2:26:49 PM  (Reporting)  Processing  1000001 Great Britain
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  *** Starting Process on Great Britain AILevel 2 Kind: 0 Dormant YES Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:26:49 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:26:49 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:26:49 PM  (Reporting)  EcoBase 331
2:26:49 PM  (Reporting)  Resources Levels Great Britain EcoBase 331 AtWar: no AtWarThreat: no At PeaceThreat: no
2:26:49 PM  (Reporting)  Money Availability Plentiful Stock 25605 Expected 662 Balance 529
2:26:49 PM  (Reporting)  Capital Availability Plentiful Stock 2345 Expected 993 Balance 815
2:26:49 PM  (Reporting)  Steel Availability Plentiful Stock 644 Expected 99 Balance 29
2:26:49 PM  (Reporting)  Coal Availability Plentiful Stock 530 Expected 132 Balance 8
2:26:49 PM  (Reporting)  Supply Availability Plentiful Stock 66 Expected 7 Balance 9
2:26:49 PM  (Reporting)  Ammunition Availability Plentiful Stock 67 Expected 7 Balance 0
2:26:49 PM  (Reporting)  Inflation Availability Plentiful Stock 1 Expected 0 Balance 0
2:26:49 PM  (Reporting)  Prestige Availability Plentiful Stock 8608 Expected 0 Balance 11
2:26:49 PM  (Reporting)  Rail Pool Availability Very Low Stock 138 Expected 248 Balance -70
2:26:49 PM  (Reporting)  River Pool Availability Average Stock 182 Expected 166 Balance 0
2:26:49 PM  (Reporting)  Morale Availability Plentiful Stock 98 Expected 0 Balance 0
2:26:49 PM  (Reporting)  Conscripts Availability Very High Stock 395 Expected 166 Balance -16
2:26:49 PM  (Reporting)  Diplomat Availability Plentiful Stock 39 Expected 0 Balance 0
2:26:49 PM  (Reporting)  Officers Availability Plentiful Stock 151 Expected 33 Balance -1
2:26:49 PM  (Reporting)  Iron Availability Plentiful Stock 113 Expected 17 Balance -8
2:26:49 PM  (Reporting)  Minerals Availability Plentiful Stock 618 Expected 17 Balance 12
2:26:49 PM  (Reporting)  Nitrates Availability Plentiful Stock 87 Expected 17 Balance -3
2:26:49 PM  (Reporting)  Cereals Availability Average Stock 80 Expected 23 Balance -36
2:26:49 PM  (Reporting)  Rice Availability Low Stock 12 Expected 17 Balance -1
2:26:49 PM  (Reporting)  Fish Availability Very High Stock 89 Expected 23 Balance -16
2:26:49 PM  (Reporting)  Tropical Fruits Availability Low Stock 13 Expected 17 Balance -1
2:26:49 PM  (Reporting)  Cattle Availability Very High Stock 71 Expected 23 Balance -6
2:26:49 PM  (Reporting)  Fruits Availability High Stock 41 Expected 17 Balance -11
2:26:49 PM  (Reporting)  Sugar Availability Average Stock 21 Expected 17 Balance 3
2:26:49 PM  (Reporting)  Preserved Food Availability Low Stock 86 Expected 17 Balance -63
2:26:49 PM  (Reporting)  Cotton Availability High Stock 340 Expected 0 Balance 0
2:26:49 PM  (Reporting)  Wool Availability High Stock 264 Expected 0 Balance 0
2:26:49 PM  (Reporting)  Cotton/Wool Availability Plentiful Stock 564 Expected 17 Balance 7
2:26:49 PM  (Reporting)  Tea Availability High Stock 34 Expected 17 Balance -5
2:26:49 PM  (Reporting)  Coffee Availability Low Stock 23 Expected 17 Balance -9
2:26:49 PM  (Reporting)  Wood Availability Very High Stock 58 Expected 17 Balance -3
2:26:49 PM  (Reporting)  Dyes Availability Plentiful Stock 675 Expected 17 Balance -53
2:26:49 PM  (Reporting)  Tobacco Availability Low Stock 47 Expected 17 Balance -26
2:26:49 PM  (Reporting)  Petroleum Availability Plentiful Stock 1 Expected 0 Balance 0
2:26:49 PM  (Reporting)  Rum Availability Low Stock 18 Expected 23 Balance -3
2:26:49 PM  (Reporting)  Wines Availability Very High Stock 86 Expected 23 Balance -18
2:26:49 PM  (Reporting)  Chemicals Availability Very High Stock 58 Expected 17 Balance -3
2:26:49 PM  (Reporting)  Manufactured Goods Availability High Stock 126 Expected 99 Balance 32
2:26:49 PM  (Reporting)  Textile Availability Plentiful Stock 129 Expected 23 Balance 2
2:26:49 PM  (Reporting)  Mechanical Parts Availability Plentiful Stock 676 Expected 17 Balance -53
2:26:49 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 17 Balance 0
2:26:49 PM  (Reporting)  Silk Availability Low Stock 12 Expected 17 Balance -3
2:26:49 PM  (Reporting)  Opium Availability Average Stock 27 Expected 17 Balance -6
2:26:49 PM  (Reporting)  Luxury Goods Availability Average Stock 37 Expected 23 Balance -5
2:26:49 PM  (Reporting)  Gold Availability Average Stock 23 Expected 17 Balance -4
2:26:49 PM  (Reporting)  Gems Availability Low Stock 14 Expected 17 Balance -3
2:26:49 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 17 Balance 0
2:26:49 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 17 Balance 0
2:26:49 PM  (Reporting)  _IAE_ Great Britain Global Military Usage: 25 %
2:26:49 PM  (Reporting)  _IAE_ Great Britain Money Stock 25605 Expenses 258 Availability Plentiful Mil Spend 3458 Civ Spend 6915
2:26:49 PM  (Reporting)  _IAE_ Great Britain Capital Stock 2345 Expenses 780 Availability Plentiful Mil Spend 89 Civ Spend 1065
2:26:49 PM  (Reporting)  _IAE_ Great Britain Steel Stock 644 Expenses 0 Availability Plentiful Mil Spend 96 Civ Spend 155
2:26:49 PM  (Reporting)  _IAE_ Great Britain Coal Stock 530 Expenses 109 Availability Plentiful Mil Spend 48 Civ Spend 143
2:26:49 PM  (Reporting)  _IAE_ Great Britain Supply Stock 66 Expenses 16 Availability Plentiful Mil Spend 12 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Great Britain Ammunition Stock 67 Expenses 17 Availability Plentiful Mil Spend 11 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Great Britain Inflation Stock 1 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
2:26:49 PM  (Reporting)  _IAE_ Great Britain Prestige Stock 8608 Expenses 0 Availability Plentiful Mil Spend 969 Civ Spend 2907
2:26:49 PM  (Reporting)  _IAE_ Great Britain Rail Pool Stock 138 Expenses 70 Availability Very Low Mil Spend 1 Civ Spend 3
2:26:49 PM  (Reporting)  _IAE_ Great Britain River Pool Stock 182 Expenses 0 Availability Average Mil Spend 11 Civ Spend 34
2:26:49 PM  (Reporting)  _IAE_ Great Britain Morale Stock 98 Expenses 0 Availability Plentiful Mil Spend 22 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Great Britain Conscripts Stock 395 Expenses 16 Availability Very High Mil Spend 74 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Great Britain War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Great Britain Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Great Britain Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Great Britain Diplomat Stock 39 Expenses 0 Availability Plentiful Mil Spend 4 Civ Spend 13
2:26:49 PM  (Reporting)  _IAE_ Great Britain Officers Stock 151 Expenses 4 Availability Plentiful Mil Spend 33 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Great Britain Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Great Britain Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Great Britain Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Great Britain Iron Stock 113 Expenses 29 Availability Plentiful Mil Spend 0 Civ Spend 54
2:26:49 PM  (Reporting)  _IAE_ Great Britain Minerals Stock 618 Expenses 15 Availability Plentiful Mil Spend 68 Civ Spend 206
2:26:49 PM  (Reporting)  _IAE_ Great Britain Nitrates Stock 87 Expenses 6 Availability Plentiful Mil Spend 0 Civ Spend 54
2:26:49 PM  (Reporting)  _IAE_ Great Britain Cereals Stock 80 Expenses 60 Availability Average Mil Spend 0 Civ Spend 1
2:26:49 PM  (Reporting)  _IAE_ Great Britain Rice Stock 12 Expenses 2 Availability Low Mil Spend 0 Civ Spend 2
2:26:49 PM  (Reporting)  _IAE_ Great Britain Fish Stock 89 Expenses 53 Availability Very High Mil Spend 0 Civ Spend 16
2:26:49 PM  (Reporting)  _IAE_ Great Britain Tropical Fruits Stock 13 Expenses 2 Availability Low Mil Spend 0 Civ Spend 3
2:26:49 PM  (Reporting)  _IAE_ Great Britain Cattle Stock 71 Expenses 21 Availability Very High Mil Spend 0 Civ Spend 28
2:26:49 PM  (Reporting)  _IAE_ Great Britain Fruits Stock 41 Expenses 25 Availability High Mil Spend 0 Civ Spend 5
2:26:49 PM  (Reporting)  _IAE_ Great Britain Sugar Stock 21 Expenses 6 Availability Average Mil Spend 0 Civ Spend 6
2:26:49 PM  (Reporting)  _IAE_ Great Britain Preserved Food Stock 86 Expenses 63 Availability Low Mil Spend 0 Civ Spend -2
2:26:49 PM  (Reporting)  _IAE_ Great Britain Cotton Stock 340 Expenses 0 Availability High Mil Spend 0 Civ Spend 166
2:26:49 PM  (Reporting)  _IAE_ Great Britain Wool Stock 264 Expenses 0 Availability High Mil Spend 0 Civ Spend 129
2:26:49 PM  (Reporting)  _IAE_ Great Britain Cotton/Wool Stock 564 Expenses 27 Availability Plentiful Mil Spend 0 Civ Spend 364
2:26:49 PM  (Reporting)  _IAE_ Great Britain Tea Stock 34 Expenses 15 Availability High Mil Spend 0 Civ Spend 8
2:26:49 PM  (Reporting)  _IAE_ Great Britain Coffee Stock 23 Expenses 10 Availability Low Mil Spend 0 Civ Spend 2
2:26:49 PM  (Reporting)  _IAE_ Great Britain Wood Stock 58 Expenses 44 Availability Very High Mil Spend 0 Civ Spend 8
2:26:49 PM  (Reporting)  _IAE_ Great Britain Dyes Stock 675 Expenses 61 Availability Plentiful Mil Spend 0 Civ Spend 397
2:26:49 PM  (Reporting)  _IAE_ Great Britain Tobacco Stock 47 Expenses 28 Availability Low Mil Spend 0 Civ Spend 2
2:26:49 PM  (Reporting)  _IAE_ Great Britain Petroleum Stock 1 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Great Britain Rum Stock 18 Expenses 5 Availability Low Mil Spend 0 Civ Spend 3
2:26:49 PM  (Reporting)  _IAE_ Great Britain Wines Stock 86 Expenses 25 Availability Very High Mil Spend 0 Civ Spend 32
2:26:49 PM  (Reporting)  _IAE_ Great Britain Chemicals Stock 58 Expenses 17 Availability Very High Mil Spend 0 Civ Spend 24
2:26:49 PM  (Reporting)  _IAE_ Great Britain Manufactured Goods Stock 126 Expenses 40 Availability High Mil Spend 12 Civ Spend 15
2:26:49 PM  (Reporting)  _IAE_ Great Britain Textile Stock 129 Expenses 32 Availability Plentiful Mil Spend 0 Civ Spend 66
2:26:49 PM  (Reporting)  _IAE_ Great Britain Mechanical Parts Stock 676 Expenses 58 Availability Plentiful Mil Spend 0 Civ Spend 400
2:26:49 PM  (Reporting)  _IAE_ Great Britain Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Great Britain Silk Stock 12 Expenses 4 Availability Low Mil Spend 0 Civ Spend 2
2:26:49 PM  (Reporting)  _IAE_ Great Britain Opium Stock 27 Expenses 8 Availability Average Mil Spend 0 Civ Spend 6
2:26:49 PM  (Reporting)  _IAE_ Great Britain Luxury Goods Stock 37 Expenses 17 Availability Average Mil Spend 0 Civ Spend 7
2:26:49 PM  (Reporting)  _IAE_ Great Britain Gold Stock 23 Expenses 10 Availability Average Mil Spend 0 Civ Spend 4
2:26:49 PM  (Reporting)  _IAE_ Great Britain Gems Stock 14 Expenses 4 Availability Low Mil Spend 0 Civ Spend 2
2:26:49 PM  (Reporting)  _IAE_ Great Britain Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Great Britain Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  Ended InitializeAdvancedEconomics 1067 ms
2:26:49 PM  (Reporting)    1032225 Punjab Frontier Force Agenda Kept Agenda: Prep. Amphibious, Value: 0, Region: 18 Midlands EndTurn 2504
2:26:49 PM  (Reporting)    1003928 Sirhind Division Agenda Kept Agenda: Prep. Amphibious, Value: 0, Region: 18 Midlands EndTurn 2504
2:26:49 PM  (Reporting)    1036864 New South Wales Field Force Agenda Kept Agenda: Prep. Amphibious, Value: 0, Region: 18 Midlands EndTurn 2504
2:26:49 PM  (Reporting)    1026699 Godwin, H.T.' Force Agenda Kept Agenda: Prep. Amphibious, Value: 0, Region: 18 Midlands EndTurn 2504
2:26:49 PM  (Reporting)    1039423 Somerset, H.' Force Agenda Kept Agenda: Prep. Amphibious, Value: 0, Region: 18 Midlands EndTurn 2504
2:26:49 PM  (Reporting)    1004013 Malwa Contingent Agenda Kept Agenda: Prep. Amphibious, Value: 0, Region: 18 Midlands EndTurn 2504
2:26:49 PM  (Reporting)    1043730 Raglan' Army Agenda Kept Agenda: Prep. Amphibious, Value: 0, Region: 18 Midlands EndTurn 2504
2:26:49 PM  (Reporting)    1049505 26. Fleet Agenda Kept Agenda: Prep. Amphibious, Value: 23180, Region: 18 Midlands EndTurn 2506
2:26:49 PM  (Reporting)  *** Faction-wide algorithms ***
2:26:49 PM  (Reporting)  Ended BuildReplacements 37 ms
2:26:49 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
2:26:49 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Great Britain Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 2 Excise 2 Tariff 2 Census 1 Income 1 Maritime 1 Percentages: Corporate 9 % Excise 50 % Tariff 26 % Census 3 % Income 0 % Maritime 3 %
2:26:49 PM  (Reporting)  Ended HandleAdvancedFinances 5 ms
2:26:49 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
2:26:49 PM  (Reporting)  _HAC_ Deleting for dynamism Silk in North China Amount 4
2:26:49 PM  (Reporting)  _HAC_ Deleting for dynamism Fish in Cheasapeake Amount 5
2:26:49 PM  (Reporting)  _HAC_ Deleting for dynamism Tropical Fruits in North Andes Amount 6
2:26:49 PM  (Reporting)  _HAC_ Identify Resources Need Great Britain 18 resources are needed 2 resources in surplus.
2:26:49 PM  (Reporting)  _HAC_ Reduce Trade Great Britain reducing sell transaction of  Manufactured Goods in area United Kingdom down to 6 units sold, as country lacks in this good.
2:26:49 PM  (Reporting)  _HAC_ Want to Buy 23 Rice
2:26:49 PM  (Reporting)  _HAC_ Want to Buy 13 Tropical Fruits
2:26:49 PM  (Reporting)  AddNewTrades Great Britain Added 5 buy request of Tropical Fruits in area North Andes
2:26:49 PM  (Reporting)  _HAC_ Want to Buy 7 Coffee
2:26:49 PM  (Reporting)  AddNewTrades Great Britain Added 5 buy request of Coffee in area Central America
2:26:49 PM  (Reporting)  AddNewTrades Great Britain Added 1 buy request of Coffee in area Carribbean
2:26:49 PM  (Reporting)  AddNewTrades Great Britain Added 1 buy request of Coffee in area Central America
2:26:49 PM  (Reporting)  _HAC_ Want to Buy 1 Tobacco
2:26:49 PM  (Reporting)  AddNewTrades Great Britain Added 1 buy request of Tobacco in area Carribbean
2:26:49 PM  (Reporting)  _HAC_ Want to Buy 33 Rum
2:26:49 PM  (Reporting)  _HAC_ Want to Buy 22 Silk
2:26:49 PM  (Reporting)  AddNewTrades Great Britain Added 1 buy request of Silk in area Cheasapeake
2:26:49 PM  (Reporting)  _HAC_ Want to Buy 22 Gems
2:26:49 PM  (Reporting)  _HAC_ Want to Buy 19 Automobile
2:26:49 PM  (Reporting)  _HAC_ Want to Buy 19 Aviation
2:26:49 PM  (Reporting)  _HAC_ Want to Buy 1 Cereals
2:26:49 PM  (Reporting)  AddNewTrades Great Britain Added 1 buy request of Cereals in area East Balkans
2:26:49 PM  (Reporting)  _HAC_ Want to Buy 11 Sugar
2:26:49 PM  (Reporting)  _HAC_ Want to Buy 19 Electrical Parts
2:26:49 PM  (Reporting)  _HAC_ Want to Buy 22 Luxury Goods
2:26:49 PM  (Reporting)  _HAC_ Want to Buy 7 Gold
2:26:49 PM  (Reporting)  _HAC_ Want to Buy 5 Fruits
2:26:49 PM  (Reporting)  AddNewTrades Great Britain Added 5 buy request of Fruits in area Scandinavia
2:26:49 PM  (Reporting)  _HAC_ Want to Buy 13 Tea
2:26:49 PM  (Reporting)  _HAC_ Want to Buy 3 Ammunition
2:26:49 PM  (Reporting)  Sell surplus Great Britain Added 1 sell proposal of Iron in area United Kingdom
2:26:49 PM  (Reporting)  Sell surplus Great Britain Added 2 sell proposal of Cotton/Wool in area United Kingdom
2:26:49 PM  (Reporting)  Oriental Trade in 2212 Oceania Maritime Trade will be relocated 3 fleets found there
2:26:49 PM  (Reporting)  Cotton Trade in 2215 South Pacific Maritime Trade will be relocated 3 fleets found there
2:26:49 PM  (Reporting)  Indian Coastal in 2216 Eastern Pacific Maritime Trade will be relocated 3 fleets found there
2:26:49 PM  (Reporting)  American Trade in 2213 West Pacific Maritime Trade will be relocated 3 fleets found there
2:26:49 PM  (Reporting)  American Trade in 2214 Northern Asia Maritime Trade will be relocated 3 fleets found there
2:26:49 PM  (Reporting)  South Pacific Trade in 2199 Mediterranean Maritime Trade will be relocated 1 fleets found there
2:26:49 PM  (Reporting)  Northern Asia Trade in 2200 Black Sea Maritime Trade will be relocated 1 fleets found there
2:26:49 PM  (Reporting)  Coastal Trade in 2217 American Pacific Maritime Trade will be relocated 3 fleets found there
2:26:49 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy North Sea Maritime Trade interest 1
2:26:49 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Mediterranean Maritime Trade interest 1
2:26:49 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Black Sea Maritime Trade interest 1
2:26:49 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Northern Asia Maritime Trade interest 1
2:26:49 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy South China Sea Maritime Trade interest 4
2:26:49 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Eastern Pacific Maritime Trade interest 1
2:26:49 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy West Pacific Maritime Trade interest 1
2:26:49 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Oceania Maritime Trade interest 1
2:26:49 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy American Pacific Maritime Trade interest 1
2:26:49 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy South Pacific Maritime Trade interest 1
2:26:49 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy La Plata Maritime Trade interest 219
2:26:49 PM  (Reporting)  Redeploying Commerce Fleet for Great Britain 1012728 Oriental Trade in 2205 La Plata Maritime Trade Interest: 219
2:26:49 PM  (Reporting)  Redeploying Commerce Fleet for Great Britain 1012773 Cotton Trade in 2210 South China Sea Maritime Trade Interest: 4
2:26:49 PM  (Reporting)  Redeploying Commerce Fleet for Great Britain 1012841 Indian Coastal in 2217 American Pacific Maritime Trade Interest: 1
2:26:49 PM  (Reporting)  Redeploying Commerce Fleet for Great Britain 1012917 American Trade in 2216 Eastern Pacific Maritime Trade Interest: 1
2:26:49 PM  (Reporting)  Redeploying Commerce Fleet for Great Britain 1012759 American Trade in 2215 South Pacific Maritime Trade Interest: 1
2:26:49 PM  (Reporting)  Redeploying Commerce Fleet for Great Britain 1012879 South Pacific Trade in 2214 Northern Asia Maritime Trade Interest: 1
2:26:49 PM  (Reporting)  Redeploying Commerce Fleet for Great Britain 1012871 Northern Asia Trade in 2213 West Pacific Maritime Trade Interest: 1
2:26:49 PM  (Reporting)  Redeploying Commerce Fleet for Great Britain 1012743 Coastal Trade in 2212 Oceania Maritime Trade Interest: 1
2:26:49 PM  (Reporting)  Ended HandleAdvancedCommerce 92 ms
2:26:49 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000001 Great Britain
2:26:49 PM  (Reporting)  Sending proposal: *we can*
2:26:49 PM  (Reporting)  *** Checking new proposals ***
2:26:49 PM  (Reporting)  Proposing to 1000045 Brazil
2:26:49 PM  (Reporting)  Checking 26 Give Passage Right
2:26:49 PM  (Reporting)  Proposing to 1000140 Teke
2:26:49 PM  (Reporting)  Checking 82 Degrade Relationship
2:26:49 PM  (Reporting)  Proposing to 1000165 Azerbaijan
2:26:49 PM  (Reporting)  Checking 82 Degrade Relationship
2:26:49 PM  (Reporting)  Proposing to 1000120 Herero
2:26:49 PM  (Reporting)  Checking 20 Request Supply Right
2:26:49 PM  (Reporting)  Ended HandleAdvancedDiplomacy 12 ms
2:26:49 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
2:26:49 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:26:49 PM  (Reporting)  Steel Level 6 Amount 644
2:26:49 PM  (Reporting)  Money Level 6 Amount 25605
2:26:49 PM  (Reporting)  Conscripts Level 5 Amount 395
2:26:49 PM  (Reporting)  _BNU_ Emergency build ON
2:26:49 PM  (Reporting)  _BNU Buying Unit Colonial Brigade Family ID Line Infantry Area India
2:26:49 PM  (Reporting)  _BNU Buying Unit Field Artillery Regiment Family ID Light Artillery Area India
2:26:49 PM  (Reporting)  Ended BuildNewUnits Bought: 2 182 ms
2:26:49 PM  (Reporting)  AI Process done in  1583 ms
2:26:49 PM  (Reporting)  Processing  1000002 France
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  *** Starting Process on France AILevel 2 Kind: 0 Dormant NO Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:26:49 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:26:49 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
2:26:49 PM  (Reporting)  Theater: 368 Theater_France AggroCoeff from script: 100 OwnPow Land: 12670 OppPow Land: 0 OwnPow Nav : 2748 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 34 > 53
2:26:49 PM  (Reporting)  Theater: 379 Theater_Maghreb AggroCoeff from script: 100 OwnPow Land: 678 OppPow Land: 452 OwnPow Nav : 327 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 1.27 1.40 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 25 > 38
2:26:49 PM  (Reporting)  Theater: 380 Theater_Mashrek AggroCoeff from script: 100 OwnPow Land: 60 OppPow Land: 434 OwnPow Nav : 55 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.63 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 7 > 20
2:26:49 PM  (Reporting)  Theater: 383 Theater_West_Africa AggroCoeff from script: 100 OwnPow Land: 217 OppPow Land: 54 OwnPow Nav : 763 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 3.42 3.46 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 86 > 111
2:26:49 PM  (Reporting)  Theater: 402 Theater_Indochina AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 810 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 30 > 44
2:26:49 PM  (Reporting)  Theater: 408 Theater_South_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 1338 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 14 > 28
2:26:49 PM  (Reporting)  Theater: 421 Theater_Caribbean AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 403 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 14 > 29
2:26:49 PM  (Reporting)  Theater: 428 Theater_European_Seas AggroCoeff from script: 100 OwnPow Land: 208 OppPow Land: 0 OwnPow Nav : 1715 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 16 > 54
2:26:49 PM  (Reporting)  Theater: 429 Theater_South_European_Seas AggroCoeff from script: 100 OwnPow Land: 3896 OppPow Land: 570 OwnPow Nav : 1682 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 37 > 153
2:26:49 PM  (Reporting)  Theater: 431 Theater_Central_American_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 657 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 24 > 90
2:26:49 PM  (Reporting)  Theater: 432 Theater_Southeastern_American_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 138 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 40 > 98
2:26:49 PM  (Reporting)  Theater: 433 Theater_Southwestern_African_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 54 OwnPow Nav : 292 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 33 > 88
2:26:49 PM  (Reporting)  Theater: 434 Theater_Indian_Ocean AggroCoeff from script: 100 OwnPow Land: 20 OppPow Land: 115 OwnPow Nav : 446 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 92 > 252
2:26:49 PM  (Reporting)  Theater: 435 Theater_Western_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 938 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 62 > 202
2:26:49 PM  (Reporting)  Theater: 436 Theater_Southern_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 2268 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 106 > 219
2:26:49 PM  (Reporting)  Theater: 438 Theater_Eastern_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 195 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 42 > 123
2:26:49 PM  (Reporting)  Theater: 440 Theater_Northwestern_African_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 6 > 29
2:26:49 PM  (Reporting)  _FIT_ Ended AIInitTheaters 917 ms
2:26:49 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:26:49 PM  (Reporting)  EcoBase 391
2:26:49 PM  (Reporting)  Resources Levels France EcoBase 391 AtWar: no AtWarThreat: no At PeaceThreat: no
2:26:49 PM  (Reporting)  Money Availability Plentiful Stock 40798 Expected 782 Balance 337
2:26:49 PM  (Reporting)  Capital Availability High Stock 1835 Expected 1173 Balance 368
2:26:49 PM  (Reporting)  Steel Availability Plentiful Stock 742 Expected 117 Balance 40
2:26:49 PM  (Reporting)  Coal Availability Average Stock 232 Expected 156 Balance -22
2:26:49 PM  (Reporting)  Supply Availability Plentiful Stock 58 Expected 8 Balance 7
2:26:49 PM  (Reporting)  Ammunition Availability Plentiful Stock 61 Expected 8 Balance 1
2:26:49 PM  (Reporting)  Inflation Availability Plentiful Stock 1 Expected 0 Balance 0
2:26:49 PM  (Reporting)  Prestige Availability Plentiful Stock 5063 Expected 0 Balance 11
2:26:49 PM  (Reporting)  Rail Pool Availability Very Low Stock 116 Expected 293 Balance -59
2:26:49 PM  (Reporting)  River Pool Availability Very Low Stock 48 Expected 196 Balance 0
2:26:49 PM  (Reporting)  Morale Availability Plentiful Stock 104 Expected 0 Balance 0
2:26:49 PM  (Reporting)  Conscripts Availability High Stock 325 Expected 196 Balance -12
2:26:49 PM  (Reporting)  Diplomat Availability Plentiful Stock 37 Expected 0 Balance 0
2:26:49 PM  (Reporting)  Officers Availability Plentiful Stock 225 Expected 39 Balance 2
2:26:49 PM  (Reporting)  Iron Availability Plentiful Stock 409 Expected 20 Balance -2
2:26:49 PM  (Reporting)  Minerals Availability Plentiful Stock 671 Expected 20 Balance 6
2:26:49 PM  (Reporting)  Nitrates Availability Plentiful Stock 782 Expected 20 Balance 11
2:26:49 PM  (Reporting)  Cereals Availability Plentiful Stock 91 Expected 27 Balance 8
2:26:49 PM  (Reporting)  Rice Availability High Stock 28 Expected 20 Balance 5
2:26:49 PM  (Reporting)  Fish Availability Plentiful Stock 113 Expected 27 Balance -7
2:26:49 PM  (Reporting)  Tropical Fruits Availability High Stock 39 Expected 20 Balance 2
2:26:49 PM  (Reporting)  Cattle Availability Very High Stock 102 Expected 27 Balance -9
2:26:49 PM  (Reporting)  Fruits Availability Plentiful Stock 85 Expected 20 Balance 4
2:26:49 PM  (Reporting)  Sugar Availability Average Stock 24 Expected 20 Balance 2
2:26:49 PM  (Reporting)  Preserved Food Availability Average Stock 87 Expected 20 Balance -49
2:26:49 PM  (Reporting)  Cotton Availability High Stock 44 Expected 0 Balance 0
2:26:49 PM  (Reporting)  Wool Availability High Stock 54 Expected 0 Balance 0
2:26:49 PM  (Reporting)  Cotton/Wool Availability Plentiful Stock 140 Expected 20 Balance 0
2:26:49 PM  (Reporting)  Tea Availability Average Stock 5 Expected 20 Balance 0
2:26:49 PM  (Reporting)  Coffee Availability High Stock 47 Expected 20 Balance -5
2:26:49 PM  (Reporting)  Wood Availability Plentiful Stock 139 Expected 20 Balance -15
2:26:49 PM  (Reporting)  Dyes Availability Plentiful Stock 121 Expected 20 Balance 2
2:26:49 PM  (Reporting)  Tobacco Availability High Stock 41 Expected 20 Balance -7
2:26:49 PM  (Reporting)  Rum Availability Average Stock 28 Expected 27 Balance 1
2:26:49 PM  (Reporting)  Wines Availability Plentiful Stock 202 Expected 27 Balance 21
2:26:49 PM  (Reporting)  Chemicals Availability Plentiful Stock 104 Expected 20 Balance 0
2:26:49 PM  (Reporting)  Manufactured Goods Availability Average Stock 146 Expected 117 Balance 12
2:26:49 PM  (Reporting)  Textile Availability Plentiful Stock 139 Expected 27 Balance -10
2:26:49 PM  (Reporting)  Mechanical Parts Availability Plentiful Stock 790 Expected 20 Balance -49
2:26:49 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 20 Balance 0
2:26:49 PM  (Reporting)  Silk Availability Average Stock 20 Expected 20 Balance 1
2:26:49 PM  (Reporting)  Opium Availability Low Stock 14 Expected 20 Balance -1
2:26:49 PM  (Reporting)  Luxury Goods Availability Average Stock 34 Expected 27 Balance 4
2:26:49 PM  (Reporting)  Gold Availability Low Stock 17 Expected 20 Balance -4
2:26:49 PM  (Reporting)  Gems Availability Low Stock 11 Expected 20 Balance -2
2:26:49 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 20 Balance 0
2:26:49 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 20 Balance 0
2:26:49 PM  (Reporting)  _IAE_ France Global Military Usage: 30 %
2:26:49 PM  (Reporting)  _IAE_ France Money Stock 40798 Expenses 129 Availability Plentiful Mil Spend 6616 Civ Spend 10291
2:26:49 PM  (Reporting)  _IAE_ France Capital Stock 1835 Expenses 679 Availability High Mil Spend 52 Civ Spend 488
2:26:49 PM  (Reporting)  _IAE_ France Steel Stock 742 Expenses 0 Availability Plentiful Mil Spend 134 Civ Spend 168
2:26:49 PM  (Reporting)  _IAE_ France Coal Stock 232 Expenses 82 Availability Average Mil Spend 10 Civ Spend 24
2:26:49 PM  (Reporting)  _IAE_ France Supply Stock 58 Expenses 14 Availability Plentiful Mil Spend 13 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ France Ammunition Stock 61 Expenses 15 Availability Plentiful Mil Spend 12 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ France Inflation Stock 1 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
2:26:49 PM  (Reporting)  _IAE_ France Prestige Stock 5063 Expenses 0 Availability Plentiful Mil Spend 684 Civ Spend 1596
2:26:49 PM  (Reporting)  _IAE_ France Rail Pool Stock 116 Expenses 59 Availability Very Low Mil Spend 1 Civ Spend 2
2:26:49 PM  (Reporting)  _IAE_ France River Pool Stock 48 Expenses 0 Availability Very Low Mil Spend 2 Civ Spend 4
2:26:49 PM  (Reporting)  _IAE_ France Morale Stock 104 Expenses 0 Availability Plentiful Mil Spend 28 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ France Conscripts Stock 325 Expenses 12 Availability High Mil Spend 60 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ France War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ France Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ France Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ France Diplomat Stock 37 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 12
2:26:49 PM  (Reporting)  _IAE_ France Officers Stock 225 Expenses 3 Availability Plentiful Mil Spend 60 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ France Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ France Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ France Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ France Iron Stock 409 Expenses 33 Availability Plentiful Mil Spend 0 Civ Spend 237
2:26:49 PM  (Reporting)  _IAE_ France Minerals Stock 671 Expenses 20 Availability Plentiful Mil Spend 88 Civ Spend 206
2:26:49 PM  (Reporting)  _IAE_ France Nitrates Stock 782 Expenses 5 Availability Plentiful Mil Spend 0 Civ Spend 493
2:26:49 PM  (Reporting)  _IAE_ France Cereals Stock 91 Expenses 50 Availability Plentiful Mil Spend 0 Civ Spend 28
2:26:49 PM  (Reporting)  _IAE_ France Rice Stock 28 Expenses 7 Availability High Mil Spend 0 Civ Spend 10
2:26:49 PM  (Reporting)  _IAE_ France Fish Stock 113 Expenses 28 Availability Plentiful Mil Spend 0 Civ Spend 52
2:26:49 PM  (Reporting)  _IAE_ France Tropical Fruits Stock 39 Expenses 4 Availability High Mil Spend 0 Civ Spend 16
2:26:49 PM  (Reporting)  _IAE_ France Cattle Stock 102 Expenses 26 Availability Very High Mil Spend 0 Civ Spend 41
2:26:49 PM  (Reporting)  _IAE_ France Fruits Stock 85 Expenses 21 Availability Plentiful Mil Spend 0 Civ Spend 41
2:26:49 PM  (Reporting)  _IAE_ France Sugar Stock 24 Expenses 2 Availability Average Mil Spend 0 Civ Spend 8
2:26:49 PM  (Reporting)  _IAE_ France Preserved Food Stock 87 Expenses 49 Availability Average Mil Spend 0 Civ Spend 5
2:26:49 PM  (Reporting)  _IAE_ France Cotton Stock 44 Expenses 0 Availability High Mil Spend 0 Civ Spend 20
2:26:49 PM  (Reporting)  _IAE_ France Wool Stock 54 Expenses 0 Availability High Mil Spend 0 Civ Spend 24
2:26:49 PM  (Reporting)  _IAE_ France Cotton/Wool Stock 140 Expenses 23 Availability Plentiful Mil Spend 0 Civ Spend 74
2:26:49 PM  (Reporting)  _IAE_ France Tea Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:26:49 PM  (Reporting)  _IAE_ France Coffee Stock 47 Expenses 5 Availability High Mil Spend 0 Civ Spend 18
2:26:49 PM  (Reporting)  _IAE_ France Wood Stock 139 Expenses 47 Availability Plentiful Mil Spend 0 Civ Spend 53
2:26:49 PM  (Reporting)  _IAE_ France Dyes Stock 121 Expenses 23 Availability Plentiful Mil Spend 0 Civ Spend 62
2:26:49 PM  (Reporting)  _IAE_ France Tobacco Stock 41 Expenses 10 Availability High Mil Spend 0 Civ Spend 13
2:26:49 PM  (Reporting)  _IAE_ France Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ France Rum Stock 28 Expenses 3 Availability Average Mil Spend 0 Civ Spend 8
2:26:49 PM  (Reporting)  _IAE_ France Wines Stock 202 Expenses 31 Availability Plentiful Mil Spend 0 Civ Spend 114
2:26:49 PM  (Reporting)  _IAE_ France Chemicals Stock 104 Expenses 12 Availability Plentiful Mil Spend 0 Civ Spend 58
2:26:49 PM  (Reporting)  _IAE_ France Manufactured Goods Stock 146 Expenses 43 Availability Average Mil Spend 11 Civ Spend 11
2:26:49 PM  (Reporting)  _IAE_ France Textile Stock 139 Expenses 40 Availability Plentiful Mil Spend 0 Civ Spend 60
2:26:49 PM  (Reporting)  _IAE_ France Mechanical Parts Stock 790 Expenses 56 Availability Plentiful Mil Spend 0 Civ Spend 447
2:26:49 PM  (Reporting)  _IAE_ France Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ France Silk Stock 20 Expenses 5 Availability Average Mil Spend 0 Civ Spend 6
2:26:49 PM  (Reporting)  _IAE_ France Opium Stock 14 Expenses 1 Availability Low Mil Spend 0 Civ Spend 3
2:26:49 PM  (Reporting)  _IAE_ France Luxury Goods Stock 34 Expenses 8 Availability Average Mil Spend 0 Civ Spend 10
2:26:49 PM  (Reporting)  _IAE_ France Gold Stock 17 Expenses 4 Availability Low Mil Spend 0 Civ Spend 3
2:26:49 PM  (Reporting)  _IAE_ France Gems Stock 11 Expenses 2 Availability Low Mil Spend 0 Civ Spend 2
2:26:49 PM  (Reporting)  _IAE_ France Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ France Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  Ended InitializeAdvancedEconomics 758 ms
2:26:49 PM  (Reporting)    1041151 11e Brigade Coloniale Agenda Kept Agenda: Prep. Amphibious, Value: 6000, Region: 78 Provence EndTurn 2504
2:26:49 PM  (Reporting)    1035907 8e Brigade Coloniale Agenda Kept Agenda: Prep. Amphibious, Value: 6000, Region: 78 Provence EndTurn 2504
2:26:49 PM  (Reporting)    1020367 5e Brigade Coloniale Agenda Kept Agenda: Prep. Amphibious, Value: 6000, Region: 78 Provence EndTurn 2504
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Theater Prevalences Theater_West_Africa Ordered Value: 2928
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Maghreb Ordered Value: 1961
2:26:49 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 1800
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Indochina Ordered Value: 1500
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Caribbean Ordered Value: 700
2:26:49 PM  (Reporting)  Theater Prevalences Theater_South_Pacific Ordered Value: 300
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Mashrek Ordered Value: 200
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Northwestern_African_Seas Ordered Value: 100
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Eastern_Pacific Ordered Value: 100
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Southern_Pacific Ordered Value: 100
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Western_Pacific Ordered Value: 100
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Indian_Ocean Ordered Value: 100
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Southwestern_African_Seas Ordered Value: 100
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Southeastern_American_Seas Ordered Value: 100
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Central_American_Seas Ordered Value: 100
2:26:49 PM  (Reporting)  Theater Prevalences Theater_South_European_Seas Ordered Value: 100
2:26:49 PM  (Reporting)  Theater Prevalences Theater_European_Seas Ordered Value: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 383 Theater_West_Africa (Land)
2:26:49 PM  (Reporting)  Making Land Theater Map: Theater_West_Africa Overall power(self): 217 Overall power (enemies): 54 Ratio: 3.42
2:26:49 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  386
2:26:49 PM  (Reporting)  Making Naval Values Map: 383 West Africa LAND Overall power(self): 763 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 379 Theater_Maghreb (Land)
2:26:49 PM  (Reporting)  Making Land Theater Map: Theater_Maghreb Overall power(self): 678 Overall power (enemies): 452 Ratio: 1.27
2:26:49 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  73
2:26:49 PM  (Reporting)  Making Naval Values Map: 379 Maghreb LAND Overall power(self): 327 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 368 Theater_France (Land)
2:26:49 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 12670 Overall power (enemies): 0 Ratio: 5.00
2:26:49 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:26:49 PM  (Reporting)  Making Naval Values Map: 368 France LAND Overall power(self): 2748 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 402 Theater_Indochina (Land)
2:26:49 PM  (Reporting)  Making Land Theater Map: Theater_Indochina Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:26:49 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2276
2:26:49 PM  (Reporting)  Making Naval Values Map: 402 Indochina LAND Overall power(self): 810 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 421 Theater_Caribbean (Land)
2:26:49 PM  (Reporting)  Making Land Theater Map: Theater_Caribbean Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:26:49 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:26:49 PM  (Reporting)  Making Naval Values Map: 421 Caribbean LAND Overall power(self): 403 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 408 Theater_South_Pacific (Land)
2:26:49 PM  (Reporting)  Making Land Theater Map: Theater_South_Pacific Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:26:49 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  128
2:26:49 PM  (Reporting)  Making Naval Values Map: 408 South Pacific LAND Overall power(self): 1338 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 380 Theater_Mashrek (Land)
2:26:49 PM  (Reporting)  Making Land Theater Map: Theater_Mashrek Overall power(self): 60 Overall power (enemies): 434 Ratio: 0.20
2:26:49 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  623
2:26:49 PM  (Reporting)  Making Naval Values Map: 380 Mashrek LAND Overall power(self): 55 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 440 Theater_Northwestern_African_Seas (Nav)
2:26:49 PM  (Reporting)  Making Naval Values Map: 440 Northwestern African Seas NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 438 Theater_Eastern_Pacific (Nav)
2:26:49 PM  (Reporting)  Making Naval Values Map: 438 Eastern Pacific NAV Overall power(self): 195 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 436 Theater_Southern_Pacific (Nav)
2:26:49 PM  (Reporting)  Making Naval Values Map: 436 Southern Pacific NAV Overall power(self): 2268 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 435 Theater_Western_Pacific (Nav)
2:26:49 PM  (Reporting)  Making Naval Values Map: 435 Western Pacific NAV Overall power(self): 938 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 434 Theater_Indian_Ocean (Nav)
2:26:49 PM  (Reporting)  Making Naval Values Map: 434 Indian Ocean NAV Overall power(self): 446 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 433 Theater_Southwestern_African_Seas (Nav)
2:26:49 PM  (Reporting)  Making Naval Values Map: 433 Southwestern African Seas NAV Overall power(self): 292 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 432 Theater_Southeastern_American_Seas (Nav)
2:26:49 PM  (Reporting)  Making Naval Values Map: 432 Southeastern American Seas NAV Overall power(self): 138 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 431 Theater_Central_American_Seas (Nav)
2:26:49 PM  (Reporting)  Making Naval Values Map: 431 Central American Seas NAV Overall power(self): 657 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 429 Theater_South_European_Seas (Nav)
2:26:49 PM  (Reporting)  Making Naval Values Map: 429 South European Seas NAV Overall power(self): 1682 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 428 Theater_European_Seas (Nav)
2:26:49 PM  (Reporting)  Making Naval Values Map: 428 European Seas NAV Overall power(self): 1715 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 383 West Africa LAND Overall power(self): 763 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 379 Maghreb LAND Overall power(self): 327 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 368 France LAND Overall power(self): 2748 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 402 Indochina LAND Overall power(self): 810 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 421 Caribbean LAND Overall power(self): 403 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 408 South Pacific LAND Overall power(self): 1338 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 380 Mashrek LAND Overall power(self): 55 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 440 Northwestern African Seas NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 438 Eastern Pacific NAV Overall power(self): 195 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 436 Southern Pacific NAV Overall power(self): 2268 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 435 Western Pacific NAV Overall power(self): 938 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 434 Indian Ocean NAV Overall power(self): 446 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 433 Southwestern African Seas NAV Overall power(self): 292 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 432 Southeastern American Seas NAV Overall power(self): 138 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 431 Central American Seas NAV Overall power(self): 657 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 429 South European Seas NAV Overall power(self): 1682 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 428 European Seas NAV Overall power(self): 1715 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Land Theaters Special Regions ***
2:26:49 PM  (Reporting)  Theater 383 Theater_West_Africa HQReg: 492 Senegal Max pick: Senegal Max need: Bamako Max Val: Senegal Naval Gathering: 492 Senegal
2:26:49 PM  (Reporting)  Theater 379 Theater_Maghreb HQReg: 423 Constantine Max pick: Algeria Max need: Gabes Max Val: Algeria Naval Gathering: 418 Algeria
2:26:49 PM  (Reporting)  Theater 368 Theater_France HQReg: 73 Rhone Max pick: Rhone Max need: Bretagne Max Val: Rhone Naval Gathering: 78 Provence
2:26:49 PM  (Reporting)  Theater 402 Theater_Indochina HQReg: 1145 Saigon Max pick: Saigon Max need: Battambang Max Val: Saigon Naval Gathering: 1145 Saigon
2:26:49 PM  (Reporting)  Theater 421 Theater_Caribbean HQReg: 1851 Antilles Francaises Max pick: Antilles Francaises Max need: Antilles Francaises Max Val: Antilles Francaises Naval Gathering: 1851 Antilles Francaises
2:26:49 PM  (Reporting)  Theater 408 Theater_South_Pacific HQReg: 1481 Kanaky Max pick: Kanaky Max need: Sorong Max Val: Kanaky Naval Gathering: 1481 Kanaky
2:26:49 PM  (Reporting)  Theater 380 Theater_Mashrek HQReg: 429 Tripolitania Max pick: Tripolitania Max need: Sirt Max Val: Tripolitania Naval Gathering: <None>
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Final Gather Region for  368 France : 73 Rhone
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Ended InitAndDumpData France 1099 ms
2:26:49 PM  (Reporting)  *** Faction-wide algorithms ***
2:26:49 PM  (Reporting)  RPL Buying a replacement for FRA Field Artillery
2:26:49 PM  (Reporting)  Ended BuildReplacements 18 ms
2:26:49 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
2:26:49 PM  (Reporting)  Helper_AlterTaxes (_HAF_) France Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 2 Excise 2 Tariff 2 Census 1 Income 1 Maritime 1 Percentages: Corporate 12 % Excise 56 % Tariff 30 % Census 3 % Income 0 % Maritime 5 %
2:26:49 PM  (Reporting)  Ended HandleAdvancedFinances 4 ms
2:26:49 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
2:26:49 PM  (Reporting)  _HAC_ Deleting for dynamism Fish in North Germany Amount 5
2:26:49 PM  (Reporting)  _HAC_ Deleting for dynamism Ammunition in Cheasapeake Amount 5
2:26:49 PM  (Reporting)  _HAC_ Deleting for dynamism Sugar in South Brazil Amount 5
2:26:49 PM  (Reporting)  _HAC_ Deleting for dynamism Tropical Fruits in Colombia Amount 2
2:26:49 PM  (Reporting)  _HAC_ Deleting for dynamism Gold in South Brazil Amount 3
2:26:49 PM  (Reporting)  _HAC_ Deleting for dynamism Wood in North Germany Amount 5
2:26:49 PM  (Reporting)  _HAC_ Deleting for dynamism Tropical Fruits in Cheasapeake Amount 5
2:26:49 PM  (Reporting)  _HAC_ Deleting for dynamism Coal in North Germany Amount 19
2:26:49 PM  (Reporting)  _HAC_ Identify Resources Need France 14 resources are needed 3 resources in surplus.
2:26:49 PM  (Reporting)  _HAC_ Want to Buy 16 Automobile
2:26:49 PM  (Reporting)  _HAC_ Want to Buy 16 Aviation
2:26:49 PM  (Reporting)  _HAC_ Want to Buy 8 Opium
2:26:49 PM  (Reporting)  _HAC_ Want to Buy 6 Gold
2:26:49 PM  (Reporting)  AddNewTrades France Added 3 buy request of Gold in area South Brazil
2:26:49 PM  (Reporting)  _HAC_ Want to Buy 13 Gems
2:26:49 PM  (Reporting)  _HAC_ Want to Buy 5 Sugar
2:26:49 PM  (Reporting)  AddNewTrades France Added 5 buy request of Sugar in area South Brazil
2:26:49 PM  (Reporting)  _HAC_ Want to Buy 18 Tea
2:26:49 PM  (Reporting)  _HAC_ Want to Buy 17 Rum
2:26:49 PM  (Reporting)  _HAC_ Want to Buy 16 Electrical Parts
2:26:49 PM  (Reporting)  _HAC_ Want to Buy 11 Silk
2:26:49 PM  (Reporting)  AddNewTrades France Added 1 buy request of Silk in area Cheasapeake
2:26:49 PM  (Reporting)  _HAC_ Want to Buy 21 Luxury Goods
2:26:49 PM  (Reporting)  _HAC_ Want to Buy 13 Rice
2:26:49 PM  (Reporting)  _HAC_ Want to Buy 5 Tropical Fruits
2:26:49 PM  (Reporting)  AddNewTrades France Added 2 buy request of Tropical Fruits in area Colombia
2:26:49 PM  (Reporting)  _HAC_ Want to Buy 1 Ammunition
2:26:49 PM  (Reporting)  AddNewTrades France Added 1 buy request of Ammunition in area Cheasapeake
2:26:49 PM  (Reporting)  _HAC_ Delete Trade France removing buy transaction of  Wood in area Venezuela as country had too much of this good.
2:26:49 PM  (Reporting)  _HAC_ Delete Trade France removing buy transaction of  Wood in area Japan as country had too much of this good.
2:26:49 PM  (Reporting)  Sell surplus France Added 4 sell proposal of Minerals in area North France
2:26:49 PM  (Reporting)  Sell surplus France Added 4 sell proposal of Iron in area North France
2:26:49 PM  (Reporting)  Ended HandleAdvancedCommerce 49 ms
2:26:49 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000002 France
2:26:49 PM  (Reporting)  Sending proposal: *we can*
2:26:49 PM  (Reporting)  *** Checking new proposals ***
2:26:49 PM  (Reporting)  Proposing to 1000133 Nyamweze
2:26:49 PM  (Reporting)  Checking 43 Propose Commercial Agreement
2:26:49 PM  (Reporting)  Proposing to 1000118 Fezzan
2:26:49 PM  (Reporting)  Checking 3 Promise Local Support
2:26:49 PM  (Reporting)  Proposing to 1000039 Guatemala
2:26:49 PM  (Reporting)  Checking 20 Request Supply Right
2:26:49 PM  (Reporting)  Still checking 20 Request Supply Right
2:26:49 PM  (Reporting)  Item is a Various entry, chance -7
2:26:49 PM  (Reporting)  _HAD_ Send Treaty France failed sending Request Supply Right toward Guatemala chance -7
2:26:49 PM  (Reporting)  Proposing to 1000004 Austria
2:26:49 PM  (Reporting)  Checking 0 Propose State Visit
2:26:49 PM  (Reporting)  Still checking 0 Propose State Visit
2:26:49 PM  (Reporting)  Item is a Various entry, chance 5
2:26:49 PM  (Reporting)  _HAD_ Send Treaty France sent Propose State Visit toward Austria
2:26:49 PM  (Reporting)  Ended HandleAdvancedDiplomacy 11 ms
2:26:49 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
2:26:49 PM  (Reporting)  IdentifyProductionStrucsBuild 
2:26:49 PM  (Reporting)  Ended HandleAdvancedStructures 310 ms
2:26:49 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
2:26:49 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:26:49 PM  (Reporting)  Steel Level 6 Amount 738
2:26:49 PM  (Reporting)  Money Level 6 Amount 40783
2:26:49 PM  (Reporting)  Conscripts Level 5 Amount 319
2:26:49 PM  (Reporting)  Ended BuildNewUnits Bought: 0 104 ms
2:26:49 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
2:26:49 PM  (Reporting)  _MFC_ Merging 1058585 4e Division de Ligne into 1053893 Flotte de Despointes, A.F.
2:26:49 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1053893 Flotte de Despointes, A.F.
2:26:49 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1058583 22. Flotte
2:26:49 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1052423 17e Division de Lgre
2:26:49 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1052793 14e Division de Frgate
2:26:49 PM  (Reporting)  _MFC_ Merging 1056736 15e Division de Lgre into 1056735 3e Division de Lgre
2:26:49 PM  (Reporting)  _MFC_ Merging 1056735 15. Flotte into 1049298 1er Division de Lgre
2:26:49 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1049298 1. Flotte
2:26:49 PM  (Reporting)  _MFC_ Merging 1052287 3e Division de Transport into 1056191 14e Division de Lgre
2:26:49 PM  (Reporting)  _MFC_ Merging 1056191 15. Flotte into 1058584 7e Division de Lgre
2:26:49 PM  (Reporting)  _MFC_ Merging 1058584 15. Flotte into 1054524 9e Division de Lgre
2:26:49 PM  (Reporting)  _MFC_ Merging 1054524 15. Flotte into 1039955 11e Division de Frgate
2:26:49 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1039955 15. Flotte
2:26:49 PM  (Reporting)  _MFC_ Merging 1058586 5e Division de Lgre into 1055068 13e Division de Frgate
2:26:49 PM  (Reporting)  _MFC_ Merging 1055068 23. Flotte into 1052294 8e Division de Frgate
2:26:49 PM  (Reporting)  _MFC_ Merging 1052294 23. Flotte into 1056732 20. Flotte
2:26:49 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1056732 20. Flotte
2:26:49 PM  (Reporting)  _MFC_ Merging 1058587 8e Division de Lgre into 1056734 9e Division de Frgate
2:26:49 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1056734 8. Flotte
2:26:49 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1058578 21. Flotte
2:26:49 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1055067 Cie Gnrale Maritime
2:26:49 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1056181 Cie Gnrale Transatlantique
2:26:49 PM  (Reporting)  _MFC_ Merging 1056182 Cie du Pacifique into 1058593 11e Division de Lgre
2:26:49 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1058593 11. Flotte
2:26:49 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1056183 Ligne d'Algrie
2:26:49 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1056723 Cargos du Levant
2:26:49 PM  (Reporting)  _MFC_ Merging 1058579 Cie Gnrale Atlantique into 1056184 12e Division de Lgre
2:26:49 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1056184 23. Flotte
2:26:49 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1058580 Cie de Guine
2:26:49 PM  (Reporting)  _MFC_ Merging 1058581 Cie Gnrale Mditerrane into 1056185 10e Division de Lgre
2:26:49 PM  (Reporting)  _MFC_ Merging 1056185 10. Flotte into 1053902 7e Division de Frgate
2:26:49 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1053902 10. Flotte
2:26:49 PM  (Reporting)  _MFC_ Merging 1058582 Cie des Antilles into 1053367 4e Division de Lgre
2:26:49 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1053367 4. Flotte
2:26:49 PM  (Reporting)  _MFC_ Transport Fleet created (Segment I): 1060351 Force 2 units in region 51 Vendee from 1058583 22. Flotte
2:26:49 PM  (Reporting)  _MFC_ Transport Fleet created (Segment I): 1060352 Colonne 2 units in region 1145 Saigon from 1039955 15. Flotte
2:26:49 PM  (Reporting)  _MFC_ Transport Fleet created (Segment I): 1060353 Force 1 units in region 2199 Mediterranean Maritime Trade from 1058578 21. Flotte
2:26:49 PM  (Reporting)  _MFC_ Transport Fleet created (Segment I): 1060354 Force 1 units in region 2203 Caribbean Maritime Trade from 1058593 11. Flotte
2:26:49 PM  (Reporting)  _MFC_ Transport Fleet created (Segment I): 1060355 Force 1 units in region 2212 Oceania Maritime Trade from 1056184 23. Flotte
2:26:49 PM  (Reporting)  _MFC_ Transport Fleet created (Segment I): 1060356 Force 2 units in region 2215 South Pacific Maritime Trade from 1053902 10. Flotte
2:26:49 PM  (Reporting)  _MFC_ Transport Fleet created (Segment I): 1060357 Force 1 units in region 2217 American Pacific Maritime Trade from 1053367 4. Flotte
2:26:49 PM  (Reporting)  _MFC_ Transport Fleet created (Segment I): 1060358 Flotte de Charner, L.V. 4 units in region 2277 Gulf of Lion from 1058576 Flotte de Dupetit Thouars, A.A.
2:26:49 PM  (Reporting)  _MFC_ Transport Fleet created (Segment II): 1060359 24. Flotte 2 units in region 48 Normandie from 1053893 Flotte de Despointes, A.F.
2:26:49 PM  (Reporting)  _MFC_ Transport Fleet created (Segment II): 1060360 4e Escadre de Fluviale 1 units in region 51 Vendee from 1060351 Force
2:26:49 PM  (Reporting)  _MFC_ Transport Fleet created (Segment II): 1060361 25. Flotte 2 units in region 492 Senegal from 1049298 1. Flotte
2:26:49 PM  (Reporting)  _MFC_ Transport Fleet created (Segment II): 1060362 26. Flotte 2 units in region 1145 Saigon from 1039955 15. Flotte
2:26:49 PM  (Reporting)  _MFC_ Transport Fleet created (Segment II): 1060363 3e Division de Transport 1 units in region 1145 Saigon from 1060352 Colonne
2:26:49 PM  (Reporting)  _MFC_ Transport Fleet created (Segment II): 1060364 27. Flotte 2 units in region 1481 Kanaky from 1056732 20. Flotte
2:26:49 PM  (Reporting)  _MFC_ Transport Fleet created (Segment II): 1060365 8e Division de Lgre 1 units in region 1851 Antilles Francaises from 1056734 8. Flotte
2:26:49 PM  (Reporting)  Ended ManageFleetsComposition 779 ms
2:26:49 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
2:26:49 PM  (Reporting)  _LFG_ 1003456 Garnison de Nouvelle-Caldonie, 1481 Kanaky, Pow:51, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:26:49 PM  (Reporting)  _LFG_ 1003459 Garnison de lAfrique Occidentale, 493 Dakar, Pow:24, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:26:49 PM  (Reporting)  _LFG_ 1003443 Forteresse d'Oran, 416 Orania, Pow:278, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:26:49 PM  (Reporting)  _LFG_ 1003430 Forteresse dAlger, 418 Algeria, Pow:281, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:26:49 PM  (Reporting)  _LFG_ 1003327 Forteresse de Toulon, 78 Provence, Pow:1052, Count: 8(l 0/L 2/S 6) is fixed (garrisoning)
2:26:49 PM  (Reporting)  _LFG_ 1003418 Garnison de Montpellier, 77 Languedoc, Pow:205, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:26:49 PM  (Reporting)  _LFG_ 1003406 Garnison de Toulouse, 55 Midi, Pow:205, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:26:49 PM  (Reporting)  _LFG_ 1003384 Forteresse de Brianon, 76 Basses Alpes, Pow:424, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:26:49 PM  (Reporting)  _LFG_ 1003311 Forteresse de Bordeaux, 53 Aquitaine, Pow:416, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:26:49 PM  (Reporting)  _LFG_ 1003368 Forteresse de Grenoble, 74 Dauphine, Pow:424, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:26:49 PM  (Reporting)  _LFG_ 1003424 Garnison de Clermond, 52 Charente, Pow:205, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:26:49 PM  (Reporting)  _LFG_ 1003400 Garnison de Clermond, 64 Auvergne, Pow:205, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:26:49 PM  (Reporting)  _LFG_ 1003412 Garnison de Angers, 59 Anjou, Pow:205, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:26:49 PM  (Reporting)  _LFG_ 1003295 Forteresse de Brest, 47 Bretagne, Pow:416, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:26:49 PM  (Reporting)  _LFG_ 1003185 Forteresse de Strassbourg, 69 Alsace, Pow:644, Count: 5(l 0/L 1/S 4) is fixed (garrisoning)
2:26:49 PM  (Reporting)  _LFG_ 1003143 Forteresse de Paris, 61 Ile de France, Pow:424, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:26:49 PM  (Reporting)  _LFG_ 1003159 Forteresse de Metz, 70 Lorraine, Pow:644, Count: 5(l 0/L 1/S 4) is fixed (garrisoning)
2:26:49 PM  (Reporting)  _LFG_ 1003279 Forteresse de Cherbourg, 48 Normandie, Pow:416, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:26:49 PM  (Reporting)  _LFG_ 1003243 Forteresse de Sedan, 68 Ardennes, Pow:864, Count: 7(l 0/L 1/S 6) is fixed (garrisoning)
2:26:49 PM  (Reporting)  _LFG_ 1003227 Forteresse de Soissons, 56 Picardie, Pow:424, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:26:49 PM  (Reporting)  _LFG_ 1003211 Forteresse de Lille, 57 Nord, Pow:416, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:26:49 PM  (Reporting)  Ended LockFixedGroups 2 ms
2:26:49 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:26:49 PM  (Reporting)  _SSU_ 1049019 1.Garrison Tripoli, 429 Tripolitania, Pow:40, Count: 1(l 0/L 1/S 0) qualify as static but is besieged, eval skipped.
2:26:49 PM  (Reporting)  _SSU_ 1060092 12e Escadron du Train, 418 Algeria, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
2:26:49 PM  (Reporting)  _SSU_ 1060366 10. Force, 70 Lorraine, Pow:123, Count: 3(l 0/L 3/S 0) created in region and locked (garrisoning)
2:26:49 PM  (Reporting)  Ended SplitStaticUnits 264 ms
2:26:49 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
2:26:49 PM  (Reporting)  Agenda: Garrison, Value: 21400, Region: 77 Languedoc
2:26:49 PM  (Reporting)  _DCR_ 1052299 Arme de Vaillant, J.B., 55 Midi, Pow:2570, Count: 15(l 4/L 9/S 2) will reinforce threatened border 77 Languedoc
2:26:49 PM  (Reporting)  Agenda: Garrison, Value: 13400, Region: 54 Bearn
2:26:49 PM  (Reporting)  _DCR_ 1052299 Arme de Vaillant, J.B., 55 Midi, Pow:2570, Count: 15(l 4/L 9/S 2) will reinforce threatened border 54 Bearn
2:26:49 PM  (Reporting)  Agenda: Garrison, Value: 50000, Region: 69 Alsace
2:26:49 PM  (Reporting)  _DCR_ 1002886 Arme du Rhin, 70 Lorraine, Pow:2081, Count: 17(l 3/L 7/S 7) will reinforce threatened border 69 Alsace
2:26:49 PM  (Reporting)  Agenda: Garrison, Value: 44000, Region: 70 Lorraine
2:26:49 PM  (Reporting)  _DCR_ 1002886 Arme du Rhin, 70 Lorraine, Pow:2081, Count: 17(l 3/L 7/S 7) will reinforce threatened border 70 Lorraine
2:26:49 PM  (Reporting)  Agenda: Garrison, Value: 35400, Region: 55 Midi
2:26:49 PM  (Reporting)  _DCR_ 1052299 Arme de Vaillant, J.B., 55 Midi, Pow:2570, Count: 15(l 4/L 9/S 2) will reinforce threatened border 55 Midi
2:26:49 PM  (Reporting)  Agenda: Garrison, Value: 11400, Region: 496 Kayes
2:26:49 PM  (Reporting)  _DCR_ 1003128 Garnison de Saint Louis, 496 Kayes, Pow:179, Count: 2(l 1/L 1/S 0) will reinforce threatened border 496 Kayes
2:26:49 PM  (Reporting)  Ended GarrisonBorders 637 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 383 West Africa
2:26:49 PM  (Reporting)  _PSR_ 383 West Africa 1047301 15e Division de Lgre is candidate for SR in 492 Senegal taken from 1060361 25. Flotte
2:26:49 PM  (Reporting)  Ended Prepare Strategic Redeployment 1 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 383 West Africa
2:26:49 PM  (Reporting)  Ended Execute Strategic Redeployment 15 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 379 Maghreb
2:26:49 PM  (Reporting)  Ended Prepare Strategic Redeployment 1 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 368 France
2:26:49 PM  (Reporting)  _PSR_ 368 France 1003076 1er Brig. de Cav. dAlgrie is candidate for SR in 70 Lorraine taken from 1056739 1er Brig. de Cav. dAlgrie
2:26:49 PM  (Reporting)  _PSR_ 368 France 1002876 2e Escadron du Train is candidate for SR in 70 Lorraine taken from 1002886 Arme du Rhin
2:26:49 PM  (Reporting)  _PSR_ 368 France 1002838 4e Corps d'Arme is candidate for SR in 55 Midi taken from 1052299 Arme de Vaillant, J.B.
2:26:49 PM  (Reporting)  _PSR_ 368 France 1002824 2e Corps d'Arme is candidate for SR in 55 Midi taken from 1052299 Arme de Vaillant, J.B.
2:26:49 PM  (Reporting)  _PSR_ 368 France 1003031 1er Corps d'Arme is candidate for SR in 80 Corse taken from 1025046 Corps de Bosquet, P.F.
2:26:49 PM  (Reporting)  _PSR_ 368 France 1003116 3e Brigade d'Algrie is candidate for SR in 70 Lorraine taken from 1052310 Arme de Harispe, J.I.
2:26:49 PM  (Reporting)  _PSR_ 368 France 1002942 5e Escadron du Train is candidate for SR in 70 Lorraine taken from 1002886 Arme du Rhin
2:26:49 PM  (Reporting)  _PSR_ 368 France 1054138 2e Brigade d'Infanterie is candidate for SR in 56 Picardie taken from 1054137 2e Brigade d'Infanterie
2:26:49 PM  (Reporting)  _PSR_ 368 France 1035431 1er Cie. Exploration is candidate for SR in 70 Lorraine taken from 1045772 1er Cie. Exploration
2:26:49 PM  (Reporting)  _PSR_ 368 France 1051840 4e Rs. d'Art. de l'Arme is candidate for SR in 70 Lorraine taken from 1052310 Arme de Harispe, J.I.
2:26:49 PM  (Reporting)  Ended Prepare Strategic Redeployment 130 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 368 France
2:26:49 PM  (Reporting)  Ended Execute Strategic Redeployment 79 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 408 South Pacific
2:26:49 PM  (Reporting)  Ended Prepare Strategic Redeployment 1 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 380 Mashrek
2:26:49 PM  (Reporting)  Ended Prepare Strategic Redeployment 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Theaters algorithms 383 Theater_West_Africa ***
2:26:49 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:26:49 PM  (Reporting)  Ended PrivilegedCombine 10 ms
2:26:49 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:26:49 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:26:49 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
2:26:49 PM  (Reporting)  Ended ReconAndRaids 3 ms
2:26:49 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:26:49 PM  (Reporting)  Ended SplitGroups 5 ms
2:26:49 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:26:49 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
2:26:49 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:26:49 PM  (Reporting)  Ended Damaged Units 1 ms
2:26:49 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:26:49 PM  (Reporting)  Ended GarrisonObjectives 4 ms
2:26:49 PM  (Reporting)  Entering Repair Rail Network
2:26:49 PM  (Reporting)  Ended Repair Rail Network 0 ms
2:26:49 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:26:49 PM  (Reporting)  Ended Check Leaders 1 ms
2:26:49 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:26:49 PM  (Reporting)  Ended Make Superior Group 0 ms
2:26:49 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 383 West Africa
2:26:49 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 58 in South China Sea Maritime Trade
2:26:49 PM  (Reporting)  _AFA_ 1049298 1er Division de Lgre has been given the mission Agenda: Patrol Convoy Box, Value: 14100, Region: 2210 South China Sea Maritime Trade
2:26:49 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 42 in Northern Asia Maritime Trade
2:26:49 PM  (Reporting)  _AFA_ 1049298 1er Division de Lgre has been given the mission Agenda: Naval Docking, Value: 1163, Region: 493 Dakar
2:26:49 PM  (Reporting)  _AFA_ 1034947 2e Escadre de Fluviale has been given the mission Agenda: Resupply, Value: 10000, Region: 492 Senegal
2:26:49 PM  (Reporting)  _AFA_ 1060367 3e Division de Lgre has been given the mission Agenda: Patrol Convoy Box, Value: 14100, Region: 2214 Northern Asia Maritime Trade
2:26:49 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 35 in South China Sea Maritime Trade
2:26:49 PM  (Reporting)  _AFA_ 1060361 15e Division de Lgre has been given the mission Agenda: Patrol Convoy Box, Value: 11400, Region: 2210 South China Sea Maritime Trade
2:26:49 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 18 in Northern Asia Maritime Trade
2:26:49 PM  (Reporting)  _AFA_ 1060361 15e Division de Lgre has been given the mission Agenda: Naval Docking, Value: 940, Region: 493 Dakar
2:26:49 PM  (Reporting)  Ended AssignFleetsOperations 381 ms
2:26:49 PM  (Reporting)  Start of AI Check for Land Resupply
2:26:49 PM  (Reporting)  CheckForLandResupply Garnison de Saint Louis will resupply, in region 496 Kayes
2:26:49 PM  (Reporting)  Ended CheckForLandResupply 3 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:26:49 PM  (Reporting)  Ended KeepPosition 2 ms
2:26:49 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:26:49 PM  (Reporting)  Reinforce Front skipped, core ratio is 3.46296341128806
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Theaters algorithms 379 Theater_Maghreb ***
2:26:49 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:26:49 PM  (Reporting)  Ended PrivilegedCombine 7 ms
2:26:49 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:26:49 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:26:49 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
2:26:49 PM  (Reporting)  Ended ReconAndRaids 2 ms
2:26:49 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:26:49 PM  (Reporting)  Ended SplitGroups 8 ms
2:26:49 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:26:49 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:26:49 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:26:49 PM  (Reporting)  Ended Damaged Units 0 ms
2:26:49 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:26:49 PM  (Reporting)  Ended GarrisonObjectives 1 ms
2:26:49 PM  (Reporting)  Entering Repair Rail Network
2:26:49 PM  (Reporting)  Ended Repair Rail Network 0 ms
2:26:49 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:26:49 PM  (Reporting)  _CLD_ Leader (Split Segment IV) Aimable Jean Plissier in Laghouat has been detached from group 1047135 13. Colonne
2:26:49 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1060368 Aimable Jean Plissier 443 Laghouat toward 1047135 13. Colonne, 443 Laghouat, Pow:53, Count: 2(l 0/L 2/S 0)
2:26:49 PM  (Reporting)  Ended Check Leaders 20 ms
2:26:49 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:26:49 PM  (Reporting)  Ended Make Superior Group 148 ms
2:26:49 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 379 Maghreb
2:26:49 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 18 in Northern Asia Maritime Trade
2:26:49 PM  (Reporting)  _AFA_ 1052793 14e Division de Frgate has been given the mission Agenda: Patrol Convoy Box, Value: 7182, Region: 2214 Northern Asia Maritime Trade
2:26:49 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 16 in South China Sea Maritime Trade
2:26:49 PM  (Reporting)  _AFA_ 1052793 14e Division de Frgate has been given the mission Agenda: Patrol Convoy Box, Value: 8246, Region: 2210 South China Sea Maritime Trade
2:26:49 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 12 in Black Sea Maritime Trade
2:26:49 PM  (Reporting)  _AFA_ 1052793 14e Division de Frgate has been given the mission Agenda: Naval Docking, Value: 902, Region: 48 Normandie
2:26:49 PM  (Reporting)  _AFA_ 1055291 18e Division de Lgre has been given the mission Agenda: Resupply, Value: 10000, Region: 418 Algeria
2:26:49 PM  (Reporting)  Ended AssignFleetsOperations 240 ms
2:26:49 PM  (Reporting)  Start of AI Check for Land Resupply
2:26:49 PM  (Reporting)  CheckForLandResupply 4e Brigade d'Algrie will resupply, in region 418 Algeria
2:26:49 PM  (Reporting)  CheckForLandResupply Force de duc de Malakoff will resupply, in region 418 Algeria
2:26:49 PM  (Reporting)  Ended CheckForLandResupply 18 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:26:49 PM  (Reporting)  Ended KeepPosition 0 ms
2:26:49 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:26:49 PM  (Reporting)  Ended ReinforceFront 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Theaters algorithms 368 Theater_France ***
2:26:49 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:26:49 PM  (Reporting)  Ended PrivilegedCombine 8 ms
2:26:49 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:26:49 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:26:49 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
2:26:49 PM  (Reporting)  _RAR_ - GatherForRecon 1056188 3e Brig. de Cav. dAlgrie, 70 Lorraine, Pow:62, Count: 1(l 0/L 1/S 0) will join in same region 1058589 1er Brigade de Chasseurs  Pied
2:26:49 PM  (Reporting)  _RAR_ - GatherForRecon 1058588 2e Brigade de Cavalerie, 70 Lorraine, Pow:55, Count: 1(l 0/L 1/S 0) will join in same region 1056739 1er Brig. de Cav. dAlgrie
2:26:49 PM  (Reporting)  Ended ReconAndRaids 53 ms
2:26:49 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:26:49 PM  (Reporting)  _SPG_ Large Force Segment 1060369 Force, 70 Lorraine, Pow:54, Count: 1(l 0/L 1/S 0) created
2:26:49 PM  (Reporting)  Ended SplitGroups 84 ms
2:26:49 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:26:49 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
2:26:49 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:26:49 PM  (Reporting)  Ended Damaged Units 7 ms
2:26:49 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:26:49 PM  (Reporting)  _GAO_ Step 1 1056375 4e Section Territoriale, 73 Rhone, Pow:46, Count: 1(l 0/L 1/S 0) is garrisoning region 73 Rhone SelfVal 797
2:26:49 PM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 73 Rhone
2:26:49 PM  (Reporting)  Ended GarrisonObjectives 3 ms
2:26:49 PM  (Reporting)  Entering Repair Rail Network
2:26:49 PM  (Reporting)  Ended Repair Rail Network 0 ms
2:26:49 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:26:49 PM  (Reporting)  _CLD_ Leader (Split Segment III) Jean-Baptiste Vaillant in Midi has been detached from group 1052299 Arme de Magnan, B.P.
2:26:49 PM  (Reporting)  _CLD_ Leader (Split Segment IV) Auguste Michel Etienne in Midi has been detached from group 1052299 Arme de Magnan, B.P.
2:26:49 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1060370 Jean-Baptiste Vaillant 55 Midi toward 1052299 Arme de Magnan, B.P., 55 Midi, Pow:2074, Count: 13(l 2/L 9/S 2)
2:26:49 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1060371 Auguste Michel Etienne 55 Midi toward 1025046 Corps de Bosquet, P.F., 80 Corse, Pow:523, Count: 7(l 2/L 1/S 4) Relocating
2:26:49 PM  (Reporting)  Ended Check Leaders 329 ms
2:26:49 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:26:49 PM  (Reporting)  Ended Make Superior Group 1 ms
2:26:49 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 368 France
2:26:49 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 12 in Black Sea Maritime Trade
2:26:49 PM  (Reporting)  _AFA_ 1060372 10e Division de Frgate has been given the mission Agenda: Patrol Convoy Box, Value: 11200, Region: 2200 Black Sea Maritime Trade
2:26:49 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 12 in Gulf of Mexico Maritime Trade
2:26:49 PM  (Reporting)  _AFA_ 1053893 Flotte de Despointes, A.F. has been given the mission Agenda: Naval Docking, Value: 3192, Region: 51 Vendee
2:26:49 PM  (Reporting)  _AFA_ 1060373 3e Division de Frgate has been given the mission Agenda: Patrol Convoy Box, Value: 10573, Region: 2202 Gulf of Mexico Maritime Trade
2:26:49 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 12 in La Plata Maritime Trade
2:26:49 PM  (Reporting)  _AFA_ 1060359 24. Flotte has been given the mission Agenda: Naval Docking, Value: 864, Region: 51 Vendee
2:26:49 PM  (Reporting)  _AFA_ 1060351 Force has been given the mission Agenda: Naval Docking, Value: 114, Region: 80 Corse
2:26:49 PM  (Reporting)  _AFA_ 1060360 4e Escadre de Fluviale has been given the mission Agenda: Naval Docking, Value: 114, Region: 80 Corse
2:26:49 PM  (Reporting)  _AFA_ 1058583 22. Flotte has been given the mission Agenda: Naval Docking, Value: 348, Region: 80 Corse
2:26:49 PM  (Reporting)  _AFA_ 1052423 17e Division de Lgre has been given the mission Agenda: Naval Docking, Value: 108, Region: 51 Vendee
2:26:49 PM  (Reporting)  _AFA_ 1056882 19e Division de Lgre has been given the mission Agenda: Resupply, Value: 10000, Region: 78 Provence
2:26:49 PM  (Reporting)  Ended AssignFleetsOperations 374 ms
2:26:49 PM  (Reporting)  Start of AI Check for Land Resupply
2:26:49 PM  (Reporting)  Ended CheckForLandResupply 153 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:26:49 PM  (Reporting)  Ended KeepPosition 1 ms
2:26:49 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:26:49 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Theaters algorithms 402 Theater_Indochina ***
2:26:49 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 402 Indochina
2:26:49 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 12 in La Plata Maritime Trade
2:26:49 PM  (Reporting)  _AFA_ 1039955 15. Flotte has been given the mission Agenda: Naval Docking, Value: 1150, Region: 1145 Saigon
2:26:49 PM  (Reporting)  _AFA_ 1048383 7e Escadre de Fluviale has been given the mission Agenda: Resupply, Value: 10000, Region: 1145 Saigon
2:26:49 PM  (Reporting)  _AFA_ 1048383 7e Escadre de Fluviale has been given the mission Agenda: Naval Docking, Value: 95, Region: 1145 Saigon
2:26:49 PM  (Reporting)  _AFA_ 1060362 26. Flotte has been given the mission Agenda: Naval Docking, Value: 1825, Region: 1145 Saigon
2:26:49 PM  (Reporting)  _AFA_ 1060352 Colonne has been given the mission Agenda: Naval Docking, Value: 950, Region: 1145 Saigon
2:26:49 PM  (Reporting)  _AFA_ 1060363 3e Division de Transport has been given the mission Agenda: Naval Docking, Value: 2150, Region: 1145 Saigon
2:26:49 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
2:26:49 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:26:49 PM  (Reporting)  Ended ReinforceFront 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Theaters algorithms 421 Theater_Caribbean ***
2:26:49 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 421 Caribbean
2:26:49 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 12 in La Plata Maritime Trade
2:26:49 PM  (Reporting)  _AFA_ 1060365 8e Division de Lgre has been given the mission Agenda: Naval Docking, Value: 950, Region: 1851 Antilles Francaises
2:26:49 PM  (Reporting)  _AFA_ 1056734 8. Flotte has been given the mission Agenda: Naval Docking, Value: 1150, Region: 1851 Antilles Francaises
2:26:49 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
2:26:49 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:26:49 PM  (Reporting)  Ended ReinforceFront 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Theaters algorithms 408 Theater_South_Pacific ***
2:26:49 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:26:49 PM  (Reporting)  Ended PrivilegedCombine 7 ms
2:26:49 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:26:49 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:26:49 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
2:26:49 PM  (Reporting)  Ended ReconAndRaids 2 ms
2:26:49 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:26:49 PM  (Reporting)  Ended SplitGroups 2 ms
2:26:49 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:26:49 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:26:49 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:26:49 PM  (Reporting)  Ended Damaged Units 0 ms
2:26:49 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:26:49 PM  (Reporting)  Ended GarrisonObjectives 1 ms
2:26:49 PM  (Reporting)  Entering Repair Rail Network
2:26:49 PM  (Reporting)  Ended Repair Rail Network 0 ms
2:26:49 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 408 South Pacific
2:26:49 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 12 in La Plata Maritime Trade
2:26:49 PM  (Reporting)  _AFA_ 1056732 20. Flotte has been given the mission Agenda: Naval Docking, Value: 3975, Region: 1481 Kanaky
2:26:49 PM  (Reporting)  _AFA_ 1060374 5e Division de Lgre has been given the mission Agenda: Patrol Convoy Box, Value: 11186, Region: 2205 La Plata Maritime Trade
2:26:49 PM  (Reporting)  _AFA_ 1060364 27. Flotte has been given the mission Agenda: Naval Docking, Value: 1150, Region: 1481 Kanaky
2:26:49 PM  (Reporting)  Ended AssignFleetsOperations 127 ms
2:26:49 PM  (Reporting)  Start of AI Check for Land Resupply
2:26:49 PM  (Reporting)  Ended CheckForLandResupply 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:26:49 PM  (Reporting)  Ended KeepPosition 0 ms
2:26:49 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:26:49 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Theaters algorithms 380 Theater_Mashrek ***
2:26:49 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:26:49 PM  (Reporting)  Ended PrivilegedCombine 6 ms
2:26:49 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:26:49 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:26:49 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
2:26:49 PM  (Reporting)  Ended ReconAndRaids 2 ms
2:26:49 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:26:49 PM  (Reporting)  Ended SplitGroups 2 ms
2:26:49 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:26:49 PM  (Reporting)  _CBG_ 1049019 1.Garrison Tripoli, 429 Tripolitania, Pow:40, Count: 1(l 0/L 1/S 0) Will wait for help
2:26:49 PM  (Reporting)  Ended CheckBesiegedGroups 12 ms
2:26:49 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:26:49 PM  (Reporting)  Ended Damaged Units 0 ms
2:26:49 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:26:49 PM  (Reporting)  Ended GarrisonObjectives 1 ms
2:26:49 PM  (Reporting)  Entering Repair Rail Network
2:26:49 PM  (Reporting)  Ended Repair Rail Network 0 ms
2:26:49 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:26:49 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 380 Mashrek
2:26:49 PM  (Reporting)  Start of AI Check for Land Resupply
2:26:49 PM  (Reporting)  Ended CheckForLandResupply 2 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:26:49 PM  (Reporting)  1049019 1.Garrison Tripoli, 429 Tripolitania, Pow:40, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 3770, Region: 429 Tripolitania
2:26:49 PM  (Reporting)  Ended KeepPosition 1 ms
2:26:49 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:26:49 PM  (Reporting)  Ended ReinforceFront 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 383 Theater_West_Africa ***
2:26:49 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:26:49 PM  (Reporting)  Ended DistantGarrison 12 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 379 Theater_Maghreb ***
2:26:49 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:26:49 PM  (Reporting)  Ended DistantGarrison 44 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 368 Theater_France ***
2:26:49 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:26:49 PM  (Reporting)  Ended DistantGarrison 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 402 Theater_Indochina ***
2:26:49 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:26:49 PM  (Reporting)  Ended DistantGarrison 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 421 Theater_Caribbean ***
2:26:49 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:26:49 PM  (Reporting)  Ended DistantGarrison 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 408 Theater_South_Pacific ***
2:26:49 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:26:49 PM  (Reporting)  Ended DistantGarrison 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 380 Theater_Mashrek ***
2:26:49 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:26:49 PM  (Reporting)  Ended DistantGarrison 40 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 17749 AllOppPowLand: 1679 AllOwnPowNav: 14775 AllOppPowNav 0
2:26:49 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Starting process on extended theater 383 Theater_West_Africa Owned armies (extended): 2 Enemy armies: 1 Land Ratio: 3.42 Land Core Ratio: 3.46  ***
2:26:49 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:26:49 PM  (Reporting)  1003128 Garnison de Saint Louis (Pow.179)
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Secondary Region 492 Senegal Pick 100 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)  Region 528 Bassam Pick 58 SelfVal 108 Need 216  no group candidate found
2:26:49 PM  (Reporting)  Secondary Region 493 Dakar Pick 3 has enough garrison (Value: 24) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 497 Banjul Pick 2 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Starting process on extended theater 379 Theater_Maghreb Owned armies (extended): 8 Enemy armies: 4 Land Ratio: 1.27 Land Core Ratio: 1.40  ***
2:26:49 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:26:49 PM  (Reporting)  1048212 4e Brigade d'Algrie (Pow.66)
2:26:49 PM  (Reporting)  1049019 1.Garrison Tripoli (Pow.40)
2:26:49 PM  (Reporting)  1047135 Force de duc de Malakoff (Pow.76)
2:26:49 PM  (Reporting)  1060092 12e Escadron du Train (Pow.0)
2:26:49 PM  (Reporting)  1056879 5e Section Territoriale (Pow.46)
2:26:49 PM  (Reporting)  1053910 4e Brigade Coloniale (Pow.83)
2:26:49 PM  (Reporting)  1039949 1er Brigade d'Algrie (Pow.125)
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Region 429 Tripolitania Pick 100 SelfVal 302 Need 221  no group candidate found
2:26:49 PM  (Reporting)  Secondary Region 416 Orania Pick 11 has enough garrison (Value: 278) - evaluation skipped
2:26:49 PM  (Reporting)  Primary Region 418 Algeria Pick 100 has enough garrison (Value: 281) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 411 Marrakech Pick 8 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)  CheckRegionForOperation 1039949 1er Brigade d'Algrie, 421 Annaba, Pow:125, Count: 1(l 0/L 1/S 0) Fitness 50 PickVal 2 SelfVal 34 AINeed 60
2:26:49 PM  (Reporting)  Agenda: Defend, Value: 1700, Region: 422 Kabilyia
2:26:49 PM  (Reporting)  CheckRegionForOperation 1039949 1er Brigade d'Algrie, 421 Annaba, Pow:125, Count: 1(l 0/L 1/S 0) Fitness 50 PickVal 5 SelfVal 63 AINeed 60
2:26:49 PM  (Reporting)  Agenda: Defend, Value: 3150, Region: 423 Constantine
2:26:49 PM  (Reporting)  CheckRegionForOperation 1039949 1er Brigade d'Algrie, 421 Annaba, Pow:125, Count: 1(l 0/L 1/S 0) Fitness 50 PickVal 2 SelfVal 42 AINeed 60
2:26:49 PM  (Reporting)  Agenda: Defend, Value: 2100, Region: 421 Annaba
2:26:49 PM  (Reporting)  Secondary Region 419 Cheliff Pick 2 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Starting process on extended theater 368 Theater_France Owned armies (extended): 45 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:26:49 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:26:49 PM  (Reporting)  1025046 Corps de Bosquet, P.F. (Pow.481)
2:26:49 PM  (Reporting)  1037400 4e Brig. de Cav. dAlgrie (Pow.62)
2:26:49 PM  (Reporting)  1045215 1er Brigade de Garde Nat. (Pow.76)
2:26:49 PM  (Reporting)  1043032 9e Brigade Coloniale (Pow.87)
2:26:49 PM  (Reporting)  1041151 11e Brigade Coloniale (Pow.87)
2:26:49 PM  (Reporting)  1035907 8e Brigade Coloniale (Pow.87)
2:26:49 PM  (Reporting)  1020367 5e Brigade Coloniale (Pow.87)
2:26:49 PM  (Reporting)  1052299 Arme de Vaillant, J.B. (Pow.2311)
2:26:49 PM  (Reporting)  1055814 3e Brigade d'Infanterie (Pow.141)
2:26:49 PM  (Reporting)  1056375 4e Section Territoriale (Pow.46)
2:26:49 PM  (Reporting)  1059601 2e Brigade de Garde Nat. (Pow.50)
2:26:49 PM  (Reporting)  1045719 3e Rgt. de Disciplinaire (Pow.5)
2:26:49 PM  (Reporting)  1037492 2e Rgt. de Disciplinaire (Pow.6)
2:26:49 PM  (Reporting)  1032372 1er Rgt. de Disciplinaire (Pow.6)
2:26:49 PM  (Reporting)  1053529 5e Rs. d'Art. de l'Arme (Pow.45)
2:26:49 PM  (Reporting)  1060366 10. Force (Pow.123)
2:26:49 PM  (Reporting)  1045772 1er Cie. Exploration (Pow.8)
2:26:49 PM  (Reporting)  1060369 3e Brig. de Cav. dAlgrie (Pow.54)
2:26:49 PM  (Reporting)  1044687 4e Brigade (Pow.74)
2:26:49 PM  (Reporting)  1039589 3e Brigade (Pow.81)
2:26:49 PM  (Reporting)  1038569 1er Brigade (Pow.81)
2:26:49 PM  (Reporting)  1024765 7e Brigade Coloniale (Pow.87)
2:26:49 PM  (Reporting)  1024403 6e Brigade Coloniale (Pow.87)
2:26:49 PM  (Reporting)  1058589 1er Brigade de Chasseurs  Pied (Pow.90)
2:26:49 PM  (Reporting)  1056739 13. Force (Pow.91)
2:26:49 PM  (Reporting)  1042632 2e Brigade de Fusiliers Marins (Pow.125)
2:26:49 PM  (Reporting)  1047791 1er Brigade d'Infanterie (Pow.143)
2:26:49 PM  (Reporting)  1052297 Force de Camou, J. (Pow.148)
2:26:49 PM  (Reporting)  1051633 Force de de Beaufort d'Hautpoul, C.M. (Pow.162)
2:26:49 PM  (Reporting)  1052310 Arme de Harispe, J.I. (Pow.1561)
2:26:49 PM  (Reporting)  1002886 Arme du Rhin (Pow.2081)
2:26:49 PM  (Reporting)  1054137 2e Brigade d'Infanterie (Pow.143)
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Primary Region 69 Alsace Pick 85 has enough garrison (Value: 2725) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 47 Bretagne Pick 34 has enough garrison (Value: 416) - evaluation skipped
2:26:49 PM  (Reporting)  Primary Region 57 Nord Pick 80 has enough garrison (Value: 416) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 48 Normandie Pick 33 has enough garrison (Value: 416) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 77 Languedoc Pick 13 has enough garrison (Value: 2775) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 65 Champagne Pick 35 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)  Primary Region 78 Provence Pick 78 has enough garrison (Value: 1052) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 74 Dauphine Pick 43 has enough garrison (Value: 424) - evaluation skipped
2:26:49 PM  (Reporting)  Primary Region 70 Lorraine Pick 83 has enough garrison (Value: 2848) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 73 Rhone Pick 100 has enough garrison (Value: 46) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 53 Aquitaine Pick 27 has enough garrison (Value: 416) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 50 Loire Pick 16 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 55 Midi Pick 38 has enough garrison (Value: 2775) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 51 Vendee Pick 21 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 64 Auvergne Pick 16 has enough garrison (Value: 205) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 58 Artois Pick 3 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 66 Bourgogne Pick 19 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 62 Nivernais Pick 2 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 68 Ardennes Pick 13 has enough garrison (Value: 864) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 63 Limousin Pick 3 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 52 Charente Pick 3 has enough garrison (Value: 205) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 76 Basses Alpes Pick 7 has enough garrison (Value: 424) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 56 Picardie Pick 20 has enough garrison (Value: 424) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 59 Anjou Pick 3 has enough garrison (Value: 205) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 72 Meuse Pick 3 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 67 Franche Comte Pick 3 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 60 Sologne Pick 2 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Starting process on extended theater 380 Theater_Mashrek Owned armies (extended): 1 Enemy armies: 5 Land Ratio: 0.20 Land Core Ratio: 0.63  ***
2:26:49 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:26:49 PM  (Reporting)  1049019 1.Garrison Tripoli (Pow.40)
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Region 429 Tripolitania Pick 100 SelfVal 302 Need 221  no group candidate found
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Starting process on extended theater 434 Theater_Indian_Ocean Owned armies (extended): 0 Enemy armies: 2 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
2:26:49 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Starting process on extended theater 429 Theater_South_European_Seas Owned armies (extended): 14 Enemy armies: 8 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:26:49 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:26:49 PM  (Reporting)  1049019 1.Garrison Tripoli (Pow.40)
2:26:49 PM  (Reporting)  1060092 12e Escadron du Train (Pow.0)
2:26:49 PM  (Reporting)  1056879 5e Section Territoriale (Pow.46)
2:26:49 PM  (Reporting)  1039949 1er Brigade d'Algrie (Pow.125)
2:26:49 PM  (Reporting)  1025046 Corps de Bosquet, P.F. (Pow.481)
2:26:49 PM  (Reporting)  1037400 4e Brig. de Cav. dAlgrie (Pow.62)
2:26:49 PM  (Reporting)  1045215 1er Brigade de Garde Nat. (Pow.76)
2:26:49 PM  (Reporting)  1043032 9e Brigade Coloniale (Pow.87)
2:26:49 PM  (Reporting)  1041151 11e Brigade Coloniale (Pow.87)
2:26:49 PM  (Reporting)  1035907 8e Brigade Coloniale (Pow.87)
2:26:49 PM  (Reporting)  1020367 5e Brigade Coloniale (Pow.87)
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Secondary Region 77 Languedoc Pick 13 has enough garrison (Value: 2775) - evaluation skipped
2:26:49 PM  (Reporting)  Region 429 Tripolitania Pick 100 SelfVal 302 Need 221  no group candidate found
2:26:49 PM  (Reporting)  Primary Region 418 Algeria Pick 100 has enough garrison (Value: 281) - evaluation skipped
2:26:49 PM  (Reporting)  Region 78 Provence Pick 78 SelfVal 442 Need 0  no group candidate found
2:26:49 PM  (Reporting)  Secondary Region 416 Orania Pick 11 has enough garrison (Value: 278) - evaluation skipped
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Starting process on extended theater 428 Theater_European_Seas Owned armies (extended): 7 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
2:26:49 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:26:49 PM  (Reporting)  1054137 2e Brigade d'Infanterie (Pow.143)
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Secondary Region 56 Picardie Pick 20 has enough garrison (Value: 424) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 48 Normandie Pick 33 has enough garrison (Value: 416) - evaluation skipped
2:26:49 PM  (Reporting)  Region 57 Nord Pick 80 SelfVal 448 Need 0  no group candidate found
2:26:49 PM  (Reporting)  Secondary Region 53 Aquitaine Pick 27 has enough garrison (Value: 416) - evaluation skipped
2:26:49 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 569 ms
2:26:49 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 438 Eastern Pacific
2:26:49 PM  (Reporting)  _AFA_ 1053367 4e Division de Lgre has been given the mission Agenda: Naval Docking, Value: 743, Region: 1145 Saigon
2:26:49 PM  (Reporting)  _AFA_ 1060357 Cie des Antilles has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2217 American Pacific Maritime Trade
2:26:49 PM  (Reporting)  Ended AssignFleetsOperations 93 ms
2:26:49 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 436 Southern Pacific
2:26:49 PM  (Reporting)  _AFA_ 1060356 23. Flotte has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 2215 South Pacific Maritime Trade
2:26:49 PM  (Reporting)  _AFA_ 1053902 7e Division de Frgate has been given the mission Agenda: Naval Docking, Value: 365, Region: 1481 Kanaky
2:26:49 PM  (Reporting)  _AFA_ 1058594 5e Division de Ligne has been given the mission Agenda: Naval Docking, Value: 1173, Region: 1481 Kanaky
2:26:49 PM  (Reporting)  _AFA_ 1053366 6e Division de Frgate has been given the mission Agenda: Resupply, Value: 9800, Region: 1481 Kanaky
2:26:49 PM  (Reporting)  _AFA_ 1053366 6e Division de Frgate has been given the mission Agenda: Naval Docking, Value: 392, Region: 1481 Kanaky
2:26:49 PM  (Reporting)  _AFA_ 1056184 12e Division de Lgre has been given the mission Agenda: Naval Docking, Value: 703, Region: 1481 Kanaky
2:26:49 PM  (Reporting)  _AFA_ 1060355 Cie Gnrale Atlantique has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2212 Oceania Maritime Trade
2:26:49 PM  (Reporting)  _AFA_ 1058595 16e Division de Frgate has been given the mission Agenda: Resupply, Value: 13572, Region: 1851 Antilles Francaises
2:26:49 PM  (Reporting)  _AFA_ 1058595 16e Division de Frgate has been given the mission Agenda: Naval Docking, Value: 848, Region: 1481 Kanaky
2:26:49 PM  (Reporting)  Ended AssignFleetsOperations 1030 ms
2:26:49 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 435 Western Pacific
2:26:49 PM  (Reporting)  _AFA_ 1058580 Cie de Guine has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2214 Northern Asia Maritime Trade
2:26:49 PM  (Reporting)  _AFA_ 1056723 Cargos du Levant has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2210 South China Sea Maritime Trade
2:26:49 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
2:26:49 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 434 Indian Ocean
2:26:49 PM  (Reporting)  _AFA_ 1055066 3e Division de Ligne has been given the mission Agenda: Naval Docking, Value: 1114, Region: 1145 Saigon
2:26:49 PM  (Reporting)  Ended AssignFleetsOperations 26 ms
2:26:49 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 433 Southwestern African Seas
2:26:49 PM  (Reporting)  _AFA_ 1053368 Flotte de Bruat, A.J. has been given the mission Agenda: Naval Docking, Value: 1225, Region: 493 Dakar
2:26:49 PM  (Reporting)  _AFA_ 1058592 16e Division de Lgre has been given the mission Agenda: Naval Docking, Value: 713, Region: 493 Dakar
2:26:49 PM  (Reporting)  Ended AssignFleetsOperations 38 ms
2:26:49 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 432 Southeastern American Seas
2:26:49 PM  (Reporting)  _AFA_ 1056183 Ligne d'Algrie has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2205 La Plata Maritime Trade
2:26:49 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
2:26:49 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 431 Central American Seas
2:26:49 PM  (Reporting)  _AFA_ 1056181 Cie Gnrale Transatlantique has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2202 Gulf of Mexico Maritime Trade
2:26:49 PM  (Reporting)  _AFA_ 1058593 11e Division de Lgre has been given the mission Agenda: Naval Docking, Value: 921, Region: 1851 Antilles Francaises
2:26:49 PM  (Reporting)  _AFA_ 1060354 Cie du Pacifique has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2203 Caribbean Maritime Trade
2:26:49 PM  (Reporting)  Ended AssignFleetsOperations 214 ms
2:26:49 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 429 South European Seas
2:26:49 PM  (Reporting)  _AFA_ 1055067 Cie Gnrale Maritime has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2200 Black Sea Maritime Trade
2:26:49 PM  (Reporting)  _AFA_ 1058576 Flotte de Dupetit Thouars, A.A. has been given the mission Agenda: Naval Docking, Value: 1782, Region: 51 Vendee
2:26:49 PM  (Reporting)  _AFA_ 1060358 Flotte de Charner, L.V. has been given the mission Agenda: Resupply, Value: 49728, Region: 78 Provence
2:26:49 PM  (Reporting)  _AFA_ 1060358 Flotte de Charner, L.V. has been given the mission Agenda: Naval Docking, Value: 1269, Region: 51 Vendee
2:26:49 PM  (Reporting)  _AFA_ 1058578 2e Division de Frgate has been given the mission Agenda: Naval Docking, Value: 689, Region: 48 Normandie
2:26:49 PM  (Reporting)  _AFA_ 1060353 Ligne Sud-Amricaine has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2199 Mediterranean Maritime Trade
2:26:49 PM  (Reporting)  _AFA_ 1056180 12e Division de Frgate has been given the mission Agenda: Resupply, Value: 9300, Region: 78 Provence
2:26:49 PM  (Reporting)  _AFA_ 1056180 12e Division de Frgate has been given the mission Agenda: Naval Docking, Value: 332, Region: 48 Normandie
2:26:49 PM  (Reporting)  Ended AssignFleetsOperations 245 ms
2:26:49 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 428 European Seas
2:26:49 PM  (Reporting)  _AFA_ 1052417 9e Escadre de Fluviale has been given the mission Agenda: Resupply, Value: 31872, Region: 51 Vendee
2:26:49 PM  (Reporting)  _AFA_ 1052417 9e Escadre de Fluviale has been given the mission Agenda: Naval Docking, Value: 725, Region: 78 Provence
2:26:49 PM  (Reporting)  Ended AssignFleetsOperations 36 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  ############ Starting ApplyAgenda:  France  ############
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  *** Theater:  Theater_Northwestern_African_Seas ( NavRatio:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  *** Theater:  Theater_Eastern_Pacific ( NavRatio:5.00) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  *** Theater:  Theater_Southern_Pacific ( NavRatio:5.00) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  *** Theater:  Theater_Western_Pacific ( NavRatio:5.00) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  *** Theater:  Theater_Indian_Ocean ( NavRatio:5.00) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  *** Theater:  Theater_Southwestern_African_Seas ( NavRatio:5.00) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  *** Theater:  Theater_Southeastern_American_Seas ( NavRatio:5.00) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  *** Theater:  Theater_Central_American_Seas ( NavRatio:5.00) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  *** Theater:  Theater_South_European_Seas ( NavRatio:5.00) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  *** Theater:  Theater_European_Seas ( NavRatio:5.00) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_West_Africa (Ext:3.42 - Core:3.46 - Nav:5.00) ***
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:26:49 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:26:49 PM  (Reporting)  Ended Receive Arties
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:26:49 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:26:49 PM  (Reporting)  Ended Receive Supplies
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:26:49 PM  (Reporting)  _GTU_ Gathering Region 492 Senegal in theater 383 West Africa
2:26:49 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:26:49 PM  (Reporting)  End of AI Gather Units
2:26:49 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:26:49 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Maghreb (Ext:1.27 - Core:1.40 - Nav:5.00) ***
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:26:49 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:26:49 PM  (Reporting)  Ended Receive Arties
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:26:49 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:26:49 PM  (Reporting)  Ended Receive Supplies
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:26:49 PM  (Reporting)  _GTU_ Gathering Region 423 Constantine in theater 379 Maghreb
2:26:49 PM  (Reporting)  _GTU_ 1056879 5e Section Territoriale, 418 Algeria, Pow:46, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1053910 4e Brigade Coloniale, 411 Marrakech, Pow:83, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ Starting merge 2 at start
2:26:49 PM  (Reporting)  _GTU_ Finished merge 2 now
2:26:49 PM  (Reporting)  _GTU_ 1056879 5e Section Territoriale, 418 Algeria, Pow:46, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1053910 4e Brigade Coloniale, 411 Marrakech, Pow:83, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  Ended AI Gather Units 10 ms
2:26:49 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:26:49 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_France (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:26:49 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:26:49 PM  (Reporting)  Ended Receive Arties
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:26:49 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:26:49 PM  (Reporting)  Ended Receive Supplies
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:26:49 PM  (Reporting)  _GTU_ Gathering Region 73 Rhone in theater 368 France
2:26:49 PM  (Reporting)  _GTU_ 1025046 Corps de Bosquet, P.F., 80 Corse, Pow:481, Count: 8(l 3/L 1/S 4) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1037400 4e Brig. de Cav. dAlgrie, 78 Provence, Pow:62, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1045215 1er Brigade de Garde Nat., 78 Provence, Pow:76, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1043032 9e Brigade Coloniale, 78 Provence, Pow:87, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1055814 3e Brigade d'Infanterie, 63 Limousin, Pow:141, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1059601 2e Brigade de Garde Nat., 71 Vosges, Pow:50, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1045772 1er Cie. Exploration, 70 Lorraine, Pow:8, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1060369 3e Brig. de Cav. dAlgrie, 70 Lorraine, Pow:54, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1044687 4e Brigade, 70 Lorraine, Pow:74, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1039589 3e Brigade, 70 Lorraine, Pow:81, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1038569 1er Brigade, 70 Lorraine, Pow:81, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1024765 7e Brigade Coloniale, 70 Lorraine, Pow:87, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1024403 6e Brigade Coloniale, 70 Lorraine, Pow:87, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1058589 1er Brigade de Chasseurs  Pied, 70 Lorraine, Pow:90, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1056739 13. Force, 70 Lorraine, Pow:91, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1042632 2e Brigade de Fusiliers Marins, 70 Lorraine, Pow:125, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1047791 1er Brigade d'Infanterie, 70 Lorraine, Pow:143, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1052297 Force de Camou, J., 70 Lorraine, Pow:148, Count: 3(l 1/L 2/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1051633 Force de de Beaufort d'Hautpoul, C.M., 70 Lorraine, Pow:162, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1052310 Arme de Harispe, J.I., 70 Lorraine, Pow:1561, Count: 19(l 1/L 4/S 14) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1054137 2e Brigade d'Infanterie, 56 Picardie, Pow:143, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ Starting merge 21 at start
2:26:49 PM  (Reporting)  _GTU_ Finished merge 21 now
2:26:49 PM  (Reporting)  _GTU_ 1025046 Corps de Bosquet, P.F., 80 Corse, Pow:481, Count: 8(l 3/L 1/S 4) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1052310 Arme de Harispe, J.I., 70 Lorraine, Pow:1561, Count: 19(l 1/L 4/S 14) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1055814 3e Brigade d'Infanterie, 63 Limousin, Pow:141, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1051633 Force de de Beaufort d'Hautpoul, C.M., 70 Lorraine, Pow:162, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1060369 3e Brig. de Cav. dAlgrie, 70 Lorraine, Pow:54, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1037400 4e Brig. de Cav. dAlgrie, 78 Provence, Pow:62, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1056739 13. Force, 70 Lorraine, Pow:91, Count: 2(l 0/L 2/S 0) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1058589 1er Brigade de Chasseurs  Pied, 70 Lorraine, Pow:90, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1024765 7e Brigade Coloniale, 70 Lorraine, Pow:87, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1052297 Force de Camou, J., 70 Lorraine, Pow:148, Count: 3(l 1/L 2/S 0) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1024403 6e Brigade Coloniale, 70 Lorraine, Pow:87, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1045215 1er Brigade de Garde Nat., 78 Provence, Pow:76, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1039589 3e Brigade, 70 Lorraine, Pow:81, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1044687 4e Brigade, 70 Lorraine, Pow:74, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1059601 2e Brigade de Garde Nat., 71 Vosges, Pow:50, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1045772 1er Cie. Exploration, 70 Lorraine, Pow:8, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1054137 2e Brigade d'Infanterie, 56 Picardie, Pow:143, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1047791 1er Brigade d'Infanterie, 70 Lorraine, Pow:143, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1038569 1er Brigade, 70 Lorraine, Pow:81, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1042632 2e Brigade de Fusiliers Marins, 70 Lorraine, Pow:125, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1043032 9e Brigade Coloniale, 78 Provence, Pow:87, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  Ended AI Gather Units 102 ms
2:26:49 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:26:49 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Indochina (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Caribbean (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_South_Pacific (Ext:0.20 - Core:5.00 - Nav:5.00) ***
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:26:49 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:26:49 PM  (Reporting)  Ended Receive Arties
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:26:49 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:26:49 PM  (Reporting)  Ended Receive Supplies
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:26:49 PM  (Reporting)  _GTU_ Gathering Region 1481 Kanaky in theater 408 South Pacific
2:26:49 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:26:49 PM  (Reporting)  End of AI Gather Units
2:26:49 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:26:49 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Mashrek (Ext:0.20 - Core:0.63 - Nav:5.00) ***
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:26:49 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:26:49 PM  (Reporting)  Ended Receive Arties
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:26:49 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:26:49 PM  (Reporting)  Ended Receive Supplies
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:26:49 PM  (Reporting)  _GTU_ Gathering Region 429 Tripolitania in theater 380 Mashrek
2:26:49 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:26:49 PM  (Reporting)  End of AI Gather Units
2:26:49 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:26:49 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Northwestern_African_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Eastern_Pacific (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Southern_Pacific (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Western_Pacific (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Indian_Ocean (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Southwestern_African_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Southeastern_American_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Central_American_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_South_European_Seas (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:26:49 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:26:49 PM  (Reporting)  Ended Receive Arties
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:26:49 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:26:49 PM  (Reporting)  Ended Receive Supplies
2:26:49 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:26:49 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_European_Seas (Ext:5.00 - Core:0.20 - Nav:5.00) ***
2:26:49 PM  (Reporting)  Entering Collect Leaders (_COD_)
2:26:49 PM  (Reporting)  Ended Collect Leaders 0 ms
2:26:49 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
2:26:49 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
2:26:49 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:26:49 PM  (Reporting)  _ATG_ 1053910 4e Brigade Coloniale Marrakech Going against objective: 418 Algeria
2:26:49 PM  (Reporting)  _ATG_ 1045719 3e Rgt. de Disciplinaire Full support Relocating to objective
2:26:49 PM  (Reporting)  _ATG_ 1045719 3e Rgt. de Disciplinaire Bretagne Going against objective: 47 Bretagne
2:26:49 PM  (Reporting)  _ATG_ 1037492 2e Rgt. de Disciplinaire Full support Relocating to objective
2:26:49 PM  (Reporting)  _ATG_ 1037492 2e Rgt. de Disciplinaire Nord Going against objective: 57 Nord
2:26:49 PM  (Reporting)  Ended AddTheaterGoal 12 ms
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_West_Africa (Ext:3.42 - Core:3.46 - Nav:5.00) ***
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1049298 1er Division de Lgre, 492 Senegal, Pow:141, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 14100, Region: 2210 South China Sea Maritime Trade
2:26:49 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 1163, Region: 493 Dakar
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 14100, Region: 2210 South China Sea Maritime Trade
2:26:49 PM  (Reporting)  1049298-1er Division de Lgre Power:141 Health:100% Senegal>South China Sea Maritime Trade Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 14100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1034947 2e Escadre de Fluviale, 492 Senegal, Pow:0, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 492 Senegal
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 492 Senegal
2:26:49 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1034947 2e Escadre de Fluviale , destination,  is not in friendly water and the mission is not ignoring threats. 492 Senegal
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1060367 3e Division de Lgre, 492 Senegal, Pow:141, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 14100, Region: 2214 Northern Asia Maritime Trade
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 14100, Region: 2214 Northern Asia Maritime Trade
2:26:49 PM  (Reporting)  1060367-3e Division de Lgre Power:141 Health:100% Senegal>Northern Asia Maritime Trade Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 14100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1060361 15e Division de Lgre, 492 Senegal, Pow:114, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 11400, Region: 2210 South China Sea Maritime Trade
2:26:49 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 940, Region: 493 Dakar
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 11400, Region: 2210 South China Sea Maritime Trade
2:26:49 PM  (Reporting)  1060361-15e Division de Lgre Power:114 Health:100% Senegal>South China Sea Maritime Trade Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 11400
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1003128 Garnison de Saint Louis, 496 Kayes, Pow:179, Count: 2(l 1/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 11400, Region: 496 Kayes
2:26:49 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 496 Kayes
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 496 Kayes
2:26:49 PM  (Reporting)  1003128-Garnison de Saint Louis Power:179 Health:100% Kayes>Kayes Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1053368 Flotte de Bruat, A.J., 2399 Coast of Sierra Leone, Pow:87, Count: 3(l 2/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1225, Region: 493 Dakar
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1225, Region: 493 Dakar
2:26:49 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1053368 Flotte de Bruat, A.J. , destination,  is not in friendly water and the mission is not ignoring threats. 493 Dakar
2:26:49 PM  (Reporting)  1053368-Flotte de Bruat, A.J. Power:87 Health:100% Coast of Sierra Leone>Dakar Mission:Naval Docking Fitness:98% Need:36 Threat:0 GoalValue: 1225
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Maghreb (Ext:1.27 - Core:1.40 - Nav:5.00) ***
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1039949 1er Brigade d'Algrie, 421 Annaba, Pow:125, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 1700, Region: 422 Kabilyia
2:26:49 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 3150, Region: 423 Constantine
2:26:49 PM  (Reporting)  Agenda  3  : Agenda: Defend, Value: 2100, Region: 421 Annaba
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 2100, Region: 421 Annaba
2:26:49 PM  (Reporting)  1039949-1er Brigade d'Algrie Power:125 Health:100% Annaba>Annaba Mission:Defend Fitness:50% Need:60 Threat:4 GoalValue: 2100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1052793 14e Division de Frgate, 421 Annaba, Pow:133, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7182, Region: 2214 Northern Asia Maritime Trade
2:26:49 PM  (Reporting)  Agenda  2  : Agenda: Patrol Convoy Box, Value: 8246, Region: 2210 South China Sea Maritime Trade
2:26:49 PM  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 902, Region: 48 Normandie
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 8246, Region: 2210 South China Sea Maritime Trade
2:26:49 PM  (Reporting)  1052793-14e Division de Frgate Power:133 Health:100% Annaba>South China Sea Maritime Trade Mission:Patrol Convoy Box Fitness:62% Need:0 Threat:0 GoalValue: 8246
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1053910 4e Brigade Coloniale is doing nothing in Marrakech  Power: 83  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1056879 5e Section Territoriale is doing nothing in Algeria  Power: 46  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1055291 18e Division de Lgre, 418 Algeria, Pow:30, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 418 Algeria
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 418 Algeria
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1056180 12e Division de Frgate, 2282 Gulf of Gabes, Pow:33, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 9300, Region: 78 Provence
2:26:49 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 332, Region: 48 Normandie
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 9300, Region: 78 Provence
2:26:49 PM  (Reporting)  1056180-12e Division de Frgate Power:33 Health:100% Gulf of Gabes>Provence Mission:Resupply Fitness:93% Need:0 Threat:0 GoalValue: 9300
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1047135 Force de duc de Malakoff, 443 Laghouat, Pow:76, Count: 3(l 1/L 2/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 418 Algeria
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 418 Algeria
2:26:49 PM  (Reporting)  1047135-Force de duc de Malakoff Power:76 Health:100% Laghouat>Algeria Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1048212 4e Brigade d'Algrie, 442 Atlas, Pow:66, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 418 Algeria
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 418 Algeria
2:26:49 PM  (Reporting)  1048212-4e Brigade d'Algrie Power:66 Health:100% Atlas>Algeria Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1053363 13e Division de Lgre is doing nothing in Coast of Agadir  Power: 0  HealthPerc: 100
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_France (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1054137 2e Brigade d'Infanterie is doing nothing in Picardie  Power: 143  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1053893 Flotte de Despointes, A.F., 48 Normandie, Pow:401, Count: 3(l 1/L 2/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 3192, Region: 51 Vendee
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 3192, Region: 51 Vendee
2:26:49 PM  (Reporting)  1053893-Flotte de Despointes, A.F. Power:401 Health:100% Normandie>Vendee Mission:Naval Docking Fitness:96% Need:60 Threat:0 GoalValue: 3192
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1060372 10e Division de Frgate, 48 Normandie, Pow:140, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 11200, Region: 2200 Black Sea Maritime Trade
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 11200, Region: 2200 Black Sea Maritime Trade
2:26:49 PM  (Reporting)  1060372-10e Division de Frgate Power:140 Health:100% Normandie>Black Sea Maritime Trade Mission:Patrol Convoy Box Fitness:80% Need:0 Threat:0 GoalValue: 11200
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1060359 4e Division de Frgate, 48 Normandie, Pow:109, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 864, Region: 51 Vendee
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 864, Region: 51 Vendee
2:26:49 PM  (Reporting)  1060359-4e Division de Frgate Power:109 Health:100% Normandie>Vendee Mission:Naval Docking Fitness:96% Need:60 Threat:0 GoalValue: 864
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1060373 3e Division de Frgate, 48 Normandie, Pow:109, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 10573, Region: 2202 Gulf of Mexico Maritime Trade
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 10573, Region: 2202 Gulf of Mexico Maritime Trade
2:26:49 PM  (Reporting)  1060373-3e Division de Frgate Power:109 Health:100% Normandie>Gulf of Mexico Maritime Trade Mission:Patrol Convoy Box Fitness:97% Need:0 Threat:0 GoalValue: 10573
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1002886 Arme du Rhin, 70 Lorraine, Pow:2081, Count: 17(l 3/L 7/S 7)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 50000, Region: 69 Alsace
2:26:49 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 44000, Region: 70 Lorraine
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 44000, Region: 70 Lorraine
2:26:49 PM  (Reporting)  1002886-Arme du Rhin Power:2081 Health:100% Lorraine>Lorraine Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 44000
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1052310 Arme de Harispe, J.I. is doing nothing in Lorraine  Power: 1561  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1051633 Force de de Beaufort d'Hautpoul, C.M. is doing nothing in Lorraine  Power: 162  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1052297 Force de Camou, J. is doing nothing in Lorraine  Power: 148  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1047791 1er Brigade d'Infanterie is doing nothing in Lorraine  Power: 143  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1042632 2e Brigade de Fusiliers Marins is doing nothing in Lorraine  Power: 125  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1056739 13. Force is doing nothing in Lorraine  Power: 91  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1058589 1er Brigade de Chasseurs  Pied is doing nothing in Lorraine  Power: 90  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1024403 6e Brigade Coloniale is doing nothing in Lorraine  Power: 87  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1024765 7e Brigade Coloniale is doing nothing in Lorraine  Power: 87  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1038569 1er Brigade is doing nothing in Lorraine  Power: 81  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1039589 3e Brigade is doing nothing in Lorraine  Power: 81  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1044687 4e Brigade is doing nothing in Lorraine  Power: 74  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1060369 3e Brig. de Cav. dAlgrie is doing nothing in Lorraine  Power: 54  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1045772 1er Cie. Exploration is doing nothing in Lorraine  Power: 8  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1060366-10. Force Power:123 Health:100% Lorraine>Lorraine Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 100000
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1053529 5e Rs. d'Art. de l'Arme is doing nothing in Ile de France  Power: 45  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1032372 1er Rgt. de Disciplinaire is doing nothing in Ile de France  Power: 6  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1037492 2e Rgt. de Disciplinaire is doing nothing in Nord  Power: 6  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1045719 3e Rgt. de Disciplinaire is doing nothing in Bretagne  Power: 5  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1059601 2e Brigade de Garde Nat. is doing nothing in Vosges  Power: 50  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1052417 9e Escadre de Fluviale, 2264 Western Approaches, Pow:166, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 31872, Region: 51 Vendee
2:26:49 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 725, Region: 78 Provence
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 31872, Region: 51 Vendee
2:26:49 PM  (Reporting)  1052417-9e Escadre de Fluviale Power:166 Health:100% Western Approaches>Vendee Mission:Resupply Fitness:96% Need:60 Threat:0 GoalValue: 31872
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1060351 3e Escadre de Fluviale, 51 Vendee, Pow:23, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 114, Region: 80 Corse
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 114, Region: 80 Corse
2:26:49 PM  (Reporting)  1060351-3e Escadre de Fluviale Power:23 Health:100% Vendee>Corse Mission:Naval Docking Fitness:12% Need:60 Threat:0 GoalValue: 114
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1060360 4e Escadre de Fluviale, 51 Vendee, Pow:23, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 114, Region: 80 Corse
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 114, Region: 80 Corse
2:26:49 PM  (Reporting)  1060360-4e Escadre de Fluviale Power:23 Health:100% Vendee>Corse Mission:Naval Docking Fitness:12% Need:60 Threat:0 GoalValue: 114
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1058583 8e Escadre de Fluviale, 51 Vendee, Pow:166, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 348, Region: 80 Corse
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 348, Region: 80 Corse
2:26:49 PM  (Reporting)  1058583-8e Escadre de Fluviale Power:166 Health:100% Vendee>Corse Mission:Naval Docking Fitness:12% Need:60 Threat:0 GoalValue: 348
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1056375 4e Section Territoriale, 73 Rhone, Pow:46, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 16250, Region: 73 Rhone
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 16250, Region: 73 Rhone
2:26:49 PM  (Reporting)  1056375-4e Section Territoriale Power:46 Health:100% Rhone>Rhone Mission:Garrison Fitness:65% Need:14 Threat:0 GoalValue: 16250
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1055814 3e Brigade d'Infanterie is doing nothing in Limousin  Power: 141  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1052299 Arme de Vaillant, J.B., 55 Midi, Pow:2311, Count: 14(l 3/L 9/S 2)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 21400, Region: 77 Languedoc
2:26:49 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 13400, Region: 54 Bearn
2:26:49 PM  (Reporting)  Agenda  3  : Agenda: Garrison, Value: 35400, Region: 55 Midi
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 21400, Region: 77 Languedoc
2:26:49 PM  (Reporting)  1052299-Arme de Vaillant, J.B. Power:2311 Health:100% Midi>Languedoc Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 21400
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1020367 5e Brigade Coloniale, 78 Provence, Pow:87, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 7500, Region: 78 Provence
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 7500, Region: 78 Provence
2:26:49 PM  (Reporting)  1020367-5e Brigade Coloniale Power:87 Health:100% Provence>Provence Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 7500
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1035907 8e Brigade Coloniale, 78 Provence, Pow:87, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 7500, Region: 78 Provence
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 7500, Region: 78 Provence
2:26:49 PM  (Reporting)  1035907-8e Brigade Coloniale Power:87 Health:100% Provence>Provence Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 7500
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1041151 11e Brigade Coloniale, 78 Provence, Pow:87, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 7500, Region: 78 Provence
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 7500, Region: 78 Provence
2:26:49 PM  (Reporting)  1041151-11e Brigade Coloniale Power:87 Health:100% Provence>Provence Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 7500
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1043032 9e Brigade Coloniale is doing nothing in Provence  Power: 87  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1045215 1er Brigade de Garde Nat. is doing nothing in Provence  Power: 76  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1037400 4e Brig. de Cav. dAlgrie is doing nothing in Provence  Power: 62  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1052423 17e Division de Lgre, 78 Provence, Pow:108, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 108, Region: 51 Vendee
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 108, Region: 51 Vendee
2:26:49 PM  (Reporting)  1052423-17e Division de Lgre Power:108 Health:100% Provence>Vendee Mission:Naval Docking Fitness:12% Need:60 Threat:0 GoalValue: 108
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1056882 19e Division de Lgre, 78 Provence, Pow:41, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 78 Provence
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 78 Provence
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1058576 Flotte de Dupetit Thouars, A.A., 2277 Gulf of Lion, Pow:390, Count: 6(l 4/L 2/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1782, Region: 51 Vendee
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1782, Region: 51 Vendee
2:26:49 PM  (Reporting)  1058576-Flotte de Dupetit Thouars, A.A. Power:390 Health:100% Gulf of Lion>Vendee Mission:Naval Docking Fitness:27% Need:60 Threat:0 GoalValue: 1782
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1060358 Flotte de Charner, L.V., 2277 Gulf of Lion, Pow:259, Count: 4(l 1/L 3/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 49728, Region: 78 Provence
2:26:49 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 1269, Region: 51 Vendee
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 49728, Region: 78 Provence
2:26:49 PM  (Reporting)  1060358-Flotte de Charner, L.V. Power:259 Health:100% Gulf of Lion>Provence Mission:Resupply Fitness:96% Need:0 Threat:0 GoalValue: 49728
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1025046 Corps de Bosquet, P.F. is doing nothing in Corse  Power: 481  HealthPerc: 100
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Indochina (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1039955 11e Division de Frgate, 1145 Saigon, Pow:140, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1150, Region: 1145 Saigon
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1150, Region: 1145 Saigon
2:26:49 PM  (Reporting)  1039955-11e Division de Frgate Power:140 Health:100% Saigon>Saigon Mission:Naval Docking Fitness:100% Need:60 Threat:0 GoalValue: 1150
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1048383 7e Escadre de Fluviale, 1145 Saigon, Pow:1, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 1145 Saigon
2:26:49 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 95, Region: 1145 Saigon
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 1145 Saigon
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1060362 25. Flotte, 1145 Saigon, Pow:220, Count: 2(l 0/L 2/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1825, Region: 1145 Saigon
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1825, Region: 1145 Saigon
2:26:49 PM  (Reporting)  1060362-25. Flotte Power:220 Health:100% Saigon>Saigon Mission:Naval Docking Fitness:100% Need:60 Threat:0 GoalValue: 1825
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1060352 14e Division de Lgre, 1145 Saigon, Pow:114, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 950, Region: 1145 Saigon
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 950, Region: 1145 Saigon
2:26:49 PM  (Reporting)  1060352-14e Division de Lgre Power:114 Health:100% Saigon>Saigon Mission:Naval Docking Fitness:100% Need:60 Threat:0 GoalValue: 950
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1060363 3e Division de Transport, 1145 Saigon, Pow:28, Count: 1(l 0/L 0/S 1)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2150, Region: 1145 Saigon
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2150, Region: 1145 Saigon
2:26:49 PM  (Reporting)  1060363-3e Division de Transport Power:28 Health:100% Saigon>Saigon Mission:Naval Docking Fitness:100% Need:60 Threat:0 GoalValue: 2150
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Caribbean (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1060365 8e Division de Lgre, 1851 Antilles Francaises, Pow:116, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 950, Region: 1851 Antilles Francaises
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 950, Region: 1851 Antilles Francaises
2:26:49 PM  (Reporting)  1060365-8e Division de Lgre Power:116 Health:100% Antilles Francaises>Antilles Francaises Mission:Naval Docking Fitness:100% Need:60 Threat:0 GoalValue: 950
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1056734 9e Division de Frgate, 1851 Antilles Francaises, Pow:140, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1150, Region: 1851 Antilles Francaises
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1150, Region: 1851 Antilles Francaises
2:26:49 PM  (Reporting)  1056734-9e Division de Frgate Power:140 Health:100% Antilles Francaises>Antilles Francaises Mission:Naval Docking Fitness:100% Need:60 Threat:0 GoalValue: 1150
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_South_Pacific (Ext:0.20 - Core:5.00 - Nav:5.00) ***
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1053366 6e Division de Frgate, 2573 New Caledonian Coast, Pow:22, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 9800, Region: 1481 Kanaky
2:26:49 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 392, Region: 1481 Kanaky
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 392, Region: 1481 Kanaky
2:26:49 PM  (Reporting)  1053366-6e Division de Frgate Power:22 Health:100% New Caledonian Coast>Kanaky Mission:Naval Docking Fitness:98% Need:9 Threat:0 GoalValue: 392
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1056732 20. Flotte, 1481 Kanaky, Pow:478, Count: 4(l 0/L 4/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 3975, Region: 1481 Kanaky
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 3975, Region: 1481 Kanaky
2:26:49 PM  (Reporting)  1056732-20. Flotte Power:478 Health:100% Kanaky>Kanaky Mission:Naval Docking Fitness:100% Need:9 Threat:0 GoalValue: 3975
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1060364 8e Division de Frgate, 1481 Kanaky, Pow:140, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1150, Region: 1481 Kanaky
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1150, Region: 1481 Kanaky
2:26:49 PM  (Reporting)  1060364-8e Division de Frgate Power:140 Health:100% Kanaky>Kanaky Mission:Naval Docking Fitness:100% Need:9 Threat:0 GoalValue: 1150
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1060374 5e Division de Lgre, 1481 Kanaky, Pow:119, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 11186, Region: 2205 La Plata Maritime Trade
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 11186, Region: 2205 La Plata Maritime Trade
2:26:49 PM  (Reporting)  1060374-5e Division de Lgre Power:119 Health:100% Kanaky>La Plata Maritime Trade Mission:Patrol Convoy Box Fitness:94% Need:0 Threat:0 GoalValue: 11186
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1003456 Garnison de Nouvelle-Caldonie, 1481 Kanaky, Pow:51, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1481 Kanaky
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Mashrek (Ext:0.20 - Core:0.63 - Nav:5.00) ***
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1049019 1.Garrison Tripoli, 429 Tripolitania, Pow:40, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Wait for help, Value: 15100, Region: 429 Tripolitania
2:26:49 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 3770, Region: 429 Tripolitania
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 3770, Region: 429 Tripolitania
2:26:49 PM  (Reporting)  1049019-1.Garrison Tripoli Power:40 Health:84% Tripolitania>Tripolitania Mission:Keep Position Fitness:26% Need:221 Threat:193 GoalValue: 3770
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Northwestern_African_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Eastern_Pacific (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1053367 4e Division de Lgre, 2217 American Pacific Maritime Trade, Pow:106, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 743, Region: 1145 Saigon
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 743, Region: 1145 Saigon
2:26:49 PM  (Reporting)  1053367-4e Division de Lgre Power:106 Health:100% American Pacific Maritime Trade>Saigon Mission:Naval Docking Fitness:85% Need:60 Threat:0 GoalValue: 743
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1060357 Cie des Antilles, 2217 American Pacific Maritime Trade, Pow:19, Count: 1(l 0/L 0/S 1)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2217 American Pacific Maritime Trade
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2217 American Pacific Maritime Trade
2:26:49 PM  (Reporting)  1060357-Cie des Antilles Power:19 Health:100% American Pacific Maritime Trade>American Pacific Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Southern_Pacific (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1060356 23. Flotte, 2215 South Pacific Maritime Trade, Pow:78, Count: 2(l 0/L 1/S 1)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 2215 South Pacific Maritime Trade
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 2215 South Pacific Maritime Trade
2:26:49 PM  (Reporting)  1060356-23. Flotte Power:78 Health:100% South Pacific Maritime Trade>South Pacific Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1053902 7e Division de Frgate, 2215 South Pacific Maritime Trade, Pow:62, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 365, Region: 1481 Kanaky
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 365, Region: 1481 Kanaky
2:26:49 PM  (Reporting)  1053902-7e Division de Frgate Power:62 Health:100% South Pacific Maritime Trade>Kanaky Mission:Naval Docking Fitness:73% Need:9 Threat:0 GoalValue: 365
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1058594 5e Division de Ligne, 2753 Northeastern Samoa Islands, Pow:153, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1173, Region: 1481 Kanaky
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1173, Region: 1481 Kanaky
2:26:49 PM  (Reporting)  1058594-5e Division de Ligne Power:153 Health:100% Northeastern Samoa Islands>Kanaky Mission:Naval Docking Fitness:92% Need:9 Threat:0 GoalValue: 1173
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1056184 12e Division de Lgre, 2212 Oceania Maritime Trade, Pow:87, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 703, Region: 1481 Kanaky
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 703, Region: 1481 Kanaky
2:26:49 PM  (Reporting)  1056184-12e Division de Lgre Power:87 Health:100% Oceania Maritime Trade>Kanaky Mission:Naval Docking Fitness:97% Need:9 Threat:0 GoalValue: 703
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1060355 Cie Gnrale Atlantique, 2212 Oceania Maritime Trade, Pow:20, Count: 1(l 0/L 0/S 1)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2212 Oceania Maritime Trade
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2212 Oceania Maritime Trade
2:26:49 PM  (Reporting)  1060355-Cie Gnrale Atlantique Power:20 Health:100% Oceania Maritime Trade>Oceania Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1058595 16e Division de Frgate, 2781 Wide Spaces, Pow:117, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 13572, Region: 1851 Antilles Francaises
2:26:49 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 848, Region: 1481 Kanaky
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 13572, Region: 1851 Antilles Francaises
2:26:49 PM  (Reporting)  1058595-16e Division de Frgate Power:117 Health:100% Wide Spaces>Antilles Francaises Mission:Resupply Fitness:58% Need:60 Threat:0 GoalValue: 13572
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Western_Pacific (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1058580 Cie de Guine, 2214 Northern Asia Maritime Trade, Pow:13, Count: 1(l 0/L 0/S 1)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2214 Northern Asia Maritime Trade
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2214 Northern Asia Maritime Trade
2:26:49 PM  (Reporting)  1058580-Cie de Guine Power:13 Health:100% Northern Asia Maritime Trade>Northern Asia Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1056723 Cargos du Levant, 2210 South China Sea Maritime Trade, Pow:27, Count: 1(l 0/L 0/S 1)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2210 South China Sea Maritime Trade
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2210 South China Sea Maritime Trade
2:26:49 PM  (Reporting)  1056723-Cargos du Levant Power:27 Health:100% South China Sea Maritime Trade>South China Sea Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Indian_Ocean (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1055066 3e Division de Ligne, 2494 Sumatra Reef, Pow:147, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1114, Region: 1145 Saigon
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1114, Region: 1145 Saigon
2:26:49 PM  (Reporting)  1055066-3e Division de Ligne Power:147 Health:100% Sumatra Reef>Saigon Mission:Naval Docking Fitness:91% Need:60 Threat:0 GoalValue: 1114
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Southwestern_African_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1058592 16e Division de Lgre, 2450 Table Bay, Pow:93, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 713, Region: 493 Dakar
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 713, Region: 493 Dakar
2:26:49 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1058592 16e Division de Lgre , destination,  is not in friendly water and the mission is not ignoring threats. 493 Dakar
2:26:49 PM  (Reporting)  1058592-16e Division de Lgre Power:93 Health:100% Table Bay>Dakar Mission:Naval Docking Fitness:92% Need:36 Threat:0 GoalValue: 713
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Southeastern_American_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1056183 Ligne d'Algrie, 2205 La Plata Maritime Trade, Pow:24, Count: 1(l 0/L 0/S 1)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2205 La Plata Maritime Trade
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2205 La Plata Maritime Trade
2:26:49 PM  (Reporting)  1056183-Ligne d'Algrie Power:24 Health:100% La Plata Maritime Trade>La Plata Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Central_American_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1056181 Cie Gnrale Transatlantique, 2202 Gulf of Mexico Maritime Trade, Pow:24, Count: 1(l 0/L 0/S 1)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2202 Gulf of Mexico Maritime Trade
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2202 Gulf of Mexico Maritime Trade
2:26:49 PM  (Reporting)  1056181-Cie Gnrale Transatlantique Power:24 Health:100% Gulf of Mexico Maritime Trade>Gulf of Mexico Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1058593 11e Division de Lgre, 2203 Caribbean Maritime Trade, Pow:115, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 921, Region: 1851 Antilles Francaises
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 921, Region: 1851 Antilles Francaises
2:26:49 PM  (Reporting)  1058593-11e Division de Lgre Power:115 Health:100% Caribbean Maritime Trade>Antilles Francaises Mission:Naval Docking Fitness:97% Need:60 Threat:0 GoalValue: 921
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1060354 Cie du Pacifique, 2203 Caribbean Maritime Trade, Pow:24, Count: 1(l 0/L 0/S 1)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2203 Caribbean Maritime Trade
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2203 Caribbean Maritime Trade
2:26:49 PM  (Reporting)  1060354-Cie du Pacifique Power:24 Health:100% Caribbean Maritime Trade>Caribbean Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_South_European_Seas (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1055067 Cie Gnrale Maritime, 2200 Black Sea Maritime Trade, Pow:24, Count: 1(l 0/L 0/S 1)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2200 Black Sea Maritime Trade
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2200 Black Sea Maritime Trade
2:26:49 PM  (Reporting)  1055067-Cie Gnrale Maritime Power:24 Health:100% Black Sea Maritime Trade>Black Sea Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1058578 2e Division de Frgate, 2199 Mediterranean Maritime Trade, Pow:93, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 689, Region: 48 Normandie
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 689, Region: 48 Normandie
2:26:49 PM  (Reporting)  1058578-2e Division de Frgate Power:93 Health:100% Mediterranean Maritime Trade>Normandie Mission:Naval Docking Fitness:89% Need:0 Threat:0 GoalValue: 689
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1060353 Ligne Sud-Amricaine, 2199 Mediterranean Maritime Trade, Pow:22, Count: 1(l 0/L 0/S 1)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2199 Mediterranean Maritime Trade
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2199 Mediterranean Maritime Trade
2:26:49 PM  (Reporting)  1060353-Ligne Sud-Amricaine Power:22 Health:100% Mediterranean Maritime Trade>Mediterranean Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_European_Seas (Ext:5.00 - Core:0.20 - Nav:5.00) ***
2:26:49 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:26:49 PM  (Reporting)  _SSU_ 1049019 1.Garrison Tripoli, 429 Tripolitania, Pow:40, Count: 1(l 0/L 1/S 0) qualify as static but is besieged, eval skipped.
2:26:49 PM  (Reporting)  Ended SplitStaticUnits 0 ms
2:26:49 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
2:26:49 PM  (Reporting)  Ended PromoteLeaders 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  ApplyAgenda AutoMerge
2:26:49 PM  (Reporting)  1060351 3e Escadre de Fluviale will be merged into 1060360 4e Escadre de Fluviale in region Vendee
2:26:49 PM  (Reporting)  1058583 8e Escadre de Fluviale will be merged into 1060360 23. Flotte in region Vendee
2:26:49 PM  (Reporting)  1060366 10. Force will be merged into 1052310 Arme de Harispe, J.I. in region Lorraine
2:26:49 PM  (Reporting)  AI Process done in  12970 ms
2:26:49 PM  (Reporting)  Processing  1000003 Prussia
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  *** Starting Process on Prussia AILevel 2 Kind: 0 Dormant NO Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:26:49 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:26:49 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
2:26:49 PM  (Reporting)  0 unit there, but still added, as 365 Atlantic is adjacent to 427 North European Seas
2:26:49 PM  (Reporting)  0 unit there, but still added, as 366 British Isles is adjacent to 427 North European Seas
2:26:49 PM  (Reporting)  0 unit there, but still added, as 368 France is adjacent to 371 Low Countries
2:26:49 PM  (Reporting)  0 unit there, but still added, as 370 Alpes is adjacent to 372 Germany
2:26:49 PM  (Reporting)  0 unit there, but still added, as 373 Austria is adjacent to 372 Germany
2:26:49 PM  (Reporting)  0 unit there, but still added, as 374 Scandinavia is adjacent to 372 Germany
2:26:49 PM  (Reporting)  0 unit there, but still added, as 375 Balkans is adjacent to 376 Poland
2:26:49 PM  (Reporting)  0 unit there, but still added, as 377 Russia is adjacent to 372 Germany
2:26:49 PM  (Reporting)  0 unit there, but still added, as 381 Sahara is adjacent to 383 West Africa
2:26:49 PM  (Reporting)  0 unit there, but still added, as 384 Nile is adjacent to 383 West Africa
2:26:49 PM  (Reporting)  0 unit there, but still added, as 385 Central Africa is adjacent to 383 West Africa
2:26:49 PM  (Reporting)  0 unit there, but still added, as 387 East Africa is adjacent to 388 Southwest Africa
2:26:49 PM  (Reporting)  0 unit there, but still added, as 389 South Africa is adjacent to 388 Southwest Africa
2:26:49 PM  (Reporting)  0 unit there, but still added, as 397 Eastern Siberia is adjacent to 435 Western Pacific
2:26:49 PM  (Reporting)  0 unit there, but still added, as 402 Indochina is adjacent to 435 Western Pacific
2:26:49 PM  (Reporting)  0 unit there, but still added, as 403 Southeast Asia is adjacent to 435 Western Pacific
2:26:49 PM  (Reporting)  0 unit there, but still added, as 404 Northeastern Asia is adjacent to 435 Western Pacific
2:26:49 PM  (Reporting)  0 unit there, but still added, as 405 Japan is adjacent to 435 Western Pacific
2:26:49 PM  (Reporting)  0 unit there, but still added, as 406 China is adjacent to 435 Western Pacific
2:26:49 PM  (Reporting)  0 unit there, but still added, as 408 South Pacific is adjacent to 435 Western Pacific
2:26:49 PM  (Reporting)  0 unit there, but still added, as 409 Australia is adjacent to 436 Southern Pacific
2:26:49 PM  (Reporting)  0 unit there, but still added, as 410 New Zealand is adjacent to 436 Southern Pacific
2:26:49 PM  (Reporting)  0 unit there, but still added, as 411 Pacific is adjacent to 435 Western Pacific
2:26:49 PM  (Reporting)  0 unit there, but still added, as 415 Eastern USA is adjacent to 431 Central American Seas
2:26:49 PM  (Reporting)  0 unit there, but still added, as 416 Central USA is adjacent to 431 Central American Seas
2:26:49 PM  (Reporting)  0 unit there, but still added, as 417 Southern USA is adjacent to 431 Central American Seas
2:26:49 PM  (Reporting)  0 unit there, but still added, as 419 Mexico is adjacent to 431 Central American Seas
2:26:49 PM  (Reporting)  0 unit there, but still added, as 420 Central America is adjacent to 431 Central American Seas
2:26:49 PM  (Reporting)  0 unit there, but still added, as 421 Caribbean is adjacent to 431 Central American Seas
2:26:49 PM  (Reporting)  0 unit there, but still added, as 422 Northern Latin America is adjacent to 431 Central American Seas
2:26:49 PM  (Reporting)  0 unit there, but still added, as 423 Andes is adjacent to 432 Southeastern American Seas
2:26:49 PM  (Reporting)  0 unit there, but still added, as 424 Southern Latin America is adjacent to 432 Southeastern American Seas
2:26:49 PM  (Reporting)  0 unit there, but still added, as 425 Brazil is adjacent to 432 Southeastern American Seas
2:26:49 PM  (Reporting)  0 unit there, but still added, as 428 European Seas is adjacent to 427 North European Seas
2:26:49 PM  (Reporting)  0 unit there, but still added, as 430 Northeastern American Seas is adjacent to 427 North European Seas
2:26:49 PM  (Reporting)  0 unit there, but still added, as 433 Southwestern African Seas is adjacent to 383 West Africa
2:26:49 PM  (Reporting)  0 unit there, but still added, as 434 Indian Ocean is adjacent to 388 Southwest Africa
2:26:49 PM  (Reporting)  0 unit there, but still added, as 438 Eastern Pacific is adjacent to 435 Western Pacific
2:26:49 PM  (Reporting)  0 unit there, but still added, as 439 North Atlantic is adjacent to 383 West Africa
2:26:49 PM  (Reporting)  0 unit there, but still added, as 440 Northwestern African Seas is adjacent to 432 Southeastern American Seas
2:26:49 PM  (Reporting)  Theater: 365 Theater_Atlantic AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 12 > 37
2:26:49 PM  (Reporting)  Theater: 366 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 11
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 23 > 34
2:26:49 PM  (Reporting)  Theater: 368 Theater_France AggroCoeff from script: 100 OwnPow Land: 75 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 11
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 34 > 53
2:26:49 PM  (Reporting)  Theater: 370 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 1079 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 3 > 14
2:26:49 PM  (Reporting)  Theater: 371 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 3985 OppPow Land: 981 OwnPow Nav : 0 OppPow Nav : 11
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 3.45 1.08 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 6 > 16
2:26:49 PM  (Reporting)  Theater: 372 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 11336 OppPow Land: 103 OwnPow Nav : 1 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.85 0.85 Reg Count: 36 > 61
2:26:49 PM  (Reporting)  Theater: 373 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 7536 OppPow Land: 0 OwnPow Nav : 286 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 40 > 71
2:26:49 PM  (Reporting)  Theater: 374 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 652 OppPow Land: 229 OwnPow Nav : 31 OppPow Nav : 26
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 2.42 0.20 Ratio Nav/NavCore: 1.01 0.20 Reg Count: 23 > 37
2:26:49 PM  (Reporting)  Theater: 375 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 2242 OppPow Land: 0 OwnPow Nav : 229 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 30 > 53
2:26:49 PM  (Reporting)  Theater: 376 Theater_Poland AggroCoeff from script: 100 OwnPow Land: 4865 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 13 > 37
2:26:49 PM  (Reporting)  Theater: 377 Theater_Russia AggroCoeff from script: 100 OwnPow Land: 1471 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 165 > 206
2:26:49 PM  (Reporting)  Theater: 381 Theater_Sahara AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 51 OwnPow Nav : 0 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 33 > 69
2:26:49 PM  (Reporting)  Theater: 383 Theater_West_Africa AggroCoeff from script: 100 OwnPow Land: 18 OppPow Land: 54 OwnPow Nav : 0 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.28 0.28 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 86 > 111
2:26:49 PM  (Reporting)  Theater: 384 Theater_Nile AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 197 OwnPow Nav : 0 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 27 > 46
2:26:49 PM  (Reporting)  Theater: 385 Theater_Central_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 50 > 86
2:26:49 PM  (Reporting)  Theater: 387 Theater_East_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 90 OwnPow Nav : 0 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 55 > 89
2:26:49 PM  (Reporting)  Theater: 388 Theater_Southwest_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 24 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 39 > 73
2:26:49 PM  (Reporting)  Theater: 389 Theater_South_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 24 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 34 > 52
2:26:49 PM  (Reporting)  Theater: 397 Theater_Eastern_Siberia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 32 > 59
2:26:49 PM  (Reporting)  Theater: 402 Theater_Indochina AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 30 > 44
2:26:49 PM  (Reporting)  Theater: 403 Theater_Southeast_Asia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 15 > 30
2:26:49 PM  (Reporting)  Theater: 404 Theater_Northeastern_Asia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 43 > 72
2:26:49 PM  (Reporting)  Theater: 405 Theater_Japan AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 21 > 34
2:26:49 PM  (Reporting)  Theater: 406 Theater_China AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 18 OwnPow Nav : 0 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 133 > 167
2:26:49 PM  (Reporting)  Theater: 407 Theater_Indonesia AggroCoeff from script: 100 OwnPow Land: 145 OppPow Land: 463 OwnPow Nav : 0 OppPow Nav : 196
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.27 0.27 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 36 > 54
2:26:49 PM  (Reporting)  Theater: 408 Theater_South_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 14 > 28
2:26:49 PM  (Reporting)  Theater: 409 Theater_Australia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 47 > 62
2:26:49 PM  (Reporting)  Theater: 410 Theater_New_Zealand AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 7 > 12
2:26:49 PM  (Reporting)  Theater: 411 Theater_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 94
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 9 > 33
2:26:49 PM  (Reporting)  Theater: 415 Theater_Eastern_USA AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 65 > 99
2:26:49 PM  (Reporting)  Theater: 416 Theater_Central_USA AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 96 > 140
2:26:49 PM  (Reporting)  Theater: 417 Theater_Southern_USA AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 41
2:26:49 PM  (Reporting)  Theater: 419 Theater_Mexico AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 49 > 67
2:26:49 PM  (Reporting)  Theater: 420 Theater_Central_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 19 > 29
2:26:49 PM  (Reporting)  Theater: 421 Theater_Caribbean AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 14 > 29
2:26:49 PM  (Reporting)  Theater: 422 Theater_Northern_Latin_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 42 > 63
2:26:49 PM  (Reporting)  Theater: 423 Theater_Andes AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 61 > 102
2:26:49 PM  (Reporting)  Theater: 424 Theater_Southern_Latin_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 73 > 110
2:26:49 PM  (Reporting)  Theater: 425 Theater_Brazil AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 98 > 136
2:26:49 PM  (Reporting)  Theater: 427 Theater_North_European_Seas AggroCoeff from script: 100 OwnPow Land: 5401 OppPow Land: 1210 OwnPow Nav : 367 OppPow Nav : 277
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 3.79 5.00 Ratio Nav/NavCore: 1.13 2.35 Reg Count: 43 > 138
2:26:49 PM  (Reporting)  Theater: 428 Theater_European_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 111 OppPow Nav : 170
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.56 0.59 Reg Count: 16 > 54
2:26:49 PM  (Reporting)  Theater: 430 Theater_Northeastern_American_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 47 OppPow Nav : 201
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 30 > 82
2:26:49 PM  (Reporting)  Theater: 431 Theater_Central_American_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 13 OppPow Nav : 64
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 24 > 90
2:26:49 PM  (Reporting)  Theater: 432 Theater_Southeastern_American_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 80 OppPow Nav : 71
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.96 0.96 Reg Count: 40 > 98
2:26:49 PM  (Reporting)  Theater: 433 Theater_Southwestern_African_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 54 OwnPow Nav : 56 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 33 > 88
2:26:49 PM  (Reporting)  Theater: 434 Theater_Indian_Ocean AggroCoeff from script: 100 OwnPow Land: 145 OppPow Land: 578 OwnPow Nav : 135 OppPow Nav : 331
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.21 0.20 Ratio Nav/NavCore: 0.35 0.20 Reg Count: 92 > 252
2:26:49 PM  (Reporting)  Theater: 435 Theater_Western_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 222 OppPow Nav : 355
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.53 0.77 Reg Count: 62 > 202
2:26:49 PM  (Reporting)  Theater: 436 Theater_Southern_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 72 OppPow Nav : 226
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.27 0.27 Reg Count: 106 > 219
2:26:49 PM  (Reporting)  Theater: 437 Theater_Central_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 117 OppPow Nav : 94
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 1.06 5.00 Reg Count: 32 > 70
2:26:49 PM  (Reporting)  Theater: 438 Theater_Eastern_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 42 > 123
2:26:49 PM  (Reporting)  Theater: 439 Theater_North_Atlantic AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 25 > 63
2:26:49 PM  (Reporting)  Theater: 440 Theater_Northwestern_African_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 32 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 6 > 29
2:26:49 PM  (Reporting)  _FIT_ Ended AIInitTheaters 2761 ms
2:26:49 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:26:49 PM  (Reporting)  EcoBase 359
2:26:49 PM  (Reporting)  Resources Levels Prussia EcoBase 359 AtWar: yes AtWarThreat: no At PeaceThreat: no
2:26:49 PM  (Reporting)  Money Availability Very High Stock 18531 Expected 718 Balance 350
2:26:49 PM  (Reporting)  Capital Availability Average Stock 1448 Expected 1077 Balance -5
2:26:49 PM  (Reporting)  Steel Availability Very High Stock 695 Expected 108 Balance 41
2:26:49 PM  (Reporting)  Coal Availability Very High Stock 762 Expected 144 Balance -105
2:26:49 PM  (Reporting)  Supply Availability Very High Stock 45 Expected 7 Balance 12
2:26:49 PM  (Reporting)  Ammunition Availability Very High Stock 35 Expected 7 Balance -2
2:26:49 PM  (Reporting)  Prestige Availability Very High Stock 2380 Expected 0 Balance 4
2:26:49 PM  (Reporting)  Rail Pool Availability Very Low Stock 127 Expected 269 Balance -65
2:26:49 PM  (Reporting)  River Pool Availability Very Low Stock 36 Expected 180 Balance 0
2:26:49 PM  (Reporting)  Morale Availability Very High Stock 113 Expected 0 Balance 0
2:26:49 PM  (Reporting)  Conscripts Availability High Stock 615 Expected 180 Balance -15
2:26:49 PM  (Reporting)  Diplomat Availability Very High Stock 10 Expected 0 Balance 0
2:26:49 PM  (Reporting)  Officers Availability Low Stock 44 Expected 36 Balance -2
2:26:49 PM  (Reporting)  Iron Availability Plentiful Stock 672 Expected 18 Balance 13
2:26:49 PM  (Reporting)  Minerals Availability Very High Stock 304 Expected 18 Balance -4
2:26:49 PM  (Reporting)  Nitrates Availability Plentiful Stock 280 Expected 18 Balance 6
2:26:49 PM  (Reporting)  Cereals Availability Plentiful Stock 158 Expected 25 Balance 18
2:26:49 PM  (Reporting)  Rice Availability Very Low Stock 7 Expected 18 Balance -2
2:26:49 PM  (Reporting)  Fish Availability Plentiful Stock 133 Expected 25 Balance 22
2:26:49 PM  (Reporting)  Tropical Fruits Availability Very Low Stock 5 Expected 18 Balance -2
2:26:49 PM  (Reporting)  Cattle Availability Plentiful Stock 120 Expected 25 Balance 7
2:26:49 PM  (Reporting)  Fruits Availability Very High Stock 64 Expected 18 Balance -4
2:26:49 PM  (Reporting)  Sugar Availability Very Low Stock 6 Expected 18 Balance -2
2:26:49 PM  (Reporting)  Preserved Food Availability Plentiful Stock 117 Expected 18 Balance -27
2:26:49 PM  (Reporting)  Cotton/Wool Availability Plentiful Stock 139 Expected 18 Balance 3
2:26:49 PM  (Reporting)  Tea Availability Very Low Stock 9 Expected 18 Balance -3
2:26:49 PM  (Reporting)  Coffee Availability Very Low Stock 4 Expected 18 Balance -1
2:26:49 PM  (Reporting)  Wood Availability Plentiful Stock 296 Expected 18 Balance 14
2:26:49 PM  (Reporting)  Dyes Availability Plentiful Stock 644 Expected 18 Balance 18
2:26:49 PM  (Reporting)  Tobacco Availability Low Stock 16 Expected 18 Balance -5
2:26:49 PM  (Reporting)  Petroleum Availability Very Low Stock 1 Expected 0 Balance -1
2:26:49 PM  (Reporting)  Rum Availability Average Stock 1 Expected 25 Balance 0
2:26:49 PM  (Reporting)  Wines Availability Plentiful Stock 174 Expected 25 Balance 1
2:26:49 PM  (Reporting)  Chemicals Availability Plentiful Stock 630 Expected 18 Balance 12
2:26:49 PM  (Reporting)  Manufactured Goods Availability Average Stock 166 Expected 108 Balance 35
2:26:49 PM  (Reporting)  Textile Availability Plentiful Stock 129 Expected 25 Balance 5
2:26:49 PM  (Reporting)  Mechanical Parts Availability Plentiful Stock 691 Expected 18 Balance 47
2:26:49 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 18 Balance 0
2:26:49 PM  (Reporting)  Silk Availability Low Stock 1 Expected 18 Balance 0
2:26:49 PM  (Reporting)  Opium Availability Very Low Stock 9 Expected 18 Balance -3
2:26:49 PM  (Reporting)  Luxury Goods Availability Low Stock 13 Expected 25 Balance 4
2:26:49 PM  (Reporting)  Gold Availability Very Low Stock 5 Expected 18 Balance -3
2:26:49 PM  (Reporting)  Gems Availability Low Stock 1 Expected 18 Balance 0
2:26:49 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 18 Balance 0
2:26:49 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 18 Balance 0
2:26:49 PM  (Reporting)  _IAE_ Prussia Global Military Usage: 52 %
2:26:49 PM  (Reporting)  _IAE_ Prussia Money Stock 18531 Expenses 44 Availability Very High Mil Spend 4658 Civ Spend 2867
2:26:49 PM  (Reporting)  _IAE_ Prussia Capital Stock 1448 Expenses 507 Availability Average Mil Spend 49 Civ Spend 180
2:26:49 PM  (Reporting)  _IAE_ Prussia Steel Stock 695 Expenses 8 Availability Very High Mil Spend 191 Civ Spend 95
2:26:49 PM  (Reporting)  _IAE_ Prussia Coal Stock 762 Expenses 113 Availability Very High Mil Spend 124 Civ Spend 115
2:26:49 PM  (Reporting)  _IAE_ Prussia Supply Stock 45 Expenses 11 Availability Very High Mil Spend 17 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Prussia Ammunition Stock 35 Expenses 9 Availability Very High Mil Spend 10 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Prussia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Prussia Prestige Stock 2380 Expenses 0 Availability Very High Mil Spend 496 Civ Spend 457
2:26:49 PM  (Reporting)  _IAE_ Prussia Rail Pool Stock 127 Expenses 65 Availability Very Low Mil Spend 2 Civ Spend 1
2:26:49 PM  (Reporting)  _IAE_ Prussia River Pool Stock 36 Expenses 0 Availability Very Low Mil Spend 2 Civ Spend 2
2:26:49 PM  (Reporting)  _IAE_ Prussia Morale Stock 113 Expenses 0 Availability Very High Mil Spend 47 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Prussia Conscripts Stock 615 Expenses 15 Availability High Mil Spend 200 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Prussia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Prussia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Prussia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Prussia Diplomat Stock 10 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 2
2:26:49 PM  (Reporting)  _IAE_ Prussia Officers Stock 44 Expenses 2 Availability Low Mil Spend 7 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Prussia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Prussia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Prussia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Prussia Iron Stock 672 Expenses 29 Availability Plentiful Mil Spend 0 Civ Spend 280
2:26:49 PM  (Reporting)  _IAE_ Prussia Minerals Stock 304 Expenses 19 Availability Very High Mil Spend 59 Civ Spend 54
2:26:49 PM  (Reporting)  _IAE_ Prussia Nitrates Stock 280 Expenses 7 Availability Plentiful Mil Spend 0 Civ Spend 119
2:26:49 PM  (Reporting)  _IAE_ Prussia Cereals Stock 158 Expenses 22 Availability Plentiful Mil Spend 0 Civ Spend 62
2:26:49 PM  (Reporting)  _IAE_ Prussia Rice Stock 7 Expenses 2 Availability Very Low Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Prussia Fish Stock 133 Expenses 25 Availability Plentiful Mil Spend 0 Civ Spend 51
2:26:49 PM  (Reporting)  _IAE_ Prussia Tropical Fruits Stock 5 Expenses 2 Availability Very Low Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Prussia Cattle Stock 120 Expenses 25 Availability Plentiful Mil Spend 0 Civ Spend 42
2:26:49 PM  (Reporting)  _IAE_ Prussia Fruits Stock 64 Expenses 20 Availability Very High Mil Spend 0 Civ Spend 16
2:26:49 PM  (Reporting)  _IAE_ Prussia Sugar Stock 6 Expenses 2 Availability Very Low Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Prussia Preserved Food Stock 117 Expenses 27 Availability Plentiful Mil Spend 0 Civ Spend 33
2:26:49 PM  (Reporting)  _IAE_ Prussia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Prussia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Prussia Cotton/Wool Stock 139 Expenses 14 Availability Plentiful Mil Spend 0 Civ Spend 54
2:26:49 PM  (Reporting)  _IAE_ Prussia Tea Stock 9 Expenses 3 Availability Very Low Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Prussia Coffee Stock 4 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Prussia Wood Stock 296 Expenses 29 Availability Plentiful Mil Spend 0 Civ Spend 119
2:26:49 PM  (Reporting)  _IAE_ Prussia Dyes Stock 644 Expenses 14 Availability Plentiful Mil Spend 0 Civ Spend 276
2:26:49 PM  (Reporting)  _IAE_ Prussia Tobacco Stock 16 Expenses 5 Availability Low Mil Spend 0 Civ Spend 1
2:26:49 PM  (Reporting)  _IAE_ Prussia Petroleum Stock 1 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Prussia Rum Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Prussia Wines Stock 174 Expenses 15 Availability Plentiful Mil Spend 0 Civ Spend 69
2:26:49 PM  (Reporting)  _IAE_ Prussia Chemicals Stock 630 Expenses 6 Availability Plentiful Mil Spend 0 Civ Spend 272
2:26:49 PM  (Reporting)  _IAE_ Prussia Manufactured Goods Stock 166 Expenses 30 Availability Average Mil Spend 28 Civ Spend 11
2:26:49 PM  (Reporting)  _IAE_ Prussia Textile Stock 129 Expenses 22 Availability Plentiful Mil Spend 0 Civ Spend 47
2:26:49 PM  (Reporting)  _IAE_ Prussia Mechanical Parts Stock 691 Expenses 15 Availability Plentiful Mil Spend 0 Civ Spend 302
2:26:49 PM  (Reporting)  _IAE_ Prussia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Prussia Silk Stock 1 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Prussia Opium Stock 9 Expenses 3 Availability Very Low Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Prussia Luxury Goods Stock 13 Expenses 6 Availability Low Mil Spend 0 Civ Spend 1
2:26:49 PM  (Reporting)  _IAE_ Prussia Gold Stock 5 Expenses 3 Availability Very Low Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Prussia Gems Stock 1 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Prussia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Prussia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  Ended InitializeAdvancedEconomics 780 ms
2:26:49 PM  (Reporting)    1059496 Train-Abteilung 11 Agenda Kept Agenda: Prep. Amphibious, Value: 200, Region: 138 Ostpreussen EndTurn 2510
2:26:49 PM  (Reporting)    1059037 Train-Abteilung 8 Agenda Kept Agenda: Prep. Amphibious, Value: 200, Region: 138 Ostpreussen EndTurn 2509
2:26:49 PM  (Reporting)    1058133 Train-Abteilung 18 Agenda Kept Agenda: Prep. Amphibious, Value: 200, Region: 138 Ostpreussen EndTurn 2507
2:26:49 PM  (Reporting)    1056748 Train-Abteilung 17 Agenda Kept Agenda: Prep. Amphibious, Value: 200, Region: 138 Ostpreussen EndTurn 2504
2:26:49 PM  (Reporting)    1047143 Train-Abteilung 4 Agenda Kept Agenda: Prep. Amphibious, Value: 200, Region: 138 Ostpreussen EndTurn 2510
2:26:49 PM  (Reporting)    1058139 Landwehr-Inspektion 2 Agenda Kept Agenda: Prep. Amphibious, Value: 400, Region: 138 Ostpreussen EndTurn 2508
2:26:49 PM  (Reporting)    1052797 Landwehr-Inspektion 5 Agenda Kept Agenda: Prep. Amphibious, Value: 400, Region: 138 Ostpreussen EndTurn 2510
2:26:49 PM  (Reporting)    1055819 4. Exploration Agenda Kept Agenda: Prep. Amphibious, Value: 200, Region: 138 Ostpreussen EndTurn 2505
2:26:49 PM  (Reporting)    1043671 8. Feld-Brigade Agenda Kept Agenda: Prep. Amphibious, Value: 200, Region: 138 Ostpreussen EndTurn 2510
2:26:49 PM  (Reporting)    1058131 Lw.Bezirk.Kdo. 1 Agenda Kept Agenda: Prep. Amphibious, Value: 400, Region: 138 Ostpreussen EndTurn 2508
2:26:49 PM  (Reporting)    1057758 4. Lw.-Kav.-Brigade Agenda Kept Agenda: Prep. Amphibious, Value: 200, Region: 138 Ostpreussen EndTurn 2506
2:26:49 PM  (Reporting)    1056750 1. Lw.-Kav.-Brigade Agenda Kept Agenda: Prep. Amphibious, Value: 200, Region: 138 Ostpreussen EndTurn 2504
2:26:49 PM  (Reporting)    1054142 4. Landwehr-Brigade Agenda Kept Agenda: Prep. Amphibious, Value: 200, Region: 138 Ostpreussen EndTurn 2508
2:26:49 PM  (Reporting)    1050681 3. Landwehr-Brigade Agenda Kept Agenda: Prep. Amphibious, Value: 200, Region: 138 Ostpreussen EndTurn 2504
2:26:49 PM  (Reporting)    1045728 2. Landwehr-Brigade Agenda Kept Agenda: Prep. Amphibious, Value: 200, Region: 138 Ostpreussen EndTurn 2510
2:26:49 PM  (Reporting)    1055297 10. Feld-Brigade Agenda Kept Agenda: Prep. Amphibious, Value: 200, Region: 138 Ostpreussen EndTurn 2507
2:26:49 PM  (Reporting)    1042173 7. Feld-Brigade Agenda Kept Agenda: Prep. Amphibious, Value: 200, Region: 138 Ostpreussen EndTurn 2510
2:26:49 PM  (Reporting)    1035789 1. Brigade Agenda Kept Agenda: Prep. Amphibious, Value: 200, Region: 138 Ostpreussen EndTurn 2510
2:26:49 PM  (Reporting)    1050427 4. Feld-Brigade Agenda Kept Agenda: Prep. Amphibious, Value: 200, Region: 138 Ostpreussen EndTurn 2505
2:26:49 PM  (Reporting)    1044010 2. Feld-Brigade Agenda Kept Agenda: Prep. Amphibious, Value: 200, Region: 138 Ostpreussen EndTurn 2510
2:26:49 PM  (Reporting)    1052312 Landwehr-Inspektion 3 Agenda Kept Agenda: Prep. Amphibious, Value: 400, Region: 138 Ostpreussen EndTurn 2510
2:26:49 PM  (Reporting)    1033932 12. Truppe Agenda Kept Agenda: Prep. Amphibious, Value: 200, Region: 138 Ostpreussen EndTurn 2510
2:26:49 PM  (Reporting)    1047144 13. Truppe Agenda Kept Agenda: Prep. Amphibious, Value: 200, Region: 138 Ostpreussen EndTurn 2510
2:26:49 PM  (Reporting)    1048215 5. Feld-Brigade Agenda Kept Agenda: Prep. Amphibious, Value: 200, Region: 138 Ostpreussen EndTurn 2510
2:26:49 PM  (Reporting)    1043574 3. Feld-Brigade Agenda Kept Agenda: Prep. Amphibious, Value: 200, Region: 138 Ostpreussen EndTurn 2509
2:26:49 PM  (Reporting)    1059033 3. Flotte Agenda Kept Agenda: Amphib. Operation, Value: 15600, Region: 2229 Strait of Dover EndTurn 2507
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 3340
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Russia Ordered Value: 3240
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 3140
2:26:49 PM  (Reporting)  Theater Prevalences Theater_West_Africa Ordered Value: 2800
2:26:49 PM  (Reporting)  Theater Prevalences Theater_China Ordered Value: 2500
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 2220
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2100
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Indonesia Ordered Value: 1900
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Japan Ordered Value: 1800
2:26:49 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 1800
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 1622
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Eastern_USA Ordered Value: 1600
2:26:49 PM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 1600
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Mexico Ordered Value: 1200
2:26:49 PM  (Reporting)  Theater Prevalences Theater_South_Africa Ordered Value: 1200
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Southwest_Africa Ordered Value: 1100
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Andes Ordered Value: 1000
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Central_USA Ordered Value: 1000
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Central_Africa Ordered Value: 1000
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Indochina Ordered Value: 900
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Southern_Latin_America Ordered Value: 800
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Central_America Ordered Value: 800
2:26:49 PM  (Reporting)  Theater Prevalences Theater_East_Africa Ordered Value: 800
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Brazil Ordered Value: 700
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Caribbean Ordered Value: 700
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Northeastern_Asia Ordered Value: 700
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Southern_USA Ordered Value: 600
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Southeast_Asia Ordered Value: 600
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Poland Ordered Value: 540
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Northern_Latin_America Ordered Value: 500
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Pacific Ordered Value: 500
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Sahara Ordered Value: 500
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Australia Ordered Value: 400
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Nile Ordered Value: 400
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 320
2:26:49 PM  (Reporting)  Theater Prevalences Theater_South_Pacific Ordered Value: 300
2:26:49 PM  (Reporting)  Theater Prevalences Theater_New_Zealand Ordered Value: 200
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Northwestern_African_Seas Ordered Value: 100
2:26:49 PM  (Reporting)  Theater Prevalences Theater_North_Atlantic Ordered Value: 100
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Eastern_Pacific Ordered Value: 100
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Central_Pacific Ordered Value: 100
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Southern_Pacific Ordered Value: 100
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Western_Pacific Ordered Value: 100
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Indian_Ocean Ordered Value: 100
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Southwestern_African_Seas Ordered Value: 100
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Southeastern_American_Seas Ordered Value: 100
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Central_American_Seas Ordered Value: 100
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Northeastern_American_Seas Ordered Value: 100
2:26:49 PM  (Reporting)  Theater Prevalences Theater_European_Seas Ordered Value: 100
2:26:49 PM  (Reporting)  Theater Prevalences Theater_North_European_Seas Ordered Value: 100
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Eastern_Siberia Ordered Value: 100
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Atlantic Ordered Value: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 372 Theater_Germany (Land)
2:26:49 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 11336 Overall power (enemies): 103 Ratio: 5.00
2:26:49 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2814
2:26:49 PM  (Reporting)  Making Naval Values Map: 372 Germany LAND Overall power(self): 1 Overall power (enemies): 0 Nav Ratio: 0.85
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 377 Theater_Russia (Land)
2:26:49 PM  (Reporting)  Making Land Theater Map: Theater_Russia Overall power(self): 1471 Overall power (enemies): 0 Ratio: 5.00
2:26:49 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:26:49 PM  (Reporting)  Making Naval Values Map: 377 Russia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 374 Theater_Scandinavia (Land)
2:26:49 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 652 Overall power (enemies): 229 Ratio: 2.42
2:26:49 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  209
2:26:49 PM  (Reporting)  Making Naval Values Map: 374 Scandinavia LAND Overall power(self): 31 Overall power (enemies): 26 Nav Ratio: 1.01
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 383 Theater_West_Africa (Land)
2:26:49 PM  (Reporting)  Making Land Theater Map: Theater_West_Africa Overall power(self): 18 Overall power (enemies): 54 Ratio: 0.28
2:26:49 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  779
2:26:49 PM  (Reporting)  Making Naval Values Map: 383 West Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 406 Theater_China (Land)
2:26:49 PM  (Reporting)  Making Land Theater Map: Theater_China Overall power(self): 0 Overall power (enemies): 18 Ratio: 0.20
2:26:49 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  88
2:26:49 PM  (Reporting)  Making Naval Values Map: 406 China LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 373 Theater_Austria (Land)
2:26:49 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 7536 Overall power (enemies): 0 Ratio: 5.00
2:26:49 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:26:49 PM  (Reporting)  Making Naval Values Map: 373 Austria LAND Overall power(self): 286 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 375 Theater_Balkans (Land)
2:26:49 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 2242 Overall power (enemies): 0 Ratio: 5.00
2:26:49 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:26:49 PM  (Reporting)  Making Naval Values Map: 375 Balkans LAND Overall power(self): 229 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 407 Theater_Indonesia (Land)
2:26:49 PM  (Reporting)  Making Land Theater Map: Theater_Indonesia Overall power(self): 145 Overall power (enemies): 463 Ratio: 0.27
2:26:49 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1041
2:26:49 PM  (Reporting)  Making Naval Values Map: 407 Indonesia LAND Overall power(self): 0 Overall power (enemies): 196 Nav Ratio: 0.20
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 405 Theater_Japan (Land)
2:26:49 PM  (Reporting)  Making Land Theater Map: Theater_Japan Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:26:49 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  168
2:26:49 PM  (Reporting)  Making Naval Values Map: 405 Japan LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 368 Theater_France (Land)
2:26:49 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 75 Overall power (enemies): 0 Ratio: 5.00
2:26:49 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:26:49 PM  (Reporting)  Making Naval Values Map: 368 France LAND Overall power(self): 0 Overall power (enemies): 11 Nav Ratio: 0.20
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 371 Theater_Low_Countries (Land)
2:26:49 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 3985 Overall power (enemies): 981 Ratio: 3.45
2:26:49 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  4715
2:26:49 PM  (Reporting)  Making Naval Values Map: 371 Low Countries LAND Overall power(self): 0 Overall power (enemies): 11 Nav Ratio: 0.20
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 415 Theater_Eastern_USA (Land)
2:26:49 PM  (Reporting)  Making Land Theater Map: Theater_Eastern_USA Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:26:49 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:26:49 PM  (Reporting)  Making Naval Values Map: 415 Eastern USA LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 366 Theater_British_Isles (Land)
2:26:49 PM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:26:49 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:26:49 PM  (Reporting)  Making Naval Values Map: 366 British Isles LAND Overall power(self): 0 Overall power (enemies): 11 Nav Ratio: 0.20
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 419 Theater_Mexico (Land)
2:26:49 PM  (Reporting)  Making Land Theater Map: Theater_Mexico Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:26:49 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:26:49 PM  (Reporting)  Making Naval Values Map: 419 Mexico LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 389 Theater_South_Africa (Land)
2:26:49 PM  (Reporting)  Making Land Theater Map: Theater_South_Africa Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:26:49 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  136
2:26:49 PM  (Reporting)  Making Naval Values Map: 389 South Africa LAND Overall power(self): 24 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 388 Theater_Southwest_Africa (Land)
2:26:49 PM  (Reporting)  Making Land Theater Map: Theater_Southwest_Africa Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:26:49 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1516
2:26:49 PM  (Reporting)  Making Naval Values Map: 388 Southwest Africa LAND Overall power(self): 24 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 423 Theater_Andes (Land)
2:26:49 PM  (Reporting)  Making Land Theater Map: Theater_Andes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:26:49 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:26:49 PM  (Reporting)  Making Naval Values Map: 423 Andes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 416 Theater_Central_USA (Land)
2:26:49 PM  (Reporting)  Making Land Theater Map: Theater_Central_USA Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:26:49 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  472
2:26:49 PM  (Reporting)  Making Naval Values Map: 416 Central USA LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 385 Theater_Central_Africa (Land)
2:26:49 PM  (Reporting)  Making Land Theater Map: Theater_Central_Africa Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:26:49 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  600
2:26:49 PM  (Reporting)  Making Naval Values Map: 385 Central Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 402 Theater_Indochina (Land)
2:26:49 PM  (Reporting)  Making Land Theater Map: Theater_Indochina Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:26:49 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1200
2:26:49 PM  (Reporting)  Making Naval Values Map: 402 Indochina LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 424 Theater_Southern_Latin_America (Land)
2:26:49 PM  (Reporting)  Making Land Theater Map: Theater_Southern_Latin_America Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:26:49 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:26:49 PM  (Reporting)  Making Naval Values Map: 424 Southern Latin America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 420 Theater_Central_America (Land)
2:26:49 PM  (Reporting)  Making Land Theater Map: Theater_Central_America Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:26:49 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  40
2:26:49 PM  (Reporting)  Making Naval Values Map: 420 Central America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 387 Theater_East_Africa (Land)
2:26:49 PM  (Reporting)  Making Land Theater Map: Theater_East_Africa Overall power(self): 0 Overall power (enemies): 90 Ratio: 0.20
2:26:49 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1968
2:26:49 PM  (Reporting)  Making Naval Values Map: 387 East Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 425 Theater_Brazil (Land)
2:26:49 PM  (Reporting)  Making Land Theater Map: Theater_Brazil Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:26:49 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:26:49 PM  (Reporting)  Making Naval Values Map: 425 Brazil LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 421 Theater_Caribbean (Land)
2:26:49 PM  (Reporting)  Making Land Theater Map: Theater_Caribbean Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:26:49 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  8
2:26:49 PM  (Reporting)  Making Naval Values Map: 421 Caribbean LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 404 Theater_Northeastern_Asia (Land)
2:26:49 PM  (Reporting)  Making Land Theater Map: Theater_Northeastern_Asia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:26:49 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  664
2:26:49 PM  (Reporting)  Making Naval Values Map: 404 Northeastern Asia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 417 Theater_Southern_USA (Land)
2:26:49 PM  (Reporting)  Making Land Theater Map: Theater_Southern_USA Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:26:49 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  120
2:26:49 PM  (Reporting)  Making Naval Values Map: 417 Southern USA LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 403 Theater_Southeast_Asia (Land)
2:26:49 PM  (Reporting)  Making Land Theater Map: Theater_Southeast_Asia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:26:49 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  72
2:26:49 PM  (Reporting)  Making Naval Values Map: 403 Southeast Asia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 376 Theater_Poland (Land)
2:26:49 PM  (Reporting)  Making Land Theater Map: Theater_Poland Overall power(self): 4865 Overall power (enemies): 0 Ratio: 5.00
2:26:49 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:26:49 PM  (Reporting)  Making Naval Values Map: 376 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 422 Theater_Northern_Latin_America (Land)
2:26:49 PM  (Reporting)  Making Land Theater Map: Theater_Northern_Latin_America Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:26:49 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  24
2:26:49 PM  (Reporting)  Making Naval Values Map: 422 Northern Latin America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 411 Theater_Pacific (Land)
2:26:49 PM  (Reporting)  Making Land Theater Map: Theater_Pacific Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:26:49 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  8
2:26:49 PM  (Reporting)  Making Naval Values Map: 411 Pacific LAND Overall power(self): 0 Overall power (enemies): 94 Nav Ratio: 0.20
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 381 Theater_Sahara (Land)
2:26:49 PM  (Reporting)  Making Land Theater Map: Theater_Sahara Overall power(self): 0 Overall power (enemies): 51 Ratio: 0.20
2:26:49 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  392
2:26:49 PM  (Reporting)  Making Naval Values Map: 381 Sahara LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 409 Theater_Australia (Land)
2:26:49 PM  (Reporting)  Making Land Theater Map: Theater_Australia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:26:49 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:26:49 PM  (Reporting)  Making Naval Values Map: 409 Australia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 384 Theater_Nile (Land)
2:26:49 PM  (Reporting)  Making Land Theater Map: Theater_Nile Overall power(self): 0 Overall power (enemies): 197 Ratio: 0.20
2:26:49 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  776
2:26:49 PM  (Reporting)  Making Naval Values Map: 384 Nile LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 370 Theater_Alpes (Land)
2:26:49 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 1079 Overall power (enemies): 0 Ratio: 5.00
2:26:49 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:26:49 PM  (Reporting)  Making Naval Values Map: 370 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 408 Theater_South_Pacific (Land)
2:26:49 PM  (Reporting)  Making Land Theater Map: Theater_South_Pacific Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:26:49 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  96
2:26:49 PM  (Reporting)  Making Naval Values Map: 408 South Pacific LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 410 Theater_New_Zealand (Land)
2:26:49 PM  (Reporting)  Making Land Theater Map: Theater_New_Zealand Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:26:49 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:26:49 PM  (Reporting)  Making Naval Values Map: 410 New Zealand LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 440 Theater_Northwestern_African_Seas (Nav)
2:26:49 PM  (Reporting)  Making Naval Values Map: 440 Northwestern African Seas NAV Overall power(self): 32 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 439 Theater_North_Atlantic (Nav)
2:26:49 PM  (Reporting)  Making Naval Values Map: 439 North Atlantic NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 438 Theater_Eastern_Pacific (Nav)
2:26:49 PM  (Reporting)  Making Naval Values Map: 438 Eastern Pacific NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 437 Theater_Central_Pacific (Nav)
2:26:49 PM  (Reporting)  Making Naval Values Map: 437 Central Pacific NAV Overall power(self): 117 Overall power (enemies): 94 Nav Ratio: 1.06
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 436 Theater_Southern_Pacific (Nav)
2:26:49 PM  (Reporting)  Making Naval Values Map: 436 Southern Pacific NAV Overall power(self): 72 Overall power (enemies): 226 Nav Ratio: 0.27
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 435 Theater_Western_Pacific (Nav)
2:26:49 PM  (Reporting)  Making Naval Values Map: 435 Western Pacific NAV Overall power(self): 222 Overall power (enemies): 355 Nav Ratio: 0.53
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 434 Theater_Indian_Ocean (Nav)
2:26:49 PM  (Reporting)  Making Naval Values Map: 434 Indian Ocean NAV Overall power(self): 135 Overall power (enemies): 331 Nav Ratio: 0.35
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 433 Theater_Southwestern_African_Seas (Nav)
2:26:49 PM  (Reporting)  Making Naval Values Map: 433 Southwestern African Seas NAV Overall power(self): 56 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 432 Theater_Southeastern_American_Seas (Nav)
2:26:49 PM  (Reporting)  Making Naval Values Map: 432 Southeastern American Seas NAV Overall power(self): 80 Overall power (enemies): 71 Nav Ratio: 0.96
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 431 Theater_Central_American_Seas (Nav)
2:26:49 PM  (Reporting)  Making Naval Values Map: 431 Central American Seas NAV Overall power(self): 13 Overall power (enemies): 64 Nav Ratio: 0.20
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 430 Theater_Northeastern_American_Seas (Nav)
2:26:49 PM  (Reporting)  Making Naval Values Map: 430 Northeastern American Seas NAV Overall power(self): 47 Overall power (enemies): 201 Nav Ratio: 0.20
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 428 Theater_European_Seas (Nav)
2:26:49 PM  (Reporting)  Making Naval Values Map: 428 European Seas NAV Overall power(self): 111 Overall power (enemies): 170 Nav Ratio: 0.56
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 427 Theater_North_European_Seas (Nav)
2:26:49 PM  (Reporting)  Making Naval Values Map: 427 North European Seas NAV Overall power(self): 367 Overall power (enemies): 277 Nav Ratio: 1.13
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 397 Theater_Eastern_Siberia (Land)
2:26:49 PM  (Reporting)  Making Land Theater Map: Theater_Eastern_Siberia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:26:49 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  544
2:26:49 PM  (Reporting)  Making Naval Values Map: 397 Eastern Siberia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 365 Theater_Atlantic (Land)
2:26:49 PM  (Reporting)  Making Land Theater Map: Theater_Atlantic Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:26:49 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  80
2:26:49 PM  (Reporting)  Making Naval Values Map: 365 Atlantic LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 372 Germany LAND Overall power(self): 1 Overall power (enemies): 0 Nav Ratio: 0.85
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 377 Russia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 374 Scandinavia LAND Overall power(self): 31 Overall power (enemies): 26 Nav Ratio: 1.01
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 383 West Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 406 China LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 373 Austria LAND Overall power(self): 286 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 375 Balkans LAND Overall power(self): 229 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 407 Indonesia LAND Overall power(self): 0 Overall power (enemies): 196 Nav Ratio: 0.20
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 405 Japan LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 368 France LAND Overall power(self): 0 Overall power (enemies): 11 Nav Ratio: 0.20
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 371 Low Countries LAND Overall power(self): 0 Overall power (enemies): 11 Nav Ratio: 0.20
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 415 Eastern USA LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 366 British Isles LAND Overall power(self): 0 Overall power (enemies): 11 Nav Ratio: 0.20
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 419 Mexico LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 389 South Africa LAND Overall power(self): 24 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 388 Southwest Africa LAND Overall power(self): 24 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 423 Andes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 416 Central USA LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 385 Central Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 402 Indochina LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 424 Southern Latin America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 420 Central America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 387 East Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 425 Brazil LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 421 Caribbean LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 404 Northeastern Asia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 417 Southern USA LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 403 Southeast Asia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 376 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 422 Northern Latin America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 411 Pacific LAND Overall power(self): 0 Overall power (enemies): 94 Nav Ratio: 0.20
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 381 Sahara LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 409 Australia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 384 Nile LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 370 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 408 South Pacific LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 410 New Zealand LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 440 Northwestern African Seas NAV Overall power(self): 32 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 439 North Atlantic NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 438 Eastern Pacific NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 437 Central Pacific NAV Overall power(self): 117 Overall power (enemies): 94 Nav Ratio: 1.06
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 436 Southern Pacific NAV Overall power(self): 72 Overall power (enemies): 226 Nav Ratio: 0.27
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 435 Western Pacific NAV Overall power(self): 222 Overall power (enemies): 355 Nav Ratio: 0.53
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 434 Indian Ocean NAV Overall power(self): 135 Overall power (enemies): 331 Nav Ratio: 0.35
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 433 Southwestern African Seas NAV Overall power(self): 56 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 432 Southeastern American Seas NAV Overall power(self): 80 Overall power (enemies): 71 Nav Ratio: 0.96
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 431 Central American Seas NAV Overall power(self): 13 Overall power (enemies): 64 Nav Ratio: 0.20
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 430 Northeastern American Seas NAV Overall power(self): 47 Overall power (enemies): 201 Nav Ratio: 0.20
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 428 European Seas NAV Overall power(self): 111 Overall power (enemies): 170 Nav Ratio: 0.56
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 427 North European Seas NAV Overall power(self): 367 Overall power (enemies): 277 Nav Ratio: 1.13
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 397 Eastern Siberia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 365 Atlantic LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Land Theaters Special Regions ***
2:26:49 PM  (Reporting)  Theater 372 Theater_Germany HQReg: 110 Ruhrgebiet Max pick: Ruhrgebiet Max need: Friesland Max Val: Brandenburg Naval Gathering: 138 Ostpreussen
2:26:49 PM  (Reporting)  Theater 377 Theater_Russia HQReg: 0 North Pole Max pick: North Pole Max need: Lappland Max Val: Masuren Naval Gathering: <None>
2:26:49 PM  (Reporting)  Theater 374 Theater_Scandinavia HQReg: 103 Zeeland Max pick: Skane Max need: Schleswig Max Val: Skane Naval Gathering: <None>
2:26:49 PM  (Reporting)  Theater 383 Theater_West_Africa HQReg: 535 Lome Max pick: Lome Max need: Murzuq Max Val: Lome Naval Gathering: <None>
2:26:49 PM  (Reporting)  Theater 406 Theater_China HQReg: 1246 Lhassa Max pick: Lhassa Max need: Louangphrabang Max Val: Caobang Naval Gathering: <None>
2:26:49 PM  (Reporting)  Theater 373 Theater_Austria HQReg: 156 Kleinpolen Max pick: Kleinpolen Max need: Bayern Max Val: Sachsen Naval Gathering: 151 Istrien
2:26:49 PM  (Reporting)  Theater 375 Theater_Balkans HQReg: 0 North Pole Max pick: North Pole Max need: Bukowina Max Val: Siebenbuergen Naval Gathering: <None>
2:26:49 PM  (Reporting)  Theater 407 Theater_Indonesia HQReg: 1407 Bandung Max pick: Bandung Max need: Aceh Max Val: Bandung Naval Gathering: <None>
2:26:49 PM  (Reporting)  Theater 405 Theater_Japan HQReg: 1190 Okinawa Max pick: Okinawa Max need: Kuriles Max Val: Okinawa Naval Gathering: <None>
2:26:49 PM  (Reporting)  Theater 368 Theater_France HQReg: 0 North Pole Max pick: North Pole Max need: Saarland Max Val: Pfalz Naval Gathering: <None>
2:26:49 PM  (Reporting)  Theater 371 Theater_Low_Countries HQReg: 103 Zeeland Max pick: Zeeland Max need: Friesland Max Val: Zeeland Naval Gathering: 103 Zeeland
2:26:49 PM  (Reporting)  Theater 415 Theater_Eastern_USA HQReg: 0 North Pole Max pick: North Pole Max need: North Pole Max Val: North Pole Naval Gathering: <None>
2:26:49 PM  (Reporting)  Theater 366 Theater_British_Isles HQReg: 0 North Pole Max pick: North Pole Max need: North Pole Max Val: North Pole Naval Gathering: <None>
2:26:49 PM  (Reporting)  Theater 419 Theater_Mexico HQReg: 0 North Pole Max pick: North Pole Max need: Big Bend Max Val: Big Bend Naval Gathering: <None>
2:26:49 PM  (Reporting)  Theater 389 Theater_South_Africa HQReg: 735 Bulawayo Max pick: Bulawayo Max need: Monze Max Val: Angra Naval Gathering: <None>
2:26:49 PM  (Reporting)  Theater 388 Theater_Southwest_Africa HQReg: 696 Luanda Max pick: Luanda Max need: Cabinda Max Val: Luanda Naval Gathering: 740 Angra
2:26:49 PM  (Reporting)  Theater 423 Theater_Andes HQReg: 0 North Pole Max pick: North Pole Max need: North Pole Max Val: North Pole Naval Gathering: <None>
2:26:49 PM  (Reporting)  Theater 416 Theater_Central_USA HQReg: 1728 Northern Missouri Max pick: Northern Missouri Max need: Oklahoma Max Val: Northern Missouri Naval Gathering: <None>
2:26:49 PM  (Reporting)  Theater 385 Theater_Central_Africa HQReg: 596 Duala Max pick: Duala Max need: Timan Max Val: Duala Naval Gathering: <None>
2:26:49 PM  (Reporting)  Theater 402 Theater_Indochina HQReg: 1151 Hanoi Max pick: Hanoi Max need: Kampot Max Val: Hanoi Naval Gathering: <None>
2:26:49 PM  (Reporting)  Theater 424 Theater_Southern_Latin_America HQReg: 0 North Pole Max pick: North Pole Max need: North Pole Max Val: North Pole Naval Gathering: <None>
2:26:49 PM  (Reporting)  Theater 420 Theater_Central_America HQReg: 1831 Puerto Cabezas Max pick: Puerto Cabezas Max need: Puerto Cabezas Max Val: Puerto Cabezas Naval Gathering: <None>
2:26:49 PM  (Reporting)  Theater 387 Theater_East_Africa HQReg: 720 Cabo Delgado Max pick: Cabo Delgado Max need: Mungbere Max Val: Cabo Delgado Naval Gathering: <None>
2:26:49 PM  (Reporting)  Theater 425 Theater_Brazil HQReg: 0 North Pole Max pick: North Pole Max need: Esequibo Max Val: Esequibo Naval Gathering: <None>
2:26:49 PM  (Reporting)  Theater 421 Theater_Caribbean HQReg: 0 North Pole Max pick: North Pole Max need: Curacao Max Val: Curacao Naval Gathering: <None>
2:26:49 PM  (Reporting)  Theater 404 Theater_Northeastern_Asia HQReg: 1166 Seoul Max pick: Seoul Max need: Seoul Max Val: Seoul Naval Gathering: <None>
2:26:49 PM  (Reporting)  Theater 417 Theater_Southern_USA HQReg: 1702 Oklahoma Max pick: Oklahoma Max need: Texas Panhandle Max Val: Oklahoma Naval Gathering: <None>
2:26:49 PM  (Reporting)  Theater 403 Theater_Southeast_Asia HQReg: 1158 Kuala Lumpur Max pick: Kuala Lumpur Max need: Kota Bharu Max Val: Kuala Lumpur Naval Gathering: <None>
2:26:49 PM  (Reporting)  Theater 376 Theater_Poland HQReg: 233 Ostmark Max pick: Ostmark Max need: Oberschlesien Max Val: Oberschlesien Naval Gathering: <None>
2:26:49 PM  (Reporting)  Theater 422 Theater_Northern_Latin_America HQReg: 0 North Pole Max pick: North Pole Max need: Esequibo Max Val: Esequibo Naval Gathering: <None>
2:26:49 PM  (Reporting)  Theater 411 Theater_Pacific HQReg: 0 North Pole Max pick: North Pole Max need: Solomons Max Val: Solomons Naval Gathering: <None>
2:26:49 PM  (Reporting)  Theater 381 Theater_Sahara HQReg: 439 Ifni Max pick: Ifni Max need: Ifni Max Val: Ifni Naval Gathering: <None>
2:26:49 PM  (Reporting)  Theater 409 Theater_Australia HQReg: 0 North Pole Max pick: North Pole Max need: North Pole Max Val: North Pole Naval Gathering: <None>
2:26:49 PM  (Reporting)  Theater 384 Theater_Nile HQReg: 566 Khartum Max pick: Khartum Max need: Kufrah Max Val: Khartum Naval Gathering: <None>
2:26:49 PM  (Reporting)  Theater 370 Theater_Alpes HQReg: 0 North Pole Max pick: North Pole Max need: Baden Max Val: Wuertemberg Naval Gathering: <None>
2:26:49 PM  (Reporting)  Theater 408 Theater_South_Pacific HQReg: 0 North Pole Max pick: North Pole Max need: Sorong Max Val: Sorong Naval Gathering: <None>
2:26:49 PM  (Reporting)  Theater 410 Theater_New_Zealand HQReg: 0 North Pole Max pick: North Pole Max need: North Pole Max Val: North Pole Naval Gathering: <None>
2:26:49 PM  (Reporting)  Theater 397 Theater_Eastern_Siberia HQReg: 994 Pogobi Max pick: Pogobi Max need: Haishenwai Max Val: Pogobi Naval Gathering: <None>
2:26:49 PM  (Reporting)  Theater 365 Theater_Atlantic HQReg: 4 Iceland Max pick: Iceland Max need: Iceland Max Val: Iceland Naval Gathering: <None>
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Final Gather Region for  372 Germany : 140 Masuren
2:26:49 PM  (Reporting)  Final Gather Region for  373 Austria : 140 Masuren
2:26:49 PM  (Reporting)  Final Gather Region for  375 Balkans : 140 Masuren
2:26:49 PM  (Reporting)  Final Gather Region for  376 Poland : 140 Masuren
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Ended InitAndDumpData Prussia 1434 ms
2:26:49 PM  (Reporting)  *** Faction-wide algorithms ***
2:26:49 PM  (Reporting)  Ended BuildReplacements 8 ms
2:26:49 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
2:26:49 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Prussia Money level is 5 (0 = None, 6 = Plentiful) Levels: Corporate 3 Excise 3 Tariff 3 Census 1 Income 3 Maritime 2 Percentages: Corporate 19 % Excise 109 % Tariff 109 % Census 4 % Income 0 % Maritime 9 %
2:26:49 PM  (Reporting)  Ended HandleAdvancedFinances 33 ms
2:26:49 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
2:26:49 PM  (Reporting)  _HAC_ Deleting for dynamism Ammunition in Cheasapeake Amount 9
2:26:49 PM  (Reporting)  _HAC_ Deleting for dynamism Fruits in Cheasapeake Amount 11
2:26:49 PM  (Reporting)  _HAC_ Identify Resources Need Prussia 13 resources are needed 9 resources in surplus.
2:26:49 PM  (Reporting)  _HAC_ Want to Buy 2 Tropical Fruits
2:26:49 PM  (Reporting)  _HAC_ Want to Buy 1 Sugar
2:26:49 PM  (Reporting)  _HAC_ Want to Buy 10 Tea
2:26:49 PM  (Reporting)  _HAC_ Want to Buy 1 Opium
2:26:49 PM  (Reporting)  _HAC_ Want to Buy 4 Gold
2:26:49 PM  (Reporting)  _HAC_ Want to Buy 7 Automobile
2:26:49 PM  (Reporting)  _HAC_ Want to Buy 6 Aviation
2:26:49 PM  (Reporting)  _HAC_ Want to Buy 11 Silk
2:26:49 PM  (Reporting)  AddNewTrades Prussia Added 1 buy request of Silk in area Cheasapeake
2:26:49 PM  (Reporting)  _HAC_ Want to Buy 9 Luxury Goods
2:26:49 PM  (Reporting)  _HAC_ Want to Buy 6 Gems
2:26:49 PM  (Reporting)  AddNewTrades Prussia Added 5 buy request of Gems in area South Brazil
2:26:49 PM  (Reporting)  _HAC_ Want to Buy 5 Rum
2:26:49 PM  (Reporting)  AddNewTrades Prussia Added 5 buy request of Rum in area South Brazil
2:26:49 PM  (Reporting)  _HAC_ Want to Buy 1 Ammunition
2:26:49 PM  (Reporting)  AddNewTrades Prussia Added 1 buy request of Ammunition in area Cheasapeake
2:26:49 PM  (Reporting)  Sell surplus Prussia Added 5 sell proposal of Coal in area North Germany
2:26:49 PM  (Reporting)  Sell surplus Prussia Added 5 sell proposal of Minerals in area North Germany
2:26:49 PM  (Reporting)  Sell surplus Prussia Added 8 sell proposal of Iron in area North Germany
2:26:49 PM  (Reporting)  Sell surplus Prussia Added 2 sell proposal of Nitrates in area North Germany
2:26:49 PM  (Reporting)  Sell surplus Prussia Added 11 sell proposal of Preserved Food in area North Germany
2:26:49 PM  (Reporting)  Sell surplus Prussia Added 1 sell proposal of Cotton/Wool in area North Germany
2:26:49 PM  (Reporting)  Sell surplus Prussia Added 3 sell proposal of Wood in area North Germany
2:26:49 PM  (Reporting)  Sell surplus Prussia Added 6 sell proposal of Dyes in area North Germany
2:26:49 PM  (Reporting)  Sell surplus Prussia Added 4 sell proposal of Chemicals in area North Germany
2:26:49 PM  (Reporting)  Ended HandleAdvancedCommerce 34 ms
2:26:49 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000003 Prussia
2:26:49 PM  (Reporting)  Sending proposal: *we can*
2:26:49 PM  (Reporting)  Checking wars, we have 2 underway
2:26:49 PM  (Reporting)  In the war vs 1000020 Netherlands WS is 84 waiting for loser to propose instead, skipping eval.
2:26:49 PM  (Reporting)  In the war vs 1000030 Sweden WS is 1 waiting for loser to propose instead, skipping eval.
2:26:49 PM  (Reporting)  *** Checking new proposals ***
2:26:49 PM  (Reporting)  Proposing to 1000030 Sweden
2:26:49 PM  (Reporting)  Checking 11 Offer Peace
2:26:49 PM  (Reporting)  Proposing to 1000004 Austria
2:26:49 PM  (Reporting)  Proposing to 1000002 France
2:26:49 PM  (Reporting)  Checking 20 Request Supply Right
2:26:49 PM  (Reporting)  Still checking 20 Request Supply Right
2:26:49 PM  (Reporting)  Item is a Various entry, chance 0
2:26:49 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Request Supply Right toward France chance 0
2:26:49 PM  (Reporting)  Proposing to 1000021 Holstein
2:26:49 PM  (Reporting)  Checking 4 Offer Defensive Treaty
2:26:49 PM  (Reporting)  Still checking 4 Offer Defensive Treaty
2:26:49 PM  (Reporting)  Item is a Various entry, chance -8
2:26:49 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Offer Defensive Treaty toward Holstein chance -8
2:26:49 PM  (Reporting)  Ended HandleAdvancedDiplomacy 33 ms
2:26:49 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
2:26:49 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:26:49 PM  (Reporting)  Steel Level 6 Amount 695
2:26:49 PM  (Reporting)  Money Level 6 Amount 18531
2:26:49 PM  (Reporting)  Conscripts Level 6 Amount 615
2:26:49 PM  (Reporting)  _BNU Buying Unit Siege Artillery Regiment Family ID Heavy Artillery Area Germany
2:26:49 PM  (Reporting)  _BNU Buying Unit Field Hospital Family ID Service Asset Area Germany
2:26:49 PM  (Reporting)  Ended BuildNewUnits Bought: 2 125 ms
2:26:49 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
2:26:49 PM  (Reporting)  _MFC_ Merging 1059904 Kormoran into 1059035 1. Transportdivision
2:26:49 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1059035 6. Flotte
2:26:49 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015596 1. Aufklrungsgruppe
2:26:49 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1020602 Neptun Schiffwert Handel GMBH
2:26:49 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1034290 2. Flotte
2:26:49 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1043569 Hansa Handel GMBH
2:26:49 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1034789 Hapag Handel GMBH
2:26:49 PM  (Reporting)  _MFC_ Transport Fleet created (Segment II): 1060375 Kormoran 1 units in region 740 Angra from 1059035 6. Flotte
2:26:49 PM  (Reporting)  Ended ManageFleetsComposition 828 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating CallFleet (_CLF_)
2:26:49 PM  (Reporting)  1059659 9. Truppe, 103 Zeeland, Pow:206, Count: 5(l 0/L 5/S 0) is calling fleet this turn.
2:26:49 PM  (Reporting)  1047660 Wilhelm Armee, 103 Zeeland, Pow:760, Count: 16(l 1/L 3/S 12) is calling fleet this turn.
2:26:49 PM  (Reporting)  1059496 Train-Abteilung 11, 138 Ostpreussen, Pow:0, Count: 1(l 0/L 0/S 1) is calling fleet this turn.
2:26:49 PM  (Reporting)  1059037 Train-Abteilung 8, 138 Ostpreussen, Pow:0, Count: 1(l 0/L 0/S 1) is calling fleet this turn.
2:26:49 PM  (Reporting)  1058133 Train-Abteilung 18, 138 Ostpreussen, Pow:0, Count: 1(l 0/L 0/S 1) is calling fleet this turn.
2:26:49 PM  (Reporting)  1056748 Train-Abteilung 17, 138 Ostpreussen, Pow:0, Count: 1(l 0/L 0/S 1) is calling fleet this turn.
2:26:49 PM  (Reporting)  1047143 Train-Abteilung 4, 138 Ostpreussen, Pow:0, Count: 1(l 0/L 0/S 1) is calling fleet this turn.
2:26:49 PM  (Reporting)  1059225 II. Matrosen-Art.-Abt., 138 Ostpreussen, Pow:73, Count: 1(l 0/L 0/S 1) is calling fleet this turn.
2:26:49 PM  (Reporting)  1058139 Landwehr-Inspektion 2, 138 Ostpreussen, Pow:77, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
2:26:49 PM  (Reporting)  1052797 Landwehr-Inspektion 5, 138 Ostpreussen, Pow:77, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
2:26:49 PM  (Reporting)  1055819 4. Exploration, 138 Ostpreussen, Pow:6, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
2:26:49 PM  (Reporting)  1043671 8. Feld-Brigade, 138 Ostpreussen, Pow:16, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
2:26:49 PM  (Reporting)  1058131 Lw.Bezirk.Kdo. 1, 138 Ostpreussen, Pow:19, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
2:26:49 PM  (Reporting)  1057758 4. Lw.-Kav.-Brigade, 138 Ostpreussen, Pow:24, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
2:26:49 PM  (Reporting)  1056750 1. Lw.-Kav.-Brigade, 138 Ostpreussen, Pow:24, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
2:26:49 PM  (Reporting)  1054142 4. Landwehr-Brigade, 138 Ostpreussen, Pow:29, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
2:26:49 PM  (Reporting)  1050681 3. Landwehr-Brigade, 138 Ostpreussen, Pow:29, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
2:26:49 PM  (Reporting)  1045728 2. Landwehr-Brigade, 138 Ostpreussen, Pow:29, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
2:26:49 PM  (Reporting)  1055297 10. Feld-Brigade, 138 Ostpreussen, Pow:30, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
2:26:49 PM  (Reporting)  1042173 7. Feld-Brigade, 138 Ostpreussen, Pow:31, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
2:26:49 PM  (Reporting)  1035789 1. Brigade, 138 Ostpreussen, Pow:33, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
2:26:49 PM  (Reporting)  1050427 4. Feld-Brigade, 138 Ostpreussen, Pow:36, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
2:26:49 PM  (Reporting)  1044010 2. Feld-Brigade, 138 Ostpreussen, Pow:36, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
2:26:49 PM  (Reporting)  1033932 12. Truppe, 138 Ostpreussen, Pow:50, Count: 5(l 0/L 3/S 2) is calling fleet this turn.
2:26:49 PM  (Reporting)  1047144 13. Truppe, 138 Ostpreussen, Pow:67, Count: 3(l 0/L 1/S 2) is calling fleet this turn.
2:26:49 PM  (Reporting)  1048215 5. Feld-Brigade, 138 Ostpreussen, Pow:69, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
2:26:49 PM  (Reporting)  1043574 3. Feld-Brigade, 138 Ostpreussen, Pow:69, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
2:26:49 PM  (Reporting)  1052978 Landwehr-Inspektion 7, 138 Ostpreussen, Pow:73, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
2:26:49 PM  (Reporting)  Ended CallFleet 6 ms
2:26:49 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
2:26:49 PM  (Reporting)  _LFG_ 1005446 Besatzung Saarland, 107 Saarland, Pow:337, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:26:49 PM  (Reporting)  _LFG_ 1005398 Festung Breslau, 133 Oberschlesien, Pow:337, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:26:49 PM  (Reporting)  _LFG_ 1005414 Festung Kln, 106 Rheinland, Pow:577, Count: 5(l 0/L 1/S 4) is fixed (garrisoning)
2:26:49 PM  (Reporting)  _LFG_ 1005382 Festung Posen, 137 Posen, Pow:337, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:26:49 PM  (Reporting)  _LFG_ 1005324 Festung Berlin, 124 Brandenburg, Pow:577, Count: 5(l 0/L 1/S 4) is fixed (garrisoning)
2:26:49 PM  (Reporting)  _LFG_ 1005440 Besatzung Hamburg, 118 Hamburg, Pow:97, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:26:49 PM  (Reporting)  _LFG_ 1005350 Festung Danzig, 136 Westpreussen, Pow:327, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:26:49 PM  (Reporting)  _LFG_ 1005366 Festung Knigsberg, 138 Ostpreussen, Pow:327, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:26:49 PM  (Reporting)  Ended LockFixedGroups 1 ms
2:26:49 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:26:49 PM  (Reporting)  _SSU_ 1060376 14. Truppe, 103 Zeeland, Pow:131, Count: 4(l 0/L 4/S 0) created in region and locked (garrisoning)
2:26:49 PM  (Reporting)  _SSU_ 1060098 SB. 5 und SB. 6, 123 Vorpommern, Pow:1, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
2:26:49 PM  (Reporting)  Ended SplitStaticUnits 29 ms
2:26:49 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
2:26:49 PM  (Reporting)  Agenda: Garrison, Value: 50000, Region: 103 Zeeland
2:26:49 PM  (Reporting)  _DCR_ 1056206 Karl Armee, 106 Rheinland, Pow:1385, Count: 15(l 2/L 5/S 8) will reinforce threatened border 103 Zeeland
2:26:49 PM  (Reporting)  Agenda: Garrison, Value: 11100, Region: 140 Masuren
2:26:49 PM  (Reporting)  _DCR_ 1055099 von der Grben, K. Korps, 140 Masuren, Pow:979, Count: 13(l 3/L 2/S 8) will reinforce threatened border 140 Masuren
2:26:49 PM  (Reporting)  Agenda: Garrison, Value: 26800, Region: 107 Saarland
2:26:49 PM  (Reporting)  _DCR_ 1056206 Karl Armee, 106 Rheinland, Pow:1385, Count: 15(l 2/L 5/S 8) will reinforce threatened border 107 Saarland
2:26:49 PM  (Reporting)  Agenda: Garrison, Value: 50000, Region: 106 Rheinland
2:26:49 PM  (Reporting)  _DCR_ 1056206 Karl Armee, 106 Rheinland, Pow:1385, Count: 15(l 2/L 5/S 8) will reinforce threatened border 106 Rheinland
2:26:49 PM  (Reporting)  Agenda: Garrison, Value: 11700, Region: 233 Ostmark
2:26:49 PM  (Reporting)  _DCR_ 1005267 3. Armee, 233 Ostmark, Pow:1672, Count: 18(l 2/L 6/S 10) will reinforce threatened border 233 Ostmark
2:26:49 PM  (Reporting)  Agenda: Garrison, Value: 13800, Region: 139 Kulmerland
2:26:49 PM  (Reporting)  _DCR_ 1055099 von der Grben, K. Korps, 140 Masuren, Pow:979, Count: 13(l 3/L 2/S 8) will reinforce threatened border 139 Kulmerland
2:26:49 PM  (Reporting)  Agenda: Garrison, Value: 13100, Region: 141 Weichsel
2:26:49 PM  (Reporting)  _DCR_ 1005267 3. Armee, 233 Ostmark, Pow:1672, Count: 18(l 2/L 6/S 10) will reinforce threatened border 141 Weichsel
2:26:49 PM  (Reporting)  Ended GarrisonBorders 771 ms
2:26:49 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
2:26:49 PM  (Reporting)  _ESR_ 372 Theater_Germany 138 Ostpreussen Staging Value: 780
2:26:49 PM  (Reporting)  _ESR_ Amphibious Staging Region: 138 Ostpreussen Preparing a Landing on: 105 Friesland
2:26:49 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 5 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 372 Germany
2:26:49 PM  (Reporting)  _PSR_ 372 Germany 1043669 3. Exploration is candidate for SR in 138 Ostpreussen taken from 1033932 12. Truppe
2:26:49 PM  (Reporting)  _PSR_ 372 Germany 1059606 Train-Abteilung 21 is candidate for SR in 124 Brandenburg taken from 1059605 Train-Abteilung 21
2:26:49 PM  (Reporting)  _PSR_ 372 Germany 1005046 I. Armee-Korps is candidate for SR in 140 Masuren taken from 1055099 von der Grben, K. Korps
2:26:49 PM  (Reporting)  _PSR_ 372 Germany 1005152 Garde-Korps is candidate for SR in 140 Masuren taken from 1055099 von der Grben, K. Korps
2:26:49 PM  (Reporting)  _PSR_ 372 Germany 1055820 4. Exploration is candidate for SR in 138 Ostpreussen taken from 1055819 4. Exploration
2:26:49 PM  (Reporting)  _PSR_ 372 Germany 1056889 11. Feld-Brigade is candidate for SR in 140 Masuren taken from 1056888 11. Feld-Brigade
2:26:49 PM  (Reporting)  _PSR_ 372 Germany 1044692 Train-Abteilung 18 is candidate for SR in 138 Ostpreussen taken from 1058133 Train-Abteilung 18
2:26:49 PM  (Reporting)  _PSR_ 372 Germany 1005130 IX. Armee-Korps is candidate for SR in 106 Rheinland taken from 1056206 Karl Armee
2:26:49 PM  (Reporting)  _PSR_ 372 Germany 1040118 Train-Abteilung 9 is candidate for SR in 106 Rheinland taken from 1056206 Karl Armee
2:26:49 PM  (Reporting)  _PSR_ 372 Germany 1023712 1. Feld-Brigade is candidate for SR in 138 Ostpreussen taken from 1033932 12. Truppe
2:26:49 PM  (Reporting)  Ended Prepare Strategic Redeployment 128 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 372 Germany
2:26:49 PM  (Reporting)  _STR_ Supply toward Stack SR 1040118 Train-Abteilung 9 from 106 Rheinland to 110 Ruhrgebiet 1052811 von Schreckenstein, L.R. Korps
2:26:49 PM  (Reporting)  _STR_ Supply toward Stack SR 1044692 Train-Abteilung 18 from 138 Ostpreussen to 110 Ruhrgebiet 1052811 von Schreckenstein, L.R. Korps
2:26:49 PM  (Reporting)  Ended Execute Strategic Redeployment 303 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 383 West Africa
2:26:49 PM  (Reporting)  Ended Prepare Strategic Redeployment 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 373 Austria
2:26:49 PM  (Reporting)  _PSR_ 373 Austria 1005314 Train-Abteilung 7 is candidate for SR in 140 Masuren taken from 1055099 von der Grben, K. Korps
2:26:49 PM  (Reporting)  _PSR_ 373 Austria 1005046 I. Armee-Korps is candidate for SR in 140 Masuren taken from 1055099 von der Grben, K. Korps
2:26:49 PM  (Reporting)  _PSR_ 373 Austria 1019671 Adalbert von Preuen is candidate for SR in 140 Masuren taken from 1055099 von der Grben, K. Korps
2:26:49 PM  (Reporting)  _PSR_ 373 Austria 1005114 Train-Abteilung 1 is candidate for SR in 140 Masuren taken from 1055099 von der Grben, K. Korps
2:26:49 PM  (Reporting)  _PSR_ 373 Austria 1032379 Train-Abteilung 13 is candidate for SR in 140 Masuren taken from 1055099 von der Grben, K. Korps
2:26:49 PM  (Reporting)  _PSR_ 373 Austria 1005152 Garde-Korps is candidate for SR in 140 Masuren taken from 1055099 von der Grben, K. Korps
2:26:49 PM  (Reporting)  _PSR_ 373 Austria 1005225 Gd.PB. 1 und Gd.PB. 2 is candidate for SR in 140 Masuren taken from 1055099 von der Grben, K. Korps
2:26:49 PM  (Reporting)  _PSR_ 373 Austria 1056889 11. Feld-Brigade is candidate for SR in 140 Masuren taken from 1056888 11. Feld-Brigade
2:26:49 PM  (Reporting)  _PSR_ 373 Austria 1005236 Train-Abteilung 3 is candidate for SR in 140 Masuren taken from 1055099 von der Grben, K. Korps
2:26:49 PM  (Reporting)  _PSR_ 373 Austria 1005227 PB. 3 und PB. 4 is candidate for SR in 140 Masuren taken from 1055099 von der Grben, K. Korps
2:26:49 PM  (Reporting)  Ended Prepare Strategic Redeployment 16 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 373 Austria
2:26:49 PM  (Reporting)  Ended Execute Strategic Redeployment 132 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 375 Balkans
2:26:49 PM  (Reporting)  _PSR_ 375 Balkans 1032379 Train-Abteilung 13 is candidate for SR in 140 Masuren taken from 1055099 von der Grben, K. Korps
2:26:49 PM  (Reporting)  _PSR_ 375 Balkans 1005046 I. Armee-Korps is candidate for SR in 140 Masuren taken from 1055099 von der Grben, K. Korps
2:26:49 PM  (Reporting)  _PSR_ 375 Balkans 1005229 Feldgendarmerie 2 is candidate for SR in 140 Masuren taken from 1055099 von der Grben, K. Korps
2:26:49 PM  (Reporting)  _PSR_ 375 Balkans 1005152 Garde-Korps is candidate for SR in 140 Masuren taken from 1055099 von der Grben, K. Korps
2:26:49 PM  (Reporting)  _PSR_ 375 Balkans 1005236 Train-Abteilung 3 is candidate for SR in 140 Masuren taken from 1055099 von der Grben, K. Korps
2:26:49 PM  (Reporting)  _PSR_ 375 Balkans 1005225 Gd.PB. 1 und Gd.PB. 2 is candidate for SR in 140 Masuren taken from 1055099 von der Grben, K. Korps
2:26:49 PM  (Reporting)  _PSR_ 375 Balkans 1005222 FuA.Brig.Kdo. 2 is candidate for SR in 140 Masuren taken from 1055099 von der Grben, K. Korps
2:26:49 PM  (Reporting)  _PSR_ 375 Balkans 1005314 Train-Abteilung 7 is candidate for SR in 140 Masuren taken from 1055099 von der Grben, K. Korps
2:26:49 PM  (Reporting)  _PSR_ 375 Balkans 1005114 Train-Abteilung 1 is candidate for SR in 140 Masuren taken from 1055099 von der Grben, K. Korps
2:26:49 PM  (Reporting)  _PSR_ 375 Balkans 1019671 Adalbert von Preuen is candidate for SR in 140 Masuren taken from 1055099 von der Grben, K. Korps
2:26:49 PM  (Reporting)  Ended Prepare Strategic Redeployment 20 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 375 Balkans
2:26:49 PM  (Reporting)  Ended Execute Strategic Redeployment 140 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 407 Indonesia
2:26:49 PM  (Reporting)  Ended Prepare Strategic Redeployment 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 371 Low Countries
2:26:49 PM  (Reporting)  _PSR_ 371 Low Countries 1005119 Train-Abteilung 2 is candidate for SR in 103 Zeeland taken from 1047660 Wilhelm Armee
2:26:49 PM  (Reporting)  _PSR_ 371 Low Countries 1005231 Garde Train-Abteilung is candidate for SR in 103 Zeeland taken from 1047660 Wilhelm Armee
2:26:49 PM  (Reporting)  _PSR_ 371 Low Countries 1054143 Train-Abteilung 19 is candidate for SR in 103 Zeeland taken from 1047660 Wilhelm Armee
2:26:49 PM  (Reporting)  _PSR_ 371 Low Countries 1037496 Train-Abteilung 16 is candidate for SR in 103 Zeeland taken from 1047660 Wilhelm Armee
2:26:49 PM  (Reporting)  Ended Prepare Strategic Redeployment 12 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 371 Low Countries
2:26:49 PM  (Reporting)  Ended Execute Strategic Redeployment 29 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 376 Poland
2:26:49 PM  (Reporting)  _PSR_ 376 Poland 1005236 Train-Abteilung 3 is candidate for SR in 140 Masuren taken from 1055099 von der Grben, K. Korps
2:26:49 PM  (Reporting)  _PSR_ 376 Poland 1005074 V. Armee-Korps is candidate for SR in 233 Ostmark taken from 1005267 3. Armee
2:26:49 PM  (Reporting)  _PSR_ 376 Poland 1005285 VIII. Armee-Korps is candidate for SR in 233 Ostmark taken from 1005267 3. Armee
2:26:49 PM  (Reporting)  _PSR_ 376 Poland 1005087 1. Kavallerie-Division is candidate for SR in 233 Ostmark taken from 1005267 3. Armee
2:26:49 PM  (Reporting)  _PSR_ 376 Poland 1005046 I. Armee-Korps is candidate for SR in 140 Masuren taken from 1055099 von der Grben, K. Korps
2:26:49 PM  (Reporting)  _PSR_ 376 Poland 1005310 PB. 7 und PB. 8 is candidate for SR in 233 Ostmark taken from 1005267 3. Armee
2:26:49 PM  (Reporting)  _PSR_ 376 Poland 1005272 VII. Armee-Korps is candidate for SR in 233 Ostmark taken from 1005267 3. Armee
2:26:49 PM  (Reporting)  _PSR_ 376 Poland 1056379 Fu.AR. 10 is candidate for SR in 233 Ostmark taken from 1005267 3. Armee
2:26:49 PM  (Reporting)  _PSR_ 376 Poland 1005112 Feldgendarmerie 1 is candidate for SR in 233 Ostmark taken from 1005267 3. Armee
2:26:49 PM  (Reporting)  _PSR_ 376 Poland 1051854 Fu.AR. 8 is candidate for SR in 233 Ostmark taken from 1005267 3. Armee
2:26:49 PM  (Reporting)  Ended Prepare Strategic Redeployment 70 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 376 Poland
2:26:49 PM  (Reporting)  Ended Execute Strategic Redeployment 107 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Theaters algorithms 372 Theater_Germany ***
2:26:49 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:26:49 PM  (Reporting)  Ended PrivilegedCombine 8 ms
2:26:49 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:26:49 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:26:49 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
2:26:49 PM  (Reporting)  Ended ReconAndRaids 11 ms
2:26:49 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:26:49 PM  (Reporting)  Ended SplitGroups 27 ms
2:26:49 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:26:49 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:26:49 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:26:49 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1053391 Lw.Bezirk.Kdo. 2 in region Ostpreussen will recover in region Ostpreussen % Health 100 % Cohesion 0
2:26:49 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1044700 Landwehr-Inspektion 4 in region Westpreussen will recover in region Westpreussen % Health 100 % Cohesion 14
2:26:49 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1055822 Lw.Bezirk.Kdo. 3 in region Hinterpommern will recover in region Hinterpommern % Health 100 % Cohesion 0
2:26:49 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1057757 Landwehr-Inspektion 8 in region Westfalen will recover in region Westfalen % Health 100 % Cohesion 0
2:26:49 PM  (Reporting)  Ended Damaged Units 6 ms
2:26:49 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:26:49 PM  (Reporting)  Ended GarrisonObjectives 3 ms
2:26:49 PM  (Reporting)  Entering Repair Rail Network
2:26:49 PM  (Reporting)  Ended Repair Rail Network 0 ms
2:26:49 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:26:49 PM  (Reporting)  Ended CheckBesieging 9 ms
2:26:49 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:26:49 PM  (Reporting)  Ended Evacuate Force (_EVA_) 10 ms
2:26:49 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:26:49 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 11 ms
2:26:49 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:26:49 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1059676 Johann Otto Donner selected
2:26:49 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
2:26:49 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
2:26:49 PM  (Reporting)  _CLD_ Leader 1059676 Johann Otto Donner redeployed from Zeeland to theater Theater_Low_Countries  in region 103 Zeeland
2:26:49 PM  (Reporting)  Ended Check Leaders 32 ms
2:26:49 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:26:49 PM  (Reporting)  _MSG_ gathered 760 cbt pts, needing: 553
2:26:49 PM  (Reporting)  Agenda: Intercept (Master), Value: 23200, Region: 103 Zeeland
2:26:49 PM  (Reporting)  _MSG_ - MASTER 1047660 Wilhelm Armee, 103 Zeeland, Pow:760, Count: 16(l 1/L 3/S 12) will target (enemy) 1059581 4. Dutch Force Pow.: 760 vs. 58 mustered 0 other groups
2:26:49 PM  (Reporting)  _MSG_ gathered 460 cbt pts, needing: 531
2:26:49 PM  (Reporting)  _MSG_ 1052811 von Schreckenstein, L.R. Korps abort its operation against 1059585 Nepveu, C.' Corps not enough forces gathered
2:26:49 PM  (Reporting)  Ended Make Superior Group 367 ms
2:26:49 PM  (Reporting)  Entering AmpibiousStaging (_AMS_)
2:26:49 PM  (Reporting)  1058273 4. Transportdivision, 138 Ostpreussen, Pow:1, Count: 1(l 0/L 0/S 1) Agenda: Prep. Amphibious, Value: 7200, Region: 138 Ostpreussen
2:26:49 PM  (Reporting)  _AMS_ Staging region 138 Ostpreussen  - Landing Region: 105 Friesland Base AINeed (x1): 981
2:26:49 PM  (Reporting)  _AMS_ Already Gathered/ en route: 793 cbt pts Supply Elts: 24 Hvy Elts: 3
2:26:49 PM  (Reporting)  _AMS_ Transports points gathered: 40 and en route: 0
2:26:49 PM  (Reporting)  _AMS_ Sufficient land forces gathered, exiting AmpibiousStaging
2:26:49 PM  (Reporting)  Ended AmpibiousStaging 13 ms
2:26:49 PM  (Reporting)  Entering AmphibiousLaunching (_AML_)
2:26:49 PM  (Reporting)  _AML_ Staging region 138 Ostpreussen  - Landing Region: 105 Friesland Base AINeed (x1): 981 Gathered 793
2:26:49 PM  (Reporting)  _AML_ Transports points gathered: 40 and en route: 0
2:26:49 PM  (Reporting)  _AML_ No fleets can reach the water region adjacent to landing - Exiting
2:26:49 PM  (Reporting)  Ended AmphibiousLaunching 1 ms
2:26:49 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 372 Germany
2:26:49 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 31 in South China Sea Maritime Trade
2:26:49 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 24 in South Pacific Maritime Trade
2:26:49 PM  (Reporting)  _AFA_ 1058273 4. Transportdivision has been given the mission Agenda: Resupply, Value: 10000, Region: 138 Ostpreussen
2:26:49 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:26:49 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1059225 II. Matrosen-Art.-Abt. in 138 Ostpreussen
2:26:49 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1059045 I. Matrosen-Art.-Abt. in 124 Brandenburg
2:26:49 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1059605 Train-Abteilung 21 in 124 Brandenburg
2:26:49 PM  (Reporting)  _SSP_ Created Supply Reserve:  1060377 Train-Abteilung 18 in 110 Ruhrgebiet
2:26:49 PM  (Reporting)  _SSP_ Created Supply Reserve:  1060378 Train-Abteilung 9 in 110 Ruhrgebiet
2:26:49 PM  (Reporting)  Ended Split Supports
2:26:49 PM  (Reporting)  Start of AI Check for Land Resupply
2:26:49 PM  (Reporting)  Ended CheckForLandResupply 11 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:26:49 PM  (Reporting)  Ended KeepPosition 1 ms
2:26:49 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:26:49 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:26:49 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:26:49 PM  (Reporting)  Ended Concentrate Stacks 1 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Theaters algorithms 377 Theater_Russia ***
2:26:49 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:26:49 PM  (Reporting)  Ended Make Superior Group 2 ms
2:26:49 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:26:49 PM  (Reporting)  Ended ReinforceFront 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Theaters algorithms 374 Theater_Scandinavia ***
2:26:49 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:26:49 PM  (Reporting)  Ended Make Superior Group 108 ms
2:26:49 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:26:49 PM  (Reporting)  Ended ReinforceFront 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Theaters algorithms 383 Theater_West_Africa ***
2:26:49 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:26:49 PM  (Reporting)  Ended PrivilegedCombine 8 ms
2:26:49 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:26:49 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:26:49 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
2:26:49 PM  (Reporting)  Ended ReconAndRaids 5 ms
2:26:49 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:26:49 PM  (Reporting)  Ended SplitGroups 8 ms
2:26:49 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:26:49 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
2:26:49 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:26:49 PM  (Reporting)  Ended Damaged Units 0 ms
2:26:49 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:26:49 PM  (Reporting)  Ended GarrisonObjectives 3 ms
2:26:49 PM  (Reporting)  Entering Repair Rail Network
2:26:49 PM  (Reporting)  Ended Repair Rail Network 0 ms
2:26:49 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:26:49 PM  (Reporting)  Ended CheckBesieging 23 ms
2:26:49 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:26:49 PM  (Reporting)  Ended Evacuate Force (_EVA_) 23 ms
2:26:49 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:26:49 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 24 ms
2:26:49 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:26:49 PM  (Reporting)  Ended Check Leaders 1 ms
2:26:49 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:26:49 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 383 West Africa
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:26:49 PM  (Reporting)  Ended Split Supports
2:26:49 PM  (Reporting)  Start of AI Check for Land Resupply
2:26:49 PM  (Reporting)  Ended CheckForLandResupply 4 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:26:49 PM  (Reporting)  1046778 Barth Expedition, 511 Gbarnga, Pow:14, Count: 2(l 1/L 1/S 0) Agenda: Keep Position, Value: 6035, Region: 511 Gbarnga
2:26:49 PM  (Reporting)  Ended KeepPosition 2 ms
2:26:49 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:26:49 PM  (Reporting)  Ended ReinforceFront 0 ms
2:26:49 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:26:49 PM  (Reporting)  Ended Concentrate Stacks 9 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Theaters algorithms 406 Theater_China ***
2:26:49 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:26:49 PM  (Reporting)  Ended ReinforceFront 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Theaters algorithms 373 Theater_Austria ***
2:26:49 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:26:49 PM  (Reporting)  Ended PrivilegedCombine 13 ms
2:26:49 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:26:49 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:26:49 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
2:26:49 PM  (Reporting)  Ended ReconAndRaids 4 ms
2:26:49 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:26:49 PM  (Reporting)  Ended SplitGroups 7 ms
2:26:49 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:26:49 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
2:26:49 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:26:49 PM  (Reporting)  Ended Damaged Units 0 ms
2:26:49 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:26:49 PM  (Reporting)  Ended GarrisonObjectives 3 ms
2:26:49 PM  (Reporting)  Entering Repair Rail Network
2:26:49 PM  (Reporting)  Ended Repair Rail Network 0 ms
2:26:49 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:26:49 PM  (Reporting)  Ended CheckBesieging 18 ms
2:26:49 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:26:49 PM  (Reporting)  Ended Evacuate Force (_EVA_) 18 ms
2:26:49 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:26:49 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 19 ms
2:26:49 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:26:49 PM  (Reporting)  Ended Make Superior Group 4 ms
2:26:49 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 373 Austria
2:26:49 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 31 in South China Sea Maritime Trade
2:26:49 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 24 in South Pacific Maritime Trade
2:26:49 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:26:49 PM  (Reporting)  Ended Split Supports
2:26:49 PM  (Reporting)  Start of AI Check for Land Resupply
2:26:49 PM  (Reporting)  Ended CheckForLandResupply 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:26:49 PM  (Reporting)  Ended KeepPosition 0 ms
2:26:49 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:26:49 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:26:49 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:26:49 PM  (Reporting)  Ended Concentrate Stacks 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Theaters algorithms 375 Theater_Balkans ***
2:26:49 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:26:49 PM  (Reporting)  Ended PrivilegedCombine 6 ms
2:26:49 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:26:49 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:26:49 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
2:26:49 PM  (Reporting)  Ended ReconAndRaids 2 ms
2:26:49 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:26:49 PM  (Reporting)  Ended SplitGroups 2 ms
2:26:49 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:26:49 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:26:49 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:26:49 PM  (Reporting)  Ended Damaged Units 0 ms
2:26:49 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:26:49 PM  (Reporting)  Ended GarrisonObjectives 1 ms
2:26:49 PM  (Reporting)  Entering Repair Rail Network
2:26:49 PM  (Reporting)  Ended Repair Rail Network 0 ms
2:26:49 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:26:49 PM  (Reporting)  Ended CheckBesieging 8 ms
2:26:49 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:26:49 PM  (Reporting)  Ended Evacuate Force (_EVA_) 9 ms
2:26:49 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:26:49 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 9 ms
2:26:49 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:26:49 PM  (Reporting)  Ended Make Superior Group 2 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:26:49 PM  (Reporting)  Ended Split Supports
2:26:49 PM  (Reporting)  Start of AI Check for Land Resupply
2:26:49 PM  (Reporting)  Ended CheckForLandResupply 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:26:49 PM  (Reporting)  Ended KeepPosition 0 ms
2:26:49 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:26:49 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:26:49 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:26:49 PM  (Reporting)  Ended Concentrate Stacks 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Theaters algorithms 407 Theater_Indonesia ***
2:26:49 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:26:49 PM  (Reporting)  Ended PrivilegedCombine 6 ms
2:26:49 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:26:49 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:26:49 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
2:26:49 PM  (Reporting)  Ended ReconAndRaids 2 ms
2:26:49 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:26:49 PM  (Reporting)  Ended SplitGroups 3 ms
2:26:49 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:26:49 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:26:49 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:26:49 PM  (Reporting)  Ended Damaged Units 0 ms
2:26:49 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:26:49 PM  (Reporting)  Ended GarrisonObjectives 1 ms
2:26:49 PM  (Reporting)  Entering Repair Rail Network
2:26:49 PM  (Reporting)  Ended Repair Rail Network 0 ms
2:26:49 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:26:49 PM  (Reporting)  Ended CheckBesieging 10 ms
2:26:49 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:26:49 PM  (Reporting)  Ended Evacuate Force (_EVA_) 10 ms
2:26:49 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:26:49 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 11 ms
2:26:49 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:26:49 PM  (Reporting)  _CLD_ Leader (Split Segment III) Karl Friedrich von Reyher in Bandung has been detached from group 1051657 Garde-Kavallerie-Division
2:26:49 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1060379 Karl Friedrich von Reyher 1407 Bandung toward 1051657 Garde-Kavallerie-Division, 1407 Bandung, Pow:78, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Ended Check Leaders 17 ms
2:26:49 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:26:49 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 407 Indonesia
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:26:49 PM  (Reporting)  Ended Split Supports
2:26:49 PM  (Reporting)  Start of AI Check for Land Resupply
2:26:49 PM  (Reporting)  CheckForLandResupply von Reyher, K.F. Armee will resupply, in region 1407 Bandung
2:26:49 PM  (Reporting)  Ended CheckForLandResupply 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:26:49 PM  (Reporting)  1051657 von Reyher, K.F. Armee, 1407 Bandung, Pow:109, Count: 2(l 1/L 1/S 0) Agenda: Keep Position, Value: 4670, Region: 1407 Bandung
2:26:49 PM  (Reporting)  Ended KeepPosition 1 ms
2:26:49 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:26:49 PM  (Reporting)  Ended ReinforceFront 0 ms
2:26:49 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:26:49 PM  (Reporting)  Ended Concentrate Stacks 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Theaters algorithms 405 Theater_Japan ***
2:26:49 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:26:49 PM  (Reporting)  Ended ReinforceFront 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Theaters algorithms 368 Theater_France ***
2:26:49 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:26:49 PM  (Reporting)  Ended Make Superior Group 1 ms
2:26:49 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:26:49 PM  (Reporting)  Ended ReinforceFront 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Theaters algorithms 371 Theater_Low_Countries ***
2:26:49 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:26:49 PM  (Reporting)  Ended PrivilegedCombine 11 ms
2:26:49 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:26:49 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:26:49 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
2:26:49 PM  (Reporting)  Ended ReconAndRaids 2 ms
2:26:49 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:26:49 PM  (Reporting)  Ended SplitGroups 2 ms
2:26:49 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:26:49 PM  (Reporting)  _CBG_ 1059659 9. Truppe, 103 Zeeland, Pow:75, Count: 1(l 0/L 1/S 0) Will wait for help
2:26:49 PM  (Reporting)  Ended CheckBesiegedGroups 125 ms
2:26:49 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:26:49 PM  (Reporting)  Ended Damaged Units 1 ms
2:26:49 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:26:49 PM  (Reporting)  Ended GarrisonObjectives 1 ms
2:26:49 PM  (Reporting)  Entering Repair Rail Network
2:26:49 PM  (Reporting)  Ended Repair Rail Network 0 ms
2:26:49 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:26:49 PM  (Reporting)  Ended CheckBesieging 3 ms
2:26:49 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:26:49 PM  (Reporting)  Ended Evacuate Force (_EVA_) 3 ms
2:26:49 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:26:49 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 3 ms
2:26:49 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:26:49 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1059676 Johann Otto Donner selected
2:26:49 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
2:26:49 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
2:26:49 PM  (Reporting)  _CLD_ Leader 1059676 Johann Otto Donner redeployed from Masuren to theater Theater_Germany  in region 140 Masuren
2:26:49 PM  (Reporting)  Ended Check Leaders 38 ms
2:26:49 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:26:49 PM  (Reporting)  _MSG_ gathered 460 cbt pts, needing: 1272
2:26:49 PM  (Reporting)  _MSG_ 1052811 von Schreckenstein, L.R. Korps abort its operation against 1060030 9. Dutch Force not enough forces gathered
2:26:49 PM  (Reporting)  _MSG_ gathered 460 cbt pts, needing: 737
2:26:49 PM  (Reporting)  _MSG_ 1052811 von Schreckenstein, L.R. Korps abort its operation against 1046674 Prins Willem Frederik' Army not enough forces gathered
2:26:49 PM  (Reporting)  _MSG_ gathered 460 cbt pts, needing: 622
2:26:49 PM  (Reporting)  _MSG_ 1052811 von Schreckenstein, L.R. Korps abort its operation against 1058691 2e Vesting Artillerie Bataljon not enough forces gathered
2:26:49 PM  (Reporting)  _MSG_ gathered 460 cbt pts, needing: 576
2:26:49 PM  (Reporting)  _MSG_ 1052811 von Schreckenstein, L.R. Korps abort its operation against 1045274 de Brauw, C.A.' Corps not enough forces gathered
2:26:49 PM  (Reporting)  _MSG_ gathered 460 cbt pts, needing: 553
2:26:49 PM  (Reporting)  _MSG_ 1052811 von Schreckenstein, L.R. Korps abort its operation against 1059581 4. Dutch Force not enough forces gathered
2:26:49 PM  (Reporting)  _MSG_ gathered 460 cbt pts, needing: 586
2:26:49 PM  (Reporting)  _MSG_ 1052811 von Schreckenstein, L.R. Korps abort its operation against 1037924 Landweer van Holland not enough forces gathered
2:26:49 PM  (Reporting)  Ended Make Superior Group 735 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:26:49 PM  (Reporting)  Ended Split Supports
2:26:49 PM  (Reporting)  Start of AI Check for Land Resupply
2:26:49 PM  (Reporting)  Ended CheckForLandResupply 2 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:26:49 PM  (Reporting)  Ended KeepPosition 0 ms
2:26:49 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:26:49 PM  (Reporting)  Ended ReinforceFront 0 ms
2:26:49 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:26:49 PM  (Reporting)  Ended Concentrate Stacks 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Theaters algorithms 415 Theater_Eastern_USA ***
2:26:49 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:26:49 PM  (Reporting)  Ended ReinforceFront 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Theaters algorithms 366 Theater_British_Isles ***
2:26:49 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:26:49 PM  (Reporting)  Ended ReinforceFront 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Theaters algorithms 419 Theater_Mexico ***
2:26:49 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:26:49 PM  (Reporting)  Ended ReinforceFront 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Theaters algorithms 389 Theater_South_Africa ***
2:26:49 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:26:49 PM  (Reporting)  Ended ReinforceFront 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Theaters algorithms 388 Theater_Southwest_Africa ***
2:26:49 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 388 Southwest Africa
2:26:49 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 31 in South China Sea Maritime Trade
2:26:49 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 24 in South Pacific Maritime Trade
2:26:49 PM  (Reporting)  _AFA_ 1059035 6. Flotte has been given the mission Agenda: Naval Docking, Value: 2150, Region: 740 Angra
2:26:49 PM  (Reporting)  _AFA_ 1060375 Kormoran has been given the mission Agenda: Naval Docking, Value: 1000, Region: 740 Angra
2:26:49 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
2:26:49 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:26:49 PM  (Reporting)  Ended ReinforceFront 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Theaters algorithms 423 Theater_Andes ***
2:26:49 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:26:49 PM  (Reporting)  Ended ReinforceFront 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Theaters algorithms 416 Theater_Central_USA ***
2:26:49 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:26:49 PM  (Reporting)  Ended ReinforceFront 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Theaters algorithms 385 Theater_Central_Africa ***
2:26:49 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:26:49 PM  (Reporting)  Ended ReinforceFront 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Theaters algorithms 402 Theater_Indochina ***
2:26:49 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:26:49 PM  (Reporting)  Ended ReinforceFront 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Theaters algorithms 424 Theater_Southern_Latin_America ***
2:26:49 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:26:49 PM  (Reporting)  Ended ReinforceFront 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Theaters algorithms 420 Theater_Central_America ***
2:26:49 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:26:49 PM  (Reporting)  Ended ReinforceFront 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Theaters algorithms 387 Theater_East_Africa ***
2:26:49 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:26:49 PM  (Reporting)  Ended ReinforceFront 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Theaters algorithms 425 Theater_Brazil ***
2:26:49 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:26:49 PM  (Reporting)  Ended ReinforceFront 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Theaters algorithms 421 Theater_Caribbean ***
2:26:49 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:26:49 PM  (Reporting)  Ended ReinforceFront 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Theaters algorithms 404 Theater_Northeastern_Asia ***
2:26:49 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:26:49 PM  (Reporting)  Ended ReinforceFront 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Theaters algorithms 417 Theater_Southern_USA ***
2:26:49 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:26:49 PM  (Reporting)  Ended ReinforceFront 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Theaters algorithms 403 Theater_Southeast_Asia ***
2:26:49 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:26:49 PM  (Reporting)  Ended ReinforceFront 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Theaters algorithms 376 Theater_Poland ***
2:26:49 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:26:49 PM  (Reporting)  Ended PrivilegedCombine 5 ms
2:26:49 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:26:49 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:26:49 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
2:26:49 PM  (Reporting)  Ended ReconAndRaids 1 ms
2:26:49 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:26:49 PM  (Reporting)  Ended SplitGroups 1 ms
2:26:49 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:26:49 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:26:49 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:26:49 PM  (Reporting)  Ended Damaged Units 1 ms
2:26:49 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:26:49 PM  (Reporting)  Ended GarrisonObjectives 1 ms
2:26:49 PM  (Reporting)  Entering Repair Rail Network
2:26:49 PM  (Reporting)  Ended Repair Rail Network 0 ms
2:26:49 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:26:49 PM  (Reporting)  Ended CheckBesieging 4 ms
2:26:49 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:26:49 PM  (Reporting)  Ended Evacuate Force (_EVA_) 5 ms
2:26:49 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:26:49 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 5 ms
2:26:49 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:26:49 PM  (Reporting)  Ended Check Leaders 0 ms
2:26:49 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:26:49 PM  (Reporting)  Ended Make Superior Group 1 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:26:49 PM  (Reporting)  Ended Split Supports
2:26:49 PM  (Reporting)  Start of AI Check for Land Resupply
2:26:49 PM  (Reporting)  Ended CheckForLandResupply 22 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:26:49 PM  (Reporting)  Ended KeepPosition 0 ms
2:26:49 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:26:49 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:26:49 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:26:49 PM  (Reporting)  Ended Concentrate Stacks 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Theaters algorithms 422 Theater_Northern_Latin_America ***
2:26:49 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:26:49 PM  (Reporting)  Ended ReinforceFront 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Theaters algorithms 411 Theater_Pacific ***
2:26:49 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:26:49 PM  (Reporting)  Ended ReinforceFront 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Theaters algorithms 381 Theater_Sahara ***
2:26:49 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:26:49 PM  (Reporting)  Ended ReinforceFront 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Theaters algorithms 409 Theater_Australia ***
2:26:49 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:26:49 PM  (Reporting)  Ended ReinforceFront 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Theaters algorithms 384 Theater_Nile ***
2:26:49 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:26:49 PM  (Reporting)  Ended ReinforceFront 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Theaters algorithms 370 Theater_Alpes ***
2:26:49 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:26:49 PM  (Reporting)  Ended Make Superior Group 1 ms
2:26:49 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:26:49 PM  (Reporting)  Ended ReinforceFront 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Theaters algorithms 408 Theater_South_Pacific ***
2:26:49 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:26:49 PM  (Reporting)  Ended ReinforceFront 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Theaters algorithms 410 Theater_New_Zealand ***
2:26:49 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:26:49 PM  (Reporting)  Ended ReinforceFront 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Theaters algorithms 397 Theater_Eastern_Siberia ***
2:26:49 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:26:49 PM  (Reporting)  Ended ReinforceFront 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Theaters algorithms 365 Theater_Atlantic ***
2:26:49 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:26:49 PM  (Reporting)  Ended ReinforceFront 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 372 Theater_Germany ***
2:26:49 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:26:49 PM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 110 Ruhrgebiet
2:26:49 PM  (Reporting)  _DGA_ 1052978 Landwehr-Inspektion 7, 138 Ostpreussen, Pow:73, Count: 1(l 0/L 1/S 0) will garrison region 110 Ruhrgebiet
2:26:49 PM  (Reporting)  Ended DistantGarrison 141 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 377 Theater_Russia ***
2:26:49 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:26:49 PM  (Reporting)  Ended DistantGarrison 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 374 Theater_Scandinavia ***
2:26:49 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:26:49 PM  (Reporting)  Ended DistantGarrison 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 383 Theater_West_Africa ***
2:26:49 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:26:49 PM  (Reporting)  Ended DistantGarrison 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 406 Theater_China ***
2:26:49 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:26:49 PM  (Reporting)  Ended DistantGarrison 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 373 Theater_Austria ***
2:26:49 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:26:49 PM  (Reporting)  Ended DistantGarrison 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 375 Theater_Balkans ***
2:26:49 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:26:49 PM  (Reporting)  Ended DistantGarrison 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 407 Theater_Indonesia ***
2:26:49 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:26:49 PM  (Reporting)  Ended DistantGarrison 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 405 Theater_Japan ***
2:26:49 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:26:49 PM  (Reporting)  Ended DistantGarrison 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 368 Theater_France ***
2:26:49 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:26:49 PM  (Reporting)  Ended DistantGarrison 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 371 Theater_Low_Countries ***
2:26:49 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:26:49 PM  (Reporting)  Ended DistantGarrison 171 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 415 Theater_Eastern_USA ***
2:26:49 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:26:49 PM  (Reporting)  Ended DistantGarrison 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 366 Theater_British_Isles ***
2:26:49 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:26:49 PM  (Reporting)  Ended DistantGarrison 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 419 Theater_Mexico ***
2:26:49 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:26:49 PM  (Reporting)  Ended DistantGarrison 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 389 Theater_South_Africa ***
2:26:49 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:26:49 PM  (Reporting)  Ended DistantGarrison 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 388 Theater_Southwest_Africa ***
2:26:49 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:26:49 PM  (Reporting)  Ended DistantGarrison 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 423 Theater_Andes ***
2:26:49 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:26:49 PM  (Reporting)  Ended DistantGarrison 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 416 Theater_Central_USA ***
2:26:49 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:26:49 PM  (Reporting)  Ended DistantGarrison 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 385 Theater_Central_Africa ***
2:26:49 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:26:49 PM  (Reporting)  Ended DistantGarrison 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 402 Theater_Indochina ***
2:26:49 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:26:49 PM  (Reporting)  Ended DistantGarrison 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 424 Theater_Southern_Latin_America ***
2:26:49 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:26:49 PM  (Reporting)  Ended DistantGarrison 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 420 Theater_Central_America ***
2:26:49 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:26:49 PM  (Reporting)  Ended DistantGarrison 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 387 Theater_East_Africa ***
2:26:49 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:26:49 PM  (Reporting)  Ended DistantGarrison 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 425 Theater_Brazil ***
2:26:49 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:26:49 PM  (Reporting)  Ended DistantGarrison 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 421 Theater_Caribbean ***
2:26:49 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:26:49 PM  (Reporting)  Ended DistantGarrison 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 404 Theater_Northeastern_Asia ***
2:26:49 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:26:49 PM  (Reporting)  Ended DistantGarrison 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 417 Theater_Southern_USA ***
2:26:49 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:26:49 PM  (Reporting)  Ended DistantGarrison 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 403 Theater_Southeast_Asia ***
2:26:49 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:26:49 PM  (Reporting)  Ended DistantGarrison 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 376 Theater_Poland ***
2:26:49 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:26:49 PM  (Reporting)  Ended DistantGarrison 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 422 Theater_Northern_Latin_America ***
2:26:49 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:26:49 PM  (Reporting)  Ended DistantGarrison 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 411 Theater_Pacific ***
2:26:49 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:26:49 PM  (Reporting)  Ended DistantGarrison 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 381 Theater_Sahara ***
2:26:49 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:26:49 PM  (Reporting)  Ended DistantGarrison 30 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 409 Theater_Australia ***
2:26:49 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:26:49 PM  (Reporting)  Ended DistantGarrison 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 384 Theater_Nile ***
2:26:49 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:26:49 PM  (Reporting)  Ended DistantGarrison 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 370 Theater_Alpes ***
2:26:49 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:26:49 PM  (Reporting)  Ended DistantGarrison 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 408 Theater_South_Pacific ***
2:26:49 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:26:49 PM  (Reporting)  Ended DistantGarrison 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 410 Theater_New_Zealand ***
2:26:49 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:26:49 PM  (Reporting)  Ended DistantGarrison 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 397 Theater_Eastern_Siberia ***
2:26:49 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:26:49 PM  (Reporting)  Ended DistantGarrison 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 365 Theater_Atlantic ***
2:26:49 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:26:49 PM  (Reporting)  Ended DistantGarrison 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 38950 AllOppPowLand: 4028 AllOwnPowNav: 1847 AllOppPowNav 2138
2:26:49 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Starting process on extended theater 372 Theater_Germany Owned armies (extended): 45 Enemy armies: 2 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:26:49 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:26:49 PM  (Reporting)  1056206 Karl Armee (Pow.1385)
2:26:49 PM  (Reporting)  1005267 3. Armee (Pow.1672)
2:26:49 PM  (Reporting)  1059659 1.Fortress Nieuwe Hollandse Waterlinie (Pow.75)
2:26:49 PM  (Reporting)  1060376 14. Truppe (Pow.131)
2:26:49 PM  (Reporting)  1057757 Landwehr-Inspektion 8 (Pow.0)
2:26:49 PM  (Reporting)  1060378 Train-Abteilung 9 (Pow.0)
2:26:49 PM  (Reporting)  1060377 Train-Abteilung 18 (Pow.0)
2:26:49 PM  (Reporting)  1052811 von Schreckenstein, L.R. Korps (Pow.460)
2:26:49 PM  (Reporting)  1047660 Wilhelm Armee (Pow.760)
2:26:49 PM  (Reporting)  1059605 Train-Abteilung 21 (Pow.0)
2:26:49 PM  (Reporting)  1058270 Feldgendarmerie 5 (Pow.8)
2:26:49 PM  (Reporting)  1059045 I. Matrosen-Art.-Abt. (Pow.100)
2:26:49 PM  (Reporting)  1060098 SB. 5 und SB. 6 (Pow.1)
2:26:49 PM  (Reporting)  1055822 Lw.Bezirk.Kdo. 3 (Pow.0)
2:26:49 PM  (Reporting)  1058607 1. Landwehr-Brigade (Pow.23)
2:26:49 PM  (Reporting)  1044700 Landwehr-Inspektion 4 (Pow.9)
2:26:49 PM  (Reporting)  1055087 Landwehr-Inspektion 1 (Pow.88)
2:26:49 PM  (Reporting)  1059676 Johann Otto Donner (Pow.0)
2:26:49 PM  (Reporting)  1056888 11. Feld-Brigade (Pow.16)
2:26:49 PM  (Reporting)  1055099 von der Grben, K. Korps (Pow.979)
2:26:49 PM  (Reporting)  1059496 Train-Abteilung 11 (Pow.0)
2:26:49 PM  (Reporting)  1059037 Train-Abteilung 8 (Pow.0)
2:26:49 PM  (Reporting)  1056748 Train-Abteilung 17 (Pow.0)
2:26:49 PM  (Reporting)  1047143 Train-Abteilung 4 (Pow.0)
2:26:49 PM  (Reporting)  1050003 Landwehr-Inspektion 6 (Pow.52)
2:26:49 PM  (Reporting)  1059225 II. Matrosen-Art.-Abt. (Pow.73)
2:26:49 PM  (Reporting)  1058139 Landwehr-Inspektion 2 (Pow.77)
2:26:49 PM  (Reporting)  1052797 Landwehr-Inspektion 5 (Pow.77)
2:26:49 PM  (Reporting)  1053391 Lw.Bezirk.Kdo. 2 (Pow.0)
2:26:49 PM  (Reporting)  1055819 4. Exploration (Pow.6)
2:26:49 PM  (Reporting)  1043671 8. Feld-Brigade (Pow.16)
2:26:49 PM  (Reporting)  1058131 Lw.Bezirk.Kdo. 1 (Pow.19)
2:26:49 PM  (Reporting)  1057758 4. Lw.-Kav.-Brigade (Pow.24)
2:26:49 PM  (Reporting)  1056750 1. Lw.-Kav.-Brigade (Pow.24)
2:26:49 PM  (Reporting)  1054142 4. Landwehr-Brigade (Pow.29)
2:26:49 PM  (Reporting)  1050681 3. Landwehr-Brigade (Pow.29)
2:26:49 PM  (Reporting)  1045728 2. Landwehr-Brigade (Pow.29)
2:26:49 PM  (Reporting)  1055297 10. Feld-Brigade (Pow.30)
2:26:49 PM  (Reporting)  1042173 7. Feld-Brigade (Pow.31)
2:26:49 PM  (Reporting)  1035789 1. Brigade (Pow.33)
2:26:49 PM  (Reporting)  1050427 4. Feld-Brigade (Pow.36)
2:26:49 PM  (Reporting)  1044010 2. Feld-Brigade (Pow.36)
2:26:49 PM  (Reporting)  1052312 Landwehr-Inspektion 3 (Pow.42)
2:26:49 PM  (Reporting)  1033932 12. Truppe (Pow.50)
2:26:49 PM  (Reporting)  1047144 13. Truppe (Pow.67)
2:26:49 PM  (Reporting)  1048215 5. Feld-Brigade (Pow.69)
2:26:49 PM  (Reporting)  1043574 3. Feld-Brigade (Pow.69)
2:26:49 PM  (Reporting)  1052978 Landwehr-Inspektion 7 (Pow.73)
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Secondary Region 113 Hessen-Darmstadt Pick 33 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 110 Ruhrgebiet Pick 100 has enough garrison (Value: 73) - evaluation skipped
2:26:49 PM  (Reporting)  Primary Region 103 Zeeland Pick 100 has enough garrison (Value: 1591) - evaluation skipped
2:26:49 PM  (Reporting)  Primary Region 106 Rheinland Pick 96 has enough garrison (Value: 1962) - evaluation skipped
2:26:49 PM  (Reporting)  CheckRegionForOperation 1052811 von Schreckenstein, L.R. Korps, 110 Ruhrgebiet, Pow:460, Count: 4(l 1/L 1/S 2) Fitness 33 PickVal 35 SelfVal 469 AINeed 108
2:26:49 PM  (Reporting)  Agenda: Defend, Value: 15477, Region: 130 Bayern
2:26:49 PM  (Reporting)  Secondary Region 132 Niederschlesien Pick 27 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 144 Boehmerwald Pick 13 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 119 Holstein Pick 4 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 128 Thueringen Pick 9 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)  CheckRegionForOperation 1047144 13. Truppe, 138 Ostpreussen, Pow:67, Count: 3(l 0/L 1/S 2) Fitness 92 PickVal 100 SelfVal 515 AINeed 60
2:26:49 PM  (Reporting)  Agenda: Defend, Value: 46000, Region: 156 Kleinpolen
2:26:49 PM  (Reporting)  Secondary Region 107 Saarland Pick 9 has enough garrison (Value: 1722) - evaluation skipped
2:26:49 PM  (Reporting)  Primary Region 124 Brandenburg Pick 60 has enough garrison (Value: 577) - evaluation skipped
2:26:49 PM  (Reporting)  Region 108 Pfalz Pick 16 SelfVal 387 Need 60  no group candidate found
2:26:49 PM  (Reporting)  Secondary Region 126 Sachsen Pick 38 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 137 Posen Pick 26 has enough garrison (Value: 337) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 136 Westpreussen Pick 12 has enough garrison (Value: 327) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 123 Vorpommern Pick 7 has enough garrison (Value: 1) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 133 Oberschlesien Pick 28 has enough garrison (Value: 337) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 142 Erzgebirge Pick 16 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 114 Franken Pick 7 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 138 Ostpreussen Pick 40 has enough garrison (Value: 327) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 146 Maehren Pick 36 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 129 Wuertemberg Pick 16 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 131 Oberpfalz Pick 5 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 143 Riesengebirge Pick 20 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 127 Hessen-Kassel Pick 11 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 118 Hamburg Pick 7 has enough garrison (Value: 97) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 233 Ostmark Pick 17 has enough garrison (Value: 1672) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 115 Baden Pick 8 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 149 Innviertel Pick 9 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 148 Tirol Pick 7 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Starting process on extended theater 377 Theater_Russia Owned armies (extended): 3 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
2:26:49 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:26:49 PM  (Reporting)  1055087 Landwehr-Inspektion 1 (Pow.88)
2:26:49 PM  (Reporting)  1059676 Johann Otto Donner (Pow.0)
2:26:49 PM  (Reporting)  1056888 11. Feld-Brigade (Pow.16)
2:26:49 PM  (Reporting)  1055099 von der Grben, K. Korps (Pow.979)
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Starting process on extended theater 374 Theater_Scandinavia Owned armies (extended): 0 Enemy armies: 5 Land Ratio: 2.42 Land Core Ratio: 0.20  ***
2:26:49 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Region 187 Svealand Pick 12 SelfVal 12 Need 216  no group candidate found
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Starting process on extended theater 383 Theater_West_Africa Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 0.28 Land Core Ratio: 0.28  ***
2:26:49 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:26:49 PM  (Reporting)  1046778 Barth Expedition (Pow.14)
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Region 531 Accra Pick 13 SelfVal 13 Need 763  no group candidate found
2:26:49 PM  (Reporting)  Region 518 Sokode Pick 5 SelfVal 5 Need 763  no group candidate found
2:26:49 PM  (Reporting)  Region 537 Cotonou Pick 11 SelfVal 11 Need 763  no group candidate found
2:26:49 PM  (Reporting)  Region 535 Lome Pick 14 SelfVal 14 Need 763  no group candidate found
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Starting process on extended theater 373 Theater_Austria Owned armies (extended): 2 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:26:49 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:26:49 PM  (Reporting)  1005267 3. Armee (Pow.1672)
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Secondary Region 142 Erzgebirge Pick 16 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 158 Karpatenvorland Pick 15 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 151 Istrien Pick 35 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 168 Westungarn Pick 39 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Starting process on extended theater 375 Theater_Balkans Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:26:49 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Secondary Region 174 Siebenbuergen Pick 15 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Starting process on extended theater 407 Theater_Indonesia Owned armies (extended): 1 Enemy armies: 8 Land Ratio: 0.27 Land Core Ratio: 0.27  ***
2:26:49 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:26:49 PM  (Reporting)  1051657 von Reyher, K.F. Armee (Pow.109)
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  CheckRegionForOperation 1051657 von Reyher, K.F. Armee, 1407 Bandung, Pow:109, Count: 2(l 1/L 1/S 0) Fitness 30 PickVal 100 SelfVal 315 AINeed 281
2:26:49 PM  (Reporting)  Agenda: Defend, Value: 9450, Region: 1407 Bandung
2:26:49 PM  (Reporting)  Region 1380 Aceh Pick 3 SelfVal 18 Need 811  no group candidate found
2:26:49 PM  (Reporting)  Region 1406 Djakarta Pick 3 SelfVal 18 Need 437  no group candidate found
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Starting process on extended theater 368 Theater_France Owned armies (extended): 1 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
2:26:49 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Region 108 Pfalz Pick 16 SelfVal 387 Need 60  no group candidate found
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Starting process on extended theater 371 Theater_Low_Countries Owned armies (extended): 7 Enemy armies: 7 Land Ratio: 3.45 Land Core Ratio: 1.08  ***
2:26:49 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:26:49 PM  (Reporting)  1056206 Karl Armee (Pow.1385)
2:26:49 PM  (Reporting)  1059659 1.Fortress Nieuwe Hollandse Waterlinie (Pow.75)
2:26:49 PM  (Reporting)  1060376 14. Truppe (Pow.131)
2:26:49 PM  (Reporting)  1060378 Train-Abteilung 9 (Pow.0)
2:26:49 PM  (Reporting)  1060377 Train-Abteilung 18 (Pow.0)
2:26:49 PM  (Reporting)  1052811 von Schreckenstein, L.R. Korps (Pow.460)
2:26:49 PM  (Reporting)  1047660 Wilhelm Armee (Pow.760)
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  CheckRegionForOperation 1052811 von Schreckenstein, L.R. Korps, 110 Ruhrgebiet, Pow:460, Count: 4(l 1/L 1/S 2) Fitness 60 PickVal 100 SelfVal 793 AINeed 157
2:26:49 PM  (Reporting)  Agenda: Defend, Value: 30000, Region: 110 Ruhrgebiet
2:26:49 PM  (Reporting)  Primary Region 103 Zeeland Pick 100 has enough garrison (Value: 1591) - evaluation skipped
2:26:49 PM  (Reporting)  Region 106 Rheinland Pick 96 SelfVal 615 Need 0  no group candidate found
2:26:49 PM  (Reporting)  Secondary Region 107 Saarland Pick 9 has enough garrison (Value: 1722) - evaluation skipped
2:26:49 PM  (Reporting)  CheckRegionForOperation 1056206 Karl Armee, 106 Rheinland, Pow:1385, Count: 14(l 2/L 5/S 7) Fitness 60 PickVal 2 SelfVal 48 AINeed 981
2:26:49 PM  (Reporting)  Agenda: Attack, Value: 2880, Region: 105 Friesland
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Starting process on extended theater 376 Theater_Poland Owned armies (extended): 6 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:26:49 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:26:49 PM  (Reporting)  1005267 3. Armee (Pow.1672)
2:26:49 PM  (Reporting)  1055087 Landwehr-Inspektion 1 (Pow.88)
2:26:49 PM  (Reporting)  1059676 Johann Otto Donner (Pow.0)
2:26:49 PM  (Reporting)  1056888 11. Feld-Brigade (Pow.16)
2:26:49 PM  (Reporting)  1055099 von der Grben, K. Korps (Pow.979)
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Region 156 Kleinpolen Pick 100 SelfVal 515 Need 60  no group candidate found
2:26:49 PM  (Reporting)  Secondary Region 233 Ostmark Pick 17 has enough garrison (Value: 1672) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 133 Oberschlesien Pick 28 has enough garrison (Value: 337) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 161 Lemberg Pick 15 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 137 Posen Pick 26 has enough garrison (Value: 337) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 164 Bukowina Pick 4 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 162 Ostgalizien Pick 3 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Starting process on extended theater 370 Theater_Alpes Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
2:26:49 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Secondary Region 147 Sudtirol Pick 14 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Starting process on extended theater 434 Theater_Indian_Ocean Owned armies (extended): 1 Enemy armies: 10 Land Ratio: 0.21 Land Core Ratio: 0.20  ***
2:26:49 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:26:49 PM  (Reporting)  1051657 von Reyher, K.F. Armee (Pow.109)
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  CheckRegionForOperation 1051657 von Reyher, K.F. Armee, 1407 Bandung, Pow:109, Count: 2(l 1/L 1/S 0) Fitness 30 PickVal 100 SelfVal 315 AINeed 281
2:26:49 PM  (Reporting)  Agenda: Defend, Value: 9450, Region: 1407 Bandung
2:26:49 PM  (Reporting)  Region 720 Cabo Delgado Pick 45 SelfVal 45 Need 1080  no group candidate found
2:26:49 PM  (Reporting)  Region 730 Maputo Pick 21 SelfVal 21 Need 1080  no group candidate found
2:26:49 PM  (Reporting)  Region 691 Kilwa Pick 5 SelfVal 5 Need 1080  no group candidate found
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Starting process on extended theater 427 Theater_North_European_Seas Owned armies (extended): 35 Enemy armies: 12 Land Ratio: 3.79 Land Core Ratio: 5.00  ***
2:26:49 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:26:49 PM  (Reporting)  1059659 1.Fortress Nieuwe Hollandse Waterlinie (Pow.75)
2:26:49 PM  (Reporting)  1060376 14. Truppe (Pow.131)
2:26:49 PM  (Reporting)  1047660 Wilhelm Armee (Pow.760)
2:26:49 PM  (Reporting)  1060098 SB. 5 und SB. 6 (Pow.1)
2:26:49 PM  (Reporting)  1055822 Lw.Bezirk.Kdo. 3 (Pow.0)
2:26:49 PM  (Reporting)  1058607 1. Landwehr-Brigade (Pow.23)
2:26:49 PM  (Reporting)  1044700 Landwehr-Inspektion 4 (Pow.9)
2:26:49 PM  (Reporting)  1055087 Landwehr-Inspektion 1 (Pow.88)
2:26:49 PM  (Reporting)  1059676 Johann Otto Donner (Pow.0)
2:26:49 PM  (Reporting)  1056888 11. Feld-Brigade (Pow.16)
2:26:49 PM  (Reporting)  1055099 von der Grben, K. Korps (Pow.979)
2:26:49 PM  (Reporting)  1059496 Train-Abteilung 11 (Pow.0)
2:26:49 PM  (Reporting)  1059037 Train-Abteilung 8 (Pow.0)
2:26:49 PM  (Reporting)  1056748 Train-Abteilung 17 (Pow.0)
2:26:49 PM  (Reporting)  1047143 Train-Abteilung 4 (Pow.0)
2:26:49 PM  (Reporting)  1050003 Landwehr-Inspektion 6 (Pow.52)
2:26:49 PM  (Reporting)  1059225 II. Matrosen-Art.-Abt. (Pow.73)
2:26:49 PM  (Reporting)  1058139 Landwehr-Inspektion 2 (Pow.77)
2:26:49 PM  (Reporting)  1052797 Landwehr-Inspektion 5 (Pow.77)
2:26:49 PM  (Reporting)  1053391 Lw.Bezirk.Kdo. 2 (Pow.0)
2:26:49 PM  (Reporting)  1055819 4. Exploration (Pow.6)
2:26:49 PM  (Reporting)  1043671 8. Feld-Brigade (Pow.16)
2:26:49 PM  (Reporting)  1058131 Lw.Bezirk.Kdo. 1 (Pow.19)
2:26:49 PM  (Reporting)  1057758 4. Lw.-Kav.-Brigade (Pow.24)
2:26:49 PM  (Reporting)  1056750 1. Lw.-Kav.-Brigade (Pow.24)
2:26:49 PM  (Reporting)  1054142 4. Landwehr-Brigade (Pow.29)
2:26:49 PM  (Reporting)  1050681 3. Landwehr-Brigade (Pow.29)
2:26:49 PM  (Reporting)  1045728 2. Landwehr-Brigade (Pow.29)
2:26:49 PM  (Reporting)  1055297 10. Feld-Brigade (Pow.30)
2:26:49 PM  (Reporting)  1042173 7. Feld-Brigade (Pow.31)
2:26:49 PM  (Reporting)  1035789 1. Brigade (Pow.33)
2:26:49 PM  (Reporting)  1050427 4. Feld-Brigade (Pow.36)
2:26:49 PM  (Reporting)  1044010 2. Feld-Brigade (Pow.36)
2:26:49 PM  (Reporting)  1052312 Landwehr-Inspektion 3 (Pow.42)
2:26:49 PM  (Reporting)  1033932 12. Truppe (Pow.50)
2:26:49 PM  (Reporting)  1047144 13. Truppe (Pow.67)
2:26:49 PM  (Reporting)  1048215 5. Feld-Brigade (Pow.69)
2:26:49 PM  (Reporting)  1043574 3. Feld-Brigade (Pow.69)
2:26:49 PM  (Reporting)  1052978 Landwehr-Inspektion 7 (Pow.73)
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Primary Region 103 Zeeland Pick 100 has enough garrison (Value: 1591) - evaluation skipped
2:26:49 PM  (Reporting)  Region 183 Skane Pick 46 SelfVal 46 Need 216  no group candidate found
2:26:49 PM  (Reporting)  Region 184 Smaland Pick 42 SelfVal 42 Need 216  no group candidate found
2:26:49 PM  (Reporting)  Secondary Region 138 Ostpreussen Pick 40 has enough garrison (Value: 327) - evaluation skipped
2:26:49 PM  (Reporting)  Region 4 Iceland Pick 10 SelfVal 10 Need 1080  no group candidate found
2:26:49 PM  (Reporting)  Secondary Region 136 Westpreussen Pick 12 has enough garrison (Value: 327) - evaluation skipped
2:26:49 PM  (Reporting)  Region 187 Svealand Pick 12 SelfVal 12 Need 216  no group candidate found
2:26:49 PM  (Reporting)  Region 185 Vastergotland Pick 10 SelfVal 10 Need 216  no group candidate found
2:26:49 PM  (Reporting)  Secondary Region 118 Hamburg Pick 7 has enough garrison (Value: 97) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 123 Vorpommern Pick 7 has enough garrison (Value: 1) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 119 Holstein Pick 4 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 1355 ms
2:26:49 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 437 Central Pacific
2:26:49 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 31 in South China Sea Maritime Trade
2:26:49 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 24 in South Pacific Maritime Trade
2:26:49 PM  (Reporting)  _AFA_ 1037858 5. Aufklrungsgruppe has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2216 Eastern Pacific Maritime Trade
2:26:49 PM  (Reporting)  _AFA_ 1059034 4. Aufklrungsgruppe has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2216 Eastern Pacific Maritime Trade
2:26:49 PM  (Reporting)  Ended AssignFleetsOperations 13 ms
2:26:49 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 436 Southern Pacific
2:26:49 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 31 in South China Sea Maritime Trade
2:26:49 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 24 in South Pacific Maritime Trade
2:26:49 PM  (Reporting)  _AFA_ 1034789 Hapag Handel GMBH has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2215 South Pacific Maritime Trade
2:26:49 PM  (Reporting)  Ended AssignFleetsOperations 6 ms
2:26:49 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 435 Western Pacific
2:26:49 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 31 in South China Sea Maritime Trade
2:26:49 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 24 in South Pacific Maritime Trade
2:26:49 PM  (Reporting)  _AFA_ 1043569 Hansa Handel GMBH has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2213 West Pacific Maritime Trade
2:26:49 PM  (Reporting)  _AFA_ 1034290 6. Flotte has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 2210 South China Sea Maritime Trade
2:26:49 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
2:26:49 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 433 Southwestern African Seas
2:26:49 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 31 in South China Sea Maritime Trade
2:26:49 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 24 in South Pacific Maritime Trade
2:26:49 PM  (Reporting)  Ended AssignFleetsOperations 5 ms
2:26:49 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 432 Southeastern American Seas
2:26:49 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 31 in South China Sea Maritime Trade
2:26:49 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 24 in South Pacific Maritime Trade
2:26:49 PM  (Reporting)  _AFA_ 1020602 Neptun Schiffwert Handel GMBH has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2205 La Plata Maritime Trade
2:26:49 PM  (Reporting)  Ended AssignFleetsOperations 7 ms
2:26:49 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 431 Central American Seas
2:26:49 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 31 in South China Sea Maritime Trade
2:26:49 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 24 in South Pacific Maritime Trade
2:26:49 PM  (Reporting)  _AFA_ 1013523 Merchant Fleet #2 has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2203 Caribbean Maritime Trade
2:26:49 PM  (Reporting)  Ended AssignFleetsOperations 8 ms
2:26:49 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 430 Northeastern American Seas
2:26:49 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 31 in South China Sea Maritime Trade
2:26:49 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 24 in South Pacific Maritime Trade
2:26:49 PM  (Reporting)  Ended AssignFleetsOperations 7 ms
2:26:49 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 428 European Seas
2:26:49 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 31 in South China Sea Maritime Trade
2:26:49 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 24 in South Pacific Maritime Trade
2:26:49 PM  (Reporting)  Ended AssignFleetsOperations 5 ms
2:26:49 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 427 North European Seas
2:26:49 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 31 in South China Sea Maritime Trade
2:26:49 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 24 in South Pacific Maritime Trade
2:26:49 PM  (Reporting)  _AFA_ 1015596 1. Aufklrungsgruppe has been given the mission Agenda: Patrol Convoy Box, Value: 8475, Region: 2197 North Sea Maritime Trade
2:26:49 PM  (Reporting)  Ended AssignFleetsOperations 5 ms
2:26:49 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 372 Germany
2:26:49 PM  (Reporting)  Ended CheckLocalOpportunities 14 ms
2:26:49 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 383 West Africa
2:26:49 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
2:26:49 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 373 Austria
2:26:49 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
2:26:49 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 375 Balkans
2:26:49 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
2:26:49 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 407 Indonesia
2:26:49 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
2:26:49 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 371 Low Countries
2:26:49 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
2:26:49 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 376 Poland
2:26:49 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  ############ Starting ApplyAgenda:  Prussia  ############
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  *** Theater:  Theater_Northwestern_African_Seas ( NavRatio:5.00) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  *** Theater:  Theater_North_Atlantic ( NavRatio:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  *** Theater:  Theater_Eastern_Pacific ( NavRatio:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  *** Theater:  Theater_Central_Pacific ( NavRatio:1.06) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  *** Theater:  Theater_Southern_Pacific ( NavRatio:0.27) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  *** Theater:  Theater_Western_Pacific ( NavRatio:0.53) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  *** Theater:  Theater_Indian_Ocean ( NavRatio:0.35) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  *** Theater:  Theater_Southwestern_African_Seas ( NavRatio:5.00) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  *** Theater:  Theater_Southeastern_American_Seas ( NavRatio:0.96) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  *** Theater:  Theater_Central_American_Seas ( NavRatio:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  *** Theater:  Theater_Northeastern_American_Seas ( NavRatio:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  *** Theater:  Theater_European_Seas ( NavRatio:0.56) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  *** Theater:  Theater_North_European_Seas ( NavRatio:1.13) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:0.85) ***
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:26:49 PM  (Reporting)  _RCA_ Arty 1059225 II. Matrosen-Art.-Abt., 138 Ostpreussen, Pow:73, Count: 1(l 0/L 0/S 1) in reserve
2:26:49 PM  (Reporting)  _RCA_ Arty 1059045 I. Matrosen-Art.-Abt., 124 Brandenburg, Pow:100, Count: 1(l 0/L 0/S 1) in reserve
2:26:49 PM  (Reporting)  _RCA_ Artilleries found:  2 in core Area
2:26:49 PM  (Reporting)  _RCA_ Artillery 1059225 II. Matrosen-Art.-Abt., 138 Ostpreussen, Pow:73, Count: 1(l 0/L 0/S 1) relocating toward 1055099 von der Grben, K. Korps, 140 Masuren, Pow:979, Count: 13(l 3/L 2/S 8)
2:26:49 PM  (Reporting)  _RCA_ Artillery 1059045 I. Matrosen-Art.-Abt., 140 Masuren, Pow:100, Count: 1(l 0/L 0/S 1) relocating toward 140 Masuren
2:26:49 PM  (Reporting)  _RCA_ Arty 1059045 I. Matrosen-Art.-Abt., 140 Masuren, Pow:100, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
2:26:49 PM  (Reporting)  Ended Receive Arties
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:26:49 PM  (Reporting)  _RCS_ Supply 1059605 Train-Abteilung 21, 124 Brandenburg, Pow:0, Count: 1(l 0/L 0/S 1)
2:26:49 PM  (Reporting)  _RCS_ Supply 1060377 Train-Abteilung 18, 110 Ruhrgebiet, Pow:0, Count: 1(l 0/L 0/S 1)
2:26:49 PM  (Reporting)  _RCS_ Supply 1060378 Train-Abteilung 9, 110 Ruhrgebiet, Pow:0, Count: 1(l 0/L 0/S 1)
2:26:49 PM  (Reporting)  _RCS_ Supplies found:  3 in core Area
2:26:49 PM  (Reporting)  _RCA_ Resupplying 1060378 Train-Abteilung 9, 110 Ruhrgebiet, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1056206 Karl Armee, 106 Rheinland, Pow:1385, Count: 14(l 2/L 5/S 7)
2:26:49 PM  (Reporting)  _RCA_ Resupplying 1059605 Train-Abteilung 21, 124 Brandenburg, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1050003 Landwehr-Inspektion 6, 136 Westpreussen, Pow:52, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  _RCA_ Resupplying 1060377 Train-Abteilung 18, 110 Ruhrgebiet, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1052811 von Schreckenstein, L.R. Korps, 110 Ruhrgebiet, Pow:460, Count: 4(l 1/L 1/S 2)
2:26:49 PM  (Reporting)  Ended Receive Supplies
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:26:49 PM  (Reporting)  _GTU_ Gathering Region 140 Masuren in theater 372 Germany
2:26:49 PM  (Reporting)  _GTU_ 1058607 1. Landwehr-Brigade, 134 Hinterpommern, Pow:23, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1050003 6. Truppe, 136 Westpreussen, Pow:52, Count: 2(l 0/L 1/S 1) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ Starting merge 2 at start
2:26:49 PM  (Reporting)  _GTU_ Finished merge 2 now
2:26:49 PM  (Reporting)  _GTU_ 6. Truppe gathering toward primary region (short distance)
2:26:49 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 200, Region: 140 Masuren Gather to region: 140 Masuren
2:26:49 PM  (Reporting)  _GTU_ 1. Landwehr-Brigade gathering toward primary region (short distance)
2:26:49 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 175, Region: 140 Masuren Gather to region: 140 Masuren
2:26:49 PM  (Reporting)  Ended AI Gather Units 48 ms
2:26:49 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:26:49 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Russia (Ext:5.00 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:2.42 - Core:0.20 - Nav:1.01) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_West_Africa (Ext:0.28 - Core:0.28 - Nav:0.20) ***
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:26:49 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:26:49 PM  (Reporting)  Ended Receive Arties
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:26:49 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:26:49 PM  (Reporting)  Ended Receive Supplies
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:26:49 PM  (Reporting)  _GTU_ Gathering Region 535 Lome in theater 383 West Africa
2:26:49 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:26:49 PM  (Reporting)  End of AI Gather Units
2:26:49 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:26:49 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_China (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:26:49 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:26:49 PM  (Reporting)  Ended Receive Arties
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:26:49 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:26:49 PM  (Reporting)  Ended Receive Supplies
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:26:49 PM  (Reporting)  _GTU_ Gathering Region 140 Masuren in theater 373 Austria
2:26:49 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:26:49 PM  (Reporting)  End of AI Gather Units
2:26:49 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:26:49 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:26:49 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:26:49 PM  (Reporting)  Ended Receive Arties
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:26:49 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:26:49 PM  (Reporting)  Ended Receive Supplies
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:26:49 PM  (Reporting)  _GTU_ Gathering Region 140 Masuren in theater 375 Balkans
2:26:49 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:26:49 PM  (Reporting)  End of AI Gather Units
2:26:49 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:26:49 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Indonesia (Ext:0.27 - Core:0.27 - Nav:0.20) ***
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:26:49 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:26:49 PM  (Reporting)  Ended Receive Arties
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:26:49 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:26:49 PM  (Reporting)  Ended Receive Supplies
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:26:49 PM  (Reporting)  _GTU_ Gathering Region 1407 Bandung in theater 407 Indonesia
2:26:49 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:26:49 PM  (Reporting)  End of AI Gather Units
2:26:49 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:26:49 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Japan (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_France (Ext:5.00 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:3.45 - Core:1.08 - Nav:0.20) ***
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:26:49 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:26:49 PM  (Reporting)  Ended Receive Arties
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:26:49 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:26:49 PM  (Reporting)  Ended Receive Supplies
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:26:49 PM  (Reporting)  _GTU_ Gathering Region 103 Zeeland in theater 371 Low Countries
2:26:49 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:26:49 PM  (Reporting)  End of AI Gather Units
2:26:49 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:26:49 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Eastern_USA (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Mexico (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_South_Africa (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Southwest_Africa (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Andes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Central_USA (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Central_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Indochina (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Southern_Latin_America (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Central_America (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_East_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Brazil (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Caribbean (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Northeastern_Asia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Southern_USA (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Southeast_Asia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Poland (Ext:5.00 - Core:5.00 - Nav:0.20) ***
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:26:49 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:26:49 PM  (Reporting)  Ended Receive Arties
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:26:49 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:26:49 PM  (Reporting)  Ended Receive Supplies
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:26:49 PM  (Reporting)  _GTU_ Gathering Region 140 Masuren in theater 376 Poland
2:26:49 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:26:49 PM  (Reporting)  End of AI Gather Units
2:26:49 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:26:49 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Northern_Latin_America (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Pacific (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Sahara (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Australia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Nile (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:5.00 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_South_Pacific (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_New_Zealand (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Northwestern_African_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_North_Atlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Eastern_Pacific (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Central_Pacific (Ext:0.20 - Core:0.20 - Nav:1.06) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Southern_Pacific (Ext:0.20 - Core:0.20 - Nav:0.27) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Western_Pacific (Ext:0.20 - Core:0.20 - Nav:0.53) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Indian_Ocean (Ext:0.21 - Core:0.20 - Nav:0.35) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Southwestern_African_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Southeastern_American_Seas (Ext:0.20 - Core:0.20 - Nav:0.96) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Central_American_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Northeastern_American_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_European_Seas (Ext:0.20 - Core:0.20 - Nav:0.56) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_North_European_Seas (Ext:3.79 - Core:5.00 - Nav:1.13) ***
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:26:49 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:26:49 PM  (Reporting)  Ended Receive Arties
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:26:49 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:26:49 PM  (Reporting)  Ended Receive Supplies
2:26:49 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:26:49 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Eastern_Siberia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Atlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  Entering Collect Leaders (_COD_)
2:26:49 PM  (Reporting)  Leader 1059676 Johann Otto Donner relocated to 138 Ostpreussen
2:26:49 PM  (Reporting)  Ended Collect Leaders 5 ms
2:26:49 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
2:26:49 PM  (Reporting)  _RWI__C 1052811 von Schreckenstein, L.R. Korps, 110 Ruhrgebiet, Pow:460, Count: 5(l 1/L 1/S 3) was targeting 130 Bayern which is a neutral territory without enemy, aborting an agenda.
2:26:49 PM  (Reporting)  _RWI__C 1047144 13. Truppe, 138 Ostpreussen, Pow:67, Count: 3(l 0/L 1/S 2) was targeting 156 Kleinpolen which is a neutral territory without enemy, aborting an agenda.
2:26:49 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
2:26:49 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:26:49 PM  (Reporting)  _ATG_ 1059045 I. Matrosen-Art.-Abt. Full support Relocating to objective
2:26:49 PM  (Reporting)  _ATG_ 1059045 I. Matrosen-Art.-Abt. Brandenburg Going against objective: 124 Brandenburg
2:26:49 PM  (Reporting)  _ATG_ 1055087 Landwehr-Inspektion 1 Masuren Going against objective: 138 Ostpreussen
2:26:49 PM  (Reporting)  _ATG_ 1059676 Johann Otto Donner Full support Relocating to objective
2:26:49 PM  (Reporting)  _ATG_ 1059676 Johann Otto Donner Brandenburg Going against objective: 124 Brandenburg
2:26:49 PM  (Reporting)  Ended AddTheaterGoal 15 ms
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:0.85) ***
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1052978 Landwehr-Inspektion 7, 138 Ostpreussen, Pow:73, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 16250, Region: 110 Ruhrgebiet
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 16250, Region: 110 Ruhrgebiet
2:26:49 PM  (Reporting)  1052978-Landwehr-Inspektion 7 Power:73 Health:100% Ostpreussen>Ruhrgebiet Mission:Garrison Fitness:65% Need:157 Threat:170 GoalValue: 16250
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1043574 3. Feld-Brigade, 138 Ostpreussen, Pow:69, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 200, Region: 138 Ostpreussen
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 200, Region: 138 Ostpreussen
2:26:49 PM  (Reporting)  1043574-3. Feld-Brigade Power:69 Health:100% Ostpreussen>Ostpreussen Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 200
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1048215 5. Feld-Brigade, 138 Ostpreussen, Pow:69, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 200, Region: 138 Ostpreussen
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 200, Region: 138 Ostpreussen
2:26:49 PM  (Reporting)  1048215-5. Feld-Brigade Power:69 Health:100% Ostpreussen>Ostpreussen Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 200
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1047144 13. Truppe, 138 Ostpreussen, Pow:67, Count: 3(l 0/L 1/S 2)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 200, Region: 138 Ostpreussen
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 200, Region: 138 Ostpreussen
2:26:49 PM  (Reporting)  1047144-13. Truppe Power:67 Health:100% Ostpreussen>Ostpreussen Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 200
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1033932 12. Truppe, 138 Ostpreussen, Pow:50, Count: 5(l 0/L 3/S 2)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 200, Region: 138 Ostpreussen
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 200, Region: 138 Ostpreussen
2:26:49 PM  (Reporting)  1033932-12. Truppe Power:50 Health:100% Ostpreussen>Ostpreussen Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 200
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1052312 Landwehr-Inspektion 3, 138 Ostpreussen, Pow:42, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 400, Region: 138 Ostpreussen
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 400, Region: 138 Ostpreussen
2:26:49 PM  (Reporting)  1052312-Landwehr-Inspektion 3 Power:42 Health:100% Ostpreussen>Ostpreussen Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 400
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1044010 2. Feld-Brigade, 138 Ostpreussen, Pow:36, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 200, Region: 138 Ostpreussen
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 200, Region: 138 Ostpreussen
2:26:49 PM  (Reporting)  1044010-2. Feld-Brigade Power:36 Health:100% Ostpreussen>Ostpreussen Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 200
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1050427 4. Feld-Brigade, 138 Ostpreussen, Pow:36, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 200, Region: 138 Ostpreussen
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 200, Region: 138 Ostpreussen
2:26:49 PM  (Reporting)  1050427-4. Feld-Brigade Power:36 Health:100% Ostpreussen>Ostpreussen Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 200
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1035789 1. Brigade, 138 Ostpreussen, Pow:33, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 200, Region: 138 Ostpreussen
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 200, Region: 138 Ostpreussen
2:26:49 PM  (Reporting)  1035789-1. Brigade Power:33 Health:100% Ostpreussen>Ostpreussen Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 200
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1042173 7. Feld-Brigade, 138 Ostpreussen, Pow:31, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 200, Region: 138 Ostpreussen
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 200, Region: 138 Ostpreussen
2:26:49 PM  (Reporting)  1042173-7. Feld-Brigade Power:31 Health:100% Ostpreussen>Ostpreussen Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 200
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1055297 10. Feld-Brigade, 138 Ostpreussen, Pow:30, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 200, Region: 138 Ostpreussen
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 200, Region: 138 Ostpreussen
2:26:49 PM  (Reporting)  1055297-10. Feld-Brigade Power:30 Health:100% Ostpreussen>Ostpreussen Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 200
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1045728 2. Landwehr-Brigade, 138 Ostpreussen, Pow:29, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 200, Region: 138 Ostpreussen
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 200, Region: 138 Ostpreussen
2:26:49 PM  (Reporting)  1045728-2. Landwehr-Brigade Power:29 Health:100% Ostpreussen>Ostpreussen Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 200
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1050681 3. Landwehr-Brigade, 138 Ostpreussen, Pow:29, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 200, Region: 138 Ostpreussen
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 200, Region: 138 Ostpreussen
2:26:49 PM  (Reporting)  1050681-3. Landwehr-Brigade Power:29 Health:100% Ostpreussen>Ostpreussen Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 200
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1054142 4. Landwehr-Brigade, 138 Ostpreussen, Pow:29, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 200, Region: 138 Ostpreussen
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 200, Region: 138 Ostpreussen
2:26:49 PM  (Reporting)  1054142-4. Landwehr-Brigade Power:29 Health:100% Ostpreussen>Ostpreussen Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 200
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1056750 1. Lw.-Kav.-Brigade, 138 Ostpreussen, Pow:24, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 200, Region: 138 Ostpreussen
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 200, Region: 138 Ostpreussen
2:26:49 PM  (Reporting)  1056750-1. Lw.-Kav.-Brigade Power:24 Health:100% Ostpreussen>Ostpreussen Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 200
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1057758 4. Lw.-Kav.-Brigade, 138 Ostpreussen, Pow:24, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 200, Region: 138 Ostpreussen
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 200, Region: 138 Ostpreussen
2:26:49 PM  (Reporting)  1057758-4. Lw.-Kav.-Brigade Power:24 Health:100% Ostpreussen>Ostpreussen Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 200
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1058131 Lw.Bezirk.Kdo. 1, 138 Ostpreussen, Pow:19, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 400, Region: 138 Ostpreussen
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 400, Region: 138 Ostpreussen
2:26:49 PM  (Reporting)  1058131-Lw.Bezirk.Kdo. 1 Power:19 Health:100% Ostpreussen>Ostpreussen Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 400
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1043671 8. Feld-Brigade, 138 Ostpreussen, Pow:16, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 200, Region: 138 Ostpreussen
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 200, Region: 138 Ostpreussen
2:26:49 PM  (Reporting)  1043671-8. Feld-Brigade Power:16 Health:100% Ostpreussen>Ostpreussen Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 200
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1055819 4. Exploration, 138 Ostpreussen, Pow:6, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 200, Region: 138 Ostpreussen
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 200, Region: 138 Ostpreussen
2:26:49 PM  (Reporting)  1055819-4. Exploration Power:6 Health:100% Ostpreussen>Ostpreussen Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 200
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1053391 Lw.Bezirk.Kdo. 2, 138 Ostpreussen, Pow:0, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 5000, Region: 138 Ostpreussen
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 5000, Region: 138 Ostpreussen
2:26:49 PM  (Reporting)  1053391-Lw.Bezirk.Kdo. 2 Power:0 Health:100% Ostpreussen>Ostpreussen Mission:Recover Fitness:100% Need:0 Threat:0 GoalValue: 5000
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1052797 Landwehr-Inspektion 5, 138 Ostpreussen, Pow:77, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 400, Region: 138 Ostpreussen
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 400, Region: 138 Ostpreussen
2:26:49 PM  (Reporting)  1052797-Landwehr-Inspektion 5 Power:77 Health:100% Ostpreussen>Ostpreussen Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 400
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1058139 Landwehr-Inspektion 2, 138 Ostpreussen, Pow:77, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 400, Region: 138 Ostpreussen
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 400, Region: 138 Ostpreussen
2:26:49 PM  (Reporting)  1058139-Landwehr-Inspektion 2 Power:77 Health:100% Ostpreussen>Ostpreussen Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 400
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1050003 6. Truppe, 136 Westpreussen, Pow:52, Count: 2(l 0/L 1/S 1)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 200, Region: 140 Masuren
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 200, Region: 140 Masuren
2:26:49 PM  (Reporting)  1050003-6. Truppe Power:52 Health:100% Westpreussen>Masuren Mission:Gather to GHQ Fitness:80% Need:0 Threat:0 GoalValue: 200
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1047143 Train-Abteilung 4, 138 Ostpreussen, Pow:0, Count: 1(l 0/L 0/S 1)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 200, Region: 138 Ostpreussen
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 200, Region: 138 Ostpreussen
2:26:49 PM  (Reporting)  1047143-Train-Abteilung 4 Power:0 Health:100% Ostpreussen>Ostpreussen Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 200
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1056748 Train-Abteilung 17, 138 Ostpreussen, Pow:0, Count: 1(l 0/L 0/S 1)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 200, Region: 138 Ostpreussen
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 200, Region: 138 Ostpreussen
2:26:49 PM  (Reporting)  1056748-Train-Abteilung 17 Power:0 Health:100% Ostpreussen>Ostpreussen Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 200
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1059037 Train-Abteilung 8, 138 Ostpreussen, Pow:0, Count: 1(l 0/L 0/S 1)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 200, Region: 138 Ostpreussen
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 200, Region: 138 Ostpreussen
2:26:49 PM  (Reporting)  1059037-Train-Abteilung 8 Power:0 Health:100% Ostpreussen>Ostpreussen Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 200
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1059496 Train-Abteilung 11, 138 Ostpreussen, Pow:0, Count: 1(l 0/L 0/S 1)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 200, Region: 138 Ostpreussen
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 200, Region: 138 Ostpreussen
2:26:49 PM  (Reporting)  1059496-Train-Abteilung 11 Power:0 Health:100% Ostpreussen>Ostpreussen Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 200
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1055099 von der Grben, K. Korps, 140 Masuren, Pow:1061, Count: 14(l 3/L 2/S 9)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 11100, Region: 140 Masuren
2:26:49 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 13800, Region: 139 Kulmerland
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 13800, Region: 139 Kulmerland
2:26:49 PM  (Reporting)  1055099-von der Grben, K. Korps Power:1061 Health:100% Masuren>Kulmerland Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 13800
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1056888 11. Feld-Brigade is doing nothing in Masuren  Power: 16  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1059676 Johann Otto Donner is doing nothing in Brandenburg  Power: 0  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1055087 Landwehr-Inspektion 1 is doing nothing in Masuren  Power: 88  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1058273 4. Transportdivision, 138 Ostpreussen, Pow:1, Count: 1(l 0/L 0/S 1)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 7200, Region: 138 Ostpreussen
2:26:49 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 10000, Region: 138 Ostpreussen
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 138 Ostpreussen
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1044700 Landwehr-Inspektion 4, 136 Westpreussen, Pow:9, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 4300, Region: 136 Westpreussen
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 4300, Region: 136 Westpreussen
2:26:49 PM  (Reporting)  1044700-Landwehr-Inspektion 4 Power:9 Health:100% Westpreussen>Westpreussen Mission:Recover Fitness:86% Need:0 Threat:0 GoalValue: 4300
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1058607 1. Landwehr-Brigade, 134 Hinterpommern, Pow:23, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 175, Region: 140 Masuren
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 175, Region: 140 Masuren
2:26:49 PM  (Reporting)  1058607-1. Landwehr-Brigade Power:23 Health:100% Hinterpommern>Masuren Mission:Gather to GHQ Fitness:70% Need:0 Threat:0 GoalValue: 175
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1055822 Lw.Bezirk.Kdo. 3, 134 Hinterpommern, Pow:0, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 5000, Region: 134 Hinterpommern
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 5000, Region: 134 Hinterpommern
2:26:49 PM  (Reporting)  1055822-Lw.Bezirk.Kdo. 3 Power:0 Health:100% Hinterpommern>Hinterpommern Mission:Recover Fitness:100% Need:60 Threat:0 GoalValue: 5000
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1059045 I. Matrosen-Art.-Abt. is doing nothing in Brandenburg  Power: 100  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1058270 Feldgendarmerie 5 is doing nothing in Brandenburg  Power: 8  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1052811 von Schreckenstein, L.R. Korps, 110 Ruhrgebiet, Pow:460, Count: 5(l 1/L 1/S 3)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 30000, Region: 110 Ruhrgebiet
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 30000, Region: 110 Ruhrgebiet
2:26:49 PM  (Reporting)  1052811-von Schreckenstein, L.R. Korps Power:460 Health:100% Ruhrgebiet>Ruhrgebiet Mission:Defend Fitness:60% Need:157 Threat:170 GoalValue: 30000
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1057757 Landwehr-Inspektion 8, 111 Westfalen, Pow:0, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 5000, Region: 111 Westfalen
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 5000, Region: 111 Westfalen
2:26:49 PM  (Reporting)  1057757-Landwehr-Inspektion 8 Power:0 Health:100% Westfalen>Westfalen Mission:Recover Fitness:100% Need:60 Threat:14 GoalValue: 5000
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1056206 Karl Armee, 106 Rheinland, Pow:1385, Count: 15(l 2/L 5/S 8)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 50000, Region: 103 Zeeland
2:26:49 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 26800, Region: 107 Saarland
2:26:49 PM  (Reporting)  Agenda  3  : Agenda: Garrison, Value: 50000, Region: 106 Rheinland
2:26:49 PM  (Reporting)  Agenda  4  : Agenda: Attack, Value: 2880, Region: 105 Friesland
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 50000, Region: 106 Rheinland
2:26:49 PM  (Reporting)  1056206-Karl Armee Power:1385 Health:100% Rheinland>Rheinland Mission:Garrison Fitness:100% Need:0 Threat:104 GoalValue: 50000
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Russia (Ext:5.00 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:2.42 - Core:0.20 - Nav:1.01) ***
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1059033 3. Flotte, 2227 Skaggerak, Pow:20, Count: 10(l 0/L 6/S 4)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Amphib. Operation, Value: 15600, Region: 2229 Strait of Dover
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Amphib. Operation, Value: 15600, Region: 2229 Strait of Dover
2:26:49 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1059033 3. Flotte , destination,  is not in friendly water and the mission is not ignoring threats. 2229 Strait of Dover
2:26:49 PM  (Reporting)  1059033-3. Flotte Power:20 Health:100% Skaggerak>Strait of Dover Mission:Amphib. Operation Fitness:100% Need:0 Threat:0 GoalValue: 15600
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_West_Africa (Ext:0.28 - Core:0.28 - Nav:0.20) ***
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1046778 Barth Expedition, 511 Gbarnga, Pow:14, Count: 2(l 1/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 6035, Region: 511 Gbarnga
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 6035, Region: 511 Gbarnga
2:26:49 PM  (Reporting)  1046778-Barth Expedition Power:14 Health:100% Gbarnga>Gbarnga Mission:Keep Position Fitness:85% Need:60 Threat:0 GoalValue: 6035
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_China (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Indonesia (Ext:0.27 - Core:0.27 - Nav:0.20) ***
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1051657 von Reyher, K.F. Armee, 1407 Bandung, Pow:109, Count: 2(l 1/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 1407 Bandung
2:26:49 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 4670, Region: 1407 Bandung
2:26:49 PM  (Reporting)  Agenda  3  : Agenda: Defend, Value: 9450, Region: 1407 Bandung
2:26:49 PM  (Reporting)  Agenda  4  : Agenda: Defend, Value: 9450, Region: 1407 Bandung
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1407 Bandung
2:26:49 PM  (Reporting)  1051657-von Reyher, K.F. Armee Power:109 Health:100% Bandung>Bandung Mission:Resupply Fitness:100% Need:281 Threat:208 GoalValue: 100000
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Japan (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_France (Ext:5.00 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:3.45 - Core:1.08 - Nav:0.20) ***
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1047660 Wilhelm Armee, 103 Zeeland, Pow:760, Count: 16(l 1/L 3/S 12)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Intercept (Master), Value: 23200, Region: 103 Zeeland
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Intercept (Master), Value: 23200, Region: 103 Zeeland
2:26:49 PM  (Reporting)  1047660-Wilhelm Armee Power:760 Health:98% Zeeland>Zeeland Mission:Intercept (Master) 1e Landweer Brigade Fitness:100% Need:0 Threat:453 GoalValue: 23200
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1060376-14. Truppe Power:131 Health:100% Zeeland>Zeeland Mission:Garrison Fitness:100% Need:0 Threat:453 GoalValue: 100000
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1059659 1.Fortress Nieuwe Hollandse Waterlinie, 103 Zeeland, Pow:75, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Wait for help, Value: 25000, Region: 103 Zeeland
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Wait for help, Value: 25000, Region: 103 Zeeland
2:26:49 PM  (Reporting)  1059659-1.Fortress Nieuwe Hollandse Waterlinie Power:75 Health:100% Zeeland>Zeeland Mission:Wait for help Fitness:100% Need:0 Threat:453 GoalValue: 25000
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Eastern_USA (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Mexico (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_South_Africa (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1059035 1. Transportdivision, 740 Angra, Pow:11, Count: 1(l 0/L 0/S 1)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2150, Region: 740 Angra
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2150, Region: 740 Angra
2:26:49 PM  (Reporting)  1059035-1. Transportdivision Power:11 Health:100% Angra>Angra Mission:Naval Docking Fitness:100% Need:60 Threat:0 GoalValue: 2150
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1060375 Kormoran, 740 Angra, Pow:5, Count: 1(l 0/L 0/S 1)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1000, Region: 740 Angra
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1000, Region: 740 Angra
2:26:49 PM  (Reporting)  1060375-Kormoran Power:5 Health:100% Angra>Angra Mission:Naval Docking Fitness:100% Need:60 Threat:0 GoalValue: 1000
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Southwest_Africa (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Andes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Central_USA (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Central_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Indochina (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Southern_Latin_America (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Central_America (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_East_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Brazil (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Caribbean (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Northeastern_Asia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Southern_USA (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Southeast_Asia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Poland (Ext:5.00 - Core:5.00 - Nav:0.20) ***
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1005267 3. Armee, 233 Ostmark, Pow:1672, Count: 18(l 2/L 6/S 10)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 11700, Region: 233 Ostmark
2:26:49 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 13100, Region: 141 Weichsel
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 11700, Region: 233 Ostmark
2:26:49 PM  (Reporting)  1005267-3. Armee Power:1672 Health:100% Ostmark>Ostmark Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 11700
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Northern_Latin_America (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Pacific (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Sahara (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Australia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Nile (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:5.00 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_South_Pacific (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_New_Zealand (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Northwestern_African_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_North_Atlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Eastern_Pacific (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Central_Pacific (Ext:0.20 - Core:0.20 - Nav:1.06) ***
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1037858 5. Aufklrungsgruppe, 2216 Eastern Pacific Maritime Trade, Pow:8, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2216 Eastern Pacific Maritime Trade
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2216 Eastern Pacific Maritime Trade
2:26:49 PM  (Reporting)  1037858-5. Aufklrungsgruppe Power:8 Health:100% Eastern Pacific Maritime Trade>Eastern Pacific Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1059034 4. Aufklrungsgruppe, 2216 Eastern Pacific Maritime Trade, Pow:2, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2216 Eastern Pacific Maritime Trade
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2216 Eastern Pacific Maritime Trade
2:26:49 PM  (Reporting)  1059034-4. Aufklrungsgruppe Power:2 Health:100% Eastern Pacific Maritime Trade>Eastern Pacific Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Southern_Pacific (Ext:0.20 - Core:0.20 - Nav:0.27) ***
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1034789 Hapag Handel GMBH, 2215 South Pacific Maritime Trade, Pow:23, Count: 1(l 0/L 0/S 1)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2215 South Pacific Maritime Trade
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2215 South Pacific Maritime Trade
2:26:49 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1034789 Hapag Handel GMBH , destination,  is not in friendly water and the mission is not ignoring threats. 2215 South Pacific Maritime Trade
2:26:49 PM  (Reporting)  1034789-Hapag Handel GMBH Power:23 Health:97% South Pacific Maritime Trade>South Pacific Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Western_Pacific (Ext:0.20 - Core:0.20 - Nav:0.53) ***
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1043569 Hansa Handel GMBH, 2213 West Pacific Maritime Trade, Pow:22, Count: 1(l 0/L 0/S 1)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2213 West Pacific Maritime Trade
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2213 West Pacific Maritime Trade
2:26:49 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1043569 Hansa Handel GMBH , destination,  is not in friendly water and the mission is not ignoring threats. 2213 West Pacific Maritime Trade
2:26:49 PM  (Reporting)  1043569-Hansa Handel GMBH Power:22 Health:92% West Pacific Maritime Trade>West Pacific Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1034290 6. Flotte, 2210 South China Sea Maritime Trade, Pow:82, Count: 2(l 0/L 1/S 1)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 2210 South China Sea Maritime Trade
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 2210 South China Sea Maritime Trade
2:26:49 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1034290 6. Flotte , destination,  is not in friendly water and the mission is not ignoring threats. 2210 South China Sea Maritime Trade
2:26:49 PM  (Reporting)  1034290-6. Flotte Power:82 Health:87% South China Sea Maritime Trade>South China Sea Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Indian_Ocean (Ext:0.21 - Core:0.20 - Nav:0.35) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Southwestern_African_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Southeastern_American_Seas (Ext:0.20 - Core:0.20 - Nav:0.96) ***
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1020602 Neptun Schiffwert Handel GMBH, 2205 La Plata Maritime Trade, Pow:23, Count: 1(l 0/L 0/S 1)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2205 La Plata Maritime Trade
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2205 La Plata Maritime Trade
2:26:49 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1020602 Neptun Schiffwert Handel GMBH , destination,  is not in friendly water and the mission is not ignoring threats. 2205 La Plata Maritime Trade
2:26:49 PM  (Reporting)  1020602-Neptun Schiffwert Handel GMBH Power:23 Health:97% La Plata Maritime Trade>La Plata Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Central_American_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1013523 Merchant Fleet #2, 2203 Caribbean Maritime Trade, Pow:8, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2203 Caribbean Maritime Trade
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2203 Caribbean Maritime Trade
2:26:49 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013523 Merchant Fleet #2 , destination,  is not in friendly water and the mission is not ignoring threats. 2203 Caribbean Maritime Trade
2:26:49 PM  (Reporting)  1013523-Merchant Fleet #2 Power:8 Health:100% Caribbean Maritime Trade>Caribbean Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Northeastern_American_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_European_Seas (Ext:0.20 - Core:0.20 - Nav:0.56) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_North_European_Seas (Ext:3.79 - Core:5.00 - Nav:1.13) ***
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1015596 1. Aufklrungsgruppe, 2197 North Sea Maritime Trade, Pow:113, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 8475, Region: 2197 North Sea Maritime Trade
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 8475, Region: 2197 North Sea Maritime Trade
2:26:49 PM  (Reporting)  1015596-1. Aufklrungsgruppe Power:113 Health:100% North Sea Maritime Trade>North Sea Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 8475
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Eastern_Siberia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Atlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:26:49 PM  (Reporting)  _SSU_ 1060380 II. Matrosen-Art.-Abt., 140 Masuren, Pow:73, Count: 1(l 0/L 0/S 1) created in region and locked (garrisoning)
2:26:49 PM  (Reporting)  _SSU_ 1060381 Landwehr-Inspektion 6, 136 Westpreussen, Pow:52, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
2:26:49 PM  (Reporting)  Ended SplitStaticUnits 65 ms
2:26:49 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
2:26:49 PM  (Reporting)  Ended PromoteLeaders 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  ApplyAgenda AutoMerge
2:26:49 PM  (Reporting)  1060376 13. Truppe will be merged into 1047660 Wilhelm Armee in region Zeeland
2:26:49 PM  (Reporting)  AI Process done in  23664 ms
2:26:49 PM  (Reporting)  Processing  1000004 Austria
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  *** Starting Process on Austria AILevel 2 Kind: 0 Dormant NO Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:26:49 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:26:49 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
2:26:49 PM  (Reporting)  0 unit there, but still added, as 365 Atlantic is adjacent to 427 North European Seas
2:26:49 PM  (Reporting)  0 unit there, but still added, as 366 British Isles is adjacent to 427 North European Seas
2:26:49 PM  (Reporting)  0 unit there, but still added, as 367 Spanish Peninsula is adjacent to 428 European Seas
2:26:49 PM  (Reporting)  0 unit there, but still added, as 368 France is adjacent to 427 North European Seas
2:26:49 PM  (Reporting)  0 unit there, but still added, as 369 Italy is adjacent to 373 Austria
2:26:49 PM  (Reporting)  0 unit there, but still added, as 370 Alpes is adjacent to 373 Austria
2:26:49 PM  (Reporting)  0 unit there, but still added, as 371 Low Countries is adjacent to 427 North European Seas
2:26:49 PM  (Reporting)  0 unit there, but still added, as 372 Germany is adjacent to 373 Austria
2:26:49 PM  (Reporting)  0 unit there, but still added, as 374 Scandinavia is adjacent to 427 North European Seas
2:26:49 PM  (Reporting)  0 unit there, but still added, as 376 Poland is adjacent to 373 Austria
2:26:49 PM  (Reporting)  0 unit there, but still added, as 377 Russia is adjacent to 375 Balkans
2:26:49 PM  (Reporting)  0 unit there, but still added, as 378 Mediterranean is adjacent to 375 Balkans
2:26:49 PM  (Reporting)  0 unit there, but still added, as 379 Maghreb is adjacent to 428 European Seas
2:26:49 PM  (Reporting)  0 unit there, but still added, as 383 West Africa is adjacent to 433 Southwestern African Seas
2:26:49 PM  (Reporting)  0 unit there, but still added, as 385 Central Africa is adjacent to 433 Southwestern African Seas
2:26:49 PM  (Reporting)  0 unit there, but still added, as 388 Southwest Africa is adjacent to 433 Southwestern African Seas
2:26:49 PM  (Reporting)  0 unit there, but still added, as 389 South Africa is adjacent to 433 Southwestern African Seas
2:26:49 PM  (Reporting)  0 unit there, but still added, as 392 Ottoman is adjacent to 375 Balkans
2:26:49 PM  (Reporting)  0 unit there, but still added, as 397 Eastern Siberia is adjacent to 435 Western Pacific
2:26:49 PM  (Reporting)  0 unit there, but still added, as 402 Indochina is adjacent to 435 Western Pacific
2:26:49 PM  (Reporting)  0 unit there, but still added, as 403 Southeast Asia is adjacent to 435 Western Pacific
2:26:49 PM  (Reporting)  0 unit there, but still added, as 404 Northeastern Asia is adjacent to 435 Western Pacific
2:26:49 PM  (Reporting)  0 unit there, but still added, as 405 Japan is adjacent to 435 Western Pacific
2:26:49 PM  (Reporting)  0 unit there, but still added, as 406 China is adjacent to 435 Western Pacific
2:26:49 PM  (Reporting)  0 unit there, but still added, as 407 Indonesia is adjacent to 435 Western Pacific
2:26:49 PM  (Reporting)  0 unit there, but still added, as 408 South Pacific is adjacent to 435 Western Pacific
2:26:49 PM  (Reporting)  0 unit there, but still added, as 409 Australia is adjacent to 436 Southern Pacific
2:26:49 PM  (Reporting)  0 unit there, but still added, as 410 New Zealand is adjacent to 436 Southern Pacific
2:26:49 PM  (Reporting)  0 unit there, but still added, as 411 Pacific is adjacent to 435 Western Pacific
2:26:49 PM  (Reporting)  0 unit there, but still added, as 412 Eastern Canada is adjacent to 430 Northeastern American Seas
2:26:49 PM  (Reporting)  0 unit there, but still added, as 415 Eastern USA is adjacent to 430 Northeastern American Seas
2:26:49 PM  (Reporting)  0 unit there, but still added, as 420 Central America is adjacent to 436 Southern Pacific
2:26:49 PM  (Reporting)  0 unit there, but still added, as 421 Caribbean is adjacent to 430 Northeastern American Seas
2:26:49 PM  (Reporting)  0 unit there, but still added, as 422 Northern Latin America is adjacent to 432 Southeastern American Seas
2:26:49 PM  (Reporting)  0 unit there, but still added, as 423 Andes is adjacent to 432 Southeastern American Seas
2:26:49 PM  (Reporting)  0 unit there, but still added, as 424 Southern Latin America is adjacent to 432 Southeastern American Seas
2:26:49 PM  (Reporting)  0 unit there, but still added, as 425 Brazil is adjacent to 432 Southeastern American Seas
2:26:49 PM  (Reporting)  0 unit there, but still added, as 429 South European Seas is adjacent to 373 Austria
2:26:49 PM  (Reporting)  0 unit there, but still added, as 431 Central American Seas is adjacent to 430 Northeastern American Seas
2:26:49 PM  (Reporting)  0 unit there, but still added, as 434 Indian Ocean is adjacent to 433 Southwestern African Seas
2:26:49 PM  (Reporting)  0 unit there, but still added, as 438 Eastern Pacific is adjacent to 435 Western Pacific
2:26:49 PM  (Reporting)  0 unit there, but still added, as 439 North Atlantic is adjacent to 427 North European Seas
2:26:49 PM  (Reporting)  0 unit there, but still added, as 440 Northwestern African Seas is adjacent to 428 European Seas
2:26:49 PM  (Reporting)  Theater: 365 Theater_Atlantic AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 12 > 37
2:26:49 PM  (Reporting)  Theater: 366 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 23 > 34
2:26:49 PM  (Reporting)  Theater: 367 Theater_Spanish_Peninsula AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 25 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 21 > 33
2:26:49 PM  (Reporting)  Theater: 368 Theater_France AggroCoeff from script: 100 OwnPow Land: 75 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 34 > 53
2:26:49 PM  (Reporting)  Theater: 369 Theater_Italy AggroCoeff from script: 100 OwnPow Land: 2830 OppPow Land: 0 OwnPow Nav : 199 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 17 > 36
2:26:49 PM  (Reporting)  Theater: 370 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 2894 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 3 > 14
2:26:49 PM  (Reporting)  Theater: 371 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 1328 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 6 > 16
2:26:49 PM  (Reporting)  Theater: 372 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 5920 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 36 > 61
2:26:49 PM  (Reporting)  Theater: 373 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 14596 OppPow Land: 117 OwnPow Nav : 871 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 40 > 71
2:26:49 PM  (Reporting)  Theater: 374 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 217 OppPow Land: 0 OwnPow Nav : 19 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 23 > 37
2:26:49 PM  (Reporting)  Theater: 375 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 7674 OppPow Land: 2376 OwnPow Nav : 688 OppPow Nav : 94
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 2.75 1.51 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 30 > 53
2:26:49 PM  (Reporting)  Theater: 376 Theater_Poland AggroCoeff from script: 100 OwnPow Land: 7378 OppPow Land: 109 OwnPow Nav : 0 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 13 > 37
2:26:49 PM  (Reporting)  Theater: 377 Theater_Russia AggroCoeff from script: 100 OwnPow Land: 6875 OppPow Land: 484 OwnPow Nav : 44 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 165 > 206
2:26:49 PM  (Reporting)  Theater: 378 Theater_Mediterranean AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 64 OwnPow Nav : 13 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 5 > 17
2:26:49 PM  (Reporting)  Theater: 379 Theater_Maghreb AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 27 OwnPow Nav : 29 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 25 > 38
2:26:49 PM  (Reporting)  Theater: 383 Theater_West_Africa AggroCoeff from script: 100 OwnPow Land: 6 OppPow Land: 54 OwnPow Nav : 0 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 86 > 111
2:26:49 PM  (Reporting)  Theater: 385 Theater_Central_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 50 > 86
2:26:49 PM  (Reporting)  Theater: 388 Theater_Southwest_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 8 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 39 > 73
2:26:49 PM  (Reporting)  Theater: 389 Theater_South_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 8 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 34 > 52
2:26:49 PM  (Reporting)  Theater: 392 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 9 OppPow Land: 2415 OwnPow Nav : 0 OppPow Nav : 94
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 27 > 46
2:26:49 PM  (Reporting)  Theater: 397 Theater_Eastern_Siberia AggroCoeff from script: 100 OwnPow Land: 44 OppPow Land: 0 OwnPow Nav : 118 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 32 > 59
2:26:49 PM  (Reporting)  Theater: 402 Theater_Indochina AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 30 > 44
2:26:49 PM  (Reporting)  Theater: 403 Theater_Southeast_Asia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 15 > 30
2:26:49 PM  (Reporting)  Theater: 404 Theater_Northeastern_Asia AggroCoeff from script: 100 OwnPow Land: 44 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 43 > 72
2:26:49 PM  (Reporting)  Theater: 405 Theater_Japan AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 21 > 34
2:26:49 PM  (Reporting)  Theater: 406 Theater_China AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 18 OwnPow Nav : 0 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 133 > 167
2:26:49 PM  (Reporting)  Theater: 407 Theater_Indonesia AggroCoeff from script: 100 OwnPow Land: 48 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 36 > 54
2:26:49 PM  (Reporting)  Theater: 408 Theater_South_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 14 > 28
2:26:49 PM  (Reporting)  Theater: 409 Theater_Australia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 47 > 62
2:26:49 PM  (Reporting)  Theater: 410 Theater_New_Zealand AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 7 > 12
2:26:49 PM  (Reporting)  Theater: 411 Theater_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 9 > 33
2:26:49 PM  (Reporting)  Theater: 412 Theater_Eastern_Canada AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 40 > 67
2:26:49 PM  (Reporting)  Theater: 415 Theater_Eastern_USA AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 65 > 99
2:26:49 PM  (Reporting)  Theater: 420 Theater_Central_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 19 > 29
2:26:49 PM  (Reporting)  Theater: 421 Theater_Caribbean AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 14 > 29
2:26:49 PM  (Reporting)  Theater: 422 Theater_Northern_Latin_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 42 > 63
2:26:49 PM  (Reporting)  Theater: 423 Theater_Andes AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 61 > 102
2:26:49 PM  (Reporting)  Theater: 424 Theater_Southern_Latin_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 73 > 110
2:26:49 PM  (Reporting)  Theater: 425 Theater_Brazil AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 98 > 136
2:26:49 PM  (Reporting)  Theater: 427 Theater_North_European_Seas AggroCoeff from script: 100 OwnPow Land: 2030 OppPow Land: 0 OwnPow Nav : 661 OppPow Nav : 290
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 1.94 0.52 Reg Count: 43 > 138
2:26:49 PM  (Reporting)  Theater: 428 Theater_European_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 444 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 16 > 54
2:26:49 PM  (Reporting)  Theater: 429 Theater_South_European_Seas AggroCoeff from script: 100 OwnPow Land: 2152 OppPow Land: 3293 OwnPow Nav : 993 OppPow Nav : 94
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.56 0.27 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 37 > 153
2:26:49 PM  (Reporting)  Theater: 430 Theater_Northeastern_American_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 147 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 30 > 82
2:26:49 PM  (Reporting)  Theater: 431 Theater_Central_American_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 4 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 3.40 3.40 Reg Count: 24 > 90
2:26:49 PM  (Reporting)  Theater: 432 Theater_Southeastern_American_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 235 OppPow Nav : 5
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 40 > 98
2:26:49 PM  (Reporting)  Theater: 433 Theater_Southwestern_African_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 54 OwnPow Nav : 104 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 33 > 88
2:26:49 PM  (Reporting)  Theater: 434 Theater_Indian_Ocean AggroCoeff from script: 100 OwnPow Land: 48 OppPow Land: 160 OwnPow Nav : 45 OppPow Nav : 299
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.26 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 92 > 252
2:26:49 PM  (Reporting)  Theater: 435 Theater_Western_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 554 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 62 > 202
2:26:49 PM  (Reporting)  Theater: 436 Theater_Southern_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 124 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 106 > 219
2:26:49 PM  (Reporting)  Theater: 437 Theater_Central_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 532 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 32 > 70
2:26:49 PM  (Reporting)  Theater: 438 Theater_Eastern_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 214 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 42 > 123
2:26:49 PM  (Reporting)  Theater: 439 Theater_North_Atlantic AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 25 > 63
2:26:49 PM  (Reporting)  Theater: 440 Theater_Northwestern_African_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 96 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 6 > 29
2:26:49 PM  (Reporting)  _FIT_ Ended AIInitTheaters 2934 ms
2:26:49 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:26:49 PM  (Reporting)  EcoBase 340
2:26:49 PM  (Reporting)  Resources Levels Austria EcoBase 340 AtWar: yes AtWarThreat: no At PeaceThreat: no
2:26:49 PM  (Reporting)  Money Availability Very High Stock 19708 Expected 680 Balance 474
2:26:49 PM  (Reporting)  Capital Availability High Stock 1797 Expected 1020 Balance 209
2:26:49 PM  (Reporting)  Steel Availability Very High Stock 665 Expected 102 Balance 12
2:26:49 PM  (Reporting)  Coal Availability Very High Stock 666 Expected 136 Balance 18
2:26:49 PM  (Reporting)  Supply Availability Very High Stock 38 Expected 7 Balance -3
2:26:49 PM  (Reporting)  Ammunition Availability Very High Stock 25 Expected 7 Balance 0
2:26:49 PM  (Reporting)  Inflation Availability Plentiful Stock 1 Expected 0 Balance 0
2:26:49 PM  (Reporting)  Prestige Availability Very High Stock 3119 Expected 0 Balance 4
2:26:49 PM  (Reporting)  Rail Pool Availability Very Low Stock 95 Expected 255 Balance -48
2:26:49 PM  (Reporting)  River Pool Availability Very Low Stock 10 Expected 170 Balance 0
2:26:49 PM  (Reporting)  Morale Availability Very High Stock 107 Expected 0 Balance 0
2:26:49 PM  (Reporting)  Conscripts Availability High Stock 410 Expected 170 Balance -19
2:26:49 PM  (Reporting)  Diplomat Availability Very High Stock 16 Expected 0 Balance 0
2:26:49 PM  (Reporting)  Officers Availability Very High Stock 134 Expected 34 Balance -1
2:26:49 PM  (Reporting)  Iron Availability Plentiful Stock 651 Expected 17 Balance 7
2:26:49 PM  (Reporting)  Minerals Availability Very High Stock 666 Expected 17 Balance 16
2:26:49 PM  (Reporting)  Nitrates Availability Plentiful Stock 660 Expected 17 Balance 9
2:26:49 PM  (Reporting)  Cereals Availability Average Stock 85 Expected 24 Balance -43
2:26:49 PM  (Reporting)  Rice Availability Very Low Stock 7 Expected 17 Balance -3
2:26:49 PM  (Reporting)  Fish Availability Plentiful Stock 134 Expected 24 Balance -42
2:26:49 PM  (Reporting)  Tropical Fruits Availability Very Low Stock 8 Expected 17 Balance -3
2:26:49 PM  (Reporting)  Cattle Availability Very High Stock 97 Expected 24 Balance -15
2:26:49 PM  (Reporting)  Fruits Availability Average Stock 31 Expected 17 Balance -7
2:26:49 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 17 Balance 0
2:26:49 PM  (Reporting)  Preserved Food Availability Plentiful Stock 25 Expected 17 Balance 62
2:26:49 PM  (Reporting)  Cotton/Wool Availability Plentiful Stock 224 Expected 17 Balance 5
2:26:49 PM  (Reporting)  Tea Availability Very Low Stock 5 Expected 17 Balance -1
2:26:49 PM  (Reporting)  Coffee Availability Average Stock 1 Expected 17 Balance 0
2:26:49 PM  (Reporting)  Wood Availability Plentiful Stock 277 Expected 17 Balance -1
2:26:49 PM  (Reporting)  Dyes Availability Very High Stock 53 Expected 17 Balance -6
2:26:49 PM  (Reporting)  Tobacco Availability Average Stock 3 Expected 17 Balance 0
2:26:49 PM  (Reporting)  Petroleum Availability Very High Stock 2 Expected 0 Balance 0
2:26:49 PM  (Reporting)  Rum Availability Average Stock 1 Expected 24 Balance 0
2:26:49 PM  (Reporting)  Wines Availability Very High Stock 90 Expected 24 Balance -21
2:26:49 PM  (Reporting)  Chemicals Availability Plentiful Stock 155 Expected 17 Balance -1
2:26:49 PM  (Reporting)  Manufactured Goods Availability Low Stock 99 Expected 102 Balance 8
2:26:49 PM  (Reporting)  Textile Availability Plentiful Stock 143 Expected 24 Balance -9
2:26:49 PM  (Reporting)  Mechanical Parts Availability Plentiful Stock 645 Expected 17 Balance 4
2:26:49 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 17 Balance 0
2:26:49 PM  (Reporting)  Silk Availability High Stock 25 Expected 17 Balance 2
2:26:49 PM  (Reporting)  Opium Availability Very Low Stock 6 Expected 17 Balance -2
2:26:49 PM  (Reporting)  Luxury Goods Availability Low Stock 15 Expected 24 Balance 0
2:26:49 PM  (Reporting)  Gold Availability Very Low Stock 4 Expected 17 Balance -1
2:26:49 PM  (Reporting)  Gems Availability Low Stock 11 Expected 17 Balance 0
2:26:49 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 17 Balance 0
2:26:49 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 17 Balance 0
2:26:49 PM  (Reporting)  _IAE_ Austria Global Military Usage: 42 %
2:26:49 PM  (Reporting)  _IAE_ Austria Money Stock 19708 Expenses 46 Availability Very High Mil Spend 4012 Civ Spend 3693
2:26:49 PM  (Reporting)  _IAE_ Austria Capital Stock 1797 Expenses 568 Availability High Mil Spend 73 Civ Spend 402
2:26:49 PM  (Reporting)  _IAE_ Austria Steel Stock 665 Expenses 2 Availability Very High Mil Spend 146 Civ Spend 109
2:26:49 PM  (Reporting)  _IAE_ Austria Coal Stock 666 Expenses 51 Availability Very High Mil Spend 105 Civ Spend 145
2:26:49 PM  (Reporting)  _IAE_ Austria Supply Stock 38 Expenses 10 Availability Very High Mil Spend 9 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Austria Ammunition Stock 25 Expenses 6 Availability Very High Mil Spend 6 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Austria Inflation Stock 1 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
2:26:49 PM  (Reporting)  _IAE_ Austria Prestige Stock 3119 Expenses 0 Availability Very High Mil Spend 524 Civ Spend 724
2:26:49 PM  (Reporting)  _IAE_ Austria Rail Pool Stock 95 Expenses 48 Availability Very Low Mil Spend 1 Civ Spend 1
2:26:49 PM  (Reporting)  _IAE_ Austria River Pool Stock 10 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 1
2:26:49 PM  (Reporting)  _IAE_ Austria Morale Stock 107 Expenses 0 Availability Very High Mil Spend 36 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Austria Conscripts Stock 410 Expenses 19 Availability High Mil Spend 104 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Austria War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Austria Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Austria Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Austria Diplomat Stock 16 Expenses 0 Availability Very High Mil Spend 3 Civ Spend 4
2:26:49 PM  (Reporting)  _IAE_ Austria Officers Stock 134 Expenses 3 Availability Very High Mil Spend 44 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Austria Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Austria Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Austria Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Austria Iron Stock 651 Expenses 15 Availability Plentiful Mil Spend 0 Civ Spend 334
2:26:49 PM  (Reporting)  _IAE_ Austria Minerals Stock 666 Expenses 8 Availability Very High Mil Spend 112 Civ Spend 155
2:26:49 PM  (Reporting)  _IAE_ Austria Nitrates Stock 660 Expenses 3 Availability Plentiful Mil Spend 0 Civ Spend 345
2:26:49 PM  (Reporting)  _IAE_ Austria Cereals Stock 85 Expenses 85 Availability Average Mil Spend 0 Civ Spend -6
2:26:49 PM  (Reporting)  _IAE_ Austria Rice Stock 7 Expenses 3 Availability Very Low Mil Spend 0 Civ Spend 1
2:26:49 PM  (Reporting)  _IAE_ Austria Fish Stock 134 Expenses 67 Availability Plentiful Mil Spend 0 Civ Spend 24
2:26:49 PM  (Reporting)  _IAE_ Austria Tropical Fruits Stock 8 Expenses 3 Availability Very Low Mil Spend 0 Civ Spend 1
2:26:49 PM  (Reporting)  _IAE_ Austria Cattle Stock 97 Expenses 59 Availability Very High Mil Spend 0 Civ Spend 14
2:26:49 PM  (Reporting)  _IAE_ Austria Fruits Stock 31 Expenses 25 Availability Average Mil Spend 0 Civ Spend 1
2:26:49 PM  (Reporting)  _IAE_ Austria Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:26:49 PM  (Reporting)  _IAE_ Austria Preserved Food Stock 25 Expenses 10 Availability Plentiful Mil Spend 0 Civ Spend 24
2:26:49 PM  (Reporting)  _IAE_ Austria Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Austria Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Austria Cotton/Wool Stock 224 Expenses 17 Availability Plentiful Mil Spend 0 Civ Spend 109
2:26:49 PM  (Reporting)  _IAE_ Austria Tea Stock 5 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 1
2:26:49 PM  (Reporting)  _IAE_ Austria Coffee Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Austria Wood Stock 277 Expenses 31 Availability Plentiful Mil Spend 0 Civ Spend 128
2:26:49 PM  (Reporting)  _IAE_ Austria Dyes Stock 53 Expenses 17 Availability Very High Mil Spend 0 Civ Spend 15
2:26:49 PM  (Reporting)  _IAE_ Austria Tobacco Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:26:49 PM  (Reporting)  _IAE_ Austria Petroleum Stock 2 Expenses 0 Availability Very High Mil Spend 0 Civ Spend 1
2:26:49 PM  (Reporting)  _IAE_ Austria Rum Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Austria Wines Stock 90 Expenses 25 Availability Very High Mil Spend 0 Civ Spend 26
2:26:49 PM  (Reporting)  _IAE_ Austria Chemicals Stock 155 Expenses 11 Availability Plentiful Mil Spend 0 Civ Spend 75
2:26:49 PM  (Reporting)  _IAE_ Austria Manufactured Goods Stock 99 Expenses 29 Availability Low Mil Spend 7 Civ Spend 4
2:26:49 PM  (Reporting)  _IAE_ Austria Textile Stock 143 Expenses 29 Availability Plentiful Mil Spend 0 Civ Spend 57
2:26:49 PM  (Reporting)  _IAE_ Austria Mechanical Parts Stock 645 Expenses 15 Availability Plentiful Mil Spend 0 Civ Spend 330
2:26:49 PM  (Reporting)  _IAE_ Austria Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Austria Silk Stock 25 Expenses 11 Availability High Mil Spend 0 Civ Spend 6
2:26:49 PM  (Reporting)  _IAE_ Austria Opium Stock 6 Expenses 2 Availability Very Low Mil Spend 0 Civ Spend 1
2:26:49 PM  (Reporting)  _IAE_ Austria Luxury Goods Stock 15 Expenses 4 Availability Low Mil Spend 0 Civ Spend 2
2:26:49 PM  (Reporting)  _IAE_ Austria Gold Stock 4 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 1
2:26:49 PM  (Reporting)  _IAE_ Austria Gems Stock 11 Expenses 4 Availability Low Mil Spend 0 Civ Spend 1
2:26:49 PM  (Reporting)  _IAE_ Austria Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Austria Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  Ended InitializeAdvancedEconomics 725 ms
2:26:49 PM  (Reporting)    1058619 13. Kreuzerdivision Agenda Kept Agenda: Naval Docking, Value: 422, Region: 740 Angra EndTurn 2505
2:26:49 PM  (Reporting)    1057471 4. Brigade Agenda Kept Agenda: Attack, Value: 2500, Region: 204 Herzegovina EndTurn 2504
2:26:49 PM  (Reporting)    1051860 15. Exp. Bde. Agenda Kept Agenda: Attack, Value: 2500, Region: 204 Herzegovina EndTurn 2504
2:26:49 PM  (Reporting)    1032388 2. Brigade Agenda Kept Agenda: Attack, Value: 2500, Region: 204 Herzegovina EndTurn 2504
2:26:49 PM  (Reporting)    1024075 1. Exp. Bde. Agenda Kept Agenda: Attack, Value: 2500, Region: 204 Herzegovina EndTurn 2504
2:26:49 PM  (Reporting)    1032392 2. Exploration Agenda Kept Agenda: Prep. Amphibious, Value: 2100, Region: 178 Dalmatien EndTurn 2511
2:26:49 PM  (Reporting)    1058731 16. Exp. Bde. Agenda Kept Agenda: Prep. Amphibious, Value: 2100, Region: 178 Dalmatien EndTurn 2511
2:26:49 PM  (Reporting)    1040126 9. Exp. Bde. Agenda Kept Agenda: Attack, Value: 2500, Region: 204 Herzegovina EndTurn 2504
2:26:49 PM  (Reporting)    1048773 Temesvarer Freiwilligen-Korps Agenda Kept Agenda: Attack, Value: 2500, Region: 204 Herzegovina EndTurn 2504
2:26:49 PM  (Reporting)    1055301 1. Infanterie-Brigade Agenda Kept Agenda: Attack, Value: 2500, Region: 204 Herzegovina EndTurn 2504
2:26:49 PM  (Reporting)    1056892 40. Landsturm-Inft.-Brig. Agenda Kept Agenda: Attack, Value: 2500, Region: 204 Herzegovina EndTurn 2504
2:26:49 PM  (Reporting)    1042177 12. Truppe Agenda Kept Agenda: Attack, Value: 2500, Region: 204 Herzegovina EndTurn 2504
2:26:49 PM  (Reporting)    1001501 I. Matrosen-Korps Agenda Kept Agenda: Attack, Value: 2500, Region: 204 Herzegovina EndTurn 2504
2:26:49 PM  (Reporting)    1001333 3. Armee Agenda Kept Agenda: Garrison, Value: 17600, Region: 172 Banat EndTurn 2504
2:26:49 PM  (Reporting)    1028143 5. Exp. Bde. Agenda Kept Agenda: Attack, Value: 3450, Region: 203 Bosna EndTurn 2504
2:26:49 PM  (Reporting)    1024079 2. Exp. Bde. Agenda Kept Agenda: Attack, Value: 2500, Region: 203 Bosna EndTurn 2504
2:26:49 PM  (Reporting)    1015323 Pester Freiwilligen-Korps Agenda Kept Agenda: Attack, Value: 2500, Region: 204 Herzegovina EndTurn 2504
2:26:49 PM  (Reporting)    1001493 Preburg Freiwilligen-Korps Agenda Kept Agenda: Attack, Value: 2500, Region: 203 Bosna EndTurn 2504
2:26:49 PM  (Reporting)    1001454 Wien Freiwilligen-Korps Agenda Kept Agenda: Attack, Value: 2500, Region: 203 Bosna EndTurn 2504
2:26:49 PM  (Reporting)    1040123 35. Landsturm-Inft.-Brig. Agenda Kept Agenda: Attack, Value: 2500, Region: 203 Bosna EndTurn 2504
2:26:49 PM  (Reporting)    1048934 III. Matrosen-Korps Agenda Kept Agenda: Attack, Value: 2500, Region: 203 Bosna EndTurn 2504
2:26:49 PM  (Reporting)    1059941 17. Truppe Agenda Kept Agenda: Attack, Value: 2500, Region: 204 Herzegovina EndTurn 2504
2:26:49 PM  (Reporting)    1001466 Krntner Freiwilligen-Korps Agenda Kept Agenda: Attack, Value: 2500, Region: 203 Bosna EndTurn 2504
2:26:49 PM  (Reporting)    1001236 2. Armee Agenda Kept Agenda: Garrison, Value: 16100, Region: 148 Tirol EndTurn 2504
2:26:49 PM  (Reporting)    1035436 Bes.-Truppen zu Rayon I Agenda Kept Agenda: Attack, Value: 2500, Region: 203 Bosna EndTurn 2504
2:26:49 PM  (Reporting)    1058614 Lst.Bezirk.Kdo. 3 Agenda Kept Agenda: Attack, Value: 2500, Region: 203 Bosna EndTurn 2504
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 3825
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 3340
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Russia Ordered Value: 3240
2:26:49 PM  (Reporting)  Theater Prevalences Theater_China Ordered Value: 2500
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 2220
2:26:49 PM  (Reporting)  Theater Prevalences Theater_West_Africa Ordered Value: 2000
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Japan Ordered Value: 1800
2:26:49 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 1800
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Italy Ordered Value: 1740
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 1700
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Eastern_USA Ordered Value: 1600
2:26:49 PM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 1600
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1520
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Indonesia Ordered Value: 1340
2:26:49 PM  (Reporting)  Theater Prevalences Theater_South_Africa Ordered Value: 1200
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 1120
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Southwest_Africa Ordered Value: 1100
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Andes Ordered Value: 1000
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Central_Africa Ordered Value: 1000
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Indochina Ordered Value: 900
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Southern_Latin_America Ordered Value: 800
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Central_America Ordered Value: 800
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Brazil Ordered Value: 700
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Caribbean Ordered Value: 700
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 700
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Maghreb Ordered Value: 700
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Southeast_Asia Ordered Value: 600
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Poland Ordered Value: 540
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Northeastern_Asia Ordered Value: 520
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Northern_Latin_America Ordered Value: 500
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Eastern_Canada Ordered Value: 500
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Pacific Ordered Value: 500
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Australia Ordered Value: 400
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Mediterranean Ordered Value: 400
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 320
2:26:49 PM  (Reporting)  Theater Prevalences Theater_South_Pacific Ordered Value: 300
2:26:49 PM  (Reporting)  Theater Prevalences Theater_New_Zealand Ordered Value: 200
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Northwestern_African_Seas Ordered Value: 100
2:26:49 PM  (Reporting)  Theater Prevalences Theater_North_Atlantic Ordered Value: 100
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Eastern_Pacific Ordered Value: 100
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Central_Pacific Ordered Value: 100
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Southern_Pacific Ordered Value: 100
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Western_Pacific Ordered Value: 100
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Indian_Ocean Ordered Value: 100
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Southwestern_African_Seas Ordered Value: 100
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Southeastern_American_Seas Ordered Value: 100
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Central_American_Seas Ordered Value: 100
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Northeastern_American_Seas Ordered Value: 100
2:26:49 PM  (Reporting)  Theater Prevalences Theater_South_European_Seas Ordered Value: 100
2:26:49 PM  (Reporting)  Theater Prevalences Theater_European_Seas Ordered Value: 100
2:26:49 PM  (Reporting)  Theater Prevalences Theater_North_European_Seas Ordered Value: 100
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Eastern_Siberia Ordered Value: 100
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Atlantic Ordered Value: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 375 Theater_Balkans (Land)
2:26:49 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 7674 Overall power (enemies): 2376 Ratio: 2.75
2:26:49 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  359
2:26:49 PM  (Reporting)  Making Naval Values Map: 375 Balkans LAND Overall power(self): 688 Overall power (enemies): 94 Nav Ratio: 5.00
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 372 Theater_Germany (Land)
2:26:49 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 5920 Overall power (enemies): 0 Ratio: 5.00
2:26:49 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:26:49 PM  (Reporting)  Making Naval Values Map: 372 Germany LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 377 Theater_Russia (Land)
2:26:49 PM  (Reporting)  Making Land Theater Map: Theater_Russia Overall power(self): 6875 Overall power (enemies): 484 Ratio: 5.00
2:26:49 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  70
2:26:49 PM  (Reporting)  Making Naval Values Map: 377 Russia LAND Overall power(self): 44 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 406 Theater_China (Land)
2:26:49 PM  (Reporting)  Making Land Theater Map: Theater_China Overall power(self): 0 Overall power (enemies): 18 Ratio: 0.20
2:26:49 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  88
2:26:49 PM  (Reporting)  Making Naval Values Map: 406 China LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 373 Theater_Austria (Land)
2:26:49 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 14596 Overall power (enemies): 117 Ratio: 5.00
2:26:49 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  72
2:26:49 PM  (Reporting)  Making Naval Values Map: 373 Austria LAND Overall power(self): 871 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 383 Theater_West_Africa (Land)
2:26:49 PM  (Reporting)  Making Land Theater Map: Theater_West_Africa Overall power(self): 6 Overall power (enemies): 54 Ratio: 0.20
2:26:49 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1024
2:26:49 PM  (Reporting)  Making Naval Values Map: 383 West Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 405 Theater_Japan (Land)
2:26:49 PM  (Reporting)  Making Land Theater Map: Theater_Japan Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:26:49 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  168
2:26:49 PM  (Reporting)  Making Naval Values Map: 405 Japan LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 368 Theater_France (Land)
2:26:49 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 75 Overall power (enemies): 0 Ratio: 5.00
2:26:49 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:26:49 PM  (Reporting)  Making Naval Values Map: 368 France LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 369 Theater_Italy (Land)
2:26:49 PM  (Reporting)  Making Land Theater Map: Theater_Italy Overall power(self): 2830 Overall power (enemies): 0 Ratio: 5.00
2:26:49 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:26:49 PM  (Reporting)  Making Naval Values Map: 369 Italy LAND Overall power(self): 199 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 367 Theater_Spanish_Peninsula (Land)
2:26:49 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:26:49 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:26:49 PM  (Reporting)  Making Naval Values Map: 367 Spanish Peninsula LAND Overall power(self): 25 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 415 Theater_Eastern_USA (Land)
2:26:49 PM  (Reporting)  Making Land Theater Map: Theater_Eastern_USA Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:26:49 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:26:49 PM  (Reporting)  Making Naval Values Map: 415 Eastern USA LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 366 Theater_British_Isles (Land)
2:26:49 PM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:26:49 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:26:49 PM  (Reporting)  Making Naval Values Map: 366 British Isles LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 374 Theater_Scandinavia (Land)
2:26:49 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 217 Overall power (enemies): 0 Ratio: 5.00
2:26:49 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:26:49 PM  (Reporting)  Making Naval Values Map: 374 Scandinavia LAND Overall power(self): 19 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 407 Theater_Indonesia (Land)
2:26:49 PM  (Reporting)  Making Land Theater Map: Theater_Indonesia Overall power(self): 48 Overall power (enemies): 0 Ratio: 5.00
2:26:49 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  150
2:26:49 PM  (Reporting)  Making Naval Values Map: 407 Indonesia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 389 Theater_South_Africa (Land)
2:26:49 PM  (Reporting)  Making Land Theater Map: Theater_South_Africa Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:26:49 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  136
2:26:49 PM  (Reporting)  Making Naval Values Map: 389 South Africa LAND Overall power(self): 8 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 371 Theater_Low_Countries (Land)
2:26:49 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 1328 Overall power (enemies): 0 Ratio: 5.00
2:26:49 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:26:49 PM  (Reporting)  Making Naval Values Map: 371 Low Countries LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 388 Theater_Southwest_Africa (Land)
2:26:49 PM  (Reporting)  Making Land Theater Map: Theater_Southwest_Africa Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:26:49 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1444
2:26:49 PM  (Reporting)  Making Naval Values Map: 388 Southwest Africa LAND Overall power(self): 8 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 423 Theater_Andes (Land)
2:26:49 PM  (Reporting)  Making Land Theater Map: Theater_Andes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:26:49 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:26:49 PM  (Reporting)  Making Naval Values Map: 423 Andes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 385 Theater_Central_Africa (Land)
2:26:49 PM  (Reporting)  Making Land Theater Map: Theater_Central_Africa Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:26:49 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  512
2:26:49 PM  (Reporting)  Making Naval Values Map: 385 Central Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 402 Theater_Indochina (Land)
2:26:49 PM  (Reporting)  Making Land Theater Map: Theater_Indochina Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:26:49 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1200
2:26:49 PM  (Reporting)  Making Naval Values Map: 402 Indochina LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 424 Theater_Southern_Latin_America (Land)
2:26:49 PM  (Reporting)  Making Land Theater Map: Theater_Southern_Latin_America Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:26:49 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:26:49 PM  (Reporting)  Making Naval Values Map: 424 Southern Latin America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 420 Theater_Central_America (Land)
2:26:49 PM  (Reporting)  Making Land Theater Map: Theater_Central_America Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:26:49 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  40
2:26:49 PM  (Reporting)  Making Naval Values Map: 420 Central America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 425 Theater_Brazil (Land)
2:26:49 PM  (Reporting)  Making Land Theater Map: Theater_Brazil Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:26:49 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:26:49 PM  (Reporting)  Making Naval Values Map: 425 Brazil LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 421 Theater_Caribbean (Land)
2:26:49 PM  (Reporting)  Making Land Theater Map: Theater_Caribbean Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:26:49 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:26:49 PM  (Reporting)  Making Naval Values Map: 421 Caribbean LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 392 Theater_Ottoman (Land)
2:26:49 PM  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 9 Overall power (enemies): 2415 Ratio: 0.20
2:26:49 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  320
2:26:49 PM  (Reporting)  Making Naval Values Map: 392 Ottoman LAND Overall power(self): 0 Overall power (enemies): 94 Nav Ratio: 0.20
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 379 Theater_Maghreb (Land)
2:26:49 PM  (Reporting)  Making Land Theater Map: Theater_Maghreb Overall power(self): 0 Overall power (enemies): 27 Ratio: 0.20
2:26:49 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1392
2:26:49 PM  (Reporting)  Making Naval Values Map: 379 Maghreb LAND Overall power(self): 29 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 403 Theater_Southeast_Asia (Land)
2:26:49 PM  (Reporting)  Making Land Theater Map: Theater_Southeast_Asia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:26:49 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  104
2:26:49 PM  (Reporting)  Making Naval Values Map: 403 Southeast Asia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 376 Theater_Poland (Land)
2:26:49 PM  (Reporting)  Making Land Theater Map: Theater_Poland Overall power(self): 7378 Overall power (enemies): 109 Ratio: 5.00
2:26:49 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:26:49 PM  (Reporting)  Making Naval Values Map: 376 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 404 Theater_Northeastern_Asia (Land)
2:26:49 PM  (Reporting)  Making Land Theater Map: Theater_Northeastern_Asia Overall power(self): 44 Overall power (enemies): 0 Ratio: 5.00
2:26:49 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  133
2:26:49 PM  (Reporting)  Making Naval Values Map: 404 Northeastern Asia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 422 Theater_Northern_Latin_America (Land)
2:26:49 PM  (Reporting)  Making Land Theater Map: Theater_Northern_Latin_America Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:26:49 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  8
2:26:49 PM  (Reporting)  Making Naval Values Map: 422 Northern Latin America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 412 Theater_Eastern_Canada (Land)
2:26:49 PM  (Reporting)  Making Land Theater Map: Theater_Eastern_Canada Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:26:49 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:26:49 PM  (Reporting)  Making Naval Values Map: 412 Eastern Canada LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 411 Theater_Pacific (Land)
2:26:49 PM  (Reporting)  Making Land Theater Map: Theater_Pacific Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:26:49 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  8
2:26:49 PM  (Reporting)  Making Naval Values Map: 411 Pacific LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 409 Theater_Australia (Land)
2:26:49 PM  (Reporting)  Making Land Theater Map: Theater_Australia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:26:49 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:26:49 PM  (Reporting)  Making Naval Values Map: 409 Australia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 378 Theater_Mediterranean (Land)
2:26:49 PM  (Reporting)  Making Land Theater Map: Theater_Mediterranean Overall power(self): 0 Overall power (enemies): 64 Ratio: 0.20
2:26:49 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  24
2:26:49 PM  (Reporting)  Making Naval Values Map: 378 Mediterranean LAND Overall power(self): 13 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 370 Theater_Alpes (Land)
2:26:49 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 2894 Overall power (enemies): 0 Ratio: 5.00
2:26:49 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:26:49 PM  (Reporting)  Making Naval Values Map: 370 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 408 Theater_South_Pacific (Land)
2:26:49 PM  (Reporting)  Making Land Theater Map: Theater_South_Pacific Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:26:49 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  96
2:26:49 PM  (Reporting)  Making Naval Values Map: 408 South Pacific LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 410 Theater_New_Zealand (Land)
2:26:49 PM  (Reporting)  Making Land Theater Map: Theater_New_Zealand Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:26:49 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:26:49 PM  (Reporting)  Making Naval Values Map: 410 New Zealand LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 440 Theater_Northwestern_African_Seas (Nav)
2:26:49 PM  (Reporting)  Making Naval Values Map: 440 Northwestern African Seas NAV Overall power(self): 96 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 439 Theater_North_Atlantic (Nav)
2:26:49 PM  (Reporting)  Making Naval Values Map: 439 North Atlantic NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 438 Theater_Eastern_Pacific (Nav)
2:26:49 PM  (Reporting)  Making Naval Values Map: 438 Eastern Pacific NAV Overall power(self): 214 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 437 Theater_Central_Pacific (Nav)
2:26:49 PM  (Reporting)  Making Naval Values Map: 437 Central Pacific NAV Overall power(self): 532 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 436 Theater_Southern_Pacific (Nav)
2:26:49 PM  (Reporting)  Making Naval Values Map: 436 Southern Pacific NAV Overall power(self): 124 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 435 Theater_Western_Pacific (Nav)
2:26:49 PM  (Reporting)  Making Naval Values Map: 435 Western Pacific NAV Overall power(self): 554 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 434 Theater_Indian_Ocean (Nav)
2:26:49 PM  (Reporting)  Making Naval Values Map: 434 Indian Ocean NAV Overall power(self): 45 Overall power (enemies): 299 Nav Ratio: 0.20
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 433 Theater_Southwestern_African_Seas (Nav)
2:26:49 PM  (Reporting)  Making Naval Values Map: 433 Southwestern African Seas NAV Overall power(self): 104 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 432 Theater_Southeastern_American_Seas (Nav)
2:26:49 PM  (Reporting)  Making Naval Values Map: 432 Southeastern American Seas NAV Overall power(self): 235 Overall power (enemies): 5 Nav Ratio: 5.00
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 431 Theater_Central_American_Seas (Nav)
2:26:49 PM  (Reporting)  Making Naval Values Map: 431 Central American Seas NAV Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 3.40
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 430 Theater_Northeastern_American_Seas (Nav)
2:26:49 PM  (Reporting)  Making Naval Values Map: 430 Northeastern American Seas NAV Overall power(self): 147 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 429 Theater_South_European_Seas (Nav)
2:26:49 PM  (Reporting)  Making Naval Values Map: 429 South European Seas NAV Overall power(self): 993 Overall power (enemies): 94 Nav Ratio: 5.00
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 428 Theater_European_Seas (Nav)
2:26:49 PM  (Reporting)  Making Naval Values Map: 428 European Seas NAV Overall power(self): 444 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 427 Theater_North_European_Seas (Nav)
2:26:49 PM  (Reporting)  Making Naval Values Map: 427 North European Seas NAV Overall power(self): 661 Overall power (enemies): 290 Nav Ratio: 1.94
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 397 Theater_Eastern_Siberia (Land)
2:26:49 PM  (Reporting)  Making Land Theater Map: Theater_Eastern_Siberia Overall power(self): 44 Overall power (enemies): 0 Ratio: 5.00
2:26:49 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  142
2:26:49 PM  (Reporting)  Making Naval Values Map: 397 Eastern Siberia LAND Overall power(self): 118 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 365 Theater_Atlantic (Land)
2:26:49 PM  (Reporting)  Making Land Theater Map: Theater_Atlantic Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:26:49 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  80
2:26:49 PM  (Reporting)  Making Naval Values Map: 365 Atlantic LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 375 Balkans LAND Overall power(self): 688 Overall power (enemies): 94 Nav Ratio: 5.00
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 372 Germany LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 377 Russia LAND Overall power(self): 44 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 406 China LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 373 Austria LAND Overall power(self): 871 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 383 West Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 405 Japan LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 368 France LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 369 Italy LAND Overall power(self): 199 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 367 Spanish Peninsula LAND Overall power(self): 25 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 415 Eastern USA LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 366 British Isles LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 374 Scandinavia LAND Overall power(self): 19 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 407 Indonesia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 389 South Africa LAND Overall power(self): 8 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 371 Low Countries LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 388 Southwest Africa LAND Overall power(self): 8 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 423 Andes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 385 Central Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 402 Indochina LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 424 Southern Latin America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 420 Central America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 425 Brazil LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 421 Caribbean LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 392 Ottoman LAND Overall power(self): 0 Overall power (enemies): 94 Nav Ratio: 0.20
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 379 Maghreb LAND Overall power(self): 29 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 403 Southeast Asia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 376 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 404 Northeastern Asia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 422 Northern Latin America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 412 Eastern Canada LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 411 Pacific LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 409 Australia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 378 Mediterranean LAND Overall power(self): 13 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 370 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 408 South Pacific LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 410 New Zealand LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 440 Northwestern African Seas NAV Overall power(self): 96 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 439 North Atlantic NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 438 Eastern Pacific NAV Overall power(self): 214 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 437 Central Pacific NAV Overall power(self): 532 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 436 Southern Pacific NAV Overall power(self): 124 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 435 Western Pacific NAV Overall power(self): 554 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 434 Indian Ocean NAV Overall power(self): 45 Overall power (enemies): 299 Nav Ratio: 0.20
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 433 Southwestern African Seas NAV Overall power(self): 104 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 432 Southeastern American Seas NAV Overall power(self): 235 Overall power (enemies): 5 Nav Ratio: 5.00
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 431 Central American Seas NAV Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 3.40
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 430 Northeastern American Seas NAV Overall power(self): 147 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 429 South European Seas NAV Overall power(self): 993 Overall power (enemies): 94 Nav Ratio: 5.00
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 428 European Seas NAV Overall power(self): 444 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 427 North European Seas NAV Overall power(self): 661 Overall power (enemies): 290 Nav Ratio: 1.94
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 397 Eastern Siberia LAND Overall power(self): 118 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 365 Atlantic LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Land Theaters Special Regions ***
2:26:49 PM  (Reporting)  Theater 375 Theater_Balkans HQReg: 203 Bosna Max pick: Herzegovina Max need: Canakkale Max Val: Kreischgebiet Naval Gathering: <None>
2:26:49 PM  (Reporting)  Theater 372 Theater_Germany HQReg: 126 Sachsen Max pick: Sachsen Max need: Rheinland Max Val: Kleinpolen Naval Gathering: 138 Ostpreussen
2:26:49 PM  (Reporting)  Theater 377 Theater_Russia HQReg: 126 Sachsen Max pick: Kars Max need: Trabzon Max Val: Kars Naval Gathering: <None>
2:26:49 PM  (Reporting)  Theater 406 Theater_China HQReg: 1246 Lhassa Max pick: Lhassa Max need: Louangphrabang Max Val: Caobang Naval Gathering: <None>
2:26:49 PM  (Reporting)  Theater 373 Theater_Austria HQReg: 178 Dalmatien Max pick: Kleinpolen Max need: Herzegovina Max Val: Kleinpolen Naval Gathering: 151 Istrien
2:26:49 PM  (Reporting)  Theater 383 Theater_West_Africa HQReg: 497 Banjul Max pick: Banjul Max need: Banjul Max Val: Banjul Naval Gathering: <None>
2:26:49 PM  (Reporting)  Theater 405 Theater_Japan HQReg: 1190 Okinawa Max pick: Okinawa Max need: Kuriles Max Val: Okinawa Naval Gathering: <None>
2:26:49 PM  (Reporting)  Theater 368 Theater_France HQReg: 0 North Pole Max pick: North Pole Max need: Saarland Max Val: Baden Naval Gathering: <None>
2:26:49 PM  (Reporting)  Theater 369 Theater_Italy HQReg: 84 Lombardia Max pick: Lombardia Max need: Sudtirol Max Val: Istrien Naval Gathering: 85 Venezia
2:26:49 PM  (Reporting)  Theater 367 Theater_Spanish_Peninsula HQReg: 0 North Pole Max pick: North Pole Max need: North Pole Max Val: North Pole Naval Gathering: <None>
2:26:49 PM  (Reporting)  Theater 415 Theater_Eastern_USA HQReg: 0 North Pole Max pick: North Pole Max need: North Pole Max Val: North Pole Naval Gathering: <None>
2:26:49 PM  (Reporting)  Theater 366 Theater_British_Isles HQReg: 0 North Pole Max pick: North Pole Max need: North Pole Max Val: North Pole Naval Gathering: <None>
2:26:49 PM  (Reporting)  Theater 374 Theater_Scandinavia HQReg: 0 North Pole Max pick: North Pole Max need: North Pole Max Val: North Pole Naval Gathering: <None>
2:26:49 PM  (Reporting)  Theater 407 Theater_Indonesia HQReg: 1387 Palembang Max pick: Palembang Max need: Aceh Max Val: Palembang Naval Gathering: <None>
2:26:49 PM  (Reporting)  Theater 389 Theater_South_Africa HQReg: 735 Bulawayo Max pick: Bulawayo Max need: Monze Max Val: Angra Naval Gathering: <None>
2:26:49 PM  (Reporting)  Theater 371 Theater_Low_Countries HQReg: 0 North Pole Max pick: North Pole Max need: Rheinland Max Val: Rheinland Naval Gathering: 103 Zeeland
2:26:49 PM  (Reporting)  Theater 388 Theater_Southwest_Africa HQReg: 696 Luanda Max pick: Luanda Max need: Cabinda Max Val: Luanda Naval Gathering: 740 Angra
2:26:49 PM  (Reporting)  Theater 423 Theater_Andes HQReg: 0 North Pole Max pick: North Pole Max need: North Pole Max Val: North Pole Naval Gathering: <None>
2:26:49 PM  (Reporting)  Theater 385 Theater_Central_Africa HQReg: 596 Duala Max pick: Duala Max need: Kuje Max Val: Duala Naval Gathering: <None>
2:26:49 PM  (Reporting)  Theater 402 Theater_Indochina HQReg: 1151 Hanoi Max pick: Hanoi Max need: Kampot Max Val: Hanoi Naval Gathering: <None>
2:26:49 PM  (Reporting)  Theater 424 Theater_Southern_Latin_America HQReg: 0 North Pole Max pick: North Pole Max need: North Pole Max Val: North Pole Naval Gathering: <None>
2:26:49 PM  (Reporting)  Theater 420 Theater_Central_America HQReg: 1831 Puerto Cabezas Max pick: Puerto Cabezas Max need: Puerto Cabezas Max Val: Puerto Cabezas Naval Gathering: <None>
2:26:49 PM  (Reporting)  Theater 425 Theater_Brazil HQReg: 0 North Pole Max pick: North Pole Max need: Esequibo Max Val: Esequibo Naval Gathering: <None>
2:26:49 PM  (Reporting)  Theater 421 Theater_Caribbean HQReg: 0 North Pole Max pick: North Pole Max need: North Pole Max Val: North Pole Naval Gathering: <None>
2:26:49 PM  (Reporting)  Theater 392 Theater_Ottoman HQReg: 203 Bosna Max pick: Smyrna Max need: Arbil Max Val: Constantinople Naval Gathering: <None>
2:26:49 PM  (Reporting)  Theater 379 Theater_Maghreb HQReg: 411 Marrakech Max pick: Marrakech Max need: Tangiers Max Val: Marrakech Naval Gathering: <None>
2:26:49 PM  (Reporting)  Theater 403 Theater_Southeast_Asia HQReg: 1156 Penang Max pick: Penang Max need: Kota Bharu Max Val: Penang Naval Gathering: <None>
2:26:49 PM  (Reporting)  Theater 376 Theater_Poland HQReg: 233 Ostmark Max pick: Ostmark Max need: Oberschlesien Max Val: Kleinpolen Naval Gathering: <None>
2:26:49 PM  (Reporting)  Theater 404 Theater_Northeastern_Asia HQReg: 1166 Seoul Max pick: Seoul Max need: Seoul Max Val: Seoul Naval Gathering: <None>
2:26:49 PM  (Reporting)  Theater 422 Theater_Northern_Latin_America HQReg: 0 North Pole Max pick: North Pole Max need: Esequibo Max Val: Esequibo Naval Gathering: <None>
2:26:49 PM  (Reporting)  Theater 412 Theater_Eastern_Canada HQReg: 0 North Pole Max pick: North Pole Max need: North Pole Max Val: North Pole Naval Gathering: <None>
2:26:49 PM  (Reporting)  Theater 411 Theater_Pacific HQReg: 0 North Pole Max pick: North Pole Max need: Solomons Max Val: Solomons Naval Gathering: <None>
2:26:49 PM  (Reporting)  Theater 409 Theater_Australia HQReg: 0 North Pole Max pick: North Pole Max need: North Pole Max Val: North Pole Naval Gathering: <None>
2:26:49 PM  (Reporting)  Theater 378 Theater_Mediterranean HQReg: 0 North Pole Max pick: North Pole Max need: Krita Max Val: Epiros Naval Gathering: <None>
2:26:49 PM  (Reporting)  Theater 370 Theater_Alpes HQReg: 0 North Pole Max pick: North Pole Max need: Baden Max Val: Lombardia Naval Gathering: <None>
2:26:49 PM  (Reporting)  Theater 408 Theater_South_Pacific HQReg: 0 North Pole Max pick: North Pole Max need: Sorong Max Val: Sorong Naval Gathering: <None>
2:26:49 PM  (Reporting)  Theater 410 Theater_New_Zealand HQReg: 0 North Pole Max pick: North Pole Max need: North Pole Max Val: North Pole Naval Gathering: <None>
2:26:49 PM  (Reporting)  Theater 397 Theater_Eastern_Siberia HQReg: 994 Pogobi Max pick: Pogobi Max need: Haishenwai Max Val: Pogobi Naval Gathering: <None>
2:26:49 PM  (Reporting)  Theater 365 Theater_Atlantic HQReg: 4 Iceland Max pick: Iceland Max need: Iceland Max Val: Iceland Naval Gathering: <None>
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Final Gather Region for  372 Germany : 115 Baden
2:26:49 PM  (Reporting)  Final Gather Region for  377 Russia : 204 Herzegovina
2:26:49 PM  (Reporting)  Final Gather Region for  373 Austria : 204 Herzegovina
2:26:49 PM  (Reporting)  Final Gather Region for  369 Italy : 204 Herzegovina
2:26:49 PM  (Reporting)  Final Gather Region for  407 Indonesia : 1151 Hanoi
2:26:49 PM  (Reporting)  Final Gather Region for  371 Low Countries : 115 Baden
2:26:49 PM  (Reporting)  Final Gather Region for  376 Poland : 204 Herzegovina
2:26:49 PM  (Reporting)  Final Gather Region for  397 Eastern Siberia : 1190 Okinawa
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Ended InitAndDumpData Austria 1332 ms
2:26:49 PM  (Reporting)  *** Faction-wide algorithms ***
2:26:49 PM  (Reporting)  RPL Buying a replacement for AHU Line Infantry
2:26:49 PM  (Reporting)  Ended BuildReplacements 25 ms
2:26:49 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
2:26:49 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Austria Money level is 5 (0 = None, 6 = Plentiful) Levels: Corporate 3 Excise 3 Tariff 3 Census 1 Income 3 Maritime 2 Percentages: Corporate 13 % Excise 89 % Tariff 79 % Census 3 % Income 0 % Maritime 13 %
2:26:49 PM  (Reporting)  Ended HandleAdvancedFinances 33 ms
2:26:49 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
2:26:49 PM  (Reporting)  _HAC_ Deleting for dynamism Fish in North Spain Amount 3
2:26:49 PM  (Reporting)  _HAC_ Identify Resources Need Austria 17 resources are needed 1 resources in surplus.
2:26:49 PM  (Reporting)  _HAC_ Want to Buy 14 Rice
2:26:49 PM  (Reporting)  _HAC_ Want to Buy 11 Tropical Fruits
2:26:49 PM  (Reporting)  _HAC_ Want to Buy 15 Tea
2:26:49 PM  (Reporting)  _HAC_ Want to Buy 9 Opium
2:26:49 PM  (Reporting)  _HAC_ Want to Buy 15 Gold
2:26:49 PM  (Reporting)  _HAC_ Want to Buy 14 Automobile
2:26:49 PM  (Reporting)  _HAC_ Want to Buy 13 Aviation
2:26:49 PM  (Reporting)  _HAC_ Want to Buy 23 Luxury Goods
2:26:49 PM  (Reporting)  _HAC_ Want to Buy 15 Gems
2:26:49 PM  (Reporting)  _HAC_ Want to Buy 9 Cereals
2:26:49 PM  (Reporting)  AddNewTrades Austria Added 5 buy request of Cereals in area Low Countries
2:26:49 PM  (Reporting)  AddNewTrades Austria Added 4 buy request of Cereals in area Low Countries
2:26:49 PM  (Reporting)  _HAC_ Want to Buy 10 Fruits
2:26:49 PM  (Reporting)  AddNewTrades Austria Added 1 buy request of Fruits in area South Balkans
2:26:49 PM  (Reporting)  AddNewTrades Austria Added 5 buy request of Fruits in area Chile
2:26:49 PM  (Reporting)  AddNewTrades Austria Added 2 buy request of Fruits in area Chile
2:26:49 PM  (Reporting)  _HAC_ Want to Buy 17 Sugar
2:26:49 PM  (Reporting)  _HAC_ Want to Buy 21 Coffee
2:26:49 PM  (Reporting)  _HAC_ Want to Buy 27 Tobacco
2:26:49 PM  (Reporting)  _HAC_ Want to Buy 28 Rum
2:26:49 PM  (Reporting)  _HAC_ Want to Buy 14 Electrical Parts
2:26:49 PM  (Reporting)  _HAC_ Want to Buy 10 Ammunition
2:26:49 PM  (Reporting)  Sell surplus Austria Added 1 sell proposal of Cotton/Wool in area North Austria
2:26:49 PM  (Reporting)  Osterreich Ost-India in 2215 South Pacific Maritime Trade will be relocated 1 fleets found there
2:26:49 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy North Sea Maritime Trade interest 562
2:26:49 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Mediterranean Maritime Trade interest 10
2:26:49 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Baltic Maritime Trade interest 484
2:26:49 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Black Sea Maritime Trade interest 3
2:26:49 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Gulf of Guinea Maritime Trade interest 6
2:26:49 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Indian Ocean Maritime Trade interest 28
2:26:49 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Southern Africa Maritime Trade interest 3
2:26:49 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Bay of Bengale Maritime Trade interest 7
2:26:49 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy South China Sea Maritime Trade interest 6
2:26:49 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Eastern Pacific Maritime Trade interest 1
2:26:49 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy West Pacific Maritime Trade interest 5
2:26:49 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy East Indies Maritime Trade interest 4
2:26:49 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Oceania Maritime Trade interest 6
2:26:49 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy American Pacific Maritime Trade interest 6
2:26:49 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy North American Maritime Trade interest 135
2:26:49 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Gulf of Mexico Maritime Trade interest 38
2:26:49 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Caribbean Maritime Trade interest 71
2:26:49 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy South Pacific Maritime Trade interest 1
2:26:49 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy La Plata Maritime Trade interest 230
2:26:49 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Latin America Maritime Trade interest 3
2:26:49 PM  (Reporting)  Redeploying Commerce Fleet for Austria 1012131 Osterreich Ost-India in 2197 North Sea Maritime Trade Interest: 562
2:26:49 PM  (Reporting)  Ended HandleAdvancedCommerce 55 ms
2:26:49 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000004 Austria
2:26:49 PM  (Reporting)  Sending proposal: *we can*
2:26:49 PM  (Reporting)  Checking wars, we have 1 underway
2:26:49 PM  (Reporting)  In the war vs 1000009 Ottoman Empire WS is 2 waiting for loser to propose instead, skipping eval.
2:26:49 PM  (Reporting)  *** Checking new proposals ***
2:26:49 PM  (Reporting)  Proposing to 1000022 Moldavia
2:26:49 PM  (Reporting)  Checking 17 Give Supply Right
2:26:49 PM  (Reporting)  Still checking 17 Give Supply Right
2:26:49 PM  (Reporting)  Item is a Various entry, chance -28
2:26:49 PM  (Reporting)  _HAD_ Send Treaty Austria failed sending Give Supply Right toward Moldavia chance -28
2:26:49 PM  (Reporting)  Proposing to 1000008 Sardinia-Piedmont
2:26:49 PM  (Reporting)  Checking 82 Degrade Relationship
2:26:49 PM  (Reporting)  Proposing to 1000023 Montenegro
2:26:49 PM  (Reporting)  Checking 20 Request Supply Right
2:26:49 PM  (Reporting)  Still checking 20 Request Supply Right
2:26:49 PM  (Reporting)  Item is a Various entry, chance -12
2:26:49 PM  (Reporting)  _HAD_ Send Treaty Austria failed sending Request Supply Right toward Montenegro chance -12
2:26:49 PM  (Reporting)  Proposing to 1000033 Two Sicilies
2:26:49 PM  (Reporting)  Checking 20 Request Supply Right
2:26:49 PM  (Reporting)  Still checking 20 Request Supply Right
2:26:49 PM  (Reporting)  Item is a Various entry, chance 0
2:26:49 PM  (Reporting)  _HAD_ Send Treaty Austria failed sending Request Supply Right toward Two Sicilies chance 0
2:26:49 PM  (Reporting)  Ended HandleAdvancedDiplomacy 20 ms
2:26:49 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
2:26:49 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:26:49 PM  (Reporting)  Steel Level 5 Amount 665
2:26:49 PM  (Reporting)  Money Level 6 Amount 19693
2:26:49 PM  (Reporting)  Conscripts Level 4 Amount 378
2:26:49 PM  (Reporting)  _BNU Buying Unit Supply Wagons Family ID Supply Train no Area
2:26:49 PM  (Reporting)  _BNU Buying Unit Garrison Family ID Line Infantry no Area
2:26:49 PM  (Reporting)  Ended BuildNewUnits Bought: 2 143 ms
2:26:49 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
2:26:49 PM  (Reporting)  _MFC_ Merging 1053396 1. Kreuzerdivision into 1042654 von Bujacovich, A. Flotte
2:26:49 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1042654 von Bujacovich, A. Flotte
2:26:49 PM  (Reporting)  _MFC_ Merging 1036884 3. Kreuzerdivision into 1059940 Osterreich Ost-India
2:26:49 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1059940 1. Flotte
2:26:49 PM  (Reporting)  _MFC_ Merging 1059938 9. Flotte into 1059046 Dahlerup, H.B. Flotte
2:26:49 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1059046 Dahlerup, H.B. Flotte
2:26:49 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1038486 4. Kreuzerdivision
2:26:49 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1053394 7. Kreuzerdivision
2:26:49 PM  (Reporting)  _MFC_ Merging 1058619 13. Kreuzerdivision into 1059939 Osterreich Amerika
2:26:49 PM  (Reporting)  _MFC_ Merging 1059939 3. Flotte into 1059047 5. Kreuzerdivision
2:26:49 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1059047 3. Flotte
2:26:49 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1059048 6. Kreuzerdivision
2:26:49 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1046579 8. Flotte
2:26:49 PM  (Reporting)  _MFC_ Transport Fleet created (Segment I): 1060382 Truppe 2 units in region 2198 Western Europe Maritime Trade from 1059046 Dahlerup, H.B. Flotte
2:26:49 PM  (Reporting)  _MFC_ Transport Fleet created (Segment I): 1060383 Truppe 2 units in region 2214 Northern Asia Maritime Trade from 1059047 3. Flotte
2:26:49 PM  (Reporting)  Ended ManageFleetsComposition 843 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating CallFleet (_CLF_)
2:26:49 PM  (Reporting)  1032388 2. Brigade, 179 Illyrien, Pow:27, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
2:26:49 PM  (Reporting)  1024075 1. Exp. Bde., 179 Illyrien, Pow:30, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
2:26:49 PM  (Reporting)  1032392 2. Exploration, 178 Dalmatien, Pow:7, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
2:26:49 PM  (Reporting)  1058731 16. Exp. Bde., 178 Dalmatien, Pow:15, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
2:26:49 PM  (Reporting)  1040126 9. Exp. Bde., 178 Dalmatien, Pow:30, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
2:26:49 PM  (Reporting)  1001501 Bereich des Kriegshafens Pola, 178 Dalmatien, Pow:71, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
2:26:49 PM  (Reporting)  1025486 3. Exp. Bde., 2866 Westkroatien, Pow:16, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
2:26:49 PM  (Reporting)  1001470 Tiroler Standschtzen-Korps, 2866 Westkroatien, Pow:34, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
2:26:49 PM  (Reporting)  1001474 Innsbruck Standschtzen-Korps, 2866 Westkroatien, Pow:35, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
2:26:49 PM  (Reporting)  1030431 1. Prospektion Expedition, 151 Istrien, Pow:6, Count: 1(l 0/L 0/S 1) is calling fleet this turn.
2:26:49 PM  (Reporting)  Ended CallFleet 3 ms
2:26:49 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
2:26:49 PM  (Reporting)  _LFG_ 1001659 Festung Castelnuovo, 179 Illyrien, Pow:628, Count: 6(l 0/L 1/S 5) is fixed (garrisoning)
2:26:49 PM  (Reporting)  _LFG_ 1001648 Besatzung Dalmatia, 178 Dalmatien, Pow:188, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
2:26:49 PM  (Reporting)  _LFG_ 1001696 Festung Temesvarer, 172 Banat, Pow:92, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:26:49 PM  (Reporting)  _LFG_ 1001586 Festung Verona, 85 Venezia, Pow:687, Count: 6(l 0/L 1/S 5) is fixed (garrisoning)
2:26:49 PM  (Reporting)  _LFG_ 1001617 Festung Triest, 151 Istrien, Pow:628, Count: 6(l 0/L 1/S 5) is fixed (garrisoning)
2:26:49 PM  (Reporting)  _LFG_ 1001690 Festung Kronstadt, 176 Kreischgebiet, Pow:92, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:26:49 PM  (Reporting)  _LFG_ 1001570 Besatzung Wein, 153 Oesterreich, Pow:307, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:26:49 PM  (Reporting)  _LFG_ 1001538 Festung Olmtz, 146 Maehren, Pow:307, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:26:49 PM  (Reporting)  _LFG_ 1001506 Festung Theresienstadt, 142 Erzgebirge, Pow:307, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:26:49 PM  (Reporting)  _LFG_ 1001554 Festung Krakau, 156 Kleinpolen, Pow:307, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:26:49 PM  (Reporting)  _LFG_ 1001522 Festung Kniggrtz, 143 Riesengebirge, Pow:307, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:26:49 PM  (Reporting)  Ended LockFixedGroups 1 ms
2:26:49 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:26:49 PM  (Reporting)  _SSU_ 1060101 Bes.-Truppen zu Rayon II, 168 Westungarn, Pow:1, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
2:26:49 PM  (Reporting)  Ended SplitStaticUnits 1 ms
2:26:49 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
2:26:49 PM  (Reporting)  Agenda: Garrison, Value: 32000, Region: 147 Sudtirol
2:26:49 PM  (Reporting)  _DCR_ 1001236 2. Armee, 147 Sudtirol, Pow:1734, Count: 14(l 2/L 5/S 7) will reinforce threatened border 147 Sudtirol
2:26:49 PM  (Reporting)  Agenda: Garrison, Value: 12600, Region: 175 Transsilvanien
2:26:49 PM  (Reporting)  _DCR_ 1015918 von Mittrowitz, E.W. Armee, 164 Bukowina, Pow:1365, Count: 24(l 3/L 7/S 14) will reinforce threatened border 175 Transsilvanien
2:26:49 PM  (Reporting)  Agenda: Garrison, Value: 29400, Region: 85 Venezia
2:26:49 PM  (Reporting)  _DCR_ 1001236 2. Armee, 147 Sudtirol, Pow:1734, Count: 14(l 2/L 5/S 7) will reinforce threatened border 85 Venezia
2:26:49 PM  (Reporting)  Agenda: Garrison, Value: 16000, Region: 148 Tirol
2:26:49 PM  (Reporting)  _DCR_ 1001236 2. Armee, 147 Sudtirol, Pow:1734, Count: 14(l 2/L 5/S 7) will reinforce threatened border 148 Tirol
2:26:49 PM  (Reporting)  Agenda: Garrison, Value: 27100, Region: 174 Siebenbuergen
2:26:49 PM  (Reporting)  _DCR_ 1015918 von Mittrowitz, E.W. Armee, 164 Bukowina, Pow:1365, Count: 24(l 3/L 7/S 14) will reinforce threatened border 174 Siebenbuergen
2:26:49 PM  (Reporting)  Agenda: Garrison, Value: 13700, Region: 164 Bukowina
2:26:49 PM  (Reporting)  _DCR_ 1015918 von Mittrowitz, E.W. Armee, 164 Bukowina, Pow:1365, Count: 24(l 3/L 7/S 14) will reinforce threatened border 164 Bukowina
2:26:49 PM  (Reporting)  Agenda: Garrison, Value: 17500, Region: 172 Banat
2:26:49 PM  (Reporting)  _DCR_ 1001333 3. Armee, 203 Bosna, Pow:1579, Count: 19(l 2/L 7/S 10) will reinforce threatened border 172 Banat
2:26:49 PM  (Reporting)  Agenda: Garrison, Value: 14600, Region: 169 Slawonien
2:26:49 PM  (Reporting)  _DCR_ 1001333 3. Armee, 203 Bosna, Pow:1579, Count: 19(l 2/L 7/S 10) will reinforce threatened border 169 Slawonien
2:26:49 PM  (Reporting)  Agenda: Garrison, Value: 13800, Region: 170 Batschka
2:26:49 PM  (Reporting)  _DCR_ 1001333 3. Armee, 203 Bosna, Pow:1579, Count: 19(l 2/L 7/S 10) will reinforce threatened border 170 Batschka
2:26:49 PM  (Reporting)  Agenda: Garrison, Value: 30000, Region: 176 Kreischgebiet
2:26:49 PM  (Reporting)  _DCR_ 1015918 von Mittrowitz, E.W. Armee, 164 Bukowina, Pow:1365, Count: 24(l 3/L 7/S 14) will reinforce threatened border 176 Kreischgebiet
2:26:49 PM  (Reporting)  Ended GarrisonBorders 1016 ms
2:26:49 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
2:26:49 PM  (Reporting)  _ESR_ 369 Theater_Italy 85 Venezia Staging Value: 380
2:26:49 PM  (Reporting)  _ESR_ 371 Theater_Low_Countries 103 Zeeland Staging Value: 655
2:26:49 PM  (Reporting)  _ESR_ 372 Theater_Germany 138 Ostpreussen Staging Value: 655
2:26:49 PM  (Reporting)  _ESR_ 373 Theater_Austria 151 Istrien Staging Value: 380
2:26:49 PM  (Reporting)  _ESR_ Amphibious Staging Region: 138 Ostpreussen Preparing a Landing on: 232 Constantinople
2:26:49 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 3 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 375 Balkans
2:26:49 PM  (Reporting)  _PSR_ 375 Balkans 1001388 3. Res.-Kav.-Division is candidate for SR in 203 Bosna taken from 1001333 3. Armee
2:26:49 PM  (Reporting)  _PSR_ 375 Balkans 1033938 Traindivision 19 is candidate for SR in 203 Bosna taken from 1001333 3. Armee
2:26:49 PM  (Reporting)  _PSR_ 375 Balkans 1001350 XI. Armee-Korps is candidate for SR in 203 Bosna taken from 1001333 3. Armee
2:26:49 PM  (Reporting)  _PSR_ 375 Balkans 1034963 Traindivision 20 is candidate for SR in 203 Bosna taken from 1001333 3. Armee
2:26:49 PM  (Reporting)  _PSR_ 375 Balkans 1001364 XII. Armee-Korps is candidate for SR in 203 Bosna taken from 1001333 3. Armee
2:26:49 PM  (Reporting)  _PSR_ 375 Balkans 1001328 Traindivision 8 is candidate for SR in 203 Bosna taken from 1001333 3. Armee
2:26:49 PM  (Reporting)  _PSR_ 375 Balkans 1001394 4. Res.-Kav.-Division is candidate for SR in 203 Bosna taken from 1001333 3. Armee
2:26:49 PM  (Reporting)  _PSR_ 375 Balkans 1001336 X. Armee-Korps is candidate for SR in 203 Bosna taken from 1001333 3. Armee
2:26:49 PM  (Reporting)  _PSR_ 375 Balkans 1001216 Traindivision 1 is candidate for SR in 203 Bosna taken from 1001333 3. Armee
2:26:49 PM  (Reporting)  _PSR_ 375 Balkans 1001376 1. Res.-Kav.-Division is candidate for SR in 203 Bosna taken from 1001333 3. Armee
2:26:49 PM  (Reporting)  Ended Prepare Strategic Redeployment 65 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 375 Balkans
2:26:49 PM  (Reporting)  Ended Execute Strategic Redeployment 121 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 372 Germany
2:26:49 PM  (Reporting)  Ended Prepare Strategic Redeployment 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 377 Russia
2:26:49 PM  (Reporting)  Ended Prepare Strategic Redeployment 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 373 Austria
2:26:49 PM  (Reporting)  _PSR_ 373 Austria 1001172 IX. Armee-Korps is candidate for SR in 164 Bukowina taken from 1015918 von Mittrowitz, E.W. Armee
2:26:49 PM  (Reporting)  _PSR_ 373 Austria 1001128 I. Armee-Korps is candidate for SR in 163 Karpaten taken from 1017608 Albrecht Korps
2:26:49 PM  (Reporting)  _PSR_ 373 Austria 1001269 VII. Armee-Korps is candidate for SR in 147 Sudtirol taken from 1001236 2. Armee
2:26:49 PM  (Reporting)  _PSR_ 373 Austria 1001471 Tiroler Standschtzen-Korps is candidate for SR in 2866 Westkroatien taken from 1001470 Tiroler Standschtzen-Korps
2:26:49 PM  (Reporting)  _PSR_ 373 Austria 1001207 1. Fs.A.-Brigade is candidate for SR in 164 Bukowina taken from 1015918 von Mittrowitz, E.W. Armee
2:26:49 PM  (Reporting)  _PSR_ 373 Austria 1029659 Traindivision 15 is candidate for SR in 164 Bukowina taken from 1015918 von Mittrowitz, E.W. Armee
2:26:49 PM  (Reporting)  _PSR_ 373 Austria 1032393 2. Exploration is candidate for SR in 178 Dalmatien taken from 1032392 2. Exploration
2:26:49 PM  (Reporting)  _PSR_ 373 Austria 1028144 5. Exp. Bde. is candidate for SR in 169 Slawonien taken from 1028143 5. Exp. Bde.
2:26:49 PM  (Reporting)  _PSR_ 373 Austria 1001144 II. Armee-Korps is candidate for SR in 164 Bukowina taken from 1015918 von Mittrowitz, E.W. Armee
2:26:49 PM  (Reporting)  _PSR_ 373 Austria 1001281 VIII. Armee-Korps is candidate for SR in 147 Sudtirol taken from 1001236 2. Armee
2:26:49 PM  (Reporting)  Ended Prepare Strategic Redeployment 113 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 383 West Africa
2:26:49 PM  (Reporting)  Ended Prepare Strategic Redeployment 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 369 Italy
2:26:49 PM  (Reporting)  _PSR_ 369 Italy 1030432 1. Prospektion Expedition is candidate for SR in 151 Istrien taken from 1030431 1. Prospektion Expedition
2:26:49 PM  (Reporting)  Ended Prepare Strategic Redeployment 1 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 407 Indonesia
2:26:49 PM  (Reporting)  Ended Prepare Strategic Redeployment 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 371 Low Countries
2:26:49 PM  (Reporting)  Ended Prepare Strategic Redeployment 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 392 Ottoman
2:26:49 PM  (Reporting)  Ended Execute Strategic Redeployment 129 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 376 Poland
2:26:49 PM  (Reporting)  Ended Prepare Strategic Redeployment 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 397 Eastern Siberia
2:26:49 PM  (Reporting)  Ended Prepare Strategic Redeployment 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Theaters algorithms 375 Theater_Balkans ***
2:26:49 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:26:49 PM  (Reporting)  Ended PrivilegedCombine 8 ms
2:26:49 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:26:49 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:26:49 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
2:26:49 PM  (Reporting)  _RAR_ - GatherForRecon 1056382 6. Kavallerie-Brigade, 203 Bosna, Pow:16, Count: 1(l 0/L 1/S 0) will join in same region 1059052 2. Kavallerie-Brigade
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Agenda: Recon&Raid, Value: 25000, Region: 204 Herzegovina
2:26:49 PM  (Reporting)  _RAR_ - Planify Recon 1059052 20. Truppe, 203 Bosna, Pow:40, Count: 2(l 0/L 2/S 0) will target region 204 Herzegovina recon target being 204 Herzegovina
2:26:49 PM  (Reporting)  Ended ReconAndRaids 15 ms
2:26:49 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:26:49 PM  (Reporting)  Ended SplitGroups 38 ms
2:26:49 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:26:49 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:26:49 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:26:49 PM  (Reporting)  Ended Damaged Units 2 ms
2:26:49 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:26:49 PM  (Reporting)  Ended GarrisonObjectives 2 ms
2:26:49 PM  (Reporting)  Entering Repair Rail Network
2:26:49 PM  (Reporting)  Ended Repair Rail Network 0 ms
2:26:49 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:26:49 PM  (Reporting)  Ended CheckBesieging 8 ms
2:26:49 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:26:49 PM  (Reporting)  Ended Evacuate Force (_EVA_) 9 ms
2:26:49 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:26:49 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 9 ms
2:26:49 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:26:49 PM  (Reporting)  _CLD_ Leader (Split Segment III) Julius Frh. von Haynau in Bosna has been detached from group 1001333 3. Armee
2:26:49 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1060388 Julius Frh. von Haynau 203 Bosna toward 1001333 3. Armee, 203 Bosna, Pow:1696, Count: 18(l 1/L 7/S 10)
2:26:49 PM  (Reporting)  Ended Check Leaders 190 ms
2:26:49 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:26:49 PM  (Reporting)  _MSG_ gathered 71 cbt pts, needing: 50
2:26:49 PM  (Reporting)  Agenda: Intercept (Master), Value: 12160, Region: 204 Herzegovina
2:26:49 PM  (Reporting)  _MSG_ - MASTER 1001501 Bereich des Kriegshafens Pola, 178 Dalmatien, Pow:71, Count: 1(l 0/L 1/S 0) will target (enemy) 1055135 Dokuzuncu Bashi-bazouk Pow.: 71 vs. 32 mustered 0 other groups
2:26:49 PM  (Reporting)  Ended Make Superior Group 242 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:26:49 PM  (Reporting)  Ended Split Supports
2:26:49 PM  (Reporting)  Start of AI Check for Land Resupply
2:26:49 PM  (Reporting)  Ended CheckForLandResupply 36 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:26:49 PM  (Reporting)  Ended KeepPosition 0 ms
2:26:49 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:26:49 PM  (Reporting)  Ended ReinforceFront 0 ms
2:26:49 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:26:49 PM  (Reporting)  Ended Concentrate Stacks 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Theaters algorithms 372 Theater_Germany ***
2:26:49 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:26:49 PM  (Reporting)  Ended PrivilegedCombine 10 ms
2:26:49 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:26:49 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:26:49 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
2:26:49 PM  (Reporting)  Ended ReconAndRaids 3 ms
2:26:49 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:26:49 PM  (Reporting)  Ended SplitGroups 3 ms
2:26:49 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:26:49 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:26:49 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:26:49 PM  (Reporting)  Ended Damaged Units 0 ms
2:26:49 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:26:49 PM  (Reporting)  Ended GarrisonObjectives 2 ms
2:26:49 PM  (Reporting)  Entering Repair Rail Network
2:26:49 PM  (Reporting)  Ended Repair Rail Network 0 ms
2:26:49 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:26:49 PM  (Reporting)  Ended CheckBesieging 9 ms
2:26:49 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:26:49 PM  (Reporting)  Ended Evacuate Force (_EVA_) 10 ms
2:26:49 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:26:49 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 10 ms
2:26:49 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:26:49 PM  (Reporting)  Ended Make Superior Group 4 ms
2:26:49 PM  (Reporting)  Entering AmpibiousStaging (_AMS_)
2:26:49 PM  (Reporting)  _AMS_ Staging region 138 Ostpreussen  - Landing Region: 232 Constantinople Base AINeed (x1): 788
2:26:49 PM  (Reporting)  _AMS_ Already Gathered/ en route: 0 cbt pts Supply Elts: 0 Hvy Elts: 0
2:26:49 PM  (Reporting)  _AMS_ Transports points gathered: 0 and en route: 0
2:26:49 PM  (Reporting)  _AMS_ Transport pts in or going to staging: 0 Allowed Land strength: 0
2:26:49 PM  (Reporting)  _AMS_ Also Gathering: 0 additional cbt pts
2:26:49 PM  (Reporting)  Ended AmpibiousStaging 9 ms
2:26:49 PM  (Reporting)  Entering AmphibiousLaunching (_AML_)
2:26:49 PM  (Reporting)  _AML_ Staging region 138 Ostpreussen  - Landing Region: 232 Constantinople Base AINeed (x1): 788 Gathered 0
2:26:49 PM  (Reporting)  _AML_ Transports points gathered: 0 and en route: 0
2:26:49 PM  (Reporting)  _AML_ Still gathering forces for operation, Strength in Staging Region: 0 but no transport capacity.
2:26:49 PM  (Reporting)  Ended AmphibiousLaunching 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:26:49 PM  (Reporting)  Ended Split Supports
2:26:49 PM  (Reporting)  Start of AI Check for Land Resupply
2:26:49 PM  (Reporting)  Ended CheckForLandResupply 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:26:49 PM  (Reporting)  Ended KeepPosition 0 ms
2:26:49 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:26:49 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:26:49 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:26:49 PM  (Reporting)  Ended Concentrate Stacks 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Theaters algorithms 377 Theater_Russia ***
2:26:49 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:26:49 PM  (Reporting)  Ended PrivilegedCombine 32 ms
2:26:49 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:26:49 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:26:49 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
2:26:49 PM  (Reporting)  Ended ReconAndRaids 18 ms
2:26:49 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:26:49 PM  (Reporting)  Ended SplitGroups 23 ms
2:26:49 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:26:49 PM  (Reporting)  Ended CheckBesiegedGroups 3 ms
2:26:49 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:26:49 PM  (Reporting)  Ended Damaged Units 1 ms
2:26:49 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:26:49 PM  (Reporting)  Ended GarrisonObjectives 7 ms
2:26:49 PM  (Reporting)  Entering Repair Rail Network
2:26:49 PM  (Reporting)  Ended Repair Rail Network 0 ms
2:26:49 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:26:49 PM  (Reporting)  Ended CheckBesieging 41 ms
2:26:49 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:26:49 PM  (Reporting)  Ended Evacuate Force (_EVA_) 42 ms
2:26:49 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:26:49 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 44 ms
2:26:49 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:26:49 PM  (Reporting)  Ended Make Superior Group 32 ms
2:26:49 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 377 Russia
2:26:49 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 8 in North Sea Maritime Trade
2:26:49 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 11 in Baltic Maritime Trade
2:26:49 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:26:49 PM  (Reporting)  Ended Split Supports
2:26:49 PM  (Reporting)  Start of AI Check for Land Resupply
2:26:49 PM  (Reporting)  Ended CheckForLandResupply 1 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:26:49 PM  (Reporting)  Ended KeepPosition 1 ms
2:26:49 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:26:49 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:26:49 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:26:49 PM  (Reporting)  Ended Concentrate Stacks 1 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Theaters algorithms 406 Theater_China ***
2:26:49 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:26:49 PM  (Reporting)  Ended ReinforceFront 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Theaters algorithms 373 Theater_Austria ***
2:26:49 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:26:49 PM  (Reporting)  Ended PrivilegedCombine 19 ms
2:26:49 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:26:49 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:26:49 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
2:26:49 PM  (Reporting)  _RAR_ 1060389 1. Jger-Brigade, 169 Slawonien, Pow:51, Count: 1(l 0/L 1/S 0) created in region
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Agenda: Recon&Raid, Value: 25000, Region: 205 Sava
2:26:49 PM  (Reporting)  _RAR_ - Planify Recon 1060389 1. Jger-Brigade, 169 Slawonien, Pow:51, Count: 1(l 0/L 1/S 0) will target region 205 Sava recon target being 204 Herzegovina
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Agenda: Recon&Raid, Value: 25000, Region: 179 Illyrien
2:26:49 PM  (Reporting)  _RAR_ - Planify Recon 1025490 1. Kavallerie-Brigade, 2866 Westkroatien, Pow:19, Count: 1(l 0/L 1/S 0) will target region 179 Illyrien recon target being 204 Herzegovina
2:26:49 PM  (Reporting)  Ended ReconAndRaids 71 ms
2:26:49 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:26:49 PM  (Reporting)  _SPG_ Large Force Segment 1060390 Truppe, 167 Ostungarn, Pow:33, Count: 1(l 0/L 1/S 0) created
2:26:49 PM  (Reporting)  _SPG_ Large Force Segment 1060391 Truppe, 167 Ostungarn, Pow:38, Count: 1(l 0/L 1/S 0) created
2:26:49 PM  (Reporting)  Ended SplitGroups 143 ms
2:26:49 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:26:49 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
2:26:49 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:26:49 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1059231 2. Jger-Brigade in region Ruthenien will recover in region Ruthenien % Health 100 % Cohesion 44
2:26:49 PM  (Reporting)  Ended Damaged Units 7 ms
2:26:49 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:26:49 PM  (Reporting)  _GAO_ Step 1 1044237 11. Exp. Bde., 167 Ostungarn, Pow:13, Count: 1(l 0/L 1/S 0) is garrisoning region 167 Ostungarn SelfVal 400
2:26:49 PM  (Reporting)  Agenda: Garrison, Value: 6200, Region: 167 Ostungarn
2:26:49 PM  (Reporting)  _GAO_ Step 1 1057855 5. Brigade, 167 Ostungarn, Pow:21, Count: 1(l 0/L 1/S 0) is garrisoning region 167 Ostungarn SelfVal 400
2:26:49 PM  (Reporting)  Agenda: Garrison, Value: 12000, Region: 167 Ostungarn
2:26:49 PM  (Reporting)  _GAO_ Step 1 1058292 Lst.Bezirk.Kdo. 2, 168 Westungarn, Pow:16, Count: 1(l 0/L 1/S 0) is garrisoning region 168 Westungarn SelfVal 569
2:26:49 PM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 168 Westungarn
2:26:49 PM  (Reporting)  _GAO_ Step 1 1041635 II. Matrosen-Korps, 168 Westungarn, Pow:64, Count: 1(l 0/L 1/S 0) is garrisoning region 168 Westungarn SelfVal 569
2:26:49 PM  (Reporting)  Agenda: Garrison, Value: 12500, Region: 168 Westungarn
2:26:49 PM  (Reporting)  _GAO_ Step 1 1058289 Lst.Bezirk.Kdo. 1, 145 Boehmen, Pow:16, Count: 1(l 0/L 1/S 0) is garrisoning region 145 Boehmen SelfVal 681
2:26:49 PM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 145 Boehmen
2:26:49 PM  (Reporting)  _GAO_ Step 1 1001458 Bhmen Freiwilligen-Korps, 145 Boehmen, Pow:39, Count: 1(l 0/L 1/S 0) is garrisoning region 145 Boehmen SelfVal 681
2:26:49 PM  (Reporting)  Agenda: Garrison, Value: 31250, Region: 145 Boehmen
2:26:49 PM  (Reporting)  Ended GarrisonObjectives 5 ms
2:26:49 PM  (Reporting)  Entering Repair Rail Network
2:26:49 PM  (Reporting)  Ended Repair Rail Network 0 ms
2:26:49 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:26:49 PM  (Reporting)  Ended CheckBesieging 10 ms
2:26:49 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:26:49 PM  (Reporting)  Ended Evacuate Force (_EVA_) 11 ms
2:26:49 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:26:49 PM  (Reporting)  _CSL_ 1056892 40. Landsturm-Inft.-Brig., 178 Dalmatien, Pow:48, Count: 1(l 0/L 1/S 0) Loading Chance: 125
2:26:49 PM  (Reporting)  _CSL_ 40. Landsturm-Inft.-Brig. trying transportation (no further message if not possible)
2:26:49 PM  (Reporting)  _CSL_ 1042177 12. Truppe, 178 Dalmatien, Pow:58, Count: 2(l 0/L 1/S 1) Loading Chance: 125
2:26:49 PM  (Reporting)  _CSL_ 12. Truppe trying transportation (no further message if not possible)
2:26:49 PM  (Reporting)  _CSL_ 1040126 9. Exp. Bde., 178 Dalmatien, Pow:30, Count: 1(l 0/L 1/S 0) Loading Chance: 125
2:26:49 PM  (Reporting)  _CSL_ 9. Exp. Bde. trying transportation (no further message if not possible)
2:26:49 PM  (Reporting)  _CSL_ 1055301 1. Infanterie-Brigade, 178 Dalmatien, Pow:46, Count: 1(l 0/L 1/S 0) Loading Chance: 125
2:26:49 PM  (Reporting)  _CSL_ 1. Infanterie-Brigade trying transportation (no further message if not possible)
2:26:49 PM  (Reporting)  _CSL_ 1058731 16. Exp. Bde., 178 Dalmatien, Pow:15, Count: 1(l 0/L 1/S 0) Loading Chance: 125
2:26:49 PM  (Reporting)  _CSL_ 16. Exp. Bde. trying transportation (no further message if not possible)
2:26:49 PM  (Reporting)  _CSL_ 1001501 Bereich des Kriegshafens Pola, 178 Dalmatien, Pow:71, Count: 1(l 0/L 1/S 0) Loading Chance: 125
2:26:49 PM  (Reporting)  _CSL_ Bereich des Kriegshafens Pola trying transportation (no further message if not possible)
2:26:49 PM  (Reporting)  _CSL_ 1048773 Temesvarer Freiwilligen-Korps, 178 Dalmatien, Pow:32, Count: 1(l 0/L 1/S 0) Loading Chance: 125
2:26:49 PM  (Reporting)  _CSL_ Temesvarer Freiwilligen-Korps trying transportation (no further message if not possible)
2:26:49 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 107 ms
2:26:49 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:26:49 PM  (Reporting)  _CLD_ Leader (Split Segment IV) Ferencz Jzsef Gyulay in Bukowina has been detached from group 1015918 von Mittrowitz, E.W. Armee
2:26:49 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1060399 Ferencz Jzsef Gyulay 164 Bukowina toward 1015918 von Mittrowitz, E.W. Armee, 164 Bukowina, Pow:1403, Count: 23(l 2/L 7/S 14)
2:26:49 PM  (Reporting)  Ended Check Leaders 268 ms
2:26:49 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:26:49 PM  (Reporting)  _MSG_ gathered 58 cbt pts, needing: 50
2:26:49 PM  (Reporting)  Agenda: Intercept (Master), Value: 12160, Region: 204 Herzegovina
2:26:49 PM  (Reporting)  _MSG_ - MASTER 1042177 12. Truppe, 178 Dalmatien, Pow:58, Count: 2(l 0/L 1/S 1) will target (enemy) 1055135 Dokuzuncu Bashi-bazouk Pow.: 58 vs. 32 mustered 0 other groups
2:26:49 PM  (Reporting)  Ended Make Superior Group 216 ms
2:26:49 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 373 Austria
2:26:49 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 8 in North Sea Maritime Trade
2:26:49 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 11 in Baltic Maritime Trade
2:26:49 PM  (Reporting)  _AFA_ 1053541 15. Kreuzerdivision has been given the mission Agenda: Naval Superiority, Value: 410, Region: 2288 Strait of Otranto
2:26:49 PM  (Reporting)  _AFA_ 1058283 17. Kreuzerdivision has been given the mission Agenda: Resupply, Value: 10000, Region: 151 Istrien
2:26:49 PM  (Reporting)  _AFA_ 1058735 18. Kreuzerdivision has been given the mission Agenda: Resupply, Value: 10000, Region: 151 Istrien
2:26:49 PM  (Reporting)  _AFA_ 1060400 14. Kreuzerdivision has been given the mission Agenda: Hunt Convoy Fleet, Value: 10374, Region: 2196 Baltic Maritime Trade
2:26:49 PM  (Reporting)  _AFA_ 1042654 von Bujacovich, A. Flotte has been given the mission Agenda: Naval Superiority, Value: 17644, Region: 2300 Sea of Marmara
2:26:49 PM  (Reporting)  _AFA_ 1042654 von Bujacovich, A. Flotte has been given the mission Agenda: Naval Docking, Value: 2937, Region: 85 Venezia
2:26:49 PM  (Reporting)  _AFA_ 1055828 16. Kreuzerdivision has been given the mission Agenda: Resupply, Value: 10000, Region: 178 Dalmatien
2:26:49 PM  (Reporting)  Ended AssignFleetsOperations 84 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:26:49 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1059953 V/Ksten.AR. in 145 Boehmen
2:26:49 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1051255 8. Armee-Geschtz-Reserve in 153 Oesterreich
2:26:49 PM  (Reporting)  Ended Split Supports
2:26:49 PM  (Reporting)  Start of AI Check for Land Resupply
2:26:49 PM  (Reporting)  CheckForLandResupply 2. Jger-Brigade will resupply, in region 165 Ruthenien
2:26:49 PM  (Reporting)  CheckForLandResupply 13. Exp. Bde. will resupply, in region 166 Slowakei
2:26:49 PM  (Reporting)  CheckForLandResupply 14. Exp. Bde. will resupply, in region 166 Slowakei
2:26:49 PM  (Reporting)  CheckForLandResupply 8. Exp. Bde. will resupply, in region 166 Slowakei
2:26:49 PM  (Reporting)  Ended CheckForLandResupply 253 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:26:49 PM  (Reporting)  Ended KeepPosition 1 ms
2:26:49 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:26:49 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:26:49 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:26:49 PM  (Reporting)  Ended Concentrate Stacks 1 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Theaters algorithms 383 Theater_West_Africa ***
2:26:49 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:26:49 PM  (Reporting)  Ended PrivilegedCombine 12 ms
2:26:49 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:26:49 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:26:49 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
2:26:49 PM  (Reporting)  Ended ReconAndRaids 6 ms
2:26:49 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:26:49 PM  (Reporting)  Ended SplitGroups 7 ms
2:26:49 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:26:49 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
2:26:49 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:26:49 PM  (Reporting)  Ended Damaged Units 1 ms
2:26:49 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:26:49 PM  (Reporting)  Ended GarrisonObjectives 4 ms
2:26:49 PM  (Reporting)  Entering Repair Rail Network
2:26:49 PM  (Reporting)  Ended Repair Rail Network 0 ms
2:26:49 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:26:49 PM  (Reporting)  Ended CheckBesieging 22 ms
2:26:49 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:26:49 PM  (Reporting)  Ended Evacuate Force (_EVA_) 22 ms
2:26:49 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:26:49 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 23 ms
2:26:49 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:26:49 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 383 West Africa
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:26:49 PM  (Reporting)  Ended Split Supports
2:26:49 PM  (Reporting)  Start of AI Check for Land Resupply
2:26:49 PM  (Reporting)  Ended CheckForLandResupply 1 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:26:49 PM  (Reporting)  Ended KeepPosition 1 ms
2:26:49 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:26:49 PM  (Reporting)  Ended ReinforceFront 0 ms
2:26:49 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:26:49 PM  (Reporting)  Ended Concentrate Stacks 1 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Theaters algorithms 405 Theater_Japan ***
2:26:49 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:26:49 PM  (Reporting)  Ended ReinforceFront 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Theaters algorithms 368 Theater_France ***
2:26:49 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:26:49 PM  (Reporting)  Ended Make Superior Group 1 ms
2:26:49 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:26:49 PM  (Reporting)  Ended ReinforceFront 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Theaters algorithms 369 Theater_Italy ***
2:26:49 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:26:49 PM  (Reporting)  Ended PrivilegedCombine 7 ms
2:26:49 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:26:49 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:26:49 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
2:26:49 PM  (Reporting)  Ended ReconAndRaids 2 ms
2:26:49 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:26:49 PM  (Reporting)  Ended SplitGroups 2 ms
2:26:49 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:26:49 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:26:49 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:26:49 PM  (Reporting)  Ended Damaged Units 0 ms
2:26:49 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:26:49 PM  (Reporting)  Ended GarrisonObjectives 1 ms
2:26:49 PM  (Reporting)  Entering Repair Rail Network
2:26:49 PM  (Reporting)  Ended Repair Rail Network 0 ms
2:26:49 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:26:49 PM  (Reporting)  Ended CheckBesieging 5 ms
2:26:49 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:26:49 PM  (Reporting)  Ended Evacuate Force (_EVA_) 5 ms
2:26:49 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:26:49 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 5 ms
2:26:49 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:26:49 PM  (Reporting)  Ended Make Superior Group 0 ms
2:26:49 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 369 Italy
2:26:49 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 8 in North Sea Maritime Trade
2:26:49 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:26:49 PM  (Reporting)  Ended Split Supports
2:26:49 PM  (Reporting)  Start of AI Check for Land Resupply
2:26:49 PM  (Reporting)  Ended CheckForLandResupply 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:26:49 PM  (Reporting)  Ended KeepPosition 0 ms
2:26:49 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:26:49 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:26:49 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:26:49 PM  (Reporting)  Ended Concentrate Stacks 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Theaters algorithms 367 Theater_Spanish_Peninsula ***
2:26:49 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:26:49 PM  (Reporting)  Ended ReinforceFront 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Theaters algorithms 415 Theater_Eastern_USA ***
2:26:49 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:26:49 PM  (Reporting)  Ended ReinforceFront 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Theaters algorithms 366 Theater_British_Isles ***
2:26:49 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:26:49 PM  (Reporting)  Ended ReinforceFront 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Theaters algorithms 374 Theater_Scandinavia ***
2:26:49 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:26:49 PM  (Reporting)  Ended Make Superior Group 0 ms
2:26:49 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 374 Scandinavia
2:26:49 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 8 in North Sea Maritime Trade
2:26:49 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
2:26:49 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:26:49 PM  (Reporting)  Ended ReinforceFront 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Theaters algorithms 407 Theater_Indonesia ***
2:26:49 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:26:49 PM  (Reporting)  Ended PrivilegedCombine 10 ms
2:26:49 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:26:49 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:26:49 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
2:26:49 PM  (Reporting)  Ended ReconAndRaids 3 ms
2:26:49 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:26:49 PM  (Reporting)  Ended SplitGroups 4 ms
2:26:49 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:26:49 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:26:49 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:26:49 PM  (Reporting)  Ended Damaged Units 0 ms
2:26:49 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:26:49 PM  (Reporting)  Ended GarrisonObjectives 2 ms
2:26:49 PM  (Reporting)  Entering Repair Rail Network
2:26:49 PM  (Reporting)  Ended Repair Rail Network 0 ms
2:26:49 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:26:49 PM  (Reporting)  Ended CheckBesieging 10 ms
2:26:49 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:26:49 PM  (Reporting)  Ended Evacuate Force (_EVA_) 10 ms
2:26:49 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:26:49 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 11 ms
2:26:49 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:26:49 PM  (Reporting)  Ended Make Superior Group 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:26:49 PM  (Reporting)  Ended Split Supports
2:26:49 PM  (Reporting)  Start of AI Check for Land Resupply
2:26:49 PM  (Reporting)  Ended CheckForLandResupply 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:26:49 PM  (Reporting)  Ended KeepPosition 0 ms
2:26:49 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:26:49 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:26:49 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:26:49 PM  (Reporting)  Ended Concentrate Stacks 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Theaters algorithms 389 Theater_South_Africa ***
2:26:49 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:26:49 PM  (Reporting)  Ended ReinforceFront 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Theaters algorithms 371 Theater_Low_Countries ***
2:26:49 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:26:49 PM  (Reporting)  Ended PrivilegedCombine 15 ms
2:26:49 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:26:49 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:26:49 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
2:26:49 PM  (Reporting)  Ended ReconAndRaids 3 ms
2:26:49 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:26:49 PM  (Reporting)  Ended SplitGroups 3 ms
2:26:49 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:26:49 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:26:49 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:26:49 PM  (Reporting)  Ended Damaged Units 0 ms
2:26:49 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:26:49 PM  (Reporting)  Ended GarrisonObjectives 1 ms
2:26:49 PM  (Reporting)  Entering Repair Rail Network
2:26:49 PM  (Reporting)  Ended Repair Rail Network 0 ms
2:26:49 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:26:49 PM  (Reporting)  Ended CheckBesieging 4 ms
2:26:49 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:26:49 PM  (Reporting)  Ended Evacuate Force (_EVA_) 4 ms
2:26:49 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:26:49 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 4 ms
2:26:49 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:26:49 PM  (Reporting)  Ended Make Superior Group 2 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:26:49 PM  (Reporting)  Ended Split Supports
2:26:49 PM  (Reporting)  Start of AI Check for Land Resupply
2:26:49 PM  (Reporting)  Ended CheckForLandResupply 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:26:49 PM  (Reporting)  Ended KeepPosition 0 ms
2:26:49 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:26:49 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:26:49 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:26:49 PM  (Reporting)  Ended Concentrate Stacks 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Theaters algorithms 388 Theater_Southwest_Africa ***
2:26:49 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 388 Southwest Africa
2:26:49 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 8 in North Sea Maritime Trade
2:26:49 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
2:26:49 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:26:49 PM  (Reporting)  Ended ReinforceFront 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Theaters algorithms 423 Theater_Andes ***
2:26:49 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:26:49 PM  (Reporting)  Ended ReinforceFront 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Theaters algorithms 385 Theater_Central_Africa ***
2:26:49 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:26:49 PM  (Reporting)  Ended ReinforceFront 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Theaters algorithms 402 Theater_Indochina ***
2:26:49 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:26:49 PM  (Reporting)  Ended ReinforceFront 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Theaters algorithms 424 Theater_Southern_Latin_America ***
2:26:49 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:26:49 PM  (Reporting)  Ended ReinforceFront 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Theaters algorithms 420 Theater_Central_America ***
2:26:49 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:26:49 PM  (Reporting)  Ended ReinforceFront 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Theaters algorithms 425 Theater_Brazil ***
2:26:49 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:26:49 PM  (Reporting)  Ended ReinforceFront 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Theaters algorithms 421 Theater_Caribbean ***
2:26:49 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:26:49 PM  (Reporting)  Ended ReinforceFront 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Theaters algorithms 392 Theater_Ottoman ***
2:26:49 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:26:49 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 392 Ottoman
2:26:49 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:26:49 PM  (Reporting)  Ended ReinforceFront 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Theaters algorithms 379 Theater_Maghreb ***
2:26:49 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:26:49 PM  (Reporting)  Ended ReinforceFront 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Theaters algorithms 403 Theater_Southeast_Asia ***
2:26:49 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:26:49 PM  (Reporting)  Ended ReinforceFront 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Theaters algorithms 376 Theater_Poland ***
2:26:49 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:26:49 PM  (Reporting)  Ended PrivilegedCombine 7 ms
2:26:49 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:26:49 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:26:49 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
2:26:49 PM  (Reporting)  Ended ReconAndRaids 2 ms
2:26:49 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:26:49 PM  (Reporting)  Ended SplitGroups 2 ms
2:26:49 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:26:49 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:26:49 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:26:49 PM  (Reporting)  Ended Damaged Units 0 ms
2:26:49 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:26:49 PM  (Reporting)  Ended GarrisonObjectives 1 ms
2:26:49 PM  (Reporting)  Entering Repair Rail Network
2:26:49 PM  (Reporting)  Ended Repair Rail Network 0 ms
2:26:49 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:26:49 PM  (Reporting)  Ended CheckBesieging 4 ms
2:26:49 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:26:49 PM  (Reporting)  Ended Evacuate Force (_EVA_) 4 ms
2:26:49 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:26:49 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 4 ms
2:26:49 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:26:49 PM  (Reporting)  Ended Make Superior Group 29 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:26:49 PM  (Reporting)  Ended Split Supports
2:26:49 PM  (Reporting)  Start of AI Check for Land Resupply
2:26:49 PM  (Reporting)  Ended CheckForLandResupply 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:26:49 PM  (Reporting)  Ended KeepPosition 0 ms
2:26:49 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:26:49 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:26:49 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:26:49 PM  (Reporting)  Ended Concentrate Stacks 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Theaters algorithms 404 Theater_Northeastern_Asia ***
2:26:49 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:26:49 PM  (Reporting)  Ended Make Superior Group 1 ms
2:26:49 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:26:49 PM  (Reporting)  Ended ReinforceFront 1 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Theaters algorithms 422 Theater_Northern_Latin_America ***
2:26:49 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:26:49 PM  (Reporting)  Ended ReinforceFront 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Theaters algorithms 412 Theater_Eastern_Canada ***
2:26:49 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:26:49 PM  (Reporting)  Ended ReinforceFront 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Theaters algorithms 411 Theater_Pacific ***
2:26:49 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:26:49 PM  (Reporting)  Ended ReinforceFront 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Theaters algorithms 409 Theater_Australia ***
2:26:49 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:26:49 PM  (Reporting)  Ended ReinforceFront 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Theaters algorithms 378 Theater_Mediterranean ***
2:26:49 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:26:49 PM  (Reporting)  Ended ReinforceFront 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Theaters algorithms 370 Theater_Alpes ***
2:26:49 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:26:49 PM  (Reporting)  Ended Make Superior Group 0 ms
2:26:49 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:26:49 PM  (Reporting)  Ended ReinforceFront 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Theaters algorithms 408 Theater_South_Pacific ***
2:26:49 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:26:49 PM  (Reporting)  Ended ReinforceFront 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Theaters algorithms 410 Theater_New_Zealand ***
2:26:49 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:26:49 PM  (Reporting)  Ended ReinforceFront 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Theaters algorithms 397 Theater_Eastern_Siberia ***
2:26:49 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:26:49 PM  (Reporting)  Ended PrivilegedCombine 8 ms
2:26:49 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:26:49 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:26:49 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
2:26:49 PM  (Reporting)  Ended ReconAndRaids 2 ms
2:26:49 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:26:49 PM  (Reporting)  Ended SplitGroups 3 ms
2:26:49 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:26:49 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:26:49 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:26:49 PM  (Reporting)  Ended Damaged Units 0 ms
2:26:49 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:26:49 PM  (Reporting)  Ended GarrisonObjectives 2 ms
2:26:49 PM  (Reporting)  Entering Repair Rail Network
2:26:49 PM  (Reporting)  Ended Repair Rail Network 0 ms
2:26:49 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:26:49 PM  (Reporting)  Ended CheckBesieging 9 ms
2:26:49 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:26:49 PM  (Reporting)  Ended Evacuate Force (_EVA_) 9 ms
2:26:49 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:26:49 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 9 ms
2:26:49 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:26:49 PM  (Reporting)  Ended Make Superior Group 0 ms
2:26:49 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 397 Eastern Siberia
2:26:49 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 8 in North Sea Maritime Trade
2:26:49 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:26:49 PM  (Reporting)  Ended Split Supports
2:26:49 PM  (Reporting)  Start of AI Check for Land Resupply
2:26:49 PM  (Reporting)  Ended CheckForLandResupply 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:26:49 PM  (Reporting)  Ended KeepPosition 0 ms
2:26:49 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:26:49 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:26:49 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:26:49 PM  (Reporting)  Ended Concentrate Stacks 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Theaters algorithms 365 Theater_Atlantic ***
2:26:49 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:26:49 PM  (Reporting)  Ended ReinforceFront 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 375 Theater_Balkans ***
2:26:49 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:26:49 PM  (Reporting)  Ended DistantGarrison 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 372 Theater_Germany ***
2:26:49 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:26:49 PM  (Reporting)  Ended DistantGarrison 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 377 Theater_Russia ***
2:26:49 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:26:49 PM  (Reporting)  Ended DistantGarrison 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 406 Theater_China ***
2:26:49 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:26:49 PM  (Reporting)  Ended DistantGarrison 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 373 Theater_Austria ***
2:26:49 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:26:49 PM  (Reporting)  Ended DistantGarrison 1 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 383 Theater_West_Africa ***
2:26:49 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:26:49 PM  (Reporting)  Ended DistantGarrison 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 405 Theater_Japan ***
2:26:49 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:26:49 PM  (Reporting)  Ended DistantGarrison 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 368 Theater_France ***
2:26:49 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:26:49 PM  (Reporting)  Ended DistantGarrison 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 369 Theater_Italy ***
2:26:49 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:26:49 PM  (Reporting)  Ended DistantGarrison 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 367 Theater_Spanish_Peninsula ***
2:26:49 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:26:49 PM  (Reporting)  Ended DistantGarrison 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 415 Theater_Eastern_USA ***
2:26:49 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:26:49 PM  (Reporting)  Ended DistantGarrison 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 366 Theater_British_Isles ***
2:26:49 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:26:49 PM  (Reporting)  Ended DistantGarrison 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 374 Theater_Scandinavia ***
2:26:49 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:26:49 PM  (Reporting)  Ended DistantGarrison 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 407 Theater_Indonesia ***
2:26:49 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:26:49 PM  (Reporting)  Ended DistantGarrison 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 389 Theater_South_Africa ***
2:26:49 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:26:49 PM  (Reporting)  Ended DistantGarrison 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 371 Theater_Low_Countries ***
2:26:49 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:26:49 PM  (Reporting)  Ended DistantGarrison 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 388 Theater_Southwest_Africa ***
2:26:49 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:26:49 PM  (Reporting)  Ended DistantGarrison 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 423 Theater_Andes ***
2:26:49 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:26:49 PM  (Reporting)  Ended DistantGarrison 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 385 Theater_Central_Africa ***
2:26:49 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:26:49 PM  (Reporting)  Ended DistantGarrison 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 402 Theater_Indochina ***
2:26:49 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:26:49 PM  (Reporting)  Ended DistantGarrison 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 424 Theater_Southern_Latin_America ***
2:26:49 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:26:49 PM  (Reporting)  Ended DistantGarrison 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 420 Theater_Central_America ***
2:26:49 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:26:49 PM  (Reporting)  Ended DistantGarrison 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 425 Theater_Brazil ***
2:26:49 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:26:49 PM  (Reporting)  Ended DistantGarrison 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 421 Theater_Caribbean ***
2:26:49 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:26:49 PM  (Reporting)  Ended DistantGarrison 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 392 Theater_Ottoman ***
2:26:49 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:26:49 PM  (Reporting)  Ended DistantGarrison 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 379 Theater_Maghreb ***
2:26:49 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:26:49 PM  (Reporting)  Ended DistantGarrison 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 403 Theater_Southeast_Asia ***
2:26:49 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:26:49 PM  (Reporting)  Ended DistantGarrison 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 376 Theater_Poland ***
2:26:49 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:26:49 PM  (Reporting)  Ended DistantGarrison 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 404 Theater_Northeastern_Asia ***
2:26:49 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:26:49 PM  (Reporting)  Ended DistantGarrison 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 422 Theater_Northern_Latin_America ***
2:26:49 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:26:49 PM  (Reporting)  Ended DistantGarrison 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 412 Theater_Eastern_Canada ***
2:26:49 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:26:49 PM  (Reporting)  Ended DistantGarrison 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 411 Theater_Pacific ***
2:26:49 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:26:49 PM  (Reporting)  Ended DistantGarrison 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 409 Theater_Australia ***
2:26:49 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:26:49 PM  (Reporting)  Ended DistantGarrison 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 378 Theater_Mediterranean ***
2:26:49 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:26:49 PM  (Reporting)  Ended DistantGarrison 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 370 Theater_Alpes ***
2:26:49 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:26:49 PM  (Reporting)  Ended DistantGarrison 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 408 Theater_South_Pacific ***
2:26:49 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:26:49 PM  (Reporting)  Ended DistantGarrison 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 410 Theater_New_Zealand ***
2:26:49 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:26:49 PM  (Reporting)  Ended DistantGarrison 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 397 Theater_Eastern_Siberia ***
2:26:49 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:26:49 PM  (Reporting)  Ended DistantGarrison 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 365 Theater_Atlantic ***
2:26:49 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:26:49 PM  (Reporting)  Ended DistantGarrison 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 54168 AllOppPowLand: 9171 AllOwnPowNav: 6175 AllOppPowNav 876
2:26:49 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Starting process on extended theater 375 Theater_Balkans Owned armies (extended): 32 Enemy armies: 34 Land Ratio: 2.75 Land Core Ratio: 1.51  ***
2:26:49 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:26:49 PM  (Reporting)  1057471 4. Brigade (Pow.21)
2:26:49 PM  (Reporting)  1051860 15. Exp. Bde. (Pow.25)
2:26:49 PM  (Reporting)  1032388 2. Brigade (Pow.27)
2:26:49 PM  (Reporting)  1024075 1. Exp. Bde. (Pow.30)
2:26:49 PM  (Reporting)  1032392 2. Exploration (Pow.7)
2:26:49 PM  (Reporting)  1058731 16. Exp. Bde. (Pow.15)
2:26:49 PM  (Reporting)  1040126 9. Exp. Bde. (Pow.30)
2:26:49 PM  (Reporting)  1048773 Temesvarer Freiwilligen-Korps (Pow.32)
2:26:49 PM  (Reporting)  1055301 1. Infanterie-Brigade (Pow.46)
2:26:49 PM  (Reporting)  1056892 40. Landsturm-Inft.-Brig. (Pow.48)
2:26:49 PM  (Reporting)  1042177 12. Truppe (Pow.58)
2:26:49 PM  (Reporting)  1001501 Bereich des Kriegshafens Pola (Pow.71)
2:26:49 PM  (Reporting)  1059052 20. Truppe (Pow.40)
2:26:49 PM  (Reporting)  1001333 3. Armee (Pow.1696)
2:26:49 PM  (Reporting)  1060386 Truppe (Pow.19)
2:26:49 PM  (Reporting)  1060385 Truppe (Pow.19)
2:26:49 PM  (Reporting)  1060387 Truppe (Pow.25)
2:26:49 PM  (Reporting)  1060384 Truppe (Pow.25)
2:26:49 PM  (Reporting)  1028143 5. Exp. Bde. (Pow.16)
2:26:49 PM  (Reporting)  1024079 2. Exp. Bde. (Pow.30)
2:26:49 PM  (Reporting)  1015323 Pester Freiwilligen-Korps (Pow.32)
2:26:49 PM  (Reporting)  1001493 Preburg Freiwilligen-Korps (Pow.34)
2:26:49 PM  (Reporting)  1001454 Wien Freiwilligen-Korps (Pow.34)
2:26:49 PM  (Reporting)  1059941 4. Armee-Geschtz-Reserve (Pow.48)
2:26:49 PM  (Reporting)  1040123 35. Landsturm-Inft.-Brig. (Pow.50)
2:26:49 PM  (Reporting)  1060389 1. Jger-Brigade (Pow.51)
2:26:49 PM  (Reporting)  1048934 III. Matrosen-Korps (Pow.55)
2:26:49 PM  (Reporting)  1025486 3. Exp. Bde. (Pow.16)
2:26:49 PM  (Reporting)  1025490 1. Kavallerie-Brigade (Pow.19)
2:26:49 PM  (Reporting)  1001466 Krntner Freiwilligen-Korps (Pow.33)
2:26:49 PM  (Reporting)  1001470 Tiroler Standschtzen-Korps (Pow.34)
2:26:49 PM  (Reporting)  1001474 Innsbruck Standschtzen-Korps (Pow.35)
2:26:49 PM  (Reporting)  1015918 von Mittrowitz, E.W. Armee (Pow.1456)
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Region 222 Ludogoria Pick 10 SelfVal 16 Need 216  no group candidate found
2:26:49 PM  (Reporting)  Region 232 Constantinople Pick 55 SelfVal 60 Need 788  no group candidate found
2:26:49 PM  (Reporting)  Region 215 Halkidiki Pick 36 SelfVal 43 Need 236  no group candidate found
2:26:49 PM  (Reporting)  Region 230 Andrianople Pick 16 SelfVal 24 Need 445  no group candidate found
2:26:49 PM  (Reporting)  Region 218 Bulgaria Pick 12 SelfVal 19 Need 216  no group candidate found
2:26:49 PM  (Reporting)  Secondary Region 179 Illyrien Pick 36 has enough garrison (Value: 628) - evaluation skipped
2:26:49 PM  (Reporting)  CheckRegionForOperation 1042177 12. Truppe, 178 Dalmatien, Pow:58, Count: 2(l 0/L 1/S 1) Fitness 77 PickVal 94 SelfVal 94 AINeed 66
2:26:49 PM  (Reporting)  Agenda: Attack, Value: 7238, Region: 204 Herzegovina
2:26:49 PM  (Reporting)  Mobilizing auxiliary group 1058731 16. Exp. Bde.
2:26:49 PM  (Reporting)  Region 224 Dobrudja Pick 4 SelfVal 9 Need 216  no group candidate found
2:26:49 PM  (Reporting)  Region 178 Dalmatien Pick 81 SelfVal 194 Need 0  no group candidate found
2:26:49 PM  (Reporting)  Secondary Region 174 Siebenbuergen Pick 15 has enough garrison (Value: 1365) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 176 Kreischgebiet Pick 31 has enough garrison (Value: 1457) - evaluation skipped
2:26:49 PM  (Reporting)  Region 231 Gelibolu Pick 2 SelfVal 6 Need 216  no group candidate found
2:26:49 PM  (Reporting)  Region 223 Varna Pick 2 SelfVal 5 Need 216  no group candidate found
2:26:49 PM  (Reporting)  Secondary Region 172 Banat Pick 9 has enough garrison (Value: 1671) - evaluation skipped
2:26:49 PM  (Reporting)  CheckRegionForOperation 1042177 12. Truppe, 178 Dalmatien, Pow:58, Count: 2(l 0/L 1/S 1) Fitness 96 PickVal 2 SelfVal 11 AINeed 60
2:26:49 PM  (Reporting)  Agenda: Defend, Value: 1056, Region: 203 Bosna
2:26:49 PM  (Reporting)  Secondary Region 169 Slawonien Pick 4 has enough garrison (Value: 1579) - evaluation skipped
2:26:49 PM  (Reporting)  CheckRegionForOperation 1048934 III. Matrosen-Korps, 169 Slawonien, Pow:55, Count: 1(l 0/L 1/S 0) Fitness 91 PickVal 5 SelfVal 53 AINeed 60
2:26:49 PM  (Reporting)  Agenda: Defend, Value: 4823, Region: 177 Kroatien
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Starting process on extended theater 372 Theater_Germany Owned armies (extended): 4 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:26:49 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Secondary Region 122 Mecklenburg Pick 8 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Starting process on extended theater 377 Theater_Russia Owned armies (extended): 0 Enemy armies: 6 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:26:49 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Region 372 Kars Pick 38 SelfVal 38 Need 216  no group candidate found
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Starting process on extended theater 373 Theater_Austria Owned armies (extended): 73 Enemy armies: 2 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:26:49 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:26:49 PM  (Reporting)  1057471 4. Brigade (Pow.21)
2:26:49 PM  (Reporting)  1051860 15. Exp. Bde. (Pow.25)
2:26:49 PM  (Reporting)  1032388 2. Brigade (Pow.27)
2:26:49 PM  (Reporting)  1024075 1. Exp. Bde. (Pow.30)
2:26:49 PM  (Reporting)  1032392 2. Exploration (Pow.7)
2:26:49 PM  (Reporting)  1058731 16. Exp. Bde. (Pow.15)
2:26:49 PM  (Reporting)  1040126 9. Exp. Bde. (Pow.30)
2:26:49 PM  (Reporting)  1048773 Temesvarer Freiwilligen-Korps (Pow.32)
2:26:49 PM  (Reporting)  1055301 1. Infanterie-Brigade (Pow.46)
2:26:49 PM  (Reporting)  1056892 40. Landsturm-Inft.-Brig. (Pow.48)
2:26:49 PM  (Reporting)  1042177 12. Truppe (Pow.58)
2:26:49 PM  (Reporting)  1001501 Bereich des Kriegshafens Pola (Pow.71)
2:26:49 PM  (Reporting)  1059052 20. Truppe (Pow.40)
2:26:49 PM  (Reporting)  1001333 3. Armee (Pow.1696)
2:26:49 PM  (Reporting)  1028143 5. Exp. Bde. (Pow.16)
2:26:49 PM  (Reporting)  1024079 2. Exp. Bde. (Pow.30)
2:26:49 PM  (Reporting)  1015323 Pester Freiwilligen-Korps (Pow.32)
2:26:49 PM  (Reporting)  1001493 Preburg Freiwilligen-Korps (Pow.34)
2:26:49 PM  (Reporting)  1001454 Wien Freiwilligen-Korps (Pow.34)
2:26:49 PM  (Reporting)  1059941 4. Armee-Geschtz-Reserve (Pow.48)
2:26:49 PM  (Reporting)  1040123 35. Landsturm-Inft.-Brig. (Pow.50)
2:26:49 PM  (Reporting)  1060389 1. Jger-Brigade (Pow.51)
2:26:49 PM  (Reporting)  1048934 III. Matrosen-Korps (Pow.55)
2:26:49 PM  (Reporting)  1025486 3. Exp. Bde. (Pow.16)
2:26:49 PM  (Reporting)  1025490 1. Kavallerie-Brigade (Pow.19)
2:26:49 PM  (Reporting)  1001466 Krntner Freiwilligen-Korps (Pow.33)
2:26:49 PM  (Reporting)  1001470 Tiroler Standschtzen-Korps (Pow.34)
2:26:49 PM  (Reporting)  1001474 Innsbruck Standschtzen-Korps (Pow.35)
2:26:49 PM  (Reporting)  1030431 1. Prospektion Expedition (Pow.6)
2:26:49 PM  (Reporting)  1001236 2. Armee (Pow.1734)
2:26:49 PM  (Reporting)  1044237 11. Exp. Bde. (Pow.13)
2:26:49 PM  (Reporting)  1057855 5. Brigade (Pow.21)
2:26:49 PM  (Reporting)  1054151 3. Brigade (Pow.22)
2:26:49 PM  (Reporting)  1039090 17. Truppe (Pow.22)
2:26:49 PM  (Reporting)  1058616 18. Truppe (Pow.32)
2:26:49 PM  (Reporting)  1060390 12. Exp. Bde. (Pow.33)
2:26:49 PM  (Reporting)  1001462 Mhren Freiwilligen-Korps (Pow.33)
2:26:49 PM  (Reporting)  1060391 4. Exp. Bde. (Pow.38)
2:26:49 PM  (Reporting)  1047306 36. Landsturm-Inft.-Brig. (Pow.54)
2:26:49 PM  (Reporting)  1052429 5. Kavallerie-Brigade (Pow.16)
2:26:49 PM  (Reporting)  1060101 Bes.-Truppen zu Rayon II (Pow.1)
2:26:49 PM  (Reporting)  1058292 Lst.Bezirk.Kdo. 2 (Pow.16)
2:26:49 PM  (Reporting)  1041635 II. Matrosen-Korps (Pow.64)
2:26:49 PM  (Reporting)  1043204 10. Truppe (Pow.80)
2:26:49 PM  (Reporting)  1035436 Bes.-Truppen zu Rayon I (Pow.67)
2:26:49 PM  (Reporting)  1048930 4. Kavallerie-Brigade (Pow.16)
2:26:49 PM  (Reporting)  1057852 3. Prospektion Expedition (Pow.4)
2:26:49 PM  (Reporting)  1054669 2. Prospektion Expedition (Pow.4)
2:26:49 PM  (Reporting)  1031064 Telegraphen-Abt. 1 (Pow.5)
2:26:49 PM  (Reporting)  1038593 SB. 13 und SB. 14 (Pow.6)
2:26:49 PM  (Reporting)  1029329 SB. 11 und SB. 12 (Pow.6)
2:26:49 PM  (Reporting)  1019013 SB. 7 und SB. 8 (Pow.6)
2:26:49 PM  (Reporting)  1048927 Feldgendarme 1 (Pow.7)
2:26:49 PM  (Reporting)  1048393 PB. 9 und PB. 10 (Pow.10)
2:26:49 PM  (Reporting)  1038590 PB. 7 und PB. 8 (Pow.11)
2:26:49 PM  (Reporting)  1058614 Lst.Bezirk.Kdo. 3 (Pow.16)
2:26:49 PM  (Reporting)  1045235 3. Kavallerie-Brigade (Pow.16)
2:26:49 PM  (Reporting)  1030427 6. Exp. Bde. (Pow.16)
2:26:49 PM  (Reporting)  1027795 1. Brigade (Pow.26)
2:26:49 PM  (Reporting)  1051255 8. Armee-Geschtz-Reserve (Pow.47)
2:26:49 PM  (Reporting)  1059231 2. Jger-Brigade (Pow.24)
2:26:49 PM  (Reporting)  1049511 13. Exp. Bde. (Pow.15)
2:26:49 PM  (Reporting)  1050689 14. Exp. Bde. (Pow.30)
2:26:49 PM  (Reporting)  1039602 8. Exp. Bde. (Pow.31)
2:26:49 PM  (Reporting)  1015918 von Mittrowitz, E.W. Armee (Pow.1456)
2:26:49 PM  (Reporting)  1001478 Westgalizische Freiwilligen-Korps (Pow.32)
2:26:49 PM  (Reporting)  1017608 Albrecht Korps (Pow.301)
2:26:49 PM  (Reporting)  1001424 4. Armee (Pow.113)
2:26:49 PM  (Reporting)  1015322 von Clam-Gallas, E. Korps (Pow.264)
2:26:49 PM  (Reporting)  1059953 V/Ksten.AR. (Pow.92)
2:26:49 PM  (Reporting)  1058289 Lst.Bezirk.Kdo. 1 (Pow.16)
2:26:49 PM  (Reporting)  1001458 Bhmen Freiwilligen-Korps (Pow.39)
2:26:49 PM  (Reporting)  1022696 SB. 9 und SB. 10 (Pow.6)
2:26:49 PM  (Reporting)  1001482 Ostgalizische Freiwilligen-Korps (Pow.77)
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Secondary Region 145 Boehmen Pick 94 has enough garrison (Value: 55) - evaluation skipped
2:26:49 PM  (Reporting)  Primary Region 156 Kleinpolen Pick 100 has enough garrison (Value: 307) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 152 Krain Pick 2 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)  Primary Region 168 Westungarn Pick 75 has enough garrison (Value: 81) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 147 Sudtirol Pick 21 has enough garrison (Value: 1734) - evaluation skipped
2:26:49 PM  (Reporting)  CheckRegionForOperation 1042177 12. Truppe, 178 Dalmatien, Pow:58, Count: 2(l 0/L 1/S 1) Fitness 91 PickVal 100 SelfVal 706 AINeed 60
2:26:49 PM  (Reporting)  Agenda: Defend, Value: 45500, Region: 126 Sachsen
2:26:49 PM  (Reporting)  Primary Region 151 Istrien Pick 89 has enough garrison (Value: 628) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 176 Kreischgebiet Pick 31 has enough garrison (Value: 1457) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 133 Oberschlesien Pick 45 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)  CheckRegionForOperation 1048934 III. Matrosen-Korps, 169 Slawonien, Pow:55, Count: 1(l 0/L 1/S 0) Fitness 94 PickVal 62 SelfVal 491 AINeed 60
2:26:49 PM  (Reporting)  Agenda: Defend, Value: 46154, Region: 130 Bayern
2:26:49 PM  (Reporting)  Secondary Region 129 Wuertemberg Pick 46 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 144 Boehmerwald Pick 19 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 167 Ostungarn Pick 47 has enough garrison (Value: 34) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 179 Illyrien Pick 36 has enough garrison (Value: 628) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 146 Maehren Pick 32 has enough garrison (Value: 307) - evaluation skipped
2:26:49 PM  (Reporting)  Primary Region 178 Dalmatien Pick 81 has enough garrison (Value: 188) - evaluation skipped
2:26:49 PM  (Reporting)  CheckRegionForOperation 1048934 III. Matrosen-Korps, 169 Slawonien, Pow:55, Count: 1(l 0/L 1/S 0) Fitness 94 PickVal 100 SelfVal 513 AINeed 60
2:26:49 PM  (Reporting)  Agenda: Defend, Value: 47000, Region: 84 Lombardia
2:26:49 PM  (Reporting)  Secondary Region 85 Venezia Pick 47 has enough garrison (Value: 2421) - evaluation skipped
2:26:49 PM  (Reporting)  CheckRegionForOperation 1041635 II. Matrosen-Korps, 168 Westungarn, Pow:64, Count: 1(l 0/L 1/S 0) Fitness 86 PickVal 94 SelfVal 94 AINeed 66
2:26:49 PM  (Reporting)  Agenda: Attack, Value: 8084, Region: 204 Herzegovina
2:26:49 PM  (Reporting)  Secondary Region 161 Lemberg Pick 47 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 158 Karpatenvorland Pick 23 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 148 Tirol Pick 4 has enough garrison (Value: 1734) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 166 Slowakei Pick 3 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 143 Riesengebirge Pick 16 has enough garrison (Value: 307) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 233 Ostmark Pick 38 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 174 Siebenbuergen Pick 15 has enough garrison (Value: 1365) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 172 Banat Pick 9 has enough garrison (Value: 1671) - evaluation skipped
2:26:49 PM  (Reporting)  CheckRegionForOperation 1042177 12. Truppe, 178 Dalmatien, Pow:58, Count: 2(l 0/L 1/S 1) Fitness 86 PickVal 64 SelfVal 505 AINeed 60
2:26:49 PM  (Reporting)  Agenda: Defend, Value: 43000, Region: 132 Niederschlesien
2:26:49 PM  (Reporting)  Secondary Region 169 Slawonien Pick 4 has enough garrison (Value: 1579) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 131 Oberpfalz Pick 16 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 142 Erzgebirge Pick 12 has enough garrison (Value: 307) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 149 Innviertel Pick 4 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 154 Steiermark Pick 5 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 171 Karpatenbecken Pick 4 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)  CheckRegionForOperation 1048934 III. Matrosen-Korps, 169 Slawonien, Pow:55, Count: 1(l 0/L 1/S 0) Fitness 86 PickVal 5 SelfVal 53 AINeed 60
2:26:49 PM  (Reporting)  Agenda: Defend, Value: 4558, Region: 177 Kroatien
2:26:49 PM  (Reporting)  Secondary Region 165 Ruthenien Pick 4 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 157 Hultschiner Laendchen Pick 2 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 2865 Obersteiermark Pick 3 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)  CheckRegionForOperation 1001474 Innsbruck Standschtzen-Korps, 2866 Westkroatien, Pow:35, Count: 1(l 0/L 1/S 0) Fitness 85 PickVal 2 SelfVal 32 AINeed 60
2:26:49 PM  (Reporting)  Agenda: Defend, Value: 2720, Region: 2866 Westkroatien
2:26:49 PM  (Reporting)  Secondary Region 170 Batschka Pick 2 has enough garrison (Value: 1579) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 164 Bukowina Pick 2 has enough garrison (Value: 1365) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 173 Grosswardein Pick 2 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 155 Pressburg Pick 2 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 163 Karpaten Pick 2 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 86 Friuli Pick 3 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Starting process on extended theater 383 Theater_West_Africa Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
2:26:49 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Region 518 Sokode Pick 5 SelfVal 5 Need 1080  no group candidate found
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Starting process on extended theater 368 Theater_France Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
2:26:49 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Secondary Region 108 Pfalz Pick 21 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Starting process on extended theater 369 Theater_Italy Owned armies (extended): 4 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:26:49 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:26:49 PM  (Reporting)  1030431 1. Prospektion Expedition (Pow.6)
2:26:49 PM  (Reporting)  1001236 2. Armee (Pow.1734)
2:26:49 PM  (Reporting)  1047306 36. Landsturm-Inft.-Brig. (Pow.54)
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Secondary Region 84 Lombardia Pick 100 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)  Region 151 Istrien Pick 89 SelfVal 436 Need 0  no group candidate found
2:26:49 PM  (Reporting)  Secondary Region 85 Venezia Pick 47 has enough garrison (Value: 2421) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 147 Sudtirol Pick 21 has enough garrison (Value: 1734) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 86 Friuli Pick 3 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Starting process on extended theater 374 Theater_Scandinavia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
2:26:49 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Starting process on extended theater 407 Theater_Indonesia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:26:49 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Region 1385 Jambi Pick 5 SelfVal 5 Need 216  no group candidate found
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Starting process on extended theater 371 Theater_Low_Countries Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:26:49 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Secondary Region 110 Ruhrgebiet Pick 31 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Starting process on extended theater 392 Theater_Ottoman Owned armies (extended): 0 Enemy armies: 30 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
2:26:49 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Region 873 Erzurum Pick 4 SelfVal 4 Need 1080  no group candidate found
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Starting process on extended theater 376 Theater_Poland Owned armies (extended): 3 Enemy armies: 2 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:26:49 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:26:49 PM  (Reporting)  1015918 von Mittrowitz, E.W. Armee (Pow.1456)
2:26:49 PM  (Reporting)  1022696 SB. 9 und SB. 10 (Pow.6)
2:26:49 PM  (Reporting)  1001482 Ostgalizische Freiwilligen-Korps (Pow.77)
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Secondary Region 133 Oberschlesien Pick 45 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 233 Ostmark Pick 38 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 161 Lemberg Pick 47 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)  Primary Region 156 Kleinpolen Pick 100 has enough garrison (Value: 307) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 137 Posen Pick 32 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 139 Kulmerland Pick 3 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Starting process on extended theater 404 Theater_Northeastern_Asia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
2:26:49 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Region 1166 Seoul Pick 83 SelfVal 83 Need 216  no group candidate found
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Starting process on extended theater 370 Theater_Alpes Owned armies (extended): 1 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
2:26:49 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:26:49 PM  (Reporting)  1001236 2. Armee (Pow.1734)
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Secondary Region 115 Baden Pick 25 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 147 Sudtirol Pick 21 has enough garrison (Value: 1734) - evaluation skipped
2:26:49 PM  (Reporting)  Region 84 Lombardia Pick 100 SelfVal 513 Need 60  no group candidate found
2:26:49 PM  (Reporting)  Secondary Region 129 Wuertemberg Pick 46 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Starting process on extended theater 434 Theater_Indian_Ocean Owned armies (extended): 0 Enemy armies: 6 Land Ratio: 0.26 Land Core Ratio: 0.20  ***
2:26:49 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Region 1386 Bendoolen Pick 9 SelfVal 9 Need 216  no group candidate found
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Starting process on extended theater 429 Theater_South_European_Seas Owned armies (extended): 20 Enemy armies: 46 Land Ratio: 0.56 Land Core Ratio: 0.27  ***
2:26:49 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:26:49 PM  (Reporting)  1057471 4. Brigade (Pow.21)
2:26:49 PM  (Reporting)  1051860 15. Exp. Bde. (Pow.25)
2:26:49 PM  (Reporting)  1032388 2. Brigade (Pow.27)
2:26:49 PM  (Reporting)  1024075 1. Exp. Bde. (Pow.30)
2:26:49 PM  (Reporting)  1032392 2. Exploration (Pow.7)
2:26:49 PM  (Reporting)  1058731 16. Exp. Bde. (Pow.15)
2:26:49 PM  (Reporting)  1040126 9. Exp. Bde. (Pow.30)
2:26:49 PM  (Reporting)  1048773 Temesvarer Freiwilligen-Korps (Pow.32)
2:26:49 PM  (Reporting)  1055301 1. Infanterie-Brigade (Pow.46)
2:26:49 PM  (Reporting)  1056892 40. Landsturm-Inft.-Brig. (Pow.48)
2:26:49 PM  (Reporting)  1042177 12. Truppe (Pow.58)
2:26:49 PM  (Reporting)  1001501 Bereich des Kriegshafens Pola (Pow.71)
2:26:49 PM  (Reporting)  1025486 3. Exp. Bde. (Pow.16)
2:26:49 PM  (Reporting)  1025490 1. Kavallerie-Brigade (Pow.19)
2:26:49 PM  (Reporting)  1001466 Krntner Freiwilligen-Korps (Pow.33)
2:26:49 PM  (Reporting)  1001470 Tiroler Standschtzen-Korps (Pow.34)
2:26:49 PM  (Reporting)  1001474 Innsbruck Standschtzen-Korps (Pow.35)
2:26:49 PM  (Reporting)  1030431 1. Prospektion Expedition (Pow.6)
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Secondary Region 179 Illyrien Pick 36 has enough garrison (Value: 628) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 85 Venezia Pick 47 has enough garrison (Value: 2421) - evaluation skipped
2:26:49 PM  (Reporting)  Region 425 Tunisia Pick 22 SelfVal 22 Need 1080  no group candidate found
2:26:49 PM  (Reporting)  Region 151 Istrien Pick 89 SelfVal 436 Need 0  no group candidate found
2:26:49 PM  (Reporting)  Region 178 Dalmatien Pick 81 SelfVal 194 Need 0  no group candidate found
2:26:49 PM  (Reporting)  Region 406 Tangiers Pick 7 SelfVal 9 Need 1080  no group candidate found
2:26:49 PM  (Reporting)  Region 215 Halkidiki Pick 36 SelfVal 43 Need 236  no group candidate found
2:26:49 PM  (Reporting)  Region 232 Constantinople Pick 55 SelfVal 60 Need 788  no group candidate found
2:26:49 PM  (Reporting)  Region 224 Dobrudja Pick 4 SelfVal 9 Need 216  no group candidate found
2:26:49 PM  (Reporting)  Region 230 Andrianople Pick 16 SelfVal 24 Need 445  no group candidate found
2:26:49 PM  (Reporting)  Region 850 Smyrna Pick 8 SelfVal 8 Need 1080  no group candidate found
2:26:49 PM  (Reporting)  Region 426 Gabes Pick 7 SelfVal 9 Need 1080  no group candidate found
2:26:49 PM  (Reporting)  Region 864 Batumi Pick 4 SelfVal 4 Need 216  no group candidate found
2:26:49 PM  (Reporting)  Secondary Region 86 Friuli Pick 3 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)  Region 424 Bizerte Pick 11 SelfVal 13 Need 1080  no group candidate found
2:26:49 PM  (Reporting)  Region 862 Sinop Pick 3 SelfVal 3 Need 1080  no group candidate found
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Starting process on extended theater 427 Theater_North_European_Seas Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:26:49 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Secondary Region 134 Hinterpommern Pick 5 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Starting process on extended theater 397 Theater_Eastern_Siberia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:26:49 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Region 987 Ussuri Pick 6 SelfVal 6 Need 216  no group candidate found
2:26:49 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 2111 ms
2:26:49 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 438 Eastern Pacific
2:26:49 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 8 in North Sea Maritime Trade
2:26:49 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
2:26:49 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 437 Central Pacific
2:26:49 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 8 in North Sea Maritime Trade
2:26:49 PM  (Reporting)  _AFA_ 1046579 5. Flotte has been given the mission Agenda: Patrol Convoy Box, Value: 12075, Region: 2216 Eastern Pacific Maritime Trade
2:26:49 PM  (Reporting)  _AFA_ 1018950 2. Kreuzerdivision has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2216 Eastern Pacific Maritime Trade
2:26:49 PM  (Reporting)  Ended AssignFleetsOperations 6 ms
2:26:49 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 436 Southern Pacific
2:26:49 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 8 in North Sea Maritime Trade
2:26:49 PM  (Reporting)  _AFA_ 1059048 6. Kreuzerdivision has been given the mission Agenda: Patrol Convoy Box, Value: 3975, Region: 2215 South Pacific Maritime Trade
2:26:49 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
2:26:49 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 435 Western Pacific
2:26:49 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 8 in North Sea Maritime Trade
2:26:49 PM  (Reporting)  _AFA_ 1060383 3. Flotte has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 2214 Northern Asia Maritime Trade
2:26:49 PM  (Reporting)  _AFA_ 1059047 13. Kreuzerdivision has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2214 Northern Asia Maritime Trade
2:26:49 PM  (Reporting)  Ended AssignFleetsOperations 5 ms
2:26:49 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 433 Southwestern African Seas
2:26:49 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 8 in North Sea Maritime Trade
2:26:49 PM  (Reporting)  _NVS_ : Nav Supp 1058609 12. Kreuzerdivision chance: 20 failed.
2:26:49 PM  (Reporting)  _AFA_ 1058609 12. Kreuzerdivision has been given the mission Agenda: Naval Docking, Value: 427, Region: 740 Angra
2:26:49 PM  (Reporting)  Ended AssignFleetsOperations 18 ms
2:26:49 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 432 Southeastern American Seas
2:26:49 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 8 in North Sea Maritime Trade
2:26:49 PM  (Reporting)  _AFA_ 1053394 7. Kreuzerdivision has been given the mission Agenda: Patrol Convoy Box, Value: 6225, Region: 2205 La Plata Maritime Trade
2:26:49 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
2:26:49 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 431 Central American Seas
2:26:49 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 8 in North Sea Maritime Trade
2:26:49 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
2:26:49 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 430 Northeastern American Seas
2:26:49 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 8 in North Sea Maritime Trade
2:26:49 PM  (Reporting)  _AFA_ 1038486 4. Kreuzerdivision has been given the mission Agenda: Patrol Convoy Box, Value: 6450, Region: 2201 North American Maritime Trade
2:26:49 PM  (Reporting)  Ended AssignFleetsOperations 5 ms
2:26:49 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 429 South European Seas
2:26:49 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 8 in North Sea Maritime Trade
2:26:49 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
2:26:49 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 428 European Seas
2:26:49 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 8 in North Sea Maritime Trade
2:26:49 PM  (Reporting)  _AFA_ 1060382 8. Flotte has been given the mission Agenda: Patrol Convoy Box, Value: 8400, Region: 2198 Western Europe Maritime Trade
2:26:49 PM  (Reporting)  _AFA_ 1059046 Dahlerup, H.B. Flotte has been given the mission Agenda: Patrol Convoy Box, Value: 8625, Region: 2198 Western Europe Maritime Trade
2:26:49 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
2:26:49 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 427 North European Seas
2:26:49 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 8 in North Sea Maritime Trade
2:26:49 PM  (Reporting)  _AFA_ 1059940 1. Flotte has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 2197 North Sea Maritime Trade
2:26:49 PM  (Reporting)  Ended AssignFleetsOperations 5 ms
2:26:49 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 375 Balkans
2:26:49 PM  (Reporting)  Ended CheckLocalOpportunities 12 ms
2:26:49 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 372 Germany
2:26:49 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
2:26:49 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 377 Russia
2:26:49 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
2:26:49 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 373 Austria
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 204 Herzegovina
2:26:49 PM  (Reporting)  _CLO_ 1051860 15. Exp. Bde., 179 Illyrien, Pow:25, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 204 Herzegovina
2:26:49 PM  (Reporting)  _CLO_ 1032388 2. Brigade, 179 Illyrien, Pow:27, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 204 Herzegovina
2:26:49 PM  (Reporting)  _CLO_ 1024075 1. Exp. Bde., 179 Illyrien, Pow:30, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 204 Herzegovina
2:26:49 PM  (Reporting)  _CLO_ 1040126 9. Exp. Bde., 178 Dalmatien, Pow:30, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 204 Herzegovina
2:26:49 PM  (Reporting)  _CLO_ 1048773 Temesvarer Freiwilligen-Korps, 178 Dalmatien, Pow:32, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 204 Herzegovina
2:26:49 PM  (Reporting)  _CLO_ 1055301 1. Infanterie-Brigade, 178 Dalmatien, Pow:46, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 204 Herzegovina
2:26:49 PM  (Reporting)  _CLO_ 1056892 40. Landsturm-Inft.-Brig., 178 Dalmatien, Pow:48, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Agenda: Attack, Value: 3200, Region: 205 Sava
2:26:49 PM  (Reporting)  _CLO_ 1028143 5. Exp. Bde., 169 Slawonien, Pow:16, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 205 Sava
2:26:49 PM  (Reporting)  _CLO_ 1024079 2. Exp. Bde., 169 Slawonien, Pow:30, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 205 Sava
2:26:49 PM  (Reporting)  _CLO_ 1015323 Pester Freiwilligen-Korps, 169 Slawonien, Pow:32, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 205 Sava
2:26:49 PM  (Reporting)  _CLO_ 1001493 Preburg Freiwilligen-Korps, 169 Slawonien, Pow:34, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 205 Sava
2:26:49 PM  (Reporting)  _CLO_ 1001454 Wien Freiwilligen-Korps, 169 Slawonien, Pow:34, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 205 Sava
2:26:49 PM  (Reporting)  _CLO_ 1040123 35. Landsturm-Inft.-Brig., 169 Slawonien, Pow:50, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 205 Sava
2:26:49 PM  (Reporting)  _CLO_ 1060389 1. Jger-Brigade, 169 Slawonien, Pow:51, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 204 Herzegovina
2:26:49 PM  (Reporting)  _CLO_ 1001466 Krntner Freiwilligen-Korps, 2866 Westkroatien, Pow:33, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 204 Herzegovina
2:26:49 PM  (Reporting)  _CLO_ 1001470 Tiroler Standschtzen-Korps, 2866 Westkroatien, Pow:34, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 204 Herzegovina
2:26:49 PM  (Reporting)  _CLO_ 1058616 18. Truppe, 167 Ostungarn, Pow:32, Count: 2(l 0/L 1/S 1)
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 204 Herzegovina
2:26:49 PM  (Reporting)  _CLO_ 1060390 12. Exp. Bde., 167 Ostungarn, Pow:33, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 204 Herzegovina
2:26:49 PM  (Reporting)  _CLO_ 1001462 Mhren Freiwilligen-Korps, 167 Ostungarn, Pow:33, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 204 Herzegovina
2:26:49 PM  (Reporting)  _CLO_ 1060391 4. Exp. Bde., 167 Ostungarn, Pow:38, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 205 Sava
2:26:49 PM  (Reporting)  _CLO_ 1047306 36. Landsturm-Inft.-Brig., 150 Kaernten, Pow:54, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 205 Sava
2:26:49 PM  (Reporting)  _CLO_ 1052429 5. Kavallerie-Brigade, 173 Grosswardein, Pow:16, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 204 Herzegovina
2:26:49 PM  (Reporting)  _CLO_ 1043204 10. Truppe, 168 Westungarn, Pow:80, Count: 2(l 0/L 1/S 1)
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 205 Sava
2:26:49 PM  (Reporting)  _CLO_ 1035436 Bes.-Truppen zu Rayon I, 171 Karpatenbecken, Pow:67, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 205 Sava
2:26:49 PM  (Reporting)  _CLO_ 1048930 4. Kavallerie-Brigade, 155 Pressburg, Pow:16, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 205 Sava
2:26:49 PM  (Reporting)  _CLO_ 1058614 Lst.Bezirk.Kdo. 3, 153 Oesterreich, Pow:16, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 205 Sava
2:26:49 PM  (Reporting)  _CLO_ 1045235 3. Kavallerie-Brigade, 153 Oesterreich, Pow:16, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 205 Sava
2:26:49 PM  (Reporting)  _CLO_ 1030427 6. Exp. Bde., 153 Oesterreich, Pow:16, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 205 Sava
2:26:49 PM  (Reporting)  _CLO_ 1027795 1. Brigade, 153 Oesterreich, Pow:26, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 205 Sava
2:26:49 PM  (Reporting)  _CLO_ 1058289 Lst.Bezirk.Kdo. 1, 145 Boehmen, Pow:16, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 205 Sava
2:26:49 PM  (Reporting)  _CLO_ 1001458 Bhmen Freiwilligen-Korps, 145 Boehmen, Pow:39, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 205 Sava
2:26:49 PM  (Reporting)  _CLO_ 1001482 Ostgalizische Freiwilligen-Korps, 161 Lemberg, Pow:77, Count: 2(l 0/L 1/S 1)
2:26:49 PM  (Reporting)  Ended CheckLocalOpportunities 86 ms
2:26:49 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 383 West Africa
2:26:49 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
2:26:49 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 369 Italy
2:26:49 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
2:26:49 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 407 Indonesia
2:26:49 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
2:26:49 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 371 Low Countries
2:26:49 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
2:26:49 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 376 Poland
2:26:49 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
2:26:49 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 397 Eastern Siberia
2:26:49 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  ############ Starting ApplyAgenda:  Austria  ############
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  *** Theater:  Theater_Northwestern_African_Seas ( NavRatio:5.00) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  *** Theater:  Theater_North_Atlantic ( NavRatio:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  *** Theater:  Theater_Eastern_Pacific ( NavRatio:5.00) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  *** Theater:  Theater_Central_Pacific ( NavRatio:5.00) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  *** Theater:  Theater_Southern_Pacific ( NavRatio:5.00) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  *** Theater:  Theater_Western_Pacific ( NavRatio:5.00) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  *** Theater:  Theater_Indian_Ocean ( NavRatio:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  *** Theater:  Theater_Southwestern_African_Seas ( NavRatio:5.00) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  *** Theater:  Theater_Southeastern_American_Seas ( NavRatio:5.00) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  *** Theater:  Theater_Central_American_Seas ( NavRatio:3.40) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  *** Theater:  Theater_Northeastern_American_Seas ( NavRatio:5.00) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  *** Theater:  Theater_South_European_Seas ( NavRatio:5.00) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  *** Theater:  Theater_European_Seas ( NavRatio:5.00) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  *** Theater:  Theater_North_European_Seas ( NavRatio:1.94) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:2.75 - Core:1.51 - Nav:5.00) ***
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:26:49 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:26:49 PM  (Reporting)  Ended Receive Arties
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:26:49 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:26:49 PM  (Reporting)  Ended Receive Supplies
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:26:49 PM  (Reporting)  _GTU_ Gathering Region 203 Bosna in theater 375 Balkans
2:26:49 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:26:49 PM  (Reporting)  End of AI Gather Units
2:26:49 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:26:49 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:0.20) ***
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:26:49 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:26:49 PM  (Reporting)  Ended Receive Arties
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:26:49 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:26:49 PM  (Reporting)  Ended Receive Supplies
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:26:49 PM  (Reporting)  _GTU_ Gathering Region 115 Baden in theater 372 Germany
2:26:49 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:26:49 PM  (Reporting)  End of AI Gather Units
2:26:49 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:26:49 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Russia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:26:49 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:26:49 PM  (Reporting)  Ended Receive Arties
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:26:49 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:26:49 PM  (Reporting)  Ended Receive Supplies
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:26:49 PM  (Reporting)  _GTU_ Gathering Region 204 Herzegovina in theater 377 Russia
2:26:49 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:26:49 PM  (Reporting)  End of AI Gather Units
2:26:49 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:26:49 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_China (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:26:49 PM  (Reporting)  _RCA_ Arty 1059953 V/Ksten.AR., 145 Boehmen, Pow:92, Count: 1(l 0/L 0/S 1) in reserve
2:26:49 PM  (Reporting)  _RCA_ Arty 1051255 8. Armee-Geschtz-Reserve, 153 Oesterreich, Pow:47, Count: 1(l 0/L 0/S 1) in reserve
2:26:49 PM  (Reporting)  _RCA_ Artilleries found:  2 in core Area
2:26:49 PM  (Reporting)  _RCA_ Artillery 1051255 8. Armee-Geschtz-Reserve, 153 Oesterreich, Pow:47, Count: 1(l 0/L 0/S 1) relocating toward 1015918 von Mittrowitz, E.W. Armee, 164 Bukowina, Pow:1456, Count: 24(l 3/L 7/S 14)
2:26:49 PM  (Reporting)  _RCA_ Artillery 1059953 V/Ksten.AR., 145 Boehmen, Pow:92, Count: 1(l 0/L 0/S 1) relocating toward 1001458 Bhmen Freiwilligen-Korps, 145 Boehmen, Pow:39, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Ended Receive Arties
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:26:49 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:26:49 PM  (Reporting)  Ended Receive Supplies
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:26:49 PM  (Reporting)  _GTU_ Gathering Region 204 Herzegovina in theater 373 Austria
2:26:49 PM  (Reporting)  _GTU_ 1032392 2. Exploration, 178 Dalmatien, Pow:7, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1025486 3. Exp. Bde., 2866 Westkroatien, Pow:16, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1054151 3. Brigade, 167 Ostungarn, Pow:22, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1039090 17. Truppe, 167 Ostungarn, Pow:22, Count: 2(l 0/L 1/S 1) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1001478 Westgalizische Freiwilligen-Korps, 163 Karpaten, Pow:32, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1017608 Albrecht Korps, 163 Karpaten, Pow:301, Count: 3(l 1/L 1/S 1) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1001424 4. Armee, 158 Karpatenvorland, Pow:113, Count: 4(l 1/L 1/S 2) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1015322 von Clam-Gallas, E. Korps, 158 Karpatenvorland, Pow:264, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ Starting merge 8 at start
2:26:49 PM  (Reporting)  _GTU_ Finished merge 8 now
2:26:49 PM  (Reporting)  _GTU_ Westgalizische Freiwilligen-Korps gathering toward primary region (short distance)
2:26:49 PM  (Reporting)  _GTU_ Agenda: Attack, Value: 150, Region: 204 Herzegovina Gather to region: 204 Herzegovina
2:26:49 PM  (Reporting)  _GTU_ Albrecht Korps gathering toward primary region (short distance)
2:26:49 PM  (Reporting)  _GTU_ Agenda: Attack, Value: 150, Region: 204 Herzegovina Gather to region: 204 Herzegovina
2:26:49 PM  (Reporting)  _GTU_ 4. Armee gathering toward primary region (short distance)
2:26:49 PM  (Reporting)  _GTU_ Agenda: Attack, Value: 150, Region: 204 Herzegovina Gather to region: 204 Herzegovina
2:26:49 PM  (Reporting)  _GTU_ 17. Truppe gathering toward primary region (short distance)
2:26:49 PM  (Reporting)  _GTU_ Agenda: Attack, Value: 200, Region: 204 Herzegovina Gather to region: 204 Herzegovina
2:26:49 PM  (Reporting)  _GTU_ von Clam-Gallas, E. Korps gathering toward primary region (short distance)
2:26:49 PM  (Reporting)  _GTU_ Agenda: Attack, Value: 150, Region: 204 Herzegovina Gather to region: 204 Herzegovina
2:26:49 PM  (Reporting)  _GTU_ 3. Brigade gathering toward primary region (short distance)
2:26:49 PM  (Reporting)  _GTU_ Agenda: Attack, Value: 200, Region: 204 Herzegovina Gather to region: 204 Herzegovina
2:26:49 PM  (Reporting)  _GTU_ 2. Exploration gathering toward primary region (short distance)
2:26:49 PM  (Reporting)  _GTU_ Agenda: Attack, Value: 225, Region: 204 Herzegovina Gather to region: 204 Herzegovina
2:26:49 PM  (Reporting)  _GTU_ 3. Exp. Bde. gathering toward primary region (short distance)
2:26:49 PM  (Reporting)  _GTU_ Agenda: Attack, Value: 200, Region: 204 Herzegovina Gather to region: 204 Herzegovina
2:26:49 PM  (Reporting)  Ended AI Gather Units 156 ms
2:26:49 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:26:49 PM  (Reporting)  _GTG_ 1044237 11. Exp. Bde., 167 Ostungarn, Pow:13, Count: 1(l 0/L 1/S 0) is garrisoning 167 Ostungarn and will absorb 1057855 5. Brigade
2:26:49 PM  (Reporting)  Ended GatherGarrisons 3 ms
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_West_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:26:49 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:26:49 PM  (Reporting)  Ended Receive Arties
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:26:49 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:26:49 PM  (Reporting)  Ended Receive Supplies
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:26:49 PM  (Reporting)  _GTU_ Gathering Region 497 Banjul in theater 383 West Africa
2:26:49 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:26:49 PM  (Reporting)  End of AI Gather Units
2:26:49 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:26:49 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Japan (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_France (Ext:5.00 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Italy (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:26:49 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:26:49 PM  (Reporting)  Ended Receive Arties
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:26:49 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:26:49 PM  (Reporting)  Ended Receive Supplies
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:26:49 PM  (Reporting)  _GTU_ Gathering Region 204 Herzegovina in theater 369 Italy
2:26:49 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:26:49 PM  (Reporting)  End of AI Gather Units
2:26:49 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:26:49 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Eastern_USA (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:5.00 - Core:0.20 - Nav:5.00) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Indonesia (Ext:5.00 - Core:5.00 - Nav:0.20) ***
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:26:49 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:26:49 PM  (Reporting)  Ended Receive Arties
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:26:49 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:26:49 PM  (Reporting)  Ended Receive Supplies
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:26:49 PM  (Reporting)  _GTU_ Gathering Region 1151 Hanoi in theater 407 Indonesia
2:26:49 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:26:49 PM  (Reporting)  End of AI Gather Units
2:26:49 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:26:49 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_South_Africa (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:5.00 - Core:5.00 - Nav:0.20) ***
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:26:49 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:26:49 PM  (Reporting)  Ended Receive Arties
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:26:49 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:26:49 PM  (Reporting)  Ended Receive Supplies
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:26:49 PM  (Reporting)  _GTU_ Gathering Region 115 Baden in theater 371 Low Countries
2:26:49 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:26:49 PM  (Reporting)  End of AI Gather Units
2:26:49 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:26:49 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Southwest_Africa (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Andes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Central_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Indochina (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Southern_Latin_America (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Central_America (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Brazil (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Caribbean (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Maghreb (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Southeast_Asia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Poland (Ext:5.00 - Core:5.00 - Nav:0.20) ***
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:26:49 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:26:49 PM  (Reporting)  Ended Receive Arties
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:26:49 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:26:49 PM  (Reporting)  Ended Receive Supplies
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:26:49 PM  (Reporting)  _GTU_ Gathering Region 204 Herzegovina in theater 376 Poland
2:26:49 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:26:49 PM  (Reporting)  End of AI Gather Units
2:26:49 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:26:49 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Northeastern_Asia (Ext:5.00 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Northern_Latin_America (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Eastern_Canada (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Pacific (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Australia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Mediterranean (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:5.00 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_South_Pacific (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_New_Zealand (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Northwestern_African_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_North_Atlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Eastern_Pacific (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Central_Pacific (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Southern_Pacific (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Western_Pacific (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Indian_Ocean (Ext:0.26 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Southwestern_African_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Southeastern_American_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Central_American_Seas (Ext:0.20 - Core:0.20 - Nav:3.40) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Northeastern_American_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_South_European_Seas (Ext:0.56 - Core:0.27 - Nav:5.00) ***
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:26:49 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:26:49 PM  (Reporting)  Ended Receive Arties
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:26:49 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:26:49 PM  (Reporting)  Ended Receive Supplies
2:26:49 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:26:49 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_European_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_North_European_Seas (Ext:5.00 - Core:5.00 - Nav:1.94) ***
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:26:49 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:26:49 PM  (Reporting)  Ended Receive Arties
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:26:49 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:26:49 PM  (Reporting)  Ended Receive Supplies
2:26:49 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:26:49 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Eastern_Siberia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:26:49 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:26:49 PM  (Reporting)  Ended Receive Arties
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:26:49 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:26:49 PM  (Reporting)  Ended Receive Supplies
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:26:49 PM  (Reporting)  _GTU_ Gathering Region 1190 Okinawa in theater 397 Eastern Siberia
2:26:49 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:26:49 PM  (Reporting)  End of AI Gather Units
2:26:49 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:26:49 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Atlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  Entering Collect Leaders (_COD_)
2:26:49 PM  (Reporting)  Ended Collect Leaders 1 ms
2:26:49 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
2:26:49 PM  (Reporting)  _RWI__C 1042177 12. Truppe, 178 Dalmatien, Pow:58, Count: 2(l 0/L 1/S 1) was targeting 132 Niederschlesien which is a neutral territory without enemy, aborting an agenda.
2:26:49 PM  (Reporting)  _RWI__C 1042177 12. Truppe, 178 Dalmatien, Pow:58, Count: 2(l 0/L 1/S 1) was targeting 126 Sachsen which is a neutral territory without enemy, aborting an agenda.
2:26:49 PM  (Reporting)  _RWI__C 1048934 III. Matrosen-Korps, 169 Slawonien, Pow:55, Count: 1(l 0/L 1/S 0) was targeting 130 Bayern which is a neutral territory without enemy, aborting an agenda.
2:26:49 PM  (Reporting)  Ended RemoveWeakInterests 2 ms
2:26:49 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:26:49 PM  (Reporting)  _ATG_ 1030431 1. Prospektion Expedition Full support Relocating to objective
2:26:49 PM  (Reporting)  _ATG_ 1030431 1. Prospektion Expedition Oesterreich Going against objective: 153 Oesterreich
2:26:49 PM  (Reporting)  _ATG_ 1029329 SB. 11 und SB. 12 Full support Relocating to objective
2:26:49 PM  (Reporting)  _ATG_ 1029329 SB. 11 und SB. 12 Lemberg Going against objective: 161 Lemberg
2:26:49 PM  (Reporting)  _ATG_ 1022696 SB. 9 und SB. 10 Full support Relocating to objective
2:26:49 PM  (Reporting)  _ATG_ 1022696 SB. 9 und SB. 10 Kleinpolen Going against objective: 156 Kleinpolen
2:26:49 PM  (Reporting)  Ended AddTheaterGoal 18 ms
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:2.75 - Core:1.51 - Nav:5.00) ***
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1001333 3. Armee, 203 Bosna, Pow:1696, Count: 19(l 2/L 7/S 10)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 17600, Region: 172 Banat
2:26:49 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 17500, Region: 172 Banat
2:26:49 PM  (Reporting)  Agenda  3  : Agenda: Garrison, Value: 14600, Region: 169 Slawonien
2:26:49 PM  (Reporting)  Agenda  4  : Agenda: Garrison, Value: 13800, Region: 170 Batschka
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 14600, Region: 169 Slawonien
2:26:49 PM  (Reporting)  1001333-3. Armee Power:1696 Health:100% Bosna>Slawonien Mission:Garrison Fitness:100% Need:0 Threat:4 GoalValue: 14600
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1059052 19. Truppe, 203 Bosna, Pow:40, Count: 2(l 0/L 2/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Recon&Raid, Value: 25000, Region: 204 Herzegovina
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Recon&Raid, Value: 25000, Region: 204 Herzegovina
2:26:49 PM  (Reporting)  1059052-19. Truppe Power:40 Health:100% Bosna>Herzegovina Mission:Recon&Raid Fitness:100% Need:66 Threat:28 GoalValue: 25000
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1060400 14. Kreuzerdivision, 178 Dalmatien, Pow:114, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 10374, Region: 2196 Baltic Maritime Trade
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 10374, Region: 2196 Baltic Maritime Trade
2:26:49 PM  (Reporting)  1060400-14. Kreuzerdivision Power:114 Health:100% Dalmatien>Baltic Maritime Trade Mission:Hunt Convoy Fleet Fitness:91% Need:0 Threat:0 GoalValue: 10374
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1042654 von Bujacovich, A. Flotte, 178 Dalmatien, Pow:377, Count: 3(l 1/L 2/S 0) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
2:26:49 PM  (Reporting)  List of Agendas for 1042654 von Bujacovich, A. Flotte, 178 Dalmatien, Pow:377, Count: 3(l 1/L 2/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 17644, Region: 2300 Sea of Marmara
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 17644, Region: 2300 Sea of Marmara
2:26:49 PM  (Reporting)  1042654-von Bujacovich, A. Flotte Power:377 Health:100% Dalmatien>Sea of Marmara Mission:Naval Superiority Fitness:88% Need:0 Threat:0 GoalValue: 17644
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1055828 16. Kreuzerdivision, 178 Dalmatien, Pow:27, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 178 Dalmatien
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 178 Dalmatien
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Russia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_China (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1001482 Ostgalizische Freiwilligen-Korps, 161 Lemberg, Pow:77, Count: 2(l 0/L 1/S 1)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 205 Sava
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 205 Sava
2:26:49 PM  (Reporting)  1001482-Ostgalizische Freiwilligen-Korps Power:77 Health:100% Lemberg>Sava Mission:Attack Fitness:50% Need:20 Threat:15 GoalValue: 2500
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1022696 SB. 9 und SB. 10 is doing nothing in Kleinpolen  Power: 6  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1001458 Bhmen Freiwilligen-Korps, 145 Boehmen, Pow:126, Count: 2(l 0/L 1/S 1)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 31250, Region: 145 Boehmen
2:26:49 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 205 Sava
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 31250, Region: 145 Boehmen
2:26:49 PM  (Reporting)  1001458-Bhmen Freiwilligen-Korps Power:126 Health:100% Boehmen>Boehmen Mission:Garrison Fitness:125% Need:5 Threat:0 GoalValue: 31250
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1058289 Lst.Bezirk.Kdo. 1, 145 Boehmen, Pow:16, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 16250, Region: 145 Boehmen
2:26:49 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 205 Sava
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 16250, Region: 145 Boehmen
2:26:49 PM  (Reporting)  1058289-Lst.Bezirk.Kdo. 1 Power:16 Health:100% Boehmen>Boehmen Mission:Garrison Fitness:65% Need:5 Threat:0 GoalValue: 16250
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1015322 von Clam-Gallas, E. Korps, 158 Karpatenvorland, Pow:264, Count: 2(l 1/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 150, Region: 204 Herzegovina
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 150, Region: 204 Herzegovina
2:26:49 PM  (Reporting)  1015322-von Clam-Gallas, E. Korps Power:264 Health:100% Karpatenvorland>Herzegovina Mission:Attack Fitness:60% Need:66 Threat:28 GoalValue: 150
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1001424 4. Armee, 158 Karpatenvorland, Pow:113, Count: 4(l 1/L 1/S 2)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 150, Region: 204 Herzegovina
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 150, Region: 204 Herzegovina
2:26:49 PM  (Reporting)  1001424-4. Armee Power:113 Health:100% Karpatenvorland>Herzegovina Mission:Attack Fitness:60% Need:66 Threat:28 GoalValue: 150
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1017608 Albrecht Korps, 163 Karpaten, Pow:301, Count: 3(l 1/L 1/S 1)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 150, Region: 204 Herzegovina
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 150, Region: 204 Herzegovina
2:26:49 PM  (Reporting)  1017608-Albrecht Korps Power:301 Health:100% Karpaten>Herzegovina Mission:Attack Fitness:60% Need:66 Threat:28 GoalValue: 150
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1001478 Westgalizische Freiwilligen-Korps, 163 Karpaten, Pow:32, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 150, Region: 204 Herzegovina
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 150, Region: 204 Herzegovina
2:26:49 PM  (Reporting)  1001478-Westgalizische Freiwilligen-Korps Power:32 Health:100% Karpaten>Herzegovina Mission:Attack Fitness:60% Need:66 Threat:28 GoalValue: 150
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1015918 von Mittrowitz, E.W. Armee, 164 Bukowina, Pow:1469, Count: 25(l 3/L 7/S 15)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 12600, Region: 175 Transsilvanien
2:26:49 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 27100, Region: 174 Siebenbuergen
2:26:49 PM  (Reporting)  Agenda  3  : Agenda: Garrison, Value: 13700, Region: 164 Bukowina
2:26:49 PM  (Reporting)  Agenda  4  : Agenda: Garrison, Value: 30000, Region: 176 Kreischgebiet
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 12600, Region: 175 Transsilvanien
2:26:49 PM  (Reporting)  1015918-von Mittrowitz, E.W. Armee Power:1469 Health:100% Bukowina>Transsilvanien Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 12600
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1039602 8. Exp. Bde., 166 Slowakei, Pow:31, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 166 Slowakei
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 166 Slowakei
2:26:49 PM  (Reporting)  1039602-8. Exp. Bde. Power:31 Health:100% Slowakei>Slowakei Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1050689 14. Exp. Bde., 166 Slowakei, Pow:30, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 166 Slowakei
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 166 Slowakei
2:26:49 PM  (Reporting)  1050689-14. Exp. Bde. Power:30 Health:100% Slowakei>Slowakei Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1049511 13. Exp. Bde., 166 Slowakei, Pow:15, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 166 Slowakei
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 166 Slowakei
2:26:49 PM  (Reporting)  1049511-13. Exp. Bde. Power:15 Health:100% Slowakei>Slowakei Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1059231 2. Jger-Brigade, 165 Ruthenien, Pow:24, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2800, Region: 165 Ruthenien
2:26:49 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 165 Ruthenien
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 165 Ruthenien
2:26:49 PM  (Reporting)  1059231-2. Jger-Brigade Power:24 Health:100% Ruthenien>Ruthenien Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1027795 1. Brigade, 153 Oesterreich, Pow:26, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 205 Sava
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 205 Sava
2:26:49 PM  (Reporting)  1027795-1. Brigade Power:26 Health:100% Oesterreich>Sava Mission:Attack Fitness:50% Need:20 Threat:15 GoalValue: 2500
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1030427 6. Exp. Bde., 153 Oesterreich, Pow:16, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 205 Sava
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 205 Sava
2:26:49 PM  (Reporting)  1030427-6. Exp. Bde. Power:16 Health:100% Oesterreich>Sava Mission:Attack Fitness:50% Need:20 Threat:15 GoalValue: 2500
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1045235 3. Kavallerie-Brigade, 153 Oesterreich, Pow:16, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 205 Sava
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 205 Sava
2:26:49 PM  (Reporting)  1045235-3. Kavallerie-Brigade Power:16 Health:100% Oesterreich>Sava Mission:Attack Fitness:50% Need:20 Threat:15 GoalValue: 2500
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1058614 Lst.Bezirk.Kdo. 3, 153 Oesterreich, Pow:16, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 203 Bosna
2:26:49 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 205 Sava
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 203 Bosna
2:26:49 PM  (Reporting)  1058614-Lst.Bezirk.Kdo. 3 Power:16 Health:100% Oesterreich>Bosna Mission:Attack Fitness:50% Need:60 Threat:15 GoalValue: 2500
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1038590 PB. 7 und PB. 8 is doing nothing in Oesterreich  Power: 11  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1048393 PB. 9 und PB. 10 is doing nothing in Oesterreich  Power: 10  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1048927 Feldgendarme 1 is doing nothing in Oesterreich  Power: 7  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1019013 SB. 7 und SB. 8 is doing nothing in Oesterreich  Power: 6  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1029329 SB. 11 und SB. 12 is doing nothing in Lemberg  Power: 6  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1038593 SB. 13 und SB. 14 is doing nothing in Oesterreich  Power: 6  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1031064 Telegraphen-Abt. 1 is doing nothing in Oesterreich  Power: 5  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1054669 2. Prospektion Expedition is doing nothing in Oesterreich  Power: 4  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1057852 3. Prospektion Expedition is doing nothing in Oesterreich  Power: 4  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1048930 4. Kavallerie-Brigade, 155 Pressburg, Pow:16, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 205 Sava
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 205 Sava
2:26:49 PM  (Reporting)  1048930-4. Kavallerie-Brigade Power:16 Health:100% Pressburg>Sava Mission:Attack Fitness:50% Need:20 Threat:15 GoalValue: 2500
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1035436 Bes.-Truppen zu Rayon I, 171 Karpatenbecken, Pow:67, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 203 Bosna
2:26:49 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 205 Sava
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 205 Sava
2:26:49 PM  (Reporting)  1035436-Bes.-Truppen zu Rayon I Power:67 Health:100% Karpatenbecken>Sava Mission:Attack Fitness:50% Need:20 Threat:15 GoalValue: 2500
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1043204 10. Truppe, 168 Westungarn, Pow:80, Count: 2(l 0/L 1/S 1)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 204 Herzegovina
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 204 Herzegovina
2:26:49 PM  (Reporting)  1043204-10. Truppe Power:80 Health:100% Westungarn>Herzegovina Mission:Attack Fitness:50% Need:66 Threat:28 GoalValue: 2500
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1041635 II. Matrosen-Korps, 168 Westungarn, Pow:64, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 12500, Region: 168 Westungarn
2:26:49 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 8084, Region: 204 Herzegovina
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 8084, Region: 204 Herzegovina
2:26:49 PM  (Reporting)  1041635-II. Matrosen-Korps Power:64 Health:100% Westungarn>Herzegovina Mission:Attack Fitness:86% Need:66 Threat:28 GoalValue: 8084
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1058292 Lst.Bezirk.Kdo. 2, 168 Westungarn, Pow:16, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 16250, Region: 168 Westungarn
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 16250, Region: 168 Westungarn
2:26:49 PM  (Reporting)  1058292-Lst.Bezirk.Kdo. 2 Power:16 Health:100% Westungarn>Westungarn Mission:Garrison Fitness:65% Need:0 Threat:0 GoalValue: 16250
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1052429 5. Kavallerie-Brigade, 173 Grosswardein, Pow:16, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 205 Sava
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 205 Sava
2:26:49 PM  (Reporting)  1052429-5. Kavallerie-Brigade Power:16 Health:100% Grosswardein>Sava Mission:Attack Fitness:50% Need:20 Threat:15 GoalValue: 2500
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1047306 36. Landsturm-Inft.-Brig., 150 Kaernten, Pow:54, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 205 Sava
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 205 Sava
2:26:49 PM  (Reporting)  1047306-36. Landsturm-Inft.-Brig. Power:54 Health:100% Kaernten>Sava Mission:Attack Fitness:50% Need:20 Threat:15 GoalValue: 2500
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1060391 4. Exp. Bde., 167 Ostungarn, Pow:38, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 204 Herzegovina
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 204 Herzegovina
2:26:49 PM  (Reporting)  1060391-4. Exp. Bde. Power:38 Health:100% Ostungarn>Herzegovina Mission:Attack Fitness:50% Need:66 Threat:28 GoalValue: 2500
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1001462 Mhren Freiwilligen-Korps, 167 Ostungarn, Pow:33, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 204 Herzegovina
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 204 Herzegovina
2:26:49 PM  (Reporting)  1001462-Mhren Freiwilligen-Korps Power:33 Health:100% Ostungarn>Herzegovina Mission:Attack Fitness:50% Need:66 Threat:28 GoalValue: 2500
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1060390 12. Exp. Bde., 167 Ostungarn, Pow:33, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 204 Herzegovina
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 204 Herzegovina
2:26:49 PM  (Reporting)  1060390-12. Exp. Bde. Power:33 Health:100% Ostungarn>Herzegovina Mission:Attack Fitness:50% Need:66 Threat:28 GoalValue: 2500
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1058616 18. Truppe, 167 Ostungarn, Pow:32, Count: 2(l 0/L 1/S 1)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 204 Herzegovina
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 204 Herzegovina
2:26:49 PM  (Reporting)  1058616-18. Truppe Power:32 Health:100% Ostungarn>Herzegovina Mission:Attack Fitness:50% Need:66 Threat:28 GoalValue: 2500
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1039090 17. Truppe, 167 Ostungarn, Pow:22, Count: 2(l 0/L 1/S 1)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 200, Region: 204 Herzegovina
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 200, Region: 204 Herzegovina
2:26:49 PM  (Reporting)  1039090-17. Truppe Power:22 Health:100% Ostungarn>Herzegovina Mission:Attack Fitness:80% Need:66 Threat:28 GoalValue: 200
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1054151 3. Brigade, 167 Ostungarn, Pow:22, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 200, Region: 204 Herzegovina
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 200, Region: 204 Herzegovina
2:26:49 PM  (Reporting)  1054151-3. Brigade Power:22 Health:100% Ostungarn>Herzegovina Mission:Attack Fitness:80% Need:66 Threat:28 GoalValue: 200
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1044237 20. Truppe, 167 Ostungarn, Pow:35, Count: 2(l 0/L 2/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 6200, Region: 167 Ostungarn
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 6200, Region: 167 Ostungarn
2:26:49 PM  (Reporting)  1044237-20. Truppe Power:35 Health:100% Ostungarn>Ostungarn Mission:Garrison Fitness:31% Need:26 Threat:0 GoalValue: 6200
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1001236 2. Armee, 147 Sudtirol, Pow:1734, Count: 14(l 2/L 5/S 7)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 16100, Region: 148 Tirol
2:26:49 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 32000, Region: 147 Sudtirol
2:26:49 PM  (Reporting)  Agenda  3  : Agenda: Garrison, Value: 29400, Region: 85 Venezia
2:26:49 PM  (Reporting)  Agenda  4  : Agenda: Garrison, Value: 16000, Region: 148 Tirol
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 16000, Region: 148 Tirol
2:26:49 PM  (Reporting)  1001236-2. Armee Power:1734 Health:100% Sudtirol>Tirol Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 16000
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1030431 1. Prospektion Expedition is doing nothing in Oesterreich  Power: 6  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1053541 15. Kreuzerdivision, 151 Istrien, Pow:75, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 410, Region: 2288 Strait of Otranto
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 410, Region: 2288 Strait of Otranto
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1058283 17. Kreuzerdivision, 151 Istrien, Pow:14, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 151 Istrien
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 151 Istrien
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1058735 18. Kreuzerdivision, 151 Istrien, Pow:11, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 151 Istrien
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 151 Istrien
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1001474 Innsbruck Standschtzen-Korps, 2866 Westkroatien, Pow:35, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 2720, Region: 2866 Westkroatien
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 2720, Region: 2866 Westkroatien
2:26:49 PM  (Reporting)  1001474-Innsbruck Standschtzen-Korps Power:35 Health:100% Westkroatien>Westkroatien Mission:Defend Fitness:85% Need:60 Threat:4 GoalValue: 2720
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1001470 Tiroler Standschtzen-Korps, 2866 Westkroatien, Pow:34, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 204 Herzegovina
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 204 Herzegovina
2:26:49 PM  (Reporting)  1001470-Tiroler Standschtzen-Korps Power:34 Health:100% Westkroatien>Herzegovina Mission:Attack Fitness:50% Need:66 Threat:28 GoalValue: 2500
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1001466 Krntner Freiwilligen-Korps, 2866 Westkroatien, Pow:33, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 203 Bosna
2:26:49 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 204 Herzegovina
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 203 Bosna
2:26:49 PM  (Reporting)  1001466-Krntner Freiwilligen-Korps Power:33 Health:100% Westkroatien>Bosna Mission:Attack Fitness:50% Need:60 Threat:15 GoalValue: 2500
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1025490 1. Kavallerie-Brigade, 2866 Westkroatien, Pow:19, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Recon&Raid, Value: 25000, Region: 179 Illyrien
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Recon&Raid, Value: 25000, Region: 179 Illyrien
2:26:49 PM  (Reporting)  1025490-1. Kavallerie-Brigade Power:19 Health:100% Westkroatien>Illyrien Mission:Recon&Raid Fitness:100% Need:0 Threat:15 GoalValue: 25000
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1025486 3. Exp. Bde., 2866 Westkroatien, Pow:16, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 200, Region: 204 Herzegovina
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 200, Region: 204 Herzegovina
2:26:49 PM  (Reporting)  1025486-3. Exp. Bde. Power:16 Health:100% Westkroatien>Herzegovina Mission:Attack Fitness:80% Need:66 Threat:28 GoalValue: 200
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1048934 III. Matrosen-Korps, 169 Slawonien, Pow:55, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 203 Bosna
2:26:49 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 4823, Region: 177 Kroatien
2:26:49 PM  (Reporting)  Agenda  3  : Agenda: Defend, Value: 47000, Region: 84 Lombardia
2:26:49 PM  (Reporting)  Agenda  4  : Agenda: Defend, Value: 4558, Region: 177 Kroatien
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 47000, Region: 84 Lombardia
2:26:49 PM  (Reporting)  1048934-III. Matrosen-Korps Power:55 Health:100% Slawonien>Lombardia Mission:Defend Fitness:94% Need:60 Threat:0 GoalValue: 47000
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1060389 1. Jger-Brigade, 169 Slawonien, Pow:51, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Recon&Raid, Value: 25000, Region: 205 Sava
2:26:49 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 205 Sava
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Recon&Raid, Value: 25000, Region: 205 Sava
2:26:49 PM  (Reporting)  1060389-1. Jger-Brigade Power:51 Health:100% Slawonien>Sava Mission:Recon&Raid Fitness:100% Need:20 Threat:15 GoalValue: 25000
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1040123 35. Landsturm-Inft.-Brig., 169 Slawonien, Pow:50, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 203 Bosna
2:26:49 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 205 Sava
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 205 Sava
2:26:49 PM  (Reporting)  1040123-35. Landsturm-Inft.-Brig. Power:50 Health:100% Slawonien>Sava Mission:Attack Fitness:50% Need:20 Threat:15 GoalValue: 2500
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1059941 4. Armee-Geschtz-Reserve, 169 Slawonien, Pow:48, Count: 1(l 0/L 0/S 1)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 204 Herzegovina
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 204 Herzegovina
2:26:49 PM  (Reporting)  1059941-4. Armee-Geschtz-Reserve Power:48 Health:100% Slawonien>Herzegovina Mission:Attack Fitness:50% Need:66 Threat:28 GoalValue: 2500
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1001454 Wien Freiwilligen-Korps, 169 Slawonien, Pow:34, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 203 Bosna
2:26:49 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 205 Sava
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 205 Sava
2:26:49 PM  (Reporting)  1001454-Wien Freiwilligen-Korps Power:34 Health:100% Slawonien>Sava Mission:Attack Fitness:50% Need:20 Threat:15 GoalValue: 2500
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1001493 Preburg Freiwilligen-Korps, 169 Slawonien, Pow:34, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 203 Bosna
2:26:49 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 205 Sava
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 203 Bosna
2:26:49 PM  (Reporting)  1001493-Preburg Freiwilligen-Korps Power:34 Health:100% Slawonien>Bosna Mission:Attack Fitness:50% Need:60 Threat:15 GoalValue: 2500
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1015323 Pester Freiwilligen-Korps, 169 Slawonien, Pow:32, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 204 Herzegovina
2:26:49 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 205 Sava
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 205 Sava
2:26:49 PM  (Reporting)  1015323-Pester Freiwilligen-Korps Power:32 Health:100% Slawonien>Sava Mission:Attack Fitness:50% Need:20 Threat:15 GoalValue: 2500
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1024079 2. Exp. Bde., 169 Slawonien, Pow:30, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 203 Bosna
2:26:49 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 205 Sava
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 205 Sava
2:26:49 PM  (Reporting)  1024079-2. Exp. Bde. Power:30 Health:100% Slawonien>Sava Mission:Attack Fitness:50% Need:20 Threat:15 GoalValue: 2500
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1028143 5. Exp. Bde., 169 Slawonien, Pow:16, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 3450, Region: 203 Bosna
2:26:49 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 3200, Region: 205 Sava
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 3450, Region: 203 Bosna
2:26:49 PM  (Reporting)  1028143-5. Exp. Bde. Power:16 Health:100% Slawonien>Bosna Mission:Attack Fitness:69% Need:60 Threat:15 GoalValue: 3450
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1001501 Bereich des Kriegshafens Pola, 178 Dalmatien, Pow:71, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 204 Herzegovina
2:26:49 PM  (Reporting)  Agenda  2  : Agenda: Intercept (Master), Value: 12160, Region: 204 Herzegovina
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Intercept (Master), Value: 12160, Region: 204 Herzegovina
2:26:49 PM  (Reporting)  1001501-Bereich des Kriegshafens Pola Power:71 Health:100% Dalmatien>Herzegovina Mission:Intercept (Master) Dokuzuncu Bashi-bazouk Fitness:95% Need:66 Threat:28 GoalValue: 12160
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1042177 12. Truppe, 178 Dalmatien, Pow:58, Count: 2(l 0/L 1/S 1)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 204 Herzegovina
2:26:49 PM  (Reporting)  Agenda  2  : Agenda: Intercept (Master), Value: 12160, Region: 204 Herzegovina
2:26:49 PM  (Reporting)  Agenda  3  : Agenda: Attack, Value: 7238, Region: 204 Herzegovina
2:26:49 PM  (Reporting)  Agenda  4  : Agenda: Defend, Value: 1056, Region: 203 Bosna
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Intercept (Master), Value: 12160, Region: 204 Herzegovina
2:26:49 PM  (Reporting)  1042177-12. Truppe Power:58 Health:100% Dalmatien>Herzegovina Mission:Intercept (Master) Dokuzuncu Bashi-bazouk Fitness:95% Need:66 Threat:28 GoalValue: 12160
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1056892 40. Landsturm-Inft.-Brig., 178 Dalmatien, Pow:48, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 204 Herzegovina
2:26:49 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 204 Herzegovina
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 204 Herzegovina
2:26:49 PM  (Reporting)  1056892-40. Landsturm-Inft.-Brig. Power:48 Health:100% Dalmatien>Herzegovina Mission:Attack Fitness:50% Need:66 Threat:28 GoalValue: 2500
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1055301 1. Infanterie-Brigade, 178 Dalmatien, Pow:46, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 204 Herzegovina
2:26:49 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 204 Herzegovina
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 204 Herzegovina
2:26:49 PM  (Reporting)  1055301-1. Infanterie-Brigade Power:46 Health:100% Dalmatien>Herzegovina Mission:Attack Fitness:50% Need:66 Threat:28 GoalValue: 2500
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1048773 Temesvarer Freiwilligen-Korps, 178 Dalmatien, Pow:32, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 204 Herzegovina
2:26:49 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 204 Herzegovina
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 204 Herzegovina
2:26:49 PM  (Reporting)  1048773-Temesvarer Freiwilligen-Korps Power:32 Health:100% Dalmatien>Herzegovina Mission:Attack Fitness:50% Need:66 Threat:28 GoalValue: 2500
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1040126 9. Exp. Bde., 178 Dalmatien, Pow:30, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 204 Herzegovina
2:26:49 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 204 Herzegovina
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 204 Herzegovina
2:26:49 PM  (Reporting)  1040126-9. Exp. Bde. Power:30 Health:100% Dalmatien>Herzegovina Mission:Attack Fitness:50% Need:66 Threat:28 GoalValue: 2500
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1058731 16. Exp. Bde., 178 Dalmatien, Pow:15, Count: 1(l 0/L 1/S 0) Keeping only Merge tw Master goal.
2:26:49 PM  (Reporting)  List of Agendas for 1058731 16. Exp. Bde., 178 Dalmatien, Pow:15, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 14476, Region: 178 Dalmatien
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 14476, Region: 178 Dalmatien
2:26:49 PM  (Reporting)  1058731 16. Exp. Bde. Dalmatien has been merged in  1042177 12. Truppe
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1032392 2. Exploration, 178 Dalmatien, Pow:7, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 225, Region: 204 Herzegovina
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 225, Region: 204 Herzegovina
2:26:49 PM  (Reporting)  1032392-2. Exploration Power:7 Health:100% Dalmatien>Herzegovina Mission:Attack Fitness:90% Need:66 Threat:28 GoalValue: 225
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1024075 1. Exp. Bde., 179 Illyrien, Pow:30, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 204 Herzegovina
2:26:49 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 204 Herzegovina
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 204 Herzegovina
2:26:49 PM  (Reporting)  1024075-1. Exp. Bde. Power:30 Health:100% Illyrien>Herzegovina Mission:Attack Fitness:50% Need:66 Threat:28 GoalValue: 2500
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1032388 2. Brigade, 179 Illyrien, Pow:27, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 204 Herzegovina
2:26:49 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 204 Herzegovina
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 204 Herzegovina
2:26:49 PM  (Reporting)  1032388-2. Brigade Power:27 Health:100% Illyrien>Herzegovina Mission:Attack Fitness:50% Need:66 Threat:28 GoalValue: 2500
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1051860 15. Exp. Bde., 179 Illyrien, Pow:25, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 204 Herzegovina
2:26:49 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 204 Herzegovina
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 204 Herzegovina
2:26:49 PM  (Reporting)  1051860-15. Exp. Bde. Power:25 Health:100% Illyrien>Herzegovina Mission:Attack Fitness:50% Need:66 Threat:28 GoalValue: 2500
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1057471 4. Brigade, 179 Illyrien, Pow:21, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 204 Herzegovina
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 204 Herzegovina
2:26:49 PM  (Reporting)  1057471-4. Brigade Power:21 Health:100% Illyrien>Herzegovina Mission:Attack Fitness:50% Need:66 Threat:28 GoalValue: 2500
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_West_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Japan (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_France (Ext:5.00 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Italy (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Eastern_USA (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:5.00 - Core:0.20 - Nav:5.00) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Indonesia (Ext:5.00 - Core:5.00 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_South_Africa (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:5.00 - Core:5.00 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Southwest_Africa (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Andes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Central_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Indochina (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Southern_Latin_America (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Central_America (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Brazil (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Caribbean (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Maghreb (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Southeast_Asia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Poland (Ext:5.00 - Core:5.00 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Northeastern_Asia (Ext:5.00 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Northern_Latin_America (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Eastern_Canada (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Pacific (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Australia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Mediterranean (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:5.00 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_South_Pacific (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_New_Zealand (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Northwestern_African_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1058609 12. Kreuzerdivision, 2402 Doldrumms Fractrure, Pow:58, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 427, Region: 740 Angra
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 427, Region: 740 Angra
2:26:49 PM  (Reporting)  1058609-12. Kreuzerdivision Power:58 Health:100% Doldrumms Fractrure>Angra Mission:Naval Docking Fitness:90% Need:60 Threat:0 GoalValue: 427
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_North_Atlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Eastern_Pacific (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Central_Pacific (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1046579 5. Flotte, 2216 Eastern Pacific Maritime Trade, Pow:161, Count: 3(l 0/L 3/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 12075, Region: 2216 Eastern Pacific Maritime Trade
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 12075, Region: 2216 Eastern Pacific Maritime Trade
2:26:49 PM  (Reporting)  1046579-5. Flotte Power:161 Health:100% Eastern Pacific Maritime Trade>Eastern Pacific Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 12075
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1018950 2. Kreuzerdivision, 2216 Eastern Pacific Maritime Trade, Pow:2, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2216 Eastern Pacific Maritime Trade
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2216 Eastern Pacific Maritime Trade
2:26:49 PM  (Reporting)  1018950-2. Kreuzerdivision Power:2 Health:100% Eastern Pacific Maritime Trade>Eastern Pacific Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Southern_Pacific (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1059048 6. Kreuzerdivision, 2215 South Pacific Maritime Trade, Pow:53, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3975, Region: 2215 South Pacific Maritime Trade
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3975, Region: 2215 South Pacific Maritime Trade
2:26:49 PM  (Reporting)  1059048-6. Kreuzerdivision Power:53 Health:100% South Pacific Maritime Trade>South Pacific Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3975
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Western_Pacific (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1060383 3. Flotte, 2214 Northern Asia Maritime Trade, Pow:55, Count: 2(l 0/L 1/S 1)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 2214 Northern Asia Maritime Trade
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 2214 Northern Asia Maritime Trade
2:26:49 PM  (Reporting)  1060383-3. Flotte Power:55 Health:100% Northern Asia Maritime Trade>Northern Asia Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1059047 13. Kreuzerdivision, 2214 Northern Asia Maritime Trade, Pow:47, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2214 Northern Asia Maritime Trade
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2214 Northern Asia Maritime Trade
2:26:49 PM  (Reporting)  1059047-13. Kreuzerdivision Power:47 Health:100% Northern Asia Maritime Trade>Northern Asia Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Indian_Ocean (Ext:0.26 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Southwestern_African_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Southeastern_American_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1053394 7. Kreuzerdivision, 2205 La Plata Maritime Trade, Pow:83, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 6225, Region: 2205 La Plata Maritime Trade
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 6225, Region: 2205 La Plata Maritime Trade
2:26:49 PM  (Reporting)  1053394-7. Kreuzerdivision Power:83 Health:100% La Plata Maritime Trade>La Plata Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 6225
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Central_American_Seas (Ext:0.20 - Core:0.20 - Nav:3.40) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Northeastern_American_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1038486 4. Kreuzerdivision, 2201 North American Maritime Trade, Pow:86, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 6450, Region: 2201 North American Maritime Trade
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 6450, Region: 2201 North American Maritime Trade
2:26:49 PM  (Reporting)  1038486-4. Kreuzerdivision Power:86 Health:100% North American Maritime Trade>North American Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 6450
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_South_European_Seas (Ext:0.56 - Core:0.27 - Nav:5.00) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_European_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1060382 8. Flotte, 2198 Western Europe Maritime Trade, Pow:112, Count: 2(l 0/L 1/S 1)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 8400, Region: 2198 Western Europe Maritime Trade
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 8400, Region: 2198 Western Europe Maritime Trade
2:26:49 PM  (Reporting)  1060382-8. Flotte Power:112 Health:100% Western Europe Maritime Trade>Western Europe Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 8400
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1059046 Dahlerup, H.B. Flotte, 2198 Western Europe Maritime Trade, Pow:115, Count: 2(l 1/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 8625, Region: 2198 Western Europe Maritime Trade
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 8625, Region: 2198 Western Europe Maritime Trade
2:26:49 PM  (Reporting)  1059046-Dahlerup, H.B. Flotte Power:115 Health:100% Western Europe Maritime Trade>Western Europe Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 8625
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_North_European_Seas (Ext:5.00 - Core:5.00 - Nav:1.94) ***
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1059940 1. Flotte, 2197 North Sea Maritime Trade, Pow:80, Count: 2(l 0/L 1/S 1)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 2197 North Sea Maritime Trade
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 2197 North Sea Maritime Trade
2:26:49 PM  (Reporting)  1059940-1. Flotte Power:80 Health:96% North Sea Maritime Trade>North Sea Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Eastern_Siberia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Atlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:26:49 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:26:49 PM  (Reporting)  _SSU_ 1060402 V/Ksten.AR., 145 Boehmen, Pow:92, Count: 1(l 0/L 0/S 1) created in region and locked (garrisoning)
2:26:49 PM  (Reporting)  Ended SplitStaticUnits 4 ms
2:26:49 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
2:26:49 PM  (Reporting)  Ended PromoteLeaders 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  ApplyAgenda AutoMerge
2:26:49 PM  (Reporting)  AI Process done in  24323 ms
2:26:49 PM  (Reporting)  Processing  1000005 United States of America
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  *** Starting Process on United States of America AILevel 0 Kind: 0 Dormant NO Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:26:49 PM  (Reporting)  AI Process done in  117 ms
2:26:49 PM  (Reporting)  Processing  1000006 Russia
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  *** Starting Process on Russia AILevel 2 Kind: 0 Dormant NO Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:26:49 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:26:49 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
2:26:49 PM  (Reporting)  Theater: 369 Theater_Italy AggroCoeff from script: 100 OwnPow Land: 940 OppPow Land: 0 OwnPow Nav : 146 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 17 > 36
2:26:49 PM  (Reporting)  Theater: 374 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 27 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 23 > 37
2:26:49 PM  (Reporting)  Theater: 376 Theater_Poland AggroCoeff from script: 100 OwnPow Land: 11348 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 13 > 37
2:26:49 PM  (Reporting)  Theater: 377 Theater_Russia AggroCoeff from script: 100 OwnPow Land: 19045 OppPow Land: 119 OwnPow Nav : 132 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 165 > 206
2:26:49 PM  (Reporting)  Theater: 394 Theater_Central_Asia AggroCoeff from script: 100 OwnPow Land: 195 OppPow Land: 787 OwnPow Nav : 0 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.21 0.22 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 45 > 79
2:26:49 PM  (Reporting)  Theater: 395 Theater_Western_Siberia AggroCoeff from script: 100 OwnPow Land: 127 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 20 > 35
2:26:49 PM  (Reporting)  Theater: 396 Theater_Central_Siberia AggroCoeff from script: 100 OwnPow Land: 322 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 42
2:26:49 PM  (Reporting)  Theater: 397 Theater_Eastern_Siberia AggroCoeff from script: 100 OwnPow Land: 133 OppPow Land: 0 OwnPow Nav : 354 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 32 > 59
2:26:49 PM  (Reporting)  Theater: 414 Theater_Northwestern_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 217 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 15 > 29
2:26:49 PM  (Reporting)  Theater: 427 Theater_North_European_Seas AggroCoeff from script: 100 OwnPow Land: 1060 OppPow Land: 0 OwnPow Nav : 609 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 43 > 138
2:26:49 PM  (Reporting)  Theater: 428 Theater_European_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 445 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 16 > 54
2:26:49 PM  (Reporting)  Theater: 429 Theater_South_European_Seas AggroCoeff from script: 100 OwnPow Land: 3742 OppPow Land: 906 OwnPow Nav : 692 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 3.51 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 37 > 153
2:26:49 PM  (Reporting)  Theater: 430 Theater_Northeastern_American_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 62 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 30 > 82
2:26:49 PM  (Reporting)  Theater: 432 Theater_Southeastern_American_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 304 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 40 > 98
2:26:49 PM  (Reporting)  Theater: 435 Theater_Western_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 1062 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 62 > 202
2:26:49 PM  (Reporting)  Theater: 437 Theater_Central_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 773 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 32 > 70
2:26:49 PM  (Reporting)  Theater: 438 Theater_Eastern_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 642 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 42 > 123
2:26:49 PM  (Reporting)  _FIT_ Ended AIInitTheaters 1086 ms
2:26:49 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:26:49 PM  (Reporting)  EcoBase 234
2:26:49 PM  (Reporting)  Resources Levels Russia EcoBase 234 AtWar: no AtWarThreat: no At PeaceThreat: no
2:26:49 PM  (Reporting)  Money Availability Plentiful Stock 7551 Expected 468 Balance 126
2:26:49 PM  (Reporting)  Capital Availability Very High Stock 1688 Expected 702 Balance 170
2:26:49 PM  (Reporting)  Steel Availability Plentiful Stock 450 Expected 70 Balance 15
2:26:49 PM  (Reporting)  Coal Availability High Stock 196 Expected 94 Balance 2
2:26:49 PM  (Reporting)  Supply Availability Plentiful Stock 29 Expected 5 Balance -1
2:26:49 PM  (Reporting)  Ammunition Availability Plentiful Stock 30 Expected 5 Balance -5
2:26:49 PM  (Reporting)  Prestige Availability Plentiful Stock 5142 Expected 0 Balance 2
2:26:49 PM  (Reporting)  Rail Pool Availability Very Low Stock 29 Expected 176 Balance -14
2:26:49 PM  (Reporting)  River Pool Availability Low Stock 56 Expected 117 Balance 0
2:26:49 PM  (Reporting)  Morale Availability Plentiful Stock 118 Expected 0 Balance 0
2:26:49 PM  (Reporting)  Conscripts Availability Plentiful Stock 722 Expected 117 Balance -45
2:26:49 PM  (Reporting)  Diplomat Availability Plentiful Stock 20 Expected 0 Balance 0
2:26:49 PM  (Reporting)  Officers Availability Plentiful Stock 132 Expected 23 Balance -2
2:26:49 PM  (Reporting)  Iron Availability Plentiful Stock 172 Expected 12 Balance 3
2:26:49 PM  (Reporting)  Minerals Availability Plentiful Stock 474 Expected 12 Balance -27
2:26:49 PM  (Reporting)  Nitrates Availability Plentiful Stock 274 Expected 12 Balance 2
2:26:49 PM  (Reporting)  Cereals Availability Plentiful Stock 153 Expected 16 Balance 13
2:26:49 PM  (Reporting)  Rice Availability Average Stock 1 Expected 12 Balance 0
2:26:49 PM  (Reporting)  Fish Availability Plentiful Stock 91 Expected 16 Balance 7
2:26:49 PM  (Reporting)  Tropical Fruits Availability Very Low Stock 6 Expected 12 Balance -2
2:26:49 PM  (Reporting)  Cattle Availability Plentiful Stock 62 Expected 16 Balance 11
2:26:49 PM  (Reporting)  Fruits Availability Very High Stock 40 Expected 12 Balance 1
2:26:49 PM  (Reporting)  Sugar Availability Very Low Stock 14 Expected 12 Balance -6
2:26:49 PM  (Reporting)  Preserved Food Availability Plentiful Stock 66 Expected 12 Balance -16
2:26:49 PM  (Reporting)  Wool Availability High Stock 100 Expected 0 Balance 0
2:26:49 PM  (Reporting)  Cotton/Wool Availability Plentiful Stock 470 Expected 12 Balance -20
2:26:49 PM  (Reporting)  Tea Availability Low Stock 8 Expected 12 Balance 0
2:26:49 PM  (Reporting)  Coffee Availability High Stock 30 Expected 12 Balance -4
2:26:49 PM  (Reporting)  Wood Availability Plentiful Stock 111 Expected 12 Balance 10
2:26:49 PM  (Reporting)  Dyes Availability Plentiful Stock 153 Expected 12 Balance 2
2:26:49 PM  (Reporting)  Tobacco Availability Low Stock 8 Expected 12 Balance -1
2:26:49 PM  (Reporting)  Petroleum Availability Very High Stock 3 Expected 0 Balance -1
2:26:49 PM  (Reporting)  Rum Availability Average Stock 3 Expected 16 Balance 0
2:26:49 PM  (Reporting)  Wines Availability High Stock 42 Expected 16 Balance -9
2:26:49 PM  (Reporting)  Chemicals Availability Plentiful Stock 380 Expected 12 Balance 5
2:26:49 PM  (Reporting)  Manufactured Goods Availability High Stock 114 Expected 70 Balance 18
2:26:49 PM  (Reporting)  Textile Availability Very High Stock 44 Expected 16 Balance 0
2:26:49 PM  (Reporting)  Mechanical Parts Availability Plentiful Stock 439 Expected 12 Balance 1
2:26:49 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 12 Balance 0
2:26:49 PM  (Reporting)  Silk Availability Low Stock 3 Expected 12 Balance 0
2:26:49 PM  (Reporting)  Opium Availability Very Low Stock 4 Expected 12 Balance -1
2:26:49 PM  (Reporting)  Luxury Goods Availability Average Stock 14 Expected 16 Balance 0
2:26:49 PM  (Reporting)  Gold Availability Low Stock 3 Expected 12 Balance 0
2:26:49 PM  (Reporting)  Gems Availability Low Stock 7 Expected 12 Balance -2
2:26:49 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 12 Balance 0
2:26:49 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 12 Balance 0
2:26:49 PM  (Reporting)  _IAE_ Russia Global Military Usage: 25 %
2:26:49 PM  (Reporting)  _IAE_ Russia Money Stock 7551 Expenses 44 Availability Plentiful Mil Spend 1022 Civ Spend 2044
2:26:49 PM  (Reporting)  _IAE_ Russia Capital Stock 1688 Expenses 269 Availability Very High Mil Spend 60 Civ Spend 722
2:26:49 PM  (Reporting)  _IAE_ Russia Steel Stock 450 Expenses 0 Availability Plentiful Mil Spend 67 Civ Spend 108
2:26:49 PM  (Reporting)  _IAE_ Russia Coal Stock 196 Expenses 29 Availability High Mil Spend 14 Civ Spend 41
2:26:49 PM  (Reporting)  _IAE_ Russia Supply Stock 29 Expenses 7 Availability Plentiful Mil Spend 5 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Russia Ammunition Stock 30 Expenses 8 Availability Plentiful Mil Spend 4 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Russia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Russia Prestige Stock 5142 Expenses 0 Availability Plentiful Mil Spend 579 Civ Spend 1736
2:26:49 PM  (Reporting)  _IAE_ Russia Rail Pool Stock 29 Expenses 14 Availability Very Low Mil Spend 0 Civ Spend 1
2:26:49 PM  (Reporting)  _IAE_ Russia River Pool Stock 56 Expenses 0 Availability Low Mil Spend 2 Civ Spend 7
2:26:49 PM  (Reporting)  _IAE_ Russia Morale Stock 118 Expenses 0 Availability Plentiful Mil Spend 26 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Russia Conscripts Stock 722 Expenses 45 Availability Plentiful Mil Spend 148 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Russia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Russia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Russia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Russia Diplomat Stock 20 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 7
2:26:49 PM  (Reporting)  _IAE_ Russia Officers Stock 132 Expenses 2 Availability Plentiful Mil Spend 29 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Russia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Russia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Russia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Russia Iron Stock 172 Expenses 12 Availability Plentiful Mil Spend 0 Civ Spend 109
2:26:49 PM  (Reporting)  _IAE_ Russia Minerals Stock 474 Expenses 30 Availability Plentiful Mil Spend 48 Civ Spend 146
2:26:49 PM  (Reporting)  _IAE_ Russia Nitrates Stock 274 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 184
2:26:49 PM  (Reporting)  _IAE_ Russia Cereals Stock 153 Expenses 16 Availability Plentiful Mil Spend 0 Civ Spend 97
2:26:49 PM  (Reporting)  _IAE_ Russia Rice Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Russia Fish Stock 91 Expenses 15 Availability Plentiful Mil Spend 0 Civ Spend 53
2:26:49 PM  (Reporting)  _IAE_ Russia Tropical Fruits Stock 6 Expenses 2 Availability Very Low Mil Spend 0 Civ Spend 1
2:26:49 PM  (Reporting)  _IAE_ Russia Cattle Stock 62 Expenses 15 Availability Plentiful Mil Spend 0 Civ Spend 35
2:26:49 PM  (Reporting)  _IAE_ Russia Fruits Stock 40 Expenses 15 Availability Very High Mil Spend 0 Civ Spend 15
2:26:49 PM  (Reporting)  _IAE_ Russia Sugar Stock 14 Expenses 6 Availability Very Low Mil Spend 0 Civ Spend 1
2:26:49 PM  (Reporting)  _IAE_ Russia Preserved Food Stock 66 Expenses 16 Availability Plentiful Mil Spend 0 Civ Spend 28
2:26:49 PM  (Reporting)  _IAE_ Russia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Russia Wool Stock 100 Expenses 0 Availability High Mil Spend 0 Civ Spend 49
2:26:49 PM  (Reporting)  _IAE_ Russia Cotton/Wool Stock 470 Expenses 31 Availability Plentiful Mil Spend 0 Civ Spend 290
2:26:49 PM  (Reporting)  _IAE_ Russia Tea Stock 8 Expenses 1 Availability Low Mil Spend 0 Civ Spend 2
2:26:49 PM  (Reporting)  _IAE_ Russia Coffee Stock 30 Expenses 4 Availability High Mil Spend 0 Civ Spend 12
2:26:49 PM  (Reporting)  _IAE_ Russia Wood Stock 111 Expenses 15 Availability Plentiful Mil Spend 0 Civ Spend 68
2:26:49 PM  (Reporting)  _IAE_ Russia Dyes Stock 153 Expenses 7 Availability Plentiful Mil Spend 0 Civ Spend 99
2:26:49 PM  (Reporting)  _IAE_ Russia Tobacco Stock 8 Expenses 1 Availability Low Mil Spend 0 Civ Spend 2
2:26:49 PM  (Reporting)  _IAE_ Russia Petroleum Stock 3 Expenses 1 Availability Very High Mil Spend 0 Civ Spend 1
2:26:49 PM  (Reporting)  _IAE_ Russia Rum Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:26:49 PM  (Reporting)  _IAE_ Russia Wines Stock 42 Expenses 10 Availability High Mil Spend 0 Civ Spend 14
2:26:49 PM  (Reporting)  _IAE_ Russia Chemicals Stock 380 Expenses 3 Availability Plentiful Mil Spend 0 Civ Spend 256
2:26:49 PM  (Reporting)  _IAE_ Russia Manufactured Goods Stock 114 Expenses 15 Availability High Mil Spend 12 Civ Spend 16
2:26:49 PM  (Reporting)  _IAE_ Russia Textile Stock 44 Expenses 13 Availability Very High Mil Spend 0 Civ Spend 19
2:26:49 PM  (Reporting)  _IAE_ Russia Mechanical Parts Stock 439 Expenses 6 Availability Plentiful Mil Spend 0 Civ Spend 292
2:26:49 PM  (Reporting)  _IAE_ Russia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Russia Silk Stock 3 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:26:49 PM  (Reporting)  _IAE_ Russia Opium Stock 4 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 1
2:26:49 PM  (Reporting)  _IAE_ Russia Luxury Goods Stock 14 Expenses 4 Availability Average Mil Spend 0 Civ Spend 4
2:26:49 PM  (Reporting)  _IAE_ Russia Gold Stock 3 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:26:49 PM  (Reporting)  _IAE_ Russia Gems Stock 7 Expenses 2 Availability Low Mil Spend 0 Civ Spend 1
2:26:49 PM  (Reporting)  _IAE_ Russia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Russia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  Ended InitializeAdvancedEconomics 890 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Russia Ordered Value: 3240
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1800
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Italy Ordered Value: 1740
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Central_Asia Ordered Value: 1700
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Poland Ordered Value: 540
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Eastern_Pacific Ordered Value: 100
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Central_Pacific Ordered Value: 100
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Western_Pacific Ordered Value: 100
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Southeastern_American_Seas Ordered Value: 100
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Northeastern_American_Seas Ordered Value: 100
2:26:49 PM  (Reporting)  Theater Prevalences Theater_South_European_Seas Ordered Value: 100
2:26:49 PM  (Reporting)  Theater Prevalences Theater_European_Seas Ordered Value: 100
2:26:49 PM  (Reporting)  Theater Prevalences Theater_North_European_Seas Ordered Value: 100
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Northwestern_America Ordered Value: 100
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Eastern_Siberia Ordered Value: 100
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Central_Siberia Ordered Value: 100
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Western_Siberia Ordered Value: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 377 Theater_Russia (Land)
2:26:49 PM  (Reporting)  Making Land Theater Map: Theater_Russia Overall power(self): 19045 Overall power (enemies): 119 Ratio: 5.00
2:26:49 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  55
2:26:49 PM  (Reporting)  Making Naval Values Map: 377 Russia LAND Overall power(self): 132 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 374 Theater_Scandinavia (Land)
2:26:49 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:26:49 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:26:49 PM  (Reporting)  Making Naval Values Map: 374 Scandinavia LAND Overall power(self): 27 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 369 Theater_Italy (Land)
2:26:49 PM  (Reporting)  Making Land Theater Map: Theater_Italy Overall power(self): 940 Overall power (enemies): 0 Ratio: 5.00
2:26:49 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:26:49 PM  (Reporting)  Making Naval Values Map: 369 Italy LAND Overall power(self): 146 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 394 Theater_Central_Asia (Land)
2:26:49 PM  (Reporting)  Making Land Theater Map: Theater_Central_Asia Overall power(self): 195 Overall power (enemies): 787 Ratio: 0.21
2:26:49 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3260
2:26:49 PM  (Reporting)  Making Naval Values Map: 394 Central Asia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 376 Theater_Poland (Land)
2:26:49 PM  (Reporting)  Making Land Theater Map: Theater_Poland Overall power(self): 11348 Overall power (enemies): 0 Ratio: 5.00
2:26:49 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:26:49 PM  (Reporting)  Making Naval Values Map: 376 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 438 Theater_Eastern_Pacific (Nav)
2:26:49 PM  (Reporting)  Making Naval Values Map: 438 Eastern Pacific NAV Overall power(self): 642 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 437 Theater_Central_Pacific (Nav)
2:26:49 PM  (Reporting)  Making Naval Values Map: 437 Central Pacific NAV Overall power(self): 773 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 435 Theater_Western_Pacific (Nav)
2:26:49 PM  (Reporting)  Making Naval Values Map: 435 Western Pacific NAV Overall power(self): 1062 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 432 Theater_Southeastern_American_Seas (Nav)
2:26:49 PM  (Reporting)  Making Naval Values Map: 432 Southeastern American Seas NAV Overall power(self): 304 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 430 Theater_Northeastern_American_Seas (Nav)
2:26:49 PM  (Reporting)  Making Naval Values Map: 430 Northeastern American Seas NAV Overall power(self): 62 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 429 Theater_South_European_Seas (Nav)
2:26:49 PM  (Reporting)  Making Naval Values Map: 429 South European Seas NAV Overall power(self): 692 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 428 Theater_European_Seas (Nav)
2:26:49 PM  (Reporting)  Making Naval Values Map: 428 European Seas NAV Overall power(self): 445 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 427 Theater_North_European_Seas (Nav)
2:26:49 PM  (Reporting)  Making Naval Values Map: 427 North European Seas NAV Overall power(self): 609 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 414 Theater_Northwestern_America (Land)
2:26:49 PM  (Reporting)  Making Land Theater Map: Theater_Northwestern_America Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:26:49 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:26:49 PM  (Reporting)  Making Naval Values Map: 414 Northwestern America LAND Overall power(self): 217 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 397 Theater_Eastern_Siberia (Land)
2:26:49 PM  (Reporting)  Making Land Theater Map: Theater_Eastern_Siberia Overall power(self): 133 Overall power (enemies): 0 Ratio: 5.00
2:26:49 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:26:49 PM  (Reporting)  Making Naval Values Map: 397 Eastern Siberia LAND Overall power(self): 354 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 396 Theater_Central_Siberia (Land)
2:26:49 PM  (Reporting)  Making Land Theater Map: Theater_Central_Siberia Overall power(self): 322 Overall power (enemies): 0 Ratio: 5.00
2:26:49 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:26:49 PM  (Reporting)  Making Naval Values Map: 396 Central Siberia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 395 Theater_Western_Siberia (Land)
2:26:49 PM  (Reporting)  Making Land Theater Map: Theater_Western_Siberia Overall power(self): 127 Overall power (enemies): 0 Ratio: 5.00
2:26:49 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:26:49 PM  (Reporting)  Making Naval Values Map: 395 Western Siberia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 377 Russia LAND Overall power(self): 132 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 374 Scandinavia LAND Overall power(self): 27 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 369 Italy LAND Overall power(self): 146 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 394 Central Asia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 376 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 438 Eastern Pacific NAV Overall power(self): 642 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 437 Central Pacific NAV Overall power(self): 773 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 435 Western Pacific NAV Overall power(self): 1062 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 432 Southeastern American Seas NAV Overall power(self): 304 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 430 Northeastern American Seas NAV Overall power(self): 62 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 429 South European Seas NAV Overall power(self): 692 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 428 European Seas NAV Overall power(self): 445 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 427 North European Seas NAV Overall power(self): 609 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 414 Northwestern America LAND Overall power(self): 217 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 397 Eastern Siberia LAND Overall power(self): 354 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 396 Central Siberia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 395 Western Siberia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Land Theaters Special Regions ***
2:26:49 PM  (Reporting)  Theater 377 Theater_Russia HQReg: 383 Uralsk Max pick: Moskva Max need: Alisuri Max Val: Moskva Naval Gathering: 331 Odessa
2:26:49 PM  (Reporting)  Theater 374 Theater_Scandinavia HQReg: 0 North Pole Max pick: North Pole Max need: Kittala Max Val: Kittala Naval Gathering: <None>
2:26:49 PM  (Reporting)  Theater 369 Theater_Italy HQReg: 0 North Pole Max pick: North Pole Max need: North Pole Max Val: North Pole Naval Gathering: <None>
2:26:49 PM  (Reporting)  Theater 394 Theater_Central_Asia HQReg: 910 Agtau Max pick: Agtau Max need: Urumqi Max Val: Agtau Naval Gathering: 910 Agtau
2:26:49 PM  (Reporting)  Theater 376 Theater_Poland HQReg: 235 Mazowsze Max pick: Mazowsze Max need: Wielkopolska Max Val: Kiew Naval Gathering: <None>
2:26:49 PM  (Reporting)  Theater 414 Theater_Northwestern_America HQReg: 1571 Sitka Max pick: Sitka Max need: Unalaska Max Val: Sitka Naval Gathering: 1571 Sitka
2:26:49 PM  (Reporting)  Theater 397 Theater_Eastern_Siberia HQReg: 982 Haishenwai Max pick: Haishenwai Max need: Verkne-Angarsky Max Val: Haishenwai Naval Gathering: 1009 Kamtchatska
2:26:49 PM  (Reporting)  Theater 396 Theater_Central_Siberia HQReg: 974 Irkutsk Max pick: Irkutsk Max need: Verkne-Angarsky Max Val: Omsk Naval Gathering: <None>
2:26:49 PM  (Reporting)  Theater 395 Theater_Western_Siberia HQReg: 958 Omsk Max pick: Omsk Max need: Ilek Max Val: Omsk Naval Gathering: <None>
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Final Gather Region for  377 Russia : 260 Kittala
2:26:49 PM  (Reporting)  Final Gather Region for  369 Italy : 0 North Pole
2:26:49 PM  (Reporting)  Final Gather Region for  376 Poland : 235 Mazowsze
2:26:49 PM  (Reporting)  Final Gather Region for  397 Eastern Siberia : 982 Haishenwai
2:26:49 PM  (Reporting)  Final Gather Region for  396 Central Siberia : 910 Agtau
2:26:49 PM  (Reporting)  Final Gather Region for  395 Western Siberia : 910 Agtau
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Ended InitAndDumpData Russia 1335 ms
2:26:49 PM  (Reporting)  *** Faction-wide algorithms ***
2:26:49 PM  (Reporting)  RPL Buying a replacement for RUS Militia
2:26:49 PM  (Reporting)  Ended BuildReplacements 25 ms
2:26:49 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
2:26:49 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Russia Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 2 Excise 2 Tariff 2 Census 1 Income 1 Maritime 1 Percentages: Corporate 11 % Excise 66 % Tariff 59 % Census 3 % Income 0 % Maritime 7 %
2:26:49 PM  (Reporting)  Ended HandleAdvancedFinances 6 ms
2:26:49 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
2:26:49 PM  (Reporting)  _HAC_ Identify Resources Need Russia 13 resources are needed 4 resources in surplus.
2:26:49 PM  (Reporting)  _HAC_ Want to Buy 10 Tropical Fruits
2:26:49 PM  (Reporting)  _HAC_ Want to Buy 15 Tea
2:26:49 PM  (Reporting)  _HAC_ Want to Buy 1 Tobacco
2:26:49 PM  (Reporting)  AddNewTrades Russia Added 1 buy request of Tobacco in area Cheasapeake
2:26:49 PM  (Reporting)  _HAC_ Want to Buy 15 Silk
2:26:49 PM  (Reporting)  AddNewTrades Russia Added 1 buy request of Silk in area Cheasapeake
2:26:49 PM  (Reporting)  _HAC_ Want to Buy 1 Opium
2:26:49 PM  (Reporting)  _HAC_ Want to Buy 15 Gold
2:26:49 PM  (Reporting)  _HAC_ Want to Buy 13 Gems
2:26:49 PM  (Reporting)  _HAC_ Want to Buy 11 Automobile
2:26:49 PM  (Reporting)  _HAC_ Want to Buy 11 Aviation
2:26:49 PM  (Reporting)  _HAC_ Want to Buy 2 Rice
2:26:49 PM  (Reporting)  _HAC_ Want to Buy 22 Rum
2:26:49 PM  (Reporting)  AddNewTrades Russia Added 5 buy request of Rum in area South Brazil
2:26:49 PM  (Reporting)  _HAC_ Want to Buy 11 Electrical Parts
2:26:49 PM  (Reporting)  _HAC_ Want to Buy 19 Luxury Goods
2:26:49 PM  (Reporting)  Sell surplus Russia Added 1 sell proposal of Iron in area Baltic Russia
2:26:49 PM  (Reporting)  Sell surplus Russia Added 1 sell proposal of Nitrates in area Baltic Russia
2:26:49 PM  (Reporting)  Sell surplus Russia Added 1 sell proposal of Dyes in area Baltic Russia
2:26:49 PM  (Reporting)  Sell surplus Russia Added 1 sell proposal of Chemicals in area Baltic Russia
2:26:49 PM  (Reporting)  Ended HandleAdvancedCommerce 37 ms
2:26:49 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000006 Russia
2:26:49 PM  (Reporting)  Sending proposal: *we can*
2:26:49 PM  (Reporting)  *** Checking new proposals ***
2:26:49 PM  (Reporting)  Proposing to 1000022 Moldavia
2:26:49 PM  (Reporting)  Checking 4 Offer Defensive Treaty
2:26:49 PM  (Reporting)  Still checking 4 Offer Defensive Treaty
2:26:49 PM  (Reporting)  Item is a Various entry, chance -28
2:26:49 PM  (Reporting)  _HAD_ Send Treaty Russia failed sending Offer Defensive Treaty toward Moldavia chance -28
2:26:49 PM  (Reporting)  Proposing to 1000034 Wallachia
2:26:49 PM  (Reporting)  Checking 4 Offer Defensive Treaty
2:26:49 PM  (Reporting)  Still checking 4 Offer Defensive Treaty
2:26:49 PM  (Reporting)  Item is a Various entry, chance -28
2:26:49 PM  (Reporting)  _HAD_ Send Treaty Russia failed sending Offer Defensive Treaty toward Wallachia chance -28
2:26:49 PM  (Reporting)  Proposing to 1000003 Prussia
2:26:49 PM  (Reporting)  Checking 20 Request Supply Right
2:26:49 PM  (Reporting)  Still checking 20 Request Supply Right
2:26:49 PM  (Reporting)  Item is a Various entry, chance -4
2:26:49 PM  (Reporting)  _HAD_ Send Treaty Russia failed sending Request Supply Right toward Prussia chance -4
2:26:49 PM  (Reporting)  Proposing to 1000004 Austria
2:26:49 PM  (Reporting)  Checking 4 Offer Defensive Treaty
2:26:49 PM  (Reporting)  Still checking 4 Offer Defensive Treaty
2:26:49 PM  (Reporting)  Item is a Various entry, chance 5
2:26:49 PM  (Reporting)  _HAD_ Send Treaty Russia failed sending Offer Defensive Treaty toward Austria chance 5
2:26:49 PM  (Reporting)  Ended HandleAdvancedDiplomacy 41 ms
2:26:49 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
2:26:49 PM  (Reporting)  IdentifyProductionStrucsBuild Vineyard Worth:207 // Fruits Worth:171 // Dyes Quarry Worth:66 // 
2:26:49 PM  (Reporting)  _HAS_ Russia has initiated construction of a Vineyard in region 368 Baku
2:26:49 PM  (Reporting)  Ended HandleAdvancedStructures 389 ms
2:26:49 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 75 target region was 967 Abakan
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You must own the region. . Success Chance was 160 target region was 933 Tashkent
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 26 Colonial School not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 371 Armianska
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 6 Military Expedition: Prosecute has 20 % to be played in 1574 Valdez
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 6 Military Expedition: Prosecute not played, chance failed
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 381 Samara
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 29 Immigrants to Colony not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1193 Sanxing
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 19 Local Chief - Cede Territory not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 932 Kokand
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 14 Naval Demonstration not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 35 target region was 337 Jitomir
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 23 Colonial Trading Post has 160 % to be played in 923 Khiva
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post played.
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 15 Local Chief - Bribing not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 160 target region was 1199 Mukden
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 29 Immigrants to Colony not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 220 target region was 285 Petersburg
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 3 Geographic Society Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 85 target region was 975 Bratsk
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 6 Military Expedition: Prosecute not played as return code is The decision   is not valid: It is targeting an invalid area. . Success Chance was 30 target region was 355 Maikop
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 115 target region was 955 Kercy
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 13 Gunboat Diplomacy not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 30 target region was 363 Gruzniya
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 15 Local Chief - Bribing not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 15 target region was 399 Emba
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 30 target region was 395 Kazan
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 20 target region was 1209 Hingan
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 8 Military Expedition: Pacify has 75 % to be played in 967 Abakan
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played, chance failed
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 15 Local Chief - Bribing not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 30 target region was 395 Kazan
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 15 target region was 398 Ural
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 20 target region was 1163 Yalu
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 19 Local Chief - Cede Territory not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 315 target region was 974 Irkutsk
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 15 Local Chief - Bribing not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 1201 Harbin
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 29 Immigrants to Colony has 60 % to be played in 991 Udskoye
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 29 Immigrants to Colony played.
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 220 target region was 285 Petersburg
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 10 target region was 1030 Chitral
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: There is no revolt in the region. . Success Chance was 60 target region was 985 Vitim
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 32 Declare Formal Colony not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 160 target region was 923 Khiva
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 20 target region was 377 Guriev
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 15 Local Chief - Bribing not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 15 target region was 262 Imandra
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 85 target region was 973 Tchuna
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 5 Prospecting Expedition has 115 % to be played in 947 Altai
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 5 Prospecting Expedition played.
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: There is no revolt in the region. . Success Chance was 315 target region was 974 Irkutsk
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 26 Colonial School not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 30 target region was 309 Nikolsk
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 17 Local Chief - Treaty not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 30 target region was 355 Maikop
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 19 Local Chief - Cede Territory not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 130 target region was 301 Moskva
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 25 target region was 376 Pokrovskoye
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: There is no revolt in the region. . Success Chance was 65 target region was 2862 Kolyma
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 29 Immigrants to Colony not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 322 Saratov
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 15 Local Chief - Bribing not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 75 target region was 959 Rubtsovsk
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 322 Saratov
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 42 Improve Road Network has 35 % to be played in 333 Ekaterinoslav
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network played.
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 15 Local Chief - Bribing not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 1200 Jilin
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 160 target region was 933 Tashkent
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 17 Local Chief - Treaty not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 70 target region was 969 Sayansk
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 1197 Liaoyang
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 85 target region was 971 Tchulim
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 30 target region was 344 Lugansk
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 3 Geographic Society Expedition not played as return code is The decision   is not valid: The colonial status of another nation is too high. . Success Chance was 40 target region was 1204 Heilongjiang
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 315 target region was 974 Irkutsk
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 20 target region was 1578 Iliamna
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 29 Immigrants to Colony not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 35 target region was 307 Vladimir
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 5 Prospecting Expedition not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 20 target region was 1580 Nome
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 160 target region was 924 Merv
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 42 Improve Road Network has 30 % to be played in 279 Narwa
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network played.
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 5 Prospecting Expedition not played as return code is The decision   is not valid: Not enough elements with the correct attribute. . Success Chance was 40 target region was 932 Kokand
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 50 target region was 306 Tula
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 19 Local Chief - Cede Territory not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 796 Judea
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 35 target region was 249 Estii
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 26 Colonial School has 65 % to be played in 997 Stanovoy
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 26 Colonial School played.
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 65 target region was 234 Wielkopolska
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 115 target region was 955 Kercy
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 85 target region was 972 Urga
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 29 Immigrants to Colony not played as return code is The decision   is not valid: You must own the region. . Success Chance was 60 target region was 987 Ussuri
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 29 Immigrants to Colony not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 20 target region was 389 Bielaia
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 32 Declare Formal Colony not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 30 target region was 1012 Balkh
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 5 Prospecting Expedition not played as return code is The decision   is not valid: It is targeting an invalid area. . Success Chance was 70 target region was 336 Kiew
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 12 Military Outpost has 65 % to be played in 920 Tarbagtai
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played, chance failed
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 15 Local Chief - Bribing not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 70 target region was 331 Odessa
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 20 target region was 247 Kurland
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 15 Local Chief - Bribing not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 20 target region was 277 Viborg
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 14 Naval Demonstration not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 1197 Liaoyang
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 15 Local Chief - Bribing not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 20 target region was 266 Karelya
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 265 target region was 966 Tomsk
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 10 target region was 1241 Changtang
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 60 target region was 999 Sretensk
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1204 Heilongjiang
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 26 Colonial School not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 304 Bryansk
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 55 target region was 912 Alisuri
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 40 target region was 1204 Heilongjiang
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 435 target region was 958 Omsk
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 5 Prospecting Expedition not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 20 target region was 1578 Iliamna
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: The colonial status of another nation is too high. . Success Chance was 40 target region was 1208 Chen
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: You already have another decision with an attribute that must be unique within the region: . . Success Chance was 60 target region was 989 Birobidjan
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 80 target region was 1237 Tarim
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 130 target region was 301 Moskva
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 6 Military Expedition: Prosecute not played as return code is The decision   is not valid: It is targeting an invalid area. . Success Chance was 55 target region was 297 Smolensk
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 6 Military Expedition: Prosecute not played as return code is The decision   is not valid: It is targeting an invalid area. . Success Chance was 20 target region was 392 Zlatust
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 15 target region was 360 Daghestan
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 17 Local Chief - Treaty not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 220 target region was 285 Petersburg
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 31 Declare Protectorate not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 75 target region was 962 Barabinsk
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 26 Colonial School not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 20 target region was 1168 Kwangju
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 60 target region was 985 Vitim
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 60 target region was 1000 Verkne-Angarsky
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 29 Immigrants to Colony has 70 % to be played in 1009 Kamtchatska
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 29 Immigrants to Colony not played, chance failed
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 19 Local Chief - Cede Territory not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 435 target region was 958 Omsk
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 1 Exploration Party not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 70 target region was 1009 Kamtchatska
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 15 Local Chief - Bribing not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 315 target region was 974 Irkutsk
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 24 Improve Road Network has 65 % to be played in 1005 Jugjug
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network played.
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 2 Natural Society Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 50 target region was 306 Tula
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: This decision is restricted to a specific terrain. . Success Chance was 50 target region was 370 Giorgia
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 70 target region was 336 Kiew
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 6 Military Expedition: Prosecute has 65 % to be played in 920 Tarbagtai
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 6 Military Expedition: Prosecute not played, chance failed
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: You must own the region. . Success Chance was 160 target region was 924 Merv
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 21 Send Missionary has 210 % to be played in 982 Haishenwai
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary played.
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 220 target region was 1007 Okhotsk
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 35 target region was 368 Baku
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 30 target region was 355 Maikop
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 160 target region was 1199 Mukden
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 26 Colonial School not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 20 target region was 266 Karelya
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 29 Immigrants to Colony not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 25 target region was 323 Balashov
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 5 Prospecting Expedition has 315 % to be played in 974 Irkutsk
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 5 Prospecting Expedition played.
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 110 target region was 951 Troitsk
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 17 Local Chief - Treaty not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 65 target region was 1008 Magadan
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 35 target region was 338 Chernigov
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 24 Improve Road Network has 115 % to be played in 949 Kulunga
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network played.
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 25 target region was 251 Potuvyej
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 65 target region was 994 Pogobi
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 32 Declare Formal Colony not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 65 target region was 917 Tenghiz
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 42 Improve Road Network has 35 % to be played in 338 Chernigov
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played, chance failed
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 35 target region was 305 Gomel
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 210 target region was 982 Haishenwai
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 20 target region was 289 Byelozersk
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 38 Rail Concessions not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 65 target region was 1006 Aian
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 110 target region was 951 Troitsk
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 1195 Haixi
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 14 Naval Demonstration has 65 % to be played in 918 Karaganda
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 14 Naval Demonstration played.
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: There is no revolt in the region. . Success Chance was 160 target region was 924 Merv
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 30 target region was 160 Radom
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 26 Colonial School has 80 % to be played in 976 Angara
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 26 Colonial School not played, chance failed
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 15 Local Chief - Bribing not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 20 target region was 277 Viborg
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 80 target region was 1220 Ulaan Baator
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 17 Local Chief - Treaty not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 1195 Haixi
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 13 Gunboat Diplomacy not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 60 target region was 990 Shagalia
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 20 target region was 257 Shklov
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 15 Local Chief - Bribing not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 50 target region was 370 Giorgia
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 20 target region was 1239 Takla Makan
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 6 Military Expedition: Prosecute not played as return code is The decision   is not valid: The colonial status of another nation is too high. . Success Chance was 80 target region was 1231 Urumqi
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 32 Declare Formal Colony not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 120 target region was 954 Tobolsk
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 15 Local Chief - Bribing not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 70 target region was 1009 Kamtchatska
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 30 target region was 388 Orenburg
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 160 target region was 928 Bokhara
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 80 target region was 965 Narym
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 55 target region was 1571 Sitka
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 15 Local Chief - Bribing not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 220 target region was 285 Petersburg
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 32 Declare Formal Colony not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 20 target region was 1165 Wonsan
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 15 Local Chief - Bribing not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 30 target region was 160 Radom
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 322 Saratov
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 25 Improve Telegraph Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 160 target region was 923 Khiva
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 42 Improve Road Network has 15 % to be played in 397 Konocha
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played, chance failed
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 20 target region was 1210 Yakesa
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 60 target region was 998 Chilka
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 435 target region was 958 Omsk
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 65 target region was 1006 Aian
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 26 Colonial School not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 25 target region was 379 Busuluk
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 26 Colonial School has 435 % to be played in 958 Omsk
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 26 Colonial School played.
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 15 Local Chief - Bribing not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 265 target region was 966 Tomsk
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 19 Local Chief - Cede Territory not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 30 target region was 258 Orsha
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 934 Shymkent
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 60 target region was 1003 Yaksa
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 19 Local Chief - Cede Territory not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 70 target region was 336 Kiew
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 13 Gunboat Diplomacy not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 15 target region was 273 Tammerfors
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 29 Immigrants to Colony not played as return code is The decision   is not valid: You must own the region. . Success Chance was 160 target region was 933 Tashkent
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 26 Colonial School not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 929 Qarshi
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 5 Prospecting Expedition not played as return code is The decision   is not valid: Not enough elements with the correct attribute. . Success Chance was 160 target region was 924 Merv
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 26 Colonial School not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 30 target region was 160 Radom
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 65 target region was 994 Pogobi
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 20 target region was 1225 Khangai
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 5 Prospecting Expedition not played as return code is The decision   is not valid: It is targeting an invalid area. . Success Chance was 25 target region was 390 Orsk
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 6 Military Expedition: Prosecute has 65 % to be played in 920 Tarbagtai
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 6 Military Expedition: Prosecute played.
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 85 target region was 973 Tchuna
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 120 target region was 954 Tobolsk
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 65 target region was 997 Stanovoy
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 160 target region was 933 Tashkent
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 29 Immigrants to Colony not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 30 target region was 369 Karabak
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1196 Lushun
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 220 target region was 285 Petersburg
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 13 Gunboat Diplomacy not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 50 target region was 324 Tzaritsyn
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 1246 Lhassa
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 29 Immigrants to Colony has 65 % to be played in 1001 Bargunzinsky
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 29 Immigrants to Colony not played, chance failed
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 25 target region was 391 Magnitogorsk
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 10 target region was 803 Palmyra
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 115 target region was 948 Semipalatinsk
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 17 Local Chief - Treaty not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 110 target region was 953 Kurgan
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 50 target region was 246 Litauen
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 15 target region was 397 Konocha
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: This decision is restricted to a specific terrain. . Success Chance was 220 target region was 285 Petersburg
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 12 Military Outpost has 65 % to be played in 914 Ilek
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost played.
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 8 Military Expedition: Pacify has 80 % to be played in 963 Barnaoul
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify played.
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 29 Immigrants to Colony not played as return code is The decision   is not valid: You must own the region. . Success Chance was 60 target region was 988 Primorie
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 26 Colonial School not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 210 target region was 982 Haishenwai
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 45 target region was 346 Kharkov
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 160 target region was 1199 Mukden
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 50 target region was 921 Kizil
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 6 Military Expedition: Prosecute has 80 % to be played in 976 Angara
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 6 Military Expedition: Prosecute played.
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 30 target region was 255 Mohilev
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 322 Saratov
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 6 Military Expedition: Prosecute not played as return code is The decision   is not valid: It is targeting an invalid area. . Success Chance was 15 target region was 264 Murmansk
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 20 target region was 1211 Bayantumen
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 80 target region was 970 Krasnoiarsk
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 80 target region was 976 Angara
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 17 Local Chief - Treaty not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 1197 Liaoyang
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 115 target region was 949 Kulunga
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 80 target region was 965 Narym
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 25 target region was 319 Syzrok
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 45 target region was 274 Helsingors
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: There is no revolt in the region. . Success Chance was 115 target region was 948 Semipalatinsk
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 2 Natural Society Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 85 target region was 973 Tchuna
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 35 target region was 299 Cherepovets
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 60 target region was 991 Udskoye
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 17 Local Chief - Treaty not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 25 target region was 362 Terek
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 20 target region was 1271 Chuulghan
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 40 target region was 381 Samara
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: This decision is restricted to a specific terrain. . Success Chance was 15 target region was 398 Ural
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 12 Military Outpost has 65 % to be played in 2863 Korias
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost played.
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1206 Jinzhou
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 20 target region was 1224 Ouliasoutai
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 1 Exploration Party not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 55 target region was 159 Galicja
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 15 Local Chief - Bribing not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 65 target region was 1008 Magadan
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 210 target region was 982 Haishenwai
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 115 target region was 955 Kercy
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 26 Colonial School not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 20 target region was 1582 Circle
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 8 Military Expedition: Pacify has 70 % to be played in 1009 Kamtchatska
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played, chance failed
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: You already have another decision with an attribute that must be unique within the region: . . Success Chance was 65 target region was 914 Ilek
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 75 target region was 960 Katun
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 40 target region was 936 Bishkek
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 15 Local Chief - Bribing not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 315 target region was 974 Irkutsk
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 70 target region was 331 Odessa
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 20 target region was 1583 Fairbanks
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 29 Immigrants to Colony not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 381 Samara
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 50 target region was 983 Shikote
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 5 Prospecting Expedition has 75 % to be played in 968 Tannu Tuva
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 5 Prospecting Expedition played.
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 15 Local Chief - Bribing not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 1206 Jinzhou
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 65 target region was 938 Alataou
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 15 Local Chief - Bribing not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 60 target region was 1002 Albazinsky
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 5 Prospecting Expedition not played as return code is The decision   is not valid: It is targeting an invalid area. . Success Chance was 25 target region was 240 Pripyat
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 5 Prospecting Expedition not played as return code is The decision   is not valid: It is targeting an invalid area. . Success Chance was 35 target region was 310 Galich
2:26:49 PM  (Reporting)  Ended HandleRegionsDecisions 230 ms
2:26:49 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:26:49 PM  (Reporting)  Steel Level 5 Amount 448
2:26:49 PM  (Reporting)  Money Level 6 Amount 7536
2:26:49 PM  (Reporting)  Conscripts Level 6 Amount 690
2:26:49 PM  (Reporting)  _BNU Buying Unit Pioneer Rgt Family ID Engineer Area Russia
2:26:49 PM  (Reporting)  _BNU Buying Unit Mixed Brigade Family ID Line Infantry Area Russia
2:26:49 PM  (Reporting)  Ended BuildNewUnits Bought: 2 130 ms
2:26:49 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
2:26:49 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1056212 3rd River Sqd.
2:26:49 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1048777 1st River Sqd.
2:26:49 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1055103 8-ya Brigady Lineyni Korablei
2:26:49 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1055723 5-ya Brigady Krejserov
2:26:49 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1044613 6-ya Brigady Krejserov
2:26:49 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1049331 4-ya Brigady Krejserov
2:26:49 PM  (Reporting)  _MFC_ Merging 1056764 Amyerikskovo torgovlya Flot into 1056213 Zavoyko, V.' Fleet
2:26:49 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1056213 Zavoyko, V.' Fleet
2:26:49 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1037416 10-ya Brigady Lineyni Korablei
2:26:49 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1058620 Zapadniki torgovlya Flot
2:26:49 PM  (Reporting)  _MFC_ Merging 1058623 16. Fleet into 1050433 Shihmanov, Y.A.' Fleet
2:26:49 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1050433 Shihmanov, Y.A.' Fleet
2:26:49 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1051134 12. Fleet
2:26:49 PM  (Reporting)  _MFC_ Merging 1058624 7. Fleet into 1055701 3-ya Brigady Lineyni Korablei
2:26:49 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1055701 7. Fleet
2:26:49 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1056210 Wrangel, F.' Fleet
2:26:49 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1036303 9-ya Brigady Krejserov
2:26:49 PM  (Reporting)  _MFC_ Transport Fleet created (Segment I): 1060404 Russian Force 1 units in region 2198 Western Europe Maritime Trade from 1056213 Zavoyko, V.' Fleet
2:26:49 PM  (Reporting)  _MFC_ Transport Fleet created (Segment I): 1060405 Russian Force 2 units in region 2205 La Plata Maritime Trade from 1050433 Shihmanov, Y.A.' Fleet
2:26:49 PM  (Reporting)  _MFC_ Transport Fleet created (Segment I): 1060406 Russian Force 2 units in region 2214 Northern Asia Maritime Trade from 1055701 7. Fleet
2:26:49 PM  (Reporting)  _MFC_ Damaged Fleet created: 1060407 16. Fleet 2 units in region 2205 La Plata Maritime Trade from 1058625 15. Fleet
2:26:49 PM  (Reporting)  Ended ManageFleetsComposition 432 ms
2:26:49 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
2:26:49 PM  (Reporting)  _LFG_ 1007164 Erivanski Krepost, 371 Armianska, Pow:202, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
2:26:49 PM  (Reporting)  _LFG_ 1007153 Georgievski Krepost, 370 Giorgia, Pow:202, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
2:26:49 PM  (Reporting)  _LFG_ 1007137 Mikhaylovski Krepost, 366 Vladikavkaz, Pow:313, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:26:49 PM  (Reporting)  _LFG_ 1007105 Sevastopolski Krepost, 350 Sebastopol, Pow:313, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:26:49 PM  (Reporting)  _LFG_ 1007121 Novorossiiski Krepost, 353 Kuban, Pow:313, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:26:49 PM  (Reporting)  _LFG_ 1007083 Ochakovski Krepost, 331 Odessa, Pow:202, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
2:26:49 PM  (Reporting)  _LFG_ 1007197 Pogranichnaia Ohrana Khabarovski, 987 Ussuri, Pow:23, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:26:49 PM  (Reporting)  _LFG_ 1057500 1.Garrison Bn. Aralsk Fort, 913 Aralsk, Pow:6, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:26:49 PM  (Reporting)  _LFG_ 1007094 Pododlia Krepost, 243 Podolia, Pow:202, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
2:26:49 PM  (Reporting)  _LFG_ 1007206 Pogranichnaia Ohrana Primorskoi, 988 Primorie, Pow:23, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:26:49 PM  (Reporting)  _LFG_ 1007045 Kievski Krepost, 336 Kiew, Pow:202, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
2:26:49 PM  (Reporting)  _LFG_ 1007203 Pogranichnaia Ohrana Chilkaski, 998 Chilka, Pow:23, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:26:49 PM  (Reporting)  _LFG_ 1007200 Pogranichnaia Ohrana Chitaski, 981 Chita, Pow:1, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:26:49 PM  (Reporting)  _LFG_ 1007018 Varshavski Krepost, 235 Mazowsze, Pow:322, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:26:49 PM  (Reporting)  _LFG_ 1007186 Orenburgski Krepost, 388 Orenburg, Pow:202, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
2:26:49 PM  (Reporting)  _LFG_ 1007056 Brest-Litovski Krepost, 240 Pripyat, Pow:202, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
2:26:49 PM  (Reporting)  _LFG_ 1007002 Novogerogievski Krepost, 236 Modlin, Pow:322, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:26:49 PM  (Reporting)  _LFG_ 1007212 Pogranichnaia Ohrana Kamtchatska, 1009 Kamtchatska, Pow:23, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:26:49 PM  (Reporting)  _LFG_ 1006954 Kovnoski Krepost, 246 Litauen, Pow:322, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:26:49 PM  (Reporting)  _LFG_ 1007034 Minski Krepost, 254 Minsk, Pow:202, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
2:26:49 PM  (Reporting)  _LFG_ 1007067 Moskovski Krepost, 301 Moskva, Pow:322, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:26:49 PM  (Reporting)  _LFG_ 1007175 Kazanski Krepost, 395 Kazan, Pow:202, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
2:26:49 PM  (Reporting)  _LFG_ 1006970 Ust-Dvinski Krepost, 250 Livonia, Pow:313, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:26:49 PM  (Reporting)  _LFG_ 1007209 Pogranichnaia Ohrana Okhotski, 1007 Okhotsk, Pow:23, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:26:49 PM  (Reporting)  _LFG_ 1006986 Revelski Krepost, 249 Estii, Pow:313, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:26:49 PM  (Reporting)  _LFG_ 1006890 Ivanogradski Krepost, 279 Narwa, Pow:193, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
2:26:49 PM  (Reporting)  _LFG_ 1006933 Kronshtadtski Krepost, 285 Petersburg, Pow:432, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
2:26:49 PM  (Reporting)  _LFG_ 1006874 Alandski Krepost, 271 Abo, Pow:313, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:26:49 PM  (Reporting)  _LFG_ 1006917 Vyborgski Krepost, 277 Viborg, Pow:313, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:26:49 PM  (Reporting)  _LFG_ 1006901 Sveaborgski Krepost, 274 Helsingors, Pow:313, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:26:49 PM  (Reporting)  Ended LockFixedGroups 3 ms
2:26:49 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:26:49 PM  (Reporting)  _SSU_ 1060408 56-ya Opolchenie Orkug, 371 Armianska, Pow:70, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
2:26:49 PM  (Reporting)  _SSU_ 1060409 50. Russian Force, 330 Bissarabya, Pow:154, Count: 2(l 0/L 2/S 0) created in region and locked (garrisoning)
2:26:49 PM  (Reporting)  _SSU_ 1060410 54. Russian Force, 346 Kharkov, Pow:154, Count: 2(l 0/L 2/S 0) created in region and locked (garrisoning)
2:26:49 PM  (Reporting)  _SSU_ 1060411 47-ya Opolchenie Orkug, 316 Ryazan, Pow:72, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
2:26:49 PM  (Reporting)  _SSU_ 1060412 49-ya Opolchenie Orkug, 252 Boudok, Pow:72, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
2:26:49 PM  (Reporting)  _SSU_ 1060413 60. Russian Force, 246 Litauen, Pow:380, Count: 5(l 0/L 5/S 0) created in region and locked (garrisoning)
2:26:49 PM  (Reporting)  _SSU_ 1059617 1-ya Sapernyi Brigada, 313 Simbirsk, Pow:2, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
2:26:49 PM  (Reporting)  _SSU_ 1060414 60-ya Opolchenie Orkug, 285 Petersburg, Pow:70, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
2:26:49 PM  (Reporting)  _SSU_ 1060113 6-ya Opolchenie Brigada, 393 Iekaterinburg, Pow:1, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
2:26:49 PM  (Reporting)  Ended SplitStaticUnits 314 ms
2:26:49 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
2:26:49 PM  (Reporting)  Agenda: Garrison, Value: 12000, Region: 369 Karabak
2:26:49 PM  (Reporting)  _DCR_ 1006584 Nikolai I' Army, 369 Karabak, Pow:362, Count: 15(l 3/L 2/S 10) will reinforce threatened border 369 Karabak
2:26:49 PM  (Reporting)  Agenda: Garrison, Value: 11100, Region: 330 Bissarabya
2:26:49 PM  (Reporting)  _DCR_ 1051677 Gorchakov, M.D.' Corps, 330 Bissarabya, Pow:336, Count: 3(l 1/L 1/S 1) will reinforce threatened border 330 Bissarabya
2:26:49 PM  (Reporting)  Agenda: Garrison, Value: 26000, Region: 371 Armianska
2:26:49 PM  (Reporting)  _DCR_ 1055715 Baryatinski, A.I.' Corps, 371 Armianska, Pow:422, Count: 4(l 2/L 2/S 0) will reinforce threatened border 371 Armianska
2:26:49 PM  (Reporting)  Agenda: Garrison, Value: 11800, Region: 245 Memelland
2:26:49 PM  (Reporting)  _DCR_ 1020938 Paskevich, I.F.' Army, 246 Litauen, Pow:1232, Count: 22(l 2/L 5/S 15) will reinforce threatened border 245 Memelland
2:26:49 PM  (Reporting)  Agenda: Garrison, Value: 26400, Region: 246 Litauen
2:26:49 PM  (Reporting)  _DCR_ 1020938 Paskevich, I.F.' Army, 246 Litauen, Pow:1232, Count: 22(l 2/L 5/S 15) will reinforce threatened border 246 Litauen
2:26:49 PM  (Reporting)  Agenda: Garrison, Value: 27400, Region: 243 Podolia
2:26:49 PM  (Reporting)  _DCR_ 1030356 Menschikov, A.S.' Army, 243 Podolia, Pow:744, Count: 10(l 2/L 4/S 4) will reinforce threatened border 243 Podolia
2:26:49 PM  (Reporting)  Agenda: Garrison, Value: 26800, Region: 368 Baku
2:26:49 PM  (Reporting)  _DCR_ 1006584 Nikolai I' Army, 369 Karabak, Pow:362, Count: 15(l 3/L 2/S 10) will reinforce threatened border 368 Baku
2:26:49 PM  (Reporting)  Agenda: Garrison, Value: 12100, Region: 364 Poti
2:26:49 PM  (Reporting)  _DCR_ 1055715 Baryatinski, A.I.' Corps, 371 Armianska, Pow:422, Count: 4(l 2/L 2/S 0) will reinforce threatened border 364 Poti
2:26:49 PM  (Reporting)  Ended GarrisonBorders 742 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 377 Russia
2:26:49 PM  (Reporting)  _PSR_ 377 Russia 1041167 2nd Exploration is candidate for SR in 336 Kiew taken from 1037413 13. Russian Force
2:26:49 PM  (Reporting)  _PSR_ 377 Russia 1006494 8-i Armeiski Korpus is candidate for SR in 371 Armianska taken from 1055715 Baryatinski, A.I.' Corps
2:26:49 PM  (Reporting)  _PSR_ 377 Russia 1006754 8-ya Donskaya Kazach'ya Diviziya is candidate for SR in 371 Armianska taken from 1055715 Baryatinski, A.I.' Corps
2:26:49 PM  (Reporting)  _PSR_ 377 Russia 1006812 4-ya KavK. Kazach'ya Diviziya is candidate for SR in 369 Karabak taken from 1052828 21. Russian Force
2:26:49 PM  (Reporting)  _PSR_ 377 Russia 1006468 3-i Armeiski Korpus is candidate for SR in 246 Litauen taken from 1020938 Paskevich, I.F.' Army
2:26:49 PM  (Reporting)  _PSR_ 377 Russia 1044242 6-ya Lineynyi Brigada is candidate for SR in 336 Kiew taken from 1037413 13. Russian Force
2:26:49 PM  (Reporting)  _PSR_ 377 Russia 1006684 2-ya Orenburgsk Lineynyi Brigada is candidate for SR in 246 Litauen taken from 1041022 2-ya Orenburgsk Lineynyi Brigada
2:26:49 PM  (Reporting)  _PSR_ 377 Russia 1044246 1-ya Diviziya is candidate for SR in 359 Kalmuk taken from 1044245 Sievers, V.' Corps
2:26:49 PM  (Reporting)  _PSR_ 377 Russia 1006643 Nikolai Evdokimov is candidate for SR in 246 Litauen taken from 1055726 Aleksandr II' Army
2:26:49 PM  (Reporting)  _PSR_ 377 Russia 1006367 Grenaderski Korpus is candidate for SR in 330 Bissarabya taken from 1041018 Gorchakov, P.D.' Corps
2:26:49 PM  (Reporting)  Ended Prepare Strategic Redeployment 130 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 369 Italy
2:26:49 PM  (Reporting)  Ended Prepare Strategic Redeployment 1 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 394 Central Asia
2:26:49 PM  (Reporting)  _PSR_ 394 Central Asia 1031945 7-ya Pontonnyi Brigada is candidate for SR in 915 Kazakhia taken from 1051667 Vorontsov, M.S.' Army
2:26:49 PM  (Reporting)  _PSR_ 394 Central Asia 1051974 Nikolai Krabbe is candidate for SR in 916 Yasi taken from 1049337 47. Column
2:26:49 PM  (Reporting)  Ended Prepare Strategic Redeployment 1 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 394 Central Asia
2:26:49 PM  (Reporting)  _STR_ Leader SR 1006643 Nikolai Evdokimov from 246 Litauen to 303 Bylchov
2:26:49 PM  (Reporting)  Ended Execute Strategic Redeployment 154 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 376 Poland
2:26:49 PM  (Reporting)  _PSR_ 376 Poland 1006393 9-i Armeiski Korpus is candidate for SR in 243 Podolia taken from 1030356 Menschikov, A.S.' Army
2:26:49 PM  (Reporting)  _PSR_ 376 Poland 1006302 1-ya Gv. Kavaleriskaya Diviziya is candidate for SR in 235 Mazowsze taken from 1053957 1-ya Gv. Kavaleriskaya Diviziya
2:26:49 PM  (Reporting)  _PSR_ 376 Poland 1006417 2-ya Osadni Art. Parki is candidate for SR in 243 Podolia taken from 1030356 Menschikov, A.S.' Army
2:26:49 PM  (Reporting)  _PSR_ 376 Poland 1006480 Pavel Dannenberg is candidate for SR in 243 Podolia taken from 1030356 Menschikov, A.S.' Army
2:26:49 PM  (Reporting)  _PSR_ 376 Poland 1006437 2-ya Kirasirski Diviziya is candidate for SR in 336 Kiew taken from 1052349 2-ya Kirasirski Diviziya
2:26:49 PM  (Reporting)  _PSR_ 376 Poland 1047311 4-ya Pehotnoi Brigada is candidate for SR in 243 Podolia taken from 1030356 Menschikov, A.S.' Army
2:26:49 PM  (Reporting)  _PSR_ 376 Poland 1041167 2nd Exploration is candidate for SR in 336 Kiew taken from 1037413 13. Russian Force
2:26:49 PM  (Reporting)  _PSR_ 376 Poland 1006443 2-ya Ulanski Diviziya is candidate for SR in 235 Mazowsze taken from 1052819 2-ya Ulanski Diviziya
2:26:49 PM  (Reporting)  _PSR_ 376 Poland 1006787 4-ya ChmK. Kazach'ya Diviziya is candidate for SR in 336 Kiew taken from 1056231 4-ya ChmK. Kazach'ya Diviziya
2:26:49 PM  (Reporting)  _PSR_ 376 Poland 1022704 1-ya Strelkovaya Brigada is candidate for SR in 336 Kiew taken from 1055708 1-ya Strelkovaya Brigada
2:26:49 PM  (Reporting)  Ended Prepare Strategic Redeployment 29 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 376 Poland
2:26:49 PM  (Reporting)  Ended Execute Strategic Redeployment 122 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 397 Eastern Siberia
2:26:49 PM  (Reporting)  _PSR_ 397 Eastern Siberia 1006865 Zbkl. Konnaya Brigada is candidate for SR in 984 Nerchinsk taken from 1006864 Zabaikalskoe Kazache Voisko
2:26:49 PM  (Reporting)  Ended Prepare Strategic Redeployment 1 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 397 Eastern Siberia
2:26:49 PM  (Reporting)  Ended Execute Strategic Redeployment 6 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 396 Central Siberia
2:26:49 PM  (Reporting)  _PSR_ 396 Central Siberia 1006694 1-ya Sibirsk Lineynyi Brigada is candidate for SR in 958 Omsk taken from 1015944 1-ya Sibirsk Lineynyi Brigada
2:26:49 PM  (Reporting)  _PSR_ 396 Central Siberia 1006850 Ussuriiskaya Konnaya Brigada is candidate for SR in 974 Irkutsk taken from 1006849 Ussuriiskoe Kazache Voisko
2:26:49 PM  (Reporting)  _PSR_ 396 Central Siberia 1006860 Irkutskaya Konnaya Brigada is candidate for SR in 974 Irkutsk taken from 1006859 Irkutskoe Kazache Voisko
2:26:49 PM  (Reporting)  Ended Prepare Strategic Redeployment 3 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 396 Central Siberia
2:26:49 PM  (Reporting)  Ended Execute Strategic Redeployment 15 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 395 Western Siberia
2:26:49 PM  (Reporting)  _PSR_ 395 Western Siberia 1006694 1-ya Sibirsk Lineynyi Brigada is candidate for SR in 958 Omsk taken from 1015944 1-ya Sibirsk Lineynyi Brigada
2:26:49 PM  (Reporting)  Ended Prepare Strategic Redeployment 1 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 395 Western Siberia
2:26:49 PM  (Reporting)  Ended Execute Strategic Redeployment 5 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Theaters algorithms 377 Theater_Russia ***
2:26:49 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:26:49 PM  (Reporting)  Ended PrivilegedCombine 18 ms
2:26:49 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:26:49 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:26:49 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
2:26:49 PM  (Reporting)  _RAR_ - GatherForRecon 1056773 2-ya Otdelnaya Kav. Brigada, 246 Litauen, Pow:20, Count: 1(l 0/L 1/S 0) will join in same region 1058634 3-ya Strelkovaya Brigada
2:26:49 PM  (Reporting)  _RAR_ - GatherForRecon 1058635 4-ya Strelkovaya Brigada, 365 Kutais, Pow:50, Count: 1(l 0/L 1/S 0) will join in same region 1048250 2-ya Strelkovaya Brigada
2:26:49 PM  (Reporting)  Ended ReconAndRaids 43 ms
2:26:49 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:26:49 PM  (Reporting)  _SPG_ Large Force Segment 1060415 Russian Force, 352 Rostov, Pow:29, Count: 1(l 0/L 1/S 0) created
2:26:49 PM  (Reporting)  _SPG_ Large Force Segment 1060417 Russian Force, 365 Kutais, Pow:50, Count: 1(l 0/L 1/S 0) created
2:26:49 PM  (Reporting)  _SPG_ Large Force Segment 1060421 Russian Force, 371 Armianska, Pow:258, Count: 1(l 0/L 1/S 0) created
2:26:49 PM  (Reporting)  _SPG_ Large Force Segment 1060422 Russian Force, 246 Litauen, Pow:50, Count: 1(l 0/L 1/S 0) created
2:26:49 PM  (Reporting)  Ended SplitGroups 238 ms
2:26:49 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:26:49 PM  (Reporting)  Ended CheckBesiegedGroups 3 ms
2:26:49 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:26:49 PM  (Reporting)  Ended Damaged Units 8 ms
2:26:49 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:26:49 PM  (Reporting)  _GAO_ Step 1 1056775 34. Russian Force, 352 Rostov, Pow:55, Count: 1(l 0/L 1/S 0) is garrisoning region 352 Rostov SelfVal 359
2:26:49 PM  (Reporting)  Agenda: Garrison, Value: 19745, Region: 352 Rostov
2:26:49 PM  (Reporting)  _GAO_ Step 1 1050453 4-ya Kazach'ya Brigada, 383 Uralsk, Pow:55, Count: 1(l 0/L 1/S 0) is garrisoning region 383 Uralsk SelfVal 111
2:26:49 PM  (Reporting)  Agenda: Garrison, Value: 7603, Region: 383 Uralsk
2:26:49 PM  (Reporting)  _GAO_ Step 1 1045738 2-ya Pehotnoi Brigada, 312 Nijni Novgorod, Pow:62, Count: 1(l 0/L 1/S 0) is garrisoning region 312 Nijni Novgorod SelfVal 378
2:26:49 PM  (Reporting)  Agenda: Garrison, Value: 7560, Region: 312 Nijni Novgorod
2:26:49 PM  (Reporting)  Ended GarrisonObjectives 19 ms
2:26:49 PM  (Reporting)  Entering Repair Rail Network
2:26:49 PM  (Reporting)  Ended Repair Rail Network 0 ms
2:26:49 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:26:49 PM  (Reporting)  _CLD_ Leader (Split Segment III) Aleksandr II Romanov in Litauen has been detached from group 1055726 Krasnov, I.I.' Force
2:26:49 PM  (Reporting)  _CLD_ Leader (Split Segment IV) Dmitri Osten-Sacken in Litauen has been detached from group 1020938 Paskevich, I.F.' Army
2:26:49 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1060424 Dmitri Osten-Sacken 246 Litauen toward 1020938 Paskevich, I.F.' Army, 246 Litauen, Pow:1232, Count: 21(l 1/L 5/S 15)
2:26:49 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1060423 Aleksandr II Romanov 246 Litauen toward 1055726 Krasnov, I.I.' Force, 246 Litauen, Pow:378, Count: 5(l 1/L 3/S 1)
2:26:49 PM  (Reporting)  Ended Check Leaders 138 ms
2:26:49 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:26:49 PM  (Reporting)  _MSG_ gathered 91 cbt pts, needing: 189
2:26:49 PM  (Reporting)  _MSG_ 1051667 Vorontsov, M.S.' Army abort its operation against 1051758 Column not enough forces gathered
2:26:49 PM  (Reporting)  Ended Make Superior Group 289 ms
2:26:49 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 377 Russia
2:26:49 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 43 in North American Maritime Trade
2:26:49 PM  (Reporting)  _AFA_ 1058741 13-ya Brigady Krejserov has been given the mission Agenda: Resupply, Value: 10000, Region: 285 Petersburg
2:26:49 PM  (Reporting)  _AFA_ 1060107 14-ya Brigady Krejserov has been given the mission Agenda: Resupply, Value: 10000, Region: 285 Petersburg
2:26:49 PM  (Reporting)  _AFA_ 1057475 10-ya Brigady Krejserov has been given the mission Agenda: Resupply, Value: 10000, Region: 285 Petersburg
2:26:49 PM  (Reporting)  _AFA_ 1056212 3rd River Sqd. has been given the mission Agenda: Naval Docking, Value: 494, Region: 247 Kurland
2:26:49 PM  (Reporting)  _AFA_ 1048777 1st River Sqd. has been given the mission Agenda: Naval Docking, Value: 570, Region: 351 Taganrog
2:26:49 PM  (Reporting)  Ended AssignFleetsOperations 488 ms
2:26:49 PM  (Reporting)  Start of AI Check for Land Resupply
2:26:49 PM  (Reporting)  CheckForLandResupply 12. Russian Force will resupply, in region 254 Minsk
2:26:49 PM  (Reporting)  CheckForLandResupply Paskevich, I.F.' Army will resupply, in region 254 Minsk
2:26:49 PM  (Reporting)  CheckForLandResupply 20. Russian Force will resupply, in region 254 Minsk
2:26:49 PM  (Reporting)  CheckForLandResupply 5-ya Kazach'ya Brigada will resupply, in region 285 Petersburg
2:26:49 PM  (Reporting)  Ended CheckForLandResupply 149 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:26:49 PM  (Reporting)  1042024 32-ya Opolchenie Orkug, 360 Daghestan, Pow:72, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 9000, Region: 360 Daghestan
2:26:49 PM  (Reporting)  Ended KeepPosition 4 ms
2:26:49 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:26:49 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Theaters algorithms 374 Theater_Scandinavia ***
2:26:49 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 374 Scandinavia
2:26:49 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 43 in North American Maritime Trade
2:26:49 PM  (Reporting)  _AFA_ 1055699 2nd River Sqd. has been given the mission Agenda: Resupply, Value: 10000, Region: 285 Petersburg
2:26:49 PM  (Reporting)  _AFA_ 1055699 2nd River Sqd. has been given the mission Agenda: Naval Docking, Value: 950, Region: 285 Petersburg
2:26:49 PM  (Reporting)  Ended AssignFleetsOperations 22 ms
2:26:49 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:26:49 PM  (Reporting)  Ended ReinforceFront 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Theaters algorithms 369 Theater_Italy ***
2:26:49 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:26:49 PM  (Reporting)  Ended PrivilegedCombine 7 ms
2:26:49 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:26:49 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:26:49 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
2:26:49 PM  (Reporting)  Ended ReconAndRaids 3 ms
2:26:49 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:26:49 PM  (Reporting)  Ended SplitGroups 3 ms
2:26:49 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:26:49 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:26:49 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:26:49 PM  (Reporting)  Ended Damaged Units 0 ms
2:26:49 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:26:49 PM  (Reporting)  Ended GarrisonObjectives 1 ms
2:26:49 PM  (Reporting)  Entering Repair Rail Network
2:26:49 PM  (Reporting)  Ended Repair Rail Network 0 ms
2:26:49 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:26:49 PM  (Reporting)  Ended Make Superior Group 1 ms
2:26:49 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 369 Italy
2:26:49 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 43 in North American Maritime Trade
2:26:49 PM  (Reporting)  _AFA_ 1020932 1-ya Brigady Transportni has been given the mission Agenda: Resupply, Value: 10000, Region: 331 Odessa
2:26:49 PM  (Reporting)  _AFA_ 1020932 1-ya Brigady Transportni has been given the mission Agenda: Naval Docking, Value: 2150, Region: 331 Odessa
2:26:49 PM  (Reporting)  Ended AssignFleetsOperations 33 ms
2:26:49 PM  (Reporting)  Start of AI Check for Land Resupply
2:26:49 PM  (Reporting)  Ended CheckForLandResupply 1 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:26:49 PM  (Reporting)  Ended KeepPosition 1 ms
2:26:49 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:26:49 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Theaters algorithms 394 Theater_Central_Asia ***
2:26:49 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:26:49 PM  (Reporting)  Ended PrivilegedCombine 22 ms
2:26:49 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:26:49 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:26:49 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
2:26:49 PM  (Reporting)  Ended ReconAndRaids 12 ms
2:26:49 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:26:49 PM  (Reporting)  Ended SplitGroups 19 ms
2:26:49 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:26:49 PM  (Reporting)  _CBG_ 1058342 1.Garrison Bn. Krasnovodsk Fort, 910 Agtau, Pow:6, Count: 1(l 0/L 1/S 0) Will wait for help
2:26:49 PM  (Reporting)  Ended CheckBesiegedGroups 304 ms
2:26:49 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:26:49 PM  (Reporting)  Ended Damaged Units 2 ms
2:26:49 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:26:49 PM  (Reporting)  Ended GarrisonObjectives 5 ms
2:26:49 PM  (Reporting)  Entering Repair Rail Network
2:26:49 PM  (Reporting)  Ended Repair Rail Network 0 ms
2:26:49 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:26:49 PM  (Reporting)  Ended Check Leaders 1 ms
2:26:49 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:26:49 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 394 Central Asia
2:26:49 PM  (Reporting)  Start of AI Check for Land Resupply
2:26:49 PM  (Reporting)  CheckForLandResupply 47. Column will resupply, in region 390 Orsk
2:26:49 PM  (Reporting)  CheckForLandResupply Vorontsov, M.S.' Army will resupply, in region 383 Uralsk
2:26:49 PM  (Reporting)  Ended CheckForLandResupply 66 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:26:49 PM  (Reporting)  1058342 1.Garrison Bn. Krasnovodsk Fort, 910 Agtau, Pow:6, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 1080, Region: 910 Agtau
2:26:49 PM  (Reporting)  1049337 47. Column, 916 Yasi, Pow:50, Count: 2(l 1/L 1/S 0) Agenda: Keep Position, Value: 1102, Region: 916 Yasi
2:26:49 PM  (Reporting)  1051667 Vorontsov, M.S.' Army, 915 Kazakhia, Pow:91, Count: 3(l 1/L 1/S 1) Agenda: Keep Position, Value: 3465, Region: 915 Kazakhia
2:26:49 PM  (Reporting)  Ended KeepPosition 3 ms
2:26:49 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:26:49 PM  (Reporting)  Ended ReinforceFront 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Theaters algorithms 376 Theater_Poland ***
2:26:49 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:26:49 PM  (Reporting)  Ended PrivilegedCombine 7 ms
2:26:49 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:26:49 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:26:49 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
2:26:49 PM  (Reporting)  Ended ReconAndRaids 5 ms
2:26:49 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:26:49 PM  (Reporting)  Ended SplitGroups 99 ms
2:26:49 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:26:49 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:26:49 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:26:49 PM  (Reporting)  Ended Damaged Units 2 ms
2:26:49 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:26:49 PM  (Reporting)  Ended GarrisonObjectives 2 ms
2:26:49 PM  (Reporting)  Entering Repair Rail Network
2:26:49 PM  (Reporting)  Ended Repair Rail Network 0 ms
2:26:49 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:26:49 PM  (Reporting)  _CLD_ Leader (Split Segment III) Aleksandr Menschikov in Podolia has been detached from group 1030356 Dannenberg, P.' Corps
2:26:49 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1060433 Aleksandr Menschikov 243 Podolia toward 1030356 Dannenberg, P.' Corps, 243 Podolia, Pow:543, Count: 9(l 1/L 4/S 4)
2:26:49 PM  (Reporting)  Ended Check Leaders 84 ms
2:26:49 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:26:49 PM  (Reporting)  Ended Make Superior Group 0 ms
2:26:49 PM  (Reporting)  Start of AI Check for Land Resupply
2:26:49 PM  (Reporting)  Ended CheckForLandResupply 34 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:26:49 PM  (Reporting)  Ended KeepPosition 0 ms
2:26:49 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:26:49 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Theaters algorithms 414 Theater_Northwestern_America ***
2:26:49 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 414 Northwestern America
2:26:49 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 43 in North American Maritime Trade
2:26:49 PM  (Reporting)  _AFA_ 1049331 4-ya Brigady Krejserov has been given the mission Agenda: Resupply, Value: 11200, Region: 1575 Seward
2:26:49 PM  (Reporting)  _AFA_ 1049331 4-ya Brigady Krejserov has been given the mission Agenda: Naval Docking, Value: 450, Region: 1575 Seward
2:26:49 PM  (Reporting)  _AFA_ 1044613 6-ya Brigady Krejserov has been given the mission Agenda: Resupply, Value: 15000, Region: 1572 Juneau
2:26:49 PM  (Reporting)  _AFA_ 1044613 6-ya Brigady Krejserov has been given the mission Agenda: Naval Docking, Value: 625, Region: 1572 Juneau
2:26:49 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
2:26:49 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:26:49 PM  (Reporting)  Ended ReinforceFront 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Theaters algorithms 397 Theater_Eastern_Siberia ***
2:26:49 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:26:49 PM  (Reporting)  Ended PrivilegedCombine 13 ms
2:26:49 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:26:49 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:26:49 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
2:26:49 PM  (Reporting)  Ended ReconAndRaids 5 ms
2:26:49 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:26:49 PM  (Reporting)  Ended SplitGroups 10 ms
2:26:49 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:26:49 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
2:26:49 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:26:49 PM  (Reporting)  Ended Damaged Units 1 ms
2:26:49 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:26:49 PM  (Reporting)  Ended GarrisonObjectives 3 ms
2:26:49 PM  (Reporting)  Entering Repair Rail Network
2:26:49 PM  (Reporting)  Ended Repair Rail Network 0 ms
2:26:49 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:26:49 PM  (Reporting)  Ended Make Superior Group 0 ms
2:26:49 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 397 Eastern Siberia
2:26:49 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 43 in North American Maritime Trade
2:26:49 PM  (Reporting)  _AFA_ 1055103 8-ya Brigady Lineyni Korablei has been given the mission Agenda: Patrol Convoy Box, Value: 9039, Region: 2201 North American Maritime Trade
2:26:49 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 22 in North American Maritime Trade
2:26:49 PM  (Reporting)  _AFA_ 1055103 8-ya Brigady Lineyni Korablei has been given the mission Agenda: Patrol Convoy Box, Value: 6288, Region: 2201 North American Maritime Trade
2:26:49 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 22 in North American Maritime Trade
2:26:49 PM  (Reporting)  _AFA_ 1055103 8-ya Brigady Lineyni Korablei has been given the mission Agenda: Naval Docking, Value: 989, Region: 1009 Kamtchatska
2:26:49 PM  (Reporting)  _AFA_ 1055723 5-ya Brigady Krejserov has been given the mission Agenda: Naval Docking, Value: 575, Region: 1007 Okhotsk
2:26:49 PM  (Reporting)  Ended AssignFleetsOperations 164 ms
2:26:49 PM  (Reporting)  Start of AI Check for Land Resupply
2:26:49 PM  (Reporting)  Ended CheckForLandResupply 1 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:26:49 PM  (Reporting)  Ended KeepPosition 1 ms
2:26:49 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:26:49 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Theaters algorithms 396 Theater_Central_Siberia ***
2:26:49 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:26:49 PM  (Reporting)  Ended PrivilegedCombine 16 ms
2:26:49 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:26:49 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:26:49 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
2:26:49 PM  (Reporting)  Ended ReconAndRaids 11 ms
2:26:49 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:26:49 PM  (Reporting)  Ended SplitGroups 15 ms
2:26:49 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:26:49 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
2:26:49 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:26:49 PM  (Reporting)  Ended Damaged Units 1 ms
2:26:49 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:26:49 PM  (Reporting)  _GAO_ Step 1 1006849 Ussuriiskoe Kazache Voisko, 974 Irkutsk, Pow:58, Count: 1(l 0/L 1/S 0) is garrisoning region 974 Irkutsk SelfVal 344
2:26:49 PM  (Reporting)  Agenda: Garrison, Value: 13588, Region: 974 Irkutsk
2:26:49 PM  (Reporting)  Ended GarrisonObjectives 8 ms
2:26:49 PM  (Reporting)  Entering Repair Rail Network
2:26:49 PM  (Reporting)  Ended Repair Rail Network 0 ms
2:26:49 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:26:49 PM  (Reporting)  Ended Make Superior Group 0 ms
2:26:49 PM  (Reporting)  Start of AI Check for Land Resupply
2:26:49 PM  (Reporting)  Ended CheckForLandResupply 2 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:26:49 PM  (Reporting)  Ended KeepPosition 1 ms
2:26:49 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:26:49 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Theaters algorithms 395 Theater_Western_Siberia ***
2:26:49 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:26:49 PM  (Reporting)  Ended PrivilegedCombine 7 ms
2:26:49 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:26:49 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:26:49 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
2:26:49 PM  (Reporting)  Ended ReconAndRaids 4 ms
2:26:49 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:26:49 PM  (Reporting)  Ended SplitGroups 6 ms
2:26:49 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:26:49 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:26:49 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:26:49 PM  (Reporting)  Ended Damaged Units 0 ms
2:26:49 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:26:49 PM  (Reporting)  Ended GarrisonObjectives 2 ms
2:26:49 PM  (Reporting)  Entering Repair Rail Network
2:26:49 PM  (Reporting)  Ended Repair Rail Network 0 ms
2:26:49 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:26:49 PM  (Reporting)  Ended Make Superior Group 0 ms
2:26:49 PM  (Reporting)  Start of AI Check for Land Resupply
2:26:49 PM  (Reporting)  Ended CheckForLandResupply 1 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:26:49 PM  (Reporting)  Ended KeepPosition 0 ms
2:26:49 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:26:49 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 377 Theater_Russia ***
2:26:49 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:26:49 PM  (Reporting)  Ended DistantGarrison 1 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 374 Theater_Scandinavia ***
2:26:49 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:26:49 PM  (Reporting)  Ended DistantGarrison 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 369 Theater_Italy ***
2:26:49 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:26:49 PM  (Reporting)  Ended DistantGarrison 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 394 Theater_Central_Asia ***
2:26:49 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:26:49 PM  (Reporting)  Ended DistantGarrison 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 376 Theater_Poland ***
2:26:49 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:26:49 PM  (Reporting)  Ended DistantGarrison 35 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 414 Theater_Northwestern_America ***
2:26:49 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:26:49 PM  (Reporting)  Ended DistantGarrison 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 397 Theater_Eastern_Siberia ***
2:26:49 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:26:49 PM  (Reporting)  Ended DistantGarrison 28 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 396 Theater_Central_Siberia ***
2:26:49 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:26:49 PM  (Reporting)  Ended DistantGarrison 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 395 Theater_Western_Siberia ***
2:26:49 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:26:49 PM  (Reporting)  Ended DistantGarrison 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 36912 AllOppPowLand: 1812 AllOwnPowNav: 5465 AllOppPowNav 0
2:26:49 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Starting process on extended theater 377 Theater_Russia Owned armies (extended): 142 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:26:49 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:26:49 PM  (Reporting)  1048951 10-ya Brigada (Pow.28)
2:26:49 PM  (Reporting)  1060408 56-ya Opolchenie Orkug (Pow.70)
2:26:49 PM  (Reporting)  1055722 2-ya KavK. Kazach'ya Diviziya (Pow.76)
2:26:49 PM  (Reporting)  1058636 2-ya Morskoi Brigada (Pow.80)
2:26:49 PM  (Reporting)  1060421 2-i Armeiski Korpus (Pow.258)
2:26:49 PM  (Reporting)  1055715 Baryatinski, A.I.' Corps (Pow.422)
2:26:49 PM  (Reporting)  1056905 3-ya Pehotnoi Brigada (Pow.60)
2:26:49 PM  (Reporting)  1058630 3-ya Brigada (Pow.33)
2:26:49 PM  (Reporting)  1037410 14. Russian Force (Pow.70)
2:26:49 PM  (Reporting)  1049910 35-ya Opolchenie Orkug (Pow.72)
2:26:49 PM  (Reporting)  1052828 21. Russian Force (Pow.75)
2:26:49 PM  (Reporting)  1006584 Nikolai I' Army (Pow.362)
2:26:49 PM  (Reporting)  1040140 43-ya Opolchenie Orkug (Pow.72)
2:26:49 PM  (Reporting)  1058648 58-ya Opolchenie Orkug (Pow.70)
2:26:49 PM  (Reporting)  1054578 46-ya Opolchenie Orkug (Pow.72)
2:26:49 PM  (Reporting)  1052821 2-ya ChmK. Kazach'ya Diviziya (Pow.75)
2:26:49 PM  (Reporting)  1055108 2-i Kavkazski Korpus (Pow.231)
2:26:49 PM  (Reporting)  1060417 4-ya Strelkovaya Brigada (Pow.50)
2:26:49 PM  (Reporting)  1048250 2-ya Strelkovaya Brigada (Pow.50)
2:26:49 PM  (Reporting)  1051675 1-ya ChmK. Lineynyi Brigada (Pow.16)
2:26:49 PM  (Reporting)  1053944 1-i Kavkazski Korpus (Pow.229)
2:26:49 PM  (Reporting)  1031067 28. Russian Force (Pow.70)
2:26:49 PM  (Reporting)  1042024 32-ya Opolchenie Orkug (Pow.72)
2:26:49 PM  (Reporting)  1047315 6-ya Kazach'ya Brigada (Pow.47)
2:26:49 PM  (Reporting)  1044245 Sievers, V.' Corps (Pow.183)
2:26:49 PM  (Reporting)  1058299 61. Fortress (Pow.70)
2:26:49 PM  (Reporting)  1055834 57-ya Opolchenie Orkug (Pow.70)
2:26:49 PM  (Reporting)  1043675 37. Russian Force (Pow.26)
2:26:49 PM  (Reporting)  1058631 2-ya Opolchenie Brigada (Pow.42)
2:26:49 PM  (Reporting)  1052824 5-ya Kavaleriskaya Diviziya (Pow.25)
2:26:49 PM  (Reporting)  1022201 22. Russian Force (Pow.28)
2:26:49 PM  (Reporting)  1059611 63. Fortress (Pow.57)
2:26:49 PM  (Reporting)  1053939 5-ya Brigada (Pow.28)
2:26:49 PM  (Reporting)  1056767 55-ya Opolchenie Orkug (Pow.72)
2:26:49 PM  (Reporting)  1060409 50. Russian Force (Pow.154)
2:26:49 PM  (Reporting)  1055719 1-ya Donskaya Kazach'ya Diviziya (Pow.72)
2:26:49 PM  (Reporting)  1058632 6-i Armeiski Korpus (Pow.236)
2:26:49 PM  (Reporting)  1041018 Gorchakov, P.D.' Corps (Pow.270)
2:26:49 PM  (Reporting)  1051677 Gorchakov, M.D.' Corps (Pow.336)
2:26:49 PM  (Reporting)  1040580 3-ya Opolchenie Brigada (Pow.36)
2:26:49 PM  (Reporting)  1060415 4-ya Opolchenie Brigada (Pow.29)
2:26:49 PM  (Reporting)  1056775 3-ya Kazach'ya Brigada (Pow.55)
2:26:49 PM  (Reporting)  1060432 Russian Force (Pow.20)
2:26:49 PM  (Reporting)  1060430 Russian Force (Pow.20)
2:26:49 PM  (Reporting)  1060426 Russian Force (Pow.20)
2:26:49 PM  (Reporting)  1060425 Russian Force (Pow.20)
2:26:49 PM  (Reporting)  1034460 15. Russian Force (Pow.35)
2:26:49 PM  (Reporting)  1030356 Menschikov, A.S.' Army (Pow.744)
2:26:49 PM  (Reporting)  1037409 Tobolskaya Konnaya Brigada (Pow.60)
2:26:49 PM  (Reporting)  1025084 29-ya Opolchenie Orkug (Pow.83)
2:26:49 PM  (Reporting)  1051265 53-ya Opolchenie Orkug (Pow.72)
2:26:49 PM  (Reporting)  1049911 45-ya Opolchenie Orkug (Pow.72)
2:26:49 PM  (Reporting)  1058650 38-ya Opolchenie Orkug (Pow.83)
2:26:49 PM  (Reporting)  1060410 34. Russian Force (Pow.154)
2:26:49 PM  (Reporting)  1023721 25-ya Opolchenie Orkug (Pow.83)
2:26:49 PM  (Reporting)  1056393 59-ya Opolchenie Orkug (Pow.70)
2:26:49 PM  (Reporting)  1056231 4-ya ChmK. Kazach'ya Diviziya (Pow.78)
2:26:49 PM  (Reporting)  1026402 33. Russian Force (Pow.78)
2:26:49 PM  (Reporting)  1046718 11-ya Pontonnyi Brigada (Pow.13)
2:26:49 PM  (Reporting)  1037413 13. Russian Force (Pow.21)
2:26:49 PM  (Reporting)  1055708 1-ya Strelkovaya Brigada (Pow.56)
2:26:49 PM  (Reporting)  1052349 2-ya Kirasirski Diviziya (Pow.78)
2:26:49 PM  (Reporting)  1050453 4-ya Kazach'ya Brigada (Pow.55)
2:26:49 PM  (Reporting)  1050444 3-ya Donskaya Kazach'ya Diviziya (Pow.78)
2:26:49 PM  (Reporting)  1058295 9-ya Lineynyi Brigada (Pow.30)
2:26:49 PM  (Reporting)  1056233 31-ya Opolchenie Orkug (Pow.83)
2:26:49 PM  (Reporting)  1050436 11-ya Brigada (Pow.28)
2:26:49 PM  (Reporting)  1053404 von Lders, A.N.' Corps (Pow.531)
2:26:49 PM  (Reporting)  1052334 Evdokimov, N.' Force (Pow.25)
2:26:49 PM  (Reporting)  1050435 24-ya Opolchenie Orkug (Pow.83)
2:26:49 PM  (Reporting)  1060411 47-ya Opolchenie Orkug (Pow.72)
2:26:49 PM  (Reporting)  1058651 40-ya Opolchenie Orkug (Pow.83)
2:26:49 PM  (Reporting)  1058627 51-ya Opolchenie Orkug (Pow.72)
2:26:49 PM  (Reporting)  1054561 39-ya Opolchenie Orkug (Pow.83)
2:26:49 PM  (Reporting)  1049914 52-ya Opolchenie Orkug (Pow.70)
2:26:49 PM  (Reporting)  1045621 26-ya Opolchenie Orkug (Pow.83)
2:26:49 PM  (Reporting)  1048955 7-ya Lineynyi Brigada (Pow.16)
2:26:49 PM  (Reporting)  1033404 7-ya Brigada (Pow.28)
2:26:49 PM  (Reporting)  1052990 8-ya Lineynyi Brigada (Pow.31)
2:26:49 PM  (Reporting)  1037871 4-ya Brigada (Pow.33)
2:26:49 PM  (Reporting)  1051138 1-ya Lineynyi Brigada (Pow.36)
2:26:49 PM  (Reporting)  1052331 1-ya Opolchenie Brigada (Pow.40)
2:26:49 PM  (Reporting)  1042025 23. Russian Force (Pow.60)
2:26:49 PM  (Reporting)  1041022 2-ya Orenburgsk Lineynyi Brigada (Pow.72)
2:26:49 PM  (Reporting)  1044716 16. Russian Force (Pow.76)
2:26:49 PM  (Reporting)  1037869 18. Russian Force (Pow.78)
2:26:49 PM  (Reporting)  1006545 3-i Rezervnyi Kavaleriiski Korpus (Pow.78)
2:26:49 PM  (Reporting)  1039970 Andronikashvili, I.M.' Force (Pow.83)
2:26:49 PM  (Reporting)  1060413 48. Russian Force (Pow.380)
2:26:49 PM  (Reporting)  1060420 Russian Force (Pow.20)
2:26:49 PM  (Reporting)  1060419 Russian Force (Pow.20)
2:26:49 PM  (Reporting)  1060418 Russian Force (Pow.20)
2:26:49 PM  (Reporting)  1060416 Russian Force (Pow.20)
2:26:49 PM  (Reporting)  1058634 2-ya Otdelnaya Kav. Brigada (Pow.20)
2:26:49 PM  (Reporting)  1055107 36. Russian Force (Pow.39)
2:26:49 PM  (Reporting)  1049515 7-ya Kazach'ya Brigada (Pow.47)
2:26:49 PM  (Reporting)  1060422 3-ya Strelkovaya Brigada (Pow.50)
2:26:49 PM  (Reporting)  1031933 3-ya Morskoi Brigada (Pow.65)
2:26:49 PM  (Reporting)  1051136 6-ya Kavaleriskaya Diviziya (Pow.68)
2:26:49 PM  (Reporting)  1058628 30-ya Opolchenie Orkug (Pow.72)
2:26:49 PM  (Reporting)  1043589 1-ya Gruzinski Lineynyi Brigada (Pow.76)
2:26:49 PM  (Reporting)  1045743 12. Russian Force (Pow.113)
2:26:49 PM  (Reporting)  1020938 Paskevich, I.F.' Army (Pow.1232)
2:26:49 PM  (Reporting)  1060412 49-ya Opolchenie Orkug (Pow.72)
2:26:49 PM  (Reporting)  1058653 44-ya Opolchenie Orkug (Pow.72)
2:26:49 PM  (Reporting)  1034812 20. Russian Force (Pow.78)
2:26:49 PM  (Reporting)  1055726 Aleksandr II' Army (Pow.511)
2:26:49 PM  (Reporting)  1060431 Russian Force (Pow.20)
2:26:49 PM  (Reporting)  1060429 Russian Force (Pow.20)
2:26:49 PM  (Reporting)  1060428 Russian Force (Pow.20)
2:26:49 PM  (Reporting)  1060427 Russian Force (Pow.20)
2:26:49 PM  (Reporting)  1034974 17. Russian Force (Pow.35)
2:26:49 PM  (Reporting)  1055706 42-ya Opolchenie Orkug (Pow.72)
2:26:49 PM  (Reporting)  1042553 Berg, F.F.' Corps (Pow.188)
2:26:49 PM  (Reporting)  1053413 1-ya KavK. Lineynyi Brigada (Pow.74)
2:26:49 PM  (Reporting)  1053411 1-ya Sibirskaya Kazach'ya Diviziya (Pow.76)
2:26:49 PM  (Reporting)  1045738 2-ya Pehotnoi Brigada (Pow.62)
2:26:49 PM  (Reporting)  1028114 41. Russian Force (Pow.121)
2:26:49 PM  (Reporting)  1054564 3-ya Lineynyi Brigada (Pow.16)
2:26:49 PM  (Reporting)  1059617 1-ya Sapernyi Brigada (Pow.2)
2:26:49 PM  (Reporting)  1057859 27-ya Opolchenie Orkug (Pow.70)
2:26:49 PM  (Reporting)  1038503 54. Russian Force (Pow.76)
2:26:49 PM  (Reporting)  1058747 10-ya Lineynyi Brigada (Pow.30)
2:26:49 PM  (Reporting)  1059241 5-ya Opolchenie Brigada (Pow.29)
2:26:49 PM  (Reporting)  1056896 9-ya Otdelnaya Kav. Brigada (Pow.19)
2:26:49 PM  (Reporting)  1060414 60-ya Opolchenie Orkug (Pow.70)
2:26:49 PM  (Reporting)  1056386 Soukhozanet, N.O.' Corps (Pow.111)
2:26:49 PM  (Reporting)  1053547 3-ya Osadni Art. Parki (Pow.42)
2:26:49 PM  (Reporting)  1051671 19. Russian Force (Pow.51)
2:26:49 PM  (Reporting)  1052338 3-ya ChmK. Kazach'ya Diviziya (Pow.76)
2:26:49 PM  (Reporting)  1060113 6-ya Opolchenie Brigada (Pow.1)
2:26:49 PM  (Reporting)  1056220 1-ya Brigada (Pow.33)
2:26:49 PM  (Reporting)  1056770 5-ya Kazach'ya Brigada (Pow.47)
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Secondary Region 370 Giorgia Pick 44 has enough garrison (Value: 202) - evaluation skipped
2:26:49 PM  (Reporting)  Primary Region 350 Sebastopol Pick 59 has enough garrison (Value: 313) - evaluation skipped
2:26:49 PM  (Reporting)  Primary Region 301 Moskva Pick 100 has enough garrison (Value: 322) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 353 Kuban Pick 11 has enough garrison (Value: 313) - evaluation skipped
2:26:49 PM  (Reporting)  Primary Region 336 Kiew Pick 83 has enough garrison (Value: 202) - evaluation skipped
2:26:49 PM  (Reporting)  Primary Region 331 Odessa Pick 76 has enough garrison (Value: 202) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 312 Nijni Novgorod Pick 32 has enough garrison (Value: 62) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 355 Maikop Pick 7 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 274 Helsingors Pick 24 has enough garrison (Value: 313) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 338 Chernigov Pick 8 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 383 Uralsk Pick 9 has enough garrison (Value: 55) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 271 Abo Pick 7 has enough garrison (Value: 313) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 371 Armianska Pick 28 has enough garrison (Value: 694) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 315 Orel Pick 11 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 297 Smolensk Pick 23 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 346 Kharkov Pick 13 has enough garrison (Value: 154) - evaluation skipped
2:26:49 PM  (Reporting)  Primary Region 250 Livonia Pick 53 has enough garrison (Value: 313) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 393 Iekaterinburg Pick 10 has enough garrison (Value: 1) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 318 Voronej Pick 9 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 240 Pripyat Pick 14 has enough garrison (Value: 202) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 324 Tzaritsyn Pick 22 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 352 Rostov Pick 30 has enough garrison (Value: 55) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 236 Modlin Pick 13 has enough garrison (Value: 322) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 333 Ekaterinoslav Pick 6 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 254 Minsk Pick 26 has enough garrison (Value: 202) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 395 Kazan Pick 14 has enough garrison (Value: 202) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 388 Orenburg Pick 8 has enough garrison (Value: 202) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 363 Gruzniya Pick 11 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 246 Litauen Pick 31 has enough garrison (Value: 1934) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 366 Vladikavkaz Pick 2 has enough garrison (Value: 313) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 329 Astrakhan Pick 19 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)  Region 243 Podolia Pick 52 SelfVal 174 Need 0  no group candidate found
2:26:49 PM  (Reporting)  Secondary Region 386 Perm Pick 41 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 280 Pskov Pick 8 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 249 Estii Pick 8 has enough garrison (Value: 313) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 368 Baku Pick 11 has enough garrison (Value: 362) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 279 Narwa Pick 5 has enough garrison (Value: 193) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 307 Vladimir Pick 7 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 322 Saratov Pick 10 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 304 Bryansk Pick 8 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 277 Viborg Pick 2 has enough garrison (Value: 313) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 356 Stavropol Pick 15 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 306 Tula Pick 2 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 283 Novgorod Pick 2 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 284 Tver Pick 2 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 252 Boudok Pick 10 has enough garrison (Value: 72) - evaluation skipped
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Starting process on extended theater 369 Theater_Italy Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:26:49 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Starting process on extended theater 394 Theater_Central_Asia Owned armies (extended): 4 Enemy armies: 5 Land Ratio: 0.21 Land Core Ratio: 0.22  ***
2:26:49 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:26:49 PM  (Reporting)  1058342 1.Garrison Bn. Krasnovodsk Fort (Pow.6)
2:26:49 PM  (Reporting)  1049337 40. Column (Pow.50)
2:26:49 PM  (Reporting)  1051667 Vorontsov, M.S.' Army (Pow.91)
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  CheckRegionForOperation 1049337 40. Column, 916 Yasi, Pow:50, Count: 2(l 1/L 1/S 0) Fitness 125 PickVal 36 SelfVal 231 AINeed 60
2:26:49 PM  (Reporting)  Agenda: Defend, Value: 28875, Region: 916 Yasi
2:26:49 PM  (Reporting)  CheckRegionForOperation 1049337 40. Column, 916 Yasi, Pow:50, Count: 2(l 1/L 1/S 0) Fitness 92 PickVal 7 SelfVal 72 AINeed 60
2:26:49 PM  (Reporting)  Agenda: Defend, Value: 6624, Region: 919 Aiaguz
2:26:49 PM  (Reporting)  Region 910 Agtau Pick 100 SelfVal 302 Need 682  no group candidate found
2:26:49 PM  (Reporting)  Region 930 Samarkand Pick 13 SelfVal 55 Need 1026  no group candidate found
2:26:49 PM  (Reporting)  CheckRegionForOperation 1049337 40. Column, 916 Yasi, Pow:50, Count: 2(l 1/L 1/S 0) Fitness 87 PickVal 17 SelfVal 140 AINeed 60
2:26:49 PM  (Reporting)  Agenda: Defend, Value: 12180, Region: 918 Karaganda
2:26:49 PM  (Reporting)  CheckRegionForOperation 1049337 40. Column, 916 Yasi, Pow:50, Count: 2(l 1/L 1/S 0) Fitness 82 PickVal 11 SelfVal 95 AINeed 60
2:26:49 PM  (Reporting)  Agenda: Defend, Value: 7790, Region: 917 Tenghiz
2:26:49 PM  (Reporting)  Region 928 Bokhara Pick 30 SelfVal 104 Need 1026  no group candidate found
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Starting process on extended theater 376 Theater_Poland Owned armies (extended): 59 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:26:49 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:26:49 PM  (Reporting)  1059611 63. Fortress (Pow.57)
2:26:49 PM  (Reporting)  1053939 5-ya Brigada (Pow.28)
2:26:49 PM  (Reporting)  1056767 55-ya Opolchenie Orkug (Pow.72)
2:26:49 PM  (Reporting)  1060409 50. Russian Force (Pow.154)
2:26:49 PM  (Reporting)  1055719 1-ya Donskaya Kazach'ya Diviziya (Pow.72)
2:26:49 PM  (Reporting)  1058632 6-i Armeiski Korpus (Pow.236)
2:26:49 PM  (Reporting)  1041018 Gorchakov, P.D.' Corps (Pow.270)
2:26:49 PM  (Reporting)  1051677 Gorchakov, M.D.' Corps (Pow.336)
2:26:49 PM  (Reporting)  1034460 15. Russian Force (Pow.35)
2:26:49 PM  (Reporting)  1030356 Menschikov, A.S.' Army (Pow.744)
2:26:49 PM  (Reporting)  1056393 59-ya Opolchenie Orkug (Pow.70)
2:26:49 PM  (Reporting)  1056231 4-ya ChmK. Kazach'ya Diviziya (Pow.78)
2:26:49 PM  (Reporting)  1026402 33. Russian Force (Pow.78)
2:26:49 PM  (Reporting)  1046718 11-ya Pontonnyi Brigada (Pow.13)
2:26:49 PM  (Reporting)  1037413 13. Russian Force (Pow.21)
2:26:49 PM  (Reporting)  1055708 1-ya Strelkovaya Brigada (Pow.56)
2:26:49 PM  (Reporting)  1052349 2-ya Kirasirski Diviziya (Pow.78)
2:26:49 PM  (Reporting)  1050436 11-ya Brigada (Pow.28)
2:26:49 PM  (Reporting)  1053404 von Lders, A.N.' Corps (Pow.531)
2:26:49 PM  (Reporting)  1059235 62. Fortress (Pow.70)
2:26:49 PM  (Reporting)  1053957 1-ya Gv. Kavaleriskaya Diviziya (Pow.72)
2:26:49 PM  (Reporting)  1052819 2-ya Ulanski Diviziya (Pow.75)
2:26:49 PM  (Reporting)  1050435 24-ya Opolchenie Orkug (Pow.83)
2:26:49 PM  (Reporting)  1048955 7-ya Lineynyi Brigada (Pow.16)
2:26:49 PM  (Reporting)  1033404 7-ya Brigada (Pow.28)
2:26:49 PM  (Reporting)  1052990 8-ya Lineynyi Brigada (Pow.31)
2:26:49 PM  (Reporting)  1037871 4-ya Brigada (Pow.33)
2:26:49 PM  (Reporting)  1051138 1-ya Lineynyi Brigada (Pow.36)
2:26:49 PM  (Reporting)  1042025 23. Russian Force (Pow.60)
2:26:49 PM  (Reporting)  1041022 2-ya Orenburgsk Lineynyi Brigada (Pow.72)
2:26:49 PM  (Reporting)  1044716 16. Russian Force (Pow.76)
2:26:49 PM  (Reporting)  1037869 18. Russian Force (Pow.78)
2:26:49 PM  (Reporting)  1006545 3-i Rezervnyi Kavaleriiski Korpus (Pow.78)
2:26:49 PM  (Reporting)  1039970 Andronikashvili, I.M.' Force (Pow.83)
2:26:49 PM  (Reporting)  1060413 48. Russian Force (Pow.380)
2:26:49 PM  (Reporting)  1058634 2-ya Otdelnaya Kav. Brigada (Pow.20)
2:26:49 PM  (Reporting)  1055107 36. Russian Force (Pow.39)
2:26:49 PM  (Reporting)  1049515 7-ya Kazach'ya Brigada (Pow.47)
2:26:49 PM  (Reporting)  1060422 3-ya Strelkovaya Brigada (Pow.50)
2:26:49 PM  (Reporting)  1031933 3-ya Morskoi Brigada (Pow.65)
2:26:49 PM  (Reporting)  1051136 6-ya Kavaleriskaya Diviziya (Pow.68)
2:26:49 PM  (Reporting)  1058628 30-ya Opolchenie Orkug (Pow.72)
2:26:49 PM  (Reporting)  1043589 1-ya Gruzinski Lineynyi Brigada (Pow.76)
2:26:49 PM  (Reporting)  1045743 12. Russian Force (Pow.113)
2:26:49 PM  (Reporting)  1020938 Paskevich, I.F.' Army (Pow.1232)
2:26:49 PM  (Reporting)  1060412 49-ya Opolchenie Orkug (Pow.72)
2:26:49 PM  (Reporting)  1058653 44-ya Opolchenie Orkug (Pow.72)
2:26:49 PM  (Reporting)  1034812 20. Russian Force (Pow.78)
2:26:49 PM  (Reporting)  1055726 Aleksandr II' Army (Pow.511)
2:26:49 PM  (Reporting)  1034974 17. Russian Force (Pow.35)
2:26:49 PM  (Reporting)  1055706 42-ya Opolchenie Orkug (Pow.72)
2:26:49 PM  (Reporting)  1042553 Berg, F.F.' Corps (Pow.188)
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Primary Region 235 Mazowsze Pick 100 has enough garrison (Value: 322) - evaluation skipped
2:26:49 PM  (Reporting)  Region 336 Kiew Pick 83 SelfVal 587 Need 0  no group candidate found
2:26:49 PM  (Reporting)  Primary Region 243 Podolia Pick 52 has enough garrison (Value: 946) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 236 Modlin Pick 13 has enough garrison (Value: 322) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 234 Wielkopolska Pick 31 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)  Region 331 Odessa Pick 76 SelfVal 536 Need 0  no group candidate found
2:26:49 PM  (Reporting)  Secondary Region 252 Boudok Pick 10 has enough garrison (Value: 72) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 254 Minsk Pick 26 has enough garrison (Value: 202) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 240 Pripyat Pick 14 has enough garrison (Value: 202) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 246 Litauen Pick 31 has enough garrison (Value: 1934) - evaluation skipped
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Starting process on extended theater 429 Theater_South_European_Seas Owned armies (extended): 28 Enemy armies: 8 Land Ratio: 3.51 Land Core Ratio: 5.00  ***
2:26:49 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:26:49 PM  (Reporting)  1040140 43-ya Opolchenie Orkug (Pow.72)
2:26:49 PM  (Reporting)  1051675 1-ya ChmK. Lineynyi Brigada (Pow.16)
2:26:49 PM  (Reporting)  1053944 1-i Kavkazski Korpus (Pow.229)
2:26:49 PM  (Reporting)  1058342 1.Garrison Bn. Krasnovodsk Fort (Pow.6)
2:26:49 PM  (Reporting)  1042024 32-ya Opolchenie Orkug (Pow.72)
2:26:49 PM  (Reporting)  1058299 61. Fortress (Pow.70)
2:26:49 PM  (Reporting)  1055834 57-ya Opolchenie Orkug (Pow.70)
2:26:49 PM  (Reporting)  1043675 37. Russian Force (Pow.26)
2:26:49 PM  (Reporting)  1058631 2-ya Opolchenie Brigada (Pow.42)
2:26:49 PM  (Reporting)  1052824 5-ya Kavaleriskaya Diviziya (Pow.25)
2:26:49 PM  (Reporting)  1022201 22. Russian Force (Pow.28)
2:26:49 PM  (Reporting)  1059611 63. Fortress (Pow.57)
2:26:49 PM  (Reporting)  1053939 5-ya Brigada (Pow.28)
2:26:49 PM  (Reporting)  1056767 55-ya Opolchenie Orkug (Pow.72)
2:26:49 PM  (Reporting)  1060409 50. Russian Force (Pow.154)
2:26:49 PM  (Reporting)  1055719 1-ya Donskaya Kazach'ya Diviziya (Pow.72)
2:26:49 PM  (Reporting)  1058632 6-i Armeiski Korpus (Pow.236)
2:26:49 PM  (Reporting)  1041018 Gorchakov, P.D.' Corps (Pow.270)
2:26:49 PM  (Reporting)  1051677 Gorchakov, M.D.' Corps (Pow.336)
2:26:49 PM  (Reporting)  1051667 Vorontsov, M.S.' Army (Pow.91)
2:26:49 PM  (Reporting)  1040580 3-ya Opolchenie Brigada (Pow.36)
2:26:49 PM  (Reporting)  1060415 4-ya Opolchenie Brigada (Pow.29)
2:26:49 PM  (Reporting)  1056775 3-ya Kazach'ya Brigada (Pow.55)
2:26:49 PM  (Reporting)  1052331 1-ya Opolchenie Brigada (Pow.40)
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Secondary Region 352 Rostov Pick 30 has enough garrison (Value: 55) - evaluation skipped
2:26:49 PM  (Reporting)  Region 910 Agtau Pick 100 SelfVal 302 Need 682  no group candidate found
2:26:49 PM  (Reporting)  Region 350 Sebastopol Pick 59 SelfVal 405 Need 0  no group candidate found
2:26:49 PM  (Reporting)  Secondary Region 368 Baku Pick 11 has enough garrison (Value: 362) - evaluation skipped
2:26:49 PM  (Reporting)  Region 331 Odessa Pick 76 SelfVal 536 Need 0  no group candidate found
2:26:49 PM  (Reporting)  Secondary Region 329 Astrakhan Pick 19 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 333 Ekaterinoslav Pick 6 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 355 Maikop Pick 7 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 353 Kuban Pick 11 has enough garrison (Value: 313) - evaluation skipped
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Starting process on extended theater 427 Theater_North_European_Seas Owned armies (extended): 18 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
2:26:49 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:26:49 PM  (Reporting)  1053413 1-ya KavK. Lineynyi Brigada (Pow.74)
2:26:49 PM  (Reporting)  1054564 3-ya Lineynyi Brigada (Pow.16)
2:26:49 PM  (Reporting)  1057859 27-ya Opolchenie Orkug (Pow.70)
2:26:49 PM  (Reporting)  1038503 54. Russian Force (Pow.76)
2:26:49 PM  (Reporting)  1056896 9-ya Otdelnaya Kav. Brigada (Pow.19)
2:26:49 PM  (Reporting)  1060414 60-ya Opolchenie Orkug (Pow.70)
2:26:49 PM  (Reporting)  1056386 Soukhozanet, N.O.' Corps (Pow.111)
2:26:49 PM  (Reporting)  1053547 3-ya Osadni Art. Parki (Pow.42)
2:26:49 PM  (Reporting)  1051671 19. Russian Force (Pow.51)
2:26:49 PM  (Reporting)  1052338 3-ya ChmK. Kazach'ya Diviziya (Pow.76)
2:26:49 PM  (Reporting)  1056770 5-ya Kazach'ya Brigada (Pow.47)
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Region 250 Livonia Pick 53 SelfVal 371 Need 0  no group candidate found
2:26:49 PM  (Reporting)  Secondary Region 249 Estii Pick 8 has enough garrison (Value: 313) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 274 Helsingors Pick 24 has enough garrison (Value: 313) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 271 Abo Pick 7 has enough garrison (Value: 313) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 279 Narwa Pick 5 has enough garrison (Value: 193) - evaluation skipped
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Starting process on extended theater 397 Theater_Eastern_Siberia Owned armies (extended): 7 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:26:49 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:26:49 PM  (Reporting)  1006864 Zabaikalskoe Kazache Voisko (Pow.71)
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Secondary Region 1005 Jugjug Pick 4 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 1009 Kamtchatska Pick 71 has enough garrison (Value: 23) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 1008 Magadan Pick 4 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 982 Haishenwai Pick 100 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Starting process on extended theater 396 Theater_Central_Siberia Owned armies (extended): 4 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:26:49 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:26:49 PM  (Reporting)  1006849 Ussuriiskoe Kazache Voisko (Pow.58)
2:26:49 PM  (Reporting)  1006859 Irkutskoe Kazache Voisko (Pow.60)
2:26:49 PM  (Reporting)  1015944 1-ya Sibirsk Lineynyi Brigada (Pow.76)
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Secondary Region 970 Krasnoiarsk Pick 45 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 974 Irkutsk Pick 100 has enough garrison (Value: 58) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 966 Tomsk Pick 6 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)  CheckRegionForOperation 1015944 1-ya Sibirsk Lineynyi Brigada, 958 Omsk, Pow:76, Count: 1(l 0/L 1/S 0) Fitness 40 PickVal 100 SelfVal 395 AINeed 60
2:26:49 PM  (Reporting)  Agenda: Defend, Value: 15800, Region: 958 Omsk
2:26:49 PM  (Reporting)  Secondary Region 978 Ulan Ude Pick 2 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 979 Udinsky Pick 3 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 967 Abakan Pick 2 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)  Secondary Region 963 Barnaoul Pick 2 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Starting process on extended theater 395 Theater_Western_Siberia Owned armies (extended): 2 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:26:49 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:26:49 PM  (Reporting)  1015944 1-ya Sibirsk Lineynyi Brigada (Pow.76)
2:26:49 PM  (Reporting)  1060113 6-ya Opolchenie Brigada (Pow.1)
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Secondary Region 958 Omsk Pick 100 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)  CheckRegionForOperation 1015944 1-ya Sibirsk Lineynyi Brigada, 958 Omsk, Pow:76, Count: 1(l 0/L 1/S 0) Fitness 50 PickVal 7 SelfVal 72 AINeed 60
2:26:49 PM  (Reporting)  Agenda: Defend, Value: 3600, Region: 919 Aiaguz
2:26:49 PM  (Reporting)  CheckRegionForOperation 1049337 40. Column, 916 Yasi, Pow:50, Count: 2(l 1/L 1/S 0) Fitness 77 PickVal 11 SelfVal 95 AINeed 60
2:26:49 PM  (Reporting)  Agenda: Defend, Value: 7315, Region: 917 Tenghiz
2:26:49 PM  (Reporting)  Secondary Region 954 Tobolsk Pick 38 has enough garrison (Value: 0) - evaluation skipped
2:26:49 PM  (Reporting)  CheckRegionForOperation 1049337 40. Column, 916 Yasi, Pow:50, Count: 2(l 1/L 1/S 0) Fitness 72 PickVal 17 SelfVal 140 AINeed 60
2:26:49 PM  (Reporting)  Agenda: Defend, Value: 10080, Region: 918 Karaganda
2:26:49 PM  (Reporting)  Secondary Region 393 Iekaterinburg Pick 10 has enough garrison (Value: 1) - evaluation skipped
2:26:49 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 770 ms
2:26:49 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 438 Eastern Pacific
2:26:49 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 22 in North American Maritime Trade
2:26:49 PM  (Reporting)  _AFA_ 1036303 9-ya Brigady Krejserov has been given the mission Agenda: Patrol Convoy Box, Value: 4725, Region: 2217 American Pacific Maritime Trade
2:26:49 PM  (Reporting)  Ended AssignFleetsOperations 5 ms
2:26:49 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 437 Central Pacific
2:26:49 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 22 in North American Maritime Trade
2:26:49 PM  (Reporting)  _AFA_ 1056766 3-ya Brigady Krejserov has been given the mission Agenda: Naval Docking, Value: 912, Region: 1577 Dutch Harbor
2:26:49 PM  (Reporting)  _AFA_ 1056210 Wrangel, F.' Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 23025, Region: 2216 Eastern Pacific Maritime Trade
2:26:49 PM  (Reporting)  Ended AssignFleetsOperations 38 ms
2:26:49 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 435 Western Pacific
2:26:49 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 22 in North American Maritime Trade
2:26:49 PM  (Reporting)  _AFA_ 1060406 7. Fleet has been given the mission Agenda: Resupply, Value: 17888, Region: 1009 Kamtchatska
2:26:49 PM  (Reporting)  _AFA_ 1060406 7. Fleet has been given the mission Agenda: Naval Docking, Value: 731, Region: 1009 Kamtchatska
2:26:49 PM  (Reporting)  _AFA_ 1055701 3-ya Brigady Lineyni Korablei has been given the mission Agenda: Patrol Convoy Box, Value: 12600, Region: 2214 Northern Asia Maritime Trade
2:26:49 PM  (Reporting)  _AFA_ 1051134 12. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 9000, Region: 2213 West Pacific Maritime Trade
2:26:49 PM  (Reporting)  Ended AssignFleetsOperations 100 ms
2:26:49 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 432 Southeastern American Seas
2:26:49 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 22 in North American Maritime Trade
2:26:49 PM  (Reporting)  _AFA_ 1060405 16. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 2205 La Plata Maritime Trade
2:26:49 PM  (Reporting)  _AFA_ 1060407 15. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 2205 La Plata Maritime Trade
2:26:49 PM  (Reporting)  _AFA_ 1050433 Shihmanov, Y.A.' Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 11250, Region: 2205 La Plata Maritime Trade
2:26:49 PM  (Reporting)  _AFA_ 1043058 11-ya Brigady Lineyni Korablei has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2205 La Plata Maritime Trade
2:26:49 PM  (Reporting)  _AFA_ 1058625 2-ya Brigady Krejserov has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2205 La Plata Maritime Trade
2:26:49 PM  (Reporting)  Ended AssignFleetsOperations 30 ms
2:26:49 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 430 Northeastern American Seas
2:26:49 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 22 in North American Maritime Trade
2:26:49 PM  (Reporting)  _AFA_ 1058620 Zapadniki torgovlya Flot has been given the mission Agenda: Resupply, Value: 7800, Region: 285 Petersburg
2:26:49 PM  (Reporting)  _AFA_ 1058620 Zapadniki torgovlya Flot has been given the mission Agenda: Naval Docking, Value: 312, Region: 285 Petersburg
2:26:49 PM  (Reporting)  Ended AssignFleetsOperations 152 ms
2:26:49 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 429 South European Seas
2:26:49 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 22 in North American Maritime Trade
2:26:49 PM  (Reporting)  _AFA_ 1058626 1. Frakt Skvadron has been given the mission Agenda: Naval Docking, Value: 1956, Region: 332 Nikolaev
2:26:49 PM  (Reporting)  _AFA_ 1041640 11-ya Brigady Krejserov has been given the mission Agenda: Patrol Convoy Box, Value: 5000, Region: 2201 North American Maritime Trade
2:26:49 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 14 in North American Maritime Trade
2:26:49 PM  (Reporting)  _AFA_ 1041640 11-ya Brigady Krejserov has been given the mission Agenda: Naval Docking, Value: 360, Region: 332 Nikolaev
2:26:49 PM  (Reporting)  _AFA_ 1053402 2e Division de Transport has been given the mission Agenda: Naval Docking, Value: 1978, Region: 332 Nikolaev
2:26:49 PM  (Reporting)  _AFA_ 1037416 10-ya Brigady Lineyni Korablei has been given the mission Agenda: Patrol Convoy Box, Value: 8775, Region: 2199 Mediterranean Maritime Trade
2:26:49 PM  (Reporting)  Ended AssignFleetsOperations 753 ms
2:26:49 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 428 European Seas
2:26:49 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 14 in North American Maritime Trade
2:26:49 PM  (Reporting)  _AFA_ 1060404 Amyerikskovo torgovlya Flot has been given the mission Agenda: Resupply, Value: 8500, Region: 285 Petersburg
2:26:49 PM  (Reporting)  _AFA_ 1060404 Amyerikskovo torgovlya Flot has been given the mission Agenda: Naval Docking, Value: 340, Region: 285 Petersburg
2:26:49 PM  (Reporting)  _AFA_ 1056213 Zavoyko, V.' Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 18150, Region: 2198 Western Europe Maritime Trade
2:26:49 PM  (Reporting)  Ended AssignFleetsOperations 93 ms
2:26:49 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 427 North European Seas
2:26:49 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 14 in North American Maritime Trade
2:26:49 PM  (Reporting)  _AFA_ 1058622 3-ya Brigady Transportni has been given the mission Agenda: Naval Docking, Value: 1305, Region: 264 Murmansk
2:26:49 PM  (Reporting)  Ended AssignFleetsOperations 69 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  ############ Starting ApplyAgenda:  Russia  ############
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  *** Theater:  Theater_Eastern_Pacific ( NavRatio:5.00) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  *** Theater:  Theater_Central_Pacific ( NavRatio:5.00) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  *** Theater:  Theater_Western_Pacific ( NavRatio:5.00) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  *** Theater:  Theater_Southeastern_American_Seas ( NavRatio:5.00) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  *** Theater:  Theater_Northeastern_American_Seas ( NavRatio:5.00) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  *** Theater:  Theater_South_European_Seas ( NavRatio:5.00) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  *** Theater:  Theater_European_Seas ( NavRatio:5.00) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  *** Theater:  Theater_North_European_Seas ( NavRatio:5.00) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Russia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:26:49 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:26:49 PM  (Reporting)  Ended Receive Arties
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:26:49 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:26:49 PM  (Reporting)  Ended Receive Supplies
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:26:49 PM  (Reporting)  _GTU_ Gathering Region 260 Kittala in theater 377 Russia
2:26:49 PM  (Reporting)  _GTU_ 1048951 10-ya Brigada, 371 Armianska, Pow:28, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1055722 2-ya KavK. Kazach'ya Diviziya, 371 Armianska, Pow:76, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1058636 2-ya Morskoi Brigada, 371 Armianska, Pow:80, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1060421 2-i Armeiski Korpus, 371 Armianska, Pow:258, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1056905 3-ya Pehotnoi Brigada, 369 Karabak, Pow:60, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1058630 3-ya Brigada, 369 Karabak, Pow:33, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1037410 14. Russian Force, 369 Karabak, Pow:70, Count: 2(l 0/L 1/S 1) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1049910 35-ya Opolchenie Orkug, 369 Karabak, Pow:72, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1052828 21. Russian Force, 369 Karabak, Pow:75, Count: 2(l 0/L 1/S 1) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1040140 43-ya Opolchenie Orkug, 368 Baku, Pow:72, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1058648 58-ya Opolchenie Orkug, 370 Giorgia, Pow:70, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1054578 46-ya Opolchenie Orkug, 370 Giorgia, Pow:72, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1052821 2-ya ChmK. Kazach'ya Diviziya, 370 Giorgia, Pow:75, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1055108 2-i Kavkazski Korpus, 370 Giorgia, Pow:231, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1060417 4-ya Strelkovaya Brigada, 365 Kutais, Pow:50, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1048250 2-ya Strelkovaya Brigada, 365 Kutais, Pow:50, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1053944 1-i Kavkazski Korpus, 364 Poti, Pow:229, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1031067 28. Russian Force, 363 Gruzniya, Pow:70, Count: 2(l 0/L 1/S 1) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1047315 6-ya Kazach'ya Brigada, 362 Terek, Pow:47, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1044245 Sievers, V.' Corps, 359 Kalmuk, Pow:183, Count: 3(l 1/L 2/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1058299 61. Fortress, 350 Sebastopol, Pow:70, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1055834 57-ya Opolchenie Orkug, 350 Sebastopol, Pow:70, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1043675 37. Russian Force, 355 Maikop, Pow:26, Count: 3(l 0/L 3/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1058631 2-ya Opolchenie Brigada, 355 Maikop, Pow:42, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1059611 63. Fortress, 331 Odessa, Pow:57, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1053939 5-ya Brigada, 331 Odessa, Pow:28, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1056767 55-ya Opolchenie Orkug, 331 Odessa, Pow:72, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1055719 1-ya Donskaya Kazach'ya Diviziya, 330 Bissarabya, Pow:72, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1058632 6-i Armeiski Korpus, 330 Bissarabya, Pow:236, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1041018 Gorchakov, P.D.' Corps, 330 Bissarabya, Pow:270, Count: 4(l 1/L 1/S 2) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1040580 3-ya Opolchenie Brigada, 351 Taganrog, Pow:36, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1060415 4-ya Opolchenie Brigada, 352 Rostov, Pow:29, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1037409 Tobolskaya Konnaya Brigada, 354 Don, Pow:60, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1025084 29-ya Opolchenie Orkug, 344 Lugansk, Pow:83, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1051265 53-ya Opolchenie Orkug, 334 Yelisavetgrad, Pow:72, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1049911 45-ya Opolchenie Orkug, 343 Yujovka, Pow:72, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1058650 38-ya Opolchenie Orkug, 346 Kharkov, Pow:83, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1023721 25-ya Opolchenie Orkug, 346 Kharkov, Pow:83, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1056393 59-ya Opolchenie Orkug, 336 Kiew, Pow:70, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1056231 4-ya ChmK. Kazach'ya Diviziya, 336 Kiew, Pow:78, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1026402 33. Russian Force, 246 Litauen, Pow:78, Count: 2(l 0/L 1/S 1) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1037413 13. Russian Force, 336 Kiew, Pow:21, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1055708 1-ya Strelkovaya Brigada, 336 Kiew, Pow:56, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1052349 2-ya Kirasirski Diviziya, 336 Kiew, Pow:78, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1050444 3-ya Donskaya Kazach'ya Diviziya, 383 Uralsk, Pow:78, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1058295 9-ya Lineynyi Brigada, 338 Chernigov, Pow:30, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1056233 31-ya Opolchenie Orkug, 314 Kursk, Pow:83, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1052334 Evdokimov, N.' Force, 303 Bylchov, Pow:25, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1050435 24-ya Opolchenie Orkug, 255 Mohilev, Pow:83, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1058651 40-ya Opolchenie Orkug, 316 Ryazan, Pow:83, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1058627 51-ya Opolchenie Orkug, 316 Ryazan, Pow:72, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1054561 39-ya Opolchenie Orkug, 316 Ryazan, Pow:83, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1049914 52-ya Opolchenie Orkug, 298 Kaluga, Pow:70, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1045621 26-ya Opolchenie Orkug, 258 Orsha, Pow:83, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1048955 7-ya Lineynyi Brigada, 246 Litauen, Pow:16, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1033404 7-ya Brigada, 246 Litauen, Pow:28, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1052990 8-ya Lineynyi Brigada, 246 Litauen, Pow:31, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1037871 4-ya Brigada, 246 Litauen, Pow:33, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1051138 1-ya Lineynyi Brigada, 246 Litauen, Pow:36, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1052331 1-ya Opolchenie Brigada, 351 Taganrog, Pow:40, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1042025 23. Russian Force, 246 Litauen, Pow:60, Count: 2(l 0/L 1/S 1) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1041022 2-ya Orenburgsk Lineynyi Brigada, 246 Litauen, Pow:72, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1044716 16. Russian Force, 246 Litauen, Pow:76, Count: 2(l 0/L 1/S 1) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1037869 18. Russian Force, 246 Litauen, Pow:78, Count: 2(l 0/L 1/S 1) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1006545 3-i Rezervnyi Kavaleriiski Korpus, 246 Litauen, Pow:78, Count: 2(l 0/L 1/S 1) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1039970 Andronikashvili, I.M.' Force, 246 Litauen, Pow:83, Count: 3(l 1/L 1/S 1) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1058634 2-ya Otdelnaya Kav. Brigada, 246 Litauen, Pow:20, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1055107 36. Russian Force, 246 Litauen, Pow:39, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1049515 7-ya Kazach'ya Brigada, 246 Litauen, Pow:47, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1060422 3-ya Strelkovaya Brigada, 246 Litauen, Pow:50, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1031933 3-ya Morskoi Brigada, 246 Litauen, Pow:65, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1051136 6-ya Kavaleriskaya Diviziya, 246 Litauen, Pow:68, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1058628 30-ya Opolchenie Orkug, 246 Litauen, Pow:72, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1043589 1-ya Gruzinski Lineynyi Brigada, 246 Litauen, Pow:76, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1055726 Aleksandr II' Army, 246 Litauen, Pow:511, Count: 6(l 2/L 3/S 1) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1042553 Berg, F.F.' Corps, 254 Minsk, Pow:188, Count: 4(l 1/L 3/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1053413 1-ya KavK. Lineynyi Brigada, 245 Memelland, Pow:74, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1053411 1-ya Sibirskaya Kazach'ya Diviziya, 395 Kazan, Pow:76, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1028114 41. Russian Force, 281 Polotsk, Pow:121, Count: 3(l 0/L 1/S 2) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1054564 3-ya Lineynyi Brigada, 247 Kurland, Pow:16, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1057859 27-ya Opolchenie Orkug, 250 Livonia, Pow:70, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1038503 54. Russian Force, 250 Livonia, Pow:76, Count: 2(l 0/L 1/S 1) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1058747 10-ya Lineynyi Brigada, 280 Pskov, Pow:30, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1059241 5-ya Opolchenie Brigada, 325 Sarapol, Pow:29, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1056896 9-ya Otdelnaya Kav. Brigada, 285 Petersburg, Pow:19, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1056386 Soukhozanet, N.O.' Corps, 285 Petersburg, Pow:111, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1051671 19. Russian Force, 271 Abo, Pow:51, Count: 3(l 0/L 1/S 2) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1052338 3-ya ChmK. Kazach'ya Diviziya, 274 Helsingors, Pow:76, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1056220 1-ya Brigada, 272 Tavastehus, Pow:33, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ Starting merge 89 at start
2:26:49 PM  (Reporting)  _GTU_ Finished merge 82 now
2:26:49 PM  (Reporting)  _GTU_ 1041018 Gorchakov, P.D.' Corps, 330 Bissarabya, Pow:270, Count: 4(l 1/L 1/S 2) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1037869 18. Russian Force, 246 Litauen, Pow:78, Count: 2(l 0/L 1/S 1) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1055726 Aleksandr II' Army, 246 Litauen, Pow:597, Count: 7(l 2/L 4/S 1) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1028114 41. Russian Force, 281 Polotsk, Pow:121, Count: 3(l 0/L 1/S 2) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1038503 54. Russian Force, 250 Livonia, Pow:76, Count: 2(l 0/L 1/S 1) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1026402 33. Russian Force, 246 Litauen, Pow:78, Count: 2(l 0/L 1/S 1) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1044716 16. Russian Force, 246 Litauen, Pow:76, Count: 2(l 0/L 1/S 1) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1055834 39. Russian Force, 350 Sebastopol, Pow:140, Count: 2(l 0/L 2/S 0) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1006545 3-i Rezervnyi Kavaleriiski Korpus, 246 Litauen, Pow:78, Count: 2(l 0/L 1/S 1) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1031067 28. Russian Force, 363 Gruzniya, Pow:70, Count: 2(l 0/L 1/S 1) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1043675 37. Russian Force, 355 Maikop, Pow:26, Count: 3(l 0/L 3/S 0) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1054561 30. Russian Force, 316 Ryazan, Pow:237, Count: 3(l 0/L 3/S 0) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1058634 2-ya Otdelnaya Kav. Brigada, 246 Litauen, Pow:20, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1044245 Sievers, V.' Corps, 359 Kalmuk, Pow:183, Count: 3(l 1/L 2/S 0) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1056393 59-ya Opolchenie Orkug, 336 Kiew, Pow:70, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1042025 23. Russian Force, 246 Litauen, Pow:60, Count: 2(l 0/L 1/S 1) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1042553 Berg, F.F.' Corps, 254 Minsk, Pow:188, Count: 4(l 1/L 3/S 0) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1051136 6-ya Kavaleriskaya Diviziya, 246 Litauen, Pow:68, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1039970 Andronikashvili, I.M.' Force, 246 Litauen, Pow:83, Count: 3(l 1/L 1/S 1) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1051671 19. Russian Force, 271 Abo, Pow:51, Count: 3(l 0/L 1/S 2) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1058631 2-ya Opolchenie Brigada, 355 Maikop, Pow:42, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1052821 2-ya ChmK. Kazach'ya Diviziya, 370 Giorgia, Pow:75, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1037410 14. Russian Force, 369 Karabak, Pow:70, Count: 2(l 0/L 1/S 1) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1037871 4-ya Brigada, 246 Litauen, Pow:33, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1037409 Tobolskaya Konnaya Brigada, 354 Don, Pow:60, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1048250 2-ya Strelkovaya Brigada, 365 Kutais, Pow:50, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1040580 3-ya Opolchenie Brigada, 351 Taganrog, Pow:36, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1052334 Evdokimov, N.' Force, 303 Bylchov, Pow:25, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1025084 29-ya Opolchenie Orkug, 344 Lugansk, Pow:83, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1056231 4-ya ChmK. Kazach'ya Diviziya, 336 Kiew, Pow:78, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1056233 31-ya Opolchenie Orkug, 314 Kursk, Pow:83, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1055108 2-i Kavkazski Korpus, 370 Giorgia, Pow:231, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1056767 38. Russian Force, 331 Odessa, Pow:128, Count: 2(l 0/L 2/S 0) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1055708 1-ya Strelkovaya Brigada, 336 Kiew, Pow:56, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1053413 1-ya KavK. Lineynyi Brigada, 245 Memelland, Pow:74, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1049914 52-ya Opolchenie Orkug, 298 Kaluga, Pow:70, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1052331 1-ya Opolchenie Brigada, 351 Taganrog, Pow:40, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1050435 24-ya Opolchenie Orkug, 255 Mohilev, Pow:83, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1052828 21. Russian Force, 369 Karabak, Pow:75, Count: 2(l 0/L 1/S 1) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1049515 7-ya Kazach'ya Brigada, 246 Litauen, Pow:47, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1056896 9-ya Otdelnaya Kav. Brigada, 285 Petersburg, Pow:19, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1055107 36. Russian Force, 246 Litauen, Pow:39, Count: 2(l 0/L 2/S 0) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1060417 4-ya Strelkovaya Brigada, 365 Kutais, Pow:50, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1056220 1-ya Brigada, 272 Tavastehus, Pow:33, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1048955 7-ya Lineynyi Brigada, 246 Litauen, Pow:16, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1053939 5-ya Brigada, 331 Odessa, Pow:28, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1059241 5-ya Opolchenie Brigada, 325 Sarapol, Pow:29, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1054578 46. Russian Force, 370 Giorgia, Pow:142, Count: 2(l 0/L 2/S 0) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1055722 2-ya KavK. Kazach'ya Diviziya, 371 Armianska, Pow:76, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1058630 3-ya Brigada, 369 Karabak, Pow:33, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1056386 Soukhozanet, N.O.' Corps, 285 Petersburg, Pow:111, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1043589 1-ya Gruzinski Lineynyi Brigada, 246 Litauen, Pow:76, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1037413 13. Russian Force, 336 Kiew, Pow:21, Count: 2(l 0/L 2/S 0) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1023721 25. Russian Force, 346 Kharkov, Pow:165, Count: 2(l 0/L 2/S 0) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1053944 1-i Kavkazski Korpus, 364 Poti, Pow:229, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1054564 3-ya Lineynyi Brigada, 247 Kurland, Pow:16, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1052990 8-ya Lineynyi Brigada, 246 Litauen, Pow:31, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1033404 7-ya Brigada, 246 Litauen, Pow:28, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1058747 10-ya Lineynyi Brigada, 280 Pskov, Pow:30, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1060421 2-i Armeiski Korpus, 371 Armianska, Pow:258, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1051138 1-ya Lineynyi Brigada, 246 Litauen, Pow:36, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1058295 9-ya Lineynyi Brigada, 338 Chernigov, Pow:30, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1040140 43-ya Opolchenie Orkug, 368 Baku, Pow:72, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1048951 10-ya Brigada, 371 Armianska, Pow:28, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1053411 1-ya Sibirskaya Kazach'ya Diviziya, 395 Kazan, Pow:76, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1045621 26-ya Opolchenie Orkug, 258 Orsha, Pow:83, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1057859 27-ya Opolchenie Orkug, 250 Livonia, Pow:70, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1047315 6-ya Kazach'ya Brigada, 362 Terek, Pow:47, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1056905 3-ya Pehotnoi Brigada, 369 Karabak, Pow:60, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1051265 53-ya Opolchenie Orkug, 334 Yelisavetgrad, Pow:72, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1031933 3-ya Morskoi Brigada, 246 Litauen, Pow:65, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1049911 45-ya Opolchenie Orkug, 343 Yujovka, Pow:72, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1060415 4-ya Opolchenie Brigada, 352 Rostov, Pow:29, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1049910 35-ya Opolchenie Orkug, 369 Karabak, Pow:72, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1050444 3-ya Donskaya Kazach'ya Diviziya, 383 Uralsk, Pow:78, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1041022 2-ya Orenburgsk Lineynyi Brigada, 246 Litauen, Pow:72, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1060422 3-ya Strelkovaya Brigada, 246 Litauen, Pow:50, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1055719 1-ya Donskaya Kazach'ya Diviziya, 330 Bissarabya, Pow:72, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1058636 2-ya Morskoi Brigada, 371 Armianska, Pow:80, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1058632 6-i Armeiski Korpus, 330 Bissarabya, Pow:236, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1052349 2-ya Kirasirski Diviziya, 336 Kiew, Pow:78, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1052338 3-ya ChmK. Kazach'ya Diviziya, 274 Helsingors, Pow:76, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  Ended AI Gather Units 557 ms
2:26:49 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:26:49 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Italy (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:26:49 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:26:49 PM  (Reporting)  Ended Receive Arties
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:26:49 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:26:49 PM  (Reporting)  Ended Receive Supplies
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:26:49 PM  (Reporting)  _GTU_ Gathering Region 0 North Pole in theater 369 Italy
2:26:49 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:26:49 PM  (Reporting)  End of AI Gather Units
2:26:49 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:26:49 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Central_Asia (Ext:0.21 - Core:0.22 - Nav:0.20) ***
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:26:49 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:26:49 PM  (Reporting)  Ended Receive Arties
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:26:49 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:26:49 PM  (Reporting)  Ended Receive Supplies
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:26:49 PM  (Reporting)  _GTU_ Gathering Region 910 Agtau in theater 394 Central Asia
2:26:49 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:26:49 PM  (Reporting)  End of AI Gather Units
2:26:49 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:26:49 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Poland (Ext:5.00 - Core:5.00 - Nav:0.20) ***
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:26:49 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:26:49 PM  (Reporting)  Ended Receive Arties
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:26:49 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:26:49 PM  (Reporting)  Ended Receive Supplies
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:26:49 PM  (Reporting)  _GTU_ Gathering Region 235 Mazowsze in theater 376 Poland
2:26:49 PM  (Reporting)  _GTU_ 1034460 15. Russian Force, 243 Podolia, Pow:35, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1050436 11-ya Brigada, 244 Mozyr, Pow:28, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1053404 von Lders, A.N.' Corps, 244 Mozyr, Pow:531, Count: 3(l 1/L 1/S 1) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1058653 44-ya Opolchenie Orkug, 252 Boudok, Pow:72, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1034974 17. Russian Force, 252 Boudok, Pow:35, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ 1055706 42-ya Opolchenie Orkug, 252 Boudok, Pow:72, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ Starting merge 6 at start
2:26:49 PM  (Reporting)  _GTU_ Finished merge 5 now
2:26:49 PM  (Reporting)  _GTU_ 1034974 17. Russian Force, 252 Boudok, Pow:35, Count: 2(l 0/L 2/S 0) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1053404 von Lders, A.N.' Corps, 244 Mozyr, Pow:531, Count: 3(l 1/L 1/S 1) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1055706 42. Russian Force, 252 Boudok, Pow:143, Count: 2(l 0/L 2/S 0) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1034460 15. Russian Force, 243 Podolia, Pow:35, Count: 2(l 0/L 2/S 0) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  _GTU_ 1050436 11-ya Brigada, 244 Mozyr, Pow:28, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  Ended AI Gather Units 20 ms
2:26:49 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:26:49 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Eastern_Pacific (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Central_Pacific (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Western_Pacific (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Southeastern_American_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Northeastern_American_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_South_European_Seas (Ext:3.51 - Core:5.00 - Nav:5.00) ***
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:26:49 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:26:49 PM  (Reporting)  Ended Receive Arties
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:26:49 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:26:49 PM  (Reporting)  Ended Receive Supplies
2:26:49 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:26:49 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_European_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_North_European_Seas (Ext:5.00 - Core:0.20 - Nav:5.00) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Northwestern_America (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Eastern_Siberia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:26:49 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:26:49 PM  (Reporting)  Ended Receive Arties
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:26:49 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:26:49 PM  (Reporting)  Ended Receive Supplies
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:26:49 PM  (Reporting)  _GTU_ Gathering Region 982 Haishenwai in theater 397 Eastern Siberia
2:26:49 PM  (Reporting)  _GTU_ 1006864 Zabaikalskoe Kazache Voisko, 984 Nerchinsk, Pow:71, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ Starting merge 1 at start
2:26:49 PM  (Reporting)  _GTU_ Finished merge 1 now
2:26:49 PM  (Reporting)  _GTU_ 1006864 Zabaikalskoe Kazache Voisko, 984 Nerchinsk, Pow:71, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  Ended AI Gather Units 4 ms
2:26:49 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:26:49 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Central_Siberia (Ext:5.00 - Core:5.00 - Nav:0.20) ***
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:26:49 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:26:49 PM  (Reporting)  Ended Receive Arties
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:26:49 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:26:49 PM  (Reporting)  Ended Receive Supplies
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:26:49 PM  (Reporting)  _GTU_ Gathering Region 910 Agtau in theater 396 Central Siberia
2:26:49 PM  (Reporting)  _GTU_ 1006859 Irkutskoe Kazache Voisko, 974 Irkutsk, Pow:60, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:26:49 PM  (Reporting)  _GTU_ Starting merge 1 at start
2:26:49 PM  (Reporting)  _GTU_ Finished merge 1 now
2:26:49 PM  (Reporting)  _GTU_ 1006859 Irkutskoe Kazache Voisko, 974 Irkutsk, Pow:60, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:26:49 PM  (Reporting)  Ended AI Gather Units 3 ms
2:26:49 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:26:49 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop I - post iteration missions
2:26:49 PM  (Reporting)  *** Theater:  Theater_Western_Siberia (Ext:5.00 - Core:5.00 - Nav:0.20) ***
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:26:49 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:26:49 PM  (Reporting)  Ended Receive Arties
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:26:49 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:26:49 PM  (Reporting)  Ended Receive Supplies
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:26:49 PM  (Reporting)  _GTU_ Gathering Region 910 Agtau in theater 395 Western Siberia
2:26:49 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:26:49 PM  (Reporting)  End of AI Gather Units
2:26:49 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:26:49 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:26:49 PM  (Reporting)  Entering Collect Leaders (_COD_)
2:26:49 PM  (Reporting)  Ended Collect Leaders 1 ms
2:26:49 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
2:26:49 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
2:26:49 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:26:49 PM  (Reporting)  _ATG_ 1049910 35-ya Opolchenie Orkug Karabak Going against objective: 285 Petersburg
2:26:49 PM  (Reporting)  _ATG_ 1040140 43-ya Opolchenie Orkug Baku Going against objective: 285 Petersburg
2:26:49 PM  (Reporting)  _ATG_ 1054578 46. Russian Force Giorgia Going against objective: 301 Moskva
2:26:49 PM  (Reporting)  _ATG_ 1055834 39. Russian Force Sebastopol Going against objective: 285 Petersburg
2:26:49 PM  (Reporting)  _ATG_ 1056767 38. Russian Force Odessa Going against objective: 250 Livonia
2:26:49 PM  (Reporting)  _ATG_ 1025084 29-ya Opolchenie Orkug Lugansk Going against objective: 285 Petersburg
2:26:49 PM  (Reporting)  _ATG_ 1051265 53-ya Opolchenie Orkug Yelisavetgrad Going against objective: 285 Petersburg
2:26:49 PM  (Reporting)  _ATG_ 1049911 45-ya Opolchenie Orkug Yujovka Going against objective: 285 Petersburg
2:26:49 PM  (Reporting)  _ATG_ 1023721 25. Russian Force Kharkov Going against objective: 285 Petersburg
2:26:49 PM  (Reporting)  _ATG_ 1056393 59-ya Opolchenie Orkug Kiew Going against objective: 285 Petersburg
2:26:49 PM  (Reporting)  _ATG_ 1046718 11-ya Pontonnyi Brigada Full support Relocating to objective
2:26:49 PM  (Reporting)  _ATG_ 1046718 11-ya Pontonnyi Brigada Petersburg Going against objective: 285 Petersburg
2:26:49 PM  (Reporting)  _ATG_ 1056233 31-ya Opolchenie Orkug Kursk Going against objective: 371 Armianska
2:26:49 PM  (Reporting)  _ATG_ 1050435 24-ya Opolchenie Orkug Mohilev Going against objective: 285 Petersburg
2:26:49 PM  (Reporting)  _ATG_ 1054561 30. Russian Force Ryazan Going against objective: 285 Petersburg
2:26:49 PM  (Reporting)  _ATG_ 1049914 52-ya Opolchenie Orkug Kaluga Going against objective: 301 Moskva
2:26:49 PM  (Reporting)  _ATG_ 1045621 26-ya Opolchenie Orkug Orsha Going against objective: 331 Odessa
2:26:49 PM  (Reporting)  _ATG_ 1055726 Aleksandr II' Army Litauen Going against objective: 301 Moskva
2:26:49 PM  (Reporting)  _ATG_ 1055706 42. Russian Force Boudok Going against objective: 235 Mazowsze
2:26:49 PM  (Reporting)  _ATG_ 1057859 27-ya Opolchenie Orkug Livonia Going against objective: 336 Kiew
2:26:49 PM  (Reporting)  Ended AddTheaterGoal 64 ms
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Russia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1056770 5-ya Kazach'ya Brigada, 262 Imandra, Pow:47, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 285 Petersburg
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 285 Petersburg
2:26:49 PM  (Reporting)  1056770-5-ya Kazach'ya Brigada Power:47 Health:100% Imandra>Petersburg Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1056220 1-ya Brigada is doing nothing in Tavastehus  Power: 33  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1052338 3-ya ChmK. Kazach'ya Diviziya is doing nothing in Helsingors  Power: 76  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1051671 19. Russian Force is doing nothing in Abo  Power: 51  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1053547 3-ya Osadni Art. Parki is doing nothing in Petersburg  Power: 42  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1058741 13-ya Brigady Krejserov, 285 Petersburg, Pow:11, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 285 Petersburg
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 285 Petersburg
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1060107 14-ya Brigady Krejserov, 285 Petersburg, Pow:1, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 285 Petersburg
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 285 Petersburg
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1056386 Soukhozanet, N.O.' Corps is doing nothing in Petersburg  Power: 111  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1060414-60-ya Opolchenie Orkug Power:70 Health:100% Petersburg>Petersburg Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 100000
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1056896 9-ya Otdelnaya Kav. Brigada is doing nothing in Petersburg  Power: 19  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1057475 10-ya Brigady Krejserov, 285 Petersburg, Pow:24, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 285 Petersburg
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 285 Petersburg
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1056212 3rd River Sqd., 285 Petersburg, Pow:23, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 494, Region: 247 Kurland
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 494, Region: 247 Kurland
2:26:49 PM  (Reporting)  1056212-3rd River Sqd. Power:23 Health:100% Petersburg>Kurland Mission:Naval Docking Fitness:52% Need:60 Threat:0 GoalValue: 494
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1059241 5-ya Opolchenie Brigada is doing nothing in Sarapol  Power: 29  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1058747 10-ya Lineynyi Brigada is doing nothing in Pskov  Power: 30  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1038503 54. Russian Force is doing nothing in Livonia  Power: 76  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1057859 27-ya Opolchenie Orkug is doing nothing in Livonia  Power: 70  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1054564 3-ya Lineynyi Brigada is doing nothing in Kurland  Power: 16  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1028114 41. Russian Force is doing nothing in Polotsk  Power: 121  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1045738 2-ya Pehotnoi Brigada, 312 Nijni Novgorod, Pow:62, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 7560, Region: 312 Nijni Novgorod
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 7560, Region: 312 Nijni Novgorod
2:26:49 PM  (Reporting)  1045738-2-ya Pehotnoi Brigada Power:62 Health:100% Nijni Novgorod>Nijni Novgorod Mission:Garrison Fitness:40% Need:0 Threat:0 GoalValue: 7560
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1053411 1-ya Sibirskaya Kazach'ya Diviziya is doing nothing in Kazan  Power: 76  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1053413 1-ya KavK. Lineynyi Brigada is doing nothing in Memelland  Power: 74  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1042553 Berg, F.F.' Corps is doing nothing in Minsk  Power: 188  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1055726 Aleksandr II' Army is doing nothing in Litauen  Power: 597  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1034812 20. Russian Force, 246 Litauen, Pow:78, Count: 2(l 0/L 1/S 1)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 254 Minsk
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 254 Minsk
2:26:49 PM  (Reporting)  1034812-20. Russian Force Power:78 Health:100% Litauen>Minsk Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1020938 Paskevich, I.F.' Army, 246 Litauen, Pow:1232, Count: 22(l 2/L 5/S 15)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 11800, Region: 245 Memelland
2:26:49 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 26400, Region: 246 Litauen
2:26:49 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 254 Minsk
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 254 Minsk
2:26:49 PM  (Reporting)  1020938-Paskevich, I.F.' Army Power:1232 Health:100% Litauen>Minsk Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1045743 12. Russian Force, 246 Litauen, Pow:113, Count: 3(l 0/L 1/S 2)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 254 Minsk
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 254 Minsk
2:26:49 PM  (Reporting)  1045743-12. Russian Force Power:113 Health:100% Litauen>Minsk Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1043589 1-ya Gruzinski Lineynyi Brigada is doing nothing in Litauen  Power: 76  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1051136 6-ya Kavaleriskaya Diviziya is doing nothing in Litauen  Power: 68  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1031933 3-ya Morskoi Brigada is doing nothing in Litauen  Power: 65  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1060422 3-ya Strelkovaya Brigada is doing nothing in Litauen  Power: 50  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1049515 7-ya Kazach'ya Brigada is doing nothing in Litauen  Power: 47  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1055107 36. Russian Force is doing nothing in Litauen  Power: 39  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1058634 2-ya Otdelnaya Kav. Brigada is doing nothing in Litauen  Power: 20  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1060413-48. Russian Force Power:380 Health:100% Litauen>Litauen Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 100000
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1039970 Andronikashvili, I.M.' Force is doing nothing in Litauen  Power: 83  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1006545 3-i Rezervnyi Kavaleriiski Korpus is doing nothing in Litauen  Power: 78  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1037869 18. Russian Force is doing nothing in Litauen  Power: 78  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1044716 16. Russian Force is doing nothing in Litauen  Power: 76  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1041022 2-ya Orenburgsk Lineynyi Brigada is doing nothing in Litauen  Power: 72  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1042025 23. Russian Force is doing nothing in Litauen  Power: 60  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1052331 1-ya Opolchenie Brigada is doing nothing in Taganrog  Power: 40  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1051138 1-ya Lineynyi Brigada is doing nothing in Litauen  Power: 36  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1037871 4-ya Brigada is doing nothing in Litauen  Power: 33  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1052990 8-ya Lineynyi Brigada is doing nothing in Litauen  Power: 31  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1033404 7-ya Brigada is doing nothing in Litauen  Power: 28  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1048955 7-ya Lineynyi Brigada is doing nothing in Litauen  Power: 16  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1045621 26-ya Opolchenie Orkug is doing nothing in Orsha  Power: 83  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1049914 52-ya Opolchenie Orkug is doing nothing in Kaluga  Power: 70  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1054561 30. Russian Force is doing nothing in Ryazan  Power: 237  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1060411-47-ya Opolchenie Orkug Power:72 Health:100% Ryazan>Ryazan Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 100000
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1050435 24-ya Opolchenie Orkug is doing nothing in Mohilev  Power: 83  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1052334 Evdokimov, N.' Force is doing nothing in Bylchov  Power: 25  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1056233 31-ya Opolchenie Orkug is doing nothing in Kursk  Power: 83  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1058295 9-ya Lineynyi Brigada is doing nothing in Chernigov  Power: 30  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1050444 3-ya Donskaya Kazach'ya Diviziya is doing nothing in Uralsk  Power: 78  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1050453 4-ya Kazach'ya Brigada, 383 Uralsk, Pow:55, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 7603, Region: 383 Uralsk
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 7603, Region: 383 Uralsk
2:26:49 PM  (Reporting)  1050453-4-ya Kazach'ya Brigada Power:55 Health:100% Uralsk>Uralsk Mission:Garrison Fitness:137% Need:5 Threat:22 GoalValue: 7603
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1052349 2-ya Kirasirski Diviziya is doing nothing in Kiew  Power: 78  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1055708 1-ya Strelkovaya Brigada is doing nothing in Kiew  Power: 56  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1037413 13. Russian Force is doing nothing in Kiew  Power: 21  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1046718 11-ya Pontonnyi Brigada is doing nothing in Petersburg  Power: 13  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1026402 33. Russian Force is doing nothing in Litauen  Power: 78  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1056231 4-ya ChmK. Kazach'ya Diviziya is doing nothing in Kiew  Power: 78  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1056393 59-ya Opolchenie Orkug is doing nothing in Kiew  Power: 70  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1023721 25. Russian Force is doing nothing in Kharkov  Power: 165  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1060410-34. Russian Force Power:154 Health:100% Kharkov>Kharkov Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 100000
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1049911 45-ya Opolchenie Orkug is doing nothing in Yujovka  Power: 72  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1051265 53-ya Opolchenie Orkug is doing nothing in Yelisavetgrad  Power: 72  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1025084 29-ya Opolchenie Orkug is doing nothing in Lugansk  Power: 83  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1037409 Tobolskaya Konnaya Brigada is doing nothing in Don  Power: 60  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1056775 3-ya Kazach'ya Brigada, 352 Rostov, Pow:55, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 19745, Region: 352 Rostov
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 19745, Region: 352 Rostov
2:26:49 PM  (Reporting)  1056775-3-ya Kazach'ya Brigada Power:55 Health:100% Rostov>Rostov Mission:Garrison Fitness:110% Need:5 Threat:0 GoalValue: 19745
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1060415 4-ya Opolchenie Brigada is doing nothing in Rostov  Power: 29  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1040580 3-ya Opolchenie Brigada is doing nothing in Taganrog  Power: 36  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1048777 1st River Sqd., 332 Nikolaev, Pow:25, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 570, Region: 351 Taganrog
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 570, Region: 351 Taganrog
2:26:49 PM  (Reporting)  1048777-1st River Sqd. Power:25 Health:100% Nikolaev>Taganrog Mission:Naval Docking Fitness:60% Need:60 Threat:0 GoalValue: 570
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1051677 Gorchakov, M.D.' Corps, 330 Bissarabya, Pow:336, Count: 3(l 1/L 1/S 1)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 11100, Region: 330 Bissarabya
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 11100, Region: 330 Bissarabya
2:26:49 PM  (Reporting)  1051677-Gorchakov, M.D.' Corps Power:336 Health:100% Bissarabya>Bissarabya Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 11100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1041018 Gorchakov, P.D.' Corps is doing nothing in Bissarabya  Power: 270  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1058632 6-i Armeiski Korpus is doing nothing in Bissarabya  Power: 236  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1055719 1-ya Donskaya Kazach'ya Diviziya is doing nothing in Bissarabya  Power: 72  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1060409-50. Russian Force Power:154 Health:100% Bissarabya>Bissarabya Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 100000
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1056767 38. Russian Force is doing nothing in Odessa  Power: 128  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1053939 5-ya Brigada is doing nothing in Odessa  Power: 28  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1058631 2-ya Opolchenie Brigada is doing nothing in Maikop  Power: 42  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1043675 37. Russian Force is doing nothing in Maikop  Power: 26  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1055834 39. Russian Force is doing nothing in Sebastopol  Power: 140  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1044245 Sievers, V.' Corps is doing nothing in Kalmuk  Power: 183  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1047315 6-ya Kazach'ya Brigada is doing nothing in Terek  Power: 47  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1042024 32-ya Opolchenie Orkug, 360 Daghestan, Pow:72, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 9000, Region: 360 Daghestan
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 9000, Region: 360 Daghestan
2:26:49 PM  (Reporting)  1042024-32-ya Opolchenie Orkug Power:72 Health:100% Daghestan>Daghestan Mission:Keep Position Fitness:100% Need:60 Threat:0 GoalValue: 9000
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1031067 28. Russian Force is doing nothing in Gruzniya  Power: 70  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1053944 1-i Kavkazski Korpus is doing nothing in Poti  Power: 229  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1048250 2-ya Strelkovaya Brigada is doing nothing in Kutais  Power: 50  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1060417 4-ya Strelkovaya Brigada is doing nothing in Kutais  Power: 50  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1055108 2-i Kavkazski Korpus is doing nothing in Giorgia  Power: 231  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1052821 2-ya ChmK. Kazach'ya Diviziya is doing nothing in Giorgia  Power: 75  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1054578 46. Russian Force is doing nothing in Giorgia  Power: 142  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1040140 43-ya Opolchenie Orkug is doing nothing in Baku  Power: 72  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1006584 Nikolai I' Army, 369 Karabak, Pow:362, Count: 15(l 3/L 2/S 10)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 12000, Region: 369 Karabak
2:26:49 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 26800, Region: 368 Baku
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 12000, Region: 369 Karabak
2:26:49 PM  (Reporting)  1006584-Nikolai I' Army Power:362 Health:100% Karabak>Karabak Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 12000
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1052828 21. Russian Force is doing nothing in Karabak  Power: 75  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1049910 35-ya Opolchenie Orkug is doing nothing in Karabak  Power: 72  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1037410 14. Russian Force is doing nothing in Karabak  Power: 70  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1058630 3-ya Brigada is doing nothing in Karabak  Power: 33  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1056905 3-ya Pehotnoi Brigada is doing nothing in Karabak  Power: 60  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1055715 Baryatinski, A.I.' Corps, 371 Armianska, Pow:422, Count: 4(l 2/L 2/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 26000, Region: 371 Armianska
2:26:49 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 12100, Region: 364 Poti
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 12100, Region: 364 Poti
2:26:49 PM  (Reporting)  1055715-Baryatinski, A.I.' Corps Power:422 Health:100% Armianska>Poti Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 12100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1060421 2-i Armeiski Korpus is doing nothing in Armianska  Power: 258  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1058636 2-ya Morskoi Brigada is doing nothing in Armianska  Power: 80  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1055722 2-ya KavK. Kazach'ya Diviziya is doing nothing in Armianska  Power: 76  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1060408-56-ya Opolchenie Orkug Power:70 Health:100% Armianska>Armianska Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 100000
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1048951 10-ya Brigada is doing nothing in Armianska  Power: 28  HealthPerc: 100
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1055699 2nd River Sqd., 200 Bodo, Pow:14, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 285 Petersburg
2:26:49 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 950, Region: 285 Petersburg
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 285 Petersburg
2:26:49 PM  (Reporting)  1055699-2nd River Sqd. Power:14 Health:62% Bodo>Petersburg Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 10000
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1058622 3-ya Brigady Transportni, 2235 Coast of Norway, Pow:4, Count: 1(l 0/L 0/S 1)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1305, Region: 264 Murmansk
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1305, Region: 264 Murmansk
2:26:49 PM  (Reporting)  1058622-3-ya Brigady Transportni Power:4 Health:100% Coast of Norway>Murmansk Mission:Naval Docking Fitness:87% Need:60 Threat:0 GoalValue: 1305
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Italy (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1020932 1-ya Brigady Transportni, 85 Venezia, Pow:27, Count: 1(l 0/L 0/S 1)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 331 Odessa
2:26:49 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 2150, Region: 331 Odessa
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2150, Region: 331 Odessa
2:26:49 PM  (Reporting)  1020932-1-ya Brigady Transportni Power:27 Health:96% Venezia>Odessa Mission:Naval Docking Fitness:100% Need:0 Threat:0 GoalValue: 2150
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1058626 1. Frakt Skvadron, 2281 Gulf of Tunis, Pow:7, Count: 1(l 0/L 0/S 1)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1956, Region: 332 Nikolaev
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1956, Region: 332 Nikolaev
2:26:49 PM  (Reporting)  1058626-1. Frakt Skvadron Power:7 Health:100% Gulf of Tunis>Nikolaev Mission:Naval Docking Fitness:91% Need:60 Threat:0 GoalValue: 1956
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1053402 2e Division de Transport, 2283 Malta Channel, Pow:26, Count: 1(l 0/L 0/S 1)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1978, Region: 332 Nikolaev
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1978, Region: 332 Nikolaev
2:26:49 PM  (Reporting)  1053402-2e Division de Transport Power:26 Health:100% Malta Channel>Nikolaev Mission:Naval Docking Fitness:92% Need:60 Threat:0 GoalValue: 1978
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Central_Asia (Ext:0.21 - Core:0.22 - Nav:0.20) ***
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1051667 Vorontsov, M.S.' Army, 915 Kazakhia, Pow:91, Count: 3(l 1/L 1/S 1)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 383 Uralsk
2:26:49 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 3465, Region: 915 Kazakhia
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 383 Uralsk
2:26:49 PM  (Reporting)  1051667-Vorontsov, M.S.' Army Power:91 Health:64% Kazakhia>Uralsk Mission:Resupply Fitness:100% Need:5 Threat:22 GoalValue: 100000
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1049337 40. Column, 916 Yasi, Pow:50, Count: 2(l 1/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 390 Orsk
2:26:49 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 1102, Region: 916 Yasi
2:26:49 PM  (Reporting)  Agenda  3  : Agenda: Defend, Value: 28875, Region: 916 Yasi
2:26:49 PM  (Reporting)  Agenda  4  : Agenda: Defend, Value: 6624, Region: 919 Aiaguz
2:26:49 PM  (Reporting)  Agenda  5  : Agenda: Defend, Value: 12180, Region: 918 Karaganda
2:26:49 PM  (Reporting)  Agenda  6  : Agenda: Defend, Value: 7790, Region: 917 Tenghiz
2:26:49 PM  (Reporting)  Agenda  7  : Agenda: Defend, Value: 7315, Region: 917 Tenghiz
2:26:49 PM  (Reporting)  Agenda  8  : Agenda: Defend, Value: 10080, Region: 918 Karaganda
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 390 Orsk
2:26:49 PM  (Reporting)  1049337-40. Column Power:50 Health:100% Yasi>Orsk Mission:Resupply Fitness:100% Need:60 Threat:18 GoalValue: 100000
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1058342 1.Garrison Bn. Krasnovodsk Fort, 910 Agtau, Pow:6, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Wait for help, Value: 15100, Region: 910 Agtau
2:26:49 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 1080, Region: 910 Agtau
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Wait for help, Value: 15100, Region: 910 Agtau
2:26:49 PM  (Reporting)  1058342-1.Garrison Bn. Krasnovodsk Fort Power:6 Health:100% Agtau>Agtau Mission:Wait for help Fitness:100% Need:682 Threat:510 GoalValue: 15100
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Poland (Ext:5.00 - Core:5.00 - Nav:0.20) ***
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1055706 42. Russian Force is doing nothing in Boudok  Power: 143  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1034974 17. Russian Force is doing nothing in Boudok  Power: 35  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1060412-49-ya Opolchenie Orkug Power:72 Health:100% Boudok>Boudok Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 100000
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1052819 2-ya Ulanski Diviziya is doing nothing in Mazowsze  Power: 75  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1053957 1-ya Gv. Kavaleriskaya Diviziya is doing nothing in Mazowsze  Power: 72  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1059235 62. Fortress is doing nothing in Mazowsze  Power: 70  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1053404 von Lders, A.N.' Corps is doing nothing in Mozyr  Power: 531  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1050436 11-ya Brigada is doing nothing in Mozyr  Power: 28  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1030356 Menschikov, A.S.' Army, 243 Podolia, Pow:744, Count: 10(l 2/L 4/S 4)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 27400, Region: 243 Podolia
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 27400, Region: 243 Podolia
2:26:49 PM  (Reporting)  1030356-Menschikov, A.S.' Army Power:744 Health:100% Podolia>Podolia Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 27400
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1034460 15. Russian Force is doing nothing in Podolia  Power: 35  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Eastern_Pacific (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1049331 4-ya Brigady Krejserov, 1575 Seward, Pow:56, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 11200, Region: 1575 Seward
2:26:49 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 450, Region: 1575 Seward
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 11200, Region: 1575 Seward
2:26:49 PM  (Reporting)  1049331-4-ya Brigady Krejserov Power:56 Health:100% Seward>Seward Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 11200
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1044613 6-ya Brigady Krejserov, 1572 Juneau, Pow:75, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 15000, Region: 1572 Juneau
2:26:49 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 625, Region: 1572 Juneau
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 15000, Region: 1572 Juneau
2:26:49 PM  (Reporting)  1044613-6-ya Brigady Krejserov Power:75 Health:100% Juneau>Juneau Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 15000
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1055723 5-ya Brigady Krejserov, 1009 Kamtchatska, Pow:77, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 575, Region: 1007 Okhotsk
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 575, Region: 1007 Okhotsk
2:26:49 PM  (Reporting)  1055723-5-ya Brigady Krejserov Power:77 Health:100% Kamtchatska>Okhotsk Mission:Naval Docking Fitness:92% Need:37 Threat:0 GoalValue: 575
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1036303 9-ya Brigady Krejserov, 2217 American Pacific Maritime Trade, Pow:63, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 4725, Region: 2217 American Pacific Maritime Trade
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 4725, Region: 2217 American Pacific Maritime Trade
2:26:49 PM  (Reporting)  1036303-9-ya Brigady Krejserov Power:63 Health:100% American Pacific Maritime Trade>American Pacific Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 4725
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1056766 3-ya Brigady Krejserov, 2737 Northeast Pacific, Pow:116, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 912, Region: 1577 Dutch Harbor
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 912, Region: 1577 Dutch Harbor
2:26:49 PM  (Reporting)  1056766-3-ya Brigady Krejserov Power:116 Health:100% Northeast Pacific>Dutch Harbor Mission:Naval Docking Fitness:96% Need:60 Threat:0 GoalValue: 912
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Central_Pacific (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1056210 Wrangel, F.' Fleet, 2216 Eastern Pacific Maritime Trade, Pow:307, Count: 5(l 2/L 3/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 23025, Region: 2216 Eastern Pacific Maritime Trade
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 23025, Region: 2216 Eastern Pacific Maritime Trade
2:26:49 PM  (Reporting)  1056210-Wrangel, F.' Fleet Power:307 Health:100% Eastern Pacific Maritime Trade>Eastern Pacific Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 23025
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Western_Pacific (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1055103 8-ya Brigady Lineyni Korablei, 1008 Magadan, Pow:131, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 9039, Region: 2201 North American Maritime Trade
2:26:49 PM  (Reporting)  Agenda  2  : Agenda: Patrol Convoy Box, Value: 6288, Region: 2201 North American Maritime Trade
2:26:49 PM  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 989, Region: 1009 Kamtchatska
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 6288, Region: 2201 North American Maritime Trade
2:26:49 PM  (Reporting)  1055103-8-ya Brigady Lineyni Korablei Power:131 Health:100% Magadan>North American Maritime Trade Mission:Patrol Convoy Box Fitness:48% Need:0 Threat:0 GoalValue: 6288
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1060406 7. Fleet, 2214 Northern Asia Maritime Trade, Pow:104, Count: 2(l 0/L 1/S 1)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 17888, Region: 1009 Kamtchatska
2:26:49 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 731, Region: 1009 Kamtchatska
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 17888, Region: 1009 Kamtchatska
2:26:49 PM  (Reporting)  1060406-7. Fleet Power:104 Health:97% Northern Asia Maritime Trade>Kamtchatska Mission:Resupply Fitness:86% Need:37 Threat:0 GoalValue: 17888
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1055701 3-ya Brigady Lineyni Korablei, 2214 Northern Asia Maritime Trade, Pow:168, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 12600, Region: 2214 Northern Asia Maritime Trade
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 12600, Region: 2214 Northern Asia Maritime Trade
2:26:49 PM  (Reporting)  1055701-3-ya Brigady Lineyni Korablei Power:168 Health:100% Northern Asia Maritime Trade>Northern Asia Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 12600
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1051134 12. Fleet, 2213 West Pacific Maritime Trade, Pow:120, Count: 2(l 0/L 2/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 9000, Region: 2213 West Pacific Maritime Trade
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 9000, Region: 2213 West Pacific Maritime Trade
2:26:49 PM  (Reporting)  1051134-12. Fleet Power:120 Health:100% West Pacific Maritime Trade>West Pacific Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 9000
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Southeastern_American_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1060405 16. Fleet, 2205 La Plata Maritime Trade, Pow:65, Count: 2(l 0/L 1/S 1)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 2205 La Plata Maritime Trade
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 2205 La Plata Maritime Trade
2:26:49 PM  (Reporting)  1060405-16. Fleet Power:65 Health:100% La Plata Maritime Trade>La Plata Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1060407 15. Fleet, 2205 La Plata Maritime Trade, Pow:7, Count: 2(l 0/L 2/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 2205 La Plata Maritime Trade
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 2205 La Plata Maritime Trade
2:26:49 PM  (Reporting)  1060407-15. Fleet Power:7 Health:100% La Plata Maritime Trade>La Plata Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1050433 Shihmanov, Y.A.' Fleet, 2205 La Plata Maritime Trade, Pow:93, Count: 3(l 2/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 11250, Region: 2205 La Plata Maritime Trade
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 11250, Region: 2205 La Plata Maritime Trade
2:26:49 PM  (Reporting)  1050433-Shihmanov, Y.A.' Fleet Power:93 Health:100% La Plata Maritime Trade>La Plata Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 11250
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1043058 11-ya Brigady Lineyni Korablei, 2205 La Plata Maritime Trade, Pow:10, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2205 La Plata Maritime Trade
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2205 La Plata Maritime Trade
2:26:49 PM  (Reporting)  1043058-11-ya Brigady Lineyni Korablei Power:10 Health:100% La Plata Maritime Trade>La Plata Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1058625 2-ya Brigady Krejserov, 2205 La Plata Maritime Trade, Pow:6, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2205 La Plata Maritime Trade
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2205 La Plata Maritime Trade
2:26:49 PM  (Reporting)  1058625-2-ya Brigady Krejserov Power:6 Health:100% La Plata Maritime Trade>La Plata Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Northeastern_American_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1058620 Zapadniki torgovlya Flot, 2201 North American Maritime Trade, Pow:10, Count: 1(l 0/L 0/S 1)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 7800, Region: 285 Petersburg
2:26:49 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 312, Region: 285 Petersburg
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 7800, Region: 285 Petersburg
2:26:49 PM  (Reporting)  1058620-Zapadniki torgovlya Flot Power:10 Health:90% North American Maritime Trade>Petersburg Mission:Resupply Fitness:78% Need:0 Threat:0 GoalValue: 7800
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_South_European_Seas (Ext:3.51 - Core:5.00 - Nav:5.00) ***
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1022201 22. Russian Force is doing nothing in Western Black Sea  Power: 28  HealthPerc: 46
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1052824 5-ya Kavaleriskaya Diviziya is doing nothing in Western Black Sea  Power: 25  HealthPerc: 52
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1051675 1-ya ChmK. Lineynyi Brigada is doing nothing in Black Sea  Power: 16  HealthPerc: 51
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1041640 11-ya Brigady Krejserov, 2276 Coast of Algeria, Pow:46, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5000, Region: 2201 North American Maritime Trade
2:26:49 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 360, Region: 332 Nikolaev
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5000, Region: 2201 North American Maritime Trade
2:26:49 PM  (Reporting)  1041640-11-ya Brigady Krejserov Power:46 Health:100% Coast of Algeria>North American Maritime Trade Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 5000
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1037416 10-ya Brigady Lineyni Korablei, 2199 Mediterranean Maritime Trade, Pow:117, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 8775, Region: 2199 Mediterranean Maritime Trade
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 8775, Region: 2199 Mediterranean Maritime Trade
2:26:49 PM  (Reporting)  1037416-10-ya Brigady Lineyni Korablei Power:117 Health:100% Mediterranean Maritime Trade>Mediterranean Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 8775
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_European_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1060404 Amyerikskovo torgovlya Flot, 2198 Western Europe Maritime Trade, Pow:11, Count: 1(l 0/L 0/S 1)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 8500, Region: 285 Petersburg
2:26:49 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 340, Region: 285 Petersburg
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 8500, Region: 285 Petersburg
2:26:49 PM  (Reporting)  1060404-Amyerikskovo torgovlya Flot Power:11 Health:100% Western Europe Maritime Trade>Petersburg Mission:Resupply Fitness:85% Need:0 Threat:0 GoalValue: 8500
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1056213 Zavoyko, V.' Fleet, 2198 Western Europe Maritime Trade, Pow:242, Count: 3(l 1/L 2/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 18150, Region: 2198 Western Europe Maritime Trade
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 18150, Region: 2198 Western Europe Maritime Trade
2:26:49 PM  (Reporting)  1056213-Zavoyko, V.' Fleet Power:242 Health:100% Western Europe Maritime Trade>Western Europe Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 18150
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_North_European_Seas (Ext:5.00 - Core:0.20 - Nav:5.00) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Northwestern_America (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Eastern_Siberia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1006864 Zabaikalskoe Kazache Voisko is doing nothing in Nerchinsk  Power: 71  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Central_Siberia (Ext:5.00 - Core:5.00 - Nav:0.20) ***
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  1006859 Irkutskoe Kazache Voisko is doing nothing in Irkutsk  Power: 60  HealthPerc: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1006849 Ussuriiskoe Kazache Voisko, 974 Irkutsk, Pow:58, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 13588, Region: 974 Irkutsk
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 13588, Region: 974 Irkutsk
2:26:49 PM  (Reporting)  1006849-Ussuriiskoe Kazache Voisko Power:58 Health:100% Irkutsk>Irkutsk Mission:Garrison Fitness:79% Need:2 Threat:0 GoalValue: 13588
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  Loop II - agendas clean up and processing
2:26:49 PM  (Reporting)  *** Theater:  Theater_Western_Siberia (Ext:5.00 - Core:5.00 - Nav:0.20) ***
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  List of Agendas for 1015944 1-ya Sibirsk Lineynyi Brigada, 958 Omsk, Pow:76, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 15800, Region: 958 Omsk
2:26:49 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 3600, Region: 919 Aiaguz
2:26:49 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 15800, Region: 958 Omsk
2:26:49 PM  (Reporting)  1015944-1-ya Sibirsk Lineynyi Brigada Power:76 Health:100% Omsk>Omsk Mission:Defend Fitness:40% Need:60 Threat:0 GoalValue: 15800
2:26:49 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:26:49 PM  (Reporting)  _SSU_ 1060434 58-ya Opolchenie Orkug, 370 Giorgia, Pow:70, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
2:26:49 PM  (Reporting)  _SSU_ 1060435 57-ya Opolchenie Orkug, 350 Sebastopol, Pow:70, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
2:26:49 PM  (Reporting)  _SSU_ 1060436 63. Fortress, 331 Odessa, Pow:57, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
2:26:49 PM  (Reporting)  _SSU_ 1060437 25-ya Opolchenie Orkug, 346 Kharkov, Pow:83, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
2:26:49 PM  (Reporting)  _SSU_ 1060438 44. Russian Force, 316 Ryazan, Pow:154, Count: 2(l 0/L 2/S 0) created in region and locked (garrisoning)
2:26:49 PM  (Reporting)  _SSU_ 1060439 30-ya Opolchenie Orkug, 246 Litauen, Pow:72, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
2:26:49 PM  (Reporting)  _SSU_ 1060440 42-ya Opolchenie Orkug, 252 Boudok, Pow:72, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
2:26:49 PM  (Reporting)  Ended SplitStaticUnits 62 ms
2:26:49 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
2:26:49 PM  (Reporting)  Ended PromoteLeaders 0 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  ApplyAgenda AutoMerge
2:26:49 PM  (Reporting)  1060439 30-ya Opolchenie Orkug will be merged into 1055726 Aleksandr II' Army in region Litauen
2:26:49 PM  (Reporting)  1060414 60-ya Opolchenie Orkug will be merged into 1056386 Soukhozanet, N.O.' Corps in region Petersburg
2:26:49 PM  (Reporting)  1060409 50. Russian Force will be merged into 1051677 Gorchakov, M.D.' Corps in region Bissarabya
2:26:49 PM  (Reporting)  1049910 35-ya Opolchenie Orkug will be merged into 1006584 Nikolai I' Army in region Karabak
2:26:49 PM  (Reporting)  AI Process done in  14898 ms
2:26:49 PM  (Reporting)  Processing  1000007 Japan
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  *** Starting Process on Japan AILevel 2 Kind: 0 Dormant YES Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:26:49 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:26:49 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:26:49 PM  (Reporting)  EcoBase 225
2:26:49 PM  (Reporting)  Resources Levels Japan EcoBase 225 AtWar: no AtWarThreat: no At PeaceThreat: no
2:26:49 PM  (Reporting)  Money Availability Plentiful Stock 7228 Expected 450 Balance 206
2:26:49 PM  (Reporting)  Capital Availability Very High Stock 1921 Expected 675 Balance -36
2:26:49 PM  (Reporting)  Steel Availability High Stock 140 Expected 68 Balance 1
2:26:49 PM  (Reporting)  Coal Availability Plentiful Stock 454 Expected 90 Balance -20
2:26:49 PM  (Reporting)  Supply Availability Plentiful Stock 22 Expected 4 Balance -4
2:26:49 PM  (Reporting)  Ammunition Availability Very High Stock 14 Expected 4 Balance 0
2:26:49 PM  (Reporting)  Prestige Availability Plentiful Stock 1874 Expected 0 Balance 0
2:26:49 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 169 Balance 0
2:26:49 PM  (Reporting)  River Pool Availability Low Stock 34 Expected 112 Balance 0
2:26:49 PM  (Reporting)  Morale Availability Plentiful Stock 96 Expected 0 Balance 0
2:26:49 PM  (Reporting)  Conscripts Availability Very High Stock 364 Expected 112 Balance -7
2:26:49 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
2:26:49 PM  (Reporting)  Officers Availability Average Stock 28 Expected 22 Balance 0
2:26:49 PM  (Reporting)  Iron Availability Plentiful Stock 280 Expected 11 Balance 4
2:26:49 PM  (Reporting)  Minerals Availability Plentiful Stock 332 Expected 11 Balance 3
2:26:49 PM  (Reporting)  Nitrates Availability High Stock 280 Expected 11 Balance 2
2:26:49 PM  (Reporting)  Cereals Availability Plentiful Stock 166 Expected 16 Balance 7
2:26:49 PM  (Reporting)  Rice Availability Plentiful Stock 117 Expected 11 Balance 17
2:26:49 PM  (Reporting)  Fish Availability Plentiful Stock 134 Expected 16 Balance 13
2:26:49 PM  (Reporting)  Tropical Fruits Availability Low Stock 9 Expected 11 Balance -1
2:26:49 PM  (Reporting)  Cattle Availability Plentiful Stock 85 Expected 16 Balance 6
2:26:49 PM  (Reporting)  Fruits Availability Plentiful Stock 36 Expected 11 Balance 5
2:26:49 PM  (Reporting)  Sugar Availability Average Stock 1 Expected 11 Balance 0
2:26:49 PM  (Reporting)  Preserved Food Availability Plentiful Stock 115 Expected 11 Balance -10
2:26:49 PM  (Reporting)  Cotton/Wool Availability Plentiful Stock 440 Expected 11 Balance 8
2:26:49 PM  (Reporting)  Tea Availability Average Stock 112 Expected 11 Balance 8
2:26:49 PM  (Reporting)  Coffee Availability Average Stock 20 Expected 11 Balance -4
2:26:49 PM  (Reporting)  Wood Availability Plentiful Stock 244 Expected 11 Balance 8
2:26:49 PM  (Reporting)  Dyes Availability Plentiful Stock 351 Expected 11 Balance 5
2:26:49 PM  (Reporting)  Tobacco Availability Very High Stock 32 Expected 11 Balance 1
2:26:49 PM  (Reporting)  Rum Availability Average Stock 1 Expected 16 Balance 0
2:26:49 PM  (Reporting)  Wines Availability Very High Stock 43 Expected 16 Balance -5
2:26:49 PM  (Reporting)  Chemicals Availability Plentiful Stock 60 Expected 11 Balance 0
2:26:49 PM  (Reporting)  Manufactured Goods Availability High Stock 108 Expected 68 Balance 10
2:26:49 PM  (Reporting)  Textile Availability Plentiful Stock 130 Expected 16 Balance 1
2:26:49 PM  (Reporting)  Mechanical Parts Availability Plentiful Stock 60 Expected 11 Balance 0
2:26:49 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 11 Balance 0
2:26:49 PM  (Reporting)  Silk Availability Average Stock 10 Expected 11 Balance 0
2:26:49 PM  (Reporting)  Opium Availability Low Stock 7 Expected 11 Balance -1
2:26:49 PM  (Reporting)  Luxury Goods Availability Low Stock 10 Expected 16 Balance 0
2:26:49 PM  (Reporting)  Gold Availability Low Stock 3 Expected 11 Balance 0
2:26:49 PM  (Reporting)  Gems Availability Very Low Stock 9 Expected 11 Balance -4
2:26:49 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 11 Balance 0
2:26:49 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 11 Balance 0
2:26:49 PM  (Reporting)  _IAE_ Japan Global Military Usage: 25 %
2:26:49 PM  (Reporting)  _IAE_ Japan Money Stock 7228 Expenses 7 Availability Plentiful Mil Spend 989 Civ Spend 1978
2:26:49 PM  (Reporting)  _IAE_ Japan Capital Stock 1921 Expenses 222 Availability Very High Mil Spend 67 Civ Spend 807
2:26:49 PM  (Reporting)  _IAE_ Japan Steel Stock 140 Expenses 0 Availability High Mil Spend 15 Civ Spend 24
2:26:49 PM  (Reporting)  _IAE_ Japan Coal Stock 454 Expenses 26 Availability Plentiful Mil Spend 47 Civ Spend 141
2:26:49 PM  (Reporting)  _IAE_ Japan Supply Stock 22 Expenses 6 Availability Plentiful Mil Spend 3 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Japan Ammunition Stock 14 Expenses 4 Availability Very High Mil Spend 2 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Japan Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Japan Prestige Stock 1874 Expenses 0 Availability Plentiful Mil Spend 211 Civ Spend 633
2:26:49 PM  (Reporting)  _IAE_ Japan Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Japan River Pool Stock 34 Expenses 0 Availability Low Mil Spend 1 Civ Spend 4
2:26:49 PM  (Reporting)  _IAE_ Japan Morale Stock 96 Expenses 0 Availability Plentiful Mil Spend 22 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Japan Conscripts Stock 364 Expenses 7 Availability Very High Mil Spend 71 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Japan War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Japan Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Japan Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Japan Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 5
2:26:49 PM  (Reporting)  _IAE_ Japan Officers Stock 28 Expenses 0 Availability Average Mil Spend 4 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Japan Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Japan Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Japan Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Japan Iron Stock 280 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 189
2:26:49 PM  (Reporting)  _IAE_ Japan Minerals Stock 332 Expenses 1 Availability Plentiful Mil Spend 37 Civ Spend 112
2:26:49 PM  (Reporting)  _IAE_ Japan Nitrates Stock 280 Expenses 0 Availability High Mil Spend 0 Civ Spend 137
2:26:49 PM  (Reporting)  _IAE_ Japan Cereals Stock 166 Expenses 5 Availability Plentiful Mil Spend 0 Civ Spend 111
2:26:49 PM  (Reporting)  _IAE_ Japan Rice Stock 117 Expenses 5 Availability Plentiful Mil Spend 0 Civ Spend 81
2:26:49 PM  (Reporting)  _IAE_ Japan Fish Stock 134 Expenses 5 Availability Plentiful Mil Spend 0 Civ Spend 92
2:26:49 PM  (Reporting)  _IAE_ Japan Tropical Fruits Stock 9 Expenses 1 Availability Low Mil Spend 0 Civ Spend 2
2:26:49 PM  (Reporting)  _IAE_ Japan Cattle Stock 85 Expenses 5 Availability Plentiful Mil Spend 0 Civ Spend 56
2:26:49 PM  (Reporting)  _IAE_ Japan Fruits Stock 36 Expenses 5 Availability Plentiful Mil Spend 0 Civ Spend 22
2:26:49 PM  (Reporting)  _IAE_ Japan Sugar Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Japan Preserved Food Stock 115 Expenses 10 Availability Plentiful Mil Spend 0 Civ Spend 68
2:26:49 PM  (Reporting)  _IAE_ Japan Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Japan Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Japan Cotton/Wool Stock 440 Expenses 3 Availability Plentiful Mil Spend 0 Civ Spend 298
2:26:49 PM  (Reporting)  _IAE_ Japan Tea Stock 112 Expenses 0 Availability Average Mil Spend 0 Civ Spend 44
2:26:49 PM  (Reporting)  _IAE_ Japan Coffee Stock 20 Expenses 4 Availability Average Mil Spend 0 Civ Spend 5
2:26:49 PM  (Reporting)  _IAE_ Japan Wood Stock 244 Expenses 6 Availability Plentiful Mil Spend 0 Civ Spend 164
2:26:49 PM  (Reporting)  _IAE_ Japan Dyes Stock 351 Expenses 3 Availability Plentiful Mil Spend 0 Civ Spend 236
2:26:49 PM  (Reporting)  _IAE_ Japan Tobacco Stock 32 Expenses 5 Availability Very High Mil Spend 0 Civ Spend 16
2:26:49 PM  (Reporting)  _IAE_ Japan Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Japan Rum Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Japan Wines Stock 43 Expenses 5 Availability Very High Mil Spend 0 Civ Spend 22
2:26:49 PM  (Reporting)  _IAE_ Japan Chemicals Stock 60 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 40
2:26:49 PM  (Reporting)  _IAE_ Japan Manufactured Goods Stock 108 Expenses 2 Availability High Mil Spend 13 Civ Spend 16
2:26:49 PM  (Reporting)  _IAE_ Japan Textile Stock 130 Expenses 5 Availability Plentiful Mil Spend 0 Civ Spend 84
2:26:49 PM  (Reporting)  _IAE_ Japan Mechanical Parts Stock 60 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 40
2:26:49 PM  (Reporting)  _IAE_ Japan Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Japan Silk Stock 10 Expenses 2 Availability Average Mil Spend 0 Civ Spend 3
2:26:49 PM  (Reporting)  _IAE_ Japan Opium Stock 7 Expenses 1 Availability Low Mil Spend 0 Civ Spend 2
2:26:49 PM  (Reporting)  _IAE_ Japan Luxury Goods Stock 10 Expenses 2 Availability Low Mil Spend 0 Civ Spend 2
2:26:49 PM  (Reporting)  _IAE_ Japan Gold Stock 3 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:26:49 PM  (Reporting)  _IAE_ Japan Gems Stock 9 Expenses 4 Availability Very Low Mil Spend 0 Civ Spend 1
2:26:49 PM  (Reporting)  _IAE_ Japan Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Japan Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  Ended InitializeAdvancedEconomics 403 ms
2:26:49 PM  (Reporting)    1059958 Dai-6 Senkanshidan Agenda Kept Agenda: Patrol Convoy Box, Value: 5688, Region: 2197 North Sea Maritime Trade EndTurn 2505
2:26:49 PM  (Reporting)    1027361 Di 3 Jn Jinbu Agenda Kept Agenda: Patrol Convoy Box, Value: 6120, Region: 2197 North Sea Maritime Trade EndTurn 2505
2:26:49 PM  (Reporting)    1059959 Bakufu Dai-1 Sentai Agenda Kept Agenda: Patrol Convoy Box, Value: 3248, Region: 2197 North Sea Maritime Trade EndTurn 2505
2:26:49 PM  (Reporting)    1032405 Mori' Corps Agenda Kept Agenda: Defend, Value: 40000, Region: 1188 Nagasaki EndTurn 2506
2:26:49 PM  (Reporting)  *** Faction-wide algorithms ***
2:26:49 PM  (Reporting)  Ended BuildReplacements 6 ms
2:26:49 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
2:26:49 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Japan Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 2 Excise 2 Tariff 2 Census 1 Income 1 Maritime 1 Percentages: Corporate 15 % Excise 86 % Tariff 82 % Census 4 % Income 0 % Maritime 6 %
2:26:49 PM  (Reporting)  Ended HandleAdvancedFinances 3 ms
2:26:49 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
2:26:49 PM  (Reporting)  _HAC_ Identify Resources Need Japan 10 resources are needed 6 resources in surplus.
2:26:49 PM  (Reporting)  _HAC_ Want to Buy 9 Tropical Fruits
2:26:49 PM  (Reporting)  _HAC_ Want to Buy 14 Luxury Goods
2:26:49 PM  (Reporting)  _HAC_ Want to Buy 9 Gold
2:26:49 PM  (Reporting)  _HAC_ Want to Buy 12 Gems
2:26:49 PM  (Reporting)  _HAC_ Want to Buy 11 Automobile
2:26:49 PM  (Reporting)  _HAC_ Want to Buy 11 Aviation
2:26:49 PM  (Reporting)  _HAC_ Want to Buy 13 Sugar
2:26:49 PM  (Reporting)  _HAC_ Want to Buy 23 Rum
2:26:49 PM  (Reporting)  _HAC_ Want to Buy 11 Electrical Parts
2:26:49 PM  (Reporting)  _HAC_ Want to Buy 12 Silk
2:26:49 PM  (Reporting)  _HAC_ Delete Trade Japan removing buy transaction of  Manufactured Goods in area North Germany as country had too much of this good.
2:26:49 PM  (Reporting)  Sell surplus Japan Added 4 sell proposal of Manufactured Goods in area Japan
2:26:49 PM  (Reporting)  Sell surplus Japan Added 1 sell proposal of Nitrates in area Japan
2:26:49 PM  (Reporting)  Sell surplus Japan Added 1 sell proposal of Coal in area Japan
2:26:49 PM  (Reporting)  Sell surplus Japan Added 1 sell proposal of Minerals in area Japan
2:26:49 PM  (Reporting)  Sell surplus Japan Added 1 sell proposal of Wood in area Japan
2:26:49 PM  (Reporting)  Sell surplus Japan Added 1 sell proposal of Dyes in area Japan
2:26:49 PM  (Reporting)  Ended HandleAdvancedCommerce 27 ms
2:26:49 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000007 Japan
2:26:49 PM  (Reporting)  Sending proposal: *we can*
2:26:49 PM  (Reporting)  *** Checking new proposals ***
2:26:49 PM  (Reporting)  Proposing to 1000086 Ryukyu
2:26:49 PM  (Reporting)  Proposing to 1000086 Ryukyu
2:26:49 PM  (Reporting)  Proposing to 1000010 China
2:26:49 PM  (Reporting)  Checking 23 Propose Mutual Supply
2:26:49 PM  (Reporting)  Still checking 23 Propose Mutual Supply
2:26:49 PM  (Reporting)  Item is a Various entry, chance -7
2:26:49 PM  (Reporting)  _HAD_ Send Treaty Japan failed sending Propose Mutual Supply toward China chance -7
2:26:49 PM  (Reporting)  Proposing to 1000010 China
2:26:49 PM  (Reporting)  Checking 26 Give Passage Right
2:26:49 PM  (Reporting)  Still checking 26 Give Passage Right
2:26:49 PM  (Reporting)  Item is a Various entry, chance 0
2:26:49 PM  (Reporting)  _HAD_ Send Treaty Japan failed sending Give Passage Right toward China chance 0
2:26:49 PM  (Reporting)  Ended HandleAdvancedDiplomacy 11 ms
2:26:49 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1491 Gilbert
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1196 Lushun
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 60 target region was 1173 Sendai
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 110 target region was 1183 Kyoto
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 200 target region was 1191 Taibei
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 982 Haishenwai
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 55 target region was 1187 Fukuoka
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1160 Singapore
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1488 Carolinas
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 200 target region was 1191 Taibei
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 55 target region was 1184 Kobe
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 55 target region was 1187 Fukuoka
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 50 target region was 1164 Pyongyang
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 100 target region was 1177 Edo
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 80 target region was 1188 Nagasaki
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 55 target region was 1184 Kobe
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: This decision is restricted to a specific terrain. . Success Chance was 110 target region was 1183 Kyoto
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You must own the region. . Success Chance was 160 target region was 1199 Mukden
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 60 target region was 1173 Sendai
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1201 Harbin
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 45 target region was 1180 Toyama
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 55 target region was 1187 Fukuoka
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: You must own the region. . Success Chance was 200 target region was 1191 Taibei
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1196 Lushun
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 55 target region was 1184 Kobe
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 160 target region was 1199 Mukden
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1359 Hong Kong
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: You must own the region. . Success Chance was 160 target region was 1199 Mukden
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 200 target region was 1191 Taibei
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 1487 Guam
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: There is no revolt in the region. . Success Chance was 130 target region was 1170 Kuriles
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1200 Jilin
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 55 target region was 1184 Kobe
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 200 target region was 1191 Taibei
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 200 target region was 1191 Taibei
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 50 target region was 1171 Hokaido
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You must own the region. . Success Chance was 120 target region was 1190 Okinawa
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 200 target region was 1191 Taibei
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 80 target region was 1188 Nagasaki
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: You must own the region. . Success Chance was 200 target region was 1166 Seoul
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 982 Haishenwai
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1194 Ninguta
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: You must own the region. . Success Chance was 50 target region was 1168 Kwangju
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 110 target region was 1183 Kyoto
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: This decision is restricted to a specific terrain. . Success Chance was 75 target region was 1178 Yokohama
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 60 target region was 1189 Kagoshima
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: You must own the region. . Success Chance was 50 target region was 1161 Chonglin
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 60 target region was 1181 Nagoya
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1484 Hawai
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 60 target region was 1173 Sendai
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 45 target region was 1176 Niigata
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 1202 Jiamusi
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 200 target region was 1191 Taibei
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 200 target region was 1166 Seoul
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 160 target region was 1199 Mukden
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 60 target region was 1189 Kagoshima
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 200 target region was 1166 Seoul
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1208 Chen
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: You must own the region. . Success Chance was 50 target region was 1162 Kimchaek
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 50 target region was 1161 Chonglin
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: There is no revolt in the region. . Success Chance was 130 target region was 1170 Kuriles
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 45 target region was 1172 Hakodate
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1204 Heilongjiang
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1197 Liaoyang
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 160 target region was 1199 Mukden
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 50 target region was 1161 Chonglin
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 60 target region was 1173 Sendai
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1208 Chen
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 55 target region was 1184 Kobe
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 60 target region was 1189 Kagoshima
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 10 target region was 997 Stanovoy
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 200 target region was 1166 Seoul
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 160 target region was 1199 Mukden
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 130 target region was 1170 Kuriles
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 50 target region was 1164 Pyongyang
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 50 target region was 1171 Hokaido
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 160 target region was 1199 Mukden
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1491 Gilbert
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1484 Hawai
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 40 target region was 995 Sakhalin
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 45 target region was 1172 Hakodate
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1206 Jinzhou
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 60 target region was 1173 Sendai
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1160 Singapore
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1201 Harbin
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 40 target region was 1200 Jilin
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 60 target region was 1189 Kagoshima
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 200 target region was 1191 Taibei
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1489 Marianas
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 50 target region was 1168 Kwangju
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 160 target region was 1199 Mukden
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: You must own the region. . Success Chance was 50 target region was 1162 Kimchaek
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 130 target region was 1170 Kuriles
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1194 Ninguta
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1208 Chen
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 130 target region was 1170 Kuriles
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 200 target region was 1191 Taibei
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You must own the region. . Success Chance was 50 target region was 1169 Pusan
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 1160 Singapore
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: You must own the region. . Success Chance was 50 target region was 1165 Wonsan
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1207 Liaoxi
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 80 target region was 1188 Nagasaki
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You must own the region. . Success Chance was 10 target region was 992 Selemja
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 160 target region was 1199 Mukden
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1196 Lushun
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: You must own the region. . Success Chance was 200 target region was 1191 Taibei
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 80 target region was 1185 Hiroshima
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1195 Haixi
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 75 target region was 1182 Osaka
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 110 target region was 1183 Kyoto
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1200 Jilin
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 200 target region was 1166 Seoul
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 60 target region was 1181 Nagoya
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1491 Gilbert
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You must own the region. . Success Chance was 50 target region was 1164 Pyongyang
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 130 target region was 1170 Kuriles
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 200 target region was 1191 Taibei
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: There is no revolt in the region. . Success Chance was 120 target region was 1190 Okinawa
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 50 target region was 1174 Yamagata
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1204 Heilongjiang
2:26:49 PM  (Reporting)  Ended HandleRegionsDecisions 55 ms
2:26:49 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:26:49 PM  (Reporting)  Steel Level 5 Amount 140
2:26:49 PM  (Reporting)  Money Level 6 Amount 7228
2:26:49 PM  (Reporting)  Conscripts Level 6 Amount 364
2:26:49 PM  (Reporting)  _BNU_ Emergency build ON
2:26:49 PM  (Reporting)  _BNU Buying Unit Scouting Squadron Family ID Light Warship no Area
2:26:49 PM  (Reporting)  Ended BuildNewUnits Bought: 1 36 ms
2:26:49 PM  (Reporting)  AI Process done in  706 ms
2:26:49 PM  (Reporting)  Processing  1000008 Sardinia-Piedmont
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  *** Starting Process on Sardinia-Piedmont AILevel 2 Kind: 0 Dormant YES Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:26:49 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:26:49 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:26:49 PM  (Reporting)  EcoBase 163
2:26:49 PM  (Reporting)  Resources Levels Sardinia-Piedmont EcoBase 163 AtWar: no AtWarThreat: no At PeaceThreat: no
2:26:49 PM  (Reporting)  Money Availability Plentiful Stock 7406 Expected 326 Balance 108
2:26:49 PM  (Reporting)  Capital Availability Very High Stock 1077 Expected 489 Balance 36
2:26:49 PM  (Reporting)  Steel Availability Plentiful Stock 322 Expected 49 Balance 8
2:26:49 PM  (Reporting)  Coal Availability Low Stock 60 Expected 65 Balance -15
2:26:49 PM  (Reporting)  Supply Availability Plentiful Stock 26 Expected 3 Balance 1
2:26:49 PM  (Reporting)  Ammunition Availability Plentiful Stock 25 Expected 3 Balance 0
2:26:49 PM  (Reporting)  Prestige Availability Plentiful Stock 1497 Expected 0 Balance 2
2:26:49 PM  (Reporting)  Rail Pool Availability Very Low Stock 10 Expected 122 Balance -5
2:26:49 PM  (Reporting)  River Pool Availability Very Low Stock 8 Expected 82 Balance 0
2:26:49 PM  (Reporting)  Morale Availability Plentiful Stock 104 Expected 0 Balance 0
2:26:49 PM  (Reporting)  Conscripts Availability Low Stock 61 Expected 82 Balance -3
2:26:49 PM  (Reporting)  Diplomat Availability Plentiful Stock 19 Expected 0 Balance 0
2:26:49 PM  (Reporting)  Officers Availability Low Stock 13 Expected 16 Balance -1
2:26:49 PM  (Reporting)  Iron Availability Very High Stock 31 Expected 8 Balance -4
2:26:49 PM  (Reporting)  Minerals Availability Plentiful Stock 329 Expected 8 Balance -20
2:26:49 PM  (Reporting)  Nitrates Availability Plentiful Stock 233 Expected 8 Balance 3
2:26:49 PM  (Reporting)  Cereals Availability Plentiful Stock 76 Expected 11 Balance 9
2:26:49 PM  (Reporting)  Rice Availability Average Stock 1 Expected 8 Balance 0
2:26:49 PM  (Reporting)  Fish Availability Plentiful Stock 90 Expected 11 Balance 7
2:26:49 PM  (Reporting)  Tropical Fruits Availability Low Stock 6 Expected 8 Balance -1
2:26:49 PM  (Reporting)  Cattle Availability Very High Stock 38 Expected 11 Balance 0
2:26:49 PM  (Reporting)  Fruits Availability Very High Stock 24 Expected 8 Balance 0
2:26:49 PM  (Reporting)  Sugar Availability Average Stock 8 Expected 8 Balance -1
2:26:49 PM  (Reporting)  Preserved Food Availability Plentiful Stock 65 Expected 8 Balance -5
2:26:49 PM  (Reporting)  Cotton Availability High Stock 34 Expected 0 Balance 0
2:26:49 PM  (Reporting)  Cotton/Wool Availability Plentiful Stock 54 Expected 8 Balance 0
2:26:49 PM  (Reporting)  Tea Availability Very Low Stock 2 Expected 8 Balance -1
2:26:49 PM  (Reporting)  Coffee Availability Low Stock 7 Expected 8 Balance -2
2:26:49 PM  (Reporting)  Wood Availability Very High Stock 28 Expected 8 Balance -1
2:26:49 PM  (Reporting)  Dyes Availability Very High Stock 30 Expected 8 Balance -2
2:26:49 PM  (Reporting)  Tobacco Availability Low Stock 8 Expected 8 Balance -2
2:26:49 PM  (Reporting)  Rum Availability Average Stock 3 Expected 11 Balance 0
2:26:49 PM  (Reporting)  Wines Availability Average Stock 95 Expected 11 Balance 10
2:26:49 PM  (Reporting)  Chemicals Availability Plentiful Stock 56 Expected 8 Balance 0
2:26:49 PM  (Reporting)  Manufactured Goods Availability Average Stock 46 Expected 49 Balance 5
2:26:49 PM  (Reporting)  Textile Availability Very High Stock 36 Expected 11 Balance 0
2:26:49 PM  (Reporting)  Mechanical Parts Availability Plentiful Stock 39 Expected 8 Balance 0
2:26:49 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 8 Balance 0
2:26:49 PM  (Reporting)  Silk Availability Low Stock 1 Expected 8 Balance 0
2:26:49 PM  (Reporting)  Opium Availability Low Stock 3 Expected 8 Balance 0
2:26:49 PM  (Reporting)  Luxury Goods Availability Average Stock 15 Expected 11 Balance 0
2:26:49 PM  (Reporting)  Gold Availability Very Low Stock 7 Expected 8 Balance -3
2:26:49 PM  (Reporting)  Gems Availability Low Stock 1 Expected 8 Balance 0
2:26:49 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 8 Balance 0
2:26:49 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 8 Balance 0
2:26:49 PM  (Reporting)  _IAE_ Sardinia-Piedmont Global Military Usage: 70 %
2:26:49 PM  (Reporting)  _IAE_ Sardinia-Piedmont Money Stock 7406 Expenses 28 Availability Plentiful Mil Spend 2809 Civ Spend 803
2:26:49 PM  (Reporting)  _IAE_ Sardinia-Piedmont Capital Stock 1077 Expenses 110 Availability Very High Mil Spend 110 Civ Spend 189
2:26:49 PM  (Reporting)  _IAE_ Sardinia-Piedmont Steel Stock 322 Expenses 0 Availability Plentiful Mil Spend 133 Civ Spend 31
2:26:49 PM  (Reporting)  _IAE_ Sardinia-Piedmont Coal Stock 60 Expenses 17 Availability Low Mil Spend 4 Civ Spend 2
2:26:49 PM  (Reporting)  _IAE_ Sardinia-Piedmont Supply Stock 26 Expenses 6 Availability Plentiful Mil Spend 13 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Sardinia-Piedmont Ammunition Stock 25 Expenses 6 Availability Plentiful Mil Spend 12 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Sardinia-Piedmont Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Sardinia-Piedmont Prestige Stock 1497 Expenses 0 Availability Plentiful Mil Spend 472 Civ Spend 202
2:26:49 PM  (Reporting)  _IAE_ Sardinia-Piedmont Rail Pool Stock 10 Expenses 5 Availability Very Low Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Sardinia-Piedmont River Pool Stock 8 Expenses 0 Availability Very Low Mil Spend 1 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Sardinia-Piedmont Morale Stock 104 Expenses 0 Availability Plentiful Mil Spend 66 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Sardinia-Piedmont Conscripts Stock 61 Expenses 3 Availability Low Mil Spend 13 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Sardinia-Piedmont War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Sardinia-Piedmont Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Sardinia-Piedmont Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Sardinia-Piedmont Diplomat Stock 19 Expenses 0 Availability Plentiful Mil Spend 6 Civ Spend 3
2:26:49 PM  (Reporting)  _IAE_ Sardinia-Piedmont Officers Stock 13 Expenses 1 Availability Low Mil Spend 3 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Sardinia-Piedmont Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Sardinia-Piedmont Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Sardinia-Piedmont Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Sardinia-Piedmont Iron Stock 31 Expenses 8 Availability Very High Mil Spend 0 Civ Spend 5
2:26:49 PM  (Reporting)  _IAE_ Sardinia-Piedmont Minerals Stock 329 Expenses 21 Availability Plentiful Mil Spend 94 Civ Spend 40
2:26:49 PM  (Reporting)  _IAE_ Sardinia-Piedmont Nitrates Stock 233 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 63
2:26:49 PM  (Reporting)  _IAE_ Sardinia-Piedmont Cereals Stock 76 Expenses 3 Availability Plentiful Mil Spend 0 Civ Spend 21
2:26:49 PM  (Reporting)  _IAE_ Sardinia-Piedmont Rice Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Sardinia-Piedmont Fish Stock 90 Expenses 4 Availability Plentiful Mil Spend 0 Civ Spend 24
2:26:49 PM  (Reporting)  _IAE_ Sardinia-Piedmont Tropical Fruits Stock 6 Expenses 1 Availability Low Mil Spend 0 Civ Spend 1
2:26:49 PM  (Reporting)  _IAE_ Sardinia-Piedmont Cattle Stock 38 Expenses 4 Availability Very High Mil Spend 0 Civ Spend 8
2:26:49 PM  (Reporting)  _IAE_ Sardinia-Piedmont Fruits Stock 24 Expenses 3 Availability Very High Mil Spend 0 Civ Spend 5
2:26:49 PM  (Reporting)  _IAE_ Sardinia-Piedmont Sugar Stock 8 Expenses 1 Availability Average Mil Spend 0 Civ Spend 1
2:26:49 PM  (Reporting)  _IAE_ Sardinia-Piedmont Preserved Food Stock 65 Expenses 5 Availability Plentiful Mil Spend 0 Civ Spend 16
2:26:49 PM  (Reporting)  _IAE_ Sardinia-Piedmont Cotton Stock 34 Expenses 0 Availability High Mil Spend 0 Civ Spend 7
2:26:49 PM  (Reporting)  _IAE_ Sardinia-Piedmont Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Sardinia-Piedmont Cotton/Wool Stock 54 Expenses 4 Availability Plentiful Mil Spend 0 Civ Spend 14
2:26:49 PM  (Reporting)  _IAE_ Sardinia-Piedmont Tea Stock 2 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Sardinia-Piedmont Coffee Stock 7 Expenses 2 Availability Low Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Sardinia-Piedmont Wood Stock 28 Expenses 8 Availability Very High Mil Spend 0 Civ Spend 5
2:26:49 PM  (Reporting)  _IAE_ Sardinia-Piedmont Dyes Stock 30 Expenses 4 Availability Very High Mil Spend 0 Civ Spend 6
2:26:49 PM  (Reporting)  _IAE_ Sardinia-Piedmont Tobacco Stock 8 Expenses 2 Availability Low Mil Spend 0 Civ Spend 1
2:26:49 PM  (Reporting)  _IAE_ Sardinia-Piedmont Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Sardinia-Piedmont Rum Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:26:49 PM  (Reporting)  _IAE_ Sardinia-Piedmont Wines Stock 95 Expenses 0 Availability Average Mil Spend 0 Civ Spend 15
2:26:49 PM  (Reporting)  _IAE_ Sardinia-Piedmont Chemicals Stock 56 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 15
2:26:49 PM  (Reporting)  _IAE_ Sardinia-Piedmont Manufactured Goods Stock 46 Expenses 7 Availability Average Mil Spend 10 Civ Spend 2
2:26:49 PM  (Reporting)  _IAE_ Sardinia-Piedmont Textile Stock 36 Expenses 7 Availability Very High Mil Spend 0 Civ Spend 7
2:26:49 PM  (Reporting)  _IAE_ Sardinia-Piedmont Mechanical Parts Stock 39 Expenses 3 Availability Plentiful Mil Spend 0 Civ Spend 10
2:26:49 PM  (Reporting)  _IAE_ Sardinia-Piedmont Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Sardinia-Piedmont Silk Stock 1 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Sardinia-Piedmont Opium Stock 3 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Sardinia-Piedmont Luxury Goods Stock 15 Expenses 4 Availability Average Mil Spend 0 Civ Spend 2
2:26:49 PM  (Reporting)  _IAE_ Sardinia-Piedmont Gold Stock 7 Expenses 3 Availability Very Low Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Sardinia-Piedmont Gems Stock 1 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Sardinia-Piedmont Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Sardinia-Piedmont Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  Ended InitializeAdvancedEconomics 662 ms
2:26:49 PM  (Reporting)    1048959 5 Divisione di Recce Agenda Kept Agenda: Patrol Convoy Box, Value: 11400, Region: 2216 Eastern Pacific Maritime Trade EndTurn 2504
2:26:49 PM  (Reporting)  *** Faction-wide algorithms ***
2:26:49 PM  (Reporting)  Ended BuildReplacements 8 ms
2:26:49 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
2:26:49 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Sardinia-Piedmont Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 2 Excise 2 Tariff 2 Census 1 Income 1 Maritime 1 Percentages: Corporate 11 % Excise 66 % Tariff 63 % Census 3 % Income 0 % Maritime 5 %
2:26:49 PM  (Reporting)  Ended HandleAdvancedFinances 4 ms
2:26:49 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
2:26:49 PM  (Reporting)  _HAC_ Deleting for dynamism Manufactured Goods in United Kingdom Amount 5
2:26:49 PM  (Reporting)  _HAC_ Identify Resources Need Sardinia-Piedmont 14 resources are needed 3 resources in surplus.
2:26:49 PM  (Reporting)  _HAC_ Want to Buy 12 Tea
2:26:49 PM  (Reporting)  _HAC_ Want to Buy 3 Coffee
2:26:49 PM  (Reporting)  _HAC_ Want to Buy 2 Tobacco
2:26:49 PM  (Reporting)  AddNewTrades Sardinia-Piedmont Added 2 buy request of Tobacco in area Cheasapeake
2:26:49 PM  (Reporting)  _HAC_ Want to Buy 6 Manufactured Goods
2:26:49 PM  (Reporting)  AddNewTrades Sardinia-Piedmont Added 5 buy request of Manufactured Goods in area Scandinavia
2:26:49 PM  (Reporting)  AddNewTrades Sardinia-Piedmont Added 1 buy request of Manufactured Goods in area Scandinavia
2:26:49 PM  (Reporting)  _HAC_ Want to Buy 9 Silk
2:26:49 PM  (Reporting)  _HAC_ Want to Buy 4 Gold
2:26:49 PM  (Reporting)  _HAC_ Want to Buy 6 Gems
2:26:49 PM  (Reporting)  _HAC_ Want to Buy 6 Automobile
2:26:49 PM  (Reporting)  _HAC_ Want to Buy 5 Aviation
2:26:49 PM  (Reporting)  _HAC_ Want to Buy 12 Rice
2:26:49 PM  (Reporting)  _HAC_ Want to Buy 6 Sugar
2:26:49 PM  (Reporting)  _HAC_ Want to Buy 16 Rum
2:26:49 PM  (Reporting)  _HAC_ Want to Buy 8 Electrical Parts
2:26:49 PM  (Reporting)  _HAC_ Want to Buy 9 Luxury Goods
2:26:49 PM  (Reporting)  Sell surplus Sardinia-Piedmont Added 1 sell proposal of Minerals in area North Italy
2:26:49 PM  (Reporting)  Sell surplus Sardinia-Piedmont Added 1 sell proposal of Nitrates in area North Italy
2:26:49 PM  (Reporting)  Sell surplus Sardinia-Piedmont Added 1 sell proposal of Preserved Food in area North Italy
2:26:49 PM  (Reporting)  Ended HandleAdvancedCommerce 37 ms
2:26:49 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000008 Sardinia-Piedmont
2:26:49 PM  (Reporting)  Sending proposal: *we can*
2:26:49 PM  (Reporting)  *** Checking new proposals ***
2:26:49 PM  (Reporting)  Proposing to 1000004 Austria
2:26:49 PM  (Reporting)  Checking 40 Forge Casus-Belli
2:26:49 PM  (Reporting)  Still checking 40 Forge Casus-Belli
2:26:49 PM  (Reporting)  Item is a Various entry, chance -3
2:26:49 PM  (Reporting)  _HAD_ Send Treaty Sardinia-Piedmont failed sending Forge Casus-Belli toward Austria chance -3
2:26:49 PM  (Reporting)  Proposing to 1000105 Tunisia
2:26:49 PM  (Reporting)  Checking 0 Propose State Visit
2:26:49 PM  (Reporting)  Proposing to 1000002 France
2:26:49 PM  (Reporting)  Checking 7 Declare  War
2:26:49 PM  (Reporting)  Still checking 7 Declare  War
2:26:49 PM  (Reporting)  Is a War, DOW chance -39
2:26:49 PM  (Reporting)  _HAD_ Send Treaty Sardinia-Piedmont failed sending Declare  War toward France chance -39
2:26:49 PM  (Reporting)  Proposing to 1000029 Spain
2:26:49 PM  (Reporting)  Checking 3 Promise Local Support
2:26:49 PM  (Reporting)  Still checking 3 Promise Local Support
2:26:49 PM  (Reporting)  Item is a Various entry, chance -4
2:26:49 PM  (Reporting)  _HAD_ Send Treaty Sardinia-Piedmont failed sending Promise Local Support toward Spain chance -4
2:26:49 PM  (Reporting)  Ended HandleAdvancedDiplomacy 16 ms
2:26:49 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 30 target region was 620 Harer
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 13 Gunboat Diplomacy not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 35 target region was 85 Venezia
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 120 target region was 609 Massawa
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 30 target region was 633 Ogaden
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 3 Geographic Society Expedition not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 20 target region was 461 Jaghub
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 30 target region was 426 Gabes
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 120 target region was 425 Tunisia
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 30 target region was 426 Gabes
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 30 target region was 621 Ankober
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 120 target region was 429 Tripolitania
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 275 target region was 82 Piemonte
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 275 target region was 82 Piemonte
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: You must own the region. . Success Chance was 120 target region was 609 Massawa
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 30 target region was 636 Kismayu
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 13 Gunboat Diplomacy not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 30 target region was 615 Assab
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 10 target region was 794 Ruwayshid
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 50 target region was 96 Sardinia
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 80 target region was 462 Kufrah
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 30 target region was 434 Salloum
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 50 target region was 96 Sardinia
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 40 target region was 800 Syria
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 4 Anthropological Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 30 target region was 623 Bonga
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 275 target region was 82 Piemonte
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 4 Anthropological Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 120 target region was 425 Tunisia
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: This decision is restricted to a specific terrain. . Success Chance was 275 target region was 82 Piemonte
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 30 target region was 610 Akordat
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 80 target region was 462 Kufrah
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 20 target region was 86 Friuli
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 30 target region was 424 Bizerte
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 3 Geographic Society Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 120 target region was 425 Tunisia
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 5 Prospecting Expedition not played as return code is The decision   is not valid: Not enough elements with the correct attribute. . Success Chance was 30 target region was 433 Cyrenaica
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 21 Send Missionary has 30 % to be played in 624 Awasa
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played, chance failed
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 120 target region was 429 Tripolitania
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 4 Anthropological Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 800 Syria
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 50 target region was 83 Alessandria
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 40 target region was 796 Judea
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 120 target region was 634 Mogadishu
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 5 Prospecting Expedition not played as return code is The decision   is not valid: It is targeting an invalid area. . Success Chance was 80 target region was 81 Liguria
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 120 target region was 609 Massawa
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 120 target region was 609 Massawa
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 275 target region was 82 Piemonte
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 5 Prospecting Expedition not played as return code is The decision   is not valid: It is targeting an invalid area. . Success Chance was 20 target region was 86 Friuli
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 40 target region was 800 Syria
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 30 target region was 623 Bonga
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 30 target region was 616 Awsa
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 275 target region was 82 Piemonte
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 120 target region was 429 Tripolitania
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 275 target region was 82 Piemonte
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 20 target region was 456 Ghat
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 4 Anthropological Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 120 target region was 634 Mogadishu
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 30 target region was 616 Awsa
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 3 Geographic Society Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 55 target region was 75 Savoie
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 20 target region was 460 Waddan
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 40 target region was 84 Lombardia
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 80 target region was 81 Liguria
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 20 target region was 456 Ghat
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 23 Colonial Trading Post has 30 % to be played in 614 Asmara
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played, chance failed
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 30 target region was 610 Akordat
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 120 target region was 429 Tripolitania
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 80 target region was 630 Berbera
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 30 target region was 622 Asosa
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 120 target region was 619 Markos
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 275 target region was 82 Piemonte
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 10 target region was 795 Sinai
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 30 target region was 618 Tabor
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 275 target region was 82 Piemonte
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 40 target region was 796 Judea
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 5 Prospecting Expedition not played as return code is The decision   is not valid: It is targeting an invalid area. . Success Chance was 40 target region was 79 Alpes-Maritimes
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 30 target region was 438 Amal
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 40 target region was 617 Djibuti
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 30 target region was 433 Cyrenaica
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 30 target region was 438 Amal
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 30 target region was 627 Negele
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 120 target region was 425 Tunisia
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 275 target region was 82 Piemonte
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 13 Gunboat Diplomacy not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 79 Alpes-Maritimes
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 30 target region was 431 Sirt
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 30 target region was 424 Bizerte
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 275 target region was 82 Piemonte
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 1 Exploration Party not played as return code is The decision   is not valid: Not enough elements with the correct attribute. . Success Chance was 120 target region was 619 Markos
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 120 target region was 634 Mogadishu
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 120 target region was 634 Mogadishu
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 80 target region was 81 Liguria
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 30 target region was 620 Harer
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 40 target region was 2867 La Spezia
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 1 Exploration Party not played as return code is The decision   is not valid: Not enough elements with the correct attribute. . Success Chance was 30 target region was 627 Negele
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 80 target region was 462 Kufrah
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 120 target region was 609 Massawa
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 4 Anthropological Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 120 target region was 619 Markos
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 80 target region was 630 Berbera
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 120 target region was 609 Massawa
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 3 Geographic Society Expedition not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 120 target region was 429 Tripolitania
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 120 target region was 425 Tunisia
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You already have another decision with an attribute that must be unique within the region: . . Success Chance was 30 target region was 430 Misurata
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 50 target region was 83 Alessandria
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 30 target region was 615 Assab
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 10 target region was 798 Liban
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 4 Anthropological Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 120 target region was 609 Massawa
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 13 Gunboat Diplomacy not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 79 Alpes-Maritimes
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 275 target region was 82 Piemonte
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 1 Exploration Party not played as return code is The decision   is not valid: Not enough elements with the correct attribute. . Success Chance was 80 target region was 630 Berbera
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 80 target region was 462 Kufrah
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 30 target region was 622 Asosa
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 4 Anthropological Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 30 target region was 438 Amal
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 80 target region was 462 Kufrah
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 30 target region was 616 Awsa
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 30 target region was 622 Asosa
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 13 Gunboat Diplomacy not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 120 target region was 425 Tunisia
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 30 target region was 611 Matamma
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 30 target region was 426 Gabes
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 5 Prospecting Expedition not played as return code is The decision   is not valid: It is targeting an invalid area. . Success Chance was 275 target region was 82 Piemonte
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 80 target region was 81 Liguria
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 55 target region was 75 Savoie
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 13 Gunboat Diplomacy not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 79 Alpes-Maritimes
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 120 target region was 425 Tunisia
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 4 Anthropological Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 79 Alpes-Maritimes
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 800 Syria
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 50 target region was 96 Sardinia
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 120 target region was 634 Mogadishu
2:26:49 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 30 target region was 438 Amal
2:26:49 PM  (Reporting)  Ended HandleRegionsDecisions 49 ms
2:26:49 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:26:49 PM  (Reporting)  Steel Level 6 Amount 322
2:26:49 PM  (Reporting)  Money Level 6 Amount 7406
2:26:49 PM  (Reporting)  Conscripts Level 6 Amount 61
2:26:49 PM  (Reporting)  _BNU_ Emergency build ON
2:26:49 PM  (Reporting)  Ended BuildNewUnits Bought: 0 56 ms
2:26:49 PM  (Reporting)  AI Process done in  894 ms
2:26:49 PM  (Reporting)  Processing  1000009 Ottoman Empire
2:26:49 PM  (Reporting)  
2:26:49 PM  (Reporting)  *** Starting Process on Ottoman Empire AILevel 2 Kind: 2 Dormant NO Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:26:49 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:26:49 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
2:26:49 PM  (Reporting)  Theater: 375 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 3381 OppPow Land: 4640 OwnPow Nav : 390 OppPow Nav : 459
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.62 1.08 Ratio Nav/NavCore: 0.72 5.00 Reg Count: 30 > 53
2:26:49 PM  (Reporting)  Theater: 376 Theater_Poland AggroCoeff from script: 100 OwnPow Land: 163 OppPow Land: 1760 OwnPow Nav : 0 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 13 > 37
2:26:49 PM  (Reporting)  Theater: 377 Theater_Russia AggroCoeff from script: 100 OwnPow Land: 627 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 165 > 206
2:26:49 PM  (Reporting)  Theater: 390 Theater_Near_East AggroCoeff from script: 100 OwnPow Land: 1210 OppPow Land: 0 OwnPow Nav : 259 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 14 > 28
2:26:49 PM  (Reporting)  Theater: 391 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 477 OppPow Land: 527 OwnPow Nav : 147 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.77 0.68 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 47 > 65
2:26:49 PM  (Reporting)  Theater: 392 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 3294 OppPow Land: 0 OwnPow Nav : 511 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 27 > 46
2:26:49 PM  (Reporting)  Theater: 427 Theater_North_European_Seas AggroCoeff from script: 100 OwnPow Land: 1379 OppPow Land: 0 OwnPow Nav : 1821 OppPow Nav : 306
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 4.50 Reg Count: 43 > 138
2:26:49 PM  (Reporting)  Theater: 429 Theater_South_European_Seas AggroCoeff from script: 100 OwnPow Land: 5242 OppPow Land: 1032 OwnPow Nav : 1381 OppPow Nav : 572
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 4.32 5.00 Ratio Nav/NavCore: 2.05 5.00 Reg Count: 37 > 153
2:26:49 PM  (Reporting)  Theater: 432 Theater_Southeastern_American_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 79 OppPow Nav : 92
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.73 0.73 Reg Count: 40 > 98
2:26:49 PM  (Reporting)  Theater: 434 Theater_Indian_Ocean AggroCoeff from script: 100 OwnPow Land: 656 OppPow Land: 261 OwnPow Nav : 2411 OppPow Nav : 0
2:26:49 PM  (Reporting)  Ratio Land/LandCore: 2.14 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 92 > 252
2:26:49 PM  (Reporting)  _FIT_ Ended AIInitTheaters 1042 ms
2:26:49 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:26:49 PM  (Reporting)  EcoBase 4
2:26:49 PM  (Reporting)  Resources Levels Ottoman Empire EcoBase 4 AtWar: yes AtWarThreat: yes At PeaceThreat: no
2:26:49 PM  (Reporting)  Money Availability High Stock 77 Expected 8 Balance 11
2:26:49 PM  (Reporting)  Capital Availability Plentiful Stock 1516 Expected 12 Balance -47
2:26:49 PM  (Reporting)  Steel Availability High Stock 4 Expected 1 Balance 0
2:26:49 PM  (Reporting)  Coal Availability Very Low Stock 0 Expected 2 Balance -2
2:26:49 PM  (Reporting)  Supply Availability High Stock 2 Expected 0 Balance 0
2:26:49 PM  (Reporting)  Ammunition Availability High Stock 2 Expected 0 Balance 0
2:26:49 PM  (Reporting)  Prestige Availability High Stock 2784 Expected 0 Balance 0
2:26:49 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 3 Balance 0
2:26:49 PM  (Reporting)  River Pool Availability High Stock 41 Expected 2 Balance 0
2:26:49 PM  (Reporting)  Morale Availability High Stock 88 Expected 0 Balance 0
2:26:49 PM  (Reporting)  Conscripts Availability High Stock 336 Expected 2 Balance -18
2:26:49 PM  (Reporting)  Diplomat Availability High Stock 1 Expected 0 Balance 0
2:26:49 PM  (Reporting)  Officers Availability High Stock 27 Expected 0 Balance -1
2:26:49 PM  (Reporting)  Iron Availability High Stock 8 Expected 0 Balance 0
2:26:49 PM  (Reporting)  Minerals Availability High Stock 6 Expected 0 Balance 0
2:26:49 PM  (Reporting)  Nitrates Availability High Stock 43 Expected 0 Balance 0
2:26:49 PM  (Reporting)  Cereals Availability Plentiful Stock 8 Expected 0 Balance -1
2:26:49 PM  (Reporting)  Rice Availability Average Stock 2 Expected 0 Balance 0
2:26:49 PM  (Reporting)  Fish Availability Plentiful Stock 5 Expected 0 Balance 0
2:26:49 PM  (Reporting)  Tropical Fruits Availability Average Stock 2 Expected 0 Balance 0
2:26:49 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
2:26:49 PM  (Reporting)  Fruits Availability Average Stock 1 Expected 0 Balance 0
2:26:49 PM  (Reporting)  Sugar Availability Average Stock 1 Expected 0 Balance 0
2:26:49 PM  (Reporting)  Wool Availability High Stock 27 Expected 0 Balance 0
2:26:49 PM  (Reporting)  Cotton/Wool Availability Plentiful Stock 94 Expected 0 Balance 1
2:26:49 PM  (Reporting)  Tea Availability Plentiful Stock 2 Expected 0 Balance 0
2:26:49 PM  (Reporting)  Coffee Availability Very Low Stock 1 Expected 0 Balance -1
2:26:49 PM  (Reporting)  Wood Availability Very Low Stock 1 Expected 0 Balance -1
2:26:49 PM  (Reporting)  Dyes Availability Plentiful Stock 97 Expected 0 Balance 3
2:26:49 PM  (Reporting)  Tobacco Availability Average Stock 2 Expected 0 Balance 0
2:26:49 PM  (Reporting)  Petroleum Availability High Stock 1 Expected 0 Balance 0
2:26:49 PM  (Reporting)  Rum Availability Average Stock 2 Expected 0 Balance 0
2:26:49 PM  (Reporting)  Wines Availability Average Stock 2 Expected 0 Balance 0
2:26:49 PM  (Reporting)  Chemicals Availability Average Stock 1 Expected 0 Balance 0
2:26:49 PM  (Reporting)  Manufactured Goods Availability High Stock 2 Expected 1 Balance 5
2:26:49 PM  (Reporting)  Textile Availability Low Stock 5 Expected 0 Balance 0
2:26:49 PM  (Reporting)  Luxury Goods Availability Low Stock 2 Expected 0 Balance 0
2:26:49 PM  (Reporting)  Gold Availability Low Stock 4 Expected 0 Balance 0
2:26:49 PM  (Reporting)  Gems Availability Low Stock 1 Expected 0 Balance 0
2:26:49 PM  (Reporting)  _IAE_ Ottoman Empire Global Military Usage: 54 %
2:26:49 PM  (Reporting)  _IAE_ Ottoman Empire Money Stock 77 Expenses 10 Availability High Mil Spend 15 Civ Spend 9
2:26:49 PM  (Reporting)  _IAE_ Ottoman Empire Capital Stock 1516 Expenses 96 Availability Plentiful Mil Spend 136 Civ Spend 463
2:26:49 PM  (Reporting)  _IAE_ Ottoman Empire Steel Stock 4 Expenses 0 Availability High Mil Spend 1 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Ottoman Empire Coal Stock 0 Expenses 2 Availability Very Low Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Ottoman Empire Supply Stock 2 Expenses 0 Availability High Mil Spend 1 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Ottoman Empire Ammunition Stock 2 Expenses 0 Availability High Mil Spend 1 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Ottoman Empire Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Ottoman Empire Prestige Stock 2784 Expenses 0 Availability High Mil Spend 489 Civ Spend 416
2:26:49 PM  (Reporting)  _IAE_ Ottoman Empire Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Ottoman Empire River Pool Stock 41 Expenses 0 Availability High Mil Spend 7 Civ Spend 6
2:26:49 PM  (Reporting)  _IAE_ Ottoman Empire Morale Stock 88 Expenses 0 Availability High Mil Spend 31 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Ottoman Empire Conscripts Stock 336 Expenses 18 Availability High Mil Spend 109 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Ottoman Empire War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Ottoman Empire Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Ottoman Empire Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Ottoman Empire Diplomat Stock 1 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Ottoman Empire Officers Stock 27 Expenses 1 Availability High Mil Spend 9 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Ottoman Empire Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Ottoman Empire Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Ottoman Empire Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Ottoman Empire Iron Stock 8 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
2:26:49 PM  (Reporting)  _IAE_ Ottoman Empire Minerals Stock 6 Expenses 0 Availability High Mil Spend 1 Civ Spend 1
2:26:49 PM  (Reporting)  _IAE_ Ottoman Empire Nitrates Stock 43 Expenses 0 Availability High Mil Spend 0 Civ Spend 13
2:26:49 PM  (Reporting)  _IAE_ Ottoman Empire Cereals Stock 8 Expenses 6 Availability Plentiful Mil Spend 0 Civ Spend 1
2:26:49 PM  (Reporting)  _IAE_ Ottoman Empire Rice Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Ottoman Empire Fish Stock 5 Expenses 4 Availability Plentiful Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Ottoman Empire Tropical Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Ottoman Empire Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Ottoman Empire Fruits Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Ottoman Empire Sugar Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Ottoman Empire Preserved Food Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Ottoman Empire Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Ottoman Empire Wool Stock 27 Expenses 0 Availability High Mil Spend 0 Civ Spend 8
2:26:49 PM  (Reporting)  _IAE_ Ottoman Empire Cotton/Wool Stock 94 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 39
2:26:49 PM  (Reporting)  _IAE_ Ottoman Empire Tea Stock 2 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Ottoman Empire Coffee Stock 1 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Ottoman Empire Wood Stock 1 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Ottoman Empire Dyes Stock 97 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 40
2:26:49 PM  (Reporting)  _IAE_ Ottoman Empire Tobacco Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Ottoman Empire Petroleum Stock 1 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Ottoman Empire Rum Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Ottoman Empire Wines Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Ottoman Empire Chemicals Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Ottoman Empire Manufactured Goods Stock 2 Expenses 1 Availability High Mil Spend 1 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Ottoman Empire Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:26:49 PM  (Reporting)  _IAE_ Ottoman Empire Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Ottoman Empire Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Ottoman Empire Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Ottoman Empire Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Ottoman Empire Luxury Goods Stock 2 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Ottoman Empire Gold Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Ottoman Empire Gems Stock 1 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Ottoman Empire Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  _IAE_ Ottoman Empire Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:26:49 PM  (Reporting)  Ended InitializeAdvancedEconomics 715 ms
2:26:49 PM  (Reporting)    1056249 Yedinci Filosu Agenda Kept Agenda: Naval Docking, Value: 228, Region: 799 Latakia EndTurn 2505
2:26:49 PM  (Reporting)    1032829 Birinci Filosu Agenda Kept Agenda: Hunt Convoy Fleet, Value: 15960, Region: 2214 Northern Asia Maritime Trade EndTurn 2505
2:26:49 PM  (Reporting)    1044638 nc Filosu Agenda Kept Agenda: Naval Docking, Value: 304, Region: 811 Basra EndTurn 2505
2:26:49 PM  (Reporting)    1047182 Supply Wagons Agenda Kept Agenda: Resupply, Value: 100000, Region: 813 Baghdad EndTurn 2505
2:26:49 PM  (Reporting)    1047183 Onuncu Redif Tugay Agenda Kept Agenda: Attack, Value: 2500, Region: 402 Krita EndTurn 2504
2:26:49 PM  (Reporting)    1059245 On nc Redif Tugay Agenda Kept Agenda: Attack, Value: 2500, Region: 402 Krita EndTurn 2504
2:26:49 PM  (Reporting)    1056399 Birinci Nazim Tugay Agenda Kept Agenda: Attack, Value: 2500, Region: 402 Krita EndTurn 2504
2:26:49 PM  (Reporting)    1059064 On Yedinci Redif Blge Agenda Kept Agenda: Attack, Value: 2500, Region: 402 Krita EndTurn 2504
2:26:49 PM  (Reporting)    1043601 On Ikinci Redif Blge Agenda Kept Agenda: Attack, Value: 2500, Region: 402 Krita EndTurn 2504
2:26:49 PM  (Reporting)    1056798 mar Pasha' Corps Agenda Kept Agenda: Resupply, Value: 100000, Region: 862 Sinop EndTurn 2505
2:26:49 PM  (Reporting)    1055134 Dokuzuncu Redif Tugay Agenda Kept Agenda: Attack, Value: 2500, Region: 176 Kreischgebiet EndTurn 2504
2:26:49 PM  (Reporting)    1059979 nc Svari Firka Agenda Kept Agenda: Attack, Value: 2500, Region: 176 Kreischgebiet EndTurn 2504
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 8100
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 4000
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Russia Ordered Value: 3240
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Poland Ordered Value: 600
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 560
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Near_East Ordered Value: 240
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Indian_Ocean Ordered Value: 100
2:26:49 PM  (Reporting)  Theater Prevalences Theater_Southeastern_American_Seas Ordered Value: 100
2:26:49 PM  (Reporting)  Theater Prevalences Theater_South_European_Seas Ordered Value: 100
2:26:49 PM  (Reporting)  Theater Prevalences Theater_North_European_Seas Ordered Value: 100
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 375 Theater_Balkans (Land)
2:26:49 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 3381 Overall power (enemies): 4640 Ratio: 0.62
2:26:49 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  6826
2:26:49 PM  (Reporting)  Making Naval Values Map: 375 Balkans LAND Overall power(self): 390 Overall power (enemies): 459 Nav Ratio: 0.72
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 391 Theater_Middle_East (Land)
2:26:49 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 477 Overall power (enemies): 527 Ratio: 0.77
2:26:49 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  69
2:26:49 PM  (Reporting)  Making Naval Values Map: 391 Middle East LAND Overall power(self): 147 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 377 Theater_Russia (Land)
2:26:49 PM  (Reporting)  Making Land Theater Map: Theater_Russia Overall power(self): 627 Overall power (enemies): 0 Ratio: 5.00
2:26:49 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  7005
2:26:49 PM  (Reporting)  Making Naval Values Map: 377 Russia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 376 Theater_Poland (Land)
2:26:49 PM  (Reporting)  Making Land Theater Map: Theater_Poland Overall power(self): 163 Overall power (enemies): 1760 Ratio: 0.20
2:26:49 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3600
2:26:49 PM  (Reporting)  Making Naval Values Map: 376 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 392 Theater_Ottoman (Land)
2:26:49 PM  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 3294 Overall power (enemies): 0 Ratio: 5.00
2:26:49 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:26:49 PM  (Reporting)  Making Naval Values Map: 392 Ottoman LAND Overall power(self): 511 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 390 Theater_Near_East (Land)
2:26:49 PM  (Reporting)  Making Land Theater Map: Theater_Near_East Overall power(self): 1210 Overall power (enemies): 0 Ratio: 5.00
2:26:49 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:26:49 PM  (Reporting)  Making Naval Values Map: 390 Near East LAND Overall power(self): 259 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 434 Theater_Indian_Ocean (Nav)
2:26:49 PM  (Reporting)  Making Naval Values Map: 434 Indian Ocean NAV Overall power(self): 2411 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 432 Theater_Southeastern_American_Seas (Nav)
2:26:49 PM  (Reporting)  Making Naval Values Map: 432 Southeastern American Seas NAV Overall power(self): 79 Overall power (enemies): 92 Nav Ratio: 0.73
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 429 Theater_South_European_Seas (Nav)
2:26:49 PM  (Reporting)  Making Naval Values Map: 429 South European Seas NAV Overall power(self): 1381 Overall power (enemies): 572 Nav Ratio: 2.05
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Theater 427 Theater_North_European_Seas (Nav)
2:26:49 PM  (Reporting)  Making Naval Values Map: 427 North European Seas NAV Overall power(self): 1821 Overall power (enemies): 306 Nav Ratio: 5.00
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 375 Balkans LAND Overall power(self): 390 Overall power (enemies): 459 Nav Ratio: 0.72
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 391 Middle East LAND Overall power(self): 147 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 377 Russia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 376 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 392 Ottoman LAND Overall power(self): 511 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 390 Near East LAND Overall power(self): 259 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 434 Indian Ocean NAV Overall power(self): 2411 Overall power (enemies): 0 Nav Ratio: 5.00
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 432 Southeastern American Seas NAV Overall power(self): 79 Overall power (enemies): 92 Nav Ratio: 0.73
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 429 South European Seas NAV Overall power(self): 1381 Overall power (enemies): 572 Nav Ratio: 2.05
2:26:49 PM  (Reporting)  Commiting Naval Values Map: 427 North European Seas NAV Overall power(self): 1821 Overall power (enemies): 306 Nav Ratio: 5.00
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Land Theaters Special Regions ***
2:26:49 PM  (Reporting)  Theater 375 Theater_Balkans HQReg: 204 Herzegovina Max pick: Constantinople Max need: Bosna Max Val: Constantinople Naval Gathering: 232 Constantinople
2:26:49 PM  (Reporting)  Theater 391 Theater_Middle_East HQReg: 813 Baghdad Max pick: Baghdad Max need: Huluf Max Val: Baghdad Naval Gathering: 813 Baghdad
2:26:49 PM  (Reporting)  Theater 377 Theater_Russia HQReg: 372 Kars Max pick: Kars Max need: Wolyn Max Val: Kars Naval Gathering: 331 Odessa
2:26:49 PM  (Reporting)  Theater 376 Theater_Poland HQReg: 204 Herzegovina Max pick: Mazowsze Max need: Wolyn Max Val: Odessa Naval Gathering: <None>
2:26:49 PM  (Reporting)  Theater 392 Theater_Ottoman HQReg: 850 Smyrna Max pick: Smyrna Max need: Gelibolu Max Val: Constantinople Naval Gathering: 850 Smyrna
2:26:49 PM  (Reporting)  Theater 390 Theater_Near_East HQReg: 796 Judea Max pick: Judea Max need: Aqaba Max Val: Judea Naval Gathering: 798 Liban
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Final Gather Region for  377 Russia : 232 Constantinople
2:26:49 PM  (Reporting)  Final Gather Region for  392 Ottoman : 232 Constantinople
2:26:49 PM  (Reporting)  Final Gather Region for  390 Near East : 813 Baghdad
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Ended InitAndDumpData Ottoman Empire 1168 ms
2:26:49 PM  (Reporting)  *** Faction-wide algorithms ***
2:26:49 PM  (Reporting)  Ended BuildReplacements 12 ms
2:26:49 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
2:26:49 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Ottoman Empire Money level is 4 (0 = None, 6 = Plentiful) Levels: Corporate 3 Excise 3 Tariff 3 Census 3 Income 3 Maritime 3 Percentages: Corporate 13 % Excise 79 % Tariff 69 % Census 6 % Income 0 % Maritime 25 %
2:26:49 PM  (Reporting)  Ended HandleAdvancedFinances 20 ms
2:26:49 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000009 Ottoman Empire
2:26:49 PM  (Reporting)  Sending proposal: *we can*
2:26:49 PM  (Reporting)  Checking wars, we have 1 underway
2:26:49 PM  (Reporting)  In the war vs 1000004 Austria WS is -2 for us as viewing faction
2:26:49 PM  (Reporting)  AcceptChance 5 Rolled 83
2:26:49 PM  (Reporting)  *** Checking new proposals ***
2:26:49 PM  (Reporting)  Proposing to 1000016 Greece
2:26:49 PM  (Reporting)  Checking 23 Propose Mutual Supply
2:26:49 PM  (Reporting)  Still checking 23 Propose Mutual Supply
2:26:49 PM  (Reporting)  Item is a Various entry, chance -10
2:26:49 PM  (Reporting)  _HAD_ Send Treaty Ottoman Empire failed sending Propose Mutual Supply toward Greece chance -10
2:26:49 PM  (Reporting)  Proposing to 1000016 Greece
2:26:49 PM  (Reporting)  Checking 0 Propose State Visit
2:26:49 PM  (Reporting)  Still checking 0 Propose State Visit
2:26:49 PM  (Reporting)  Item is a Various entry, chance 2
2:26:49 PM  (Reporting)  _HAD_ Send Treaty Ottoman Empire failed sending Propose State Visit toward Greece chance 2
2:26:49 PM  (Reporting)  Proposing to 1000016 Greece
2:26:49 PM  (Reporting)  Checking 32 Propose Mutual Passage
2:26:49 PM  (Reporting)  Still checking 32 Propose Mutual Passage
2:26:49 PM  (Reporting)  Item is a Various entry, chance -13
2:26:49 PM  (Reporting)  _HAD_ Send Treaty Ottoman Empire failed sending Propose Mutual Passage toward Greece chance -13
2:26:49 PM  (Reporting)  Proposing to 1000006 Russia
2:26:49 PM  (Reporting)  Checking 23 Propose Mutual Supply
2:26:49 PM  (Reporting)  Still checking 23 Propose Mutual Supply
2:26:49 PM  (Reporting)  Item is a Various entry, chance -12
2:26:49 PM  (Reporting)  _HAD_ Send Treaty Ottoman Empire failed sending Propose Mutual Supply toward Russia chance -12
2:26:49 PM  (Reporting)  Ended HandleAdvancedDiplomacy 14 ms
2:26:49 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:26:49 PM  (Reporting)  Steel Level 1 Amount 4
2:26:49 PM  (Reporting)  Money Level 3 Amount 77
2:26:49 PM  (Reporting)  Conscripts Level 6 Amount 336
2:26:49 PM  (Reporting)  Ended BuildNewUnits Bought: 0 46 ms
2:26:49 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
2:26:49 PM  (Reporting)  _MFC_ Merging 1059055 1st River Sqd. into 1059058 Ikinci Filosu
2:26:49 PM  (Reporting)  _MFC_ Merging 1059058 1. Fleet into 1042044 Birinci Tasima Filosu
2:26:49 PM  (Reporting)  _MFC_ New Fleet managed Ocean-going: 1042044 1. Fleet 2 Riverine: 1060441 1st River Sqd. 1
2:26:49 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1056792 Dokuzuncu Filosu
2:26:49 PM  (Reporting)  _MFC_ Merging 1059970 Black Sea Trade into 1059056 Onuncu Filosu
2:26:49 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1059056 3. Fleet
2:26:49 PM  (Reporting)  _MFC_ Merging 1059971 2. Fleet into 1059057 Osman Pasha' Fleet
2:26:49 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1059057 Osman Pasha' Fleet
2:26:49 PM  (Reporting)  _MFC_ Transport Fleet created (Segment I): 1060442 Turkish Force 1 units in region 232 Constantinople from 1042044 1. Fleet
2:26:49 PM  (Reporting)  _MFC_ Transport Fleet created (Segment I): 1060443 Turkish Force 1 units in region 2196 Baltic Maritime Trade from 1059056 3. Fleet
2:26:49 PM  (Reporting)  _MFC_ Transport Fleet created (Segment I): 1060444 Turkish Force 2 units in region 2197 North Sea Maritime Trade from 1059057 Osman Pasha' Fleet
2:26:49 PM  (Reporting)  Ended ManageFleetsComposition 361 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating CallFleet (_CLF_)
2:26:49 PM  (Reporting)  1059245 On nc Redif Tugay, 850 Smyrna, Pow:29, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
2:26:49 PM  (Reporting)  1056399 Birinci Nazim Tugay, 850 Smyrna, Pow:36, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
2:26:49 PM  (Reporting)  1038950 Abdi Pasha' Corps, 852 Izmit, Pow:454, Count: 3(l 1/L 1/S 1) is calling fleet this turn.
2:26:49 PM  (Reporting)  1049367 Dokuzuncu Nazim Tugay, 215 Halkidiki, Pow:35, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
2:26:49 PM  (Reporting)  1055130 3. Turkish Force, 232 Constantinople, Pow:55, Count: 2(l 0/L 2/S 0) is calling fleet this turn.
2:26:49 PM  (Reporting)  1059059 5. Turkish Force, 232 Constantinople, Pow:61, Count: 2(l 0/L 2/S 0) is calling fleet this turn.
2:26:49 PM  (Reporting)  1059980 19. Agir Topu Alayi, 232 Constantinople, Pow:97, Count: 1(l 0/L 0/S 1) is calling fleet this turn.
2:26:49 PM  (Reporting)  1048261 Mshavir Pasha, 232 Constantinople, Pow:0, Count: 1(l 1/L 0/S 0) is calling fleet this turn.
2:26:49 PM  (Reporting)  1056916 1st MP Rgt, 232 Constantinople, Pow:6, Count: 1(l 0/L 0/S 1) is calling fleet this turn.
2:26:49 PM  (Reporting)  1059977 On ?kinci Redif Tugay, 232 Constantinople, Pow:24, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
2:26:49 PM  (Reporting)  1056794 Yedinci Redif Tugay, 232 Constantinople, Pow:24, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
2:26:49 PM  (Reporting)  1053559 On Birinci Redif Tugay, 232 Constantinople, Pow:24, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
2:26:49 PM  (Reporting)  1053555 Sekicinci Redif Tugay, 232 Constantinople, Pow:24, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
2:26:49 PM  (Reporting)  1056801 Yedinci Bashi-bazouk, 232 Constantinople, Pow:32, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
2:26:49 PM  (Reporting)  1056258 Bosnali Tugayi, 232 Constantinople, Pow:32, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
2:26:49 PM  (Reporting)  1059061 7. Turkish Force, 232 Constantinople, Pow:54, Count: 2(l 0/L 2/S 0) is calling fleet this turn.
2:26:49 PM  (Reporting)  1039980 Riza Pasha' Army, 224 Dobrudja, Pow:300, Count: 5(l 2/L 1/S 2) is calling fleet this turn.
2:26:49 PM  (Reporting)  Ended CallFleet 4 ms
2:26:49 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
2:26:49 PM  (Reporting)  _LFG_ 1008445 Basra Garnizon, 811 Basra, Pow:24, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:26:49 PM  (Reporting)  _LFG_ 1008451 Jerusalem Garnizon, 796 Judea, Pow:24, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:26:49 PM  (Reporting)  _LFG_ 1052458 1.Garrison Bn. Consulate, 429 Tripolitania, Pow:6, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:26:49 PM  (Reporting)  _LFG_ 1008442 Baghdad Garnizon, 813 Baghdad, Pow:24, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:26:49 PM  (Reporting)  _LFG_ 1008448 Damascus Garnizon, 800 Syria, Pow:24, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:26:49 PM  (Reporting)  _LFG_ 1008408 Beirut Garnizon, 798 Liban, Pow:97, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:26:49 PM  (Reporting)  _LFG_ 1008454 Aleppo Garnizon, 802 Aleppo, Pow:24, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:26:49 PM  (Reporting)  _LFG_ 1008331 Smyrna Mstahkem Mevki, 850 Smyrna, Pow:337, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:26:49 PM  (Reporting)  _LFG_ 1008283 Canakkale Mstahkem Mevki, 849 Canakkale, Pow:327, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:26:49 PM  (Reporting)  _LFG_ 1008267 Gelibolu Mstahkem Mevki, 231 Gelibolu, Pow:284, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:26:49 PM  (Reporting)  _LFG_ 1008374 Trabzon Mstahkem Mevki, 863 Trabzon, Pow:337, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:26:49 PM  (Reporting)  _LFG_ 1008251 Catalca Mstahkem Mevki, 232 Constantinople, Pow:284, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:26:49 PM  (Reporting)  _LFG_ 1008299 Edirne Mstahkem Mevki, 230 Andrianople, Pow:293, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:26:49 PM  (Reporting)  _LFG_ 1008358 Kars Mstahkem Mevki, 372 Kars, Pow:337, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:26:49 PM  (Reporting)  _LFG_ 1008315 Sinop Mstahkem Mevki, 862 Sinop, Pow:327, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:26:49 PM  (Reporting)  _LFG_ 1008414 Sofia Garnizon, 218 Bulgaria, Pow:82, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:26:49 PM  (Reporting)  Ended LockFixedGroups 2 ms
2:26:49 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:26:49 PM  (Reporting)  _SSU_ 1060445 Yedinci Redif Blge, 230 Andrianople, Pow:74, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
2:26:49 PM  (Reporting)  _SSU_ 1059982 8. Turkish Force, 229 Rhodopos, Pow:211, Count: 2(l 0/L 0/S 2) qualify as static but is besieged, eval skipped.
2:26:49 PM  (Reporting)  Ended SplitStaticUnits 6 ms
2:26:49 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
2:26:49 PM  (Reporting)  _ESR_ No theater can have a staging region.
2:26:49 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 2 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 375 Balkans
2:26:49 PM  (Reporting)  _PSR_ 375 Balkans 1008458 Mustafa Pasha is candidate for SR in 224 Dobrudja taken from 1039980 Riza Pasha' Army
2:26:49 PM  (Reporting)  _PSR_ 375 Balkans 1008146 Besinci Miktar Treni is candidate for SR in 230 Andrianople taken from 1055731 4. Turkish Force
2:26:49 PM  (Reporting)  _PSR_ 375 Balkans 1008120 Drdnc Miktar Treni is candidate for SR in 230 Andrianople taken from 1059060 6. Turkish Force
2:26:49 PM  (Reporting)  _PSR_ 375 Balkans 1008461 Mshavir Pasha is candidate for SR in 232 Constantinople taken from 1048261 Mshavir Pasha
2:26:49 PM  (Reporting)  Ended Prepare Strategic Redeployment 11 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 375 Balkans
2:26:49 PM  (Reporting)  _STR_ Supply toward Stack SR 1008120 Drdnc Miktar Treni from 230 Andrianople to 232 Constantinople 1059061 7. Turkish Force
2:26:49 PM  (Reporting)  _STR_ Supply toward Stack SR 1008146 Besinci Miktar Treni from 230 Andrianople to 224 Dobrudja 1039980 Riza Pasha' Army
2:26:49 PM  (Reporting)  Ended Execute Strategic Redeployment 84 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 391 Middle East
2:26:49 PM  (Reporting)  Ended Prepare Strategic Redeployment 1 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 377 Russia
2:26:49 PM  (Reporting)  _PSR_ 377 Russia 1008214 Yedinci Bashi-bazouk is candidate for SR in 232 Constantinople taken from 1056801 Yedinci Bashi-bazouk
2:26:49 PM  (Reporting)  _PSR_ 377 Russia 1008197 Birinci Bashi-bazouk is candidate for SR in 232 Constantinople taken from 1059059 5. Turkish Force
2:26:49 PM  (Reporting)  _PSR_ 377 Russia 1008461 Mshavir Pasha is candidate for SR in 232 Constantinople taken from 1048261 Mshavir Pasha
2:26:49 PM  (Reporting)  _PSR_ 377 Russia 1008193 Ikinci Tugay is candidate for SR in 232 Constantinople taken from 1059061 7. Turkish Force
2:26:49 PM  (Reporting)  _PSR_ 377 Russia 1047813 Dokuzuncu Redif Tugay is candidate for SR in 330 Bissarabya taken from 1055134 Dokuzuncu Redif Tugay
2:26:49 PM  (Reporting)  _PSR_ 377 Russia 1042668 Yedinci Redif Tugay is candidate for SR in 232 Constantinople taken from 1056794 Yedinci Redif Tugay
2:26:49 PM  (Reporting)  _PSR_ 377 Russia 1040162 On ?kinci Redif Tugay is candidate for SR in 232 Constantinople taken from 1059977 On ?kinci Redif Tugay
2:26:49 PM  (Reporting)  _PSR_ 377 Russia 1028174 Ikinci Nazim Tugay is candidate for SR in 232 Constantinople taken from 1059059 5. Turkish Force
2:26:49 PM  (Reporting)  _PSR_ 377 Russia 1053556 Sekicinci Redif Tugay is candidate for SR in 232 Constantinople taken from 1053555 Sekicinci Redif Tugay
2:26:49 PM  (Reporting)  _PSR_ 377 Russia 1008204 nc Bashi-bazouk is candidate for SR in 232 Constantinople taken from 1055130 3. Turkish Force
2:26:49 PM  (Reporting)  Ended Prepare Strategic Redeployment 8 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 377 Russia
2:26:49 PM  (Reporting)  Ended Execute Strategic Redeployment 95 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 376 Poland
2:26:49 PM  (Reporting)  Ended Prepare Strategic Redeployment 1 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 392 Ottoman
2:26:49 PM  (Reporting)  _PSR_ 392 Ottoman 1008074 nc Kolordu is candidate for SR in 867 Kilikya taken from 1056798 mar Pasha' Corps
2:26:49 PM  (Reporting)  _PSR_ 392 Ottoman 1008103 Drdnc Kolordu is candidate for SR in 867 Kilikya taken from 1056798 mar Pasha' Corps
2:26:49 PM  (Reporting)  _PSR_ 392 Ottoman 1008461 Mshavir Pasha is candidate for SR in 232 Constantinople taken from 1048261 Mshavir Pasha
2:26:49 PM  (Reporting)  _PSR_ 392 Ottoman 1008086 Bosnali Tugayi is candidate for SR in 232 Constantinople taken from 1056258 Bosnali Tugayi
2:26:49 PM  (Reporting)  _PSR_ 392 Ottoman 1008207 Drdnc Bashi-bazouk is candidate for SR in 859 Tekke taken from 1056799 Kurshid Pasha' Corps
2:26:49 PM  (Reporting)  _PSR_ 392 Ottoman 1008015 Birinci Kolordu is candidate for SR in 852 Izmit taken from 1038950 Abdi Pasha' Corps
2:26:49 PM  (Reporting)  _PSR_ 392 Ottoman 1008248 On Sekicinci Bashi-bazouk is candidate for SR in 867 Kilikya taken from 1056798 mar Pasha' Corps
2:26:49 PM  (Reporting)  _PSR_ 392 Ottoman 1040162 On ?kinci Redif Tugay is candidate for SR in 232 Constantinople taken from 1059977 On ?kinci Redif Tugay
2:26:49 PM  (Reporting)  _PSR_ 392 Ottoman 1037063 Drdnc Nazim Tugay is candidate for SR in 859 Tekke taken from 1056799 Kurshid Pasha' Corps
2:26:49 PM  (Reporting)  _PSR_ 392 Ottoman 1056400 Birinci Nazim Tugay is candidate for SR in 850 Smyrna taken from 1056399 Birinci Nazim Tugay
2:26:49 PM  (Reporting)  Ended Prepare Strategic Redeployment 24 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 392 Ottoman
2:26:49 PM  (Reporting)  Ended Execute Strategic Redeployment 118 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 390 Near East
2:26:49 PM  (Reporting)  _PSR_ 390 Near East 1036501 On Drdnc Redif Tugay is candidate for SR in 802 Aleppo taken from 1045114 On Drdnc Redif Tugay
2:26:49 PM  (Reporting)  _PSR_ 390 Near East 1008154 Yedinci Firka is candidate for SR in 813 Baghdad taken from 1037437 Hseyin Avni Pasha' Force
2:26:49 PM  (Reporting)  _PSR_ 390 Near East 1040592 Sekicinci Nazim Tugay is candidate for SR in 796 Judea taken from 1044037 Sekicinci Nazim Tugay
2:26:49 PM  (Reporting)  _PSR_ 390 Near East 1015947 Drdnc Redif Tugay is candidate for SR in 803 Palmyra taken from 1054591 Drdnc Redif Tugay
2:26:49 PM  (Reporting)  _PSR_ 390 Near East 1006623 Supply Wagons is candidate for SR in 794 Ruwayshid taken from 1047182 Supply Wagons
2:26:49 PM  (Reporting)  Ended Prepare Strategic Redeployment 2 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 390 Near East
2:26:49 PM  (Reporting)  Ended Execute Strategic Redeployment 47 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  *** Theaters algorithms 375 Theater_Balkans ***
2:26:49 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:26:49 PM  (Reporting)  Ended PrivilegedCombine 4 ms
2:26:49 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:26:49 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:26:49 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
2:26:49 PM  (Reporting)  Ended ReconAndRaids 2 ms
2:26:49 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:26:49 PM  (Reporting)  _SPG_ Large Force Segment 1060446 Turkish Force, 232 Constantinople, Pow:37, Count: 1(l 0/L 1/S 0) created
2:26:49 PM  (Reporting)  Ended SplitGroups 34 ms
2:26:49 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:26:49 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:26:49 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:26:49 PM  (Reporting)  Ended Damaged Units 1 ms
2:26:49 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:26:49 PM  (Reporting)  _GAO_ Step 1 1049367 Dokuzuncu Nazim Tugay, 215 Halkidiki, Pow:35, Count: 1(l 0/L 1/S 0) is garrisoning region 215 Halkidiki SelfVal 552
2:26:49 PM  (Reporting)  Agenda: Garrison, Value: 42500, Region: 215 Halkidiki
2:26:49 PM  (Reporting)  _GAO_ Step 1 1055135 Dokuzuncu Bashi-bazouk, 204 Herzegovina, Pow:32, Count: 1(l 0/L 1/S 0) is garrisoning region 204 Herzegovina SelfVal 360
2:26:49 PM  (Reporting)  Agenda: Garrison, Value: 9000, Region: 204 Herzegovina
2:26:49 PM  (Reporting)  Ended GarrisonObjectives 3 ms
2:26:49 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:26:49 PM  (Reporting)  Ended CheckBesieging 8 ms
2:26:49 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:26:49 PM  (Reporting)  Ended Evacuate Force (_EVA_) 8 ms
2:26:49 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:26:49 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 347 ms
2:26:49 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:26:49 PM  (Reporting)  _CLD_ Leader (Split Segment III) Riza Pasha in Dobrudja has been detached from group 1039980 9. Turkish Army
2:26:49 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1048261 Mshavir Pasha selected
2:26:49 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1060447 Riza Pasha 224 Dobrudja toward 1039980 9. Turkish Army, 224 Dobrudja, Pow:214, Count: 5(l 1/L 1/S 3)
2:26:49 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1048261 Mshavir Pasha 232 Constantinople toward 1042044 1. Fleet, 232 Constantinople, Pow:56, Count: 1(l 0/L 1/S 0)
2:26:49 PM  (Reporting)  Ended Check Leaders 61 ms
2:26:49 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:26:49 PM  (Reporting)  Ended Make Superior Group 732 ms
2:26:49 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 375 Balkans
2:26:49 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 20 in North Sea Maritime Trade
2:26:49 PM  (Reporting)  _AFA_ 1060442 Turkish Force has been given the mission Agenda: Naval Calling, Value: 2150, Region: 232 Constantinople
2:26:49 PM  (Reporting)  _AFA_ 1060441 1st River Sqd. has been given the mission Agenda: Naval Calling, Value: 1200, Region: 232 Constantinople
2:26:49 PM  (Reporting)  _AFA_ 1042044 Mshavir Pasha' Fleet has been given the mission Agenda: Resupply, Value: 20000, Region: 232 Constantinople
2:26:49 PM  (Reporting)  _AFA_ 1042044 Mshavir Pasha' Fleet has been given the mission Agenda: Naval Calling, Value: 825, Region: 232 Constantinople
2:26:49 PM  (Reporting)  Ended AssignFleetsOperations 5 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:26:49 PM  (Reporting)  _SSP_ Created Supply Reserve:  1060448 Yedinci Miktar Treni in 224 Dobrudja
2:26:49 PM  (Reporting)  _SSP_ Created Supply Reserve:  1060449 Sekicinci Miktar Treni in 224 Dobrudja
2:26:49 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1059982 8. Turkish Force in 229 Rhodopos
2:26:49 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1059980 19. Agir Topu Alayi in 232 Constantinople
2:26:49 PM  (Reporting)  Ended Split Supports
2:26:49 PM  (Reporting)  Start of AI Check for Land Resupply
2:26:49 PM  (Reporting)  CheckForLandResupply 8. Turkish Force will resupply, in region 215 Halkidiki
2:26:49 PM  (Reporting)  Ended CheckForLandResupply 332 ms
2:26:49 PM  (Reporting)   
2:26:49 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:26:49 PM  (Reporting)  1049367 Dokuzuncu Nazim Tugay, 215 Halkidiki, Pow:35, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 8600, Region: 215 Halkidiki
2:26:49 PM  (Reporting)  1059978 Sekicinci Bashi-bazouk, 223 Varna, Pow:27, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 6100, Region: 223 Varna
2:26:49 PM  (Reporting)  1039980 Riza Pasha' Army, 224 Dobrudja, Pow:300, Count: 4(l 2/L 1/S 1) Agenda: Keep Position, Value: 16550, Region: 224 Dobrudja
2:26:49 PM  (Reporting)  Ended KeepPosition 3 ms
2:26:49 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:26:49 PM  (Reporting)  Ended ReinforceFront 0 ms
2:26:49 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:31:12 PM  (Reporting)  Ended Concentrate Stacks 9328 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  *** Theaters algorithms 391 Theater_Middle_East ***
2:31:12 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:31:12 PM  (Reporting)  Ended PrivilegedCombine 4 ms
2:31:12 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:31:12 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:31:12 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
2:31:12 PM  (Reporting)  Ended ReconAndRaids 2 ms
2:31:12 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:31:12 PM  (Reporting)  Ended SplitGroups 7 ms
2:31:12 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:31:12 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:31:12 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:31:12 PM  (Reporting)  Ended Damaged Units 0 ms
2:31:12 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:31:12 PM  (Reporting)  Ended GarrisonObjectives 2 ms
2:31:12 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:31:12 PM  (Reporting)  Ended CheckBesieging 14 ms
2:31:12 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:31:12 PM  (Reporting)  Ended Evacuate Force (_EVA_) 15 ms
2:31:12 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:31:12 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 15 ms
2:31:12 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:31:12 PM  (Reporting)  _CLD_ Leader (Split Segment IV) Hseyin Avni Pasha in Baghdad has been detached from group 1037437 9. Column
2:31:12 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1060450 Hseyin Avni Pasha 813 Baghdad toward 1037437 9. Column, 813 Baghdad, Pow:109, Count: 2(l 0/L 1/S 1)
2:31:12 PM  (Reporting)  Ended Check Leaders 19 ms
2:31:12 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:31:12 PM  (Reporting)  Ended Make Superior Group 0 ms
2:31:12 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 391 Middle East
2:31:12 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 20 in North Sea Maritime Trade
2:31:12 PM  (Reporting)  _AFA_ 1056792 Dokuzuncu Filosu has been given the mission Agenda: Resupply, Value: 10000, Region: 811 Basra
2:31:12 PM  (Reporting)  _AFA_ 1056792 Dokuzuncu Filosu has been given the mission Agenda: Naval Docking, Value: 264, Region: 331 Odessa
2:31:12 PM  (Reporting)  Ended AssignFleetsOperations 421 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:31:12 PM  (Reporting)  Ended Split Supports
2:31:12 PM  (Reporting)  Start of AI Check for Land Resupply
2:31:12 PM  (Reporting)  CheckForLandResupply Yedinci Firka will resupply, in region 824 Djeddah
2:31:12 PM  (Reporting)  Ended CheckForLandResupply 16 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:31:12 PM  (Reporting)  Ended KeepPosition 0 ms
2:31:12 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:31:12 PM  (Reporting)  Ended ReinforceFront 0 ms
2:31:12 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:31:12 PM  (Reporting)  Ended Concentrate Stacks 109 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  *** Theaters algorithms 377 Theater_Russia ***
2:31:12 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:31:12 PM  (Reporting)  Ended PrivilegedCombine 8 ms
2:31:12 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:31:12 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:31:12 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
2:31:12 PM  (Reporting)  Ended ReconAndRaids 8 ms
2:31:12 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:31:12 PM  (Reporting)  Ended SplitGroups 11 ms
2:31:12 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:31:12 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
2:31:12 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:31:12 PM  (Reporting)  Ended Damaged Units 1 ms
2:31:12 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:31:12 PM  (Reporting)  Ended GarrisonObjectives 7 ms
2:31:12 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:31:12 PM  (Reporting)  Ended CheckBesieging 44 ms
2:31:12 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:31:12 PM  (Reporting)  Ended Evacuate Force (_EVA_) 47 ms
2:31:12 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:31:12 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 48 ms
2:31:12 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:31:12 PM  (Reporting)  Ended Make Superior Group 3 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:31:12 PM  (Reporting)  Ended Split Supports
2:31:12 PM  (Reporting)  Start of AI Check for Land Resupply
2:31:12 PM  (Reporting)  Ended CheckForLandResupply 36 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:31:12 PM  (Reporting)  1055134 Dokuzuncu Redif Tugay, 330 Bissarabya, Pow:21, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 17000, Region: 330 Bissarabya
2:31:12 PM  (Reporting)  Ended KeepPosition 2 ms
2:31:12 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:31:12 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:31:12 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:31:12 PM  (Reporting)  Ended Concentrate Stacks 1 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  *** Theaters algorithms 376 Theater_Poland ***
2:31:12 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:31:12 PM  (Reporting)  Ended PrivilegedCombine 2 ms
2:31:12 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:31:12 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:31:12 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
2:31:12 PM  (Reporting)  Ended ReconAndRaids 1 ms
2:31:12 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:31:12 PM  (Reporting)  Ended SplitGroups 1 ms
2:31:12 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:31:12 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:31:12 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:31:12 PM  (Reporting)  Ended Damaged Units 0 ms
2:31:12 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:31:12 PM  (Reporting)  Ended GarrisonObjectives 1 ms
2:31:12 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:31:12 PM  (Reporting)  Ended CheckBesieging 3 ms
2:31:12 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:31:12 PM  (Reporting)  Ended Evacuate Force (_EVA_) 4 ms
2:31:12 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:31:12 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 5 ms
2:31:12 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:31:12 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 376 Poland
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:31:12 PM  (Reporting)  Ended Split Supports
2:31:12 PM  (Reporting)  Start of AI Check for Land Resupply
2:31:12 PM  (Reporting)  Ended CheckForLandResupply 5 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:31:12 PM  (Reporting)  Ended KeepPosition 0 ms
2:31:12 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:31:12 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:31:12 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:31:12 PM  (Reporting)  Ended Concentrate Stacks 14 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  *** Theaters algorithms 392 Theater_Ottoman ***
2:31:12 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:31:12 PM  (Reporting)  Ended PrivilegedCombine 3 ms
2:31:12 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:31:12 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:31:12 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
2:31:12 PM  (Reporting)  Ended ReconAndRaids 2 ms
2:31:12 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:31:12 PM  (Reporting)  Ended SplitGroups 15 ms
2:31:12 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:31:12 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:31:12 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:31:12 PM  (Reporting)  Ended Damaged Units 2 ms
2:31:12 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:31:12 PM  (Reporting)  _GAO_ Step 1 1042573 Altinci Nazim Tugay, 873 Erzurum, Pow:37, Count: 1(l 0/L 1/S 0) is garrisoning region 873 Erzurum SelfVal 198
2:31:12 PM  (Reporting)  Agenda: Garrison, Value: 7821, Region: 873 Erzurum
2:31:12 PM  (Reporting)  Ended GarrisonObjectives 2 ms
2:31:12 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:31:12 PM  (Reporting)  Ended CheckBesieging 7 ms
2:31:12 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:31:12 PM  (Reporting)  Ended Evacuate Force (_EVA_) 8 ms
2:31:12 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:31:12 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 9 ms
2:31:12 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:31:12 PM  (Reporting)  Ended Check Leaders 0 ms
2:31:12 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:31:12 PM  (Reporting)  Ended Make Superior Group 0 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:31:12 PM  (Reporting)  Ended Split Supports
2:31:12 PM  (Reporting)  Start of AI Check for Land Resupply
2:31:12 PM  (Reporting)  Ended CheckForLandResupply 66 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:31:12 PM  (Reporting)  Ended KeepPosition 0 ms
2:31:12 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:31:12 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:31:12 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:31:12 PM  (Reporting)  Ended Concentrate Stacks 0 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  *** Theaters algorithms 390 Theater_Near_East ***
2:31:12 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:31:12 PM  (Reporting)  Ended PrivilegedCombine 2 ms
2:31:12 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:31:12 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:31:12 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
2:31:12 PM  (Reporting)  Ended ReconAndRaids 1 ms
2:31:12 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:31:12 PM  (Reporting)  Ended SplitGroups 5 ms
2:31:12 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:31:12 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:31:12 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:31:12 PM  (Reporting)  Ended Damaged Units 0 ms
2:31:12 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:31:12 PM  (Reporting)  _GAO_ Step 1 1044037 Sekicinci Nazim Tugay, 796 Judea, Pow:37, Count: 1(l 0/L 1/S 0) is garrisoning region 796 Judea SelfVal 375
2:31:12 PM  (Reporting)  Agenda: Garrison, Value: 9375, Region: 796 Judea
2:31:12 PM  (Reporting)  _GAO_ Step 1 1045114 On Drdnc Redif Tugay, 802 Aleppo, Pow:29, Count: 1(l 0/L 1/S 0) is garrisoning region 802 Aleppo SelfVal 49
2:31:12 PM  (Reporting)  Agenda: Garrison, Value: 2646, Region: 802 Aleppo
2:31:12 PM  (Reporting)  Ended GarrisonObjectives 1 ms
2:31:12 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:31:12 PM  (Reporting)  Ended CheckBesieging 4 ms
2:31:12 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:31:12 PM  (Reporting)  Ended Evacuate Force (_EVA_) 4 ms
2:31:12 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:31:12 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 5 ms
2:31:12 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:31:12 PM  (Reporting)  Ended Make Superior Group 0 ms
2:31:12 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 390 Near East
2:31:12 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 20 in North Sea Maritime Trade
2:31:12 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:31:12 PM  (Reporting)  Ended Split Supports
2:31:12 PM  (Reporting)  Start of AI Check for Land Resupply
2:31:12 PM  (Reporting)  Ended CheckForLandResupply 27 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:31:12 PM  (Reporting)  Ended KeepPosition 0 ms
2:31:12 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:31:12 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:31:12 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:31:12 PM  (Reporting)  Ended Concentrate Stacks 1 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 375 Theater_Balkans ***
2:31:12 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:31:12 PM  (Reporting)  Agenda: Garrison, Value: 5456, Region: 222 Ludogoria
2:31:12 PM  (Reporting)  _DGA_ 1060452 Turkish Force, 859 Tekke, Pow:24, Count: 1(l 0/L 1/S 0) will garrison region 222 Ludogoria
2:31:12 PM  (Reporting)  Ended DistantGarrison 117 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 391 Theater_Middle_East ***
2:31:12 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:31:12 PM  (Reporting)  Ended DistantGarrison 82 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 377 Theater_Russia ***
2:31:12 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:31:12 PM  (Reporting)  Ended DistantGarrison 0 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 376 Theater_Poland ***
2:31:12 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:31:12 PM  (Reporting)  Ended DistantGarrison 0 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 392 Theater_Ottoman ***
2:31:12 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:31:12 PM  (Reporting)  Ended DistantGarrison 0 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 390 Theater_Near_East ***
2:31:12 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:31:12 PM  (Reporting)  Ended DistantGarrison 0 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 16429 AllOppPowLand: 8220 AllOwnPowNav: 6999 AllOppPowNav 1429
2:31:12 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  *** Starting process on extended theater 375 Theater_Balkans Owned armies (extended): 36 Enemy armies: 31 Land Ratio: 0.62 Land Core Ratio: 1.08  ***
2:31:12 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:31:12 PM  (Reporting)  1059064 On Yedinci Redif Blge (Pow.95)
2:31:12 PM  (Reporting)  1043601 On Ikinci Redif Blge (Pow.97)
2:31:12 PM  (Reporting)  1038950 Abdi Pasha' Corps (Pow.454)
2:31:12 PM  (Reporting)  1048264 On nc Bashi-bazouk (Pow.36)
2:31:12 PM  (Reporting)  1036913 2. Turkish Force (Pow.58)
2:31:12 PM  (Reporting)  1049367 Dokuzuncu Nazim Tugay (Pow.35)
2:31:12 PM  (Reporting)  1055130 3. Turkish Force (Pow.55)
2:31:12 PM  (Reporting)  1059059 5. Turkish Force (Pow.61)
2:31:12 PM  (Reporting)  1059980 19. Agir Topu Alayi (Pow.97)
2:31:12 PM  (Reporting)  1056916 1st MP Rgt (Pow.6)
2:31:12 PM  (Reporting)  1059977 On ?kinci Redif Tugay (Pow.24)
2:31:12 PM  (Reporting)  1059061 7. Turkish Force (Pow.24)
2:31:12 PM  (Reporting)  1056794 Yedinci Redif Tugay (Pow.24)
2:31:12 PM  (Reporting)  1053559 On Birinci Redif Tugay (Pow.24)
2:31:12 PM  (Reporting)  1053555 Sekicinci Redif Tugay (Pow.24)
2:31:12 PM  (Reporting)  1056801 Yedinci Bashi-bazouk (Pow.32)
2:31:12 PM  (Reporting)  1056258 Bosnali Tugayi (Pow.32)
2:31:12 PM  (Reporting)  1060446 Ikinci Tugay (Pow.37)
2:31:12 PM  (Reporting)  1059972 Yedinci Nazim Tugay (Pow.32)
2:31:12 PM  (Reporting)  1055731 nc Nazim Tugay (Pow.32)
2:31:12 PM  (Reporting)  1059060 Ikinci Redif Tugay (Pow.33)
2:31:12 PM  (Reporting)  1008347 Plevne Mstahkem Mevki (Pow.64)
2:31:12 PM  (Reporting)  1059973 Ikinci Svari Firka (Pow.68)
2:31:12 PM  (Reporting)  1060445 Yedinci Redif Blge (Pow.74)
2:31:12 PM  (Reporting)  1053996 Onuncu Redif Blge (Pow.74)
2:31:12 PM  (Reporting)  1059982 4. Turkish Force (Pow.211)
2:31:12 PM  (Reporting)  1052838 Birinci Redif Tugay (Pow.30)
2:31:12 PM  (Reporting)  1059978 Sekicinci Bashi-bazouk (Pow.27)
2:31:12 PM  (Reporting)  1055135 Dokuzuncu Bashi-bazouk (Pow.32)
2:31:12 PM  (Reporting)  1060449 Sekicinci Miktar Treni (Pow.0)
2:31:12 PM  (Reporting)  1060448 Yedinci Miktar Treni (Pow.0)
2:31:12 PM  (Reporting)  1039980 Riza Pasha' Army (Pow.300)
2:31:12 PM  (Reporting)  1055134 Dokuzuncu Redif Tugay (Pow.21)
2:31:12 PM  (Reporting)  1059979 nc Svari Firka (Pow.68)
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Primary Region 232 Constantinople Pick 100 has enough garrison (Value: 284) - evaluation skipped
2:31:12 PM  (Reporting)  Region 204 Herzegovina Pick 48 SelfVal 360 Need 2256  no group candidate found
2:31:12 PM  (Reporting)  Region 243 Podolia Pick 76 SelfVal 98 Need 1224  no group candidate found
2:31:12 PM  (Reporting)  Secondary Region 230 Andrianople Pick 47 has enough garrison (Value: 367) - evaluation skipped
2:31:12 PM  (Reporting)  CheckRegionForOperation 1059978 Sekicinci Bashi-bazouk, 223 Varna, Pow:27, Count: 1(l 0/L 1/S 0) Fitness 65 PickVal 8 SelfVal 176 AINeed 36
2:31:12 PM  (Reporting)  Agenda: Defend, Value: 11440, Region: 222 Ludogoria
2:31:12 PM  (Reporting)  Secondary Region 215 Halkidiki Pick 38 has enough garrison (Value: 70) - evaluation skipped
2:31:12 PM  (Reporting)  Secondary Region 224 Dobrudja Pick 5 has enough garrison (Value: 300) - evaluation skipped
2:31:12 PM  (Reporting)  Secondary Region 218 Bulgaria Pick 31 has enough garrison (Value: 82) - evaluation skipped
2:31:12 PM  (Reporting)  CheckRegionForOperation 1008347 Plevne Mstahkem Mevki, 230 Andrianople, Pow:64, Count: 2(l 0/L 2/S 0) Fitness 80 PickVal 3 SelfVal 87 AINeed 84
2:31:12 PM  (Reporting)  Agenda: Defend, Value: 6960, Region: 211 Albania
2:31:12 PM  (Reporting)  Secondary Region 220 Rumelia Pick 2 has enough garrison (Value: 0) - evaluation skipped
2:31:12 PM  (Reporting)  CheckRegionForOperation 1038950 Abdi Pasha' Corps, 852 Izmit, Pow:454, Count: 3(l 1/L 1/S 1) Fitness 80 PickVal 4 SelfVal 20 AINeed 340
2:31:12 PM  (Reporting)  Agenda: Attack, Value: 1600, Region: 330 Bissarabya
2:31:12 PM  (Reporting)  Secondary Region 849 Canakkale Pick 4 has enough garrison (Value: 327) - evaluation skipped
2:31:12 PM  (Reporting)  Secondary Region 231 Gelibolu Pick 3 has enough garrison (Value: 284) - evaluation skipped
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  *** Starting process on extended theater 391 Theater_Middle_East Owned armies (extended): 6 Enemy armies: 9 Land Ratio: 0.77 Land Core Ratio: 0.68  ***
2:31:12 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:31:12 PM  (Reporting)  1008180 Trablus Ordusu (Pow.0)
2:31:12 PM  (Reporting)  1056796 Yedinci Firka (Pow.111)
2:31:12 PM  (Reporting)  1047182 Supply Wagons (Pow.0)
2:31:12 PM  (Reporting)  1037437 Hseyin Avni Pasha' Force (Pow.163)
2:31:12 PM  (Reporting)  1054591 Drdnc Redif Tugay (Pow.38)
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Secondary Region 813 Baghdad Pick 100 has enough garrison (Value: 24) - evaluation skipped
2:31:12 PM  (Reporting)  Secondary Region 811 Basra Pick 48 has enough garrison (Value: 24) - evaluation skipped
2:31:12 PM  (Reporting)  Secondary Region 823 Medina Pick 18 has enough garrison (Value: 0) - evaluation skipped
2:31:12 PM  (Reporting)  Secondary Region 806 Mosul Pick 4 has enough garrison (Value: 0) - evaluation skipped
2:31:12 PM  (Reporting)  Secondary Region 815 Kirkuk Pick 2 has enough garrison (Value: 0) - evaluation skipped
2:31:12 PM  (Reporting)  Secondary Region 824 Djeddah Pick 3 has enough garrison (Value: 0) - evaluation skipped
2:31:12 PM  (Reporting)  Secondary Region 833 Kuwait Pick 2 has enough garrison (Value: 0) - evaluation skipped
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  *** Starting process on extended theater 377 Theater_Russia Owned armies (extended): 6 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:31:12 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:31:12 PM  (Reporting)  1042573 Altinci Nazim Tugay (Pow.37)
2:31:12 PM  (Reporting)  1060449 Sekicinci Miktar Treni (Pow.0)
2:31:12 PM  (Reporting)  1060448 Yedinci Miktar Treni (Pow.0)
2:31:12 PM  (Reporting)  1039980 Riza Pasha' Army (Pow.300)
2:31:12 PM  (Reporting)  1055134 Dokuzuncu Redif Tugay (Pow.21)
2:31:12 PM  (Reporting)  1059979 nc Svari Firka (Pow.68)
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Region 324 Tzaritsyn Pick 32 SelfVal 99 Need 216  no group candidate found
2:31:12 PM  (Reporting)  Secondary Region 370 Giorgia Pick 38 has enough garrison (Value: 0) - evaluation skipped
2:31:12 PM  (Reporting)  Region 352 Rostov Pick 37 SelfVal 111 Need 216  no group candidate found
2:31:12 PM  (Reporting)  Region 356 Stavropol Pick 20 SelfVal 70 Need 216  no group candidate found
2:31:12 PM  (Reporting)  Region 312 Nijni Novgorod Pick 48 SelfVal 137 Need 216  no group candidate found
2:31:12 PM  (Reporting)  Region 364 Poti Pick 4 SelfVal 28 Need 108  no group candidate found
2:31:12 PM  (Reporting)  CheckRegionForOperation 1039980 Riza Pasha' Army, 224 Dobrudja, Pow:300, Count: 4(l 2/L 1/S 1) Fitness 78 PickVal 5 SelfVal 25 AINeed 216
2:31:12 PM  (Reporting)  Agenda: Attack, Value: 1950, Region: 332 Nikolaev
2:31:12 PM  (Reporting)  Region 380 Obshi Syrt Pick 2 SelfVal 13 Need 216  no group candidate found
2:31:12 PM  (Reporting)  Region 318 Voronej Pick 11 SelfVal 45 Need 216  no group candidate found
2:31:12 PM  (Reporting)  Primary Region 372 Kars Pick 100 has enough garrison (Value: 337) - evaluation skipped
2:31:12 PM  (Reporting)  Region 353 Kuban Pick 14 SelfVal 54 Need 216  no group candidate found
2:31:12 PM  (Reporting)  Region 297 Smolensk Pick 36 SelfVal 109 Need 216  no group candidate found
2:31:12 PM  (Reporting)  CheckRegionForOperation 1039980 Riza Pasha' Army, 224 Dobrudja, Pow:300, Count: 4(l 2/L 1/S 1) Fitness 75 PickVal 72 SelfVal 186 AINeed 216
2:31:12 PM  (Reporting)  Agenda: Attack, Value: 13950, Region: 336 Kiew
2:31:12 PM  (Reporting)  Secondary Region 873 Erzurum Pick 22 has enough garrison (Value: 37) - evaluation skipped
2:31:12 PM  (Reporting)  Region 301 Moskva Pick 93 SelfVal 226 Need 216  no group candidate found
2:31:12 PM  (Reporting)  Region 384 Vyatka Pick 2 SelfVal 13 Need 216  no group candidate found
2:31:12 PM  (Reporting)  Region 281 Polotsk Pick 2 SelfVal 13 Need 216  no group candidate found
2:31:12 PM  (Reporting)  Region 274 Helsingors Pick 41 SelfVal 121 Need 216  no group candidate found
2:31:12 PM  (Reporting)  Region 386 Perm Pick 56 SelfVal 154 Need 216  no group candidate found
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  *** Starting process on extended theater 376 Theater_Poland Owned armies (extended): 2 Enemy armies: 3 Land Ratio: 0.20 Land Core Ratio: 5.00  ***
2:31:12 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:31:12 PM  (Reporting)  1055134 Dokuzuncu Redif Tugay (Pow.21)
2:31:12 PM  (Reporting)  1059979 nc Svari Firka (Pow.68)
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Region 235 Mazowsze Pick 100 SelfVal 126 Need 1080  no group candidate found
2:31:12 PM  (Reporting)  Region 336 Kiew Pick 72 SelfVal 186 Need 216  no group candidate found
2:31:12 PM  (Reporting)  Region 243 Podolia Pick 76 SelfVal 98 Need 1224  no group candidate found
2:31:12 PM  (Reporting)  Region 234 Wielkopolska Pick 45 SelfVal 69 Need 1080  no group candidate found
2:31:12 PM  (Reporting)  Region 240 Pripyat Pick 17 SelfVal 33 Need 1080  no group candidate found
2:31:12 PM  (Reporting)  Region 246 Litauen Pick 49 SelfVal 138 Need 216  no group candidate found
2:31:12 PM  (Reporting)  Region 236 Modlin Pick 20 SelfVal 37 Need 1080  no group candidate found
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  *** Starting process on extended theater 392 Theater_Ottoman Owned armies (extended): 33 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:31:12 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:31:12 PM  (Reporting)  1045114 On Drdnc Redif Tugay (Pow.29)
2:31:12 PM  (Reporting)  1047183 Onuncu Redif Tugay (Pow.29)
2:31:12 PM  (Reporting)  1059245 On nc Redif Tugay (Pow.29)
2:31:12 PM  (Reporting)  1056399 Birinci Nazim Tugay (Pow.36)
2:31:12 PM  (Reporting)  1059064 On Yedinci Redif Blge (Pow.95)
2:31:12 PM  (Reporting)  1043601 On Ikinci Redif Blge (Pow.97)
2:31:12 PM  (Reporting)  1042573 Altinci Nazim Tugay (Pow.37)
2:31:12 PM  (Reporting)  1038950 Abdi Pasha' Corps (Pow.454)
2:31:12 PM  (Reporting)  1048264 On nc Bashi-bazouk (Pow.36)
2:31:12 PM  (Reporting)  1036913 2. Turkish Force (Pow.58)
2:31:12 PM  (Reporting)  1055130 3. Turkish Force (Pow.55)
2:31:12 PM  (Reporting)  1059059 5. Turkish Force (Pow.61)
2:31:12 PM  (Reporting)  1059980 19. Agir Topu Alayi (Pow.97)
2:31:12 PM  (Reporting)  1056916 1st MP Rgt (Pow.6)
2:31:12 PM  (Reporting)  1059977 On ?kinci Redif Tugay (Pow.24)
2:31:12 PM  (Reporting)  1059061 7. Turkish Force (Pow.24)
2:31:12 PM  (Reporting)  1056794 Yedinci Redif Tugay (Pow.24)
2:31:12 PM  (Reporting)  1053559 On Birinci Redif Tugay (Pow.24)
2:31:12 PM  (Reporting)  1053555 Sekicinci Redif Tugay (Pow.24)
2:31:12 PM  (Reporting)  1056801 Yedinci Bashi-bazouk (Pow.32)
2:31:12 PM  (Reporting)  1056258 Bosnali Tugayi (Pow.32)
2:31:12 PM  (Reporting)  1060446 Ikinci Tugay (Pow.37)
2:31:12 PM  (Reporting)  1060452 On Be?inci Redif Tugay (Pow.24)
2:31:12 PM  (Reporting)  1060451 Drdnc Bashi-bazouk (Pow.33)
2:31:12 PM  (Reporting)  1056799 Kurshid Pasha' Corps (Pow.165)
2:31:12 PM  (Reporting)  1056798 mar Pasha' Corps (Pow.857)
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Primary Region 850 Smyrna Pick 100 has enough garrison (Value: 337) - evaluation skipped
2:31:12 PM  (Reporting)  Secondary Region 862 Sinop Pick 36 has enough garrison (Value: 327) - evaluation skipped
2:31:12 PM  (Reporting)  Secondary Region 867 Kilikya Pick 7 has enough garrison (Value: 0) - evaluation skipped
2:31:12 PM  (Reporting)  Primary Region 372 Kars Pick 100 has enough garrison (Value: 337) - evaluation skipped
2:31:12 PM  (Reporting)  Secondary Region 873 Erzurum Pick 22 has enough garrison (Value: 37) - evaluation skipped
2:31:12 PM  (Reporting)  Primary Region 232 Constantinople Pick 100 has enough garrison (Value: 284) - evaluation skipped
2:31:12 PM  (Reporting)  Secondary Region 849 Canakkale Pick 4 has enough garrison (Value: 327) - evaluation skipped
2:31:12 PM  (Reporting)  Secondary Region 860 Ankara Pick 8 has enough garrison (Value: 0) - evaluation skipped
2:31:12 PM  (Reporting)  Secondary Region 872 Diyarbakir Pick 5 has enough garrison (Value: 0) - evaluation skipped
2:31:12 PM  (Reporting)  Secondary Region 863 Trabzon Pick 19 has enough garrison (Value: 337) - evaluation skipped
2:31:12 PM  (Reporting)  Secondary Region 231 Gelibolu Pick 3 has enough garrison (Value: 284) - evaluation skipped
2:31:12 PM  (Reporting)  Secondary Region 802 Aleppo Pick 10 has enough garrison (Value: 53) - evaluation skipped
2:31:12 PM  (Reporting)  Secondary Region 806 Mosul Pick 4 has enough garrison (Value: 0) - evaluation skipped
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  *** Starting process on extended theater 390 Theater_Near_East Owned armies (extended): 8 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:31:12 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:31:12 PM  (Reporting)  1044037 Sekicinci Nazim Tugay (Pow.37)
2:31:12 PM  (Reporting)  1047182 Supply Wagons (Pow.0)
2:31:12 PM  (Reporting)  1054591 Drdnc Redif Tugay (Pow.38)
2:31:12 PM  (Reporting)  1045114 On Drdnc Redif Tugay (Pow.29)
2:31:12 PM  (Reporting)  1056798 mar Pasha' Corps (Pow.857)
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Primary Region 796 Judea Pick 100 has enough garrison (Value: 61) - evaluation skipped
2:31:12 PM  (Reporting)  Secondary Region 800 Syria Pick 20 has enough garrison (Value: 24) - evaluation skipped
2:31:12 PM  (Reporting)  Secondary Region 802 Aleppo Pick 10 has enough garrison (Value: 53) - evaluation skipped
2:31:12 PM  (Reporting)  Secondary Region 798 Liban Pick 3 has enough garrison (Value: 97) - evaluation skipped
2:31:12 PM  (Reporting)  Secondary Region 867 Kilikya Pick 7 has enough garrison (Value: 0) - evaluation skipped
2:31:12 PM  (Reporting)  Secondary Region 806 Mosul Pick 4 has enough garrison (Value: 0) - evaluation skipped
2:31:12 PM  (Reporting)  Secondary Region 872 Diyarbakir Pick 5 has enough garrison (Value: 0) - evaluation skipped
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  *** Starting process on extended theater 434 Theater_Indian_Ocean Owned armies (extended): 4 Enemy armies: 7 Land Ratio: 2.14 Land Core Ratio: 0.20  ***
2:31:12 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:31:12 PM  (Reporting)  1008180 Trablus Ordusu (Pow.0)
2:31:12 PM  (Reporting)  1044037 Sekicinci Nazim Tugay (Pow.37)
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Primary Region 796 Judea Pick 100 has enough garrison (Value: 61) - evaluation skipped
2:31:12 PM  (Reporting)  Secondary Region 811 Basra Pick 48 has enough garrison (Value: 24) - evaluation skipped
2:31:12 PM  (Reporting)  Secondary Region 824 Djeddah Pick 3 has enough garrison (Value: 0) - evaluation skipped
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  *** Starting process on extended theater 429 Theater_South_European_Seas Owned armies (extended): 45 Enemy armies: 24 Land Ratio: 4.32 Land Core Ratio: 5.00  ***
2:31:12 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:31:12 PM  (Reporting)  1044037 Sekicinci Nazim Tugay (Pow.37)
2:31:12 PM  (Reporting)  1059245 On nc Redif Tugay (Pow.29)
2:31:12 PM  (Reporting)  1056399 Birinci Nazim Tugay (Pow.36)
2:31:12 PM  (Reporting)  1059064 On Yedinci Redif Blge (Pow.95)
2:31:12 PM  (Reporting)  1043601 On Ikinci Redif Blge (Pow.97)
2:31:12 PM  (Reporting)  1038950 Abdi Pasha' Corps (Pow.454)
2:31:12 PM  (Reporting)  1048264 On nc Bashi-bazouk (Pow.36)
2:31:12 PM  (Reporting)  1036913 2. Turkish Force (Pow.58)
2:31:12 PM  (Reporting)  1049367 Dokuzuncu Nazim Tugay (Pow.35)
2:31:12 PM  (Reporting)  1055130 3. Turkish Force (Pow.55)
2:31:12 PM  (Reporting)  1059059 5. Turkish Force (Pow.61)
2:31:12 PM  (Reporting)  1059980 19. Agir Topu Alayi (Pow.97)
2:31:12 PM  (Reporting)  1056916 1st MP Rgt (Pow.6)
2:31:12 PM  (Reporting)  1059977 On ?kinci Redif Tugay (Pow.24)
2:31:12 PM  (Reporting)  1059061 7. Turkish Force (Pow.24)
2:31:12 PM  (Reporting)  1056794 Yedinci Redif Tugay (Pow.24)
2:31:12 PM  (Reporting)  1053559 On Birinci Redif Tugay (Pow.24)
2:31:12 PM  (Reporting)  1053555 Sekicinci Redif Tugay (Pow.24)
2:31:12 PM  (Reporting)  1056801 Yedinci Bashi-bazouk (Pow.32)
2:31:12 PM  (Reporting)  1056258 Bosnali Tugayi (Pow.32)
2:31:12 PM  (Reporting)  1060446 Ikinci Tugay (Pow.37)
2:31:12 PM  (Reporting)  1060452 On Be?inci Redif Tugay (Pow.24)
2:31:12 PM  (Reporting)  1060451 Drdnc Bashi-bazouk (Pow.33)
2:31:12 PM  (Reporting)  1056799 Kurshid Pasha' Corps (Pow.165)
2:31:12 PM  (Reporting)  1059972 Yedinci Nazim Tugay (Pow.32)
2:31:12 PM  (Reporting)  1055731 nc Nazim Tugay (Pow.32)
2:31:12 PM  (Reporting)  1059060 Ikinci Redif Tugay (Pow.33)
2:31:12 PM  (Reporting)  1008347 Plevne Mstahkem Mevki (Pow.64)
2:31:12 PM  (Reporting)  1059973 Ikinci Svari Firka (Pow.68)
2:31:12 PM  (Reporting)  1060445 Yedinci Redif Blge (Pow.74)
2:31:12 PM  (Reporting)  1053996 Onuncu Redif Blge (Pow.74)
2:31:12 PM  (Reporting)  1056798 mar Pasha' Corps (Pow.857)
2:31:12 PM  (Reporting)  1052838 Birinci Redif Tugay (Pow.30)
2:31:12 PM  (Reporting)  1059978 Sekicinci Bashi-bazouk (Pow.27)
2:31:12 PM  (Reporting)  1060449 Sekicinci Miktar Treni (Pow.0)
2:31:12 PM  (Reporting)  1060448 Yedinci Miktar Treni (Pow.0)
2:31:12 PM  (Reporting)  1039980 Riza Pasha' Army (Pow.300)
2:31:12 PM  (Reporting)  1055134 Dokuzuncu Redif Tugay (Pow.21)
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Secondary Region 863 Trabzon Pick 19 has enough garrison (Value: 337) - evaluation skipped
2:31:12 PM  (Reporting)  Primary Region 850 Smyrna Pick 100 has enough garrison (Value: 337) - evaluation skipped
2:31:12 PM  (Reporting)  Primary Region 232 Constantinople Pick 100 has enough garrison (Value: 284) - evaluation skipped
2:31:12 PM  (Reporting)  Region 352 Rostov Pick 37 SelfVal 111 Need 216  no group candidate found
2:31:12 PM  (Reporting)  Region 350 Sebastopol Pick 57 SelfVal 156 Need 216  no group candidate found
2:31:12 PM  (Reporting)  CheckRegionForOperation 1039980 Riza Pasha' Army, 224 Dobrudja, Pow:300, Count: 4(l 2/L 1/S 1) Fitness 78 PickVal 5 SelfVal 25 AINeed 216
2:31:12 PM  (Reporting)  Agenda: Attack, Value: 1950, Region: 332 Nikolaev
2:31:12 PM  (Reporting)  Mobilizing auxiliary group 1052838 Birinci Redif Tugay
2:31:12 PM  (Reporting)  Primary Region 796 Judea Pick 100 has enough garrison (Value: 61) - evaluation skipped
2:31:12 PM  (Reporting)  Secondary Region 867 Kilikya Pick 7 has enough garrison (Value: 0) - evaluation skipped
2:31:12 PM  (Reporting)  CheckRegionForOperation 1039980 Riza Pasha' Army, 224 Dobrudja, Pow:300, Count: 4(l 2/L 1/S 1) Fitness 70 PickVal 69 SelfVal 186 AINeed 193
2:31:12 PM  (Reporting)  Agenda: Attack, Value: 13020, Region: 331 Odessa
2:31:12 PM  (Reporting)  Secondary Region 231 Gelibolu Pick 3 has enough garrison (Value: 284) - evaluation skipped
2:31:12 PM  (Reporting)  Secondary Region 230 Andrianople Pick 47 has enough garrison (Value: 367) - evaluation skipped
2:31:12 PM  (Reporting)  Region 351 Taganrog Pick 3 SelfVal 18 Need 216  no group candidate found
2:31:12 PM  (Reporting)  Region 329 Astrakhan Pick 23 SelfVal 79 Need 216  no group candidate found
2:31:12 PM  (Reporting)  Region 353 Kuban Pick 14 SelfVal 54 Need 216  no group candidate found
2:31:12 PM  (Reporting)  Region 364 Poti Pick 4 SelfVal 28 Need 108  no group candidate found
2:31:12 PM  (Reporting)  Secondary Region 798 Liban Pick 3 has enough garrison (Value: 97) - evaluation skipped
2:31:12 PM  (Reporting)  Secondary Region 862 Sinop Pick 36 has enough garrison (Value: 327) - evaluation skipped
2:31:12 PM  (Reporting)  Secondary Region 215 Halkidiki Pick 38 has enough garrison (Value: 70) - evaluation skipped
2:31:12 PM  (Reporting)  CheckRegionForOperation 1038950 Abdi Pasha' Corps, 852 Izmit, Pow:454, Count: 3(l 1/L 1/S 1) Fitness 80 PickVal 4 SelfVal 20 AINeed 340
2:31:12 PM  (Reporting)  Agenda: Attack, Value: 1600, Region: 330 Bissarabya
2:31:12 PM  (Reporting)  Region 355 Maikop Pick 12 SelfVal 49 Need 216  no group candidate found
2:31:12 PM  (Reporting)  Region 368 Baku Pick 19 SelfVal 67 Need 216  no group candidate found
2:31:12 PM  (Reporting)  CheckRegionForOperation 1008347 Plevne Mstahkem Mevki, 230 Andrianople, Pow:64, Count: 2(l 0/L 2/S 0) Fitness 80 PickVal 3 SelfVal 87 AINeed 84
2:31:12 PM  (Reporting)  Agenda: Defend, Value: 6960, Region: 211 Albania
2:31:12 PM  (Reporting)  Region 333 Ekaterinoslav Pick 7 SelfVal 33 Need 216  no group candidate found
2:31:12 PM  (Reporting)  Secondary Region 849 Canakkale Pick 4 has enough garrison (Value: 327) - evaluation skipped
2:31:12 PM  (Reporting)  Secondary Region 224 Dobrudja Pick 5 has enough garrison (Value: 300) - evaluation skipped
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  *** Starting process on extended theater 427 Theater_North_European_Seas Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
2:31:12 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Region 271 Abo Pick 10 SelfVal 41 Need 216  no group candidate found
2:31:12 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 1402 ms
2:31:12 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 434 Indian Ocean
2:31:12 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 20 in North Sea Maritime Trade
2:31:12 PM  (Reporting)  _AFA_ 1044638 nc Filosu has been given the mission Agenda: Resupply, Value: 9100, Region: 811 Basra
2:31:12 PM  (Reporting)  _AFA_ 1044638 nc Filosu has been given the mission Agenda: Naval Docking, Value: 192, Region: 799 Latakia
2:31:12 PM  (Reporting)  _AFA_ 1032829 Birinci Filosu has been given the mission Agenda: Hunt Convoy Fleet, Value: 10220, Region: 2197 North Sea Maritime Trade
2:31:12 PM  (Reporting)  _NVS_ : Nav Supp 1032829 Birinci Filosu chance: 40 failed.
2:31:12 PM  (Reporting)  _AFA_ 1032829 Birinci Filosu has been given the mission Agenda: Naval Docking, Value: 528, Region: 799 Latakia
2:31:12 PM  (Reporting)  _NVS_ : Nav Supp 1056249 Yedinci Filosu chance: 20 failed.
2:31:12 PM  (Reporting)  _AFA_ 1056249 Yedinci Filosu has been given the mission Agenda: Naval Docking, Value: 233, Region: 799 Latakia
2:31:12 PM  (Reporting)  Ended AssignFleetsOperations 680 ms
2:31:12 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 432 Southeastern American Seas
2:31:12 PM  (Reporting)  _NVS_ : Nav Supp 1042041 Besinci Filosu chance: 5 failed.
2:31:12 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
2:31:12 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 429 South European Seas
2:31:12 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
2:31:12 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 427 North European Seas
2:31:12 PM  (Reporting)  _AFA_ 1060443 Black Sea Trade has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2196 Baltic Maritime Trade
2:31:12 PM  (Reporting)  _NVS_ : Nav Supp 1059056 Onuncu Filosu chance: 20 failed.
2:31:12 PM  (Reporting)  _AFA_ 1059056 Onuncu Filosu has been given the mission Agenda: Naval Docking, Value: 697, Region: 285 Petersburg
2:31:12 PM  (Reporting)  _AFA_ 1060444 2. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 2197 North Sea Maritime Trade
2:31:12 PM  (Reporting)  _NVS_ : Nav Supp 1059057 Osman Pasha' Fleet chance: 20 failed.
2:31:12 PM  (Reporting)  _AFA_ 1059057 Osman Pasha' Fleet has been given the mission Agenda: Naval Docking, Value: 726, Region: 285 Petersburg
2:31:12 PM  (Reporting)  Ended AssignFleetsOperations 90 ms
2:31:12 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 375 Balkans
2:31:12 PM  (Reporting)  Ended CheckLocalOpportunities 11 ms
2:31:12 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 391 Middle East
2:31:12 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
2:31:12 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 377 Russia
2:31:12 PM  (Reporting)  Ended CheckLocalOpportunities 4 ms
2:31:12 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 376 Poland
2:31:12 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
2:31:12 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 392 Ottoman
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 402 Krita
2:31:12 PM  (Reporting)  _CLO_ 1047183 Onuncu Redif Tugay, 858 Burdur, Pow:29, Count: 1(l 0/L 1/S 0)
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 402 Krita
2:31:12 PM  (Reporting)  _CLO_ 1059245 On nc Redif Tugay, 850 Smyrna, Pow:29, Count: 1(l 0/L 1/S 0)
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 402 Krita
2:31:12 PM  (Reporting)  _CLO_ 1056399 Birinci Nazim Tugay, 850 Smyrna, Pow:36, Count: 1(l 0/L 1/S 0)
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 402 Krita
2:31:12 PM  (Reporting)  _CLO_ 1059064 On Yedinci Redif Blge, 849 Canakkale, Pow:95, Count: 1(l 0/L 1/S 0)
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 402 Krita
2:31:12 PM  (Reporting)  _CLO_ 1043601 On Ikinci Redif Blge, 849 Canakkale, Pow:97, Count: 1(l 0/L 1/S 0)
2:31:12 PM  (Reporting)  Ended CheckLocalOpportunities 18 ms
2:31:12 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 390 Near East
2:31:12 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  ############ Starting ApplyAgenda:  Ottoman Empire  ############
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Theater:  Theater_Indian_Ocean ( NavRatio:5.00) ***
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Theater:  Theater_Southeastern_American_Seas ( NavRatio:0.73) ***
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Theater:  Theater_South_European_Seas ( NavRatio:2.05) ***
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Theater:  Theater_North_European_Seas ( NavRatio:5.00) ***
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  Loop I - post iteration missions
2:31:12 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:0.62 - Core:1.08 - Nav:0.72) ***
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:31:12 PM  (Reporting)  _RCA_ Arty 1059982 4. Turkish Force, 229 Rhodopos, Pow:211, Count: 2(l 0/L 0/S 2) in reserve
2:31:12 PM  (Reporting)  _RCA_ Arty 1059980 19. Agir Topu Alayi, 232 Constantinople, Pow:97, Count: 1(l 0/L 0/S 1) in reserve
2:31:12 PM  (Reporting)  _RCA_ Artilleries found:  2 in core Area
2:31:12 PM  (Reporting)  _RCA_ Artillery 1059980 19. Agir Topu Alayi, 232 Constantinople, Pow:97, Count: 1(l 0/L 0/S 1) relocating toward 1060445 Yedinci Redif Blge, 230 Andrianople, Pow:74, Count: 1(l 0/L 1/S 0)
2:31:12 PM  (Reporting)  _RCA_ Artillery 1059982 4. Turkish Force, 204 Herzegovina, Pow:211, Count: 2(l 0/L 0/S 2) relocating toward 204 Herzegovina
2:31:12 PM  (Reporting)  _RCA_ Arty 1059982 4. Turkish Force, 204 Herzegovina, Pow:211, Count: 2(l 0/L 0/S 2) had one RCA agenda removed.
2:31:12 PM  (Reporting)  Ended Receive Arties
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:31:12 PM  (Reporting)  _RCS_ Supply 1060448 Yedinci Miktar Treni, 224 Dobrudja, Pow:0, Count: 1(l 0/L 0/S 1)
2:31:12 PM  (Reporting)  _RCS_ Supply 1060449 Sekicinci Miktar Treni, 224 Dobrudja, Pow:0, Count: 1(l 0/L 0/S 1)
2:31:12 PM  (Reporting)  _RCS_ Supplies found:  2 in core Area
2:31:12 PM  (Reporting)  _RCA_ Resupplying 1060449 Sekicinci Miktar Treni, 224 Dobrudja, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1039980 Riza Pasha' Army, 224 Dobrudja, Pow:300, Count: 4(l 2/L 1/S 1)
2:31:12 PM  (Reporting)  _RCA_ Resupplying 1060448 Yedinci Miktar Treni, 224 Dobrudja, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1059978 Sekicinci Bashi-bazouk, 223 Varna, Pow:27, Count: 1(l 0/L 1/S 0)
2:31:12 PM  (Reporting)  Ended Receive Supplies
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:31:12 PM  (Reporting)  _GTU_ Gathering Region 204 Herzegovina in theater 375 Balkans
2:31:12 PM  (Reporting)  _GTU_ 1055130 3. Turkish Force, 232 Constantinople, Pow:55, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
2:31:12 PM  (Reporting)  _GTU_ 1059059 5. Turkish Force, 232 Constantinople, Pow:61, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
2:31:12 PM  (Reporting)  _GTU_ 1059977 On ?kinci Redif Tugay, 232 Constantinople, Pow:24, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:31:12 PM  (Reporting)  _GTU_ 1059061 7. Turkish Force, 232 Constantinople, Pow:24, Count: 2(l 0/L 1/S 1) has no agenda for now, trying to gather
2:31:12 PM  (Reporting)  _GTU_ 1056794 Yedinci Redif Tugay, 232 Constantinople, Pow:24, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:31:12 PM  (Reporting)  _GTU_ 1053559 On Birinci Redif Tugay, 232 Constantinople, Pow:24, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:31:12 PM  (Reporting)  _GTU_ 1053555 Sekicinci Redif Tugay, 232 Constantinople, Pow:24, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:31:12 PM  (Reporting)  _GTU_ 1056801 Yedinci Bashi-bazouk, 232 Constantinople, Pow:32, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:31:12 PM  (Reporting)  _GTU_ 1056258 Bosnali Tugayi, 232 Constantinople, Pow:32, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:31:12 PM  (Reporting)  _GTU_ 1060446 Ikinci Tugay, 232 Constantinople, Pow:37, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:31:12 PM  (Reporting)  _GTU_ 1059972 Yedinci Nazim Tugay, 230 Andrianople, Pow:32, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:31:12 PM  (Reporting)  _GTU_ 1055731 nc Nazim Tugay, 230 Andrianople, Pow:32, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:31:12 PM  (Reporting)  _GTU_ 1059060 Ikinci Redif Tugay, 230 Andrianople, Pow:33, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:31:12 PM  (Reporting)  _GTU_ 1059973 Ikinci Svari Firka, 230 Andrianople, Pow:68, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:31:12 PM  (Reporting)  _GTU_ 1053996 Onuncu Redif Blge, 230 Andrianople, Pow:74, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:31:12 PM  (Reporting)  _GTU_ Starting merge 15 at start
2:31:12 PM  (Reporting)  _GTU_ Finished merge 15 now
2:31:12 PM  (Reporting)  _GTU_ 1053996 Onuncu Redif Blge, 230 Andrianople, Pow:74, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:31:12 PM  (Reporting)  _GTU_ Yedinci Redif Tugay A transport fleet is heading toward the group, setting it to Wait for load
2:31:12 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 232 Constantinople
2:31:12 PM  (Reporting)  _GTU_ 7. Turkish Force A transport fleet is heading toward the group, setting it to Wait for load
2:31:12 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 232 Constantinople
2:31:12 PM  (Reporting)  _GTU_ 3. Turkish Force A transport fleet is heading toward the group, setting it to Wait for load
2:31:12 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 232 Constantinople
2:31:12 PM  (Reporting)  _GTU_ 5. Turkish Force A transport fleet is heading toward the group, setting it to Wait for load
2:31:12 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 232 Constantinople
2:31:12 PM  (Reporting)  _GTU_ 1059973 Ikinci Svari Firka, 230 Andrianople, Pow:68, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:31:12 PM  (Reporting)  _GTU_ 1055731 nc Nazim Tugay, 230 Andrianople, Pow:32, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:31:12 PM  (Reporting)  _GTU_ Sekicinci Redif Tugay A transport fleet is heading toward the group, setting it to Wait for load
2:31:12 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 232 Constantinople
2:31:12 PM  (Reporting)  _GTU_ Bosnali Tugayi A transport fleet is heading toward the group, setting it to Wait for load
2:31:12 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 232 Constantinople
2:31:12 PM  (Reporting)  _GTU_ 1060446 Ikinci Tugay, 232 Constantinople, Pow:37, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:31:12 PM  (Reporting)  _GTU_ On Birinci Redif Tugay A transport fleet is heading toward the group, setting it to Wait for load
2:31:12 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 232 Constantinople
2:31:12 PM  (Reporting)  _GTU_ 1059972 Yedinci Nazim Tugay, 230 Andrianople, Pow:32, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:31:12 PM  (Reporting)  _GTU_ On ?kinci Redif Tugay A transport fleet is heading toward the group, setting it to Wait for load
2:31:12 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 232 Constantinople
2:31:12 PM  (Reporting)  _GTU_ 1059060 Ikinci Redif Tugay, 230 Andrianople, Pow:33, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:31:12 PM  (Reporting)  _GTU_ Yedinci Bashi-bazouk A transport fleet is heading toward the group, setting it to Wait for load
2:31:12 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 232 Constantinople
2:31:12 PM  (Reporting)  Ended AI Gather Units 505 ms
2:31:12 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:31:12 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  Loop I - post iteration missions
2:31:12 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.77 - Core:0.68 - Nav:5.00) ***
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:31:12 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:31:12 PM  (Reporting)  Ended Receive Arties
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:31:12 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:31:12 PM  (Reporting)  Ended Receive Supplies
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:31:12 PM  (Reporting)  _GTU_ Gathering Region 813 Baghdad in theater 391 Middle East
2:31:12 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:31:12 PM  (Reporting)  End of AI Gather Units
2:31:12 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:31:12 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  Loop I - post iteration missions
2:31:12 PM  (Reporting)  *** Theater:  Theater_Russia (Ext:5.00 - Core:5.00 - Nav:0.20) ***
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:31:12 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:31:12 PM  (Reporting)  Ended Receive Arties
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:31:12 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:31:12 PM  (Reporting)  Ended Receive Supplies
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:31:12 PM  (Reporting)  _GTU_ Gathering Region 232 Constantinople in theater 377 Russia
2:31:12 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:31:12 PM  (Reporting)  End of AI Gather Units
2:31:12 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:31:12 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  Loop I - post iteration missions
2:31:12 PM  (Reporting)  *** Theater:  Theater_Poland (Ext:0.20 - Core:5.00 - Nav:0.20) ***
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:31:12 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:31:12 PM  (Reporting)  Ended Receive Arties
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:31:12 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:31:12 PM  (Reporting)  Ended Receive Supplies
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:31:12 PM  (Reporting)  _GTU_ Gathering Region 204 Herzegovina in theater 376 Poland
2:31:12 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:31:12 PM  (Reporting)  End of AI Gather Units
2:31:12 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:31:12 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  Loop I - post iteration missions
2:31:12 PM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:31:12 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:31:12 PM  (Reporting)  Ended Receive Arties
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:31:12 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:31:12 PM  (Reporting)  Ended Receive Supplies
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:31:12 PM  (Reporting)  _GTU_ Gathering Region 232 Constantinople in theater 392 Ottoman
2:31:12 PM  (Reporting)  _GTU_ 1060451 Drdnc Bashi-bazouk, 859 Tekke, Pow:33, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:31:12 PM  (Reporting)  _GTU_ 1056799 Kurshid Pasha' Corps, 859 Tekke, Pow:165, Count: 5(l 1/L 4/S 0) has no agenda for now, trying to gather
2:31:12 PM  (Reporting)  _GTU_ Starting merge 2 at start
2:31:12 PM  (Reporting)  _GTU_ Finished merge 1 now
2:31:12 PM  (Reporting)  _GTU_ Kurshid Pasha' Corps gathering toward primary region (short distance)
2:31:12 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 175, Region: 232 Constantinople Gather to region: 232 Constantinople
2:31:12 PM  (Reporting)  Ended AI Gather Units 24 ms
2:31:12 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:31:12 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  Loop I - post iteration missions
2:31:12 PM  (Reporting)  *** Theater:  Theater_Near_East (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:31:12 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:31:12 PM  (Reporting)  Ended Receive Arties
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:31:12 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:31:12 PM  (Reporting)  Ended Receive Supplies
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:31:12 PM  (Reporting)  _GTU_ Gathering Region 813 Baghdad in theater 390 Near East
2:31:12 PM  (Reporting)  _GTU_ 1054591 Drdnc Redif Tugay, 803 Palmyra, Pow:38, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:31:12 PM  (Reporting)  _GTU_ Starting merge 1 at start
2:31:12 PM  (Reporting)  _GTU_ Finished merge 1 now
2:31:12 PM  (Reporting)  _GTU_ Drdnc Redif Tugay gathering toward primary region (short distance)
2:31:12 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 175, Region: 813 Baghdad Gather to region: 813 Baghdad
2:31:12 PM  (Reporting)  Ended AI Gather Units 4 ms
2:31:12 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:31:12 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  Loop I - post iteration missions
2:31:12 PM  (Reporting)  *** Theater:  Theater_Indian_Ocean (Ext:2.14 - Core:0.20 - Nav:5.00) ***
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  Loop I - post iteration missions
2:31:12 PM  (Reporting)  *** Theater:  Theater_Southeastern_American_Seas (Ext:0.20 - Core:0.20 - Nav:0.73) ***
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  Loop I - post iteration missions
2:31:12 PM  (Reporting)  *** Theater:  Theater_South_European_Seas (Ext:4.32 - Core:5.00 - Nav:2.05) ***
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:31:12 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:31:12 PM  (Reporting)  Ended Receive Arties
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:31:12 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:31:12 PM  (Reporting)  Ended Receive Supplies
2:31:12 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:31:12 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  Loop I - post iteration missions
2:31:12 PM  (Reporting)  *** Theater:  Theater_North_European_Seas (Ext:5.00 - Core:0.20 - Nav:5.00) ***
2:31:12 PM  (Reporting)  Entering Collect Leaders (_COD_)
2:31:12 PM  (Reporting)  Ended Collect Leaders 0 ms
2:31:12 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
2:31:12 PM  (Reporting)  _RWI__C 1039980 Riza Pasha' Army, 224 Dobrudja, Pow:300, Count: 5(l 2/L 1/S 2) was targeting 332 Nikolaev which is a neutral territory without enemy, aborting an agenda.
2:31:12 PM  (Reporting)  _RWI__C 1039980 Riza Pasha' Army, 224 Dobrudja, Pow:300, Count: 5(l 2/L 1/S 2) was targeting 336 Kiew which is a neutral territory without enemy, aborting an agenda.
2:31:12 PM  (Reporting)  _RWI__C 1039980 Riza Pasha' Army, 224 Dobrudja, Pow:300, Count: 5(l 2/L 1/S 2) was targeting 332 Nikolaev which is a neutral territory without enemy, aborting an agenda.
2:31:12 PM  (Reporting)  Ended RemoveWeakInterests 1 ms
2:31:12 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:31:12 PM  (Reporting)  _ATG_ 1008180 Trablus Ordusu Coast of Yemen Going against objective: 811 Basra
2:31:12 PM  (Reporting)  _ATG_ 1037437 Hseyin Avni Pasha' Force Baghdad Going against objective: 811 Basra
2:31:12 PM  (Reporting)  _ATG_ 1056916 1st MP Rgt Full support Relocating to objective
2:31:12 PM  (Reporting)  _ATG_ 1056916 1st MP Rgt Bulgaria Going against objective: 218 Bulgaria
2:31:12 PM  (Reporting)  _ATG_ 1059972 Yedinci Nazim Tugay Andrianople Going against objective: 232 Constantinople
2:31:12 PM  (Reporting)  _ATG_ 1055731 nc Nazim Tugay Andrianople Going against objective: 232 Constantinople
2:31:12 PM  (Reporting)  _ATG_ 1059060 Ikinci Redif Tugay Andrianople Going against objective: 232 Constantinople
2:31:12 PM  (Reporting)  _ATG_ 1059973 Ikinci Svari Firka Andrianople Going against objective: 232 Constantinople
2:31:12 PM  (Reporting)  _ATG_ 1053996 Onuncu Redif Blge Andrianople Going against objective: 232 Constantinople
2:31:12 PM  (Reporting)  Ended AddTheaterGoal 8 ms
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  Loop II - agendas clean up and processing
2:31:12 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:0.62 - Core:1.08 - Nav:0.72) ***
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1039980 Riza Pasha' Army, 224 Dobrudja, Pow:300, Count: 5(l 2/L 1/S 2)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 16550, Region: 224 Dobrudja
2:31:12 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 13020, Region: 331 Odessa
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 13020, Region: 331 Odessa
2:31:12 PM  (Reporting)  1039980-Riza Pasha' Army Power:300 Health:100% Dobrudja>Odessa Mission:Attack Fitness:70% Need:193 Threat:143 GoalValue: 13020
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1055135 Dokuzuncu Bashi-bazouk, 204 Herzegovina, Pow:32, Count: 1(l 0/L 1/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 9000, Region: 204 Herzegovina
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 9000, Region: 204 Herzegovina
2:31:12 PM  (Reporting)  1055135-Dokuzuncu Bashi-bazouk Power:32 Health:100% Herzegovina>Herzegovina Mission:Garrison Fitness:25% Need:2256 Threat:1695 GoalValue: 9000
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1059978 8. Turkish Force, 223 Varna, Pow:27, Count: 2(l 0/L 1/S 1)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 6100, Region: 223 Varna
2:31:12 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 11440, Region: 222 Ludogoria
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 11440, Region: 222 Ludogoria
2:31:12 PM  (Reporting)  1059978-8. Turkish Force Power:27 Health:100% Varna>Ludogoria Mission:Defend Fitness:65% Need:36 Threat:15 GoalValue: 11440
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1059982 4. Turkish Force, 204 Herzegovina, Pow:211, Count: 2(l 0/L 0/S 2)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 215 Halkidiki
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 215 Halkidiki
2:31:12 PM  (Reporting)  1059982-4. Turkish Force Power:211 Health:100% Herzegovina>Halkidiki Mission:Resupply Fitness:100% Need:25 Threat:0 GoalValue: 100000
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  1053996 Onuncu Redif Blge is doing nothing in Andrianople  Power: 74  HealthPerc: 100
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  1060445-6. Turkish Force Power:171 Health:100% Andrianople>Andrianople Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 100000
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  1059973 Ikinci Svari Firka is doing nothing in Andrianople  Power: 68  HealthPerc: 100
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1008347 Plevne Mstahkem Mevki, 230 Andrianople, Pow:64, Count: 2(l 0/L 2/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 6960, Region: 211 Albania
2:31:12 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 6960, Region: 211 Albania
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 6960, Region: 211 Albania
2:31:12 PM  (Reporting)  1008347-Plevne Mstahkem Mevki Power:64 Health:100% Andrianople>Albania Mission:Defend Fitness:80% Need:84 Threat:62 GoalValue: 6960
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  1059060 Ikinci Redif Tugay is doing nothing in Andrianople  Power: 33  HealthPerc: 100
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  1055731 nc Nazim Tugay is doing nothing in Andrianople  Power: 32  HealthPerc: 100
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  1059972 Yedinci Nazim Tugay is doing nothing in Andrianople  Power: 32  HealthPerc: 100
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  1060446 Ikinci Tugay is doing nothing in Constantinople  Power: 37  HealthPerc: 100
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1056258 Bosnali Tugayi, 232 Constantinople, Pow:32, Count: 1(l 0/L 1/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 232 Constantinople
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 232 Constantinople
2:31:12 PM  (Reporting)  1056258-Bosnali Tugayi Power:32 Health:100% Constantinople>Constantinople Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1056801 Yedinci Bashi-bazouk, 232 Constantinople, Pow:32, Count: 1(l 0/L 1/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 232 Constantinople
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 232 Constantinople
2:31:12 PM  (Reporting)  1056801-Yedinci Bashi-bazouk Power:32 Health:100% Constantinople>Constantinople Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1060442 Birinci Tasima Filosu, 232 Constantinople, Pow:28, Count: 1(l 0/L 0/S 1)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Naval Calling, Value: 2150, Region: 232 Constantinople
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Naval Calling, Value: 2150, Region: 232 Constantinople
2:31:12 PM  (Reporting)  1060442-Birinci Tasima Filosu Power:28 Health:100% Constantinople>Constantinople Mission:Naval Calling Fitness:100% Need:0 Threat:0 GoalValue: 2150
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1053555 Sekicinci Redif Tugay, 232 Constantinople, Pow:24, Count: 1(l 0/L 1/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 232 Constantinople
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 232 Constantinople
2:31:12 PM  (Reporting)  1053555-Sekicinci Redif Tugay Power:24 Health:100% Constantinople>Constantinople Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1053559 On Birinci Redif Tugay, 232 Constantinople, Pow:24, Count: 1(l 0/L 1/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 232 Constantinople
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 232 Constantinople
2:31:12 PM  (Reporting)  1053559-On Birinci Redif Tugay Power:24 Health:100% Constantinople>Constantinople Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1056794 Yedinci Redif Tugay, 232 Constantinople, Pow:24, Count: 1(l 0/L 1/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 232 Constantinople
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 232 Constantinople
2:31:12 PM  (Reporting)  1056794-Yedinci Redif Tugay Power:24 Health:100% Constantinople>Constantinople Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1059061 7. Turkish Force, 232 Constantinople, Pow:24, Count: 2(l 0/L 1/S 1)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 232 Constantinople
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 232 Constantinople
2:31:12 PM  (Reporting)  1059061-7. Turkish Force Power:24 Health:100% Constantinople>Constantinople Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1059977 On ?kinci Redif Tugay, 232 Constantinople, Pow:24, Count: 1(l 0/L 1/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 232 Constantinople
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 232 Constantinople
2:31:12 PM  (Reporting)  1059977-On ?kinci Redif Tugay Power:24 Health:100% Constantinople>Constantinople Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  1056916 1st MP Rgt is doing nothing in Bulgaria  Power: 6  HealthPerc: 100
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1060441 1st River Sqd., 232 Constantinople, Pow:4, Count: 1(l 0/L 0/S 1)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Naval Calling, Value: 1200, Region: 232 Constantinople
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Naval Calling, Value: 1200, Region: 232 Constantinople
2:31:12 PM  (Reporting)  1060441-1st River Sqd. Power:4 Health:100% Constantinople>Constantinople Mission:Naval Calling Fitness:100% Need:0 Threat:0 GoalValue: 1200
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1059059 5. Turkish Force, 232 Constantinople, Pow:61, Count: 2(l 0/L 2/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 232 Constantinople
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 232 Constantinople
2:31:12 PM  (Reporting)  1059059-5. Turkish Force Power:61 Health:100% Constantinople>Constantinople Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1055130 3. Turkish Force, 232 Constantinople, Pow:55, Count: 2(l 0/L 2/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 232 Constantinople
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 232 Constantinople
2:31:12 PM  (Reporting)  1055130-3. Turkish Force Power:55 Health:100% Constantinople>Constantinople Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1042044 Mshavir Pasha' Fleet, 232 Constantinople, Pow:69, Count: 2(l 1/L 1/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 20000, Region: 232 Constantinople
2:31:12 PM  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 825, Region: 232 Constantinople
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 20000, Region: 232 Constantinople
2:31:12 PM  (Reporting)  1042044-Mshavir Pasha' Fleet Power:69 Health:100% Constantinople>Constantinople Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 20000
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  1049367 Dokuzuncu Nazim Tugay, 215 Halkidiki, Pow:35, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 215 Halkidiki
2:31:12 PM  (Reporting)  List of Agendas for 1049367 Dokuzuncu Nazim Tugay, 215 Halkidiki, Pow:35, Count: 1(l 0/L 1/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 42500, Region: 215 Halkidiki
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 42500, Region: 215 Halkidiki
2:31:12 PM  (Reporting)  1049367-Dokuzuncu Nazim Tugay Power:35 Health:100% Halkidiki>Halkidiki Mission:Garrison Fitness:85% Need:25 Threat:0 GoalValue: 42500
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  Loop II - agendas clean up and processing
2:31:12 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.77 - Core:0.68 - Nav:5.00) ***
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  1037437 Hseyin Avni Pasha' Force is doing nothing in Baghdad  Power: 163  HealthPerc: 100
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  1008445 Basra Garnizon, 811 Basra, Pow:24, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 811 Basra
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1056792 Dokuzuncu Filosu, 811 Basra, Pow:40, Count: 1(l 0/L 1/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 811 Basra
2:31:12 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 264, Region: 331 Odessa
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 811 Basra
2:31:12 PM  (Reporting)  1056792-Dokuzuncu Filosu Power:40 Health:62% Basra>Basra Mission:Resupply Fitness:100% Need:36 Threat:0 GoalValue: 10000
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1056796 Yedinci Firka, 823 Medina, Pow:111, Count: 1(l 0/L 1/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 824 Djeddah
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 824 Djeddah
2:31:12 PM  (Reporting)  1056796-Yedinci Firka Power:111 Health:100% Medina>Djeddah Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  Loop II - agendas clean up and processing
2:31:12 PM  (Reporting)  *** Theater:  Theater_Russia (Ext:5.00 - Core:5.00 - Nav:0.20) ***
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1055134 Dokuzuncu Redif Tugay, 330 Bissarabya, Pow:21, Count: 1(l 0/L 1/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 176 Kreischgebiet
2:31:12 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 17000, Region: 330 Bissarabya
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 17000, Region: 330 Bissarabya
2:31:12 PM  (Reporting)  1055134-Dokuzuncu Redif Tugay Power:21 Health:100% Bissarabya>Bissarabya Mission:Keep Position Fitness:100% Need:340 Threat:252 GoalValue: 17000
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  Loop II - agendas clean up and processing
2:31:12 PM  (Reporting)  *** Theater:  Theater_Poland (Ext:0.20 - Core:5.00 - Nav:0.20) ***
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1059979 nc Svari Firka, 243 Podolia, Pow:68, Count: 1(l 0/L 1/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 176 Kreischgebiet
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 176 Kreischgebiet
2:31:12 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1059979 nc Svari Firka unable to reach Kreischgebiet (can be too much threat along the path)
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  Loop II - agendas clean up and processing
2:31:12 PM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1056798 mar Pasha' Corps, 867 Kilikya, Pow:857, Count: 9(l 3/L 4/S 2)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 862 Sinop
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 862 Sinop
2:31:12 PM  (Reporting)  1056798-mar Pasha' Corps Power:857 Health:100% Kilikya>Sinop Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1056799 Kurshid Pasha' Corps, 859 Tekke, Pow:206, Count: 6(l 1/L 5/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 175, Region: 232 Constantinople
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 175, Region: 232 Constantinople
2:31:12 PM  (Reporting)  1056799-Kurshid Pasha' Corps Power:206 Health:100% Tekke>Constantinople Mission:Gather to GHQ Fitness:70% Need:0 Threat:0 GoalValue: 175
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1060452 On Be?inci Redif Tugay, 859 Tekke, Pow:24, Count: 1(l 0/L 1/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 5456, Region: 222 Ludogoria
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 5456, Region: 222 Ludogoria
2:31:12 PM  (Reporting)  1060452-On Be?inci Redif Tugay Power:24 Health:100% Tekke>Ludogoria Mission:Garrison Fitness:31% Need:36 Threat:15 GoalValue: 5456
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1038950 Abdi Pasha' Corps, 852 Izmit, Pow:454, Count: 3(l 1/L 1/S 1)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 1600, Region: 330 Bissarabya
2:31:12 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 1600, Region: 330 Bissarabya
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 1600, Region: 330 Bissarabya
2:31:12 PM  (Reporting)  1038950-Abdi Pasha' Corps Power:454 Health:100% Izmit>Bissarabya Mission:Attack Fitness:80% Need:340 Threat:252 GoalValue: 1600
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1042573 Altinci Nazim Tugay, 873 Erzurum, Pow:37, Count: 1(l 0/L 1/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 7821, Region: 873 Erzurum
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 7821, Region: 873 Erzurum
2:31:12 PM  (Reporting)  1042573-Altinci Nazim Tugay Power:37 Health:100% Erzurum>Erzurum Mission:Garrison Fitness:79% Need:23 Threat:0 GoalValue: 7821
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1043601 On Ikinci Redif Blge, 849 Canakkale, Pow:97, Count: 1(l 0/L 1/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 402 Krita
2:31:12 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 402 Krita
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 402 Krita
2:31:12 PM  (Reporting)  1043601-On Ikinci Redif Blge Power:97 Health:100% Canakkale>Krita Mission:Attack Fitness:50% Need:0 Threat:0 GoalValue: 2500
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1059064 On Yedinci Redif Blge, 849 Canakkale, Pow:95, Count: 1(l 0/L 1/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 402 Krita
2:31:12 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 402 Krita
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 402 Krita
2:31:12 PM  (Reporting)  1059064-On Yedinci Redif Blge Power:95 Health:100% Canakkale>Krita Mission:Attack Fitness:50% Need:0 Threat:0 GoalValue: 2500
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1056399 Birinci Nazim Tugay, 850 Smyrna, Pow:36, Count: 1(l 0/L 1/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 402 Krita
2:31:12 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 402 Krita
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 402 Krita
2:31:12 PM  (Reporting)  1056399-Birinci Nazim Tugay Power:36 Health:100% Smyrna>Krita Mission:Attack Fitness:50% Need:0 Threat:0 GoalValue: 2500
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1059245 On nc Redif Tugay, 850 Smyrna, Pow:29, Count: 1(l 0/L 1/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 402 Krita
2:31:12 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 402 Krita
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 402 Krita
2:31:12 PM  (Reporting)  1059245-On nc Redif Tugay Power:29 Health:100% Smyrna>Krita Mission:Attack Fitness:50% Need:0 Threat:0 GoalValue: 2500
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1047183 Onuncu Redif Tugay, 858 Burdur, Pow:29, Count: 1(l 0/L 1/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 402 Krita
2:31:12 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 402 Krita
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 402 Krita
2:31:12 PM  (Reporting)  1047183-Onuncu Redif Tugay Power:29 Health:100% Burdur>Krita Mission:Attack Fitness:50% Need:0 Threat:0 GoalValue: 2500
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  Loop II - agendas clean up and processing
2:31:12 PM  (Reporting)  *** Theater:  Theater_Near_East (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1045114 On Drdnc Redif Tugay, 802 Aleppo, Pow:29, Count: 1(l 0/L 1/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 2646, Region: 802 Aleppo
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 2646, Region: 802 Aleppo
2:31:12 PM  (Reporting)  1045114-On Drdnc Redif Tugay Power:29 Health:100% Aleppo>Aleppo Mission:Garrison Fitness:108% Need:7 Threat:0 GoalValue: 2646
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1054591 Drdnc Redif Tugay, 803 Palmyra, Pow:38, Count: 1(l 0/L 1/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 175, Region: 813 Baghdad
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 175, Region: 813 Baghdad
2:31:12 PM  (Reporting)  1054591-Drdnc Redif Tugay Power:38 Health:100% Palmyra>Baghdad Mission:Gather to GHQ Fitness:70% Need:36 Threat:0 GoalValue: 175
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1047182 Supply Wagons, 794 Ruwayshid, Pow:0, Count: 1(l 0/L 0/S 1)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 813 Baghdad
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 813 Baghdad
2:31:12 PM  (Reporting)  1047182-Supply Wagons Power:0 Health:100% Ruwayshid>Baghdad Mission:Resupply Fitness:100% Need:36 Threat:0 GoalValue: 100000
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1044037 Sekicinci Nazim Tugay, 796 Judea, Pow:37, Count: 1(l 0/L 1/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 9375, Region: 796 Judea
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 9375, Region: 796 Judea
2:31:12 PM  (Reporting)  1044037-Sekicinci Nazim Tugay Power:37 Health:100% Judea>Judea Mission:Garrison Fitness:50% Need:0 Threat:0 GoalValue: 9375
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  Loop II - agendas clean up and processing
2:31:12 PM  (Reporting)  *** Theater:  Theater_Indian_Ocean (Ext:2.14 - Core:0.20 - Nav:5.00) ***
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  1008180 Trablus Ordusu is doing nothing in Coast of Yemen  Power: 0  HealthPerc: 53
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1044638 nc Filosu, 2501 West Indian Ocean, Pow:24, Count: 1(l 0/L 1/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 304, Region: 811 Basra
2:31:12 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 9100, Region: 811 Basra
2:31:12 PM  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 192, Region: 799 Latakia
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 9100, Region: 811 Basra
2:31:12 PM  (Reporting)  1044638-nc Filosu Power:24 Health:81% West Indian Ocean>Basra Mission:Resupply Fitness:91% Need:36 Threat:0 GoalValue: 9100
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1032829 Birinci Filosu, 2503 Maldive Islands, Pow:146, Count: 1(l 0/L 1/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 15960, Region: 2214 Northern Asia Maritime Trade
2:31:12 PM  (Reporting)  Agenda  2  : Agenda: Hunt Convoy Fleet, Value: 10220, Region: 2197 North Sea Maritime Trade
2:31:12 PM  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 528, Region: 799 Latakia
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 15960, Region: 2214 Northern Asia Maritime Trade
2:31:12 PM  (Reporting)  1032829-Birinci Filosu Power:146 Health:100% Maldive Islands>Northern Asia Maritime Trade Mission:Hunt Convoy Fleet Fitness:95% Need:0 Threat:0 GoalValue: 15960
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1056249 Yedinci Filosu, 2480 Mozambica Channel, Pow:53, Count: 1(l 0/L 1/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 228, Region: 799 Latakia
2:31:12 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 233, Region: 799 Latakia
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 228, Region: 799 Latakia
2:31:12 PM  (Reporting)  1056249-Yedinci Filosu Power:53 Health:84% Mozambica Channel>Latakia Mission:Naval Docking Fitness:38% Need:60 Threat:0 GoalValue: 228
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  Loop II - agendas clean up and processing
2:31:12 PM  (Reporting)  *** Theater:  Theater_Southeastern_American_Seas (Ext:0.20 - Core:0.20 - Nav:0.73) ***
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  1042041 Besinci Filosu is doing nothing in La Plata Maritime Trade  Power: 4  HealthPerc: 19
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  Loop II - agendas clean up and processing
2:31:12 PM  (Reporting)  *** Theater:  Theater_South_European_Seas (Ext:4.32 - Core:5.00 - Nav:2.05) ***
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1052838 Birinci Redif Tugay, 2301 Gulf of Varna, Pow:30, Count: 1(l 0/L 1/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 3900, Region: 224 Dobrudja
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 3900, Region: 224 Dobrudja
2:31:12 PM  (Reporting)  1052838 Birinci Redif Tugay Gulf of Varna Health: 100 % will target  1039980 Riza Pasha' Army
2:31:12 PM  (Reporting)  1052838-Birinci Redif Tugay Power:30 Health:100% Gulf of Varna>Dobrudja Mission:Merge (slave) Fitness:78% Need:186 Threat:138 GoalValue: 3900
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  1036913 2. Turkish Force is doing nothing in Sea of Marmara  Power: 58  HealthPerc: 100
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  1048264 On nc Bashi-bazouk is doing nothing in Sea of Marmara  Power: 36  HealthPerc: 100
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  Loop II - agendas clean up and processing
2:31:12 PM  (Reporting)  *** Theater:  Theater_North_European_Seas (Ext:5.00 - Core:0.20 - Nav:5.00) ***
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1060443 Black Sea Trade, 2196 Baltic Maritime Trade, Pow:17, Count: 1(l 0/L 0/S 1)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2196 Baltic Maritime Trade
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2196 Baltic Maritime Trade
2:31:12 PM  (Reporting)  1060443-Black Sea Trade Power:17 Health:100% Baltic Maritime Trade>Baltic Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1059056 Onuncu Filosu, 2196 Baltic Maritime Trade, Pow:95, Count: 1(l 0/L 1/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 697, Region: 285 Petersburg
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 697, Region: 285 Petersburg
2:31:12 PM  (Reporting)  1059056-Onuncu Filosu Power:95 Health:100% Baltic Maritime Trade>Petersburg Mission:Naval Docking Fitness:90% Need:216 Threat:160 GoalValue: 697
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1060444 2. Fleet, 2197 North Sea Maritime Trade, Pow:85, Count: 2(l 0/L 1/S 1)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 2197 North Sea Maritime Trade
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 2197 North Sea Maritime Trade
2:31:12 PM  (Reporting)  1060444-2. Fleet Power:85 Health:100% North Sea Maritime Trade>North Sea Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1059057 Osman Pasha' Fleet, 2197 North Sea Maritime Trade, Pow:101, Count: 2(l 1/L 1/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 726, Region: 285 Petersburg
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 726, Region: 285 Petersburg
2:31:12 PM  (Reporting)  1059057-Osman Pasha' Fleet Power:101 Health:91% North Sea Maritime Trade>Petersburg Mission:Naval Docking Fitness:88% Need:216 Threat:160 GoalValue: 726
2:31:12 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:31:12 PM  (Reporting)  _SSU_ 1060453 18. Agir Topu Alayi, 204 Herzegovina, Pow:105, Count: 1(l 0/L 0/S 1) created in region and locked (garrisoning)
2:31:12 PM  (Reporting)  Ended SplitStaticUnits 6 ms
2:31:12 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
2:31:12 PM  (Reporting)  Ended PromoteLeaders 0 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  ApplyAgenda AutoMerge
2:31:12 PM  (Reporting)  AI Process done in  20981 ms
2:31:12 PM  (Reporting)  Processing  1000010 China
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Starting Process on China AILevel 2 Kind: 2 Dormant NO Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:31:12 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:31:12 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
2:31:12 PM  (Reporting)  Theater: 397 Theater_Eastern_Siberia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:31:12 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 32 > 59
2:31:12 PM  (Reporting)  Theater: 404 Theater_Northeastern_Asia AggroCoeff from script: 100 OwnPow Land: 2158 OppPow Land: 0 OwnPow Nav : 183 OppPow Nav : 0
2:31:12 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 43 > 72
2:31:12 PM  (Reporting)  Theater: 406 Theater_China AggroCoeff from script: 100 OwnPow Land: 16876 OppPow Land: 57 OwnPow Nav : 2505 OppPow Nav : 0
2:31:12 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 133 > 167
2:31:12 PM  (Reporting)  Theater: 435 Theater_Western_Pacific AggroCoeff from script: 100 OwnPow Land: 10801 OppPow Land: 6 OwnPow Nav : 2695 OppPow Nav : 0
2:31:12 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 62 > 202
2:31:12 PM  (Reporting)  _FIT_ Ended AIInitTheaters 988 ms
2:31:12 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:31:12 PM  (Reporting)  EcoBase 82
2:31:12 PM  (Reporting)  Resources Levels China EcoBase 82 AtWar: yes AtWarThreat: yes At PeaceThreat: no
2:31:12 PM  (Reporting)  Money Availability High Stock 5660 Expected 164 Balance 22
2:31:12 PM  (Reporting)  Capital Availability Plentiful Stock 1735 Expected 246 Balance 26
2:31:12 PM  (Reporting)  Steel Availability Very Low Stock 25 Expected 25 Balance 0
2:31:12 PM  (Reporting)  Coal Availability Very Low Stock 41 Expected 33 Balance 0
2:31:12 PM  (Reporting)  Supply Availability Low Stock 5 Expected 2 Balance -1
2:31:12 PM  (Reporting)  Ammunition Availability Very Low Stock 2 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Prestige Availability High Stock 1491 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 62 Balance 0
2:31:12 PM  (Reporting)  River Pool Availability Very Low Stock 38 Expected 41 Balance 0
2:31:12 PM  (Reporting)  Morale Availability High Stock 82 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Conscripts Availability High Stock 1020 Expected 41 Balance -52
2:31:12 PM  (Reporting)  Diplomat Availability High Stock 5 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Officers Availability High Stock 86 Expected 8 Balance 0
2:31:12 PM  (Reporting)  Iron Availability High Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Minerals Availability High Stock 26 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Nitrates Availability High Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Cereals Availability Very Low Stock 3 Expected 6 Balance -1
2:31:12 PM  (Reporting)  Rice Availability Very High Stock 8 Expected 4 Balance 2
2:31:12 PM  (Reporting)  Fish Availability Low Stock 14 Expected 6 Balance -8
2:31:12 PM  (Reporting)  Tropical Fruits Availability Average Stock 2 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Cattle Availability Low Stock 19 Expected 6 Balance -11
2:31:12 PM  (Reporting)  Fruits Availability Average Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Preserved Food Availability Average Stock 18 Expected 4 Balance -10
2:31:12 PM  (Reporting)  Cotton/Wool Availability Plentiful Stock 43 Expected 4 Balance -1
2:31:12 PM  (Reporting)  Tea Availability Average Stock 6 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Wood Availability Plentiful Stock 29 Expected 4 Balance -4
2:31:12 PM  (Reporting)  Dyes Availability Average Stock 7 Expected 4 Balance -1
2:31:12 PM  (Reporting)  Tobacco Availability Average Stock 2 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Petroleum Availability Average Stock 3 Expected 0 Balance -1
2:31:12 PM  (Reporting)  Rum Availability Average Stock 2 Expected 6 Balance 0
2:31:12 PM  (Reporting)  Wines Availability Average Stock 0 Expected 6 Balance 0
2:31:12 PM  (Reporting)  Chemicals Availability High Stock 9 Expected 4 Balance -1
2:31:12 PM  (Reporting)  Manufactured Goods Availability Very Low Stock 6 Expected 25 Balance 3
2:31:12 PM  (Reporting)  Textile Availability Very High Stock 23 Expected 6 Balance -2
2:31:12 PM  (Reporting)  Mechanical Parts Availability High Stock 9 Expected 4 Balance -1
2:31:12 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Silk Availability Low Stock 12 Expected 4 Balance 3
2:31:12 PM  (Reporting)  Opium Availability Low Stock 15 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Luxury Goods Availability Low Stock 9 Expected 6 Balance 0
2:31:12 PM  (Reporting)  Gold Availability Low Stock 4 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Gems Availability High Stock 9 Expected 4 Balance -1
2:31:12 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  _IAE_ China Global Military Usage: 50 %
2:31:12 PM  (Reporting)  _IAE_ China Money Stock 5660 Expenses 28 Availability High Mil Spend 1100 Civ Spend 734
2:31:12 PM  (Reporting)  _IAE_ China Capital Stock 1735 Expenses 92 Availability Plentiful Mil Spend 149 Civ Spend 596
2:31:12 PM  (Reporting)  _IAE_ China Steel Stock 25 Expenses 0 Availability Very Low Mil Spend 2 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ China Coal Stock 41 Expenses 2 Availability Very Low Mil Spend 2 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ China Supply Stock 5 Expenses 1 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ China Ammunition Stock 2 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ China Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ China Prestige Stock 1491 Expenses 0 Availability High Mil Spend 242 Civ Spend 242
2:31:12 PM  (Reporting)  _IAE_ China Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ China River Pool Stock 38 Expenses 0 Availability Very Low Mil Spend 2 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ China Morale Stock 82 Expenses 0 Availability High Mil Spend 26 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ China Conscripts Stock 1020 Expenses 52 Availability High Mil Spend 306 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ China War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ China Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ China Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ China Diplomat Stock 5 Expenses 0 Availability High Mil Spend 1 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ China Officers Stock 86 Expenses 0 Availability High Mil Spend 28 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ China Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ China Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ China Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ China Iron Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ China Minerals Stock 26 Expenses 0 Availability High Mil Spend 4 Civ Spend 4
2:31:12 PM  (Reporting)  _IAE_ China Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ China Cereals Stock 3 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ China Rice Stock 8 Expenses 3 Availability Very High Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ China Fish Stock 14 Expenses 8 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ China Tropical Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ China Cattle Stock 19 Expenses 11 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ China Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ China Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ China Preserved Food Stock 18 Expenses 10 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ China Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ China Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ China Cotton/Wool Stock 43 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 19
2:31:12 PM  (Reporting)  _IAE_ China Tea Stock 6 Expenses 2 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ China Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ China Wood Stock 29 Expenses 4 Availability Plentiful Mil Spend 0 Civ Spend 10
2:31:12 PM  (Reporting)  _IAE_ China Dyes Stock 7 Expenses 1 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ China Tobacco Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ China Petroleum Stock 3 Expenses 1 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ China Rum Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ China Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ China Chemicals Stock 9 Expenses 1 Availability High Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ China Manufactured Goods Stock 6 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ China Textile Stock 23 Expenses 2 Availability Very High Mil Spend 0 Civ Spend 8
2:31:12 PM  (Reporting)  _IAE_ China Mechanical Parts Stock 9 Expenses 1 Availability High Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ China Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ China Silk Stock 12 Expenses 0 Availability Low Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ China Opium Stock 15 Expenses 0 Availability Low Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ China Luxury Goods Stock 9 Expenses 0 Availability Low Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ China Gold Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ China Gems Stock 9 Expenses 1 Availability High Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ China Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ China Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  Ended InitializeAdvancedEconomics 641 ms
2:31:12 PM  (Reporting)    1042197 19. Chinese Tribal Force Agenda Kept Agenda: Attack, Value: 2500, Region: 1341 Nanpang EndTurn 2504
2:31:12 PM  (Reporting)    1057248 4. Chinese Tribal Force Agenda Kept Agenda: Attack, Value: 2500, Region: 1341 Nanpang EndTurn 2504
2:31:12 PM  (Reporting)    1054035 7. Chinese Force Agenda Kept Agenda: Attack, Value: 2500, Region: 1341 Nanpang EndTurn 2504
2:31:12 PM  (Reporting)    1047204 5. Chinese Tribal Force Agenda Kept Agenda: Resupply, Value: 100000, Region: 1360 Canton EndTurn 2505
2:31:12 PM  (Reporting)    1053009 20. Chinese Tribal Force Agenda Kept Agenda: Resupply, Value: 100000, Region: 1360 Canton EndTurn 2505
2:31:12 PM  (Reporting)    1048965 16. Chinese Tribal Force Agenda Kept Agenda: Resupply, Value: 100000, Region: 1360 Canton EndTurn 2505
2:31:12 PM  (Reporting)    1060018 42. Chinese Tribal Force Agenda Kept Agenda: Attack, Value: 2500, Region: 1341 Nanpang EndTurn 2504
2:31:12 PM  (Reporting)    1058324 41. Chinese Tribal Force Agenda Kept Agenda: Attack, Value: 2500, Region: 1341 Nanpang EndTurn 2504
2:31:12 PM  (Reporting)    1060020 30. Chinese Tribal Force Agenda Kept Agenda: Attack, Value: 3250, Region: 1344 Shaoxing EndTurn 2504
2:31:12 PM  (Reporting)    1054034 Xiang Di 1 Zhen Agenda Kept Agenda: Resupply, Value: 100000, Region: 1301 Luzhou EndTurn 2504
2:31:12 PM  (Reporting)    1059544 92. Levy Agenda Kept Agenda: Attack, Value: 2500, Region: 1344 Shaoxing EndTurn 2504
2:31:12 PM  (Reporting)    1058657 Peng Yulin Agenda Kept Agenda: Naval Superiority, Value: 13899, Region: 2613 Tatars Strait EndTurn 2504
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Theater Prevalences Theater_China Ordered Value: 1800
2:31:12 PM  (Reporting)  Theater Prevalences Theater_Northeastern_Asia Ordered Value: 520
2:31:12 PM  (Reporting)  Theater Prevalences Theater_Western_Pacific Ordered Value: 100
2:31:12 PM  (Reporting)  Theater Prevalences Theater_Eastern_Siberia Ordered Value: 100
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Evaluating Theater 406 Theater_China (Land)
2:31:12 PM  (Reporting)  Making Land Theater Map: Theater_China Overall power(self): 16876 Overall power (enemies): 57 Ratio: 5.00
2:31:12 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  96
2:31:12 PM  (Reporting)  Making Naval Values Map: 406 China LAND Overall power(self): 2505 Overall power (enemies): 0 Nav Ratio: 5.00
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Evaluating Theater 404 Theater_Northeastern_Asia (Land)
2:31:12 PM  (Reporting)  Making Land Theater Map: Theater_Northeastern_Asia Overall power(self): 2158 Overall power (enemies): 0 Ratio: 5.00
2:31:12 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:31:12 PM  (Reporting)  Making Naval Values Map: 404 Northeastern Asia LAND Overall power(self): 183 Overall power (enemies): 0 Nav Ratio: 5.00
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Evaluating Theater 435 Theater_Western_Pacific (Nav)
2:31:12 PM  (Reporting)  Making Naval Values Map: 435 Western Pacific NAV Overall power(self): 2695 Overall power (enemies): 0 Nav Ratio: 5.00
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Evaluating Theater 397 Theater_Eastern_Siberia (Land)
2:31:12 PM  (Reporting)  Making Land Theater Map: Theater_Eastern_Siberia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:31:12 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  300
2:31:12 PM  (Reporting)  Making Naval Values Map: 397 Eastern Siberia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:31:12 PM  (Reporting)  Commiting Naval Values Map: 406 China LAND Overall power(self): 2505 Overall power (enemies): 0 Nav Ratio: 5.00
2:31:12 PM  (Reporting)  Commiting Naval Values Map: 404 Northeastern Asia LAND Overall power(self): 183 Overall power (enemies): 0 Nav Ratio: 5.00
2:31:12 PM  (Reporting)  Commiting Naval Values Map: 435 Western Pacific NAV Overall power(self): 2695 Overall power (enemies): 0 Nav Ratio: 5.00
2:31:12 PM  (Reporting)  Commiting Naval Values Map: 397 Eastern Siberia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  *** Land Theaters Special Regions ***
2:31:12 PM  (Reporting)  Theater 406 Theater_China HQReg: 1318 Shanghai Max pick: Canton Max need: Changtang Max Val: Canton Naval Gathering: 1360 Canton
2:31:12 PM  (Reporting)  Theater 404 Theater_Northeastern_Asia HQReg: 1199 Mukden Max pick: Mukden Max need: Birobidjan Max Val: Baoding Naval Gathering: 1169 Pusan
2:31:12 PM  (Reporting)  Theater 397 Theater_Eastern_Siberia HQReg: 982 Haishenwai Max pick: Haishenwai Max need: Pogobi Max Val: Haishenwai Naval Gathering: 982 Haishenwai
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Final Gather Region for  406 China : 1318 Shanghai
2:31:12 PM  (Reporting)  Final Gather Region for  404 Northeastern Asia : 982 Haishenwai
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Ended InitAndDumpData China 968 ms
2:31:12 PM  (Reporting)  *** Faction-wide algorithms ***
2:31:12 PM  (Reporting)  Ended BuildReplacements 17 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000010 China
2:31:12 PM  (Reporting)  Sending proposal: *we can*
2:31:12 PM  (Reporting)  Checking wars, we have 1 underway
2:31:12 PM  (Reporting)  In the war vs 1000215 Taiping Heavenly Kingdom WS is 108 waiting for loser to propose instead, skipping eval.
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 3 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
2:31:12 PM  (Reporting)  IdentifyProductionStrucsBuild 
2:31:12 PM  (Reporting)  Ended HandleAdvancedStructures 287 ms
2:31:12 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: There is no revolt in the region. . Success Chance was 85 target region was 1226 Ulan Gom
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 85 target region was 1225 Khangai
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 35 Declare Vassal not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 80 target region was 1217 Keroulen
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 1332 Hangzhou
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 35 Declare Vassal not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 55 target region was 1239 Takla Makan
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 85 target region was 1222 Orkhon
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 35 target region was 1323 Runing
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: There is no revolt in the region. . Success Chance was 85 target region was 1198 Liadong
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 22 Colonial Merchants has 80 % to be played in 1202 Jiamusi
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played, chance failed
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 185 target region was 1277 Baoding
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 85 target region was 1207 Liaoxi
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 35 target region was 1323 Runing
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 22 Colonial Merchants has 290 % to be played in 1199 Mukden
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants played.
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 60 target region was 1168 Kwangju
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 230 target region was 1359 Hong Kong
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 22 Colonial Merchants has 85 % to be played in 1211 Bayantumen
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants played.
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 85 target region was 1191 Taibei
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 35 Declare Vassal not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 65 target region was 1227 Tulta
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 50 target region was 1336 Changde
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 85 target region was 1221 Dalandzaggad
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 50 target region was 1315 Yingzhou
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 55 target region was 1296 Xsian
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 55 target region was 1293 Gongchang
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You must own the region. . Success Chance was 175 target region was 1237 Tarim
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 50 target region was 1329 Shinan
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 50 target region was 1315 Yingzhou
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 65 target region was 1228 Ulungur
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: There is no revolt in the region. . Success Chance was 85 target region was 1212 Xilin Gol
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 35 Declare Vassal not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 30 target region was 1269 Nanshan
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 22 Colonial Merchants has 85 % to be played in 1221 Dalandzaggad
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants played.
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 55 target region was 1301 Luzhou
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 50 target region was 1339 Guiyang
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You must own the region. . Success Chance was 120 target region was 1246 Lhassa
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 45 target region was 1287 Luan
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 1300 Jiading
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: There is no revolt in the region. . Success Chance was 20 target region was 1148 Tourane
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: There is no revolt in the region. . Success Chance was 80 target region was 1202 Jiamusi
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 22 Colonial Merchants has 85 % to be played in 1209 Hingan
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played, chance failed
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 50 target region was 1352 Xiamen
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 45 target region was 1346 Wenzhou
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 22 Colonial Merchants has 45 % to be played in 1249 Makhai
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants played.
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 35 target region was 1350 Jianning
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 1160 Singapore
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 40 target region was 1163 Yalu
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 55 target region was 1310 Tongzhou
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 22 Colonial Merchants has 85 % to be played in 1209 Hingan
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants played.
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 185 target region was 1277 Baoding
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: There is no revolt in the region. . Success Chance was 40 target region was 1243 Shigatse
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 45 target region was 1282 Weihawei
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 35 target region was 1343 Baoqing
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 1344 Shaoxing
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 80 target region was 1217 Keroulen
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 85 target region was 1226 Ulan Gom
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 35 Declare Vassal not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 45 target region was 1319 Suzhou
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: There is no revolt in the region. . Success Chance was 65 target region was 1251 Bogdashan
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: There is no revolt in the region. . Success Chance was 80 target region was 1217 Keroulen
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 35 target region was 1279 Jizhou
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 55 target region was 1281 Quinqzu
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 10 target region was 1143 Louangphrabang
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 55 target region was 1301 Luzhou
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: There is no revolt in the region. . Success Chance was 45 target region was 1165 Wonsan
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 80 target region was 1208 Chen
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 80 target region was 1205 Jirim
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 1337 Yongchun
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 8 Military Expedition: Pacify has 70 % to be played in 1166 Seoul
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify played.
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 60 target region was 1335 Changsha
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: There is no revolt in the region. . Success Chance was 40 target region was 1244 Himalaya
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: There is no revolt in the region. . Success Chance was 300 target region was 1220 Ulaan Baator
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 1280 Jinan
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 50 target region was 1259 Gejiu
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: There is no revolt in the region. . Success Chance was 70 target region was 1169 Pusan
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: There is no revolt in the region. . Success Chance was 95 target region was 1253 Anxi
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 35 Declare Vassal not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 45 target region was 1284 Taian
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 35 Declare Vassal not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 35 target region was 1350 Jianning
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 25 target region was 1263 Yibin
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 35 Declare Vassal not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 55 target region was 1303 Chongqing
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: There is no revolt in the region. . Success Chance was 80 target region was 1217 Keroulen
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: There is no revolt in the region. . Success Chance was 120 target region was 1246 Lhassa
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: There is no revolt in the region. . Success Chance was 80 target region was 1151 Hanoi
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 35 Declare Vassal not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 80 target region was 1208 Chen
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 35 Declare Vassal not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 85 target region was 1198 Liadong
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 30 target region was 1285 Yizh
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: There is no revolt in the region. . Success Chance was 85 target region was 1211 Bayantumen
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 55 target region was 1310 Tongzhou
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 85 target region was 1222 Orkhon
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 65 target region was 1355 Ganzhou
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 8 Military Expedition: Pacify has 290 % to be played in 1199 Mukden
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify played.
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 45 target region was 1304 Xuzhou
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: There is no revolt in the region. . Success Chance was 65 target region was 1232 Aksu
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 90 target region was 1270 Yeke
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 50 target region was 1286 Weihui
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 85 target region was 1191 Taibei
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 60 target region was 1320 Ningguo
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: There is no revolt in the region. . Success Chance was 65 target region was 1229 Yning
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 60 target region was 1325 Huangzhu
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 45 target region was 1165 Wonsan
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 20 target region was 1267 Dadu
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 80 target region was 1193 Sanxing
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 80 target region was 1193 Sanxing
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 35 Declare Vassal not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 30 target region was 1159 Johore
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 35 Declare Vassal not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 120 target region was 1158 Kuala Lumpur
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 35 target region was 1324 Chizhou
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 35 Declare Vassal not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 90 target region was 1270 Yeke
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 50 target region was 1276 Taiyuan
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 1236 Yarkand
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 35 Declare Vassal not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 45 target region was 1284 Taian
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 85 target region was 1215 Erenhot
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 70 target region was 1308 Kaifeng
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: There is no revolt in the region. . Success Chance was 45 target region was 1250 Kogudo
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 35 Declare Vassal not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 45 target region was 1363 Guilin
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You must own the region. . Success Chance was 225 target region was 1231 Urumqi
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: There is no revolt in the region. . Success Chance was 65 target region was 1251 Bogdashan
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 1311 Hanzhong
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: There is no revolt in the region. . Success Chance was 85 target region was 1216 Cherlen Gol
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: There is no revolt in the region. . Success Chance was 45 target region was 1165 Wonsan
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 35 Declare Vassal not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 45 target region was 1288 Fenzhou
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 45 target region was 1240 Ngari
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: There is no revolt in the region. . Success Chance was 290 target region was 1199 Mukden
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 300 target region was 1220 Ulaan Baator
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 1290 Huaging
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 85 target region was 1195 Haixi
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 35 Declare Vassal not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 40 target region was 1338 Zhenyuan
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 1307 Guide
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 85 target region was 1212 Xilin Gol
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 65 target region was 1361 Shaozhou
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 85 target region was 1198 Liadong
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 45 target region was 1317 Changzhou
2:31:12 PM  (Reporting)  Ended HandleRegionsDecisions 174 ms
2:31:12 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:31:12 PM  (Reporting)  Steel Level 1 Amount 25
2:31:12 PM  (Reporting)  Money Level 6 Amount 5660
2:31:12 PM  (Reporting)  Conscripts Level 5 Amount 1020
2:31:12 PM  (Reporting)  _BNU Buying Unit Levy Banner Family ID Line Infantry no Area
2:31:12 PM  (Reporting)  Ended BuildNewUnits Bought: 1 63 ms
2:31:12 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
2:31:12 PM  (Reporting)  _MFC_ Merging 1059517 Di 3 Jn Jinbu into 1059989 7. Fleet
2:31:12 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1059989 3. Fleet
2:31:12 PM  (Reporting)  _MFC_ Merging 1058654 Di 10 Jn Jinbu into 1059985 Di 1 Jn Jinbu
2:31:12 PM  (Reporting)  _MFC_ Merging 1059985 1. Fleet into 1059983 Di 15 Jn Jinbu
2:31:12 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1059983 1. Fleet
2:31:12 PM  (Reporting)  _MFC_ Merging 1059988 Di 4 Jn Jinbu into 1058160 Di 21 Jn Jinbu
2:31:12 PM  (Reporting)  _MFC_ Merging 1058160 4. Fleet into 1059984 9. Fleet
2:31:12 PM  (Reporting)  _MFC_ Merging 1059984 4. Fleet into 1059986 8. Fleet
2:31:12 PM  (Reporting)  _MFC_ Merging 1059986 4. Fleet into 1059067 7. Fleet
2:31:12 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1059067 4. Fleet
2:31:12 PM  (Reporting)  _MFC_ Transport Fleet created (Segment I): 1060454 Column 2 units in region 1169 Pusan from 1059989 3. Fleet
2:31:12 PM  (Reporting)  _MFC_ Transport Fleet created (Segment I): 1060455 Chinese Force 2 units in region 1318 Shanghai from 1059983 1. Fleet
2:31:12 PM  (Reporting)  _MFC_ Transport Fleet created (Segment I): 1060456 Chinese Force 1 units in region 1360 Canton from 1059990 6. Fleet
2:31:12 PM  (Reporting)  _MFC_ Transport Fleet created (Segment I): 1060457 Chinese Force 13 units in region 1360 Canton from 1059067 4. Fleet
2:31:12 PM  (Reporting)  _MFC_ Transport Fleet created (Segment I): 1060458 Chinese Force 2 units in region 2597 Hangzhou Bay from 1059515 2. Fleet
2:31:12 PM  (Reporting)  _MFC_ Transport Fleet created (Segment II): 1060459 Di 3 Jn Jinbu 1 units in region 1169 Pusan from 1060454 Column
2:31:12 PM  (Reporting)  _MFC_ Transport Fleet created (Segment II): 1060460 Di 10 Jn Jinbu 1 units in region 1318 Shanghai from 1060455 Chinese Force
2:31:12 PM  (Reporting)  Ended ManageFleetsComposition 4932 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Evaluating CallFleet (_CLF_)
2:31:12 PM  (Reporting)  1059993 28. Chinese Tribal Force, 1360 Canton, Pow:81, Count: 4(l 0/L 4/S 0) is calling fleet this turn.
2:31:12 PM  (Reporting)  1059998 29. Chinese Tribal Force, 1360 Canton, Pow:171, Count: 6(l 0/L 6/S 0) is calling fleet this turn.
2:31:12 PM  (Reporting)  1059546 Lying Di 10 Zhen, 1360 Canton, Pow:202, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
2:31:12 PM  (Reporting)  1051195 Lying Di 3 Zhen, 1360 Canton, Pow:205, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
2:31:12 PM  (Reporting)  1051199 Lying Di 9 Zhen, 1360 Canton, Pow:209, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
2:31:12 PM  (Reporting)  1051197 Xiang Di 3 Zhen, 1360 Canton, Pow:221, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
2:31:12 PM  (Reporting)  1051739 2. Chinese Force, 1360 Canton, Pow:277, Count: 2(l 0/L 2/S 0) is calling fleet this turn.
2:31:12 PM  (Reporting)  1038966 Her Chyun' Army, 1360 Canton, Pow:4397, Count: 47(l 2/L 42/S 3) is calling fleet this turn.
2:31:12 PM  (Reporting)  1056828 34. Chinese Tribal Force, 1318 Shanghai, Pow:82, Count: 2(l 0/L 2/S 0) is calling fleet this turn.
2:31:12 PM  (Reporting)  Ended CallFleet 10 ms
2:31:12 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
2:31:12 PM  (Reporting)  _LFG_ 1002421 Formosha Bao-Lei, 1192 Tainan, Pow:219, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:31:12 PM  (Reporting)  _LFG_ 1002407 Zhu-Jiang Bao-Lei, 1360 Canton, Pow:219, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:31:12 PM  (Reporting)  _LFG_ 1040666 Peasants Uprising, 1340 Anshun, Pow:34, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:31:12 PM  (Reporting)  _LFG_ 1040650 Peasants Uprising, 1339 Guiyang, Pow:34, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:31:12 PM  (Reporting)  _LFG_ 1054227 Bandits, 1332 Hangzhou, Pow:6, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:31:12 PM  (Reporting)  _LFG_ 1056810 Peasant, 1320 Ningguo, Pow:34, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:31:12 PM  (Reporting)  _LFG_ 1029621 18. Chinese Force, 1278 Tianjin, Pow:310, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
2:31:12 PM  (Reporting)  Ended LockFixedGroups 2 ms
2:31:12 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:31:12 PM  (Reporting)  _SSU_ 1060120 188. Regular, 1360 Canton, Pow:0, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
2:31:12 PM  (Reporting)  _SSU_ 1059629 187. Cavalry Banner, 1277 Baoding, Pow:15, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
2:31:12 PM  (Reporting)  _SSU_ 1059249 186. Regular Warband, 1277 Baoding, Pow:28, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
2:31:12 PM  (Reporting)  Ended SplitStaticUnits 3 ms
2:31:12 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
2:31:12 PM  (Reporting)  _ESR_ No theater can have a staging region.
2:31:12 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 406 China
2:31:12 PM  (Reporting)  _PSR_ 406 China 1001937 Lying Di 3 Zhen is candidate for SR in 1360 Canton taken from 1051195 Lying Di 3 Zhen
2:31:12 PM  (Reporting)  _PSR_ 406 China 1001974 Zhng Bi Qi is candidate for SR in 1360 Canton taken from 1038966 Her Chyun' Army
2:31:12 PM  (Reporting)  _PSR_ 406 China 1002337 Xiang Di 1 Zhen is candidate for SR in 1311 Hanzhong taken from 1054034 Xiang Di 1 Zhen
2:31:12 PM  (Reporting)  _PSR_ 406 China 1056404 179. Cavalry Banner is candidate for SR in 1341 Nanpang taken from 1053009 20. Chinese Tribal Force
2:31:12 PM  (Reporting)  _PSR_ 406 China 1002371 Xiang Di 3 Zhen is candidate for SR in 1360 Canton taken from 1051197 Xiang Di 3 Zhen
2:31:12 PM  (Reporting)  _PSR_ 406 China 1001920 Xiang Hung Qi is candidate for SR in 1360 Canton taken from 1038966 Her Chyun' Army
2:31:12 PM  (Reporting)  _PSR_ 406 China 1002136 Xiang Hng Qi is candidate for SR in 1360 Canton taken from 1038966 Her Chyun' Army
2:31:12 PM  (Reporting)  _PSR_ 406 China 1002082 Zhng Hng Qi is candidate for SR in 1356 Waizau taken from 1049962 He Guiqing' Army
2:31:12 PM  (Reporting)  _PSR_ 406 China 1057866 182. Cavalry Banner is candidate for SR in 1277 Baoding taken from 1057865 182. Cavalry Banner
2:31:12 PM  (Reporting)  _PSR_ 406 China 1002354 Xiang Di 2 Zhen is candidate for SR in 1360 Canton taken from 1038966 Her Chyun' Army
2:31:12 PM  (Reporting)  Ended Prepare Strategic Redeployment 458 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 406 China
2:31:12 PM  (Reporting)  Ended Execute Strategic Redeployment 352 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 404 Northeastern Asia
2:31:12 PM  (Reporting)  _PSR_ 404 Northeastern Asia 1050708 166. Levy is candidate for SR in 1199 Mukden taken from 1036931 Huang Esen' Force
2:31:12 PM  (Reporting)  _PSR_ 404 Northeastern Asia 1028961 28. Levy is candidate for SR in 1166 Seoul taken from 1056286 15. Column
2:31:12 PM  (Reporting)  _PSR_ 404 Northeastern Asia 1051898 172. Cavalry Banner is candidate for SR in 1199 Mukden taken from 1056831 172. Cavalry Banner
2:31:12 PM  (Reporting)  _PSR_ 404 Northeastern Asia 1046229 154. Levy Warband is candidate for SR in 1277 Baoding taken from 1057481 Xiang Rong' Army
2:31:12 PM  (Reporting)  _PSR_ 404 Northeastern Asia 1043228 143. Levy is candidate for SR in 1199 Mukden taken from 1036931 Huang Esen' Force
2:31:12 PM  (Reporting)  _PSR_ 404 Northeastern Asia 1028953 26. Levy is candidate for SR in 1199 Mukden taken from 1036931 Huang Esen' Force
2:31:12 PM  (Reporting)  _PSR_ 404 Northeastern Asia 1002190 Zhng Ln Qi is candidate for SR in 1199 Mukden taken from 1036931 Huang Esen' Force
2:31:12 PM  (Reporting)  _PSR_ 404 Northeastern Asia 1048408 159. Cavalry Warband is candidate for SR in 1277 Baoding taken from 1057481 Xiang Rong' Army
2:31:12 PM  (Reporting)  _PSR_ 404 Northeastern Asia 1048984 161. Cavalry is candidate for SR in 1277 Baoding taken from 1057481 Xiang Rong' Army
2:31:12 PM  (Reporting)  _PSR_ 404 Northeastern Asia 1045263 149. Mixed is candidate for SR in 1199 Mukden taken from 1036931 Huang Esen' Force
2:31:12 PM  (Reporting)  Ended Prepare Strategic Redeployment 32 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 404 Northeastern Asia
2:31:12 PM  (Reporting)  Ended Execute Strategic Redeployment 86 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  *** Theaters algorithms 406 Theater_China ***
2:31:12 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:31:12 PM  (Reporting)  Ended PrivilegedCombine 30 ms
2:31:12 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:31:12 PM  (Reporting)  _DCR_ 1057481 Xiang Rong' Army, 1277 Baoding, Pow:249, Count: 11(l 3/L 8/S 0) will garrison capital
2:31:12 PM  (Reporting)  Ended DefendCapitalRegion 2 ms
2:31:12 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
2:31:12 PM  (Reporting)  _RAR_ 1060461 165. Cavalry, 1360 Canton, Pow:19, Count: 1(l 0/L 1/S 0) created in region
2:31:12 PM  (Reporting)  _RAR_ 1060462 106. Cavalry, 1360 Canton, Pow:20, Count: 1(l 0/L 1/S 0) created in region
2:31:12 PM  (Reporting)  _RAR_ 1060463 129. Cavalry, 1360 Canton, Pow:20, Count: 1(l 0/L 1/S 0) created in region
2:31:12 PM  (Reporting)  _RAR_ 1060464 48. Cavalry, 1360 Canton, Pow:20, Count: 1(l 0/L 1/S 0) created in region
2:31:12 PM  (Reporting)  _RAR_ 1060465 94. Cavalry, 1360 Canton, Pow:20, Count: 1(l 0/L 1/S 0) created in region
2:31:12 PM  (Reporting)  _RAR_ 1060466 105. Cavalry, 1360 Canton, Pow:20, Count: 1(l 0/L 1/S 0) created in region
2:31:12 PM  (Reporting)  _RAR_ 1060467 141. Cavalry, 1360 Canton, Pow:20, Count: 1(l 0/L 1/S 0) created in region
2:31:12 PM  (Reporting)  _RAR_ 1060468 32. Cavalry, 1360 Canton, Pow:24, Count: 1(l 0/L 1/S 0) created in region
2:31:12 PM  (Reporting)  _RAR_ 1060469 42. Cavalry, 1344 Shaoxing, Pow:13, Count: 1(l 0/L 1/S 0) created in region
2:31:12 PM  (Reporting)  _RAR_ 1060470 107. Cavalry, 1344 Shaoxing, Pow:14, Count: 1(l 0/L 1/S 0) created in region
2:31:12 PM  (Reporting)  _RAR_ 1060471 153. Cavalry, 1344 Shaoxing, Pow:14, Count: 1(l 0/L 1/S 0) created in region
2:31:12 PM  (Reporting)  _RAR_ 1060472 163. Cavalry, 1336 Changde, Pow:16, Count: 1(l 0/L 1/S 0) created in region
2:31:12 PM  (Reporting)  _RAR_ 1060473 49. Cavalry, 1336 Changde, Pow:17, Count: 1(l 0/L 1/S 0) created in region
2:31:12 PM  (Reporting)  _RAR_ 1060474 131. Cavalry Warband, 1329 Shinan, Pow:15, Count: 1(l 0/L 1/S 0) created in region
2:31:12 PM  (Reporting)  _RAR_ 1060475 115. Cavalry, 1329 Shinan, Pow:16, Count: 1(l 0/L 1/S 0) created in region
2:31:12 PM  (Reporting)  _RAR_ 1060476 116. Cavalry Warband, 1329 Shinan, Pow:18, Count: 1(l 0/L 1/S 0) created in region
2:31:12 PM  (Reporting)  _RAR_ - GatherForRecon 1060475 115. Cavalry, 1329 Shinan, Pow:16, Count: 1(l 0/L 1/S 0) will join in same region 1060476 116. Cavalry Warband
2:31:12 PM  (Reporting)  _RAR_ - GatherForRecon 1060007 24. Chinese Tribal Force, 1329 Shinan, Pow:18, Count: 1(l 0/L 1/S 0) will join in same region 1060474 131. Cavalry Warband
2:31:12 PM  (Reporting)  _RAR_ - GatherForRecon 1060472 163. Cavalry, 1336 Changde, Pow:16, Count: 1(l 0/L 1/S 0) will join in same region 1060473 49. Cavalry
2:31:12 PM  (Reporting)  _RAR_ - GatherForRecon 1060470 107. Cavalry, 1344 Shaoxing, Pow:14, Count: 1(l 0/L 1/S 0) will join in same region 1060471 153. Cavalry
2:31:12 PM  (Reporting)  _RAR_ - GatherForRecon 1060005 27. Chinese Tribal Force, 1344 Shaoxing, Pow:18, Count: 1(l 0/L 1/S 0) will join in same region 1060469 42. Cavalry
2:31:12 PM  (Reporting)  _RAR_ - GatherForRecon 1060467 141. Cavalry, 1360 Canton, Pow:20, Count: 1(l 0/L 1/S 0) will join in same region 1060468 32. Cavalry
2:31:12 PM  (Reporting)  _RAR_ - GatherForRecon 1060465 94. Cavalry, 1360 Canton, Pow:20, Count: 1(l 0/L 1/S 0) will join in same region 1060466 105. Cavalry
2:31:12 PM  (Reporting)  _RAR_ - GatherForRecon 1060463 129. Cavalry, 1360 Canton, Pow:20, Count: 1(l 0/L 1/S 0) will join in same region 1060464 48. Cavalry
2:31:12 PM  (Reporting)  _RAR_ - GatherForRecon 1060461 165. Cavalry, 1360 Canton, Pow:19, Count: 1(l 0/L 1/S 0) will join in same region 1060462 106. Cavalry
2:31:12 PM  (Reporting)  Ended ReconAndRaids 328 ms
2:31:12 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:31:12 PM  (Reporting)  Ended SplitGroups 421 ms
2:31:12 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:31:12 PM  (Reporting)  _CBG_ 1054032 Lying Di 12 Zhen, 1329 Shinan, Pow:120, Count: 1(l 0/L 1/S 0) Will break siege alone
2:31:12 PM  (Reporting)  _CBG_ 1059552 31. Chinese Force, 1329 Shinan, Pow:143, Count: 2(l 0/L 2/S 0) Will break siege alone
2:31:12 PM  (Reporting)  _CBG_ 1060474 24. Chinese Tribal Force, 1329 Shinan, Pow:33, Count: 2(l 0/L 2/S 0) Will break siege alone
2:31:12 PM  (Reporting)  _CBG_ 1060476 38. Chinese Tribal Force, 1329 Shinan, Pow:34, Count: 2(l 0/L 2/S 0) Will break siege alone
2:31:12 PM  (Reporting)  Ended CheckBesiegedGroups 3 ms
2:31:12 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:31:12 PM  (Reporting)  _DDU_ Chinese Force created in region Shinan with 1 unit(s), Health: 98 %
2:31:12 PM  (Reporting)  _DDU_ 38. Chinese Tribal Force 1060476 has now 1 units, Health: 100 %
2:31:12 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1060477 Chinese Force in region Shinan will recover in region Wuchang % Health 98 % Cohesion 43
2:31:12 PM  (Reporting)  _DDU_ Chinese Force created in region Shinan with 1 unit(s), Health: 100 %
2:31:12 PM  (Reporting)  _DDU_ 24. Chinese Tribal Force 1060474 has now 1 units, Health: 100 %
2:31:12 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1060478 Chinese Force in region Shinan will recover in region Wuchang % Health 100 % Cohesion 37
2:31:12 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1054165 14. Chinese Tribal Force in region Kaifeng will recover in region Kaifeng % Health 100 % Cohesion 32
2:31:12 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1059553 8. Chinese Tribal Force in region Baoqing will recover in region Wuchang % Health 100 % Cohesion 44
2:31:12 PM  (Reporting)  _DDU_ Chinese Force created in region Ganzhou with 1 unit(s), Health: 100 %
2:31:12 PM  (Reporting)  _DDU_ 21. Chinese Tribal Force 1030955 has now 1 units, Health: 100 %
2:31:12 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1060479 Chinese Force in region Ganzhou will recover in region Ganzhou % Health 100 % Cohesion 46
2:31:12 PM  (Reporting)  _DDU_ Chinese Force created in region Luizhou with 1 unit(s), Health: 100 %
2:31:12 PM  (Reporting)  _DDU_ 35. Chinese Tribal Force 1058324 has now 1 units, Health: 100 %
2:31:12 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1060480 Chinese Force in region Luizhou will recover in region Canton % Health 100 % Cohesion 32
2:31:12 PM  (Reporting)  Ended Damaged Units 427 ms
2:31:12 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:31:12 PM  (Reporting)  _GAO_ Step 1 1060014 140. Regular Warband, 1333 Nanchang, Pow:69, Count: 1(l 0/L 1/S 0) is garrisoning region 1333 Nanchang SelfVal 175
2:31:12 PM  (Reporting)  Agenda: Garrison, Value: 5687, Region: 1333 Nanchang
2:31:12 PM  (Reporting)  _GAO_ Step 1 1059536 156. Regular Warband, 1334 Wuchang, Pow:69, Count: 1(l 0/L 1/S 0) is garrisoning region 1334 Wuchang SelfVal 159
2:31:12 PM  (Reporting)  Agenda: Garrison, Value: 5167, Region: 1334 Wuchang
2:31:12 PM  (Reporting)  _GAO_ Step 2 1060481 Chinese Force, 1318 Shanghai, Pow:29, Count: 1(l 0/L 1/S 0) is garrisoning region 1318 Shanghai New PickVal 64
2:31:12 PM  (Reporting)  Agenda: Garrison, Value: 15372, Region: 1318 Shanghai
2:31:12 PM  (Reporting)  Ended GarrisonObjectives 23 ms
2:31:12 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:31:12 PM  (Reporting)  Ended CheckBesieging 41 ms
2:31:12 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:31:12 PM  (Reporting)  Ended Evacuate Force (_EVA_) 42 ms
2:31:12 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:31:12 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 67 ms
2:31:12 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:31:12 PM  (Reporting)  _CLD_ Leader (Split Segment III) Xu Youren in Canton has been detached from group 1038966 Her Chyun' Army
2:31:12 PM  (Reporting)  _CLD_ Leader (Split Segment III) He Guiqing in Waizau has been detached from group 1049962 Jian-Ling Liu' Army
2:31:12 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1060482 Xu Youren 1360 Canton toward 1038966 Her Chyun' Army, 1360 Canton, Pow:4397, Count: 46(l 1/L 42/S 3)
2:31:12 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
2:31:12 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
2:31:12 PM  (Reporting)  _CLD_ Idle Leader 1060483 He Guiqing in Waizau merged into 1049962 Jian-Ling Liu' Army
2:31:12 PM  (Reporting)  Ended Check Leaders 606 ms
2:31:12 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:31:12 PM  (Reporting)  _MSG_ gathered 111 cbt pts, needing: 26
2:31:12 PM  (Reporting)  Agenda: Intercept (Master), Value: 7068, Region: 1340 Anshun
2:31:12 PM  (Reporting)  _MSG_ - MASTER 1055855 178. Cavalry Banner, 1341 Nanpang, Pow:111, Count: 1(l 0/L 1/S 0) will target (enemy) 1059154 4. Cavalry Pow.: 111 vs. 19 mustered 0 other groups
2:31:12 PM  (Reporting)  _MSG_ gathered 69 cbt pts, needing: 19
2:31:12 PM  (Reporting)  Agenda: Intercept (Master), Value: 5040, Region: 1337 Yongchun
2:31:12 PM  (Reporting)  _MSG_ - MASTER 1060014 140. Regular Warband, 1333 Nanchang, Pow:69, Count: 1(l 0/L 1/S 0) will target (enemy) 1059162 Taiping Force Pow.: 69 vs. 14 mustered 0 other groups
2:31:12 PM  (Reporting)  _MSG_ gathered 31 cbt pts, needing: 9
2:31:12 PM  (Reporting)  Agenda: Intercept (Master), Value: 2256, Region: 1332 Hangzhou
2:31:12 PM  (Reporting)  _MSG_ - MASTER 1060469 27. Chinese Tribal Force, 1344 Shaoxing, Pow:31, Count: 2(l 0/L 2/S 0) will target (enemy) 1054068 Feng Yunshan' Army Pow.: 31 vs. 6 mustered 0 other groups
2:31:12 PM  (Reporting)  Ended Make Superior Group 3464 ms
2:31:12 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 406 China
2:31:12 PM  (Reporting)  _AFA_ 1032431 Di 11 Jn Jinbu has been given the mission Agenda: Resupply, Value: 10000, Region: 1278 Tianjin
2:31:12 PM  (Reporting)  _AFA_ 1059983 1. Fleet has been given the mission Agenda: Naval Superiority, Value: 4116, Region: 2597 Hangzhou Bay
2:31:12 PM  (Reporting)  _AFA_ 1059983 1. Fleet has been given the mission Agenda: Naval Calling, Value: 2576, Region: 1360 Canton
2:31:12 PM  (Reporting)  _AFA_ 1060455 Chinese Force has been given the mission Agenda: Resupply, Value: 10000, Region: 1318 Shanghai
2:31:12 PM  (Reporting)  _AFA_ 1060455 Chinese Force has been given the mission Agenda: Naval Calling, Value: 2116, Region: 1360 Canton
2:31:12 PM  (Reporting)  _AFA_ 1060460 Di 10 Jn Jinbu has been given the mission Agenda: Resupply, Value: 10000, Region: 1318 Shanghai
2:31:12 PM  (Reporting)  _AFA_ 1060460 Di 10 Jn Jinbu has been given the mission Agenda: Naval Calling, Value: 2116, Region: 1360 Canton
2:31:12 PM  (Reporting)  _AFA_ 1060457 Chinese Force has been given the mission Agenda: Naval Calling, Value: 19100, Region: 1360 Canton
2:31:12 PM  (Reporting)  _AFA_ 1060456 Chinese Force has been given the mission Agenda: Resupply, Value: 10000, Region: 1360 Canton
2:31:12 PM  (Reporting)  _AFA_ 1060456 Chinese Force has been given the mission Agenda: Naval Calling, Value: 2300, Region: 1360 Canton
2:31:12 PM  (Reporting)  _AFA_ 1059067 4. Fleet has been given the mission Agenda: Naval Superiority, Value: 34216, Region: 2596 Ryu Kyu Islands
2:31:12 PM  (Reporting)  _AFA_ 1059067 4. Fleet has been given the mission Agenda: Naval Calling, Value: 26750, Region: 1360 Canton
2:31:12 PM  (Reporting)  _AFA_ 1059987 Di 5 Jn Jinbu has been given the mission Agenda: Resupply, Value: 10000, Region: 1360 Canton
2:31:12 PM  (Reporting)  _AFA_ 1059987 Di 5 Jn Jinbu has been given the mission Agenda: Naval Calling, Value: 2300, Region: 1360 Canton
2:31:12 PM  (Reporting)  _AFA_ 1059990 6. Fleet has been given the mission Agenda: Resupply, Value: 10000, Region: 1360 Canton
2:31:12 PM  (Reporting)  _AFA_ 1059990 6. Fleet has been given the mission Agenda: Naval Calling, Value: 2300, Region: 1360 Canton
2:31:12 PM  (Reporting)  Ended AssignFleetsOperations 62 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:31:12 PM  (Reporting)  Ended Split Supports
2:31:12 PM  (Reporting)  Start of AI Check for Land Resupply
2:31:12 PM  (Reporting)  CheckForLandResupply 19. Chinese Tribal Force will resupply, in region 1341 Nanpang
2:31:12 PM  (Reporting)  CheckForLandResupply 4. Chinese Tribal Force will resupply, in region 1341 Nanpang
2:31:12 PM  (Reporting)  CheckForLandResupply 7. Chinese Force will resupply, in region 1341 Nanpang
2:31:12 PM  (Reporting)  CheckForLandResupply 32. Chinese Tribal Force will resupply, in region 1370 Hainan
2:31:12 PM  (Reporting)  CheckForLandResupply 135. Mixed will resupply, in region 1301 Luzhou
2:31:12 PM  (Reporting)  CheckForLandResupply 11. Chinese Force will resupply, in region 1308 Kaifeng
2:31:12 PM  (Reporting)  CheckForLandResupply 24. Chinese Tribal Force will resupply, in region 1334 Wuchang
2:31:12 PM  (Reporting)  CheckForLandResupply 38. Chinese Tribal Force will resupply, in region 1334 Wuchang
2:31:12 PM  (Reporting)  CheckForLandResupply Chinese Force will resupply, in region 1334 Wuchang
2:31:12 PM  (Reporting)  CheckForLandResupply Chinese Force will resupply, in region 1334 Wuchang
2:31:12 PM  (Reporting)  Ended CheckForLandResupply 557 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:31:12 PM  (Reporting)  Ended KeepPosition 3 ms
2:31:12 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:31:12 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:31:12 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:31:12 PM  (Reporting)  Ended Concentrate Stacks 5 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  *** Theaters algorithms 404 Theater_Northeastern_Asia ***
2:31:12 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:31:12 PM  (Reporting)  Ended PrivilegedCombine 29 ms
2:31:12 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:31:12 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:31:12 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
2:31:12 PM  (Reporting)  Ended ReconAndRaids 8 ms
2:31:12 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:31:12 PM  (Reporting)  Ended SplitGroups 23 ms
2:31:12 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:31:12 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
2:31:12 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:31:12 PM  (Reporting)  Ended Damaged Units 1 ms
2:31:12 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:31:12 PM  (Reporting)  _GAO_ Step 1 1027379 6. Fanatical, 1213 Shuntia, Pow:38, Count: 1(l 0/L 1/S 0) is garrisoning region 1213 Shuntia SelfVal 50
2:31:12 PM  (Reporting)  Agenda: Garrison, Value: 1625, Region: 1213 Shuntia
2:31:12 PM  (Reporting)  _GAO_ Step 2 1060484 Column, 1166 Seoul, Pow:28, Count: 1(l 0/L 1/S 0) is garrisoning region 1166 Seoul New PickVal 41
2:31:12 PM  (Reporting)  Agenda: Garrison, Value: 5265, Region: 1166 Seoul
2:31:12 PM  (Reporting)  _GAO_ Step 2 1060485 Column, 1199 Mukden, Pow:34, Count: 2(l 1/L 1/S 0) is garrisoning region 1199 Mukden New PickVal 100
2:31:12 PM  (Reporting)  Agenda: Garrison, Value: 10335, Region: 1199 Mukden
2:31:12 PM  (Reporting)  Ended GarrisonObjectives 62 ms
2:31:12 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:31:12 PM  (Reporting)  Ended CheckBesieging 13 ms
2:31:12 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:31:12 PM  (Reporting)  Ended Evacuate Force (_EVA_) 14 ms
2:31:12 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:31:12 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 14 ms
2:31:12 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:31:12 PM  (Reporting)  Ended Check Leaders 1 ms
2:31:12 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:31:12 PM  (Reporting)  Ended Make Superior Group 0 ms
2:31:12 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 404 Northeastern Asia
2:31:12 PM  (Reporting)  _AFA_ 1060454 Column has been given the mission Agenda: Resupply, Value: 10000, Region: 1169 Pusan
2:31:12 PM  (Reporting)  _AFA_ 1060454 Column has been given the mission Agenda: Naval Docking, Value: 2116, Region: 982 Haishenwai
2:31:12 PM  (Reporting)  _AFA_ 1060459 Di 3 Jn Jinbu has been given the mission Agenda: Resupply, Value: 10000, Region: 1169 Pusan
2:31:12 PM  (Reporting)  _AFA_ 1060459 Di 3 Jn Jinbu has been given the mission Agenda: Naval Docking, Value: 1932, Region: 982 Haishenwai
2:31:12 PM  (Reporting)  _AFA_ 1059989 3. Fleet has been given the mission Agenda: Resupply, Value: 10000, Region: 1169 Pusan
2:31:12 PM  (Reporting)  _AFA_ 1059989 3. Fleet has been given the mission Agenda: Naval Docking, Value: 2116, Region: 982 Haishenwai
2:31:12 PM  (Reporting)  Ended AssignFleetsOperations 48 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:31:12 PM  (Reporting)  Ended Split Supports
2:31:12 PM  (Reporting)  Start of AI Check for Land Resupply
2:31:12 PM  (Reporting)  Ended CheckForLandResupply 20 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:31:12 PM  (Reporting)  Ended KeepPosition 0 ms
2:31:12 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:31:12 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:31:12 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:31:12 PM  (Reporting)  Ended Concentrate Stacks 1 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  *** Theaters algorithms 397 Theater_Eastern_Siberia ***
2:31:12 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:31:12 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1058657 Peng Yulin selected
2:31:12 PM  (Reporting)  _CLD_ Find Phase, Max Dist =8, 1058657 Peng Yulin 995 Sakhalin toward 1059067 4. Fleet, 1360 Canton, Pow:725, Count: 10(l 0/L 10/S 0) Relocating
2:31:12 PM  (Reporting)  Ended Check Leaders 102 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 406 Theater_China ***
2:31:12 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:31:12 PM  (Reporting)  Agenda: Garrison, Value: 5232, Region: 1335 Changsha
2:31:12 PM  (Reporting)  _DGA_ 1060487 Chinese Force, 1360 Canton, Pow:25, Count: 1(l 0/L 1/S 0) will garrison region 1335 Changsha
2:31:12 PM  (Reporting)  Ended DistantGarrison 958 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 404 Theater_Northeastern_Asia ***
2:31:12 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:31:12 PM  (Reporting)  Agenda: Garrison, Value: 1539, Region: 1166 Seoul
2:31:12 PM  (Reporting)  _DGA_ 1060489 Column, 1199 Mukden, Pow:23, Count: 1(l 0/L 1/S 0) will garrison region 1166 Seoul
2:31:12 PM  (Reporting)  Ended DistantGarrison 237 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 397 Theater_Eastern_Siberia ***
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 29835 AllOppPowLand: 63 AllOwnPowNav: 5383 AllOppPowNav 0
2:31:12 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  *** Starting process on extended theater 406 Theater_China Owned armies (extended): 73 Enemy armies: 5 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:31:12 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:31:12 PM  (Reporting)  1059992 22. Chinese Tribal Force (Pow.13)
2:31:12 PM  (Reporting)  1042197 19. Chinese Tribal Force (Pow.148)
2:31:12 PM  (Reporting)  1057248 4. Chinese Tribal Force (Pow.151)
2:31:12 PM  (Reporting)  1054035 7. Chinese Force (Pow.242)
2:31:12 PM  (Reporting)  1060483 He Guiqing (Pow.0)
2:31:12 PM  (Reporting)  1049962 He Guiqing' Army (Pow.1338)
2:31:12 PM  (Reporting)  1060120 188. Regular (Pow.0)
2:31:12 PM  (Reporting)  1059993 133. Cavalry (Pow.22)
2:31:12 PM  (Reporting)  1060487 104. Regular (Pow.25)
2:31:12 PM  (Reporting)  1060486 88. Regular (Pow.29)
2:31:12 PM  (Reporting)  1060462 28. Chinese Tribal Force (Pow.39)
2:31:12 PM  (Reporting)  1060466 42. Chinese Tribal Force (Pow.40)
2:31:12 PM  (Reporting)  1060464 43. Chinese Tribal Force (Pow.40)
2:31:12 PM  (Reporting)  1060468 41. Chinese Tribal Force (Pow.44)
2:31:12 PM  (Reporting)  1059998 177. Regular Warband (Pow.66)
2:31:12 PM  (Reporting)  1047204 5. Chinese Tribal Force (Pow.177)
2:31:12 PM  (Reporting)  1059546 Lying Di 10 Zhen (Pow.202)
2:31:12 PM  (Reporting)  1051195 Lying Di 3 Zhen (Pow.205)
2:31:12 PM  (Reporting)  1051199 Lying Di 9 Zhen (Pow.209)
2:31:12 PM  (Reporting)  1051197 Xiang Di 3 Zhen (Pow.221)
2:31:12 PM  (Reporting)  1053009 20. Chinese Tribal Force (Pow.267)
2:31:12 PM  (Reporting)  1051739 2. Chinese Force (Pow.277)
2:31:12 PM  (Reporting)  1048965 16. Chinese Tribal Force (Pow.278)
2:31:12 PM  (Reporting)  1038966 Her Chyun' Army (Pow.4336)
2:31:12 PM  (Reporting)  1060018 29. Chinese Tribal Force (Pow.21)
2:31:12 PM  (Reporting)  1060480 185. Cavalry Warband (Pow.13)
2:31:12 PM  (Reporting)  1058324 184. Cavalry Warband (Pow.32)
2:31:12 PM  (Reporting)  1058680 32. Chinese Tribal Force (Pow.51)
2:31:12 PM  (Reporting)  1058177 76. Mixed (Pow.25)
2:31:12 PM  (Reporting)  1058162 17. Chinese Tribal Force (Pow.138)
2:31:12 PM  (Reporting)  1060479 75. Levy (Pow.8)
2:31:12 PM  (Reporting)  1030955 78. Levy (Pow.21)
2:31:12 PM  (Reporting)  1055855 178. Cavalry Banner (Pow.111)
2:31:12 PM  (Reporting)  1059553 8. Chinese Tribal Force (Pow.61)
2:31:12 PM  (Reporting)  1059542 135. Mixed (Pow.20)
2:31:12 PM  (Reporting)  1058164 21. Chinese Tribal Force (Pow.63)
2:31:12 PM  (Reporting)  1060020 26. Chinese Tribal Force (Pow.126)
2:31:12 PM  (Reporting)  1060014 140. Regular Warband (Pow.69)
2:31:12 PM  (Reporting)  1058681 45. Levy Warband (Pow.51)
2:31:12 PM  (Reporting)  1059084 23. Chinese Tribal Force (Pow.54)
2:31:12 PM  (Reporting)  1059101 Zuo Zongtang' Corps (Pow.29)
2:31:12 PM  (Reporting)  1060473 30. Chinese Tribal Force (Pow.33)
2:31:12 PM  (Reporting)  1060001 50. Cavalry Warband (Pow.40)
2:31:12 PM  (Reporting)  1060471 33. Chinese Tribal Force (Pow.28)
2:31:12 PM  (Reporting)  1060469 27. Chinese Tribal Force (Pow.31)
2:31:12 PM  (Reporting)  1059536 156. Regular Warband (Pow.69)
2:31:12 PM  (Reporting)  1054032 Lying Di 12 Zhen (Pow.120)
2:31:12 PM  (Reporting)  1059552 31. Chinese Force (Pow.143)
2:31:12 PM  (Reporting)  1060478 131. Cavalry Warband (Pow.15)
2:31:12 PM  (Reporting)  1060476 115. Cavalry (Pow.16)
2:31:12 PM  (Reporting)  1060477 116. Cavalry Warband (Pow.18)
2:31:12 PM  (Reporting)  1060474 22. Cavalry (Pow.18)
2:31:12 PM  (Reporting)  1060481 54. Regular (Pow.29)
2:31:12 PM  (Reporting)  1056828 77. Levy Warband (Pow.53)
2:31:12 PM  (Reporting)  1059085 24. Chinese Tribal Force (Pow.176)
2:31:12 PM  (Reporting)  1056919 180. Cavalry Banner (Pow.101)
2:31:12 PM  (Reporting)  1038962 25. Chinese Tribal Force (Pow.128)
2:31:12 PM  (Reporting)  1053467 Zhng Hung Qi (Pow.147)
2:31:12 PM  (Reporting)  1057249 Lying Di 13 Zhen (Pow.173)
2:31:12 PM  (Reporting)  1051737 11. Chinese Force (Pow.234)
2:31:12 PM  (Reporting)  1054034 Xiang Di 1 Zhen (Pow.189)
2:31:12 PM  (Reporting)  1054165 14. Chinese Tribal Force (Pow.92)
2:31:12 PM  (Reporting)  1059629 187. Cavalry Banner (Pow.15)
2:31:12 PM  (Reporting)  1059249 186. Regular Warband (Pow.28)
2:31:12 PM  (Reporting)  1057865 182. Cavalry Banner (Pow.146)
2:31:12 PM  (Reporting)  1057481 Xiang Rong' Army (Pow.249)
2:31:12 PM  (Reporting)  1027379 6. Fanatical (Pow.38)
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Primary Region 1360 Canton Pick 100 has enough garrison (Value: 219) - evaluation skipped
2:31:12 PM  (Reporting)  Secondary Region 1278 Tianjin Pick 48 has enough garrison (Value: 310) - evaluation skipped
2:31:12 PM  (Reporting)  Primary Region 1277 Baoding Pick 78 has enough garrison (Value: 292) - evaluation skipped
2:31:12 PM  (Reporting)  Secondary Region 1318 Shanghai Pick 64 has enough garrison (Value: 29) - evaluation skipped
2:31:12 PM  (Reporting)  Secondary Region 1192 Tainan Pick 7 has enough garrison (Value: 219) - evaluation skipped
2:31:12 PM  (Reporting)  Secondary Region 1320 Ningguo Pick 29 has enough garrison (Value: 34) - evaluation skipped
2:31:12 PM  (Reporting)  Secondary Region 1308 Kaifeng Pick 3 has enough garrison (Value: 0) - evaluation skipped
2:31:12 PM  (Reporting)  Secondary Region 1332 Hangzhou Pick 4 has enough garrison (Value: 6) - evaluation skipped
2:31:12 PM  (Reporting)  Secondary Region 1334 Wuchang Pick 14 has enough garrison (Value: 69) - evaluation skipped
2:31:12 PM  (Reporting)  Secondary Region 1191 Taibei Pick 11 has enough garrison (Value: 0) - evaluation skipped
2:31:12 PM  (Reporting)  Secondary Region 1340 Anshun Pick 10 has enough garrison (Value: 34) - evaluation skipped
2:31:12 PM  (Reporting)  Secondary Region 1213 Shuntia Pick 9 has enough garrison (Value: 38) - evaluation skipped
2:31:12 PM  (Reporting)  Secondary Region 1335 Changsha Pick 16 has enough garrison (Value: 25) - evaluation skipped
2:31:12 PM  (Reporting)  Secondary Region 1333 Nanchang Pick 16 has enough garrison (Value: 69) - evaluation skipped
2:31:12 PM  (Reporting)  Secondary Region 1349 Fuzhou Pick 2 has enough garrison (Value: 0) - evaluation skipped
2:31:12 PM  (Reporting)  Secondary Region 1325 Huangzhu Pick 3 has enough garrison (Value: 0) - evaluation skipped
2:31:12 PM  (Reporting)  CheckRegionForOperation 1054032 Lying Di 12 Zhen, 1329 Shinan, Pow:120, Count: 1(l 0/L 1/S 0) Fitness 65 PickVal 19 SelfVal 186 AINeed 60
2:31:12 PM  (Reporting)  Agenda: Defend, Value: 12090, Region: 1303 Chongqing
2:31:12 PM  (Reporting)  Secondary Region 1370 Hainan Pick 2 has enough garrison (Value: 0) - evaluation skipped
2:31:12 PM  (Reporting)  CheckRegionForOperation 1054034 Xiang Di 1 Zhen, 1311 Hanzhong, Pow:189, Count: 1(l 0/L 1/S 0) Fitness 52 PickVal 2 SelfVal 33 AINeed 60
2:31:12 PM  (Reporting)  Agenda: Defend, Value: 1716, Region: 1301 Luzhou
2:31:12 PM  (Reporting)  CheckRegionForOperation 1054034 Xiang Di 1 Zhen, 1311 Hanzhong, Pow:189, Count: 1(l 0/L 1/S 0) Fitness 52 PickVal 4 SelfVal 50 AINeed 60
2:31:12 PM  (Reporting)  Agenda: Defend, Value: 2600, Region: 1261 Kunming
2:31:12 PM  (Reporting)  CheckRegionForOperation 1056828 77. Levy Warband, 1318 Shanghai, Pow:53, Count: 1(l 0/L 1/S 0) Fitness 92 PickVal 2 SelfVal 34 AINeed 60
2:31:12 PM  (Reporting)  Agenda: Defend, Value: 3128, Region: 1319 Suzhou
2:31:12 PM  (Reporting)  Secondary Region 1361 Shaozhou Pick 2 has enough garrison (Value: 0) - evaluation skipped
2:31:12 PM  (Reporting)  Secondary Region 1314 Chenzhou Pick 2 has enough garrison (Value: 0) - evaluation skipped
2:31:12 PM  (Reporting)  Secondary Region 1355 Ganzhou Pick 3 has enough garrison (Value: 0) - evaluation skipped
2:31:12 PM  (Reporting)  Secondary Region 1296 Xsian Pick 2 has enough garrison (Value: 0) - evaluation skipped
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  *** Starting process on extended theater 404 Theater_Northeastern_Asia Owned armies (extended): 15 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:31:12 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:31:12 PM  (Reporting)  1060484 24. Mixed (Pow.28)
2:31:12 PM  (Reporting)  1056286 15. Column (Pow.78)
2:31:12 PM  (Reporting)  1059629 187. Cavalry Banner (Pow.15)
2:31:12 PM  (Reporting)  1059249 186. Regular Warband (Pow.28)
2:31:12 PM  (Reporting)  1057865 182. Cavalry Banner (Pow.146)
2:31:12 PM  (Reporting)  1057481 Xiang Rong' Army (Pow.249)
2:31:12 PM  (Reporting)  1060016 109. Levy (Pow.19)
2:31:12 PM  (Reporting)  1059544 92. Levy (Pow.15)
2:31:12 PM  (Reporting)  1060489 149. Mixed (Pow.23)
2:31:12 PM  (Reporting)  1060488 102. Mixed (Pow.28)
2:31:12 PM  (Reporting)  1056831 172. Cavalry Banner (Pow.156)
2:31:12 PM  (Reporting)  1060485 Huang Esen' Force (Pow.34)
2:31:12 PM  (Reporting)  1036931 Zhang YuLiang' Force (Pow.425)
2:31:12 PM  (Reporting)  1027379 6. Fanatical (Pow.38)
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Region 1277 Baoding Pick 78 SelfVal 360 Need 0  no group candidate found
2:31:12 PM  (Reporting)  Secondary Region 1199 Mukden Pick 100 has enough garrison (Value: 34) - evaluation skipped
2:31:12 PM  (Reporting)  Region 982 Haishenwai Pick 55 SelfVal 55 Need 60  no group candidate found
2:31:12 PM  (Reporting)  Secondary Region 987 Ussuri Pick 33 has enough garrison (Value: 0) - evaluation skipped
2:31:12 PM  (Reporting)  Secondary Region 1166 Seoul Pick 41 has enough garrison (Value: 51) - evaluation skipped
2:31:12 PM  (Reporting)  Secondary Region 1278 Tianjin Pick 48 has enough garrison (Value: 310) - evaluation skipped
2:31:12 PM  (Reporting)  Secondary Region 1213 Shuntia Pick 9 has enough garrison (Value: 38) - evaluation skipped
2:31:12 PM  (Reporting)  Secondary Region 1167 Wonju Pick 3 has enough garrison (Value: 0) - evaluation skipped
2:31:12 PM  (Reporting)  Secondary Region 1168 Kwangju Pick 3 has enough garrison (Value: 0) - evaluation skipped
2:31:12 PM  (Reporting)  Secondary Region 1165 Wonsan Pick 3 has enough garrison (Value: 0) - evaluation skipped
2:31:12 PM  (Reporting)  Secondary Region 1169 Pusan Pick 6 has enough garrison (Value: 0) - evaluation skipped
2:31:12 PM  (Reporting)  Region 992 Selemja Pick 7 SelfVal 7 Need 540  no group candidate found
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  *** Starting process on extended theater 435 Theater_Western_Pacific Owned armies (extended): 32 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
2:31:12 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:31:12 PM  (Reporting)  1059992 22. Chinese Tribal Force (Pow.13)
2:31:12 PM  (Reporting)  1049962 He Guiqing' Army (Pow.1338)
2:31:12 PM  (Reporting)  1060120 188. Regular (Pow.0)
2:31:12 PM  (Reporting)  1059993 133. Cavalry (Pow.22)
2:31:12 PM  (Reporting)  1060487 104. Regular (Pow.25)
2:31:12 PM  (Reporting)  1060486 88. Regular (Pow.29)
2:31:12 PM  (Reporting)  1060462 28. Chinese Tribal Force (Pow.39)
2:31:12 PM  (Reporting)  1060466 42. Chinese Tribal Force (Pow.40)
2:31:12 PM  (Reporting)  1060464 43. Chinese Tribal Force (Pow.40)
2:31:12 PM  (Reporting)  1060468 41. Chinese Tribal Force (Pow.44)
2:31:12 PM  (Reporting)  1059998 177. Regular Warband (Pow.66)
2:31:12 PM  (Reporting)  1059546 Lying Di 10 Zhen (Pow.202)
2:31:12 PM  (Reporting)  1051195 Lying Di 3 Zhen (Pow.205)
2:31:12 PM  (Reporting)  1051199 Lying Di 9 Zhen (Pow.209)
2:31:12 PM  (Reporting)  1051197 Xiang Di 3 Zhen (Pow.221)
2:31:12 PM  (Reporting)  1051739 2. Chinese Force (Pow.277)
2:31:12 PM  (Reporting)  1038966 Her Chyun' Army (Pow.4336)
2:31:12 PM  (Reporting)  1058681 45. Levy Warband (Pow.51)
2:31:12 PM  (Reporting)  1059084 23. Chinese Tribal Force (Pow.54)
2:31:12 PM  (Reporting)  1059101 Zuo Zongtang' Corps (Pow.29)
2:31:12 PM  (Reporting)  1060471 33. Chinese Tribal Force (Pow.28)
2:31:12 PM  (Reporting)  1060469 27. Chinese Tribal Force (Pow.31)
2:31:12 PM  (Reporting)  1060481 54. Regular (Pow.29)
2:31:12 PM  (Reporting)  1056828 77. Levy Warband (Pow.53)
2:31:12 PM  (Reporting)  1060484 24. Mixed (Pow.28)
2:31:12 PM  (Reporting)  1056286 15. Column (Pow.78)
2:31:12 PM  (Reporting)  1060016 109. Levy (Pow.19)
2:31:12 PM  (Reporting)  1059544 92. Levy (Pow.15)
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Secondary Region 1278 Tianjin Pick 48 has enough garrison (Value: 310) - evaluation skipped
2:31:12 PM  (Reporting)  Region 982 Haishenwai Pick 55 SelfVal 55 Need 60  no group candidate found
2:31:12 PM  (Reporting)  CheckRegionForOperation 1056828 77. Levy Warband, 1318 Shanghai, Pow:53, Count: 1(l 0/L 1/S 0) Fitness 65 PickVal 64 SelfVal 473 AINeed 31
2:31:12 PM  (Reporting)  Agenda: Defend, Value: 30745, Region: 1318 Shanghai
2:31:12 PM  (Reporting)  Primary Region 1360 Canton Pick 100 has enough garrison (Value: 219) - evaluation skipped
2:31:12 PM  (Reporting)  Secondary Region 1166 Seoul Pick 41 has enough garrison (Value: 51) - evaluation skipped
2:31:12 PM  (Reporting)  Secondary Region 988 Primorie Pick 37 has enough garrison (Value: 0) - evaluation skipped
2:31:12 PM  (Reporting)  Secondary Region 1167 Wonju Pick 3 has enough garrison (Value: 0) - evaluation skipped
2:31:12 PM  (Reporting)  Secondary Region 1191 Taibei Pick 11 has enough garrison (Value: 0) - evaluation skipped
2:31:12 PM  (Reporting)  Region 994 Pogobi Pick 13 SelfVal 13 Need 1080  no group candidate found
2:31:12 PM  (Reporting)  Secondary Region 1192 Tainan Pick 7 has enough garrison (Value: 219) - evaluation skipped
2:31:12 PM  (Reporting)  Secondary Region 1165 Wonsan Pick 3 has enough garrison (Value: 0) - evaluation skipped
2:31:12 PM  (Reporting)  Region 995 Sakhalin Pick 5 SelfVal 5 Need 540  no group candidate found
2:31:12 PM  (Reporting)  Secondary Region 1168 Kwangju Pick 3 has enough garrison (Value: 0) - evaluation skipped
2:31:12 PM  (Reporting)  Secondary Region 983 Shikote Pick 5 has enough garrison (Value: 0) - evaluation skipped
2:31:12 PM  (Reporting)  Region 991 Udskoye Pick 7 SelfVal 7 Need 540  no group candidate found
2:31:12 PM  (Reporting)  Secondary Region 1169 Pusan Pick 6 has enough garrison (Value: 0) - evaluation skipped
2:31:12 PM  (Reporting)  Secondary Region 1332 Hangzhou Pick 4 has enough garrison (Value: 6) - evaluation skipped
2:31:12 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 956 ms
2:31:12 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 435 Western Pacific
2:31:12 PM  (Reporting)  _AFA_ 1059515 2. Fleet has been given the mission Agenda: Naval Superiority, Value: 8352, Region: 2601 Bohai Sea
2:31:12 PM  (Reporting)  _AFA_ 1059515 2. Fleet has been given the mission Agenda: Naval Calling, Value: 6721, Region: 1360 Canton
2:31:12 PM  (Reporting)  _AFA_ 1060458 6. Fleet has been given the mission Agenda: Naval Superiority, Value: 4848, Region: 2600 Chemulpo Bay
2:31:12 PM  (Reporting)  _AFA_ 1060458 6. Fleet has been given the mission Agenda: Naval Calling, Value: 4324, Region: 1360 Canton
2:31:12 PM  (Reporting)  _AFA_ 1059066 Di 25 Jn Jinbu has been given the mission Agenda: Resupply, Value: 9400, Region: 1360 Canton
2:31:12 PM  (Reporting)  _AFA_ 1059066 Di 25 Jn Jinbu has been given the mission Agenda: Naval Calling, Value: 2162, Region: 1360 Canton
2:31:12 PM  (Reporting)  Ended AssignFleetsOperations 105 ms
2:31:12 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 406 China
2:31:12 PM  (Reporting)  Ended CheckLocalOpportunities 24 ms
2:31:12 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 404 Northeastern Asia
2:31:12 PM  (Reporting)  Ended CheckLocalOpportunities 9 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  ############ Starting ApplyAgenda:  China  ############
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Theater:  Theater_Western_Pacific ( NavRatio:5.00) ***
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  Loop I - post iteration missions
2:31:12 PM  (Reporting)  *** Theater:  Theater_China (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:31:12 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:31:12 PM  (Reporting)  Ended Receive Arties
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:31:12 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:31:12 PM  (Reporting)  Ended Receive Supplies
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:31:12 PM  (Reporting)  _GTU_ Gathering Region 1318 Shanghai in theater 406 China
2:31:12 PM  (Reporting)  _GTU_ 1059992 22. Chinese Tribal Force, 1369 Zhanjiang, Pow:13, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
2:31:12 PM  (Reporting)  _GTU_ 1049962 He Guiqing' Army, 1356 Waizau, Pow:1338, Count: 42(l 3/L 39/S 0) has no agenda for now, trying to gather
2:31:12 PM  (Reporting)  _GTU_ 1059993 133. Cavalry, 1360 Canton, Pow:22, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:31:12 PM  (Reporting)  _GTU_ 1060486 88. Regular, 1360 Canton, Pow:29, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:31:12 PM  (Reporting)  _GTU_ 1060462 28. Chinese Tribal Force, 1360 Canton, Pow:39, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
2:31:12 PM  (Reporting)  _GTU_ 1060466 42. Chinese Tribal Force, 1360 Canton, Pow:40, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
2:31:12 PM  (Reporting)  _GTU_ 1060464 43. Chinese Tribal Force, 1360 Canton, Pow:40, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
2:31:12 PM  (Reporting)  _GTU_ 1060468 41. Chinese Tribal Force, 1360 Canton, Pow:44, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
2:31:12 PM  (Reporting)  _GTU_ 1059998 177. Regular Warband, 1360 Canton, Pow:66, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:31:12 PM  (Reporting)  _GTU_ 1059546 Lying Di 10 Zhen, 1360 Canton, Pow:202, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:31:12 PM  (Reporting)  _GTU_ 1051195 Lying Di 3 Zhen, 1360 Canton, Pow:205, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:31:12 PM  (Reporting)  _GTU_ 1051199 Lying Di 9 Zhen, 1360 Canton, Pow:209, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:31:12 PM  (Reporting)  _GTU_ 1051197 Xiang Di 3 Zhen, 1360 Canton, Pow:221, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:31:12 PM  (Reporting)  _GTU_ 1051739 2. Chinese Force, 1360 Canton, Pow:277, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
2:31:12 PM  (Reporting)  _GTU_ 1038966 Her Chyun' Army, 1360 Canton, Pow:4336, Count: 45(l 2/L 40/S 3) has no agenda for now, trying to gather
2:31:12 PM  (Reporting)  _GTU_ 1058680 32. Chinese Tribal Force, 1361 Shaozhou, Pow:51, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
2:31:12 PM  (Reporting)  _GTU_ 1058177 76. Mixed, 1363 Guilin, Pow:25, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:31:12 PM  (Reporting)  _GTU_ 1058162 17. Chinese Tribal Force, 1363 Guilin, Pow:138, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
2:31:12 PM  (Reporting)  _GTU_ 1030955 78. Levy, 1355 Ganzhou, Pow:21, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:31:12 PM  (Reporting)  _GTU_ 1058164 21. Chinese Tribal Force, 1347 Jinhua, Pow:63, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
2:31:12 PM  (Reporting)  _GTU_ 1058681 45. Levy Warband, 1344 Shaoxing, Pow:51, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:31:12 PM  (Reporting)  _GTU_ 1059084 23. Chinese Tribal Force, 1344 Shaoxing, Pow:54, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
2:31:12 PM  (Reporting)  _GTU_ 1059101 Zuo Zongtang' Corps, 1344 Shaoxing, Pow:29, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
2:31:12 PM  (Reporting)  _GTU_ 1060473 30. Chinese Tribal Force, 1336 Changde, Pow:33, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
2:31:12 PM  (Reporting)  _GTU_ 1060001 50. Cavalry Warband, 1336 Changde, Pow:40, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:31:12 PM  (Reporting)  _GTU_ 1060471 33. Chinese Tribal Force, 1344 Shaoxing, Pow:28, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
2:31:12 PM  (Reporting)  _GTU_ 1059085 24. Chinese Tribal Force, 1312 Xiangyang, Pow:176, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
2:31:12 PM  (Reporting)  _GTU_ 1056919 180. Cavalry Banner, 1312 Xiangyang, Pow:101, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:31:12 PM  (Reporting)  _GTU_ 1038962 25. Chinese Tribal Force, 1312 Xiangyang, Pow:128, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
2:31:12 PM  (Reporting)  _GTU_ 1053467 Zhng Hung Qi, 1312 Xiangyang, Pow:147, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:31:12 PM  (Reporting)  _GTU_ 1057249 Lying Di 13 Zhen, 1312 Xiangyang, Pow:173, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:31:12 PM  (Reporting)  _GTU_ 1057865 182. Cavalry Banner, 1277 Baoding, Pow:146, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:31:12 PM  (Reporting)  _GTU_ Starting merge 32 at start
2:31:12 PM  (Reporting)  _GTU_ Finished merge 22 now
2:31:12 PM  (Reporting)  _GTU_ Her Chyun' Army A transport fleet is heading toward the group, setting it to Wait for load
2:31:12 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 1360 Canton
2:31:12 PM  (Reporting)  _GTU_ He Guiqing' Army gathering toward a group near primary region 1060020 26. Chinese Tribal Force, 1347 Jinhua, Pow:126, Count: 4(l 0/L 4/S 0)
2:31:12 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 175, Region: 1347 Jinhua Seek Strong Group 1060020 26. Chinese Tribal Force in region: Jinhua
2:31:12 PM  (Reporting)  _GTU_ 28. Chinese Tribal Force gathering toward a group near primary region 1060020 26. Chinese Tribal Force, 1347 Jinhua, Pow:126, Count: 4(l 0/L 4/S 0)
2:31:12 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 150, Region: 1347 Jinhua Seek Strong Group 1060020 26. Chinese Tribal Force in region: Jinhua
2:31:12 PM  (Reporting)  _GTU_ 23. Chinese Tribal Force gathering toward primary region (short distance)
2:31:12 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 125, Region: 1318 Shanghai Gather to region: 1318 Shanghai
2:31:12 PM  (Reporting)  _GTU_ Lying Di 10 Zhen A transport fleet is heading toward the group, setting it to Wait for load
2:31:12 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 1360 Canton
2:31:12 PM  (Reporting)  _GTU_ 2. Chinese Force A transport fleet is heading toward the group, setting it to Wait for load
2:31:12 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 1360 Canton
2:31:12 PM  (Reporting)  _GTU_ 24. Chinese Tribal Force gathering toward primary region (short distance)
2:31:12 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 125, Region: 1318 Shanghai Gather to region: 1318 Shanghai
2:31:12 PM  (Reporting)  _GTU_ 17. Chinese Tribal Force gathering toward a group near primary region 1060020 26. Chinese Tribal Force, 1347 Jinhua, Pow:126, Count: 4(l 0/L 4/S 0)
2:31:12 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 125, Region: 1347 Jinhua Seek Strong Group 1060020 26. Chinese Tribal Force in region: Jinhua
2:31:12 PM  (Reporting)  _GTU_ Zuo Zongtang' Corps gathering toward primary region (short distance)
2:31:12 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 225, Region: 1318 Shanghai Gather to region: 1318 Shanghai
2:31:12 PM  (Reporting)  _GTU_ 22. Chinese Tribal Force gathering toward a group near primary region 1060020 26. Chinese Tribal Force, 1347 Jinhua, Pow:126, Count: 4(l 0/L 4/S 0)
2:31:12 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 125, Region: 1347 Jinhua Seek Strong Group 1060020 26. Chinese Tribal Force in region: Jinhua
2:31:12 PM  (Reporting)  _GTU_ Lying Di 9 Zhen A transport fleet is heading toward the group, setting it to Wait for load
2:31:12 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 1360 Canton
2:31:12 PM  (Reporting)  _GTU_ 180. Cavalry Banner gathering toward primary region (short distance)
2:31:12 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 125, Region: 1318 Shanghai Gather to region: 1318 Shanghai
2:31:12 PM  (Reporting)  _GTU_ 78. Levy gathering toward primary region (short distance)
2:31:12 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 125, Region: 1318 Shanghai Gather to region: 1318 Shanghai
2:31:12 PM  (Reporting)  _GTU_ 25. Chinese Tribal Force gathering toward primary region (short distance)
2:31:12 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 125, Region: 1318 Shanghai Gather to region: 1318 Shanghai
2:31:12 PM  (Reporting)  _GTU_ 182. Cavalry Banner gathering toward a group near primary region 1060020 26. Chinese Tribal Force, 1347 Jinhua, Pow:126, Count: 4(l 0/L 4/S 0)
2:31:12 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 100, Region: 1347 Jinhua Seek Strong Group 1060020 26. Chinese Tribal Force in region: Jinhua
2:31:12 PM  (Reporting)  _GTU_ 32. Chinese Tribal Force gathering toward a group near primary region 1060020 26. Chinese Tribal Force, 1347 Jinhua, Pow:126, Count: 4(l 0/L 4/S 0)
2:31:12 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 175, Region: 1347 Jinhua Seek Strong Group 1060020 26. Chinese Tribal Force in region: Jinhua
2:31:12 PM  (Reporting)  _GTU_ Zhng Hung Qi gathering toward primary region (short distance)
2:31:12 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 125, Region: 1318 Shanghai Gather to region: 1318 Shanghai
2:31:12 PM  (Reporting)  _GTU_ Lying Di 13 Zhen gathering toward primary region (short distance)
2:31:12 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 125, Region: 1318 Shanghai Gather to region: 1318 Shanghai
2:31:12 PM  (Reporting)  _GTU_ 21. Chinese Tribal Force gathering toward primary region (short distance)
2:31:12 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 175, Region: 1318 Shanghai Gather to region: 1318 Shanghai
2:31:12 PM  (Reporting)  _GTU_ Xiang Di 3 Zhen A transport fleet is heading toward the group, setting it to Wait for load
2:31:12 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 1360 Canton
2:31:12 PM  (Reporting)  _GTU_ Lying Di 3 Zhen A transport fleet is heading toward the group, setting it to Wait for load
2:31:12 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 1360 Canton
2:31:12 PM  (Reporting)  _GTU_ 76. Mixed gathering toward a group near primary region 1060020 26. Chinese Tribal Force, 1347 Jinhua, Pow:126, Count: 4(l 0/L 4/S 0)
2:31:12 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 125, Region: 1347 Jinhua Seek Strong Group 1060020 26. Chinese Tribal Force in region: Jinhua
2:31:12 PM  (Reporting)  Ended AI Gather Units 1172 ms
2:31:12 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:31:12 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  Loop I - post iteration missions
2:31:12 PM  (Reporting)  *** Theater:  Theater_Northeastern_Asia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:31:12 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:31:12 PM  (Reporting)  Ended Receive Arties
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:31:12 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:31:12 PM  (Reporting)  Ended Receive Supplies
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:31:12 PM  (Reporting)  _GTU_ Gathering Region 982 Haishenwai in theater 404 Northeastern Asia
2:31:12 PM  (Reporting)  _GTU_ 1056286 15. Column, 1166 Seoul, Pow:78, Count: 3(l 0/L 3/S 0) has no agenda for now, trying to gather
2:31:12 PM  (Reporting)  _GTU_ 1060016 109. Levy, 1197 Liaoyang, Pow:19, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:31:12 PM  (Reporting)  _GTU_ 1060488 102. Mixed, 1199 Mukden, Pow:28, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:31:12 PM  (Reporting)  _GTU_ 1056831 172. Cavalry Banner, 1199 Mukden, Pow:156, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:31:12 PM  (Reporting)  _GTU_ 1036931 Zhang YuLiang' Force, 1199 Mukden, Pow:425, Count: 9(l 1/L 7/S 1) has no agenda for now, trying to gather
2:31:12 PM  (Reporting)  _GTU_ Starting merge 5 at start
2:31:12 PM  (Reporting)  _GTU_ Finished merge 4 now
2:31:12 PM  (Reporting)  _GTU_ Zhang YuLiang' Force gathering toward primary region (short distance)
2:31:12 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 125, Region: 982 Haishenwai Gather to region: 982 Haishenwai
2:31:12 PM  (Reporting)  _GTU_ 15. Column gathering toward primary region (short distance)
2:31:12 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 125, Region: 982 Haishenwai Gather to region: 982 Haishenwai
2:31:12 PM  (Reporting)  _GTU_ 109. Levy gathering toward primary region (short distance)
2:31:12 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 125, Region: 982 Haishenwai Gather to region: 982 Haishenwai
2:31:12 PM  (Reporting)  _GTU_ 172. Cavalry Banner gathering toward primary region (short distance)
2:31:12 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 125, Region: 982 Haishenwai Gather to region: 982 Haishenwai
2:31:12 PM  (Reporting)  Ended AI Gather Units 82 ms
2:31:12 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:31:12 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  Loop I - post iteration missions
2:31:12 PM  (Reporting)  *** Theater:  Theater_Western_Pacific (Ext:5.00 - Core:0.20 - Nav:5.00) ***
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  Loop I - post iteration missions
2:31:12 PM  (Reporting)  *** Theater:  Theater_Eastern_Siberia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:31:12 PM  (Reporting)  Entering Collect Leaders (_COD_)
2:31:12 PM  (Reporting)  Ended Collect Leaders 1 ms
2:31:12 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
2:31:12 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
2:31:12 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:31:12 PM  (Reporting)  Ended AddTheaterGoal 2 ms
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  Loop II - agendas clean up and processing
2:31:12 PM  (Reporting)  *** Theater:  Theater_China (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  1057481-Xiang Rong' Army Power:249 Health:100% Baoding>Baoding Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 100000
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1057865 182. Cavalry Banner, 1277 Baoding, Pow:146, Count: 1(l 0/L 1/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 100, Region: 1347 Jinhua
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 100, Region: 1347 Jinhua
2:31:12 PM  (Reporting)  1057865 182. Cavalry Banner Baoding Health: 100 % will target  1060020 26. Chinese Tribal Force
2:31:12 PM  (Reporting)  1057865-182. Cavalry Banner Power:146 Health:100% Baoding>Jinhua Mission:Merge (slave) Fitness:40% Need:60 Threat:3 GoalValue: 100
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1032431 Di 11 Jn Jinbu, 1278 Tianjin, Pow:0, Count: 1(l 0/L 1/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 1278 Tianjin
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 1278 Tianjin
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1054165 14. Chinese Tribal Force, 1308 Kaifeng, Pow:92, Count: 2(l 0/L 2/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 3400, Region: 1308 Kaifeng
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 3400, Region: 1308 Kaifeng
2:31:12 PM  (Reporting)  1054165-14. Chinese Tribal Force Power:92 Health:100% Kaifeng>Kaifeng Mission:Recover Fitness:68% Need:60 Threat:0 GoalValue: 3400
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1054034 Xiang Di 1 Zhen, 1311 Hanzhong, Pow:189, Count: 1(l 0/L 1/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 1301 Luzhou
2:31:12 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 1716, Region: 1301 Luzhou
2:31:12 PM  (Reporting)  Agenda  3  : Agenda: Defend, Value: 2600, Region: 1261 Kunming
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1301 Luzhou
2:31:12 PM  (Reporting)  1054034-Xiang Di 1 Zhen Power:189 Health:100% Hanzhong>Luzhou Mission:Resupply Fitness:100% Need:60 Threat:12 GoalValue: 100000
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1051737 11. Chinese Force, 1312 Xiangyang, Pow:234, Count: 2(l 0/L 2/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 1308 Kaifeng
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1308 Kaifeng
2:31:12 PM  (Reporting)  1051737-11. Chinese Force Power:234 Health:95% Xiangyang>Kaifeng Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1057249 Lying Di 13 Zhen, 1312 Xiangyang, Pow:173, Count: 1(l 0/L 1/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 125, Region: 1318 Shanghai
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 125, Region: 1318 Shanghai
2:31:12 PM  (Reporting)  1057249-Lying Di 13 Zhen Power:173 Health:100% Xiangyang>Shanghai Mission:Gather to GHQ Fitness:50% Need:31 Threat:3 GoalValue: 125
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1053467 Zhng Hung Qi, 1312 Xiangyang, Pow:147, Count: 1(l 0/L 1/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 125, Region: 1318 Shanghai
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 125, Region: 1318 Shanghai
2:31:12 PM  (Reporting)  1053467-Zhng Hung Qi Power:147 Health:100% Xiangyang>Shanghai Mission:Gather to GHQ Fitness:50% Need:31 Threat:3 GoalValue: 125
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1038962 25. Chinese Tribal Force, 1312 Xiangyang, Pow:128, Count: 2(l 0/L 2/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 125, Region: 1318 Shanghai
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 125, Region: 1318 Shanghai
2:31:12 PM  (Reporting)  1038962-25. Chinese Tribal Force Power:128 Health:100% Xiangyang>Shanghai Mission:Gather to GHQ Fitness:50% Need:31 Threat:3 GoalValue: 125
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1056919 180. Cavalry Banner, 1312 Xiangyang, Pow:101, Count: 1(l 0/L 1/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 125, Region: 1318 Shanghai
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 125, Region: 1318 Shanghai
2:31:12 PM  (Reporting)  1056919-180. Cavalry Banner Power:101 Health:76% Xiangyang>Shanghai Mission:Gather to GHQ Fitness:50% Need:31 Threat:3 GoalValue: 125
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1059085 24. Chinese Tribal Force, 1312 Xiangyang, Pow:176, Count: 2(l 0/L 2/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 125, Region: 1318 Shanghai
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 125, Region: 1318 Shanghai
2:31:12 PM  (Reporting)  1059085-24. Chinese Tribal Force Power:176 Health:100% Xiangyang>Shanghai Mission:Gather to GHQ Fitness:50% Need:31 Threat:3 GoalValue: 125
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1059983 Di 15 Jn Jinbu, 1318 Shanghai, Pow:81, Count: 1(l 0/L 1/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 4116, Region: 2597 Hangzhou Bay
2:31:12 PM  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 2576, Region: 1360 Canton
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 4116, Region: 2597 Hangzhou Bay
2:31:12 PM  (Reporting)  1059983-Di 15 Jn Jinbu Power:81 Health:100% Shanghai>Hangzhou Bay Mission:Naval Superiority Fitness:98% Need:0 Threat:0 GoalValue: 4116
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1056828 77. Levy Warband, 1318 Shanghai, Pow:53, Count: 1(l 0/L 1/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 3128, Region: 1319 Suzhou
2:31:12 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 30745, Region: 1318 Shanghai
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 30745, Region: 1318 Shanghai
2:31:12 PM  (Reporting)  1056828-77. Levy Warband Power:53 Health:100% Shanghai>Shanghai Mission:Defend Fitness:65% Need:31 Threat:3 GoalValue: 30745
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1060455 Di 1 Jn Jinbu, 1318 Shanghai, Pow:49, Count: 1(l 0/L 1/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 1318 Shanghai
2:31:12 PM  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 2116, Region: 1360 Canton
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 1318 Shanghai
2:31:12 PM  (Reporting)  1060455-Di 1 Jn Jinbu Power:49 Health:100% Shanghai>Shanghai Mission:Resupply Fitness:100% Need:31 Threat:3 GoalValue: 10000
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1060460 Di 10 Jn Jinbu, 1318 Shanghai, Pow:34, Count: 1(l 0/L 1/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 1318 Shanghai
2:31:12 PM  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 2116, Region: 1360 Canton
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 1318 Shanghai
2:31:12 PM  (Reporting)  1060460-Di 10 Jn Jinbu Power:34 Health:100% Shanghai>Shanghai Mission:Resupply Fitness:100% Need:31 Threat:3 GoalValue: 10000
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1060481 54. Regular, 1318 Shanghai, Pow:29, Count: 1(l 0/L 1/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 15372, Region: 1318 Shanghai
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 15372, Region: 1318 Shanghai
2:31:12 PM  (Reporting)  1060481-54. Regular Power:29 Health:100% Shanghai>Shanghai Mission:Garrison Fitness:65% Need:31 Threat:3 GoalValue: 15372
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1060474 22. Cavalry, 1329 Shinan, Pow:18, Count: 1(l 0/L 1/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Break Siege, Value: 2500, Region: 1329 Shinan
2:31:12 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 1334 Wuchang
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1334 Wuchang
2:31:12 PM  (Reporting)  1060474-22. Cavalry Power:18 Health:100% Shinan>Wuchang Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1060477 116. Cavalry Warband, 1329 Shinan, Pow:18, Count: 1(l 0/L 1/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2850, Region: 1334 Wuchang
2:31:12 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 1334 Wuchang
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1334 Wuchang
2:31:12 PM  (Reporting)  1060477-116. Cavalry Warband Power:18 Health:98% Shinan>Wuchang Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1060476 115. Cavalry, 1329 Shinan, Pow:16, Count: 1(l 0/L 1/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Break Siege, Value: 2500, Region: 1329 Shinan
2:31:12 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 1334 Wuchang
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1334 Wuchang
2:31:12 PM  (Reporting)  1060476-115. Cavalry Power:16 Health:100% Shinan>Wuchang Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1060478 131. Cavalry Warband, 1329 Shinan, Pow:15, Count: 1(l 0/L 1/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 3150, Region: 1334 Wuchang
2:31:12 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 1334 Wuchang
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1334 Wuchang
2:31:12 PM  (Reporting)  1060478-131. Cavalry Warband Power:15 Health:100% Shinan>Wuchang Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1059552 31. Chinese Force, 1329 Shinan, Pow:143, Count: 2(l 0/L 2/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Break Siege, Value: 2500, Region: 1329 Shinan
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Break Siege, Value: 2500, Region: 1329 Shinan
2:31:12 PM  (Reporting)  1059552-31. Chinese Force Power:143 Health:100% Shinan>Shinan Mission:Break Siege Fitness:50% Need:0 Threat:4 GoalValue: 2500
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1054032 Lying Di 12 Zhen, 1329 Shinan, Pow:120, Count: 1(l 0/L 1/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Break Siege, Value: 3250, Region: 1329 Shinan
2:31:12 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 12090, Region: 1303 Chongqing
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Break Siege, Value: 3250, Region: 1329 Shinan
2:31:12 PM  (Reporting)  1054032-Lying Di 12 Zhen Power:120 Health:91% Shinan>Shinan Mission:Break Siege Fitness:65% Need:0 Threat:4 GoalValue: 3250
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1059536 156. Regular Warband, 1334 Wuchang, Pow:69, Count: 1(l 0/L 1/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 5167, Region: 1334 Wuchang
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 5167, Region: 1334 Wuchang
2:31:12 PM  (Reporting)  1059536-156. Regular Warband Power:69 Health:100% Wuchang>Wuchang Mission:Garrison Fitness:65% Need:0 Threat:0 GoalValue: 5167
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1060469 27. Chinese Tribal Force, 1344 Shaoxing, Pow:31, Count: 2(l 0/L 2/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Intercept (Master), Value: 2256, Region: 1332 Hangzhou
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Intercept (Master), Value: 2256, Region: 1332 Hangzhou
2:31:12 PM  (Reporting)  1060469-27. Chinese Tribal Force Power:31 Health:100% Shaoxing>Hangzhou Mission:Intercept (Master) 5. Regular Fitness:94% Need:54 Threat:4 GoalValue: 2256
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1060471 Zuo Zongtang' Corps, 1344 Shaoxing, Pow:186, Count: 7(l 1/L 6/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 225, Region: 1318 Shanghai
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 225, Region: 1318 Shanghai
2:31:12 PM  (Reporting)  1060471-Zuo Zongtang' Corps Power:186 Health:96% Shaoxing>Shanghai Mission:Gather to GHQ Fitness:90% Need:31 Threat:3 GoalValue: 225
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1060001 23. Chinese Tribal Force, 1336 Changde, Pow:74, Count: 3(l 0/L 3/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 125, Region: 1318 Shanghai
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 125, Region: 1318 Shanghai
2:31:12 PM  (Reporting)  1060001-23. Chinese Tribal Force Power:74 Health:100% Changde>Shanghai Mission:Gather to GHQ Fitness:50% Need:31 Threat:3 GoalValue: 125
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1060014 140. Regular Warband, 1333 Nanchang, Pow:69, Count: 1(l 0/L 1/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 5687, Region: 1333 Nanchang
2:31:12 PM  (Reporting)  Agenda  2  : Agenda: Intercept (Master), Value: 5040, Region: 1337 Yongchun
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Intercept (Master), Value: 5040, Region: 1337 Yongchun
2:31:12 PM  (Reporting)  1060014-140. Regular Warband Power:69 Health:100% Nanchang>Yongchun Mission:Intercept (Master) 7. Mixed Fitness:90% Need:60 Threat:7 GoalValue: 5040
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1059515 2. Fleet, 2597 Hangzhou Bay, Pow:172, Count: 3(l 0/L 3/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 8352, Region: 2601 Bohai Sea
2:31:12 PM  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 6721, Region: 1360 Canton
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 8352, Region: 2601 Bohai Sea
2:31:12 PM  (Reporting)  1059515-2. Fleet Power:172 Health:100% Hangzhou Bay>Bohai Sea Mission:Naval Superiority Fitness:96% Need:0 Threat:0 GoalValue: 8352
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1060458 6. Fleet, 2597 Hangzhou Bay, Pow:58, Count: 2(l 0/L 2/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 4848, Region: 2600 Chemulpo Bay
2:31:12 PM  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 4324, Region: 1360 Canton
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Naval Calling, Value: 4324, Region: 1360 Canton
2:31:12 PM  (Reporting)  1060458-6. Fleet Power:58 Health:100% Hangzhou Bay>Canton Mission:Naval Calling Fitness:94% Need:0 Threat:0 GoalValue: 4324
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1060020 26. Chinese Tribal Force, 1347 Jinhua, Pow:126, Count: 4(l 0/L 4/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 3250, Region: 1344 Shaoxing
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 3250, Region: 1344 Shaoxing
2:31:12 PM  (Reporting)  1060020-26. Chinese Tribal Force Power:126 Health:100% Jinhua>Shaoxing Mission:Attack Fitness:65% Need:60 Threat:3 GoalValue: 3250
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1058164 21. Chinese Tribal Force, 1347 Jinhua, Pow:63, Count: 2(l 0/L 2/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 175, Region: 1318 Shanghai
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 175, Region: 1318 Shanghai
2:31:12 PM  (Reporting)  1058164-21. Chinese Tribal Force Power:63 Health:100% Jinhua>Shanghai Mission:Gather to GHQ Fitness:70% Need:31 Threat:3 GoalValue: 175
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1059542 135. Mixed, 1301 Luzhou, Pow:20, Count: 1(l 0/L 1/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 1301 Luzhou
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1301 Luzhou
2:31:12 PM  (Reporting)  1059542-135. Mixed Power:20 Health:100% Luzhou>Luzhou Mission:Resupply Fitness:100% Need:60 Threat:12 GoalValue: 100000
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1059553 8. Chinese Tribal Force, 1343 Baoqing, Pow:61, Count: 3(l 0/L 3/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2800, Region: 1334 Wuchang
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 2800, Region: 1334 Wuchang
2:31:12 PM  (Reporting)  1059553-8. Chinese Tribal Force Power:61 Health:100% Baoqing>Wuchang Mission:Recover Fitness:56% Need:0 Threat:0 GoalValue: 2800
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1055855 178. Cavalry Banner, 1341 Nanpang, Pow:111, Count: 1(l 0/L 1/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Intercept (Master), Value: 7068, Region: 1340 Anshun
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Intercept (Master), Value: 7068, Region: 1340 Anshun
2:31:12 PM  (Reporting)  1055855-178. Cavalry Banner Power:111 Health:91% Nanpang>Anshun Mission:Intercept (Master) 4. Cavalry Fitness:93% Need:26 Threat:20 GoalValue: 7068
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1030955 78. Levy, 1355 Ganzhou, Pow:21, Count: 1(l 0/L 1/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 125, Region: 1318 Shanghai
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 125, Region: 1318 Shanghai
2:31:12 PM  (Reporting)  1030955-78. Levy Power:21 Health:100% Ganzhou>Shanghai Mission:Gather to GHQ Fitness:50% Need:31 Threat:3 GoalValue: 125
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1060479 75. Levy, 1355 Ganzhou, Pow:8, Count: 1(l 0/L 1/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2700, Region: 1355 Ganzhou
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 2700, Region: 1355 Ganzhou
2:31:12 PM  (Reporting)  1060479-75. Levy Power:8 Health:100% Ganzhou>Ganzhou Mission:Recover Fitness:54% Need:60 Threat:0 GoalValue: 2700
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1058162 17. Chinese Tribal Force, 1363 Guilin, Pow:138, Count: 2(l 0/L 2/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 125, Region: 1347 Jinhua
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 125, Region: 1347 Jinhua
2:31:12 PM  (Reporting)  1058162 17. Chinese Tribal Force Guilin Health: 95 % will target  1060020 26. Chinese Tribal Force
2:31:12 PM  (Reporting)  1058162-17. Chinese Tribal Force Power:138 Health:95% Guilin>Jinhua Mission:Merge (slave) Fitness:50% Need:60 Threat:3 GoalValue: 125
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1058177 76. Mixed, 1363 Guilin, Pow:25, Count: 1(l 0/L 1/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 125, Region: 1347 Jinhua
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 125, Region: 1347 Jinhua
2:31:12 PM  (Reporting)  1058177 76. Mixed Guilin Health: 100 % will target  1060020 26. Chinese Tribal Force
2:31:12 PM  (Reporting)  1058177-76. Mixed Power:25 Health:100% Guilin>Jinhua Mission:Merge (slave) Fitness:50% Need:60 Threat:3 GoalValue: 125
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1058680 32. Chinese Tribal Force, 1361 Shaozhou, Pow:51, Count: 2(l 0/L 2/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 175, Region: 1347 Jinhua
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 175, Region: 1347 Jinhua
2:31:12 PM  (Reporting)  1058680 32. Chinese Tribal Force Shaozhou Health: 100 % will target  1060020 26. Chinese Tribal Force
2:31:12 PM  (Reporting)  1058680-32. Chinese Tribal Force Power:51 Health:100% Shaozhou>Jinhua Mission:Merge (slave) Fitness:70% Need:60 Threat:3 GoalValue: 175
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1058324 184. Cavalry Warband, 1364 Luizhou, Pow:32, Count: 1(l 0/L 1/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 1341 Nanpang
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 1341 Nanpang
2:31:12 PM  (Reporting)  1058324-184. Cavalry Warband Power:32 Health:100% Luizhou>Nanpang Mission:Attack Fitness:50% Need:60 Threat:12 GoalValue: 2500
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1060480 185. Cavalry Warband, 1364 Luizhou, Pow:13, Count: 1(l 0/L 1/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 3400, Region: 1360 Canton
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 3400, Region: 1360 Canton
2:31:12 PM  (Reporting)  1060480-185. Cavalry Warband Power:13 Health:100% Luizhou>Canton Mission:Recover Fitness:68% Need:0 Threat:0 GoalValue: 3400
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1060018 29. Chinese Tribal Force, 1368 Kuangsi, Pow:21, Count: 3(l 0/L 2/S 1)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 1341 Nanpang
2:31:12 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 1370 Hainan
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1370 Hainan
2:31:12 PM  (Reporting)  1060018-29. Chinese Tribal Force Power:21 Health:100% Kuangsi>Hainan Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1060457 4. Fleet, 1360 Canton, Pow:210, Count: 13(l 0/L 3/S 10)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Naval Calling, Value: 19100, Region: 1360 Canton
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Naval Calling, Value: 19100, Region: 1360 Canton
2:31:12 PM  (Reporting)  1060457-4. Fleet Power:210 Health:100% Canton>Canton Mission:Naval Calling Fitness:100% Need:0 Threat:0 GoalValue: 19100
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1060456 Di 8 Jn Jinbu, 1360 Canton, Pow:9, Count: 1(l 0/L 1/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 1360 Canton
2:31:12 PM  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 2300, Region: 1360 Canton
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 1360 Canton
2:31:12 PM  (Reporting)  1060456-Di 8 Jn Jinbu Power:9 Health:100% Canton>Canton Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 10000
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1038966 Her Chyun' Army, 1360 Canton, Pow:4325, Count: 50(l 2/L 45/S 3)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 1360 Canton
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 1360 Canton
2:31:12 PM  (Reporting)  1038966-Her Chyun' Army Power:4325 Health:100% Canton>Canton Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1048965 16. Chinese Tribal Force, 1341 Nanpang, Pow:278, Count: 2(l 0/L 2/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 1360 Canton
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1360 Canton
2:31:12 PM  (Reporting)  1048965-16. Chinese Tribal Force Power:278 Health:100% Nanpang>Canton Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1051739 2. Chinese Force, 1360 Canton, Pow:277, Count: 2(l 0/L 2/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 1360 Canton
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 1360 Canton
2:31:12 PM  (Reporting)  1051739-2. Chinese Force Power:277 Health:100% Canton>Canton Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1053009 20. Chinese Tribal Force, 1341 Nanpang, Pow:267, Count: 2(l 0/L 2/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 1360 Canton
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1360 Canton
2:31:12 PM  (Reporting)  1053009-20. Chinese Tribal Force Power:267 Health:100% Nanpang>Canton Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1051197 Xiang Di 3 Zhen, 1360 Canton, Pow:221, Count: 1(l 0/L 1/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 1360 Canton
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 1360 Canton
2:31:12 PM  (Reporting)  1051197-Xiang Di 3 Zhen Power:221 Health:100% Canton>Canton Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1051199 Lying Di 9 Zhen, 1360 Canton, Pow:209, Count: 1(l 0/L 1/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 1360 Canton
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 1360 Canton
2:31:12 PM  (Reporting)  1051199-Lying Di 9 Zhen Power:209 Health:100% Canton>Canton Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1051195 Lying Di 3 Zhen, 1360 Canton, Pow:205, Count: 1(l 0/L 1/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 1360 Canton
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 1360 Canton
2:31:12 PM  (Reporting)  1051195-Lying Di 3 Zhen Power:205 Health:100% Canton>Canton Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1059546 Lying Di 10 Zhen, 1360 Canton, Pow:202, Count: 1(l 0/L 1/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 1360 Canton
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 1360 Canton
2:31:12 PM  (Reporting)  1059546-Lying Di 10 Zhen Power:202 Health:100% Canton>Canton Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1047204 5. Chinese Tribal Force, 1341 Nanpang, Pow:177, Count: 2(l 0/L 2/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 1360 Canton
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1360 Canton
2:31:12 PM  (Reporting)  1047204-5. Chinese Tribal Force Power:177 Health:99% Nanpang>Canton Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1060466 28. Chinese Tribal Force, 1360 Canton, Pow:131, Count: 6(l 0/L 6/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 150, Region: 1347 Jinhua
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 150, Region: 1347 Jinhua
2:31:12 PM  (Reporting)  1060466 28. Chinese Tribal Force Canton Health: 100 % will target  1060020 26. Chinese Tribal Force
2:31:12 PM  (Reporting)  1060466-28. Chinese Tribal Force Power:131 Health:100% Canton>Jinhua Mission:Merge (slave) Fitness:60% Need:60 Threat:3 GoalValue: 150
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1060487 104. Regular, 1360 Canton, Pow:25, Count: 1(l 0/L 1/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 5232, Region: 1335 Changsha
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 5232, Region: 1335 Changsha
2:31:12 PM  (Reporting)  1060487-104. Regular Power:25 Health:100% Canton>Changsha Mission:Garrison Fitness:65% Need:35 Threat:4 GoalValue: 5232
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1049962 He Guiqing' Army, 1356 Waizau, Pow:1338, Count: 42(l 3/L 39/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 175, Region: 1347 Jinhua
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 175, Region: 1347 Jinhua
2:31:12 PM  (Reporting)  1049962 He Guiqing' Army Waizau Health: 100 % will target  1060020 26. Chinese Tribal Force
2:31:12 PM  (Reporting)  1049962-He Guiqing' Army Power:1338 Health:100% Waizau>Jinhua Mission:Merge (slave) Fitness:70% Need:60 Threat:3 GoalValue: 175
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1054035 7. Chinese Force, 1365 Nanning, Pow:242, Count: 2(l 0/L 2/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 1341 Nanpang
2:31:12 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 1341 Nanpang
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1341 Nanpang
2:31:12 PM  (Reporting)  1054035-7. Chinese Force Power:242 Health:100% Nanning>Nanpang Mission:Resupply Fitness:100% Need:60 Threat:12 GoalValue: 100000
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1057248 4. Chinese Tribal Force, 1365 Nanning, Pow:151, Count: 2(l 0/L 2/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 1341 Nanpang
2:31:12 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 1341 Nanpang
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1341 Nanpang
2:31:12 PM  (Reporting)  1057248-4. Chinese Tribal Force Power:151 Health:95% Nanning>Nanpang Mission:Resupply Fitness:100% Need:60 Threat:12 GoalValue: 100000
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1042197 19. Chinese Tribal Force, 1365 Nanning, Pow:148, Count: 2(l 0/L 2/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 1341 Nanpang
2:31:12 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 1341 Nanpang
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1341 Nanpang
2:31:12 PM  (Reporting)  1042197-19. Chinese Tribal Force Power:148 Health:100% Nanning>Nanpang Mission:Resupply Fitness:100% Need:60 Threat:12 GoalValue: 100000
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1059067 Peng Yulin' Fleet, 1360 Canton, Pow:812, Count: 11(l 1/L 10/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 34216, Region: 2596 Ryu Kyu Islands
2:31:12 PM  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 26750, Region: 1360 Canton
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Naval Calling, Value: 26750, Region: 1360 Canton
2:31:12 PM  (Reporting)  1059067-Peng Yulin' Fleet Power:812 Health:100% Canton>Canton Mission:Naval Calling Fitness:100% Need:0 Threat:0 GoalValue: 26750
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1059987 Di 5 Jn Jinbu, 1360 Canton, Pow:10, Count: 1(l 0/L 1/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 1360 Canton
2:31:12 PM  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 2300, Region: 1360 Canton
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 1360 Canton
2:31:12 PM  (Reporting)  1059987-Di 5 Jn Jinbu Power:10 Health:100% Canton>Canton Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 10000
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1059990 Di 7 Jn Jinbu, 1360 Canton, Pow:10, Count: 1(l 0/L 1/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 1360 Canton
2:31:12 PM  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 2300, Region: 1360 Canton
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 1360 Canton
2:31:12 PM  (Reporting)  1059990-Di 7 Jn Jinbu Power:10 Health:100% Canton>Canton Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 10000
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1059992 22. Chinese Tribal Force, 1369 Zhanjiang, Pow:13, Count: 2(l 0/L 2/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 125, Region: 1347 Jinhua
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 125, Region: 1347 Jinhua
2:31:12 PM  (Reporting)  1059992 22. Chinese Tribal Force Zhanjiang Health: 100 % will target  1060020 26. Chinese Tribal Force
2:31:12 PM  (Reporting)  1059992-22. Chinese Tribal Force Power:13 Health:100% Zhanjiang>Jinhua Mission:Merge (slave) Fitness:50% Need:60 Threat:3 GoalValue: 125
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  Loop II - agendas clean up and processing
2:31:12 PM  (Reporting)  *** Theater:  Theater_Northeastern_Asia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1027379 6. Fanatical, 1213 Shuntia, Pow:38, Count: 1(l 0/L 1/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 1625, Region: 1213 Shuntia
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 1625, Region: 1213 Shuntia
2:31:12 PM  (Reporting)  1027379-6. Fanatical Power:38 Health:100% Shuntia>Shuntia Mission:Garrison Fitness:65% Need:22 Threat:0 GoalValue: 1625
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1036931 Zhang YuLiang' Force, 1199 Mukden, Pow:456, Count: 10(l 1/L 8/S 1)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 125, Region: 982 Haishenwai
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 125, Region: 982 Haishenwai
2:31:12 PM  (Reporting)  1036931-Zhang YuLiang' Force Power:456 Health:100% Mukden>Haishenwai Mission:Gather to GHQ Fitness:50% Need:60 Threat:0 GoalValue: 125
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1060485 Huang Esen' Force, 1199 Mukden, Pow:34, Count: 2(l 1/L 1/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 10335, Region: 1199 Mukden
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 10335, Region: 1199 Mukden
2:31:12 PM  (Reporting)  1060485-Huang Esen' Force Power:34 Health:100% Mukden>Mukden Mission:Garrison Fitness:65% Need:26 Threat:0 GoalValue: 10335
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1056831 172. Cavalry Banner, 1199 Mukden, Pow:156, Count: 1(l 0/L 1/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 125, Region: 982 Haishenwai
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 125, Region: 982 Haishenwai
2:31:12 PM  (Reporting)  1056831-172. Cavalry Banner Power:156 Health:100% Mukden>Haishenwai Mission:Gather to GHQ Fitness:50% Need:60 Threat:0 GoalValue: 125
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1060489 149. Mixed, 1199 Mukden, Pow:23, Count: 1(l 0/L 1/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 1539, Region: 1166 Seoul
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 1539, Region: 1166 Seoul
2:31:12 PM  (Reporting)  1060489-149. Mixed Power:23 Health:100% Mukden>Seoul Mission:Garrison Fitness:19% Need:9 Threat:0 GoalValue: 1539
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1059544 92. Levy, 1206 Jinzhou, Pow:15, Count: 1(l 0/L 1/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 1344 Shaoxing
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 1344 Shaoxing
2:31:12 PM  (Reporting)  1059544-92. Levy Power:15 Health:100% Jinzhou>Shaoxing Mission:Attack Fitness:50% Need:60 Threat:3 GoalValue: 2500
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1060016 109. Levy, 1197 Liaoyang, Pow:19, Count: 1(l 0/L 1/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 125, Region: 982 Haishenwai
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 125, Region: 982 Haishenwai
2:31:12 PM  (Reporting)  1060016-109. Levy Power:19 Health:100% Liaoyang>Haishenwai Mission:Gather to GHQ Fitness:50% Need:60 Threat:0 GoalValue: 125
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1056286 15. Column, 1166 Seoul, Pow:78, Count: 3(l 0/L 3/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 125, Region: 982 Haishenwai
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 125, Region: 982 Haishenwai
2:31:12 PM  (Reporting)  1056286-15. Column Power:78 Health:100% Seoul>Haishenwai Mission:Gather to GHQ Fitness:50% Need:60 Threat:0 GoalValue: 125
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1060484 24. Mixed, 1166 Seoul, Pow:28, Count: 1(l 0/L 1/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 5265, Region: 1166 Seoul
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 5265, Region: 1166 Seoul
2:31:12 PM  (Reporting)  1060484-24. Mixed Power:28 Health:100% Seoul>Seoul Mission:Garrison Fitness:65% Need:9 Threat:0 GoalValue: 5265
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1060454 Di 6 Jn Jinbu, 1169 Pusan, Pow:38, Count: 1(l 0/L 1/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 1169 Pusan
2:31:12 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 2116, Region: 982 Haishenwai
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 1169 Pusan
2:31:12 PM  (Reporting)  1060454-Di 6 Jn Jinbu Power:38 Health:100% Pusan>Pusan Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 10000
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1060459 Di 3 Jn Jinbu, 1169 Pusan, Pow:31, Count: 1(l 0/L 1/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 1169 Pusan
2:31:12 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 1932, Region: 982 Haishenwai
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 1169 Pusan
2:31:12 PM  (Reporting)  1060459-Di 3 Jn Jinbu Power:31 Health:100% Pusan>Pusan Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 10000
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1059989 Di 2 Jn Jinbu, 1169 Pusan, Pow:42, Count: 1(l 0/L 1/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 1169 Pusan
2:31:12 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 2116, Region: 982 Haishenwai
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2116, Region: 982 Haishenwai
2:31:12 PM  (Reporting)  1059989-Di 2 Jn Jinbu Power:42 Health:100% Pusan>Haishenwai Mission:Naval Docking Fitness:92% Need:60 Threat:0 GoalValue: 2116
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  Loop II - agendas clean up and processing
2:31:12 PM  (Reporting)  *** Theater:  Theater_Western_Pacific (Ext:5.00 - Core:0.20 - Nav:5.00) ***
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1059066 Di 25 Jn Jinbu, 2579 South China Sea, Pow:4, Count: 1(l 0/L 1/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 9400, Region: 1360 Canton
2:31:12 PM  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 2162, Region: 1360 Canton
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Naval Calling, Value: 2162, Region: 1360 Canton
2:31:12 PM  (Reporting)  1059066-Di 25 Jn Jinbu Power:4 Health:100% South China Sea>Canton Mission:Naval Calling Fitness:94% Need:0 Threat:0 GoalValue: 2162
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  Loop II - agendas clean up and processing
2:31:12 PM  (Reporting)  *** Theater:  Theater_Eastern_Siberia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:31:12 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:31:12 PM  (Reporting)  Ended SplitStaticUnits 1 ms
2:31:12 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
2:31:12 PM  (Reporting)  Ended PromoteLeaders 0 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  ApplyAgenda AutoMerge
2:31:12 PM  (Reporting)  1056828 77. Levy Warband will be merged into 1060481 54. Regular in region Shanghai
2:31:12 PM  (Reporting)  1060477 116. Cavalry Warband will be merged into 1060478 131. Cavalry Warband in region Shinan
2:31:12 PM  (Reporting)  1060476 115. Cavalry will be merged into 1060478 35. Chinese Tribal Force in region Shinan
2:31:12 PM  (Reporting)  1060474 22. Cavalry will be merged into 1060478 35. Chinese Tribal Force in region Shinan
2:31:12 PM  (Reporting)  AI Process done in  20134 ms
2:31:12 PM  (Reporting)  Processing  1000011 Nobody
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000011 Nobody
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
2:31:12 PM  (Reporting)  Processing  1000012 Baden
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Starting Process on Baden AILevel 2 Kind: 1 Dormant NO Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:31:12 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:31:12 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
2:31:12 PM  (Reporting)  Theater: 372 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 3507 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:31:12 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 36 > 61
2:31:12 PM  (Reporting)  _FIT_ Ended AIInitTheaters 602 ms
2:31:12 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:31:12 PM  (Reporting)  EcoBase 59
2:31:12 PM  (Reporting)  Resources Levels Baden EcoBase 59 AtWar: no AtWarThreat: no At PeaceThreat: no
2:31:12 PM  (Reporting)  Money Availability Plentiful Stock 1401 Expected 118 Balance 11
2:31:12 PM  (Reporting)  Capital Availability Plentiful Stock 1271 Expected 177 Balance 4
2:31:12 PM  (Reporting)  Steel Availability Very High Stock 48 Expected 18 Balance 0
2:31:12 PM  (Reporting)  Coal Availability High Stock 40 Expected 24 Balance -1
2:31:12 PM  (Reporting)  Supply Availability Plentiful Stock 5 Expected 1 Balance -1
2:31:12 PM  (Reporting)  Ammunition Availability High Stock 2 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Rail Pool Availability Very Low Stock 6 Expected 44 Balance 0
2:31:12 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 30 Balance 0
2:31:12 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Conscripts Availability Plentiful Stock 118 Expected 30 Balance 0
2:31:12 PM  (Reporting)  Diplomat Availability Plentiful Stock 9 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 6 Balance 0
2:31:12 PM  (Reporting)  Iron Availability High Stock 5 Expected 3 Balance 0
2:31:12 PM  (Reporting)  Minerals Availability Plentiful Stock 25 Expected 3 Balance 0
2:31:12 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 3 Balance 0
2:31:12 PM  (Reporting)  Cereals Availability Average Stock 34 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Rice Availability Average Stock 0 Expected 3 Balance 0
2:31:12 PM  (Reporting)  Fish Availability Very High Stock 11 Expected 4 Balance -1
2:31:12 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 3 Balance 0
2:31:12 PM  (Reporting)  Cattle Availability Plentiful Stock 76 Expected 4 Balance 3
2:31:12 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 3 Balance 0
2:31:12 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 3 Balance 0
2:31:12 PM  (Reporting)  Preserved Food Availability Plentiful Stock 15 Expected 3 Balance -1
2:31:12 PM  (Reporting)  Cotton/Wool Availability Average Stock 30 Expected 3 Balance 0
2:31:12 PM  (Reporting)  Tea Availability Average Stock 3 Expected 3 Balance 0
2:31:12 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 3 Balance 0
2:31:12 PM  (Reporting)  Wood Availability Plentiful Stock 90 Expected 3 Balance 3
2:31:12 PM  (Reporting)  Dyes Availability Average Stock 11 Expected 3 Balance 0
2:31:12 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 3 Balance 0
2:31:12 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Wines Availability Plentiful Stock 32 Expected 4 Balance -1
2:31:12 PM  (Reporting)  Chemicals Availability Average Stock 15 Expected 3 Balance 0
2:31:12 PM  (Reporting)  Manufactured Goods Availability Very High Stock 51 Expected 18 Balance 2
2:31:12 PM  (Reporting)  Textile Availability High Stock 8 Expected 4 Balance -1
2:31:12 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 3 Balance 0
2:31:12 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 3 Balance 0
2:31:12 PM  (Reporting)  Silk Availability Low Stock 9 Expected 3 Balance 0
2:31:12 PM  (Reporting)  Opium Availability Low Stock 0 Expected 3 Balance 0
2:31:12 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Gold Availability Low Stock 0 Expected 3 Balance 0
2:31:12 PM  (Reporting)  Gems Availability Low Stock 0 Expected 3 Balance 0
2:31:12 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 3 Balance 0
2:31:12 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 3 Balance 0
2:31:12 PM  (Reporting)  _IAE_ Baden Global Military Usage: 50 %
2:31:12 PM  (Reporting)  _IAE_ Baden Money Stock 1401 Expenses 0 Availability Plentiful Mil Spend 380 Civ Spend 253
2:31:12 PM  (Reporting)  _IAE_ Baden Capital Stock 1271 Expenses 20 Availability Plentiful Mil Spend 113 Civ Spend 451
2:31:12 PM  (Reporting)  _IAE_ Baden Steel Stock 48 Expenses 0 Availability Very High Mil Spend 12 Civ Spend 7
2:31:12 PM  (Reporting)  _IAE_ Baden Coal Stock 40 Expenses 1 Availability High Mil Spend 6 Civ Spend 6
2:31:12 PM  (Reporting)  _IAE_ Baden Supply Stock 5 Expenses 1 Availability Plentiful Mil Spend 2 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Baden Ammunition Stock 2 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Baden Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Baden Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Baden Rail Pool Stock 6 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Baden River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Baden Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 45 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Baden Conscripts Stock 118 Expenses 0 Availability Plentiful Mil Spend 53 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Baden War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Baden Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Baden Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Baden Diplomat Stock 9 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Baden Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 14 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Baden Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Baden Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Baden Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Baden Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Baden Minerals Stock 25 Expenses 0 Availability Plentiful Mil Spend 6 Civ Spend 6
2:31:12 PM  (Reporting)  _IAE_ Baden Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Baden Cereals Stock 34 Expenses 0 Availability Average Mil Spend 0 Civ Spend 8
2:31:12 PM  (Reporting)  _IAE_ Baden Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Baden Fish Stock 11 Expenses 1 Availability Very High Mil Spend 0 Civ Spend 4
2:31:12 PM  (Reporting)  _IAE_ Baden Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Baden Cattle Stock 76 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 34
2:31:12 PM  (Reporting)  _IAE_ Baden Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 5
2:31:12 PM  (Reporting)  _IAE_ Baden Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Baden Preserved Food Stock 15 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 6
2:31:12 PM  (Reporting)  _IAE_ Baden Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Baden Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Baden Cotton/Wool Stock 30 Expenses 0 Availability Average Mil Spend 0 Civ Spend 8
2:31:12 PM  (Reporting)  _IAE_ Baden Tea Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Baden Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Baden Wood Stock 90 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 40
2:31:12 PM  (Reporting)  _IAE_ Baden Dyes Stock 11 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
2:31:12 PM  (Reporting)  _IAE_ Baden Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Baden Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Baden Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Baden Wines Stock 32 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 14
2:31:12 PM  (Reporting)  _IAE_ Baden Chemicals Stock 15 Expenses 0 Availability Average Mil Spend 0 Civ Spend 4
2:31:12 PM  (Reporting)  _IAE_ Baden Manufactured Goods Stock 51 Expenses 1 Availability Very High Mil Spend 14 Civ Spend 6
2:31:12 PM  (Reporting)  _IAE_ Baden Textile Stock 8 Expenses 1 Availability High Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Baden Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 5
2:31:12 PM  (Reporting)  _IAE_ Baden Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Baden Silk Stock 9 Expenses 0 Availability Low Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Baden Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Baden Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Baden Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Baden Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Baden Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Baden Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  Ended InitializeAdvancedEconomics 330 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 3340
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Evaluating Theater 372 Theater_Germany (Land)
2:31:12 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 3507 Overall power (enemies): 0 Ratio: 5.00
2:31:12 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:31:12 PM  (Reporting)  Making Naval Values Map: 372 Germany LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:31:12 PM  (Reporting)  Commiting Naval Values Map: 372 Germany LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  *** Land Theaters Special Regions ***
2:31:12 PM  (Reporting)  Theater 372 Theater_Germany HQReg: 115 Baden Max pick: Baden Max need: Baden Max Val: Baden Naval Gathering: 138 Ostpreussen
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Final Gather Region for  372 Germany : 115 Baden
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Ended InitAndDumpData Baden 535 ms
2:31:12 PM  (Reporting)  *** Faction-wide algorithms ***
2:31:12 PM  (Reporting)  Ended BuildReplacements 10 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
2:31:12 PM  (Reporting)  _HAC_ Deleting for dynamism Coal in North Austria Amount 2
2:31:12 PM  (Reporting)  _HAC_ Deleting for dynamism Supply in North France Amount 1
2:31:12 PM  (Reporting)  _HAC_ Identify Resources Need Baden 17 resources are needed 12 resources in surplus.
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 2 Silk
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 3 Opium
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 7 Luxury Goods
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 5 Gold
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 5 Gems
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 3 Automobile
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 3 Aviation
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 1 Coal
2:31:12 PM  (Reporting)  AddNewTrades Baden Added 1 buy request of Coal in area North Germany
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 4 Ammunition
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 5 Rice
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 5 Tropical Fruits
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 5 Sugar
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 4 Tea
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 5 Coffee
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 7 Tobacco
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 7 Rum
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 3 Electrical Parts
2:31:12 PM  (Reporting)  _HAC_ Delete Trade Baden removing buy transaction of  Coal in area North Germany as country had too much of this good.
2:31:12 PM  (Reporting)  Sell surplus Baden Added 6 sell proposal of Wood in area South Germany
2:31:12 PM  (Reporting)  Ended HandleAdvancedCommerce 40 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000012 Baden
2:31:12 PM  (Reporting)  Sending proposal: *we can*
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:31:12 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:31:12 PM  (Reporting)  Steel Level 6 Amount 48
2:31:12 PM  (Reporting)  Money Level 6 Amount 1401
2:31:12 PM  (Reporting)  Conscripts Level 6 Amount 118
2:31:12 PM  (Reporting)  Ended BuildNewUnits Bought: 0 19 ms
2:31:12 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
2:31:12 PM  (Reporting)  Ended ManageFleetsComposition 24 ms
2:31:12 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
2:31:12 PM  (Reporting)  Ended LockFixedGroups 0 ms
2:31:12 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:31:12 PM  (Reporting)  Ended SplitStaticUnits 0 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  *** Theaters algorithms 372 Theater_Germany ***
2:31:12 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:31:12 PM  (Reporting)  Ended PrivilegedCombine 0 ms
2:31:12 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:31:12 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:31:12 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:31:12 PM  (Reporting)  Ended SplitGroups 3 ms
2:31:12 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:31:12 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:31:12 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:31:12 PM  (Reporting)  Ended Damaged Units 0 ms
2:31:12 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:31:12 PM  (Reporting)  Ended GarrisonObjectives 0 ms
2:31:12 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:31:12 PM  (Reporting)  Ended Check Leaders 0 ms
2:31:12 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:31:12 PM  (Reporting)  Ended Make Superior Group 3 ms
2:31:12 PM  (Reporting)  Start of AI Check for Land Resupply
2:31:12 PM  (Reporting)  Ended CheckForLandResupply 1 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:31:12 PM  (Reporting)  Ended KeepPosition 0 ms
2:31:12 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:31:12 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 372 Theater_Germany ***
2:31:12 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:31:12 PM  (Reporting)  Ended DistantGarrison 0 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 3507 AllOppPowLand: 0 AllOwnPowNav: 0 AllOppPowNav 0
2:31:12 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  *** Starting process on extended theater 372 Theater_Germany Owned armies (extended): 2 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:31:12 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:31:12 PM  (Reporting)  1025058 Baden.-Kav.-Brig. (Pow.29)
2:31:12 PM  (Reporting)  1009652 Badenische Armee (Pow.130)
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Secondary Region 115 Baden Pick 100 has enough garrison (Value: 0) - evaluation skipped
2:31:12 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 59 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  ############ Starting ApplyAgenda:  Baden  ############
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  Loop I - post iteration missions
2:31:12 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:0.20) ***
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:31:12 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:31:12 PM  (Reporting)  Ended Receive Arties
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:31:12 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:31:12 PM  (Reporting)  Ended Receive Supplies
2:31:12 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:31:12 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:31:12 PM  (Reporting)  Entering Collect Leaders (_COD_)
2:31:12 PM  (Reporting)  Ended Collect Leaders 0 ms
2:31:12 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
2:31:12 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
2:31:12 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:31:12 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  Loop II - agendas clean up and processing
2:31:12 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:0.20) ***
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  1009652 Badenische Armee is doing nothing in Baden  Power: 130  HealthPerc: 100
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  1025058 Baden.-Kav.-Brig. is doing nothing in Baden  Power: 29  HealthPerc: 100
2:31:12 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:31:12 PM  (Reporting)  Ended SplitStaticUnits 0 ms
2:31:12 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
2:31:12 PM  (Reporting)  Ended PromoteLeaders 0 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  ApplyAgenda AutoMerge
2:31:12 PM  (Reporting)  AI Process done in  2694 ms
2:31:12 PM  (Reporting)  Processing  1000013 Bavaria
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Starting Process on Bavaria AILevel 2 Kind: 1 Dormant YES Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:31:12 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:31:12 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:31:12 PM  (Reporting)  EcoBase 86
2:31:12 PM  (Reporting)  Resources Levels Bavaria EcoBase 86 AtWar: no AtWarThreat: no At PeaceThreat: no
2:31:12 PM  (Reporting)  Money Availability Plentiful Stock 2504 Expected 172 Balance 19
2:31:12 PM  (Reporting)  Capital Availability Average Stock 195 Expected 258 Balance 60
2:31:12 PM  (Reporting)  Steel Availability Plentiful Stock 192 Expected 26 Balance 5
2:31:12 PM  (Reporting)  Coal Availability Average Stock 44 Expected 34 Balance -3
2:31:12 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 2 Balance -2
2:31:12 PM  (Reporting)  Ammunition Availability Average Stock 2 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Rail Pool Availability Very Low Stock 21 Expected 64 Balance -11
2:31:12 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 43 Balance 0
2:31:12 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Conscripts Availability Plentiful Stock 246 Expected 43 Balance -2
2:31:12 PM  (Reporting)  Diplomat Availability Plentiful Stock 10 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Officers Availability Plentiful Stock 62 Expected 9 Balance 0
2:31:12 PM  (Reporting)  Iron Availability Plentiful Stock 17 Expected 4 Balance 3
2:31:12 PM  (Reporting)  Minerals Availability Plentiful Stock 165 Expected 4 Balance 2
2:31:12 PM  (Reporting)  Nitrates Availability High Stock 198 Expected 4 Balance 4
2:31:12 PM  (Reporting)  Cereals Availability Very High Stock 23 Expected 6 Balance -5
2:31:12 PM  (Reporting)  Rice Availability Average Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Fish Availability High Stock 13 Expected 6 Balance -3
2:31:12 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Cattle Availability Very High Stock 19 Expected 6 Balance 0
2:31:12 PM  (Reporting)  Fruits Availability Low Stock 3 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Preserved Food Availability Very High Stock 15 Expected 4 Balance -4
2:31:12 PM  (Reporting)  Cotton/Wool Availability Plentiful Stock 201 Expected 4 Balance -9
2:31:12 PM  (Reporting)  Tea Availability Average Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Wood Availability Plentiful Stock 53 Expected 4 Balance 2
2:31:12 PM  (Reporting)  Dyes Availability Very High Stock 11 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Rum Availability Average Stock 0 Expected 6 Balance 0
2:31:12 PM  (Reporting)  Wines Availability Average Stock 11 Expected 6 Balance -3
2:31:12 PM  (Reporting)  Chemicals Availability Plentiful Stock 22 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Manufactured Goods Availability High Stock 50 Expected 26 Balance 3
2:31:12 PM  (Reporting)  Textile Availability Plentiful Stock 33 Expected 6 Balance -5
2:31:12 PM  (Reporting)  Mechanical Parts Availability Plentiful Stock 202 Expected 4 Balance -2
2:31:12 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Silk Availability Low Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Opium Availability Low Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 6 Balance 0
2:31:12 PM  (Reporting)  Gold Availability Low Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Gems Availability Low Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  _IAE_ Bavaria Global Military Usage: 30 %
2:31:12 PM  (Reporting)  _IAE_ Bavaria Money Stock 2504 Expenses 2 Availability Plentiful Mil Spend 407 Civ Spend 633
2:31:12 PM  (Reporting)  _IAE_ Bavaria Capital Stock 195 Expenses 54 Availability Average Mil Spend 5 Civ Spend 45
2:31:12 PM  (Reporting)  _IAE_ Bavaria Steel Stock 192 Expenses 2 Availability Plentiful Mil Spend 34 Civ Spend 42
2:31:12 PM  (Reporting)  _IAE_ Bavaria Coal Stock 44 Expenses 9 Availability Average Mil Spend 2 Civ Spend 6
2:31:12 PM  (Reporting)  _IAE_ Bavaria Supply Stock 10 Expenses 2 Availability Plentiful Mil Spend 2 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bavaria Ammunition Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bavaria Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bavaria Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bavaria Rail Pool Stock 21 Expenses 11 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bavaria River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bavaria Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 27 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bavaria Conscripts Stock 246 Expenses 2 Availability Plentiful Mil Spend 66 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bavaria War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bavaria Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bavaria Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bavaria Diplomat Stock 10 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 3
2:31:12 PM  (Reporting)  _IAE_ Bavaria Officers Stock 62 Expenses 0 Availability Plentiful Mil Spend 17 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bavaria Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bavaria Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bavaria Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bavaria Iron Stock 17 Expenses 4 Availability Plentiful Mil Spend 0 Civ Spend 8
2:31:12 PM  (Reporting)  _IAE_ Bavaria Minerals Stock 165 Expenses 3 Availability Plentiful Mil Spend 22 Civ Spend 51
2:31:12 PM  (Reporting)  _IAE_ Bavaria Nitrates Stock 198 Expenses 0 Availability High Mil Spend 0 Civ Spend 91
2:31:12 PM  (Reporting)  _IAE_ Bavaria Cereals Stock 23 Expenses 6 Availability Very High Mil Spend 0 Civ Spend 8
2:31:12 PM  (Reporting)  _IAE_ Bavaria Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bavaria Fish Stock 13 Expenses 4 Availability High Mil Spend 0 Civ Spend 4
2:31:12 PM  (Reporting)  _IAE_ Bavaria Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bavaria Cattle Stock 19 Expenses 4 Availability Very High Mil Spend 0 Civ Spend 8
2:31:12 PM  (Reporting)  _IAE_ Bavaria Fruits Stock 3 Expenses 2 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bavaria Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bavaria Preserved Food Stock 15 Expenses 4 Availability Very High Mil Spend 0 Civ Spend 5
2:31:12 PM  (Reporting)  _IAE_ Bavaria Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bavaria Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bavaria Cotton/Wool Stock 201 Expenses 11 Availability Plentiful Mil Spend 0 Civ Spend 117
2:31:12 PM  (Reporting)  _IAE_ Bavaria Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bavaria Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bavaria Wood Stock 53 Expenses 3 Availability Plentiful Mil Spend 0 Civ Spend 32
2:31:12 PM  (Reporting)  _IAE_ Bavaria Dyes Stock 11 Expenses 1 Availability Very High Mil Spend 0 Civ Spend 6
2:31:12 PM  (Reporting)  _IAE_ Bavaria Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bavaria Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bavaria Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bavaria Wines Stock 11 Expenses 3 Availability Average Mil Spend 0 Civ Spend 3
2:31:12 PM  (Reporting)  _IAE_ Bavaria Chemicals Stock 22 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 13
2:31:12 PM  (Reporting)  _IAE_ Bavaria Manufactured Goods Stock 50 Expenses 2 Availability High Mil Spend 7 Civ Spend 7
2:31:12 PM  (Reporting)  _IAE_ Bavaria Textile Stock 33 Expenses 5 Availability Plentiful Mil Spend 0 Civ Spend 16
2:31:12 PM  (Reporting)  _IAE_ Bavaria Mechanical Parts Stock 202 Expenses 12 Availability Plentiful Mil Spend 0 Civ Spend 119
2:31:12 PM  (Reporting)  _IAE_ Bavaria Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bavaria Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bavaria Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bavaria Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bavaria Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bavaria Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bavaria Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bavaria Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  Ended InitializeAdvancedEconomics 62 ms
2:31:12 PM  (Reporting)  *** Faction-wide algorithms ***
2:31:12 PM  (Reporting)  Ended BuildReplacements 3 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
2:31:12 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Bavaria Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 2 Excise 2 Tariff 2 Census 1 Income 1 Maritime 1 Percentages: Corporate 11 % Excise 66 % Tariff 66 % Census 3 % Income 0 % Maritime 5 %
2:31:12 PM  (Reporting)  Ended HandleAdvancedFinances 3 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000013 Bavaria
2:31:12 PM  (Reporting)  Sending proposal: *we can*
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Proposing to 1000027 Saxony
2:31:12 PM  (Reporting)  Checking 23 Propose Mutual Supply
2:31:12 PM  (Reporting)  Still checking 23 Propose Mutual Supply
2:31:12 PM  (Reporting)  Item is a Various entry, chance -4
2:31:12 PM  (Reporting)  _HAD_ Send Treaty Bavaria failed sending Propose Mutual Supply toward Saxony chance -4
2:31:12 PM  (Reporting)  Proposing to 1000003 Prussia
2:31:12 PM  (Reporting)  Checking 32 Propose Mutual Passage
2:31:12 PM  (Reporting)  Still checking 32 Propose Mutual Passage
2:31:12 PM  (Reporting)  Item is a Various entry, chance 14
2:31:12 PM  (Reporting)  _HAD_ Send Treaty Bavaria failed sending Propose Mutual Passage toward Prussia chance 14
2:31:12 PM  (Reporting)  Proposing to 1000031 Swiss Confederation
2:31:12 PM  (Reporting)  Checking 23 Propose Mutual Supply
2:31:12 PM  (Reporting)  Still checking 23 Propose Mutual Supply
2:31:12 PM  (Reporting)  Item is a Various entry, chance -4
2:31:12 PM  (Reporting)  _HAD_ Send Treaty Bavaria failed sending Propose Mutual Supply toward Swiss Confederation chance -4
2:31:12 PM  (Reporting)  Proposing to 1000035 Wrttemberg
2:31:12 PM  (Reporting)  Checking 23 Propose Mutual Supply
2:31:12 PM  (Reporting)  Still checking 23 Propose Mutual Supply
2:31:12 PM  (Reporting)  Item is a Various entry, chance -5
2:31:12 PM  (Reporting)  _HAD_ Send Treaty Bavaria failed sending Propose Mutual Supply toward Wrttemberg chance -5
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 10 ms
2:31:12 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:31:12 PM  (Reporting)  Steel Level 6 Amount 192
2:31:12 PM  (Reporting)  Money Level 6 Amount 2504
2:31:12 PM  (Reporting)  Conscripts Level 6 Amount 246
2:31:12 PM  (Reporting)  _BNU_ Emergency build ON
2:31:12 PM  (Reporting)  Ended BuildNewUnits Bought: 0 13 ms
2:31:12 PM  (Reporting)  AI Process done in  265 ms
2:31:12 PM  (Reporting)  Processing  1000014 Belgium
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Starting Process on Belgium AILevel 2 Kind: 1 Dormant YES Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:31:12 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:31:12 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:31:12 PM  (Reporting)  EcoBase 126
2:31:12 PM  (Reporting)  Resources Levels Belgium EcoBase 126 AtWar: no AtWarThreat: no At PeaceThreat: no
2:31:12 PM  (Reporting)  Money Availability Plentiful Stock 11896 Expected 252 Balance 83
2:31:12 PM  (Reporting)  Capital Availability Very High Stock 1156 Expected 378 Balance 41
2:31:12 PM  (Reporting)  Steel Availability Plentiful Stock 251 Expected 38 Balance 10
2:31:12 PM  (Reporting)  Coal Availability High Stock 109 Expected 50 Balance 2
2:31:12 PM  (Reporting)  Supply Availability Plentiful Stock 26 Expected 3 Balance 0
2:31:12 PM  (Reporting)  Ammunition Availability Plentiful Stock 26 Expected 3 Balance 0
2:31:12 PM  (Reporting)  Prestige Availability Plentiful Stock 1304 Expected 0 Balance 2
2:31:12 PM  (Reporting)  Rail Pool Availability Very Low Stock 24 Expected 94 Balance -12
2:31:12 PM  (Reporting)  River Pool Availability Very Low Stock 13 Expected 63 Balance 0
2:31:12 PM  (Reporting)  Morale Availability Plentiful Stock 101 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Conscripts Availability High Stock 128 Expected 63 Balance -3
2:31:12 PM  (Reporting)  Diplomat Availability Plentiful Stock 10 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Officers Availability Plentiful Stock 53 Expected 13 Balance 0
2:31:12 PM  (Reporting)  Iron Availability Plentiful Stock 251 Expected 6 Balance 9
2:31:12 PM  (Reporting)  Minerals Availability Plentiful Stock 241 Expected 6 Balance -1
2:31:12 PM  (Reporting)  Nitrates Availability Plentiful Stock 249 Expected 6 Balance 5
2:31:12 PM  (Reporting)  Cereals Availability Plentiful Stock 97 Expected 9 Balance 8
2:31:12 PM  (Reporting)  Rice Availability Average Stock 1 Expected 6 Balance 0
2:31:12 PM  (Reporting)  Fish Availability Plentiful Stock 44 Expected 9 Balance -4
2:31:12 PM  (Reporting)  Tropical Fruits Availability Very Low Stock 5 Expected 6 Balance -2
2:31:12 PM  (Reporting)  Cattle Availability Plentiful Stock 69 Expected 9 Balance 6
2:31:12 PM  (Reporting)  Fruits Availability Very High Stock 24 Expected 6 Balance -3
2:31:12 PM  (Reporting)  Sugar Availability Plentiful Stock 35 Expected 6 Balance 2
2:31:12 PM  (Reporting)  Preserved Food Availability Very High Stock 23 Expected 6 Balance -5
2:31:12 PM  (Reporting)  Cotton/Wool Availability Plentiful Stock 48 Expected 6 Balance -4
2:31:12 PM  (Reporting)  Tea Availability Average Stock 1 Expected 6 Balance 0
2:31:12 PM  (Reporting)  Coffee Availability High Stock 15 Expected 6 Balance -3
2:31:12 PM  (Reporting)  Wood Availability Plentiful Stock 51 Expected 6 Balance -1
2:31:12 PM  (Reporting)  Dyes Availability Very High Stock 23 Expected 6 Balance -6
2:31:12 PM  (Reporting)  Tobacco Availability Plentiful Stock 26 Expected 6 Balance -4
2:31:12 PM  (Reporting)  Rum Availability Plentiful Stock 46 Expected 9 Balance 1
2:31:12 PM  (Reporting)  Wines Availability Plentiful Stock 70 Expected 9 Balance -4
2:31:12 PM  (Reporting)  Chemicals Availability Plentiful Stock 46 Expected 6 Balance 0
2:31:12 PM  (Reporting)  Manufactured Goods Availability High Stock 55 Expected 38 Balance 5
2:31:12 PM  (Reporting)  Textile Availability Plentiful Stock 242 Expected 9 Balance 9
2:31:12 PM  (Reporting)  Mechanical Parts Availability Plentiful Stock 248 Expected 6 Balance 11
2:31:12 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 6 Balance 0
2:31:12 PM  (Reporting)  Silk Availability Low Stock 3 Expected 6 Balance 0
2:31:12 PM  (Reporting)  Opium Availability Low Stock 3 Expected 6 Balance 0
2:31:12 PM  (Reporting)  Luxury Goods Availability Average Stock 12 Expected 9 Balance 0
2:31:12 PM  (Reporting)  Gold Availability Low Stock 4 Expected 6 Balance -1
2:31:12 PM  (Reporting)  Gems Availability Low Stock 2 Expected 6 Balance 0
2:31:12 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 6 Balance 0
2:31:12 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 6 Balance 0
2:31:12 PM  (Reporting)  _IAE_ Belgium Global Military Usage: 25 %
2:31:12 PM  (Reporting)  _IAE_ Belgium Money Stock 11896 Expenses 6 Availability Plentiful Mil Spend 1611 Civ Spend 3223
2:31:12 PM  (Reporting)  _IAE_ Belgium Capital Stock 1156 Expenses 0 Availability Very High Mil Spend 51 Civ Spend 613
2:31:12 PM  (Reporting)  _IAE_ Belgium Steel Stock 251 Expenses 0 Availability Plentiful Mil Spend 38 Civ Spend 61
2:31:12 PM  (Reporting)  _IAE_ Belgium Coal Stock 109 Expenses 1 Availability High Mil Spend 10 Civ Spend 28
2:31:12 PM  (Reporting)  _IAE_ Belgium Supply Stock 26 Expenses 6 Availability Plentiful Mil Spend 4 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Belgium Ammunition Stock 26 Expenses 6 Availability Plentiful Mil Spend 4 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Belgium Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Belgium Prestige Stock 1304 Expenses 0 Availability Plentiful Mil Spend 147 Civ Spend 440
2:31:12 PM  (Reporting)  _IAE_ Belgium Rail Pool Stock 24 Expenses 12 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Belgium River Pool Stock 13 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Belgium Morale Stock 101 Expenses 0 Availability Plentiful Mil Spend 23 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Belgium Conscripts Stock 128 Expenses 3 Availability High Mil Spend 20 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Belgium War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Belgium Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Belgium Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Belgium Diplomat Stock 10 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 3
2:31:12 PM  (Reporting)  _IAE_ Belgium Officers Stock 53 Expenses 0 Availability Plentiful Mil Spend 12 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Belgium Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Belgium Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Belgium Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Belgium Iron Stock 251 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 175
2:31:12 PM  (Reporting)  _IAE_ Belgium Minerals Stock 241 Expenses 0 Availability Plentiful Mil Spend 27 Civ Spend 82
2:31:12 PM  (Reporting)  _IAE_ Belgium Nitrates Stock 249 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 170
2:31:12 PM  (Reporting)  _IAE_ Belgium Cereals Stock 97 Expenses 3 Availability Plentiful Mil Spend 0 Civ Spend 66
2:31:12 PM  (Reporting)  _IAE_ Belgium Rice Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Belgium Fish Stock 44 Expenses 5 Availability Plentiful Mil Spend 0 Civ Spend 25
2:31:12 PM  (Reporting)  _IAE_ Belgium Tropical Fruits Stock 5 Expenses 2 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Belgium Cattle Stock 69 Expenses 5 Availability Plentiful Mil Spend 0 Civ Spend 45
2:31:12 PM  (Reporting)  _IAE_ Belgium Fruits Stock 24 Expenses 4 Availability Very High Mil Spend 0 Civ Spend 11
2:31:12 PM  (Reporting)  _IAE_ Belgium Sugar Stock 35 Expenses 3 Availability Plentiful Mil Spend 0 Civ Spend 22
2:31:12 PM  (Reporting)  _IAE_ Belgium Preserved Food Stock 23 Expenses 5 Availability Very High Mil Spend 0 Civ Spend 10
2:31:12 PM  (Reporting)  _IAE_ Belgium Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Belgium Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Belgium Cotton/Wool Stock 48 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 33
2:31:12 PM  (Reporting)  _IAE_ Belgium Tea Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Belgium Coffee Stock 15 Expenses 3 Availability High Mil Spend 0 Civ Spend 5
2:31:12 PM  (Reporting)  _IAE_ Belgium Wood Stock 51 Expenses 3 Availability Plentiful Mil Spend 0 Civ Spend 34
2:31:12 PM  (Reporting)  _IAE_ Belgium Dyes Stock 23 Expenses 1 Availability Very High Mil Spend 0 Civ Spend 14
2:31:12 PM  (Reporting)  _IAE_ Belgium Tobacco Stock 26 Expenses 4 Availability Plentiful Mil Spend 0 Civ Spend 14
2:31:12 PM  (Reporting)  _IAE_ Belgium Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Belgium Rum Stock 46 Expenses 3 Availability Plentiful Mil Spend 0 Civ Spend 29
2:31:12 PM  (Reporting)  _IAE_ Belgium Wines Stock 70 Expenses 4 Availability Plentiful Mil Spend 0 Civ Spend 44
2:31:12 PM  (Reporting)  _IAE_ Belgium Chemicals Stock 46 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 31
2:31:12 PM  (Reporting)  _IAE_ Belgium Manufactured Goods Stock 55 Expenses 2 Availability High Mil Spend 6 Civ Spend 8
2:31:12 PM  (Reporting)  _IAE_ Belgium Textile Stock 242 Expenses 4 Availability Plentiful Mil Spend 0 Civ Spend 164
2:31:12 PM  (Reporting)  _IAE_ Belgium Mechanical Parts Stock 248 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 172
2:31:12 PM  (Reporting)  _IAE_ Belgium Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Belgium Silk Stock 3 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Belgium Opium Stock 3 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Belgium Luxury Goods Stock 12 Expenses 5 Availability Average Mil Spend 0 Civ Spend 3
2:31:12 PM  (Reporting)  _IAE_ Belgium Gold Stock 4 Expenses 1 Availability Low Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Belgium Gems Stock 2 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Belgium Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Belgium Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  Ended InitializeAdvancedEconomics 91 ms
2:31:12 PM  (Reporting)  *** Faction-wide algorithms ***
2:31:12 PM  (Reporting)  Ended BuildReplacements 5 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000014 Belgium
2:31:12 PM  (Reporting)  Sending proposal: *we can*
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
2:31:12 PM  (Reporting)  IdentifyProductionStrucsBuild 
2:31:12 PM  (Reporting)  Ended HandleAdvancedStructures 45 ms
2:31:12 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 325 target region was 101 Wallonie
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 1 Exploration Party not played as return code is The decision   is not valid: Not enough elements with the correct attribute. . Success Chance was 50 target region was 708 Mongu
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 660 Lusambo
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 657 Kumbana
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 3 Geographic Society Expedition not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 50 target region was 736 Maswingo
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 17 Local Chief - Treaty not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 661 Nyangwe
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 10 target region was 705 Malanje
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 10 target region was 695 Mbanza
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 650 Basoko
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 5 Prospecting Expedition not played as return code is The decision   is not valid: It is targeting an invalid area. . Success Chance was 325 target region was 101 Wallonie
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 325 target region was 101 Wallonie
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 713 Chipata
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 647 Mungbere
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 661 Nyangwe
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 710 Kabwe
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 708 Mongu
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 650 Basoko
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 1 Exploration Party not played as return code is The decision   is not valid: Not enough elements with the correct attribute. . Success Chance was 50 target region was 710 Kabwe
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 1 Exploration Party not played as return code is The decision   is not valid: Not enough elements with the correct attribute. . Success Chance was 40 target region was 681 Usumbura
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 38 Rail Concessions not played as return code is The decision   is not valid: The owner of the region is not the right kind of nation. . Success Chance was 325 target region was 101 Wallonie
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 170 target region was 100 Vlaandern
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 736 Maswingo
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 1 Exploration Party not played as return code is The decision   is not valid: Not enough elements with the correct attribute. . Success Chance was 200 target region was 656 Kinshassa
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 40 target region was 678 Entebbe
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 734 Gweru
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 17 Local Chief - Treaty not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 659 Kananga
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 325 target region was 101 Wallonie
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 200 target region was 732 Harare
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 662 Munza
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 2 Natural Society Expedition not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 651 Irebu
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 37 Take Over Customs not played as return code is The decision   is not valid: The owner of the region is not the right kind of nation. . Success Chance was 170 target region was 100 Vlaandern
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 736 Maswingo
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 647 Mungbere
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 325 target region was 101 Wallonie
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 200 target region was 656 Kinshassa
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 325 target region was 101 Wallonie
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 661 Nyangwe
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 2 Natural Society Expedition not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 651 Irebu
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 3 Geographic Society Expedition not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 50 target region was 708 Mongu
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 664 Bunkeya
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 734 Gweru
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 651 Irebu
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 642 Gemena
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 200 target region was 656 Kinshassa
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 660 Lusambo
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 170 target region was 100 Vlaandern
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 200 target region was 656 Kinshassa
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 734 Gweru
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 3 Geographic Society Expedition not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 50 target region was 709 Monze
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 40 target region was 681 Usumbura
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 736 Maswingo
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 1 Exploration Party not played as return code is The decision   is not valid: Not enough elements with the correct attribute. . Success Chance was 50 target region was 708 Mongu
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 648 Kisangani
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 710 Kabwe
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 734 Gweru
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 38 Rail Concessions not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 40 target region was 680 Kigali
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 734 Gweru
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 642 Gemena
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 5 Prospecting Expedition not played as return code is The decision   is not valid: It is targeting an invalid area. . Success Chance was 325 target region was 101 Wallonie
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 325 target region was 101 Wallonie
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 657 Kumbana
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 13 Gunboat Diplomacy not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 325 target region was 101 Wallonie
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 650 Basoko
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 200 target region was 732 Harare
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 708 Mongu
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 3 Geographic Society Expedition not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 200 target region was 732 Harare
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 13 Gunboat Diplomacy not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 658 Nsheng
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 662 Munza
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 10 target region was 702 Kuito
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 40 target region was 678 Entebbe
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 658 Nsheng
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 37 Take Over Customs not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 10 target region was 704 Kubanda
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 707 Kasempa
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 325 target region was 101 Wallonie
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 13 Gunboat Diplomacy not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 40 target region was 696 Luanda
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 646 Baramo
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 200 target region was 656 Kinshassa
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 170 target region was 100 Vlaandern
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 200 target region was 732 Harare
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 710 Kabwe
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 2 Natural Society Expedition not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 650 Basoko
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 17 Local Chief - Treaty not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 708 Mongu
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 709 Monze
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 657 Kumbana
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 200 target region was 732 Harare
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 325 target region was 101 Wallonie
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 17 Local Chief - Treaty not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 325 target region was 101 Wallonie
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 200 target region was 656 Kinshassa
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 325 target region was 101 Wallonie
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 4 Anthropological Expedition not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 200 target region was 656 Kinshassa
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 660 Lusambo
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 731 Hwange
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 734 Gweru
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 17 Local Chief - Treaty not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 658 Nsheng
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 37 Take Over Customs not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 648 Kisangani
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 658 Nsheng
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 13 Gunboat Diplomacy not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 10 target region was 700 Huambo
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 708 Mongu
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 709 Monze
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 3 Geographic Society Expedition not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 10 target region was 679 Mbarara
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 658 Nsheng
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 665 Mussumba
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 647 Mungbere
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: This decision is restricted to a specific terrain. . Success Chance was 65 target region was 102 Luxemburg
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: You must own the region. . Success Chance was 10 target region was 654 Cabinda
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 37 Take Over Customs not played as return code is The decision   is not valid: The owner of the region is not the right kind of nation. . Success Chance was 325 target region was 101 Wallonie
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 325 target region was 101 Wallonie
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 38 Rail Concessions not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 660 Lusambo
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 657 Kumbana
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 200 target region was 732 Harare
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 650 Basoko
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 200 target region was 656 Kinshassa
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 646 Baramo
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 17 Local Chief - Treaty not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 200 target region was 732 Harare
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 4 Anthropological Expedition not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 642 Gemena
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 17 Local Chief - Treaty not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 661 Nyangwe
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 2 Natural Society Expedition not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 713 Chipata
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 10 target region was 654 Cabinda
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 660 Lusambo
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 65 target region was 102 Luxemburg
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 13 Gunboat Diplomacy not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 657 Kumbana
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 709 Monze
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 325 target region was 101 Wallonie
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 170 target region was 100 Vlaandern
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 707 Kasempa
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 731 Hwange
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 170 target region was 100 Vlaandern
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 736 Maswingo
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 659 Kananga
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 17 Local Chief - Treaty not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 40 target region was 680 Kigali
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 709 Monze
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 37 Take Over Customs not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 710 Kabwe
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 734 Gweru
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 707 Kasempa
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 200 target region was 732 Harare
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 200 target region was 656 Kinshassa
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 38 Rail Concessions not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 710 Kabwe
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 200 target region was 656 Kinshassa
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 40 target region was 680 Kigali
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 663 Kasama
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 200 target region was 656 Kinshassa
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 38 Rail Concessions not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 736 Maswingo
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 734 Gweru
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 646 Baramo
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 325 target region was 101 Wallonie
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 325 target region was 101 Wallonie
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 200 target region was 732 Harare
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 200 target region was 656 Kinshassa
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 659 Kananga
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 13 Gunboat Diplomacy not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 325 target region was 101 Wallonie
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 2 Natural Society Expedition not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 731 Hwange
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 17 Local Chief - Treaty not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 659 Kananga
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 731 Hwange
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 38 Rail Concessions not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 664 Bunkeya
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 37 Take Over Customs not played as return code is The decision   is not valid: The owner of the region is not the right kind of nation. . Success Chance was 170 target region was 100 Vlaandern
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 38 Rail Concessions not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 10 target region was 654 Cabinda
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 40 target region was 678 Entebbe
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 200 target region was 732 Harare
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 734 Gweru
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 170 target region was 100 Vlaandern
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 710 Kabwe
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 708 Mongu
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 325 target region was 101 Wallonie
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 663 Kasama
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 17 Local Chief - Treaty not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 40 target region was 681 Usumbura
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 708 Mongu
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 2 Natural Society Expedition not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 642 Gemena
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 200 target region was 732 Harare
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 3 Geographic Society Expedition not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 50 target region was 642 Gemena
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 648 Kisangani
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 13 Gunboat Diplomacy not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 200 target region was 656 Kinshassa
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 170 target region was 100 Vlaandern
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 646 Baramo
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 4 Anthropological Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 65 target region was 102 Luxemburg
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 650 Basoko
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 734 Gweru
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 664 Bunkeya
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 2 Natural Society Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 10 target region was 697 Cuanza
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 10 target region was 679 Mbarara
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 709 Monze
2:31:12 PM  (Reporting)  Ended HandleRegionsDecisions 190 ms
2:31:12 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:31:12 PM  (Reporting)  Steel Level 6 Amount 251
2:31:12 PM  (Reporting)  Money Level 6 Amount 11896
2:31:12 PM  (Reporting)  Conscripts Level 6 Amount 128
2:31:12 PM  (Reporting)  _BNU_ Emergency build ON
2:31:12 PM  (Reporting)  Ended BuildNewUnits Bought: 0 27 ms
2:31:12 PM  (Reporting)  AI Process done in  428 ms
2:31:12 PM  (Reporting)  Processing  1000015 Denmark
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Starting Process on Denmark AILevel 2 Kind: 2 Dormant YES Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:31:12 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:31:12 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:31:12 PM  (Reporting)  EcoBase 24
2:31:12 PM  (Reporting)  Resources Levels Denmark EcoBase 24 AtWar: no AtWarThreat: no At PeaceThreat: no
2:31:12 PM  (Reporting)  Money Availability Very Low Stock 3 Expected 48 Balance 0
2:31:12 PM  (Reporting)  Capital Availability Plentiful Stock 655 Expected 72 Balance 20
2:31:12 PM  (Reporting)  Steel Availability Very High Stock 22 Expected 7 Balance 0
2:31:12 PM  (Reporting)  Coal Availability Average Stock 9 Expected 10 Balance -1
2:31:12 PM  (Reporting)  Supply Availability Plentiful Stock 20 Expected 0 Balance 2
2:31:12 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Prestige Availability Plentiful Stock 1113 Expected 0 Balance 3
2:31:12 PM  (Reporting)  Rail Pool Availability Very Low Stock 4 Expected 18 Balance -2
2:31:12 PM  (Reporting)  River Pool Availability Average Stock 15 Expected 12 Balance 0
2:31:12 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Conscripts Availability Plentiful Stock 60 Expected 12 Balance -1
2:31:12 PM  (Reporting)  Diplomat Availability Plentiful Stock 5 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Officers Availability Plentiful Stock 51 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Iron Availability High Stock 0 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Minerals Availability Plentiful Stock 10 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Nitrates Availability High Stock 2 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Cereals Availability Plentiful Stock 203 Expected 2 Balance -7
2:31:12 PM  (Reporting)  Rice Availability Average Stock 2 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Fish Availability Plentiful Stock 158 Expected 2 Balance 10
2:31:12 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Cattle Availability Plentiful Stock 53 Expected 2 Balance 5
2:31:12 PM  (Reporting)  Fruits Availability Average Stock 10 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Sugar Availability Average Stock 6 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Preserved Food Availability Average Stock 3 Expected 1 Balance -1
2:31:12 PM  (Reporting)  Cotton/Wool Availability Average Stock 5 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Tea Availability Average Stock 6 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Coffee Availability Average Stock 20 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Wood Availability Average Stock 6 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Dyes Availability Average Stock 10 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Tobacco Availability Average Stock 3 Expected 1 Balance -1
2:31:12 PM  (Reporting)  Rum Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Wines Availability Average Stock 4 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Chemicals Availability Average Stock 10 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Manufactured Goods Availability Very High Stock 2 Expected 7 Balance 11
2:31:12 PM  (Reporting)  Textile Availability Plentiful Stock 79 Expected 2 Balance 6
2:31:12 PM  (Reporting)  Mechanical Parts Availability Average Stock 13 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Silk Availability Low Stock 0 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Opium Availability Low Stock 0 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Gold Availability Low Stock 0 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Gems Availability Low Stock 0 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 1 Balance 0
2:31:12 PM  (Reporting)  _IAE_ Denmark Global Military Usage: 50 %
2:31:12 PM  (Reporting)  _IAE_ Denmark Money Stock 3 Expenses 11 Availability Very Low Mil Spend -1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Denmark Capital Stock 655 Expenses 4 Availability Plentiful Mil Spend 60 Civ Spend 238
2:31:12 PM  (Reporting)  _IAE_ Denmark Steel Stock 22 Expenses 0 Availability Very High Mil Spend 6 Civ Spend 3
2:31:12 PM  (Reporting)  _IAE_ Denmark Coal Stock 9 Expenses 1 Availability Average Mil Spend 1 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Denmark Supply Stock 20 Expenses 5 Availability Plentiful Mil Spend 7 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Denmark Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Denmark Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Denmark Prestige Stock 1113 Expenses 0 Availability Plentiful Mil Spend 251 Civ Spend 251
2:31:12 PM  (Reporting)  _IAE_ Denmark Rail Pool Stock 4 Expenses 2 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Denmark River Pool Stock 15 Expenses 0 Availability Average Mil Spend 2 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Denmark Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 45 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Denmark Conscripts Stock 60 Expenses 1 Availability Plentiful Mil Spend 26 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Denmark War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Denmark Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Denmark Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Denmark Diplomat Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Denmark Officers Stock 51 Expenses 0 Availability Plentiful Mil Spend 23 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Denmark Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Denmark Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Denmark Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Denmark Iron Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Denmark Minerals Stock 10 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Denmark Nitrates Stock 2 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Denmark Cereals Stock 203 Expenses 10 Availability Plentiful Mil Spend 0 Civ Spend 86
2:31:12 PM  (Reporting)  _IAE_ Denmark Rice Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Denmark Fish Stock 158 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 73
2:31:12 PM  (Reporting)  _IAE_ Denmark Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Denmark Cattle Stock 53 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 24
2:31:12 PM  (Reporting)  _IAE_ Denmark Fruits Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Denmark Sugar Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Denmark Preserved Food Stock 3 Expenses 1 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Denmark Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Denmark Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Denmark Cotton/Wool Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Denmark Tea Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Denmark Coffee Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 5
2:31:12 PM  (Reporting)  _IAE_ Denmark Wood Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Denmark Dyes Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Denmark Tobacco Stock 3 Expenses 1 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Denmark Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Denmark Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Denmark Wines Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Denmark Chemicals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Denmark Manufactured Goods Stock 2 Expenses 2 Availability Very High Mil Spend 1 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Denmark Textile Stock 79 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 36
2:31:12 PM  (Reporting)  _IAE_ Denmark Mechanical Parts Stock 13 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
2:31:12 PM  (Reporting)  _IAE_ Denmark Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Denmark Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Denmark Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Denmark Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Denmark Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Denmark Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Denmark Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Denmark Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  Ended InitializeAdvancedEconomics 78 ms
2:31:12 PM  (Reporting)  *** Faction-wide algorithms ***
2:31:12 PM  (Reporting)  Ended BuildReplacements 4 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000015 Denmark
2:31:12 PM  (Reporting)  Sending proposal: *we can*
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:31:12 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:31:12 PM  (Reporting)  Steel Level 6 Amount 22
2:31:12 PM  (Reporting)  Money Level 1 Amount 3
2:31:12 PM  (Reporting)  Conscripts Level 6 Amount 60
2:31:12 PM  (Reporting)  _BNU_ Emergency build ON
2:31:12 PM  (Reporting)  Ended BuildNewUnits Bought: 0 21 ms
2:31:12 PM  (Reporting)  AI Process done in  168 ms
2:31:12 PM  (Reporting)  Processing  1000016 Greece
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Starting Process on Greece AILevel 2 Kind: 2 Dormant YES Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:31:12 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:31:12 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:31:12 PM  (Reporting)  EcoBase 3
2:31:12 PM  (Reporting)  Resources Levels Greece EcoBase 3 AtWar: no AtWarThreat: no At PeaceThreat: no
2:31:12 PM  (Reporting)  Money Availability Plentiful Stock 933 Expected 6 Balance 6
2:31:12 PM  (Reporting)  Capital Availability Plentiful Stock 553 Expected 9 Balance 1
2:31:12 PM  (Reporting)  Steel Availability Plentiful Stock 4 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  River Pool Availability Average Stock 3 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Conscripts Availability Plentiful Stock 114 Expected 2 Balance -1
2:31:12 PM  (Reporting)  Diplomat Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Officers Availability Plentiful Stock 13 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Nitrates Availability High Stock 194 Expected 0 Balance 3
2:31:12 PM  (Reporting)  Cereals Availability Very High Stock 3 Expected 0 Balance -1
2:31:12 PM  (Reporting)  Rice Availability Average Stock 1 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Fish Availability Average Stock 56 Expected 0 Balance 2
2:31:12 PM  (Reporting)  Tropical Fruits Availability Average Stock 5 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Fruits Availability Average Stock 11 Expected 0 Balance 1
2:31:12 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cotton/Wool Availability Average Stock 149 Expected 0 Balance 3
2:31:12 PM  (Reporting)  Coffee Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Dyes Availability Average Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Tobacco Availability Average Stock 5 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Rum Availability Average Stock 3 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Wines Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Manufactured Goods Availability High Stock 2 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Textile Availability Low Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Luxury Goods Availability Low Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Gold Availability Low Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Gems Availability Low Stock 1 Expected 0 Balance 0
2:31:12 PM  (Reporting)  _IAE_ Greece Global Military Usage: 40 %
2:31:12 PM  (Reporting)  _IAE_ Greece Money Stock 933 Expenses 2 Availability Plentiful Mil Spend 202 Civ Spend 202
2:31:12 PM  (Reporting)  _IAE_ Greece Capital Stock 553 Expenses 13 Availability Plentiful Mil Spend 39 Civ Spend 233
2:31:12 PM  (Reporting)  _IAE_ Greece Steel Stock 4 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Greece Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Greece Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Greece Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Greece Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Greece Prestige Stock -1 Expenses 0 Availability Very Low Mil Spend -1 Civ Spend -1
2:31:12 PM  (Reporting)  _IAE_ Greece Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Greece River Pool Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Greece Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 36 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Greece Conscripts Stock 114 Expenses 1 Availability Plentiful Mil Spend 41 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Greece War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Greece Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Greece Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Greece Diplomat Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Greece Officers Stock 13 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Greece Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Greece Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Greece Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Greece Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Greece Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Greece Nitrates Stock 194 Expenses 0 Availability High Mil Spend 0 Civ Spend 76
2:31:12 PM  (Reporting)  _IAE_ Greece Cereals Stock 3 Expenses 1 Availability Very High Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Greece Rice Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Greece Fish Stock 56 Expenses 0 Availability Average Mil Spend 0 Civ Spend 17
2:31:12 PM  (Reporting)  _IAE_ Greece Tropical Fruits Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Greece Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Greece Fruits Stock 11 Expenses 0 Availability Average Mil Spend 0 Civ Spend 4
2:31:12 PM  (Reporting)  _IAE_ Greece Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Greece Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Greece Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Greece Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Greece Cotton/Wool Stock 149 Expenses 0 Availability Average Mil Spend 0 Civ Spend 45
2:31:12 PM  (Reporting)  _IAE_ Greece Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Greece Coffee Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Greece Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Greece Dyes Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Greece Tobacco Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Greece Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Greece Rum Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Greece Wines Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Greece Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Greece Manufactured Goods Stock 2 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Greece Textile Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Greece Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Greece Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Greece Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Greece Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Greece Luxury Goods Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Greece Gold Stock 2 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Greece Gems Stock 1 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Greece Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Greece Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  Ended InitializeAdvancedEconomics 65 ms
2:31:12 PM  (Reporting)  *** Faction-wide algorithms ***
2:31:12 PM  (Reporting)  Ended BuildReplacements 3 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
2:31:12 PM  (Reporting)  _HAC_ Identify Resources Need Greece 2 resources are needed 13 resources in surplus.
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 1 Silk
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 1 Tea
2:31:12 PM  (Reporting)  _HAC_ Delete Trade Greece removing buy transaction of  Dyes in area Scandinavia as country had too much of this good.
2:31:12 PM  (Reporting)  Sell surplus Greece Added 6 sell proposal of Nitrates in area South Balkans
2:31:12 PM  (Reporting)  Ended HandleAdvancedCommerce 9 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000016 Greece
2:31:12 PM  (Reporting)  Sending proposal: *we can*
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:31:12 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:31:12 PM  (Reporting)  Steel Level 4 Amount 4
2:31:12 PM  (Reporting)  Money Level 6 Amount 933
2:31:12 PM  (Reporting)  Conscripts Level 6 Amount 114
2:31:12 PM  (Reporting)  _BNU_ Emergency build ON
2:31:12 PM  (Reporting)  Ended BuildNewUnits Bought: 0 19 ms
2:31:12 PM  (Reporting)  AI Process done in  157 ms
2:31:12 PM  (Reporting)  Processing  1000017 Hannover
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Starting Process on Hannover AILevel 2 Kind: 1 Dormant YES Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:31:12 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:31:12 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:31:12 PM  (Reporting)  EcoBase 77
2:31:12 PM  (Reporting)  Resources Levels Hannover EcoBase 77 AtWar: no AtWarThreat: no At PeaceThreat: no
2:31:12 PM  (Reporting)  Money Availability Plentiful Stock 1257 Expected 154 Balance 15
2:31:12 PM  (Reporting)  Capital Availability Plentiful Stock 869 Expected 231 Balance 23
2:31:12 PM  (Reporting)  Steel Availability Plentiful Stock 203 Expected 23 Balance -12
2:31:12 PM  (Reporting)  Coal Availability Average Stock 40 Expected 31 Balance 5
2:31:12 PM  (Reporting)  Supply Availability Average Stock 6 Expected 2 Balance -2
2:31:12 PM  (Reporting)  Ammunition Availability Low Stock 3 Expected 2 Balance -1
2:31:12 PM  (Reporting)  Prestige Availability Plentiful Stock 107 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Rail Pool Availability Very Low Stock 13 Expected 58 Balance 0
2:31:12 PM  (Reporting)  River Pool Availability Very Low Stock 9 Expected 38 Balance 0
2:31:12 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Conscripts Availability High Stock 83 Expected 38 Balance -1
2:31:12 PM  (Reporting)  Diplomat Availability Plentiful Stock 10 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Officers Availability Plentiful Stock 33 Expected 8 Balance 0
2:31:12 PM  (Reporting)  Iron Availability Plentiful Stock 22 Expected 4 Balance -2
2:31:12 PM  (Reporting)  Minerals Availability Plentiful Stock 25 Expected 4 Balance -1
2:31:12 PM  (Reporting)  Nitrates Availability High Stock 20 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Cereals Availability Plentiful Stock 37 Expected 5 Balance -1
2:31:12 PM  (Reporting)  Rice Availability Average Stock 2 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Fish Availability Average Stock 36 Expected 5 Balance 8
2:31:12 PM  (Reporting)  Tropical Fruits Availability Low Stock 4 Expected 4 Balance -1
2:31:12 PM  (Reporting)  Cattle Availability Very High Stock 13 Expected 5 Balance -1
2:31:12 PM  (Reporting)  Fruits Availability Plentiful Stock 32 Expected 4 Balance -1
2:31:12 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Preserved Food Availability Plentiful Stock 27 Expected 4 Balance -2
2:31:12 PM  (Reporting)  Cotton/Wool Availability Average Stock 75 Expected 4 Balance 2
2:31:12 PM  (Reporting)  Tea Availability Average Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Coffee Availability Plentiful Stock 31 Expected 4 Balance -1
2:31:12 PM  (Reporting)  Wood Availability Plentiful Stock 17 Expected 4 Balance -1
2:31:12 PM  (Reporting)  Dyes Availability Average Stock 34 Expected 4 Balance 1
2:31:12 PM  (Reporting)  Tobacco Availability Average Stock 5 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Rum Availability Average Stock 0 Expected 5 Balance 0
2:31:12 PM  (Reporting)  Wines Availability Plentiful Stock 32 Expected 5 Balance -2
2:31:12 PM  (Reporting)  Chemicals Availability Average Stock 36 Expected 4 Balance 1
2:31:12 PM  (Reporting)  Manufactured Goods Availability Average Stock 25 Expected 23 Balance 4
2:31:12 PM  (Reporting)  Textile Availability Very High Stock 16 Expected 5 Balance -2
2:31:12 PM  (Reporting)  Mechanical Parts Availability Plentiful Stock 192 Expected 4 Balance 10
2:31:12 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Silk Availability Low Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Opium Availability Low Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Luxury Goods Availability Low Stock 4 Expected 5 Balance 0
2:31:12 PM  (Reporting)  Gold Availability Low Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Gems Availability Low Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  _IAE_ Hannover Global Military Usage: 45 %
2:31:12 PM  (Reporting)  _IAE_ Hannover Money Stock 1257 Expenses 1 Availability Plentiful Mil Spend 307 Civ Spend 250
2:31:12 PM  (Reporting)  _IAE_ Hannover Capital Stock 869 Expenses 41 Availability Plentiful Mil Spend 68 Civ Spend 332
2:31:12 PM  (Reporting)  _IAE_ Hannover Steel Stock 203 Expenses 12 Availability Plentiful Mil Spend 49 Civ Spend 32
2:31:12 PM  (Reporting)  _IAE_ Hannover Coal Stock 40 Expenses 5 Availability Average Mil Spend 4 Civ Spend 5
2:31:12 PM  (Reporting)  _IAE_ Hannover Supply Stock 6 Expenses 2 Availability Average Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hannover Ammunition Stock 3 Expenses 1 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hannover Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hannover Prestige Stock 107 Expenses 0 Availability Plentiful Mil Spend 22 Civ Spend 26
2:31:12 PM  (Reporting)  _IAE_ Hannover Rail Pool Stock 13 Expenses 0 Availability Very Low Mil Spend 1 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Hannover River Pool Stock 9 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Hannover Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 40 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hannover Conscripts Stock 83 Expenses 1 Availability High Mil Spend 24 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hannover War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hannover Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hannover Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hannover Diplomat Stock 10 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Hannover Officers Stock 33 Expenses 0 Availability Plentiful Mil Spend 14 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hannover Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hannover Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hannover Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hannover Iron Stock 22 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 9
2:31:12 PM  (Reporting)  _IAE_ Hannover Minerals Stock 25 Expenses 1 Availability Plentiful Mil Spend 5 Civ Spend 6
2:31:12 PM  (Reporting)  _IAE_ Hannover Nitrates Stock 20 Expenses 0 Availability High Mil Spend 0 Civ Spend 7
2:31:12 PM  (Reporting)  _IAE_ Hannover Cereals Stock 37 Expenses 4 Availability Plentiful Mil Spend 0 Civ Spend 16
2:31:12 PM  (Reporting)  _IAE_ Hannover Rice Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Hannover Fish Stock 36 Expenses 0 Availability Average Mil Spend 0 Civ Spend 11
2:31:12 PM  (Reporting)  _IAE_ Hannover Tropical Fruits Stock 4 Expenses 1 Availability Low Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Hannover Cattle Stock 13 Expenses 2 Availability Very High Mil Spend 0 Civ Spend 5
2:31:12 PM  (Reporting)  _IAE_ Hannover Fruits Stock 32 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 15
2:31:12 PM  (Reporting)  _IAE_ Hannover Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Hannover Preserved Food Stock 27 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 12
2:31:12 PM  (Reporting)  _IAE_ Hannover Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hannover Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hannover Cotton/Wool Stock 75 Expenses 0 Availability Average Mil Spend 0 Civ Spend 21
2:31:12 PM  (Reporting)  _IAE_ Hannover Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hannover Coffee Stock 31 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 15
2:31:12 PM  (Reporting)  _IAE_ Hannover Wood Stock 17 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 8
2:31:12 PM  (Reporting)  _IAE_ Hannover Dyes Stock 34 Expenses 0 Availability Average Mil Spend 0 Civ Spend 9
2:31:12 PM  (Reporting)  _IAE_ Hannover Tobacco Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Hannover Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hannover Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hannover Wines Stock 32 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 14
2:31:12 PM  (Reporting)  _IAE_ Hannover Chemicals Stock 36 Expenses 0 Availability Average Mil Spend 0 Civ Spend 10
2:31:12 PM  (Reporting)  _IAE_ Hannover Manufactured Goods Stock 25 Expenses 2 Availability Average Mil Spend 4 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Hannover Textile Stock 16 Expenses 3 Availability Very High Mil Spend 0 Civ Spend 6
2:31:12 PM  (Reporting)  _IAE_ Hannover Mechanical Parts Stock 192 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 97
2:31:12 PM  (Reporting)  _IAE_ Hannover Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hannover Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hannover Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hannover Luxury Goods Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Hannover Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hannover Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hannover Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hannover Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  Ended InitializeAdvancedEconomics 89 ms
2:31:12 PM  (Reporting)  *** Faction-wide algorithms ***
2:31:12 PM  (Reporting)  Ended BuildReplacements 4 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
2:31:12 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Hannover Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 2 Excise 2 Tariff 2 Census 1 Income 1 Maritime 1 Percentages: Corporate 11 % Excise 66 % Tariff 66 % Census 3 % Income 0 % Maritime 5 %
2:31:12 PM  (Reporting)  Ended HandleAdvancedFinances 4 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000017 Hannover
2:31:12 PM  (Reporting)  Sending proposal: *we can*
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Proposing to 1000003 Prussia
2:31:12 PM  (Reporting)  Checking 29 Request Passage Right
2:31:12 PM  (Reporting)  Still checking 29 Request Passage Right
2:31:12 PM  (Reporting)  Item is a Various entry, chance 12
2:31:12 PM  (Reporting)  _HAD_ Send Treaty Hannover failed sending Request Passage Right toward Prussia chance 12
2:31:12 PM  (Reporting)  Proposing to 1000003 Prussia
2:31:12 PM  (Reporting)  Checking 29 Request Passage Right
2:31:12 PM  (Reporting)  Still checking 29 Request Passage Right
2:31:12 PM  (Reporting)  Item is a Various entry, chance 12
2:31:12 PM  (Reporting)  _HAD_ Send Treaty Hannover failed sending Request Passage Right toward Prussia chance 12
2:31:12 PM  (Reporting)  Proposing to 1000020 Netherlands
2:31:12 PM  (Reporting)  Checking 29 Request Passage Right
2:31:12 PM  (Reporting)  Still checking 29 Request Passage Right
2:31:12 PM  (Reporting)  Item is a Various entry, chance -6
2:31:12 PM  (Reporting)  _HAD_ Send Treaty Hannover failed sending Request Passage Right toward Netherlands chance -6
2:31:12 PM  (Reporting)  Proposing to 1000021 Holstein
2:31:12 PM  (Reporting)  Checking 20 Request Supply Right
2:31:12 PM  (Reporting)  Still checking 20 Request Supply Right
2:31:12 PM  (Reporting)  Item is a Various entry, chance -9
2:31:12 PM  (Reporting)  _HAD_ Send Treaty Hannover failed sending Request Supply Right toward Holstein chance -9
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 10 ms
2:31:12 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:31:12 PM  (Reporting)  Steel Level 6 Amount 203
2:31:12 PM  (Reporting)  Money Level 6 Amount 1257
2:31:12 PM  (Reporting)  Conscripts Level 6 Amount 83
2:31:12 PM  (Reporting)  _BNU_ Emergency build ON
2:31:12 PM  (Reporting)  Ended BuildNewUnits Bought: 0 37 ms
2:31:12 PM  (Reporting)  AI Process done in  233 ms
2:31:12 PM  (Reporting)  Processing  1000018 Hesse-Darmstadt
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Starting Process on Hesse-Darmstadt AILevel 2 Kind: 2 Dormant YES Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:31:12 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:31:12 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:31:12 PM  (Reporting)  EcoBase 8
2:31:12 PM  (Reporting)  Resources Levels Hesse-Darmstadt EcoBase 8 AtWar: no AtWarThreat: no At PeaceThreat: no
2:31:12 PM  (Reporting)  Money Availability Plentiful Stock 1161 Expected 16 Balance 10
2:31:12 PM  (Reporting)  Capital Availability Plentiful Stock 1476 Expected 24 Balance 6
2:31:12 PM  (Reporting)  Steel Availability Plentiful Stock 12 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Coal Availability High Stock 5 Expected 3 Balance 0
2:31:12 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Prestige Availability Plentiful Stock 103 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Rail Pool Availability Average Stock 6 Expected 6 Balance 0
2:31:12 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Conscripts Availability Plentiful Stock 119 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Diplomat Availability Plentiful Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Officers Availability Average Stock 1 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cereals Availability Average Stock 3 Expected 1 Balance -1
2:31:12 PM  (Reporting)  Fish Availability Average Stock 3 Expected 1 Balance -1
2:31:12 PM  (Reporting)  Cattle Availability Plentiful Stock 129 Expected 1 Balance 4
2:31:12 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Preserved Food Availability Average Stock 1 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cotton/Wool Availability Average Stock 6 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Dyes Availability Average Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Rum Availability Average Stock 0 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Wines Availability Average Stock 0 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Manufactured Goods Availability Very High Stock 0 Expected 2 Balance 4
2:31:12 PM  (Reporting)  Textile Availability Low Stock 5 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 1 Balance 0
2:31:12 PM  (Reporting)  _IAE_ Hesse-Darmstadt Global Military Usage: 50 %
2:31:12 PM  (Reporting)  _IAE_ Hesse-Darmstadt Money Stock 1161 Expenses 0 Availability Plentiful Mil Spend 315 Civ Spend 210
2:31:12 PM  (Reporting)  _IAE_ Hesse-Darmstadt Capital Stock 1476 Expenses 8 Availability Plentiful Mil Spend 132 Civ Spend 530
2:31:12 PM  (Reporting)  _IAE_ Hesse-Darmstadt Steel Stock 12 Expenses 0 Availability Plentiful Mil Spend 4 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Hesse-Darmstadt Coal Stock 5 Expenses 0 Availability High Mil Spend 1 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Hesse-Darmstadt Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hesse-Darmstadt Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hesse-Darmstadt Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hesse-Darmstadt Prestige Stock 103 Expenses 0 Availability Plentiful Mil Spend 23 Civ Spend 23
2:31:12 PM  (Reporting)  _IAE_ Hesse-Darmstadt Rail Pool Stock 6 Expenses 0 Availability Average Mil Spend 1 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Hesse-Darmstadt River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hesse-Darmstadt Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 45 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hesse-Darmstadt Conscripts Stock 119 Expenses 0 Availability Plentiful Mil Spend 54 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hesse-Darmstadt War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hesse-Darmstadt Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hesse-Darmstadt Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hesse-Darmstadt Diplomat Stock 4 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Hesse-Darmstadt Officers Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hesse-Darmstadt Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hesse-Darmstadt Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hesse-Darmstadt Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hesse-Darmstadt Iron Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hesse-Darmstadt Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hesse-Darmstadt Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hesse-Darmstadt Cereals Stock 3 Expenses 1 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hesse-Darmstadt Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hesse-Darmstadt Fish Stock 3 Expenses 1 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hesse-Darmstadt Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hesse-Darmstadt Cattle Stock 129 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 58
2:31:12 PM  (Reporting)  _IAE_ Hesse-Darmstadt Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hesse-Darmstadt Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hesse-Darmstadt Preserved Food Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hesse-Darmstadt Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hesse-Darmstadt Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hesse-Darmstadt Cotton/Wool Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Hesse-Darmstadt Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hesse-Darmstadt Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hesse-Darmstadt Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Hesse-Darmstadt Dyes Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Hesse-Darmstadt Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hesse-Darmstadt Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hesse-Darmstadt Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hesse-Darmstadt Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hesse-Darmstadt Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hesse-Darmstadt Manufactured Goods Stock 0 Expenses 0 Availability Very High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hesse-Darmstadt Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Hesse-Darmstadt Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hesse-Darmstadt Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hesse-Darmstadt Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hesse-Darmstadt Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hesse-Darmstadt Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hesse-Darmstadt Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hesse-Darmstadt Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hesse-Darmstadt Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hesse-Darmstadt Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  Ended InitializeAdvancedEconomics 43 ms
2:31:12 PM  (Reporting)  *** Faction-wide algorithms ***
2:31:12 PM  (Reporting)  Ended BuildReplacements 4 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000018 Hesse-Darmstadt
2:31:12 PM  (Reporting)  Sending proposal: *we can*
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
2:31:12 PM  (Reporting)  IdentifyProductionStrucsBuild 
2:31:12 PM  (Reporting)  Ended HandleAdvancedStructures 14 ms
2:31:12 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
2:31:12 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:31:12 PM  (Reporting)  Steel Level 6 Amount 12
2:31:12 PM  (Reporting)  Money Level 6 Amount 1161
2:31:12 PM  (Reporting)  Conscripts Level 6 Amount 119
2:31:12 PM  (Reporting)  _BNU_ Emergency build ON
2:31:12 PM  (Reporting)  Ended BuildNewUnits Bought: 0 18 ms
2:31:12 PM  (Reporting)  AI Process done in  138 ms
2:31:12 PM  (Reporting)  Processing  1000019 Hesse-Kassel
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Starting Process on Hesse-Kassel AILevel 2 Kind: 1 Dormant YES Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:31:12 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:31:12 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:31:12 PM  (Reporting)  EcoBase 57
2:31:12 PM  (Reporting)  Resources Levels Hesse-Kassel EcoBase 57 AtWar: no AtWarThreat: no At PeaceThreat: no
2:31:12 PM  (Reporting)  Money Availability Plentiful Stock 1147 Expected 114 Balance 8
2:31:12 PM  (Reporting)  Capital Availability Very High Stock 563 Expected 171 Balance -6
2:31:12 PM  (Reporting)  Steel Availability Very High Stock 43 Expected 17 Balance 0
2:31:12 PM  (Reporting)  Coal Availability Plentiful Stock 171 Expected 23 Balance 12
2:31:12 PM  (Reporting)  Supply Availability Plentiful Stock 5 Expected 1 Balance -1
2:31:12 PM  (Reporting)  Ammunition Availability High Stock 2 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Rail Pool Availability Very Low Stock 4 Expected 43 Balance 0
2:31:12 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 28 Balance 0
2:31:12 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Conscripts Availability Plentiful Stock 100 Expected 28 Balance 0
2:31:12 PM  (Reporting)  Diplomat Availability Plentiful Stock 10 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 6 Balance 0
2:31:12 PM  (Reporting)  Iron Availability High Stock 0 Expected 3 Balance 0
2:31:12 PM  (Reporting)  Minerals Availability Plentiful Stock 17 Expected 3 Balance 0
2:31:12 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 3 Balance 0
2:31:12 PM  (Reporting)  Cereals Availability Plentiful Stock 21 Expected 4 Balance -1
2:31:12 PM  (Reporting)  Rice Availability Average Stock 1 Expected 3 Balance 0
2:31:12 PM  (Reporting)  Fish Availability Average Stock 30 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 3 Balance 0
2:31:12 PM  (Reporting)  Cattle Availability Average Stock 32 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 3 Balance 0
2:31:12 PM  (Reporting)  Sugar Availability Average Stock 11 Expected 3 Balance 0
2:31:12 PM  (Reporting)  Preserved Food Availability Average Stock 11 Expected 3 Balance 0
2:31:12 PM  (Reporting)  Cotton/Wool Availability Average Stock 28 Expected 3 Balance 0
2:31:12 PM  (Reporting)  Tea Availability Average Stock 3 Expected 3 Balance 0
2:31:12 PM  (Reporting)  Coffee Availability Average Stock 13 Expected 3 Balance 0
2:31:12 PM  (Reporting)  Wood Availability Average Stock 16 Expected 3 Balance 0
2:31:12 PM  (Reporting)  Dyes Availability Average Stock 15 Expected 3 Balance 0
2:31:12 PM  (Reporting)  Tobacco Availability Average Stock 20 Expected 3 Balance 0
2:31:12 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 3 Balance 0
2:31:12 PM  (Reporting)  Manufactured Goods Availability High Stock 26 Expected 17 Balance 5
2:31:12 PM  (Reporting)  Textile Availability Low Stock 30 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 3 Balance 0
2:31:12 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 3 Balance 0
2:31:12 PM  (Reporting)  Silk Availability Low Stock 0 Expected 3 Balance 0
2:31:12 PM  (Reporting)  Opium Availability Low Stock 0 Expected 3 Balance 0
2:31:12 PM  (Reporting)  Luxury Goods Availability Low Stock 2 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Gold Availability Low Stock 0 Expected 3 Balance 0
2:31:12 PM  (Reporting)  Gems Availability Low Stock 0 Expected 3 Balance 0
2:31:12 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 3 Balance 0
2:31:12 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 3 Balance 0
2:31:12 PM  (Reporting)  _IAE_ Hesse-Kassel Global Military Usage: 50 %
2:31:12 PM  (Reporting)  _IAE_ Hesse-Kassel Money Stock 1147 Expenses 0 Availability Plentiful Mil Spend 311 Civ Spend 207
2:31:12 PM  (Reporting)  _IAE_ Hesse-Kassel Capital Stock 563 Expenses 16 Availability Very High Mil Spend 44 Civ Spend 174
2:31:12 PM  (Reporting)  _IAE_ Hesse-Kassel Steel Stock 43 Expenses 0 Availability Very High Mil Spend 11 Civ Spend 6
2:31:12 PM  (Reporting)  _IAE_ Hesse-Kassel Coal Stock 171 Expenses 0 Availability Plentiful Mil Spend 40 Civ Spend 40
2:31:12 PM  (Reporting)  _IAE_ Hesse-Kassel Supply Stock 5 Expenses 1 Availability Plentiful Mil Spend 2 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hesse-Kassel Ammunition Stock 2 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hesse-Kassel Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hesse-Kassel Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hesse-Kassel Rail Pool Stock 4 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hesse-Kassel River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hesse-Kassel Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 45 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hesse-Kassel Conscripts Stock 100 Expenses 0 Availability Plentiful Mil Spend 45 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hesse-Kassel War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hesse-Kassel Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hesse-Kassel Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hesse-Kassel Diplomat Stock 10 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Hesse-Kassel Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 14 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hesse-Kassel Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hesse-Kassel Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hesse-Kassel Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hesse-Kassel Iron Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hesse-Kassel Minerals Stock 17 Expenses 0 Availability Plentiful Mil Spend 4 Civ Spend 4
2:31:12 PM  (Reporting)  _IAE_ Hesse-Kassel Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Hesse-Kassel Cereals Stock 21 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 9
2:31:12 PM  (Reporting)  _IAE_ Hesse-Kassel Rice Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hesse-Kassel Fish Stock 30 Expenses 0 Availability Average Mil Spend 0 Civ Spend 8
2:31:12 PM  (Reporting)  _IAE_ Hesse-Kassel Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hesse-Kassel Cattle Stock 32 Expenses 0 Availability Average Mil Spend 0 Civ Spend 8
2:31:12 PM  (Reporting)  _IAE_ Hesse-Kassel Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 5
2:31:12 PM  (Reporting)  _IAE_ Hesse-Kassel Sugar Stock 11 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
2:31:12 PM  (Reporting)  _IAE_ Hesse-Kassel Preserved Food Stock 11 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
2:31:12 PM  (Reporting)  _IAE_ Hesse-Kassel Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hesse-Kassel Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hesse-Kassel Cotton/Wool Stock 28 Expenses 0 Availability Average Mil Spend 0 Civ Spend 7
2:31:12 PM  (Reporting)  _IAE_ Hesse-Kassel Tea Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Hesse-Kassel Coffee Stock 13 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
2:31:12 PM  (Reporting)  _IAE_ Hesse-Kassel Wood Stock 16 Expenses 0 Availability Average Mil Spend 0 Civ Spend 4
2:31:12 PM  (Reporting)  _IAE_ Hesse-Kassel Dyes Stock 15 Expenses 0 Availability Average Mil Spend 0 Civ Spend 4
2:31:12 PM  (Reporting)  _IAE_ Hesse-Kassel Tobacco Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 5
2:31:12 PM  (Reporting)  _IAE_ Hesse-Kassel Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hesse-Kassel Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hesse-Kassel Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hesse-Kassel Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Hesse-Kassel Manufactured Goods Stock 26 Expenses 0 Availability High Mil Spend 6 Civ Spend 3
2:31:12 PM  (Reporting)  _IAE_ Hesse-Kassel Textile Stock 30 Expenses 0 Availability Low Mil Spend 0 Civ Spend 5
2:31:12 PM  (Reporting)  _IAE_ Hesse-Kassel Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 5
2:31:12 PM  (Reporting)  _IAE_ Hesse-Kassel Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hesse-Kassel Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hesse-Kassel Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hesse-Kassel Luxury Goods Stock 2 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hesse-Kassel Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hesse-Kassel Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hesse-Kassel Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hesse-Kassel Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  Ended InitializeAdvancedEconomics 43 ms
2:31:12 PM  (Reporting)  *** Faction-wide algorithms ***
2:31:12 PM  (Reporting)  Ended BuildReplacements 3 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000019 Hesse-Kassel
2:31:12 PM  (Reporting)  Sending proposal: *we can*
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:31:12 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:31:12 PM  (Reporting)  Steel Level 6 Amount 43
2:31:12 PM  (Reporting)  Money Level 6 Amount 1147
2:31:12 PM  (Reporting)  Conscripts Level 6 Amount 100
2:31:12 PM  (Reporting)  _BNU_ Emergency build ON
2:31:12 PM  (Reporting)  Ended BuildNewUnits Bought: 0 10 ms
2:31:12 PM  (Reporting)  AI Process done in  117 ms
2:31:12 PM  (Reporting)  Processing  1000020 Netherlands
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Starting Process on Netherlands AILevel 2 Kind: 1 Dormant NO Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:31:12 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:31:12 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
2:31:12 PM  (Reporting)  Theater: 371 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 1471 OppPow Land: 2747 OwnPow Nav : 16 OppPow Nav : 0
2:31:12 PM  (Reporting)  Ratio Land/LandCore: 0.46 1.50 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 6 > 16
2:31:12 PM  (Reporting)  Theater: 407 Theater_Indonesia AggroCoeff from script: 100 OwnPow Land: 688 OppPow Land: 97 OwnPow Nav : 294 OppPow Nav : 0
2:31:12 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 36 > 54
2:31:12 PM  (Reporting)  Theater: 411 Theater_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 141 OppPow Nav : 0
2:31:12 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 9 > 33
2:31:12 PM  (Reporting)  Theater: 427 Theater_North_European_Seas AggroCoeff from script: 100 OwnPow Land: 1471 OppPow Land: 3426 OwnPow Nav : 255 OppPow Nav : 148
2:31:12 PM  (Reporting)  Ratio Land/LandCore: 0.36 0.20 Ratio Nav/NavCore: 1.46 0.20 Reg Count: 43 > 138
2:31:12 PM  (Reporting)  Theater: 428 Theater_European_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 255 OppPow Nav : 0
2:31:12 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 16 > 54
2:31:12 PM  (Reporting)  Theater: 430 Theater_Northeastern_American_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 301 OppPow Nav : 0
2:31:12 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 30 > 82
2:31:12 PM  (Reporting)  Theater: 431 Theater_Central_American_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 96 OppPow Nav : 9
2:31:12 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 24 > 90
2:31:12 PM  (Reporting)  Theater: 432 Theater_Southeastern_American_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 78 OppPow Nav : 23
2:31:12 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 2.88 2.88 Reg Count: 40 > 98
2:31:12 PM  (Reporting)  Theater: 434 Theater_Indian_Ocean AggroCoeff from script: 100 OwnPow Land: 688 OppPow Land: 212 OwnPow Nav : 477 OppPow Nav : 90
2:31:12 PM  (Reporting)  Ratio Land/LandCore: 2.76 0.20 Ratio Nav/NavCore: 4.51 0.20 Reg Count: 92 > 252
2:31:12 PM  (Reporting)  Theater: 435 Theater_Western_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 513 OppPow Nav : 112
2:31:12 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 3.89 2.64 Reg Count: 62 > 202
2:31:12 PM  (Reporting)  Theater: 436 Theater_Southern_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 339 OppPow Nav : 23
2:31:12 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 106 > 219
2:31:12 PM  (Reporting)  _FIT_ Ended AIInitTheaters 929 ms
2:31:12 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:31:12 PM  (Reporting)  EcoBase 118
2:31:12 PM  (Reporting)  Resources Levels Netherlands EcoBase 118 AtWar: yes AtWarThreat: yes At PeaceThreat: no
2:31:12 PM  (Reporting)  Money Availability High Stock 5297 Expected 236 Balance 55
2:31:12 PM  (Reporting)  Capital Availability High Stock 645 Expected 354 Balance 64
2:31:12 PM  (Reporting)  Steel Availability High Stock 179 Expected 35 Balance 0
2:31:12 PM  (Reporting)  Coal Availability High Stock 205 Expected 47 Balance -22
2:31:12 PM  (Reporting)  Supply Availability High Stock 21 Expected 2 Balance 2
2:31:12 PM  (Reporting)  Ammunition Availability High Stock 22 Expected 2 Balance 1
2:31:12 PM  (Reporting)  Prestige Availability High Stock 1454 Expected 0 Balance 2
2:31:12 PM  (Reporting)  Rail Pool Availability Very Low Stock 12 Expected 88 Balance -6
2:31:12 PM  (Reporting)  River Pool Availability Very Low Stock 38 Expected 59 Balance 0
2:31:12 PM  (Reporting)  Morale Availability High Stock 95 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Conscripts Availability Low Stock 115 Expected 59 Balance -2
2:31:12 PM  (Reporting)  Diplomat Availability High Stock 3 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Officers Availability Very Low Stock 13 Expected 12 Balance 0
2:31:12 PM  (Reporting)  Iron Availability Plentiful Stock 34 Expected 6 Balance -8
2:31:12 PM  (Reporting)  Minerals Availability High Stock 25 Expected 6 Balance -3
2:31:12 PM  (Reporting)  Nitrates Availability Plentiful Stock 119 Expected 6 Balance 0
2:31:12 PM  (Reporting)  Cereals Availability Plentiful Stock 45 Expected 8 Balance -5
2:31:12 PM  (Reporting)  Rice Availability Plentiful Stock 87 Expected 6 Balance -16
2:31:12 PM  (Reporting)  Fish Availability Low Stock 20 Expected 8 Balance -8
2:31:12 PM  (Reporting)  Tropical Fruits Availability Very Low Stock 1 Expected 6 Balance -1
2:31:12 PM  (Reporting)  Cattle Availability Plentiful Stock 38 Expected 8 Balance -2
2:31:12 PM  (Reporting)  Fruits Availability High Stock 17 Expected 6 Balance -5
2:31:12 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 6 Balance 2
2:31:12 PM  (Reporting)  Preserved Food Availability Plentiful Stock 10 Expected 6 Balance 35
2:31:12 PM  (Reporting)  Wool Availability High Stock 3 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cotton/Wool Availability Plentiful Stock 71 Expected 6 Balance -3
2:31:12 PM  (Reporting)  Tea Availability Average Stock 1 Expected 6 Balance 0
2:31:12 PM  (Reporting)  Coffee Availability Very High Stock 23 Expected 6 Balance -3
2:31:12 PM  (Reporting)  Wood Availability Plentiful Stock 53 Expected 6 Balance -3
2:31:12 PM  (Reporting)  Dyes Availability Plentiful Stock 234 Expected 6 Balance 7
2:31:12 PM  (Reporting)  Tobacco Availability Low Stock 11 Expected 6 Balance -5
2:31:12 PM  (Reporting)  Rum Availability Average Stock 0 Expected 8 Balance 0
2:31:12 PM  (Reporting)  Wines Availability Average Stock 56 Expected 8 Balance 0
2:31:12 PM  (Reporting)  Chemicals Availability Plentiful Stock 80 Expected 6 Balance 3
2:31:12 PM  (Reporting)  Manufactured Goods Availability Low Stock 49 Expected 35 Balance 13
2:31:12 PM  (Reporting)  Textile Availability High Stock 16 Expected 8 Balance 1
2:31:12 PM  (Reporting)  Mechanical Parts Availability Plentiful Stock 210 Expected 6 Balance 9
2:31:12 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 6 Balance 0
2:31:12 PM  (Reporting)  Silk Availability Low Stock 5 Expected 6 Balance -1
2:31:12 PM  (Reporting)  Opium Availability Low Stock 1 Expected 6 Balance 0
2:31:12 PM  (Reporting)  Luxury Goods Availability Low Stock 1 Expected 8 Balance 0
2:31:12 PM  (Reporting)  Gold Availability Low Stock 1 Expected 6 Balance 0
2:31:12 PM  (Reporting)  Gems Availability Low Stock 1 Expected 6 Balance 0
2:31:12 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 6 Balance 0
2:31:12 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 6 Balance 0
2:31:12 PM  (Reporting)  _IAE_ Netherlands Global Military Usage: 75 %
2:31:12 PM  (Reporting)  _IAE_ Netherlands Money Stock 5297 Expenses 32 Availability High Mil Spend 1548 Civ Spend 344
2:31:12 PM  (Reporting)  _IAE_ Netherlands Capital Stock 645 Expenses 130 Availability High Mil Spend 53 Civ Spend 71
2:31:12 PM  (Reporting)  _IAE_ Netherlands Steel Stock 179 Expenses 2 Availability High Mil Spend 56 Civ Spend 10
2:31:12 PM  (Reporting)  _IAE_ Netherlands Coal Stock 205 Expenses 24 Availability High Mil Spend 41 Civ Spend 14
2:31:12 PM  (Reporting)  _IAE_ Netherlands Supply Stock 21 Expenses 5 Availability High Mil Spend 8 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Netherlands Ammunition Stock 22 Expenses 6 Availability High Mil Spend 8 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Netherlands Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Netherlands Prestige Stock 1454 Expenses 0 Availability High Mil Spend 355 Civ Spend 118
2:31:12 PM  (Reporting)  _IAE_ Netherlands Rail Pool Stock 12 Expenses 6 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Netherlands River Pool Stock 38 Expenses 0 Availability Very Low Mil Spend 3 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Netherlands Morale Stock 95 Expenses 0 Availability High Mil Spend 46 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Netherlands Conscripts Stock 115 Expenses 2 Availability Low Mil Spend 28 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Netherlands War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Netherlands Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Netherlands Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Netherlands Diplomat Stock 3 Expenses 0 Availability High Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Netherlands Officers Stock 13 Expenses 0 Availability Very Low Mil Spend 2 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Netherlands Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Netherlands Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Netherlands Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Netherlands Iron Stock 34 Expenses 8 Availability Plentiful Mil Spend 0 Civ Spend 5
2:31:12 PM  (Reporting)  _IAE_ Netherlands Minerals Stock 25 Expenses 3 Availability High Mil Spend 5 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Netherlands Nitrates Stock 119 Expenses 3 Availability Plentiful Mil Spend 0 Civ Spend 26
2:31:12 PM  (Reporting)  _IAE_ Netherlands Cereals Stock 45 Expenses 9 Availability Plentiful Mil Spend 0 Civ Spend 8
2:31:12 PM  (Reporting)  _IAE_ Netherlands Rice Stock 87 Expenses 24 Availability Plentiful Mil Spend 0 Civ Spend 12
2:31:12 PM  (Reporting)  _IAE_ Netherlands Fish Stock 20 Expenses 9 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Netherlands Tropical Fruits Stock 1 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Netherlands Cattle Stock 38 Expenses 11 Availability Plentiful Mil Spend 0 Civ Spend 6
2:31:12 PM  (Reporting)  _IAE_ Netherlands Fruits Stock 17 Expenses 7 Availability High Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Netherlands Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Netherlands Preserved Food Stock 10 Expenses 6 Availability Plentiful Mil Spend 0 Civ Spend 5
2:31:12 PM  (Reporting)  _IAE_ Netherlands Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Netherlands Wool Stock 3 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Netherlands Cotton/Wool Stock 71 Expenses 5 Availability Plentiful Mil Spend 0 Civ Spend 14
2:31:12 PM  (Reporting)  _IAE_ Netherlands Tea Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Netherlands Coffee Stock 23 Expenses 3 Availability Very High Mil Spend 0 Civ Spend 4
2:31:12 PM  (Reporting)  _IAE_ Netherlands Wood Stock 53 Expenses 6 Availability Plentiful Mil Spend 0 Civ Spend 10
2:31:12 PM  (Reporting)  _IAE_ Netherlands Dyes Stock 234 Expenses 5 Availability Plentiful Mil Spend 0 Civ Spend 52
2:31:12 PM  (Reporting)  _IAE_ Netherlands Tobacco Stock 11 Expenses 5 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Netherlands Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Netherlands Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Netherlands Wines Stock 56 Expenses 0 Availability Average Mil Spend 0 Civ Spend 7
2:31:12 PM  (Reporting)  _IAE_ Netherlands Chemicals Stock 80 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 18
2:31:12 PM  (Reporting)  _IAE_ Netherlands Manufactured Goods Stock 49 Expenses 3 Availability Low Mil Spend 9 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Netherlands Textile Stock 16 Expenses 11 Availability High Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Netherlands Mechanical Parts Stock 210 Expenses 3 Availability Plentiful Mil Spend 0 Civ Spend 48
2:31:12 PM  (Reporting)  _IAE_ Netherlands Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Netherlands Silk Stock 5 Expenses 4 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Netherlands Opium Stock 1 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Netherlands Luxury Goods Stock 1 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Netherlands Gold Stock 1 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Netherlands Gems Stock 1 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Netherlands Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Netherlands Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  Ended InitializeAdvancedEconomics 696 ms
2:31:12 PM  (Reporting)    1058688 6e Korvet Eskadron Agenda Kept Agenda: Patrol Convoy Box, Value: 9810, Region: 2215 South Pacific Maritime Trade EndTurn 2505
2:31:12 PM  (Reporting)    1060029 6e Expeditionaire Troepen Agenda Kept Agenda: Prep. Amphibious, Value: 3000, Region: 1406 Djakarta EndTurn 2511
2:31:12 PM  (Reporting)    1057812 1e Expeditionaire Troepen Agenda Kept Agenda: Prep. Amphibious, Value: 3000, Region: 1406 Djakarta EndTurn 2511
2:31:12 PM  (Reporting)    1057811 de Stuers, F.V.' Expedition Agenda Kept Agenda: Prep. Amphibious, Value: 3000, Region: 1406 Djakarta EndTurn 2511
2:31:12 PM  (Reporting)    1059106 van Saksen-Weimar, K.B.' Expedition Agenda Kept Agenda: Prep. Amphibious, Value: 3000, Region: 1406 Djakarta EndTurn 2511
2:31:12 PM  (Reporting)    1053472 1e Vervoer Eskardon Agenda Kept Agenda: Prep. Amphibious, Value: 4128, Region: 1406 Djakarta EndTurn 2513
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 4000
2:31:12 PM  (Reporting)  Theater Prevalences Theater_Indonesia Ordered Value: 1340
2:31:12 PM  (Reporting)  Theater Prevalences Theater_Pacific Ordered Value: 500
2:31:12 PM  (Reporting)  Theater Prevalences Theater_Southern_Pacific Ordered Value: 100
2:31:12 PM  (Reporting)  Theater Prevalences Theater_Western_Pacific Ordered Value: 100
2:31:12 PM  (Reporting)  Theater Prevalences Theater_Indian_Ocean Ordered Value: 100
2:31:12 PM  (Reporting)  Theater Prevalences Theater_Southeastern_American_Seas Ordered Value: 100
2:31:12 PM  (Reporting)  Theater Prevalences Theater_Central_American_Seas Ordered Value: 100
2:31:12 PM  (Reporting)  Theater Prevalences Theater_Northeastern_American_Seas Ordered Value: 100
2:31:12 PM  (Reporting)  Theater Prevalences Theater_European_Seas Ordered Value: 100
2:31:12 PM  (Reporting)  Theater Prevalences Theater_North_European_Seas Ordered Value: 100
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Evaluating Theater 371 Theater_Low_Countries (Land)
2:31:12 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 1471 Overall power (enemies): 2747 Ratio: 0.46
2:31:12 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  9489
2:31:12 PM  (Reporting)  Making Naval Values Map: 371 Low Countries LAND Overall power(self): 16 Overall power (enemies): 0 Nav Ratio: 5.00
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Evaluating Theater 407 Theater_Indonesia (Land)
2:31:12 PM  (Reporting)  Making Land Theater Map: Theater_Indonesia Overall power(self): 688 Overall power (enemies): 97 Ratio: 5.00
2:31:12 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  731
2:31:12 PM  (Reporting)  Making Naval Values Map: 407 Indonesia LAND Overall power(self): 294 Overall power (enemies): 0 Nav Ratio: 5.00
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Evaluating Theater 411 Theater_Pacific (Land)
2:31:12 PM  (Reporting)  Making Land Theater Map: Theater_Pacific Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:31:12 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  8
2:31:12 PM  (Reporting)  Making Naval Values Map: 411 Pacific LAND Overall power(self): 141 Overall power (enemies): 0 Nav Ratio: 5.00
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Evaluating Theater 436 Theater_Southern_Pacific (Nav)
2:31:12 PM  (Reporting)  Making Naval Values Map: 436 Southern Pacific NAV Overall power(self): 339 Overall power (enemies): 23 Nav Ratio: 5.00
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Evaluating Theater 435 Theater_Western_Pacific (Nav)
2:31:12 PM  (Reporting)  Making Naval Values Map: 435 Western Pacific NAV Overall power(self): 513 Overall power (enemies): 112 Nav Ratio: 3.89
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Evaluating Theater 434 Theater_Indian_Ocean (Nav)
2:31:12 PM  (Reporting)  Making Naval Values Map: 434 Indian Ocean NAV Overall power(self): 477 Overall power (enemies): 90 Nav Ratio: 4.51
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Evaluating Theater 432 Theater_Southeastern_American_Seas (Nav)
2:31:12 PM  (Reporting)  Making Naval Values Map: 432 Southeastern American Seas NAV Overall power(self): 78 Overall power (enemies): 23 Nav Ratio: 2.88
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Evaluating Theater 431 Theater_Central_American_Seas (Nav)
2:31:12 PM  (Reporting)  Making Naval Values Map: 431 Central American Seas NAV Overall power(self): 96 Overall power (enemies): 9 Nav Ratio: 5.00
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Evaluating Theater 430 Theater_Northeastern_American_Seas (Nav)
2:31:12 PM  (Reporting)  Making Naval Values Map: 430 Northeastern American Seas NAV Overall power(self): 301 Overall power (enemies): 0 Nav Ratio: 5.00
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Evaluating Theater 428 Theater_European_Seas (Nav)
2:31:12 PM  (Reporting)  Making Naval Values Map: 428 European Seas NAV Overall power(self): 255 Overall power (enemies): 0 Nav Ratio: 5.00
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Evaluating Theater 427 Theater_North_European_Seas (Nav)
2:31:12 PM  (Reporting)  Making Naval Values Map: 427 North European Seas NAV Overall power(self): 255 Overall power (enemies): 148 Nav Ratio: 1.46
2:31:12 PM  (Reporting)  Commiting Naval Values Map: 371 Low Countries LAND Overall power(self): 16 Overall power (enemies): 0 Nav Ratio: 5.00
2:31:12 PM  (Reporting)  Commiting Naval Values Map: 407 Indonesia LAND Overall power(self): 294 Overall power (enemies): 0 Nav Ratio: 5.00
2:31:12 PM  (Reporting)  Commiting Naval Values Map: 411 Pacific LAND Overall power(self): 141 Overall power (enemies): 0 Nav Ratio: 5.00
2:31:12 PM  (Reporting)  Commiting Naval Values Map: 436 Southern Pacific NAV Overall power(self): 339 Overall power (enemies): 23 Nav Ratio: 5.00
2:31:12 PM  (Reporting)  Commiting Naval Values Map: 435 Western Pacific NAV Overall power(self): 513 Overall power (enemies): 112 Nav Ratio: 3.89
2:31:12 PM  (Reporting)  Commiting Naval Values Map: 434 Indian Ocean NAV Overall power(self): 477 Overall power (enemies): 90 Nav Ratio: 4.51
2:31:12 PM  (Reporting)  Commiting Naval Values Map: 432 Southeastern American Seas NAV Overall power(self): 78 Overall power (enemies): 23 Nav Ratio: 2.88
2:31:12 PM  (Reporting)  Commiting Naval Values Map: 431 Central American Seas NAV Overall power(self): 96 Overall power (enemies): 9 Nav Ratio: 5.00
2:31:12 PM  (Reporting)  Commiting Naval Values Map: 430 Northeastern American Seas NAV Overall power(self): 301 Overall power (enemies): 0 Nav Ratio: 5.00
2:31:12 PM  (Reporting)  Commiting Naval Values Map: 428 European Seas NAV Overall power(self): 255 Overall power (enemies): 0 Nav Ratio: 5.00
2:31:12 PM  (Reporting)  Commiting Naval Values Map: 427 North European Seas NAV Overall power(self): 255 Overall power (enemies): 148 Nav Ratio: 1.46
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  *** Land Theaters Special Regions ***
2:31:12 PM  (Reporting)  Theater 371 Theater_Low_Countries HQReg: 104 Holland Max pick: Friesland Max need: Zeeland Max Val: Friesland Naval Gathering: 104 Holland
2:31:12 PM  (Reporting)  Theater 407 Theater_Indonesia HQReg: 1406 Djakarta Max pick: Djakarta Max need: Aceh Max Val: Djakarta Naval Gathering: 1406 Djakarta
2:31:12 PM  (Reporting)  Theater 411 Theater_Pacific HQReg: 0 North Pole Max pick: North Pole Max need: Solomons Max Val: Solomons Naval Gathering: 1484 Hawai
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Final Gather Region for  407 Indonesia : 1406 Djakarta
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Ended InitAndDumpData Netherlands 952 ms
2:31:12 PM  (Reporting)  *** Faction-wide algorithms ***
2:31:12 PM  (Reporting)  Ended BuildReplacements 9 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
2:31:12 PM  (Reporting)  _HAC_ Deleting for dynamism Fruits in Cheasapeake Amount 5
2:31:12 PM  (Reporting)  _HAC_ Deleting for dynamism Coal in North Germany Amount 9
2:31:12 PM  (Reporting)  _HAC_ Identify Resources Need Netherlands 14 resources are needed 10 resources in surplus.
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 7 Tropical Fruits
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 2 Automobile
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 2 Aviation
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 6 Fish
2:31:12 PM  (Reporting)  AddNewTrades Netherlands Added 5 buy request of Fish in area South Spain
2:31:12 PM  (Reporting)  AddNewTrades Netherlands Added 1 buy request of Fish in area North Germany
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 6 Tobacco
2:31:12 PM  (Reporting)  AddNewTrades Netherlands Added 5 buy request of Tobacco in area Cheasapeake
2:31:12 PM  (Reporting)  AddNewTrades Netherlands Added 1 buy request of Tobacco in area Cheasapeake
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 2 Silk
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 2 Opium
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 2 Luxury Goods
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 1 Gems
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 5 Sugar
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 4 Tea
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 4 Rum
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 4 Electrical Parts
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 4 Fruits
2:31:12 PM  (Reporting)  AddNewTrades Netherlands Added 4 buy request of Fruits in area Cheasapeake
2:31:12 PM  (Reporting)  _HAC_ Delete Trade Netherlands removing buy transaction of  Coal in area United Kingdom as country had too much of this good.
2:31:12 PM  (Reporting)  Sell surplus Netherlands Added 29 sell proposal of Steel in area Low Countries
2:31:12 PM  (Reporting)  Sell surplus Netherlands Added 26 sell proposal of Coal in area Low Countries
2:31:12 PM  (Reporting)  Sell surplus Netherlands Added 23 sell proposal of Nitrates in area Low Countries
2:31:12 PM  (Reporting)  Sell surplus Netherlands Added 11 sell proposal of Rice in area Low Countries
2:31:12 PM  (Reporting)  Sell surplus Netherlands Added 7 sell proposal of Cotton/Wool in area Low Countries
2:31:12 PM  (Reporting)  Sell surplus Netherlands Added 51 sell proposal of Dyes in area Low Countries
2:31:12 PM  (Reporting)  Sell surplus Netherlands Added 12 sell proposal of Chemicals in area Low Countries
2:31:12 PM  (Reporting)  Sell surplus Netherlands Added 45 sell proposal of Mechanical Parts in area Low Countries
2:31:12 PM  (Reporting)  Atlantic Line in 1406 Djakarta will be relocated 1 fleets found there
2:31:12 PM  (Reporting)  V.O.C. Cie in 1400 Makassar will be relocated 1 fleets found there
2:31:12 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy North Sea Maritime Trade interest 396
2:31:12 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Mediterranean Maritime Trade interest 250
2:31:12 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Baltic Maritime Trade interest 584
2:31:12 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Black Sea Maritime Trade interest 107
2:31:12 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Gulf of Guinea Maritime Trade interest 6
2:31:12 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Indian Ocean Maritime Trade interest 26
2:31:12 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Southern Africa Maritime Trade interest 3
2:31:12 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Northern Asia Maritime Trade interest 9
2:31:12 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Bay of Bengale Maritime Trade interest 7
2:31:12 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy South China Sea Maritime Trade interest 6
2:31:12 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Eastern Pacific Maritime Trade interest 2
2:31:12 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy West Pacific Maritime Trade interest 3
2:31:12 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Oceania Maritime Trade interest 6
2:31:12 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy American Pacific Maritime Trade interest 6
2:31:12 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Gulf of Mexico Maritime Trade interest 31
2:31:12 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Caribbean Maritime Trade interest 83
2:31:12 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy La Plata Maritime Trade interest 251
2:31:12 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Latin America Maritime Trade interest 3
2:31:12 PM  (Reporting)  Redeploying Commerce Fleet for Netherlands 1013178 Atlantic Line in 2196 Baltic Maritime Trade Interest: 584
2:31:12 PM  (Reporting)  Redeploying Commerce Fleet for Netherlands 1013201 V.O.C. Cie in 2197 North Sea Maritime Trade Interest: 396
2:31:12 PM  (Reporting)  Ended HandleAdvancedCommerce 81 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000020 Netherlands
2:31:12 PM  (Reporting)  Sending proposal: *we can*
2:31:12 PM  (Reporting)  Checking wars, we have 1 underway
2:31:12 PM  (Reporting)  In the war vs 1000003 Prussia WS is -84 for us as viewing faction
2:31:12 PM  (Reporting)  AcceptChance 202 Rolled 60
2:31:12 PM  (Reporting)  We propose peace as loser
2:31:12 PM  (Reporting)  Proposing reparations total value 4
2:31:12 PM  (Reporting)  Proposing reparations total value 8
2:31:12 PM  (Reporting)  Proposing reparations total value 11
2:31:12 PM  (Reporting)  Proposing reparations total value 15
2:31:12 PM  (Reporting)  Proposing reparations total value 18
2:31:12 PM  (Reporting)  Proposing reparations total value 21
2:31:12 PM  (Reporting)  Proposing reparations total value 23
2:31:12 PM  (Reporting)  Proposing reparations total value 25
2:31:12 PM  (Reporting)  Proposing reparations total value 28
2:31:12 PM  (Reporting)  Proposing reparations total value 30
2:31:12 PM  (Reporting)  Proposing reparations total value 32
2:31:12 PM  (Reporting)  Proposing reparations total value 33
2:31:12 PM  (Reporting)  Proposing reparations total value 34
2:31:12 PM  (Reporting)  Proposing reparations total value 36
2:31:12 PM  (Reporting)  Proposing reparations total value 37
2:31:12 PM  (Reporting)  Proposing reparations total value 39
2:31:12 PM  (Reporting)  Proposing reparations total value 40
2:31:12 PM  (Reporting)  Proposing reparations total value 41
2:31:12 PM  (Reporting)  Proposing reparations total value 43
2:31:12 PM  (Reporting)  Proposing reparations total value 44
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 35 ms
2:31:12 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:31:12 PM  (Reporting)  Steel Level 6 Amount 179
2:31:12 PM  (Reporting)  Money Level 6 Amount 5297
2:31:12 PM  (Reporting)  Conscripts Level 6 Amount 115
2:31:12 PM  (Reporting)  _BNU_ Emergency build ON
2:31:12 PM  (Reporting)  _BNU Buying Unit Prospection Expedition Family ID Service Asset no Area
2:31:12 PM  (Reporting)  Ended BuildNewUnits Bought: 1 33 ms
2:31:12 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
2:31:12 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1057256 2e Fregat Eskadron
2:31:12 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1053472 1e Vervoer Eskardon
2:31:12 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1056293 Atlantic Line
2:31:12 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1060023 V.O.C. Cie
2:31:12 PM  (Reporting)  _MFC_ Merging 1060024 9. Fleet into 1059102 Coops, H.H.T.' Fleet
2:31:12 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1059102 Coops, H.H.T.' Fleet
2:31:12 PM  (Reporting)  _MFC_ Merging 1060025 7. Fleet into 1059103 1e Fregat Eskadron
2:31:12 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1059103 7. Fleet
2:31:12 PM  (Reporting)  _MFC_ Merging 1060026 11. Fleet into 1059104 4e Korvet Eskadron
2:31:12 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1059104 9. Fleet
2:31:12 PM  (Reporting)  _MFC_ Merging 1059562 4e Fregat Eskadron into 1060027 10. Fleet
2:31:12 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1060027 4. Fleet
2:31:12 PM  (Reporting)  _MFC_ Transport Fleet created (Segment I): 1060490 Dutch Force 2 units in region 2198 Western Europe Maritime Trade from 1059102 Coops, H.H.T.' Fleet
2:31:12 PM  (Reporting)  _MFC_ Transport Fleet created (Segment I): 1060491 Dutch Force 2 units in region 2201 North American Maritime Trade from 1059103 7. Fleet
2:31:12 PM  (Reporting)  _MFC_ Transport Fleet created (Segment I): 1060492 Dutch Force 2 units in region 2211 East Indies Maritime Trade from 1059104 9. Fleet
2:31:12 PM  (Reporting)  _MFC_ Transport Fleet created (Segment I): 1060493 Dutch Force 2 units in region 2215 South Pacific Maritime Trade from 1060027 4. Fleet
2:31:12 PM  (Reporting)  Ended ManageFleetsComposition 407 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Evaluating CallFleet (_CLF_)
2:31:12 PM  (Reporting)  1058190 2e Expeditionaire Troepen, 1406 Djakarta, Pow:62, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
2:31:12 PM  (Reporting)  1056845 3e Expeditionaire Troepen, 1406 Djakarta, Pow:66, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
2:31:12 PM  (Reporting)  1060029 6e Expeditionaire Troepen, 1406 Djakarta, Pow:69, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
2:31:12 PM  (Reporting)  1057812 1e Expeditionaire Troepen, 1406 Djakarta, Pow:72, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
2:31:12 PM  (Reporting)  1057811 de Stuers, F.V.' Expedition, 1406 Djakarta, Pow:83, Count: 6(l 1/L 2/S 3) is calling fleet this turn.
2:31:12 PM  (Reporting)  1059106 van Saksen-Weimar, K.B.' Expedition, 1406 Djakarta, Pow:90, Count: 3(l 1/L 1/S 1) is calling fleet this turn.
2:31:12 PM  (Reporting)  Ended CallFleet 1 ms
2:31:12 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
2:31:12 PM  (Reporting)  _LFG_ 1005593 Garnizoen van Soerabaya, 1408 Soerabaya, Pow:24, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:31:12 PM  (Reporting)  _LFG_ 1005599 Garnizoen van Batavia, 1406 Djakarta, Pow:24, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:31:12 PM  (Reporting)  Ended LockFixedGroups 1 ms
2:31:12 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:31:12 PM  (Reporting)  _SSU_ 1060494 7. Dutch Force, 104 Holland, Pow:340, Count: 3(l 0/L 0/S 3) created in region and locked (garrisoning)
2:31:12 PM  (Reporting)  Ended SplitStaticUnits 27 ms
2:31:12 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
2:31:12 PM  (Reporting)  _ESR_ 407 Theater_Indonesia 1406 Djakarta Staging Value: 329
2:31:12 PM  (Reporting)  _ESR_ Amphibious Staging Region: 1406 Djakarta Preparing a Landing on: 1407 Bandung
2:31:12 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 1 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 371 Low Countries
2:31:12 PM  (Reporting)  _PSR_ 371 Low Countries 1005142 Supply Wagons is candidate for SR in 104 Holland taken from 1039169 Supply Wagons
2:31:12 PM  (Reporting)  _PSR_ 371 Low Countries 1033998 5e Aanbod Trein is candidate for SR in 104 Holland taken from 1046674 Prins Willem Frederik' Army
2:31:12 PM  (Reporting)  _PSR_ 371 Low Countries 1005509 1e Aanbod Trein is candidate for SR in 104 Holland taken from 1046674 Prins Willem Frederik' Army
2:31:12 PM  (Reporting)  Ended Prepare Strategic Redeployment 5 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 371 Low Countries
2:31:12 PM  (Reporting)  _STR_ Supply toward Stack SR 1033998 5e Aanbod Trein from 104 Holland to 103 Zeeland 1059581 4. Dutch Force
2:31:12 PM  (Reporting)  Ended Execute Strategic Redeployment 54 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 407 Indonesia
2:31:12 PM  (Reporting)  _PSR_ 407 Indonesia 1005537 3e Expeditionaire Troepen is candidate for SR in 1406 Djakarta taken from 1056845 3e Expeditionaire Troepen
2:31:12 PM  (Reporting)  _PSR_ 407 Indonesia 1005533 1e Expeditionaire Troepen is candidate for SR in 1406 Djakarta taken from 1057812 1e Expeditionaire Troepen
2:31:12 PM  (Reporting)  _PSR_ 407 Indonesia 1024826 4e Aanbod Trein is candidate for SR in 1406 Djakarta taken from 1057811 de Stuers, F.V.' Expedition
2:31:12 PM  (Reporting)  _PSR_ 407 Indonesia 1005517 2e Expeditionaire Troepen is candidate for SR in 1406 Djakarta taken from 1058190 2e Expeditionaire Troepen
2:31:12 PM  (Reporting)  _PSR_ 407 Indonesia 1005690 8e Korvet Eskadron is candidate for SR in 1400 Makassar taken from 1058188 8e Korvet Eskadron
2:31:12 PM  (Reporting)  _PSR_ 407 Indonesia 1028178 5e Expeditionaire Troepen is candidate for SR in 1406 Djakarta taken from 1059106 van Saksen-Weimar, K.B.' Expedition
2:31:12 PM  (Reporting)  _PSR_ 407 Indonesia 1031959 6e Expeditionaire Troepen is candidate for SR in 1406 Djakarta taken from 1060029 6e Expeditionaire Troepen
2:31:12 PM  (Reporting)  _PSR_ 407 Indonesia 1005541 3e Aanbod Trein is candidate for SR in 1406 Djakarta taken from 1057811 de Stuers, F.V.' Expedition
2:31:12 PM  (Reporting)  _PSR_ 407 Indonesia 1005525 2e Aanbod Trein is candidate for SR in 1406 Djakarta taken from 1059106 van Saksen-Weimar, K.B.' Expedition
2:31:12 PM  (Reporting)  _PSR_ 407 Indonesia 1005521 4e Expeditionaire Troepen is candidate for SR in 1406 Djakarta taken from 1057811 de Stuers, F.V.' Expedition
2:31:12 PM  (Reporting)  Ended Prepare Strategic Redeployment 17 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 407 Indonesia
2:31:12 PM  (Reporting)  Ended Execute Strategic Redeployment 81 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  *** Theaters algorithms 371 Theater_Low_Countries ***
2:31:12 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:31:12 PM  (Reporting)  Ended PrivilegedCombine 1 ms
2:31:12 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:31:12 PM  (Reporting)  _DCR_ 1037924 Landweer van Holland, 104 Holland, Pow:57, Count: 1(l 0/L 1/S 0) will garrison capital
2:31:12 PM  (Reporting)  Agenda: Garrison, Value: 10000, Region: 104 Holland
2:31:12 PM  (Reporting)  _DCR_ 1046674 Prins Willem Frederik' Army, 104 Holland, Pow:190, Count: 5(l 1/L 0/S 4) will reinforce threatened capital 104 Holland
2:31:12 PM  (Reporting)  Ended DefendCapitalRegion 341 ms
2:31:12 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:31:12 PM  (Reporting)  Ended SplitGroups 341 ms
2:31:12 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:31:12 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:31:12 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:31:12 PM  (Reporting)  Ended Damaged Units 1 ms
2:31:12 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:31:12 PM  (Reporting)  _GAO_ Step 1 1059585 Nepveu, C.' Corps, 105 Friesland, Pow:38, Count: 2(l 1/L 1/S 0) is garrisoning region 105 Friesland SelfVal 729
2:31:12 PM  (Reporting)  Agenda: Garrison, Value: 12500, Region: 105 Friesland
2:31:12 PM  (Reporting)  Ended GarrisonObjectives 1 ms
2:31:12 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:31:12 PM  (Reporting)  Ended CheckBesieging 3 ms
2:31:12 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:31:12 PM  (Reporting)  Ended Evacuate Force (_EVA_) 3 ms
2:31:12 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:31:12 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 3 ms
2:31:12 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:31:12 PM  (Reporting)  _CLD_ Leader (Split Segment III) Frederik van Oranje-Nassau in Holland has been detached from group 1046674 8. Dutch Force
2:31:12 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1060495 Frederik van Oranje-Nassau 104 Holland toward 1046674 8. Dutch Force, 104 Holland, Pow:136, Count: 4(l 0/L 0/S 4)
2:31:12 PM  (Reporting)  Ended Check Leaders 46 ms
2:31:12 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:31:12 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 371 Low Countries
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:31:12 PM  (Reporting)  Ended Split Supports
2:31:12 PM  (Reporting)  Start of AI Check for Land Resupply
2:31:12 PM  (Reporting)  Ended CheckForLandResupply 6 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:31:12 PM  (Reporting)  Ended KeepPosition 0 ms
2:31:12 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:31:12 PM  (Reporting)  Ended ReinforceFront 0 ms
2:31:12 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:31:12 PM  (Reporting)  Ended Concentrate Stacks 684 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  *** Theaters algorithms 407 Theater_Indonesia ***
2:31:12 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:31:12 PM  (Reporting)  Ended PrivilegedCombine 2 ms
2:31:12 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:31:12 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:31:12 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:31:12 PM  (Reporting)  Ended SplitGroups 2 ms
2:31:12 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:31:12 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:31:12 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:31:12 PM  (Reporting)  Ended Damaged Units 1 ms
2:31:12 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:31:12 PM  (Reporting)  _GAO_ Step 1 1058190 2e Expeditionaire Troepen, 1406 Djakarta, Pow:62, Count: 1(l 0/L 1/S 0) is garrisoning region 1406 Djakarta SelfVal 805
2:31:12 PM  (Reporting)  Agenda: Garrison, Value: 12500, Region: 1406 Djakarta
2:31:12 PM  (Reporting)  Ended GarrisonObjectives 1 ms
2:31:12 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:31:12 PM  (Reporting)  Ended CheckBesieging 10 ms
2:31:12 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:31:12 PM  (Reporting)  Ended Evacuate Force (_EVA_) 10 ms
2:31:12 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:31:12 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 11 ms
2:31:12 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:31:12 PM  (Reporting)  Ended Check Leaders 0 ms
2:31:12 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:31:12 PM  (Reporting)  Ended Make Superior Group 35 ms
2:31:12 PM  (Reporting)  Entering AmpibiousStaging (_AMS_)
2:31:12 PM  (Reporting)  1058190 2e Expeditionaire Troepen, 1406 Djakarta, Pow:62, Count: 1(l 0/L 1/S 0) Agenda: Prep. Amphibious, Value: 3000, Region: 1406 Djakarta
2:31:12 PM  (Reporting)  1056845 3e Expeditionaire Troepen, 1406 Djakarta, Pow:66, Count: 1(l 0/L 1/S 0) Agenda: Prep. Amphibious, Value: 3000, Region: 1406 Djakarta
2:31:12 PM  (Reporting)  _AMS_ Staging region 1406 Djakarta  - Landing Region: 1407 Bandung Base AINeed (x1): 97
2:31:12 PM  (Reporting)  _AMS_ Already Gathered/ en route: 442 cbt pts Supply Elts: 12 Hvy Elts: 6
2:31:12 PM  (Reporting)  _AMS_ Transports points gathered: 40 and en route: 0
2:31:12 PM  (Reporting)  _AMS_ Transport pts in or going to staging: 40 Allowed Land strength: 316
2:31:12 PM  (Reporting)  _AMS_ Also Gathering: 442 additional cbt pts
2:31:12 PM  (Reporting)  Ended AmpibiousStaging 15 ms
2:31:12 PM  (Reporting)  Entering AmphibiousLaunching (_AML_)
2:31:12 PM  (Reporting)  _AML_ Staging region 1406 Djakarta  - Landing Region: 1407 Bandung Base AINeed (x1): 97 Gathered 442
2:31:12 PM  (Reporting)  _AML_ Transports points gathered: 40 and en route: 0
2:31:12 PM  (Reporting)  _AML_ Still gathering forces for operation, Strength in Staging Region: 442 Capacity: 40
2:31:12 PM  (Reporting)  Ended AmphibiousLaunching 0 ms
2:31:12 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 407 Indonesia
2:31:12 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 42 in North Sea Maritime Trade
2:31:12 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 31 in South China Sea Maritime Trade
2:31:12 PM  (Reporting)  _AFA_ 1057256 2e Fregat Eskadron has been given the mission Agenda: Resupply, Value: 13600, Region: 1400 Makassar
2:31:12 PM  (Reporting)  _AFA_ 1057256 2e Fregat Eskadron has been given the mission Agenda: Naval Calling, Value: 517, Region: 1406 Djakarta
2:31:12 PM  (Reporting)  _AFA_ 1058188 8e Korvet Eskadron has been given the mission Agenda: Resupply, Value: 10000, Region: 1400 Makassar
2:31:12 PM  (Reporting)  _AFA_ 1058188 8e Korvet Eskadron has been given the mission Agenda: Naval Calling, Value: 376, Region: 1406 Djakarta
2:31:12 PM  (Reporting)  _AFA_ 1045675 2e Korvet Eskadron has been given the mission Agenda: Resupply, Value: 10000, Region: 1406 Djakarta
2:31:12 PM  (Reporting)  _AFA_ 1045675 2e Korvet Eskadron has been given the mission Agenda: Naval Calling, Value: 400, Region: 1406 Djakarta
2:31:12 PM  (Reporting)  Ended AssignFleetsOperations 32 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:31:12 PM  (Reporting)  Ended Split Supports
2:31:12 PM  (Reporting)  Start of AI Check for Land Resupply
2:31:12 PM  (Reporting)  Ended CheckForLandResupply 1 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:31:12 PM  (Reporting)  Ended KeepPosition 0 ms
2:31:12 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:31:12 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:31:12 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:31:12 PM  (Reporting)  Ended Concentrate Stacks 1 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  *** Theaters algorithms 411 Theater_Pacific ***
2:31:12 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:31:12 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1057261 James Enslie selected
2:31:12 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
2:31:12 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
2:31:12 PM  (Reporting)  _CLD_ Idle Leader 1057261 James Enslie in Holland moved to capital
2:31:12 PM  (Reporting)  Ended Check Leaders 27 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 371 Theater_Low_Countries ***
2:31:12 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:31:12 PM  (Reporting)  Ended DistantGarrison 141 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 407 Theater_Indonesia ***
2:31:12 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:31:12 PM  (Reporting)  Ended DistantGarrison 20 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 411 Theater_Pacific ***
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 4318 AllOppPowLand: 6482 AllOwnPowNav: 2765 AllOppPowNav 405
2:31:12 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  *** Starting process on extended theater 371 Theater_Low_Countries Owned armies (extended): 8 Enemy armies: 6 Land Ratio: 0.46 Land Core Ratio: 1.50  ***
2:31:12 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:31:12 PM  (Reporting)  1059581 4. Dutch Force (Pow.58)
2:31:12 PM  (Reporting)  1039169 Supply Wagons (Pow.0)
2:31:12 PM  (Reporting)  1041189 3e Co. Prospectie (Pow.7)
2:31:12 PM  (Reporting)  1033436 1e Co. Prospectie (Pow.7)
2:31:12 PM  (Reporting)  1037924 Landweer van Holland (Pow.57)
2:31:12 PM  (Reporting)  1060030 3e Vesting Artillerie Bataljon (Pow.120)
2:31:12 PM  (Reporting)  1058691 2e Vesting Artillerie Bataljon (Pow.120)
2:31:12 PM  (Reporting)  1060494 5. Dutch Force (Pow.340)
2:31:12 PM  (Reporting)  1045274 de Brauw, C.A.' Corps (Pow.67)
2:31:12 PM  (Reporting)  1046674 Prins Willem Frederik' Army (Pow.190)
2:31:12 PM  (Reporting)  1057261 James Enslie (Pow.0)
2:31:12 PM  (Reporting)  1059585 Nepveu, C.' Corps (Pow.38)
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Region 105 Friesland Pick 100 SelfVal 729 Need 1366  no group candidate found
2:31:12 PM  (Reporting)  Region 103 Zeeland Pick 8 SelfVal 85 Need 3020  no group candidate found
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  *** Starting process on extended theater 407 Theater_Indonesia Owned armies (extended): 8 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:31:12 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:31:12 PM  (Reporting)  1058190 2e Expeditionaire Troepen (Pow.62)
2:31:12 PM  (Reporting)  1056845 3e Expeditionaire Troepen (Pow.66)
2:31:12 PM  (Reporting)  1060029 6e Expeditionaire Troepen (Pow.69)
2:31:12 PM  (Reporting)  1057812 1e Expeditionaire Troepen (Pow.72)
2:31:12 PM  (Reporting)  1057811 de Stuers, F.V.' Expedition (Pow.83)
2:31:12 PM  (Reporting)  1059106 van Saksen-Weimar, K.B.' Expedition (Pow.90)
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Region 1380 Aceh Pick 24 SelfVal 189 Need 216  no group candidate found
2:31:12 PM  (Reporting)  Primary Region 1406 Djakarta Pick 100 has enough garrison (Value: 86) - evaluation skipped
2:31:12 PM  (Reporting)  Secondary Region 1408 Soerabaya Pick 3 has enough garrison (Value: 24) - evaluation skipped
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  *** Starting process on extended theater 434 Theater_Indian_Ocean Owned armies (extended): 8 Enemy armies: 3 Land Ratio: 2.76 Land Core Ratio: 0.20  ***
2:31:12 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:31:12 PM  (Reporting)  1058190 2e Expeditionaire Troepen (Pow.62)
2:31:12 PM  (Reporting)  1056845 3e Expeditionaire Troepen (Pow.66)
2:31:12 PM  (Reporting)  1060029 6e Expeditionaire Troepen (Pow.69)
2:31:12 PM  (Reporting)  1057812 1e Expeditionaire Troepen (Pow.72)
2:31:12 PM  (Reporting)  1057811 de Stuers, F.V.' Expedition (Pow.83)
2:31:12 PM  (Reporting)  1059106 van Saksen-Weimar, K.B.' Expedition (Pow.90)
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Primary Region 1406 Djakarta Pick 100 has enough garrison (Value: 86) - evaluation skipped
2:31:12 PM  (Reporting)  Region 1380 Aceh Pick 24 SelfVal 189 Need 216  no group candidate found
2:31:12 PM  (Reporting)  Secondary Region 1408 Soerabaya Pick 3 has enough garrison (Value: 24) - evaluation skipped
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  *** Starting process on extended theater 427 Theater_North_European_Seas Owned armies (extended): 8 Enemy armies: 34 Land Ratio: 0.36 Land Core Ratio: 0.20  ***
2:31:12 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:31:12 PM  (Reporting)  1059581 4. Dutch Force (Pow.58)
2:31:12 PM  (Reporting)  1039169 Supply Wagons (Pow.0)
2:31:12 PM  (Reporting)  1041189 3e Co. Prospectie (Pow.7)
2:31:12 PM  (Reporting)  1033436 1e Co. Prospectie (Pow.7)
2:31:12 PM  (Reporting)  1037924 Landweer van Holland (Pow.57)
2:31:12 PM  (Reporting)  1060030 3e Vesting Artillerie Bataljon (Pow.120)
2:31:12 PM  (Reporting)  1058691 2e Vesting Artillerie Bataljon (Pow.120)
2:31:12 PM  (Reporting)  1060494 5. Dutch Force (Pow.340)
2:31:12 PM  (Reporting)  1045274 de Brauw, C.A.' Corps (Pow.67)
2:31:12 PM  (Reporting)  1046674 Prins Willem Frederik' Army (Pow.190)
2:31:12 PM  (Reporting)  1057261 James Enslie (Pow.0)
2:31:12 PM  (Reporting)  1059585 Nepveu, C.' Corps (Pow.38)
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Region 105 Friesland Pick 100 SelfVal 729 Need 1366  no group candidate found
2:31:12 PM  (Reporting)  Region 103 Zeeland Pick 8 SelfVal 85 Need 3020  no group candidate found
2:31:12 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 322 ms
2:31:12 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 436 Southern Pacific
2:31:12 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 42 in North Sea Maritime Trade
2:31:12 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 31 in South China Sea Maritime Trade
2:31:12 PM  (Reporting)  _AFA_ 1060493 10. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 2215 South Pacific Maritime Trade
2:31:12 PM  (Reporting)  _AFA_ 1060027 4e Fregat Eskadron has been given the mission Agenda: Patrol Convoy Box, Value: 4500, Region: 2215 South Pacific Maritime Trade
2:31:12 PM  (Reporting)  _AFA_ 1058688 6e Korvet Eskadron has been given the mission Agenda: Patrol Convoy Box, Value: 8500, Region: 2197 North Sea Maritime Trade
2:31:12 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 40 in Baltic Maritime Trade
2:31:12 PM  (Reporting)  _AFA_ 1058688 6e Korvet Eskadron has been given the mission Agenda: Naval Superiority, Value: 3828, Region: 2507 Strait of Sunda
2:31:12 PM  (Reporting)  _AFA_ 1058688 6e Korvet Eskadron has been given the mission Agenda: Naval Calling, Value: 609, Region: 1406 Djakarta
2:31:12 PM  (Reporting)  Ended AssignFleetsOperations 521 ms
2:31:12 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 435 Western Pacific
2:31:12 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 40 in Baltic Maritime Trade
2:31:12 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 31 in South China Sea Maritime Trade
2:31:12 PM  (Reporting)  _AFA_ 1059104 4e Korvet Eskadron has been given the mission Agenda: Patrol Convoy Box, Value: 9150, Region: 2211 East Indies Maritime Trade
2:31:12 PM  (Reporting)  _AFA_ 1060492 11. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 2211 East Indies Maritime Trade
2:31:12 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
2:31:12 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 432 Southeastern American Seas
2:31:12 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 40 in Baltic Maritime Trade
2:31:12 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 31 in South China Sea Maritime Trade
2:31:12 PM  (Reporting)  _AFA_ 1055176 1e Lijn Eskadron has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2205 La Plata Maritime Trade
2:31:12 PM  (Reporting)  Ended AssignFleetsOperations 430 ms
2:31:12 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 431 Central American Seas
2:31:12 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 40 in Baltic Maritime Trade
2:31:12 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 31 in South China Sea Maritime Trade
2:31:12 PM  (Reporting)  _AFA_ 1038985 3e Fregat Eskadron has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2203 Caribbean Maritime Trade
2:31:12 PM  (Reporting)  _AFA_ 1050504 5e Korvet Eskadron has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2203 Caribbean Maritime Trade
2:31:12 PM  (Reporting)  Ended AssignFleetsOperations 426 ms
2:31:12 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 430 Northeastern American Seas
2:31:12 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 40 in Baltic Maritime Trade
2:31:12 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 31 in South China Sea Maritime Trade
2:31:12 PM  (Reporting)  _AFA_ 1060491 7. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 2201 North American Maritime Trade
2:31:12 PM  (Reporting)  _AFA_ 1059103 1e Fregat Eskadron has been given the mission Agenda: Patrol Convoy Box, Value: 8775, Region: 2201 North American Maritime Trade
2:31:12 PM  (Reporting)  Ended AssignFleetsOperations 5 ms
2:31:12 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 428 European Seas
2:31:12 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 40 in Baltic Maritime Trade
2:31:12 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 31 in South China Sea Maritime Trade
2:31:12 PM  (Reporting)  _AFA_ 1059102 Coops, H.H.T.' Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 2198 Western Europe Maritime Trade
2:31:12 PM  (Reporting)  _AFA_ 1060490 9. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 2198 Western Europe Maritime Trade
2:31:12 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
2:31:12 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 427 North European Seas
2:31:12 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 40 in Baltic Maritime Trade
2:31:12 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 31 in South China Sea Maritime Trade
2:31:12 PM  (Reporting)  _AFA_ 1056293 Atlantic Line has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2196 Baltic Maritime Trade
2:31:12 PM  (Reporting)  _AFA_ 1060023 V.O.C. Cie has been given the mission Agenda: Resupply, Value: 9800, Region: 104 Holland
2:31:12 PM  (Reporting)  Ended AssignFleetsOperations 236 ms
2:31:12 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 371 Low Countries
2:31:12 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
2:31:12 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 407 Indonesia
2:31:12 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  ############ Starting ApplyAgenda:  Netherlands  ############
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Theater:  Theater_Southern_Pacific ( NavRatio:5.00) ***
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Theater:  Theater_Western_Pacific ( NavRatio:3.89) ***
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Theater:  Theater_Indian_Ocean ( NavRatio:4.51) ***
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Theater:  Theater_Southeastern_American_Seas ( NavRatio:2.88) ***
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Theater:  Theater_Central_American_Seas ( NavRatio:5.00) ***
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Theater:  Theater_Northeastern_American_Seas ( NavRatio:5.00) ***
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Theater:  Theater_European_Seas ( NavRatio:5.00) ***
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Theater:  Theater_North_European_Seas ( NavRatio:1.46) ***
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  Loop I - post iteration missions
2:31:12 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:0.46 - Core:1.50 - Nav:5.00) ***
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:31:12 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:31:12 PM  (Reporting)  Ended Receive Arties
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:31:12 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:31:12 PM  (Reporting)  Ended Receive Supplies
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:31:12 PM  (Reporting)  _GTU_ Gathering Region 104 Holland in theater 371 Low Countries
2:31:12 PM  (Reporting)  _GTU_ 1059581 4. Dutch Force, 103 Zeeland, Pow:58, Count: 3(l 0/L 2/S 1) has no agenda for now, trying to gather
2:31:12 PM  (Reporting)  _GTU_ Starting merge 1 at start
2:31:12 PM  (Reporting)  _GTU_ Finished merge 1 now
2:31:12 PM  (Reporting)  _GTU_ 4. Dutch Force gathering toward primary region (short distance)
2:31:12 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 250, Region: 104 Holland Gather to region: 104 Holland
2:31:12 PM  (Reporting)  Ended AI Gather Units 5 ms
2:31:12 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:31:12 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  Loop I - post iteration missions
2:31:12 PM  (Reporting)  *** Theater:  Theater_Indonesia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:31:12 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:31:12 PM  (Reporting)  Ended Receive Arties
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:31:12 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:31:12 PM  (Reporting)  Ended Receive Supplies
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:31:12 PM  (Reporting)  _GTU_ Gathering Region 1406 Djakarta in theater 407 Indonesia
2:31:12 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:31:12 PM  (Reporting)  End of AI Gather Units
2:31:12 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:31:12 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  Loop I - post iteration missions
2:31:12 PM  (Reporting)  *** Theater:  Theater_Pacific (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  Loop I - post iteration missions
2:31:12 PM  (Reporting)  *** Theater:  Theater_Southern_Pacific (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  Loop I - post iteration missions
2:31:12 PM  (Reporting)  *** Theater:  Theater_Western_Pacific (Ext:0.20 - Core:0.20 - Nav:3.89) ***
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  Loop I - post iteration missions
2:31:12 PM  (Reporting)  *** Theater:  Theater_Indian_Ocean (Ext:2.76 - Core:0.20 - Nav:4.51) ***
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  Loop I - post iteration missions
2:31:12 PM  (Reporting)  *** Theater:  Theater_Southeastern_American_Seas (Ext:0.20 - Core:0.20 - Nav:2.88) ***
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  Loop I - post iteration missions
2:31:12 PM  (Reporting)  *** Theater:  Theater_Central_American_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  Loop I - post iteration missions
2:31:12 PM  (Reporting)  *** Theater:  Theater_Northeastern_American_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  Loop I - post iteration missions
2:31:12 PM  (Reporting)  *** Theater:  Theater_European_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  Loop I - post iteration missions
2:31:12 PM  (Reporting)  *** Theater:  Theater_North_European_Seas (Ext:0.36 - Core:0.20 - Nav:1.46) ***
2:31:12 PM  (Reporting)  Entering Collect Leaders (_COD_)
2:31:12 PM  (Reporting)  Ended Collect Leaders 0 ms
2:31:12 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
2:31:12 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
2:31:12 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:31:12 PM  (Reporting)  _ATG_ 1047231 3e Lijn Eskadron Mascarena Shoal Going against objective: 1406 Djakarta
2:31:12 PM  (Reporting)  _ATG_ 1057805 2e Vervoer Eskardon Full support Relocating to objective
2:31:12 PM  (Reporting)  _ATG_ 1057805 2e Vervoer Eskardon Friesland Going against objective: 105 Friesland
2:31:12 PM  (Reporting)  Ended AddTheaterGoal 10 ms
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  Loop II - agendas clean up and processing
2:31:12 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:0.46 - Core:1.50 - Nav:5.00) ***
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1059585 Nepveu, C.' Corps, 105 Friesland, Pow:38, Count: 2(l 1/L 1/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 12500, Region: 105 Friesland
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 12500, Region: 105 Friesland
2:31:12 PM  (Reporting)  1059585-Nepveu, C.' Corps Power:38 Health:97% Friesland>Friesland Mission:Garrison Fitness:25% Need:1366 Threat:1040 GoalValue: 12500
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  1057805 2e Vervoer Eskardon is doing nothing in Friesland  Power: 11  HealthPerc: 100
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  1057261 James Enslie is doing nothing in Holland  Power: 0  HealthPerc: 100
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1046674 Prins Willem Frederik' Army, 104 Holland, Pow:190, Count: 5(l 1/L 0/S 4)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 10000, Region: 104 Holland
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 10000, Region: 104 Holland
2:31:12 PM  (Reporting)  1046674-Prins Willem Frederik' Army Power:190 Health:100% Holland>Holland Mission:Garrison Fitness:100% Need:273 Threat:637 GoalValue: 10000
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  1045274 de Brauw, C.A.' Corps is doing nothing in Holland  Power: 67  HealthPerc: 100
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  1060494-5. Dutch Force Power:340 Health:100% Holland>Holland Mission:Garrison Fitness:100% Need:273 Threat:637 GoalValue: 100000
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  1058691 2e Vesting Artillerie Bataljon is doing nothing in Holland  Power: 120  HealthPerc: 100
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  1060030 3e Vesting Artillerie Bataljon is doing nothing in Holland  Power: 120  HealthPerc: 100
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  1037924-Landweer van Holland Power:57 Health:70% Holland>Holland Mission:Garrison Fitness:100% Need:273 Threat:637 GoalValue: 100000
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  1033436 1e Co. Prospectie is doing nothing in Holland  Power: 7  HealthPerc: 100
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  1041189 3e Co. Prospectie is doing nothing in Holland  Power: 7  HealthPerc: 100
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  1039169 Supply Wagons is doing nothing in Holland  Power: 0  HealthPerc: 100
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1059581 4. Dutch Force, 103 Zeeland, Pow:58, Count: 3(l 0/L 2/S 1)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 250, Region: 104 Holland
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 250, Region: 104 Holland
2:31:12 PM  (Reporting)  1059581-4. Dutch Force Power:58 Health:100% Zeeland>Holland Mission:Gather to GHQ Fitness:100% Need:273 Threat:637 GoalValue: 250
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  Loop II - agendas clean up and processing
2:31:12 PM  (Reporting)  *** Theater:  Theater_Indonesia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1057256 2e Fregat Eskadron, 1400 Makassar, Pow:68, Count: 1(l 0/L 1/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 13600, Region: 1400 Makassar
2:31:12 PM  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 517, Region: 1406 Djakarta
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 13600, Region: 1400 Makassar
2:31:12 PM  (Reporting)  1057256-2e Fregat Eskadron Power:68 Health:100% Makassar>Makassar Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 13600
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1058188 8e Korvet Eskadron, 1400 Makassar, Pow:21, Count: 1(l 0/L 1/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 1400 Makassar
2:31:12 PM  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 376, Region: 1406 Djakarta
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 1400 Makassar
2:31:12 PM  (Reporting)  1058188-8e Korvet Eskadron Power:21 Health:100% Makassar>Makassar Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 10000
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1045675 2e Korvet Eskadron, 1406 Djakarta, Pow:38, Count: 1(l 0/L 1/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 1406 Djakarta
2:31:12 PM  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 400, Region: 1406 Djakarta
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 1406 Djakarta
2:31:12 PM  (Reporting)  1045675-2e Korvet Eskadron Power:38 Health:100% Djakarta>Djakarta Mission:Resupply Fitness:100% Need:0 Threat:44 GoalValue: 10000
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1053472 1e Vervoer Eskardon, 1406 Djakarta, Pow:28, Count: 1(l 0/L 0/S 1)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 5184, Region: 1406 Djakarta
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 5184, Region: 1406 Djakarta
2:31:12 PM  (Reporting)  1053472-1e Vervoer Eskardon Power:28 Health:100% Djakarta>Djakarta Mission:Prep. Amphibious Fitness:96% Need:0 Threat:44 GoalValue: 5184
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1059106 van Saksen-Weimar, K.B.' Expedition, 1406 Djakarta, Pow:90, Count: 3(l 1/L 1/S 1)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 3800, Region: 1406 Djakarta
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 3800, Region: 1406 Djakarta
2:31:12 PM  (Reporting)  1059106-van Saksen-Weimar, K.B.' Expedition Power:90 Health:100% Djakarta>Djakarta Mission:Prep. Amphibious Fitness:100% Need:0 Threat:44 GoalValue: 3800
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1057811 de Stuers, F.V.' Expedition, 1406 Djakarta, Pow:83, Count: 6(l 1/L 2/S 3)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 3800, Region: 1406 Djakarta
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 3800, Region: 1406 Djakarta
2:31:12 PM  (Reporting)  1057811-de Stuers, F.V.' Expedition Power:83 Health:100% Djakarta>Djakarta Mission:Prep. Amphibious Fitness:100% Need:0 Threat:44 GoalValue: 3800
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1057812 1e Expeditionaire Troepen, 1406 Djakarta, Pow:72, Count: 1(l 0/L 1/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 3800, Region: 1406 Djakarta
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 3800, Region: 1406 Djakarta
2:31:12 PM  (Reporting)  1057812-1e Expeditionaire Troepen Power:72 Health:100% Djakarta>Djakarta Mission:Prep. Amphibious Fitness:100% Need:0 Threat:44 GoalValue: 3800
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1060029 6e Expeditionaire Troepen, 1406 Djakarta, Pow:69, Count: 1(l 0/L 1/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 3800, Region: 1406 Djakarta
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 3800, Region: 1406 Djakarta
2:31:12 PM  (Reporting)  1060029-6e Expeditionaire Troepen Power:69 Health:100% Djakarta>Djakarta Mission:Prep. Amphibious Fitness:100% Need:0 Threat:44 GoalValue: 3800
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1056845 3e Expeditionaire Troepen, 1406 Djakarta, Pow:66, Count: 1(l 0/L 1/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 3000, Region: 1406 Djakarta
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 3000, Region: 1406 Djakarta
2:31:12 PM  (Reporting)  1056845-3e Expeditionaire Troepen Power:66 Health:100% Djakarta>Djakarta Mission:Prep. Amphibious Fitness:100% Need:0 Threat:44 GoalValue: 3000
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1058190 2e Expeditionaire Troepen, 1406 Djakarta, Pow:62, Count: 1(l 0/L 1/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 12500, Region: 1406 Djakarta
2:31:12 PM  (Reporting)  Agenda  2  : Agenda: Prep. Amphibious, Value: 3000, Region: 1406 Djakarta
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 12500, Region: 1406 Djakarta
2:31:12 PM  (Reporting)  1058190-2e Expeditionaire Troepen Power:62 Health:97% Djakarta>Djakarta Mission:Garrison Fitness:50% Need:0 Threat:44 GoalValue: 12500
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  Loop II - agendas clean up and processing
2:31:12 PM  (Reporting)  *** Theater:  Theater_Pacific (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  1058688 6e Korvet Eskadron, 2759 Gambier Islands, Pow:85, Count: 1(l 0/L 1/S 0) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
2:31:12 PM  (Reporting)  List of Agendas for 1058688 6e Korvet Eskadron, 2759 Gambier Islands, Pow:85, Count: 1(l 0/L 1/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 9810, Region: 2215 South Pacific Maritime Trade
2:31:12 PM  (Reporting)  Agenda  2  : Agenda: Patrol Convoy Box, Value: 8500, Region: 2197 North Sea Maritime Trade
2:31:12 PM  (Reporting)  Agenda  3  : Agenda: Naval Superiority, Value: 3828, Region: 2507 Strait of Sunda
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 8500, Region: 2197 North Sea Maritime Trade
2:31:12 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1058688 6e Korvet Eskadron , destination,  is not in friendly water and the mission is not ignoring threats. 2197 North Sea Maritime Trade
2:31:12 PM  (Reporting)  1058688-6e Korvet Eskadron Power:85 Health:100% Gambier Islands>North Sea Maritime Trade Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 8500
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  Loop II - agendas clean up and processing
2:31:12 PM  (Reporting)  *** Theater:  Theater_Southern_Pacific (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1060493 10. Fleet, 2215 South Pacific Maritime Trade, Pow:66, Count: 2(l 0/L 1/S 1)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 2215 South Pacific Maritime Trade
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 2215 South Pacific Maritime Trade
2:31:12 PM  (Reporting)  1060493-10. Fleet Power:66 Health:100% South Pacific Maritime Trade>South Pacific Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1060027 4e Fregat Eskadron, 2215 South Pacific Maritime Trade, Pow:60, Count: 1(l 0/L 1/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 4500, Region: 2215 South Pacific Maritime Trade
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 4500, Region: 2215 South Pacific Maritime Trade
2:31:12 PM  (Reporting)  1060027-4e Fregat Eskadron Power:60 Health:100% South Pacific Maritime Trade>South Pacific Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 4500
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  Loop II - agendas clean up and processing
2:31:12 PM  (Reporting)  *** Theater:  Theater_Western_Pacific (Ext:0.20 - Core:0.20 - Nav:3.89) ***
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1059104 4e Korvet Eskadron, 2211 East Indies Maritime Trade, Pow:122, Count: 1(l 0/L 1/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 9150, Region: 2211 East Indies Maritime Trade
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 9150, Region: 2211 East Indies Maritime Trade
2:31:12 PM  (Reporting)  1059104-4e Korvet Eskadron Power:122 Health:100% East Indies Maritime Trade>East Indies Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 9150
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1060492 11. Fleet, 2211 East Indies Maritime Trade, Pow:99, Count: 2(l 0/L 1/S 1)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 2211 East Indies Maritime Trade
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 2211 East Indies Maritime Trade
2:31:12 PM  (Reporting)  1060492-11. Fleet Power:99 Health:100% East Indies Maritime Trade>East Indies Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  Loop II - agendas clean up and processing
2:31:12 PM  (Reporting)  *** Theater:  Theater_Indian_Ocean (Ext:2.76 - Core:0.20 - Nav:4.51) ***
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  1047231 3e Lijn Eskadron is doing nothing in Mascarena Shoal  Power: 0  HealthPerc: 100
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  Loop II - agendas clean up and processing
2:31:12 PM  (Reporting)  *** Theater:  Theater_Southeastern_American_Seas (Ext:0.20 - Core:0.20 - Nav:2.88) ***
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1055176 1e Lijn Eskadron, 2205 La Plata Maritime Trade, Pow:45, Count: 1(l 0/L 1/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2205 La Plata Maritime Trade
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2205 La Plata Maritime Trade
2:31:12 PM  (Reporting)  1055176-1e Lijn Eskadron Power:45 Health:100% La Plata Maritime Trade>La Plata Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  Loop II - agendas clean up and processing
2:31:12 PM  (Reporting)  *** Theater:  Theater_Central_American_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1038985 3e Fregat Eskadron, 2203 Caribbean Maritime Trade, Pow:32, Count: 1(l 0/L 1/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2203 Caribbean Maritime Trade
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2203 Caribbean Maritime Trade
2:31:12 PM  (Reporting)  1038985-3e Fregat Eskadron Power:32 Health:100% Caribbean Maritime Trade>Caribbean Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1050504 5e Korvet Eskadron, 2203 Caribbean Maritime Trade, Pow:26, Count: 1(l 0/L 1/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2203 Caribbean Maritime Trade
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2203 Caribbean Maritime Trade
2:31:12 PM  (Reporting)  1050504-5e Korvet Eskadron Power:26 Health:100% Caribbean Maritime Trade>Caribbean Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  Loop II - agendas clean up and processing
2:31:12 PM  (Reporting)  *** Theater:  Theater_Northeastern_American_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1060491 7. Fleet, 2201 North American Maritime Trade, Pow:74, Count: 2(l 0/L 1/S 1)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 2201 North American Maritime Trade
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 2201 North American Maritime Trade
2:31:12 PM  (Reporting)  1060491-7. Fleet Power:74 Health:97% North American Maritime Trade>North American Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1059103 1e Fregat Eskadron, 2201 North American Maritime Trade, Pow:117, Count: 1(l 0/L 1/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 8775, Region: 2201 North American Maritime Trade
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 8775, Region: 2201 North American Maritime Trade
2:31:12 PM  (Reporting)  1059103-1e Fregat Eskadron Power:117 Health:100% North American Maritime Trade>North American Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 8775
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  Loop II - agendas clean up and processing
2:31:12 PM  (Reporting)  *** Theater:  Theater_European_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1059102 Coops, H.H.T.' Fleet, 2198 Western Europe Maritime Trade, Pow:78, Count: 2(l 1/L 1/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 2198 Western Europe Maritime Trade
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 2198 Western Europe Maritime Trade
2:31:12 PM  (Reporting)  1059102-Coops, H.H.T.' Fleet Power:78 Health:100% Western Europe Maritime Trade>Western Europe Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1060490 9. Fleet, 2198 Western Europe Maritime Trade, Pow:87, Count: 2(l 0/L 1/S 1)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 2198 Western Europe Maritime Trade
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 2198 Western Europe Maritime Trade
2:31:12 PM  (Reporting)  1060490-9. Fleet Power:87 Health:100% Western Europe Maritime Trade>Western Europe Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  Loop II - agendas clean up and processing
2:31:12 PM  (Reporting)  *** Theater:  Theater_North_European_Seas (Ext:0.36 - Core:0.20 - Nav:1.46) ***
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1056293 Atlantic Line, 2196 Baltic Maritime Trade, Pow:16, Count: 1(l 0/L 0/S 1)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2196 Baltic Maritime Trade
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2196 Baltic Maritime Trade
2:31:12 PM  (Reporting)  1056293-Atlantic Line Power:16 Health:100% Baltic Maritime Trade>Baltic Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1060023 V.O.C. Cie, 2197 North Sea Maritime Trade, Pow:12, Count: 1(l 0/L 0/S 1)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 9800, Region: 104 Holland
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 9800, Region: 104 Holland
2:31:12 PM  (Reporting)  1060023-V.O.C. Cie Power:12 Health:100% North Sea Maritime Trade>Holland Mission:Resupply Fitness:98% Need:273 Threat:637 GoalValue: 9800
2:31:12 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:31:12 PM  (Reporting)  Ended SplitStaticUnits 0 ms
2:31:12 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
2:31:12 PM  (Reporting)  Ended PromoteLeaders 0 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  ApplyAgenda AutoMerge
2:31:12 PM  (Reporting)  AI Process done in  8657 ms
2:31:12 PM  (Reporting)  Processing  1000021 Holstein
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Starting Process on Holstein AILevel 2 Kind: 2 Dormant YES Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:31:12 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:31:12 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:31:12 PM  (Reporting)  EcoBase 5
2:31:12 PM  (Reporting)  Resources Levels Holstein EcoBase 5 AtWar: no AtWarThreat: no At PeaceThreat: no
2:31:12 PM  (Reporting)  Money Availability Plentiful Stock 1056 Expected 10 Balance 8
2:31:12 PM  (Reporting)  Capital Availability Plentiful Stock 725 Expected 15 Balance 2
2:31:12 PM  (Reporting)  Steel Availability Very High Stock 6 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Coal Availability Very High Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Prestige Availability Plentiful Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Rail Pool Availability Average Stock 5 Expected 4 Balance 0
2:31:12 PM  (Reporting)  River Pool Availability Very High Stock 6 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Morale Availability Plentiful Stock 104 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Conscripts Availability Plentiful Stock 104 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Diplomat Availability Plentiful Stock 5 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cereals Availability Very High Stock 2 Expected 0 Balance -1
2:31:12 PM  (Reporting)  Rice Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cattle Availability Average Stock 6 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Tea Availability Average Stock 1 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Coffee Availability Average Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Tobacco Availability Average Stock 6 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Manufactured Goods Availability Average Stock 2 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Textile Availability Low Stock 5 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Luxury Goods Availability Low Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  _IAE_ Holstein Global Military Usage: 75 %
2:31:12 PM  (Reporting)  _IAE_ Holstein Money Stock 1056 Expenses 0 Availability Plentiful Mil Spend 429 Civ Spend 95
2:31:12 PM  (Reporting)  _IAE_ Holstein Capital Stock 725 Expenses 0 Availability Plentiful Mil Spend 99 Civ Spend 131
2:31:12 PM  (Reporting)  _IAE_ Holstein Steel Stock 6 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Holstein Coal Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Holstein Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Holstein Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Holstein Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Holstein Prestige Stock 4 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Holstein Rail Pool Stock 5 Expenses 0 Availability Average Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Holstein River Pool Stock 6 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Holstein Morale Stock 104 Expenses 0 Availability Plentiful Mil Spend 70 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Holstein Conscripts Stock 104 Expenses 0 Availability Plentiful Mil Spend 70 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Holstein War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Holstein Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Holstein Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Holstein Diplomat Stock 5 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Holstein Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 10 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Holstein Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Holstein Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Holstein Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Holstein Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Holstein Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Holstein Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Holstein Cereals Stock 2 Expenses 1 Availability Very High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Holstein Rice Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Holstein Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Holstein Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Holstein Cattle Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Holstein Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Holstein Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Holstein Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Holstein Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Holstein Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Holstein Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Holstein Tea Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Holstein Coffee Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Holstein Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Holstein Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Holstein Tobacco Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Holstein Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Holstein Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Holstein Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Holstein Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Holstein Manufactured Goods Stock 2 Expenses 0 Availability Average Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Holstein Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Holstein Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Holstein Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Holstein Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Holstein Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Holstein Luxury Goods Stock 2 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Holstein Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Holstein Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Holstein Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Holstein Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  Ended InitializeAdvancedEconomics 76 ms
2:31:12 PM  (Reporting)  *** Faction-wide algorithms ***
2:31:12 PM  (Reporting)  Ended BuildReplacements 4 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
2:31:12 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Holstein Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 0 Excise 1 Tariff 1 Census 0 Income 0 Maritime 1 Percentages: Corporate 0 % Excise 18 % Tariff 5 % Census 0 % Income 0 % Maritime 6 %
2:31:12 PM  (Reporting)  Ended HandleAdvancedFinances 4 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000021 Holstein
2:31:12 PM  (Reporting)  Sending proposal: *we can*
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Proposing to 1000003 Prussia
2:31:12 PM  (Reporting)  Checking 0 Propose State Visit
2:31:12 PM  (Reporting)  Still checking 0 Propose State Visit
2:31:12 PM  (Reporting)  Item is a Various entry, chance 6
2:31:12 PM  (Reporting)  _HAD_ Send Treaty Holstein failed sending Propose State Visit toward Prussia chance 6
2:31:12 PM  (Reporting)  Proposing to 1000017 Hannover
2:31:12 PM  (Reporting)  Checking 32 Propose Mutual Passage
2:31:12 PM  (Reporting)  Still checking 32 Propose Mutual Passage
2:31:12 PM  (Reporting)  Item is a Various entry, chance -9
2:31:12 PM  (Reporting)  _HAD_ Send Treaty Holstein failed sending Propose Mutual Passage toward Hannover chance -9
2:31:12 PM  (Reporting)  Proposing to 1000019 Hesse-Kassel
2:31:12 PM  (Reporting)  Checking 29 Request Passage Right
2:31:12 PM  (Reporting)  Still checking 29 Request Passage Right
2:31:12 PM  (Reporting)  Item is a Various entry, chance -6
2:31:12 PM  (Reporting)  _HAD_ Send Treaty Holstein failed sending Request Passage Right toward Hesse-Kassel chance -6
2:31:12 PM  (Reporting)  Proposing to 1000017 Hannover
2:31:12 PM  (Reporting)  Checking 32 Propose Mutual Passage
2:31:12 PM  (Reporting)  Still checking 32 Propose Mutual Passage
2:31:12 PM  (Reporting)  Item is a Various entry, chance -9
2:31:12 PM  (Reporting)  _HAD_ Send Treaty Holstein failed sending Propose Mutual Passage toward Hannover chance -9
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 14 ms
2:31:12 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:31:12 PM  (Reporting)  Steel Level 3 Amount 6
2:31:12 PM  (Reporting)  Money Level 6 Amount 1056
2:31:12 PM  (Reporting)  Conscripts Level 6 Amount 104
2:31:12 PM  (Reporting)  _BNU_ Emergency build ON
2:31:12 PM  (Reporting)  Ended BuildNewUnits Bought: 0 8 ms
2:31:12 PM  (Reporting)  AI Process done in  293 ms
2:31:12 PM  (Reporting)  Processing  1000022 Moldavia
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Starting Process on Moldavia AILevel 2 Kind: 2 Dormant NO Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:31:12 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:31:12 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
2:31:12 PM  (Reporting)  Theater: 375 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 256 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:31:12 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 30 > 53
2:31:12 PM  (Reporting)  _FIT_ Ended AIInitTheaters 538 ms
2:31:12 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:31:12 PM  (Reporting)  EcoBase 1
2:31:12 PM  (Reporting)  Resources Levels Moldavia EcoBase 1 AtWar: no AtWarThreat: no At PeaceThreat: no
2:31:12 PM  (Reporting)  Money Availability Plentiful Stock 994 Expected 2 Balance 8
2:31:12 PM  (Reporting)  Capital Availability Plentiful Stock 876 Expected 3 Balance 7
2:31:12 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Conscripts Availability Plentiful Stock 81 Expected 0 Balance -1
2:31:12 PM  (Reporting)  Officers Availability Plentiful Stock 13 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cereals Availability Average Stock 70 Expected 0 Balance 1
2:31:12 PM  (Reporting)  Fish Availability Average Stock 6 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  _IAE_ Moldavia Global Military Usage: 35 %
2:31:12 PM  (Reporting)  _IAE_ Moldavia Money Stock 994 Expenses 0 Availability Plentiful Mil Spend 189 Civ Spend 233
2:31:12 PM  (Reporting)  _IAE_ Moldavia Capital Stock 876 Expenses 1 Availability Plentiful Mil Spend 55 Civ Spend 411
2:31:12 PM  (Reporting)  _IAE_ Moldavia Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Moldavia Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Moldavia Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Moldavia Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Moldavia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Moldavia Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Moldavia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Moldavia River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Moldavia Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 32 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Moldavia Conscripts Stock 81 Expenses 1 Availability Plentiful Mil Spend 25 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Moldavia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Moldavia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Moldavia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Moldavia Diplomat Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Moldavia Officers Stock 13 Expenses 0 Availability Plentiful Mil Spend 4 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Moldavia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Moldavia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Moldavia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Moldavia Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Moldavia Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Moldavia Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Moldavia Cereals Stock 70 Expenses 0 Availability Average Mil Spend 0 Civ Spend 23
2:31:12 PM  (Reporting)  _IAE_ Moldavia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Moldavia Fish Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Moldavia Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Moldavia Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Moldavia Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Moldavia Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Moldavia Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Moldavia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Moldavia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Moldavia Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Moldavia Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Moldavia Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Moldavia Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Moldavia Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Moldavia Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Moldavia Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Moldavia Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Moldavia Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Moldavia Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Moldavia Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Moldavia Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Moldavia Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Moldavia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Moldavia Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Moldavia Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Moldavia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Moldavia Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Moldavia Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Moldavia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Moldavia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  Ended InitializeAdvancedEconomics 314 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2100
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Evaluating Theater 375 Theater_Balkans (Land)
2:31:12 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 256 Overall power (enemies): 0 Ratio: 5.00
2:31:12 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:31:12 PM  (Reporting)  Making Naval Values Map: 375 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:31:12 PM  (Reporting)  Commiting Naval Values Map: 375 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  *** Land Theaters Special Regions ***
2:31:12 PM  (Reporting)  Theater 375 Theater_Balkans HQReg: 227 Moldavia Max pick: Moldavia Max need: Moldavia Max Val: Moldavia Naval Gathering: <None>
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Final Gather Region for  375 Balkans : 227 Moldavia
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Ended InitAndDumpData Moldavia 520 ms
2:31:12 PM  (Reporting)  *** Faction-wide algorithms ***
2:31:12 PM  (Reporting)  Ended BuildReplacements 7 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000022 Moldavia
2:31:12 PM  (Reporting)  Sending proposal: *we can*
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
2:31:12 PM  (Reporting)  IdentifyProductionStrucsBuild 
2:31:12 PM  (Reporting)  Ended HandleAdvancedStructures 164 ms
2:31:12 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
2:31:12 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:31:12 PM  (Reporting)  Steel Level 0 Amount 0
2:31:12 PM  (Reporting)  Money Level 6 Amount 994
2:31:12 PM  (Reporting)  Conscripts Level 6 Amount 81
2:31:12 PM  (Reporting)  Ended BuildNewUnits Bought: 0 14 ms
2:31:12 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
2:31:12 PM  (Reporting)  Ended ManageFleetsComposition 21 ms
2:31:12 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
2:31:12 PM  (Reporting)  _LFG_ 1009357 Fortificatii din Sereth, 227 Moldavia, Pow:150, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
2:31:12 PM  (Reporting)  Ended LockFixedGroups 1 ms
2:31:12 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:31:12 PM  (Reporting)  Ended SplitStaticUnits 0 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  *** Theaters algorithms 375 Theater_Balkans ***
2:31:12 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:31:12 PM  (Reporting)  Ended PrivilegedCombine 0 ms
2:31:12 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:31:12 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:31:12 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
2:31:12 PM  (Reporting)  Ended ReconAndRaids 5 ms
2:31:12 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:31:12 PM  (Reporting)  Ended SplitGroups 9 ms
2:31:12 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:31:12 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:31:12 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:31:12 PM  (Reporting)  Ended Damaged Units 0 ms
2:31:12 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:31:12 PM  (Reporting)  Ended GarrisonObjectives 0 ms
2:31:12 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:31:12 PM  (Reporting)  _CLD_ Leader (Split Segment IV) Grigore Alexandru Ghica in Moldavia has been detached from group 1009270 Armata Moldovei
2:31:12 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1060496 Grigore Alexandru Ghica 227 Moldavia toward 1009270 Armata Moldovei, 227 Moldavia, Pow:115, Count: 2(l 0/L 1/S 1)
2:31:12 PM  (Reporting)  Ended Check Leaders 22 ms
2:31:12 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:31:12 PM  (Reporting)  Ended Make Superior Group 1 ms
2:31:12 PM  (Reporting)  Start of AI Check for Land Resupply
2:31:12 PM  (Reporting)  Ended CheckForLandResupply 0 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:31:12 PM  (Reporting)  Ended KeepPosition 0 ms
2:31:12 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:31:12 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 375 Theater_Balkans ***
2:31:12 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:31:12 PM  (Reporting)  Ended DistantGarrison 0 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 256 AllOppPowLand: 0 AllOwnPowNav: 0 AllOppPowNav 0
2:31:12 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  *** Starting process on extended theater 375 Theater_Balkans Owned armies (extended): 3 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:31:12 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:31:12 PM  (Reporting)  1025059 Brigada 1 Calarsi (Pow.24)
2:31:12 PM  (Reporting)  1009270 Armata Moldovei (Pow.158)
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Primary Region 227 Moldavia Pick 100 has enough garrison (Value: 150) - evaluation skipped
2:31:12 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 57 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  ############ Starting ApplyAgenda:  Moldavia  ############
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  Loop I - post iteration missions
2:31:12 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:5.00 - Core:5.00 - Nav:0.20) ***
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:31:12 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:31:12 PM  (Reporting)  Ended Receive Arties
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:31:12 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:31:12 PM  (Reporting)  Ended Receive Supplies
2:31:12 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:31:12 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:31:12 PM  (Reporting)  Entering Collect Leaders (_COD_)
2:31:12 PM  (Reporting)  Ended Collect Leaders 0 ms
2:31:12 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
2:31:12 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
2:31:12 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:31:12 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  Loop II - agendas clean up and processing
2:31:12 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:5.00 - Core:5.00 - Nav:0.20) ***
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  1009270 Armata Moldovei is doing nothing in Moldavia  Power: 158  HealthPerc: 100
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  1025059 Brigada 1 Calarsi is doing nothing in Moldavia  Power: 24  HealthPerc: 100
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:31:12 PM  (Reporting)  Ended SplitStaticUnits 0 ms
2:31:12 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
2:31:12 PM  (Reporting)  Ended PromoteLeaders 0 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  ApplyAgenda AutoMerge
2:31:12 PM  (Reporting)  AI Process done in  2696 ms
2:31:12 PM  (Reporting)  Processing  1000023 Montenegro
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Starting Process on Montenegro AILevel 2 Kind: 2 Dormant YES Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:31:12 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:31:12 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:31:12 PM  (Reporting)  EcoBase -1
2:31:12 PM  (Reporting)  Resources Levels Montenegro EcoBase -1 AtWar: no AtWarThreat: no At PeaceThreat: no
2:31:12 PM  (Reporting)  Money Availability Plentiful Stock 1024 Expected -2 Balance 8
2:31:12 PM  (Reporting)  Capital Availability Plentiful Stock 916 Expected -3 Balance 8
2:31:12 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Conscripts Availability Plentiful Stock 69 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Diplomat Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  _IAE_ Montenegro Global Military Usage: 30 %
2:31:12 PM  (Reporting)  _IAE_ Montenegro Money Stock 1024 Expenses 0 Availability Plentiful Mil Spend 166 Civ Spend 259
2:31:12 PM  (Reporting)  _IAE_ Montenegro Capital Stock 916 Expenses 0 Availability Plentiful Mil Spend 50 Civ Spend 464
2:31:12 PM  (Reporting)  _IAE_ Montenegro Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Montenegro Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Montenegro Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Montenegro Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Montenegro Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Montenegro Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Montenegro Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Montenegro River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Montenegro Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 27 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Montenegro Conscripts Stock 69 Expenses 0 Availability Plentiful Mil Spend 19 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Montenegro War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Montenegro Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Montenegro Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Montenegro Diplomat Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Montenegro Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 4 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Montenegro Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Montenegro Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Montenegro Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Montenegro Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Montenegro Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Montenegro Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Montenegro Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 4
2:31:12 PM  (Reporting)  _IAE_ Montenegro Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Montenegro Fish Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Montenegro Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Montenegro Cattle Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Montenegro Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Montenegro Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Montenegro Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Montenegro Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Montenegro Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Montenegro Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Montenegro Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Montenegro Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Montenegro Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Montenegro Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Montenegro Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Montenegro Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Montenegro Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Montenegro Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Montenegro Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Montenegro Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Montenegro Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Montenegro Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Montenegro Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Montenegro Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Montenegro Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Montenegro Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Montenegro Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Montenegro Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Montenegro Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Montenegro Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  Ended InitializeAdvancedEconomics 38 ms
2:31:12 PM  (Reporting)  *** Faction-wide algorithms ***
2:31:12 PM  (Reporting)  Ended BuildReplacements 4 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000023 Montenegro
2:31:12 PM  (Reporting)  Sending proposal: *we can*
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:31:12 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:31:12 PM  (Reporting)  Steel Level 6 Amount 0
2:31:12 PM  (Reporting)  Money Level 6 Amount 1024
2:31:12 PM  (Reporting)  Conscripts Level 6 Amount 69
2:31:12 PM  (Reporting)  _BNU_ Emergency build ON
2:31:12 PM  (Reporting)  Ended BuildNewUnits Bought: 0 13 ms
2:31:12 PM  (Reporting)  AI Process done in  221 ms
2:31:12 PM  (Reporting)  Processing  1000024 Papal States
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Starting Process on Papal States AILevel 2 Kind: 2 Dormant YES Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:31:12 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:31:12 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:31:12 PM  (Reporting)  EcoBase 13
2:31:12 PM  (Reporting)  Resources Levels Papal States EcoBase 13 AtWar: no AtWarThreat: no At PeaceThreat: no
2:31:12 PM  (Reporting)  Money Availability Plentiful Stock 1218 Expected 26 Balance 10
2:31:12 PM  (Reporting)  Capital Availability Plentiful Stock 1441 Expected 39 Balance 23
2:31:12 PM  (Reporting)  Steel Availability Very High Stock 12 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Coal Availability High Stock 9 Expected 5 Balance 0
2:31:12 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Prestige Availability Plentiful Stock 103 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 10 Balance 0
2:31:12 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 6 Balance 0
2:31:12 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Conscripts Availability Plentiful Stock 154 Expected 6 Balance 0
2:31:12 PM  (Reporting)  Diplomat Availability Plentiful Stock 5 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Officers Availability Plentiful Stock 51 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Iron Availability High Stock 4 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Minerals Availability Plentiful Stock 6 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Nitrates Availability High Stock 0 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Cereals Availability Plentiful Stock 7 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Rice Availability Average Stock 0 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Fish Availability Plentiful Stock 3 Expected 1 Balance 1
2:31:12 PM  (Reporting)  Tropical Fruits Availability Average Stock 2 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Cattle Availability Plentiful Stock 1 Expected 1 Balance 3
2:31:12 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Sugar Availability Average Stock 4 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Preserved Food Availability Average Stock 1 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Cotton/Wool Availability Average Stock 10 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Tea Availability Average Stock 0 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Coffee Availability Average Stock 3 Expected 1 Balance -1
2:31:12 PM  (Reporting)  Wood Availability Average Stock 3 Expected 1 Balance -1
2:31:12 PM  (Reporting)  Dyes Availability Average Stock 5 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Tobacco Availability Average Stock 4 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Rum Availability Low Stock 2 Expected 1 Balance -1
2:31:12 PM  (Reporting)  Wines Availability Plentiful Stock 14 Expected 1 Balance 1
2:31:12 PM  (Reporting)  Chemicals Availability Average Stock 4 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Manufactured Goods Availability Very Low Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Textile Availability Low Stock 20 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Mechanical Parts Availability Average Stock 9 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Silk Availability Low Stock 0 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Opium Availability Low Stock 0 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Luxury Goods Availability Low Stock 3 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Gold Availability Low Stock 3 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Gems Availability Low Stock 2 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 1 Balance 0
2:31:12 PM  (Reporting)  _IAE_ Papal States Global Military Usage: 30 %
2:31:12 PM  (Reporting)  _IAE_ Papal States Money Stock 1218 Expenses 0 Availability Plentiful Mil Spend 198 Civ Spend 308
2:31:12 PM  (Reporting)  _IAE_ Papal States Capital Stock 1441 Expenses 11 Availability Plentiful Mil Spend 78 Civ Spend 726
2:31:12 PM  (Reporting)  _IAE_ Papal States Steel Stock 12 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Papal States Coal Stock 9 Expenses 0 Availability High Mil Spend 1 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Papal States Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Papal States Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Papal States Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Papal States Prestige Stock 103 Expenses 0 Availability Plentiful Mil Spend 14 Civ Spend 33
2:31:12 PM  (Reporting)  _IAE_ Papal States Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Papal States River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Papal States Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 27 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Papal States Conscripts Stock 154 Expenses 0 Availability Plentiful Mil Spend 42 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Papal States War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Papal States Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Papal States Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Papal States Diplomat Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Papal States Officers Stock 51 Expenses 0 Availability Plentiful Mil Spend 14 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Papal States Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Papal States Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Papal States Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Papal States Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Papal States Minerals Stock 6 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Papal States Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Papal States Cereals Stock 7 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 3
2:31:12 PM  (Reporting)  _IAE_ Papal States Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Papal States Fish Stock 3 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Papal States Tropical Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Papal States Cattle Stock 1 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Papal States Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Papal States Sugar Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Papal States Preserved Food Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Papal States Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Papal States Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Papal States Cotton/Wool Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 4
2:31:12 PM  (Reporting)  _IAE_ Papal States Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Papal States Coffee Stock 3 Expenses 1 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Papal States Wood Stock 3 Expenses 1 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Papal States Dyes Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Papal States Tobacco Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Papal States Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Papal States Rum Stock 2 Expenses 1 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Papal States Wines Stock 14 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 8
2:31:12 PM  (Reporting)  _IAE_ Papal States Chemicals Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Papal States Manufactured Goods Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Papal States Textile Stock 20 Expenses 0 Availability Low Mil Spend 0 Civ Spend 5
2:31:12 PM  (Reporting)  _IAE_ Papal States Mechanical Parts Stock 9 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
2:31:12 PM  (Reporting)  _IAE_ Papal States Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Papal States Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Papal States Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Papal States Luxury Goods Stock 3 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Papal States Gold Stock 3 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Papal States Gems Stock 2 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Papal States Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Papal States Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  Ended InitializeAdvancedEconomics 39 ms
2:31:12 PM  (Reporting)  *** Faction-wide algorithms ***
2:31:12 PM  (Reporting)  Ended BuildReplacements 3 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
2:31:12 PM  (Reporting)  _HAC_ Deleting for dynamism Wood in North Austria Amount 1
2:31:12 PM  (Reporting)  _HAC_ Identify Resources Need Papal States 9 resources are needed 8 resources in surplus.
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 1 Rum
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 2 Manufactured Goods
2:31:12 PM  (Reporting)  AddNewTrades Papal States Added 2 buy request of Manufactured Goods in area South Germany
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 1 Silk
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 1 Opium
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 1 Automobile
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 1 Aviation
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 1 Tropical Fruits
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 1 Tea
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 1 Wood
2:31:12 PM  (Reporting)  AddNewTrades Papal States Added 1 buy request of Wood in area South Germany
2:31:12 PM  (Reporting)  Ended HandleAdvancedCommerce 26 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000024 Papal States
2:31:12 PM  (Reporting)  Sending proposal: *we can*
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:31:12 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:31:12 PM  (Reporting)  Steel Level 4 Amount 12
2:31:12 PM  (Reporting)  Money Level 6 Amount 1218
2:31:12 PM  (Reporting)  Conscripts Level 6 Amount 154
2:31:12 PM  (Reporting)  _BNU_ Emergency build ON
2:31:12 PM  (Reporting)  Ended BuildNewUnits Bought: 0 11 ms
2:31:12 PM  (Reporting)  AI Process done in  138 ms
2:31:12 PM  (Reporting)  Processing  1000025 Parma
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Starting Process on Parma AILevel 2 Kind: 1 Dormant YES Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:31:12 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:31:12 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:31:12 PM  (Reporting)  EcoBase 55
2:31:12 PM  (Reporting)  Resources Levels Parma EcoBase 55 AtWar: no AtWarThreat: no At PeaceThreat: no
2:31:12 PM  (Reporting)  Money Availability Plentiful Stock 1029 Expected 110 Balance 8
2:31:12 PM  (Reporting)  Capital Availability Plentiful Stock 722 Expected 165 Balance 1
2:31:12 PM  (Reporting)  Steel Availability Low Stock 5 Expected 16 Balance 0
2:31:12 PM  (Reporting)  Coal Availability Very Low Stock 5 Expected 22 Balance 1
2:31:12 PM  (Reporting)  Supply Availability High Stock 2 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Ammunition Availability High Stock 2 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 41 Balance 0
2:31:12 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 28 Balance 0
2:31:12 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Conscripts Availability Plentiful Stock 101 Expected 28 Balance 0
2:31:12 PM  (Reporting)  Diplomat Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Officers Availability Very High Stock 15 Expected 6 Balance 0
2:31:12 PM  (Reporting)  Iron Availability High Stock 123 Expected 3 Balance 3
2:31:12 PM  (Reporting)  Minerals Availability Low Stock 2 Expected 3 Balance 0
2:31:12 PM  (Reporting)  Nitrates Availability High Stock 0 Expected 3 Balance 0
2:31:12 PM  (Reporting)  Cereals Availability Very High Stock 10 Expected 4 Balance 1
2:31:12 PM  (Reporting)  Rice Availability Average Stock 0 Expected 3 Balance 0
2:31:12 PM  (Reporting)  Fish Availability Average Stock 7 Expected 4 Balance -1
2:31:12 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 3 Balance 0
2:31:12 PM  (Reporting)  Cattle Availability Average Stock 5 Expected 4 Balance -1
2:31:12 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 3 Balance 1
2:31:12 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 3 Balance 0
2:31:12 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 3 Balance 4
2:31:12 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 3 Balance 1
2:31:12 PM  (Reporting)  Tea Availability Average Stock 0 Expected 3 Balance 0
2:31:12 PM  (Reporting)  Coffee Availability Average Stock 2 Expected 3 Balance 0
2:31:12 PM  (Reporting)  Wood Availability Average Stock 4 Expected 3 Balance 0
2:31:12 PM  (Reporting)  Dyes Availability Average Stock 4 Expected 3 Balance 0
2:31:12 PM  (Reporting)  Tobacco Availability Average Stock 4 Expected 3 Balance 0
2:31:12 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Chemicals Availability Average Stock 0 Expected 3 Balance 0
2:31:12 PM  (Reporting)  Manufactured Goods Availability Low Stock 2 Expected 16 Balance 1
2:31:12 PM  (Reporting)  Textile Availability Low Stock 4 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Mechanical Parts Availability Average Stock 0 Expected 3 Balance 1
2:31:12 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 3 Balance 0
2:31:12 PM  (Reporting)  Silk Availability Low Stock 0 Expected 3 Balance 0
2:31:12 PM  (Reporting)  Opium Availability Low Stock 0 Expected 3 Balance 0
2:31:12 PM  (Reporting)  Luxury Goods Availability Low Stock 1 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Gold Availability Low Stock 4 Expected 3 Balance 0
2:31:12 PM  (Reporting)  Gems Availability Low Stock 0 Expected 3 Balance 0
2:31:12 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 3 Balance 0
2:31:12 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 3 Balance 0
2:31:12 PM  (Reporting)  _IAE_ Parma Global Military Usage: 30 %
2:31:12 PM  (Reporting)  _IAE_ Parma Money Stock 1029 Expenses 0 Availability Plentiful Mil Spend 167 Civ Spend 260
2:31:12 PM  (Reporting)  _IAE_ Parma Capital Stock 722 Expenses 7 Availability Plentiful Mil Spend 39 Civ Spend 361
2:31:12 PM  (Reporting)  _IAE_ Parma Steel Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Parma Coal Stock 5 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Parma Supply Stock 2 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Parma Ammunition Stock 2 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Parma Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Parma Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Parma Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Parma River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Parma Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 27 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Parma Conscripts Stock 101 Expenses 0 Availability Plentiful Mil Spend 27 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Parma War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Parma Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Parma Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Parma Diplomat Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Parma Officers Stock 15 Expenses 0 Availability Very High Mil Spend 4 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Parma Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Parma Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Parma Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Parma Iron Stock 123 Expenses 0 Availability High Mil Spend 0 Civ Spend 57
2:31:12 PM  (Reporting)  _IAE_ Parma Minerals Stock 2 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Parma Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Parma Cereals Stock 10 Expenses 2 Availability Very High Mil Spend 0 Civ Spend 4
2:31:12 PM  (Reporting)  _IAE_ Parma Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Parma Fish Stock 7 Expenses 1 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Parma Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Parma Cattle Stock 5 Expenses 1 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Parma Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Parma Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Parma Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Parma Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Parma Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Parma Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Parma Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Parma Coffee Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Parma Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Parma Dyes Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Parma Tobacco Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Parma Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Parma Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Parma Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Parma Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Parma Manufactured Goods Stock 2 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Parma Textile Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Parma Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Parma Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Parma Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Parma Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Parma Luxury Goods Stock 1 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Parma Gold Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Parma Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Parma Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Parma Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  Ended InitializeAdvancedEconomics 26 ms
2:31:12 PM  (Reporting)  *** Faction-wide algorithms ***
2:31:12 PM  (Reporting)  Ended BuildReplacements 4 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
2:31:12 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Parma Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 1 Excise 1 Tariff 1 Census 0 Income 0 Maritime 1 Percentages: Corporate 4 % Excise 26 % Tariff 23 % Census 0 % Income 0 % Maritime 7 %
2:31:12 PM  (Reporting)  Ended HandleAdvancedFinances 1 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000025 Parma
2:31:12 PM  (Reporting)  Sending proposal: *we can*
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Proposing to 1000004 Austria
2:31:12 PM  (Reporting)  Checking 17 Give Supply Right
2:31:12 PM  (Reporting)  Still checking 17 Give Supply Right
2:31:12 PM  (Reporting)  Item is a Various entry, chance -13
2:31:12 PM  (Reporting)  _HAD_ Send Treaty Parma failed sending Give Supply Right toward Austria chance -13
2:31:12 PM  (Reporting)  Proposing to 1000031 Swiss Confederation
2:31:12 PM  (Reporting)  Checking 32 Propose Mutual Passage
2:31:12 PM  (Reporting)  Still checking 32 Propose Mutual Passage
2:31:12 PM  (Reporting)  Item is a Various entry, chance -7
2:31:12 PM  (Reporting)  _HAD_ Send Treaty Parma failed sending Propose Mutual Passage toward Swiss Confederation chance -7
2:31:12 PM  (Reporting)  Proposing to 1000031 Swiss Confederation
2:31:12 PM  (Reporting)  Checking 20 Request Supply Right
2:31:12 PM  (Reporting)  Still checking 20 Request Supply Right
2:31:12 PM  (Reporting)  Item is a Various entry, chance -7
2:31:12 PM  (Reporting)  _HAD_ Send Treaty Parma failed sending Request Supply Right toward Swiss Confederation chance -7
2:31:12 PM  (Reporting)  Proposing to 1000031 Swiss Confederation
2:31:12 PM  (Reporting)  Checking 43 Propose Commercial Agreement
2:31:12 PM  (Reporting)  Still checking 43 Propose Commercial Agreement
2:31:12 PM  (Reporting)  Item is a Various entry, chance 2
2:31:12 PM  (Reporting)  _HAD_ Send Treaty Parma failed sending Propose Commercial Agreement toward Swiss Confederation chance 2
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 10 ms
2:31:12 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:31:12 PM  (Reporting)  Steel Level 5 Amount 5
2:31:12 PM  (Reporting)  Money Level 6 Amount 1029
2:31:12 PM  (Reporting)  Conscripts Level 6 Amount 101
2:31:12 PM  (Reporting)  _BNU_ Emergency build ON
2:31:12 PM  (Reporting)  Ended BuildNewUnits Bought: 0 5 ms
2:31:12 PM  (Reporting)  AI Process done in  108 ms
2:31:12 PM  (Reporting)  Processing  1000026 Portugal
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Starting Process on Portugal AILevel 2 Kind: 1 Dormant YES Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:31:12 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:31:12 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:31:12 PM  (Reporting)  EcoBase 69
2:31:12 PM  (Reporting)  Resources Levels Portugal EcoBase 69 AtWar: no AtWarThreat: no At PeaceThreat: no
2:31:12 PM  (Reporting)  Money Availability Plentiful Stock 1215 Expected 138 Balance 54
2:31:12 PM  (Reporting)  Capital Availability Plentiful Stock 877 Expected 207 Balance 70
2:31:12 PM  (Reporting)  Steel Availability Very High Stock 51 Expected 21 Balance 0
2:31:12 PM  (Reporting)  Coal Availability High Stock 55 Expected 28 Balance 1
2:31:12 PM  (Reporting)  Supply Availability Very High Stock 6 Expected 1 Balance -2
2:31:12 PM  (Reporting)  Ammunition Availability High Stock 2 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Prestige Availability Plentiful Stock 1319 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 52 Balance 0
2:31:12 PM  (Reporting)  River Pool Availability Low Stock 24 Expected 34 Balance 0
2:31:12 PM  (Reporting)  Morale Availability Plentiful Stock 104 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Conscripts Availability Very High Stock 94 Expected 34 Balance -2
2:31:12 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Officers Availability Plentiful Stock 37 Expected 7 Balance 0
2:31:12 PM  (Reporting)  Iron Availability Plentiful Stock 12 Expected 3 Balance 0
2:31:12 PM  (Reporting)  Minerals Availability Plentiful Stock 19 Expected 3 Balance 1
2:31:12 PM  (Reporting)  Nitrates Availability High Stock 20 Expected 3 Balance 0
2:31:12 PM  (Reporting)  Cereals Availability Plentiful Stock 33 Expected 5 Balance 0
2:31:12 PM  (Reporting)  Rice Availability Average Stock 2 Expected 3 Balance 1
2:31:12 PM  (Reporting)  Fish Availability Plentiful Stock 56 Expected 5 Balance 3
2:31:12 PM  (Reporting)  Tropical Fruits Availability Average Stock 1 Expected 3 Balance 0
2:31:12 PM  (Reporting)  Cattle Availability Plentiful Stock 90 Expected 5 Balance 3
2:31:12 PM  (Reporting)  Fruits Availability Plentiful Stock 22 Expected 3 Balance 0
2:31:12 PM  (Reporting)  Sugar Availability Average Stock 4 Expected 3 Balance -1
2:31:12 PM  (Reporting)  Preserved Food Availability Plentiful Stock 21 Expected 3 Balance -4
2:31:12 PM  (Reporting)  Cotton/Wool Availability Average Stock 194 Expected 3 Balance 4
2:31:12 PM  (Reporting)  Tea Availability Average Stock 3 Expected 3 Balance 0
2:31:12 PM  (Reporting)  Coffee Availability Average Stock 2 Expected 3 Balance 0
2:31:12 PM  (Reporting)  Wood Availability Plentiful Stock 15 Expected 3 Balance 0
2:31:12 PM  (Reporting)  Dyes Availability Average Stock 19 Expected 3 Balance 0
2:31:12 PM  (Reporting)  Tobacco Availability Plentiful Stock 16 Expected 3 Balance -1
2:31:12 PM  (Reporting)  Rum Availability Average Stock 0 Expected 5 Balance 0
2:31:12 PM  (Reporting)  Wines Availability Plentiful Stock 71 Expected 5 Balance 3
2:31:12 PM  (Reporting)  Chemicals Availability Average Stock 14 Expected 3 Balance 0
2:31:12 PM  (Reporting)  Manufactured Goods Availability Very High Stock 43 Expected 21 Balance 7
2:31:12 PM  (Reporting)  Textile Availability Plentiful Stock 38 Expected 5 Balance -4
2:31:12 PM  (Reporting)  Mechanical Parts Availability Average Stock 58 Expected 3 Balance 1
2:31:12 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 3 Balance 0
2:31:12 PM  (Reporting)  Silk Availability Very High Stock 11 Expected 3 Balance -1
2:31:12 PM  (Reporting)  Opium Availability Low Stock 0 Expected 3 Balance 0
2:31:12 PM  (Reporting)  Luxury Goods Availability Plentiful Stock 37 Expected 5 Balance 2
2:31:12 PM  (Reporting)  Gold Availability Low Stock 1 Expected 3 Balance 0
2:31:12 PM  (Reporting)  Gems Availability Low Stock 0 Expected 3 Balance 0
2:31:12 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 3 Balance 0
2:31:12 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 3 Balance 0
2:31:12 PM  (Reporting)  _IAE_ Portugal Global Military Usage: 25 %
2:31:12 PM  (Reporting)  _IAE_ Portugal Money Stock 1215 Expenses 8 Availability Plentiful Mil Spend 167 Civ Spend 333
2:31:12 PM  (Reporting)  _IAE_ Portugal Capital Stock 877 Expenses 18 Availability Plentiful Mil Spend 40 Civ Spend 483
2:31:12 PM  (Reporting)  _IAE_ Portugal Steel Stock 51 Expenses 0 Availability Very High Mil Spend 7 Civ Spend 11
2:31:12 PM  (Reporting)  _IAE_ Portugal Coal Stock 55 Expenses 1 Availability High Mil Spend 4 Civ Spend 13
2:31:12 PM  (Reporting)  _IAE_ Portugal Supply Stock 6 Expenses 2 Availability Very High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Portugal Ammunition Stock 2 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Portugal Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Portugal Prestige Stock 1319 Expenses 0 Availability Plentiful Mil Spend 148 Civ Spend 445
2:31:12 PM  (Reporting)  _IAE_ Portugal Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Portugal River Pool Stock 24 Expenses 0 Availability Low Mil Spend 1 Civ Spend 3
2:31:12 PM  (Reporting)  _IAE_ Portugal Morale Stock 104 Expenses 0 Availability Plentiful Mil Spend 24 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Portugal Conscripts Stock 94 Expenses 2 Availability Very High Mil Spend 18 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Portugal War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Portugal Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Portugal Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Portugal Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 5
2:31:12 PM  (Reporting)  _IAE_ Portugal Officers Stock 37 Expenses 0 Availability Plentiful Mil Spend 8 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Portugal Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Portugal Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Portugal Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Portugal Iron Stock 12 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 8
2:31:12 PM  (Reporting)  _IAE_ Portugal Minerals Stock 19 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 6
2:31:12 PM  (Reporting)  _IAE_ Portugal Nitrates Stock 20 Expenses 0 Availability High Mil Spend 0 Civ Spend 10
2:31:12 PM  (Reporting)  _IAE_ Portugal Cereals Stock 33 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 22
2:31:12 PM  (Reporting)  _IAE_ Portugal Rice Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Portugal Fish Stock 56 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 38
2:31:12 PM  (Reporting)  _IAE_ Portugal Tropical Fruits Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Portugal Cattle Stock 90 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 60
2:31:12 PM  (Reporting)  _IAE_ Portugal Fruits Stock 22 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 14
2:31:12 PM  (Reporting)  _IAE_ Portugal Sugar Stock 4 Expenses 1 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Portugal Preserved Food Stock 21 Expenses 4 Availability Plentiful Mil Spend 0 Civ Spend 10
2:31:12 PM  (Reporting)  _IAE_ Portugal Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Portugal Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Portugal Cotton/Wool Stock 194 Expenses 0 Availability Average Mil Spend 0 Civ Spend 74
2:31:12 PM  (Reporting)  _IAE_ Portugal Tea Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Portugal Coffee Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Portugal Wood Stock 15 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 10
2:31:12 PM  (Reporting)  _IAE_ Portugal Dyes Stock 19 Expenses 0 Availability Average Mil Spend 0 Civ Spend 8
2:31:12 PM  (Reporting)  _IAE_ Portugal Tobacco Stock 16 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 10
2:31:12 PM  (Reporting)  _IAE_ Portugal Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Portugal Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Portugal Wines Stock 71 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 48
2:31:12 PM  (Reporting)  _IAE_ Portugal Chemicals Stock 14 Expenses 0 Availability Average Mil Spend 0 Civ Spend 5
2:31:12 PM  (Reporting)  _IAE_ Portugal Manufactured Goods Stock 43 Expenses 3 Availability Very High Mil Spend 6 Civ Spend 8
2:31:12 PM  (Reporting)  _IAE_ Portugal Textile Stock 38 Expenses 4 Availability Plentiful Mil Spend 0 Civ Spend 22
2:31:12 PM  (Reporting)  _IAE_ Portugal Mechanical Parts Stock 58 Expenses 0 Availability Average Mil Spend 0 Civ Spend 22
2:31:12 PM  (Reporting)  _IAE_ Portugal Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Portugal Silk Stock 11 Expenses 1 Availability Very High Mil Spend 0 Civ Spend 6
2:31:12 PM  (Reporting)  _IAE_ Portugal Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Portugal Luxury Goods Stock 37 Expenses 3 Availability Plentiful Mil Spend 0 Civ Spend 24
2:31:12 PM  (Reporting)  _IAE_ Portugal Gold Stock 1 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Portugal Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Portugal Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Portugal Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  Ended InitializeAdvancedEconomics 145 ms
2:31:12 PM  (Reporting)  *** Faction-wide algorithms ***
2:31:12 PM  (Reporting)  Ended BuildReplacements 4 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000026 Portugal
2:31:12 PM  (Reporting)  Sending proposal: *we can*
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
2:31:12 PM  (Reporting)  IdentifyProductionStrucsBuild Wood Logging Worth:170 // Fishermen Port Worth:36 // 
2:31:12 PM  (Reporting)  _HAS_ Portugal has initiated construction of a Wood Logging in region 699 Mocamedes
2:31:12 PM  (Reporting)  Ended HandleAdvancedStructures 76 ms
2:31:12 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 260 target region was 27 Ribatejo
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 26 Colonial School not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 80 target region was 724 Zambezia
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 315 target region was 1053 Goa
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 60 target region was 654 Cabinda
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 260 target region was 730 Maputo
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 19 Local Chief - Cede Territory not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 260 target region was 730 Maputo
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 20 target region was 650 Basoko
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 17 Local Chief - Treaty not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 265 target region was 696 Luanda
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 85 target region was 718 Ibo
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 75 target region was 697 Cuanza
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 60 target region was 704 Kubanda
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 265 target region was 499 Bissau
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 75 target region was 698 Benguela
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 85 target region was 720 Cabo Delgado
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 80 target region was 699 Mocamedes
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 260 target region was 730 Maputo
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 260 target region was 27 Ribatejo
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 80 target region was 2864 Douro
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 3 Geographic Society Expedition not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 20 target region was 651 Irebu
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 260 target region was 2123 Cabo Verde
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 4 Anthropological Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 60 target region was 654 Cabinda
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 60 target region was 695 Mbanza
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 29 Immigrants to Colony has 260 % to be played in 2123 Cabo Verde
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 29 Immigrants to Colony played.
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 2 Natural Society Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 315 target region was 1053 Goa
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 265 target region was 696 Luanda
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 8 Military Expedition: Pacify has 85 % to be played in 720 Cabo Delgado
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify played.
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 265 target region was 696 Luanda
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 13 Gunboat Diplomacy not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 150 target region was 1415 Timor Leste
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 20 target region was 661 Nyangwe
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 8 Military Expedition: Pacify has 265 % to be played in 696 Luanda
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify played.
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 60 target region was 717 Mataka
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 10 target region was 467 Shingit
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 32 Declare Formal Colony not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 80 target region was 2864 Douro
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 15 target region was 2125 Acores
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 315 target region was 1053 Goa
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 19 Local Chief - Cede Territory not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 265 target region was 499 Bissau
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 4 Anthropological Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 80 target region was 724 Zambezia
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 80 target region was 2864 Douro
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 13 Gunboat Diplomacy not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 260 target region was 730 Maputo
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 3 Geographic Society Expedition not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 60 target region was 729 Chaimite
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 15 target region was 2125 Acores
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 20 target region was 657 Kumbana
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 15 Local Chief - Bribing not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 60 target region was 723 Milange
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: You already have another decision with an attribute that must be unique within the region: . . Success Chance was 85 target region was 720 Cabo Delgado
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 45 target region was 28 Algarve
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: There is no revolt in the region. . Success Chance was 85 target region was 718 Ibo
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 5 Prospecting Expedition not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 60 target region was 726 Mossurize
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 85 target region was 718 Ibo
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 60 target region was 700 Huambo
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 32 Declare Formal Colony not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 60 target region was 703 Mavinga
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 60 target region was 715 Sena
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 3 Geographic Society Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 260 target region was 2123 Cabo Verde
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 315 target region was 1053 Goa
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 265 target region was 696 Luanda
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 26 Colonial School not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 260 target region was 730 Maputo
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 60 target region was 723 Milange
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 19 Local Chief - Cede Territory not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 265 target region was 499 Bissau
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 80 target region was 699 Mocamedes
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 10 target region was 469 Tishit
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 315 target region was 1053 Goa
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 265 target region was 696 Luanda
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 14 Naval Demonstration not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 150 target region was 1415 Timor Leste
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 31 Declare Protectorate not played as return code is The decision   is not valid: Your colonial status is too high. . Success Chance was 260 target region was 2123 Cabo Verde
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 260 target region was 2123 Cabo Verde
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 17 Local Chief - Treaty not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 80 target region was 724 Zambezia
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 15 Local Chief - Bribing not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 265 target region was 696 Luanda
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 20 target region was 651 Irebu
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 260 target region was 2123 Cabo Verde
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 19 Local Chief - Cede Territory not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 260 target region was 2123 Cabo Verde
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 315 target region was 1053 Goa
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 260 target region was 730 Maputo
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 60 target region was 695 Mbanza
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 31 Declare Protectorate not played as return code is The decision   is not valid: Your colonial status is too high. . Success Chance was 315 target region was 1053 Goa
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 60 target region was 695 Mbanza
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 22 Colonial Merchants has 150 % to be played in 1415 Timor Leste
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants played.
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 60 target region was 714 Zumbo
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 260 target region was 27 Ribatejo
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 60 target region was 719 Tete
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 315 target region was 1053 Goa
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 265 target region was 499 Bissau
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 60 target region was 723 Milange
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 26 Colonial School not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 60 target region was 695 Mbanza
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 31 Declare Protectorate not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 10 target region was 468 Maghana
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 150 target region was 1415 Timor Leste
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 21 Send Missionary has 40 % to be played in 466 Nouakchott
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary played.
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 17 Local Chief - Treaty not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 265 target region was 696 Luanda
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 19 Local Chief - Cede Territory not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 260 target region was 730 Maputo
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 17 Local Chief - Treaty not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 60 target region was 727 Massakesse
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 20 target region was 657 Kumbana
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 260 target region was 27 Ribatejo
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 17 Local Chief - Treaty not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 260 target region was 2123 Cabo Verde
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 60 target region was 654 Cabinda
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 14 Naval Demonstration not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 260 target region was 2123 Cabo Verde
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 32 Declare Formal Colony not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 85 target region was 720 Cabo Delgado
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 15 Local Chief - Bribing not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 260 target region was 730 Maputo
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 17 Local Chief - Treaty not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 260 target region was 2123 Cabo Verde
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 20 target region was 662 Munza
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 80 target region was 656 Kinshassa
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 260 target region was 2123 Cabo Verde
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 60 target region was 719 Tete
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 20 target region was 647 Mungbere
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 1 Exploration Party not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 260 target region was 2123 Cabo Verde
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 260 target region was 730 Maputo
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 260 target region was 730 Maputo
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 26 Colonial School not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 60 target region was 695 Mbanza
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 260 target region was 27 Ribatejo
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 60 target region was 726 Mossurize
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 26 Colonial School not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 60 target region was 703 Mavinga
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 60 target region was 702 Kuito
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 13 Gunboat Diplomacy not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 60 target region was 700 Huambo
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 40 target region was 466 Nouakchott
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 315 target region was 1053 Goa
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 4 Anthropological Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 265 target region was 499 Bissau
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 60 target region was 703 Mavinga
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 31 Declare Protectorate not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 260 target region was 27 Ribatejo
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 60 target region was 654 Cabinda
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 26 Colonial School not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 260 target region was 2123 Cabo Verde
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 2 Natural Society Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 45 target region was 28 Algarve
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 60 target region was 704 Kubanda
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 32 Declare Formal Colony not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 80 target region was 722 Angoche
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 60 target region was 704 Kubanda
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 32 Declare Formal Colony not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 60 target region was 695 Mbanza
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 265 target region was 696 Luanda
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 85 target region was 718 Ibo
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 15 Local Chief - Bribing not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 60 target region was 714 Zumbo
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 60 target region was 705 Malanje
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 85 target region was 718 Ibo
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 15 Local Chief - Bribing not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 265 target region was 696 Luanda
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 6 Military Expedition: Prosecute not played as return code is The decision   is not valid: You already have another decision with an attribute that must be unique within the region: . . Success Chance was 315 target region was 1053 Goa
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 60 target region was 726 Mossurize
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 5 Prospecting Expedition not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 80 target region was 656 Kinshassa
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 265 target region was 696 Luanda
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 32 Declare Formal Colony not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 60 target region was 719 Tete
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 60 target region was 717 Mataka
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 5 Prospecting Expedition has 85 % to be played in 720 Cabo Delgado
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 5 Prospecting Expedition played.
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 10 target region was 716 Zomba
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 19 Local Chief - Cede Territory not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 150 target region was 1415 Timor Leste
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 315 target region was 1053 Goa
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 75 target region was 697 Cuanza
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 45 target region was 28 Algarve
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 19 Local Chief - Cede Territory not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 260 target region was 730 Maputo
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 60 target region was 715 Sena
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 60 target region was 726 Mossurize
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 260 target region was 2123 Cabo Verde
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 14 Naval Demonstration not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 260 target region was 27 Ribatejo
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 80 target region was 2864 Douro
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 60 target region was 705 Malanje
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 60 target region was 726 Mossurize
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 10 target region was 468 Maghana
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 80 target region was 724 Zambezia
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 15 Local Chief - Bribing not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 265 target region was 696 Luanda
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 2 Natural Society Expedition not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 60 target region was 717 Mataka
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 265 target region was 696 Luanda
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 4 Anthropological Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 260 target region was 730 Maputo
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 60 target region was 715 Sena
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 60 target region was 705 Malanje
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 80 target region was 722 Angoche
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 32 Declare Formal Colony not played as return code is The decision   is not valid: Your colonial status is too high. . Success Chance was 315 target region was 1053 Goa
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 15 Local Chief - Bribing not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 20 target region was 662 Munza
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 6 Military Expedition: Prosecute not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 75 target region was 697 Cuanza
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 13 Gunboat Diplomacy not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 75 target region was 725 Sofala
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 15 Local Chief - Bribing not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 315 target region was 1053 Goa
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 60 target region was 721 Nampula
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 14 Naval Demonstration not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 85 target region was 718 Ibo
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 31 Declare Protectorate not played as return code is The decision   is not valid: Your colonial status is too high. . Success Chance was 315 target region was 1053 Goa
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 15 Local Chief - Bribing not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 260 target region was 730 Maputo
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 60 target region was 717 Mataka
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 265 target region was 696 Luanda
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 4 Anthropological Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 80 target region was 724 Zambezia
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 6 Military Expedition: Prosecute not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 20 target region was 659 Kananga
2:31:12 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 45 target region was 28 Algarve
2:31:12 PM  (Reporting)  Ended HandleRegionsDecisions 242 ms
2:31:12 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:31:12 PM  (Reporting)  Steel Level 6 Amount 47
2:31:12 PM  (Reporting)  Money Level 6 Amount 1215
2:31:12 PM  (Reporting)  Conscripts Level 6 Amount 94
2:31:12 PM  (Reporting)  _BNU_ Emergency build ON
2:31:12 PM  (Reporting)  _BNU Buying Unit Supply Wagons Family ID Supply Train no Area
2:31:12 PM  (Reporting)  Ended BuildNewUnits Bought: 1 21 ms
2:31:12 PM  (Reporting)  AI Process done in  550 ms
2:31:12 PM  (Reporting)  Processing  1000027 Saxony
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Starting Process on Saxony AILevel 2 Kind: 2 Dormant YES Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:31:12 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:31:12 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:31:12 PM  (Reporting)  EcoBase 16
2:31:12 PM  (Reporting)  Resources Levels Saxony EcoBase 16 AtWar: no AtWarThreat: no At PeaceThreat: no
2:31:12 PM  (Reporting)  Money Availability Plentiful Stock 1278 Expected 32 Balance 11
2:31:12 PM  (Reporting)  Capital Availability Plentiful Stock 1364 Expected 48 Balance -4
2:31:12 PM  (Reporting)  Steel Availability Plentiful Stock 194 Expected 5 Balance 6
2:31:12 PM  (Reporting)  Coal Availability Plentiful Stock 203 Expected 6 Balance -15
2:31:12 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Prestige Availability Plentiful Stock 55 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Rail Pool Availability Low Stock 7 Expected 12 Balance 0
2:31:12 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 8 Balance 0
2:31:12 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Conscripts Availability Very High Stock 22 Expected 8 Balance -1
2:31:12 PM  (Reporting)  Diplomat Availability Plentiful Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Officers Availability Average Stock 3 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Iron Availability Plentiful Stock 35 Expected 1 Balance 1
2:31:12 PM  (Reporting)  Minerals Availability Plentiful Stock 181 Expected 1 Balance 2
2:31:12 PM  (Reporting)  Nitrates Availability High Stock 8 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Cereals Availability Plentiful Stock 6 Expected 1 Balance -1
2:31:12 PM  (Reporting)  Rice Availability Average Stock 0 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Fish Availability Plentiful Stock 10 Expected 1 Balance -1
2:31:12 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Cattle Availability Plentiful Stock 8 Expected 1 Balance -1
2:31:12 PM  (Reporting)  Fruits Availability Average Stock 3 Expected 1 Balance -1
2:31:12 PM  (Reporting)  Sugar Availability Average Stock 5 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Preserved Food Availability Average Stock 3 Expected 1 Balance -1
2:31:12 PM  (Reporting)  Cotton/Wool Availability Average Stock 8 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Tea Availability Average Stock 2 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Coffee Availability Average Stock 2 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Wood Availability Plentiful Stock 9 Expected 1 Balance -1
2:31:12 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Tobacco Availability Average Stock 2 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Rum Availability Average Stock 0 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Wines Availability Very High Stock 4 Expected 1 Balance -1
2:31:12 PM  (Reporting)  Chemicals Availability Average Stock 8 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 25 Expected 5 Balance 5
2:31:12 PM  (Reporting)  Textile Availability Plentiful Stock 9 Expected 1 Balance -1
2:31:12 PM  (Reporting)  Mechanical Parts Availability Very Low Stock 1 Expected 1 Balance -1
2:31:12 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Silk Availability Low Stock 0 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Opium Availability Low Stock 0 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Gold Availability Low Stock 0 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Gems Availability Low Stock 0 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 1 Balance 0
2:31:12 PM  (Reporting)  _IAE_ Saxony Global Military Usage: 50 %
2:31:12 PM  (Reporting)  _IAE_ Saxony Money Stock 1278 Expenses 1 Availability Plentiful Mil Spend 346 Civ Spend 231
2:31:12 PM  (Reporting)  _IAE_ Saxony Capital Stock 1364 Expenses 72 Availability Plentiful Mil Spend 114 Civ Spend 458
2:31:12 PM  (Reporting)  _IAE_ Saxony Steel Stock 194 Expenses 0 Availability Plentiful Mil Spend 58 Civ Spend 31
2:31:12 PM  (Reporting)  _IAE_ Saxony Coal Stock 203 Expenses 20 Availability Plentiful Mil Spend 39 Civ Spend 39
2:31:12 PM  (Reporting)  _IAE_ Saxony Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Saxony Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Saxony Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Saxony Prestige Stock 55 Expenses 0 Availability Plentiful Mil Spend 12 Civ Spend 12
2:31:12 PM  (Reporting)  _IAE_ Saxony Rail Pool Stock 7 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Saxony River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Saxony Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 45 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Saxony Conscripts Stock 22 Expenses 1 Availability Very High Mil Spend 8 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Saxony War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Saxony Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Saxony Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Saxony Diplomat Stock 4 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Saxony Officers Stock 3 Expenses 0 Availability Average Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Saxony Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Saxony Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Saxony Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Saxony Iron Stock 35 Expenses 10 Availability Plentiful Mil Spend 0 Civ Spend 10
2:31:12 PM  (Reporting)  _IAE_ Saxony Minerals Stock 181 Expenses 6 Availability Plentiful Mil Spend 40 Civ Spend 40
2:31:12 PM  (Reporting)  _IAE_ Saxony Nitrates Stock 8 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Saxony Cereals Stock 6 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Saxony Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Saxony Fish Stock 10 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 4
2:31:12 PM  (Reporting)  _IAE_ Saxony Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Saxony Cattle Stock 8 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 3
2:31:12 PM  (Reporting)  _IAE_ Saxony Fruits Stock 3 Expenses 1 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Saxony Sugar Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Saxony Preserved Food Stock 3 Expenses 1 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Saxony Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Saxony Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Saxony Cotton/Wool Stock 8 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Saxony Tea Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Saxony Coffee Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Saxony Wood Stock 9 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 4
2:31:12 PM  (Reporting)  _IAE_ Saxony Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Saxony Tobacco Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Saxony Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Saxony Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Saxony Wines Stock 4 Expenses 1 Availability Very High Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Saxony Chemicals Stock 8 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Saxony Manufactured Goods Stock 25 Expenses 1 Availability Plentiful Mil Spend 8 Civ Spend 3
2:31:12 PM  (Reporting)  _IAE_ Saxony Textile Stock 9 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 4
2:31:12 PM  (Reporting)  _IAE_ Saxony Mechanical Parts Stock 1 Expenses 2 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Saxony Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Saxony Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Saxony Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Saxony Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Saxony Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Saxony Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Saxony Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Saxony Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  Ended InitializeAdvancedEconomics 61 ms
2:31:12 PM  (Reporting)  *** Faction-wide algorithms ***
2:31:12 PM  (Reporting)  Ended BuildReplacements 4 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000027 Saxony
2:31:12 PM  (Reporting)  Sending proposal: *we can*
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:31:12 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:31:12 PM  (Reporting)  Steel Level 6 Amount 194
2:31:12 PM  (Reporting)  Money Level 6 Amount 1278
2:31:12 PM  (Reporting)  Conscripts Level 6 Amount 22
2:31:12 PM  (Reporting)  _BNU_ Emergency build ON
2:31:12 PM  (Reporting)  Ended BuildNewUnits Bought: 0 16 ms
2:31:12 PM  (Reporting)  AI Process done in  148 ms
2:31:12 PM  (Reporting)  Processing  1000028 Serbia
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Starting Process on Serbia AILevel 2 Kind: 2 Dormant YES Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:31:12 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:31:12 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:31:12 PM  (Reporting)  EcoBase 0
2:31:12 PM  (Reporting)  Resources Levels Serbia EcoBase 0 AtWar: no AtWarThreat: no At PeaceThreat: no
2:31:12 PM  (Reporting)  Money Availability Plentiful Stock 891 Expected 0 Balance 7
2:31:12 PM  (Reporting)  Capital Availability Plentiful Stock 874 Expected 0 Balance 8
2:31:12 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Conscripts Availability Plentiful Stock 68 Expected 0 Balance -1
2:31:12 PM  (Reporting)  Diplomat Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Officers Availability Plentiful Stock 13 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  _IAE_ Serbia Global Military Usage: 30 %
2:31:12 PM  (Reporting)  _IAE_ Serbia Money Stock 891 Expenses 1 Availability Plentiful Mil Spend 145 Civ Spend 225
2:31:12 PM  (Reporting)  _IAE_ Serbia Capital Stock 874 Expenses 0 Availability Plentiful Mil Spend 47 Civ Spend 442
2:31:12 PM  (Reporting)  _IAE_ Serbia Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Serbia Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Serbia Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Serbia Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Serbia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Serbia Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Serbia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Serbia River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Serbia Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 27 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Serbia Conscripts Stock 68 Expenses 1 Availability Plentiful Mil Spend 18 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Serbia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Serbia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Serbia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Serbia Diplomat Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Serbia Officers Stock 13 Expenses 0 Availability Plentiful Mil Spend 4 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Serbia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Serbia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Serbia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Serbia Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Serbia Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Serbia Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Serbia Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 4
2:31:12 PM  (Reporting)  _IAE_ Serbia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Serbia Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Serbia Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Serbia Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Serbia Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Serbia Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Serbia Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Serbia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Serbia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Serbia Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Serbia Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Serbia Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Serbia Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Serbia Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Serbia Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Serbia Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Serbia Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Serbia Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Serbia Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Serbia Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Serbia Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Serbia Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Serbia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Serbia Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Serbia Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Serbia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Serbia Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Serbia Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Serbia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Serbia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  Ended InitializeAdvancedEconomics 49 ms
2:31:12 PM  (Reporting)  *** Faction-wide algorithms ***
2:31:12 PM  (Reporting)  Ended BuildReplacements 4 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
2:31:12 PM  (Reporting)  _HAC_ Identify Resources Need Serbia 0 resources are needed 14 resources in surplus.
2:31:12 PM  (Reporting)  Ended HandleAdvancedCommerce 4 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000028 Serbia
2:31:12 PM  (Reporting)  Sending proposal: *we can*
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 2 ms
2:31:12 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:31:12 PM  (Reporting)  Steel Level 0 Amount 0
2:31:12 PM  (Reporting)  Money Level 6 Amount 891
2:31:12 PM  (Reporting)  Conscripts Level 6 Amount 68
2:31:12 PM  (Reporting)  _BNU_ Emergency build ON
2:31:12 PM  (Reporting)  Ended BuildNewUnits Bought: 0 10 ms
2:31:12 PM  (Reporting)  AI Process done in  129 ms
2:31:12 PM  (Reporting)  Processing  1000029 Spain
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Starting Process on Spain AILevel 2 Kind: 1 Dormant YES Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:31:12 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:31:12 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:31:12 PM  (Reporting)  EcoBase 170
2:31:12 PM  (Reporting)  Resources Levels Spain EcoBase 170 AtWar: no AtWarThreat: no At PeaceThreat: no
2:31:12 PM  (Reporting)  Money Availability Plentiful Stock 1684 Expected 340 Balance 87
2:31:12 PM  (Reporting)  Capital Availability Very High Stock 1059 Expected 510 Balance 221
2:31:12 PM  (Reporting)  Steel Availability Plentiful Stock 277 Expected 51 Balance 3
2:31:12 PM  (Reporting)  Coal Availability Average Stock 103 Expected 68 Balance -1
2:31:12 PM  (Reporting)  Supply Availability Plentiful Stock 19 Expected 3 Balance -4
2:31:12 PM  (Reporting)  Ammunition Availability Plentiful Stock 13 Expected 3 Balance -1
2:31:12 PM  (Reporting)  Prestige Availability Plentiful Stock 2382 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Rail Pool Availability Very Low Stock 23 Expected 128 Balance -11
2:31:12 PM  (Reporting)  River Pool Availability Low Stock 40 Expected 85 Balance 0
2:31:12 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Conscripts Availability Plentiful Stock 447 Expected 85 Balance -10
2:31:12 PM  (Reporting)  Diplomat Availability Plentiful Stock 35 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Officers Availability Plentiful Stock 111 Expected 17 Balance -1
2:31:12 PM  (Reporting)  Iron Availability Plentiful Stock 125 Expected 8 Balance 0
2:31:12 PM  (Reporting)  Minerals Availability Plentiful Stock 337 Expected 8 Balance 3
2:31:12 PM  (Reporting)  Nitrates Availability High Stock 104 Expected 8 Balance 2
2:31:12 PM  (Reporting)  Cereals Availability Plentiful Stock 215 Expected 12 Balance 12
2:31:12 PM  (Reporting)  Rice Availability Very Low Stock 2 Expected 8 Balance -1
2:31:12 PM  (Reporting)  Fish Availability Plentiful Stock 129 Expected 12 Balance 8
2:31:12 PM  (Reporting)  Tropical Fruits Availability Average Stock 3 Expected 8 Balance 1
2:31:12 PM  (Reporting)  Cattle Availability Plentiful Stock 51 Expected 12 Balance -3
2:31:12 PM  (Reporting)  Fruits Availability Plentiful Stock 43 Expected 8 Balance 3
2:31:12 PM  (Reporting)  Sugar Availability Average Stock 1 Expected 8 Balance 7
2:31:12 PM  (Reporting)  Preserved Food Availability Plentiful Stock 97 Expected 8 Balance -17
2:31:12 PM  (Reporting)  Wool Availability High Stock 13 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cotton/Wool Availability Plentiful Stock 331 Expected 8 Balance 6
2:31:12 PM  (Reporting)  Tea Availability Average Stock 0 Expected 8 Balance 0
2:31:12 PM  (Reporting)  Coffee Availability Average Stock 14 Expected 8 Balance -2
2:31:12 PM  (Reporting)  Wood Availability Plentiful Stock 137 Expected 8 Balance 9
2:31:12 PM  (Reporting)  Dyes Availability Plentiful Stock 68 Expected 8 Balance 2
2:31:12 PM  (Reporting)  Tobacco Availability Plentiful Stock 48 Expected 8 Balance -10
2:31:12 PM  (Reporting)  Rum Availability Low Stock 6 Expected 12 Balance -1
2:31:12 PM  (Reporting)  Wines Availability Plentiful Stock 89 Expected 12 Balance 0
2:31:12 PM  (Reporting)  Chemicals Availability Plentiful Stock 122 Expected 8 Balance 2
2:31:12 PM  (Reporting)  Manufactured Goods Availability Average Stock 69 Expected 51 Balance 1
2:31:12 PM  (Reporting)  Textile Availability Very High Stock 34 Expected 12 Balance 0
2:31:12 PM  (Reporting)  Mechanical Parts Availability Plentiful Stock 185 Expected 8 Balance 2
2:31:12 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 8 Balance 0
2:31:12 PM  (Reporting)  Silk Availability Low Stock 3 Expected 8 Balance 0
2:31:12 PM  (Reporting)  Opium Availability Low Stock 3 Expected 8 Balance 0
2:31:12 PM  (Reporting)  Luxury Goods Availability Average Stock 9 Expected 12 Balance 1
2:31:12 PM  (Reporting)  Gold Availability Low Stock 3 Expected 8 Balance 0
2:31:12 PM  (Reporting)  Gems Availability Very Low Stock 6 Expected 8 Balance -2
2:31:12 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 8 Balance 0
2:31:12 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 8 Balance 0
2:31:12 PM  (Reporting)  _IAE_ Spain Global Military Usage: 25 %
2:31:12 PM  (Reporting)  _IAE_ Spain Money Stock 1684 Expenses 20 Availability Plentiful Mil Spend 230 Civ Spend 461
2:31:12 PM  (Reporting)  _IAE_ Spain Capital Stock 1059 Expenses 133 Availability Very High Mil Spend 41 Civ Spend 497
2:31:12 PM  (Reporting)  _IAE_ Spain Steel Stock 277 Expenses 0 Availability Plentiful Mil Spend 41 Civ Spend 66
2:31:12 PM  (Reporting)  _IAE_ Spain Coal Stock 103 Expenses 13 Availability Average Mil Spend 6 Civ Spend 17
2:31:12 PM  (Reporting)  _IAE_ Spain Supply Stock 19 Expenses 5 Availability Plentiful Mil Spend 3 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Spain Ammunition Stock 13 Expenses 3 Availability Plentiful Mil Spend 2 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Spain Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Spain Prestige Stock 2382 Expenses 0 Availability Plentiful Mil Spend 268 Civ Spend 804
2:31:12 PM  (Reporting)  _IAE_ Spain Rail Pool Stock 23 Expenses 11 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Spain River Pool Stock 40 Expenses 0 Availability Low Mil Spend 2 Civ Spend 5
2:31:12 PM  (Reporting)  _IAE_ Spain Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 22 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Spain Conscripts Stock 447 Expenses 10 Availability Plentiful Mil Spend 97 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Spain War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Spain Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Spain Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Spain Diplomat Stock 35 Expenses 0 Availability Plentiful Mil Spend 4 Civ Spend 12
2:31:12 PM  (Reporting)  _IAE_ Spain Officers Stock 111 Expenses 1 Availability Plentiful Mil Spend 25 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Spain Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Spain Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Spain Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Spain Iron Stock 125 Expenses 4 Availability Plentiful Mil Spend 0 Civ Spend 82
2:31:12 PM  (Reporting)  _IAE_ Spain Minerals Stock 337 Expenses 1 Availability Plentiful Mil Spend 38 Civ Spend 114
2:31:12 PM  (Reporting)  _IAE_ Spain Nitrates Stock 104 Expenses 0 Availability High Mil Spend 0 Civ Spend 51
2:31:12 PM  (Reporting)  _IAE_ Spain Cereals Stock 215 Expenses 10 Availability Plentiful Mil Spend 0 Civ Spend 142
2:31:12 PM  (Reporting)  _IAE_ Spain Rice Stock 2 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Spain Fish Stock 129 Expenses 15 Availability Plentiful Mil Spend 0 Civ Spend 80
2:31:12 PM  (Reporting)  _IAE_ Spain Tropical Fruits Stock 3 Expenses 1 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Spain Cattle Stock 51 Expenses 11 Availability Plentiful Mil Spend 0 Civ Spend 26
2:31:12 PM  (Reporting)  _IAE_ Spain Fruits Stock 43 Expenses 11 Availability Plentiful Mil Spend 0 Civ Spend 22
2:31:12 PM  (Reporting)  _IAE_ Spain Sugar Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Spain Preserved Food Stock 97 Expenses 17 Availability Plentiful Mil Spend 0 Civ Spend 49
2:31:12 PM  (Reporting)  _IAE_ Spain Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Spain Wool Stock 13 Expenses 0 Availability High Mil Spend 0 Civ Spend 6
2:31:12 PM  (Reporting)  _IAE_ Spain Cotton/Wool Stock 331 Expenses 4 Availability Plentiful Mil Spend 0 Civ Spend 223
2:31:12 PM  (Reporting)  _IAE_ Spain Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Spain Coffee Stock 14 Expenses 2 Availability Average Mil Spend 0 Civ Spend 4
2:31:12 PM  (Reporting)  _IAE_ Spain Wood Stock 137 Expenses 8 Availability Plentiful Mil Spend 0 Civ Spend 90
2:31:12 PM  (Reporting)  _IAE_ Spain Dyes Stock 68 Expenses 4 Availability Plentiful Mil Spend 0 Civ Spend 44
2:31:12 PM  (Reporting)  _IAE_ Spain Tobacco Stock 48 Expenses 11 Availability Plentiful Mil Spend 0 Civ Spend 22
2:31:12 PM  (Reporting)  _IAE_ Spain Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Spain Rum Stock 6 Expenses 1 Availability Low Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Spain Wines Stock 89 Expenses 6 Availability Plentiful Mil Spend 0 Civ Spend 56
2:31:12 PM  (Reporting)  _IAE_ Spain Chemicals Stock 122 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 82
2:31:12 PM  (Reporting)  _IAE_ Spain Manufactured Goods Stock 69 Expenses 18 Availability Average Mil Spend 5 Civ Spend 6
2:31:12 PM  (Reporting)  _IAE_ Spain Textile Stock 34 Expenses 7 Availability Very High Mil Spend 0 Civ Spend 16
2:31:12 PM  (Reporting)  _IAE_ Spain Mechanical Parts Stock 185 Expenses 3 Availability Plentiful Mil Spend 0 Civ Spend 124
2:31:12 PM  (Reporting)  _IAE_ Spain Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Spain Silk Stock 3 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Spain Opium Stock 3 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Spain Luxury Goods Stock 9 Expenses 1 Availability Average Mil Spend 0 Civ Spend 3
2:31:12 PM  (Reporting)  _IAE_ Spain Gold Stock 3 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Spain Gems Stock 6 Expenses 2 Availability Very Low Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Spain Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Spain Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  Ended InitializeAdvancedEconomics 220 ms
2:31:12 PM  (Reporting)  *** Faction-wide algorithms ***
2:31:12 PM  (Reporting)  Ended BuildReplacements 6 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
2:31:12 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Spain Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 2 Excise 2 Tariff 2 Census 1 Income 1 Maritime 1 Percentages: Corporate 7 % Excise 53 % Tariff 46 % Census 2 % Income 0 % Maritime 7 %
2:31:12 PM  (Reporting)  Ended HandleAdvancedFinances 3 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000029 Spain
2:31:12 PM  (Reporting)  Sending proposal: *we can*
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Proposing to 1000115 Dahomey
2:31:12 PM  (Reporting)  Checking 29 Request Passage Right
2:31:12 PM  (Reporting)  Proposing to 1000171 Catalonia
2:31:12 PM  (Reporting)  Checking 40 Forge Casus-Belli
2:31:12 PM  (Reporting)  Proposing to 1000048 Ecuador
2:31:12 PM  (Reporting)  Checking 26 Give Passage Right
2:31:12 PM  (Reporting)  Proposing to 1000018 Hesse-Darmstadt
2:31:12 PM  (Reporting)  Checking 43 Propose Commercial Agreement
2:31:12 PM  (Reporting)  Still checking 43 Propose Commercial Agreement
2:31:12 PM  (Reporting)  Item is a Various entry, chance 2
2:31:12 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Propose Commercial Agreement toward Hesse-Darmstadt chance 2
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 10 ms
2:31:12 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:31:12 PM  (Reporting)  Steel Level 6 Amount 277
2:31:12 PM  (Reporting)  Money Level 6 Amount 1684
2:31:12 PM  (Reporting)  Conscripts Level 6 Amount 447
2:31:12 PM  (Reporting)  _BNU_ Emergency build ON
2:31:12 PM  (Reporting)  _BNU Buying Unit Gendarmes Rgt Family ID Service Asset Area Spanish Peninsula
2:31:12 PM  (Reporting)  _BNU Buying Unit Infantry Brigade Family ID Line Infantry Area Spanish Peninsula
2:31:12 PM  (Reporting)  Ended BuildNewUnits Bought: 2 51 ms
2:31:12 PM  (Reporting)  AI Process done in  359 ms
2:31:12 PM  (Reporting)  Processing  1000030 Sweden
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Starting Process on Sweden AILevel 2 Kind: 1 Dormant NO Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:31:12 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:31:12 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
2:31:12 PM  (Reporting)  Theater: 374 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 343 OppPow Land: 435 OwnPow Nav : 39 OppPow Nav : 21
2:31:12 PM  (Reporting)  Ratio Land/LandCore: 0.67 5.00 Ratio Nav/NavCore: 1.58 5.00 Reg Count: 23 > 37
2:31:12 PM  (Reporting)  Theater: 427 Theater_North_European_Seas AggroCoeff from script: 100 OwnPow Land: 343 OppPow Land: 3426 OwnPow Nav : 160 OppPow Nav : 148
2:31:12 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.92 0.70 Reg Count: 43 > 138
2:31:12 PM  (Reporting)  Theater: 432 Theater_Southeastern_American_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 28 OppPow Nav : 23
2:31:12 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 1.03 1.03 Reg Count: 40 > 98
2:31:12 PM  (Reporting)  Theater: 435 Theater_Western_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 19 OppPow Nav : 112
2:31:12 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 62 > 202
2:31:12 PM  (Reporting)  Theater: 436 Theater_Southern_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 23
2:31:12 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 106 > 219
2:31:12 PM  (Reporting)  Theater: 437 Theater_Central_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 11
2:31:12 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 32 > 70
2:31:12 PM  (Reporting)  Theater: 438 Theater_Eastern_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:31:12 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 42 > 123
2:31:12 PM  (Reporting)  _FIT_ Ended AIInitTheaters 753 ms
2:31:12 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:31:12 PM  (Reporting)  EcoBase 90
2:31:12 PM  (Reporting)  Resources Levels Sweden EcoBase 90 AtWar: yes AtWarThreat: yes At PeaceThreat: no
2:31:12 PM  (Reporting)  Money Availability High Stock 1726 Expected 180 Balance 138
2:31:12 PM  (Reporting)  Capital Availability Very High Stock 778 Expected 270 Balance -36
2:31:12 PM  (Reporting)  Steel Availability High Stock 185 Expected 27 Balance 8
2:31:12 PM  (Reporting)  Coal Availability High Stock 181 Expected 36 Balance -1
2:31:12 PM  (Reporting)  Supply Availability High Stock 20 Expected 2 Balance 1
2:31:12 PM  (Reporting)  Ammunition Availability High Stock 29 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Prestige Availability High Stock 121 Expected 0 Balance 1
2:31:12 PM  (Reporting)  Rail Pool Availability Very Low Stock 9 Expected 68 Balance -4
2:31:12 PM  (Reporting)  River Pool Availability Very Low Stock 28 Expected 45 Balance 0
2:31:12 PM  (Reporting)  Morale Availability High Stock 28 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Conscripts Availability Very Low Stock 3 Expected 45 Balance -1
2:31:12 PM  (Reporting)  Diplomat Availability High Stock 10 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Officers Availability Very Low Stock 2 Expected 9 Balance 0
2:31:12 PM  (Reporting)  Iron Availability Plentiful Stock 197 Expected 4 Balance 3
2:31:12 PM  (Reporting)  Minerals Availability High Stock 184 Expected 4 Balance -3
2:31:12 PM  (Reporting)  Nitrates Availability Plentiful Stock 165 Expected 4 Balance 1
2:31:12 PM  (Reporting)  Cereals Availability Plentiful Stock 204 Expected 6 Balance -6
2:31:12 PM  (Reporting)  Rice Availability Average Stock 1 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Fish Availability Plentiful Stock 171 Expected 6 Balance 5
2:31:12 PM  (Reporting)  Tropical Fruits Availability Average Stock 1 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Cattle Availability Plentiful Stock 179 Expected 6 Balance 7
2:31:12 PM  (Reporting)  Fruits Availability Plentiful Stock 95 Expected 4 Balance 8
2:31:12 PM  (Reporting)  Sugar Availability Average Stock 6 Expected 4 Balance -1
2:31:12 PM  (Reporting)  Preserved Food Availability Plentiful Stock 153 Expected 4 Balance -2
2:31:12 PM  (Reporting)  Cotton/Wool Availability Plentiful Stock 202 Expected 4 Balance -3
2:31:12 PM  (Reporting)  Tea Availability Average Stock 1 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Coffee Availability Average Stock 1 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Wood Availability Plentiful Stock 195 Expected 4 Balance 8
2:31:12 PM  (Reporting)  Dyes Availability Plentiful Stock 192 Expected 4 Balance 2
2:31:12 PM  (Reporting)  Tobacco Availability Very Low Stock 4 Expected 4 Balance -2
2:31:12 PM  (Reporting)  Petroleum Availability High Stock 44 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Rum Availability Very Low Stock 3 Expected 6 Balance -1
2:31:12 PM  (Reporting)  Wines Availability Very High Stock 19 Expected 6 Balance -2
2:31:12 PM  (Reporting)  Chemicals Availability Plentiful Stock 197 Expected 4 Balance 3
2:31:12 PM  (Reporting)  Manufactured Goods Availability High Stock 187 Expected 27 Balance 11
2:31:12 PM  (Reporting)  Textile Availability Plentiful Stock 101 Expected 6 Balance 3
2:31:12 PM  (Reporting)  Mechanical Parts Availability Plentiful Stock 226 Expected 4 Balance 3
2:31:12 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Silk Availability Low Stock 1 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Opium Availability Very Low Stock 1 Expected 4 Balance -1
2:31:12 PM  (Reporting)  Luxury Goods Availability Plentiful Stock 20 Expected 6 Balance 2
2:31:12 PM  (Reporting)  Gold Availability Low Stock 1 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Gems Availability Very High Stock 14 Expected 4 Balance -3
2:31:12 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  _IAE_ Sweden Global Military Usage: 75 %
2:31:12 PM  (Reporting)  _IAE_ Sweden Money Stock 1726 Expenses 15 Availability High Mil Spend 521 Civ Spend 116
2:31:12 PM  (Reporting)  _IAE_ Sweden Capital Stock 778 Expenses 111 Availability Very High Mil Spend 78 Civ Spend 104
2:31:12 PM  (Reporting)  _IAE_ Sweden Steel Stock 185 Expenses 2 Availability High Mil Spend 59 Civ Spend 11
2:31:12 PM  (Reporting)  _IAE_ Sweden Coal Stock 181 Expenses 16 Availability High Mil Spend 40 Civ Spend 13
2:31:12 PM  (Reporting)  _IAE_ Sweden Supply Stock 20 Expenses 5 Availability High Mil Spend 8 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Sweden Ammunition Stock 29 Expenses 7 Availability High Mil Spend 10 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Sweden Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Sweden Prestige Stock 121 Expenses 0 Availability High Mil Spend 30 Civ Spend 10
2:31:12 PM  (Reporting)  _IAE_ Sweden Rail Pool Stock 9 Expenses 4 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Sweden River Pool Stock 28 Expenses 0 Availability Very Low Mil Spend 2 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Sweden Morale Stock 28 Expenses 0 Availability High Mil Spend 14 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Sweden Conscripts Stock 3 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Sweden War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Sweden Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Sweden Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Sweden Diplomat Stock 10 Expenses 0 Availability High Mil Spend 2 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Sweden Officers Stock 2 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Sweden Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Sweden Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Sweden Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Sweden Iron Stock 197 Expenses 6 Availability Plentiful Mil Spend 0 Civ Spend 43
2:31:12 PM  (Reporting)  _IAE_ Sweden Minerals Stock 184 Expenses 6 Availability High Mil Spend 43 Civ Spend 14
2:31:12 PM  (Reporting)  _IAE_ Sweden Nitrates Stock 165 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 37
2:31:12 PM  (Reporting)  _IAE_ Sweden Cereals Stock 204 Expenses 12 Availability Plentiful Mil Spend 0 Civ Spend 42
2:31:12 PM  (Reporting)  _IAE_ Sweden Rice Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Sweden Fish Stock 171 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 38
2:31:12 PM  (Reporting)  _IAE_ Sweden Tropical Fruits Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Sweden Cattle Stock 179 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 40
2:31:12 PM  (Reporting)  _IAE_ Sweden Fruits Stock 95 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 22
2:31:12 PM  (Reporting)  _IAE_ Sweden Sugar Stock 6 Expenses 1 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Sweden Preserved Food Stock 153 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 34
2:31:12 PM  (Reporting)  _IAE_ Sweden Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Sweden Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Sweden Cotton/Wool Stock 202 Expenses 12 Availability Plentiful Mil Spend 0 Civ Spend 42
2:31:12 PM  (Reporting)  _IAE_ Sweden Tea Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Sweden Coffee Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Sweden Wood Stock 195 Expenses 7 Availability Plentiful Mil Spend 0 Civ Spend 43
2:31:12 PM  (Reporting)  _IAE_ Sweden Dyes Stock 192 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 43
2:31:12 PM  (Reporting)  _IAE_ Sweden Tobacco Stock 4 Expenses 2 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Sweden Petroleum Stock 44 Expenses 0 Availability High Mil Spend 11 Civ Spend 4
2:31:12 PM  (Reporting)  _IAE_ Sweden Rum Stock 3 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Sweden Wines Stock 19 Expenses 2 Availability Very High Mil Spend 0 Civ Spend 3
2:31:12 PM  (Reporting)  _IAE_ Sweden Chemicals Stock 197 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 44
2:31:12 PM  (Reporting)  _IAE_ Sweden Manufactured Goods Stock 187 Expenses 3 Availability High Mil Spend 65 Civ Spend 9
2:31:12 PM  (Reporting)  _IAE_ Sweden Textile Stock 101 Expenses 5 Availability Plentiful Mil Spend 0 Civ Spend 22
2:31:12 PM  (Reporting)  _IAE_ Sweden Mechanical Parts Stock 226 Expenses 13 Availability Plentiful Mil Spend 0 Civ Spend 48
2:31:12 PM  (Reporting)  _IAE_ Sweden Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Sweden Silk Stock 1 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Sweden Opium Stock 1 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Sweden Luxury Goods Stock 20 Expenses 3 Availability Plentiful Mil Spend 0 Civ Spend 4
2:31:12 PM  (Reporting)  _IAE_ Sweden Gold Stock 1 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Sweden Gems Stock 14 Expenses 3 Availability Very High Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Sweden Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Sweden Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  Ended InitializeAdvancedEconomics 426 ms
2:31:12 PM  (Reporting)    1060032 1. Armfrdelningen Agenda Kept Agenda: Attack, Value: 2500, Region: 118 Hamburg EndTurn 2504
2:31:12 PM  (Reporting)    1057820 3rd Res. Bde Agenda Kept Agenda: Resupply, Value: 100000, Region: 187 Svealand EndTurn 2505
2:31:12 PM  (Reporting)    1051752 Karl' Corps Agenda Kept Agenda: Resupply, Value: 100000, Region: 187 Svealand EndTurn 2505
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 6600
2:31:12 PM  (Reporting)  Theater Prevalences Theater_Eastern_Pacific Ordered Value: 100
2:31:12 PM  (Reporting)  Theater Prevalences Theater_Central_Pacific Ordered Value: 100
2:31:12 PM  (Reporting)  Theater Prevalences Theater_Southern_Pacific Ordered Value: 100
2:31:12 PM  (Reporting)  Theater Prevalences Theater_Western_Pacific Ordered Value: 100
2:31:12 PM  (Reporting)  Theater Prevalences Theater_Southeastern_American_Seas Ordered Value: 100
2:31:12 PM  (Reporting)  Theater Prevalences Theater_North_European_Seas Ordered Value: 100
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Evaluating Theater 374 Theater_Scandinavia (Land)
2:31:12 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 343 Overall power (enemies): 435 Ratio: 0.67
2:31:12 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:31:12 PM  (Reporting)  Making Naval Values Map: 374 Scandinavia LAND Overall power(self): 39 Overall power (enemies): 21 Nav Ratio: 1.58
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Evaluating Theater 438 Theater_Eastern_Pacific (Nav)
2:31:12 PM  (Reporting)  Making Naval Values Map: 438 Eastern Pacific NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Evaluating Theater 437 Theater_Central_Pacific (Nav)
2:31:12 PM  (Reporting)  Making Naval Values Map: 437 Central Pacific NAV Overall power(self): 0 Overall power (enemies): 11 Nav Ratio: 0.20
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Evaluating Theater 436 Theater_Southern_Pacific (Nav)
2:31:12 PM  (Reporting)  Making Naval Values Map: 436 Southern Pacific NAV Overall power(self): 0 Overall power (enemies): 23 Nav Ratio: 0.20
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Evaluating Theater 435 Theater_Western_Pacific (Nav)
2:31:12 PM  (Reporting)  Making Naval Values Map: 435 Western Pacific NAV Overall power(self): 19 Overall power (enemies): 112 Nav Ratio: 0.20
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Evaluating Theater 432 Theater_Southeastern_American_Seas (Nav)
2:31:12 PM  (Reporting)  Making Naval Values Map: 432 Southeastern American Seas NAV Overall power(self): 28 Overall power (enemies): 23 Nav Ratio: 1.03
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Evaluating Theater 427 Theater_North_European_Seas (Nav)
2:31:12 PM  (Reporting)  Making Naval Values Map: 427 North European Seas NAV Overall power(self): 160 Overall power (enemies): 148 Nav Ratio: 0.92
2:31:12 PM  (Reporting)  Commiting Naval Values Map: 374 Scandinavia LAND Overall power(self): 39 Overall power (enemies): 21 Nav Ratio: 1.58
2:31:12 PM  (Reporting)  Commiting Naval Values Map: 438 Eastern Pacific NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:31:12 PM  (Reporting)  Commiting Naval Values Map: 437 Central Pacific NAV Overall power(self): 0 Overall power (enemies): 11 Nav Ratio: 0.20
2:31:12 PM  (Reporting)  Commiting Naval Values Map: 436 Southern Pacific NAV Overall power(self): 0 Overall power (enemies): 23 Nav Ratio: 0.20
2:31:12 PM  (Reporting)  Commiting Naval Values Map: 435 Western Pacific NAV Overall power(self): 19 Overall power (enemies): 112 Nav Ratio: 0.20
2:31:12 PM  (Reporting)  Commiting Naval Values Map: 432 Southeastern American Seas NAV Overall power(self): 28 Overall power (enemies): 23 Nav Ratio: 1.03
2:31:12 PM  (Reporting)  Commiting Naval Values Map: 427 North European Seas NAV Overall power(self): 160 Overall power (enemies): 148 Nav Ratio: 0.92
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  *** Land Theaters Special Regions ***
2:31:12 PM  (Reporting)  Theater 374 Theater_Scandinavia HQReg: 187 Svealand Max pick: Svealand Max need: Skane Max Val: Svealand Naval Gathering: 185 Vastergotland
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Ended InitAndDumpData Sweden 687 ms
2:31:12 PM  (Reporting)  *** Faction-wide algorithms ***
2:31:12 PM  (Reporting)  Ended BuildReplacements 6 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000030 Sweden
2:31:12 PM  (Reporting)  Sending proposal: *we can*
2:31:12 PM  (Reporting)  Checking wars, we have 1 underway
2:31:12 PM  (Reporting)  In the war vs 1000003 Prussia WS is -1 for us as viewing faction
2:31:12 PM  (Reporting)  AcceptChance 2 Rolled 50
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
2:31:12 PM  (Reporting)  IdentifyProductionStrucsBuild 
2:31:12 PM  (Reporting)  Ended HandleAdvancedStructures 195 ms
2:31:12 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
2:31:12 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:31:12 PM  (Reporting)  Steel Level 6 Amount 185
2:31:12 PM  (Reporting)  Money Level 6 Amount 1726
2:31:12 PM  (Reporting)  Conscripts Level 1 Amount 3
2:31:12 PM  (Reporting)  Ended BuildNewUnits Bought: 0 18 ms
2:31:12 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
2:31:12 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1055182 Ulner, C.H.' Fleet
2:31:12 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1057815 Baltic Trade
2:31:12 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1057814 NordSee Shipping
2:31:12 PM  (Reporting)  Ended ManageFleetsComposition 203 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Evaluating CallFleet (_CLF_)
2:31:12 PM  (Reporting)  Ended CallFleet 0 ms
2:31:12 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
2:31:12 PM  (Reporting)  Ended LockFixedGroups 0 ms
2:31:12 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:31:12 PM  (Reporting)  Ended SplitStaticUnits 0 ms
2:31:12 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
2:31:12 PM  (Reporting)  _ESR_ No theater can have a staging region.
2:31:12 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 374 Scandinavia
2:31:12 PM  (Reporting)  _PSR_ 374 Scandinavia 1055203 1. Armfrdelningen is candidate for SR in 196 Vestfold taken from 1060032 1. Armfrdelningen
2:31:12 PM  (Reporting)  _PSR_ 374 Scandinavia 1048890 3rd Res. Bde is candidate for SR in 192 Norrland taken from 1057820 3rd Res. Bde
2:31:12 PM  (Reporting)  _PSR_ 374 Scandinavia 1048901 4th Res. Bde is candidate for SR in 192 Norrland taken from 1051752 Karl' Corps
2:31:12 PM  (Reporting)  _PSR_ 374 Scandinavia 1048882 1st Res. Bde is candidate for SR in 192 Norrland taken from 1051752 Karl' Corps
2:31:12 PM  (Reporting)  _PSR_ 374 Scandinavia 1055221 1st Inf. Bde is candidate for SR in 183 Skane taken from 1055220 1st Inf. Bde
2:31:12 PM  (Reporting)  _PSR_ 374 Scandinavia 1048897 2nd Inf. Bde is candidate for SR in 192 Norrland taken from 1051752 Karl' Corps
2:31:12 PM  (Reporting)  _PSR_ 374 Scandinavia 1055214 1. Kavalleriuppdelning is candidate for SR in 192 Norrland taken from 1051752 Karl' Corps
2:31:12 PM  (Reporting)  Ended Prepare Strategic Redeployment 9 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 374 Scandinavia
2:31:12 PM  (Reporting)  Ended Execute Strategic Redeployment 134 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  *** Theaters algorithms 374 Theater_Scandinavia ***
2:31:12 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:31:12 PM  (Reporting)  Ended PrivilegedCombine 1 ms
2:31:12 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:31:12 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:31:12 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:31:12 PM  (Reporting)  Ended SplitGroups 6 ms
2:31:12 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:31:12 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:31:12 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:31:12 PM  (Reporting)  _DDU_ Swedish Force created in region Norrland with 1 unit(s), Health: 62 %
2:31:12 PM  (Reporting)  _DDU_ Karl' Corps 1051752 has now 4 units, Health: 73 %
2:31:12 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1060498 Swedish Force in region Norrland will recover in region Svealand % Health 62 % Cohesion 14
2:31:12 PM  (Reporting)  Ended Damaged Units 351 ms
2:31:12 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:31:12 PM  (Reporting)  _GAO_ Step 1 1055220 1st Inf. Bde, 183 Skane, Pow:31, Count: 1(l 0/L 1/S 0) is garrisoning region 183 Skane SelfVal 547
2:31:12 PM  (Reporting)  Agenda: Garrison, Value: 33000, Region: 183 Skane
2:31:12 PM  (Reporting)  _GAO_ Step 1 1057820 3rd Res. Bde, 192 Norrland, Pow:16, Count: 1(l 0/L 1/S 0) is garrisoning region 192 Norrland SelfVal 272
2:31:12 PM  (Reporting)  Agenda: Garrison, Value: 7888, Region: 192 Norrland
2:31:12 PM  (Reporting)  _GAO_ Step 1 1051752 Karl' Corps, 192 Norrland, Pow:47, Count: 4(l 1/L 3/S 0) is garrisoning region 192 Norrland SelfVal 272
2:31:12 PM  (Reporting)  Agenda: Garrison, Value: 10880, Region: 192 Norrland
2:31:12 PM  (Reporting)  Ended GarrisonObjectives 2 ms
2:31:12 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:31:12 PM  (Reporting)  Ended CheckBesieging 6 ms
2:31:12 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:31:12 PM  (Reporting)  Ended Evacuate Force (_EVA_) 6 ms
2:31:12 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:31:12 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 7 ms
2:31:12 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:31:12 PM  (Reporting)  Ended Check Leaders 0 ms
2:31:12 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:31:12 PM  (Reporting)  Ended Make Superior Group 0 ms
2:31:12 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 374 Scandinavia
2:31:12 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 42 in South China Sea Maritime Trade
2:31:12 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 31 in South China Sea Maritime Trade
2:31:12 PM  (Reporting)  _AFA_ 1041570 4. Korvett Skvadron has been given the mission Agenda: Resupply, Value: 10000, Region: 185 Vastergotland
2:31:12 PM  (Reporting)  _AFA_ 1041570 4. Korvett Skvadron has been given the mission Agenda: Naval Docking, Value: 388, Region: 184 Smaland
2:31:12 PM  (Reporting)  _AFA_ 1043118 1. Fregatt Skvadron has been given the mission Agenda: Resupply, Value: 10000, Region: 185 Vastergotland
2:31:12 PM  (Reporting)  _AFA_ 1043118 1. Fregatt Skvadron has been given the mission Agenda: Naval Docking, Value: 388, Region: 184 Smaland
2:31:12 PM  (Reporting)  Ended AssignFleetsOperations 56 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:31:12 PM  (Reporting)  Ended Split Supports
2:31:12 PM  (Reporting)  Start of AI Check for Land Resupply
2:31:12 PM  (Reporting)  CheckForLandResupply 3rd Res. Bde will resupply, in region 187 Svealand
2:31:12 PM  (Reporting)  CheckForLandResupply Karl' Corps will resupply, in region 187 Svealand
2:31:12 PM  (Reporting)  CheckForLandResupply Swedish Force will resupply, in region 187 Svealand
2:31:12 PM  (Reporting)  Ended CheckForLandResupply 59 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:31:12 PM  (Reporting)  Ended KeepPosition 0 ms
2:31:12 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:31:12 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:31:12 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:31:12 PM  (Reporting)  Ended Concentrate Stacks 115 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 374 Theater_Scandinavia ***
2:31:12 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:31:12 PM  (Reporting)  Ended DistantGarrison 0 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 686 AllOppPowLand: 3861 AllOwnPowNav: 246 AllOppPowNav 338
2:31:12 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  *** Starting process on extended theater 374 Theater_Scandinavia Owned armies (extended): 6 Enemy armies: 0 Land Ratio: 0.67 Land Core Ratio: 5.00  ***
2:31:12 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:31:12 PM  (Reporting)  1055220 1st Inf. Bde (Pow.31)
2:31:12 PM  (Reporting)  1055209 Peyron, G.A.' Corps (Pow.30)
2:31:12 PM  (Reporting)  1060032 1. Armfrdelningen (Pow.72)
2:31:12 PM  (Reporting)  1060498 1. Kavalleriuppdelning (Pow.9)
2:31:12 PM  (Reporting)  1057820 3rd Res. Bde (Pow.16)
2:31:12 PM  (Reporting)  1051752 Karl' Corps (Pow.47)
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Secondary Region 187 Svealand Pick 100 has enough garrison (Value: 0) - evaluation skipped
2:31:12 PM  (Reporting)  Secondary Region 185 Vastergotland Pick 74 has enough garrison (Value: 0) - evaluation skipped
2:31:12 PM  (Reporting)  Secondary Region 189 Gastrikland Pick 21 has enough garrison (Value: 0) - evaluation skipped
2:31:12 PM  (Reporting)  Secondary Region 194 Ostlandet Pick 9 has enough garrison (Value: 0) - evaluation skipped
2:31:12 PM  (Reporting)  Secondary Region 183 Skane Pick 59 has enough garrison (Value: 31) - evaluation skipped
2:31:12 PM  (Reporting)  Secondary Region 184 Smaland Pick 31 has enough garrison (Value: 0) - evaluation skipped
2:31:12 PM  (Reporting)  Secondary Region 192 Norrland Pick 24 has enough garrison (Value: 63) - evaluation skipped
2:31:12 PM  (Reporting)  Secondary Region 186 Narke Pick 4 has enough garrison (Value: 0) - evaluation skipped
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  *** Starting process on extended theater 427 Theater_North_European_Seas Owned armies (extended): 6 Enemy armies: 34 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
2:31:12 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:31:12 PM  (Reporting)  1055220 1st Inf. Bde (Pow.31)
2:31:12 PM  (Reporting)  1055209 Peyron, G.A.' Corps (Pow.30)
2:31:12 PM  (Reporting)  1060032 1. Armfrdelningen (Pow.72)
2:31:12 PM  (Reporting)  1060498 1. Kavalleriuppdelning (Pow.9)
2:31:12 PM  (Reporting)  1057820 3rd Res. Bde (Pow.16)
2:31:12 PM  (Reporting)  1051752 Karl' Corps (Pow.47)
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  CheckRegionForOperation 1060032 1. Armfrdelningen, 196 Vestfold, Pow:72, Count: 1(l 0/L 1/S 0) Fitness 50 PickVal 59 SelfVal 547 AINeed 29
2:31:12 PM  (Reporting)  Agenda: Defend, Value: 25000, Region: 183 Skane
2:31:12 PM  (Reporting)  Mobilizing auxiliary group 1055209 Peyron, G.A.' Corps
2:31:12 PM  (Reporting)  Secondary Region 184 Smaland Pick 31 has enough garrison (Value: 0) - evaluation skipped
2:31:12 PM  (Reporting)  CheckRegionForOperation 1055209 Peyron, G.A.' Corps, 2221 Coast of Sweden, Pow:30, Count: 2(l 1/L 1/S 0) Fitness 52 PickVal 74 SelfVal 650 AINeed 60
2:31:12 PM  (Reporting)  Agenda: Defend, Value: 26000, Region: 185 Vastergotland
2:31:12 PM  (Reporting)  CheckRegionForOperation 1055209 Peyron, G.A.' Corps, 2221 Coast of Sweden, Pow:30, Count: 2(l 1/L 1/S 0) Fitness 52 PickVal 100 SelfVal 811 AINeed 60
2:31:12 PM  (Reporting)  Agenda: Defend, Value: 26000, Region: 187 Svealand
2:31:12 PM  (Reporting)  Secondary Region 189 Gastrikland Pick 21 has enough garrison (Value: 0) - evaluation skipped
2:31:12 PM  (Reporting)  Secondary Region 192 Norrland Pick 24 has enough garrison (Value: 63) - evaluation skipped
2:31:12 PM  (Reporting)  Secondary Region 194 Ostlandet Pick 9 has enough garrison (Value: 0) - evaluation skipped
2:31:12 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 185 ms
2:31:12 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 435 Western Pacific
2:31:12 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 42 in South China Sea Maritime Trade
2:31:12 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 31 in South China Sea Maritime Trade
2:31:12 PM  (Reporting)  _AFA_ 1019940 6. Korvett Skvadron has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2214 Northern Asia Maritime Trade
2:31:12 PM  (Reporting)  _AFA_ 1057814 NordSee Shipping has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2210 South China Sea Maritime Trade
2:31:12 PM  (Reporting)  _AFA_ 1026736 7. Korvett Skvadron has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2210 South China Sea Maritime Trade
2:31:12 PM  (Reporting)  Ended AssignFleetsOperations 9 ms
2:31:12 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 432 Southeastern American Seas
2:31:12 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 42 in South China Sea Maritime Trade
2:31:12 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 31 in South China Sea Maritime Trade
2:31:12 PM  (Reporting)  _AFA_ 1057815 Baltic Trade has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2205 La Plata Maritime Trade
2:31:12 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
2:31:12 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 427 North European Seas
2:31:12 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 42 in South China Sea Maritime Trade
2:31:12 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 31 in South China Sea Maritime Trade
2:31:12 PM  (Reporting)  _AFA_ 1055182 Ulner, C.H.' Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 11250, Region: 2196 Baltic Maritime Trade
2:31:12 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
2:31:12 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 374 Scandinavia
2:31:12 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  ############ Starting ApplyAgenda:  Sweden  ############
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Theater:  Theater_Eastern_Pacific ( NavRatio:0.20) ***
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Theater:  Theater_Central_Pacific ( NavRatio:0.20) ***
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Theater:  Theater_Southern_Pacific ( NavRatio:0.20) ***
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Theater:  Theater_Western_Pacific ( NavRatio:0.20) ***
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Theater:  Theater_Southeastern_American_Seas ( NavRatio:1.03) ***
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Theater:  Theater_North_European_Seas ( NavRatio:0.92) ***
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  Loop I - post iteration missions
2:31:12 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:0.67 - Core:5.00 - Nav:1.58) ***
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:31:12 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:31:12 PM  (Reporting)  Ended Receive Arties
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:31:12 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:31:12 PM  (Reporting)  Ended Receive Supplies
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:31:12 PM  (Reporting)  _GTU_ Gathering Region 187 Svealand in theater 374 Scandinavia
2:31:12 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:31:12 PM  (Reporting)  End of AI Gather Units
2:31:12 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:31:12 PM  (Reporting)  _GTG_ 1057820 3rd Res. Bde, 192 Norrland, Pow:16, Count: 1(l 0/L 1/S 0) is garrisoning 192 Norrland and will absorb 1051752 Karl' Corps
2:31:12 PM  (Reporting)  Ended GatherGarrisons 37 ms
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  Loop I - post iteration missions
2:31:12 PM  (Reporting)  *** Theater:  Theater_Eastern_Pacific (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  Loop I - post iteration missions
2:31:12 PM  (Reporting)  *** Theater:  Theater_Central_Pacific (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  Loop I - post iteration missions
2:31:12 PM  (Reporting)  *** Theater:  Theater_Southern_Pacific (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  Loop I - post iteration missions
2:31:12 PM  (Reporting)  *** Theater:  Theater_Western_Pacific (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  Loop I - post iteration missions
2:31:12 PM  (Reporting)  *** Theater:  Theater_Southeastern_American_Seas (Ext:0.20 - Core:0.20 - Nav:1.03) ***
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  Loop I - post iteration missions
2:31:12 PM  (Reporting)  *** Theater:  Theater_North_European_Seas (Ext:0.20 - Core:0.20 - Nav:0.92) ***
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:31:12 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:31:12 PM  (Reporting)  Ended Receive Arties
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:31:12 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:31:12 PM  (Reporting)  Ended Receive Supplies
2:31:12 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:31:12 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:31:12 PM  (Reporting)  Entering Collect Leaders (_COD_)
2:31:12 PM  (Reporting)  Ended Collect Leaders 0 ms
2:31:12 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
2:31:12 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
2:31:12 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:31:12 PM  (Reporting)  Ended AddTheaterGoal 2 ms
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  Loop II - agendas clean up and processing
2:31:12 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:0.67 - Core:5.00 - Nav:1.58) ***
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  1057820 Karl' Corps, 192 Norrland, Pow:65, Count: 5(l 1/L 4/S 0) Keeping only the Garrison goal for 192 Norrland
2:31:12 PM  (Reporting)  List of Agendas for 1057820 Karl' Corps, 192 Norrland, Pow:65, Count: 5(l 1/L 4/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 7888, Region: 192 Norrland
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 7888, Region: 192 Norrland
2:31:12 PM  (Reporting)  1057820-Karl' Corps Power:65 Health:74% Norrland>Norrland Mission:Garrison Fitness:29% Need:0 Threat:0 GoalValue: 7888
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1060498 1. Kavalleriuppdelning, 192 Norrland, Pow:9, Count: 1(l 0/L 1/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 4300, Region: 187 Svealand
2:31:12 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 187 Svealand
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 187 Svealand
2:31:12 PM  (Reporting)  1060498-1. Kavalleriuppdelning Power:9 Health:62% Norrland>Svealand Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1060032 1. Armfrdelningen, 196 Vestfold, Pow:72, Count: 1(l 0/L 1/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 118 Hamburg
2:31:12 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 25000, Region: 183 Skane
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 25000, Region: 183 Skane
2:31:12 PM  (Reporting)  1060032-1. Armfrdelningen Power:72 Health:100% Vestfold>Skane Mission:Defend Fitness:50% Need:29 Threat:0 GoalValue: 25000
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1041570 4. Korvett Skvadron, 185 Vastergotland, Pow:25, Count: 1(l 0/L 1/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 185 Vastergotland
2:31:12 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 388, Region: 184 Smaland
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 185 Vastergotland
2:31:12 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1041570 4. Korvett Skvadron , destination,  is not in friendly water and the mission is not ignoring threats. 185 Vastergotland
2:31:12 PM  (Reporting)  1041570-4. Korvett Skvadron Power:25 Health:100% Vastergotland>Vastergotland Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 10000
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1043118 1. Fregatt Skvadron, 185 Vastergotland, Pow:0, Count: 1(l 0/L 1/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 185 Vastergotland
2:31:12 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 388, Region: 184 Smaland
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 185 Vastergotland
2:31:12 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1043118 1. Fregatt Skvadron , destination,  is not in friendly water and the mission is not ignoring threats. 185 Vastergotland
2:31:12 PM  (Reporting)  1043118-1. Fregatt Skvadron Power:0 Health:100% Vastergotland>Vastergotland Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 10000
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  1055220 1st Inf. Bde, 183 Skane, Pow:31, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 183 Skane
2:31:12 PM  (Reporting)  List of Agendas for 1055220 1st Inf. Bde, 183 Skane, Pow:31, Count: 1(l 0/L 1/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 33000, Region: 183 Skane
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 33000, Region: 183 Skane
2:31:12 PM  (Reporting)  1055220-1st Inf. Bde Power:31 Health:100% Skane>Skane Mission:Garrison Fitness:66% Need:29 Threat:0 GoalValue: 33000
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  Loop II - agendas clean up and processing
2:31:12 PM  (Reporting)  *** Theater:  Theater_Eastern_Pacific (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  1017638 3. Fregatt Skvadron is doing nothing in American Pacific Maritime Trade  Power: 0  HealthPerc: 100
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  Loop II - agendas clean up and processing
2:31:12 PM  (Reporting)  *** Theater:  Theater_Central_Pacific (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  1021257 3. Korvett Skvadron is doing nothing in Eastern Pacific Maritime Trade  Power: 0  HealthPerc: 100
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  Loop II - agendas clean up and processing
2:31:12 PM  (Reporting)  *** Theater:  Theater_Southern_Pacific (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  1017639 2. Skvadron is doing nothing in South Pacific Maritime Trade  Power: 0  HealthPerc: 100
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  1019287 1. Skvadron is doing nothing in South Pacific Maritime Trade  Power: 0  HealthPerc: 100
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  1019641 3. Skvadron is doing nothing in South Pacific Maritime Trade  Power: 0  HealthPerc: 100
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  1028128 2. Korvett Skvadron is doing nothing in South Pacific Maritime Trade  Power: 0  HealthPerc: 100
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  1030383 4. Skvadron is doing nothing in South Pacific Maritime Trade  Power: 0  HealthPerc: 100
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  Loop II - agendas clean up and processing
2:31:12 PM  (Reporting)  *** Theater:  Theater_Western_Pacific (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1019940 6. Korvett Skvadron, 2214 Northern Asia Maritime Trade, Pow:0, Count: 1(l 0/L 1/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2214 Northern Asia Maritime Trade
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2214 Northern Asia Maritime Trade
2:31:12 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1019940 6. Korvett Skvadron , destination,  is not in friendly water and the mission is not ignoring threats. 2214 Northern Asia Maritime Trade
2:31:12 PM  (Reporting)  1019940-6. Korvett Skvadron Power:0 Health:100% Northern Asia Maritime Trade>Northern Asia Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1057814 NordSee Shipping, 2210 South China Sea Maritime Trade, Pow:13, Count: 1(l 0/L 0/S 1)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2210 South China Sea Maritime Trade
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2210 South China Sea Maritime Trade
2:31:12 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1057814 NordSee Shipping , destination,  is not in friendly water and the mission is not ignoring threats. 2210 South China Sea Maritime Trade
2:31:12 PM  (Reporting)  1057814-NordSee Shipping Power:13 Health:88% South China Sea Maritime Trade>South China Sea Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1026736 7. Korvett Skvadron, 2210 South China Sea Maritime Trade, Pow:0, Count: 1(l 0/L 1/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2210 South China Sea Maritime Trade
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2210 South China Sea Maritime Trade
2:31:12 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1026736 7. Korvett Skvadron , destination,  is not in friendly water and the mission is not ignoring threats. 2210 South China Sea Maritime Trade
2:31:12 PM  (Reporting)  1026736-7. Korvett Skvadron Power:0 Health:100% South China Sea Maritime Trade>South China Sea Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  Loop II - agendas clean up and processing
2:31:12 PM  (Reporting)  *** Theater:  Theater_Southeastern_American_Seas (Ext:0.20 - Core:0.20 - Nav:1.03) ***
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1057815 Baltic Trade, 2205 La Plata Maritime Trade, Pow:19, Count: 1(l 0/L 0/S 1)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2205 La Plata Maritime Trade
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2205 La Plata Maritime Trade
2:31:12 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1057815 Baltic Trade , destination,  is not in friendly water and the mission is not ignoring threats. 2205 La Plata Maritime Trade
2:31:12 PM  (Reporting)  1057815-Baltic Trade Power:19 Health:100% La Plata Maritime Trade>La Plata Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  Loop II - agendas clean up and processing
2:31:12 PM  (Reporting)  *** Theater:  Theater_North_European_Seas (Ext:0.20 - Core:0.20 - Nav:0.92) ***
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1055209 Peyron, G.A.' Corps, 2221 Coast of Sweden, Pow:30, Count: 2(l 1/L 1/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 54700, Region: 196 Vestfold
2:31:12 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 26000, Region: 185 Vastergotland
2:31:12 PM  (Reporting)  Agenda  3  : Agenda: Defend, Value: 26000, Region: 187 Svealand
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 26000, Region: 185 Vastergotland
2:31:12 PM  (Reporting)  1055209-Peyron, G.A.' Corps Power:30 Health:88% Coast of Sweden>Vastergotland Mission:Defend Fitness:52% Need:60 Threat:0 GoalValue: 26000
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1055182 Ulner, C.H.' Fleet, 2196 Baltic Maritime Trade, Pow:95, Count: 3(l 1/L 2/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 11250, Region: 2196 Baltic Maritime Trade
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 11250, Region: 2196 Baltic Maritime Trade
2:31:12 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1055182 Ulner, C.H.' Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 2196 Baltic Maritime Trade
2:31:12 PM  (Reporting)  1055182-Ulner, C.H.' Fleet Power:95 Health:100% Baltic Maritime Trade>Baltic Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 11250
2:31:12 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:31:12 PM  (Reporting)  Ended SplitStaticUnits 0 ms
2:31:12 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
2:31:12 PM  (Reporting)  Ended PromoteLeaders 0 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  ApplyAgenda AutoMerge
2:31:12 PM  (Reporting)  AI Process done in  4844 ms
2:31:12 PM  (Reporting)  Processing  1000031 Swiss Confederation
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Starting Process on Swiss Confederation AILevel 2 Kind: 2 Dormant YES Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:31:12 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:31:12 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:31:12 PM  (Reporting)  EcoBase 28
2:31:12 PM  (Reporting)  Resources Levels Swiss Confederation EcoBase 28 AtWar: no AtWarThreat: no At PeaceThreat: no
2:31:12 PM  (Reporting)  Money Availability Plentiful Stock 1616 Expected 56 Balance 12
2:31:12 PM  (Reporting)  Capital Availability High Stock 35 Expected 84 Balance 43
2:31:12 PM  (Reporting)  Steel Availability High Stock 14 Expected 8 Balance 0
2:31:12 PM  (Reporting)  Coal Availability Very Low Stock 1 Expected 11 Balance -1
2:31:12 PM  (Reporting)  Supply Availability High Stock 2 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Ammunition Availability High Stock 2 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Inflation Availability Plentiful Stock 5 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Rail Pool Availability Very Low Stock 12 Expected 21 Balance -6
2:31:12 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 14 Balance 0
2:31:12 PM  (Reporting)  Morale Availability Plentiful Stock 109 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Conscripts Availability Plentiful Stock 160 Expected 14 Balance -2
2:31:12 PM  (Reporting)  Diplomat Availability Plentiful Stock 5 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Officers Availability Plentiful Stock 38 Expected 3 Balance 0
2:31:12 PM  (Reporting)  Iron Availability High Stock 197 Expected 1 Balance 7
2:31:12 PM  (Reporting)  Minerals Availability Plentiful Stock 7 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Nitrates Availability High Stock 0 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Cereals Availability Low Stock 5 Expected 2 Balance -3
2:31:12 PM  (Reporting)  Rice Availability Average Stock 0 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Fish Availability Very Low Stock 4 Expected 2 Balance -3
2:31:12 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Cattle Availability Plentiful Stock 93 Expected 2 Balance -13
2:31:12 PM  (Reporting)  Fruits Availability Average Stock 0 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Preserved Food Availability Plentiful Stock 1 Expected 1 Balance 20
2:31:12 PM  (Reporting)  Cotton/Wool Availability Average Stock 3 Expected 1 Balance -1
2:31:12 PM  (Reporting)  Tea Availability Average Stock 0 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Wood Availability Average Stock 0 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Dyes Availability Plentiful Stock 1 Expected 1 Balance 2
2:31:12 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Rum Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Wines Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Chemicals Availability Average Stock 0 Expected 1 Balance 5
2:31:12 PM  (Reporting)  Manufactured Goods Availability Average Stock 4 Expected 8 Balance 2
2:31:12 PM  (Reporting)  Textile Availability Low Stock 3 Expected 2 Balance -1
2:31:12 PM  (Reporting)  Mechanical Parts Availability Plentiful Stock 115 Expected 1 Balance 15
2:31:12 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Silk Availability Low Stock 0 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Opium Availability Low Stock 0 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 2 Balance 6
2:31:12 PM  (Reporting)  Gold Availability Low Stock 0 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Gems Availability Low Stock 0 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 1 Balance 0
2:31:12 PM  (Reporting)  _IAE_ Swiss Confederation Global Military Usage: 50 %
2:31:12 PM  (Reporting)  _IAE_ Swiss Confederation Money Stock 1616 Expenses 2 Availability Plentiful Mil Spend 437 Civ Spend 292
2:31:12 PM  (Reporting)  _IAE_ Swiss Confederation Capital Stock 35 Expenses 0 Availability High Mil Spend 4 Civ Spend 14
2:31:12 PM  (Reporting)  _IAE_ Swiss Confederation Steel Stock 14 Expenses 0 Availability High Mil Spend 3 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Swiss Confederation Coal Stock 1 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Swiss Confederation Supply Stock 2 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Swiss Confederation Ammunition Stock 2 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Swiss Confederation Inflation Stock 5 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Swiss Confederation Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Swiss Confederation Rail Pool Stock 12 Expenses 6 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Swiss Confederation River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Swiss Confederation Morale Stock 109 Expenses 0 Availability Plentiful Mil Spend 49 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Swiss Confederation Conscripts Stock 160 Expenses 2 Availability Plentiful Mil Spend 70 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Swiss Confederation War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Swiss Confederation Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Swiss Confederation Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Swiss Confederation Diplomat Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Swiss Confederation Officers Stock 38 Expenses 0 Availability Plentiful Mil Spend 17 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Swiss Confederation Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Swiss Confederation Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Swiss Confederation Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Swiss Confederation Iron Stock 197 Expenses 0 Availability High Mil Spend 0 Civ Spend 65
2:31:12 PM  (Reporting)  _IAE_ Swiss Confederation Minerals Stock 7 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Swiss Confederation Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Swiss Confederation Cereals Stock 5 Expenses 3 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Swiss Confederation Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Swiss Confederation Fish Stock 4 Expenses 3 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Swiss Confederation Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Swiss Confederation Cattle Stock 93 Expenses 22 Availability Plentiful Mil Spend 0 Civ Spend 29
2:31:12 PM  (Reporting)  _IAE_ Swiss Confederation Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Swiss Confederation Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Swiss Confederation Preserved Food Stock 1 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Swiss Confederation Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Swiss Confederation Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Swiss Confederation Cotton/Wool Stock 3 Expenses 1 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Swiss Confederation Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Swiss Confederation Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Swiss Confederation Wood Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Swiss Confederation Dyes Stock 1 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Swiss Confederation Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Swiss Confederation Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Swiss Confederation Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Swiss Confederation Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Swiss Confederation Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Swiss Confederation Manufactured Goods Stock 4 Expenses 3 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Swiss Confederation Textile Stock 3 Expenses 1 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Swiss Confederation Mechanical Parts Stock 115 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 54
2:31:12 PM  (Reporting)  _IAE_ Swiss Confederation Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Swiss Confederation Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Swiss Confederation Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Swiss Confederation Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Swiss Confederation Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Swiss Confederation Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Swiss Confederation Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Swiss Confederation Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  Ended InitializeAdvancedEconomics 51 ms
2:31:12 PM  (Reporting)  *** Faction-wide algorithms ***
2:31:12 PM  (Reporting)  Ended BuildReplacements 3 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000031 Swiss Confederation
2:31:12 PM  (Reporting)  Sending proposal: *we can*
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:31:12 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:31:12 PM  (Reporting)  Steel Level 3 Amount 14
2:31:12 PM  (Reporting)  Money Level 6 Amount 1616
2:31:12 PM  (Reporting)  Conscripts Level 6 Amount 160
2:31:12 PM  (Reporting)  _BNU_ Emergency build ON
2:31:12 PM  (Reporting)  Ended BuildNewUnits Bought: 0 13 ms
2:31:12 PM  (Reporting)  AI Process done in  234 ms
2:31:12 PM  (Reporting)  Processing  1000032 Tuscany
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Starting Process on Tuscany AILevel 2 Kind: 2 Dormant YES Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:31:12 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:31:12 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:31:12 PM  (Reporting)  EcoBase 10
2:31:12 PM  (Reporting)  Resources Levels Tuscany EcoBase 10 AtWar: no AtWarThreat: no At PeaceThreat: no
2:31:12 PM  (Reporting)  Money Availability Plentiful Stock 1059 Expected 20 Balance 8
2:31:12 PM  (Reporting)  Capital Availability Plentiful Stock 824 Expected 30 Balance 0
2:31:12 PM  (Reporting)  Steel Availability High Stock 6 Expected 3 Balance 0
2:31:12 PM  (Reporting)  Coal Availability High Stock 9 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Rail Pool Availability Low Stock 5 Expected 8 Balance 0
2:31:12 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 5 Balance 0
2:31:12 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Conscripts Availability Plentiful Stock 125 Expected 5 Balance 0
2:31:12 PM  (Reporting)  Diplomat Availability Plentiful Stock 10 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Officers Availability Plentiful Stock 51 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cereals Availability Plentiful Stock 198 Expected 1 Balance 3
2:31:12 PM  (Reporting)  Fish Availability Average Stock 17 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Cattle Availability Average Stock 0 Expected 1 Balance 3
2:31:12 PM  (Reporting)  Fruits Availability Average Stock 7 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Sugar Availability Average Stock 7 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cotton/Wool Availability Average Stock 6 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Coffee Availability Average Stock 5 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Dyes Availability Average Stock 5 Expected 0 Balance 2
2:31:12 PM  (Reporting)  Tobacco Availability Average Stock 6 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Rum Availability Average Stock 0 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Wines Availability Average Stock 63 Expected 1 Balance 6
2:31:12 PM  (Reporting)  Manufactured Goods Availability Very Low Stock 0 Expected 3 Balance 0
2:31:12 PM  (Reporting)  Textile Availability Low Stock 5 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Luxury Goods Availability Low Stock 2 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Gold Availability Low Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  _IAE_ Tuscany Global Military Usage: 45 %
2:31:12 PM  (Reporting)  _IAE_ Tuscany Money Stock 1059 Expenses 0 Availability Plentiful Mil Spend 258 Civ Spend 211
2:31:12 PM  (Reporting)  _IAE_ Tuscany Capital Stock 824 Expenses 10 Availability Plentiful Mil Spend 66 Civ Spend 323
2:31:12 PM  (Reporting)  _IAE_ Tuscany Steel Stock 6 Expenses 0 Availability High Mil Spend 1 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Tuscany Coal Stock 9 Expenses 0 Availability High Mil Spend 1 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Tuscany Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Tuscany Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Tuscany Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Tuscany Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Tuscany Rail Pool Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Tuscany River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Tuscany Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 40 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Tuscany Conscripts Stock 125 Expenses 0 Availability Plentiful Mil Spend 50 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Tuscany War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Tuscany Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Tuscany Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Tuscany Diplomat Stock 10 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Tuscany Officers Stock 51 Expenses 0 Availability Plentiful Mil Spend 21 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Tuscany Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Tuscany Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Tuscany Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Tuscany Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Tuscany Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Tuscany Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Tuscany Cereals Stock 198 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 98
2:31:12 PM  (Reporting)  _IAE_ Tuscany Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Tuscany Fish Stock 17 Expenses 0 Availability Average Mil Spend 0 Civ Spend 4
2:31:12 PM  (Reporting)  _IAE_ Tuscany Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Tuscany Cattle Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Tuscany Fruits Stock 7 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Tuscany Sugar Stock 7 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Tuscany Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Tuscany Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Tuscany Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Tuscany Cotton/Wool Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Tuscany Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Tuscany Coffee Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Tuscany Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Tuscany Dyes Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Tuscany Tobacco Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Tuscany Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Tuscany Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Tuscany Wines Stock 63 Expenses 0 Availability Average Mil Spend 0 Civ Spend 18
2:31:12 PM  (Reporting)  _IAE_ Tuscany Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Tuscany Manufactured Goods Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Tuscany Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Tuscany Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Tuscany Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Tuscany Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Tuscany Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Tuscany Luxury Goods Stock 2 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Tuscany Gold Stock 2 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Tuscany Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Tuscany Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Tuscany Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  Ended InitializeAdvancedEconomics 32 ms
2:31:12 PM  (Reporting)  *** Faction-wide algorithms ***
2:31:12 PM  (Reporting)  Ended BuildReplacements 3 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
2:31:12 PM  (Reporting)  _HAC_ Identify Resources Need Tuscany 10 resources are needed 8 resources in surplus.
2:31:12 PM  (Reporting)  _HAC_ Reduce Trade Tuscany reducing sell transaction of  Cattle in area South Italy down to 1 units sold, as country lacks in this good.
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 1 Silk
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 1 Opium
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 1 Luxury Goods
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 1 Gems
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 1 Automobile
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 1 Aviation
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 1 Rice
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 1 Tropical Fruits
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 1 Tea
2:31:12 PM  (Reporting)  Sell surplus Tuscany Added 7 sell proposal of Wines in area South Italy
2:31:12 PM  (Reporting)  Ended HandleAdvancedCommerce 27 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000032 Tuscany
2:31:12 PM  (Reporting)  Sending proposal: *we can*
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:31:12 PM  (Reporting)  Steel Level 5 Amount 6
2:31:12 PM  (Reporting)  Money Level 6 Amount 1059
2:31:12 PM  (Reporting)  Conscripts Level 6 Amount 125
2:31:12 PM  (Reporting)  _BNU_ Emergency build ON
2:31:12 PM  (Reporting)  Ended BuildNewUnits Bought: 0 8 ms
2:31:12 PM  (Reporting)  AI Process done in  127 ms
2:31:12 PM  (Reporting)  Processing  1000033 Two Sicilies
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Starting Process on Two Sicilies AILevel 2 Kind: 2 Dormant YES Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:31:12 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:31:12 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:31:12 PM  (Reporting)  EcoBase 23
2:31:12 PM  (Reporting)  Resources Levels Two Sicilies EcoBase 23 AtWar: no AtWarThreat: no At PeaceThreat: no
2:31:12 PM  (Reporting)  Money Availability Plentiful Stock 470 Expected 46 Balance 4
2:31:12 PM  (Reporting)  Capital Availability High Stock 54 Expected 69 Balance 27
2:31:12 PM  (Reporting)  Steel Availability Very High Stock 23 Expected 7 Balance 0
2:31:12 PM  (Reporting)  Coal Availability Low Stock 7 Expected 9 Balance -1
2:31:12 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Inflation Availability Plentiful Stock 1 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Prestige Availability Plentiful Stock 103 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 17 Balance 0
2:31:12 PM  (Reporting)  River Pool Availability Low Stock 8 Expected 12 Balance 0
2:31:12 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Conscripts Availability Plentiful Stock 155 Expected 12 Balance -2
2:31:12 PM  (Reporting)  Diplomat Availability Plentiful Stock 1 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Officers Availability Plentiful Stock 112 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Iron Availability High Stock 4 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Minerals Availability Plentiful Stock 105 Expected 1 Balance 1
2:31:12 PM  (Reporting)  Nitrates Availability High Stock 95 Expected 1 Balance 1
2:31:12 PM  (Reporting)  Cereals Availability Plentiful Stock 10 Expected 2 Balance 1
2:31:12 PM  (Reporting)  Rice Availability Average Stock 0 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Fish Availability Plentiful Stock 66 Expected 2 Balance 4
2:31:12 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Cattle Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Fruits Availability Average Stock 0 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Preserved Food Availability Plentiful Stock 12 Expected 1 Balance -2
2:31:12 PM  (Reporting)  Cotton/Wool Availability Plentiful Stock 202 Expected 1 Balance -9
2:31:12 PM  (Reporting)  Tea Availability Average Stock 0 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Wood Availability Average Stock 0 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Dyes Availability Average Stock 4 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Tobacco Availability Low Stock 2 Expected 1 Balance -1
2:31:12 PM  (Reporting)  Rum Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Wines Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Chemicals Availability Average Stock 8 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Manufactured Goods Availability Very Low Stock 2 Expected 7 Balance 0
2:31:12 PM  (Reporting)  Textile Availability Low Stock 1 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Mechanical Parts Availability Average Stock 5 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Silk Availability Low Stock 0 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Opium Availability Low Stock 0 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Gold Availability Low Stock 1 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Gems Availability Low Stock 0 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 1 Balance 0
2:31:12 PM  (Reporting)  _IAE_ Two Sicilies Global Military Usage: 35 %
2:31:12 PM  (Reporting)  _IAE_ Two Sicilies Money Stock 470 Expenses 7 Availability Plentiful Mil Spend 88 Civ Spend 109
2:31:12 PM  (Reporting)  _IAE_ Two Sicilies Capital Stock 54 Expenses 30 Availability High Mil Spend 1 Civ Spend 8
2:31:12 PM  (Reporting)  _IAE_ Two Sicilies Steel Stock 23 Expenses 0 Availability Very High Mil Spend 4 Civ Spend 4
2:31:12 PM  (Reporting)  _IAE_ Two Sicilies Coal Stock 7 Expenses 1 Availability Low Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Two Sicilies Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Two Sicilies Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Two Sicilies Inflation Stock 1 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Two Sicilies Prestige Stock 103 Expenses 0 Availability Plentiful Mil Spend 16 Civ Spend 30
2:31:12 PM  (Reporting)  _IAE_ Two Sicilies Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Two Sicilies River Pool Stock 8 Expenses 0 Availability Low Mil Spend 1 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Two Sicilies Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 32 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Two Sicilies Conscripts Stock 155 Expenses 2 Availability Plentiful Mil Spend 48 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Two Sicilies War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Two Sicilies Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Two Sicilies Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Two Sicilies Diplomat Stock 1 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Two Sicilies Officers Stock 112 Expenses 0 Availability Plentiful Mil Spend 35 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Two Sicilies Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Two Sicilies Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Two Sicilies Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Two Sicilies Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Two Sicilies Minerals Stock 105 Expenses 0 Availability Plentiful Mil Spend 16 Civ Spend 31
2:31:12 PM  (Reporting)  _IAE_ Two Sicilies Nitrates Stock 95 Expenses 0 Availability High Mil Spend 0 Civ Spend 40
2:31:12 PM  (Reporting)  _IAE_ Two Sicilies Cereals Stock 10 Expenses 3 Availability Plentiful Mil Spend 0 Civ Spend 4
2:31:12 PM  (Reporting)  _IAE_ Two Sicilies Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Two Sicilies Fish Stock 66 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 38
2:31:12 PM  (Reporting)  _IAE_ Two Sicilies Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Two Sicilies Cattle Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Two Sicilies Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Two Sicilies Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Two Sicilies Preserved Food Stock 12 Expenses 3 Availability Plentiful Mil Spend 0 Civ Spend 5
2:31:12 PM  (Reporting)  _IAE_ Two Sicilies Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Two Sicilies Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Two Sicilies Cotton/Wool Stock 202 Expenses 10 Availability Plentiful Mil Spend 0 Civ Spend 110
2:31:12 PM  (Reporting)  _IAE_ Two Sicilies Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Two Sicilies Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Two Sicilies Wood Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Two Sicilies Dyes Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Two Sicilies Tobacco Stock 2 Expenses 1 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Two Sicilies Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Two Sicilies Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Two Sicilies Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Two Sicilies Chemicals Stock 8 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
2:31:12 PM  (Reporting)  _IAE_ Two Sicilies Manufactured Goods Stock 2 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Two Sicilies Textile Stock 1 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Two Sicilies Mechanical Parts Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Two Sicilies Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Two Sicilies Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Two Sicilies Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Two Sicilies Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Two Sicilies Gold Stock 1 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Two Sicilies Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Two Sicilies Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Two Sicilies Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  Ended InitializeAdvancedEconomics 65 ms
2:31:12 PM  (Reporting)  *** Faction-wide algorithms ***
2:31:12 PM  (Reporting)  Ended BuildReplacements 4 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
2:31:12 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Two Sicilies Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 2 Excise 2 Tariff 2 Census 1 Income 1 Maritime 1 Percentages: Corporate 6 % Excise 46 % Tariff 40 % Census 2 % Income 0 % Maritime 8 %
2:31:12 PM  (Reporting)  Ended HandleAdvancedFinances 1 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000033 Two Sicilies
2:31:12 PM  (Reporting)  Sending proposal: *we can*
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Proposing to 1000008 Sardinia-Piedmont
2:31:12 PM  (Reporting)  Checking 29 Request Passage Right
2:31:12 PM  (Reporting)  Still checking 29 Request Passage Right
2:31:12 PM  (Reporting)  Item is a Various entry, chance 4
2:31:12 PM  (Reporting)  _HAD_ Send Treaty Two Sicilies failed sending Request Passage Right toward Sardinia-Piedmont chance 4
2:31:12 PM  (Reporting)  Proposing to 1000009 Ottoman Empire
2:31:12 PM  (Reporting)  Checking 23 Propose Mutual Supply
2:31:12 PM  (Reporting)  Still checking 23 Propose Mutual Supply
2:31:12 PM  (Reporting)  Item is a Various entry, chance -4
2:31:12 PM  (Reporting)  _HAD_ Send Treaty Two Sicilies failed sending Propose Mutual Supply toward Ottoman Empire chance -4
2:31:12 PM  (Reporting)  Proposing to 1000023 Montenegro
2:31:12 PM  (Reporting)  Checking 20 Request Supply Right
2:31:12 PM  (Reporting)  Still checking 20 Request Supply Right
2:31:12 PM  (Reporting)  Item is a Various entry, chance -7
2:31:12 PM  (Reporting)  _HAD_ Send Treaty Two Sicilies failed sending Request Supply Right toward Montenegro chance -7
2:31:12 PM  (Reporting)  Proposing to 1000024 Papal States
2:31:12 PM  (Reporting)  Checking 20 Request Supply Right
2:31:12 PM  (Reporting)  Still checking 20 Request Supply Right
2:31:12 PM  (Reporting)  Item is a Various entry, chance -2
2:31:12 PM  (Reporting)  _HAD_ Send Treaty Two Sicilies failed sending Request Supply Right toward Papal States chance -2
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 9 ms
2:31:12 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:31:12 PM  (Reporting)  Steel Level 5 Amount 23
2:31:12 PM  (Reporting)  Money Level 6 Amount 470
2:31:12 PM  (Reporting)  Conscripts Level 6 Amount 155
2:31:12 PM  (Reporting)  _BNU_ Emergency build ON
2:31:12 PM  (Reporting)  Ended BuildNewUnits Bought: 0 18 ms
2:31:12 PM  (Reporting)  AI Process done in  161 ms
2:31:12 PM  (Reporting)  Processing  1000034 Wallachia
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Starting Process on Wallachia AILevel 2 Kind: 2 Dormant YES Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:31:12 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:31:12 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:31:12 PM  (Reporting)  EcoBase 2
2:31:12 PM  (Reporting)  Resources Levels Wallachia EcoBase 2 AtWar: no AtWarThreat: no At PeaceThreat: no
2:31:12 PM  (Reporting)  Money Availability Plentiful Stock 922 Expected 4 Balance 8
2:31:12 PM  (Reporting)  Capital Availability Plentiful Stock 1007 Expected 6 Balance 8
2:31:12 PM  (Reporting)  Steel Availability Plentiful Stock 4 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Coal Availability Plentiful Stock 12 Expected 1 Balance 2
2:31:12 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Prestige Availability Plentiful Stock 103 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Conscripts Availability Plentiful Stock 104 Expected 1 Balance -1
2:31:12 PM  (Reporting)  Officers Availability Plentiful Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cereals Availability Average Stock 120 Expected 0 Balance 2
2:31:12 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Manufactured Goods Availability High Stock 2 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Textile Availability Low Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  _IAE_ Wallachia Global Military Usage: 35 %
2:31:12 PM  (Reporting)  _IAE_ Wallachia Money Stock 922 Expenses 0 Availability Plentiful Mil Spend 175 Civ Spend 217
2:31:12 PM  (Reporting)  _IAE_ Wallachia Capital Stock 1007 Expenses 0 Availability Plentiful Mil Spend 64 Civ Spend 473
2:31:12 PM  (Reporting)  _IAE_ Wallachia Steel Stock 4 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Wallachia Coal Stock 12 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 4
2:31:12 PM  (Reporting)  _IAE_ Wallachia Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wallachia Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wallachia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wallachia Prestige Stock 103 Expenses 0 Availability Plentiful Mil Spend 16 Civ Spend 30
2:31:12 PM  (Reporting)  _IAE_ Wallachia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wallachia River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wallachia Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 32 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wallachia Conscripts Stock 104 Expenses 1 Availability Plentiful Mil Spend 33 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wallachia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wallachia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wallachia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wallachia Diplomat Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wallachia Officers Stock 4 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wallachia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wallachia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wallachia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wallachia Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Wallachia Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Wallachia Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wallachia Cereals Stock 120 Expenses 0 Availability Average Mil Spend 0 Civ Spend 39
2:31:12 PM  (Reporting)  _IAE_ Wallachia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wallachia Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Wallachia Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wallachia Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Wallachia Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Wallachia Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Wallachia Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Wallachia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wallachia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wallachia Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Wallachia Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wallachia Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wallachia Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Wallachia Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wallachia Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wallachia Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wallachia Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wallachia Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wallachia Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wallachia Manufactured Goods Stock 2 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wallachia Textile Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Wallachia Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wallachia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wallachia Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wallachia Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wallachia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wallachia Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wallachia Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wallachia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wallachia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  Ended InitializeAdvancedEconomics 39 ms
2:31:12 PM  (Reporting)  *** Faction-wide algorithms ***
2:31:12 PM  (Reporting)  Ended BuildReplacements 3 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000034 Wallachia
2:31:12 PM  (Reporting)  Sending proposal: *we can*
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
2:31:12 PM  (Reporting)  IdentifyProductionStrucsBuild 
2:31:12 PM  (Reporting)  Ended HandleAdvancedStructures 16 ms
2:31:12 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
2:31:12 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:31:12 PM  (Reporting)  Steel Level 4 Amount 4
2:31:12 PM  (Reporting)  Money Level 6 Amount 922
2:31:12 PM  (Reporting)  Conscripts Level 6 Amount 104
2:31:12 PM  (Reporting)  _BNU_ Emergency build ON
2:31:12 PM  (Reporting)  Ended BuildNewUnits Bought: 0 12 ms
2:31:12 PM  (Reporting)  AI Process done in  135 ms
2:31:12 PM  (Reporting)  Processing  1000035 Wrttemberg
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Starting Process on Wrttemberg AILevel 2 Kind: 2 Dormant YES Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:31:12 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:31:12 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:31:12 PM  (Reporting)  EcoBase 10
2:31:12 PM  (Reporting)  Resources Levels Wrttemberg EcoBase 10 AtWar: no AtWarThreat: no At PeaceThreat: no
2:31:12 PM  (Reporting)  Money Availability Plentiful Stock 1464 Expected 20 Balance 12
2:31:12 PM  (Reporting)  Capital Availability Plentiful Stock 213 Expected 30 Balance 25
2:31:12 PM  (Reporting)  Steel Availability Average Stock 3 Expected 3 Balance 0
2:31:12 PM  (Reporting)  Coal Availability High Stock 8 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Rail Pool Availability Average Stock 7 Expected 8 Balance 0
2:31:12 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 5 Balance 0
2:31:12 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Conscripts Availability Plentiful Stock 118 Expected 5 Balance -1
2:31:12 PM  (Reporting)  Diplomat Availability Plentiful Stock 5 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Iron Availability High Stock 20 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cereals Availability Plentiful Stock 164 Expected 1 Balance 5
2:31:12 PM  (Reporting)  Fish Availability Average Stock 3 Expected 1 Balance -1
2:31:12 PM  (Reporting)  Cattle Availability Plentiful Stock 147 Expected 1 Balance 5
2:31:12 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Preserved Food Availability Plentiful Stock 45 Expected 0 Balance -1
2:31:12 PM  (Reporting)  Cotton/Wool Availability Average Stock 10 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Wood Availability Very Low Stock 1 Expected 0 Balance -1
2:31:12 PM  (Reporting)  Dyes Availability Average Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Rum Availability Average Stock 0 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Wines Availability Average Stock 3 Expected 1 Balance -1
2:31:12 PM  (Reporting)  Chemicals Availability Average Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Manufactured Goods Availability High Stock 6 Expected 3 Balance -1
2:31:12 PM  (Reporting)  Textile Availability Low Stock 5 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Mechanical Parts Availability Plentiful Stock 212 Expected 0 Balance -11
2:31:12 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 1 Balance 0
2:31:12 PM  (Reporting)  _IAE_ Wrttemberg Global Military Usage: 50 %
2:31:12 PM  (Reporting)  _IAE_ Wrttemberg Money Stock 1464 Expenses 0 Availability Plentiful Mil Spend 397 Civ Spend 265
2:31:12 PM  (Reporting)  _IAE_ Wrttemberg Capital Stock 213 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 81
2:31:12 PM  (Reporting)  _IAE_ Wrttemberg Steel Stock 3 Expenses 0 Availability Average Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wrttemberg Coal Stock 8 Expenses 0 Availability High Mil Spend 1 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Wrttemberg Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wrttemberg Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wrttemberg Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wrttemberg Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wrttemberg Rail Pool Stock 7 Expenses 0 Availability Average Mil Spend 1 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Wrttemberg River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wrttemberg Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 45 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wrttemberg Conscripts Stock 118 Expenses 1 Availability Plentiful Mil Spend 52 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wrttemberg War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wrttemberg Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wrttemberg Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wrttemberg Diplomat Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Wrttemberg Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wrttemberg Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wrttemberg Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wrttemberg Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wrttemberg Iron Stock 20 Expenses 0 Availability High Mil Spend 0 Civ Spend 6
2:31:12 PM  (Reporting)  _IAE_ Wrttemberg Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wrttemberg Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wrttemberg Cereals Stock 164 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 74
2:31:12 PM  (Reporting)  _IAE_ Wrttemberg Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wrttemberg Fish Stock 3 Expenses 1 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wrttemberg Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wrttemberg Cattle Stock 147 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 66
2:31:12 PM  (Reporting)  _IAE_ Wrttemberg Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wrttemberg Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wrttemberg Preserved Food Stock 45 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 20
2:31:12 PM  (Reporting)  _IAE_ Wrttemberg Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wrttemberg Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wrttemberg Cotton/Wool Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Wrttemberg Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wrttemberg Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wrttemberg Wood Stock 1 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wrttemberg Dyes Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Wrttemberg Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wrttemberg Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wrttemberg Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wrttemberg Wines Stock 3 Expenses 1 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wrttemberg Chemicals Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Wrttemberg Manufactured Goods Stock 6 Expenses 1 Availability High Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wrttemberg Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Wrttemberg Mechanical Parts Stock 212 Expenses 11 Availability Plentiful Mil Spend 0 Civ Spend 88
2:31:12 PM  (Reporting)  _IAE_ Wrttemberg Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wrttemberg Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wrttemberg Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wrttemberg Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wrttemberg Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wrttemberg Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wrttemberg Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wrttemberg Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  Ended InitializeAdvancedEconomics 48 ms
2:31:12 PM  (Reporting)  *** Faction-wide algorithms ***
2:31:12 PM  (Reporting)  Ended BuildReplacements 4 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000035 Wrttemberg
2:31:12 PM  (Reporting)  Sending proposal: *we can*
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:31:12 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:31:12 PM  (Reporting)  Steel Level 2 Amount 3
2:31:12 PM  (Reporting)  Money Level 6 Amount 1464
2:31:12 PM  (Reporting)  Conscripts Level 6 Amount 118
2:31:12 PM  (Reporting)  _BNU_ Emergency build ON
2:31:12 PM  (Reporting)  Ended BuildNewUnits Bought: 0 15 ms
2:31:12 PM  (Reporting)  AI Process done in  125 ms
2:31:12 PM  (Reporting)  Processing  1000036 Costa Rica
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Starting Process on Costa Rica AILevel 2 Kind: 2 Dormant YES Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:31:12 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:31:12 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:31:12 PM  (Reporting)  EcoBase 3
2:31:12 PM  (Reporting)  Resources Levels Costa Rica EcoBase 3 AtWar: no AtWarThreat: no At PeaceThreat: no
2:31:12 PM  (Reporting)  Money Availability Plentiful Stock 1600 Expected 6 Balance 56
2:31:12 PM  (Reporting)  Capital Availability Plentiful Stock 1471 Expected 9 Balance -4
2:31:12 PM  (Reporting)  Steel Availability Plentiful Stock 5 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  River Pool Availability Low Stock 1 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Conscripts Availability Plentiful Stock 46 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Diplomat Availability Plentiful Stock 10 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Rice Availability Average Stock 7 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Fish Availability Average Stock 43 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Tropical Fruits Availability Average Stock 31 Expected 0 Balance 6
2:31:12 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Tea Availability Average Stock 3 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Coffee Availability Average Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Tobacco Availability Average Stock 3 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Petroleum Availability Plentiful Stock 9 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Wines Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Manufactured Goods Availability High Stock 2 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Silk Availability Low Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Opium Availability Low Stock 9 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Luxury Goods Availability Low Stock 5 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Gold Availability Plentiful Stock 7 Expected 0 Balance -1
2:31:12 PM  (Reporting)  Gems Availability Plentiful Stock 5 Expected 0 Balance -1
2:31:12 PM  (Reporting)  _IAE_ Costa Rica Global Military Usage: 60 %
2:31:12 PM  (Reporting)  _IAE_ Costa Rica Money Stock 1600 Expenses 0 Availability Plentiful Mil Spend 527 Civ Spend 234
2:31:12 PM  (Reporting)  _IAE_ Costa Rica Capital Stock 1471 Expenses 12 Availability Plentiful Mil Spend 157 Civ Spend 420
2:31:12 PM  (Reporting)  _IAE_ Costa Rica Steel Stock 5 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Costa Rica Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Costa Rica Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Costa Rica Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Costa Rica Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Costa Rica Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Costa Rica Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Costa Rica River Pool Stock 1 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Costa Rica Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 54 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Costa Rica Conscripts Stock 46 Expenses 0 Availability Plentiful Mil Spend 25 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Costa Rica War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Costa Rica Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Costa Rica Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Costa Rica Diplomat Stock 10 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Costa Rica Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 8 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Costa Rica Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Costa Rica Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Costa Rica Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Costa Rica Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Costa Rica Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Costa Rica Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Costa Rica Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Costa Rica Rice Stock 7 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Costa Rica Fish Stock 43 Expenses 0 Availability Average Mil Spend 0 Civ Spend 9
2:31:12 PM  (Reporting)  _IAE_ Costa Rica Tropical Fruits Stock 31 Expenses 0 Availability Average Mil Spend 0 Civ Spend 7
2:31:12 PM  (Reporting)  _IAE_ Costa Rica Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Costa Rica Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Costa Rica Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Costa Rica Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Costa Rica Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Costa Rica Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Costa Rica Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Costa Rica Tea Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Costa Rica Coffee Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Costa Rica Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Costa Rica Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Costa Rica Tobacco Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Costa Rica Petroleum Stock 9 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Costa Rica Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Costa Rica Wines Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Costa Rica Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Costa Rica Manufactured Goods Stock 2 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Costa Rica Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Costa Rica Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Costa Rica Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Costa Rica Silk Stock 2 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Costa Rica Opium Stock 9 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Costa Rica Luxury Goods Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Costa Rica Gold Stock 7 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Costa Rica Gems Stock 5 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Costa Rica Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Costa Rica Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  Ended InitializeAdvancedEconomics 30 ms
2:31:12 PM  (Reporting)  *** Faction-wide algorithms ***
2:31:12 PM  (Reporting)  Ended BuildReplacements 4 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
2:31:12 PM  (Reporting)  _HAC_ Identify Resources Need Costa Rica 1 resources are needed 14 resources in surplus.
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 1 Rum
2:31:12 PM  (Reporting)  Ended HandleAdvancedCommerce 7 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000036 Costa Rica
2:31:12 PM  (Reporting)  Sending proposal: *we can*
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:31:12 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:31:12 PM  (Reporting)  Steel Level 6 Amount 5
2:31:12 PM  (Reporting)  Money Level 6 Amount 1600
2:31:12 PM  (Reporting)  Conscripts Level 6 Amount 46
2:31:12 PM  (Reporting)  _BNU_ Emergency build ON
2:31:12 PM  (Reporting)  Ended BuildNewUnits Bought: 0 7 ms
2:31:12 PM  (Reporting)  AI Process done in  110 ms
2:31:12 PM  (Reporting)  Processing  1000037 Dominican Republic
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Starting Process on Dominican Republic AILevel 2 Kind: 2 Dormant YES Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:31:12 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:31:12 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:31:12 PM  (Reporting)  EcoBase 2
2:31:12 PM  (Reporting)  Resources Levels Dominican Republic EcoBase 2 AtWar: no AtWarThreat: no At PeaceThreat: no
2:31:12 PM  (Reporting)  Money Availability Plentiful Stock 1216 Expected 4 Balance 56
2:31:12 PM  (Reporting)  Capital Availability Plentiful Stock 1507 Expected 6 Balance -85
2:31:12 PM  (Reporting)  Steel Availability Very Low Stock 0 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  River Pool Availability Average Stock 1 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Conscripts Availability Plentiful Stock 80 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Diplomat Availability Plentiful Stock 5 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Rice Availability Average Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Tropical Fruits Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Sugar Availability Average Stock 6 Expected 0 Balance 4
2:31:12 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Tobacco Availability Average Stock 9 Expected 0 Balance 2
2:31:12 PM  (Reporting)  Petroleum Availability Plentiful Stock 5 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Wines Availability Average Stock 5 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Manufactured Goods Availability High Stock 2 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Textile Availability Low Stock 7 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Silk Availability Low Stock 18 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Opium Availability Low Stock 12 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Gold Availability Plentiful Stock 6 Expected 0 Balance -1
2:31:12 PM  (Reporting)  Gems Availability Plentiful Stock 10 Expected 0 Balance -1
2:31:12 PM  (Reporting)  _IAE_ Dominican Republic Global Military Usage: 40 %
2:31:12 PM  (Reporting)  _IAE_ Dominican Republic Money Stock 1216 Expenses 0 Availability Plentiful Mil Spend 269 Civ Spend 269
2:31:12 PM  (Reporting)  _IAE_ Dominican Republic Capital Stock 1507 Expenses 93 Availability Plentiful Mil Spend 99 Civ Spend 593
2:31:12 PM  (Reporting)  _IAE_ Dominican Republic Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Dominican Republic Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Dominican Republic Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Dominican Republic Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Dominican Republic Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Dominican Republic Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Dominican Republic Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Dominican Republic River Pool Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Dominican Republic Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 36 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Dominican Republic Conscripts Stock 80 Expenses 0 Availability Plentiful Mil Spend 29 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Dominican Republic War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Dominican Republic Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Dominican Republic Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Dominican Republic Diplomat Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Dominican Republic Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 6 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Dominican Republic Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Dominican Republic Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Dominican Republic Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Dominican Republic Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Dominican Republic Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Dominican Republic Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Dominican Republic Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
2:31:12 PM  (Reporting)  _IAE_ Dominican Republic Rice Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Dominican Republic Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Dominican Republic Tropical Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Dominican Republic Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Dominican Republic Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Dominican Republic Sugar Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Dominican Republic Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Dominican Republic Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Dominican Republic Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Dominican Republic Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Dominican Republic Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Dominican Republic Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Dominican Republic Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Dominican Republic Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Dominican Republic Tobacco Stock 9 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
2:31:12 PM  (Reporting)  _IAE_ Dominican Republic Petroleum Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Dominican Republic Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Dominican Republic Wines Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Dominican Republic Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Dominican Republic Manufactured Goods Stock 2 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Dominican Republic Textile Stock 7 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Dominican Republic Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Dominican Republic Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Dominican Republic Silk Stock 18 Expenses 0 Availability Low Mil Spend 0 Civ Spend 4
2:31:12 PM  (Reporting)  _IAE_ Dominican Republic Opium Stock 12 Expenses 0 Availability Low Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Dominican Republic Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Dominican Republic Gold Stock 6 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Dominican Republic Gems Stock 10 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 5
2:31:12 PM  (Reporting)  _IAE_ Dominican Republic Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Dominican Republic Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  Ended InitializeAdvancedEconomics 32 ms
2:31:12 PM  (Reporting)  *** Faction-wide algorithms ***
2:31:12 PM  (Reporting)  Ended BuildReplacements 4 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
2:31:12 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Dominican Republic Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 2 Excise 2 Tariff 2 Census 1 Income 1 Maritime 1 Percentages: Corporate 5 % Excise 30 % Tariff 0 % Census 1 % Income 0 % Maritime 7 %
2:31:12 PM  (Reporting)  Ended HandleAdvancedFinances 2 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000037 Dominican Republic
2:31:12 PM  (Reporting)  Sending proposal: *we can*
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Proposing to 1000001 Great Britain
2:31:12 PM  (Reporting)  Checking 20 Request Supply Right
2:31:12 PM  (Reporting)  Still checking 20 Request Supply Right
2:31:12 PM  (Reporting)  Item is a Various entry, chance -11
2:31:12 PM  (Reporting)  _HAD_ Send Treaty Dominican Republic failed sending Request Supply Right toward Great Britain chance -11
2:31:12 PM  (Reporting)  Proposing to 1000040 Haiti
2:31:12 PM  (Reporting)  Checking 17 Give Supply Right
2:31:12 PM  (Reporting)  Still checking 17 Give Supply Right
2:31:12 PM  (Reporting)  Item is a Various entry, chance -12
2:31:12 PM  (Reporting)  _HAD_ Send Treaty Dominican Republic failed sending Give Supply Right toward Haiti chance -12
2:31:12 PM  (Reporting)  Proposing to 1000029 Spain
2:31:12 PM  (Reporting)  Checking 23 Propose Mutual Supply
2:31:12 PM  (Reporting)  Still checking 23 Propose Mutual Supply
2:31:12 PM  (Reporting)  Item is a Various entry, chance -10
2:31:12 PM  (Reporting)  _HAD_ Send Treaty Dominican Republic failed sending Propose Mutual Supply toward Spain chance -10
2:31:12 PM  (Reporting)  Proposing to 1000001 Great Britain
2:31:12 PM  (Reporting)  Checking 4 Offer Defensive Treaty
2:31:12 PM  (Reporting)  Still checking 4 Offer Defensive Treaty
2:31:12 PM  (Reporting)  Item is a Various entry, chance -16
2:31:12 PM  (Reporting)  _HAD_ Send Treaty Dominican Republic failed sending Offer Defensive Treaty toward Great Britain chance -16
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 10 ms
2:31:12 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:31:12 PM  (Reporting)  Steel Level 6 Amount 0
2:31:12 PM  (Reporting)  Money Level 6 Amount 1216
2:31:12 PM  (Reporting)  Conscripts Level 6 Amount 80
2:31:12 PM  (Reporting)  _BNU_ Emergency build ON
2:31:12 PM  (Reporting)  Ended BuildNewUnits Bought: 0 9 ms
2:31:12 PM  (Reporting)  AI Process done in  117 ms
2:31:12 PM  (Reporting)  Processing  1000038 El Salvador
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Starting Process on El Salvador AILevel 2 Kind: 2 Dormant NO Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:31:12 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:31:12 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
2:31:12 PM  (Reporting)  Theater: 420 Theater_Central_America AggroCoeff from script: 100 OwnPow Land: 132 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:31:12 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 19 > 29
2:31:12 PM  (Reporting)  _FIT_ Ended AIInitTheaters 536 ms
2:31:12 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:31:12 PM  (Reporting)  EcoBase 2
2:31:12 PM  (Reporting)  Resources Levels El Salvador EcoBase 2 AtWar: no AtWarThreat: no At PeaceThreat: no
2:31:12 PM  (Reporting)  Money Availability Plentiful Stock 1576 Expected 4 Balance 32
2:31:12 PM  (Reporting)  Capital Availability Plentiful Stock 1475 Expected 6 Balance 2
2:31:12 PM  (Reporting)  Steel Availability Very Low Stock 0 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Inflation Availability Plentiful Stock 1 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Conscripts Availability Plentiful Stock 78 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Diplomat Availability Plentiful Stock 10 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Rice Availability Average Stock 5 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Petroleum Availability Plentiful Stock 9 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Rum Availability Average Stock 9 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Wines Availability Average Stock 6 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Manufactured Goods Availability High Stock 2 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Textile Availability Low Stock 6 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Gold Availability Low Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Gems Availability Plentiful Stock 11 Expected 0 Balance -1
2:31:12 PM  (Reporting)  _IAE_ El Salvador Global Military Usage: 50 %
2:31:12 PM  (Reporting)  _IAE_ El Salvador Money Stock 1576 Expenses 0 Availability Plentiful Mil Spend 430 Civ Spend 287
2:31:12 PM  (Reporting)  _IAE_ El Salvador Capital Stock 1475 Expenses 6 Availability Plentiful Mil Spend 132 Civ Spend 529
2:31:12 PM  (Reporting)  _IAE_ El Salvador Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ El Salvador Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ El Salvador Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ El Salvador Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ El Salvador Inflation Stock 1 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ El Salvador Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ El Salvador Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ El Salvador River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ El Salvador Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 45 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ El Salvador Conscripts Stock 78 Expenses 0 Availability Plentiful Mil Spend 35 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ El Salvador War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ El Salvador Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ El Salvador Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ El Salvador Diplomat Stock 10 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ El Salvador Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ El Salvador Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ El Salvador Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ El Salvador Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ El Salvador Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ El Salvador Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ El Salvador Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ El Salvador Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ El Salvador Rice Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ El Salvador Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ El Salvador Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ El Salvador Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ El Salvador Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ El Salvador Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ El Salvador Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ El Salvador Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ El Salvador Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ El Salvador Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ El Salvador Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ El Salvador Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ El Salvador Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ El Salvador Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ El Salvador Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ El Salvador Petroleum Stock 9 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ El Salvador Rum Stock 9 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ El Salvador Wines Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ El Salvador Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ El Salvador Manufactured Goods Stock 2 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ El Salvador Textile Stock 6 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ El Salvador Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ El Salvador Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ El Salvador Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ El Salvador Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ El Salvador Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ El Salvador Gold Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ El Salvador Gems Stock 11 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 4
2:31:12 PM  (Reporting)  _IAE_ El Salvador Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ El Salvador Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  Ended InitializeAdvancedEconomics 294 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Theater Prevalences Theater_Central_America Ordered Value: 820
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Evaluating Theater 420 Theater_Central_America (Land)
2:31:12 PM  (Reporting)  Making Land Theater Map: Theater_Central_America Overall power(self): 132 Overall power (enemies): 0 Ratio: 5.00
2:31:12 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  8
2:31:12 PM  (Reporting)  Making Naval Values Map: 420 Central America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:31:12 PM  (Reporting)  Commiting Naval Values Map: 420 Central America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  *** Land Theaters Special Regions ***
2:31:12 PM  (Reporting)  Theater 420 Theater_Central_America HQReg: 1827 San Salvador Max pick: San Salvador Max need: Puerto Cabezas Max Val: San Salvador Naval Gathering: <None>
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Final Gather Region for  420 Central America : 1827 San Salvador
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Ended InitAndDumpData El Salvador 518 ms
2:31:12 PM  (Reporting)  *** Faction-wide algorithms ***
2:31:12 PM  (Reporting)  Ended BuildReplacements 6 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000038 El Salvador
2:31:12 PM  (Reporting)  Sending proposal: *we can*
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 4 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
2:31:12 PM  (Reporting)  IdentifyProductionStrucsBuild 
2:31:12 PM  (Reporting)  Ended HandleAdvancedStructures 151 ms
2:31:12 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
2:31:12 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:31:12 PM  (Reporting)  Steel Level 0 Amount 0
2:31:12 PM  (Reporting)  Money Level 6 Amount 1576
2:31:12 PM  (Reporting)  Conscripts Level 6 Amount 78
2:31:12 PM  (Reporting)  Ended BuildNewUnits Bought: 0 10 ms
2:31:12 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
2:31:12 PM  (Reporting)  Ended ManageFleetsComposition 15 ms
2:31:12 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
2:31:12 PM  (Reporting)  Ended LockFixedGroups 0 ms
2:31:12 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:31:12 PM  (Reporting)  Ended SplitStaticUnits 0 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  *** Theaters algorithms 420 Theater_Central_America ***
2:31:12 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:31:12 PM  (Reporting)  Ended PrivilegedCombine 0 ms
2:31:12 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:31:12 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:31:12 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
2:31:12 PM  (Reporting)  Ended ReconAndRaids 6 ms
2:31:12 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:31:12 PM  (Reporting)  Ended SplitGroups 8 ms
2:31:12 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:31:12 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:31:12 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:31:12 PM  (Reporting)  Ended Damaged Units 0 ms
2:31:12 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:31:12 PM  (Reporting)  _GAO_ Step 1 1010306 Ejercito de El Salvador, 1827 San Salvador, Pow:55, Count: 3(l 1/L 1/S 1) is garrisoning region 1827 San Salvador SelfVal 104
2:31:12 PM  (Reporting)  Agenda: Garrison, Value: 5408, Region: 1827 San Salvador
2:31:12 PM  (Reporting)  Ended GarrisonObjectives 0 ms
2:31:12 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:31:12 PM  (Reporting)  Ended Check Leaders 0 ms
2:31:12 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:31:12 PM  (Reporting)  Ended Make Superior Group 0 ms
2:31:12 PM  (Reporting)  Start of AI Check for Land Resupply
2:31:12 PM  (Reporting)  Ended CheckForLandResupply 0 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:31:12 PM  (Reporting)  Ended KeepPosition 0 ms
2:31:12 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:31:12 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 420 Theater_Central_America ***
2:31:12 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:31:12 PM  (Reporting)  Ended DistantGarrison 0 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 132 AllOppPowLand: 0 AllOwnPowNav: 0 AllOppPowNav 0
2:31:12 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  *** Starting process on extended theater 420 Theater_Central_America Owned armies (extended): 2 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:31:12 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:31:12 PM  (Reporting)  1025063 I. Divisin de Caballera (Pow.27)
2:31:12 PM  (Reporting)  1010306 Ejercito de El Salvador (Pow.55)
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Secondary Region 1827 San Salvador Pick 100 has enough garrison (Value: 55) - evaluation skipped
2:31:12 PM  (Reporting)  Region 1831 Puerto Cabezas Pick 4 SelfVal 5 Need 216  no group candidate found
2:31:12 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 62 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  ############ Starting ApplyAgenda:  El Salvador  ############
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  Loop I - post iteration missions
2:31:12 PM  (Reporting)  *** Theater:  Theater_Central_America (Ext:5.00 - Core:5.00 - Nav:0.20) ***
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:31:12 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:31:12 PM  (Reporting)  Ended Receive Arties
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:31:12 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:31:12 PM  (Reporting)  Ended Receive Supplies
2:31:12 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:31:12 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:31:12 PM  (Reporting)  Entering Collect Leaders (_COD_)
2:31:12 PM  (Reporting)  Ended Collect Leaders 0 ms
2:31:12 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
2:31:12 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
2:31:12 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:31:12 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  Loop II - agendas clean up and processing
2:31:12 PM  (Reporting)  *** Theater:  Theater_Central_America (Ext:5.00 - Core:5.00 - Nav:0.20) ***
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1010306 Ejercito de El Salvador, 1827 San Salvador, Pow:55, Count: 3(l 1/L 1/S 1)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 5408, Region: 1827 San Salvador
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 5408, Region: 1827 San Salvador
2:31:12 PM  (Reporting)  1010306-Ejercito de El Salvador Power:55 Health:100% San Salvador>San Salvador Mission:Garrison Fitness:104% Need:5 Threat:0 GoalValue: 5408
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  1025063 I. Divisin de Caballera is doing nothing in San Salvador  Power: 27  HealthPerc: 100
2:31:12 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:31:12 PM  (Reporting)  Ended SplitStaticUnits 0 ms
2:31:12 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
2:31:12 PM  (Reporting)  Ended PromoteLeaders 0 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  ApplyAgenda AutoMerge
2:31:12 PM  (Reporting)  AI Process done in  2597 ms
2:31:12 PM  (Reporting)  Processing  1000039 Guatemala
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Starting Process on Guatemala AILevel 2 Kind: 2 Dormant YES Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:31:12 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:31:12 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:31:12 PM  (Reporting)  EcoBase 2
2:31:12 PM  (Reporting)  Resources Levels Guatemala EcoBase 2 AtWar: no AtWarThreat: no At PeaceThreat: no
2:31:12 PM  (Reporting)  Money Availability Plentiful Stock 1589 Expected 4 Balance 32
2:31:12 PM  (Reporting)  Capital Availability Plentiful Stock 1495 Expected 6 Balance -1
2:31:12 PM  (Reporting)  Steel Availability Plentiful Stock 4 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  River Pool Availability Average Stock 1 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Conscripts Availability Plentiful Stock 106 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Diplomat Availability Plentiful Stock 10 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Rice Availability Average Stock 13 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Tropical Fruits Availability Average Stock 22 Expected 0 Balance 2
2:31:12 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Tobacco Availability Average Stock 1 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Petroleum Availability Plentiful Stock 14 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Rum Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Wines Availability Average Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Manufactured Goods Availability High Stock 2 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Textile Availability Low Stock 5 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Silk Availability Low Stock 8 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Opium Availability Low Stock 18 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Gold Availability Low Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Gems Availability Plentiful Stock 5 Expected 0 Balance -1
2:31:12 PM  (Reporting)  _IAE_ Guatemala Global Military Usage: 70 %
2:31:12 PM  (Reporting)  _IAE_ Guatemala Money Stock 1589 Expenses 0 Availability Plentiful Mil Spend 606 Civ Spend 173
2:31:12 PM  (Reporting)  _IAE_ Guatemala Capital Stock 1495 Expenses 9 Availability Plentiful Mil Spend 187 Civ Spend 321
2:31:12 PM  (Reporting)  _IAE_ Guatemala Steel Stock 4 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Guatemala Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Guatemala Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Guatemala Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Guatemala Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Guatemala Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Guatemala Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Guatemala River Pool Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Guatemala Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 63 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Guatemala Conscripts Stock 106 Expenses 0 Availability Plentiful Mil Spend 66 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Guatemala War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Guatemala Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Guatemala Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Guatemala Diplomat Stock 10 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Guatemala Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 10 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Guatemala Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Guatemala Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Guatemala Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Guatemala Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Guatemala Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Guatemala Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Guatemala Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Guatemala Rice Stock 13 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Guatemala Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Guatemala Tropical Fruits Stock 22 Expenses 0 Availability Average Mil Spend 0 Civ Spend 4
2:31:12 PM  (Reporting)  _IAE_ Guatemala Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Guatemala Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Guatemala Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Guatemala Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Guatemala Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Guatemala Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Guatemala Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Guatemala Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Guatemala Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Guatemala Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Guatemala Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Guatemala Tobacco Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Guatemala Petroleum Stock 14 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Guatemala Rum Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Guatemala Wines Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Guatemala Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Guatemala Manufactured Goods Stock 2 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Guatemala Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Guatemala Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Guatemala Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Guatemala Silk Stock 8 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Guatemala Opium Stock 18 Expenses 0 Availability Low Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Guatemala Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Guatemala Gold Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Guatemala Gems Stock 5 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Guatemala Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Guatemala Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  Ended InitializeAdvancedEconomics 28 ms
2:31:12 PM  (Reporting)  *** Faction-wide algorithms ***
2:31:12 PM  (Reporting)  Ended BuildReplacements 3 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000039 Guatemala
2:31:12 PM  (Reporting)  Sending proposal: *we can*
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:31:12 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:31:12 PM  (Reporting)  Steel Level 6 Amount 4
2:31:12 PM  (Reporting)  Money Level 6 Amount 1589
2:31:12 PM  (Reporting)  Conscripts Level 6 Amount 106
2:31:12 PM  (Reporting)  _BNU_ Emergency build ON
2:31:12 PM  (Reporting)  Ended BuildNewUnits Bought: 0 7 ms
2:31:12 PM  (Reporting)  AI Process done in  211 ms
2:31:12 PM  (Reporting)  Processing  1000040 Haiti
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Starting Process on Haiti AILevel 2 Kind: 2 Dormant YES Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:31:12 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:31:12 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:31:12 PM  (Reporting)  EcoBase 2
2:31:12 PM  (Reporting)  Resources Levels Haiti EcoBase 2 AtWar: no AtWarThreat: no At PeaceThreat: no
2:31:12 PM  (Reporting)  Money Availability Plentiful Stock 1024 Expected 4 Balance 8
2:31:12 PM  (Reporting)  Capital Availability Plentiful Stock 1453 Expected 6 Balance 2
2:31:12 PM  (Reporting)  Steel Availability Very Low Stock 0 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  River Pool Availability Average Stock 1 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Conscripts Availability Plentiful Stock 78 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Diplomat Availability Plentiful Stock 10 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Sugar Availability Average Stock 5 Expected 0 Balance 1
2:31:12 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Coffee Availability Average Stock 12 Expected 0 Balance 1
2:31:12 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Tobacco Availability Average Stock 6 Expected 0 Balance 1
2:31:12 PM  (Reporting)  Manufactured Goods Availability High Stock 2 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Textile Availability Low Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Opium Availability Low Stock 6 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Gold Availability Low Stock 3 Expected 0 Balance 0
2:31:12 PM  (Reporting)  _IAE_ Haiti Global Military Usage: 70 %
2:31:12 PM  (Reporting)  _IAE_ Haiti Money Stock 1024 Expenses 0 Availability Plentiful Mil Spend 388 Civ Spend 111
2:31:12 PM  (Reporting)  _IAE_ Haiti Capital Stock 1453 Expenses 6 Availability Plentiful Mil Spend 182 Civ Spend 313
2:31:12 PM  (Reporting)  _IAE_ Haiti Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Haiti Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Haiti Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Haiti Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Haiti Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Haiti Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Haiti Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Haiti River Pool Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Haiti Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 63 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Haiti Conscripts Stock 78 Expenses 0 Availability Plentiful Mil Spend 49 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Haiti War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Haiti Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Haiti Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Haiti Diplomat Stock 10 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Haiti Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 10 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Haiti Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Haiti Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Haiti Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Haiti Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Haiti Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Haiti Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Haiti Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Haiti Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Haiti Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Haiti Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Haiti Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Haiti Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Haiti Sugar Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Haiti Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Haiti Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Haiti Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Haiti Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Haiti Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Haiti Coffee Stock 12 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Haiti Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Haiti Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Haiti Tobacco Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Haiti Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Haiti Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Haiti Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Haiti Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Haiti Manufactured Goods Stock 2 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Haiti Textile Stock 2 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Haiti Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Haiti Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Haiti Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Haiti Opium Stock 6 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Haiti Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Haiti Gold Stock 3 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Haiti Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Haiti Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Haiti Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  Ended InitializeAdvancedEconomics 32 ms
2:31:12 PM  (Reporting)  *** Faction-wide algorithms ***
2:31:12 PM  (Reporting)  Ended BuildReplacements 3 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
2:31:12 PM  (Reporting)  _HAC_ Identify Resources Need Haiti 1 resources are needed 13 resources in surplus.
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 1 Luxury Goods
2:31:12 PM  (Reporting)  Ended HandleAdvancedCommerce 6 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000040 Haiti
2:31:12 PM  (Reporting)  Sending proposal: *we can*
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:31:12 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:31:12 PM  (Reporting)  Steel Level 6 Amount 0
2:31:12 PM  (Reporting)  Money Level 6 Amount 1024
2:31:12 PM  (Reporting)  Conscripts Level 6 Amount 78
2:31:12 PM  (Reporting)  _BNU_ Emergency build ON
2:31:12 PM  (Reporting)  Ended BuildNewUnits Bought: 0 10 ms
2:31:12 PM  (Reporting)  AI Process done in  112 ms
2:31:12 PM  (Reporting)  Processing  1000041 Honduras
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Starting Process on Honduras AILevel 2 Kind: 2 Dormant YES Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:31:12 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:31:12 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:31:12 PM  (Reporting)  EcoBase 3
2:31:12 PM  (Reporting)  Resources Levels Honduras EcoBase 3 AtWar: no AtWarThreat: no At PeaceThreat: no
2:31:12 PM  (Reporting)  Money Availability Plentiful Stock 1024 Expected 6 Balance 8
2:31:12 PM  (Reporting)  Capital Availability Plentiful Stock 1438 Expected 9 Balance 4
2:31:12 PM  (Reporting)  Steel Availability Plentiful Stock 4 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Conscripts Availability Plentiful Stock 70 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Diplomat Availability Plentiful Stock 10 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cereals Availability Average Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Tropical Fruits Availability Average Stock 1 Expected 0 Balance 1
2:31:12 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Coffee Availability Average Stock 5 Expected 0 Balance 1
2:31:12 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Tobacco Availability Average Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Rum Availability Average Stock 3 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Manufactured Goods Availability High Stock 2 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Textile Availability Low Stock 6 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Gold Availability Low Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  _IAE_ Honduras Global Military Usage: 25 %
2:31:12 PM  (Reporting)  _IAE_ Honduras Money Stock 1024 Expenses 0 Availability Plentiful Mil Spend 139 Civ Spend 278
2:31:12 PM  (Reporting)  _IAE_ Honduras Capital Stock 1438 Expenses 4 Availability Plentiful Mil Spend 65 Civ Spend 775
2:31:12 PM  (Reporting)  _IAE_ Honduras Steel Stock 4 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Honduras Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Honduras Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Honduras Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Honduras Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Honduras Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Honduras Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Honduras River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Honduras Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 22 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Honduras Conscripts Stock 70 Expenses 0 Availability Plentiful Mil Spend 16 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Honduras War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Honduras Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Honduras Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Honduras Diplomat Stock 10 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 3
2:31:12 PM  (Reporting)  _IAE_ Honduras Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 4 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Honduras Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Honduras Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Honduras Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Honduras Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Honduras Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Honduras Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Honduras Cereals Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Honduras Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Honduras Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Honduras Tropical Fruits Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Honduras Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Honduras Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Honduras Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Honduras Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Honduras Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Honduras Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Honduras Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Honduras Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Honduras Coffee Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Honduras Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Honduras Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Honduras Tobacco Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Honduras Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Honduras Rum Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Honduras Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Honduras Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Honduras Manufactured Goods Stock 2 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Honduras Textile Stock 6 Expenses 0 Availability Low Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Honduras Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Honduras Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Honduras Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Honduras Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Honduras Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Honduras Gold Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Honduras Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Honduras Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Honduras Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  Ended InitializeAdvancedEconomics 30 ms
2:31:12 PM  (Reporting)  *** Faction-wide algorithms ***
2:31:12 PM  (Reporting)  Ended BuildReplacements 3 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
2:31:12 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Honduras Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 2 Excise 2 Tariff 2 Census 1 Income 1 Maritime 1 Percentages: Corporate 5 % Excise 13 % Tariff 13 % Census 1 % Income 0 % Maritime 9 %
2:31:12 PM  (Reporting)  Ended HandleAdvancedFinances 2 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000041 Honduras
2:31:12 PM  (Reporting)  Sending proposal: *we can*
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Proposing to 1000056 Mexico
2:31:12 PM  (Reporting)  Checking 26 Give Passage Right
2:31:12 PM  (Reporting)  Still checking 26 Give Passage Right
2:31:12 PM  (Reporting)  Item is a Various entry, chance -12
2:31:12 PM  (Reporting)  _HAD_ Send Treaty Honduras failed sending Give Passage Right toward Mexico chance -12
2:31:12 PM  (Reporting)  Proposing to 1000047 Colombia
2:31:12 PM  (Reporting)  Checking 43 Propose Commercial Agreement
2:31:12 PM  (Reporting)  Still checking 43 Propose Commercial Agreement
2:31:12 PM  (Reporting)  Item is a Various entry, chance 2
2:31:12 PM  (Reporting)  _HAD_ Send Treaty Honduras failed sending Propose Commercial Agreement toward Colombia chance 2
2:31:12 PM  (Reporting)  Proposing to 1000036 Costa Rica
2:31:12 PM  (Reporting)  Checking 17 Give Supply Right
2:31:12 PM  (Reporting)  Still checking 17 Give Supply Right
2:31:12 PM  (Reporting)  Item is a Various entry, chance -12
2:31:12 PM  (Reporting)  _HAD_ Send Treaty Honduras failed sending Give Supply Right toward Costa Rica chance -12
2:31:12 PM  (Reporting)  Proposing to 1000042 Nicaragua
2:31:12 PM  (Reporting)  Checking 26 Give Passage Right
2:31:12 PM  (Reporting)  Still checking 26 Give Passage Right
2:31:12 PM  (Reporting)  Item is a Various entry, chance -12
2:31:12 PM  (Reporting)  _HAD_ Send Treaty Honduras failed sending Give Passage Right toward Nicaragua chance -12
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 11 ms
2:31:12 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:31:12 PM  (Reporting)  Steel Level 6 Amount 4
2:31:12 PM  (Reporting)  Money Level 6 Amount 1024
2:31:12 PM  (Reporting)  Conscripts Level 6 Amount 70
2:31:12 PM  (Reporting)  _BNU_ Emergency build ON
2:31:12 PM  (Reporting)  Ended BuildNewUnits Bought: 0 7 ms
2:31:12 PM  (Reporting)  AI Process done in  113 ms
2:31:12 PM  (Reporting)  Processing  1000042 Nicaragua
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Starting Process on Nicaragua AILevel 2 Kind: 2 Dormant YES Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:31:12 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:31:12 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:31:12 PM  (Reporting)  EcoBase 4
2:31:12 PM  (Reporting)  Resources Levels Nicaragua EcoBase 4 AtWar: no AtWarThreat: no At PeaceThreat: no
2:31:12 PM  (Reporting)  Money Availability Plentiful Stock 2012 Expected 8 Balance 56
2:31:12 PM  (Reporting)  Capital Availability Plentiful Stock 1499 Expected 12 Balance -6
2:31:12 PM  (Reporting)  Steel Availability Plentiful Stock 4 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Coal Availability Very High Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 3 Balance 0
2:31:12 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Conscripts Availability Plentiful Stock 45 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Diplomat Availability Plentiful Stock 10 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Minerals Availability Plentiful Stock 47 Expected 0 Balance 1
2:31:12 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Rice Availability Average Stock 7 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Tropical Fruits Availability Average Stock 17 Expected 0 Balance 2
2:31:12 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Sugar Availability Average Stock 14 Expected 0 Balance 2
2:31:12 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Coffee Availability Average Stock 1 Expected 0 Balance 4
2:31:12 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Tobacco Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Petroleum Availability Plentiful Stock 8 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Rum Availability Average Stock 8 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Wines Availability Average Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Manufactured Goods Availability High Stock 2 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Textile Availability Low Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Silk Availability Low Stock 9 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Opium Availability Low Stock 12 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Gold Availability Low Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Gems Availability Plentiful Stock 14 Expected 0 Balance -2
2:31:12 PM  (Reporting)  _IAE_ Nicaragua Global Military Usage: 30 %
2:31:12 PM  (Reporting)  _IAE_ Nicaragua Money Stock 2012 Expenses 0 Availability Plentiful Mil Spend 330 Civ Spend 514
2:31:12 PM  (Reporting)  _IAE_ Nicaragua Capital Stock 1499 Expenses 14 Availability Plentiful Mil Spend 80 Civ Spend 747
2:31:12 PM  (Reporting)  _IAE_ Nicaragua Steel Stock 4 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Nicaragua Coal Stock 5 Expenses 0 Availability Very High Mil Spend 1 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Nicaragua Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Nicaragua Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Nicaragua Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Nicaragua Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Nicaragua Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Nicaragua River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Nicaragua Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 27 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Nicaragua Conscripts Stock 45 Expenses 0 Availability Plentiful Mil Spend 12 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Nicaragua War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Nicaragua Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Nicaragua Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Nicaragua Diplomat Stock 10 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 3
2:31:12 PM  (Reporting)  _IAE_ Nicaragua Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 4 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Nicaragua Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Nicaragua Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Nicaragua Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Nicaragua Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Nicaragua Minerals Stock 47 Expenses 0 Availability Plentiful Mil Spend 6 Civ Spend 15
2:31:12 PM  (Reporting)  _IAE_ Nicaragua Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Nicaragua Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 4
2:31:12 PM  (Reporting)  _IAE_ Nicaragua Rice Stock 7 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
2:31:12 PM  (Reporting)  _IAE_ Nicaragua Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Nicaragua Tropical Fruits Stock 17 Expenses 0 Availability Average Mil Spend 0 Civ Spend 6
2:31:12 PM  (Reporting)  _IAE_ Nicaragua Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Nicaragua Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Nicaragua Sugar Stock 14 Expenses 0 Availability Average Mil Spend 0 Civ Spend 6
2:31:12 PM  (Reporting)  _IAE_ Nicaragua Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Nicaragua Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Nicaragua Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Nicaragua Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Nicaragua Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Nicaragua Coffee Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Nicaragua Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Nicaragua Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Nicaragua Tobacco Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Nicaragua Petroleum Stock 8 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Nicaragua Rum Stock 8 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
2:31:12 PM  (Reporting)  _IAE_ Nicaragua Wines Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Nicaragua Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Nicaragua Manufactured Goods Stock 2 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Nicaragua Textile Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Nicaragua Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Nicaragua Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Nicaragua Silk Stock 9 Expenses 0 Availability Low Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Nicaragua Opium Stock 12 Expenses 0 Availability Low Mil Spend 0 Civ Spend 3
2:31:12 PM  (Reporting)  _IAE_ Nicaragua Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Nicaragua Gold Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Nicaragua Gems Stock 14 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 7
2:31:12 PM  (Reporting)  _IAE_ Nicaragua Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Nicaragua Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  Ended InitializeAdvancedEconomics 30 ms
2:31:12 PM  (Reporting)  *** Faction-wide algorithms ***
2:31:12 PM  (Reporting)  Ended BuildReplacements 3 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000042 Nicaragua
2:31:12 PM  (Reporting)  Sending proposal: *we can*
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 2 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
2:31:12 PM  (Reporting)  IdentifyProductionStrucsBuild 
2:31:12 PM  (Reporting)  Ended HandleAdvancedStructures 6 ms
2:31:12 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
2:31:12 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:31:12 PM  (Reporting)  Steel Level 6 Amount 4
2:31:12 PM  (Reporting)  Money Level 6 Amount 2012
2:31:12 PM  (Reporting)  Conscripts Level 6 Amount 45
2:31:12 PM  (Reporting)  _BNU_ Emergency build ON
2:31:12 PM  (Reporting)  Ended BuildNewUnits Bought: 0 9 ms
2:31:12 PM  (Reporting)  AI Process done in  110 ms
2:31:12 PM  (Reporting)  Processing  1000043 Argentina
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Starting Process on Argentina AILevel 2 Kind: 2 Dormant YES Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:31:12 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:31:12 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:31:12 PM  (Reporting)  EcoBase 18
2:31:12 PM  (Reporting)  Resources Levels Argentina EcoBase 18 AtWar: no AtWarThreat: no At PeaceThreat: no
2:31:12 PM  (Reporting)  Money Availability Plentiful Stock 1010 Expected 36 Balance 9
2:31:12 PM  (Reporting)  Capital Availability Plentiful Stock 767 Expected 54 Balance -52
2:31:12 PM  (Reporting)  Steel Availability Plentiful Stock 19 Expected 5 Balance 0
2:31:12 PM  (Reporting)  Coal Availability Average Stock 10 Expected 7 Balance -1
2:31:12 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Prestige Availability Plentiful Stock 111 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 14 Balance 0
2:31:12 PM  (Reporting)  River Pool Availability Average Stock 10 Expected 9 Balance 0
2:31:12 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Conscripts Availability Plentiful Stock 83 Expected 9 Balance -2
2:31:12 PM  (Reporting)  Diplomat Availability Plentiful Stock 10 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Officers Availability Low Stock 1 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Iron Availability Plentiful Stock 24 Expected 1 Balance 1
2:31:12 PM  (Reporting)  Minerals Availability Plentiful Stock 154 Expected 1 Balance 1
2:31:12 PM  (Reporting)  Nitrates Availability High Stock 0 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Cereals Availability Average Stock 171 Expected 1 Balance 14
2:31:12 PM  (Reporting)  Rice Availability Average Stock 0 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Fish Availability Plentiful Stock 61 Expected 1 Balance 3
2:31:12 PM  (Reporting)  Tropical Fruits Availability Average Stock 6 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Cattle Availability Plentiful Stock 133 Expected 1 Balance 15
2:31:12 PM  (Reporting)  Fruits Availability Average Stock 6 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Sugar Availability Average Stock 6 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Preserved Food Availability Plentiful Stock 91 Expected 1 Balance -3
2:31:12 PM  (Reporting)  Cotton/Wool Availability Average Stock 10 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Tea Availability Average Stock 0 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Coffee Availability Average Stock 9 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Wood Availability Average Stock 10 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Dyes Availability Average Stock 7 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Tobacco Availability Average Stock 7 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Rum Availability Average Stock 4 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Wines Availability Average Stock 31 Expected 1 Balance 2
2:31:12 PM  (Reporting)  Chemicals Availability Average Stock 8 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 21 Expected 5 Balance 1
2:31:12 PM  (Reporting)  Textile Availability Low Stock 5 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Mechanical Parts Availability Average Stock 12 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Silk Availability Low Stock 0 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Opium Availability Low Stock 2 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Gold Availability Low Stock 4 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Gems Availability Low Stock 2 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 1 Balance 0
2:31:12 PM  (Reporting)  _IAE_ Argentina Global Military Usage: 25 %
2:31:12 PM  (Reporting)  _IAE_ Argentina Money Stock 1010 Expenses 2 Availability Plentiful Mil Spend 137 Civ Spend 273
2:31:12 PM  (Reporting)  _IAE_ Argentina Capital Stock 767 Expenses 68 Availability Plentiful Mil Spend 30 Civ Spend 364
2:31:12 PM  (Reporting)  _IAE_ Argentina Steel Stock 19 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 4
2:31:12 PM  (Reporting)  _IAE_ Argentina Coal Stock 10 Expenses 1 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Argentina Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Argentina Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Argentina Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Argentina Prestige Stock 111 Expenses 0 Availability Plentiful Mil Spend 12 Civ Spend 38
2:31:12 PM  (Reporting)  _IAE_ Argentina Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Argentina River Pool Stock 10 Expenses 0 Availability Average Mil Spend 1 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Argentina Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 22 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Argentina Conscripts Stock 83 Expenses 2 Availability Plentiful Mil Spend 18 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Argentina War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Argentina Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Argentina Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Argentina Diplomat Stock 10 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 3
2:31:12 PM  (Reporting)  _IAE_ Argentina Officers Stock 1 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Argentina Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Argentina Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Argentina Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Argentina Iron Stock 24 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 16
2:31:12 PM  (Reporting)  _IAE_ Argentina Minerals Stock 154 Expenses 0 Availability Plentiful Mil Spend 17 Civ Spend 52
2:31:12 PM  (Reporting)  _IAE_ Argentina Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Argentina Cereals Stock 171 Expenses 0 Availability Average Mil Spend 0 Civ Spend 67
2:31:12 PM  (Reporting)  _IAE_ Argentina Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Argentina Fish Stock 61 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 41
2:31:12 PM  (Reporting)  _IAE_ Argentina Tropical Fruits Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Argentina Cattle Stock 133 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 94
2:31:12 PM  (Reporting)  _IAE_ Argentina Fruits Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Argentina Sugar Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Argentina Preserved Food Stock 91 Expenses 3 Availability Plentiful Mil Spend 0 Civ Spend 58
2:31:12 PM  (Reporting)  _IAE_ Argentina Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Argentina Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Argentina Cotton/Wool Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 4
2:31:12 PM  (Reporting)  _IAE_ Argentina Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Argentina Coffee Stock 9 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
2:31:12 PM  (Reporting)  _IAE_ Argentina Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 4
2:31:12 PM  (Reporting)  _IAE_ Argentina Dyes Stock 7 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
2:31:12 PM  (Reporting)  _IAE_ Argentina Tobacco Stock 7 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
2:31:12 PM  (Reporting)  _IAE_ Argentina Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Argentina Rum Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Argentina Wines Stock 31 Expenses 0 Availability Average Mil Spend 0 Civ Spend 12
2:31:12 PM  (Reporting)  _IAE_ Argentina Chemicals Stock 8 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
2:31:12 PM  (Reporting)  _IAE_ Argentina Manufactured Goods Stock 21 Expenses 1 Availability Plentiful Mil Spend 3 Civ Spend 4
2:31:12 PM  (Reporting)  _IAE_ Argentina Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Argentina Mechanical Parts Stock 12 Expenses 0 Availability Average Mil Spend 0 Civ Spend 4
2:31:12 PM  (Reporting)  _IAE_ Argentina Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Argentina Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Argentina Opium Stock 2 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Argentina Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Argentina Gold Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Argentina Gems Stock 2 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Argentina Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Argentina Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  Ended InitializeAdvancedEconomics 56 ms
2:31:12 PM  (Reporting)  *** Faction-wide algorithms ***
2:31:12 PM  (Reporting)  Ended BuildReplacements 4 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000043 Argentina
2:31:12 PM  (Reporting)  Sending proposal: *we can*
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:31:12 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:31:12 PM  (Reporting)  Steel Level 6 Amount 19
2:31:12 PM  (Reporting)  Money Level 6 Amount 1010
2:31:12 PM  (Reporting)  Conscripts Level 6 Amount 83
2:31:12 PM  (Reporting)  _BNU_ Emergency build ON
2:31:12 PM  (Reporting)  Ended BuildNewUnits Bought: 0 16 ms
2:31:12 PM  (Reporting)  AI Process done in  140 ms
2:31:12 PM  (Reporting)  Processing  1000044 Bolivia
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Starting Process on Bolivia AILevel 2 Kind: 2 Dormant YES Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:31:12 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:31:12 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:31:12 PM  (Reporting)  EcoBase 7
2:31:12 PM  (Reporting)  Resources Levels Bolivia EcoBase 7 AtWar: no AtWarThreat: no At PeaceThreat: no
2:31:12 PM  (Reporting)  Money Availability Plentiful Stock 1298 Expected 14 Balance 8
2:31:12 PM  (Reporting)  Capital Availability Plentiful Stock 1402 Expected 21 Balance -4
2:31:12 PM  (Reporting)  Steel Availability Very Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Coal Availability High Stock 5 Expected 3 Balance 0
2:31:12 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Prestige Availability Plentiful Stock 103 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 5 Balance 0
2:31:12 PM  (Reporting)  River Pool Availability Very Low Stock 1 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Conscripts Availability Plentiful Stock 83 Expected 4 Balance -1
2:31:12 PM  (Reporting)  Diplomat Availability Plentiful Stock 5 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Officers Availability Plentiful Stock 8 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Iron Availability Plentiful Stock 203 Expected 0 Balance -10
2:31:12 PM  (Reporting)  Minerals Availability Plentiful Stock 194 Expected 0 Balance 1
2:31:12 PM  (Reporting)  Nitrates Availability High Stock 124 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Tropical Fruits Availability Average Stock 5 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cattle Availability Plentiful Stock 200 Expected 0 Balance -8
2:31:12 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cotton/Wool Availability Average Stock 6 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Coffee Availability Average Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Tobacco Availability Average Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Manufactured Goods Availability Average Stock 2 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Opium Availability Low Stock 7 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Gold Availability Low Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Gems Availability Low Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  _IAE_ Bolivia Global Military Usage: 40 %
2:31:12 PM  (Reporting)  _IAE_ Bolivia Money Stock 1298 Expenses 0 Availability Plentiful Mil Spend 281 Civ Spend 281
2:31:12 PM  (Reporting)  _IAE_ Bolivia Capital Stock 1402 Expenses 12 Availability Plentiful Mil Spend 100 Civ Spend 600
2:31:12 PM  (Reporting)  _IAE_ Bolivia Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bolivia Coal Stock 5 Expenses 0 Availability High Mil Spend 1 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Bolivia Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bolivia Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bolivia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bolivia Prestige Stock 103 Expenses 0 Availability Plentiful Mil Spend 19 Civ Spend 28
2:31:12 PM  (Reporting)  _IAE_ Bolivia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bolivia River Pool Stock 1 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bolivia Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 36 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bolivia Conscripts Stock 83 Expenses 1 Availability Plentiful Mil Spend 30 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bolivia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bolivia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bolivia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bolivia Diplomat Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Bolivia Officers Stock 8 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bolivia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bolivia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bolivia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bolivia Iron Stock 203 Expenses 10 Availability Plentiful Mil Spend 0 Civ Spend 101
2:31:12 PM  (Reporting)  _IAE_ Bolivia Minerals Stock 194 Expenses 0 Availability Plentiful Mil Spend 35 Civ Spend 52
2:31:12 PM  (Reporting)  _IAE_ Bolivia Nitrates Stock 124 Expenses 0 Availability High Mil Spend 0 Civ Spend 49
2:31:12 PM  (Reporting)  _IAE_ Bolivia Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
2:31:12 PM  (Reporting)  _IAE_ Bolivia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bolivia Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Bolivia Tropical Fruits Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Bolivia Cattle Stock 200 Expenses 10 Availability Plentiful Mil Spend 0 Civ Spend 100
2:31:12 PM  (Reporting)  _IAE_ Bolivia Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Bolivia Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Bolivia Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Bolivia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bolivia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bolivia Cotton/Wool Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Bolivia Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bolivia Coffee Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Bolivia Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Bolivia Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bolivia Tobacco Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Bolivia Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bolivia Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bolivia Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bolivia Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bolivia Manufactured Goods Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bolivia Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bolivia Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bolivia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bolivia Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bolivia Opium Stock 7 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Bolivia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bolivia Gold Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Bolivia Gems Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Bolivia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bolivia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  Ended InitializeAdvancedEconomics 35 ms
2:31:12 PM  (Reporting)  *** Faction-wide algorithms ***
2:31:12 PM  (Reporting)  Ended BuildReplacements 3 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
2:31:12 PM  (Reporting)  _HAC_ Identify Resources Need Bolivia 10 resources are needed 14 resources in surplus.
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 1 Steel
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 1 Manufactured Goods
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 1 Textile
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 1 Silk
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 1 Luxury Goods
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 1 Automobile
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 1 Aviation
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 1 Rice
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 1 Tea
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 1 Dyes
2:31:12 PM  (Reporting)  _HAC_ Delete Trade Bolivia removing buy transaction of  Tobacco in area South Brazil as country had too much of this good.
2:31:12 PM  (Reporting)  Sell surplus Bolivia Added 8 sell proposal of Iron in area Parana
2:31:12 PM  (Reporting)  Ended HandleAdvancedCommerce 29 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000044 Bolivia
2:31:12 PM  (Reporting)  Sending proposal: *we can*
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:31:12 PM  (Reporting)  Steel Level 0 Amount 0
2:31:12 PM  (Reporting)  Money Level 6 Amount 1298
2:31:12 PM  (Reporting)  Conscripts Level 6 Amount 83
2:31:12 PM  (Reporting)  _BNU_ Emergency build ON
2:31:12 PM  (Reporting)  Ended BuildNewUnits Bought: 0 11 ms
2:31:12 PM  (Reporting)  AI Process done in  137 ms
2:31:12 PM  (Reporting)  Processing  1000045 Brazil
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Starting Process on Brazil AILevel 2 Kind: 2 Dormant YES Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:31:12 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:31:12 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:31:12 PM  (Reporting)  EcoBase 26
2:31:12 PM  (Reporting)  Resources Levels Brazil EcoBase 26 AtWar: no AtWarThreat: no At PeaceThreat: no
2:31:12 PM  (Reporting)  Money Availability Plentiful Stock 11745 Expected 52 Balance 165
2:31:12 PM  (Reporting)  Capital Availability Plentiful Stock 4282 Expected 78 Balance -459
2:31:12 PM  (Reporting)  Steel Availability High Stock 17 Expected 8 Balance 0
2:31:12 PM  (Reporting)  Coal Availability High Stock 18 Expected 10 Balance -1
2:31:12 PM  (Reporting)  Supply Availability Average Stock 3 Expected 1 Balance -1
2:31:12 PM  (Reporting)  Ammunition Availability High Stock 2 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Prestige Availability Plentiful Stock 309 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 20 Balance 0
2:31:12 PM  (Reporting)  River Pool Availability Average Stock 12 Expected 13 Balance 0
2:31:12 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Conscripts Availability Plentiful Stock 140 Expected 13 Balance -2
2:31:12 PM  (Reporting)  Diplomat Availability Plentiful Stock 20 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Officers Availability Plentiful Stock 127 Expected 3 Balance 0
2:31:12 PM  (Reporting)  Iron Availability Plentiful Stock 12 Expected 1 Balance -1
2:31:12 PM  (Reporting)  Minerals Availability Plentiful Stock 200 Expected 1 Balance -10
2:31:12 PM  (Reporting)  Nitrates Availability High Stock 8 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Cereals Availability Plentiful Stock 209 Expected 2 Balance -4
2:31:12 PM  (Reporting)  Rice Availability Average Stock 1 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Fish Availability Very High Stock 9 Expected 2 Balance -2
2:31:12 PM  (Reporting)  Tropical Fruits Availability Plentiful Stock 12 Expected 1 Balance -2
2:31:12 PM  (Reporting)  Cattle Availability Plentiful Stock 94 Expected 2 Balance 3
2:31:12 PM  (Reporting)  Fruits Availability Plentiful Stock 8 Expected 1 Balance -2
2:31:12 PM  (Reporting)  Sugar Availability Plentiful Stock 27 Expected 1 Balance 14
2:31:12 PM  (Reporting)  Preserved Food Availability Plentiful Stock 19 Expected 1 Balance -3
2:31:12 PM  (Reporting)  Cotton/Wool Availability Average Stock 22 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Tea Availability Average Stock 2 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Coffee Availability Average Stock 25 Expected 1 Balance 15
2:31:12 PM  (Reporting)  Wood Availability Average Stock 6 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Dyes Availability Average Stock 11 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Tobacco Availability Plentiful Stock 23 Expected 1 Balance 5
2:31:12 PM  (Reporting)  Petroleum Availability Plentiful Stock 74 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Rum Availability Plentiful Stock 36 Expected 2 Balance 6
2:31:12 PM  (Reporting)  Wines Availability Plentiful Stock 11 Expected 2 Balance -2
2:31:12 PM  (Reporting)  Chemicals Availability Average Stock 8 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Manufactured Goods Availability Average Stock 14 Expected 8 Balance -2
2:31:12 PM  (Reporting)  Textile Availability Low Stock 5 Expected 2 Balance -3
2:31:12 PM  (Reporting)  Mechanical Parts Availability Average Stock 8 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Silk Availability Plentiful Stock 15 Expected 1 Balance -1
2:31:12 PM  (Reporting)  Opium Availability Plentiful Stock 21 Expected 1 Balance -1
2:31:12 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Gold Availability Plentiful Stock 24 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Gems Availability Plentiful Stock 15 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 1 Balance 0
2:31:12 PM  (Reporting)  _IAE_ Brazil Global Military Usage: 25 %
2:31:12 PM  (Reporting)  _IAE_ Brazil Money Stock 11745 Expenses 9 Availability Plentiful Mil Spend 1595 Civ Spend 3191
2:31:12 PM  (Reporting)  _IAE_ Brazil Capital Stock 4282 Expenses 500 Availability Plentiful Mil Spend 162 Civ Spend 1943
2:31:12 PM  (Reporting)  _IAE_ Brazil Steel Stock 17 Expenses 0 Availability High Mil Spend 2 Civ Spend 3
2:31:12 PM  (Reporting)  _IAE_ Brazil Coal Stock 18 Expenses 0 Availability High Mil Spend 2 Civ Spend 4
2:31:12 PM  (Reporting)  _IAE_ Brazil Supply Stock 3 Expenses 1 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Brazil Ammunition Stock 2 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Brazil Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Brazil Prestige Stock 309 Expenses 0 Availability Plentiful Mil Spend 35 Civ Spend 104
2:31:12 PM  (Reporting)  _IAE_ Brazil Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Brazil River Pool Stock 12 Expenses 0 Availability Average Mil Spend 1 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Brazil Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 22 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Brazil Conscripts Stock 140 Expenses 2 Availability Plentiful Mil Spend 31 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Brazil War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Brazil Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Brazil Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Brazil Diplomat Stock 20 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 7
2:31:12 PM  (Reporting)  _IAE_ Brazil Officers Stock 127 Expenses 0 Availability Plentiful Mil Spend 28 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Brazil Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Brazil Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Brazil Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Brazil Iron Stock 12 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 8
2:31:12 PM  (Reporting)  _IAE_ Brazil Minerals Stock 200 Expenses 10 Availability Plentiful Mil Spend 21 Civ Spend 62
2:31:12 PM  (Reporting)  _IAE_ Brazil Nitrates Stock 8 Expenses 0 Availability High Mil Spend 0 Civ Spend 4
2:31:12 PM  (Reporting)  _IAE_ Brazil Cereals Stock 209 Expenses 10 Availability Plentiful Mil Spend 0 Civ Spend 133
2:31:12 PM  (Reporting)  _IAE_ Brazil Rice Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Brazil Fish Stock 9 Expenses 2 Availability Very High Mil Spend 0 Civ Spend 4
2:31:12 PM  (Reporting)  _IAE_ Brazil Tropical Fruits Stock 12 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 6
2:31:12 PM  (Reporting)  _IAE_ Brazil Cattle Stock 94 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 63
2:31:12 PM  (Reporting)  _IAE_ Brazil Fruits Stock 8 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 3
2:31:12 PM  (Reporting)  _IAE_ Brazil Sugar Stock 27 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 22
2:31:12 PM  (Reporting)  _IAE_ Brazil Preserved Food Stock 19 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 10
2:31:12 PM  (Reporting)  _IAE_ Brazil Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Brazil Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Brazil Cotton/Wool Stock 22 Expenses 0 Availability Average Mil Spend 0 Civ Spend 8
2:31:12 PM  (Reporting)  _IAE_ Brazil Tea Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Brazil Coffee Stock 25 Expenses 0 Availability Average Mil Spend 0 Civ Spend 12
2:31:12 PM  (Reporting)  _IAE_ Brazil Wood Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Brazil Dyes Stock 11 Expenses 0 Availability Average Mil Spend 0 Civ Spend 4
2:31:12 PM  (Reporting)  _IAE_ Brazil Tobacco Stock 23 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 16
2:31:12 PM  (Reporting)  _IAE_ Brazil Petroleum Stock 74 Expenses 0 Availability Plentiful Mil Spend 8 Civ Spend 25
2:31:12 PM  (Reporting)  _IAE_ Brazil Rum Stock 36 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 25
2:31:12 PM  (Reporting)  _IAE_ Brazil Wines Stock 11 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 5
2:31:12 PM  (Reporting)  _IAE_ Brazil Chemicals Stock 8 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
2:31:12 PM  (Reporting)  _IAE_ Brazil Manufactured Goods Stock 14 Expenses 2 Availability Average Mil Spend 1 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Brazil Textile Stock 5 Expenses 3 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Brazil Mechanical Parts Stock 8 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
2:31:12 PM  (Reporting)  _IAE_ Brazil Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Brazil Silk Stock 15 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 10
2:31:12 PM  (Reporting)  _IAE_ Brazil Opium Stock 21 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 14
2:31:12 PM  (Reporting)  _IAE_ Brazil Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Brazil Gold Stock 24 Expenses 4 Availability Plentiful Mil Spend 0 Civ Spend 14
2:31:12 PM  (Reporting)  _IAE_ Brazil Gems Stock 15 Expenses 3 Availability Plentiful Mil Spend 0 Civ Spend 8
2:31:12 PM  (Reporting)  _IAE_ Brazil Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Brazil Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  Ended InitializeAdvancedEconomics 80 ms
2:31:12 PM  (Reporting)  *** Faction-wide algorithms ***
2:31:12 PM  (Reporting)  Ended BuildReplacements 4 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
2:31:12 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Brazil Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 2 Excise 2 Tariff 2 Census 1 Income 1 Maritime 1 Percentages: Corporate 7 % Excise 36 % Tariff 10 % Census 2 % Income 0 % Maritime 6 %
2:31:12 PM  (Reporting)  Ended HandleAdvancedFinances 3 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000045 Brazil
2:31:12 PM  (Reporting)  Sending proposal: *we can*
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Proposing to 1000148 Yao
2:31:12 PM  (Reporting)  Checking 20 Request Supply Right
2:31:12 PM  (Reporting)  Proposing to 1000030 Sweden
2:31:12 PM  (Reporting)  Checking 3 Promise Local Support
2:31:12 PM  (Reporting)  Proposing to 1000137 Shona
2:31:12 PM  (Reporting)  Checking 43 Propose Commercial Agreement
2:31:12 PM  (Reporting)  Proposing to 1000004 Austria
2:31:12 PM  (Reporting)  Checking 17 Give Supply Right
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 17 ms
2:31:12 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:31:12 PM  (Reporting)  Steel Level 3 Amount 17
2:31:12 PM  (Reporting)  Money Level 6 Amount 11745
2:31:12 PM  (Reporting)  Conscripts Level 6 Amount 140
2:31:12 PM  (Reporting)  _BNU_ Emergency build ON
2:31:12 PM  (Reporting)  Ended BuildNewUnits Bought: 0 23 ms
2:31:12 PM  (Reporting)  AI Process done in  193 ms
2:31:12 PM  (Reporting)  Processing  1000046 Chile
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Starting Process on Chile AILevel 2 Kind: 2 Dormant NO Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:31:12 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:31:12 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
2:31:12 PM  (Reporting)  Theater: 423 Theater_Andes AggroCoeff from script: 100 OwnPow Land: 460 OppPow Land: 0 OwnPow Nav : 148 OppPow Nav : 0
2:31:12 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 61 > 102
2:31:12 PM  (Reporting)  Theater: 428 Theater_European_Seas AggroCoeff from script: 100 OwnPow Land: 256 OppPow Land: 0 OwnPow Nav : 117 OppPow Nav : 0
2:31:12 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 16 > 54
2:31:12 PM  (Reporting)  _FIT_ Ended AIInitTheaters 585 ms
2:31:12 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:31:12 PM  (Reporting)  EcoBase 7
2:31:12 PM  (Reporting)  Resources Levels Chile EcoBase 7 AtWar: no AtWarThreat: no At PeaceThreat: no
2:31:12 PM  (Reporting)  Money Availability Plentiful Stock 481 Expected 14 Balance 4
2:31:12 PM  (Reporting)  Capital Availability Plentiful Stock 632 Expected 21 Balance -28
2:31:12 PM  (Reporting)  Steel Availability Very High Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Coal Availability Very High Stock 7 Expected 3 Balance 0
2:31:12 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Prestige Availability Plentiful Stock 103 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 5 Balance 0
2:31:12 PM  (Reporting)  River Pool Availability High Stock 9 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Morale Availability Plentiful Stock 107 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Conscripts Availability Plentiful Stock 63 Expected 4 Balance -1
2:31:12 PM  (Reporting)  Diplomat Availability Plentiful Stock 5 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Officers Availability Plentiful Stock 52 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Iron Availability High Stock 164 Expected 0 Balance 8
2:31:12 PM  (Reporting)  Minerals Availability Plentiful Stock 199 Expected 0 Balance 5
2:31:12 PM  (Reporting)  Nitrates Availability High Stock 199 Expected 0 Balance 5
2:31:12 PM  (Reporting)  Cereals Availability Very Low Stock 1 Expected 0 Balance -1
2:31:12 PM  (Reporting)  Rice Availability Average Stock 1 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Fish Availability Average Stock 38 Expected 0 Balance 4
2:31:12 PM  (Reporting)  Cattle Availability Average Stock 5 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Fruits Availability Average Stock 32 Expected 0 Balance 4
2:31:12 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Preserved Food Availability Average Stock 1 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cotton/Wool Availability Average Stock 6 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Coffee Availability Average Stock 5 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Dyes Availability Average Stock 5 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Tobacco Availability Average Stock 3 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Wines Availability Average Stock 1 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Chemicals Availability Average Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Manufactured Goods Availability Average Stock 3 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Textile Availability Low Stock 3 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Gold Availability Low Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  _IAE_ Chile Global Military Usage: 40 %
2:31:12 PM  (Reporting)  _IAE_ Chile Money Stock 481 Expenses 5 Availability Plentiful Mil Spend 103 Civ Spend 103
2:31:12 PM  (Reporting)  _IAE_ Chile Capital Stock 632 Expenses 39 Availability Plentiful Mil Spend 42 Civ Spend 250
2:31:12 PM  (Reporting)  _IAE_ Chile Steel Stock 5 Expenses 0 Availability Very High Mil Spend 1 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Chile Coal Stock 7 Expenses 0 Availability Very High Mil Spend 1 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Chile Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Chile Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Chile Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Chile Prestige Stock 103 Expenses 0 Availability Plentiful Mil Spend 19 Civ Spend 28
2:31:12 PM  (Reporting)  _IAE_ Chile Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Chile River Pool Stock 9 Expenses 0 Availability High Mil Spend 1 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Chile Morale Stock 107 Expenses 0 Availability Plentiful Mil Spend 38 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Chile Conscripts Stock 63 Expenses 1 Availability Plentiful Mil Spend 22 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Chile War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Chile Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Chile Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Chile Diplomat Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Chile Officers Stock 52 Expenses 0 Availability Plentiful Mil Spend 19 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Chile Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Chile Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Chile Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Chile Iron Stock 164 Expenses 0 Availability High Mil Spend 0 Civ Spend 65
2:31:12 PM  (Reporting)  _IAE_ Chile Minerals Stock 199 Expenses 0 Availability Plentiful Mil Spend 36 Civ Spend 54
2:31:12 PM  (Reporting)  _IAE_ Chile Nitrates Stock 199 Expenses 0 Availability High Mil Spend 0 Civ Spend 79
2:31:12 PM  (Reporting)  _IAE_ Chile Cereals Stock 1 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Chile Rice Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Chile Fish Stock 38 Expenses 0 Availability Average Mil Spend 0 Civ Spend 12
2:31:12 PM  (Reporting)  _IAE_ Chile Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Chile Cattle Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Chile Fruits Stock 32 Expenses 0 Availability Average Mil Spend 0 Civ Spend 10
2:31:12 PM  (Reporting)  _IAE_ Chile Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Chile Preserved Food Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Chile Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Chile Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Chile Cotton/Wool Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Chile Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Chile Coffee Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Chile Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Chile Dyes Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Chile Tobacco Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Chile Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Chile Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Chile Wines Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Chile Chemicals Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Chile Manufactured Goods Stock 3 Expenses 0 Availability Average Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Chile Textile Stock 3 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Chile Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Chile Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Chile Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Chile Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Chile Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Chile Gold Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Chile Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Chile Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Chile Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  Ended InitializeAdvancedEconomics 510 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Theater Prevalences Theater_Andes Ordered Value: 740
2:31:12 PM  (Reporting)  Theater Prevalences Theater_European_Seas Ordered Value: 100
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Evaluating Theater 423 Theater_Andes (Land)
2:31:12 PM  (Reporting)  Making Land Theater Map: Theater_Andes Overall power(self): 460 Overall power (enemies): 0 Ratio: 5.00
2:31:12 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:31:12 PM  (Reporting)  Making Naval Values Map: 423 Andes LAND Overall power(self): 148 Overall power (enemies): 0 Nav Ratio: 5.00
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Evaluating Theater 428 Theater_European_Seas (Nav)
2:31:12 PM  (Reporting)  Making Naval Values Map: 428 European Seas NAV Overall power(self): 117 Overall power (enemies): 0 Nav Ratio: 5.00
2:31:12 PM  (Reporting)  Commiting Naval Values Map: 423 Andes LAND Overall power(self): 148 Overall power (enemies): 0 Nav Ratio: 5.00
2:31:12 PM  (Reporting)  Commiting Naval Values Map: 428 European Seas NAV Overall power(self): 117 Overall power (enemies): 0 Nav Ratio: 5.00
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  *** Land Theaters Special Regions ***
2:31:12 PM  (Reporting)  Theater 423 Theater_Andes HQReg: 1945 Valparaiso Max pick: Valparaiso Max need: Atacama Max Val: Valparaiso Naval Gathering: 1945 Valparaiso
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Final Gather Region for  423 Andes : 1945 Valparaiso
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Ended InitAndDumpData Chile 727 ms
2:31:12 PM  (Reporting)  *** Faction-wide algorithms ***
2:31:12 PM  (Reporting)  Ended BuildReplacements 8 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000046 Chile
2:31:12 PM  (Reporting)  Sending proposal: *we can*
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 2 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
2:31:12 PM  (Reporting)  IdentifyProductionStrucsBuild 
2:31:12 PM  (Reporting)  Ended HandleAdvancedStructures 270 ms
2:31:12 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
2:31:12 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:31:12 PM  (Reporting)  Steel Level 5 Amount 5
2:31:12 PM  (Reporting)  Money Level 6 Amount 481
2:31:12 PM  (Reporting)  Conscripts Level 6 Amount 63
2:31:12 PM  (Reporting)  Ended BuildNewUnits Bought: 0 24 ms
2:31:12 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
2:31:12 PM  (Reporting)  _MFC_ Merging 1056848 1 Escuadra de Transporte into 1056847 Encalada, M.B.' Fleet
2:31:12 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1056847 Encalada, M.B.' Fleet
2:31:12 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014436 Flotte Marchande #21
2:31:12 PM  (Reporting)  _MFC_ Transport Fleet created (Segment I): 1060499 Chilean Force 2 units in region 1945 Valparaiso from 1056847 Encalada, M.B.' Fleet
2:31:12 PM  (Reporting)  _MFC_ Transport Fleet created (Segment II): 1060500 1 Escuadra de Transporte 1 units in region 1945 Valparaiso from 1060499 Chilean Force
2:31:12 PM  (Reporting)  Ended ManageFleetsComposition 89 ms
2:31:12 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
2:31:12 PM  (Reporting)  _LFG_ 1010171 Guarnicin de Santiago, 1946 Santiago, Pow:42, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:31:12 PM  (Reporting)  _LFG_ 1010157 Fortificaciones de Valparaiso, 1945 Valparaiso, Pow:249, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:31:12 PM  (Reporting)  Ended LockFixedGroups 0 ms
2:31:12 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:31:12 PM  (Reporting)  Ended SplitStaticUnits 0 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  *** Theaters algorithms 423 Theater_Andes ***
2:31:12 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:31:12 PM  (Reporting)  Ended PrivilegedCombine 1 ms
2:31:12 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:31:12 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:31:12 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
2:31:12 PM  (Reporting)  Ended ReconAndRaids 8 ms
2:31:12 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:31:12 PM  (Reporting)  Ended SplitGroups 16 ms
2:31:12 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:31:12 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:31:12 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:31:12 PM  (Reporting)  Ended Damaged Units 0 ms
2:31:12 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:31:12 PM  (Reporting)  Ended GarrisonObjectives 1 ms
2:31:12 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:31:12 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1056847 Encalada, M.B.' Fleet selected
2:31:12 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1056847 Manuel Blanco Encalada 1945 Valparaiso toward 1060499 Chilean Force, 1945 Valparaiso, Pow:67, Count: 1(l 0/L 1/S 0)
2:31:12 PM  (Reporting)  Ended Check Leaders 12 ms
2:31:12 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:31:12 PM  (Reporting)  Ended Make Superior Group 0 ms
2:31:12 PM  (Reporting)  Start of AI Check for Land Resupply
2:31:12 PM  (Reporting)  Ended CheckForLandResupply 1 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:31:12 PM  (Reporting)  Ended KeepPosition 0 ms
2:31:12 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:31:12 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 423 Theater_Andes ***
2:31:12 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:31:12 PM  (Reporting)  Ended DistantGarrison 0 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 716 AllOppPowLand: 0 AllOwnPowNav: 265 AllOppPowNav 0
2:31:12 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  *** Starting process on extended theater 423 Theater_Andes Owned armies (extended): 7 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:31:12 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:31:12 PM  (Reporting)  1016476 IV. Divisin (Pow.42)
2:31:12 PM  (Reporting)  1015954 V. Divisin (Pow.42)
2:31:12 PM  (Reporting)  1015026 III. Divisin (Pow.42)
2:31:12 PM  (Reporting)  1016475 I. Divisin de Caballera (Pow.27)
2:31:12 PM  (Reporting)  1010140 Ejercito de Chile (Pow.118)
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Primary Region 1945 Valparaiso Pick 100 has enough garrison (Value: 249) - evaluation skipped
2:31:12 PM  (Reporting)  Secondary Region 1946 Santiago Pick 55 has enough garrison (Value: 42) - evaluation skipped
2:31:12 PM  (Reporting)  Secondary Region 1944 Coquimbo Pick 4 has enough garrison (Value: 0) - evaluation skipped
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  *** Starting process on extended theater 428 Theater_European_Seas Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
2:31:12 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 115 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  ############ Starting ApplyAgenda:  Chile  ############
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Theater:  Theater_European_Seas ( NavRatio:5.00) ***
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  Loop I - post iteration missions
2:31:12 PM  (Reporting)  *** Theater:  Theater_Andes (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:31:12 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:31:12 PM  (Reporting)  Ended Receive Arties
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:31:12 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:31:12 PM  (Reporting)  Ended Receive Supplies
2:31:12 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:31:12 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  Loop I - post iteration missions
2:31:12 PM  (Reporting)  *** Theater:  Theater_European_Seas (Ext:5.00 - Core:0.20 - Nav:5.00) ***
2:31:12 PM  (Reporting)  Entering Collect Leaders (_COD_)
2:31:12 PM  (Reporting)  Ended Collect Leaders 0 ms
2:31:12 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
2:31:12 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
2:31:12 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:31:12 PM  (Reporting)  Ended AddTheaterGoal 1 ms
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  Loop II - agendas clean up and processing
2:31:12 PM  (Reporting)  *** Theater:  Theater_Andes (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  1010140 Ejercito de Chile is doing nothing in Valparaiso  Power: 118  HealthPerc: 100
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  1060499 Encalada, M.B.' Fleet is doing nothing in Valparaiso  Power: 83  HealthPerc: 100
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  1060500 1 Escuadra de Transporte is doing nothing in Valparaiso  Power: 28  HealthPerc: 100
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  1016475 I. Divisin de Caballera is doing nothing in Valparaiso  Power: 27  HealthPerc: 100
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  1015026 III. Divisin is doing nothing in Santiago  Power: 42  HealthPerc: 100
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  1015954 V. Divisin is doing nothing in Santiago  Power: 42  HealthPerc: 100
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  1016476 IV. Divisin is doing nothing in Santiago  Power: 42  HealthPerc: 100
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  Loop II - agendas clean up and processing
2:31:12 PM  (Reporting)  *** Theater:  Theater_European_Seas (Ext:5.00 - Core:0.20 - Nav:5.00) ***
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  1014436 Flotte Marchande #21 is doing nothing in Western Europe Maritime Trade  Power: 20  HealthPerc: 100
2:31:12 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:31:12 PM  (Reporting)  Ended SplitStaticUnits 0 ms
2:31:12 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
2:31:12 PM  (Reporting)  Ended PromoteLeaders 0 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  ApplyAgenda AutoMerge
2:31:12 PM  (Reporting)  AI Process done in  3358 ms
2:31:12 PM  (Reporting)  Processing  1000047 Colombia
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Starting Process on Colombia AILevel 2 Kind: 2 Dormant YES Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:31:12 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:31:12 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:31:12 PM  (Reporting)  EcoBase 7
2:31:12 PM  (Reporting)  Resources Levels Colombia EcoBase 7 AtWar: no AtWarThreat: no At PeaceThreat: no
2:31:12 PM  (Reporting)  Money Availability Plentiful Stock 5941 Expected 14 Balance 127
2:31:12 PM  (Reporting)  Capital Availability Plentiful Stock 1894 Expected 21 Balance -89
2:31:12 PM  (Reporting)  Steel Availability Very High Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Coal Availability High Stock 5 Expected 3 Balance 0
2:31:12 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Prestige Availability Plentiful Stock 103 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 5 Balance 0
2:31:12 PM  (Reporting)  River Pool Availability Average Stock 4 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Conscripts Availability Plentiful Stock 79 Expected 4 Balance -1
2:31:12 PM  (Reporting)  Diplomat Availability Plentiful Stock 3 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Officers Availability Plentiful Stock 51 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Minerals Availability Plentiful Stock 194 Expected 0 Balance 4
2:31:12 PM  (Reporting)  Cereals Availability Very High Stock 3 Expected 0 Balance -1
2:31:12 PM  (Reporting)  Fish Availability Plentiful Stock 22 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Tropical Fruits Availability Average Stock 17 Expected 0 Balance 3
2:31:12 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cotton/Wool Availability Average Stock 6 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Tea Availability Average Stock 20 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Coffee Availability Average Stock 49 Expected 0 Balance 10
2:31:12 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Dyes Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Tobacco Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Petroleum Availability Plentiful Stock 24 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Rum Availability Average Stock 1 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Wines Availability Very High Stock 3 Expected 0 Balance -1
2:31:12 PM  (Reporting)  Chemicals Availability Average Stock 7 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Manufactured Goods Availability Very Low Stock 2 Expected 2 Balance -1
2:31:12 PM  (Reporting)  Textile Availability Low Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Mechanical Parts Availability Average Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Silk Availability Low Stock 44 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Opium Availability Low Stock 53 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Gold Availability Plentiful Stock 22 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Gems Availability Plentiful Stock 19 Expected 0 Balance -2
2:31:12 PM  (Reporting)  _IAE_ Colombia Global Military Usage: 45 %
2:31:12 PM  (Reporting)  _IAE_ Colombia Money Stock 5941 Expenses 1 Availability Plentiful Mil Spend 1459 Civ Spend 1189
2:31:12 PM  (Reporting)  _IAE_ Colombia Capital Stock 1894 Expenses 108 Availability Plentiful Mil Spend 141 Civ Spend 690
2:31:12 PM  (Reporting)  _IAE_ Colombia Steel Stock 5 Expenses 0 Availability Very High Mil Spend 1 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Colombia Coal Stock 5 Expenses 0 Availability High Mil Spend 1 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Colombia Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Colombia Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Colombia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Colombia Prestige Stock 103 Expenses 0 Availability Plentiful Mil Spend 21 Civ Spend 26
2:31:12 PM  (Reporting)  _IAE_ Colombia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Colombia River Pool Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Colombia Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 40 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Colombia Conscripts Stock 79 Expenses 1 Availability Plentiful Mil Spend 32 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Colombia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Colombia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Colombia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Colombia Diplomat Stock 3 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Colombia Officers Stock 51 Expenses 0 Availability Plentiful Mil Spend 21 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Colombia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Colombia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Colombia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Colombia Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Colombia Minerals Stock 194 Expenses 0 Availability Plentiful Mil Spend 40 Civ Spend 48
2:31:12 PM  (Reporting)  _IAE_ Colombia Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Colombia Cereals Stock 3 Expenses 1 Availability Very High Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Colombia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Colombia Fish Stock 22 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 10
2:31:12 PM  (Reporting)  _IAE_ Colombia Tropical Fruits Stock 17 Expenses 0 Availability Average Mil Spend 0 Civ Spend 5
2:31:12 PM  (Reporting)  _IAE_ Colombia Cattle Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Colombia Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Colombia Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Colombia Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Colombia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Colombia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Colombia Cotton/Wool Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Colombia Tea Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 6
2:31:12 PM  (Reporting)  _IAE_ Colombia Coffee Stock 49 Expenses 0 Availability Average Mil Spend 0 Civ Spend 15
2:31:12 PM  (Reporting)  _IAE_ Colombia Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Colombia Dyes Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Colombia Tobacco Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Colombia Petroleum Stock 24 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 6
2:31:12 PM  (Reporting)  _IAE_ Colombia Rum Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Colombia Wines Stock 3 Expenses 1 Availability Very High Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Colombia Chemicals Stock 7 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Colombia Manufactured Goods Stock 2 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Colombia Textile Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Colombia Mechanical Parts Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Colombia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Colombia Silk Stock 44 Expenses 0 Availability Low Mil Spend 0 Civ Spend 8
2:31:12 PM  (Reporting)  _IAE_ Colombia Opium Stock 53 Expenses 0 Availability Low Mil Spend 0 Civ Spend 9
2:31:12 PM  (Reporting)  _IAE_ Colombia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Colombia Gold Stock 22 Expenses 3 Availability Plentiful Mil Spend 0 Civ Spend 9
2:31:12 PM  (Reporting)  _IAE_ Colombia Gems Stock 19 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 8
2:31:12 PM  (Reporting)  _IAE_ Colombia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Colombia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  Ended InitializeAdvancedEconomics 39 ms
2:31:12 PM  (Reporting)  *** Faction-wide algorithms ***
2:31:12 PM  (Reporting)  Ended BuildReplacements 5 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000047 Colombia
2:31:12 PM  (Reporting)  Sending proposal: *we can*
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:31:12 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:31:12 PM  (Reporting)  Steel Level 5 Amount 5
2:31:12 PM  (Reporting)  Money Level 6 Amount 5941
2:31:12 PM  (Reporting)  Conscripts Level 6 Amount 79
2:31:12 PM  (Reporting)  _BNU_ Emergency build ON
2:31:12 PM  (Reporting)  Ended BuildNewUnits Bought: 0 24 ms
2:31:12 PM  (Reporting)  AI Process done in  230 ms
2:31:12 PM  (Reporting)  Processing  1000048 Ecuador
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Starting Process on Ecuador AILevel 2 Kind: 2 Dormant YES Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:31:12 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:31:12 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:31:12 PM  (Reporting)  EcoBase 6
2:31:12 PM  (Reporting)  Resources Levels Ecuador EcoBase 6 AtWar: no AtWarThreat: no At PeaceThreat: no
2:31:12 PM  (Reporting)  Money Availability Plentiful Stock 1833 Expected 12 Balance 81
2:31:12 PM  (Reporting)  Capital Availability Plentiful Stock 1517 Expected 18 Balance -70
2:31:12 PM  (Reporting)  Steel Availability High Stock 4 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Coal Availability Very High Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  River Pool Availability Low Stock 1 Expected 3 Balance 0
2:31:12 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Conscripts Availability Plentiful Stock 107 Expected 3 Balance -1
2:31:12 PM  (Reporting)  Diplomat Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Minerals Availability Plentiful Stock 198 Expected 0 Balance 2
2:31:12 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Rice Availability Average Stock 6 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Fish Availability Average Stock 41 Expected 0 Balance 2
2:31:12 PM  (Reporting)  Tropical Fruits Availability Average Stock 5 Expected 0 Balance 4
2:31:12 PM  (Reporting)  Cattle Availability Average Stock 7 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Sugar Availability Average Stock 20 Expected 0 Balance 2
2:31:12 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cotton/Wool Availability Average Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Coffee Availability Average Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Dyes Availability Average Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Tobacco Availability Average Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Petroleum Availability Plentiful Stock 18 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Rum Availability Average Stock 16 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Wines Availability Average Stock 1 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Manufactured Goods Availability Average Stock 2 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Textile Availability Low Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Opium Availability Low Stock 7 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Gold Availability Plentiful Stock 5 Expected 0 Balance -1
2:31:12 PM  (Reporting)  Gems Availability Plentiful Stock 17 Expected 0 Balance -2
2:31:12 PM  (Reporting)  _IAE_ Ecuador Global Military Usage: 40 %
2:31:12 PM  (Reporting)  _IAE_ Ecuador Money Stock 1833 Expenses 0 Availability Plentiful Mil Spend 405 Civ Spend 405
2:31:12 PM  (Reporting)  _IAE_ Ecuador Capital Stock 1517 Expenses 75 Availability Plentiful Mil Spend 101 Civ Spend 609
2:31:12 PM  (Reporting)  _IAE_ Ecuador Steel Stock 4 Expenses 0 Availability High Mil Spend 1 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Ecuador Coal Stock 5 Expenses 0 Availability Very High Mil Spend 1 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Ecuador Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ecuador Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ecuador Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ecuador Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ecuador Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ecuador River Pool Stock 1 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ecuador Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 36 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ecuador Conscripts Stock 107 Expenses 1 Availability Plentiful Mil Spend 38 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ecuador War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ecuador Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ecuador Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ecuador Diplomat Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Ecuador Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 6 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ecuador Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ecuador Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ecuador Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ecuador Iron Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ecuador Minerals Stock 198 Expenses 0 Availability Plentiful Mil Spend 36 Civ Spend 54
2:31:12 PM  (Reporting)  _IAE_ Ecuador Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ecuador Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
2:31:12 PM  (Reporting)  _IAE_ Ecuador Rice Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Ecuador Fish Stock 41 Expenses 0 Availability Average Mil Spend 0 Civ Spend 13
2:31:12 PM  (Reporting)  _IAE_ Ecuador Tropical Fruits Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Ecuador Cattle Stock 7 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Ecuador Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Ecuador Sugar Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 6
2:31:12 PM  (Reporting)  _IAE_ Ecuador Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Ecuador Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ecuador Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ecuador Cotton/Wool Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Ecuador Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ecuador Coffee Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Ecuador Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Ecuador Dyes Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Ecuador Tobacco Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Ecuador Petroleum Stock 18 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 5
2:31:12 PM  (Reporting)  _IAE_ Ecuador Rum Stock 16 Expenses 0 Availability Average Mil Spend 0 Civ Spend 5
2:31:12 PM  (Reporting)  _IAE_ Ecuador Wines Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ecuador Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ecuador Manufactured Goods Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ecuador Textile Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Ecuador Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ecuador Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ecuador Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ecuador Opium Stock 7 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Ecuador Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ecuador Gold Stock 5 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Ecuador Gems Stock 17 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 8
2:31:12 PM  (Reporting)  _IAE_ Ecuador Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ecuador Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  Ended InitializeAdvancedEconomics 24 ms
2:31:12 PM  (Reporting)  *** Faction-wide algorithms ***
2:31:12 PM  (Reporting)  Ended BuildReplacements 3 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
2:31:12 PM  (Reporting)  _HAC_ Identify Resources Need Ecuador 5 resources are needed 19 resources in surplus.
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 1 Silk
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 1 Luxury Goods
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 1 Automobile
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 1 Aviation
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 1 Tea
2:31:12 PM  (Reporting)  Ended HandleAdvancedCommerce 10 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000048 Ecuador
2:31:12 PM  (Reporting)  Sending proposal: *we can*
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:31:12 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:31:12 PM  (Reporting)  Steel Level 4 Amount 4
2:31:12 PM  (Reporting)  Money Level 6 Amount 1833
2:31:12 PM  (Reporting)  Conscripts Level 6 Amount 107
2:31:12 PM  (Reporting)  _BNU_ Emergency build ON
2:31:12 PM  (Reporting)  Ended BuildNewUnits Bought: 0 6 ms
2:31:12 PM  (Reporting)  AI Process done in  107 ms
2:31:12 PM  (Reporting)  Processing  1000049 Paraguay
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Starting Process on Paraguay AILevel 2 Kind: 2 Dormant YES Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:31:12 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:31:12 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:31:12 PM  (Reporting)  EcoBase 2
2:31:12 PM  (Reporting)  Resources Levels Paraguay EcoBase 2 AtWar: no AtWarThreat: no At PeaceThreat: no
2:31:12 PM  (Reporting)  Money Availability Plentiful Stock 795 Expected 4 Balance 7
2:31:12 PM  (Reporting)  Capital Availability Plentiful Stock 811 Expected 6 Balance 5
2:31:12 PM  (Reporting)  Steel Availability Very Low Stock 0 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Prestige Availability Plentiful Stock 103 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Morale Availability Plentiful Stock 106 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Conscripts Availability Plentiful Stock 100 Expected 1 Balance -1
2:31:12 PM  (Reporting)  Officers Availability Plentiful Stock 3 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cereals Availability Plentiful Stock 19 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cattle Availability Average Stock 54 Expected 0 Balance 1
2:31:12 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cotton/Wool Availability Average Stock 117 Expected 0 Balance 1
2:31:12 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Manufactured Goods Availability High Stock 2 Expected 1 Balance 0
2:31:12 PM  (Reporting)  _IAE_ Paraguay Global Military Usage: 55 %
2:31:12 PM  (Reporting)  _IAE_ Paraguay Money Stock 795 Expenses 1 Availability Plentiful Mil Spend 237 Civ Spend 129
2:31:12 PM  (Reporting)  _IAE_ Paraguay Capital Stock 811 Expenses 5 Availability Plentiful Mil Spend 80 Civ Spend 262
2:31:12 PM  (Reporting)  _IAE_ Paraguay Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Paraguay Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Paraguay Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Paraguay Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Paraguay Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Paraguay Prestige Stock 103 Expenses 0 Availability Plentiful Mil Spend 26 Civ Spend 21
2:31:12 PM  (Reporting)  _IAE_ Paraguay Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Paraguay River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Paraguay Morale Stock 106 Expenses 0 Availability Plentiful Mil Spend 52 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Paraguay Conscripts Stock 100 Expenses 1 Availability Plentiful Mil Spend 49 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Paraguay War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Paraguay Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Paraguay Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Paraguay Diplomat Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Paraguay Officers Stock 3 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Paraguay Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Paraguay Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Paraguay Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Paraguay Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Paraguay Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Paraguay Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Paraguay Cereals Stock 19 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 7
2:31:12 PM  (Reporting)  _IAE_ Paraguay Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Paraguay Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Paraguay Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Paraguay Cattle Stock 54 Expenses 0 Availability Average Mil Spend 0 Civ Spend 12
2:31:12 PM  (Reporting)  _IAE_ Paraguay Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Paraguay Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Paraguay Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Paraguay Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Paraguay Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Paraguay Cotton/Wool Stock 117 Expenses 0 Availability Average Mil Spend 0 Civ Spend 26
2:31:12 PM  (Reporting)  _IAE_ Paraguay Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Paraguay Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Paraguay Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Paraguay Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Paraguay Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Paraguay Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Paraguay Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Paraguay Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Paraguay Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Paraguay Manufactured Goods Stock 2 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Paraguay Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Paraguay Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Paraguay Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Paraguay Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Paraguay Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Paraguay Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Paraguay Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Paraguay Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Paraguay Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Paraguay Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  Ended InitializeAdvancedEconomics 26 ms
2:31:12 PM  (Reporting)  *** Faction-wide algorithms ***
2:31:12 PM  (Reporting)  Ended BuildReplacements 3 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
2:31:12 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Paraguay Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 2 Excise 2 Tariff 2 Census 1 Income 1 Maritime 1 Percentages: Corporate 6 % Excise 46 % Tariff 40 % Census 2 % Income 0 % Maritime 8 %
2:31:12 PM  (Reporting)  Ended HandleAdvancedFinances 1 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000049 Paraguay
2:31:12 PM  (Reporting)  Sending proposal: *we can*
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:31:12 PM  (Reporting)  Steel Level 6 Amount 0
2:31:12 PM  (Reporting)  Money Level 6 Amount 795
2:31:12 PM  (Reporting)  Conscripts Level 6 Amount 100
2:31:12 PM  (Reporting)  _BNU_ Emergency build ON
2:31:12 PM  (Reporting)  Ended BuildNewUnits Bought: 0 9 ms
2:31:12 PM  (Reporting)  AI Process done in  96 ms
2:31:12 PM  (Reporting)  Processing  1000050 Peru
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Starting Process on Peru AILevel 2 Kind: 2 Dormant YES Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:31:12 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:31:12 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:31:12 PM  (Reporting)  EcoBase 8
2:31:12 PM  (Reporting)  Resources Levels Peru EcoBase 8 AtWar: no AtWarThreat: no At PeaceThreat: no
2:31:12 PM  (Reporting)  Money Availability Plentiful Stock 2764 Expected 16 Balance 56
2:31:12 PM  (Reporting)  Capital Availability Plentiful Stock 1512 Expected 24 Balance -102
2:31:12 PM  (Reporting)  Steel Availability Plentiful Stock 8 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Coal Availability High Stock 5 Expected 3 Balance 0
2:31:12 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Prestige Availability Plentiful Stock 103 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Rail Pool Availability Very Low Stock 1 Expected 6 Balance 0
2:31:12 PM  (Reporting)  River Pool Availability Average Stock 5 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Conscripts Availability Plentiful Stock 123 Expected 4 Balance -1
2:31:12 PM  (Reporting)  Diplomat Availability Plentiful Stock 1 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Officers Availability Very High Stock 3 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Iron Availability High Stock 32 Expected 0 Balance 6
2:31:12 PM  (Reporting)  Minerals Availability Plentiful Stock 194 Expected 0 Balance 9
2:31:12 PM  (Reporting)  Nitrates Availability Plentiful Stock 207 Expected 0 Balance -5
2:31:12 PM  (Reporting)  Cereals Availability Average Stock 3 Expected 1 Balance -1
2:31:12 PM  (Reporting)  Rice Availability Average Stock 1 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Fish Availability Plentiful Stock 27 Expected 1 Balance 4
2:31:12 PM  (Reporting)  Tropical Fruits Availability Average Stock 7 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cattle Availability Average Stock 3 Expected 1 Balance -1
2:31:12 PM  (Reporting)  Fruits Availability Average Stock 7 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cotton/Wool Availability Average Stock 6 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Tea Availability Average Stock 12 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Coffee Availability Average Stock 7 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Dyes Availability Average Stock 5 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Tobacco Availability Average Stock 7 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Petroleum Availability Plentiful Stock 21 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Rum Availability Average Stock 24 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Wines Availability Average Stock 5 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Chemicals Availability Average Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Manufactured Goods Availability Average Stock 3 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Textile Availability Low Stock 5 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Mechanical Parts Availability Average Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Silk Availability Low Stock 12 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Opium Availability Low Stock 27 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Gold Availability Plentiful Stock 12 Expected 0 Balance 3
2:31:12 PM  (Reporting)  Gems Availability Plentiful Stock 8 Expected 0 Balance -1
2:31:12 PM  (Reporting)  _IAE_ Peru Global Military Usage: 45 %
2:31:12 PM  (Reporting)  _IAE_ Peru Money Stock 2764 Expenses 1 Availability Plentiful Mil Spend 678 Civ Spend 553
2:31:12 PM  (Reporting)  _IAE_ Peru Capital Stock 1512 Expenses 116 Availability Plentiful Mil Spend 109 Civ Spend 532
2:31:12 PM  (Reporting)  _IAE_ Peru Steel Stock 8 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Peru Coal Stock 5 Expenses 0 Availability High Mil Spend 1 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Peru Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Peru Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Peru Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Peru Prestige Stock 103 Expenses 0 Availability Plentiful Mil Spend 21 Civ Spend 26
2:31:12 PM  (Reporting)  _IAE_ Peru Rail Pool Stock 1 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Peru River Pool Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Peru Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 40 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Peru Conscripts Stock 123 Expenses 1 Availability Plentiful Mil Spend 50 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Peru War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Peru Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Peru Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Peru Diplomat Stock 1 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Peru Officers Stock 3 Expenses 0 Availability Very High Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Peru Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Peru Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Peru Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Peru Iron Stock 32 Expenses 0 Availability High Mil Spend 0 Civ Spend 13
2:31:12 PM  (Reporting)  _IAE_ Peru Minerals Stock 194 Expenses 0 Availability Plentiful Mil Spend 40 Civ Spend 49
2:31:12 PM  (Reporting)  _IAE_ Peru Nitrates Stock 207 Expenses 10 Availability Plentiful Mil Spend 0 Civ Spend 97
2:31:12 PM  (Reporting)  _IAE_ Peru Cereals Stock 3 Expenses 1 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Peru Rice Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Peru Fish Stock 27 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 14
2:31:12 PM  (Reporting)  _IAE_ Peru Tropical Fruits Stock 7 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Peru Cattle Stock 3 Expenses 1 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Peru Fruits Stock 7 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Peru Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Peru Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Peru Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Peru Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Peru Cotton/Wool Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Peru Tea Stock 12 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
2:31:12 PM  (Reporting)  _IAE_ Peru Coffee Stock 7 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Peru Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Peru Dyes Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Peru Tobacco Stock 7 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Peru Petroleum Stock 21 Expenses 0 Availability Plentiful Mil Spend 4 Civ Spend 5
2:31:12 PM  (Reporting)  _IAE_ Peru Rum Stock 24 Expenses 0 Availability Average Mil Spend 0 Civ Spend 7
2:31:12 PM  (Reporting)  _IAE_ Peru Wines Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Peru Chemicals Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Peru Manufactured Goods Stock 3 Expenses 0 Availability Average Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Peru Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Peru Mechanical Parts Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Peru Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Peru Silk Stock 12 Expenses 0 Availability Low Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Peru Opium Stock 27 Expenses 0 Availability Low Mil Spend 0 Civ Spend 5
2:31:12 PM  (Reporting)  _IAE_ Peru Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Peru Gold Stock 12 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 6
2:31:12 PM  (Reporting)  _IAE_ Peru Gems Stock 8 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 3
2:31:12 PM  (Reporting)  _IAE_ Peru Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Peru Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  Ended InitializeAdvancedEconomics 80 ms
2:31:12 PM  (Reporting)  *** Faction-wide algorithms ***
2:31:12 PM  (Reporting)  Ended BuildReplacements 5 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000050 Peru
2:31:12 PM  (Reporting)  Sending proposal: *we can*
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
2:31:12 PM  (Reporting)  IdentifyProductionStrucsBuild 
2:31:12 PM  (Reporting)  Ended HandleAdvancedStructures 19 ms
2:31:12 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
2:31:12 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:31:12 PM  (Reporting)  Steel Level 6 Amount 8
2:31:12 PM  (Reporting)  Money Level 6 Amount 2764
2:31:12 PM  (Reporting)  Conscripts Level 6 Amount 123
2:31:12 PM  (Reporting)  _BNU_ Emergency build ON
2:31:12 PM  (Reporting)  Ended BuildNewUnits Bought: 0 34 ms
2:31:12 PM  (Reporting)  AI Process done in  204 ms
2:31:12 PM  (Reporting)  Processing  1000051 Uruguay
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Starting Process on Uruguay AILevel 2 Kind: 2 Dormant YES Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:31:12 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:31:12 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:31:12 PM  (Reporting)  EcoBase 1
2:31:12 PM  (Reporting)  Resources Levels Uruguay EcoBase 1 AtWar: no AtWarThreat: no At PeaceThreat: no
2:31:12 PM  (Reporting)  Money Availability Plentiful Stock 921 Expected 2 Balance 7
2:31:12 PM  (Reporting)  Capital Availability Plentiful Stock 1311 Expected 3 Balance 8
2:31:12 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 1 Balance 0
2:31:12 PM  (Reporting)  River Pool Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Conscripts Availability Plentiful Stock 58 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Diplomat Availability Plentiful Stock 5 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cereals Availability Average Stock 163 Expected 0 Balance 4
2:31:12 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cattle Availability Average Stock 37 Expected 0 Balance 4
2:31:12 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  _IAE_ Uruguay Global Military Usage: 45 %
2:31:12 PM  (Reporting)  _IAE_ Uruguay Money Stock 921 Expenses 1 Availability Plentiful Mil Spend 224 Civ Spend 183
2:31:12 PM  (Reporting)  _IAE_ Uruguay Capital Stock 1311 Expenses 0 Availability Plentiful Mil Spend 107 Civ Spend 521
2:31:12 PM  (Reporting)  _IAE_ Uruguay Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Uruguay Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Uruguay Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Uruguay Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Uruguay Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Uruguay Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Uruguay Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Uruguay River Pool Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Uruguay Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 40 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Uruguay Conscripts Stock 58 Expenses 0 Availability Plentiful Mil Spend 23 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Uruguay War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Uruguay Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Uruguay Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Uruguay Diplomat Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Uruguay Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 6 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Uruguay Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Uruguay Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Uruguay Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Uruguay Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Uruguay Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Uruguay Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Uruguay Cereals Stock 163 Expenses 0 Availability Average Mil Spend 0 Civ Spend 45
2:31:12 PM  (Reporting)  _IAE_ Uruguay Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Uruguay Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Uruguay Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Uruguay Cattle Stock 37 Expenses 0 Availability Average Mil Spend 0 Civ Spend 11
2:31:12 PM  (Reporting)  _IAE_ Uruguay Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Uruguay Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Uruguay Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Uruguay Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Uruguay Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Uruguay Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Uruguay Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Uruguay Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Uruguay Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Uruguay Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Uruguay Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Uruguay Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Uruguay Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Uruguay Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Uruguay Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Uruguay Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Uruguay Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Uruguay Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Uruguay Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Uruguay Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Uruguay Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Uruguay Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Uruguay Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Uruguay Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Uruguay Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Uruguay Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  Ended InitializeAdvancedEconomics 21 ms
2:31:12 PM  (Reporting)  *** Faction-wide algorithms ***
2:31:12 PM  (Reporting)  Ended BuildReplacements 3 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000051 Uruguay
2:31:12 PM  (Reporting)  Sending proposal: *we can*
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:31:12 PM  (Reporting)  Steel Level 6 Amount 0
2:31:12 PM  (Reporting)  Money Level 6 Amount 921
2:31:12 PM  (Reporting)  Conscripts Level 6 Amount 58
2:31:12 PM  (Reporting)  _BNU_ Emergency build ON
2:31:12 PM  (Reporting)  Ended BuildNewUnits Bought: 0 7 ms
2:31:12 PM  (Reporting)  AI Process done in  108 ms
2:31:12 PM  (Reporting)  Processing  1000052 Venezuela
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Starting Process on Venezuela AILevel 2 Kind: 2 Dormant YES Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:31:12 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:31:12 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:31:12 PM  (Reporting)  EcoBase 4
2:31:12 PM  (Reporting)  Resources Levels Venezuela EcoBase 4 AtWar: no AtWarThreat: no At PeaceThreat: no
2:31:12 PM  (Reporting)  Money Availability Plentiful Stock 2650 Expected 8 Balance 32
2:31:12 PM  (Reporting)  Capital Availability Plentiful Stock 1231 Expected 12 Balance 1
2:31:12 PM  (Reporting)  Steel Availability Plentiful Stock 4 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Coal Availability Very High Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Prestige Availability Plentiful Stock 103 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 3 Balance 0
2:31:12 PM  (Reporting)  River Pool Availability Low Stock 1 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Conscripts Availability Plentiful Stock 104 Expected 2 Balance -1
2:31:12 PM  (Reporting)  Diplomat Availability Plentiful Stock 5 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Officers Availability Plentiful Stock 1 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Fish Availability Average Stock 53 Expected 0 Balance 1
2:31:12 PM  (Reporting)  Tropical Fruits Availability Average Stock 6 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Sugar Availability Average Stock 12 Expected 0 Balance 1
2:31:12 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Coffee Availability Average Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Wood Availability Average Stock 26 Expected 0 Balance 2
2:31:12 PM  (Reporting)  Tobacco Availability Average Stock 3 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Rum Availability Average Stock 1 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Wines Availability Average Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Manufactured Goods Availability High Stock 2 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Textile Availability Low Stock 6 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Gold Availability Low Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Gems Availability Plentiful Stock 5 Expected 0 Balance 0
2:31:12 PM  (Reporting)  _IAE_ Venezuela Global Military Usage: 50 %
2:31:12 PM  (Reporting)  _IAE_ Venezuela Money Stock 2650 Expenses 0 Availability Plentiful Mil Spend 720 Civ Spend 480
2:31:12 PM  (Reporting)  _IAE_ Venezuela Capital Stock 1231 Expenses 7 Availability Plentiful Mil Spend 110 Civ Spend 441
2:31:12 PM  (Reporting)  _IAE_ Venezuela Steel Stock 4 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Venezuela Coal Stock 5 Expenses 0 Availability Very High Mil Spend 1 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Venezuela Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Venezuela Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Venezuela Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Venezuela Prestige Stock 103 Expenses 0 Availability Plentiful Mil Spend 23 Civ Spend 23
2:31:12 PM  (Reporting)  _IAE_ Venezuela Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Venezuela River Pool Stock 1 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Venezuela Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 45 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Venezuela Conscripts Stock 104 Expenses 1 Availability Plentiful Mil Spend 46 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Venezuela War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Venezuela Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Venezuela Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Venezuela Diplomat Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Venezuela Officers Stock 1 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Venezuela Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Venezuela Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Venezuela Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Venezuela Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Venezuela Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Venezuela Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Venezuela Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Venezuela Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Venezuela Fish Stock 53 Expenses 0 Availability Average Mil Spend 0 Civ Spend 13
2:31:12 PM  (Reporting)  _IAE_ Venezuela Tropical Fruits Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Venezuela Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Venezuela Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Venezuela Sugar Stock 12 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
2:31:12 PM  (Reporting)  _IAE_ Venezuela Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Venezuela Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Venezuela Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Venezuela Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Venezuela Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Venezuela Coffee Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Venezuela Wood Stock 26 Expenses 0 Availability Average Mil Spend 0 Civ Spend 7
2:31:12 PM  (Reporting)  _IAE_ Venezuela Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Venezuela Tobacco Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Venezuela Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Venezuela Rum Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Venezuela Wines Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Venezuela Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Venezuela Manufactured Goods Stock 2 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Venezuela Textile Stock 6 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Venezuela Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Venezuela Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Venezuela Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Venezuela Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Venezuela Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Venezuela Gold Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Venezuela Gems Stock 5 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Venezuela Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Venezuela Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  Ended InitializeAdvancedEconomics 33 ms
2:31:12 PM  (Reporting)  *** Faction-wide algorithms ***
2:31:12 PM  (Reporting)  Ended BuildReplacements 3 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
2:31:12 PM  (Reporting)  _HAC_ Identify Resources Need Venezuela 4 resources are needed 14 resources in surplus.
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 1 Silk
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 1 Luxury Goods
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 1 Rice
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 1 Tea
2:31:12 PM  (Reporting)  Sell surplus Venezuela Added 6 sell proposal of Fish in area Venezuela
2:31:12 PM  (Reporting)  Ended HandleAdvancedCommerce 10 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000052 Venezuela
2:31:12 PM  (Reporting)  Sending proposal: *we can*
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:31:12 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:31:12 PM  (Reporting)  Steel Level 4 Amount 4
2:31:12 PM  (Reporting)  Money Level 6 Amount 2650
2:31:12 PM  (Reporting)  Conscripts Level 6 Amount 104
2:31:12 PM  (Reporting)  _BNU_ Emergency build ON
2:31:12 PM  (Reporting)  Ended BuildNewUnits Bought: 0 13 ms
2:31:12 PM  (Reporting)  AI Process done in  118 ms
2:31:12 PM  (Reporting)  Processing  1000053 Apache
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000053 Apache
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:31:12 PM  (Reporting)  Processing  1000054 Cherokee
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000054 Cherokee
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1009131 Cherokee in 1701 Big Bend is moving toward 1742 Llano Estacado
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1009121 Indians in 1702 Oklahoma is moving toward 1700 Texas Panhandle
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
2:31:12 PM  (Reporting)  Processing  1000055 Cree-Athabaska
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000055 Cree-Athabaska
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
2:31:12 PM  (Reporting)  Processing  1000056 Mexico
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Starting Process on Mexico AILevel 2 Kind: 2 Dormant YES Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:31:12 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:31:12 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:31:12 PM  (Reporting)  EcoBase 1
2:31:12 PM  (Reporting)  Resources Levels Mexico EcoBase 1 AtWar: no AtWarThreat: no At PeaceThreat: no
2:31:12 PM  (Reporting)  Money Availability Plentiful Stock 2453 Expected 2 Balance 69
2:31:12 PM  (Reporting)  Capital Availability Plentiful Stock 1541 Expected 3 Balance -29
2:31:12 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Prestige Availability Plentiful Stock 1155 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 1 Balance 0
2:31:12 PM  (Reporting)  River Pool Availability Plentiful Stock 8 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Conscripts Availability Plentiful Stock 126 Expected 0 Balance -3
2:31:12 PM  (Reporting)  Diplomat Availability Plentiful Stock 10 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Officers Availability Plentiful Stock 127 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Minerals Availability Plentiful Stock 131 Expected 0 Balance 2
2:31:12 PM  (Reporting)  Cereals Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Rice Availability Average Stock 1 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cattle Availability Plentiful Stock 30 Expected 0 Balance 1
2:31:12 PM  (Reporting)  Fruits Availability Average Stock 1 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Sugar Availability Average Stock 1 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Preserved Food Availability Average Stock 1 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cotton/Wool Availability Average Stock 112 Expected 0 Balance 1
2:31:12 PM  (Reporting)  Tea Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Petroleum Availability Plentiful Stock 19 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Silk Availability Low Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Opium Availability Low Stock 1 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Gold Availability Plentiful Stock 7 Expected 0 Balance -1
2:31:12 PM  (Reporting)  Gems Availability Very High Stock 5 Expected 0 Balance -2
2:31:12 PM  (Reporting)  _IAE_ Mexico Global Military Usage: 45 %
2:31:12 PM  (Reporting)  _IAE_ Mexico Money Stock 2453 Expenses 3 Availability Plentiful Mil Spend 604 Civ Spend 492
2:31:12 PM  (Reporting)  _IAE_ Mexico Capital Stock 1541 Expenses 75 Availability Plentiful Mil Spend 118 Civ Spend 575
2:31:12 PM  (Reporting)  _IAE_ Mexico Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mexico Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Mexico Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mexico Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mexico Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mexico Prestige Stock 1155 Expenses 0 Availability Plentiful Mil Spend 234 Civ Spend 286
2:31:12 PM  (Reporting)  _IAE_ Mexico Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mexico River Pool Stock 8 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Mexico Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 40 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mexico Conscripts Stock 126 Expenses 3 Availability Plentiful Mil Spend 50 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mexico War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mexico Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mexico Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mexico Diplomat Stock 10 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Mexico Officers Stock 127 Expenses 0 Availability Plentiful Mil Spend 51 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mexico Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mexico Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mexico Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mexico Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Mexico Minerals Stock 131 Expenses 0 Availability Plentiful Mil Spend 27 Civ Spend 33
2:31:12 PM  (Reporting)  _IAE_ Mexico Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mexico Cereals Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Mexico Rice Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mexico Fish Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mexico Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mexico Cattle Stock 30 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 14
2:31:12 PM  (Reporting)  _IAE_ Mexico Fruits Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mexico Sugar Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mexico Preserved Food Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mexico Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mexico Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mexico Cotton/Wool Stock 112 Expenses 0 Availability Average Mil Spend 0 Civ Spend 31
2:31:12 PM  (Reporting)  _IAE_ Mexico Tea Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Mexico Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mexico Wood Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mexico Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mexico Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mexico Petroleum Stock 19 Expenses 0 Availability Plentiful Mil Spend 4 Civ Spend 5
2:31:12 PM  (Reporting)  _IAE_ Mexico Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mexico Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mexico Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mexico Manufactured Goods Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mexico Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mexico Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mexico Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mexico Silk Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Mexico Opium Stock 1 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mexico Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mexico Gold Stock 7 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Mexico Gems Stock 5 Expenses 2 Availability Very High Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Mexico Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mexico Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  Ended InitializeAdvancedEconomics 99 ms
2:31:12 PM  (Reporting)  *** Faction-wide algorithms ***
2:31:12 PM  (Reporting)  Ended BuildReplacements 4 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
2:31:12 PM  (Reporting)  _HAC_ Identify Resources Need Mexico 0 resources are needed 13 resources in surplus.
2:31:12 PM  (Reporting)  Sell surplus Mexico Added 6 sell proposal of Minerals in area East Mexico
2:31:12 PM  (Reporting)  Ended HandleAdvancedCommerce 5 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000056 Mexico
2:31:12 PM  (Reporting)  Sending proposal: *we can*
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:31:12 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:31:12 PM  (Reporting)  Steel Level 0 Amount 0
2:31:12 PM  (Reporting)  Money Level 6 Amount 2453
2:31:12 PM  (Reporting)  Conscripts Level 6 Amount 126
2:31:12 PM  (Reporting)  _BNU_ Emergency build ON
2:31:12 PM  (Reporting)  Ended BuildNewUnits Bought: 0 15 ms
2:31:12 PM  (Reporting)  AI Process done in  192 ms
2:31:12 PM  (Reporting)  Processing  1000057 Nez Perce
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000057 Nez Perce
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:31:12 PM  (Reporting)  Processing  1000058 Dakota
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000058 Dakota
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1009185 Indians in 1720 Missouri Escarpment is moving toward 1722 Black Hills
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1009179 Indians in 1720 Missouri Escarpment is moving toward 1721 Nakota
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1009173 Indians in 1720 Missouri Escarpment is moving toward 1721 Nakota
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
2:31:12 PM  (Reporting)  Processing  1000059 Afghanistan
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000059 Afghanistan
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1011567 Farah Ordusu in 1018 Ghazni is moving toward 1014 Bamyan
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1057365 Column in 1014 Bamyan is moving toward 1010 Farrah
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1011508 Merkezi Ordusu in 1014 Bamyan is moving toward 1018 Ghazni
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1014892 4. Cavalry Warband in 1015 Kabul is moving toward 1012 Balkh
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1011432 Kuzey Ordusu in 1012 Balkh is moving toward 1015 Kabul
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1018646 5. Regular Warband in 1017 Korugh is moving toward 1016 Faizabad
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 2 ms
2:31:12 PM  (Reporting)  Processing  1000060 Bukhara
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000060 Bukhara
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1014879 Column in 929 Qarshi is moving toward 925 Kuchka
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1022618 7. Levy in 922 Ashgabat is moving toward 925 Kuchka
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1018632 4. Regular in 927 Kyzilkum is moving toward 928 Bokhara
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:31:12 PM  (Reporting)  Processing  1000061 Khiva
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000061 Khiva
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:31:12 PM  (Reporting)  Processing  1000062 Kokand
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000062 Kokand
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1031836 9. Regular in 932 Kokand is moving toward 931 Kulab
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1031832 8. Regular in 932 Kokand is moving toward 936 Bishkek
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1026862 Column in 936 Bishkek is moving toward 932 Kokand
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1038031 10. Levy in 936 Bishkek is moving toward 933 Tashkent
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
2:31:12 PM  (Reporting)  Processing  1000063 Beroda
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000063 Beroda
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:31:12 PM  (Reporting)  Processing  1000064 Bhutan
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000064 Bhutan
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
2:31:12 PM  (Reporting)  Processing  1000065 Bikaner
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000065 Bikaner
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:31:12 PM  (Reporting)  Processing  1000066 Holkar-Sindhia
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000066 Holkar-Sindhia
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:31:12 PM  (Reporting)  Processing  1000067 Hyderabad
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000067 Hyderabad
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
2:31:12 PM  (Reporting)  Processing  1000068 Kalat
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000068 Kalat
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:31:12 PM  (Reporting)  Processing  1000069 Kashmir
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000069 Kashmir
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1014898 1st Inf. Bde in 1031 Gilgit is moving toward 1032 Srinagar
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:31:12 PM  (Reporting)  Processing  1000070 Nagpur
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000070 Nagpur
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:31:12 PM  (Reporting)  Processing  1000071 Nepal
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000071 Nepal
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
2:31:12 PM  (Reporting)  Processing  1000072 Rajputana
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000072 Rajputana
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1032367 4th Inf. Bde in 1042 Udaipur is moving toward 1043 Jaipur
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1032344 1st Inf. Bde in 1042 Udaipur is moving toward 1037 Jodhpur
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1032340 Column in 1042 Udaipur is moving toward 1043 Jaipur
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1032352 Column in 1038 Jainalmer is moving toward 1039 Bahawalpur
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
2:31:12 PM  (Reporting)  Processing  1000073 Tibet
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000073 Tibet
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1058712 4. Mixed in 1246 Lhassa is moving toward 1244 Himalaya
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1038059 1. Regular in 1246 Lhassa is moving toward 1245 Tibet
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
2:31:12 PM  (Reporting)  Processing  1000074 Travancore
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000074 Travancore
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:31:12 PM  (Reporting)  Processing  1000075 Annam
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000075 Annam
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1016489 Column in 1149 Hue is moving toward 1148 Tourane
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:31:12 PM  (Reporting)  Processing  1000076 Aceh
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000076 Aceh
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1022641 2. Regular in 1380 Aceh is moving toward 1381 Medan
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
2:31:12 PM  (Reporting)  Processing  1000077 Banjarmasin
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000077 Banjarmasin
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
2:31:12 PM  (Reporting)  Processing  1000078 Brunei
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000078 Brunei
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:31:12 PM  (Reporting)  Processing  1000079 Bugis
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000079 Bugis
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:31:12 PM  (Reporting)  Processing  1000080 Burma
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000080 Burma
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1024122 Supply Wagons in 1117 Myitkyina is moving toward 1118 Putao
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1018972 Column in 1118 Putao is moving toward 1115 Haka
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
2:31:12 PM  (Reporting)  Processing  1000081 Cambodia
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000081 Cambodia
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1026890 Column in 1136 Kampot is moving toward 1138 Battambang
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
2:31:12 PM  (Reporting)  Processing  1000082 Johor
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000082 Johor
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1038055 3. Regular in 1158 Kuala Lumpur is moving toward 1159 Johore
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1014912 1. Levy in 1158 Kuala Lumpur is moving toward 1157 Kuantan
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1038051 2. Cavalry in 1157 Kuantan is moving toward 1159 Johore
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
2:31:12 PM  (Reporting)  Processing  1000083 Luang Prabang
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000083 Luang Prabang
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:31:12 PM  (Reporting)  Processing  1000084 Korea
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000084 Korea
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1011872 Korean Banner in 1166 Seoul is moving toward 1168 Kwangju
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1011884 Seoul Kale in 1166 Seoul is moving toward 1164 Pyongyang
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:31:12 PM  (Reporting)  Processing  1000085 Pontianak
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000085 Pontianak
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:31:12 PM  (Reporting)  Processing  1000086 Ryukyu
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000086 Ryukyu
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
2:31:12 PM  (Reporting)  Processing  1000087 Siak
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000087 Siak
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1026920 1. Cavalry in 1385 Jambi is moving toward 1384 Siak
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:31:12 PM  (Reporting)  Processing  1000088 Siam
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Starting Process on Siam AILevel 2 Kind: 2 Dormant YES Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:31:12 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:31:12 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:31:12 PM  (Reporting)  EcoBase -2
2:31:12 PM  (Reporting)  Resources Levels Siam EcoBase -2 AtWar: no AtWarThreat: no At PeaceThreat: no
2:31:12 PM  (Reporting)  Money Availability Plentiful Stock 93 Expected -4 Balance 9
2:31:12 PM  (Reporting)  Capital Availability Plentiful Stock 921 Expected -6 Balance 9
2:31:12 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected -1 Balance 0
2:31:12 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Prestige Availability Plentiful Stock 99 Expected 0 Balance 0
2:31:12 PM  (Reporting)  River Pool Availability Plentiful Stock 5 Expected -1 Balance 0
2:31:12 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Conscripts Availability Plentiful Stock 183 Expected -1 Balance -1
2:31:12 PM  (Reporting)  Diplomat Availability Plentiful Stock 5 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Officers Availability Plentiful Stock 29 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Fish Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected -1 Balance 0
2:31:12 PM  (Reporting)  _IAE_ Siam Global Military Usage: 40 %
2:31:12 PM  (Reporting)  _IAE_ Siam Money Stock 93 Expenses 0 Availability Plentiful Mil Spend 21 Civ Spend 21
2:31:12 PM  (Reporting)  _IAE_ Siam Capital Stock 921 Expenses 0 Availability Plentiful Mil Spend 67 Civ Spend 399
2:31:12 PM  (Reporting)  _IAE_ Siam Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Siam Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Siam Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Siam Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Siam Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Siam Prestige Stock 99 Expenses 0 Availability Plentiful Mil Spend 18 Civ Spend 27
2:31:12 PM  (Reporting)  _IAE_ Siam Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Siam River Pool Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Siam Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 36 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Siam Conscripts Stock 183 Expenses 1 Availability Plentiful Mil Spend 66 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Siam War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Siam Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Siam Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Siam Diplomat Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Siam Officers Stock 29 Expenses 0 Availability Plentiful Mil Spend 10 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Siam Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Siam Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Siam Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Siam Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Siam Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Siam Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Siam Cereals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Siam Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Siam Fish Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Siam Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Siam Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Siam Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Siam Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Siam Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Siam Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Siam Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Siam Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Siam Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Siam Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Siam Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Siam Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Siam Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Siam Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Siam Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Siam Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Siam Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Siam Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Siam Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Siam Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Siam Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Siam Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Siam Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Siam Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Siam Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Siam Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Siam Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Siam Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  Ended InitializeAdvancedEconomics 49 ms
2:31:12 PM  (Reporting)  *** Faction-wide algorithms ***
2:31:12 PM  (Reporting)  Ended BuildReplacements 3 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
2:31:12 PM  (Reporting)  _HAC_ Identify Resources Need Siam 0 resources are needed 13 resources in surplus.
2:31:12 PM  (Reporting)  Ended HandleAdvancedCommerce 3 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000088 Siam
2:31:12 PM  (Reporting)  Sending proposal: *we can*
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:31:12 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:31:12 PM  (Reporting)  Steel Level 0 Amount 0
2:31:12 PM  (Reporting)  Money Level 3 Amount 93
2:31:12 PM  (Reporting)  Conscripts Level 6 Amount 183
2:31:12 PM  (Reporting)  _BNU_ Emergency build ON
2:31:12 PM  (Reporting)  Ended BuildNewUnits Bought: 0 26 ms
2:31:12 PM  (Reporting)  AI Process done in  139 ms
2:31:12 PM  (Reporting)  Processing  1000089 Sarawak
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000089 Sarawak
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1012017 Rajah of Sarawak in 1389 Kuching is moving toward 1390 Bintulu
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1018672 1. Cavalry in 1390 Bintulu is moving toward 1389 Kuching
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:31:12 PM  (Reporting)  Processing  1000090 Sulu
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000090 Sulu
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:31:12 PM  (Reporting)  Processing  1000091 Tonkin
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000091 Tonkin
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1011991 Heiqi Jn in 1150 Thanh Hoa is moving toward 1151 Hanoi
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 2 ms
2:31:12 PM  (Reporting)  Processing  1000092 Abu Dhabi
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000092 Abu Dhabi
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1031821 3. Mixed in 835 Trucial is moving toward 836 Dubai
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1014871 1. Levy in 836 Dubai is moving toward 835 Trucial
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1038021 4. Regular in 836 Dubai is moving toward 835 Trucial
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1022614 2. Regular in 834 Qatar is moving toward 835 Trucial
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 2 ms
2:31:12 PM  (Reporting)  Processing  1000093 Ha'il
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000093 Ha'il
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
2:31:12 PM  (Reporting)  Processing  1000094 Hejaz
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000094 Hejaz
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:31:12 PM  (Reporting)  Processing  1000095 Nejd
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000095 Nejd
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1014867 1. Levy in 830 Sharawrah is moving toward 831 Rub
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1018624 2. Cavalry in 830 Sharawrah is moving toward 829 Huluf
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1031817 5. Levy in 829 Huluf is moving toward 830 Sharawrah
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
2:31:12 PM  (Reporting)  Processing  1000096 Oman
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Starting Process on Oman AILevel 2 Kind: 2 Dormant YES Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:31:12 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:31:12 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:31:12 PM  (Reporting)  EcoBase 0
2:31:12 PM  (Reporting)  Resources Levels Oman EcoBase 0 AtWar: no AtWarThreat: no At PeaceThreat: no
2:31:12 PM  (Reporting)  Money Availability Plentiful Stock 1024 Expected 0 Balance 8
2:31:12 PM  (Reporting)  Capital Availability Plentiful Stock 874 Expected 0 Balance 8
2:31:12 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  River Pool Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Conscripts Availability Plentiful Stock 46 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Diplomat Availability Plentiful Stock 5 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  _IAE_ Oman Global Military Usage: 75 %
2:31:12 PM  (Reporting)  _IAE_ Oman Money Stock 1024 Expenses 0 Availability Plentiful Mil Spend 416 Civ Spend 92
2:31:12 PM  (Reporting)  _IAE_ Oman Capital Stock 874 Expenses 0 Availability Plentiful Mil Spend 118 Civ Spend 158
2:31:12 PM  (Reporting)  _IAE_ Oman Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oman Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oman Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oman Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oman Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oman Prestige Stock -26 Expenses 0 Availability Very Low Mil Spend -26 Civ Spend -26
2:31:12 PM  (Reporting)  _IAE_ Oman Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oman River Pool Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oman Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oman Conscripts Stock 46 Expenses 0 Availability Plentiful Mil Spend 31 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oman War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oman Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oman Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oman Diplomat Stock 5 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oman Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 10 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oman Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oman Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oman Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oman Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Oman Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oman Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oman Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Oman Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oman Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oman Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oman Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oman Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oman Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oman Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oman Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oman Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oman Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oman Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oman Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oman Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oman Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oman Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oman Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oman Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oman Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oman Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oman Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oman Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oman Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oman Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oman Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oman Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oman Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oman Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oman Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oman Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oman Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  Ended InitializeAdvancedEconomics 35 ms
2:31:12 PM  (Reporting)  *** Faction-wide algorithms ***
2:31:12 PM  (Reporting)  Ended BuildReplacements 3 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
2:31:12 PM  (Reporting)  _HAC_ Identify Resources Need Oman 0 resources are needed 14 resources in surplus.
2:31:12 PM  (Reporting)  Ended HandleAdvancedCommerce 3 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000096 Oman
2:31:12 PM  (Reporting)  Sending proposal: *we can*
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:31:12 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:31:12 PM  (Reporting)  Steel Level 0 Amount 0
2:31:12 PM  (Reporting)  Money Level 6 Amount 1024
2:31:12 PM  (Reporting)  Conscripts Level 6 Amount 46
2:31:12 PM  (Reporting)  _BNU_ Emergency build ON
2:31:12 PM  (Reporting)  Ended BuildNewUnits Bought: 0 8 ms
2:31:12 PM  (Reporting)  AI Process done in  130 ms
2:31:12 PM  (Reporting)  Processing  1000097 Persia
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Starting Process on Persia AILevel 2 Kind: 2 Dormant YES Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:31:12 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:31:12 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:31:12 PM  (Reporting)  EcoBase -5
2:31:12 PM  (Reporting)  Resources Levels Persia EcoBase -5 AtWar: no AtWarThreat: no At PeaceThreat: no
2:31:12 PM  (Reporting)  Money Availability Plentiful Stock 64 Expected -10 Balance 1
2:31:12 PM  (Reporting)  Capital Availability Plentiful Stock 956 Expected -15 Balance 10
2:31:12 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Prestige Availability Plentiful Stock 817 Expected 0 Balance 0
2:31:12 PM  (Reporting)  River Pool Availability Plentiful Stock 3 Expected -2 Balance 0
2:31:12 PM  (Reporting)  Morale Availability Plentiful Stock 68 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Conscripts Availability Plentiful Stock 146 Expected -2 Balance -5
2:31:12 PM  (Reporting)  Officers Availability Plentiful Stock 93 Expected 0 Balance -1
2:31:12 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cattle Availability Average Stock 1 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Fruits Availability Average Stock 1 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Sugar Availability Average Stock 1 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Preserved Food Availability Average Stock 1 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cotton/Wool Availability Average Stock 1 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Wood Availability Average Stock 1 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Dyes Availability Plentiful Stock 89 Expected 0 Balance 1
2:31:12 PM  (Reporting)  _IAE_ Persia Global Military Usage: 45 %
2:31:12 PM  (Reporting)  _IAE_ Persia Money Stock 64 Expenses 7 Availability Plentiful Mil Spend 14 Civ Spend 11
2:31:12 PM  (Reporting)  _IAE_ Persia Capital Stock 956 Expenses 0 Availability Plentiful Mil Spend 78 Civ Spend 381
2:31:12 PM  (Reporting)  _IAE_ Persia Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Persia Coal Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Persia Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Persia Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Persia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Persia Prestige Stock 817 Expenses 0 Availability Plentiful Mil Spend 165 Civ Spend 202
2:31:12 PM  (Reporting)  _IAE_ Persia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Persia River Pool Stock 3 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Persia Morale Stock 68 Expenses 0 Availability Plentiful Mil Spend 27 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Persia Conscripts Stock 146 Expenses 5 Availability Plentiful Mil Spend 56 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Persia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Persia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Persia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Persia Diplomat Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Persia Officers Stock 93 Expenses 1 Availability Plentiful Mil Spend 37 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Persia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Persia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Persia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Persia Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Persia Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Persia Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Persia Cereals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Persia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Persia Fish Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Persia Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Persia Cattle Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Persia Fruits Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Persia Sugar Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Persia Preserved Food Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Persia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Persia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Persia Cotton/Wool Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Persia Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Persia Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Persia Wood Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Persia Dyes Stock 89 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 43
2:31:12 PM  (Reporting)  _IAE_ Persia Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Persia Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Persia Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Persia Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Persia Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Persia Manufactured Goods Stock 0 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Persia Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Persia Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Persia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Persia Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Persia Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Persia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Persia Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Persia Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Persia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Persia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  Ended InitializeAdvancedEconomics 75 ms
2:31:12 PM  (Reporting)  *** Faction-wide algorithms ***
2:31:12 PM  (Reporting)  Ended BuildReplacements 4 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
2:31:12 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Persia Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 1 Excise 1 Tariff 1 Census 0 Income 0 Maritime 1 Percentages: Corporate 4 % Excise 26 % Tariff 23 % Census 0 % Income 0 % Maritime 8 %
2:31:12 PM  (Reporting)  Ended HandleAdvancedFinances 2 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000097 Persia
2:31:12 PM  (Reporting)  Sending proposal: *we can*
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:31:12 PM  (Reporting)  Steel Level 0 Amount 0
2:31:12 PM  (Reporting)  Money Level 2 Amount 64
2:31:12 PM  (Reporting)  Conscripts Level 6 Amount 146
2:31:12 PM  (Reporting)  _BNU_ Emergency build ON
2:31:12 PM  (Reporting)  Ended BuildNewUnits Bought: 0 17 ms
2:31:12 PM  (Reporting)  AI Process done in  179 ms
2:31:12 PM  (Reporting)  Processing  1000098 Yemen
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000098 Yemen
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1014875 1. Levy in 846 Taiz is moving toward 844 Sanaa
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1021583 3. Mixed in 843 Mukalla is moving toward 842 Ghaydah
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1031825 Column in 845 Hoedeida is moving toward 844 Sanaa
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1021587 Column in 848 Hadramut is moving toward 844 Sanaa
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 2 ms
2:31:12 PM  (Reporting)  Processing  1000099 Abyssinia
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000099 Abyssinia
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1022561 Column in 622 Asosa is moving toward 619 Markos
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1011032 Wollo Sefari in 612 Gonder is moving toward 618 Tabor
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1026797 Column in 613 Aksum is moving toward 614 Asmara
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1010851 Addis Abeba Sefari in 615 Assab is moving toward 617 Djibuti
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1018576 Column in 610 Akordat is moving toward 614 Asmara
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 2 ms
2:31:12 PM  (Reporting)  Processing  1000100 Egypt
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Starting Process on Egypt AILevel 2 Kind: 2 Dormant YES Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:31:12 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:31:12 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:31:12 PM  (Reporting)  EcoBase 3
2:31:12 PM  (Reporting)  Resources Levels Egypt EcoBase 3 AtWar: no AtWarThreat: no At PeaceThreat: no
2:31:12 PM  (Reporting)  Money Availability Plentiful Stock 140 Expected 6 Balance 4
2:31:12 PM  (Reporting)  Capital Availability Plentiful Stock 827 Expected 9 Balance 15
2:31:12 PM  (Reporting)  Steel Availability High Stock 2 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Prestige Availability Plentiful Stock 85 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  River Pool Availability Plentiful Stock 10 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Conscripts Availability Plentiful Stock 126 Expected 2 Balance -2
2:31:12 PM  (Reporting)  Diplomat Availability Plentiful Stock 10 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Officers Availability Plentiful Stock 112 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cereals Availability Very High Stock 3 Expected 0 Balance -1
2:31:12 PM  (Reporting)  Cattle Availability Average Stock 1 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Fruits Availability Average Stock 1 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Preserved Food Availability Average Stock 1 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Coffee Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Wood Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Tobacco Availability Very High Stock 2 Expected 0 Balance -1
2:31:12 PM  (Reporting)  Manufactured Goods Availability Very Low Stock 0 Expected 1 Balance -1
2:31:12 PM  (Reporting)  Textile Availability Low Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Gold Availability Low Stock 1 Expected 0 Balance 0
2:31:12 PM  (Reporting)  _IAE_ Egypt Global Military Usage: 45 %
2:31:12 PM  (Reporting)  _IAE_ Egypt Money Stock 140 Expenses 5 Availability Plentiful Mil Spend 33 Civ Spend 27
2:31:12 PM  (Reporting)  _IAE_ Egypt Capital Stock 827 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 330
2:31:12 PM  (Reporting)  _IAE_ Egypt Steel Stock 2 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Egypt Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Egypt Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Egypt Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Egypt Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Egypt Prestige Stock 85 Expenses 0 Availability Plentiful Mil Spend 17 Civ Spend 21
2:31:12 PM  (Reporting)  _IAE_ Egypt Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Egypt River Pool Stock 10 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Egypt Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 40 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Egypt Conscripts Stock 126 Expenses 2 Availability Plentiful Mil Spend 50 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Egypt War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Egypt Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Egypt Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Egypt Diplomat Stock 10 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Egypt Officers Stock 112 Expenses 0 Availability Plentiful Mil Spend 45 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Egypt Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Egypt Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Egypt Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Egypt Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Egypt Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Egypt Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Egypt Cereals Stock 3 Expenses 1 Availability Very High Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Egypt Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Egypt Fish Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Egypt Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Egypt Cattle Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Egypt Fruits Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Egypt Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Egypt Preserved Food Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Egypt Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Egypt Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Egypt Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Egypt Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Egypt Coffee Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Egypt Wood Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Egypt Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Egypt Tobacco Stock 2 Expenses 1 Availability Very High Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Egypt Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Egypt Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Egypt Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Egypt Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Egypt Manufactured Goods Stock 0 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Egypt Textile Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Egypt Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Egypt Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Egypt Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Egypt Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Egypt Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Egypt Gold Stock 1 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Egypt Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Egypt Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Egypt Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  Ended InitializeAdvancedEconomics 47 ms
2:31:12 PM  (Reporting)  *** Faction-wide algorithms ***
2:31:12 PM  (Reporting)  Ended BuildReplacements 4 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
2:31:12 PM  (Reporting)  _HAC_ Deleting for dynamism Gold in Cheasapeake Amount 1
2:31:12 PM  (Reporting)  _HAC_ Identify Resources Need Egypt 7 resources are needed 6 resources in surplus.
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 1 Silk
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 1 Luxury Goods
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 1 Gems
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 1 Rice
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 1 Tropical Fruits
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 1 Tea
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 1 Rum
2:31:12 PM  (Reporting)  _HAC_ Delete Trade Egypt removing buy transaction of  Textile in area Cheasapeake as country had too much of this good.
2:31:12 PM  (Reporting)  Ended HandleAdvancedCommerce 18 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000100 Egypt
2:31:12 PM  (Reporting)  Sending proposal: *we can*
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:31:12 PM  (Reporting)  Steel Level 1 Amount 2
2:31:12 PM  (Reporting)  Money Level 3 Amount 140
2:31:12 PM  (Reporting)  Conscripts Level 6 Amount 126
2:31:12 PM  (Reporting)  _BNU_ Emergency build ON
2:31:12 PM  (Reporting)  Ended BuildNewUnits Bought: 0 11 ms
2:31:12 PM  (Reporting)  AI Process done in  153 ms
2:31:12 PM  (Reporting)  Processing  1000101 Liberia
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Starting Process on Liberia AILevel 2 Kind: 2 Dormant YES Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:31:12 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:31:12 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:31:12 PM  (Reporting)  EcoBase -1
2:31:12 PM  (Reporting)  Resources Levels Liberia EcoBase -1 AtWar: no AtWarThreat: no At PeaceThreat: no
2:31:12 PM  (Reporting)  Money Availability Plentiful Stock 1024 Expected -2 Balance 8
2:31:12 PM  (Reporting)  Capital Availability Plentiful Stock 874 Expected -3 Balance 8
2:31:12 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  River Pool Availability Plentiful Stock 1 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Conscripts Availability Plentiful Stock 80 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Diplomat Availability Plentiful Stock 5 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  _IAE_ Liberia Global Military Usage: 75 %
2:31:12 PM  (Reporting)  _IAE_ Liberia Money Stock 1024 Expenses 0 Availability Plentiful Mil Spend 416 Civ Spend 92
2:31:12 PM  (Reporting)  _IAE_ Liberia Capital Stock 874 Expenses 0 Availability Plentiful Mil Spend 118 Civ Spend 158
2:31:12 PM  (Reporting)  _IAE_ Liberia Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Liberia Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Liberia Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Liberia Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Liberia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Liberia Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Liberia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Liberia River Pool Stock 1 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Liberia Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Liberia Conscripts Stock 80 Expenses 0 Availability Plentiful Mil Spend 54 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Liberia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Liberia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Liberia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Liberia Diplomat Stock 5 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Liberia Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 10 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Liberia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Liberia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Liberia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Liberia Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Liberia Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Liberia Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Liberia Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Liberia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Liberia Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Liberia Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Liberia Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Liberia Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Liberia Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Liberia Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Liberia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Liberia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Liberia Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Liberia Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Liberia Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Liberia Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Liberia Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Liberia Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Liberia Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Liberia Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Liberia Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Liberia Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Liberia Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Liberia Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Liberia Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Liberia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Liberia Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Liberia Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Liberia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Liberia Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Liberia Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Liberia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Liberia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  Ended InitializeAdvancedEconomics 30 ms
2:31:12 PM  (Reporting)  *** Faction-wide algorithms ***
2:31:12 PM  (Reporting)  Ended BuildReplacements 4 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
2:31:12 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Liberia Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 1 Excise 1 Tariff 1 Census 0 Income 0 Maritime 1 Percentages: Corporate 1 % Excise 13 % Tariff 10 % Census 0 % Income 0 % Maritime 10 %
2:31:12 PM  (Reporting)  Ended HandleAdvancedFinances 3 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000101 Liberia
2:31:12 PM  (Reporting)  Sending proposal: *we can*
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Proposing to 1000110 Baule
2:31:12 PM  (Reporting)  Checking 32 Propose Mutual Passage
2:31:12 PM  (Reporting)  Proposing to 1000003 Prussia
2:31:12 PM  (Reporting)  Checking 3 Promise Local Support
2:31:12 PM  (Reporting)  Still checking 3 Promise Local Support
2:31:12 PM  (Reporting)  Item is a Various entry, chance -5
2:31:12 PM  (Reporting)  _HAD_ Send Treaty Liberia failed sending Promise Local Support toward Prussia chance -5
2:31:12 PM  (Reporting)  Proposing to 1000108 Asante
2:31:12 PM  (Reporting)  Checking 20 Request Supply Right
2:31:12 PM  (Reporting)  Proposing to 1000002 France
2:31:12 PM  (Reporting)  Checking 26 Give Passage Right
2:31:12 PM  (Reporting)  Still checking 26 Give Passage Right
2:31:12 PM  (Reporting)  Item is a Various entry, chance -12
2:31:12 PM  (Reporting)  _HAD_ Send Treaty Liberia failed sending Give Passage Right toward France chance -12
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 10 ms
2:31:12 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:31:12 PM  (Reporting)  Steel Level 6 Amount 0
2:31:12 PM  (Reporting)  Money Level 6 Amount 1024
2:31:12 PM  (Reporting)  Conscripts Level 6 Amount 80
2:31:12 PM  (Reporting)  _BNU_ Emergency build ON
2:31:12 PM  (Reporting)  Ended BuildNewUnits Bought: 0 7 ms
2:31:12 PM  (Reporting)  AI Process done in  114 ms
2:31:12 PM  (Reporting)  Processing  1000102 Morocco
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Starting Process on Morocco AILevel 2 Kind: 2 Dormant NO Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:31:12 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:31:12 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
2:31:12 PM  (Reporting)  Theater: 379 Theater_Maghreb AggroCoeff from script: 100 OwnPow Land: 604 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:31:12 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 25 > 38
2:31:12 PM  (Reporting)  _FIT_ Ended AIInitTheaters 565 ms
2:31:12 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:31:12 PM  (Reporting)  EcoBase -1
2:31:12 PM  (Reporting)  Resources Levels Morocco EcoBase -1 AtWar: no AtWarThreat: no At PeaceThreat: no
2:31:12 PM  (Reporting)  Money Availability Plentiful Stock 561 Expected -2 Balance 7
2:31:12 PM  (Reporting)  Capital Availability Plentiful Stock 1071 Expected -3 Balance 6
2:31:12 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Prestige Availability Plentiful Stock 83 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Conscripts Availability Plentiful Stock 9 Expected 0 Balance -1
2:31:12 PM  (Reporting)  Diplomat Availability Plentiful Stock 10 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Dyes Availability Average Stock 21 Expected 0 Balance 2
2:31:12 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  _IAE_ Morocco Global Military Usage: 55 %
2:31:12 PM  (Reporting)  _IAE_ Morocco Money Stock 561 Expenses 1 Availability Plentiful Mil Spend 167 Civ Spend 91
2:31:12 PM  (Reporting)  _IAE_ Morocco Capital Stock 1071 Expenses 2 Availability Plentiful Mil Spend 106 Civ Spend 347
2:31:12 PM  (Reporting)  _IAE_ Morocco Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Morocco Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Morocco Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Morocco Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Morocco Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Morocco Prestige Stock 83 Expenses 0 Availability Plentiful Mil Spend 21 Civ Spend 17
2:31:12 PM  (Reporting)  _IAE_ Morocco Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Morocco River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Morocco Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 50 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Morocco Conscripts Stock 9 Expenses 1 Availability Plentiful Mil Spend 4 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Morocco War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Morocco Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Morocco Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Morocco Diplomat Stock 10 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Morocco Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 8 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Morocco Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Morocco Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Morocco Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Morocco Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Morocco Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Morocco Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Morocco Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Morocco Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Morocco Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Morocco Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Morocco Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Morocco Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Morocco Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Morocco Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Morocco Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Morocco Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Morocco Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Morocco Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Morocco Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Morocco Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Morocco Dyes Stock 21 Expenses 0 Availability Average Mil Spend 0 Civ Spend 5
2:31:12 PM  (Reporting)  _IAE_ Morocco Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Morocco Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Morocco Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Morocco Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Morocco Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Morocco Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Morocco Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Morocco Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Morocco Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Morocco Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Morocco Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Morocco Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Morocco Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Morocco Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Morocco Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Morocco Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  Ended InitializeAdvancedEconomics 308 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Theater Prevalences Theater_Maghreb Ordered Value: 500
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Evaluating Theater 379 Theater_Maghreb (Land)
2:31:12 PM  (Reporting)  Making Land Theater Map: Theater_Maghreb Overall power(self): 604 Overall power (enemies): 0 Ratio: 5.00
2:31:12 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  91
2:31:12 PM  (Reporting)  Making Naval Values Map: 379 Maghreb LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:31:12 PM  (Reporting)  Commiting Naval Values Map: 379 Maghreb LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  *** Land Theaters Special Regions ***
2:31:12 PM  (Reporting)  Theater 379 Theater_Maghreb HQReg: 411 Marrakech Max pick: Marrakech Max need: Bizerte Max Val: Marrakech Naval Gathering: <None>
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Final Gather Region for  379 Maghreb : 411 Marrakech
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Ended InitAndDumpData Morocco 830 ms
2:31:12 PM  (Reporting)  *** Faction-wide algorithms ***
2:31:12 PM  (Reporting)  Ended BuildReplacements 7 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000102 Morocco
2:31:12 PM  (Reporting)  Sending proposal: *we can*
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
2:31:12 PM  (Reporting)  IdentifyProductionStrucsBuild 
2:31:12 PM  (Reporting)  Ended HandleAdvancedStructures 281 ms
2:31:12 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
2:31:12 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:31:12 PM  (Reporting)  Steel Level 0 Amount 0
2:31:12 PM  (Reporting)  Money Level 6 Amount 561
2:31:12 PM  (Reporting)  Conscripts Level 6 Amount 9
2:31:12 PM  (Reporting)  Ended BuildNewUnits Bought: 0 14 ms
2:31:12 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
2:31:12 PM  (Reporting)  Ended ManageFleetsComposition 16 ms
2:31:12 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
2:31:12 PM  (Reporting)  Ended LockFixedGroups 0 ms
2:31:12 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:31:12 PM  (Reporting)  Ended SplitStaticUnits 0 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  *** Theaters algorithms 379 Theater_Maghreb ***
2:31:12 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:31:12 PM  (Reporting)  Ended PrivilegedCombine 0 ms
2:31:12 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:31:12 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:31:12 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
2:31:12 PM  (Reporting)  _RAR_ 1060501 Kraliyet Ev Svari Tugay, 411 Marrakech, Pow:62, Count: 1(l 0/L 1/S 0) created in region
2:31:12 PM  (Reporting)  Ended ReconAndRaids 71 ms
2:31:12 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:31:12 PM  (Reporting)  Ended SplitGroups 74 ms
2:31:12 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:31:12 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:31:12 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:31:12 PM  (Reporting)  Ended Damaged Units 1 ms
2:31:12 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:31:12 PM  (Reporting)  Ended GarrisonObjectives 0 ms
2:31:12 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:31:12 PM  (Reporting)  Ended Check Leaders 0 ms
2:31:12 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:31:12 PM  (Reporting)  Ended Make Superior Group 31 ms
2:31:12 PM  (Reporting)  Start of AI Check for Land Resupply
2:31:12 PM  (Reporting)  Ended CheckForLandResupply 1 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:31:12 PM  (Reporting)  Ended KeepPosition 0 ms
2:31:12 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:31:12 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 379 Theater_Maghreb ***
2:31:12 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:31:12 PM  (Reporting)  Ended DistantGarrison 0 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 604 AllOppPowLand: 0 AllOwnPowNav: 0 AllOppPowNav 0
2:31:12 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  *** Starting process on extended theater 379 Theater_Maghreb Owned armies (extended): 3 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:31:12 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:31:12 PM  (Reporting)  1060501 Kraliyet Ev Svari Tugay (Pow.62)
2:31:12 PM  (Reporting)  1010713 Fas Ordusu (Pow.273)
2:31:12 PM  (Reporting)  1035414 Kraliyet Ev Tugay (Pow.97)
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Secondary Region 411 Marrakech Pick 100 has enough garrison (Value: 0) - evaluation skipped
2:31:12 PM  (Reporting)  Secondary Region 415 Figuig Pick 7 has enough garrison (Value: 0) - evaluation skipped
2:31:12 PM  (Reporting)  Region 425 Tunisia Pick 22 SelfVal 22 Need 216  no group candidate found
2:31:12 PM  (Reporting)  Secondary Region 408 Rabat Pick 3 has enough garrison (Value: 0) - evaluation skipped
2:31:12 PM  (Reporting)  Region 427 Gafsa Pick 11 SelfVal 13 Need 216  no group candidate found
2:31:12 PM  (Reporting)  Region 424 Bizerte Pick 11 SelfVal 13 Need 216  no group candidate found
2:31:12 PM  (Reporting)  Secondary Region 409 Meknes Pick 11 has enough garrison (Value: 0) - evaluation skipped
2:31:12 PM  (Reporting)  Region 426 Gabes Pick 6 SelfVal 9 Need 216  no group candidate found
2:31:12 PM  (Reporting)  Region 413 Zagora Pick 2 SelfVal 4 Need 1  no group candidate found
2:31:12 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 663 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  ############ Starting ApplyAgenda:  Morocco  ############
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  Loop I - post iteration missions
2:31:12 PM  (Reporting)  *** Theater:  Theater_Maghreb (Ext:5.00 - Core:5.00 - Nav:0.20) ***
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:31:12 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:31:12 PM  (Reporting)  Ended Receive Arties
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:31:12 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:31:12 PM  (Reporting)  Ended Receive Supplies
2:31:12 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:31:12 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:31:12 PM  (Reporting)  Entering Collect Leaders (_COD_)
2:31:12 PM  (Reporting)  Ended Collect Leaders 0 ms
2:31:12 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
2:31:12 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
2:31:12 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:31:12 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  Loop II - agendas clean up and processing
2:31:12 PM  (Reporting)  *** Theater:  Theater_Maghreb (Ext:5.00 - Core:5.00 - Nav:0.20) ***
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  1035414 Kraliyet Ev Tugay is doing nothing in Meknes  Power: 97  HealthPerc: 100
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  1010713 Fas Ordusu is doing nothing in Marrakech  Power: 273  HealthPerc: 100
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  1060501 Kraliyet Ev Svari Tugay is doing nothing in Marrakech  Power: 62  HealthPerc: 100
2:31:12 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:31:12 PM  (Reporting)  Ended SplitStaticUnits 0 ms
2:31:12 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
2:31:12 PM  (Reporting)  Ended PromoteLeaders 0 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  ApplyAgenda AutoMerge
2:31:12 PM  (Reporting)  1060501 Kraliyet Ev Svari Tugay will be merged into 1010713 Fas Ordusu in region Marrakech
2:31:12 PM  (Reporting)  AI Process done in  4167 ms
2:31:12 PM  (Reporting)  Processing  1000103 Oranje
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Starting Process on Oranje AILevel 2 Kind: 2 Dormant YES Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:31:12 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:31:12 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:31:12 PM  (Reporting)  EcoBase 0
2:31:12 PM  (Reporting)  Resources Levels Oranje EcoBase 0 AtWar: no AtWarThreat: no At PeaceThreat: no
2:31:12 PM  (Reporting)  Money Availability Plentiful Stock 921 Expected 0 Balance 7
2:31:12 PM  (Reporting)  Capital Availability Plentiful Stock 874 Expected 0 Balance 8
2:31:12 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Supply Availability Plentiful Stock 20 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Ammunition Availability Plentiful Stock 10 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Prestige Availability Plentiful Stock 1 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Conscripts Availability Plentiful Stock 56 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Diplomat Availability Plentiful Stock 10 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  _IAE_ Oranje Global Military Usage: 45 %
2:31:12 PM  (Reporting)  _IAE_ Oranje Money Stock 921 Expenses 1 Availability Plentiful Mil Spend 224 Civ Spend 183
2:31:12 PM  (Reporting)  _IAE_ Oranje Capital Stock 874 Expenses 0 Availability Plentiful Mil Spend 71 Civ Spend 348
2:31:12 PM  (Reporting)  _IAE_ Oranje Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oranje Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Oranje Supply Stock 20 Expenses 0 Availability Plentiful Mil Spend 8 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oranje Ammunition Stock 10 Expenses 0 Availability Plentiful Mil Spend 4 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oranje Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oranje Prestige Stock 1 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oranje Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oranje River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oranje Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 40 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oranje Conscripts Stock 56 Expenses 0 Availability Plentiful Mil Spend 22 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oranje War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oranje Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oranje Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oranje Diplomat Stock 10 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Oranje Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 6 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oranje Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oranje Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oranje Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oranje Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Oranje Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Oranje Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oranje Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
2:31:12 PM  (Reporting)  _IAE_ Oranje Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oranje Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Oranje Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oranje Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Oranje Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Oranje Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Oranje Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Oranje Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oranje Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oranje Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Oranje Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oranje Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oranje Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Oranje Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oranje Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oranje Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oranje Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oranje Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oranje Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oranje Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oranje Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oranje Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oranje Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oranje Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oranje Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oranje Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oranje Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oranje Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oranje Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oranje Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  Ended InitializeAdvancedEconomics 28 ms
2:31:12 PM  (Reporting)  *** Faction-wide algorithms ***
2:31:12 PM  (Reporting)  Ended BuildReplacements 3 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000103 Oranje
2:31:12 PM  (Reporting)  Sending proposal: *we can*
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:31:12 PM  (Reporting)  Steel Level 6 Amount 0
2:31:12 PM  (Reporting)  Money Level 6 Amount 921
2:31:12 PM  (Reporting)  Conscripts Level 6 Amount 56
2:31:12 PM  (Reporting)  _BNU_ Emergency build ON
2:31:12 PM  (Reporting)  Ended BuildNewUnits Bought: 0 7 ms
2:31:12 PM  (Reporting)  AI Process done in  235 ms
2:31:12 PM  (Reporting)  Processing  1000104 South African Republic
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Starting Process on South African Republic AILevel 2 Kind: 2 Dormant YES Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:31:12 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:31:12 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:31:12 PM  (Reporting)  EcoBase 0
2:31:12 PM  (Reporting)  Resources Levels South African Republic EcoBase 0 AtWar: no AtWarThreat: no At PeaceThreat: no
2:31:12 PM  (Reporting)  Money Availability Plentiful Stock 833 Expected 0 Balance 7
2:31:12 PM  (Reporting)  Capital Availability Plentiful Stock 874 Expected 0 Balance 8
2:31:12 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Supply Availability Plentiful Stock 20 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Ammunition Availability Plentiful Stock 10 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Prestige Availability Plentiful Stock 103 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Conscripts Availability Plentiful Stock 7 Expected 0 Balance -1
2:31:12 PM  (Reporting)  Diplomat Availability Plentiful Stock 10 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  _IAE_ South African Republic Global Military Usage: 25 %
2:31:12 PM  (Reporting)  _IAE_ South African Republic Money Stock 833 Expenses 1 Availability Plentiful Mil Spend 113 Civ Spend 226
2:31:12 PM  (Reporting)  _IAE_ South African Republic Capital Stock 874 Expenses 0 Availability Plentiful Mil Spend 40 Civ Spend 474
2:31:12 PM  (Reporting)  _IAE_ South African Republic Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ South African Republic Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ South African Republic Supply Stock 20 Expenses 0 Availability Plentiful Mil Spend 4 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ South African Republic Ammunition Stock 10 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ South African Republic Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ South African Republic Prestige Stock 103 Expenses 0 Availability Plentiful Mil Spend 12 Civ Spend 35
2:31:12 PM  (Reporting)  _IAE_ South African Republic Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ South African Republic River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ South African Republic Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 22 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ South African Republic Conscripts Stock 7 Expenses 1 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ South African Republic War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ South African Republic Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ South African Republic Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ South African Republic Diplomat Stock 10 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 3
2:31:12 PM  (Reporting)  _IAE_ South African Republic Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 4 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ South African Republic Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ South African Republic Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ South African Republic Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ South African Republic Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ South African Republic Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ South African Republic Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ South African Republic Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 4
2:31:12 PM  (Reporting)  _IAE_ South African Republic Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ South African Republic Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ South African Republic Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ South African Republic Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ South African Republic Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ South African Republic Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ South African Republic Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ South African Republic Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ South African Republic Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ South African Republic Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ South African Republic Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ South African Republic Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ South African Republic Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ South African Republic Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ South African Republic Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ South African Republic Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ South African Republic Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ South African Republic Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ South African Republic Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ South African Republic Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ South African Republic Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ South African Republic Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ South African Republic Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ South African Republic Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ South African Republic Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ South African Republic Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ South African Republic Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ South African Republic Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ South African Republic Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ South African Republic Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  Ended InitializeAdvancedEconomics 30 ms
2:31:12 PM  (Reporting)  *** Faction-wide algorithms ***
2:31:12 PM  (Reporting)  Ended BuildReplacements 4 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
2:31:12 PM  (Reporting)  _HAC_ Identify Resources Need South African Republic 0 resources are needed 14 resources in surplus.
2:31:12 PM  (Reporting)  Ended HandleAdvancedCommerce 4 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000104 South African Republic
2:31:12 PM  (Reporting)  Sending proposal: *we can*
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:31:12 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:31:12 PM  (Reporting)  Steel Level 6 Amount 0
2:31:12 PM  (Reporting)  Money Level 6 Amount 833
2:31:12 PM  (Reporting)  Conscripts Level 6 Amount 7
2:31:12 PM  (Reporting)  _BNU_ Emergency build ON
2:31:12 PM  (Reporting)  Ended BuildNewUnits Bought: 0 11 ms
2:31:12 PM  (Reporting)  AI Process done in  109 ms
2:31:12 PM  (Reporting)  Processing  1000105 Tunisia
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000105 Tunisia
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1010681 Tunus Ordusu in 426 Gabes is moving toward 425 Tunisia
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1057300 4. Regular in 425 Tunisia is moving toward 424 Bizerte
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
2:31:12 PM  (Reporting)  Processing  1000106 Tripolitania
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000106 Tripolitania
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:31:12 PM  (Reporting)  Processing  1000107 Zanzibar
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000107 Zanzibar
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:31:12 PM  (Reporting)  Processing  1000108 Asante
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000108 Asante
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1044097 3. Levy in 531 Accra is moving toward 528 Bassam
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
2:31:12 PM  (Reporting)  Processing  1000109 Baguirmi
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000109 Baguirmi
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1050558 4. Regular in 552 Timan is moving toward 553 Mongo
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1031770 3. Regular in 553 Mongo is moving toward 550 Abeche
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1014822 1. Regular in 553 Mongo is moving toward 551 Massenya
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1014826 2. Levy in 592 Bongor is moving toward 552 Timan
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
2:31:12 PM  (Reporting)  Processing  1000110 Baule
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000110 Baule
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1018559 1. Levy in 536 Tamale is moving toward 534 Wa
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1026785 2. Regular in 536 Tamale is moving toward 534 Wa
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1037952 4. Regular in 534 Wa is moving toward 536 Tamale
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1031751 3. Regular in 534 Wa is moving toward 536 Tamale
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
2:31:12 PM  (Reporting)  Processing  1000111 Bemba
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000111 Bemba
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
2:31:12 PM  (Reporting)  Processing  1000112 Benin
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000112 Benin
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1044105 5. Levy in 538 Abomey is moving toward 537 Cotonou
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1031766 3. Levy in 538 Abomey is moving toward 537 Cotonou
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1022553 2. Regular in 538 Abomey is moving toward 575 Lagos
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
2:31:12 PM  (Reporting)  Processing  1000113 Bobangi
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000113 Bobangi
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1037994 2. Levy in 652 Djambala is moving toward 653 Madingou
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1044109 3. Regular in 652 Djambala is moving toward 655 Nkuna
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1031774 1. Regular in 652 Djambala is moving toward 655 Nkuna
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
2:31:12 PM  (Reporting)  Processing  1000114 Buganda
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000114 Buganda
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1038006 2. Levy in 693 Masasi is moving toward 691 Kilwa
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1031787 1. Regular in 693 Masasi is moving toward 692 Lindi
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
2:31:12 PM  (Reporting)  Processing  1000115 Dahomey
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000115 Dahomey
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1011202 Dahomey Army in 518 Sokode is moving toward 535 Lome
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:31:12 PM  (Reporting)  Processing  1000116 Darfur
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000116 Darfur
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1037488 3. Levy in 608 Waw is moving toward 573 Kaduqli
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1022549 1. Cavalry in 572 Nuhud is moving toward 573 Kaduqli
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1050565 4. Regular in 572 Nuhud is moving toward 573 Kaduqli
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
2:31:12 PM  (Reporting)  Processing  1000117 Duala
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000117 Duala
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1040205 Supply Wagons in 599 Yaunde is moving toward 597 Bafoussam
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1018569 Column in 599 Yaunde is moving toward 596 Duala
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1020288 Column in 597 Bafoussam is moving toward 595 Bamenda
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:31:12 PM  (Reporting)  Processing  1000118 Fezzan
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000118 Fezzan
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1032878 4. Camel in 462 Kufrah is moving toward 461 Jaghub
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1014802 1. Camel in 459 Murzuq is moving toward 462 Kufrah
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1031734 3. Camel in 460 Waddan is moving toward 462 Kufrah
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1022541 2. Camel in 458 Sabha is moving toward 457 Ghadamis
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
2:31:12 PM  (Reporting)  Processing  1000119 Gaza Nguni
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000119 Gaza Nguni
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1011213 Nguni Army in 729 Chaimite is moving toward 727 Massakesse
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1031795 Column in 727 Massakesse is moving toward 729 Chaimite
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1026831 Column in 727 Massakesse is moving toward 729 Chaimite
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1059134 Column in 727 Massakesse is moving toward 729 Chaimite
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
2:31:12 PM  (Reporting)  Processing  1000120 Herero
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000120 Herero
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1026838 1. Levy in 743 Windhoek is moving toward 744 Otjinene
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1057358 4. Levy in 737 Kalahari is moving toward 738 Tsumeb
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1057346 3. Regular in 701 Ondjiva is moving toward 744 Otjinene
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
2:31:12 PM  (Reporting)  Processing  1000121 Joola
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000121 Joola
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1014810 1. Levy in 517 Dioulasso is moving toward 516 Sikasso
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:31:12 PM  (Reporting)  Processing  1000122 Kazembe
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000122 Kazembe
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1014847 1. Levy in 707 Kasempa is moving toward 710 Kabwe
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:31:12 PM  (Reporting)  Processing  1000123 Lozi
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000123 Lozi
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1022589 2. Regular in 701 Ondjiva is moving toward 745 Hinvanti
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1031791 4. Regular in 701 Ondjiva is moving toward 703 Mavinga
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1044127 5. Regular in 714 Zumbo is moving toward 719 Tete
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1026819 3. Regular in 719 Tete is moving toward 714 Zumbo
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1022581 1. Levy in 713 Chipata is moving toward 719 Tete
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
2:31:12 PM  (Reporting)  Processing  1000124 Luba
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000124 Luba
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1044113 3. Regular in 661 Nyangwe is moving toward 662 Munza
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1018595 1. Regular in 650 Basoko is moving toward 648 Kisangani
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1037998 2. Regular in 648 Kisangani is moving toward 650 Basoko
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:31:12 PM  (Reporting)  Processing  1000125 Lunda
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000125 Lunda
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1026807 1. Levy in 665 Mussumba is moving toward 659 Kananga
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:31:12 PM  (Reporting)  Processing  1000126 Madagascar
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000126 Madagascar
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1014863 1. Regular in 784 Mahajanga is moving toward 783 Antananarivo
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1022599 3. Levy in 786 Antsirana is moving toward 783 Antananarivo
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1018620 2. Regular in 784 Mahajanga is moving toward 780 Fianarantsoa
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
2:31:12 PM  (Reporting)  Processing  1000127 Majerteyn
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000127 Majerteyn
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:31:12 PM  (Reporting)  Processing  1000128 Malinke
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000128 Malinke
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1031738 2. Regular in 504 Dinguiray is moving toward 505 Bamako
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1014806 1. Regular in 505 Bamako is moving toward 506 Segu
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1044090 3. Regular in 506 Segu is moving toward 503 Kita
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1050550 4. Regular in 506 Segu is moving toward 505 Bamako
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 2 ms
2:31:12 PM  (Reporting)  Processing  1000129 Mossi
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000129 Mossi
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1031745 3. Fanatical Warband in 529 Bouake is moving toward 513 Sassandra
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1037978 7. Levy in 522 Fada is moving toward 521 Say
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1018563 1. Regular Warband in 522 Fada is moving toward 524 Niamey
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1037962 4. Levy Warband in 520 Wahiguya is moving toward 522 Fada
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1026781 2. Regular in 521 Say is moving toward 520 Wahiguya
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
2:31:12 PM  (Reporting)  Processing  1000130 Nama
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000130 Nama
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1050623 1. Regular in 751 Springbok is moving toward 2868 Saldanha
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1057350 2. Levy in 742 Nugouses is moving toward 741 Karasberg
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1057354 3. Levy in 2869 Namib is moving toward 739 Walvis
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1057395 4. Regular in 739 Walvis is moving toward 2869 Namib
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
2:31:12 PM  (Reporting)  Processing  1000131 Ndebele
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000131 Ndebele
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1038014 6. Regular in 750 Serowe is moving toward 735 Bulawayo
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1022585 2. Regular in 735 Bulawayo is moving toward 734 Gweru
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1014859 1. Levy in 735 Bulawayo is moving toward 734 Gweru
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1026846 3. Regular in 732 Harare is moving toward 731 Hwange
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1011224 Ndebele Army in 732 Harare is moving toward 734 Gweru
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
2:31:12 PM  (Reporting)  Processing  1000132 Nyangwe
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000132 Nyangwe
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1022577 1. Regular in 649 Uuira is moving toward 679 Mbarara
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1038002 2. Levy in 679 Mbarara is moving toward 649 Uuira
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:31:12 PM  (Reporting)  Processing  1000133 Nyamweze
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000133 Nyamweze
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1014855 1. Regular in 690 Iringa is moving toward 687 Morogoro
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1026815 3. Regular in 687 Morogoro is moving toward 690 Iringa
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1057319 4. Regular in 683 Arusha is moving toward 682 Mwanza
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1026811 2. Regular in 690 Iringa is moving toward 689 Ujiji
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
2:31:12 PM  (Reporting)  Processing  1000134 Ovimbundu
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000134 Ovimbundu
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1044120 1. Levy in 702 Kuito is moving toward 704 Kubanda
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1057333 3. Regular in 705 Malanje is moving toward 702 Kuito
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:31:12 PM  (Reporting)  Processing  1000135 Sanussiyya
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000135 Sanussiyya
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:31:12 PM  (Reporting)  Processing  1000136 Shewa
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000136 Shewa
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1018588 Column in 625 Asella is moving toward 620 Harer
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1036436 4. Mixed in 625 Asella is moving toward 626 Goba
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
2:31:12 PM  (Reporting)  Processing  1000137 Shona
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000137 Shona
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1026827 2. Regular in 736 Maswingo is moving toward 733 Mutare
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1018603 1. Levy in 733 Mutare is moving toward 726 Mossurize
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
2:31:12 PM  (Reporting)  Processing  1000138 Sokoto
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000138 Sokoto
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1026789 3. Regular in 582 Bida is moving toward 581 Sokoto
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1026793 4. Levy in 580 Bussa is moving toward 581 Sokoto
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1031758 5. Levy in 581 Sokoto is moving toward 583 Kano
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1014830 1. Regular in 581 Sokoto is moving toward 583 Kano
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1022557 2. Regular in 525 Dosso is moving toward 580 Bussa
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 2 ms
2:31:12 PM  (Reporting)  Processing  1000139 Lesotho
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000139 Lesotho
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
2:31:12 PM  (Reporting)  Processing  1000140 Teke
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000140 Teke
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1018599 1. Levy in 695 Mbanza is moving toward 656 Kinshassa
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
2:31:12 PM  (Reporting)  Processing  1000141 Tuareg
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000141 Tuareg
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1018544 2. Camel in 473 Gao is moving toward 472 Timbuktu
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1022545 4. Camel in 467 Shingit is moving toward 469 Tishit
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1018548 3. Camel in 466 Nouakchott is moving toward 464 Dakhla
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1014798 1. Camel in 465 Murghayn is moving toward 448 Tindouf
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
2:31:12 PM  (Reporting)  Processing  1000142 Trarza
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000142 Trarza
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:31:12 PM  (Reporting)  Processing  1000143 Tswana
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000143 Tswana
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1026842 4. Regular in 749 Gaborone is moving toward 748 Dithakong
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1018607 1. Regular in 749 Gaborone is moving toward 747 Tshabong
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:31:12 PM  (Reporting)  Processing  1000144 Tukulor
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000144 Tukulor
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1011257 Samory Army in 510 Ropolu is moving toward 508 Falaba
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1018552 1. Regular in 500 Boffa is moving toward 501 Timbo
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1050554 4. Levy in 508 Falaba is moving toward 509 Kankan
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
2:31:12 PM  (Reporting)  Processing  1000145 Ouaddi
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000145 Ouaddi
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1031762 2. Levy in 546 Mao is moving toward 548 Zouar
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1014818 1. Levy in 548 Zouar is moving toward 549 Faya
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:31:12 PM  (Reporting)  Processing  1000146 Wolof
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000146 Wolof
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:31:12 PM  (Reporting)  Processing  1000147 Xhosa
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000147 Xhosa
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
2:31:12 PM  (Reporting)  Processing  1000148 Yao
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000148 Yao
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1050581 2. Regular in 723 Milange is moving toward 716 Zomba
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1026823 1. Regular in 717 Mataka is moving toward 716 Zomba
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:31:12 PM  (Reporting)  Processing  1000149 Yeke
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000149 Yeke
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:31:12 PM  (Reporting)  Processing  1000150 Oyo Empire
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000150 Oyo Empire
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:31:12 PM  (Reporting)  Processing  1000151 Zulu Kingdom
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000151 Zulu Kingdom
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  _CTB_ CalcTribalBehavior 1010745 Inkosi yesiZulu in 776 Ulundi is moving toward 768 Natal
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
2:31:12 PM  (Reporting)  Processing  1000152 Aborigine
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000152 Aborigine
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:31:12 PM  (Reporting)  Processing  1000153 Aotearoa
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000153 Aotearoa
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:31:12 PM  (Reporting)  Processing  1000154 Bali
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000154 Bali
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
2:31:12 PM  (Reporting)  Processing  1000155 Fiji
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000155 Fiji
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:31:12 PM  (Reporting)  Processing  1000156 Hawaii
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000156 Hawaii
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:31:12 PM  (Reporting)  Processing  1000157 Kanaky
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000157 Kanaky
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:31:12 PM  (Reporting)  Processing  1000158 Samoa
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000158 Samoa
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
2:31:12 PM  (Reporting)  Processing  1000159 Rebels
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Starting Process on Rebels AILevel 2 Kind: 2 Dormant YES Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:31:12 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:31:12 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:31:12 PM  (Reporting)  EcoBase 0
2:31:12 PM  (Reporting)  Resources Levels Rebels EcoBase 0 AtWar: no AtWarThreat: no At PeaceThreat: no
2:31:12 PM  (Reporting)  Money Availability Plentiful Stock 1024 Expected 0 Balance 7
2:31:12 PM  (Reporting)  Capital Availability Plentiful Stock 878 Expected 0 Balance 8
2:31:12 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Supply Availability Plentiful Stock 20 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Ammunition Availability Plentiful Stock 10 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Prestige Availability Plentiful Stock 183 Expected 0 Balance 0
2:31:12 PM  (Reporting)  River Pool Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Morale Availability Plentiful Stock 102 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Conscripts Availability Plentiful Stock 81 Expected 0 Balance -3
2:31:12 PM  (Reporting)  Diplomat Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cereals Availability Average Stock 8 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  _IAE_ Rebels Global Military Usage: 75 %
2:31:12 PM  (Reporting)  _IAE_ Rebels Money Stock 1024 Expenses 1 Availability Plentiful Mil Spend 415 Civ Spend 92
2:31:12 PM  (Reporting)  _IAE_ Rebels Capital Stock 878 Expenses 0 Availability Plentiful Mil Spend 119 Civ Spend 159
2:31:12 PM  (Reporting)  _IAE_ Rebels Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Rebels Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Rebels Supply Stock 20 Expenses 0 Availability Plentiful Mil Spend 14 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Rebels Ammunition Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Rebels Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Rebels Prestige Stock 183 Expenses 0 Availability Plentiful Mil Spend 62 Civ Spend 21
2:31:12 PM  (Reporting)  _IAE_ Rebels Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Rebels River Pool Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Rebels Morale Stock 102 Expenses 0 Availability Plentiful Mil Spend 69 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Rebels Conscripts Stock 81 Expenses 3 Availability Plentiful Mil Spend 52 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Rebels War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Rebels Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Rebels Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Rebels Diplomat Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Rebels Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 10 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Rebels Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Rebels Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Rebels Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Rebels Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Rebels Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Rebels Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Rebels Cereals Stock 8 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Rebels Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Rebels Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Rebels Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Rebels Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Rebels Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Rebels Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Rebels Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Rebels Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Rebels Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Rebels Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Rebels Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Rebels Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Rebels Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Rebels Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Rebels Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Rebels Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Rebels Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Rebels Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Rebels Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Rebels Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Rebels Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Rebels Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Rebels Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Rebels Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Rebels Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Rebels Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Rebels Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Rebels Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Rebels Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Rebels Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  Ended InitializeAdvancedEconomics 207 ms
2:31:12 PM  (Reporting)  *** Faction-wide algorithms ***
2:31:12 PM  (Reporting)  Ended BuildReplacements 3 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000159 Rebels
2:31:12 PM  (Reporting)  Sending proposal: *we can*
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:31:12 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:31:12 PM  (Reporting)  Steel Level 6 Amount 0
2:31:12 PM  (Reporting)  Money Level 6 Amount 1024
2:31:12 PM  (Reporting)  Conscripts Level 6 Amount 81
2:31:12 PM  (Reporting)  Ended BuildNewUnits Bought: 0 5 ms
2:31:12 PM  (Reporting)  AI Process done in  276 ms
2:31:12 PM  (Reporting)  Processing  1000160 Albania
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000160 Albania
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:31:12 PM  (Reporting)  Processing  1000161 Aldjazair
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000161 Aldjazair
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
2:31:12 PM  (Reporting)  Processing  1000162 Armenia
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000162 Armenia
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:31:12 PM  (Reporting)  Processing  1000163 Awadh
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000163 Awadh
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:31:12 PM  (Reporting)  Processing  1000164 Azande
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000164 Azande
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
2:31:12 PM  (Reporting)  Processing  1000165 Azerbaijan
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000165 Azerbaijan
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:31:12 PM  (Reporting)  Processing  1000166 Bastar
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000166 Bastar
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:31:12 PM  (Reporting)  Processing  1000167 Bohemia-Moravia
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Starting Process on Bohemia-Moravia AILevel 2 Kind: 1 Dormant YES Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:31:12 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:31:12 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:31:12 PM  (Reporting)  EcoBase 50
2:31:12 PM  (Reporting)  Resources Levels Bohemia-Moravia EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
2:31:12 PM  (Reporting)  Money Availability Plentiful Stock 1124 Expected 100 Balance 8
2:31:12 PM  (Reporting)  Capital Availability Plentiful Stock 1124 Expected 150 Balance 8
2:31:12 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
2:31:12 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
2:31:12 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
2:31:12 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
2:31:12 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
2:31:12 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
2:31:12 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
2:31:12 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  _IAE_ Bohemia-Moravia Global Military Usage: 75 %
2:31:12 PM  (Reporting)  _IAE_ Bohemia-Moravia Money Stock 1124 Expenses 0 Availability Plentiful Mil Spend 457 Civ Spend 102
2:31:12 PM  (Reporting)  _IAE_ Bohemia-Moravia Capital Stock 1124 Expenses 0 Availability Plentiful Mil Spend 152 Civ Spend 203
2:31:12 PM  (Reporting)  _IAE_ Bohemia-Moravia Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bohemia-Moravia Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Bohemia-Moravia Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bohemia-Moravia Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bohemia-Moravia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bohemia-Moravia Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bohemia-Moravia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bohemia-Moravia River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bohemia-Moravia Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bohemia-Moravia Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bohemia-Moravia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bohemia-Moravia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bohemia-Moravia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bohemia-Moravia Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Bohemia-Moravia Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bohemia-Moravia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bohemia-Moravia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bohemia-Moravia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bohemia-Moravia Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Bohemia-Moravia Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bohemia-Moravia Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Bohemia-Moravia Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Bohemia-Moravia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bohemia-Moravia Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Bohemia-Moravia Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bohemia-Moravia Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Bohemia-Moravia Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Bohemia-Moravia Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bohemia-Moravia Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bohemia-Moravia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bohemia-Moravia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bohemia-Moravia Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Bohemia-Moravia Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bohemia-Moravia Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bohemia-Moravia Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Bohemia-Moravia Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bohemia-Moravia Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bohemia-Moravia Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bohemia-Moravia Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bohemia-Moravia Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bohemia-Moravia Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bohemia-Moravia Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Bohemia-Moravia Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bohemia-Moravia Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Bohemia-Moravia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bohemia-Moravia Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bohemia-Moravia Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bohemia-Moravia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bohemia-Moravia Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bohemia-Moravia Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bohemia-Moravia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bohemia-Moravia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  Ended InitializeAdvancedEconomics 28 ms
2:31:12 PM  (Reporting)  *** Faction-wide algorithms ***
2:31:12 PM  (Reporting)  Ended BuildReplacements 3 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000167 Bohemia-Moravia
2:31:12 PM  (Reporting)  Sending proposal: *we can*
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:31:12 PM  (Reporting)  Steel Level 6 Amount 5
2:31:12 PM  (Reporting)  Money Level 6 Amount 1124
2:31:12 PM  (Reporting)  Conscripts Level 6 Amount 56
2:31:12 PM  (Reporting)  _BNU_ Emergency build ON
2:31:12 PM  (Reporting)  Ended BuildNewUnits Bought: 0 5 ms
2:31:12 PM  (Reporting)  AI Process done in  94 ms
2:31:12 PM  (Reporting)  Processing  1000168 Bosnia-Herzegovina
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Starting Process on Bosnia-Herzegovina AILevel 2 Kind: 1 Dormant NO Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:31:12 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:31:12 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
2:31:12 PM  (Reporting)  _FIT_ Ended AIInitTheaters 517 ms
2:31:12 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:31:12 PM  (Reporting)  EcoBase 50
2:31:12 PM  (Reporting)  Resources Levels Bosnia-Herzegovina EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
2:31:12 PM  (Reporting)  Money Availability Plentiful Stock 1124 Expected 100 Balance 8
2:31:12 PM  (Reporting)  Capital Availability Plentiful Stock 1124 Expected 150 Balance 8
2:31:12 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
2:31:12 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
2:31:12 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
2:31:12 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
2:31:12 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
2:31:12 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
2:31:12 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
2:31:12 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Global Military Usage: 75 %
2:31:12 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Money Stock 1124 Expenses 0 Availability Plentiful Mil Spend 457 Civ Spend 102
2:31:12 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Capital Stock 1124 Expenses 0 Availability Plentiful Mil Spend 152 Civ Spend 203
2:31:12 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bosnia-Herzegovina River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bosnia-Herzegovina War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  Ended InitializeAdvancedEconomics 262 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Ended InitAndDumpData Bosnia-Herzegovina 345 ms
2:31:12 PM  (Reporting)  *** Faction-wide algorithms ***
2:31:12 PM  (Reporting)  Ended BuildReplacements 5 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
2:31:12 PM  (Reporting)  _HAC_ Identify Resources Need Bosnia-Herzegovina 22 resources are needed 3 resources in surplus.
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 4 Steel
2:31:12 PM  (Reporting)  AddNewTrades Bosnia-Herzegovina Added 4 buy request of Steel in area North Italy
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 5 Coal
2:31:12 PM  (Reporting)  AddNewTrades Bosnia-Herzegovina Added 5 buy request of Coal in area East Balkans
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 1 Manufactured Goods
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 7 Textile
2:31:12 PM  (Reporting)  AddNewTrades Bosnia-Herzegovina Added 5 buy request of Textile in area North Italy
2:31:12 PM  (Reporting)  AddNewTrades Bosnia-Herzegovina Added 2 buy request of Textile in area North Italy
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 4 Silk
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 2 Opium
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 6 Luxury Goods
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 4 Gold
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 4 Gems
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 3 Automobile
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 3 Aviation
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 2 Cereals
2:31:12 PM  (Reporting)  AddNewTrades Bosnia-Herzegovina Added 2 buy request of Cereals in area East Balkans
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 5 Rice
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 5 Fish
2:31:12 PM  (Reporting)  AddNewTrades Bosnia-Herzegovina Added 5 buy request of Fish in area South Balkans
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 5 Tropical Fruits
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 5 Cattle
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 4 Sugar
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 1 Preserved Food
2:31:12 PM  (Reporting)  AddNewTrades Bosnia-Herzegovina Added 1 buy request of Preserved Food in area North Italy
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 1 Cotton/Wool
2:31:12 PM  (Reporting)  AddNewTrades Bosnia-Herzegovina Added 1 buy request of Cotton/Wool in area South Balkans
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 5 Tea
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 5 Coffee
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 3 Wood
2:31:12 PM  (Reporting)  Ended HandleAdvancedCommerce 50 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000168 Bosnia-Herzegovina
2:31:12 PM  (Reporting)  Sending proposal: *we can*
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:31:12 PM  (Reporting)  Steel Level 6 Amount 5
2:31:12 PM  (Reporting)  Money Level 6 Amount 1124
2:31:12 PM  (Reporting)  Conscripts Level 6 Amount 56
2:31:12 PM  (Reporting)  _BNU_ Emergency build ON
2:31:12 PM  (Reporting)  Ended BuildNewUnits Bought: 0 7 ms
2:31:12 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
2:31:12 PM  (Reporting)  Ended ManageFleetsComposition 2 ms
2:31:12 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
2:31:12 PM  (Reporting)  Ended LockFixedGroups 0 ms
2:31:12 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:31:12 PM  (Reporting)  Ended SplitStaticUnits 0 ms
2:31:12 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
2:31:12 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
2:31:12 PM  (Reporting)  AI Process done in  2008 ms
2:31:12 PM  (Reporting)  Processing  1000169 Bulgaria
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Starting Process on Bulgaria AILevel 2 Kind: 1 Dormant YES Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:31:12 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:31:12 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:31:12 PM  (Reporting)  EcoBase 50
2:31:12 PM  (Reporting)  Resources Levels Bulgaria EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
2:31:12 PM  (Reporting)  Money Availability Plentiful Stock 1124 Expected 100 Balance 8
2:31:12 PM  (Reporting)  Capital Availability Plentiful Stock 1124 Expected 150 Balance 8
2:31:12 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
2:31:12 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
2:31:12 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
2:31:12 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
2:31:12 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
2:31:12 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
2:31:12 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
2:31:12 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  _IAE_ Bulgaria Global Military Usage: 75 %
2:31:12 PM  (Reporting)  _IAE_ Bulgaria Money Stock 1124 Expenses 0 Availability Plentiful Mil Spend 457 Civ Spend 102
2:31:12 PM  (Reporting)  _IAE_ Bulgaria Capital Stock 1124 Expenses 0 Availability Plentiful Mil Spend 152 Civ Spend 203
2:31:12 PM  (Reporting)  _IAE_ Bulgaria Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bulgaria Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Bulgaria Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bulgaria Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bulgaria Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bulgaria Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bulgaria Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bulgaria River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bulgaria Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bulgaria Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bulgaria War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bulgaria Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bulgaria Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bulgaria Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Bulgaria Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bulgaria Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bulgaria Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bulgaria Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bulgaria Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Bulgaria Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bulgaria Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Bulgaria Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Bulgaria Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bulgaria Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Bulgaria Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bulgaria Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Bulgaria Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Bulgaria Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bulgaria Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bulgaria Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bulgaria Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bulgaria Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Bulgaria Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bulgaria Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bulgaria Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Bulgaria Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bulgaria Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bulgaria Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bulgaria Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bulgaria Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bulgaria Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bulgaria Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Bulgaria Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bulgaria Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Bulgaria Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bulgaria Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bulgaria Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bulgaria Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bulgaria Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bulgaria Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bulgaria Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Bulgaria Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  Ended InitializeAdvancedEconomics 39 ms
2:31:12 PM  (Reporting)  *** Faction-wide algorithms ***
2:31:12 PM  (Reporting)  Ended BuildReplacements 3 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
2:31:12 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Bulgaria Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 0 Excise 0 Tariff 0 Census 0 Income 0 Maritime 1 Percentages: Corporate 0 % Excise 0 % Tariff 0 % Census 0 % Income 0 % Maritime 6 %
2:31:12 PM  (Reporting)  Ended HandleAdvancedFinances 2 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000169 Bulgaria
2:31:12 PM  (Reporting)  Sending proposal: *we can*
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:31:12 PM  (Reporting)  Steel Level 6 Amount 5
2:31:12 PM  (Reporting)  Money Level 6 Amount 1124
2:31:12 PM  (Reporting)  Conscripts Level 6 Amount 56
2:31:12 PM  (Reporting)  _BNU_ Emergency build ON
2:31:12 PM  (Reporting)  Ended BuildNewUnits Bought: 0 8 ms
2:31:12 PM  (Reporting)  AI Process done in  223 ms
2:31:12 PM  (Reporting)  Processing  1000170 California Republic
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Starting Process on California Republic AILevel 2 Kind: 1 Dormant YES Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:31:12 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:31:12 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:31:12 PM  (Reporting)  EcoBase 50
2:31:12 PM  (Reporting)  Resources Levels California Republic EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
2:31:12 PM  (Reporting)  Money Availability Plentiful Stock 1124 Expected 100 Balance 8
2:31:12 PM  (Reporting)  Capital Availability Plentiful Stock 1124 Expected 150 Balance 8
2:31:12 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
2:31:12 PM  (Reporting)  Coal Availability Low Stock 10 Expected 20 Balance 0
2:31:12 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
2:31:12 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
2:31:12 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
2:31:12 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
2:31:12 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Fruits Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Cotton/Wool Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Manufactured Goods Availability Low Stock 5 Expected 15 Balance 0
2:31:12 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Mechanical Parts Availability Average Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  _IAE_ California Republic Global Military Usage: 75 %
2:31:12 PM  (Reporting)  _IAE_ California Republic Money Stock 1124 Expenses 0 Availability Plentiful Mil Spend 457 Civ Spend 102
2:31:12 PM  (Reporting)  _IAE_ California Republic Capital Stock 1124 Expenses 0 Availability Plentiful Mil Spend 152 Civ Spend 203
2:31:12 PM  (Reporting)  _IAE_ California Republic Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ California Republic Coal Stock 10 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ California Republic Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ California Republic Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ California Republic Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ California Republic Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ California Republic Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ California Republic River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ California Republic Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ California Republic Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ California Republic War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ California Republic Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ California Republic Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ California Republic Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ California Republic Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ California Republic Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ California Republic Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ California Republic Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ California Republic Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ California Republic Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ California Republic Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ California Republic Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ California Republic Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ California Republic Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ California Republic Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ California Republic Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ California Republic Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ California Republic Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ California Republic Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ California Republic Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ California Republic Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ California Republic Cotton/Wool Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ California Republic Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ California Republic Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ California Republic Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ California Republic Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ California Republic Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ California Republic Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ California Republic Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ California Republic Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ California Republic Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ California Republic Manufactured Goods Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ California Republic Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ California Republic Mechanical Parts Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ California Republic Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ California Republic Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ California Republic Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ California Republic Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ California Republic Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ California Republic Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ California Republic Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ California Republic Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  Ended InitializeAdvancedEconomics 28 ms
2:31:12 PM  (Reporting)  *** Faction-wide algorithms ***
2:31:12 PM  (Reporting)  Ended BuildReplacements 3 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000170 California Republic
2:31:12 PM  (Reporting)  Sending proposal: *we can*
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
2:31:12 PM  (Reporting)  IdentifyProductionStrucsBuild 
2:31:12 PM  (Reporting)  Ended HandleAdvancedStructures 9 ms
2:31:12 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
2:31:12 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:31:12 PM  (Reporting)  Steel Level 6 Amount 5
2:31:12 PM  (Reporting)  Money Level 6 Amount 1124
2:31:12 PM  (Reporting)  Conscripts Level 6 Amount 56
2:31:12 PM  (Reporting)  Ended BuildNewUnits Bought: 0 6 ms
2:31:12 PM  (Reporting)  AI Process done in  107 ms
2:31:12 PM  (Reporting)  Processing  1000171 Catalonia
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Starting Process on Catalonia AILevel 2 Kind: 1 Dormant YES Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:31:12 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:31:12 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:31:12 PM  (Reporting)  EcoBase 50
2:31:12 PM  (Reporting)  Resources Levels Catalonia EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
2:31:12 PM  (Reporting)  Money Availability Plentiful Stock 1124 Expected 100 Balance 8
2:31:12 PM  (Reporting)  Capital Availability Plentiful Stock 1124 Expected 150 Balance 8
2:31:12 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
2:31:12 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
2:31:12 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
2:31:12 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
2:31:12 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
2:31:12 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
2:31:12 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
2:31:12 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  _IAE_ Catalonia Global Military Usage: 75 %
2:31:12 PM  (Reporting)  _IAE_ Catalonia Money Stock 1124 Expenses 0 Availability Plentiful Mil Spend 457 Civ Spend 102
2:31:12 PM  (Reporting)  _IAE_ Catalonia Capital Stock 1124 Expenses 0 Availability Plentiful Mil Spend 152 Civ Spend 203
2:31:12 PM  (Reporting)  _IAE_ Catalonia Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Catalonia Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Catalonia Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Catalonia Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Catalonia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Catalonia Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Catalonia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Catalonia River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Catalonia Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Catalonia Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Catalonia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Catalonia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Catalonia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Catalonia Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Catalonia Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Catalonia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Catalonia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Catalonia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Catalonia Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Catalonia Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Catalonia Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Catalonia Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Catalonia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Catalonia Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Catalonia Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Catalonia Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Catalonia Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Catalonia Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Catalonia Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Catalonia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Catalonia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Catalonia Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Catalonia Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Catalonia Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Catalonia Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Catalonia Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Catalonia Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Catalonia Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Catalonia Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Catalonia Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Catalonia Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Catalonia Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Catalonia Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Catalonia Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Catalonia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Catalonia Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Catalonia Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Catalonia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Catalonia Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Catalonia Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Catalonia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Catalonia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  Ended InitializeAdvancedEconomics 26 ms
2:31:12 PM  (Reporting)  *** Faction-wide algorithms ***
2:31:12 PM  (Reporting)  Ended BuildReplacements 4 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000171 Catalonia
2:31:12 PM  (Reporting)  Sending proposal: *we can*
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:31:12 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:31:12 PM  (Reporting)  Steel Level 6 Amount 5
2:31:12 PM  (Reporting)  Money Level 6 Amount 1124
2:31:12 PM  (Reporting)  Conscripts Level 6 Amount 56
2:31:12 PM  (Reporting)  _BNU_ Emergency build ON
2:31:12 PM  (Reporting)  Ended BuildNewUnits Bought: 0 5 ms
2:31:12 PM  (Reporting)  AI Process done in  93 ms
2:31:12 PM  (Reporting)  Processing  1000172 Carlist Spain
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Starting Process on Carlist Spain AILevel 2 Kind: 1 Dormant YES Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:31:12 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:31:12 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:31:12 PM  (Reporting)  EcoBase 50
2:31:12 PM  (Reporting)  Resources Levels Carlist Spain EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
2:31:12 PM  (Reporting)  Money Availability Plentiful Stock 1124 Expected 100 Balance 8
2:31:12 PM  (Reporting)  Capital Availability Plentiful Stock 1124 Expected 150 Balance 8
2:31:12 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
2:31:12 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
2:31:12 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
2:31:12 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
2:31:12 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
2:31:12 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
2:31:12 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
2:31:12 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  _IAE_ Carlist Spain Global Military Usage: 75 %
2:31:12 PM  (Reporting)  _IAE_ Carlist Spain Money Stock 1124 Expenses 0 Availability Plentiful Mil Spend 457 Civ Spend 102
2:31:12 PM  (Reporting)  _IAE_ Carlist Spain Capital Stock 1124 Expenses 0 Availability Plentiful Mil Spend 152 Civ Spend 203
2:31:12 PM  (Reporting)  _IAE_ Carlist Spain Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Carlist Spain Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Carlist Spain Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Carlist Spain Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Carlist Spain Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Carlist Spain Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Carlist Spain Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Carlist Spain River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Carlist Spain Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Carlist Spain Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Carlist Spain War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Carlist Spain Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Carlist Spain Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Carlist Spain Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Carlist Spain Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Carlist Spain Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Carlist Spain Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Carlist Spain Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Carlist Spain Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Carlist Spain Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Carlist Spain Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Carlist Spain Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Carlist Spain Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Carlist Spain Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Carlist Spain Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Carlist Spain Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Carlist Spain Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Carlist Spain Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Carlist Spain Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Carlist Spain Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Carlist Spain Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Carlist Spain Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Carlist Spain Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Carlist Spain Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Carlist Spain Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Carlist Spain Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Carlist Spain Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Carlist Spain Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Carlist Spain Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Carlist Spain Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Carlist Spain Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Carlist Spain Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Carlist Spain Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Carlist Spain Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Carlist Spain Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Carlist Spain Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Carlist Spain Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Carlist Spain Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Carlist Spain Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Carlist Spain Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Carlist Spain Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Carlist Spain Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  Ended InitializeAdvancedEconomics 25 ms
2:31:12 PM  (Reporting)  *** Faction-wide algorithms ***
2:31:12 PM  (Reporting)  Ended BuildReplacements 3 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
2:31:12 PM  (Reporting)  _HAC_ Identify Resources Need Carlist Spain 22 resources are needed 3 resources in surplus.
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 10 Steel
2:31:12 PM  (Reporting)  AddNewTrades Carlist Spain Added 5 buy request of Steel in area South Spain
2:31:12 PM  (Reporting)  AddNewTrades Carlist Spain Added 5 buy request of Steel in area South Spain
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 5 Coal
2:31:12 PM  (Reporting)  AddNewTrades Carlist Spain Added 5 buy request of Coal in area North Spain
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 1 Manufactured Goods
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 7 Textile
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 4 Silk
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 2 Opium
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 6 Luxury Goods
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 4 Gold
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 4 Gems
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 3 Automobile
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 3 Aviation
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 2 Cereals
2:31:12 PM  (Reporting)  AddNewTrades Carlist Spain Added 2 buy request of Cereals in area South Spain
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 5 Rice
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 1 Fish
2:31:12 PM  (Reporting)  AddNewTrades Carlist Spain Added 1 buy request of Fish in area South Spain
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 5 Tropical Fruits
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 5 Cattle
2:31:12 PM  (Reporting)  AddNewTrades Carlist Spain Added 5 buy request of Cattle in area North Spain
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 4 Sugar
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 1 Preserved Food
2:31:12 PM  (Reporting)  AddNewTrades Carlist Spain Added 1 buy request of Preserved Food in area North Spain
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 1 Cotton/Wool
2:31:12 PM  (Reporting)  AddNewTrades Carlist Spain Added 1 buy request of Cotton/Wool in area North Spain
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 5 Tea
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 5 Coffee
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 3 Wood
2:31:12 PM  (Reporting)  AddNewTrades Carlist Spain Added 3 buy request of Wood in area South Spain
2:31:12 PM  (Reporting)  Ended HandleAdvancedCommerce 52 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000172 Carlist Spain
2:31:12 PM  (Reporting)  Sending proposal: *we can*
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:31:12 PM  (Reporting)  Steel Level 6 Amount 5
2:31:12 PM  (Reporting)  Money Level 6 Amount 1124
2:31:12 PM  (Reporting)  Conscripts Level 6 Amount 56
2:31:12 PM  (Reporting)  _BNU_ Emergency build ON
2:31:12 PM  (Reporting)  Ended BuildNewUnits Bought: 0 6 ms
2:31:12 PM  (Reporting)  AI Process done in  142 ms
2:31:12 PM  (Reporting)  Processing  1000173 Croatia
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Starting Process on Croatia AILevel 2 Kind: 1 Dormant YES Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:31:12 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:31:12 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:31:12 PM  (Reporting)  EcoBase 50
2:31:12 PM  (Reporting)  Resources Levels Croatia EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
2:31:12 PM  (Reporting)  Money Availability Plentiful Stock 1124 Expected 100 Balance 8
2:31:12 PM  (Reporting)  Capital Availability Plentiful Stock 1124 Expected 150 Balance 8
2:31:12 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
2:31:12 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
2:31:12 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
2:31:12 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
2:31:12 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
2:31:12 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
2:31:12 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
2:31:12 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  _IAE_ Croatia Global Military Usage: 75 %
2:31:12 PM  (Reporting)  _IAE_ Croatia Money Stock 1124 Expenses 0 Availability Plentiful Mil Spend 457 Civ Spend 102
2:31:12 PM  (Reporting)  _IAE_ Croatia Capital Stock 1124 Expenses 0 Availability Plentiful Mil Spend 152 Civ Spend 203
2:31:12 PM  (Reporting)  _IAE_ Croatia Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Croatia Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Croatia Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Croatia Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Croatia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Croatia Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Croatia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Croatia River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Croatia Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Croatia Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Croatia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Croatia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Croatia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Croatia Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Croatia Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Croatia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Croatia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Croatia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Croatia Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Croatia Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Croatia Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Croatia Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Croatia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Croatia Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Croatia Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Croatia Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Croatia Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Croatia Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Croatia Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Croatia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Croatia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Croatia Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Croatia Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Croatia Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Croatia Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Croatia Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Croatia Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Croatia Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Croatia Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Croatia Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Croatia Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Croatia Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Croatia Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Croatia Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Croatia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Croatia Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Croatia Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Croatia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Croatia Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Croatia Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Croatia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Croatia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  Ended InitializeAdvancedEconomics 32 ms
2:31:12 PM  (Reporting)  *** Faction-wide algorithms ***
2:31:12 PM  (Reporting)  Ended BuildReplacements 3 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
2:31:12 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Croatia Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 0 Excise 0 Tariff 0 Census 0 Income 0 Maritime 1 Percentages: Corporate 0 % Excise 0 % Tariff 0 % Census 0 % Income 0 % Maritime 6 %
2:31:12 PM  (Reporting)  Ended HandleAdvancedFinances 1 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000173 Croatia
2:31:12 PM  (Reporting)  Sending proposal: *we can*
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:31:12 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:31:12 PM  (Reporting)  Steel Level 6 Amount 5
2:31:12 PM  (Reporting)  Money Level 6 Amount 1124
2:31:12 PM  (Reporting)  Conscripts Level 6 Amount 56
2:31:12 PM  (Reporting)  _BNU_ Emergency build ON
2:31:12 PM  (Reporting)  Ended BuildNewUnits Bought: 0 3 ms
2:31:12 PM  (Reporting)  AI Process done in  100 ms
2:31:12 PM  (Reporting)  Processing  1000174 Cuba
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000174 Cuba
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:31:12 PM  (Reporting)  Processing  1000175 Cyprus
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Starting Process on Cyprus AILevel 2 Kind: 2 Dormant YES Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:31:12 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:31:12 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:31:12 PM  (Reporting)  EcoBase 0
2:31:12 PM  (Reporting)  Resources Levels Cyprus EcoBase 0 AtWar: no AtWarThreat: no At PeaceThreat: no
2:31:12 PM  (Reporting)  Money Availability Plentiful Stock 1024 Expected 0 Balance 8
2:31:12 PM  (Reporting)  Capital Availability Plentiful Stock 874 Expected 0 Balance 8
2:31:12 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Supply Availability Plentiful Stock 20 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Ammunition Availability Plentiful Stock 10 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Conscripts Availability Plentiful Stock 46 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Diplomat Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  _IAE_ Cyprus Global Military Usage: 75 %
2:31:12 PM  (Reporting)  _IAE_ Cyprus Money Stock 1024 Expenses 0 Availability Plentiful Mil Spend 416 Civ Spend 92
2:31:12 PM  (Reporting)  _IAE_ Cyprus Capital Stock 874 Expenses 0 Availability Plentiful Mil Spend 118 Civ Spend 158
2:31:12 PM  (Reporting)  _IAE_ Cyprus Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Cyprus Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Cyprus Supply Stock 20 Expenses 0 Availability Plentiful Mil Spend 14 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Cyprus Ammunition Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Cyprus Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Cyprus Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Cyprus Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Cyprus River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Cyprus Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Cyprus Conscripts Stock 46 Expenses 0 Availability Plentiful Mil Spend 31 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Cyprus War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Cyprus Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Cyprus Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Cyprus Diplomat Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Cyprus Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 10 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Cyprus Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Cyprus Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Cyprus Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Cyprus Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Cyprus Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Cyprus Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Cyprus Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Cyprus Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Cyprus Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Cyprus Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Cyprus Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Cyprus Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Cyprus Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Cyprus Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Cyprus Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Cyprus Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Cyprus Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Cyprus Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Cyprus Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Cyprus Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Cyprus Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Cyprus Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Cyprus Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Cyprus Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Cyprus Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Cyprus Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Cyprus Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Cyprus Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Cyprus Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Cyprus Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Cyprus Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Cyprus Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Cyprus Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Cyprus Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Cyprus Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Cyprus Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Cyprus Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  Ended InitializeAdvancedEconomics 18 ms
2:31:12 PM  (Reporting)  *** Faction-wide algorithms ***
2:31:12 PM  (Reporting)  Ended BuildReplacements 3 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000175 Cyprus
2:31:12 PM  (Reporting)  Sending proposal: *we can*
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:31:12 PM  (Reporting)  Steel Level 6 Amount 0
2:31:12 PM  (Reporting)  Money Level 6 Amount 1024
2:31:12 PM  (Reporting)  Conscripts Level 6 Amount 46
2:31:12 PM  (Reporting)  _BNU_ Emergency build ON
2:31:12 PM  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
2:31:12 PM  (Reporting)  AI Process done in  86 ms
2:31:12 PM  (Reporting)  Processing  1000176 Czechoslovakia
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Starting Process on Czechoslovakia AILevel 2 Kind: 1 Dormant YES Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:31:12 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:31:12 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:31:12 PM  (Reporting)  EcoBase 50
2:31:12 PM  (Reporting)  Resources Levels Czechoslovakia EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
2:31:12 PM  (Reporting)  Money Availability Plentiful Stock 1124 Expected 100 Balance 8
2:31:12 PM  (Reporting)  Capital Availability Plentiful Stock 1124 Expected 150 Balance 8
2:31:12 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
2:31:12 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
2:31:12 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
2:31:12 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
2:31:12 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
2:31:12 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
2:31:12 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
2:31:12 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  _IAE_ Czechoslovakia Global Military Usage: 75 %
2:31:12 PM  (Reporting)  _IAE_ Czechoslovakia Money Stock 1124 Expenses 0 Availability Plentiful Mil Spend 457 Civ Spend 102
2:31:12 PM  (Reporting)  _IAE_ Czechoslovakia Capital Stock 1124 Expenses 0 Availability Plentiful Mil Spend 152 Civ Spend 203
2:31:12 PM  (Reporting)  _IAE_ Czechoslovakia Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Czechoslovakia Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Czechoslovakia Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Czechoslovakia Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Czechoslovakia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Czechoslovakia Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Czechoslovakia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Czechoslovakia River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Czechoslovakia Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Czechoslovakia Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Czechoslovakia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Czechoslovakia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Czechoslovakia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Czechoslovakia Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Czechoslovakia Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Czechoslovakia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Czechoslovakia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Czechoslovakia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Czechoslovakia Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Czechoslovakia Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Czechoslovakia Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Czechoslovakia Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Czechoslovakia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Czechoslovakia Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Czechoslovakia Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Czechoslovakia Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Czechoslovakia Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Czechoslovakia Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Czechoslovakia Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Czechoslovakia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Czechoslovakia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Czechoslovakia Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Czechoslovakia Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Czechoslovakia Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Czechoslovakia Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Czechoslovakia Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Czechoslovakia Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Czechoslovakia Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Czechoslovakia Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Czechoslovakia Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Czechoslovakia Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Czechoslovakia Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Czechoslovakia Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Czechoslovakia Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Czechoslovakia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Czechoslovakia Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Czechoslovakia Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Czechoslovakia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Czechoslovakia Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Czechoslovakia Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Czechoslovakia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Czechoslovakia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  Ended InitializeAdvancedEconomics 27 ms
2:31:12 PM  (Reporting)  *** Faction-wide algorithms ***
2:31:12 PM  (Reporting)  Ended BuildReplacements 3 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
2:31:12 PM  (Reporting)  _HAC_ Identify Resources Need Czechoslovakia 22 resources are needed 3 resources in surplus.
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 10 Steel
2:31:12 PM  (Reporting)  AddNewTrades Czechoslovakia Added 5 buy request of Steel in area North Germany
2:31:12 PM  (Reporting)  AddNewTrades Czechoslovakia Added 5 buy request of Steel in area North Italy
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 5 Coal
2:31:12 PM  (Reporting)  AddNewTrades Czechoslovakia Added 5 buy request of Coal in area North Germany
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 1 Manufactured Goods
2:31:12 PM  (Reporting)  AddNewTrades Czechoslovakia Added 1 buy request of Manufactured Goods in area North Germany
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 7 Textile
2:31:12 PM  (Reporting)  AddNewTrades Czechoslovakia Added 5 buy request of Textile in area South Germany
2:31:12 PM  (Reporting)  AddNewTrades Czechoslovakia Added 2 buy request of Textile in area North Germany
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 4 Silk
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 2 Opium
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 6 Luxury Goods
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 4 Gold
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 4 Gems
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 3 Automobile
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 3 Aviation
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 2 Cereals
2:31:12 PM  (Reporting)  AddNewTrades Czechoslovakia Added 2 buy request of Cereals in area South Germany
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 5 Rice
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 5 Fish
2:31:12 PM  (Reporting)  AddNewTrades Czechoslovakia Added 5 buy request of Fish in area North Italy
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 5 Tropical Fruits
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 5 Cattle
2:31:12 PM  (Reporting)  AddNewTrades Czechoslovakia Added 5 buy request of Cattle in area South Germany
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 4 Sugar
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 1 Preserved Food
2:31:12 PM  (Reporting)  AddNewTrades Czechoslovakia Added 1 buy request of Preserved Food in area North Germany
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 1 Cotton/Wool
2:31:12 PM  (Reporting)  AddNewTrades Czechoslovakia Added 1 buy request of Cotton/Wool in area North Germany
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 5 Tea
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 5 Coffee
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 3 Wood
2:31:12 PM  (Reporting)  AddNewTrades Czechoslovakia Added 3 buy request of Wood in area North Germany
2:31:12 PM  (Reporting)  Ended HandleAdvancedCommerce 49 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000176 Czechoslovakia
2:31:12 PM  (Reporting)  Sending proposal: *we can*
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:31:12 PM  (Reporting)  Steel Level 6 Amount 5
2:31:12 PM  (Reporting)  Money Level 6 Amount 1124
2:31:12 PM  (Reporting)  Conscripts Level 6 Amount 56
2:31:12 PM  (Reporting)  _BNU_ Emergency build ON
2:31:12 PM  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
2:31:12 PM  (Reporting)  AI Process done in  144 ms
2:31:12 PM  (Reporting)  Processing  1000177 Deseret
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Starting Process on Deseret AILevel 2 Kind: 2 Dormant YES Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:31:12 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:31:12 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:31:12 PM  (Reporting)  EcoBase 0
2:31:12 PM  (Reporting)  Resources Levels Deseret EcoBase 0 AtWar: no AtWarThreat: no At PeaceThreat: no
2:31:12 PM  (Reporting)  Money Availability Plentiful Stock 1024 Expected 0 Balance 8
2:31:12 PM  (Reporting)  Capital Availability Plentiful Stock 874 Expected 0 Balance 8
2:31:12 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Supply Availability Plentiful Stock 20 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Ammunition Availability Plentiful Stock 10 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Conscripts Availability Plentiful Stock 46 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Diplomat Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  _IAE_ Deseret Global Military Usage: 75 %
2:31:12 PM  (Reporting)  _IAE_ Deseret Money Stock 1024 Expenses 0 Availability Plentiful Mil Spend 416 Civ Spend 92
2:31:12 PM  (Reporting)  _IAE_ Deseret Capital Stock 874 Expenses 0 Availability Plentiful Mil Spend 118 Civ Spend 158
2:31:12 PM  (Reporting)  _IAE_ Deseret Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Deseret Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Deseret Supply Stock 20 Expenses 0 Availability Plentiful Mil Spend 14 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Deseret Ammunition Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Deseret Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Deseret Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Deseret Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Deseret River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Deseret Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Deseret Conscripts Stock 46 Expenses 0 Availability Plentiful Mil Spend 31 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Deseret War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Deseret Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Deseret Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Deseret Diplomat Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Deseret Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 10 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Deseret Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Deseret Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Deseret Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Deseret Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Deseret Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Deseret Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Deseret Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Deseret Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Deseret Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Deseret Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Deseret Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Deseret Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Deseret Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Deseret Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Deseret Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Deseret Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Deseret Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Deseret Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Deseret Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Deseret Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Deseret Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Deseret Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Deseret Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Deseret Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Deseret Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Deseret Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Deseret Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Deseret Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Deseret Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Deseret Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Deseret Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Deseret Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Deseret Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Deseret Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Deseret Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Deseret Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Deseret Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  Ended InitializeAdvancedEconomics 21 ms
2:31:12 PM  (Reporting)  *** Faction-wide algorithms ***
2:31:12 PM  (Reporting)  Ended BuildReplacements 4 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
2:31:12 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Deseret Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 0 Excise 0 Tariff 0 Census 0 Income 0 Maritime 1 Percentages: Corporate 0 % Excise 0 % Tariff 0 % Census 0 % Income 0 % Maritime 8 %
2:31:12 PM  (Reporting)  Ended HandleAdvancedFinances 2 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000177 Deseret
2:31:12 PM  (Reporting)  Sending proposal: *we can*
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:31:12 PM  (Reporting)  Steel Level 6 Amount 0
2:31:12 PM  (Reporting)  Money Level 6 Amount 1024
2:31:12 PM  (Reporting)  Conscripts Level 6 Amount 46
2:31:12 PM  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
2:31:12 PM  (Reporting)  AI Process done in  89 ms
2:31:12 PM  (Reporting)  Processing  1000178 Estonia
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Starting Process on Estonia AILevel 2 Kind: 1 Dormant YES Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:31:12 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:31:12 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:31:12 PM  (Reporting)  EcoBase 50
2:31:12 PM  (Reporting)  Resources Levels Estonia EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
2:31:12 PM  (Reporting)  Money Availability Plentiful Stock 1124 Expected 100 Balance 8
2:31:12 PM  (Reporting)  Capital Availability Plentiful Stock 1124 Expected 150 Balance 8
2:31:12 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
2:31:12 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
2:31:12 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
2:31:12 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
2:31:12 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
2:31:12 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
2:31:12 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
2:31:12 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  _IAE_ Estonia Global Military Usage: 75 %
2:31:12 PM  (Reporting)  _IAE_ Estonia Money Stock 1124 Expenses 0 Availability Plentiful Mil Spend 457 Civ Spend 102
2:31:12 PM  (Reporting)  _IAE_ Estonia Capital Stock 1124 Expenses 0 Availability Plentiful Mil Spend 152 Civ Spend 203
2:31:12 PM  (Reporting)  _IAE_ Estonia Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Estonia Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Estonia Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Estonia Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Estonia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Estonia Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Estonia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Estonia River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Estonia Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Estonia Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Estonia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Estonia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Estonia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Estonia Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Estonia Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Estonia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Estonia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Estonia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Estonia Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Estonia Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Estonia Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Estonia Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Estonia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Estonia Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Estonia Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Estonia Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Estonia Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Estonia Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Estonia Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Estonia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Estonia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Estonia Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Estonia Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Estonia Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Estonia Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Estonia Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Estonia Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Estonia Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Estonia Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Estonia Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Estonia Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Estonia Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Estonia Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Estonia Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Estonia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Estonia Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Estonia Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Estonia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Estonia Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Estonia Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Estonia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Estonia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  Ended InitializeAdvancedEconomics 25 ms
2:31:12 PM  (Reporting)  *** Faction-wide algorithms ***
2:31:12 PM  (Reporting)  Ended BuildReplacements 3 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000178 Estonia
2:31:12 PM  (Reporting)  Sending proposal: *we can*
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
2:31:12 PM  (Reporting)  IdentifyProductionStrucsBuild 
2:31:12 PM  (Reporting)  Ended HandleAdvancedStructures 11 ms
2:31:12 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
2:31:12 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:31:12 PM  (Reporting)  Steel Level 6 Amount 5
2:31:12 PM  (Reporting)  Money Level 6 Amount 1124
2:31:12 PM  (Reporting)  Conscripts Level 6 Amount 56
2:31:12 PM  (Reporting)  _BNU_ Emergency build ON
2:31:12 PM  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
2:31:12 PM  (Reporting)  AI Process done in  108 ms
2:31:12 PM  (Reporting)  Processing  1000179 Finland
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Starting Process on Finland AILevel 2 Kind: 1 Dormant YES Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:31:12 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:31:12 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:31:12 PM  (Reporting)  EcoBase 50
2:31:12 PM  (Reporting)  Resources Levels Finland EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
2:31:12 PM  (Reporting)  Money Availability Plentiful Stock 1124 Expected 100 Balance 8
2:31:12 PM  (Reporting)  Capital Availability Plentiful Stock 1124 Expected 150 Balance 8
2:31:12 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
2:31:12 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
2:31:12 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
2:31:12 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
2:31:12 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
2:31:12 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
2:31:12 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
2:31:12 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  _IAE_ Finland Global Military Usage: 75 %
2:31:12 PM  (Reporting)  _IAE_ Finland Money Stock 1124 Expenses 0 Availability Plentiful Mil Spend 457 Civ Spend 102
2:31:12 PM  (Reporting)  _IAE_ Finland Capital Stock 1124 Expenses 0 Availability Plentiful Mil Spend 152 Civ Spend 203
2:31:12 PM  (Reporting)  _IAE_ Finland Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Finland Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Finland Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Finland Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Finland Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Finland Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Finland Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Finland River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Finland Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Finland Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Finland War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Finland Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Finland Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Finland Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Finland Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Finland Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Finland Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Finland Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Finland Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Finland Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Finland Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Finland Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Finland Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Finland Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Finland Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Finland Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Finland Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Finland Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Finland Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Finland Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Finland Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Finland Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Finland Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Finland Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Finland Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Finland Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Finland Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Finland Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Finland Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Finland Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Finland Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Finland Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Finland Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Finland Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Finland Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Finland Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Finland Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Finland Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Finland Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Finland Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Finland Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Finland Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  Ended InitializeAdvancedEconomics 24 ms
2:31:12 PM  (Reporting)  *** Faction-wide algorithms ***
2:31:12 PM  (Reporting)  Ended BuildReplacements 3 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000179 Finland
2:31:12 PM  (Reporting)  Sending proposal: *we can*
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:31:12 PM  (Reporting)  Steel Level 6 Amount 5
2:31:12 PM  (Reporting)  Money Level 6 Amount 1124
2:31:12 PM  (Reporting)  Conscripts Level 6 Amount 56
2:31:12 PM  (Reporting)  _BNU_ Emergency build ON
2:31:12 PM  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
2:31:12 PM  (Reporting)  AI Process done in  91 ms
2:31:12 PM  (Reporting)  Processing  1000180 Flanders
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Starting Process on Flanders AILevel 2 Kind: 1 Dormant NO Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:31:12 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:31:12 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
2:31:12 PM  (Reporting)  _FIT_ Ended AIInitTheaters 527 ms
2:31:12 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:31:12 PM  (Reporting)  EcoBase 50
2:31:12 PM  (Reporting)  Resources Levels Flanders EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
2:31:12 PM  (Reporting)  Money Availability Plentiful Stock 1124 Expected 100 Balance 8
2:31:12 PM  (Reporting)  Capital Availability Plentiful Stock 1124 Expected 150 Balance 8
2:31:12 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
2:31:12 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
2:31:12 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
2:31:12 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
2:31:12 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
2:31:12 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
2:31:12 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
2:31:12 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  _IAE_ Flanders Global Military Usage: 75 %
2:31:12 PM  (Reporting)  _IAE_ Flanders Money Stock 1124 Expenses 0 Availability Plentiful Mil Spend 457 Civ Spend 102
2:31:12 PM  (Reporting)  _IAE_ Flanders Capital Stock 1124 Expenses 0 Availability Plentiful Mil Spend 152 Civ Spend 203
2:31:12 PM  (Reporting)  _IAE_ Flanders Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Flanders Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Flanders Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Flanders Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Flanders Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Flanders Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Flanders Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Flanders River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Flanders Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Flanders Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Flanders War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Flanders Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Flanders Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Flanders Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Flanders Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Flanders Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Flanders Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Flanders Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Flanders Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Flanders Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Flanders Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Flanders Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Flanders Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Flanders Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Flanders Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Flanders Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Flanders Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Flanders Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Flanders Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Flanders Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Flanders Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Flanders Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Flanders Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Flanders Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Flanders Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Flanders Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Flanders Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Flanders Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Flanders Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Flanders Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Flanders Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Flanders Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Flanders Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Flanders Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Flanders Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Flanders Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Flanders Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Flanders Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Flanders Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Flanders Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Flanders Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Flanders Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  Ended InitializeAdvancedEconomics 282 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Ended InitAndDumpData Flanders 353 ms
2:31:12 PM  (Reporting)  *** Faction-wide algorithms ***
2:31:12 PM  (Reporting)  Ended BuildReplacements 6 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
2:31:12 PM  (Reporting)  _HAC_ Identify Resources Need Flanders 22 resources are needed 3 resources in surplus.
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 4 Steel
2:31:12 PM  (Reporting)  AddNewTrades Flanders Added 4 buy request of Steel in area North France
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 5 Coal
2:31:12 PM  (Reporting)  AddNewTrades Flanders Added 5 buy request of Coal in area North Germany
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 1 Manufactured Goods
2:31:12 PM  (Reporting)  AddNewTrades Flanders Added 1 buy request of Manufactured Goods in area North Germany
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 7 Textile
2:31:12 PM  (Reporting)  AddNewTrades Flanders Added 5 buy request of Textile in area Low Countries
2:31:12 PM  (Reporting)  AddNewTrades Flanders Added 2 buy request of Textile in area Low Countries
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 4 Silk
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 2 Opium
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 6 Luxury Goods
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 4 Gold
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 4 Gems
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 3 Automobile
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 3 Aviation
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 2 Cereals
2:31:12 PM  (Reporting)  AddNewTrades Flanders Added 2 buy request of Cereals in area Low Countries
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 5 Rice
2:31:12 PM  (Reporting)  AddNewTrades Flanders Added 5 buy request of Rice in area Low Countries
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 5 Fish
2:31:12 PM  (Reporting)  AddNewTrades Flanders Added 5 buy request of Fish in area North Germany
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 5 Tropical Fruits
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 5 Cattle
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 4 Sugar
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 1 Preserved Food
2:31:12 PM  (Reporting)  AddNewTrades Flanders Added 1 buy request of Preserved Food in area North Germany
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 1 Cotton/Wool
2:31:12 PM  (Reporting)  AddNewTrades Flanders Added 1 buy request of Cotton/Wool in area Low Countries
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 5 Tea
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 5 Coffee
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 3 Wood
2:31:12 PM  (Reporting)  AddNewTrades Flanders Added 3 buy request of Wood in area North Germany
2:31:12 PM  (Reporting)  Ended HandleAdvancedCommerce 45 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000180 Flanders
2:31:12 PM  (Reporting)  Sending proposal: *we can*
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:31:12 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:31:12 PM  (Reporting)  Steel Level 6 Amount 5
2:31:12 PM  (Reporting)  Money Level 6 Amount 1124
2:31:12 PM  (Reporting)  Conscripts Level 6 Amount 56
2:31:12 PM  (Reporting)  _BNU_ Emergency build ON
2:31:12 PM  (Reporting)  Ended BuildNewUnits Bought: 0 9 ms
2:31:12 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
2:31:12 PM  (Reporting)  Ended ManageFleetsComposition 2 ms
2:31:12 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
2:31:12 PM  (Reporting)  Ended LockFixedGroups 0 ms
2:31:12 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:31:12 PM  (Reporting)  Ended SplitStaticUnits 0 ms
2:31:12 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
2:31:12 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
2:31:12 PM  (Reporting)  AI Process done in  2056 ms
2:31:12 PM  (Reporting)  Processing  1000181 Georgia
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Starting Process on Georgia AILevel 2 Kind: 1 Dormant YES Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:31:12 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:31:12 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:31:12 PM  (Reporting)  EcoBase 50
2:31:12 PM  (Reporting)  Resources Levels Georgia EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
2:31:12 PM  (Reporting)  Money Availability Plentiful Stock 1124 Expected 100 Balance 8
2:31:12 PM  (Reporting)  Capital Availability Plentiful Stock 1124 Expected 150 Balance 8
2:31:12 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
2:31:12 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
2:31:12 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
2:31:12 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
2:31:12 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
2:31:12 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
2:31:12 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
2:31:12 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  _IAE_ Georgia Global Military Usage: 75 %
2:31:12 PM  (Reporting)  _IAE_ Georgia Money Stock 1124 Expenses 0 Availability Plentiful Mil Spend 457 Civ Spend 102
2:31:12 PM  (Reporting)  _IAE_ Georgia Capital Stock 1124 Expenses 0 Availability Plentiful Mil Spend 152 Civ Spend 203
2:31:12 PM  (Reporting)  _IAE_ Georgia Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Georgia Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Georgia Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Georgia Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Georgia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Georgia Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Georgia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Georgia River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Georgia Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Georgia Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Georgia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Georgia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Georgia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Georgia Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Georgia Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Georgia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Georgia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Georgia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Georgia Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Georgia Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Georgia Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Georgia Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Georgia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Georgia Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Georgia Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Georgia Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Georgia Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Georgia Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Georgia Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Georgia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Georgia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Georgia Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Georgia Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Georgia Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Georgia Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Georgia Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Georgia Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Georgia Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Georgia Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Georgia Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Georgia Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Georgia Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Georgia Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Georgia Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Georgia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Georgia Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Georgia Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Georgia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Georgia Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Georgia Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Georgia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Georgia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  Ended InitializeAdvancedEconomics 24 ms
2:31:12 PM  (Reporting)  *** Faction-wide algorithms ***
2:31:12 PM  (Reporting)  Ended BuildReplacements 3 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
2:31:12 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Georgia Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 0 Excise 0 Tariff 0 Census 0 Income 0 Maritime 1 Percentages: Corporate 0 % Excise 0 % Tariff 0 % Census 0 % Income 0 % Maritime 6 %
2:31:12 PM  (Reporting)  Ended HandleAdvancedFinances 2 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000181 Georgia
2:31:12 PM  (Reporting)  Sending proposal: *we can*
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:31:12 PM  (Reporting)  Steel Level 6 Amount 5
2:31:12 PM  (Reporting)  Money Level 6 Amount 1124
2:31:12 PM  (Reporting)  Conscripts Level 6 Amount 56
2:31:12 PM  (Reporting)  _BNU_ Emergency build ON
2:31:12 PM  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
2:31:12 PM  (Reporting)  AI Process done in  206 ms
2:31:12 PM  (Reporting)  Processing  1000182 Hungary
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Starting Process on Hungary AILevel 2 Kind: 1 Dormant YES Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:31:12 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:31:12 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:31:12 PM  (Reporting)  EcoBase 50
2:31:12 PM  (Reporting)  Resources Levels Hungary EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
2:31:12 PM  (Reporting)  Money Availability Plentiful Stock 1124 Expected 100 Balance 8
2:31:12 PM  (Reporting)  Capital Availability Plentiful Stock 1124 Expected 150 Balance 8
2:31:12 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
2:31:12 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
2:31:12 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
2:31:12 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
2:31:12 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
2:31:12 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Officers Availability Plentiful Stock 31 Expected 5 Balance 0
2:31:12 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
2:31:12 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  _IAE_ Hungary Global Military Usage: 75 %
2:31:12 PM  (Reporting)  _IAE_ Hungary Money Stock 1124 Expenses 0 Availability Plentiful Mil Spend 457 Civ Spend 102
2:31:12 PM  (Reporting)  _IAE_ Hungary Capital Stock 1124 Expenses 0 Availability Plentiful Mil Spend 152 Civ Spend 203
2:31:12 PM  (Reporting)  _IAE_ Hungary Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hungary Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Hungary Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hungary Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hungary Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hungary Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hungary Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hungary River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hungary Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hungary Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hungary War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hungary Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hungary Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hungary Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Hungary Officers Stock 31 Expenses 0 Availability Plentiful Mil Spend 21 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hungary Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hungary Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hungary Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hungary Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Hungary Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hungary Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Hungary Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Hungary Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hungary Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Hungary Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hungary Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Hungary Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Hungary Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hungary Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hungary Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hungary Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hungary Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Hungary Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hungary Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hungary Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Hungary Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hungary Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hungary Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hungary Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hungary Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hungary Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hungary Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Hungary Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hungary Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Hungary Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hungary Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hungary Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hungary Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hungary Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hungary Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hungary Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Hungary Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  Ended InitializeAdvancedEconomics 43 ms
2:31:12 PM  (Reporting)  *** Faction-wide algorithms ***
2:31:12 PM  (Reporting)  Ended BuildReplacements 3 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000182 Hungary
2:31:12 PM  (Reporting)  Sending proposal: *we can*
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
2:31:12 PM  (Reporting)  IdentifyProductionStrucsBuild 
2:31:12 PM  (Reporting)  Ended HandleAdvancedStructures 20 ms
2:31:12 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
2:31:12 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:31:12 PM  (Reporting)  Steel Level 6 Amount 5
2:31:12 PM  (Reporting)  Money Level 6 Amount 1124
2:31:12 PM  (Reporting)  Conscripts Level 6 Amount 56
2:31:12 PM  (Reporting)  _BNU_ Emergency build ON
2:31:12 PM  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
2:31:12 PM  (Reporting)  AI Process done in  127 ms
2:31:12 PM  (Reporting)  Processing  1000183 Iraq
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Starting Process on Iraq AILevel 2 Kind: 2 Dormant YES Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:31:12 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:31:12 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:31:12 PM  (Reporting)  EcoBase 0
2:31:12 PM  (Reporting)  Resources Levels Iraq EcoBase 0 AtWar: no AtWarThreat: no At PeaceThreat: no
2:31:12 PM  (Reporting)  Money Availability Plentiful Stock 1024 Expected 0 Balance 8
2:31:12 PM  (Reporting)  Capital Availability Plentiful Stock 874 Expected 0 Balance 8
2:31:12 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Supply Availability Plentiful Stock 20 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Ammunition Availability Plentiful Stock 10 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Conscripts Availability Plentiful Stock 46 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Diplomat Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  _IAE_ Iraq Global Military Usage: 75 %
2:31:12 PM  (Reporting)  _IAE_ Iraq Money Stock 1024 Expenses 0 Availability Plentiful Mil Spend 416 Civ Spend 92
2:31:12 PM  (Reporting)  _IAE_ Iraq Capital Stock 874 Expenses 0 Availability Plentiful Mil Spend 118 Civ Spend 158
2:31:12 PM  (Reporting)  _IAE_ Iraq Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Iraq Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Iraq Supply Stock 20 Expenses 0 Availability Plentiful Mil Spend 14 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Iraq Ammunition Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Iraq Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Iraq Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Iraq Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Iraq River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Iraq Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Iraq Conscripts Stock 46 Expenses 0 Availability Plentiful Mil Spend 31 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Iraq War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Iraq Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Iraq Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Iraq Diplomat Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Iraq Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 10 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Iraq Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Iraq Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Iraq Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Iraq Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Iraq Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Iraq Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Iraq Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Iraq Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Iraq Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Iraq Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Iraq Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Iraq Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Iraq Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Iraq Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Iraq Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Iraq Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Iraq Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Iraq Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Iraq Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Iraq Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Iraq Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Iraq Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Iraq Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Iraq Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Iraq Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Iraq Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Iraq Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Iraq Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Iraq Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Iraq Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Iraq Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Iraq Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Iraq Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Iraq Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Iraq Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Iraq Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Iraq Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  Ended InitializeAdvancedEconomics 20 ms
2:31:12 PM  (Reporting)  *** Faction-wide algorithms ***
2:31:12 PM  (Reporting)  Ended BuildReplacements 4 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000183 Iraq
2:31:12 PM  (Reporting)  Sending proposal: *we can*
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:31:12 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:31:12 PM  (Reporting)  Steel Level 6 Amount 0
2:31:12 PM  (Reporting)  Money Level 6 Amount 1024
2:31:12 PM  (Reporting)  Conscripts Level 6 Amount 46
2:31:12 PM  (Reporting)  Ended BuildNewUnits Bought: 0 6 ms
2:31:12 PM  (Reporting)  AI Process done in  87 ms
2:31:12 PM  (Reporting)  Processing  1000184 Ireland
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Starting Process on Ireland AILevel 2 Kind: 1 Dormant YES Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:31:12 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:31:12 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:31:12 PM  (Reporting)  EcoBase 50
2:31:12 PM  (Reporting)  Resources Levels Ireland EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
2:31:12 PM  (Reporting)  Money Availability Plentiful Stock 1124 Expected 100 Balance 8
2:31:12 PM  (Reporting)  Capital Availability Plentiful Stock 1124 Expected 150 Balance 8
2:31:12 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
2:31:12 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
2:31:12 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
2:31:12 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
2:31:12 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
2:31:12 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
2:31:12 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Manufactured Goods Availability Low Stock 5 Expected 15 Balance 1
2:31:12 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  _IAE_ Ireland Global Military Usage: 75 %
2:31:12 PM  (Reporting)  _IAE_ Ireland Money Stock 1124 Expenses 0 Availability Plentiful Mil Spend 457 Civ Spend 102
2:31:12 PM  (Reporting)  _IAE_ Ireland Capital Stock 1124 Expenses 0 Availability Plentiful Mil Spend 152 Civ Spend 203
2:31:12 PM  (Reporting)  _IAE_ Ireland Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ireland Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Ireland Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ireland Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ireland Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ireland Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ireland Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ireland River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ireland Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ireland Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ireland War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ireland Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ireland Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ireland Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Ireland Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ireland Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ireland Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ireland Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ireland Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Ireland Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ireland Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Ireland Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Ireland Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ireland Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Ireland Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ireland Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Ireland Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Ireland Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ireland Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ireland Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ireland Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ireland Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Ireland Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ireland Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ireland Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Ireland Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ireland Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ireland Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ireland Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ireland Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ireland Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ireland Manufactured Goods Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ireland Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ireland Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Ireland Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ireland Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ireland Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ireland Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ireland Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ireland Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ireland Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ireland Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  Ended InitializeAdvancedEconomics 23 ms
2:31:12 PM  (Reporting)  *** Faction-wide algorithms ***
2:31:12 PM  (Reporting)  Ended BuildReplacements 3 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
2:31:12 PM  (Reporting)  _HAC_ Identify Resources Need Ireland 22 resources are needed 3 resources in surplus.
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 10 Steel
2:31:12 PM  (Reporting)  AddNewTrades Ireland Added 5 buy request of Steel in area United Kingdom
2:31:12 PM  (Reporting)  AddNewTrades Ireland Added 5 buy request of Steel in area United Kingdom
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 5 Coal
2:31:12 PM  (Reporting)  AddNewTrades Ireland Added 5 buy request of Coal in area United Kingdom
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 6 Manufactured Goods
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 7 Textile
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 4 Silk
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 2 Opium
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 6 Luxury Goods
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 4 Gold
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 4 Gems
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 3 Automobile
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 3 Aviation
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 2 Cereals
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 5 Rice
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 5 Fish
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 5 Tropical Fruits
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 5 Cattle
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 4 Sugar
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 1 Preserved Food
2:31:12 PM  (Reporting)  AddNewTrades Ireland Added 1 buy request of Preserved Food in area United Kingdom
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 1 Cotton/Wool
2:31:12 PM  (Reporting)  AddNewTrades Ireland Added 1 buy request of Cotton/Wool in area United Kingdom
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 5 Tea
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 5 Coffee
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 3 Wood
2:31:12 PM  (Reporting)  Ended HandleAdvancedCommerce 46 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000184 Ireland
2:31:12 PM  (Reporting)  Sending proposal: *we can*
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:31:12 PM  (Reporting)  Steel Level 6 Amount 5
2:31:12 PM  (Reporting)  Money Level 6 Amount 1124
2:31:12 PM  (Reporting)  Conscripts Level 6 Amount 56
2:31:12 PM  (Reporting)  _BNU_ Emergency build ON
2:31:12 PM  (Reporting)  Ended BuildNewUnits Bought: 0 5 ms
2:31:12 PM  (Reporting)  AI Process done in  138 ms
2:31:12 PM  (Reporting)  Processing  1000185 Java
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000185 Java
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:31:12 PM  (Reporting)  Processing  1000186 Congo
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Starting Process on Congo AILevel 2 Kind: 2 Dormant YES Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:31:12 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:31:12 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:31:12 PM  (Reporting)  EcoBase 0
2:31:12 PM  (Reporting)  Resources Levels Congo EcoBase 0 AtWar: no AtWarThreat: no At PeaceThreat: no
2:31:12 PM  (Reporting)  Money Availability Plentiful Stock 1024 Expected 0 Balance 8
2:31:12 PM  (Reporting)  Capital Availability Plentiful Stock 874 Expected 0 Balance 8
2:31:12 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Supply Availability Plentiful Stock 20 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Ammunition Availability Plentiful Stock 10 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Conscripts Availability Plentiful Stock 46 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Diplomat Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  _IAE_ Congo Global Military Usage: 75 %
2:31:12 PM  (Reporting)  _IAE_ Congo Money Stock 1024 Expenses 0 Availability Plentiful Mil Spend 416 Civ Spend 92
2:31:12 PM  (Reporting)  _IAE_ Congo Capital Stock 874 Expenses 0 Availability Plentiful Mil Spend 118 Civ Spend 158
2:31:12 PM  (Reporting)  _IAE_ Congo Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Congo Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Congo Supply Stock 20 Expenses 0 Availability Plentiful Mil Spend 14 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Congo Ammunition Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Congo Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Congo Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Congo Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Congo River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Congo Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Congo Conscripts Stock 46 Expenses 0 Availability Plentiful Mil Spend 31 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Congo War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Congo Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Congo Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Congo Diplomat Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Congo Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 10 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Congo Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Congo Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Congo Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Congo Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Congo Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Congo Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Congo Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Congo Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Congo Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Congo Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Congo Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Congo Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Congo Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Congo Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Congo Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Congo Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Congo Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Congo Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Congo Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Congo Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Congo Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Congo Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Congo Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Congo Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Congo Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Congo Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Congo Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Congo Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Congo Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Congo Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Congo Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Congo Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Congo Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Congo Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Congo Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Congo Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Congo Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  Ended InitializeAdvancedEconomics 19 ms
2:31:12 PM  (Reporting)  *** Faction-wide algorithms ***
2:31:12 PM  (Reporting)  Ended BuildReplacements 4 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000186 Congo
2:31:12 PM  (Reporting)  Sending proposal: *we can*
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
2:31:12 PM  (Reporting)  IdentifyProductionStrucsBuild 
2:31:12 PM  (Reporting)  Ended HandleAdvancedStructures 7 ms
2:31:12 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
2:31:12 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:31:12 PM  (Reporting)  Steel Level 6 Amount 0
2:31:12 PM  (Reporting)  Money Level 6 Amount 1024
2:31:12 PM  (Reporting)  Conscripts Level 6 Amount 46
2:31:12 PM  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
2:31:12 PM  (Reporting)  AI Process done in  92 ms
2:31:12 PM  (Reporting)  Processing  1000187 Lebanon
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Starting Process on Lebanon AILevel 2 Kind: 2 Dormant YES Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:31:12 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:31:12 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:31:12 PM  (Reporting)  EcoBase 0
2:31:12 PM  (Reporting)  Resources Levels Lebanon EcoBase 0 AtWar: no AtWarThreat: no At PeaceThreat: no
2:31:12 PM  (Reporting)  Money Availability Plentiful Stock 1024 Expected 0 Balance 8
2:31:12 PM  (Reporting)  Capital Availability Plentiful Stock 874 Expected 0 Balance 8
2:31:12 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Supply Availability Plentiful Stock 20 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Ammunition Availability Plentiful Stock 10 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Conscripts Availability Plentiful Stock 46 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Diplomat Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  _IAE_ Lebanon Global Military Usage: 75 %
2:31:12 PM  (Reporting)  _IAE_ Lebanon Money Stock 1024 Expenses 0 Availability Plentiful Mil Spend 416 Civ Spend 92
2:31:12 PM  (Reporting)  _IAE_ Lebanon Capital Stock 874 Expenses 0 Availability Plentiful Mil Spend 118 Civ Spend 158
2:31:12 PM  (Reporting)  _IAE_ Lebanon Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lebanon Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lebanon Supply Stock 20 Expenses 0 Availability Plentiful Mil Spend 14 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lebanon Ammunition Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lebanon Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lebanon Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lebanon Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lebanon River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lebanon Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lebanon Conscripts Stock 46 Expenses 0 Availability Plentiful Mil Spend 31 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lebanon War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lebanon Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lebanon Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lebanon Diplomat Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lebanon Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 10 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lebanon Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lebanon Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lebanon Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lebanon Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Lebanon Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lebanon Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lebanon Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Lebanon Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lebanon Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lebanon Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lebanon Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lebanon Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lebanon Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lebanon Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lebanon Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lebanon Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lebanon Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lebanon Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lebanon Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lebanon Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lebanon Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lebanon Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lebanon Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lebanon Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lebanon Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lebanon Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lebanon Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lebanon Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lebanon Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lebanon Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lebanon Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lebanon Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lebanon Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lebanon Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lebanon Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lebanon Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lebanon Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  Ended InitializeAdvancedEconomics 16 ms
2:31:12 PM  (Reporting)  *** Faction-wide algorithms ***
2:31:12 PM  (Reporting)  Ended BuildReplacements 3 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000187 Lebanon
2:31:12 PM  (Reporting)  Sending proposal: *we can*
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:31:12 PM  (Reporting)  Steel Level 6 Amount 0
2:31:12 PM  (Reporting)  Money Level 6 Amount 1024
2:31:12 PM  (Reporting)  Conscripts Level 6 Amount 46
2:31:12 PM  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
2:31:12 PM  (Reporting)  AI Process done in  80 ms
2:31:12 PM  (Reporting)  Processing  1000188 Lithuania
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Starting Process on Lithuania AILevel 2 Kind: 1 Dormant YES Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:31:12 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:31:12 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:31:12 PM  (Reporting)  EcoBase 50
2:31:12 PM  (Reporting)  Resources Levels Lithuania EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
2:31:12 PM  (Reporting)  Money Availability Plentiful Stock 1124 Expected 100 Balance 8
2:31:12 PM  (Reporting)  Capital Availability Plentiful Stock 1124 Expected 150 Balance 8
2:31:12 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
2:31:12 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
2:31:12 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
2:31:12 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
2:31:12 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
2:31:12 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
2:31:12 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
2:31:12 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  _IAE_ Lithuania Global Military Usage: 75 %
2:31:12 PM  (Reporting)  _IAE_ Lithuania Money Stock 1124 Expenses 0 Availability Plentiful Mil Spend 457 Civ Spend 102
2:31:12 PM  (Reporting)  _IAE_ Lithuania Capital Stock 1124 Expenses 0 Availability Plentiful Mil Spend 152 Civ Spend 203
2:31:12 PM  (Reporting)  _IAE_ Lithuania Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lithuania Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Lithuania Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lithuania Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lithuania Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lithuania Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lithuania Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lithuania River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lithuania Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lithuania Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lithuania War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lithuania Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lithuania Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lithuania Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Lithuania Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lithuania Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lithuania Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lithuania Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lithuania Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Lithuania Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lithuania Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Lithuania Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Lithuania Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lithuania Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Lithuania Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lithuania Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Lithuania Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Lithuania Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lithuania Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lithuania Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lithuania Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lithuania Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Lithuania Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lithuania Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lithuania Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Lithuania Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lithuania Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lithuania Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lithuania Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lithuania Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lithuania Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lithuania Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Lithuania Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lithuania Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Lithuania Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lithuania Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lithuania Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lithuania Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lithuania Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lithuania Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lithuania Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lithuania Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  Ended InitializeAdvancedEconomics 35 ms
2:31:12 PM  (Reporting)  *** Faction-wide algorithms ***
2:31:12 PM  (Reporting)  Ended BuildReplacements 4 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
2:31:12 PM  (Reporting)  _HAC_ Identify Resources Need Lithuania 22 resources are needed 3 resources in surplus.
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 4 Steel
2:31:12 PM  (Reporting)  AddNewTrades Lithuania Added 4 buy request of Steel in area Baltic Russia
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 5 Coal
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 1 Manufactured Goods
2:31:12 PM  (Reporting)  AddNewTrades Lithuania Added 1 buy request of Manufactured Goods in area Baltic Russia
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 7 Textile
2:31:12 PM  (Reporting)  AddNewTrades Lithuania Added 5 buy request of Textile in area Baltic Russia
2:31:12 PM  (Reporting)  AddNewTrades Lithuania Added 2 buy request of Textile in area Baltic Russia
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 4 Silk
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 2 Opium
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 6 Luxury Goods
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 4 Gold
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 4 Gems
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 3 Automobile
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 3 Aviation
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 2 Cereals
2:31:12 PM  (Reporting)  AddNewTrades Lithuania Added 2 buy request of Cereals in area Baltic Russia
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 5 Rice
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 5 Fish
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 5 Tropical Fruits
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 5 Cattle
2:31:12 PM  (Reporting)  AddNewTrades Lithuania Added 5 buy request of Cattle in area Baltic Russia
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 4 Sugar
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 1 Preserved Food
2:31:12 PM  (Reporting)  AddNewTrades Lithuania Added 1 buy request of Preserved Food in area Baltic Russia
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 1 Cotton/Wool
2:31:12 PM  (Reporting)  AddNewTrades Lithuania Added 1 buy request of Cotton/Wool in area Baltic Russia
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 5 Tea
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 5 Coffee
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 3 Wood
2:31:12 PM  (Reporting)  AddNewTrades Lithuania Added 3 buy request of Wood in area Baltic Russia
2:31:12 PM  (Reporting)  Ended HandleAdvancedCommerce 44 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000188 Lithuania
2:31:12 PM  (Reporting)  Sending proposal: *we can*
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:31:12 PM  (Reporting)  Steel Level 6 Amount 5
2:31:12 PM  (Reporting)  Money Level 6 Amount 1124
2:31:12 PM  (Reporting)  Conscripts Level 6 Amount 56
2:31:12 PM  (Reporting)  _BNU_ Emergency build ON
2:31:12 PM  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
2:31:12 PM  (Reporting)  AI Process done in  152 ms
2:31:12 PM  (Reporting)  Processing  1000189 Latvia
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Starting Process on Latvia AILevel 2 Kind: 1 Dormant YES Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:31:12 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:31:12 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:31:12 PM  (Reporting)  EcoBase 50
2:31:12 PM  (Reporting)  Resources Levels Latvia EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
2:31:12 PM  (Reporting)  Money Availability Plentiful Stock 1124 Expected 100 Balance 8
2:31:12 PM  (Reporting)  Capital Availability Plentiful Stock 1124 Expected 150 Balance 8
2:31:12 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
2:31:12 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
2:31:12 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
2:31:12 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
2:31:12 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
2:31:12 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
2:31:12 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
2:31:12 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  _IAE_ Latvia Global Military Usage: 75 %
2:31:12 PM  (Reporting)  _IAE_ Latvia Money Stock 1124 Expenses 0 Availability Plentiful Mil Spend 457 Civ Spend 102
2:31:12 PM  (Reporting)  _IAE_ Latvia Capital Stock 1124 Expenses 0 Availability Plentiful Mil Spend 152 Civ Spend 203
2:31:12 PM  (Reporting)  _IAE_ Latvia Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Latvia Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Latvia Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Latvia Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Latvia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Latvia Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Latvia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Latvia River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Latvia Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Latvia Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Latvia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Latvia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Latvia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Latvia Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Latvia Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Latvia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Latvia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Latvia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Latvia Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Latvia Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Latvia Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Latvia Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Latvia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Latvia Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Latvia Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Latvia Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Latvia Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Latvia Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Latvia Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Latvia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Latvia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Latvia Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Latvia Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Latvia Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Latvia Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Latvia Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Latvia Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Latvia Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Latvia Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Latvia Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Latvia Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Latvia Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Latvia Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Latvia Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Latvia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Latvia Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Latvia Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Latvia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Latvia Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Latvia Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Latvia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Latvia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  Ended InitializeAdvancedEconomics 27 ms
2:31:12 PM  (Reporting)  *** Faction-wide algorithms ***
2:31:12 PM  (Reporting)  Ended BuildReplacements 4 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
2:31:12 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Latvia Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 0 Excise 0 Tariff 0 Census 0 Income 0 Maritime 1 Percentages: Corporate 0 % Excise 0 % Tariff 0 % Census 0 % Income 0 % Maritime 6 %
2:31:12 PM  (Reporting)  Ended HandleAdvancedFinances 1 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000189 Latvia
2:31:12 PM  (Reporting)  Sending proposal: *we can*
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:31:12 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:31:12 PM  (Reporting)  Steel Level 6 Amount 5
2:31:12 PM  (Reporting)  Money Level 6 Amount 1124
2:31:12 PM  (Reporting)  Conscripts Level 6 Amount 56
2:31:12 PM  (Reporting)  _BNU_ Emergency build ON
2:31:12 PM  (Reporting)  Ended BuildNewUnits Bought: 0 3 ms
2:31:12 PM  (Reporting)  AI Process done in  94 ms
2:31:12 PM  (Reporting)  Processing  1000190 Lanka
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000190 Lanka
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:31:12 PM  (Reporting)  Processing  1000191 Lombardy
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Starting Process on Lombardy AILevel 2 Kind: 1 Dormant YES Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:31:12 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:31:12 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:31:12 PM  (Reporting)  EcoBase 50
2:31:12 PM  (Reporting)  Resources Levels Lombardy EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
2:31:12 PM  (Reporting)  Money Availability Plentiful Stock 1124 Expected 100 Balance 8
2:31:12 PM  (Reporting)  Capital Availability Plentiful Stock 1124 Expected 150 Balance 8
2:31:12 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
2:31:12 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
2:31:12 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
2:31:12 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
2:31:12 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
2:31:12 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
2:31:12 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
2:31:12 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  _IAE_ Lombardy Global Military Usage: 75 %
2:31:12 PM  (Reporting)  _IAE_ Lombardy Money Stock 1124 Expenses 0 Availability Plentiful Mil Spend 457 Civ Spend 102
2:31:12 PM  (Reporting)  _IAE_ Lombardy Capital Stock 1124 Expenses 0 Availability Plentiful Mil Spend 152 Civ Spend 203
2:31:12 PM  (Reporting)  _IAE_ Lombardy Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lombardy Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Lombardy Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lombardy Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lombardy Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lombardy Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lombardy Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lombardy River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lombardy Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lombardy Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lombardy War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lombardy Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lombardy Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lombardy Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Lombardy Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lombardy Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lombardy Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lombardy Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lombardy Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Lombardy Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lombardy Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Lombardy Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Lombardy Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lombardy Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Lombardy Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lombardy Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Lombardy Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Lombardy Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lombardy Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lombardy Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lombardy Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lombardy Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Lombardy Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lombardy Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lombardy Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Lombardy Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lombardy Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lombardy Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lombardy Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lombardy Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lombardy Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lombardy Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Lombardy Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lombardy Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Lombardy Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lombardy Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lombardy Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lombardy Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lombardy Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lombardy Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lombardy Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Lombardy Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  Ended InitializeAdvancedEconomics 24 ms
2:31:12 PM  (Reporting)  *** Faction-wide algorithms ***
2:31:12 PM  (Reporting)  Ended BuildReplacements 3 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000191 Lombardy
2:31:12 PM  (Reporting)  Sending proposal: *we can*
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:31:12 PM  (Reporting)  Steel Level 6 Amount 5
2:31:12 PM  (Reporting)  Money Level 6 Amount 1124
2:31:12 PM  (Reporting)  Conscripts Level 6 Amount 56
2:31:12 PM  (Reporting)  _BNU_ Emergency build ON
2:31:12 PM  (Reporting)  Ended BuildNewUnits Bought: 0 5 ms
2:31:12 PM  (Reporting)  AI Process done in  87 ms
2:31:12 PM  (Reporting)  Processing  1000192 Mahdiyya
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Starting Process on Mahdiyya AILevel 2 Kind: 2 Dormant YES Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:31:12 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:31:12 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:31:12 PM  (Reporting)  EcoBase 0
2:31:12 PM  (Reporting)  Resources Levels Mahdiyya EcoBase 0 AtWar: no AtWarThreat: no At PeaceThreat: no
2:31:12 PM  (Reporting)  Money Availability Plentiful Stock 1024 Expected 0 Balance 8
2:31:12 PM  (Reporting)  Capital Availability Plentiful Stock 874 Expected 0 Balance 8
2:31:12 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Supply Availability Plentiful Stock 20 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Ammunition Availability Plentiful Stock 10 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Conscripts Availability Plentiful Stock 46 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Diplomat Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  _IAE_ Mahdiyya Global Military Usage: 75 %
2:31:12 PM  (Reporting)  _IAE_ Mahdiyya Money Stock 1024 Expenses 0 Availability Plentiful Mil Spend 416 Civ Spend 92
2:31:12 PM  (Reporting)  _IAE_ Mahdiyya Capital Stock 874 Expenses 0 Availability Plentiful Mil Spend 118 Civ Spend 158
2:31:12 PM  (Reporting)  _IAE_ Mahdiyya Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mahdiyya Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mahdiyya Supply Stock 20 Expenses 0 Availability Plentiful Mil Spend 14 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mahdiyya Ammunition Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mahdiyya Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mahdiyya Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mahdiyya Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mahdiyya River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mahdiyya Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mahdiyya Conscripts Stock 46 Expenses 0 Availability Plentiful Mil Spend 31 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mahdiyya War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mahdiyya Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mahdiyya Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mahdiyya Diplomat Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mahdiyya Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 10 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mahdiyya Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mahdiyya Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mahdiyya Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mahdiyya Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Mahdiyya Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mahdiyya Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mahdiyya Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Mahdiyya Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mahdiyya Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mahdiyya Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mahdiyya Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mahdiyya Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mahdiyya Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mahdiyya Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mahdiyya Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mahdiyya Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mahdiyya Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mahdiyya Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mahdiyya Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mahdiyya Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mahdiyya Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mahdiyya Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mahdiyya Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mahdiyya Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mahdiyya Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mahdiyya Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mahdiyya Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mahdiyya Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mahdiyya Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mahdiyya Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mahdiyya Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mahdiyya Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mahdiyya Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mahdiyya Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mahdiyya Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mahdiyya Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mahdiyya Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  Ended InitializeAdvancedEconomics 23 ms
2:31:12 PM  (Reporting)  *** Faction-wide algorithms ***
2:31:12 PM  (Reporting)  Ended BuildReplacements 4 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
2:31:12 PM  (Reporting)  _HAC_ Identify Resources Need Mahdiyya 0 resources are needed 14 resources in surplus.
2:31:12 PM  (Reporting)  Ended HandleAdvancedCommerce 5 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000192 Mahdiyya
2:31:12 PM  (Reporting)  Sending proposal: *we can*
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:31:12 PM  (Reporting)  Steel Level 6 Amount 0
2:31:12 PM  (Reporting)  Money Level 6 Amount 1024
2:31:12 PM  (Reporting)  Conscripts Level 6 Amount 46
2:31:12 PM  (Reporting)  _BNU_ Emergency build ON
2:31:12 PM  (Reporting)  Ended BuildNewUnits Bought: 0 7 ms
2:31:12 PM  (Reporting)  AI Process done in  96 ms
2:31:12 PM  (Reporting)  Processing  1000193 Manchukuo
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Starting Process on Manchukuo AILevel 2 Kind: 2 Dormant YES Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:31:12 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:31:12 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:31:12 PM  (Reporting)  EcoBase 0
2:31:12 PM  (Reporting)  Resources Levels Manchukuo EcoBase 0 AtWar: no AtWarThreat: no At PeaceThreat: no
2:31:12 PM  (Reporting)  Money Availability Plentiful Stock 1024 Expected 0 Balance 8
2:31:12 PM  (Reporting)  Capital Availability Plentiful Stock 874 Expected 0 Balance 8
2:31:12 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Supply Availability Plentiful Stock 20 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Ammunition Availability Plentiful Stock 10 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Conscripts Availability Plentiful Stock 46 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Diplomat Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  _IAE_ Manchukuo Global Military Usage: 75 %
2:31:12 PM  (Reporting)  _IAE_ Manchukuo Money Stock 1024 Expenses 0 Availability Plentiful Mil Spend 416 Civ Spend 92
2:31:12 PM  (Reporting)  _IAE_ Manchukuo Capital Stock 874 Expenses 0 Availability Plentiful Mil Spend 118 Civ Spend 158
2:31:12 PM  (Reporting)  _IAE_ Manchukuo Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Manchukuo Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Manchukuo Supply Stock 20 Expenses 0 Availability Plentiful Mil Spend 14 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Manchukuo Ammunition Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Manchukuo Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Manchukuo Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Manchukuo Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Manchukuo River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Manchukuo Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Manchukuo Conscripts Stock 46 Expenses 0 Availability Plentiful Mil Spend 31 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Manchukuo War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Manchukuo Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Manchukuo Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Manchukuo Diplomat Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Manchukuo Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 10 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Manchukuo Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Manchukuo Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Manchukuo Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Manchukuo Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Manchukuo Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Manchukuo Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Manchukuo Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Manchukuo Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Manchukuo Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Manchukuo Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Manchukuo Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Manchukuo Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Manchukuo Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Manchukuo Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Manchukuo Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Manchukuo Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Manchukuo Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Manchukuo Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Manchukuo Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Manchukuo Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Manchukuo Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Manchukuo Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Manchukuo Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Manchukuo Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Manchukuo Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Manchukuo Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Manchukuo Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Manchukuo Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Manchukuo Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Manchukuo Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Manchukuo Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Manchukuo Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Manchukuo Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Manchukuo Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Manchukuo Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Manchukuo Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Manchukuo Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  Ended InitializeAdvancedEconomics 23 ms
2:31:12 PM  (Reporting)  *** Faction-wide algorithms ***
2:31:12 PM  (Reporting)  Ended BuildReplacements 4 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
2:31:12 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Manchukuo Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 0 Excise 0 Tariff 0 Census 0 Income 0 Maritime 1 Percentages: Corporate 0 % Excise 0 % Tariff 0 % Census 0 % Income 0 % Maritime 8 %
2:31:12 PM  (Reporting)  Ended HandleAdvancedFinances 1 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000193 Manchukuo
2:31:12 PM  (Reporting)  Sending proposal: *we can*
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:31:12 PM  (Reporting)  Steel Level 6 Amount 0
2:31:12 PM  (Reporting)  Money Level 6 Amount 1024
2:31:12 PM  (Reporting)  Conscripts Level 6 Amount 46
2:31:12 PM  (Reporting)  Ended BuildNewUnits Bought: 0 5 ms
2:31:12 PM  (Reporting)  AI Process done in  92 ms
2:31:12 PM  (Reporting)  Processing  1000194 Mecklenburg
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Starting Process on Mecklenburg AILevel 2 Kind: 1 Dormant YES Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:31:12 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:31:12 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:31:12 PM  (Reporting)  EcoBase 50
2:31:12 PM  (Reporting)  Resources Levels Mecklenburg EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
2:31:12 PM  (Reporting)  Money Availability Plentiful Stock 1124 Expected 100 Balance 8
2:31:12 PM  (Reporting)  Capital Availability Plentiful Stock 1124 Expected 150 Balance 8
2:31:12 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
2:31:12 PM  (Reporting)  Coal Availability Low Stock 10 Expected 20 Balance 0
2:31:12 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
2:31:12 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
2:31:12 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
2:31:12 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
2:31:12 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
2:31:12 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  _IAE_ Mecklenburg Global Military Usage: 75 %
2:31:12 PM  (Reporting)  _IAE_ Mecklenburg Money Stock 1124 Expenses 0 Availability Plentiful Mil Spend 457 Civ Spend 102
2:31:12 PM  (Reporting)  _IAE_ Mecklenburg Capital Stock 1124 Expenses 0 Availability Plentiful Mil Spend 152 Civ Spend 203
2:31:12 PM  (Reporting)  _IAE_ Mecklenburg Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mecklenburg Coal Stock 10 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mecklenburg Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mecklenburg Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mecklenburg Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mecklenburg Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mecklenburg Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mecklenburg River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mecklenburg Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mecklenburg Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mecklenburg War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mecklenburg Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mecklenburg Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mecklenburg Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Mecklenburg Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mecklenburg Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mecklenburg Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mecklenburg Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mecklenburg Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Mecklenburg Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mecklenburg Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Mecklenburg Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Mecklenburg Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mecklenburg Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Mecklenburg Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mecklenburg Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Mecklenburg Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Mecklenburg Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mecklenburg Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mecklenburg Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mecklenburg Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mecklenburg Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Mecklenburg Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mecklenburg Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mecklenburg Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Mecklenburg Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mecklenburg Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mecklenburg Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mecklenburg Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mecklenburg Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mecklenburg Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mecklenburg Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Mecklenburg Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mecklenburg Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Mecklenburg Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mecklenburg Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mecklenburg Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mecklenburg Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mecklenburg Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mecklenburg Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mecklenburg Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mecklenburg Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  Ended InitializeAdvancedEconomics 26 ms
2:31:12 PM  (Reporting)  *** Faction-wide algorithms ***
2:31:12 PM  (Reporting)  Ended BuildReplacements 3 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000194 Mecklenburg
2:31:12 PM  (Reporting)  Sending proposal: *we can*
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
2:31:12 PM  (Reporting)  IdentifyProductionStrucsBuild 
2:31:12 PM  (Reporting)  Ended HandleAdvancedStructures 13 ms
2:31:12 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
2:31:12 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:31:12 PM  (Reporting)  Steel Level 6 Amount 5
2:31:12 PM  (Reporting)  Money Level 6 Amount 1124
2:31:12 PM  (Reporting)  Conscripts Level 6 Amount 56
2:31:12 PM  (Reporting)  _BNU_ Emergency build ON
2:31:12 PM  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
2:31:12 PM  (Reporting)  AI Process done in  107 ms
2:31:12 PM  (Reporting)  Processing  1000195 Mongolia
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Starting Process on Mongolia AILevel 2 Kind: 2 Dormant YES Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:31:12 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:31:12 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:31:12 PM  (Reporting)  EcoBase 0
2:31:12 PM  (Reporting)  Resources Levels Mongolia EcoBase 0 AtWar: no AtWarThreat: no At PeaceThreat: no
2:31:12 PM  (Reporting)  Money Availability Plentiful Stock 1024 Expected 0 Balance 8
2:31:12 PM  (Reporting)  Capital Availability Plentiful Stock 874 Expected 0 Balance 8
2:31:12 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Supply Availability Plentiful Stock 20 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Ammunition Availability Plentiful Stock 10 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Conscripts Availability Plentiful Stock 46 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Diplomat Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  _IAE_ Mongolia Global Military Usage: 75 %
2:31:12 PM  (Reporting)  _IAE_ Mongolia Money Stock 1024 Expenses 0 Availability Plentiful Mil Spend 416 Civ Spend 92
2:31:12 PM  (Reporting)  _IAE_ Mongolia Capital Stock 874 Expenses 0 Availability Plentiful Mil Spend 118 Civ Spend 158
2:31:12 PM  (Reporting)  _IAE_ Mongolia Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mongolia Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mongolia Supply Stock 20 Expenses 0 Availability Plentiful Mil Spend 14 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mongolia Ammunition Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mongolia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mongolia Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mongolia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mongolia River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mongolia Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mongolia Conscripts Stock 46 Expenses 0 Availability Plentiful Mil Spend 31 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mongolia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mongolia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mongolia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mongolia Diplomat Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mongolia Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 10 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mongolia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mongolia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mongolia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mongolia Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Mongolia Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mongolia Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mongolia Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Mongolia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mongolia Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mongolia Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mongolia Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mongolia Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mongolia Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mongolia Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mongolia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mongolia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mongolia Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mongolia Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mongolia Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mongolia Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mongolia Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mongolia Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mongolia Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mongolia Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mongolia Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mongolia Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mongolia Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mongolia Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mongolia Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mongolia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mongolia Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mongolia Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mongolia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mongolia Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mongolia Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mongolia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Mongolia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  Ended InitializeAdvancedEconomics 26 ms
2:31:12 PM  (Reporting)  *** Faction-wide algorithms ***
2:31:12 PM  (Reporting)  Ended BuildReplacements 3 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000195 Mongolia
2:31:12 PM  (Reporting)  Sending proposal: *we can*
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:31:12 PM  (Reporting)  Steel Level 6 Amount 0
2:31:12 PM  (Reporting)  Money Level 6 Amount 1024
2:31:12 PM  (Reporting)  Conscripts Level 6 Amount 46
2:31:12 PM  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
2:31:12 PM  (Reporting)  AI Process done in  93 ms
2:31:12 PM  (Reporting)  Processing  1000196 Mysore
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000196 Mysore
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:31:12 PM  (Reporting)  Processing  1000197 Natal
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000197 Natal
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:31:12 PM  (Reporting)  Processing  1000198 Norway
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Starting Process on Norway AILevel 2 Kind: 1 Dormant YES Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:31:12 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:31:12 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:31:12 PM  (Reporting)  EcoBase 50
2:31:12 PM  (Reporting)  Resources Levels Norway EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
2:31:12 PM  (Reporting)  Money Availability Plentiful Stock 1124 Expected 100 Balance 8
2:31:12 PM  (Reporting)  Capital Availability Plentiful Stock 1124 Expected 150 Balance 8
2:31:12 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
2:31:12 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
2:31:12 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
2:31:12 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
2:31:12 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
2:31:12 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
2:31:12 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
2:31:12 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  _IAE_ Norway Global Military Usage: 75 %
2:31:12 PM  (Reporting)  _IAE_ Norway Money Stock 1124 Expenses 0 Availability Plentiful Mil Spend 457 Civ Spend 102
2:31:12 PM  (Reporting)  _IAE_ Norway Capital Stock 1124 Expenses 0 Availability Plentiful Mil Spend 152 Civ Spend 203
2:31:12 PM  (Reporting)  _IAE_ Norway Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Norway Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Norway Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Norway Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Norway Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Norway Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Norway Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Norway River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Norway Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Norway Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Norway War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Norway Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Norway Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Norway Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Norway Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Norway Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Norway Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Norway Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Norway Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Norway Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Norway Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Norway Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Norway Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Norway Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Norway Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Norway Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Norway Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Norway Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Norway Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Norway Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Norway Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Norway Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Norway Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Norway Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Norway Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Norway Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Norway Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Norway Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Norway Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Norway Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Norway Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Norway Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Norway Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Norway Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Norway Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Norway Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Norway Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Norway Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Norway Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Norway Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Norway Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Norway Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  Ended InitializeAdvancedEconomics 23 ms
2:31:12 PM  (Reporting)  *** Faction-wide algorithms ***
2:31:12 PM  (Reporting)  Ended BuildReplacements 4 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000198 Norway
2:31:12 PM  (Reporting)  Sending proposal: *we can*
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
2:31:12 PM  (Reporting)  IdentifyProductionStrucsBuild 
2:31:12 PM  (Reporting)  Ended HandleAdvancedStructures 11 ms
2:31:12 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
2:31:12 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:31:12 PM  (Reporting)  Steel Level 6 Amount 5
2:31:12 PM  (Reporting)  Money Level 6 Amount 1124
2:31:12 PM  (Reporting)  Conscripts Level 6 Amount 56
2:31:12 PM  (Reporting)  _BNU_ Emergency build ON
2:31:12 PM  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
2:31:12 PM  (Reporting)  AI Process done in  107 ms
2:31:12 PM  (Reporting)  Processing  1000199 Oldenburg
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Starting Process on Oldenburg AILevel 2 Kind: 1 Dormant YES Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:31:12 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:31:12 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:31:12 PM  (Reporting)  EcoBase 50
2:31:12 PM  (Reporting)  Resources Levels Oldenburg EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
2:31:12 PM  (Reporting)  Money Availability Plentiful Stock 1124 Expected 100 Balance 8
2:31:12 PM  (Reporting)  Capital Availability Plentiful Stock 1124 Expected 150 Balance 8
2:31:12 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
2:31:12 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
2:31:12 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
2:31:12 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
2:31:12 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
2:31:12 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
2:31:12 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
2:31:12 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  _IAE_ Oldenburg Global Military Usage: 75 %
2:31:12 PM  (Reporting)  _IAE_ Oldenburg Money Stock 1124 Expenses 0 Availability Plentiful Mil Spend 457 Civ Spend 102
2:31:12 PM  (Reporting)  _IAE_ Oldenburg Capital Stock 1124 Expenses 0 Availability Plentiful Mil Spend 152 Civ Spend 203
2:31:12 PM  (Reporting)  _IAE_ Oldenburg Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oldenburg Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Oldenburg Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oldenburg Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oldenburg Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oldenburg Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oldenburg Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oldenburg River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oldenburg Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oldenburg Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oldenburg War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oldenburg Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oldenburg Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oldenburg Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Oldenburg Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oldenburg Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oldenburg Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oldenburg Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oldenburg Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Oldenburg Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oldenburg Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Oldenburg Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Oldenburg Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oldenburg Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Oldenburg Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oldenburg Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Oldenburg Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Oldenburg Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oldenburg Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oldenburg Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oldenburg Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oldenburg Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Oldenburg Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oldenburg Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oldenburg Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Oldenburg Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oldenburg Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oldenburg Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oldenburg Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oldenburg Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oldenburg Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oldenburg Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Oldenburg Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oldenburg Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Oldenburg Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oldenburg Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oldenburg Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oldenburg Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oldenburg Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oldenburg Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oldenburg Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Oldenburg Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  Ended InitializeAdvancedEconomics 27 ms
2:31:12 PM  (Reporting)  *** Faction-wide algorithms ***
2:31:12 PM  (Reporting)  Ended BuildReplacements 4 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000199 Oldenburg
2:31:12 PM  (Reporting)  Sending proposal: *we can*
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:31:12 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:31:12 PM  (Reporting)  Steel Level 6 Amount 5
2:31:12 PM  (Reporting)  Money Level 6 Amount 1124
2:31:12 PM  (Reporting)  Conscripts Level 6 Amount 56
2:31:12 PM  (Reporting)  _BNU_ Emergency build ON
2:31:12 PM  (Reporting)  Ended BuildNewUnits Bought: 0 5 ms
2:31:12 PM  (Reporting)  AI Process done in  99 ms
2:31:12 PM  (Reporting)  Processing  1000200 Panama
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Starting Process on Panama AILevel 2 Kind: 2 Dormant YES Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:31:12 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:31:12 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:31:12 PM  (Reporting)  EcoBase 0
2:31:12 PM  (Reporting)  Resources Levels Panama EcoBase 0 AtWar: no AtWarThreat: no At PeaceThreat: no
2:31:12 PM  (Reporting)  Money Availability Plentiful Stock 1024 Expected 0 Balance 8
2:31:12 PM  (Reporting)  Capital Availability Plentiful Stock 874 Expected 0 Balance 8
2:31:12 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Supply Availability Plentiful Stock 20 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Ammunition Availability Plentiful Stock 10 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Conscripts Availability Plentiful Stock 46 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Diplomat Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  _IAE_ Panama Global Military Usage: 75 %
2:31:12 PM  (Reporting)  _IAE_ Panama Money Stock 1024 Expenses 0 Availability Plentiful Mil Spend 416 Civ Spend 92
2:31:12 PM  (Reporting)  _IAE_ Panama Capital Stock 874 Expenses 0 Availability Plentiful Mil Spend 118 Civ Spend 158
2:31:12 PM  (Reporting)  _IAE_ Panama Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Panama Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Panama Supply Stock 20 Expenses 0 Availability Plentiful Mil Spend 14 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Panama Ammunition Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Panama Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Panama Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Panama Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Panama River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Panama Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Panama Conscripts Stock 46 Expenses 0 Availability Plentiful Mil Spend 31 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Panama War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Panama Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Panama Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Panama Diplomat Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Panama Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 10 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Panama Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Panama Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Panama Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Panama Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Panama Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Panama Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Panama Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Panama Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Panama Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Panama Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Panama Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Panama Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Panama Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Panama Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Panama Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Panama Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Panama Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Panama Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Panama Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Panama Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Panama Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Panama Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Panama Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Panama Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Panama Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Panama Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Panama Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Panama Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Panama Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Panama Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Panama Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Panama Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Panama Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Panama Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Panama Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Panama Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Panama Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  Ended InitializeAdvancedEconomics 19 ms
2:31:12 PM  (Reporting)  *** Faction-wide algorithms ***
2:31:12 PM  (Reporting)  Ended BuildReplacements 4 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
2:31:12 PM  (Reporting)  _HAC_ Identify Resources Need Panama 0 resources are needed 14 resources in surplus.
2:31:12 PM  (Reporting)  Ended HandleAdvancedCommerce 6 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000200 Panama
2:31:12 PM  (Reporting)  Sending proposal: *we can*
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:31:12 PM  (Reporting)  Steel Level 6 Amount 0
2:31:12 PM  (Reporting)  Money Level 6 Amount 1024
2:31:12 PM  (Reporting)  Conscripts Level 6 Amount 46
2:31:12 PM  (Reporting)  _BNU_ Emergency build ON
2:31:12 PM  (Reporting)  Ended BuildNewUnits Bought: 0 5 ms
2:31:12 PM  (Reporting)  AI Process done in  95 ms
2:31:12 PM  (Reporting)  Processing  1000201 Philippines
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Starting Process on Philippines AILevel 2 Kind: 2 Dormant YES Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:31:12 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:31:12 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:31:12 PM  (Reporting)  EcoBase 0
2:31:12 PM  (Reporting)  Resources Levels Philippines EcoBase 0 AtWar: no AtWarThreat: no At PeaceThreat: no
2:31:12 PM  (Reporting)  Money Availability Plentiful Stock 1024 Expected 0 Balance 8
2:31:12 PM  (Reporting)  Capital Availability Plentiful Stock 874 Expected 0 Balance 8
2:31:12 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Supply Availability Plentiful Stock 20 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Ammunition Availability Plentiful Stock 10 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Conscripts Availability Plentiful Stock 46 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Diplomat Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  _IAE_ Philippines Global Military Usage: 75 %
2:31:12 PM  (Reporting)  _IAE_ Philippines Money Stock 1024 Expenses 0 Availability Plentiful Mil Spend 416 Civ Spend 92
2:31:12 PM  (Reporting)  _IAE_ Philippines Capital Stock 874 Expenses 0 Availability Plentiful Mil Spend 118 Civ Spend 158
2:31:12 PM  (Reporting)  _IAE_ Philippines Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Philippines Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Philippines Supply Stock 20 Expenses 0 Availability Plentiful Mil Spend 14 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Philippines Ammunition Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Philippines Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Philippines Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Philippines Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Philippines River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Philippines Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Philippines Conscripts Stock 46 Expenses 0 Availability Plentiful Mil Spend 31 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Philippines War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Philippines Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Philippines Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Philippines Diplomat Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Philippines Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 10 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Philippines Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Philippines Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Philippines Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Philippines Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Philippines Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Philippines Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Philippines Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Philippines Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Philippines Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Philippines Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Philippines Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Philippines Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Philippines Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Philippines Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Philippines Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Philippines Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Philippines Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Philippines Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Philippines Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Philippines Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Philippines Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Philippines Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Philippines Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Philippines Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Philippines Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Philippines Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Philippines Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Philippines Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Philippines Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Philippines Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Philippines Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Philippines Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Philippines Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Philippines Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Philippines Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Philippines Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Philippines Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  Ended InitializeAdvancedEconomics 19 ms
2:31:12 PM  (Reporting)  *** Faction-wide algorithms ***
2:31:12 PM  (Reporting)  Ended BuildReplacements 4 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
2:31:12 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Philippines Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 0 Excise 0 Tariff 0 Census 0 Income 0 Maritime 1 Percentages: Corporate 0 % Excise 0 % Tariff 0 % Census 0 % Income 0 % Maritime 8 %
2:31:12 PM  (Reporting)  Ended HandleAdvancedFinances 1 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000201 Philippines
2:31:12 PM  (Reporting)  Sending proposal: *we can*
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:31:12 PM  (Reporting)  Steel Level 6 Amount 0
2:31:12 PM  (Reporting)  Money Level 6 Amount 1024
2:31:12 PM  (Reporting)  Conscripts Level 6 Amount 46
2:31:12 PM  (Reporting)  Ended BuildNewUnits Bought: 0 5 ms
2:31:12 PM  (Reporting)  AI Process done in  91 ms
2:31:12 PM  (Reporting)  Processing  1000202 Poland
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Starting Process on Poland AILevel 2 Kind: 1 Dormant YES Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:31:12 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:31:12 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:31:12 PM  (Reporting)  EcoBase 50
2:31:12 PM  (Reporting)  Resources Levels Poland EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
2:31:12 PM  (Reporting)  Money Availability Plentiful Stock 1124 Expected 100 Balance 8
2:31:12 PM  (Reporting)  Capital Availability Plentiful Stock 1124 Expected 150 Balance 8
2:31:12 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
2:31:12 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
2:31:12 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
2:31:12 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
2:31:12 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
2:31:12 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
2:31:12 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
2:31:12 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  _IAE_ Poland Global Military Usage: 75 %
2:31:12 PM  (Reporting)  _IAE_ Poland Money Stock 1124 Expenses 0 Availability Plentiful Mil Spend 457 Civ Spend 102
2:31:12 PM  (Reporting)  _IAE_ Poland Capital Stock 1124 Expenses 0 Availability Plentiful Mil Spend 152 Civ Spend 203
2:31:12 PM  (Reporting)  _IAE_ Poland Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Poland Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Poland Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Poland Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Poland Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Poland Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Poland Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Poland River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Poland Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Poland Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Poland War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Poland Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Poland Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Poland Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Poland Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Poland Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Poland Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Poland Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Poland Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Poland Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Poland Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Poland Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Poland Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Poland Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Poland Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Poland Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Poland Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Poland Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Poland Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Poland Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Poland Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Poland Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Poland Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Poland Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Poland Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Poland Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Poland Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Poland Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Poland Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Poland Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Poland Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Poland Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Poland Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Poland Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Poland Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Poland Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Poland Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Poland Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Poland Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Poland Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Poland Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Poland Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  Ended InitializeAdvancedEconomics 40 ms
2:31:12 PM  (Reporting)  *** Faction-wide algorithms ***
2:31:12 PM  (Reporting)  Ended BuildReplacements 4 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000202 Poland
2:31:12 PM  (Reporting)  Sending proposal: *we can*
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
2:31:12 PM  (Reporting)  IdentifyProductionStrucsBuild 
2:31:12 PM  (Reporting)  Ended HandleAdvancedStructures 19 ms
2:31:12 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
2:31:12 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:31:12 PM  (Reporting)  Steel Level 6 Amount 5
2:31:12 PM  (Reporting)  Money Level 6 Amount 1124
2:31:12 PM  (Reporting)  Conscripts Level 6 Amount 56
2:31:12 PM  (Reporting)  _BNU_ Emergency build ON
2:31:12 PM  (Reporting)  Ended BuildNewUnits Bought: 0 5 ms
2:31:12 PM  (Reporting)  AI Process done in  128 ms
2:31:12 PM  (Reporting)  Processing  1000203 Punjab
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000203 Punjab
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
2:31:12 PM  (Reporting)  Processing  1000204 Ruthenia
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Starting Process on Ruthenia AILevel 2 Kind: 1 Dormant NO Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:31:12 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:31:12 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
2:31:12 PM  (Reporting)  _FIT_ Ended AIInitTheaters 551 ms
2:31:12 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:31:12 PM  (Reporting)  EcoBase 50
2:31:12 PM  (Reporting)  Resources Levels Ruthenia EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
2:31:12 PM  (Reporting)  Money Availability Plentiful Stock 1124 Expected 100 Balance 8
2:31:12 PM  (Reporting)  Capital Availability Plentiful Stock 1124 Expected 150 Balance 8
2:31:12 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
2:31:12 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
2:31:12 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
2:31:12 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
2:31:12 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
2:31:12 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
2:31:12 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
2:31:12 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  _IAE_ Ruthenia Global Military Usage: 75 %
2:31:12 PM  (Reporting)  _IAE_ Ruthenia Money Stock 1124 Expenses 0 Availability Plentiful Mil Spend 457 Civ Spend 102
2:31:12 PM  (Reporting)  _IAE_ Ruthenia Capital Stock 1124 Expenses 0 Availability Plentiful Mil Spend 152 Civ Spend 203
2:31:12 PM  (Reporting)  _IAE_ Ruthenia Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ruthenia Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Ruthenia Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ruthenia Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ruthenia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ruthenia Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ruthenia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ruthenia River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ruthenia Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ruthenia Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ruthenia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ruthenia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ruthenia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ruthenia Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Ruthenia Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ruthenia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ruthenia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ruthenia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ruthenia Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Ruthenia Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ruthenia Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Ruthenia Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Ruthenia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ruthenia Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Ruthenia Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ruthenia Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Ruthenia Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Ruthenia Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ruthenia Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ruthenia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ruthenia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ruthenia Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Ruthenia Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ruthenia Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ruthenia Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Ruthenia Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ruthenia Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ruthenia Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ruthenia Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ruthenia Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ruthenia Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ruthenia Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Ruthenia Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ruthenia Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Ruthenia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ruthenia Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ruthenia Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ruthenia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ruthenia Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ruthenia Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ruthenia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ruthenia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  Ended InitializeAdvancedEconomics 280 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Ended InitAndDumpData Ruthenia 367 ms
2:31:12 PM  (Reporting)  *** Faction-wide algorithms ***
2:31:12 PM  (Reporting)  Ended BuildReplacements 6 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
2:31:12 PM  (Reporting)  _HAC_ Identify Resources Need Ruthenia 22 resources are needed 3 resources in surplus.
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 10 Steel
2:31:12 PM  (Reporting)  AddNewTrades Ruthenia Added 5 buy request of Steel in area North Austria
2:31:12 PM  (Reporting)  AddNewTrades Ruthenia Added 5 buy request of Steel in area North Italy
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 5 Coal
2:31:12 PM  (Reporting)  AddNewTrades Ruthenia Added 5 buy request of Coal in area North Austria
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 1 Manufactured Goods
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 7 Textile
2:31:12 PM  (Reporting)  AddNewTrades Ruthenia Added 5 buy request of Textile in area North Italy
2:31:12 PM  (Reporting)  AddNewTrades Ruthenia Added 2 buy request of Textile in area North Italy
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 4 Silk
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 2 Opium
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 6 Luxury Goods
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 4 Gold
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 4 Gems
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 3 Automobile
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 3 Aviation
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 2 Cereals
2:31:12 PM  (Reporting)  AddNewTrades Ruthenia Added 2 buy request of Cereals in area North Italy
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 5 Rice
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 5 Fish
2:31:12 PM  (Reporting)  AddNewTrades Ruthenia Added 5 buy request of Fish in area North Italy
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 5 Tropical Fruits
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 5 Cattle
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 4 Sugar
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 1 Preserved Food
2:31:12 PM  (Reporting)  AddNewTrades Ruthenia Added 1 buy request of Preserved Food in area North Italy
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 1 Cotton/Wool
2:31:12 PM  (Reporting)  AddNewTrades Ruthenia Added 1 buy request of Cotton/Wool in area North Austria
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 5 Tea
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 5 Coffee
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 3 Wood
2:31:12 PM  (Reporting)  AddNewTrades Ruthenia Added 3 buy request of Wood in area North Austria
2:31:12 PM  (Reporting)  Ended HandleAdvancedCommerce 48 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000204 Ruthenia
2:31:12 PM  (Reporting)  Sending proposal: *we can*
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:31:12 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:31:12 PM  (Reporting)  Steel Level 6 Amount 5
2:31:12 PM  (Reporting)  Money Level 6 Amount 1124
2:31:12 PM  (Reporting)  Conscripts Level 6 Amount 56
2:31:12 PM  (Reporting)  _BNU_ Emergency build ON
2:31:12 PM  (Reporting)  Ended BuildNewUnits Bought: 0 8 ms
2:31:12 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
2:31:12 PM  (Reporting)  Ended ManageFleetsComposition 3 ms
2:31:12 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
2:31:12 PM  (Reporting)  Ended LockFixedGroups 0 ms
2:31:12 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:31:12 PM  (Reporting)  Ended SplitStaticUnits 0 ms
2:31:12 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
2:31:12 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
2:31:12 PM  (Reporting)  AI Process done in  2050 ms
2:31:12 PM  (Reporting)  Processing  1000205 Scandinavia
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Starting Process on Scandinavia AILevel 2 Kind: 1 Dormant YES Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:31:12 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:31:12 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:31:12 PM  (Reporting)  EcoBase 50
2:31:12 PM  (Reporting)  Resources Levels Scandinavia EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
2:31:12 PM  (Reporting)  Money Availability Plentiful Stock 1124 Expected 100 Balance 8
2:31:12 PM  (Reporting)  Capital Availability Plentiful Stock 1124 Expected 150 Balance 8
2:31:12 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
2:31:12 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
2:31:12 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
2:31:12 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
2:31:12 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
2:31:12 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
2:31:12 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Manufactured Goods Availability Low Stock 5 Expected 15 Balance 0
2:31:12 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  _IAE_ Scandinavia Global Military Usage: 75 %
2:31:12 PM  (Reporting)  _IAE_ Scandinavia Money Stock 1124 Expenses 0 Availability Plentiful Mil Spend 457 Civ Spend 102
2:31:12 PM  (Reporting)  _IAE_ Scandinavia Capital Stock 1124 Expenses 0 Availability Plentiful Mil Spend 152 Civ Spend 203
2:31:12 PM  (Reporting)  _IAE_ Scandinavia Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Scandinavia Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Scandinavia Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Scandinavia Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Scandinavia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Scandinavia Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Scandinavia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Scandinavia River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Scandinavia Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Scandinavia Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Scandinavia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Scandinavia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Scandinavia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Scandinavia Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Scandinavia Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Scandinavia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Scandinavia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Scandinavia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Scandinavia Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Scandinavia Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Scandinavia Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Scandinavia Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Scandinavia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Scandinavia Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Scandinavia Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Scandinavia Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Scandinavia Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Scandinavia Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Scandinavia Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Scandinavia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Scandinavia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Scandinavia Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Scandinavia Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Scandinavia Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Scandinavia Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Scandinavia Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Scandinavia Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Scandinavia Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Scandinavia Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Scandinavia Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Scandinavia Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Scandinavia Manufactured Goods Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Scandinavia Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Scandinavia Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Scandinavia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Scandinavia Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Scandinavia Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Scandinavia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Scandinavia Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Scandinavia Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Scandinavia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Scandinavia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  Ended InitializeAdvancedEconomics 25 ms
2:31:12 PM  (Reporting)  *** Faction-wide algorithms ***
2:31:12 PM  (Reporting)  Ended BuildReplacements 3 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
2:31:12 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Scandinavia Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 0 Excise 0 Tariff 0 Census 0 Income 0 Maritime 1 Percentages: Corporate 0 % Excise 0 % Tariff 0 % Census 0 % Income 0 % Maritime 6 %
2:31:12 PM  (Reporting)  Ended HandleAdvancedFinances 2 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000205 Scandinavia
2:31:12 PM  (Reporting)  Sending proposal: *we can*
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:31:12 PM  (Reporting)  Steel Level 6 Amount 5
2:31:12 PM  (Reporting)  Money Level 6 Amount 1124
2:31:12 PM  (Reporting)  Conscripts Level 6 Amount 56
2:31:12 PM  (Reporting)  _BNU_ Emergency build ON
2:31:12 PM  (Reporting)  Ended BuildNewUnits Bought: 0 5 ms
2:31:12 PM  (Reporting)  AI Process done in  247 ms
2:31:12 PM  (Reporting)  Processing  1000206 Schleswig
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Starting Process on Schleswig AILevel 2 Kind: 1 Dormant YES Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:31:12 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:31:12 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:31:12 PM  (Reporting)  EcoBase 50
2:31:12 PM  (Reporting)  Resources Levels Schleswig EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
2:31:12 PM  (Reporting)  Money Availability Plentiful Stock 1124 Expected 100 Balance 8
2:31:12 PM  (Reporting)  Capital Availability Plentiful Stock 1124 Expected 150 Balance 8
2:31:12 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
2:31:12 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
2:31:12 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
2:31:12 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
2:31:12 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
2:31:12 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
2:31:12 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
2:31:12 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  _IAE_ Schleswig Global Military Usage: 75 %
2:31:12 PM  (Reporting)  _IAE_ Schleswig Money Stock 1124 Expenses 0 Availability Plentiful Mil Spend 457 Civ Spend 102
2:31:12 PM  (Reporting)  _IAE_ Schleswig Capital Stock 1124 Expenses 0 Availability Plentiful Mil Spend 152 Civ Spend 203
2:31:12 PM  (Reporting)  _IAE_ Schleswig Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Schleswig Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Schleswig Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Schleswig Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Schleswig Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Schleswig Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Schleswig Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Schleswig River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Schleswig Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Schleswig Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Schleswig War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Schleswig Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Schleswig Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Schleswig Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Schleswig Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Schleswig Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Schleswig Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Schleswig Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Schleswig Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Schleswig Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Schleswig Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Schleswig Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Schleswig Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Schleswig Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Schleswig Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Schleswig Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Schleswig Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Schleswig Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Schleswig Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Schleswig Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Schleswig Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Schleswig Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Schleswig Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Schleswig Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Schleswig Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Schleswig Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Schleswig Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Schleswig Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Schleswig Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Schleswig Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Schleswig Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Schleswig Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Schleswig Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Schleswig Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Schleswig Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Schleswig Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Schleswig Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Schleswig Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Schleswig Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Schleswig Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Schleswig Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Schleswig Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  Ended InitializeAdvancedEconomics 21 ms
2:31:12 PM  (Reporting)  *** Faction-wide algorithms ***
2:31:12 PM  (Reporting)  Ended BuildReplacements 3 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000206 Schleswig
2:31:12 PM  (Reporting)  Sending proposal: *we can*
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
2:31:12 PM  (Reporting)  IdentifyProductionStrucsBuild 
2:31:12 PM  (Reporting)  Ended HandleAdvancedStructures 7 ms
2:31:12 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
2:31:12 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:31:12 PM  (Reporting)  Steel Level 6 Amount 5
2:31:12 PM  (Reporting)  Money Level 6 Amount 1124
2:31:12 PM  (Reporting)  Conscripts Level 6 Amount 56
2:31:12 PM  (Reporting)  _BNU_ Emergency build ON
2:31:12 PM  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
2:31:12 PM  (Reporting)  AI Process done in  90 ms
2:31:12 PM  (Reporting)  Processing  1000207 Scotland
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Starting Process on Scotland AILevel 2 Kind: 1 Dormant YES Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:31:12 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:31:12 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:31:12 PM  (Reporting)  EcoBase 50
2:31:12 PM  (Reporting)  Resources Levels Scotland EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
2:31:12 PM  (Reporting)  Money Availability Plentiful Stock 1124 Expected 100 Balance 8
2:31:12 PM  (Reporting)  Capital Availability Plentiful Stock 1124 Expected 150 Balance 8
2:31:12 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
2:31:12 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
2:31:12 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
2:31:12 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
2:31:12 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
2:31:12 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
2:31:12 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
2:31:12 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  _IAE_ Scotland Global Military Usage: 75 %
2:31:12 PM  (Reporting)  _IAE_ Scotland Money Stock 1124 Expenses 0 Availability Plentiful Mil Spend 457 Civ Spend 102
2:31:12 PM  (Reporting)  _IAE_ Scotland Capital Stock 1124 Expenses 0 Availability Plentiful Mil Spend 152 Civ Spend 203
2:31:12 PM  (Reporting)  _IAE_ Scotland Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Scotland Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Scotland Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Scotland Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Scotland Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Scotland Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Scotland Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Scotland River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Scotland Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Scotland Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Scotland War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Scotland Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Scotland Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Scotland Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Scotland Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Scotland Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Scotland Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Scotland Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Scotland Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Scotland Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Scotland Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Scotland Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Scotland Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Scotland Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Scotland Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Scotland Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Scotland Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Scotland Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Scotland Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Scotland Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Scotland Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Scotland Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Scotland Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Scotland Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Scotland Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Scotland Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Scotland Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Scotland Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Scotland Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Scotland Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Scotland Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Scotland Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Scotland Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Scotland Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Scotland Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Scotland Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Scotland Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Scotland Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Scotland Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Scotland Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Scotland Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Scotland Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  Ended InitializeAdvancedEconomics 26 ms
2:31:12 PM  (Reporting)  *** Faction-wide algorithms ***
2:31:12 PM  (Reporting)  Ended BuildReplacements 4 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000207 Scotland
2:31:12 PM  (Reporting)  Sending proposal: *we can*
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:31:12 PM  (Reporting)  Steel Level 6 Amount 5
2:31:12 PM  (Reporting)  Money Level 6 Amount 1124
2:31:12 PM  (Reporting)  Conscripts Level 6 Amount 56
2:31:12 PM  (Reporting)  _BNU_ Emergency build ON
2:31:12 PM  (Reporting)  Ended BuildNewUnits Bought: 0 5 ms
2:31:12 PM  (Reporting)  AI Process done in  91 ms
2:31:12 PM  (Reporting)  Processing  1000208 Shanxi
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Starting Process on Shanxi AILevel 2 Kind: 2 Dormant YES Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:31:12 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:31:12 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:31:12 PM  (Reporting)  EcoBase 0
2:31:12 PM  (Reporting)  Resources Levels Shanxi EcoBase 0 AtWar: no AtWarThreat: no At PeaceThreat: no
2:31:12 PM  (Reporting)  Money Availability Plentiful Stock 1024 Expected 0 Balance 8
2:31:12 PM  (Reporting)  Capital Availability Plentiful Stock 874 Expected 0 Balance 8
2:31:12 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Supply Availability Plentiful Stock 20 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Ammunition Availability Plentiful Stock 10 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Conscripts Availability Plentiful Stock 46 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Diplomat Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  _IAE_ Shanxi Global Military Usage: 75 %
2:31:12 PM  (Reporting)  _IAE_ Shanxi Money Stock 1024 Expenses 0 Availability Plentiful Mil Spend 416 Civ Spend 92
2:31:12 PM  (Reporting)  _IAE_ Shanxi Capital Stock 874 Expenses 0 Availability Plentiful Mil Spend 118 Civ Spend 158
2:31:12 PM  (Reporting)  _IAE_ Shanxi Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Shanxi Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Shanxi Supply Stock 20 Expenses 0 Availability Plentiful Mil Spend 14 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Shanxi Ammunition Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Shanxi Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Shanxi Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Shanxi Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Shanxi River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Shanxi Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Shanxi Conscripts Stock 46 Expenses 0 Availability Plentiful Mil Spend 31 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Shanxi War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Shanxi Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Shanxi Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Shanxi Diplomat Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Shanxi Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 10 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Shanxi Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Shanxi Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Shanxi Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Shanxi Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Shanxi Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Shanxi Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Shanxi Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Shanxi Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Shanxi Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Shanxi Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Shanxi Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Shanxi Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Shanxi Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Shanxi Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Shanxi Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Shanxi Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Shanxi Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Shanxi Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Shanxi Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Shanxi Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Shanxi Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Shanxi Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Shanxi Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Shanxi Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Shanxi Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Shanxi Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Shanxi Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Shanxi Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Shanxi Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Shanxi Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Shanxi Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Shanxi Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Shanxi Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Shanxi Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Shanxi Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Shanxi Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Shanxi Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  Ended InitializeAdvancedEconomics 50 ms
2:31:12 PM  (Reporting)  *** Faction-wide algorithms ***
2:31:12 PM  (Reporting)  Ended BuildReplacements 4 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
2:31:12 PM  (Reporting)  _HAC_ Identify Resources Need Shanxi 0 resources are needed 14 resources in surplus.
2:31:12 PM  (Reporting)  Ended HandleAdvancedCommerce 5 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000208 Shanxi
2:31:12 PM  (Reporting)  Sending proposal: *we can*
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:31:12 PM  (Reporting)  Steel Level 6 Amount 0
2:31:12 PM  (Reporting)  Money Level 6 Amount 1024
2:31:12 PM  (Reporting)  Conscripts Level 6 Amount 46
2:31:12 PM  (Reporting)  Ended BuildNewUnits Bought: 0 3 ms
2:31:12 PM  (Reporting)  AI Process done in  124 ms
2:31:12 PM  (Reporting)  Processing  1000209 Sikkim
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000209 Sikkim
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:31:12 PM  (Reporting)  Processing  1000210 Sindh
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000210 Sindh
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:31:12 PM  (Reporting)  Processing  1000211 Slovenia
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Starting Process on Slovenia AILevel 2 Kind: 1 Dormant YES Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:31:12 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:31:12 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:31:12 PM  (Reporting)  EcoBase 50
2:31:12 PM  (Reporting)  Resources Levels Slovenia EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
2:31:12 PM  (Reporting)  Money Availability Plentiful Stock 1124 Expected 100 Balance 8
2:31:12 PM  (Reporting)  Capital Availability Plentiful Stock 1124 Expected 150 Balance 8
2:31:12 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
2:31:12 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
2:31:12 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
2:31:12 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
2:31:12 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
2:31:12 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
2:31:12 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
2:31:12 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  _IAE_ Slovenia Global Military Usage: 75 %
2:31:12 PM  (Reporting)  _IAE_ Slovenia Money Stock 1124 Expenses 0 Availability Plentiful Mil Spend 457 Civ Spend 102
2:31:12 PM  (Reporting)  _IAE_ Slovenia Capital Stock 1124 Expenses 0 Availability Plentiful Mil Spend 152 Civ Spend 203
2:31:12 PM  (Reporting)  _IAE_ Slovenia Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Slovenia Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Slovenia Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Slovenia Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Slovenia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Slovenia Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Slovenia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Slovenia River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Slovenia Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Slovenia Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Slovenia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Slovenia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Slovenia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Slovenia Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Slovenia Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Slovenia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Slovenia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Slovenia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Slovenia Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Slovenia Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Slovenia Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Slovenia Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Slovenia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Slovenia Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Slovenia Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Slovenia Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Slovenia Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Slovenia Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Slovenia Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Slovenia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Slovenia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Slovenia Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Slovenia Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Slovenia Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Slovenia Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Slovenia Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Slovenia Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Slovenia Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Slovenia Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Slovenia Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Slovenia Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Slovenia Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Slovenia Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Slovenia Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Slovenia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Slovenia Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Slovenia Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Slovenia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Slovenia Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Slovenia Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Slovenia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Slovenia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  Ended InitializeAdvancedEconomics 27 ms
2:31:12 PM  (Reporting)  *** Faction-wide algorithms ***
2:31:12 PM  (Reporting)  Ended BuildReplacements 3 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000211 Slovenia
2:31:12 PM  (Reporting)  Sending proposal: *we can*
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:31:12 PM  (Reporting)  Steel Level 6 Amount 5
2:31:12 PM  (Reporting)  Money Level 6 Amount 1124
2:31:12 PM  (Reporting)  Conscripts Level 6 Amount 56
2:31:12 PM  (Reporting)  _BNU_ Emergency build ON
2:31:12 PM  (Reporting)  Ended BuildNewUnits Bought: 0 5 ms
2:31:12 PM  (Reporting)  AI Process done in  94 ms
2:31:12 PM  (Reporting)  Processing  1000212 Slovakia
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Starting Process on Slovakia AILevel 2 Kind: 1 Dormant YES Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:31:12 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:31:12 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:31:12 PM  (Reporting)  EcoBase 50
2:31:12 PM  (Reporting)  Resources Levels Slovakia EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
2:31:12 PM  (Reporting)  Money Availability Plentiful Stock 1124 Expected 100 Balance 8
2:31:12 PM  (Reporting)  Capital Availability Plentiful Stock 1124 Expected 150 Balance 8
2:31:12 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
2:31:12 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
2:31:12 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
2:31:12 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
2:31:12 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
2:31:12 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
2:31:12 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
2:31:12 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  _IAE_ Slovakia Global Military Usage: 75 %
2:31:12 PM  (Reporting)  _IAE_ Slovakia Money Stock 1124 Expenses 0 Availability Plentiful Mil Spend 457 Civ Spend 102
2:31:12 PM  (Reporting)  _IAE_ Slovakia Capital Stock 1124 Expenses 0 Availability Plentiful Mil Spend 152 Civ Spend 203
2:31:12 PM  (Reporting)  _IAE_ Slovakia Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Slovakia Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Slovakia Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Slovakia Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Slovakia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Slovakia Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Slovakia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Slovakia River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Slovakia Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Slovakia Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Slovakia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Slovakia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Slovakia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Slovakia Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Slovakia Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Slovakia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Slovakia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Slovakia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Slovakia Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Slovakia Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Slovakia Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Slovakia Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Slovakia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Slovakia Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Slovakia Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Slovakia Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Slovakia Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Slovakia Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Slovakia Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Slovakia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Slovakia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Slovakia Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Slovakia Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Slovakia Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Slovakia Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Slovakia Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Slovakia Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Slovakia Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Slovakia Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Slovakia Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Slovakia Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Slovakia Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Slovakia Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Slovakia Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Slovakia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Slovakia Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Slovakia Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Slovakia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Slovakia Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Slovakia Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Slovakia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Slovakia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  Ended InitializeAdvancedEconomics 28 ms
2:31:12 PM  (Reporting)  *** Faction-wide algorithms ***
2:31:12 PM  (Reporting)  Ended BuildReplacements 4 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
2:31:12 PM  (Reporting)  _HAC_ Identify Resources Need Slovakia 22 resources are needed 3 resources in surplus.
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 10 Steel
2:31:12 PM  (Reporting)  AddNewTrades Slovakia Added 5 buy request of Steel in area North Germany
2:31:12 PM  (Reporting)  AddNewTrades Slovakia Added 5 buy request of Steel in area North Germany
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 5 Coal
2:31:12 PM  (Reporting)  AddNewTrades Slovakia Added 5 buy request of Coal in area North Germany
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 1 Manufactured Goods
2:31:12 PM  (Reporting)  AddNewTrades Slovakia Added 1 buy request of Manufactured Goods in area North Germany
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 7 Textile
2:31:12 PM  (Reporting)  AddNewTrades Slovakia Added 5 buy request of Textile in area South Germany
2:31:12 PM  (Reporting)  AddNewTrades Slovakia Added 2 buy request of Textile in area South Germany
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 4 Silk
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 2 Opium
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 6 Luxury Goods
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 4 Gold
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 4 Gems
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 3 Automobile
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 3 Aviation
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 2 Cereals
2:31:12 PM  (Reporting)  AddNewTrades Slovakia Added 2 buy request of Cereals in area South Germany
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 5 Rice
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 5 Fish
2:31:12 PM  (Reporting)  AddNewTrades Slovakia Added 5 buy request of Fish in area North Italy
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 5 Tropical Fruits
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 5 Cattle
2:31:12 PM  (Reporting)  AddNewTrades Slovakia Added 5 buy request of Cattle in area South Germany
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 4 Sugar
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 1 Preserved Food
2:31:12 PM  (Reporting)  AddNewTrades Slovakia Added 1 buy request of Preserved Food in area North Italy
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 1 Cotton/Wool
2:31:12 PM  (Reporting)  AddNewTrades Slovakia Added 1 buy request of Cotton/Wool in area South Germany
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 5 Tea
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 5 Coffee
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 3 Wood
2:31:12 PM  (Reporting)  AddNewTrades Slovakia Added 3 buy request of Wood in area North Austria
2:31:12 PM  (Reporting)  Ended HandleAdvancedCommerce 51 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000212 Slovakia
2:31:12 PM  (Reporting)  Sending proposal: *we can*
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:31:12 PM  (Reporting)  Steel Level 6 Amount 5
2:31:12 PM  (Reporting)  Money Level 6 Amount 1124
2:31:12 PM  (Reporting)  Conscripts Level 6 Amount 56
2:31:12 PM  (Reporting)  _BNU_ Emergency build ON
2:31:12 PM  (Reporting)  Ended BuildNewUnits Bought: 0 5 ms
2:31:12 PM  (Reporting)  AI Process done in  150 ms
2:31:12 PM  (Reporting)  Processing  1000213 Syria
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Starting Process on Syria AILevel 2 Kind: 2 Dormant YES Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:31:12 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:31:12 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:31:12 PM  (Reporting)  EcoBase 0
2:31:12 PM  (Reporting)  Resources Levels Syria EcoBase 0 AtWar: no AtWarThreat: no At PeaceThreat: no
2:31:12 PM  (Reporting)  Money Availability Plentiful Stock 1024 Expected 0 Balance 8
2:31:12 PM  (Reporting)  Capital Availability Plentiful Stock 874 Expected 0 Balance 8
2:31:12 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Supply Availability Plentiful Stock 20 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Ammunition Availability Plentiful Stock 10 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Conscripts Availability Plentiful Stock 46 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Diplomat Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  _IAE_ Syria Global Military Usage: 75 %
2:31:12 PM  (Reporting)  _IAE_ Syria Money Stock 1024 Expenses 0 Availability Plentiful Mil Spend 416 Civ Spend 92
2:31:12 PM  (Reporting)  _IAE_ Syria Capital Stock 874 Expenses 0 Availability Plentiful Mil Spend 118 Civ Spend 158
2:31:12 PM  (Reporting)  _IAE_ Syria Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Syria Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Syria Supply Stock 20 Expenses 0 Availability Plentiful Mil Spend 14 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Syria Ammunition Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Syria Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Syria Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Syria Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Syria River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Syria Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Syria Conscripts Stock 46 Expenses 0 Availability Plentiful Mil Spend 31 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Syria War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Syria Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Syria Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Syria Diplomat Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Syria Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 10 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Syria Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Syria Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Syria Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Syria Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Syria Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Syria Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Syria Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Syria Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Syria Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Syria Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Syria Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Syria Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Syria Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Syria Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Syria Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Syria Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Syria Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Syria Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Syria Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Syria Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Syria Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Syria Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Syria Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Syria Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Syria Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Syria Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Syria Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Syria Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Syria Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Syria Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Syria Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Syria Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Syria Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Syria Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Syria Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Syria Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Syria Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  Ended InitializeAdvancedEconomics 17 ms
2:31:12 PM  (Reporting)  *** Faction-wide algorithms ***
2:31:12 PM  (Reporting)  Ended BuildReplacements 4 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
2:31:12 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Syria Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 0 Excise 0 Tariff 0 Census 0 Income 0 Maritime 1 Percentages: Corporate 0 % Excise 0 % Tariff 0 % Census 0 % Income 0 % Maritime 8 %
2:31:12 PM  (Reporting)  Ended HandleAdvancedFinances 2 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000213 Syria
2:31:12 PM  (Reporting)  Sending proposal: *we can*
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 2 ms
2:31:12 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:31:12 PM  (Reporting)  Steel Level 6 Amount 0
2:31:12 PM  (Reporting)  Money Level 6 Amount 1024
2:31:12 PM  (Reporting)  Conscripts Level 6 Amount 46
2:31:12 PM  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
2:31:12 PM  (Reporting)  AI Process done in  88 ms
2:31:12 PM  (Reporting)  Processing  1000214 Tahiti
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000214 Tahiti
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:31:12 PM  (Reporting)  Processing  1000215 Taiping Heavenly Kingdom
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Starting Process on Taiping Heavenly Kingdom AILevel 2 Kind: 2 Dormant NO Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:31:12 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:31:12 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
2:31:12 PM  (Reporting)  Theater: 406 Theater_China AggroCoeff from script: 200 OwnPow Land: 58 OppPow Land: 11447 OwnPow Nav : 0 OppPow Nav : 1670
2:31:12 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 133 > 167
2:31:12 PM  (Reporting)  _FIT_ Ended AIInitTheaters 720 ms
2:31:12 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:31:12 PM  (Reporting)  EcoBase 0
2:31:12 PM  (Reporting)  Resources Levels Taiping Heavenly Kingdom EcoBase 0 AtWar: yes AtWarThreat: yes At PeaceThreat: no
2:31:12 PM  (Reporting)  Money Availability High Stock 1484 Expected 0 Balance 8
2:31:12 PM  (Reporting)  Capital Availability Plentiful Stock 1478 Expected 0 Balance 8
2:31:12 PM  (Reporting)  Steel Availability High Stock 23 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Coal Availability High Stock 135 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Supply Availability High Stock 153 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Ammunition Availability High Stock 114 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Prestige Availability High Stock 54 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Morale Availability High Stock 79 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Conscripts Availability High Stock 17 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Diplomat Availability High Stock 3 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Officers Availability High Stock 18 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Iron Availability High Stock 79 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Minerals Availability High Stock 77 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Nitrates Availability High Stock 15 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cereals Availability Average Stock 5 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Rice Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Fish Availability Average Stock 8 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cattle Availability Average Stock 55 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Fruits Availability Average Stock 36 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Sugar Availability Average Stock 10 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cotton/Wool Availability Average Stock 162 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Tea Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Coffee Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Wood Availability Average Stock 36 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Dyes Availability Average Stock 10 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Tobacco Availability Average Stock 26 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Wines Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Chemicals Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Manufactured Goods Availability High Stock 103 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Textile Availability Low Stock 5 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Mechanical Parts Availability Average Stock 1 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Silk Availability Low Stock 5 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Luxury Goods Availability Low Stock 5 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Gold Availability Low Stock 9 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Gems Availability Low Stock 11 Expected 0 Balance 0
2:31:12 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Global Military Usage: 75 %
2:31:12 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Money Stock 1484 Expenses 0 Availability High Mil Spend 435 Civ Spend 97
2:31:12 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Capital Stock 1478 Expenses 0 Availability Plentiful Mil Spend 200 Civ Spend 267
2:31:12 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Steel Stock 23 Expenses 0 Availability High Mil Spend 7 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Coal Stock 135 Expenses 0 Availability High Mil Spend 33 Civ Spend 11
2:31:12 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Supply Stock 153 Expenses 0 Availability High Mil Spend 74 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Ammunition Stock 114 Expenses 0 Availability High Mil Spend 56 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Prestige Stock 54 Expenses 0 Availability High Mil Spend 13 Civ Spend 4
2:31:12 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Morale Stock 79 Expenses 0 Availability High Mil Spend 38 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Conscripts Stock 17 Expenses 0 Availability High Mil Spend 8 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Diplomat Stock 3 Expenses 0 Availability High Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Officers Stock 18 Expenses 0 Availability High Mil Spend 9 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Iron Stock 79 Expenses 0 Availability High Mil Spend 0 Civ Spend 13
2:31:12 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Minerals Stock 77 Expenses 0 Availability High Mil Spend 19 Civ Spend 6
2:31:12 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Nitrates Stock 15 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Cereals Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Rice Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Fish Stock 8 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Cattle Stock 55 Expenses 0 Availability Average Mil Spend 0 Civ Spend 7
2:31:12 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Fruits Stock 36 Expenses 0 Availability Average Mil Spend 0 Civ Spend 4
2:31:12 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Sugar Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Cotton/Wool Stock 162 Expenses 0 Availability Average Mil Spend 0 Civ Spend 20
2:31:12 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Tea Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Coffee Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Wood Stock 36 Expenses 0 Availability Average Mil Spend 0 Civ Spend 4
2:31:12 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Dyes Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Tobacco Stock 26 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
2:31:12 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Wines Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Chemicals Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Manufactured Goods Stock 103 Expenses 0 Availability High Mil Spend 35 Civ Spend 5
2:31:12 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Mechanical Parts Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Silk Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Luxury Goods Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Gold Stock 9 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Gems Stock 11 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  Ended InitializeAdvancedEconomics 417 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Theater Prevalences Theater_China Ordered Value: 4400
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Evaluating Theater 406 Theater_China (Land)
2:31:12 PM  (Reporting)  Making Land Theater Map: Theater_China Overall power(self): 58 Overall power (enemies): 11447 Ratio: 0.20
2:31:12 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2381
2:31:12 PM  (Reporting)  Making Naval Values Map: 406 China LAND Overall power(self): 0 Overall power (enemies): 1670 Nav Ratio: 0.20
2:31:12 PM  (Reporting)  Commiting Naval Values Map: 406 China LAND Overall power(self): 0 Overall power (enemies): 1670 Nav Ratio: 0.20
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  *** Land Theaters Special Regions ***
2:31:12 PM  (Reporting)  Theater 406 Theater_China HQReg: 1363 Guilin Max pick: Nanchang Max need: Canton Max Val: Nanchang Naval Gathering: <None>
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Ended InitAndDumpData Taiping Heavenly Kingdom 795 ms
2:31:12 PM  (Reporting)  *** Faction-wide algorithms ***
2:31:12 PM  (Reporting)  Ended BuildReplacements 7 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000215 Taiping Heavenly Kingdom
2:31:12 PM  (Reporting)  Sending proposal: *we can*
2:31:12 PM  (Reporting)  Checking wars, we have 1 underway
2:31:12 PM  (Reporting)  In the war vs 1000010 China WS is -108 for us as viewing faction
2:31:12 PM  (Reporting)  AcceptChance 0 Rolled 88
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 5 ms
2:31:12 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:31:12 PM  (Reporting)  Steel Level 6 Amount 23
2:31:12 PM  (Reporting)  Money Level 6 Amount 1484
2:31:12 PM  (Reporting)  Conscripts Level 6 Amount 17
2:31:12 PM  (Reporting)  Ended BuildNewUnits Bought: 0 28 ms
2:31:12 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
2:31:12 PM  (Reporting)  Ended ManageFleetsComposition 79 ms
2:31:12 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
2:31:12 PM  (Reporting)  Ended LockFixedGroups 0 ms
2:31:12 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:31:12 PM  (Reporting)  Ended SplitStaticUnits 0 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  *** Theaters algorithms 406 Theater_China ***
2:31:12 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:31:12 PM  (Reporting)  Ended PrivilegedCombine 1 ms
2:31:12 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:31:12 PM  (Reporting)  Agenda: Garrison, Value: 10200, Region: 1363 Guilin
2:31:12 PM  (Reporting)  _DCR_ 1059162 Taiping Force, 1337 Yongchun, Pow:14, Count: 2(l 0/L 2/S 0) will reinforce threatened capital 1363 Guilin
2:31:12 PM  (Reporting)  Ended DefendCapitalRegion 324 ms
2:31:12 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Agenda: Attack, Value: 12500, Region: 1338 Zhenyuan
2:31:12 PM  (Reporting)  _RAR_ - Attack  1053490 9. Cavalry, 1303 Chongqing, Pow:0, Count: 1(l 0/L 1/S 0) will target region 1338 Zhenyuan Region AI SelfValue 1
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Agenda: Attack, Value: 12500, Region: 1261 Kunming
2:31:12 PM  (Reporting)  _RAR_ - Attack  1059154 4. Cavalry, 1340 Anshun, Pow:19, Count: 1(l 0/L 1/S 0) will target region 1261 Kunming Region AI SelfValue 1
2:31:12 PM  (Reporting)  Ended ReconAndRaids 11 ms
2:31:12 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:31:12 PM  (Reporting)  Ended SplitGroups 11 ms
2:31:12 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:31:12 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:31:12 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:31:12 PM  (Reporting)  Ended Damaged Units 11 ms
2:31:12 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:31:12 PM  (Reporting)  Ended GarrisonObjectives 1 ms
2:31:12 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:31:12 PM  (Reporting)  Ended CheckBesieging 37 ms
2:31:12 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:31:12 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1060127 Zhang Luoxing selected
2:31:12 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1060128 Xiao Chaogui selected
2:31:12 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1060129 Qin Rigang selected
2:31:12 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1060130 Lai Wenkwok selected
2:31:12 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1060131 Hong Xiuquan selected
2:31:12 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1060132 Zhang Lexing selected
2:31:12 PM  (Reporting)  _CLD_ Leader (Split Segment III) Feng Yunshan in Hangzhou has been detached from group 1054068 Li Xiucheng' Army
2:31:12 PM  (Reporting)  _CLD_ Leader (Split Segment IV) Chen Yucheng in Hangzhou has been detached from group 1054068 Li Xiucheng' Army
2:31:12 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 8 leaders to check
2:31:12 PM  (Reporting)  _CLD_ Idle Leader 1060503 Chen Yucheng in Hangzhou merged into 1054068 Li Xiucheng' Army
2:31:12 PM  (Reporting)  _CLD_ Idle Leader 1060132 Zhang Lexing in Shinan merged into 1060132 Zhang Lexing
2:31:12 PM  (Reporting)  _CLD_ Idle Leader 1060502 Feng Yunshan in Hangzhou merged into 1054068 Li Xiucheng' Army
2:31:12 PM  (Reporting)  _CLD_ Idle Leader 1060130 Lai Wenkwok in Shinan merged into 1060132 Zhang Lexing
2:31:12 PM  (Reporting)  _CLD_ Idle Leader 1060128 Xiao Chaogui in Shinan merged into 1060132 Lai Wenkwok' Army
2:31:12 PM  (Reporting)  _CLD_ Idle Leader 1060127 Zhang Luoxing in Shinan merged into 1060132 Xiao Chaogui' Army
2:31:12 PM  (Reporting)  _CLD_ Idle Leader 1060129 Qin Rigang in Shinan merged into 1060132 Xiao Chaogui' Army
2:31:12 PM  (Reporting)  _CLD_ Idle Leader 1060131 Hong Xiuquan in Shinan merged into 1060132 Xiao Chaogui' Army
2:31:12 PM  (Reporting)  Ended Check Leaders 244 ms
2:31:12 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:31:12 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 406 China
2:31:12 PM  (Reporting)  Start of AI Check for Land Resupply
2:31:12 PM  (Reporting)  Ended CheckForLandResupply 13 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:31:12 PM  (Reporting)  Ended KeepPosition 0 ms
2:31:12 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:31:12 PM  (Reporting)  Ended ReinforceFront 0 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 406 Theater_China ***
2:31:12 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:31:12 PM  (Reporting)  Ended DistantGarrison 0 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 58 AllOppPowLand: 11447 AllOwnPowNav: 0 AllOppPowNav 1670
2:31:12 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  *** Starting process on extended theater 406 Theater_China Owned armies (extended): 4 Enemy armies: 61 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
2:31:12 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:31:12 PM  (Reporting)  1059154 4. Cavalry (Pow.19)
2:31:12 PM  (Reporting)  1059162 Taiping Force (Pow.14)
2:31:12 PM  (Reporting)  1060503 Chen Yucheng (Pow.0)
2:31:12 PM  (Reporting)  1060502 Feng Yunshan (Pow.0)
2:31:12 PM  (Reporting)  1054068 Feng Yunshan' Army (Pow.6)
2:31:12 PM  (Reporting)  1053490 9. Cavalry (Pow.0)
2:31:12 PM  (Reporting)  1060131 Hong Xiuquan (Pow.0)
2:31:12 PM  (Reporting)  1060130 Lai Wenkwok (Pow.0)
2:31:12 PM  (Reporting)  1060129 Qin Rigang (Pow.0)
2:31:12 PM  (Reporting)  1060128 Xiao Chaogui (Pow.0)
2:31:12 PM  (Reporting)  1060127 Zhang Luoxing (Pow.0)
2:31:12 PM  (Reporting)  1060132 Xiao Chaogui' Army (Pow.0)
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Region 1335 Changsha Pick 5 SelfVal 5 Need 350  no group candidate found
2:31:12 PM  (Reporting)  Region 1277 Baoding Pick 7 SelfVal 7 Need 1080  no group candidate found
2:31:12 PM  (Reporting)  Region 1360 Canton Pick 10 SelfVal 10 Need 7337  no group candidate found
2:31:12 PM  (Reporting)  Region 1333 Nanchang Pick 39 SelfVal 39 Need 1080  no group candidate found
2:31:12 PM  (Reporting)  Region 1358 Hengzhou Pick 31 SelfVal 31 Need 1080  no group candidate found
2:31:12 PM  (Reporting)  Region 1303 Chongqing Pick 4 SelfVal 4 Need 390  no group candidate found
2:31:12 PM  (Reporting)  Region 1320 Ningguo Pick 21 SelfVal 21 Need 360  no group candidate found
2:31:12 PM  (Reporting)  Region 1363 Guilin Pick 2 SelfVal 2 Need 1736  no group candidate found
2:31:12 PM  (Reporting)  Region 1318 Shanghai Pick 11 SelfVal 11 Need 680  no group candidate found
2:31:12 PM  (Reporting)  Region 1334 Wuchang Pick 4 SelfVal 4 Need 1080  no group candidate found
2:31:12 PM  (Reporting)  Region 1283 Qingdao Pick 2 SelfVal 2 Need 1080  no group candidate found
2:31:12 PM  (Reporting)  Region 1191 Taibei Pick 4 SelfVal 4 Need 1080  no group candidate found
2:31:12 PM  (Reporting)  Region 1246 Lhassa Pick 7 SelfVal 9 Need 1080  no group candidate found
2:31:12 PM  (Reporting)  Region 1282 Weihawei Pick 2 SelfVal 2 Need 1080  no group candidate found
2:31:12 PM  (Reporting)  Region 1278 Tianjin Pick 2 SelfVal 2 Need 1080  no group candidate found
2:31:12 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 283 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  ############ Starting ApplyAgenda:  Taiping Heavenly Kingdom  ############
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  Loop I - post iteration missions
2:31:12 PM  (Reporting)  *** Theater:  Theater_China (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:31:12 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:31:12 PM  (Reporting)  Ended Receive Arties
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:31:12 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:31:12 PM  (Reporting)  Ended Receive Supplies
2:31:12 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:31:12 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:31:12 PM  (Reporting)  Entering Collect Leaders (_COD_)
2:31:12 PM  (Reporting)  Ended Collect Leaders 0 ms
2:31:12 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
2:31:12 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
2:31:12 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:31:12 PM  (Reporting)  _ATG_ 1054068 Feng Yunshan' Army Hangzhou Going against objective: 1362 Yongzhou
2:31:12 PM  (Reporting)  _ATG_ 1060132 Xiao Chaogui' Army Shinan Going against objective: 1358 Hengzhou
2:31:12 PM  (Reporting)  Ended AddTheaterGoal 1 ms
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  Loop II - agendas clean up and processing
2:31:12 PM  (Reporting)  *** Theater:  Theater_China (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  1060132 Xiao Chaogui' Army is doing nothing in Shinan  Power: 0  HealthPerc: 100
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1053490 9. Cavalry, 1303 Chongqing, Pow:0, Count: 1(l 0/L 1/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 12500, Region: 1338 Zhenyuan
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 12500, Region: 1338 Zhenyuan
2:31:12 PM  (Reporting)  1053490-9. Cavalry Power:0 Health:10% Chongqing>Zhenyuan Mission:Attack Fitness:50% Need:491 Threat:364 GoalValue: 12500
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  1054068 Feng Yunshan' Army is doing nothing in Hangzhou  Power: 6  HealthPerc: 50
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1059162 Taiping Force, 1337 Yongchun, Pow:14, Count: 2(l 0/L 2/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 10200, Region: 1363 Guilin
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 10200, Region: 1363 Guilin
2:31:12 PM  (Reporting)  1059162-Taiping Force Power:14 Health:41% Yongchun>Guilin Mission:Garrison Fitness:100% Need:1736 Threat:1296 GoalValue: 10200
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  List of Agendas for 1059154 4. Cavalry, 1340 Anshun, Pow:19, Count: 1(l 0/L 1/S 0)
2:31:12 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 12500, Region: 1261 Kunming
2:31:12 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 12500, Region: 1261 Kunming
2:31:12 PM  (Reporting)  1059154-4. Cavalry Power:19 Health:100% Anshun>Kunming Mission:Attack Fitness:50% Need:768 Threat:569 GoalValue: 12500
2:31:12 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:31:12 PM  (Reporting)  Ended SplitStaticUnits 0 ms
2:31:12 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
2:31:12 PM  (Reporting)  Ended PromoteLeaders 0 ms
2:31:12 PM  (Reporting)   
2:31:12 PM  (Reporting)  ApplyAgenda AutoMerge
2:31:12 PM  (Reporting)  AI Process done in  3906 ms
2:31:12 PM  (Reporting)  Processing  1000216 Tasmania
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000216 Tasmania
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:31:12 PM  (Reporting)  Processing  1000217 Texas
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Starting Process on Texas AILevel 2 Kind: 1 Dormant YES Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:31:12 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:31:12 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:31:12 PM  (Reporting)  EcoBase 50
2:31:12 PM  (Reporting)  Resources Levels Texas EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
2:31:12 PM  (Reporting)  Money Availability Plentiful Stock 1124 Expected 100 Balance 8
2:31:12 PM  (Reporting)  Capital Availability Plentiful Stock 1124 Expected 150 Balance 8
2:31:12 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
2:31:12 PM  (Reporting)  Coal Availability Low Stock 10 Expected 20 Balance 0
2:31:12 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
2:31:12 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
2:31:12 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
2:31:12 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
2:31:12 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Fruits Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Cotton/Wool Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Manufactured Goods Availability Low Stock 5 Expected 15 Balance 0
2:31:12 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Mechanical Parts Availability Average Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  _IAE_ Texas Global Military Usage: 75 %
2:31:12 PM  (Reporting)  _IAE_ Texas Money Stock 1124 Expenses 0 Availability Plentiful Mil Spend 457 Civ Spend 102
2:31:12 PM  (Reporting)  _IAE_ Texas Capital Stock 1124 Expenses 0 Availability Plentiful Mil Spend 152 Civ Spend 203
2:31:12 PM  (Reporting)  _IAE_ Texas Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Texas Coal Stock 10 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Texas Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Texas Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Texas Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Texas Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Texas Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Texas River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Texas Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Texas Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Texas War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Texas Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Texas Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Texas Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Texas Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Texas Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Texas Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Texas Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Texas Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Texas Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Texas Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Texas Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Texas Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Texas Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Texas Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Texas Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Texas Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Texas Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Texas Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Texas Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Texas Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Texas Cotton/Wool Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Texas Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Texas Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Texas Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Texas Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Texas Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Texas Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Texas Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Texas Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Texas Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Texas Manufactured Goods Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Texas Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Texas Mechanical Parts Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Texas Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Texas Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Texas Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Texas Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Texas Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Texas Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Texas Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Texas Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  Ended InitializeAdvancedEconomics 25 ms
2:31:12 PM  (Reporting)  *** Faction-wide algorithms ***
2:31:12 PM  (Reporting)  Ended BuildReplacements 3 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
2:31:12 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Texas Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 0 Excise 0 Tariff 0 Census 0 Income 0 Maritime 1 Percentages: Corporate 0 % Excise 0 % Tariff 0 % Census 0 % Income 0 % Maritime 6 %
2:31:12 PM  (Reporting)  Ended HandleAdvancedFinances 1 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000217 Texas
2:31:12 PM  (Reporting)  Sending proposal: *we can*
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:31:12 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:31:12 PM  (Reporting)  Steel Level 6 Amount 5
2:31:12 PM  (Reporting)  Money Level 6 Amount 1124
2:31:12 PM  (Reporting)  Conscripts Level 6 Amount 56
2:31:12 PM  (Reporting)  Ended BuildNewUnits Bought: 0 3 ms
2:31:12 PM  (Reporting)  AI Process done in  201 ms
2:31:12 PM  (Reporting)  Processing  1000218 Tonga
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000218 Tonga
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:31:12 PM  (Reporting)  Processing  1000219 Ukraine
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Starting Process on Ukraine AILevel 2 Kind: 1 Dormant YES Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:31:12 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:31:12 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:31:12 PM  (Reporting)  EcoBase 50
2:31:12 PM  (Reporting)  Resources Levels Ukraine EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
2:31:12 PM  (Reporting)  Money Availability Plentiful Stock 1124 Expected 100 Balance 8
2:31:12 PM  (Reporting)  Capital Availability Plentiful Stock 1124 Expected 150 Balance 8
2:31:12 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
2:31:12 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
2:31:12 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
2:31:12 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
2:31:12 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
2:31:12 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
2:31:12 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
2:31:12 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  _IAE_ Ukraine Global Military Usage: 75 %
2:31:12 PM  (Reporting)  _IAE_ Ukraine Money Stock 1124 Expenses 0 Availability Plentiful Mil Spend 457 Civ Spend 102
2:31:12 PM  (Reporting)  _IAE_ Ukraine Capital Stock 1124 Expenses 0 Availability Plentiful Mil Spend 152 Civ Spend 203
2:31:12 PM  (Reporting)  _IAE_ Ukraine Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ukraine Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Ukraine Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ukraine Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ukraine Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ukraine Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ukraine Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ukraine River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ukraine Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ukraine Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ukraine War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ukraine Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ukraine Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ukraine Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Ukraine Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ukraine Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ukraine Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ukraine Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ukraine Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Ukraine Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ukraine Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Ukraine Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Ukraine Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ukraine Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Ukraine Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ukraine Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Ukraine Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Ukraine Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ukraine Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ukraine Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ukraine Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ukraine Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Ukraine Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ukraine Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ukraine Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Ukraine Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ukraine Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ukraine Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ukraine Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ukraine Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ukraine Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ukraine Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Ukraine Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ukraine Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Ukraine Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ukraine Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ukraine Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ukraine Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ukraine Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ukraine Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ukraine Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Ukraine Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  Ended InitializeAdvancedEconomics 33 ms
2:31:12 PM  (Reporting)  *** Faction-wide algorithms ***
2:31:12 PM  (Reporting)  Ended BuildReplacements 4 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000219 Ukraine
2:31:12 PM  (Reporting)  Sending proposal: *we can*
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:31:12 PM  (Reporting)  Steel Level 6 Amount 5
2:31:12 PM  (Reporting)  Money Level 6 Amount 1124
2:31:12 PM  (Reporting)  Conscripts Level 6 Amount 56
2:31:12 PM  (Reporting)  _BNU_ Emergency build ON
2:31:12 PM  (Reporting)  Ended BuildNewUnits Bought: 0 5 ms
2:31:12 PM  (Reporting)  AI Process done in  99 ms
2:31:12 PM  (Reporting)  Processing  1000220 Republica de San Marco
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Starting Process on Republica de San Marco AILevel 2 Kind: 1 Dormant YES Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:31:12 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:31:12 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:31:12 PM  (Reporting)  EcoBase 50
2:31:12 PM  (Reporting)  Resources Levels Republica de San Marco EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
2:31:12 PM  (Reporting)  Money Availability Plentiful Stock 1124 Expected 100 Balance 8
2:31:12 PM  (Reporting)  Capital Availability Plentiful Stock 1124 Expected 150 Balance 8
2:31:12 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
2:31:12 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
2:31:12 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
2:31:12 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
2:31:12 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
2:31:12 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
2:31:12 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
2:31:12 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  _IAE_ Republica de San Marco Global Military Usage: 75 %
2:31:12 PM  (Reporting)  _IAE_ Republica de San Marco Money Stock 1124 Expenses 0 Availability Plentiful Mil Spend 457 Civ Spend 102
2:31:12 PM  (Reporting)  _IAE_ Republica de San Marco Capital Stock 1124 Expenses 0 Availability Plentiful Mil Spend 152 Civ Spend 203
2:31:12 PM  (Reporting)  _IAE_ Republica de San Marco Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Republica de San Marco Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Republica de San Marco Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Republica de San Marco Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Republica de San Marco Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Republica de San Marco Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Republica de San Marco Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Republica de San Marco River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Republica de San Marco Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Republica de San Marco Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Republica de San Marco War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Republica de San Marco Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Republica de San Marco Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Republica de San Marco Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Republica de San Marco Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Republica de San Marco Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Republica de San Marco Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Republica de San Marco Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Republica de San Marco Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Republica de San Marco Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Republica de San Marco Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Republica de San Marco Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Republica de San Marco Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Republica de San Marco Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Republica de San Marco Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Republica de San Marco Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Republica de San Marco Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Republica de San Marco Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Republica de San Marco Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Republica de San Marco Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Republica de San Marco Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Republica de San Marco Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Republica de San Marco Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Republica de San Marco Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Republica de San Marco Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Republica de San Marco Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Republica de San Marco Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Republica de San Marco Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Republica de San Marco Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Republica de San Marco Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Republica de San Marco Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Republica de San Marco Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Republica de San Marco Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Republica de San Marco Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Republica de San Marco Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Republica de San Marco Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Republica de San Marco Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Republica de San Marco Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Republica de San Marco Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Republica de San Marco Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Republica de San Marco Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Republica de San Marco Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  Ended InitializeAdvancedEconomics 23 ms
2:31:12 PM  (Reporting)  *** Faction-wide algorithms ***
2:31:12 PM  (Reporting)  Ended BuildReplacements 3 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
2:31:12 PM  (Reporting)  _HAC_ Identify Resources Need Republica de San Marco 22 resources are needed 3 resources in surplus.
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 10 Steel
2:31:12 PM  (Reporting)  AddNewTrades Republica de San Marco Added 5 buy request of Steel in area North Austria
2:31:12 PM  (Reporting)  AddNewTrades Republica de San Marco Added 5 buy request of Steel in area South Germany
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 5 Coal
2:31:12 PM  (Reporting)  AddNewTrades Republica de San Marco Added 5 buy request of Coal in area North Austria
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 1 Manufactured Goods
2:31:12 PM  (Reporting)  AddNewTrades Republica de San Marco Added 1 buy request of Manufactured Goods in area South Germany
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 7 Textile
2:31:12 PM  (Reporting)  AddNewTrades Republica de San Marco Added 5 buy request of Textile in area North Italy
2:31:12 PM  (Reporting)  AddNewTrades Republica de San Marco Added 2 buy request of Textile in area South Germany
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 4 Silk
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 2 Opium
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 6 Luxury Goods
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 4 Gold
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 4 Gems
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 3 Automobile
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 3 Aviation
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 2 Cereals
2:31:12 PM  (Reporting)  AddNewTrades Republica de San Marco Added 2 buy request of Cereals in area North Italy
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 5 Rice
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 5 Fish
2:31:12 PM  (Reporting)  AddNewTrades Republica de San Marco Added 5 buy request of Fish in area South Italy
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 5 Tropical Fruits
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 5 Cattle
2:31:12 PM  (Reporting)  AddNewTrades Republica de San Marco Added 5 buy request of Cattle in area South Germany
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 4 Sugar
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 1 Preserved Food
2:31:12 PM  (Reporting)  AddNewTrades Republica de San Marco Added 1 buy request of Preserved Food in area South Germany
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 1 Cotton/Wool
2:31:12 PM  (Reporting)  AddNewTrades Republica de San Marco Added 1 buy request of Cotton/Wool in area South Italy
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 5 Tea
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 5 Coffee
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 3 Wood
2:31:12 PM  (Reporting)  AddNewTrades Republica de San Marco Added 3 buy request of Wood in area North Austria
2:31:12 PM  (Reporting)  Ended HandleAdvancedCommerce 49 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000220 Republica de San Marco
2:31:12 PM  (Reporting)  Sending proposal: *we can*
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:31:12 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:31:12 PM  (Reporting)  Steel Level 6 Amount 5
2:31:12 PM  (Reporting)  Money Level 6 Amount 1124
2:31:12 PM  (Reporting)  Conscripts Level 6 Amount 56
2:31:12 PM  (Reporting)  _BNU_ Emergency build ON
2:31:12 PM  (Reporting)  Ended BuildNewUnits Bought: 0 3 ms
2:31:12 PM  (Reporting)  AI Process done in  140 ms
2:31:12 PM  (Reporting)  Processing  1000221 Wallonia
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Starting Process on Wallonia AILevel 2 Kind: 1 Dormant YES Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:31:12 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:31:12 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:31:12 PM  (Reporting)  EcoBase 50
2:31:12 PM  (Reporting)  Resources Levels Wallonia EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
2:31:12 PM  (Reporting)  Money Availability Plentiful Stock 1124 Expected 100 Balance 8
2:31:12 PM  (Reporting)  Capital Availability Plentiful Stock 1124 Expected 150 Balance 8
2:31:12 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
2:31:12 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
2:31:12 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
2:31:12 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
2:31:12 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
2:31:12 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
2:31:12 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
2:31:12 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  _IAE_ Wallonia Global Military Usage: 75 %
2:31:12 PM  (Reporting)  _IAE_ Wallonia Money Stock 1124 Expenses 0 Availability Plentiful Mil Spend 457 Civ Spend 102
2:31:12 PM  (Reporting)  _IAE_ Wallonia Capital Stock 1124 Expenses 0 Availability Plentiful Mil Spend 152 Civ Spend 203
2:31:12 PM  (Reporting)  _IAE_ Wallonia Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wallonia Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Wallonia Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wallonia Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wallonia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wallonia Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wallonia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wallonia River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wallonia Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wallonia Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wallonia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wallonia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wallonia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wallonia Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Wallonia Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wallonia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wallonia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wallonia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wallonia Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Wallonia Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wallonia Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Wallonia Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Wallonia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wallonia Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Wallonia Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wallonia Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Wallonia Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Wallonia Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wallonia Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wallonia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wallonia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wallonia Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Wallonia Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wallonia Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wallonia Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Wallonia Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wallonia Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wallonia Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wallonia Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wallonia Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wallonia Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wallonia Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Wallonia Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wallonia Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Wallonia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wallonia Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wallonia Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wallonia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wallonia Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wallonia Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wallonia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Wallonia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  Ended InitializeAdvancedEconomics 29 ms
2:31:12 PM  (Reporting)  *** Faction-wide algorithms ***
2:31:12 PM  (Reporting)  Ended BuildReplacements 4 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
2:31:12 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Wallonia Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 0 Excise 0 Tariff 0 Census 0 Income 0 Maritime 1 Percentages: Corporate 0 % Excise 0 % Tariff 0 % Census 0 % Income 0 % Maritime 6 %
2:31:12 PM  (Reporting)  Ended HandleAdvancedFinances 1 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000221 Wallonia
2:31:12 PM  (Reporting)  Sending proposal: *we can*
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:31:12 PM  (Reporting)  Steel Level 6 Amount 5
2:31:12 PM  (Reporting)  Money Level 6 Amount 1124
2:31:12 PM  (Reporting)  Conscripts Level 6 Amount 56
2:31:12 PM  (Reporting)  _BNU_ Emergency build ON
2:31:12 PM  (Reporting)  Ended BuildNewUnits Bought: 0 3 ms
2:31:12 PM  (Reporting)  AI Process done in  98 ms
2:31:12 PM  (Reporting)  Processing  1000222 Xinjiang
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000222 Xinjiang
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:31:12 PM  (Reporting)  Processing  1000223 Chan Santa Cruz
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Starting Process on Chan Santa Cruz AILevel 2 Kind: 2 Dormant YES Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:31:12 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:31:12 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:31:12 PM  (Reporting)  EcoBase 0
2:31:12 PM  (Reporting)  Resources Levels Chan Santa Cruz EcoBase 0 AtWar: no AtWarThreat: no At PeaceThreat: no
2:31:12 PM  (Reporting)  Money Availability Plentiful Stock 1024 Expected 0 Balance 8
2:31:12 PM  (Reporting)  Capital Availability Plentiful Stock 874 Expected 0 Balance 8
2:31:12 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Supply Availability Plentiful Stock 20 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Ammunition Availability Plentiful Stock 10 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Conscripts Availability Plentiful Stock 46 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Diplomat Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
2:31:12 PM  (Reporting)  _IAE_ Chan Santa Cruz Global Military Usage: 75 %
2:31:12 PM  (Reporting)  _IAE_ Chan Santa Cruz Money Stock 1024 Expenses 0 Availability Plentiful Mil Spend 416 Civ Spend 92
2:31:12 PM  (Reporting)  _IAE_ Chan Santa Cruz Capital Stock 874 Expenses 0 Availability Plentiful Mil Spend 118 Civ Spend 158
2:31:12 PM  (Reporting)  _IAE_ Chan Santa Cruz Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Chan Santa Cruz Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Chan Santa Cruz Supply Stock 20 Expenses 0 Availability Plentiful Mil Spend 14 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Chan Santa Cruz Ammunition Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Chan Santa Cruz Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Chan Santa Cruz Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Chan Santa Cruz Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Chan Santa Cruz River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Chan Santa Cruz Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Chan Santa Cruz Conscripts Stock 46 Expenses 0 Availability Plentiful Mil Spend 31 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Chan Santa Cruz War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Chan Santa Cruz Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Chan Santa Cruz Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Chan Santa Cruz Diplomat Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Chan Santa Cruz Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 10 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Chan Santa Cruz Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Chan Santa Cruz Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Chan Santa Cruz Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Chan Santa Cruz Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Chan Santa Cruz Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Chan Santa Cruz Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Chan Santa Cruz Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Chan Santa Cruz Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Chan Santa Cruz Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Chan Santa Cruz Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Chan Santa Cruz Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Chan Santa Cruz Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Chan Santa Cruz Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Chan Santa Cruz Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Chan Santa Cruz Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Chan Santa Cruz Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Chan Santa Cruz Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Chan Santa Cruz Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Chan Santa Cruz Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Chan Santa Cruz Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Chan Santa Cruz Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Chan Santa Cruz Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Chan Santa Cruz Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Chan Santa Cruz Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Chan Santa Cruz Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Chan Santa Cruz Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Chan Santa Cruz Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Chan Santa Cruz Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Chan Santa Cruz Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Chan Santa Cruz Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Chan Santa Cruz Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Chan Santa Cruz Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Chan Santa Cruz Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Chan Santa Cruz Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Chan Santa Cruz Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Chan Santa Cruz Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Chan Santa Cruz Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  Ended InitializeAdvancedEconomics 20 ms
2:31:12 PM  (Reporting)  *** Faction-wide algorithms ***
2:31:12 PM  (Reporting)  Ended BuildReplacements 4 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000223 Chan Santa Cruz
2:31:12 PM  (Reporting)  Sending proposal: *we can*
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:31:12 PM  (Reporting)  Steel Level 6 Amount 0
2:31:12 PM  (Reporting)  Money Level 6 Amount 1024
2:31:12 PM  (Reporting)  Conscripts Level 6 Amount 46
2:31:12 PM  (Reporting)  _BNU_ Emergency build ON
2:31:12 PM  (Reporting)  Ended BuildNewUnits Bought: 0 6 ms
2:31:12 PM  (Reporting)  AI Process done in  91 ms
2:31:12 PM  (Reporting)  Processing  1000224 Yugoslavia
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Starting Process on Yugoslavia AILevel 2 Kind: 1 Dormant YES Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:31:12 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:31:12 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:31:12 PM  (Reporting)  EcoBase 50
2:31:12 PM  (Reporting)  Resources Levels Yugoslavia EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
2:31:12 PM  (Reporting)  Money Availability Plentiful Stock 1124 Expected 100 Balance 8
2:31:12 PM  (Reporting)  Capital Availability Plentiful Stock 1124 Expected 150 Balance 8
2:31:12 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
2:31:12 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
2:31:12 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
2:31:12 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
2:31:12 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
2:31:12 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
2:31:12 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
2:31:12 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  _IAE_ Yugoslavia Global Military Usage: 75 %
2:31:12 PM  (Reporting)  _IAE_ Yugoslavia Money Stock 1124 Expenses 0 Availability Plentiful Mil Spend 457 Civ Spend 102
2:31:12 PM  (Reporting)  _IAE_ Yugoslavia Capital Stock 1124 Expenses 0 Availability Plentiful Mil Spend 152 Civ Spend 203
2:31:12 PM  (Reporting)  _IAE_ Yugoslavia Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Yugoslavia Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Yugoslavia Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Yugoslavia Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Yugoslavia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Yugoslavia Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Yugoslavia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Yugoslavia River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Yugoslavia Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Yugoslavia Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Yugoslavia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Yugoslavia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Yugoslavia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Yugoslavia Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Yugoslavia Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Yugoslavia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Yugoslavia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Yugoslavia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Yugoslavia Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Yugoslavia Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Yugoslavia Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Yugoslavia Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Yugoslavia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Yugoslavia Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Yugoslavia Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Yugoslavia Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Yugoslavia Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Yugoslavia Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Yugoslavia Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Yugoslavia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Yugoslavia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Yugoslavia Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Yugoslavia Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Yugoslavia Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Yugoslavia Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Yugoslavia Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Yugoslavia Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Yugoslavia Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Yugoslavia Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Yugoslavia Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Yugoslavia Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Yugoslavia Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
2:31:12 PM  (Reporting)  _IAE_ Yugoslavia Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Yugoslavia Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Yugoslavia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Yugoslavia Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Yugoslavia Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Yugoslavia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Yugoslavia Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Yugoslavia Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Yugoslavia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Yugoslavia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  Ended InitializeAdvancedEconomics 34 ms
2:31:12 PM  (Reporting)  *** Faction-wide algorithms ***
2:31:12 PM  (Reporting)  Ended BuildReplacements 5 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
2:31:12 PM  (Reporting)  _HAC_ Identify Resources Need Yugoslavia 22 resources are needed 3 resources in surplus.
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 10 Steel
2:31:12 PM  (Reporting)  AddNewTrades Yugoslavia Added 5 buy request of Steel in area North Italy
2:31:12 PM  (Reporting)  AddNewTrades Yugoslavia Added 5 buy request of Steel in area North Italy
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 5 Coal
2:31:12 PM  (Reporting)  AddNewTrades Yugoslavia Added 5 buy request of Coal in area East Balkans
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 1 Manufactured Goods
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 7 Textile
2:31:12 PM  (Reporting)  AddNewTrades Yugoslavia Added 5 buy request of Textile in area North Italy
2:31:12 PM  (Reporting)  AddNewTrades Yugoslavia Added 2 buy request of Textile in area North Italy
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 4 Silk
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 2 Opium
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 6 Luxury Goods
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 4 Gold
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 4 Gems
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 3 Automobile
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 3 Aviation
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 2 Cereals
2:31:12 PM  (Reporting)  AddNewTrades Yugoslavia Added 2 buy request of Cereals in area East Balkans
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 5 Rice
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 5 Fish
2:31:12 PM  (Reporting)  AddNewTrades Yugoslavia Added 5 buy request of Fish in area South Balkans
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 5 Tropical Fruits
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 5 Cattle
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 4 Sugar
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 1 Preserved Food
2:31:12 PM  (Reporting)  AddNewTrades Yugoslavia Added 1 buy request of Preserved Food in area North Italy
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 1 Cotton/Wool
2:31:12 PM  (Reporting)  AddNewTrades Yugoslavia Added 1 buy request of Cotton/Wool in area South Balkans
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 5 Tea
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 5 Coffee
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 3 Wood
2:31:12 PM  (Reporting)  Ended HandleAdvancedCommerce 52 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000224 Yugoslavia
2:31:12 PM  (Reporting)  Sending proposal: *we can*
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:31:12 PM  (Reporting)  Steel Level 6 Amount 5
2:31:12 PM  (Reporting)  Money Level 6 Amount 1124
2:31:12 PM  (Reporting)  Conscripts Level 6 Amount 56
2:31:12 PM  (Reporting)  _BNU_ Emergency build ON
2:31:12 PM  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
2:31:12 PM  (Reporting)  AI Process done in  158 ms
2:31:12 PM  (Reporting)  Processing  1000225 Yunan
2:31:12 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000225 Yunan
2:31:12 PM  (Reporting)  Sending proposal: we can't
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:31:12 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:31:12 PM  (Reporting)  Processing  1015356 Confederate States of America
2:31:12 PM  (Reporting)  
2:31:12 PM  (Reporting)  *** Starting Process on Confederate States of America AILevel 2 Kind: 1 Dormant YES Turn: 103 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:31:12 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:31:12 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:31:12 PM  (Reporting)  EcoBase 50
2:31:12 PM  (Reporting)  Resources Levels Confederate States of America EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
2:31:12 PM  (Reporting)  Money Availability Plentiful Stock 808 Expected 100 Balance 8
2:31:12 PM  (Reporting)  Capital Availability Plentiful Stock 808 Expected 150 Balance 8
2:31:12 PM  (Reporting)  Steel Availability Very Low Stock 0 Expected 15 Balance 0
2:31:12 PM  (Reporting)  Coal Availability Very Low Stock 0 Expected 20 Balance 0
2:31:12 PM  (Reporting)  Supply Availability Very Low Stock 0 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Ammunition Availability Very Low Stock 0 Expected 1 Balance 0
2:31:12 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
2:31:12 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
2:31:12 PM  (Reporting)  Morale Availability Plentiful Stock 103 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Conscripts Availability Very Low Stock 0 Expected 25 Balance 0
2:31:12 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
2:31:12 PM  (Reporting)  Officers Availability Very Low Stock 0 Expected 5 Balance 0
2:31:12 PM  (Reporting)  Iron Availability High Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Minerals Availability Very Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Nitrates Availability High Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Cereals Availability Average Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Fish Availability Average Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Cattle Availability Average Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Fruits Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Preserved Food Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Cotton/Wool Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Wood Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Dyes Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Chemicals Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Manufactured Goods Availability Very Low Stock 0 Expected 15 Balance 0
2:31:12 PM  (Reporting)  Textile Availability Low Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Mechanical Parts Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
2:31:12 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
2:31:12 PM  (Reporting)  _IAE_ Confederate States of America Global Military Usage: 75 %
2:31:12 PM  (Reporting)  _IAE_ Confederate States of America Money Stock 808 Expenses 0 Availability Plentiful Mil Spend 329 Civ Spend 73
2:31:12 PM  (Reporting)  _IAE_ Confederate States of America Capital Stock 808 Expenses 0 Availability Plentiful Mil Spend 110 Civ Spend 146
2:31:12 PM  (Reporting)  _IAE_ Confederate States of America Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Confederate States of America Coal Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Confederate States of America Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Confederate States of America Ammunition Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Confederate States of America Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Confederate States of America Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Confederate States of America Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Confederate States of America River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Confederate States of America Morale Stock 103 Expenses 0 Availability Plentiful Mil Spend 70 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Confederate States of America Conscripts Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Confederate States of America War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Confederate States of America Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Confederate States of America Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Confederate States of America Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
2:31:12 PM  (Reporting)  _IAE_ Confederate States of America Officers Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Confederate States of America Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Confederate States of America Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Confederate States of America Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Confederate States of America Iron Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Confederate States of America Minerals Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Confederate States of America Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Confederate States of America Cereals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Confederate States of America Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Confederate States of America Fish Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Confederate States of America Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Confederate States of America Cattle Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Confederate States of America Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Confederate States of America Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Confederate States of America Preserved Food Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Confederate States of America Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Confederate States of America Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Confederate States of America Cotton/Wool Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Confederate States of America Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Confederate States of America Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Confederate States of America Wood Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Confederate States of America Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Confederate States of America Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Confederate States of America Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Confederate States of America Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Confederate States of America Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Confederate States of America Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Confederate States of America Manufactured Goods Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Confederate States of America Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Confederate States of America Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Confederate States of America Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Confederate States of America Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Confederate States of America Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Confederate States of America Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Confederate States of America Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Confederate States of America Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Confederate States of America Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  _IAE_ Confederate States of America Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:31:12 PM  (Reporting)  Ended InitializeAdvancedEconomics 74 ms
2:31:12 PM  (Reporting)  *** Faction-wide algorithms ***
2:31:12 PM  (Reporting)  Ended BuildReplacements 3 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
2:31:12 PM  (Reporting)  _HAC_ Identify Resources Need Confederate States of America 23 resources are needed 0 resources in surplus.
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 12 Steel
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 12 Coal
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 2 Supply
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 3 Ammunition
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 5 Minerals
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 8 Manufactured Goods
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 9 Textile
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 4 Silk
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 2 Opium
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 6 Luxury Goods
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 4 Gold
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 4 Gems
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 3 Automobile
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 3 Aviation
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 9 Cereals
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 5 Rice
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 9 Fish
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 5 Tropical Fruits
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 9 Cattle
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 6 Fruits
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 4 Sugar
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 3 Preserved Food
2:31:12 PM  (Reporting)  _HAC_ Want to Buy 8 Cotton/Wool
2:31:12 PM  (Reporting)  Ended HandleAdvancedCommerce 47 ms
2:31:12 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1015356 Confederate States of America
2:31:12 PM  (Reporting)  Sending proposal: *we can*
2:31:12 PM  (Reporting)  *** Checking new proposals ***
2:31:12 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:31:12 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:31:12 PM  (Reporting)  Steel Level 6 Amount 0
2:31:12 PM  (Reporting)  Money Level 6 Amount 808
2:31:12 PM  (Reporting)  Conscripts Level 6 Amount 0
2:31:12 PM  (Reporting)  Ended BuildNewUnits Bought: 0 14 ms
2:31:12 PM  (Reporting)  AI Process done in  200 ms
2:48:40 PM  (Reporting)  Processing  1000001 Great Britain
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  *** Starting Process on Great Britain AILevel 2 Kind: 0 Dormant NO Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:48:40 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:48:40 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
2:48:40 PM  (Reporting)  Theater: 365 Theater_Atlantic AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 1234 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 0.20 2.55 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 12 > 37
2:48:40 PM  (Reporting)  Theater: 366 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 9274 OppPow Land: 0 OwnPow Nav : 3492 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 23 > 34
2:48:40 PM  (Reporting)  Theater: 367 Theater_Spanish_Peninsula AggroCoeff from script: 100 OwnPow Land: 696 OppPow Land: 0 OwnPow Nav : 234 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 21 > 33
2:48:40 PM  (Reporting)  Theater: 375 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 1186 OppPow Land: 0 OwnPow Nav : 833 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 30 > 53
2:48:40 PM  (Reporting)  Theater: 378 Theater_Mediterranean AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 66 OwnPow Nav : 414 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.58 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 5 > 17
2:48:40 PM  (Reporting)  Theater: 380 Theater_Mashrek AggroCoeff from script: 100 OwnPow Land: 262 OppPow Land: 92 OwnPow Nav : 0 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 2.42 2.42 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 7 > 20
2:48:40 PM  (Reporting)  Theater: 383 Theater_West_Africa AggroCoeff from script: 100 OwnPow Land: 127 OppPow Land: 61 OwnPow Nav : 0 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 1.77 1.77 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 86 > 111
2:48:40 PM  (Reporting)  Theater: 387 Theater_East_Africa AggroCoeff from script: 100 OwnPow Land: 187 OppPow Land: 90 OwnPow Nav : 0 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 1.77 1.84 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 55 > 89
2:48:40 PM  (Reporting)  Theater: 389 Theater_South_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 29 OwnPow Nav : 573 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 0.20 1.43 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 34 > 52
2:48:40 PM  (Reporting)  Theater: 390 Theater_Near_East AggroCoeff from script: 100 OwnPow Land: 337 OppPow Land: 0 OwnPow Nav : 790 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 14 > 28
2:48:40 PM  (Reporting)  Theater: 391 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 160 OppPow Land: 0 OwnPow Nav : 297 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 47 > 65
2:48:40 PM  (Reporting)  Theater: 398 Theater_Northwestern_India AggroCoeff from script: 100 OwnPow Land: 205 OppPow Land: 0 OwnPow Nav : 178 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 26 > 45
2:48:40 PM  (Reporting)  Theater: 399 Theater_North_India AggroCoeff from script: 100 OwnPow Land: 3523 OppPow Land: 0 OwnPow Nav : 178 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 37 > 59
2:48:40 PM  (Reporting)  Theater: 400 Theater_South_India AggroCoeff from script: 100 OwnPow Land: 876 OppPow Land: 0 OwnPow Nav : 555 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 16 > 28
2:48:40 PM  (Reporting)  Theater: 401 Theater_Eastern_India AggroCoeff from script: 100 OwnPow Land: 3972 OppPow Land: 569 OwnPow Nav : 306 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 5.00 3.71 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 36 > 64
2:48:40 PM  (Reporting)  Theater: 403 Theater_Southeast_Asia AggroCoeff from script: 100 OwnPow Land: 88 OppPow Land: 68 OwnPow Nav : 3840 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 1.10 1.10 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 15 > 30
2:48:40 PM  (Reporting)  Theater: 406 Theater_China AggroCoeff from script: 100 OwnPow Land: 954 OppPow Land: 76 OwnPow Nav : 741 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 133 > 167
2:48:40 PM  (Reporting)  Theater: 409 Theater_Australia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 585 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 47 > 62
2:48:40 PM  (Reporting)  Theater: 412 Theater_Eastern_Canada AggroCoeff from script: 100 OwnPow Land: 765 OppPow Land: 0 OwnPow Nav : 730 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 40 > 67
2:48:40 PM  (Reporting)  Theater: 413 Theater_Western_Canada AggroCoeff from script: 100 OwnPow Land: 382 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 38 > 54
2:48:40 PM  (Reporting)  Theater: 427 Theater_North_European_Seas AggroCoeff from script: 100 OwnPow Land: 4128 OppPow Land: 0 OwnPow Nav : 4105 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 43 > 138
2:48:40 PM  (Reporting)  Theater: 428 Theater_European_Seas AggroCoeff from script: 100 OwnPow Land: 769 OppPow Land: 0 OwnPow Nav : 274 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 16 > 54
2:48:40 PM  (Reporting)  Theater: 429 Theater_South_European_Seas AggroCoeff from script: 100 OwnPow Land: 2436 OppPow Land: 158 OwnPow Nav : 2216 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 37 > 153
2:48:40 PM  (Reporting)  Theater: 430 Theater_Northeastern_American_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 1012 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 30 > 82
2:48:40 PM  (Reporting)  Theater: 431 Theater_Central_American_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 72 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 24 > 90
2:48:40 PM  (Reporting)  Theater: 432 Theater_Southeastern_American_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 184 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 40 > 98
2:48:40 PM  (Reporting)  Theater: 433 Theater_Southwestern_African_Seas AggroCoeff from script: 100 OwnPow Land: 127 OppPow Land: 126 OwnPow Nav : 1164 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 0.86 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 33 > 88
2:48:40 PM  (Reporting)  Theater: 434 Theater_Indian_Ocean AggroCoeff from script: 100 OwnPow Land: 1914 OppPow Land: 157 OwnPow Nav : 5661 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 92 > 252
2:48:40 PM  (Reporting)  Theater: 435 Theater_Western_Pacific AggroCoeff from script: 100 OwnPow Land: 1042 OppPow Land: 26 OwnPow Nav : 5229 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 62 > 202
2:48:40 PM  (Reporting)  Theater: 436 Theater_Southern_Pacific AggroCoeff from script: 100 OwnPow Land: 74 OppPow Land: 0 OwnPow Nav : 1246 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 106 > 219
2:48:40 PM  (Reporting)  Theater: 437 Theater_Central_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 612 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 32 > 70
2:48:40 PM  (Reporting)  Theater: 438 Theater_Eastern_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 475 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 42 > 123
2:48:40 PM  (Reporting)  Theater: 439 Theater_North_Atlantic AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 271 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 25 > 63
2:48:40 PM  (Reporting)  _FIT_ Ended AIInitTheaters 1686 ms
2:48:40 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:48:40 PM  (Reporting)  EcoBase 331
2:48:40 PM  (Reporting)  Resources Levels Great Britain EcoBase 331 AtWar: no AtWarThreat: no At PeaceThreat: no
2:48:40 PM  (Reporting)  Money Availability Plentiful Stock 25854 Expected 662 Balance 588
2:48:40 PM  (Reporting)  Capital Availability Very High Stock 2426 Expected 993 Balance 460
2:48:40 PM  (Reporting)  Steel Availability Plentiful Stock 667 Expected 99 Balance -40
2:48:40 PM  (Reporting)  Coal Availability Plentiful Stock 533 Expected 132 Balance 7
2:48:40 PM  (Reporting)  Supply Availability Plentiful Stock 69 Expected 7 Balance 3
2:48:40 PM  (Reporting)  Ammunition Availability Plentiful Stock 67 Expected 7 Balance -3
2:48:40 PM  (Reporting)  Inflation Availability Plentiful Stock 1 Expected 0 Balance 0
2:48:40 PM  (Reporting)  Prestige Availability Plentiful Stock 8698 Expected 0 Balance 11
2:48:40 PM  (Reporting)  Rail Pool Availability Very Low Stock 138 Expected 248 Balance -70
2:48:40 PM  (Reporting)  River Pool Availability Average Stock 182 Expected 166 Balance 0
2:48:40 PM  (Reporting)  Morale Availability Plentiful Stock 99 Expected 0 Balance 0
2:48:40 PM  (Reporting)  Conscripts Availability High Stock 361 Expected 166 Balance -16
2:48:40 PM  (Reporting)  Diplomat Availability Plentiful Stock 39 Expected 0 Balance 0
2:48:40 PM  (Reporting)  Officers Availability Plentiful Stock 156 Expected 33 Balance -1
2:48:40 PM  (Reporting)  Iron Availability Plentiful Stock 105 Expected 17 Balance 5
2:48:40 PM  (Reporting)  Minerals Availability Plentiful Stock 632 Expected 17 Balance 22
2:48:40 PM  (Reporting)  Nitrates Availability Plentiful Stock 84 Expected 17 Balance -3
2:48:40 PM  (Reporting)  Cereals Availability Plentiful Stock 105 Expected 23 Balance 4
2:48:40 PM  (Reporting)  Rice Availability Low Stock 12 Expected 17 Balance 0
2:48:40 PM  (Reporting)  Fish Availability Very High Stock 87 Expected 23 Balance -11
2:48:40 PM  (Reporting)  Tropical Fruits Availability Average Stock 24 Expected 17 Balance -1
2:48:40 PM  (Reporting)  Cattle Availability Average Stock 69 Expected 23 Balance -23
2:48:40 PM  (Reporting)  Fruits Availability Very High Stock 57 Expected 17 Balance -9
2:48:40 PM  (Reporting)  Sugar Availability High Stock 29 Expected 17 Balance 2
2:48:40 PM  (Reporting)  Preserved Food Availability Plentiful Stock 73 Expected 17 Balance -11
2:48:40 PM  (Reporting)  Cotton Availability High Stock 342 Expected 0 Balance 0
2:48:40 PM  (Reporting)  Wool Availability High Stock 267 Expected 0 Balance 0
2:48:40 PM  (Reporting)  Cotton/Wool Availability Plentiful Stock 571 Expected 17 Balance 7
2:48:40 PM  (Reporting)  Tea Availability High Stock 39 Expected 17 Balance -6
2:48:40 PM  (Reporting)  Coffee Availability High Stock 31 Expected 17 Balance -2
2:48:40 PM  (Reporting)  Wood Availability Very High Stock 75 Expected 17 Balance -16
2:48:40 PM  (Reporting)  Dyes Availability Plentiful Stock 618 Expected 17 Balance 25
2:48:40 PM  (Reporting)  Tobacco Availability Very High Stock 45 Expected 17 Balance -2
2:48:40 PM  (Reporting)  Rum Availability Average Stock 26 Expected 23 Balance -1
2:48:40 PM  (Reporting)  Wines Availability Very High Stock 71 Expected 23 Balance -19
2:48:40 PM  (Reporting)  Chemicals Availability Very High Stock 55 Expected 17 Balance -3
2:48:40 PM  (Reporting)  Manufactured Goods Availability Average Stock 126 Expected 99 Balance 19
2:48:40 PM  (Reporting)  Textile Availability Plentiful Stock 124 Expected 23 Balance -2
2:48:40 PM  (Reporting)  Mechanical Parts Availability Plentiful Stock 623 Expected 17 Balance 26
2:48:40 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 17 Balance 0
2:48:40 PM  (Reporting)  Silk Availability Low Stock 12 Expected 17 Balance 0
2:48:40 PM  (Reporting)  Opium Availability Average Stock 23 Expected 17 Balance -4
2:48:40 PM  (Reporting)  Luxury Goods Availability High Stock 40 Expected 23 Balance 2
2:48:40 PM  (Reporting)  Gold Availability Average Stock 24 Expected 17 Balance -3
2:48:40 PM  (Reporting)  Gems Availability Low Stock 13 Expected 17 Balance -2
2:48:40 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 17 Balance 0
2:48:40 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 17 Balance 0
2:48:40 PM  (Reporting)  _IAE_ Great Britain Global Military Usage: 25 %
2:48:40 PM  (Reporting)  _IAE_ Great Britain Money Stock 25854 Expenses 258 Availability Plentiful Mil Spend 3495 Civ Spend 6990
2:48:40 PM  (Reporting)  _IAE_ Great Britain Capital Stock 2426 Expenses 872 Availability Very High Mil Spend 71 Civ Spend 856
2:48:40 PM  (Reporting)  _IAE_ Great Britain Steel Stock 667 Expenses 42 Availability Plentiful Mil Spend 88 Civ Spend 143
2:48:40 PM  (Reporting)  _IAE_ Great Britain Coal Stock 533 Expenses 110 Availability Plentiful Mil Spend 48 Civ Spend 144
2:48:40 PM  (Reporting)  _IAE_ Great Britain Supply Stock 69 Expenses 17 Availability Plentiful Mil Spend 12 Civ Spend 0
2:48:40 PM  (Reporting)  _IAE_ Great Britain Ammunition Stock 67 Expenses 17 Availability Plentiful Mil Spend 11 Civ Spend 0
2:48:40 PM  (Reporting)  _IAE_ Great Britain Inflation Stock 1 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
2:48:40 PM  (Reporting)  _IAE_ Great Britain Prestige Stock 8698 Expenses 0 Availability Plentiful Mil Spend 979 Civ Spend 2937
2:48:40 PM  (Reporting)  _IAE_ Great Britain Rail Pool Stock 138 Expenses 70 Availability Very Low Mil Spend 1 Civ Spend 3
2:48:40 PM  (Reporting)  _IAE_ Great Britain River Pool Stock 182 Expenses 0 Availability Average Mil Spend 11 Civ Spend 34
2:48:40 PM  (Reporting)  _IAE_ Great Britain Morale Stock 99 Expenses 0 Availability Plentiful Mil Spend 22 Civ Spend 0
2:48:40 PM  (Reporting)  _IAE_ Great Britain Conscripts Stock 361 Expenses 16 Availability High Mil Spend 55 Civ Spend 0
2:48:40 PM  (Reporting)  _IAE_ Great Britain War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:48:40 PM  (Reporting)  _IAE_ Great Britain Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:48:40 PM  (Reporting)  _IAE_ Great Britain Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:48:40 PM  (Reporting)  _IAE_ Great Britain Diplomat Stock 39 Expenses 0 Availability Plentiful Mil Spend 4 Civ Spend 13
2:48:40 PM  (Reporting)  _IAE_ Great Britain Officers Stock 156 Expenses 4 Availability Plentiful Mil Spend 34 Civ Spend 0
2:48:40 PM  (Reporting)  _IAE_ Great Britain Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:48:40 PM  (Reporting)  _IAE_ Great Britain Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:48:40 PM  (Reporting)  _IAE_ Great Britain Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:48:40 PM  (Reporting)  _IAE_ Great Britain Iron Stock 105 Expenses 16 Availability Plentiful Mil Spend 0 Civ Spend 62
2:48:40 PM  (Reporting)  _IAE_ Great Britain Minerals Stock 632 Expenses 5 Availability Plentiful Mil Spend 72 Civ Spend 215
2:48:40 PM  (Reporting)  _IAE_ Great Britain Nitrates Stock 84 Expenses 6 Availability Plentiful Mil Spend 0 Civ Spend 52
2:48:40 PM  (Reporting)  _IAE_ Great Britain Cereals Stock 105 Expenses 26 Availability Plentiful Mil Spend 0 Civ Spend 55
2:48:40 PM  (Reporting)  _IAE_ Great Britain Rice Stock 12 Expenses 1 Availability Low Mil Spend 0 Civ Spend 3
2:48:40 PM  (Reporting)  _IAE_ Great Britain Fish Stock 87 Expenses 48 Availability Very High Mil Spend 0 Civ Spend 20
2:48:40 PM  (Reporting)  _IAE_ Great Britain Tropical Fruits Stock 24 Expenses 2 Availability Average Mil Spend 0 Civ Spend 8
2:48:40 PM  (Reporting)  _IAE_ Great Britain Cattle Stock 69 Expenses 38 Availability Average Mil Spend 0 Civ Spend 8
2:48:40 PM  (Reporting)  _IAE_ Great Britain Fruits Stock 57 Expenses 23 Availability Very High Mil Spend 0 Civ Spend 18
2:48:40 PM  (Reporting)  _IAE_ Great Britain Sugar Stock 29 Expenses 7 Availability High Mil Spend 0 Civ Spend 11
2:48:40 PM  (Reporting)  _IAE_ Great Britain Preserved Food Stock 73 Expenses 11 Availability Plentiful Mil Spend 0 Civ Spend 38
2:48:40 PM  (Reporting)  _IAE_ Great Britain Cotton Stock 342 Expenses 0 Availability High Mil Spend 0 Civ Spend 166
2:48:40 PM  (Reporting)  _IAE_ Great Britain Wool Stock 267 Expenses 0 Availability High Mil Spend 0 Civ Spend 130
2:48:40 PM  (Reporting)  _IAE_ Great Britain Cotton/Wool Stock 571 Expenses 27 Availability Plentiful Mil Spend 0 Civ Spend 369
2:48:40 PM  (Reporting)  _IAE_ Great Britain Tea Stock 39 Expenses 16 Availability High Mil Spend 0 Civ Spend 10
2:48:40 PM  (Reporting)  _IAE_ Great Britain Coffee Stock 31 Expenses 3 Availability High Mil Spend 0 Civ Spend 14
2:48:40 PM  (Reporting)  _IAE_ Great Britain Wood Stock 75 Expenses 56 Availability Very High Mil Spend 0 Civ Spend 7
2:48:40 PM  (Reporting)  _IAE_ Great Britain Dyes Stock 618 Expenses 27 Availability Plentiful Mil Spend 0 Civ Spend 407
2:48:40 PM  (Reporting)  _IAE_ Great Britain Tobacco Stock 45 Expenses 4 Availability Very High Mil Spend 0 Civ Spend 24
2:48:40 PM  (Reporting)  _IAE_ Great Britain Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:48:40 PM  (Reporting)  _IAE_ Great Britain Rum Stock 26 Expenses 3 Availability Average Mil Spend 0 Civ Spend 9
2:48:40 PM  (Reporting)  _IAE_ Great Britain Wines Stock 71 Expenses 26 Availability Very High Mil Spend 0 Civ Spend 22
2:48:40 PM  (Reporting)  _IAE_ Great Britain Chemicals Stock 55 Expenses 17 Availability Very High Mil Spend 0 Civ Spend 22
2:48:40 PM  (Reporting)  _IAE_ Great Britain Manufactured Goods Stock 126 Expenses 53 Availability Average Mil Spend 7 Civ Spend 9
2:48:40 PM  (Reporting)  _IAE_ Great Britain Textile Stock 124 Expenses 36 Availability Plentiful Mil Spend 0 Civ Spend 58
2:48:40 PM  (Reporting)  _IAE_ Great Britain Mechanical Parts Stock 623 Expenses 24 Availability Plentiful Mil Spend 0 Civ Spend 413
2:48:40 PM  (Reporting)  _IAE_ Great Britain Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:48:40 PM  (Reporting)  _IAE_ Great Britain Silk Stock 12 Expenses 1 Availability Low Mil Spend 0 Civ Spend 3
2:48:40 PM  (Reporting)  _IAE_ Great Britain Opium Stock 23 Expenses 6 Availability Average Mil Spend 0 Civ Spend 6
2:48:40 PM  (Reporting)  _IAE_ Great Britain Luxury Goods Stock 40 Expenses 10 Availability High Mil Spend 0 Civ Spend 15
2:48:40 PM  (Reporting)  _IAE_ Great Britain Gold Stock 24 Expenses 9 Availability Average Mil Spend 0 Civ Spend 5
2:48:40 PM  (Reporting)  _IAE_ Great Britain Gems Stock 13 Expenses 3 Availability Low Mil Spend 0 Civ Spend 2
2:48:40 PM  (Reporting)  _IAE_ Great Britain Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:48:40 PM  (Reporting)  _IAE_ Great Britain Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:48:40 PM  (Reporting)  Ended InitializeAdvancedEconomics 1109 ms
2:48:40 PM  (Reporting)    1049505 26. Fleet Agenda Kept Agenda: Prep. Amphibious, Value: 28975, Region: 18 Midlands EndTurn 2506
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Theater Prevalences Theater_West_Africa Ordered Value: 5651
2:48:40 PM  (Reporting)  Theater Prevalences Theater_East_Africa Ordered Value: 2378
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2100
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Southeast_Asia Ordered Value: 1818
2:48:40 PM  (Reporting)  Theater Prevalences Theater_China Ordered Value: 1800
2:48:40 PM  (Reporting)  Theater Prevalences Theater_South_Africa Ordered Value: 1800
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 1580
2:48:40 PM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 1320
2:48:40 PM  (Reporting)  Theater Prevalences Theater_North_India Ordered Value: 1120
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 940
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Northwestern_India Ordered Value: 760
2:48:40 PM  (Reporting)  Theater Prevalences Theater_South_India Ordered Value: 640
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Australia Ordered Value: 600
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Mediterranean Ordered Value: 600
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Eastern_India Ordered Value: 540
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Eastern_Canada Ordered Value: 320
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Mashrek Ordered Value: 289
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Near_East Ordered Value: 240
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Western_Canada Ordered Value: 180
2:48:40 PM  (Reporting)  Theater Prevalences Theater_North_Atlantic Ordered Value: 100
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Eastern_Pacific Ordered Value: 100
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Central_Pacific Ordered Value: 100
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Southern_Pacific Ordered Value: 100
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Western_Pacific Ordered Value: 100
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Indian_Ocean Ordered Value: 100
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Southwestern_African_Seas Ordered Value: 100
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Southeastern_American_Seas Ordered Value: 100
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Central_American_Seas Ordered Value: 100
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Northeastern_American_Seas Ordered Value: 100
2:48:40 PM  (Reporting)  Theater Prevalences Theater_South_European_Seas Ordered Value: 100
2:48:40 PM  (Reporting)  Theater Prevalences Theater_European_Seas Ordered Value: 100
2:48:40 PM  (Reporting)  Theater Prevalences Theater_North_European_Seas Ordered Value: 100
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Atlantic Ordered Value: 100
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 383 Theater_West_Africa (Land)
2:48:40 PM  (Reporting)  Making Land Theater Map: Theater_West_Africa Overall power(self): 127 Overall power (enemies): 61 Ratio: 1.77
2:48:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  323
2:48:40 PM  (Reporting)  Making Naval Values Map: 383 West Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 387 Theater_East_Africa (Land)
2:48:40 PM  (Reporting)  Making Land Theater Map: Theater_East_Africa Overall power(self): 187 Overall power (enemies): 90 Ratio: 1.77
2:48:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  401
2:48:40 PM  (Reporting)  Making Naval Values Map: 387 East Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 375 Theater_Balkans (Land)
2:48:40 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 1186 Overall power (enemies): 0 Ratio: 5.00
2:48:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1323
2:48:40 PM  (Reporting)  Making Naval Values Map: 375 Balkans LAND Overall power(self): 833 Overall power (enemies): 0 Nav Ratio: 5.00
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 403 Theater_Southeast_Asia (Land)
2:48:40 PM  (Reporting)  Making Land Theater Map: Theater_Southeast_Asia Overall power(self): 88 Overall power (enemies): 68 Ratio: 1.10
2:48:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  15
2:48:40 PM  (Reporting)  Making Naval Values Map: 403 Southeast Asia LAND Overall power(self): 3840 Overall power (enemies): 0 Nav Ratio: 5.00
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 406 Theater_China (Land)
2:48:40 PM  (Reporting)  Making Land Theater Map: Theater_China Overall power(self): 954 Overall power (enemies): 76 Ratio: 5.00
2:48:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  16
2:48:40 PM  (Reporting)  Making Naval Values Map: 406 China LAND Overall power(self): 741 Overall power (enemies): 0 Nav Ratio: 5.00
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 389 Theater_South_Africa (Land)
2:48:40 PM  (Reporting)  Making Land Theater Map: Theater_South_Africa Overall power(self): 0 Overall power (enemies): 29 Ratio: 0.20
2:48:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  212
2:48:40 PM  (Reporting)  Making Naval Values Map: 389 South Africa LAND Overall power(self): 573 Overall power (enemies): 0 Nav Ratio: 5.00
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 367 Theater_Spanish_Peninsula (Land)
2:48:40 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 696 Overall power (enemies): 0 Ratio: 5.00
2:48:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:48:40 PM  (Reporting)  Making Naval Values Map: 367 Spanish Peninsula LAND Overall power(self): 234 Overall power (enemies): 0 Nav Ratio: 5.00
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 366 Theater_British_Isles (Land)
2:48:40 PM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 9274 Overall power (enemies): 0 Ratio: 5.00
2:48:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:48:40 PM  (Reporting)  Making Naval Values Map: 366 British Isles LAND Overall power(self): 3492 Overall power (enemies): 0 Nav Ratio: 5.00
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 399 Theater_North_India (Land)
2:48:40 PM  (Reporting)  Making Land Theater Map: Theater_North_India Overall power(self): 3523 Overall power (enemies): 0 Ratio: 5.00
2:48:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1
2:48:40 PM  (Reporting)  Making Naval Values Map: 399 North India LAND Overall power(self): 178 Overall power (enemies): 0 Nav Ratio: 5.00
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 391 Theater_Middle_East (Land)
2:48:40 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 160 Overall power (enemies): 0 Ratio: 5.00
2:48:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  548
2:48:40 PM  (Reporting)  Making Naval Values Map: 391 Middle East LAND Overall power(self): 297 Overall power (enemies): 0 Nav Ratio: 5.00
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 398 Theater_Northwestern_India (Land)
2:48:40 PM  (Reporting)  Making Land Theater Map: Theater_Northwestern_India Overall power(self): 205 Overall power (enemies): 0 Ratio: 5.00
2:48:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  468
2:48:40 PM  (Reporting)  Making Naval Values Map: 398 Northwestern India LAND Overall power(self): 178 Overall power (enemies): 0 Nav Ratio: 5.00
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 400 Theater_South_India (Land)
2:48:40 PM  (Reporting)  Making Land Theater Map: Theater_South_India Overall power(self): 876 Overall power (enemies): 0 Ratio: 5.00
2:48:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:48:40 PM  (Reporting)  Making Naval Values Map: 400 South India LAND Overall power(self): 555 Overall power (enemies): 0 Nav Ratio: 5.00
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 409 Theater_Australia (Land)
2:48:40 PM  (Reporting)  Making Land Theater Map: Theater_Australia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:48:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:48:40 PM  (Reporting)  Making Naval Values Map: 409 Australia LAND Overall power(self): 585 Overall power (enemies): 0 Nav Ratio: 5.00
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 378 Theater_Mediterranean (Land)
2:48:40 PM  (Reporting)  Making Land Theater Map: Theater_Mediterranean Overall power(self): 0 Overall power (enemies): 66 Ratio: 0.20
2:48:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  216
2:48:40 PM  (Reporting)  Making Naval Values Map: 378 Mediterranean LAND Overall power(self): 414 Overall power (enemies): 0 Nav Ratio: 5.00
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 401 Theater_Eastern_India (Land)
2:48:40 PM  (Reporting)  Making Land Theater Map: Theater_Eastern_India Overall power(self): 3972 Overall power (enemies): 569 Ratio: 5.00
2:48:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  388
2:48:40 PM  (Reporting)  Making Naval Values Map: 401 Eastern India LAND Overall power(self): 306 Overall power (enemies): 0 Nav Ratio: 5.00
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 412 Theater_Eastern_Canada (Land)
2:48:40 PM  (Reporting)  Making Land Theater Map: Theater_Eastern_Canada Overall power(self): 765 Overall power (enemies): 0 Ratio: 5.00
2:48:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:48:40 PM  (Reporting)  Making Naval Values Map: 412 Eastern Canada LAND Overall power(self): 730 Overall power (enemies): 0 Nav Ratio: 5.00
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 380 Theater_Mashrek (Land)
2:48:40 PM  (Reporting)  Making Land Theater Map: Theater_Mashrek Overall power(self): 262 Overall power (enemies): 92 Ratio: 2.42
2:48:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  30
2:48:40 PM  (Reporting)  Making Naval Values Map: 380 Mashrek LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 390 Theater_Near_East (Land)
2:48:40 PM  (Reporting)  Making Land Theater Map: Theater_Near_East Overall power(self): 337 Overall power (enemies): 0 Ratio: 5.00
2:48:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  513
2:48:40 PM  (Reporting)  Making Naval Values Map: 390 Near East LAND Overall power(self): 790 Overall power (enemies): 0 Nav Ratio: 5.00
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 413 Theater_Western_Canada (Land)
2:48:40 PM  (Reporting)  Making Land Theater Map: Theater_Western_Canada Overall power(self): 382 Overall power (enemies): 0 Ratio: 5.00
2:48:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:48:40 PM  (Reporting)  Making Naval Values Map: 413 Western Canada LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 439 Theater_North_Atlantic (Nav)
2:48:40 PM  (Reporting)  Making Naval Values Map: 439 North Atlantic NAV Overall power(self): 271 Overall power (enemies): 0 Nav Ratio: 5.00
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 438 Theater_Eastern_Pacific (Nav)
2:48:40 PM  (Reporting)  Making Naval Values Map: 438 Eastern Pacific NAV Overall power(self): 475 Overall power (enemies): 0 Nav Ratio: 5.00
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 437 Theater_Central_Pacific (Nav)
2:48:40 PM  (Reporting)  Making Naval Values Map: 437 Central Pacific NAV Overall power(self): 612 Overall power (enemies): 0 Nav Ratio: 5.00
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 436 Theater_Southern_Pacific (Nav)
2:48:40 PM  (Reporting)  Making Naval Values Map: 436 Southern Pacific NAV Overall power(self): 1246 Overall power (enemies): 0 Nav Ratio: 5.00
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 435 Theater_Western_Pacific (Nav)
2:48:40 PM  (Reporting)  Making Naval Values Map: 435 Western Pacific NAV Overall power(self): 5229 Overall power (enemies): 0 Nav Ratio: 5.00
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 434 Theater_Indian_Ocean (Nav)
2:48:40 PM  (Reporting)  Making Naval Values Map: 434 Indian Ocean NAV Overall power(self): 5661 Overall power (enemies): 0 Nav Ratio: 5.00
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 433 Theater_Southwestern_African_Seas (Nav)
2:48:40 PM  (Reporting)  Making Naval Values Map: 433 Southwestern African Seas NAV Overall power(self): 1164 Overall power (enemies): 0 Nav Ratio: 5.00
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 432 Theater_Southeastern_American_Seas (Nav)
2:48:40 PM  (Reporting)  Making Naval Values Map: 432 Southeastern American Seas NAV Overall power(self): 184 Overall power (enemies): 0 Nav Ratio: 5.00
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 431 Theater_Central_American_Seas (Nav)
2:48:40 PM  (Reporting)  Making Naval Values Map: 431 Central American Seas NAV Overall power(self): 72 Overall power (enemies): 0 Nav Ratio: 5.00
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 430 Theater_Northeastern_American_Seas (Nav)
2:48:40 PM  (Reporting)  Making Naval Values Map: 430 Northeastern American Seas NAV Overall power(self): 1012 Overall power (enemies): 0 Nav Ratio: 5.00
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 429 Theater_South_European_Seas (Nav)
2:48:40 PM  (Reporting)  Making Naval Values Map: 429 South European Seas NAV Overall power(self): 2216 Overall power (enemies): 0 Nav Ratio: 5.00
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 428 Theater_European_Seas (Nav)
2:48:40 PM  (Reporting)  Making Naval Values Map: 428 European Seas NAV Overall power(self): 274 Overall power (enemies): 0 Nav Ratio: 5.00
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 427 Theater_North_European_Seas (Nav)
2:48:40 PM  (Reporting)  Making Naval Values Map: 427 North European Seas NAV Overall power(self): 4105 Overall power (enemies): 0 Nav Ratio: 5.00
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 365 Theater_Atlantic (Land)
2:48:40 PM  (Reporting)  Making Land Theater Map: Theater_Atlantic Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:48:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:48:40 PM  (Reporting)  Making Naval Values Map: 365 Atlantic LAND Overall power(self): 1234 Overall power (enemies): 0 Nav Ratio: 5.00
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 383 West Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 387 East Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 375 Balkans LAND Overall power(self): 833 Overall power (enemies): 0 Nav Ratio: 5.00
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 403 Southeast Asia LAND Overall power(self): 3840 Overall power (enemies): 0 Nav Ratio: 5.00
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 406 China LAND Overall power(self): 741 Overall power (enemies): 0 Nav Ratio: 5.00
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 389 South Africa LAND Overall power(self): 573 Overall power (enemies): 0 Nav Ratio: 5.00
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 367 Spanish Peninsula LAND Overall power(self): 234 Overall power (enemies): 0 Nav Ratio: 5.00
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 366 British Isles LAND Overall power(self): 3492 Overall power (enemies): 0 Nav Ratio: 5.00
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 399 North India LAND Overall power(self): 178 Overall power (enemies): 0 Nav Ratio: 5.00
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 391 Middle East LAND Overall power(self): 297 Overall power (enemies): 0 Nav Ratio: 5.00
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 398 Northwestern India LAND Overall power(self): 178 Overall power (enemies): 0 Nav Ratio: 5.00
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 400 South India LAND Overall power(self): 555 Overall power (enemies): 0 Nav Ratio: 5.00
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 409 Australia LAND Overall power(self): 585 Overall power (enemies): 0 Nav Ratio: 5.00
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 378 Mediterranean LAND Overall power(self): 414 Overall power (enemies): 0 Nav Ratio: 5.00
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 401 Eastern India LAND Overall power(self): 306 Overall power (enemies): 0 Nav Ratio: 5.00
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 412 Eastern Canada LAND Overall power(self): 730 Overall power (enemies): 0 Nav Ratio: 5.00
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 380 Mashrek LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 390 Near East LAND Overall power(self): 790 Overall power (enemies): 0 Nav Ratio: 5.00
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 413 Western Canada LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 439 North Atlantic NAV Overall power(self): 271 Overall power (enemies): 0 Nav Ratio: 5.00
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 438 Eastern Pacific NAV Overall power(self): 475 Overall power (enemies): 0 Nav Ratio: 5.00
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 437 Central Pacific NAV Overall power(self): 612 Overall power (enemies): 0 Nav Ratio: 5.00
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 436 Southern Pacific NAV Overall power(self): 1246 Overall power (enemies): 0 Nav Ratio: 5.00
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 435 Western Pacific NAV Overall power(self): 5229 Overall power (enemies): 0 Nav Ratio: 5.00
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 434 Indian Ocean NAV Overall power(self): 5661 Overall power (enemies): 0 Nav Ratio: 5.00
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 433 Southwestern African Seas NAV Overall power(self): 1164 Overall power (enemies): 0 Nav Ratio: 5.00
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 432 Southeastern American Seas NAV Overall power(self): 184 Overall power (enemies): 0 Nav Ratio: 5.00
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 431 Central American Seas NAV Overall power(self): 72 Overall power (enemies): 0 Nav Ratio: 5.00
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 430 Northeastern American Seas NAV Overall power(self): 1012 Overall power (enemies): 0 Nav Ratio: 5.00
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 429 South European Seas NAV Overall power(self): 2216 Overall power (enemies): 0 Nav Ratio: 5.00
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 428 European Seas NAV Overall power(self): 274 Overall power (enemies): 0 Nav Ratio: 5.00
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 427 North European Seas NAV Overall power(self): 4105 Overall power (enemies): 0 Nav Ratio: 5.00
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 365 Atlantic LAND Overall power(self): 1234 Overall power (enemies): 0 Nav Ratio: 5.00
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Land Theaters Special Regions ***
2:48:40 PM  (Reporting)  Theater 383 Theater_West_Africa HQReg: 575 Lagos Max pick: Lagos Max need: Nioro Max Val: Lagos Naval Gathering: 531 Accra
2:48:40 PM  (Reporting)  Theater 387 Theater_East_Africa HQReg: 790 Mauritius Max pick: Mauritius Max need: Mutare Max Val: Mauritius Naval Gathering: 790 Mauritius
2:48:40 PM  (Reporting)  Theater 375 Theater_Balkans HQReg: 215 Halkidiki Max pick: Halkidiki Max need: Bosna Max Val: Constantinople Naval Gathering: 232 Constantinople
2:48:40 PM  (Reporting)  Theater 403 Theater_Southeast_Asia HQReg: 1160 Singapore Max pick: Singapore Max need: Kota Bharu Max Val: Singapore Naval Gathering: 1160 Singapore
2:48:40 PM  (Reporting)  Theater 406 Theater_China HQReg: 1359 Hong Kong Max pick: Hong Kong Max need: Myitkyina Max Val: Hong Kong Naval Gathering: 1359 Hong Kong
2:48:40 PM  (Reporting)  Theater 389 Theater_South_Africa HQReg: 752 Kaapstad Max pick: Kaapstad Max need: Hwange Max Val: Kaapstad Naval Gathering: 752 Kaapstad
2:48:40 PM  (Reporting)  Theater 367 Theater_Spanish_Peninsula HQReg: 46 Gibraltar Max pick: Gibraltar Max need: Gibraltar Max Val: Gibraltar Naval Gathering: 46 Gibraltar
2:48:40 PM  (Reporting)  Theater 366 Theater_British_Isles HQReg: 18 Midlands Max pick: Midlands Max need: Orkneys Max Val: Midlands Naval Gathering: 23 Home Counties
2:48:40 PM  (Reporting)  Theater 399 Theater_North_India HQReg: 1069 Patna Max pick: Bombay Max need: Karachi Max Val: Bombay Naval Gathering: 1048 Bombay
2:48:40 PM  (Reporting)  Theater 391 Theater_Middle_East HQReg: 813 Baghdad Max pick: Baghdad Max need: Aqaba Max Val: Baghdad Naval Gathering: 813 Baghdad
2:48:40 PM  (Reporting)  Theater 398 Theater_Northwestern_India HQReg: 1015 Kabul Max pick: Kabul Max need: Farrah Max Val: Peshawar Naval Gathering: 1025 Karachi
2:48:40 PM  (Reporting)  Theater 400 Theater_South_India HQReg: 1085 Madras Max pick: Madras Max need: Bijapur Max Val: Madras Naval Gathering: 1085 Madras
2:48:40 PM  (Reporting)  Theater 409 Theater_Australia HQReg: 1441 Melbourne Max pick: Melbourne Max need: Weipa Max Val: Melbourne Naval Gathering: 1441 Melbourne
2:48:40 PM  (Reporting)  Theater 378 Theater_Mediterranean HQReg: 403 Kypros Max pick: Malta Max need: Krita Max Val: Malta Naval Gathering: 401 Malta
2:48:40 PM  (Reporting)  Theater 401 Theater_Eastern_India HQReg: 1099 Dacca Max pick: Calcutta Max need: Imphal Max Val: Calcutta Naval Gathering: 1096 Calcutta
2:48:40 PM  (Reporting)  Theater 412 Theater_Eastern_Canada HQReg: 1502 Quebec Max pick: Quebec Max need: Newfoundland Max Val: Quebec Naval Gathering: 1496 Halifax
2:48:40 PM  (Reporting)  Theater 380 Theater_Mashrek HQReg: 429 Tripolitania Max pick: Tripolitania Max need: Cyrenaica Max Val: Tripolitania Naval Gathering: <None>
2:48:40 PM  (Reporting)  Theater 390 Theater_Near_East HQReg: 796 Judea Max pick: Judea Max need: Aqaba Max Val: Judea Naval Gathering: 798 Liban
2:48:40 PM  (Reporting)  Theater 413 Theater_Western_Canada HQReg: 1559 Vancouver Max pick: Vancouver Max need: Dryden Max Val: Vancouver Naval Gathering: 1559 Vancouver
2:48:40 PM  (Reporting)  Theater 365 Theater_Atlantic HQReg: 2122 Ascuncion Island Max pick: Ascuncion Island Max need: Saint Helena Max Val: Ascuncion Island Naval Gathering: 2126 Bermuda
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Final Gather Region for  375 Balkans : 401 Malta
2:48:40 PM  (Reporting)  Final Gather Region for  406 China : 1160 Singapore
2:48:40 PM  (Reporting)  Final Gather Region for  367 Spanish Peninsula : 46 Gibraltar
2:48:40 PM  (Reporting)  Final Gather Region for  366 British Isles : 18 Midlands
2:48:40 PM  (Reporting)  Final Gather Region for  399 North India : 1096 Calcutta
2:48:40 PM  (Reporting)  Final Gather Region for  391 Middle East : 813 Baghdad
2:48:40 PM  (Reporting)  Final Gather Region for  398 Northwestern India : 1096 Calcutta
2:48:40 PM  (Reporting)  Final Gather Region for  400 South India : 1096 Calcutta
2:48:40 PM  (Reporting)  Final Gather Region for  412 Eastern Canada : 1502 Quebec
2:48:40 PM  (Reporting)  Final Gather Region for  390 Near East : 401 Malta
2:48:40 PM  (Reporting)  Final Gather Region for  413 Western Canada : 1559 Vancouver
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Ended InitAndDumpData Great Britain 1776 ms
2:48:40 PM  (Reporting)  *** Faction-wide algorithms ***
2:48:40 PM  (Reporting)  RPL Buying a replacement for IND Light Artillery
2:48:40 PM  (Reporting)  Ended BuildReplacements 37 ms
2:48:40 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
2:48:40 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Great Britain Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 2 Excise 2 Tariff 2 Census 1 Income 1 Maritime 1 Percentages: Corporate 9 % Excise 50 % Tariff 26 % Census 3 % Income 0 % Maritime 3 %
2:48:40 PM  (Reporting)  Ended HandleAdvancedFinances 5 ms
2:48:40 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
2:48:40 PM  (Reporting)  _HAC_ Deleting for dynamism Gold in Colombia Amount 1
2:48:40 PM  (Reporting)  _HAC_ Deleting for dynamism Rice in Cheasapeake Amount 2
2:48:40 PM  (Reporting)  _HAC_ Deleting for dynamism Opium in Scandinavia Amount 1
2:48:40 PM  (Reporting)  _HAC_ Deleting for dynamism Gold in South Andes Amount 2
2:48:40 PM  (Reporting)  _HAC_ Identify Resources Need Great Britain 15 resources are needed 2 resources in surplus.
2:48:40 PM  (Reporting)  _HAC_ Reduce Trade Great Britain reducing sell transaction of  Manufactured Goods in area United Kingdom down to 3 units sold, as country lacks in this good.
2:48:40 PM  (Reporting)  _HAC_ Want to Buy 21 Rice
2:48:40 PM  (Reporting)  AddNewTrades Great Britain Added 2 buy request of Rice in area Cheasapeake
2:48:40 PM  (Reporting)  AddNewTrades Great Britain Added 5 buy request of Rice in area Low Countries
2:48:40 PM  (Reporting)  AddNewTrades Great Britain Added 5 buy request of Rice in area Low Countries
2:48:40 PM  (Reporting)  AddNewTrades Great Britain Added 1 buy request of Rice in area Low Countries
2:48:40 PM  (Reporting)  _HAC_ Want to Buy 18 Silk
2:48:40 PM  (Reporting)  _HAC_ Want to Buy 18 Gems
2:48:40 PM  (Reporting)  AddNewTrades Great Britain Added 1 buy request of Gems in area Cheasapeake
2:48:40 PM  (Reporting)  _HAC_ Want to Buy 17 Automobile
2:48:40 PM  (Reporting)  _HAC_ Want to Buy 17 Aviation
2:48:40 PM  (Reporting)  _HAC_ Want to Buy 6 Cattle
2:48:40 PM  (Reporting)  AddNewTrades Great Britain Added 5 buy request of Cattle in area Baltic Russia
2:48:40 PM  (Reporting)  AddNewTrades Great Britain Added 1 buy request of Cattle in area Scandinavia
2:48:40 PM  (Reporting)  _HAC_ Want to Buy 25 Rum
2:48:40 PM  (Reporting)  AddNewTrades Great Britain Added 1 buy request of Rum in area Cheasapeake
2:48:40 PM  (Reporting)  _HAC_ Want to Buy 17 Electrical Parts
2:48:40 PM  (Reporting)  _HAC_ Want to Buy 5 Opium
2:48:40 PM  (Reporting)  AddNewTrades Great Britain Added 1 buy request of Opium in area Cheasapeake
2:48:40 PM  (Reporting)  _HAC_ Want to Buy 6 Gold
2:48:40 PM  (Reporting)  AddNewTrades Great Britain Added 1 buy request of Gold in area Colombia
2:48:40 PM  (Reporting)  AddNewTrades Great Britain Added 3 buy request of Gold in area South Andes
2:48:40 PM  (Reporting)  _HAC_ Want to Buy 5 Sugar
2:48:40 PM  (Reporting)  AddNewTrades Great Britain Added 5 buy request of Sugar in area Cheasapeake
2:48:40 PM  (Reporting)  _HAC_ Want to Buy 7 Tea
2:48:40 PM  (Reporting)  _HAC_ Want to Buy 15 Luxury Goods
2:48:40 PM  (Reporting)  _HAC_ Want to Buy 10 Fish
2:48:40 PM  (Reporting)  AddNewTrades Great Britain Added 5 buy request of Fish in area Japan
2:48:40 PM  (Reporting)  AddNewTrades Great Britain Added 5 buy request of Fish in area South Spain
2:48:40 PM  (Reporting)  Sell surplus Great Britain Added 6 sell proposal of Preserved Food in area United Kingdom
2:48:40 PM  (Reporting)  Sell surplus Great Britain Added 2 sell proposal of Cotton/Wool in area United Kingdom
2:48:40 PM  (Reporting)  Oriental Trade in 2205 La Plata Maritime Trade will be relocated 1 fleets found there
2:48:40 PM  (Reporting)  Coastal Trade in 2212 Oceania Maritime Trade will be relocated 3 fleets found there
2:48:40 PM  (Reporting)  American Trade in 2215 South Pacific Maritime Trade will be relocated 3 fleets found there
2:48:40 PM  (Reporting)  American Trade in 2216 Eastern Pacific Maritime Trade will be relocated 3 fleets found there
2:48:40 PM  (Reporting)  Northern Asia Trade in 2213 West Pacific Maritime Trade will be relocated 3 fleets found there
2:48:40 PM  (Reporting)  White Line in 2202 Gulf of Mexico Maritime Trade will be relocated 1 fleets found there
2:48:40 PM  (Reporting)  South Pacific Trade in 2214 Northern Asia Maritime Trade will be relocated 3 fleets found there
2:48:40 PM  (Reporting)  Indian Coastal in 2217 American Pacific Maritime Trade will be relocated 3 fleets found there
2:48:40 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy North Sea Maritime Trade interest 1
2:48:40 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Mediterranean Maritime Trade interest 226
2:48:40 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Black Sea Maritime Trade interest 115
2:48:40 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Northern Asia Maritime Trade interest 1
2:48:40 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Eastern Pacific Maritime Trade interest 1
2:48:40 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy West Pacific Maritime Trade interest 1
2:48:40 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Oceania Maritime Trade interest 1
2:48:40 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy American Pacific Maritime Trade interest 1
2:48:40 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Gulf of Mexico Maritime Trade interest 1
2:48:40 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy South Pacific Maritime Trade interest 1
2:48:40 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy La Plata Maritime Trade interest 1
2:48:40 PM  (Reporting)  Redeploying Commerce Fleet for Great Britain 1012728 Oriental Trade in 2199 Mediterranean Maritime Trade Interest: 226
2:48:40 PM  (Reporting)  Redeploying Commerce Fleet for Great Britain 1012743 Coastal Trade in 2200 Black Sea Maritime Trade Interest: 115
2:48:40 PM  (Reporting)  Redeploying Commerce Fleet for Great Britain 1012759 American Trade in 2217 American Pacific Maritime Trade Interest: 1
2:48:40 PM  (Reporting)  Redeploying Commerce Fleet for Great Britain 1012917 American Trade in 2216 Eastern Pacific Maritime Trade Interest: 1
2:48:40 PM  (Reporting)  Redeploying Commerce Fleet for Great Britain 1012871 Northern Asia Trade in 2215 South Pacific Maritime Trade Interest: 1
2:48:40 PM  (Reporting)  Redeploying Commerce Fleet for Great Britain 1012766 White Line in 2214 Northern Asia Maritime Trade Interest: 1
2:48:40 PM  (Reporting)  Redeploying Commerce Fleet for Great Britain 1012879 South Pacific Trade in 2213 West Pacific Maritime Trade Interest: 1
2:48:40 PM  (Reporting)  Redeploying Commerce Fleet for Great Britain 1012841 Indian Coastal in 2212 Oceania Maritime Trade Interest: 1
2:48:40 PM  (Reporting)  Ended HandleAdvancedCommerce 88 ms
2:48:40 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000001 Great Britain
2:48:40 PM  (Reporting)  Sending proposal: *we can*
2:48:40 PM  (Reporting)  *** Checking new proposals ***
2:48:40 PM  (Reporting)  Proposing to 1000180 Flanders
2:48:40 PM  (Reporting)  Checking 4 Offer Defensive Treaty
2:48:40 PM  (Reporting)  Proposing to 1000156 Hawaii
2:48:40 PM  (Reporting)  Checking 0 Propose State Visit
2:48:40 PM  (Reporting)  Proposing to 1000203 Punjab
2:48:40 PM  (Reporting)  Checking 3 Promise Local Support
2:48:40 PM  (Reporting)  Proposing to 1000111 Bemba
2:48:40 PM  (Reporting)  Checking 23 Propose Mutual Supply
2:48:40 PM  (Reporting)  Ended HandleAdvancedDiplomacy 13 ms
2:48:40 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
2:48:40 PM  (Reporting)  IdentifyProductionStrucsBuild Gems Field Worth:2569 // Tropical Fruits Farm Worth:499 // Coffee Field Worth:499 // Tea Field Worth:416 // Tobacco Field Worth:308 // Cattle Farm Worth:270 // Cereals Farm Worth:88 // 
2:48:40 PM  (Reporting)  _HAS_ Great Britain has initiated construction of a Tea Field in region 1047 Delhi
2:48:40 PM  (Reporting)  Ended HandleAdvancedStructures 393 ms
2:48:40 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 95 target region was 1440 Canberra
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 5 Prospecting Expedition has 115 % to be played in 1527 Dryden
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 5 Prospecting Expedition played.
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 1 Exploration Party has 115 % to be played in 1069 Patna
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 1 Exploration Party played.
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 13 Gunboat Diplomacy not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 115 target region was 1083 Madura
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 13 Gunboat Diplomacy not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 225 target region was 1061 Simla
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 13 Gunboat Diplomacy not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 240 target region was 1045 Panipat
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 115 target region was 1516 Labrador
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 13 Gunboat Diplomacy not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 170 target region was 1048 Bombay
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 10 target region was 467 Shingit
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 90 target region was 1462 Kalgoorlie
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 14 Naval Demonstration not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 115 target region was 1513 Matagami
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 120 target region was 575 Lagos
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 230 target region was 1054 Amraoli
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 14 Naval Demonstration not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 120 target region was 1499 Moncton
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 1 Exploration Party not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 60 target region was 13 East Lowlands
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 105 target region was 1086 Mellore
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 260 target region was 1058 Gwalior
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 105 target region was 1455 Nullarbor
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 410 target region was 1096 Calcutta
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 2 Natural Society Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 220 target region was 1540 Regina
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 13 Gunboat Diplomacy not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 240 target region was 1038 Jainalmer
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 1 Exploration Party not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 455 target region was 1496 Halifax
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 100 target region was 7 Munster
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 260 target region was 1891 Georgetown
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 295 target region was 1846 Kingston
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 26 Colonial School has 95 % to be played in 1439 Dubbo
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 26 Colonial School played.
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 12 Military Outpost has 115 % to be played in 1444 Woiworung
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost played.
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 19 Local Chief - Cede Territory not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 110 target region was 1446 Riverina
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 30 target region was 536 Tamale
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 1 Exploration Party has 90 % to be played in 1457 Winton
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 1 Exploration Party played.
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 365 target region was 1435 Wollongong
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 120 target region was 575 Lagos
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 555 Hayya
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 150 target region was 1047 Delhi
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 21 Send Missionary has 100 % to be played in 1079 Gulbarga
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary played.
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: There is no revolt in the region. . Success Chance was 100 target region was 1024 Peshawar
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 34 Declare Dominion not played as return code is The decision   is not valid: You must own the region. . Success Chance was 120 target region was 776 Ulundi
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 120 target region was 1108 Colombo
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 80 target region was 1468 Tennant Creek
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1231 Urumqi
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 115 target region was 1101 Darjeeling
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 38 Rail Concessions not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 320 target region was 790 Mauritius
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 26 Colonial School not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 235 target region was 1078 Trivandrum
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 115 target region was 1529 Winisk
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 105 target region was 1087 Masulipatam
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 115 target region was 1514 Eastmain
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 65 target region was 1553 Banff
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 2 Natural Society Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 120 target region was 767 Basuto
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 40 target region was 1022 Dalbandin
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 100 target region was 757 Oranje
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 5 Prospecting Expedition has 95 % to be played in 1026 Sukkur
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 5 Prospecting Expedition played.
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 5 Prospecting Expedition has 410 % to be played in 1096 Calcutta
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 5 Prospecting Expedition played.
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 75 target region was 1536 Small Rapids
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 15 Local Chief - Bribing not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 230 target region was 1054 Amraoli
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 100 target region was 7 Munster
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 19 Local Chief - Cede Territory not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 420 target region was 752 Kaapstad
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 105 target region was 1082 Nizamabad
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 5 Prospecting Expedition not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 30 target region was 709 Monze
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 120 target region was 1523 Barrie
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 295 target region was 2021 Falklands
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 13 Gunboat Diplomacy not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 95 target region was 1440 Canberra
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 4 Anthropological Expedition not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 90 target region was 1449 Cobar
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 40 target region was 1390 Bintulu
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 115 target region was 1093 Kharsawan
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 13 Gunboat Diplomacy not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 80 target region was 1472 Cloncurry
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 3 Geographic Society Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 365 target region was 1435 Wollongong
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 40 target region was 1486 Tahiti
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 15 Local Chief - Bribing not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 30 target region was 1424 Papua
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 295 target region was 1846 Kingston
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 110 target region was 1080 Kurnool
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: You already have another decision with an attribute that must be unique within the region: . . Success Chance was 190 target region was 768 Natal
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 4 Anthropological Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 300 target region was 1470 Darwin
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 4 Anthropological Expedition not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 40 target region was 604 Bangui
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 365 target region was 23 Home Counties
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: There is no revolt in the region. . Success Chance was 65 target region was 1549 Fort Macleod
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 115 target region was 1093 Kharsawan
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 26 Colonial School not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 1486 Tahiti
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 445 target region was 1520 Toronto
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 5 Prospecting Expedition has 395 % to be played in 1451 Adelaide
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 5 Prospecting Expedition played.
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 3 Geographic Society Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 120 target region was 1109 Trincomalee
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: There is no revolt in the region. . Success Chance was 80 target region was 1482 Vanuatu
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 350 target region was 1473 Tasmania
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 1 Exploration Party not played as return code is The decision   is not valid: Not enough elements with the correct attribute. . Success Chance was 20 target region was 683 Arusha
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 26 Colonial School not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 1022 Dalbandin
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 270 target region was 1532 Winnipeg
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 30 target region was 587 Bauchi
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 470 target region was 1359 Hong Kong
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 29 Immigrants to Colony has 90 % to be played in 1474 Auckland
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 29 Immigrants to Colony played.
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 335 target region was 1025 Karachi
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 15 Local Chief - Bribing has 120 % to be played in 767 Basuto
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 15 Local Chief - Bribing played.
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 410 target region was 1096 Calcutta
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 15 Local Chief - Bribing not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 120 target region was 1509 Saint Maurice
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 31 Declare Protectorate not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 100 target region was 1046 Amristar
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 470 target region was 1359 Hong Kong
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 120 target region was 1099 Dacca
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 5 Prospecting Expedition not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 40 target region was 743 Windhoek
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 17 Local Chief - Treaty has 160 % to be played in 1389 Kuching
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 17 Local Chief - Treaty played.
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 1 Exploration Party not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 60 target region was 20 Yorkshire
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 19 Local Chief - Cede Territory not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 8 Connaught
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 445 target region was 1520 Toronto
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 120 target region was 1525 Sault Sainte Marie
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 20 target region was 841 Salalah
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 32 Declare Formal Colony not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 160 target region was 1158 Kuala Lumpur
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 15 Local Chief - Bribing not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 295 target region was 1822 Belize
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 15 Local Chief - Bribing not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 120 target region was 749 Gaborone
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 395 target region was 1451 Adelaide
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 445 target region was 1441 Melbourne
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1030 Chitral
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 270 target region was 1051 Bijapur
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 190 target region was 768 Natal
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 26 Colonial School not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 95 target region was 1463 Carnavon
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 410 target region was 1096 Calcutta
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 220 target region was 1540 Regina
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 17 Local Chief - Treaty not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 75 target region was 1566 Fort Nelson
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 130 target region was 1522 Windsor
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 20 target region was 667 Masindi
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 5 Prospecting Expedition has 105 % to be played in 1453 Whyalla
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 5 Prospecting Expedition played.
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 1 Exploration Party not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 70 target region was 1892 Esequibo
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 95 target region was 17 Wales
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 1 Exploration Party not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 300 target region was 1470 Darwin
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: You already have another decision with an attribute that must be unique within the region: . . Success Chance was 135 target region was 531 Accra
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 115 target region was 1514 Eastmain
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 105 target region was 1062 Denra
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 90 target region was 1430 Belyando
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 19 Local Chief - Cede Territory not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 120 target region was 836 Dubai
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 365 target region was 1435 Wollongong
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 13 Gunboat Diplomacy not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 100 target region was 1024 Peshawar
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 15 Local Chief - Bribing not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 20 target region was 657 Kumbana
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 29 Immigrants to Colony has 120 % to be played in 1509 Saint Maurice
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 29 Immigrants to Colony played.
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 19 Local Chief - Cede Territory not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 350 target region was 1473 Tasmania
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 37 Take Over Customs not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 30 target region was 12 South Highlands
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 190 target region was 768 Natal
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 65 target region was 1475 Wairoa
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 14 Naval Demonstration not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 200 target region was 1042 Udaipur
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 20 target region was 689 Ujiji
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 22 Colonial Merchants has 270 % to be played in 1532 Winnipeg
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants played.
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: There is no revolt in the region. . Success Chance was 95 target region was 1026 Sukkur
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 30 target region was 533 Kintampo
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 32 Declare Formal Colony not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 617 Djibuti
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 19 Local Chief - Cede Territory not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 65 target region was 1557 Fort Macmurray
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 2 Natural Society Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 105 target region was 1087 Masulipatam
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 34 Declare Dominion not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 115 target region was 1514 Eastmain
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 13 Gunboat Diplomacy not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 20 target region was 778 Ampanihy
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 22 Colonial Merchants has 270 % to be played in 1091 Sambalpur
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants played.
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 1 Exploration Party not played as return code is The decision   is not valid: Not enough elements with the correct attribute. . Success Chance was 40 target region was 645 Yambio
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 75 target region was 1568 Whitehorse
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 135 target region was 531 Accra
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 75 target region was 1562 Prince George
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 95 target region was 1433 Blackall
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 170 target region was 1048 Bombay
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 1 Exploration Party not played as return code is The decision   is not valid: The colonial status of another nation is too high. . Success Chance was 20 target region was 1250 Kogudo
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 125 target region was 1521 Hamilton
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 37 Take Over Customs not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 240 target region was 1045 Panipat
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 40 target region was 499 Bissau
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 13 Gunboat Diplomacy not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 95 target region was 1071 Raigarh
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 320 target region was 1056 Bhopal
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 3 Geographic Society Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 105 target region was 1075 Bangalore
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 30 target region was 734 Gweru
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 115 target region was 1497 Fredericton
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: The colonial status of another nation is too high. . Success Chance was 20 target region was 814 Mendelli
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: There is no revolt in the region. . Success Chance was 260 target region was 1845 Bahamas
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 15 Local Chief - Bribing not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 160 target region was 1085 Madras
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 30 target region was 588 Kuka
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 410 target region was 1096 Calcutta
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 80 target region was 1482 Vanuatu
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 265 target region was 1853 Trinidad
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 115 target region was 1094 Baghalpur
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 80 target region was 680 Kigali
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 215 target region was 526 Freetown
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 80 target region was 680 Kigali
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 280 target region was 1081 Hyderabad
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 105 target region was 1454 Gawler
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 26 Colonial School not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 637 Gabon
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 1 Exploration Party not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 90 target region was 1459 Collie
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 1 Exploration Party has 130 % to be played in 1066 Allahabad
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 1 Exploration Party played.
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 4 Anthropological Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 140 target region was 18 Midlands
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 15 Local Chief - Bribing not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 65 target region was 1545 Prince Albert
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 37 Take Over Customs not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 270 target region was 1051 Bijapur
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 120 target region was 1425 Moresby
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 105 target region was 1105 Tawang
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 395 target region was 1451 Adelaide
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 1 Exploration Party not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 95 target region was 1437 Bairnsdale
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 15 Local Chief - Bribing not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 280 target region was 1081 Hyderabad
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 80 target region was 680 Kigali
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 22 Colonial Merchants has 320 % to be played in 1074 Mysore
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants played.
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 40 target region was 604 Bangui
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 445 target region was 1520 Toronto
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 26 Colonial School not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 95 target region was 1026 Sukkur
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 65 target region was 1541 Mapple Creek
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 240 target region was 1041 Indore
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 40 target region was 1155 Kota Bharu
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 17 Local Chief - Treaty not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 95 target region was 1026 Sukkur
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 115 target region was 1517 Sept Iles
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: You must own the region. . Success Chance was 55 target region was 769 Ladysmith
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 85 target region was 15 North East
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 80 target region was 1246 Lhassa
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 20 target region was 658 Nsheng
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 26 Colonial School not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 70 target region was 1555 Jasper
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 2 Natural Society Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 120 target region was 1510 Chicoutimi
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 410 target region was 1096 Calcutta
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 13 Gunboat Diplomacy not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 445 target region was 1520 Toronto
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You must own the region. . Success Chance was 160 target region was 566 Khartum
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 410 target region was 1096 Calcutta
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 105 target region was 755 Calvinia
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 120 target region was 1108 Colombo
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 65 target region was 1557 Fort Macmurray
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 31 Declare Protectorate not played as return code is The decision   is not valid: Your colonial status is too high. . Success Chance was 275 target region was 1029 Lahore
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 26 Colonial School has 110 % to be played in 1446 Riverina
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 26 Colonial School played.
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 100 target region was 7 Munster
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 20 target region was 694 Songea
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 22 Colonial Merchants has 75 % to be played in 1536 Small Rapids
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants played.
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 26 Colonial School not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 350 target region was 1473 Tasmania
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 26 Colonial School has 65 % to be played in 1549 Fort Macleod
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 26 Colonial School not played, chance failed
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 3 Geographic Society Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 150 target region was 1047 Delhi
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 15 Local Chief - Bribing not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 95 target region was 1026 Sukkur
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 38 Rail Concessions not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 85 target region was 1852 Southern Leeward Islands
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 395 target region was 1160 Singapore
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 20 target region was 809 Najaf
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 8 Military Expedition: Pacify has 270 % to be played in 1051 Bijapur
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify played.
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 26 Colonial School not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 90 target region was 1457 Winton
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 4 Anthropological Expedition not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 10 target region was 603 Bouar
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 260 target region was 1845 Bahamas
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 20 target region was 815 Kirkuk
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 30 target region was 1113 Prome
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 65 target region was 1550 Calgary
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 31 Declare Protectorate not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 105 target region was 1036 Patan
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 15 Local Chief - Bribing not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 20 target region was 661 Nyangwe
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: The colonial status of another nation is too high. . Success Chance was 120 target region was 1483 Fiji
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 1 Exploration Party has 90 % to be played in 1448 Wentworth
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 1 Exploration Party played.
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 30 target region was 1424 Papua
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 125 target region was 1059 Agra
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 38 Rail Concessions not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 280 target region was 1067 Rewah
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 30 target region was 588 Kuka
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 19 Local Chief - Cede Territory not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 420 target region was 752 Kaapstad
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You must own the region. . Success Chance was 120 target region was 767 Basuto
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 95 target region was 1433 Blackall
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 395 target region was 1160 Singapore
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 115 target region was 1526 Thunder Bay
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 37 Take Over Customs not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 115 target region was 1495 Truro
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 105 target region was 1082 Nizamabad
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 26 Colonial School has 100 % to be played in 1104 Dibrugarh
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 26 Colonial School played.
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 200 target region was 1042 Udaipur
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 26 Colonial School not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 80 target region was 1467 Kununurra
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 37 Take Over Customs not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 120 target region was 776 Ulundi
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 120 target region was 1523 Barrie
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 13 Gunboat Diplomacy not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 395 target region was 1451 Adelaide
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 15 Local Chief - Bribing not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 115 target region was 1508 Temiscamingue
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 295 target region was 2021 Falklands
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 475 target region was 1502 Quebec
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 13 Gunboat Diplomacy not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 120 target region was 1099 Dacca
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 265 target region was 1493 Newfoundland
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 3 Geographic Society Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 270 target region was 1051 Bijapur
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 37 Take Over Customs not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 30 target region was 1121 Taunggyi
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 26 Colonial School has 355 % to be played in 1035 Rajkot
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 26 Colonial School played.
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 26 Colonial School not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 609 Massawa
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 200 target region was 1042 Udaipur
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 80 target region was 656 Kinshassa
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 105 target region was 1036 Patan
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 15 Local Chief - Bribing not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 320 target region was 1074 Mysore
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 26 Colonial School not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 40 target region was 608 Waw
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 13 Gunboat Diplomacy not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 105 target region was 1087 Masulipatam
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 80 target region was 1482 Vanuatu
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 105 target region was 755 Calvinia
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 15 Local Chief - Bribing not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 240 target region was 1041 Indore
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 260 target region was 1058 Gwalior
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 37 Take Over Customs not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 260 target region was 1560 Nanaimo
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 75 target region was 1564 Fort Saint John
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 120 target region was 777 Swazi
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 26 Colonial School not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 120 target region was 834 Qatar
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 1 Exploration Party has 100 % to be played in 1104 Dibrugarh
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 1 Exploration Party played.
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 20 target region was 787 Suarez
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 15 Local Chief - Bribing not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 120 target region was 836 Dubai
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 4 Anthropological Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 455 target region was 1496 Halifax
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 20 target region was 837 Suhar
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 200 target region was 1053 Goa
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 65 target region was 1547 Stanley
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 4 Anthropological Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 230 target region was 1054 Amraoli
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 230 target region was 1054 Amraoli
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 115 target region was 1498 Bathurst
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 120 target region was 686 Zanzibar
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 125 target region was 1057 Bilaspur
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 34 Declare Dominion not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 355 target region was 1035 Rajkot
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 115 target region was 1095 Bardwan
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 130 target region was 1522 Windsor
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 15 Local Chief - Bribing not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 100 target region was 758 Beaufort
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 260 target region was 1891 Georgetown
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 105 target region was 1062 Denra
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 22 Colonial Merchants has 20 % to be played in 785 Hibo
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played, chance failed
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 470 target region was 1359 Hong Kong
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 26 Colonial School has 115 % to be played in 1531 Red Lake
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 26 Colonial School played.
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 32 Declare Formal Colony not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 115 target region was 1060 Meerut
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 37 Take Over Customs not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 395 target region was 1160 Singapore
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 70 target region was 1892 Esequibo
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 105 target region was 1454 Gawler
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 115 target region was 1083 Madura
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 160 target region was 1085 Madras
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 26 Colonial School has 115 % to be played in 1094 Baghalpur
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 26 Colonial School played.
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 140 target region was 1111 Rangoon
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 65 target region was 1553 Banff
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 445 target region was 1441 Melbourne
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 12 Military Outpost has 75 % to be played in 1534 Dauphin
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played, chance failed
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 12 Military Outpost has 265 % to be played in 1853 Trinidad
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost played.
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 31 Declare Protectorate not played as return code is The decision   is not valid: Your colonial status is too high. . Success Chance was 320 target region was 1056 Bhopal
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 270 target region was 1532 Winnipeg
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 120 target region was 749 Gaborone
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 21 Send Missionary has 30 % to be played in 577 Warri
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played, chance failed
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 125 target region was 1521 Hamilton
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 19 Local Chief - Cede Territory not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 120 target region was 1108 Colombo
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 120 target region was 1492 Solomons
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 220 target region was 1552 Edmonton
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 26 Colonial School has 65 % to be played in 1553 Banff
2:48:40 PM  (Reporting)  _HRD_ Simple Mode Decision 26 Colonial School played.
2:48:40 PM  (Reporting)  Ended HandleRegionsDecisions 319 ms
2:48:40 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:48:40 PM  (Reporting)  Steel Level 6 Amount 664
2:48:40 PM  (Reporting)  Money Level 6 Amount 25844
2:48:40 PM  (Reporting)  Conscripts Level 5 Amount 357
2:48:40 PM  (Reporting)  _BNU Buying Unit Light Brigade Family ID Light Infantry Area India
2:48:40 PM  (Reporting)  Ended BuildNewUnits Bought: 1 163 ms
2:48:40 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
2:48:40 PM  (Reporting)  _MFC_ Merging 1052218 4th Scout Squadron into 1056138 23rd Scout Squadron
2:48:40 PM  (Reporting)  _MFC_ Merging 1056138 23. Fleet into 1054514 2nd Scout Squadron
2:48:40 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1054514 2. Fleet
2:48:40 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1059015 23. Fleet
2:48:40 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1049505 26. Fleet
2:48:40 PM  (Reporting)  _MFC_ Merging 1059014 18th Frigate Squadron into 1056676 12th Frigate Squadron
2:48:40 PM  (Reporting)  _MFC_ Merging 1056676 35. Fleet into 1057176 24th Scout Squadron
2:48:40 PM  (Reporting)  _MFC_ Merging 1057176 24. Fleet into 1058994 10th River Squadron
2:48:40 PM  (Reporting)  _MFC_ Merging 1058994 24. Fleet into 1054989 5th Battle Squadron
2:48:40 PM  (Reporting)  _MFC_ New Fleet managed Ocean-going: 1054989 24. Fleet 4 Riverine: 1060806 10th River Squadron 1
2:48:40 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1055605 9th Battle Squadron
2:48:40 PM  (Reporting)  _MFC_ Merging 1057194 6th Transport Squadron into 1059017 35. Fleet
2:48:40 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1059017 35. Fleet
2:48:40 PM  (Reporting)  _MFC_ Merging 1053828 11th Scout Squadron into 1054993 10th Battle Squadron
2:48:40 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1054993 37. Fleet
2:48:40 PM  (Reporting)  _MFC_ Merging 1043497 15th Transport Squadron into 1056140 1st Scouting Squadron
2:48:40 PM  (Reporting)  _MFC_ Merging 1056140 40. Fleet into 1054990 8th Scout Squadron
2:48:40 PM  (Reporting)  _MFC_ Merging 1054990 40. Fleet into 1056717 4th Battle Squadron
2:48:40 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1056717 40. Fleet
2:48:40 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1054988 3rd Frigate Squadron
2:48:40 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1057192 16th Scout Squadron
2:48:40 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1047771 9th River Squadron
2:48:40 PM  (Reporting)  _MFC_ Merging 1057167 16th Frigate Squadron into 1057753 1st Frigate Squadron
2:48:40 PM  (Reporting)  _MFC_ Merging 1057753 41. Fleet into 1057181 20th Scout Squadron
2:48:40 PM  (Reporting)  _MFC_ Merging 1057181 41. Fleet into 1056666 14th Scout Squadron
2:48:40 PM  (Reporting)  _MFC_ Merging 1056666 41. Fleet into 1057754 19. Fleet
2:48:40 PM  (Reporting)  _MFC_ Merging 1057754 19. Fleet into 1056156 32. Fleet
2:48:40 PM  (Reporting)  _MFC_ Merging 1056156 19. Fleet into 1056662 Moresby, F.' Fleet
2:48:40 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1056662 Moresby, F.' Fleet
2:48:40 PM  (Reporting)  _MFC_ Merging 1051237 4th Scouting Squadron into 1057180 19. Fleet
2:48:40 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1057180 19. Fleet
2:48:40 PM  (Reporting)  _MFC_ Merging 1053356 1st Scout Squadron into 1057186 11th Battle Squadron
2:48:40 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1057186 11. Fleet
2:48:40 PM  (Reporting)  _MFC_ Merging 1055600 12th Scout Squadron into 1056167 18th Scout Squadron
2:48:40 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1056167 18. Fleet
2:48:40 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1039072 5th River Squadron
2:48:40 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1054992 Berkeley, M.F.' Fleet
2:48:40 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1058996 North Sea Trade
2:48:40 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1058997 Sugar Trade
2:48:40 PM  (Reporting)  _MFC_ Merging 1058998 27th Scout Squadron into 1059000 Oriental Trade
2:48:40 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1059000 27. Fleet
2:48:40 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1059491 Coastal Trade
2:48:40 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1059902 East Indian Trade
2:48:40 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1059488 La Plata Line
2:48:40 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1059002 Australia Trade
2:48:40 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1059003 15th Frigate Squadron
2:48:40 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1057182 African Line
2:48:40 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1059004 European Trade
2:48:40 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1059005 30. Fleet
2:48:40 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1056667 Africa Trade
2:48:40 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1059006 Cotton Trade
2:48:40 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1059489 South American Trade
2:48:40 PM  (Reporting)  _MFC_ Merging 1059008 29. Fleet into 1059007 Indian Coastal
2:48:40 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1059007 29. Fleet
2:48:40 PM  (Reporting)  _MFC_ Merging 1059009 Fleet into 1060350 South Pacific Trade
2:48:40 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1060350 Fleet
2:48:40 PM  (Reporting)  _MFC_ Merging 1059010 34. Fleet into 1059001 White Line
2:48:40 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1059001 31. Fleet
2:48:40 PM  (Reporting)  _MFC_ Merging 1059011 33. Fleet into 1058999 Northern Asia Trade
2:48:40 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1058999 32. Fleet
2:48:40 PM  (Reporting)  _MFC_ Merging 1059012 36. Fleet into 1059492 American Trade
2:48:40 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1059492 33. Fleet
2:48:40 PM  (Reporting)  _MFC_ Merging 1059013 39. Fleet into 1059490 American Trade
2:48:40 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1059490 34. Fleet
2:48:40 PM  (Reporting)  _MFC_ Transport Fleet created (Segment I): 1060807 Force 2 units in region 17 Wales from 1059015 23. Fleet
2:48:40 PM  (Reporting)  _MFC_ Transport Fleet created (Segment I): 1060808 Column 2 units in region 799 Latakia from 1056717 40. Fleet
2:48:40 PM  (Reporting)  _MFC_ Transport Fleet created (Segment I): 1060809 Force 1 units in region 2199 Mediterranean Maritime Trade from 1059000 27. Fleet
2:48:40 PM  (Reporting)  _MFC_ Transport Fleet created (Segment I): 1060810 Force 1 units in region 2208 Indian Ocean Maritime Trade from 1059005 30. Fleet
2:48:40 PM  (Reporting)  _MFC_ Transport Fleet created (Segment I): 1060811 Force 3 units in region 2212 Oceania Maritime Trade from 1059007 29. Fleet
2:48:40 PM  (Reporting)  _MFC_ Transport Fleet created (Segment I): 1060812 Force 4 units in region 2214 Northern Asia Maritime Trade from 1059001 31. Fleet
2:48:40 PM  (Reporting)  _MFC_ Transport Fleet created (Segment I): 1060813 Force 3 units in region 2215 South Pacific Maritime Trade from 1058999 32. Fleet
2:48:40 PM  (Reporting)  _MFC_ Transport Fleet created (Segment I): 1060814 Force 3 units in region 2216 Eastern Pacific Maritime Trade from 1059492 33. Fleet
2:48:40 PM  (Reporting)  _MFC_ Transport Fleet created (Segment I): 1060815 Force 3 units in region 2217 American Pacific Maritime Trade from 1059490 34. Fleet
2:48:40 PM  (Reporting)  _MFC_ Damaged Fleet created: 1060816 10th Scout Squadron 1 units in region 2759 Gambier Islands from 1057752 28. Fleet
2:48:40 PM  (Reporting)  _MFC_ Transport Fleet created (Segment II): 1060817 36. Fleet 2 units in region 17 Wales from 1059015 23. Fleet
2:48:40 PM  (Reporting)  _MFC_ Transport Fleet created (Segment II): 1060818 39. Fleet 2 units in region 22 Avon from 1054989 24. Fleet
2:48:40 PM  (Reporting)  _MFC_ Transport Fleet created (Segment II): 1060819 41. Fleet 13 units in region 405 Corfu from 1059017 35. Fleet
2:48:40 PM  (Reporting)  _MFC_ Transport Fleet created (Segment II): 1060820 11th Scout Squadron 1 units in region 752 Kaapstad from 1054993 37. Fleet
2:48:40 PM  (Reporting)  _MFC_ Transport Fleet created (Segment II): 1060821 1st Scout Squadron 1 units in region 1435 Wollongong from 1057186 11. Fleet
2:48:40 PM  (Reporting)  _MFC_ Transport Fleet created (Segment II): 1060822 18th Scout Squadron 1 units in region 1502 Quebec from 1056167 18. Fleet
2:48:40 PM  (Reporting)  Ended ManageFleetsComposition 2552 ms
2:48:40 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
2:48:40 PM  (Reporting)  _LFG_ 1004467 Tasmanian Garrison, 1473 Tasmania, Pow:51, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:48:40 PM  (Reporting)  _LFG_ 1004473 Wellington Garrison, 1476 Wellington, Pow:51, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:48:40 PM  (Reporting)  _LFG_ 1004458 Victoria Garrison, 1441 Melbourne, Pow:51, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:48:40 PM  (Reporting)  _LFG_ 1004470 Auckland Garrison, 1474 Auckland, Pow:51, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:48:40 PM  (Reporting)  _LFG_ 1004387 Royal Navy Dock Cape Town, 752 Kaapstad, Pow:281, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:48:40 PM  (Reporting)  _LFG_ 1004461 South Australia Garrison, 1451 Adelaide, Pow:51, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:48:40 PM  (Reporting)  _LFG_ 1004455 New South Wales Garrison, 1435 Wollongong, Pow:51, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:48:40 PM  (Reporting)  _LFG_ 1004464 Western Australia Garrison, 1460 Perth, Pow:51, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:48:40 PM  (Reporting)  _LFG_ 1004452 Queensland Garrison, 1432 Brisbane, Pow:51, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:48:40 PM  (Reporting)  _LFG_ 1004381 Royal Navy Dock Mauritius, 790 Mauritius, Pow:51, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:48:40 PM  (Reporting)  _LFG_ 1004378 Royal Navy Dock Trincomalee, 1109 Trincomalee, Pow:51, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:48:40 PM  (Reporting)  _LFG_ 1004604 Pallamcottah Garrison, 1083 Madura, Pow:51, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:48:40 PM  (Reporting)  _LFG_ 1004607 Mercara Garrison, 1077 Calicut, Pow:24, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:48:40 PM  (Reporting)  _LFG_ 1004569 Fort St. George, 1085 Madras, Pow:291, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:48:40 PM  (Reporting)  _LFG_ 1004590 Mellore Fort, 1086 Mellore, Pow:171, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
2:48:40 PM  (Reporting)  _LFG_ 1004598 Samuelcottah Garrison, 1087 Masulipatam, Pow:24, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:48:40 PM  (Reporting)  _LFG_ 1004637 Secunderabad Fort, 1081 Hyderabad, Pow:171, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
2:48:40 PM  (Reporting)  _LFG_ 1004372 Jamaica Garrison, 1846 Kingston, Pow:51, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:48:40 PM  (Reporting)  _LFG_ 1004610 Bombay Fort, 1048 Bombay, Pow:291, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:48:40 PM  (Reporting)  _LFG_ 1004601 Cuttack Garrison, 1092 Cuttack, Pow:51, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:48:40 PM  (Reporting)  _LFG_ 1004541 Malwah Garrison, 1054 Amraoli, Pow:51, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:48:40 PM  (Reporting)  _LFG_ 1004582 Nagpur Fort, 1068 Nagpur, Pow:171, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
2:48:40 PM  (Reporting)  _LFG_ 1004634 Surat Garrison, 1040 Surat, Pow:51, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:48:40 PM  (Reporting)  _LFG_ 1004476 Fort William, 1096 Calcutta, Pow:291, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:48:40 PM  (Reporting)  _LFG_ 1004384 Hong Kong Garrison, 1359 Hong Kong, Pow:52, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:48:40 PM  (Reporting)  _LFG_ 1004508 Mhow Fort, 1041 Indore, Pow:171, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
2:48:40 PM  (Reporting)  _LFG_ 1004538 Silhet Garrison, 1097 Jessore, Pow:51, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:48:40 PM  (Reporting)  _LFG_ 1004623 Sinde Fort, 1025 Karachi, Pow:171, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
2:48:40 PM  (Reporting)  _LFG_ 1019373 1.Garrison Bn. Imphal Barracks, 1103 Imphal, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:48:40 PM  (Reporting)  _LFG_ 1004369 Bahamas Garrison, 1845 Bahamas, Pow:51, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:48:40 PM  (Reporting)  _LFG_ 1004631 Bhooj Garrison, 1034 Umarkot, Pow:24, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:48:40 PM  (Reporting)  _LFG_ 1004532 Dacca Garrison, 1099 Dacca, Pow:51, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:48:40 PM  (Reporting)  _LFG_ 1004497 Gwailor Fort, 1058 Gwalior, Pow:51, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:48:40 PM  (Reporting)  _LFG_ 1004500 Allahabad Fort, 1066 Allahabad, Pow:171, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
2:48:40 PM  (Reporting)  _LFG_ 1004516 Benares Fort, 1070 Benares, Pow:51, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:48:40 PM  (Reporting)  _LFG_ 1004535 Cawnpore Garrison, 1064 Cawnpore, Pow:51, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:48:40 PM  (Reporting)  _LFG_ 1004489 Lucknow Fort, 1063 Lucknow, Pow:171, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
2:48:40 PM  (Reporting)  _LFG_ 1004519 Delhi Garrison, 1047 Delhi, Pow:291, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:48:40 PM  (Reporting)  _LFG_ 1004566 Panipat Garrison, 1045 Panipat, Pow:51, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:48:40 PM  (Reporting)  _LFG_ 1004555 Lahore Garrison, 1029 Lahore, Pow:171, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
2:48:40 PM  (Reporting)  _LFG_ 1004563 Amristar Garrison, 1046 Amristar, Pow:51, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:48:40 PM  (Reporting)  _LFG_ 1004375 Royal Navy Dock Bermuda, 2126 Bermuda, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:48:40 PM  (Reporting)  _LFG_ 1004547 Balahisar Fort, 1024 Peshawar, Pow:171, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
2:48:40 PM  (Reporting)  _LFG_ 1004353 Malta Coast Defences, 401 Malta, Pow:281, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:48:40 PM  (Reporting)  _LFG_ 1004340 Gibraltar Fortress, 46 Gibraltar, Pow:281, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:48:40 PM  (Reporting)  _LFG_ 1004366 Ionian Islands, 405 Corfu, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:48:40 PM  (Reporting)  _LFG_ 1004430 Fort Amherst, 1522 Windsor, Pow:51, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:48:40 PM  (Reporting)  _LFG_ 1004433 Fort Erie, 1521 Hamilton, Pow:24, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:48:40 PM  (Reporting)  _LFG_ 1004422 Fort York, 1520 Toronto, Pow:171, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
2:48:40 PM  (Reporting)  _LFG_ 1004419 Forts Henry & Wellington, 1519 Ontario, Pow:51, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:48:40 PM  (Reporting)  _LFG_ 1004436 Citadel Hill, 1496 Halifax, Pow:281, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:48:40 PM  (Reporting)  _LFG_ 1047613 Montreal Garrison Brigade, 1504 Montreal, Pow:51, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:48:40 PM  (Reporting)  _LFG_ 1004449 St. John's Garrison, 1493 Newfoundland, Pow:51, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:48:40 PM  (Reporting)  _LFG_ 1004403 Citadel of Quebec, 1502 Quebec, Pow:281, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:48:40 PM  (Reporting)  _LFG_ 1004255 South Western Coast Defenses, 21 South West, Pow:434, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:48:40 PM  (Reporting)  _LFG_ 1004234 Southern Coast Defenses, 26 South, Pow:545, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
2:48:40 PM  (Reporting)  _LFG_ 1004196 South Eastern Coast Defenses, 25 South East, Pow:655, Count: 5(l 0/L 1/S 4) is fixed (garrisoning)
2:48:40 PM  (Reporting)  _LFG_ 1004228 Western Garrison, 17 Wales, Pow:204, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:48:40 PM  (Reporting)  _LFG_ 1004170 London Garrison, 23 Home Counties, Pow:664, Count: 5(l 0/L 1/S 4) is fixed (garrisoning)
2:48:40 PM  (Reporting)  _LFG_ 1048716 No. 12 District, 7 Munster, Pow:204, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:48:40 PM  (Reporting)  _LFG_ 1004222 Eastern Garrison, 24 East Anglia, Pow:204, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:48:40 PM  (Reporting)  _LFG_ 1004282 Midlands Garrison, 19 East Midlands, Pow:204, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:48:40 PM  (Reporting)  _LFG_ 1004318 South Irish Coast Defences, 6 Leinster, Pow:434, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:48:40 PM  (Reporting)  _LFG_ 1004288 Yorkshire Garrison, 20 Yorkshire, Pow:204, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:48:40 PM  (Reporting)  _LFG_ 1004294 Lancashire Garrison, 16 North West, Pow:204, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:48:40 PM  (Reporting)  _LFG_ 1047614 11. Force, 15 North East, Pow:315, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
2:48:40 PM  (Reporting)  _LFG_ 1004312 Highland Garrison, 14 West Lowlands, Pow:204, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:48:40 PM  (Reporting)  _LFG_ 1036834 No. 2 District (-), 13 East Lowlands, Pow:204, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:48:40 PM  (Reporting)  _LFG_ 1004300 Aberdeen Garrison, 11 North East Scotland, Pow:204, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:48:40 PM  (Reporting)  Ended LockFixedGroups 8 ms
2:48:40 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:48:40 PM  (Reporting)  _SSU_ 1060512 8th Inf. Bde, 1085 Madras, Pow:3, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
2:48:40 PM  (Reporting)  _SSU_ 1059592 7th Inf. Bde, 1085 Madras, Pow:51, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
2:48:40 PM  (Reporting)  _SSU_ 1059597 2nd Cav. Bde, 1070 Benares, Pow:24, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
2:48:40 PM  (Reporting)  _SSU_ 1060517 7th Art. Rgt, 1059 Agra, Pow:3, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
2:48:40 PM  (Reporting)  _SSU_ 1060823 19. Force, 18 Midlands, Pow:93, Count: 2(l 0/L 2/S 0) created in region and locked (garrisoning)
2:48:40 PM  (Reporting)  Ended SplitStaticUnits 16 ms
2:48:40 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
2:48:40 PM  (Reporting)  Agenda: Garrison, Value: 25700, Region: 1029 Lahore
2:48:40 PM  (Reporting)  _DCR_ 1045027 10. Column, 1046 Amristar, Pow:109, Count: 2(l 0/L 1/S 1) will reinforce threatened border 1029 Lahore
2:48:40 PM  (Reporting)  Agenda: Garrison, Value: 36900, Region: 1024 Peshawar
2:48:40 PM  (Reporting)  _DCR_ 1057198 2nd Mix. Bde, 1044 Bikaner, Pow:68, Count: 1(l 0/L 1/S 0) will reinforce threatened border 1024 Peshawar
2:48:40 PM  (Reporting)  Agenda: Garrison, Value: 11900, Region: 1073 Mangalore
2:48:40 PM  (Reporting)  _DCR_ 1004064 Madras Army, 1051 Bijapur, Pow:398, Count: 7(l 1/L 3/S 3) will reinforce threatened border 1073 Mangalore
2:48:40 PM  (Reporting)  Agenda: Garrison, Value: 11700, Region: 1079 Gulbarga
2:48:40 PM  (Reporting)  _DCR_ 1004064 Madras Army, 1051 Bijapur, Pow:398, Count: 7(l 1/L 3/S 3) will reinforce threatened border 1079 Gulbarga
2:48:40 PM  (Reporting)  Agenda: Garrison, Value: 11600, Region: 1026 Sukkur
2:48:40 PM  (Reporting)  _DCR_ 1004064 Madras Army, 1051 Bijapur, Pow:398, Count: 7(l 1/L 3/S 3) will reinforce threatened border 1026 Sukkur
2:48:40 PM  (Reporting)  Agenda: Garrison, Value: 31200, Region: 1359 Hong Kong
2:48:40 PM  (Reporting)  _DCR_ 1003891 Bengal Army, 1359 Hong Kong, Pow:693, Count: 11(l 1/L 6/S 4) will reinforce threatened border 1359 Hong Kong
2:48:40 PM  (Reporting)  Agenda: Garrison, Value: 12900, Region: 1051 Bijapur
2:48:40 PM  (Reporting)  _DCR_ 1004064 Madras Army, 1051 Bijapur, Pow:398, Count: 7(l 1/L 3/S 3) will reinforce threatened border 1051 Bijapur
2:48:40 PM  (Reporting)  Agenda: Garrison, Value: 18400, Region: 1046 Amristar
2:48:40 PM  (Reporting)  _DCR_ 1045027 10. Column, 1046 Amristar, Pow:109, Count: 2(l 0/L 1/S 1) will reinforce threatened border 1046 Amristar
2:48:40 PM  (Reporting)  Agenda: Garrison, Value: 11300, Region: 1044 Bikaner
2:48:40 PM  (Reporting)  _DCR_ 1059028 West African Frontier Force, 1058 Gwalior, Pow:113, Count: 1(l 0/L 1/S 0) will reinforce threatened border 1044 Bikaner
2:48:40 PM  (Reporting)  Ended GarrisonBorders 1089 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 383 West Africa
2:48:40 PM  (Reporting)  Ended Prepare Strategic Redeployment 1 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 387 East Africa
2:48:40 PM  (Reporting)  Ended Prepare Strategic Redeployment 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 375 Balkans
2:48:40 PM  (Reporting)  _PSR_ 375 Balkans 1004756 9th Battle Squadron is candidate for SR in 232 Constantinople taken from 1055605 9th Battle Squadron
2:48:40 PM  (Reporting)  Ended Prepare Strategic Redeployment 6 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 375 Balkans
2:48:40 PM  (Reporting)  Ended Execute Strategic Redeployment 6 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 403 Southeast Asia
2:48:40 PM  (Reporting)  Ended Prepare Strategic Redeployment 4 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 406 China
2:48:40 PM  (Reporting)  _PSR_ 406 China 1003960 IX Indian Service Corps is candidate for SR in 1359 Hong Kong taken from 1003920 Meerut Division
2:48:40 PM  (Reporting)  _PSR_ 406 China 1003902 1st Bengal Cavalry Brigade is candidate for SR in 1359 Hong Kong taken from 1003891 Bengal Army
2:48:40 PM  (Reporting)  _PSR_ 406 China 1004881 14th Scout Squadron is candidate for SR in 1160 Singapore taken from 1056662 Moresby, F.' Fleet
2:48:40 PM  (Reporting)  _PSR_ 406 China 1003981 Dinapore Brigade is candidate for SR in 1359 Hong Kong taken from 1003891 Bengal Army
2:48:40 PM  (Reporting)  _PSR_ 406 China 1003911 Bengal Sappers and Miners is candidate for SR in 1359 Hong Kong taken from 1003891 Bengal Army
2:48:40 PM  (Reporting)  _PSR_ 406 China 1042152 16th Frigate Squadron is candidate for SR in 1160 Singapore taken from 1056662 Moresby, F.' Fleet
2:48:40 PM  (Reporting)  _PSR_ 406 China 1004042 Punjab Mounted Police is candidate for SR in 1359 Hong Kong taken from 1003891 Bengal Army
2:48:40 PM  (Reporting)  _PSR_ 406 China 1003908 2nd RGA is candidate for SR in 1359 Hong Kong taken from 1003891 Bengal Army
2:48:40 PM  (Reporting)  _PSR_ 406 China 1004024 Rawlpindee Brigade is candidate for SR in 1359 Hong Kong taken from 1003891 Bengal Army
2:48:40 PM  (Reporting)  _PSR_ 406 China 1004996 26th Scout Squadron is candidate for SR in 1160 Singapore taken from 1056662 Moresby, F.' Fleet
2:48:40 PM  (Reporting)  Ended Prepare Strategic Redeployment 25 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 406 China
2:48:40 PM  (Reporting)  Ended Execute Strategic Redeployment 127 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 389 South Africa
2:48:40 PM  (Reporting)  Ended Prepare Strategic Redeployment 1 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 367 Spanish Peninsula
2:48:40 PM  (Reporting)  _PSR_ 367 Spanish Peninsula 1004093 Mysore Brigade is candidate for SR in 46 Gibraltar taken from 1036272 FitzClarence' Corps
2:48:40 PM  (Reporting)  _PSR_ 367 Spanish Peninsula 1004125 Bombay Field Force is candidate for SR in 46 Gibraltar taken from 1036272 FitzClarence' Corps
2:48:40 PM  (Reporting)  _PSR_ 367 Spanish Peninsula 1004133 Bombay Brigade is candidate for SR in 46 Gibraltar taken from 1036272 FitzClarence' Corps
2:48:40 PM  (Reporting)  _PSR_ 367 Spanish Peninsula 1003954 Sialkot Cavalry Brigade is candidate for SR in 46 Gibraltar taken from 1036272 FitzClarence' Corps
2:48:40 PM  (Reporting)  Ended Prepare Strategic Redeployment 6 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 367 Spanish Peninsula
2:48:40 PM  (Reporting)  Ended Execute Strategic Redeployment 27 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 366 British Isles
2:48:40 PM  (Reporting)  _PSR_ 366 British Isles 1003740 II Army Service Corps is candidate for SR in 23 Home Counties taken from 1044289 Blakeney, E.' Army
2:48:40 PM  (Reporting)  _PSR_ 366 British Isles 1057843 2nd RFA is candidate for SR in 17 Wales taken from 1057842 2nd RFA
2:48:40 PM  (Reporting)  _PSR_ 366 British Isles 1004032 Sikh Frontier Brigade is candidate for SR in 23 Home Counties taken from 1038902 18. Indian Force
2:48:40 PM  (Reporting)  _PSR_ 366 British Isles 1003771 Scottish Yeomanry Brigade is candidate for SR in 18 Midlands taken from 1059024 Scottish Yeomanry Brigade
2:48:40 PM  (Reporting)  _PSR_ 366 British Isles 1006381 Infantry Corps is candidate for SR in 23 Home Counties taken from 1045769 Viscount Hardinge' Army
2:48:40 PM  (Reporting)  _PSR_ 366 British Isles 1004929 12th Frigate Squadron is candidate for SR in 22 Avon taken from 1060818 39. Fleet
2:48:40 PM  (Reporting)  _PSR_ 366 British Isles 1003788 II Corps is candidate for SR in 23 Home Counties taken from 1044289 Blakeney, E.' Army
2:48:40 PM  (Reporting)  _PSR_ 366 British Isles 1040577 II Field Force is candidate for SR in 18 Midlands taken from 1047777 II Field Force
2:48:40 PM  (Reporting)  _PSR_ 366 British Isles 1003842 VI Army Service Corps is candidate for SR in 23 Home Counties taken from 1044289 Blakeney, E.' Army
2:48:40 PM  (Reporting)  _PSR_ 366 British Isles 1003872 Natal Native Contingent is candidate for SR in 23 Home Counties taken from 1044289 Blakeney, E.' Army
2:48:40 PM  (Reporting)  Ended Prepare Strategic Redeployment 120 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 366 British Isles
2:48:40 PM  (Reporting)  _STR_ Supply toward Stack SR 1003740 II Army Service Corps from 23 Home Counties to 18 Midlands 1046544 Scarlett, J.Y.' Corps
2:48:40 PM  (Reporting)  Ended Execute Strategic Redeployment 135 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 399 North India
2:48:40 PM  (Reporting)  _PSR_ 399 North India 1003704 I Corps is candidate for SR in 1069 Patna taken from 1046034 13. Army
2:48:40 PM  (Reporting)  _PSR_ 399 North India 1058725 3rd Mix. Bde is candidate for SR in 1047 Delhi taken from 1058724 3rd Mix. Bde
2:48:40 PM  (Reporting)  _PSR_ 399 North India 1048379 5th Inf. Bde is candidate for SR in 1052 Aurangabad taken from 1048378 5th Inf. Bde
2:48:40 PM  (Reporting)  _PSR_ 399 North India 1004082 V Indian Service Corps is candidate for SR in 1051 Bijapur taken from 1004064 Madras Army
2:48:40 PM  (Reporting)  _PSR_ 399 North India 1046690 4th Inf. Bde is candidate for SR in 1096 Calcutta taken from 1046689 4th Inf. Bde
2:48:40 PM  (Reporting)  _PSR_ 399 North India 1048912 4th Supply Rgt is candidate for SR in 1096 Calcutta taken from 1055617 4th Supply Rgt
2:48:40 PM  (Reporting)  _PSR_ 399 North India 1042624 2nd Supply Rgt is candidate for SR in 1064 Cawnpore taken from 1055613 14. Column
2:48:40 PM  (Reporting)  _PSR_ 399 North India 1004067 Madras Field Force is candidate for SR in 1051 Bijapur taken from 1004064 Madras Army
2:48:40 PM  (Reporting)  _PSR_ 399 North India 1004158 Sinde Brigade is candidate for SR in 1065 Gorakhpur taken from 1053859 Sinde Brigade
2:48:40 PM  (Reporting)  _PSR_ 399 North India 1031852 1st Cav. Bde is candidate for SR in 1064 Cawnpore taken from 1055613 14. Column
2:48:40 PM  (Reporting)  Ended Prepare Strategic Redeployment 19 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 399 North India
2:48:40 PM  (Reporting)  Ended Execute Strategic Redeployment 173 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 391 Middle East
2:48:40 PM  (Reporting)  Ended Prepare Strategic Redeployment 1 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 398 Northwestern India
2:48:40 PM  (Reporting)  _PSR_ 398 Northwestern India 1039063 1st Supply Rgt is candidate for SR in 1046 Amristar taken from 1045027 10. Column
2:48:40 PM  (Reporting)  _PSR_ 398 Northwestern India 1006702 Supply Wagons is candidate for SR in 1024 Peshawar taken from 1054199 Supply Wagons
2:48:40 PM  (Reporting)  _PSR_ 398 Northwestern India 1046690 4th Inf. Bde is candidate for SR in 1096 Calcutta taken from 1046689 4th Inf. Bde
2:48:40 PM  (Reporting)  _PSR_ 398 Northwestern India 1004163 Hyderabad Brigade is candidate for SR in 1046 Amristar taken from 1045027 10. Column
2:48:40 PM  (Reporting)  _PSR_ 398 Northwestern India 1003915 I Indian Service Corps is candidate for SR in 1096 Calcutta taken from 1056719 I Indian Service Corps
2:48:40 PM  (Reporting)  _PSR_ 398 Northwestern India 1004908 16th Scout Squadron is candidate for SR in 1025 Karachi taken from 1057192 16th Scout Squadron
2:48:40 PM  (Reporting)  _PSR_ 398 Northwestern India 1040109 1st Mix. Bde is candidate for SR in 1096 Calcutta taken from 1057205 1st Mix. Bde
2:48:40 PM  (Reporting)  _PSR_ 398 Northwestern India 1006637 Supply Wagons is candidate for SR in 1024 Peshawar taken from 1054198 Supply Wagons
2:48:40 PM  (Reporting)  _PSR_ 398 Northwestern India 1048912 4th Supply Rgt is candidate for SR in 1096 Calcutta taken from 1055617 4th Supply Rgt
2:48:40 PM  (Reporting)  Ended Prepare Strategic Redeployment 4 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 398 Northwestern India
2:48:40 PM  (Reporting)  Ended Execute Strategic Redeployment 105 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 400 South India
2:48:40 PM  (Reporting)  _PSR_ 400 South India 1057451 6th Art. Rgt is candidate for SR in 1074 Mysore taken from 1057450 6th Art. Rgt
2:48:40 PM  (Reporting)  _PSR_ 400 South India 1046690 4th Inf. Bde is candidate for SR in 1096 Calcutta taken from 1046689 4th Inf. Bde
2:48:40 PM  (Reporting)  _PSR_ 400 South India 1048912 4th Supply Rgt is candidate for SR in 1096 Calcutta taken from 1055617 4th Supply Rgt
2:48:40 PM  (Reporting)  _PSR_ 400 South India 1003915 I Indian Service Corps is candidate for SR in 1096 Calcutta taken from 1056719 I Indian Service Corps
2:48:40 PM  (Reporting)  _PSR_ 400 South India 1040109 1st Mix. Bde is candidate for SR in 1096 Calcutta taken from 1057205 1st Mix. Bde
2:48:40 PM  (Reporting)  Ended Prepare Strategic Redeployment 4 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 400 South India
2:48:40 PM  (Reporting)  Ended Execute Strategic Redeployment 61 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 409 Australia
2:48:40 PM  (Reporting)  Ended Prepare Strategic Redeployment 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 378 Mediterranean
2:48:40 PM  (Reporting)  Ended Prepare Strategic Redeployment 6 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 401 Eastern India
2:48:40 PM  (Reporting)  _PSR_ 401 Eastern India 1046690 4th Inf. Bde is candidate for SR in 1096 Calcutta taken from 1046689 4th Inf. Bde
2:48:40 PM  (Reporting)  _PSR_ 401 Eastern India 1003898 Barrackpore Brigade is candidate for SR in 1099 Dacca taken from 1049820 Simpson, J.' Force
2:48:40 PM  (Reporting)  _PSR_ 401 Eastern India 1003968 Allahabad Brigade is candidate for SR in 1110 Arakan taken from 1056720 Allahabad Brigade
2:48:40 PM  (Reporting)  _PSR_ 401 Eastern India 1003915 I Indian Service Corps is candidate for SR in 1096 Calcutta taken from 1056719 I Indian Service Corps
2:48:40 PM  (Reporting)  _PSR_ 401 Eastern India 1004167 Hyderabad Cavalry Brigade is candidate for SR in 1110 Arakan taken from 1049819 Hyderabad Cavalry Brigade
2:48:40 PM  (Reporting)  _PSR_ 401 Eastern India 1004088 Centre Brigade is candidate for SR in 1110 Arakan taken from 1056722 Centre Brigade
2:48:40 PM  (Reporting)  _PSR_ 401 Eastern India 1040109 1st Mix. Bde is candidate for SR in 1096 Calcutta taken from 1057205 1st Mix. Bde
2:48:40 PM  (Reporting)  _PSR_ 401 Eastern India 1044231 1st Lit. Bde is candidate for SR in 1110 Arakan taken from 1059032 1st Lit. Bde
2:48:40 PM  (Reporting)  _PSR_ 401 Eastern India 1039068 2nd Inf. Bde is candidate for SR in 1110 Arakan taken from 1056721 2nd Inf. Bde
2:48:40 PM  (Reporting)  _PSR_ 401 Eastern India 1048912 4th Supply Rgt is candidate for SR in 1096 Calcutta taken from 1055617 4th Supply Rgt
2:48:40 PM  (Reporting)  Ended Prepare Strategic Redeployment 14 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 401 Eastern India
2:48:40 PM  (Reporting)  Ended Execute Strategic Redeployment 140 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 412 Eastern Canada
2:48:40 PM  (Reporting)  _PSR_ 412 Eastern Canada 1003814 2nd Division is candidate for SR in 1519 Ontario taken from 1003811 Lower Canada Command
2:48:40 PM  (Reporting)  _PSR_ 412 Eastern Canada 1004934 18th Scout Squadron is candidate for SR in 1502 Quebec taken from 1060822 18th Scout Squadron
2:48:40 PM  (Reporting)  _PSR_ 412 Eastern Canada 1004871 12th Scout Squadron is candidate for SR in 1502 Quebec taken from 1056167 18. Fleet
2:48:40 PM  (Reporting)  Ended Prepare Strategic Redeployment 4 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 412 Eastern Canada
2:48:40 PM  (Reporting)  Ended Execute Strategic Redeployment 33 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 380 Mashrek
2:48:40 PM  (Reporting)  _PSR_ 380 Mashrek 1003848 Mediterranean Field Force is candidate for SR in 431 Sirt taken from 1052280 Mediterranean Field Force
2:48:40 PM  (Reporting)  _PSR_ 380 Mashrek 1003946 Wazirabad Brigade is candidate for SR in 429 Tripolitania taken from 1052777 Wazirabad Brigade
2:48:40 PM  (Reporting)  Ended Prepare Strategic Redeployment 3 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 390 Near East
2:48:40 PM  (Reporting)  Ended Prepare Strategic Redeployment 1 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 390 Near East
2:48:40 PM  (Reporting)  Ended Execute Strategic Redeployment 23 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 413 Western Canada
2:48:40 PM  (Reporting)  _PSR_ 413 Western Canada 1003826 1st Division is candidate for SR in 1532 Winnipeg taken from 1003825 Upper Canada Command
2:48:40 PM  (Reporting)  Ended Prepare Strategic Redeployment 1 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 413 Western Canada
2:48:40 PM  (Reporting)  Ended Execute Strategic Redeployment 7 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 365 Atlantic
2:48:40 PM  (Reporting)  _PSR_ 365 Atlantic 1004648 Maurice Berkeley is candidate for SR in 2126 Bermuda taken from 1054992 Berkeley, M.F.' Fleet
2:48:40 PM  (Reporting)  Ended Prepare Strategic Redeployment 1 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 365 Atlantic
2:48:40 PM  (Reporting)  Ended Execute Strategic Redeployment 4 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Theaters algorithms 383 Theater_West_Africa ***
2:48:40 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:48:40 PM  (Reporting)  Ended PrivilegedCombine 21 ms
2:48:40 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:48:40 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:48:40 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
2:48:40 PM  (Reporting)  Ended ReconAndRaids 12 ms
2:48:40 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:48:40 PM  (Reporting)  Ended SplitGroups 39 ms
2:48:40 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:48:40 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
2:48:40 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:48:40 PM  (Reporting)  Ended Damaged Units 1 ms
2:48:40 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:48:40 PM  (Reporting)  Ended GarrisonObjectives 12 ms
2:48:40 PM  (Reporting)  Entering Repair Rail Network
2:48:40 PM  (Reporting)  Ended Repair Rail Network 0 ms
2:48:40 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:48:40 PM  (Reporting)  Ended Make Superior Group 1 ms
2:48:40 PM  (Reporting)  Start of AI Check for Land Resupply
2:48:40 PM  (Reporting)  CheckForLandResupply Gold Coast Force will resupply, in region 531 Accra
2:48:40 PM  (Reporting)  Ended CheckForLandResupply 4 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:48:40 PM  (Reporting)  Ended KeepPosition 2 ms
2:48:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:48:40 PM  (Reporting)  Ended ReinforceFront 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Theaters algorithms 387 Theater_East_Africa ***
2:48:40 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:48:40 PM  (Reporting)  Ended PrivilegedCombine 15 ms
2:48:40 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:48:40 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:48:40 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
2:48:40 PM  (Reporting)  Ended ReconAndRaids 7 ms
2:48:40 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:48:40 PM  (Reporting)  Ended SplitGroups 10 ms
2:48:40 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:48:40 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
2:48:40 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:48:40 PM  (Reporting)  Ended Damaged Units 1 ms
2:48:40 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:48:40 PM  (Reporting)  Ended GarrisonObjectives 6 ms
2:48:40 PM  (Reporting)  Entering Repair Rail Network
2:48:40 PM  (Reporting)  Ended Repair Rail Network 0 ms
2:48:40 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:48:40 PM  (Reporting)  Ended Make Superior Group 0 ms
2:48:40 PM  (Reporting)  Start of AI Check for Land Resupply
2:48:40 PM  (Reporting)  Ended CheckForLandResupply 1 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:48:40 PM  (Reporting)  Ended KeepPosition 1 ms
2:48:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:48:40 PM  (Reporting)  Ended ReinforceFront 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Theaters algorithms 375 Theater_Balkans ***
2:48:40 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:48:40 PM  (Reporting)  Ended PrivilegedCombine 11 ms
2:48:40 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:48:40 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:48:40 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
2:48:40 PM  (Reporting)  Ended ReconAndRaids 4 ms
2:48:40 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:48:40 PM  (Reporting)  Ended SplitGroups 5 ms
2:48:40 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:48:40 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
2:48:40 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:48:40 PM  (Reporting)  Ended Damaged Units 1 ms
2:48:40 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:48:40 PM  (Reporting)  Ended GarrisonObjectives 3 ms
2:48:40 PM  (Reporting)  Entering Repair Rail Network
2:48:40 PM  (Reporting)  Ended Repair Rail Network 0 ms
2:48:40 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:48:40 PM  (Reporting)  Ended Make Superior Group 1 ms
2:48:40 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 375 Balkans
2:48:40 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 100 in West Pacific Maritime Trade
2:48:40 PM  (Reporting)  _AFA_ 1055605 9th Battle Squadron has been given the mission Agenda: Patrol Convoy Box, Value: 18900, Region: 2213 West Pacific Maritime Trade
2:48:40 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 83 in West Pacific Maritime Trade
2:48:40 PM  (Reporting)  _AFA_ 1055605 9th Battle Squadron has been given the mission Agenda: Patrol Convoy Box, Value: 18900, Region: 2213 West Pacific Maritime Trade
2:48:40 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 83 in West Pacific Maritime Trade
2:48:40 PM  (Reporting)  _AFA_ 1055605 9th Battle Squadron has been given the mission Agenda: Patrol Convoy Box, Value: 18900, Region: 2213 West Pacific Maritime Trade
2:48:40 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 83 in West Pacific Maritime Trade
2:48:40 PM  (Reporting)  Ended AssignFleetsOperations 211 ms
2:48:40 PM  (Reporting)  Start of AI Check for Land Resupply
2:48:40 PM  (Reporting)  Ended CheckForLandResupply 1 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:48:40 PM  (Reporting)  Ended KeepPosition 1 ms
2:48:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:48:40 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Theaters algorithms 403 Theater_Southeast_Asia ***
2:48:40 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:48:40 PM  (Reporting)  Ended PrivilegedCombine 9 ms
2:48:40 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:48:40 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:48:40 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
2:48:40 PM  (Reporting)  Ended ReconAndRaids 13 ms
2:48:40 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:48:40 PM  (Reporting)  Ended SplitGroups 17 ms
2:48:40 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:48:40 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:48:40 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:48:40 PM  (Reporting)  Ended Damaged Units 0 ms
2:48:40 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:48:40 PM  (Reporting)  Ended GarrisonObjectives 2 ms
2:48:40 PM  (Reporting)  Entering Repair Rail Network
2:48:40 PM  (Reporting)  Ended Repair Rail Network 0 ms
2:48:40 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:48:40 PM  (Reporting)  Ended Check Leaders 0 ms
2:48:40 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:48:40 PM  (Reporting)  Ended Make Superior Group 0 ms
2:48:40 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 403 Southeast Asia
2:48:40 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 83 in West Pacific Maritime Trade
2:48:40 PM  (Reporting)  _AFA_ 1060828 7th Scout Squadron has been given the mission Agenda: Patrol Convoy Box, Value: 10900, Region: 2213 West Pacific Maritime Trade
2:48:40 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 65 in West Pacific Maritime Trade
2:48:40 PM  (Reporting)  _AFA_ 1060829 19th Scout Squadron has been given the mission Agenda: Patrol Convoy Box, Value: 15100, Region: 2213 West Pacific Maritime Trade
2:48:40 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 60 in Eastern Pacific Maritime Trade
2:48:40 PM  (Reporting)  _AFA_ 1060830 29th Scout Squadron has been given the mission Agenda: Patrol Convoy Box, Value: 15900, Region: 2216 Eastern Pacific Maritime Trade
2:48:40 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 55 in South Pacific Maritime Trade
2:48:40 PM  (Reporting)  _AFA_ 1056662 Moresby, F.' Fleet has been given the mission Agenda: Naval Docking, Value: 16752, Region: 1156 Penang
2:48:40 PM  (Reporting)  _AFA_ 1057846 22nd Frigate Squadron has been given the mission Agenda: Resupply, Value: 10000, Region: 1160 Singapore
2:48:40 PM  (Reporting)  Ended AssignFleetsOperations 231 ms
2:48:40 PM  (Reporting)  Start of AI Check for Land Resupply
2:48:40 PM  (Reporting)  Ended CheckForLandResupply 1 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:48:40 PM  (Reporting)  Ended KeepPosition 0 ms
2:48:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:48:40 PM  (Reporting)  Ended ReinforceFront 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Theaters algorithms 406 Theater_China ***
2:48:40 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:48:40 PM  (Reporting)  Ended PrivilegedCombine 28 ms
2:48:40 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:48:40 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:48:40 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
2:48:40 PM  (Reporting)  Ended ReconAndRaids 16 ms
2:48:40 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:48:40 PM  (Reporting)  Ended SplitGroups 23 ms
2:48:40 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:48:40 PM  (Reporting)  Ended CheckBesiegedGroups 4 ms
2:48:40 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:48:40 PM  (Reporting)  Ended Damaged Units 2 ms
2:48:40 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:48:40 PM  (Reporting)  Ended GarrisonObjectives 16 ms
2:48:40 PM  (Reporting)  Entering Repair Rail Network
2:48:40 PM  (Reporting)  Ended Repair Rail Network 0 ms
2:48:40 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:48:40 PM  (Reporting)  Ended Check Leaders 3 ms
2:48:40 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:48:40 PM  (Reporting)  Ended Make Superior Group 1 ms
2:48:40 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 406 China
2:48:40 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 55 in South Pacific Maritime Trade
2:48:40 PM  (Reporting)  _AFA_ 1057180 19. Fleet has been given the mission Agenda: Naval Docking, Value: 2684, Region: 1025 Karachi
2:48:40 PM  (Reporting)  Ended AssignFleetsOperations 81 ms
2:48:40 PM  (Reporting)  Start of AI Check for Land Resupply
2:48:40 PM  (Reporting)  Ended CheckForLandResupply 4 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:48:40 PM  (Reporting)  Ended KeepPosition 3 ms
2:48:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:48:40 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Theaters algorithms 389 Theater_South_Africa ***
2:48:40 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:48:40 PM  (Reporting)  Ended PrivilegedCombine 12 ms
2:48:40 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:48:40 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:48:40 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
2:48:40 PM  (Reporting)  Ended ReconAndRaids 5 ms
2:48:40 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:48:40 PM  (Reporting)  Ended SplitGroups 6 ms
2:48:40 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:48:40 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
2:48:40 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:48:40 PM  (Reporting)  Ended Damaged Units 1 ms
2:48:40 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:48:40 PM  (Reporting)  Ended GarrisonObjectives 4 ms
2:48:40 PM  (Reporting)  Entering Repair Rail Network
2:48:40 PM  (Reporting)  Ended Repair Rail Network 0 ms
2:48:40 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 389 South Africa
2:48:40 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 55 in South Pacific Maritime Trade
2:48:40 PM  (Reporting)  _AFA_ 1060820 11th Scout Squadron has been given the mission Agenda: Patrol Convoy Box, Value: 15100, Region: 2215 South Pacific Maritime Trade
2:48:40 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 46 in Oceania Maritime Trade
2:48:40 PM  (Reporting)  _AFA_ 1060820 11th Scout Squadron has been given the mission Agenda: Patrol Convoy Box, Value: 15100, Region: 2212 Oceania Maritime Trade
2:48:40 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 40 in West Pacific Maritime Trade
2:48:40 PM  (Reporting)  _AFA_ 1060820 11th Scout Squadron has been given the mission Agenda: Naval Docking, Value: 1250, Region: 752 Kaapstad
2:48:40 PM  (Reporting)  _AFA_ 1054993 10th Battle Squadron has been given the mission Agenda: Patrol Convoy Box, Value: 20000, Region: 2213 West Pacific Maritime Trade
2:48:40 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 38 in East Indies Maritime Trade
2:48:40 PM  (Reporting)  _AFA_ 1054993 10th Battle Squadron has been given the mission Agenda: Patrol Convoy Box, Value: 20000, Region: 2211 East Indies Maritime Trade
2:48:40 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 38 in Northern Asia Maritime Trade
2:48:40 PM  (Reporting)  _AFA_ 1054993 10th Battle Squadron has been given the mission Agenda: Naval Docking, Value: 1650, Region: 752 Kaapstad
2:48:40 PM  (Reporting)  Ended AssignFleetsOperations 292 ms
2:48:40 PM  (Reporting)  Start of AI Check for Land Resupply
2:48:40 PM  (Reporting)  Ended CheckForLandResupply 1 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:48:40 PM  (Reporting)  Ended KeepPosition 1 ms
2:48:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:48:40 PM  (Reporting)  Ended ReinforceFront 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Theaters algorithms 367 Theater_Spanish_Peninsula ***
2:48:40 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:48:40 PM  (Reporting)  Ended PrivilegedCombine 9 ms
2:48:40 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:48:40 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:48:40 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
2:48:40 PM  (Reporting)  Ended ReconAndRaids 3 ms
2:48:40 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:48:40 PM  (Reporting)  Ended SplitGroups 22 ms
2:48:40 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:48:40 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
2:48:40 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:48:40 PM  (Reporting)  Ended Damaged Units 1 ms
2:48:40 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:48:40 PM  (Reporting)  Ended GarrisonObjectives 5 ms
2:48:40 PM  (Reporting)  Entering Repair Rail Network
2:48:40 PM  (Reporting)  Ended Repair Rail Network 0 ms
2:48:40 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:48:40 PM  (Reporting)  Ended Check Leaders 1 ms
2:48:40 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:48:40 PM  (Reporting)  Ended Make Superior Group 2 ms
2:48:40 PM  (Reporting)  Start of AI Check for Land Resupply
2:48:40 PM  (Reporting)  Ended CheckForLandResupply 2 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:48:40 PM  (Reporting)  Ended KeepPosition 1 ms
2:48:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:48:40 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Theaters algorithms 366 Theater_British_Isles ***
2:48:40 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:48:40 PM  (Reporting)  Ended PrivilegedCombine 11 ms
2:48:40 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:48:40 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:48:40 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
2:48:40 PM  (Reporting)  _RAR_ 1060831 South Wales Yeomanry Brigade, 18 Midlands, Pow:53, Count: 1(l 0/L 1/S 0) created in region
2:48:40 PM  (Reporting)  _RAR_ 1060832 Notts & Derby Yeomanry Brigade, 18 Midlands, Pow:53, Count: 1(l 0/L 1/S 0) created in region
2:48:40 PM  (Reporting)  _RAR_ - GatherForRecon 1060831 South Wales Yeomanry Brigade, 18 Midlands, Pow:53, Count: 1(l 0/L 1/S 0) will join in same region 1060832 Notts & Derby Yeomanry Brigade
2:48:40 PM  (Reporting)  _RAR_ - GatherForRecon 1050362 Highland Yeomanry Brigade, 18 Midlands, Pow:53, Count: 1(l 0/L 1/S 0) will join in same region 1048173 2nd South Midland Yeomanry Brigade
2:48:40 PM  (Reporting)  Ended ReconAndRaids 37 ms
2:48:40 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:48:40 PM  (Reporting)  _SPG_ Large Force Segment 1060833 Force, 18 Midlands, Pow:53, Count: 1(l 0/L 1/S 0) created
2:48:40 PM  (Reporting)  _SPG_ Large Force Segment 1060834 Force, 18 Midlands, Pow:53, Count: 1(l 0/L 1/S 0) created
2:48:40 PM  (Reporting)  Ended SplitGroups 108 ms
2:48:40 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:48:40 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
2:48:40 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:48:40 PM  (Reporting)  Ended Damaged Units 6 ms
2:48:40 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:48:40 PM  (Reporting)  Ended GarrisonObjectives 5 ms
2:48:40 PM  (Reporting)  Entering Repair Rail Network
2:48:40 PM  (Reporting)  Ended Repair Rail Network 0 ms
2:48:40 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:48:40 PM  (Reporting)  _CLD_ Leader (Split Segment III) FitzRoy Somerset, Baron Raglan in Midlands has been detached from group 1043730 22. Force
2:48:40 PM  (Reporting)  _CLD_ Leader (Split Segment II) James Yorke Scarlett in Midlands has been detached from group 1046544 II Army Service Corps
2:48:40 PM  (Reporting)  _CLD_ Leader (Split Segment III) Edward Blakeney in Home Counties has been detached from group 1044289 Duke of Cambridge' Corps
2:48:40 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1060837 Edward Blakeney 23 Home Counties toward 1044289 Duke of Cambridge' Corps, 23 Home Counties, Pow:1279, Count: 12(l 1/L 7/S 4)
2:48:40 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1060835 FitzRoy Somerset, Baron Raglan 18 Midlands toward 1045769 Viscount Hardinge' Army, 23 Home Counties, Pow:1111, Count: 6(l 1/L 5/S 0) Relocating
2:48:40 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
2:48:40 PM  (Reporting)  _CLD_ Find Phase, Theater-wide, 1060836 James Yorke Scarlett 18 Midlands toward 1052737 9. Force 18 Midlands Affinity 100
2:48:40 PM  (Reporting)  Ended Check Leaders 179 ms
2:48:40 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:48:40 PM  (Reporting)  Ended Make Superior Group 0 ms
2:48:40 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 366 British Isles
2:48:40 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 38 in Northern Asia Maritime Trade
2:48:40 PM  (Reporting)  _AFA_ 1057836 9th Scouting Squadron has been given the mission Agenda: Resupply, Value: 10000, Region: 13 East Lowlands
2:48:40 PM  (Reporting)  _AFA_ 1054124 20th Frigate Squadron has been given the mission Agenda: Resupply, Value: 12800, Region: 15 North East
2:48:40 PM  (Reporting)  _AFA_ 1060838 17th Scout Squadron has been given the mission Agenda: Patrol Convoy Box, Value: 16600, Region: 2214 Northern Asia Maritime Trade
2:48:40 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 38 in South China Sea Maritime Trade
2:48:40 PM  (Reporting)  _AFA_ 1056873 7th Scouting Squadron has been given the mission Agenda: Resupply, Value: 10000, Region: 18 Midlands
2:48:40 PM  (Reporting)  _AFA_ 1059219 10th Scouting Squadron has been given the mission Agenda: Resupply, Value: 10000, Region: 18 Midlands
2:48:40 PM  (Reporting)  _AFA_ 1059015 23. Fleet has been given the mission Agenda: Naval Docking, Value: 2928, Region: 22 Avon
2:48:40 PM  (Reporting)  _AFA_ 1060839 24th Scout Squadron has been given the mission Agenda: Patrol Convoy Box, Value: 16600, Region: 2210 South China Sea Maritime Trade
2:48:40 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 38 in Latin America Maritime Trade
2:48:40 PM  (Reporting)  _AFA_ 1054989 24. Fleet has been given the mission Agenda: Naval Docking, Value: 1621, Region: 14 West Lowlands
2:48:40 PM  (Reporting)  _AFA_ 1053519 Percy, J.' Fleet has been given the mission Agenda: Resupply, Value: 90000, Region: 23 Home Counties
2:48:40 PM  (Reporting)  _AFA_ 1057454 Napier, C.J.' Fleet has been given the mission Agenda: Resupply, Value: 20000, Region: 23 Home Counties
2:48:40 PM  (Reporting)  _AFA_ 1055281 5th Scouting Squadron has been given the mission Agenda: Resupply, Value: 12400, Region: 23 Home Counties
2:48:40 PM  (Reporting)  _AFA_ 1055808 6th Scouting Squadron has been given the mission Agenda: Resupply, Value: 10000, Region: 23 Home Counties
2:48:40 PM  (Reporting)  _AFA_ 1056369 21st Frigate Squadron has been given the mission Agenda: Resupply, Value: 10000, Region: 23 Home Counties
2:48:40 PM  (Reporting)  _AFA_ 1058256 13th Transport Squadron has been given the mission Agenda: Resupply, Value: 10000, Region: 23 Home Counties
2:48:40 PM  (Reporting)  _AFA_ 1060817 36. Fleet has been given the mission Agenda: Naval Docking, Value: 5808, Region: 22 Avon
2:48:40 PM  (Reporting)  _AFA_ 1060807 Force has been given the mission Agenda: Naval Docking, Value: 3528, Region: 22 Avon
2:48:40 PM  (Reporting)  _AFA_ 1060840 18th Frigate Squadron has been given the mission Agenda: Patrol Convoy Box, Value: 12700, Region: 2204 Latin America Maritime Trade
2:48:40 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 38 in Western Europe Maritime Trade
2:48:40 PM  (Reporting)  _AFA_ 1060818 39. Fleet has been given the mission Agenda: Naval Docking, Value: 1222, Region: 14 West Lowlands
2:48:40 PM  (Reporting)  _AFA_ 1060806 10th River Squadron has been given the mission Agenda: Naval Docking, Value: 2820, Region: 14 West Lowlands
2:48:40 PM  (Reporting)  Ended AssignFleetsOperations 675 ms
2:48:40 PM  (Reporting)  Start of AI Check for Land Resupply
2:48:40 PM  (Reporting)  Ended CheckForLandResupply 8 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:48:40 PM  (Reporting)  Ended KeepPosition 1 ms
2:48:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:48:40 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Theaters algorithms 399 Theater_North_India ***
2:48:40 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:48:40 PM  (Reporting)  Ended PrivilegedCombine 14 ms
2:48:40 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:48:40 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:48:40 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
2:48:40 PM  (Reporting)  Ended ReconAndRaids 5 ms
2:48:40 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:48:40 PM  (Reporting)  Ended SplitGroups 42 ms
2:48:40 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:48:40 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
2:48:40 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:48:40 PM  (Reporting)  Ended Damaged Units 1 ms
2:48:40 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:48:40 PM  (Reporting)  Ended GarrisonObjectives 5 ms
2:48:40 PM  (Reporting)  Entering Repair Rail Network
2:48:40 PM  (Reporting)  Ended Repair Rail Network 0 ms
2:48:40 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:48:40 PM  (Reporting)  Ended Check Leaders 1 ms
2:48:40 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:48:40 PM  (Reporting)  Ended Make Superior Group 0 ms
2:48:40 PM  (Reporting)  Start of AI Check for Land Resupply
2:48:40 PM  (Reporting)  Ended CheckForLandResupply 13 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:48:40 PM  (Reporting)  Ended KeepPosition 1 ms
2:48:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:48:40 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Theaters algorithms 391 Theater_Middle_East ***
2:48:40 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:48:40 PM  (Reporting)  Ended PrivilegedCombine 15 ms
2:48:40 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:48:40 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:48:40 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
2:48:40 PM  (Reporting)  Ended ReconAndRaids 6 ms
2:48:40 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:48:40 PM  (Reporting)  Ended SplitGroups 8 ms
2:48:40 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:48:40 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
2:48:40 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:48:40 PM  (Reporting)  Ended Damaged Units 1 ms
2:48:40 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:48:40 PM  (Reporting)  Ended GarrisonObjectives 6 ms
2:48:40 PM  (Reporting)  Entering Repair Rail Network
2:48:40 PM  (Reporting)  Ended Repair Rail Network 0 ms
2:48:40 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:48:40 PM  (Reporting)  Ended Make Superior Group 0 ms
2:48:40 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 391 Middle East
2:48:40 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 38 in Western Europe Maritime Trade
2:48:40 PM  (Reporting)  _AFA_ 1054988 3rd Frigate Squadron has been given the mission Agenda: Naval Docking, Value: 1176, Region: 833 Kuwait
2:48:40 PM  (Reporting)  Ended AssignFleetsOperations 225 ms
2:48:40 PM  (Reporting)  Start of AI Check for Land Resupply
2:48:40 PM  (Reporting)  Ended CheckForLandResupply 1 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:48:40 PM  (Reporting)  Ended KeepPosition 1 ms
2:48:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:48:40 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Theaters algorithms 398 Theater_Northwestern_India ***
2:48:40 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:48:40 PM  (Reporting)  Ended PrivilegedCombine 11 ms
2:48:40 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:48:40 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:48:40 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
2:48:40 PM  (Reporting)  Ended ReconAndRaids 4 ms
2:48:40 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:48:40 PM  (Reporting)  Ended SplitGroups 8 ms
2:48:40 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:48:40 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
2:48:40 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:48:40 PM  (Reporting)  Ended Damaged Units 1 ms
2:48:40 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:48:40 PM  (Reporting)  Ended GarrisonObjectives 3 ms
2:48:40 PM  (Reporting)  Entering Repair Rail Network
2:48:40 PM  (Reporting)  Ended Repair Rail Network 0 ms
2:48:40 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:48:40 PM  (Reporting)  Ended Make Superior Group 0 ms
2:48:40 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 398 Northwestern India
2:48:40 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 38 in Western Europe Maritime Trade
2:48:40 PM  (Reporting)  _AFA_ 1057192 16th Scout Squadron has been given the mission Agenda: Naval Docking, Value: 840, Region: 811 Basra
2:48:40 PM  (Reporting)  Ended AssignFleetsOperations 273 ms
2:48:40 PM  (Reporting)  Start of AI Check for Land Resupply
2:48:40 PM  (Reporting)  Ended CheckForLandResupply 1 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:48:40 PM  (Reporting)  Ended KeepPosition 1 ms
2:48:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:48:40 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Theaters algorithms 400 Theater_South_India ***
2:48:40 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:48:40 PM  (Reporting)  Ended PrivilegedCombine 9 ms
2:48:40 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:48:40 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:48:40 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
2:48:40 PM  (Reporting)  Ended ReconAndRaids 3 ms
2:48:40 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:48:40 PM  (Reporting)  Ended SplitGroups 5 ms
2:48:40 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:48:40 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:48:40 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:48:40 PM  (Reporting)  Ended Damaged Units 0 ms
2:48:40 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:48:40 PM  (Reporting)  Ended GarrisonObjectives 2 ms
2:48:40 PM  (Reporting)  Entering Repair Rail Network
2:48:40 PM  (Reporting)  Ended Repair Rail Network 0 ms
2:48:40 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:48:40 PM  (Reporting)  Ended Make Superior Group 0 ms
2:48:40 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 400 South India
2:48:40 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 38 in Western Europe Maritime Trade
2:48:40 PM  (Reporting)  _AFA_ 1047771 9th River Squadron has been given the mission Agenda: Naval Docking, Value: 2320, Region: 1108 Colombo
2:48:40 PM  (Reporting)  Ended AssignFleetsOperations 133 ms
2:48:40 PM  (Reporting)  Start of AI Check for Land Resupply
2:48:40 PM  (Reporting)  Ended CheckForLandResupply 1 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:48:40 PM  (Reporting)  Ended KeepPosition 0 ms
2:48:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:48:40 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Theaters algorithms 409 Theater_Australia ***
2:48:40 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:48:40 PM  (Reporting)  Ended PrivilegedCombine 14 ms
2:48:40 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:48:40 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:48:40 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
2:48:40 PM  (Reporting)  Ended ReconAndRaids 7 ms
2:48:40 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:48:40 PM  (Reporting)  Ended SplitGroups 8 ms
2:48:40 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:48:40 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
2:48:40 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:48:40 PM  (Reporting)  Ended Damaged Units 1 ms
2:48:40 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:48:40 PM  (Reporting)  Ended GarrisonObjectives 6 ms
2:48:40 PM  (Reporting)  Entering Repair Rail Network
2:48:40 PM  (Reporting)  Ended Repair Rail Network 0 ms
2:48:40 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 409 Australia
2:48:40 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 38 in Western Europe Maritime Trade
2:48:40 PM  (Reporting)  _AFA_ 1060821 1st Scout Squadron has been given the mission Agenda: Patrol Convoy Box, Value: 15900, Region: 2198 Western Europe Maritime Trade
2:48:40 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 38 in Baltic Maritime Trade
2:48:40 PM  (Reporting)  _AFA_ 1060821 1st Scout Squadron has been given the mission Agenda: Naval Docking, Value: 1325, Region: 1435 Wollongong
2:48:40 PM  (Reporting)  _AFA_ 1057186 11th Battle Squadron has been given the mission Agenda: Patrol Convoy Box, Value: 12400, Region: 2196 Baltic Maritime Trade
2:48:40 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 34 in Eastern Pacific Maritime Trade
2:48:40 PM  (Reporting)  _AFA_ 1057186 11th Battle Squadron has been given the mission Agenda: Patrol Convoy Box, Value: 20000, Region: 2216 Eastern Pacific Maritime Trade
2:48:40 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 30 in South Pacific Maritime Trade
2:48:40 PM  (Reporting)  _AFA_ 1057186 11th Battle Squadron has been given the mission Agenda: Naval Docking, Value: 1650, Region: 1435 Wollongong
2:48:40 PM  (Reporting)  Ended AssignFleetsOperations 350 ms
2:48:40 PM  (Reporting)  Start of AI Check for Land Resupply
2:48:40 PM  (Reporting)  Ended CheckForLandResupply 1 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:48:40 PM  (Reporting)  Ended KeepPosition 1 ms
2:48:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:48:40 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Theaters algorithms 378 Theater_Mediterranean ***
2:48:40 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:48:40 PM  (Reporting)  Ended PrivilegedCombine 8 ms
2:48:40 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:48:40 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:48:40 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
2:48:40 PM  (Reporting)  Ended ReconAndRaids 2 ms
2:48:40 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:48:40 PM  (Reporting)  Ended SplitGroups 2 ms
2:48:40 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:48:40 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:48:40 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:48:40 PM  (Reporting)  Ended Damaged Units 0 ms
2:48:40 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:48:40 PM  (Reporting)  Ended GarrisonObjectives 1 ms
2:48:40 PM  (Reporting)  Entering Repair Rail Network
2:48:40 PM  (Reporting)  Ended Repair Rail Network 0 ms
2:48:40 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 378 Mediterranean
2:48:40 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 30 in South Pacific Maritime Trade
2:48:40 PM  (Reporting)  _AFA_ 1059017 35. Fleet has been given the mission Agenda: Naval Docking, Value: 2150, Region: 405 Corfu
2:48:40 PM  (Reporting)  _AFA_ 1060819 41. Fleet has been given the mission Agenda: Naval Docking, Value: 27500, Region: 405 Corfu
2:48:40 PM  (Reporting)  Ended AssignFleetsOperations 5 ms
2:48:40 PM  (Reporting)  Start of AI Check for Land Resupply
2:48:40 PM  (Reporting)  Ended CheckForLandResupply 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:48:40 PM  (Reporting)  Ended KeepPosition 0 ms
2:48:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:48:40 PM  (Reporting)  Ended ReinforceFront 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Theaters algorithms 401 Theater_Eastern_India ***
2:48:40 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:48:40 PM  (Reporting)  Ended PrivilegedCombine 12 ms
2:48:40 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:48:40 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:48:40 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
2:48:40 PM  (Reporting)  _RAR_ - GatherForRecon 1059032 1st Lit. Bde, 1110 Arakan, Pow:26, Count: 1(l 0/L 1/S 0) will join in same region 1057203 2nd Bengal Cavalry Brigade
2:48:40 PM  (Reporting)  Ended ReconAndRaids 25 ms
2:48:40 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:48:40 PM  (Reporting)  Ended SplitGroups 49 ms
2:48:40 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:48:40 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
2:48:40 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:48:40 PM  (Reporting)  _DDU_ Column created in region Arakan with 1 unit(s), Health: 62 %
2:48:40 PM  (Reporting)  _DDU_ 14. Column 1057203 has now 1 units, Health: 100 %
2:48:40 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1046540 1st Inf. Bde in region Toungoo will recover in region Moulmein % Health 50 % Cohesion 89
2:48:40 PM  (Reporting)  Ended Damaged Units 200 ms
2:48:40 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:48:40 PM  (Reporting)  Ended GarrisonObjectives 5 ms
2:48:40 PM  (Reporting)  Entering Repair Rail Network
2:48:40 PM  (Reporting)  Ended Repair Rail Network 0 ms
2:48:40 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:48:40 PM  (Reporting)  Ended Check Leaders 1 ms
2:48:40 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:48:40 PM  (Reporting)  _MSG_ gathered 219 cbt pts, needing: 612
2:48:40 PM  (Reporting)  _MSG_ 1049820 Simpson, J.' Force abort its operation against 1018976 Column not enough forces gathered
2:48:40 PM  (Reporting)  Ended Make Superior Group 296 ms
2:48:40 PM  (Reporting)  Start of AI Check for Land Resupply
2:48:40 PM  (Reporting)  CheckForLandResupply 1st Inf. Bde will resupply, in region 1123 Moulmein
2:48:40 PM  (Reporting)  CheckForLandResupply Centre Brigade will resupply, in region 1099 Dacca
2:48:40 PM  (Reporting)  CheckForLandResupply Meerut Brigade will resupply, in region 1099 Dacca
2:48:40 PM  (Reporting)  CheckForLandResupply Hyderabad Cavalry Brigade will resupply, in region 1099 Dacca
2:48:40 PM  (Reporting)  CheckForLandResupply 14. Column will resupply, in region 1099 Dacca
2:48:40 PM  (Reporting)  CheckForLandResupply 2nd Inf. Bde will resupply, in region 1099 Dacca
2:48:40 PM  (Reporting)  CheckForLandResupply Allahabad Brigade will resupply, in region 1099 Dacca
2:48:40 PM  (Reporting)  CheckForLandResupply Bombay Army will resupply, in region 1096 Calcutta
2:48:40 PM  (Reporting)  CheckForLandResupply Column will resupply, in region 1099 Dacca
2:48:40 PM  (Reporting)  Ended CheckForLandResupply 132 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:48:40 PM  (Reporting)  Ended KeepPosition 1 ms
2:48:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:48:40 PM  (Reporting)  Reinforce Front skipped, core ratio is 3.71221445096767
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Theaters algorithms 412 Theater_Eastern_Canada ***
2:48:40 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:48:40 PM  (Reporting)  Ended PrivilegedCombine 15 ms
2:48:40 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:48:40 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:48:40 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
2:48:40 PM  (Reporting)  Ended ReconAndRaids 7 ms
2:48:40 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:48:40 PM  (Reporting)  Ended SplitGroups 10 ms
2:48:40 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:48:40 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
2:48:40 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:48:40 PM  (Reporting)  Ended Damaged Units 1 ms
2:48:40 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:48:40 PM  (Reporting)  Ended GarrisonObjectives 5 ms
2:48:40 PM  (Reporting)  Entering Repair Rail Network
2:48:40 PM  (Reporting)  Ended Repair Rail Network 0 ms
2:48:40 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:48:40 PM  (Reporting)  Ended Check Leaders 1 ms
2:48:40 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:48:40 PM  (Reporting)  Ended Make Superior Group 0 ms
2:48:40 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 412 Eastern Canada
2:48:40 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 30 in South Pacific Maritime Trade
2:48:40 PM  (Reporting)  _AFA_ 1056167 12th Scout Squadron has been given the mission Agenda: Patrol Convoy Box, Value: 15100, Region: 2215 South Pacific Maritime Trade
2:48:40 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 22 in American Pacific Maritime Trade
2:48:40 PM  (Reporting)  _AFA_ 1056167 12th Scout Squadron has been given the mission Agenda: Naval Docking, Value: 800, Region: 1559 Vancouver
2:48:40 PM  (Reporting)  _AFA_ 1060822 18th Scout Squadron has been given the mission Agenda: Naval Docking, Value: 800, Region: 1559 Vancouver
2:48:40 PM  (Reporting)  _AFA_ 1039072 5th River Squadron has been given the mission Agenda: Naval Docking, Value: 1770, Region: 1517 Sept Iles
2:48:40 PM  (Reporting)  Ended AssignFleetsOperations 461 ms
2:48:40 PM  (Reporting)  Start of AI Check for Land Resupply
2:48:40 PM  (Reporting)  Ended CheckForLandResupply 1 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:48:40 PM  (Reporting)  Ended KeepPosition 1 ms
2:48:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:48:40 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Theaters algorithms 380 Theater_Mashrek ***
2:48:40 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:48:40 PM  (Reporting)  Ended PrivilegedCombine 8 ms
2:48:40 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:48:40 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:48:40 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
2:48:40 PM  (Reporting)  Ended ReconAndRaids 3 ms
2:48:40 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:48:40 PM  (Reporting)  Ended SplitGroups 5 ms
2:48:40 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:48:40 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:48:40 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:48:40 PM  (Reporting)  Ended Damaged Units 0 ms
2:48:40 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:48:40 PM  (Reporting)  Ended GarrisonObjectives 1 ms
2:48:40 PM  (Reporting)  Entering Repair Rail Network
2:48:40 PM  (Reporting)  Ended Repair Rail Network 0 ms
2:48:40 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:48:40 PM  (Reporting)  _MSG_ gathered 78 cbt pts, needing: 48
2:48:40 PM  (Reporting)  Agenda: Intercept (Master), Value: 11200, Region: 429 Tripolitania
2:48:40 PM  (Reporting)  _MSG_ - MASTER 1052777 Wazirabad Brigade, 429 Tripolitania, Pow:78, Count: 1(l 0/L 1/S 0) will target (enemy) 1056303 Taxiarhia III. Pow.: 78 vs. 28 mustered 0 other groups
2:48:40 PM  (Reporting)  _MSG_ gathered 79 cbt pts, needing: 49
2:48:40 PM  (Reporting)  Agenda: Intercept (Master), Value: 10000, Region: 431 Sirt
2:48:40 PM  (Reporting)  _MSG_ - MASTER 1052280 Mediterranean Field Force, 431 Sirt, Pow:79, Count: 1(l 0/L 1/S 0) will target (enemy) 1047237 Column Pow.: 79 vs. 25 mustered 0 other groups
2:48:40 PM  (Reporting)  Ended Make Superior Group 111 ms
2:48:40 PM  (Reporting)  Start of AI Check for Land Resupply
2:48:40 PM  (Reporting)  Ended CheckForLandResupply 25 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:48:40 PM  (Reporting)  Ended KeepPosition 0 ms
2:48:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:48:40 PM  (Reporting)  Ended ReinforceFront 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Theaters algorithms 390 Theater_Near_East ***
2:48:40 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:48:40 PM  (Reporting)  Ended PrivilegedCombine 9 ms
2:48:40 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:48:40 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:48:40 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
2:48:40 PM  (Reporting)  Ended ReconAndRaids 3 ms
2:48:40 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:48:40 PM  (Reporting)  Ended SplitGroups 3 ms
2:48:40 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:48:40 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:48:40 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:48:40 PM  (Reporting)  Ended Damaged Units 0 ms
2:48:40 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:48:40 PM  (Reporting)  Ended GarrisonObjectives 2 ms
2:48:40 PM  (Reporting)  Entering Repair Rail Network
2:48:40 PM  (Reporting)  Ended Repair Rail Network 0 ms
2:48:40 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:48:40 PM  (Reporting)  Ended Make Superior Group 0 ms
2:48:40 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 390 Near East
2:48:40 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 22 in American Pacific Maritime Trade
2:48:40 PM  (Reporting)  _AFA_ 1056717 40. Fleet has been given the mission Agenda: Naval Docking, Value: 2695, Region: 798 Liban
2:48:40 PM  (Reporting)  _AFA_ 1060808 Column has been given the mission Agenda: Naval Docking, Value: 3430, Region: 798 Liban
2:48:40 PM  (Reporting)  Ended AssignFleetsOperations 149 ms
2:48:40 PM  (Reporting)  Start of AI Check for Land Resupply
2:48:40 PM  (Reporting)  Ended CheckForLandResupply 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:48:40 PM  (Reporting)  Ended KeepPosition 0 ms
2:48:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:48:40 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Theaters algorithms 413 Theater_Western_Canada ***
2:48:40 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:48:40 PM  (Reporting)  Ended PrivilegedCombine 13 ms
2:48:40 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:48:40 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:48:40 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
2:48:40 PM  (Reporting)  Ended ReconAndRaids 5 ms
2:48:40 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:48:40 PM  (Reporting)  Ended SplitGroups 12 ms
2:48:40 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:48:40 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
2:48:40 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:48:40 PM  (Reporting)  Ended Damaged Units 2 ms
2:48:40 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:48:40 PM  (Reporting)  Ended GarrisonObjectives 12 ms
2:48:40 PM  (Reporting)  Entering Repair Rail Network
2:48:40 PM  (Reporting)  Ended Repair Rail Network 0 ms
2:48:40 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:48:40 PM  (Reporting)  Ended Make Superior Group 0 ms
2:48:40 PM  (Reporting)  Start of AI Check for Land Resupply
2:48:40 PM  (Reporting)  Ended CheckForLandResupply 4 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:48:40 PM  (Reporting)  Ended KeepPosition 2 ms
2:48:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:48:40 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Theaters algorithms 365 Theater_Atlantic ***
2:48:40 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:48:40 PM  (Reporting)  Ended PrivilegedCombine 8 ms
2:48:40 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:48:40 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:48:40 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
2:48:40 PM  (Reporting)  Ended ReconAndRaids 3 ms
2:48:40 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:48:40 PM  (Reporting)  Ended SplitGroups 3 ms
2:48:40 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:48:40 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:48:40 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:48:40 PM  (Reporting)  Ended Damaged Units 0 ms
2:48:40 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:48:40 PM  (Reporting)  Ended GarrisonObjectives 1 ms
2:48:40 PM  (Reporting)  Entering Repair Rail Network
2:48:40 PM  (Reporting)  Ended Repair Rail Network 0 ms
2:48:40 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:48:40 PM  (Reporting)  Ended Check Leaders 0 ms
2:48:40 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Atlantic
2:48:40 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 22 in American Pacific Maritime Trade
2:48:40 PM  (Reporting)  _AFA_ 1060846 4th Scout Squadron has been given the mission Agenda: Patrol Convoy Box, Value: 13590, Region: 2217 American Pacific Maritime Trade
2:48:40 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 21 in Oceania Maritime Trade
2:48:40 PM  (Reporting)  _AFA_ 1054514 2. Fleet has been given the mission Agenda: Naval Docking, Value: 2303, Region: 18 Midlands
2:48:40 PM  (Reporting)  _AFA_ 1054992 Berkeley, M.F.' Fleet has been given the mission Agenda: Naval Docking, Value: 1750, Region: 2126 Bermuda
2:48:40 PM  (Reporting)  Ended AssignFleetsOperations 414 ms
2:48:40 PM  (Reporting)  Start of AI Check for Land Resupply
2:48:40 PM  (Reporting)  Ended CheckForLandResupply 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:48:40 PM  (Reporting)  Ended KeepPosition 0 ms
2:48:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:48:40 PM  (Reporting)  Ended ReinforceFront 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 383 Theater_West_Africa ***
2:48:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:48:40 PM  (Reporting)  Ended DistantGarrison 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 387 Theater_East_Africa ***
2:48:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:48:40 PM  (Reporting)  Ended DistantGarrison 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 375 Theater_Balkans ***
2:48:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:48:40 PM  (Reporting)  Ended DistantGarrison 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 403 Theater_Southeast_Asia ***
2:48:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:48:40 PM  (Reporting)  Ended DistantGarrison 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 406 Theater_China ***
2:48:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:48:40 PM  (Reporting)  Ended DistantGarrison 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 389 Theater_South_Africa ***
2:48:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:48:40 PM  (Reporting)  Ended DistantGarrison 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 367 Theater_Spanish_Peninsula ***
2:48:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:48:40 PM  (Reporting)  Ended DistantGarrison 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 366 Theater_British_Isles ***
2:48:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:48:40 PM  (Reporting)  Ended DistantGarrison 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 399 Theater_North_India ***
2:48:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:48:40 PM  (Reporting)  Ended DistantGarrison 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 391 Theater_Middle_East ***
2:48:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:48:40 PM  (Reporting)  Ended DistantGarrison 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 398 Theater_Northwestern_India ***
2:48:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:48:40 PM  (Reporting)  Ended DistantGarrison 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 400 Theater_South_India ***
2:48:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:48:40 PM  (Reporting)  Ended DistantGarrison 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 409 Theater_Australia ***
2:48:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:48:40 PM  (Reporting)  Ended DistantGarrison 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 378 Theater_Mediterranean ***
2:48:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:48:40 PM  (Reporting)  Ended DistantGarrison 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 401 Theater_Eastern_India ***
2:48:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:48:40 PM  (Reporting)  Ended DistantGarrison 505 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 412 Theater_Eastern_Canada ***
2:48:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:48:40 PM  (Reporting)  Ended DistantGarrison 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 380 Theater_Mashrek ***
2:48:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:48:40 PM  (Reporting)  Ended DistantGarrison 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 390 Theater_Near_East ***
2:48:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:48:40 PM  (Reporting)  Ended DistantGarrison 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 413 Theater_Western_Canada ***
2:48:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:48:40 PM  (Reporting)  Ended DistantGarrison 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 365 Theater_Atlantic ***
2:48:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:48:40 PM  (Reporting)  Ended DistantGarrison 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 33484 AllOppPowLand: 1518 AllOwnPowNav: 37501 AllOppPowNav 0
2:48:40 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Starting process on extended theater 383 Theater_West_Africa Owned armies (extended): 1 Enemy armies: 1 Land Ratio: 1.77 Land Core Ratio: 1.77  ***
2:48:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:48:40 PM  (Reporting)  1060827 Column (Pow.23)
2:48:40 PM  (Reporting)  1060826 Column (Pow.23)
2:48:40 PM  (Reporting)  1060825 Column (Pow.23)
2:48:40 PM  (Reporting)  1060824 Column (Pow.23)
2:48:40 PM  (Reporting)  1036573 Gold Coast Force (Pow.68)
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Region 575 Lagos Pick 100 SelfVal 100 Need 216  no group candidate found
2:48:40 PM  (Reporting)  Secondary Region 497 Banjul Pick 7 has enough garrison (Value: 0) - evaluation skipped
2:48:40 PM  (Reporting)  Region 512 Zwedru Pick 2 SelfVal 5 Need 216  no group candidate found
2:48:40 PM  (Reporting)  Region 581 Sokoto Pick 2 SelfVal 5 Need 216  no group candidate found
2:48:40 PM  (Reporting)  Region 518 Sokode Pick 2 SelfVal 5 Need 216  no group candidate found
2:48:40 PM  (Reporting)  Secondary Region 535 Lome Pick 2 has enough garrison (Value: 0) - evaluation skipped
2:48:40 PM  (Reporting)  Region 506 Segu Pick 2 SelfVal 5 Need 216  no group candidate found
2:48:40 PM  (Reporting)  Region 537 Cotonou Pick 4 SelfVal 9 Need 216  no group candidate found
2:48:40 PM  (Reporting)  Region 583 Kano Pick 2 SelfVal 5 Need 216  no group candidate found
2:48:40 PM  (Reporting)  Secondary Region 531 Accra Pick 2 has enough garrison (Value: 0) - evaluation skipped
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Starting process on extended theater 387 Theater_East_Africa Owned armies (extended): 2 Enemy armies: 1 Land Ratio: 1.77 Land Core Ratio: 1.84  ***
2:48:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:48:40 PM  (Reporting)  1040571 I Field Force (Pow.113)
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Secondary Region 790 Mauritius Pick 100 has enough garrison (Value: 51) - evaluation skipped
2:48:40 PM  (Reporting)  Region 720 Cabo Delgado Pick 45 SelfVal 45 Need 216  no group candidate found
2:48:40 PM  (Reporting)  Region 724 Zambezia Pick 21 SelfVal 21 Need 216  no group candidate found
2:48:40 PM  (Reporting)  Region 730 Maputo Pick 21 SelfVal 21 Need 216  no group candidate found
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Starting process on extended theater 375 Theater_Balkans Owned armies (extended): 1 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:48:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Secondary Region 232 Constantinople Pick 80 has enough garrison (Value: 0) - evaluation skipped
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Starting process on extended theater 403 Theater_Southeast_Asia Owned armies (extended): 1 Enemy armies: 3 Land Ratio: 1.10 Land Core Ratio: 1.10  ***
2:48:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:48:40 PM  (Reporting)  1043545 Eastern Yeomanry Brigade (Pow.53)
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Secondary Region 1160 Singapore Pick 100 has enough garrison (Value: 0) - evaluation skipped
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Starting process on extended theater 406 Theater_China Owned armies (extended): 3 Enemy armies: 2 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:48:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:48:40 PM  (Reporting)  1003920 Meerut Division (Pow.45)
2:48:40 PM  (Reporting)  1003891 Bengal Army (Pow.693)
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Primary Region 1359 Hong Kong Pick 100 has enough garrison (Value: 745) - evaluation skipped
2:48:40 PM  (Reporting)  Region 1246 Lhassa Pick 3 SelfVal 9 Need 216  no group candidate found
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Starting process on extended theater 367 Theater_Spanish_Peninsula Owned armies (extended): 2 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:48:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:48:40 PM  (Reporting)  1036272 FitzClarence' Corps (Pow.519)
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Primary Region 46 Gibraltar Pick 100 has enough garrison (Value: 281) - evaluation skipped
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Starting process on extended theater 366 Theater_British_Isles Owned armies (extended): 55 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:48:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:48:40 PM  (Reporting)  1051979 Punjab Cavalry Brigade (Pow.44)
2:48:40 PM  (Reporting)  1057842 2nd RFA (Pow.50)
2:48:40 PM  (Reporting)  1058720 X Field Force (Pow.60)
2:48:40 PM  (Reporting)  1053601 XI Army Service Corps (Pow.0)
2:48:40 PM  (Reporting)  1047086 IX Army Service Corps (Pow.0)
2:48:40 PM  (Reporting)  1048717 II Prospection Expedition (Pow.6)
2:48:40 PM  (Reporting)  1044234 III Prospection Expedition (Pow.6)
2:48:40 PM  (Reporting)  1035904 I Prospection Expedition (Pow.6)
2:48:40 PM  (Reporting)  1052969 II Corps of Royal Engineers (Pow.10)
2:48:40 PM  (Reporting)  1026695 16. Force (Pow.56)
2:48:40 PM  (Reporting)  1055009 III Field Force (Pow.75)
2:48:40 PM  (Reporting)  1056681 15. Indian Force (Pow.97)
2:48:40 PM  (Reporting)  1047091 Peshwar Brigade (Pow.123)
2:48:40 PM  (Reporting)  1038902 17. Indian Force (Pow.123)
2:48:40 PM  (Reporting)  1032769 Lahore Brigade (Pow.123)
2:48:40 PM  (Reporting)  1048441 Cape Field Force (Pow.126)
2:48:40 PM  (Reporting)  1044289 Blakeney, E.' Army (Pow.1627)
2:48:40 PM  (Reporting)  1045769 Viscount Hardinge' Army (Pow.1111)
2:48:40 PM  (Reporting)  1058266 3rd RFA (Pow.50)
2:48:40 PM  (Reporting)  1057447 I Exploration Expedition (Pow.6)
2:48:40 PM  (Reporting)  1049982 1st Highland Brigade (Pow.142)
2:48:40 PM  (Reporting)  1056870 4th Fort. Rgt. (Pow.46)
2:48:40 PM  (Reporting)  1056941 VI Field Force (Pow.75)
2:48:40 PM  (Reporting)  1060823 18. Force (Pow.93)
2:48:40 PM  (Reporting)  1046544 II Army Service Corps (Pow.0)
2:48:40 PM  (Reporting)  1043730 19. Force (Pow.5)
2:48:40 PM  (Reporting)  1048730 Nagpore Cavalry Brigade (Pow.44)
2:48:40 PM  (Reporting)  1057196 2nd Fort. Rgt. (Pow.47)
2:48:40 PM  (Reporting)  1060834 Notts & Derby Yeomanry Brigade (Pow.53)
2:48:40 PM  (Reporting)  1060833 2nd South Midland Yeomanry Brigade (Pow.53)
2:48:40 PM  (Reporting)  1060832 South Wales Yeomanry Brigade (Pow.53)
2:48:40 PM  (Reporting)  1059024 Scottish Yeomanry Brigade (Pow.53)
2:48:40 PM  (Reporting)  1048173 Highland Yeomanry Brigade (Pow.53)
2:48:40 PM  (Reporting)  1048732 1st Brigade (Pow.71)
2:48:40 PM  (Reporting)  1057206 VII Field Force (Pow.75)
2:48:40 PM  (Reporting)  1053515 IX Field Force (Pow.75)
2:48:40 PM  (Reporting)  1052965 VIII Field Force (Pow.75)
2:48:40 PM  (Reporting)  1047777 II Field Force (Pow.75)
2:48:40 PM  (Reporting)  1047625 IV Field Force (Pow.75)
2:48:40 PM  (Reporting)  1046697 V Field Force (Pow.75)
2:48:40 PM  (Reporting)  1051830 1st East Lancashire Brigade (Pow.76)
2:48:40 PM  (Reporting)  1032225 Punjab Frontier Force (Pow.123)
2:48:40 PM  (Reporting)  1003928 Sirhind Division (Pow.123)
2:48:40 PM  (Reporting)  1036864 New South Wales Field Force (Pow.127)
2:48:40 PM  (Reporting)  1053864 Highland Brigade (Pow.157)
2:48:40 PM  (Reporting)  1026699 Godwin, H.T.' Force (Pow.67)
2:48:40 PM  (Reporting)  1039423 Somerset, H.' Force (Pow.75)
2:48:40 PM  (Reporting)  1004013 Malwa Contingent (Pow.156)
2:48:40 PM  (Reporting)  1052737 Scarlett, J.Y.' Corps (Pow.183)
2:48:40 PM  (Reporting)  1056680 Seaton' Corps (Pow.176)
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Secondary Region 21 South West Pick 24 has enough garrison (Value: 434) - evaluation skipped
2:48:40 PM  (Reporting)  Primary Region 17 Wales Pick 55 has enough garrison (Value: 204) - evaluation skipped
2:48:40 PM  (Reporting)  Primary Region 18 Midlands Pick 100 has enough garrison (Value: 93) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 25 South East Pick 38 has enough garrison (Value: 655) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 13 East Lowlands Pick 33 has enough garrison (Value: 204) - evaluation skipped
2:48:40 PM  (Reporting)  Primary Region 6 Leinster Pick 53 has enough garrison (Value: 434) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 22 Avon Pick 22 has enough garrison (Value: 0) - evaluation skipped
2:48:40 PM  (Reporting)  Primary Region 15 North East Pick 54 has enough garrison (Value: 315) - evaluation skipped
2:48:40 PM  (Reporting)  Primary Region 26 South Pick 58 has enough garrison (Value: 545) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 19 East Midlands Pick 17 has enough garrison (Value: 204) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 14 West Lowlands Pick 19 has enough garrison (Value: 204) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 16 North West Pick 4 has enough garrison (Value: 204) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 20 Yorkshire Pick 15 has enough garrison (Value: 204) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 7 Munster Pick 25 has enough garrison (Value: 204) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 5 Ulster Pick 4 has enough garrison (Value: 0) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 24 East Anglia Pick 3 has enough garrison (Value: 204) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 11 North East Scotland Pick 2 has enough garrison (Value: 204) - evaluation skipped
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Starting process on extended theater 399 Theater_North_India Owned armies (extended): 35 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:48:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:48:40 PM  (Reporting)  1035308 Gwalior Brigade (Pow.123)
2:48:40 PM  (Reporting)  1004064 Madras Army (Pow.398)
2:48:40 PM  (Reporting)  1048378 5th Inf. Bde (Pow.108)
2:48:40 PM  (Reporting)  1054130 5th Mix. Bde (Pow.28)
2:48:40 PM  (Reporting)  1041146 14. Column (Pow.110)
2:48:40 PM  (Reporting)  1050359 Lahore Cavalry Brigade (Pow.44)
2:48:40 PM  (Reporting)  1059028 West African Frontier Force (Pow.113)
2:48:40 PM  (Reporting)  1059597 2nd Cav. Bde (Pow.24)
2:48:40 PM  (Reporting)  1060844 Column (Pow.0)
2:48:40 PM  (Reporting)  1060843 Column (Pow.0)
2:48:40 PM  (Reporting)  1060842 Column (Pow.0)
2:48:40 PM  (Reporting)  1060841 Column (Pow.0)
2:48:40 PM  (Reporting)  1055613 9. Column (Pow.34)
2:48:40 PM  (Reporting)  1052407 2nd Art. Rgt (Pow.50)
2:48:40 PM  (Reporting)  1046034 13. Army (Pow.518)
2:48:40 PM  (Reporting)  1057195 Subundee Corps (Pow.51)
2:48:40 PM  (Reporting)  1053859 Sinde Brigade (Pow.123)
2:48:40 PM  (Reporting)  1045211 4th Mix. Bde (Pow.69)
2:48:40 PM  (Reporting)  1060517 7th Art. Rgt (Pow.3)
2:48:40 PM  (Reporting)  1059214 6th Inf. Bde (Pow.83)
2:48:40 PM  (Reporting)  1057198 2nd Mix. Bde (Pow.68)
2:48:40 PM  (Reporting)  1058724 3rd Mix. Bde (Pow.68)
2:48:40 PM  (Reporting)  1045027 10. Column (Pow.109)
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Primary Region 1048 Bombay Pick 100 has enough garrison (Value: 291) - evaluation skipped
2:48:40 PM  (Reporting)  Primary Region 1047 Delhi Pick 73 has enough garrison (Value: 291) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 1064 Cawnpore Pick 17 has enough garrison (Value: 51) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 1063 Lucknow Pick 21 has enough garrison (Value: 171) - evaluation skipped
2:48:40 PM  (Reporting)  CheckRegionForOperation 1052407 2nd Art. Rgt, 1069 Patna, Pow:50, Count: 1(l 0/L 0/S 1) Fitness 129 PickVal 6 SelfVal 42 AINeed 60
2:48:40 PM  (Reporting)  Agenda: Defend, Value: 5418, Region: 1069 Patna
2:48:40 PM  (Reporting)  Secondary Region 1066 Allahabad Pick 12 has enough garrison (Value: 171) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 1059 Agra Pick 2 has enough garrison (Value: 3) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 1029 Lahore Pick 32 has enough garrison (Value: 280) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 1058 Gwalior Pick 6 has enough garrison (Value: 51) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 1045 Panipat Pick 2 has enough garrison (Value: 51) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 1046 Amristar Pick 14 has enough garrison (Value: 160) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 1025 Karachi Pick 33 has enough garrison (Value: 171) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 1060 Meerut Pick 10 has enough garrison (Value: 0) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 1057 Bilaspur Pick 2 has enough garrison (Value: 0) - evaluation skipped
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Starting process on extended theater 391 Theater_Middle_East Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:48:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Region 813 Baghdad Pick 100 SelfVal 127 Need 216  no group candidate found
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Starting process on extended theater 398 Theater_Northwestern_India Owned armies (extended): 7 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:48:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:48:40 PM  (Reporting)  1045027 10. Column (Pow.109)
2:48:40 PM  (Reporting)  1054199 Supply Wagons (Pow.0)
2:48:40 PM  (Reporting)  1054198 Supply Wagons (Pow.0)
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Secondary Region 1029 Lahore Pick 32 has enough garrison (Value: 280) - evaluation skipped
2:48:40 PM  (Reporting)  Region 1015 Kabul Pick 100 SelfVal 343 Need 108  no group candidate found
2:48:40 PM  (Reporting)  Primary Region 1024 Peshawar Pick 65 has enough garrison (Value: 239) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 1025 Karachi Pick 33 has enough garrison (Value: 171) - evaluation skipped
2:48:40 PM  (Reporting)  Region 1011 Herat Pick 12 SelfVal 54 Need 216  no group candidate found
2:48:40 PM  (Reporting)  Secondary Region 1046 Amristar Pick 14 has enough garrison (Value: 160) - evaluation skipped
2:48:40 PM  (Reporting)  Region 1013 Kandahar Pick 18 SelfVal 94 Need 108  no group candidate found
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Starting process on extended theater 400 Theater_South_India Owned armies (extended): 14 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:48:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:48:40 PM  (Reporting)  1060512 8th Inf. Bde (Pow.3)
2:48:40 PM  (Reporting)  1059592 7th Inf. Bde (Pow.51)
2:48:40 PM  (Reporting)  1057450 6th Art. Rgt (Pow.50)
2:48:40 PM  (Reporting)  1004064 Madras Army (Pow.398)
2:48:40 PM  (Reporting)  1048378 5th Inf. Bde (Pow.108)
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Secondary Region 1078 Trivandrum Pick 2 has enough garrison (Value: 0) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 1075 Bangalore Pick 11 has enough garrison (Value: 0) - evaluation skipped
2:48:40 PM  (Reporting)  Primary Region 1085 Madras Pick 100 has enough garrison (Value: 345) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 1074 Mysore Pick 2 has enough garrison (Value: 0) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 1086 Mellore Pick 7 has enough garrison (Value: 171) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 1108 Colombo Pick 15 has enough garrison (Value: 0) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 1109 Trincomalee Pick 14 has enough garrison (Value: 51) - evaluation skipped
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Starting process on extended theater 401 Theater_Eastern_India Owned armies (extended): 34 Enemy armies: 4 Land Ratio: 5.00 Land Core Ratio: 3.71  ***
2:48:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:48:40 PM  (Reporting)  1035308 Gwalior Brigade (Pow.123)
2:48:40 PM  (Reporting)  1054657 5th Art. Rgt (Pow.50)
2:48:40 PM  (Reporting)  1046540 1st Inf. Bde (Pow.74)
2:48:40 PM  (Reporting)  1060845 1st Lit. Bde (Pow.23)
2:48:40 PM  (Reporting)  1056722 Centre Brigade (Pow.41)
2:48:40 PM  (Reporting)  1033299 Meerut Brigade (Pow.41)
2:48:40 PM  (Reporting)  1049819 Hyderabad Cavalry Brigade (Pow.44)
2:48:40 PM  (Reporting)  1057203 2nd Bengal Cavalry Brigade (Pow.59)
2:48:40 PM  (Reporting)  1056721 2nd Inf. Bde (Pow.110)
2:48:40 PM  (Reporting)  1056720 Allahabad Brigade (Pow.123)
2:48:40 PM  (Reporting)  1004122 Bombay Army (Pow.184)
2:48:40 PM  (Reporting)  1041146 14. Column (Pow.110)
2:48:40 PM  (Reporting)  1055617 4th Supply Rgt (Pow.0)
2:48:40 PM  (Reporting)  1056168 Bhopal Cavalry Brigade (Pow.44)
2:48:40 PM  (Reporting)  1058728 5th Fort. Rgt. (Pow.46)
2:48:40 PM  (Reporting)  1056719 I Indian Service Corps (Pow.0)
2:48:40 PM  (Reporting)  1057205 1st Mix. Bde (Pow.69)
2:48:40 PM  (Reporting)  1046689 4th Inf. Bde (Pow.108)
2:48:40 PM  (Reporting)  1050359 Lahore Cavalry Brigade (Pow.44)
2:48:40 PM  (Reporting)  1049820 Simpson, J.' Force (Pow.219)
2:48:40 PM  (Reporting)  1047095 Campbell, C.' Expedition (Pow.127)
2:48:40 PM  (Reporting)  1052407 2nd Art. Rgt (Pow.50)
2:48:40 PM  (Reporting)  1046034 13. Army (Pow.518)
2:48:40 PM  (Reporting)  1057195 Subundee Corps (Pow.51)
2:48:40 PM  (Reporting)  1053859 Sinde Brigade (Pow.123)
2:48:40 PM  (Reporting)  1045211 4th Mix. Bde (Pow.69)
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Primary Region 1096 Calcutta Pick 100 has enough garrison (Value: 291) - evaluation skipped
2:48:40 PM  (Reporting)  CheckRegionForOperation 1054657 5th Art. Rgt, 1111 Rangoon, Pow:50, Count: 1(l 0/L 0/S 1) Fitness 81 PickVal 19 SelfVal 229 AINeed 60
2:48:40 PM  (Reporting)  Agenda: Defend, Value: 18549, Region: 1111 Rangoon
2:48:40 PM  (Reporting)  Secondary Region 1086 Mellore Pick 7 has enough garrison (Value: 171) - evaluation skipped
2:48:40 PM  (Reporting)  CheckRegionForOperation 1004122 Bombay Army, 1110 Arakan, Pow:184, Count: 6(l 3/L 1/S 2) Fitness 40 PickVal 5 SelfVal 59 AINeed 223
2:48:40 PM  (Reporting)  Agenda: Defend, Value: 2360, Region: 1098 Chitaggong
2:48:40 PM  (Reporting)  Secondary Region 1063 Lucknow Pick 21 has enough garrison (Value: 171) - evaluation skipped
2:48:40 PM  (Reporting)  CheckRegionForOperation 1052407 2nd Art. Rgt, 1069 Patna, Pow:50, Count: 1(l 0/L 0/S 1) Fitness 129 PickVal 6 SelfVal 42 AINeed 60
2:48:40 PM  (Reporting)  Agenda: Defend, Value: 5418, Region: 1069 Patna
2:48:40 PM  (Reporting)  Secondary Region 1099 Dacca Pick 2 has enough garrison (Value: 51) - evaluation skipped
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Starting process on extended theater 412 Theater_Eastern_Canada Owned armies (extended): 10 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:48:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:48:40 PM  (Reporting)  1003811 Lower Canada Command (Pow.293)
2:48:40 PM  (Reporting)  1003825 Upper Canada Command (Pow.204)
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Secondary Region 1496 Halifax Pick 46 has enough garrison (Value: 281) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 1504 Montreal Pick 27 has enough garrison (Value: 51) - evaluation skipped
2:48:40 PM  (Reporting)  Primary Region 1502 Quebec Pick 100 has enough garrison (Value: 281) - evaluation skipped
2:48:40 PM  (Reporting)  CheckRegionForOperation 1003825 Upper Canada Command, 1532 Winnipeg, Pow:204, Count: 2(l 0/L 1/S 1) Fitness 50 PickVal 62 SelfVal 154 AINeed 60
2:48:40 PM  (Reporting)  Agenda: Defend, Value: 7700, Region: 1532 Winnipeg
2:48:40 PM  (Reporting)  Secondary Region 1519 Ontario Pick 10 has enough garrison (Value: 51) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 1520 Toronto Pick 30 has enough garrison (Value: 171) - evaluation skipped
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Starting process on extended theater 380 Theater_Mashrek Owned armies (extended): 2 Enemy armies: 4 Land Ratio: 2.42 Land Core Ratio: 2.42  ***
2:48:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:48:40 PM  (Reporting)  1052280 Mediterranean Field Force (Pow.79)
2:48:40 PM  (Reporting)  1052777 Wazirabad Brigade (Pow.78)
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Region 429 Tripolitania Pick 88 SelfVal 88 Need 60  no group candidate found
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Starting process on extended theater 390 Theater_Near_East Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:48:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Region 796 Judea Pick 100 SelfVal 138 Need 216  no group candidate found
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Starting process on extended theater 413 Theater_Western_Canada Owned armies (extended): 1 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:48:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:48:40 PM  (Reporting)  1003825 Upper Canada Command (Pow.204)
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Secondary Region 1559 Vancouver Pick 100 has enough garrison (Value: 0) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 1532 Winnipeg Pick 62 has enough garrison (Value: 0) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 1539 Seal Pick 2 has enough garrison (Value: 0) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 1560 Nanaimo Pick 4 has enough garrison (Value: 0) - evaluation skipped
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Starting process on extended theater 436 Theater_Southern_Pacific Owned armies (extended): 6 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
2:48:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Region 1441 Melbourne Pick 100 SelfVal 252 Need 9  no group candidate found
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Starting process on extended theater 435 Theater_Western_Pacific Owned armies (extended): 4 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
2:48:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:48:40 PM  (Reporting)  1043545 Eastern Yeomanry Brigade (Pow.53)
2:48:40 PM  (Reporting)  1003920 Meerut Division (Pow.45)
2:48:40 PM  (Reporting)  1003891 Bengal Army (Pow.693)
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Region 1160 Singapore Pick 100 SelfVal 350 Need 60  no group candidate found
2:48:40 PM  (Reporting)  Primary Region 1359 Hong Kong Pick 100 has enough garrison (Value: 745) - evaluation skipped
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Starting process on extended theater 434 Theater_Indian_Ocean Owned armies (extended): 33 Enemy armies: 4 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
2:48:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:48:40 PM  (Reporting)  1040571 I Field Force (Pow.113)
2:48:40 PM  (Reporting)  1043545 Eastern Yeomanry Brigade (Pow.53)
2:48:40 PM  (Reporting)  1060512 8th Inf. Bde (Pow.3)
2:48:40 PM  (Reporting)  1059592 7th Inf. Bde (Pow.51)
2:48:40 PM  (Reporting)  1054657 5th Art. Rgt (Pow.50)
2:48:40 PM  (Reporting)  1060845 1st Lit. Bde (Pow.23)
2:48:40 PM  (Reporting)  1056722 Centre Brigade (Pow.41)
2:48:40 PM  (Reporting)  1033299 Meerut Brigade (Pow.41)
2:48:40 PM  (Reporting)  1049819 Hyderabad Cavalry Brigade (Pow.44)
2:48:40 PM  (Reporting)  1057203 2nd Bengal Cavalry Brigade (Pow.59)
2:48:40 PM  (Reporting)  1056721 2nd Inf. Bde (Pow.110)
2:48:40 PM  (Reporting)  1056720 Allahabad Brigade (Pow.123)
2:48:40 PM  (Reporting)  1004122 Bombay Army (Pow.184)
2:48:40 PM  (Reporting)  1054130 5th Mix. Bde (Pow.28)
2:48:40 PM  (Reporting)  1055617 4th Supply Rgt (Pow.0)
2:48:40 PM  (Reporting)  1058728 5th Fort. Rgt. (Pow.46)
2:48:40 PM  (Reporting)  1056719 I Indian Service Corps (Pow.0)
2:48:40 PM  (Reporting)  1057205 1st Mix. Bde (Pow.69)
2:48:40 PM  (Reporting)  1046689 4th Inf. Bde (Pow.108)
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Region 1160 Singapore Pick 100 SelfVal 350 Need 60  no group candidate found
2:48:40 PM  (Reporting)  Region 722 Angoche Pick 21 SelfVal 21 Need 216  no group candidate found
2:48:40 PM  (Reporting)  Secondary Region 1109 Trincomalee Pick 14 has enough garrison (Value: 51) - evaluation skipped
2:48:40 PM  (Reporting)  Primary Region 1085 Madras Pick 100 has enough garrison (Value: 345) - evaluation skipped
2:48:40 PM  (Reporting)  Primary Region 1048 Bombay Pick 100 has enough garrison (Value: 291) - evaluation skipped
2:48:40 PM  (Reporting)  CheckRegionForOperation 1040571 I Field Force, 790 Mauritius, Pow:113, Count: 1(l 0/L 1/S 0) Fitness 32 PickVal 100 SelfVal 74 AINeed 9
2:48:40 PM  (Reporting)  Agenda: Defend, Value: 2368, Region: 790 Mauritius
2:48:40 PM  (Reporting)  Region 824 Djeddah Pick 9 SelfVal 20 Need 216  no group candidate found
2:48:40 PM  (Reporting)  Region 724 Zambezia Pick 21 SelfVal 21 Need 216  no group candidate found
2:48:40 PM  (Reporting)  CheckRegionForOperation 1054657 5th Art. Rgt, 1111 Rangoon, Pow:50, Count: 1(l 0/L 0/S 1) Fitness 81 PickVal 19 SelfVal 229 AINeed 60
2:48:40 PM  (Reporting)  Agenda: Defend, Value: 18549, Region: 1111 Rangoon
2:48:40 PM  (Reporting)  CheckRegionForOperation 1004122 Bombay Army, 1110 Arakan, Pow:184, Count: 6(l 3/L 1/S 2) Fitness 40 PickVal 5 SelfVal 59 AINeed 223
2:48:40 PM  (Reporting)  Agenda: Defend, Value: 2360, Region: 1098 Chitaggong
2:48:40 PM  (Reporting)  Secondary Region 1025 Karachi Pick 33 has enough garrison (Value: 171) - evaluation skipped
2:48:40 PM  (Reporting)  Region 720 Cabo Delgado Pick 45 SelfVal 45 Need 216  no group candidate found
2:48:40 PM  (Reporting)  Region 796 Judea Pick 100 SelfVal 138 Need 216  no group candidate found
2:48:40 PM  (Reporting)  Primary Region 1096 Calcutta Pick 100 has enough garrison (Value: 291) - evaluation skipped
2:48:40 PM  (Reporting)  Region 725 Sofala Pick 13 SelfVal 13 Need 216  no group candidate found
2:48:40 PM  (Reporting)  Region 781 Tolanaro Pick 4 SelfVal 5 Need 216  no group candidate found
2:48:40 PM  (Reporting)  Region 673 Mombassa Pick 13 SelfVal 13 Need 216  no group candidate found
2:48:40 PM  (Reporting)  Region 686 Zanzibar Pick 13 SelfVal 13 Need 216  no group candidate found
2:48:40 PM  (Reporting)  Secondary Region 1108 Colombo Pick 15 has enough garrison (Value: 0) - evaluation skipped
2:48:40 PM  (Reporting)  Region 833 Kuwait Pick 9 SelfVal 26 Need 108  no group candidate found
2:48:40 PM  (Reporting)  Secondary Region 1086 Mellore Pick 7 has enough garrison (Value: 171) - evaluation skipped
2:48:40 PM  (Reporting)  Region 791 Aqaba Pick 7 SelfVal 19 Need 216  no group candidate found
2:48:40 PM  (Reporting)  Secondary Region 768 Natal Pick 24 has enough garrison (Value: 0) - evaluation skipped
2:48:40 PM  (Reporting)  Region 779 Toliara Pick 4 SelfVal 5 Need 216  no group candidate found
2:48:40 PM  (Reporting)  Secondary Region 811 Basra Pick 8 has enough garrison (Value: 0) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 1451 Adelaide Pick 19 has enough garrison (Value: 51) - evaluation skipped
2:48:40 PM  (Reporting)  Region 730 Maputo Pick 21 SelfVal 21 Need 216  no group candidate found
2:48:40 PM  (Reporting)  Region 834 Qatar Pick 3 SelfVal 9 Need 216  no group candidate found
2:48:40 PM  (Reporting)  Region 782 Toamasina Pick 4 SelfVal 5 Need 216  no group candidate found
2:48:40 PM  (Reporting)  Region 778 Ampanihy Pick 13 SelfVal 13 Need 216  no group candidate found
2:48:40 PM  (Reporting)  Secondary Region 1470 Darwin Pick 5 has enough garrison (Value: 0) - evaluation skipped
2:48:40 PM  (Reporting)  Region 691 Kilwa Pick 4 SelfVal 5 Need 216  no group candidate found
2:48:40 PM  (Reporting)  Secondary Region 763 Elizabeth Pick 3 has enough garrison (Value: 0) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 1460 Perth Pick 5 has enough garrison (Value: 51) - evaluation skipped
2:48:40 PM  (Reporting)  Region 692 Lindi Pick 4 SelfVal 5 Need 216  no group candidate found
2:48:40 PM  (Reporting)  Region 728 Inhambane Pick 4 SelfVal 5 Need 216  no group candidate found
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Starting process on extended theater 433 Theater_Southwestern_African_Seas Owned armies (extended): 2 Enemy armies: 4 Land Ratio: 0.86 Land Core Ratio: 0.20  ***
2:48:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:48:40 PM  (Reporting)  1036573 Gold Coast Force (Pow.68)
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Primary Region 752 Kaapstad Pick 100 has enough garrison (Value: 281) - evaluation skipped
2:48:40 PM  (Reporting)  Region 575 Lagos Pick 100 SelfVal 100 Need 216  no group candidate found
2:48:40 PM  (Reporting)  Secondary Region 2122 Ascuncion Island Pick 13 has enough garrison (Value: 0) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 2121 Saint Helena Pick 12 has enough garrison (Value: 0) - evaluation skipped
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Starting process on extended theater 429 Theater_South_European_Seas Owned armies (extended): 6 Enemy armies: 5 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
2:48:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:48:40 PM  (Reporting)  1052280 Mediterranean Field Force (Pow.79)
2:48:40 PM  (Reporting)  1052777 Wazirabad Brigade (Pow.78)
2:48:40 PM  (Reporting)  1036272 FitzClarence' Corps (Pow.519)
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Primary Region 46 Gibraltar Pick 100 has enough garrison (Value: 281) - evaluation skipped
2:48:40 PM  (Reporting)  Region 796 Judea Pick 100 SelfVal 138 Need 216  no group candidate found
2:48:40 PM  (Reporting)  Region 215 Halkidiki Pick 100 SelfVal 203 Need 216  no group candidate found
2:48:40 PM  (Reporting)  Region 429 Tripolitania Pick 88 SelfVal 88 Need 60  no group candidate found
2:48:40 PM  (Reporting)  Region 232 Constantinople Pick 80 SelfVal 358 Need 60  no group candidate found
2:48:40 PM  (Reporting)  Primary Region 401 Malta Pick 100 has enough garrison (Value: 281) - evaluation skipped
2:48:40 PM  (Reporting)  Region 230 Andrianople Pick 48 SelfVal 149 Need 108  no group candidate found
2:48:40 PM  (Reporting)  Secondary Region 405 Corfu Pick 6 has enough garrison (Value: 25) - evaluation skipped
2:48:40 PM  (Reporting)  Region 797 Samaria Pick 11 SelfVal 26 Need 216  no group candidate found
2:48:40 PM  (Reporting)  Region 231 Gelibolu Pick 9 SelfVal 33 Need 216  no group candidate found
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Starting process on extended theater 428 Theater_European_Seas Owned armies (extended): 6 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
2:48:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:48:40 PM  (Reporting)  1036272 FitzClarence' Corps (Pow.519)
2:48:40 PM  (Reporting)  1051979 Punjab Cavalry Brigade (Pow.44)
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Secondary Region 25 South East Pick 38 has enough garrison (Value: 655) - evaluation skipped
2:48:40 PM  (Reporting)  Primary Region 46 Gibraltar Pick 100 has enough garrison (Value: 281) - evaluation skipped
2:48:40 PM  (Reporting)  Region 26 South Pick 58 SelfVal 374 Need 0  no group candidate found
2:48:40 PM  (Reporting)  Secondary Region 21 South West Pick 24 has enough garrison (Value: 434) - evaluation skipped
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Starting process on extended theater 427 Theater_North_European_Seas Owned armies (extended): 44 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
2:48:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:48:40 PM  (Reporting)  1051979 Punjab Cavalry Brigade (Pow.44)
2:48:40 PM  (Reporting)  1057842 2nd RFA (Pow.50)
2:48:40 PM  (Reporting)  1058266 3rd RFA (Pow.50)
2:48:40 PM  (Reporting)  1057447 I Exploration Expedition (Pow.6)
2:48:40 PM  (Reporting)  1049982 1st Highland Brigade (Pow.142)
2:48:40 PM  (Reporting)  1056870 4th Fort. Rgt. (Pow.46)
2:48:40 PM  (Reporting)  1056941 VI Field Force (Pow.75)
2:48:40 PM  (Reporting)  1060823 18. Force (Pow.93)
2:48:40 PM  (Reporting)  1046544 II Army Service Corps (Pow.0)
2:48:40 PM  (Reporting)  1043730 19. Force (Pow.5)
2:48:40 PM  (Reporting)  1048730 Nagpore Cavalry Brigade (Pow.44)
2:48:40 PM  (Reporting)  1057196 2nd Fort. Rgt. (Pow.47)
2:48:40 PM  (Reporting)  1060834 Notts & Derby Yeomanry Brigade (Pow.53)
2:48:40 PM  (Reporting)  1060833 2nd South Midland Yeomanry Brigade (Pow.53)
2:48:40 PM  (Reporting)  1060832 South Wales Yeomanry Brigade (Pow.53)
2:48:40 PM  (Reporting)  1059024 Scottish Yeomanry Brigade (Pow.53)
2:48:40 PM  (Reporting)  1048173 Highland Yeomanry Brigade (Pow.53)
2:48:40 PM  (Reporting)  1048732 1st Brigade (Pow.71)
2:48:40 PM  (Reporting)  1057206 VII Field Force (Pow.75)
2:48:40 PM  (Reporting)  1053515 IX Field Force (Pow.75)
2:48:40 PM  (Reporting)  1052965 VIII Field Force (Pow.75)
2:48:40 PM  (Reporting)  1047777 II Field Force (Pow.75)
2:48:40 PM  (Reporting)  1047625 IV Field Force (Pow.75)
2:48:40 PM  (Reporting)  1046697 V Field Force (Pow.75)
2:48:40 PM  (Reporting)  1051830 1st East Lancashire Brigade (Pow.76)
2:48:40 PM  (Reporting)  1032225 Punjab Frontier Force (Pow.123)
2:48:40 PM  (Reporting)  1003928 Sirhind Division (Pow.123)
2:48:40 PM  (Reporting)  1036864 New South Wales Field Force (Pow.127)
2:48:40 PM  (Reporting)  1053864 Highland Brigade (Pow.157)
2:48:40 PM  (Reporting)  1026699 Godwin, H.T.' Force (Pow.67)
2:48:40 PM  (Reporting)  1039423 Somerset, H.' Force (Pow.75)
2:48:40 PM  (Reporting)  1004013 Malwa Contingent (Pow.156)
2:48:40 PM  (Reporting)  1052737 Scarlett, J.Y.' Corps (Pow.183)
2:48:40 PM  (Reporting)  1056680 Seaton' Corps (Pow.176)
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Secondary Region 14 West Lowlands Pick 19 has enough garrison (Value: 204) - evaluation skipped
2:48:40 PM  (Reporting)  Region 6 Leinster Pick 53 SelfVal 349 Need 0  no group candidate found
2:48:40 PM  (Reporting)  Secondary Region 20 Yorkshire Pick 15 has enough garrison (Value: 204) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 7 Munster Pick 25 has enough garrison (Value: 204) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 5 Ulster Pick 4 has enough garrison (Value: 0) - evaluation skipped
2:48:40 PM  (Reporting)  Primary Region 18 Midlands Pick 100 has enough garrison (Value: 93) - evaluation skipped
2:48:40 PM  (Reporting)  Region 15 North East Pick 54 SelfVal 354 Need 0  no group candidate found
2:48:40 PM  (Reporting)  Secondary Region 25 South East Pick 38 has enough garrison (Value: 655) - evaluation skipped
2:48:40 PM  (Reporting)  Region 17 Wales Pick 55 SelfVal 362 Need 0  no group candidate found
2:48:40 PM  (Reporting)  Secondary Region 19 East Midlands Pick 17 has enough garrison (Value: 204) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 21 South West Pick 24 has enough garrison (Value: 434) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 24 East Anglia Pick 3 has enough garrison (Value: 204) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 22 Avon Pick 22 has enough garrison (Value: 0) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 13 East Lowlands Pick 33 has enough garrison (Value: 204) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 4 Iceland Pick 10 has enough garrison (Value: 0) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 16 North West Pick 4 has enough garrison (Value: 204) - evaluation skipped
2:48:40 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 2838 ms
2:48:40 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 439 North Atlantic
2:48:40 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 21 in Oceania Maritime Trade
2:48:40 PM  (Reporting)  _AFA_ 1058128 25th Scout Squadron has been given the mission Agenda: Naval Docking, Value: 483, Region: 497 Banjul
2:48:40 PM  (Reporting)  _AFA_ 1049811 10th Frigate Squadron has been given the mission Agenda: Resupply, Value: 8800, Region: 497 Banjul
2:48:40 PM  (Reporting)  _AFA_ 1049811 10th Frigate Squadron has been given the mission Agenda: Naval Docking, Value: 352, Region: 497 Banjul
2:48:40 PM  (Reporting)  Ended AssignFleetsOperations 407 ms
2:48:40 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 438 Eastern Pacific
2:48:40 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 21 in Oceania Maritime Trade
2:48:40 PM  (Reporting)  _AFA_ 1059490 4th Frigate Squadron has been given the mission Agenda: Patrol Convoy Box, Value: 6000, Region: 2217 American Pacific Maritime Trade
2:48:40 PM  (Reporting)  _AFA_ 1060815 Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 11250, Region: 2217 American Pacific Maritime Trade
2:48:40 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
2:48:40 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 437 Central Pacific
2:48:40 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 21 in Oceania Maritime Trade
2:48:40 PM  (Reporting)  _AFA_ 1059492 5th Frigate Squadron has been given the mission Agenda: Patrol Convoy Box, Value: 4275, Region: 2216 Eastern Pacific Maritime Trade
2:48:40 PM  (Reporting)  _AFA_ 1060814 Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 11250, Region: 2216 Eastern Pacific Maritime Trade
2:48:40 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
2:48:40 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 436 Southern Pacific
2:48:40 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 21 in Oceania Maritime Trade
2:48:40 PM  (Reporting)  _AFA_ 1058999 13th Frigate Squadron has been given the mission Agenda: Patrol Convoy Box, Value: 5250, Region: 2215 South Pacific Maritime Trade
2:48:40 PM  (Reporting)  _AFA_ 1060813 Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 11250, Region: 2215 South Pacific Maritime Trade
2:48:40 PM  (Reporting)  _AFA_ 1057752 14th Frigate Squadron has been given the mission Agenda: Patrol Convoy Box, Value: 6700, Region: 2212 Oceania Maritime Trade
2:48:40 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 17 in Latin America Maritime Trade
2:48:40 PM  (Reporting)  _AFA_ 1057752 14th Frigate Squadron has been given the mission Agenda: Naval Docking, Value: 473, Region: 1435 Wollongong
2:48:40 PM  (Reporting)  _AFA_ 1060816 10th Scout Squadron has been given the mission Agenda: Resupply, Value: 8600, Region: 1435 Wollongong
2:48:40 PM  (Reporting)  _AFA_ 1060816 10th Scout Squadron has been given the mission Agenda: Naval Docking, Value: 344, Region: 1435 Wollongong
2:48:40 PM  (Reporting)  _AFA_ 1059007 9th Frigate Squadron has been given the mission Agenda: Patrol Convoy Box, Value: 6300, Region: 2212 Oceania Maritime Trade
2:48:40 PM  (Reporting)  _AFA_ 1060811 Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 11250, Region: 2212 Oceania Maritime Trade
2:48:40 PM  (Reporting)  Ended AssignFleetsOperations 109 ms
2:48:40 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 435 Western Pacific
2:48:40 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 17 in Latin America Maritime Trade
2:48:40 PM  (Reporting)  _AFA_ 1060812 31. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 15000, Region: 2214 Northern Asia Maritime Trade
2:48:40 PM  (Reporting)  _AFA_ 1059001 2nd Frigate Squadron has been given the mission Agenda: Patrol Convoy Box, Value: 4500, Region: 2214 Northern Asia Maritime Trade
2:48:40 PM  (Reporting)  _AFA_ 1057185 30. Fleet has been given the mission Agenda: Naval Docking, Value: 913, Region: 1160 Singapore
2:48:40 PM  (Reporting)  _AFA_ 1060350 Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 11250, Region: 2213 West Pacific Maritime Trade
2:48:40 PM  (Reporting)  _AFA_ 1057174 1st River Squadron has been given the mission Agenda: Resupply, Value: 7800, Region: 1160 Singapore
2:48:40 PM  (Reporting)  _AFA_ 1057174 1st River Squadron has been given the mission Agenda: Naval Docking, Value: 741, Region: 1160 Singapore
2:48:40 PM  (Reporting)  _AFA_ 1059006 Cotton Trade has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2210 South China Sea Maritime Trade
2:48:40 PM  (Reporting)  _AFA_ 1059489 South American Trade has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2211 East Indies Maritime Trade
2:48:40 PM  (Reporting)  Ended AssignFleetsOperations 70 ms
2:48:40 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 434 Indian Ocean
2:48:40 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 17 in Latin America Maritime Trade
2:48:40 PM  (Reporting)  _AFA_ 1055004 14th Battle Squadron has been given the mission Agenda: Patrol Convoy Box, Value: 13667, Region: 2204 Latin America Maritime Trade
2:48:40 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 12 in Black Sea Maritime Trade
2:48:40 PM  (Reporting)  _AFA_ 1055004 14th Battle Squadron has been given the mission Agenda: Naval Docking, Value: 1311, Region: 1160 Singapore
2:48:40 PM  (Reporting)  _AFA_ 1056667 Africa Trade has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2209 Bay of Bengale Maritime Trade
2:48:40 PM  (Reporting)  _AFA_ 1059031 12th Battle Squadron has been given the mission Agenda: Naval Docking, Value: 1225, Region: 1160 Singapore
2:48:40 PM  (Reporting)  _AFA_ 1059005 6th Scout Squadron has been given the mission Agenda: Patrol Convoy Box, Value: 7425, Region: 2208 Indian Ocean Maritime Trade
2:48:40 PM  (Reporting)  _AFA_ 1060810 Africa Trade has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2208 Indian Ocean Maritime Trade
2:48:40 PM  (Reporting)  _AFA_ 1056678 8th Frigate Squadron has been given the mission Agenda: Naval Docking, Value: 871, Region: 1160 Singapore
2:48:40 PM  (Reporting)  Ended AssignFleetsOperations 386 ms
2:48:40 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 433 Southwestern African Seas
2:48:40 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 12 in Black Sea Maritime Trade
2:48:40 PM  (Reporting)  _AFA_ 1057182 African Line has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2206 Gulf of Guinea Maritime Trade
2:48:40 PM  (Reporting)  _AFA_ 1055654 22nd Scout Squadron has been given the mission Agenda: Naval Docking, Value: 775, Region: 752 Kaapstad
2:48:40 PM  (Reporting)  _AFA_ 1050675 Austen, C.J.' Fleet has been given the mission Agenda: Naval Docking, Value: 840, Region: 752 Kaapstad
2:48:40 PM  (Reporting)  _AFA_ 1045700 17th Frigate Squadron has been given the mission Agenda: Naval Docking, Value: 751, Region: 752 Kaapstad
2:48:40 PM  (Reporting)  _AFA_ 1059004 European Trade has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2207 Southern Africa Maritime Trade
2:48:40 PM  (Reporting)  Ended AssignFleetsOperations 96 ms
2:48:40 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 432 Southeastern American Seas
2:48:40 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 12 in Black Sea Maritime Trade
2:48:40 PM  (Reporting)  _AFA_ 1059002 Australia Trade has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2204 Latin America Maritime Trade
2:48:40 PM  (Reporting)  _AFA_ 1059003 15th Frigate Squadron has been given the mission Agenda: Patrol Convoy Box, Value: 5100, Region: 2205 La Plata Maritime Trade
2:48:40 PM  (Reporting)  Ended AssignFleetsOperations 5 ms
2:48:40 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 431 Central American Seas
2:48:40 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 12 in Black Sea Maritime Trade
2:48:40 PM  (Reporting)  _AFA_ 1059488 La Plata Line has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2203 Caribbean Maritime Trade
2:48:40 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
2:48:40 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 430 Northeastern American Seas
2:48:40 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 12 in Black Sea Maritime Trade
2:48:40 PM  (Reporting)  _AFA_ 1053298 6th Battle Squadron has been given the mission Agenda: Patrol Convoy Box, Value: 5320, Region: 2200 Black Sea Maritime Trade
2:48:40 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 12 in Bay of Bengale Maritime Trade
2:48:40 PM  (Reporting)  _AFA_ 1053298 6th Battle Squadron has been given the mission Agenda: Naval Docking, Value: 494, Region: 4 Iceland
2:48:40 PM  (Reporting)  _AFA_ 1055653 7th Frigate Squadron has been given the mission Agenda: Resupply, Value: 8900, Region: 1502 Quebec
2:48:40 PM  (Reporting)  _AFA_ 1055653 7th Frigate Squadron has been given the mission Agenda: Naval Docking, Value: 344, Region: 4 Iceland
2:48:40 PM  (Reporting)  _AFA_ 1059902 East Indian Trade has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2201 North American Maritime Trade
2:48:40 PM  (Reporting)  Ended AssignFleetsOperations 286 ms
2:48:40 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 429 South European Seas
2:48:40 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 12 in Bay of Bengale Maritime Trade
2:48:40 PM  (Reporting)  _AFA_ 1059491 Coastal Trade has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2200 Black Sea Maritime Trade
2:48:40 PM  (Reporting)  _AFA_ 1059023 7th Battle Squadron has been given the mission Agenda: Naval Docking, Value: 1078, Region: 799 Latakia
2:48:40 PM  (Reporting)  _AFA_ 1060809 Oriental Trade has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2199 Mediterranean Maritime Trade
2:48:40 PM  (Reporting)  _AFA_ 1059000 27th Scout Squadron has been given the mission Agenda: Patrol Convoy Box, Value: 4650, Region: 2199 Mediterranean Maritime Trade
2:48:40 PM  (Reporting)  Ended AssignFleetsOperations 227 ms
2:48:40 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 428 European Seas
2:48:40 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 12 in Bay of Bengale Maritime Trade
2:48:40 PM  (Reporting)  _AFA_ 1058997 Sugar Trade has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2198 Western Europe Maritime Trade
2:48:40 PM  (Reporting)  _AFA_ 1038150 4th River Squadron has been given the mission Agenda: Naval Docking, Value: 1620, Region: 23 Home Counties
2:48:40 PM  (Reporting)  Ended AssignFleetsOperations 167 ms
2:48:40 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 427 North European Seas
2:48:40 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 12 in Bay of Bengale Maritime Trade
2:48:40 PM  (Reporting)  _AFA_ 1058996 North Sea Trade has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2196 Baltic Maritime Trade
2:48:40 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  ############ Starting ApplyAgenda:  Great Britain  ############
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  *** Theater:  Theater_North_Atlantic ( NavRatio:5.00) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  *** Theater:  Theater_Eastern_Pacific ( NavRatio:5.00) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  *** Theater:  Theater_Central_Pacific ( NavRatio:5.00) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  *** Theater:  Theater_Southern_Pacific ( NavRatio:5.00) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  *** Theater:  Theater_Western_Pacific ( NavRatio:5.00) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  *** Theater:  Theater_Indian_Ocean ( NavRatio:5.00) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  *** Theater:  Theater_Southwestern_African_Seas ( NavRatio:5.00) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  *** Theater:  Theater_Southeastern_American_Seas ( NavRatio:5.00) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  *** Theater:  Theater_Central_American_Seas ( NavRatio:5.00) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  *** Theater:  Theater_Northeastern_American_Seas ( NavRatio:5.00) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  *** Theater:  Theater_South_European_Seas ( NavRatio:5.00) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  *** Theater:  Theater_European_Seas ( NavRatio:5.00) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  *** Theater:  Theater_North_European_Seas ( NavRatio:5.00) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop I - post iteration missions
2:48:40 PM  (Reporting)  *** Theater:  Theater_West_Africa (Ext:1.77 - Core:1.77 - Nav:0.20) ***
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:48:40 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:48:40 PM  (Reporting)  Ended Receive Arties
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:48:40 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:48:40 PM  (Reporting)  Ended Receive Supplies
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:48:40 PM  (Reporting)  _GTU_ Gathering Region 575 Lagos in theater 383 West Africa
2:48:40 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:48:40 PM  (Reporting)  End of AI Gather Units
2:48:40 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:48:40 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop I - post iteration missions
2:48:40 PM  (Reporting)  *** Theater:  Theater_East_Africa (Ext:1.77 - Core:1.84 - Nav:0.20) ***
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:48:40 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:48:40 PM  (Reporting)  Ended Receive Arties
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:48:40 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:48:40 PM  (Reporting)  Ended Receive Supplies
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:48:40 PM  (Reporting)  _GTU_ Gathering Region 790 Mauritius in theater 387 East Africa
2:48:40 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:48:40 PM  (Reporting)  End of AI Gather Units
2:48:40 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:48:40 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop I - post iteration missions
2:48:40 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:48:40 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:48:40 PM  (Reporting)  Ended Receive Arties
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:48:40 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:48:40 PM  (Reporting)  Ended Receive Supplies
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:48:40 PM  (Reporting)  _GTU_ Gathering Region 401 Malta in theater 375 Balkans
2:48:40 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:48:40 PM  (Reporting)  End of AI Gather Units
2:48:40 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:48:40 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop I - post iteration missions
2:48:40 PM  (Reporting)  *** Theater:  Theater_Southeast_Asia (Ext:1.10 - Core:1.10 - Nav:5.00) ***
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:48:40 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:48:40 PM  (Reporting)  Ended Receive Arties
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:48:40 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:48:40 PM  (Reporting)  Ended Receive Supplies
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:48:40 PM  (Reporting)  _GTU_ Gathering Region 1160 Singapore in theater 403 Southeast Asia
2:48:40 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:48:40 PM  (Reporting)  End of AI Gather Units
2:48:40 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:48:40 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop I - post iteration missions
2:48:40 PM  (Reporting)  *** Theater:  Theater_China (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:48:40 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:48:40 PM  (Reporting)  Ended Receive Arties
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:48:40 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:48:40 PM  (Reporting)  Ended Receive Supplies
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:48:40 PM  (Reporting)  _GTU_ Gathering Region 1160 Singapore in theater 406 China
2:48:40 PM  (Reporting)  _GTU_ 1003920 Meerut Division, 1359 Hong Kong, Pow:45, Count: 2(l 0/L 1/S 1) has no agenda for now, trying to gather
2:48:40 PM  (Reporting)  _GTU_ Starting merge 1 at start
2:48:40 PM  (Reporting)  _GTU_ Finished merge 1 now
2:48:40 PM  (Reporting)  _GTU_ 1003920 Meerut Division, 1359 Hong Kong, Pow:45, Count: 2(l 0/L 1/S 1) no gathering goal found, will be iddle this turn.
2:48:40 PM  (Reporting)  Ended AI Gather Units 9 ms
2:48:40 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:48:40 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop I - post iteration missions
2:48:40 PM  (Reporting)  *** Theater:  Theater_South_Africa (Ext:0.20 - Core:1.43 - Nav:5.00) ***
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:48:40 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:48:40 PM  (Reporting)  Ended Receive Arties
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:48:40 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:48:40 PM  (Reporting)  Ended Receive Supplies
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:48:40 PM  (Reporting)  _GTU_ Gathering Region 752 Kaapstad in theater 389 South Africa
2:48:40 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:48:40 PM  (Reporting)  End of AI Gather Units
2:48:40 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:48:40 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop I - post iteration missions
2:48:40 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:48:40 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:48:40 PM  (Reporting)  Ended Receive Arties
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:48:40 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:48:40 PM  (Reporting)  Ended Receive Supplies
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:48:40 PM  (Reporting)  _GTU_ Gathering Region 46 Gibraltar in theater 367 Spanish Peninsula
2:48:40 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:48:40 PM  (Reporting)  End of AI Gather Units
2:48:40 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:48:40 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop I - post iteration missions
2:48:40 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:48:40 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:48:40 PM  (Reporting)  Ended Receive Arties
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:48:40 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:48:40 PM  (Reporting)  Ended Receive Supplies
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:48:40 PM  (Reporting)  _GTU_ Gathering Region 18 Midlands in theater 366 British Isles
2:48:40 PM  (Reporting)  _GTU_ 1058720 X Field Force, 23 Home Counties, Pow:60, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:48:40 PM  (Reporting)  _GTU_ 1055009 III Field Force, 23 Home Counties, Pow:75, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:48:40 PM  (Reporting)  _GTU_ 1048441 Cape Field Force, 23 Home Counties, Pow:126, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:48:40 PM  (Reporting)  _GTU_ 1044289 Blakeney, E.' Army, 23 Home Counties, Pow:1627, Count: 13(l 2/L 7/S 4) has no agenda for now, trying to gather
2:48:40 PM  (Reporting)  _GTU_ 1045769 Viscount Hardinge' Army, 23 Home Counties, Pow:1111, Count: 7(l 2/L 5/S 0) has no agenda for now, trying to gather
2:48:40 PM  (Reporting)  _GTU_ 1057447 I Exploration Expedition, 24 East Anglia, Pow:6, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:48:40 PM  (Reporting)  _GTU_ Starting merge 6 at start
2:48:40 PM  (Reporting)  _GTU_ Finished merge 6 now
2:48:40 PM  (Reporting)  _GTU_ 1044289 Blakeney, E.' Army, 23 Home Counties, Pow:1627, Count: 13(l 2/L 7/S 4) no gathering goal found, will be iddle this turn.
2:48:40 PM  (Reporting)  _GTU_ 1045769 Viscount Hardinge' Army, 23 Home Counties, Pow:1111, Count: 7(l 2/L 5/S 0) no gathering goal found, will be iddle this turn.
2:48:40 PM  (Reporting)  _GTU_ 1055009 III Field Force, 23 Home Counties, Pow:75, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:48:40 PM  (Reporting)  _GTU_ 1057447 I Exploration Expedition, 24 East Anglia, Pow:6, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:48:40 PM  (Reporting)  _GTU_ 1048441 Cape Field Force, 23 Home Counties, Pow:126, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:48:40 PM  (Reporting)  _GTU_ 1058720 X Field Force, 23 Home Counties, Pow:60, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:48:40 PM  (Reporting)  Ended AI Gather Units 28 ms
2:48:40 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:48:40 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop I - post iteration missions
2:48:40 PM  (Reporting)  *** Theater:  Theater_North_India (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:48:40 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:48:40 PM  (Reporting)  Ended Receive Arties
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:48:40 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:48:40 PM  (Reporting)  Ended Receive Supplies
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:48:40 PM  (Reporting)  _GTU_ Gathering Region 1096 Calcutta in theater 399 North India
2:48:40 PM  (Reporting)  _GTU_ 1048378 5th Inf. Bde, 1052 Aurangabad, Pow:108, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:48:40 PM  (Reporting)  _GTU_ 1054130 5th Mix. Bde, 1035 Rajkot, Pow:28, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:48:40 PM  (Reporting)  _GTU_ 1041146 14. Column, 1057 Bilaspur, Pow:110, Count: 2(l 0/L 1/S 1) has no agenda for now, trying to gather
2:48:40 PM  (Reporting)  _GTU_ 1055613 9. Column, 1064 Cawnpore, Pow:34, Count: 3(l 0/L 1/S 2) has no agenda for now, trying to gather
2:48:40 PM  (Reporting)  _GTU_ 1046034 13. Army, 1069 Patna, Pow:518, Count: 2(l 0/L 1/S 1) has no agenda for now, trying to gather
2:48:40 PM  (Reporting)  _GTU_ 1053859 Sinde Brigade, 1065 Gorakhpur, Pow:123, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:48:40 PM  (Reporting)  _GTU_ 1045211 4th Mix. Bde, 1063 Lucknow, Pow:69, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:48:40 PM  (Reporting)  _GTU_ 1059214 6th Inf. Bde, 1059 Agra, Pow:83, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:48:40 PM  (Reporting)  _GTU_ 1058724 3rd Mix. Bde, 1047 Delhi, Pow:68, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:48:40 PM  (Reporting)  _GTU_ Starting merge 9 at start
2:48:40 PM  (Reporting)  _GTU_ Finished merge 9 now
2:48:40 PM  (Reporting)  _GTU_ 1041146 14. Column, 1057 Bilaspur, Pow:110, Count: 2(l 0/L 1/S 1) no gathering goal found, will be iddle this turn.
2:48:40 PM  (Reporting)  _GTU_ 1059214 6th Inf. Bde, 1059 Agra, Pow:83, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:48:40 PM  (Reporting)  _GTU_ 1045211 4th Mix. Bde, 1063 Lucknow, Pow:69, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:48:40 PM  (Reporting)  _GTU_ 1055613 9. Column, 1064 Cawnpore, Pow:34, Count: 3(l 0/L 1/S 2) no gathering goal found, will be iddle this turn.
2:48:40 PM  (Reporting)  _GTU_ 1046034 13. Army, 1069 Patna, Pow:518, Count: 2(l 0/L 1/S 1) no gathering goal found, will be iddle this turn.
2:48:40 PM  (Reporting)  _GTU_ 1053859 Sinde Brigade, 1065 Gorakhpur, Pow:123, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:48:40 PM  (Reporting)  _GTU_ 1054130 5th Mix. Bde, 1035 Rajkot, Pow:28, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:48:40 PM  (Reporting)  _GTU_ 1058724 3rd Mix. Bde, 1047 Delhi, Pow:68, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:48:40 PM  (Reporting)  _GTU_ 1048378 5th Inf. Bde, 1052 Aurangabad, Pow:108, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:48:40 PM  (Reporting)  Ended AI Gather Units 47 ms
2:48:40 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:48:40 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop I - post iteration missions
2:48:40 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:48:40 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:48:40 PM  (Reporting)  Ended Receive Arties
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:48:40 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:48:40 PM  (Reporting)  Ended Receive Supplies
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:48:40 PM  (Reporting)  _GTU_ Gathering Region 813 Baghdad in theater 391 Middle East
2:48:40 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:48:40 PM  (Reporting)  End of AI Gather Units
2:48:40 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:48:40 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop I - post iteration missions
2:48:40 PM  (Reporting)  *** Theater:  Theater_Northwestern_India (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:48:40 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:48:40 PM  (Reporting)  Ended Receive Arties
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:48:40 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:48:40 PM  (Reporting)  Ended Receive Supplies
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:48:40 PM  (Reporting)  _GTU_ Gathering Region 1096 Calcutta in theater 398 Northwestern India
2:48:40 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:48:40 PM  (Reporting)  End of AI Gather Units
2:48:40 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:48:40 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop I - post iteration missions
2:48:40 PM  (Reporting)  *** Theater:  Theater_South_India (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:48:40 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:48:40 PM  (Reporting)  Ended Receive Arties
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:48:40 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:48:40 PM  (Reporting)  Ended Receive Supplies
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:48:40 PM  (Reporting)  _GTU_ Gathering Region 1096 Calcutta in theater 400 South India
2:48:40 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:48:40 PM  (Reporting)  End of AI Gather Units
2:48:40 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:48:40 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop I - post iteration missions
2:48:40 PM  (Reporting)  *** Theater:  Theater_Australia (Ext:0.20 - Core:5.00 - Nav:5.00) ***
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:48:40 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:48:40 PM  (Reporting)  Ended Receive Arties
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:48:40 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:48:40 PM  (Reporting)  Ended Receive Supplies
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:48:40 PM  (Reporting)  _GTU_ Gathering Region 1441 Melbourne in theater 409 Australia
2:48:40 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:48:40 PM  (Reporting)  End of AI Gather Units
2:48:40 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:48:40 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop I - post iteration missions
2:48:40 PM  (Reporting)  *** Theater:  Theater_Mediterranean (Ext:0.20 - Core:0.58 - Nav:5.00) ***
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:48:40 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:48:40 PM  (Reporting)  Ended Receive Arties
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:48:40 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:48:40 PM  (Reporting)  Ended Receive Supplies
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:48:40 PM  (Reporting)  _GTU_ Gathering Region 403 Kypros in theater 378 Mediterranean
2:48:40 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:48:40 PM  (Reporting)  End of AI Gather Units
2:48:40 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:48:40 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop I - post iteration missions
2:48:40 PM  (Reporting)  *** Theater:  Theater_Eastern_India (Ext:5.00 - Core:3.71 - Nav:5.00) ***
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:48:40 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:48:40 PM  (Reporting)  Ended Receive Arties
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:48:40 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:48:40 PM  (Reporting)  Ended Receive Supplies
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:48:40 PM  (Reporting)  _GTU_ Gathering Region 1099 Dacca in theater 401 Eastern India
2:48:40 PM  (Reporting)  _GTU_ 1058728 5th Fort. Rgt., 1096 Calcutta, Pow:46, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:48:40 PM  (Reporting)  _GTU_ 1047095 Campbell, C.' Expedition, 1100 Rajshan, Pow:127, Count: 4(l 1/L 2/S 1) has no agenda for now, trying to gather
2:48:40 PM  (Reporting)  _GTU_ Starting merge 2 at start
2:48:40 PM  (Reporting)  _GTU_ Finished merge 2 now
2:48:40 PM  (Reporting)  _GTU_ 1047095 Campbell, C.' Expedition, 1100 Rajshan, Pow:127, Count: 4(l 1/L 2/S 1) no gathering goal found, will be iddle this turn.
2:48:40 PM  (Reporting)  _GTU_ 1058728 5th Fort. Rgt., 1096 Calcutta, Pow:46, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:48:40 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 5725, Region: 1111 Rangoon Going against objective: 1111 Rangoon
2:48:40 PM  (Reporting)  Ended AI Gather Units 11 ms
2:48:40 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:48:40 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop I - post iteration missions
2:48:40 PM  (Reporting)  *** Theater:  Theater_Eastern_Canada (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:48:40 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:48:40 PM  (Reporting)  Ended Receive Arties
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:48:40 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:48:40 PM  (Reporting)  Ended Receive Supplies
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:48:40 PM  (Reporting)  _GTU_ Gathering Region 1502 Quebec in theater 412 Eastern Canada
2:48:40 PM  (Reporting)  _GTU_ 1003811 Lower Canada Command, 1519 Ontario, Pow:293, Count: 3(l 1/L 1/S 1) has no agenda for now, trying to gather
2:48:40 PM  (Reporting)  _GTU_ Starting merge 1 at start
2:48:40 PM  (Reporting)  _GTU_ Finished merge 1 now
2:48:40 PM  (Reporting)  _GTU_ 1003811 Lower Canada Command, 1519 Ontario, Pow:293, Count: 3(l 1/L 1/S 1) no gathering goal found, will be iddle this turn.
2:48:40 PM  (Reporting)  Ended AI Gather Units 7 ms
2:48:40 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:48:40 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop I - post iteration missions
2:48:40 PM  (Reporting)  *** Theater:  Theater_Mashrek (Ext:2.42 - Core:2.42 - Nav:0.20) ***
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:48:40 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:48:40 PM  (Reporting)  Ended Receive Arties
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:48:40 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:48:40 PM  (Reporting)  Ended Receive Supplies
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:48:40 PM  (Reporting)  _GTU_ Gathering Region 429 Tripolitania in theater 380 Mashrek
2:48:40 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:48:40 PM  (Reporting)  End of AI Gather Units
2:48:40 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:48:40 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop I - post iteration missions
2:48:40 PM  (Reporting)  *** Theater:  Theater_Near_East (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:48:40 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:48:40 PM  (Reporting)  Ended Receive Arties
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:48:40 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:48:40 PM  (Reporting)  Ended Receive Supplies
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:48:40 PM  (Reporting)  _GTU_ Gathering Region 401 Malta in theater 390 Near East
2:48:40 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:48:40 PM  (Reporting)  End of AI Gather Units
2:48:40 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:48:40 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop I - post iteration missions
2:48:40 PM  (Reporting)  *** Theater:  Theater_Western_Canada (Ext:5.00 - Core:5.00 - Nav:0.20) ***
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:48:40 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:48:40 PM  (Reporting)  Ended Receive Arties
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:48:40 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:48:40 PM  (Reporting)  Ended Receive Supplies
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:48:40 PM  (Reporting)  _GTU_ Gathering Region 1559 Vancouver in theater 413 Western Canada
2:48:40 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:48:40 PM  (Reporting)  End of AI Gather Units
2:48:40 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:48:40 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop I - post iteration missions
2:48:40 PM  (Reporting)  *** Theater:  Theater_North_Atlantic (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop I - post iteration missions
2:48:40 PM  (Reporting)  *** Theater:  Theater_Eastern_Pacific (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop I - post iteration missions
2:48:40 PM  (Reporting)  *** Theater:  Theater_Central_Pacific (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop I - post iteration missions
2:48:40 PM  (Reporting)  *** Theater:  Theater_Southern_Pacific (Ext:5.00 - Core:0.20 - Nav:5.00) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop I - post iteration missions
2:48:40 PM  (Reporting)  *** Theater:  Theater_Western_Pacific (Ext:5.00 - Core:0.20 - Nav:5.00) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop I - post iteration missions
2:48:40 PM  (Reporting)  *** Theater:  Theater_Indian_Ocean (Ext:5.00 - Core:0.20 - Nav:5.00) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop I - post iteration missions
2:48:40 PM  (Reporting)  *** Theater:  Theater_Southwestern_African_Seas (Ext:0.86 - Core:0.20 - Nav:5.00) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop I - post iteration missions
2:48:40 PM  (Reporting)  *** Theater:  Theater_Southeastern_American_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop I - post iteration missions
2:48:40 PM  (Reporting)  *** Theater:  Theater_Central_American_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop I - post iteration missions
2:48:40 PM  (Reporting)  *** Theater:  Theater_Northeastern_American_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop I - post iteration missions
2:48:40 PM  (Reporting)  *** Theater:  Theater_South_European_Seas (Ext:5.00 - Core:0.20 - Nav:5.00) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop I - post iteration missions
2:48:40 PM  (Reporting)  *** Theater:  Theater_European_Seas (Ext:5.00 - Core:0.20 - Nav:5.00) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop I - post iteration missions
2:48:40 PM  (Reporting)  *** Theater:  Theater_North_European_Seas (Ext:5.00 - Core:0.20 - Nav:5.00) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop I - post iteration missions
2:48:40 PM  (Reporting)  *** Theater:  Theater_Atlantic (Ext:0.20 - Core:2.55 - Nav:5.00) ***
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:48:40 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:48:40 PM  (Reporting)  Ended Receive Arties
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:48:40 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:48:40 PM  (Reporting)  Ended Receive Supplies
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:48:40 PM  (Reporting)  _GTU_ Gathering Region 2122 Ascuncion Island in theater 365 Atlantic
2:48:40 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:48:40 PM  (Reporting)  End of AI Gather Units
2:48:40 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:48:40 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:48:40 PM  (Reporting)  Entering Collect Leaders (_COD_)
2:48:40 PM  (Reporting)  Ended Collect Leaders 0 ms
2:48:40 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
2:48:40 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
2:48:40 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:48:40 PM  (Reporting)  _ATG_ 1035308 Gwalior Brigade Darjeeling Going against objective: 1111 Rangoon
2:48:40 PM  (Reporting)  _ATG_ 1056168 Bhopal Cavalry Brigade Bardwan Going against objective: 1111 Rangoon
2:48:40 PM  (Reporting)  _ATG_ 1057205 1st Mix. Bde Calcutta Going against objective: 1111 Rangoon
2:48:40 PM  (Reporting)  _ATG_ 1046689 4th Inf. Bde Calcutta Going against objective: 1111 Rangoon
2:48:40 PM  (Reporting)  _ATG_ 1050359 Lahore Cavalry Brigade Kharsawan Going against objective: 1111 Rangoon
2:48:40 PM  (Reporting)  _ATG_ 1047095 Campbell, C.' Expedition Rajshan Going against objective: 1111 Rangoon
2:48:40 PM  (Reporting)  _ATG_ 1057195 Subundee Corps Darjeeling Going against objective: 1096 Calcutta
2:48:40 PM  (Reporting)  _ATG_ 1057842 2nd RFA Full support Relocating to objective
2:48:40 PM  (Reporting)  _ATG_ 1057842 2nd RFA Home Counties Going against objective: 23 Home Counties
2:48:40 PM  (Reporting)  _ATG_ 1047086 IX Army Service Corps Full support Relocating to objective
2:48:40 PM  (Reporting)  _ATG_ 1047086 IX Army Service Corps East Lowlands Going against objective: 13 East Lowlands
2:48:40 PM  (Reporting)  _ATG_ 1052969 II Corps of Royal Engineers Full support Relocating to objective
2:48:40 PM  (Reporting)  _ATG_ 1052969 II Corps of Royal Engineers North East Going against objective: 15 North East
2:48:40 PM  (Reporting)  _ATG_ 1058266 3rd RFA Full support Relocating to objective
2:48:40 PM  (Reporting)  _ATG_ 1058266 3rd RFA Home Counties Going against objective: 23 Home Counties
2:48:40 PM  (Reporting)  _ATG_ 1056870 4th Fort. Rgt. Midlands Going against objective: 15 North East
2:48:40 PM  (Reporting)  _ATG_ 1046544 II Army Service Corps Full support Relocating to objective
2:48:40 PM  (Reporting)  _ATG_ 1046544 II Army Service Corps Home Counties Going against objective: 23 Home Counties
2:48:40 PM  (Reporting)  _ATG_ 1043730 19. Force Full support Relocating to objective
2:48:40 PM  (Reporting)  _ATG_ 1043730 19. Force Wales Going against objective: 17 Wales
2:48:40 PM  (Reporting)  _ATG_ 1057196 2nd Fort. Rgt. Midlands Going against objective: 17 Wales
2:48:40 PM  (Reporting)  _ATG_ 1056680 Seaton' Corps Full support Relocating to objective
2:48:40 PM  (Reporting)  _ATG_ 1056680 Seaton' Corps Home Counties Going against objective: 23 Home Counties
2:48:40 PM  (Reporting)  Ended AddTheaterGoal 47 ms
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop II - agendas clean up and processing
2:48:40 PM  (Reporting)  *** Theater:  Theater_West_Africa (Ext:1.77 - Core:1.77 - Nav:0.20) ***
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1036573 Gold Coast Force, 531 Accra, Pow:68, Count: 3(l 0/L 2/S 1)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 531 Accra
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 531 Accra
2:48:40 PM  (Reporting)  1036573-Gold Coast Force Power:68 Health:100% Accra>Accra Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop II - agendas clean up and processing
2:48:40 PM  (Reporting)  *** Theater:  Theater_East_Africa (Ext:1.77 - Core:1.84 - Nav:0.20) ***
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1040571 I Field Force, 790 Mauritius, Pow:113, Count: 1(l 0/L 1/S 0)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 2368, Region: 790 Mauritius
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 2368, Region: 790 Mauritius
2:48:40 PM  (Reporting)  1040571-I Field Force Power:113 Health:100% Mauritius>Mauritius Mission:Defend Fitness:32% Need:9 Threat:0 GoalValue: 2368
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop II - agendas clean up and processing
2:48:40 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1055605 9th Battle Squadron, 232 Constantinople, Pow:189, Count: 1(l 0/L 1/S 0)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 18900, Region: 2213 West Pacific Maritime Trade
2:48:40 PM  (Reporting)  Agenda  2  : Agenda: Patrol Convoy Box, Value: 18900, Region: 2213 West Pacific Maritime Trade
2:48:40 PM  (Reporting)  Agenda  3  : Agenda: Patrol Convoy Box, Value: 18900, Region: 2213 West Pacific Maritime Trade
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 18900, Region: 2213 West Pacific Maritime Trade
2:48:40 PM  (Reporting)  1055605-9th Battle Squadron Power:189 Health:100% Constantinople>West Pacific Maritime Trade Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 18900
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1059017 1st Transport Squadron, 405 Corfu, Pow:28, Count: 1(l 0/L 0/S 1)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2150, Region: 405 Corfu
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2150, Region: 405 Corfu
2:48:40 PM  (Reporting)  1059017-1st Transport Squadron Power:28 Health:100% Corfu>Corfu Mission:Naval Docking Fitness:100% Need:35 Threat:0 GoalValue: 2150
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1060819 37. Fleet, 405 Corfu, Pow:252, Count: 13(l 0/L 0/S 13)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 27500, Region: 405 Corfu
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 27500, Region: 405 Corfu
2:48:40 PM  (Reporting)  1060819-37. Fleet Power:252 Health:100% Corfu>Corfu Mission:Naval Docking Fitness:100% Need:35 Threat:0 GoalValue: 27500
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop II - agendas clean up and processing
2:48:40 PM  (Reporting)  *** Theater:  Theater_Southeast_Asia (Ext:1.10 - Core:1.10 - Nav:5.00) ***
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1060830 29th Scout Squadron, 1160 Singapore, Pow:159, Count: 1(l 0/L 1/S 0)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 15900, Region: 2216 Eastern Pacific Maritime Trade
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 15900, Region: 2216 Eastern Pacific Maritime Trade
2:48:40 PM  (Reporting)  1060830-29th Scout Squadron Power:159 Health:100% Singapore>Eastern Pacific Maritime Trade Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 15900
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1060829 19th Scout Squadron, 1160 Singapore, Pow:151, Count: 1(l 0/L 1/S 0)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 15100, Region: 2213 West Pacific Maritime Trade
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 15100, Region: 2213 West Pacific Maritime Trade
2:48:40 PM  (Reporting)  1060829-19th Scout Squadron Power:151 Health:100% Singapore>West Pacific Maritime Trade Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 15100
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1060828 7th Scout Squadron, 1160 Singapore, Pow:109, Count: 1(l 0/L 1/S 0)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 10900, Region: 2213 West Pacific Maritime Trade
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 10900, Region: 2213 West Pacific Maritime Trade
2:48:40 PM  (Reporting)  1060828-7th Scout Squadron Power:109 Health:100% Singapore>West Pacific Maritime Trade Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 10900
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  1043545 Eastern Yeomanry Brigade is doing nothing in Singapore  Power: 53  HealthPerc: 100
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1056662 Moresby, F.' Fleet, 1160 Singapore, Pow:2095, Count: 13(l 1/L 12/S 0)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 16752, Region: 1156 Penang
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 16752, Region: 1156 Penang
2:48:40 PM  (Reporting)  1056662-Moresby, F.' Fleet Power:2095 Health:100% Singapore>Penang Mission:Naval Docking Fitness:96% Need:216 Threat:160 GoalValue: 16752
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1057846 22nd Frigate Squadron, 1160 Singapore, Pow:10, Count: 1(l 0/L 1/S 0)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 1160 Singapore
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 1160 Singapore
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop II - agendas clean up and processing
2:48:40 PM  (Reporting)  *** Theater:  Theater_China (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1003891 Bengal Army, 1359 Hong Kong, Pow:693, Count: 11(l 1/L 6/S 4)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 31200, Region: 1359 Hong Kong
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 31200, Region: 1359 Hong Kong
2:48:40 PM  (Reporting)  1003891-Bengal Army Power:693 Health:100% Hong Kong>Hong Kong Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 31200
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  1003920 Meerut Division is doing nothing in Hong Kong  Power: 45  HealthPerc: 100
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1057180 28. Fleet, 1359 Hong Kong, Pow:368, Count: 3(l 0/L 3/S 0)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2684, Region: 1025 Karachi
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2684, Region: 1025 Karachi
2:48:40 PM  (Reporting)  1057180-28. Fleet Power:368 Health:100% Hong Kong>Karachi Mission:Naval Docking Fitness:88% Need:0 Threat:0 GoalValue: 2684
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1057174 1st River Squadron, 2586 Gulf of Tonkin, Pow:16, Count: 1(l 0/L 1/S 0)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 7800, Region: 1160 Singapore
2:48:40 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 741, Region: 1160 Singapore
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 7800, Region: 1160 Singapore
2:48:40 PM  (Reporting)  1057174-1st River Squadron Power:16 Health:100% Gulf of Tonkin>Singapore Mission:Resupply Fitness:78% Need:60 Threat:0 GoalValue: 7800
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop II - agendas clean up and processing
2:48:40 PM  (Reporting)  *** Theater:  Theater_South_Africa (Ext:0.20 - Core:1.43 - Nav:5.00) ***
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1060820 11th Scout Squadron, 752 Kaapstad, Pow:151, Count: 1(l 0/L 1/S 0)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 15100, Region: 2215 South Pacific Maritime Trade
2:48:40 PM  (Reporting)  Agenda  2  : Agenda: Patrol Convoy Box, Value: 15100, Region: 2212 Oceania Maritime Trade
2:48:40 PM  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 1250, Region: 752 Kaapstad
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 15100, Region: 2215 South Pacific Maritime Trade
2:48:40 PM  (Reporting)  1060820-11th Scout Squadron Power:151 Health:100% Kaapstad>South Pacific Maritime Trade Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 15100
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1054993 10th Battle Squadron, 752 Kaapstad, Pow:200, Count: 1(l 0/L 1/S 0)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 20000, Region: 2213 West Pacific Maritime Trade
2:48:40 PM  (Reporting)  Agenda  2  : Agenda: Patrol Convoy Box, Value: 20000, Region: 2211 East Indies Maritime Trade
2:48:40 PM  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 1650, Region: 752 Kaapstad
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 20000, Region: 2211 East Indies Maritime Trade
2:48:40 PM  (Reporting)  1054993-10th Battle Squadron Power:200 Health:100% Kaapstad>East Indies Maritime Trade Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 20000
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop II - agendas clean up and processing
2:48:40 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  1036272 FitzClarence' Corps is doing nothing in Gibraltar  Power: 519  HealthPerc: 100
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1038150 4th River Squadron, 2273 Gulf of Cadiz, Pow:156, Count: 1(l 0/L 1/S 0)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1620, Region: 23 Home Counties
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1620, Region: 23 Home Counties
2:48:40 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1038150 4th River Squadron , destination,  is not in friendly water and the mission is not ignoring threats. 23 Home Counties
2:48:40 PM  (Reporting)  1038150-4th River Squadron Power:156 Health:100% Gulf of Cadiz>Home Counties Mission:Naval Docking Fitness:60% Need:0 Threat:0 GoalValue: 1620
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop II - agendas clean up and processing
2:48:40 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1057836 9th Scouting Squadron, 13 East Lowlands, Pow:13, Count: 1(l 0/L 1/S 0)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 13 East Lowlands
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 13 East Lowlands
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  1056680 Seaton' Corps is doing nothing in Home Counties  Power: 176  HealthPerc: 100
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1054124 20th Frigate Squadron, 15 North East, Pow:64, Count: 1(l 0/L 1/S 0)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 12800, Region: 15 North East
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 12800, Region: 15 North East
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1049505 23. Fleet, 18 Midlands, Pow:138, Count: 2(l 0/L 1/S 1)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 36195, Region: 18 Midlands
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 36195, Region: 18 Midlands
2:48:40 PM  (Reporting)  1049505-23. Fleet Power:138 Health:100% Midlands>Midlands Mission:Prep. Amphibious Fitness:95% Need:0 Threat:0 GoalValue: 36195
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1056873 7th Scouting Squadron, 18 Midlands, Pow:31, Count: 1(l 0/L 1/S 0)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 18 Midlands
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 18 Midlands
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  1052737 Scarlett, J.Y.' Corps is doing nothing in Midlands  Power: 183  HealthPerc: 100
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  1004013 Malwa Contingent is doing nothing in Midlands  Power: 156  HealthPerc: 100
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  1039423 Somerset, H.' Force is doing nothing in Midlands  Power: 75  HealthPerc: 100
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  1026699 Godwin, H.T.' Force is doing nothing in Midlands  Power: 67  HealthPerc: 100
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1060838 17th Scout Squadron, 18 Midlands, Pow:166, Count: 1(l 0/L 1/S 0)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 16600, Region: 2214 Northern Asia Maritime Trade
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 16600, Region: 2214 Northern Asia Maritime Trade
2:48:40 PM  (Reporting)  1060838-17th Scout Squadron Power:166 Health:100% Midlands>Northern Asia Maritime Trade Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 16600
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  1053864 Highland Brigade is doing nothing in Midlands  Power: 157  HealthPerc: 100
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  1036864 New South Wales Field Force is doing nothing in Midlands  Power: 127  HealthPerc: 100
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  1003928 Sirhind Division is doing nothing in Midlands  Power: 123  HealthPerc: 100
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  1032225 Punjab Frontier Force is doing nothing in Midlands  Power: 123  HealthPerc: 100
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  1051830 1st East Lancashire Brigade is doing nothing in Midlands  Power: 76  HealthPerc: 100
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  1046697 V Field Force is doing nothing in Midlands  Power: 75  HealthPerc: 100
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  1047625 IV Field Force is doing nothing in Midlands  Power: 75  HealthPerc: 100
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  1047777 II Field Force is doing nothing in Midlands  Power: 75  HealthPerc: 100
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  1052965 VIII Field Force is doing nothing in Midlands  Power: 75  HealthPerc: 100
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  1053515 IX Field Force is doing nothing in Midlands  Power: 75  HealthPerc: 100
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  1057206 VII Field Force is doing nothing in Midlands  Power: 75  HealthPerc: 100
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  1048732 1st Brigade is doing nothing in Midlands  Power: 71  HealthPerc: 100
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  1048173 Highland Yeomanry Brigade is doing nothing in Midlands  Power: 53  HealthPerc: 100
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  1059024 Scottish Yeomanry Brigade is doing nothing in Midlands  Power: 53  HealthPerc: 100
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  1060832 South Wales Yeomanry Brigade is doing nothing in Midlands  Power: 53  HealthPerc: 100
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  1060833 2nd South Midland Yeomanry Brigade is doing nothing in Midlands  Power: 53  HealthPerc: 100
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  1060834 Notts & Derby Yeomanry Brigade is doing nothing in Midlands  Power: 53  HealthPerc: 100
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  1057196 2nd Fort. Rgt. is doing nothing in Midlands  Power: 47  HealthPerc: 100
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  1048730 Nagpore Cavalry Brigade is doing nothing in Midlands  Power: 44  HealthPerc: 100
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1059219 10th Scouting Squadron, 18 Midlands, Pow:10, Count: 1(l 0/L 1/S 0)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 18 Midlands
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 18 Midlands
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  1043730 19. Force is doing nothing in Wales  Power: 5  HealthPerc: 100
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  1046544 II Army Service Corps is doing nothing in Home Counties  Power: 0  HealthPerc: 100
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  1060823-18. Force Power:93 Health:100% Midlands>Midlands Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 100000
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  1056941 VI Field Force is doing nothing in Midlands  Power: 75  HealthPerc: 100
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  1056870 4th Fort. Rgt. is doing nothing in Midlands  Power: 46  HealthPerc: 100
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  1049982 1st Highland Brigade is doing nothing in East Midlands  Power: 142  HealthPerc: 100
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  1057447 I Exploration Expedition is doing nothing in East Anglia  Power: 6  HealthPerc: 100
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1059015 3rd River Squadron, 17 Wales, Pow:177, Count: 1(l 0/L 1/S 0)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2928, Region: 22 Avon
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2928, Region: 22 Avon
2:48:40 PM  (Reporting)  1059015-3rd River Squadron Power:177 Health:100% Wales>Avon Mission:Naval Docking Fitness:96% Need:60 Threat:0 GoalValue: 2928
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  1058266 3rd RFA is doing nothing in Home Counties  Power: 50  HealthPerc: 100
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  1045769 Viscount Hardinge' Army is doing nothing in Home Counties  Power: 1111  HealthPerc: 100
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  1044289 Blakeney, E.' Army is doing nothing in Home Counties  Power: 1627  HealthPerc: 100
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  1048441 Cape Field Force is doing nothing in Home Counties  Power: 126  HealthPerc: 100
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  1032769 Lahore Brigade is doing nothing in Home Counties  Power: 123  HealthPerc: 100
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  1038902 17. Indian Force is doing nothing in Home Counties  Power: 123  HealthPerc: 100
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  1047091 Peshwar Brigade is doing nothing in Home Counties  Power: 123  HealthPerc: 100
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  1056681 15. Indian Force is doing nothing in Home Counties  Power: 97  HealthPerc: 100
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  1055009 III Field Force is doing nothing in Home Counties  Power: 75  HealthPerc: 100
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  1026695 16. Force is doing nothing in Home Counties  Power: 56  HealthPerc: 100
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  1052969 II Corps of Royal Engineers is doing nothing in North East  Power: 10  HealthPerc: 100
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  1035904 I Prospection Expedition is doing nothing in Home Counties  Power: 6  HealthPerc: 100
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  1044234 III Prospection Expedition is doing nothing in Home Counties  Power: 6  HealthPerc: 100
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  1048717 II Prospection Expedition is doing nothing in Home Counties  Power: 6  HealthPerc: 100
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  1047086 IX Army Service Corps is doing nothing in East Lowlands  Power: 0  HealthPerc: 100
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  1053601 XI Army Service Corps is doing nothing in Home Counties  Power: 0  HealthPerc: 100
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  1058720 X Field Force is doing nothing in Home Counties  Power: 60  HealthPerc: 100
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1054989 5th Battle Squadron, 22 Avon, Pow:208, Count: 1(l 0/L 1/S 0)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1621, Region: 14 West Lowlands
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1621, Region: 14 West Lowlands
2:48:40 PM  (Reporting)  1054989-5th Battle Squadron Power:208 Health:100% Avon>West Lowlands Mission:Naval Docking Fitness:94% Need:0 Threat:0 GoalValue: 1621
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1053519 Percy, J.' Fleet, 23 Home Counties, Pow:85, Count: 9(l 8/L 1/S 0)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 90000, Region: 23 Home Counties
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 90000, Region: 23 Home Counties
2:48:40 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1053519 Percy, J.' Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 23 Home Counties
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1057454 Napier, C.J.' Fleet, 23 Home Counties, Pow:32, Count: 2(l 1/L 1/S 0)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 20000, Region: 23 Home Counties
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 20000, Region: 23 Home Counties
2:48:40 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1057454 Napier, C.J.' Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 23 Home Counties
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1055281 5th Scouting Squadron, 23 Home Counties, Pow:62, Count: 1(l 0/L 1/S 0)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 12400, Region: 23 Home Counties
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 12400, Region: 23 Home Counties
2:48:40 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1055281 5th Scouting Squadron , destination,  is not in friendly water and the mission is not ignoring threats. 23 Home Counties
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1055808 6th Scouting Squadron, 23 Home Counties, Pow:48, Count: 1(l 0/L 1/S 0)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 23 Home Counties
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 23 Home Counties
2:48:40 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1055808 6th Scouting Squadron , destination,  is not in friendly water and the mission is not ignoring threats. 23 Home Counties
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1056369 21st Frigate Squadron, 23 Home Counties, Pow:41, Count: 1(l 0/L 1/S 0)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 23 Home Counties
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 23 Home Counties
2:48:40 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1056369 21st Frigate Squadron , destination,  is not in friendly water and the mission is not ignoring threats. 23 Home Counties
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1058256 13th Transport Squadron, 23 Home Counties, Pow:5, Count: 1(l 0/L 0/S 1)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 23 Home Counties
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 23 Home Counties
2:48:40 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1058256 13th Transport Squadron , destination,  is not in friendly water and the mission is not ignoring threats. 23 Home Counties
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1060817 35. Fleet, 17 Wales, Pow:348, Count: 2(l 0/L 2/S 0)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 5808, Region: 22 Avon
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 5808, Region: 22 Avon
2:48:40 PM  (Reporting)  1060817-35. Fleet Power:348 Health:100% Wales>Avon Mission:Naval Docking Fitness:96% Need:60 Threat:0 GoalValue: 5808
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1060807 34. Fleet, 17 Wales, Pow:201, Count: 2(l 0/L 2/S 0)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 3528, Region: 22 Avon
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 3528, Region: 22 Avon
2:48:40 PM  (Reporting)  1060807-34. Fleet Power:201 Health:100% Wales>Avon Mission:Naval Docking Fitness:98% Need:60 Threat:0 GoalValue: 3528
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  1057842 2nd RFA is doing nothing in Home Counties  Power: 50  HealthPerc: 100
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1060806 10th River Squadron, 22 Avon, Pow:174, Count: 1(l 0/L 1/S 0)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2820, Region: 14 West Lowlands
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2820, Region: 14 West Lowlands
2:48:40 PM  (Reporting)  1060806-10th River Squadron Power:174 Health:100% Avon>West Lowlands Mission:Naval Docking Fitness:94% Need:0 Threat:0 GoalValue: 2820
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1060839 24th Scout Squadron, 22 Avon, Pow:166, Count: 1(l 0/L 1/S 0)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 16600, Region: 2210 South China Sea Maritime Trade
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 16600, Region: 2210 South China Sea Maritime Trade
2:48:40 PM  (Reporting)  1060839-24th Scout Squadron Power:166 Health:100% Avon>South China Sea Maritime Trade Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 16600
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1060818 12th Frigate Squadron, 22 Avon, Pow:156, Count: 1(l 0/L 1/S 0)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1222, Region: 14 West Lowlands
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1222, Region: 14 West Lowlands
2:48:40 PM  (Reporting)  1060818-12th Frigate Squadron Power:156 Health:100% Avon>West Lowlands Mission:Naval Docking Fitness:94% Need:0 Threat:0 GoalValue: 1222
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1060840 18th Frigate Squadron, 22 Avon, Pow:127, Count: 1(l 0/L 1/S 0)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 12700, Region: 2204 Latin America Maritime Trade
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 12700, Region: 2204 Latin America Maritime Trade
2:48:40 PM  (Reporting)  1060840-18th Frigate Squadron Power:127 Health:100% Avon>Latin America Maritime Trade Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 12700
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  1051979 Punjab Cavalry Brigade is doing nothing in South East  Power: 44  HealthPerc: 100
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop II - agendas clean up and processing
2:48:40 PM  (Reporting)  *** Theater:  Theater_North_India (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  1058724 3rd Mix. Bde is doing nothing in Delhi  Power: 68  HealthPerc: 100
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1057198 2nd Mix. Bde, 1044 Bikaner, Pow:68, Count: 1(l 0/L 1/S 0)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 36900, Region: 1024 Peshawar
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 36900, Region: 1024 Peshawar
2:48:40 PM  (Reporting)  1057198-2nd Mix. Bde Power:68 Health:100% Bikaner>Peshawar Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 36900
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  1059214 6th Inf. Bde is doing nothing in Agra  Power: 83  HealthPerc: 100
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  1045211 4th Mix. Bde is doing nothing in Lucknow  Power: 69  HealthPerc: 100
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  1053859 Sinde Brigade is doing nothing in Gorakhpur  Power: 123  HealthPerc: 100
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  1046034 13. Army is doing nothing in Patna  Power: 518  HealthPerc: 100
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1052407 2nd Art. Rgt, 1069 Patna, Pow:50, Count: 1(l 0/L 0/S 1)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 5418, Region: 1069 Patna
2:48:40 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 5418, Region: 1069 Patna
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 5418, Region: 1069 Patna
2:48:40 PM  (Reporting)  1052407-2nd Art. Rgt Power:50 Health:100% Patna>Patna Mission:Defend Fitness:129% Need:60 Threat:2 GoalValue: 5418
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  1055613 9. Column is doing nothing in Cawnpore  Power: 34  HealthPerc: 100
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  1060841 Column is doing nothing in Cawnpore  Power: 0  HealthPerc: 100
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  1060842 Column is doing nothing in Cawnpore  Power: 0  HealthPerc: 100
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  1060843 Column is doing nothing in Cawnpore  Power: 0  HealthPerc: 100
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  1060844 Column is doing nothing in Cawnpore  Power: 0  HealthPerc: 100
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1059028 West African Frontier Force, 1058 Gwalior, Pow:113, Count: 1(l 0/L 1/S 0)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 11300, Region: 1044 Bikaner
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 11300, Region: 1044 Bikaner
2:48:40 PM  (Reporting)  1059028-West African Frontier Force Power:113 Health:100% Gwalior>Bikaner Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 11300
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1057192 16th Scout Squadron, 1025 Karachi, Pow:105, Count: 1(l 0/L 1/S 0)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 840, Region: 811 Basra
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 840, Region: 811 Basra
2:48:40 PM  (Reporting)  1057192-16th Scout Squadron Power:105 Health:100% Karachi>Basra Mission:Naval Docking Fitness:96% Need:60 Threat:0 GoalValue: 840
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  1041146 14. Column is doing nothing in Bilaspur  Power: 110  HealthPerc: 100
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  1054130 5th Mix. Bde is doing nothing in Rajkot  Power: 28  HealthPerc: 100
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  1048378 5th Inf. Bde is doing nothing in Aurangabad  Power: 108  HealthPerc: 100
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1004064 Madras Army, 1051 Bijapur, Pow:398, Count: 7(l 1/L 3/S 3)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 11900, Region: 1073 Mangalore
2:48:40 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 11700, Region: 1079 Gulbarga
2:48:40 PM  (Reporting)  Agenda  3  : Agenda: Garrison, Value: 11600, Region: 1026 Sukkur
2:48:40 PM  (Reporting)  Agenda  4  : Agenda: Garrison, Value: 12900, Region: 1051 Bijapur
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 11700, Region: 1079 Gulbarga
2:48:40 PM  (Reporting)  1004064-Madras Army Power:398 Health:100% Bijapur>Gulbarga Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 11700
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop II - agendas clean up and processing
2:48:40 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1054988 3rd Frigate Squadron, 811 Basra, Pow:144, Count: 1(l 0/L 1/S 0)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1176, Region: 833 Kuwait
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1176, Region: 833 Kuwait
2:48:40 PM  (Reporting)  1054988-3rd Frigate Squadron Power:144 Health:100% Basra>Kuwait Mission:Naval Docking Fitness:98% Need:108 Threat:80 GoalValue: 1176
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop II - agendas clean up and processing
2:48:40 PM  (Reporting)  *** Theater:  Theater_Northwestern_India (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  1054198 Supply Wagons is doing nothing in Peshawar  Power: 0  HealthPerc: 100
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  1054199 Supply Wagons is doing nothing in Peshawar  Power: 0  HealthPerc: 100
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1045027 10. Column, 1046 Amristar, Pow:109, Count: 2(l 0/L 1/S 1)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 25700, Region: 1029 Lahore
2:48:40 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 18400, Region: 1046 Amristar
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 25700, Region: 1029 Lahore
2:48:40 PM  (Reporting)  1045027-10. Column Power:109 Health:100% Amristar>Lahore Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 25700
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop II - agendas clean up and processing
2:48:40 PM  (Reporting)  *** Theater:  Theater_South_India (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1055004 14th Battle Squadron, 2484 Coast of Coromandel, Pow:173, Count: 1(l 0/L 1/S 0)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 13667, Region: 2204 Latin America Maritime Trade
2:48:40 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 1311, Region: 1160 Singapore
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 13667, Region: 2204 Latin America Maritime Trade
2:48:40 PM  (Reporting)  1055004-14th Battle Squadron Power:173 Health:100% Coast of Coromandel>Latin America Maritime Trade Mission:Patrol Convoy Box Fitness:79% Need:0 Threat:0 GoalValue: 13667
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  1057450 6th Art. Rgt is doing nothing in Mysore  Power: 50  HealthPerc: 100
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1047771 9th River Squadron, 1078 Trivandrum, Pow:166, Count: 1(l 0/L 1/S 0)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2320, Region: 1108 Colombo
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2320, Region: 1108 Colombo
2:48:40 PM  (Reporting)  1047771-9th River Squadron Power:166 Health:100% Trivandrum>Colombo Mission:Naval Docking Fitness:80% Need:60 Threat:0 GoalValue: 2320
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop II - agendas clean up and processing
2:48:40 PM  (Reporting)  *** Theater:  Theater_Australia (Ext:0.20 - Core:5.00 - Nav:5.00) ***
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1060821 1st Scout Squadron, 1435 Wollongong, Pow:159, Count: 1(l 0/L 1/S 0)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 15900, Region: 2198 Western Europe Maritime Trade
2:48:40 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 1325, Region: 1435 Wollongong
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 15900, Region: 2198 Western Europe Maritime Trade
2:48:40 PM  (Reporting)  1060821-1st Scout Squadron Power:159 Health:100% Wollongong>Western Europe Maritime Trade Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 15900
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  1004455 New South Wales Garrison, 1435 Wollongong, Pow:51, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1435 Wollongong
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1057186 11th Battle Squadron, 1435 Wollongong, Pow:200, Count: 1(l 0/L 1/S 0)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 12400, Region: 2196 Baltic Maritime Trade
2:48:40 PM  (Reporting)  Agenda  2  : Agenda: Patrol Convoy Box, Value: 20000, Region: 2216 Eastern Pacific Maritime Trade
2:48:40 PM  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 1650, Region: 1435 Wollongong
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 12400, Region: 2196 Baltic Maritime Trade
2:48:40 PM  (Reporting)  1057186-11th Battle Squadron Power:200 Health:100% Wollongong>Baltic Maritime Trade Mission:Patrol Convoy Box Fitness:62% Need:0 Threat:0 GoalValue: 12400
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  1004458 Victoria Garrison, 1441 Melbourne, Pow:51, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1441 Melbourne
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  1004467 Tasmanian Garrison, 1473 Tasmania, Pow:51, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1473 Tasmania
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop II - agendas clean up and processing
2:48:40 PM  (Reporting)  *** Theater:  Theater_Mediterranean (Ext:0.20 - Core:0.58 - Nav:5.00) ***
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  1004366 Ionian Islands, 405 Corfu, Pow:25, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 405 Corfu
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop II - agendas clean up and processing
2:48:40 PM  (Reporting)  *** Theater:  Theater_Eastern_India (Ext:5.00 - Core:3.71 - Nav:5.00) ***
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  1057195 Subundee Corps is doing nothing in Darjeeling  Power: 51  HealthPerc: 100
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  1047095 Campbell, C.' Expedition is doing nothing in Rajshan  Power: 127  HealthPerc: 100
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1049820 Simpson, J.' Force, 1099 Dacca, Pow:219, Count: 3(l 1/L 2/S 0)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 5725, Region: 1111 Rangoon
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 5725, Region: 1111 Rangoon
2:48:40 PM  (Reporting)  1049820-Simpson, J.' Force Power:219 Health:100% Dacca>Rangoon Mission:Gather to GHQ Fitness:50% Need:60 Threat:24 GoalValue: 5725
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  1050359 Lahore Cavalry Brigade is doing nothing in Kharsawan  Power: 44  HealthPerc: 100
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  1046689 4th Inf. Bde is doing nothing in Calcutta  Power: 108  HealthPerc: 100
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  1057205 1st Mix. Bde is doing nothing in Calcutta  Power: 69  HealthPerc: 100
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  1056719 I Indian Service Corps is doing nothing in Calcutta  Power: 0  HealthPerc: 100
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  1058728 5th Fort. Rgt. is doing nothing in Calcutta  Power: 46  HealthPerc: 100
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  1056168 Bhopal Cavalry Brigade is doing nothing in Bardwan  Power: 44  HealthPerc: 100
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  1055617 4th Supply Rgt is doing nothing in Calcutta  Power: 0  HealthPerc: 100
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1004122 Bombay Army, 1110 Arakan, Pow:184, Count: 6(l 3/L 1/S 2)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 1096 Calcutta
2:48:40 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 2360, Region: 1098 Chitaggong
2:48:40 PM  (Reporting)  Agenda  3  : Agenda: Defend, Value: 2360, Region: 1098 Chitaggong
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1096 Calcutta
2:48:40 PM  (Reporting)  1004122-Bombay Army Power:184 Health:100% Arakan>Calcutta Mission:Resupply Fitness:100% Need:0 Threat:2 GoalValue: 100000
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1056720 Allahabad Brigade, 1110 Arakan, Pow:123, Count: 1(l 0/L 1/S 0)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 1099 Dacca
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1099 Dacca
2:48:40 PM  (Reporting)  1056720-Allahabad Brigade Power:123 Health:100% Arakan>Dacca Mission:Resupply Fitness:100% Need:174 Threat:167 GoalValue: 100000
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1056721 2nd Inf. Bde, 1110 Arakan, Pow:110, Count: 1(l 0/L 1/S 0)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 1099 Dacca
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1099 Dacca
2:48:40 PM  (Reporting)  1056721-2nd Inf. Bde Power:110 Health:100% Arakan>Dacca Mission:Resupply Fitness:100% Need:174 Threat:167 GoalValue: 100000
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1057203 2nd Bengal Cavalry Brigade, 1110 Arakan, Pow:59, Count: 1(l 0/L 1/S 0)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 1099 Dacca
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1099 Dacca
2:48:40 PM  (Reporting)  1057203-2nd Bengal Cavalry Brigade Power:59 Health:100% Arakan>Dacca Mission:Resupply Fitness:100% Need:174 Threat:167 GoalValue: 100000
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1049819 Hyderabad Cavalry Brigade, 1110 Arakan, Pow:44, Count: 1(l 0/L 1/S 0)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 1099 Dacca
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1099 Dacca
2:48:40 PM  (Reporting)  1049819-Hyderabad Cavalry Brigade Power:44 Health:100% Arakan>Dacca Mission:Resupply Fitness:100% Need:174 Threat:167 GoalValue: 100000
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1033299 Meerut Brigade, 1110 Arakan, Pow:41, Count: 1(l 0/L 1/S 0)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 1099 Dacca
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1099 Dacca
2:48:40 PM  (Reporting)  1033299-Meerut Brigade Power:41 Health:79% Arakan>Dacca Mission:Resupply Fitness:100% Need:174 Threat:167 GoalValue: 100000
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1056722 Centre Brigade, 1110 Arakan, Pow:41, Count: 1(l 0/L 1/S 0)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 1099 Dacca
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1099 Dacca
2:48:40 PM  (Reporting)  1056722-Centre Brigade Power:41 Health:81% Arakan>Dacca Mission:Resupply Fitness:100% Need:174 Threat:167 GoalValue: 100000
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1060845 1st Lit. Bde, 1110 Arakan, Pow:23, Count: 1(l 0/L 1/S 0)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 1099 Dacca
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1099 Dacca
2:48:40 PM  (Reporting)  1060845-1st Lit. Bde Power:23 Health:62% Arakan>Dacca Mission:Resupply Fitness:100% Need:174 Threat:167 GoalValue: 100000
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1046540 1st Inf. Bde, 1122 Toungoo, Pow:74, Count: 1(l 0/L 1/S 0)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2500, Region: 1123 Moulmein
2:48:40 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 1123 Moulmein
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1123 Moulmein
2:48:40 PM  (Reporting)  1046540-1st Inf. Bde Power:74 Health:50% Toungoo>Moulmein Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1054657 5th Art. Rgt, 1111 Rangoon, Pow:50, Count: 1(l 0/L 0/S 1)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 18549, Region: 1111 Rangoon
2:48:40 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 18549, Region: 1111 Rangoon
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 18549, Region: 1111 Rangoon
2:48:40 PM  (Reporting)  1054657-5th Art. Rgt Power:50 Health:100% Rangoon>Rangoon Mission:Defend Fitness:81% Need:60 Threat:24 GoalValue: 18549
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  1035308 Gwalior Brigade is doing nothing in Darjeeling  Power: 123  HealthPerc: 100
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop II - agendas clean up and processing
2:48:40 PM  (Reporting)  *** Theater:  Theater_Eastern_Canada (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1056167 12th Scout Squadron, 1502 Quebec, Pow:151, Count: 1(l 0/L 1/S 0)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 15100, Region: 2215 South Pacific Maritime Trade
2:48:40 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 800, Region: 1559 Vancouver
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 15100, Region: 2215 South Pacific Maritime Trade
2:48:40 PM  (Reporting)  1056167-12th Scout Squadron Power:151 Health:100% Quebec>South Pacific Maritime Trade Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 15100
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1060822 18th Scout Squadron, 1502 Quebec, Pow:151, Count: 1(l 0/L 1/S 0)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 800, Region: 1559 Vancouver
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 800, Region: 1559 Vancouver
2:48:40 PM  (Reporting)  1060822-18th Scout Squadron Power:151 Health:100% Quebec>Vancouver Mission:Naval Docking Fitness:64% Need:60 Threat:0 GoalValue: 800
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1039072 5th River Squadron, 1504 Montreal, Pow:169, Count: 1(l 0/L 1/S 0)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1770, Region: 1517 Sept Iles
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1770, Region: 1517 Sept Iles
2:48:40 PM  (Reporting)  1039072-5th River Squadron Power:169 Health:100% Montreal>Sept Iles Mission:Naval Docking Fitness:60% Need:60 Threat:0 GoalValue: 1770
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  1003811 Lower Canada Command is doing nothing in Ontario  Power: 293  HealthPerc: 100
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop II - agendas clean up and processing
2:48:40 PM  (Reporting)  *** Theater:  Theater_Mashrek (Ext:2.42 - Core:2.42 - Nav:0.20) ***
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1052777 Wazirabad Brigade, 429 Tripolitania, Pow:78, Count: 1(l 0/L 1/S 0)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Intercept (Master), Value: 11200, Region: 429 Tripolitania
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Intercept (Master), Value: 11200, Region: 429 Tripolitania
2:48:40 PM  (Reporting)  1052777-Wazirabad Brigade Power:78 Health:100% Tripolitania>Tripolitania Mission:Intercept (Master) Taxiarhia III. Fitness:100% Need:60 Threat:30 GoalValue: 11200
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1052280 Mediterranean Field Force, 431 Sirt, Pow:79, Count: 1(l 0/L 1/S 0)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Intercept (Master), Value: 10000, Region: 431 Sirt
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Intercept (Master), Value: 10000, Region: 431 Sirt
2:48:40 PM  (Reporting)  1052280-Mediterranean Field Force Power:79 Health:100% Sirt>Sirt Mission:Intercept (Master) 3-ya Rezervnyth Brigada Fitness:100% Need:36 Threat:27 GoalValue: 10000
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop II - agendas clean up and processing
2:48:40 PM  (Reporting)  *** Theater:  Theater_Near_East (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1056717 33. Fleet, 799 Latakia, Pow:331, Count: 2(l 0/L 2/S 0)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2695, Region: 798 Liban
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2695, Region: 798 Liban
2:48:40 PM  (Reporting)  1056717-33. Fleet Power:331 Health:100% Latakia>Liban Mission:Naval Docking Fitness:98% Need:108 Threat:80 GoalValue: 2695
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1060808 32. Fleet, 799 Latakia, Pow:130, Count: 2(l 0/L 1/S 1)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 3430, Region: 798 Liban
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 3430, Region: 798 Liban
2:48:40 PM  (Reporting)  1060808-32. Fleet Power:130 Health:100% Latakia>Liban Mission:Naval Docking Fitness:98% Need:108 Threat:80 GoalValue: 3430
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop II - agendas clean up and processing
2:48:40 PM  (Reporting)  *** Theater:  Theater_Western_Canada (Ext:5.00 - Core:5.00 - Nav:0.20) ***
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1003825 Upper Canada Command, 1532 Winnipeg, Pow:204, Count: 2(l 0/L 1/S 1)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 7700, Region: 1532 Winnipeg
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 7700, Region: 1532 Winnipeg
2:48:40 PM  (Reporting)  1003825-Upper Canada Command Power:204 Health:100% Winnipeg>Winnipeg Mission:Defend Fitness:50% Need:60 Threat:0 GoalValue: 7700
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop II - agendas clean up and processing
2:48:40 PM  (Reporting)  *** Theater:  Theater_North_Atlantic (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1058128 25th Scout Squadron, 2311 Northern Reykjanes Ridge, Pow:63, Count: 1(l 0/L 1/S 0)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 483, Region: 497 Banjul
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 483, Region: 497 Banjul
2:48:40 PM  (Reporting)  1058128-25th Scout Squadron Power:63 Health:100% Northern Reykjanes Ridge>Banjul Mission:Naval Docking Fitness:92% Need:60 Threat:0 GoalValue: 483
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1053298 6th Battle Squadron, 2356 Northern American Basin, Pow:70, Count: 1(l 0/L 1/S 0)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5320, Region: 2200 Black Sea Maritime Trade
2:48:40 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 494, Region: 4 Iceland
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5320, Region: 2200 Black Sea Maritime Trade
2:48:40 PM  (Reporting)  1053298-6th Battle Squadron Power:70 Health:100% Northern American Basin>Black Sea Maritime Trade Mission:Patrol Convoy Box Fitness:76% Need:0 Threat:0 GoalValue: 5320
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1055653 7th Frigate Squadron, 2356 Northern American Basin, Pow:5, Count: 1(l 0/L 1/S 0)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 8900, Region: 1502 Quebec
2:48:40 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 344, Region: 4 Iceland
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 8900, Region: 1502 Quebec
2:48:40 PM  (Reporting)  1055653-7th Frigate Squadron Power:5 Health:100% Northern American Basin>Quebec Mission:Resupply Fitness:89% Need:0 Threat:0 GoalValue: 8900
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1049811 10th Frigate Squadron, 2317 Cruiser Tablemount, Pow:18, Count: 1(l 0/L 1/S 0)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 8800, Region: 497 Banjul
2:48:40 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 352, Region: 497 Banjul
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 8800, Region: 497 Banjul
2:48:40 PM  (Reporting)  1049811-10th Frigate Squadron Power:18 Health:100% Cruiser Tablemount>Banjul Mission:Resupply Fitness:88% Need:60 Threat:0 GoalValue: 8800
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop II - agendas clean up and processing
2:48:40 PM  (Reporting)  *** Theater:  Theater_Eastern_Pacific (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1059490 4th Frigate Squadron, 2217 American Pacific Maritime Trade, Pow:80, Count: 1(l 0/L 1/S 0)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 6000, Region: 2217 American Pacific Maritime Trade
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 6000, Region: 2217 American Pacific Maritime Trade
2:48:40 PM  (Reporting)  1059490-4th Frigate Squadron Power:80 Health:100% American Pacific Maritime Trade>American Pacific Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 6000
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1060815 Fleet, 2217 American Pacific Maritime Trade, Pow:68, Count: 3(l 0/L 0/S 3)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 11250, Region: 2217 American Pacific Maritime Trade
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 11250, Region: 2217 American Pacific Maritime Trade
2:48:40 PM  (Reporting)  1060815-Fleet Power:68 Health:100% American Pacific Maritime Trade>American Pacific Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 11250
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1057185 30. Fleet, 2620 Minami Tori Island, Pow:131, Count: 2(l 0/L 2/S 0)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 913, Region: 1160 Singapore
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 913, Region: 1160 Singapore
2:48:40 PM  (Reporting)  1057185-30. Fleet Power:131 Health:100% Minami Tori Island>Singapore Mission:Naval Docking Fitness:85% Need:60 Threat:0 GoalValue: 913
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop II - agendas clean up and processing
2:48:40 PM  (Reporting)  *** Theater:  Theater_Central_Pacific (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1059492 5th Frigate Squadron, 2216 Eastern Pacific Maritime Trade, Pow:57, Count: 1(l 0/L 1/S 0)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 4275, Region: 2216 Eastern Pacific Maritime Trade
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 4275, Region: 2216 Eastern Pacific Maritime Trade
2:48:40 PM  (Reporting)  1059492-5th Frigate Squadron Power:57 Health:100% Eastern Pacific Maritime Trade>Eastern Pacific Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 4275
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1060814 Fleet, 2216 Eastern Pacific Maritime Trade, Pow:64, Count: 3(l 0/L 0/S 3)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 11250, Region: 2216 Eastern Pacific Maritime Trade
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 11250, Region: 2216 Eastern Pacific Maritime Trade
2:48:40 PM  (Reporting)  1060814-Fleet Power:64 Health:100% Eastern Pacific Maritime Trade>Eastern Pacific Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 11250
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1057752 14th Frigate Squadron, 2759 Gambier Islands, Pow:67, Count: 1(l 0/L 1/S 0)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 6700, Region: 2212 Oceania Maritime Trade
2:48:40 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 473, Region: 1435 Wollongong
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 6700, Region: 2212 Oceania Maritime Trade
2:48:40 PM  (Reporting)  1057752-14th Frigate Squadron Power:67 Health:100% Gambier Islands>Oceania Maritime Trade Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 6700
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1060816 10th Scout Squadron, 2759 Gambier Islands, Pow:46, Count: 1(l 0/L 1/S 0)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 8600, Region: 1435 Wollongong
2:48:40 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 344, Region: 1435 Wollongong
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 8600, Region: 1435 Wollongong
2:48:40 PM  (Reporting)  1060816-10th Scout Squadron Power:46 Health:100% Gambier Islands>Wollongong Mission:Resupply Fitness:86% Need:9 Threat:0 GoalValue: 8600
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop II - agendas clean up and processing
2:48:40 PM  (Reporting)  *** Theater:  Theater_Southern_Pacific (Ext:5.00 - Core:0.20 - Nav:5.00) ***
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1058999 13th Frigate Squadron, 2215 South Pacific Maritime Trade, Pow:70, Count: 1(l 0/L 1/S 0)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5250, Region: 2215 South Pacific Maritime Trade
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5250, Region: 2215 South Pacific Maritime Trade
2:48:40 PM  (Reporting)  1058999-13th Frigate Squadron Power:70 Health:100% South Pacific Maritime Trade>South Pacific Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 5250
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1060813 Fleet, 2215 South Pacific Maritime Trade, Pow:60, Count: 3(l 0/L 0/S 3)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 11250, Region: 2215 South Pacific Maritime Trade
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 11250, Region: 2215 South Pacific Maritime Trade
2:48:40 PM  (Reporting)  1060813-Fleet Power:60 Health:100% South Pacific Maritime Trade>South Pacific Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 11250
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1059007 9th Frigate Squadron, 2212 Oceania Maritime Trade, Pow:84, Count: 1(l 0/L 1/S 0)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 6300, Region: 2212 Oceania Maritime Trade
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 6300, Region: 2212 Oceania Maritime Trade
2:48:40 PM  (Reporting)  1059007-9th Frigate Squadron Power:84 Health:100% Oceania Maritime Trade>Oceania Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 6300
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1060811 Fleet, 2212 Oceania Maritime Trade, Pow:64, Count: 3(l 0/L 0/S 3)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 11250, Region: 2212 Oceania Maritime Trade
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 11250, Region: 2212 Oceania Maritime Trade
2:48:40 PM  (Reporting)  1060811-Fleet Power:64 Health:100% Oceania Maritime Trade>Oceania Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 11250
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop II - agendas clean up and processing
2:48:40 PM  (Reporting)  *** Theater:  Theater_Western_Pacific (Ext:5.00 - Core:0.20 - Nav:5.00) ***
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1060812 31. Fleet, 2214 Northern Asia Maritime Trade, Pow:104, Count: 4(l 0/L 1/S 3)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 15000, Region: 2214 Northern Asia Maritime Trade
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 15000, Region: 2214 Northern Asia Maritime Trade
2:48:40 PM  (Reporting)  1060812-31. Fleet Power:104 Health:100% Northern Asia Maritime Trade>Northern Asia Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 15000
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1059001 2nd Frigate Squadron, 2214 Northern Asia Maritime Trade, Pow:60, Count: 1(l 0/L 1/S 0)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 4500, Region: 2214 Northern Asia Maritime Trade
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 4500, Region: 2214 Northern Asia Maritime Trade
2:48:40 PM  (Reporting)  1059001-2nd Frigate Squadron Power:60 Health:100% Northern Asia Maritime Trade>Northern Asia Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 4500
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1060350 Fleet, 2213 West Pacific Maritime Trade, Pow:60, Count: 3(l 0/L 0/S 3)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 11250, Region: 2213 West Pacific Maritime Trade
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 11250, Region: 2213 West Pacific Maritime Trade
2:48:40 PM  (Reporting)  1060350-Fleet Power:60 Health:100% West Pacific Maritime Trade>West Pacific Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 11250
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1059006 Cotton Trade, 2210 South China Sea Maritime Trade, Pow:20, Count: 1(l 0/L 0/S 1)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2210 South China Sea Maritime Trade
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2210 South China Sea Maritime Trade
2:48:40 PM  (Reporting)  1059006-Cotton Trade Power:20 Health:100% South China Sea Maritime Trade>South China Sea Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1059489 South American Trade, 2211 East Indies Maritime Trade, Pow:19, Count: 1(l 0/L 0/S 1)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2211 East Indies Maritime Trade
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2211 East Indies Maritime Trade
2:48:40 PM  (Reporting)  1059489-South American Trade Power:19 Health:100% East Indies Maritime Trade>East Indies Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop II - agendas clean up and processing
2:48:40 PM  (Reporting)  *** Theater:  Theater_Indian_Ocean (Ext:5.00 - Core:0.20 - Nav:5.00) ***
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1056667 Africa Trade, 2209 Bay of Bengale Maritime Trade, Pow:24, Count: 1(l 0/L 0/S 1)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2209 Bay of Bengale Maritime Trade
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2209 Bay of Bengale Maritime Trade
2:48:40 PM  (Reporting)  1056667-Africa Trade Power:24 Health:100% Bay of Bengale Maritime Trade>Bay of Bengale Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1059031 12th Battle Squadron, 2499 Amirantes Islands, Pow:171, Count: 1(l 0/L 1/S 0)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1225, Region: 1160 Singapore
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1225, Region: 1160 Singapore
2:48:40 PM  (Reporting)  1059031-12th Battle Squadron Power:171 Health:100% Amirantes Islands>Singapore Mission:Naval Docking Fitness:86% Need:60 Threat:0 GoalValue: 1225
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1059005 6th Scout Squadron, 2208 Indian Ocean Maritime Trade, Pow:99, Count: 1(l 0/L 1/S 0)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7425, Region: 2208 Indian Ocean Maritime Trade
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7425, Region: 2208 Indian Ocean Maritime Trade
2:48:40 PM  (Reporting)  1059005-6th Scout Squadron Power:99 Health:100% Indian Ocean Maritime Trade>Indian Ocean Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7425
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1060810 Africa Trade, 2208 Indian Ocean Maritime Trade, Pow:20, Count: 1(l 0/L 0/S 1)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2208 Indian Ocean Maritime Trade
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2208 Indian Ocean Maritime Trade
2:48:40 PM  (Reporting)  1060810-Africa Trade Power:20 Health:100% Indian Ocean Maritime Trade>Indian Ocean Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1056678 8th Frigate Squadron, 2543 Crozet Island, Pow:123, Count: 1(l 0/L 1/S 0)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 871, Region: 1160 Singapore
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 871, Region: 1160 Singapore
2:48:40 PM  (Reporting)  1056678-8th Frigate Squadron Power:123 Health:100% Crozet Island>Singapore Mission:Naval Docking Fitness:85% Need:60 Threat:0 GoalValue: 871
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop II - agendas clean up and processing
2:48:40 PM  (Reporting)  *** Theater:  Theater_Southwestern_African_Seas (Ext:0.86 - Core:0.20 - Nav:5.00) ***
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1057182 African Line, 2206 Gulf of Guinea Maritime Trade, Pow:24, Count: 1(l 0/L 0/S 1)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2206 Gulf of Guinea Maritime Trade
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2206 Gulf of Guinea Maritime Trade
2:48:40 PM  (Reporting)  1057182-African Line Power:24 Health:100% Gulf of Guinea Maritime Trade>Gulf of Guinea Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1055654 22nd Scout Squadron, 2403 Western Guinea Basin, Pow:101, Count: 1(l 0/L 1/S 0)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 775, Region: 752 Kaapstad
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 775, Region: 752 Kaapstad
2:48:40 PM  (Reporting)  1055654-22nd Scout Squadron Power:101 Health:100% Western Guinea Basin>Kaapstad Mission:Naval Docking Fitness:94% Need:0 Threat:0 GoalValue: 775
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1050675 Austen, C.J.' Fleet, 2417 South Guinea Basin, Pow:106, Count: 2(l 1/L 1/S 0)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 840, Region: 752 Kaapstad
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 840, Region: 752 Kaapstad
2:48:40 PM  (Reporting)  1050675-Austen, C.J.' Fleet Power:106 Health:100% South Guinea Basin>Kaapstad Mission:Naval Docking Fitness:96% Need:0 Threat:0 GoalValue: 840
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1045700 17th Frigate Squadron, 2411 Coast of Angola, Pow:93, Count: 1(l 0/L 1/S 0)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 751, Region: 752 Kaapstad
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 751, Region: 752 Kaapstad
2:48:40 PM  (Reporting)  1045700-17th Frigate Squadron Power:93 Health:100% Coast of Angola>Kaapstad Mission:Naval Docking Fitness:97% Need:0 Threat:0 GoalValue: 751
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1059004 European Trade, 2207 Southern Africa Maritime Trade, Pow:24, Count: 1(l 0/L 0/S 1)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2207 Southern Africa Maritime Trade
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2207 Southern Africa Maritime Trade
2:48:40 PM  (Reporting)  1059004-European Trade Power:24 Health:100% Southern Africa Maritime Trade>Southern Africa Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop II - agendas clean up and processing
2:48:40 PM  (Reporting)  *** Theater:  Theater_Southeastern_American_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1059002 Australia Trade, 2204 Latin America Maritime Trade, Pow:20, Count: 1(l 0/L 0/S 1)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2204 Latin America Maritime Trade
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2204 Latin America Maritime Trade
2:48:40 PM  (Reporting)  1059002-Australia Trade Power:20 Health:100% Latin America Maritime Trade>Latin America Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1059003 15th Frigate Squadron, 2205 La Plata Maritime Trade, Pow:68, Count: 1(l 0/L 1/S 0)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5100, Region: 2205 La Plata Maritime Trade
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5100, Region: 2205 La Plata Maritime Trade
2:48:40 PM  (Reporting)  1059003-15th Frigate Squadron Power:68 Health:100% La Plata Maritime Trade>La Plata Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 5100
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop II - agendas clean up and processing
2:48:40 PM  (Reporting)  *** Theater:  Theater_Central_American_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1059488 La Plata Line, 2203 Caribbean Maritime Trade, Pow:24, Count: 1(l 0/L 0/S 1)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2203 Caribbean Maritime Trade
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2203 Caribbean Maritime Trade
2:48:40 PM  (Reporting)  1059488-La Plata Line Power:24 Health:100% Caribbean Maritime Trade>Caribbean Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop II - agendas clean up and processing
2:48:40 PM  (Reporting)  *** Theater:  Theater_Northeastern_American_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1059902 East Indian Trade, 2201 North American Maritime Trade, Pow:24, Count: 1(l 0/L 0/S 1)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2201 North American Maritime Trade
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2201 North American Maritime Trade
2:48:40 PM  (Reporting)  1059902-East Indian Trade Power:24 Health:100% North American Maritime Trade>North American Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1054992 Berkeley, M.F.' Fleet, 2126 Bermuda, Pow:210, Count: 3(l 2/L 1/S 0)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1750, Region: 2126 Bermuda
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1750, Region: 2126 Bermuda
2:48:40 PM  (Reporting)  1054992-Berkeley, M.F.' Fleet Power:210 Health:100% Bermuda>Bermuda Mission:Naval Docking Fitness:100% Need:35 Threat:0 GoalValue: 1750
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop II - agendas clean up and processing
2:48:40 PM  (Reporting)  *** Theater:  Theater_South_European_Seas (Ext:5.00 - Core:0.20 - Nav:5.00) ***
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1059491 Coastal Trade, 2200 Black Sea Maritime Trade, Pow:24, Count: 1(l 0/L 0/S 1)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2200 Black Sea Maritime Trade
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2200 Black Sea Maritime Trade
2:48:40 PM  (Reporting)  1059491-Coastal Trade Power:24 Health:100% Black Sea Maritime Trade>Black Sea Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1059023 7th Battle Squadron, 2281 Gulf of Tunis, Pow:148, Count: 1(l 0/L 1/S 0)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1078, Region: 799 Latakia
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1078, Region: 799 Latakia
2:48:40 PM  (Reporting)  1059023-7th Battle Squadron Power:148 Health:100% Gulf of Tunis>Latakia Mission:Naval Docking Fitness:88% Need:60 Threat:0 GoalValue: 1078
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1060809 Oriental Trade, 2199 Mediterranean Maritime Trade, Pow:24, Count: 1(l 0/L 0/S 1)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2199 Mediterranean Maritime Trade
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2199 Mediterranean Maritime Trade
2:48:40 PM  (Reporting)  1060809-Oriental Trade Power:24 Health:100% Mediterranean Maritime Trade>Mediterranean Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1059000 27th Scout Squadron, 2199 Mediterranean Maritime Trade, Pow:62, Count: 1(l 0/L 1/S 0)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 4650, Region: 2199 Mediterranean Maritime Trade
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 4650, Region: 2199 Mediterranean Maritime Trade
2:48:40 PM  (Reporting)  1059000-27th Scout Squadron Power:62 Health:100% Mediterranean Maritime Trade>Mediterranean Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 4650
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop II - agendas clean up and processing
2:48:40 PM  (Reporting)  *** Theater:  Theater_European_Seas (Ext:5.00 - Core:0.20 - Nav:5.00) ***
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1058997 Sugar Trade, 2198 Western Europe Maritime Trade, Pow:20, Count: 1(l 0/L 0/S 1)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2198 Western Europe Maritime Trade
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2198 Western Europe Maritime Trade
2:48:40 PM  (Reporting)  1058997-Sugar Trade Power:20 Health:100% Western Europe Maritime Trade>Western Europe Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop II - agendas clean up and processing
2:48:40 PM  (Reporting)  *** Theater:  Theater_North_European_Seas (Ext:5.00 - Core:0.20 - Nav:5.00) ***
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1060846 4th Scout Squadron, 4 Iceland, Pow:151, Count: 1(l 0/L 1/S 0)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 13590, Region: 2217 American Pacific Maritime Trade
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 13590, Region: 2217 American Pacific Maritime Trade
2:48:40 PM  (Reporting)  1060846-4th Scout Squadron Power:151 Health:100% Iceland>American Pacific Maritime Trade Mission:Patrol Convoy Box Fitness:90% Need:0 Threat:0 GoalValue: 13590
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1054514 26. Fleet, 4 Iceland, Pow:293, Count: 2(l 0/L 2/S 0)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2303, Region: 18 Midlands
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2303, Region: 18 Midlands
2:48:40 PM  (Reporting)  1054514-26. Fleet Power:293 Health:100% Iceland>Midlands Mission:Naval Docking Fitness:95% Need:0 Threat:0 GoalValue: 2303
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1058996 North Sea Trade, 2196 Baltic Maritime Trade, Pow:20, Count: 1(l 0/L 0/S 1)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2196 Baltic Maritime Trade
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2196 Baltic Maritime Trade
2:48:40 PM  (Reporting)  1058996-North Sea Trade Power:20 Health:100% Baltic Maritime Trade>Baltic Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop II - agendas clean up and processing
2:48:40 PM  (Reporting)  *** Theater:  Theater_Atlantic (Ext:0.20 - Core:2.55 - Nav:5.00) ***
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:48:40 PM  (Reporting)  Ended SplitStaticUnits 1 ms
2:48:40 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
2:48:40 PM  (Reporting)  Ended PromoteLeaders 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  ApplyAgenda AutoMerge
2:48:40 PM  (Reporting)  1059015 3rd River Squadron will be merged into 1060817 35. Fleet in region Wales
2:48:40 PM  (Reporting)  1004013 Malwa Contingent will be merged into 1060823 18. Force in region Midlands
2:48:40 PM  (Reporting)  1039423 Somerset, H.' Force will be merged into 1060823 Smith, H.G.' Force in region Midlands
2:48:40 PM  (Reporting)  1026699 Godwin, H.T.' Force will be merged into 1060823 Smith, H.G.' Force in region Midlands
2:48:40 PM  (Reporting)  1052737 Scarlett, J.Y.' Corps will be merged into 1060823 Smith, H.G.' Force in region Midlands
2:48:40 PM  (Reporting)  AI Process done in  29101 ms
2:48:40 PM  (Reporting)  Processing  1000002 France
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  *** Starting Process on France AILevel 2 Kind: 0 Dormant YES Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:48:40 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:48:40 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:48:40 PM  (Reporting)  EcoBase 391
2:48:40 PM  (Reporting)  Resources Levels France EcoBase 391 AtWar: no AtWarThreat: no At PeaceThreat: no
2:48:40 PM  (Reporting)  Money Availability Plentiful Stock 41407 Expected 782 Balance 714
2:48:40 PM  (Reporting)  Capital Availability Plentiful Stock 2326 Expected 1173 Balance 867
2:48:40 PM  (Reporting)  Steel Availability Plentiful Stock 773 Expected 117 Balance 35
2:48:40 PM  (Reporting)  Coal Availability Average Stock 211 Expected 156 Balance -30
2:48:40 PM  (Reporting)  Supply Availability Plentiful Stock 63 Expected 8 Balance 5
2:48:40 PM  (Reporting)  Ammunition Availability Plentiful Stock 63 Expected 8 Balance 0
2:48:40 PM  (Reporting)  Inflation Availability Plentiful Stock 1 Expected 0 Balance 0
2:48:40 PM  (Reporting)  Prestige Availability Plentiful Stock 5101 Expected 0 Balance 11
2:48:40 PM  (Reporting)  Rail Pool Availability Very Low Stock 115 Expected 293 Balance -59
2:48:40 PM  (Reporting)  River Pool Availability Very Low Stock 48 Expected 196 Balance 0
2:48:40 PM  (Reporting)  Morale Availability Plentiful Stock 104 Expected 0 Balance 0
2:48:40 PM  (Reporting)  Conscripts Availability High Stock 346 Expected 196 Balance -13
2:48:40 PM  (Reporting)  Diplomat Availability Plentiful Stock 36 Expected 0 Balance 0
2:48:40 PM  (Reporting)  Officers Availability Plentiful Stock 228 Expected 39 Balance 2
2:48:40 PM  (Reporting)  Iron Availability Plentiful Stock 407 Expected 20 Balance -2
2:48:40 PM  (Reporting)  Minerals Availability Plentiful Stock 675 Expected 20 Balance 4
2:48:40 PM  (Reporting)  Nitrates Availability Plentiful Stock 793 Expected 20 Balance -43
2:48:40 PM  (Reporting)  Cereals Availability Plentiful Stock 117 Expected 27 Balance 4
2:48:40 PM  (Reporting)  Rice Availability Average Stock 23 Expected 20 Balance -2
2:48:40 PM  (Reporting)  Fish Availability Very High Stock 128 Expected 27 Balance -34
2:48:40 PM  (Reporting)  Tropical Fruits Availability Low Stock 24 Expected 20 Balance -8
2:48:40 PM  (Reporting)  Cattle Availability Very High Stock 123 Expected 27 Balance -40
2:48:40 PM  (Reporting)  Fruits Availability Plentiful Stock 98 Expected 20 Balance -16
2:48:40 PM  (Reporting)  Sugar Availability Average Stock 21 Expected 20 Balance -5
2:48:40 PM  (Reporting)  Preserved Food Availability Low Stock 45 Expected 20 Balance -23
2:48:40 PM  (Reporting)  Cotton Availability High Stock 44 Expected 0 Balance 0
2:48:40 PM  (Reporting)  Wool Availability High Stock 54 Expected 0 Balance 0
2:48:40 PM  (Reporting)  Cotton/Wool Availability Plentiful Stock 140 Expected 20 Balance 0
2:48:40 PM  (Reporting)  Tea Availability Very Low Stock 5 Expected 20 Balance -2
2:48:40 PM  (Reporting)  Coffee Availability Low Stock 47 Expected 20 Balance -20
2:48:40 PM  (Reporting)  Wood Availability Plentiful Stock 134 Expected 20 Balance -10
2:48:40 PM  (Reporting)  Dyes Availability Plentiful Stock 123 Expected 20 Balance 2
2:48:40 PM  (Reporting)  Tobacco Availability Low Stock 48 Expected 20 Balance -24
2:48:40 PM  (Reporting)  Rum Availability Low Stock 20 Expected 27 Balance -5
2:48:40 PM  (Reporting)  Wines Availability Plentiful Stock 194 Expected 27 Balance 32
2:48:40 PM  (Reporting)  Chemicals Availability Plentiful Stock 104 Expected 20 Balance 0
2:48:40 PM  (Reporting)  Manufactured Goods Availability Average Stock 147 Expected 117 Balance 7
2:48:40 PM  (Reporting)  Textile Availability Plentiful Stock 141 Expected 27 Balance -3
2:48:40 PM  (Reporting)  Mechanical Parts Availability Plentiful Stock 738 Expected 20 Balance 17
2:48:40 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 20 Balance 0
2:48:40 PM  (Reporting)  Silk Availability Average Stock 19 Expected 20 Balance -3
2:48:40 PM  (Reporting)  Opium Availability Low Stock 10 Expected 20 Balance -3
2:48:40 PM  (Reporting)  Luxury Goods Availability Average Stock 31 Expected 27 Balance -2
2:48:40 PM  (Reporting)  Gold Availability Very Low Stock 11 Expected 20 Balance -4
2:48:40 PM  (Reporting)  Gems Availability Very Low Stock 7 Expected 20 Balance -3
2:48:40 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 20 Balance 0
2:48:40 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 20 Balance 0
2:48:40 PM  (Reporting)  _IAE_ France Global Military Usage: 30 %
2:48:40 PM  (Reporting)  _IAE_ France Money Stock 41407 Expenses 129 Availability Plentiful Mil Spend 6745 Civ Spend 10492
2:48:40 PM  (Reporting)  _IAE_ France Capital Stock 2326 Expenses 705 Availability Plentiful Mil Spend 111 Civ Spend 1035
2:48:40 PM  (Reporting)  _IAE_ France Steel Stock 773 Expenses 5 Availability Plentiful Mil Spend 138 Civ Spend 173
2:48:40 PM  (Reporting)  _IAE_ France Coal Stock 211 Expenses 91 Availability Average Mil Spend 8 Civ Spend 18
2:48:40 PM  (Reporting)  _IAE_ France Supply Stock 63 Expenses 16 Availability Plentiful Mil Spend 13 Civ Spend 0
2:48:40 PM  (Reporting)  _IAE_ France Ammunition Stock 63 Expenses 16 Availability Plentiful Mil Spend 13 Civ Spend 0
2:48:40 PM  (Reporting)  _IAE_ France Inflation Stock 1 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
2:48:40 PM  (Reporting)  _IAE_ France Prestige Stock 5101 Expenses 0 Availability Plentiful Mil Spend 689 Civ Spend 1608
2:48:40 PM  (Reporting)  _IAE_ France Rail Pool Stock 115 Expenses 59 Availability Very Low Mil Spend 1 Civ Spend 2
2:48:40 PM  (Reporting)  _IAE_ France River Pool Stock 48 Expenses 0 Availability Very Low Mil Spend 2 Civ Spend 4
2:48:40 PM  (Reporting)  _IAE_ France Morale Stock 104 Expenses 0 Availability Plentiful Mil Spend 28 Civ Spend 0
2:48:40 PM  (Reporting)  _IAE_ France Conscripts Stock 346 Expenses 13 Availability High Mil Spend 64 Civ Spend 0
2:48:40 PM  (Reporting)  _IAE_ France War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:48:40 PM  (Reporting)  _IAE_ France Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:48:40 PM  (Reporting)  _IAE_ France Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:48:40 PM  (Reporting)  _IAE_ France Diplomat Stock 36 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 11
2:48:40 PM  (Reporting)  _IAE_ France Officers Stock 228 Expenses 3 Availability Plentiful Mil Spend 61 Civ Spend 0
2:48:40 PM  (Reporting)  _IAE_ France Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:48:40 PM  (Reporting)  _IAE_ France Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:48:40 PM  (Reporting)  _IAE_ France Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:48:40 PM  (Reporting)  _IAE_ France Iron Stock 407 Expenses 33 Availability Plentiful Mil Spend 0 Civ Spend 235
2:48:40 PM  (Reporting)  _IAE_ France Minerals Stock 675 Expenses 22 Availability Plentiful Mil Spend 88 Civ Spend 206
2:48:40 PM  (Reporting)  _IAE_ France Nitrates Stock 793 Expenses 45 Availability Plentiful Mil Spend 0 Civ Spend 458
2:48:40 PM  (Reporting)  _IAE_ France Cereals Stock 117 Expenses 53 Availability Plentiful Mil Spend 0 Civ Spend 41
2:48:40 PM  (Reporting)  _IAE_ France Rice Stock 23 Expenses 14 Availability Average Mil Spend 0 Civ Spend 3
2:48:40 PM  (Reporting)  _IAE_ France Fish Stock 128 Expenses 55 Availability Very High Mil Spend 0 Civ Spend 32
2:48:40 PM  (Reporting)  _IAE_ France Tropical Fruits Stock 24 Expenses 14 Availability Low Mil Spend 0 Civ Spend 1
2:48:40 PM  (Reporting)  _IAE_ France Cattle Stock 123 Expenses 57 Availability Very High Mil Spend 0 Civ Spend 26
2:48:40 PM  (Reporting)  _IAE_ France Fruits Stock 98 Expenses 41 Availability Plentiful Mil Spend 0 Civ Spend 31
2:48:40 PM  (Reporting)  _IAE_ France Sugar Stock 21 Expenses 9 Availability Average Mil Spend 0 Civ Spend 4
2:48:40 PM  (Reporting)  _IAE_ France Preserved Food Stock 45 Expenses 23 Availability Low Mil Spend 0 Civ Spend 3
2:48:40 PM  (Reporting)  _IAE_ France Cotton Stock 44 Expenses 0 Availability High Mil Spend 0 Civ Spend 20
2:48:40 PM  (Reporting)  _IAE_ France Wool Stock 54 Expenses 0 Availability High Mil Spend 0 Civ Spend 24
2:48:40 PM  (Reporting)  _IAE_ France Cotton/Wool Stock 140 Expenses 23 Availability Plentiful Mil Spend 0 Civ Spend 74
2:48:40 PM  (Reporting)  _IAE_ France Tea Stock 5 Expenses 2 Availability Very Low Mil Spend 0 Civ Spend 0
2:48:40 PM  (Reporting)  _IAE_ France Coffee Stock 47 Expenses 20 Availability Low Mil Spend 0 Civ Spend 4
2:48:40 PM  (Reporting)  _IAE_ France Wood Stock 134 Expenses 42 Availability Plentiful Mil Spend 0 Civ Spend 55
2:48:40 PM  (Reporting)  _IAE_ France Dyes Stock 123 Expenses 23 Availability Plentiful Mil Spend 0 Civ Spend 64
2:48:40 PM  (Reporting)  _IAE_ France Tobacco Stock 48 Expenses 27 Availability Low Mil Spend 0 Civ Spend 2
2:48:40 PM  (Reporting)  _IAE_ France Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:48:40 PM  (Reporting)  _IAE_ France Rum Stock 20 Expenses 9 Availability Low Mil Spend 0 Civ Spend 2
2:48:40 PM  (Reporting)  _IAE_ France Wines Stock 194 Expenses 20 Availability Plentiful Mil Spend 0 Civ Spend 120
2:48:40 PM  (Reporting)  _IAE_ France Chemicals Stock 104 Expenses 12 Availability Plentiful Mil Spend 0 Civ Spend 58
2:48:40 PM  (Reporting)  _IAE_ France Manufactured Goods Stock 147 Expenses 48 Availability Average Mil Spend 11 Civ Spend 11
2:48:40 PM  (Reporting)  _IAE_ France Textile Stock 141 Expenses 33 Availability Plentiful Mil Spend 0 Civ Spend 67
2:48:40 PM  (Reporting)  _IAE_ France Mechanical Parts Stock 738 Expenses 16 Availability Plentiful Mil Spend 0 Civ Spend 460
2:48:40 PM  (Reporting)  _IAE_ France Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:48:40 PM  (Reporting)  _IAE_ France Silk Stock 19 Expenses 9 Availability Average Mil Spend 0 Civ Spend 3
2:48:40 PM  (Reporting)  _IAE_ France Opium Stock 10 Expenses 3 Availability Low Mil Spend 0 Civ Spend 1
2:48:40 PM  (Reporting)  _IAE_ France Luxury Goods Stock 31 Expenses 14 Availability Average Mil Spend 0 Civ Spend 6
2:48:40 PM  (Reporting)  _IAE_ France Gold Stock 11 Expenses 4 Availability Very Low Mil Spend 0 Civ Spend 1
2:48:40 PM  (Reporting)  _IAE_ France Gems Stock 7 Expenses 3 Availability Very Low Mil Spend 0 Civ Spend 1
2:48:40 PM  (Reporting)  _IAE_ France Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:48:40 PM  (Reporting)  _IAE_ France Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:48:40 PM  (Reporting)  Ended InitializeAdvancedEconomics 726 ms
2:48:40 PM  (Reporting)    1060374 5e Division de Lgre Agenda Kept Agenda: Patrol Convoy Box, Value: 11186, Region: 2205 La Plata Maritime Trade EndTurn 2506
2:48:40 PM  (Reporting)    1058595 16e Division de Frgate Agenda Kept Agenda: Resupply, Value: 13572, Region: 1851 Antilles Francaises EndTurn 2506
2:48:40 PM  (Reporting)    1060361 15e Division de Lgre Agenda Kept Agenda: Patrol Convoy Box, Value: 11400, Region: 2210 South China Sea Maritime Trade EndTurn 2506
2:48:40 PM  (Reporting)    1060367 3e Division de Lgre Agenda Kept Agenda: Patrol Convoy Box, Value: 14100, Region: 2214 Northern Asia Maritime Trade EndTurn 2506
2:48:40 PM  (Reporting)    1049298 1er Division de Lgre Agenda Kept Agenda: Patrol Convoy Box, Value: 14100, Region: 2210 South China Sea Maritime Trade EndTurn 2506
2:48:40 PM  (Reporting)    1053902 7e Division de Frgate Agenda Kept Agenda: Naval Docking, Value: 365, Region: 1481 Kanaky EndTurn 2506
2:48:40 PM  (Reporting)    1053367 4e Division de Lgre Agenda Kept Agenda: Naval Docking, Value: 743, Region: 1145 Saigon EndTurn 2506
2:48:40 PM  (Reporting)    1052793 14e Division de Frgate Agenda Kept Agenda: Patrol Convoy Box, Value: 8246, Region: 2210 South China Sea Maritime Trade EndTurn 2506
2:48:40 PM  (Reporting)    1060373 3e Division de Frgate Agenda Kept Agenda: Patrol Convoy Box, Value: 10573, Region: 2202 Gulf of Mexico Maritime Trade EndTurn 2506
2:48:40 PM  (Reporting)    1048212 4e Brigade d'Algrie Agenda Kept Agenda: Resupply, Value: 100000, Region: 418 Algeria EndTurn 2506
2:48:40 PM  (Reporting)    1060372 10e Division de Frgate Agenda Kept Agenda: Patrol Convoy Box, Value: 11200, Region: 2200 Black Sea Maritime Trade EndTurn 2506
2:48:40 PM  (Reporting)    1058576 Flotte de Dupetit Thouars, A.A. Agenda Kept Agenda: Naval Docking, Value: 1782, Region: 51 Vendee EndTurn 2506
2:48:40 PM  (Reporting)    1060360 23. Flotte Agenda Kept Agenda: Naval Docking, Value: 114, Region: 80 Corse EndTurn 2506
2:48:40 PM  (Reporting)  *** Faction-wide algorithms ***
2:48:40 PM  (Reporting)  RPL Buying a replacement for FRA Field Artillery
2:48:40 PM  (Reporting)  Ended BuildReplacements 13 ms
2:48:40 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
2:48:40 PM  (Reporting)  Helper_AlterTaxes (_HAF_) France Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 2 Excise 2 Tariff 2 Census 1 Income 1 Maritime 1 Percentages: Corporate 13 % Excise 56 % Tariff 30 % Census 4 % Income 0 % Maritime 5 %
2:48:40 PM  (Reporting)  Ended HandleAdvancedFinances 5 ms
2:48:40 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
2:48:40 PM  (Reporting)  _HAC_ Deleting for dynamism Gold in South Brazil Amount 3
2:48:40 PM  (Reporting)  _HAC_ Deleting for dynamism Cattle in La Plata Amount 10
2:48:40 PM  (Reporting)  _HAC_ Deleting for dynamism Rum in South Brazil Amount 7
2:48:40 PM  (Reporting)  _HAC_ Deleting for dynamism Rice in Cheasapeake Amount 2
2:48:40 PM  (Reporting)  _HAC_ Deleting for dynamism Manufactured Goods in United Kingdom Amount 6
2:48:40 PM  (Reporting)  _HAC_ Deleting for dynamism Cattle in South Italy Amount 4
2:48:40 PM  (Reporting)  _HAC_ Identify Resources Need France 17 resources are needed 3 resources in surplus.
2:48:40 PM  (Reporting)  _HAC_ Reduce Trade France reducing sell transaction of  Preserved Food in area North France down to 4 units sold, as country lacks in this good.
2:48:40 PM  (Reporting)  _HAC_ Want to Buy 21 Coal
2:48:40 PM  (Reporting)  AddNewTrades France Added 5 buy request of Coal in area United Kingdom
2:48:40 PM  (Reporting)  AddNewTrades France Added 5 buy request of Coal in area North Austria
2:48:40 PM  (Reporting)  AddNewTrades France Added 5 buy request of Coal in area Japan
2:48:40 PM  (Reporting)  AddNewTrades France Added 5 buy request of Coal in area North Austria
2:48:40 PM  (Reporting)  AddNewTrades France Added 1 buy request of Coal in area United Kingdom
2:48:40 PM  (Reporting)  _HAC_ Want to Buy 17 Tropical Fruits
2:48:40 PM  (Reporting)  _HAC_ Want to Buy 27 Tea
2:48:40 PM  (Reporting)  _HAC_ Want to Buy 40 Rum
2:48:40 PM  (Reporting)  AddNewTrades France Added 1 buy request of Rum in area Cheasapeake
2:48:40 PM  (Reporting)  AddNewTrades France Added 5 buy request of Rum in area South Brazil
2:48:40 PM  (Reporting)  _HAC_ Want to Buy 7 Manufactured Goods
2:48:40 PM  (Reporting)  AddNewTrades France Added 5 buy request of Manufactured Goods in area North Germany
2:48:40 PM  (Reporting)  AddNewTrades France Added 2 buy request of Manufactured Goods in area North Germany
2:48:40 PM  (Reporting)  _HAC_ Want to Buy 14 Opium
2:48:40 PM  (Reporting)  AddNewTrades France Added 1 buy request of Opium in area Cheasapeake
2:48:40 PM  (Reporting)  _HAC_ Want to Buy 17 Gold
2:48:40 PM  (Reporting)  AddNewTrades France Added 3 buy request of Gold in area South Brazil
2:48:40 PM  (Reporting)  _HAC_ Want to Buy 23 Gems
2:48:40 PM  (Reporting)  AddNewTrades France Added 1 buy request of Gems in area Cheasapeake
2:48:40 PM  (Reporting)  _HAC_ Want to Buy 23 Automobile
2:48:40 PM  (Reporting)  _HAC_ Want to Buy 23 Aviation
2:48:40 PM  (Reporting)  _HAC_ Want to Buy 26 Rice
2:48:40 PM  (Reporting)  AddNewTrades France Added 5 buy request of Rice in area Low Countries
2:48:40 PM  (Reporting)  AddNewTrades France Added 5 buy request of Rice in area Low Countries
2:48:40 PM  (Reporting)  AddNewTrades France Added 1 buy request of Rice in area Low Countries
2:48:40 PM  (Reporting)  AddNewTrades France Added 2 buy request of Rice in area Cheasapeake
2:48:40 PM  (Reporting)  _HAC_ Want to Buy 10 Sugar
2:48:40 PM  (Reporting)  AddNewTrades France Added 4 buy request of Sugar in area Cheasapeake
2:48:40 PM  (Reporting)  _HAC_ Want to Buy 23 Electrical Parts
2:48:40 PM  (Reporting)  _HAC_ Want to Buy 19 Silk
2:48:40 PM  (Reporting)  _HAC_ Want to Buy 36 Luxury Goods
2:48:40 PM  (Reporting)  AddNewTrades France Added 5 buy request of Luxury Goods in area Cheasapeake
2:48:40 PM  (Reporting)  AddNewTrades France Added 5 buy request of Luxury Goods in area Cheasapeake
2:48:40 PM  (Reporting)  _HAC_ Want to Buy 8 Ammunition
2:48:40 PM  (Reporting)  AddNewTrades France Added 5 buy request of Ammunition in area Cheasapeake
2:48:40 PM  (Reporting)  AddNewTrades France Added 3 buy request of Ammunition in area Cheasapeake
2:48:40 PM  (Reporting)  Sell surplus France Added 1 sell proposal of Minerals in area North France
2:48:40 PM  (Reporting)  Sell surplus France Added 2 sell proposal of Nitrates in area North France
2:48:40 PM  (Reporting)  Sell surplus France Added 7 sell proposal of Wood in area North France
2:48:40 PM  (Reporting)  Ended HandleAdvancedCommerce 104 ms
2:48:40 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000002 France
2:48:40 PM  (Reporting)  Sending proposal: *we can*
2:48:40 PM  (Reporting)  *** Checking new proposals ***
2:48:40 PM  (Reporting)  Proposing to 1000151 Zulu Kingdom
2:48:40 PM  (Reporting)  Checking 29 Request Passage Right
2:48:40 PM  (Reporting)  Proposing to 1000009 Ottoman Empire
2:48:40 PM  (Reporting)  Checking 0 Propose State Visit
2:48:40 PM  (Reporting)  Still checking 0 Propose State Visit
2:48:40 PM  (Reporting)  Item is a Various entry, chance 23
2:48:40 PM  (Reporting)  _HAD_ Send Treaty France failed sending Propose State Visit toward Ottoman Empire chance 23
2:48:40 PM  (Reporting)  Proposing to 1000054 Cherokee
2:48:40 PM  (Reporting)  Checking 40 Forge Casus-Belli
2:48:40 PM  (Reporting)  Proposing to 1000097 Persia
2:48:40 PM  (Reporting)  Checking 40 Forge Casus-Belli
2:48:40 PM  (Reporting)  Ended HandleAdvancedDiplomacy 15 ms
2:48:40 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
2:48:40 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:48:40 PM  (Reporting)  Steel Level 6 Amount 769
2:48:40 PM  (Reporting)  Money Level 6 Amount 41392
2:48:40 PM  (Reporting)  Conscripts Level 5 Amount 340
2:48:40 PM  (Reporting)  _BNU_ Emergency build ON
2:48:40 PM  (Reporting)  _BNU Buying Unit River Squadron Family ID Light Coastal Ship no Area
2:48:40 PM  (Reporting)  Ended BuildNewUnits Bought: 1 82 ms
2:48:40 PM  (Reporting)  AI Process done in  1203 ms
2:48:40 PM  (Reporting)  Processing  1000003 Prussia
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  *** Starting Process on Prussia AILevel 2 Kind: 0 Dormant NO Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:48:40 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:48:40 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
2:48:40 PM  (Reporting)  0 unit there, but still added, as 365 Atlantic is adjacent to 427 North European Seas
2:48:40 PM  (Reporting)  0 unit there, but still added, as 366 British Isles is adjacent to 427 North European Seas
2:48:40 PM  (Reporting)  0 unit there, but still added, as 368 France is adjacent to 371 Low Countries
2:48:40 PM  (Reporting)  0 unit there, but still added, as 370 Alpes is adjacent to 372 Germany
2:48:40 PM  (Reporting)  0 unit there, but still added, as 373 Austria is adjacent to 372 Germany
2:48:40 PM  (Reporting)  0 unit there, but still added, as 374 Scandinavia is adjacent to 372 Germany
2:48:40 PM  (Reporting)  0 unit there, but still added, as 375 Balkans is adjacent to 376 Poland
2:48:40 PM  (Reporting)  0 unit there, but still added, as 377 Russia is adjacent to 372 Germany
2:48:40 PM  (Reporting)  0 unit there, but still added, as 381 Sahara is adjacent to 383 West Africa
2:48:40 PM  (Reporting)  0 unit there, but still added, as 384 Nile is adjacent to 383 West Africa
2:48:40 PM  (Reporting)  0 unit there, but still added, as 385 Central Africa is adjacent to 383 West Africa
2:48:40 PM  (Reporting)  0 unit there, but still added, as 387 East Africa is adjacent to 388 Southwest Africa
2:48:40 PM  (Reporting)  0 unit there, but still added, as 389 South Africa is adjacent to 388 Southwest Africa
2:48:40 PM  (Reporting)  0 unit there, but still added, as 397 Eastern Siberia is adjacent to 435 Western Pacific
2:48:40 PM  (Reporting)  0 unit there, but still added, as 402 Indochina is adjacent to 435 Western Pacific
2:48:40 PM  (Reporting)  0 unit there, but still added, as 403 Southeast Asia is adjacent to 435 Western Pacific
2:48:40 PM  (Reporting)  0 unit there, but still added, as 404 Northeastern Asia is adjacent to 435 Western Pacific
2:48:40 PM  (Reporting)  0 unit there, but still added, as 405 Japan is adjacent to 435 Western Pacific
2:48:40 PM  (Reporting)  0 unit there, but still added, as 406 China is adjacent to 435 Western Pacific
2:48:40 PM  (Reporting)  0 unit there, but still added, as 408 South Pacific is adjacent to 435 Western Pacific
2:48:40 PM  (Reporting)  0 unit there, but still added, as 409 Australia is adjacent to 436 Southern Pacific
2:48:40 PM  (Reporting)  0 unit there, but still added, as 410 New Zealand is adjacent to 436 Southern Pacific
2:48:40 PM  (Reporting)  0 unit there, but still added, as 411 Pacific is adjacent to 435 Western Pacific
2:48:40 PM  (Reporting)  0 unit there, but still added, as 415 Eastern USA is adjacent to 431 Central American Seas
2:48:40 PM  (Reporting)  0 unit there, but still added, as 416 Central USA is adjacent to 431 Central American Seas
2:48:40 PM  (Reporting)  0 unit there, but still added, as 417 Southern USA is adjacent to 431 Central American Seas
2:48:40 PM  (Reporting)  0 unit there, but still added, as 419 Mexico is adjacent to 431 Central American Seas
2:48:40 PM  (Reporting)  0 unit there, but still added, as 420 Central America is adjacent to 431 Central American Seas
2:48:40 PM  (Reporting)  0 unit there, but still added, as 421 Caribbean is adjacent to 431 Central American Seas
2:48:40 PM  (Reporting)  0 unit there, but still added, as 422 Northern Latin America is adjacent to 431 Central American Seas
2:48:40 PM  (Reporting)  0 unit there, but still added, as 423 Andes is adjacent to 432 Southeastern American Seas
2:48:40 PM  (Reporting)  0 unit there, but still added, as 424 Southern Latin America is adjacent to 432 Southeastern American Seas
2:48:40 PM  (Reporting)  0 unit there, but still added, as 425 Brazil is adjacent to 432 Southeastern American Seas
2:48:40 PM  (Reporting)  0 unit there, but still added, as 428 European Seas is adjacent to 427 North European Seas
2:48:40 PM  (Reporting)  0 unit there, but still added, as 430 Northeastern American Seas is adjacent to 427 North European Seas
2:48:40 PM  (Reporting)  0 unit there, but still added, as 433 Southwestern African Seas is adjacent to 383 West Africa
2:48:40 PM  (Reporting)  0 unit there, but still added, as 434 Indian Ocean is adjacent to 388 Southwest Africa
2:48:40 PM  (Reporting)  0 unit there, but still added, as 438 Eastern Pacific is adjacent to 435 Western Pacific
2:48:40 PM  (Reporting)  0 unit there, but still added, as 439 North Atlantic is adjacent to 383 West Africa
2:48:40 PM  (Reporting)  0 unit there, but still added, as 440 Northwestern African Seas is adjacent to 432 Southeastern American Seas
2:48:40 PM  (Reporting)  Theater: 365 Theater_Atlantic AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 12 > 37
2:48:40 PM  (Reporting)  Theater: 366 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 606 OppPow Land: 0 OwnPow Nav : 71 OppPow Nav : 11
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 23 > 34
2:48:40 PM  (Reporting)  Theater: 368 Theater_France AggroCoeff from script: 100 OwnPow Land: 694 OppPow Land: 0 OwnPow Nav : 71 OppPow Nav : 11
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 34 > 53
2:48:40 PM  (Reporting)  Theater: 370 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 1059 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 3 > 14
2:48:40 PM  (Reporting)  Theater: 371 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 4632 OppPow Land: 976 OwnPow Nav : 25 OppPow Nav : 23
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 4.03 1.13 Ratio Nav/NavCore: 0.92 0.20 Reg Count: 6 > 16
2:48:40 PM  (Reporting)  Theater: 372 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 12400 OppPow Land: 99 OwnPow Nav : 3 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 2.55 2.55 Reg Count: 36 > 61
2:48:40 PM  (Reporting)  Theater: 373 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 7504 OppPow Land: 0 OwnPow Nav : 95 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 40 > 71
2:48:40 PM  (Reporting)  Theater: 374 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 271 OwnPow Nav : 0 OppPow Nav : 68
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 23 > 37
2:48:40 PM  (Reporting)  Theater: 375 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 2756 OppPow Land: 0 OwnPow Nav : 142 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 30 > 53
2:48:40 PM  (Reporting)  Theater: 376 Theater_Poland AggroCoeff from script: 100 OwnPow Land: 5139 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 13 > 37
2:48:40 PM  (Reporting)  Theater: 377 Theater_Russia AggroCoeff from script: 100 OwnPow Land: 397 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 165 > 206
2:48:40 PM  (Reporting)  Theater: 381 Theater_Sahara AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 90 OwnPow Nav : 0 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 33 > 69
2:48:40 PM  (Reporting)  Theater: 383 Theater_West_Africa AggroCoeff from script: 100 OwnPow Land: 18 OppPow Land: 61 OwnPow Nav : 0 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 0.25 0.25 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 86 > 111
2:48:40 PM  (Reporting)  Theater: 384 Theater_Nile AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 197 OwnPow Nav : 0 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 27 > 46
2:48:40 PM  (Reporting)  Theater: 385 Theater_Central_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 50 > 86
2:48:40 PM  (Reporting)  Theater: 387 Theater_East_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 90 OwnPow Nav : 0 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 55 > 89
2:48:40 PM  (Reporting)  Theater: 388 Theater_Southwest_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 24 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 39 > 73
2:48:40 PM  (Reporting)  Theater: 389 Theater_South_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 24 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 34 > 52
2:48:40 PM  (Reporting)  Theater: 397 Theater_Eastern_Siberia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 32 > 59
2:48:40 PM  (Reporting)  Theater: 402 Theater_Indochina AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 30 > 44
2:48:40 PM  (Reporting)  Theater: 403 Theater_Southeast_Asia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 15 > 30
2:48:40 PM  (Reporting)  Theater: 404 Theater_Northeastern_Asia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 43 > 72
2:48:40 PM  (Reporting)  Theater: 405 Theater_Japan AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 21 > 34
2:48:40 PM  (Reporting)  Theater: 406 Theater_China AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 19 OwnPow Nav : 0 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 133 > 167
2:48:40 PM  (Reporting)  Theater: 407 Theater_Indonesia AggroCoeff from script: 100 OwnPow Land: 145 OppPow Land: 468 OwnPow Nav : 0 OppPow Nav : 341
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 0.26 0.26 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 36 > 54
2:48:40 PM  (Reporting)  Theater: 408 Theater_South_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 14 > 28
2:48:40 PM  (Reporting)  Theater: 409 Theater_Australia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 47 > 62
2:48:40 PM  (Reporting)  Theater: 410 Theater_New_Zealand AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 7 > 12
2:48:40 PM  (Reporting)  Theater: 411 Theater_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 9 > 33
2:48:40 PM  (Reporting)  Theater: 415 Theater_Eastern_USA AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 65 > 99
2:48:40 PM  (Reporting)  Theater: 416 Theater_Central_USA AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 96 > 140
2:48:40 PM  (Reporting)  Theater: 417 Theater_Southern_USA AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 41
2:48:40 PM  (Reporting)  Theater: 419 Theater_Mexico AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 49 > 67
2:48:40 PM  (Reporting)  Theater: 420 Theater_Central_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 19 > 29
2:48:40 PM  (Reporting)  Theater: 421 Theater_Caribbean AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 14 > 29
2:48:40 PM  (Reporting)  Theater: 422 Theater_Northern_Latin_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 42 > 63
2:48:40 PM  (Reporting)  Theater: 423 Theater_Andes AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 61 > 102
2:48:40 PM  (Reporting)  Theater: 424 Theater_Southern_Latin_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 20 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 73 > 110
2:48:40 PM  (Reporting)  Theater: 425 Theater_Brazil AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 98 > 136
2:48:40 PM  (Reporting)  Theater: 427 Theater_North_European_Seas AggroCoeff from script: 100 OwnPow Land: 4209 OppPow Land: 1247 OwnPow Nav : 419 OppPow Nav : 350
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 2.87 5.00 Ratio Nav/NavCore: 1.02 2.12 Reg Count: 43 > 138
2:48:40 PM  (Reporting)  Theater: 428 Theater_European_Seas AggroCoeff from script: 100 OwnPow Land: 606 OppPow Land: 0 OwnPow Nav : 182 OppPow Nav : 177
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.87 0.80 Reg Count: 16 > 54
2:48:40 PM  (Reporting)  Theater: 430 Theater_Northeastern_American_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 47 OppPow Nav : 211
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 30 > 82
2:48:40 PM  (Reporting)  Theater: 431 Theater_Central_American_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 13 OppPow Nav : 69
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 24 > 90
2:48:40 PM  (Reporting)  Theater: 432 Theater_Southeastern_American_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 100 OppPow Nav : 75
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 1.13 1.13 Reg Count: 40 > 98
2:48:40 PM  (Reporting)  Theater: 433 Theater_Southwestern_African_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 61 OwnPow Nav : 24 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 33 > 88
2:48:40 PM  (Reporting)  Theater: 434 Theater_Indian_Ocean AggroCoeff from script: 100 OwnPow Land: 145 OppPow Land: 583 OwnPow Nav : 135 OppPow Nav : 395
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 0.21 0.20 Ratio Nav/NavCore: 0.29 0.20 Reg Count: 92 > 252
2:48:40 PM  (Reporting)  Theater: 435 Theater_Western_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 222 OppPow Nav : 460
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.41 0.73 Reg Count: 62 > 202
2:48:40 PM  (Reporting)  Theater: 436 Theater_Southern_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 64 OppPow Nav : 225
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.24 0.24 Reg Count: 106 > 219
2:48:40 PM  (Reporting)  Theater: 437 Theater_Central_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 117 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 32 > 70
2:48:40 PM  (Reporting)  Theater: 438 Theater_Eastern_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 42 > 123
2:48:40 PM  (Reporting)  Theater: 439 Theater_North_Atlantic AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 25 > 63
2:48:40 PM  (Reporting)  Theater: 440 Theater_Northwestern_African_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 6 > 29
2:48:40 PM  (Reporting)  _FIT_ Ended AIInitTheaters 2779 ms
2:48:40 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:48:40 PM  (Reporting)  EcoBase 359
2:48:40 PM  (Reporting)  Resources Levels Prussia EcoBase 359 AtWar: yes AtWarThreat: no At PeaceThreat: no
2:48:40 PM  (Reporting)  Money Availability Very High Stock 18829 Expected 718 Balance 523
2:48:40 PM  (Reporting)  Capital Availability Average Stock 1403 Expected 1077 Balance -42
2:48:40 PM  (Reporting)  Steel Availability Very High Stock 724 Expected 108 Balance -35
2:48:40 PM  (Reporting)  Coal Availability Very High Stock 655 Expected 144 Balance 108
2:48:40 PM  (Reporting)  Supply Availability Very High Stock 47 Expected 7 Balance 9
2:48:40 PM  (Reporting)  Ammunition Availability Very High Stock 34 Expected 7 Balance -2
2:48:40 PM  (Reporting)  Prestige Availability Very High Stock 2395 Expected 0 Balance 4
2:48:40 PM  (Reporting)  Rail Pool Availability Very Low Stock 128 Expected 269 Balance -65
2:48:40 PM  (Reporting)  River Pool Availability Very Low Stock 35 Expected 180 Balance 0
2:48:40 PM  (Reporting)  Morale Availability Very High Stock 113 Expected 0 Balance 0
2:48:40 PM  (Reporting)  Conscripts Availability Very High Stock 651 Expected 180 Balance -15
2:48:40 PM  (Reporting)  Diplomat Availability Very High Stock 10 Expected 0 Balance 0
2:48:40 PM  (Reporting)  Officers Availability Low Stock 42 Expected 36 Balance -2
2:48:40 PM  (Reporting)  Iron Availability Plentiful Stock 684 Expected 18 Balance 26
2:48:40 PM  (Reporting)  Minerals Availability Very High Stock 300 Expected 18 Balance 13
2:48:40 PM  (Reporting)  Nitrates Availability Plentiful Stock 286 Expected 18 Balance 6
2:48:40 PM  (Reporting)  Cereals Availability Plentiful Stock 176 Expected 25 Balance 19
2:48:40 PM  (Reporting)  Rice Availability Average Stock 22 Expected 18 Balance -7
2:48:40 PM  (Reporting)  Fish Availability Plentiful Stock 153 Expected 25 Balance 23
2:48:40 PM  (Reporting)  Tropical Fruits Availability Very Low Stock 5 Expected 18 Balance -2
2:48:40 PM  (Reporting)  Cattle Availability Plentiful Stock 137 Expected 25 Balance 7
2:48:40 PM  (Reporting)  Fruits Availability Very High Stock 60 Expected 18 Balance -4
2:48:40 PM  (Reporting)  Sugar Availability Very Low Stock 4 Expected 18 Balance -1
2:48:40 PM  (Reporting)  Preserved Food Availability Very High Stock 89 Expected 18 Balance -27
2:48:40 PM  (Reporting)  Cotton/Wool Availability Plentiful Stock 142 Expected 18 Balance 3
2:48:40 PM  (Reporting)  Tea Availability Very Low Stock 6 Expected 18 Balance -2
2:48:40 PM  (Reporting)  Coffee Availability Very Low Stock 3 Expected 18 Balance -1
2:48:40 PM  (Reporting)  Wood Availability Plentiful Stock 299 Expected 18 Balance 18
2:48:40 PM  (Reporting)  Dyes Availability Plentiful Stock 662 Expected 18 Balance 18
2:48:40 PM  (Reporting)  Tobacco Availability Low Stock 29 Expected 18 Balance -13
2:48:40 PM  (Reporting)  Petroleum Availability Very High Stock 1 Expected 0 Balance 0
2:48:40 PM  (Reporting)  Rum Availability Average Stock 0 Expected 25 Balance 0
2:48:40 PM  (Reporting)  Wines Availability Plentiful Stock 170 Expected 25 Balance 5
2:48:40 PM  (Reporting)  Chemicals Availability Plentiful Stock 642 Expected 18 Balance 12
2:48:40 PM  (Reporting)  Manufactured Goods Availability Average Stock 155 Expected 108 Balance 36
2:48:40 PM  (Reporting)  Textile Availability Plentiful Stock 122 Expected 25 Balance 7
2:48:40 PM  (Reporting)  Mechanical Parts Availability Plentiful Stock 738 Expected 18 Balance -45
2:48:40 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 18 Balance 0
2:48:40 PM  (Reporting)  Silk Availability Low Stock 1 Expected 18 Balance 0
2:48:40 PM  (Reporting)  Opium Availability Very Low Stock 6 Expected 18 Balance -2
2:48:40 PM  (Reporting)  Luxury Goods Availability Low Stock 17 Expected 25 Balance 2
2:48:40 PM  (Reporting)  Gold Availability Very Low Stock 7 Expected 18 Balance -3
2:48:40 PM  (Reporting)  Gems Availability Low Stock 1 Expected 18 Balance 0
2:48:40 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 18 Balance 0
2:48:40 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 18 Balance 0
2:48:40 PM  (Reporting)  _IAE_ Prussia Global Military Usage: 52 %
2:48:40 PM  (Reporting)  _IAE_ Prussia Money Stock 18829 Expenses 44 Availability Very High Mil Spend 4754 Civ Spend 2926
2:48:40 PM  (Reporting)  _IAE_ Prussia Capital Stock 1403 Expenses 574 Availability Average Mil Spend 42 Civ Spend 155
2:48:40 PM  (Reporting)  _IAE_ Prussia Steel Stock 724 Expenses 37 Availability Very High Mil Spend 181 Civ Spend 90
2:48:40 PM  (Reporting)  _IAE_ Prussia Coal Stock 655 Expenses 55 Availability Very High Mil Spend 136 Civ Spend 126
2:48:40 PM  (Reporting)  _IAE_ Prussia Supply Stock 47 Expenses 12 Availability Very High Mil Spend 16 Civ Spend 0
2:48:40 PM  (Reporting)  _IAE_ Prussia Ammunition Stock 34 Expenses 8 Availability Very High Mil Spend 10 Civ Spend 0
2:48:40 PM  (Reporting)  _IAE_ Prussia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:48:40 PM  (Reporting)  _IAE_ Prussia Prestige Stock 2395 Expenses 0 Availability Very High Mil Spend 499 Civ Spend 460
2:48:40 PM  (Reporting)  _IAE_ Prussia Rail Pool Stock 128 Expenses 65 Availability Very Low Mil Spend 2 Civ Spend 1
2:48:40 PM  (Reporting)  _IAE_ Prussia River Pool Stock 35 Expenses 0 Availability Very Low Mil Spend 2 Civ Spend 2
2:48:40 PM  (Reporting)  _IAE_ Prussia Morale Stock 113 Expenses 0 Availability Very High Mil Spend 47 Civ Spend 0
2:48:40 PM  (Reporting)  _IAE_ Prussia Conscripts Stock 651 Expenses 15 Availability Very High Mil Spend 262 Civ Spend 0
2:48:40 PM  (Reporting)  _IAE_ Prussia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:48:40 PM  (Reporting)  _IAE_ Prussia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:48:40 PM  (Reporting)  _IAE_ Prussia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:48:40 PM  (Reporting)  _IAE_ Prussia Diplomat Stock 10 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 2
2:48:40 PM  (Reporting)  _IAE_ Prussia Officers Stock 42 Expenses 2 Availability Low Mil Spend 7 Civ Spend 0
2:48:40 PM  (Reporting)  _IAE_ Prussia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:48:40 PM  (Reporting)  _IAE_ Prussia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:48:40 PM  (Reporting)  _IAE_ Prussia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:48:40 PM  (Reporting)  _IAE_ Prussia Iron Stock 684 Expenses 16 Availability Plentiful Mil Spend 0 Civ Spend 294
2:48:40 PM  (Reporting)  _IAE_ Prussia Minerals Stock 300 Expenses 2 Availability Very High Mil Spend 63 Civ Spend 58
2:48:40 PM  (Reporting)  _IAE_ Prussia Nitrates Stock 286 Expenses 7 Availability Plentiful Mil Spend 0 Civ Spend 122
2:48:40 PM  (Reporting)  _IAE_ Prussia Cereals Stock 176 Expenses 20 Availability Plentiful Mil Spend 0 Civ Spend 71
2:48:40 PM  (Reporting)  _IAE_ Prussia Rice Stock 22 Expenses 7 Availability Average Mil Spend 0 Civ Spend 3
2:48:40 PM  (Reporting)  _IAE_ Prussia Fish Stock 153 Expenses 23 Availability Plentiful Mil Spend 0 Civ Spend 61
2:48:40 PM  (Reporting)  _IAE_ Prussia Tropical Fruits Stock 5 Expenses 2 Availability Very Low Mil Spend 0 Civ Spend 0
2:48:40 PM  (Reporting)  _IAE_ Prussia Cattle Stock 137 Expenses 25 Availability Plentiful Mil Spend 0 Civ Spend 50
2:48:40 PM  (Reporting)  _IAE_ Prussia Fruits Stock 60 Expenses 20 Availability Very High Mil Spend 0 Civ Spend 14
2:48:40 PM  (Reporting)  _IAE_ Prussia Sugar Stock 4 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 0
2:48:40 PM  (Reporting)  _IAE_ Prussia Preserved Food Stock 89 Expenses 27 Availability Very High Mil Spend 0 Civ Spend 19
2:48:40 PM  (Reporting)  _IAE_ Prussia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:48:40 PM  (Reporting)  _IAE_ Prussia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:48:40 PM  (Reporting)  _IAE_ Prussia Cotton/Wool Stock 142 Expenses 14 Availability Plentiful Mil Spend 0 Civ Spend 56
2:48:40 PM  (Reporting)  _IAE_ Prussia Tea Stock 6 Expenses 2 Availability Very Low Mil Spend 0 Civ Spend 0
2:48:40 PM  (Reporting)  _IAE_ Prussia Coffee Stock 3 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 0
2:48:40 PM  (Reporting)  _IAE_ Prussia Wood Stock 299 Expenses 25 Availability Plentiful Mil Spend 0 Civ Spend 122
2:48:40 PM  (Reporting)  _IAE_ Prussia Dyes Stock 662 Expenses 14 Availability Plentiful Mil Spend 0 Civ Spend 284
2:48:40 PM  (Reporting)  _IAE_ Prussia Tobacco Stock 29 Expenses 13 Availability Low Mil Spend 0 Civ Spend 1
2:48:40 PM  (Reporting)  _IAE_ Prussia Petroleum Stock 1 Expenses 0 Availability Very High Mil Spend 0 Civ Spend 0
2:48:40 PM  (Reporting)  _IAE_ Prussia Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:48:40 PM  (Reporting)  _IAE_ Prussia Wines Stock 170 Expenses 11 Availability Plentiful Mil Spend 0 Civ Spend 70
2:48:40 PM  (Reporting)  _IAE_ Prussia Chemicals Stock 642 Expenses 6 Availability Plentiful Mil Spend 0 Civ Spend 277
2:48:40 PM  (Reporting)  _IAE_ Prussia Manufactured Goods Stock 155 Expenses 30 Availability Average Mil Spend 26 Civ Spend 10
2:48:40 PM  (Reporting)  _IAE_ Prussia Textile Stock 122 Expenses 20 Availability Plentiful Mil Spend 0 Civ Spend 45
2:48:40 PM  (Reporting)  _IAE_ Prussia Mechanical Parts Stock 738 Expenses 52 Availability Plentiful Mil Spend 0 Civ Spend 287
2:48:40 PM  (Reporting)  _IAE_ Prussia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:48:40 PM  (Reporting)  _IAE_ Prussia Silk Stock 1 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:48:40 PM  (Reporting)  _IAE_ Prussia Opium Stock 6 Expenses 2 Availability Very Low Mil Spend 0 Civ Spend 0
2:48:40 PM  (Reporting)  _IAE_ Prussia Luxury Goods Stock 17 Expenses 8 Availability Low Mil Spend 0 Civ Spend 1
2:48:40 PM  (Reporting)  _IAE_ Prussia Gold Stock 7 Expenses 3 Availability Very Low Mil Spend 0 Civ Spend 0
2:48:40 PM  (Reporting)  _IAE_ Prussia Gems Stock 1 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:48:40 PM  (Reporting)  _IAE_ Prussia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:48:40 PM  (Reporting)  _IAE_ Prussia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:48:40 PM  (Reporting)  Ended InitializeAdvancedEconomics 771 ms
2:48:40 PM  (Reporting)    1059496 Train-Abteilung 11 Agenda Kept Agenda: Prep. Amphibious, Value: 200, Region: 138 Ostpreussen EndTurn 2510
2:48:40 PM  (Reporting)    1059037 Train-Abteilung 8 Agenda Kept Agenda: Prep. Amphibious, Value: 200, Region: 138 Ostpreussen EndTurn 2509
2:48:40 PM  (Reporting)    1047143 Train-Abteilung 4 Agenda Kept Agenda: Prep. Amphibious, Value: 200, Region: 138 Ostpreussen EndTurn 2510
2:48:40 PM  (Reporting)    1052312 Landwehr-Inspektion 3 Agenda Kept Agenda: Prep. Amphibious, Value: 400, Region: 138 Ostpreussen EndTurn 2510
2:48:40 PM  (Reporting)    1058139 Landwehr-Inspektion 2 Agenda Kept Agenda: Prep. Amphibious, Value: 400, Region: 138 Ostpreussen EndTurn 2508
2:48:40 PM  (Reporting)    1052797 Landwehr-Inspektion 5 Agenda Kept Agenda: Prep. Amphibious, Value: 400, Region: 138 Ostpreussen EndTurn 2510
2:48:40 PM  (Reporting)    1055819 4. Exploration Agenda Kept Agenda: Prep. Amphibious, Value: 200, Region: 138 Ostpreussen EndTurn 2505
2:48:40 PM  (Reporting)    1043671 8. Feld-Brigade Agenda Kept Agenda: Prep. Amphibious, Value: 200, Region: 138 Ostpreussen EndTurn 2510
2:48:40 PM  (Reporting)    1058131 Lw.Bezirk.Kdo. 1 Agenda Kept Agenda: Prep. Amphibious, Value: 400, Region: 138 Ostpreussen EndTurn 2508
2:48:40 PM  (Reporting)    1057758 4. Lw.-Kav.-Brigade Agenda Kept Agenda: Prep. Amphibious, Value: 200, Region: 138 Ostpreussen EndTurn 2506
2:48:40 PM  (Reporting)    1054142 4. Landwehr-Brigade Agenda Kept Agenda: Prep. Amphibious, Value: 200, Region: 138 Ostpreussen EndTurn 2508
2:48:40 PM  (Reporting)    1045728 2. Landwehr-Brigade Agenda Kept Agenda: Prep. Amphibious, Value: 200, Region: 138 Ostpreussen EndTurn 2510
2:48:40 PM  (Reporting)    1055297 10. Feld-Brigade Agenda Kept Agenda: Prep. Amphibious, Value: 200, Region: 138 Ostpreussen EndTurn 2507
2:48:40 PM  (Reporting)    1035789 1. Brigade Agenda Kept Agenda: Prep. Amphibious, Value: 200, Region: 138 Ostpreussen EndTurn 2510
2:48:40 PM  (Reporting)    1050427 4. Feld-Brigade Agenda Kept Agenda: Prep. Amphibious, Value: 200, Region: 138 Ostpreussen EndTurn 2505
2:48:40 PM  (Reporting)    1044010 2. Feld-Brigade Agenda Kept Agenda: Prep. Amphibious, Value: 200, Region: 138 Ostpreussen EndTurn 2510
2:48:40 PM  (Reporting)    1042173 7. Feld-Brigade Agenda Kept Agenda: Prep. Amphibious, Value: 200, Region: 138 Ostpreussen EndTurn 2510
2:48:40 PM  (Reporting)    1033932 12. Truppe Agenda Kept Agenda: Prep. Amphibious, Value: 200, Region: 138 Ostpreussen EndTurn 2510
2:48:40 PM  (Reporting)    1047144 9. Truppe Agenda Kept Agenda: Prep. Amphibious, Value: 200, Region: 138 Ostpreussen EndTurn 2510
2:48:40 PM  (Reporting)    1048215 5. Feld-Brigade Agenda Kept Agenda: Prep. Amphibious, Value: 200, Region: 138 Ostpreussen EndTurn 2510
2:48:40 PM  (Reporting)    1043574 3. Feld-Brigade Agenda Kept Agenda: Prep. Amphibious, Value: 200, Region: 138 Ostpreussen EndTurn 2509
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 3340
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Russia Ordered Value: 3240
2:48:40 PM  (Reporting)  Theater Prevalences Theater_China Ordered Value: 2500
2:48:40 PM  (Reporting)  Theater Prevalences Theater_West_Africa Ordered Value: 2500
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 2220
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2100
2:48:40 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 1840
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Indonesia Ordered Value: 1800
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Japan Ordered Value: 1800
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1800
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Eastern_USA Ordered Value: 1600
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 1388
2:48:40 PM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 1320
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Mexico Ordered Value: 1200
2:48:40 PM  (Reporting)  Theater Prevalences Theater_South_Africa Ordered Value: 1200
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Southwest_Africa Ordered Value: 1100
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Andes Ordered Value: 1000
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Central_USA Ordered Value: 1000
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Central_Africa Ordered Value: 1000
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Indochina Ordered Value: 900
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Southern_Latin_America Ordered Value: 800
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Central_America Ordered Value: 800
2:48:40 PM  (Reporting)  Theater Prevalences Theater_East_Africa Ordered Value: 800
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Brazil Ordered Value: 700
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Caribbean Ordered Value: 700
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Northeastern_Asia Ordered Value: 700
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Southern_USA Ordered Value: 600
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Southeast_Asia Ordered Value: 600
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Poland Ordered Value: 540
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Northern_Latin_America Ordered Value: 500
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Pacific Ordered Value: 500
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Sahara Ordered Value: 500
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Australia Ordered Value: 400
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Nile Ordered Value: 400
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 320
2:48:40 PM  (Reporting)  Theater Prevalences Theater_South_Pacific Ordered Value: 300
2:48:40 PM  (Reporting)  Theater Prevalences Theater_New_Zealand Ordered Value: 200
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Northwestern_African_Seas Ordered Value: 100
2:48:40 PM  (Reporting)  Theater Prevalences Theater_North_Atlantic Ordered Value: 100
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Eastern_Pacific Ordered Value: 100
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Central_Pacific Ordered Value: 100
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Southern_Pacific Ordered Value: 100
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Western_Pacific Ordered Value: 100
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Indian_Ocean Ordered Value: 100
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Southwestern_African_Seas Ordered Value: 100
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Southeastern_American_Seas Ordered Value: 100
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Central_American_Seas Ordered Value: 100
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Northeastern_American_Seas Ordered Value: 100
2:48:40 PM  (Reporting)  Theater Prevalences Theater_European_Seas Ordered Value: 100
2:48:40 PM  (Reporting)  Theater Prevalences Theater_North_European_Seas Ordered Value: 100
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Eastern_Siberia Ordered Value: 100
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Atlantic Ordered Value: 100
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 372 Theater_Germany (Land)
2:48:40 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 12400 Overall power (enemies): 99 Ratio: 5.00
2:48:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2421
2:48:40 PM  (Reporting)  Making Naval Values Map: 372 Germany LAND Overall power(self): 3 Overall power (enemies): 0 Nav Ratio: 2.55
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 377 Theater_Russia (Land)
2:48:40 PM  (Reporting)  Making Land Theater Map: Theater_Russia Overall power(self): 397 Overall power (enemies): 0 Ratio: 5.00
2:48:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:48:40 PM  (Reporting)  Making Naval Values Map: 377 Russia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 406 Theater_China (Land)
2:48:40 PM  (Reporting)  Making Land Theater Map: Theater_China Overall power(self): 0 Overall power (enemies): 19 Ratio: 0.20
2:48:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  80
2:48:40 PM  (Reporting)  Making Naval Values Map: 406 China LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 383 Theater_West_Africa (Land)
2:48:40 PM  (Reporting)  Making Land Theater Map: Theater_West_Africa Overall power(self): 18 Overall power (enemies): 61 Ratio: 0.25
2:48:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  841
2:48:40 PM  (Reporting)  Making Naval Values Map: 383 West Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 373 Theater_Austria (Land)
2:48:40 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 7504 Overall power (enemies): 0 Ratio: 5.00
2:48:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:48:40 PM  (Reporting)  Making Naval Values Map: 373 Austria LAND Overall power(self): 95 Overall power (enemies): 0 Nav Ratio: 5.00
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 375 Theater_Balkans (Land)
2:48:40 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 2756 Overall power (enemies): 0 Ratio: 5.00
2:48:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:48:40 PM  (Reporting)  Making Naval Values Map: 375 Balkans LAND Overall power(self): 142 Overall power (enemies): 0 Nav Ratio: 5.00
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 368 Theater_France (Land)
2:48:40 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 694 Overall power (enemies): 0 Ratio: 5.00
2:48:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:48:40 PM  (Reporting)  Making Naval Values Map: 368 France LAND Overall power(self): 71 Overall power (enemies): 11 Nav Ratio: 5.00
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 407 Theater_Indonesia (Land)
2:48:40 PM  (Reporting)  Making Land Theater Map: Theater_Indonesia Overall power(self): 145 Overall power (enemies): 468 Ratio: 0.26
2:48:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1051
2:48:40 PM  (Reporting)  Making Naval Values Map: 407 Indonesia LAND Overall power(self): 0 Overall power (enemies): 341 Nav Ratio: 0.20
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 405 Theater_Japan (Land)
2:48:40 PM  (Reporting)  Making Land Theater Map: Theater_Japan Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:48:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  168
2:48:40 PM  (Reporting)  Making Naval Values Map: 405 Japan LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 374 Theater_Scandinavia (Land)
2:48:40 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 0 Overall power (enemies): 271 Ratio: 0.20
2:48:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  352
2:48:40 PM  (Reporting)  Making Naval Values Map: 374 Scandinavia LAND Overall power(self): 0 Overall power (enemies): 68 Nav Ratio: 0.20
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 415 Theater_Eastern_USA (Land)
2:48:40 PM  (Reporting)  Making Land Theater Map: Theater_Eastern_USA Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:48:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:48:40 PM  (Reporting)  Making Naval Values Map: 415 Eastern USA LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 371 Theater_Low_Countries (Land)
2:48:40 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 4632 Overall power (enemies): 976 Ratio: 4.03
2:48:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  5681
2:48:40 PM  (Reporting)  Making Naval Values Map: 371 Low Countries LAND Overall power(self): 25 Overall power (enemies): 23 Nav Ratio: 0.92
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 366 Theater_British_Isles (Land)
2:48:40 PM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 606 Overall power (enemies): 0 Ratio: 5.00
2:48:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:48:40 PM  (Reporting)  Making Naval Values Map: 366 British Isles LAND Overall power(self): 71 Overall power (enemies): 11 Nav Ratio: 5.00
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 419 Theater_Mexico (Land)
2:48:40 PM  (Reporting)  Making Land Theater Map: Theater_Mexico Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:48:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:48:40 PM  (Reporting)  Making Naval Values Map: 419 Mexico LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 389 Theater_South_Africa (Land)
2:48:40 PM  (Reporting)  Making Land Theater Map: Theater_South_Africa Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:48:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  136
2:48:40 PM  (Reporting)  Making Naval Values Map: 389 South Africa LAND Overall power(self): 24 Overall power (enemies): 0 Nav Ratio: 5.00
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 388 Theater_Southwest_Africa (Land)
2:48:40 PM  (Reporting)  Making Land Theater Map: Theater_Southwest_Africa Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:48:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1548
2:48:40 PM  (Reporting)  Making Naval Values Map: 388 Southwest Africa LAND Overall power(self): 24 Overall power (enemies): 0 Nav Ratio: 5.00
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 423 Theater_Andes (Land)
2:48:40 PM  (Reporting)  Making Land Theater Map: Theater_Andes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:48:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:48:40 PM  (Reporting)  Making Naval Values Map: 423 Andes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 416 Theater_Central_USA (Land)
2:48:40 PM  (Reporting)  Making Land Theater Map: Theater_Central_USA Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:48:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  472
2:48:40 PM  (Reporting)  Making Naval Values Map: 416 Central USA LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 385 Theater_Central_Africa (Land)
2:48:40 PM  (Reporting)  Making Land Theater Map: Theater_Central_Africa Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:48:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  600
2:48:40 PM  (Reporting)  Making Naval Values Map: 385 Central Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 402 Theater_Indochina (Land)
2:48:40 PM  (Reporting)  Making Land Theater Map: Theater_Indochina Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:48:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1200
2:48:40 PM  (Reporting)  Making Naval Values Map: 402 Indochina LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 424 Theater_Southern_Latin_America (Land)
2:48:40 PM  (Reporting)  Making Land Theater Map: Theater_Southern_Latin_America Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:48:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:48:40 PM  (Reporting)  Making Naval Values Map: 424 Southern Latin America LAND Overall power(self): 20 Overall power (enemies): 0 Nav Ratio: 5.00
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 420 Theater_Central_America (Land)
2:48:40 PM  (Reporting)  Making Land Theater Map: Theater_Central_America Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:48:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  40
2:48:40 PM  (Reporting)  Making Naval Values Map: 420 Central America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 387 Theater_East_Africa (Land)
2:48:40 PM  (Reporting)  Making Land Theater Map: Theater_East_Africa Overall power(self): 0 Overall power (enemies): 90 Ratio: 0.20
2:48:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1968
2:48:40 PM  (Reporting)  Making Naval Values Map: 387 East Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 425 Theater_Brazil (Land)
2:48:40 PM  (Reporting)  Making Land Theater Map: Theater_Brazil Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:48:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:48:40 PM  (Reporting)  Making Naval Values Map: 425 Brazil LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 421 Theater_Caribbean (Land)
2:48:40 PM  (Reporting)  Making Land Theater Map: Theater_Caribbean Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:48:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  8
2:48:40 PM  (Reporting)  Making Naval Values Map: 421 Caribbean LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 404 Theater_Northeastern_Asia (Land)
2:48:40 PM  (Reporting)  Making Land Theater Map: Theater_Northeastern_Asia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:48:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  664
2:48:40 PM  (Reporting)  Making Naval Values Map: 404 Northeastern Asia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 417 Theater_Southern_USA (Land)
2:48:40 PM  (Reporting)  Making Land Theater Map: Theater_Southern_USA Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:48:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  120
2:48:40 PM  (Reporting)  Making Naval Values Map: 417 Southern USA LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 403 Theater_Southeast_Asia (Land)
2:48:40 PM  (Reporting)  Making Land Theater Map: Theater_Southeast_Asia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:48:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  72
2:48:40 PM  (Reporting)  Making Naval Values Map: 403 Southeast Asia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 376 Theater_Poland (Land)
2:48:40 PM  (Reporting)  Making Land Theater Map: Theater_Poland Overall power(self): 5139 Overall power (enemies): 0 Ratio: 5.00
2:48:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:48:40 PM  (Reporting)  Making Naval Values Map: 376 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 422 Theater_Northern_Latin_America (Land)
2:48:40 PM  (Reporting)  Making Land Theater Map: Theater_Northern_Latin_America Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:48:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  24
2:48:40 PM  (Reporting)  Making Naval Values Map: 422 Northern Latin America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 411 Theater_Pacific (Land)
2:48:40 PM  (Reporting)  Making Land Theater Map: Theater_Pacific Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:48:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  8
2:48:40 PM  (Reporting)  Making Naval Values Map: 411 Pacific LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 381 Theater_Sahara (Land)
2:48:40 PM  (Reporting)  Making Land Theater Map: Theater_Sahara Overall power(self): 0 Overall power (enemies): 90 Ratio: 0.20
2:48:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  392
2:48:40 PM  (Reporting)  Making Naval Values Map: 381 Sahara LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 409 Theater_Australia (Land)
2:48:40 PM  (Reporting)  Making Land Theater Map: Theater_Australia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:48:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:48:40 PM  (Reporting)  Making Naval Values Map: 409 Australia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 384 Theater_Nile (Land)
2:48:40 PM  (Reporting)  Making Land Theater Map: Theater_Nile Overall power(self): 0 Overall power (enemies): 197 Ratio: 0.20
2:48:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  776
2:48:40 PM  (Reporting)  Making Naval Values Map: 384 Nile LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 370 Theater_Alpes (Land)
2:48:40 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 1059 Overall power (enemies): 0 Ratio: 5.00
2:48:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:48:40 PM  (Reporting)  Making Naval Values Map: 370 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 408 Theater_South_Pacific (Land)
2:48:40 PM  (Reporting)  Making Land Theater Map: Theater_South_Pacific Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:48:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  96
2:48:40 PM  (Reporting)  Making Naval Values Map: 408 South Pacific LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 410 Theater_New_Zealand (Land)
2:48:40 PM  (Reporting)  Making Land Theater Map: Theater_New_Zealand Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:48:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:48:40 PM  (Reporting)  Making Naval Values Map: 410 New Zealand LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 440 Theater_Northwestern_African_Seas (Nav)
2:48:40 PM  (Reporting)  Making Naval Values Map: 440 Northwestern African Seas NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 439 Theater_North_Atlantic (Nav)
2:48:40 PM  (Reporting)  Making Naval Values Map: 439 North Atlantic NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 438 Theater_Eastern_Pacific (Nav)
2:48:40 PM  (Reporting)  Making Naval Values Map: 438 Eastern Pacific NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 437 Theater_Central_Pacific (Nav)
2:48:40 PM  (Reporting)  Making Naval Values Map: 437 Central Pacific NAV Overall power(self): 117 Overall power (enemies): 0 Nav Ratio: 5.00
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 436 Theater_Southern_Pacific (Nav)
2:48:40 PM  (Reporting)  Making Naval Values Map: 436 Southern Pacific NAV Overall power(self): 64 Overall power (enemies): 225 Nav Ratio: 0.24
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 435 Theater_Western_Pacific (Nav)
2:48:40 PM  (Reporting)  Making Naval Values Map: 435 Western Pacific NAV Overall power(self): 222 Overall power (enemies): 460 Nav Ratio: 0.41
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 434 Theater_Indian_Ocean (Nav)
2:48:40 PM  (Reporting)  Making Naval Values Map: 434 Indian Ocean NAV Overall power(self): 135 Overall power (enemies): 395 Nav Ratio: 0.29
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 433 Theater_Southwestern_African_Seas (Nav)
2:48:40 PM  (Reporting)  Making Naval Values Map: 433 Southwestern African Seas NAV Overall power(self): 24 Overall power (enemies): 0 Nav Ratio: 5.00
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 432 Theater_Southeastern_American_Seas (Nav)
2:48:40 PM  (Reporting)  Making Naval Values Map: 432 Southeastern American Seas NAV Overall power(self): 100 Overall power (enemies): 75 Nav Ratio: 1.13
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 431 Theater_Central_American_Seas (Nav)
2:48:40 PM  (Reporting)  Making Naval Values Map: 431 Central American Seas NAV Overall power(self): 13 Overall power (enemies): 69 Nav Ratio: 0.20
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 430 Theater_Northeastern_American_Seas (Nav)
2:48:40 PM  (Reporting)  Making Naval Values Map: 430 Northeastern American Seas NAV Overall power(self): 47 Overall power (enemies): 211 Nav Ratio: 0.20
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 428 Theater_European_Seas (Nav)
2:48:40 PM  (Reporting)  Making Naval Values Map: 428 European Seas NAV Overall power(self): 182 Overall power (enemies): 177 Nav Ratio: 0.87
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 427 Theater_North_European_Seas (Nav)
2:48:40 PM  (Reporting)  Making Naval Values Map: 427 North European Seas NAV Overall power(self): 419 Overall power (enemies): 350 Nav Ratio: 1.02
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 397 Theater_Eastern_Siberia (Land)
2:48:40 PM  (Reporting)  Making Land Theater Map: Theater_Eastern_Siberia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:48:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  544
2:48:40 PM  (Reporting)  Making Naval Values Map: 397 Eastern Siberia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 365 Theater_Atlantic (Land)
2:48:40 PM  (Reporting)  Making Land Theater Map: Theater_Atlantic Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:48:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  80
2:48:40 PM  (Reporting)  Making Naval Values Map: 365 Atlantic LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 372 Germany LAND Overall power(self): 3 Overall power (enemies): 0 Nav Ratio: 2.55
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 377 Russia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 406 China LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 383 West Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 373 Austria LAND Overall power(self): 95 Overall power (enemies): 0 Nav Ratio: 5.00
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 375 Balkans LAND Overall power(self): 142 Overall power (enemies): 0 Nav Ratio: 5.00
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 368 France LAND Overall power(self): 71 Overall power (enemies): 11 Nav Ratio: 5.00
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 407 Indonesia LAND Overall power(self): 0 Overall power (enemies): 341 Nav Ratio: 0.20
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 405 Japan LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 374 Scandinavia LAND Overall power(self): 0 Overall power (enemies): 68 Nav Ratio: 0.20
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 415 Eastern USA LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 371 Low Countries LAND Overall power(self): 25 Overall power (enemies): 23 Nav Ratio: 0.92
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 366 British Isles LAND Overall power(self): 71 Overall power (enemies): 11 Nav Ratio: 5.00
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 419 Mexico LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 389 South Africa LAND Overall power(self): 24 Overall power (enemies): 0 Nav Ratio: 5.00
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 388 Southwest Africa LAND Overall power(self): 24 Overall power (enemies): 0 Nav Ratio: 5.00
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 423 Andes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 416 Central USA LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 385 Central Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 402 Indochina LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 424 Southern Latin America LAND Overall power(self): 20 Overall power (enemies): 0 Nav Ratio: 5.00
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 420 Central America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 387 East Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 425 Brazil LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 421 Caribbean LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 404 Northeastern Asia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 417 Southern USA LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 403 Southeast Asia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 376 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 422 Northern Latin America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 411 Pacific LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 381 Sahara LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 409 Australia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 384 Nile LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 370 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 408 South Pacific LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 410 New Zealand LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 440 Northwestern African Seas NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 439 North Atlantic NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 438 Eastern Pacific NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 437 Central Pacific NAV Overall power(self): 117 Overall power (enemies): 0 Nav Ratio: 5.00
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 436 Southern Pacific NAV Overall power(self): 64 Overall power (enemies): 225 Nav Ratio: 0.24
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 435 Western Pacific NAV Overall power(self): 222 Overall power (enemies): 460 Nav Ratio: 0.41
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 434 Indian Ocean NAV Overall power(self): 135 Overall power (enemies): 395 Nav Ratio: 0.29
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 433 Southwestern African Seas NAV Overall power(self): 24 Overall power (enemies): 0 Nav Ratio: 5.00
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 432 Southeastern American Seas NAV Overall power(self): 100 Overall power (enemies): 75 Nav Ratio: 1.13
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 431 Central American Seas NAV Overall power(self): 13 Overall power (enemies): 69 Nav Ratio: 0.20
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 430 Northeastern American Seas NAV Overall power(self): 47 Overall power (enemies): 211 Nav Ratio: 0.20
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 428 European Seas NAV Overall power(self): 182 Overall power (enemies): 177 Nav Ratio: 0.87
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 427 North European Seas NAV Overall power(self): 419 Overall power (enemies): 350 Nav Ratio: 1.02
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 397 Eastern Siberia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 365 Atlantic LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Land Theaters Special Regions ***
2:48:40 PM  (Reporting)  Theater 372 Theater_Germany HQReg: 110 Ruhrgebiet Max pick: Ruhrgebiet Max need: Friesland Max Val: Zeeland Naval Gathering: 138 Ostpreussen
2:48:40 PM  (Reporting)  Theater 377 Theater_Russia HQReg: 0 North Pole Max pick: North Pole Max need: Lappland Max Val: Masuren Naval Gathering: <None>
2:48:40 PM  (Reporting)  Theater 406 Theater_China HQReg: 1246 Lhassa Max pick: Lhassa Max need: Louangphrabang Max Val: Caobang Naval Gathering: <None>
2:48:40 PM  (Reporting)  Theater 383 Theater_West_Africa HQReg: 535 Lome Max pick: Lome Max need: Murzuq Max Val: Lome Naval Gathering: <None>
2:48:40 PM  (Reporting)  Theater 373 Theater_Austria HQReg: 156 Kleinpolen Max pick: Kleinpolen Max need: Sachsen Max Val: Sachsen Naval Gathering: 151 Istrien
2:48:40 PM  (Reporting)  Theater 375 Theater_Balkans HQReg: 0 North Pole Max pick: North Pole Max need: Bukowina Max Val: Siebenbuergen Naval Gathering: <None>
2:48:40 PM  (Reporting)  Theater 368 Theater_France HQReg: 0 North Pole Max pick: North Pole Max need: Saarland Max Val: Pfalz Naval Gathering: <None>
2:48:40 PM  (Reporting)  Theater 407 Theater_Indonesia HQReg: 1407 Bandung Max pick: Bandung Max need: Aceh Max Val: Bandung Naval Gathering: <None>
2:48:40 PM  (Reporting)  Theater 405 Theater_Japan HQReg: 1190 Okinawa Max pick: Okinawa Max need: Kuriles Max Val: Okinawa Naval Gathering: <None>
2:48:40 PM  (Reporting)  Theater 374 Theater_Scandinavia HQReg: 120 Schleswig Max pick: Svealand Max need: Skane Max Val: Schleswig Naval Gathering: <None>
2:48:40 PM  (Reporting)  Theater 415 Theater_Eastern_USA HQReg: 0 North Pole Max pick: North Pole Max need: North Pole Max Val: North Pole Naval Gathering: <None>
2:48:40 PM  (Reporting)  Theater 371 Theater_Low_Countries HQReg: 103 Zeeland Max pick: Zeeland Max need: Friesland Max Val: Zeeland Naval Gathering: 103 Zeeland
2:48:40 PM  (Reporting)  Theater 366 Theater_British_Isles HQReg: 0 North Pole Max pick: North Pole Max need: North Pole Max Val: North Pole Naval Gathering: <None>
2:48:40 PM  (Reporting)  Theater 419 Theater_Mexico HQReg: 0 North Pole Max pick: North Pole Max need: Big Bend Max Val: Big Bend Naval Gathering: <None>
2:48:40 PM  (Reporting)  Theater 389 Theater_South_Africa HQReg: 735 Bulawayo Max pick: Bulawayo Max need: Monze Max Val: Angra Naval Gathering: <None>
2:48:40 PM  (Reporting)  Theater 388 Theater_Southwest_Africa HQReg: 696 Luanda Max pick: Luanda Max need: Cabinda Max Val: Luanda Naval Gathering: 740 Angra
2:48:40 PM  (Reporting)  Theater 423 Theater_Andes HQReg: 0 North Pole Max pick: North Pole Max need: North Pole Max Val: North Pole Naval Gathering: <None>
2:48:40 PM  (Reporting)  Theater 416 Theater_Central_USA HQReg: 1728 Northern Missouri Max pick: Northern Missouri Max need: Oklahoma Max Val: Northern Missouri Naval Gathering: <None>
2:48:40 PM  (Reporting)  Theater 385 Theater_Central_Africa HQReg: 596 Duala Max pick: Duala Max need: Timan Max Val: Duala Naval Gathering: <None>
2:48:40 PM  (Reporting)  Theater 402 Theater_Indochina HQReg: 1151 Hanoi Max pick: Hanoi Max need: Kampot Max Val: Hanoi Naval Gathering: <None>
2:48:40 PM  (Reporting)  Theater 424 Theater_Southern_Latin_America HQReg: 0 North Pole Max pick: North Pole Max need: North Pole Max Val: North Pole Naval Gathering: <None>
2:48:40 PM  (Reporting)  Theater 420 Theater_Central_America HQReg: 1831 Puerto Cabezas Max pick: Puerto Cabezas Max need: Puerto Cabezas Max Val: Puerto Cabezas Naval Gathering: <None>
2:48:40 PM  (Reporting)  Theater 387 Theater_East_Africa HQReg: 720 Cabo Delgado Max pick: Cabo Delgado Max need: Mungbere Max Val: Cabo Delgado Naval Gathering: <None>
2:48:40 PM  (Reporting)  Theater 425 Theater_Brazil HQReg: 0 North Pole Max pick: North Pole Max need: Esequibo Max Val: Esequibo Naval Gathering: <None>
2:48:40 PM  (Reporting)  Theater 421 Theater_Caribbean HQReg: 0 North Pole Max pick: North Pole Max need: Curacao Max Val: Curacao Naval Gathering: <None>
2:48:40 PM  (Reporting)  Theater 404 Theater_Northeastern_Asia HQReg: 1166 Seoul Max pick: Seoul Max need: Seoul Max Val: Seoul Naval Gathering: <None>
2:48:40 PM  (Reporting)  Theater 417 Theater_Southern_USA HQReg: 1702 Oklahoma Max pick: Oklahoma Max need: Texas Panhandle Max Val: Oklahoma Naval Gathering: <None>
2:48:40 PM  (Reporting)  Theater 403 Theater_Southeast_Asia HQReg: 1158 Kuala Lumpur Max pick: Kuala Lumpur Max need: Kota Bharu Max Val: Kuala Lumpur Naval Gathering: <None>
2:48:40 PM  (Reporting)  Theater 376 Theater_Poland HQReg: 233 Ostmark Max pick: Ostmark Max need: Oberschlesien Max Val: Oberschlesien Naval Gathering: <None>
2:48:40 PM  (Reporting)  Theater 422 Theater_Northern_Latin_America HQReg: 0 North Pole Max pick: North Pole Max need: Esequibo Max Val: Esequibo Naval Gathering: <None>
2:48:40 PM  (Reporting)  Theater 411 Theater_Pacific HQReg: 0 North Pole Max pick: North Pole Max need: Solomons Max Val: Solomons Naval Gathering: <None>
2:48:40 PM  (Reporting)  Theater 381 Theater_Sahara HQReg: 439 Ifni Max pick: Ifni Max need: Ifni Max Val: Ifni Naval Gathering: <None>
2:48:40 PM  (Reporting)  Theater 409 Theater_Australia HQReg: 0 North Pole Max pick: North Pole Max need: North Pole Max Val: North Pole Naval Gathering: <None>
2:48:40 PM  (Reporting)  Theater 384 Theater_Nile HQReg: 566 Khartum Max pick: Khartum Max need: Kufrah Max Val: Khartum Naval Gathering: <None>
2:48:40 PM  (Reporting)  Theater 370 Theater_Alpes HQReg: 0 North Pole Max pick: North Pole Max need: Baden Max Val: Wuertemberg Naval Gathering: <None>
2:48:40 PM  (Reporting)  Theater 408 Theater_South_Pacific HQReg: 0 North Pole Max pick: North Pole Max need: Sorong Max Val: Sorong Naval Gathering: <None>
2:48:40 PM  (Reporting)  Theater 410 Theater_New_Zealand HQReg: 0 North Pole Max pick: North Pole Max need: North Pole Max Val: North Pole Naval Gathering: <None>
2:48:40 PM  (Reporting)  Theater 397 Theater_Eastern_Siberia HQReg: 994 Pogobi Max pick: Pogobi Max need: Haishenwai Max Val: Pogobi Naval Gathering: <None>
2:48:40 PM  (Reporting)  Theater 365 Theater_Atlantic HQReg: 4 Iceland Max pick: Iceland Max need: Iceland Max Val: Iceland Naval Gathering: <None>
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Final Gather Region for  372 Germany : 140 Masuren
2:48:40 PM  (Reporting)  Final Gather Region for  373 Austria : 140 Masuren
2:48:40 PM  (Reporting)  Final Gather Region for  375 Balkans : 140 Masuren
2:48:40 PM  (Reporting)  Final Gather Region for  376 Poland : 140 Masuren
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Ended InitAndDumpData Prussia 1492 ms
2:48:40 PM  (Reporting)  *** Faction-wide algorithms ***
2:48:40 PM  (Reporting)  Ended BuildReplacements 8 ms
2:48:40 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
2:48:40 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Prussia Money level is 5 (0 = None, 6 = Plentiful) Levels: Corporate 3 Excise 3 Tariff 3 Census 1 Income 3 Maritime 2 Percentages: Corporate 19 % Excise 109 % Tariff 109 % Census 4 % Income 0 % Maritime 9 %
2:48:40 PM  (Reporting)  Ended HandleAdvancedFinances 69 ms
2:48:40 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
2:48:40 PM  (Reporting)  _HAC_ Deleting for dynamism Coffee in South Brazil Amount 15
2:48:40 PM  (Reporting)  _HAC_ Deleting for dynamism Luxury Goods in Cheasapeake Amount 6
2:48:40 PM  (Reporting)  _HAC_ Identify Resources Need Prussia 14 resources are needed 7 resources in surplus.
2:48:40 PM  (Reporting)  _HAC_ Want to Buy 2 Tropical Fruits
2:48:40 PM  (Reporting)  _HAC_ Want to Buy 2 Sugar
2:48:40 PM  (Reporting)  AddNewTrades Prussia Added 1 buy request of Sugar in area North Andes
2:48:40 PM  (Reporting)  _HAC_ Want to Buy 11 Tea
2:48:40 PM  (Reporting)  _HAC_ Want to Buy 11 Coffee
2:48:40 PM  (Reporting)  AddNewTrades Prussia Added 5 buy request of Coffee in area South Brazil
2:48:40 PM  (Reporting)  AddNewTrades Prussia Added 5 buy request of Coffee in area South Brazil
2:48:40 PM  (Reporting)  AddNewTrades Prussia Added 1 buy request of Coffee in area South Brazil
2:48:40 PM  (Reporting)  _HAC_ Want to Buy 6 Opium
2:48:40 PM  (Reporting)  AddNewTrades Prussia Added 1 buy request of Opium in area Cheasapeake
2:48:40 PM  (Reporting)  _HAC_ Want to Buy 3 Gold
2:48:40 PM  (Reporting)  _HAC_ Want to Buy 2 Automobile
2:48:40 PM  (Reporting)  _HAC_ Want to Buy 2 Aviation
2:48:40 PM  (Reporting)  _HAC_ Want to Buy 4 Silk
2:48:40 PM  (Reporting)  _HAC_ Want to Buy 4 Luxury Goods
2:48:40 PM  (Reporting)  AddNewTrades Prussia Added 4 buy request of Luxury Goods in area Cheasapeake
2:48:40 PM  (Reporting)  _HAC_ Want to Buy 1 Ammunition
2:48:40 PM  (Reporting)  AddNewTrades Prussia Added 1 buy request of Ammunition in area Cheasapeake
2:48:40 PM  (Reporting)  _HAC_ Delete Trade Prussia removing buy transaction of  Cattle in area Baltic Russia as country had too much of this good.
2:48:40 PM  (Reporting)  _HAC_ Delete Trade Prussia removing buy transaction of  Cattle in area South Germany as country had too much of this good.
2:48:40 PM  (Reporting)  Sell surplus Prussia Added 4 sell proposal of Iron in area North Germany
2:48:40 PM  (Reporting)  Sell surplus Prussia Added 2 sell proposal of Nitrates in area North Germany
2:48:40 PM  (Reporting)  Sell surplus Prussia Added 1 sell proposal of Cotton/Wool in area North Germany
2:48:40 PM  (Reporting)  Sell surplus Prussia Added 1 sell proposal of Wood in area North Germany
2:48:40 PM  (Reporting)  Sell surplus Prussia Added 6 sell proposal of Dyes in area North Germany
2:48:40 PM  (Reporting)  Sell surplus Prussia Added 4 sell proposal of Chemicals in area North Germany
2:48:40 PM  (Reporting)  Ended HandleAdvancedCommerce 33 ms
2:48:40 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000003 Prussia
2:48:40 PM  (Reporting)  Checking Offer Peace sent by 1000020 Netherlands rels -100
2:48:40 PM  (Reporting)  Item is a peace treaty and AcceptChance is  51 %
2:48:40 PM  (Reporting)  Modified Chance after bias vs nation 0 % rolled 74
2:48:40 PM  (Reporting)  Refused and we don't reply because we really hate you!
2:48:40 PM  (Reporting)  Sending proposal: *we can*
2:48:40 PM  (Reporting)  Checking wars, we have 2 underway
2:48:40 PM  (Reporting)  In the war vs 1000020 Netherlands WS is 85 waiting for loser to propose instead, skipping eval.
2:48:40 PM  (Reporting)  In the war vs 1000030 Sweden WS is 2 waiting for loser to propose instead, skipping eval.
2:48:40 PM  (Reporting)  *** Checking new proposals ***
2:48:40 PM  (Reporting)  Proposing to 1000002 France
2:48:40 PM  (Reporting)  Checking 3 Promise Local Support
2:48:40 PM  (Reporting)  Still checking 3 Promise Local Support
2:48:40 PM  (Reporting)  Item is a Various entry, chance -5
2:48:40 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Promise Local Support toward France chance -5
2:48:40 PM  (Reporting)  Proposing to 1000018 Hesse-Darmstadt
2:48:40 PM  (Reporting)  Checking 3 Promise Local Support
2:48:40 PM  (Reporting)  Still checking 3 Promise Local Support
2:48:40 PM  (Reporting)  Item is a Various entry, chance 8
2:48:40 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Promise Local Support toward Hesse-Darmstadt chance 8
2:48:40 PM  (Reporting)  Proposing to 1000018 Hesse-Darmstadt
2:48:40 PM  (Reporting)  Checking 3 Promise Local Support
2:48:40 PM  (Reporting)  Still checking 3 Promise Local Support
2:48:40 PM  (Reporting)  Item is a Various entry, chance 8
2:48:40 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Promise Local Support toward Hesse-Darmstadt chance 8
2:48:40 PM  (Reporting)  Proposing to 1000004 Austria
2:48:40 PM  (Reporting)  Ended HandleAdvancedDiplomacy 22 ms
2:48:40 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
2:48:40 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:48:40 PM  (Reporting)  Steel Level 6 Amount 724
2:48:40 PM  (Reporting)  Money Level 6 Amount 18829
2:48:40 PM  (Reporting)  Conscripts Level 6 Amount 651
2:48:40 PM  (Reporting)  _BNU Buying Unit Warship Squadron Family ID Heavy Warship no Area
2:48:40 PM  (Reporting)  _BNU Buying Unit River Transport Family ID Transport Ship no Area
2:48:40 PM  (Reporting)  Ended BuildNewUnits Bought: 2 157 ms
2:48:40 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
2:48:40 PM  (Reporting)  _MFC_ Merging 1060375 Kormoran into 1059035 1. Transportdivision
2:48:40 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1059035 6. Flotte
2:48:40 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015596 1. Aufklrungsgruppe
2:48:40 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1020602 Neptun Schiffwert Handel GMBH
2:48:40 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1034290 2. Flotte
2:48:40 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1043569 Hansa Handel GMBH
2:48:40 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1034789 Hapag Handel GMBH
2:48:40 PM  (Reporting)  _MFC_ Transport Fleet created (Segment II): 1060847 Kormoran 1 units in region 740 Angra from 1059035 6. Flotte
2:48:40 PM  (Reporting)  Ended ManageFleetsComposition 796 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating CallFleet (_CLF_)
2:48:40 PM  (Reporting)  Ended CallFleet 1 ms
2:48:40 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
2:48:40 PM  (Reporting)  _LFG_ 1005446 Besatzung Saarland, 107 Saarland, Pow:337, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:48:40 PM  (Reporting)  _LFG_ 1005398 Festung Breslau, 133 Oberschlesien, Pow:337, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:48:40 PM  (Reporting)  _LFG_ 1005414 Festung Kln, 106 Rheinland, Pow:577, Count: 5(l 0/L 1/S 4) is fixed (garrisoning)
2:48:40 PM  (Reporting)  _LFG_ 1005382 Festung Posen, 137 Posen, Pow:337, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:48:40 PM  (Reporting)  _LFG_ 1005324 Festung Berlin, 124 Brandenburg, Pow:577, Count: 5(l 0/L 1/S 4) is fixed (garrisoning)
2:48:40 PM  (Reporting)  _LFG_ 1005440 Besatzung Hamburg, 118 Hamburg, Pow:97, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:48:40 PM  (Reporting)  _LFG_ 1005350 Festung Danzig, 136 Westpreussen, Pow:327, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:48:40 PM  (Reporting)  _LFG_ 1005366 Festung Knigsberg, 138 Ostpreussen, Pow:327, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:48:40 PM  (Reporting)  Ended LockFixedGroups 1 ms
2:48:40 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:48:40 PM  (Reporting)  _SSU_ 1060848 13. Truppe, 103 Zeeland, Pow:118, Count: 4(l 0/L 4/S 0) created in region and locked (garrisoning)
2:48:40 PM  (Reporting)  _SSU_ 1060524 FuA.Brig.Kdo. 4, 124 Brandenburg, Pow:4, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
2:48:40 PM  (Reporting)  _SSU_ 1060098 SB. 5 und SB. 6, 123 Vorpommern, Pow:3, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
2:48:40 PM  (Reporting)  _SSU_ 1060521 Feldlazarett 1, 118 Hamburg, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
2:48:40 PM  (Reporting)  Ended SplitStaticUnits 277 ms
2:48:40 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
2:48:40 PM  (Reporting)  Agenda: Garrison, Value: 13100, Region: 141 Weichsel
2:48:40 PM  (Reporting)  _DCR_ 1005267 3. Armee, 233 Ostmark, Pow:1672, Count: 18(l 2/L 6/S 10) will reinforce threatened border 141 Weichsel
2:48:40 PM  (Reporting)  Agenda: Garrison, Value: 50000, Region: 106 Rheinland
2:48:40 PM  (Reporting)  _DCR_ 1056206 Karl Armee, 106 Rheinland, Pow:1385, Count: 15(l 2/L 5/S 8) will reinforce threatened border 106 Rheinland
2:48:40 PM  (Reporting)  Agenda: Garrison, Value: 13800, Region: 139 Kulmerland
2:48:40 PM  (Reporting)  _DCR_ 1055099 von der Grben, K. Korps, 139 Kulmerland, Pow:979, Count: 13(l 3/L 2/S 8) will reinforce threatened border 139 Kulmerland
2:48:40 PM  (Reporting)  Agenda: Garrison, Value: 26800, Region: 107 Saarland
2:48:40 PM  (Reporting)  _DCR_ 1056206 Karl Armee, 106 Rheinland, Pow:1385, Count: 15(l 2/L 5/S 8) will reinforce threatened border 107 Saarland
2:48:40 PM  (Reporting)  Agenda: Garrison, Value: 11700, Region: 233 Ostmark
2:48:40 PM  (Reporting)  _DCR_ 1005267 3. Armee, 233 Ostmark, Pow:1672, Count: 18(l 2/L 6/S 10) will reinforce threatened border 233 Ostmark
2:48:40 PM  (Reporting)  Agenda: Garrison, Value: 50000, Region: 103 Zeeland
2:48:40 PM  (Reporting)  _DCR_ 1056206 Karl Armee, 106 Rheinland, Pow:1385, Count: 15(l 2/L 5/S 8) will reinforce threatened border 103 Zeeland
2:48:40 PM  (Reporting)  Agenda: Garrison, Value: 11100, Region: 140 Masuren
2:48:40 PM  (Reporting)  _DCR_ 1055099 von der Grben, K. Korps, 139 Kulmerland, Pow:979, Count: 13(l 3/L 2/S 8) will reinforce threatened border 140 Masuren
2:48:40 PM  (Reporting)  Ended GarrisonBorders 701 ms
2:48:40 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
2:48:40 PM  (Reporting)  _ESR_ No theater can have a staging region.
2:48:40 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 3 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 372 Germany
2:48:40 PM  (Reporting)  _PSR_ 372 Germany 1005192 Garde-Landwehr-Division is candidate for SR in 106 Rheinland taken from 1056206 Karl Armee
2:48:40 PM  (Reporting)  _PSR_ 372 Germany 1024770 1. Exploration is candidate for SR in 138 Ostpreussen taken from 1033932 12. Truppe
2:48:40 PM  (Reporting)  _PSR_ 372 Germany 1005119 Train-Abteilung 2 is candidate for SR in 103 Zeeland taken from 1047660 Wilhelm Armee
2:48:40 PM  (Reporting)  _PSR_ 372 Germany 1005061 II. Armee-Korps is candidate for SR in 106 Rheinland taken from 1056206 Karl Armee
2:48:40 PM  (Reporting)  _PSR_ 372 Germany 1026434 Fu.AR. 2 is candidate for SR in 106 Rheinland taken from 1056206 Karl Armee
2:48:40 PM  (Reporting)  _PSR_ 372 Germany 1050686 FuA.Brig.Kdo. 3 is candidate for SR in 103 Zeeland taken from 1047660 Wilhelm Armee
2:48:40 PM  (Reporting)  _PSR_ 372 Germany 1036463 Train-Abteilung 15 is candidate for SR in 106 Rheinland taken from 1056206 Karl Armee
2:48:40 PM  (Reporting)  _PSR_ 372 Germany 1005249 VI. Armee-Korps is candidate for SR in 110 Ruhrgebiet taken from 1052811 von Schreckenstein, L.R. Korps
2:48:40 PM  (Reporting)  _PSR_ 372 Germany 1005179 IV. Armee-Korps is candidate for SR in 106 Rheinland taken from 1056206 Karl Armee
2:48:40 PM  (Reporting)  _PSR_ 372 Germany 1043669 3. Exploration is candidate for SR in 138 Ostpreussen taken from 1033932 12. Truppe
2:48:40 PM  (Reporting)  Ended Prepare Strategic Redeployment 108 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 372 Germany
2:48:40 PM  (Reporting)  _STR_ Supply toward Stack SR 1036463 Train-Abteilung 15 from 106 Rheinland to 110 Ruhrgebiet 1052811 von Schreckenstein, L.R. Korps
2:48:40 PM  (Reporting)  Ended Execute Strategic Redeployment 284 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 383 West Africa
2:48:40 PM  (Reporting)  Ended Prepare Strategic Redeployment 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 373 Austria
2:48:40 PM  (Reporting)  _PSR_ 373 Austria 1059606 Train-Abteilung 21 is candidate for SR in 140 Masuren taken from 1050003 Train-Abteilung 21
2:48:40 PM  (Reporting)  _PSR_ 373 Austria 1056889 11. Feld-Brigade is candidate for SR in 140 Masuren taken from 1056888 11. Feld-Brigade
2:48:40 PM  (Reporting)  Ended Prepare Strategic Redeployment 1 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 373 Austria
2:48:40 PM  (Reporting)  Ended Execute Strategic Redeployment 24 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 375 Balkans
2:48:40 PM  (Reporting)  _PSR_ 375 Balkans 1056889 11. Feld-Brigade is candidate for SR in 140 Masuren taken from 1056888 11. Feld-Brigade
2:48:40 PM  (Reporting)  _PSR_ 375 Balkans 1059606 Train-Abteilung 21 is candidate for SR in 140 Masuren taken from 1050003 Train-Abteilung 21
2:48:40 PM  (Reporting)  Ended Prepare Strategic Redeployment 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 375 Balkans
2:48:40 PM  (Reporting)  Ended Execute Strategic Redeployment 25 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 407 Indonesia
2:48:40 PM  (Reporting)  Ended Prepare Strategic Redeployment 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 371 Low Countries
2:48:40 PM  (Reporting)  _PSR_ 371 Low Countries 1005231 Garde Train-Abteilung is candidate for SR in 103 Zeeland taken from 1047660 Wilhelm Armee
2:48:40 PM  (Reporting)  _PSR_ 371 Low Countries 1005119 Train-Abteilung 2 is candidate for SR in 103 Zeeland taken from 1047660 Wilhelm Armee
2:48:40 PM  (Reporting)  _PSR_ 371 Low Countries 1054143 Train-Abteilung 19 is candidate for SR in 103 Zeeland taken from 1047660 Wilhelm Armee
2:48:40 PM  (Reporting)  _PSR_ 371 Low Countries 1037496 Train-Abteilung 16 is candidate for SR in 103 Zeeland taken from 1047660 Wilhelm Armee
2:48:40 PM  (Reporting)  Ended Prepare Strategic Redeployment 14 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 371 Low Countries
2:48:40 PM  (Reporting)  Ended Execute Strategic Redeployment 31 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 376 Poland
2:48:40 PM  (Reporting)  _PSR_ 376 Poland 1038163 Fu.AR. 3 is candidate for SR in 233 Ostmark taken from 1005267 3. Armee
2:48:40 PM  (Reporting)  _PSR_ 376 Poland 1053538 9. Feld-Brigade is candidate for SR in 233 Ostmark taken from 1005267 3. Armee
2:48:40 PM  (Reporting)  _PSR_ 376 Poland 1005074 V. Armee-Korps is candidate for SR in 233 Ostmark taken from 1005267 3. Armee
2:48:40 PM  (Reporting)  _PSR_ 376 Poland 1005272 VII. Armee-Korps is candidate for SR in 233 Ostmark taken from 1005267 3. Armee
2:48:40 PM  (Reporting)  _PSR_ 376 Poland 1005087 1. Kavallerie-Division is candidate for SR in 233 Ostmark taken from 1005267 3. Armee
2:48:40 PM  (Reporting)  _PSR_ 376 Poland 1005298 5. Kavallerie-Division is candidate for SR in 233 Ostmark taken from 1005267 3. Armee
2:48:40 PM  (Reporting)  _PSR_ 376 Poland 1005285 VIII. Armee-Korps is candidate for SR in 233 Ostmark taken from 1005267 3. Armee
2:48:40 PM  (Reporting)  _PSR_ 376 Poland 1005105 FuA.Brig.Kdo. 1 is candidate for SR in 233 Ostmark taken from 1005267 3. Armee
2:48:40 PM  (Reporting)  _PSR_ 376 Poland 1051854 Fu.AR. 8 is candidate for SR in 233 Ostmark taken from 1005267 3. Armee
2:48:40 PM  (Reporting)  _PSR_ 376 Poland 1005112 Feldgendarmerie 1 is candidate for SR in 233 Ostmark taken from 1005267 3. Armee
2:48:40 PM  (Reporting)  Ended Prepare Strategic Redeployment 47 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 376 Poland
2:48:40 PM  (Reporting)  Ended Execute Strategic Redeployment 93 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Theaters algorithms 372 Theater_Germany ***
2:48:40 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:48:40 PM  (Reporting)  Ended PrivilegedCombine 7 ms
2:48:40 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:48:40 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:48:40 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
2:48:40 PM  (Reporting)  _RAR_ - GatherForRecon 1057758 4. Lw.-Kav.-Brigade, 138 Ostpreussen, Pow:24, Count: 1(l 0/L 1/S 0) will join in same region 1056750 1. Lw.-Kav.-Brigade
2:48:40 PM  (Reporting)  Ended ReconAndRaids 13 ms
2:48:40 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:48:40 PM  (Reporting)  Ended SplitGroups 70 ms
2:48:40 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:48:40 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
2:48:40 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:48:40 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1053391 Lw.Bezirk.Kdo. 2 in region Ostpreussen will recover in region Ostpreussen % Health 100 % Cohesion 0
2:48:40 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1044700 Landwehr-Inspektion 4 in region Westpreussen will recover in region Westpreussen % Health 100 % Cohesion 2
2:48:40 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1055822 Lw.Bezirk.Kdo. 3 in region Hinterpommern will recover in region Hinterpommern % Health 100 % Cohesion 0
2:48:40 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1057757 Landwehr-Inspektion 8 in region Westfalen will recover in region Westfalen % Health 100 % Cohesion 0
2:48:40 PM  (Reporting)  Ended Damaged Units 5 ms
2:48:40 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:48:40 PM  (Reporting)  Ended GarrisonObjectives 3 ms
2:48:40 PM  (Reporting)  Entering Repair Rail Network
2:48:40 PM  (Reporting)  Ended Repair Rail Network 0 ms
2:48:40 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:48:40 PM  (Reporting)  Ended CheckBesieging 11 ms
2:48:40 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:48:40 PM  (Reporting)  Ended Evacuate Force (_EVA_) 11 ms
2:48:40 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:48:40 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 12 ms
2:48:40 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:48:40 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1059676 Johann Otto Donner selected
2:48:40 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
2:48:40 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
2:48:40 PM  (Reporting)  _CLD_ Idle Leader 1059676 Johann Otto Donner in Brandenburg moved to capital
2:48:40 PM  (Reporting)  Ended Check Leaders 42 ms
2:48:40 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:48:40 PM  (Reporting)  _MSG_ gathered 793 cbt pts, needing: 548
2:48:40 PM  (Reporting)  Agenda: Intercept (Master), Value: 22000, Region: 103 Zeeland
2:48:40 PM  (Reporting)  _MSG_ - MASTER 1047660 Wilhelm Armee, 103 Zeeland, Pow:793, Count: 16(l 1/L 3/S 12) will target (enemy) 1059581 4. Dutch Force Pow.: 793 vs. 55 mustered 0 other groups
2:48:40 PM  (Reporting)  _MSG_ gathered 460 cbt pts, needing: 527
2:48:40 PM  (Reporting)  _MSG_ 1052811 von Schreckenstein, L.R. Korps abort its operation against 1059585 Nepveu, C.' Corps not enough forces gathered
2:48:40 PM  (Reporting)  Ended Make Superior Group 386 ms
2:48:40 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 372 Germany
2:48:40 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 31 in South China Sea Maritime Trade
2:48:40 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 16 in Baltic Maritime Trade
2:48:40 PM  (Reporting)  _AFA_ 1058273 4. Transportdivision has been given the mission Agenda: Resupply, Value: 10000, Region: 138 Ostpreussen
2:48:40 PM  (Reporting)  Ended AssignFleetsOperations 5 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:48:40 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1047143 Train-Abteilung 4 in 138 Ostpreussen
2:48:40 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1056748 Train-Abteilung 17 in 138 Ostpreussen
2:48:40 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1059037 Train-Abteilung 8 in 138 Ostpreussen
2:48:40 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1059496 Train-Abteilung 11 in 138 Ostpreussen
2:48:40 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1050003 Train-Abteilung 21 in 140 Masuren
2:48:40 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1060380 II. Matrosen-Art.-Abt. in 140 Masuren
2:48:40 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1059045 I. Matrosen-Art.-Abt. in 124 Brandenburg
2:48:40 PM  (Reporting)  _SSP_ Created Supply Reserve:  1060853 Train-Abteilung 20 in 110 Ruhrgebiet
2:48:40 PM  (Reporting)  _SSP_ Created Supply Reserve:  1060854 Train-Abteilung 18 in 110 Ruhrgebiet
2:48:40 PM  (Reporting)  Ended Split Supports
2:48:40 PM  (Reporting)  Start of AI Check for Land Resupply
2:48:40 PM  (Reporting)  Ended CheckForLandResupply 10 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:48:40 PM  (Reporting)  Ended KeepPosition 1 ms
2:48:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:48:40 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:48:40 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:48:40 PM  (Reporting)  Ended Concentrate Stacks 1 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Theaters algorithms 377 Theater_Russia ***
2:48:40 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:48:40 PM  (Reporting)  Ended Make Superior Group 2 ms
2:48:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:48:40 PM  (Reporting)  Ended ReinforceFront 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Theaters algorithms 406 Theater_China ***
2:48:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:48:40 PM  (Reporting)  Ended ReinforceFront 1 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Theaters algorithms 383 Theater_West_Africa ***
2:48:40 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:48:40 PM  (Reporting)  Ended PrivilegedCombine 8 ms
2:48:40 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:48:40 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:48:40 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
2:48:40 PM  (Reporting)  Ended ReconAndRaids 3 ms
2:48:40 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:48:40 PM  (Reporting)  Ended SplitGroups 7 ms
2:48:40 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:48:40 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
2:48:40 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:48:40 PM  (Reporting)  Ended Damaged Units 1 ms
2:48:40 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:48:40 PM  (Reporting)  Ended GarrisonObjectives 3 ms
2:48:40 PM  (Reporting)  Entering Repair Rail Network
2:48:40 PM  (Reporting)  Ended Repair Rail Network 0 ms
2:48:40 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:48:40 PM  (Reporting)  Ended CheckBesieging 22 ms
2:48:40 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:48:40 PM  (Reporting)  Ended Evacuate Force (_EVA_) 23 ms
2:48:40 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:48:40 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 23 ms
2:48:40 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:48:40 PM  (Reporting)  Ended Check Leaders 1 ms
2:48:40 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:48:40 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 383 West Africa
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:48:40 PM  (Reporting)  Ended Split Supports
2:48:40 PM  (Reporting)  Start of AI Check for Land Resupply
2:48:40 PM  (Reporting)  Ended CheckForLandResupply 9 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:48:40 PM  (Reporting)  1046778 Barth Expedition, 511 Gbarnga, Pow:14, Count: 2(l 1/L 1/S 0) Agenda: Keep Position, Value: 5325, Region: 511 Gbarnga
2:48:40 PM  (Reporting)  Ended KeepPosition 3 ms
2:48:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:48:40 PM  (Reporting)  Ended ReinforceFront 0 ms
2:48:40 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:48:40 PM  (Reporting)  Ended Concentrate Stacks 19 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Theaters algorithms 373 Theater_Austria ***
2:48:40 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:48:40 PM  (Reporting)  Ended PrivilegedCombine 6 ms
2:48:40 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:48:40 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:48:40 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
2:48:40 PM  (Reporting)  Ended ReconAndRaids 2 ms
2:48:40 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:48:40 PM  (Reporting)  Ended SplitGroups 2 ms
2:48:40 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:48:40 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:48:40 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:48:40 PM  (Reporting)  Ended Damaged Units 0 ms
2:48:40 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:48:40 PM  (Reporting)  Ended GarrisonObjectives 1 ms
2:48:40 PM  (Reporting)  Entering Repair Rail Network
2:48:40 PM  (Reporting)  Ended Repair Rail Network 0 ms
2:48:40 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:48:40 PM  (Reporting)  Ended CheckBesieging 10 ms
2:48:40 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:48:40 PM  (Reporting)  Ended Evacuate Force (_EVA_) 11 ms
2:48:40 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:48:40 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 11 ms
2:48:40 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:48:40 PM  (Reporting)  Ended Make Superior Group 4 ms
2:48:40 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 373 Austria
2:48:40 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 31 in South China Sea Maritime Trade
2:48:40 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 16 in Baltic Maritime Trade
2:48:40 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:48:40 PM  (Reporting)  Ended Split Supports
2:48:40 PM  (Reporting)  Start of AI Check for Land Resupply
2:48:40 PM  (Reporting)  Ended CheckForLandResupply 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:48:40 PM  (Reporting)  Ended KeepPosition 0 ms
2:48:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:48:40 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:48:40 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:48:40 PM  (Reporting)  Ended Concentrate Stacks 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Theaters algorithms 375 Theater_Balkans ***
2:48:40 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:48:40 PM  (Reporting)  Ended PrivilegedCombine 6 ms
2:48:40 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:48:40 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:48:40 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
2:48:40 PM  (Reporting)  Ended ReconAndRaids 2 ms
2:48:40 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:48:40 PM  (Reporting)  Ended SplitGroups 2 ms
2:48:40 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:48:40 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:48:40 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:48:40 PM  (Reporting)  Ended Damaged Units 0 ms
2:48:40 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:48:40 PM  (Reporting)  Ended GarrisonObjectives 1 ms
2:48:40 PM  (Reporting)  Entering Repair Rail Network
2:48:40 PM  (Reporting)  Ended Repair Rail Network 0 ms
2:48:40 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:48:40 PM  (Reporting)  Ended CheckBesieging 8 ms
2:48:40 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:48:40 PM  (Reporting)  Ended Evacuate Force (_EVA_) 8 ms
2:48:40 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:48:40 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 9 ms
2:48:40 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:48:40 PM  (Reporting)  Ended Make Superior Group 3 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:48:40 PM  (Reporting)  Ended Split Supports
2:48:40 PM  (Reporting)  Start of AI Check for Land Resupply
2:48:40 PM  (Reporting)  Ended CheckForLandResupply 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:48:40 PM  (Reporting)  Ended KeepPosition 0 ms
2:48:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:48:40 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:48:40 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:48:40 PM  (Reporting)  Ended Concentrate Stacks 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Theaters algorithms 368 Theater_France ***
2:48:40 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:48:40 PM  (Reporting)  Ended Make Superior Group 2 ms
2:48:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:48:40 PM  (Reporting)  Ended ReinforceFront 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Theaters algorithms 407 Theater_Indonesia ***
2:48:40 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:48:40 PM  (Reporting)  Ended PrivilegedCombine 6 ms
2:48:40 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:48:40 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:48:40 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
2:48:40 PM  (Reporting)  Ended ReconAndRaids 2 ms
2:48:40 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:48:40 PM  (Reporting)  Ended SplitGroups 2 ms
2:48:40 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:48:40 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:48:40 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:48:40 PM  (Reporting)  Ended Damaged Units 0 ms
2:48:40 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:48:40 PM  (Reporting)  Ended GarrisonObjectives 1 ms
2:48:40 PM  (Reporting)  Entering Repair Rail Network
2:48:40 PM  (Reporting)  Ended Repair Rail Network 0 ms
2:48:40 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:48:40 PM  (Reporting)  Ended CheckBesieging 10 ms
2:48:40 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:48:40 PM  (Reporting)  Ended Evacuate Force (_EVA_) 10 ms
2:48:40 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:48:40 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 11 ms
2:48:40 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:48:40 PM  (Reporting)  _CLD_ Leader (Split Segment III) Karl Friedrich von Reyher in Bandung has been detached from group 1051657 Garde-Kavallerie-Division
2:48:40 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1060855 Karl Friedrich von Reyher 1407 Bandung toward 1051657 Garde-Kavallerie-Division, 1407 Bandung, Pow:78, Count: 1(l 0/L 1/S 0)
2:48:40 PM  (Reporting)  Ended Check Leaders 16 ms
2:48:40 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:48:40 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 407 Indonesia
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:48:40 PM  (Reporting)  Ended Split Supports
2:48:40 PM  (Reporting)  Start of AI Check for Land Resupply
2:48:40 PM  (Reporting)  CheckForLandResupply von Reyher, K.F. Armee will resupply, in region 1407 Bandung
2:48:40 PM  (Reporting)  Ended CheckForLandResupply 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:48:40 PM  (Reporting)  1051657 von Reyher, K.F. Armee, 1407 Bandung, Pow:109, Count: 2(l 1/L 1/S 0) Agenda: Keep Position, Value: 4670, Region: 1407 Bandung
2:48:40 PM  (Reporting)  Ended KeepPosition 1 ms
2:48:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:48:40 PM  (Reporting)  Ended ReinforceFront 0 ms
2:48:40 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:48:40 PM  (Reporting)  Ended Concentrate Stacks 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Theaters algorithms 405 Theater_Japan ***
2:48:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:48:40 PM  (Reporting)  Ended ReinforceFront 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Theaters algorithms 374 Theater_Scandinavia ***
2:48:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:48:40 PM  (Reporting)  Ended ReinforceFront 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Theaters algorithms 415 Theater_Eastern_USA ***
2:48:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:48:40 PM  (Reporting)  Ended ReinforceFront 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Theaters algorithms 371 Theater_Low_Countries ***
2:48:40 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:48:40 PM  (Reporting)  Ended PrivilegedCombine 5 ms
2:48:40 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:48:40 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:48:40 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
2:48:40 PM  (Reporting)  Ended ReconAndRaids 1 ms
2:48:40 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:48:40 PM  (Reporting)  Ended SplitGroups 1 ms
2:48:40 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:48:40 PM  (Reporting)  _CBG_ 1059659 1.Fortress Nieuwe Hollandse Waterlinie, 103 Zeeland, Pow:75, Count: 1(l 0/L 1/S 0) Will wait for help
2:48:40 PM  (Reporting)  Ended CheckBesiegedGroups 128 ms
2:48:40 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:48:40 PM  (Reporting)  Ended Damaged Units 1 ms
2:48:40 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:48:40 PM  (Reporting)  Ended GarrisonObjectives 1 ms
2:48:40 PM  (Reporting)  Entering Repair Rail Network
2:48:40 PM  (Reporting)  Ended Repair Rail Network 0 ms
2:48:40 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:48:40 PM  (Reporting)  Ended CheckBesieging 2 ms
2:48:40 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:48:40 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
2:48:40 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:48:40 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
2:48:40 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:48:40 PM  (Reporting)  Ended Check Leaders 0 ms
2:48:40 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:48:40 PM  (Reporting)  _MSG_ gathered 460 cbt pts, needing: 1049
2:48:40 PM  (Reporting)  _MSG_ 1052811 von Schreckenstein, L.R. Korps abort its operation against 1060494 5. Dutch Force not enough forces gathered
2:48:40 PM  (Reporting)  _MSG_ gathered 460 cbt pts, needing: 725
2:48:40 PM  (Reporting)  _MSG_ 1052811 von Schreckenstein, L.R. Korps abort its operation against 1046674 Prins Willem Frederik' Army not enough forces gathered
2:48:40 PM  (Reporting)  _MSG_ gathered 460 cbt pts, needing: 684
2:48:40 PM  (Reporting)  _MSG_ 1052811 von Schreckenstein, L.R. Korps abort its operation against 1060030 3e Vesting Artillerie Bataljon not enough forces gathered
2:48:40 PM  (Reporting)  _MSG_ gathered 460 cbt pts, needing: 638
2:48:40 PM  (Reporting)  _MSG_ 1052811 von Schreckenstein, L.R. Korps abort its operation against 1058691 2e Vesting Artillerie Bataljon not enough forces gathered
2:48:40 PM  (Reporting)  _MSG_ gathered 460 cbt pts, needing: 630
2:48:40 PM  (Reporting)  _MSG_ 1052811 von Schreckenstein, L.R. Korps abort its operation against 1037924 Landweer van Holland not enough forces gathered
2:48:40 PM  (Reporting)  _MSG_ gathered 460 cbt pts, needing: 572
2:48:40 PM  (Reporting)  _MSG_ 1052811 von Schreckenstein, L.R. Korps abort its operation against 1045274 de Brauw, C.A.' Corps not enough forces gathered
2:48:40 PM  (Reporting)  Ended Make Superior Group 656 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:48:40 PM  (Reporting)  Ended Split Supports
2:48:40 PM  (Reporting)  Start of AI Check for Land Resupply
2:48:40 PM  (Reporting)  Ended CheckForLandResupply 2 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:48:40 PM  (Reporting)  Ended KeepPosition 0 ms
2:48:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:48:40 PM  (Reporting)  Ended ReinforceFront 0 ms
2:48:40 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:48:40 PM  (Reporting)  Ended Concentrate Stacks 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Theaters algorithms 366 Theater_British_Isles ***
2:48:40 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:48:40 PM  (Reporting)  Ended Make Superior Group 2 ms
2:48:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:48:40 PM  (Reporting)  Ended ReinforceFront 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Theaters algorithms 419 Theater_Mexico ***
2:48:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:48:40 PM  (Reporting)  Ended ReinforceFront 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Theaters algorithms 389 Theater_South_Africa ***
2:48:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:48:40 PM  (Reporting)  Ended ReinforceFront 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Theaters algorithms 388 Theater_Southwest_Africa ***
2:48:40 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 388 Southwest Africa
2:48:40 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 31 in South China Sea Maritime Trade
2:48:40 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 16 in Baltic Maritime Trade
2:48:40 PM  (Reporting)  _AFA_ 1059035 6. Flotte has been given the mission Agenda: Naval Docking, Value: 2150, Region: 740 Angra
2:48:40 PM  (Reporting)  _AFA_ 1060847 Kormoran has been given the mission Agenda: Naval Docking, Value: 1000, Region: 740 Angra
2:48:40 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
2:48:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:48:40 PM  (Reporting)  Ended ReinforceFront 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Theaters algorithms 423 Theater_Andes ***
2:48:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:48:40 PM  (Reporting)  Ended ReinforceFront 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Theaters algorithms 416 Theater_Central_USA ***
2:48:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:48:40 PM  (Reporting)  Ended ReinforceFront 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Theaters algorithms 385 Theater_Central_Africa ***
2:48:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:48:40 PM  (Reporting)  Ended ReinforceFront 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Theaters algorithms 402 Theater_Indochina ***
2:48:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:48:40 PM  (Reporting)  Ended ReinforceFront 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Theaters algorithms 424 Theater_Southern_Latin_America ***
2:48:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:48:40 PM  (Reporting)  Ended ReinforceFront 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Theaters algorithms 420 Theater_Central_America ***
2:48:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:48:40 PM  (Reporting)  Ended ReinforceFront 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Theaters algorithms 387 Theater_East_Africa ***
2:48:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:48:40 PM  (Reporting)  Ended ReinforceFront 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Theaters algorithms 425 Theater_Brazil ***
2:48:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:48:40 PM  (Reporting)  Ended ReinforceFront 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Theaters algorithms 421 Theater_Caribbean ***
2:48:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:48:40 PM  (Reporting)  Ended ReinforceFront 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Theaters algorithms 404 Theater_Northeastern_Asia ***
2:48:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:48:40 PM  (Reporting)  Ended ReinforceFront 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Theaters algorithms 417 Theater_Southern_USA ***
2:48:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:48:40 PM  (Reporting)  Ended ReinforceFront 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Theaters algorithms 403 Theater_Southeast_Asia ***
2:48:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:48:40 PM  (Reporting)  Ended ReinforceFront 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Theaters algorithms 376 Theater_Poland ***
2:48:40 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:48:40 PM  (Reporting)  Ended PrivilegedCombine 6 ms
2:48:40 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:48:40 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:48:40 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
2:48:40 PM  (Reporting)  Ended ReconAndRaids 1 ms
2:48:40 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:48:40 PM  (Reporting)  Ended SplitGroups 2 ms
2:48:40 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:48:40 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:48:40 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:48:40 PM  (Reporting)  Ended Damaged Units 1 ms
2:48:40 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:48:40 PM  (Reporting)  Ended GarrisonObjectives 1 ms
2:48:40 PM  (Reporting)  Entering Repair Rail Network
2:48:40 PM  (Reporting)  Ended Repair Rail Network 0 ms
2:48:40 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:48:40 PM  (Reporting)  Ended CheckBesieging 4 ms
2:48:40 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:48:40 PM  (Reporting)  Ended Evacuate Force (_EVA_) 4 ms
2:48:40 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:48:40 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 4 ms
2:48:40 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:48:40 PM  (Reporting)  Ended Check Leaders 0 ms
2:48:40 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:48:40 PM  (Reporting)  Ended Make Superior Group 1 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:48:40 PM  (Reporting)  Ended Split Supports
2:48:40 PM  (Reporting)  Start of AI Check for Land Resupply
2:48:40 PM  (Reporting)  Ended CheckForLandResupply 23 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:48:40 PM  (Reporting)  Ended KeepPosition 0 ms
2:48:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:48:40 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:48:40 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:48:40 PM  (Reporting)  Ended Concentrate Stacks 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Theaters algorithms 422 Theater_Northern_Latin_America ***
2:48:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:48:40 PM  (Reporting)  Ended ReinforceFront 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Theaters algorithms 411 Theater_Pacific ***
2:48:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:48:40 PM  (Reporting)  Ended ReinforceFront 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Theaters algorithms 381 Theater_Sahara ***
2:48:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:48:40 PM  (Reporting)  Ended ReinforceFront 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Theaters algorithms 409 Theater_Australia ***
2:48:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:48:40 PM  (Reporting)  Ended ReinforceFront 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Theaters algorithms 384 Theater_Nile ***
2:48:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:48:40 PM  (Reporting)  Ended ReinforceFront 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Theaters algorithms 370 Theater_Alpes ***
2:48:40 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:48:40 PM  (Reporting)  Ended Make Superior Group 1 ms
2:48:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:48:40 PM  (Reporting)  Ended ReinforceFront 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Theaters algorithms 408 Theater_South_Pacific ***
2:48:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:48:40 PM  (Reporting)  Ended ReinforceFront 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Theaters algorithms 410 Theater_New_Zealand ***
2:48:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:48:40 PM  (Reporting)  Ended ReinforceFront 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Theaters algorithms 397 Theater_Eastern_Siberia ***
2:48:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:48:40 PM  (Reporting)  Ended ReinforceFront 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Theaters algorithms 365 Theater_Atlantic ***
2:48:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:48:40 PM  (Reporting)  Ended ReinforceFront 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 372 Theater_Germany ***
2:48:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:48:40 PM  (Reporting)  Ended DistantGarrison 111 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 377 Theater_Russia ***
2:48:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:48:40 PM  (Reporting)  Ended DistantGarrison 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 406 Theater_China ***
2:48:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:48:40 PM  (Reporting)  Ended DistantGarrison 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 383 Theater_West_Africa ***
2:48:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:48:40 PM  (Reporting)  Ended DistantGarrison 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 373 Theater_Austria ***
2:48:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:48:40 PM  (Reporting)  Ended DistantGarrison 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 375 Theater_Balkans ***
2:48:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:48:40 PM  (Reporting)  Ended DistantGarrison 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 368 Theater_France ***
2:48:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:48:40 PM  (Reporting)  Ended DistantGarrison 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 407 Theater_Indonesia ***
2:48:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:48:40 PM  (Reporting)  Ended DistantGarrison 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 405 Theater_Japan ***
2:48:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:48:40 PM  (Reporting)  Ended DistantGarrison 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 374 Theater_Scandinavia ***
2:48:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:48:40 PM  (Reporting)  Ended DistantGarrison 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 415 Theater_Eastern_USA ***
2:48:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:48:40 PM  (Reporting)  Ended DistantGarrison 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 371 Theater_Low_Countries ***
2:48:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:48:40 PM  (Reporting)  Ended DistantGarrison 102 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 366 Theater_British_Isles ***
2:48:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:48:40 PM  (Reporting)  Ended DistantGarrison 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 419 Theater_Mexico ***
2:48:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:48:40 PM  (Reporting)  Ended DistantGarrison 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 389 Theater_South_Africa ***
2:48:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:48:40 PM  (Reporting)  Ended DistantGarrison 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 388 Theater_Southwest_Africa ***
2:48:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:48:40 PM  (Reporting)  Ended DistantGarrison 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 423 Theater_Andes ***
2:48:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:48:40 PM  (Reporting)  Ended DistantGarrison 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 416 Theater_Central_USA ***
2:48:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:48:40 PM  (Reporting)  Ended DistantGarrison 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 385 Theater_Central_Africa ***
2:48:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:48:40 PM  (Reporting)  Ended DistantGarrison 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 402 Theater_Indochina ***
2:48:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:48:40 PM  (Reporting)  Ended DistantGarrison 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 424 Theater_Southern_Latin_America ***
2:48:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:48:40 PM  (Reporting)  Ended DistantGarrison 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 420 Theater_Central_America ***
2:48:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:48:40 PM  (Reporting)  Ended DistantGarrison 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 387 Theater_East_Africa ***
2:48:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:48:40 PM  (Reporting)  Ended DistantGarrison 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 425 Theater_Brazil ***
2:48:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:48:40 PM  (Reporting)  Ended DistantGarrison 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 421 Theater_Caribbean ***
2:48:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:48:40 PM  (Reporting)  Ended DistantGarrison 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 404 Theater_Northeastern_Asia ***
2:48:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:48:40 PM  (Reporting)  Ended DistantGarrison 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 417 Theater_Southern_USA ***
2:48:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:48:40 PM  (Reporting)  Ended DistantGarrison 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 403 Theater_Southeast_Asia ***
2:48:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:48:40 PM  (Reporting)  Ended DistantGarrison 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 376 Theater_Poland ***
2:48:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:48:40 PM  (Reporting)  Ended DistantGarrison 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 422 Theater_Northern_Latin_America ***
2:48:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:48:40 PM  (Reporting)  Ended DistantGarrison 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 411 Theater_Pacific ***
2:48:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:48:40 PM  (Reporting)  Ended DistantGarrison 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 381 Theater_Sahara ***
2:48:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:48:40 PM  (Reporting)  Ended DistantGarrison 17 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 409 Theater_Australia ***
2:48:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:48:40 PM  (Reporting)  Ended DistantGarrison 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 384 Theater_Nile ***
2:48:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:48:40 PM  (Reporting)  Ended DistantGarrison 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 370 Theater_Alpes ***
2:48:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:48:40 PM  (Reporting)  Ended DistantGarrison 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 408 Theater_South_Pacific ***
2:48:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:48:40 PM  (Reporting)  Ended DistantGarrison 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 410 Theater_New_Zealand ***
2:48:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:48:40 PM  (Reporting)  Ended DistantGarrison 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 397 Theater_Eastern_Siberia ***
2:48:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:48:40 PM  (Reporting)  Ended DistantGarrison 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 365 Theater_Atlantic ***
2:48:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:48:40 PM  (Reporting)  Ended DistantGarrison 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 40310 AllOppPowLand: 4162 AllOwnPowNav: 1798 AllOppPowNav 2416
2:48:40 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Starting process on extended theater 372 Theater_Germany Owned armies (extended): 45 Enemy armies: 2 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:48:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:48:40 PM  (Reporting)  1056206 Karl Armee (Pow.1385)
2:48:40 PM  (Reporting)  1005267 3. Armee (Pow.1672)
2:48:40 PM  (Reporting)  1060848 13. Truppe (Pow.118)
2:48:40 PM  (Reporting)  1059659 1.Fortress Nieuwe Hollandse Waterlinie (Pow.75)
2:48:40 PM  (Reporting)  1047660 Wilhelm Armee (Pow.793)
2:48:40 PM  (Reporting)  1057757 Landwehr-Inspektion 8 (Pow.0)
2:48:40 PM  (Reporting)  1060854 Train-Abteilung 18 (Pow.0)
2:48:40 PM  (Reporting)  1060853 Train-Abteilung 20 (Pow.0)
2:48:40 PM  (Reporting)  1052811 von Schreckenstein, L.R. Korps (Pow.460)
2:48:40 PM  (Reporting)  1060524 FuA.Brig.Kdo. 4 (Pow.4)
2:48:40 PM  (Reporting)  1058270 Feldgendarmerie 5 (Pow.8)
2:48:40 PM  (Reporting)  1059045 I. Matrosen-Art.-Abt. (Pow.100)
2:48:40 PM  (Reporting)  1059676 Johann Otto Donner (Pow.0)
2:48:40 PM  (Reporting)  1055099 von der Grben, K. Korps (Pow.979)
2:48:40 PM  (Reporting)  1060098 SB. 5 und SB. 6 (Pow.3)
2:48:40 PM  (Reporting)  1060521 Feldlazarett 1 (Pow.0)
2:48:40 PM  (Reporting)  1055822 Lw.Bezirk.Kdo. 3 (Pow.0)
2:48:40 PM  (Reporting)  1060381 Landwehr-Inspektion 6 (Pow.75)
2:48:40 PM  (Reporting)  1044700 Landwehr-Inspektion 4 (Pow.1)
2:48:40 PM  (Reporting)  1060380 II. Matrosen-Art.-Abt. (Pow.85)
2:48:40 PM  (Reporting)  1055087 Landwehr-Inspektion 1 (Pow.88)
2:48:40 PM  (Reporting)  1050003 Train-Abteilung 21 (Pow.0)
2:48:40 PM  (Reporting)  1056888 11. Feld-Brigade (Pow.16)
2:48:40 PM  (Reporting)  1058607 1. Landwehr-Brigade (Pow.40)
2:48:40 PM  (Reporting)  1059496 Train-Abteilung 11 (Pow.0)
2:48:40 PM  (Reporting)  1059037 Train-Abteilung 8 (Pow.0)
2:48:40 PM  (Reporting)  1056748 Train-Abteilung 17 (Pow.0)
2:48:40 PM  (Reporting)  1047143 Train-Abteilung 4 (Pow.0)
2:48:40 PM  (Reporting)  1052312 Landwehr-Inspektion 3 (Pow.75)
2:48:40 PM  (Reporting)  1058139 Landwehr-Inspektion 2 (Pow.77)
2:48:40 PM  (Reporting)  1052797 Landwehr-Inspektion 5 (Pow.77)
2:48:40 PM  (Reporting)  1053391 Lw.Bezirk.Kdo. 2 (Pow.0)
2:48:40 PM  (Reporting)  1055819 4. Exploration (Pow.6)
2:48:40 PM  (Reporting)  1043671 8. Feld-Brigade (Pow.16)
2:48:40 PM  (Reporting)  1058131 Lw.Bezirk.Kdo. 1 (Pow.19)
2:48:40 PM  (Reporting)  1060852 Truppe (Pow.24)
2:48:40 PM  (Reporting)  1060851 Truppe (Pow.24)
2:48:40 PM  (Reporting)  1060850 Truppe (Pow.24)
2:48:40 PM  (Reporting)  1060849 Truppe (Pow.24)
2:48:40 PM  (Reporting)  1054142 4. Landwehr-Brigade (Pow.29)
2:48:40 PM  (Reporting)  1050681 3. Landwehr-Brigade (Pow.29)
2:48:40 PM  (Reporting)  1045728 2. Landwehr-Brigade (Pow.29)
2:48:40 PM  (Reporting)  1055297 10. Feld-Brigade (Pow.30)
2:48:40 PM  (Reporting)  1035789 1. Brigade (Pow.33)
2:48:40 PM  (Reporting)  1050427 4. Feld-Brigade (Pow.36)
2:48:40 PM  (Reporting)  1044010 2. Feld-Brigade (Pow.36)
2:48:40 PM  (Reporting)  1042173 7. Feld-Brigade (Pow.36)
2:48:40 PM  (Reporting)  1056750 14. Truppe (Pow.42)
2:48:40 PM  (Reporting)  1033932 12. Truppe (Pow.50)
2:48:40 PM  (Reporting)  1047144 9. Truppe (Pow.67)
2:48:40 PM  (Reporting)  1048215 5. Feld-Brigade (Pow.69)
2:48:40 PM  (Reporting)  1043574 3. Feld-Brigade (Pow.69)
2:48:40 PM  (Reporting)  1052978 Landwehr-Inspektion 7 (Pow.72)
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Secondary Region 115 Baden Pick 8 has enough garrison (Value: 0) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 118 Hamburg Pick 7 has enough garrison (Value: 97) - evaluation skipped
2:48:40 PM  (Reporting)  CheckRegionForOperation 1052978 Landwehr-Inspektion 7, 138 Ostpreussen, Pow:72, Count: 1(l 0/L 1/S 0) Fitness 65 PickVal 16 SelfVal 387 AINeed 60
2:48:40 PM  (Reporting)  Agenda: Defend, Value: 25155, Region: 108 Pfalz
2:48:40 PM  (Reporting)  Mobilizing auxiliary group 1058607 1. Landwehr-Brigade
2:48:40 PM  (Reporting)  Primary Region 124 Brandenburg Pick 61 has enough garrison (Value: 581) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 138 Ostpreussen Pick 40 has enough garrison (Value: 327) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 130 Bayern Pick 19 has enough garrison (Value: 0) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 131 Oberpfalz Pick 5 has enough garrison (Value: 0) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 144 Boehmerwald Pick 13 has enough garrison (Value: 0) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 133 Oberschlesien Pick 28 has enough garrison (Value: 337) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 113 Hessen-Darmstadt Pick 33 has enough garrison (Value: 0) - evaluation skipped
2:48:40 PM  (Reporting)  Primary Region 106 Rheinland Pick 96 has enough garrison (Value: 1962) - evaluation skipped
2:48:40 PM  (Reporting)  CheckRegionForOperation 1047144 9. Truppe, 138 Ostpreussen, Pow:67, Count: 3(l 0/L 1/S 2) Fitness 92 PickVal 100 SelfVal 515 AINeed 60
2:48:40 PM  (Reporting)  Agenda: Defend, Value: 46000, Region: 156 Kleinpolen
2:48:40 PM  (Reporting)  Primary Region 103 Zeeland Pick 100 has enough garrison (Value: 1578) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 128 Thueringen Pick 9 has enough garrison (Value: 0) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 126 Sachsen Pick 38 has enough garrison (Value: 0) - evaluation skipped
2:48:40 PM  (Reporting)  CheckRegionForOperation 1052811 von Schreckenstein, L.R. Korps, 110 Ruhrgebiet, Pow:460, Count: 4(l 1/L 1/S 2) Fitness 79 PickVal 100 SelfVal 793 AINeed 228
2:48:40 PM  (Reporting)  Agenda: Defend, Value: 39500, Region: 110 Ruhrgebiet
2:48:40 PM  (Reporting)  Secondary Region 137 Posen Pick 26 has enough garrison (Value: 337) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 136 Westpreussen Pick 12 has enough garrison (Value: 327) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 132 Niederschlesien Pick 28 has enough garrison (Value: 0) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 146 Maehren Pick 36 has enough garrison (Value: 0) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 119 Holstein Pick 4 has enough garrison (Value: 0) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 129 Wuertemberg Pick 16 has enough garrison (Value: 0) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 107 Saarland Pick 9 has enough garrison (Value: 1722) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 143 Riesengebirge Pick 20 has enough garrison (Value: 0) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 114 Franken Pick 7 has enough garrison (Value: 0) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 148 Tirol Pick 7 has enough garrison (Value: 0) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 233 Ostmark Pick 17 has enough garrison (Value: 1672) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 123 Vorpommern Pick 7 has enough garrison (Value: 3) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 149 Innviertel Pick 9 has enough garrison (Value: 0) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 142 Erzgebirge Pick 16 has enough garrison (Value: 0) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 127 Hessen-Kassel Pick 11 has enough garrison (Value: 0) - evaluation skipped
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Starting process on extended theater 377 Theater_Russia Owned armies (extended): 4 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
2:48:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:48:40 PM  (Reporting)  1060380 II. Matrosen-Art.-Abt. (Pow.85)
2:48:40 PM  (Reporting)  1055087 Landwehr-Inspektion 1 (Pow.88)
2:48:40 PM  (Reporting)  1050003 Train-Abteilung 21 (Pow.0)
2:48:40 PM  (Reporting)  1056888 11. Feld-Brigade (Pow.16)
2:48:40 PM  (Reporting)  1052312 Landwehr-Inspektion 3 (Pow.75)
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Starting process on extended theater 383 Theater_West_Africa Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 0.25 Land Core Ratio: 0.25  ***
2:48:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:48:40 PM  (Reporting)  1046778 Barth Expedition (Pow.14)
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Region 531 Accra Pick 13 SelfVal 13 Need 861  no group candidate found
2:48:40 PM  (Reporting)  Region 583 Kano Pick 5 SelfVal 5 Need 861  no group candidate found
2:48:40 PM  (Reporting)  Region 535 Lome Pick 14 SelfVal 14 Need 861  no group candidate found
2:48:40 PM  (Reporting)  Secondary Region 511 Gbarnga Pick 4 has enough garrison (Value: 14) - evaluation skipped
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Starting process on extended theater 373 Theater_Austria Owned armies (extended): 2 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:48:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:48:40 PM  (Reporting)  1005267 3. Armee (Pow.1672)
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Secondary Region 145 Boehmen Pick 48 has enough garrison (Value: 0) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 169 Slawonien Pick 6 has enough garrison (Value: 0) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 144 Boehmerwald Pick 13 has enough garrison (Value: 0) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 154 Steiermark Pick 11 has enough garrison (Value: 0) - evaluation skipped
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Starting process on extended theater 375 Theater_Balkans Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:48:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Secondary Region 176 Kreischgebiet Pick 7 has enough garrison (Value: 0) - evaluation skipped
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Starting process on extended theater 368 Theater_France Owned armies (extended): 1 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
2:48:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Secondary Region 107 Saarland Pick 9 has enough garrison (Value: 1722) - evaluation skipped
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Starting process on extended theater 407 Theater_Indonesia Owned armies (extended): 1 Enemy armies: 8 Land Ratio: 0.26 Land Core Ratio: 0.26  ***
2:48:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:48:40 PM  (Reporting)  1051657 von Reyher, K.F. Armee (Pow.109)
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  CheckRegionForOperation 1051657 von Reyher, K.F. Armee, 1407 Bandung, Pow:109, Count: 2(l 1/L 1/S 0) Fitness 30 PickVal 100 SelfVal 317 AINeed 282
2:48:40 PM  (Reporting)  Agenda: Defend, Value: 9510, Region: 1407 Bandung
2:48:40 PM  (Reporting)  Region 1406 Djakarta Pick 3 SelfVal 18 Need 440  no group candidate found
2:48:40 PM  (Reporting)  Region 1380 Aceh Pick 3 SelfVal 18 Need 821  no group candidate found
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Starting process on extended theater 371 Theater_Low_Countries Owned armies (extended): 7 Enemy armies: 8 Land Ratio: 4.03 Land Core Ratio: 1.13  ***
2:48:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:48:40 PM  (Reporting)  1056206 Karl Armee (Pow.1385)
2:48:40 PM  (Reporting)  1060848 13. Truppe (Pow.118)
2:48:40 PM  (Reporting)  1059659 1.Fortress Nieuwe Hollandse Waterlinie (Pow.75)
2:48:40 PM  (Reporting)  1047660 Wilhelm Armee (Pow.793)
2:48:40 PM  (Reporting)  1060854 Train-Abteilung 18 (Pow.0)
2:48:40 PM  (Reporting)  1060853 Train-Abteilung 20 (Pow.0)
2:48:40 PM  (Reporting)  1052811 von Schreckenstein, L.R. Korps (Pow.460)
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Primary Region 103 Zeeland Pick 100 has enough garrison (Value: 1578) - evaluation skipped
2:48:40 PM  (Reporting)  CheckRegionForOperation 1052811 von Schreckenstein, L.R. Korps, 110 Ruhrgebiet, Pow:460, Count: 4(l 1/L 1/S 2) Fitness 79 PickVal 100 SelfVal 793 AINeed 228
2:48:40 PM  (Reporting)  Agenda: Defend, Value: 39500, Region: 110 Ruhrgebiet
2:48:40 PM  (Reporting)  Region 106 Rheinland Pick 96 SelfVal 615 Need 0  no group candidate found
2:48:40 PM  (Reporting)  Secondary Region 107 Saarland Pick 9 has enough garrison (Value: 1722) - evaluation skipped
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Starting process on extended theater 366 Theater_British_Isles Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
2:48:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Starting process on extended theater 376 Theater_Poland Owned armies (extended): 8 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:48:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:48:40 PM  (Reporting)  1005267 3. Armee (Pow.1672)
2:48:40 PM  (Reporting)  1055099 von der Grben, K. Korps (Pow.979)
2:48:40 PM  (Reporting)  1060380 II. Matrosen-Art.-Abt. (Pow.85)
2:48:40 PM  (Reporting)  1055087 Landwehr-Inspektion 1 (Pow.88)
2:48:40 PM  (Reporting)  1050003 Train-Abteilung 21 (Pow.0)
2:48:40 PM  (Reporting)  1056888 11. Feld-Brigade (Pow.16)
2:48:40 PM  (Reporting)  1052312 Landwehr-Inspektion 3 (Pow.75)
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Region 156 Kleinpolen Pick 100 SelfVal 515 Need 60  no group candidate found
2:48:40 PM  (Reporting)  Secondary Region 137 Posen Pick 26 has enough garrison (Value: 337) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 161 Lemberg Pick 15 has enough garrison (Value: 0) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 233 Ostmark Pick 17 has enough garrison (Value: 1672) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 133 Oberschlesien Pick 28 has enough garrison (Value: 337) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 162 Ostgalizien Pick 3 has enough garrison (Value: 0) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 164 Bukowina Pick 4 has enough garrison (Value: 0) - evaluation skipped
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Starting process on extended theater 370 Theater_Alpes Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
2:48:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Secondary Region 129 Wuertemberg Pick 16 has enough garrison (Value: 0) - evaluation skipped
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Starting process on extended theater 434 Theater_Indian_Ocean Owned armies (extended): 1 Enemy armies: 10 Land Ratio: 0.21 Land Core Ratio: 0.20  ***
2:48:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:48:40 PM  (Reporting)  1051657 von Reyher, K.F. Armee (Pow.109)
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Region 686 Zanzibar Pick 16 SelfVal 16 Need 1080  no group candidate found
2:48:40 PM  (Reporting)  Region 718 Ibo Pick 20 SelfVal 20 Need 1080  no group candidate found
2:48:40 PM  (Reporting)  CheckRegionForOperation 1051657 von Reyher, K.F. Armee, 1407 Bandung, Pow:109, Count: 2(l 1/L 1/S 0) Fitness 30 PickVal 100 SelfVal 317 AINeed 282
2:48:40 PM  (Reporting)  Agenda: Defend, Value: 9510, Region: 1407 Bandung
2:48:40 PM  (Reporting)  Region 782 Toamasina Pick 5 SelfVal 5 Need 1080  no group candidate found
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Starting process on extended theater 428 Theater_European_Seas Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
2:48:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Starting process on extended theater 427 Theater_North_European_Seas Owned armies (extended): 33 Enemy armies: 13 Land Ratio: 2.87 Land Core Ratio: 5.00  ***
2:48:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:48:40 PM  (Reporting)  1060848 13. Truppe (Pow.118)
2:48:40 PM  (Reporting)  1059659 1.Fortress Nieuwe Hollandse Waterlinie (Pow.75)
2:48:40 PM  (Reporting)  1047660 Wilhelm Armee (Pow.793)
2:48:40 PM  (Reporting)  1060098 SB. 5 und SB. 6 (Pow.3)
2:48:40 PM  (Reporting)  1060521 Feldlazarett 1 (Pow.0)
2:48:40 PM  (Reporting)  1055822 Lw.Bezirk.Kdo. 3 (Pow.0)
2:48:40 PM  (Reporting)  1060381 Landwehr-Inspektion 6 (Pow.75)
2:48:40 PM  (Reporting)  1044700 Landwehr-Inspektion 4 (Pow.1)
2:48:40 PM  (Reporting)  1060380 II. Matrosen-Art.-Abt. (Pow.85)
2:48:40 PM  (Reporting)  1055087 Landwehr-Inspektion 1 (Pow.88)
2:48:40 PM  (Reporting)  1050003 Train-Abteilung 21 (Pow.0)
2:48:40 PM  (Reporting)  1056888 11. Feld-Brigade (Pow.16)
2:48:40 PM  (Reporting)  1058607 1. Landwehr-Brigade (Pow.40)
2:48:40 PM  (Reporting)  1059496 Train-Abteilung 11 (Pow.0)
2:48:40 PM  (Reporting)  1059037 Train-Abteilung 8 (Pow.0)
2:48:40 PM  (Reporting)  1056748 Train-Abteilung 17 (Pow.0)
2:48:40 PM  (Reporting)  1047143 Train-Abteilung 4 (Pow.0)
2:48:40 PM  (Reporting)  1052312 Landwehr-Inspektion 3 (Pow.75)
2:48:40 PM  (Reporting)  1058139 Landwehr-Inspektion 2 (Pow.77)
2:48:40 PM  (Reporting)  1052797 Landwehr-Inspektion 5 (Pow.77)
2:48:40 PM  (Reporting)  1053391 Lw.Bezirk.Kdo. 2 (Pow.0)
2:48:40 PM  (Reporting)  1055819 4. Exploration (Pow.6)
2:48:40 PM  (Reporting)  1043671 8. Feld-Brigade (Pow.16)
2:48:40 PM  (Reporting)  1058131 Lw.Bezirk.Kdo. 1 (Pow.19)
2:48:40 PM  (Reporting)  1054142 4. Landwehr-Brigade (Pow.29)
2:48:40 PM  (Reporting)  1050681 3. Landwehr-Brigade (Pow.29)
2:48:40 PM  (Reporting)  1045728 2. Landwehr-Brigade (Pow.29)
2:48:40 PM  (Reporting)  1055297 10. Feld-Brigade (Pow.30)
2:48:40 PM  (Reporting)  1035789 1. Brigade (Pow.33)
2:48:40 PM  (Reporting)  1050427 4. Feld-Brigade (Pow.36)
2:48:40 PM  (Reporting)  1044010 2. Feld-Brigade (Pow.36)
2:48:40 PM  (Reporting)  1042173 7. Feld-Brigade (Pow.36)
2:48:40 PM  (Reporting)  1056750 14. Truppe (Pow.42)
2:48:40 PM  (Reporting)  1033932 12. Truppe (Pow.50)
2:48:40 PM  (Reporting)  1047144 9. Truppe (Pow.67)
2:48:40 PM  (Reporting)  1048215 5. Feld-Brigade (Pow.69)
2:48:40 PM  (Reporting)  1043574 3. Feld-Brigade (Pow.69)
2:48:40 PM  (Reporting)  1052978 Landwehr-Inspektion 7 (Pow.72)
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Region 187 Svealand Pick 10 SelfVal 10 Need 1080  no group candidate found
2:48:40 PM  (Reporting)  Secondary Region 138 Ostpreussen Pick 40 has enough garrison (Value: 327) - evaluation skipped
2:48:40 PM  (Reporting)  Primary Region 103 Zeeland Pick 100 has enough garrison (Value: 1578) - evaluation skipped
2:48:40 PM  (Reporting)  Region 185 Vastergotland Pick 7 SelfVal 7 Need 1080  no group candidate found
2:48:40 PM  (Reporting)  Secondary Region 123 Vorpommern Pick 7 has enough garrison (Value: 3) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 136 Westpreussen Pick 12 has enough garrison (Value: 327) - evaluation skipped
2:48:40 PM  (Reporting)  Region 184 Smaland Pick 4 SelfVal 4 Need 1080  no group candidate found
2:48:40 PM  (Reporting)  Region 183 Skane Pick 5 SelfVal 5 Need 1080  no group candidate found
2:48:40 PM  (Reporting)  Region 4 Iceland Pick 10 SelfVal 10 Need 1080  no group candidate found
2:48:40 PM  (Reporting)  Secondary Region 118 Hamburg Pick 7 has enough garrison (Value: 97) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 119 Holstein Pick 4 has enough garrison (Value: 0) - evaluation skipped
2:48:40 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 1626 ms
2:48:40 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 437 Central Pacific
2:48:40 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 31 in South China Sea Maritime Trade
2:48:40 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 16 in Baltic Maritime Trade
2:48:40 PM  (Reporting)  _AFA_ 1037858 5. Aufklrungsgruppe has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2216 Eastern Pacific Maritime Trade
2:48:40 PM  (Reporting)  _AFA_ 1059034 4. Aufklrungsgruppe has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2216 Eastern Pacific Maritime Trade
2:48:40 PM  (Reporting)  Ended AssignFleetsOperations 6 ms
2:48:40 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 436 Southern Pacific
2:48:40 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 31 in South China Sea Maritime Trade
2:48:40 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 16 in Baltic Maritime Trade
2:48:40 PM  (Reporting)  _AFA_ 1034789 Hapag Handel GMBH has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2215 South Pacific Maritime Trade
2:48:40 PM  (Reporting)  Ended AssignFleetsOperations 7 ms
2:48:40 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 435 Western Pacific
2:48:40 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 31 in South China Sea Maritime Trade
2:48:40 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 16 in Baltic Maritime Trade
2:48:40 PM  (Reporting)  _AFA_ 1043569 Hansa Handel GMBH has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2213 West Pacific Maritime Trade
2:48:40 PM  (Reporting)  _AFA_ 1034290 6. Flotte has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 2210 South China Sea Maritime Trade
2:48:40 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
2:48:40 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 432 Southeastern American Seas
2:48:40 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 31 in South China Sea Maritime Trade
2:48:40 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 16 in Baltic Maritime Trade
2:48:40 PM  (Reporting)  _AFA_ 1020602 Neptun Schiffwert Handel GMBH has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2205 La Plata Maritime Trade
2:48:40 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
2:48:40 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 431 Central American Seas
2:48:40 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 31 in South China Sea Maritime Trade
2:48:40 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 16 in Baltic Maritime Trade
2:48:40 PM  (Reporting)  _AFA_ 1013523 Merchant Fleet #2 has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2203 Caribbean Maritime Trade
2:48:40 PM  (Reporting)  Ended AssignFleetsOperations 7 ms
2:48:40 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 430 Northeastern American Seas
2:48:40 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 31 in South China Sea Maritime Trade
2:48:40 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 16 in Baltic Maritime Trade
2:48:40 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
2:48:40 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 428 European Seas
2:48:40 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 31 in South China Sea Maritime Trade
2:48:40 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 16 in Baltic Maritime Trade
2:48:40 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
2:48:40 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 427 North European Seas
2:48:40 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 31 in South China Sea Maritime Trade
2:48:40 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 16 in Baltic Maritime Trade
2:48:40 PM  (Reporting)  _AFA_ 1015596 1. Aufklrungsgruppe has been given the mission Agenda: Patrol Convoy Box, Value: 8475, Region: 2197 North Sea Maritime Trade
2:48:40 PM  (Reporting)  Disembark: Truppe created in region Strait of Dover
2:48:40 PM  (Reporting)  _PFD_ Prepare for Disembark 1060856 15. Armee, 2229 Strait of Dover, Pow:323, Count: 7(l 0/L 6/S 1) will land in 103 Zeeland from 1059033 3. Flotte
2:48:40 PM  (Reporting)  Agenda: Landing, Value: 63974, Region: 103 Zeeland
2:48:40 PM  (Reporting)  Ended AssignFleetsOperations 523 ms
2:48:40 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 372 Germany
2:48:40 PM  (Reporting)  Ended CheckLocalOpportunities 72 ms
2:48:40 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 383 West Africa
2:48:40 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
2:48:40 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 373 Austria
2:48:40 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
2:48:40 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 375 Balkans
2:48:40 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
2:48:40 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 407 Indonesia
2:48:40 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
2:48:40 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 371 Low Countries
2:48:40 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
2:48:40 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 376 Poland
2:48:40 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  ############ Starting ApplyAgenda:  Prussia  ############
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  *** Theater:  Theater_Northwestern_African_Seas ( NavRatio:0.20) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  *** Theater:  Theater_North_Atlantic ( NavRatio:0.20) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  *** Theater:  Theater_Eastern_Pacific ( NavRatio:0.20) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  *** Theater:  Theater_Central_Pacific ( NavRatio:5.00) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  *** Theater:  Theater_Southern_Pacific ( NavRatio:0.24) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  *** Theater:  Theater_Western_Pacific ( NavRatio:0.41) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  *** Theater:  Theater_Indian_Ocean ( NavRatio:0.29) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  *** Theater:  Theater_Southwestern_African_Seas ( NavRatio:5.00) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  *** Theater:  Theater_Southeastern_American_Seas ( NavRatio:1.13) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  *** Theater:  Theater_Central_American_Seas ( NavRatio:0.20) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  *** Theater:  Theater_Northeastern_American_Seas ( NavRatio:0.20) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  *** Theater:  Theater_European_Seas ( NavRatio:0.87) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  *** Theater:  Theater_North_European_Seas ( NavRatio:1.02) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop I - post iteration missions
2:48:40 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:2.55) ***
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:48:40 PM  (Reporting)  _RCA_ Arty 1060380 II. Matrosen-Art.-Abt., 140 Masuren, Pow:85, Count: 1(l 0/L 0/S 1) in reserve
2:48:40 PM  (Reporting)  _RCA_ Arty 1059045 I. Matrosen-Art.-Abt., 124 Brandenburg, Pow:100, Count: 1(l 0/L 0/S 1) in reserve
2:48:40 PM  (Reporting)  _RCA_ Artilleries found:  2 in core Area
2:48:40 PM  (Reporting)  _RCA_ Artillery 1060380 II. Matrosen-Art.-Abt., 140 Masuren, Pow:85, Count: 1(l 0/L 0/S 1) relocating toward 1055099 von der Grben, K. Korps, 139 Kulmerland, Pow:979, Count: 13(l 3/L 2/S 8)
2:48:40 PM  (Reporting)  _RCA_ Artillery 1059045 I. Matrosen-Art.-Abt., 140 Masuren, Pow:100, Count: 1(l 0/L 0/S 1) relocating toward 140 Masuren
2:48:40 PM  (Reporting)  _RCA_ Arty 1059045 I. Matrosen-Art.-Abt., 140 Masuren, Pow:100, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
2:48:40 PM  (Reporting)  Ended Receive Arties
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:48:40 PM  (Reporting)  _RCS_ Supply 1047143 Train-Abteilung 4, 138 Ostpreussen, Pow:0, Count: 1(l 0/L 0/S 1)
2:48:40 PM  (Reporting)  _RCS_ Supply 1056748 Train-Abteilung 17, 138 Ostpreussen, Pow:0, Count: 1(l 0/L 0/S 1)
2:48:40 PM  (Reporting)  _RCS_ Supply 1059037 Train-Abteilung 8, 138 Ostpreussen, Pow:0, Count: 1(l 0/L 0/S 1)
2:48:40 PM  (Reporting)  _RCS_ Supply 1059496 Train-Abteilung 11, 138 Ostpreussen, Pow:0, Count: 1(l 0/L 0/S 1)
2:48:40 PM  (Reporting)  _RCS_ Supply 1050003 Train-Abteilung 21, 140 Masuren, Pow:0, Count: 1(l 0/L 0/S 1)
2:48:40 PM  (Reporting)  _RCS_ Supply 1060853 Train-Abteilung 20, 110 Ruhrgebiet, Pow:0, Count: 1(l 0/L 0/S 1)
2:48:40 PM  (Reporting)  _RCS_ Supply 1060854 Train-Abteilung 18, 110 Ruhrgebiet, Pow:0, Count: 1(l 0/L 0/S 1)
2:48:40 PM  (Reporting)  _RCS_ Supplies found:  7 in core Area
2:48:40 PM  (Reporting)  _RCA_ Resupplying 1050003 Train-Abteilung 21, 140 Masuren, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1052312 Landwehr-Inspektion 3, 140 Masuren, Pow:75, Count: 1(l 0/L 1/S 0)
2:48:40 PM  (Reporting)  _RCA_ Resupplying 1059496 Train-Abteilung 11, 138 Ostpreussen, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1055099 von der Grben, K. Korps, 139 Kulmerland, Pow:1074, Count: 14(l 3/L 2/S 9)
2:48:40 PM  (Reporting)  _RCA_ Resupplying 1060854 Train-Abteilung 18, 110 Ruhrgebiet, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1052811 von Schreckenstein, L.R. Korps, 110 Ruhrgebiet, Pow:460, Count: 4(l 1/L 1/S 2)
2:48:40 PM  (Reporting)  _RCA_ Resupplying 1059037 Train-Abteilung 8, 138 Ostpreussen, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1047144 9. Truppe, 138 Ostpreussen, Pow:67, Count: 3(l 0/L 1/S 2)
2:48:40 PM  (Reporting)  _RCA_ Resupplying 1060853 Train-Abteilung 20, 110 Ruhrgebiet, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1056206 Karl Armee, 106 Rheinland, Pow:1385, Count: 14(l 2/L 5/S 7)
2:48:40 PM  (Reporting)  _RCA_ Resupplying 1056748 Train-Abteilung 17, 138 Ostpreussen, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1050427 4. Feld-Brigade, 138 Ostpreussen, Pow:36, Count: 1(l 0/L 1/S 0)
2:48:40 PM  (Reporting)  _RCA_ Resupplying 1047143 Train-Abteilung 4, 138 Ostpreussen, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1050681 3. Landwehr-Brigade, 138 Ostpreussen, Pow:29, Count: 1(l 0/L 1/S 0)
2:48:40 PM  (Reporting)  Ended Receive Supplies
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:48:40 PM  (Reporting)  _GTU_ Gathering Region 140 Masuren in theater 372 Germany
2:48:40 PM  (Reporting)  _GTU_ 1060381 Landwehr-Inspektion 6, 136 Westpreussen, Pow:75, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:48:40 PM  (Reporting)  _GTU_ 1058139 Landwehr-Inspektion 2, 138 Ostpreussen, Pow:77, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:48:40 PM  (Reporting)  _GTU_ 1052797 Landwehr-Inspektion 5, 138 Ostpreussen, Pow:77, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:48:40 PM  (Reporting)  _GTU_ 1055819 4. Exploration, 138 Ostpreussen, Pow:6, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:48:40 PM  (Reporting)  _GTU_ 1043671 8. Feld-Brigade, 138 Ostpreussen, Pow:16, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:48:40 PM  (Reporting)  _GTU_ 1058131 Lw.Bezirk.Kdo. 1, 138 Ostpreussen, Pow:19, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:48:40 PM  (Reporting)  _GTU_ 1054142 4. Landwehr-Brigade, 138 Ostpreussen, Pow:29, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:48:40 PM  (Reporting)  _GTU_ 1050681 18. Truppe, 138 Ostpreussen, Pow:29, Count: 2(l 0/L 1/S 1) has no agenda for now, trying to gather
2:48:40 PM  (Reporting)  _GTU_ 1045728 2. Landwehr-Brigade, 138 Ostpreussen, Pow:29, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:48:40 PM  (Reporting)  _GTU_ 1055297 10. Feld-Brigade, 138 Ostpreussen, Pow:30, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:48:40 PM  (Reporting)  _GTU_ 1035789 1. Brigade, 138 Ostpreussen, Pow:33, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:48:40 PM  (Reporting)  _GTU_ 1050427 17. Truppe, 138 Ostpreussen, Pow:36, Count: 2(l 0/L 1/S 1) has no agenda for now, trying to gather
2:48:40 PM  (Reporting)  _GTU_ 1044010 2. Feld-Brigade, 138 Ostpreussen, Pow:36, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:48:40 PM  (Reporting)  _GTU_ 1042173 7. Feld-Brigade, 138 Ostpreussen, Pow:36, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:48:40 PM  (Reporting)  _GTU_ 1056750 14. Truppe, 138 Ostpreussen, Pow:42, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
2:48:40 PM  (Reporting)  _GTU_ 1033932 12. Truppe, 138 Ostpreussen, Pow:50, Count: 5(l 0/L 3/S 2) has no agenda for now, trying to gather
2:48:40 PM  (Reporting)  _GTU_ 1048215 5. Feld-Brigade, 138 Ostpreussen, Pow:69, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:48:40 PM  (Reporting)  _GTU_ 1043574 3. Feld-Brigade, 138 Ostpreussen, Pow:69, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:48:40 PM  (Reporting)  _GTU_ Starting merge 18 at start
2:48:40 PM  (Reporting)  _GTU_ Finished merge 16 now
2:48:40 PM  (Reporting)  _GTU_ 17. Truppe gathering toward primary region (short distance)
2:48:40 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 225, Region: 140 Masuren Gather to region: 140 Masuren
2:48:40 PM  (Reporting)  _GTU_ 12. Truppe gathering toward primary region (short distance)
2:48:40 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 225, Region: 140 Masuren Gather to region: 140 Masuren
2:48:40 PM  (Reporting)  _GTU_ 18. Truppe gathering toward primary region (short distance)
2:48:40 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 225, Region: 140 Masuren Gather to region: 140 Masuren
2:48:40 PM  (Reporting)  _GTU_ 4. Landwehr-Brigade gathering toward primary region (short distance)
2:48:40 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 225, Region: 140 Masuren Gather to region: 140 Masuren
2:48:40 PM  (Reporting)  _GTU_ 14. Truppe gathering toward primary region (short distance)
2:48:40 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 225, Region: 140 Masuren Gather to region: 140 Masuren
2:48:40 PM  (Reporting)  _GTU_ 5. Feld-Brigade gathering toward primary region (short distance)
2:48:40 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 225, Region: 140 Masuren Gather to region: 140 Masuren
2:48:40 PM  (Reporting)  _GTU_ 19. Truppe gathering toward primary region (short distance)
2:48:40 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 225, Region: 140 Masuren Gather to region: 140 Masuren
2:48:40 PM  (Reporting)  _GTU_ 3. Feld-Brigade gathering toward primary region (short distance)
2:48:40 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 225, Region: 140 Masuren Gather to region: 140 Masuren
2:48:40 PM  (Reporting)  _GTU_ 4. Exploration gathering toward primary region (short distance)
2:48:40 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 225, Region: 140 Masuren Gather to region: 140 Masuren
2:48:40 PM  (Reporting)  _GTU_ Landwehr-Inspektion 6 gathering toward primary region (short distance)
2:48:40 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 200, Region: 140 Masuren Gather to region: 140 Masuren
2:48:40 PM  (Reporting)  _GTU_ 1. Brigade gathering toward primary region (short distance)
2:48:40 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 225, Region: 140 Masuren Gather to region: 140 Masuren
2:48:40 PM  (Reporting)  _GTU_ 2. Feld-Brigade gathering toward primary region (short distance)
2:48:40 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 225, Region: 140 Masuren Gather to region: 140 Masuren
2:48:40 PM  (Reporting)  _GTU_ 8. Feld-Brigade gathering toward primary region (short distance)
2:48:40 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 225, Region: 140 Masuren Gather to region: 140 Masuren
2:48:40 PM  (Reporting)  _GTU_ 10. Feld-Brigade gathering toward primary region (short distance)
2:48:40 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 225, Region: 140 Masuren Gather to region: 140 Masuren
2:48:40 PM  (Reporting)  _GTU_ 7. Feld-Brigade gathering toward primary region (short distance)
2:48:40 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 225, Region: 140 Masuren Gather to region: 140 Masuren
2:48:40 PM  (Reporting)  _GTU_ 2. Landwehr-Brigade gathering toward primary region (short distance)
2:48:40 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 225, Region: 140 Masuren Gather to region: 140 Masuren
2:48:40 PM  (Reporting)  Ended AI Gather Units 157 ms
2:48:40 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:48:40 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop I - post iteration missions
2:48:40 PM  (Reporting)  *** Theater:  Theater_Russia (Ext:5.00 - Core:0.20 - Nav:0.20) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop I - post iteration missions
2:48:40 PM  (Reporting)  *** Theater:  Theater_China (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop I - post iteration missions
2:48:40 PM  (Reporting)  *** Theater:  Theater_West_Africa (Ext:0.25 - Core:0.25 - Nav:0.20) ***
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:48:40 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:48:40 PM  (Reporting)  Ended Receive Arties
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:48:40 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:48:40 PM  (Reporting)  Ended Receive Supplies
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:48:40 PM  (Reporting)  _GTU_ Gathering Region 535 Lome in theater 383 West Africa
2:48:40 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:48:40 PM  (Reporting)  End of AI Gather Units
2:48:40 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:48:40 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop I - post iteration missions
2:48:40 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:48:40 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:48:40 PM  (Reporting)  Ended Receive Arties
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:48:40 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:48:40 PM  (Reporting)  Ended Receive Supplies
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:48:40 PM  (Reporting)  _GTU_ Gathering Region 140 Masuren in theater 373 Austria
2:48:40 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:48:40 PM  (Reporting)  End of AI Gather Units
2:48:40 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:48:40 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop I - post iteration missions
2:48:40 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:48:40 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:48:40 PM  (Reporting)  Ended Receive Arties
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:48:40 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:48:40 PM  (Reporting)  Ended Receive Supplies
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:48:40 PM  (Reporting)  _GTU_ Gathering Region 140 Masuren in theater 375 Balkans
2:48:40 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:48:40 PM  (Reporting)  End of AI Gather Units
2:48:40 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:48:40 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop I - post iteration missions
2:48:40 PM  (Reporting)  *** Theater:  Theater_France (Ext:5.00 - Core:0.20 - Nav:5.00) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop I - post iteration missions
2:48:40 PM  (Reporting)  *** Theater:  Theater_Indonesia (Ext:0.26 - Core:0.26 - Nav:0.20) ***
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:48:40 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:48:40 PM  (Reporting)  Ended Receive Arties
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:48:40 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:48:40 PM  (Reporting)  Ended Receive Supplies
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:48:40 PM  (Reporting)  _GTU_ Gathering Region 1407 Bandung in theater 407 Indonesia
2:48:40 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:48:40 PM  (Reporting)  End of AI Gather Units
2:48:40 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:48:40 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop I - post iteration missions
2:48:40 PM  (Reporting)  *** Theater:  Theater_Japan (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop I - post iteration missions
2:48:40 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop I - post iteration missions
2:48:40 PM  (Reporting)  *** Theater:  Theater_Eastern_USA (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop I - post iteration missions
2:48:40 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:4.03 - Core:1.13 - Nav:0.92) ***
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:48:40 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:48:40 PM  (Reporting)  Ended Receive Arties
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:48:40 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:48:40 PM  (Reporting)  Ended Receive Supplies
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:48:40 PM  (Reporting)  _GTU_ Gathering Region 103 Zeeland in theater 371 Low Countries
2:48:40 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:48:40 PM  (Reporting)  End of AI Gather Units
2:48:40 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:48:40 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop I - post iteration missions
2:48:40 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:5.00 - Core:0.20 - Nav:5.00) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop I - post iteration missions
2:48:40 PM  (Reporting)  *** Theater:  Theater_Mexico (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop I - post iteration missions
2:48:40 PM  (Reporting)  *** Theater:  Theater_South_Africa (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop I - post iteration missions
2:48:40 PM  (Reporting)  *** Theater:  Theater_Southwest_Africa (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop I - post iteration missions
2:48:40 PM  (Reporting)  *** Theater:  Theater_Andes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop I - post iteration missions
2:48:40 PM  (Reporting)  *** Theater:  Theater_Central_USA (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop I - post iteration missions
2:48:40 PM  (Reporting)  *** Theater:  Theater_Central_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop I - post iteration missions
2:48:40 PM  (Reporting)  *** Theater:  Theater_Indochina (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop I - post iteration missions
2:48:40 PM  (Reporting)  *** Theater:  Theater_Southern_Latin_America (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop I - post iteration missions
2:48:40 PM  (Reporting)  *** Theater:  Theater_Central_America (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop I - post iteration missions
2:48:40 PM  (Reporting)  *** Theater:  Theater_East_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop I - post iteration missions
2:48:40 PM  (Reporting)  *** Theater:  Theater_Brazil (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop I - post iteration missions
2:48:40 PM  (Reporting)  *** Theater:  Theater_Caribbean (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop I - post iteration missions
2:48:40 PM  (Reporting)  *** Theater:  Theater_Northeastern_Asia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop I - post iteration missions
2:48:40 PM  (Reporting)  *** Theater:  Theater_Southern_USA (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop I - post iteration missions
2:48:40 PM  (Reporting)  *** Theater:  Theater_Southeast_Asia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop I - post iteration missions
2:48:40 PM  (Reporting)  *** Theater:  Theater_Poland (Ext:5.00 - Core:5.00 - Nav:0.20) ***
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:48:40 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:48:40 PM  (Reporting)  Ended Receive Arties
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:48:40 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:48:40 PM  (Reporting)  Ended Receive Supplies
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:48:40 PM  (Reporting)  _GTU_ Gathering Region 140 Masuren in theater 376 Poland
2:48:40 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:48:40 PM  (Reporting)  End of AI Gather Units
2:48:40 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:48:40 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop I - post iteration missions
2:48:40 PM  (Reporting)  *** Theater:  Theater_Northern_Latin_America (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop I - post iteration missions
2:48:40 PM  (Reporting)  *** Theater:  Theater_Pacific (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop I - post iteration missions
2:48:40 PM  (Reporting)  *** Theater:  Theater_Sahara (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop I - post iteration missions
2:48:40 PM  (Reporting)  *** Theater:  Theater_Australia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop I - post iteration missions
2:48:40 PM  (Reporting)  *** Theater:  Theater_Nile (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop I - post iteration missions
2:48:40 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:5.00 - Core:0.20 - Nav:0.20) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop I - post iteration missions
2:48:40 PM  (Reporting)  *** Theater:  Theater_South_Pacific (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop I - post iteration missions
2:48:40 PM  (Reporting)  *** Theater:  Theater_New_Zealand (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop I - post iteration missions
2:48:40 PM  (Reporting)  *** Theater:  Theater_Northwestern_African_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop I - post iteration missions
2:48:40 PM  (Reporting)  *** Theater:  Theater_North_Atlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop I - post iteration missions
2:48:40 PM  (Reporting)  *** Theater:  Theater_Eastern_Pacific (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop I - post iteration missions
2:48:40 PM  (Reporting)  *** Theater:  Theater_Central_Pacific (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop I - post iteration missions
2:48:40 PM  (Reporting)  *** Theater:  Theater_Southern_Pacific (Ext:0.20 - Core:0.20 - Nav:0.24) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop I - post iteration missions
2:48:40 PM  (Reporting)  *** Theater:  Theater_Western_Pacific (Ext:0.20 - Core:0.20 - Nav:0.41) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop I - post iteration missions
2:48:40 PM  (Reporting)  *** Theater:  Theater_Indian_Ocean (Ext:0.21 - Core:0.20 - Nav:0.29) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop I - post iteration missions
2:48:40 PM  (Reporting)  *** Theater:  Theater_Southwestern_African_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop I - post iteration missions
2:48:40 PM  (Reporting)  *** Theater:  Theater_Southeastern_American_Seas (Ext:0.20 - Core:0.20 - Nav:1.13) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop I - post iteration missions
2:48:40 PM  (Reporting)  *** Theater:  Theater_Central_American_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop I - post iteration missions
2:48:40 PM  (Reporting)  *** Theater:  Theater_Northeastern_American_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop I - post iteration missions
2:48:40 PM  (Reporting)  *** Theater:  Theater_European_Seas (Ext:5.00 - Core:0.20 - Nav:0.87) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop I - post iteration missions
2:48:40 PM  (Reporting)  *** Theater:  Theater_North_European_Seas (Ext:2.87 - Core:5.00 - Nav:1.02) ***
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:48:40 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:48:40 PM  (Reporting)  Ended Receive Arties
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:48:40 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:48:40 PM  (Reporting)  Ended Receive Supplies
2:48:40 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:48:40 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop I - post iteration missions
2:48:40 PM  (Reporting)  *** Theater:  Theater_Eastern_Siberia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop I - post iteration missions
2:48:40 PM  (Reporting)  *** Theater:  Theater_Atlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:48:40 PM  (Reporting)  Entering Collect Leaders (_COD_)
2:48:40 PM  (Reporting)  Leader 1059676 Johann Otto Donner relocated to 138 Ostpreussen
2:48:40 PM  (Reporting)  Ended Collect Leaders 5 ms
2:48:40 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
2:48:40 PM  (Reporting)  _RWI__C 1047144 9. Truppe, 138 Ostpreussen, Pow:67, Count: 4(l 0/L 1/S 3) was targeting 156 Kleinpolen which is a neutral territory without enemy, aborting an agenda.
2:48:40 PM  (Reporting)  _RWI__C 1052978 Landwehr-Inspektion 7, 138 Ostpreussen, Pow:72, Count: 1(l 0/L 1/S 0) was targeting 108 Pfalz which is a neutral territory without enemy, aborting an agenda.
2:48:40 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
2:48:40 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:48:40 PM  (Reporting)  _ATG_ 1059033 3. Flotte Full support Relocating to objective
2:48:40 PM  (Reporting)  _ATG_ 1059033 3. Flotte Ostpreussen Going against objective: 138 Ostpreussen
2:48:40 PM  (Reporting)  _ATG_ 1059045 I. Matrosen-Art.-Abt. Full support Relocating to objective
2:48:40 PM  (Reporting)  _ATG_ 1059045 I. Matrosen-Art.-Abt. Brandenburg Going against objective: 124 Brandenburg
2:48:40 PM  (Reporting)  _ATG_ 1059676 Johann Otto Donner Full support Relocating to objective
2:48:40 PM  (Reporting)  _ATG_ 1059676 Johann Otto Donner Brandenburg Going against objective: 124 Brandenburg
2:48:40 PM  (Reporting)  _ATG_ 1055087 Landwehr-Inspektion 1 Masuren Going against objective: 124 Brandenburg
2:48:40 PM  (Reporting)  _ATG_ 1052312 16. Truppe Masuren Going against objective: 138 Ostpreussen
2:48:40 PM  (Reporting)  _ATG_ 1052978 Landwehr-Inspektion 7 Ostpreussen Going against objective: 124 Brandenburg
2:48:40 PM  (Reporting)  Ended AddTheaterGoal 29 ms
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop II - agendas clean up and processing
2:48:40 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:2.55) ***
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  1052978 Landwehr-Inspektion 7 is doing nothing in Ostpreussen  Power: 72  HealthPerc: 100
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1043574 3. Feld-Brigade, 138 Ostpreussen, Pow:69, Count: 1(l 0/L 1/S 0)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 225, Region: 140 Masuren
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 225, Region: 140 Masuren
2:48:40 PM  (Reporting)  1043574-3. Feld-Brigade Power:69 Health:100% Ostpreussen>Masuren Mission:Gather to GHQ Fitness:90% Need:0 Threat:0 GoalValue: 225
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1048215 5. Feld-Brigade, 138 Ostpreussen, Pow:69, Count: 1(l 0/L 1/S 0)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 225, Region: 140 Masuren
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 225, Region: 140 Masuren
2:48:40 PM  (Reporting)  1048215-5. Feld-Brigade Power:69 Health:100% Ostpreussen>Masuren Mission:Gather to GHQ Fitness:90% Need:0 Threat:0 GoalValue: 225
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  1047144 9. Truppe is doing nothing in Ostpreussen  Power: 67  HealthPerc: 100
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1033932 12. Truppe, 138 Ostpreussen, Pow:50, Count: 5(l 0/L 3/S 2)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 225, Region: 140 Masuren
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 225, Region: 140 Masuren
2:48:40 PM  (Reporting)  1033932-12. Truppe Power:50 Health:100% Ostpreussen>Masuren Mission:Gather to GHQ Fitness:90% Need:0 Threat:0 GoalValue: 225
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1056750 14. Truppe, 138 Ostpreussen, Pow:42, Count: 2(l 0/L 2/S 0)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 225, Region: 140 Masuren
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 225, Region: 140 Masuren
2:48:40 PM  (Reporting)  1056750-14. Truppe Power:42 Health:100% Ostpreussen>Masuren Mission:Gather to GHQ Fitness:90% Need:0 Threat:0 GoalValue: 225
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1042173 7. Feld-Brigade, 138 Ostpreussen, Pow:36, Count: 1(l 0/L 1/S 0)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 225, Region: 140 Masuren
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 225, Region: 140 Masuren
2:48:40 PM  (Reporting)  1042173-7. Feld-Brigade Power:36 Health:100% Ostpreussen>Masuren Mission:Gather to GHQ Fitness:90% Need:0 Threat:0 GoalValue: 225
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1044010 2. Feld-Brigade, 138 Ostpreussen, Pow:36, Count: 1(l 0/L 1/S 0)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 225, Region: 140 Masuren
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 225, Region: 140 Masuren
2:48:40 PM  (Reporting)  1044010-2. Feld-Brigade Power:36 Health:100% Ostpreussen>Masuren Mission:Gather to GHQ Fitness:90% Need:0 Threat:0 GoalValue: 225
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1050427 17. Truppe, 138 Ostpreussen, Pow:36, Count: 2(l 0/L 1/S 1)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 225, Region: 140 Masuren
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 225, Region: 140 Masuren
2:48:40 PM  (Reporting)  1050427-17. Truppe Power:36 Health:100% Ostpreussen>Masuren Mission:Gather to GHQ Fitness:90% Need:0 Threat:0 GoalValue: 225
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1035789 1. Brigade, 138 Ostpreussen, Pow:33, Count: 1(l 0/L 1/S 0)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 225, Region: 140 Masuren
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 225, Region: 140 Masuren
2:48:40 PM  (Reporting)  1035789-1. Brigade Power:33 Health:100% Ostpreussen>Masuren Mission:Gather to GHQ Fitness:90% Need:0 Threat:0 GoalValue: 225
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1055297 10. Feld-Brigade, 138 Ostpreussen, Pow:30, Count: 1(l 0/L 1/S 0)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 225, Region: 140 Masuren
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 225, Region: 140 Masuren
2:48:40 PM  (Reporting)  1055297-10. Feld-Brigade Power:30 Health:100% Ostpreussen>Masuren Mission:Gather to GHQ Fitness:90% Need:0 Threat:0 GoalValue: 225
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1045728 2. Landwehr-Brigade, 138 Ostpreussen, Pow:29, Count: 1(l 0/L 1/S 0)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 225, Region: 140 Masuren
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 225, Region: 140 Masuren
2:48:40 PM  (Reporting)  1045728-2. Landwehr-Brigade Power:29 Health:100% Ostpreussen>Masuren Mission:Gather to GHQ Fitness:90% Need:0 Threat:0 GoalValue: 225
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1050681 18. Truppe, 138 Ostpreussen, Pow:29, Count: 2(l 0/L 1/S 1)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 225, Region: 140 Masuren
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 225, Region: 140 Masuren
2:48:40 PM  (Reporting)  1050681-18. Truppe Power:29 Health:100% Ostpreussen>Masuren Mission:Gather to GHQ Fitness:90% Need:0 Threat:0 GoalValue: 225
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1054142 4. Landwehr-Brigade, 138 Ostpreussen, Pow:29, Count: 1(l 0/L 1/S 0)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 225, Region: 140 Masuren
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 225, Region: 140 Masuren
2:48:40 PM  (Reporting)  1054142-4. Landwehr-Brigade Power:29 Health:100% Ostpreussen>Masuren Mission:Gather to GHQ Fitness:90% Need:0 Threat:0 GoalValue: 225
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1058131 19. Truppe, 138 Ostpreussen, Pow:173, Count: 3(l 0/L 3/S 0)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 225, Region: 140 Masuren
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 225, Region: 140 Masuren
2:48:40 PM  (Reporting)  1058131-19. Truppe Power:173 Health:100% Ostpreussen>Masuren Mission:Gather to GHQ Fitness:90% Need:0 Threat:0 GoalValue: 225
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1043671 8. Feld-Brigade, 138 Ostpreussen, Pow:16, Count: 1(l 0/L 1/S 0)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 225, Region: 140 Masuren
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 225, Region: 140 Masuren
2:48:40 PM  (Reporting)  1043671-8. Feld-Brigade Power:16 Health:100% Ostpreussen>Masuren Mission:Gather to GHQ Fitness:90% Need:0 Threat:0 GoalValue: 225
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1055819 4. Exploration, 138 Ostpreussen, Pow:6, Count: 1(l 0/L 1/S 0)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 225, Region: 140 Masuren
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 225, Region: 140 Masuren
2:48:40 PM  (Reporting)  1055819-4. Exploration Power:6 Health:100% Ostpreussen>Masuren Mission:Gather to GHQ Fitness:90% Need:0 Threat:0 GoalValue: 225
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1053391 Lw.Bezirk.Kdo. 2, 138 Ostpreussen, Pow:0, Count: 1(l 0/L 1/S 0)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 5000, Region: 138 Ostpreussen
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 5000, Region: 138 Ostpreussen
2:48:40 PM  (Reporting)  1053391-Lw.Bezirk.Kdo. 2 Power:0 Health:100% Ostpreussen>Ostpreussen Mission:Recover Fitness:100% Need:0 Threat:0 GoalValue: 5000
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  1052312 16. Truppe is doing nothing in Masuren  Power: 75  HealthPerc: 100
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1058607 1. Landwehr-Brigade, 138 Ostpreussen, Pow:40, Count: 1(l 0/L 1/S 0)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 50310, Region: 138 Ostpreussen
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 50310, Region: 138 Ostpreussen
2:48:40 PM  (Reporting)  1058607 1. Landwehr-Brigade Ostpreussen has been merged in  1052978 Landwehr-Inspektion 7
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  1056888 11. Feld-Brigade is doing nothing in Masuren  Power: 16  HealthPerc: 100
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  1055087 Landwehr-Inspektion 1 is doing nothing in Masuren  Power: 88  HealthPerc: 100
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1058273 4. Transportdivision, 138 Ostpreussen, Pow:2, Count: 1(l 0/L 0/S 1)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 138 Ostpreussen
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 138 Ostpreussen
2:48:40 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1058273 4. Transportdivision , destination,  is not in friendly water and the mission is not ignoring threats. 138 Ostpreussen
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1044700 Landwehr-Inspektion 4, 136 Westpreussen, Pow:1, Count: 1(l 0/L 1/S 0)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 4900, Region: 136 Westpreussen
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 4900, Region: 136 Westpreussen
2:48:40 PM  (Reporting)  1044700-Landwehr-Inspektion 4 Power:1 Health:100% Westpreussen>Westpreussen Mission:Recover Fitness:98% Need:0 Threat:0 GoalValue: 4900
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1060381 Landwehr-Inspektion 6, 136 Westpreussen, Pow:75, Count: 1(l 0/L 1/S 0)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 200, Region: 140 Masuren
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 200, Region: 140 Masuren
2:48:40 PM  (Reporting)  1060381-Landwehr-Inspektion 6 Power:75 Health:100% Westpreussen>Masuren Mission:Gather to GHQ Fitness:80% Need:0 Threat:0 GoalValue: 200
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1055822 Lw.Bezirk.Kdo. 3, 134 Hinterpommern, Pow:0, Count: 1(l 0/L 1/S 0)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 5000, Region: 134 Hinterpommern
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 5000, Region: 134 Hinterpommern
2:48:40 PM  (Reporting)  1055822-Lw.Bezirk.Kdo. 3 Power:0 Health:100% Hinterpommern>Hinterpommern Mission:Recover Fitness:100% Need:60 Threat:0 GoalValue: 5000
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1055099 von der Grben, K. Korps, 139 Kulmerland, Pow:1074, Count: 15(l 3/L 2/S 10)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 13800, Region: 139 Kulmerland
2:48:40 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 11100, Region: 140 Masuren
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 11100, Region: 140 Masuren
2:48:40 PM  (Reporting)  1055099-von der Grben, K. Korps Power:1074 Health:100% Kulmerland>Masuren Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 11100
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  1059676 Johann Otto Donner is doing nothing in Brandenburg  Power: 0  HealthPerc: 100
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  1059045 I. Matrosen-Art.-Abt. is doing nothing in Brandenburg  Power: 100  HealthPerc: 100
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  1058270 Feldgendarmerie 5 is doing nothing in Brandenburg  Power: 8  HealthPerc: 100
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  1059033 3. Flotte is doing nothing in Ostpreussen  Power: 17  HealthPerc: 100
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1052811 von Schreckenstein, L.R. Korps, 110 Ruhrgebiet, Pow:460, Count: 5(l 1/L 1/S 3)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 39500, Region: 110 Ruhrgebiet
2:48:40 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 39500, Region: 110 Ruhrgebiet
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 39500, Region: 110 Ruhrgebiet
2:48:40 PM  (Reporting)  1052811-von Schreckenstein, L.R. Korps Power:460 Health:100% Ruhrgebiet>Ruhrgebiet Mission:Defend Fitness:79% Need:228 Threat:169 GoalValue: 39500
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1057757 Landwehr-Inspektion 8, 111 Westfalen, Pow:0, Count: 1(l 0/L 1/S 0)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 5000, Region: 111 Westfalen
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 5000, Region: 111 Westfalen
2:48:40 PM  (Reporting)  1057757-Landwehr-Inspektion 8 Power:0 Health:100% Westfalen>Westfalen Mission:Recover Fitness:100% Need:60 Threat:13 GoalValue: 5000
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1056206 Karl Armee, 106 Rheinland, Pow:1385, Count: 15(l 2/L 5/S 8)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 50000, Region: 106 Rheinland
2:48:40 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 26800, Region: 107 Saarland
2:48:40 PM  (Reporting)  Agenda  3  : Agenda: Garrison, Value: 50000, Region: 103 Zeeland
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 26800, Region: 107 Saarland
2:48:40 PM  (Reporting)  1056206-Karl Armee Power:1385 Health:100% Rheinland>Saarland Mission:Garrison Fitness:100% Need:0 Threat:8 GoalValue: 26800
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop II - agendas clean up and processing
2:48:40 PM  (Reporting)  *** Theater:  Theater_Russia (Ext:5.00 - Core:0.20 - Nav:0.20) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop II - agendas clean up and processing
2:48:40 PM  (Reporting)  *** Theater:  Theater_China (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop II - agendas clean up and processing
2:48:40 PM  (Reporting)  *** Theater:  Theater_West_Africa (Ext:0.25 - Core:0.25 - Nav:0.20) ***
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1046778 Barth Expedition, 511 Gbarnga, Pow:14, Count: 2(l 1/L 1/S 0)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 5325, Region: 511 Gbarnga
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 5325, Region: 511 Gbarnga
2:48:40 PM  (Reporting)  1046778-Barth Expedition Power:14 Health:100% Gbarnga>Gbarnga Mission:Keep Position Fitness:75% Need:60 Threat:0 GoalValue: 5325
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop II - agendas clean up and processing
2:48:40 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop II - agendas clean up and processing
2:48:40 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop II - agendas clean up and processing
2:48:40 PM  (Reporting)  *** Theater:  Theater_France (Ext:5.00 - Core:0.20 - Nav:5.00) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop II - agendas clean up and processing
2:48:40 PM  (Reporting)  *** Theater:  Theater_Indonesia (Ext:0.26 - Core:0.26 - Nav:0.20) ***
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1051657 von Reyher, K.F. Armee, 1407 Bandung, Pow:109, Count: 2(l 1/L 1/S 0)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 1407 Bandung
2:48:40 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 4670, Region: 1407 Bandung
2:48:40 PM  (Reporting)  Agenda  3  : Agenda: Defend, Value: 9510, Region: 1407 Bandung
2:48:40 PM  (Reporting)  Agenda  4  : Agenda: Defend, Value: 9510, Region: 1407 Bandung
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1407 Bandung
2:48:40 PM  (Reporting)  1051657-von Reyher, K.F. Armee Power:109 Health:100% Bandung>Bandung Mission:Resupply Fitness:100% Need:282 Threat:209 GoalValue: 100000
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop II - agendas clean up and processing
2:48:40 PM  (Reporting)  *** Theater:  Theater_Japan (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop II - agendas clean up and processing
2:48:40 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop II - agendas clean up and processing
2:48:40 PM  (Reporting)  *** Theater:  Theater_Eastern_USA (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop II - agendas clean up and processing
2:48:40 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:4.03 - Core:1.13 - Nav:0.92) ***
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1047660 Wilhelm Armee, 103 Zeeland, Pow:793, Count: 16(l 1/L 3/S 12)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Intercept (Master), Value: 22000, Region: 103 Zeeland
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Intercept (Master), Value: 22000, Region: 103 Zeeland
2:48:40 PM  (Reporting)  1047660-Wilhelm Armee Power:793 Health:100% Zeeland>Zeeland Mission:Intercept (Master) 1e Infanterie Brigade Fitness:100% Need:0 Threat:448 GoalValue: 22000
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1059659 1.Fortress Nieuwe Hollandse Waterlinie, 103 Zeeland, Pow:75, Count: 1(l 0/L 1/S 0)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Wait for help, Value: 25000, Region: 103 Zeeland
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Wait for help, Value: 25000, Region: 103 Zeeland
2:48:40 PM  (Reporting)  1059659-1.Fortress Nieuwe Hollandse Waterlinie Power:75 Health:100% Zeeland>Zeeland Mission:Wait for help Fitness:100% Need:0 Threat:448 GoalValue: 25000
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  1060848-13. Truppe Power:118 Health:100% Zeeland>Zeeland Mission:Garrison Fitness:100% Need:0 Threat:448 GoalValue: 100000
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop II - agendas clean up and processing
2:48:40 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:5.00 - Core:0.20 - Nav:5.00) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop II - agendas clean up and processing
2:48:40 PM  (Reporting)  *** Theater:  Theater_Mexico (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop II - agendas clean up and processing
2:48:40 PM  (Reporting)  *** Theater:  Theater_South_Africa (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1059035 1. Transportdivision, 740 Angra, Pow:11, Count: 1(l 0/L 0/S 1)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2150, Region: 740 Angra
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2150, Region: 740 Angra
2:48:40 PM  (Reporting)  1059035-1. Transportdivision Power:11 Health:100% Angra>Angra Mission:Naval Docking Fitness:100% Need:60 Threat:0 GoalValue: 2150
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1060847 Kormoran, 740 Angra, Pow:5, Count: 1(l 0/L 0/S 1)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1000, Region: 740 Angra
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1000, Region: 740 Angra
2:48:40 PM  (Reporting)  1060847-Kormoran Power:5 Health:100% Angra>Angra Mission:Naval Docking Fitness:100% Need:60 Threat:0 GoalValue: 1000
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop II - agendas clean up and processing
2:48:40 PM  (Reporting)  *** Theater:  Theater_Southwest_Africa (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop II - agendas clean up and processing
2:48:40 PM  (Reporting)  *** Theater:  Theater_Andes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop II - agendas clean up and processing
2:48:40 PM  (Reporting)  *** Theater:  Theater_Central_USA (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop II - agendas clean up and processing
2:48:40 PM  (Reporting)  *** Theater:  Theater_Central_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop II - agendas clean up and processing
2:48:40 PM  (Reporting)  *** Theater:  Theater_Indochina (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop II - agendas clean up and processing
2:48:40 PM  (Reporting)  *** Theater:  Theater_Southern_Latin_America (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop II - agendas clean up and processing
2:48:40 PM  (Reporting)  *** Theater:  Theater_Central_America (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop II - agendas clean up and processing
2:48:40 PM  (Reporting)  *** Theater:  Theater_East_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop II - agendas clean up and processing
2:48:40 PM  (Reporting)  *** Theater:  Theater_Brazil (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop II - agendas clean up and processing
2:48:40 PM  (Reporting)  *** Theater:  Theater_Caribbean (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop II - agendas clean up and processing
2:48:40 PM  (Reporting)  *** Theater:  Theater_Northeastern_Asia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop II - agendas clean up and processing
2:48:40 PM  (Reporting)  *** Theater:  Theater_Southern_USA (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop II - agendas clean up and processing
2:48:40 PM  (Reporting)  *** Theater:  Theater_Southeast_Asia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop II - agendas clean up and processing
2:48:40 PM  (Reporting)  *** Theater:  Theater_Poland (Ext:5.00 - Core:5.00 - Nav:0.20) ***
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1005267 3. Armee, 233 Ostmark, Pow:1672, Count: 18(l 2/L 6/S 10)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 13100, Region: 141 Weichsel
2:48:40 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 11700, Region: 233 Ostmark
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 11700, Region: 233 Ostmark
2:48:40 PM  (Reporting)  1005267-3. Armee Power:1672 Health:100% Ostmark>Ostmark Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 11700
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop II - agendas clean up and processing
2:48:40 PM  (Reporting)  *** Theater:  Theater_Northern_Latin_America (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop II - agendas clean up and processing
2:48:40 PM  (Reporting)  *** Theater:  Theater_Pacific (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop II - agendas clean up and processing
2:48:40 PM  (Reporting)  *** Theater:  Theater_Sahara (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop II - agendas clean up and processing
2:48:40 PM  (Reporting)  *** Theater:  Theater_Australia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop II - agendas clean up and processing
2:48:40 PM  (Reporting)  *** Theater:  Theater_Nile (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop II - agendas clean up and processing
2:48:40 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:5.00 - Core:0.20 - Nav:0.20) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop II - agendas clean up and processing
2:48:40 PM  (Reporting)  *** Theater:  Theater_South_Pacific (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop II - agendas clean up and processing
2:48:40 PM  (Reporting)  *** Theater:  Theater_New_Zealand (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop II - agendas clean up and processing
2:48:40 PM  (Reporting)  *** Theater:  Theater_Northwestern_African_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop II - agendas clean up and processing
2:48:40 PM  (Reporting)  *** Theater:  Theater_North_Atlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop II - agendas clean up and processing
2:48:40 PM  (Reporting)  *** Theater:  Theater_Eastern_Pacific (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop II - agendas clean up and processing
2:48:40 PM  (Reporting)  *** Theater:  Theater_Central_Pacific (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1037858 5. Aufklrungsgruppe, 2216 Eastern Pacific Maritime Trade, Pow:8, Count: 1(l 0/L 1/S 0)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2216 Eastern Pacific Maritime Trade
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2216 Eastern Pacific Maritime Trade
2:48:40 PM  (Reporting)  1037858-5. Aufklrungsgruppe Power:8 Health:100% Eastern Pacific Maritime Trade>Eastern Pacific Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1059034 4. Aufklrungsgruppe, 2216 Eastern Pacific Maritime Trade, Pow:2, Count: 1(l 0/L 1/S 0)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2216 Eastern Pacific Maritime Trade
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2216 Eastern Pacific Maritime Trade
2:48:40 PM  (Reporting)  1059034-4. Aufklrungsgruppe Power:2 Health:100% Eastern Pacific Maritime Trade>Eastern Pacific Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop II - agendas clean up and processing
2:48:40 PM  (Reporting)  *** Theater:  Theater_Southern_Pacific (Ext:0.20 - Core:0.20 - Nav:0.24) ***
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1034789 Hapag Handel GMBH, 2215 South Pacific Maritime Trade, Pow:23, Count: 1(l 0/L 0/S 1)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2215 South Pacific Maritime Trade
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2215 South Pacific Maritime Trade
2:48:40 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1034789 Hapag Handel GMBH , destination,  is not in friendly water and the mission is not ignoring threats. 2215 South Pacific Maritime Trade
2:48:40 PM  (Reporting)  1034789-Hapag Handel GMBH Power:23 Health:97% South Pacific Maritime Trade>South Pacific Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop II - agendas clean up and processing
2:48:40 PM  (Reporting)  *** Theater:  Theater_Western_Pacific (Ext:0.20 - Core:0.20 - Nav:0.41) ***
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1043569 Hansa Handel GMBH, 2213 West Pacific Maritime Trade, Pow:22, Count: 1(l 0/L 0/S 1)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2213 West Pacific Maritime Trade
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2213 West Pacific Maritime Trade
2:48:40 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1043569 Hansa Handel GMBH , destination,  is not in friendly water and the mission is not ignoring threats. 2213 West Pacific Maritime Trade
2:48:40 PM  (Reporting)  1043569-Hansa Handel GMBH Power:22 Health:92% West Pacific Maritime Trade>West Pacific Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1034290 6. Flotte, 2210 South China Sea Maritime Trade, Pow:82, Count: 2(l 0/L 1/S 1)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 2210 South China Sea Maritime Trade
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 2210 South China Sea Maritime Trade
2:48:40 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1034290 6. Flotte , destination,  is not in friendly water and the mission is not ignoring threats. 2210 South China Sea Maritime Trade
2:48:40 PM  (Reporting)  1034290-6. Flotte Power:82 Health:87% South China Sea Maritime Trade>South China Sea Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop II - agendas clean up and processing
2:48:40 PM  (Reporting)  *** Theater:  Theater_Indian_Ocean (Ext:0.21 - Core:0.20 - Nav:0.29) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop II - agendas clean up and processing
2:48:40 PM  (Reporting)  *** Theater:  Theater_Southwestern_African_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop II - agendas clean up and processing
2:48:40 PM  (Reporting)  *** Theater:  Theater_Southeastern_American_Seas (Ext:0.20 - Core:0.20 - Nav:1.13) ***
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1020602 Neptun Schiffwert Handel GMBH, 2205 La Plata Maritime Trade, Pow:23, Count: 1(l 0/L 0/S 1)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2205 La Plata Maritime Trade
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2205 La Plata Maritime Trade
2:48:40 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1020602 Neptun Schiffwert Handel GMBH , destination,  is not in friendly water and the mission is not ignoring threats. 2205 La Plata Maritime Trade
2:48:40 PM  (Reporting)  1020602-Neptun Schiffwert Handel GMBH Power:23 Health:97% La Plata Maritime Trade>La Plata Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop II - agendas clean up and processing
2:48:40 PM  (Reporting)  *** Theater:  Theater_Central_American_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1013523 Merchant Fleet #2, 2203 Caribbean Maritime Trade, Pow:8, Count: 1(l 0/L 1/S 0)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2203 Caribbean Maritime Trade
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2203 Caribbean Maritime Trade
2:48:40 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013523 Merchant Fleet #2 , destination,  is not in friendly water and the mission is not ignoring threats. 2203 Caribbean Maritime Trade
2:48:40 PM  (Reporting)  1013523-Merchant Fleet #2 Power:8 Health:100% Caribbean Maritime Trade>Caribbean Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop II - agendas clean up and processing
2:48:40 PM  (Reporting)  *** Theater:  Theater_Northeastern_American_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop II - agendas clean up and processing
2:48:40 PM  (Reporting)  *** Theater:  Theater_European_Seas (Ext:5.00 - Core:0.20 - Nav:0.87) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop II - agendas clean up and processing
2:48:40 PM  (Reporting)  *** Theater:  Theater_North_European_Seas (Ext:2.87 - Core:5.00 - Nav:1.02) ***
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  List of Agendas for 1015596 1. Aufklrungsgruppe, 2197 North Sea Maritime Trade, Pow:113, Count: 1(l 0/L 1/S 0)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 8475, Region: 2197 North Sea Maritime Trade
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 8475, Region: 2197 North Sea Maritime Trade
2:48:40 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015596 1. Aufklrungsgruppe , destination,  is not in friendly water and the mission is not ignoring threats. 2197 North Sea Maritime Trade
2:48:40 PM  (Reporting)  1015596-1. Aufklrungsgruppe Power:113 Health:100% North Sea Maritime Trade>North Sea Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 8475
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  1060856 15. Armee, 2229 Strait of Dover, Pow:323, Count: 7(l 0/L 6/S 1) Keeping only Disembark goal.
2:48:40 PM  (Reporting)  List of Agendas for 1060856 15. Armee, 2229 Strait of Dover, Pow:323, Count: 7(l 0/L 6/S 1)
2:48:40 PM  (Reporting)  Agenda  1  : Agenda: Landing, Value: 63974, Region: 103 Zeeland
2:48:40 PM  (Reporting)  Choosen Agenda: Agenda: Landing, Value: 63974, Region: 103 Zeeland
2:48:40 PM  (Reporting)  1060856-15. Armee Power:323 Health:100% Strait of Dover>Zeeland Mission:Landing Fitness:29% Need:0 Threat:448 GoalValue: 63974
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop II - agendas clean up and processing
2:48:40 PM  (Reporting)  *** Theater:  Theater_Eastern_Siberia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  Loop II - agendas clean up and processing
2:48:40 PM  (Reporting)  *** Theater:  Theater_Atlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:48:40 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:48:40 PM  (Reporting)  _SSU_ 1060858 II. Matrosen-Art.-Abt., 139 Kulmerland, Pow:85, Count: 1(l 0/L 0/S 1) created in region and locked (garrisoning)
2:48:40 PM  (Reporting)  _SSU_ 1060859 Landwehr-Inspektion 3, 140 Masuren, Pow:75, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
2:48:40 PM  (Reporting)  _SSU_ 1060860 21. Truppe, 138 Ostpreussen, Pow:96, Count: 2(l 0/L 2/S 0) created in region and locked (garrisoning)
2:48:40 PM  (Reporting)  _SSU_ 1060861 Landwehr-Inspektion 7, 138 Ostpreussen, Pow:72, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
2:48:40 PM  (Reporting)  Ended SplitStaticUnits 100 ms
2:48:40 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
2:48:40 PM  (Reporting)  Ended PromoteLeaders 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  ApplyAgenda AutoMerge
2:48:40 PM  (Reporting)  1060848 13. Truppe will be merged into 1047660 Wilhelm Armee in region Zeeland
2:48:40 PM  (Reporting)  AI Process done in  27227 ms
2:48:40 PM  (Reporting)  Processing  1000004 Austria
2:48:40 PM  (Reporting)  
2:48:40 PM  (Reporting)  *** Starting Process on Austria AILevel 2 Kind: 0 Dormant NO Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:48:40 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:48:40 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
2:48:40 PM  (Reporting)  0 unit there, but still added, as 365 Atlantic is adjacent to 427 North European Seas
2:48:40 PM  (Reporting)  0 unit there, but still added, as 366 British Isles is adjacent to 427 North European Seas
2:48:40 PM  (Reporting)  0 unit there, but still added, as 367 Spanish Peninsula is adjacent to 428 European Seas
2:48:40 PM  (Reporting)  0 unit there, but still added, as 368 France is adjacent to 427 North European Seas
2:48:40 PM  (Reporting)  0 unit there, but still added, as 369 Italy is adjacent to 373 Austria
2:48:40 PM  (Reporting)  0 unit there, but still added, as 370 Alpes is adjacent to 373 Austria
2:48:40 PM  (Reporting)  0 unit there, but still added, as 371 Low Countries is adjacent to 427 North European Seas
2:48:40 PM  (Reporting)  0 unit there, but still added, as 372 Germany is adjacent to 373 Austria
2:48:40 PM  (Reporting)  0 unit there, but still added, as 374 Scandinavia is adjacent to 427 North European Seas
2:48:40 PM  (Reporting)  0 unit there, but still added, as 376 Poland is adjacent to 373 Austria
2:48:40 PM  (Reporting)  0 unit there, but still added, as 377 Russia is adjacent to 375 Balkans
2:48:40 PM  (Reporting)  0 unit there, but still added, as 378 Mediterranean is adjacent to 375 Balkans
2:48:40 PM  (Reporting)  0 unit there, but still added, as 379 Maghreb is adjacent to 428 European Seas
2:48:40 PM  (Reporting)  0 unit there, but still added, as 380 Mashrek is adjacent to 429 South European Seas
2:48:40 PM  (Reporting)  0 unit there, but still added, as 382 Egypt is adjacent to 429 South European Seas
2:48:40 PM  (Reporting)  0 unit there, but still added, as 390 Near East is adjacent to 429 South European Seas
2:48:40 PM  (Reporting)  0 unit there, but still added, as 392 Ottoman is adjacent to 375 Balkans
2:48:40 PM  (Reporting)  0 unit there, but still added, as 393 Iran is adjacent to 429 South European Seas
2:48:40 PM  (Reporting)  0 unit there, but still added, as 394 Central Asia is adjacent to 429 South European Seas
2:48:40 PM  (Reporting)  0 unit there, but still added, as 397 Eastern Siberia is adjacent to 435 Western Pacific
2:48:40 PM  (Reporting)  0 unit there, but still added, as 402 Indochina is adjacent to 435 Western Pacific
2:48:40 PM  (Reporting)  0 unit there, but still added, as 403 Southeast Asia is adjacent to 435 Western Pacific
2:48:40 PM  (Reporting)  0 unit there, but still added, as 404 Northeastern Asia is adjacent to 435 Western Pacific
2:48:40 PM  (Reporting)  0 unit there, but still added, as 405 Japan is adjacent to 435 Western Pacific
2:48:40 PM  (Reporting)  0 unit there, but still added, as 406 China is adjacent to 435 Western Pacific
2:48:40 PM  (Reporting)  0 unit there, but still added, as 407 Indonesia is adjacent to 435 Western Pacific
2:48:40 PM  (Reporting)  0 unit there, but still added, as 408 South Pacific is adjacent to 435 Western Pacific
2:48:40 PM  (Reporting)  0 unit there, but still added, as 409 Australia is adjacent to 436 Southern Pacific
2:48:40 PM  (Reporting)  0 unit there, but still added, as 410 New Zealand is adjacent to 436 Southern Pacific
2:48:40 PM  (Reporting)  0 unit there, but still added, as 411 Pacific is adjacent to 435 Western Pacific
2:48:40 PM  (Reporting)  0 unit there, but still added, as 412 Eastern Canada is adjacent to 430 Northeastern American Seas
2:48:40 PM  (Reporting)  0 unit there, but still added, as 415 Eastern USA is adjacent to 430 Northeastern American Seas
2:48:40 PM  (Reporting)  0 unit there, but still added, as 420 Central America is adjacent to 436 Southern Pacific
2:48:40 PM  (Reporting)  0 unit there, but still added, as 421 Caribbean is adjacent to 430 Northeastern American Seas
2:48:40 PM  (Reporting)  0 unit there, but still added, as 422 Northern Latin America is adjacent to 432 Southeastern American Seas
2:48:40 PM  (Reporting)  0 unit there, but still added, as 423 Andes is adjacent to 432 Southeastern American Seas
2:48:40 PM  (Reporting)  0 unit there, but still added, as 424 Southern Latin America is adjacent to 432 Southeastern American Seas
2:48:40 PM  (Reporting)  0 unit there, but still added, as 425 Brazil is adjacent to 432 Southeastern American Seas
2:48:40 PM  (Reporting)  0 unit there, but still added, as 431 Central American Seas is adjacent to 430 Northeastern American Seas
2:48:40 PM  (Reporting)  0 unit there, but still added, as 433 Southwestern African Seas is adjacent to 432 Southeastern American Seas
2:48:40 PM  (Reporting)  0 unit there, but still added, as 434 Indian Ocean is adjacent to 435 Western Pacific
2:48:40 PM  (Reporting)  0 unit there, but still added, as 438 Eastern Pacific is adjacent to 435 Western Pacific
2:48:40 PM  (Reporting)  0 unit there, but still added, as 439 North Atlantic is adjacent to 427 North European Seas
2:48:40 PM  (Reporting)  0 unit there, but still added, as 440 Northwestern African Seas is adjacent to 428 European Seas
2:48:40 PM  (Reporting)  Theater: 365 Theater_Atlantic AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 12 > 37
2:48:40 PM  (Reporting)  Theater: 366 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 202 OppPow Land: 0 OwnPow Nav : 138 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 23 > 34
2:48:40 PM  (Reporting)  Theater: 367 Theater_Spanish_Peninsula AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 21 > 33
2:48:40 PM  (Reporting)  Theater: 368 Theater_France AggroCoeff from script: 100 OwnPow Land: 290 OppPow Land: 0 OwnPow Nav : 138 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 34 > 53
2:48:40 PM  (Reporting)  Theater: 369 Theater_Italy AggroCoeff from script: 100 OwnPow Land: 91 OppPow Land: 0 OwnPow Nav : 237 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 17 > 36
2:48:40 PM  (Reporting)  Theater: 370 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 2808 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 3 > 14
2:48:40 PM  (Reporting)  Theater: 371 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 1544 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 6 > 16
2:48:40 PM  (Reporting)  Theater: 372 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 7976 OppPow Land: 0 OwnPow Nav : 13 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 36 > 61
2:48:40 PM  (Reporting)  Theater: 373 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 14502 OppPow Land: 261 OwnPow Nav : 300 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 40 > 71
2:48:40 PM  (Reporting)  Theater: 374 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 9 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 23 > 37
2:48:40 PM  (Reporting)  Theater: 375 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 9216 OppPow Land: 2511 OwnPow Nav : 427 OppPow Nav : 170
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 3.12 0.70 Ratio Nav/NavCore: 2.14 0.20 Reg Count: 30 > 53
2:48:40 PM  (Reporting)  Theater: 376 Theater_Poland AggroCoeff from script: 100 OwnPow Land: 7504 OppPow Land: 135 OwnPow Nav : 0 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 13 > 37
2:48:40 PM  (Reporting)  Theater: 377 Theater_Russia AggroCoeff from script: 100 OwnPow Land: 6524 OppPow Land: 525 OwnPow Nav : 73 OppPow Nav : 159
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.39 0.37 Reg Count: 165 > 206
2:48:40 PM  (Reporting)  Theater: 378 Theater_Mediterranean AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 66 OwnPow Nav : 0 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 5 > 17
2:48:40 PM  (Reporting)  Theater: 379 Theater_Maghreb AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 56 OwnPow Nav : 0 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 25 > 38
2:48:40 PM  (Reporting)  Theater: 380 Theater_Mashrek AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 92 OwnPow Nav : 0 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 7 > 20
2:48:40 PM  (Reporting)  Theater: 382 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 55 OwnPow Nav : 0 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 24 > 39
2:48:40 PM  (Reporting)  Theater: 390 Theater_Near_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 690 OwnPow Nav : 0 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 14 > 28
2:48:40 PM  (Reporting)  Theater: 392 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 9 OppPow Land: 2318 OwnPow Nav : 364 OppPow Nav : 170
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 1.82 0.20 Reg Count: 27 > 46
2:48:40 PM  (Reporting)  Theater: 393 Theater_Iran AggroCoeff from script: 100 OwnPow Land: 678 OppPow Land: 2 OwnPow Nav : 0 OppPow Nav : 105
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 32 > 54
2:48:40 PM  (Reporting)  Theater: 394 Theater_Central_Asia AggroCoeff from script: 100 OwnPow Land: 26 OppPow Land: 30 OwnPow Nav : 0 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 0.74 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 45 > 79
2:48:40 PM  (Reporting)  Theater: 397 Theater_Eastern_Siberia AggroCoeff from script: 100 OwnPow Land: 44 OppPow Land: 0 OwnPow Nav : 89 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 32 > 59
2:48:40 PM  (Reporting)  Theater: 402 Theater_Indochina AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 30 > 44
2:48:40 PM  (Reporting)  Theater: 403 Theater_Southeast_Asia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 15 > 30
2:48:40 PM  (Reporting)  Theater: 404 Theater_Northeastern_Asia AggroCoeff from script: 100 OwnPow Land: 44 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 43 > 72
2:48:40 PM  (Reporting)  Theater: 405 Theater_Japan AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 21 > 34
2:48:40 PM  (Reporting)  Theater: 406 Theater_China AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 19 OwnPow Nav : 0 OppPow Nav : 135
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 133 > 167
2:48:40 PM  (Reporting)  Theater: 407 Theater_Indonesia AggroCoeff from script: 100 OwnPow Land: 48 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 36 > 54
2:48:40 PM  (Reporting)  Theater: 408 Theater_South_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 14 > 28
2:48:40 PM  (Reporting)  Theater: 409 Theater_Australia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 47 > 62
2:48:40 PM  (Reporting)  Theater: 410 Theater_New_Zealand AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 7 > 12
2:48:40 PM  (Reporting)  Theater: 411 Theater_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 9 > 33
2:48:40 PM  (Reporting)  Theater: 412 Theater_Eastern_Canada AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 40 > 67
2:48:40 PM  (Reporting)  Theater: 415 Theater_Eastern_USA AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 65 > 99
2:48:40 PM  (Reporting)  Theater: 420 Theater_Central_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 19 > 29
2:48:40 PM  (Reporting)  Theater: 421 Theater_Caribbean AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 14 > 29
2:48:40 PM  (Reporting)  Theater: 422 Theater_Northern_Latin_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 42 > 63
2:48:40 PM  (Reporting)  Theater: 423 Theater_Andes AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 61 > 102
2:48:40 PM  (Reporting)  Theater: 424 Theater_Southern_Latin_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 60 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 73 > 110
2:48:40 PM  (Reporting)  Theater: 425 Theater_Brazil AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 98 > 136
2:48:40 PM  (Reporting)  Theater: 427 Theater_North_European_Seas AggroCoeff from script: 100 OwnPow Land: 1597 OppPow Land: 0 OwnPow Nav : 839 OppPow Nav : 265
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 2.69 1.64 Reg Count: 43 > 138
2:48:40 PM  (Reporting)  Theater: 428 Theater_European_Seas AggroCoeff from script: 100 OwnPow Land: 202 OppPow Land: 0 OwnPow Nav : 578 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 16 > 54
2:48:40 PM  (Reporting)  Theater: 429 Theater_South_European_Seas AggroCoeff from script: 100 OwnPow Land: 1537 OppPow Land: 3351 OwnPow Nav : 762 OppPow Nav : 170
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 0.39 5.00 Ratio Nav/NavCore: 3.81 5.00 Reg Count: 37 > 153
2:48:40 PM  (Reporting)  Theater: 430 Theater_Northeastern_American_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 163 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 30 > 82
2:48:40 PM  (Reporting)  Theater: 431 Theater_Central_American_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 4 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 3.40 3.40 Reg Count: 24 > 90
2:48:40 PM  (Reporting)  Theater: 432 Theater_Southeastern_American_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 297 OppPow Nav : 5
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 40 > 98
2:48:40 PM  (Reporting)  Theater: 433 Theater_Southwestern_African_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 61 OwnPow Nav : 8 OppPow Nav : 34
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 33 > 88
2:48:40 PM  (Reporting)  Theater: 434 Theater_Indian_Ocean AggroCoeff from script: 100 OwnPow Land: 48 OppPow Land: 299 OwnPow Nav : 45 OppPow Nav : 105
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.36 0.20 Reg Count: 92 > 252
2:48:40 PM  (Reporting)  Theater: 435 Theater_Western_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 536 OppPow Nav : 135
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 3.37 2.41 Reg Count: 62 > 202
2:48:40 PM  (Reporting)  Theater: 436 Theater_Southern_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 100 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 106 > 219
2:48:40 PM  (Reporting)  Theater: 437 Theater_Central_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 534 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 32 > 70
2:48:40 PM  (Reporting)  Theater: 438 Theater_Eastern_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 290 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 42 > 123
2:48:40 PM  (Reporting)  Theater: 439 Theater_North_Atlantic AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 25 > 63
2:48:40 PM  (Reporting)  Theater: 440 Theater_Northwestern_African_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:48:40 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 6 > 29
2:48:40 PM  (Reporting)  _FIT_ Ended AIInitTheaters 2901 ms
2:48:40 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:48:40 PM  (Reporting)  EcoBase 340
2:48:40 PM  (Reporting)  Resources Levels Austria EcoBase 340 AtWar: yes AtWarThreat: no At PeaceThreat: no
2:48:40 PM  (Reporting)  Money Availability Very High Stock 20138 Expected 680 Balance 662
2:48:40 PM  (Reporting)  Capital Availability High Stock 1800 Expected 1020 Balance 308
2:48:40 PM  (Reporting)  Steel Availability Very High Stock 677 Expected 102 Balance 12
2:48:40 PM  (Reporting)  Coal Availability Very High Stock 675 Expected 136 Balance 18
2:48:40 PM  (Reporting)  Supply Availability Very High Stock 38 Expected 7 Balance -3
2:48:40 PM  (Reporting)  Ammunition Availability Very High Stock 25 Expected 7 Balance 0
2:48:40 PM  (Reporting)  Inflation Availability Plentiful Stock 1 Expected 0 Balance 0
2:48:40 PM  (Reporting)  Prestige Availability Very High Stock 3148 Expected 0 Balance 4
2:48:40 PM  (Reporting)  Rail Pool Availability Very Low Stock 95 Expected 255 Balance -48
2:48:40 PM  (Reporting)  River Pool Availability Very Low Stock 10 Expected 170 Balance 0
2:48:40 PM  (Reporting)  Morale Availability Very High Stock 107 Expected 0 Balance 0
2:48:40 PM  (Reporting)  Conscripts Availability High Stock 412 Expected 170 Balance -19
2:48:40 PM  (Reporting)  Diplomat Availability Very High Stock 16 Expected 0 Balance 0
2:48:40 PM  (Reporting)  Officers Availability Very High Stock 126 Expected 34 Balance -1
2:48:40 PM  (Reporting)  Iron Availability Plentiful Stock 654 Expected 17 Balance 7
2:48:40 PM  (Reporting)  Minerals Availability Very High Stock 682 Expected 17 Balance -39
2:48:40 PM  (Reporting)  Nitrates Availability Plentiful Stock 669 Expected 17 Balance 9
2:48:40 PM  (Reporting)  Cereals Availability Plentiful Stock 86 Expected 24 Balance 3
2:48:40 PM  (Reporting)  Rice Availability Very Low Stock 5 Expected 17 Balance -1
2:48:40 PM  (Reporting)  Fish Availability Plentiful Stock 102 Expected 24 Balance -15
2:48:40 PM  (Reporting)  Tropical Fruits Availability Very Low Stock 5 Expected 17 Balance -1
2:48:40 PM  (Reporting)  Cattle Availability Plentiful Stock 82 Expected 24 Balance 4
2:48:40 PM  (Reporting)  Fruits Availability High Stock 35 Expected 17 Balance 2
2:48:40 PM  (Reporting)  Sugar Availability Average Stock 1 Expected 17 Balance 0
2:48:40 PM  (Reporting)  Preserved Food Availability Average Stock 75 Expected 17 Balance -42
2:48:40 PM  (Reporting)  Cotton/Wool Availability Plentiful Stock 229 Expected 17 Balance 5
2:48:40 PM  (Reporting)  Tea Availability Very Low Stock 4 Expected 17 Balance -1
2:48:40 PM  (Reporting)  Coffee Availability Average Stock 1 Expected 17 Balance 0
2:48:40 PM  (Reporting)  Wood Availability Plentiful Stock 256 Expected 17 Balance -1
2:48:40 PM  (Reporting)  Dyes Availability Very High Stock 47 Expected 17 Balance -6
2:48:40 PM  (Reporting)  Tobacco Availability Very Low Stock 2 Expected 17 Balance -1
2:48:40 PM  (Reporting)  Petroleum Availability Very Low Stock 1 Expected 0 Balance -1
2:48:40 PM  (Reporting)  Rum Availability Very Low Stock 10 Expected 24 Balance -4
2:48:40 PM  (Reporting)  Wines Availability Very High Stock 94 Expected 24 Balance -18
2:48:40 PM  (Reporting)  Chemicals Availability Plentiful Stock 154 Expected 17 Balance -1
2:48:40 PM  (Reporting)  Manufactured Goods Availability Low Stock 103 Expected 102 Balance 7
2:48:40 PM  (Reporting)  Textile Availability Plentiful Stock 147 Expected 24 Balance -6
2:48:40 PM  (Reporting)  Mechanical Parts Availability Plentiful Stock 649 Expected 17 Balance 4
2:48:40 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 17 Balance 0
2:48:40 PM  (Reporting)  Silk Availability Average Stock 27 Expected 17 Balance -3
2:48:40 PM  (Reporting)  Opium Availability Very Low Stock 5 Expected 17 Balance -1
2:48:40 PM  (Reporting)  Luxury Goods Availability Low Stock 15 Expected 24 Balance 0
2:48:40 PM  (Reporting)  Gold Availability Low Stock 3 Expected 17 Balance 0
2:48:40 PM  (Reporting)  Gems Availability Low Stock 11 Expected 17 Balance 0
2:48:40 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 17 Balance 0
2:48:40 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 17 Balance 0
2:48:40 PM  (Reporting)  _IAE_ Austria Global Military Usage: 27 %
2:48:40 PM  (Reporting)  _IAE_ Austria Money Stock 20138 Expenses 46 Availability Very High Mil Spend 2647 Civ Spend 4771
2:48:40 PM  (Reporting)  _IAE_ Austria Capital Stock 1800 Expenses 537 Availability High Mil Spend 50 Civ Spend 538
2:48:40 PM  (Reporting)  _IAE_ Austria Steel Stock 677 Expenses 2 Availability Very High Mil Spend 96 Civ Spend 139
2:48:40 PM  (Reporting)  _IAE_ Austria Coal Stock 675 Expenses 51 Availability Very High Mil Spend 68 Civ Spend 185
2:48:40 PM  (Reporting)  _IAE_ Austria Supply Stock 38 Expenses 10 Availability Very High Mil Spend 6 Civ Spend 0
2:48:40 PM  (Reporting)  _IAE_ Austria Ammunition Stock 25 Expenses 6 Availability Very High Mil Spend 4 Civ Spend 0
2:48:40 PM  (Reporting)  _IAE_ Austria Inflation Stock 1 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
2:48:40 PM  (Reporting)  _IAE_ Austria Prestige Stock 3148 Expenses 0 Availability Very High Mil Spend 340 Civ Spend 920
2:48:40 PM  (Reporting)  _IAE_ Austria Rail Pool Stock 95 Expenses 48 Availability Very Low Mil Spend 1 Civ Spend 2
2:48:40 PM  (Reporting)  _IAE_ Austria River Pool Stock 10 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 1
2:48:40 PM  (Reporting)  _IAE_ Austria Morale Stock 107 Expenses 0 Availability Very High Mil Spend 23 Civ Spend 0
2:48:40 PM  (Reporting)  _IAE_ Austria Conscripts Stock 412 Expenses 19 Availability High Mil Spend 68 Civ Spend 0
2:48:40 PM  (Reporting)  _IAE_ Austria War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:48:40 PM  (Reporting)  _IAE_ Austria Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:48:40 PM  (Reporting)  _IAE_ Austria Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:48:40 PM  (Reporting)  _IAE_ Austria Diplomat Stock 16 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 5
2:48:40 PM  (Reporting)  _IAE_ Austria Officers Stock 126 Expenses 3 Availability Very High Mil Spend 26 Civ Spend 0
2:48:40 PM  (Reporting)  _IAE_ Austria Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:48:40 PM  (Reporting)  _IAE_ Austria Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:48:40 PM  (Reporting)  _IAE_ Austria Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:48:40 PM  (Reporting)  _IAE_ Austria Iron Stock 654 Expenses 15 Availability Plentiful Mil Spend 0 Civ Spend 422
2:48:40 PM  (Reporting)  _IAE_ Austria Minerals Stock 682 Expenses 42 Availability Very High Mil Spend 67 Civ Spend 181
2:48:40 PM  (Reporting)  _IAE_ Austria Nitrates Stock 669 Expenses 3 Availability Plentiful Mil Spend 0 Civ Spend 440
2:48:40 PM  (Reporting)  _IAE_ Austria Cereals Stock 86 Expenses 39 Availability Plentiful Mil Spend 0 Civ Spend 31
2:48:40 PM  (Reporting)  _IAE_ Austria Rice Stock 5 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 1
2:48:40 PM  (Reporting)  _IAE_ Austria Fish Stock 102 Expenses 40 Availability Plentiful Mil Spend 0 Civ Spend 36
2:48:40 PM  (Reporting)  _IAE_ Austria Tropical Fruits Stock 5 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 1
2:48:40 PM  (Reporting)  _IAE_ Austria Cattle Stock 82 Expenses 40 Availability Plentiful Mil Spend 0 Civ Spend 29
2:48:40 PM  (Reporting)  _IAE_ Austria Fruits Stock 35 Expenses 16 Availability High Mil Spend 0 Civ Spend 9
2:48:40 PM  (Reporting)  _IAE_ Austria Sugar Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:48:40 PM  (Reporting)  _IAE_ Austria Preserved Food Stock 75 Expenses 42 Availability Average Mil Spend 0 Civ Spend 4
2:48:40 PM  (Reporting)  _IAE_ Austria Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:48:40 PM  (Reporting)  _IAE_ Austria Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:48:40 PM  (Reporting)  _IAE_ Austria Cotton/Wool Stock 229 Expenses 17 Availability Plentiful Mil Spend 0 Civ Spend 141
2:48:40 PM  (Reporting)  _IAE_ Austria Tea Stock 4 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 1
2:48:40 PM  (Reporting)  _IAE_ Austria Coffee Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:48:40 PM  (Reporting)  _IAE_ Austria Wood Stock 256 Expenses 31 Availability Plentiful Mil Spend 0 Civ Spend 147
2:48:40 PM  (Reporting)  _IAE_ Austria Dyes Stock 47 Expenses 17 Availability Very High Mil Spend 0 Civ Spend 16
2:48:40 PM  (Reporting)  _IAE_ Austria Tobacco Stock 2 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 0
2:48:40 PM  (Reporting)  _IAE_ Austria Petroleum Stock 1 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 0
2:48:40 PM  (Reporting)  _IAE_ Austria Rum Stock 10 Expenses 4 Availability Very Low Mil Spend 0 Civ Spend 1
2:48:40 PM  (Reporting)  _IAE_ Austria Wines Stock 94 Expenses 22 Availability Very High Mil Spend 0 Civ Spend 36
2:48:40 PM  (Reporting)  _IAE_ Austria Chemicals Stock 154 Expenses 11 Availability Plentiful Mil Spend 0 Civ Spend 94
2:48:40 PM  (Reporting)  _IAE_ Austria Manufactured Goods Stock 103 Expenses 29 Availability Low Mil Spend 5 Civ Spend 5
2:48:40 PM  (Reporting)  _IAE_ Austria Textile Stock 147 Expenses 26 Availability Plentiful Mil Spend 0 Civ Spend 77
2:48:40 PM  (Reporting)  _IAE_ Austria Mechanical Parts Stock 649 Expenses 15 Availability Plentiful Mil Spend 0 Civ Spend 418
2:48:40 PM  (Reporting)  _IAE_ Austria Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:48:40 PM  (Reporting)  _IAE_ Austria Silk Stock 27 Expenses 16 Availability Average Mil Spend 0 Civ Spend 4
2:48:40 PM  (Reporting)  _IAE_ Austria Opium Stock 5 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 1
2:48:40 PM  (Reporting)  _IAE_ Austria Luxury Goods Stock 15 Expenses 4 Availability Low Mil Spend 0 Civ Spend 3
2:48:40 PM  (Reporting)  _IAE_ Austria Gold Stock 3 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:48:40 PM  (Reporting)  _IAE_ Austria Gems Stock 11 Expenses 4 Availability Low Mil Spend 0 Civ Spend 1
2:48:40 PM  (Reporting)  _IAE_ Austria Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:48:40 PM  (Reporting)  _IAE_ Austria Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:48:40 PM  (Reporting)  Ended InitializeAdvancedEconomics 734 ms
2:48:40 PM  (Reporting)    1058609 12. Kreuzerdivision Agenda Kept Agenda: Naval Docking, Value: 427, Region: 740 Angra EndTurn 2506
2:48:40 PM  (Reporting)    1001470 Tiroler Standschtzen-Korps Agenda Kept Agenda: Attack, Value: 2500, Region: 204 Herzegovina EndTurn 2505
2:48:40 PM  (Reporting)    1043204 10. Truppe Agenda Kept Agenda: Attack, Value: 2500, Region: 204 Herzegovina EndTurn 2505
2:48:40 PM  (Reporting)    1060390 12. Exp. Bde. Agenda Kept Agenda: Attack, Value: 2500, Region: 204 Herzegovina EndTurn 2505
2:48:40 PM  (Reporting)    1060391 4. Exp. Bde. Agenda Kept Agenda: Attack, Value: 2500, Region: 204 Herzegovina EndTurn 2505
2:48:40 PM  (Reporting)    1001462 Mhren Freiwilligen-Korps Agenda Kept Agenda: Attack, Value: 2500, Region: 204 Herzegovina EndTurn 2505
2:48:40 PM  (Reporting)    1039602 8. Exp. Bde. Agenda Kept Agenda: Resupply, Value: 100000, Region: 166 Slowakei EndTurn 2506
2:48:40 PM  (Reporting)    1001333 3. Armee Agenda Kept Agenda: Garrison, Value: 14600, Region: 169 Slawonien EndTurn 2505
2:48:40 PM  (Reporting)    1027795 1. Brigade Agenda Kept Agenda: Attack, Value: 2500, Region: 205 Sava EndTurn 2505
2:48:40 PM  (Reporting)    1058616 18. Truppe Agenda Kept Agenda: Attack, Value: 2500, Region: 204 Herzegovina EndTurn 2505
2:48:40 PM  (Reporting)    1041635 II. Matrosen-Korps Agenda Kept Agenda: Attack, Value: 8084, Region: 204 Herzegovina EndTurn 2507
2:48:40 PM  (Reporting)    1047306 36. Landsturm-Inft.-Brig. Agenda Kept Agenda: Attack, Value: 2500, Region: 205 Sava EndTurn 2505
2:48:40 PM  (Reporting)    1053541 15. Kreuzerdivision Agenda Kept Agenda: Naval Superiority, Value: 410, Region: 2288 Strait of Otranto EndTurn 2506
2:48:40 PM  (Reporting)    1048934 III. Matrosen-Korps Agenda Kept Agenda: Defend, Value: 47000, Region: 84 Lombardia EndTurn 2507
2:48:40 PM  (Reporting)    1035436 Bes.-Truppen zu Rayon I Agenda Kept Agenda: Attack, Value: 2500, Region: 205 Sava EndTurn 2505
2:48:40 PM  (Reporting)    1015918 von Mittrowitz, E.W. Armee Agenda Kept Agenda: Garrison, Value: 12600, Region: 175 Transsilvanien EndTurn 2505
2:48:40 PM  (Reporting)    1001482 Ostgalizische Freiwilligen-Korps Agenda Kept Agenda: Attack, Value: 2500, Region: 205 Sava EndTurn 2505
2:48:40 PM  (Reporting)    1060400 14. Kreuzerdivision Agenda Kept Agenda: Hunt Convoy Fleet, Value: 10374, Region: 2196 Baltic Maritime Trade EndTurn 2506
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 3366
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 3340
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Russia Ordered Value: 3240
2:48:40 PM  (Reporting)  Theater Prevalences Theater_China Ordered Value: 2500
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 2220
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Central_Asia Ordered Value: 2000
2:48:40 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 1840
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Japan Ordered Value: 1800
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1800
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Italy Ordered Value: 1740
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 1700
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Eastern_USA Ordered Value: 1600
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Indonesia Ordered Value: 1340
2:48:40 PM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 1320
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 1120
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Andes Ordered Value: 1000
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Indochina Ordered Value: 900
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Southern_Latin_America Ordered Value: 800
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Central_America Ordered Value: 800
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Iran Ordered Value: 780
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Brazil Ordered Value: 700
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Caribbean Ordered Value: 700
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 700
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Maghreb Ordered Value: 700
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Southeast_Asia Ordered Value: 600
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Poland Ordered Value: 540
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Northeastern_Asia Ordered Value: 520
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Northern_Latin_America Ordered Value: 500
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Eastern_Canada Ordered Value: 500
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Pacific Ordered Value: 500
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Australia Ordered Value: 400
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Mediterranean Ordered Value: 400
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 320
2:48:40 PM  (Reporting)  Theater Prevalences Theater_South_Pacific Ordered Value: 300
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Near_East Ordered Value: 300
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 300
2:48:40 PM  (Reporting)  Theater Prevalences Theater_New_Zealand Ordered Value: 200
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Mashrek Ordered Value: 200
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Northwestern_African_Seas Ordered Value: 100
2:48:40 PM  (Reporting)  Theater Prevalences Theater_North_Atlantic Ordered Value: 100
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Eastern_Pacific Ordered Value: 100
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Central_Pacific Ordered Value: 100
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Southern_Pacific Ordered Value: 100
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Western_Pacific Ordered Value: 100
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Indian_Ocean Ordered Value: 100
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Southwestern_African_Seas Ordered Value: 100
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Southeastern_American_Seas Ordered Value: 100
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Central_American_Seas Ordered Value: 100
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Northeastern_American_Seas Ordered Value: 100
2:48:40 PM  (Reporting)  Theater Prevalences Theater_South_European_Seas Ordered Value: 100
2:48:40 PM  (Reporting)  Theater Prevalences Theater_European_Seas Ordered Value: 100
2:48:40 PM  (Reporting)  Theater Prevalences Theater_North_European_Seas Ordered Value: 100
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Eastern_Siberia Ordered Value: 100
2:48:40 PM  (Reporting)  Theater Prevalences Theater_Atlantic Ordered Value: 100
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 375 Theater_Balkans (Land)
2:48:40 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 9216 Overall power (enemies): 2511 Ratio: 3.12
2:48:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  522
2:48:40 PM  (Reporting)  Making Naval Values Map: 375 Balkans LAND Overall power(self): 427 Overall power (enemies): 170 Nav Ratio: 2.14
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 372 Theater_Germany (Land)
2:48:40 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 7976 Overall power (enemies): 0 Ratio: 5.00
2:48:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:48:40 PM  (Reporting)  Making Naval Values Map: 372 Germany LAND Overall power(self): 13 Overall power (enemies): 0 Nav Ratio: 5.00
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 377 Theater_Russia (Land)
2:48:40 PM  (Reporting)  Making Land Theater Map: Theater_Russia Overall power(self): 6524 Overall power (enemies): 525 Ratio: 5.00
2:48:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  70
2:48:40 PM  (Reporting)  Making Naval Values Map: 377 Russia LAND Overall power(self): 73 Overall power (enemies): 159 Nav Ratio: 0.39
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 406 Theater_China (Land)
2:48:40 PM  (Reporting)  Making Land Theater Map: Theater_China Overall power(self): 0 Overall power (enemies): 19 Ratio: 0.20
2:48:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  80
2:48:40 PM  (Reporting)  Making Naval Values Map: 406 China LAND Overall power(self): 0 Overall power (enemies): 135 Nav Ratio: 0.20
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 373 Theater_Austria (Land)
2:48:40 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 14502 Overall power (enemies): 261 Ratio: 5.00
2:48:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  409
2:48:40 PM  (Reporting)  Making Naval Values Map: 373 Austria LAND Overall power(self): 300 Overall power (enemies): 0 Nav Ratio: 5.00
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 394 Theater_Central_Asia (Land)
2:48:40 PM  (Reporting)  Making Land Theater Map: Theater_Central_Asia Overall power(self): 26 Overall power (enemies): 30 Ratio: 0.74
2:48:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  222
2:48:40 PM  (Reporting)  Making Naval Values Map: 394 Central Asia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 368 Theater_France (Land)
2:48:40 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 290 Overall power (enemies): 0 Ratio: 5.00
2:48:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:48:40 PM  (Reporting)  Making Naval Values Map: 368 France LAND Overall power(self): 138 Overall power (enemies): 0 Nav Ratio: 5.00
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 405 Theater_Japan (Land)
2:48:40 PM  (Reporting)  Making Land Theater Map: Theater_Japan Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:48:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  168
2:48:40 PM  (Reporting)  Making Naval Values Map: 405 Japan LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 374 Theater_Scandinavia (Land)
2:48:40 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:48:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:48:40 PM  (Reporting)  Making Naval Values Map: 374 Scandinavia LAND Overall power(self): 9 Overall power (enemies): 0 Nav Ratio: 5.00
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 369 Theater_Italy (Land)
2:48:40 PM  (Reporting)  Making Land Theater Map: Theater_Italy Overall power(self): 91 Overall power (enemies): 0 Ratio: 5.00
2:48:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:48:40 PM  (Reporting)  Making Naval Values Map: 369 Italy LAND Overall power(self): 237 Overall power (enemies): 0 Nav Ratio: 5.00
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 367 Theater_Spanish_Peninsula (Land)
2:48:40 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:48:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:48:40 PM  (Reporting)  Making Naval Values Map: 367 Spanish Peninsula LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 415 Theater_Eastern_USA (Land)
2:48:40 PM  (Reporting)  Making Land Theater Map: Theater_Eastern_USA Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:48:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:48:40 PM  (Reporting)  Making Naval Values Map: 415 Eastern USA LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 407 Theater_Indonesia (Land)
2:48:40 PM  (Reporting)  Making Land Theater Map: Theater_Indonesia Overall power(self): 48 Overall power (enemies): 0 Ratio: 5.00
2:48:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  150
2:48:40 PM  (Reporting)  Making Naval Values Map: 407 Indonesia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 366 Theater_British_Isles (Land)
2:48:40 PM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 202 Overall power (enemies): 0 Ratio: 5.00
2:48:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:48:40 PM  (Reporting)  Making Naval Values Map: 366 British Isles LAND Overall power(self): 138 Overall power (enemies): 0 Nav Ratio: 5.00
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 371 Theater_Low_Countries (Land)
2:48:40 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 1544 Overall power (enemies): 0 Ratio: 5.00
2:48:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:48:40 PM  (Reporting)  Making Naval Values Map: 371 Low Countries LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 423 Theater_Andes (Land)
2:48:40 PM  (Reporting)  Making Land Theater Map: Theater_Andes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:48:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:48:40 PM  (Reporting)  Making Naval Values Map: 423 Andes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 402 Theater_Indochina (Land)
2:48:40 PM  (Reporting)  Making Land Theater Map: Theater_Indochina Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:48:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1200
2:48:40 PM  (Reporting)  Making Naval Values Map: 402 Indochina LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 424 Theater_Southern_Latin_America (Land)
2:48:40 PM  (Reporting)  Making Land Theater Map: Theater_Southern_Latin_America Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:48:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:48:40 PM  (Reporting)  Making Naval Values Map: 424 Southern Latin America LAND Overall power(self): 60 Overall power (enemies): 0 Nav Ratio: 5.00
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 420 Theater_Central_America (Land)
2:48:40 PM  (Reporting)  Making Land Theater Map: Theater_Central_America Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:48:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  40
2:48:40 PM  (Reporting)  Making Naval Values Map: 420 Central America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 393 Theater_Iran (Land)
2:48:40 PM  (Reporting)  Making Land Theater Map: Theater_Iran Overall power(self): 678 Overall power (enemies): 2 Ratio: 5.00
2:48:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:48:40 PM  (Reporting)  Making Naval Values Map: 393 Iran LAND Overall power(self): 0 Overall power (enemies): 105 Nav Ratio: 0.20
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 425 Theater_Brazil (Land)
2:48:40 PM  (Reporting)  Making Land Theater Map: Theater_Brazil Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:48:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:48:40 PM  (Reporting)  Making Naval Values Map: 425 Brazil LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 421 Theater_Caribbean (Land)
2:48:40 PM  (Reporting)  Making Land Theater Map: Theater_Caribbean Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:48:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:48:40 PM  (Reporting)  Making Naval Values Map: 421 Caribbean LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 392 Theater_Ottoman (Land)
2:48:40 PM  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 9 Overall power (enemies): 2318 Ratio: 0.20
2:48:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  308
2:48:40 PM  (Reporting)  Making Naval Values Map: 392 Ottoman LAND Overall power(self): 364 Overall power (enemies): 170 Nav Ratio: 1.82
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 379 Theater_Maghreb (Land)
2:48:40 PM  (Reporting)  Making Land Theater Map: Theater_Maghreb Overall power(self): 0 Overall power (enemies): 56 Ratio: 0.20
2:48:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1392
2:48:40 PM  (Reporting)  Making Naval Values Map: 379 Maghreb LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 403 Theater_Southeast_Asia (Land)
2:48:40 PM  (Reporting)  Making Land Theater Map: Theater_Southeast_Asia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:48:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  104
2:48:40 PM  (Reporting)  Making Naval Values Map: 403 Southeast Asia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 376 Theater_Poland (Land)
2:48:40 PM  (Reporting)  Making Land Theater Map: Theater_Poland Overall power(self): 7504 Overall power (enemies): 135 Ratio: 5.00
2:48:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:48:40 PM  (Reporting)  Making Naval Values Map: 376 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 404 Theater_Northeastern_Asia (Land)
2:48:40 PM  (Reporting)  Making Land Theater Map: Theater_Northeastern_Asia Overall power(self): 44 Overall power (enemies): 0 Ratio: 5.00
2:48:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  133
2:48:40 PM  (Reporting)  Making Naval Values Map: 404 Northeastern Asia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 422 Theater_Northern_Latin_America (Land)
2:48:40 PM  (Reporting)  Making Land Theater Map: Theater_Northern_Latin_America Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:48:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  8
2:48:40 PM  (Reporting)  Making Naval Values Map: 422 Northern Latin America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 412 Theater_Eastern_Canada (Land)
2:48:40 PM  (Reporting)  Making Land Theater Map: Theater_Eastern_Canada Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:48:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:48:40 PM  (Reporting)  Making Naval Values Map: 412 Eastern Canada LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 411 Theater_Pacific (Land)
2:48:40 PM  (Reporting)  Making Land Theater Map: Theater_Pacific Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:48:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  8
2:48:40 PM  (Reporting)  Making Naval Values Map: 411 Pacific LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 409 Theater_Australia (Land)
2:48:40 PM  (Reporting)  Making Land Theater Map: Theater_Australia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:48:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:48:40 PM  (Reporting)  Making Naval Values Map: 409 Australia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 378 Theater_Mediterranean (Land)
2:48:40 PM  (Reporting)  Making Land Theater Map: Theater_Mediterranean Overall power(self): 0 Overall power (enemies): 66 Ratio: 0.20
2:48:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  24
2:48:40 PM  (Reporting)  Making Naval Values Map: 378 Mediterranean LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 370 Theater_Alpes (Land)
2:48:40 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 2808 Overall power (enemies): 0 Ratio: 5.00
2:48:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:48:40 PM  (Reporting)  Making Naval Values Map: 370 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 408 Theater_South_Pacific (Land)
2:48:40 PM  (Reporting)  Making Land Theater Map: Theater_South_Pacific Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:48:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  96
2:48:40 PM  (Reporting)  Making Naval Values Map: 408 South Pacific LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 390 Theater_Near_East (Land)
2:48:40 PM  (Reporting)  Making Land Theater Map: Theater_Near_East Overall power(self): 0 Overall power (enemies): 690 Ratio: 0.20
2:48:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  144
2:48:40 PM  (Reporting)  Making Naval Values Map: 390 Near East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 382 Theater_Egypt (Land)
2:48:40 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 55 Ratio: 0.20
2:48:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  8
2:48:40 PM  (Reporting)  Making Naval Values Map: 382 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 410 Theater_New_Zealand (Land)
2:48:40 PM  (Reporting)  Making Land Theater Map: Theater_New_Zealand Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:48:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:48:40 PM  (Reporting)  Making Naval Values Map: 410 New Zealand LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 380 Theater_Mashrek (Land)
2:48:40 PM  (Reporting)  Making Land Theater Map: Theater_Mashrek Overall power(self): 0 Overall power (enemies): 92 Ratio: 0.20
2:48:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  544
2:48:40 PM  (Reporting)  Making Naval Values Map: 380 Mashrek LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 440 Theater_Northwestern_African_Seas (Nav)
2:48:40 PM  (Reporting)  Making Naval Values Map: 440 Northwestern African Seas NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 439 Theater_North_Atlantic (Nav)
2:48:40 PM  (Reporting)  Making Naval Values Map: 439 North Atlantic NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 438 Theater_Eastern_Pacific (Nav)
2:48:40 PM  (Reporting)  Making Naval Values Map: 438 Eastern Pacific NAV Overall power(self): 290 Overall power (enemies): 0 Nav Ratio: 5.00
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 437 Theater_Central_Pacific (Nav)
2:48:40 PM  (Reporting)  Making Naval Values Map: 437 Central Pacific NAV Overall power(self): 534 Overall power (enemies): 0 Nav Ratio: 5.00
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 436 Theater_Southern_Pacific (Nav)
2:48:40 PM  (Reporting)  Making Naval Values Map: 436 Southern Pacific NAV Overall power(self): 100 Overall power (enemies): 0 Nav Ratio: 5.00
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 435 Theater_Western_Pacific (Nav)
2:48:40 PM  (Reporting)  Making Naval Values Map: 435 Western Pacific NAV Overall power(self): 536 Overall power (enemies): 135 Nav Ratio: 3.37
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 434 Theater_Indian_Ocean (Nav)
2:48:40 PM  (Reporting)  Making Naval Values Map: 434 Indian Ocean NAV Overall power(self): 45 Overall power (enemies): 105 Nav Ratio: 0.36
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 433 Theater_Southwestern_African_Seas (Nav)
2:48:40 PM  (Reporting)  Making Naval Values Map: 433 Southwestern African Seas NAV Overall power(self): 8 Overall power (enemies): 34 Nav Ratio: 0.20
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 432 Theater_Southeastern_American_Seas (Nav)
2:48:40 PM  (Reporting)  Making Naval Values Map: 432 Southeastern American Seas NAV Overall power(self): 297 Overall power (enemies): 5 Nav Ratio: 5.00
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 431 Theater_Central_American_Seas (Nav)
2:48:40 PM  (Reporting)  Making Naval Values Map: 431 Central American Seas NAV Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 3.40
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 430 Theater_Northeastern_American_Seas (Nav)
2:48:40 PM  (Reporting)  Making Naval Values Map: 430 Northeastern American Seas NAV Overall power(self): 163 Overall power (enemies): 0 Nav Ratio: 5.00
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 429 Theater_South_European_Seas (Nav)
2:48:40 PM  (Reporting)  Making Naval Values Map: 429 South European Seas NAV Overall power(self): 762 Overall power (enemies): 170 Nav Ratio: 3.81
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 428 Theater_European_Seas (Nav)
2:48:40 PM  (Reporting)  Making Naval Values Map: 428 European Seas NAV Overall power(self): 578 Overall power (enemies): 0 Nav Ratio: 5.00
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 427 Theater_North_European_Seas (Nav)
2:48:40 PM  (Reporting)  Making Naval Values Map: 427 North European Seas NAV Overall power(self): 839 Overall power (enemies): 265 Nav Ratio: 2.69
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 397 Theater_Eastern_Siberia (Land)
2:48:40 PM  (Reporting)  Making Land Theater Map: Theater_Eastern_Siberia Overall power(self): 44 Overall power (enemies): 0 Ratio: 5.00
2:48:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  142
2:48:40 PM  (Reporting)  Making Naval Values Map: 397 Eastern Siberia LAND Overall power(self): 89 Overall power (enemies): 0 Nav Ratio: 5.00
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Theater 365 Theater_Atlantic (Land)
2:48:40 PM  (Reporting)  Making Land Theater Map: Theater_Atlantic Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
2:48:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  80
2:48:40 PM  (Reporting)  Making Naval Values Map: 365 Atlantic LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 375 Balkans LAND Overall power(self): 427 Overall power (enemies): 170 Nav Ratio: 2.14
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 372 Germany LAND Overall power(self): 13 Overall power (enemies): 0 Nav Ratio: 5.00
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 377 Russia LAND Overall power(self): 73 Overall power (enemies): 159 Nav Ratio: 0.39
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 406 China LAND Overall power(self): 0 Overall power (enemies): 135 Nav Ratio: 0.20
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 373 Austria LAND Overall power(self): 300 Overall power (enemies): 0 Nav Ratio: 5.00
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 394 Central Asia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 368 France LAND Overall power(self): 138 Overall power (enemies): 0 Nav Ratio: 5.00
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 405 Japan LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 374 Scandinavia LAND Overall power(self): 9 Overall power (enemies): 0 Nav Ratio: 5.00
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 369 Italy LAND Overall power(self): 237 Overall power (enemies): 0 Nav Ratio: 5.00
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 367 Spanish Peninsula LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 415 Eastern USA LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 407 Indonesia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 366 British Isles LAND Overall power(self): 138 Overall power (enemies): 0 Nav Ratio: 5.00
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 371 Low Countries LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 423 Andes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 402 Indochina LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 424 Southern Latin America LAND Overall power(self): 60 Overall power (enemies): 0 Nav Ratio: 5.00
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 420 Central America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 393 Iran LAND Overall power(self): 0 Overall power (enemies): 105 Nav Ratio: 0.20
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 425 Brazil LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 421 Caribbean LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 392 Ottoman LAND Overall power(self): 364 Overall power (enemies): 170 Nav Ratio: 1.82
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 379 Maghreb LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 403 Southeast Asia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 376 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 404 Northeastern Asia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 422 Northern Latin America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 412 Eastern Canada LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 411 Pacific LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 409 Australia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 378 Mediterranean LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 370 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 408 South Pacific LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 390 Near East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 382 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 410 New Zealand LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 380 Mashrek LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 440 Northwestern African Seas NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 439 North Atlantic NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 438 Eastern Pacific NAV Overall power(self): 290 Overall power (enemies): 0 Nav Ratio: 5.00
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 437 Central Pacific NAV Overall power(self): 534 Overall power (enemies): 0 Nav Ratio: 5.00
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 436 Southern Pacific NAV Overall power(self): 100 Overall power (enemies): 0 Nav Ratio: 5.00
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 435 Western Pacific NAV Overall power(self): 536 Overall power (enemies): 135 Nav Ratio: 3.37
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 434 Indian Ocean NAV Overall power(self): 45 Overall power (enemies): 105 Nav Ratio: 0.36
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 433 Southwestern African Seas NAV Overall power(self): 8 Overall power (enemies): 34 Nav Ratio: 0.20
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 432 Southeastern American Seas NAV Overall power(self): 297 Overall power (enemies): 5 Nav Ratio: 5.00
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 431 Central American Seas NAV Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 3.40
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 430 Northeastern American Seas NAV Overall power(self): 163 Overall power (enemies): 0 Nav Ratio: 5.00
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 429 South European Seas NAV Overall power(self): 762 Overall power (enemies): 170 Nav Ratio: 3.81
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 428 European Seas NAV Overall power(self): 578 Overall power (enemies): 0 Nav Ratio: 5.00
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 427 North European Seas NAV Overall power(self): 839 Overall power (enemies): 265 Nav Ratio: 2.69
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 397 Eastern Siberia LAND Overall power(self): 89 Overall power (enemies): 0 Nav Ratio: 5.00
2:48:40 PM  (Reporting)  Commiting Naval Values Map: 365 Atlantic LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Land Theaters Special Regions ***
2:48:40 PM  (Reporting)  Theater 375 Theater_Balkans HQReg: 203 Bosna Max pick: Herzegovina Max need: Andrianople Max Val: Dalmatien Naval Gathering: <None>
2:48:40 PM  (Reporting)  Theater 372 Theater_Germany HQReg: 126 Sachsen Max pick: Sachsen Max need: Rheinland Max Val: Kleinpolen Naval Gathering: 138 Ostpreussen
2:48:40 PM  (Reporting)  Theater 377 Theater_Russia HQReg: 126 Sachsen Max pick: Kars Max need: Trabzon Max Val: Kars Naval Gathering: <None>
2:48:40 PM  (Reporting)  Theater 406 Theater_China HQReg: 1246 Lhassa Max pick: Lhassa Max need: Louangphrabang Max Val: Caobang Naval Gathering: <None>
2:48:40 PM  (Reporting)  Theater 373 Theater_Austria HQReg: 178 Dalmatien Max pick: Kleinpolen Max need: Herzegovina Max Val: Kleinpolen Naval Gathering: 151 Istrien
2:48:40 PM  (Reporting)  Theater 394 Theater_Central_Asia HQReg: 930 Samarkand Max pick: Samarkand Max need: Kunlun Max Val: Samarkand Naval Gathering: <None>
2:48:40 PM  (Reporting)  Theater 368 Theater_France HQReg: 0 North Pole Max pick: North Pole Max need: Saarland Max Val: Baden Naval Gathering: <None>
2:48:40 PM  (Reporting)  Theater 405 Theater_Japan HQReg: 1190 Okinawa Max pick: Okinawa Max need: Kuriles Max Val: Okinawa Naval Gathering: <None>
2:48:40 PM  (Reporting)  Theater 374 Theater_Scandinavia HQReg: 0 North Pole Max pick: North Pole Max need: North Pole Max Val: North Pole Naval Gathering: <None>
2:48:40 PM  (Reporting)  Theater 369 Theater_Italy HQReg: 84 Lombardia Max pick: Lombardia Max need: Sudtirol Max Val: Istrien Naval Gathering: 85 Venezia
2:48:40 PM  (Reporting)  Theater 367 Theater_Spanish_Peninsula HQReg: 0 North Pole Max pick: North Pole Max need: North Pole Max Val: North Pole Naval Gathering: <None>
2:48:40 PM  (Reporting)  Theater 415 Theater_Eastern_USA HQReg: 0 North Pole Max pick: North Pole Max need: North Pole Max Val: North Pole Naval Gathering: <None>
2:48:40 PM  (Reporting)  Theater 407 Theater_Indonesia HQReg: 1387 Palembang Max pick: Palembang Max need: Aceh Max Val: Palembang Naval Gathering: <None>
2:48:40 PM  (Reporting)  Theater 366 Theater_British_Isles HQReg: 0 North Pole Max pick: North Pole Max need: North Pole Max Val: North Pole Naval Gathering: <None>
2:48:40 PM  (Reporting)  Theater 371 Theater_Low_Countries HQReg: 0 North Pole Max pick: North Pole Max need: Rheinland Max Val: Rheinland Naval Gathering: 103 Zeeland
2:48:40 PM  (Reporting)  Theater 423 Theater_Andes HQReg: 0 North Pole Max pick: North Pole Max need: North Pole Max Val: North Pole Naval Gathering: <None>
2:48:40 PM  (Reporting)  Theater 402 Theater_Indochina HQReg: 1151 Hanoi Max pick: Hanoi Max need: Kampot Max Val: Hanoi Naval Gathering: <None>
2:48:40 PM  (Reporting)  Theater 424 Theater_Southern_Latin_America HQReg: 0 North Pole Max pick: North Pole Max need: North Pole Max Val: North Pole Naval Gathering: <None>
2:48:40 PM  (Reporting)  Theater 420 Theater_Central_America HQReg: 1831 Puerto Cabezas Max pick: Puerto Cabezas Max need: Puerto Cabezas Max Val: Puerto Cabezas Naval Gathering: <None>
2:48:40 PM  (Reporting)  Theater 393 Theater_Iran HQReg: 0 North Pole Max pick: North Pole Max need: Arbil Max Val: Van Naval Gathering: <None>
2:48:40 PM  (Reporting)  Theater 425 Theater_Brazil HQReg: 0 North Pole Max pick: North Pole Max need: Esequibo Max Val: Esequibo Naval Gathering: <None>
2:48:40 PM  (Reporting)  Theater 421 Theater_Caribbean HQReg: 0 North Pole Max pick: North Pole Max need: North Pole Max Val: North Pole Naval Gathering: <None>
2:48:40 PM  (Reporting)  Theater 392 Theater_Ottoman HQReg: 203 Bosna Max pick: Smyrna Max need: Constantinople Max Val: Kars Naval Gathering: <None>
2:48:40 PM  (Reporting)  Theater 379 Theater_Maghreb HQReg: 411 Marrakech Max pick: Marrakech Max need: Tangiers Max Val: Marrakech Naval Gathering: <None>
2:48:40 PM  (Reporting)  Theater 403 Theater_Southeast_Asia HQReg: 1156 Penang Max pick: Penang Max need: Kota Bharu Max Val: Penang Naval Gathering: <None>
2:48:40 PM  (Reporting)  Theater 376 Theater_Poland HQReg: 233 Ostmark Max pick: Ostmark Max need: Oberschlesien Max Val: Kleinpolen Naval Gathering: <None>
2:48:40 PM  (Reporting)  Theater 404 Theater_Northeastern_Asia HQReg: 1166 Seoul Max pick: Seoul Max need: Seoul Max Val: Seoul Naval Gathering: <None>
2:48:40 PM  (Reporting)  Theater 422 Theater_Northern_Latin_America HQReg: 0 North Pole Max pick: North Pole Max need: Esequibo Max Val: Esequibo Naval Gathering: <None>
2:48:40 PM  (Reporting)  Theater 412 Theater_Eastern_Canada HQReg: 0 North Pole Max pick: North Pole Max need: North Pole Max Val: North Pole Naval Gathering: <None>
2:48:40 PM  (Reporting)  Theater 411 Theater_Pacific HQReg: 0 North Pole Max pick: North Pole Max need: Solomons Max Val: Solomons Naval Gathering: <None>
2:48:40 PM  (Reporting)  Theater 409 Theater_Australia HQReg: 0 North Pole Max pick: North Pole Max need: North Pole Max Val: North Pole Naval Gathering: <None>
2:48:40 PM  (Reporting)  Theater 378 Theater_Mediterranean HQReg: 0 North Pole Max pick: North Pole Max need: Krita Max Val: Epiros Naval Gathering: <None>
2:48:40 PM  (Reporting)  Theater 370 Theater_Alpes HQReg: 0 North Pole Max pick: North Pole Max need: Baden Max Val: Lombardia Naval Gathering: <None>
2:48:40 PM  (Reporting)  Theater 408 Theater_South_Pacific HQReg: 0 North Pole Max pick: North Pole Max need: Sorong Max Val: Sorong Naval Gathering: <None>
2:48:40 PM  (Reporting)  Theater 390 Theater_Near_East HQReg: 153 Oesterreich Max pick: Judea Max need: Aqaba Max Val: Judea Naval Gathering: <None>
2:48:40 PM  (Reporting)  Theater 382 Theater_Egypt HQReg: 0 North Pole Max pick: North Pole Max need: Salloum Max Val: Salloum Naval Gathering: <None>
2:48:40 PM  (Reporting)  Theater 410 Theater_New_Zealand HQReg: 0 North Pole Max pick: North Pole Max need: North Pole Max Val: North Pole Naval Gathering: <None>
2:48:40 PM  (Reporting)  Theater 380 Theater_Mashrek HQReg: 0 North Pole Max pick: Tripolitania Max need: Gabes Max Val: Tripolitania Naval Gathering: <None>
2:48:40 PM  (Reporting)  Theater 397 Theater_Eastern_Siberia HQReg: 994 Pogobi Max pick: Pogobi Max need: Haishenwai Max Val: Pogobi Naval Gathering: <None>
2:48:40 PM  (Reporting)  Theater 365 Theater_Atlantic HQReg: 4 Iceland Max pick: Iceland Max need: Iceland Max Val: Iceland Naval Gathering: <None>
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Final Gather Region for  372 Germany : 115 Baden
2:48:40 PM  (Reporting)  Final Gather Region for  377 Russia : 204 Herzegovina
2:48:40 PM  (Reporting)  Final Gather Region for  373 Austria : 204 Herzegovina
2:48:40 PM  (Reporting)  Final Gather Region for  369 Italy : 204 Herzegovina
2:48:40 PM  (Reporting)  Final Gather Region for  407 Indonesia : 1151 Hanoi
2:48:40 PM  (Reporting)  Final Gather Region for  371 Low Countries : 115 Baden
2:48:40 PM  (Reporting)  Final Gather Region for  376 Poland : 204 Herzegovina
2:48:40 PM  (Reporting)  Final Gather Region for  397 Eastern Siberia : 1190 Okinawa
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Ended InitAndDumpData Austria 1459 ms
2:48:40 PM  (Reporting)  *** Faction-wide algorithms ***
2:48:40 PM  (Reporting)  Ended BuildReplacements 11 ms
2:48:40 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
2:48:40 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Austria Money level is 5 (0 = None, 6 = Plentiful) Levels: Corporate 3 Excise 3 Tariff 3 Census 1 Income 3 Maritime 2 Percentages: Corporate 13 % Excise 89 % Tariff 79 % Census 3 % Income 0 % Maritime 13 %
2:48:40 PM  (Reporting)  Ended HandleAdvancedFinances 35 ms
2:48:40 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
2:48:40 PM  (Reporting)  _HAC_ Deleting for dynamism Manufactured Goods in United Kingdom Amount 6
2:48:40 PM  (Reporting)  _HAC_ Deleting for dynamism Fish in Japan Amount 10
2:48:40 PM  (Reporting)  _HAC_ Identify Resources Need Austria 16 resources are needed 2 resources in surplus.
2:48:40 PM  (Reporting)  _HAC_ Want to Buy 15 Rice
2:48:40 PM  (Reporting)  AddNewTrades Austria Added 5 buy request of Rice in area Low Countries
2:48:40 PM  (Reporting)  AddNewTrades Austria Added 5 buy request of Rice in area Low Countries
2:48:40 PM  (Reporting)  AddNewTrades Austria Added 1 buy request of Rice in area Low Countries
2:48:40 PM  (Reporting)  _HAC_ Want to Buy 20 Tropical Fruits
2:48:40 PM  (Reporting)  _HAC_ Want to Buy 15 Tea
2:48:40 PM  (Reporting)  _HAC_ Want to Buy 28 Tobacco
2:48:40 PM  (Reporting)  _HAC_ Want to Buy 25 Rum
2:48:40 PM  (Reporting)  _HAC_ Want to Buy 9 Opium
2:48:40 PM  (Reporting)  _HAC_ Want to Buy 14 Automobile
2:48:40 PM  (Reporting)  _HAC_ Want to Buy 14 Aviation
2:48:40 PM  (Reporting)  _HAC_ Want to Buy 24 Luxury Goods
2:48:40 PM  (Reporting)  _HAC_ Want to Buy 18 Gold
2:48:40 PM  (Reporting)  _HAC_ Want to Buy 15 Gems
2:48:40 PM  (Reporting)  _HAC_ Want to Buy 19 Sugar
2:48:40 PM  (Reporting)  _HAC_ Want to Buy 21 Coffee
2:48:40 PM  (Reporting)  _HAC_ Want to Buy 14 Electrical Parts
2:48:40 PM  (Reporting)  _HAC_ Want to Buy 6 Silk
2:48:40 PM  (Reporting)  _HAC_ Want to Buy 10 Ammunition
2:48:40 PM  (Reporting)  Sell surplus Austria Added 1 sell proposal of Preserved Food in area North Austria
2:48:40 PM  (Reporting)  Sell surplus Austria Added 2 sell proposal of Cotton/Wool in area North Austria
2:48:40 PM  (Reporting)  Ended HandleAdvancedCommerce 42 ms
2:48:40 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000004 Austria
2:48:40 PM  (Reporting)  Checking Propose State Visit sent by 1000002 France rels 1
2:48:40 PM  (Reporting)  Item is *not* a peace treaty and AcceptChance is  20 %
2:48:40 PM  (Reporting)  Modified Chance after bias vs nation 20 % rolled 17
2:48:40 PM  (Reporting)  Accepted!
2:48:40 PM  (Reporting)  Sending proposal: *we can*
2:48:40 PM  (Reporting)  Checking wars, we have 1 underway
2:48:40 PM  (Reporting)  In the war vs 1000009 Ottoman Empire WS is 3 waiting for loser to propose instead, skipping eval.
2:48:40 PM  (Reporting)  *** Checking new proposals ***
2:48:40 PM  (Reporting)  Proposing to 1000022 Moldavia
2:48:40 PM  (Reporting)  Checking 43 Propose Commercial Agreement
2:48:40 PM  (Reporting)  Still checking 43 Propose Commercial Agreement
2:48:40 PM  (Reporting)  Item is a Various entry, chance 0
2:48:40 PM  (Reporting)  _HAD_ Send Treaty Austria failed sending Propose Commercial Agreement toward Moldavia chance 0
2:48:40 PM  (Reporting)  Proposing to 1000025 Parma
2:48:40 PM  (Reporting)  Checking 0 Propose State Visit
2:48:40 PM  (Reporting)  Still checking 0 Propose State Visit
2:48:40 PM  (Reporting)  Item is a Various entry, chance 9
2:48:40 PM  (Reporting)  _HAD_ Send Treaty Austria failed sending Propose State Visit toward Parma chance 9
2:48:40 PM  (Reporting)  Proposing to 1000001 Great Britain
2:48:40 PM  (Reporting)  Checking 26 Give Passage Right
2:48:40 PM  (Reporting)  Still checking 26 Give Passage Right
2:48:40 PM  (Reporting)  Item is a Various entry, chance -18
2:48:40 PM  (Reporting)  _HAD_ Send Treaty Austria failed sending Give Passage Right toward Great Britain chance -18
2:48:40 PM  (Reporting)  Proposing to 1000033 Two Sicilies
2:48:40 PM  (Reporting)  Checking 43 Propose Commercial Agreement
2:48:40 PM  (Reporting)  Still checking 43 Propose Commercial Agreement
2:48:40 PM  (Reporting)  Item is a Various entry, chance 1
2:48:40 PM  (Reporting)  _HAD_ Send Treaty Austria failed sending Propose Commercial Agreement toward Two Sicilies chance 1
2:48:40 PM  (Reporting)  Ended HandleAdvancedDiplomacy 26 ms
2:48:40 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
2:48:40 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:48:40 PM  (Reporting)  Steel Level 5 Amount 677
2:48:40 PM  (Reporting)  Money Level 6 Amount 20138
2:48:40 PM  (Reporting)  Conscripts Level 4 Amount 412
2:48:40 PM  (Reporting)  _BNU Buying Unit Garrison Family ID Line Infantry no Area
2:48:40 PM  (Reporting)  Ended BuildNewUnits Bought: 1 112 ms
2:48:40 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
2:48:40 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1053541 15. Kreuzerdivision
2:48:40 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1059940 1. Flotte
2:48:40 PM  (Reporting)  _MFC_ Merging 1060382 8. Flotte into 1059046 Dahlerup, H.B. Flotte
2:48:40 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1059046 Dahlerup, H.B. Flotte
2:48:40 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1038486 4. Kreuzerdivision
2:48:40 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1053394 7. Kreuzerdivision
2:48:40 PM  (Reporting)  _MFC_ Merging 1059047 13. Kreuzerdivision into 1060383 3. Flotte
2:48:40 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1060383 3. Flotte
2:48:40 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1059048 6. Kreuzerdivision
2:48:40 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1046579 5. Flotte
2:48:40 PM  (Reporting)  _MFC_ Transport Fleet created (Segment I): 1060862 Truppe 1 units in region 2197 North Sea Maritime Trade from 1059940 1. Flotte
2:48:40 PM  (Reporting)  _MFC_ Transport Fleet created (Segment I): 1060863 Truppe 2 units in region 2198 Western Europe Maritime Trade from 1059046 Dahlerup, H.B. Flotte
2:48:40 PM  (Reporting)  _MFC_ Transport Fleet created (Segment I): 1060864 Truppe 2 units in region 2214 Northern Asia Maritime Trade from 1060383 3. Flotte
2:48:40 PM  (Reporting)  Ended ManageFleetsComposition 833 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating CallFleet (_CLF_)
2:48:40 PM  (Reporting)  1025490 1. Kavallerie-Brigade, 179 Illyrien, Pow:24, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
2:48:40 PM  (Reporting)  1043204 10. Truppe, 178 Dalmatien, Pow:72, Count: 2(l 0/L 1/S 1) is calling fleet this turn.
2:48:40 PM  (Reporting)  1001474 Innsbruck Standschtzen-Korps, 2866 Westkroatien, Pow:42, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
2:48:40 PM  (Reporting)  Ended CallFleet 3 ms
2:48:40 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
2:48:40 PM  (Reporting)  _LFG_ 1001659 Festung Castelnuovo, 179 Illyrien, Pow:687, Count: 6(l 0/L 1/S 5) is fixed (garrisoning)
2:48:40 PM  (Reporting)  _LFG_ 1001648 Besatzung Dalmatia, 178 Dalmatien, Pow:208, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
2:48:40 PM  (Reporting)  _LFG_ 1001696 Festung Temesvarer, 172 Banat, Pow:102, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:48:40 PM  (Reporting)  _LFG_ 1001586 Festung Verona, 85 Venezia, Pow:687, Count: 6(l 0/L 1/S 5) is fixed (garrisoning)
2:48:40 PM  (Reporting)  _LFG_ 1001617 Festung Triest, 151 Istrien, Pow:687, Count: 6(l 0/L 1/S 5) is fixed (garrisoning)
2:48:40 PM  (Reporting)  _LFG_ 1001690 Festung Kronstadt, 176 Kreischgebiet, Pow:102, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:48:40 PM  (Reporting)  _LFG_ 1001570 Besatzung Wein, 153 Oesterreich, Pow:337, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:48:40 PM  (Reporting)  _LFG_ 1001538 Festung Olmtz, 146 Maehren, Pow:337, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:48:40 PM  (Reporting)  _LFG_ 1001506 Festung Theresienstadt, 142 Erzgebirge, Pow:337, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:48:40 PM  (Reporting)  _LFG_ 1001554 Festung Krakau, 156 Kleinpolen, Pow:337, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:48:40 PM  (Reporting)  _LFG_ 1001522 Festung Kniggrtz, 143 Riesengebirge, Pow:337, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:48:40 PM  (Reporting)  Ended LockFixedGroups 2 ms
2:48:40 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:48:40 PM  (Reporting)  _SSU_ 1060534 Lst.Bezirk.Kdo. 4, 167 Ostungarn, Pow:0, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
2:48:40 PM  (Reporting)  _SSU_ 1060101 Bes.-Truppen zu Rayon II, 168 Westungarn, Pow:21, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
2:48:40 PM  (Reporting)  _SSU_ 1060528 Traindivision 21, 153 Oesterreich, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
2:48:40 PM  (Reporting)  Ended SplitStaticUnits 1 ms
2:48:40 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
2:48:40 PM  (Reporting)  Agenda: Garrison, Value: 32000, Region: 147 Sudtirol
2:48:40 PM  (Reporting)  _DCR_ 1001236 2. Armee, 148 Tirol, Pow:1692, Count: 14(l 2/L 5/S 7) will reinforce threatened border 147 Sudtirol
2:48:40 PM  (Reporting)  Agenda: Garrison, Value: 27100, Region: 174 Siebenbuergen
2:48:40 PM  (Reporting)  _DCR_ 1001333 3. Armee, 170 Batschka, Pow:1558, Count: 19(l 2/L 7/S 10) will reinforce threatened border 174 Siebenbuergen
2:48:40 PM  (Reporting)  Agenda: Garrison, Value: 29400, Region: 85 Venezia
2:48:40 PM  (Reporting)  _DCR_ 1001236 2. Armee, 148 Tirol, Pow:1692, Count: 14(l 2/L 5/S 7) will reinforce threatened border 85 Venezia
2:48:40 PM  (Reporting)  Agenda: Garrison, Value: 12600, Region: 175 Transsilvanien
2:48:40 PM  (Reporting)  _DCR_ 1015918 von Mittrowitz, E.W. Armee, 164 Bukowina, Pow:1490, Count: 25(l 3/L 7/S 15) will reinforce threatened border 175 Transsilvanien
2:48:40 PM  (Reporting)  Agenda: Garrison, Value: 29400, Region: 176 Kreischgebiet
2:48:40 PM  (Reporting)  _DCR_ 1015918 von Mittrowitz, E.W. Armee, 164 Bukowina, Pow:1490, Count: 25(l 3/L 7/S 15) will reinforce threatened border 176 Kreischgebiet
2:48:40 PM  (Reporting)  Agenda: Garrison, Value: 17500, Region: 172 Banat
2:48:40 PM  (Reporting)  _DCR_ 1001333 3. Armee, 170 Batschka, Pow:1558, Count: 19(l 2/L 7/S 10) will reinforce threatened border 172 Banat
2:48:40 PM  (Reporting)  Agenda: Garrison, Value: 16000, Region: 148 Tirol
2:48:40 PM  (Reporting)  _DCR_ 1001236 2. Armee, 148 Tirol, Pow:1692, Count: 14(l 2/L 5/S 7) will reinforce threatened border 148 Tirol
2:48:40 PM  (Reporting)  Agenda: Garrison, Value: 33100, Region: 164 Bukowina
2:48:40 PM  (Reporting)  _DCR_ 1015918 von Mittrowitz, E.W. Armee, 164 Bukowina, Pow:1490, Count: 25(l 3/L 7/S 15) will reinforce threatened border 164 Bukowina
2:48:40 PM  (Reporting)  Agenda: Garrison, Value: 50000, Region: 84 Lombardia
2:48:40 PM  (Reporting)  _DCR_ 1001236 2. Armee, 148 Tirol, Pow:1692, Count: 14(l 2/L 5/S 7) will reinforce threatened border 84 Lombardia
2:48:40 PM  (Reporting)  Agenda: Garrison, Value: 13800, Region: 170 Batschka
2:48:40 PM  (Reporting)  _DCR_ 1001333 3. Armee, 170 Batschka, Pow:1558, Count: 19(l 2/L 7/S 10) will reinforce threatened border 170 Batschka
2:48:40 PM  (Reporting)  Ended GarrisonBorders 1034 ms
2:48:40 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
2:48:40 PM  (Reporting)  _ESR_ 369 Theater_Italy 85 Venezia Staging Value: 455
2:48:40 PM  (Reporting)  _ESR_ 371 Theater_Low_Countries 103 Zeeland Staging Value: 455
2:48:40 PM  (Reporting)  _ESR_ 372 Theater_Germany 138 Ostpreussen Staging Value: 455
2:48:40 PM  (Reporting)  _ESR_ 373 Theater_Austria 151 Istrien Staging Value: 455
2:48:40 PM  (Reporting)  _ESR_ Amphibious Staging Region: 151 Istrien Preparing a Landing on: 232 Constantinople
2:48:40 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 4 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 375 Balkans
2:48:40 PM  (Reporting)  Ended Prepare Strategic Redeployment 8 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 372 Germany
2:48:40 PM  (Reporting)  _PSR_ 372 Germany 1022697 SB. 9 und SB. 10 is candidate for SR in 156 Kleinpolen taken from 1022696 SB. 9 und SB. 10
2:48:40 PM  (Reporting)  Ended Prepare Strategic Redeployment 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 377 Russia
2:48:40 PM  (Reporting)  _PSR_ 377 Russia 1042178 1. Landsturm-Inft.-Brig. is candidate for SR in 204 Herzegovina taken from 1042177 16. Truppe
2:48:40 PM  (Reporting)  _PSR_ 377 Russia 1032393 2. Exploration is candidate for SR in 204 Herzegovina taken from 1032392 2. Exploration
2:48:40 PM  (Reporting)  _PSR_ 377 Russia 1056383 6. Kavallerie-Brigade is candidate for SR in 204 Herzegovina taken from 1059052 19. Truppe
2:48:40 PM  (Reporting)  _PSR_ 377 Russia 1032389 2. Brigade is candidate for SR in 204 Herzegovina taken from 1032388 2. Brigade
2:48:40 PM  (Reporting)  _PSR_ 377 Russia 1057472 4. Brigade is candidate for SR in 204 Herzegovina taken from 1057471 4. Brigade
2:48:40 PM  (Reporting)  _PSR_ 377 Russia 1001502 I. Matrosen-Korps is candidate for SR in 204 Herzegovina taken from 1001501 Bereich des Kriegshafens Pola
2:48:40 PM  (Reporting)  _PSR_ 377 Russia 1040127 9. Exp. Bde. is candidate for SR in 204 Herzegovina taken from 1040126 9. Exp. Bde.
2:48:40 PM  (Reporting)  _PSR_ 377 Russia 1058732 16. Exp. Bde. is candidate for SR in 204 Herzegovina taken from 1042177 16. Truppe
2:48:40 PM  (Reporting)  _PSR_ 377 Russia 1051861 15. Exp. Bde. is candidate for SR in 204 Herzegovina taken from 1051860 15. Exp. Bde.
2:48:40 PM  (Reporting)  _PSR_ 377 Russia 1041632 2. Kavallerie-Brigade is candidate for SR in 204 Herzegovina taken from 1059052 19. Truppe
2:48:40 PM  (Reporting)  Ended Prepare Strategic Redeployment 4 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 373 Austria
2:48:40 PM  (Reporting)  _PSR_ 373 Austria 1001269 VII. Armee-Korps is candidate for SR in 148 Tirol taken from 1001236 2. Armee
2:48:40 PM  (Reporting)  _PSR_ 373 Austria 1001257 VI. Armee-Korps is candidate for SR in 148 Tirol taken from 1001236 2. Armee
2:48:40 PM  (Reporting)  _PSR_ 373 Austria 1001241 V. Armee-Korps is candidate for SR in 148 Tirol taken from 1001236 2. Armee
2:48:40 PM  (Reporting)  _PSR_ 373 Austria 1041636 II. Matrosen-Korps is candidate for SR in 169 Slawonien taken from 1041635 II. Matrosen-Korps
2:48:40 PM  (Reporting)  _PSR_ 373 Austria 1001313 Traindivision 5 is candidate for SR in 164 Bukowina taken from 1015918 von Mittrowitz, E.W. Armee
2:48:40 PM  (Reporting)  _PSR_ 373 Austria 1001144 II. Armee-Korps is candidate for SR in 164 Bukowina taken from 1015918 von Mittrowitz, E.W. Armee
2:48:40 PM  (Reporting)  _PSR_ 373 Austria 1022697 SB. 9 und SB. 10 is candidate for SR in 156 Kleinpolen taken from 1022696 SB. 9 und SB. 10
2:48:40 PM  (Reporting)  _PSR_ 373 Austria 1001128 I. Armee-Korps is candidate for SR in 167 Ostungarn taken from 1017608 Albrecht Korps
2:48:40 PM  (Reporting)  _PSR_ 373 Austria 1001388 3. Res.-Kav.-Division is candidate for SR in 170 Batschka taken from 1001333 3. Armee
2:48:40 PM  (Reporting)  _PSR_ 373 Austria 1057472 4. Brigade is candidate for SR in 204 Herzegovina taken from 1057471 4. Brigade
2:48:40 PM  (Reporting)  Ended Prepare Strategic Redeployment 110 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 369 Italy
2:48:40 PM  (Reporting)  _PSR_ 369 Italy 1032389 2. Brigade is candidate for SR in 204 Herzegovina taken from 1032388 2. Brigade
2:48:40 PM  (Reporting)  _PSR_ 369 Italy 1032393 2. Exploration is candidate for SR in 204 Herzegovina taken from 1032392 2. Exploration
2:48:40 PM  (Reporting)  _PSR_ 369 Italy 1055302 1. Infanterie-Brigade is candidate for SR in 204 Herzegovina taken from 1055301 1. Infanterie-Brigade
2:48:40 PM  (Reporting)  _PSR_ 369 Italy 1057472 4. Brigade is candidate for SR in 204 Herzegovina taken from 1057471 4. Brigade
2:48:40 PM  (Reporting)  _PSR_ 369 Italy 1001502 I. Matrosen-Korps is candidate for SR in 204 Herzegovina taken from 1001501 Bereich des Kriegshafens Pola
2:48:40 PM  (Reporting)  _PSR_ 369 Italy 1041632 2. Kavallerie-Brigade is candidate for SR in 204 Herzegovina taken from 1059052 19. Truppe
2:48:40 PM  (Reporting)  _PSR_ 369 Italy 1024076 1. Exp. Bde. is candidate for SR in 204 Herzegovina taken from 1024075 1. Exp. Bde.
2:48:40 PM  (Reporting)  _PSR_ 369 Italy 1042178 1. Landsturm-Inft.-Brig. is candidate for SR in 204 Herzegovina taken from 1042177 16. Truppe
2:48:40 PM  (Reporting)  _PSR_ 369 Italy 1056383 6. Kavallerie-Brigade is candidate for SR in 204 Herzegovina taken from 1059052 19. Truppe
2:48:40 PM  (Reporting)  _PSR_ 369 Italy 1001498 Temesvarer Freiwilligen-Korps is candidate for SR in 204 Herzegovina taken from 1048773 Temesvarer Freiwilligen-Korps
2:48:40 PM  (Reporting)  Ended Prepare Strategic Redeployment 5 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 407 Indonesia
2:48:40 PM  (Reporting)  Ended Prepare Strategic Redeployment 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 371 Low Countries
2:48:40 PM  (Reporting)  Ended Prepare Strategic Redeployment 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 392 Ottoman
2:48:40 PM  (Reporting)  _STR_ Supply toward Stack SR 1001313 Traindivision 5 from 164 Bukowina to 167 Ostungarn 1017608 Albrecht Korps
2:48:40 PM  (Reporting)  Ended Execute Strategic Redeployment 490 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 376 Poland
2:48:40 PM  (Reporting)  _PSR_ 376 Poland 1032393 2. Exploration is candidate for SR in 204 Herzegovina taken from 1032392 2. Exploration
2:48:40 PM  (Reporting)  _PSR_ 376 Poland 1001498 Temesvarer Freiwilligen-Korps is candidate for SR in 204 Herzegovina taken from 1048773 Temesvarer Freiwilligen-Korps
2:48:40 PM  (Reporting)  _PSR_ 376 Poland 1058732 16. Exp. Bde. is candidate for SR in 204 Herzegovina taken from 1042177 16. Truppe
2:48:40 PM  (Reporting)  _PSR_ 376 Poland 1001502 I. Matrosen-Korps is candidate for SR in 204 Herzegovina taken from 1001501 Bereich des Kriegshafens Pola
2:48:40 PM  (Reporting)  _PSR_ 376 Poland 1041632 2. Kavallerie-Brigade is candidate for SR in 204 Herzegovina taken from 1059052 19. Truppe
2:48:40 PM  (Reporting)  _PSR_ 376 Poland 1032389 2. Brigade is candidate for SR in 204 Herzegovina taken from 1032388 2. Brigade
2:48:40 PM  (Reporting)  _PSR_ 376 Poland 1057472 4. Brigade is candidate for SR in 204 Herzegovina taken from 1057471 4. Brigade
2:48:40 PM  (Reporting)  _PSR_ 376 Poland 1024076 1. Exp. Bde. is candidate for SR in 204 Herzegovina taken from 1024075 1. Exp. Bde.
2:48:40 PM  (Reporting)  _PSR_ 376 Poland 1040127 9. Exp. Bde. is candidate for SR in 204 Herzegovina taken from 1040126 9. Exp. Bde.
2:48:40 PM  (Reporting)  _PSR_ 376 Poland 1042178 1. Landsturm-Inft.-Brig. is candidate for SR in 204 Herzegovina taken from 1042177 16. Truppe
2:48:40 PM  (Reporting)  Ended Prepare Strategic Redeployment 4 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 390 Near East
2:48:40 PM  (Reporting)  Ended Execute Strategic Redeployment 107 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 397 Eastern Siberia
2:48:40 PM  (Reporting)  Ended Prepare Strategic Redeployment 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Theaters algorithms 375 Theater_Balkans ***
2:48:40 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:48:40 PM  (Reporting)  Ended PrivilegedCombine 8 ms
2:48:40 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:48:40 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:48:40 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
2:48:40 PM  (Reporting)  _RAR_ - GatherForRecon 1048930 4. Kavallerie-Brigade, 205 Sava, Pow:16, Count: 1(l 0/L 1/S 0) will join in same region 1060389 1. Jger-Brigade
2:48:40 PM  (Reporting)  _RAR_ - GatherForRecon 1045235 3. Kavallerie-Brigade, 205 Sava, Pow:15, Count: 1(l 0/L 1/S 0) will join in same region 1052429 5. Kavallerie-Brigade
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Agenda: Recon&Raid, Value: 25000, Region: 204 Herzegovina
2:48:40 PM  (Reporting)  _RAR_ - Planify Recon 1060389 22. Truppe, 205 Sava, Pow:71, Count: 2(l 0/L 2/S 0) will target region 204 Herzegovina recon target being 204 Herzegovina
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Agenda: Recon&Raid, Value: 25000, Region: 204 Herzegovina
2:48:40 PM  (Reporting)  _RAR_ - Planify Recon 1052429 23. Truppe, 205 Sava, Pow:32, Count: 2(l 0/L 2/S 0) will target region 204 Herzegovina recon target being 204 Herzegovina
2:48:40 PM  (Reporting)  Ended ReconAndRaids 42 ms
2:48:40 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:48:40 PM  (Reporting)  Ended SplitGroups 43 ms
2:48:40 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:48:40 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
2:48:40 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:48:40 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1055301 1. Infanterie-Brigade in region Herzegovina will recover in region Westungarn % Health 56 % Cohesion 27
2:48:40 PM  (Reporting)  Ended Damaged Units 17 ms
2:48:40 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:48:40 PM  (Reporting)  Ended GarrisonObjectives 3 ms
2:48:40 PM  (Reporting)  Entering Repair Rail Network
2:48:40 PM  (Reporting)  Ended Repair Rail Network 0 ms
2:48:40 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:48:40 PM  (Reporting)  Check Besieging, concentrated assault
2:48:40 PM  (Reporting)  _CBE_ Cover/Besiege/Assault: 1055301 15. Armee in 204 Herzegovina PickVal: 91 SelfVal 91 Opp Power: 160
2:48:40 PM  (Reporting)  Ended CheckBesieging 103 ms
2:48:40 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:48:40 PM  (Reporting)  Ended Evacuate Force (_EVA_) 103 ms
2:48:40 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:48:40 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 103 ms
2:48:40 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:48:40 PM  (Reporting)  Ended Make Superior Group 792 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:48:40 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1059941 4. Armee-Geschtz-Reserve in 203 Bosna
2:48:40 PM  (Reporting)  Ended Split Supports
2:48:40 PM  (Reporting)  Start of AI Check for Land Resupply
2:48:40 PM  (Reporting)  Ended CheckForLandResupply 284 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:48:40 PM  (Reporting)  Ended KeepPosition 0 ms
2:48:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:48:40 PM  (Reporting)  Ended ReinforceFront 0 ms
2:48:40 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:48:40 PM  (Reporting)  Ended Concentrate Stacks 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Theaters algorithms 372 Theater_Germany ***
2:48:40 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:48:40 PM  (Reporting)  Ended PrivilegedCombine 9 ms
2:48:40 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:48:40 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:48:40 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
2:48:40 PM  (Reporting)  Ended ReconAndRaids 2 ms
2:48:40 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:48:40 PM  (Reporting)  Ended SplitGroups 3 ms
2:48:40 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:48:40 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:48:40 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:48:40 PM  (Reporting)  Ended Damaged Units 0 ms
2:48:40 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:48:40 PM  (Reporting)  Ended GarrisonObjectives 1 ms
2:48:40 PM  (Reporting)  Entering Repair Rail Network
2:48:40 PM  (Reporting)  Ended Repair Rail Network 0 ms
2:48:40 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:48:40 PM  (Reporting)  Ended CheckBesieging 9 ms
2:48:40 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:48:40 PM  (Reporting)  Ended Evacuate Force (_EVA_) 10 ms
2:48:40 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:48:40 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 10 ms
2:48:40 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:48:40 PM  (Reporting)  Ended Make Superior Group 3 ms
2:48:40 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 372 Germany
2:48:40 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in North Sea Maritime Trade
2:48:40 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 28 in Baltic Maritime Trade
2:48:40 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:48:40 PM  (Reporting)  Ended Split Supports
2:48:40 PM  (Reporting)  Start of AI Check for Land Resupply
2:48:40 PM  (Reporting)  Ended CheckForLandResupply 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:48:40 PM  (Reporting)  Ended KeepPosition 0 ms
2:48:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:48:40 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:48:40 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:48:40 PM  (Reporting)  Ended Concentrate Stacks 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Theaters algorithms 377 Theater_Russia ***
2:48:40 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:48:40 PM  (Reporting)  Ended PrivilegedCombine 14 ms
2:48:40 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:48:40 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:48:40 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
2:48:40 PM  (Reporting)  Ended ReconAndRaids 7 ms
2:48:40 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:48:40 PM  (Reporting)  Ended SplitGroups 9 ms
2:48:40 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:48:40 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
2:48:40 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:48:40 PM  (Reporting)  Ended Damaged Units 1 ms
2:48:40 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:48:40 PM  (Reporting)  Ended GarrisonObjectives 7 ms
2:48:40 PM  (Reporting)  Entering Repair Rail Network
2:48:40 PM  (Reporting)  Ended Repair Rail Network 0 ms
2:48:40 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:48:40 PM  (Reporting)  Ended CheckBesieging 41 ms
2:48:40 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:48:40 PM  (Reporting)  Ended Evacuate Force (_EVA_) 43 ms
2:48:40 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:48:40 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 45 ms
2:48:40 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:48:40 PM  (Reporting)  Ended Make Superior Group 36 ms
2:48:40 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 377 Russia
2:48:40 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in North Sea Maritime Trade
2:48:40 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 28 in Baltic Maritime Trade
2:48:40 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:48:40 PM  (Reporting)  Ended Split Supports
2:48:40 PM  (Reporting)  Start of AI Check for Land Resupply
2:48:40 PM  (Reporting)  Ended CheckForLandResupply 1 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:48:40 PM  (Reporting)  Ended KeepPosition 1 ms
2:48:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:48:40 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:48:40 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:48:40 PM  (Reporting)  Ended Concentrate Stacks 1 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Theaters algorithms 406 Theater_China ***
2:48:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:48:40 PM  (Reporting)  Ended ReinforceFront 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Theaters algorithms 373 Theater_Austria ***
2:48:40 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:48:40 PM  (Reporting)  Ended PrivilegedCombine 13 ms
2:48:40 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:48:40 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:48:40 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Agenda: Recon&Raid, Value: 25000, Region: 204 Herzegovina
2:48:40 PM  (Reporting)  _RAR_ - Planify Recon 1025490 1. Kavallerie-Brigade, 179 Illyrien, Pow:24, Count: 1(l 0/L 1/S 0) will target region 204 Herzegovina recon target being 204 Herzegovina
2:48:40 PM  (Reporting)  Ended ReconAndRaids 23 ms
2:48:40 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:48:40 PM  (Reporting)  Ended SplitGroups 55 ms
2:48:40 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:48:40 PM  (Reporting)  _CBG_ 1015918 von Mittrowitz, E.W. Armee, 164 Bukowina, Pow:1591, Count: 24(l 3/L 7/S 14) Will break siege alone
2:48:40 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
2:48:40 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:48:40 PM  (Reporting)  Ended Damaged Units 9 ms
2:48:40 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:48:40 PM  (Reporting)  _GAO_ Step 1 1058292 Lst.Bezirk.Kdo. 2, 168 Westungarn, Pow:19, Count: 1(l 0/L 1/S 0) is garrisoning region 168 Westungarn SelfVal 549
2:48:40 PM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 168 Westungarn
2:48:40 PM  (Reporting)  _GAO_ Step 1 1058289 Lst.Bezirk.Kdo. 1, 145 Boehmen, Pow:19, Count: 1(l 0/L 1/S 0) is garrisoning region 145 Boehmen SelfVal 681
2:48:40 PM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 145 Boehmen
2:48:40 PM  (Reporting)  _GAO_ Step 1 1001458 Bhmen Freiwilligen-Korps, 145 Boehmen, Pow:42, Count: 1(l 0/L 1/S 0) is garrisoning region 145 Boehmen SelfVal 681
2:48:40 PM  (Reporting)  Agenda: Garrison, Value: 12500, Region: 145 Boehmen
2:48:40 PM  (Reporting)  Ended GarrisonObjectives 5 ms
2:48:40 PM  (Reporting)  Entering Repair Rail Network
2:48:40 PM  (Reporting)  Ended Repair Rail Network 0 ms
2:48:40 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:48:40 PM  (Reporting)  Ended CheckBesieging 12 ms
2:48:40 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:48:40 PM  (Reporting)  Ended Evacuate Force (_EVA_) 12 ms
2:48:40 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:48:40 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 13 ms
2:48:40 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:48:40 PM  (Reporting)  _CLD_ Leader (Split Segment III) Heinrich Frh. von He in Batschka has been detached from group 1001333 3. Armee
2:48:40 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1060865 Heinrich Frh. von He 170 Batschka toward 1055301 15. Armee, 204 Herzegovina, Pow:376, Count: 14(l 0/L 13/S 1) Relocating
2:48:40 PM  (Reporting)  Ended Check Leaders 174 ms
2:48:40 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:48:40 PM  (Reporting)  _MSG_ 22. Truppe recruiting 1040123 35. Landsturm-Inft.-Brig. in Sava
2:48:40 PM  (Reporting)  _MSG_ 22. Truppe recruiting 1001454 Wien Freiwilligen-Korps in Sava
2:48:40 PM  (Reporting)  _MSG_ 22. Truppe recruiting 1015323 Pester Freiwilligen-Korps in Sava
2:48:40 PM  (Reporting)  _MSG_ 22. Truppe recruiting 1024079 2. Exp. Bde. in Sava
2:48:40 PM  (Reporting)  _MSG_ gathered 230 cbt pts, needing: 205
2:48:40 PM  (Reporting)  Agenda: Intercept (Master), Value: 44640, Region: 204 Herzegovina
2:48:40 PM  (Reporting)  _MSG_ - MASTER 1060389 22. Truppe, 205 Sava, Pow:71, Count: 2(l 0/L 2/S 0) will target (enemy) 1060453 18. Agir Topu Alayi Pow.: 71 vs. 120 mustered 4 other groups
2:48:40 PM  (Reporting)  _MSG_ - SLAVE 1040123 35. Landsturm-Inft.-Brig., 205 Sava, Pow:54, Count: 1(l 0/L 1/S 0) in region Sava will target & merge (master) 22. Truppe
2:48:40 PM  (Reporting)  Agenda: Merge (slave), Value: 186000, Region: 205 Sava
2:48:40 PM  (Reporting)  _MSG_ - SLAVE 1001454 Wien Freiwilligen-Korps, 205 Sava, Pow:37, Count: 1(l 0/L 1/S 0) in region Sava will target & merge (master) 22. Truppe
2:48:40 PM  (Reporting)  Agenda: Merge (slave), Value: 186000, Region: 205 Sava
2:48:40 PM  (Reporting)  _MSG_ - SLAVE 1015323 Pester Freiwilligen-Korps, 205 Sava, Pow:35, Count: 1(l 0/L 1/S 0) in region Sava will target & merge (master) 22. Truppe
2:48:40 PM  (Reporting)  Agenda: Merge (slave), Value: 186000, Region: 205 Sava
2:48:40 PM  (Reporting)  _MSG_ - SLAVE 1024079 2. Exp. Bde., 205 Sava, Pow:33, Count: 1(l 0/L 1/S 0) in region Sava will target & merge (master) 22. Truppe
2:48:40 PM  (Reporting)  Agenda: Merge (slave), Value: 186000, Region: 205 Sava
2:48:40 PM  (Reporting)  _MSG_ 10. Truppe recruiting 1047306 36. Landsturm-Inft.-Brig. in Westkroatien
2:48:40 PM  (Reporting)  _MSG_ gathered 118 cbt pts, needing: 89
2:48:40 PM  (Reporting)  Agenda: Intercept (Master), Value: 6264, Region: 204 Herzegovina
2:48:40 PM  (Reporting)  _MSG_ - MASTER 1043204 10. Truppe, 178 Dalmatien, Pow:72, Count: 2(l 0/L 1/S 1) will target (enemy) 1059982 13. Agir Topu Alayi Pow.: 72 vs. 18 mustered 1 other groups
2:48:40 PM  (Reporting)  _MSG_ - SLAVE 1047306 36. Landsturm-Inft.-Brig., 2866 Westkroatien, Pow:46, Count: 1(l 0/L 1/S 0) in region Westkroatien will target & merge (master) 10. Truppe
2:48:40 PM  (Reporting)  Agenda: Merge (slave), Value: 164000, Region: 178 Dalmatien
2:48:40 PM  (Reporting)  _MSG_ 2. Jger-Brigade recruiting 1050689 14. Exp. Bde. in Slowakei
2:48:40 PM  (Reporting)  _MSG_ gathered 80 cbt pts, needing: 67
2:48:40 PM  (Reporting)  Agenda: Intercept (Master), Value: 4224, Region: 164 Bukowina
2:48:40 PM  (Reporting)  _MSG_ - MASTER 1059231 2. Jger-Brigade, 165 Ruthenien, Pow:49, Count: 1(l 0/L 1/S 0) will target (enemy) 1055134 Dokuzuncu Redif Tugay Pow.: 49 vs. 12 mustered 1 other groups
2:48:40 PM  (Reporting)  _MSG_ - SLAVE 1050689 14. Exp. Bde., 166 Slowakei, Pow:31, Count: 1(l 0/L 1/S 0) in region Slowakei will target & merge (master) 2. Jger-Brigade
2:48:40 PM  (Reporting)  Agenda: Merge (slave), Value: 174000, Region: 165 Ruthenien
2:48:40 PM  (Reporting)  _MSG_ Preburg Freiwilligen-Korps recruiting 1001466 Krntner Freiwilligen-Korps in Bosna
2:48:40 PM  (Reporting)  _MSG_ Preburg Freiwilligen-Korps recruiting 1052429 23. Truppe in Sava
2:48:40 PM  (Reporting)  _MSG_ gathered 108 cbt pts, needing: 81
2:48:40 PM  (Reporting)  Agenda: Intercept (Master), Value: 2720, Region: 204 Herzegovina
2:48:40 PM  (Reporting)  _MSG_ - MASTER 1001493 Preburg Freiwilligen-Korps, 203 Bosna, Pow:39, Count: 1(l 0/L 1/S 0) will target (enemy) 1055135 Dokuzuncu Bashi-bazouk Pow.: 39 vs. 8 mustered 2 other groups
2:48:40 PM  (Reporting)  _MSG_ - SLAVE 1001466 Krntner Freiwilligen-Korps, 203 Bosna, Pow:37, Count: 1(l 0/L 1/S 0) in region Bosna will target & merge (master) Preburg Freiwilligen-Korps
2:48:40 PM  (Reporting)  Agenda: Merge (slave), Value: 170000, Region: 203 Bosna
2:48:40 PM  (Reporting)  _MSG_ - SLAVE 1052429 23. Truppe, 205 Sava, Pow:32, Count: 2(l 0/L 2/S 0) in region Sava will target & merge (master) Preburg Freiwilligen-Korps
2:48:40 PM  (Reporting)  Agenda: Merge (slave), Value: 186000, Region: 203 Bosna
2:48:40 PM  (Reporting)  Ended Make Superior Group 1481 ms
2:48:40 PM  (Reporting)  Entering AmpibiousStaging (_AMS_)
2:48:40 PM  (Reporting)  _AMS_ Staging region 151 Istrien  - Landing Region: 232 Constantinople Base AINeed (x1): 1195
2:48:40 PM  (Reporting)  _AMS_ Already Gathered/ en route: 0 cbt pts Supply Elts: 0 Hvy Elts: 0
2:48:40 PM  (Reporting)  _AMS_ Transports points gathered: 0 and en route: 0
2:48:40 PM  (Reporting)  _AMS_ Transport pts in or going to staging: 0 Allowed Land strength: 0
2:48:40 PM  (Reporting)  _AMS_ Also Gathering: 0 additional cbt pts
2:48:40 PM  (Reporting)  Ended AmpibiousStaging 8 ms
2:48:40 PM  (Reporting)  Entering AmphibiousLaunching (_AML_)
2:48:40 PM  (Reporting)  _AML_ Staging region 151 Istrien  - Landing Region: 232 Constantinople Base AINeed (x1): 1195 Gathered 0
2:48:40 PM  (Reporting)  _AML_ Transports points gathered: 0 and en route: 0
2:48:40 PM  (Reporting)  _AML_ Still gathering forces for operation, Strength in Staging Region: 0 but no transport capacity.
2:48:40 PM  (Reporting)  Ended AmphibiousLaunching 0 ms
2:48:40 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 373 Austria
2:48:40 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in North Sea Maritime Trade
2:48:40 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 28 in Baltic Maritime Trade
2:48:40 PM  (Reporting)  _NVS_ : Nav Supp 1053541 15. Kreuzerdivision chance: 20 failed.
2:48:40 PM  (Reporting)  _AFA_ 1053541 15. Kreuzerdivision has been given the mission Agenda: Naval Docking, Value: 768, Region: 85 Venezia
2:48:40 PM  (Reporting)  _AFA_ 1058283 17. Kreuzerdivision has been given the mission Agenda: Resupply, Value: 10000, Region: 151 Istrien
2:48:40 PM  (Reporting)  _AFA_ 1058735 18. Kreuzerdivision has been given the mission Agenda: Resupply, Value: 10000, Region: 151 Istrien
2:48:40 PM  (Reporting)  _AFA_ 1055828 16. Kreuzerdivision has been given the mission Agenda: Resupply, Value: 10000, Region: 178 Dalmatien
2:48:40 PM  (Reporting)  Ended AssignFleetsOperations 22 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:48:40 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1060402 V/Ksten.AR. in 145 Boehmen
2:48:40 PM  (Reporting)  _SSP_ Created Supply Reserve:  1060866 Traindivision 5 in 167 Ostungarn
2:48:40 PM  (Reporting)  Ended Split Supports
2:48:40 PM  (Reporting)  Start of AI Check for Land Resupply
2:48:40 PM  (Reporting)  CheckForLandResupply III. Matrosen-Korps will resupply, in region 152 Krain
2:48:40 PM  (Reporting)  CheckForLandResupply 13. Exp. Bde. will resupply, in region 166 Slowakei
2:48:40 PM  (Reporting)  CheckForLandResupply 14. Exp. Bde. will resupply, in region 166 Slowakei
2:48:40 PM  (Reporting)  Ended CheckForLandResupply 65 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:48:40 PM  (Reporting)  Ended KeepPosition 1 ms
2:48:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:48:40 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:48:40 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:48:40 PM  (Reporting)  Ended Concentrate Stacks 1 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Theaters algorithms 394 Theater_Central_Asia ***
2:48:40 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:48:40 PM  (Reporting)  Ended Make Superior Group 0 ms
2:48:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:48:40 PM  (Reporting)  Ended ReinforceFront 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Theaters algorithms 368 Theater_France ***
2:48:40 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:48:40 PM  (Reporting)  Ended Make Superior Group 1 ms
2:48:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:48:40 PM  (Reporting)  Ended ReinforceFront 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Theaters algorithms 405 Theater_Japan ***
2:48:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:48:40 PM  (Reporting)  Ended ReinforceFront 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Theaters algorithms 374 Theater_Scandinavia ***
2:48:40 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 374 Scandinavia
2:48:40 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in North Sea Maritime Trade
2:48:40 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 28 in Baltic Maritime Trade
2:48:40 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
2:48:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:48:40 PM  (Reporting)  Ended ReinforceFront 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Theaters algorithms 369 Theater_Italy ***
2:48:40 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:48:40 PM  (Reporting)  Ended PrivilegedCombine 10 ms
2:48:40 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:48:40 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:48:40 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
2:48:40 PM  (Reporting)  Ended ReconAndRaids 2 ms
2:48:40 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:48:40 PM  (Reporting)  Ended SplitGroups 2 ms
2:48:40 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:48:40 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:48:40 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:48:40 PM  (Reporting)  Ended Damaged Units 0 ms
2:48:40 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:48:40 PM  (Reporting)  Ended GarrisonObjectives 1 ms
2:48:40 PM  (Reporting)  Entering Repair Rail Network
2:48:40 PM  (Reporting)  Ended Repair Rail Network 0 ms
2:48:40 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:48:40 PM  (Reporting)  Ended CheckBesieging 5 ms
2:48:40 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:48:40 PM  (Reporting)  Ended Evacuate Force (_EVA_) 7 ms
2:48:40 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:48:40 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 7 ms
2:48:40 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:48:40 PM  (Reporting)  Ended Make Superior Group 1 ms
2:48:40 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 369 Italy
2:48:40 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in North Sea Maritime Trade
2:48:40 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 28 in Baltic Maritime Trade
2:48:40 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:48:40 PM  (Reporting)  Ended Split Supports
2:48:40 PM  (Reporting)  Start of AI Check for Land Resupply
2:48:40 PM  (Reporting)  Ended CheckForLandResupply 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:48:40 PM  (Reporting)  Ended KeepPosition 0 ms
2:48:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:48:40 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:48:40 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:48:40 PM  (Reporting)  Ended Concentrate Stacks 1 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Theaters algorithms 367 Theater_Spanish_Peninsula ***
2:48:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:48:40 PM  (Reporting)  Ended ReinforceFront 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Theaters algorithms 415 Theater_Eastern_USA ***
2:48:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:48:40 PM  (Reporting)  Ended ReinforceFront 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Theaters algorithms 407 Theater_Indonesia ***
2:48:40 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:48:40 PM  (Reporting)  Ended PrivilegedCombine 10 ms
2:48:40 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:48:40 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:48:40 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
2:48:40 PM  (Reporting)  Ended ReconAndRaids 3 ms
2:48:40 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:48:40 PM  (Reporting)  Ended SplitGroups 5 ms
2:48:40 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:48:40 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:48:40 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:48:40 PM  (Reporting)  Ended Damaged Units 0 ms
2:48:40 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:48:40 PM  (Reporting)  Ended GarrisonObjectives 2 ms
2:48:40 PM  (Reporting)  Entering Repair Rail Network
2:48:40 PM  (Reporting)  Ended Repair Rail Network 0 ms
2:48:40 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:48:40 PM  (Reporting)  Ended CheckBesieging 12 ms
2:48:40 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:48:40 PM  (Reporting)  Ended Evacuate Force (_EVA_) 12 ms
2:48:40 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:48:40 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 13 ms
2:48:40 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:48:40 PM  (Reporting)  Ended Make Superior Group 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:48:40 PM  (Reporting)  Ended Split Supports
2:48:40 PM  (Reporting)  Start of AI Check for Land Resupply
2:48:40 PM  (Reporting)  Ended CheckForLandResupply 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:48:40 PM  (Reporting)  Ended KeepPosition 0 ms
2:48:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:48:40 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:48:40 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:48:40 PM  (Reporting)  Ended Concentrate Stacks 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Theaters algorithms 366 Theater_British_Isles ***
2:48:40 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:48:40 PM  (Reporting)  Ended Make Superior Group 1 ms
2:48:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:48:40 PM  (Reporting)  Ended ReinforceFront 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Theaters algorithms 371 Theater_Low_Countries ***
2:48:40 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:48:40 PM  (Reporting)  Ended PrivilegedCombine 7 ms
2:48:40 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:48:40 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:48:40 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
2:48:40 PM  (Reporting)  Ended ReconAndRaids 1 ms
2:48:40 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:48:40 PM  (Reporting)  Ended SplitGroups 1 ms
2:48:40 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:48:40 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:48:40 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:48:40 PM  (Reporting)  Ended Damaged Units 0 ms
2:48:40 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:48:40 PM  (Reporting)  Ended GarrisonObjectives 0 ms
2:48:40 PM  (Reporting)  Entering Repair Rail Network
2:48:40 PM  (Reporting)  Ended Repair Rail Network 0 ms
2:48:40 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:48:40 PM  (Reporting)  Ended CheckBesieging 3 ms
2:48:40 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:48:40 PM  (Reporting)  Ended Evacuate Force (_EVA_) 3 ms
2:48:40 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:48:40 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 4 ms
2:48:40 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:48:40 PM  (Reporting)  Ended Make Superior Group 1 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:48:40 PM  (Reporting)  Ended Split Supports
2:48:40 PM  (Reporting)  Start of AI Check for Land Resupply
2:48:40 PM  (Reporting)  Ended CheckForLandResupply 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:48:40 PM  (Reporting)  Ended KeepPosition 0 ms
2:48:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:48:40 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:48:40 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:48:40 PM  (Reporting)  Ended Concentrate Stacks 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Theaters algorithms 423 Theater_Andes ***
2:48:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:48:40 PM  (Reporting)  Ended ReinforceFront 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Theaters algorithms 402 Theater_Indochina ***
2:48:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:48:40 PM  (Reporting)  Ended ReinforceFront 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Theaters algorithms 424 Theater_Southern_Latin_America ***
2:48:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:48:40 PM  (Reporting)  Ended ReinforceFront 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Theaters algorithms 420 Theater_Central_America ***
2:48:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:48:40 PM  (Reporting)  Ended ReinforceFront 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Theaters algorithms 393 Theater_Iran ***
2:48:40 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:48:40 PM  (Reporting)  Ended Make Superior Group 1 ms
2:48:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:48:40 PM  (Reporting)  Ended ReinforceFront 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Theaters algorithms 425 Theater_Brazil ***
2:48:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:48:40 PM  (Reporting)  Ended ReinforceFront 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Theaters algorithms 421 Theater_Caribbean ***
2:48:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:48:40 PM  (Reporting)  Ended ReinforceFront 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Theaters algorithms 392 Theater_Ottoman ***
2:48:40 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:48:40 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 392 Ottoman
2:48:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:48:40 PM  (Reporting)  Ended ReinforceFront 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Theaters algorithms 379 Theater_Maghreb ***
2:48:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:48:40 PM  (Reporting)  Ended ReinforceFront 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Theaters algorithms 403 Theater_Southeast_Asia ***
2:48:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:48:40 PM  (Reporting)  Ended ReinforceFront 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Theaters algorithms 376 Theater_Poland ***
2:48:40 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:48:40 PM  (Reporting)  Ended PrivilegedCombine 8 ms
2:48:40 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:48:40 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:48:40 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
2:48:40 PM  (Reporting)  Ended ReconAndRaids 2 ms
2:48:40 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:48:40 PM  (Reporting)  Ended SplitGroups 3 ms
2:48:40 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:48:40 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:48:40 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:48:40 PM  (Reporting)  Ended Damaged Units 0 ms
2:48:40 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:48:40 PM  (Reporting)  Ended GarrisonObjectives 1 ms
2:48:40 PM  (Reporting)  Entering Repair Rail Network
2:48:40 PM  (Reporting)  Ended Repair Rail Network 0 ms
2:48:40 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:48:40 PM  (Reporting)  Ended CheckBesieging 4 ms
2:48:40 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:48:40 PM  (Reporting)  Ended Evacuate Force (_EVA_) 4 ms
2:48:40 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:48:40 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 4 ms
2:48:40 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:48:40 PM  (Reporting)  Ended Make Superior Group 610 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:48:40 PM  (Reporting)  Ended Split Supports
2:48:40 PM  (Reporting)  Start of AI Check for Land Resupply
2:48:40 PM  (Reporting)  Ended CheckForLandResupply 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:48:40 PM  (Reporting)  Ended KeepPosition 0 ms
2:48:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:48:40 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:48:40 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:48:40 PM  (Reporting)  Ended Concentrate Stacks 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Theaters algorithms 404 Theater_Northeastern_Asia ***
2:48:40 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:48:40 PM  (Reporting)  Ended Make Superior Group 1 ms
2:48:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:48:40 PM  (Reporting)  Ended ReinforceFront 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Theaters algorithms 422 Theater_Northern_Latin_America ***
2:48:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:48:40 PM  (Reporting)  Ended ReinforceFront 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Theaters algorithms 412 Theater_Eastern_Canada ***
2:48:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:48:40 PM  (Reporting)  Ended ReinforceFront 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Theaters algorithms 411 Theater_Pacific ***
2:48:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:48:40 PM  (Reporting)  Ended ReinforceFront 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Theaters algorithms 409 Theater_Australia ***
2:48:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:48:40 PM  (Reporting)  Ended ReinforceFront 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Theaters algorithms 378 Theater_Mediterranean ***
2:48:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:48:40 PM  (Reporting)  Ended ReinforceFront 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Theaters algorithms 370 Theater_Alpes ***
2:48:40 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:48:40 PM  (Reporting)  Ended Make Superior Group 1 ms
2:48:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:48:40 PM  (Reporting)  Ended ReinforceFront 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Theaters algorithms 408 Theater_South_Pacific ***
2:48:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:48:40 PM  (Reporting)  Ended ReinforceFront 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Theaters algorithms 390 Theater_Near_East ***
2:48:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:48:40 PM  (Reporting)  Ended ReinforceFront 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Theaters algorithms 382 Theater_Egypt ***
2:48:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:48:40 PM  (Reporting)  Ended ReinforceFront 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Theaters algorithms 410 Theater_New_Zealand ***
2:48:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:48:40 PM  (Reporting)  Ended ReinforceFront 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Theaters algorithms 380 Theater_Mashrek ***
2:48:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:48:40 PM  (Reporting)  Ended ReinforceFront 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Theaters algorithms 397 Theater_Eastern_Siberia ***
2:48:40 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:48:40 PM  (Reporting)  Ended PrivilegedCombine 8 ms
2:48:40 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:48:40 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:48:40 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
2:48:40 PM  (Reporting)  Ended ReconAndRaids 3 ms
2:48:40 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:48:40 PM  (Reporting)  Ended SplitGroups 3 ms
2:48:40 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:48:40 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:48:40 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:48:40 PM  (Reporting)  Ended Damaged Units 0 ms
2:48:40 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:48:40 PM  (Reporting)  Ended GarrisonObjectives 1 ms
2:48:40 PM  (Reporting)  Entering Repair Rail Network
2:48:40 PM  (Reporting)  Ended Repair Rail Network 0 ms
2:48:40 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:48:40 PM  (Reporting)  Ended CheckBesieging 9 ms
2:48:40 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:48:40 PM  (Reporting)  Ended Evacuate Force (_EVA_) 9 ms
2:48:40 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:48:40 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 9 ms
2:48:40 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:48:40 PM  (Reporting)  Ended Make Superior Group 0 ms
2:48:40 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 397 Eastern Siberia
2:48:40 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in North Sea Maritime Trade
2:48:40 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 28 in Baltic Maritime Trade
2:48:40 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:48:40 PM  (Reporting)  Ended Split Supports
2:48:40 PM  (Reporting)  Start of AI Check for Land Resupply
2:48:40 PM  (Reporting)  Ended CheckForLandResupply 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:48:40 PM  (Reporting)  Ended KeepPosition 0 ms
2:48:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:48:40 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:48:40 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:48:40 PM  (Reporting)  Ended Concentrate Stacks 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Theaters algorithms 365 Theater_Atlantic ***
2:48:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:48:40 PM  (Reporting)  Ended ReinforceFront 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 375 Theater_Balkans ***
2:48:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:48:40 PM  (Reporting)  Ended DistantGarrison 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 372 Theater_Germany ***
2:48:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:48:40 PM  (Reporting)  Ended DistantGarrison 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 377 Theater_Russia ***
2:48:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:48:40 PM  (Reporting)  Ended DistantGarrison 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 406 Theater_China ***
2:48:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:48:40 PM  (Reporting)  Ended DistantGarrison 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 373 Theater_Austria ***
2:48:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:48:40 PM  (Reporting)  Ended DistantGarrison 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 394 Theater_Central_Asia ***
2:48:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:48:40 PM  (Reporting)  Ended DistantGarrison 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 368 Theater_France ***
2:48:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:48:40 PM  (Reporting)  Ended DistantGarrison 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 405 Theater_Japan ***
2:48:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:48:40 PM  (Reporting)  Ended DistantGarrison 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 374 Theater_Scandinavia ***
2:48:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:48:40 PM  (Reporting)  Ended DistantGarrison 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 369 Theater_Italy ***
2:48:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:48:40 PM  (Reporting)  Ended DistantGarrison 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 367 Theater_Spanish_Peninsula ***
2:48:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:48:40 PM  (Reporting)  Ended DistantGarrison 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 415 Theater_Eastern_USA ***
2:48:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:48:40 PM  (Reporting)  Ended DistantGarrison 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 407 Theater_Indonesia ***
2:48:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:48:40 PM  (Reporting)  Ended DistantGarrison 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 366 Theater_British_Isles ***
2:48:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:48:40 PM  (Reporting)  Ended DistantGarrison 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 371 Theater_Low_Countries ***
2:48:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:48:40 PM  (Reporting)  Ended DistantGarrison 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 423 Theater_Andes ***
2:48:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:48:40 PM  (Reporting)  Ended DistantGarrison 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 402 Theater_Indochina ***
2:48:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:48:40 PM  (Reporting)  Ended DistantGarrison 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 424 Theater_Southern_Latin_America ***
2:48:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:48:40 PM  (Reporting)  Ended DistantGarrison 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 420 Theater_Central_America ***
2:48:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:48:40 PM  (Reporting)  Ended DistantGarrison 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 393 Theater_Iran ***
2:48:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:48:40 PM  (Reporting)  Ended DistantGarrison 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 425 Theater_Brazil ***
2:48:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:48:40 PM  (Reporting)  Ended DistantGarrison 1 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 421 Theater_Caribbean ***
2:48:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:48:40 PM  (Reporting)  Ended DistantGarrison 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 392 Theater_Ottoman ***
2:48:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:48:40 PM  (Reporting)  Ended DistantGarrison 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 379 Theater_Maghreb ***
2:48:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:48:40 PM  (Reporting)  Ended DistantGarrison 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 403 Theater_Southeast_Asia ***
2:48:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:48:40 PM  (Reporting)  Ended DistantGarrison 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 376 Theater_Poland ***
2:48:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:48:40 PM  (Reporting)  Ended DistantGarrison 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 404 Theater_Northeastern_Asia ***
2:48:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:48:40 PM  (Reporting)  Ended DistantGarrison 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 422 Theater_Northern_Latin_America ***
2:48:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:48:40 PM  (Reporting)  Ended DistantGarrison 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 412 Theater_Eastern_Canada ***
2:48:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:48:40 PM  (Reporting)  Ended DistantGarrison 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 411 Theater_Pacific ***
2:48:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:48:40 PM  (Reporting)  Ended DistantGarrison 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 409 Theater_Australia ***
2:48:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:48:40 PM  (Reporting)  Ended DistantGarrison 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 378 Theater_Mediterranean ***
2:48:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:48:40 PM  (Reporting)  Ended DistantGarrison 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 370 Theater_Alpes ***
2:48:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:48:40 PM  (Reporting)  Ended DistantGarrison 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 408 Theater_South_Pacific ***
2:48:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:48:40 PM  (Reporting)  Ended DistantGarrison 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 390 Theater_Near_East ***
2:48:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:48:40 PM  (Reporting)  Ended DistantGarrison 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 382 Theater_Egypt ***
2:48:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:48:40 PM  (Reporting)  Ended DistantGarrison 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 410 Theater_New_Zealand ***
2:48:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:48:40 PM  (Reporting)  Ended DistantGarrison 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 380 Theater_Mashrek ***
2:48:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:48:40 PM  (Reporting)  Ended DistantGarrison 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 397 Theater_Eastern_Siberia ***
2:48:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:48:40 PM  (Reporting)  Ended DistantGarrison 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 365 Theater_Atlantic ***
2:48:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:48:40 PM  (Reporting)  Ended DistantGarrison 0 ms
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 54890 AllOppPowLand: 10471 AllOwnPowNav: 6004 AllOppPowNav 1453
2:48:40 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Starting process on extended theater 375 Theater_Balkans Owned armies (extended): 37 Enemy armies: 36 Land Ratio: 3.12 Land Core Ratio: 0.70  ***
2:48:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:48:40 PM  (Reporting)  1025486 3. Exp. Bde. (Pow.14)
2:48:40 PM  (Reporting)  1025490 1. Kavallerie-Brigade (Pow.24)
2:48:40 PM  (Reporting)  1001470 Tiroler Standschtzen-Korps (Pow.30)
2:48:40 PM  (Reporting)  1043204 10. Truppe (Pow.72)
2:48:40 PM  (Reporting)  1055301 von He, H.H. Armee (Pow.536)
2:48:40 PM  (Reporting)  1030427 6. Exp. Bde. (Pow.16)
2:48:40 PM  (Reporting)  1060390 12. Exp. Bde. (Pow.26)
2:48:40 PM  (Reporting)  1044237 15. Truppe (Pow.26)
2:48:40 PM  (Reporting)  1060391 4. Exp. Bde. (Pow.30)
2:48:40 PM  (Reporting)  1052429 16. Truppe (Pow.32)
2:48:40 PM  (Reporting)  1024079 2. Exp. Bde. (Pow.33)
2:48:40 PM  (Reporting)  1015323 Pester Freiwilligen-Korps (Pow.35)
2:48:40 PM  (Reporting)  1001454 Wien Freiwilligen-Korps (Pow.37)
2:48:40 PM  (Reporting)  1040123 35. Landsturm-Inft.-Brig. (Pow.54)
2:48:40 PM  (Reporting)  1060389 19. Truppe (Pow.71)
2:48:40 PM  (Reporting)  1054151 3. Brigade (Pow.19)
2:48:40 PM  (Reporting)  1001462 Mhren Freiwilligen-Korps (Pow.27)
2:48:40 PM  (Reporting)  1039602 8. Exp. Bde. (Pow.28)
2:48:40 PM  (Reporting)  1028143 5. Exp. Bde. (Pow.20)
2:48:40 PM  (Reporting)  1001466 Krntner Freiwilligen-Korps (Pow.37)
2:48:40 PM  (Reporting)  1001493 Preburg Freiwilligen-Korps (Pow.39)
2:48:40 PM  (Reporting)  1059941 4. Armee-Geschtz-Reserve (Pow.44)
2:48:40 PM  (Reporting)  1001333 3. Armee (Pow.1605)
2:48:40 PM  (Reporting)  1039090 17. Truppe (Pow.16)
2:48:40 PM  (Reporting)  1027795 1. Brigade (Pow.22)
2:48:40 PM  (Reporting)  1058616 18. Truppe (Pow.25)
2:48:40 PM  (Reporting)  1001478 Westgalizische Freiwilligen-Korps (Pow.28)
2:48:40 PM  (Reporting)  1041635 II. Matrosen-Korps (Pow.60)
2:48:40 PM  (Reporting)  1001424 4. Armee (Pow.111)
2:48:40 PM  (Reporting)  1015322 von Clam-Gallas, E. Korps (Pow.248)
2:48:40 PM  (Reporting)  1001474 Innsbruck Standschtzen-Korps (Pow.42)
2:48:40 PM  (Reporting)  1047306 36. Landsturm-Inft.-Brig. (Pow.46)
2:48:40 PM  (Reporting)  1015918 von Mittrowitz, E.W. Armee (Pow.1591)
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Secondary Region 179 Illyrien Pick 36 has enough garrison (Value: 687) - evaluation skipped
2:48:40 PM  (Reporting)  Region 178 Dalmatien Pick 83 SelfVal 197 Need 0  no group candidate found
2:48:40 PM  (Reporting)  Secondary Region 172 Banat Pick 9 has enough garrison (Value: 1660) - evaluation skipped
2:48:40 PM  (Reporting)  Region 230 Andrianople Pick 4 SelfVal 8 Need 1567  no group candidate found
2:48:40 PM  (Reporting)  CheckRegionForOperation 1001424 4. Armee, 169 Slawonien, Pow:111, Count: 4(l 1/L 1/S 2) Fitness 92 PickVal 3 SelfVal 13 AINeed 100
2:48:40 PM  (Reporting)  Agenda: Defend, Value: 1196, Region: 203 Bosna
2:48:40 PM  (Reporting)  CheckRegionForOperation 1055301 von He, H.H. Armee, 204 Herzegovina, Pow:536, Count: 15(l 1/L 13/S 1) Fitness 75 PickVal 13 SelfVal 20 AINeed 342
2:48:40 PM  (Reporting)  Agenda: Attack, Value: 1500, Region: 215 Halkidiki
2:48:40 PM  (Reporting)  Mobilizing auxiliary group 1054151 3. Brigade
2:48:40 PM  (Reporting)  Region 232 Constantinople Pick 13 SelfVal 20 Need 1195  no group candidate found
2:48:40 PM  (Reporting)  Secondary Region 176 Kreischgebiet Pick 31 has enough garrison (Value: 1592) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 164 Bukowina Pick 27 has enough garrison (Value: 3081) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 174 Siebenbuergen Pick 15 has enough garrison (Value: 1558) - evaluation skipped
2:48:40 PM  (Reporting)  Region 224 Dobrudja Pick 2 SelfVal 6 Need 216  no group candidate found
2:48:40 PM  (Reporting)  CheckRegionForOperation 1015322 von Clam-Gallas, E. Korps, 169 Slawonien, Pow:248, Count: 2(l 1/L 1/S 0) Fitness 90 PickVal 2 SelfVal 5 AINeed 216
2:48:40 PM  (Reporting)  Agenda: Attack, Value: 450, Region: 222 Ludogoria
2:48:40 PM  (Reporting)  CheckRegionForOperation 1001424 4. Armee, 169 Slawonien, Pow:111, Count: 4(l 1/L 1/S 2) Fitness 85 PickVal 4 SelfVal 47 AINeed 60
2:48:40 PM  (Reporting)  Agenda: Defend, Value: 3995, Region: 169 Slawonien
2:48:40 PM  (Reporting)  CheckRegionForOperation 1055301 von He, H.H. Armee, 204 Herzegovina, Pow:536, Count: 15(l 1/L 13/S 1) Fitness 60 PickVal 4 SelfVal 9 AINeed 308
2:48:40 PM  (Reporting)  Agenda: Attack, Value: 540, Region: 218 Bulgaria
2:48:40 PM  (Reporting)  CheckRegionForOperation 1048934 III. Matrosen-Korps, 152 Krain, Pow:51, Count: 1(l 0/L 1/S 0) Fitness 85 PickVal 5 SelfVal 53 AINeed 60
2:48:40 PM  (Reporting)  Agenda: Defend, Value: 4505, Region: 177 Kroatien
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Starting process on extended theater 372 Theater_Germany Owned armies (extended): 5 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:48:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:48:40 PM  (Reporting)  1001236 2. Armee (Pow.1692)
2:48:40 PM  (Reporting)  1022696 SB. 9 und SB. 10 (Pow.7)
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Secondary Region 233 Ostmark Pick 38 has enough garrison (Value: 0) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 115 Baden Pick 25 has enough garrison (Value: 0) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 141 Weichsel Pick 2 has enough garrison (Value: 0) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 124 Brandenburg Pick 60 has enough garrison (Value: 0) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 126 Sachsen Pick 100 has enough garrison (Value: 0) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 108 Pfalz Pick 21 has enough garrison (Value: 0) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 132 Niederschlesien Pick 64 has enough garrison (Value: 0) - evaluation skipped
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Starting process on extended theater 377 Theater_Russia Owned armies (extended): 0 Enemy armies: 6 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:48:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Region 372 Kars Pick 38 SelfVal 38 Need 216  no group candidate found
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Starting process on extended theater 373 Theater_Austria Owned armies (extended): 59 Enemy armies: 5 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:48:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:48:40 PM  (Reporting)  1025486 3. Exp. Bde. (Pow.14)
2:48:40 PM  (Reporting)  1025490 1. Kavallerie-Brigade (Pow.24)
2:48:40 PM  (Reporting)  1001470 Tiroler Standschtzen-Korps (Pow.30)
2:48:40 PM  (Reporting)  1043204 10. Truppe (Pow.72)
2:48:40 PM  (Reporting)  1055301 von He, H.H. Armee (Pow.536)
2:48:40 PM  (Reporting)  1030427 6. Exp. Bde. (Pow.16)
2:48:40 PM  (Reporting)  1060390 12. Exp. Bde. (Pow.26)
2:48:40 PM  (Reporting)  1044237 15. Truppe (Pow.26)
2:48:40 PM  (Reporting)  1060391 4. Exp. Bde. (Pow.30)
2:48:40 PM  (Reporting)  1052429 16. Truppe (Pow.32)
2:48:40 PM  (Reporting)  1024079 2. Exp. Bde. (Pow.33)
2:48:40 PM  (Reporting)  1015323 Pester Freiwilligen-Korps (Pow.35)
2:48:40 PM  (Reporting)  1001454 Wien Freiwilligen-Korps (Pow.37)
2:48:40 PM  (Reporting)  1040123 35. Landsturm-Inft.-Brig. (Pow.54)
2:48:40 PM  (Reporting)  1060389 19. Truppe (Pow.71)
2:48:40 PM  (Reporting)  1054151 3. Brigade (Pow.19)
2:48:40 PM  (Reporting)  1001462 Mhren Freiwilligen-Korps (Pow.27)
2:48:40 PM  (Reporting)  1039602 8. Exp. Bde. (Pow.28)
2:48:40 PM  (Reporting)  1028143 5. Exp. Bde. (Pow.20)
2:48:40 PM  (Reporting)  1001466 Krntner Freiwilligen-Korps (Pow.37)
2:48:40 PM  (Reporting)  1001493 Preburg Freiwilligen-Korps (Pow.39)
2:48:40 PM  (Reporting)  1059941 4. Armee-Geschtz-Reserve (Pow.44)
2:48:40 PM  (Reporting)  1001333 3. Armee (Pow.1605)
2:48:40 PM  (Reporting)  1039090 17. Truppe (Pow.16)
2:48:40 PM  (Reporting)  1027795 1. Brigade (Pow.22)
2:48:40 PM  (Reporting)  1058616 18. Truppe (Pow.25)
2:48:40 PM  (Reporting)  1001478 Westgalizische Freiwilligen-Korps (Pow.28)
2:48:40 PM  (Reporting)  1041635 II. Matrosen-Korps (Pow.60)
2:48:40 PM  (Reporting)  1001424 4. Armee (Pow.111)
2:48:40 PM  (Reporting)  1015322 von Clam-Gallas, E. Korps (Pow.248)
2:48:40 PM  (Reporting)  1001474 Innsbruck Standschtzen-Korps (Pow.42)
2:48:40 PM  (Reporting)  1047306 36. Landsturm-Inft.-Brig. (Pow.46)
2:48:40 PM  (Reporting)  1048934 III. Matrosen-Korps (Pow.51)
2:48:40 PM  (Reporting)  1060534 Lst.Bezirk.Kdo. 4 (Pow.0)
2:48:40 PM  (Reporting)  1060866 Traindivision 5 (Pow.0)
2:48:40 PM  (Reporting)  1017608 Albrecht Korps (Pow.311)
2:48:40 PM  (Reporting)  1060101 Bes.-Truppen zu Rayon II (Pow.21)
2:48:40 PM  (Reporting)  1058292 Lst.Bezirk.Kdo. 2 (Pow.19)
2:48:40 PM  (Reporting)  1035436 Bes.-Truppen zu Rayon I (Pow.63)
2:48:40 PM  (Reporting)  1001236 2. Armee (Pow.1692)
2:48:40 PM  (Reporting)  1060528 Traindivision 21 (Pow.0)
2:48:40 PM  (Reporting)  1057852 3. Prospektion Expedition (Pow.4)
2:48:40 PM  (Reporting)  1054669 2. Prospektion Expedition (Pow.5)
2:48:40 PM  (Reporting)  1031064 Telegraphen-Abt. 1 (Pow.6)
2:48:40 PM  (Reporting)  1030431 1. Prospektion Expedition (Pow.6)
2:48:40 PM  (Reporting)  1038593 SB. 13 und SB. 14 (Pow.7)
2:48:40 PM  (Reporting)  1019013 SB. 7 und SB. 8 (Pow.7)
2:48:40 PM  (Reporting)  1048927 Feldgendarme 1 (Pow.8)
2:48:40 PM  (Reporting)  1048393 PB. 9 und PB. 10 (Pow.10)
2:48:40 PM  (Reporting)  1038590 PB. 7 und PB. 8 (Pow.12)
2:48:40 PM  (Reporting)  1058614 Lst.Bezirk.Kdo. 3 (Pow.17)
2:48:40 PM  (Reporting)  1059231 2. Jger-Brigade (Pow.49)
2:48:40 PM  (Reporting)  1049511 13. Exp. Bde. (Pow.16)
2:48:40 PM  (Reporting)  1050689 14. Exp. Bde. (Pow.31)
2:48:40 PM  (Reporting)  1015918 von Mittrowitz, E.W. Armee (Pow.1591)
2:48:40 PM  (Reporting)  1001482 Ostgalizische Freiwilligen-Korps (Pow.73)
2:48:40 PM  (Reporting)  1060402 V/Ksten.AR. (Pow.100)
2:48:40 PM  (Reporting)  1058289 Lst.Bezirk.Kdo. 1 (Pow.19)
2:48:40 PM  (Reporting)  1001458 Bhmen Freiwilligen-Korps (Pow.42)
2:48:40 PM  (Reporting)  1022696 SB. 9 und SB. 10 (Pow.7)
2:48:40 PM  (Reporting)  1029329 SB. 11 und SB. 12 (Pow.7)
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Secondary Region 147 Sudtirol Pick 21 has enough garrison (Value: 1692) - evaluation skipped
2:48:40 PM  (Reporting)  CheckRegionForOperation 1040123 35. Landsturm-Inft.-Brig., 205 Sava, Pow:54, Count: 1(l 0/L 1/S 0) Fitness 90 PickVal 48 SelfVal 400 AINeed 60
2:48:40 PM  (Reporting)  Agenda: Defend, Value: 36000, Region: 167 Ostungarn
2:48:40 PM  (Reporting)  Secondary Region 171 Karpatenbecken Pick 4 has enough garrison (Value: 0) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 176 Kreischgebiet Pick 31 has enough garrison (Value: 1592) - evaluation skipped
2:48:40 PM  (Reporting)  Primary Region 151 Istrien Pick 95 has enough garrison (Value: 687) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 179 Illyrien Pick 36 has enough garrison (Value: 687) - evaluation skipped
2:48:40 PM  (Reporting)  Primary Region 156 Kleinpolen Pick 100 has enough garrison (Value: 337) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 233 Ostmark Pick 38 has enough garrison (Value: 0) - evaluation skipped
2:48:40 PM  (Reporting)  Primary Region 145 Boehmen Pick 94 has enough garrison (Value: 61) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 168 Westungarn Pick 79 has enough garrison (Value: 40) - evaluation skipped
2:48:40 PM  (Reporting)  CheckRegionForOperation 1048934 III. Matrosen-Korps, 152 Krain, Pow:51, Count: 1(l 0/L 1/S 0) Fitness 82 PickVal 100 SelfVal 706 AINeed 60
2:48:40 PM  (Reporting)  Agenda: Defend, Value: 41000, Region: 126 Sachsen
2:48:40 PM  (Reporting)  Secondary Region 146 Maehren Pick 32 has enough garrison (Value: 337) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 143 Riesengebirge Pick 16 has enough garrison (Value: 337) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 174 Siebenbuergen Pick 15 has enough garrison (Value: 1558) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 85 Venezia Pick 47 has enough garrison (Value: 2379) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 144 Boehmerwald Pick 19 has enough garrison (Value: 0) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 164 Bukowina Pick 27 has enough garrison (Value: 3081) - evaluation skipped
2:48:40 PM  (Reporting)  Primary Region 178 Dalmatien Pick 83 has enough garrison (Value: 208) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 161 Lemberg Pick 47 has enough garrison (Value: 0) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 142 Erzgebirge Pick 12 has enough garrison (Value: 337) - evaluation skipped
2:48:40 PM  (Reporting)  CheckRegionForOperation 1001424 4. Armee, 169 Slawonien, Pow:111, Count: 4(l 1/L 1/S 2) Fitness 63 PickVal 64 SelfVal 505 AINeed 60
2:48:40 PM  (Reporting)  Agenda: Defend, Value: 31500, Region: 132 Niederschlesien
2:48:40 PM  (Reporting)  Mobilizing auxiliary group 1001478 Westgalizische Freiwilligen-Korps
2:48:40 PM  (Reporting)  Primary Region 84 Lombardia Pick 100 has enough garrison (Value: 1692) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 158 Karpatenvorland Pick 23 has enough garrison (Value: 0) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 148 Tirol Pick 4 has enough garrison (Value: 1692) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 166 Slowakei Pick 3 has enough garrison (Value: 0) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 129 Wuertemberg Pick 46 has enough garrison (Value: 0) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 133 Oberschlesien Pick 45 has enough garrison (Value: 0) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 172 Banat Pick 9 has enough garrison (Value: 1660) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 2865 Obersteiermark Pick 3 has enough garrison (Value: 0) - evaluation skipped
2:48:40 PM  (Reporting)  CheckRegionForOperation 1048934 III. Matrosen-Korps, 152 Krain, Pow:51, Count: 1(l 0/L 1/S 0) Fitness 77 PickVal 62 SelfVal 492 AINeed 60
2:48:40 PM  (Reporting)  Agenda: Defend, Value: 37884, Region: 130 Bayern
2:48:40 PM  (Reporting)  Secondary Region 170 Batschka Pick 2 has enough garrison (Value: 1558) - evaluation skipped
2:48:40 PM  (Reporting)  CheckRegionForOperation 1047306 36. Landsturm-Inft.-Brig., 2866 Westkroatien, Pow:46, Count: 1(l 0/L 1/S 0) Fitness 108 PickVal 2 SelfVal 32 AINeed 60
2:48:40 PM  (Reporting)  Agenda: Defend, Value: 3456, Region: 2866 Westkroatien
2:48:40 PM  (Reporting)  Secondary Region 149 Innviertel Pick 4 has enough garrison (Value: 0) - evaluation skipped
2:48:40 PM  (Reporting)  CheckRegionForOperation 1040123 35. Landsturm-Inft.-Brig., 205 Sava, Pow:54, Count: 1(l 0/L 1/S 0) Fitness 90 PickVal 5 SelfVal 53 AINeed 60
2:48:40 PM  (Reporting)  Agenda: Defend, Value: 4770, Region: 177 Kroatien
2:48:40 PM  (Reporting)  Secondary Region 131 Oberpfalz Pick 16 has enough garrison (Value: 0) - evaluation skipped
2:48:40 PM  (Reporting)  CheckRegionForOperation 1001424 4. Armee, 169 Slawonien, Pow:111, Count: 4(l 1/L 1/S 2) Fitness 87 PickVal 3 SelfVal 13 AINeed 100
2:48:40 PM  (Reporting)  Agenda: Defend, Value: 1131, Region: 203 Bosna
2:48:40 PM  (Reporting)  CheckRegionForOperation 1040123 35. Landsturm-Inft.-Brig., 205 Sava, Pow:54, Count: 1(l 0/L 1/S 0) Fitness 85 PickVal 4 SelfVal 47 AINeed 60
2:48:40 PM  (Reporting)  Agenda: Defend, Value: 3995, Region: 169 Slawonien
2:48:40 PM  (Reporting)  CheckRegionForOperation 1001493 Preburg Freiwilligen-Korps, 203 Bosna, Pow:39, Count: 1(l 0/L 1/S 0) Fitness 42 PickVal 4 SelfVal 65 AINeed 60
2:48:40 PM  (Reporting)  Agenda: Defend, Value: 2730, Region: 165 Ruthenien
2:48:40 PM  (Reporting)  Mobilizing auxiliary group 1030427 6. Exp. Bde.
2:48:40 PM  (Reporting)  CheckRegionForOperation 1040123 35. Landsturm-Inft.-Brig., 205 Sava, Pow:54, Count: 1(l 0/L 1/S 0) Fitness 66 PickVal 5 SelfVal 73 AINeed 60
2:48:40 PM  (Reporting)  Agenda: Defend, Value: 4818, Region: 154 Steiermark
2:48:40 PM  (Reporting)  Mobilizing auxiliary group 1044237 15. Truppe
2:48:40 PM  (Reporting)  CheckRegionForOperation 1001424 4. Armee, 169 Slawonien, Pow:111, Count: 4(l 1/L 1/S 2) Fitness 53 PickVal 2 SelfVal 39 AINeed 60
2:48:40 PM  (Reporting)  Agenda: Defend, Value: 2067, Region: 163 Karpaten
2:48:40 PM  (Reporting)  Mobilizing auxiliary group 1039090 17. Truppe
2:48:40 PM  (Reporting)  CheckRegionForOperation 1048934 III. Matrosen-Korps, 152 Krain, Pow:51, Count: 1(l 0/L 1/S 0) Fitness 52 PickVal 2 SelfVal 45 AINeed 60
2:48:40 PM  (Reporting)  Agenda: Defend, Value: 2340, Region: 152 Krain
2:48:40 PM  (Reporting)  Secondary Region 173 Grosswardein Pick 2 has enough garrison (Value: 0) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 157 Hultschiner Laendchen Pick 2 has enough garrison (Value: 0) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 155 Pressburg Pick 2 has enough garrison (Value: 0) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 86 Friuli Pick 3 has enough garrison (Value: 0) - evaluation skipped
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Starting process on extended theater 394 Theater_Central_Asia Owned armies (extended): 0 Enemy armies: 2 Land Ratio: 0.74 Land Core Ratio: 0.20  ***
2:48:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Region 930 Samarkand Pick 55 SelfVal 55 Need 293  no group candidate found
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Starting process on extended theater 368 Theater_France Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
2:48:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Secondary Region 115 Baden Pick 25 has enough garrison (Value: 0) - evaluation skipped
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Starting process on extended theater 369 Theater_Italy Owned armies (extended): 3 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:48:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:48:40 PM  (Reporting)  1048934 III. Matrosen-Korps (Pow.51)
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Secondary Region 147 Sudtirol Pick 21 has enough garrison (Value: 1692) - evaluation skipped
2:48:40 PM  (Reporting)  Primary Region 84 Lombardia Pick 100 has enough garrison (Value: 1692) - evaluation skipped
2:48:40 PM  (Reporting)  Region 151 Istrien Pick 95 SelfVal 436 Need 0  no group candidate found
2:48:40 PM  (Reporting)  Secondary Region 86 Friuli Pick 3 has enough garrison (Value: 0) - evaluation skipped
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Starting process on extended theater 407 Theater_Indonesia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:48:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Region 1387 Palembang Pick 29 SelfVal 29 Need 216  no group candidate found
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Starting process on extended theater 366 Theater_British_Isles Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
2:48:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Starting process on extended theater 371 Theater_Low_Countries Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:48:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Secondary Region 110 Ruhrgebiet Pick 31 has enough garrison (Value: 0) - evaluation skipped
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Starting process on extended theater 393 Theater_Iran Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
2:48:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Starting process on extended theater 392 Theater_Ottoman Owned armies (extended): 0 Enemy armies: 31 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
2:48:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Region 850 Smyrna Pick 8 SelfVal 8 Need 1080  no group candidate found
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Starting process on extended theater 376 Theater_Poland Owned armies (extended): 2 Enemy armies: 3 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:48:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:48:40 PM  (Reporting)  1015918 von Mittrowitz, E.W. Armee (Pow.1591)
2:48:40 PM  (Reporting)  1022696 SB. 9 und SB. 10 (Pow.7)
2:48:40 PM  (Reporting)  1029329 SB. 11 und SB. 12 (Pow.7)
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Secondary Region 161 Lemberg Pick 47 has enough garrison (Value: 0) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 233 Ostmark Pick 38 has enough garrison (Value: 0) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 133 Oberschlesien Pick 45 has enough garrison (Value: 0) - evaluation skipped
2:48:40 PM  (Reporting)  Primary Region 156 Kleinpolen Pick 100 has enough garrison (Value: 337) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 137 Posen Pick 32 has enough garrison (Value: 0) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 164 Bukowina Pick 27 has enough garrison (Value: 3081) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 139 Kulmerland Pick 3 has enough garrison (Value: 0) - evaluation skipped
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Starting process on extended theater 404 Theater_Northeastern_Asia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
2:48:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Region 1166 Seoul Pick 83 SelfVal 83 Need 216  no group candidate found
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Starting process on extended theater 370 Theater_Alpes Owned armies (extended): 1 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
2:48:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:48:40 PM  (Reporting)  1001236 2. Armee (Pow.1692)
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Primary Region 84 Lombardia Pick 100 has enough garrison (Value: 1692) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 147 Sudtirol Pick 21 has enough garrison (Value: 1692) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 115 Baden Pick 25 has enough garrison (Value: 0) - evaluation skipped
2:48:40 PM  (Reporting)  Secondary Region 129 Wuertemberg Pick 46 has enough garrison (Value: 0) - evaluation skipped
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Starting process on extended theater 434 Theater_Indian_Ocean Owned armies (extended): 0 Enemy armies: 7 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
2:48:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Region 1387 Palembang Pick 29 SelfVal 29 Need 216  no group candidate found
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Starting process on extended theater 429 Theater_South_European_Seas Owned armies (extended): 10 Enemy armies: 46 Land Ratio: 0.39 Land Core Ratio: 5.00  ***
2:48:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:48:40 PM  (Reporting)  1025486 3. Exp. Bde. (Pow.14)
2:48:40 PM  (Reporting)  1025490 1. Kavallerie-Brigade (Pow.24)
2:48:40 PM  (Reporting)  1001470 Tiroler Standschtzen-Korps (Pow.30)
2:48:40 PM  (Reporting)  1043204 10. Truppe (Pow.72)
2:48:40 PM  (Reporting)  1001474 Innsbruck Standschtzen-Korps (Pow.42)
2:48:40 PM  (Reporting)  1047306 36. Landsturm-Inft.-Brig. (Pow.46)
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  Region 151 Istrien Pick 95 SelfVal 436 Need 0  no group candidate found
2:48:40 PM  (Reporting)  Secondary Region 179 Illyrien Pick 36 has enough garrison (Value: 687) - evaluation skipped
2:48:40 PM  (Reporting)  Region 425 Tunisia Pick 22 SelfVal 22 Need 1080  no group candidate found
2:48:40 PM  (Reporting)  Region 429 Tripolitania Pick 62 SelfVal 62 Need 1080  no group candidate found
2:48:40 PM  (Reporting)  Region 178 Dalmatien Pick 83 SelfVal 197 Need 0  no group candidate found
2:48:40 PM  (Reporting)  Region 215 Halkidiki Pick 13 SelfVal 20 Need 342  no group candidate found
2:48:40 PM  (Reporting)  Region 424 Bizerte Pick 11 SelfVal 13 Need 1080  no group candidate found
2:48:40 PM  (Reporting)  Secondary Region 85 Venezia Pick 47 has enough garrison (Value: 2379) - evaluation skipped
2:48:40 PM  (Reporting)  Region 232 Constantinople Pick 13 SelfVal 20 Need 1195  no group candidate found
2:48:40 PM  (Reporting)  Region 230 Andrianople Pick 4 SelfVal 8 Need 1567  no group candidate found
2:48:40 PM  (Reporting)  Secondary Region 86 Friuli Pick 3 has enough garrison (Value: 0) - evaluation skipped
2:48:40 PM  (Reporting)  Region 862 Sinop Pick 3 SelfVal 3 Need 1080  no group candidate found
2:48:40 PM  (Reporting)  Region 426 Gabes Pick 7 SelfVal 9 Need 1080  no group candidate found
2:48:40 PM  (Reporting)  Region 923 Khiva Pick 5 SelfVal 6 Need 293  no group candidate found
2:48:40 PM  (Reporting)  Region 406 Tangiers Pick 7 SelfVal 9 Need 1080  no group candidate found
2:48:40 PM  (Reporting)  Region 850 Smyrna Pick 8 SelfVal 8 Need 1080  no group candidate found
2:48:40 PM  (Reporting)  Region 864 Batumi Pick 4 SelfVal 4 Need 216  no group candidate found
2:48:40 PM  (Reporting)  Region 796 Judea Pick 4 SelfVal 4 Need 1080  no group candidate found
2:48:40 PM  (Reporting)   
2:48:40 PM  (Reporting)  *** Starting process on extended theater 428 Theater_European_Seas Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
2:48:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Region 408 Rabat Pick 11 SelfVal 13 Need 1080  no group candidate found
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  *** Starting process on extended theater 427 Theater_North_European_Seas Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:53:02 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Secondary Region 136 Westpreussen Pick 15 has enough garrison (Value: 0) - evaluation skipped
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  *** Starting process on extended theater 397 Theater_Eastern_Siberia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:53:02 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Region 994 Pogobi Pick 20 SelfVal 20 Need 216  no group candidate found
2:53:02 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 3111 ms
2:53:02 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 438 Eastern Pacific
2:53:02 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in North Sea Maritime Trade
2:53:02 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 28 in Baltic Maritime Trade
2:53:02 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
2:53:02 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 437 Central Pacific
2:53:02 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in North Sea Maritime Trade
2:53:02 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 28 in Baltic Maritime Trade
2:53:02 PM  (Reporting)  _AFA_ 1046579 5. Flotte has been given the mission Agenda: Patrol Convoy Box, Value: 12075, Region: 2216 Eastern Pacific Maritime Trade
2:53:02 PM  (Reporting)  _AFA_ 1018950 2. Kreuzerdivision has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2216 Eastern Pacific Maritime Trade
2:53:02 PM  (Reporting)  Ended AssignFleetsOperations 6 ms
2:53:02 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 436 Southern Pacific
2:53:02 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in North Sea Maritime Trade
2:53:02 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 28 in Baltic Maritime Trade
2:53:02 PM  (Reporting)  _AFA_ 1059048 6. Kreuzerdivision has been given the mission Agenda: Patrol Convoy Box, Value: 3975, Region: 2215 South Pacific Maritime Trade
2:53:02 PM  (Reporting)  Ended AssignFleetsOperations 6 ms
2:53:02 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 435 Western Pacific
2:53:02 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in North Sea Maritime Trade
2:53:02 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 28 in Baltic Maritime Trade
2:53:02 PM  (Reporting)  _AFA_ 1060864 3. Flotte has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 2214 Northern Asia Maritime Trade
2:53:02 PM  (Reporting)  _AFA_ 1060383 13. Kreuzerdivision has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2214 Northern Asia Maritime Trade
2:53:02 PM  (Reporting)  Ended AssignFleetsOperations 5 ms
2:53:02 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 432 Southeastern American Seas
2:53:02 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in North Sea Maritime Trade
2:53:02 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 28 in Baltic Maritime Trade
2:53:02 PM  (Reporting)  _AFA_ 1053394 7. Kreuzerdivision has been given the mission Agenda: Patrol Convoy Box, Value: 6225, Region: 2205 La Plata Maritime Trade
2:53:02 PM  (Reporting)  _NVS_ : Nav Supp 1058609 12. Kreuzerdivision chance: 20 failed.
2:53:02 PM  (Reporting)  Ended AssignFleetsOperations 8 ms
2:53:02 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 431 Central American Seas
2:53:02 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in North Sea Maritime Trade
2:53:02 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 28 in Baltic Maritime Trade
2:53:02 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
2:53:02 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 430 Northeastern American Seas
2:53:02 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in North Sea Maritime Trade
2:53:02 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 28 in Baltic Maritime Trade
2:53:02 PM  (Reporting)  _AFA_ 1038486 4. Kreuzerdivision has been given the mission Agenda: Patrol Convoy Box, Value: 6450, Region: 2201 North American Maritime Trade
2:53:02 PM  (Reporting)  Ended AssignFleetsOperations 5 ms
2:53:02 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 429 South European Seas
2:53:02 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in North Sea Maritime Trade
2:53:02 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 28 in Baltic Maritime Trade
2:53:02 PM  (Reporting)  _AFA_ 1042654 von Bujacovich, A. Flotte has been given the mission Agenda: Naval Superiority, Value: 12500, Region: 2300 Sea of Marmara
2:53:02 PM  (Reporting)  _AFA_ 1042654 von Bujacovich, A. Flotte has been given the mission Agenda: Naval Docking, Value: 1655, Region: 85 Venezia
2:53:02 PM  (Reporting)  Ended AssignFleetsOperations 46 ms
2:53:02 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 428 European Seas
2:53:02 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in North Sea Maritime Trade
2:53:02 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 28 in Baltic Maritime Trade
2:53:02 PM  (Reporting)  _AFA_ 1060400 14. Kreuzerdivision has been given the mission Agenda: Hunt Convoy Fleet, Value: 8300, Region: 2196 Baltic Maritime Trade
2:53:02 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 28 in Baltic Maritime Trade
2:53:02 PM  (Reporting)  _NVS_ : Nav Supp 1060400 14. Kreuzerdivision chance: 20 failed.
2:53:02 PM  (Reporting)  _AFA_ 1060400 14. Kreuzerdivision has been given the mission Agenda: Naval Docking, Value: 654, Region: 118 Hamburg
2:53:02 PM  (Reporting)  _AFA_ 1060863 8. Flotte has been given the mission Agenda: Patrol Convoy Box, Value: 8400, Region: 2198 Western Europe Maritime Trade
2:53:02 PM  (Reporting)  _AFA_ 1059046 Dahlerup, H.B. Flotte has been given the mission Agenda: Patrol Convoy Box, Value: 8625, Region: 2198 Western Europe Maritime Trade
2:53:02 PM  (Reporting)  Ended AssignFleetsOperations 55 ms
2:53:02 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 427 North European Seas
2:53:02 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in North Sea Maritime Trade
2:53:02 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 28 in Baltic Maritime Trade
2:53:02 PM  (Reporting)  _AFA_ 1059940 3. Kreuzerdivision has been given the mission Agenda: Patrol Convoy Box, Value: 5250, Region: 2197 North Sea Maritime Trade
2:53:02 PM  (Reporting)  _AFA_ 1060862 Osterreich Ost-India has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2197 North Sea Maritime Trade
2:53:02 PM  (Reporting)  Ended AssignFleetsOperations 5 ms
2:53:02 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 375 Balkans
2:53:02 PM  (Reporting)  Ended CheckLocalOpportunities 3 ms
2:53:02 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 372 Germany
2:53:02 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
2:53:02 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 377 Russia
2:53:02 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
2:53:02 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 373 Austria
2:53:02 PM  (Reporting)  Ended CheckLocalOpportunities 15 ms
2:53:02 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 369 Italy
2:53:02 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
2:53:02 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 407 Indonesia
2:53:02 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
2:53:02 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 371 Low Countries
2:53:02 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
2:53:02 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 376 Poland
2:53:02 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
2:53:02 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 397 Eastern Siberia
2:53:02 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  ############ Starting ApplyAgenda:  Austria  ############
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Theater:  Theater_Northwestern_African_Seas ( NavRatio:0.20) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Theater:  Theater_North_Atlantic ( NavRatio:0.20) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Theater:  Theater_Eastern_Pacific ( NavRatio:5.00) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Theater:  Theater_Central_Pacific ( NavRatio:5.00) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Theater:  Theater_Southern_Pacific ( NavRatio:5.00) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Theater:  Theater_Western_Pacific ( NavRatio:3.37) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Theater:  Theater_Indian_Ocean ( NavRatio:0.36) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Theater:  Theater_Southwestern_African_Seas ( NavRatio:0.20) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Theater:  Theater_Southeastern_American_Seas ( NavRatio:5.00) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Theater:  Theater_Central_American_Seas ( NavRatio:3.40) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Theater:  Theater_Northeastern_American_Seas ( NavRatio:5.00) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Theater:  Theater_South_European_Seas ( NavRatio:3.81) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Theater:  Theater_European_Seas ( NavRatio:5.00) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Theater:  Theater_North_European_Seas ( NavRatio:2.69) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop I - post iteration missions
2:53:02 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:3.12 - Core:0.70 - Nav:2.14) ***
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:53:02 PM  (Reporting)  _RCA_ Arty 1059941 4. Armee-Geschtz-Reserve, 203 Bosna, Pow:44, Count: 1(l 0/L 0/S 1) in reserve
2:53:02 PM  (Reporting)  _RCA_ Artilleries found:  1 in core Area
2:53:02 PM  (Reporting)  _RCA_ Artillery 1059941 4. Armee-Geschtz-Reserve, 203 Bosna, Pow:44, Count: 1(l 0/L 0/S 1) relocating toward 1055301 von He, H.H. Armee, 204 Herzegovina, Pow:536, Count: 15(l 1/L 13/S 1)
2:53:02 PM  (Reporting)  Ended Receive Arties
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:53:02 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:53:02 PM  (Reporting)  Ended Receive Supplies
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:53:02 PM  (Reporting)  _GTU_ Gathering Region 203 Bosna in theater 375 Balkans
2:53:02 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:53:02 PM  (Reporting)  End of AI Gather Units
2:53:02 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:53:02 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop I - post iteration missions
2:53:02 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:53:02 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:53:02 PM  (Reporting)  Ended Receive Arties
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:53:02 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:53:02 PM  (Reporting)  Ended Receive Supplies
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:53:02 PM  (Reporting)  _GTU_ Gathering Region 115 Baden in theater 372 Germany
2:53:02 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:53:02 PM  (Reporting)  End of AI Gather Units
2:53:02 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:53:02 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop I - post iteration missions
2:53:02 PM  (Reporting)  *** Theater:  Theater_Russia (Ext:5.00 - Core:5.00 - Nav:0.39) ***
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:53:02 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:53:02 PM  (Reporting)  Ended Receive Arties
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:53:02 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:53:02 PM  (Reporting)  Ended Receive Supplies
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:53:02 PM  (Reporting)  _GTU_ Gathering Region 204 Herzegovina in theater 377 Russia
2:53:02 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:53:02 PM  (Reporting)  End of AI Gather Units
2:53:02 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:53:02 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop I - post iteration missions
2:53:02 PM  (Reporting)  *** Theater:  Theater_China (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop I - post iteration missions
2:53:02 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:53:02 PM  (Reporting)  _RCA_ Arty 1060402 V/Ksten.AR., 145 Boehmen, Pow:100, Count: 1(l 0/L 0/S 1) in reserve
2:53:02 PM  (Reporting)  _RCA_ Artilleries found:  1 in core Area
2:53:02 PM  (Reporting)  _RCA_ Artillery 1060402 V/Ksten.AR., 145 Boehmen, Pow:100, Count: 1(l 0/L 0/S 1) relocating toward 1058289 Lst.Bezirk.Kdo. 1, 145 Boehmen, Pow:19, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Ended Receive Arties
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:53:02 PM  (Reporting)  _RCS_ Supply 1060866 Traindivision 5, 167 Ostungarn, Pow:0, Count: 1(l 0/L 0/S 1)
2:53:02 PM  (Reporting)  _RCS_ Supplies found:  1 in core Area
2:53:02 PM  (Reporting)  _RCA_ Resupplying 1060866 Traindivision 5, 167 Ostungarn, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1015918 von Mittrowitz, E.W. Armee, 164 Bukowina, Pow:1591, Count: 24(l 3/L 7/S 14)
2:53:02 PM  (Reporting)  Ended Receive Supplies
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:53:02 PM  (Reporting)  _GTU_ Gathering Region 204 Herzegovina in theater 373 Austria
2:53:02 PM  (Reporting)  _GTU_ 1025486 3. Exp. Bde., 179 Illyrien, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:53:02 PM  (Reporting)  _GTU_ 1001474 Innsbruck Standschtzen-Korps, 2866 Westkroatien, Pow:42, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:53:02 PM  (Reporting)  _GTU_ 1017608 Albrecht Korps, 167 Ostungarn, Pow:311, Count: 3(l 1/L 1/S 1) has no agenda for now, trying to gather
2:53:02 PM  (Reporting)  _GTU_ 1058614 Lst.Bezirk.Kdo. 3, 153 Oesterreich, Pow:17, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:53:02 PM  (Reporting)  _GTU_ Starting merge 4 at start
2:53:02 PM  (Reporting)  _GTU_ Finished merge 4 now
2:53:02 PM  (Reporting)  _GTU_ Albrecht Korps gathering toward primary region (short distance)
2:53:02 PM  (Reporting)  _GTU_ Agenda: Attack, Value: 200, Region: 204 Herzegovina Gather to region: 204 Herzegovina
2:53:02 PM  (Reporting)  _GTU_ 3. Exp. Bde. gathering toward primary region (short distance)
2:53:02 PM  (Reporting)  _GTU_ Agenda: Attack, Value: 225, Region: 204 Herzegovina Gather to region: 204 Herzegovina
2:53:02 PM  (Reporting)  _GTU_ Innsbruck Standschtzen-Korps gathering toward primary region (short distance)
2:53:02 PM  (Reporting)  _GTU_ Agenda: Attack, Value: 200, Region: 204 Herzegovina Gather to region: 204 Herzegovina
2:53:02 PM  (Reporting)  _GTU_ Lst.Bezirk.Kdo. 3 gathering toward primary region (short distance)
2:53:02 PM  (Reporting)  _GTU_ Agenda: Attack, Value: 175, Region: 204 Herzegovina Gather to region: 204 Herzegovina
2:53:02 PM  (Reporting)  Ended AI Gather Units 44 ms
2:53:02 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:53:02 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop I - post iteration missions
2:53:02 PM  (Reporting)  *** Theater:  Theater_Central_Asia (Ext:0.74 - Core:0.20 - Nav:0.20) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop I - post iteration missions
2:53:02 PM  (Reporting)  *** Theater:  Theater_France (Ext:5.00 - Core:0.20 - Nav:5.00) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop I - post iteration missions
2:53:02 PM  (Reporting)  *** Theater:  Theater_Japan (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop I - post iteration missions
2:53:02 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop I - post iteration missions
2:53:02 PM  (Reporting)  *** Theater:  Theater_Italy (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:53:02 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:53:02 PM  (Reporting)  Ended Receive Arties
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:53:02 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:53:02 PM  (Reporting)  Ended Receive Supplies
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:53:02 PM  (Reporting)  _GTU_ Gathering Region 204 Herzegovina in theater 369 Italy
2:53:02 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:53:02 PM  (Reporting)  End of AI Gather Units
2:53:02 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:53:02 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop I - post iteration missions
2:53:02 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop I - post iteration missions
2:53:02 PM  (Reporting)  *** Theater:  Theater_Eastern_USA (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop I - post iteration missions
2:53:02 PM  (Reporting)  *** Theater:  Theater_Indonesia (Ext:5.00 - Core:5.00 - Nav:0.20) ***
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:53:02 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:53:02 PM  (Reporting)  Ended Receive Arties
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:53:02 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:53:02 PM  (Reporting)  Ended Receive Supplies
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:53:02 PM  (Reporting)  _GTU_ Gathering Region 1151 Hanoi in theater 407 Indonesia
2:53:02 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:53:02 PM  (Reporting)  End of AI Gather Units
2:53:02 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:53:02 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop I - post iteration missions
2:53:02 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:5.00 - Core:0.20 - Nav:5.00) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop I - post iteration missions
2:53:02 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:5.00 - Core:5.00 - Nav:0.20) ***
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:53:02 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:53:02 PM  (Reporting)  Ended Receive Arties
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:53:02 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:53:02 PM  (Reporting)  Ended Receive Supplies
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:53:02 PM  (Reporting)  _GTU_ Gathering Region 115 Baden in theater 371 Low Countries
2:53:02 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:53:02 PM  (Reporting)  End of AI Gather Units
2:53:02 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:53:02 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop I - post iteration missions
2:53:02 PM  (Reporting)  *** Theater:  Theater_Andes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop I - post iteration missions
2:53:02 PM  (Reporting)  *** Theater:  Theater_Indochina (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop I - post iteration missions
2:53:02 PM  (Reporting)  *** Theater:  Theater_Southern_Latin_America (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop I - post iteration missions
2:53:02 PM  (Reporting)  *** Theater:  Theater_Central_America (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop I - post iteration missions
2:53:02 PM  (Reporting)  *** Theater:  Theater_Iran (Ext:5.00 - Core:0.20 - Nav:0.20) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop I - post iteration missions
2:53:02 PM  (Reporting)  *** Theater:  Theater_Brazil (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop I - post iteration missions
2:53:02 PM  (Reporting)  *** Theater:  Theater_Caribbean (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop I - post iteration missions
2:53:02 PM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:1.82) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop I - post iteration missions
2:53:02 PM  (Reporting)  *** Theater:  Theater_Maghreb (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop I - post iteration missions
2:53:02 PM  (Reporting)  *** Theater:  Theater_Southeast_Asia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop I - post iteration missions
2:53:02 PM  (Reporting)  *** Theater:  Theater_Poland (Ext:5.00 - Core:5.00 - Nav:0.20) ***
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:53:02 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:53:02 PM  (Reporting)  Ended Receive Arties
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:53:02 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:53:02 PM  (Reporting)  Ended Receive Supplies
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:53:02 PM  (Reporting)  _GTU_ Gathering Region 204 Herzegovina in theater 376 Poland
2:53:02 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:53:02 PM  (Reporting)  End of AI Gather Units
2:53:02 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:53:02 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop I - post iteration missions
2:53:02 PM  (Reporting)  *** Theater:  Theater_Northeastern_Asia (Ext:5.00 - Core:0.20 - Nav:0.20) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop I - post iteration missions
2:53:02 PM  (Reporting)  *** Theater:  Theater_Northern_Latin_America (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop I - post iteration missions
2:53:02 PM  (Reporting)  *** Theater:  Theater_Eastern_Canada (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop I - post iteration missions
2:53:02 PM  (Reporting)  *** Theater:  Theater_Pacific (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop I - post iteration missions
2:53:02 PM  (Reporting)  *** Theater:  Theater_Australia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop I - post iteration missions
2:53:02 PM  (Reporting)  *** Theater:  Theater_Mediterranean (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop I - post iteration missions
2:53:02 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:5.00 - Core:0.20 - Nav:0.20) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop I - post iteration missions
2:53:02 PM  (Reporting)  *** Theater:  Theater_South_Pacific (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop I - post iteration missions
2:53:02 PM  (Reporting)  *** Theater:  Theater_Near_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop I - post iteration missions
2:53:02 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop I - post iteration missions
2:53:02 PM  (Reporting)  *** Theater:  Theater_New_Zealand (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop I - post iteration missions
2:53:02 PM  (Reporting)  *** Theater:  Theater_Mashrek (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop I - post iteration missions
2:53:02 PM  (Reporting)  *** Theater:  Theater_Northwestern_African_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop I - post iteration missions
2:53:02 PM  (Reporting)  *** Theater:  Theater_North_Atlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop I - post iteration missions
2:53:02 PM  (Reporting)  *** Theater:  Theater_Eastern_Pacific (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop I - post iteration missions
2:53:02 PM  (Reporting)  *** Theater:  Theater_Central_Pacific (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop I - post iteration missions
2:53:02 PM  (Reporting)  *** Theater:  Theater_Southern_Pacific (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop I - post iteration missions
2:53:02 PM  (Reporting)  *** Theater:  Theater_Western_Pacific (Ext:0.20 - Core:0.20 - Nav:3.37) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop I - post iteration missions
2:53:02 PM  (Reporting)  *** Theater:  Theater_Indian_Ocean (Ext:0.20 - Core:0.20 - Nav:0.36) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop I - post iteration missions
2:53:02 PM  (Reporting)  *** Theater:  Theater_Southwestern_African_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop I - post iteration missions
2:53:02 PM  (Reporting)  *** Theater:  Theater_Southeastern_American_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop I - post iteration missions
2:53:02 PM  (Reporting)  *** Theater:  Theater_Central_American_Seas (Ext:0.20 - Core:0.20 - Nav:3.40) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop I - post iteration missions
2:53:02 PM  (Reporting)  *** Theater:  Theater_Northeastern_American_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop I - post iteration missions
2:53:02 PM  (Reporting)  *** Theater:  Theater_South_European_Seas (Ext:0.39 - Core:5.00 - Nav:3.81) ***
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:53:02 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:53:02 PM  (Reporting)  Ended Receive Arties
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:53:02 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:53:02 PM  (Reporting)  Ended Receive Supplies
2:53:02 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:53:02 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop I - post iteration missions
2:53:02 PM  (Reporting)  *** Theater:  Theater_European_Seas (Ext:5.00 - Core:0.20 - Nav:5.00) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop I - post iteration missions
2:53:02 PM  (Reporting)  *** Theater:  Theater_North_European_Seas (Ext:5.00 - Core:5.00 - Nav:2.69) ***
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:53:02 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:53:02 PM  (Reporting)  Ended Receive Arties
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:53:02 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:53:02 PM  (Reporting)  Ended Receive Supplies
2:53:02 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:53:02 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop I - post iteration missions
2:53:02 PM  (Reporting)  *** Theater:  Theater_Eastern_Siberia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:53:02 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:53:02 PM  (Reporting)  Ended Receive Arties
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:53:02 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:53:02 PM  (Reporting)  Ended Receive Supplies
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:53:02 PM  (Reporting)  _GTU_ Gathering Region 1190 Okinawa in theater 397 Eastern Siberia
2:53:02 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:53:02 PM  (Reporting)  End of AI Gather Units
2:53:02 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:53:02 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop I - post iteration missions
2:53:02 PM  (Reporting)  *** Theater:  Theater_Atlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:53:02 PM  (Reporting)  Entering Collect Leaders (_COD_)
2:53:02 PM  (Reporting)  Ended Collect Leaders 0 ms
2:53:02 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
2:53:02 PM  (Reporting)  _RWI__C 1001424 4. Armee, 169 Slawonien, Pow:111, Count: 4(l 1/L 1/S 2) was targeting 132 Niederschlesien which is a neutral territory without enemy, aborting an agenda.
2:53:02 PM  (Reporting)  _RWI__C 1048934 III. Matrosen-Korps, 152 Krain, Pow:51, Count: 1(l 0/L 1/S 0) was targeting 130 Bayern which is a neutral territory without enemy, aborting an agenda.
2:53:02 PM  (Reporting)  _RWI__C 1048934 III. Matrosen-Korps, 152 Krain, Pow:51, Count: 1(l 0/L 1/S 0) was targeting 126 Sachsen which is a neutral territory without enemy, aborting an agenda.
2:53:02 PM  (Reporting)  Ended RemoveWeakInterests 1 ms
2:53:02 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:53:02 PM  (Reporting)  _ATG_ 1028143 5. Exp. Bde. Bosna Going against objective: 204 Herzegovina
2:53:02 PM  (Reporting)  _ATG_ 1057852 3. Prospektion Expedition Full support Relocating to objective
2:53:02 PM  (Reporting)  _ATG_ 1057852 3. Prospektion Expedition Boehmen Going against objective: 145 Boehmen
2:53:02 PM  (Reporting)  _ATG_ 1038590 PB. 7 und PB. 8 Full support Relocating to objective
2:53:02 PM  (Reporting)  _ATG_ 1038590 PB. 7 und PB. 8 Westungarn Going against objective: 168 Westungarn
2:53:02 PM  (Reporting)  _ATG_ 1022696 SB. 9 und SB. 10 Full support Relocating to objective
2:53:02 PM  (Reporting)  _ATG_ 1022696 SB. 9 und SB. 10 Oesterreich Going against objective: 153 Oesterreich
2:53:02 PM  (Reporting)  _ATG_ 1029329 SB. 11 und SB. 12 Full support Relocating to objective
2:53:02 PM  (Reporting)  _ATG_ 1029329 SB. 11 und SB. 12 Oesterreich Going against objective: 153 Oesterreich
2:53:02 PM  (Reporting)  Ended AddTheaterGoal 20 ms
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop II - agendas clean up and processing
2:53:02 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:3.12 - Core:0.70 - Nav:2.14) ***
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1001493 Preburg Freiwilligen-Korps, 203 Bosna, Pow:39, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Intercept (Master), Value: 2720, Region: 204 Herzegovina
2:53:02 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 2730, Region: 165 Ruthenien
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 2730, Region: 165 Ruthenien
2:53:02 PM  (Reporting)  1001493-Preburg Freiwilligen-Korps Power:39 Health:100% Bosna>Ruthenien Mission:Defend Fitness:42% Need:60 Threat:3 GoalValue: 2730
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1001466 Krntner Freiwilligen-Korps, 203 Bosna, Pow:37, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 170000, Region: 203 Bosna
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 170000, Region: 203 Bosna
2:53:02 PM  (Reporting)  1001466 Krntner Freiwilligen-Korps Bosna has been merged in  1001493 Preburg Freiwilligen-Korps
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1028143 5. Exp. Bde. is doing nothing in Bosna  Power: 20  HealthPerc: 100
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1039602 8. Exp. Bde., 205 Sava, Pow:28, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 166 Slowakei
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 166 Slowakei
2:53:02 PM  (Reporting)  1039602-8. Exp. Bde. Power:28 Health:100% Sava>Slowakei Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1001462 Mhren Freiwilligen-Korps, 205 Sava, Pow:27, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 204 Herzegovina
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 204 Herzegovina
2:53:02 PM  (Reporting)  1001462-Mhren Freiwilligen-Korps Power:27 Health:100% Sava>Herzegovina Mission:Attack Fitness:50% Need:180 Threat:133 GoalValue: 2500
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1054151 3. Brigade, 205 Sava, Pow:19, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 3000, Region: 204 Herzegovina
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 3000, Region: 204 Herzegovina
2:53:02 PM  (Reporting)  1054151 3. Brigade Sava Health: 100 % will target  1055301 von He, H.H. Armee
2:53:02 PM  (Reporting)  1054151-3. Brigade Power:19 Health:100% Sava>Herzegovina Mission:Merge (slave) Fitness:75% Need:180 Threat:133 GoalValue: 3000
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1060389 19. Truppe, 205 Sava, Pow:71, Count: 2(l 0/L 2/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Recon&Raid, Value: 25000, Region: 204 Herzegovina
2:53:02 PM  (Reporting)  Agenda  2  : Agenda: Intercept (Master), Value: 44640, Region: 204 Herzegovina
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Intercept (Master), Value: 44640, Region: 204 Herzegovina
2:53:02 PM  (Reporting)  1060389-19. Truppe Power:71 Health:100% Sava>Herzegovina Mission:Intercept (Master) 18. Agir Topu Alayi Fitness:93% Need:180 Threat:133 GoalValue: 44640
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1040123 35. Landsturm-Inft.-Brig., 205 Sava, Pow:54, Count: 1(l 0/L 1/S 0) Keeping only Merge tw Master goal.
2:53:02 PM  (Reporting)  List of Agendas for 1040123 35. Landsturm-Inft.-Brig., 205 Sava, Pow:54, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 186000, Region: 205 Sava
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 186000, Region: 205 Sava
2:53:02 PM  (Reporting)  1040123 35. Landsturm-Inft.-Brig. Sava has been merged in  1060389 19. Truppe
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1001454 Wien Freiwilligen-Korps, 205 Sava, Pow:37, Count: 1(l 0/L 1/S 0) Keeping only Merge tw Master goal.
2:53:02 PM  (Reporting)  List of Agendas for 1001454 Wien Freiwilligen-Korps, 205 Sava, Pow:37, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 186000, Region: 205 Sava
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 186000, Region: 205 Sava
2:53:02 PM  (Reporting)  1001454 Wien Freiwilligen-Korps Sava has been merged in  1060389 19. Truppe
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1015323 Pester Freiwilligen-Korps, 205 Sava, Pow:35, Count: 1(l 0/L 1/S 0) Keeping only Merge tw Master goal.
2:53:02 PM  (Reporting)  List of Agendas for 1015323 Pester Freiwilligen-Korps, 205 Sava, Pow:35, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 186000, Region: 205 Sava
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 186000, Region: 205 Sava
2:53:02 PM  (Reporting)  1015323 Pester Freiwilligen-Korps Sava has been merged in  1060389 19. Truppe
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1024079 2. Exp. Bde., 205 Sava, Pow:33, Count: 1(l 0/L 1/S 0) Keeping only Merge tw Master goal.
2:53:02 PM  (Reporting)  List of Agendas for 1024079 2. Exp. Bde., 205 Sava, Pow:33, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 186000, Region: 205 Sava
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 186000, Region: 205 Sava
2:53:02 PM  (Reporting)  1024079 2. Exp. Bde. Sava has been merged in  1060389 19. Truppe
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1052429 16. Truppe, 205 Sava, Pow:32, Count: 2(l 0/L 2/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Recon&Raid, Value: 25000, Region: 204 Herzegovina
2:53:02 PM  (Reporting)  Agenda  2  : Agenda: Merge (slave), Value: 186000, Region: 203 Bosna
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 186000, Region: 203 Bosna
2:53:02 PM  (Reporting)  1052429 16. Truppe Sava Health: 100 % will target  1001493 Preburg Freiwilligen-Korps
2:53:02 PM  (Reporting)  1052429-16. Truppe Power:32 Health:100% Sava>Bosna Mission:Merge (slave) Fitness:93% Need:100 Threat:74 GoalValue: 186000
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1060391 4. Exp. Bde., 205 Sava, Pow:30, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 204 Herzegovina
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 204 Herzegovina
2:53:02 PM  (Reporting)  1060391-4. Exp. Bde. Power:30 Health:100% Sava>Herzegovina Mission:Attack Fitness:50% Need:180 Threat:133 GoalValue: 2500
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1044237 15. Truppe, 205 Sava, Pow:26, Count: 2(l 0/L 2/S 0) Keeping only Merge tw Master goal.
2:53:02 PM  (Reporting)  List of Agendas for 1044237 15. Truppe, 205 Sava, Pow:26, Count: 2(l 0/L 2/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 9636, Region: 205 Sava
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 9636, Region: 205 Sava
2:53:02 PM  (Reporting)  1044237 15. Truppe Sava has been merged in  1060389 19. Armee
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1060390 12. Exp. Bde., 205 Sava, Pow:26, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 204 Herzegovina
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 204 Herzegovina
2:53:02 PM  (Reporting)  1060390-12. Exp. Bde. Power:26 Health:100% Sava>Herzegovina Mission:Attack Fitness:50% Need:180 Threat:133 GoalValue: 2500
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1030427 6. Exp. Bde., 205 Sava, Pow:16, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 5460, Region: 203 Bosna
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 5460, Region: 203 Bosna
2:53:02 PM  (Reporting)  1030427 6. Exp. Bde. Sava Health: 100 % will target  1001493 Preburg Freiwilligen-Korps
2:53:02 PM  (Reporting)  1030427-6. Exp. Bde. Power:16 Health:100% Sava>Bosna Mission:Merge (slave) Fitness:42% Need:100 Threat:74 GoalValue: 5460
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1055301 von He, H.H. Armee, 204 Herzegovina, Pow:588, Count: 16(l 1/L 13/S 2) Keeping only the Best Attack (is Assault) goal for 204 Herzegovina
2:53:02 PM  (Reporting)  List of Agendas for 1055301 von He, H.H. Armee, 204 Herzegovina, Pow:588, Count: 16(l 1/L 13/S 2)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 18200, Region: 204 Herzegovina
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 18200, Region: 204 Herzegovina
2:53:02 PM  (Reporting)  1055301-von He, H.H. Armee Power:588 Health:96% Herzegovina>Herzegovina Mission:Attack Fitness:100% Need:180 Threat:133 GoalValue: 18200
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1055828 16. Kreuzerdivision, 178 Dalmatien, Pow:37, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 178 Dalmatien
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 178 Dalmatien
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1042654 von Bujacovich, A. Flotte, 2300 Sea of Marmara, Pow:232, Count: 3(l 1/L 2/S 0) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
2:53:02 PM  (Reporting)  List of Agendas for 1042654 von Bujacovich, A. Flotte, 2300 Sea of Marmara, Pow:232, Count: 3(l 1/L 2/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 12500, Region: 2300 Sea of Marmara
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 12500, Region: 2300 Sea of Marmara
2:53:02 PM  (Reporting)  1042654-von Bujacovich, A. Flotte Power:232 Health:100% Sea of Marmara>Sea of Marmara Mission:Naval Superiority Fitness:100% Need:0 Threat:0 GoalValue: 12500
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop II - agendas clean up and processing
2:53:02 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop II - agendas clean up and processing
2:53:02 PM  (Reporting)  *** Theater:  Theater_Russia (Ext:5.00 - Core:5.00 - Nav:0.39) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop II - agendas clean up and processing
2:53:02 PM  (Reporting)  *** Theater:  Theater_China (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop II - agendas clean up and processing
2:53:02 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1029329 SB. 11 und SB. 12 is doing nothing in Oesterreich  Power: 7  HealthPerc: 100
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1022696 SB. 9 und SB. 10 is doing nothing in Oesterreich  Power: 7  HealthPerc: 100
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1001458 Bhmen Freiwilligen-Korps, 145 Boehmen, Pow:42, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 12500, Region: 145 Boehmen
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 12500, Region: 145 Boehmen
2:53:02 PM  (Reporting)  1001458-Bhmen Freiwilligen-Korps Power:42 Health:100% Boehmen>Boehmen Mission:Garrison Fitness:50% Need:0 Threat:0 GoalValue: 12500
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1058289 20. Truppe, 145 Boehmen, Pow:121, Count: 2(l 0/L 1/S 1)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 16250, Region: 145 Boehmen
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 16250, Region: 145 Boehmen
2:53:02 PM  (Reporting)  1058289-20. Truppe Power:121 Health:100% Boehmen>Boehmen Mission:Garrison Fitness:65% Need:0 Threat:0 GoalValue: 16250
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1001482 Ostgalizische Freiwilligen-Korps, 158 Karpatenvorland, Pow:73, Count: 2(l 0/L 1/S 1)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 205 Sava
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 205 Sava
2:53:02 PM  (Reporting)  1001482-Ostgalizische Freiwilligen-Korps Power:73 Health:100% Karpatenvorland>Sava Mission:Attack Fitness:50% Need:99 Threat:73 GoalValue: 2500
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1015918 von Mittrowitz, E.W. Armee, 164 Bukowina, Pow:1591, Count: 25(l 3/L 7/S 15)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 12600, Region: 175 Transsilvanien
2:53:02 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 12600, Region: 175 Transsilvanien
2:53:02 PM  (Reporting)  Agenda  3  : Agenda: Garrison, Value: 29400, Region: 176 Kreischgebiet
2:53:02 PM  (Reporting)  Agenda  4  : Agenda: Garrison, Value: 33100, Region: 164 Bukowina
2:53:02 PM  (Reporting)  Agenda  5  : Agenda: Break Siege, Value: 23100, Region: 164 Bukowina
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 33100, Region: 164 Bukowina
2:53:02 PM  (Reporting)  1015918-von Mittrowitz, E.W. Armee Power:1591 Health:100% Bukowina>Bukowina Mission:Garrison Fitness:100% Need:0 Threat:6 GoalValue: 33100
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1050689 14. Exp. Bde., 166 Slowakei, Pow:31, Count: 1(l 0/L 1/S 0) Keeping only Merge tw Master goal.
2:53:02 PM  (Reporting)  List of Agendas for 1050689 14. Exp. Bde., 166 Slowakei, Pow:31, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 174000, Region: 165 Ruthenien
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 174000, Region: 165 Ruthenien
2:53:02 PM  (Reporting)  1050689 14. Exp. Bde. Slowakei Health: 100 % will target  1059231 2. Jger-Brigade
2:53:02 PM  (Reporting)  1050689-14. Exp. Bde. Power:31 Health:100% Slowakei>Ruthenien Mission:Merge (slave) Fitness:87% Need:60 Threat:3 GoalValue: 174000
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1049511 13. Exp. Bde., 166 Slowakei, Pow:16, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 166 Slowakei
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 166 Slowakei
2:53:02 PM  (Reporting)  1049511-13. Exp. Bde. Power:16 Health:100% Slowakei>Slowakei Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1059231 2. Jger-Brigade, 165 Ruthenien, Pow:49, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Intercept (Master), Value: 4224, Region: 164 Bukowina
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Intercept (Master), Value: 4224, Region: 164 Bukowina
2:53:02 PM  (Reporting)  1059231-2. Jger-Brigade Power:49 Health:100% Ruthenien>Bukowina Mission:Intercept (Master) Dokuzuncu Redif Tugay Fitness:88% Need:0 Threat:6 GoalValue: 4224
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1058614 Lst.Bezirk.Kdo. 3, 153 Oesterreich, Pow:17, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 175, Region: 204 Herzegovina
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 175, Region: 204 Herzegovina
2:53:02 PM  (Reporting)  1058614-Lst.Bezirk.Kdo. 3 Power:17 Health:100% Oesterreich>Herzegovina Mission:Attack Fitness:70% Need:180 Threat:133 GoalValue: 175
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1038590 PB. 7 und PB. 8 is doing nothing in Westungarn  Power: 12  HealthPerc: 100
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1048393 PB. 9 und PB. 10 is doing nothing in Oesterreich  Power: 10  HealthPerc: 100
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1048927 Feldgendarme 1 is doing nothing in Oesterreich  Power: 8  HealthPerc: 100
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1019013 SB. 7 und SB. 8 is doing nothing in Oesterreich  Power: 7  HealthPerc: 100
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1038593 SB. 13 und SB. 14 is doing nothing in Oesterreich  Power: 7  HealthPerc: 100
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1030431 1. Prospektion Expedition is doing nothing in Oesterreich  Power: 6  HealthPerc: 100
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1031064 Telegraphen-Abt. 1 is doing nothing in Oesterreich  Power: 6  HealthPerc: 100
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1054669 2. Prospektion Expedition is doing nothing in Oesterreich  Power: 5  HealthPerc: 100
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1057852 3. Prospektion Expedition is doing nothing in Boehmen  Power: 4  HealthPerc: 100
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1001236 2. Armee, 148 Tirol, Pow:1692, Count: 14(l 2/L 5/S 7)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 32000, Region: 147 Sudtirol
2:53:02 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 29400, Region: 85 Venezia
2:53:02 PM  (Reporting)  Agenda  3  : Agenda: Garrison, Value: 16000, Region: 148 Tirol
2:53:02 PM  (Reporting)  Agenda  4  : Agenda: Garrison, Value: 50000, Region: 84 Lombardia
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 29400, Region: 85 Venezia
2:53:02 PM  (Reporting)  1001236-2. Armee Power:1692 Health:100% Tirol>Venezia Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 29400
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1035436 Bes.-Truppen zu Rayon I, 171 Karpatenbecken, Pow:63, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 205 Sava
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 205 Sava
2:53:02 PM  (Reporting)  1035436-Bes.-Truppen zu Rayon I Power:63 Health:100% Karpatenbecken>Sava Mission:Attack Fitness:50% Need:99 Threat:73 GoalValue: 2500
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1058292 Lst.Bezirk.Kdo. 2, 168 Westungarn, Pow:19, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 16250, Region: 168 Westungarn
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 16250, Region: 168 Westungarn
2:53:02 PM  (Reporting)  1058292-Lst.Bezirk.Kdo. 2 Power:19 Health:100% Westungarn>Westungarn Mission:Garrison Fitness:65% Need:20 Threat:2 GoalValue: 16250
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1017608 Albrecht Korps, 167 Ostungarn, Pow:311, Count: 3(l 1/L 1/S 1)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 200, Region: 204 Herzegovina
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 200, Region: 204 Herzegovina
2:53:02 PM  (Reporting)  1017608-Albrecht Korps Power:311 Health:100% Ostungarn>Herzegovina Mission:Attack Fitness:80% Need:180 Threat:133 GoalValue: 200
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1048934 III. Matrosen-Korps, 152 Krain, Pow:51, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 47000, Region: 84 Lombardia
2:53:02 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 152 Krain
2:53:02 PM  (Reporting)  Agenda  3  : Agenda: Defend, Value: 4505, Region: 177 Kroatien
2:53:02 PM  (Reporting)  Agenda  4  : Agenda: Defend, Value: 2340, Region: 152 Krain
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 152 Krain
2:53:02 PM  (Reporting)  1048934-III. Matrosen-Korps Power:51 Health:100% Krain>Krain Mission:Resupply Fitness:100% Need:60 Threat:2 GoalValue: 100000
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1053541 15. Kreuzerdivision, 151 Istrien, Pow:96, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 410, Region: 2288 Strait of Otranto
2:53:02 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 768, Region: 85 Venezia
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 768, Region: 85 Venezia
2:53:02 PM  (Reporting)  1053541-15. Kreuzerdivision Power:96 Health:100% Istrien>Venezia Mission:Naval Docking Fitness:96% Need:0 Threat:0 GoalValue: 768
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1058283 17. Kreuzerdivision, 151 Istrien, Pow:24, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 151 Istrien
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 151 Istrien
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1058735 18. Kreuzerdivision, 151 Istrien, Pow:14, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 151 Istrien
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 151 Istrien
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1047306 36. Landsturm-Inft.-Brig., 2866 Westkroatien, Pow:46, Count: 1(l 0/L 1/S 0) Keeping only Merge tw Master goal.
2:53:02 PM  (Reporting)  List of Agendas for 1047306 36. Landsturm-Inft.-Brig., 2866 Westkroatien, Pow:46, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 164000, Region: 178 Dalmatien
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 164000, Region: 178 Dalmatien
2:53:02 PM  (Reporting)  1047306 36. Landsturm-Inft.-Brig. Westkroatien Health: 100 % will target  1043204 10. Truppe
2:53:02 PM  (Reporting)  1047306-36. Landsturm-Inft.-Brig. Power:46 Health:100% Westkroatien>Dalmatien Mission:Merge (slave) Fitness:82% Need:0 Threat:73 GoalValue: 164000
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1001474 Innsbruck Standschtzen-Korps, 2866 Westkroatien, Pow:42, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 200, Region: 204 Herzegovina
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 200, Region: 204 Herzegovina
2:53:02 PM  (Reporting)  1001474-Innsbruck Standschtzen-Korps Power:42 Health:100% Westkroatien>Herzegovina Mission:Attack Fitness:80% Need:180 Threat:133 GoalValue: 200
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1015322 von Clam-Gallas, E. Korps, 169 Slawonien, Pow:248, Count: 2(l 1/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 450, Region: 222 Ludogoria
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 450, Region: 222 Ludogoria
2:53:02 PM  (Reporting)  1015322-von Clam-Gallas, E. Korps Power:248 Health:100% Slawonien>Ludogoria Mission:Attack Fitness:90% Need:216 Threat:160 GoalValue: 450
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1001424 4. Armee, 169 Slawonien, Pow:111, Count: 4(l 1/L 1/S 2)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 1196, Region: 203 Bosna
2:53:02 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 3995, Region: 169 Slawonien
2:53:02 PM  (Reporting)  Agenda  3  : Agenda: Defend, Value: 1131, Region: 203 Bosna
2:53:02 PM  (Reporting)  Agenda  4  : Agenda: Defend, Value: 2067, Region: 163 Karpaten
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 2067, Region: 163 Karpaten
2:53:02 PM  (Reporting)  1001424-4. Armee Power:111 Health:100% Slawonien>Karpaten Mission:Defend Fitness:53% Need:60 Threat:3 GoalValue: 2067
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1041635 II. Matrosen-Korps, 169 Slawonien, Pow:60, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 8084, Region: 204 Herzegovina
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 8084, Region: 204 Herzegovina
2:53:02 PM  (Reporting)  1041635-II. Matrosen-Korps Power:60 Health:100% Slawonien>Herzegovina Mission:Attack Fitness:86% Need:180 Threat:133 GoalValue: 8084
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1001478 Westgalizische Freiwilligen-Korps, 169 Slawonien, Pow:28, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 63630, Region: 169 Slawonien
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 63630, Region: 169 Slawonien
2:53:02 PM  (Reporting)  1001478 Westgalizische Freiwilligen-Korps Slawonien has been merged in  1001424 4. Armee
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1058616 18. Truppe, 169 Slawonien, Pow:25, Count: 2(l 0/L 1/S 1)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 204 Herzegovina
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 204 Herzegovina
2:53:02 PM  (Reporting)  1058616-18. Truppe Power:25 Health:100% Slawonien>Herzegovina Mission:Attack Fitness:50% Need:180 Threat:133 GoalValue: 2500
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1027795 1. Brigade, 169 Slawonien, Pow:22, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 205 Sava
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 205 Sava
2:53:02 PM  (Reporting)  1027795-1. Brigade Power:22 Health:100% Slawonien>Sava Mission:Attack Fitness:50% Need:99 Threat:73 GoalValue: 2500
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1039090 17. Truppe, 169 Slawonien, Pow:16, Count: 2(l 0/L 1/S 1)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 4134, Region: 169 Slawonien
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 4134, Region: 169 Slawonien
2:53:02 PM  (Reporting)  1039090 17. Truppe Slawonien has been merged in  1001424 4. Armee
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1001333 3. Armee, 170 Batschka, Pow:1605, Count: 18(l 1/L 7/S 10)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 14600, Region: 169 Slawonien
2:53:02 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 27100, Region: 174 Siebenbuergen
2:53:02 PM  (Reporting)  Agenda  3  : Agenda: Garrison, Value: 17500, Region: 172 Banat
2:53:02 PM  (Reporting)  Agenda  4  : Agenda: Garrison, Value: 13800, Region: 170 Batschka
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 27100, Region: 174 Siebenbuergen
2:53:02 PM  (Reporting)  1001333-3. Armee Power:1605 Health:100% Batschka>Siebenbuergen Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 27100
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1043204 10. Truppe, 178 Dalmatien, Pow:72, Count: 2(l 0/L 1/S 1)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 204 Herzegovina
2:53:02 PM  (Reporting)  Agenda  2  : Agenda: Intercept (Master), Value: 6264, Region: 204 Herzegovina
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Intercept (Master), Value: 6264, Region: 204 Herzegovina
2:53:02 PM  (Reporting)  1043204-10. Truppe Power:72 Health:100% Dalmatien>Herzegovina Mission:Intercept (Master) 13. Agir Topu Alayi Fitness:87% Need:180 Threat:133 GoalValue: 6264
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1001470 Tiroler Standschtzen-Korps, 179 Illyrien, Pow:30, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 204 Herzegovina
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 204 Herzegovina
2:53:02 PM  (Reporting)  1001470-Tiroler Standschtzen-Korps Power:30 Health:100% Illyrien>Herzegovina Mission:Attack Fitness:50% Need:180 Threat:133 GoalValue: 2500
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1025490 1. Kavallerie-Brigade, 179 Illyrien, Pow:24, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Recon&Raid, Value: 25000, Region: 204 Herzegovina
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Recon&Raid, Value: 25000, Region: 204 Herzegovina
2:53:02 PM  (Reporting)  1025490-1. Kavallerie-Brigade Power:24 Health:100% Illyrien>Herzegovina Mission:Recon&Raid Fitness:100% Need:180 Threat:133 GoalValue: 25000
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1025486 3. Exp. Bde., 179 Illyrien, Pow:14, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 225, Region: 204 Herzegovina
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 225, Region: 204 Herzegovina
2:53:02 PM  (Reporting)  1025486-3. Exp. Bde. Power:14 Health:100% Illyrien>Herzegovina Mission:Attack Fitness:90% Need:180 Threat:133 GoalValue: 225
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop II - agendas clean up and processing
2:53:02 PM  (Reporting)  *** Theater:  Theater_Central_Asia (Ext:0.74 - Core:0.20 - Nav:0.20) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop II - agendas clean up and processing
2:53:02 PM  (Reporting)  *** Theater:  Theater_France (Ext:5.00 - Core:0.20 - Nav:5.00) ***
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1060400 14. Kreuzerdivision, 2263 The Channel, Pow:83, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 10374, Region: 2196 Baltic Maritime Trade
2:53:02 PM  (Reporting)  Agenda  2  : Agenda: Hunt Convoy Fleet, Value: 8300, Region: 2196 Baltic Maritime Trade
2:53:02 PM  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 654, Region: 118 Hamburg
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 10374, Region: 2196 Baltic Maritime Trade
2:53:02 PM  (Reporting)  1060400-14. Kreuzerdivision Power:83 Health:100% The Channel>Baltic Maritime Trade Mission:Hunt Convoy Fleet Fitness:91% Need:0 Threat:0 GoalValue: 10374
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop II - agendas clean up and processing
2:53:02 PM  (Reporting)  *** Theater:  Theater_Japan (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop II - agendas clean up and processing
2:53:02 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop II - agendas clean up and processing
2:53:02 PM  (Reporting)  *** Theater:  Theater_Italy (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop II - agendas clean up and processing
2:53:02 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop II - agendas clean up and processing
2:53:02 PM  (Reporting)  *** Theater:  Theater_Eastern_USA (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop II - agendas clean up and processing
2:53:02 PM  (Reporting)  *** Theater:  Theater_Indonesia (Ext:5.00 - Core:5.00 - Nav:0.20) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop II - agendas clean up and processing
2:53:02 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:5.00 - Core:0.20 - Nav:5.00) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop II - agendas clean up and processing
2:53:02 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:5.00 - Core:5.00 - Nav:0.20) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop II - agendas clean up and processing
2:53:02 PM  (Reporting)  *** Theater:  Theater_Andes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop II - agendas clean up and processing
2:53:02 PM  (Reporting)  *** Theater:  Theater_Indochina (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop II - agendas clean up and processing
2:53:02 PM  (Reporting)  *** Theater:  Theater_Southern_Latin_America (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1058609 12. Kreuzerdivision, 2440 Coast of Patagonia, Pow:36, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 427, Region: 740 Angra
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 427, Region: 740 Angra
2:53:02 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1058609 12. Kreuzerdivision , destination,  is not in friendly water and the mission is not ignoring threats. 740 Angra
2:53:02 PM  (Reporting)  1058609-12. Kreuzerdivision Power:36 Health:100% Coast of Patagonia>Angra Mission:Naval Docking Fitness:90% Need:0 Threat:0 GoalValue: 427
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop II - agendas clean up and processing
2:53:02 PM  (Reporting)  *** Theater:  Theater_Central_America (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop II - agendas clean up and processing
2:53:02 PM  (Reporting)  *** Theater:  Theater_Iran (Ext:5.00 - Core:0.20 - Nav:0.20) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop II - agendas clean up and processing
2:53:02 PM  (Reporting)  *** Theater:  Theater_Brazil (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop II - agendas clean up and processing
2:53:02 PM  (Reporting)  *** Theater:  Theater_Caribbean (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop II - agendas clean up and processing
2:53:02 PM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:1.82) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop II - agendas clean up and processing
2:53:02 PM  (Reporting)  *** Theater:  Theater_Maghreb (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop II - agendas clean up and processing
2:53:02 PM  (Reporting)  *** Theater:  Theater_Southeast_Asia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop II - agendas clean up and processing
2:53:02 PM  (Reporting)  *** Theater:  Theater_Poland (Ext:5.00 - Core:5.00 - Nav:0.20) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop II - agendas clean up and processing
2:53:02 PM  (Reporting)  *** Theater:  Theater_Northeastern_Asia (Ext:5.00 - Core:0.20 - Nav:0.20) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop II - agendas clean up and processing
2:53:02 PM  (Reporting)  *** Theater:  Theater_Northern_Latin_America (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop II - agendas clean up and processing
2:53:02 PM  (Reporting)  *** Theater:  Theater_Eastern_Canada (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop II - agendas clean up and processing
2:53:02 PM  (Reporting)  *** Theater:  Theater_Pacific (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop II - agendas clean up and processing
2:53:02 PM  (Reporting)  *** Theater:  Theater_Australia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop II - agendas clean up and processing
2:53:02 PM  (Reporting)  *** Theater:  Theater_Mediterranean (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop II - agendas clean up and processing
2:53:02 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:5.00 - Core:0.20 - Nav:0.20) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop II - agendas clean up and processing
2:53:02 PM  (Reporting)  *** Theater:  Theater_South_Pacific (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop II - agendas clean up and processing
2:53:02 PM  (Reporting)  *** Theater:  Theater_Near_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop II - agendas clean up and processing
2:53:02 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop II - agendas clean up and processing
2:53:02 PM  (Reporting)  *** Theater:  Theater_New_Zealand (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop II - agendas clean up and processing
2:53:02 PM  (Reporting)  *** Theater:  Theater_Mashrek (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop II - agendas clean up and processing
2:53:02 PM  (Reporting)  *** Theater:  Theater_Northwestern_African_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop II - agendas clean up and processing
2:53:02 PM  (Reporting)  *** Theater:  Theater_North_Atlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop II - agendas clean up and processing
2:53:02 PM  (Reporting)  *** Theater:  Theater_Eastern_Pacific (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop II - agendas clean up and processing
2:53:02 PM  (Reporting)  *** Theater:  Theater_Central_Pacific (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1046579 5. Flotte, 2216 Eastern Pacific Maritime Trade, Pow:161, Count: 3(l 0/L 3/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 12075, Region: 2216 Eastern Pacific Maritime Trade
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 12075, Region: 2216 Eastern Pacific Maritime Trade
2:53:02 PM  (Reporting)  1046579-5. Flotte Power:161 Health:100% Eastern Pacific Maritime Trade>Eastern Pacific Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 12075
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1018950 2. Kreuzerdivision, 2216 Eastern Pacific Maritime Trade, Pow:2, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2216 Eastern Pacific Maritime Trade
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2216 Eastern Pacific Maritime Trade
2:53:02 PM  (Reporting)  1018950-2. Kreuzerdivision Power:2 Health:100% Eastern Pacific Maritime Trade>Eastern Pacific Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop II - agendas clean up and processing
2:53:02 PM  (Reporting)  *** Theater:  Theater_Southern_Pacific (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1059048 6. Kreuzerdivision, 2215 South Pacific Maritime Trade, Pow:53, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3975, Region: 2215 South Pacific Maritime Trade
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3975, Region: 2215 South Pacific Maritime Trade
2:53:02 PM  (Reporting)  1059048-6. Kreuzerdivision Power:53 Health:100% South Pacific Maritime Trade>South Pacific Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3975
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop II - agendas clean up and processing
2:53:02 PM  (Reporting)  *** Theater:  Theater_Western_Pacific (Ext:0.20 - Core:0.20 - Nav:3.37) ***
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1060864 3. Flotte, 2214 Northern Asia Maritime Trade, Pow:55, Count: 2(l 0/L 1/S 1)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 2214 Northern Asia Maritime Trade
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 2214 Northern Asia Maritime Trade
2:53:02 PM  (Reporting)  1060864-3. Flotte Power:55 Health:100% Northern Asia Maritime Trade>Northern Asia Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1060383 13. Kreuzerdivision, 2214 Northern Asia Maritime Trade, Pow:47, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2214 Northern Asia Maritime Trade
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2214 Northern Asia Maritime Trade
2:53:02 PM  (Reporting)  1060383-13. Kreuzerdivision Power:47 Health:100% Northern Asia Maritime Trade>Northern Asia Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop II - agendas clean up and processing
2:53:02 PM  (Reporting)  *** Theater:  Theater_Indian_Ocean (Ext:0.20 - Core:0.20 - Nav:0.36) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop II - agendas clean up and processing
2:53:02 PM  (Reporting)  *** Theater:  Theater_Southwestern_African_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop II - agendas clean up and processing
2:53:02 PM  (Reporting)  *** Theater:  Theater_Southeastern_American_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1053394 7. Kreuzerdivision, 2205 La Plata Maritime Trade, Pow:83, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 6225, Region: 2205 La Plata Maritime Trade
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 6225, Region: 2205 La Plata Maritime Trade
2:53:02 PM  (Reporting)  1053394-7. Kreuzerdivision Power:83 Health:100% La Plata Maritime Trade>La Plata Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 6225
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop II - agendas clean up and processing
2:53:02 PM  (Reporting)  *** Theater:  Theater_Central_American_Seas (Ext:0.20 - Core:0.20 - Nav:3.40) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop II - agendas clean up and processing
2:53:02 PM  (Reporting)  *** Theater:  Theater_Northeastern_American_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1038486 4. Kreuzerdivision, 2201 North American Maritime Trade, Pow:86, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 6450, Region: 2201 North American Maritime Trade
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 6450, Region: 2201 North American Maritime Trade
2:53:02 PM  (Reporting)  1038486-4. Kreuzerdivision Power:86 Health:100% North American Maritime Trade>North American Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 6450
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop II - agendas clean up and processing
2:53:02 PM  (Reporting)  *** Theater:  Theater_South_European_Seas (Ext:0.39 - Core:5.00 - Nav:3.81) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop II - agendas clean up and processing
2:53:02 PM  (Reporting)  *** Theater:  Theater_European_Seas (Ext:5.00 - Core:0.20 - Nav:5.00) ***
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1060863 8. Flotte, 2198 Western Europe Maritime Trade, Pow:112, Count: 2(l 0/L 1/S 1)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 8400, Region: 2198 Western Europe Maritime Trade
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 8400, Region: 2198 Western Europe Maritime Trade
2:53:02 PM  (Reporting)  1060863-8. Flotte Power:112 Health:100% Western Europe Maritime Trade>Western Europe Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 8400
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1059046 Dahlerup, H.B. Flotte, 2198 Western Europe Maritime Trade, Pow:115, Count: 2(l 1/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 8625, Region: 2198 Western Europe Maritime Trade
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 8625, Region: 2198 Western Europe Maritime Trade
2:53:02 PM  (Reporting)  1059046-Dahlerup, H.B. Flotte Power:115 Health:100% Western Europe Maritime Trade>Western Europe Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 8625
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop II - agendas clean up and processing
2:53:02 PM  (Reporting)  *** Theater:  Theater_North_European_Seas (Ext:5.00 - Core:5.00 - Nav:2.69) ***
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1059940 3. Kreuzerdivision, 2197 North Sea Maritime Trade, Pow:70, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5250, Region: 2197 North Sea Maritime Trade
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5250, Region: 2197 North Sea Maritime Trade
2:53:02 PM  (Reporting)  1059940-3. Kreuzerdivision Power:70 Health:100% North Sea Maritime Trade>North Sea Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 5250
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1060862 Osterreich Ost-India, 2197 North Sea Maritime Trade, Pow:16, Count: 1(l 0/L 0/S 1)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2197 North Sea Maritime Trade
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2197 North Sea Maritime Trade
2:53:02 PM  (Reporting)  1060862-Osterreich Ost-India Power:16 Health:100% North Sea Maritime Trade>North Sea Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop II - agendas clean up and processing
2:53:02 PM  (Reporting)  *** Theater:  Theater_Eastern_Siberia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop II - agendas clean up and processing
2:53:02 PM  (Reporting)  *** Theater:  Theater_Atlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:53:02 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:53:02 PM  (Reporting)  _SSU_ 1060867 V/Ksten.AR., 145 Boehmen, Pow:100, Count: 1(l 0/L 0/S 1) created in region and locked (garrisoning)
2:53:02 PM  (Reporting)  Ended SplitStaticUnits 7 ms
2:53:02 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
2:53:02 PM  (Reporting)  Ended PromoteLeaders 0 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  ApplyAgenda AutoMerge
2:53:02 PM  (Reporting)  AI Process done in  30752 ms
2:53:02 PM  (Reporting)  Processing  1000005 United States of America
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Starting Process on United States of America AILevel 0 Kind: 0 Dormant NO Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:53:02 PM  (Reporting)  AI Process done in  134 ms
2:53:02 PM  (Reporting)  Processing  1000006 Russia
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Starting Process on Russia AILevel 2 Kind: 0 Dormant YES Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:53:02 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:53:02 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:53:02 PM  (Reporting)  EcoBase 235
2:53:02 PM  (Reporting)  Resources Levels Russia EcoBase 235 AtWar: no AtWarThreat: no At PeaceThreat: no
2:53:02 PM  (Reporting)  Money Availability Plentiful Stock 7058 Expected 470 Balance 216
2:53:02 PM  (Reporting)  Capital Availability High Stock 981 Expected 705 Balance 243
2:53:02 PM  (Reporting)  Steel Availability Plentiful Stock 461 Expected 70 Balance 15
2:53:02 PM  (Reporting)  Coal Availability High Stock 193 Expected 94 Balance 0
2:53:02 PM  (Reporting)  Supply Availability Plentiful Stock 30 Expected 5 Balance -2
2:53:02 PM  (Reporting)  Ammunition Availability Plentiful Stock 36 Expected 5 Balance -6
2:53:02 PM  (Reporting)  Prestige Availability Plentiful Stock 5178 Expected 0 Balance 2
2:53:02 PM  (Reporting)  Rail Pool Availability Very Low Stock 28 Expected 176 Balance -14
2:53:02 PM  (Reporting)  River Pool Availability Low Stock 56 Expected 118 Balance 0
2:53:02 PM  (Reporting)  Morale Availability Plentiful Stock 117 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Conscripts Availability Plentiful Stock 709 Expected 118 Balance -46
2:53:02 PM  (Reporting)  Diplomat Availability Plentiful Stock 20 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Officers Availability Plentiful Stock 133 Expected 24 Balance -2
2:53:02 PM  (Reporting)  Iron Availability Plentiful Stock 175 Expected 12 Balance 3
2:53:02 PM  (Reporting)  Minerals Availability Plentiful Stock 447 Expected 12 Balance 12
2:53:02 PM  (Reporting)  Nitrates Availability Plentiful Stock 276 Expected 12 Balance 2
2:53:02 PM  (Reporting)  Cereals Availability Plentiful Stock 166 Expected 16 Balance 12
2:53:02 PM  (Reporting)  Rice Availability Average Stock 1 Expected 12 Balance 0
2:53:02 PM  (Reporting)  Fish Availability Plentiful Stock 98 Expected 16 Balance 7
2:53:02 PM  (Reporting)  Tropical Fruits Availability Low Stock 5 Expected 12 Balance -1
2:53:02 PM  (Reporting)  Cattle Availability Plentiful Stock 62 Expected 16 Balance 11
2:53:02 PM  (Reporting)  Fruits Availability Plentiful Stock 53 Expected 12 Balance 1
2:53:02 PM  (Reporting)  Sugar Availability High Stock 25 Expected 12 Balance -4
2:53:02 PM  (Reporting)  Preserved Food Availability Average Stock 46 Expected 12 Balance -19
2:53:02 PM  (Reporting)  Wool Availability High Stock 100 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cotton/Wool Availability Plentiful Stock 474 Expected 12 Balance -20
2:53:02 PM  (Reporting)  Tea Availability Low Stock 8 Expected 12 Balance 0
2:53:02 PM  (Reporting)  Coffee Availability Low Stock 20 Expected 12 Balance -9
2:53:02 PM  (Reporting)  Wood Availability Plentiful Stock 122 Expected 12 Balance 10
2:53:02 PM  (Reporting)  Dyes Availability Plentiful Stock 155 Expected 12 Balance 2
2:53:02 PM  (Reporting)  Tobacco Availability Low Stock 7 Expected 12 Balance -1
2:53:02 PM  (Reporting)  Petroleum Availability Very High Stock 2 Expected 0 Balance -1
2:53:02 PM  (Reporting)  Rum Availability Very Low Stock 2 Expected 16 Balance -1
2:53:02 PM  (Reporting)  Wines Availability Very High Stock 52 Expected 16 Balance -4
2:53:02 PM  (Reporting)  Chemicals Availability Plentiful Stock 385 Expected 12 Balance 5
2:53:02 PM  (Reporting)  Manufactured Goods Availability Average Stock 61 Expected 70 Balance 20
2:53:02 PM  (Reporting)  Textile Availability Very High Stock 44 Expected 16 Balance 0
2:53:02 PM  (Reporting)  Mechanical Parts Availability Plentiful Stock 436 Expected 12 Balance 1
2:53:02 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 12 Balance 0
2:53:02 PM  (Reporting)  Silk Availability Low Stock 3 Expected 12 Balance 0
2:53:02 PM  (Reporting)  Opium Availability Low Stock 3 Expected 12 Balance 0
2:53:02 PM  (Reporting)  Luxury Goods Availability Average Stock 14 Expected 16 Balance 0
2:53:02 PM  (Reporting)  Gold Availability Low Stock 3 Expected 12 Balance 0
2:53:02 PM  (Reporting)  Gems Availability Very Low Stock 5 Expected 12 Balance -2
2:53:02 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 12 Balance 0
2:53:02 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 12 Balance 0
2:53:02 PM  (Reporting)  _IAE_ Russia Global Military Usage: 25 %
2:53:02 PM  (Reporting)  _IAE_ Russia Money Stock 7058 Expenses 45 Availability Plentiful Mil Spend 961 Civ Spend 1923
2:53:02 PM  (Reporting)  _IAE_ Russia Capital Stock 981 Expenses 211 Availability High Mil Spend 29 Civ Spend 347
2:53:02 PM  (Reporting)  _IAE_ Russia Steel Stock 461 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 111
2:53:02 PM  (Reporting)  _IAE_ Russia Coal Stock 193 Expenses 31 Availability High Mil Spend 13 Civ Spend 39
2:53:02 PM  (Reporting)  _IAE_ Russia Supply Stock 30 Expenses 8 Availability Plentiful Mil Spend 5 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Russia Ammunition Stock 36 Expenses 9 Availability Plentiful Mil Spend 6 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Russia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Russia Prestige Stock 5178 Expenses 0 Availability Plentiful Mil Spend 583 Civ Spend 1748
2:53:02 PM  (Reporting)  _IAE_ Russia Rail Pool Stock 28 Expenses 14 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Russia River Pool Stock 56 Expenses 0 Availability Low Mil Spend 2 Civ Spend 7
2:53:02 PM  (Reporting)  _IAE_ Russia Morale Stock 117 Expenses 0 Availability Plentiful Mil Spend 26 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Russia Conscripts Stock 709 Expenses 46 Availability Plentiful Mil Spend 144 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Russia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Russia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Russia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Russia Diplomat Stock 20 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 7
2:53:02 PM  (Reporting)  _IAE_ Russia Officers Stock 133 Expenses 2 Availability Plentiful Mil Spend 29 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Russia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Russia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Russia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Russia Iron Stock 175 Expenses 12 Availability Plentiful Mil Spend 0 Civ Spend 111
2:53:02 PM  (Reporting)  _IAE_ Russia Minerals Stock 447 Expenses 6 Availability Plentiful Mil Spend 50 Civ Spend 151
2:53:02 PM  (Reporting)  _IAE_ Russia Nitrates Stock 276 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 186
2:53:02 PM  (Reporting)  _IAE_ Russia Cereals Stock 166 Expenses 16 Availability Plentiful Mil Spend 0 Civ Spend 105
2:53:02 PM  (Reporting)  _IAE_ Russia Rice Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Russia Fish Stock 98 Expenses 15 Availability Plentiful Mil Spend 0 Civ Spend 58
2:53:02 PM  (Reporting)  _IAE_ Russia Tropical Fruits Stock 5 Expenses 1 Availability Low Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Russia Cattle Stock 62 Expenses 15 Availability Plentiful Mil Spend 0 Civ Spend 35
2:53:02 PM  (Reporting)  _IAE_ Russia Fruits Stock 53 Expenses 15 Availability Plentiful Mil Spend 0 Civ Spend 26
2:53:02 PM  (Reporting)  _IAE_ Russia Sugar Stock 25 Expenses 4 Availability High Mil Spend 0 Civ Spend 9
2:53:02 PM  (Reporting)  _IAE_ Russia Preserved Food Stock 46 Expenses 19 Availability Average Mil Spend 0 Civ Spend 7
2:53:02 PM  (Reporting)  _IAE_ Russia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Russia Wool Stock 100 Expenses 0 Availability High Mil Spend 0 Civ Spend 49
2:53:02 PM  (Reporting)  _IAE_ Russia Cotton/Wool Stock 474 Expenses 31 Availability Plentiful Mil Spend 0 Civ Spend 292
2:53:02 PM  (Reporting)  _IAE_ Russia Tea Stock 8 Expenses 1 Availability Low Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Russia Coffee Stock 20 Expenses 9 Availability Low Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Russia Wood Stock 122 Expenses 15 Availability Plentiful Mil Spend 0 Civ Spend 76
2:53:02 PM  (Reporting)  _IAE_ Russia Dyes Stock 155 Expenses 7 Availability Plentiful Mil Spend 0 Civ Spend 100
2:53:02 PM  (Reporting)  _IAE_ Russia Tobacco Stock 7 Expenses 1 Availability Low Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Russia Petroleum Stock 2 Expenses 1 Availability Very High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Russia Rum Stock 2 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Russia Wines Stock 52 Expenses 5 Availability Very High Mil Spend 0 Civ Spend 27
2:53:02 PM  (Reporting)  _IAE_ Russia Chemicals Stock 385 Expenses 3 Availability Plentiful Mil Spend 0 Civ Spend 260
2:53:02 PM  (Reporting)  _IAE_ Russia Manufactured Goods Stock 61 Expenses 14 Availability Average Mil Spend 5 Civ Spend 6
2:53:02 PM  (Reporting)  _IAE_ Russia Textile Stock 44 Expenses 13 Availability Very High Mil Spend 0 Civ Spend 19
2:53:02 PM  (Reporting)  _IAE_ Russia Mechanical Parts Stock 436 Expenses 6 Availability Plentiful Mil Spend 0 Civ Spend 290
2:53:02 PM  (Reporting)  _IAE_ Russia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Russia Silk Stock 3 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Russia Opium Stock 3 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Russia Luxury Goods Stock 14 Expenses 4 Availability Average Mil Spend 0 Civ Spend 4
2:53:02 PM  (Reporting)  _IAE_ Russia Gold Stock 3 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Russia Gems Stock 5 Expenses 2 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Russia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Russia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  Ended InitializeAdvancedEconomics 973 ms
2:53:02 PM  (Reporting)    1055103 8-ya Brigady Lineyni Korablei Agenda Kept Agenda: Patrol Convoy Box, Value: 6288, Region: 2201 North American Maritime Trade EndTurn 2506
2:53:02 PM  (Reporting)    1055715 Baryatinski, A.I.' Corps Agenda Kept Agenda: Garrison, Value: 12100, Region: 364 Poti EndTurn 2505
2:53:02 PM  (Reporting)    1020932 1-ya Brigady Transportni Agenda Kept Agenda: Naval Docking, Value: 2150, Region: 331 Odessa EndTurn 2506
2:53:02 PM  (Reporting)    1048777 1st River Sqd. Agenda Kept Agenda: Naval Docking, Value: 570, Region: 351 Taganrog EndTurn 2506
2:53:02 PM  (Reporting)    1034812 20. Russian Force Agenda Kept Agenda: Resupply, Value: 100000, Region: 254 Minsk EndTurn 2506
2:53:02 PM  (Reporting)    1045743 12. Russian Force Agenda Kept Agenda: Resupply, Value: 100000, Region: 254 Minsk EndTurn 2506
2:53:02 PM  (Reporting)    1020938 Paskevich, I.F.' Army Agenda Kept Agenda: Resupply, Value: 100000, Region: 254 Minsk EndTurn 2506
2:53:02 PM  (Reporting)    1058620 Zapadniki torgovlya Flot Agenda Kept Agenda: Resupply, Value: 7800, Region: 285 Petersburg EndTurn 2506
2:53:02 PM  (Reporting)    1056212 3rd River Sqd. Agenda Kept Agenda: Naval Docking, Value: 494, Region: 247 Kurland EndTurn 2506
2:53:02 PM  (Reporting)    1060404 Amyerikskovo torgovlya Flot Agenda Kept Agenda: Resupply, Value: 8500, Region: 285 Petersburg EndTurn 2506
2:53:02 PM  (Reporting)    1055699 2nd River Sqd. Agenda Kept Agenda: Resupply, Value: 10000, Region: 285 Petersburg EndTurn 2506
2:53:02 PM  (Reporting)  *** Faction-wide algorithms ***
2:53:02 PM  (Reporting)  Ended BuildReplacements 22 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
2:53:02 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Russia Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 2 Excise 2 Tariff 2 Census 1 Income 1 Maritime 1 Percentages: Corporate 11 % Excise 66 % Tariff 59 % Census 3 % Income 0 % Maritime 7 %
2:53:02 PM  (Reporting)  Ended HandleAdvancedFinances 6 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
2:53:02 PM  (Reporting)  _HAC_ Identify Resources Need Russia 12 resources are needed 3 resources in surplus.
2:53:02 PM  (Reporting)  _HAC_ Reduce Trade Russia reducing sell transaction of  Manufactured Goods in area Baltic Russia down to 2 units sold, as country lacks in this good.
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 14 Rum
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 11 Gems
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 10 Automobile
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 10 Aviation
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 8 Tropical Fruits
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 12 Tea
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 11 Silk
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 5 Opium
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 12 Gold
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 10 Electrical Parts
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 15 Luxury Goods
2:53:02 PM  (Reporting)  _HAC_ Delete Trade Russia removing buy transaction of  Coal in area North Austria as country had too much of this good.
2:53:02 PM  (Reporting)  Sell surplus Russia Added 16 sell proposal of Coal in area Baltic Russia
2:53:02 PM  (Reporting)  Sell surplus Russia Added 1 sell proposal of Iron in area Baltic Russia
2:53:02 PM  (Reporting)  Sell surplus Russia Added 2 sell proposal of Chemicals in area Baltic Russia
2:53:02 PM  (Reporting)  Baltikskii torgovlya Flot in 1009 Kamtchatska will be relocated 1 fleets found there
2:53:02 PM  (Reporting)  Zapadniki torgovlya Flot in 2225 Grand Belt will be relocated 1 fleets found there
2:53:02 PM  (Reporting)  Amyerikskovo torgovlya Flot in 2218 Gulf of Finland will be relocated 1 fleets found there
2:53:02 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy North Sea Maritime Trade interest 331
2:53:02 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Western Europe Maritime Trade interest 1311
2:53:02 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Mediterranean Maritime Trade interest 537
2:53:02 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Baltic Maritime Trade interest 1
2:53:02 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Black Sea Maritime Trade interest 1
2:53:02 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Gulf of Guinea Maritime Trade interest 6
2:53:02 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Indian Ocean Maritime Trade interest 9
2:53:02 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Southern Africa Maritime Trade interest 3
2:53:02 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Northern Asia Maritime Trade interest 597
2:53:02 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Bay of Bengale Maritime Trade interest 7
2:53:02 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy South China Sea Maritime Trade interest 6
2:53:02 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Eastern Pacific Maritime Trade interest 593
2:53:02 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy West Pacific Maritime Trade interest 5
2:53:02 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy East Indies Maritime Trade interest 4
2:53:02 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Oceania Maritime Trade interest 6
2:53:02 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy American Pacific Maritime Trade interest 6
2:53:02 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy North American Maritime Trade interest 110
2:53:02 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Gulf of Mexico Maritime Trade interest 46
2:53:02 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Caribbean Maritime Trade interest 74
2:53:02 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy South Pacific Maritime Trade interest 298
2:53:02 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Latin America Maritime Trade interest 3
2:53:02 PM  (Reporting)  Redeploying Commerce Fleet for Russia 1013618 Baltikskii torgovlya Flot in 2198 Western Europe Maritime Trade Interest: 1311
2:53:02 PM  (Reporting)  Redeploying Commerce Fleet for Russia 1013642 Zapadniki torgovlya Flot in 2214 Northern Asia Maritime Trade Interest: 597
2:53:02 PM  (Reporting)  Redeploying Commerce Fleet for Russia 1013634 Amyerikskovo torgovlya Flot in 2216 Eastern Pacific Maritime Trade Interest: 593
2:53:02 PM  (Reporting)  Ended HandleAdvancedCommerce 53 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000006 Russia
2:53:02 PM  (Reporting)  Sending proposal: *we can*
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Proposing to 1000003 Prussia
2:53:02 PM  (Reporting)  Checking 20 Request Supply Right
2:53:02 PM  (Reporting)  Still checking 20 Request Supply Right
2:53:02 PM  (Reporting)  Item is a Various entry, chance -4
2:53:02 PM  (Reporting)  _HAD_ Send Treaty Russia failed sending Request Supply Right toward Prussia chance -4
2:53:02 PM  (Reporting)  Proposing to 1000030 Sweden
2:53:02 PM  (Reporting)  Checking 43 Propose Commercial Agreement
2:53:02 PM  (Reporting)  Still checking 43 Propose Commercial Agreement
2:53:02 PM  (Reporting)  Item is a Various entry, chance -39
2:53:02 PM  (Reporting)  _HAD_ Send Treaty Russia failed sending Propose Commercial Agreement toward Sweden chance -39
2:53:02 PM  (Reporting)  Proposing to 1000061 Khiva
2:53:02 PM  (Reporting)  Checking 29 Request Passage Right
2:53:02 PM  (Reporting)  Proposing to 1000022 Moldavia
2:53:02 PM  (Reporting)  Checking 40 Forge Casus-Belli
2:53:02 PM  (Reporting)  Still checking 40 Forge Casus-Belli
2:53:02 PM  (Reporting)  Item is a Various entry, chance -1
2:53:02 PM  (Reporting)  _HAD_ Send Treaty Russia failed sending Forge Casus-Belli toward Moldavia chance -1
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 35 ms
2:53:02 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
2:53:02 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:53:02 PM  (Reporting)  Steel Level 5 Amount 461
2:53:02 PM  (Reporting)  Money Level 6 Amount 7058
2:53:02 PM  (Reporting)  Conscripts Level 6 Amount 709
2:53:02 PM  (Reporting)  _BNU_ Emergency build ON
2:53:02 PM  (Reporting)  _BNU Buying Unit Fortress Family ID Line Infantry no Area
2:53:02 PM  (Reporting)  Ended BuildNewUnits Bought: 1 118 ms
2:53:02 PM  (Reporting)  AI Process done in  1508 ms
2:53:02 PM  (Reporting)  Processing  1000007 Japan
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Starting Process on Japan AILevel 2 Kind: 0 Dormant YES Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:53:02 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:53:02 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:53:02 PM  (Reporting)  EcoBase 225
2:53:02 PM  (Reporting)  Resources Levels Japan EcoBase 225 AtWar: no AtWarThreat: no At PeaceThreat: no
2:53:02 PM  (Reporting)  Money Availability Plentiful Stock 7306 Expected 450 Balance 233
2:53:02 PM  (Reporting)  Capital Availability Very High Stock 1888 Expected 675 Balance -32
2:53:02 PM  (Reporting)  Steel Availability High Stock 136 Expected 68 Balance 2
2:53:02 PM  (Reporting)  Coal Availability Plentiful Stock 434 Expected 90 Balance 7
2:53:02 PM  (Reporting)  Supply Availability Plentiful Stock 23 Expected 4 Balance -4
2:53:02 PM  (Reporting)  Ammunition Availability Plentiful Stock 24 Expected 4 Balance -2
2:53:02 PM  (Reporting)  Prestige Availability Plentiful Stock 1886 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 169 Balance 0
2:53:02 PM  (Reporting)  River Pool Availability Very Low Stock 33 Expected 112 Balance 0
2:53:02 PM  (Reporting)  Morale Availability Plentiful Stock 97 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Conscripts Availability Very High Stock 348 Expected 112 Balance -7
2:53:02 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Officers Availability Average Stock 24 Expected 22 Balance 0
2:53:02 PM  (Reporting)  Iron Availability Plentiful Stock 280 Expected 11 Balance 4
2:53:02 PM  (Reporting)  Minerals Availability Plentiful Stock 335 Expected 11 Balance 3
2:53:02 PM  (Reporting)  Nitrates Availability High Stock 282 Expected 11 Balance 2
2:53:02 PM  (Reporting)  Cereals Availability Plentiful Stock 172 Expected 16 Balance 7
2:53:02 PM  (Reporting)  Rice Availability Plentiful Stock 117 Expected 11 Balance 17
2:53:02 PM  (Reporting)  Fish Availability Plentiful Stock 128 Expected 16 Balance 13
2:53:02 PM  (Reporting)  Tropical Fruits Availability Low Stock 8 Expected 11 Balance -1
2:53:02 PM  (Reporting)  Cattle Availability Plentiful Stock 94 Expected 16 Balance 6
2:53:02 PM  (Reporting)  Fruits Availability Plentiful Stock 35 Expected 11 Balance 5
2:53:02 PM  (Reporting)  Sugar Availability Very Low Stock 3 Expected 11 Balance -1
2:53:02 PM  (Reporting)  Preserved Food Availability Plentiful Stock 105 Expected 11 Balance -9
2:53:02 PM  (Reporting)  Cotton/Wool Availability Plentiful Stock 447 Expected 11 Balance 8
2:53:02 PM  (Reporting)  Tea Availability Average Stock 113 Expected 11 Balance 8
2:53:02 PM  (Reporting)  Coffee Availability Average Stock 16 Expected 11 Balance -4
2:53:02 PM  (Reporting)  Wood Availability Plentiful Stock 252 Expected 11 Balance 8
2:53:02 PM  (Reporting)  Dyes Availability Plentiful Stock 356 Expected 11 Balance 5
2:53:02 PM  (Reporting)  Tobacco Availability Very High Stock 33 Expected 11 Balance 1
2:53:02 PM  (Reporting)  Rum Availability Very Low Stock 2 Expected 16 Balance -1
2:53:02 PM  (Reporting)  Wines Availability Very High Stock 43 Expected 16 Balance -5
2:53:02 PM  (Reporting)  Chemicals Availability Plentiful Stock 60 Expected 11 Balance 0
2:53:02 PM  (Reporting)  Manufactured Goods Availability High Stock 106 Expected 68 Balance 11
2:53:02 PM  (Reporting)  Textile Availability Plentiful Stock 131 Expected 16 Balance 1
2:53:02 PM  (Reporting)  Mechanical Parts Availability Plentiful Stock 60 Expected 11 Balance 0
2:53:02 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 11 Balance 0
2:53:02 PM  (Reporting)  Silk Availability Low Stock 9 Expected 11 Balance -1
2:53:02 PM  (Reporting)  Opium Availability Low Stock 6 Expected 11 Balance -1
2:53:02 PM  (Reporting)  Luxury Goods Availability Average Stock 15 Expected 16 Balance 0
2:53:02 PM  (Reporting)  Gold Availability Low Stock 3 Expected 11 Balance 0
2:53:02 PM  (Reporting)  Gems Availability Low Stock 7 Expected 11 Balance -2
2:53:02 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 11 Balance 0
2:53:02 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 11 Balance 0
2:53:02 PM  (Reporting)  _IAE_ Japan Global Military Usage: 30 %
2:53:02 PM  (Reporting)  _IAE_ Japan Money Stock 7306 Expenses 7 Availability Plentiful Mil Spend 1201 Civ Spend 1869
2:53:02 PM  (Reporting)  _IAE_ Japan Capital Stock 1888 Expenses 228 Availability Very High Mil Spend 79 Civ Spend 736
2:53:02 PM  (Reporting)  _IAE_ Japan Steel Stock 136 Expenses 0 Availability High Mil Spend 17 Civ Spend 22
2:53:02 PM  (Reporting)  _IAE_ Japan Coal Stock 434 Expenses 3 Availability Plentiful Mil Spend 59 Civ Spend 137
2:53:02 PM  (Reporting)  _IAE_ Japan Supply Stock 23 Expenses 6 Availability Plentiful Mil Spend 4 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Japan Ammunition Stock 24 Expenses 6 Availability Plentiful Mil Spend 4 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Japan Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Japan Prestige Stock 1886 Expenses 0 Availability Plentiful Mil Spend 255 Civ Spend 594
2:53:02 PM  (Reporting)  _IAE_ Japan Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Japan River Pool Stock 33 Expenses 0 Availability Very Low Mil Spend 1 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Japan Morale Stock 97 Expenses 0 Availability Plentiful Mil Spend 26 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Japan Conscripts Stock 348 Expenses 7 Availability Very High Mil Spend 81 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Japan War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Japan Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Japan Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Japan Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 5
2:53:02 PM  (Reporting)  _IAE_ Japan Officers Stock 24 Expenses 0 Availability Average Mil Spend 4 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Japan Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Japan Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Japan Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Japan Iron Stock 280 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 176
2:53:02 PM  (Reporting)  _IAE_ Japan Minerals Stock 335 Expenses 1 Availability Plentiful Mil Spend 45 Civ Spend 106
2:53:02 PM  (Reporting)  _IAE_ Japan Nitrates Stock 282 Expenses 0 Availability High Mil Spend 0 Civ Spend 129
2:53:02 PM  (Reporting)  _IAE_ Japan Cereals Stock 172 Expenses 5 Availability Plentiful Mil Spend 0 Civ Spend 107
2:53:02 PM  (Reporting)  _IAE_ Japan Rice Stock 117 Expenses 5 Availability Plentiful Mil Spend 0 Civ Spend 76
2:53:02 PM  (Reporting)  _IAE_ Japan Fish Stock 128 Expenses 5 Availability Plentiful Mil Spend 0 Civ Spend 81
2:53:02 PM  (Reporting)  _IAE_ Japan Tropical Fruits Stock 8 Expenses 1 Availability Low Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Japan Cattle Stock 94 Expenses 5 Availability Plentiful Mil Spend 0 Civ Spend 58
2:53:02 PM  (Reporting)  _IAE_ Japan Fruits Stock 35 Expenses 5 Availability Plentiful Mil Spend 0 Civ Spend 20
2:53:02 PM  (Reporting)  _IAE_ Japan Sugar Stock 3 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Japan Preserved Food Stock 105 Expenses 9 Availability Plentiful Mil Spend 0 Civ Spend 58
2:53:02 PM  (Reporting)  _IAE_ Japan Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Japan Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Japan Cotton/Wool Stock 447 Expenses 3 Availability Plentiful Mil Spend 0 Civ Spend 282
2:53:02 PM  (Reporting)  _IAE_ Japan Tea Stock 113 Expenses 0 Availability Average Mil Spend 0 Civ Spend 41
2:53:02 PM  (Reporting)  _IAE_ Japan Coffee Stock 16 Expenses 4 Availability Average Mil Spend 0 Civ Spend 4
2:53:02 PM  (Reporting)  _IAE_ Japan Wood Stock 252 Expenses 6 Availability Plentiful Mil Spend 0 Civ Spend 158
2:53:02 PM  (Reporting)  _IAE_ Japan Dyes Stock 356 Expenses 3 Availability Plentiful Mil Spend 0 Civ Spend 224
2:53:02 PM  (Reporting)  _IAE_ Japan Tobacco Stock 33 Expenses 5 Availability Very High Mil Spend 0 Civ Spend 15
2:53:02 PM  (Reporting)  _IAE_ Japan Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Japan Rum Stock 2 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Japan Wines Stock 43 Expenses 5 Availability Very High Mil Spend 0 Civ Spend 20
2:53:02 PM  (Reporting)  _IAE_ Japan Chemicals Stock 60 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 37
2:53:02 PM  (Reporting)  _IAE_ Japan Manufactured Goods Stock 106 Expenses 1 Availability High Mil Spend 15 Civ Spend 15
2:53:02 PM  (Reporting)  _IAE_ Japan Textile Stock 131 Expenses 5 Availability Plentiful Mil Spend 0 Civ Spend 79
2:53:02 PM  (Reporting)  _IAE_ Japan Mechanical Parts Stock 60 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 37
2:53:02 PM  (Reporting)  _IAE_ Japan Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Japan Silk Stock 9 Expenses 3 Availability Low Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Japan Opium Stock 6 Expenses 1 Availability Low Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Japan Luxury Goods Stock 15 Expenses 2 Availability Average Mil Spend 0 Civ Spend 4
2:53:02 PM  (Reporting)  _IAE_ Japan Gold Stock 3 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Japan Gems Stock 7 Expenses 2 Availability Low Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Japan Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Japan Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  Ended InitializeAdvancedEconomics 357 ms
2:53:02 PM  (Reporting)    1059958 Dai-6 Senkanshidan Agenda Kept Agenda: Patrol Convoy Box, Value: 5688, Region: 2197 North Sea Maritime Trade EndTurn 2505
2:53:02 PM  (Reporting)    1027361 Di 3 Jn Jinbu Agenda Kept Agenda: Patrol Convoy Box, Value: 6120, Region: 2197 North Sea Maritime Trade EndTurn 2505
2:53:02 PM  (Reporting)    1059959 Bakufu Dai-1 Sentai Agenda Kept Agenda: Patrol Convoy Box, Value: 3248, Region: 2197 North Sea Maritime Trade EndTurn 2505
2:53:02 PM  (Reporting)    1032405 Mori' Corps Agenda Kept Agenda: Defend, Value: 40000, Region: 1188 Nagasaki EndTurn 2506
2:53:02 PM  (Reporting)  *** Faction-wide algorithms ***
2:53:02 PM  (Reporting)  Ended BuildReplacements 5 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
2:53:02 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Japan Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 2 Excise 2 Tariff 2 Census 1 Income 1 Maritime 1 Percentages: Corporate 15 % Excise 86 % Tariff 82 % Census 4 % Income 0 % Maritime 6 %
2:53:02 PM  (Reporting)  Ended HandleAdvancedFinances 3 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
2:53:02 PM  (Reporting)  _HAC_ Identify Resources Need Japan 11 resources are needed 4 resources in surplus.
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 9 Tropical Fruits
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 12 Sugar
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 22 Rum
2:53:02 PM  (Reporting)  AddNewTrades Japan Added 1 buy request of Rum in area Cheasapeake
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 12 Silk
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 5 Opium
2:53:02 PM  (Reporting)  AddNewTrades Japan Added 1 buy request of Opium in area Cheasapeake
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 9 Gold
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 13 Gems
2:53:02 PM  (Reporting)  AddNewTrades Japan Added 1 buy request of Gems in area Cheasapeake
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 11 Automobile
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 11 Aviation
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 11 Electrical Parts
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 12 Luxury Goods
2:53:02 PM  (Reporting)  Sell surplus Japan Added 1 sell proposal of Tea in area Japan
2:53:02 PM  (Reporting)  Sell surplus Japan Added 2 sell proposal of Manufactured Goods in area Japan
2:53:02 PM  (Reporting)  Sell surplus Japan Added 2 sell proposal of Wood in area Japan
2:53:02 PM  (Reporting)  Sell surplus Japan Added 2 sell proposal of Dyes in area Japan
2:53:02 PM  (Reporting)  Ended HandleAdvancedCommerce 27 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000007 Japan
2:53:02 PM  (Reporting)  Sending proposal: *we can*
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Proposing to 1000086 Ryukyu
2:53:02 PM  (Reporting)  Proposing to 1000086 Ryukyu
2:53:02 PM  (Reporting)  Proposing to 1000086 Ryukyu
2:53:02 PM  (Reporting)  Proposing to 1000086 Ryukyu
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 9 ms
2:53:02 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 200 target region was 1166 Seoul
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 1202 Jiamusi
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 80 target region was 1188 Nagasaki
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 200 target region was 1191 Taibei
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 110 target region was 1183 Kyoto
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: You must own the region. . Success Chance was 160 target region was 1199 Mukden
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 200 target region was 1191 Taibei
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 130 target region was 1170 Kuriles
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1194 Ninguta
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You must own the region. . Success Chance was 50 target region was 1164 Pyongyang
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1488 Carolinas
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 160 target region was 1199 Mukden
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You must own the region. . Success Chance was 200 target region was 1166 Seoul
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 60 target region was 1173 Sendai
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 130 target region was 1170 Kuriles
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 200 target region was 1166 Seoul
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 60 target region was 1173 Sendai
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 40 target region was 1196 Lushun
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 1193 Sanxing
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 75 target region was 1182 Osaka
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 55 target region was 1179 Nagano
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 130 target region was 1170 Kuriles
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You must own the region. . Success Chance was 120 target region was 1190 Okinawa
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 1203 Nenjiang
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 200 target region was 1166 Seoul
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1198 Liadong
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You must own the region. . Success Chance was 200 target region was 1191 Taibei
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 1196 Lushun
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: You must own the region. . Success Chance was 50 target region was 1162 Kimchaek
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1160 Singapore
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You must own the region. . Success Chance was 10 target region was 988 Primorie
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: This decision is restricted to a specific terrain. . Success Chance was 65 target region was 1186 Matsuyama
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 110 target region was 1183 Kyoto
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 110 target region was 1183 Kyoto
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 80 target region was 1188 Nagasaki
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 160 target region was 1199 Mukden
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 982 Haishenwai
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1206 Jinzhou
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You must own the region. . Success Chance was 50 target region was 1168 Kwangju
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: This decision is restricted to a specific terrain. . Success Chance was 75 target region was 1178 Yokohama
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 200 target region was 1191 Taibei
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 110 target region was 1183 Kyoto
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 60 target region was 1173 Sendai
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: This decision is restricted to a specific terrain. . Success Chance was 80 target region was 1188 Nagasaki
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 80 target region was 1188 Nagasaki
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 50 target region was 1192 Tainan
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1484 Hawai
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 75 target region was 1178 Yokohama
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1487 Guam
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: This decision is restricted to a specific terrain. . Success Chance was 75 target region was 1182 Osaka
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 80 target region was 1188 Nagasaki
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 40 target region was 1201 Harbin
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 50 target region was 1162 Kimchaek
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 40 target region was 995 Sakhalin
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 75 target region was 1178 Yokohama
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 50 target region was 1175 Fukushima
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 60 target region was 1189 Kagoshima
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 45 target region was 1176 Niigata
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 200 target region was 1166 Seoul
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 50 target region was 1161 Chonglin
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: There is no revolt in the region. . Success Chance was 130 target region was 1170 Kuriles
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 50 target region was 1162 Kimchaek
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 200 target region was 1191 Taibei
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 200 target region was 1191 Taibei
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: This decision is restricted to a specific terrain. . Success Chance was 55 target region was 1187 Fukuoka
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 50 target region was 1161 Chonglin
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 80 target region was 1185 Hiroshima
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 75 target region was 1182 Osaka
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 120 target region was 1190 Okinawa
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 65 target region was 1186 Matsuyama
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 995 Sakhalin
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: This decision is restricted to a specific terrain. . Success Chance was 60 target region was 1181 Nagoya
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 160 target region was 1199 Mukden
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 80 target region was 1188 Nagasaki
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: There is no revolt in the region. . Success Chance was 40 target region was 995 Sakhalin
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 40 target region was 1196 Lushun
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1484 Hawai
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 55 target region was 1187 Fukuoka
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 200 target region was 1191 Taibei
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 45 target region was 1180 Toyama
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1200 Jilin
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 40 target region was 1195 Haixi
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You must own the region. . Success Chance was 120 target region was 1190 Okinawa
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: This decision is restricted to a specific terrain. . Success Chance was 45 target region was 1172 Hakodate
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 50 target region was 1192 Tainan
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1195 Haixi
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1203 Nenjiang
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1198 Liadong
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1484 Hawai
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 50 target region was 1174 Yamagata
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 10 target region was 997 Stanovoy
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1205 Jirim
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 80 target region was 1185 Hiroshima
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1491 Gilbert
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 110 target region was 1183 Kyoto
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 200 target region was 1166 Seoul
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 1206 Jinzhou
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 1205 Jirim
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 75 target region was 1182 Osaka
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1197 Liaoyang
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 80 target region was 1188 Nagasaki
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 80 target region was 1185 Hiroshima
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 110 target region was 1183 Kyoto
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You must own the region. . Success Chance was 120 target region was 1190 Okinawa
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 200 target region was 1166 Seoul
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 40 target region was 1197 Liaoyang
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1195 Haixi
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 80 target region was 1185 Hiroshima
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You must own the region. . Success Chance was 50 target region was 1161 Chonglin
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1197 Liaoyang
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: This decision is restricted to a specific terrain. . Success Chance was 50 target region was 1175 Fukushima
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 80 target region was 1185 Hiroshima
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 65 target region was 1186 Matsuyama
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1489 Marianas
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1491 Gilbert
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 50 target region was 1161 Chonglin
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You must own the region. . Success Chance was 120 target region was 1190 Okinawa
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 50 target region was 1171 Hokaido
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 55 target region was 1179 Nagano
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 80 target region was 1185 Hiroshima
2:53:02 PM  (Reporting)  Ended HandleRegionsDecisions 58 ms
2:53:02 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:53:02 PM  (Reporting)  Steel Level 5 Amount 136
2:53:02 PM  (Reporting)  Money Level 6 Amount 7306
2:53:02 PM  (Reporting)  Conscripts Level 6 Amount 348
2:53:02 PM  (Reporting)  _BNU_ Emergency build ON
2:53:02 PM  (Reporting)  _BNU Buying Unit Field Hospital Family ID Service Asset Area Japan
2:53:02 PM  (Reporting)  Ended BuildNewUnits Bought: 1 38 ms
2:53:02 PM  (Reporting)  AI Process done in  581 ms
2:53:02 PM  (Reporting)  Processing  1000008 Sardinia-Piedmont
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Starting Process on Sardinia-Piedmont AILevel 2 Kind: 0 Dormant YES Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:53:02 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:53:02 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:53:02 PM  (Reporting)  EcoBase 163
2:53:02 PM  (Reporting)  Resources Levels Sardinia-Piedmont EcoBase 163 AtWar: no AtWarThreat: no At PeaceThreat: no
2:53:02 PM  (Reporting)  Money Availability Plentiful Stock 7496 Expected 326 Balance 127
2:53:02 PM  (Reporting)  Capital Availability Very High Stock 1110 Expected 489 Balance 44
2:53:02 PM  (Reporting)  Steel Availability Plentiful Stock 329 Expected 49 Balance -15
2:53:02 PM  (Reporting)  Coal Availability Low Stock 60 Expected 65 Balance -11
2:53:02 PM  (Reporting)  Supply Availability Plentiful Stock 27 Expected 3 Balance -2
2:53:02 PM  (Reporting)  Ammunition Availability Plentiful Stock 27 Expected 3 Balance -2
2:53:02 PM  (Reporting)  Prestige Availability Plentiful Stock 1504 Expected 0 Balance 2
2:53:02 PM  (Reporting)  Rail Pool Availability Very Low Stock 10 Expected 122 Balance -5
2:53:02 PM  (Reporting)  River Pool Availability Very Low Stock 8 Expected 82 Balance 0
2:53:02 PM  (Reporting)  Morale Availability Plentiful Stock 104 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Conscripts Availability Low Stock 66 Expected 82 Balance -3
2:53:02 PM  (Reporting)  Diplomat Availability Plentiful Stock 19 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Officers Availability Average Stock 15 Expected 16 Balance -1
2:53:02 PM  (Reporting)  Iron Availability Plentiful Stock 31 Expected 8 Balance 0
2:53:02 PM  (Reporting)  Minerals Availability Plentiful Stock 309 Expected 8 Balance 7
2:53:02 PM  (Reporting)  Nitrates Availability Plentiful Stock 237 Expected 8 Balance 3
2:53:02 PM  (Reporting)  Cereals Availability Plentiful Stock 80 Expected 11 Balance 11
2:53:02 PM  (Reporting)  Rice Availability Average Stock 1 Expected 8 Balance 0
2:53:02 PM  (Reporting)  Fish Availability Plentiful Stock 92 Expected 11 Balance 7
2:53:02 PM  (Reporting)  Tropical Fruits Availability Average Stock 10 Expected 8 Balance -2
2:53:02 PM  (Reporting)  Cattle Availability Very High Stock 38 Expected 11 Balance 0
2:53:02 PM  (Reporting)  Fruits Availability Very High Stock 24 Expected 8 Balance 0
2:53:02 PM  (Reporting)  Sugar Availability Low Stock 8 Expected 8 Balance -2
2:53:02 PM  (Reporting)  Preserved Food Availability Plentiful Stock 60 Expected 8 Balance -5
2:53:02 PM  (Reporting)  Cotton Availability High Stock 34 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cotton/Wool Availability Plentiful Stock 54 Expected 8 Balance 0
2:53:02 PM  (Reporting)  Tea Availability Average Stock 2 Expected 8 Balance 0
2:53:02 PM  (Reporting)  Coffee Availability Low Stock 6 Expected 8 Balance -1
2:53:02 PM  (Reporting)  Wood Availability Very High Stock 27 Expected 8 Balance -1
2:53:02 PM  (Reporting)  Dyes Availability Very High Stock 28 Expected 8 Balance -2
2:53:02 PM  (Reporting)  Tobacco Availability Low Stock 7 Expected 8 Balance -1
2:53:02 PM  (Reporting)  Rum Availability Very Low Stock 2 Expected 11 Balance -1
2:53:02 PM  (Reporting)  Wines Availability Average Stock 93 Expected 11 Balance 10
2:53:02 PM  (Reporting)  Chemicals Availability Plentiful Stock 56 Expected 8 Balance 0
2:53:02 PM  (Reporting)  Manufactured Goods Availability Average Stock 56 Expected 49 Balance 3
2:53:02 PM  (Reporting)  Textile Availability Very High Stock 30 Expected 11 Balance 0
2:53:02 PM  (Reporting)  Mechanical Parts Availability Plentiful Stock 39 Expected 8 Balance 0
2:53:02 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 8 Balance 0
2:53:02 PM  (Reporting)  Silk Availability Low Stock 1 Expected 8 Balance 0
2:53:02 PM  (Reporting)  Opium Availability Low Stock 4 Expected 8 Balance -1
2:53:02 PM  (Reporting)  Luxury Goods Availability Average Stock 15 Expected 11 Balance 0
2:53:02 PM  (Reporting)  Gold Availability Very Low Stock 5 Expected 8 Balance -2
2:53:02 PM  (Reporting)  Gems Availability Low Stock 1 Expected 8 Balance 0
2:53:02 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 8 Balance 0
2:53:02 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 8 Balance 0
2:53:02 PM  (Reporting)  _IAE_ Sardinia-Piedmont Global Military Usage: 70 %
2:53:02 PM  (Reporting)  _IAE_ Sardinia-Piedmont Money Stock 7496 Expenses 28 Availability Plentiful Mil Spend 2847 Civ Spend 813
2:53:02 PM  (Reporting)  _IAE_ Sardinia-Piedmont Capital Stock 1110 Expenses 109 Availability Very High Mil Spend 115 Civ Spend 196
2:53:02 PM  (Reporting)  _IAE_ Sardinia-Piedmont Steel Stock 329 Expenses 16 Availability Plentiful Mil Spend 125 Civ Spend 29
2:53:02 PM  (Reporting)  _IAE_ Sardinia-Piedmont Coal Stock 60 Expenses 13 Availability Low Mil Spend 5 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Sardinia-Piedmont Supply Stock 27 Expenses 7 Availability Plentiful Mil Spend 12 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Sardinia-Piedmont Ammunition Stock 27 Expenses 7 Availability Plentiful Mil Spend 12 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Sardinia-Piedmont Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Sardinia-Piedmont Prestige Stock 1504 Expenses 0 Availability Plentiful Mil Spend 474 Civ Spend 203
2:53:02 PM  (Reporting)  _IAE_ Sardinia-Piedmont Rail Pool Stock 10 Expenses 5 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Sardinia-Piedmont River Pool Stock 8 Expenses 0 Availability Very Low Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Sardinia-Piedmont Morale Stock 104 Expenses 0 Availability Plentiful Mil Spend 66 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Sardinia-Piedmont Conscripts Stock 66 Expenses 3 Availability Low Mil Spend 14 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Sardinia-Piedmont War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Sardinia-Piedmont Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Sardinia-Piedmont Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Sardinia-Piedmont Diplomat Stock 19 Expenses 0 Availability Plentiful Mil Spend 6 Civ Spend 3
2:53:02 PM  (Reporting)  _IAE_ Sardinia-Piedmont Officers Stock 15 Expenses 1 Availability Average Mil Spend 5 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Sardinia-Piedmont Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Sardinia-Piedmont Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Sardinia-Piedmont Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Sardinia-Piedmont Iron Stock 31 Expenses 4 Availability Plentiful Mil Spend 0 Civ Spend 7
2:53:02 PM  (Reporting)  _IAE_ Sardinia-Piedmont Minerals Stock 309 Expenses 1 Availability Plentiful Mil Spend 98 Civ Spend 42
2:53:02 PM  (Reporting)  _IAE_ Sardinia-Piedmont Nitrates Stock 237 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 64
2:53:02 PM  (Reporting)  _IAE_ Sardinia-Piedmont Cereals Stock 80 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 23
2:53:02 PM  (Reporting)  _IAE_ Sardinia-Piedmont Rice Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Sardinia-Piedmont Fish Stock 92 Expenses 4 Availability Plentiful Mil Spend 0 Civ Spend 25
2:53:02 PM  (Reporting)  _IAE_ Sardinia-Piedmont Tropical Fruits Stock 10 Expenses 2 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Sardinia-Piedmont Cattle Stock 38 Expenses 4 Availability Very High Mil Spend 0 Civ Spend 8
2:53:02 PM  (Reporting)  _IAE_ Sardinia-Piedmont Fruits Stock 24 Expenses 3 Availability Very High Mil Spend 0 Civ Spend 5
2:53:02 PM  (Reporting)  _IAE_ Sardinia-Piedmont Sugar Stock 8 Expenses 2 Availability Low Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Sardinia-Piedmont Preserved Food Stock 60 Expenses 5 Availability Plentiful Mil Spend 0 Civ Spend 14
2:53:02 PM  (Reporting)  _IAE_ Sardinia-Piedmont Cotton Stock 34 Expenses 0 Availability High Mil Spend 0 Civ Spend 7
2:53:02 PM  (Reporting)  _IAE_ Sardinia-Piedmont Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Sardinia-Piedmont Cotton/Wool Stock 54 Expenses 4 Availability Plentiful Mil Spend 0 Civ Spend 14
2:53:02 PM  (Reporting)  _IAE_ Sardinia-Piedmont Tea Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Sardinia-Piedmont Coffee Stock 6 Expenses 1 Availability Low Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Sardinia-Piedmont Wood Stock 27 Expenses 8 Availability Very High Mil Spend 0 Civ Spend 4
2:53:02 PM  (Reporting)  _IAE_ Sardinia-Piedmont Dyes Stock 28 Expenses 4 Availability Very High Mil Spend 0 Civ Spend 5
2:53:02 PM  (Reporting)  _IAE_ Sardinia-Piedmont Tobacco Stock 7 Expenses 1 Availability Low Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Sardinia-Piedmont Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Sardinia-Piedmont Rum Stock 2 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Sardinia-Piedmont Wines Stock 93 Expenses 0 Availability Average Mil Spend 0 Civ Spend 15
2:53:02 PM  (Reporting)  _IAE_ Sardinia-Piedmont Chemicals Stock 56 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 15
2:53:02 PM  (Reporting)  _IAE_ Sardinia-Piedmont Manufactured Goods Stock 56 Expenses 9 Availability Average Mil Spend 12 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Sardinia-Piedmont Textile Stock 30 Expenses 7 Availability Very High Mil Spend 0 Civ Spend 5
2:53:02 PM  (Reporting)  _IAE_ Sardinia-Piedmont Mechanical Parts Stock 39 Expenses 3 Availability Plentiful Mil Spend 0 Civ Spend 10
2:53:02 PM  (Reporting)  _IAE_ Sardinia-Piedmont Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Sardinia-Piedmont Silk Stock 1 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Sardinia-Piedmont Opium Stock 4 Expenses 1 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Sardinia-Piedmont Luxury Goods Stock 15 Expenses 4 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Sardinia-Piedmont Gold Stock 5 Expenses 2 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Sardinia-Piedmont Gems Stock 1 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Sardinia-Piedmont Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Sardinia-Piedmont Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  Ended InitializeAdvancedEconomics 627 ms
2:53:02 PM  (Reporting)  *** Faction-wide algorithms ***
2:53:02 PM  (Reporting)  Ended BuildReplacements 5 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
2:53:02 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Sardinia-Piedmont Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 2 Excise 2 Tariff 2 Census 1 Income 1 Maritime 1 Percentages: Corporate 11 % Excise 66 % Tariff 63 % Census 3 % Income 0 % Maritime 5 %
2:53:02 PM  (Reporting)  Ended HandleAdvancedFinances 3 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
2:53:02 PM  (Reporting)  _HAC_ Deleting for dynamism Manufactured Goods in Scandinavia Amount 6
2:53:02 PM  (Reporting)  _HAC_ Deleting for dynamism Ammunition in Cheasapeake Amount 2
2:53:02 PM  (Reporting)  _HAC_ Deleting for dynamism Coffee in Cheasapeake Amount 7
2:53:02 PM  (Reporting)  _HAC_ Identify Resources Need Sardinia-Piedmont 15 resources are needed 1 resources in surplus.
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 6 Sugar
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 11 Coffee
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 16 Rum
2:53:02 PM  (Reporting)  AddNewTrades Sardinia-Piedmont Added 1 buy request of Rum in area Cheasapeake
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 2 Manufactured Goods
2:53:02 PM  (Reporting)  AddNewTrades Sardinia-Piedmont Added 2 buy request of Manufactured Goods in area North Germany
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 11 Silk
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 4 Opium
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 4 Gold
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 7 Gems
2:53:02 PM  (Reporting)  AddNewTrades Sardinia-Piedmont Added 1 buy request of Gems in area Cheasapeake
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 6 Automobile
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 5 Aviation
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 12 Rice
2:53:02 PM  (Reporting)  AddNewTrades Sardinia-Piedmont Added 5 buy request of Rice in area Low Countries
2:53:02 PM  (Reporting)  AddNewTrades Sardinia-Piedmont Added 5 buy request of Rice in area Low Countries
2:53:02 PM  (Reporting)  AddNewTrades Sardinia-Piedmont Added 1 buy request of Rice in area Low Countries
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 12 Tea
2:53:02 PM  (Reporting)  AddNewTrades Sardinia-Piedmont Added 5 buy request of Tea in area Japan
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 8 Electrical Parts
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 5 Luxury Goods
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 2 Ammunition
2:53:02 PM  (Reporting)  AddNewTrades Sardinia-Piedmont Added 2 buy request of Ammunition in area Cheasapeake
2:53:02 PM  (Reporting)  Sell surplus Sardinia-Piedmont Added 1 sell proposal of Nitrates in area North Italy
2:53:02 PM  (Reporting)  Ended HandleAdvancedCommerce 30 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000008 Sardinia-Piedmont
2:53:02 PM  (Reporting)  Sending proposal: *we can*
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Proposing to 1000002 France
2:53:02 PM  (Reporting)  Checking 3 Promise Local Support
2:53:02 PM  (Reporting)  Still checking 3 Promise Local Support
2:53:02 PM  (Reporting)  Item is a Various entry, chance 7
2:53:02 PM  (Reporting)  _HAD_ Send Treaty Sardinia-Piedmont failed sending Promise Local Support toward France chance 7
2:53:02 PM  (Reporting)  Proposing to 1000029 Spain
2:53:02 PM  (Reporting)  Checking 23 Propose Mutual Supply
2:53:02 PM  (Reporting)  Still checking 23 Propose Mutual Supply
2:53:02 PM  (Reporting)  Item is a Various entry, chance -5
2:53:02 PM  (Reporting)  _HAD_ Send Treaty Sardinia-Piedmont failed sending Propose Mutual Supply toward Spain chance -5
2:53:02 PM  (Reporting)  Proposing to 1000004 Austria
2:53:02 PM  (Reporting)  Checking 29 Request Passage Right
2:53:02 PM  (Reporting)  Still checking 29 Request Passage Right
2:53:02 PM  (Reporting)  Item is a Various entry, chance 0
2:53:02 PM  (Reporting)  _HAD_ Send Treaty Sardinia-Piedmont failed sending Request Passage Right toward Austria chance 0
2:53:02 PM  (Reporting)  Proposing to 1000105 Tunisia
2:53:02 PM  (Reporting)  Checking 29 Request Passage Right
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 11 ms
2:53:02 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 13 Gunboat Diplomacy not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 120 target region was 634 Mogadishu
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 50 target region was 96 Sardinia
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 120 target region was 609 Massawa
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 30 target region was 612 Gonder
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 3 Geographic Society Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 120 target region was 609 Massawa
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 120 target region was 429 Tripolitania
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 120 target region was 634 Mogadishu
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 55 target region was 75 Savoie
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 30 target region was 612 Gonder
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 120 target region was 429 Tripolitania
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 80 target region was 81 Liguria
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 79 Alpes-Maritimes
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 120 target region was 609 Massawa
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 275 target region was 82 Piemonte
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 50 target region was 96 Sardinia
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 30 target region was 635 Baidoa
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 40 target region was 2867 La Spezia
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 13 Gunboat Diplomacy not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 120 target region was 425 Tunisia
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 30 target region was 424 Bizerte
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 84 Lombardia
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 120 target region was 609 Massawa
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 275 target region was 82 Piemonte
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 120 target region was 429 Tripolitania
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 120 target region was 634 Mogadishu
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 30 target region was 620 Harer
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 120 target region was 609 Massawa
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 30 target region was 611 Matamma
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 20 target region was 458 Sabha
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 3 Geographic Society Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 20 target region was 86 Friuli
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 13 Gunboat Diplomacy not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 10 target region was 803 Palmyra
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 30 target region was 610 Akordat
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 275 target region was 82 Piemonte
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 275 target region was 82 Piemonte
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 120 target region was 429 Tripolitania
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 275 target region was 82 Piemonte
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 4 Anthropological Expedition has 30 % to be played in 424 Bizerte
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 4 Anthropological Expedition played.
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 120 target region was 425 Tunisia
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: The colonial status of another nation is too high. . Success Chance was 40 target region was 800 Syria
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 1 Exploration Party not played as return code is The decision   is not valid: The colonial status of another nation is too high. . Success Chance was 10 target region was 799 Latakia
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 275 target region was 82 Piemonte
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 3 Geographic Society Expedition not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 80 target region was 462 Kufrah
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 35 target region was 85 Venezia
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 30 target region was 611 Matamma
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 3 Geographic Society Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 84 Lombardia
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 20 target region was 457 Ghadamis
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 275 target region was 82 Piemonte
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 21 Send Missionary has 20 % to be played in 629 Zayla
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played, chance failed
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 800 Syria
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 120 target region was 619 Markos
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 30 target region was 620 Harer
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 30 target region was 424 Bizerte
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 120 target region was 619 Markos
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 796 Judea
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 275 target region was 82 Piemonte
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 1 Exploration Party not played as return code is The decision   is not valid: Not enough elements with the correct attribute. . Success Chance was 120 target region was 609 Massawa
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 120 target region was 619 Markos
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 120 target region was 634 Mogadishu
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 3 Geographic Society Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 275 target region was 82 Piemonte
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 275 target region was 82 Piemonte
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 30 target region was 627 Negele
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 40 target region was 84 Lombardia
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 40 target region was 2867 La Spezia
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 55 target region was 75 Savoie
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 13 Gunboat Diplomacy not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 120 target region was 634 Mogadishu
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 120 target region was 429 Tripolitania
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 30 target region was 627 Negele
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 120 target region was 634 Mogadishu
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 120 target region was 634 Mogadishu
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 275 target region was 82 Piemonte
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 120 target region was 634 Mogadishu
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 80 target region was 630 Berbera
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 40 target region was 84 Lombardia
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 30 target region was 625 Asella
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 55 target region was 75 Savoie
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 84 Lombardia
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 120 target region was 429 Tripolitania
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 30 target region was 625 Asella
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 275 target region was 82 Piemonte
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 30 target region was 623 Bonga
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 30 target region was 624 Awasa
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 800 Syria
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 1 Exploration Party not played as return code is The decision   is not valid: Not enough elements with the correct attribute. . Success Chance was 30 target region was 431 Sirt
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 275 target region was 82 Piemonte
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 120 target region was 429 Tripolitania
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 13 Gunboat Diplomacy not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 30 target region was 432 Benghazi
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 120 target region was 429 Tripolitania
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 30 target region was 611 Matamma
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 13 Gunboat Diplomacy not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 30 target region was 636 Kismayu
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 120 target region was 609 Massawa
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 40 target region was 79 Alpes-Maritimes
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 120 target region was 429 Tripolitania
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 120 target region was 429 Tripolitania
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 5 Prospecting Expedition not played as return code is The decision   is not valid: It is targeting an invalid area. . Success Chance was 40 target region was 84 Lombardia
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 20 target region was 86 Friuli
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 20 target region was 459 Murzuq
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 13 Gunboat Diplomacy not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 30 target region was 427 Gafsa
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 275 target region was 82 Piemonte
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 120 target region was 619 Markos
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 120 target region was 609 Massawa
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 80 target region was 630 Berbera
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: You must own the region. . Success Chance was 120 target region was 619 Markos
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 80 target region was 462 Kufrah
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 120 target region was 429 Tripolitania
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 30 target region was 622 Asosa
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 13 Gunboat Diplomacy not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 80 target region was 630 Berbera
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 120 target region was 609 Massawa
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 800 Syria
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 80 target region was 462 Kufrah
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 40 target region was 2867 La Spezia
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 30 target region was 633 Ogaden
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 30 target region was 433 Cyrenaica
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 796 Judea
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 13 Gunboat Diplomacy not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 30 target region was 635 Baidoa
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 30 target region was 424 Bizerte
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 120 target region was 634 Mogadishu
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 80 target region was 81 Liguria
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 120 target region was 619 Markos
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 1 Exploration Party not played as return code is The decision   is not valid: Not enough elements with the correct attribute. . Success Chance was 120 target region was 634 Mogadishu
2:53:02 PM  (Reporting)  Ended HandleRegionsDecisions 39 ms
2:53:02 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:53:02 PM  (Reporting)  Steel Level 6 Amount 329
2:53:02 PM  (Reporting)  Money Level 6 Amount 7496
2:53:02 PM  (Reporting)  Conscripts Level 6 Amount 66
2:53:02 PM  (Reporting)  _BNU_ Emergency build ON
2:53:02 PM  (Reporting)  _BNU Buying Unit Scouting Squadron Family ID Light Warship no Area
2:53:02 PM  (Reporting)  Ended BuildNewUnits Bought: 1 53 ms
2:53:02 PM  (Reporting)  AI Process done in  854 ms
2:53:02 PM  (Reporting)  Processing  1000009 Ottoman Empire
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Starting Process on Ottoman Empire AILevel 2 Kind: 2 Dormant NO Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:53:02 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:53:02 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
2:53:02 PM  (Reporting)  Theater: 373 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 391 OppPow Land: 8652 OwnPow Nav : 0 OppPow Nav : 191
2:53:02 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 40 > 71
2:53:02 PM  (Reporting)  Theater: 375 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 3559 OppPow Land: 5627 OwnPow Nav : 504 OppPow Nav : 285
2:53:02 PM  (Reporting)  Ratio Land/LandCore: 0.54 2.33 Ratio Nav/NavCore: 1.50 5.00 Reg Count: 30 > 53
2:53:02 PM  (Reporting)  Theater: 376 Theater_Poland AggroCoeff from script: 100 OwnPow Land: 202 OppPow Land: 1758 OwnPow Nav : 0 OppPow Nav : 0
2:53:02 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 13 > 37
2:53:02 PM  (Reporting)  Theater: 377 Theater_Russia AggroCoeff from script: 100 OwnPow Land: 688 OppPow Land: 0 OwnPow Nav : 238 OppPow Nav : 0
2:53:02 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 165 > 206
2:53:02 PM  (Reporting)  Theater: 390 Theater_Near_East AggroCoeff from script: 100 OwnPow Land: 1012 OppPow Land: 0 OwnPow Nav : 263 OppPow Nav : 0
2:53:02 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 14 > 28
2:53:02 PM  (Reporting)  Theater: 391 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 480 OppPow Land: 525 OwnPow Nav : 239 OppPow Nav : 0
2:53:02 PM  (Reporting)  Ratio Land/LandCore: 0.78 0.79 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 47 > 65
2:53:02 PM  (Reporting)  Theater: 392 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 3133 OppPow Land: 0 OwnPow Nav : 630 OppPow Nav : 243
2:53:02 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 2.20 0.20 Reg Count: 27 > 46
2:53:02 PM  (Reporting)  Theater: 427 Theater_North_European_Seas AggroCoeff from script: 100 OwnPow Land: 1256 OppPow Land: 0 OwnPow Nav : 1718 OppPow Nav : 404
2:53:02 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 3.61 1.60 Reg Count: 43 > 138
2:53:02 PM  (Reporting)  Theater: 432 Theater_Southeastern_American_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 171 OppPow Nav : 132
2:53:02 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 1.10 0.44 Reg Count: 40 > 98
2:53:02 PM  (Reporting)  Theater: 433 Theater_Southwestern_African_Seas AggroCoeff from script: 100 OwnPow Land: 42 OppPow Land: 61 OwnPow Nav : 489 OppPow Nav : 0
2:53:02 PM  (Reporting)  Ratio Land/LandCore: 0.59 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 33 > 88
2:53:02 PM  (Reporting)  Theater: 434 Theater_Indian_Ocean AggroCoeff from script: 100 OwnPow Land: 878 OppPow Land: 245 OwnPow Nav : 2212 OppPow Nav : 0
2:53:02 PM  (Reporting)  Ratio Land/LandCore: 3.05 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 92 > 252
2:53:02 PM  (Reporting)  Theater: 435 Theater_Western_Pacific AggroCoeff from script: 100 OwnPow Land: 347 OppPow Land: 0 OwnPow Nav : 2361 OppPow Nav : 108
2:53:02 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 3.88 Reg Count: 62 > 202
2:53:02 PM  (Reporting)  _FIT_ Ended AIInitTheaters 1133 ms
2:53:02 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:53:02 PM  (Reporting)  EcoBase 4
2:53:02 PM  (Reporting)  Resources Levels Ottoman Empire EcoBase 4 AtWar: yes AtWarThreat: yes At PeaceThreat: no
2:53:02 PM  (Reporting)  Money Availability High Stock 90 Expected 8 Balance 109
2:53:02 PM  (Reporting)  Capital Availability Plentiful Stock 1466 Expected 12 Balance 59
2:53:02 PM  (Reporting)  Steel Availability High Stock 4 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Coal Availability Very Low Stock 0 Expected 2 Balance -2
2:53:02 PM  (Reporting)  Supply Availability High Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Ammunition Availability High Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Prestige Availability High Stock 2811 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 3 Balance 0
2:53:02 PM  (Reporting)  River Pool Availability High Stock 41 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Morale Availability High Stock 88 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Conscripts Availability High Stock 369 Expected 2 Balance -18
2:53:02 PM  (Reporting)  Diplomat Availability High Stock 1 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Officers Availability High Stock 29 Expected 0 Balance -1
2:53:02 PM  (Reporting)  Iron Availability High Stock 8 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Minerals Availability High Stock 6 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Nitrates Availability High Stock 43 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cereals Availability Plentiful Stock 8 Expected 0 Balance -1
2:53:02 PM  (Reporting)  Rice Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Fish Availability Plentiful Stock 5 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Tropical Fruits Availability Very High Stock 3 Expected 0 Balance -1
2:53:02 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Fruits Availability Average Stock 1 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Sugar Availability Average Stock 1 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Wool Availability High Stock 27 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cotton/Wool Availability Plentiful Stock 94 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Tea Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Wood Availability Very Low Stock 1 Expected 0 Balance -1
2:53:02 PM  (Reporting)  Dyes Availability Plentiful Stock 99 Expected 0 Balance 2
2:53:02 PM  (Reporting)  Tobacco Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Petroleum Availability High Stock 1 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Rum Availability Plentiful Stock 11 Expected 0 Balance -3
2:53:02 PM  (Reporting)  Wines Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Chemicals Availability Average Stock 1 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Manufactured Goods Availability High Stock 3 Expected 1 Balance 4
2:53:02 PM  (Reporting)  Textile Availability Plentiful Stock 6 Expected 0 Balance -1
2:53:02 PM  (Reporting)  Luxury Goods Availability Low Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Gold Availability Low Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Gems Availability Low Stock 1 Expected 0 Balance 0
2:53:02 PM  (Reporting)  _IAE_ Ottoman Empire Global Military Usage: 54 %
2:53:02 PM  (Reporting)  _IAE_ Ottoman Empire Money Stock 90 Expenses 10 Availability High Mil Spend 28 Civ Spend 16
2:53:02 PM  (Reporting)  _IAE_ Ottoman Empire Capital Stock 1466 Expenses 21 Availability Plentiful Mil Spend 143 Civ Spend 488
2:53:02 PM  (Reporting)  _IAE_ Ottoman Empire Steel Stock 4 Expenses 0 Availability High Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ottoman Empire Coal Stock 0 Expenses 2 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ottoman Empire Supply Stock 2 Expenses 0 Availability High Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ottoman Empire Ammunition Stock 2 Expenses 0 Availability High Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ottoman Empire Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ottoman Empire Prestige Stock 2811 Expenses 0 Availability High Mil Spend 493 Civ Spend 420
2:53:02 PM  (Reporting)  _IAE_ Ottoman Empire Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ottoman Empire River Pool Stock 41 Expenses 0 Availability High Mil Spend 7 Civ Spend 6
2:53:02 PM  (Reporting)  _IAE_ Ottoman Empire Morale Stock 88 Expenses 0 Availability High Mil Spend 31 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ottoman Empire Conscripts Stock 369 Expenses 18 Availability High Mil Spend 120 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ottoman Empire War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ottoman Empire Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ottoman Empire Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ottoman Empire Diplomat Stock 1 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ottoman Empire Officers Stock 29 Expenses 1 Availability High Mil Spend 10 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ottoman Empire Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ottoman Empire Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ottoman Empire Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ottoman Empire Iron Stock 8 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Ottoman Empire Minerals Stock 6 Expenses 0 Availability High Mil Spend 1 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Ottoman Empire Nitrates Stock 43 Expenses 0 Availability High Mil Spend 0 Civ Spend 13
2:53:02 PM  (Reporting)  _IAE_ Ottoman Empire Cereals Stock 8 Expenses 6 Availability Plentiful Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Ottoman Empire Rice Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ottoman Empire Fish Stock 5 Expenses 4 Availability Plentiful Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ottoman Empire Tropical Fruits Stock 3 Expenses 1 Availability Very High Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Ottoman Empire Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ottoman Empire Fruits Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ottoman Empire Sugar Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ottoman Empire Preserved Food Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ottoman Empire Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ottoman Empire Wool Stock 27 Expenses 0 Availability High Mil Spend 0 Civ Spend 8
2:53:02 PM  (Reporting)  _IAE_ Ottoman Empire Cotton/Wool Stock 94 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 38
2:53:02 PM  (Reporting)  _IAE_ Ottoman Empire Tea Stock 2 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ottoman Empire Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ottoman Empire Wood Stock 1 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ottoman Empire Dyes Stock 99 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 40
2:53:02 PM  (Reporting)  _IAE_ Ottoman Empire Tobacco Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ottoman Empire Petroleum Stock 1 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ottoman Empire Rum Stock 11 Expenses 3 Availability Plentiful Mil Spend 0 Civ Spend 3
2:53:02 PM  (Reporting)  _IAE_ Ottoman Empire Wines Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ottoman Empire Chemicals Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ottoman Empire Manufactured Goods Stock 3 Expenses 2 Availability High Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ottoman Empire Textile Stock 6 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Ottoman Empire Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ottoman Empire Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ottoman Empire Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ottoman Empire Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ottoman Empire Luxury Goods Stock 2 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ottoman Empire Gold Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ottoman Empire Gems Stock 1 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ottoman Empire Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ottoman Empire Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  Ended InitializeAdvancedEconomics 736 ms
2:53:02 PM  (Reporting)    1056249 Yedinci Filosu Agenda Kept Agenda: Naval Docking, Value: 228, Region: 799 Latakia EndTurn 2505
2:53:02 PM  (Reporting)    1032829 Birinci Filosu Agenda Kept Agenda: Hunt Convoy Fleet, Value: 15960, Region: 2214 Northern Asia Maritime Trade EndTurn 2505
2:53:02 PM  (Reporting)    1047182 Supply Wagons Agenda Kept Agenda: Resupply, Value: 100000, Region: 813 Baghdad EndTurn 2505
2:53:02 PM  (Reporting)    1056798 mar Pasha' Corps Agenda Kept Agenda: Resupply, Value: 100000, Region: 862 Sinop EndTurn 2505
2:53:02 PM  (Reporting)    1047183 Onuncu Redif Tugay Agenda Kept Agenda: Attack, Value: 2500, Region: 402 Krita EndTurn 2505
2:53:02 PM  (Reporting)    1059245 On nc Redif Tugay Agenda Kept Agenda: Attack, Value: 2500, Region: 402 Krita EndTurn 2505
2:53:02 PM  (Reporting)    1043601 On Ikinci Redif Blge Agenda Kept Agenda: Attack, Value: 2500, Region: 402 Krita EndTurn 2505
2:53:02 PM  (Reporting)    1008347 Plevne Mstahkem Mevki Agenda Kept Agenda: Defend, Value: 6960, Region: 211 Albania EndTurn 2507
2:53:02 PM  (Reporting)    1039980 Riza Pasha' Army Agenda Kept Agenda: Attack, Value: 13020, Region: 331 Odessa EndTurn 2507
2:53:02 PM  (Reporting)    1038950 Abdi Pasha' Corps Agenda Kept Agenda: Attack, Value: 1600, Region: 330 Bissarabya EndTurn 2507
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 7600
2:53:02 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 4000
2:53:02 PM  (Reporting)  Theater Prevalences Theater_Russia Ordered Value: 3240
2:53:02 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 2700
2:53:02 PM  (Reporting)  Theater Prevalences Theater_Poland Ordered Value: 600
2:53:02 PM  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 560
2:53:02 PM  (Reporting)  Theater Prevalences Theater_Near_East Ordered Value: 240
2:53:02 PM  (Reporting)  Theater Prevalences Theater_Western_Pacific Ordered Value: 100
2:53:02 PM  (Reporting)  Theater Prevalences Theater_Indian_Ocean Ordered Value: 100
2:53:02 PM  (Reporting)  Theater Prevalences Theater_Southwestern_African_Seas Ordered Value: 100
2:53:02 PM  (Reporting)  Theater Prevalences Theater_Southeastern_American_Seas Ordered Value: 100
2:53:02 PM  (Reporting)  Theater Prevalences Theater_North_European_Seas Ordered Value: 100
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Theater 375 Theater_Balkans (Land)
2:53:02 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 3559 Overall power (enemies): 5627 Ratio: 0.54
2:53:02 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2895
2:53:02 PM  (Reporting)  Making Naval Values Map: 375 Balkans LAND Overall power(self): 504 Overall power (enemies): 285 Nav Ratio: 1.50
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Theater 391 Theater_Middle_East (Land)
2:53:02 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 480 Overall power (enemies): 525 Ratio: 0.78
2:53:02 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  68
2:53:02 PM  (Reporting)  Making Naval Values Map: 391 Middle East LAND Overall power(self): 239 Overall power (enemies): 0 Nav Ratio: 5.00
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Theater 377 Theater_Russia (Land)
2:53:02 PM  (Reporting)  Making Land Theater Map: Theater_Russia Overall power(self): 688 Overall power (enemies): 0 Ratio: 5.00
2:53:02 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  6923
2:53:02 PM  (Reporting)  Making Naval Values Map: 377 Russia LAND Overall power(self): 238 Overall power (enemies): 0 Nav Ratio: 5.00
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Theater 373 Theater_Austria (Land)
2:53:02 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 391 Overall power (enemies): 8652 Ratio: 0.20
2:53:02 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1113
2:53:02 PM  (Reporting)  Making Naval Values Map: 373 Austria LAND Overall power(self): 0 Overall power (enemies): 191 Nav Ratio: 0.20
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Theater 376 Theater_Poland (Land)
2:53:02 PM  (Reporting)  Making Land Theater Map: Theater_Poland Overall power(self): 202 Overall power (enemies): 1758 Ratio: 0.20
2:53:02 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3692
2:53:02 PM  (Reporting)  Making Naval Values Map: 376 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Theater 392 Theater_Ottoman (Land)
2:53:02 PM  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 3133 Overall power (enemies): 0 Ratio: 5.00
2:53:02 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:53:02 PM  (Reporting)  Making Naval Values Map: 392 Ottoman LAND Overall power(self): 630 Overall power (enemies): 243 Nav Ratio: 2.20
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Theater 390 Theater_Near_East (Land)
2:53:02 PM  (Reporting)  Making Land Theater Map: Theater_Near_East Overall power(self): 1012 Overall power (enemies): 0 Ratio: 5.00
2:53:02 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:53:02 PM  (Reporting)  Making Naval Values Map: 390 Near East LAND Overall power(self): 263 Overall power (enemies): 0 Nav Ratio: 5.00
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Theater 435 Theater_Western_Pacific (Nav)
2:53:02 PM  (Reporting)  Making Naval Values Map: 435 Western Pacific NAV Overall power(self): 2361 Overall power (enemies): 108 Nav Ratio: 5.00
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Theater 434 Theater_Indian_Ocean (Nav)
2:53:02 PM  (Reporting)  Making Naval Values Map: 434 Indian Ocean NAV Overall power(self): 2212 Overall power (enemies): 0 Nav Ratio: 5.00
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Theater 433 Theater_Southwestern_African_Seas (Nav)
2:53:02 PM  (Reporting)  Making Naval Values Map: 433 Southwestern African Seas NAV Overall power(self): 489 Overall power (enemies): 0 Nav Ratio: 5.00
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Theater 432 Theater_Southeastern_American_Seas (Nav)
2:53:02 PM  (Reporting)  Making Naval Values Map: 432 Southeastern American Seas NAV Overall power(self): 171 Overall power (enemies): 132 Nav Ratio: 1.10
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Theater 427 Theater_North_European_Seas (Nav)
2:53:02 PM  (Reporting)  Making Naval Values Map: 427 North European Seas NAV Overall power(self): 1718 Overall power (enemies): 404 Nav Ratio: 3.61
2:53:02 PM  (Reporting)  Commiting Naval Values Map: 375 Balkans LAND Overall power(self): 504 Overall power (enemies): 285 Nav Ratio: 1.50
2:53:02 PM  (Reporting)  Commiting Naval Values Map: 391 Middle East LAND Overall power(self): 239 Overall power (enemies): 0 Nav Ratio: 5.00
2:53:02 PM  (Reporting)  Commiting Naval Values Map: 377 Russia LAND Overall power(self): 238 Overall power (enemies): 0 Nav Ratio: 5.00
2:53:02 PM  (Reporting)  Commiting Naval Values Map: 373 Austria LAND Overall power(self): 0 Overall power (enemies): 191 Nav Ratio: 0.20
2:53:02 PM  (Reporting)  Commiting Naval Values Map: 376 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:53:02 PM  (Reporting)  Commiting Naval Values Map: 392 Ottoman LAND Overall power(self): 630 Overall power (enemies): 243 Nav Ratio: 2.20
2:53:02 PM  (Reporting)  Commiting Naval Values Map: 390 Near East LAND Overall power(self): 263 Overall power (enemies): 0 Nav Ratio: 5.00
2:53:02 PM  (Reporting)  Commiting Naval Values Map: 435 Western Pacific NAV Overall power(self): 2361 Overall power (enemies): 108 Nav Ratio: 5.00
2:53:02 PM  (Reporting)  Commiting Naval Values Map: 434 Indian Ocean NAV Overall power(self): 2212 Overall power (enemies): 0 Nav Ratio: 5.00
2:53:02 PM  (Reporting)  Commiting Naval Values Map: 433 Southwestern African Seas NAV Overall power(self): 489 Overall power (enemies): 0 Nav Ratio: 5.00
2:53:02 PM  (Reporting)  Commiting Naval Values Map: 432 Southeastern American Seas NAV Overall power(self): 171 Overall power (enemies): 132 Nav Ratio: 1.10
2:53:02 PM  (Reporting)  Commiting Naval Values Map: 427 North European Seas NAV Overall power(self): 1718 Overall power (enemies): 404 Nav Ratio: 3.61
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  *** Land Theaters Special Regions ***
2:53:02 PM  (Reporting)  Theater 375 Theater_Balkans HQReg: 204 Herzegovina Max pick: Constantinople Max need: Bukowina Max Val: Constantinople Naval Gathering: 215 Halkidiki
2:53:02 PM  (Reporting)  Theater 391 Theater_Middle_East HQReg: 813 Baghdad Max pick: Baghdad Max need: Huluf Max Val: Baghdad Naval Gathering: 813 Baghdad
2:53:02 PM  (Reporting)  Theater 377 Theater_Russia HQReg: 372 Kars Max pick: Kars Max need: Podolia Max Val: Kars Naval Gathering: 331 Odessa
2:53:02 PM  (Reporting)  Theater 373 Theater_Austria HQReg: 159 Galicja Max pick: Galicja Max need: Bukowina Max Val: Herzegovina Naval Gathering: <None>
2:53:02 PM  (Reporting)  Theater 376 Theater_Poland HQReg: 159 Galicja Max pick: Mazowsze Max need: Bukowina Max Val: Odessa Naval Gathering: <None>
2:53:02 PM  (Reporting)  Theater 392 Theater_Ottoman HQReg: 850 Smyrna Max pick: Smyrna Max need: Gelibolu Max Val: Constantinople Naval Gathering: 850 Smyrna
2:53:02 PM  (Reporting)  Theater 390 Theater_Near_East HQReg: 796 Judea Max pick: Judea Max need: Aqaba Max Val: Judea Naval Gathering: 798 Liban
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Final Gather Region for  377 Russia : 232 Constantinople
2:53:02 PM  (Reporting)  Final Gather Region for  392 Ottoman : 232 Constantinople
2:53:02 PM  (Reporting)  Final Gather Region for  390 Near East : 813 Baghdad
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Ended InitAndDumpData Ottoman Empire 1220 ms
2:53:02 PM  (Reporting)  *** Faction-wide algorithms ***
2:53:02 PM  (Reporting)  Ended BuildReplacements 16 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000009 Ottoman Empire
2:53:02 PM  (Reporting)  Sending proposal: *we can*
2:53:02 PM  (Reporting)  Checking wars, we have 1 underway
2:53:02 PM  (Reporting)  In the war vs 1000004 Austria WS is -3 for us as viewing faction
2:53:02 PM  (Reporting)  AcceptChance 8 Rolled 43
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 5 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
2:53:02 PM  (Reporting)  IdentifyProductionStrucsBuild 
2:53:02 PM  (Reporting)  Ended HandleAdvancedStructures 330 ms
2:53:02 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 13 Gunboat Diplomacy not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 30 target region was 213 Thessalia
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 65 target region was 809 Najaf
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 13 Gunboat Diplomacy not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 20 target region was 231 Gelibolu
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 60 target region was 801 Hims
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 30 target region was 858 Burdur
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 19 Local Chief - Cede Territory has 120 % to be played in 847 Aden
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 19 Local Chief - Cede Territory played.
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 70 target region was 808 Karbala
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 13 Gunboat Diplomacy not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 30 target region was 860 Ankara
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 20 target region was 864 Batumi
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 80 target region was 836 Dubai
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 80 target region was 836 Dubai
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 135 target region was 833 Kuwait
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 195 target region was 800 Syria
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 45 target region was 372 Kars
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 40 target region was 827 Riyadh
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 60 target region was 802 Aleppo
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 15 Local Chief - Bribing not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 792 Maan
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 20 target region was 209 Nish
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 75 target region was 815 Kirkuk
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 25 target region was 849 Canakkale
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 80 target region was 834 Qatar
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 35 Declare Vassal not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 45 target region was 791 Aqaba
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 60 target region was 215 Halkidiki
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 70 target region was 808 Karbala
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 15 Local Chief - Bribing has 80 % to be played in 836 Dubai
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 15 Local Chief - Bribing played.
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 22 Colonial Merchants has 80 % to be played in 811 Basra
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants played.
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 6 Military Expedition: Prosecute not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 65 target region was 816 Arbil
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 65 target region was 798 Liban
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 260 target region was 232 Constantinople
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 245 target region was 813 Baghdad
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 20 target region was 210 Kosovo
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 15 Local Chief - Bribing not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 25 target region was 849 Canakkale
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 15 Local Chief - Bribing not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 140 target region was 429 Tripolitania
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 22 Colonial Merchants has 80 % to be played in 836 Dubai
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played, chance failed
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 30 target region was 821 Rafha
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 80 target region was 811 Basra
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 15 target region was 869 Marash
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 65 target region was 812 Kut
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 260 target region was 232 Constantinople
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 95 target region was 850 Smyrna
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 15 Local Chief - Bribing not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 60 target region was 803 Palmyra
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 40 target region was 433 Cyrenaica
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 260 target region was 232 Constantinople
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 260 target region was 232 Constantinople
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 60 target region was 802 Aleppo
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 10 target region was 829 Huluf
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 65 target region was 812 Kut
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 6 Military Expedition: Prosecute not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 65 target region was 816 Arbil
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 55 target region was 804 Rutbah
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 25 target region was 865 Kayseri
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 22 Colonial Merchants has 40 % to be played in 792 Maan
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played, chance failed
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 10 target region was 826 Halaban
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 30 target region was 820 Hijaz
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 50 target region was 862 Sinop
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 6 Military Expedition: Prosecute not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 195 target region was 800 Syria
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: You already have another decision with an attribute that must be unique within the region: . . Success Chance was 80 target region was 811 Basra
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 30 target region was 863 Trabzon
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 40 target region was 795 Sinai
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 32 Declare Formal Colony not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 70 target region was 806 Mosul
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 30 target region was 867 Kilikya
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 65 target region was 809 Najaf
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 155 target region was 796 Judea
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 40 target region was 433 Cyrenaica
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 13 Gunboat Diplomacy not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 45 target region was 793 Amman
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 13 Gunboat Diplomacy not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 70 target region was 807 Samarra
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 15 Local Chief - Bribing not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 95 target region was 850 Smyrna
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 45 target region was 372 Kars
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 80 target region was 834 Qatar
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 20 target region was 835 Trucial
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 35 Declare Vassal not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 80 target region was 823 Medina
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 13 Gunboat Diplomacy not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 30 target region was 851 Balikesir
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: You already have another decision with an attribute that must be unique within the region: . . Success Chance was 140 target region was 429 Tripolitania
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 25 target region was 866 Sivas
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 70 target region was 808 Karbala
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 60 target region was 799 Latakia
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 45 target region was 793 Amman
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 120 target region was 847 Aden
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 35 Declare Vassal not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 70 target region was 806 Mosul
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 50 target region was 797 Samaria
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 22 Colonial Merchants has 30 % to be played in 843 Mukalla
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants played.
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 35 target region was 824 Djeddah
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 30 target region was 872 Diyarbakir
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 75 target region was 815 Kirkuk
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 6 Military Expedition: Prosecute not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 40 target region was 430 Misurata
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 30 target region was 843 Mukalla
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 260 target region was 232 Constantinople
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 260 target region was 232 Constantinople
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 60 target region was 801 Hims
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 135 target region was 833 Kuwait
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 65 target region was 810 Nasirya
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 35 target region was 228 Thrakia
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 195 target region was 800 Syria
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 25 target region was 849 Canakkale
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 155 target region was 796 Judea
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You must own the region. . Success Chance was 80 target region was 834 Qatar
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 80 target region was 823 Medina
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 22 Colonial Merchants has 80 % to be played in 823 Medina
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants played.
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 22 Colonial Merchants has 135 % to be played in 833 Kuwait
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants played.
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 80 target region was 834 Qatar
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 195 target region was 800 Syria
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 13 Gunboat Diplomacy not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 40 target region was 438 Amal
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 245 target region was 813 Baghdad
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 32 Declare Formal Colony not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 155 target region was 796 Judea
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 40 target region was 827 Riyadh
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 95 target region was 850 Smyrna
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 70 target region was 808 Karbala
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 65 target region was 798 Liban
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 60 target region was 799 Latakia
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 6 Military Expedition: Prosecute not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 155 target region was 796 Judea
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 20 target region was 856 Taurus
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 30 target region was 863 Trabzon
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 32 Declare Formal Colony not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 195 target region was 800 Syria
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 31 Declare Protectorate not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 30 target region was 851 Balikesir
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 65 target region was 798 Liban
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 32 Declare Formal Colony not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 65 target region was 798 Liban
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You must own the region. . Success Chance was 140 target region was 429 Tripolitania
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 35 target region was 817 Tabuk
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 35 target region was 819 Yanbu
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 40 target region was 827 Riyadh
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 260 target region was 232 Constantinople
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 80 target region was 811 Basra
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 15 Local Chief - Bribing not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 70 target region was 807 Samarra
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 65 target region was 816 Arbil
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 31 Declare Protectorate not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 75 target region was 815 Kirkuk
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 6 Military Expedition: Prosecute not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 30 target region was 852 Izmit
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 32 Declare Formal Colony not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 35 target region was 204 Herzegovina
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 13 Gunboat Diplomacy not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 40 target region was 431 Sirt
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 20 target region was 871 Urfa
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 65 target region was 798 Liban
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 40 target region was 794 Ruwayshid
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 80 target region was 823 Medina
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 75 target region was 815 Kirkuk
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 80 target region was 823 Medina
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 25 target region was 853 Zonguldak
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 45 target region was 791 Aqaba
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 70 target region was 808 Karbala
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 6 Military Expedition: Prosecute not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 245 target region was 813 Baghdad
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 60 target region was 802 Aleppo
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 70 target region was 808 Karbala
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 433 Cyrenaica
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 140 target region was 429 Tripolitania
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 30 target region was 219 Struma
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 35 target region was 228 Thrakia
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 70 target region was 806 Mosul
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 45 target region was 372 Kars
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 10 target region was 839 Sur
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 60 target region was 801 Hims
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 15 Local Chief - Bribing not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 45 target region was 372 Kars
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 60 target region was 803 Palmyra
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 70 target region was 807 Samarra
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 135 target region was 833 Kuwait
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 80 target region was 811 Basra
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 245 target region was 813 Baghdad
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 30 target region was 860 Ankara
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 95 target region was 850 Smyrna
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 25 target region was 854 Mugla
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 20 target region was 856 Taurus
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 35 target region was 228 Thrakia
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 15 target region was 868 Antep
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 15 target region was 609 Massawa
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 60 target region was 799 Latakia
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 13 Gunboat Diplomacy not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 20 target region was 210 Kosovo
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 40 target region was 431 Sirt
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 35 Declare Vassal not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 260 target region was 232 Constantinople
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 45 target region was 793 Amman
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 30 target region was 818 Kaf
2:53:02 PM  (Reporting)  Ended HandleRegionsDecisions 86 ms
2:53:02 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:53:02 PM  (Reporting)  Steel Level 1 Amount 4
2:53:02 PM  (Reporting)  Money Level 3 Amount 90
2:53:02 PM  (Reporting)  Conscripts Level 6 Amount 369
2:53:02 PM  (Reporting)  _BNU Buying Unit Militia Brigade Family ID Militia Area Ottoman
2:53:02 PM  (Reporting)  Ended BuildNewUnits Bought: 1 38 ms
2:53:02 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
2:53:02 PM  (Reporting)  _MFC_ Merging 1060441 1st River Sqd. into 1060442 Birinci Tasima Filosu
2:53:02 PM  (Reporting)  _MFC_ Merging 1060442 1. Fleet into 1042044 Mshavir Pasha' Fleet
2:53:02 PM  (Reporting)  _MFC_ New Fleet managed Ocean-going: 1042044 Mshavir Pasha' Fleet 3 Riverine: 1060869 1st River Sqd. 1
2:53:02 PM  (Reporting)  _MFC_ Merging 1059056 Onuncu Filosu into 1059057 Osman Pasha' Fleet
2:53:02 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1059057 Osman Pasha' Fleet
2:53:02 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1056792 Dokuzuncu Filosu
2:53:02 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1060443 Black Sea Trade
2:53:02 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1060444 2. Fleet
2:53:02 PM  (Reporting)  _MFC_ Transport Fleet created (Segment I): 1060870 Turkish Force 1 units in region 232 Constantinople from 1042044 Mshavir Pasha' Fleet
2:53:02 PM  (Reporting)  _MFC_ Transport Fleet created (Segment I): 1060871 Turkish Force 1 units in region 2197 North Sea Maritime Trade from 1060444 2. Fleet
2:53:02 PM  (Reporting)  Ended ManageFleetsComposition 368 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating CallFleet (_CLF_)
2:53:02 PM  (Reporting)  Ended CallFleet 1 ms
2:53:02 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
2:53:02 PM  (Reporting)  _LFG_ 1008445 Basra Garnizon, 811 Basra, Pow:24, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:53:02 PM  (Reporting)  _LFG_ 1008451 Jerusalem Garnizon, 796 Judea, Pow:24, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:53:02 PM  (Reporting)  _LFG_ 1052458 1.Garrison Bn. Consulate, 429 Tripolitania, Pow:6, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:53:02 PM  (Reporting)  _LFG_ 1008442 Baghdad Garnizon, 813 Baghdad, Pow:24, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:53:02 PM  (Reporting)  _LFG_ 1008448 Damascus Garnizon, 800 Syria, Pow:24, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:53:02 PM  (Reporting)  _LFG_ 1008408 Beirut Garnizon, 798 Liban, Pow:97, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:53:02 PM  (Reporting)  _LFG_ 1008454 Aleppo Garnizon, 802 Aleppo, Pow:24, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:53:02 PM  (Reporting)  _LFG_ 1008331 Smyrna Mstahkem Mevki, 850 Smyrna, Pow:337, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:53:02 PM  (Reporting)  _LFG_ 1008283 Canakkale Mstahkem Mevki, 849 Canakkale, Pow:327, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:53:02 PM  (Reporting)  _LFG_ 1008267 Gelibolu Mstahkem Mevki, 231 Gelibolu, Pow:327, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:53:02 PM  (Reporting)  _LFG_ 1008374 Trabzon Mstahkem Mevki, 863 Trabzon, Pow:337, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:53:02 PM  (Reporting)  _LFG_ 1008251 Catalca Mstahkem Mevki, 232 Constantinople, Pow:327, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:53:02 PM  (Reporting)  _LFG_ 1008299 Edirne Mstahkem Mevki, 230 Andrianople, Pow:337, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:53:02 PM  (Reporting)  _LFG_ 1008358 Kars Mstahkem Mevki, 372 Kars, Pow:337, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:53:02 PM  (Reporting)  _LFG_ 1008315 Sinop Mstahkem Mevki, 862 Sinop, Pow:327, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:53:02 PM  (Reporting)  _LFG_ 1008414 Sofia Garnizon, 218 Bulgaria, Pow:97, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:53:02 PM  (Reporting)  Ended LockFixedGroups 2 ms
2:53:02 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:53:02 PM  (Reporting)  _SSU_ 1060872 19. Agir Topu Alayi, 230 Andrianople, Pow:110, Count: 1(l 0/L 0/S 1) created in region and locked (garrisoning)
2:53:02 PM  (Reporting)  _SSU_ 1060453 18. Agir Topu Alayi, 204 Herzegovina, Pow:120, Count: 1(l 0/L 0/S 1) qualify as static but is besieged, eval skipped.
2:53:02 PM  (Reporting)  Ended SplitStaticUnits 8 ms
2:53:02 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
2:53:02 PM  (Reporting)  _ESR_ No theater can have a staging region.
2:53:02 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 1 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 375 Balkans
2:53:02 PM  (Reporting)  _PSR_ 375 Balkans 1008120 Drdnc Miktar Treni is candidate for SR in 232 Constantinople taken from 1059061 6. Turkish Force
2:53:02 PM  (Reporting)  _PSR_ 375 Balkans 1008175 Yedinci Miktar Treni is candidate for SR in 222 Ludogoria taken from 1059978 7. Turkish Force
2:53:02 PM  (Reporting)  _PSR_ 375 Balkans 1008015 Birinci Kolordu is candidate for SR in 232 Constantinople taken from 1038950 Abdi Pasha' Corps
2:53:02 PM  (Reporting)  _PSR_ 375 Balkans 1031939 Supply Wagons is candidate for SR in 232 Constantinople taken from 1036913 2. Turkish Force
2:53:02 PM  (Reporting)  _PSR_ 375 Balkans 1008060 Ikinci Svari Firka is candidate for SR in 230 Andrianople taken from 1059973 Ikinci Svari Firka
2:53:02 PM  (Reporting)  _PSR_ 375 Balkans 1008468 Ikinci Filosu is candidate for SR in 232 Constantinople taken from 1042044 Mshavir Pasha' Fleet
2:53:02 PM  (Reporting)  _PSR_ 375 Balkans 1041651 Dokuzuncu Nazim Tugay is candidate for SR in 215 Halkidiki taken from 1049367 Dokuzuncu Nazim Tugay
2:53:02 PM  (Reporting)  _PSR_ 375 Balkans 1028174 Ikinci Nazim Tugay is candidate for SR in 232 Constantinople taken from 1059059 5. Turkish Force
2:53:02 PM  (Reporting)  _PSR_ 375 Balkans 1008235 On nc Bashi-bazouk is candidate for SR in 232 Constantinople taken from 1048264 On nc Bashi-bazouk
2:53:02 PM  (Reporting)  _PSR_ 375 Balkans 1008193 Ikinci Tugay is candidate for SR in 232 Constantinople taken from 1060446 Ikinci Tugay
2:53:02 PM  (Reporting)  Ended Prepare Strategic Redeployment 29 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 375 Balkans
2:53:02 PM  (Reporting)  _STR_ Supply toward Stack SR 1008120 Drdnc Miktar Treni from 232 Constantinople to 230 Andrianople 1059973 Ikinci Svari Firka
2:53:02 PM  (Reporting)  _STR_ Supply toward Stack SR 1008175 Yedinci Miktar Treni from 222 Ludogoria to 224 Dobrudja 1039980 Riza Pasha' Army
2:53:02 PM  (Reporting)  Ended Execute Strategic Redeployment 193 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 391 Middle East
2:53:02 PM  (Reporting)  _PSR_ 391 Middle East 1006623 Supply Wagons is candidate for SR in 808 Karbala taken from 1047182 Supply Wagons
2:53:02 PM  (Reporting)  Ended Prepare Strategic Redeployment 2 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 391 Middle East
2:53:02 PM  (Reporting)  Ended Execute Strategic Redeployment 6 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 377 Russia
2:53:02 PM  (Reporting)  _PSR_ 377 Russia 1051880 Be?inci Redif Tugay is candidate for SR in 232 Constantinople taken from 1059061 6. Turkish Force
2:53:02 PM  (Reporting)  _PSR_ 377 Russia 1028174 Ikinci Nazim Tugay is candidate for SR in 232 Constantinople taken from 1059059 5. Turkish Force
2:53:02 PM  (Reporting)  _PSR_ 377 Russia 1008086 Bosnali Tugayi is candidate for SR in 232 Constantinople taken from 1056258 Bosnali Tugayi
2:53:02 PM  (Reporting)  _PSR_ 377 Russia 1031939 Supply Wagons is candidate for SR in 232 Constantinople taken from 1036913 2. Turkish Force
2:53:02 PM  (Reporting)  _PSR_ 377 Russia 1040162 On ?kinci Redif Tugay is candidate for SR in 232 Constantinople taken from 1059977 On ?kinci Redif Tugay
2:53:02 PM  (Reporting)  _PSR_ 377 Russia 1053556 Sekicinci Redif Tugay is candidate for SR in 232 Constantinople taken from 1053555 Sekicinci Redif Tugay
2:53:02 PM  (Reporting)  _PSR_ 377 Russia 1008235 On nc Bashi-bazouk is candidate for SR in 232 Constantinople taken from 1048264 On nc Bashi-bazouk
2:53:02 PM  (Reporting)  _PSR_ 377 Russia 1008197 Birinci Bashi-bazouk is candidate for SR in 232 Constantinople taken from 1059059 5. Turkish Force
2:53:02 PM  (Reporting)  _PSR_ 377 Russia 1008245 On Yedinci Bashi-bazouk is candidate for SR in 232 Constantinople taken from 1036913 2. Turkish Force
2:53:02 PM  (Reporting)  _PSR_ 377 Russia 1008204 nc Bashi-bazouk is candidate for SR in 232 Constantinople taken from 1055130 3. Turkish Force
2:53:02 PM  (Reporting)  Ended Prepare Strategic Redeployment 14 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 377 Russia
2:53:02 PM  (Reporting)  Ended Execute Strategic Redeployment 109 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 373 Austria
2:53:02 PM  (Reporting)  Ended Prepare Strategic Redeployment 1 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 376 Poland
2:53:02 PM  (Reporting)  Ended Prepare Strategic Redeployment 2 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 392 Ottoman
2:53:02 PM  (Reporting)  _PSR_ 392 Ottoman 1008468 Ikinci Filosu is candidate for SR in 232 Constantinople taken from 1042044 Mshavir Pasha' Fleet
2:53:02 PM  (Reporting)  _PSR_ 392 Ottoman 1008103 Drdnc Kolordu is candidate for SR in 867 Kilikya taken from 1056798 mar Pasha' Corps
2:53:02 PM  (Reporting)  _PSR_ 392 Ottoman 1008015 Birinci Kolordu is candidate for SR in 232 Constantinople taken from 1038950 Abdi Pasha' Corps
2:53:02 PM  (Reporting)  _PSR_ 392 Ottoman 1040162 On ?kinci Redif Tugay is candidate for SR in 232 Constantinople taken from 1059977 On ?kinci Redif Tugay
2:53:02 PM  (Reporting)  _PSR_ 392 Ottoman 1008074 nc Kolordu is candidate for SR in 867 Kilikya taken from 1056798 mar Pasha' Corps
2:53:02 PM  (Reporting)  _PSR_ 392 Ottoman 1008235 On nc Bashi-bazouk is candidate for SR in 232 Constantinople taken from 1048264 On nc Bashi-bazouk
2:53:02 PM  (Reporting)  _PSR_ 392 Ottoman 1008207 Drdnc Bashi-bazouk is candidate for SR in 853 Zonguldak taken from 1056799 Kurshid Pasha' Corps
2:53:02 PM  (Reporting)  _PSR_ 392 Ottoman 1008200 Ikinci Bashi-bazouk is candidate for SR in 853 Zonguldak taken from 1056799 Kurshid Pasha' Corps
2:53:02 PM  (Reporting)  _PSR_ 392 Ottoman 1015341 nc Redif Tugay is candidate for SR in 232 Constantinople taken from 1055130 3. Turkish Force
2:53:02 PM  (Reporting)  _PSR_ 392 Ottoman 1008193 Ikinci Tugay is candidate for SR in 232 Constantinople taken from 1060446 Ikinci Tugay
2:53:02 PM  (Reporting)  Ended Prepare Strategic Redeployment 41 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 392 Ottoman
2:53:02 PM  (Reporting)  Ended Execute Strategic Redeployment 117 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 390 Near East
2:53:02 PM  (Reporting)  _PSR_ 390 Near East 1040592 Sekicinci Nazim Tugay is candidate for SR in 796 Judea taken from 1044037 Sekicinci Nazim Tugay
2:53:02 PM  (Reporting)  _PSR_ 390 Near East 1015947 Drdnc Redif Tugay is candidate for SR in 813 Baghdad taken from 1054591 Drdnc Redif Tugay
2:53:02 PM  (Reporting)  _PSR_ 390 Near East 1036501 On Drdnc Redif Tugay is candidate for SR in 802 Aleppo taken from 1045114 On Drdnc Redif Tugay
2:53:02 PM  (Reporting)  Ended Prepare Strategic Redeployment 1 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 390 Near East
2:53:02 PM  (Reporting)  Ended Execute Strategic Redeployment 29 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  *** Theaters algorithms 375 Theater_Balkans ***
2:53:02 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:53:02 PM  (Reporting)  Ended PrivilegedCombine 4 ms
2:53:02 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:53:02 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:53:02 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
2:53:02 PM  (Reporting)  Ended ReconAndRaids 2 ms
2:53:02 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:53:02 PM  (Reporting)  Ended SplitGroups 32 ms
2:53:02 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:53:02 PM  (Reporting)  _CBG_ 1055135 Dokuzuncu Bashi-bazouk, 204 Herzegovina, Pow:8, Count: 1(l 0/L 1/S 0) Will wait for help
2:53:02 PM  (Reporting)  _CBG_ 1060453 18. Agir Topu Alayi, 204 Herzegovina, Pow:120, Count: 1(l 0/L 0/S 1) Will wait for help
2:53:02 PM  (Reporting)  _CBG_ 1059982 13. Agir Topu Alayi, 204 Herzegovina, Pow:18, Count: 1(l 0/L 0/S 1) Will wait for help
2:53:02 PM  (Reporting)  Ended CheckBesiegedGroups 345 ms
2:53:02 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:53:02 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1059982 13. Agir Topu Alayi in region Herzegovina will recover in region Herzegovina % Health 25 % Cohesion 88
2:53:02 PM  (Reporting)  Ended Damaged Units 7 ms
2:53:02 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:53:02 PM  (Reporting)  _GAO_ Step 1 1049367 Dokuzuncu Nazim Tugay, 215 Halkidiki, Pow:40, Count: 1(l 0/L 1/S 0) is garrisoning region 215 Halkidiki SelfVal 411
2:53:02 PM  (Reporting)  Agenda: Garrison, Value: 40278, Region: 215 Halkidiki
2:53:02 PM  (Reporting)  _GAO_ Step 1 1059978 7. Turkish Force, 222 Ludogoria, Pow:38, Count: 1(l 0/L 1/S 0) is garrisoning region 222 Ludogoria SelfVal 131
2:53:02 PM  (Reporting)  Agenda: Garrison, Value: 8515, Region: 222 Ludogoria
2:53:02 PM  (Reporting)  Ended GarrisonObjectives 3 ms
2:53:02 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:53:02 PM  (Reporting)  Ended CheckBesieging 8 ms
2:53:02 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:53:02 PM  (Reporting)  Ended Evacuate Force (_EVA_) 9 ms
2:53:02 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:53:02 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 11 ms
2:53:02 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:53:02 PM  (Reporting)  _CLD_ Leader (Split Segment III) Riza Pasha in Dobrudja has been detached from group 1039980 8. Turkish Army
2:53:02 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1060873 Riza Pasha 224 Dobrudja toward 1039980 8. Turkish Army, 224 Dobrudja, Pow:237, Count: 5(l 1/L 1/S 3)
2:53:02 PM  (Reporting)  Ended Check Leaders 50 ms
2:53:02 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:53:02 PM  (Reporting)  Ended Make Superior Group 1014 ms
2:53:02 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 375 Balkans
2:53:02 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 40 in Baltic Maritime Trade
2:53:02 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in North Sea Maritime Trade
2:53:02 PM  (Reporting)  _NVS_ : Nav Supp 1042044 Mshavir Pasha' Fleet chance: 0 failed.
2:53:02 PM  (Reporting)  Ended AssignFleetsOperations 125 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:53:02 PM  (Reporting)  Ended Split Supports
2:53:02 PM  (Reporting)  Start of AI Check for Land Resupply
2:53:02 PM  (Reporting)  CheckForLandResupply 1st MP Rgt will resupply, in region 232 Constantinople
2:53:02 PM  (Reporting)  CheckForLandResupply Dokuzuncu Bashi-bazouk will resupply, in region 204 Herzegovina
2:53:02 PM  (Reporting)  CheckForLandResupply 18. Agir Topu Alayi will resupply, in region 204 Herzegovina
2:53:02 PM  (Reporting)  Ended CheckForLandResupply 45 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:53:02 PM  (Reporting)  1049367 Dokuzuncu Nazim Tugay, 215 Halkidiki, Pow:40, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 8600, Region: 215 Halkidiki
2:53:02 PM  (Reporting)  1008347 Plevne Mstahkem Mevki, 215 Halkidiki, Pow:66, Count: 2(l 0/L 2/S 0) Agenda: Keep Position, Value: 7750, Region: 215 Halkidiki
2:53:02 PM  (Reporting)  1059978 7. Turkish Force, 222 Ludogoria, Pow:38, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 18350, Region: 222 Ludogoria
2:53:02 PM  (Reporting)  1039980 Riza Pasha' Army, 224 Dobrudja, Pow:332, Count: 6(l 2/L 1/S 3) Agenda: Keep Position, Value: 15300, Region: 224 Dobrudja
2:53:02 PM  (Reporting)  1038950 Abdi Pasha' Corps, 232 Constantinople, Pow:489, Count: 3(l 1/L 1/S 1) Agenda: Keep Position, Value: 37550, Region: 232 Constantinople
2:53:02 PM  (Reporting)  Ended KeepPosition 6 ms
2:53:02 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:53:02 PM  (Reporting)  Ended ReinforceFront 0 ms
2:53:02 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:53:02 PM  (Reporting)  Ended Concentrate Stacks 5282 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  *** Theaters algorithms 391 Theater_Middle_East ***
2:53:02 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:53:02 PM  (Reporting)  Ended PrivilegedCombine 4 ms
2:53:02 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:53:02 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:53:02 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
2:53:02 PM  (Reporting)  Ended ReconAndRaids 3 ms
2:53:02 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:53:02 PM  (Reporting)  Ended SplitGroups 12 ms
2:53:02 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:53:02 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:53:02 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:53:02 PM  (Reporting)  Ended Damaged Units 0 ms
2:53:02 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:53:02 PM  (Reporting)  _GAO_ Step 1 1054591 Drdnc Redif Tugay, 813 Baghdad, Pow:40, Count: 1(l 0/L 1/S 0) is garrisoning region 813 Baghdad SelfVal 500
2:53:02 PM  (Reporting)  Agenda: Garrison, Value: 25000, Region: 813 Baghdad
2:53:02 PM  (Reporting)  Ended GarrisonObjectives 2 ms
2:53:02 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:53:02 PM  (Reporting)  Ended CheckBesieging 13 ms
2:53:02 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:53:02 PM  (Reporting)  Ended Evacuate Force (_EVA_) 13 ms
2:53:02 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:53:02 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 14 ms
2:53:02 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:53:02 PM  (Reporting)  _CLD_ Leader (Split Segment IV) Hseyin Avni Pasha in Baghdad has been detached from group 1037437 8. Column
2:53:02 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1060874 Hseyin Avni Pasha 813 Baghdad toward 1037437 8. Column, 813 Baghdad, Pow:109, Count: 2(l 0/L 1/S 1)
2:53:02 PM  (Reporting)  Ended Check Leaders 21 ms
2:53:02 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:53:02 PM  (Reporting)  Ended Make Superior Group 0 ms
2:53:02 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 391 Middle East
2:53:02 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 40 in Baltic Maritime Trade
2:53:02 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in North Sea Maritime Trade
2:53:02 PM  (Reporting)  _AFA_ 1056792 Dokuzuncu Filosu has been given the mission Agenda: Patrol Convoy Box, Value: 6500, Region: 2196 Baltic Maritime Trade
2:53:02 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 29 in Baltic Maritime Trade
2:53:02 PM  (Reporting)  _AFA_ 1056792 Dokuzuncu Filosu has been given the mission Agenda: Patrol Convoy Box, Value: 6110, Region: 2196 Baltic Maritime Trade
2:53:02 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 29 in Baltic Maritime Trade
2:53:02 PM  (Reporting)  _NVS_ : Nav Supp 1056792 Dokuzuncu Filosu chance: 20 failed.
2:53:02 PM  (Reporting)  _AFA_ 1056792 Dokuzuncu Filosu has been given the mission Agenda: Naval Docking, Value: 483, Region: 791 Aqaba
2:53:02 PM  (Reporting)  _AFA_ 1044638 nc Filosu has been given the mission Agenda: Resupply, Value: 10000, Region: 811 Basra
2:53:02 PM  (Reporting)  _AFA_ 1044638 nc Filosu has been given the mission Agenda: Naval Docking, Value: 368, Region: 791 Aqaba
2:53:02 PM  (Reporting)  Ended AssignFleetsOperations 278 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:53:02 PM  (Reporting)  Ended Split Supports
2:53:02 PM  (Reporting)  Start of AI Check for Land Resupply
2:53:02 PM  (Reporting)  CheckForLandResupply Yedinci Firka will resupply, in region 824 Djeddah
2:53:02 PM  (Reporting)  Ended CheckForLandResupply 22 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:53:02 PM  (Reporting)  Ended KeepPosition 0 ms
2:53:02 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:53:02 PM  (Reporting)  Ended ReinforceFront 0 ms
2:53:02 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:53:02 PM  (Reporting)  Ended Concentrate Stacks 162 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  *** Theaters algorithms 377 Theater_Russia ***
2:53:02 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:53:02 PM  (Reporting)  Ended PrivilegedCombine 8 ms
2:53:02 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:53:02 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:53:02 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
2:53:02 PM  (Reporting)  Ended ReconAndRaids 6 ms
2:53:02 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:53:02 PM  (Reporting)  Ended SplitGroups 8 ms
2:53:02 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:53:02 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
2:53:02 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:53:02 PM  (Reporting)  Ended Damaged Units 1 ms
2:53:02 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:53:02 PM  (Reporting)  Ended GarrisonObjectives 6 ms
2:53:02 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:53:02 PM  (Reporting)  Ended CheckBesieging 41 ms
2:53:02 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:53:02 PM  (Reporting)  Ended Evacuate Force (_EVA_) 42 ms
2:53:02 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:53:02 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 44 ms
2:53:02 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:53:02 PM  (Reporting)  Ended Check Leaders 1 ms
2:53:02 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:53:02 PM  (Reporting)  Ended Make Superior Group 3 ms
2:53:02 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 377 Russia
2:53:02 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 29 in Baltic Maritime Trade
2:53:02 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in North Sea Maritime Trade
2:53:02 PM  (Reporting)  _AFA_ 1059057 Osman Pasha' Fleet has been given the mission Agenda: Resupply, Value: 38200, Region: 285 Petersburg
2:53:02 PM  (Reporting)  _AFA_ 1059057 Osman Pasha' Fleet has been given the mission Agenda: Naval Docking, Value: 1480, Region: 250 Livonia
2:53:02 PM  (Reporting)  Ended AssignFleetsOperations 295 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:53:02 PM  (Reporting)  Ended Split Supports
2:53:02 PM  (Reporting)  Start of AI Check for Land Resupply
2:53:02 PM  (Reporting)  Ended CheckForLandResupply 12 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:53:02 PM  (Reporting)  1052838 Birinci Redif Tugay, 330 Bissarabya, Pow:18, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 17000, Region: 330 Bissarabya
2:53:02 PM  (Reporting)  Ended KeepPosition 3 ms
2:53:02 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:53:02 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:53:02 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:53:02 PM  (Reporting)  Ended Concentrate Stacks 1 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  *** Theaters algorithms 373 Theater_Austria ***
2:53:02 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:53:02 PM  (Reporting)  Ended PrivilegedCombine 3 ms
2:53:02 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:53:02 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:53:02 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
2:53:02 PM  (Reporting)  Ended ReconAndRaids 2 ms
2:53:02 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:53:02 PM  (Reporting)  Ended SplitGroups 2 ms
2:53:02 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:53:02 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
2:53:02 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:53:02 PM  (Reporting)  Ended Damaged Units 1 ms
2:53:02 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:53:02 PM  (Reporting)  Ended GarrisonObjectives 3 ms
2:53:02 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:53:02 PM  (Reporting)  Ended CheckBesieging 23 ms
2:53:02 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:53:02 PM  (Reporting)  Ended Evacuate Force (_EVA_) 24 ms
2:53:02 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:53:02 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 25 ms
2:53:02 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:53:02 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 373 Austria
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:53:02 PM  (Reporting)  Ended Split Supports
2:53:02 PM  (Reporting)  Start of AI Check for Land Resupply
2:53:02 PM  (Reporting)  Ended CheckForLandResupply 15 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:53:02 PM  (Reporting)  Ended KeepPosition 1 ms
2:53:02 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:53:02 PM  (Reporting)  Ended ReinforceFront 0 ms
2:53:02 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:53:02 PM  (Reporting)  Ended Concentrate Stacks 28 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  *** Theaters algorithms 376 Theater_Poland ***
2:53:02 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:53:02 PM  (Reporting)  Ended PrivilegedCombine 2 ms
2:53:02 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:53:02 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:53:02 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
2:53:02 PM  (Reporting)  Ended ReconAndRaids 1 ms
2:53:02 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:53:02 PM  (Reporting)  Ended SplitGroups 1 ms
2:53:02 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:53:02 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:53:02 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:53:02 PM  (Reporting)  Ended Damaged Units 0 ms
2:53:02 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:53:02 PM  (Reporting)  Ended GarrisonObjectives 1 ms
2:53:02 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:53:02 PM  (Reporting)  Ended CheckBesieging 3 ms
2:53:02 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:53:02 PM  (Reporting)  Ended Evacuate Force (_EVA_) 4 ms
2:53:02 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:53:02 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 4 ms
2:53:02 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:53:02 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 376 Poland
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:53:02 PM  (Reporting)  Ended Split Supports
2:53:02 PM  (Reporting)  Start of AI Check for Land Resupply
2:53:02 PM  (Reporting)  Ended CheckForLandResupply 6 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:53:02 PM  (Reporting)  Ended KeepPosition 0 ms
2:53:02 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:53:02 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:53:02 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:53:02 PM  (Reporting)  Ended Concentrate Stacks 26 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  *** Theaters algorithms 392 Theater_Ottoman ***
2:53:02 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:53:02 PM  (Reporting)  Ended PrivilegedCombine 3 ms
2:53:02 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:53:02 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:53:02 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
2:53:02 PM  (Reporting)  Ended ReconAndRaids 2 ms
2:53:02 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:53:02 PM  (Reporting)  Ended SplitGroups 11 ms
2:53:02 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:53:02 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:53:02 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:53:02 PM  (Reporting)  Ended Damaged Units 1 ms
2:53:02 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:53:02 PM  (Reporting)  _GAO_ Step 1 1042573 Altinci Nazim Tugay, 873 Erzurum, Pow:37, Count: 1(l 0/L 1/S 0) is garrisoning region 873 Erzurum SelfVal 198
2:53:02 PM  (Reporting)  Agenda: Garrison, Value: 7821, Region: 873 Erzurum
2:53:02 PM  (Reporting)  Ended GarrisonObjectives 1 ms
2:53:02 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:53:02 PM  (Reporting)  Ended CheckBesieging 7 ms
2:53:02 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:53:02 PM  (Reporting)  Ended Evacuate Force (_EVA_) 8 ms
2:53:02 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:53:02 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 8 ms
2:53:02 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:53:02 PM  (Reporting)  Ended Check Leaders 0 ms
2:53:02 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:53:02 PM  (Reporting)  Ended Make Superior Group 0 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:53:02 PM  (Reporting)  Ended Split Supports
2:53:02 PM  (Reporting)  Start of AI Check for Land Resupply
2:53:02 PM  (Reporting)  Ended CheckForLandResupply 111 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:53:02 PM  (Reporting)  Ended KeepPosition 0 ms
2:53:02 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:53:02 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:53:02 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:53:02 PM  (Reporting)  Ended Concentrate Stacks 0 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  *** Theaters algorithms 390 Theater_Near_East ***
2:53:02 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:53:02 PM  (Reporting)  Ended PrivilegedCombine 2 ms
2:53:02 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:53:02 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:53:02 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
2:53:02 PM  (Reporting)  Ended ReconAndRaids 1 ms
2:53:02 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:53:02 PM  (Reporting)  Ended SplitGroups 4 ms
2:53:02 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:53:02 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:53:02 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:53:02 PM  (Reporting)  Ended Damaged Units 0 ms
2:53:02 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:53:02 PM  (Reporting)  _GAO_ Step 1 1044037 Sekicinci Nazim Tugay, 796 Judea, Pow:37, Count: 1(l 0/L 1/S 0) is garrisoning region 796 Judea SelfVal 375
2:53:02 PM  (Reporting)  Agenda: Garrison, Value: 9375, Region: 796 Judea
2:53:02 PM  (Reporting)  _GAO_ Step 1 1045114 On Drdnc Redif Tugay, 802 Aleppo, Pow:29, Count: 1(l 0/L 1/S 0) is garrisoning region 802 Aleppo SelfVal 49
2:53:02 PM  (Reporting)  Agenda: Garrison, Value: 2646, Region: 802 Aleppo
2:53:02 PM  (Reporting)  Ended GarrisonObjectives 1 ms
2:53:02 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:53:02 PM  (Reporting)  Ended CheckBesieging 4 ms
2:53:02 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:53:02 PM  (Reporting)  Ended Evacuate Force (_EVA_) 4 ms
2:53:02 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:53:02 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 4 ms
2:53:02 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:53:02 PM  (Reporting)  Ended Make Superior Group 0 ms
2:53:02 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 390 Near East
2:53:02 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 29 in Baltic Maritime Trade
2:53:02 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in North Sea Maritime Trade
2:53:02 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:53:02 PM  (Reporting)  Ended Split Supports
2:53:02 PM  (Reporting)  Start of AI Check for Land Resupply
2:53:02 PM  (Reporting)  Ended CheckForLandResupply 13 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:53:02 PM  (Reporting)  Ended KeepPosition 0 ms
2:53:02 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:53:02 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:53:02 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:53:02 PM  (Reporting)  Ended Concentrate Stacks 0 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 375 Theater_Balkans ***
2:53:02 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:53:02 PM  (Reporting)  Ended DistantGarrison 13 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 391 Theater_Middle_East ***
2:53:02 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:53:02 PM  (Reporting)  Ended DistantGarrison 59 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 377 Theater_Russia ***
2:53:02 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:53:02 PM  (Reporting)  Ended DistantGarrison 0 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 373 Theater_Austria ***
2:53:02 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:53:02 PM  (Reporting)  Ended DistantGarrison 11 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 376 Theater_Poland ***
2:53:02 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:53:02 PM  (Reporting)  Ended DistantGarrison 0 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 392 Theater_Ottoman ***
2:53:02 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:53:02 PM  (Reporting)  Ended DistantGarrison 0 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 390 Theater_Near_East ***
2:53:02 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:53:02 PM  (Reporting)  Ended DistantGarrison 0 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 11988 AllOppPowLand: 16868 AllOwnPowNav: 8825 AllOppPowNav 1363
2:53:02 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  *** Starting process on extended theater 375 Theater_Balkans Owned armies (extended): 37 Enemy armies: 28 Land Ratio: 0.54 Land Core Ratio: 2.33  ***
2:53:02 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:53:02 PM  (Reporting)  1059064 On Yedinci Redif Blge (Pow.95)
2:53:02 PM  (Reporting)  1043601 On Ikinci Redif Blge (Pow.97)
2:53:02 PM  (Reporting)  1049367 Dokuzuncu Nazim Tugay (Pow.40)
2:53:02 PM  (Reporting)  1008347 Plevne Mstahkem Mevki (Pow.66)
2:53:02 PM  (Reporting)  1048264 On nc Bashi-bazouk (Pow.38)
2:53:02 PM  (Reporting)  1059977 On ?kinci Redif Tugay (Pow.29)
2:53:02 PM  (Reporting)  1059061 Be?inci Redif Tugay (Pow.29)
2:53:02 PM  (Reporting)  1056794 Yedinci Redif Tugay (Pow.29)
2:53:02 PM  (Reporting)  1053559 On Birinci Redif Tugay (Pow.29)
2:53:02 PM  (Reporting)  1053555 Sekicinci Redif Tugay (Pow.29)
2:53:02 PM  (Reporting)  1056258 Bosnali Tugayi (Pow.37)
2:53:02 PM  (Reporting)  1056801 Yedinci Bashi-bazouk (Pow.38)
2:53:02 PM  (Reporting)  1060446 Ikinci Tugay (Pow.42)
2:53:02 PM  (Reporting)  1036913 2. Turkish Force (Pow.63)
2:53:02 PM  (Reporting)  1055130 3. Turkish Force (Pow.66)
2:53:02 PM  (Reporting)  1059059 5. Turkish Force (Pow.71)
2:53:02 PM  (Reporting)  1059972 Yedinci Nazim Tugay (Pow.37)
2:53:02 PM  (Reporting)  1055731 nc Nazim Tugay (Pow.37)
2:53:02 PM  (Reporting)  1059060 Ikinci Redif Tugay (Pow.38)
2:53:02 PM  (Reporting)  1059973 6. Turkish Force (Pow.77)
2:53:02 PM  (Reporting)  1060445 Yedinci Redif Blge (Pow.88)
2:53:02 PM  (Reporting)  1053996 Onuncu Redif Blge (Pow.88)
2:53:02 PM  (Reporting)  1060872 19. Agir Topu Alayi (Pow.110)
2:53:02 PM  (Reporting)  1056916 1st MP Rgt (Pow.8)
2:53:02 PM  (Reporting)  1059978 Sekicinci Bashi-bazouk (Pow.38)
2:53:02 PM  (Reporting)  1055135 Dokuzuncu Bashi-bazouk (Pow.8)
2:53:02 PM  (Reporting)  1060453 18. Agir Topu Alayi (Pow.120)
2:53:02 PM  (Reporting)  1059982 13. Agir Topu Alayi (Pow.18)
2:53:02 PM  (Reporting)  1039980 Riza Pasha' Army (Pow.332)
2:53:02 PM  (Reporting)  1052838 Birinci Redif Tugay (Pow.18)
2:53:02 PM  (Reporting)  1038950 Abdi Pasha' Corps (Pow.489)
2:53:02 PM  (Reporting)  1059979 nc Svari Firka (Pow.82)
2:53:02 PM  (Reporting)  1055134 Dokuzuncu Redif Tugay (Pow.12)
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Secondary Region 231 Gelibolu Pick 3 has enough garrison (Value: 327) - evaluation skipped
2:53:02 PM  (Reporting)  Primary Region 232 Constantinople Pick 100 has enough garrison (Value: 816) - evaluation skipped
2:53:02 PM  (Reporting)  Secondary Region 230 Andrianople Pick 46 has enough garrison (Value: 447) - evaluation skipped
2:53:02 PM  (Reporting)  Region 243 Podolia Pick 80 SelfVal 98 Need 1336  no group candidate found
2:53:02 PM  (Reporting)  Secondary Region 215 Halkidiki Pick 38 has enough garrison (Value: 146) - evaluation skipped
2:53:02 PM  (Reporting)  Secondary Region 224 Dobrudja Pick 4 has enough garrison (Value: 332) - evaluation skipped
2:53:02 PM  (Reporting)  Region 204 Herzegovina Pick 31 SelfVal 169 Need 1814  no group candidate found
2:53:02 PM  (Reporting)  Secondary Region 218 Bulgaria Pick 32 has enough garrison (Value: 97) - evaluation skipped
2:53:02 PM  (Reporting)  Secondary Region 220 Rumelia Pick 2 has enough garrison (Value: 0) - evaluation skipped
2:53:02 PM  (Reporting)  CheckRegionForOperation 1039980 Riza Pasha' Army, 224 Dobrudja, Pow:332, Count: 6(l 2/L 1/S 3) Fitness 51 PickVal 2 SelfVal 44 AINeed 138
2:53:02 PM  (Reporting)  Agenda: Defend, Value: 2244, Region: 211 Albania
2:53:02 PM  (Reporting)  Secondary Region 222 Ludogoria Pick 8 has enough garrison (Value: 76) - evaluation skipped
2:53:02 PM  (Reporting)  Region 174 Siebenbuergen Pick 4 SelfVal 4 Need 1080  no group candidate found
2:53:02 PM  (Reporting)  CheckRegionForOperation 1038950 Abdi Pasha' Corps, 232 Constantinople, Pow:489, Count: 3(l 1/L 1/S 1) Fitness 80 PickVal 4 SelfVal 20 AINeed 369
2:53:02 PM  (Reporting)  Agenda: Attack, Value: 1600, Region: 330 Bissarabya
2:53:02 PM  (Reporting)  Secondary Region 849 Canakkale Pick 4 has enough garrison (Value: 327) - evaluation skipped
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  *** Starting process on extended theater 391 Theater_Middle_East Owned armies (extended): 6 Enemy armies: 9 Land Ratio: 0.78 Land Core Ratio: 0.79  ***
2:53:02 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:53:02 PM  (Reporting)  1008180 Trablus Ordusu (Pow.0)
2:53:02 PM  (Reporting)  1056796 Yedinci Firka (Pow.111)
2:53:02 PM  (Reporting)  1037437 Hseyin Avni Pasha' Force (Pow.163)
2:53:02 PM  (Reporting)  1054591 Drdnc Redif Tugay (Pow.40)
2:53:02 PM  (Reporting)  1047182 Supply Wagons (Pow.0)
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Primary Region 813 Baghdad Pick 100 has enough garrison (Value: 64) - evaluation skipped
2:53:02 PM  (Reporting)  Secondary Region 823 Medina Pick 18 has enough garrison (Value: 0) - evaluation skipped
2:53:02 PM  (Reporting)  Secondary Region 811 Basra Pick 48 has enough garrison (Value: 24) - evaluation skipped
2:53:02 PM  (Reporting)  Secondary Region 824 Djeddah Pick 3 has enough garrison (Value: 0) - evaluation skipped
2:53:02 PM  (Reporting)  Secondary Region 833 Kuwait Pick 4 has enough garrison (Value: 0) - evaluation skipped
2:53:02 PM  (Reporting)  Secondary Region 806 Mosul Pick 4 has enough garrison (Value: 0) - evaluation skipped
2:53:02 PM  (Reporting)  Secondary Region 815 Kirkuk Pick 2 has enough garrison (Value: 0) - evaluation skipped
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  *** Starting process on extended theater 377 Theater_Russia Owned armies (extended): 6 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:53:02 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:53:02 PM  (Reporting)  1042573 Altinci Nazim Tugay (Pow.37)
2:53:02 PM  (Reporting)  1039980 Riza Pasha' Army (Pow.332)
2:53:02 PM  (Reporting)  1052838 Birinci Redif Tugay (Pow.18)
2:53:02 PM  (Reporting)  1059979 nc Svari Firka (Pow.82)
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Region 303 Bylchov Pick 3 SelfVal 19 Need 216  no group candidate found
2:53:02 PM  (Reporting)  Region 301 Moskva Pick 90 SelfVal 226 Need 216  no group candidate found
2:53:02 PM  (Reporting)  Region 249 Estii Pick 11 SelfVal 47 Need 216  no group candidate found
2:53:02 PM  (Reporting)  Region 388 Orenburg Pick 7 SelfVal 34 Need 216  no group candidate found
2:53:02 PM  (Reporting)  Region 246 Litauen Pick 47 SelfVal 138 Need 216  no group candidate found
2:53:02 PM  (Reporting)  Region 314 Kursk Pick 2 SelfVal 13 Need 216  no group candidate found
2:53:02 PM  (Reporting)  CheckRegionForOperation 1039980 Riza Pasha' Army, 224 Dobrudja, Pow:332, Count: 6(l 2/L 1/S 3) Fitness 75 PickVal 69 SelfVal 186 AINeed 212
2:53:02 PM  (Reporting)  Agenda: Attack, Value: 13950, Region: 331 Odessa
2:53:02 PM  (Reporting)  Region 322 Saratov Pick 11 SelfVal 46 Need 216  no group candidate found
2:53:02 PM  (Reporting)  Region 315 Orel Pick 13 SelfVal 52 Need 216  no group candidate found
2:53:02 PM  (Reporting)  Region 274 Helsingors Pick 40 SelfVal 121 Need 216  no group candidate found
2:53:02 PM  (Reporting)  Primary Region 372 Kars Pick 100 has enough garrison (Value: 337) - evaluation skipped
2:53:02 PM  (Reporting)  Region 250 Livonia Pick 50 SelfVal 144 Need 216  no group candidate found
2:53:02 PM  (Reporting)  Region 297 Smolensk Pick 35 SelfVal 109 Need 216  no group candidate found
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  *** Starting process on extended theater 373 Theater_Austria Owned armies (extended): 5 Enemy armies: 50 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
2:53:02 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:53:02 PM  (Reporting)  1055135 Dokuzuncu Bashi-bazouk (Pow.8)
2:53:02 PM  (Reporting)  1060453 18. Agir Topu Alayi (Pow.120)
2:53:02 PM  (Reporting)  1059982 13. Agir Topu Alayi (Pow.18)
2:53:02 PM  (Reporting)  1059979 nc Svari Firka (Pow.82)
2:53:02 PM  (Reporting)  1055134 Dokuzuncu Redif Tugay (Pow.12)
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Region 148 Tirol Pick 2 SelfVal 2 Need 1080  no group candidate found
2:53:02 PM  (Reporting)  Region 243 Podolia Pick 80 SelfVal 98 Need 1336  no group candidate found
2:53:02 PM  (Reporting)  Region 235 Mazowsze Pick 100 SelfVal 126 Need 1080  no group candidate found
2:53:02 PM  (Reporting)  Region 160 Radom Pick 13 SelfVal 13 Need 1080  no group candidate found
2:53:02 PM  (Reporting)  Region 145 Boehmen Pick 10 SelfVal 10 Need 1080  no group candidate found
2:53:02 PM  (Reporting)  Region 159 Galicja Pick 33 SelfVal 33 Need 1080  no group candidate found
2:53:02 PM  (Reporting)  Region 234 Wielkopolska Pick 45 SelfVal 69 Need 1080  no group candidate found
2:53:02 PM  (Reporting)  Region 146 Maehren Pick 4 SelfVal 4 Need 1080  no group candidate found
2:53:02 PM  (Reporting)  Region 168 Westungarn Pick 8 SelfVal 8 Need 1080  no group candidate found
2:53:02 PM  (Reporting)  Region 156 Kleinpolen Pick 11 SelfVal 11 Need 1080  no group candidate found
2:53:02 PM  (Reporting)  Region 142 Erzgebirge Pick 2 SelfVal 2 Need 1080  no group candidate found
2:53:02 PM  (Reporting)  Region 179 Illyrien Pick 2 SelfVal 2 Need 1374  no group candidate found
2:53:02 PM  (Reporting)  Region 158 Karpatenvorland Pick 2 SelfVal 2 Need 1080  no group candidate found
2:53:02 PM  (Reporting)  Region 2865 Obersteiermark Pick 2 SelfVal 2 Need 1080  no group candidate found
2:53:02 PM  (Reporting)  Region 174 Siebenbuergen Pick 4 SelfVal 4 Need 1080  no group candidate found
2:53:02 PM  (Reporting)  Region 204 Herzegovina Pick 31 SelfVal 169 Need 1814  no group candidate found
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  *** Starting process on extended theater 376 Theater_Poland Owned armies (extended): 3 Enemy armies: 2 Land Ratio: 0.20 Land Core Ratio: 5.00  ***
2:53:02 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:53:02 PM  (Reporting)  1052838 Birinci Redif Tugay (Pow.18)
2:53:02 PM  (Reporting)  1059979 nc Svari Firka (Pow.82)
2:53:02 PM  (Reporting)  1055134 Dokuzuncu Redif Tugay (Pow.12)
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Region 235 Mazowsze Pick 100 SelfVal 126 Need 1080  no group candidate found
2:53:02 PM  (Reporting)  Region 243 Podolia Pick 80 SelfVal 98 Need 1336  no group candidate found
2:53:02 PM  (Reporting)  Region 237 Ostrowa Pick 5 SelfVal 13 Need 1080  no group candidate found
2:53:02 PM  (Reporting)  Region 234 Wielkopolska Pick 45 SelfVal 69 Need 1080  no group candidate found
2:53:02 PM  (Reporting)  Region 336 Kiew Pick 70 SelfVal 186 Need 216  no group candidate found
2:53:02 PM  (Reporting)  Region 240 Pripyat Pick 17 SelfVal 33 Need 1080  no group candidate found
2:53:02 PM  (Reporting)  Region 252 Boudok Pick 12 SelfVal 26 Need 1080  no group candidate found
2:53:02 PM  (Reporting)  Region 236 Modlin Pick 20 SelfVal 37 Need 1080  no group candidate found
2:53:02 PM  (Reporting)  Region 331 Odessa Pick 69 SelfVal 186 Need 212  no group candidate found
2:53:02 PM  (Reporting)  Region 244 Mozyr Pick 3 SelfVal 9 Need 1080  no group candidate found
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  *** Starting process on extended theater 392 Theater_Ottoman Owned armies (extended): 31 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:53:02 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:53:02 PM  (Reporting)  1045114 On Drdnc Redif Tugay (Pow.29)
2:53:02 PM  (Reporting)  1056798 mar Pasha' Corps (Pow.745)
2:53:02 PM  (Reporting)  1047183 Onuncu Redif Tugay (Pow.29)
2:53:02 PM  (Reporting)  1059245 On nc Redif Tugay (Pow.29)
2:53:02 PM  (Reporting)  1056399 Birinci Nazim Tugay (Pow.36)
2:53:02 PM  (Reporting)  1059064 On Yedinci Redif Blge (Pow.95)
2:53:02 PM  (Reporting)  1043601 On Ikinci Redif Blge (Pow.97)
2:53:02 PM  (Reporting)  1042573 Altinci Nazim Tugay (Pow.37)
2:53:02 PM  (Reporting)  1060452 On Be?inci Redif Tugay (Pow.19)
2:53:02 PM  (Reporting)  1056799 Kurshid Pasha' Corps (Pow.190)
2:53:02 PM  (Reporting)  1048264 On nc Bashi-bazouk (Pow.38)
2:53:02 PM  (Reporting)  1059977 On ?kinci Redif Tugay (Pow.29)
2:53:02 PM  (Reporting)  1059061 Be?inci Redif Tugay (Pow.29)
2:53:02 PM  (Reporting)  1056794 Yedinci Redif Tugay (Pow.29)
2:53:02 PM  (Reporting)  1053559 On Birinci Redif Tugay (Pow.29)
2:53:02 PM  (Reporting)  1053555 Sekicinci Redif Tugay (Pow.29)
2:53:02 PM  (Reporting)  1056258 Bosnali Tugayi (Pow.37)
2:53:02 PM  (Reporting)  1056801 Yedinci Bashi-bazouk (Pow.38)
2:53:02 PM  (Reporting)  1060446 Ikinci Tugay (Pow.42)
2:53:02 PM  (Reporting)  1036913 2. Turkish Force (Pow.63)
2:53:02 PM  (Reporting)  1055130 3. Turkish Force (Pow.66)
2:53:02 PM  (Reporting)  1059059 5. Turkish Force (Pow.71)
2:53:02 PM  (Reporting)  1038950 Abdi Pasha' Corps (Pow.489)
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Secondary Region 873 Erzurum Pick 22 has enough garrison (Value: 37) - evaluation skipped
2:53:02 PM  (Reporting)  Primary Region 850 Smyrna Pick 100 has enough garrison (Value: 337) - evaluation skipped
2:53:02 PM  (Reporting)  Secondary Region 802 Aleppo Pick 10 has enough garrison (Value: 53) - evaluation skipped
2:53:02 PM  (Reporting)  Primary Region 372 Kars Pick 100 has enough garrison (Value: 337) - evaluation skipped
2:53:02 PM  (Reporting)  Secondary Region 849 Canakkale Pick 4 has enough garrison (Value: 327) - evaluation skipped
2:53:02 PM  (Reporting)  Secondary Region 862 Sinop Pick 36 has enough garrison (Value: 327) - evaluation skipped
2:53:02 PM  (Reporting)  Primary Region 232 Constantinople Pick 100 has enough garrison (Value: 816) - evaluation skipped
2:53:02 PM  (Reporting)  Secondary Region 863 Trabzon Pick 19 has enough garrison (Value: 337) - evaluation skipped
2:53:02 PM  (Reporting)  Secondary Region 872 Diyarbakir Pick 5 has enough garrison (Value: 0) - evaluation skipped
2:53:02 PM  (Reporting)  Secondary Region 860 Ankara Pick 8 has enough garrison (Value: 0) - evaluation skipped
2:53:02 PM  (Reporting)  Secondary Region 867 Kilikya Pick 7 has enough garrison (Value: 0) - evaluation skipped
2:53:02 PM  (Reporting)  Secondary Region 231 Gelibolu Pick 3 has enough garrison (Value: 327) - evaluation skipped
2:53:02 PM  (Reporting)  Secondary Region 806 Mosul Pick 4 has enough garrison (Value: 0) - evaluation skipped
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  *** Starting process on extended theater 390 Theater_Near_East Owned armies (extended): 7 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:53:02 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:53:02 PM  (Reporting)  1044037 Sekicinci Nazim Tugay (Pow.37)
2:53:02 PM  (Reporting)  1045114 On Drdnc Redif Tugay (Pow.29)
2:53:02 PM  (Reporting)  1056798 mar Pasha' Corps (Pow.745)
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Primary Region 796 Judea Pick 100 has enough garrison (Value: 61) - evaluation skipped
2:53:02 PM  (Reporting)  Secondary Region 800 Syria Pick 20 has enough garrison (Value: 24) - evaluation skipped
2:53:02 PM  (Reporting)  Secondary Region 802 Aleppo Pick 10 has enough garrison (Value: 53) - evaluation skipped
2:53:02 PM  (Reporting)  Secondary Region 806 Mosul Pick 4 has enough garrison (Value: 0) - evaluation skipped
2:53:02 PM  (Reporting)  Secondary Region 798 Liban Pick 3 has enough garrison (Value: 97) - evaluation skipped
2:53:02 PM  (Reporting)  Secondary Region 867 Kilikya Pick 7 has enough garrison (Value: 0) - evaluation skipped
2:53:02 PM  (Reporting)  Secondary Region 872 Diyarbakir Pick 5 has enough garrison (Value: 0) - evaluation skipped
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  *** Starting process on extended theater 435 Theater_Western_Pacific Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
2:53:02 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  *** Starting process on extended theater 434 Theater_Indian_Ocean Owned armies (extended): 5 Enemy armies: 5 Land Ratio: 3.05 Land Core Ratio: 0.20  ***
2:53:02 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:53:02 PM  (Reporting)  1008180 Trablus Ordusu (Pow.0)
2:53:02 PM  (Reporting)  1056796 Yedinci Firka (Pow.111)
2:53:02 PM  (Reporting)  1044037 Sekicinci Nazim Tugay (Pow.37)
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Primary Region 796 Judea Pick 100 has enough garrison (Value: 61) - evaluation skipped
2:53:02 PM  (Reporting)  Secondary Region 811 Basra Pick 48 has enough garrison (Value: 24) - evaluation skipped
2:53:02 PM  (Reporting)  Secondary Region 833 Kuwait Pick 4 has enough garrison (Value: 0) - evaluation skipped
2:53:02 PM  (Reporting)  Secondary Region 824 Djeddah Pick 3 has enough garrison (Value: 0) - evaluation skipped
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  *** Starting process on extended theater 433 Theater_Southwestern_African_Seas Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 0.59 Land Core Ratio: 0.20  ***
2:53:02 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  *** Starting process on extended theater 427 Theater_North_European_Seas Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
2:53:02 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Region 249 Estii Pick 11 SelfVal 47 Need 216  no group candidate found
2:53:02 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 1251 ms
2:53:02 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 435 Western Pacific
2:53:02 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 29 in Baltic Maritime Trade
2:53:02 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in North Sea Maritime Trade
2:53:02 PM  (Reporting)  _AFA_ 1032829 Birinci Filosu has been given the mission Agenda: Naval Superiority, Value: 5148, Region: 2625 Coast of Kamtchatska
2:53:02 PM  (Reporting)  _AFA_ 1032829 Birinci Filosu has been given the mission Agenda: Naval Docking, Value: 703, Region: 811 Basra
2:53:02 PM  (Reporting)  Ended AssignFleetsOperations 112 ms
2:53:02 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 434 Indian Ocean
2:53:02 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 29 in Baltic Maritime Trade
2:53:02 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in North Sea Maritime Trade
2:53:02 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
2:53:02 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 433 Southwestern African Seas
2:53:02 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 29 in Baltic Maritime Trade
2:53:02 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in North Sea Maritime Trade
2:53:02 PM  (Reporting)  _AFA_ 1056249 Yedinci Filosu has been given the mission Agenda: Resupply, Value: 6800, Region: 811 Basra
2:53:02 PM  (Reporting)  _AFA_ 1056249 Yedinci Filosu has been given the mission Agenda: Naval Docking, Value: 272, Region: 811 Basra
2:53:02 PM  (Reporting)  Ended AssignFleetsOperations 121 ms
2:53:02 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 432 Southeastern American Seas
2:53:02 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 29 in Baltic Maritime Trade
2:53:02 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in North Sea Maritime Trade
2:53:02 PM  (Reporting)  _AFA_ 1042041 Besinci Filosu has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2205 La Plata Maritime Trade
2:53:02 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
2:53:02 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 427 North European Seas
2:53:02 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 29 in Baltic Maritime Trade
2:53:02 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in North Sea Maritime Trade
2:53:02 PM  (Reporting)  _AFA_ 1060443 Black Sea Trade has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2196 Baltic Maritime Trade
2:53:02 PM  (Reporting)  _AFA_ 1060871 Mediterranean Trade has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2197 North Sea Maritime Trade
2:53:02 PM  (Reporting)  _AFA_ 1060444 Sekicinci Filosu has been given the mission Agenda: Patrol Convoy Box, Value: 4950, Region: 2197 North Sea Maritime Trade
2:53:02 PM  (Reporting)  Ended AssignFleetsOperations 8 ms
2:53:02 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 375 Balkans
2:53:02 PM  (Reporting)  Ended CheckLocalOpportunities 10 ms
2:53:02 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 391 Middle East
2:53:02 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
2:53:02 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 377 Russia
2:53:02 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
2:53:02 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 373 Austria
2:53:02 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
2:53:02 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 376 Poland
2:53:02 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
2:53:02 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 392 Ottoman
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 402 Krita
2:53:02 PM  (Reporting)  _CLO_ 1047183 Onuncu Redif Tugay, 858 Burdur, Pow:29, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 402 Krita
2:53:02 PM  (Reporting)  _CLO_ 1059245 On nc Redif Tugay, 850 Smyrna, Pow:29, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 402 Krita
2:53:02 PM  (Reporting)  _CLO_ 1056399 Birinci Nazim Tugay, 850 Smyrna, Pow:36, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 402 Krita
2:53:02 PM  (Reporting)  _CLO_ 1059064 On Yedinci Redif Blge, 849 Canakkale, Pow:95, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 402 Krita
2:53:02 PM  (Reporting)  _CLO_ 1043601 On Ikinci Redif Blge, 849 Canakkale, Pow:97, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Ended CheckLocalOpportunities 44 ms
2:53:02 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 390 Near East
2:53:02 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  ############ Starting ApplyAgenda:  Ottoman Empire  ############
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Theater:  Theater_Western_Pacific ( NavRatio:5.00) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Theater:  Theater_Indian_Ocean ( NavRatio:5.00) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Theater:  Theater_Southwestern_African_Seas ( NavRatio:5.00) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Theater:  Theater_Southeastern_American_Seas ( NavRatio:1.10) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Theater:  Theater_North_European_Seas ( NavRatio:3.61) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop I - post iteration missions
2:53:02 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:0.54 - Core:2.33 - Nav:1.50) ***
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:53:02 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:53:02 PM  (Reporting)  Ended Receive Arties
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:53:02 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:53:02 PM  (Reporting)  Ended Receive Supplies
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:53:02 PM  (Reporting)  _GTU_ Gathering Region 204 Herzegovina in theater 375 Balkans
2:53:02 PM  (Reporting)  _GTU_ 1048264 On nc Bashi-bazouk, 232 Constantinople, Pow:38, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:53:02 PM  (Reporting)  _GTU_ 1059977 On ?kinci Redif Tugay, 232 Constantinople, Pow:29, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:53:02 PM  (Reporting)  _GTU_ 1059061 Be?inci Redif Tugay, 232 Constantinople, Pow:29, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:53:02 PM  (Reporting)  _GTU_ 1056794 Yedinci Redif Tugay, 232 Constantinople, Pow:29, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:53:02 PM  (Reporting)  _GTU_ 1053559 On Birinci Redif Tugay, 232 Constantinople, Pow:29, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:53:02 PM  (Reporting)  _GTU_ 1053555 Sekicinci Redif Tugay, 232 Constantinople, Pow:29, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:53:02 PM  (Reporting)  _GTU_ 1056258 Bosnali Tugayi, 232 Constantinople, Pow:37, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:53:02 PM  (Reporting)  _GTU_ 1056801 Yedinci Bashi-bazouk, 232 Constantinople, Pow:38, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:53:02 PM  (Reporting)  _GTU_ 1060446 Ikinci Tugay, 232 Constantinople, Pow:42, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:53:02 PM  (Reporting)  _GTU_ 1036913 2. Turkish Force, 232 Constantinople, Pow:63, Count: 4(l 0/L 1/S 3) has no agenda for now, trying to gather
2:53:02 PM  (Reporting)  _GTU_ 1055130 3. Turkish Force, 232 Constantinople, Pow:66, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
2:53:02 PM  (Reporting)  _GTU_ 1059059 5. Turkish Force, 232 Constantinople, Pow:71, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
2:53:02 PM  (Reporting)  _GTU_ 1059972 Yedinci Nazim Tugay, 230 Andrianople, Pow:37, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:53:02 PM  (Reporting)  _GTU_ 1055731 nc Nazim Tugay, 230 Andrianople, Pow:37, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:53:02 PM  (Reporting)  _GTU_ 1059060 Ikinci Redif Tugay, 230 Andrianople, Pow:38, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:53:02 PM  (Reporting)  _GTU_ 1059973 6. Turkish Force, 230 Andrianople, Pow:77, Count: 2(l 0/L 1/S 1) has no agenda for now, trying to gather
2:53:02 PM  (Reporting)  _GTU_ 1060445 Yedinci Redif Blge, 230 Andrianople, Pow:88, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:53:02 PM  (Reporting)  _GTU_ 1053996 Onuncu Redif Blge, 230 Andrianople, Pow:88, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:53:02 PM  (Reporting)  _GTU_ Starting merge 18 at start
2:53:02 PM  (Reporting)  _GTU_ Finished merge 16 now
2:53:02 PM  (Reporting)  _GTU_ 1053996 4. Turkish Force, 230 Andrianople, Pow:177, Count: 2(l 0/L 2/S 0) no gathering goal found, will be iddle this turn.
2:53:02 PM  (Reporting)  _GTU_ 1036913 2. Turkish Force, 232 Constantinople, Pow:63, Count: 4(l 0/L 1/S 3) no gathering goal found, will be iddle this turn.
2:53:02 PM  (Reporting)  _GTU_ 1053555 Sekicinci Redif Tugay, 232 Constantinople, Pow:29, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:53:02 PM  (Reporting)  _GTU_ 1055130 3. Turkish Force, 232 Constantinople, Pow:66, Count: 2(l 0/L 2/S 0) no gathering goal found, will be iddle this turn.
2:53:02 PM  (Reporting)  _GTU_ 1059973 6. Turkish Force, 230 Andrianople, Pow:77, Count: 2(l 0/L 1/S 1) no gathering goal found, will be iddle this turn.
2:53:02 PM  (Reporting)  _GTU_ 1056801 7. Turkish Force, 232 Constantinople, Pow:76, Count: 2(l 0/L 2/S 0) no gathering goal found, will be iddle this turn.
2:53:02 PM  (Reporting)  _GTU_ 1059059 5. Turkish Force, 232 Constantinople, Pow:71, Count: 2(l 0/L 2/S 0) no gathering goal found, will be iddle this turn.
2:53:02 PM  (Reporting)  _GTU_ 1056258 Bosnali Tugayi, 232 Constantinople, Pow:37, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:53:02 PM  (Reporting)  _GTU_ 1053559 On Birinci Redif Tugay, 232 Constantinople, Pow:29, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:53:02 PM  (Reporting)  _GTU_ 1059972 Yedinci Nazim Tugay, 230 Andrianople, Pow:37, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:53:02 PM  (Reporting)  _GTU_ 1056794 Yedinci Redif Tugay, 232 Constantinople, Pow:29, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:53:02 PM  (Reporting)  _GTU_ 1055731 nc Nazim Tugay, 230 Andrianople, Pow:37, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:53:02 PM  (Reporting)  _GTU_ 1059060 Ikinci Redif Tugay, 230 Andrianople, Pow:38, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:53:02 PM  (Reporting)  _GTU_ 1059977 On ?kinci Redif Tugay, 232 Constantinople, Pow:29, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:53:02 PM  (Reporting)  _GTU_ 1060446 Ikinci Tugay, 232 Constantinople, Pow:42, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:53:02 PM  (Reporting)  _GTU_ 1059061 Be?inci Redif Tugay, 232 Constantinople, Pow:29, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:53:02 PM  (Reporting)  Ended AI Gather Units 1023 ms
2:53:02 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:53:02 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop I - post iteration missions
2:53:02 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.78 - Core:0.79 - Nav:5.00) ***
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:53:02 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:53:02 PM  (Reporting)  Ended Receive Arties
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:53:02 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:53:02 PM  (Reporting)  Ended Receive Supplies
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:53:02 PM  (Reporting)  _GTU_ Gathering Region 813 Baghdad in theater 391 Middle East
2:53:02 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:53:02 PM  (Reporting)  End of AI Gather Units
2:53:02 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:53:02 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop I - post iteration missions
2:53:02 PM  (Reporting)  *** Theater:  Theater_Russia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:53:02 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:53:02 PM  (Reporting)  Ended Receive Arties
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:53:02 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:53:02 PM  (Reporting)  Ended Receive Supplies
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:53:02 PM  (Reporting)  _GTU_ Gathering Region 232 Constantinople in theater 377 Russia
2:53:02 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:53:02 PM  (Reporting)  End of AI Gather Units
2:53:02 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:53:02 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop I - post iteration missions
2:53:02 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:53:02 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:53:02 PM  (Reporting)  Ended Receive Arties
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:53:02 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:53:02 PM  (Reporting)  Ended Receive Supplies
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:53:02 PM  (Reporting)  _GTU_ Gathering Region 159 Galicja in theater 373 Austria
2:53:02 PM  (Reporting)  _GTU_ 1055134 Dokuzuncu Redif Tugay, 164 Bukowina, Pow:12, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:53:02 PM  (Reporting)  _GTU_ Starting merge 1 at start
2:53:02 PM  (Reporting)  _GTU_ Finished merge 1 now
2:53:02 PM  (Reporting)  _GTU_ 1055134 Dokuzuncu Redif Tugay, 164 Bukowina, Pow:12, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:53:02 PM  (Reporting)  Ended AI Gather Units 6 ms
2:53:02 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:53:02 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop I - post iteration missions
2:53:02 PM  (Reporting)  *** Theater:  Theater_Poland (Ext:0.20 - Core:5.00 - Nav:0.20) ***
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:53:02 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:53:02 PM  (Reporting)  Ended Receive Arties
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:53:02 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:53:02 PM  (Reporting)  Ended Receive Supplies
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:53:02 PM  (Reporting)  _GTU_ Gathering Region 159 Galicja in theater 376 Poland
2:53:02 PM  (Reporting)  _GTU_ 1059979 nc Svari Firka, 243 Podolia, Pow:82, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:53:02 PM  (Reporting)  _GTU_ Starting merge 1 at start
2:53:02 PM  (Reporting)  _GTU_ Finished merge 1 now
2:53:02 PM  (Reporting)  _GTU_ 1059979 nc Svari Firka, 243 Podolia, Pow:82, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
2:53:02 PM  (Reporting)  Ended AI Gather Units 10 ms
2:53:02 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:53:02 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop I - post iteration missions
2:53:02 PM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:5.00 - Core:5.00 - Nav:2.20) ***
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:53:02 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:53:02 PM  (Reporting)  Ended Receive Arties
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:53:02 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:53:02 PM  (Reporting)  Ended Receive Supplies
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:53:02 PM  (Reporting)  _GTU_ Gathering Region 232 Constantinople in theater 392 Ottoman
2:53:02 PM  (Reporting)  _GTU_ 1060452 On Be?inci Redif Tugay, 853 Zonguldak, Pow:19, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:53:02 PM  (Reporting)  _GTU_ 1056799 Kurshid Pasha' Corps, 853 Zonguldak, Pow:190, Count: 6(l 1/L 5/S 0) has no agenda for now, trying to gather
2:53:02 PM  (Reporting)  _GTU_ Starting merge 2 at start
2:53:02 PM  (Reporting)  _GTU_ Finished merge 2 now
2:53:02 PM  (Reporting)  _GTU_ Kurshid Pasha' Corps gathering toward primary region (short distance)
2:53:02 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 200, Region: 232 Constantinople Gather to region: 232 Constantinople
2:53:02 PM  (Reporting)  _GTU_ On Be?inci Redif Tugay gathering toward primary region (short distance)
2:53:02 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 200, Region: 232 Constantinople Gather to region: 232 Constantinople
2:53:02 PM  (Reporting)  Ended AI Gather Units 9 ms
2:53:02 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:53:02 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop I - post iteration missions
2:53:02 PM  (Reporting)  *** Theater:  Theater_Near_East (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:53:02 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:53:02 PM  (Reporting)  Ended Receive Arties
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:53:02 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:53:02 PM  (Reporting)  Ended Receive Supplies
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:53:02 PM  (Reporting)  _GTU_ Gathering Region 813 Baghdad in theater 390 Near East
2:53:02 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:53:02 PM  (Reporting)  End of AI Gather Units
2:53:02 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:53:02 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop I - post iteration missions
2:53:02 PM  (Reporting)  *** Theater:  Theater_Western_Pacific (Ext:5.00 - Core:0.20 - Nav:5.00) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop I - post iteration missions
2:53:02 PM  (Reporting)  *** Theater:  Theater_Indian_Ocean (Ext:3.05 - Core:0.20 - Nav:5.00) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop I - post iteration missions
2:53:02 PM  (Reporting)  *** Theater:  Theater_Southwestern_African_Seas (Ext:0.59 - Core:0.20 - Nav:5.00) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop I - post iteration missions
2:53:02 PM  (Reporting)  *** Theater:  Theater_Southeastern_American_Seas (Ext:0.20 - Core:0.20 - Nav:1.10) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop I - post iteration missions
2:53:02 PM  (Reporting)  *** Theater:  Theater_North_European_Seas (Ext:5.00 - Core:0.20 - Nav:3.61) ***
2:53:02 PM  (Reporting)  Entering Collect Leaders (_COD_)
2:53:02 PM  (Reporting)  Ended Collect Leaders 0 ms
2:53:02 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
2:53:02 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
2:53:02 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:53:02 PM  (Reporting)  _ATG_ 1008180 Trablus Ordusu Coast of Yemen Going against objective: 796 Judea
2:53:02 PM  (Reporting)  _ATG_ 1053996 4. Turkish Force Andrianople Going against objective: 232 Constantinople
2:53:02 PM  (Reporting)  Ended AddTheaterGoal 5 ms
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop II - agendas clean up and processing
2:53:02 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:0.54 - Core:2.33 - Nav:1.50) ***
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1038950 Abdi Pasha' Corps, 232 Constantinople, Pow:489, Count: 3(l 1/L 1/S 1)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 1600, Region: 330 Bissarabya
2:53:02 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 37550, Region: 232 Constantinople
2:53:02 PM  (Reporting)  Agenda  3  : Agenda: Attack, Value: 1600, Region: 330 Bissarabya
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 37550, Region: 232 Constantinople
2:53:02 PM  (Reporting)  1038950-Abdi Pasha' Corps Power:489 Health:100% Constantinople>Constantinople Mission:Keep Position Fitness:100% Need:0 Threat:0 GoalValue: 37550
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1039980 Riza Pasha' Army, 224 Dobrudja, Pow:332, Count: 6(l 2/L 1/S 3)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 13020, Region: 331 Odessa
2:53:02 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 15300, Region: 224 Dobrudja
2:53:02 PM  (Reporting)  Agenda  3  : Agenda: Defend, Value: 2244, Region: 211 Albania
2:53:02 PM  (Reporting)  Agenda  4  : Agenda: Attack, Value: 13950, Region: 331 Odessa
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 13020, Region: 331 Odessa
2:53:02 PM  (Reporting)  1039980-Riza Pasha' Army Power:332 Health:100% Dobrudja>Odessa Mission:Attack Fitness:70% Need:212 Threat:157 GoalValue: 13020
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1059982 13. Agir Topu Alayi, 204 Herzegovina, Pow:18, Count: 1(l 0/L 0/S 1)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Wait for help, Value: 8450, Region: 204 Herzegovina
2:53:02 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 3750, Region: 204 Herzegovina
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Wait for help, Value: 8450, Region: 204 Herzegovina
2:53:02 PM  (Reporting)  1059982-13. Agir Topu Alayi Power:18 Health:25% Herzegovina>Herzegovina Mission:Wait for help Fitness:100% Need:1814 Threat:1452 GoalValue: 8450
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1060453 18. Agir Topu Alayi, 204 Herzegovina, Pow:120, Count: 1(l 0/L 0/S 1)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Wait for help, Value: 8450, Region: 204 Herzegovina
2:53:02 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 204 Herzegovina
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 204 Herzegovina
2:53:02 PM  (Reporting)  1060453-18. Agir Topu Alayi Power:120 Health:100% Herzegovina>Herzegovina Mission:Resupply Fitness:100% Need:1814 Threat:1452 GoalValue: 100000
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1055135 Dokuzuncu Bashi-bazouk, 204 Herzegovina, Pow:8, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Wait for help, Value: 8450, Region: 204 Herzegovina
2:53:02 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 204 Herzegovina
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 204 Herzegovina
2:53:02 PM  (Reporting)  1055135-Dokuzuncu Bashi-bazouk Power:8 Health:59% Herzegovina>Herzegovina Mission:Resupply Fitness:100% Need:1814 Threat:1452 GoalValue: 100000
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1059978 Sekicinci Bashi-bazouk, 222 Ludogoria, Pow:38, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 222 Ludogoria
2:53:02 PM  (Reporting)  List of Agendas for 1059978 Sekicinci Bashi-bazouk, 222 Ludogoria, Pow:38, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 8515, Region: 222 Ludogoria
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 8515, Region: 222 Ludogoria
2:53:02 PM  (Reporting)  1059978-Sekicinci Bashi-bazouk Power:38 Health:100% Ludogoria>Ludogoria Mission:Garrison Fitness:65% Need:22 Threat:22 GoalValue: 8515
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1056916 1st MP Rgt, 218 Bulgaria, Pow:8, Count: 1(l 0/L 0/S 1)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 232 Constantinople
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 232 Constantinople
2:53:02 PM  (Reporting)  1056916-1st MP Rgt Power:8 Health:100% Bulgaria>Constantinople Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1008414 Sofia Garnizon, 218 Bulgaria, Pow:97, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 218 Bulgaria
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1060872-19. Agir Topu Alayi Power:110 Health:100% Andrianople>Andrianople Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 100000
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1053996 4. Turkish Force is doing nothing in Andrianople  Power: 177  HealthPerc: 100
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1059973 6. Turkish Force is doing nothing in Andrianople  Power: 77  HealthPerc: 100
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1059060 Ikinci Redif Tugay is doing nothing in Andrianople  Power: 38  HealthPerc: 100
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1055731 nc Nazim Tugay is doing nothing in Andrianople  Power: 37  HealthPerc: 100
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1059972 Yedinci Nazim Tugay is doing nothing in Andrianople  Power: 37  HealthPerc: 100
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1059059 5. Turkish Force is doing nothing in Constantinople  Power: 71  HealthPerc: 100
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1055130 3. Turkish Force is doing nothing in Constantinople  Power: 66  HealthPerc: 100
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1036913 2. Turkish Force is doing nothing in Constantinople  Power: 63  HealthPerc: 100
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1060446 Ikinci Tugay is doing nothing in Constantinople  Power: 42  HealthPerc: 100
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1056801 7. Turkish Force is doing nothing in Constantinople  Power: 76  HealthPerc: 100
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1056258 Bosnali Tugayi is doing nothing in Constantinople  Power: 37  HealthPerc: 100
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1060870 Birinci Tasima Filosu is doing nothing in Constantinople  Power: 32  HealthPerc: 100
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1053555 Sekicinci Redif Tugay is doing nothing in Constantinople  Power: 29  HealthPerc: 100
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1053559 On Birinci Redif Tugay is doing nothing in Constantinople  Power: 29  HealthPerc: 100
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1056794 Yedinci Redif Tugay is doing nothing in Constantinople  Power: 29  HealthPerc: 100
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1059061 Be?inci Redif Tugay is doing nothing in Constantinople  Power: 29  HealthPerc: 100
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1059977 On ?kinci Redif Tugay is doing nothing in Constantinople  Power: 29  HealthPerc: 100
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1060869 1st River Sqd. is doing nothing in Constantinople  Power: 5  HealthPerc: 100
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1042044 Mshavir Pasha' Fleet is doing nothing in Constantinople  Power: 149  HealthPerc: 100
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1008347 Plevne Mstahkem Mevki, 215 Halkidiki, Pow:66, Count: 2(l 0/L 2/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 6960, Region: 211 Albania
2:53:02 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 7750, Region: 215 Halkidiki
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 6960, Region: 211 Albania
2:53:02 PM  (Reporting)  1008347-Plevne Mstahkem Mevki Power:66 Health:100% Halkidiki>Albania Mission:Defend Fitness:80% Need:138 Threat:102 GoalValue: 6960
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1049367 Dokuzuncu Nazim Tugay, 215 Halkidiki, Pow:40, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 215 Halkidiki
2:53:02 PM  (Reporting)  List of Agendas for 1049367 Dokuzuncu Nazim Tugay, 215 Halkidiki, Pow:40, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 40278, Region: 215 Halkidiki
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 40278, Region: 215 Halkidiki
2:53:02 PM  (Reporting)  1049367-Dokuzuncu Nazim Tugay Power:40 Health:100% Halkidiki>Halkidiki Mission:Garrison Fitness:98% Need:20 Threat:0 GoalValue: 40278
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop II - agendas clean up and processing
2:53:02 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.78 - Core:0.79 - Nav:5.00) ***
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1047182 Supply Wagons, 808 Karbala, Pow:0, Count: 1(l 0/L 0/S 1)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 813 Baghdad
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 813 Baghdad
2:53:02 PM  (Reporting)  1047182-Supply Wagons Power:0 Health:100% Karbala>Baghdad Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1054591 Drdnc Redif Tugay, 813 Baghdad, Pow:40, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 25000, Region: 813 Baghdad
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 25000, Region: 813 Baghdad
2:53:02 PM  (Reporting)  1054591-Drdnc Redif Tugay Power:40 Health:100% Baghdad>Baghdad Mission:Garrison Fitness:50% Need:0 Threat:0 GoalValue: 25000
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1037437 Hseyin Avni Pasha' Force is doing nothing in Baghdad  Power: 163  HealthPerc: 100
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1008445 Basra Garnizon, 811 Basra, Pow:24, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 811 Basra
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1056792 Dokuzuncu Filosu, 811 Basra, Pow:65, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 6500, Region: 2196 Baltic Maritime Trade
2:53:02 PM  (Reporting)  Agenda  2  : Agenda: Patrol Convoy Box, Value: 6110, Region: 2196 Baltic Maritime Trade
2:53:02 PM  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 483, Region: 791 Aqaba
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 6110, Region: 2196 Baltic Maritime Trade
2:53:02 PM  (Reporting)  1056792-Dokuzuncu Filosu Power:65 Health:62% Basra>Baltic Maritime Trade Mission:Patrol Convoy Box Fitness:94% Need:0 Threat:0 GoalValue: 6110
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1044638 nc Filosu, 811 Basra, Pow:30, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 811 Basra
2:53:02 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 368, Region: 791 Aqaba
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 811 Basra
2:53:02 PM  (Reporting)  1044638-nc Filosu Power:30 Health:81% Basra>Basra Mission:Resupply Fitness:100% Need:36 Threat:0 GoalValue: 10000
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1056796 Yedinci Firka, 824 Djeddah, Pow:111, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 824 Djeddah
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 824 Djeddah
2:53:02 PM  (Reporting)  1056796-Yedinci Firka Power:111 Health:100% Djeddah>Djeddah Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop II - agendas clean up and processing
2:53:02 PM  (Reporting)  *** Theater:  Theater_Russia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1059057 Osman Pasha' Fleet, 285 Petersburg, Pow:191, Count: 3(l 1/L 2/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 38200, Region: 285 Petersburg
2:53:02 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 1480, Region: 250 Livonia
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 38200, Region: 285 Petersburg
2:53:02 PM  (Reporting)  1059057-Osman Pasha' Fleet Power:191 Health:95% Petersburg>Petersburg Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 38200
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1052838 Birinci Redif Tugay, 330 Bissarabya, Pow:18, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 17000, Region: 330 Bissarabya
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 17000, Region: 330 Bissarabya
2:53:02 PM  (Reporting)  1052838-Birinci Redif Tugay Power:18 Health:100% Bissarabya>Bissarabya Mission:Keep Position Fitness:100% Need:369 Threat:273 GoalValue: 17000
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop II - agendas clean up and processing
2:53:02 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1055134 Dokuzuncu Redif Tugay is doing nothing in Bukowina  Power: 12  HealthPerc: 100
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop II - agendas clean up and processing
2:53:02 PM  (Reporting)  *** Theater:  Theater_Poland (Ext:0.20 - Core:5.00 - Nav:0.20) ***
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1059979 nc Svari Firka is doing nothing in Podolia  Power: 82  HealthPerc: 100
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop II - agendas clean up and processing
2:53:02 PM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:5.00 - Core:5.00 - Nav:2.20) ***
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1056799 Kurshid Pasha' Corps, 853 Zonguldak, Pow:190, Count: 6(l 1/L 5/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 200, Region: 232 Constantinople
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 200, Region: 232 Constantinople
2:53:02 PM  (Reporting)  1056799-Kurshid Pasha' Corps Power:190 Health:100% Zonguldak>Constantinople Mission:Gather to GHQ Fitness:80% Need:0 Threat:0 GoalValue: 200
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1060452 On Be?inci Redif Tugay, 853 Zonguldak, Pow:19, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 200, Region: 232 Constantinople
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 200, Region: 232 Constantinople
2:53:02 PM  (Reporting)  1060452-On Be?inci Redif Tugay Power:19 Health:100% Zonguldak>Constantinople Mission:Gather to GHQ Fitness:80% Need:0 Threat:0 GoalValue: 200
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1042573 Altinci Nazim Tugay, 873 Erzurum, Pow:37, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 7821, Region: 873 Erzurum
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 7821, Region: 873 Erzurum
2:53:02 PM  (Reporting)  1042573-Altinci Nazim Tugay Power:37 Health:100% Erzurum>Erzurum Mission:Garrison Fitness:79% Need:23 Threat:0 GoalValue: 7821
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1043601 On Ikinci Redif Blge, 849 Canakkale, Pow:97, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 402 Krita
2:53:02 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 402 Krita
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 402 Krita
2:53:02 PM  (Reporting)  1043601-On Ikinci Redif Blge Power:97 Health:100% Canakkale>Krita Mission:Attack Fitness:50% Need:0 Threat:0 GoalValue: 2500
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1059064 On Yedinci Redif Blge, 849 Canakkale, Pow:95, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 402 Krita
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 402 Krita
2:53:02 PM  (Reporting)  1059064-On Yedinci Redif Blge Power:95 Health:100% Canakkale>Krita Mission:Attack Fitness:50% Need:0 Threat:0 GoalValue: 2500
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1056399 Birinci Nazim Tugay, 850 Smyrna, Pow:36, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 402 Krita
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 402 Krita
2:53:02 PM  (Reporting)  1056399-Birinci Nazim Tugay Power:36 Health:100% Smyrna>Krita Mission:Attack Fitness:50% Need:0 Threat:0 GoalValue: 2500
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1059245 On nc Redif Tugay, 850 Smyrna, Pow:29, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 402 Krita
2:53:02 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 402 Krita
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 402 Krita
2:53:02 PM  (Reporting)  1059245-On nc Redif Tugay Power:29 Health:100% Smyrna>Krita Mission:Attack Fitness:50% Need:0 Threat:0 GoalValue: 2500
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1047183 Onuncu Redif Tugay, 858 Burdur, Pow:29, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 402 Krita
2:53:02 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 402 Krita
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 402 Krita
2:53:02 PM  (Reporting)  1047183-Onuncu Redif Tugay Power:29 Health:100% Burdur>Krita Mission:Attack Fitness:50% Need:0 Threat:0 GoalValue: 2500
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1056798 mar Pasha' Corps, 867 Kilikya, Pow:745, Count: 9(l 3/L 4/S 2)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 862 Sinop
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 862 Sinop
2:53:02 PM  (Reporting)  1056798-mar Pasha' Corps Power:745 Health:100% Kilikya>Sinop Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop II - agendas clean up and processing
2:53:02 PM  (Reporting)  *** Theater:  Theater_Near_East (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1045114 On Drdnc Redif Tugay, 802 Aleppo, Pow:29, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 2646, Region: 802 Aleppo
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 2646, Region: 802 Aleppo
2:53:02 PM  (Reporting)  1045114-On Drdnc Redif Tugay Power:29 Health:100% Aleppo>Aleppo Mission:Garrison Fitness:108% Need:7 Threat:0 GoalValue: 2646
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1044037 Sekicinci Nazim Tugay, 796 Judea, Pow:37, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 9375, Region: 796 Judea
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 9375, Region: 796 Judea
2:53:02 PM  (Reporting)  1044037-Sekicinci Nazim Tugay Power:37 Health:100% Judea>Judea Mission:Garrison Fitness:50% Need:0 Threat:0 GoalValue: 9375
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop II - agendas clean up and processing
2:53:02 PM  (Reporting)  *** Theater:  Theater_Western_Pacific (Ext:5.00 - Core:0.20 - Nav:5.00) ***
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1032829 Birinci Filosu, 2595 Strait of Formosa, Pow:116, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 15960, Region: 2214 Northern Asia Maritime Trade
2:53:02 PM  (Reporting)  Agenda  2  : Agenda: Naval Superiority, Value: 5148, Region: 2625 Coast of Kamtchatska
2:53:02 PM  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 703, Region: 811 Basra
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 5148, Region: 2625 Coast of Kamtchatska
2:53:02 PM  (Reporting)  1032829-Birinci Filosu Power:116 Health:100% Strait of Formosa>Coast of Kamtchatska Mission:Naval Superiority Fitness:88% Need:0 Threat:0 GoalValue: 5148
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop II - agendas clean up and processing
2:53:02 PM  (Reporting)  *** Theater:  Theater_Indian_Ocean (Ext:3.05 - Core:0.20 - Nav:5.00) ***
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1008180 Trablus Ordusu is doing nothing in Coast of Yemen  Power: 0  HealthPerc: 53
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop II - agendas clean up and processing
2:53:02 PM  (Reporting)  *** Theater:  Theater_Southwestern_African_Seas (Ext:0.59 - Core:0.20 - Nav:5.00) ***
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1056249 Yedinci Filosu, 2405 Guinea Basin, Pow:30, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 228, Region: 799 Latakia
2:53:02 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 6800, Region: 811 Basra
2:53:02 PM  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 272, Region: 811 Basra
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 6800, Region: 811 Basra
2:53:02 PM  (Reporting)  1056249-Yedinci Filosu Power:30 Health:81% Guinea Basin>Basra Mission:Resupply Fitness:68% Need:36 Threat:0 GoalValue: 6800
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop II - agendas clean up and processing
2:53:02 PM  (Reporting)  *** Theater:  Theater_Southeastern_American_Seas (Ext:0.20 - Core:0.20 - Nav:1.10) ***
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1042041 Besinci Filosu, 2205 La Plata Maritime Trade, Pow:4, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2205 La Plata Maritime Trade
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2205 La Plata Maritime Trade
2:53:02 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1042041 Besinci Filosu , destination,  is not in friendly water and the mission is not ignoring threats. 2205 La Plata Maritime Trade
2:53:02 PM  (Reporting)  1042041-Besinci Filosu Power:4 Health:19% La Plata Maritime Trade>La Plata Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop II - agendas clean up and processing
2:53:02 PM  (Reporting)  *** Theater:  Theater_North_European_Seas (Ext:5.00 - Core:0.20 - Nav:3.61) ***
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1060443 Black Sea Trade, 2196 Baltic Maritime Trade, Pow:17, Count: 1(l 0/L 0/S 1)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2196 Baltic Maritime Trade
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2196 Baltic Maritime Trade
2:53:02 PM  (Reporting)  1060443-Black Sea Trade Power:17 Health:100% Baltic Maritime Trade>Baltic Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1060871 Mediterranean Trade, 2197 North Sea Maritime Trade, Pow:20, Count: 1(l 0/L 0/S 1)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2197 North Sea Maritime Trade
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2197 North Sea Maritime Trade
2:53:02 PM  (Reporting)  1060871-Mediterranean Trade Power:20 Health:100% North Sea Maritime Trade>North Sea Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1060444 Sekicinci Filosu, 2197 North Sea Maritime Trade, Pow:66, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 4950, Region: 2197 North Sea Maritime Trade
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 4950, Region: 2197 North Sea Maritime Trade
2:53:02 PM  (Reporting)  1060444-Sekicinci Filosu Power:66 Health:100% North Sea Maritime Trade>North Sea Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 4950
2:53:02 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:53:02 PM  (Reporting)  _SSU_ 1060875 Onuncu Redif Blge, 230 Andrianople, Pow:88, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
2:53:02 PM  (Reporting)  _SSU_ 1060453 18. Agir Topu Alayi, 204 Herzegovina, Pow:120, Count: 1(l 0/L 0/S 1) qualify as static but is besieged, eval skipped.
2:53:02 PM  (Reporting)  Ended SplitStaticUnits 5 ms
2:53:02 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
2:53:02 PM  (Reporting)  Ended PromoteLeaders 0 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  ApplyAgenda AutoMerge
2:53:02 PM  (Reporting)  1056801 6. Turkish Force will be merged into 1038950 Abdi Pasha' Corps in region Constantinople
2:53:02 PM  (Reporting)  AI Process done in  18862 ms
2:53:02 PM  (Reporting)  Processing  1000010 China
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Starting Process on China AILevel 2 Kind: 2 Dormant NO Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:53:02 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:53:02 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
2:53:02 PM  (Reporting)  Theater: 397 Theater_Eastern_Siberia AggroCoeff from script: 100 OwnPow Land: 111 OppPow Land: 0 OwnPow Nav : 73 OppPow Nav : 0
2:53:02 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 32 > 59
2:53:02 PM  (Reporting)  Theater: 404 Theater_Northeastern_Asia AggroCoeff from script: 100 OwnPow Land: 1955 OppPow Land: 0 OwnPow Nav : 594 OppPow Nav : 0
2:53:02 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 43 > 72
2:53:02 PM  (Reporting)  Theater: 406 Theater_China AggroCoeff from script: 100 OwnPow Land: 18897 OppPow Land: 39 OwnPow Nav : 3054 OppPow Nav : 0
2:53:02 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 133 > 167
2:53:02 PM  (Reporting)  Theater: 435 Theater_Western_Pacific AggroCoeff from script: 100 OwnPow Land: 14302 OppPow Land: 0 OwnPow Nav : 3441 OppPow Nav : 0
2:53:02 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 62 > 202
2:53:02 PM  (Reporting)  _FIT_ Ended AIInitTheaters 984 ms
2:53:02 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:53:02 PM  (Reporting)  EcoBase 80
2:53:02 PM  (Reporting)  Resources Levels China EcoBase 80 AtWar: yes AtWarThreat: yes At PeaceThreat: no
2:53:02 PM  (Reporting)  Money Availability High Stock 5300 Expected 160 Balance 1715
2:53:02 PM  (Reporting)  Capital Availability Plentiful Stock 1614 Expected 240 Balance 98
2:53:02 PM  (Reporting)  Steel Availability Very Low Stock 25 Expected 24 Balance 0
2:53:02 PM  (Reporting)  Coal Availability Very Low Stock 45 Expected 32 Balance 0
2:53:02 PM  (Reporting)  Supply Availability Low Stock 5 Expected 2 Balance -1
2:53:02 PM  (Reporting)  Ammunition Availability Very Low Stock 4 Expected 2 Balance -1
2:53:02 PM  (Reporting)  Prestige Availability High Stock 1488 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 60 Balance 0
2:53:02 PM  (Reporting)  River Pool Availability Very Low Stock 37 Expected 40 Balance 0
2:53:02 PM  (Reporting)  Morale Availability High Stock 82 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Conscripts Availability High Stock 871 Expected 40 Balance -53
2:53:02 PM  (Reporting)  Diplomat Availability High Stock 5 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Officers Availability High Stock 86 Expected 8 Balance 0
2:53:02 PM  (Reporting)  Iron Availability High Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Minerals Availability High Stock 26 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Nitrates Availability High Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Cereals Availability Very Low Stock 2 Expected 6 Balance -1
2:53:02 PM  (Reporting)  Rice Availability Very High Stock 10 Expected 4 Balance 1
2:53:02 PM  (Reporting)  Fish Availability Low Stock 13 Expected 6 Balance -7
2:53:02 PM  (Reporting)  Tropical Fruits Availability Average Stock 2 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Cattle Availability Low Stock 18 Expected 6 Balance -13
2:53:02 PM  (Reporting)  Fruits Availability Average Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Preserved Food Availability Low Stock 10 Expected 4 Balance -6
2:53:02 PM  (Reporting)  Cotton/Wool Availability Plentiful Stock 42 Expected 4 Balance -2
2:53:02 PM  (Reporting)  Tea Availability Average Stock 6 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Wood Availability Plentiful Stock 28 Expected 4 Balance -5
2:53:02 PM  (Reporting)  Dyes Availability Low Stock 6 Expected 4 Balance -2
2:53:02 PM  (Reporting)  Tobacco Availability Average Stock 2 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Petroleum Availability High Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Rum Availability Low Stock 5 Expected 6 Balance -1
2:53:02 PM  (Reporting)  Wines Availability Average Stock 0 Expected 6 Balance 0
2:53:02 PM  (Reporting)  Chemicals Availability Average Stock 8 Expected 4 Balance -2
2:53:02 PM  (Reporting)  Manufactured Goods Availability Very Low Stock 0 Expected 24 Balance 4
2:53:02 PM  (Reporting)  Textile Availability Plentiful Stock 29 Expected 6 Balance -3
2:53:02 PM  (Reporting)  Mechanical Parts Availability Very High Stock 12 Expected 4 Balance -2
2:53:02 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Silk Availability Very High Stock 11 Expected 4 Balance 2
2:53:02 PM  (Reporting)  Opium Availability Very High Stock 15 Expected 4 Balance -2
2:53:02 PM  (Reporting)  Luxury Goods Availability Average Stock 9 Expected 6 Balance -1
2:53:02 PM  (Reporting)  Gold Availability Low Stock 4 Expected 4 Balance -1
2:53:02 PM  (Reporting)  Gems Availability Average Stock 8 Expected 4 Balance -2
2:53:02 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  _IAE_ China Global Military Usage: 50 %
2:53:02 PM  (Reporting)  _IAE_ China Money Stock 5300 Expenses 28 Availability High Mil Spend 1195 Civ Spend 797
2:53:02 PM  (Reporting)  _IAE_ China Capital Stock 1614 Expenses 92 Availability Plentiful Mil Spend 141 Civ Spend 566
2:53:02 PM  (Reporting)  _IAE_ China Steel Stock 25 Expenses 0 Availability Very Low Mil Spend 2 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ China Coal Stock 45 Expenses 2 Availability Very Low Mil Spend 2 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ China Supply Stock 5 Expenses 1 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ China Ammunition Stock 4 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ China Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ China Prestige Stock 1488 Expenses 0 Availability High Mil Spend 242 Civ Spend 242
2:53:02 PM  (Reporting)  _IAE_ China Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ China River Pool Stock 37 Expenses 0 Availability Very Low Mil Spend 2 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ China Morale Stock 82 Expenses 0 Availability High Mil Spend 26 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ China Conscripts Stock 871 Expenses 53 Availability High Mil Spend 258 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ China War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ China Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ China Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ China Diplomat Stock 5 Expenses 0 Availability High Mil Spend 1 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ China Officers Stock 86 Expenses 0 Availability High Mil Spend 28 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ China Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ China Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ China Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ China Iron Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ China Minerals Stock 26 Expenses 0 Availability High Mil Spend 4 Civ Spend 4
2:53:02 PM  (Reporting)  _IAE_ China Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ China Cereals Stock 2 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ China Rice Stock 10 Expenses 4 Availability Very High Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ China Fish Stock 13 Expenses 7 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ China Tropical Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ China Cattle Stock 18 Expenses 13 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ China Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ China Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ China Preserved Food Stock 10 Expenses 6 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ China Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ China Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ China Cotton/Wool Stock 42 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 18
2:53:02 PM  (Reporting)  _IAE_ China Tea Stock 6 Expenses 2 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ China Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ China Wood Stock 28 Expenses 5 Availability Plentiful Mil Spend 0 Civ Spend 10
2:53:02 PM  (Reporting)  _IAE_ China Dyes Stock 6 Expenses 2 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ China Tobacco Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ China Petroleum Stock 2 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ China Rum Stock 5 Expenses 1 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ China Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ China Chemicals Stock 8 Expenses 2 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ China Manufactured Goods Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ China Textile Stock 29 Expenses 3 Availability Plentiful Mil Spend 0 Civ Spend 11
2:53:02 PM  (Reporting)  _IAE_ China Mechanical Parts Stock 12 Expenses 2 Availability Very High Mil Spend 0 Civ Spend 4
2:53:02 PM  (Reporting)  _IAE_ China Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ China Silk Stock 11 Expenses 1 Availability Very High Mil Spend 0 Civ Spend 4
2:53:02 PM  (Reporting)  _IAE_ China Opium Stock 15 Expenses 2 Availability Very High Mil Spend 0 Civ Spend 5
2:53:02 PM  (Reporting)  _IAE_ China Luxury Goods Stock 9 Expenses 1 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ China Gold Stock 4 Expenses 1 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ China Gems Stock 8 Expenses 2 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ China Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ China Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  Ended InitializeAdvancedEconomics 653 ms
2:53:02 PM  (Reporting)    1047204 5. Chinese Tribal Force Agenda Kept Agenda: Resupply, Value: 100000, Region: 1360 Canton EndTurn 2505
2:53:02 PM  (Reporting)    1053009 20. Chinese Tribal Force Agenda Kept Agenda: Resupply, Value: 100000, Region: 1360 Canton EndTurn 2505
2:53:02 PM  (Reporting)    1048965 16. Chinese Tribal Force Agenda Kept Agenda: Resupply, Value: 100000, Region: 1360 Canton EndTurn 2505
2:53:02 PM  (Reporting)    1060018 29. Chinese Tribal Force Agenda Kept Agenda: Resupply, Value: 100000, Region: 1370 Hainan EndTurn 2506
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Theater Prevalences Theater_China Ordered Value: 1800
2:53:02 PM  (Reporting)  Theater Prevalences Theater_Northeastern_Asia Ordered Value: 520
2:53:02 PM  (Reporting)  Theater Prevalences Theater_Western_Pacific Ordered Value: 100
2:53:02 PM  (Reporting)  Theater Prevalences Theater_Eastern_Siberia Ordered Value: 100
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Theater 406 Theater_China (Land)
2:53:02 PM  (Reporting)  Making Land Theater Map: Theater_China Overall power(self): 18897 Overall power (enemies): 39 Ratio: 5.00
2:53:02 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  75
2:53:02 PM  (Reporting)  Making Naval Values Map: 406 China LAND Overall power(self): 3054 Overall power (enemies): 0 Nav Ratio: 5.00
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Theater 404 Theater_Northeastern_Asia (Land)
2:53:02 PM  (Reporting)  Making Land Theater Map: Theater_Northeastern_Asia Overall power(self): 1955 Overall power (enemies): 0 Ratio: 5.00
2:53:02 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:53:02 PM  (Reporting)  Making Naval Values Map: 404 Northeastern Asia LAND Overall power(self): 594 Overall power (enemies): 0 Nav Ratio: 5.00
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Theater 435 Theater_Western_Pacific (Nav)
2:53:02 PM  (Reporting)  Making Naval Values Map: 435 Western Pacific NAV Overall power(self): 3441 Overall power (enemies): 0 Nav Ratio: 5.00
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Theater 397 Theater_Eastern_Siberia (Land)
2:53:02 PM  (Reporting)  Making Land Theater Map: Theater_Eastern_Siberia Overall power(self): 111 Overall power (enemies): 0 Ratio: 5.00
2:53:02 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  65
2:53:02 PM  (Reporting)  Making Naval Values Map: 397 Eastern Siberia LAND Overall power(self): 73 Overall power (enemies): 0 Nav Ratio: 5.00
2:53:02 PM  (Reporting)  Commiting Naval Values Map: 406 China LAND Overall power(self): 3054 Overall power (enemies): 0 Nav Ratio: 5.00
2:53:02 PM  (Reporting)  Commiting Naval Values Map: 404 Northeastern Asia LAND Overall power(self): 594 Overall power (enemies): 0 Nav Ratio: 5.00
2:53:02 PM  (Reporting)  Commiting Naval Values Map: 435 Western Pacific NAV Overall power(self): 3441 Overall power (enemies): 0 Nav Ratio: 5.00
2:53:02 PM  (Reporting)  Commiting Naval Values Map: 397 Eastern Siberia LAND Overall power(self): 73 Overall power (enemies): 0 Nav Ratio: 5.00
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  *** Land Theaters Special Regions ***
2:53:02 PM  (Reporting)  Theater 406 Theater_China HQReg: 1360 Canton Max pick: Canton Max need: Changtang Max Val: Canton Naval Gathering: 1360 Canton
2:53:02 PM  (Reporting)  Theater 404 Theater_Northeastern_Asia HQReg: 1199 Mukden Max pick: Mukden Max need: Birobidjan Max Val: Baoding Naval Gathering: 1169 Pusan
2:53:02 PM  (Reporting)  Theater 397 Theater_Eastern_Siberia HQReg: 994 Pogobi Max pick: Pogobi Max need: Pogobi Max Val: Chonglin Naval Gathering: 982 Haishenwai
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Final Gather Region for  406 China : 1360 Canton
2:53:02 PM  (Reporting)  Final Gather Region for  404 Northeastern Asia : 1199 Mukden
2:53:02 PM  (Reporting)  Final Gather Region for  397 Eastern Siberia : 994 Pogobi
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Ended InitAndDumpData China 981 ms
2:53:02 PM  (Reporting)  *** Faction-wide algorithms ***
2:53:02 PM  (Reporting)  RPL Buying a replacement for TCH Line Infantry
2:53:02 PM  (Reporting)  Ended BuildReplacements 17 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000010 China
2:53:02 PM  (Reporting)  Sending proposal: *we can*
2:53:02 PM  (Reporting)  Checking wars, we have 1 underway
2:53:02 PM  (Reporting)  In the war vs 1000215 Taiping Heavenly Kingdom WS is 98 waiting for loser to propose instead, skipping eval.
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 2 ms
2:53:02 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:53:02 PM  (Reporting)  Steel Level 1 Amount 25
2:53:02 PM  (Reporting)  Money Level 6 Amount 5285
2:53:02 PM  (Reporting)  Conscripts Level 5 Amount 851
2:53:02 PM  (Reporting)  _BNU Buying Unit Cavalry Banner Family ID Cavalry no Area
2:53:02 PM  (Reporting)  Ended BuildNewUnits Bought: 1 55 ms
2:53:02 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
2:53:02 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1059989 Di 2 Jn Jinbu
2:53:02 PM  (Reporting)  _MFC_ Merging 1060459 Di 3 Jn Jinbu into 1060454 Di 6 Jn Jinbu
2:53:02 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1060454 3. Fleet
2:53:02 PM  (Reporting)  _MFC_ Merging 1060460 Di 10 Jn Jinbu into 1060455 Di 1 Jn Jinbu
2:53:02 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1060455 1. Fleet
2:53:02 PM  (Reporting)  _MFC_ Merging 1059066 Di 25 Jn Jinbu into 1060456 Di 8 Jn Jinbu
2:53:02 PM  (Reporting)  _MFC_ Merging 1060456 8. Fleet into 1059990 Di 7 Jn Jinbu
2:53:02 PM  (Reporting)  _MFC_ Merging 1059990 7. Fleet into 1059987 Di 5 Jn Jinbu
2:53:02 PM  (Reporting)  _MFC_ Merging 1059987 5. Fleet into 1060458 6. Fleet
2:53:02 PM  (Reporting)  _MFC_ Merging 1060458 5. Fleet into 1060457 4. Fleet
2:53:02 PM  (Reporting)  _MFC_ Merging 1060457 4. Fleet into 1059067 Peng Yulin' Fleet
2:53:02 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1059067 Peng Yulin' Fleet
2:53:02 PM  (Reporting)  _MFC_ Transport Fleet created (Segment I): 1060876 Column 1 units in region 1169 Pusan from 1060454 3. Fleet
2:53:02 PM  (Reporting)  _MFC_ Transport Fleet created (Segment I): 1060877 Chinese Force 1 units in region 1318 Shanghai from 1060455 1. Fleet
2:53:02 PM  (Reporting)  _MFC_ Transport Fleet created (Segment I): 1060878 Chinese Force 13 units in region 1360 Canton from 1059067 Peng Yulin' Fleet
2:53:02 PM  (Reporting)  _MFC_ Transport Fleet created (Segment I): 1060879 Chinese Force 2 units in region 2601 Bohai Sea from 1059515 9. Fleet
2:53:02 PM  (Reporting)  _MFC_ Transport Fleet created (Segment II): 1060880 4. Fleet 5 units in region 1360 Canton from 1059067 Peng Yulin' Fleet
2:53:02 PM  (Reporting)  Ended ManageFleetsComposition 6578 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating CallFleet (_CLF_)
2:53:02 PM  (Reporting)  1059546 Lying Di 10 Zhen, 1360 Canton, Pow:230, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
2:53:02 PM  (Reporting)  1051195 Lying Di 3 Zhen, 1360 Canton, Pow:233, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
2:53:02 PM  (Reporting)  1051199 Lying Di 9 Zhen, 1360 Canton, Pow:237, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
2:53:02 PM  (Reporting)  1051197 Xiang Di 3 Zhen, 1360 Canton, Pow:248, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
2:53:02 PM  (Reporting)  1051739 2. Chinese Force, 1360 Canton, Pow:316, Count: 2(l 0/L 2/S 0) is calling fleet this turn.
2:53:02 PM  (Reporting)  1038966 Her Chyun' Army, 1360 Canton, Pow:4948, Count: 50(l 2/L 45/S 3) is calling fleet this turn.
2:53:02 PM  (Reporting)  1049962 He Guiqing' Army, 1349 Fuzhou, Pow:1313, Count: 42(l 3/L 39/S 0) is calling fleet this turn.
2:53:02 PM  (Reporting)  1060001 23. Chinese Tribal Force, 1318 Shanghai, Pow:82, Count: 3(l 0/L 3/S 0) is calling fleet this turn.
2:53:02 PM  (Reporting)  1060481 31. Chinese Tribal Force, 1318 Shanghai, Pow:102, Count: 2(l 0/L 2/S 0) is calling fleet this turn.
2:53:02 PM  (Reporting)  1060471 Zuo Zongtang' Corps, 1318 Shanghai, Pow:231, Count: 7(l 1/L 6/S 0) is calling fleet this turn.
2:53:02 PM  (Reporting)  1056286 15. Column, 982 Haishenwai, Pow:74, Count: 3(l 0/L 3/S 0) is calling fleet this turn.
2:53:02 PM  (Reporting)  Ended CallFleet 11 ms
2:53:02 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
2:53:02 PM  (Reporting)  _LFG_ 1002421 Formosha Bao-Lei, 1192 Tainan, Pow:253, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:53:02 PM  (Reporting)  _LFG_ 1002407 Zhu-Jiang Bao-Lei, 1360 Canton, Pow:253, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:53:02 PM  (Reporting)  _LFG_ 1040666 Peasants Uprising, 1340 Anshun, Pow:41, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:53:02 PM  (Reporting)  _LFG_ 1040650 Peasants Uprising, 1339 Guiyang, Pow:41, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:53:02 PM  (Reporting)  _LFG_ 1056810 Peasant, 1320 Ningguo, Pow:41, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:53:02 PM  (Reporting)  _LFG_ 1029621 18. Chinese Force, 1278 Tianjin, Pow:359, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
2:53:02 PM  (Reporting)  Ended LockFixedGroups 1 ms
2:53:02 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:53:02 PM  (Reporting)  _SSU_ 1060550 189. Levy Banner, 1360 Canton, Pow:1, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
2:53:02 PM  (Reporting)  _SSU_ 1060120 188. Regular, 1360 Canton, Pow:3, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
2:53:02 PM  (Reporting)  _SSU_ 1059629 187. Cavalry Banner, 1277 Baoding, Pow:41, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
2:53:02 PM  (Reporting)  Ended SplitStaticUnits 4 ms
2:53:02 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
2:53:02 PM  (Reporting)  _ESR_ No theater can have a staging region.
2:53:02 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 406 China
2:53:02 PM  (Reporting)  _PSR_ 406 China 1042198 137. Cavalry Banner is candidate for SR in 1341 Nanpang taken from 1042197 19. Chinese Tribal Force
2:53:02 PM  (Reporting)  _PSR_ 406 China 1046729 155. Cavalry Banner is candidate for SR in 1368 Kuangsi taken from 1048965 16. Chinese Tribal Force
2:53:02 PM  (Reporting)  _PSR_ 406 China 1002371 Xiang Di 3 Zhen is candidate for SR in 1360 Canton taken from 1051197 Xiang Di 3 Zhen
2:53:02 PM  (Reporting)  _PSR_ 406 China 1002062 Lying Di 8 Zhen is candidate for SR in 1360 Canton taken from 1038966 Her Chyun' Army
2:53:02 PM  (Reporting)  _PSR_ 406 China 1002244 Xiang Ln Qi is candidate for SR in 1360 Canton taken from 1038966 Her Chyun' Army
2:53:02 PM  (Reporting)  _PSR_ 406 China 1001974 Zhng Bi Qi is candidate for SR in 1360 Canton taken from 1038966 Her Chyun' Army
2:53:02 PM  (Reporting)  _PSR_ 406 China 1001900 Lying Di 2 Zhen is candidate for SR in 1360 Canton taken from 1051739 2. Chinese Force
2:53:02 PM  (Reporting)  _PSR_ 406 China 1001954 Lying Di 4 Zhen is candidate for SR in 1360 Canton taken from 1038966 Her Chyun' Army
2:53:02 PM  (Reporting)  _PSR_ 406 China 1002028 Xiang Bi Qi is candidate for SR in 1360 Canton taken from 1038966 Her Chyun' Army
2:53:02 PM  (Reporting)  _PSR_ 406 China 1002278 Lying Di 16 Zhen is candidate for SR in 1360 Canton taken from 1038966 Her Chyun' Army
2:53:02 PM  (Reporting)  Ended Prepare Strategic Redeployment 464 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 406 China
2:53:02 PM  (Reporting)  Ended Execute Strategic Redeployment 432 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 404 Northeastern Asia
2:53:02 PM  (Reporting)  _PSR_ 404 Northeastern Asia 1002190 Zhng Ln Qi is candidate for SR in 1200 Jilin taken from 1036931 Zhang YuLiang' Force
2:53:02 PM  (Reporting)  _PSR_ 404 Northeastern Asia 1002463 Di 3 Jn Jinbu is candidate for SR in 1169 Pusan taken from 1060876 Column
2:53:02 PM  (Reporting)  _PSR_ 404 Northeastern Asia 1046229 154. Levy Warband is candidate for SR in 1277 Baoding taken from 1057481 Xiang Rong' Army
2:53:02 PM  (Reporting)  _PSR_ 404 Northeastern Asia 1035942 117. Levy is candidate for SR in 1199 Mukden taken from 1060485 Huang Esen' Force
2:53:02 PM  (Reporting)  _PSR_ 404 Northeastern Asia 1028953 26. Levy is candidate for SR in 1200 Jilin taken from 1036931 Zhang YuLiang' Force
2:53:02 PM  (Reporting)  _PSR_ 404 Northeastern Asia 1043228 143. Levy is candidate for SR in 1200 Jilin taken from 1036931 Zhang YuLiang' Force
2:53:02 PM  (Reporting)  _PSR_ 404 Northeastern Asia 1028945 24. Mixed is candidate for SR in 1166 Seoul taken from 1060484 24. Mixed
2:53:02 PM  (Reporting)  _PSR_ 404 Northeastern Asia 1051275 170. Regular is candidate for SR in 1277 Baoding taken from 1057481 Xiang Rong' Army
2:53:02 PM  (Reporting)  _PSR_ 404 Northeastern Asia 1033426 102. Mixed is candidate for SR in 1200 Jilin taken from 1036931 Zhang YuLiang' Force
2:53:02 PM  (Reporting)  _PSR_ 404 Northeastern Asia 1051272 169. Regular is candidate for SR in 1277 Baoding taken from 1057481 Xiang Rong' Army
2:53:02 PM  (Reporting)  Ended Prepare Strategic Redeployment 17 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 404 Northeastern Asia
2:53:02 PM  (Reporting)  Ended Execute Strategic Redeployment 75 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 397 Eastern Siberia
2:53:02 PM  (Reporting)  _PSR_ 397 Eastern Siberia 1042702 139. Mixed is candidate for SR in 982 Haishenwai taken from 1056286 15. Column
2:53:02 PM  (Reporting)  _PSR_ 397 Eastern Siberia 1032424 98. Levy is candidate for SR in 982 Haishenwai taken from 1056286 15. Column
2:53:02 PM  (Reporting)  _PSR_ 397 Eastern Siberia 1028961 28. Levy is candidate for SR in 982 Haishenwai taken from 1056286 15. Column
2:53:02 PM  (Reporting)  Ended Prepare Strategic Redeployment 2 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  *** Theaters algorithms 406 Theater_China ***
2:53:02 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:53:02 PM  (Reporting)  Ended PrivilegedCombine 29 ms
2:53:02 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:53:02 PM  (Reporting)  _DCR_ 1059249 186. Regular Warband, 1277 Baoding, Pow:66, Count: 1(l 0/L 1/S 0) will garrison capital
2:53:02 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:53:02 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
2:53:02 PM  (Reporting)  _RAR_ 1060881 141. Cavalry, 1360 Canton, Pow:22, Count: 1(l 0/L 1/S 0) created in region
2:53:02 PM  (Reporting)  _RAR_ 1060882 129. Cavalry, 1360 Canton, Pow:22, Count: 1(l 0/L 1/S 0) created in region
2:53:02 PM  (Reporting)  _RAR_ 1060883 48. Cavalry, 1360 Canton, Pow:22, Count: 1(l 0/L 1/S 0) created in region
2:53:02 PM  (Reporting)  _RAR_ 1060884 97. Cavalry, 1360 Canton, Pow:22, Count: 1(l 0/L 1/S 0) created in region
2:53:02 PM  (Reporting)  _RAR_ 1060885 32. Cavalry, 1360 Canton, Pow:27, Count: 1(l 0/L 1/S 0) created in region
2:53:02 PM  (Reporting)  _RAR_ 1060886 38. Bandits, 1344 Shaoxing, Pow:6, Count: 1(l 0/L 1/S 0) created in region
2:53:02 PM  (Reporting)  _RAR_ 1060887 36. Raiders, 1344 Shaoxing, Pow:7, Count: 1(l 0/L 1/S 0) created in region
2:53:02 PM  (Reporting)  _RAR_ 1060888 165. Cavalry, 1344 Shaoxing, Pow:21, Count: 1(l 0/L 1/S 0) created in region
2:53:02 PM  (Reporting)  _RAR_ 1060889 105. Cavalry, 1344 Shaoxing, Pow:22, Count: 1(l 0/L 1/S 0) created in region
2:53:02 PM  (Reporting)  _RAR_ 1060890 94. Cavalry, 1344 Shaoxing, Pow:22, Count: 1(l 0/L 1/S 0) created in region
2:53:02 PM  (Reporting)  _RAR_ 1060891 106. Cavalry, 1344 Shaoxing, Pow:22, Count: 1(l 0/L 1/S 0) created in region
2:53:02 PM  (Reporting)  _RAR_ 1060892 133. Cavalry, 1344 Shaoxing, Pow:24, Count: 1(l 0/L 1/S 0) created in region
2:53:02 PM  (Reporting)  _RAR_ 1060893 131. Cavalry Warband, 1334 Wuchang, Pow:18, Count: 1(l 0/L 1/S 0) created in region
2:53:02 PM  (Reporting)  _RAR_ 1060894 115. Cavalry, 1334 Wuchang, Pow:18, Count: 1(l 0/L 1/S 0) created in region
2:53:02 PM  (Reporting)  _RAR_ 1060895 22. Cavalry, 1334 Wuchang, Pow:21, Count: 1(l 0/L 1/S 0) created in region
2:53:02 PM  (Reporting)  _RAR_ 1060896 49. Cavalry, 1318 Shanghai, Pow:19, Count: 1(l 0/L 1/S 0) created in region
2:53:02 PM  (Reporting)  _RAR_ 1060897 163. Cavalry, 1318 Shanghai, Pow:19, Count: 1(l 0/L 1/S 0) created in region
2:53:02 PM  (Reporting)  _RAR_ 1060898 153. Cavalry, 1318 Shanghai, Pow:17, Count: 1(l 0/L 1/S 0) created in region
2:53:02 PM  (Reporting)  _RAR_ 1060899 107. Cavalry, 1318 Shanghai, Pow:17, Count: 1(l 0/L 1/S 0) created in region
2:53:02 PM  (Reporting)  _RAR_ 1060900 95. Cavalry, 1318 Shanghai, Pow:25, Count: 1(l 0/L 1/S 0) created in region
2:53:02 PM  (Reporting)  _RAR_ 1060901 52. Cavalry Warband, 1318 Shanghai, Pow:42, Count: 1(l 0/L 1/S 0) created in region
2:53:02 PM  (Reporting)  _RAR_ 1060902 161. Cavalry, 1277 Baoding, Pow:22, Count: 1(l 0/L 1/S 0) created in region
2:53:02 PM  (Reporting)  _RAR_ 1060903 159. Cavalry Warband, 1277 Baoding, Pow:45, Count: 1(l 0/L 1/S 0) created in region
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Agenda: no goal, Value: 0, Region: 0 North Pole
2:53:02 PM  (Reporting)  _RAR_ - ReconHelper (Distant) 1060892 133. Cavalry, 1344 Shaoxing, Pow:24, Count: 1(l 0/L 1/S 0) will target Her Chyun' Army in region Canton
2:53:02 PM  (Reporting)  _RAR_ - GatherForRaid 1060886 38. Bandits, 1344 Shaoxing, Pow:6, Count: 1(l 0/L 1/S 0) will join in same region 1060887 36. Raiders
2:53:02 PM  (Reporting)  _RAR_ - GatherForRecon 1060902 161. Cavalry, 1277 Baoding, Pow:22, Count: 1(l 0/L 1/S 0) will join in same region 1060903 159. Cavalry Warband
2:53:02 PM  (Reporting)  _RAR_ - GatherForRecon 1060900 95. Cavalry, 1318 Shanghai, Pow:25, Count: 1(l 0/L 1/S 0) will join in same region 1060901 52. Cavalry Warband
2:53:02 PM  (Reporting)  _RAR_ - GatherForRecon 1060898 153. Cavalry, 1318 Shanghai, Pow:17, Count: 1(l 0/L 1/S 0) will join in same region 1060899 107. Cavalry
2:53:02 PM  (Reporting)  _RAR_ - GatherForRecon 1060896 49. Cavalry, 1318 Shanghai, Pow:19, Count: 1(l 0/L 1/S 0) will join in same region 1060897 163. Cavalry
2:53:02 PM  (Reporting)  _RAR_ - GatherForRecon 1060894 115. Cavalry, 1334 Wuchang, Pow:18, Count: 1(l 0/L 1/S 0) will join in same region 1060895 22. Cavalry
2:53:02 PM  (Reporting)  _RAR_ - GatherForRecon 1060478 22. Chinese Tribal Force, 1334 Wuchang, Pow:23, Count: 1(l 0/L 1/S 0) will join in same region 1060893 131. Cavalry Warband
2:53:02 PM  (Reporting)  _RAR_ - GatherForRecon 1060891 106. Cavalry, 1344 Shaoxing, Pow:22, Count: 1(l 0/L 1/S 0) will join in same region 1060892 133. Cavalry
2:53:02 PM  (Reporting)  _RAR_ - GatherForRecon 1060889 105. Cavalry, 1344 Shaoxing, Pow:22, Count: 1(l 0/L 1/S 0) will join in same region 1060890 94. Cavalry
2:53:02 PM  (Reporting)  _RAR_ - GatherForRecon 1060884 97. Cavalry, 1360 Canton, Pow:22, Count: 1(l 0/L 1/S 0) will join in same region 1060885 32. Cavalry
2:53:02 PM  (Reporting)  _RAR_ - GatherForRecon 1060882 129. Cavalry, 1360 Canton, Pow:22, Count: 1(l 0/L 1/S 0) will join in same region 1060883 48. Cavalry
2:53:02 PM  (Reporting)  _RAR_ - GatherForRecon 1060480 185. Cavalry Warband, 1360 Canton, Pow:19, Count: 1(l 0/L 1/S 0) will join in same region 1060881 141. Cavalry
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Agenda: Attack, Value: 12500, Region: 1342 Wujiang
2:53:02 PM  (Reporting)  _RAR_ - Attack  1055855 178. Cavalry Banner, 1261 Kunming, Pow:84, Count: 1(l 0/L 1/S 0) will target region 1342 Wujiang Region AI SelfValue 16
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Agenda: Attack, Value: 16250, Region: 1303 Chongqing
2:53:02 PM  (Reporting)  _RAR_ - Attack  1058324 184. Cavalry Warband, 1341 Nanpang, Pow:35, Count: 1(l 0/L 1/S 0) will target region 1303 Chongqing Region AI SelfValue 71
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Agenda: Attack, Value: 12500, Region: 1363 Guilin
2:53:02 PM  (Reporting)  _RAR_ - Attack  1057248 4. Chinese Tribal Force, 1341 Nanpang, Pow:207, Count: 2(l 0/L 2/S 0) will target region 1363 Guilin Region AI SelfValue 30
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Agenda: Attack, Value: 12500, Region: 1363 Guilin
2:53:02 PM  (Reporting)  _RAR_ - Attack  1042197 19. Chinese Tribal Force, 1341 Nanpang, Pow:191, Count: 2(l 0/L 2/S 0) will target region 1363 Guilin Region AI SelfValue 30
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Agenda: Recon&Raid, Value: 25000, Region: 1367 Foshan
2:53:02 PM  (Reporting)  _RAR_ - Planify Recon 1060885 32. Chinese Tribal Force, 1360 Canton, Pow:49, Count: 2(l 0/L 2/S 0) will target region 1367 Foshan recon target being 1363 Guilin
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Agenda: Recon&Raid, Value: 25000, Region: 1367 Foshan
2:53:02 PM  (Reporting)  _RAR_ - Planify Recon 1060883 41. Chinese Tribal Force, 1360 Canton, Pow:45, Count: 2(l 0/L 2/S 0) will target region 1367 Foshan recon target being 1363 Guilin
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Agenda: Recon&Raid, Value: 25000, Region: 1367 Foshan
2:53:02 PM  (Reporting)  _RAR_ - Planify Recon 1060881 42. Chinese Tribal Force, 1360 Canton, Pow:41, Count: 2(l 0/L 2/S 0) will target region 1367 Foshan recon target being 1363 Guilin
2:53:02 PM  (Reporting)  Ended ReconAndRaids 1879 ms
2:53:02 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:53:02 PM  (Reporting)  Ended SplitGroups 1986 ms
2:53:02 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:53:02 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
2:53:02 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:53:02 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1060893 22. Chinese Tribal Force in region Wuchang will recover in region Wuchang % Health 100 % Cohesion 48
2:53:02 PM  (Reporting)  _DDU_ Chinese Force created in region Canton with 1 unit(s), Health: 100 %
2:53:02 PM  (Reporting)  _DDU_ 42. Chinese Tribal Force 1060881 has now 1 units, Health: 100 %
2:53:02 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1060904 Chinese Force in region Canton will recover in region Shanghai % Health 100 % Cohesion 47
2:53:02 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1059544 92. Levy in region Tianjin will recover in region Tianjin % Health 100 % Cohesion 34
2:53:02 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1054227 Bandits in region Hangzhou will recover in region Shanghai % Health 50 % Cohesion 100
2:53:02 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1060018 28. Chinese Tribal Force in region Luizhou will recover in region Hainan % Health 100 % Cohesion 45
2:53:02 PM  (Reporting)  Ended Damaged Units 109 ms
2:53:02 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:53:02 PM  (Reporting)  _GAO_ Step 1 1030955 78. Levy, 1318 Shanghai, Pow:20, Count: 1(l 0/L 1/S 0) is garrisoning region 1318 Shanghai SelfVal 473
2:53:02 PM  (Reporting)  Agenda: Garrison, Value: 15372, Region: 1318 Shanghai
2:53:02 PM  (Reporting)  _GAO_ Step 2 1060905 Chinese Force, 1318 Shanghai, Pow:33, Count: 1(l 0/L 1/S 0) is garrisoning region 1318 Shanghai New PickVal 54
2:53:02 PM  (Reporting)  Agenda: Garrison, Value: 15372, Region: 1318 Shanghai
2:53:02 PM  (Reporting)  _GAO_ Step 2 1060906 Chinese Force, 1334 Wuchang, Pow:21, Count: 1(l 0/L 1/S 0) is garrisoning region 1334 Wuchang New PickVal 13
2:53:02 PM  (Reporting)  Agenda: Garrison, Value: 1987, Region: 1334 Wuchang
2:53:02 PM  (Reporting)  Ended GarrisonObjectives 27 ms
2:53:02 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:53:02 PM  (Reporting)  _CBE_ Check Besieging, stand-alone assault step (1).
2:53:02 PM  (Reporting)  _CBE_ Cover/Besiege/Assault: 1059553 8. Chinese Tribal Force in 1363 Guilin PickVal: 3 SelfVal 30 Opp Power: 28
2:53:02 PM  (Reporting)  Ended CheckBesieging 36 ms
2:53:02 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:53:02 PM  (Reporting)  Ended Evacuate Force (_EVA_) 37 ms
2:53:02 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:53:02 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 114 ms
2:53:02 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:53:02 PM  (Reporting)  _CLD_ Leader (Split Segment IV) Zeng Guofan in Baoding has been detached from group 1057481 Xiang Rong' Army
2:53:02 PM  (Reporting)  _CLD_ Leader (Split Segment III) He Guiqing in Fuzhou has been detached from group 1049962 Jian-Ling Liu' Army
2:53:02 PM  (Reporting)  _CLD_ Leader (Split Segment III) Xu Youren in Canton has been detached from group 1038966 Her Chyun' Army
2:53:02 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1060908 He Guiqing 1349 Fuzhou toward 1038966 Her Chyun' Army, 1360 Canton, Pow:5024, Count: 44(l 1/L 40/S 3) Relocating
2:53:02 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 2 leaders to check
2:53:02 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 2 leaders to check
2:53:02 PM  (Reporting)  _CLD_ Idle Leader 1060907 Zeng Guofan in Baoding merged into 1057481 Xiang Rong' Army
2:53:02 PM  (Reporting)  _CLD_ Idle Leader 1060909 Xu Youren in Canton merged into 1038966 Her Chyun' Army
2:53:02 PM  (Reporting)  Ended Check Leaders 809 ms
2:53:02 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:53:02 PM  (Reporting)  _MSG_ gathered 84 cbt pts, needing: 25
2:53:02 PM  (Reporting)  Agenda: Intercept (Master), Value: 5780, Region: 1363 Guilin
2:53:02 PM  (Reporting)  _MSG_ - MASTER 1055855 178. Cavalry Banner, 1261 Kunming, Pow:84, Count: 1(l 0/L 1/S 0) will target (enemy) 1060586 1.Levy Yung An Pow.: 84 vs. 17 mustered 0 other groups
2:53:02 PM  (Reporting)  _MSG_ gathered 35 cbt pts, needing: 16
2:53:02 PM  (Reporting)  Agenda: Intercept (Master), Value: 4464, Region: 1340 Anshun
2:53:02 PM  (Reporting)  _MSG_ - MASTER 1058324 184. Cavalry Warband, 1341 Nanpang, Pow:35, Count: 1(l 0/L 1/S 0) will target (enemy) 1059154 4. Cavalry Pow.: 35 vs. 12 mustered 0 other groups
2:53:02 PM  (Reporting)  _MSG_ gathered 22 cbt pts, needing: 9
2:53:02 PM  (Reporting)  Agenda: Intercept (Master), Value: 2464, Region: 1363 Guilin
2:53:02 PM  (Reporting)  _MSG_ - MASTER 1060881 42. Chinese Tribal Force, 1360 Canton, Pow:22, Count: 1(l 0/L 1/S 0) will target (enemy) 1059162 3. Regular Pow.: 22 vs. 7 mustered 0 other groups
2:53:02 PM  (Reporting)  Ended Make Superior Group 4683 ms
2:53:02 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 406 China
2:53:02 PM  (Reporting)  _AFA_ 1032431 Di 11 Jn Jinbu has been given the mission Agenda: Resupply, Value: 10000, Region: 1278 Tianjin
2:53:02 PM  (Reporting)  _NVS_ : Nav Supp 1060455 1. Fleet chance: 40 failed.
2:53:02 PM  (Reporting)  _AFA_ 1060455 1. Fleet has been given the mission Agenda: Naval Calling, Value: 2944, Region: 1360 Canton
2:53:02 PM  (Reporting)  _AFA_ 1060877 Chinese Force has been given the mission Agenda: Naval Superiority, Value: 3948, Region: 2592 Strait of Luzon
2:53:02 PM  (Reporting)  _AFA_ 1060877 Chinese Force has been given the mission Agenda: Naval Calling, Value: 2576, Region: 1360 Canton
2:53:02 PM  (Reporting)  _AFA_ 1060880 4. Fleet has been given the mission Agenda: Naval Superiority, Value: 15696, Region: 2595 Strait of Formosa
2:53:02 PM  (Reporting)  _AFA_ 1060880 4. Fleet has been given the mission Agenda: Naval Calling, Value: 12600, Region: 1360 Canton
2:53:02 PM  (Reporting)  _AFA_ 1060878 Chinese Force has been given the mission Agenda: Naval Calling, Value: 19200, Region: 1360 Canton
2:53:02 PM  (Reporting)  _AFA_ 1059067 Peng Yulin' Fleet has been given the mission Agenda: Naval Superiority, Value: 45129, Region: 2594 Pearl River Estuary
2:53:02 PM  (Reporting)  _AFA_ 1059067 Peng Yulin' Fleet has been given the mission Agenda: Naval Calling, Value: 31450, Region: 1360 Canton
2:53:02 PM  (Reporting)  Ended AssignFleetsOperations 46 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:53:02 PM  (Reporting)  Ended Split Supports
2:53:02 PM  (Reporting)  Start of AI Check for Land Resupply
2:53:02 PM  (Reporting)  CheckForLandResupply 5. Chinese Tribal Force will resupply, in region 1370 Hainan
2:53:02 PM  (Reporting)  CheckForLandResupply 20. Chinese Tribal Force will resupply, in region 1370 Hainan
2:53:02 PM  (Reporting)  CheckForLandResupply 16. Chinese Tribal Force will resupply, in region 1370 Hainan
2:53:02 PM  (Reporting)  CheckForLandResupply 178. Cavalry Banner will resupply, in region 1259 Gejiu
2:53:02 PM  (Reporting)  CheckForLandResupply Xiang Di 1 Zhen will resupply, in region 1341 Nanpang
2:53:02 PM  (Reporting)  CheckForLandResupply 11. Chinese Force will resupply, in region 1308 Kaifeng
2:53:02 PM  (Reporting)  CheckForLandResupply 22. Chinese Tribal Force will resupply, in region 1334 Wuchang
2:53:02 PM  (Reporting)  CheckForLandResupply 38. Chinese Tribal Force will resupply, in region 1334 Wuchang
2:53:02 PM  (Reporting)  CheckForLandResupply Chinese Force will resupply, in region 1334 Wuchang
2:53:02 PM  (Reporting)  Ended CheckForLandResupply 340 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:53:02 PM  (Reporting)  1056919 180. Cavalry Banner, 2161 Mouth of Yangze, Pow:114, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 10500, Region: 2161 Mouth of Yangze
2:53:02 PM  (Reporting)  1038962 25. Chinese Tribal Force, 2161 Mouth of Yangze, Pow:120, Count: 2(l 0/L 2/S 0) Agenda: Keep Position, Value: 10500, Region: 2161 Mouth of Yangze
2:53:02 PM  (Reporting)  1053467 Zhng Hung Qi, 2161 Mouth of Yangze, Pow:136, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 10500, Region: 2161 Mouth of Yangze
2:53:02 PM  (Reporting)  Ended KeepPosition 6 ms
2:53:02 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:53:02 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:53:02 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:53:02 PM  (Reporting)  Ended Concentrate Stacks 5 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  *** Theaters algorithms 404 Theater_Northeastern_Asia ***
2:53:02 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:53:02 PM  (Reporting)  Ended PrivilegedCombine 23 ms
2:53:02 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:53:02 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:53:02 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
2:53:02 PM  (Reporting)  Ended ReconAndRaids 4 ms
2:53:02 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:53:02 PM  (Reporting)  Ended SplitGroups 12 ms
2:53:02 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:53:02 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
2:53:02 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:53:02 PM  (Reporting)  Ended Damaged Units 1 ms
2:53:02 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:53:02 PM  (Reporting)  _GAO_ Step 1 1060484 24. Mixed, 1166 Seoul, Pow:28, Count: 1(l 0/L 1/S 0) is garrisoning region 1166 Seoul SelfVal 162
2:53:02 PM  (Reporting)  Agenda: Garrison, Value: 5265, Region: 1166 Seoul
2:53:02 PM  (Reporting)  _GAO_ Step 1 1060485 Huang Esen' Force, 1199 Mukden, Pow:34, Count: 2(l 1/L 1/S 0) is garrisoning region 1199 Mukden SelfVal 318
2:53:02 PM  (Reporting)  Agenda: Garrison, Value: 10335, Region: 1199 Mukden
2:53:02 PM  (Reporting)  _GAO_ Step 1 1027379 6. Fanatical, 1213 Shuntia, Pow:38, Count: 1(l 0/L 1/S 0) is garrisoning region 1213 Shuntia SelfVal 50
2:53:02 PM  (Reporting)  Agenda: Garrison, Value: 1625, Region: 1213 Shuntia
2:53:02 PM  (Reporting)  Ended GarrisonObjectives 3 ms
2:53:02 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:53:02 PM  (Reporting)  Ended CheckBesieging 12 ms
2:53:02 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:53:02 PM  (Reporting)  Ended Evacuate Force (_EVA_) 13 ms
2:53:02 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:53:02 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 13 ms
2:53:02 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:53:02 PM  (Reporting)  Ended Check Leaders 1 ms
2:53:02 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:53:02 PM  (Reporting)  Ended Make Superior Group 0 ms
2:53:02 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 404 Northeastern Asia
2:53:02 PM  (Reporting)  _AFA_ 1060876 Column has been given the mission Agenda: Resupply, Value: 18000, Region: 1169 Pusan
2:53:02 PM  (Reporting)  _AFA_ 1060876 Column has been given the mission Agenda: Naval Calling, Value: 2576, Region: 982 Haishenwai
2:53:02 PM  (Reporting)  _NVS_ : Nav Supp 1060454 3. Fleet chance: 40 failed.
2:53:02 PM  (Reporting)  _AFA_ 1060454 3. Fleet has been given the mission Agenda: Naval Calling, Value: 2852, Region: 982 Haishenwai
2:53:02 PM  (Reporting)  Ended AssignFleetsOperations 39 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:53:02 PM  (Reporting)  Ended Split Supports
2:53:02 PM  (Reporting)  Start of AI Check for Land Resupply
2:53:02 PM  (Reporting)  Ended CheckForLandResupply 40 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:53:02 PM  (Reporting)  Ended KeepPosition 0 ms
2:53:02 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:53:02 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:53:02 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:53:02 PM  (Reporting)  Ended Concentrate Stacks 0 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  *** Theaters algorithms 397 Theater_Eastern_Siberia ***
2:53:02 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:53:02 PM  (Reporting)  Ended PrivilegedCombine 21 ms
2:53:02 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:53:02 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:53:02 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
2:53:02 PM  (Reporting)  Ended ReconAndRaids 4 ms
2:53:02 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:53:02 PM  (Reporting)  Ended SplitGroups 7 ms
2:53:02 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:53:02 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:53:02 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:53:02 PM  (Reporting)  Ended Damaged Units 0 ms
2:53:02 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:53:02 PM  (Reporting)  Ended GarrisonObjectives 1 ms
2:53:02 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:53:02 PM  (Reporting)  Ended CheckBesieging 9 ms
2:53:02 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:53:02 PM  (Reporting)  Ended Evacuate Force (_EVA_) 9 ms
2:53:02 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:53:02 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 35 ms
2:53:02 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:53:02 PM  (Reporting)  Ended Make Superior Group 0 ms
2:53:02 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 397 Eastern Siberia
2:53:02 PM  (Reporting)  _AFA_ 1059989 Di 2 Jn Jinbu has been given the mission Agenda: Resupply, Value: 10000, Region: 982 Haishenwai
2:53:02 PM  (Reporting)  _AFA_ 1059989 Di 2 Jn Jinbu has been given the mission Agenda: Naval Calling, Value: 2300, Region: 982 Haishenwai
2:53:02 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:53:02 PM  (Reporting)  Ended Split Supports
2:53:02 PM  (Reporting)  Start of AI Check for Land Resupply
2:53:02 PM  (Reporting)  Ended CheckForLandResupply 0 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:53:02 PM  (Reporting)  Ended KeepPosition 0 ms
2:53:02 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:53:02 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:53:02 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:53:02 PM  (Reporting)  Ended Concentrate Stacks 0 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 406 Theater_China ***
2:53:02 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:53:02 PM  (Reporting)  Agenda: Garrison, Value: 5167, Region: 1334 Wuchang
2:53:02 PM  (Reporting)  _DGA_ 1060911 Chinese Force, 1360 Canton, Pow:25, Count: 1(l 0/L 1/S 0) will garrison region 1334 Wuchang
2:53:02 PM  (Reporting)  Agenda: Garrison, Value: 4812, Region: 1333 Nanchang
2:53:02 PM  (Reporting)  _DGA_ 1060913 Chinese Force, 1360 Canton, Pow:25, Count: 1(l 0/L 1/S 0) will garrison region 1333 Nanchang
2:53:02 PM  (Reporting)  Agenda: Garrison, Value: 5232, Region: 1335 Changsha
2:53:02 PM  (Reporting)  _DGA_ 1060915 Chinese Force, 1360 Canton, Pow:25, Count: 1(l 0/L 1/S 0) will garrison region 1335 Changsha
2:53:02 PM  (Reporting)  Ended DistantGarrison 2170 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 404 Theater_Northeastern_Asia ***
2:53:02 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:53:02 PM  (Reporting)  Agenda: Garrison, Value: 1296, Region: 1166 Seoul
2:53:02 PM  (Reporting)  _DGA_ 1060917 Column, 1200 Jilin, Pow:20, Count: 1(l 0/L 1/S 0) will garrison region 1166 Seoul
2:53:02 PM  (Reporting)  Ended DistantGarrison 272 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 397 Theater_Eastern_Siberia ***
2:53:02 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:53:02 PM  (Reporting)  Ended DistantGarrison 0 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 35265 AllOppPowLand: 39 AllOwnPowNav: 7162 AllOppPowNav 0
2:53:02 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  *** Starting process on extended theater 406 Theater_China Owned armies (extended): 78 Enemy armies: 6 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:53:02 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:53:02 PM  (Reporting)  1058162 17. Chinese Tribal Force (Pow.136)
2:53:02 PM  (Reporting)  1060550 189. Levy Banner (Pow.1)
2:53:02 PM  (Reporting)  1060120 188. Regular (Pow.3)
2:53:02 PM  (Reporting)  1060904 185. Cavalry Warband (Pow.19)
2:53:02 PM  (Reporting)  1060881 141. Cavalry (Pow.22)
2:53:02 PM  (Reporting)  1060915 103. Mixed (Pow.25)
2:53:02 PM  (Reporting)  1060914 25. Mixed (Pow.25)
2:53:02 PM  (Reporting)  1060913 120. Mixed (Pow.25)
2:53:02 PM  (Reporting)  1060912 110. Mixed (Pow.25)
2:53:02 PM  (Reporting)  1060911 83. Levy (Pow.25)
2:53:02 PM  (Reporting)  1060910 65. Regular (Pow.33)
2:53:02 PM  (Reporting)  1060883 41. Chinese Tribal Force (Pow.45)
2:53:02 PM  (Reporting)  1060885 32. Chinese Tribal Force (Pow.49)
2:53:02 PM  (Reporting)  1059546 Lying Di 10 Zhen (Pow.230)
2:53:02 PM  (Reporting)  1051195 Lying Di 3 Zhen (Pow.233)
2:53:02 PM  (Reporting)  1051199 Lying Di 9 Zhen (Pow.237)
2:53:02 PM  (Reporting)  1051197 Xiang Di 3 Zhen (Pow.248)
2:53:02 PM  (Reporting)  1051739 2. Chinese Force (Pow.316)
2:53:02 PM  (Reporting)  1060909 Xu Youren (Pow.0)
2:53:02 PM  (Reporting)  1038966 Her Chyun' Army (Pow.4847)
2:53:02 PM  (Reporting)  1047204 5. Chinese Tribal Force (Pow.154)
2:53:02 PM  (Reporting)  1053009 20. Chinese Tribal Force (Pow.228)
2:53:02 PM  (Reporting)  1048965 16. Chinese Tribal Force (Pow.242)
2:53:02 PM  (Reporting)  1060018 28. Chinese Tribal Force (Pow.12)
2:53:02 PM  (Reporting)  1060479 75. Levy (Pow.19)
2:53:02 PM  (Reporting)  1042197 19. Chinese Tribal Force (Pow.191)
2:53:02 PM  (Reporting)  1057248 4. Chinese Tribal Force (Pow.207)
2:53:02 PM  (Reporting)  1054035 7. Chinese Force (Pow.316)
2:53:02 PM  (Reporting)  1058324 184. Cavalry Warband (Pow.35)
2:53:02 PM  (Reporting)  1055855 178. Cavalry Banner (Pow.84)
2:53:02 PM  (Reporting)  1060487 104. Regular (Pow.21)
2:53:02 PM  (Reporting)  1049962 Jian-Ling Liu' Army (Pow.1313)
2:53:02 PM  (Reporting)  1054034 Xiang Di 1 Zhen (Pow.185)
2:53:02 PM  (Reporting)  1059542 135. Mixed (Pow.25)
2:53:02 PM  (Reporting)  1060014 140. Regular Warband (Pow.57)
2:53:02 PM  (Reporting)  1058177 76. Mixed (Pow.24)
2:53:02 PM  (Reporting)  1057865 182. Cavalry Banner (Pow.144)
2:53:02 PM  (Reporting)  1060887 33. Chinese Tribal Force (Pow.14)
2:53:02 PM  (Reporting)  1060888 165. Cavalry (Pow.21)
2:53:02 PM  (Reporting)  1060890 40. Chinese Tribal Force (Pow.44)
2:53:02 PM  (Reporting)  1060892 39. Chinese Tribal Force (Pow.46)
2:53:02 PM  (Reporting)  1060020 26. Chinese Tribal Force (Pow.257)
2:53:02 PM  (Reporting)  1060895 115. Cavalry (Pow.18)
2:53:02 PM  (Reporting)  1060906 22. Cavalry (Pow.21)
2:53:02 PM  (Reporting)  1060893 38. Chinese Tribal Force (Pow.41)
2:53:02 PM  (Reporting)  1059536 156. Regular Warband (Pow.78)
2:53:02 PM  (Reporting)  1059553 8. Chinese Tribal Force (Pow.94)
2:53:02 PM  (Reporting)  1054227 Bandits (Pow.4)
2:53:02 PM  (Reporting)  1060469 27. Chinese Tribal Force (Pow.30)
2:53:02 PM  (Reporting)  1054032 Lying Di 12 Zhen (Pow.188)
2:53:02 PM  (Reporting)  1059552 29. Chinese Force (Pow.210)
2:53:02 PM  (Reporting)  1058164 21. Chinese Tribal Force (Pow.87)
2:53:02 PM  (Reporting)  1030955 78. Levy (Pow.20)
2:53:02 PM  (Reporting)  1060905 54. Regular (Pow.33)
2:53:02 PM  (Reporting)  1060899 36. Chinese Tribal Force (Pow.34)
2:53:02 PM  (Reporting)  1060897 37. Chinese Tribal Force (Pow.38)
2:53:02 PM  (Reporting)  1060001 50. Cavalry Warband (Pow.44)
2:53:02 PM  (Reporting)  1060901 23. Chinese Tribal Force (Pow.67)
2:53:02 PM  (Reporting)  1060481 77. Levy Warband (Pow.69)
2:53:02 PM  (Reporting)  1060471 Zuo Zongtang' Corps (Pow.113)
2:53:02 PM  (Reporting)  1056919 180. Cavalry Banner (Pow.114)
2:53:02 PM  (Reporting)  1038962 31. Chinese Tribal Force (Pow.120)
2:53:02 PM  (Reporting)  1053467 Zhng Hung Qi (Pow.136)
2:53:02 PM  (Reporting)  1057249 Lying Di 13 Zhen (Pow.163)
2:53:02 PM  (Reporting)  1059085 30. Chinese Tribal Force (Pow.166)
2:53:02 PM  (Reporting)  1051737 11. Chinese Force (Pow.207)
2:53:02 PM  (Reporting)  1054165 14. Chinese Tribal Force (Pow.269)
2:53:02 PM  (Reporting)  1059544 92. Levy (Pow.10)
2:53:02 PM  (Reporting)  1059629 187. Cavalry Banner (Pow.41)
2:53:02 PM  (Reporting)  1059249 186. Regular Warband (Pow.66)
2:53:02 PM  (Reporting)  1060903 34. Chinese Tribal Force (Pow.67)
2:53:02 PM  (Reporting)  1060907 Zeng Guofan (Pow.0)
2:53:02 PM  (Reporting)  1057481 Xiang Rong' Army (Pow.212)
2:53:02 PM  (Reporting)  1027379 6. Fanatical (Pow.38)
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Secondary Region 1318 Shanghai Pick 54 has enough garrison (Value: 53) - evaluation skipped
2:53:02 PM  (Reporting)  Primary Region 1277 Baoding Pick 71 has enough garrison (Value: 107) - evaluation skipped
2:53:02 PM  (Reporting)  Secondary Region 1278 Tianjin Pick 44 has enough garrison (Value: 359) - evaluation skipped
2:53:02 PM  (Reporting)  Secondary Region 1340 Anshun Pick 7 has enough garrison (Value: 41) - evaluation skipped
2:53:02 PM  (Reporting)  Primary Region 1360 Canton Pick 100 has enough garrison (Value: 257) - evaluation skipped
2:53:02 PM  (Reporting)  Secondary Region 1335 Changsha Pick 14 has enough garrison (Value: 25) - evaluation skipped
2:53:02 PM  (Reporting)  Secondary Region 1320 Ningguo Pick 24 has enough garrison (Value: 41) - evaluation skipped
2:53:02 PM  (Reporting)  Secondary Region 1333 Nanchang Pick 14 has enough garrison (Value: 25) - evaluation skipped
2:53:02 PM  (Reporting)  Secondary Region 1213 Shuntia Pick 9 has enough garrison (Value: 38) - evaluation skipped
2:53:02 PM  (Reporting)  Secondary Region 1191 Taibei Pick 10 has enough garrison (Value: 0) - evaluation skipped
2:53:02 PM  (Reporting)  Secondary Region 1192 Tainan Pick 6 has enough garrison (Value: 253) - evaluation skipped
2:53:02 PM  (Reporting)  Secondary Region 1334 Wuchang Pick 13 has enough garrison (Value: 46) - evaluation skipped
2:53:02 PM  (Reporting)  CheckRegionForOperation 1059542 135. Mixed, 1301 Luzhou, Pow:25, Count: 1(l 0/L 1/S 0) Fitness 65 PickVal 11 SelfVal 71 AINeed 17
2:53:02 PM  (Reporting)  Agenda: Defend, Value: 4615, Region: 1303 Chongqing
2:53:02 PM  (Reporting)  CheckRegionForOperation 1054034 Xiang Di 1 Zhen, 1301 Luzhou, Pow:185, Count: 1(l 0/L 1/S 0) Fitness 52 PickVal 3 SelfVal 50 AINeed 60
2:53:02 PM  (Reporting)  Agenda: Defend, Value: 2600, Region: 1261 Kunming
2:53:02 PM  (Reporting)  CheckRegionForOperation 1060014 140. Regular Warband, 1337 Yongchun, Pow:57, Count: 1(l 0/L 1/S 0) Fitness 76 PickVal 2 SelfVal 42 AINeed 60
2:53:02 PM  (Reporting)  Agenda: Defend, Value: 3192, Region: 1361 Shaozhou
2:53:02 PM  (Reporting)  Mobilizing auxiliary group 1060910 65. Regular
2:53:02 PM  (Reporting)  Secondary Region 1332 Hangzhou Pick 3 has enough garrison (Value: 0) - evaluation skipped
2:53:02 PM  (Reporting)  Secondary Region 1325 Huangzhu Pick 3 has enough garrison (Value: 0) - evaluation skipped
2:53:02 PM  (Reporting)  Secondary Region 1370 Hainan Pick 2 has enough garrison (Value: 0) - evaluation skipped
2:53:02 PM  (Reporting)  Secondary Region 1355 Ganzhou Pick 3 has enough garrison (Value: 0) - evaluation skipped
2:53:02 PM  (Reporting)  Secondary Region 1308 Kaifeng Pick 3 has enough garrison (Value: 0) - evaluation skipped
2:53:02 PM  (Reporting)  Secondary Region 1349 Fuzhou Pick 2 has enough garrison (Value: 0) - evaluation skipped
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  *** Starting process on extended theater 404 Theater_Northeastern_Asia Owned armies (extended): 16 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:53:02 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:53:02 PM  (Reporting)  1056831 172. Cavalry Banner (Pow.149)
2:53:02 PM  (Reporting)  1060484 24. Mixed (Pow.28)
2:53:02 PM  (Reporting)  1059544 92. Levy (Pow.10)
2:53:02 PM  (Reporting)  1059629 187. Cavalry Banner (Pow.41)
2:53:02 PM  (Reporting)  1059249 186. Regular Warband (Pow.66)
2:53:02 PM  (Reporting)  1060903 34. Chinese Tribal Force (Pow.67)
2:53:02 PM  (Reporting)  1060907 Zeng Guofan (Pow.0)
2:53:02 PM  (Reporting)  1057481 Xiang Rong' Army (Pow.212)
2:53:02 PM  (Reporting)  1060016 109. Levy (Pow.17)
2:53:02 PM  (Reporting)  1060489 149. Mixed (Pow.20)
2:53:02 PM  (Reporting)  1060485 Huang Esen' Force (Pow.34)
2:53:02 PM  (Reporting)  1027379 6. Fanatical (Pow.38)
2:53:02 PM  (Reporting)  1056286 15. Column (Pow.74)
2:53:02 PM  (Reporting)  1060917 126. Levy (Pow.20)
2:53:02 PM  (Reporting)  1060916 102. Mixed (Pow.24)
2:53:02 PM  (Reporting)  1036931 Zhang YuLiang' Force (Pow.342)
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Secondary Region 1199 Mukden Pick 100 has enough garrison (Value: 34) - evaluation skipped
2:53:02 PM  (Reporting)  Secondary Region 1166 Seoul Pick 41 has enough garrison (Value: 48) - evaluation skipped
2:53:02 PM  (Reporting)  Secondary Region 1278 Tianjin Pick 44 has enough garrison (Value: 359) - evaluation skipped
2:53:02 PM  (Reporting)  Secondary Region 982 Haishenwai Pick 8 has enough garrison (Value: 0) - evaluation skipped
2:53:02 PM  (Reporting)  Secondary Region 1169 Pusan Pick 6 has enough garrison (Value: 0) - evaluation skipped
2:53:02 PM  (Reporting)  Region 1277 Baoding Pick 71 SelfVal 477 Need 0  no group candidate found
2:53:02 PM  (Reporting)  Secondary Region 1168 Kwangju Pick 3 has enough garrison (Value: 0) - evaluation skipped
2:53:02 PM  (Reporting)  Secondary Region 1167 Wonju Pick 3 has enough garrison (Value: 0) - evaluation skipped
2:53:02 PM  (Reporting)  Secondary Region 1213 Shuntia Pick 9 has enough garrison (Value: 38) - evaluation skipped
2:53:02 PM  (Reporting)  Region 992 Selemja Pick 7 SelfVal 7 Need 108  no group candidate found
2:53:02 PM  (Reporting)  Secondary Region 987 Ussuri Pick 3 has enough garrison (Value: 0) - evaluation skipped
2:53:02 PM  (Reporting)  Secondary Region 1165 Wonsan Pick 3 has enough garrison (Value: 0) - evaluation skipped
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  *** Starting process on extended theater 435 Theater_Western_Pacific Owned armies (extended): 51 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:53:02 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:53:02 PM  (Reporting)  1058162 17. Chinese Tribal Force (Pow.136)
2:53:02 PM  (Reporting)  1060550 189. Levy Banner (Pow.1)
2:53:02 PM  (Reporting)  1060120 188. Regular (Pow.3)
2:53:02 PM  (Reporting)  1060904 185. Cavalry Warband (Pow.19)
2:53:02 PM  (Reporting)  1060881 141. Cavalry (Pow.22)
2:53:02 PM  (Reporting)  1060915 103. Mixed (Pow.25)
2:53:02 PM  (Reporting)  1060914 25. Mixed (Pow.25)
2:53:02 PM  (Reporting)  1060913 120. Mixed (Pow.25)
2:53:02 PM  (Reporting)  1060912 110. Mixed (Pow.25)
2:53:02 PM  (Reporting)  1060911 83. Levy (Pow.25)
2:53:02 PM  (Reporting)  1060910 65. Regular (Pow.33)
2:53:02 PM  (Reporting)  1060883 41. Chinese Tribal Force (Pow.45)
2:53:02 PM  (Reporting)  1060885 32. Chinese Tribal Force (Pow.49)
2:53:02 PM  (Reporting)  1059546 Lying Di 10 Zhen (Pow.230)
2:53:02 PM  (Reporting)  1051195 Lying Di 3 Zhen (Pow.233)
2:53:02 PM  (Reporting)  1051199 Lying Di 9 Zhen (Pow.237)
2:53:02 PM  (Reporting)  1051197 Xiang Di 3 Zhen (Pow.248)
2:53:02 PM  (Reporting)  1051739 2. Chinese Force (Pow.316)
2:53:02 PM  (Reporting)  1038966 Her Chyun' Army (Pow.4847)
2:53:02 PM  (Reporting)  1049962 Jian-Ling Liu' Army (Pow.1313)
2:53:02 PM  (Reporting)  1058177 76. Mixed (Pow.24)
2:53:02 PM  (Reporting)  1057865 182. Cavalry Banner (Pow.144)
2:53:02 PM  (Reporting)  1060887 33. Chinese Tribal Force (Pow.14)
2:53:02 PM  (Reporting)  1060888 165. Cavalry (Pow.21)
2:53:02 PM  (Reporting)  1060890 40. Chinese Tribal Force (Pow.44)
2:53:02 PM  (Reporting)  1060892 39. Chinese Tribal Force (Pow.46)
2:53:02 PM  (Reporting)  1060020 26. Chinese Tribal Force (Pow.257)
2:53:02 PM  (Reporting)  1054227 Bandits (Pow.4)
2:53:02 PM  (Reporting)  1060469 27. Chinese Tribal Force (Pow.30)
2:53:02 PM  (Reporting)  1030955 78. Levy (Pow.20)
2:53:02 PM  (Reporting)  1060905 54. Regular (Pow.33)
2:53:02 PM  (Reporting)  1060899 36. Chinese Tribal Force (Pow.34)
2:53:02 PM  (Reporting)  1060897 37. Chinese Tribal Force (Pow.38)
2:53:02 PM  (Reporting)  1060001 50. Cavalry Warband (Pow.44)
2:53:02 PM  (Reporting)  1060901 23. Chinese Tribal Force (Pow.67)
2:53:02 PM  (Reporting)  1060481 77. Levy Warband (Pow.69)
2:53:02 PM  (Reporting)  1060471 Zuo Zongtang' Corps (Pow.113)
2:53:02 PM  (Reporting)  1056919 180. Cavalry Banner (Pow.114)
2:53:02 PM  (Reporting)  1038962 31. Chinese Tribal Force (Pow.120)
2:53:02 PM  (Reporting)  1053467 Zhng Hung Qi (Pow.136)
2:53:02 PM  (Reporting)  1057249 Lying Di 13 Zhen (Pow.163)
2:53:02 PM  (Reporting)  1059085 30. Chinese Tribal Force (Pow.166)
2:53:02 PM  (Reporting)  1056831 172. Cavalry Banner (Pow.149)
2:53:02 PM  (Reporting)  1060484 24. Mixed (Pow.28)
2:53:02 PM  (Reporting)  1059544 92. Levy (Pow.10)
2:53:02 PM  (Reporting)  1060016 109. Levy (Pow.17)
2:53:02 PM  (Reporting)  1060489 149. Mixed (Pow.20)
2:53:02 PM  (Reporting)  1056286 15. Column (Pow.74)
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Secondary Region 1332 Hangzhou Pick 3 has enough garrison (Value: 0) - evaluation skipped
2:53:02 PM  (Reporting)  Secondary Region 1165 Wonsan Pick 3 has enough garrison (Value: 0) - evaluation skipped
2:53:02 PM  (Reporting)  Primary Region 1360 Canton Pick 100 has enough garrison (Value: 257) - evaluation skipped
2:53:02 PM  (Reporting)  Secondary Region 1166 Seoul Pick 41 has enough garrison (Value: 48) - evaluation skipped
2:53:02 PM  (Reporting)  Region 994 Pogobi Pick 13 SelfVal 13 Need 216  no group candidate found
2:53:02 PM  (Reporting)  Secondary Region 1167 Wonju Pick 3 has enough garrison (Value: 0) - evaluation skipped
2:53:02 PM  (Reporting)  CheckRegionForOperation 1058177 76. Mixed, 2597 Hangzhou Bay, Pow:24, Count: 1(l 0/L 1/S 0) Fitness 65 PickVal 54 SelfVal 473 AINeed 7
2:53:02 PM  (Reporting)  Agenda: Defend, Value: 30745, Region: 1318 Shanghai
2:53:02 PM  (Reporting)  Secondary Region 1278 Tianjin Pick 44 has enough garrison (Value: 359) - evaluation skipped
2:53:02 PM  (Reporting)  Secondary Region 982 Haishenwai Pick 8 has enough garrison (Value: 0) - evaluation skipped
2:53:02 PM  (Reporting)  Secondary Region 1191 Taibei Pick 10 has enough garrison (Value: 0) - evaluation skipped
2:53:02 PM  (Reporting)  Secondary Region 1169 Pusan Pick 6 has enough garrison (Value: 0) - evaluation skipped
2:53:02 PM  (Reporting)  Secondary Region 1192 Tainan Pick 6 has enough garrison (Value: 253) - evaluation skipped
2:53:02 PM  (Reporting)  Region 991 Udskoye Pick 7 SelfVal 7 Need 108  no group candidate found
2:53:02 PM  (Reporting)  Region 995 Sakhalin Pick 5 SelfVal 5 Need 216  no group candidate found
2:53:02 PM  (Reporting)  Secondary Region 1168 Kwangju Pick 3 has enough garrison (Value: 0) - evaluation skipped
2:53:02 PM  (Reporting)  Secondary Region 988 Primorie Pick 6 has enough garrison (Value: 0) - evaluation skipped
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  *** Starting process on extended theater 397 Theater_Eastern_Siberia Owned armies (extended): 1 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:53:02 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:53:02 PM  (Reporting)  1056286 15. Column (Pow.74)
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Region 991 Udskoye Pick 7 SelfVal 7 Need 108  no group candidate found
2:53:02 PM  (Reporting)  Region 994 Pogobi Pick 13 SelfVal 13 Need 216  no group candidate found
2:53:02 PM  (Reporting)  Region 996 Ulusammudan Pick 9 SelfVal 9 Need 216  no group candidate found
2:53:02 PM  (Reporting)  Region 995 Sakhalin Pick 5 SelfVal 5 Need 216  no group candidate found
2:53:02 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 1723 ms
2:53:02 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 435 Western Pacific
2:53:02 PM  (Reporting)  _AFA_ 1060879 7. Fleet has been given the mission Agenda: Naval Superiority, Value: 4692, Region: 2594 Pearl River Estuary
2:53:02 PM  (Reporting)  _AFA_ 1060879 7. Fleet has been given the mission Agenda: Naval Calling, Value: 4050, Region: 1360 Canton
2:53:02 PM  (Reporting)  _NVS_ : Nav Supp 1059515 Di 29 Jn Jinbu chance: 40 failed.
2:53:02 PM  (Reporting)  _AFA_ 1059515 Di 29 Jn Jinbu has been given the mission Agenda: Naval Calling, Value: 2070, Region: 1360 Canton
2:53:02 PM  (Reporting)  _NVS_ : Nav Supp 1059983 Di 15 Jn Jinbu chance: 40 failed.
2:53:02 PM  (Reporting)  _AFA_ 1059983 Di 15 Jn Jinbu has been given the mission Agenda: Naval Calling, Value: 2303, Region: 1360 Canton
2:53:02 PM  (Reporting)  Ended AssignFleetsOperations 58 ms
2:53:02 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 406 China
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 1363 Guilin
2:53:02 PM  (Reporting)  _CLO_ 1060915 103. Mixed, 1360 Canton, Pow:25, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 1363 Guilin
2:53:02 PM  (Reporting)  _CLO_ 1060914 25. Mixed, 1360 Canton, Pow:25, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 1363 Guilin
2:53:02 PM  (Reporting)  _CLO_ 1060913 120. Mixed, 1360 Canton, Pow:25, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 1363 Guilin
2:53:02 PM  (Reporting)  _CLO_ 1060912 110. Mixed, 1360 Canton, Pow:25, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 1363 Guilin
2:53:02 PM  (Reporting)  _CLO_ 1060911 83. Levy, 1360 Canton, Pow:25, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 1363 Guilin
2:53:02 PM  (Reporting)  _CLO_ 1060883 41. Chinese Tribal Force, 1360 Canton, Pow:45, Count: 2(l 0/L 2/S 0)
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 1363 Guilin
2:53:02 PM  (Reporting)  _CLO_ 1060885 32. Chinese Tribal Force, 1360 Canton, Pow:49, Count: 2(l 0/L 2/S 0)
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 1363 Guilin
2:53:02 PM  (Reporting)  _CLO_ 1059546 Lying Di 10 Zhen, 1360 Canton, Pow:230, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 1363 Guilin
2:53:02 PM  (Reporting)  _CLO_ 1051195 Lying Di 3 Zhen, 1360 Canton, Pow:233, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 1363 Guilin
2:53:02 PM  (Reporting)  _CLO_ 1051199 Lying Di 9 Zhen, 1360 Canton, Pow:237, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 1363 Guilin
2:53:02 PM  (Reporting)  _CLO_ 1051197 Xiang Di 3 Zhen, 1360 Canton, Pow:248, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 1363 Guilin
2:53:02 PM  (Reporting)  _CLO_ 1051739 2. Chinese Force, 1360 Canton, Pow:316, Count: 2(l 0/L 2/S 0)
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 1363 Guilin
2:53:02 PM  (Reporting)  _CLO_ 1060918 Chinese Force, 1360 Canton, Pow:267, Count: 2(l 0/L 2/S 0)
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 1342 Wujiang
2:53:02 PM  (Reporting)  _CLO_ 1042197 19. Chinese Tribal Force, 1341 Nanpang, Pow:191, Count: 2(l 0/L 2/S 0)
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 1342 Wujiang
2:53:02 PM  (Reporting)  _CLO_ 1057248 4. Chinese Tribal Force, 1341 Nanpang, Pow:207, Count: 2(l 0/L 2/S 0)
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 1342 Wujiang
2:53:02 PM  (Reporting)  _CLO_ 1054035 7. Chinese Force, 1341 Nanpang, Pow:316, Count: 2(l 0/L 2/S 0)
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Agenda: Attack, Value: 3250, Region: 1342 Wujiang
2:53:02 PM  (Reporting)  _CLO_ 1060487 104. Regular, 1358 Hengzhou, Pow:21, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Agenda: Attack, Value: 3150, Region: 1303 Chongqing
2:53:02 PM  (Reporting)  _CLO_ 1059536 156. Regular Warband, 1334 Wuchang, Pow:78, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 1303 Chongqing
2:53:02 PM  (Reporting)  _CLO_ 1054032 Lying Di 12 Zhen, 1329 Shinan, Pow:188, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 1303 Chongqing
2:53:02 PM  (Reporting)  _CLO_ 1059552 29. Chinese Force, 1329 Shinan, Pow:210, Count: 2(l 0/L 2/S 0)
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 1363 Guilin
2:53:02 PM  (Reporting)  _CLO_ 1058164 21. Chinese Tribal Force, 1355 Ganzhou, Pow:87, Count: 2(l 0/L 2/S 0)
2:53:02 PM  (Reporting)  Ended CheckLocalOpportunities 445 ms
2:53:02 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 404 Northeastern Asia
2:53:02 PM  (Reporting)  Ended CheckLocalOpportunities 5 ms
2:53:02 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 397 Eastern Siberia
2:53:02 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  ############ Starting ApplyAgenda:  China  ############
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Theater:  Theater_Western_Pacific ( NavRatio:5.00) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop I - post iteration missions
2:53:02 PM  (Reporting)  *** Theater:  Theater_China (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:53:02 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:53:02 PM  (Reporting)  Ended Receive Arties
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:53:02 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:53:02 PM  (Reporting)  Ended Receive Supplies
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:53:02 PM  (Reporting)  _GTU_ Gathering Region 1360 Canton in theater 406 China
2:53:02 PM  (Reporting)  _GTU_ 1049962 Jian-Ling Liu' Army, 1349 Fuzhou, Pow:1313, Count: 41(l 2/L 39/S 0) has no agenda for now, trying to gather
2:53:02 PM  (Reporting)  _GTU_ 1060471 Zuo Zongtang' Corps, 1318 Shanghai, Pow:113, Count: 3(l 1/L 2/S 0) has no agenda for now, trying to gather
2:53:02 PM  (Reporting)  _GTU_ 1057249 Lying Di 13 Zhen, 2161 Mouth of Yangze, Pow:163, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
2:53:02 PM  (Reporting)  _GTU_ 1057481 Xiang Rong' Army, 1277 Baoding, Pow:212, Count: 9(l 3/L 6/S 0) has no agenda for now, trying to gather
2:53:02 PM  (Reporting)  _GTU_ Starting merge 4 at start
2:53:02 PM  (Reporting)  _GTU_ Finished merge 4 now
2:53:02 PM  (Reporting)  _GTU_ Xiang Rong' Army gathering toward a group near primary region 1038966 Her Chyun' Army, 1360 Canton, Pow:4515, Count: 38(l 3/L 32/S 3)
2:53:02 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 25, Region: 1360 Canton Seek Strong Group 1038966 Her Chyun' Army in region: Canton
2:53:02 PM  (Reporting)  _GTU_ Jian-Ling Liu' Army gathering toward primary region (short distance)
2:53:02 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 150, Region: 1360 Canton Gather to region: 1360 Canton
2:53:02 PM  (Reporting)  _GTU_ Zuo Zongtang' Corps gathering toward a group near primary region 1038966 Her Chyun' Army, 1360 Canton, Pow:4515, Count: 38(l 3/L 32/S 3)
2:53:02 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 100, Region: 1360 Canton Seek Strong Group 1038966 Her Chyun' Army in region: Canton
2:53:02 PM  (Reporting)  _GTU_ Lying Di 13 Zhen gathering toward primary region (short distance)
2:53:02 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 175, Region: 1360 Canton Gather to region: 1360 Canton
2:53:02 PM  (Reporting)  Ended AI Gather Units 128 ms
2:53:02 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:53:02 PM  (Reporting)  _GTG_ 1030955 78. Levy, 1318 Shanghai, Pow:20, Count: 1(l 0/L 1/S 0) is garrisoning 1318 Shanghai and will absorb 1060905 54. Regular
2:53:02 PM  (Reporting)  Ended GatherGarrisons 3 ms
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop I - post iteration missions
2:53:02 PM  (Reporting)  *** Theater:  Theater_Northeastern_Asia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:53:02 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:53:02 PM  (Reporting)  Ended Receive Arties
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:53:02 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:53:02 PM  (Reporting)  Ended Receive Supplies
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:53:02 PM  (Reporting)  _GTU_ Gathering Region 1199 Mukden in theater 404 Northeastern Asia
2:53:02 PM  (Reporting)  _GTU_ 1036931 Zhang YuLiang' Force, 1200 Jilin, Pow:342, Count: 8(l 1/L 6/S 1) has no agenda for now, trying to gather
2:53:02 PM  (Reporting)  _GTU_ Starting merge 1 at start
2:53:02 PM  (Reporting)  _GTU_ Finished merge 1 now
2:53:02 PM  (Reporting)  _GTU_ Zhang YuLiang' Force gathering toward primary region (short distance)
2:53:02 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 200, Region: 1199 Mukden Gather to region: 1199 Mukden
2:53:02 PM  (Reporting)  Ended AI Gather Units 4 ms
2:53:02 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:53:02 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop I - post iteration missions
2:53:02 PM  (Reporting)  *** Theater:  Theater_Western_Pacific (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:53:02 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:53:02 PM  (Reporting)  Ended Receive Arties
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:53:02 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:53:02 PM  (Reporting)  Ended Receive Supplies
2:53:02 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:53:02 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop I - post iteration missions
2:53:02 PM  (Reporting)  *** Theater:  Theater_Eastern_Siberia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:53:02 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:53:02 PM  (Reporting)  Ended Receive Arties
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:53:02 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:53:02 PM  (Reporting)  Ended Receive Supplies
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:53:02 PM  (Reporting)  _GTU_ Gathering Region 994 Pogobi in theater 397 Eastern Siberia
2:53:02 PM  (Reporting)  _GTU_ 1056286 15. Column, 982 Haishenwai, Pow:74, Count: 3(l 0/L 3/S 0) has no agenda for now, trying to gather
2:53:02 PM  (Reporting)  _GTU_ Starting merge 1 at start
2:53:02 PM  (Reporting)  _GTU_ Finished merge 1 now
2:53:02 PM  (Reporting)  _GTU_ 15. Column A transport fleet is heading toward the group, setting it to Wait for load
2:53:02 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 982 Haishenwai
2:53:02 PM  (Reporting)  Ended AI Gather Units 3 ms
2:53:02 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:53:02 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:53:02 PM  (Reporting)  Entering Collect Leaders (_COD_)
2:53:02 PM  (Reporting)  Ended Collect Leaders 1 ms
2:53:02 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
2:53:02 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
2:53:02 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:53:02 PM  (Reporting)  Ended AddTheaterGoal 13 ms
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop II - agendas clean up and processing
2:53:02 PM  (Reporting)  *** Theater:  Theater_China (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1057481 Xiang Rong' Army, 1277 Baoding, Pow:212, Count: 9(l 3/L 6/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 25, Region: 1360 Canton
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 25, Region: 1360 Canton
2:53:02 PM  (Reporting)  1057481 Xiang Rong' Army Baoding Health: 100 % will target  1038966 Her Chyun' Army
2:53:02 PM  (Reporting)  1057481-Xiang Rong' Army Power:212 Health:100% Baoding>Canton Mission:Merge (slave) Fitness:10% Need:0 Threat:4 GoalValue: 25
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1060903 34. Chinese Tribal Force is doing nothing in Baoding  Power: 67  HealthPerc: 100
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1059249-186. Regular Warband Power:66 Health:100% Baoding>Baoding Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 100000
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1060879 7. Fleet, 2601 Bohai Sea, Pow:72, Count: 2(l 0/L 2/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 4692, Region: 2594 Pearl River Estuary
2:53:02 PM  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 4050, Region: 1360 Canton
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Naval Calling, Value: 4050, Region: 1360 Canton
2:53:02 PM  (Reporting)  1060879-7. Fleet Power:72 Health:100% Bohai Sea>Canton Mission:Naval Calling Fitness:90% Need:0 Threat:4 GoalValue: 4050
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1059515 Di 29 Jn Jinbu, 2601 Bohai Sea, Pow:43, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Naval Calling, Value: 2070, Region: 1360 Canton
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Naval Calling, Value: 2070, Region: 1360 Canton
2:53:02 PM  (Reporting)  1059515-Di 29 Jn Jinbu Power:43 Health:100% Bohai Sea>Canton Mission:Naval Calling Fitness:90% Need:0 Threat:4 GoalValue: 2070
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1032431 Di 11 Jn Jinbu, 1278 Tianjin, Pow:0, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 1278 Tianjin
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 1278 Tianjin
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1059544 92. Levy, 1278 Tianjin, Pow:10, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 3300, Region: 1278 Tianjin
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 3300, Region: 1278 Tianjin
2:53:02 PM  (Reporting)  1059544-92. Levy Power:10 Health:100% Tianjin>Tianjin Mission:Recover Fitness:66% Need:0 Threat:0 GoalValue: 3300
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1054165 14. Chinese Tribal Force is doing nothing in Kaifeng  Power: 269  HealthPerc: 100
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1051737 11. Chinese Force, 1308 Kaifeng, Pow:207, Count: 2(l 0/L 2/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 1308 Kaifeng
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1308 Kaifeng
2:53:02 PM  (Reporting)  1051737-11. Chinese Force Power:207 Health:100% Kaifeng>Kaifeng Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1059085 30. Chinese Tribal Force is doing nothing in Mouth of Yangze  Power: 166  HealthPerc: 100
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1057249 Lying Di 13 Zhen, 2161 Mouth of Yangze, Pow:163, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 175, Region: 1360 Canton
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 175, Region: 1360 Canton
2:53:02 PM  (Reporting)  1057249-Lying Di 13 Zhen Power:163 Health:100% Mouth of Yangze>Canton Mission:Gather to GHQ Fitness:70% Need:0 Threat:4 GoalValue: 175
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1053467 Zhng Hung Qi, 2161 Mouth of Yangze, Pow:136, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 10500, Region: 2161 Mouth of Yangze
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 10500, Region: 2161 Mouth of Yangze
2:53:02 PM  (Reporting)  1053467-Zhng Hung Qi Power:136 Health:100% Mouth of Yangze>Mouth of Yangze Mission:Keep Position Fitness:100% Need:0 Threat:0 GoalValue: 10500
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1038962 31. Chinese Tribal Force, 2161 Mouth of Yangze, Pow:120, Count: 2(l 0/L 2/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 10500, Region: 2161 Mouth of Yangze
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 10500, Region: 2161 Mouth of Yangze
2:53:02 PM  (Reporting)  1038962-31. Chinese Tribal Force Power:120 Health:100% Mouth of Yangze>Mouth of Yangze Mission:Keep Position Fitness:100% Need:0 Threat:0 GoalValue: 10500
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1056919 180. Cavalry Banner, 2161 Mouth of Yangze, Pow:114, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 10500, Region: 2161 Mouth of Yangze
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 10500, Region: 2161 Mouth of Yangze
2:53:02 PM  (Reporting)  1056919-180. Cavalry Banner Power:114 Health:92% Mouth of Yangze>Mouth of Yangze Mission:Keep Position Fitness:100% Need:0 Threat:0 GoalValue: 10500
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1060455 Di 1 Jn Jinbu, 1318 Shanghai, Pow:105, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Naval Calling, Value: 2944, Region: 1360 Canton
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Naval Calling, Value: 2944, Region: 1360 Canton
2:53:02 PM  (Reporting)  1060455-Di 1 Jn Jinbu Power:105 Health:100% Shanghai>Canton Mission:Naval Calling Fitness:92% Need:0 Threat:4 GoalValue: 2944
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1060471 Zuo Zongtang' Corps, 1318 Shanghai, Pow:113, Count: 3(l 1/L 2/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 100, Region: 1360 Canton
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 100, Region: 1360 Canton
2:53:02 PM  (Reporting)  1060471 Zuo Zongtang' Corps Shanghai Health: 100 % will target  1038966 Her Chyun' Army
2:53:02 PM  (Reporting)  1060471-Zuo Zongtang' Corps Power:113 Health:100% Shanghai>Canton Mission:Merge (slave) Fitness:40% Need:0 Threat:4 GoalValue: 100
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1060877 Di 10 Jn Jinbu, 1318 Shanghai, Pow:81, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 3948, Region: 2592 Strait of Luzon
2:53:02 PM  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 2576, Region: 1360 Canton
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 3948, Region: 2592 Strait of Luzon
2:53:02 PM  (Reporting)  1060877-Di 10 Jn Jinbu Power:81 Health:100% Shanghai>Strait of Luzon Mission:Naval Superiority Fitness:94% Need:0 Threat:0 GoalValue: 3948
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1060481 77. Levy Warband is doing nothing in Shanghai  Power: 69  HealthPerc: 100
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1060901 23. Chinese Tribal Force is doing nothing in Shanghai  Power: 67  HealthPerc: 97
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1060001 50. Cavalry Warband is doing nothing in Shanghai  Power: 44  HealthPerc: 100
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1060897 37. Chinese Tribal Force is doing nothing in Shanghai  Power: 38  HealthPerc: 100
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1060899 36. Chinese Tribal Force is doing nothing in Shanghai  Power: 34  HealthPerc: 100
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1030955 35. Chinese Tribal Force, 1318 Shanghai, Pow:53, Count: 2(l 0/L 2/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 15372, Region: 1318 Shanghai
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 15372, Region: 1318 Shanghai
2:53:02 PM  (Reporting)  1030955-35. Chinese Tribal Force Power:53 Health:100% Shanghai>Shanghai Mission:Garrison Fitness:65% Need:7 Threat:0 GoalValue: 15372
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1058164 21. Chinese Tribal Force, 1355 Ganzhou, Pow:87, Count: 2(l 0/L 2/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 1363 Guilin
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 1363 Guilin
2:53:02 PM  (Reporting)  1058164-21. Chinese Tribal Force Power:87 Health:100% Ganzhou>Guilin Mission:Attack Fitness:50% Need:32 Threat:24 GoalValue: 2500
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1059552 29. Chinese Force, 1329 Shinan, Pow:210, Count: 2(l 0/L 2/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 1303 Chongqing
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 1303 Chongqing
2:53:02 PM  (Reporting)  1059552-29. Chinese Force Power:210 Health:100% Shinan>Chongqing Mission:Attack Fitness:50% Need:17 Threat:0 GoalValue: 2500
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1054032 Lying Di 12 Zhen, 1329 Shinan, Pow:188, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 1303 Chongqing
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 1303 Chongqing
2:53:02 PM  (Reporting)  1054032-Lying Di 12 Zhen Power:188 Health:100% Shinan>Chongqing Mission:Attack Fitness:50% Need:17 Threat:0 GoalValue: 2500
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1060469 27. Chinese Tribal Force is doing nothing in Hangzhou  Power: 30  HealthPerc: 92
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1054227 Bandits, 1332 Hangzhou, Pow:4, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2500, Region: 1318 Shanghai
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 2500, Region: 1318 Shanghai
2:53:02 PM  (Reporting)  1054227-Bandits Power:4 Health:50% Hangzhou>Shanghai Mission:Recover Fitness:50% Need:7 Threat:0 GoalValue: 2500
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1059553 8. Chinese Tribal Force, 1363 Guilin, Pow:94, Count: 3(l 0/L 3/S 0) Keeping only the Best Attack (is Assault) goal for 1363 Guilin
2:53:02 PM  (Reporting)  List of Agendas for 1059553 8. Chinese Tribal Force, 1363 Guilin, Pow:94, Count: 3(l 0/L 3/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 6000, Region: 1363 Guilin
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 6000, Region: 1363 Guilin
2:53:02 PM  (Reporting)  1059553-8. Chinese Tribal Force Power:94 Health:100% Guilin>Guilin Mission:Attack Fitness:100% Need:32 Threat:24 GoalValue: 6000
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1059536 156. Regular Warband, 1334 Wuchang, Pow:78, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 3150, Region: 1303 Chongqing
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 3150, Region: 1303 Chongqing
2:53:02 PM  (Reporting)  1059536-156. Regular Warband Power:78 Health:100% Wuchang>Chongqing Mission:Attack Fitness:63% Need:17 Threat:0 GoalValue: 3150
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1060893 38. Chinese Tribal Force, 1334 Wuchang, Pow:41, Count: 2(l 0/L 2/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2600, Region: 1334 Wuchang
2:53:02 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 1334 Wuchang
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1334 Wuchang
2:53:02 PM  (Reporting)  1060893-38. Chinese Tribal Force Power:41 Health:100% Wuchang>Wuchang Mission:Resupply Fitness:100% Need:14 Threat:0 GoalValue: 100000
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1060906 22. Cavalry, 1334 Wuchang, Pow:21, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 1987, Region: 1334 Wuchang
2:53:02 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 1334 Wuchang
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1334 Wuchang
2:53:02 PM  (Reporting)  1060906-22. Cavalry Power:21 Health:100% Wuchang>Wuchang Mission:Resupply Fitness:100% Need:14 Threat:0 GoalValue: 100000
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1060895 115. Cavalry, 1334 Wuchang, Pow:18, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 1334 Wuchang
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1334 Wuchang
2:53:02 PM  (Reporting)  1060895-115. Cavalry Power:18 Health:100% Wuchang>Wuchang Mission:Resupply Fitness:100% Need:14 Threat:0 GoalValue: 100000
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1060020 26. Chinese Tribal Force is doing nothing in Shaoxing  Power: 257  HealthPerc: 100
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1060892 39. Chinese Tribal Force, 1344 Shaoxing, Pow:46, Count: 2(l 0/L 2/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 63100, Region: 1360 Canton
2:53:02 PM  (Reporting)  Agenda  2  : Agenda: no goal, Value: 0, Region: 0 North Pole
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 63100, Region: 1360 Canton
2:53:02 PM  (Reporting)  1060892 39. Chinese Tribal Force Shaoxing Health: 100 % will target  1038966 Her Chyun' Army
2:53:02 PM  (Reporting)  1060892-39. Chinese Tribal Force Power:46 Health:100% Shaoxing>Canton Mission:Merge (slave) Fitness:50% Need:0 Threat:4 GoalValue: 63100
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1060890 40. Chinese Tribal Force is doing nothing in Shaoxing  Power: 44  HealthPerc: 100
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1060888 165. Cavalry is doing nothing in Shaoxing  Power: 21  HealthPerc: 100
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1060887 33. Chinese Tribal Force is doing nothing in Shaoxing  Power: 14  HealthPerc: 100
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1059983 Di 15 Jn Jinbu, 2597 Hangzhou Bay, Pow:59, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Naval Calling, Value: 2303, Region: 1360 Canton
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Naval Calling, Value: 2303, Region: 1360 Canton
2:53:02 PM  (Reporting)  1059983-Di 15 Jn Jinbu Power:59 Health:100% Hangzhou Bay>Canton Mission:Naval Calling Fitness:94% Need:0 Threat:4 GoalValue: 2303
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1060014 140. Regular Warband, 1337 Yongchun, Pow:57, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 3192, Region: 1361 Shaozhou
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 3192, Region: 1361 Shaozhou
2:53:02 PM  (Reporting)  1060014-140. Regular Warband Power:57 Health:100% Yongchun>Shaozhou Mission:Defend Fitness:76% Need:60 Threat:4 GoalValue: 3192
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1059542 135. Mixed, 1301 Luzhou, Pow:25, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 4615, Region: 1303 Chongqing
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 4615, Region: 1303 Chongqing
2:53:02 PM  (Reporting)  1059542-135. Mixed Power:25 Health:100% Luzhou>Chongqing Mission:Defend Fitness:65% Need:17 Threat:0 GoalValue: 4615
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1054034 Xiang Di 1 Zhen, 1301 Luzhou, Pow:185, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 1341 Nanpang
2:53:02 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 2600, Region: 1261 Kunming
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1341 Nanpang
2:53:02 PM  (Reporting)  1054034-Xiang Di 1 Zhen Power:185 Health:100% Luzhou>Nanpang Mission:Resupply Fitness:100% Need:60 Threat:7 GoalValue: 100000
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1049962 Jian-Ling Liu' Army, 1349 Fuzhou, Pow:1313, Count: 41(l 2/L 39/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 150, Region: 1360 Canton
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 150, Region: 1360 Canton
2:53:02 PM  (Reporting)  1049962-Jian-Ling Liu' Army Power:1313 Health:100% Fuzhou>Canton Mission:Gather to GHQ Fitness:60% Need:0 Threat:4 GoalValue: 150
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1060487 104. Regular, 1358 Hengzhou, Pow:21, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 3250, Region: 1342 Wujiang
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 3250, Region: 1342 Wujiang
2:53:02 PM  (Reporting)  1060487-104. Regular Power:21 Health:100% Hengzhou>Wujiang Mission:Attack Fitness:65% Need:18 Threat:13 GoalValue: 3250
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1055855 178. Cavalry Banner, 1261 Kunming, Pow:84, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 12500, Region: 1342 Wujiang
2:53:02 PM  (Reporting)  Agenda  2  : Agenda: Intercept (Master), Value: 5780, Region: 1363 Guilin
2:53:02 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 1259 Gejiu
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1259 Gejiu
2:53:02 PM  (Reporting)  1055855-178. Cavalry Banner Power:84 Health:89% Kunming>Gejiu Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1058324 184. Cavalry Warband, 1341 Nanpang, Pow:35, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 16250, Region: 1303 Chongqing
2:53:02 PM  (Reporting)  Agenda  2  : Agenda: Intercept (Master), Value: 4464, Region: 1340 Anshun
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 16250, Region: 1303 Chongqing
2:53:02 PM  (Reporting)  1058324-184. Cavalry Warband Power:35 Health:100% Nanpang>Chongqing Mission:Attack Fitness:65% Need:17 Threat:0 GoalValue: 16250
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1054035 7. Chinese Force, 1341 Nanpang, Pow:316, Count: 2(l 0/L 2/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 1342 Wujiang
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 1342 Wujiang
2:53:02 PM  (Reporting)  1054035-7. Chinese Force Power:316 Health:100% Nanpang>Wujiang Mission:Attack Fitness:50% Need:18 Threat:13 GoalValue: 2500
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1057248 4. Chinese Tribal Force, 1341 Nanpang, Pow:207, Count: 2(l 0/L 2/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 12500, Region: 1363 Guilin
2:53:02 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 1342 Wujiang
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 12500, Region: 1363 Guilin
2:53:02 PM  (Reporting)  1057248-4. Chinese Tribal Force Power:207 Health:99% Nanpang>Guilin Mission:Attack Fitness:50% Need:32 Threat:24 GoalValue: 12500
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1042197 19. Chinese Tribal Force, 1341 Nanpang, Pow:191, Count: 2(l 0/L 2/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 12500, Region: 1363 Guilin
2:53:02 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 1342 Wujiang
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 12500, Region: 1363 Guilin
2:53:02 PM  (Reporting)  1042197-19. Chinese Tribal Force Power:191 Health:100% Nanpang>Guilin Mission:Attack Fitness:50% Need:32 Threat:24 GoalValue: 12500
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1060479 75. Levy is doing nothing in Ganzhou  Power: 19  HealthPerc: 100
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1060018 28. Chinese Tribal Force, 1364 Luizhou, Pow:12, Count: 3(l 0/L 2/S 1)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 1370 Hainan
2:53:02 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 2750, Region: 1370 Hainan
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1370 Hainan
2:53:02 PM  (Reporting)  1060018-28. Chinese Tribal Force Power:12 Health:100% Luizhou>Hainan Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1048965 16. Chinese Tribal Force, 1368 Kuangsi, Pow:242, Count: 2(l 0/L 2/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 1360 Canton
2:53:02 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 1370 Hainan
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1360 Canton
2:53:02 PM  (Reporting)  1048965-16. Chinese Tribal Force Power:242 Health:100% Kuangsi>Canton Mission:Resupply Fitness:100% Need:0 Threat:4 GoalValue: 100000
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1053009 20. Chinese Tribal Force, 1368 Kuangsi, Pow:228, Count: 2(l 0/L 2/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 1360 Canton
2:53:02 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 1370 Hainan
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1370 Hainan
2:53:02 PM  (Reporting)  1053009-20. Chinese Tribal Force Power:228 Health:100% Kuangsi>Hainan Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1047204 5. Chinese Tribal Force, 1368 Kuangsi, Pow:154, Count: 2(l 0/L 2/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 1360 Canton
2:53:02 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 1370 Hainan
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1370 Hainan
2:53:02 PM  (Reporting)  1047204-5. Chinese Tribal Force Power:154 Health:100% Kuangsi>Hainan Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1060880 4. Fleet, 1360 Canton, Pow:324, Count: 5(l 0/L 5/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 15696, Region: 2595 Strait of Formosa
2:53:02 PM  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 12600, Region: 1360 Canton
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Naval Calling, Value: 12600, Region: 1360 Canton
2:53:02 PM  (Reporting)  1060880-4. Fleet Power:324 Health:100% Canton>Canton Mission:Naval Calling Fitness:100% Need:0 Threat:4 GoalValue: 12600
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1060878 5. Fleet, 1360 Canton, Pow:146, Count: 13(l 0/L 3/S 10)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Naval Calling, Value: 19200, Region: 1360 Canton
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Naval Calling, Value: 19200, Region: 1360 Canton
2:53:02 PM  (Reporting)  1060878-5. Fleet Power:146 Health:100% Canton>Canton Mission:Naval Calling Fitness:100% Need:0 Threat:4 GoalValue: 19200
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1038966 Her Chyun' Army is doing nothing in Canton  Power: 4515  HealthPerc: 100
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1051739 2. Chinese Force, 1360 Canton, Pow:316, Count: 2(l 0/L 2/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 1363 Guilin
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 1363 Guilin
2:53:02 PM  (Reporting)  1051739-2. Chinese Force Power:316 Health:100% Canton>Guilin Mission:Attack Fitness:50% Need:32 Threat:24 GoalValue: 2500
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1060918 Chinese Force, 1360 Canton, Pow:267, Count: 2(l 0/L 2/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 1363 Guilin
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 1363 Guilin
2:53:02 PM  (Reporting)  1060918-Chinese Force Power:267 Health:100% Canton>Guilin Mission:Attack Fitness:50% Need:32 Threat:24 GoalValue: 2500
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1051197 Xiang Di 3 Zhen, 1360 Canton, Pow:248, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 1363 Guilin
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 1363 Guilin
2:53:02 PM  (Reporting)  1051197-Xiang Di 3 Zhen Power:248 Health:100% Canton>Guilin Mission:Attack Fitness:50% Need:32 Threat:24 GoalValue: 2500
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1051199 Lying Di 9 Zhen, 1360 Canton, Pow:237, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 1363 Guilin
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 1363 Guilin
2:53:02 PM  (Reporting)  1051199-Lying Di 9 Zhen Power:237 Health:100% Canton>Guilin Mission:Attack Fitness:50% Need:32 Threat:24 GoalValue: 2500
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1051195 Lying Di 3 Zhen, 1360 Canton, Pow:233, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 1363 Guilin
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 1363 Guilin
2:53:02 PM  (Reporting)  1051195-Lying Di 3 Zhen Power:233 Health:100% Canton>Guilin Mission:Attack Fitness:50% Need:32 Threat:24 GoalValue: 2500
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1059546 Lying Di 10 Zhen, 1360 Canton, Pow:230, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 1363 Guilin
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 1363 Guilin
2:53:02 PM  (Reporting)  1059546-Lying Di 10 Zhen Power:230 Health:100% Canton>Guilin Mission:Attack Fitness:50% Need:32 Threat:24 GoalValue: 2500
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1060885 32. Chinese Tribal Force, 1360 Canton, Pow:49, Count: 2(l 0/L 2/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Recon&Raid, Value: 25000, Region: 1367 Foshan
2:53:02 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 1363 Guilin
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Recon&Raid, Value: 25000, Region: 1367 Foshan
2:53:02 PM  (Reporting)  1060885-32. Chinese Tribal Force Power:49 Health:100% Canton>Foshan Mission:Recon&Raid Fitness:100% Need:60 Threat:13 GoalValue: 25000
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1060883 41. Chinese Tribal Force, 1360 Canton, Pow:45, Count: 2(l 0/L 2/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Recon&Raid, Value: 25000, Region: 1367 Foshan
2:53:02 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 1363 Guilin
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Recon&Raid, Value: 25000, Region: 1367 Foshan
2:53:02 PM  (Reporting)  1060883-41. Chinese Tribal Force Power:45 Health:100% Canton>Foshan Mission:Recon&Raid Fitness:100% Need:60 Threat:13 GoalValue: 25000
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1060910 65. Regular, 1360 Canton, Pow:33, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 6384, Region: 1337 Yongchun
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 6384, Region: 1337 Yongchun
2:53:02 PM  (Reporting)  1060910 65. Regular Canton Health: 100 % will target  1060014 140. Regular Warband
2:53:02 PM  (Reporting)  1060910-65. Regular Power:33 Health:100% Canton>Yongchun Mission:Merge (slave) Fitness:76% Need:60 Threat:4 GoalValue: 6384
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1060911 83. Levy, 1360 Canton, Pow:25, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 5167, Region: 1334 Wuchang
2:53:02 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 1363 Guilin
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 1363 Guilin
2:53:02 PM  (Reporting)  1060911-83. Levy Power:25 Health:100% Canton>Guilin Mission:Attack Fitness:50% Need:32 Threat:24 GoalValue: 2500
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1060912 110. Mixed, 1360 Canton, Pow:25, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 1363 Guilin
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 1363 Guilin
2:53:02 PM  (Reporting)  1060912-110. Mixed Power:25 Health:100% Canton>Guilin Mission:Attack Fitness:50% Need:32 Threat:24 GoalValue: 2500
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1060913 120. Mixed, 1360 Canton, Pow:25, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 4812, Region: 1333 Nanchang
2:53:02 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 1363 Guilin
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 4812, Region: 1333 Nanchang
2:53:02 PM  (Reporting)  1060913-120. Mixed Power:25 Health:100% Canton>Nanchang Mission:Garrison Fitness:55% Need:35 Threat:0 GoalValue: 4812
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1060914 25. Mixed, 1360 Canton, Pow:25, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 1363 Guilin
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 1363 Guilin
2:53:02 PM  (Reporting)  1060914-25. Mixed Power:25 Health:100% Canton>Guilin Mission:Attack Fitness:50% Need:32 Threat:24 GoalValue: 2500
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1060915 103. Mixed, 1360 Canton, Pow:25, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 5232, Region: 1335 Changsha
2:53:02 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 1363 Guilin
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 5232, Region: 1335 Changsha
2:53:02 PM  (Reporting)  1060915-103. Mixed Power:25 Health:100% Canton>Changsha Mission:Garrison Fitness:65% Need:35 Threat:2 GoalValue: 5232
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1060881 141. Cavalry, 1360 Canton, Pow:22, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Recon&Raid, Value: 25000, Region: 1367 Foshan
2:53:02 PM  (Reporting)  Agenda  2  : Agenda: Intercept (Master), Value: 2464, Region: 1363 Guilin
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Recon&Raid, Value: 25000, Region: 1367 Foshan
2:53:02 PM  (Reporting)  1060881-141. Cavalry Power:22 Health:100% Canton>Foshan Mission:Recon&Raid Fitness:100% Need:60 Threat:13 GoalValue: 25000
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1060904 185. Cavalry Warband, 1360 Canton, Pow:19, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2650, Region: 1318 Shanghai
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 2650, Region: 1318 Shanghai
2:53:02 PM  (Reporting)  1060904-185. Cavalry Warband Power:19 Health:100% Canton>Shanghai Mission:Recover Fitness:53% Need:7 Threat:0 GoalValue: 2650
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1059067 Peng Yulin' Fleet, 1360 Canton, Pow:919, Count: 12(l 1/L 11/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 45129, Region: 2594 Pearl River Estuary
2:53:02 PM  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 31450, Region: 1360 Canton
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Naval Calling, Value: 31450, Region: 1360 Canton
2:53:02 PM  (Reporting)  1059067-Peng Yulin' Fleet Power:919 Health:100% Canton>Canton Mission:Naval Calling Fitness:100% Need:0 Threat:4 GoalValue: 31450
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop II - agendas clean up and processing
2:53:02 PM  (Reporting)  *** Theater:  Theater_Northeastern_Asia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1036931 Zhang YuLiang' Force, 1200 Jilin, Pow:342, Count: 8(l 1/L 6/S 1)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 200, Region: 1199 Mukden
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 200, Region: 1199 Mukden
2:53:02 PM  (Reporting)  1036931-Zhang YuLiang' Force Power:342 Health:100% Jilin>Mukden Mission:Gather to GHQ Fitness:80% Need:26 Threat:0 GoalValue: 200
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1060916 102. Mixed is doing nothing in Jilin  Power: 24  HealthPerc: 100
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1060917 126. Levy, 1200 Jilin, Pow:20, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 1296, Region: 1166 Seoul
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 1296, Region: 1166 Seoul
2:53:02 PM  (Reporting)  1060917-126. Levy Power:20 Health:100% Jilin>Seoul Mission:Garrison Fitness:16% Need:12 Threat:0 GoalValue: 1296
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1059989 Di 2 Jn Jinbu, 982 Haishenwai, Pow:41, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 982 Haishenwai
2:53:02 PM  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 2300, Region: 982 Haishenwai
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 982 Haishenwai
2:53:02 PM  (Reporting)  1059989-Di 2 Jn Jinbu Power:41 Health:100% Haishenwai>Haishenwai Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 10000
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1027379 6. Fanatical, 1213 Shuntia, Pow:38, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 1625, Region: 1213 Shuntia
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 1625, Region: 1213 Shuntia
2:53:02 PM  (Reporting)  1027379-6. Fanatical Power:38 Health:100% Shuntia>Shuntia Mission:Garrison Fitness:65% Need:22 Threat:0 GoalValue: 1625
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1060485 Huang Esen' Force, 1199 Mukden, Pow:34, Count: 2(l 1/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 10335, Region: 1199 Mukden
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 10335, Region: 1199 Mukden
2:53:02 PM  (Reporting)  1060485-Huang Esen' Force Power:34 Health:100% Mukden>Mukden Mission:Garrison Fitness:65% Need:26 Threat:0 GoalValue: 10335
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1060489 149. Mixed is doing nothing in Liaoyang  Power: 20  HealthPerc: 100
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1060016 109. Levy is doing nothing in Yalu  Power: 17  HealthPerc: 100
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1060484 24. Mixed, 1166 Seoul, Pow:28, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 5265, Region: 1166 Seoul
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 5265, Region: 1166 Seoul
2:53:02 PM  (Reporting)  1060484-24. Mixed Power:28 Health:100% Seoul>Seoul Mission:Garrison Fitness:65% Need:12 Threat:0 GoalValue: 5265
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1060876 Di 3 Jn Jinbu, 1169 Pusan, Pow:90, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 18000, Region: 1169 Pusan
2:53:02 PM  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 2576, Region: 982 Haishenwai
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 18000, Region: 1169 Pusan
2:53:02 PM  (Reporting)  1060876-Di 3 Jn Jinbu Power:90 Health:100% Pusan>Pusan Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 18000
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1060454 Di 6 Jn Jinbu, 1169 Pusan, Pow:98, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Naval Calling, Value: 2852, Region: 982 Haishenwai
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Naval Calling, Value: 2852, Region: 982 Haishenwai
2:53:02 PM  (Reporting)  1060454-Di 6 Jn Jinbu Power:98 Health:100% Pusan>Haishenwai Mission:Naval Calling Fitness:92% Need:60 Threat:0 GoalValue: 2852
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop II - agendas clean up and processing
2:53:02 PM  (Reporting)  *** Theater:  Theater_Western_Pacific (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1056831 172. Cavalry Banner is doing nothing in Strait of Tsushima  Power: 149  HealthPerc: 100
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1057865 182. Cavalry Banner is doing nothing in Hangzhou Bay  Power: 144  HealthPerc: 100
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1058177 76. Mixed, 2597 Hangzhou Bay, Pow:24, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 30745, Region: 1318 Shanghai
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 30745, Region: 1318 Shanghai
2:53:02 PM  (Reporting)  1058177-76. Mixed Power:24 Health:100% Hangzhou Bay>Shanghai Mission:Defend Fitness:65% Need:7 Threat:0 GoalValue: 30745
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1058162 17. Chinese Tribal Force is doing nothing in Strait of Formosa  Power: 136  HealthPerc: 100
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop II - agendas clean up and processing
2:53:02 PM  (Reporting)  *** Theater:  Theater_Eastern_Siberia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1056286 15. Column, 982 Haishenwai, Pow:74, Count: 3(l 0/L 3/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 982 Haishenwai
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 982 Haishenwai
2:53:02 PM  (Reporting)  1056286-15. Column Power:74 Health:100% Haishenwai>Haishenwai Mission:Wait for embarkment Fitness:100% Need:60 Threat:0 GoalValue: 2500
2:53:02 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:53:02 PM  (Reporting)  Ended SplitStaticUnits 1 ms
2:53:02 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
2:53:02 PM  (Reporting)  Ended PromoteLeaders 0 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  ApplyAgenda AutoMerge
2:53:02 PM  (Reporting)  1059249 186. Regular Warband will be merged into 1060903 34. Chinese Tribal Force in region Baoding
2:53:02 PM  (Reporting)  1060899 36. Chinese Tribal Force will be merged into 1060901 23. Chinese Tribal Force in region Shanghai
2:53:02 PM  (Reporting)  1060897 37. Chinese Tribal Force will be merged into 1060901 23. Chinese Tribal Force in region Shanghai
2:53:02 PM  (Reporting)  1060481 77. Levy Warband will be merged into 1060901 23. Chinese Tribal Force in region Shanghai
2:53:02 PM  (Reporting)  1060001 50. Cavalry Warband will be merged into 1060901 23. Chinese Tribal Force in region Shanghai
2:53:02 PM  (Reporting)  1030955 35. Chinese Tribal Force will be merged into 1060901 23. Chinese Tribal Force in region Shanghai
2:53:02 PM  (Reporting)  1060895 115. Cavalry will be merged into 1060906 22. Cavalry in region Wuchang
2:53:02 PM  (Reporting)  1060893 38. Chinese Tribal Force will be merged into 1060906 22. Chinese Tribal Force in region Wuchang
2:53:02 PM  (Reporting)  1060888 165. Cavalry will be merged into 1060890 40. Chinese Tribal Force in region Shaoxing
2:53:02 PM  (Reporting)  1060887 33. Chinese Tribal Force will be merged into 1060890 35. Chinese Tribal Force in region Shaoxing
2:53:02 PM  (Reporting)  1060890 33. Chinese Tribal Force will be merged into 1060020 26. Chinese Tribal Force in region Shaoxing
2:53:02 PM  (Reporting)  1060912 110. Mixed will be merged into 1060914 25. Mixed in region Canton
2:53:02 PM  (Reporting)  1060911 83. Levy will be merged into 1060914 25. Chinese Tribal Force in region Canton
2:53:02 PM  (Reporting)  1060883 41. Chinese Tribal Force will be merged into 1060885 32. Chinese Tribal Force in region Canton
2:53:02 PM  (Reporting)  1060881 141. Cavalry will be merged into 1060885 32. Chinese Tribal Force in region Canton
2:53:02 PM  (Reporting)  AI Process done in  25932 ms
2:53:02 PM  (Reporting)  Processing  1000011 Nobody
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000011 Nobody
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:53:02 PM  (Reporting)  Processing  1000012 Baden
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Starting Process on Baden AILevel 2 Kind: 1 Dormant YES Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:53:02 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:53:02 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:53:02 PM  (Reporting)  EcoBase 59
2:53:02 PM  (Reporting)  Resources Levels Baden EcoBase 59 AtWar: no AtWarThreat: no At PeaceThreat: no
2:53:02 PM  (Reporting)  Money Availability Plentiful Stock 1412 Expected 118 Balance 14
2:53:02 PM  (Reporting)  Capital Availability Plentiful Stock 1287 Expected 177 Balance 26
2:53:02 PM  (Reporting)  Steel Availability Very High Stock 48 Expected 18 Balance 0
2:53:02 PM  (Reporting)  Coal Availability High Stock 39 Expected 24 Balance 0
2:53:02 PM  (Reporting)  Supply Availability Very High Stock 4 Expected 1 Balance -1
2:53:02 PM  (Reporting)  Ammunition Availability High Stock 2 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Rail Pool Availability Very Low Stock 6 Expected 44 Balance 0
2:53:02 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 30 Balance 0
2:53:02 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Conscripts Availability Plentiful Stock 118 Expected 30 Balance 0
2:53:02 PM  (Reporting)  Diplomat Availability Plentiful Stock 9 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 6 Balance 0
2:53:02 PM  (Reporting)  Iron Availability High Stock 5 Expected 3 Balance 0
2:53:02 PM  (Reporting)  Minerals Availability Plentiful Stock 25 Expected 3 Balance 0
2:53:02 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 3 Balance 0
2:53:02 PM  (Reporting)  Cereals Availability Average Stock 34 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Rice Availability Average Stock 0 Expected 3 Balance 0
2:53:02 PM  (Reporting)  Fish Availability High Stock 10 Expected 4 Balance -1
2:53:02 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 3 Balance 0
2:53:02 PM  (Reporting)  Cattle Availability Plentiful Stock 79 Expected 4 Balance 3
2:53:02 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 3 Balance 0
2:53:02 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 3 Balance 0
2:53:02 PM  (Reporting)  Preserved Food Availability Plentiful Stock 14 Expected 3 Balance -1
2:53:02 PM  (Reporting)  Cotton/Wool Availability Average Stock 30 Expected 3 Balance 0
2:53:02 PM  (Reporting)  Tea Availability Average Stock 3 Expected 3 Balance 0
2:53:02 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 3 Balance 0
2:53:02 PM  (Reporting)  Wood Availability Average Stock 92 Expected 3 Balance 5
2:53:02 PM  (Reporting)  Dyes Availability Average Stock 11 Expected 3 Balance 0
2:53:02 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 3 Balance 0
2:53:02 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Wines Availability Plentiful Stock 31 Expected 4 Balance -1
2:53:02 PM  (Reporting)  Chemicals Availability Average Stock 15 Expected 3 Balance 0
2:53:02 PM  (Reporting)  Manufactured Goods Availability Very High Stock 51 Expected 18 Balance 2
2:53:02 PM  (Reporting)  Textile Availability Average Stock 7 Expected 4 Balance -1
2:53:02 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 3 Balance 0
2:53:02 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 3 Balance 0
2:53:02 PM  (Reporting)  Silk Availability Low Stock 9 Expected 3 Balance 0
2:53:02 PM  (Reporting)  Opium Availability Low Stock 0 Expected 3 Balance 0
2:53:02 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Gold Availability Low Stock 0 Expected 3 Balance 0
2:53:02 PM  (Reporting)  Gems Availability Low Stock 0 Expected 3 Balance 0
2:53:02 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 3 Balance 0
2:53:02 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 3 Balance 0
2:53:02 PM  (Reporting)  _IAE_ Baden Global Military Usage: 50 %
2:53:02 PM  (Reporting)  _IAE_ Baden Money Stock 1412 Expenses 0 Availability Plentiful Mil Spend 383 Civ Spend 255
2:53:02 PM  (Reporting)  _IAE_ Baden Capital Stock 1287 Expenses 0 Availability Plentiful Mil Spend 117 Civ Spend 468
2:53:02 PM  (Reporting)  _IAE_ Baden Steel Stock 48 Expenses 0 Availability Very High Mil Spend 12 Civ Spend 7
2:53:02 PM  (Reporting)  _IAE_ Baden Coal Stock 39 Expenses 0 Availability High Mil Spend 6 Civ Spend 6
2:53:02 PM  (Reporting)  _IAE_ Baden Supply Stock 4 Expenses 1 Availability Very High Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Baden Ammunition Stock 2 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Baden Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Baden Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Baden Rail Pool Stock 6 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Baden River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Baden Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 45 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Baden Conscripts Stock 118 Expenses 0 Availability Plentiful Mil Spend 53 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Baden War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Baden Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Baden Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Baden Diplomat Stock 9 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Baden Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 14 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Baden Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Baden Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Baden Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Baden Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Baden Minerals Stock 25 Expenses 0 Availability Plentiful Mil Spend 6 Civ Spend 6
2:53:02 PM  (Reporting)  _IAE_ Baden Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Baden Cereals Stock 34 Expenses 0 Availability Average Mil Spend 0 Civ Spend 8
2:53:02 PM  (Reporting)  _IAE_ Baden Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Baden Fish Stock 10 Expenses 1 Availability High Mil Spend 0 Civ Spend 3
2:53:02 PM  (Reporting)  _IAE_ Baden Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Baden Cattle Stock 79 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 36
2:53:02 PM  (Reporting)  _IAE_ Baden Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 5
2:53:02 PM  (Reporting)  _IAE_ Baden Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Baden Preserved Food Stock 14 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 6
2:53:02 PM  (Reporting)  _IAE_ Baden Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Baden Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Baden Cotton/Wool Stock 30 Expenses 0 Availability Average Mil Spend 0 Civ Spend 8
2:53:02 PM  (Reporting)  _IAE_ Baden Tea Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Baden Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Baden Wood Stock 92 Expenses 0 Availability Average Mil Spend 0 Civ Spend 24
2:53:02 PM  (Reporting)  _IAE_ Baden Dyes Stock 11 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
2:53:02 PM  (Reporting)  _IAE_ Baden Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Baden Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Baden Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Baden Wines Stock 31 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 14
2:53:02 PM  (Reporting)  _IAE_ Baden Chemicals Stock 15 Expenses 0 Availability Average Mil Spend 0 Civ Spend 4
2:53:02 PM  (Reporting)  _IAE_ Baden Manufactured Goods Stock 51 Expenses 1 Availability Very High Mil Spend 14 Civ Spend 6
2:53:02 PM  (Reporting)  _IAE_ Baden Textile Stock 7 Expenses 1 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Baden Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 5
2:53:02 PM  (Reporting)  _IAE_ Baden Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Baden Silk Stock 9 Expenses 0 Availability Low Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Baden Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Baden Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Baden Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Baden Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Baden Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Baden Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  Ended InitializeAdvancedEconomics 104 ms
2:53:02 PM  (Reporting)  *** Faction-wide algorithms ***
2:53:02 PM  (Reporting)  Ended BuildReplacements 9 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
2:53:02 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Baden Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 2 Excise 2 Tariff 2 Census 1 Income 1 Maritime 1 Percentages: Corporate 11 % Excise 66 % Tariff 66 % Census 3 % Income 0 % Maritime 5 %
2:53:02 PM  (Reporting)  Ended HandleAdvancedFinances 5 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000012 Baden
2:53:02 PM  (Reporting)  Sending proposal: *we can*
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Proposing to 1000019 Hesse-Kassel
2:53:02 PM  (Reporting)  Checking 32 Propose Mutual Passage
2:53:02 PM  (Reporting)  Still checking 32 Propose Mutual Passage
2:53:02 PM  (Reporting)  Item is a Various entry, chance -9
2:53:02 PM  (Reporting)  _HAD_ Send Treaty Baden failed sending Propose Mutual Passage toward Hesse-Kassel chance -9
2:53:02 PM  (Reporting)  Proposing to 1000019 Hesse-Kassel
2:53:02 PM  (Reporting)  Checking 26 Give Passage Right
2:53:02 PM  (Reporting)  Still checking 26 Give Passage Right
2:53:02 PM  (Reporting)  Item is a Various entry, chance -14
2:53:02 PM  (Reporting)  _HAD_ Send Treaty Baden failed sending Give Passage Right toward Hesse-Kassel chance -14
2:53:02 PM  (Reporting)  Proposing to 1000013 Bavaria
2:53:02 PM  (Reporting)  Checking 23 Propose Mutual Supply
2:53:02 PM  (Reporting)  Still checking 23 Propose Mutual Supply
2:53:02 PM  (Reporting)  Item is a Various entry, chance -12
2:53:02 PM  (Reporting)  _HAD_ Send Treaty Baden failed sending Propose Mutual Supply toward Bavaria chance -12
2:53:02 PM  (Reporting)  Proposing to 1000018 Hesse-Darmstadt
2:53:02 PM  (Reporting)  Checking 40 Forge Casus-Belli
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 9 ms
2:53:02 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:53:02 PM  (Reporting)  Steel Level 6 Amount 48
2:53:02 PM  (Reporting)  Money Level 6 Amount 1412
2:53:02 PM  (Reporting)  Conscripts Level 6 Amount 118
2:53:02 PM  (Reporting)  _BNU_ Emergency build ON
2:53:02 PM  (Reporting)  Ended BuildNewUnits Bought: 0 12 ms
2:53:02 PM  (Reporting)  AI Process done in  405 ms
2:53:02 PM  (Reporting)  Processing  1000013 Bavaria
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Starting Process on Bavaria AILevel 2 Kind: 1 Dormant YES Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:53:02 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:53:02 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:53:02 PM  (Reporting)  EcoBase 86
2:53:02 PM  (Reporting)  Resources Levels Bavaria EcoBase 86 AtWar: no AtWarThreat: no At PeaceThreat: no
2:53:02 PM  (Reporting)  Money Availability Plentiful Stock 2524 Expected 172 Balance 34
2:53:02 PM  (Reporting)  Capital Availability Average Stock 248 Expected 258 Balance 67
2:53:02 PM  (Reporting)  Steel Availability Plentiful Stock 195 Expected 26 Balance 5
2:53:02 PM  (Reporting)  Coal Availability Average Stock 37 Expected 34 Balance -3
2:53:02 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 2 Balance -2
2:53:02 PM  (Reporting)  Ammunition Availability Average Stock 2 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Rail Pool Availability Very Low Stock 22 Expected 64 Balance -11
2:53:02 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 43 Balance 0
2:53:02 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Conscripts Availability Plentiful Stock 247 Expected 43 Balance -2
2:53:02 PM  (Reporting)  Diplomat Availability Plentiful Stock 10 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Officers Availability Plentiful Stock 62 Expected 9 Balance 0
2:53:02 PM  (Reporting)  Iron Availability Plentiful Stock 18 Expected 4 Balance 3
2:53:02 PM  (Reporting)  Minerals Availability Plentiful Stock 166 Expected 4 Balance 2
2:53:02 PM  (Reporting)  Nitrates Availability Plentiful Stock 202 Expected 4 Balance -6
2:53:02 PM  (Reporting)  Cereals Availability Very High Stock 24 Expected 6 Balance -5
2:53:02 PM  (Reporting)  Rice Availability Average Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Fish Availability High Stock 13 Expected 6 Balance -3
2:53:02 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Cattle Availability Very High Stock 19 Expected 6 Balance 1
2:53:02 PM  (Reporting)  Fruits Availability Low Stock 3 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Preserved Food Availability Average Stock 11 Expected 4 Balance -4
2:53:02 PM  (Reporting)  Cotton/Wool Availability Plentiful Stock 192 Expected 4 Balance 3
2:53:02 PM  (Reporting)  Tea Availability Average Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Wood Availability Plentiful Stock 54 Expected 4 Balance 2
2:53:02 PM  (Reporting)  Dyes Availability Very High Stock 11 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Rum Availability Average Stock 0 Expected 6 Balance 0
2:53:02 PM  (Reporting)  Wines Availability Low Stock 8 Expected 6 Balance -3
2:53:02 PM  (Reporting)  Chemicals Availability Plentiful Stock 22 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Manufactured Goods Availability High Stock 47 Expected 26 Balance 3
2:53:02 PM  (Reporting)  Textile Availability Very High Stock 26 Expected 6 Balance -5
2:53:02 PM  (Reporting)  Mechanical Parts Availability Plentiful Stock 199 Expected 4 Balance 8
2:53:02 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Silk Availability Low Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Opium Availability Low Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 6 Balance 0
2:53:02 PM  (Reporting)  Gold Availability Low Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Gems Availability Low Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  _IAE_ Bavaria Global Military Usage: 30 %
2:53:02 PM  (Reporting)  _IAE_ Bavaria Money Stock 2524 Expenses 2 Availability Plentiful Mil Spend 411 Civ Spend 640
2:53:02 PM  (Reporting)  _IAE_ Bavaria Capital Stock 248 Expenses 60 Availability Average Mil Spend 6 Civ Spend 58
2:53:02 PM  (Reporting)  _IAE_ Bavaria Steel Stock 195 Expenses 2 Availability Plentiful Mil Spend 34 Civ Spend 43
2:53:02 PM  (Reporting)  _IAE_ Bavaria Coal Stock 37 Expenses 9 Availability Average Mil Spend 2 Civ Spend 4
2:53:02 PM  (Reporting)  _IAE_ Bavaria Supply Stock 10 Expenses 2 Availability Plentiful Mil Spend 2 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bavaria Ammunition Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bavaria Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bavaria Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bavaria Rail Pool Stock 22 Expenses 11 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bavaria River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bavaria Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 27 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bavaria Conscripts Stock 247 Expenses 2 Availability Plentiful Mil Spend 66 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bavaria War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bavaria Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bavaria Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bavaria Diplomat Stock 10 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 3
2:53:02 PM  (Reporting)  _IAE_ Bavaria Officers Stock 62 Expenses 0 Availability Plentiful Mil Spend 17 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bavaria Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bavaria Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bavaria Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bavaria Iron Stock 18 Expenses 4 Availability Plentiful Mil Spend 0 Civ Spend 9
2:53:02 PM  (Reporting)  _IAE_ Bavaria Minerals Stock 166 Expenses 3 Availability Plentiful Mil Spend 22 Civ Spend 51
2:53:02 PM  (Reporting)  _IAE_ Bavaria Nitrates Stock 202 Expenses 10 Availability Plentiful Mil Spend 0 Civ Spend 119
2:53:02 PM  (Reporting)  _IAE_ Bavaria Cereals Stock 24 Expenses 6 Availability Very High Mil Spend 0 Civ Spend 9
2:53:02 PM  (Reporting)  _IAE_ Bavaria Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bavaria Fish Stock 13 Expenses 4 Availability High Mil Spend 0 Civ Spend 4
2:53:02 PM  (Reporting)  _IAE_ Bavaria Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bavaria Cattle Stock 19 Expenses 4 Availability Very High Mil Spend 0 Civ Spend 8
2:53:02 PM  (Reporting)  _IAE_ Bavaria Fruits Stock 3 Expenses 2 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bavaria Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bavaria Preserved Food Stock 11 Expenses 4 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Bavaria Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bavaria Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bavaria Cotton/Wool Stock 192 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 121
2:53:02 PM  (Reporting)  _IAE_ Bavaria Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bavaria Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bavaria Wood Stock 54 Expenses 3 Availability Plentiful Mil Spend 0 Civ Spend 32
2:53:02 PM  (Reporting)  _IAE_ Bavaria Dyes Stock 11 Expenses 1 Availability Very High Mil Spend 0 Civ Spend 6
2:53:02 PM  (Reporting)  _IAE_ Bavaria Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bavaria Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bavaria Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bavaria Wines Stock 8 Expenses 3 Availability Low Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Bavaria Chemicals Stock 22 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 13
2:53:02 PM  (Reporting)  _IAE_ Bavaria Manufactured Goods Stock 47 Expenses 2 Availability High Mil Spend 6 Civ Spend 6
2:53:02 PM  (Reporting)  _IAE_ Bavaria Textile Stock 26 Expenses 5 Availability Very High Mil Spend 0 Civ Spend 10
2:53:02 PM  (Reporting)  _IAE_ Bavaria Mechanical Parts Stock 199 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 126
2:53:02 PM  (Reporting)  _IAE_ Bavaria Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bavaria Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bavaria Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bavaria Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bavaria Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bavaria Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bavaria Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bavaria Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  Ended InitializeAdvancedEconomics 53 ms
2:53:02 PM  (Reporting)  *** Faction-wide algorithms ***
2:53:02 PM  (Reporting)  Ended BuildReplacements 3 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000013 Bavaria
2:53:02 PM  (Reporting)  Sending proposal: *we can*
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
2:53:02 PM  (Reporting)  IdentifyProductionStrucsBuild 
2:53:02 PM  (Reporting)  Ended HandleAdvancedStructures 21 ms
2:53:02 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
2:53:02 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:53:02 PM  (Reporting)  Steel Level 6 Amount 195
2:53:02 PM  (Reporting)  Money Level 6 Amount 2524
2:53:02 PM  (Reporting)  Conscripts Level 6 Amount 247
2:53:02 PM  (Reporting)  _BNU_ Emergency build ON
2:53:02 PM  (Reporting)  Ended BuildNewUnits Bought: 0 11 ms
2:53:02 PM  (Reporting)  AI Process done in  160 ms
2:53:02 PM  (Reporting)  Processing  1000014 Belgium
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Starting Process on Belgium AILevel 2 Kind: 1 Dormant YES Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:53:02 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:53:02 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:53:02 PM  (Reporting)  EcoBase 126
2:53:02 PM  (Reporting)  Resources Levels Belgium EcoBase 126 AtWar: no AtWarThreat: no At PeaceThreat: no
2:53:02 PM  (Reporting)  Money Availability Plentiful Stock 11980 Expected 252 Balance 94
2:53:02 PM  (Reporting)  Capital Availability Very High Stock 1098 Expected 378 Balance 75
2:53:02 PM  (Reporting)  Steel Availability Plentiful Stock 261 Expected 38 Balance -7
2:53:02 PM  (Reporting)  Coal Availability Very High Stock 111 Expected 50 Balance 6
2:53:02 PM  (Reporting)  Supply Availability Plentiful Stock 26 Expected 3 Balance 0
2:53:02 PM  (Reporting)  Ammunition Availability Plentiful Stock 26 Expected 3 Balance 0
2:53:02 PM  (Reporting)  Prestige Availability Plentiful Stock 1312 Expected 0 Balance 2
2:53:02 PM  (Reporting)  Rail Pool Availability Very Low Stock 25 Expected 94 Balance -12
2:53:02 PM  (Reporting)  River Pool Availability Very Low Stock 13 Expected 63 Balance 0
2:53:02 PM  (Reporting)  Morale Availability Plentiful Stock 101 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Conscripts Availability High Stock 136 Expected 63 Balance -3
2:53:02 PM  (Reporting)  Diplomat Availability Plentiful Stock 10 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Officers Availability Plentiful Stock 55 Expected 13 Balance 0
2:53:02 PM  (Reporting)  Iron Availability Plentiful Stock 259 Expected 6 Balance -15
2:53:02 PM  (Reporting)  Minerals Availability Plentiful Stock 240 Expected 6 Balance 2
2:53:02 PM  (Reporting)  Nitrates Availability Plentiful Stock 254 Expected 6 Balance -14
2:53:02 PM  (Reporting)  Cereals Availability Plentiful Stock 91 Expected 9 Balance 7
2:53:02 PM  (Reporting)  Rice Availability Average Stock 1 Expected 6 Balance 0
2:53:02 PM  (Reporting)  Fish Availability Plentiful Stock 40 Expected 9 Balance -4
2:53:02 PM  (Reporting)  Tropical Fruits Availability Very Low Stock 3 Expected 6 Balance -1
2:53:02 PM  (Reporting)  Cattle Availability Plentiful Stock 75 Expected 9 Balance 6
2:53:02 PM  (Reporting)  Fruits Availability Plentiful Stock 28 Expected 6 Balance -3
2:53:02 PM  (Reporting)  Sugar Availability Plentiful Stock 37 Expected 6 Balance 2
2:53:02 PM  (Reporting)  Preserved Food Availability Average Stock 15 Expected 6 Balance -5
2:53:02 PM  (Reporting)  Cotton/Wool Availability Plentiful Stock 46 Expected 6 Balance -4
2:53:02 PM  (Reporting)  Tea Availability Average Stock 1 Expected 6 Balance 0
2:53:02 PM  (Reporting)  Coffee Availability Very High Stock 18 Expected 6 Balance -3
2:53:02 PM  (Reporting)  Wood Availability Plentiful Stock 50 Expected 6 Balance 0
2:53:02 PM  (Reporting)  Dyes Availability Very High Stock 21 Expected 6 Balance -6
2:53:02 PM  (Reporting)  Tobacco Availability Plentiful Stock 32 Expected 6 Balance -4
2:53:02 PM  (Reporting)  Rum Availability Plentiful Stock 47 Expected 9 Balance 1
2:53:02 PM  (Reporting)  Wines Availability Plentiful Stock 76 Expected 9 Balance -4
2:53:02 PM  (Reporting)  Chemicals Availability Plentiful Stock 46 Expected 6 Balance 0
2:53:02 PM  (Reporting)  Manufactured Goods Availability High Stock 60 Expected 38 Balance 5
2:53:02 PM  (Reporting)  Textile Availability Plentiful Stock 251 Expected 9 Balance 9
2:53:02 PM  (Reporting)  Mechanical Parts Availability Plentiful Stock 259 Expected 6 Balance -14
2:53:02 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 6 Balance 0
2:53:02 PM  (Reporting)  Silk Availability Low Stock 3 Expected 6 Balance 0
2:53:02 PM  (Reporting)  Opium Availability Low Stock 3 Expected 6 Balance 0
2:53:02 PM  (Reporting)  Luxury Goods Availability Average Stock 12 Expected 9 Balance 0
2:53:02 PM  (Reporting)  Gold Availability Low Stock 3 Expected 6 Balance 0
2:53:02 PM  (Reporting)  Gems Availability Low Stock 2 Expected 6 Balance 0
2:53:02 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 6 Balance 0
2:53:02 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 6 Balance 0
2:53:02 PM  (Reporting)  _IAE_ Belgium Global Military Usage: 25 %
2:53:02 PM  (Reporting)  _IAE_ Belgium Money Stock 11980 Expenses 6 Availability Plentiful Mil Spend 1624 Civ Spend 3247
2:53:02 PM  (Reporting)  _IAE_ Belgium Capital Stock 1098 Expenses 0 Availability Very High Mil Spend 48 Civ Spend 582
2:53:02 PM  (Reporting)  _IAE_ Belgium Steel Stock 261 Expenses 13 Availability Plentiful Mil Spend 36 Civ Spend 58
2:53:02 PM  (Reporting)  _IAE_ Belgium Coal Stock 111 Expenses 1 Availability Very High Mil Spend 12 Civ Spend 36
2:53:02 PM  (Reporting)  _IAE_ Belgium Supply Stock 26 Expenses 6 Availability Plentiful Mil Spend 4 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Belgium Ammunition Stock 26 Expenses 6 Availability Plentiful Mil Spend 4 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Belgium Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Belgium Prestige Stock 1312 Expenses 0 Availability Plentiful Mil Spend 148 Civ Spend 443
2:53:02 PM  (Reporting)  _IAE_ Belgium Rail Pool Stock 25 Expenses 12 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Belgium River Pool Stock 13 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Belgium Morale Stock 101 Expenses 0 Availability Plentiful Mil Spend 23 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Belgium Conscripts Stock 136 Expenses 3 Availability High Mil Spend 22 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Belgium War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Belgium Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Belgium Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Belgium Diplomat Stock 10 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 3
2:53:02 PM  (Reporting)  _IAE_ Belgium Officers Stock 55 Expenses 0 Availability Plentiful Mil Spend 12 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Belgium Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Belgium Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Belgium Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Belgium Iron Stock 259 Expenses 13 Availability Plentiful Mil Spend 0 Civ Spend 163
2:53:02 PM  (Reporting)  _IAE_ Belgium Minerals Stock 240 Expenses 0 Availability Plentiful Mil Spend 27 Civ Spend 82
2:53:02 PM  (Reporting)  _IAE_ Belgium Nitrates Stock 254 Expenses 13 Availability Plentiful Mil Spend 0 Civ Spend 159
2:53:02 PM  (Reporting)  _IAE_ Belgium Cereals Stock 91 Expenses 4 Availability Plentiful Mil Spend 0 Civ Spend 61
2:53:02 PM  (Reporting)  _IAE_ Belgium Rice Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Belgium Fish Stock 40 Expenses 5 Availability Plentiful Mil Spend 0 Civ Spend 22
2:53:02 PM  (Reporting)  _IAE_ Belgium Tropical Fruits Stock 3 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Belgium Cattle Stock 75 Expenses 5 Availability Plentiful Mil Spend 0 Civ Spend 50
2:53:02 PM  (Reporting)  _IAE_ Belgium Fruits Stock 28 Expenses 4 Availability Plentiful Mil Spend 0 Civ Spend 16
2:53:02 PM  (Reporting)  _IAE_ Belgium Sugar Stock 37 Expenses 3 Availability Plentiful Mil Spend 0 Civ Spend 24
2:53:02 PM  (Reporting)  _IAE_ Belgium Preserved Food Stock 15 Expenses 5 Availability Average Mil Spend 0 Civ Spend 3
2:53:02 PM  (Reporting)  _IAE_ Belgium Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Belgium Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Belgium Cotton/Wool Stock 46 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 32
2:53:02 PM  (Reporting)  _IAE_ Belgium Tea Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Belgium Coffee Stock 18 Expenses 3 Availability Very High Mil Spend 0 Civ Spend 8
2:53:02 PM  (Reporting)  _IAE_ Belgium Wood Stock 50 Expenses 3 Availability Plentiful Mil Spend 0 Civ Spend 34
2:53:02 PM  (Reporting)  _IAE_ Belgium Dyes Stock 21 Expenses 1 Availability Very High Mil Spend 0 Civ Spend 12
2:53:02 PM  (Reporting)  _IAE_ Belgium Tobacco Stock 32 Expenses 4 Availability Plentiful Mil Spend 0 Civ Spend 17
2:53:02 PM  (Reporting)  _IAE_ Belgium Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Belgium Rum Stock 47 Expenses 3 Availability Plentiful Mil Spend 0 Civ Spend 30
2:53:02 PM  (Reporting)  _IAE_ Belgium Wines Stock 76 Expenses 4 Availability Plentiful Mil Spend 0 Civ Spend 47
2:53:02 PM  (Reporting)  _IAE_ Belgium Chemicals Stock 46 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 31
2:53:02 PM  (Reporting)  _IAE_ Belgium Manufactured Goods Stock 60 Expenses 2 Availability High Mil Spend 7 Civ Spend 9
2:53:02 PM  (Reporting)  _IAE_ Belgium Textile Stock 251 Expenses 4 Availability Plentiful Mil Spend 0 Civ Spend 170
2:53:02 PM  (Reporting)  _IAE_ Belgium Mechanical Parts Stock 259 Expenses 13 Availability Plentiful Mil Spend 0 Civ Spend 162
2:53:02 PM  (Reporting)  _IAE_ Belgium Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Belgium Silk Stock 3 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Belgium Opium Stock 3 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Belgium Luxury Goods Stock 12 Expenses 5 Availability Average Mil Spend 0 Civ Spend 3
2:53:02 PM  (Reporting)  _IAE_ Belgium Gold Stock 3 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Belgium Gems Stock 2 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Belgium Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Belgium Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  Ended InitializeAdvancedEconomics 148 ms
2:53:02 PM  (Reporting)  *** Faction-wide algorithms ***
2:53:02 PM  (Reporting)  Ended BuildReplacements 4 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000014 Belgium
2:53:02 PM  (Reporting)  Sending proposal: *we can*
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:53:02 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:53:02 PM  (Reporting)  Steel Level 6 Amount 261
2:53:02 PM  (Reporting)  Money Level 6 Amount 11980
2:53:02 PM  (Reporting)  Conscripts Level 6 Amount 136
2:53:02 PM  (Reporting)  _BNU_ Emergency build ON
2:53:02 PM  (Reporting)  Ended BuildNewUnits Bought: 0 47 ms
2:53:02 PM  (Reporting)  AI Process done in  283 ms
2:53:02 PM  (Reporting)  Processing  1000015 Denmark
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Starting Process on Denmark AILevel 2 Kind: 2 Dormant YES Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:53:02 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:53:02 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:53:02 PM  (Reporting)  EcoBase 24
2:53:02 PM  (Reporting)  Resources Levels Denmark EcoBase 24 AtWar: no AtWarThreat: no At PeaceThreat: no
2:53:02 PM  (Reporting)  Money Availability Average Stock 3 Expected 48 Balance 15
2:53:02 PM  (Reporting)  Capital Availability Plentiful Stock 615 Expected 72 Balance 22
2:53:02 PM  (Reporting)  Steel Availability Very High Stock 22 Expected 7 Balance 0
2:53:02 PM  (Reporting)  Coal Availability Average Stock 9 Expected 10 Balance -1
2:53:02 PM  (Reporting)  Supply Availability Plentiful Stock 15 Expected 0 Balance 3
2:53:02 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Prestige Availability Plentiful Stock 1121 Expected 0 Balance 3
2:53:02 PM  (Reporting)  Rail Pool Availability Very Low Stock 4 Expected 18 Balance -2
2:53:02 PM  (Reporting)  River Pool Availability Average Stock 15 Expected 12 Balance 0
2:53:02 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Conscripts Availability Plentiful Stock 60 Expected 12 Balance -1
2:53:02 PM  (Reporting)  Diplomat Availability Plentiful Stock 5 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Officers Availability Plentiful Stock 51 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Iron Availability High Stock 0 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Minerals Availability Plentiful Stock 10 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Nitrates Availability High Stock 2 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Cereals Availability Average Stock 191 Expected 2 Balance 14
2:53:02 PM  (Reporting)  Rice Availability Average Stock 2 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Fish Availability Plentiful Stock 166 Expected 2 Balance 10
2:53:02 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Cattle Availability Plentiful Stock 58 Expected 2 Balance 5
2:53:02 PM  (Reporting)  Fruits Availability Average Stock 10 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Sugar Availability Average Stock 6 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Preserved Food Availability Average Stock 3 Expected 1 Balance -1
2:53:02 PM  (Reporting)  Cotton/Wool Availability Average Stock 4 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Tea Availability Average Stock 6 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Coffee Availability Average Stock 20 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Wood Availability Average Stock 8 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Dyes Availability Average Stock 11 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Tobacco Availability Plentiful Stock 5 Expected 1 Balance -1
2:53:02 PM  (Reporting)  Rum Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Wines Availability High Stock 5 Expected 2 Balance -1
2:53:02 PM  (Reporting)  Chemicals Availability Average Stock 10 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Manufactured Goods Availability Very High Stock 0 Expected 7 Balance 12
2:53:02 PM  (Reporting)  Textile Availability Plentiful Stock 85 Expected 2 Balance 6
2:53:02 PM  (Reporting)  Mechanical Parts Availability Average Stock 15 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Silk Availability Low Stock 0 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Opium Availability Low Stock 0 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Gold Availability Low Stock 0 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Gems Availability Low Stock 0 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 1 Balance 0
2:53:02 PM  (Reporting)  _IAE_ Denmark Global Military Usage: 50 %
2:53:02 PM  (Reporting)  _IAE_ Denmark Money Stock 3 Expenses 11 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Denmark Capital Stock 615 Expenses 4 Availability Plentiful Mil Spend 56 Civ Spend 224
2:53:02 PM  (Reporting)  _IAE_ Denmark Steel Stock 22 Expenses 0 Availability Very High Mil Spend 6 Civ Spend 3
2:53:02 PM  (Reporting)  _IAE_ Denmark Coal Stock 9 Expenses 1 Availability Average Mil Spend 1 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Denmark Supply Stock 15 Expenses 4 Availability Plentiful Mil Spend 6 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Denmark Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Denmark Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Denmark Prestige Stock 1121 Expenses 0 Availability Plentiful Mil Spend 252 Civ Spend 252
2:53:02 PM  (Reporting)  _IAE_ Denmark Rail Pool Stock 4 Expenses 2 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Denmark River Pool Stock 15 Expenses 0 Availability Average Mil Spend 2 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Denmark Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 45 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Denmark Conscripts Stock 60 Expenses 1 Availability Plentiful Mil Spend 26 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Denmark War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Denmark Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Denmark Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Denmark Diplomat Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Denmark Officers Stock 51 Expenses 0 Availability Plentiful Mil Spend 23 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Denmark Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Denmark Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Denmark Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Denmark Iron Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Denmark Minerals Stock 10 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Denmark Nitrates Stock 2 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Denmark Cereals Stock 191 Expenses 0 Availability Average Mil Spend 0 Civ Spend 50
2:53:02 PM  (Reporting)  _IAE_ Denmark Rice Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Denmark Fish Stock 166 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 76
2:53:02 PM  (Reporting)  _IAE_ Denmark Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Denmark Cattle Stock 58 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 26
2:53:02 PM  (Reporting)  _IAE_ Denmark Fruits Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Denmark Sugar Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Denmark Preserved Food Stock 3 Expenses 1 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Denmark Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Denmark Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Denmark Cotton/Wool Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Denmark Tea Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Denmark Coffee Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 5
2:53:02 PM  (Reporting)  _IAE_ Denmark Wood Stock 8 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Denmark Dyes Stock 11 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
2:53:02 PM  (Reporting)  _IAE_ Denmark Tobacco Stock 5 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Denmark Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Denmark Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Denmark Wines Stock 5 Expenses 1 Availability High Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Denmark Chemicals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Denmark Manufactured Goods Stock 0 Expenses 1 Availability Very High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Denmark Textile Stock 85 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 39
2:53:02 PM  (Reporting)  _IAE_ Denmark Mechanical Parts Stock 15 Expenses 0 Availability Average Mil Spend 0 Civ Spend 4
2:53:02 PM  (Reporting)  _IAE_ Denmark Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Denmark Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Denmark Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Denmark Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Denmark Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Denmark Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Denmark Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Denmark Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  Ended InitializeAdvancedEconomics 87 ms
2:53:02 PM  (Reporting)  *** Faction-wide algorithms ***
2:53:02 PM  (Reporting)  Ended BuildReplacements 4 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
2:53:02 PM  (Reporting)  _HAC_ Identify Resources Need Denmark 12 resources are needed 10 resources in surplus.
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 1 Coal
2:53:02 PM  (Reporting)  AddNewTrades Denmark Added 1 buy request of Coal in area North Germany
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 2 Silk
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 1 Opium
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 3 Luxury Goods
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 2 Gold
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 2 Gems
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 1 Automobile
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 1 Aviation
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 2 Tropical Fruits
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 2 Cotton/Wool
2:53:02 PM  (Reporting)  AddNewTrades Denmark Added 2 buy request of Cotton/Wool in area South Spain
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 3 Rum
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 1 Electrical Parts
2:53:02 PM  (Reporting)  _HAC_ Reduce Trade Denmark reducing buy transaction of  Dyes in area United Kingdom down to 2 units bought, as country had too much stock in this good.
2:53:02 PM  (Reporting)  _HAC_ Delete Trade Denmark removing buy transaction of  Mechanical Parts in area North France as country had too much of this good.
2:53:02 PM  (Reporting)  Sell surplus Denmark Added 9 sell proposal of Fish in area Scandinavia
2:53:02 PM  (Reporting)  Sell surplus Denmark Added 9 sell proposal of Textile in area Scandinavia
2:53:02 PM  (Reporting)  Ended HandleAdvancedCommerce 26 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000015 Denmark
2:53:02 PM  (Reporting)  Sending proposal: *we can*
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:53:02 PM  (Reporting)  Steel Level 6 Amount 22
2:53:02 PM  (Reporting)  Money Level 1 Amount 3
2:53:02 PM  (Reporting)  Conscripts Level 6 Amount 60
2:53:02 PM  (Reporting)  _BNU_ Emergency build ON
2:53:02 PM  (Reporting)  Ended BuildNewUnits Bought: 0 19 ms
2:53:02 PM  (Reporting)  AI Process done in  220 ms
2:53:02 PM  (Reporting)  Processing  1000016 Greece
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Starting Process on Greece AILevel 2 Kind: 2 Dormant YES Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:53:02 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:53:02 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:53:02 PM  (Reporting)  EcoBase 3
2:53:02 PM  (Reporting)  Resources Levels Greece EcoBase 3 AtWar: no AtWarThreat: no At PeaceThreat: no
2:53:02 PM  (Reporting)  Money Availability Plentiful Stock 939 Expected 6 Balance 11
2:53:02 PM  (Reporting)  Capital Availability Plentiful Stock 553 Expected 9 Balance -1
2:53:02 PM  (Reporting)  Steel Availability Plentiful Stock 4 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  River Pool Availability Average Stock 3 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Conscripts Availability Plentiful Stock 114 Expected 2 Balance -1
2:53:02 PM  (Reporting)  Diplomat Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Officers Availability Plentiful Stock 13 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Nitrates Availability High Stock 197 Expected 0 Balance 3
2:53:02 PM  (Reporting)  Cereals Availability Very High Stock 3 Expected 0 Balance -1
2:53:02 PM  (Reporting)  Rice Availability Average Stock 1 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Fish Availability Average Stock 58 Expected 0 Balance 2
2:53:02 PM  (Reporting)  Tropical Fruits Availability Average Stock 5 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Fruits Availability Average Stock 11 Expected 0 Balance 1
2:53:02 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cotton/Wool Availability Average Stock 152 Expected 0 Balance 3
2:53:02 PM  (Reporting)  Coffee Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Dyes Availability Average Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Tobacco Availability Average Stock 5 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Rum Availability Average Stock 3 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Wines Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Manufactured Goods Availability High Stock 2 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Textile Availability Low Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Luxury Goods Availability Low Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Gold Availability Low Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Gems Availability Low Stock 1 Expected 0 Balance 0
2:53:02 PM  (Reporting)  _IAE_ Greece Global Military Usage: 40 %
2:53:02 PM  (Reporting)  _IAE_ Greece Money Stock 939 Expenses 2 Availability Plentiful Mil Spend 204 Civ Spend 204
2:53:02 PM  (Reporting)  _IAE_ Greece Capital Stock 553 Expenses 13 Availability Plentiful Mil Spend 39 Civ Spend 233
2:53:02 PM  (Reporting)  _IAE_ Greece Steel Stock 4 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Greece Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Greece Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Greece Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Greece Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Greece Prestige Stock -1 Expenses 0 Availability Very Low Mil Spend -1 Civ Spend -1
2:53:02 PM  (Reporting)  _IAE_ Greece Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Greece River Pool Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Greece Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 36 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Greece Conscripts Stock 114 Expenses 1 Availability Plentiful Mil Spend 41 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Greece War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Greece Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Greece Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Greece Diplomat Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Greece Officers Stock 13 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Greece Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Greece Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Greece Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Greece Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Greece Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Greece Nitrates Stock 197 Expenses 0 Availability High Mil Spend 0 Civ Spend 77
2:53:02 PM  (Reporting)  _IAE_ Greece Cereals Stock 3 Expenses 1 Availability Very High Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Greece Rice Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Greece Fish Stock 58 Expenses 0 Availability Average Mil Spend 0 Civ Spend 18
2:53:02 PM  (Reporting)  _IAE_ Greece Tropical Fruits Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Greece Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Greece Fruits Stock 11 Expenses 0 Availability Average Mil Spend 0 Civ Spend 4
2:53:02 PM  (Reporting)  _IAE_ Greece Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Greece Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Greece Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Greece Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Greece Cotton/Wool Stock 152 Expenses 0 Availability Average Mil Spend 0 Civ Spend 46
2:53:02 PM  (Reporting)  _IAE_ Greece Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Greece Coffee Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Greece Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Greece Dyes Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Greece Tobacco Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Greece Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Greece Rum Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Greece Wines Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Greece Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Greece Manufactured Goods Stock 2 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Greece Textile Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Greece Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Greece Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Greece Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Greece Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Greece Luxury Goods Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Greece Gold Stock 2 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Greece Gems Stock 1 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Greece Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Greece Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  Ended InitializeAdvancedEconomics 85 ms
2:53:02 PM  (Reporting)  *** Faction-wide algorithms ***
2:53:02 PM  (Reporting)  Ended BuildReplacements 4 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
2:53:02 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Greece Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 2 Excise 2 Tariff 2 Census 1 Income 1 Maritime 1 Percentages: Corporate 6 % Excise 46 % Tariff 40 % Census 2 % Income 0 % Maritime 8 %
2:53:02 PM  (Reporting)  Ended HandleAdvancedFinances 2 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000016 Greece
2:53:02 PM  (Reporting)  Sending proposal: *we can*
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Proposing to 1000009 Ottoman Empire
2:53:02 PM  (Reporting)  Checking 17 Give Supply Right
2:53:02 PM  (Reporting)  Proposing to 1000001 Great Britain
2:53:02 PM  (Reporting)  Checking 26 Give Passage Right
2:53:02 PM  (Reporting)  Proposing to 1000009 Ottoman Empire
2:53:02 PM  (Reporting)  Checking 20 Request Supply Right
2:53:02 PM  (Reporting)  Proposing to 1000009 Ottoman Empire
2:53:02 PM  (Reporting)  Checking 23 Propose Mutual Supply
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 7 ms
2:53:02 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:53:02 PM  (Reporting)  Steel Level 4 Amount 4
2:53:02 PM  (Reporting)  Money Level 6 Amount 939
2:53:02 PM  (Reporting)  Conscripts Level 6 Amount 114
2:53:02 PM  (Reporting)  _BNU_ Emergency build ON
2:53:02 PM  (Reporting)  Ended BuildNewUnits Bought: 0 18 ms
2:53:02 PM  (Reporting)  AI Process done in  184 ms
2:53:02 PM  (Reporting)  Processing  1000017 Hannover
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Starting Process on Hannover AILevel 2 Kind: 1 Dormant YES Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:53:02 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:53:02 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:53:02 PM  (Reporting)  EcoBase 77
2:53:02 PM  (Reporting)  Resources Levels Hannover EcoBase 77 AtWar: no AtWarThreat: no At PeaceThreat: no
2:53:02 PM  (Reporting)  Money Availability Plentiful Stock 1272 Expected 154 Balance 35
2:53:02 PM  (Reporting)  Capital Availability Very High Stock 743 Expected 231 Balance 26
2:53:02 PM  (Reporting)  Steel Availability Plentiful Stock 191 Expected 23 Balance 3
2:53:02 PM  (Reporting)  Coal Availability Average Stock 42 Expected 31 Balance 3
2:53:02 PM  (Reporting)  Supply Availability Average Stock 6 Expected 2 Balance -2
2:53:02 PM  (Reporting)  Ammunition Availability Average Stock 6 Expected 2 Balance -2
2:53:02 PM  (Reporting)  Prestige Availability Plentiful Stock 108 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Rail Pool Availability Very Low Stock 13 Expected 58 Balance 0
2:53:02 PM  (Reporting)  River Pool Availability Very Low Stock 9 Expected 38 Balance 0
2:53:02 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Conscripts Availability High Stock 86 Expected 38 Balance -1
2:53:02 PM  (Reporting)  Diplomat Availability Plentiful Stock 10 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Officers Availability Plentiful Stock 34 Expected 8 Balance 0
2:53:02 PM  (Reporting)  Iron Availability Plentiful Stock 26 Expected 4 Balance -4
2:53:02 PM  (Reporting)  Minerals Availability Plentiful Stock 29 Expected 4 Balance -3
2:53:02 PM  (Reporting)  Nitrates Availability High Stock 20 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Cereals Availability Plentiful Stock 36 Expected 5 Balance -1
2:53:02 PM  (Reporting)  Rice Availability Average Stock 2 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Fish Availability Average Stock 39 Expected 5 Balance 8
2:53:02 PM  (Reporting)  Tropical Fruits Availability Average Stock 5 Expected 4 Balance -1
2:53:02 PM  (Reporting)  Cattle Availability Plentiful Stock 24 Expected 5 Balance -1
2:53:02 PM  (Reporting)  Fruits Availability Plentiful Stock 35 Expected 4 Balance -1
2:53:02 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Preserved Food Availability Plentiful Stock 25 Expected 4 Balance -2
2:53:02 PM  (Reporting)  Cotton/Wool Availability Average Stock 75 Expected 4 Balance 2
2:53:02 PM  (Reporting)  Tea Availability Average Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Coffee Availability Plentiful Stock 30 Expected 4 Balance -1
2:53:02 PM  (Reporting)  Wood Availability Plentiful Stock 16 Expected 4 Balance -1
2:53:02 PM  (Reporting)  Dyes Availability Average Stock 35 Expected 4 Balance 1
2:53:02 PM  (Reporting)  Tobacco Availability Average Stock 5 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Rum Availability Average Stock 0 Expected 5 Balance 0
2:53:02 PM  (Reporting)  Wines Availability Plentiful Stock 30 Expected 5 Balance -2
2:53:02 PM  (Reporting)  Chemicals Availability Average Stock 37 Expected 4 Balance 1
2:53:02 PM  (Reporting)  Manufactured Goods Availability Average Stock 29 Expected 23 Balance 4
2:53:02 PM  (Reporting)  Textile Availability Very High Stock 14 Expected 5 Balance -2
2:53:02 PM  (Reporting)  Mechanical Parts Availability Plentiful Stock 202 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Silk Availability Low Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Opium Availability Low Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Luxury Goods Availability High Stock 9 Expected 5 Balance -1
2:53:02 PM  (Reporting)  Gold Availability Low Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Gems Availability Low Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  _IAE_ Hannover Global Military Usage: 45 %
2:53:02 PM  (Reporting)  _IAE_ Hannover Money Stock 1272 Expenses 1 Availability Plentiful Mil Spend 313 Civ Spend 255
2:53:02 PM  (Reporting)  _IAE_ Hannover Capital Stock 743 Expenses 47 Availability Very High Mil Spend 51 Civ Spend 249
2:53:02 PM  (Reporting)  _IAE_ Hannover Steel Stock 191 Expenses 2 Availability Plentiful Mil Spend 50 Civ Spend 33
2:53:02 PM  (Reporting)  _IAE_ Hannover Coal Stock 42 Expenses 7 Availability Average Mil Spend 4 Civ Spend 5
2:53:02 PM  (Reporting)  _IAE_ Hannover Supply Stock 6 Expenses 2 Availability Average Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hannover Ammunition Stock 6 Expenses 2 Availability Average Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hannover Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hannover Prestige Stock 108 Expenses 0 Availability Plentiful Mil Spend 22 Civ Spend 27
2:53:02 PM  (Reporting)  _IAE_ Hannover Rail Pool Stock 13 Expenses 0 Availability Very Low Mil Spend 1 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Hannover River Pool Stock 9 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Hannover Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 40 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hannover Conscripts Stock 86 Expenses 1 Availability High Mil Spend 25 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hannover War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hannover Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hannover Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hannover Diplomat Stock 10 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Hannover Officers Stock 34 Expenses 0 Availability Plentiful Mil Spend 14 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hannover Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hannover Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hannover Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hannover Iron Stock 26 Expenses 4 Availability Plentiful Mil Spend 0 Civ Spend 10
2:53:02 PM  (Reporting)  _IAE_ Hannover Minerals Stock 29 Expenses 3 Availability Plentiful Mil Spend 5 Civ Spend 6
2:53:02 PM  (Reporting)  _IAE_ Hannover Nitrates Stock 20 Expenses 0 Availability High Mil Spend 0 Civ Spend 7
2:53:02 PM  (Reporting)  _IAE_ Hannover Cereals Stock 36 Expenses 4 Availability Plentiful Mil Spend 0 Civ Spend 16
2:53:02 PM  (Reporting)  _IAE_ Hannover Rice Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Hannover Fish Stock 39 Expenses 0 Availability Average Mil Spend 0 Civ Spend 12
2:53:02 PM  (Reporting)  _IAE_ Hannover Tropical Fruits Stock 5 Expenses 1 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Hannover Cattle Stock 24 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 11
2:53:02 PM  (Reporting)  _IAE_ Hannover Fruits Stock 35 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 16
2:53:02 PM  (Reporting)  _IAE_ Hannover Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Hannover Preserved Food Stock 25 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 11
2:53:02 PM  (Reporting)  _IAE_ Hannover Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hannover Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hannover Cotton/Wool Stock 75 Expenses 0 Availability Average Mil Spend 0 Civ Spend 21
2:53:02 PM  (Reporting)  _IAE_ Hannover Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hannover Coffee Stock 30 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 14
2:53:02 PM  (Reporting)  _IAE_ Hannover Wood Stock 16 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 7
2:53:02 PM  (Reporting)  _IAE_ Hannover Dyes Stock 35 Expenses 0 Availability Average Mil Spend 0 Civ Spend 10
2:53:02 PM  (Reporting)  _IAE_ Hannover Tobacco Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Hannover Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hannover Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hannover Wines Stock 30 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 13
2:53:02 PM  (Reporting)  _IAE_ Hannover Chemicals Stock 37 Expenses 0 Availability Average Mil Spend 0 Civ Spend 10
2:53:02 PM  (Reporting)  _IAE_ Hannover Manufactured Goods Stock 29 Expenses 2 Availability Average Mil Spend 4 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Hannover Textile Stock 14 Expenses 3 Availability Very High Mil Spend 0 Civ Spend 4
2:53:02 PM  (Reporting)  _IAE_ Hannover Mechanical Parts Stock 202 Expenses 11 Availability Plentiful Mil Spend 0 Civ Spend 95
2:53:02 PM  (Reporting)  _IAE_ Hannover Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hannover Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hannover Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hannover Luxury Goods Stock 9 Expenses 1 Availability High Mil Spend 0 Civ Spend 3
2:53:02 PM  (Reporting)  _IAE_ Hannover Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hannover Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hannover Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hannover Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  Ended InitializeAdvancedEconomics 78 ms
2:53:02 PM  (Reporting)  *** Faction-wide algorithms ***
2:53:02 PM  (Reporting)  Ended BuildReplacements 3 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000017 Hannover
2:53:02 PM  (Reporting)  Sending proposal: *we can*
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
2:53:02 PM  (Reporting)  IdentifyProductionStrucsBuild 
2:53:02 PM  (Reporting)  Ended HandleAdvancedStructures 16 ms
2:53:02 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
2:53:02 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:53:02 PM  (Reporting)  Steel Level 6 Amount 191
2:53:02 PM  (Reporting)  Money Level 6 Amount 1272
2:53:02 PM  (Reporting)  Conscripts Level 6 Amount 86
2:53:02 PM  (Reporting)  _BNU_ Emergency build ON
2:53:02 PM  (Reporting)  Ended BuildNewUnits Bought: 0 30 ms
2:53:02 PM  (Reporting)  AI Process done in  200 ms
2:53:02 PM  (Reporting)  Processing  1000018 Hesse-Darmstadt
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Starting Process on Hesse-Darmstadt AILevel 2 Kind: 2 Dormant YES Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:53:02 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:53:02 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:53:02 PM  (Reporting)  EcoBase 8
2:53:02 PM  (Reporting)  Resources Levels Hesse-Darmstadt EcoBase 8 AtWar: no AtWarThreat: no At PeaceThreat: no
2:53:02 PM  (Reporting)  Money Availability Plentiful Stock 1171 Expected 16 Balance 11
2:53:02 PM  (Reporting)  Capital Availability Plentiful Stock 1533 Expected 24 Balance -68
2:53:02 PM  (Reporting)  Steel Availability Plentiful Stock 12 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Coal Availability High Stock 5 Expected 3 Balance 0
2:53:02 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Prestige Availability Plentiful Stock 104 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Rail Pool Availability Average Stock 6 Expected 6 Balance 0
2:53:02 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Conscripts Availability Plentiful Stock 119 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Diplomat Availability Plentiful Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Officers Availability Average Stock 1 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cereals Availability Average Stock 3 Expected 1 Balance -1
2:53:02 PM  (Reporting)  Fish Availability Average Stock 3 Expected 1 Balance -1
2:53:02 PM  (Reporting)  Cattle Availability Plentiful Stock 106 Expected 1 Balance 4
2:53:02 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Preserved Food Availability Average Stock 1 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cotton/Wool Availability Average Stock 6 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Dyes Availability Average Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Rum Availability Average Stock 0 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Wines Availability Average Stock 0 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Manufactured Goods Availability Very High Stock 0 Expected 2 Balance 4
2:53:02 PM  (Reporting)  Textile Availability Low Stock 5 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 1 Balance 0
2:53:02 PM  (Reporting)  _IAE_ Hesse-Darmstadt Global Military Usage: 50 %
2:53:02 PM  (Reporting)  _IAE_ Hesse-Darmstadt Money Stock 1171 Expenses 0 Availability Plentiful Mil Spend 317 Civ Spend 212
2:53:02 PM  (Reporting)  _IAE_ Hesse-Darmstadt Capital Stock 1533 Expenses 83 Availability Plentiful Mil Spend 127 Civ Spend 510
2:53:02 PM  (Reporting)  _IAE_ Hesse-Darmstadt Steel Stock 12 Expenses 0 Availability Plentiful Mil Spend 4 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Hesse-Darmstadt Coal Stock 5 Expenses 0 Availability High Mil Spend 1 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Hesse-Darmstadt Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hesse-Darmstadt Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hesse-Darmstadt Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hesse-Darmstadt Prestige Stock 104 Expenses 0 Availability Plentiful Mil Spend 24 Civ Spend 24
2:53:02 PM  (Reporting)  _IAE_ Hesse-Darmstadt Rail Pool Stock 6 Expenses 0 Availability Average Mil Spend 1 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Hesse-Darmstadt River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hesse-Darmstadt Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 45 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hesse-Darmstadt Conscripts Stock 119 Expenses 0 Availability Plentiful Mil Spend 54 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hesse-Darmstadt War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hesse-Darmstadt Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hesse-Darmstadt Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hesse-Darmstadt Diplomat Stock 4 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Hesse-Darmstadt Officers Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hesse-Darmstadt Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hesse-Darmstadt Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hesse-Darmstadt Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hesse-Darmstadt Iron Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hesse-Darmstadt Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hesse-Darmstadt Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hesse-Darmstadt Cereals Stock 3 Expenses 1 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hesse-Darmstadt Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hesse-Darmstadt Fish Stock 3 Expenses 1 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hesse-Darmstadt Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hesse-Darmstadt Cattle Stock 106 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 48
2:53:02 PM  (Reporting)  _IAE_ Hesse-Darmstadt Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hesse-Darmstadt Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hesse-Darmstadt Preserved Food Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hesse-Darmstadt Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hesse-Darmstadt Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hesse-Darmstadt Cotton/Wool Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Hesse-Darmstadt Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hesse-Darmstadt Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hesse-Darmstadt Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Hesse-Darmstadt Dyes Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Hesse-Darmstadt Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hesse-Darmstadt Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hesse-Darmstadt Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hesse-Darmstadt Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hesse-Darmstadt Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hesse-Darmstadt Manufactured Goods Stock 0 Expenses 0 Availability Very High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hesse-Darmstadt Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Hesse-Darmstadt Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hesse-Darmstadt Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hesse-Darmstadt Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hesse-Darmstadt Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hesse-Darmstadt Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hesse-Darmstadt Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hesse-Darmstadt Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hesse-Darmstadt Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hesse-Darmstadt Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  Ended InitializeAdvancedEconomics 37 ms
2:53:02 PM  (Reporting)  *** Faction-wide algorithms ***
2:53:02 PM  (Reporting)  Ended BuildReplacements 3 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000018 Hesse-Darmstadt
2:53:02 PM  (Reporting)  Sending proposal: *we can*
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:53:02 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:53:02 PM  (Reporting)  Steel Level 6 Amount 12
2:53:02 PM  (Reporting)  Money Level 6 Amount 1171
2:53:02 PM  (Reporting)  Conscripts Level 6 Amount 119
2:53:02 PM  (Reporting)  _BNU_ Emergency build ON
2:53:02 PM  (Reporting)  Ended BuildNewUnits Bought: 0 16 ms
2:53:02 PM  (Reporting)  AI Process done in  129 ms
2:53:02 PM  (Reporting)  Processing  1000019 Hesse-Kassel
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Starting Process on Hesse-Kassel AILevel 2 Kind: 1 Dormant YES Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:53:02 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:53:02 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:53:02 PM  (Reporting)  EcoBase 57
2:53:02 PM  (Reporting)  Resources Levels Hesse-Kassel EcoBase 57 AtWar: no AtWarThreat: no At PeaceThreat: no
2:53:02 PM  (Reporting)  Money Availability Plentiful Stock 1155 Expected 114 Balance 8
2:53:02 PM  (Reporting)  Capital Availability Very High Stock 545 Expected 171 Balance -6
2:53:02 PM  (Reporting)  Steel Availability Very High Stock 43 Expected 17 Balance 0
2:53:02 PM  (Reporting)  Coal Availability Plentiful Stock 173 Expected 23 Balance 12
2:53:02 PM  (Reporting)  Supply Availability Plentiful Stock 5 Expected 1 Balance -1
2:53:02 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance -1
2:53:02 PM  (Reporting)  Rail Pool Availability Very Low Stock 4 Expected 43 Balance 0
2:53:02 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 28 Balance 0
2:53:02 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Conscripts Availability Plentiful Stock 100 Expected 28 Balance 0
2:53:02 PM  (Reporting)  Diplomat Availability Plentiful Stock 10 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 6 Balance 0
2:53:02 PM  (Reporting)  Iron Availability High Stock 0 Expected 3 Balance 0
2:53:02 PM  (Reporting)  Minerals Availability Plentiful Stock 17 Expected 3 Balance 0
2:53:02 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 3 Balance 0
2:53:02 PM  (Reporting)  Cereals Availability Plentiful Stock 20 Expected 4 Balance -1
2:53:02 PM  (Reporting)  Rice Availability Average Stock 1 Expected 3 Balance 0
2:53:02 PM  (Reporting)  Fish Availability Average Stock 30 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 3 Balance 0
2:53:02 PM  (Reporting)  Cattle Availability Average Stock 32 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 3 Balance 0
2:53:02 PM  (Reporting)  Sugar Availability Average Stock 11 Expected 3 Balance 0
2:53:02 PM  (Reporting)  Preserved Food Availability Average Stock 11 Expected 3 Balance 0
2:53:02 PM  (Reporting)  Cotton/Wool Availability Average Stock 28 Expected 3 Balance 0
2:53:02 PM  (Reporting)  Tea Availability Average Stock 3 Expected 3 Balance 0
2:53:02 PM  (Reporting)  Coffee Availability Average Stock 13 Expected 3 Balance 0
2:53:02 PM  (Reporting)  Wood Availability Average Stock 16 Expected 3 Balance 0
2:53:02 PM  (Reporting)  Dyes Availability Average Stock 15 Expected 3 Balance 0
2:53:02 PM  (Reporting)  Tobacco Availability Average Stock 25 Expected 3 Balance 0
2:53:02 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 3 Balance 0
2:53:02 PM  (Reporting)  Manufactured Goods Availability High Stock 26 Expected 17 Balance 5
2:53:02 PM  (Reporting)  Textile Availability Low Stock 30 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 3 Balance 0
2:53:02 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 3 Balance 0
2:53:02 PM  (Reporting)  Silk Availability Low Stock 0 Expected 3 Balance 0
2:53:02 PM  (Reporting)  Opium Availability Low Stock 0 Expected 3 Balance 0
2:53:02 PM  (Reporting)  Luxury Goods Availability Low Stock 2 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Gold Availability Low Stock 0 Expected 3 Balance 0
2:53:02 PM  (Reporting)  Gems Availability Low Stock 0 Expected 3 Balance 0
2:53:02 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 3 Balance 0
2:53:02 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 3 Balance 0
2:53:02 PM  (Reporting)  _IAE_ Hesse-Kassel Global Military Usage: 50 %
2:53:02 PM  (Reporting)  _IAE_ Hesse-Kassel Money Stock 1155 Expenses 0 Availability Plentiful Mil Spend 313 Civ Spend 209
2:53:02 PM  (Reporting)  _IAE_ Hesse-Kassel Capital Stock 545 Expenses 16 Availability Very High Mil Spend 42 Civ Spend 168
2:53:02 PM  (Reporting)  _IAE_ Hesse-Kassel Steel Stock 43 Expenses 0 Availability Very High Mil Spend 11 Civ Spend 6
2:53:02 PM  (Reporting)  _IAE_ Hesse-Kassel Coal Stock 173 Expenses 0 Availability Plentiful Mil Spend 40 Civ Spend 40
2:53:02 PM  (Reporting)  _IAE_ Hesse-Kassel Supply Stock 5 Expenses 1 Availability Plentiful Mil Spend 2 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hesse-Kassel Ammunition Stock 5 Expenses 1 Availability Plentiful Mil Spend 2 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hesse-Kassel Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hesse-Kassel Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hesse-Kassel Rail Pool Stock 4 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hesse-Kassel River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hesse-Kassel Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 45 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hesse-Kassel Conscripts Stock 100 Expenses 0 Availability Plentiful Mil Spend 45 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hesse-Kassel War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hesse-Kassel Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hesse-Kassel Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hesse-Kassel Diplomat Stock 10 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Hesse-Kassel Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 14 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hesse-Kassel Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hesse-Kassel Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hesse-Kassel Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hesse-Kassel Iron Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hesse-Kassel Minerals Stock 17 Expenses 0 Availability Plentiful Mil Spend 4 Civ Spend 4
2:53:02 PM  (Reporting)  _IAE_ Hesse-Kassel Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Hesse-Kassel Cereals Stock 20 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 8
2:53:02 PM  (Reporting)  _IAE_ Hesse-Kassel Rice Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hesse-Kassel Fish Stock 30 Expenses 0 Availability Average Mil Spend 0 Civ Spend 8
2:53:02 PM  (Reporting)  _IAE_ Hesse-Kassel Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hesse-Kassel Cattle Stock 32 Expenses 0 Availability Average Mil Spend 0 Civ Spend 8
2:53:02 PM  (Reporting)  _IAE_ Hesse-Kassel Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 5
2:53:02 PM  (Reporting)  _IAE_ Hesse-Kassel Sugar Stock 11 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
2:53:02 PM  (Reporting)  _IAE_ Hesse-Kassel Preserved Food Stock 11 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
2:53:02 PM  (Reporting)  _IAE_ Hesse-Kassel Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hesse-Kassel Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hesse-Kassel Cotton/Wool Stock 28 Expenses 0 Availability Average Mil Spend 0 Civ Spend 7
2:53:02 PM  (Reporting)  _IAE_ Hesse-Kassel Tea Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Hesse-Kassel Coffee Stock 13 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
2:53:02 PM  (Reporting)  _IAE_ Hesse-Kassel Wood Stock 16 Expenses 0 Availability Average Mil Spend 0 Civ Spend 4
2:53:02 PM  (Reporting)  _IAE_ Hesse-Kassel Dyes Stock 15 Expenses 0 Availability Average Mil Spend 0 Civ Spend 4
2:53:02 PM  (Reporting)  _IAE_ Hesse-Kassel Tobacco Stock 25 Expenses 0 Availability Average Mil Spend 0 Civ Spend 6
2:53:02 PM  (Reporting)  _IAE_ Hesse-Kassel Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hesse-Kassel Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hesse-Kassel Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hesse-Kassel Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Hesse-Kassel Manufactured Goods Stock 26 Expenses 0 Availability High Mil Spend 6 Civ Spend 3
2:53:02 PM  (Reporting)  _IAE_ Hesse-Kassel Textile Stock 30 Expenses 0 Availability Low Mil Spend 0 Civ Spend 5
2:53:02 PM  (Reporting)  _IAE_ Hesse-Kassel Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 5
2:53:02 PM  (Reporting)  _IAE_ Hesse-Kassel Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hesse-Kassel Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hesse-Kassel Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hesse-Kassel Luxury Goods Stock 2 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hesse-Kassel Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hesse-Kassel Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hesse-Kassel Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hesse-Kassel Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  Ended InitializeAdvancedEconomics 72 ms
2:53:02 PM  (Reporting)  *** Faction-wide algorithms ***
2:53:02 PM  (Reporting)  Ended BuildReplacements 4 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
2:53:02 PM  (Reporting)  _HAC_ Identify Resources Need Hesse-Kassel 12 resources are needed 10 resources in surplus.
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 4 Silk
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 2 Opium
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 5 Luxury Goods
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 4 Gold
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 4 Gems
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 3 Automobile
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 3 Aviation
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 4 Rice
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 4 Tropical Fruits
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 3 Tea
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 5 Rum
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 9 Wines
2:53:02 PM  (Reporting)  AddNewTrades Hesse-Kassel Added 5 buy request of Wines in area North France
2:53:02 PM  (Reporting)  AddNewTrades Hesse-Kassel Added 4 buy request of Wines in area North Germany
2:53:02 PM  (Reporting)  _HAC_ Reduce Trade Hesse-Kassel reducing buy transaction of  Tobacco in area Cheasapeake down to 2 units bought, as country had too much stock in this good.
2:53:02 PM  (Reporting)  Ended HandleAdvancedCommerce 30 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000019 Hesse-Kassel
2:53:02 PM  (Reporting)  Sending proposal: *we can*
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 2 ms
2:53:02 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:53:02 PM  (Reporting)  Steel Level 6 Amount 43
2:53:02 PM  (Reporting)  Money Level 6 Amount 1155
2:53:02 PM  (Reporting)  Conscripts Level 6 Amount 100
2:53:02 PM  (Reporting)  _BNU_ Emergency build ON
2:53:02 PM  (Reporting)  Ended BuildNewUnits Bought: 0 10 ms
2:53:02 PM  (Reporting)  AI Process done in  186 ms
2:53:02 PM  (Reporting)  Processing  1000020 Netherlands
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Starting Process on Netherlands AILevel 2 Kind: 1 Dormant NO Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:53:02 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:53:02 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
2:53:02 PM  (Reporting)  Theater: 371 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 1464 OppPow Land: 3178 OwnPow Nav : 34 OppPow Nav : 0
2:53:02 PM  (Reporting)  Ratio Land/LandCore: 0.39 1.44 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 6 > 16
2:53:02 PM  (Reporting)  Theater: 407 Theater_Indonesia AggroCoeff from script: 100 OwnPow Land: 696 OppPow Land: 97 OwnPow Nav : 511 OppPow Nav : 0
2:53:02 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 36 > 54
2:53:02 PM  (Reporting)  Theater: 427 Theater_North_European_Seas AggroCoeff from script: 100 OwnPow Land: 1464 OppPow Land: 2546 OwnPow Nav : 313 OppPow Nav : 145
2:53:02 PM  (Reporting)  Ratio Land/LandCore: 0.49 0.20 Ratio Nav/NavCore: 1.83 0.31 Reg Count: 43 > 138
2:53:02 PM  (Reporting)  Theater: 428 Theater_European_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 404 OwnPow Nav : 265 OppPow Nav : 0
2:53:02 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 16 > 54
2:53:02 PM  (Reporting)  Theater: 430 Theater_Northeastern_American_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 316 OppPow Nav : 0
2:53:02 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 30 > 82
2:53:02 PM  (Reporting)  Theater: 431 Theater_Central_American_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 103 OppPow Nav : 9
2:53:02 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 24 > 90
2:53:02 PM  (Reporting)  Theater: 432 Theater_Southeastern_American_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 82 OppPow Nav : 23
2:53:02 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 3.03 3.03 Reg Count: 40 > 98
2:53:02 PM  (Reporting)  Theater: 435 Theater_Western_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 669 OppPow Nav : 112
2:53:02 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 2.76 Reg Count: 62 > 202
2:53:02 PM  (Reporting)  Theater: 436 Theater_Southern_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 337 OppPow Nav : 23
2:53:02 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 106 > 219
2:53:02 PM  (Reporting)  _FIT_ Ended AIInitTheaters 811 ms
2:53:02 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:53:02 PM  (Reporting)  EcoBase 118
2:53:02 PM  (Reporting)  Resources Levels Netherlands EcoBase 118 AtWar: yes AtWarThreat: yes At PeaceThreat: no
2:53:02 PM  (Reporting)  Money Availability High Stock 5327 Expected 236 Balance 147
2:53:02 PM  (Reporting)  Capital Availability High Stock 647 Expected 354 Balance 58
2:53:02 PM  (Reporting)  Steel Availability High Stock 177 Expected 35 Balance 0
2:53:02 PM  (Reporting)  Coal Availability Average Stock 182 Expected 47 Balance -22
2:53:02 PM  (Reporting)  Supply Availability High Stock 23 Expected 2 Balance 1
2:53:02 PM  (Reporting)  Ammunition Availability High Stock 23 Expected 2 Balance 1
2:53:02 PM  (Reporting)  Prestige Availability High Stock 1465 Expected 0 Balance 2
2:53:02 PM  (Reporting)  Rail Pool Availability Very Low Stock 12 Expected 88 Balance -6
2:53:02 PM  (Reporting)  River Pool Availability Very Low Stock 37 Expected 59 Balance 0
2:53:02 PM  (Reporting)  Morale Availability High Stock 94 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Conscripts Availability Low Stock 119 Expected 59 Balance -2
2:53:02 PM  (Reporting)  Diplomat Availability High Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Officers Availability Very Low Stock 12 Expected 12 Balance 0
2:53:02 PM  (Reporting)  Iron Availability Very High Stock 26 Expected 6 Balance -8
2:53:02 PM  (Reporting)  Minerals Availability Average Stock 22 Expected 6 Balance -3
2:53:02 PM  (Reporting)  Nitrates Availability Plentiful Stock 120 Expected 6 Balance 0
2:53:02 PM  (Reporting)  Cereals Availability Average Stock 40 Expected 8 Balance 4
2:53:02 PM  (Reporting)  Rice Availability Plentiful Stock 71 Expected 6 Balance 1
2:53:02 PM  (Reporting)  Fish Availability High Stock 20 Expected 8 Balance -4
2:53:02 PM  (Reporting)  Tropical Fruits Availability Average Stock 1 Expected 6 Balance 0
2:53:02 PM  (Reporting)  Cattle Availability Plentiful Stock 35 Expected 8 Balance 5
2:53:02 PM  (Reporting)  Fruits Availability Very High Stock 16 Expected 6 Balance -2
2:53:02 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 6 Balance 2
2:53:02 PM  (Reporting)  Preserved Food Availability Plentiful Stock 48 Expected 6 Balance -6
2:53:02 PM  (Reporting)  Wool Availability High Stock 3 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cotton/Wool Availability Plentiful Stock 68 Expected 6 Balance -3
2:53:02 PM  (Reporting)  Tea Availability Average Stock 1 Expected 6 Balance 0
2:53:02 PM  (Reporting)  Coffee Availability Very High Stock 20 Expected 6 Balance -3
2:53:02 PM  (Reporting)  Wood Availability Plentiful Stock 51 Expected 6 Balance -3
2:53:02 PM  (Reporting)  Dyes Availability Plentiful Stock 242 Expected 6 Balance -12
2:53:02 PM  (Reporting)  Tobacco Availability Average Stock 8 Expected 6 Balance -2
2:53:02 PM  (Reporting)  Rum Availability Average Stock 0 Expected 8 Balance 0
2:53:02 PM  (Reporting)  Wines Availability Plentiful Stock 55 Expected 8 Balance -2
2:53:02 PM  (Reporting)  Chemicals Availability Plentiful Stock 82 Expected 6 Balance 2
2:53:02 PM  (Reporting)  Manufactured Goods Availability Low Stock 50 Expected 35 Balance 13
2:53:02 PM  (Reporting)  Textile Availability High Stock 17 Expected 8 Balance 1
2:53:02 PM  (Reporting)  Mechanical Parts Availability Plentiful Stock 219 Expected 6 Balance 9
2:53:02 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 6 Balance 0
2:53:02 PM  (Reporting)  Silk Availability Average Stock 6 Expected 6 Balance 1
2:53:02 PM  (Reporting)  Opium Availability Low Stock 1 Expected 6 Balance 0
2:53:02 PM  (Reporting)  Luxury Goods Availability Low Stock 1 Expected 8 Balance 0
2:53:02 PM  (Reporting)  Gold Availability Low Stock 1 Expected 6 Balance 0
2:53:02 PM  (Reporting)  Gems Availability Low Stock 1 Expected 6 Balance 0
2:53:02 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 6 Balance 0
2:53:02 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 6 Balance 0
2:53:02 PM  (Reporting)  _IAE_ Netherlands Global Military Usage: 75 %
2:53:02 PM  (Reporting)  _IAE_ Netherlands Money Stock 5327 Expenses 32 Availability High Mil Spend 1570 Civ Spend 349
2:53:02 PM  (Reporting)  _IAE_ Netherlands Capital Stock 647 Expenses 123 Availability High Mil Spend 54 Civ Spend 72
2:53:02 PM  (Reporting)  _IAE_ Netherlands Steel Stock 177 Expenses 2 Availability High Mil Spend 56 Civ Spend 10
2:53:02 PM  (Reporting)  _IAE_ Netherlands Coal Stock 182 Expenses 24 Availability Average Mil Spend 28 Civ Spend 9
2:53:02 PM  (Reporting)  _IAE_ Netherlands Supply Stock 23 Expenses 6 Availability High Mil Spend 8 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Netherlands Ammunition Stock 23 Expenses 6 Availability High Mil Spend 8 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Netherlands Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Netherlands Prestige Stock 1465 Expenses 0 Availability High Mil Spend 357 Civ Spend 119
2:53:02 PM  (Reporting)  _IAE_ Netherlands Rail Pool Stock 12 Expenses 6 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Netherlands River Pool Stock 37 Expenses 0 Availability Very Low Mil Spend 3 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Netherlands Morale Stock 94 Expenses 0 Availability High Mil Spend 46 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Netherlands Conscripts Stock 119 Expenses 2 Availability Low Mil Spend 28 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Netherlands War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Netherlands Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Netherlands Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Netherlands Diplomat Stock 2 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Netherlands Officers Stock 12 Expenses 0 Availability Very Low Mil Spend 2 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Netherlands Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Netherlands Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Netherlands Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Netherlands Iron Stock 26 Expenses 8 Availability Very High Mil Spend 0 Civ Spend 3
2:53:02 PM  (Reporting)  _IAE_ Netherlands Minerals Stock 22 Expenses 3 Availability Average Mil Spend 3 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Netherlands Nitrates Stock 120 Expenses 3 Availability Plentiful Mil Spend 0 Civ Spend 26
2:53:02 PM  (Reporting)  _IAE_ Netherlands Cereals Stock 40 Expenses 0 Availability Average Mil Spend 0 Civ Spend 5
2:53:02 PM  (Reporting)  _IAE_ Netherlands Rice Stock 71 Expenses 7 Availability Plentiful Mil Spend 0 Civ Spend 14
2:53:02 PM  (Reporting)  _IAE_ Netherlands Fish Stock 20 Expenses 5 Availability High Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Netherlands Tropical Fruits Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Netherlands Cattle Stock 35 Expenses 4 Availability Plentiful Mil Spend 0 Civ Spend 8
2:53:02 PM  (Reporting)  _IAE_ Netherlands Fruits Stock 16 Expenses 4 Availability Very High Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Netherlands Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Netherlands Preserved Food Stock 48 Expenses 6 Availability Plentiful Mil Spend 0 Civ Spend 9
2:53:02 PM  (Reporting)  _IAE_ Netherlands Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Netherlands Wool Stock 3 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Netherlands Cotton/Wool Stock 68 Expenses 5 Availability Plentiful Mil Spend 0 Civ Spend 14
2:53:02 PM  (Reporting)  _IAE_ Netherlands Tea Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Netherlands Coffee Stock 20 Expenses 3 Availability Very High Mil Spend 0 Civ Spend 3
2:53:02 PM  (Reporting)  _IAE_ Netherlands Wood Stock 51 Expenses 6 Availability Plentiful Mil Spend 0 Civ Spend 10
2:53:02 PM  (Reporting)  _IAE_ Netherlands Dyes Stock 242 Expenses 17 Availability Plentiful Mil Spend 0 Civ Spend 49
2:53:02 PM  (Reporting)  _IAE_ Netherlands Tobacco Stock 8 Expenses 2 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Netherlands Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Netherlands Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Netherlands Wines Stock 55 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 12
2:53:02 PM  (Reporting)  _IAE_ Netherlands Chemicals Stock 82 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 18
2:53:02 PM  (Reporting)  _IAE_ Netherlands Manufactured Goods Stock 50 Expenses 3 Availability Low Mil Spend 9 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Netherlands Textile Stock 17 Expenses 11 Availability High Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Netherlands Mechanical Parts Stock 219 Expenses 3 Availability Plentiful Mil Spend 0 Civ Spend 50
2:53:02 PM  (Reporting)  _IAE_ Netherlands Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Netherlands Silk Stock 6 Expenses 2 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Netherlands Opium Stock 1 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Netherlands Luxury Goods Stock 1 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Netherlands Gold Stock 1 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Netherlands Gems Stock 1 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Netherlands Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Netherlands Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  Ended InitializeAdvancedEconomics 646 ms
2:53:02 PM  (Reporting)    1056845 3e Expeditionaire Troepen Agenda Kept Agenda: Prep. Amphibious, Value: 3000, Region: 1406 Djakarta EndTurn 2512
2:53:02 PM  (Reporting)    1060029 6e Expeditionaire Troepen Agenda Kept Agenda: Prep. Amphibious, Value: 3800, Region: 1406 Djakarta EndTurn 2511
2:53:02 PM  (Reporting)    1057812 1e Expeditionaire Troepen Agenda Kept Agenda: Prep. Amphibious, Value: 3800, Region: 1406 Djakarta EndTurn 2511
2:53:02 PM  (Reporting)    1057811 de Stuers, F.V.' Expedition Agenda Kept Agenda: Prep. Amphibious, Value: 3800, Region: 1406 Djakarta EndTurn 2511
2:53:02 PM  (Reporting)    1059106 van Saksen-Weimar, K.B.' Expedition Agenda Kept Agenda: Prep. Amphibious, Value: 3800, Region: 1406 Djakarta EndTurn 2511
2:53:02 PM  (Reporting)    1053472 1e Vervoer Eskardon Agenda Kept Agenda: Prep. Amphibious, Value: 5184, Region: 1406 Djakarta EndTurn 2513
2:53:02 PM  (Reporting)    1058688 6e Korvet Eskadron Agenda Kept Agenda: Patrol Convoy Box, Value: 8500, Region: 2197 North Sea Maritime Trade EndTurn 2506
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 3800
2:53:02 PM  (Reporting)  Theater Prevalences Theater_Indonesia Ordered Value: 1340
2:53:02 PM  (Reporting)  Theater Prevalences Theater_Southern_Pacific Ordered Value: 100
2:53:02 PM  (Reporting)  Theater Prevalences Theater_Western_Pacific Ordered Value: 100
2:53:02 PM  (Reporting)  Theater Prevalences Theater_Southeastern_American_Seas Ordered Value: 100
2:53:02 PM  (Reporting)  Theater Prevalences Theater_Central_American_Seas Ordered Value: 100
2:53:02 PM  (Reporting)  Theater Prevalences Theater_Northeastern_American_Seas Ordered Value: 100
2:53:02 PM  (Reporting)  Theater Prevalences Theater_European_Seas Ordered Value: 100
2:53:02 PM  (Reporting)  Theater Prevalences Theater_North_European_Seas Ordered Value: 100
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Theater 371 Theater_Low_Countries (Land)
2:53:02 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 1464 Overall power (enemies): 3178 Ratio: 0.39
2:53:02 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  10038
2:53:02 PM  (Reporting)  Making Naval Values Map: 371 Low Countries LAND Overall power(self): 34 Overall power (enemies): 0 Nav Ratio: 5.00
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Theater 407 Theater_Indonesia (Land)
2:53:02 PM  (Reporting)  Making Land Theater Map: Theater_Indonesia Overall power(self): 696 Overall power (enemies): 97 Ratio: 5.00
2:53:02 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  728
2:53:02 PM  (Reporting)  Making Naval Values Map: 407 Indonesia LAND Overall power(self): 511 Overall power (enemies): 0 Nav Ratio: 5.00
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Theater 436 Theater_Southern_Pacific (Nav)
2:53:02 PM  (Reporting)  Making Naval Values Map: 436 Southern Pacific NAV Overall power(self): 337 Overall power (enemies): 23 Nav Ratio: 5.00
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Theater 435 Theater_Western_Pacific (Nav)
2:53:02 PM  (Reporting)  Making Naval Values Map: 435 Western Pacific NAV Overall power(self): 669 Overall power (enemies): 112 Nav Ratio: 5.00
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Theater 432 Theater_Southeastern_American_Seas (Nav)
2:53:02 PM  (Reporting)  Making Naval Values Map: 432 Southeastern American Seas NAV Overall power(self): 82 Overall power (enemies): 23 Nav Ratio: 3.03
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Theater 431 Theater_Central_American_Seas (Nav)
2:53:02 PM  (Reporting)  Making Naval Values Map: 431 Central American Seas NAV Overall power(self): 103 Overall power (enemies): 9 Nav Ratio: 5.00
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Theater 430 Theater_Northeastern_American_Seas (Nav)
2:53:02 PM  (Reporting)  Making Naval Values Map: 430 Northeastern American Seas NAV Overall power(self): 316 Overall power (enemies): 0 Nav Ratio: 5.00
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Theater 428 Theater_European_Seas (Nav)
2:53:02 PM  (Reporting)  Making Naval Values Map: 428 European Seas NAV Overall power(self): 265 Overall power (enemies): 0 Nav Ratio: 5.00
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Theater 427 Theater_North_European_Seas (Nav)
2:53:02 PM  (Reporting)  Making Naval Values Map: 427 North European Seas NAV Overall power(self): 313 Overall power (enemies): 145 Nav Ratio: 1.83
2:53:02 PM  (Reporting)  Commiting Naval Values Map: 371 Low Countries LAND Overall power(self): 34 Overall power (enemies): 0 Nav Ratio: 5.00
2:53:02 PM  (Reporting)  Commiting Naval Values Map: 407 Indonesia LAND Overall power(self): 511 Overall power (enemies): 0 Nav Ratio: 5.00
2:53:02 PM  (Reporting)  Commiting Naval Values Map: 436 Southern Pacific NAV Overall power(self): 337 Overall power (enemies): 23 Nav Ratio: 5.00
2:53:02 PM  (Reporting)  Commiting Naval Values Map: 435 Western Pacific NAV Overall power(self): 669 Overall power (enemies): 112 Nav Ratio: 5.00
2:53:02 PM  (Reporting)  Commiting Naval Values Map: 432 Southeastern American Seas NAV Overall power(self): 82 Overall power (enemies): 23 Nav Ratio: 3.03
2:53:02 PM  (Reporting)  Commiting Naval Values Map: 431 Central American Seas NAV Overall power(self): 103 Overall power (enemies): 9 Nav Ratio: 5.00
2:53:02 PM  (Reporting)  Commiting Naval Values Map: 430 Northeastern American Seas NAV Overall power(self): 316 Overall power (enemies): 0 Nav Ratio: 5.00
2:53:02 PM  (Reporting)  Commiting Naval Values Map: 428 European Seas NAV Overall power(self): 265 Overall power (enemies): 0 Nav Ratio: 5.00
2:53:02 PM  (Reporting)  Commiting Naval Values Map: 427 North European Seas NAV Overall power(self): 313 Overall power (enemies): 145 Nav Ratio: 1.83
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  *** Land Theaters Special Regions ***
2:53:02 PM  (Reporting)  Theater 371 Theater_Low_Countries HQReg: 104 Holland Max pick: Friesland Max need: Zeeland Max Val: Friesland Naval Gathering: 100 Vlaandern
2:53:02 PM  (Reporting)  Theater 407 Theater_Indonesia HQReg: 1406 Djakarta Max pick: Djakarta Max need: Aceh Max Val: Djakarta Naval Gathering: 1406 Djakarta
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Final Gather Region for  407 Indonesia : 1406 Djakarta
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Ended InitAndDumpData Netherlands 912 ms
2:53:02 PM  (Reporting)  *** Faction-wide algorithms ***
2:53:02 PM  (Reporting)  Ended BuildReplacements 6 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
2:53:02 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Netherlands Money level is 4 (0 = None, 6 = Plentiful) Levels: Corporate 3 Excise 3 Tariff 3 Census 3 Income 3 Maritime 3 Percentages: Corporate 8 % Excise 54 % Tariff 15 % Census 6 % Income 0 % Maritime 13 %
2:53:02 PM  (Reporting)  Ended HandleAdvancedFinances 13 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000020 Netherlands
2:53:02 PM  (Reporting)  Sending proposal: *we can*
2:53:02 PM  (Reporting)  Checking wars, we have 1 underway
2:53:02 PM  (Reporting)  In the war vs 1000003 Prussia WS is -85 for us as viewing faction
2:53:02 PM  (Reporting)  AcceptChance 205 Rolled 34
2:53:02 PM  (Reporting)  We propose peace as loser
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Proposing to 1000017 Hannover
2:53:02 PM  (Reporting)  Checking 82 Degrade Relationship
2:53:02 PM  (Reporting)  Proposing to 1000002 France
2:53:02 PM  (Reporting)  Checking 4 Offer Defensive Treaty
2:53:02 PM  (Reporting)  Proposing to 1000013 Bavaria
2:53:02 PM  (Reporting)  Checking 3 Promise Local Support
2:53:02 PM  (Reporting)  Still checking 3 Promise Local Support
2:53:02 PM  (Reporting)  Item is a Various entry, chance -4
2:53:02 PM  (Reporting)  _HAD_ Send Treaty Netherlands failed sending Promise Local Support toward Bavaria chance -4
2:53:02 PM  (Reporting)  Proposing to 1000013 Bavaria
2:53:02 PM  (Reporting)  Checking 0 Propose State Visit
2:53:02 PM  (Reporting)  Still checking 0 Propose State Visit
2:53:02 PM  (Reporting)  Item is a Various entry, chance 8
2:53:02 PM  (Reporting)  _HAD_ Send Treaty Netherlands failed sending Propose State Visit toward Bavaria chance 8
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 15 ms
2:53:02 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:53:02 PM  (Reporting)  Steel Level 6 Amount 177
2:53:02 PM  (Reporting)  Money Level 6 Amount 5327
2:53:02 PM  (Reporting)  Conscripts Level 6 Amount 119
2:53:02 PM  (Reporting)  _BNU_ Emergency build ON
2:53:02 PM  (Reporting)  _BNU Buying Unit Prospection Expedition Family ID Service Asset no Area
2:53:02 PM  (Reporting)  Ended BuildNewUnits Bought: 1 39 ms
2:53:02 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
2:53:02 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1060023 V.O.C. Cie
2:53:02 PM  (Reporting)  _MFC_ Merging 1058188 8e Korvet Eskadron into 1057256 2e Fregat Eskadron
2:53:02 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1057256 8. Fleet
2:53:02 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1045675 2e Korvet Eskadron
2:53:02 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1056293 Atlantic Line
2:53:02 PM  (Reporting)  _MFC_ Merging 1060490 9. Fleet into 1059102 Coops, H.H.T.' Fleet
2:53:02 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1059102 Coops, H.H.T.' Fleet
2:53:02 PM  (Reporting)  _MFC_ Merging 1060491 7. Fleet into 1059103 1e Fregat Eskadron
2:53:02 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1059103 7. Fleet
2:53:02 PM  (Reporting)  _MFC_ Merging 1060492 11. Fleet into 1059104 4e Korvet Eskadron
2:53:02 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1059104 9. Fleet
2:53:02 PM  (Reporting)  _MFC_ Merging 1060027 4e Fregat Eskadron into 1060493 10. Fleet
2:53:02 PM  (Reporting)  _MFC_ Merging 1060493 4. Fleet into 1058688 6e Korvet Eskadron
2:53:02 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1058688 4. Fleet
2:53:02 PM  (Reporting)  _MFC_ Transport Fleet created (Segment I): 1060919 Dutch Force 2 units in region 2198 Western Europe Maritime Trade from 1059102 Coops, H.H.T.' Fleet
2:53:02 PM  (Reporting)  _MFC_ Transport Fleet created (Segment I): 1060920 Dutch Force 2 units in region 2201 North American Maritime Trade from 1059103 7. Fleet
2:53:02 PM  (Reporting)  _MFC_ Transport Fleet created (Segment I): 1060921 Dutch Force 2 units in region 2211 East Indies Maritime Trade from 1059104 9. Fleet
2:53:02 PM  (Reporting)  _MFC_ Transport Fleet created (Segment I): 1060922 Dutch Force 2 units in region 2215 South Pacific Maritime Trade from 1058688 4. Fleet
2:53:02 PM  (Reporting)  _MFC_ Transport Fleet created (Segment II): 1060923 8e Korvet Eskadron 1 units in region 1400 Makassar from 1057256 8. Fleet
2:53:02 PM  (Reporting)  Ended ManageFleetsComposition 429 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating CallFleet (_CLF_)
2:53:02 PM  (Reporting)  Ended CallFleet 0 ms
2:53:02 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
2:53:02 PM  (Reporting)  _LFG_ 1005593 Garnizoen van Soerabaya, 1408 Soerabaya, Pow:24, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:53:02 PM  (Reporting)  _LFG_ 1005599 Garnizoen van Batavia, 1406 Djakarta, Pow:24, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:53:02 PM  (Reporting)  Ended LockFixedGroups 0 ms
2:53:02 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:53:02 PM  (Reporting)  _SSU_ 1060568 2e Co. Prospectie, 104 Holland, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
2:53:02 PM  (Reporting)  _SSU_ 1060924 7. Dutch Force, 104 Holland, Pow:215, Count: 2(l 0/L 0/S 2) created in region and locked (garrisoning)
2:53:02 PM  (Reporting)  Ended SplitStaticUnits 16 ms
2:53:02 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
2:53:02 PM  (Reporting)  _ESR_ No theater can have a staging region.
2:53:02 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 2 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 371 Low Countries
2:53:02 PM  (Reporting)  _PSR_ 371 Low Countries 1005509 1e Aanbod Trein is candidate for SR in 104 Holland taken from 1046674 Prins Willem Frederik' Army
2:53:02 PM  (Reporting)  _PSR_ 371 Low Countries 1005636 James Enslie is candidate for SR in 104 Holland taken from 1057261 James Enslie
2:53:02 PM  (Reporting)  _PSR_ 371 Low Countries 1005142 Supply Wagons is candidate for SR in 104 Holland taken from 1039169 Supply Wagons
2:53:02 PM  (Reporting)  Ended Prepare Strategic Redeployment 11 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 371 Low Countries
2:53:02 PM  (Reporting)  Ended Execute Strategic Redeployment 63 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 407 Indonesia
2:53:02 PM  (Reporting)  _PSR_ 407 Indonesia 1005517 2e Expeditionaire Troepen is candidate for SR in 1406 Djakarta taken from 1058190 2e Expeditionaire Troepen
2:53:02 PM  (Reporting)  _PSR_ 407 Indonesia 1005537 3e Expeditionaire Troepen is candidate for SR in 1406 Djakarta taken from 1056845 3e Expeditionaire Troepen
2:53:02 PM  (Reporting)  _PSR_ 407 Indonesia 1005525 2e Aanbod Trein is candidate for SR in 1406 Djakarta taken from 1059106 van Saksen-Weimar, K.B.' Expedition
2:53:02 PM  (Reporting)  _PSR_ 407 Indonesia 1028178 5e Expeditionaire Troepen is candidate for SR in 1406 Djakarta taken from 1059106 van Saksen-Weimar, K.B.' Expedition
2:53:02 PM  (Reporting)  _PSR_ 407 Indonesia 1005533 1e Expeditionaire Troepen is candidate for SR in 1406 Djakarta taken from 1057812 1e Expeditionaire Troepen
2:53:02 PM  (Reporting)  _PSR_ 407 Indonesia 1024826 4e Aanbod Trein is candidate for SR in 1406 Djakarta taken from 1057811 de Stuers, F.V.' Expedition
2:53:02 PM  (Reporting)  _PSR_ 407 Indonesia 1005541 3e Aanbod Trein is candidate for SR in 1406 Djakarta taken from 1057811 de Stuers, F.V.' Expedition
2:53:02 PM  (Reporting)  _PSR_ 407 Indonesia 1005521 4e Expeditionaire Troepen is candidate for SR in 1406 Djakarta taken from 1057811 de Stuers, F.V.' Expedition
2:53:02 PM  (Reporting)  _PSR_ 407 Indonesia 1005638 3e Lijn Eskadron is candidate for SR in 1406 Djakarta taken from 1047231 3e Lijn Eskadron
2:53:02 PM  (Reporting)  _PSR_ 407 Indonesia 1031959 6e Expeditionaire Troepen is candidate for SR in 1406 Djakarta taken from 1060029 6e Expeditionaire Troepen
2:53:02 PM  (Reporting)  Ended Prepare Strategic Redeployment 16 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 407 Indonesia
2:53:02 PM  (Reporting)  Ended Execute Strategic Redeployment 69 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  *** Theaters algorithms 371 Theater_Low_Countries ***
2:53:02 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:53:02 PM  (Reporting)  Ended PrivilegedCombine 1 ms
2:53:02 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:53:02 PM  (Reporting)  _DCR_ 1037924 Landweer van Holland, 104 Holland, Pow:84, Count: 1(l 0/L 1/S 0) will garrison capital
2:53:02 PM  (Reporting)  Agenda: Garrison, Value: 10000, Region: 104 Holland
2:53:02 PM  (Reporting)  _DCR_ 1046674 Prins Willem Frederik' Army, 104 Holland, Pow:183, Count: 5(l 1/L 0/S 4) will reinforce threatened capital 104 Holland
2:53:02 PM  (Reporting)  Ended DefendCapitalRegion 324 ms
2:53:02 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:53:02 PM  (Reporting)  Ended SplitGroups 324 ms
2:53:02 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:53:02 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:53:02 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:53:02 PM  (Reporting)  Ended Damaged Units 1 ms
2:53:02 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:53:02 PM  (Reporting)  _GAO_ Step 1 1059585 Nepveu, C.' Corps, 105 Friesland, Pow:36, Count: 2(l 1/L 1/S 0) is garrisoning region 105 Friesland SelfVal 808
2:53:02 PM  (Reporting)  Agenda: Garrison, Value: 12500, Region: 105 Friesland
2:53:02 PM  (Reporting)  Ended GarrisonObjectives 1 ms
2:53:02 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:53:02 PM  (Reporting)  Ended CheckBesieging 2 ms
2:53:02 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:53:02 PM  (Reporting)  _EVA_ 1060924 7. Dutch Force, 104 Holland, Pow:215, Count: 2(l 0/L 0/S 2)  Loading Chance: 0
2:53:02 PM  (Reporting)  _EVA_ 1058691 2e Vesting Artillerie Bataljon, 104 Holland, Pow:116, Count: 1(l 0/L 0/S 1)  Loading Chance: 0
2:53:02 PM  (Reporting)  _EVA_ 1060494 5. Dutch Force, 104 Holland, Pow:116, Count: 1(l 0/L 0/S 1)  Loading Chance: 0
2:53:02 PM  (Reporting)  _EVA_ 1046674 Prins Willem Frederik' Army, 104 Holland, Pow:183, Count: 5(l 1/L 0/S 4)  Loading Chance: 0
2:53:02 PM  (Reporting)  _EVA_ 1039169 Supply Wagons, 104 Holland, Pow:0, Count: 1(l 0/L 0/S 1)  Loading Chance: 0
2:53:02 PM  (Reporting)  _EVA_ 1037924 Landweer van Holland, 104 Holland, Pow:84, Count: 1(l 0/L 1/S 0)  Loading Chance: 0
2:53:02 PM  (Reporting)  _EVA_ 1060030 3e Vesting Artillerie Bataljon, 104 Holland, Pow:116, Count: 1(l 0/L 0/S 1)  Loading Chance: 0
2:53:02 PM  (Reporting)  _EVA_ 1045274 de Brauw, C.A.' Corps, 104 Holland, Pow:65, Count: 2(l 1/L 0/S 1)  Loading Chance: 0
2:53:02 PM  (Reporting)  _EVA_ 1041189 3e Co. Prospectie, 104 Holland, Pow:6, Count: 1(l 0/L 0/S 1)  Loading Chance: 0
2:53:02 PM  (Reporting)  _EVA_ 1033436 1e Co. Prospectie, 104 Holland, Pow:6, Count: 1(l 0/L 0/S 1)  Loading Chance: 0
2:53:02 PM  (Reporting)  Ended Evacuate Force (_EVA_) 7 ms
2:53:02 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:53:02 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 8 ms
2:53:02 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:53:02 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1057261 James Enslie selected
2:53:02 PM  (Reporting)  _CLD_ Leader (Split Segment II) Cornelis Albert de Brauw in Holland has been detached from group 1045274 6th Art. Rgt
2:53:02 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 2 leaders to check
2:53:02 PM  (Reporting)  _CLD_ Find Phase, Theater-wide, 1060925 Cornelis Albert de Brauw 104 Holland toward 1059581 4. Dutch Force 103 Zeeland Affinity 120 Relocating
2:53:02 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
2:53:02 PM  (Reporting)  _CLD_ Idle Leader 1057261 James Enslie in Holland merged into 1060023 V.O.C. Cie
2:53:02 PM  (Reporting)  Ended Check Leaders 112 ms
2:53:02 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:53:02 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 371 Low Countries
2:53:02 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 371 Low Countries
2:53:02 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 38 in Baltic Maritime Trade
2:53:02 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 31 in South China Sea Maritime Trade
2:53:02 PM  (Reporting)  _AFA_ 1060023 Enslie, J.' Fleet has been given the mission Agenda: Resupply, Value: 20000, Region: 104 Holland
2:53:02 PM  (Reporting)  Ended AssignFleetsOperations 112 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:53:02 PM  (Reporting)  Ended Split Supports
2:53:02 PM  (Reporting)  Start of AI Check for Land Resupply
2:53:02 PM  (Reporting)  Ended CheckForLandResupply 8 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:53:02 PM  (Reporting)  Ended KeepPosition 0 ms
2:53:02 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:53:02 PM  (Reporting)  Ended ReinforceFront 0 ms
2:53:02 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:53:02 PM  (Reporting)  Ended Concentrate Stacks 779 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  *** Theaters algorithms 407 Theater_Indonesia ***
2:53:02 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:53:02 PM  (Reporting)  Ended PrivilegedCombine 2 ms
2:53:02 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:53:02 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:53:02 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:53:02 PM  (Reporting)  Ended SplitGroups 12 ms
2:53:02 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:53:02 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:53:02 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:53:02 PM  (Reporting)  Ended Damaged Units 1 ms
2:53:02 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:53:02 PM  (Reporting)  _GAO_ Step 1 1058190 2e Expeditionaire Troepen, 1406 Djakarta, Pow:66, Count: 1(l 0/L 1/S 0) is garrisoning region 1406 Djakarta SelfVal 798
2:53:02 PM  (Reporting)  Agenda: Garrison, Value: 12500, Region: 1406 Djakarta
2:53:02 PM  (Reporting)  Ended GarrisonObjectives 1 ms
2:53:02 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:53:02 PM  (Reporting)  Ended CheckBesieging 12 ms
2:53:02 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:53:02 PM  (Reporting)  Ended Evacuate Force (_EVA_) 12 ms
2:53:02 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:53:02 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 14 ms
2:53:02 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:53:02 PM  (Reporting)  Ended Check Leaders 0 ms
2:53:02 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:53:02 PM  (Reporting)  Ended Make Superior Group 30 ms
2:53:02 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 407 Indonesia
2:53:02 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 38 in Baltic Maritime Trade
2:53:02 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 31 in South China Sea Maritime Trade
2:53:02 PM  (Reporting)  _AFA_ 1060923 8e Korvet Eskadron has been given the mission Agenda: Resupply, Value: 13800, Region: 1400 Makassar
2:53:02 PM  (Reporting)  _AFA_ 1060923 8e Korvet Eskadron has been given the mission Agenda: Naval Docking, Value: 569, Region: 1401 Sulawesi
2:53:02 PM  (Reporting)  _NVS_ : Nav Supp 1057256 8. Fleet chance: 20 failed.
2:53:02 PM  (Reporting)  _AFA_ 1057256 8. Fleet has been given the mission Agenda: Naval Docking, Value: 1004, Region: 1401 Sulawesi
2:53:02 PM  (Reporting)  _AFA_ 1045675 2e Korvet Eskadron has been given the mission Agenda: Resupply, Value: 17600, Region: 1406 Djakarta
2:53:02 PM  (Reporting)  _AFA_ 1045675 2e Korvet Eskadron has been given the mission Agenda: Naval Docking, Value: 696, Region: 1414 Timor
2:53:02 PM  (Reporting)  _AFA_ 1053472 1e Vervoer Eskardon has been given the mission Agenda: Naval Docking, Value: 2064, Region: 1414 Timor
2:53:02 PM  (Reporting)  _AFA_ 1047231 3e Lijn Eskadron has been given the mission Agenda: Resupply, Value: 10000, Region: 1406 Djakarta
2:53:02 PM  (Reporting)  _AFA_ 1047231 3e Lijn Eskadron has been given the mission Agenda: Naval Docking, Value: 384, Region: 1414 Timor
2:53:02 PM  (Reporting)  Ended AssignFleetsOperations 200 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:53:02 PM  (Reporting)  Ended Split Supports
2:53:02 PM  (Reporting)  Start of AI Check for Land Resupply
2:53:02 PM  (Reporting)  Ended CheckForLandResupply 1 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:53:02 PM  (Reporting)  Ended KeepPosition 0 ms
2:53:02 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:53:02 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:53:02 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:53:02 PM  (Reporting)  Ended Concentrate Stacks 0 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 371 Theater_Low_Countries ***
2:53:02 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:53:02 PM  (Reporting)  Ended DistantGarrison 132 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 407 Theater_Indonesia ***
2:53:02 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:53:02 PM  (Reporting)  Ended DistantGarrison 18 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 3624 AllOppPowLand: 6225 AllOwnPowNav: 2630 AllOppPowNav 312
2:53:02 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  *** Starting process on extended theater 371 Theater_Low_Countries Owned armies (extended): 9 Enemy armies: 7 Land Ratio: 0.39 Land Core Ratio: 1.44  ***
2:53:02 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:53:02 PM  (Reporting)  1059581 de Brauw, C.A.' Corps (Pow.86)
2:53:02 PM  (Reporting)  1060568 2e Co. Prospectie (Pow.0)
2:53:02 PM  (Reporting)  1039169 Supply Wagons (Pow.0)
2:53:02 PM  (Reporting)  1041189 3e Co. Prospectie (Pow.6)
2:53:02 PM  (Reporting)  1033436 1e Co. Prospectie (Pow.6)
2:53:02 PM  (Reporting)  1045274 6th Art. Rgt (Pow.50)
2:53:02 PM  (Reporting)  1037924 Landweer van Holland (Pow.84)
2:53:02 PM  (Reporting)  1060494 1e Vesting Artillerie Bataljon (Pow.116)
2:53:02 PM  (Reporting)  1060030 3e Vesting Artillerie Bataljon (Pow.116)
2:53:02 PM  (Reporting)  1058691 2e Vesting Artillerie Bataljon (Pow.116)
2:53:02 PM  (Reporting)  1060924 4. Dutch Force (Pow.215)
2:53:02 PM  (Reporting)  1046674 Prins Willem Frederik' Army (Pow.183)
2:53:02 PM  (Reporting)  1057261 James Enslie (Pow.0)
2:53:02 PM  (Reporting)  1059585 Nepveu, C.' Corps (Pow.36)
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Region 105 Friesland Pick 100 SelfVal 808 Need 1394  no group candidate found
2:53:02 PM  (Reporting)  Region 103 Zeeland Pick 5 SelfVal 65 Need 3060  no group candidate found
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  *** Starting process on extended theater 407 Theater_Indonesia Owned armies (extended): 8 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:53:02 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:53:02 PM  (Reporting)  1058190 2e Expeditionaire Troepen (Pow.66)
2:53:02 PM  (Reporting)  1056845 3e Expeditionaire Troepen (Pow.66)
2:53:02 PM  (Reporting)  1060029 6e Expeditionaire Troepen (Pow.69)
2:53:02 PM  (Reporting)  1057812 1e Expeditionaire Troepen (Pow.72)
2:53:02 PM  (Reporting)  1057811 de Stuers, F.V.' Expedition (Pow.83)
2:53:02 PM  (Reporting)  1059106 van Saksen-Weimar, K.B.' Expedition (Pow.90)
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Primary Region 1406 Djakarta Pick 100 has enough garrison (Value: 90) - evaluation skipped
2:53:02 PM  (Reporting)  Region 1380 Aceh Pick 25 SelfVal 189 Need 216  no group candidate found
2:53:02 PM  (Reporting)  Secondary Region 1408 Soerabaya Pick 3 has enough garrison (Value: 24) - evaluation skipped
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  *** Starting process on extended theater 427 Theater_North_European_Seas Owned armies (extended): 9 Enemy armies: 31 Land Ratio: 0.49 Land Core Ratio: 0.20  ***
2:53:02 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:53:02 PM  (Reporting)  1059581 de Brauw, C.A.' Corps (Pow.86)
2:53:02 PM  (Reporting)  1060568 2e Co. Prospectie (Pow.0)
2:53:02 PM  (Reporting)  1039169 Supply Wagons (Pow.0)
2:53:02 PM  (Reporting)  1041189 3e Co. Prospectie (Pow.6)
2:53:02 PM  (Reporting)  1033436 1e Co. Prospectie (Pow.6)
2:53:02 PM  (Reporting)  1045274 6th Art. Rgt (Pow.50)
2:53:02 PM  (Reporting)  1037924 Landweer van Holland (Pow.84)
2:53:02 PM  (Reporting)  1060494 1e Vesting Artillerie Bataljon (Pow.116)
2:53:02 PM  (Reporting)  1060030 3e Vesting Artillerie Bataljon (Pow.116)
2:53:02 PM  (Reporting)  1058691 2e Vesting Artillerie Bataljon (Pow.116)
2:53:02 PM  (Reporting)  1060924 4. Dutch Force (Pow.215)
2:53:02 PM  (Reporting)  1046674 Prins Willem Frederik' Army (Pow.183)
2:53:02 PM  (Reporting)  1059585 Nepveu, C.' Corps (Pow.36)
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Region 105 Friesland Pick 100 SelfVal 808 Need 1394  no group candidate found
2:53:02 PM  (Reporting)  Region 103 Zeeland Pick 5 SelfVal 65 Need 3060  no group candidate found
2:53:02 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 268 ms
2:53:02 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 436 Southern Pacific
2:53:02 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 38 in Baltic Maritime Trade
2:53:02 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 31 in South China Sea Maritime Trade
2:53:02 PM  (Reporting)  _AFA_ 1058688 11. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 10350, Region: 2215 South Pacific Maritime Trade
2:53:02 PM  (Reporting)  _AFA_ 1060922 6. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 2215 South Pacific Maritime Trade
2:53:02 PM  (Reporting)  Ended AssignFleetsOperations 6 ms
2:53:02 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 435 Western Pacific
2:53:02 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 38 in Baltic Maritime Trade
2:53:02 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 31 in South China Sea Maritime Trade
2:53:02 PM  (Reporting)  _AFA_ 1059104 4e Korvet Eskadron has been given the mission Agenda: Patrol Convoy Box, Value: 9525, Region: 2211 East Indies Maritime Trade
2:53:02 PM  (Reporting)  _AFA_ 1060921 10. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 7800, Region: 2211 East Indies Maritime Trade
2:53:02 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
2:53:02 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 432 Southeastern American Seas
2:53:02 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 38 in Baltic Maritime Trade
2:53:02 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 31 in South China Sea Maritime Trade
2:53:02 PM  (Reporting)  _AFA_ 1055176 1e Lijn Eskadron has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2205 La Plata Maritime Trade
2:53:02 PM  (Reporting)  Ended AssignFleetsOperations 5 ms
2:53:02 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 431 Central American Seas
2:53:02 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 38 in Baltic Maritime Trade
2:53:02 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 31 in South China Sea Maritime Trade
2:53:02 PM  (Reporting)  _AFA_ 1038985 3e Fregat Eskadron has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2203 Caribbean Maritime Trade
2:53:02 PM  (Reporting)  _AFA_ 1050504 5e Korvet Eskadron has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2203 Caribbean Maritime Trade
2:53:02 PM  (Reporting)  Ended AssignFleetsOperations 7 ms
2:53:02 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 430 Northeastern American Seas
2:53:02 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 38 in Baltic Maritime Trade
2:53:02 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 31 in South China Sea Maritime Trade
2:53:02 PM  (Reporting)  _AFA_ 1060920 7. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 2201 North American Maritime Trade
2:53:02 PM  (Reporting)  _AFA_ 1059103 1e Fregat Eskadron has been given the mission Agenda: Patrol Convoy Box, Value: 9225, Region: 2201 North American Maritime Trade
2:53:02 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
2:53:02 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 428 European Seas
2:53:02 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 38 in Baltic Maritime Trade
2:53:02 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 31 in South China Sea Maritime Trade
2:53:02 PM  (Reporting)  _AFA_ 1060919 9. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 2198 Western Europe Maritime Trade
2:53:02 PM  (Reporting)  _AFA_ 1059102 Coops, H.H.T.' Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 2198 Western Europe Maritime Trade
2:53:02 PM  (Reporting)  Ended AssignFleetsOperations 5 ms
2:53:02 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 427 North European Seas
2:53:02 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 38 in Baltic Maritime Trade
2:53:02 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 31 in South China Sea Maritime Trade
2:53:02 PM  (Reporting)  _AFA_ 1056293 Atlantic Line has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2196 Baltic Maritime Trade
2:53:02 PM  (Reporting)  Ended AssignFleetsOperations 104 ms
2:53:02 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 371 Low Countries
2:53:02 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
2:53:02 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 407 Indonesia
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 1407 Bandung
2:53:02 PM  (Reporting)  _CLO_ 1058190 2e Expeditionaire Troepen, 1406 Djakarta, Pow:66, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 1407 Bandung
2:53:02 PM  (Reporting)  _CLO_ 1056845 3e Expeditionaire Troepen, 1406 Djakarta, Pow:66, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 1407 Bandung
2:53:02 PM  (Reporting)  _CLO_ 1060029 6e Expeditionaire Troepen, 1406 Djakarta, Pow:69, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 1407 Bandung
2:53:02 PM  (Reporting)  _CLO_ 1057812 1e Expeditionaire Troepen, 1406 Djakarta, Pow:72, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 1407 Bandung
2:53:02 PM  (Reporting)  _CLO_ 1060926 Column, 1406 Djakarta, Pow:64, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 1407 Bandung
2:53:02 PM  (Reporting)  _CLO_ 1060927 Column, 1406 Djakarta, Pow:69, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Ended CheckLocalOpportunities 18 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  ############ Starting ApplyAgenda:  Netherlands  ############
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Theater:  Theater_Southern_Pacific ( NavRatio:5.00) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Theater:  Theater_Western_Pacific ( NavRatio:5.00) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Theater:  Theater_Southeastern_American_Seas ( NavRatio:3.03) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Theater:  Theater_Central_American_Seas ( NavRatio:5.00) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Theater:  Theater_Northeastern_American_Seas ( NavRatio:5.00) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Theater:  Theater_European_Seas ( NavRatio:5.00) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Theater:  Theater_North_European_Seas ( NavRatio:1.83) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop I - post iteration missions
2:53:02 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:0.39 - Core:1.44 - Nav:5.00) ***
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:53:02 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:53:02 PM  (Reporting)  Ended Receive Arties
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:53:02 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:53:02 PM  (Reporting)  Ended Receive Supplies
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:53:02 PM  (Reporting)  _GTU_ Gathering Region 104 Holland in theater 371 Low Countries
2:53:02 PM  (Reporting)  _GTU_ 1059581 de Brauw, C.A.' Corps, 103 Zeeland, Pow:86, Count: 4(l 1/L 2/S 1) has no agenda for now, trying to gather
2:53:02 PM  (Reporting)  _GTU_ Starting merge 1 at start
2:53:02 PM  (Reporting)  _GTU_ Finished merge 1 now
2:53:02 PM  (Reporting)  _GTU_ de Brauw, C.A.' Corps gathering toward primary region (short distance)
2:53:02 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 250, Region: 104 Holland Gather to region: 104 Holland
2:53:02 PM  (Reporting)  Ended AI Gather Units 5 ms
2:53:02 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:53:02 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop I - post iteration missions
2:53:02 PM  (Reporting)  *** Theater:  Theater_Indonesia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:53:02 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:53:02 PM  (Reporting)  Ended Receive Arties
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:53:02 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:53:02 PM  (Reporting)  Ended Receive Supplies
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:53:02 PM  (Reporting)  _GTU_ Gathering Region 1406 Djakarta in theater 407 Indonesia
2:53:02 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:53:02 PM  (Reporting)  End of AI Gather Units
2:53:02 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:53:02 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop I - post iteration missions
2:53:02 PM  (Reporting)  *** Theater:  Theater_Southern_Pacific (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop I - post iteration missions
2:53:02 PM  (Reporting)  *** Theater:  Theater_Western_Pacific (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop I - post iteration missions
2:53:02 PM  (Reporting)  *** Theater:  Theater_Southeastern_American_Seas (Ext:0.20 - Core:0.20 - Nav:3.03) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop I - post iteration missions
2:53:02 PM  (Reporting)  *** Theater:  Theater_Central_American_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop I - post iteration missions
2:53:02 PM  (Reporting)  *** Theater:  Theater_Northeastern_American_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop I - post iteration missions
2:53:02 PM  (Reporting)  *** Theater:  Theater_European_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop I - post iteration missions
2:53:02 PM  (Reporting)  *** Theater:  Theater_North_European_Seas (Ext:0.49 - Core:0.20 - Nav:1.83) ***
2:53:02 PM  (Reporting)  Entering Collect Leaders (_COD_)
2:53:02 PM  (Reporting)  Ended Collect Leaders 0 ms
2:53:02 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
2:53:02 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
2:53:02 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:53:02 PM  (Reporting)  _ATG_ 1057805 2e Vervoer Eskardon Full support Relocating to objective
2:53:02 PM  (Reporting)  _ATG_ 1057805 2e Vervoer Eskardon Holland Going against objective: 104 Holland
2:53:02 PM  (Reporting)  Ended AddTheaterGoal 14 ms
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop II - agendas clean up and processing
2:53:02 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:0.39 - Core:1.44 - Nav:5.00) ***
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1059585 Nepveu, C.' Corps, 105 Friesland, Pow:36, Count: 2(l 1/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 12500, Region: 105 Friesland
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 12500, Region: 105 Friesland
2:53:02 PM  (Reporting)  1059585-Nepveu, C.' Corps Power:36 Health:100% Friesland>Friesland Mission:Garrison Fitness:25% Need:1394 Threat:1059 GoalValue: 12500
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1060023 Enslie, J.' Fleet, 104 Holland, Pow:13, Count: 2(l 1/L 0/S 1)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 20000, Region: 104 Holland
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 20000, Region: 104 Holland
2:53:02 PM  (Reporting)  1060023-Enslie, J.' Fleet Power:13 Health:100% Holland>Holland Mission:Resupply Fitness:100% Need:400 Threat:653 GoalValue: 20000
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1057805 2e Vervoer Eskardon is doing nothing in Holland  Power: 11  HealthPerc: 100
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1046674 Prins Willem Frederik' Army, 104 Holland, Pow:183, Count: 5(l 1/L 0/S 4)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 10000, Region: 104 Holland
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 10000, Region: 104 Holland
2:53:02 PM  (Reporting)  1046674-Prins Willem Frederik' Army Power:183 Health:100% Holland>Holland Mission:Garrison Fitness:100% Need:400 Threat:653 GoalValue: 10000
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1060924-4. Dutch Force Power:215 Health:100% Holland>Holland Mission:Garrison Fitness:100% Need:400 Threat:653 GoalValue: 100000
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1058691 2e Vesting Artillerie Bataljon is doing nothing in Holland  Power: 116  HealthPerc: 100
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1060030 3e Vesting Artillerie Bataljon is doing nothing in Holland  Power: 116  HealthPerc: 100
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1060494 1e Vesting Artillerie Bataljon is doing nothing in Holland  Power: 116  HealthPerc: 100
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1037924-Landweer van Holland Power:84 Health:100% Holland>Holland Mission:Garrison Fitness:100% Need:400 Threat:653 GoalValue: 100000
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1045274 6th Art. Rgt is doing nothing in Holland  Power: 50  HealthPerc: 100
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1033436 1e Co. Prospectie is doing nothing in Holland  Power: 6  HealthPerc: 100
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1041189 3e Co. Prospectie is doing nothing in Holland  Power: 6  HealthPerc: 100
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1039169 Supply Wagons is doing nothing in Holland  Power: 0  HealthPerc: 100
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1059581 de Brauw, C.A.' Corps, 103 Zeeland, Pow:86, Count: 4(l 1/L 2/S 1)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 250, Region: 104 Holland
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 250, Region: 104 Holland
2:53:02 PM  (Reporting)  1059581-de Brauw, C.A.' Corps Power:86 Health:100% Zeeland>Holland Mission:Gather to GHQ Fitness:100% Need:400 Threat:653 GoalValue: 250
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop II - agendas clean up and processing
2:53:02 PM  (Reporting)  *** Theater:  Theater_Indonesia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1060923 8e Korvet Eskadron, 1400 Makassar, Pow:69, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 13800, Region: 1400 Makassar
2:53:02 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 569, Region: 1401 Sulawesi
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 13800, Region: 1400 Makassar
2:53:02 PM  (Reporting)  1060923-8e Korvet Eskadron Power:69 Health:100% Makassar>Makassar Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 13800
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1057256 2e Fregat Eskadron, 1400 Makassar, Pow:125, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1004, Region: 1401 Sulawesi
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1004, Region: 1401 Sulawesi
2:53:02 PM  (Reporting)  1057256-2e Fregat Eskadron Power:125 Health:100% Makassar>Sulawesi Mission:Naval Docking Fitness:98% Need:60 Threat:0 GoalValue: 1004
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1045675 2e Korvet Eskadron, 1406 Djakarta, Pow:88, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 17600, Region: 1406 Djakarta
2:53:02 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 696, Region: 1414 Timor
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 17600, Region: 1406 Djakarta
2:53:02 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1045675 2e Korvet Eskadron , destination,  is not in friendly water and the mission is not ignoring threats. 1406 Djakarta
2:53:02 PM  (Reporting)  1045675-2e Korvet Eskadron Power:88 Health:100% Djakarta>Djakarta Mission:Resupply Fitness:100% Need:0 Threat:44 GoalValue: 17600
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1053472 1e Vervoer Eskardon, 1406 Djakarta, Pow:28, Count: 1(l 0/L 0/S 1)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2064, Region: 1414 Timor
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2064, Region: 1414 Timor
2:53:02 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1053472 1e Vervoer Eskardon , destination,  is not in friendly water and the mission is not ignoring threats. 1414 Timor
2:53:02 PM  (Reporting)  1053472-1e Vervoer Eskardon Power:28 Health:100% Djakarta>Timor Mission:Naval Docking Fitness:96% Need:60 Threat:0 GoalValue: 2064
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1047231 3e Lijn Eskadron, 1406 Djakarta, Pow:11, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 1406 Djakarta
2:53:02 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 384, Region: 1414 Timor
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 1406 Djakarta
2:53:02 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1047231 3e Lijn Eskadron , destination,  is not in friendly water and the mission is not ignoring threats. 1406 Djakarta
2:53:02 PM  (Reporting)  1047231-3e Lijn Eskadron Power:11 Health:100% Djakarta>Djakarta Mission:Resupply Fitness:100% Need:0 Threat:44 GoalValue: 10000
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1057811 de Stuers, F.V.' Expedition is doing nothing in Djakarta  Power: 13  HealthPerc: 100
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1059106 van Saksen-Weimar, K.B.' Expedition is doing nothing in Djakarta  Power: 0  HealthPerc: 100
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1057812 1e Expeditionaire Troepen, 1406 Djakarta, Pow:72, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 1407 Bandung
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 1407 Bandung
2:53:02 PM  (Reporting)  1057812-1e Expeditionaire Troepen Power:72 Health:100% Djakarta>Bandung Mission:Attack Fitness:50% Need:97 Threat:68 GoalValue: 2500
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1060029 6e Expeditionaire Troepen, 1406 Djakarta, Pow:69, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 1407 Bandung
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 1407 Bandung
2:53:02 PM  (Reporting)  1060029-6e Expeditionaire Troepen Power:69 Health:100% Djakarta>Bandung Mission:Attack Fitness:50% Need:97 Threat:68 GoalValue: 2500
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1060927 Column, 1406 Djakarta, Pow:69, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 1407 Bandung
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 1407 Bandung
2:53:02 PM  (Reporting)  1060927-Column Power:69 Health:100% Djakarta>Bandung Mission:Attack Fitness:50% Need:97 Threat:68 GoalValue: 2500
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1056845 3e Expeditionaire Troepen, 1406 Djakarta, Pow:66, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 1407 Bandung
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 1407 Bandung
2:53:02 PM  (Reporting)  1056845-3e Expeditionaire Troepen Power:66 Health:100% Djakarta>Bandung Mission:Attack Fitness:50% Need:97 Threat:68 GoalValue: 2500
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1058190 2e Expeditionaire Troepen, 1406 Djakarta, Pow:66, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 12500, Region: 1406 Djakarta
2:53:02 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 1407 Bandung
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 1407 Bandung
2:53:02 PM  (Reporting)  1058190-2e Expeditionaire Troepen Power:66 Health:100% Djakarta>Bandung Mission:Attack Fitness:50% Need:97 Threat:68 GoalValue: 2500
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1060926 Column, 1406 Djakarta, Pow:64, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 1407 Bandung
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 1407 Bandung
2:53:02 PM  (Reporting)  1060926-Column Power:64 Health:100% Djakarta>Bandung Mission:Attack Fitness:50% Need:97 Threat:68 GoalValue: 2500
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop II - agendas clean up and processing
2:53:02 PM  (Reporting)  *** Theater:  Theater_Southern_Pacific (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1058688 11. Fleet, 2215 South Pacific Maritime Trade, Pow:138, Count: 2(l 0/L 2/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 8500, Region: 2197 North Sea Maritime Trade
2:53:02 PM  (Reporting)  Agenda  2  : Agenda: Patrol Convoy Box, Value: 10350, Region: 2215 South Pacific Maritime Trade
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 8500, Region: 2197 North Sea Maritime Trade
2:53:02 PM  (Reporting)  1058688-11. Fleet Power:138 Health:100% South Pacific Maritime Trade>North Sea Maritime Trade Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 8500
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1060922 6. Fleet, 2215 South Pacific Maritime Trade, Pow:68, Count: 2(l 0/L 1/S 1)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 2215 South Pacific Maritime Trade
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 2215 South Pacific Maritime Trade
2:53:02 PM  (Reporting)  1060922-6. Fleet Power:68 Health:100% South Pacific Maritime Trade>South Pacific Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop II - agendas clean up and processing
2:53:02 PM  (Reporting)  *** Theater:  Theater_Western_Pacific (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1059104 4e Korvet Eskadron, 2211 East Indies Maritime Trade, Pow:127, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 9525, Region: 2211 East Indies Maritime Trade
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 9525, Region: 2211 East Indies Maritime Trade
2:53:02 PM  (Reporting)  1059104-4e Korvet Eskadron Power:127 Health:100% East Indies Maritime Trade>East Indies Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 9525
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1060921 10. Fleet, 2211 East Indies Maritime Trade, Pow:104, Count: 2(l 0/L 1/S 1)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7800, Region: 2211 East Indies Maritime Trade
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7800, Region: 2211 East Indies Maritime Trade
2:53:02 PM  (Reporting)  1060921-10. Fleet Power:104 Health:100% East Indies Maritime Trade>East Indies Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7800
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop II - agendas clean up and processing
2:53:02 PM  (Reporting)  *** Theater:  Theater_Southeastern_American_Seas (Ext:0.20 - Core:0.20 - Nav:3.03) ***
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1055176 1e Lijn Eskadron, 2205 La Plata Maritime Trade, Pow:47, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2205 La Plata Maritime Trade
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2205 La Plata Maritime Trade
2:53:02 PM  (Reporting)  1055176-1e Lijn Eskadron Power:47 Health:100% La Plata Maritime Trade>La Plata Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop II - agendas clean up and processing
2:53:02 PM  (Reporting)  *** Theater:  Theater_Central_American_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1038985 3e Fregat Eskadron, 2203 Caribbean Maritime Trade, Pow:35, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2203 Caribbean Maritime Trade
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2203 Caribbean Maritime Trade
2:53:02 PM  (Reporting)  1038985-3e Fregat Eskadron Power:35 Health:100% Caribbean Maritime Trade>Caribbean Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1050504 5e Korvet Eskadron, 2203 Caribbean Maritime Trade, Pow:27, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2203 Caribbean Maritime Trade
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2203 Caribbean Maritime Trade
2:53:02 PM  (Reporting)  1050504-5e Korvet Eskadron Power:27 Health:100% Caribbean Maritime Trade>Caribbean Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop II - agendas clean up and processing
2:53:02 PM  (Reporting)  *** Theater:  Theater_Northeastern_American_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1060920 7. Fleet, 2201 North American Maritime Trade, Pow:78, Count: 2(l 0/L 1/S 1)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 2201 North American Maritime Trade
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 2201 North American Maritime Trade
2:53:02 PM  (Reporting)  1060920-7. Fleet Power:78 Health:97% North American Maritime Trade>North American Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1059103 1e Fregat Eskadron, 2201 North American Maritime Trade, Pow:123, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 9225, Region: 2201 North American Maritime Trade
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 9225, Region: 2201 North American Maritime Trade
2:53:02 PM  (Reporting)  1059103-1e Fregat Eskadron Power:123 Health:100% North American Maritime Trade>North American Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 9225
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop II - agendas clean up and processing
2:53:02 PM  (Reporting)  *** Theater:  Theater_European_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1060919 9. Fleet, 2198 Western Europe Maritime Trade, Pow:91, Count: 2(l 0/L 1/S 1)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 2198 Western Europe Maritime Trade
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 2198 Western Europe Maritime Trade
2:53:02 PM  (Reporting)  1060919-9. Fleet Power:91 Health:100% Western Europe Maritime Trade>Western Europe Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1059102 Coops, H.H.T.' Fleet, 2198 Western Europe Maritime Trade, Pow:82, Count: 2(l 1/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 2198 Western Europe Maritime Trade
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 2198 Western Europe Maritime Trade
2:53:02 PM  (Reporting)  1059102-Coops, H.H.T.' Fleet Power:82 Health:100% Western Europe Maritime Trade>Western Europe Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop II - agendas clean up and processing
2:53:02 PM  (Reporting)  *** Theater:  Theater_North_European_Seas (Ext:0.49 - Core:0.20 - Nav:1.83) ***
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1056293 Atlantic Line, 2196 Baltic Maritime Trade, Pow:20, Count: 1(l 0/L 0/S 1)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2196 Baltic Maritime Trade
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2196 Baltic Maritime Trade
2:53:02 PM  (Reporting)  1056293-Atlantic Line Power:20 Health:100% Baltic Maritime Trade>Baltic Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
2:53:02 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:53:02 PM  (Reporting)  Ended SplitStaticUnits 0 ms
2:53:02 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
2:53:02 PM  (Reporting)  Ended PromoteLeaders 0 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  ApplyAgenda AutoMerge
2:53:02 PM  (Reporting)  AI Process done in  7663 ms
2:53:02 PM  (Reporting)  Processing  1000021 Holstein
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Starting Process on Holstein AILevel 2 Kind: 2 Dormant NO Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:53:02 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:53:02 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
2:53:02 PM  (Reporting)  _FIT_ Ended AIInitTheaters 569 ms
2:53:02 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:53:02 PM  (Reporting)  EcoBase 5
2:53:02 PM  (Reporting)  Resources Levels Holstein EcoBase 5 AtWar: no AtWarThreat: no At PeaceThreat: no
2:53:02 PM  (Reporting)  Money Availability Plentiful Stock 1064 Expected 10 Balance 8
2:53:02 PM  (Reporting)  Capital Availability Plentiful Stock 735 Expected 15 Balance 2
2:53:02 PM  (Reporting)  Steel Availability Very High Stock 6 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Coal Availability Very High Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Prestige Availability Plentiful Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Rail Pool Availability Average Stock 5 Expected 4 Balance 0
2:53:02 PM  (Reporting)  River Pool Availability Very High Stock 6 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Morale Availability Plentiful Stock 104 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Conscripts Availability Plentiful Stock 104 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Diplomat Availability Plentiful Stock 5 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cereals Availability Very Low Stock 1 Expected 0 Balance -1
2:53:02 PM  (Reporting)  Rice Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cattle Availability Average Stock 6 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Tea Availability Average Stock 1 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Coffee Availability Average Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Tobacco Availability Average Stock 6 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Manufactured Goods Availability Average Stock 2 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Textile Availability Low Stock 5 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Luxury Goods Availability Low Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  _IAE_ Holstein Global Military Usage: 75 %
2:53:02 PM  (Reporting)  _IAE_ Holstein Money Stock 1064 Expenses 0 Availability Plentiful Mil Spend 432 Civ Spend 96
2:53:02 PM  (Reporting)  _IAE_ Holstein Capital Stock 735 Expenses 8 Availability Plentiful Mil Spend 98 Civ Spend 131
2:53:02 PM  (Reporting)  _IAE_ Holstein Steel Stock 6 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Holstein Coal Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Holstein Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Holstein Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Holstein Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Holstein Prestige Stock 4 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Holstein Rail Pool Stock 5 Expenses 0 Availability Average Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Holstein River Pool Stock 6 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Holstein Morale Stock 104 Expenses 0 Availability Plentiful Mil Spend 70 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Holstein Conscripts Stock 104 Expenses 0 Availability Plentiful Mil Spend 70 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Holstein War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Holstein Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Holstein Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Holstein Diplomat Stock 5 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Holstein Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 10 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Holstein Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Holstein Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Holstein Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Holstein Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Holstein Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Holstein Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Holstein Cereals Stock 1 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Holstein Rice Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Holstein Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Holstein Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Holstein Cattle Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Holstein Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Holstein Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Holstein Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Holstein Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Holstein Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Holstein Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Holstein Tea Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Holstein Coffee Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Holstein Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Holstein Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Holstein Tobacco Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Holstein Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Holstein Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Holstein Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Holstein Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Holstein Manufactured Goods Stock 2 Expenses 0 Availability Average Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Holstein Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Holstein Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Holstein Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Holstein Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Holstein Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Holstein Luxury Goods Stock 2 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Holstein Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Holstein Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Holstein Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Holstein Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  Ended InitializeAdvancedEconomics 402 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Ended InitAndDumpData Holstein 456 ms
2:53:02 PM  (Reporting)  *** Faction-wide algorithms ***
2:53:02 PM  (Reporting)  Ended BuildReplacements 5 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000021 Holstein
2:53:02 PM  (Reporting)  Sending proposal: *we can*
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 3 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
2:53:02 PM  (Reporting)  IdentifyProductionStrucsBuild 
2:53:02 PM  (Reporting)  Ended HandleAdvancedStructures 200 ms
2:53:02 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
2:53:02 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:53:02 PM  (Reporting)  Steel Level 3 Amount 6
2:53:02 PM  (Reporting)  Money Level 6 Amount 1064
2:53:02 PM  (Reporting)  Conscripts Level 6 Amount 104
2:53:02 PM  (Reporting)  _BNU_ Emergency build ON
2:53:02 PM  (Reporting)  Ended BuildNewUnits Bought: 0 13 ms
2:53:02 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
2:53:02 PM  (Reporting)  Ended ManageFleetsComposition 5 ms
2:53:02 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
2:53:02 PM  (Reporting)  Ended LockFixedGroups 0 ms
2:53:02 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:53:02 PM  (Reporting)  Ended SplitStaticUnits 0 ms
2:53:02 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
2:53:02 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
2:53:02 PM  (Reporting)  AI Process done in  2864 ms
2:53:02 PM  (Reporting)  Processing  1000022 Moldavia
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Starting Process on Moldavia AILevel 2 Kind: 2 Dormant YES Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:53:02 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:53:02 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:53:02 PM  (Reporting)  EcoBase 1
2:53:02 PM  (Reporting)  Resources Levels Moldavia EcoBase 1 AtWar: no AtWarThreat: no At PeaceThreat: no
2:53:02 PM  (Reporting)  Money Availability Plentiful Stock 1002 Expected 2 Balance 8
2:53:02 PM  (Reporting)  Capital Availability Plentiful Stock 883 Expected 3 Balance 8
2:53:02 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Conscripts Availability Plentiful Stock 81 Expected 0 Balance -1
2:53:02 PM  (Reporting)  Officers Availability Plentiful Stock 13 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cereals Availability Average Stock 71 Expected 0 Balance 1
2:53:02 PM  (Reporting)  Fish Availability Average Stock 6 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  _IAE_ Moldavia Global Military Usage: 35 %
2:53:02 PM  (Reporting)  _IAE_ Moldavia Money Stock 1002 Expenses 0 Availability Plentiful Mil Spend 190 Civ Spend 235
2:53:02 PM  (Reporting)  _IAE_ Moldavia Capital Stock 883 Expenses 0 Availability Plentiful Mil Spend 56 Civ Spend 415
2:53:02 PM  (Reporting)  _IAE_ Moldavia Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Moldavia Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Moldavia Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Moldavia Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Moldavia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Moldavia Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Moldavia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Moldavia River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Moldavia Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 32 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Moldavia Conscripts Stock 81 Expenses 1 Availability Plentiful Mil Spend 25 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Moldavia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Moldavia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Moldavia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Moldavia Diplomat Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Moldavia Officers Stock 13 Expenses 0 Availability Plentiful Mil Spend 4 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Moldavia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Moldavia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Moldavia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Moldavia Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Moldavia Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Moldavia Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Moldavia Cereals Stock 71 Expenses 0 Availability Average Mil Spend 0 Civ Spend 23
2:53:02 PM  (Reporting)  _IAE_ Moldavia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Moldavia Fish Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Moldavia Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Moldavia Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Moldavia Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Moldavia Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Moldavia Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Moldavia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Moldavia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Moldavia Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Moldavia Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Moldavia Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Moldavia Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Moldavia Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Moldavia Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Moldavia Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Moldavia Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Moldavia Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Moldavia Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Moldavia Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Moldavia Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Moldavia Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Moldavia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Moldavia Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Moldavia Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Moldavia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Moldavia Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Moldavia Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Moldavia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Moldavia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  Ended InitializeAdvancedEconomics 43 ms
2:53:02 PM  (Reporting)  *** Faction-wide algorithms ***
2:53:02 PM  (Reporting)  Ended BuildReplacements 4 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000022 Moldavia
2:53:02 PM  (Reporting)  Sending proposal: *we can*
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:53:02 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:53:02 PM  (Reporting)  Steel Level 0 Amount 0
2:53:02 PM  (Reporting)  Money Level 6 Amount 1002
2:53:02 PM  (Reporting)  Conscripts Level 6 Amount 81
2:53:02 PM  (Reporting)  _BNU_ Emergency build ON
2:53:02 PM  (Reporting)  Ended BuildNewUnits Bought: 0 10 ms
2:53:02 PM  (Reporting)  AI Process done in  262 ms
2:53:02 PM  (Reporting)  Processing  1000023 Montenegro
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Starting Process on Montenegro AILevel 2 Kind: 2 Dormant YES Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:53:02 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:53:02 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:53:02 PM  (Reporting)  EcoBase -1
2:53:02 PM  (Reporting)  Resources Levels Montenegro EcoBase -1 AtWar: no AtWarThreat: no At PeaceThreat: no
2:53:02 PM  (Reporting)  Money Availability Plentiful Stock 1032 Expected -2 Balance 8
2:53:02 PM  (Reporting)  Capital Availability Plentiful Stock 924 Expected -3 Balance 8
2:53:02 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Conscripts Availability Plentiful Stock 69 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Diplomat Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  _IAE_ Montenegro Global Military Usage: 30 %
2:53:02 PM  (Reporting)  _IAE_ Montenegro Money Stock 1032 Expenses 0 Availability Plentiful Mil Spend 168 Civ Spend 261
2:53:02 PM  (Reporting)  _IAE_ Montenegro Capital Stock 924 Expenses 0 Availability Plentiful Mil Spend 50 Civ Spend 468
2:53:02 PM  (Reporting)  _IAE_ Montenegro Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Montenegro Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Montenegro Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Montenegro Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Montenegro Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Montenegro Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Montenegro Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Montenegro River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Montenegro Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 27 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Montenegro Conscripts Stock 69 Expenses 0 Availability Plentiful Mil Spend 19 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Montenegro War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Montenegro Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Montenegro Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Montenegro Diplomat Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Montenegro Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 4 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Montenegro Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Montenegro Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Montenegro Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Montenegro Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Montenegro Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Montenegro Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Montenegro Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 4
2:53:02 PM  (Reporting)  _IAE_ Montenegro Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Montenegro Fish Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Montenegro Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Montenegro Cattle Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Montenegro Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Montenegro Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Montenegro Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Montenegro Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Montenegro Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Montenegro Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Montenegro Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Montenegro Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Montenegro Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Montenegro Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Montenegro Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Montenegro Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Montenegro Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Montenegro Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Montenegro Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Montenegro Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Montenegro Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Montenegro Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Montenegro Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Montenegro Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Montenegro Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Montenegro Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Montenegro Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Montenegro Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Montenegro Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Montenegro Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  Ended InitializeAdvancedEconomics 45 ms
2:53:02 PM  (Reporting)  *** Faction-wide algorithms ***
2:53:02 PM  (Reporting)  Ended BuildReplacements 5 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
2:53:02 PM  (Reporting)  _HAC_ Identify Resources Need Montenegro 0 resources are needed 12 resources in surplus.
2:53:02 PM  (Reporting)  Ended HandleAdvancedCommerce 4 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000023 Montenegro
2:53:02 PM  (Reporting)  Sending proposal: *we can*
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:53:02 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:53:02 PM  (Reporting)  Steel Level 6 Amount 0
2:53:02 PM  (Reporting)  Money Level 6 Amount 1032
2:53:02 PM  (Reporting)  Conscripts Level 6 Amount 69
2:53:02 PM  (Reporting)  _BNU_ Emergency build ON
2:53:02 PM  (Reporting)  Ended BuildNewUnits Bought: 0 17 ms
2:53:02 PM  (Reporting)  AI Process done in  161 ms
2:53:02 PM  (Reporting)  Processing  1000024 Papal States
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Starting Process on Papal States AILevel 2 Kind: 2 Dormant YES Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:53:02 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:53:02 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:53:02 PM  (Reporting)  EcoBase 13
2:53:02 PM  (Reporting)  Resources Levels Papal States EcoBase 13 AtWar: no AtWarThreat: no At PeaceThreat: no
2:53:02 PM  (Reporting)  Money Availability Plentiful Stock 1228 Expected 26 Balance 10
2:53:02 PM  (Reporting)  Capital Availability Plentiful Stock 1444 Expected 39 Balance 20
2:53:02 PM  (Reporting)  Steel Availability Very High Stock 12 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Coal Availability High Stock 9 Expected 5 Balance 0
2:53:02 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Prestige Availability Plentiful Stock 104 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 10 Balance 0
2:53:02 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 6 Balance 0
2:53:02 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Conscripts Availability Plentiful Stock 154 Expected 6 Balance 0
2:53:02 PM  (Reporting)  Diplomat Availability Plentiful Stock 5 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Officers Availability Plentiful Stock 51 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Iron Availability High Stock 4 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Minerals Availability Plentiful Stock 6 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Nitrates Availability High Stock 0 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Cereals Availability Plentiful Stock 7 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Rice Availability Average Stock 1 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Fish Availability Very High Stock 1 Expected 1 Balance 1
2:53:02 PM  (Reporting)  Tropical Fruits Availability Average Stock 2 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Cattle Availability Plentiful Stock 1 Expected 1 Balance 3
2:53:02 PM  (Reporting)  Fruits Availability Average Stock 3 Expected 1 Balance -1
2:53:02 PM  (Reporting)  Sugar Availability Average Stock 4 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Preserved Food Availability Average Stock 1 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Cotton/Wool Availability Average Stock 10 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Tea Availability Average Stock 0 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Coffee Availability Average Stock 3 Expected 1 Balance -1
2:53:02 PM  (Reporting)  Wood Availability Average Stock 3 Expected 1 Balance -1
2:53:02 PM  (Reporting)  Dyes Availability Average Stock 5 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Tobacco Availability Average Stock 3 Expected 1 Balance -1
2:53:02 PM  (Reporting)  Rum Availability Average Stock 2 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Wines Availability Plentiful Stock 13 Expected 1 Balance 1
2:53:02 PM  (Reporting)  Chemicals Availability Average Stock 4 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Manufactured Goods Availability Very Low Stock 2 Expected 4 Balance -1
2:53:02 PM  (Reporting)  Textile Availability Low Stock 22 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Mechanical Parts Availability Average Stock 9 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Silk Availability Low Stock 0 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Opium Availability Low Stock 0 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Luxury Goods Availability Low Stock 3 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Gold Availability Low Stock 3 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Gems Availability Low Stock 2 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 1 Balance 0
2:53:02 PM  (Reporting)  _IAE_ Papal States Global Military Usage: 30 %
2:53:02 PM  (Reporting)  _IAE_ Papal States Money Stock 1228 Expenses 0 Availability Plentiful Mil Spend 200 Civ Spend 311
2:53:02 PM  (Reporting)  _IAE_ Papal States Capital Stock 1444 Expenses 15 Availability Plentiful Mil Spend 78 Civ Spend 725
2:53:02 PM  (Reporting)  _IAE_ Papal States Steel Stock 12 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Papal States Coal Stock 9 Expenses 0 Availability High Mil Spend 1 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Papal States Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Papal States Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Papal States Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Papal States Prestige Stock 104 Expenses 0 Availability Plentiful Mil Spend 14 Civ Spend 33
2:53:02 PM  (Reporting)  _IAE_ Papal States Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Papal States River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Papal States Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 27 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Papal States Conscripts Stock 154 Expenses 0 Availability Plentiful Mil Spend 42 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Papal States War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Papal States Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Papal States Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Papal States Diplomat Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Papal States Officers Stock 51 Expenses 0 Availability Plentiful Mil Spend 14 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Papal States Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Papal States Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Papal States Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Papal States Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Papal States Minerals Stock 6 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Papal States Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Papal States Cereals Stock 7 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 3
2:53:02 PM  (Reporting)  _IAE_ Papal States Rice Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Papal States Fish Stock 1 Expenses 1 Availability Very High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Papal States Tropical Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Papal States Cattle Stock 1 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Papal States Fruits Stock 3 Expenses 1 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Papal States Sugar Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Papal States Preserved Food Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Papal States Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Papal States Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Papal States Cotton/Wool Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 4
2:53:02 PM  (Reporting)  _IAE_ Papal States Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Papal States Coffee Stock 3 Expenses 1 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Papal States Wood Stock 3 Expenses 1 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Papal States Dyes Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Papal States Tobacco Stock 3 Expenses 1 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Papal States Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Papal States Rum Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Papal States Wines Stock 13 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 8
2:53:02 PM  (Reporting)  _IAE_ Papal States Chemicals Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Papal States Manufactured Goods Stock 2 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Papal States Textile Stock 22 Expenses 0 Availability Low Mil Spend 0 Civ Spend 5
2:53:02 PM  (Reporting)  _IAE_ Papal States Mechanical Parts Stock 9 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
2:53:02 PM  (Reporting)  _IAE_ Papal States Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Papal States Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Papal States Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Papal States Luxury Goods Stock 3 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Papal States Gold Stock 3 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Papal States Gems Stock 2 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Papal States Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Papal States Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  Ended InitializeAdvancedEconomics 39 ms
2:53:02 PM  (Reporting)  *** Faction-wide algorithms ***
2:53:02 PM  (Reporting)  Ended BuildReplacements 3 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
2:53:02 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Papal States Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 1 Excise 1 Tariff 1 Census 0 Income 0 Maritime 1 Percentages: Corporate 4 % Excise 26 % Tariff 23 % Census 0 % Income 0 % Maritime 8 %
2:53:02 PM  (Reporting)  Ended HandleAdvancedFinances 2 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000024 Papal States
2:53:02 PM  (Reporting)  Sending proposal: *we can*
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Proposing to 1000004 Austria
2:53:02 PM  (Reporting)  Checking 0 Propose State Visit
2:53:02 PM  (Reporting)  Still checking 0 Propose State Visit
2:53:02 PM  (Reporting)  Item is a Various entry, chance 7
2:53:02 PM  (Reporting)  _HAD_ Send Treaty Papal States failed sending Propose State Visit toward Austria chance 7
2:53:02 PM  (Reporting)  Proposing to 1000032 Tuscany
2:53:02 PM  (Reporting)  Checking 43 Propose Commercial Agreement
2:53:02 PM  (Reporting)  Still checking 43 Propose Commercial Agreement
2:53:02 PM  (Reporting)  Item is a Various entry, chance 7
2:53:02 PM  (Reporting)  _HAD_ Send Treaty Papal States sent Propose Commercial Agreement toward Tuscany
2:53:02 PM  (Reporting)  Proposing to 1000004 Austria
2:53:02 PM  (Reporting)  Checking 0 Propose State Visit
2:53:02 PM  (Reporting)  Still checking 0 Propose State Visit
2:53:02 PM  (Reporting)  Item is a Various entry, chance 7
2:53:02 PM  (Reporting)  _HAD_ Send Treaty Papal States failed sending Propose State Visit toward Austria chance 7
2:53:02 PM  (Reporting)  Proposing to 1000033 Two Sicilies
2:53:02 PM  (Reporting)  Checking 0 Propose State Visit
2:53:02 PM  (Reporting)  Still checking 0 Propose State Visit
2:53:02 PM  (Reporting)  Item is a Various entry, chance 13
2:53:02 PM  (Reporting)  _HAD_ Send Treaty Papal States sent Propose State Visit toward Two Sicilies
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 11 ms
2:53:02 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:53:02 PM  (Reporting)  Steel Level 4 Amount 12
2:53:02 PM  (Reporting)  Money Level 6 Amount 1228
2:53:02 PM  (Reporting)  Conscripts Level 6 Amount 154
2:53:02 PM  (Reporting)  _BNU_ Emergency build ON
2:53:02 PM  (Reporting)  Ended BuildNewUnits Bought: 0 11 ms
2:53:02 PM  (Reporting)  AI Process done in  147 ms
2:53:02 PM  (Reporting)  Processing  1000025 Parma
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Starting Process on Parma AILevel 2 Kind: 1 Dormant YES Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:53:02 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:53:02 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:53:02 PM  (Reporting)  EcoBase 55
2:53:02 PM  (Reporting)  Resources Levels Parma EcoBase 55 AtWar: no AtWarThreat: no At PeaceThreat: no
2:53:02 PM  (Reporting)  Money Availability Plentiful Stock 1037 Expected 110 Balance 8
2:53:02 PM  (Reporting)  Capital Availability Plentiful Stock 735 Expected 165 Balance 1
2:53:02 PM  (Reporting)  Steel Availability Low Stock 5 Expected 16 Balance 0
2:53:02 PM  (Reporting)  Coal Availability Low Stock 6 Expected 22 Balance 1
2:53:02 PM  (Reporting)  Supply Availability High Stock 2 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Ammunition Availability High Stock 2 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 41 Balance 0
2:53:02 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 28 Balance 0
2:53:02 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Conscripts Availability Plentiful Stock 101 Expected 28 Balance 0
2:53:02 PM  (Reporting)  Diplomat Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Officers Availability Very High Stock 15 Expected 6 Balance 0
2:53:02 PM  (Reporting)  Iron Availability High Stock 126 Expected 3 Balance 3
2:53:02 PM  (Reporting)  Minerals Availability Low Stock 2 Expected 3 Balance 0
2:53:02 PM  (Reporting)  Nitrates Availability High Stock 0 Expected 3 Balance 0
2:53:02 PM  (Reporting)  Cereals Availability Average Stock 5 Expected 4 Balance 3
2:53:02 PM  (Reporting)  Rice Availability Average Stock 0 Expected 3 Balance 0
2:53:02 PM  (Reporting)  Fish Availability Average Stock 6 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 3 Balance 0
2:53:02 PM  (Reporting)  Cattle Availability Average Stock 4 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Fruits Availability Average Stock 3 Expected 3 Balance 1
2:53:02 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 3 Balance 0
2:53:02 PM  (Reporting)  Preserved Food Availability Average Stock 6 Expected 3 Balance 0
2:53:02 PM  (Reporting)  Cotton/Wool Availability Average Stock 3 Expected 3 Balance 1
2:53:02 PM  (Reporting)  Tea Availability Average Stock 0 Expected 3 Balance 0
2:53:02 PM  (Reporting)  Coffee Availability Average Stock 2 Expected 3 Balance 0
2:53:02 PM  (Reporting)  Wood Availability Average Stock 4 Expected 3 Balance 0
2:53:02 PM  (Reporting)  Dyes Availability Average Stock 4 Expected 3 Balance 0
2:53:02 PM  (Reporting)  Tobacco Availability Average Stock 4 Expected 3 Balance 0
2:53:02 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Chemicals Availability Average Stock 0 Expected 3 Balance 0
2:53:02 PM  (Reporting)  Manufactured Goods Availability Low Stock 3 Expected 16 Balance 1
2:53:02 PM  (Reporting)  Textile Availability Low Stock 4 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Mechanical Parts Availability Average Stock 1 Expected 3 Balance 1
2:53:02 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 3 Balance 0
2:53:02 PM  (Reporting)  Silk Availability Low Stock 0 Expected 3 Balance 0
2:53:02 PM  (Reporting)  Opium Availability Low Stock 0 Expected 3 Balance 0
2:53:02 PM  (Reporting)  Luxury Goods Availability Low Stock 1 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Gold Availability Low Stock 4 Expected 3 Balance 0
2:53:02 PM  (Reporting)  Gems Availability Low Stock 0 Expected 3 Balance 0
2:53:02 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 3 Balance 0
2:53:02 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 3 Balance 0
2:53:02 PM  (Reporting)  _IAE_ Parma Global Military Usage: 30 %
2:53:02 PM  (Reporting)  _IAE_ Parma Money Stock 1037 Expenses 0 Availability Plentiful Mil Spend 169 Civ Spend 262
2:53:02 PM  (Reporting)  _IAE_ Parma Capital Stock 735 Expenses 7 Availability Plentiful Mil Spend 39 Civ Spend 367
2:53:02 PM  (Reporting)  _IAE_ Parma Steel Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Parma Coal Stock 6 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Parma Supply Stock 2 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Parma Ammunition Stock 2 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Parma Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Parma Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Parma Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Parma River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Parma Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 27 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Parma Conscripts Stock 101 Expenses 0 Availability Plentiful Mil Spend 27 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Parma War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Parma Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Parma Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Parma Diplomat Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Parma Officers Stock 15 Expenses 0 Availability Very High Mil Spend 4 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Parma Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Parma Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Parma Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Parma Iron Stock 126 Expenses 0 Availability High Mil Spend 0 Civ Spend 58
2:53:02 PM  (Reporting)  _IAE_ Parma Minerals Stock 2 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Parma Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Parma Cereals Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Parma Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Parma Fish Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Parma Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Parma Cattle Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Parma Fruits Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Parma Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Parma Preserved Food Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Parma Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Parma Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Parma Cotton/Wool Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Parma Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Parma Coffee Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Parma Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Parma Dyes Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Parma Tobacco Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Parma Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Parma Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Parma Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Parma Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Parma Manufactured Goods Stock 3 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Parma Textile Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Parma Mechanical Parts Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Parma Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Parma Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Parma Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Parma Luxury Goods Stock 1 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Parma Gold Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Parma Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Parma Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Parma Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  Ended InitializeAdvancedEconomics 23 ms
2:53:02 PM  (Reporting)  *** Faction-wide algorithms ***
2:53:02 PM  (Reporting)  Ended BuildReplacements 3 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000025 Parma
2:53:02 PM  (Reporting)  Sending proposal: *we can*
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
2:53:02 PM  (Reporting)  IdentifyProductionStrucsBuild 
2:53:02 PM  (Reporting)  Ended HandleAdvancedStructures 11 ms
2:53:02 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
2:53:02 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:53:02 PM  (Reporting)  Steel Level 5 Amount 5
2:53:02 PM  (Reporting)  Money Level 6 Amount 1037
2:53:02 PM  (Reporting)  Conscripts Level 6 Amount 101
2:53:02 PM  (Reporting)  _BNU_ Emergency build ON
2:53:02 PM  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
2:53:02 PM  (Reporting)  AI Process done in  142 ms
2:53:02 PM  (Reporting)  Processing  1000026 Portugal
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Starting Process on Portugal AILevel 2 Kind: 1 Dormant YES Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:53:02 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:53:02 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:53:02 PM  (Reporting)  EcoBase 70
2:53:02 PM  (Reporting)  Resources Levels Portugal EcoBase 70 AtWar: no AtWarThreat: no At PeaceThreat: no
2:53:02 PM  (Reporting)  Money Availability Plentiful Stock 1156 Expected 140 Balance 70
2:53:02 PM  (Reporting)  Capital Availability High Stock 331 Expected 210 Balance 74
2:53:02 PM  (Reporting)  Steel Availability High Stock 47 Expected 21 Balance 0
2:53:02 PM  (Reporting)  Coal Availability High Stock 53 Expected 28 Balance 1
2:53:02 PM  (Reporting)  Supply Availability Very High Stock 6 Expected 1 Balance -2
2:53:02 PM  (Reporting)  Ammunition Availability High Stock 2 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Prestige Availability Plentiful Stock 1328 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 52 Balance 0
2:53:02 PM  (Reporting)  River Pool Availability Low Stock 24 Expected 35 Balance 0
2:53:02 PM  (Reporting)  Morale Availability Plentiful Stock 104 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Conscripts Availability High Stock 66 Expected 35 Balance -2
2:53:02 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Officers Availability Plentiful Stock 32 Expected 7 Balance 0
2:53:02 PM  (Reporting)  Iron Availability Very High Stock 14 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Minerals Availability Plentiful Stock 19 Expected 4 Balance 1
2:53:02 PM  (Reporting)  Nitrates Availability High Stock 20 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Cereals Availability Plentiful Stock 33 Expected 5 Balance 0
2:53:02 PM  (Reporting)  Rice Availability Average Stock 4 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Fish Availability Plentiful Stock 59 Expected 5 Balance 3
2:53:02 PM  (Reporting)  Tropical Fruits Availability Average Stock 1 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Cattle Availability Plentiful Stock 88 Expected 5 Balance 4
2:53:02 PM  (Reporting)  Fruits Availability Plentiful Stock 22 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Sugar Availability Very Low Stock 3 Expected 4 Balance -1
2:53:02 PM  (Reporting)  Preserved Food Availability Very High Stock 17 Expected 4 Balance -4
2:53:02 PM  (Reporting)  Cotton/Wool Availability Average Stock 198 Expected 4 Balance 4
2:53:02 PM  (Reporting)  Tea Availability Average Stock 4 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Coffee Availability Average Stock 7 Expected 4 Balance -1
2:53:02 PM  (Reporting)  Wood Availability Very High Stock 13 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Dyes Availability Average Stock 19 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Tobacco Availability Very High Stock 15 Expected 4 Balance -1
2:53:02 PM  (Reporting)  Rum Availability Average Stock 0 Expected 5 Balance 0
2:53:02 PM  (Reporting)  Wines Availability Plentiful Stock 74 Expected 5 Balance 3
2:53:02 PM  (Reporting)  Chemicals Availability Average Stock 14 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Manufactured Goods Availability High Stock 21 Expected 21 Balance 8
2:53:02 PM  (Reporting)  Textile Availability Plentiful Stock 34 Expected 5 Balance -4
2:53:02 PM  (Reporting)  Mechanical Parts Availability Average Stock 58 Expected 4 Balance 1
2:53:02 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Silk Availability High Stock 10 Expected 4 Balance -1
2:53:02 PM  (Reporting)  Opium Availability Low Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Luxury Goods Availability Plentiful Stock 39 Expected 5 Balance 2
2:53:02 PM  (Reporting)  Gold Availability Low Stock 1 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Gems Availability Low Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  _IAE_ Portugal Global Military Usage: 25 %
2:53:02 PM  (Reporting)  _IAE_ Portugal Money Stock 1156 Expenses 8 Availability Plentiful Mil Spend 160 Civ Spend 320
2:53:02 PM  (Reporting)  _IAE_ Portugal Capital Stock 331 Expenses 18 Availability High Mil Spend 11 Civ Spend 137
2:53:02 PM  (Reporting)  _IAE_ Portugal Steel Stock 47 Expenses 0 Availability High Mil Spend 5 Civ Spend 8
2:53:02 PM  (Reporting)  _IAE_ Portugal Coal Stock 53 Expenses 1 Availability High Mil Spend 4 Civ Spend 13
2:53:02 PM  (Reporting)  _IAE_ Portugal Supply Stock 6 Expenses 2 Availability Very High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Portugal Ammunition Stock 2 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Portugal Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Portugal Prestige Stock 1328 Expenses 0 Availability Plentiful Mil Spend 149 Civ Spend 448
2:53:02 PM  (Reporting)  _IAE_ Portugal Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Portugal River Pool Stock 24 Expenses 0 Availability Low Mil Spend 1 Civ Spend 3
2:53:02 PM  (Reporting)  _IAE_ Portugal Morale Stock 104 Expenses 0 Availability Plentiful Mil Spend 24 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Portugal Conscripts Stock 66 Expenses 2 Availability High Mil Spend 10 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Portugal War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Portugal Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Portugal Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Portugal Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 5
2:53:02 PM  (Reporting)  _IAE_ Portugal Officers Stock 32 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Portugal Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Portugal Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Portugal Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Portugal Iron Stock 14 Expenses 1 Availability Very High Mil Spend 0 Civ Spend 8
2:53:02 PM  (Reporting)  _IAE_ Portugal Minerals Stock 19 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 6
2:53:02 PM  (Reporting)  _IAE_ Portugal Nitrates Stock 20 Expenses 0 Availability High Mil Spend 0 Civ Spend 10
2:53:02 PM  (Reporting)  _IAE_ Portugal Cereals Stock 33 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 22
2:53:02 PM  (Reporting)  _IAE_ Portugal Rice Stock 4 Expenses 1 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Portugal Fish Stock 59 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 39
2:53:02 PM  (Reporting)  _IAE_ Portugal Tropical Fruits Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Portugal Cattle Stock 88 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 60
2:53:02 PM  (Reporting)  _IAE_ Portugal Fruits Stock 22 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 14
2:53:02 PM  (Reporting)  _IAE_ Portugal Sugar Stock 3 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Portugal Preserved Food Stock 17 Expenses 4 Availability Very High Mil Spend 0 Civ Spend 7
2:53:02 PM  (Reporting)  _IAE_ Portugal Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Portugal Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Portugal Cotton/Wool Stock 198 Expenses 0 Availability Average Mil Spend 0 Civ Spend 75
2:53:02 PM  (Reporting)  _IAE_ Portugal Tea Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Portugal Coffee Stock 7 Expenses 1 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Portugal Wood Stock 13 Expenses 1 Availability Very High Mil Spend 0 Civ Spend 8
2:53:02 PM  (Reporting)  _IAE_ Portugal Dyes Stock 19 Expenses 0 Availability Average Mil Spend 0 Civ Spend 8
2:53:02 PM  (Reporting)  _IAE_ Portugal Tobacco Stock 15 Expenses 1 Availability Very High Mil Spend 0 Civ Spend 8
2:53:02 PM  (Reporting)  _IAE_ Portugal Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Portugal Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Portugal Wines Stock 74 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 50
2:53:02 PM  (Reporting)  _IAE_ Portugal Chemicals Stock 14 Expenses 0 Availability Average Mil Spend 0 Civ Spend 5
2:53:02 PM  (Reporting)  _IAE_ Portugal Manufactured Goods Stock 21 Expenses 2 Availability High Mil Spend 3 Civ Spend 3
2:53:02 PM  (Reporting)  _IAE_ Portugal Textile Stock 34 Expenses 4 Availability Plentiful Mil Spend 0 Civ Spend 19
2:53:02 PM  (Reporting)  _IAE_ Portugal Mechanical Parts Stock 58 Expenses 0 Availability Average Mil Spend 0 Civ Spend 22
2:53:02 PM  (Reporting)  _IAE_ Portugal Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Portugal Silk Stock 10 Expenses 1 Availability High Mil Spend 0 Civ Spend 4
2:53:02 PM  (Reporting)  _IAE_ Portugal Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Portugal Luxury Goods Stock 39 Expenses 3 Availability Plentiful Mil Spend 0 Civ Spend 25
2:53:02 PM  (Reporting)  _IAE_ Portugal Gold Stock 1 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Portugal Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Portugal Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Portugal Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  Ended InitializeAdvancedEconomics 129 ms
2:53:02 PM  (Reporting)  *** Faction-wide algorithms ***
2:53:02 PM  (Reporting)  Ended BuildReplacements 4 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000026 Portugal
2:53:02 PM  (Reporting)  Sending proposal: *we can*
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:53:02 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:53:02 PM  (Reporting)  Steel Level 6 Amount 47
2:53:02 PM  (Reporting)  Money Level 6 Amount 1156
2:53:02 PM  (Reporting)  Conscripts Level 6 Amount 66
2:53:02 PM  (Reporting)  _BNU_ Emergency build ON
2:53:02 PM  (Reporting)  Ended BuildNewUnits Bought: 0 18 ms
2:53:02 PM  (Reporting)  AI Process done in  220 ms
2:53:02 PM  (Reporting)  Processing  1000027 Saxony
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Starting Process on Saxony AILevel 2 Kind: 2 Dormant YES Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:53:02 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:53:02 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:53:02 PM  (Reporting)  EcoBase 16
2:53:02 PM  (Reporting)  Resources Levels Saxony EcoBase 16 AtWar: no AtWarThreat: no At PeaceThreat: no
2:53:02 PM  (Reporting)  Money Availability Plentiful Stock 1290 Expected 32 Balance 13
2:53:02 PM  (Reporting)  Capital Availability Plentiful Stock 1348 Expected 48 Balance -24
2:53:02 PM  (Reporting)  Steel Availability Plentiful Stock 200 Expected 5 Balance -10
2:53:02 PM  (Reporting)  Coal Availability Plentiful Stock 186 Expected 6 Balance 22
2:53:02 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Prestige Availability Plentiful Stock 56 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Rail Pool Availability Low Stock 7 Expected 12 Balance 0
2:53:02 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 8 Balance 0
2:53:02 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Conscripts Availability Very High Stock 23 Expected 8 Balance -1
2:53:02 PM  (Reporting)  Diplomat Availability Plentiful Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Officers Availability Average Stock 3 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Iron Availability Plentiful Stock 36 Expected 1 Balance 4
2:53:02 PM  (Reporting)  Minerals Availability Plentiful Stock 183 Expected 1 Balance 5
2:53:02 PM  (Reporting)  Nitrates Availability High Stock 8 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Cereals Availability Plentiful Stock 7 Expected 1 Balance -1
2:53:02 PM  (Reporting)  Rice Availability Average Stock 0 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Fish Availability Plentiful Stock 11 Expected 1 Balance -1
2:53:02 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Cattle Availability Plentiful Stock 7 Expected 1 Balance -1
2:53:02 PM  (Reporting)  Fruits Availability Average Stock 3 Expected 1 Balance -1
2:53:02 PM  (Reporting)  Sugar Availability Average Stock 5 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Preserved Food Availability Average Stock 3 Expected 1 Balance -1
2:53:02 PM  (Reporting)  Cotton/Wool Availability Average Stock 8 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Tea Availability Average Stock 2 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Coffee Availability Average Stock 2 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Wood Availability Plentiful Stock 10 Expected 1 Balance -1
2:53:02 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Tobacco Availability Average Stock 2 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Rum Availability Average Stock 0 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Wines Availability Average Stock 3 Expected 1 Balance -1
2:53:02 PM  (Reporting)  Chemicals Availability Average Stock 8 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 26 Expected 5 Balance 5
2:53:02 PM  (Reporting)  Textile Availability Plentiful Stock 11 Expected 1 Balance -1
2:53:02 PM  (Reporting)  Mechanical Parts Availability Very Low Stock 1 Expected 1 Balance -1
2:53:02 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Silk Availability Low Stock 0 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Opium Availability Low Stock 0 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Gold Availability Low Stock 0 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Gems Availability Low Stock 0 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 1 Balance 0
2:53:02 PM  (Reporting)  _IAE_ Saxony Global Military Usage: 50 %
2:53:02 PM  (Reporting)  _IAE_ Saxony Money Stock 1290 Expenses 1 Availability Plentiful Mil Spend 350 Civ Spend 233
2:53:02 PM  (Reporting)  _IAE_ Saxony Capital Stock 1348 Expenses 116 Availability Plentiful Mil Spend 107 Civ Spend 429
2:53:02 PM  (Reporting)  _IAE_ Saxony Steel Stock 200 Expenses 10 Availability Plentiful Mil Spend 54 Civ Spend 29
2:53:02 PM  (Reporting)  _IAE_ Saxony Coal Stock 186 Expenses 4 Availability Plentiful Mil Spend 43 Civ Spend 43
2:53:02 PM  (Reporting)  _IAE_ Saxony Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Saxony Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Saxony Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Saxony Prestige Stock 56 Expenses 0 Availability Plentiful Mil Spend 12 Civ Spend 12
2:53:02 PM  (Reporting)  _IAE_ Saxony Rail Pool Stock 7 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Saxony River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Saxony Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 45 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Saxony Conscripts Stock 23 Expenses 1 Availability Very High Mil Spend 9 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Saxony War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Saxony Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Saxony Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Saxony Diplomat Stock 4 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Saxony Officers Stock 3 Expenses 0 Availability Average Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Saxony Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Saxony Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Saxony Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Saxony Iron Stock 36 Expenses 4 Availability Plentiful Mil Spend 0 Civ Spend 15
2:53:02 PM  (Reporting)  _IAE_ Saxony Minerals Stock 183 Expenses 0 Availability Plentiful Mil Spend 42 Civ Spend 42
2:53:02 PM  (Reporting)  _IAE_ Saxony Nitrates Stock 8 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Saxony Cereals Stock 7 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Saxony Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Saxony Fish Stock 11 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 4
2:53:02 PM  (Reporting)  _IAE_ Saxony Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Saxony Cattle Stock 7 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Saxony Fruits Stock 3 Expenses 1 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Saxony Sugar Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Saxony Preserved Food Stock 3 Expenses 1 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Saxony Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Saxony Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Saxony Cotton/Wool Stock 8 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Saxony Tea Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Saxony Coffee Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Saxony Wood Stock 10 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 4
2:53:02 PM  (Reporting)  _IAE_ Saxony Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Saxony Tobacco Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Saxony Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Saxony Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Saxony Wines Stock 3 Expenses 1 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Saxony Chemicals Stock 8 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Saxony Manufactured Goods Stock 26 Expenses 1 Availability Plentiful Mil Spend 8 Civ Spend 4
2:53:02 PM  (Reporting)  _IAE_ Saxony Textile Stock 11 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 4
2:53:02 PM  (Reporting)  _IAE_ Saxony Mechanical Parts Stock 1 Expenses 2 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Saxony Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Saxony Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Saxony Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Saxony Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Saxony Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Saxony Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Saxony Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Saxony Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  Ended InitializeAdvancedEconomics 61 ms
2:53:02 PM  (Reporting)  *** Faction-wide algorithms ***
2:53:02 PM  (Reporting)  Ended BuildReplacements 3 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
2:53:02 PM  (Reporting)  _HAC_ Deleting for dynamism Cereals in Scandinavia Amount 1
2:53:02 PM  (Reporting)  _HAC_ Identify Resources Need Saxony 12 resources are needed 8 resources in surplus.
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 1 Silk
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 1 Opium
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 2 Luxury Goods
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 1 Gold
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 1 Gems
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 1 Automobile
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 1 Aviation
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 1 Rice
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 1 Tropical Fruits
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 1 Tea
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 2 Rum
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 1 Electrical Parts
2:53:02 PM  (Reporting)  _HAC_ Reduce Trade Saxony reducing buy transaction of  Fish in area Scandinavia down to 1 units bought, as country had too much stock in this good.
2:53:02 PM  (Reporting)  _HAC_ Delete Trade Saxony removing buy transaction of  Wood in area North Austria as country had too much of this good.
2:53:02 PM  (Reporting)  _HAC_ Reduce Trade Saxony reducing buy transaction of  Textile in area Cheasapeake down to 2 units bought, as country had too much stock in this good.
2:53:02 PM  (Reporting)  Sell surplus Saxony Added 6 sell proposal of Minerals in area North Germany
2:53:02 PM  (Reporting)  Ended HandleAdvancedCommerce 24 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000027 Saxony
2:53:02 PM  (Reporting)  Sending proposal: *we can*
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:53:02 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:53:02 PM  (Reporting)  Steel Level 6 Amount 200
2:53:02 PM  (Reporting)  Money Level 6 Amount 1290
2:53:02 PM  (Reporting)  Conscripts Level 6 Amount 23
2:53:02 PM  (Reporting)  _BNU_ Emergency build ON
2:53:02 PM  (Reporting)  Ended BuildNewUnits Bought: 0 14 ms
2:53:02 PM  (Reporting)  AI Process done in  205 ms
2:53:02 PM  (Reporting)  Processing  1000028 Serbia
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Starting Process on Serbia AILevel 2 Kind: 2 Dormant YES Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:53:02 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:53:02 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:53:02 PM  (Reporting)  EcoBase 0
2:53:02 PM  (Reporting)  Resources Levels Serbia EcoBase 0 AtWar: no AtWarThreat: no At PeaceThreat: no
2:53:02 PM  (Reporting)  Money Availability Plentiful Stock 898 Expected 0 Balance 7
2:53:02 PM  (Reporting)  Capital Availability Plentiful Stock 882 Expected 0 Balance 8
2:53:02 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Conscripts Availability Plentiful Stock 68 Expected 0 Balance -1
2:53:02 PM  (Reporting)  Diplomat Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Officers Availability Plentiful Stock 13 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  _IAE_ Serbia Global Military Usage: 30 %
2:53:02 PM  (Reporting)  _IAE_ Serbia Money Stock 898 Expenses 1 Availability Plentiful Mil Spend 146 Civ Spend 227
2:53:02 PM  (Reporting)  _IAE_ Serbia Capital Stock 882 Expenses 0 Availability Plentiful Mil Spend 48 Civ Spend 446
2:53:02 PM  (Reporting)  _IAE_ Serbia Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Serbia Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Serbia Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Serbia Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Serbia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Serbia Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Serbia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Serbia River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Serbia Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 27 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Serbia Conscripts Stock 68 Expenses 1 Availability Plentiful Mil Spend 18 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Serbia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Serbia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Serbia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Serbia Diplomat Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Serbia Officers Stock 13 Expenses 0 Availability Plentiful Mil Spend 4 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Serbia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Serbia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Serbia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Serbia Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Serbia Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Serbia Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Serbia Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 4
2:53:02 PM  (Reporting)  _IAE_ Serbia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Serbia Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Serbia Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Serbia Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Serbia Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Serbia Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Serbia Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Serbia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Serbia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Serbia Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Serbia Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Serbia Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Serbia Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Serbia Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Serbia Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Serbia Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Serbia Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Serbia Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Serbia Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Serbia Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Serbia Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Serbia Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Serbia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Serbia Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Serbia Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Serbia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Serbia Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Serbia Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Serbia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Serbia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  Ended InitializeAdvancedEconomics 45 ms
2:53:02 PM  (Reporting)  *** Faction-wide algorithms ***
2:53:02 PM  (Reporting)  Ended BuildReplacements 3 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
2:53:02 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Serbia Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 2 Excise 2 Tariff 2 Census 1 Income 1 Maritime 1 Percentages: Corporate 6 % Excise 46 % Tariff 40 % Census 2 % Income 0 % Maritime 8 %
2:53:02 PM  (Reporting)  Ended HandleAdvancedFinances 2 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000028 Serbia
2:53:02 PM  (Reporting)  Sending proposal: *we can*
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Proposing to 1000034 Wallachia
2:53:02 PM  (Reporting)  Checking 29 Request Passage Right
2:53:02 PM  (Reporting)  Still checking 29 Request Passage Right
2:53:02 PM  (Reporting)  Item is a Various entry, chance -6
2:53:02 PM  (Reporting)  _HAD_ Send Treaty Serbia failed sending Request Passage Right toward Wallachia chance -6
2:53:02 PM  (Reporting)  Proposing to 1000023 Montenegro
2:53:02 PM  (Reporting)  Checking 26 Give Passage Right
2:53:02 PM  (Reporting)  Still checking 26 Give Passage Right
2:53:02 PM  (Reporting)  Item is a Various entry, chance 0
2:53:02 PM  (Reporting)  _HAD_ Send Treaty Serbia failed sending Give Passage Right toward Montenegro chance 0
2:53:02 PM  (Reporting)  Proposing to 1000023 Montenegro
2:53:02 PM  (Reporting)  Checking 20 Request Supply Right
2:53:02 PM  (Reporting)  Still checking 20 Request Supply Right
2:53:02 PM  (Reporting)  Item is a Various entry, chance 0
2:53:02 PM  (Reporting)  _HAD_ Send Treaty Serbia failed sending Request Supply Right toward Montenegro chance 0
2:53:02 PM  (Reporting)  Proposing to 1000034 Wallachia
2:53:02 PM  (Reporting)  Checking 32 Propose Mutual Passage
2:53:02 PM  (Reporting)  Still checking 32 Propose Mutual Passage
2:53:02 PM  (Reporting)  Item is a Various entry, chance -9
2:53:02 PM  (Reporting)  _HAD_ Send Treaty Serbia failed sending Propose Mutual Passage toward Wallachia chance -9
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 10 ms
2:53:02 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:53:02 PM  (Reporting)  Steel Level 0 Amount 0
2:53:02 PM  (Reporting)  Money Level 6 Amount 898
2:53:02 PM  (Reporting)  Conscripts Level 6 Amount 68
2:53:02 PM  (Reporting)  _BNU_ Emergency build ON
2:53:02 PM  (Reporting)  Ended BuildNewUnits Bought: 0 10 ms
2:53:02 PM  (Reporting)  AI Process done in  137 ms
2:53:02 PM  (Reporting)  Processing  1000029 Spain
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Starting Process on Spain AILevel 2 Kind: 1 Dormant YES Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:53:02 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:53:02 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:53:02 PM  (Reporting)  EcoBase 170
2:53:02 PM  (Reporting)  Resources Levels Spain EcoBase 170 AtWar: no AtWarThreat: no At PeaceThreat: no
2:53:02 PM  (Reporting)  Money Availability Plentiful Stock 1701 Expected 340 Balance 190
2:53:02 PM  (Reporting)  Capital Availability Very High Stock 950 Expected 510 Balance 247
2:53:02 PM  (Reporting)  Steel Availability Plentiful Stock 280 Expected 51 Balance 3
2:53:02 PM  (Reporting)  Coal Availability Average Stock 102 Expected 68 Balance -1
2:53:02 PM  (Reporting)  Supply Availability Plentiful Stock 19 Expected 3 Balance -4
2:53:02 PM  (Reporting)  Ammunition Availability Plentiful Stock 17 Expected 3 Balance -2
2:53:02 PM  (Reporting)  Prestige Availability Plentiful Stock 2406 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Rail Pool Availability Very Low Stock 23 Expected 128 Balance -11
2:53:02 PM  (Reporting)  River Pool Availability Low Stock 40 Expected 85 Balance 0
2:53:02 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Conscripts Availability Plentiful Stock 369 Expected 85 Balance -10
2:53:02 PM  (Reporting)  Diplomat Availability Plentiful Stock 35 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Officers Availability Plentiful Stock 103 Expected 17 Balance -1
2:53:02 PM  (Reporting)  Iron Availability Plentiful Stock 126 Expected 8 Balance 0
2:53:02 PM  (Reporting)  Minerals Availability Plentiful Stock 341 Expected 8 Balance -16
2:53:02 PM  (Reporting)  Nitrates Availability High Stock 106 Expected 8 Balance 2
2:53:02 PM  (Reporting)  Cereals Availability Plentiful Stock 212 Expected 12 Balance 12
2:53:02 PM  (Reporting)  Rice Availability Average Stock 1 Expected 8 Balance 0
2:53:02 PM  (Reporting)  Fish Availability Plentiful Stock 122 Expected 12 Balance 7
2:53:02 PM  (Reporting)  Tropical Fruits Availability Average Stock 2 Expected 8 Balance 1
2:53:02 PM  (Reporting)  Cattle Availability Plentiful Stock 48 Expected 12 Balance -3
2:53:02 PM  (Reporting)  Fruits Availability Plentiful Stock 46 Expected 8 Balance 3
2:53:02 PM  (Reporting)  Sugar Availability Average Stock 1 Expected 8 Balance 7
2:53:02 PM  (Reporting)  Preserved Food Availability Plentiful Stock 80 Expected 8 Balance -17
2:53:02 PM  (Reporting)  Wool Availability High Stock 13 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cotton/Wool Availability Plentiful Stock 337 Expected 8 Balance 7
2:53:02 PM  (Reporting)  Tea Availability Average Stock 0 Expected 8 Balance 0
2:53:02 PM  (Reporting)  Coffee Availability Average Stock 12 Expected 8 Balance -2
2:53:02 PM  (Reporting)  Wood Availability Plentiful Stock 142 Expected 8 Balance 9
2:53:02 PM  (Reporting)  Dyes Availability Plentiful Stock 70 Expected 8 Balance 2
2:53:02 PM  (Reporting)  Tobacco Availability Plentiful Stock 51 Expected 8 Balance -10
2:53:02 PM  (Reporting)  Rum Availability Low Stock 5 Expected 12 Balance -1
2:53:02 PM  (Reporting)  Wines Availability Plentiful Stock 97 Expected 12 Balance 0
2:53:02 PM  (Reporting)  Chemicals Availability Plentiful Stock 124 Expected 8 Balance 2
2:53:02 PM  (Reporting)  Manufactured Goods Availability Average Stock 67 Expected 51 Balance 1
2:53:02 PM  (Reporting)  Textile Availability Very High Stock 39 Expected 12 Balance 0
2:53:02 PM  (Reporting)  Mechanical Parts Availability Plentiful Stock 187 Expected 8 Balance 2
2:53:02 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 8 Balance 0
2:53:02 PM  (Reporting)  Silk Availability Low Stock 3 Expected 8 Balance 0
2:53:02 PM  (Reporting)  Opium Availability Low Stock 3 Expected 8 Balance 0
2:53:02 PM  (Reporting)  Luxury Goods Availability Average Stock 10 Expected 12 Balance 0
2:53:02 PM  (Reporting)  Gold Availability Average Stock 9 Expected 8 Balance -2
2:53:02 PM  (Reporting)  Gems Availability Average Stock 9 Expected 8 Balance -2
2:53:02 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 8 Balance 0
2:53:02 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 8 Balance 0
2:53:02 PM  (Reporting)  _IAE_ Spain Global Military Usage: 25 %
2:53:02 PM  (Reporting)  _IAE_ Spain Money Stock 1701 Expenses 20 Availability Plentiful Mil Spend 240 Civ Spend 479
2:53:02 PM  (Reporting)  _IAE_ Spain Capital Stock 950 Expenses 133 Availability Very High Mil Spend 38 Civ Spend 451
2:53:02 PM  (Reporting)  _IAE_ Spain Steel Stock 280 Expenses 0 Availability Plentiful Mil Spend 41 Civ Spend 66
2:53:02 PM  (Reporting)  _IAE_ Spain Coal Stock 102 Expenses 13 Availability Average Mil Spend 6 Civ Spend 16
2:53:02 PM  (Reporting)  _IAE_ Spain Supply Stock 19 Expenses 5 Availability Plentiful Mil Spend 3 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Spain Ammunition Stock 17 Expenses 4 Availability Plentiful Mil Spend 3 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Spain Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Spain Prestige Stock 2406 Expenses 0 Availability Plentiful Mil Spend 271 Civ Spend 812
2:53:02 PM  (Reporting)  _IAE_ Spain Rail Pool Stock 23 Expenses 11 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Spain River Pool Stock 40 Expenses 0 Availability Low Mil Spend 2 Civ Spend 5
2:53:02 PM  (Reporting)  _IAE_ Spain Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 22 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Spain Conscripts Stock 369 Expenses 10 Availability Plentiful Mil Spend 80 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Spain War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Spain Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Spain Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Spain Diplomat Stock 35 Expenses 0 Availability Plentiful Mil Spend 4 Civ Spend 12
2:53:02 PM  (Reporting)  _IAE_ Spain Officers Stock 103 Expenses 1 Availability Plentiful Mil Spend 23 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Spain Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Spain Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Spain Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Spain Iron Stock 126 Expenses 4 Availability Plentiful Mil Spend 0 Civ Spend 82
2:53:02 PM  (Reporting)  _IAE_ Spain Minerals Stock 341 Expenses 18 Availability Plentiful Mil Spend 36 Civ Spend 106
2:53:02 PM  (Reporting)  _IAE_ Spain Nitrates Stock 106 Expenses 0 Availability High Mil Spend 0 Civ Spend 52
2:53:02 PM  (Reporting)  _IAE_ Spain Cereals Stock 212 Expenses 10 Availability Plentiful Mil Spend 0 Civ Spend 140
2:53:02 PM  (Reporting)  _IAE_ Spain Rice Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Spain Fish Stock 122 Expenses 16 Availability Plentiful Mil Spend 0 Civ Spend 74
2:53:02 PM  (Reporting)  _IAE_ Spain Tropical Fruits Stock 2 Expenses 1 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Spain Cattle Stock 48 Expenses 11 Availability Plentiful Mil Spend 0 Civ Spend 24
2:53:02 PM  (Reporting)  _IAE_ Spain Fruits Stock 46 Expenses 11 Availability Plentiful Mil Spend 0 Civ Spend 24
2:53:02 PM  (Reporting)  _IAE_ Spain Sugar Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Spain Preserved Food Stock 80 Expenses 17 Availability Plentiful Mil Spend 0 Civ Spend 38
2:53:02 PM  (Reporting)  _IAE_ Spain Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Spain Wool Stock 13 Expenses 0 Availability High Mil Spend 0 Civ Spend 6
2:53:02 PM  (Reporting)  _IAE_ Spain Cotton/Wool Stock 337 Expenses 4 Availability Plentiful Mil Spend 0 Civ Spend 226
2:53:02 PM  (Reporting)  _IAE_ Spain Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Spain Coffee Stock 12 Expenses 2 Availability Average Mil Spend 0 Civ Spend 3
2:53:02 PM  (Reporting)  _IAE_ Spain Wood Stock 142 Expenses 8 Availability Plentiful Mil Spend 0 Civ Spend 93
2:53:02 PM  (Reporting)  _IAE_ Spain Dyes Stock 70 Expenses 4 Availability Plentiful Mil Spend 0 Civ Spend 45
2:53:02 PM  (Reporting)  _IAE_ Spain Tobacco Stock 51 Expenses 11 Availability Plentiful Mil Spend 0 Civ Spend 24
2:53:02 PM  (Reporting)  _IAE_ Spain Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Spain Rum Stock 5 Expenses 1 Availability Low Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Spain Wines Stock 97 Expenses 6 Availability Plentiful Mil Spend 0 Civ Spend 62
2:53:02 PM  (Reporting)  _IAE_ Spain Chemicals Stock 124 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 83
2:53:02 PM  (Reporting)  _IAE_ Spain Manufactured Goods Stock 67 Expenses 18 Availability Average Mil Spend 4 Civ Spend 5
2:53:02 PM  (Reporting)  _IAE_ Spain Textile Stock 39 Expenses 7 Availability Very High Mil Spend 0 Civ Spend 20
2:53:02 PM  (Reporting)  _IAE_ Spain Mechanical Parts Stock 187 Expenses 3 Availability Plentiful Mil Spend 0 Civ Spend 124
2:53:02 PM  (Reporting)  _IAE_ Spain Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Spain Silk Stock 3 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Spain Opium Stock 3 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Spain Luxury Goods Stock 10 Expenses 2 Availability Average Mil Spend 0 Civ Spend 3
2:53:02 PM  (Reporting)  _IAE_ Spain Gold Stock 9 Expenses 2 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Spain Gems Stock 9 Expenses 2 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Spain Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Spain Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  Ended InitializeAdvancedEconomics 238 ms
2:53:02 PM  (Reporting)  *** Faction-wide algorithms ***
2:53:02 PM  (Reporting)  Ended BuildReplacements 7 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000029 Spain
2:53:02 PM  (Reporting)  Sending proposal: *we can*
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 2 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
2:53:02 PM  (Reporting)  IdentifyProductionStrucsBuild 
2:53:02 PM  (Reporting)  Ended HandleAdvancedStructures 83 ms
2:53:02 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 3 Geographic Society Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 95 target region was 1377 Leyte
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 32 Declare Formal Colony not played as return code is The decision   is not valid: Your colonial status is too high. . Success Chance was 345 target region was 1372 Manila
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 30 target region was 439 Ifni
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 19 Local Chief - Cede Territory not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 180 target region was 1487 Guam
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 95 target region was 1844 Oriente
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 45 target region was 44 La Mancha
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 80 target region was 466 Nouakchott
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 55 target region was 33 Castilla-Leon
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: There is no revolt in the region. . Success Chance was 100 target region was 1490 Marshalls
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 13 Gunboat Diplomacy not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 285 target region was 41 Castilla La Nueva
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 45 target region was 44 La Mancha
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 6 Military Expedition: Prosecute has 75 % to be played in 1849 Puerto Rico
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 6 Military Expedition: Prosecute played.
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 30 target region was 410 Safi
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 25 Improve Telegraph Network has 95 % to be played in 1379 Davao
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 25 Improve Telegraph Network played.
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 15 Local Chief - Bribing not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 95 target region was 1379 Davao
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 75 target region was 29 Galicia
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 345 target region was 1372 Manila
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 175 target region was 594 Fernando Po
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: There is no revolt in the region. . Success Chance was 90 target region was 1374 Mindoro
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 1 Exploration Party not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 80 target region was 43 Andalucia Oriental
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 20 target region was 469 Tishit
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 80 target region was 43 Andalucia Oriental
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 13 Gunboat Diplomacy not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 39 Salamanca
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 310 target region was 1841 La Habana
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 26 Colonial School not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 285 target region was 41 Castilla La Nueva
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 90 target region was 1371 Luzon
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 1 Exploration Party not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 110 target region was 42 Andalucia
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 26 Colonial School not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 90 target region was 1371 Luzon
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 285 target region was 41 Castilla La Nueva
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 90 target region was 1376 Iloilo
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 31 Declare Protectorate not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 65 target region was 37 Levante
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 26 Colonial School not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 95 target region was 1379 Davao
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 120 target region was 408 Rabat
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 310 target region was 1841 La Habana
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: There is no revolt in the region. . Success Chance was 265 target region was 407 El Rif
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 5 Prospecting Expedition has 175 % to be played in 594 Fernando Po
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 5 Prospecting Expedition played.
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 180 target region was 1487 Guam
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 30 target region was 413 Zagora
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 80 target region was 1843 Camaguey
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 26 Colonial School not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 75 target region was 34 Castilla La Vieja
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 75 target region was 34 Castilla La Vieja
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 19 Local Chief - Cede Territory not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 180 target region was 1487 Guam
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 80 target region was 31 Vascongadas
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 17 Local Chief - Treaty not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 345 target region was 1372 Manila
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 21 Send Missionary has 30 % to be played in 413 Zagora
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played, chance failed
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 17 Local Chief - Treaty not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 95 target region was 1844 Oriente
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 19 Local Chief - Cede Territory has 130 % to be played in 447 Aaiun
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 19 Local Chief - Cede Territory played.
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 345 target region was 1372 Manila
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 15 Local Chief - Bribing not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 55 target region was 45 Murcia
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 13 Gunboat Diplomacy not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 285 target region was 41 Castilla La Nueva
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 55 target region was 45 Murcia
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 1 Exploration Party not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 75 target region was 29 Galicia
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You already have another decision with an attribute that must be unique within the region: . . Success Chance was 100 target region was 1490 Marshalls
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 1 Exploration Party not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 180 target region was 1487 Guam
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 26 Colonial School not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 345 target region was 1372 Manila
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 95 target region was 1379 Davao
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 30 target region was 406 Tangiers
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 265 target region was 407 El Rif
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 1 Exploration Party not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 60 target region was 1489 Marianas
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 95 target region was 1378 Zamboanga
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 31 Declare Protectorate not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 20 target region was 467 Shingit
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 13 Gunboat Diplomacy not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 40 Extremadura
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 31 Declare Protectorate not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 75 target region was 34 Castilla La Vieja
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 55 target region was 32 Aragon
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 175 target region was 594 Fernando Po
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 2 Natural Society Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 265 target region was 407 El Rif
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 45 target region was 36 Ebro
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 285 target region was 41 Castilla La Nueva
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 31 Declare Protectorate not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 95 target region was 1377 Leyte
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 90 target region was 1376 Iloilo
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 75 target region was 34 Castilla La Vieja
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 265 target region was 407 El Rif
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 80 target region was 1843 Camaguey
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 60 target region was 1489 Marianas
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: There is no revolt in the region. . Success Chance was 175 target region was 594 Fernando Po
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 100 target region was 1490 Marshalls
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 95 target region was 1377 Leyte
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 8 Military Expedition: Pacify has 180 % to be played in 1487 Guam
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify played.
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 80 target region was 1842 Cienfuegos
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 80 target region was 1842 Cienfuegos
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 26 Colonial School not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 90 target region was 1374 Mindoro
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 60 target region was 1488 Carolinas
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 15 Local Chief - Bribing not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 310 target region was 1841 La Habana
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 345 target region was 1372 Manila
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 14 Naval Demonstration not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 95 target region was 1378 Zamboanga
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 60 target region was 1488 Carolinas
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 55 target region was 33 Castilla-Leon
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 180 target region was 1487 Guam
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 180 target region was 1487 Guam
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 180 target region was 1487 Guam
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 1 Exploration Party not played as return code is The decision   is not valid: Not enough elements with the correct attribute. . Success Chance was 90 target region was 1371 Luzon
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 345 target region was 1372 Manila
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 32 Declare Formal Colony not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 80 target region was 43 Andalucia Oriental
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 180 target region was 1487 Guam
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 31 Declare Protectorate not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 90 target region was 1374 Mindoro
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 95 target region was 1379 Davao
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 17 Local Chief - Treaty not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 310 target region was 1841 La Habana
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 80 target region was 1843 Camaguey
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You must own the region. . Success Chance was 30 target region was 415 Figuig
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 50 target region was 30 Asturias
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 285 target region was 41 Castilla La Nueva
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 26 Colonial School not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 75 target region was 29 Galicia
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 26 Colonial School not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 75 target region was 34 Castilla La Vieja
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 95 target region was 1844 Oriente
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: There is no revolt in the region. . Success Chance was 310 target region was 1841 La Habana
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 13 Gunboat Diplomacy not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 130 target region was 447 Aaiun
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 90 target region was 1376 Iloilo
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 180 target region was 1487 Guam
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 32 Declare Formal Colony not played as return code is The decision   is not valid: Your colonial status is too high. . Success Chance was 100 target region was 1490 Marshalls
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 90 target region was 1376 Iloilo
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 32 Declare Formal Colony not played as return code is The decision   is not valid: Your colonial status is too high. . Success Chance was 180 target region was 1487 Guam
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 20 target region was 468 Maghana
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 17 Local Chief - Treaty not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 20 target region was 465 Murghayn
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 1 Exploration Party not played as return code is The decision   is not valid: Not enough elements with the correct attribute. . Success Chance was 95 target region was 1378 Zamboanga
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 60 target region was 1489 Marianas
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 26 Colonial School not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 90 target region was 1374 Mindoro
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 345 target region was 1372 Manila
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 180 target region was 1487 Guam
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 17 Local Chief - Treaty not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 180 target region was 1487 Guam
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 14 Naval Demonstration not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 130 target region was 447 Aaiun
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 26 Colonial School not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 95 target region was 1844 Oriente
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 90 target region was 1375 Palawan
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 3 Geographic Society Expedition not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 30 target region was 412 Agadir
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 4 Anthropological Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 80 target region was 466 Nouakchott
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 310 target region was 1841 La Habana
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 80 target region was 1843 Camaguey
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 80 target region was 1842 Cienfuegos
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 26 Colonial School not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 100 target region was 1490 Marshalls
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 80 target region was 466 Nouakchott
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 45 target region was 36 Ebro
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 17 Local Chief - Treaty has 30 % to be played in 439 Ifni
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 17 Local Chief - Treaty not played, chance failed
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 45 target region was 44 La Mancha
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 150 target region was 35 Catalunya
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 345 target region was 1372 Manila
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 95 target region was 1377 Leyte
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 3 Geographic Society Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 75 target region was 1849 Puerto Rico
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 100 target region was 1490 Marshalls
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 120 target region was 408 Rabat
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 15 Local Chief - Bribing has 30 % to be played in 406 Tangiers
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 15 Local Chief - Bribing not played, chance failed
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 31 Declare Protectorate not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 30 target region was 406 Tangiers
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 22 Colonial Merchants has 90 % to be played in 1371 Luzon
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants played.
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 180 target region was 1487 Guam
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 3 Geographic Society Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 95 target region was 1373 Legazpi
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 30 target region was 411 Marrakech
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 4 Anthropological Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 65 target region was 37 Levante
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 14 Naval Demonstration not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 310 target region was 1841 La Habana
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: There is no revolt in the region. . Success Chance was 80 target region was 1843 Camaguey
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 17 Local Chief - Treaty not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 175 target region was 594 Fernando Po
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 345 target region was 1372 Manila
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 55 target region was 32 Aragon
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 90 target region was 1375 Palawan
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 15 Local Chief - Bribing not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 175 target region was 594 Fernando Po
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You must own the region. . Success Chance was 30 target region was 415 Figuig
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 345 target region was 1372 Manila
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 265 target region was 407 El Rif
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 30 target region was 410 Safi
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 26 Colonial School not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 80 target region was 1842 Cienfuegos
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 3 Geographic Society Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 285 target region was 41 Castilla La Nueva
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 14 Naval Demonstration not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 90 target region was 1375 Palawan
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 180 target region was 1487 Guam
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You already have another decision with an attribute that must be unique within the region: . . Success Chance was 180 target region was 1487 Guam
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 130 target region was 447 Aaiun
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 310 target region was 1841 La Habana
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 265 target region was 407 El Rif
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 31 Declare Protectorate not played as return code is The decision   is not valid: Your colonial status is too high. . Success Chance was 265 target region was 407 El Rif
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 265 target region was 407 El Rif
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: There is no revolt in the region. . Success Chance was 95 target region was 1373 Legazpi
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 2 Natural Society Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 80 target region was 466 Nouakchott
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 30 target region was 411 Marrakech
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 90 target region was 1371 Luzon
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 175 target region was 594 Fernando Po
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 345 target region was 1372 Manila
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 26 Colonial School not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 175 target region was 594 Fernando Po
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 80 target region was 1843 Camaguey
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 17 Local Chief - Treaty has 30 % to be played in 406 Tangiers
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 17 Local Chief - Treaty played.
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 90 target region was 1375 Palawan
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 90 target region was 1375 Palawan
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 17 Local Chief - Treaty not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 60 target region was 1488 Carolinas
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 345 target region was 1372 Manila
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: There is no revolt in the region. . Success Chance was 310 target region was 1841 La Habana
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: You already have another decision with an attribute that must be unique within the region: . . Success Chance was 90 target region was 1371 Luzon
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 26 Colonial School not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 60 target region was 1488 Carolinas
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 17 Local Chief - Treaty not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 95 target region was 1377 Leyte
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 95 target region was 1844 Oriente
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 90 target region was 1375 Palawan
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 15 Local Chief - Bribing has 130 % to be played in 447 Aaiun
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 15 Local Chief - Bribing played.
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 50 target region was 30 Asturias
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 30 target region was 410 Safi
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 60 target region was 1489 Marianas
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 31 Declare Protectorate not played as return code is The decision   is not valid: Your colonial status is too high. . Success Chance was 265 target region was 407 El Rif
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 3 Geographic Society Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 120 target region was 408 Rabat
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 80 target region was 1842 Cienfuegos
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 75 target region was 34 Castilla La Vieja
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 95 target region was 1844 Oriente
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 95 target region was 1378 Zamboanga
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 22 Colonial Merchants has 95 % to be played in 1373 Legazpi
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants played.
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 13 Gunboat Diplomacy not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 75 target region was 34 Castilla La Vieja
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 1 Exploration Party not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 75 target region was 29 Galicia
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 26 Colonial School not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 95 target region was 1373 Legazpi
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 17 Local Chief - Treaty not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 175 target region was 594 Fernando Po
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 31 Declare Protectorate not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 285 target region was 41 Castilla La Nueva
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 265 target region was 407 El Rif
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 75 target region was 1849 Puerto Rico
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 8 Military Expedition: Pacify has 60 % to be played in 1488 Carolinas
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify played.
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 345 target region was 1372 Manila
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 175 target region was 594 Fernando Po
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 345 target region was 1372 Manila
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 285 target region was 41 Castilla La Nueva
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 65 target region was 37 Levante
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 175 target region was 594 Fernando Po
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 90 target region was 1371 Luzon
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 32 Declare Formal Colony not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 30 target region was 411 Marrakech
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 40 Extremadura
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 175 target region was 594 Fernando Po
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 4 Anthropological Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 30 target region was 440 Draa
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 285 target region was 41 Castilla La Nueva
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 3 Geographic Society Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 55 target region was 33 Castilla-Leon
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 26 Colonial School not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 285 target region was 41 Castilla La Nueva
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: There is no revolt in the region. . Success Chance was 345 target region was 1372 Manila
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 31 Declare Protectorate not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 95 target region was 1378 Zamboanga
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 120 target region was 408 Rabat
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 4 Anthropological Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 95 target region was 1377 Leyte
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 14 Naval Demonstration not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 180 target region was 1487 Guam
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 45 target region was 44 La Mancha
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 95 target region was 1844 Oriente
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 150 target region was 35 Catalunya
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 3 Geographic Society Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 120 target region was 408 Rabat
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 180 target region was 1487 Guam
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 31 Declare Protectorate not played as return code is The decision   is not valid: Your average colonial penetration in the area is too low. . Success Chance was 130 target region was 447 Aaiun
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: There is no revolt in the region. . Success Chance was 310 target region was 1841 La Habana
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 285 target region was 41 Castilla La Nueva
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 90 target region was 1375 Palawan
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 15 Local Chief - Bribing not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 60 target region was 1488 Carolinas
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 50 target region was 30 Asturias
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 80 target region was 466 Nouakchott
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 15 Local Chief - Bribing not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 95 target region was 1378 Zamboanga
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 150 target region was 35 Catalunya
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 285 target region was 41 Castilla La Nueva
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: There is no revolt in the region. . Success Chance was 120 target region was 408 Rabat
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 2 Natural Society Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 60 target region was 1488 Carolinas
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 60 target region was 1489 Marianas
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 26 Colonial School not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 180 target region was 1487 Guam
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 265 target region was 407 El Rif
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 26 Colonial School not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 265 target region was 407 El Rif
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 130 target region was 447 Aaiun
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 265 target region was 407 El Rif
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 310 target region was 1841 La Habana
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 15 Local Chief - Bribing not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 80 target region was 1843 Camaguey
2:53:02 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 55 target region was 33 Castilla-Leon
2:53:02 PM  (Reporting)  Ended HandleRegionsDecisions 252 ms
2:53:02 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:53:02 PM  (Reporting)  Steel Level 6 Amount 280
2:53:02 PM  (Reporting)  Money Level 6 Amount 1701
2:53:02 PM  (Reporting)  Conscripts Level 6 Amount 369
2:53:02 PM  (Reporting)  _BNU_ Emergency build ON
2:53:02 PM  (Reporting)  Ended BuildNewUnits Bought: 0 70 ms
2:53:02 PM  (Reporting)  AI Process done in  739 ms
2:53:02 PM  (Reporting)  Processing  1000030 Sweden
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Starting Process on Sweden AILevel 2 Kind: 1 Dormant NO Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:53:02 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:53:02 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
2:53:02 PM  (Reporting)  Theater: 374 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 406 OppPow Land: 0 OwnPow Nav : 102 OppPow Nav : 0
2:53:02 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 23 > 37
2:53:02 PM  (Reporting)  Theater: 427 Theater_North_European_Seas AggroCoeff from script: 100 OwnPow Land: 406 OppPow Land: 2546 OwnPow Nav : 211 OppPow Nav : 145
2:53:02 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 1.24 0.74 Reg Count: 43 > 138
2:53:02 PM  (Reporting)  Theater: 432 Theater_Southeastern_American_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 30 OppPow Nav : 23
2:53:02 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 1.11 1.11 Reg Count: 40 > 98
2:53:02 PM  (Reporting)  Theater: 435 Theater_Western_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 21 OppPow Nav : 112
2:53:02 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 62 > 202
2:53:02 PM  (Reporting)  Theater: 436 Theater_Southern_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 23
2:53:02 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 106 > 219
2:53:02 PM  (Reporting)  Theater: 437 Theater_Central_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 11
2:53:02 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 32 > 70
2:53:02 PM  (Reporting)  Theater: 438 Theater_Eastern_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:53:02 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 42 > 123
2:53:02 PM  (Reporting)  _FIT_ Ended AIInitTheaters 775 ms
2:53:02 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:53:02 PM  (Reporting)  EcoBase 90
2:53:02 PM  (Reporting)  Resources Levels Sweden EcoBase 90 AtWar: yes AtWarThreat: yes At PeaceThreat: no
2:53:02 PM  (Reporting)  Money Availability High Stock 1853 Expected 180 Balance 137
2:53:02 PM  (Reporting)  Capital Availability Very High Stock 918 Expected 270 Balance -42
2:53:02 PM  (Reporting)  Steel Availability High Stock 193 Expected 27 Balance 8
2:53:02 PM  (Reporting)  Coal Availability High Stock 179 Expected 36 Balance 0
2:53:02 PM  (Reporting)  Supply Availability High Stock 18 Expected 2 Balance 2
2:53:02 PM  (Reporting)  Ammunition Availability High Stock 29 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Prestige Availability High Stock 132 Expected 0 Balance 1
2:53:02 PM  (Reporting)  Rail Pool Availability Very Low Stock 9 Expected 68 Balance 0
2:53:02 PM  (Reporting)  River Pool Availability Very Low Stock 28 Expected 45 Balance 0
2:53:02 PM  (Reporting)  Morale Availability High Stock 31 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Conscripts Availability Very Low Stock 5 Expected 45 Balance -1
2:53:02 PM  (Reporting)  Diplomat Availability High Stock 10 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Officers Availability Very Low Stock 2 Expected 9 Balance 0
2:53:02 PM  (Reporting)  Iron Availability Plentiful Stock 200 Expected 4 Balance -9
2:53:02 PM  (Reporting)  Minerals Availability High Stock 181 Expected 4 Balance -3
2:53:02 PM  (Reporting)  Nitrates Availability Plentiful Stock 166 Expected 4 Balance 1
2:53:02 PM  (Reporting)  Cereals Availability Plentiful Stock 197 Expected 6 Balance 10
2:53:02 PM  (Reporting)  Rice Availability Average Stock 1 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Fish Availability Plentiful Stock 176 Expected 6 Balance 5
2:53:02 PM  (Reporting)  Tropical Fruits Availability Average Stock 1 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Cattle Availability Plentiful Stock 171 Expected 6 Balance 7
2:53:02 PM  (Reporting)  Fruits Availability Plentiful Stock 72 Expected 4 Balance 8
2:53:02 PM  (Reporting)  Sugar Availability Average Stock 5 Expected 4 Balance -1
2:53:02 PM  (Reporting)  Preserved Food Availability Plentiful Stock 151 Expected 4 Balance -2
2:53:02 PM  (Reporting)  Cotton/Wool Availability Plentiful Stock 199 Expected 4 Balance 8
2:53:02 PM  (Reporting)  Tea Availability Average Stock 1 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Coffee Availability Average Stock 1 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Wood Availability Plentiful Stock 198 Expected 4 Balance 7
2:53:02 PM  (Reporting)  Dyes Availability Plentiful Stock 194 Expected 4 Balance 2
2:53:02 PM  (Reporting)  Tobacco Availability Very Low Stock 2 Expected 4 Balance -1
2:53:02 PM  (Reporting)  Petroleum Availability High Stock 44 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Rum Availability Very Low Stock 2 Expected 6 Balance -1
2:53:02 PM  (Reporting)  Wines Availability Very High Stock 22 Expected 6 Balance -2
2:53:02 PM  (Reporting)  Chemicals Availability Plentiful Stock 200 Expected 4 Balance -7
2:53:02 PM  (Reporting)  Manufactured Goods Availability High Stock 191 Expected 27 Balance 11
2:53:02 PM  (Reporting)  Textile Availability Plentiful Stock 103 Expected 6 Balance 3
2:53:02 PM  (Reporting)  Mechanical Parts Availability Plentiful Stock 229 Expected 4 Balance 3
2:53:02 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Silk Availability Low Stock 1 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Opium Availability Low Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Luxury Goods Availability Plentiful Stock 22 Expected 6 Balance 2
2:53:02 PM  (Reporting)  Gold Availability Low Stock 1 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Gems Availability High Stock 11 Expected 4 Balance -2
2:53:02 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  _IAE_ Sweden Global Military Usage: 75 %
2:53:02 PM  (Reporting)  _IAE_ Sweden Money Stock 1853 Expenses 15 Availability High Mil Spend 558 Civ Spend 124
2:53:02 PM  (Reporting)  _IAE_ Sweden Capital Stock 918 Expenses 116 Availability Very High Mil Spend 94 Civ Spend 125
2:53:02 PM  (Reporting)  _IAE_ Sweden Steel Stock 193 Expenses 2 Availability High Mil Spend 62 Civ Spend 11
2:53:02 PM  (Reporting)  _IAE_ Sweden Coal Stock 179 Expenses 16 Availability High Mil Spend 40 Civ Spend 13
2:53:02 PM  (Reporting)  _IAE_ Sweden Supply Stock 18 Expenses 4 Availability High Mil Spend 8 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Sweden Ammunition Stock 29 Expenses 7 Availability High Mil Spend 10 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Sweden Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Sweden Prestige Stock 132 Expenses 0 Availability High Mil Spend 32 Civ Spend 11
2:53:02 PM  (Reporting)  _IAE_ Sweden Rail Pool Stock 9 Expenses 0 Availability Very Low Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Sweden River Pool Stock 28 Expenses 0 Availability Very Low Mil Spend 2 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Sweden Morale Stock 31 Expenses 0 Availability High Mil Spend 15 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Sweden Conscripts Stock 5 Expenses 1 Availability Very Low Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Sweden War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Sweden Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Sweden Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Sweden Diplomat Stock 10 Expenses 0 Availability High Mil Spend 2 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Sweden Officers Stock 2 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Sweden Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Sweden Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Sweden Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Sweden Iron Stock 200 Expenses 16 Availability Plentiful Mil Spend 0 Civ Spend 40
2:53:02 PM  (Reporting)  _IAE_ Sweden Minerals Stock 181 Expenses 6 Availability High Mil Spend 42 Civ Spend 14
2:53:02 PM  (Reporting)  _IAE_ Sweden Nitrates Stock 166 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 37
2:53:02 PM  (Reporting)  _IAE_ Sweden Cereals Stock 197 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 45
2:53:02 PM  (Reporting)  _IAE_ Sweden Rice Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Sweden Fish Stock 176 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 40
2:53:02 PM  (Reporting)  _IAE_ Sweden Tropical Fruits Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Sweden Cattle Stock 171 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 39
2:53:02 PM  (Reporting)  _IAE_ Sweden Fruits Stock 72 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 17
2:53:02 PM  (Reporting)  _IAE_ Sweden Sugar Stock 5 Expenses 1 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Sweden Preserved Food Stock 151 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 33
2:53:02 PM  (Reporting)  _IAE_ Sweden Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Sweden Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Sweden Cotton/Wool Stock 199 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 45
2:53:02 PM  (Reporting)  _IAE_ Sweden Tea Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Sweden Coffee Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Sweden Wood Stock 198 Expenses 8 Availability Plentiful Mil Spend 0 Civ Spend 44
2:53:02 PM  (Reporting)  _IAE_ Sweden Dyes Stock 194 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 44
2:53:02 PM  (Reporting)  _IAE_ Sweden Tobacco Stock 2 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Sweden Petroleum Stock 44 Expenses 0 Availability High Mil Spend 11 Civ Spend 4
2:53:02 PM  (Reporting)  _IAE_ Sweden Rum Stock 2 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Sweden Wines Stock 22 Expenses 2 Availability Very High Mil Spend 0 Civ Spend 4
2:53:02 PM  (Reporting)  _IAE_ Sweden Chemicals Stock 200 Expenses 11 Availability Plentiful Mil Spend 0 Civ Spend 42
2:53:02 PM  (Reporting)  _IAE_ Sweden Manufactured Goods Stock 191 Expenses 3 Availability High Mil Spend 66 Civ Spend 9
2:53:02 PM  (Reporting)  _IAE_ Sweden Textile Stock 103 Expenses 5 Availability Plentiful Mil Spend 0 Civ Spend 22
2:53:02 PM  (Reporting)  _IAE_ Sweden Mechanical Parts Stock 229 Expenses 13 Availability Plentiful Mil Spend 0 Civ Spend 49
2:53:02 PM  (Reporting)  _IAE_ Sweden Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Sweden Silk Stock 1 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Sweden Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Sweden Luxury Goods Stock 22 Expenses 3 Availability Plentiful Mil Spend 0 Civ Spend 4
2:53:02 PM  (Reporting)  _IAE_ Sweden Gold Stock 1 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Sweden Gems Stock 11 Expenses 2 Availability High Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Sweden Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Sweden Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  Ended InitializeAdvancedEconomics 406 ms
2:53:02 PM  (Reporting)    1060032 1. Armfrdelningen Agenda Kept Agenda: Defend, Value: 25000, Region: 183 Skane EndTurn 2507
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1520
2:53:02 PM  (Reporting)  Theater Prevalences Theater_Eastern_Pacific Ordered Value: 100
2:53:02 PM  (Reporting)  Theater Prevalences Theater_Central_Pacific Ordered Value: 100
2:53:02 PM  (Reporting)  Theater Prevalences Theater_Southern_Pacific Ordered Value: 100
2:53:02 PM  (Reporting)  Theater Prevalences Theater_Western_Pacific Ordered Value: 100
2:53:02 PM  (Reporting)  Theater Prevalences Theater_Southeastern_American_Seas Ordered Value: 100
2:53:02 PM  (Reporting)  Theater Prevalences Theater_North_European_Seas Ordered Value: 100
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Theater 374 Theater_Scandinavia (Land)
2:53:02 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 406 Overall power (enemies): 0 Ratio: 5.00
2:53:02 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:53:02 PM  (Reporting)  Making Naval Values Map: 374 Scandinavia LAND Overall power(self): 102 Overall power (enemies): 0 Nav Ratio: 5.00
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Theater 438 Theater_Eastern_Pacific (Nav)
2:53:02 PM  (Reporting)  Making Naval Values Map: 438 Eastern Pacific NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Theater 437 Theater_Central_Pacific (Nav)
2:53:02 PM  (Reporting)  Making Naval Values Map: 437 Central Pacific NAV Overall power(self): 0 Overall power (enemies): 11 Nav Ratio: 0.20
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Theater 436 Theater_Southern_Pacific (Nav)
2:53:02 PM  (Reporting)  Making Naval Values Map: 436 Southern Pacific NAV Overall power(self): 0 Overall power (enemies): 23 Nav Ratio: 0.20
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Theater 435 Theater_Western_Pacific (Nav)
2:53:02 PM  (Reporting)  Making Naval Values Map: 435 Western Pacific NAV Overall power(self): 21 Overall power (enemies): 112 Nav Ratio: 0.20
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Theater 432 Theater_Southeastern_American_Seas (Nav)
2:53:02 PM  (Reporting)  Making Naval Values Map: 432 Southeastern American Seas NAV Overall power(self): 30 Overall power (enemies): 23 Nav Ratio: 1.11
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Theater 427 Theater_North_European_Seas (Nav)
2:53:02 PM  (Reporting)  Making Naval Values Map: 427 North European Seas NAV Overall power(self): 211 Overall power (enemies): 145 Nav Ratio: 1.24
2:53:02 PM  (Reporting)  Commiting Naval Values Map: 374 Scandinavia LAND Overall power(self): 102 Overall power (enemies): 0 Nav Ratio: 5.00
2:53:02 PM  (Reporting)  Commiting Naval Values Map: 438 Eastern Pacific NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:53:02 PM  (Reporting)  Commiting Naval Values Map: 437 Central Pacific NAV Overall power(self): 0 Overall power (enemies): 11 Nav Ratio: 0.20
2:53:02 PM  (Reporting)  Commiting Naval Values Map: 436 Southern Pacific NAV Overall power(self): 0 Overall power (enemies): 23 Nav Ratio: 0.20
2:53:02 PM  (Reporting)  Commiting Naval Values Map: 435 Western Pacific NAV Overall power(self): 21 Overall power (enemies): 112 Nav Ratio: 0.20
2:53:02 PM  (Reporting)  Commiting Naval Values Map: 432 Southeastern American Seas NAV Overall power(self): 30 Overall power (enemies): 23 Nav Ratio: 1.11
2:53:02 PM  (Reporting)  Commiting Naval Values Map: 427 North European Seas NAV Overall power(self): 211 Overall power (enemies): 145 Nav Ratio: 1.24
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  *** Land Theaters Special Regions ***
2:53:02 PM  (Reporting)  Theater 374 Theater_Scandinavia HQReg: 187 Svealand Max pick: Svealand Max need: Skane Max Val: Svealand Naval Gathering: 185 Vastergotland
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Final Gather Region for  374 Scandinavia : 187 Svealand
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Ended InitAndDumpData Sweden 664 ms
2:53:02 PM  (Reporting)  *** Faction-wide algorithms ***
2:53:02 PM  (Reporting)  Ended BuildReplacements 6 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000030 Sweden
2:53:02 PM  (Reporting)  Sending proposal: *we can*
2:53:02 PM  (Reporting)  Checking wars, we have 1 underway
2:53:02 PM  (Reporting)  In the war vs 1000003 Prussia WS is -2 for us as viewing faction
2:53:02 PM  (Reporting)  AcceptChance 6 Rolled 41
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 5 ms
2:53:02 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:53:02 PM  (Reporting)  Steel Level 6 Amount 193
2:53:02 PM  (Reporting)  Money Level 6 Amount 1853
2:53:02 PM  (Reporting)  Conscripts Level 1 Amount 5
2:53:02 PM  (Reporting)  _BNU Buying Unit Transport Squadron Family ID Transport Ship no Area
2:53:02 PM  (Reporting)  _BNU Buying Unit Transport Squadron Family ID Transport Ship no Area
2:53:02 PM  (Reporting)  Ended BuildNewUnits Bought: 2 23 ms
2:53:02 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
2:53:02 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1041570 4. Korvett Skvadron
2:53:02 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1057815 Baltic Trade
2:53:02 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1057814 NordSee Shipping
2:53:02 PM  (Reporting)  Ended ManageFleetsComposition 211 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating CallFleet (_CLF_)
2:53:02 PM  (Reporting)  1055220 1st Inf. Bde, 183 Skane, Pow:36, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
2:53:02 PM  (Reporting)  1055209 Peyron, G.A.' Corps, 185 Vastergotland, Pow:25, Count: 2(l 1/L 1/S 0) is calling fleet this turn.
2:53:02 PM  (Reporting)  1060498 1. Kavalleriuppdelning, 187 Svealand, Pow:6, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
2:53:02 PM  (Reporting)  1057820 Karl' Corps, 187 Svealand, Pow:137, Count: 5(l 1/L 4/S 0) is calling fleet this turn.
2:53:02 PM  (Reporting)  Ended CallFleet 2 ms
2:53:02 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
2:53:02 PM  (Reporting)  Ended LockFixedGroups 0 ms
2:53:02 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:53:02 PM  (Reporting)  Ended SplitStaticUnits 0 ms
2:53:02 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
2:53:02 PM  (Reporting)  _ESR_ No theater can have a staging region.
2:53:02 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 2 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 374 Scandinavia
2:53:02 PM  (Reporting)  _PSR_ 374 Scandinavia 1055203 1. Armfrdelningen is candidate for SR in 188 Varmland taken from 1060032 1. Armfrdelningen
2:53:02 PM  (Reporting)  _PSR_ 374 Scandinavia 1048890 3rd Res. Bde is candidate for SR in 187 Svealand taken from 1057820 Karl' Corps
2:53:02 PM  (Reporting)  _PSR_ 374 Scandinavia 1048882 1st Res. Bde is candidate for SR in 187 Svealand taken from 1057820 Karl' Corps
2:53:02 PM  (Reporting)  _PSR_ 374 Scandinavia 1055221 1st Inf. Bde is candidate for SR in 183 Skane taken from 1055220 1st Inf. Bde
2:53:02 PM  (Reporting)  _PSR_ 374 Scandinavia 1055210 2nd Res. Bde is candidate for SR in 185 Vastergotland taken from 1055209 Peyron, G.A.' Corps
2:53:02 PM  (Reporting)  _PSR_ 374 Scandinavia 1048901 4th Res. Bde is candidate for SR in 187 Svealand taken from 1057820 Karl' Corps
2:53:02 PM  (Reporting)  _PSR_ 374 Scandinavia 1048897 2nd Inf. Bde is candidate for SR in 187 Svealand taken from 1057820 Karl' Corps
2:53:02 PM  (Reporting)  _PSR_ 374 Scandinavia 1055214 1. Kavalleriuppdelning is candidate for SR in 187 Svealand taken from 1060498 1. Kavalleriuppdelning
2:53:02 PM  (Reporting)  Ended Prepare Strategic Redeployment 13 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 374 Scandinavia
2:53:02 PM  (Reporting)  Ended Execute Strategic Redeployment 114 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  *** Theaters algorithms 374 Theater_Scandinavia ***
2:53:02 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:53:02 PM  (Reporting)  Ended PrivilegedCombine 0 ms
2:53:02 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:53:02 PM  (Reporting)  _DCR_ 1060498 1. Kavalleriuppdelning, 187 Svealand, Pow:6, Count: 1(l 0/L 1/S 0) will garrison capital
2:53:02 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:53:02 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:53:02 PM  (Reporting)  _SPG_ Small Force Segment I 1060928 1st Res. Bde, 187 Svealand, Pow:24, Count: 1(l 0/L 1/S 0) created
2:53:02 PM  (Reporting)  _SPG_ Small Force Segment I 1060929 2nd Res. Bde, 185 Vastergotland, Pow:20, Count: 1(l 0/L 1/S 0) created
2:53:02 PM  (Reporting)  Ended SplitGroups 26 ms
2:53:02 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:53:02 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:53:02 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:53:02 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1060498 1. Kavalleriuppdelning in region Svealand will recover in region Svealand % Health 62 % Cohesion 9
2:53:02 PM  (Reporting)  Ended Damaged Units 2 ms
2:53:02 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:53:02 PM  (Reporting)  _GAO_ Step 1 1055220 1st Inf. Bde, 183 Skane, Pow:36, Count: 1(l 0/L 1/S 0) is garrisoning region 183 Skane SelfVal 558
2:53:02 PM  (Reporting)  Agenda: Garrison, Value: 19250, Region: 183 Skane
2:53:02 PM  (Reporting)  _GAO_ Step 1 1060928 1st Res. Bde, 187 Svealand, Pow:24, Count: 1(l 0/L 1/S 0) is garrisoning region 187 Svealand SelfVal 808
2:53:02 PM  (Reporting)  Agenda: Garrison, Value: 13000, Region: 187 Svealand
2:53:02 PM  (Reporting)  _GAO_ Step 1 1060929 2nd Res. Bde, 185 Vastergotland, Pow:20, Count: 1(l 0/L 1/S 0) is garrisoning region 185 Vastergotland SelfVal 650
2:53:02 PM  (Reporting)  Agenda: Garrison, Value: 13000, Region: 185 Vastergotland
2:53:02 PM  (Reporting)  _GAO_ Step 2 1060930 Swedish Force, 187 Svealand, Pow:31, Count: 1(l 0/L 1/S 0) is garrisoning region 187 Svealand New PickVal 100
2:53:02 PM  (Reporting)  Agenda: Garrison, Value: 10000, Region: 187 Svealand
2:53:02 PM  (Reporting)  Ended GarrisonObjectives 16 ms
2:53:02 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:53:02 PM  (Reporting)  Ended CheckBesieging 6 ms
2:53:02 PM  (Reporting)  Entering Evacuate Force (_EVA_)
2:53:02 PM  (Reporting)  Ended Evacuate Force (_EVA_) 6 ms
2:53:02 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
2:53:02 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 332 ms
2:53:02 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:53:02 PM  (Reporting)  _CLD_ Leader (Split Segment IV) Karl Eugen in Svealand has been detached from group 1057820 3. Swedish Force
2:53:02 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1055209 Peyron, G.A.' Corps selected
2:53:02 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1060931 Karl Eugen 187 Svealand toward 1060498 1. Kavalleriuppdelning, 187 Svealand, Pow:6, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
2:53:02 PM  (Reporting)  _CLD_ Find Phase, Theater-wide, 1055209 Gustaf Peyron 185 Vastergotland toward 1060032 1. Armfrdelningen 188 Varmland Affinity 176 Relocating
2:53:02 PM  (Reporting)  Ended Check Leaders 70 ms
2:53:02 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:53:02 PM  (Reporting)  Ended Make Superior Group 0 ms
2:53:02 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 374 Scandinavia
2:53:02 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 41 in South China Sea Maritime Trade
2:53:02 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 31 in South China Sea Maritime Trade
2:53:02 PM  (Reporting)  _AFA_ 1041570 4. Korvett Skvadron has been given the mission Agenda: Resupply, Value: 13000, Region: 185 Vastergotland
2:53:02 PM  (Reporting)  _AFA_ 1041570 4. Korvett Skvadron has been given the mission Agenda: Naval Calling, Value: 504, Region: 187 Svealand
2:53:02 PM  (Reporting)  _AFA_ 1043118 1. Fregatt Skvadron has been given the mission Agenda: Resupply, Value: 10000, Region: 185 Vastergotland
2:53:02 PM  (Reporting)  _AFA_ 1043118 1. Fregatt Skvadron has been given the mission Agenda: Naval Calling, Value: 384, Region: 187 Svealand
2:53:02 PM  (Reporting)  Ended AssignFleetsOperations 19 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Start of AI Split Supports (_SSP_)
2:53:02 PM  (Reporting)  Ended Split Supports
2:53:02 PM  (Reporting)  Start of AI Check for Land Resupply
2:53:02 PM  (Reporting)  CheckForLandResupply Peyron, G.A.' Corps will resupply, in region 185 Vastergotland
2:53:02 PM  (Reporting)  CheckForLandResupply 3. Swedish Force will resupply, in region 187 Svealand
2:53:02 PM  (Reporting)  CheckForLandResupply 1st Res. Bde will resupply, in region 187 Svealand
2:53:02 PM  (Reporting)  CheckForLandResupply 2nd Res. Bde will resupply, in region 185 Vastergotland
2:53:02 PM  (Reporting)  CheckForLandResupply Swedish Force will resupply, in region 187 Svealand
2:53:02 PM  (Reporting)  Ended CheckForLandResupply 13 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:53:02 PM  (Reporting)  Ended KeepPosition 0 ms
2:53:02 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:53:02 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:53:02 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
2:53:02 PM  (Reporting)  Ended Concentrate Stacks 1 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 374 Theater_Scandinavia ***
2:53:02 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:53:02 PM  (Reporting)  Ended DistantGarrison 0 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 812 AllOppPowLand: 2546 AllOwnPowNav: 364 AllOppPowNav 314
2:53:02 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  *** Starting process on extended theater 374 Theater_Scandinavia Owned armies (extended): 7 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:53:02 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:53:02 PM  (Reporting)  1055220 1st Inf. Bde (Pow.36)
2:53:02 PM  (Reporting)  1060929 2nd Res. Bde (Pow.20)
2:53:02 PM  (Reporting)  1060032 Peyron, G.A.' Corps (Pow.88)
2:53:02 PM  (Reporting)  1060928 1st Res. Bde (Pow.24)
2:53:02 PM  (Reporting)  1060930 2nd Inf. Bde (Pow.31)
2:53:02 PM  (Reporting)  1060498 Karl' Corps (Pow.9)
2:53:02 PM  (Reporting)  1057820 3. Swedish Force (Pow.52)
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Secondary Region 184 Smaland Pick 31 has enough garrison (Value: 0) - evaluation skipped
2:53:02 PM  (Reporting)  Secondary Region 185 Vastergotland Pick 74 has enough garrison (Value: 20) - evaluation skipped
2:53:02 PM  (Reporting)  Secondary Region 183 Skane Pick 61 has enough garrison (Value: 36) - evaluation skipped
2:53:02 PM  (Reporting)  Primary Region 187 Svealand Pick 100 has enough garrison (Value: 61) - evaluation skipped
2:53:02 PM  (Reporting)  Secondary Region 192 Norrland Pick 24 has enough garrison (Value: 0) - evaluation skipped
2:53:02 PM  (Reporting)  Secondary Region 194 Ostlandet Pick 9 has enough garrison (Value: 0) - evaluation skipped
2:53:02 PM  (Reporting)  Secondary Region 189 Gastrikland Pick 21 has enough garrison (Value: 0) - evaluation skipped
2:53:02 PM  (Reporting)  Secondary Region 186 Narke Pick 2 has enough garrison (Value: 0) - evaluation skipped
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  *** Starting process on extended theater 427 Theater_North_European_Seas Owned armies (extended): 7 Enemy armies: 31 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
2:53:02 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:53:02 PM  (Reporting)  1055220 1st Inf. Bde (Pow.36)
2:53:02 PM  (Reporting)  1060929 2nd Res. Bde (Pow.20)
2:53:02 PM  (Reporting)  1060032 Peyron, G.A.' Corps (Pow.88)
2:53:02 PM  (Reporting)  1060928 1st Res. Bde (Pow.24)
2:53:02 PM  (Reporting)  1060930 2nd Inf. Bde (Pow.31)
2:53:02 PM  (Reporting)  1060498 Karl' Corps (Pow.9)
2:53:02 PM  (Reporting)  1057820 3. Swedish Force (Pow.52)
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Primary Region 187 Svealand Pick 100 has enough garrison (Value: 61) - evaluation skipped
2:53:02 PM  (Reporting)  CheckRegionForOperation 1060032 Peyron, G.A.' Corps, 188 Varmland, Pow:88, Count: 2(l 1/L 1/S 0) Fitness 40 PickVal 74 SelfVal 650 AINeed 40
2:53:02 PM  (Reporting)  Agenda: Defend, Value: 20000, Region: 185 Vastergotland
2:53:02 PM  (Reporting)  CheckRegionForOperation 1057820 3. Swedish Force, 187 Svealand, Pow:52, Count: 2(l 0/L 2/S 0) Fitness 50 PickVal 61 SelfVal 558 AINeed 24
2:53:02 PM  (Reporting)  Agenda: Defend, Value: 25000, Region: 183 Skane
2:53:02 PM  (Reporting)  Secondary Region 189 Gastrikland Pick 21 has enough garrison (Value: 0) - evaluation skipped
2:53:02 PM  (Reporting)  Secondary Region 192 Norrland Pick 24 has enough garrison (Value: 0) - evaluation skipped
2:53:02 PM  (Reporting)  Secondary Region 184 Smaland Pick 31 has enough garrison (Value: 0) - evaluation skipped
2:53:02 PM  (Reporting)  Secondary Region 194 Ostlandet Pick 9 has enough garrison (Value: 0) - evaluation skipped
2:53:02 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 164 ms
2:53:02 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 435 Western Pacific
2:53:02 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 41 in South China Sea Maritime Trade
2:53:02 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 31 in South China Sea Maritime Trade
2:53:02 PM  (Reporting)  _AFA_ 1019940 6. Korvett Skvadron has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2214 Northern Asia Maritime Trade
2:53:02 PM  (Reporting)  _AFA_ 1057814 NordSee Shipping has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2210 South China Sea Maritime Trade
2:53:02 PM  (Reporting)  _AFA_ 1026736 7. Korvett Skvadron has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2210 South China Sea Maritime Trade
2:53:02 PM  (Reporting)  Ended AssignFleetsOperations 9 ms
2:53:02 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 432 Southeastern American Seas
2:53:02 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 41 in South China Sea Maritime Trade
2:53:02 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 31 in South China Sea Maritime Trade
2:53:02 PM  (Reporting)  _AFA_ 1057815 Baltic Trade has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2205 La Plata Maritime Trade
2:53:02 PM  (Reporting)  Ended AssignFleetsOperations 6 ms
2:53:02 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 427 North European Seas
2:53:02 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 41 in South China Sea Maritime Trade
2:53:02 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 31 in South China Sea Maritime Trade
2:53:02 PM  (Reporting)  _AFA_ 1055182 Ulner, C.H.' Fleet has been given the mission Agenda: Resupply, Value: 28800, Region: 187 Svealand
2:53:02 PM  (Reporting)  _AFA_ 1055182 Ulner, C.H.' Fleet has been given the mission Agenda: Naval Calling, Value: 1200, Region: 187 Svealand
2:53:02 PM  (Reporting)  Ended AssignFleetsOperations 23 ms
2:53:02 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 374 Scandinavia
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 141 Weichsel
2:53:02 PM  (Reporting)  _CLO_ 1055220 1st Inf. Bde, 183 Skane, Pow:36, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Ended CheckLocalOpportunities 5 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  ############ Starting ApplyAgenda:  Sweden  ############
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Theater:  Theater_Eastern_Pacific ( NavRatio:0.20) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Theater:  Theater_Central_Pacific ( NavRatio:0.20) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Theater:  Theater_Southern_Pacific ( NavRatio:0.20) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Theater:  Theater_Western_Pacific ( NavRatio:0.20) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Theater:  Theater_Southeastern_American_Seas ( NavRatio:1.11) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Theater:  Theater_North_European_Seas ( NavRatio:1.24) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop I - post iteration missions
2:53:02 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:53:02 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:53:02 PM  (Reporting)  Ended Receive Arties
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:53:02 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:53:02 PM  (Reporting)  Ended Receive Supplies
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Gather Units (_GTU_)
2:53:02 PM  (Reporting)  _GTU_ Gathering Region 187 Svealand in theater 374 Scandinavia
2:53:02 PM  (Reporting)  _GTU_ Starting merge 0 at start
2:53:02 PM  (Reporting)  End of AI Gather Units
2:53:02 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:53:02 PM  (Reporting)  _GTG_ 1060498 Karl' Corps, 187 Svealand, Pow:9, Count: 2(l 1/L 1/S 0) is garrisoning 187 Svealand and will absorb 1060928 1st Res. Bde
2:53:02 PM  (Reporting)  _GTG_ 1060498 Karl' Corps, 187 Svealand, Pow:41, Count: 3(l 1/L 2/S 0) is garrisoning 187 Svealand and will absorb 1060930 2nd Inf. Bde
2:53:02 PM  (Reporting)  Ended GatherGarrisons 22 ms
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop I - post iteration missions
2:53:02 PM  (Reporting)  *** Theater:  Theater_Eastern_Pacific (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop I - post iteration missions
2:53:02 PM  (Reporting)  *** Theater:  Theater_Central_Pacific (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop I - post iteration missions
2:53:02 PM  (Reporting)  *** Theater:  Theater_Southern_Pacific (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop I - post iteration missions
2:53:02 PM  (Reporting)  *** Theater:  Theater_Western_Pacific (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop I - post iteration missions
2:53:02 PM  (Reporting)  *** Theater:  Theater_Southeastern_American_Seas (Ext:0.20 - Core:0.20 - Nav:1.11) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop I - post iteration missions
2:53:02 PM  (Reporting)  *** Theater:  Theater_North_European_Seas (Ext:0.20 - Core:0.20 - Nav:1.24) ***
2:53:02 PM  (Reporting)  Entering Collect Leaders (_COD_)
2:53:02 PM  (Reporting)  Ended Collect Leaders 0 ms
2:53:02 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
2:53:02 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
2:53:02 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:53:02 PM  (Reporting)  Ended AddTheaterGoal 2 ms
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop II - agendas clean up and processing
2:53:02 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1057820 3. Swedish Force, 187 Svealand, Pow:52, Count: 2(l 0/L 2/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 187 Svealand
2:53:02 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 25000, Region: 183 Skane
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 187 Svealand
2:53:02 PM  (Reporting)  1057820-3. Swedish Force Power:52 Health:97% Svealand>Svealand Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1060498-Karl' Corps Power:82 Health:83% Svealand>Svealand Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 100000
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1060032 Peyron, G.A.' Corps, 188 Varmland, Pow:88, Count: 2(l 1/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 25000, Region: 183 Skane
2:53:02 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 185 Vastergotland
2:53:02 PM  (Reporting)  Agenda  3  : Agenda: Defend, Value: 20000, Region: 185 Vastergotland
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 185 Vastergotland
2:53:02 PM  (Reporting)  1060032-Peyron, G.A.' Corps Power:88 Health:100% Varmland>Vastergotland Mission:Resupply Fitness:100% Need:40 Threat:0 GoalValue: 100000
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1041570 4. Korvett Skvadron, 185 Vastergotland, Pow:65, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 13000, Region: 185 Vastergotland
2:53:02 PM  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 504, Region: 187 Svealand
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 13000, Region: 185 Vastergotland
2:53:02 PM  (Reporting)  1041570-4. Korvett Skvadron Power:65 Health:100% Vastergotland>Vastergotland Mission:Resupply Fitness:100% Need:40 Threat:0 GoalValue: 13000
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1043118 1. Fregatt Skvadron, 185 Vastergotland, Pow:0, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 185 Vastergotland
2:53:02 PM  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 384, Region: 187 Svealand
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 185 Vastergotland
2:53:02 PM  (Reporting)  1043118-1. Fregatt Skvadron Power:0 Health:100% Vastergotland>Vastergotland Mission:Resupply Fitness:100% Need:40 Threat:0 GoalValue: 10000
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1060929 2nd Res. Bde, 185 Vastergotland, Pow:20, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 13000, Region: 185 Vastergotland
2:53:02 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 185 Vastergotland
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 185 Vastergotland
2:53:02 PM  (Reporting)  1060929-2nd Res. Bde Power:20 Health:94% Vastergotland>Vastergotland Mission:Resupply Fitness:100% Need:40 Threat:0 GoalValue: 100000
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1055220 1st Inf. Bde, 183 Skane, Pow:36, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 19250, Region: 183 Skane
2:53:02 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 141 Weichsel
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 19250, Region: 183 Skane
2:53:02 PM  (Reporting)  1055220-1st Inf. Bde Power:36 Health:100% Skane>Skane Mission:Garrison Fitness:77% Need:24 Threat:0 GoalValue: 19250
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop II - agendas clean up and processing
2:53:02 PM  (Reporting)  *** Theater:  Theater_Eastern_Pacific (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1017638 3. Fregatt Skvadron is doing nothing in American Pacific Maritime Trade  Power: 0  HealthPerc: 100
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop II - agendas clean up and processing
2:53:02 PM  (Reporting)  *** Theater:  Theater_Central_Pacific (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1021257 3. Korvett Skvadron is doing nothing in Eastern Pacific Maritime Trade  Power: 0  HealthPerc: 100
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop II - agendas clean up and processing
2:53:02 PM  (Reporting)  *** Theater:  Theater_Southern_Pacific (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1017639 2. Skvadron is doing nothing in South Pacific Maritime Trade  Power: 0  HealthPerc: 100
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1019287 1. Skvadron is doing nothing in South Pacific Maritime Trade  Power: 0  HealthPerc: 100
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1019641 3. Skvadron is doing nothing in South Pacific Maritime Trade  Power: 0  HealthPerc: 100
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1028128 2. Korvett Skvadron is doing nothing in South Pacific Maritime Trade  Power: 0  HealthPerc: 100
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1030383 4. Skvadron is doing nothing in South Pacific Maritime Trade  Power: 0  HealthPerc: 100
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop II - agendas clean up and processing
2:53:02 PM  (Reporting)  *** Theater:  Theater_Western_Pacific (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1019940 6. Korvett Skvadron, 2214 Northern Asia Maritime Trade, Pow:0, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2214 Northern Asia Maritime Trade
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2214 Northern Asia Maritime Trade
2:53:02 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1019940 6. Korvett Skvadron , destination,  is not in friendly water and the mission is not ignoring threats. 2214 Northern Asia Maritime Trade
2:53:02 PM  (Reporting)  1019940-6. Korvett Skvadron Power:0 Health:100% Northern Asia Maritime Trade>Northern Asia Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1057814 NordSee Shipping, 2210 South China Sea Maritime Trade, Pow:14, Count: 1(l 0/L 0/S 1)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2210 South China Sea Maritime Trade
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2210 South China Sea Maritime Trade
2:53:02 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1057814 NordSee Shipping , destination,  is not in friendly water and the mission is not ignoring threats. 2210 South China Sea Maritime Trade
2:53:02 PM  (Reporting)  1057814-NordSee Shipping Power:14 Health:88% South China Sea Maritime Trade>South China Sea Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1026736 7. Korvett Skvadron, 2210 South China Sea Maritime Trade, Pow:0, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2210 South China Sea Maritime Trade
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2210 South China Sea Maritime Trade
2:53:02 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1026736 7. Korvett Skvadron , destination,  is not in friendly water and the mission is not ignoring threats. 2210 South China Sea Maritime Trade
2:53:02 PM  (Reporting)  1026736-7. Korvett Skvadron Power:0 Health:100% South China Sea Maritime Trade>South China Sea Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop II - agendas clean up and processing
2:53:02 PM  (Reporting)  *** Theater:  Theater_Southeastern_American_Seas (Ext:0.20 - Core:0.20 - Nav:1.11) ***
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1057815 Baltic Trade, 2205 La Plata Maritime Trade, Pow:20, Count: 1(l 0/L 0/S 1)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2205 La Plata Maritime Trade
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2205 La Plata Maritime Trade
2:53:02 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1057815 Baltic Trade , destination,  is not in friendly water and the mission is not ignoring threats. 2205 La Plata Maritime Trade
2:53:02 PM  (Reporting)  1057815-Baltic Trade Power:20 Health:100% La Plata Maritime Trade>La Plata Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop II - agendas clean up and processing
2:53:02 PM  (Reporting)  *** Theater:  Theater_North_European_Seas (Ext:0.20 - Core:0.20 - Nav:1.24) ***
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1055182 Ulner, C.H.' Fleet, 2196 Baltic Maritime Trade, Pow:73, Count: 3(l 1/L 2/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 28800, Region: 187 Svealand
2:53:02 PM  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 1200, Region: 187 Svealand
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 28800, Region: 187 Svealand
2:53:02 PM  (Reporting)  1055182-Ulner, C.H.' Fleet Power:73 Health:100% Baltic Maritime Trade>Svealand Mission:Resupply Fitness:96% Need:0 Threat:0 GoalValue: 28800
2:53:02 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:53:02 PM  (Reporting)  Ended SplitStaticUnits 0 ms
2:53:02 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
2:53:02 PM  (Reporting)  Ended PromoteLeaders 0 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  ApplyAgenda AutoMerge
2:53:02 PM  (Reporting)  AI Process done in  5173 ms
2:53:02 PM  (Reporting)  Processing  1000031 Swiss Confederation
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Starting Process on Swiss Confederation AILevel 2 Kind: 2 Dormant YES Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:53:02 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:53:02 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:53:02 PM  (Reporting)  EcoBase 28
2:53:02 PM  (Reporting)  Resources Levels Swiss Confederation EcoBase 28 AtWar: no AtWarThreat: no At PeaceThreat: no
2:53:02 PM  (Reporting)  Money Availability Plentiful Stock 1628 Expected 56 Balance 17
2:53:02 PM  (Reporting)  Capital Availability High Stock 38 Expected 84 Balance 48
2:53:02 PM  (Reporting)  Steel Availability High Stock 14 Expected 8 Balance 0
2:53:02 PM  (Reporting)  Coal Availability Very Low Stock 0 Expected 11 Balance -1
2:53:02 PM  (Reporting)  Supply Availability High Stock 2 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Ammunition Availability High Stock 2 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Inflation Availability Plentiful Stock 5 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Rail Pool Availability Very Low Stock 13 Expected 21 Balance -6
2:53:02 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 14 Balance 0
2:53:02 PM  (Reporting)  Morale Availability Plentiful Stock 109 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Conscripts Availability Plentiful Stock 160 Expected 14 Balance -2
2:53:02 PM  (Reporting)  Diplomat Availability Plentiful Stock 5 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Officers Availability Plentiful Stock 38 Expected 3 Balance 0
2:53:02 PM  (Reporting)  Iron Availability High Stock 199 Expected 1 Balance 7
2:53:02 PM  (Reporting)  Minerals Availability Plentiful Stock 7 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Nitrates Availability High Stock 0 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Cereals Availability Average Stock 4 Expected 2 Balance -1
2:53:02 PM  (Reporting)  Rice Availability Average Stock 0 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Fish Availability Very Low Stock 3 Expected 2 Balance -2
2:53:02 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Cattle Availability Plentiful Stock 80 Expected 2 Balance 6
2:53:02 PM  (Reporting)  Fruits Availability Average Stock 0 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Preserved Food Availability Plentiful Stock 21 Expected 1 Balance -3
2:53:02 PM  (Reporting)  Cotton/Wool Availability Low Stock 2 Expected 1 Balance -1
2:53:02 PM  (Reporting)  Tea Availability Average Stock 0 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Wood Availability Average Stock 0 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Dyes Availability Plentiful Stock 1 Expected 1 Balance 2
2:53:02 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Rum Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Wines Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Chemicals Availability Average Stock 0 Expected 1 Balance 5
2:53:02 PM  (Reporting)  Manufactured Goods Availability Average Stock 3 Expected 8 Balance 3
2:53:02 PM  (Reporting)  Textile Availability Low Stock 4 Expected 2 Balance -2
2:53:02 PM  (Reporting)  Mechanical Parts Availability Plentiful Stock 114 Expected 1 Balance 15
2:53:02 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Silk Availability Low Stock 0 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Opium Availability Low Stock 0 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 2 Balance 6
2:53:02 PM  (Reporting)  Gold Availability Low Stock 0 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Gems Availability Low Stock 0 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 1 Balance 0
2:53:02 PM  (Reporting)  _IAE_ Swiss Confederation Global Military Usage: 50 %
2:53:02 PM  (Reporting)  _IAE_ Swiss Confederation Money Stock 1628 Expenses 2 Availability Plentiful Mil Spend 441 Civ Spend 294
2:53:02 PM  (Reporting)  _IAE_ Swiss Confederation Capital Stock 38 Expenses 0 Availability High Mil Spend 4 Civ Spend 16
2:53:02 PM  (Reporting)  _IAE_ Swiss Confederation Steel Stock 14 Expenses 0 Availability High Mil Spend 3 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Swiss Confederation Coal Stock 0 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Swiss Confederation Supply Stock 2 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Swiss Confederation Ammunition Stock 2 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Swiss Confederation Inflation Stock 5 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Swiss Confederation Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Swiss Confederation Rail Pool Stock 13 Expenses 6 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Swiss Confederation River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Swiss Confederation Morale Stock 109 Expenses 0 Availability Plentiful Mil Spend 49 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Swiss Confederation Conscripts Stock 160 Expenses 2 Availability Plentiful Mil Spend 70 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Swiss Confederation War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Swiss Confederation Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Swiss Confederation Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Swiss Confederation Diplomat Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Swiss Confederation Officers Stock 38 Expenses 0 Availability Plentiful Mil Spend 17 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Swiss Confederation Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Swiss Confederation Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Swiss Confederation Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Swiss Confederation Iron Stock 199 Expenses 0 Availability High Mil Spend 0 Civ Spend 66
2:53:02 PM  (Reporting)  _IAE_ Swiss Confederation Minerals Stock 7 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Swiss Confederation Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Swiss Confederation Cereals Stock 4 Expenses 1 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Swiss Confederation Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Swiss Confederation Fish Stock 3 Expenses 2 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Swiss Confederation Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Swiss Confederation Cattle Stock 80 Expenses 3 Availability Plentiful Mil Spend 0 Civ Spend 36
2:53:02 PM  (Reporting)  _IAE_ Swiss Confederation Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Swiss Confederation Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Swiss Confederation Preserved Food Stock 21 Expenses 3 Availability Plentiful Mil Spend 0 Civ Spend 8
2:53:02 PM  (Reporting)  _IAE_ Swiss Confederation Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Swiss Confederation Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Swiss Confederation Cotton/Wool Stock 2 Expenses 1 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Swiss Confederation Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Swiss Confederation Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Swiss Confederation Wood Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Swiss Confederation Dyes Stock 1 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Swiss Confederation Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Swiss Confederation Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Swiss Confederation Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Swiss Confederation Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Swiss Confederation Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Swiss Confederation Manufactured Goods Stock 3 Expenses 2 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Swiss Confederation Textile Stock 4 Expenses 2 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Swiss Confederation Mechanical Parts Stock 114 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 54
2:53:02 PM  (Reporting)  _IAE_ Swiss Confederation Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Swiss Confederation Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Swiss Confederation Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Swiss Confederation Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Swiss Confederation Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Swiss Confederation Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Swiss Confederation Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Swiss Confederation Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  Ended InitializeAdvancedEconomics 53 ms
2:53:02 PM  (Reporting)  *** Faction-wide algorithms ***
2:53:02 PM  (Reporting)  Ended BuildReplacements 3 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
2:53:02 PM  (Reporting)  _HAC_ Deleting for dynamism Cereals in North Germany Amount 1
2:53:02 PM  (Reporting)  _HAC_ Identify Resources Need Swiss Confederation 18 resources are needed 1 resources in surplus.
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 3 Cotton/Wool
2:53:02 PM  (Reporting)  AddNewTrades Swiss Confederation Added 3 buy request of Cotton/Wool in area South Germany
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 1 Supply
2:53:02 PM  (Reporting)  AddNewTrades Swiss Confederation Added 1 buy request of Supply in area North Italy
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 1 Ammunition
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 1 Cereals
2:53:02 PM  (Reporting)  AddNewTrades Swiss Confederation Added 1 buy request of Cereals in area South Germany
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 1 Rice
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 1 Fruits
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 1 Sugar
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 1 Wood
2:53:02 PM  (Reporting)  AddNewTrades Swiss Confederation Added 1 buy request of Wood in area North Germany
2:53:02 PM  (Reporting)  Ended HandleAdvancedCommerce 20 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000031 Swiss Confederation
2:53:02 PM  (Reporting)  Sending proposal: *we can*
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:53:02 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:53:02 PM  (Reporting)  Steel Level 3 Amount 14
2:53:02 PM  (Reporting)  Money Level 6 Amount 1628
2:53:02 PM  (Reporting)  Conscripts Level 6 Amount 160
2:53:02 PM  (Reporting)  _BNU_ Emergency build ON
2:53:02 PM  (Reporting)  Ended BuildNewUnits Bought: 0 12 ms
2:53:02 PM  (Reporting)  AI Process done in  305 ms
2:53:02 PM  (Reporting)  Processing  1000032 Tuscany
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Starting Process on Tuscany AILevel 2 Kind: 2 Dormant YES Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:53:02 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:53:02 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:53:02 PM  (Reporting)  EcoBase 10
2:53:02 PM  (Reporting)  Resources Levels Tuscany EcoBase 10 AtWar: no AtWarThreat: no At PeaceThreat: no
2:53:02 PM  (Reporting)  Money Availability Plentiful Stock 1067 Expected 20 Balance 9
2:53:02 PM  (Reporting)  Capital Availability Plentiful Stock 826 Expected 30 Balance 5
2:53:02 PM  (Reporting)  Steel Availability High Stock 6 Expected 3 Balance 0
2:53:02 PM  (Reporting)  Coal Availability High Stock 9 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Rail Pool Availability Low Stock 5 Expected 8 Balance 0
2:53:02 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 5 Balance 0
2:53:02 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Conscripts Availability Plentiful Stock 125 Expected 5 Balance 0
2:53:02 PM  (Reporting)  Diplomat Availability Plentiful Stock 10 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Officers Availability Plentiful Stock 51 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cereals Availability Plentiful Stock 201 Expected 1 Balance -11
2:53:02 PM  (Reporting)  Fish Availability Average Stock 17 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 1 Balance 3
2:53:02 PM  (Reporting)  Fruits Availability Average Stock 7 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Sugar Availability Average Stock 7 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cotton/Wool Availability Average Stock 6 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Coffee Availability Average Stock 5 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Dyes Availability Average Stock 5 Expected 0 Balance 2
2:53:02 PM  (Reporting)  Tobacco Availability Average Stock 6 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Rum Availability Average Stock 0 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Wines Availability Average Stock 63 Expected 1 Balance 6
2:53:02 PM  (Reporting)  Manufactured Goods Availability Very Low Stock 0 Expected 3 Balance 0
2:53:02 PM  (Reporting)  Textile Availability Low Stock 5 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Luxury Goods Availability Low Stock 2 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Gold Availability Low Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  _IAE_ Tuscany Global Military Usage: 45 %
2:53:02 PM  (Reporting)  _IAE_ Tuscany Money Stock 1067 Expenses 0 Availability Plentiful Mil Spend 260 Civ Spend 212
2:53:02 PM  (Reporting)  _IAE_ Tuscany Capital Stock 826 Expenses 5 Availability Plentiful Mil Spend 67 Civ Spend 326
2:53:02 PM  (Reporting)  _IAE_ Tuscany Steel Stock 6 Expenses 0 Availability High Mil Spend 1 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Tuscany Coal Stock 9 Expenses 0 Availability High Mil Spend 1 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Tuscany Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Tuscany Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Tuscany Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Tuscany Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Tuscany Rail Pool Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Tuscany River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Tuscany Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 40 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Tuscany Conscripts Stock 125 Expenses 0 Availability Plentiful Mil Spend 50 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Tuscany War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Tuscany Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Tuscany Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Tuscany Diplomat Stock 10 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Tuscany Officers Stock 51 Expenses 0 Availability Plentiful Mil Spend 21 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Tuscany Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Tuscany Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Tuscany Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Tuscany Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Tuscany Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Tuscany Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Tuscany Cereals Stock 201 Expenses 11 Availability Plentiful Mil Spend 0 Civ Spend 91
2:53:02 PM  (Reporting)  _IAE_ Tuscany Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Tuscany Fish Stock 17 Expenses 0 Availability Average Mil Spend 0 Civ Spend 4
2:53:02 PM  (Reporting)  _IAE_ Tuscany Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Tuscany Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Tuscany Fruits Stock 7 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Tuscany Sugar Stock 7 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Tuscany Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Tuscany Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Tuscany Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Tuscany Cotton/Wool Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Tuscany Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Tuscany Coffee Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Tuscany Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Tuscany Dyes Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Tuscany Tobacco Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Tuscany Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Tuscany Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Tuscany Wines Stock 63 Expenses 0 Availability Average Mil Spend 0 Civ Spend 18
2:53:02 PM  (Reporting)  _IAE_ Tuscany Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Tuscany Manufactured Goods Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Tuscany Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Tuscany Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Tuscany Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Tuscany Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Tuscany Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Tuscany Luxury Goods Stock 2 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Tuscany Gold Stock 2 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Tuscany Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Tuscany Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Tuscany Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  Ended InitializeAdvancedEconomics 36 ms
2:53:02 PM  (Reporting)  *** Faction-wide algorithms ***
2:53:02 PM  (Reporting)  Ended BuildReplacements 3 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
2:53:02 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Tuscany Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 2 Excise 2 Tariff 2 Census 1 Income 1 Maritime 1 Percentages: Corporate 6 % Excise 46 % Tariff 40 % Census 2 % Income 0 % Maritime 8 %
2:53:02 PM  (Reporting)  Ended HandleAdvancedFinances 1 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000032 Tuscany
2:53:02 PM  (Reporting)  Sending proposal: *we can*
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Proposing to 1000002 France
2:53:02 PM  (Reporting)  Checking 26 Give Passage Right
2:53:02 PM  (Reporting)  Still checking 26 Give Passage Right
2:53:02 PM  (Reporting)  Item is a Various entry, chance -12
2:53:02 PM  (Reporting)  _HAD_ Send Treaty Tuscany failed sending Give Passage Right toward France chance -12
2:53:02 PM  (Reporting)  Proposing to 1000002 France
2:53:02 PM  (Reporting)  Checking 23 Propose Mutual Supply
2:53:02 PM  (Reporting)  Still checking 23 Propose Mutual Supply
2:53:02 PM  (Reporting)  Item is a Various entry, chance -4
2:53:02 PM  (Reporting)  _HAD_ Send Treaty Tuscany failed sending Propose Mutual Supply toward France chance -4
2:53:02 PM  (Reporting)  Proposing to 1000002 France
2:53:02 PM  (Reporting)  Checking 0 Propose State Visit
2:53:02 PM  (Reporting)  Still checking 0 Propose State Visit
2:53:02 PM  (Reporting)  Item is a Various entry, chance 8
2:53:02 PM  (Reporting)  _HAD_ Send Treaty Tuscany failed sending Propose State Visit toward France chance 8
2:53:02 PM  (Reporting)  Proposing to 1000024 Papal States
2:53:02 PM  (Reporting)  Checking 0 Propose State Visit
2:53:02 PM  (Reporting)  Still checking 0 Propose State Visit
2:53:02 PM  (Reporting)  Item is a Various entry, chance 13
2:53:02 PM  (Reporting)  _HAD_ Send Treaty Tuscany failed sending Propose State Visit toward Papal States chance 13
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 10 ms
2:53:02 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:53:02 PM  (Reporting)  Steel Level 5 Amount 6
2:53:02 PM  (Reporting)  Money Level 6 Amount 1067
2:53:02 PM  (Reporting)  Conscripts Level 6 Amount 125
2:53:02 PM  (Reporting)  _BNU_ Emergency build ON
2:53:02 PM  (Reporting)  Ended BuildNewUnits Bought: 0 8 ms
2:53:02 PM  (Reporting)  AI Process done in  132 ms
2:53:02 PM  (Reporting)  Processing  1000033 Two Sicilies
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Starting Process on Two Sicilies AILevel 2 Kind: 2 Dormant YES Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:53:02 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:53:02 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:53:02 PM  (Reporting)  EcoBase 23
2:53:02 PM  (Reporting)  Resources Levels Two Sicilies EcoBase 23 AtWar: no AtWarThreat: no At PeaceThreat: no
2:53:02 PM  (Reporting)  Money Availability Plentiful Stock 474 Expected 46 Balance 9
2:53:02 PM  (Reporting)  Capital Availability High Stock 57 Expected 69 Balance 23
2:53:02 PM  (Reporting)  Steel Availability Very High Stock 23 Expected 7 Balance 0
2:53:02 PM  (Reporting)  Coal Availability Low Stock 6 Expected 9 Balance -1
2:53:02 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Inflation Availability Plentiful Stock 1 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Prestige Availability Plentiful Stock 104 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 17 Balance 0
2:53:02 PM  (Reporting)  River Pool Availability Low Stock 8 Expected 12 Balance 0
2:53:02 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Conscripts Availability Plentiful Stock 158 Expected 12 Balance -2
2:53:02 PM  (Reporting)  Diplomat Availability Plentiful Stock 1 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Officers Availability Plentiful Stock 112 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Iron Availability High Stock 4 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Minerals Availability Plentiful Stock 106 Expected 1 Balance 1
2:53:02 PM  (Reporting)  Nitrates Availability High Stock 96 Expected 1 Balance 1
2:53:02 PM  (Reporting)  Cereals Availability Plentiful Stock 11 Expected 2 Balance 1
2:53:02 PM  (Reporting)  Rice Availability Average Stock 0 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Fish Availability Plentiful Stock 69 Expected 2 Balance 4
2:53:02 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Cattle Availability Average Stock 1 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Fruits Availability Average Stock 0 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Preserved Food Availability Plentiful Stock 9 Expected 1 Balance -2
2:53:02 PM  (Reporting)  Cotton/Wool Availability Average Stock 193 Expected 1 Balance 3
2:53:02 PM  (Reporting)  Tea Availability Average Stock 0 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Wood Availability Average Stock 0 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Dyes Availability Average Stock 4 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Tobacco Availability Average Stock 1 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Rum Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Wines Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Chemicals Availability Average Stock 8 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Manufactured Goods Availability Very Low Stock 2 Expected 7 Balance 0
2:53:02 PM  (Reporting)  Textile Availability Low Stock 1 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Mechanical Parts Availability Average Stock 5 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Silk Availability Low Stock 0 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Opium Availability Low Stock 0 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Gold Availability Low Stock 1 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Gems Availability Low Stock 0 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 1 Balance 0
2:53:02 PM  (Reporting)  _IAE_ Two Sicilies Global Military Usage: 35 %
2:53:02 PM  (Reporting)  _IAE_ Two Sicilies Money Stock 474 Expenses 7 Availability Plentiful Mil Spend 89 Civ Spend 110
2:53:02 PM  (Reporting)  _IAE_ Two Sicilies Capital Stock 57 Expenses 34 Availability High Mil Spend 1 Civ Spend 6
2:53:02 PM  (Reporting)  _IAE_ Two Sicilies Steel Stock 23 Expenses 0 Availability Very High Mil Spend 4 Civ Spend 4
2:53:02 PM  (Reporting)  _IAE_ Two Sicilies Coal Stock 6 Expenses 1 Availability Low Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Two Sicilies Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Two Sicilies Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Two Sicilies Inflation Stock 1 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Two Sicilies Prestige Stock 104 Expenses 0 Availability Plentiful Mil Spend 16 Civ Spend 31
2:53:02 PM  (Reporting)  _IAE_ Two Sicilies Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Two Sicilies River Pool Stock 8 Expenses 0 Availability Low Mil Spend 1 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Two Sicilies Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 32 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Two Sicilies Conscripts Stock 158 Expenses 2 Availability Plentiful Mil Spend 49 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Two Sicilies War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Two Sicilies Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Two Sicilies Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Two Sicilies Diplomat Stock 1 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Two Sicilies Officers Stock 112 Expenses 0 Availability Plentiful Mil Spend 35 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Two Sicilies Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Two Sicilies Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Two Sicilies Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Two Sicilies Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Two Sicilies Minerals Stock 106 Expenses 0 Availability Plentiful Mil Spend 17 Civ Spend 31
2:53:02 PM  (Reporting)  _IAE_ Two Sicilies Nitrates Stock 96 Expenses 0 Availability High Mil Spend 0 Civ Spend 40
2:53:02 PM  (Reporting)  _IAE_ Two Sicilies Cereals Stock 11 Expenses 3 Availability Plentiful Mil Spend 0 Civ Spend 5
2:53:02 PM  (Reporting)  _IAE_ Two Sicilies Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Two Sicilies Fish Stock 69 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 40
2:53:02 PM  (Reporting)  _IAE_ Two Sicilies Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Two Sicilies Cattle Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Two Sicilies Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Two Sicilies Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Two Sicilies Preserved Food Stock 9 Expenses 3 Availability Plentiful Mil Spend 0 Civ Spend 3
2:53:02 PM  (Reporting)  _IAE_ Two Sicilies Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Two Sicilies Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Two Sicilies Cotton/Wool Stock 193 Expenses 0 Availability Average Mil Spend 0 Civ Spend 63
2:53:02 PM  (Reporting)  _IAE_ Two Sicilies Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Two Sicilies Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Two Sicilies Wood Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Two Sicilies Dyes Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Two Sicilies Tobacco Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Two Sicilies Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Two Sicilies Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Two Sicilies Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Two Sicilies Chemicals Stock 8 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
2:53:02 PM  (Reporting)  _IAE_ Two Sicilies Manufactured Goods Stock 2 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Two Sicilies Textile Stock 1 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Two Sicilies Mechanical Parts Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Two Sicilies Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Two Sicilies Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Two Sicilies Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Two Sicilies Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Two Sicilies Gold Stock 1 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Two Sicilies Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Two Sicilies Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Two Sicilies Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  Ended InitializeAdvancedEconomics 60 ms
2:53:02 PM  (Reporting)  *** Faction-wide algorithms ***
2:53:02 PM  (Reporting)  Ended BuildReplacements 4 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000033 Two Sicilies
2:53:02 PM  (Reporting)  Sending proposal: *we can*
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
2:53:02 PM  (Reporting)  IdentifyProductionStrucsBuild 
2:53:02 PM  (Reporting)  Ended HandleAdvancedStructures 22 ms
2:53:02 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
2:53:02 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:53:02 PM  (Reporting)  Steel Level 5 Amount 23
2:53:02 PM  (Reporting)  Money Level 6 Amount 474
2:53:02 PM  (Reporting)  Conscripts Level 6 Amount 158
2:53:02 PM  (Reporting)  _BNU_ Emergency build ON
2:53:02 PM  (Reporting)  Ended BuildNewUnits Bought: 0 19 ms
2:53:02 PM  (Reporting)  AI Process done in  185 ms
2:53:02 PM  (Reporting)  Processing  1000034 Wallachia
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Starting Process on Wallachia AILevel 2 Kind: 2 Dormant YES Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:53:02 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:53:02 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:53:02 PM  (Reporting)  EcoBase 2
2:53:02 PM  (Reporting)  Resources Levels Wallachia EcoBase 2 AtWar: no AtWarThreat: no At PeaceThreat: no
2:53:02 PM  (Reporting)  Money Availability Plentiful Stock 930 Expected 4 Balance 8
2:53:02 PM  (Reporting)  Capital Availability Plentiful Stock 1010 Expected 6 Balance 8
2:53:02 PM  (Reporting)  Steel Availability Plentiful Stock 4 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Coal Availability Plentiful Stock 14 Expected 1 Balance 2
2:53:02 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Prestige Availability Plentiful Stock 104 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Conscripts Availability Plentiful Stock 104 Expected 1 Balance -1
2:53:02 PM  (Reporting)  Officers Availability Plentiful Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cereals Availability Average Stock 122 Expected 0 Balance 2
2:53:02 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Manufactured Goods Availability High Stock 2 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Textile Availability Low Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  _IAE_ Wallachia Global Military Usage: 35 %
2:53:02 PM  (Reporting)  _IAE_ Wallachia Money Stock 930 Expenses 0 Availability Plentiful Mil Spend 177 Civ Spend 219
2:53:02 PM  (Reporting)  _IAE_ Wallachia Capital Stock 1010 Expenses 0 Availability Plentiful Mil Spend 64 Civ Spend 475
2:53:02 PM  (Reporting)  _IAE_ Wallachia Steel Stock 4 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Wallachia Coal Stock 14 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 5
2:53:02 PM  (Reporting)  _IAE_ Wallachia Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wallachia Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wallachia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wallachia Prestige Stock 104 Expenses 0 Availability Plentiful Mil Spend 16 Civ Spend 31
2:53:02 PM  (Reporting)  _IAE_ Wallachia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wallachia River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wallachia Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 32 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wallachia Conscripts Stock 104 Expenses 1 Availability Plentiful Mil Spend 33 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wallachia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wallachia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wallachia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wallachia Diplomat Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wallachia Officers Stock 4 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wallachia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wallachia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wallachia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wallachia Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Wallachia Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Wallachia Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wallachia Cereals Stock 122 Expenses 0 Availability Average Mil Spend 0 Civ Spend 40
2:53:02 PM  (Reporting)  _IAE_ Wallachia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wallachia Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Wallachia Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wallachia Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Wallachia Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Wallachia Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Wallachia Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Wallachia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wallachia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wallachia Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Wallachia Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wallachia Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wallachia Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Wallachia Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wallachia Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wallachia Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wallachia Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wallachia Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wallachia Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wallachia Manufactured Goods Stock 2 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wallachia Textile Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Wallachia Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wallachia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wallachia Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wallachia Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wallachia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wallachia Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wallachia Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wallachia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wallachia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  Ended InitializeAdvancedEconomics 41 ms
2:53:02 PM  (Reporting)  *** Faction-wide algorithms ***
2:53:02 PM  (Reporting)  Ended BuildReplacements 4 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000034 Wallachia
2:53:02 PM  (Reporting)  Sending proposal: *we can*
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:53:02 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:53:02 PM  (Reporting)  Steel Level 4 Amount 4
2:53:02 PM  (Reporting)  Money Level 6 Amount 930
2:53:02 PM  (Reporting)  Conscripts Level 6 Amount 104
2:53:02 PM  (Reporting)  _BNU_ Emergency build ON
2:53:02 PM  (Reporting)  Ended BuildNewUnits Bought: 0 13 ms
2:53:02 PM  (Reporting)  AI Process done in  137 ms
2:53:02 PM  (Reporting)  Processing  1000035 Wrttemberg
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Starting Process on Wrttemberg AILevel 2 Kind: 2 Dormant YES Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:53:02 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:53:02 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:53:02 PM  (Reporting)  EcoBase 10
2:53:02 PM  (Reporting)  Resources Levels Wrttemberg EcoBase 10 AtWar: no AtWarThreat: no At PeaceThreat: no
2:53:02 PM  (Reporting)  Money Availability Plentiful Stock 1476 Expected 20 Balance 13
2:53:02 PM  (Reporting)  Capital Availability Plentiful Stock 222 Expected 30 Balance 27
2:53:02 PM  (Reporting)  Steel Availability Average Stock 4 Expected 3 Balance 0
2:53:02 PM  (Reporting)  Coal Availability High Stock 9 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Rail Pool Availability Average Stock 7 Expected 8 Balance 0
2:53:02 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 5 Balance 0
2:53:02 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Conscripts Availability Plentiful Stock 118 Expected 5 Balance -1
2:53:02 PM  (Reporting)  Diplomat Availability Plentiful Stock 5 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Iron Availability High Stock 20 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cereals Availability Plentiful Stock 168 Expected 1 Balance 5
2:53:02 PM  (Reporting)  Fish Availability Average Stock 3 Expected 1 Balance -1
2:53:02 PM  (Reporting)  Cattle Availability Plentiful Stock 147 Expected 1 Balance 5
2:53:02 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Preserved Food Availability Plentiful Stock 44 Expected 0 Balance -1
2:53:02 PM  (Reporting)  Cotton/Wool Availability Average Stock 10 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Wood Availability Very Low Stock 1 Expected 0 Balance -1
2:53:02 PM  (Reporting)  Dyes Availability Average Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Rum Availability Average Stock 0 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Wines Availability Average Stock 2 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Chemicals Availability Average Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Manufactured Goods Availability High Stock 6 Expected 3 Balance -1
2:53:02 PM  (Reporting)  Textile Availability Plentiful Stock 6 Expected 1 Balance -1
2:53:02 PM  (Reporting)  Mechanical Parts Availability Plentiful Stock 201 Expected 0 Balance -10
2:53:02 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 1 Balance 0
2:53:02 PM  (Reporting)  _IAE_ Wrttemberg Global Military Usage: 50 %
2:53:02 PM  (Reporting)  _IAE_ Wrttemberg Money Stock 1476 Expenses 0 Availability Plentiful Mil Spend 400 Civ Spend 267
2:53:02 PM  (Reporting)  _IAE_ Wrttemberg Capital Stock 222 Expenses 0 Availability Plentiful Mil Spend 21 Civ Spend 85
2:53:02 PM  (Reporting)  _IAE_ Wrttemberg Steel Stock 4 Expenses 0 Availability Average Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wrttemberg Coal Stock 9 Expenses 0 Availability High Mil Spend 2 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Wrttemberg Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wrttemberg Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wrttemberg Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wrttemberg Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wrttemberg Rail Pool Stock 7 Expenses 0 Availability Average Mil Spend 1 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Wrttemberg River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wrttemberg Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 45 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wrttemberg Conscripts Stock 118 Expenses 1 Availability Plentiful Mil Spend 52 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wrttemberg War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wrttemberg Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wrttemberg Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wrttemberg Diplomat Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Wrttemberg Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wrttemberg Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wrttemberg Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wrttemberg Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wrttemberg Iron Stock 20 Expenses 0 Availability High Mil Spend 0 Civ Spend 6
2:53:02 PM  (Reporting)  _IAE_ Wrttemberg Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wrttemberg Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wrttemberg Cereals Stock 168 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 76
2:53:02 PM  (Reporting)  _IAE_ Wrttemberg Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wrttemberg Fish Stock 3 Expenses 1 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wrttemberg Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wrttemberg Cattle Stock 147 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 66
2:53:02 PM  (Reporting)  _IAE_ Wrttemberg Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wrttemberg Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wrttemberg Preserved Food Stock 44 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 20
2:53:02 PM  (Reporting)  _IAE_ Wrttemberg Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wrttemberg Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wrttemberg Cotton/Wool Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Wrttemberg Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wrttemberg Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wrttemberg Wood Stock 1 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wrttemberg Dyes Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Wrttemberg Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wrttemberg Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wrttemberg Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wrttemberg Wines Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wrttemberg Chemicals Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Wrttemberg Manufactured Goods Stock 6 Expenses 1 Availability High Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wrttemberg Textile Stock 6 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Wrttemberg Mechanical Parts Stock 201 Expenses 10 Availability Plentiful Mil Spend 0 Civ Spend 84
2:53:02 PM  (Reporting)  _IAE_ Wrttemberg Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wrttemberg Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wrttemberg Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wrttemberg Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wrttemberg Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wrttemberg Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wrttemberg Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wrttemberg Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  Ended InitializeAdvancedEconomics 45 ms
2:53:02 PM  (Reporting)  *** Faction-wide algorithms ***
2:53:02 PM  (Reporting)  Ended BuildReplacements 3 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
2:53:02 PM  (Reporting)  _HAC_ Identify Resources Need Wrttemberg 14 resources are needed 5 resources in surplus.
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 1 Silk
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 1 Opium
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 1 Luxury Goods
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 1 Gold
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 1 Gems
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 1 Automobile
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 1 Aviation
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 1 Rice
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 1 Tropical Fruits
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 1 Fruits
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 1 Tea
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 1 Coffee
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 1 Tobacco
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 1 Rum
2:53:02 PM  (Reporting)  _HAC_ Delete Trade Wrttemberg removing buy transaction of  Coal in area North Germany as country had too much of this good.
2:53:02 PM  (Reporting)  Ended HandleAdvancedCommerce 26 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000035 Wrttemberg
2:53:02 PM  (Reporting)  Sending proposal: *we can*
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:53:02 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:53:02 PM  (Reporting)  Steel Level 3 Amount 4
2:53:02 PM  (Reporting)  Money Level 6 Amount 1476
2:53:02 PM  (Reporting)  Conscripts Level 6 Amount 118
2:53:02 PM  (Reporting)  _BNU_ Emergency build ON
2:53:02 PM  (Reporting)  Ended BuildNewUnits Bought: 0 11 ms
2:53:02 PM  (Reporting)  AI Process done in  157 ms
2:53:02 PM  (Reporting)  Processing  1000036 Costa Rica
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Starting Process on Costa Rica AILevel 2 Kind: 2 Dormant YES Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:53:02 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:53:02 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:53:02 PM  (Reporting)  EcoBase 3
2:53:02 PM  (Reporting)  Resources Levels Costa Rica EcoBase 3 AtWar: no AtWarThreat: no At PeaceThreat: no
2:53:02 PM  (Reporting)  Money Availability Plentiful Stock 1656 Expected 6 Balance 32
2:53:02 PM  (Reporting)  Capital Availability Plentiful Stock 1501 Expected 9 Balance -79
2:53:02 PM  (Reporting)  Steel Availability Plentiful Stock 5 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  River Pool Availability Low Stock 1 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Conscripts Availability Plentiful Stock 46 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Diplomat Availability Plentiful Stock 10 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Rice Availability Average Stock 7 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Fish Availability Average Stock 43 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Tropical Fruits Availability Average Stock 32 Expected 0 Balance 6
2:53:02 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Tea Availability Average Stock 3 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Coffee Availability Average Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Tobacco Availability Average Stock 3 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Petroleum Availability Plentiful Stock 9 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Wines Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Manufactured Goods Availability High Stock 2 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Silk Availability Low Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Opium Availability Low Stock 9 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Luxury Goods Availability Low Stock 5 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Gold Availability Plentiful Stock 6 Expected 0 Balance -1
2:53:02 PM  (Reporting)  Gems Availability Low Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  _IAE_ Costa Rica Global Military Usage: 60 %
2:53:02 PM  (Reporting)  _IAE_ Costa Rica Money Stock 1656 Expenses 0 Availability Plentiful Mil Spend 542 Civ Spend 241
2:53:02 PM  (Reporting)  _IAE_ Costa Rica Capital Stock 1501 Expenses 87 Availability Plentiful Mil Spend 149 Civ Spend 396
2:53:02 PM  (Reporting)  _IAE_ Costa Rica Steel Stock 5 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Costa Rica Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Costa Rica Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Costa Rica Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Costa Rica Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Costa Rica Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Costa Rica Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Costa Rica River Pool Stock 1 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Costa Rica Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 54 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Costa Rica Conscripts Stock 46 Expenses 0 Availability Plentiful Mil Spend 25 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Costa Rica War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Costa Rica Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Costa Rica Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Costa Rica Diplomat Stock 10 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Costa Rica Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 8 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Costa Rica Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Costa Rica Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Costa Rica Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Costa Rica Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Costa Rica Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Costa Rica Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Costa Rica Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Costa Rica Rice Stock 7 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Costa Rica Fish Stock 43 Expenses 0 Availability Average Mil Spend 0 Civ Spend 9
2:53:02 PM  (Reporting)  _IAE_ Costa Rica Tropical Fruits Stock 32 Expenses 0 Availability Average Mil Spend 0 Civ Spend 7
2:53:02 PM  (Reporting)  _IAE_ Costa Rica Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Costa Rica Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Costa Rica Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Costa Rica Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Costa Rica Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Costa Rica Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Costa Rica Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Costa Rica Tea Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Costa Rica Coffee Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Costa Rica Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Costa Rica Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Costa Rica Tobacco Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Costa Rica Petroleum Stock 9 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Costa Rica Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Costa Rica Wines Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Costa Rica Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Costa Rica Manufactured Goods Stock 2 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Costa Rica Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Costa Rica Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Costa Rica Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Costa Rica Silk Stock 2 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Costa Rica Opium Stock 9 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Costa Rica Luxury Goods Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Costa Rica Gold Stock 6 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Costa Rica Gems Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Costa Rica Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Costa Rica Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  Ended InitializeAdvancedEconomics 26 ms
2:53:02 PM  (Reporting)  *** Faction-wide algorithms ***
2:53:02 PM  (Reporting)  Ended BuildReplacements 3 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
2:53:02 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Costa Rica Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 2 Excise 2 Tariff 2 Census 1 Income 1 Maritime 1 Percentages: Corporate 6 % Excise 46 % Tariff 40 % Census 2 % Income 0 % Maritime 8 %
2:53:02 PM  (Reporting)  Ended HandleAdvancedFinances 2 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000036 Costa Rica
2:53:02 PM  (Reporting)  Sending proposal: *we can*
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Proposing to 1000039 Guatemala
2:53:02 PM  (Reporting)  Checking 26 Give Passage Right
2:53:02 PM  (Reporting)  Still checking 26 Give Passage Right
2:53:02 PM  (Reporting)  Item is a Various entry, chance -12
2:53:02 PM  (Reporting)  _HAD_ Send Treaty Costa Rica failed sending Give Passage Right toward Guatemala chance -12
2:53:02 PM  (Reporting)  Proposing to 1000041 Honduras
2:53:02 PM  (Reporting)  Checking 3 Promise Local Support
2:53:02 PM  (Reporting)  Still checking 3 Promise Local Support
2:53:02 PM  (Reporting)  Item is a Various entry, chance -4
2:53:02 PM  (Reporting)  _HAD_ Send Treaty Costa Rica failed sending Promise Local Support toward Honduras chance -4
2:53:02 PM  (Reporting)  Proposing to 1000039 Guatemala
2:53:02 PM  (Reporting)  Checking 82 Degrade Relationship
2:53:02 PM  (Reporting)  Proposing to 1000047 Colombia
2:53:02 PM  (Reporting)  Checking 26 Give Passage Right
2:53:02 PM  (Reporting)  Still checking 26 Give Passage Right
2:53:02 PM  (Reporting)  Item is a Various entry, chance -12
2:53:02 PM  (Reporting)  _HAD_ Send Treaty Costa Rica failed sending Give Passage Right toward Colombia chance -12
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 7 ms
2:53:02 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:53:02 PM  (Reporting)  Steel Level 6 Amount 5
2:53:02 PM  (Reporting)  Money Level 6 Amount 1656
2:53:02 PM  (Reporting)  Conscripts Level 6 Amount 46
2:53:02 PM  (Reporting)  _BNU_ Emergency build ON
2:53:02 PM  (Reporting)  Ended BuildNewUnits Bought: 0 6 ms
2:53:02 PM  (Reporting)  AI Process done in  114 ms
2:53:02 PM  (Reporting)  Processing  1000037 Dominican Republic
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Starting Process on Dominican Republic AILevel 2 Kind: 2 Dormant NO Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:53:02 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:53:02 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
2:53:02 PM  (Reporting)  Theater: 421 Theater_Caribbean AggroCoeff from script: 100 OwnPow Land: 193 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
2:53:02 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 14 > 29
2:53:02 PM  (Reporting)  _FIT_ Ended AIInitTheaters 531 ms
2:53:02 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:53:02 PM  (Reporting)  EcoBase 2
2:53:02 PM  (Reporting)  Resources Levels Dominican Republic EcoBase 2 AtWar: no AtWarThreat: no At PeaceThreat: no
2:53:02 PM  (Reporting)  Money Availability Plentiful Stock 1272 Expected 4 Balance 56
2:53:02 PM  (Reporting)  Capital Availability Plentiful Stock 1463 Expected 6 Balance -1
2:53:02 PM  (Reporting)  Steel Availability Very Low Stock 0 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  River Pool Availability Average Stock 1 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Conscripts Availability Plentiful Stock 80 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Diplomat Availability Plentiful Stock 5 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Rice Availability Average Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Tropical Fruits Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Sugar Availability Average Stock 6 Expected 0 Balance 4
2:53:02 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Tobacco Availability Average Stock 9 Expected 0 Balance 2
2:53:02 PM  (Reporting)  Petroleum Availability Plentiful Stock 5 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Rum Availability Average Stock 1 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Wines Availability Average Stock 5 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Manufactured Goods Availability High Stock 2 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Textile Availability Low Stock 7 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Silk Availability Low Stock 18 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Opium Availability Low Stock 12 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Gold Availability Plentiful Stock 5 Expected 0 Balance -1
2:53:02 PM  (Reporting)  Gems Availability Plentiful Stock 9 Expected 0 Balance -1
2:53:02 PM  (Reporting)  _IAE_ Dominican Republic Global Military Usage: 40 %
2:53:02 PM  (Reporting)  _IAE_ Dominican Republic Money Stock 1272 Expenses 0 Availability Plentiful Mil Spend 281 Civ Spend 281
2:53:02 PM  (Reporting)  _IAE_ Dominican Republic Capital Stock 1463 Expenses 9 Availability Plentiful Mil Spend 105 Civ Spend 628
2:53:02 PM  (Reporting)  _IAE_ Dominican Republic Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Dominican Republic Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Dominican Republic Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Dominican Republic Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Dominican Republic Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Dominican Republic Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Dominican Republic Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Dominican Republic River Pool Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Dominican Republic Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 36 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Dominican Republic Conscripts Stock 80 Expenses 0 Availability Plentiful Mil Spend 29 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Dominican Republic War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Dominican Republic Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Dominican Republic Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Dominican Republic Diplomat Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Dominican Republic Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 6 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Dominican Republic Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Dominican Republic Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Dominican Republic Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Dominican Republic Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Dominican Republic Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Dominican Republic Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Dominican Republic Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
2:53:02 PM  (Reporting)  _IAE_ Dominican Republic Rice Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Dominican Republic Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Dominican Republic Tropical Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Dominican Republic Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Dominican Republic Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Dominican Republic Sugar Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Dominican Republic Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Dominican Republic Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Dominican Republic Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Dominican Republic Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Dominican Republic Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Dominican Republic Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Dominican Republic Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Dominican Republic Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Dominican Republic Tobacco Stock 9 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
2:53:02 PM  (Reporting)  _IAE_ Dominican Republic Petroleum Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Dominican Republic Rum Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Dominican Republic Wines Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Dominican Republic Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Dominican Republic Manufactured Goods Stock 2 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Dominican Republic Textile Stock 7 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Dominican Republic Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Dominican Republic Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Dominican Republic Silk Stock 18 Expenses 0 Availability Low Mil Spend 0 Civ Spend 4
2:53:02 PM  (Reporting)  _IAE_ Dominican Republic Opium Stock 12 Expenses 0 Availability Low Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Dominican Republic Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Dominican Republic Gold Stock 5 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Dominican Republic Gems Stock 9 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 4
2:53:02 PM  (Reporting)  _IAE_ Dominican Republic Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Dominican Republic Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  Ended InitializeAdvancedEconomics 486 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Theater Prevalences Theater_Caribbean Ordered Value: 660
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Theater 421 Theater_Caribbean (Land)
2:53:02 PM  (Reporting)  Making Land Theater Map: Theater_Caribbean Overall power(self): 193 Overall power (enemies): 0 Ratio: 5.00
2:53:02 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:53:02 PM  (Reporting)  Making Naval Values Map: 421 Caribbean LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:53:02 PM  (Reporting)  Commiting Naval Values Map: 421 Caribbean LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  *** Land Theaters Special Regions ***
2:53:02 PM  (Reporting)  Theater 421 Theater_Caribbean HQReg: 1848 Santo Domingo Max pick: Santo Domingo Max need: Santo Domingo Max Val: Santo Domingo Naval Gathering: 1848 Santo Domingo
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Final Gather Region for  421 Caribbean : 1848 Santo Domingo
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Ended InitAndDumpData Dominican Republic 697 ms
2:53:02 PM  (Reporting)  *** Faction-wide algorithms ***
2:53:02 PM  (Reporting)  Ended BuildReplacements 5 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000037 Dominican Republic
2:53:02 PM  (Reporting)  Sending proposal: *we can*
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 2 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
2:53:02 PM  (Reporting)  IdentifyProductionStrucsBuild 
2:53:02 PM  (Reporting)  Ended HandleAdvancedStructures 243 ms
2:53:02 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
2:53:02 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:53:02 PM  (Reporting)  Steel Level 6 Amount 0
2:53:02 PM  (Reporting)  Money Level 6 Amount 1272
2:53:02 PM  (Reporting)  Conscripts Level 6 Amount 80
2:53:02 PM  (Reporting)  Ended BuildNewUnits Bought: 0 13 ms
2:53:02 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
2:53:02 PM  (Reporting)  Ended ManageFleetsComposition 15 ms
2:53:02 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
2:53:02 PM  (Reporting)  Ended LockFixedGroups 0 ms
2:53:02 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:53:02 PM  (Reporting)  Ended SplitStaticUnits 0 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  *** Theaters algorithms 421 Theater_Caribbean ***
2:53:02 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:53:02 PM  (Reporting)  Ended PrivilegedCombine 0 ms
2:53:02 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:53:02 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:53:02 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
2:53:02 PM  (Reporting)  Ended ReconAndRaids 4 ms
2:53:02 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:53:02 PM  (Reporting)  Ended SplitGroups 7 ms
2:53:02 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:53:02 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:53:02 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:53:02 PM  (Reporting)  Ended Damaged Units 0 ms
2:53:02 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:53:02 PM  (Reporting)  _GAO_ Step 1 1015338 I. Divisin, 1848 Santo Domingo, Pow:47, Count: 1(l 0/L 1/S 0) is garrisoning region 1848 Santo Domingo SelfVal 111
2:53:02 PM  (Reporting)  Agenda: Garrison, Value: 3496, Region: 1848 Santo Domingo
2:53:02 PM  (Reporting)  Ended GarrisonObjectives 0 ms
2:53:02 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:53:02 PM  (Reporting)  Ended Check Leaders 0 ms
2:53:02 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:53:02 PM  (Reporting)  Ended Make Superior Group 0 ms
2:53:02 PM  (Reporting)  Start of AI Check for Land Resupply
2:53:02 PM  (Reporting)  Ended CheckForLandResupply 0 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:53:02 PM  (Reporting)  Ended KeepPosition 0 ms
2:53:02 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:53:02 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 421 Theater_Caribbean ***
2:53:02 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:53:02 PM  (Reporting)  Ended DistantGarrison 0 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 193 AllOppPowLand: 0 AllOwnPowNav: 0 AllOppPowNav 0
2:53:02 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  *** Starting process on extended theater 421 Theater_Caribbean Owned armies (extended): 3 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:53:02 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:53:02 PM  (Reporting)  1015337 I. Divisin de Caballera (Pow.27)
2:53:02 PM  (Reporting)  1015338 I. Divisin (Pow.47)
2:53:02 PM  (Reporting)  1010251 Ejercito de Dominicana (Pow.57)
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Secondary Region 1848 Santo Domingo Pick 100 has enough garrison (Value: 47) - evaluation skipped
2:53:02 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 103 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  ############ Starting ApplyAgenda:  Dominican Republic  ############
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop I - post iteration missions
2:53:02 PM  (Reporting)  *** Theater:  Theater_Caribbean (Ext:5.00 - Core:5.00 - Nav:0.20) ***
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:53:02 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:53:02 PM  (Reporting)  Ended Receive Arties
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:53:02 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:53:02 PM  (Reporting)  Ended Receive Supplies
2:53:02 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:53:02 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:53:02 PM  (Reporting)  Entering Collect Leaders (_COD_)
2:53:02 PM  (Reporting)  Ended Collect Leaders 0 ms
2:53:02 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
2:53:02 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
2:53:02 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:53:02 PM  (Reporting)  Ended AddTheaterGoal 0 ms
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop II - agendas clean up and processing
2:53:02 PM  (Reporting)  *** Theater:  Theater_Caribbean (Ext:5.00 - Core:5.00 - Nav:0.20) ***
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1010251 Ejercito de Dominicana is doing nothing in Santo Domingo  Power: 57  HealthPerc: 100
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1015338 I. Divisin, 1848 Santo Domingo, Pow:47, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 3496, Region: 1848 Santo Domingo
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 3496, Region: 1848 Santo Domingo
2:53:02 PM  (Reporting)  1015338-I. Divisin Power:47 Health:100% Santo Domingo>Santo Domingo Mission:Garrison Fitness:63% Need:13 Threat:0 GoalValue: 3496
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1015337 I. Divisin de Caballera is doing nothing in Santo Domingo  Power: 27  HealthPerc: 100
2:53:02 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:53:02 PM  (Reporting)  Ended SplitStaticUnits 0 ms
2:53:02 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
2:53:02 PM  (Reporting)  Ended PromoteLeaders 0 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  ApplyAgenda AutoMerge
2:53:02 PM  (Reporting)  AI Process done in  3342 ms
2:53:02 PM  (Reporting)  Processing  1000038 El Salvador
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Starting Process on El Salvador AILevel 2 Kind: 2 Dormant YES Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:53:02 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:53:02 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:53:02 PM  (Reporting)  EcoBase 2
2:53:02 PM  (Reporting)  Resources Levels El Salvador EcoBase 2 AtWar: no AtWarThreat: no At PeaceThreat: no
2:53:02 PM  (Reporting)  Money Availability Plentiful Stock 1608 Expected 4 Balance 32
2:53:02 PM  (Reporting)  Capital Availability Plentiful Stock 1501 Expected 6 Balance -73
2:53:02 PM  (Reporting)  Steel Availability Very Low Stock 0 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Inflation Availability Plentiful Stock 1 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Conscripts Availability Plentiful Stock 78 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Diplomat Availability Plentiful Stock 10 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Rice Availability Average Stock 5 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Petroleum Availability Plentiful Stock 9 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Rum Availability Average Stock 9 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Wines Availability Average Stock 6 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Manufactured Goods Availability High Stock 2 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Textile Availability Low Stock 6 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Gold Availability Low Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Gems Availability Plentiful Stock 10 Expected 0 Balance -1
2:53:02 PM  (Reporting)  _IAE_ El Salvador Global Military Usage: 50 %
2:53:02 PM  (Reporting)  _IAE_ El Salvador Money Stock 1608 Expenses 0 Availability Plentiful Mil Spend 439 Civ Spend 292
2:53:02 PM  (Reporting)  _IAE_ El Salvador Capital Stock 1501 Expenses 81 Availability Plentiful Mil Spend 125 Civ Spend 498
2:53:02 PM  (Reporting)  _IAE_ El Salvador Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ El Salvador Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ El Salvador Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ El Salvador Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ El Salvador Inflation Stock 1 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ El Salvador Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ El Salvador Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ El Salvador River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ El Salvador Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 45 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ El Salvador Conscripts Stock 78 Expenses 0 Availability Plentiful Mil Spend 35 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ El Salvador War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ El Salvador Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ El Salvador Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ El Salvador Diplomat Stock 10 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ El Salvador Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ El Salvador Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ El Salvador Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ El Salvador Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ El Salvador Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ El Salvador Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ El Salvador Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ El Salvador Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ El Salvador Rice Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ El Salvador Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ El Salvador Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ El Salvador Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ El Salvador Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ El Salvador Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ El Salvador Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ El Salvador Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ El Salvador Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ El Salvador Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ El Salvador Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ El Salvador Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ El Salvador Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ El Salvador Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ El Salvador Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ El Salvador Petroleum Stock 9 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ El Salvador Rum Stock 9 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ El Salvador Wines Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ El Salvador Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ El Salvador Manufactured Goods Stock 2 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ El Salvador Textile Stock 6 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ El Salvador Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ El Salvador Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ El Salvador Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ El Salvador Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ El Salvador Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ El Salvador Gold Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ El Salvador Gems Stock 10 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 4
2:53:02 PM  (Reporting)  _IAE_ El Salvador Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ El Salvador Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  Ended InitializeAdvancedEconomics 26 ms
2:53:02 PM  (Reporting)  *** Faction-wide algorithms ***
2:53:02 PM  (Reporting)  Ended BuildReplacements 3 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000038 El Salvador
2:53:02 PM  (Reporting)  Sending proposal: *we can*
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:53:02 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:53:02 PM  (Reporting)  Steel Level 0 Amount 0
2:53:02 PM  (Reporting)  Money Level 6 Amount 1608
2:53:02 PM  (Reporting)  Conscripts Level 6 Amount 78
2:53:02 PM  (Reporting)  _BNU_ Emergency build ON
2:53:02 PM  (Reporting)  Ended BuildNewUnits Bought: 0 6 ms
2:53:02 PM  (Reporting)  AI Process done in  245 ms
2:53:02 PM  (Reporting)  Processing  1000039 Guatemala
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Starting Process on Guatemala AILevel 2 Kind: 2 Dormant YES Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:53:02 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:53:02 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:53:02 PM  (Reporting)  EcoBase 2
2:53:02 PM  (Reporting)  Resources Levels Guatemala EcoBase 2 AtWar: no AtWarThreat: no At PeaceThreat: no
2:53:02 PM  (Reporting)  Money Availability Plentiful Stock 1621 Expected 4 Balance 8
2:53:02 PM  (Reporting)  Capital Availability Plentiful Stock 1530 Expected 6 Balance -76
2:53:02 PM  (Reporting)  Steel Availability Plentiful Stock 4 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  River Pool Availability Average Stock 1 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Conscripts Availability Plentiful Stock 106 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Diplomat Availability Plentiful Stock 10 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Rice Availability Average Stock 13 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Tropical Fruits Availability Average Stock 22 Expected 0 Balance 2
2:53:02 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Tobacco Availability Average Stock 1 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Petroleum Availability Plentiful Stock 14 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Rum Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Wines Availability Average Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Manufactured Goods Availability High Stock 2 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Textile Availability Low Stock 5 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Silk Availability Low Stock 8 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Opium Availability Low Stock 18 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Gold Availability Low Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Gems Availability Low Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  _IAE_ Guatemala Global Military Usage: 70 %
2:53:02 PM  (Reporting)  _IAE_ Guatemala Money Stock 1621 Expenses 0 Availability Plentiful Mil Spend 614 Civ Spend 175
2:53:02 PM  (Reporting)  _IAE_ Guatemala Capital Stock 1530 Expenses 84 Availability Plentiful Mil Spend 177 Civ Spend 304
2:53:02 PM  (Reporting)  _IAE_ Guatemala Steel Stock 4 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Guatemala Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Guatemala Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Guatemala Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Guatemala Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Guatemala Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Guatemala Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Guatemala River Pool Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Guatemala Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 63 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Guatemala Conscripts Stock 106 Expenses 0 Availability Plentiful Mil Spend 66 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Guatemala War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Guatemala Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Guatemala Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Guatemala Diplomat Stock 10 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Guatemala Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 10 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Guatemala Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Guatemala Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Guatemala Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Guatemala Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Guatemala Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Guatemala Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Guatemala Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Guatemala Rice Stock 13 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Guatemala Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Guatemala Tropical Fruits Stock 22 Expenses 0 Availability Average Mil Spend 0 Civ Spend 4
2:53:02 PM  (Reporting)  _IAE_ Guatemala Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Guatemala Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Guatemala Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Guatemala Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Guatemala Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Guatemala Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Guatemala Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Guatemala Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Guatemala Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Guatemala Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Guatemala Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Guatemala Tobacco Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Guatemala Petroleum Stock 14 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Guatemala Rum Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Guatemala Wines Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Guatemala Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Guatemala Manufactured Goods Stock 2 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Guatemala Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Guatemala Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Guatemala Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Guatemala Silk Stock 8 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Guatemala Opium Stock 18 Expenses 0 Availability Low Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Guatemala Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Guatemala Gold Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Guatemala Gems Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Guatemala Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Guatemala Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  Ended InitializeAdvancedEconomics 25 ms
2:53:02 PM  (Reporting)  *** Faction-wide algorithms ***
2:53:02 PM  (Reporting)  Ended BuildReplacements 3 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
2:53:02 PM  (Reporting)  _HAC_ Identify Resources Need Guatemala 1 resources are needed 19 resources in surplus.
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 1 Luxury Goods
2:53:02 PM  (Reporting)  Ended HandleAdvancedCommerce 6 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000039 Guatemala
2:53:02 PM  (Reporting)  Sending proposal: *we can*
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:53:02 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:53:02 PM  (Reporting)  Steel Level 6 Amount 4
2:53:02 PM  (Reporting)  Money Level 6 Amount 1621
2:53:02 PM  (Reporting)  Conscripts Level 6 Amount 106
2:53:02 PM  (Reporting)  _BNU_ Emergency build ON
2:53:02 PM  (Reporting)  Ended BuildNewUnits Bought: 0 8 ms
2:53:02 PM  (Reporting)  AI Process done in  111 ms
2:53:02 PM  (Reporting)  Processing  1000040 Haiti
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Starting Process on Haiti AILevel 2 Kind: 2 Dormant YES Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:53:02 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:53:02 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:53:02 PM  (Reporting)  EcoBase 2
2:53:02 PM  (Reporting)  Resources Levels Haiti EcoBase 2 AtWar: no AtWarThreat: no At PeaceThreat: no
2:53:02 PM  (Reporting)  Money Availability Plentiful Stock 1032 Expected 4 Balance 8
2:53:02 PM  (Reporting)  Capital Availability Plentiful Stock 1471 Expected 6 Balance 2
2:53:02 PM  (Reporting)  Steel Availability Very Low Stock 0 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  River Pool Availability Average Stock 1 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Conscripts Availability Plentiful Stock 78 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Diplomat Availability Plentiful Stock 10 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Sugar Availability Average Stock 5 Expected 0 Balance 1
2:53:02 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Coffee Availability Average Stock 12 Expected 0 Balance 1
2:53:02 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Tobacco Availability Average Stock 6 Expected 0 Balance 1
2:53:02 PM  (Reporting)  Manufactured Goods Availability High Stock 2 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Textile Availability Low Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Opium Availability Low Stock 6 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Gold Availability Low Stock 3 Expected 0 Balance 0
2:53:02 PM  (Reporting)  _IAE_ Haiti Global Military Usage: 70 %
2:53:02 PM  (Reporting)  _IAE_ Haiti Money Stock 1032 Expenses 0 Availability Plentiful Mil Spend 391 Civ Spend 112
2:53:02 PM  (Reporting)  _IAE_ Haiti Capital Stock 1471 Expenses 6 Availability Plentiful Mil Spend 185 Civ Spend 317
2:53:02 PM  (Reporting)  _IAE_ Haiti Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Haiti Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Haiti Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Haiti Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Haiti Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Haiti Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Haiti Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Haiti River Pool Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Haiti Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 63 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Haiti Conscripts Stock 78 Expenses 0 Availability Plentiful Mil Spend 49 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Haiti War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Haiti Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Haiti Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Haiti Diplomat Stock 10 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Haiti Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 10 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Haiti Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Haiti Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Haiti Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Haiti Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Haiti Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Haiti Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Haiti Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Haiti Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Haiti Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Haiti Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Haiti Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Haiti Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Haiti Sugar Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Haiti Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Haiti Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Haiti Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Haiti Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Haiti Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Haiti Coffee Stock 12 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Haiti Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Haiti Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Haiti Tobacco Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Haiti Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Haiti Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Haiti Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Haiti Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Haiti Manufactured Goods Stock 2 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Haiti Textile Stock 2 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Haiti Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Haiti Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Haiti Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Haiti Opium Stock 6 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Haiti Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Haiti Gold Stock 3 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Haiti Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Haiti Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Haiti Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  Ended InitializeAdvancedEconomics 48 ms
2:53:02 PM  (Reporting)  *** Faction-wide algorithms ***
2:53:02 PM  (Reporting)  Ended BuildReplacements 3 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
2:53:02 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Haiti Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 2 Excise 2 Tariff 2 Census 1 Income 1 Maritime 1 Percentages: Corporate 5 % Excise 13 % Tariff 13 % Census 1 % Income 0 % Maritime 9 %
2:53:02 PM  (Reporting)  Ended HandleAdvancedFinances 2 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000040 Haiti
2:53:02 PM  (Reporting)  Sending proposal: *we can*
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Proposing to 1000029 Spain
2:53:02 PM  (Reporting)  Checking 17 Give Supply Right
2:53:02 PM  (Reporting)  Still checking 17 Give Supply Right
2:53:02 PM  (Reporting)  Item is a Various entry, chance -15
2:53:02 PM  (Reporting)  _HAD_ Send Treaty Haiti failed sending Give Supply Right toward Spain chance -15
2:53:02 PM  (Reporting)  Proposing to 1000037 Dominican Republic
2:53:02 PM  (Reporting)  Checking 43 Propose Commercial Agreement
2:53:02 PM  (Reporting)  Still checking 43 Propose Commercial Agreement
2:53:02 PM  (Reporting)  Item is a Various entry, chance 2
2:53:02 PM  (Reporting)  _HAD_ Send Treaty Haiti failed sending Propose Commercial Agreement toward Dominican Republic chance 2
2:53:02 PM  (Reporting)  Proposing to 1000001 Great Britain
2:53:02 PM  (Reporting)  Checking 17 Give Supply Right
2:53:02 PM  (Reporting)  Still checking 17 Give Supply Right
2:53:02 PM  (Reporting)  Item is a Various entry, chance -18
2:53:02 PM  (Reporting)  _HAD_ Send Treaty Haiti failed sending Give Supply Right toward Great Britain chance -18
2:53:02 PM  (Reporting)  Proposing to 1000001 Great Britain
2:53:02 PM  (Reporting)  Checking 3 Promise Local Support
2:53:02 PM  (Reporting)  Still checking 3 Promise Local Support
2:53:02 PM  (Reporting)  Item is a Various entry, chance -10
2:53:02 PM  (Reporting)  _HAD_ Send Treaty Haiti failed sending Promise Local Support toward Great Britain chance -10
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 8 ms
2:53:02 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:53:02 PM  (Reporting)  Steel Level 6 Amount 0
2:53:02 PM  (Reporting)  Money Level 6 Amount 1032
2:53:02 PM  (Reporting)  Conscripts Level 6 Amount 78
2:53:02 PM  (Reporting)  _BNU_ Emergency build ON
2:53:02 PM  (Reporting)  Ended BuildNewUnits Bought: 0 7 ms
2:53:02 PM  (Reporting)  AI Process done in  143 ms
2:53:02 PM  (Reporting)  Processing  1000041 Honduras
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Starting Process on Honduras AILevel 2 Kind: 2 Dormant YES Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:53:02 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:53:02 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:53:02 PM  (Reporting)  EcoBase 3
2:53:02 PM  (Reporting)  Resources Levels Honduras EcoBase 3 AtWar: no AtWarThreat: no At PeaceThreat: no
2:53:02 PM  (Reporting)  Money Availability Plentiful Stock 1032 Expected 6 Balance 8
2:53:02 PM  (Reporting)  Capital Availability Plentiful Stock 1448 Expected 9 Balance 4
2:53:02 PM  (Reporting)  Steel Availability Plentiful Stock 4 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Conscripts Availability Plentiful Stock 70 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Diplomat Availability Plentiful Stock 10 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cereals Availability Average Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Tropical Fruits Availability Average Stock 2 Expected 0 Balance 1
2:53:02 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Coffee Availability Average Stock 5 Expected 0 Balance 1
2:53:02 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Tobacco Availability Average Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Rum Availability Average Stock 3 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Manufactured Goods Availability High Stock 2 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Textile Availability Low Stock 6 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Gold Availability Low Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  _IAE_ Honduras Global Military Usage: 25 %
2:53:02 PM  (Reporting)  _IAE_ Honduras Money Stock 1032 Expenses 0 Availability Plentiful Mil Spend 140 Civ Spend 280
2:53:02 PM  (Reporting)  _IAE_ Honduras Capital Stock 1448 Expenses 4 Availability Plentiful Mil Spend 65 Civ Spend 781
2:53:02 PM  (Reporting)  _IAE_ Honduras Steel Stock 4 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Honduras Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Honduras Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Honduras Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Honduras Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Honduras Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Honduras Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Honduras River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Honduras Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 22 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Honduras Conscripts Stock 70 Expenses 0 Availability Plentiful Mil Spend 16 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Honduras War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Honduras Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Honduras Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Honduras Diplomat Stock 10 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 3
2:53:02 PM  (Reporting)  _IAE_ Honduras Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 4 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Honduras Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Honduras Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Honduras Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Honduras Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Honduras Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Honduras Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Honduras Cereals Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Honduras Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Honduras Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Honduras Tropical Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Honduras Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Honduras Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Honduras Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Honduras Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Honduras Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Honduras Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Honduras Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Honduras Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Honduras Coffee Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Honduras Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Honduras Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Honduras Tobacco Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Honduras Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Honduras Rum Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Honduras Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Honduras Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Honduras Manufactured Goods Stock 2 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Honduras Textile Stock 6 Expenses 0 Availability Low Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Honduras Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Honduras Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Honduras Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Honduras Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Honduras Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Honduras Gold Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Honduras Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Honduras Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Honduras Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  Ended InitializeAdvancedEconomics 25 ms
2:53:02 PM  (Reporting)  *** Faction-wide algorithms ***
2:53:02 PM  (Reporting)  Ended BuildReplacements 3 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000041 Honduras
2:53:02 PM  (Reporting)  Sending proposal: *we can*
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
2:53:02 PM  (Reporting)  IdentifyProductionStrucsBuild 
2:53:02 PM  (Reporting)  Ended HandleAdvancedStructures 7 ms
2:53:02 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
2:53:02 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:53:02 PM  (Reporting)  Steel Level 6 Amount 4
2:53:02 PM  (Reporting)  Money Level 6 Amount 1032
2:53:02 PM  (Reporting)  Conscripts Level 6 Amount 70
2:53:02 PM  (Reporting)  _BNU_ Emergency build ON
2:53:02 PM  (Reporting)  Ended BuildNewUnits Bought: 0 6 ms
2:53:02 PM  (Reporting)  AI Process done in  109 ms
2:53:02 PM  (Reporting)  Processing  1000042 Nicaragua
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Starting Process on Nicaragua AILevel 2 Kind: 2 Dormant YES Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:53:02 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:53:02 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:53:02 PM  (Reporting)  EcoBase 4
2:53:02 PM  (Reporting)  Resources Levels Nicaragua EcoBase 4 AtWar: no AtWarThreat: no At PeaceThreat: no
2:53:02 PM  (Reporting)  Money Availability Plentiful Stock 2068 Expected 8 Balance 32
2:53:02 PM  (Reporting)  Capital Availability Plentiful Stock 1529 Expected 12 Balance -82
2:53:02 PM  (Reporting)  Steel Availability Plentiful Stock 4 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Coal Availability Very High Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 3 Balance 0
2:53:02 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Conscripts Availability Plentiful Stock 45 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Diplomat Availability Plentiful Stock 10 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Minerals Availability Plentiful Stock 48 Expected 0 Balance 2
2:53:02 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Rice Availability Average Stock 7 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Tropical Fruits Availability Average Stock 18 Expected 0 Balance 2
2:53:02 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Sugar Availability Average Stock 15 Expected 0 Balance 2
2:53:02 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Coffee Availability Average Stock 1 Expected 0 Balance 4
2:53:02 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Tobacco Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Petroleum Availability Plentiful Stock 8 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Rum Availability Average Stock 8 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Wines Availability Average Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Manufactured Goods Availability High Stock 2 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Textile Availability Low Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Silk Availability Low Stock 9 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Opium Availability Low Stock 12 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Gold Availability Low Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Gems Availability Plentiful Stock 12 Expected 0 Balance -1
2:53:02 PM  (Reporting)  _IAE_ Nicaragua Global Military Usage: 30 %
2:53:02 PM  (Reporting)  _IAE_ Nicaragua Money Stock 2068 Expenses 0 Availability Plentiful Mil Spend 338 Civ Spend 525
2:53:02 PM  (Reporting)  _IAE_ Nicaragua Capital Stock 1529 Expenses 90 Availability Plentiful Mil Spend 75 Civ Spend 704
2:53:02 PM  (Reporting)  _IAE_ Nicaragua Steel Stock 4 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Nicaragua Coal Stock 5 Expenses 0 Availability Very High Mil Spend 1 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Nicaragua Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Nicaragua Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Nicaragua Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Nicaragua Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Nicaragua Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Nicaragua River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Nicaragua Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 27 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Nicaragua Conscripts Stock 45 Expenses 0 Availability Plentiful Mil Spend 12 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Nicaragua War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Nicaragua Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Nicaragua Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Nicaragua Diplomat Stock 10 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 3
2:53:02 PM  (Reporting)  _IAE_ Nicaragua Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 4 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Nicaragua Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Nicaragua Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Nicaragua Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Nicaragua Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Nicaragua Minerals Stock 48 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 15
2:53:02 PM  (Reporting)  _IAE_ Nicaragua Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Nicaragua Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 4
2:53:02 PM  (Reporting)  _IAE_ Nicaragua Rice Stock 7 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
2:53:02 PM  (Reporting)  _IAE_ Nicaragua Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Nicaragua Tropical Fruits Stock 18 Expenses 0 Availability Average Mil Spend 0 Civ Spend 7
2:53:02 PM  (Reporting)  _IAE_ Nicaragua Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Nicaragua Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Nicaragua Sugar Stock 15 Expenses 0 Availability Average Mil Spend 0 Civ Spend 6
2:53:02 PM  (Reporting)  _IAE_ Nicaragua Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Nicaragua Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Nicaragua Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Nicaragua Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Nicaragua Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Nicaragua Coffee Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Nicaragua Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Nicaragua Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Nicaragua Tobacco Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Nicaragua Petroleum Stock 8 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Nicaragua Rum Stock 8 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
2:53:02 PM  (Reporting)  _IAE_ Nicaragua Wines Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Nicaragua Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Nicaragua Manufactured Goods Stock 2 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Nicaragua Textile Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Nicaragua Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Nicaragua Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Nicaragua Silk Stock 9 Expenses 0 Availability Low Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Nicaragua Opium Stock 12 Expenses 0 Availability Low Mil Spend 0 Civ Spend 3
2:53:02 PM  (Reporting)  _IAE_ Nicaragua Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Nicaragua Gold Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Nicaragua Gems Stock 12 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 7
2:53:02 PM  (Reporting)  _IAE_ Nicaragua Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Nicaragua Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  Ended InitializeAdvancedEconomics 31 ms
2:53:02 PM  (Reporting)  *** Faction-wide algorithms ***
2:53:02 PM  (Reporting)  Ended BuildReplacements 4 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000042 Nicaragua
2:53:02 PM  (Reporting)  Sending proposal: *we can*
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:53:02 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:53:02 PM  (Reporting)  Steel Level 6 Amount 4
2:53:02 PM  (Reporting)  Money Level 6 Amount 2068
2:53:02 PM  (Reporting)  Conscripts Level 6 Amount 45
2:53:02 PM  (Reporting)  _BNU_ Emergency build ON
2:53:02 PM  (Reporting)  Ended BuildNewUnits Bought: 0 9 ms
2:53:02 PM  (Reporting)  AI Process done in  116 ms
2:53:02 PM  (Reporting)  Processing  1000043 Argentina
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Starting Process on Argentina AILevel 2 Kind: 2 Dormant YES Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:53:02 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:53:02 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:53:02 PM  (Reporting)  EcoBase 18
2:53:02 PM  (Reporting)  Resources Levels Argentina EcoBase 18 AtWar: no AtWarThreat: no At PeaceThreat: no
2:53:02 PM  (Reporting)  Money Availability Plentiful Stock 1019 Expected 36 Balance 14
2:53:02 PM  (Reporting)  Capital Availability Plentiful Stock 764 Expected 54 Balance -51
2:53:02 PM  (Reporting)  Steel Availability Plentiful Stock 19 Expected 5 Balance 0
2:53:02 PM  (Reporting)  Coal Availability Average Stock 10 Expected 7 Balance -1
2:53:02 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Prestige Availability Plentiful Stock 112 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 14 Balance 0
2:53:02 PM  (Reporting)  River Pool Availability Average Stock 10 Expected 9 Balance 0
2:53:02 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Conscripts Availability Plentiful Stock 83 Expected 9 Balance -2
2:53:02 PM  (Reporting)  Diplomat Availability Plentiful Stock 10 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Officers Availability Low Stock 1 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Iron Availability Plentiful Stock 25 Expected 1 Balance 1
2:53:02 PM  (Reporting)  Minerals Availability Plentiful Stock 155 Expected 1 Balance 1
2:53:02 PM  (Reporting)  Nitrates Availability High Stock 0 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Cereals Availability Average Stock 184 Expected 1 Balance 14
2:53:02 PM  (Reporting)  Rice Availability Average Stock 0 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Fish Availability Plentiful Stock 64 Expected 1 Balance 3
2:53:02 PM  (Reporting)  Tropical Fruits Availability Average Stock 6 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Cattle Availability Plentiful Stock 133 Expected 1 Balance 15
2:53:02 PM  (Reporting)  Fruits Availability Average Stock 6 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Sugar Availability Average Stock 6 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Preserved Food Availability Plentiful Stock 88 Expected 1 Balance -3
2:53:02 PM  (Reporting)  Cotton/Wool Availability Average Stock 10 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Tea Availability Average Stock 0 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Coffee Availability Average Stock 9 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Wood Availability Average Stock 10 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Dyes Availability Average Stock 7 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Tobacco Availability Average Stock 7 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Rum Availability Average Stock 4 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Wines Availability Average Stock 27 Expected 1 Balance 2
2:53:02 PM  (Reporting)  Chemicals Availability Average Stock 8 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 22 Expected 5 Balance 1
2:53:02 PM  (Reporting)  Textile Availability Low Stock 5 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Mechanical Parts Availability Average Stock 12 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Silk Availability Low Stock 0 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Opium Availability Low Stock 2 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Gold Availability Low Stock 4 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Gems Availability Low Stock 2 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 1 Balance 0
2:53:02 PM  (Reporting)  _IAE_ Argentina Global Military Usage: 25 %
2:53:02 PM  (Reporting)  _IAE_ Argentina Money Stock 1019 Expenses 2 Availability Plentiful Mil Spend 138 Civ Spend 277
2:53:02 PM  (Reporting)  _IAE_ Argentina Capital Stock 764 Expenses 68 Availability Plentiful Mil Spend 30 Civ Spend 362
2:53:02 PM  (Reporting)  _IAE_ Argentina Steel Stock 19 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 4
2:53:02 PM  (Reporting)  _IAE_ Argentina Coal Stock 10 Expenses 1 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Argentina Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Argentina Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Argentina Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Argentina Prestige Stock 112 Expenses 0 Availability Plentiful Mil Spend 13 Civ Spend 38
2:53:02 PM  (Reporting)  _IAE_ Argentina Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Argentina River Pool Stock 10 Expenses 0 Availability Average Mil Spend 1 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Argentina Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 22 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Argentina Conscripts Stock 83 Expenses 2 Availability Plentiful Mil Spend 18 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Argentina War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Argentina Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Argentina Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Argentina Diplomat Stock 10 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 3
2:53:02 PM  (Reporting)  _IAE_ Argentina Officers Stock 1 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Argentina Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Argentina Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Argentina Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Argentina Iron Stock 25 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 16
2:53:02 PM  (Reporting)  _IAE_ Argentina Minerals Stock 155 Expenses 0 Availability Plentiful Mil Spend 18 Civ Spend 52
2:53:02 PM  (Reporting)  _IAE_ Argentina Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Argentina Cereals Stock 184 Expenses 0 Availability Average Mil Spend 0 Civ Spend 72
2:53:02 PM  (Reporting)  _IAE_ Argentina Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Argentina Fish Stock 64 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 44
2:53:02 PM  (Reporting)  _IAE_ Argentina Tropical Fruits Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Argentina Cattle Stock 133 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 94
2:53:02 PM  (Reporting)  _IAE_ Argentina Fruits Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Argentina Sugar Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Argentina Preserved Food Stock 88 Expenses 3 Availability Plentiful Mil Spend 0 Civ Spend 57
2:53:02 PM  (Reporting)  _IAE_ Argentina Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Argentina Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Argentina Cotton/Wool Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 4
2:53:02 PM  (Reporting)  _IAE_ Argentina Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Argentina Coffee Stock 9 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
2:53:02 PM  (Reporting)  _IAE_ Argentina Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 4
2:53:02 PM  (Reporting)  _IAE_ Argentina Dyes Stock 7 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
2:53:02 PM  (Reporting)  _IAE_ Argentina Tobacco Stock 7 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
2:53:02 PM  (Reporting)  _IAE_ Argentina Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Argentina Rum Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Argentina Wines Stock 27 Expenses 0 Availability Average Mil Spend 0 Civ Spend 10
2:53:02 PM  (Reporting)  _IAE_ Argentina Chemicals Stock 8 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
2:53:02 PM  (Reporting)  _IAE_ Argentina Manufactured Goods Stock 22 Expenses 1 Availability Plentiful Mil Spend 3 Civ Spend 4
2:53:02 PM  (Reporting)  _IAE_ Argentina Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Argentina Mechanical Parts Stock 12 Expenses 0 Availability Average Mil Spend 0 Civ Spend 4
2:53:02 PM  (Reporting)  _IAE_ Argentina Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Argentina Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Argentina Opium Stock 2 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Argentina Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Argentina Gold Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Argentina Gems Stock 2 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Argentina Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Argentina Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  Ended InitializeAdvancedEconomics 61 ms
2:53:02 PM  (Reporting)  *** Faction-wide algorithms ***
2:53:02 PM  (Reporting)  Ended BuildReplacements 4 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
2:53:02 PM  (Reporting)  _HAC_ Identify Resources Need Argentina 8 resources are needed 11 resources in surplus.
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 1 Silk
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 2 Luxury Goods
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 1 Gems
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 1 Automobile
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 1 Aviation
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 2 Rice
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 2 Tea
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 1 Rum
2:53:02 PM  (Reporting)  Sell surplus Argentina Added 6 sell proposal of Minerals in area La Plata
2:53:02 PM  (Reporting)  Sell surplus Argentina Added 21 sell proposal of Preserved Food in area La Plata
2:53:02 PM  (Reporting)  Ended HandleAdvancedCommerce 24 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000043 Argentina
2:53:02 PM  (Reporting)  Sending proposal: *we can*
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:53:02 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:53:02 PM  (Reporting)  Steel Level 6 Amount 19
2:53:02 PM  (Reporting)  Money Level 6 Amount 1019
2:53:02 PM  (Reporting)  Conscripts Level 6 Amount 83
2:53:02 PM  (Reporting)  _BNU_ Emergency build ON
2:53:02 PM  (Reporting)  Ended BuildNewUnits Bought: 0 18 ms
2:53:02 PM  (Reporting)  AI Process done in  186 ms
2:53:02 PM  (Reporting)  Processing  1000044 Bolivia
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Starting Process on Bolivia AILevel 2 Kind: 2 Dormant YES Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:53:02 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:53:02 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:53:02 PM  (Reporting)  EcoBase 7
2:53:02 PM  (Reporting)  Resources Levels Bolivia EcoBase 7 AtWar: no AtWarThreat: no At PeaceThreat: no
2:53:02 PM  (Reporting)  Money Availability Plentiful Stock 1306 Expected 14 Balance 8
2:53:02 PM  (Reporting)  Capital Availability Plentiful Stock 1400 Expected 21 Balance -10
2:53:02 PM  (Reporting)  Steel Availability Very Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Coal Availability High Stock 5 Expected 3 Balance 0
2:53:02 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Prestige Availability Plentiful Stock 104 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 5 Balance 0
2:53:02 PM  (Reporting)  River Pool Availability Very Low Stock 1 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Conscripts Availability Plentiful Stock 83 Expected 4 Balance -1
2:53:02 PM  (Reporting)  Diplomat Availability Plentiful Stock 5 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Officers Availability Plentiful Stock 8 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Iron Availability High Stock 193 Expected 0 Balance 4
2:53:02 PM  (Reporting)  Minerals Availability Plentiful Stock 195 Expected 0 Balance 1
2:53:02 PM  (Reporting)  Nitrates Availability High Stock 124 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Tropical Fruits Availability Average Stock 5 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cattle Availability Average Stock 191 Expected 0 Balance 3
2:53:02 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cotton/Wool Availability Average Stock 6 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Coffee Availability Average Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Tobacco Availability Average Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Manufactured Goods Availability Average Stock 2 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Opium Availability Low Stock 7 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Gold Availability Low Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Gems Availability Low Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  _IAE_ Bolivia Global Military Usage: 40 %
2:53:02 PM  (Reporting)  _IAE_ Bolivia Money Stock 1306 Expenses 0 Availability Plentiful Mil Spend 283 Civ Spend 283
2:53:02 PM  (Reporting)  _IAE_ Bolivia Capital Stock 1400 Expenses 18 Availability Plentiful Mil Spend 99 Civ Spend 595
2:53:02 PM  (Reporting)  _IAE_ Bolivia Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bolivia Coal Stock 5 Expenses 0 Availability High Mil Spend 1 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Bolivia Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bolivia Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bolivia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bolivia Prestige Stock 104 Expenses 0 Availability Plentiful Mil Spend 19 Civ Spend 28
2:53:02 PM  (Reporting)  _IAE_ Bolivia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bolivia River Pool Stock 1 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bolivia Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 36 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bolivia Conscripts Stock 83 Expenses 1 Availability Plentiful Mil Spend 30 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bolivia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bolivia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bolivia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bolivia Diplomat Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Bolivia Officers Stock 8 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bolivia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bolivia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bolivia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bolivia Iron Stock 193 Expenses 0 Availability High Mil Spend 0 Civ Spend 76
2:53:02 PM  (Reporting)  _IAE_ Bolivia Minerals Stock 195 Expenses 0 Availability Plentiful Mil Spend 35 Civ Spend 53
2:53:02 PM  (Reporting)  _IAE_ Bolivia Nitrates Stock 124 Expenses 0 Availability High Mil Spend 0 Civ Spend 49
2:53:02 PM  (Reporting)  _IAE_ Bolivia Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
2:53:02 PM  (Reporting)  _IAE_ Bolivia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bolivia Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Bolivia Tropical Fruits Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Bolivia Cattle Stock 191 Expenses 0 Availability Average Mil Spend 0 Civ Spend 58
2:53:02 PM  (Reporting)  _IAE_ Bolivia Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Bolivia Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Bolivia Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Bolivia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bolivia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bolivia Cotton/Wool Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Bolivia Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bolivia Coffee Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Bolivia Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Bolivia Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bolivia Tobacco Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Bolivia Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bolivia Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bolivia Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bolivia Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bolivia Manufactured Goods Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bolivia Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bolivia Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bolivia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bolivia Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bolivia Opium Stock 7 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Bolivia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bolivia Gold Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Bolivia Gems Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Bolivia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bolivia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  Ended InitializeAdvancedEconomics 41 ms
2:53:02 PM  (Reporting)  *** Faction-wide algorithms ***
2:53:02 PM  (Reporting)  Ended BuildReplacements 3 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
2:53:02 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Bolivia Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 1 Excise 1 Tariff 1 Census 0 Income 0 Maritime 1 Percentages: Corporate 3 % Excise 23 % Tariff 20 % Census 0 % Income 0 % Maritime 8 %
2:53:02 PM  (Reporting)  Ended HandleAdvancedFinances 2 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000044 Bolivia
2:53:02 PM  (Reporting)  Sending proposal: *we can*
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Proposing to 1000043 Argentina
2:53:02 PM  (Reporting)  Checking 3 Promise Local Support
2:53:02 PM  (Reporting)  Still checking 3 Promise Local Support
2:53:02 PM  (Reporting)  Item is a Various entry, chance -8
2:53:02 PM  (Reporting)  _HAD_ Send Treaty Bolivia failed sending Promise Local Support toward Argentina chance -8
2:53:02 PM  (Reporting)  Proposing to 1000049 Paraguay
2:53:02 PM  (Reporting)  Checking 26 Give Passage Right
2:53:02 PM  (Reporting)  Still checking 26 Give Passage Right
2:53:02 PM  (Reporting)  Item is a Various entry, chance -12
2:53:02 PM  (Reporting)  _HAD_ Send Treaty Bolivia failed sending Give Passage Right toward Paraguay chance -12
2:53:02 PM  (Reporting)  Proposing to 1000043 Argentina
2:53:02 PM  (Reporting)  Checking 23 Propose Mutual Supply
2:53:02 PM  (Reporting)  Still checking 23 Propose Mutual Supply
2:53:02 PM  (Reporting)  Item is a Various entry, chance -8
2:53:02 PM  (Reporting)  _HAD_ Send Treaty Bolivia failed sending Propose Mutual Supply toward Argentina chance -8
2:53:02 PM  (Reporting)  Proposing to 1000049 Paraguay
2:53:02 PM  (Reporting)  Checking 29 Request Passage Right
2:53:02 PM  (Reporting)  Still checking 29 Request Passage Right
2:53:02 PM  (Reporting)  Item is a Various entry, chance -5
2:53:02 PM  (Reporting)  _HAD_ Send Treaty Bolivia failed sending Request Passage Right toward Paraguay chance -5
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 13 ms
2:53:02 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:53:02 PM  (Reporting)  Steel Level 0 Amount 0
2:53:02 PM  (Reporting)  Money Level 6 Amount 1306
2:53:02 PM  (Reporting)  Conscripts Level 6 Amount 83
2:53:02 PM  (Reporting)  _BNU_ Emergency build ON
2:53:02 PM  (Reporting)  Ended BuildNewUnits Bought: 0 14 ms
2:53:02 PM  (Reporting)  AI Process done in  156 ms
2:53:02 PM  (Reporting)  Processing  1000045 Brazil
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Starting Process on Brazil AILevel 2 Kind: 2 Dormant NO Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:53:02 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:53:02 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
2:53:02 PM  (Reporting)  Theater: 425 Theater_Brazil AggroCoeff from script: 100 OwnPow Land: 888 OppPow Land: 0 OwnPow Nav : 1245 OppPow Nav : 0
2:53:02 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 98 > 136
2:53:02 PM  (Reporting)  Theater: 427 Theater_North_European_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 66 OppPow Nav : 0
2:53:02 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 43 > 138
2:53:02 PM  (Reporting)  _FIT_ Ended AIInitTheaters 589 ms
2:53:02 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:53:02 PM  (Reporting)  EcoBase 26
2:53:02 PM  (Reporting)  Resources Levels Brazil EcoBase 26 AtWar: no AtWarThreat: no At PeaceThreat: no
2:53:02 PM  (Reporting)  Money Availability Plentiful Stock 11910 Expected 52 Balance 152
2:53:02 PM  (Reporting)  Capital Availability Plentiful Stock 4247 Expected 78 Balance -256
2:53:02 PM  (Reporting)  Steel Availability High Stock 17 Expected 8 Balance 0
2:53:02 PM  (Reporting)  Coal Availability High Stock 19 Expected 10 Balance -1
2:53:02 PM  (Reporting)  Supply Availability Average Stock 3 Expected 1 Balance -1
2:53:02 PM  (Reporting)  Ammunition Availability Average Stock 3 Expected 1 Balance -1
2:53:02 PM  (Reporting)  Prestige Availability Plentiful Stock 312 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 20 Balance 0
2:53:02 PM  (Reporting)  River Pool Availability Average Stock 12 Expected 13 Balance 0
2:53:02 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Conscripts Availability Plentiful Stock 146 Expected 13 Balance -2
2:53:02 PM  (Reporting)  Diplomat Availability Plentiful Stock 20 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Officers Availability Plentiful Stock 128 Expected 3 Balance 0
2:53:02 PM  (Reporting)  Iron Availability Plentiful Stock 12 Expected 1 Balance -1
2:53:02 PM  (Reporting)  Minerals Availability Plentiful Stock 190 Expected 1 Balance 4
2:53:02 PM  (Reporting)  Nitrates Availability High Stock 8 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Cereals Availability Plentiful Stock 205 Expected 2 Balance -8
2:53:02 PM  (Reporting)  Rice Availability Average Stock 1 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Fish Availability Very High Stock 9 Expected 2 Balance -2
2:53:02 PM  (Reporting)  Tropical Fruits Availability Plentiful Stock 10 Expected 1 Balance -2
2:53:02 PM  (Reporting)  Cattle Availability Plentiful Stock 92 Expected 2 Balance 3
2:53:02 PM  (Reporting)  Fruits Availability Plentiful Stock 8 Expected 1 Balance -2
2:53:02 PM  (Reporting)  Sugar Availability Plentiful Stock 28 Expected 1 Balance 14
2:53:02 PM  (Reporting)  Preserved Food Availability Plentiful Stock 16 Expected 1 Balance -3
2:53:02 PM  (Reporting)  Cotton/Wool Availability Average Stock 22 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Tea Availability Average Stock 2 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Coffee Availability Average Stock 25 Expected 1 Balance 15
2:53:02 PM  (Reporting)  Wood Availability Average Stock 8 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Dyes Availability Average Stock 11 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Tobacco Availability Plentiful Stock 16 Expected 1 Balance 5
2:53:02 PM  (Reporting)  Petroleum Availability Plentiful Stock 74 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Rum Availability Plentiful Stock 51 Expected 2 Balance 6
2:53:02 PM  (Reporting)  Wines Availability Plentiful Stock 11 Expected 2 Balance -2
2:53:02 PM  (Reporting)  Chemicals Availability Average Stock 8 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Manufactured Goods Availability Average Stock 15 Expected 8 Balance -3
2:53:02 PM  (Reporting)  Textile Availability Low Stock 4 Expected 2 Balance -2
2:53:02 PM  (Reporting)  Mechanical Parts Availability Average Stock 8 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Silk Availability Plentiful Stock 14 Expected 1 Balance -1
2:53:02 PM  (Reporting)  Opium Availability Plentiful Stock 20 Expected 1 Balance -1
2:53:02 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Gold Availability Plentiful Stock 21 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Gems Availability Plentiful Stock 10 Expected 1 Balance 1
2:53:02 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 1 Balance 0
2:53:02 PM  (Reporting)  _IAE_ Brazil Global Military Usage: 25 %
2:53:02 PM  (Reporting)  _IAE_ Brazil Money Stock 11910 Expenses 9 Availability Plentiful Mil Spend 1617 Civ Spend 3234
2:53:02 PM  (Reporting)  _IAE_ Brazil Capital Stock 4247 Expenses 392 Availability Plentiful Mil Spend 168 Civ Spend 2012
2:53:02 PM  (Reporting)  _IAE_ Brazil Steel Stock 17 Expenses 0 Availability High Mil Spend 2 Civ Spend 3
2:53:02 PM  (Reporting)  _IAE_ Brazil Coal Stock 19 Expenses 1 Availability High Mil Spend 2 Civ Spend 4
2:53:02 PM  (Reporting)  _IAE_ Brazil Supply Stock 3 Expenses 1 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Brazil Ammunition Stock 3 Expenses 1 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Brazil Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Brazil Prestige Stock 312 Expenses 0 Availability Plentiful Mil Spend 35 Civ Spend 105
2:53:02 PM  (Reporting)  _IAE_ Brazil Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Brazil River Pool Stock 12 Expenses 0 Availability Average Mil Spend 1 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Brazil Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 22 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Brazil Conscripts Stock 146 Expenses 2 Availability Plentiful Mil Spend 32 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Brazil War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Brazil Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Brazil Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Brazil Diplomat Stock 20 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 7
2:53:02 PM  (Reporting)  _IAE_ Brazil Officers Stock 128 Expenses 0 Availability Plentiful Mil Spend 29 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Brazil Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Brazil Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Brazil Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Brazil Iron Stock 12 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 8
2:53:02 PM  (Reporting)  _IAE_ Brazil Minerals Stock 190 Expenses 0 Availability Plentiful Mil Spend 22 Civ Spend 65
2:53:02 PM  (Reporting)  _IAE_ Brazil Nitrates Stock 8 Expenses 0 Availability High Mil Spend 0 Civ Spend 4
2:53:02 PM  (Reporting)  _IAE_ Brazil Cereals Stock 205 Expenses 11 Availability Plentiful Mil Spend 0 Civ Spend 128
2:53:02 PM  (Reporting)  _IAE_ Brazil Rice Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Brazil Fish Stock 9 Expenses 2 Availability Very High Mil Spend 0 Civ Spend 4
2:53:02 PM  (Reporting)  _IAE_ Brazil Tropical Fruits Stock 10 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 4
2:53:02 PM  (Reporting)  _IAE_ Brazil Cattle Stock 92 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 62
2:53:02 PM  (Reporting)  _IAE_ Brazil Fruits Stock 8 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 3
2:53:02 PM  (Reporting)  _IAE_ Brazil Sugar Stock 28 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 23
2:53:02 PM  (Reporting)  _IAE_ Brazil Preserved Food Stock 16 Expenses 3 Availability Plentiful Mil Spend 0 Civ Spend 8
2:53:02 PM  (Reporting)  _IAE_ Brazil Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Brazil Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Brazil Cotton/Wool Stock 22 Expenses 0 Availability Average Mil Spend 0 Civ Spend 8
2:53:02 PM  (Reporting)  _IAE_ Brazil Tea Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Brazil Coffee Stock 25 Expenses 0 Availability Average Mil Spend 0 Civ Spend 12
2:53:02 PM  (Reporting)  _IAE_ Brazil Wood Stock 8 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
2:53:02 PM  (Reporting)  _IAE_ Brazil Dyes Stock 11 Expenses 0 Availability Average Mil Spend 0 Civ Spend 4
2:53:02 PM  (Reporting)  _IAE_ Brazil Tobacco Stock 16 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 10
2:53:02 PM  (Reporting)  _IAE_ Brazil Petroleum Stock 74 Expenses 0 Availability Plentiful Mil Spend 8 Civ Spend 25
2:53:02 PM  (Reporting)  _IAE_ Brazil Rum Stock 51 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 35
2:53:02 PM  (Reporting)  _IAE_ Brazil Wines Stock 11 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 5
2:53:02 PM  (Reporting)  _IAE_ Brazil Chemicals Stock 8 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
2:53:02 PM  (Reporting)  _IAE_ Brazil Manufactured Goods Stock 15 Expenses 5 Availability Average Mil Spend 1 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Brazil Textile Stock 4 Expenses 2 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Brazil Mechanical Parts Stock 8 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
2:53:02 PM  (Reporting)  _IAE_ Brazil Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Brazil Silk Stock 14 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 9
2:53:02 PM  (Reporting)  _IAE_ Brazil Opium Stock 20 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 13
2:53:02 PM  (Reporting)  _IAE_ Brazil Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Brazil Gold Stock 21 Expenses 4 Availability Plentiful Mil Spend 0 Civ Spend 11
2:53:02 PM  (Reporting)  _IAE_ Brazil Gems Stock 10 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 5
2:53:02 PM  (Reporting)  _IAE_ Brazil Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Brazil Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  Ended InitializeAdvancedEconomics 593 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Theater Prevalences Theater_Brazil Ordered Value: 360
2:53:02 PM  (Reporting)  Theater Prevalences Theater_North_European_Seas Ordered Value: 100
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Theater 425 Theater_Brazil (Land)
2:53:02 PM  (Reporting)  Making Land Theater Map: Theater_Brazil Overall power(self): 888 Overall power (enemies): 0 Ratio: 5.00
2:53:02 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
2:53:02 PM  (Reporting)  Making Naval Values Map: 425 Brazil LAND Overall power(self): 1245 Overall power (enemies): 0 Nav Ratio: 5.00
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Theater 427 Theater_North_European_Seas (Nav)
2:53:02 PM  (Reporting)  Making Naval Values Map: 427 North European Seas NAV Overall power(self): 66 Overall power (enemies): 0 Nav Ratio: 5.00
2:53:02 PM  (Reporting)  Commiting Naval Values Map: 425 Brazil LAND Overall power(self): 1245 Overall power (enemies): 0 Nav Ratio: 5.00
2:53:02 PM  (Reporting)  Commiting Naval Values Map: 427 North European Seas NAV Overall power(self): 66 Overall power (enemies): 0 Nav Ratio: 5.00
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  *** Land Theaters Special Regions ***
2:53:02 PM  (Reporting)  Theater 425 Theater_Brazil HQReg: 2038 Rio de Janeiro Max pick: Rio de Janeiro Max need: Sao Pedro Max Val: Rio de Janeiro Naval Gathering: 2038 Rio de Janeiro
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Final Gather Region for  425 Brazil : 2038 Rio de Janeiro
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Ended InitAndDumpData Brazil 846 ms
2:53:02 PM  (Reporting)  *** Faction-wide algorithms ***
2:53:02 PM  (Reporting)  Ended BuildReplacements 5 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000045 Brazil
2:53:02 PM  (Reporting)  Sending proposal: *we can*
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
2:53:02 PM  (Reporting)  IdentifyProductionStrucsBuild 
2:53:02 PM  (Reporting)  Ended HandleAdvancedStructures 296 ms
2:53:02 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
2:53:02 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:53:02 PM  (Reporting)  Steel Level 3 Amount 17
2:53:02 PM  (Reporting)  Money Level 6 Amount 11910
2:53:02 PM  (Reporting)  Conscripts Level 6 Amount 146
2:53:02 PM  (Reporting)  Ended BuildNewUnits Bought: 0 27 ms
2:53:02 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
2:53:02 PM  (Reporting)  _MFC_ Merging 1057265 1. Fleet into 1010092 Marinha de Brazil
2:53:02 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1010092 Marinha de Brazil
2:53:02 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1010131 Amaznia Flottilla
2:53:02 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014420 Merchant Fleet #9
2:53:02 PM  (Reporting)  _MFC_ Transport Fleet created (Segment I): 1060932 Brazilian Force 3 units in region 2038 Rio de Janeiro from 1010092 Marinha de Brazil
2:53:02 PM  (Reporting)  Ended ManageFleetsComposition 199 ms
2:53:02 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
2:53:02 PM  (Reporting)  _LFG_ 1010068 3 Regiao Militar, 2030 Porto Alegre, Pow:42, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:53:02 PM  (Reporting)  _LFG_ 1020628 2 Regiao Militar, 2043 Sao Paulo, Pow:42, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:53:02 PM  (Reporting)  _LFG_ 1010050 Fortificaoes de Rio de Janeiro, 2038 Rio de Janeiro, Pow:249, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
2:53:02 PM  (Reporting)  _LFG_ 1010088 9 Regiao Militar, 2050 Campo Grande, Pow:1, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:53:02 PM  (Reporting)  _LFG_ 1010080 6 Regiao Militar, 2068 Salvador da Bahia, Pow:42, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:53:02 PM  (Reporting)  _LFG_ 1010072 4 Regiao Militar, 2091 Belem, Pow:42, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:53:02 PM  (Reporting)  Ended LockFixedGroups 0 ms
2:53:02 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:53:02 PM  (Reporting)  Ended SplitStaticUnits 0 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  *** Theaters algorithms 425 Theater_Brazil ***
2:53:02 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:53:02 PM  (Reporting)  Ended PrivilegedCombine 1 ms
2:53:02 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:53:02 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
2:53:02 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
2:53:02 PM  (Reporting)  Ended ReconAndRaids 9 ms
2:53:02 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:53:02 PM  (Reporting)  Ended SplitGroups 14 ms
2:53:02 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:53:02 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:53:02 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:53:02 PM  (Reporting)  Ended Damaged Units 0 ms
2:53:02 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:53:02 PM  (Reporting)  Ended GarrisonObjectives 1 ms
2:53:02 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:53:02 PM  (Reporting)  _CLD_ Leader (Split Segment III) Lus Alves de Lima e Silva in Sao Paulo has been detached from group 1010023 Exrcito de Sul
2:53:02 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1060933 Lus Alves de Lima e Silva 2043 Sao Paulo toward 1020628 2 Regiao Militar, 2043 Sao Paulo, Pow:42, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Ended Check Leaders 23 ms
2:53:02 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:53:02 PM  (Reporting)  Ended Make Superior Group 0 ms
2:53:02 PM  (Reporting)  Start of AI Check for Land Resupply
2:53:02 PM  (Reporting)  Ended CheckForLandResupply 2 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:53:02 PM  (Reporting)  Ended KeepPosition 0 ms
2:53:02 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:53:02 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 425 Theater_Brazil ***
2:53:02 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:53:02 PM  (Reporting)  Ended DistantGarrison 0 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 888 AllOppPowLand: 0 AllOwnPowNav: 1311 AllOppPowNav 0
2:53:02 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  *** Starting process on extended theater 425 Theater_Brazil Owned armies (extended): 13 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
2:53:02 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:53:02 PM  (Reporting)  1010023 Exrcito de Sul (Pow.322)
2:53:02 PM  (Reporting)  1019290 1 Divisao de Cavalaria (Pow.27)
2:53:02 PM  (Reporting)  1059653 3 Divisao (Pow.29)
2:53:02 PM  (Reporting)  1015348 2 Divisao (Pow.42)
2:53:02 PM  (Reporting)  1015022 1 Divisao (Pow.42)
2:53:02 PM  (Reporting)  1010008 Exrcito de Norte (Pow.160)
2:53:02 PM  (Reporting)  1019291 2 Divisao de Cavalaria (Pow.27)
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Secondary Region 2108 Manaus Pick 23 has enough garrison (Value: 0) - evaluation skipped
2:53:02 PM  (Reporting)  Primary Region 2038 Rio de Janeiro Pick 100 has enough garrison (Value: 249) - evaluation skipped
2:53:02 PM  (Reporting)  Secondary Region 2077 Recife Pick 60 has enough garrison (Value: 0) - evaluation skipped
2:53:02 PM  (Reporting)  Secondary Region 2091 Belem Pick 30 has enough garrison (Value: 42) - evaluation skipped
2:53:02 PM  (Reporting)  Secondary Region 2068 Salvador da Bahia Pick 64 has enough garrison (Value: 42) - evaluation skipped
2:53:02 PM  (Reporting)  Secondary Region 2053 Belo Horizonte Pick 16 has enough garrison (Value: 0) - evaluation skipped
2:53:02 PM  (Reporting)  Secondary Region 2030 Porto Alegre Pick 40 has enough garrison (Value: 42) - evaluation skipped
2:53:02 PM  (Reporting)  Secondary Region 2078 Rio Grande do Norte Pick 3 has enough garrison (Value: 0) - evaluation skipped
2:53:02 PM  (Reporting)  Secondary Region 2043 Sao Paulo Pick 62 has enough garrison (Value: 42) - evaluation skipped
2:53:02 PM  (Reporting)  Secondary Region 2061 Goias Pick 2 has enough garrison (Value: 0) - evaluation skipped
2:53:02 PM  (Reporting)  Secondary Region 2042 Santos Pick 2 has enough garrison (Value: 0) - evaluation skipped
2:53:02 PM  (Reporting)  Secondary Region 2040 Vitoria Pick 4 has enough garrison (Value: 0) - evaluation skipped
2:53:02 PM  (Reporting)  Secondary Region 2083 Fortaleza Pick 3 has enough garrison (Value: 0) - evaluation skipped
2:53:02 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 77 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  ############ Starting ApplyAgenda:  Brazil  ############
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Theater:  Theater_North_European_Seas ( NavRatio:5.00) ***
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop I - post iteration missions
2:53:02 PM  (Reporting)  *** Theater:  Theater_Brazil (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:53:02 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:53:02 PM  (Reporting)  Ended Receive Arties
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:53:02 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:53:02 PM  (Reporting)  Ended Receive Supplies
2:53:02 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:53:02 PM  (Reporting)  Ended GatherGarrisons 0 ms
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop I - post iteration missions
2:53:02 PM  (Reporting)  *** Theater:  Theater_North_European_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:53:02 PM  (Reporting)  Entering Collect Leaders (_COD_)
2:53:02 PM  (Reporting)  Ended Collect Leaders 0 ms
2:53:02 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
2:53:02 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
2:53:02 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:53:02 PM  (Reporting)  Ended AddTheaterGoal 1 ms
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop II - agendas clean up and processing
2:53:02 PM  (Reporting)  *** Theater:  Theater_Brazil (Ext:5.00 - Core:5.00 - Nav:5.00) ***
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1010131 Amaznia Flottilla is doing nothing in Manaus  Power: 37  HealthPerc: 100
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1019291 2 Divisao de Cavalaria is doing nothing in Salvador da Bahia  Power: 27  HealthPerc: 100
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1010092 Marinha de Brazil is doing nothing in Rio de Janeiro  Power: 581  HealthPerc: 100
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1010008 Exrcito de Norte is doing nothing in Rio de Janeiro  Power: 160  HealthPerc: 100
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1060932 1. Fleet is doing nothing in Rio de Janeiro  Power: 300  HealthPerc: 100
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1015022 1 Divisao is doing nothing in Rio de Janeiro  Power: 42  HealthPerc: 100
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1015348 2 Divisao is doing nothing in Rio de Janeiro  Power: 42  HealthPerc: 100
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1059653 3 Divisao is doing nothing in Rio de Janeiro  Power: 29  HealthPerc: 100
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1019290 1 Divisao de Cavalaria is doing nothing in Rio de Janeiro  Power: 27  HealthPerc: 100
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1010023 Exrcito de Sul is doing nothing in Sao Paulo  Power: 322  HealthPerc: 100
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop II - agendas clean up and processing
2:53:02 PM  (Reporting)  *** Theater:  Theater_North_European_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1014420 Merchant Fleet #9 is doing nothing in Baltic Maritime Trade  Power: 20  HealthPerc: 100
2:53:02 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:53:02 PM  (Reporting)  Ended SplitStaticUnits 0 ms
2:53:02 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
2:53:02 PM  (Reporting)  Ended PromoteLeaders 0 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  ApplyAgenda AutoMerge
2:53:02 PM  (Reporting)  AI Process done in  3953 ms
2:53:02 PM  (Reporting)  Processing  1000046 Chile
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Starting Process on Chile AILevel 2 Kind: 2 Dormant YES Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:53:02 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:53:02 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:53:02 PM  (Reporting)  EcoBase 7
2:53:02 PM  (Reporting)  Resources Levels Chile EcoBase 7 AtWar: no AtWarThreat: no At PeaceThreat: no
2:53:02 PM  (Reporting)  Money Availability Plentiful Stock 485 Expected 14 Balance 7
2:53:02 PM  (Reporting)  Capital Availability Plentiful Stock 634 Expected 21 Balance -11
2:53:02 PM  (Reporting)  Steel Availability Very High Stock 6 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Coal Availability Very High Stock 7 Expected 3 Balance 0
2:53:02 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Prestige Availability Plentiful Stock 104 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 5 Balance 0
2:53:02 PM  (Reporting)  River Pool Availability High Stock 9 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Morale Availability Plentiful Stock 107 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Conscripts Availability Plentiful Stock 63 Expected 4 Balance -1
2:53:02 PM  (Reporting)  Diplomat Availability Plentiful Stock 5 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Officers Availability Plentiful Stock 52 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Iron Availability High Stock 172 Expected 0 Balance 8
2:53:02 PM  (Reporting)  Minerals Availability Plentiful Stock 201 Expected 0 Balance -10
2:53:02 PM  (Reporting)  Nitrates Availability Plentiful Stock 204 Expected 0 Balance -10
2:53:02 PM  (Reporting)  Rice Availability Average Stock 1 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Fish Availability Average Stock 42 Expected 0 Balance 4
2:53:02 PM  (Reporting)  Cattle Availability Average Stock 5 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Fruits Availability Average Stock 27 Expected 0 Balance 4
2:53:02 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Preserved Food Availability Average Stock 1 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cotton/Wool Availability Average Stock 6 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Coffee Availability Average Stock 5 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Dyes Availability Average Stock 5 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Tobacco Availability Average Stock 3 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Wines Availability Average Stock 1 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Chemicals Availability Average Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Manufactured Goods Availability Average Stock 3 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Textile Availability Low Stock 3 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Gold Availability Low Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  _IAE_ Chile Global Military Usage: 40 %
2:53:02 PM  (Reporting)  _IAE_ Chile Money Stock 485 Expenses 5 Availability Plentiful Mil Spend 104 Civ Spend 104
2:53:02 PM  (Reporting)  _IAE_ Chile Capital Stock 634 Expenses 21 Availability Plentiful Mil Spend 44 Civ Spend 263
2:53:02 PM  (Reporting)  _IAE_ Chile Steel Stock 6 Expenses 0 Availability Very High Mil Spend 1 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Chile Coal Stock 7 Expenses 0 Availability Very High Mil Spend 1 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Chile Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Chile Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Chile Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Chile Prestige Stock 104 Expenses 0 Availability Plentiful Mil Spend 19 Civ Spend 28
2:53:02 PM  (Reporting)  _IAE_ Chile Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Chile River Pool Stock 9 Expenses 0 Availability High Mil Spend 1 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Chile Morale Stock 107 Expenses 0 Availability Plentiful Mil Spend 38 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Chile Conscripts Stock 63 Expenses 1 Availability Plentiful Mil Spend 22 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Chile War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Chile Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Chile Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Chile Diplomat Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Chile Officers Stock 52 Expenses 0 Availability Plentiful Mil Spend 19 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Chile Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Chile Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Chile Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Chile Iron Stock 172 Expenses 0 Availability High Mil Spend 0 Civ Spend 68
2:53:02 PM  (Reporting)  _IAE_ Chile Minerals Stock 201 Expenses 10 Availability Plentiful Mil Spend 33 Civ Spend 50
2:53:02 PM  (Reporting)  _IAE_ Chile Nitrates Stock 204 Expenses 10 Availability Plentiful Mil Spend 0 Civ Spend 102
2:53:02 PM  (Reporting)  _IAE_ Chile Cereals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Chile Rice Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Chile Fish Stock 42 Expenses 0 Availability Average Mil Spend 0 Civ Spend 13
2:53:02 PM  (Reporting)  _IAE_ Chile Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Chile Cattle Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Chile Fruits Stock 27 Expenses 0 Availability Average Mil Spend 0 Civ Spend 8
2:53:02 PM  (Reporting)  _IAE_ Chile Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Chile Preserved Food Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Chile Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Chile Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Chile Cotton/Wool Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Chile Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Chile Coffee Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Chile Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Chile Dyes Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Chile Tobacco Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Chile Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Chile Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Chile Wines Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Chile Chemicals Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Chile Manufactured Goods Stock 3 Expenses 0 Availability Average Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Chile Textile Stock 3 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Chile Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Chile Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Chile Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Chile Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Chile Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Chile Gold Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Chile Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Chile Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Chile Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  Ended InitializeAdvancedEconomics 49 ms
2:53:02 PM  (Reporting)  *** Faction-wide algorithms ***
2:53:02 PM  (Reporting)  Ended BuildReplacements 4 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000046 Chile
2:53:02 PM  (Reporting)  Sending proposal: *we can*
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:53:02 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:53:02 PM  (Reporting)  Steel Level 5 Amount 6
2:53:02 PM  (Reporting)  Money Level 6 Amount 485
2:53:02 PM  (Reporting)  Conscripts Level 6 Amount 63
2:53:02 PM  (Reporting)  _BNU_ Emergency build ON
2:53:02 PM  (Reporting)  Ended BuildNewUnits Bought: 0 22 ms
2:53:02 PM  (Reporting)  AI Process done in  277 ms
2:53:02 PM  (Reporting)  Processing  1000047 Colombia
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Starting Process on Colombia AILevel 2 Kind: 2 Dormant YES Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:53:02 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:53:02 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:53:02 PM  (Reporting)  EcoBase 7
2:53:02 PM  (Reporting)  Resources Levels Colombia EcoBase 7 AtWar: no AtWarThreat: no At PeaceThreat: no
2:53:02 PM  (Reporting)  Money Availability Plentiful Stock 6068 Expected 14 Balance 128
2:53:02 PM  (Reporting)  Capital Availability Plentiful Stock 1927 Expected 21 Balance -92
2:53:02 PM  (Reporting)  Steel Availability Very High Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Coal Availability High Stock 5 Expected 3 Balance 0
2:53:02 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Prestige Availability Plentiful Stock 104 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 5 Balance 0
2:53:02 PM  (Reporting)  River Pool Availability Average Stock 4 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Conscripts Availability Plentiful Stock 80 Expected 4 Balance -1
2:53:02 PM  (Reporting)  Diplomat Availability Plentiful Stock 3 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Officers Availability Plentiful Stock 51 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Minerals Availability Plentiful Stock 198 Expected 0 Balance 4
2:53:02 PM  (Reporting)  Cereals Availability Very High Stock 3 Expected 0 Balance -1
2:53:02 PM  (Reporting)  Fish Availability Plentiful Stock 22 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Tropical Fruits Availability Average Stock 18 Expected 0 Balance 3
2:53:02 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cotton/Wool Availability Average Stock 6 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Tea Availability Average Stock 20 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Coffee Availability Average Stock 44 Expected 0 Balance 10
2:53:02 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Dyes Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Tobacco Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Petroleum Availability Plentiful Stock 24 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Rum Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Wines Availability Very High Stock 3 Expected 0 Balance -1
2:53:02 PM  (Reporting)  Chemicals Availability Average Stock 7 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Manufactured Goods Availability Low Stock 1 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Textile Availability Low Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Mechanical Parts Availability Average Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Silk Availability Low Stock 44 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Opium Availability Low Stock 53 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Gold Availability Plentiful Stock 21 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Gems Availability Plentiful Stock 17 Expected 0 Balance -2
2:53:02 PM  (Reporting)  _IAE_ Colombia Global Military Usage: 45 %
2:53:02 PM  (Reporting)  _IAE_ Colombia Money Stock 6068 Expenses 1 Availability Plentiful Mil Spend 1490 Civ Spend 1214
2:53:02 PM  (Reporting)  _IAE_ Colombia Capital Stock 1927 Expenses 108 Availability Plentiful Mil Spend 144 Civ Spend 702
2:53:02 PM  (Reporting)  _IAE_ Colombia Steel Stock 5 Expenses 0 Availability Very High Mil Spend 1 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Colombia Coal Stock 5 Expenses 0 Availability High Mil Spend 1 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Colombia Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Colombia Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Colombia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Colombia Prestige Stock 104 Expenses 0 Availability Plentiful Mil Spend 21 Civ Spend 26
2:53:02 PM  (Reporting)  _IAE_ Colombia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Colombia River Pool Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Colombia Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 40 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Colombia Conscripts Stock 80 Expenses 1 Availability Plentiful Mil Spend 32 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Colombia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Colombia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Colombia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Colombia Diplomat Stock 3 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Colombia Officers Stock 51 Expenses 0 Availability Plentiful Mil Spend 21 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Colombia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Colombia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Colombia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Colombia Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Colombia Minerals Stock 198 Expenses 0 Availability Plentiful Mil Spend 40 Civ Spend 50
2:53:02 PM  (Reporting)  _IAE_ Colombia Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Colombia Cereals Stock 3 Expenses 1 Availability Very High Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Colombia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Colombia Fish Stock 22 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 10
2:53:02 PM  (Reporting)  _IAE_ Colombia Tropical Fruits Stock 18 Expenses 0 Availability Average Mil Spend 0 Civ Spend 6
2:53:02 PM  (Reporting)  _IAE_ Colombia Cattle Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Colombia Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Colombia Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Colombia Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Colombia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Colombia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Colombia Cotton/Wool Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Colombia Tea Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 6
2:53:02 PM  (Reporting)  _IAE_ Colombia Coffee Stock 44 Expenses 0 Availability Average Mil Spend 0 Civ Spend 13
2:53:02 PM  (Reporting)  _IAE_ Colombia Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Colombia Dyes Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Colombia Tobacco Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Colombia Petroleum Stock 24 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 6
2:53:02 PM  (Reporting)  _IAE_ Colombia Rum Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Colombia Wines Stock 3 Expenses 1 Availability Very High Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Colombia Chemicals Stock 7 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Colombia Manufactured Goods Stock 1 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Colombia Textile Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Colombia Mechanical Parts Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Colombia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Colombia Silk Stock 44 Expenses 0 Availability Low Mil Spend 0 Civ Spend 8
2:53:02 PM  (Reporting)  _IAE_ Colombia Opium Stock 53 Expenses 0 Availability Low Mil Spend 0 Civ Spend 9
2:53:02 PM  (Reporting)  _IAE_ Colombia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Colombia Gold Stock 21 Expenses 3 Availability Plentiful Mil Spend 0 Civ Spend 9
2:53:02 PM  (Reporting)  _IAE_ Colombia Gems Stock 17 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 7
2:53:02 PM  (Reporting)  _IAE_ Colombia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Colombia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  Ended InitializeAdvancedEconomics 52 ms
2:53:02 PM  (Reporting)  *** Faction-wide algorithms ***
2:53:02 PM  (Reporting)  Ended BuildReplacements 5 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
2:53:02 PM  (Reporting)  _HAC_ Identify Resources Need Colombia 7 resources are needed 12 resources in surplus.
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 1 Manufactured Goods
2:53:02 PM  (Reporting)  AddNewTrades Colombia Added 1 buy request of Manufactured Goods in area Cheasapeake
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 1 Luxury Goods
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 1 Automobile
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 1 Aviation
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 1 Rice
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 1 Cattle
2:53:02 PM  (Reporting)  AddNewTrades Colombia Added 1 buy request of Cattle in area Parana
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 1 Electrical Parts
2:53:02 PM  (Reporting)  Ended HandleAdvancedCommerce 20 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000047 Colombia
2:53:02 PM  (Reporting)  Sending proposal: *we can*
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:53:02 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:53:02 PM  (Reporting)  Steel Level 5 Amount 5
2:53:02 PM  (Reporting)  Money Level 6 Amount 6068
2:53:02 PM  (Reporting)  Conscripts Level 6 Amount 80
2:53:02 PM  (Reporting)  _BNU_ Emergency build ON
2:53:02 PM  (Reporting)  Ended BuildNewUnits Bought: 0 12 ms
2:53:02 PM  (Reporting)  AI Process done in  180 ms
2:53:02 PM  (Reporting)  Processing  1000048 Ecuador
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Starting Process on Ecuador AILevel 2 Kind: 2 Dormant YES Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:53:02 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:53:02 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:53:02 PM  (Reporting)  EcoBase 6
2:53:02 PM  (Reporting)  Resources Levels Ecuador EcoBase 6 AtWar: no AtWarThreat: no At PeaceThreat: no
2:53:02 PM  (Reporting)  Money Availability Plentiful Stock 1914 Expected 12 Balance 57
2:53:02 PM  (Reporting)  Capital Availability Plentiful Stock 1491 Expected 18 Balance 5
2:53:02 PM  (Reporting)  Steel Availability High Stock 4 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Coal Availability Very High Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  River Pool Availability Low Stock 1 Expected 3 Balance 0
2:53:02 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Conscripts Availability Plentiful Stock 107 Expected 3 Balance -1
2:53:02 PM  (Reporting)  Diplomat Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Minerals Availability Plentiful Stock 200 Expected 0 Balance -10
2:53:02 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Rice Availability Average Stock 6 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Fish Availability Average Stock 43 Expected 0 Balance 2
2:53:02 PM  (Reporting)  Cattle Availability Average Stock 7 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Sugar Availability Average Stock 21 Expected 0 Balance 2
2:53:02 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cotton/Wool Availability Average Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Coffee Availability Average Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Dyes Availability Average Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Tobacco Availability Average Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Petroleum Availability Plentiful Stock 18 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Rum Availability Average Stock 21 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Wines Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Manufactured Goods Availability Average Stock 2 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Textile Availability Low Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Opium Availability Low Stock 7 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Gold Availability Low Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Gems Availability Plentiful Stock 15 Expected 0 Balance -2
2:53:02 PM  (Reporting)  _IAE_ Ecuador Global Military Usage: 40 %
2:53:02 PM  (Reporting)  _IAE_ Ecuador Money Stock 1914 Expenses 0 Availability Plentiful Mil Spend 420 Civ Spend 420
2:53:02 PM  (Reporting)  _IAE_ Ecuador Capital Stock 1491 Expenses 0 Availability Plentiful Mil Spend 108 Civ Spend 646
2:53:02 PM  (Reporting)  _IAE_ Ecuador Steel Stock 4 Expenses 0 Availability High Mil Spend 1 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Ecuador Coal Stock 5 Expenses 0 Availability Very High Mil Spend 1 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Ecuador Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ecuador Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ecuador Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ecuador Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ecuador Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ecuador River Pool Stock 1 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ecuador Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 36 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ecuador Conscripts Stock 107 Expenses 1 Availability Plentiful Mil Spend 38 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ecuador War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ecuador Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ecuador Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ecuador Diplomat Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Ecuador Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 6 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ecuador Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ecuador Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ecuador Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ecuador Iron Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ecuador Minerals Stock 200 Expenses 10 Availability Plentiful Mil Spend 33 Civ Spend 50
2:53:02 PM  (Reporting)  _IAE_ Ecuador Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ecuador Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
2:53:02 PM  (Reporting)  _IAE_ Ecuador Rice Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Ecuador Fish Stock 43 Expenses 0 Availability Average Mil Spend 0 Civ Spend 13
2:53:02 PM  (Reporting)  _IAE_ Ecuador Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ecuador Cattle Stock 7 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Ecuador Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Ecuador Sugar Stock 21 Expenses 0 Availability Average Mil Spend 0 Civ Spend 7
2:53:02 PM  (Reporting)  _IAE_ Ecuador Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Ecuador Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ecuador Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ecuador Cotton/Wool Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Ecuador Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ecuador Coffee Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Ecuador Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Ecuador Dyes Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Ecuador Tobacco Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Ecuador Petroleum Stock 18 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 5
2:53:02 PM  (Reporting)  _IAE_ Ecuador Rum Stock 21 Expenses 0 Availability Average Mil Spend 0 Civ Spend 6
2:53:02 PM  (Reporting)  _IAE_ Ecuador Wines Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Ecuador Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ecuador Manufactured Goods Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ecuador Textile Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Ecuador Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ecuador Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ecuador Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ecuador Opium Stock 7 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Ecuador Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ecuador Gold Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Ecuador Gems Stock 15 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 7
2:53:02 PM  (Reporting)  _IAE_ Ecuador Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ecuador Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  Ended InitializeAdvancedEconomics 37 ms
2:53:02 PM  (Reporting)  *** Faction-wide algorithms ***
2:53:02 PM  (Reporting)  Ended BuildReplacements 3 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
2:53:02 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Ecuador Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 1 Excise 1 Tariff 1 Census 0 Income 0 Maritime 1 Percentages: Corporate 2 % Excise 12 % Tariff 0 % Census 0 % Income 0 % Maritime 6 %
2:53:02 PM  (Reporting)  Ended HandleAdvancedFinances 2 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000048 Ecuador
2:53:02 PM  (Reporting)  Sending proposal: *we can*
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Proposing to 1000045 Brazil
2:53:02 PM  (Reporting)  Checking 20 Request Supply Right
2:53:02 PM  (Reporting)  Still checking 20 Request Supply Right
2:53:02 PM  (Reporting)  Item is a Various entry, chance -7
2:53:02 PM  (Reporting)  _HAD_ Send Treaty Ecuador failed sending Request Supply Right toward Brazil chance -7
2:53:02 PM  (Reporting)  Proposing to 1000050 Peru
2:53:02 PM  (Reporting)  Checking 4 Offer Defensive Treaty
2:53:02 PM  (Reporting)  Proposing to 1000050 Peru
2:53:02 PM  (Reporting)  Checking 20 Request Supply Right
2:53:02 PM  (Reporting)  Still checking 20 Request Supply Right
2:53:02 PM  (Reporting)  Item is a Various entry, chance -7
2:53:02 PM  (Reporting)  _HAD_ Send Treaty Ecuador failed sending Request Supply Right toward Peru chance -7
2:53:02 PM  (Reporting)  Proposing to 1000045 Brazil
2:53:02 PM  (Reporting)  Checking 17 Give Supply Right
2:53:02 PM  (Reporting)  Still checking 17 Give Supply Right
2:53:02 PM  (Reporting)  Item is a Various entry, chance -12
2:53:02 PM  (Reporting)  _HAD_ Send Treaty Ecuador failed sending Give Supply Right toward Brazil chance -12
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 11 ms
2:53:02 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:53:02 PM  (Reporting)  Steel Level 4 Amount 4
2:53:02 PM  (Reporting)  Money Level 6 Amount 1914
2:53:02 PM  (Reporting)  Conscripts Level 6 Amount 107
2:53:02 PM  (Reporting)  _BNU_ Emergency build ON
2:53:02 PM  (Reporting)  Ended BuildNewUnits Bought: 0 7 ms
2:53:02 PM  (Reporting)  AI Process done in  133 ms
2:53:02 PM  (Reporting)  Processing  1000049 Paraguay
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Starting Process on Paraguay AILevel 2 Kind: 2 Dormant YES Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:53:02 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:53:02 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:53:02 PM  (Reporting)  EcoBase 2
2:53:02 PM  (Reporting)  Resources Levels Paraguay EcoBase 2 AtWar: no AtWarThreat: no At PeaceThreat: no
2:53:02 PM  (Reporting)  Money Availability Plentiful Stock 802 Expected 4 Balance 8
2:53:02 PM  (Reporting)  Capital Availability Plentiful Stock 818 Expected 6 Balance 5
2:53:02 PM  (Reporting)  Steel Availability Very Low Stock 0 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Prestige Availability Plentiful Stock 104 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Morale Availability Plentiful Stock 106 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Conscripts Availability Plentiful Stock 101 Expected 1 Balance -1
2:53:02 PM  (Reporting)  Officers Availability Plentiful Stock 3 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cereals Availability Plentiful Stock 18 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cattle Availability Average Stock 55 Expected 0 Balance 1
2:53:02 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cotton/Wool Availability Average Stock 118 Expected 0 Balance 1
2:53:02 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Manufactured Goods Availability High Stock 2 Expected 1 Balance 0
2:53:02 PM  (Reporting)  _IAE_ Paraguay Global Military Usage: 55 %
2:53:02 PM  (Reporting)  _IAE_ Paraguay Money Stock 802 Expenses 1 Availability Plentiful Mil Spend 239 Civ Spend 130
2:53:02 PM  (Reporting)  _IAE_ Paraguay Capital Stock 818 Expenses 5 Availability Plentiful Mil Spend 81 Civ Spend 264
2:53:02 PM  (Reporting)  _IAE_ Paraguay Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Paraguay Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Paraguay Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Paraguay Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Paraguay Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Paraguay Prestige Stock 104 Expenses 0 Availability Plentiful Mil Spend 26 Civ Spend 21
2:53:02 PM  (Reporting)  _IAE_ Paraguay Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Paraguay River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Paraguay Morale Stock 106 Expenses 0 Availability Plentiful Mil Spend 52 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Paraguay Conscripts Stock 101 Expenses 1 Availability Plentiful Mil Spend 50 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Paraguay War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Paraguay Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Paraguay Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Paraguay Diplomat Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Paraguay Officers Stock 3 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Paraguay Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Paraguay Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Paraguay Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Paraguay Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Paraguay Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Paraguay Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Paraguay Cereals Stock 18 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 7
2:53:02 PM  (Reporting)  _IAE_ Paraguay Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Paraguay Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Paraguay Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Paraguay Cattle Stock 55 Expenses 0 Availability Average Mil Spend 0 Civ Spend 13
2:53:02 PM  (Reporting)  _IAE_ Paraguay Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Paraguay Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Paraguay Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Paraguay Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Paraguay Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Paraguay Cotton/Wool Stock 118 Expenses 0 Availability Average Mil Spend 0 Civ Spend 27
2:53:02 PM  (Reporting)  _IAE_ Paraguay Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Paraguay Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Paraguay Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Paraguay Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Paraguay Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Paraguay Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Paraguay Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Paraguay Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Paraguay Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Paraguay Manufactured Goods Stock 2 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Paraguay Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Paraguay Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Paraguay Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Paraguay Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Paraguay Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Paraguay Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Paraguay Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Paraguay Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Paraguay Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Paraguay Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  Ended InitializeAdvancedEconomics 28 ms
2:53:02 PM  (Reporting)  *** Faction-wide algorithms ***
2:53:02 PM  (Reporting)  Ended BuildReplacements 3 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000049 Paraguay
2:53:02 PM  (Reporting)  Sending proposal: *we can*
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
2:53:02 PM  (Reporting)  IdentifyProductionStrucsBuild 
2:53:02 PM  (Reporting)  Ended HandleAdvancedStructures 7 ms
2:53:02 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
2:53:02 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:53:02 PM  (Reporting)  Steel Level 6 Amount 0
2:53:02 PM  (Reporting)  Money Level 6 Amount 802
2:53:02 PM  (Reporting)  Conscripts Level 6 Amount 101
2:53:02 PM  (Reporting)  _BNU_ Emergency build ON
2:53:02 PM  (Reporting)  Ended BuildNewUnits Bought: 0 9 ms
2:53:02 PM  (Reporting)  AI Process done in  115 ms
2:53:02 PM  (Reporting)  Processing  1000050 Peru
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Starting Process on Peru AILevel 2 Kind: 2 Dormant YES Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:53:02 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:53:02 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:53:02 PM  (Reporting)  EcoBase 8
2:53:02 PM  (Reporting)  Resources Levels Peru EcoBase 8 AtWar: no AtWarThreat: no At PeaceThreat: no
2:53:02 PM  (Reporting)  Money Availability Plentiful Stock 2820 Expected 16 Balance 56
2:53:02 PM  (Reporting)  Capital Availability Plentiful Stock 1505 Expected 24 Balance -99
2:53:02 PM  (Reporting)  Steel Availability Plentiful Stock 8 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Coal Availability High Stock 5 Expected 3 Balance 0
2:53:02 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Prestige Availability Plentiful Stock 104 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Rail Pool Availability Very Low Stock 1 Expected 6 Balance 0
2:53:02 PM  (Reporting)  River Pool Availability Average Stock 5 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Conscripts Availability Plentiful Stock 123 Expected 4 Balance -1
2:53:02 PM  (Reporting)  Diplomat Availability Plentiful Stock 1 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Officers Availability Very High Stock 3 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Iron Availability High Stock 25 Expected 0 Balance 6
2:53:02 PM  (Reporting)  Minerals Availability Plentiful Stock 203 Expected 0 Balance -5
2:53:02 PM  (Reporting)  Nitrates Availability Plentiful Stock 202 Expected 0 Balance -2
2:53:02 PM  (Reporting)  Cereals Availability Average Stock 3 Expected 1 Balance -1
2:53:02 PM  (Reporting)  Rice Availability Average Stock 1 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Fish Availability Plentiful Stock 31 Expected 1 Balance 4
2:53:02 PM  (Reporting)  Tropical Fruits Availability Average Stock 7 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cattle Availability Average Stock 3 Expected 1 Balance -1
2:53:02 PM  (Reporting)  Fruits Availability Average Stock 7 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cotton/Wool Availability Average Stock 6 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Tea Availability Average Stock 12 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Coffee Availability Average Stock 7 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Dyes Availability Average Stock 5 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Tobacco Availability Average Stock 7 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Petroleum Availability Plentiful Stock 21 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Rum Availability Average Stock 27 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Wines Availability Average Stock 5 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Chemicals Availability Average Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Manufactured Goods Availability Average Stock 3 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Textile Availability Low Stock 5 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Mechanical Parts Availability Average Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Silk Availability Low Stock 12 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Opium Availability Low Stock 27 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Gold Availability Plentiful Stock 12 Expected 0 Balance 3
2:53:02 PM  (Reporting)  Gems Availability Plentiful Stock 7 Expected 0 Balance -1
2:53:02 PM  (Reporting)  _IAE_ Peru Global Military Usage: 45 %
2:53:02 PM  (Reporting)  _IAE_ Peru Money Stock 2820 Expenses 1 Availability Plentiful Mil Spend 692 Civ Spend 564
2:53:02 PM  (Reporting)  _IAE_ Peru Capital Stock 1505 Expenses 114 Availability Plentiful Mil Spend 109 Civ Spend 532
2:53:02 PM  (Reporting)  _IAE_ Peru Steel Stock 8 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Peru Coal Stock 5 Expenses 0 Availability High Mil Spend 1 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Peru Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Peru Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Peru Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Peru Prestige Stock 104 Expenses 0 Availability Plentiful Mil Spend 21 Civ Spend 26
2:53:02 PM  (Reporting)  _IAE_ Peru Rail Pool Stock 1 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Peru River Pool Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Peru Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 40 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Peru Conscripts Stock 123 Expenses 1 Availability Plentiful Mil Spend 50 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Peru War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Peru Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Peru Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Peru Diplomat Stock 1 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Peru Officers Stock 3 Expenses 0 Availability Very High Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Peru Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Peru Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Peru Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Peru Iron Stock 25 Expenses 0 Availability High Mil Spend 0 Civ Spend 10
2:53:02 PM  (Reporting)  _IAE_ Peru Minerals Stock 203 Expenses 10 Availability Plentiful Mil Spend 39 Civ Spend 47
2:53:02 PM  (Reporting)  _IAE_ Peru Nitrates Stock 202 Expenses 10 Availability Plentiful Mil Spend 0 Civ Spend 95
2:53:02 PM  (Reporting)  _IAE_ Peru Cereals Stock 3 Expenses 1 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Peru Rice Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Peru Fish Stock 31 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 16
2:53:02 PM  (Reporting)  _IAE_ Peru Tropical Fruits Stock 7 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Peru Cattle Stock 3 Expenses 1 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Peru Fruits Stock 7 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Peru Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Peru Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Peru Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Peru Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Peru Cotton/Wool Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Peru Tea Stock 12 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
2:53:02 PM  (Reporting)  _IAE_ Peru Coffee Stock 7 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Peru Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Peru Dyes Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Peru Tobacco Stock 7 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Peru Petroleum Stock 21 Expenses 0 Availability Plentiful Mil Spend 4 Civ Spend 5
2:53:02 PM  (Reporting)  _IAE_ Peru Rum Stock 27 Expenses 0 Availability Average Mil Spend 0 Civ Spend 8
2:53:02 PM  (Reporting)  _IAE_ Peru Wines Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Peru Chemicals Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Peru Manufactured Goods Stock 3 Expenses 0 Availability Average Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Peru Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Peru Mechanical Parts Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Peru Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Peru Silk Stock 12 Expenses 0 Availability Low Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Peru Opium Stock 27 Expenses 0 Availability Low Mil Spend 0 Civ Spend 5
2:53:02 PM  (Reporting)  _IAE_ Peru Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Peru Gold Stock 12 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 6
2:53:02 PM  (Reporting)  _IAE_ Peru Gems Stock 7 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 3
2:53:02 PM  (Reporting)  _IAE_ Peru Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Peru Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  Ended InitializeAdvancedEconomics 38 ms
2:53:02 PM  (Reporting)  *** Faction-wide algorithms ***
2:53:02 PM  (Reporting)  Ended BuildReplacements 3 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000050 Peru
2:53:02 PM  (Reporting)  Sending proposal: *we can*
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:53:02 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:53:02 PM  (Reporting)  Steel Level 6 Amount 8
2:53:02 PM  (Reporting)  Money Level 6 Amount 2820
2:53:02 PM  (Reporting)  Conscripts Level 6 Amount 123
2:53:02 PM  (Reporting)  _BNU_ Emergency build ON
2:53:02 PM  (Reporting)  Ended BuildNewUnits Bought: 0 14 ms
2:53:02 PM  (Reporting)  AI Process done in  124 ms
2:53:02 PM  (Reporting)  Processing  1000051 Uruguay
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Starting Process on Uruguay AILevel 2 Kind: 2 Dormant YES Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:53:02 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:53:02 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:53:02 PM  (Reporting)  EcoBase 1
2:53:02 PM  (Reporting)  Resources Levels Uruguay EcoBase 1 AtWar: no AtWarThreat: no At PeaceThreat: no
2:53:02 PM  (Reporting)  Money Availability Plentiful Stock 928 Expected 2 Balance 7
2:53:02 PM  (Reporting)  Capital Availability Plentiful Stock 1310 Expected 3 Balance 8
2:53:02 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 1 Balance 0
2:53:02 PM  (Reporting)  River Pool Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Conscripts Availability Plentiful Stock 58 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Diplomat Availability Plentiful Stock 5 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cereals Availability Average Stock 167 Expected 0 Balance 4
2:53:02 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cattle Availability Average Stock 41 Expected 0 Balance 4
2:53:02 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  _IAE_ Uruguay Global Military Usage: 45 %
2:53:02 PM  (Reporting)  _IAE_ Uruguay Money Stock 928 Expenses 1 Availability Plentiful Mil Spend 226 Civ Spend 184
2:53:02 PM  (Reporting)  _IAE_ Uruguay Capital Stock 1310 Expenses 0 Availability Plentiful Mil Spend 106 Civ Spend 521
2:53:02 PM  (Reporting)  _IAE_ Uruguay Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Uruguay Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Uruguay Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Uruguay Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Uruguay Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Uruguay Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Uruguay Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Uruguay River Pool Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Uruguay Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 40 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Uruguay Conscripts Stock 58 Expenses 0 Availability Plentiful Mil Spend 23 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Uruguay War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Uruguay Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Uruguay Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Uruguay Diplomat Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Uruguay Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 6 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Uruguay Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Uruguay Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Uruguay Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Uruguay Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Uruguay Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Uruguay Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Uruguay Cereals Stock 167 Expenses 0 Availability Average Mil Spend 0 Civ Spend 46
2:53:02 PM  (Reporting)  _IAE_ Uruguay Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Uruguay Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Uruguay Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Uruguay Cattle Stock 41 Expenses 0 Availability Average Mil Spend 0 Civ Spend 12
2:53:02 PM  (Reporting)  _IAE_ Uruguay Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Uruguay Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Uruguay Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Uruguay Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Uruguay Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Uruguay Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Uruguay Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Uruguay Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Uruguay Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Uruguay Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Uruguay Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Uruguay Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Uruguay Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Uruguay Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Uruguay Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Uruguay Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Uruguay Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Uruguay Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Uruguay Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Uruguay Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Uruguay Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Uruguay Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Uruguay Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Uruguay Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Uruguay Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Uruguay Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  Ended InitializeAdvancedEconomics 38 ms
2:53:02 PM  (Reporting)  *** Faction-wide algorithms ***
2:53:02 PM  (Reporting)  Ended BuildReplacements 5 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
2:53:02 PM  (Reporting)  _HAC_ Identify Resources Need Uruguay 0 resources are needed 14 resources in surplus.
2:53:02 PM  (Reporting)  Sell surplus Uruguay Added 7 sell proposal of Cattle in area La Plata
2:53:02 PM  (Reporting)  Ended HandleAdvancedCommerce 14 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000051 Uruguay
2:53:02 PM  (Reporting)  Sending proposal: *we can*
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:53:02 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:53:02 PM  (Reporting)  Steel Level 6 Amount 0
2:53:02 PM  (Reporting)  Money Level 6 Amount 928
2:53:02 PM  (Reporting)  Conscripts Level 6 Amount 58
2:53:02 PM  (Reporting)  _BNU_ Emergency build ON
2:53:02 PM  (Reporting)  Ended BuildNewUnits Bought: 0 16 ms
2:53:02 PM  (Reporting)  AI Process done in  144 ms
2:53:02 PM  (Reporting)  Processing  1000052 Venezuela
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Starting Process on Venezuela AILevel 2 Kind: 2 Dormant YES Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:53:02 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:53:02 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:53:02 PM  (Reporting)  EcoBase 4
2:53:02 PM  (Reporting)  Resources Levels Venezuela EcoBase 4 AtWar: no AtWarThreat: no At PeaceThreat: no
2:53:02 PM  (Reporting)  Money Availability Plentiful Stock 2682 Expected 8 Balance 32
2:53:02 PM  (Reporting)  Capital Availability Plentiful Stock 1242 Expected 12 Balance 1
2:53:02 PM  (Reporting)  Steel Availability Plentiful Stock 4 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Coal Availability Very High Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Prestige Availability Plentiful Stock 104 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 3 Balance 0
2:53:02 PM  (Reporting)  River Pool Availability Low Stock 1 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Conscripts Availability Plentiful Stock 104 Expected 2 Balance -1
2:53:02 PM  (Reporting)  Diplomat Availability Plentiful Stock 5 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Officers Availability Plentiful Stock 1 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Fish Availability Average Stock 54 Expected 0 Balance 1
2:53:02 PM  (Reporting)  Tropical Fruits Availability Average Stock 6 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Sugar Availability Average Stock 13 Expected 0 Balance 1
2:53:02 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Coffee Availability Average Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Wood Availability Average Stock 23 Expected 0 Balance 2
2:53:02 PM  (Reporting)  Tobacco Availability Average Stock 3 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Rum Availability Average Stock 1 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Wines Availability Average Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Manufactured Goods Availability High Stock 2 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Textile Availability Low Stock 6 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Gold Availability Low Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Gems Availability Plentiful Stock 5 Expected 0 Balance 0
2:53:02 PM  (Reporting)  _IAE_ Venezuela Global Military Usage: 50 %
2:53:02 PM  (Reporting)  _IAE_ Venezuela Money Stock 2682 Expenses 0 Availability Plentiful Mil Spend 728 Civ Spend 486
2:53:02 PM  (Reporting)  _IAE_ Venezuela Capital Stock 1242 Expenses 7 Availability Plentiful Mil Spend 111 Civ Spend 445
2:53:02 PM  (Reporting)  _IAE_ Venezuela Steel Stock 4 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Venezuela Coal Stock 5 Expenses 0 Availability Very High Mil Spend 1 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Venezuela Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Venezuela Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Venezuela Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Venezuela Prestige Stock 104 Expenses 0 Availability Plentiful Mil Spend 24 Civ Spend 24
2:53:02 PM  (Reporting)  _IAE_ Venezuela Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Venezuela River Pool Stock 1 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Venezuela Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 45 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Venezuela Conscripts Stock 104 Expenses 1 Availability Plentiful Mil Spend 46 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Venezuela War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Venezuela Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Venezuela Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Venezuela Diplomat Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Venezuela Officers Stock 1 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Venezuela Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Venezuela Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Venezuela Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Venezuela Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Venezuela Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Venezuela Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Venezuela Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Venezuela Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Venezuela Fish Stock 54 Expenses 0 Availability Average Mil Spend 0 Civ Spend 14
2:53:02 PM  (Reporting)  _IAE_ Venezuela Tropical Fruits Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Venezuela Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Venezuela Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Venezuela Sugar Stock 13 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
2:53:02 PM  (Reporting)  _IAE_ Venezuela Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Venezuela Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Venezuela Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Venezuela Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Venezuela Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Venezuela Coffee Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Venezuela Wood Stock 23 Expenses 0 Availability Average Mil Spend 0 Civ Spend 6
2:53:02 PM  (Reporting)  _IAE_ Venezuela Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Venezuela Tobacco Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Venezuela Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Venezuela Rum Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Venezuela Wines Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Venezuela Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Venezuela Manufactured Goods Stock 2 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Venezuela Textile Stock 6 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Venezuela Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Venezuela Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Venezuela Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Venezuela Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Venezuela Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Venezuela Gold Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Venezuela Gems Stock 5 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Venezuela Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Venezuela Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  Ended InitializeAdvancedEconomics 32 ms
2:53:02 PM  (Reporting)  *** Faction-wide algorithms ***
2:53:02 PM  (Reporting)  Ended BuildReplacements 3 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
2:53:02 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Venezuela Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 1 Excise 1 Tariff 1 Census 0 Income 0 Maritime 1 Percentages: Corporate 2 % Excise 15 % Tariff 0 % Census 0 % Income 0 % Maritime 7 %
2:53:02 PM  (Reporting)  Ended HandleAdvancedFinances 2 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000052 Venezuela
2:53:02 PM  (Reporting)  Sending proposal: *we can*
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Proposing to 1000001 Great Britain
2:53:02 PM  (Reporting)  Checking 20 Request Supply Right
2:53:02 PM  (Reporting)  Still checking 20 Request Supply Right
2:53:02 PM  (Reporting)  Item is a Various entry, chance -11
2:53:02 PM  (Reporting)  _HAD_ Send Treaty Venezuela failed sending Request Supply Right toward Great Britain chance -11
2:53:02 PM  (Reporting)  Proposing to 1000020 Netherlands
2:53:02 PM  (Reporting)  Checking 0 Propose State Visit
2:53:02 PM  (Reporting)  Still checking 0 Propose State Visit
2:53:02 PM  (Reporting)  Item is a Various entry, chance 8
2:53:02 PM  (Reporting)  _HAD_ Send Treaty Venezuela failed sending Propose State Visit toward Netherlands chance 8
2:53:02 PM  (Reporting)  Proposing to 1000001 Great Britain
2:53:02 PM  (Reporting)  Checking 26 Give Passage Right
2:53:02 PM  (Reporting)  Still checking 26 Give Passage Right
2:53:02 PM  (Reporting)  Item is a Various entry, chance -16
2:53:02 PM  (Reporting)  _HAD_ Send Treaty Venezuela failed sending Give Passage Right toward Great Britain chance -16
2:53:02 PM  (Reporting)  Proposing to 1000047 Colombia
2:53:02 PM  (Reporting)  Checking 26 Give Passage Right
2:53:02 PM  (Reporting)  Still checking 26 Give Passage Right
2:53:02 PM  (Reporting)  Item is a Various entry, chance -12
2:53:02 PM  (Reporting)  _HAD_ Send Treaty Venezuela failed sending Give Passage Right toward Colombia chance -12
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 9 ms
2:53:02 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:53:02 PM  (Reporting)  Steel Level 4 Amount 4
2:53:02 PM  (Reporting)  Money Level 6 Amount 2682
2:53:02 PM  (Reporting)  Conscripts Level 6 Amount 104
2:53:02 PM  (Reporting)  _BNU_ Emergency build ON
2:53:02 PM  (Reporting)  Ended BuildNewUnits Bought: 0 25 ms
2:53:02 PM  (Reporting)  AI Process done in  144 ms
2:53:02 PM  (Reporting)  Processing  1000053 Apache
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000053 Apache
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 2 ms
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 2 ms
2:53:02 PM  (Reporting)  Processing  1000054 Cherokee
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000054 Cherokee
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1009121 Indians in 1700 Texas Panhandle is moving toward 1742 Llano Estacado
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 2 ms
2:53:02 PM  (Reporting)  Processing  1000055 Cree-Athabaska
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000055 Cree-Athabaska
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:53:02 PM  (Reporting)  Processing  1000056 Mexico
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Starting Process on Mexico AILevel 2 Kind: 2 Dormant YES Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:53:02 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:53:02 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:53:02 PM  (Reporting)  EcoBase 1
2:53:02 PM  (Reporting)  Resources Levels Mexico EcoBase 1 AtWar: no AtWarThreat: no At PeaceThreat: no
2:53:02 PM  (Reporting)  Money Availability Plentiful Stock 2522 Expected 2 Balance 45
2:53:02 PM  (Reporting)  Capital Availability Plentiful Stock 1517 Expected 3 Balance -20
2:53:02 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Prestige Availability Plentiful Stock 1165 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 1 Balance 0
2:53:02 PM  (Reporting)  River Pool Availability Plentiful Stock 8 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Conscripts Availability Plentiful Stock 132 Expected 0 Balance -3
2:53:02 PM  (Reporting)  Diplomat Availability Plentiful Stock 10 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Officers Availability Plentiful Stock 127 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Minerals Availability Plentiful Stock 133 Expected 0 Balance 2
2:53:02 PM  (Reporting)  Cereals Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Rice Availability Average Stock 1 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cattle Availability Plentiful Stock 29 Expected 0 Balance 1
2:53:02 PM  (Reporting)  Fruits Availability Average Stock 1 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Sugar Availability Average Stock 1 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Preserved Food Availability Average Stock 1 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cotton/Wool Availability Average Stock 113 Expected 0 Balance 1
2:53:02 PM  (Reporting)  Tea Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Petroleum Availability Plentiful Stock 19 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Rum Availability Plentiful Stock 7 Expected 0 Balance -1
2:53:02 PM  (Reporting)  Silk Availability Low Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Opium Availability Low Stock 1 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Gold Availability Plentiful Stock 6 Expected 0 Balance -1
2:53:02 PM  (Reporting)  Gems Availability Very High Stock 3 Expected 0 Balance -1
2:53:02 PM  (Reporting)  _IAE_ Mexico Global Military Usage: 45 %
2:53:02 PM  (Reporting)  _IAE_ Mexico Money Stock 2522 Expenses 3 Availability Plentiful Mil Spend 617 Civ Spend 503
2:53:02 PM  (Reporting)  _IAE_ Mexico Capital Stock 1517 Expenses 75 Availability Plentiful Mil Spend 116 Civ Spend 567
2:53:02 PM  (Reporting)  _IAE_ Mexico Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mexico Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Mexico Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mexico Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mexico Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mexico Prestige Stock 1165 Expenses 0 Availability Plentiful Mil Spend 236 Civ Spend 288
2:53:02 PM  (Reporting)  _IAE_ Mexico Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mexico River Pool Stock 8 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Mexico Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 40 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mexico Conscripts Stock 132 Expenses 3 Availability Plentiful Mil Spend 52 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mexico War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mexico Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mexico Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mexico Diplomat Stock 10 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Mexico Officers Stock 127 Expenses 0 Availability Plentiful Mil Spend 51 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mexico Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mexico Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mexico Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mexico Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Mexico Minerals Stock 133 Expenses 0 Availability Plentiful Mil Spend 27 Civ Spend 33
2:53:02 PM  (Reporting)  _IAE_ Mexico Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mexico Cereals Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Mexico Rice Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mexico Fish Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mexico Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mexico Cattle Stock 29 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 14
2:53:02 PM  (Reporting)  _IAE_ Mexico Fruits Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mexico Sugar Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mexico Preserved Food Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mexico Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mexico Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mexico Cotton/Wool Stock 113 Expenses 0 Availability Average Mil Spend 0 Civ Spend 31
2:53:02 PM  (Reporting)  _IAE_ Mexico Tea Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Mexico Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mexico Wood Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mexico Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mexico Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mexico Petroleum Stock 19 Expenses 0 Availability Plentiful Mil Spend 4 Civ Spend 5
2:53:02 PM  (Reporting)  _IAE_ Mexico Rum Stock 7 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 3
2:53:02 PM  (Reporting)  _IAE_ Mexico Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mexico Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mexico Manufactured Goods Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mexico Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mexico Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mexico Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mexico Silk Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Mexico Opium Stock 1 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mexico Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mexico Gold Stock 6 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Mexico Gems Stock 3 Expenses 1 Availability Very High Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Mexico Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mexico Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  Ended InitializeAdvancedEconomics 102 ms
2:53:02 PM  (Reporting)  *** Faction-wide algorithms ***
2:53:02 PM  (Reporting)  Ended BuildReplacements 4 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
2:53:02 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Mexico Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 1 Excise 1 Tariff 1 Census 0 Income 0 Maritime 1 Percentages: Corporate 3 % Excise 23 % Tariff 20 % Census 0 % Income 0 % Maritime 8 %
2:53:02 PM  (Reporting)  Ended HandleAdvancedFinances 3 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000056 Mexico
2:53:02 PM  (Reporting)  Sending proposal: *we can*
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Proposing to 1000042 Nicaragua
2:53:02 PM  (Reporting)  Checking 4 Offer Defensive Treaty
2:53:02 PM  (Reporting)  Still checking 4 Offer Defensive Treaty
2:53:02 PM  (Reporting)  Item is a Various entry, chance -12
2:53:02 PM  (Reporting)  _HAD_ Send Treaty Mexico failed sending Offer Defensive Treaty toward Nicaragua chance -12
2:53:02 PM  (Reporting)  Proposing to 1000005 United States of America
2:53:02 PM  (Reporting)  Checking 23 Propose Mutual Supply
2:53:02 PM  (Reporting)  Still checking 23 Propose Mutual Supply
2:53:02 PM  (Reporting)  Item is a Various entry, chance -11
2:53:02 PM  (Reporting)  _HAD_ Send Treaty Mexico failed sending Propose Mutual Supply toward United States of America chance -11
2:53:02 PM  (Reporting)  Proposing to 1000038 El Salvador
2:53:02 PM  (Reporting)  Checking 29 Request Passage Right
2:53:02 PM  (Reporting)  Still checking 29 Request Passage Right
2:53:02 PM  (Reporting)  Item is a Various entry, chance -5
2:53:02 PM  (Reporting)  _HAD_ Send Treaty Mexico failed sending Request Passage Right toward El Salvador chance -5
2:53:02 PM  (Reporting)  Proposing to 1000041 Honduras
2:53:02 PM  (Reporting)  Checking 4 Offer Defensive Treaty
2:53:02 PM  (Reporting)  Still checking 4 Offer Defensive Treaty
2:53:02 PM  (Reporting)  Item is a Various entry, chance -12
2:53:02 PM  (Reporting)  _HAD_ Send Treaty Mexico failed sending Offer Defensive Treaty toward Honduras chance -12
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 16 ms
2:53:02 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:53:02 PM  (Reporting)  Steel Level 0 Amount 0
2:53:02 PM  (Reporting)  Money Level 6 Amount 2522
2:53:02 PM  (Reporting)  Conscripts Level 6 Amount 132
2:53:02 PM  (Reporting)  _BNU_ Emergency build ON
2:53:02 PM  (Reporting)  _BNU Buying Unit Infantry Brigade Family ID Line Infantry Area Mexico
2:53:02 PM  (Reporting)  Ended BuildNewUnits Bought: 1 21 ms
2:53:02 PM  (Reporting)  AI Process done in  235 ms
2:53:02 PM  (Reporting)  Processing  1000057 Nez Perce
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000057 Nez Perce
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
2:53:02 PM  (Reporting)  Processing  1000058 Dakota
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000058 Dakota
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1009195 Sioux in 1720 Missouri Escarpment is moving toward 1723 Lakota
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1009191 Sioux in 1720 Missouri Escarpment is moving toward 1721 Nakota
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1009185 Indians in 1720 Missouri Escarpment is moving toward 1721 Nakota
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1009179 Indians in 1720 Missouri Escarpment is moving toward 1721 Nakota
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1009173 Indians in 1720 Missouri Escarpment is moving toward 1721 Nakota
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1009167 Indians in 1720 Missouri Escarpment is moving toward 1719 Red River Valley
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 2 ms
2:53:02 PM  (Reporting)  Processing  1000059 Afghanistan
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000059 Afghanistan
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1057365 Column in 1018 Ghazni is moving toward 1013 Kandahar
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1011567 Farah Ordusu in 1018 Ghazni is moving toward 1013 Kandahar
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1011508 Merkezi Ordusu in 1014 Bamyan is moving toward 1015 Kabul
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1011432 Kuzey Ordusu in 1015 Kabul is moving toward 1014 Bamyan
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1018646 5. Regular Warband in 1016 Faizabad is moving toward 1012 Balkh
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1014892 4. Cavalry Warband in 1012 Balkh is moving toward 1015 Kabul
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 3 ms
2:53:02 PM  (Reporting)  Processing  1000060 Bukhara
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000060 Bukhara
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1022618 7. Levy in 925 Kuchka is moving toward 922 Ashgabat
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1014879 Column in 925 Kuchka is moving toward 924 Merv
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1018639 Column in 924 Merv is moving toward 927 Kyzilkum
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1018632 4. Regular in 928 Bokhara is moving toward 927 Kyzilkum
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
2:53:02 PM  (Reporting)  Processing  1000061 Khiva
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000061 Khiva
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:53:02 PM  (Reporting)  Processing  1000062 Kokand
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000062 Kokand
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1031836 9. Regular in 935 Karyn is moving toward 936 Bishkek
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1011791 Kokand Ordusu in 931 Kulab is moving toward 932 Kokand
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1026862 Column in 933 Tashkent is moving toward 932 Kokand
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1038031 10. Levy in 933 Tashkent is moving toward 932 Kokand
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1031832 8. Regular in 935 Karyn is moving toward 932 Kokand
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
2:53:02 PM  (Reporting)  Processing  1000063 Beroda
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000063 Beroda
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:53:02 PM  (Reporting)  Processing  1000064 Bhutan
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000064 Bhutan
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
2:53:02 PM  (Reporting)  Processing  1000065 Bikaner
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000065 Bikaner
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:53:02 PM  (Reporting)  Processing  1000066 Holkar-Sindhia
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000066 Holkar-Sindhia
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:53:02 PM  (Reporting)  Processing  1000067 Hyderabad
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000067 Hyderabad
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:53:02 PM  (Reporting)  Processing  1000068 Kalat
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000068 Kalat
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
2:53:02 PM  (Reporting)  Processing  1000069 Kashmir
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000069 Kashmir
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1014898 1st Inf. Bde in 1030 Chitral is moving toward 1031 Gilgit
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1031847 2nd Inf. Bde in 1030 Chitral is moving toward 1032 Srinagar
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:53:02 PM  (Reporting)  Processing  1000070 Nagpur
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000070 Nagpur
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:53:02 PM  (Reporting)  Processing  1000071 Nepal
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000071 Nepal
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:53:02 PM  (Reporting)  Processing  1000072 Rajputana
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000072 Rajputana
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1032367 4th Inf. Bde in 1042 Udaipur is moving toward 1036 Patan
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1032344 1st Inf. Bde in 1042 Udaipur is moving toward 1037 Jodhpur
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1032340 Column in 1042 Udaipur is moving toward 1037 Jodhpur
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1032352 Column in 1038 Jainalmer is moving toward 1037 Jodhpur
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
2:53:02 PM  (Reporting)  Processing  1000073 Tibet
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000073 Tibet
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1058716 5. Cavalry in 1246 Lhassa is moving toward 1245 Tibet
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1058712 4. Mixed in 1246 Lhassa is moving toward 1243 Shigatse
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1038059 1. Regular in 1246 Lhassa is moving toward 1250 Kogudo
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
2:53:02 PM  (Reporting)  Processing  1000074 Travancore
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000074 Travancore
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
2:53:02 PM  (Reporting)  Processing  1000075 Annam
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000075 Annam
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1011965 Giao Chau Jn in 1148 Tourane is moving toward 1149 Hue
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:53:02 PM  (Reporting)  Processing  1000076 Aceh
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000076 Aceh
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1012050 Acehan Guerrila in 1382 Sibolga is moving toward 1380 Aceh
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1012022 Acehan Army in 1382 Sibolga is moving toward 1380 Aceh
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:53:02 PM  (Reporting)  Processing  1000077 Banjarmasin
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000077 Banjarmasin
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:53:02 PM  (Reporting)  Processing  1000078 Brunei
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000078 Brunei
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
2:53:02 PM  (Reporting)  Processing  1000079 Bugis
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000079 Bugis
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:53:02 PM  (Reporting)  Processing  1000080 Burma
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000080 Burma
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1018972 Column in 1117 Myitkyina is moving toward 1119 Lashio
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
2:53:02 PM  (Reporting)  Processing  1000081 Cambodia
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000081 Cambodia
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1011956 Kampuchea Jn in 1137 Phnom Penh is moving toward 1136 Kampot
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:53:02 PM  (Reporting)  Processing  1000082 Johor
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000082 Johor
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1038051 2. Cavalry in 1158 Kuala Lumpur is moving toward 1157 Kuantan
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1038055 3. Regular in 1157 Kuantan is moving toward 1158 Kuala Lumpur
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1014912 1. Levy in 1158 Kuala Lumpur is moving toward 1157 Kuantan
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
2:53:02 PM  (Reporting)  Processing  1000083 Luang Prabang
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000083 Luang Prabang
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
2:53:02 PM  (Reporting)  Processing  1000084 Korea
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000084 Korea
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1011872 Korean Banner in 1166 Seoul is moving toward 1169 Pusan
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
2:53:02 PM  (Reporting)  Processing  1000085 Pontianak
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000085 Pontianak
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:53:02 PM  (Reporting)  Processing  1000086 Ryukyu
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000086 Ryukyu
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:53:02 PM  (Reporting)  Processing  1000087 Siak
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000087 Siak
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1026920 1. Cavalry in 1385 Jambi is moving toward 1384 Siak
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
2:53:02 PM  (Reporting)  Processing  1000088 Siam
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Starting Process on Siam AILevel 2 Kind: 2 Dormant YES Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:53:02 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:53:02 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:53:02 PM  (Reporting)  EcoBase -2
2:53:02 PM  (Reporting)  Resources Levels Siam EcoBase -2 AtWar: no AtWarThreat: no At PeaceThreat: no
2:53:02 PM  (Reporting)  Money Availability Plentiful Stock 102 Expected -4 Balance 9
2:53:02 PM  (Reporting)  Capital Availability Plentiful Stock 930 Expected -6 Balance 9
2:53:02 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected -1 Balance 0
2:53:02 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Prestige Availability Plentiful Stock 100 Expected 0 Balance 0
2:53:02 PM  (Reporting)  River Pool Availability Plentiful Stock 5 Expected -1 Balance 0
2:53:02 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Conscripts Availability Plentiful Stock 191 Expected -1 Balance -1
2:53:02 PM  (Reporting)  Diplomat Availability Plentiful Stock 5 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Officers Availability Plentiful Stock 29 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Fish Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected -1 Balance 0
2:53:02 PM  (Reporting)  _IAE_ Siam Global Military Usage: 40 %
2:53:02 PM  (Reporting)  _IAE_ Siam Money Stock 102 Expenses 0 Availability Plentiful Mil Spend 23 Civ Spend 23
2:53:02 PM  (Reporting)  _IAE_ Siam Capital Stock 930 Expenses 0 Availability Plentiful Mil Spend 67 Civ Spend 404
2:53:02 PM  (Reporting)  _IAE_ Siam Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Siam Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Siam Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Siam Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Siam Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Siam Prestige Stock 100 Expenses 0 Availability Plentiful Mil Spend 18 Civ Spend 27
2:53:02 PM  (Reporting)  _IAE_ Siam Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Siam River Pool Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Siam Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 36 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Siam Conscripts Stock 191 Expenses 1 Availability Plentiful Mil Spend 68 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Siam War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Siam Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Siam Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Siam Diplomat Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Siam Officers Stock 29 Expenses 0 Availability Plentiful Mil Spend 10 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Siam Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Siam Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Siam Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Siam Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Siam Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Siam Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Siam Cereals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Siam Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Siam Fish Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Siam Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Siam Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Siam Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Siam Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Siam Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Siam Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Siam Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Siam Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Siam Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Siam Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Siam Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Siam Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Siam Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Siam Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Siam Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Siam Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Siam Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Siam Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Siam Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Siam Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Siam Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Siam Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Siam Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Siam Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Siam Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Siam Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Siam Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Siam Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  Ended InitializeAdvancedEconomics 58 ms
2:53:02 PM  (Reporting)  *** Faction-wide algorithms ***
2:53:02 PM  (Reporting)  Ended BuildReplacements 4 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
2:53:02 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Siam Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 1 Excise 1 Tariff 1 Census 0 Income 0 Maritime 1 Percentages: Corporate 2 % Excise 13 % Tariff 10 % Census 0 % Income 0 % Maritime 10 %
2:53:02 PM  (Reporting)  Ended HandleAdvancedFinances 2 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000088 Siam
2:53:02 PM  (Reporting)  Sending proposal: *we can*
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Proposing to 1000075 Annam
2:53:02 PM  (Reporting)  Checking 23 Propose Mutual Supply
2:53:02 PM  (Reporting)  Proposing to 1000080 Burma
2:53:02 PM  (Reporting)  Checking 43 Propose Commercial Agreement
2:53:02 PM  (Reporting)  Proposing to 1000010 China
2:53:02 PM  (Reporting)  Checking 29 Request Passage Right
2:53:02 PM  (Reporting)  Still checking 29 Request Passage Right
2:53:02 PM  (Reporting)  Item is a Various entry, chance -4
2:53:02 PM  (Reporting)  _HAD_ Send Treaty Siam failed sending Request Passage Right toward China chance -4
2:53:02 PM  (Reporting)  Proposing to 1000083 Luang Prabang
2:53:02 PM  (Reporting)  Checking 32 Propose Mutual Passage
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 9 ms
2:53:02 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:53:02 PM  (Reporting)  Steel Level 0 Amount 0
2:53:02 PM  (Reporting)  Money Level 3 Amount 102
2:53:02 PM  (Reporting)  Conscripts Level 6 Amount 191
2:53:02 PM  (Reporting)  _BNU_ Emergency build ON
2:53:02 PM  (Reporting)  Ended BuildNewUnits Bought: 0 22 ms
2:53:02 PM  (Reporting)  AI Process done in  181 ms
2:53:02 PM  (Reporting)  Processing  1000089 Sarawak
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000089 Sarawak
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1012017 Rajah of Sarawak in 1389 Kuching is moving toward 1390 Bintulu
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1018672 1. Cavalry in 1390 Bintulu is moving toward 1389 Kuching
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
2:53:02 PM  (Reporting)  Processing  1000090 Sulu
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000090 Sulu
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:53:02 PM  (Reporting)  Processing  1000091 Tonkin
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000091 Tonkin
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1057379 Column in 1151 Hanoi is moving toward 1153 Caobang
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:53:02 PM  (Reporting)  Processing  1000092 Abu Dhabi
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000092 Abu Dhabi
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1014871 1. Levy in 835 Trucial is moving toward 836 Dubai
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1038021 4. Regular in 835 Trucial is moving toward 834 Qatar
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1031821 3. Mixed in 836 Dubai is moving toward 835 Trucial
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:53:02 PM  (Reporting)  Processing  1000093 Ha'il
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000093 Ha'il
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:53:02 PM  (Reporting)  Processing  1000094 Hejaz
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000094 Hejaz
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
2:53:02 PM  (Reporting)  Processing  1000095 Nejd
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000095 Nejd
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1014867 1. Levy in 831 Rub is moving toward 829 Huluf
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1031817 5. Levy in 830 Sharawrah is moving toward 829 Huluf
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1022610 4. Cavalry in 830 Sharawrah is moving toward 831 Rub
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1018624 2. Cavalry in 829 Huluf is moving toward 830 Sharawrah
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
2:53:02 PM  (Reporting)  Processing  1000096 Oman
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Starting Process on Oman AILevel 2 Kind: 2 Dormant YES Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:53:02 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:53:02 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:53:02 PM  (Reporting)  EcoBase 0
2:53:02 PM  (Reporting)  Resources Levels Oman EcoBase 0 AtWar: no AtWarThreat: no At PeaceThreat: no
2:53:02 PM  (Reporting)  Money Availability Plentiful Stock 1032 Expected 0 Balance 8
2:53:02 PM  (Reporting)  Capital Availability Plentiful Stock 882 Expected 0 Balance 8
2:53:02 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  River Pool Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Conscripts Availability Plentiful Stock 46 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Diplomat Availability Plentiful Stock 5 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  _IAE_ Oman Global Military Usage: 75 %
2:53:02 PM  (Reporting)  _IAE_ Oman Money Stock 1032 Expenses 0 Availability Plentiful Mil Spend 419 Civ Spend 93
2:53:02 PM  (Reporting)  _IAE_ Oman Capital Stock 882 Expenses 0 Availability Plentiful Mil Spend 120 Civ Spend 159
2:53:02 PM  (Reporting)  _IAE_ Oman Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oman Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oman Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oman Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oman Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oman Prestige Stock -26 Expenses 0 Availability Very Low Mil Spend -26 Civ Spend -26
2:53:02 PM  (Reporting)  _IAE_ Oman Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oman River Pool Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oman Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oman Conscripts Stock 46 Expenses 0 Availability Plentiful Mil Spend 31 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oman War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oman Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oman Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oman Diplomat Stock 5 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oman Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 10 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oman Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oman Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oman Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oman Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Oman Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oman Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oman Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Oman Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oman Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oman Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oman Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oman Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oman Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oman Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oman Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oman Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oman Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oman Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oman Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oman Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oman Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oman Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oman Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oman Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oman Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oman Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oman Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oman Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oman Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oman Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oman Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oman Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oman Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oman Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oman Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oman Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oman Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  Ended InitializeAdvancedEconomics 26 ms
2:53:02 PM  (Reporting)  *** Faction-wide algorithms ***
2:53:02 PM  (Reporting)  Ended BuildReplacements 3 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
2:53:02 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Oman Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 2 Excise 2 Tariff 2 Census 1 Income 1 Maritime 1 Percentages: Corporate 3 % Excise 26 % Tariff 20 % Census 3 % Income 0 % Maritime 10 %
2:53:02 PM  (Reporting)  Ended HandleAdvancedFinances 1 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000096 Oman
2:53:02 PM  (Reporting)  Sending proposal: *we can*
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Proposing to 1000095 Nejd
2:53:02 PM  (Reporting)  Checking 20 Request Supply Right
2:53:02 PM  (Reporting)  Proposing to 1000095 Nejd
2:53:02 PM  (Reporting)  Checking 26 Give Passage Right
2:53:02 PM  (Reporting)  Proposing to 1000097 Persia
2:53:02 PM  (Reporting)  Checking 26 Give Passage Right
2:53:02 PM  (Reporting)  Proposing to 1000097 Persia
2:53:02 PM  (Reporting)  Checking 0 Propose State Visit
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 7 ms
2:53:02 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:53:02 PM  (Reporting)  Steel Level 0 Amount 0
2:53:02 PM  (Reporting)  Money Level 6 Amount 1032
2:53:02 PM  (Reporting)  Conscripts Level 6 Amount 46
2:53:02 PM  (Reporting)  _BNU_ Emergency build ON
2:53:02 PM  (Reporting)  Ended BuildNewUnits Bought: 0 9 ms
2:53:02 PM  (Reporting)  AI Process done in  119 ms
2:53:02 PM  (Reporting)  Processing  1000097 Persia
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Starting Process on Persia AILevel 2 Kind: 2 Dormant YES Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:53:02 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:53:02 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:53:02 PM  (Reporting)  EcoBase -5
2:53:02 PM  (Reporting)  Resources Levels Persia EcoBase -5 AtWar: no AtWarThreat: no At PeaceThreat: no
2:53:02 PM  (Reporting)  Money Availability Plentiful Stock 65 Expected -10 Balance 1
2:53:02 PM  (Reporting)  Capital Availability Plentiful Stock 964 Expected -15 Balance 10
2:53:02 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Prestige Availability Plentiful Stock 826 Expected 0 Balance 0
2:53:02 PM  (Reporting)  River Pool Availability Plentiful Stock 3 Expected -2 Balance 0
2:53:02 PM  (Reporting)  Morale Availability Plentiful Stock 69 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Conscripts Availability Plentiful Stock 154 Expected -2 Balance -5
2:53:02 PM  (Reporting)  Officers Availability Plentiful Stock 96 Expected 0 Balance -1
2:53:02 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cattle Availability Average Stock 1 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Fruits Availability Average Stock 1 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Sugar Availability Average Stock 1 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Preserved Food Availability Average Stock 1 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cotton/Wool Availability Average Stock 1 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Wood Availability Average Stock 1 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Dyes Availability Plentiful Stock 90 Expected 0 Balance 1
2:53:02 PM  (Reporting)  _IAE_ Persia Global Military Usage: 45 %
2:53:02 PM  (Reporting)  _IAE_ Persia Money Stock 65 Expenses 7 Availability Plentiful Mil Spend 14 Civ Spend 11
2:53:02 PM  (Reporting)  _IAE_ Persia Capital Stock 964 Expenses 0 Availability Plentiful Mil Spend 78 Civ Spend 384
2:53:02 PM  (Reporting)  _IAE_ Persia Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Persia Coal Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Persia Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Persia Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Persia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Persia Prestige Stock 826 Expenses 0 Availability Plentiful Mil Spend 167 Civ Spend 204
2:53:02 PM  (Reporting)  _IAE_ Persia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Persia River Pool Stock 3 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Persia Morale Stock 69 Expenses 0 Availability Plentiful Mil Spend 28 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Persia Conscripts Stock 154 Expenses 5 Availability Plentiful Mil Spend 59 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Persia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Persia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Persia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Persia Diplomat Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Persia Officers Stock 96 Expenses 1 Availability Plentiful Mil Spend 39 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Persia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Persia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Persia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Persia Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Persia Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Persia Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Persia Cereals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Persia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Persia Fish Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Persia Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Persia Cattle Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Persia Fruits Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Persia Sugar Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Persia Preserved Food Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Persia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Persia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Persia Cotton/Wool Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Persia Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Persia Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Persia Wood Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Persia Dyes Stock 90 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 44
2:53:02 PM  (Reporting)  _IAE_ Persia Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Persia Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Persia Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Persia Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Persia Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Persia Manufactured Goods Stock 0 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Persia Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Persia Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Persia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Persia Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Persia Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Persia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Persia Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Persia Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Persia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Persia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  Ended InitializeAdvancedEconomics 91 ms
2:53:02 PM  (Reporting)  *** Faction-wide algorithms ***
2:53:02 PM  (Reporting)  Ended BuildReplacements 4 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000097 Persia
2:53:02 PM  (Reporting)  Sending proposal: *we can*
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
2:53:02 PM  (Reporting)  IdentifyProductionStrucsBuild 
2:53:02 PM  (Reporting)  Ended HandleAdvancedStructures 25 ms
2:53:02 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
2:53:02 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:53:02 PM  (Reporting)  Steel Level 0 Amount 0
2:53:02 PM  (Reporting)  Money Level 2 Amount 65
2:53:02 PM  (Reporting)  Conscripts Level 6 Amount 154
2:53:02 PM  (Reporting)  _BNU_ Emergency build ON
2:53:02 PM  (Reporting)  Ended BuildNewUnits Bought: 0 14 ms
2:53:02 PM  (Reporting)  AI Process done in  235 ms
2:53:02 PM  (Reporting)  Processing  1000098 Yemen
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000098 Yemen
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1014875 1. Levy in 844 Sanaa is moving toward 846 Taiz
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1031825 Column in 844 Sanaa is moving toward 848 Hadramut
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1021587 Column in 844 Sanaa is moving toward 846 Taiz
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1021583 3. Mixed in 842 Ghaydah is moving toward 843 Mukalla
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:53:02 PM  (Reporting)  Processing  1000099 Abyssinia
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000099 Abyssinia
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1022561 Column in 622 Asosa is moving toward 619 Markos
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1011032 Wollo Sefari in 612 Gonder is moving toward 613 Aksum
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1026797 Column in 618 Tabor is moving toward 619 Markos
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1018576 Column in 614 Asmara is moving toward 615 Assab
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 2 ms
2:53:02 PM  (Reporting)  Processing  1000100 Egypt
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Starting Process on Egypt AILevel 2 Kind: 2 Dormant YES Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:53:02 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:53:02 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:53:02 PM  (Reporting)  EcoBase 3
2:53:02 PM  (Reporting)  Resources Levels Egypt EcoBase 3 AtWar: no AtWarThreat: no At PeaceThreat: no
2:53:02 PM  (Reporting)  Money Availability Plentiful Stock 144 Expected 6 Balance 4
2:53:02 PM  (Reporting)  Capital Availability Plentiful Stock 842 Expected 9 Balance 15
2:53:02 PM  (Reporting)  Steel Availability High Stock 2 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Prestige Availability Plentiful Stock 86 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  River Pool Availability Plentiful Stock 10 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Conscripts Availability Plentiful Stock 130 Expected 2 Balance -2
2:53:02 PM  (Reporting)  Diplomat Availability Plentiful Stock 10 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Officers Availability Plentiful Stock 112 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cereals Availability Very High Stock 2 Expected 0 Balance -1
2:53:02 PM  (Reporting)  Cattle Availability Average Stock 1 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Fruits Availability Average Stock 1 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Preserved Food Availability Average Stock 1 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Coffee Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Wood Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Tobacco Availability Very Low Stock 1 Expected 0 Balance -1
2:53:02 PM  (Reporting)  Manufactured Goods Availability Very Low Stock 0 Expected 1 Balance -1
2:53:02 PM  (Reporting)  Textile Availability Low Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Gold Availability Low Stock 1 Expected 0 Balance 0
2:53:02 PM  (Reporting)  _IAE_ Egypt Global Military Usage: 45 %
2:53:02 PM  (Reporting)  _IAE_ Egypt Money Stock 144 Expenses 5 Availability Plentiful Mil Spend 34 Civ Spend 28
2:53:02 PM  (Reporting)  _IAE_ Egypt Capital Stock 842 Expenses 0 Availability Plentiful Mil Spend 69 Civ Spend 336
2:53:02 PM  (Reporting)  _IAE_ Egypt Steel Stock 2 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Egypt Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Egypt Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Egypt Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Egypt Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Egypt Prestige Stock 86 Expenses 0 Availability Plentiful Mil Spend 17 Civ Spend 21
2:53:02 PM  (Reporting)  _IAE_ Egypt Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Egypt River Pool Stock 10 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Egypt Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 40 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Egypt Conscripts Stock 130 Expenses 2 Availability Plentiful Mil Spend 51 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Egypt War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Egypt Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Egypt Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Egypt Diplomat Stock 10 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Egypt Officers Stock 112 Expenses 0 Availability Plentiful Mil Spend 45 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Egypt Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Egypt Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Egypt Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Egypt Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Egypt Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Egypt Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Egypt Cereals Stock 2 Expenses 1 Availability Very High Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Egypt Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Egypt Fish Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Egypt Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Egypt Cattle Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Egypt Fruits Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Egypt Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Egypt Preserved Food Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Egypt Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Egypt Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Egypt Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Egypt Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Egypt Coffee Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Egypt Wood Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Egypt Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Egypt Tobacco Stock 1 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Egypt Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Egypt Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Egypt Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Egypt Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Egypt Manufactured Goods Stock 0 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Egypt Textile Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Egypt Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Egypt Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Egypt Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Egypt Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Egypt Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Egypt Gold Stock 1 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Egypt Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Egypt Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Egypt Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  Ended InitializeAdvancedEconomics 37 ms
2:53:02 PM  (Reporting)  *** Faction-wide algorithms ***
2:53:02 PM  (Reporting)  Ended BuildReplacements 4 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
2:53:02 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Egypt Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 1 Excise 1 Tariff 1 Census 0 Income 0 Maritime 1 Percentages: Corporate 4 % Excise 26 % Tariff 23 % Census 0 % Income 0 % Maritime 8 %
2:53:02 PM  (Reporting)  Ended HandleAdvancedFinances 1 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000100 Egypt
2:53:02 PM  (Reporting)  Sending proposal: *we can*
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Proposing to 1000009 Ottoman Empire
2:53:02 PM  (Reporting)  Checking 20 Request Supply Right
2:53:02 PM  (Reporting)  Still checking 20 Request Supply Right
2:53:02 PM  (Reporting)  Item is a Various entry, chance -11
2:53:02 PM  (Reporting)  _HAD_ Send Treaty Egypt failed sending Request Supply Right toward Ottoman Empire chance -11
2:53:02 PM  (Reporting)  Proposing to 1000009 Ottoman Empire
2:53:02 PM  (Reporting)  Checking 0 Propose State Visit
2:53:02 PM  (Reporting)  Still checking 0 Propose State Visit
2:53:02 PM  (Reporting)  Item is a Various entry, chance 4
2:53:02 PM  (Reporting)  _HAD_ Send Treaty Egypt failed sending Propose State Visit toward Ottoman Empire chance 4
2:53:02 PM  (Reporting)  Proposing to 1000118 Fezzan
2:53:02 PM  (Reporting)  Checking 32 Propose Mutual Passage
2:53:02 PM  (Reporting)  Proposing to 1000118 Fezzan
2:53:02 PM  (Reporting)  Checking 3 Promise Local Support
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 9 ms
2:53:02 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:53:02 PM  (Reporting)  Steel Level 1 Amount 2
2:53:02 PM  (Reporting)  Money Level 3 Amount 144
2:53:02 PM  (Reporting)  Conscripts Level 6 Amount 130
2:53:02 PM  (Reporting)  _BNU_ Emergency build ON
2:53:02 PM  (Reporting)  _BNU Buying Unit River Transport Family ID Transport Ship no Area
2:53:02 PM  (Reporting)  Ended BuildNewUnits Bought: 1 11 ms
2:53:02 PM  (Reporting)  AI Process done in  134 ms
2:53:02 PM  (Reporting)  Processing  1000101 Liberia
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Starting Process on Liberia AILevel 2 Kind: 2 Dormant NO Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:53:02 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:53:02 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
2:53:02 PM  (Reporting)  _FIT_ Ended AIInitTheaters 540 ms
2:53:02 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:53:02 PM  (Reporting)  EcoBase -1
2:53:02 PM  (Reporting)  Resources Levels Liberia EcoBase -1 AtWar: no AtWarThreat: no At PeaceThreat: no
2:53:02 PM  (Reporting)  Money Availability Plentiful Stock 1032 Expected -2 Balance 8
2:53:02 PM  (Reporting)  Capital Availability Plentiful Stock 882 Expected -3 Balance 8
2:53:02 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  River Pool Availability Plentiful Stock 1 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Conscripts Availability Plentiful Stock 80 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Diplomat Availability Plentiful Stock 5 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  _IAE_ Liberia Global Military Usage: 75 %
2:53:02 PM  (Reporting)  _IAE_ Liberia Money Stock 1032 Expenses 0 Availability Plentiful Mil Spend 419 Civ Spend 93
2:53:02 PM  (Reporting)  _IAE_ Liberia Capital Stock 882 Expenses 0 Availability Plentiful Mil Spend 120 Civ Spend 159
2:53:02 PM  (Reporting)  _IAE_ Liberia Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Liberia Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Liberia Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Liberia Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Liberia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Liberia Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Liberia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Liberia River Pool Stock 1 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Liberia Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Liberia Conscripts Stock 80 Expenses 0 Availability Plentiful Mil Spend 54 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Liberia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Liberia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Liberia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Liberia Diplomat Stock 5 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Liberia Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 10 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Liberia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Liberia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Liberia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Liberia Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Liberia Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Liberia Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Liberia Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Liberia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Liberia Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Liberia Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Liberia Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Liberia Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Liberia Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Liberia Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Liberia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Liberia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Liberia Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Liberia Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Liberia Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Liberia Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Liberia Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Liberia Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Liberia Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Liberia Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Liberia Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Liberia Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Liberia Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Liberia Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Liberia Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Liberia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Liberia Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Liberia Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Liberia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Liberia Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Liberia Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Liberia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Liberia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  Ended InitializeAdvancedEconomics 302 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Ended InitAndDumpData Liberia 392 ms
2:53:02 PM  (Reporting)  *** Faction-wide algorithms ***
2:53:02 PM  (Reporting)  Ended BuildReplacements 5 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000101 Liberia
2:53:02 PM  (Reporting)  Sending proposal: *we can*
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
2:53:02 PM  (Reporting)  IdentifyProductionStrucsBuild 
2:53:02 PM  (Reporting)  Ended HandleAdvancedStructures 146 ms
2:53:02 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
2:53:02 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:53:02 PM  (Reporting)  Steel Level 6 Amount 0
2:53:02 PM  (Reporting)  Money Level 6 Amount 1032
2:53:02 PM  (Reporting)  Conscripts Level 6 Amount 80
2:53:02 PM  (Reporting)  _BNU_ Emergency build ON
2:53:02 PM  (Reporting)  Ended BuildNewUnits Bought: 0 9 ms
2:53:02 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
2:53:02 PM  (Reporting)  Ended ManageFleetsComposition 3 ms
2:53:02 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
2:53:02 PM  (Reporting)  Ended LockFixedGroups 0 ms
2:53:02 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:53:02 PM  (Reporting)  Ended SplitStaticUnits 0 ms
2:53:02 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
2:53:02 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
2:53:02 PM  (Reporting)  AI Process done in  2551 ms
2:53:02 PM  (Reporting)  Processing  1000102 Morocco
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Starting Process on Morocco AILevel 2 Kind: 2 Dormant YES Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:53:02 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:53:02 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:53:02 PM  (Reporting)  EcoBase -1
2:53:02 PM  (Reporting)  Resources Levels Morocco EcoBase -1 AtWar: no AtWarThreat: no At PeaceThreat: no
2:53:02 PM  (Reporting)  Money Availability Plentiful Stock 568 Expected -2 Balance 7
2:53:02 PM  (Reporting)  Capital Availability Plentiful Stock 1081 Expected -3 Balance 6
2:53:02 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Prestige Availability Plentiful Stock 84 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Conscripts Availability Plentiful Stock 9 Expected 0 Balance -1
2:53:02 PM  (Reporting)  Diplomat Availability Plentiful Stock 10 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Dyes Availability Average Stock 21 Expected 0 Balance 2
2:53:02 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  _IAE_ Morocco Global Military Usage: 55 %
2:53:02 PM  (Reporting)  _IAE_ Morocco Money Stock 568 Expenses 1 Availability Plentiful Mil Spend 169 Civ Spend 92
2:53:02 PM  (Reporting)  _IAE_ Morocco Capital Stock 1081 Expenses 2 Availability Plentiful Mil Spend 107 Civ Spend 351
2:53:02 PM  (Reporting)  _IAE_ Morocco Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Morocco Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Morocco Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Morocco Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Morocco Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Morocco Prestige Stock 84 Expenses 0 Availability Plentiful Mil Spend 21 Civ Spend 17
2:53:02 PM  (Reporting)  _IAE_ Morocco Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Morocco River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Morocco Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 50 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Morocco Conscripts Stock 9 Expenses 1 Availability Plentiful Mil Spend 4 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Morocco War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Morocco Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Morocco Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Morocco Diplomat Stock 10 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Morocco Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 8 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Morocco Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Morocco Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Morocco Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Morocco Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Morocco Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Morocco Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Morocco Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Morocco Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Morocco Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Morocco Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Morocco Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Morocco Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Morocco Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Morocco Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Morocco Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Morocco Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Morocco Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Morocco Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Morocco Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Morocco Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Morocco Dyes Stock 21 Expenses 0 Availability Average Mil Spend 0 Civ Spend 5
2:53:02 PM  (Reporting)  _IAE_ Morocco Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Morocco Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Morocco Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Morocco Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Morocco Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Morocco Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Morocco Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Morocco Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Morocco Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Morocco Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Morocco Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Morocco Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Morocco Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Morocco Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Morocco Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Morocco Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  Ended InitializeAdvancedEconomics 34 ms
2:53:02 PM  (Reporting)  *** Faction-wide algorithms ***
2:53:02 PM  (Reporting)  Ended BuildReplacements 3 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000102 Morocco
2:53:02 PM  (Reporting)  Sending proposal: *we can*
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:53:02 PM  (Reporting)  Steel Level 0 Amount 0
2:53:02 PM  (Reporting)  Money Level 6 Amount 568
2:53:02 PM  (Reporting)  Conscripts Level 6 Amount 9
2:53:02 PM  (Reporting)  _BNU_ Emergency build ON
2:53:02 PM  (Reporting)  Ended BuildNewUnits Bought: 0 12 ms
2:53:02 PM  (Reporting)  AI Process done in  244 ms
2:53:02 PM  (Reporting)  Processing  1000103 Oranje
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Starting Process on Oranje AILevel 2 Kind: 2 Dormant YES Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:53:02 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:53:02 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:53:02 PM  (Reporting)  EcoBase 0
2:53:02 PM  (Reporting)  Resources Levels Oranje EcoBase 0 AtWar: no AtWarThreat: no At PeaceThreat: no
2:53:02 PM  (Reporting)  Money Availability Plentiful Stock 928 Expected 0 Balance 7
2:53:02 PM  (Reporting)  Capital Availability Plentiful Stock 882 Expected 0 Balance 8
2:53:02 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Supply Availability Plentiful Stock 20 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Ammunition Availability Plentiful Stock 10 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Prestige Availability Plentiful Stock 1 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Conscripts Availability Plentiful Stock 56 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Diplomat Availability Plentiful Stock 10 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  _IAE_ Oranje Global Military Usage: 45 %
2:53:02 PM  (Reporting)  _IAE_ Oranje Money Stock 928 Expenses 1 Availability Plentiful Mil Spend 226 Civ Spend 184
2:53:02 PM  (Reporting)  _IAE_ Oranje Capital Stock 882 Expenses 0 Availability Plentiful Mil Spend 72 Civ Spend 351
2:53:02 PM  (Reporting)  _IAE_ Oranje Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oranje Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Oranje Supply Stock 20 Expenses 0 Availability Plentiful Mil Spend 8 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oranje Ammunition Stock 10 Expenses 0 Availability Plentiful Mil Spend 4 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oranje Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oranje Prestige Stock 1 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oranje Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oranje River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oranje Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 40 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oranje Conscripts Stock 56 Expenses 0 Availability Plentiful Mil Spend 22 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oranje War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oranje Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oranje Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oranje Diplomat Stock 10 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Oranje Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 6 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oranje Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oranje Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oranje Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oranje Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Oranje Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Oranje Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oranje Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
2:53:02 PM  (Reporting)  _IAE_ Oranje Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oranje Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Oranje Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oranje Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Oranje Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Oranje Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Oranje Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Oranje Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oranje Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oranje Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Oranje Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oranje Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oranje Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Oranje Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oranje Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oranje Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oranje Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oranje Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oranje Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oranje Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oranje Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oranje Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oranje Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oranje Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oranje Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oranje Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oranje Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oranje Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oranje Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oranje Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  Ended InitializeAdvancedEconomics 24 ms
2:53:02 PM  (Reporting)  *** Faction-wide algorithms ***
2:53:02 PM  (Reporting)  Ended BuildReplacements 3 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
2:53:02 PM  (Reporting)  _HAC_ Identify Resources Need Oranje 0 resources are needed 14 resources in surplus.
2:53:02 PM  (Reporting)  Ended HandleAdvancedCommerce 3 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000103 Oranje
2:53:02 PM  (Reporting)  Sending proposal: *we can*
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:53:02 PM  (Reporting)  Steel Level 6 Amount 0
2:53:02 PM  (Reporting)  Money Level 6 Amount 928
2:53:02 PM  (Reporting)  Conscripts Level 6 Amount 56
2:53:02 PM  (Reporting)  _BNU_ Emergency build ON
2:53:02 PM  (Reporting)  Ended BuildNewUnits Bought: 0 6 ms
2:53:02 PM  (Reporting)  AI Process done in  107 ms
2:53:02 PM  (Reporting)  Processing  1000104 South African Republic
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Starting Process on South African Republic AILevel 2 Kind: 2 Dormant YES Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:53:02 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:53:02 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:53:02 PM  (Reporting)  EcoBase 0
2:53:02 PM  (Reporting)  Resources Levels South African Republic EcoBase 0 AtWar: no AtWarThreat: no At PeaceThreat: no
2:53:02 PM  (Reporting)  Money Availability Plentiful Stock 840 Expected 0 Balance 7
2:53:02 PM  (Reporting)  Capital Availability Plentiful Stock 882 Expected 0 Balance 8
2:53:02 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Supply Availability Plentiful Stock 20 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Ammunition Availability Plentiful Stock 10 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Prestige Availability Plentiful Stock 104 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Conscripts Availability Plentiful Stock 7 Expected 0 Balance -1
2:53:02 PM  (Reporting)  Diplomat Availability Plentiful Stock 10 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  _IAE_ South African Republic Global Military Usage: 25 %
2:53:02 PM  (Reporting)  _IAE_ South African Republic Money Stock 840 Expenses 1 Availability Plentiful Mil Spend 114 Civ Spend 227
2:53:02 PM  (Reporting)  _IAE_ South African Republic Capital Stock 882 Expenses 0 Availability Plentiful Mil Spend 40 Civ Spend 478
2:53:02 PM  (Reporting)  _IAE_ South African Republic Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ South African Republic Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ South African Republic Supply Stock 20 Expenses 0 Availability Plentiful Mil Spend 4 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ South African Republic Ammunition Stock 10 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ South African Republic Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ South African Republic Prestige Stock 104 Expenses 0 Availability Plentiful Mil Spend 12 Civ Spend 35
2:53:02 PM  (Reporting)  _IAE_ South African Republic Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ South African Republic River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ South African Republic Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 22 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ South African Republic Conscripts Stock 7 Expenses 1 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ South African Republic War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ South African Republic Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ South African Republic Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ South African Republic Diplomat Stock 10 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 3
2:53:02 PM  (Reporting)  _IAE_ South African Republic Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 4 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ South African Republic Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ South African Republic Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ South African Republic Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ South African Republic Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ South African Republic Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ South African Republic Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ South African Republic Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 4
2:53:02 PM  (Reporting)  _IAE_ South African Republic Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ South African Republic Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ South African Republic Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ South African Republic Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ South African Republic Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ South African Republic Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ South African Republic Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ South African Republic Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ South African Republic Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ South African Republic Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ South African Republic Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ South African Republic Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ South African Republic Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ South African Republic Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ South African Republic Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ South African Republic Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ South African Republic Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ South African Republic Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ South African Republic Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ South African Republic Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ South African Republic Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ South African Republic Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ South African Republic Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ South African Republic Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ South African Republic Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ South African Republic Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ South African Republic Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ South African Republic Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ South African Republic Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ South African Republic Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  Ended InitializeAdvancedEconomics 26 ms
2:53:02 PM  (Reporting)  *** Faction-wide algorithms ***
2:53:02 PM  (Reporting)  Ended BuildReplacements 3 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
2:53:02 PM  (Reporting)  Helper_AlterTaxes (_HAF_) South African Republic Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 1 Excise 1 Tariff 1 Census 0 Income 0 Maritime 1 Percentages: Corporate 5 % Excise 30 % Tariff 28 % Census 0 % Income 0 % Maritime 7 %
2:53:02 PM  (Reporting)  Ended HandleAdvancedFinances 2 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000104 South African Republic
2:53:02 PM  (Reporting)  Sending proposal: *we can*
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:53:02 PM  (Reporting)  Steel Level 6 Amount 0
2:53:02 PM  (Reporting)  Money Level 6 Amount 840
2:53:02 PM  (Reporting)  Conscripts Level 6 Amount 7
2:53:02 PM  (Reporting)  _BNU_ Emergency build ON
2:53:02 PM  (Reporting)  Ended BuildNewUnits Bought: 0 10 ms
2:53:02 PM  (Reporting)  AI Process done in  110 ms
2:53:02 PM  (Reporting)  Processing  1000105 Tunisia
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000105 Tunisia
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1010681 Tunus Ordusu in 425 Tunisia is moving toward 424 Bizerte
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1057300 4. Regular in 424 Bizerte is moving toward 425 Tunisia
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
2:53:02 PM  (Reporting)  Processing  1000106 Tripolitania
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000106 Tripolitania
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:53:02 PM  (Reporting)  Processing  1000107 Zanzibar
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000107 Zanzibar
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:53:02 PM  (Reporting)  Processing  1000108 Asante
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000108 Asante
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1044097 3. Levy in 531 Accra is moving toward 528 Bassam
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1011191 Ashantese Army in 533 Kintampo is moving toward 531 Accra
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
2:53:02 PM  (Reporting)  Processing  1000109 Baguirmi
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000109 Baguirmi
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1014826 2. Levy in 552 Timan is moving toward 553 Mongo
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1014822 1. Regular in 553 Mongo is moving toward 552 Timan
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1050558 4. Regular in 553 Mongo is moving toward 551 Massenya
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1031770 3. Regular in 550 Abeche is moving toward 551 Massenya
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
2:53:02 PM  (Reporting)  Processing  1000110 Baule
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000110 Baule
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1037952 4. Regular in 536 Tamale is moving toward 534 Wa
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1031751 3. Regular in 536 Tamale is moving toward 534 Wa
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1018559 1. Levy in 534 Wa is moving toward 515 Bondouko
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1026785 2. Regular in 534 Wa is moving toward 515 Bondouko
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
2:53:02 PM  (Reporting)  Processing  1000111 Bemba
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000111 Bemba
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:53:02 PM  (Reporting)  Processing  1000112 Benin
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000112 Benin
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1044101 4. Regular in 577 Warri is moving toward 575 Lagos
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1044105 5. Levy in 538 Abomey is moving toward 537 Cotonou
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1031766 3. Levy in 538 Abomey is moving toward 575 Lagos
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1022553 2. Regular in 538 Abomey is moving toward 575 Lagos
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
2:53:02 PM  (Reporting)  Processing  1000113 Bobangi
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000113 Bobangi
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1044109 3. Regular in 655 Nkuna is moving toward 653 Madingou
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1031774 1. Regular in 653 Madingou is moving toward 655 Nkuna
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1037994 2. Levy in 653 Madingou is moving toward 652 Djambala
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
2:53:02 PM  (Reporting)  Processing  1000114 Buganda
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000114 Buganda
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1031787 1. Regular in 693 Masasi is moving toward 694 Songea
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
2:53:02 PM  (Reporting)  Processing  1000115 Dahomey
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000115 Dahomey
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1011202 Dahomey Army in 518 Sokode is moving toward 535 Lome
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
2:53:02 PM  (Reporting)  Processing  1000116 Darfur
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000116 Darfur
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1037488 3. Levy in 573 Kaduqli is moving toward 572 Nuhud
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1050565 4. Regular in 573 Kaduqli is moving toward 572 Nuhud
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1022549 1. Cavalry in 608 Waw is moving toward 571 Fasher
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
2:53:02 PM  (Reporting)  Processing  1000117 Duala
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000117 Duala
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1040205 Supply Wagons in 599 Yaunde is moving toward 597 Bafoussam
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1018569 Column in 599 Yaunde is moving toward 597 Bafoussam
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1020288 Column in 597 Bafoussam is moving toward 599 Yaunde
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
2:53:02 PM  (Reporting)  Processing  1000118 Fezzan
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000118 Fezzan
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1014802 1. Camel in 462 Kufrah is moving toward 461 Jaghub
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1031734 3. Camel in 462 Kufrah is moving toward 459 Murzuq
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1032878 4. Camel in 461 Jaghub is moving toward 460 Waddan
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
2:53:02 PM  (Reporting)  Processing  1000119 Gaza Nguni
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000119 Gaza Nguni
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1011213 Nguni Army in 729 Chaimite is moving toward 728 Inhambane
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1026831 Column in 727 Massakesse is moving toward 729 Chaimite
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1059134 Column in 727 Massakesse is moving toward 725 Sofala
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
2:53:02 PM  (Reporting)  Processing  1000120 Herero
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000120 Herero
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1057346 3. Regular in 744 Otjinene is moving toward 738 Tsumeb
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1026838 1. Levy in 744 Otjinene is moving toward 701 Ondjiva
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1057358 4. Levy in 738 Tsumeb is moving toward 743 Windhoek
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
2:53:02 PM  (Reporting)  Processing  1000121 Joola
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000121 Joola
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1014810 1. Levy in 516 Sikasso is moving toward 517 Dioulasso
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:53:02 PM  (Reporting)  Processing  1000122 Kazembe
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000122 Kazembe
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1014847 1. Levy in 710 Kabwe is moving toward 664 Bunkeya
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:53:02 PM  (Reporting)  Processing  1000123 Lozi
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000123 Lozi
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1022581 1. Levy in 719 Tete is moving toward 714 Zumbo
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1044127 5. Regular in 719 Tete is moving toward 713 Chipata
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1031791 4. Regular in 745 Hinvanti is moving toward 703 Mavinga
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:53:02 PM  (Reporting)  Processing  1000124 Luba
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000124 Luba
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1037998 2. Regular in 650 Basoko is moving toward 648 Kisangani
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1018595 1. Regular in 648 Kisangani is moving toward 661 Nyangwe
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:53:02 PM  (Reporting)  Processing  1000125 Lunda
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000125 Lunda
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1026807 1. Levy in 706 Saurimo is moving toward 657 Kumbana
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
2:53:02 PM  (Reporting)  Processing  1000126 Madagascar
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000126 Madagascar
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1022603 4. Regular in 782 Toamasina is moving toward 780 Fianarantsoa
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1018620 2. Regular in 784 Mahajanga is moving toward 783 Antananarivo
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1014863 1. Regular in 784 Mahajanga is moving toward 785 Hibo
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1022599 3. Levy in 786 Antsirana is moving toward 783 Antananarivo
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
2:53:02 PM  (Reporting)  Processing  1000127 Majerteyn
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000127 Majerteyn
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
2:53:02 PM  (Reporting)  Processing  1000128 Malinke
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000128 Malinke
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1031738 2. Regular in 505 Bamako is moving toward 506 Segu
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1044090 3. Regular in 503 Kita is moving toward 505 Bamako
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1014806 1. Regular in 506 Segu is moving toward 507 Jenne
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1050550 4. Regular in 506 Segu is moving toward 502 Nioro
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
2:53:02 PM  (Reporting)  Processing  1000129 Mossi
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000129 Mossi
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1031745 3. Fanatical Warband in 529 Bouake is moving toward 513 Sassandra
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1037962 4. Levy Warband in 522 Fada is moving toward 520 Wahiguya
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1026781 2. Regular in 520 Wahiguya is moving toward 522 Fada
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1037978 7. Levy in 521 Say is moving toward 524 Niamey
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1018563 1. Regular Warband in 524 Niamey is moving toward 521 Say
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
2:53:02 PM  (Reporting)  Processing  1000130 Nama
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000130 Nama
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1050623 1. Regular in 2868 Saldanha is moving toward 751 Springbok
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1057350 2. Levy in 741 Karasberg is moving toward 740 Angra
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1057354 3. Levy in 739 Walvis is moving toward 2869 Namib
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
2:53:02 PM  (Reporting)  Processing  1000131 Ndebele
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000131 Ndebele
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1038014 6. Regular in 735 Bulawayo is moving toward 734 Gweru
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1022585 2. Regular in 734 Gweru is moving toward 735 Bulawayo
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1014859 1. Levy in 734 Gweru is moving toward 731 Hwange
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1011224 Ndebele Army in 734 Gweru is moving toward 731 Hwange
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1026846 3. Regular in 731 Hwange is moving toward 732 Harare
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
2:53:02 PM  (Reporting)  Processing  1000132 Nyangwe
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000132 Nyangwe
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:53:02 PM  (Reporting)  Processing  1000133 Nyamweze
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000133 Nyamweze
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1026815 3. Regular in 683 Arusha is moving toward 687 Morogoro
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1026811 2. Regular in 690 Iringa is moving toward 688 Tabora
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1014855 1. Regular in 687 Morogoro is moving toward 684 Tanga
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
2:53:02 PM  (Reporting)  Processing  1000134 Ovimbundu
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000134 Ovimbundu
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1057333 3. Regular in 702 Kuito is moving toward 704 Kubanda
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1044120 1. Levy in 704 Kubanda is moving toward 705 Malanje
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
2:53:02 PM  (Reporting)  Processing  1000135 Sanussiyya
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000135 Sanussiyya
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:53:02 PM  (Reporting)  Processing  1000136 Shewa
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000136 Shewa
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1053507 Column in 633 Ogaden is moving toward 620 Harer
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1018588 Column in 625 Asella is moving toward 620 Harer
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:53:02 PM  (Reporting)  Processing  1000137 Shona
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000137 Shona
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1026827 2. Regular in 733 Mutare is moving toward 736 Maswingo
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1018603 1. Levy in 733 Mutare is moving toward 736 Maswingo
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1038010 3. Levy in 726 Mossurize is moving toward 715 Sena
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
2:53:02 PM  (Reporting)  Processing  1000138 Sokoto
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000138 Sokoto
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1026793 4. Levy in 581 Sokoto is moving toward 540 Maradi
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1026789 3. Regular in 581 Sokoto is moving toward 540 Maradi
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1031758 5. Levy in 583 Kano is moving toward 584 Abuja
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1014830 1. Regular in 583 Kano is moving toward 584 Abuja
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1022557 2. Regular in 525 Dosso is moving toward 580 Bussa
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 2 ms
2:53:02 PM  (Reporting)  Processing  1000139 Lesotho
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000139 Lesotho
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1011235 Basuto Army in 767 Basuto is moving toward 766 Umtata
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:53:02 PM  (Reporting)  Processing  1000140 Teke
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000140 Teke
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1018599 1. Levy in 656 Kinshassa is moving toward 695 Mbanza
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:53:02 PM  (Reporting)  Processing  1000141 Tuareg
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000141 Tuareg
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1022545 4. Camel in 469 Tishit is moving toward 467 Shingit
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1018544 2. Camel in 472 Timbuktu is moving toward 471 Taoudenni
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1014798 1. Camel in 465 Murghayn is moving toward 470 Walata
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1018548 3. Camel in 464 Dakhla is moving toward 466 Nouakchott
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:53:02 PM  (Reporting)  Processing  1000142 Trarza
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000142 Trarza
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:53:02 PM  (Reporting)  Processing  1000143 Tswana
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000143 Tswana
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1026842 4. Regular in 748 Dithakong is moving toward 747 Tshabong
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1018607 1. Regular in 749 Gaborone is moving toward 748 Dithakong
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
2:53:02 PM  (Reporting)  Processing  1000144 Tukulor
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000144 Tukulor
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1011257 Samory Army in 510 Ropolu is moving toward 509 Kankan
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1050554 4. Levy in 509 Kankan is moving toward 510 Ropolu
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1018552 1. Regular in 500 Boffa is moving toward 508 Falaba
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
2:53:02 PM  (Reporting)  Processing  1000145 Ouaddi
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000145 Ouaddi
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1031762 2. Levy in 548 Zouar is moving toward 549 Faya
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
2:53:02 PM  (Reporting)  Processing  1000146 Wolof
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000146 Wolof
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:53:02 PM  (Reporting)  Processing  1000147 Xhosa
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000147 Xhosa
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:53:02 PM  (Reporting)  Processing  1000148 Yao
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000148 Yao
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1050581 2. Regular in 723 Milange is moving toward 721 Nampula
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1026823 1. Regular in 717 Mataka is moving toward 716 Zomba
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
2:53:02 PM  (Reporting)  Processing  1000149 Yeke
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000149 Yeke
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
2:53:02 PM  (Reporting)  Processing  1000150 Oyo Empire
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000150 Oyo Empire
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:53:02 PM  (Reporting)  Processing  1000151 Zulu Kingdom
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000151 Zulu Kingdom
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  _CTB_ CalcTribalBehavior 1010745 Inkosi yesiZulu in 776 Ulundi is moving toward 777 Swazi
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:53:02 PM  (Reporting)  Processing  1000152 Aborigine
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000152 Aborigine
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:53:02 PM  (Reporting)  Processing  1000153 Aotearoa
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000153 Aotearoa
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
2:53:02 PM  (Reporting)  Processing  1000154 Bali
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000154 Bali
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:53:02 PM  (Reporting)  Processing  1000155 Fiji
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000155 Fiji
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:53:02 PM  (Reporting)  Processing  1000156 Hawaii
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000156 Hawaii
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
2:53:02 PM  (Reporting)  Processing  1000157 Kanaky
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000157 Kanaky
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:53:02 PM  (Reporting)  Processing  1000158 Samoa
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000158 Samoa
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:53:02 PM  (Reporting)  Processing  1000159 Rebels
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Starting Process on Rebels AILevel 2 Kind: 2 Dormant YES Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:53:02 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:53:02 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:53:02 PM  (Reporting)  EcoBase 0
2:53:02 PM  (Reporting)  Resources Levels Rebels EcoBase 0 AtWar: no AtWarThreat: no At PeaceThreat: no
2:53:02 PM  (Reporting)  Money Availability Plentiful Stock 1032 Expected 0 Balance 7
2:53:02 PM  (Reporting)  Capital Availability Plentiful Stock 886 Expected 0 Balance 8
2:53:02 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Supply Availability Plentiful Stock 20 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Ammunition Availability Plentiful Stock 10 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Prestige Availability Plentiful Stock 186 Expected 0 Balance 0
2:53:02 PM  (Reporting)  River Pool Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Morale Availability Plentiful Stock 102 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Conscripts Availability Plentiful Stock 81 Expected 0 Balance -3
2:53:02 PM  (Reporting)  Diplomat Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cereals Availability Average Stock 8 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  _IAE_ Rebels Global Military Usage: 75 %
2:53:02 PM  (Reporting)  _IAE_ Rebels Money Stock 1032 Expenses 1 Availability Plentiful Mil Spend 419 Civ Spend 93
2:53:02 PM  (Reporting)  _IAE_ Rebels Capital Stock 886 Expenses 0 Availability Plentiful Mil Spend 120 Civ Spend 160
2:53:02 PM  (Reporting)  _IAE_ Rebels Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Rebels Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Rebels Supply Stock 20 Expenses 0 Availability Plentiful Mil Spend 14 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Rebels Ammunition Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Rebels Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Rebels Prestige Stock 186 Expenses 0 Availability Plentiful Mil Spend 63 Civ Spend 21
2:53:02 PM  (Reporting)  _IAE_ Rebels Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Rebels River Pool Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Rebels Morale Stock 102 Expenses 0 Availability Plentiful Mil Spend 69 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Rebels Conscripts Stock 81 Expenses 3 Availability Plentiful Mil Spend 52 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Rebels War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Rebels Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Rebels Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Rebels Diplomat Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Rebels Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 10 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Rebels Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Rebels Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Rebels Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Rebels Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Rebels Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Rebels Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Rebels Cereals Stock 8 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Rebels Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Rebels Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Rebels Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Rebels Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Rebels Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Rebels Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Rebels Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Rebels Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Rebels Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Rebels Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Rebels Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Rebels Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Rebels Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Rebels Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Rebels Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Rebels Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Rebels Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Rebels Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Rebels Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Rebels Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Rebels Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Rebels Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Rebels Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Rebels Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Rebels Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Rebels Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Rebels Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Rebels Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Rebels Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Rebels Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  Ended InitializeAdvancedEconomics 237 ms
2:53:02 PM  (Reporting)  *** Faction-wide algorithms ***
2:53:02 PM  (Reporting)  Ended BuildReplacements 4 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
2:53:02 PM  (Reporting)  _HAC_ Identify Resources Need Rebels 0 resources are needed 14 resources in surplus.
2:53:02 PM  (Reporting)  Ended HandleAdvancedCommerce 6 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000159 Rebels
2:53:02 PM  (Reporting)  Sending proposal: *we can*
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:53:02 PM  (Reporting)  Steel Level 6 Amount 0
2:53:02 PM  (Reporting)  Money Level 6 Amount 1032
2:53:02 PM  (Reporting)  Conscripts Level 6 Amount 81
2:53:02 PM  (Reporting)  Ended BuildNewUnits Bought: 0 6 ms
2:53:02 PM  (Reporting)  AI Process done in  323 ms
2:53:02 PM  (Reporting)  Processing  1000160 Albania
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000160 Albania
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
2:53:02 PM  (Reporting)  Processing  1000161 Aldjazair
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000161 Aldjazair
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:53:02 PM  (Reporting)  Processing  1000162 Armenia
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000162 Armenia
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:53:02 PM  (Reporting)  Processing  1000163 Awadh
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000163 Awadh
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:53:02 PM  (Reporting)  Processing  1000164 Azande
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000164 Azande
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
2:53:02 PM  (Reporting)  Processing  1000165 Azerbaijan
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000165 Azerbaijan
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:53:02 PM  (Reporting)  Processing  1000166 Bastar
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000166 Bastar
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:53:02 PM  (Reporting)  Processing  1000167 Bohemia-Moravia
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Starting Process on Bohemia-Moravia AILevel 2 Kind: 1 Dormant NO Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:53:02 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:53:02 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
2:53:02 PM  (Reporting)  _FIT_ Ended AIInitTheaters 488 ms
2:53:02 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:53:02 PM  (Reporting)  EcoBase 50
2:53:02 PM  (Reporting)  Resources Levels Bohemia-Moravia EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
2:53:02 PM  (Reporting)  Money Availability Plentiful Stock 1132 Expected 100 Balance 8
2:53:02 PM  (Reporting)  Capital Availability Plentiful Stock 1132 Expected 150 Balance 8
2:53:02 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
2:53:02 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
2:53:02 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
2:53:02 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
2:53:02 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
2:53:02 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
2:53:02 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
2:53:02 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  _IAE_ Bohemia-Moravia Global Military Usage: 75 %
2:53:02 PM  (Reporting)  _IAE_ Bohemia-Moravia Money Stock 1132 Expenses 0 Availability Plentiful Mil Spend 460 Civ Spend 102
2:53:02 PM  (Reporting)  _IAE_ Bohemia-Moravia Capital Stock 1132 Expenses 0 Availability Plentiful Mil Spend 153 Civ Spend 204
2:53:02 PM  (Reporting)  _IAE_ Bohemia-Moravia Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bohemia-Moravia Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Bohemia-Moravia Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bohemia-Moravia Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bohemia-Moravia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bohemia-Moravia Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bohemia-Moravia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bohemia-Moravia River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bohemia-Moravia Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bohemia-Moravia Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bohemia-Moravia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bohemia-Moravia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bohemia-Moravia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bohemia-Moravia Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Bohemia-Moravia Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bohemia-Moravia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bohemia-Moravia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bohemia-Moravia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bohemia-Moravia Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Bohemia-Moravia Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bohemia-Moravia Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Bohemia-Moravia Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Bohemia-Moravia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bohemia-Moravia Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Bohemia-Moravia Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bohemia-Moravia Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Bohemia-Moravia Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Bohemia-Moravia Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bohemia-Moravia Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bohemia-Moravia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bohemia-Moravia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bohemia-Moravia Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Bohemia-Moravia Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bohemia-Moravia Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bohemia-Moravia Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Bohemia-Moravia Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bohemia-Moravia Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bohemia-Moravia Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bohemia-Moravia Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bohemia-Moravia Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bohemia-Moravia Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bohemia-Moravia Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Bohemia-Moravia Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bohemia-Moravia Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Bohemia-Moravia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bohemia-Moravia Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bohemia-Moravia Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bohemia-Moravia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bohemia-Moravia Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bohemia-Moravia Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bohemia-Moravia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bohemia-Moravia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  Ended InitializeAdvancedEconomics 283 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Ended InitAndDumpData Bohemia-Moravia 354 ms
2:53:02 PM  (Reporting)  *** Faction-wide algorithms ***
2:53:02 PM  (Reporting)  Ended BuildReplacements 6 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
2:53:02 PM  (Reporting)  _HAC_ Identify Resources Need Bohemia-Moravia 22 resources are needed 3 resources in surplus.
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 10 Steel
2:53:02 PM  (Reporting)  AddNewTrades Bohemia-Moravia Added 5 buy request of Steel in area North Germany
2:53:02 PM  (Reporting)  AddNewTrades Bohemia-Moravia Added 5 buy request of Steel in area North Austria
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 5 Coal
2:53:02 PM  (Reporting)  AddNewTrades Bohemia-Moravia Added 5 buy request of Coal in area North Austria
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 1 Manufactured Goods
2:53:02 PM  (Reporting)  AddNewTrades Bohemia-Moravia Added 1 buy request of Manufactured Goods in area North Germany
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 7 Textile
2:53:02 PM  (Reporting)  AddNewTrades Bohemia-Moravia Added 5 buy request of Textile in area North Germany
2:53:02 PM  (Reporting)  AddNewTrades Bohemia-Moravia Added 2 buy request of Textile in area South Germany
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 4 Silk
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 2 Opium
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 6 Luxury Goods
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 4 Gold
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 4 Gems
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 3 Automobile
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 3 Aviation
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 2 Cereals
2:53:02 PM  (Reporting)  AddNewTrades Bohemia-Moravia Added 2 buy request of Cereals in area North Italy
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 5 Rice
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 5 Fish
2:53:02 PM  (Reporting)  AddNewTrades Bohemia-Moravia Added 5 buy request of Fish in area North Italy
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 5 Tropical Fruits
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 5 Cattle
2:53:02 PM  (Reporting)  AddNewTrades Bohemia-Moravia Added 5 buy request of Cattle in area South Germany
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 4 Sugar
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 1 Preserved Food
2:53:02 PM  (Reporting)  AddNewTrades Bohemia-Moravia Added 1 buy request of Preserved Food in area South Germany
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 1 Cotton/Wool
2:53:02 PM  (Reporting)  AddNewTrades Bohemia-Moravia Added 1 buy request of Cotton/Wool in area South Germany
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 5 Tea
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 5 Coffee
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 3 Wood
2:53:02 PM  (Reporting)  AddNewTrades Bohemia-Moravia Added 3 buy request of Wood in area North Germany
2:53:02 PM  (Reporting)  Ended HandleAdvancedCommerce 79 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000167 Bohemia-Moravia
2:53:02 PM  (Reporting)  Sending proposal: *we can*
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:53:02 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:53:02 PM  (Reporting)  Steel Level 6 Amount 5
2:53:02 PM  (Reporting)  Money Level 6 Amount 1132
2:53:02 PM  (Reporting)  Conscripts Level 6 Amount 56
2:53:02 PM  (Reporting)  _BNU_ Emergency build ON
2:53:02 PM  (Reporting)  Ended BuildNewUnits Bought: 0 7 ms
2:53:02 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
2:53:02 PM  (Reporting)  Ended ManageFleetsComposition 3 ms
2:53:02 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
2:53:02 PM  (Reporting)  Ended LockFixedGroups 0 ms
2:53:02 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:53:02 PM  (Reporting)  Ended SplitStaticUnits 0 ms
2:53:02 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
2:53:02 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
2:53:02 PM  (Reporting)  AI Process done in  2392 ms
2:53:02 PM  (Reporting)  Processing  1000168 Bosnia-Herzegovina
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Starting Process on Bosnia-Herzegovina AILevel 2 Kind: 1 Dormant YES Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:53:02 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:53:02 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:53:02 PM  (Reporting)  EcoBase 50
2:53:02 PM  (Reporting)  Resources Levels Bosnia-Herzegovina EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
2:53:02 PM  (Reporting)  Money Availability Plentiful Stock 1132 Expected 100 Balance 8
2:53:02 PM  (Reporting)  Capital Availability Plentiful Stock 1132 Expected 150 Balance 8
2:53:02 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
2:53:02 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
2:53:02 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
2:53:02 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
2:53:02 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
2:53:02 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
2:53:02 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
2:53:02 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Global Military Usage: 75 %
2:53:02 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Money Stock 1132 Expenses 0 Availability Plentiful Mil Spend 460 Civ Spend 102
2:53:02 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Capital Stock 1132 Expenses 0 Availability Plentiful Mil Spend 153 Civ Spend 204
2:53:02 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bosnia-Herzegovina River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bosnia-Herzegovina War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  Ended InitializeAdvancedEconomics 39 ms
2:53:02 PM  (Reporting)  *** Faction-wide algorithms ***
2:53:02 PM  (Reporting)  Ended BuildReplacements 5 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
2:53:02 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Bosnia-Herzegovina Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 0 Excise 0 Tariff 0 Census 0 Income 0 Maritime 1 Percentages: Corporate 0 % Excise 0 % Tariff 0 % Census 0 % Income 0 % Maritime 6 %
2:53:02 PM  (Reporting)  Ended HandleAdvancedFinances 2 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000168 Bosnia-Herzegovina
2:53:02 PM  (Reporting)  Sending proposal: *we can*
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:53:02 PM  (Reporting)  Steel Level 6 Amount 5
2:53:02 PM  (Reporting)  Money Level 6 Amount 1132
2:53:02 PM  (Reporting)  Conscripts Level 6 Amount 56
2:53:02 PM  (Reporting)  _BNU_ Emergency build ON
2:53:02 PM  (Reporting)  Ended BuildNewUnits Bought: 0 6 ms
2:53:02 PM  (Reporting)  AI Process done in  319 ms
2:53:02 PM  (Reporting)  Processing  1000169 Bulgaria
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Starting Process on Bulgaria AILevel 2 Kind: 1 Dormant YES Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:53:02 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:53:02 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:53:02 PM  (Reporting)  EcoBase 50
2:53:02 PM  (Reporting)  Resources Levels Bulgaria EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
2:53:02 PM  (Reporting)  Money Availability Plentiful Stock 1132 Expected 100 Balance 8
2:53:02 PM  (Reporting)  Capital Availability Plentiful Stock 1132 Expected 150 Balance 8
2:53:02 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
2:53:02 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
2:53:02 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
2:53:02 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
2:53:02 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
2:53:02 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
2:53:02 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
2:53:02 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  _IAE_ Bulgaria Global Military Usage: 75 %
2:53:02 PM  (Reporting)  _IAE_ Bulgaria Money Stock 1132 Expenses 0 Availability Plentiful Mil Spend 460 Civ Spend 102
2:53:02 PM  (Reporting)  _IAE_ Bulgaria Capital Stock 1132 Expenses 0 Availability Plentiful Mil Spend 153 Civ Spend 204
2:53:02 PM  (Reporting)  _IAE_ Bulgaria Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bulgaria Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Bulgaria Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bulgaria Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bulgaria Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bulgaria Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bulgaria Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bulgaria River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bulgaria Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bulgaria Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bulgaria War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bulgaria Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bulgaria Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bulgaria Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Bulgaria Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bulgaria Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bulgaria Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bulgaria Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bulgaria Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Bulgaria Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bulgaria Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Bulgaria Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Bulgaria Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bulgaria Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Bulgaria Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bulgaria Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Bulgaria Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Bulgaria Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bulgaria Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bulgaria Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bulgaria Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bulgaria Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Bulgaria Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bulgaria Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bulgaria Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Bulgaria Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bulgaria Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bulgaria Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bulgaria Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bulgaria Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bulgaria Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bulgaria Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Bulgaria Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bulgaria Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Bulgaria Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bulgaria Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bulgaria Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bulgaria Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bulgaria Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bulgaria Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bulgaria Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Bulgaria Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  Ended InitializeAdvancedEconomics 32 ms
2:53:02 PM  (Reporting)  *** Faction-wide algorithms ***
2:53:02 PM  (Reporting)  Ended BuildReplacements 3 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000169 Bulgaria
2:53:02 PM  (Reporting)  Sending proposal: *we can*
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
2:53:02 PM  (Reporting)  IdentifyProductionStrucsBuild 
2:53:02 PM  (Reporting)  Ended HandleAdvancedStructures 13 ms
2:53:02 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
2:53:02 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:53:02 PM  (Reporting)  Steel Level 6 Amount 5
2:53:02 PM  (Reporting)  Money Level 6 Amount 1132
2:53:02 PM  (Reporting)  Conscripts Level 6 Amount 56
2:53:02 PM  (Reporting)  _BNU_ Emergency build ON
2:53:02 PM  (Reporting)  Ended BuildNewUnits Bought: 0 7 ms
2:53:02 PM  (Reporting)  AI Process done in  131 ms
2:53:02 PM  (Reporting)  Processing  1000170 California Republic
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Starting Process on California Republic AILevel 2 Kind: 1 Dormant YES Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:53:02 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:53:02 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:53:02 PM  (Reporting)  EcoBase 50
2:53:02 PM  (Reporting)  Resources Levels California Republic EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
2:53:02 PM  (Reporting)  Money Availability Plentiful Stock 1132 Expected 100 Balance 8
2:53:02 PM  (Reporting)  Capital Availability Plentiful Stock 1132 Expected 150 Balance 8
2:53:02 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
2:53:02 PM  (Reporting)  Coal Availability Low Stock 10 Expected 20 Balance 0
2:53:02 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
2:53:02 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
2:53:02 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
2:53:02 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
2:53:02 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Fruits Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Cotton/Wool Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Manufactured Goods Availability Low Stock 5 Expected 15 Balance 0
2:53:02 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Mechanical Parts Availability Average Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  _IAE_ California Republic Global Military Usage: 75 %
2:53:02 PM  (Reporting)  _IAE_ California Republic Money Stock 1132 Expenses 0 Availability Plentiful Mil Spend 460 Civ Spend 102
2:53:02 PM  (Reporting)  _IAE_ California Republic Capital Stock 1132 Expenses 0 Availability Plentiful Mil Spend 153 Civ Spend 204
2:53:02 PM  (Reporting)  _IAE_ California Republic Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ California Republic Coal Stock 10 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ California Republic Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ California Republic Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ California Republic Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ California Republic Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ California Republic Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ California Republic River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ California Republic Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ California Republic Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ California Republic War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ California Republic Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ California Republic Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ California Republic Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ California Republic Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ California Republic Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ California Republic Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ California Republic Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ California Republic Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ California Republic Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ California Republic Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ California Republic Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ California Republic Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ California Republic Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ California Republic Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ California Republic Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ California Republic Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ California Republic Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ California Republic Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ California Republic Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ California Republic Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ California Republic Cotton/Wool Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ California Republic Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ California Republic Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ California Republic Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ California Republic Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ California Republic Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ California Republic Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ California Republic Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ California Republic Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ California Republic Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ California Republic Manufactured Goods Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ California Republic Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ California Republic Mechanical Parts Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ California Republic Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ California Republic Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ California Republic Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ California Republic Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ California Republic Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ California Republic Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ California Republic Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ California Republic Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  Ended InitializeAdvancedEconomics 22 ms
2:53:02 PM  (Reporting)  *** Faction-wide algorithms ***
2:53:02 PM  (Reporting)  Ended BuildReplacements 3 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000170 California Republic
2:53:02 PM  (Reporting)  Sending proposal: *we can*
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:53:02 PM  (Reporting)  Steel Level 6 Amount 5
2:53:02 PM  (Reporting)  Money Level 6 Amount 1132
2:53:02 PM  (Reporting)  Conscripts Level 6 Amount 56
2:53:02 PM  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
2:53:02 PM  (Reporting)  AI Process done in  101 ms
2:53:02 PM  (Reporting)  Processing  1000171 Catalonia
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Starting Process on Catalonia AILevel 2 Kind: 1 Dormant YES Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:53:02 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:53:02 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:53:02 PM  (Reporting)  EcoBase 50
2:53:02 PM  (Reporting)  Resources Levels Catalonia EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
2:53:02 PM  (Reporting)  Money Availability Plentiful Stock 1132 Expected 100 Balance 8
2:53:02 PM  (Reporting)  Capital Availability Plentiful Stock 1132 Expected 150 Balance 8
2:53:02 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
2:53:02 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
2:53:02 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
2:53:02 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
2:53:02 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
2:53:02 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
2:53:02 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
2:53:02 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  _IAE_ Catalonia Global Military Usage: 75 %
2:53:02 PM  (Reporting)  _IAE_ Catalonia Money Stock 1132 Expenses 0 Availability Plentiful Mil Spend 460 Civ Spend 102
2:53:02 PM  (Reporting)  _IAE_ Catalonia Capital Stock 1132 Expenses 0 Availability Plentiful Mil Spend 153 Civ Spend 204
2:53:02 PM  (Reporting)  _IAE_ Catalonia Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Catalonia Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Catalonia Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Catalonia Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Catalonia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Catalonia Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Catalonia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Catalonia River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Catalonia Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Catalonia Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Catalonia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Catalonia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Catalonia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Catalonia Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Catalonia Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Catalonia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Catalonia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Catalonia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Catalonia Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Catalonia Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Catalonia Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Catalonia Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Catalonia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Catalonia Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Catalonia Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Catalonia Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Catalonia Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Catalonia Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Catalonia Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Catalonia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Catalonia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Catalonia Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Catalonia Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Catalonia Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Catalonia Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Catalonia Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Catalonia Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Catalonia Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Catalonia Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Catalonia Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Catalonia Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Catalonia Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Catalonia Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Catalonia Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Catalonia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Catalonia Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Catalonia Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Catalonia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Catalonia Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Catalonia Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Catalonia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Catalonia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  Ended InitializeAdvancedEconomics 57 ms
2:53:02 PM  (Reporting)  *** Faction-wide algorithms ***
2:53:02 PM  (Reporting)  Ended BuildReplacements 4 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
2:53:02 PM  (Reporting)  _HAC_ Identify Resources Need Catalonia 22 resources are needed 3 resources in surplus.
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 10 Steel
2:53:02 PM  (Reporting)  AddNewTrades Catalonia Added 5 buy request of Steel in area South Spain
2:53:02 PM  (Reporting)  AddNewTrades Catalonia Added 5 buy request of Steel in area South Spain
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 5 Coal
2:53:02 PM  (Reporting)  AddNewTrades Catalonia Added 5 buy request of Coal in area North Spain
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 1 Manufactured Goods
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 7 Textile
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 4 Silk
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 2 Opium
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 6 Luxury Goods
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 4 Gold
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 4 Gems
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 3 Automobile
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 3 Aviation
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 2 Cereals
2:53:02 PM  (Reporting)  AddNewTrades Catalonia Added 2 buy request of Cereals in area South Spain
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 5 Rice
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 5 Fish
2:53:02 PM  (Reporting)  AddNewTrades Catalonia Added 3 buy request of Fish in area North Spain
2:53:02 PM  (Reporting)  AddNewTrades Catalonia Added 2 buy request of Fish in area South Spain
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 5 Tropical Fruits
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 5 Cattle
2:53:02 PM  (Reporting)  AddNewTrades Catalonia Added 5 buy request of Cattle in area North Spain
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 4 Sugar
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 1 Preserved Food
2:53:02 PM  (Reporting)  AddNewTrades Catalonia Added 1 buy request of Preserved Food in area North Spain
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 1 Cotton/Wool
2:53:02 PM  (Reporting)  AddNewTrades Catalonia Added 1 buy request of Cotton/Wool in area North Spain
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 5 Tea
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 5 Coffee
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 3 Wood
2:53:02 PM  (Reporting)  AddNewTrades Catalonia Added 3 buy request of Wood in area South Spain
2:53:02 PM  (Reporting)  Ended HandleAdvancedCommerce 52 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000171 Catalonia
2:53:02 PM  (Reporting)  Sending proposal: *we can*
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:53:02 PM  (Reporting)  Steel Level 6 Amount 5
2:53:02 PM  (Reporting)  Money Level 6 Amount 1132
2:53:02 PM  (Reporting)  Conscripts Level 6 Amount 56
2:53:02 PM  (Reporting)  _BNU_ Emergency build ON
2:53:02 PM  (Reporting)  Ended BuildNewUnits Bought: 0 5 ms
2:53:02 PM  (Reporting)  AI Process done in  195 ms
2:53:02 PM  (Reporting)  Processing  1000172 Carlist Spain
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Starting Process on Carlist Spain AILevel 2 Kind: 1 Dormant YES Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:53:02 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:53:02 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:53:02 PM  (Reporting)  EcoBase 50
2:53:02 PM  (Reporting)  Resources Levels Carlist Spain EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
2:53:02 PM  (Reporting)  Money Availability Plentiful Stock 1132 Expected 100 Balance 8
2:53:02 PM  (Reporting)  Capital Availability Plentiful Stock 1132 Expected 150 Balance 8
2:53:02 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
2:53:02 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
2:53:02 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
2:53:02 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
2:53:02 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
2:53:02 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
2:53:02 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
2:53:02 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  _IAE_ Carlist Spain Global Military Usage: 75 %
2:53:02 PM  (Reporting)  _IAE_ Carlist Spain Money Stock 1132 Expenses 0 Availability Plentiful Mil Spend 460 Civ Spend 102
2:53:02 PM  (Reporting)  _IAE_ Carlist Spain Capital Stock 1132 Expenses 0 Availability Plentiful Mil Spend 153 Civ Spend 204
2:53:02 PM  (Reporting)  _IAE_ Carlist Spain Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Carlist Spain Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Carlist Spain Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Carlist Spain Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Carlist Spain Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Carlist Spain Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Carlist Spain Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Carlist Spain River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Carlist Spain Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Carlist Spain Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Carlist Spain War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Carlist Spain Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Carlist Spain Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Carlist Spain Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Carlist Spain Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Carlist Spain Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Carlist Spain Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Carlist Spain Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Carlist Spain Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Carlist Spain Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Carlist Spain Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Carlist Spain Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Carlist Spain Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Carlist Spain Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Carlist Spain Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Carlist Spain Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Carlist Spain Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Carlist Spain Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Carlist Spain Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Carlist Spain Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Carlist Spain Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Carlist Spain Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Carlist Spain Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Carlist Spain Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Carlist Spain Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Carlist Spain Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Carlist Spain Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Carlist Spain Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Carlist Spain Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Carlist Spain Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Carlist Spain Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Carlist Spain Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Carlist Spain Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Carlist Spain Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Carlist Spain Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Carlist Spain Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Carlist Spain Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Carlist Spain Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Carlist Spain Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Carlist Spain Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Carlist Spain Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Carlist Spain Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  Ended InitializeAdvancedEconomics 23 ms
2:53:02 PM  (Reporting)  *** Faction-wide algorithms ***
2:53:02 PM  (Reporting)  Ended BuildReplacements 3 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
2:53:02 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Carlist Spain Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 0 Excise 0 Tariff 0 Census 0 Income 0 Maritime 1 Percentages: Corporate 0 % Excise 0 % Tariff 0 % Census 0 % Income 0 % Maritime 6 %
2:53:02 PM  (Reporting)  Ended HandleAdvancedFinances 2 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000172 Carlist Spain
2:53:02 PM  (Reporting)  Sending proposal: *we can*
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:53:02 PM  (Reporting)  Steel Level 6 Amount 5
2:53:02 PM  (Reporting)  Money Level 6 Amount 1132
2:53:02 PM  (Reporting)  Conscripts Level 6 Amount 56
2:53:02 PM  (Reporting)  _BNU_ Emergency build ON
2:53:02 PM  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
2:53:02 PM  (Reporting)  AI Process done in  106 ms
2:53:02 PM  (Reporting)  Processing  1000173 Croatia
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Starting Process on Croatia AILevel 2 Kind: 1 Dormant YES Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:53:02 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:53:02 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:53:02 PM  (Reporting)  EcoBase 50
2:53:02 PM  (Reporting)  Resources Levels Croatia EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
2:53:02 PM  (Reporting)  Money Availability Plentiful Stock 1132 Expected 100 Balance 8
2:53:02 PM  (Reporting)  Capital Availability Plentiful Stock 1132 Expected 150 Balance 8
2:53:02 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
2:53:02 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
2:53:02 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
2:53:02 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
2:53:02 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
2:53:02 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
2:53:02 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
2:53:02 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  _IAE_ Croatia Global Military Usage: 75 %
2:53:02 PM  (Reporting)  _IAE_ Croatia Money Stock 1132 Expenses 0 Availability Plentiful Mil Spend 460 Civ Spend 102
2:53:02 PM  (Reporting)  _IAE_ Croatia Capital Stock 1132 Expenses 0 Availability Plentiful Mil Spend 153 Civ Spend 204
2:53:02 PM  (Reporting)  _IAE_ Croatia Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Croatia Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Croatia Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Croatia Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Croatia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Croatia Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Croatia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Croatia River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Croatia Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Croatia Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Croatia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Croatia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Croatia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Croatia Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Croatia Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Croatia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Croatia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Croatia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Croatia Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Croatia Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Croatia Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Croatia Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Croatia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Croatia Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Croatia Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Croatia Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Croatia Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Croatia Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Croatia Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Croatia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Croatia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Croatia Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Croatia Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Croatia Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Croatia Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Croatia Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Croatia Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Croatia Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Croatia Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Croatia Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Croatia Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Croatia Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Croatia Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Croatia Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Croatia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Croatia Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Croatia Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Croatia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Croatia Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Croatia Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Croatia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Croatia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  Ended InitializeAdvancedEconomics 84 ms
2:53:02 PM  (Reporting)  *** Faction-wide algorithms ***
2:53:02 PM  (Reporting)  Ended BuildReplacements 3 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000173 Croatia
2:53:02 PM  (Reporting)  Sending proposal: *we can*
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
2:53:02 PM  (Reporting)  IdentifyProductionStrucsBuild 
2:53:02 PM  (Reporting)  Ended HandleAdvancedStructures 14 ms
2:53:02 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
2:53:02 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:53:02 PM  (Reporting)  Steel Level 6 Amount 5
2:53:02 PM  (Reporting)  Money Level 6 Amount 1132
2:53:02 PM  (Reporting)  Conscripts Level 6 Amount 56
2:53:02 PM  (Reporting)  _BNU_ Emergency build ON
2:53:02 PM  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
2:53:02 PM  (Reporting)  AI Process done in  175 ms
2:53:02 PM  (Reporting)  Processing  1000174 Cuba
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000174 Cuba
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
2:53:02 PM  (Reporting)  Processing  1000175 Cyprus
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Starting Process on Cyprus AILevel 2 Kind: 2 Dormant YES Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:53:02 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:53:02 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:53:02 PM  (Reporting)  EcoBase 0
2:53:02 PM  (Reporting)  Resources Levels Cyprus EcoBase 0 AtWar: no AtWarThreat: no At PeaceThreat: no
2:53:02 PM  (Reporting)  Money Availability Plentiful Stock 1032 Expected 0 Balance 8
2:53:02 PM  (Reporting)  Capital Availability Plentiful Stock 882 Expected 0 Balance 8
2:53:02 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Supply Availability Plentiful Stock 20 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Ammunition Availability Plentiful Stock 10 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Conscripts Availability Plentiful Stock 46 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Diplomat Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  _IAE_ Cyprus Global Military Usage: 75 %
2:53:02 PM  (Reporting)  _IAE_ Cyprus Money Stock 1032 Expenses 0 Availability Plentiful Mil Spend 419 Civ Spend 93
2:53:02 PM  (Reporting)  _IAE_ Cyprus Capital Stock 882 Expenses 0 Availability Plentiful Mil Spend 120 Civ Spend 159
2:53:02 PM  (Reporting)  _IAE_ Cyprus Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Cyprus Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Cyprus Supply Stock 20 Expenses 0 Availability Plentiful Mil Spend 14 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Cyprus Ammunition Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Cyprus Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Cyprus Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Cyprus Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Cyprus River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Cyprus Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Cyprus Conscripts Stock 46 Expenses 0 Availability Plentiful Mil Spend 31 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Cyprus War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Cyprus Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Cyprus Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Cyprus Diplomat Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Cyprus Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 10 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Cyprus Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Cyprus Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Cyprus Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Cyprus Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Cyprus Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Cyprus Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Cyprus Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Cyprus Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Cyprus Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Cyprus Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Cyprus Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Cyprus Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Cyprus Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Cyprus Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Cyprus Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Cyprus Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Cyprus Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Cyprus Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Cyprus Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Cyprus Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Cyprus Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Cyprus Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Cyprus Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Cyprus Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Cyprus Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Cyprus Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Cyprus Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Cyprus Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Cyprus Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Cyprus Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Cyprus Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Cyprus Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Cyprus Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Cyprus Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Cyprus Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Cyprus Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Cyprus Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  Ended InitializeAdvancedEconomics 22 ms
2:53:02 PM  (Reporting)  *** Faction-wide algorithms ***
2:53:02 PM  (Reporting)  Ended BuildReplacements 4 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
2:53:02 PM  (Reporting)  _HAC_ Identify Resources Need Cyprus 0 resources are needed 14 resources in surplus.
2:53:02 PM  (Reporting)  Ended HandleAdvancedCommerce 5 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000175 Cyprus
2:53:02 PM  (Reporting)  Sending proposal: *we can*
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:53:02 PM  (Reporting)  Steel Level 6 Amount 0
2:53:02 PM  (Reporting)  Money Level 6 Amount 1032
2:53:02 PM  (Reporting)  Conscripts Level 6 Amount 46
2:53:02 PM  (Reporting)  _BNU_ Emergency build ON
2:53:02 PM  (Reporting)  Ended BuildNewUnits Bought: 0 5 ms
2:53:02 PM  (Reporting)  AI Process done in  111 ms
2:53:02 PM  (Reporting)  Processing  1000176 Czechoslovakia
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Starting Process on Czechoslovakia AILevel 2 Kind: 1 Dormant YES Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:53:02 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:53:02 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:53:02 PM  (Reporting)  EcoBase 50
2:53:02 PM  (Reporting)  Resources Levels Czechoslovakia EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
2:53:02 PM  (Reporting)  Money Availability Plentiful Stock 1132 Expected 100 Balance 8
2:53:02 PM  (Reporting)  Capital Availability Plentiful Stock 1132 Expected 150 Balance 8
2:53:02 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
2:53:02 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
2:53:02 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
2:53:02 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
2:53:02 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
2:53:02 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
2:53:02 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
2:53:02 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  _IAE_ Czechoslovakia Global Military Usage: 75 %
2:53:02 PM  (Reporting)  _IAE_ Czechoslovakia Money Stock 1132 Expenses 0 Availability Plentiful Mil Spend 460 Civ Spend 102
2:53:02 PM  (Reporting)  _IAE_ Czechoslovakia Capital Stock 1132 Expenses 0 Availability Plentiful Mil Spend 153 Civ Spend 204
2:53:02 PM  (Reporting)  _IAE_ Czechoslovakia Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Czechoslovakia Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Czechoslovakia Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Czechoslovakia Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Czechoslovakia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Czechoslovakia Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Czechoslovakia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Czechoslovakia River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Czechoslovakia Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Czechoslovakia Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Czechoslovakia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Czechoslovakia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Czechoslovakia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Czechoslovakia Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Czechoslovakia Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Czechoslovakia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Czechoslovakia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Czechoslovakia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Czechoslovakia Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Czechoslovakia Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Czechoslovakia Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Czechoslovakia Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Czechoslovakia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Czechoslovakia Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Czechoslovakia Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Czechoslovakia Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Czechoslovakia Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Czechoslovakia Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Czechoslovakia Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Czechoslovakia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Czechoslovakia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Czechoslovakia Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Czechoslovakia Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Czechoslovakia Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Czechoslovakia Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Czechoslovakia Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Czechoslovakia Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Czechoslovakia Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Czechoslovakia Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Czechoslovakia Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Czechoslovakia Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Czechoslovakia Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Czechoslovakia Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Czechoslovakia Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Czechoslovakia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Czechoslovakia Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Czechoslovakia Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Czechoslovakia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Czechoslovakia Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Czechoslovakia Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Czechoslovakia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Czechoslovakia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  Ended InitializeAdvancedEconomics 32 ms
2:53:02 PM  (Reporting)  *** Faction-wide algorithms ***
2:53:02 PM  (Reporting)  Ended BuildReplacements 4 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
2:53:02 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Czechoslovakia Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 0 Excise 0 Tariff 0 Census 0 Income 0 Maritime 1 Percentages: Corporate 0 % Excise 0 % Tariff 0 % Census 0 % Income 0 % Maritime 6 %
2:53:02 PM  (Reporting)  Ended HandleAdvancedFinances 2 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000176 Czechoslovakia
2:53:02 PM  (Reporting)  Sending proposal: *we can*
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:53:02 PM  (Reporting)  Steel Level 6 Amount 5
2:53:02 PM  (Reporting)  Money Level 6 Amount 1132
2:53:02 PM  (Reporting)  Conscripts Level 6 Amount 56
2:53:02 PM  (Reporting)  _BNU_ Emergency build ON
2:53:02 PM  (Reporting)  Ended BuildNewUnits Bought: 0 6 ms
2:53:02 PM  (Reporting)  AI Process done in  125 ms
2:53:02 PM  (Reporting)  Processing  1000177 Deseret
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Starting Process on Deseret AILevel 2 Kind: 2 Dormant YES Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:53:02 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:53:02 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:53:02 PM  (Reporting)  EcoBase 0
2:53:02 PM  (Reporting)  Resources Levels Deseret EcoBase 0 AtWar: no AtWarThreat: no At PeaceThreat: no
2:53:02 PM  (Reporting)  Money Availability Plentiful Stock 1032 Expected 0 Balance 8
2:53:02 PM  (Reporting)  Capital Availability Plentiful Stock 882 Expected 0 Balance 8
2:53:02 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Supply Availability Plentiful Stock 20 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Ammunition Availability Plentiful Stock 10 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Conscripts Availability Plentiful Stock 46 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Diplomat Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  _IAE_ Deseret Global Military Usage: 75 %
2:53:02 PM  (Reporting)  _IAE_ Deseret Money Stock 1032 Expenses 0 Availability Plentiful Mil Spend 419 Civ Spend 93
2:53:02 PM  (Reporting)  _IAE_ Deseret Capital Stock 882 Expenses 0 Availability Plentiful Mil Spend 120 Civ Spend 159
2:53:02 PM  (Reporting)  _IAE_ Deseret Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Deseret Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Deseret Supply Stock 20 Expenses 0 Availability Plentiful Mil Spend 14 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Deseret Ammunition Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Deseret Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Deseret Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Deseret Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Deseret River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Deseret Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Deseret Conscripts Stock 46 Expenses 0 Availability Plentiful Mil Spend 31 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Deseret War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Deseret Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Deseret Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Deseret Diplomat Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Deseret Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 10 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Deseret Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Deseret Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Deseret Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Deseret Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Deseret Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Deseret Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Deseret Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Deseret Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Deseret Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Deseret Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Deseret Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Deseret Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Deseret Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Deseret Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Deseret Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Deseret Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Deseret Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Deseret Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Deseret Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Deseret Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Deseret Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Deseret Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Deseret Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Deseret Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Deseret Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Deseret Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Deseret Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Deseret Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Deseret Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Deseret Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Deseret Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Deseret Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Deseret Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Deseret Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Deseret Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Deseret Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Deseret Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  Ended InitializeAdvancedEconomics 24 ms
2:53:02 PM  (Reporting)  *** Faction-wide algorithms ***
2:53:02 PM  (Reporting)  Ended BuildReplacements 3 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000177 Deseret
2:53:02 PM  (Reporting)  Sending proposal: *we can*
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 2 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
2:53:02 PM  (Reporting)  IdentifyProductionStrucsBuild 
2:53:02 PM  (Reporting)  Ended HandleAdvancedStructures 6 ms
2:53:02 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
2:53:02 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:53:02 PM  (Reporting)  Steel Level 6 Amount 0
2:53:02 PM  (Reporting)  Money Level 6 Amount 1032
2:53:02 PM  (Reporting)  Conscripts Level 6 Amount 46
2:53:02 PM  (Reporting)  Ended BuildNewUnits Bought: 0 5 ms
2:53:02 PM  (Reporting)  AI Process done in  115 ms
2:53:02 PM  (Reporting)  Processing  1000178 Estonia
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Starting Process on Estonia AILevel 2 Kind: 1 Dormant YES Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:53:02 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:53:02 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:53:02 PM  (Reporting)  EcoBase 50
2:53:02 PM  (Reporting)  Resources Levels Estonia EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
2:53:02 PM  (Reporting)  Money Availability Plentiful Stock 1132 Expected 100 Balance 8
2:53:02 PM  (Reporting)  Capital Availability Plentiful Stock 1132 Expected 150 Balance 8
2:53:02 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
2:53:02 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
2:53:02 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
2:53:02 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
2:53:02 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
2:53:02 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
2:53:02 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
2:53:02 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  _IAE_ Estonia Global Military Usage: 75 %
2:53:02 PM  (Reporting)  _IAE_ Estonia Money Stock 1132 Expenses 0 Availability Plentiful Mil Spend 460 Civ Spend 102
2:53:02 PM  (Reporting)  _IAE_ Estonia Capital Stock 1132 Expenses 0 Availability Plentiful Mil Spend 153 Civ Spend 204
2:53:02 PM  (Reporting)  _IAE_ Estonia Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Estonia Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Estonia Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Estonia Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Estonia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Estonia Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Estonia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Estonia River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Estonia Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Estonia Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Estonia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Estonia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Estonia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Estonia Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Estonia Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Estonia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Estonia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Estonia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Estonia Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Estonia Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Estonia Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Estonia Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Estonia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Estonia Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Estonia Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Estonia Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Estonia Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Estonia Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Estonia Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Estonia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Estonia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Estonia Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Estonia Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Estonia Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Estonia Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Estonia Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Estonia Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Estonia Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Estonia Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Estonia Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Estonia Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Estonia Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Estonia Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Estonia Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Estonia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Estonia Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Estonia Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Estonia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Estonia Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Estonia Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Estonia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Estonia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  Ended InitializeAdvancedEconomics 21 ms
2:53:02 PM  (Reporting)  *** Faction-wide algorithms ***
2:53:02 PM  (Reporting)  Ended BuildReplacements 3 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000178 Estonia
2:53:02 PM  (Reporting)  Sending proposal: *we can*
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:53:02 PM  (Reporting)  Steel Level 6 Amount 5
2:53:02 PM  (Reporting)  Money Level 6 Amount 1132
2:53:02 PM  (Reporting)  Conscripts Level 6 Amount 56
2:53:02 PM  (Reporting)  _BNU_ Emergency build ON
2:53:02 PM  (Reporting)  Ended BuildNewUnits Bought: 0 3 ms
2:53:02 PM  (Reporting)  AI Process done in  100 ms
2:53:02 PM  (Reporting)  Processing  1000179 Finland
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Starting Process on Finland AILevel 2 Kind: 1 Dormant NO Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:53:02 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:53:02 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
2:53:02 PM  (Reporting)  _FIT_ Ended AIInitTheaters 508 ms
2:53:02 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:53:02 PM  (Reporting)  EcoBase 50
2:53:02 PM  (Reporting)  Resources Levels Finland EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
2:53:02 PM  (Reporting)  Money Availability Plentiful Stock 1132 Expected 100 Balance 8
2:53:02 PM  (Reporting)  Capital Availability Plentiful Stock 1132 Expected 150 Balance 8
2:53:02 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
2:53:02 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
2:53:02 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
2:53:02 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
2:53:02 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
2:53:02 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
2:53:02 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
2:53:02 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  _IAE_ Finland Global Military Usage: 75 %
2:53:02 PM  (Reporting)  _IAE_ Finland Money Stock 1132 Expenses 0 Availability Plentiful Mil Spend 460 Civ Spend 102
2:53:02 PM  (Reporting)  _IAE_ Finland Capital Stock 1132 Expenses 0 Availability Plentiful Mil Spend 153 Civ Spend 204
2:53:02 PM  (Reporting)  _IAE_ Finland Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Finland Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Finland Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Finland Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Finland Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Finland Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Finland Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Finland River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Finland Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Finland Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Finland War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Finland Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Finland Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Finland Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Finland Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Finland Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Finland Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Finland Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Finland Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Finland Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Finland Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Finland Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Finland Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Finland Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Finland Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Finland Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Finland Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Finland Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Finland Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Finland Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Finland Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Finland Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Finland Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Finland Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Finland Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Finland Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Finland Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Finland Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Finland Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Finland Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Finland Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Finland Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Finland Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Finland Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Finland Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Finland Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Finland Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Finland Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Finland Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Finland Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Finland Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Finland Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  Ended InitializeAdvancedEconomics 278 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Ended InitAndDumpData Finland 328 ms
2:53:02 PM  (Reporting)  *** Faction-wide algorithms ***
2:53:02 PM  (Reporting)  Ended BuildReplacements 6 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
2:53:02 PM  (Reporting)  _HAC_ Identify Resources Need Finland 21 resources are needed 4 resources in surplus.
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 10 Steel
2:53:02 PM  (Reporting)  AddNewTrades Finland Added 5 buy request of Steel in area Baltic Russia
2:53:02 PM  (Reporting)  AddNewTrades Finland Added 5 buy request of Steel in area Baltic Russia
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 5 Coal
2:53:02 PM  (Reporting)  AddNewTrades Finland Added 5 buy request of Coal in area Scandinavia
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 1 Manufactured Goods
2:53:02 PM  (Reporting)  AddNewTrades Finland Added 1 buy request of Manufactured Goods in area Scandinavia
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 7 Textile
2:53:02 PM  (Reporting)  AddNewTrades Finland Added 5 buy request of Textile in area Baltic Russia
2:53:02 PM  (Reporting)  AddNewTrades Finland Added 2 buy request of Textile in area Scandinavia
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 4 Silk
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 2 Opium
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 6 Luxury Goods
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 4 Gold
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 4 Gems
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 3 Automobile
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 3 Aviation
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 2 Cereals
2:53:02 PM  (Reporting)  AddNewTrades Finland Added 2 buy request of Cereals in area Scandinavia
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 5 Rice
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 5 Fish
2:53:02 PM  (Reporting)  AddNewTrades Finland Added 5 buy request of Fish in area Scandinavia
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 5 Tropical Fruits
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 5 Cattle
2:53:02 PM  (Reporting)  AddNewTrades Finland Added 5 buy request of Cattle in area Scandinavia
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 4 Sugar
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 1 Preserved Food
2:53:02 PM  (Reporting)  AddNewTrades Finland Added 1 buy request of Preserved Food in area Scandinavia
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 1 Cotton/Wool
2:53:02 PM  (Reporting)  AddNewTrades Finland Added 1 buy request of Cotton/Wool in area Baltic Russia
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 5 Tea
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 5 Coffee
2:53:02 PM  (Reporting)  Ended HandleAdvancedCommerce 70 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000179 Finland
2:53:02 PM  (Reporting)  Sending proposal: *we can*
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 2 ms
2:53:02 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:53:02 PM  (Reporting)  Steel Level 6 Amount 5
2:53:02 PM  (Reporting)  Money Level 6 Amount 1132
2:53:02 PM  (Reporting)  Conscripts Level 6 Amount 56
2:53:02 PM  (Reporting)  _BNU_ Emergency build ON
2:53:02 PM  (Reporting)  Ended BuildNewUnits Bought: 0 7 ms
2:53:02 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
2:53:02 PM  (Reporting)  Ended ManageFleetsComposition 3 ms
2:53:02 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
2:53:02 PM  (Reporting)  Ended LockFixedGroups 0 ms
2:53:02 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:53:02 PM  (Reporting)  Ended SplitStaticUnits 0 ms
2:53:02 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
2:53:02 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
2:53:02 PM  (Reporting)  AI Process done in  2397 ms
2:53:02 PM  (Reporting)  Processing  1000180 Flanders
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Starting Process on Flanders AILevel 2 Kind: 1 Dormant YES Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:53:02 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:53:02 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:53:02 PM  (Reporting)  EcoBase 50
2:53:02 PM  (Reporting)  Resources Levels Flanders EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
2:53:02 PM  (Reporting)  Money Availability Plentiful Stock 1132 Expected 100 Balance 8
2:53:02 PM  (Reporting)  Capital Availability Plentiful Stock 1132 Expected 150 Balance 8
2:53:02 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
2:53:02 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
2:53:02 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
2:53:02 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
2:53:02 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
2:53:02 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
2:53:02 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
2:53:02 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  _IAE_ Flanders Global Military Usage: 75 %
2:53:02 PM  (Reporting)  _IAE_ Flanders Money Stock 1132 Expenses 0 Availability Plentiful Mil Spend 460 Civ Spend 102
2:53:02 PM  (Reporting)  _IAE_ Flanders Capital Stock 1132 Expenses 0 Availability Plentiful Mil Spend 153 Civ Spend 204
2:53:02 PM  (Reporting)  _IAE_ Flanders Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Flanders Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Flanders Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Flanders Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Flanders Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Flanders Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Flanders Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Flanders River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Flanders Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Flanders Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Flanders War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Flanders Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Flanders Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Flanders Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Flanders Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Flanders Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Flanders Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Flanders Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Flanders Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Flanders Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Flanders Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Flanders Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Flanders Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Flanders Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Flanders Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Flanders Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Flanders Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Flanders Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Flanders Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Flanders Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Flanders Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Flanders Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Flanders Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Flanders Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Flanders Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Flanders Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Flanders Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Flanders Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Flanders Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Flanders Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Flanders Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Flanders Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Flanders Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Flanders Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Flanders Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Flanders Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Flanders Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Flanders Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Flanders Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Flanders Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Flanders Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Flanders Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  Ended InitializeAdvancedEconomics 29 ms
2:53:02 PM  (Reporting)  *** Faction-wide algorithms ***
2:53:02 PM  (Reporting)  Ended BuildReplacements 4 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
2:53:02 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Flanders Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 0 Excise 0 Tariff 0 Census 0 Income 0 Maritime 1 Percentages: Corporate 0 % Excise 0 % Tariff 0 % Census 0 % Income 0 % Maritime 6 %
2:53:02 PM  (Reporting)  Ended HandleAdvancedFinances 2 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000180 Flanders
2:53:02 PM  (Reporting)  Sending proposal: *we can*
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 2 ms
2:53:02 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:53:02 PM  (Reporting)  Steel Level 6 Amount 5
2:53:02 PM  (Reporting)  Money Level 6 Amount 1132
2:53:02 PM  (Reporting)  Conscripts Level 6 Amount 56
2:53:02 PM  (Reporting)  _BNU_ Emergency build ON
2:53:02 PM  (Reporting)  Ended BuildNewUnits Bought: 0 6 ms
2:53:02 PM  (Reporting)  AI Process done in  273 ms
2:53:02 PM  (Reporting)  Processing  1000181 Georgia
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Starting Process on Georgia AILevel 2 Kind: 1 Dormant YES Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:53:02 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:53:02 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:53:02 PM  (Reporting)  EcoBase 50
2:53:02 PM  (Reporting)  Resources Levels Georgia EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
2:53:02 PM  (Reporting)  Money Availability Plentiful Stock 1132 Expected 100 Balance 8
2:53:02 PM  (Reporting)  Capital Availability Plentiful Stock 1132 Expected 150 Balance 8
2:53:02 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
2:53:02 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
2:53:02 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
2:53:02 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
2:53:02 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
2:53:02 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
2:53:02 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
2:53:02 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  _IAE_ Georgia Global Military Usage: 75 %
2:53:02 PM  (Reporting)  _IAE_ Georgia Money Stock 1132 Expenses 0 Availability Plentiful Mil Spend 460 Civ Spend 102
2:53:02 PM  (Reporting)  _IAE_ Georgia Capital Stock 1132 Expenses 0 Availability Plentiful Mil Spend 153 Civ Spend 204
2:53:02 PM  (Reporting)  _IAE_ Georgia Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Georgia Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Georgia Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Georgia Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Georgia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Georgia Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Georgia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Georgia River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Georgia Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Georgia Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Georgia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Georgia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Georgia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Georgia Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Georgia Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Georgia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Georgia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Georgia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Georgia Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Georgia Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Georgia Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Georgia Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Georgia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Georgia Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Georgia Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Georgia Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Georgia Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Georgia Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Georgia Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Georgia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Georgia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Georgia Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Georgia Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Georgia Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Georgia Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Georgia Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Georgia Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Georgia Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Georgia Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Georgia Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Georgia Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Georgia Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Georgia Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Georgia Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Georgia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Georgia Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Georgia Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Georgia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Georgia Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Georgia Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Georgia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Georgia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  Ended InitializeAdvancedEconomics 29 ms
2:53:02 PM  (Reporting)  *** Faction-wide algorithms ***
2:53:02 PM  (Reporting)  Ended BuildReplacements 4 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000181 Georgia
2:53:02 PM  (Reporting)  Sending proposal: *we can*
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
2:53:02 PM  (Reporting)  IdentifyProductionStrucsBuild 
2:53:02 PM  (Reporting)  Ended HandleAdvancedStructures 15 ms
2:53:02 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
2:53:02 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:53:02 PM  (Reporting)  Steel Level 6 Amount 5
2:53:02 PM  (Reporting)  Money Level 6 Amount 1132
2:53:02 PM  (Reporting)  Conscripts Level 6 Amount 56
2:53:02 PM  (Reporting)  _BNU_ Emergency build ON
2:53:02 PM  (Reporting)  Ended BuildNewUnits Bought: 0 7 ms
2:53:02 PM  (Reporting)  AI Process done in  143 ms
2:53:02 PM  (Reporting)  Processing  1000182 Hungary
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Starting Process on Hungary AILevel 2 Kind: 1 Dormant YES Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:53:02 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:53:02 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:53:02 PM  (Reporting)  EcoBase 50
2:53:02 PM  (Reporting)  Resources Levels Hungary EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
2:53:02 PM  (Reporting)  Money Availability Plentiful Stock 1132 Expected 100 Balance 8
2:53:02 PM  (Reporting)  Capital Availability Plentiful Stock 1132 Expected 150 Balance 8
2:53:02 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
2:53:02 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
2:53:02 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
2:53:02 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
2:53:02 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
2:53:02 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Officers Availability Plentiful Stock 31 Expected 5 Balance 0
2:53:02 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
2:53:02 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  _IAE_ Hungary Global Military Usage: 75 %
2:53:02 PM  (Reporting)  _IAE_ Hungary Money Stock 1132 Expenses 0 Availability Plentiful Mil Spend 460 Civ Spend 102
2:53:02 PM  (Reporting)  _IAE_ Hungary Capital Stock 1132 Expenses 0 Availability Plentiful Mil Spend 153 Civ Spend 204
2:53:02 PM  (Reporting)  _IAE_ Hungary Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hungary Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Hungary Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hungary Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hungary Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hungary Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hungary Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hungary River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hungary Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hungary Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hungary War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hungary Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hungary Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hungary Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Hungary Officers Stock 31 Expenses 0 Availability Plentiful Mil Spend 21 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hungary Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hungary Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hungary Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hungary Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Hungary Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hungary Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Hungary Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Hungary Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hungary Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Hungary Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hungary Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Hungary Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Hungary Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hungary Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hungary Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hungary Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hungary Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Hungary Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hungary Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hungary Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Hungary Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hungary Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hungary Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hungary Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hungary Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hungary Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hungary Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Hungary Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hungary Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Hungary Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hungary Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hungary Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hungary Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hungary Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hungary Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hungary Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Hungary Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  Ended InitializeAdvancedEconomics 42 ms
2:53:02 PM  (Reporting)  *** Faction-wide algorithms ***
2:53:02 PM  (Reporting)  Ended BuildReplacements 3 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000182 Hungary
2:53:02 PM  (Reporting)  Sending proposal: *we can*
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:53:02 PM  (Reporting)  Steel Level 6 Amount 5
2:53:02 PM  (Reporting)  Money Level 6 Amount 1132
2:53:02 PM  (Reporting)  Conscripts Level 6 Amount 56
2:53:02 PM  (Reporting)  _BNU_ Emergency build ON
2:53:02 PM  (Reporting)  Ended BuildNewUnits Bought: 0 5 ms
2:53:02 PM  (Reporting)  AI Process done in  139 ms
2:53:02 PM  (Reporting)  Processing  1000183 Iraq
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Starting Process on Iraq AILevel 2 Kind: 2 Dormant YES Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:53:02 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:53:02 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:53:02 PM  (Reporting)  EcoBase 0
2:53:02 PM  (Reporting)  Resources Levels Iraq EcoBase 0 AtWar: no AtWarThreat: no At PeaceThreat: no
2:53:02 PM  (Reporting)  Money Availability Plentiful Stock 1032 Expected 0 Balance 8
2:53:02 PM  (Reporting)  Capital Availability Plentiful Stock 882 Expected 0 Balance 8
2:53:02 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Supply Availability Plentiful Stock 20 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Ammunition Availability Plentiful Stock 10 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Conscripts Availability Plentiful Stock 46 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Diplomat Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  _IAE_ Iraq Global Military Usage: 75 %
2:53:02 PM  (Reporting)  _IAE_ Iraq Money Stock 1032 Expenses 0 Availability Plentiful Mil Spend 419 Civ Spend 93
2:53:02 PM  (Reporting)  _IAE_ Iraq Capital Stock 882 Expenses 0 Availability Plentiful Mil Spend 120 Civ Spend 159
2:53:02 PM  (Reporting)  _IAE_ Iraq Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Iraq Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Iraq Supply Stock 20 Expenses 0 Availability Plentiful Mil Spend 14 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Iraq Ammunition Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Iraq Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Iraq Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Iraq Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Iraq River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Iraq Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Iraq Conscripts Stock 46 Expenses 0 Availability Plentiful Mil Spend 31 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Iraq War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Iraq Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Iraq Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Iraq Diplomat Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Iraq Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 10 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Iraq Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Iraq Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Iraq Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Iraq Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Iraq Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Iraq Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Iraq Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Iraq Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Iraq Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Iraq Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Iraq Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Iraq Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Iraq Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Iraq Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Iraq Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Iraq Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Iraq Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Iraq Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Iraq Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Iraq Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Iraq Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Iraq Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Iraq Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Iraq Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Iraq Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Iraq Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Iraq Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Iraq Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Iraq Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Iraq Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Iraq Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Iraq Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Iraq Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Iraq Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Iraq Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Iraq Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Iraq Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  Ended InitializeAdvancedEconomics 26 ms
2:53:02 PM  (Reporting)  *** Faction-wide algorithms ***
2:53:02 PM  (Reporting)  Ended BuildReplacements 3 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
2:53:02 PM  (Reporting)  _HAC_ Identify Resources Need Iraq 0 resources are needed 14 resources in surplus.
2:53:02 PM  (Reporting)  Ended HandleAdvancedCommerce 5 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000183 Iraq
2:53:02 PM  (Reporting)  Sending proposal: *we can*
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:53:02 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:53:02 PM  (Reporting)  Steel Level 6 Amount 0
2:53:02 PM  (Reporting)  Money Level 6 Amount 1032
2:53:02 PM  (Reporting)  Conscripts Level 6 Amount 46
2:53:02 PM  (Reporting)  Ended BuildNewUnits Bought: 0 5 ms
2:53:02 PM  (Reporting)  AI Process done in  121 ms
2:53:02 PM  (Reporting)  Processing  1000184 Ireland
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Starting Process on Ireland AILevel 2 Kind: 1 Dormant YES Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:53:02 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:53:02 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:53:02 PM  (Reporting)  EcoBase 50
2:53:02 PM  (Reporting)  Resources Levels Ireland EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
2:53:02 PM  (Reporting)  Money Availability Plentiful Stock 1132 Expected 100 Balance 8
2:53:02 PM  (Reporting)  Capital Availability Plentiful Stock 1132 Expected 150 Balance 8
2:53:02 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
2:53:02 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
2:53:02 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
2:53:02 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
2:53:02 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
2:53:02 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
2:53:02 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Manufactured Goods Availability Low Stock 6 Expected 15 Balance 1
2:53:02 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  _IAE_ Ireland Global Military Usage: 75 %
2:53:02 PM  (Reporting)  _IAE_ Ireland Money Stock 1132 Expenses 0 Availability Plentiful Mil Spend 460 Civ Spend 102
2:53:02 PM  (Reporting)  _IAE_ Ireland Capital Stock 1132 Expenses 0 Availability Plentiful Mil Spend 153 Civ Spend 204
2:53:02 PM  (Reporting)  _IAE_ Ireland Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ireland Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Ireland Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ireland Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ireland Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ireland Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ireland Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ireland River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ireland Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ireland Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ireland War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ireland Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ireland Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ireland Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Ireland Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ireland Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ireland Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ireland Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ireland Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Ireland Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ireland Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Ireland Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Ireland Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ireland Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Ireland Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ireland Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Ireland Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Ireland Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ireland Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ireland Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ireland Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ireland Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Ireland Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ireland Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ireland Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Ireland Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ireland Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ireland Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ireland Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ireland Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ireland Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ireland Manufactured Goods Stock 6 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ireland Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ireland Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Ireland Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ireland Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ireland Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ireland Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ireland Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ireland Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ireland Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ireland Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  Ended InitializeAdvancedEconomics 29 ms
2:53:02 PM  (Reporting)  *** Faction-wide algorithms ***
2:53:02 PM  (Reporting)  Ended BuildReplacements 5 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
2:53:02 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Ireland Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 0 Excise 0 Tariff 0 Census 0 Income 0 Maritime 1 Percentages: Corporate 0 % Excise 0 % Tariff 0 % Census 0 % Income 0 % Maritime 6 %
2:53:02 PM  (Reporting)  Ended HandleAdvancedFinances 2 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000184 Ireland
2:53:02 PM  (Reporting)  Sending proposal: *we can*
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:53:02 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:53:02 PM  (Reporting)  Steel Level 6 Amount 5
2:53:02 PM  (Reporting)  Money Level 6 Amount 1132
2:53:02 PM  (Reporting)  Conscripts Level 6 Amount 56
2:53:02 PM  (Reporting)  _BNU_ Emergency build ON
2:53:02 PM  (Reporting)  Ended BuildNewUnits Bought: 0 5 ms
2:53:02 PM  (Reporting)  AI Process done in  124 ms
2:53:02 PM  (Reporting)  Processing  1000185 Java
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000185 Java
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:53:02 PM  (Reporting)  Processing  1000186 Congo
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Starting Process on Congo AILevel 2 Kind: 2 Dormant YES Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:53:02 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:53:02 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:53:02 PM  (Reporting)  EcoBase 0
2:53:02 PM  (Reporting)  Resources Levels Congo EcoBase 0 AtWar: no AtWarThreat: no At PeaceThreat: no
2:53:02 PM  (Reporting)  Money Availability Plentiful Stock 1032 Expected 0 Balance 8
2:53:02 PM  (Reporting)  Capital Availability Plentiful Stock 882 Expected 0 Balance 8
2:53:02 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Supply Availability Plentiful Stock 20 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Ammunition Availability Plentiful Stock 10 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Conscripts Availability Plentiful Stock 46 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Diplomat Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  _IAE_ Congo Global Military Usage: 75 %
2:53:02 PM  (Reporting)  _IAE_ Congo Money Stock 1032 Expenses 0 Availability Plentiful Mil Spend 419 Civ Spend 93
2:53:02 PM  (Reporting)  _IAE_ Congo Capital Stock 882 Expenses 0 Availability Plentiful Mil Spend 120 Civ Spend 159
2:53:02 PM  (Reporting)  _IAE_ Congo Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Congo Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Congo Supply Stock 20 Expenses 0 Availability Plentiful Mil Spend 14 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Congo Ammunition Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Congo Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Congo Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Congo Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Congo River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Congo Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Congo Conscripts Stock 46 Expenses 0 Availability Plentiful Mil Spend 31 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Congo War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Congo Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Congo Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Congo Diplomat Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Congo Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 10 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Congo Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Congo Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Congo Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Congo Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Congo Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Congo Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Congo Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Congo Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Congo Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Congo Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Congo Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Congo Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Congo Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Congo Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Congo Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Congo Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Congo Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Congo Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Congo Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Congo Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Congo Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Congo Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Congo Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Congo Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Congo Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Congo Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Congo Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Congo Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Congo Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Congo Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Congo Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Congo Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Congo Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Congo Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Congo Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Congo Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Congo Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  Ended InitializeAdvancedEconomics 27 ms
2:53:02 PM  (Reporting)  *** Faction-wide algorithms ***
2:53:02 PM  (Reporting)  Ended BuildReplacements 3 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000186 Congo
2:53:02 PM  (Reporting)  Sending proposal: *we can*
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:53:02 PM  (Reporting)  Steel Level 6 Amount 0
2:53:02 PM  (Reporting)  Money Level 6 Amount 1032
2:53:02 PM  (Reporting)  Conscripts Level 6 Amount 46
2:53:02 PM  (Reporting)  Ended BuildNewUnits Bought: 0 5 ms
2:53:02 PM  (Reporting)  AI Process done in  123 ms
2:53:02 PM  (Reporting)  Processing  1000187 Lebanon
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Starting Process on Lebanon AILevel 2 Kind: 2 Dormant YES Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:53:02 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:53:02 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:53:02 PM  (Reporting)  EcoBase 0
2:53:02 PM  (Reporting)  Resources Levels Lebanon EcoBase 0 AtWar: no AtWarThreat: no At PeaceThreat: no
2:53:02 PM  (Reporting)  Money Availability Plentiful Stock 1032 Expected 0 Balance 8
2:53:02 PM  (Reporting)  Capital Availability Plentiful Stock 882 Expected 0 Balance 8
2:53:02 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Supply Availability Plentiful Stock 20 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Ammunition Availability Plentiful Stock 10 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Conscripts Availability Plentiful Stock 46 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Diplomat Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  _IAE_ Lebanon Global Military Usage: 75 %
2:53:02 PM  (Reporting)  _IAE_ Lebanon Money Stock 1032 Expenses 0 Availability Plentiful Mil Spend 419 Civ Spend 93
2:53:02 PM  (Reporting)  _IAE_ Lebanon Capital Stock 882 Expenses 0 Availability Plentiful Mil Spend 120 Civ Spend 159
2:53:02 PM  (Reporting)  _IAE_ Lebanon Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lebanon Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lebanon Supply Stock 20 Expenses 0 Availability Plentiful Mil Spend 14 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lebanon Ammunition Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lebanon Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lebanon Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lebanon Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lebanon River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lebanon Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lebanon Conscripts Stock 46 Expenses 0 Availability Plentiful Mil Spend 31 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lebanon War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lebanon Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lebanon Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lebanon Diplomat Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lebanon Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 10 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lebanon Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lebanon Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lebanon Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lebanon Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Lebanon Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lebanon Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lebanon Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Lebanon Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lebanon Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lebanon Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lebanon Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lebanon Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lebanon Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lebanon Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lebanon Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lebanon Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lebanon Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lebanon Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lebanon Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lebanon Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lebanon Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lebanon Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lebanon Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lebanon Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lebanon Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lebanon Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lebanon Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lebanon Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lebanon Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lebanon Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lebanon Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lebanon Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lebanon Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lebanon Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lebanon Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lebanon Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lebanon Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  Ended InitializeAdvancedEconomics 21 ms
2:53:02 PM  (Reporting)  *** Faction-wide algorithms ***
2:53:02 PM  (Reporting)  Ended BuildReplacements 3 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
2:53:02 PM  (Reporting)  _HAC_ Identify Resources Need Lebanon 0 resources are needed 14 resources in surplus.
2:53:02 PM  (Reporting)  Ended HandleAdvancedCommerce 4 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000187 Lebanon
2:53:02 PM  (Reporting)  Sending proposal: *we can*
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:53:02 PM  (Reporting)  Steel Level 6 Amount 0
2:53:02 PM  (Reporting)  Money Level 6 Amount 1032
2:53:02 PM  (Reporting)  Conscripts Level 6 Amount 46
2:53:02 PM  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
2:53:02 PM  (Reporting)  AI Process done in  122 ms
2:53:02 PM  (Reporting)  Processing  1000188 Lithuania
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Starting Process on Lithuania AILevel 2 Kind: 1 Dormant YES Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:53:02 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:53:02 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:53:02 PM  (Reporting)  EcoBase 50
2:53:02 PM  (Reporting)  Resources Levels Lithuania EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
2:53:02 PM  (Reporting)  Money Availability Plentiful Stock 1132 Expected 100 Balance 8
2:53:02 PM  (Reporting)  Capital Availability Plentiful Stock 1132 Expected 150 Balance 8
2:53:02 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
2:53:02 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
2:53:02 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
2:53:02 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
2:53:02 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
2:53:02 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
2:53:02 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
2:53:02 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  _IAE_ Lithuania Global Military Usage: 75 %
2:53:02 PM  (Reporting)  _IAE_ Lithuania Money Stock 1132 Expenses 0 Availability Plentiful Mil Spend 460 Civ Spend 102
2:53:02 PM  (Reporting)  _IAE_ Lithuania Capital Stock 1132 Expenses 0 Availability Plentiful Mil Spend 153 Civ Spend 204
2:53:02 PM  (Reporting)  _IAE_ Lithuania Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lithuania Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Lithuania Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lithuania Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lithuania Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lithuania Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lithuania Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lithuania River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lithuania Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lithuania Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lithuania War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lithuania Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lithuania Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lithuania Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Lithuania Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lithuania Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lithuania Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lithuania Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lithuania Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Lithuania Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lithuania Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Lithuania Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Lithuania Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lithuania Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Lithuania Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lithuania Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Lithuania Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Lithuania Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lithuania Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lithuania Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lithuania Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lithuania Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Lithuania Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lithuania Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lithuania Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Lithuania Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lithuania Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lithuania Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lithuania Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lithuania Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lithuania Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lithuania Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Lithuania Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lithuania Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Lithuania Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lithuania Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lithuania Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lithuania Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lithuania Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lithuania Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lithuania Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lithuania Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  Ended InitializeAdvancedEconomics 39 ms
2:53:02 PM  (Reporting)  *** Faction-wide algorithms ***
2:53:02 PM  (Reporting)  Ended BuildReplacements 3 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
2:53:02 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Lithuania Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 0 Excise 0 Tariff 0 Census 0 Income 0 Maritime 1 Percentages: Corporate 0 % Excise 0 % Tariff 0 % Census 0 % Income 0 % Maritime 6 %
2:53:02 PM  (Reporting)  Ended HandleAdvancedFinances 2 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000188 Lithuania
2:53:02 PM  (Reporting)  Sending proposal: *we can*
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:53:02 PM  (Reporting)  Steel Level 6 Amount 5
2:53:02 PM  (Reporting)  Money Level 6 Amount 1132
2:53:02 PM  (Reporting)  Conscripts Level 6 Amount 56
2:53:02 PM  (Reporting)  _BNU_ Emergency build ON
2:53:02 PM  (Reporting)  Ended BuildNewUnits Bought: 0 7 ms
2:53:02 PM  (Reporting)  AI Process done in  134 ms
2:53:02 PM  (Reporting)  Processing  1000189 Latvia
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Starting Process on Latvia AILevel 2 Kind: 1 Dormant YES Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:53:02 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:53:02 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:53:02 PM  (Reporting)  EcoBase 50
2:53:02 PM  (Reporting)  Resources Levels Latvia EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
2:53:02 PM  (Reporting)  Money Availability Plentiful Stock 1132 Expected 100 Balance 8
2:53:02 PM  (Reporting)  Capital Availability Plentiful Stock 1132 Expected 150 Balance 8
2:53:02 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
2:53:02 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
2:53:02 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
2:53:02 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
2:53:02 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
2:53:02 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
2:53:02 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
2:53:02 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  _IAE_ Latvia Global Military Usage: 75 %
2:53:02 PM  (Reporting)  _IAE_ Latvia Money Stock 1132 Expenses 0 Availability Plentiful Mil Spend 460 Civ Spend 102
2:53:02 PM  (Reporting)  _IAE_ Latvia Capital Stock 1132 Expenses 0 Availability Plentiful Mil Spend 153 Civ Spend 204
2:53:02 PM  (Reporting)  _IAE_ Latvia Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Latvia Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Latvia Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Latvia Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Latvia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Latvia Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Latvia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Latvia River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Latvia Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Latvia Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Latvia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Latvia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Latvia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Latvia Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Latvia Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Latvia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Latvia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Latvia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Latvia Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Latvia Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Latvia Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Latvia Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Latvia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Latvia Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Latvia Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Latvia Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Latvia Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Latvia Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Latvia Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Latvia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Latvia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Latvia Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Latvia Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Latvia Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Latvia Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Latvia Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Latvia Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Latvia Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Latvia Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Latvia Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Latvia Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Latvia Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Latvia Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Latvia Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Latvia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Latvia Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Latvia Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Latvia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Latvia Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Latvia Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Latvia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Latvia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  Ended InitializeAdvancedEconomics 33 ms
2:53:02 PM  (Reporting)  *** Faction-wide algorithms ***
2:53:02 PM  (Reporting)  Ended BuildReplacements 4 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000189 Latvia
2:53:02 PM  (Reporting)  Sending proposal: *we can*
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
2:53:02 PM  (Reporting)  IdentifyProductionStrucsBuild 
2:53:02 PM  (Reporting)  Ended HandleAdvancedStructures 22 ms
2:53:02 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
2:53:02 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:53:02 PM  (Reporting)  Steel Level 6 Amount 5
2:53:02 PM  (Reporting)  Money Level 6 Amount 1132
2:53:02 PM  (Reporting)  Conscripts Level 6 Amount 56
2:53:02 PM  (Reporting)  _BNU_ Emergency build ON
2:53:02 PM  (Reporting)  Ended BuildNewUnits Bought: 0 6 ms
2:53:02 PM  (Reporting)  AI Process done in  142 ms
2:53:02 PM  (Reporting)  Processing  1000190 Lanka
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000190 Lanka
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
2:53:02 PM  (Reporting)  Processing  1000191 Lombardy
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Starting Process on Lombardy AILevel 2 Kind: 1 Dormant NO Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:53:02 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:53:02 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
2:53:02 PM  (Reporting)  _FIT_ Ended AIInitTheaters 591 ms
2:53:02 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:53:02 PM  (Reporting)  EcoBase 50
2:53:02 PM  (Reporting)  Resources Levels Lombardy EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
2:53:02 PM  (Reporting)  Money Availability Plentiful Stock 1132 Expected 100 Balance 8
2:53:02 PM  (Reporting)  Capital Availability Plentiful Stock 1132 Expected 150 Balance 8
2:53:02 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
2:53:02 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
2:53:02 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
2:53:02 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
2:53:02 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
2:53:02 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
2:53:02 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
2:53:02 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  _IAE_ Lombardy Global Military Usage: 75 %
2:53:02 PM  (Reporting)  _IAE_ Lombardy Money Stock 1132 Expenses 0 Availability Plentiful Mil Spend 460 Civ Spend 102
2:53:02 PM  (Reporting)  _IAE_ Lombardy Capital Stock 1132 Expenses 0 Availability Plentiful Mil Spend 153 Civ Spend 204
2:53:02 PM  (Reporting)  _IAE_ Lombardy Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lombardy Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Lombardy Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lombardy Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lombardy Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lombardy Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lombardy Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lombardy River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lombardy Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lombardy Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lombardy War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lombardy Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lombardy Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lombardy Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Lombardy Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lombardy Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lombardy Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lombardy Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lombardy Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Lombardy Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lombardy Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Lombardy Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Lombardy Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lombardy Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Lombardy Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lombardy Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Lombardy Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Lombardy Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lombardy Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lombardy Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lombardy Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lombardy Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Lombardy Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lombardy Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lombardy Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Lombardy Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lombardy Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lombardy Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lombardy Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lombardy Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lombardy Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lombardy Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Lombardy Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lombardy Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Lombardy Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lombardy Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lombardy Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lombardy Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lombardy Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lombardy Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lombardy Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Lombardy Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  Ended InitializeAdvancedEconomics 291 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Ended InitAndDumpData Lombardy 356 ms
2:53:02 PM  (Reporting)  *** Faction-wide algorithms ***
2:53:02 PM  (Reporting)  Ended BuildReplacements 7 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
2:53:02 PM  (Reporting)  _HAC_ Identify Resources Need Lombardy 22 resources are needed 3 resources in surplus.
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 10 Steel
2:53:02 PM  (Reporting)  AddNewTrades Lombardy Added 5 buy request of Steel in area North Austria
2:53:02 PM  (Reporting)  AddNewTrades Lombardy Added 5 buy request of Steel in area South Germany
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 5 Coal
2:53:02 PM  (Reporting)  AddNewTrades Lombardy Added 5 buy request of Coal in area North Austria
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 1 Manufactured Goods
2:53:02 PM  (Reporting)  AddNewTrades Lombardy Added 1 buy request of Manufactured Goods in area South Germany
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 7 Textile
2:53:02 PM  (Reporting)  AddNewTrades Lombardy Added 5 buy request of Textile in area North Italy
2:53:02 PM  (Reporting)  AddNewTrades Lombardy Added 2 buy request of Textile in area South Germany
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 4 Silk
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 2 Opium
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 6 Luxury Goods
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 4 Gold
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 4 Gems
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 3 Automobile
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 3 Aviation
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 2 Cereals
2:53:02 PM  (Reporting)  AddNewTrades Lombardy Added 2 buy request of Cereals in area South Italy
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 5 Rice
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 5 Fish
2:53:02 PM  (Reporting)  AddNewTrades Lombardy Added 5 buy request of Fish in area South Italy
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 5 Tropical Fruits
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 5 Cattle
2:53:02 PM  (Reporting)  AddNewTrades Lombardy Added 5 buy request of Cattle in area South Germany
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 4 Sugar
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 1 Preserved Food
2:53:02 PM  (Reporting)  AddNewTrades Lombardy Added 1 buy request of Preserved Food in area North Austria
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 1 Cotton/Wool
2:53:02 PM  (Reporting)  AddNewTrades Lombardy Added 1 buy request of Cotton/Wool in area North Austria
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 5 Tea
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 5 Coffee
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 3 Wood
2:53:02 PM  (Reporting)  AddNewTrades Lombardy Added 3 buy request of Wood in area North Austria
2:53:02 PM  (Reporting)  Ended HandleAdvancedCommerce 69 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000191 Lombardy
2:53:02 PM  (Reporting)  Sending proposal: *we can*
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:53:02 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:53:02 PM  (Reporting)  Steel Level 6 Amount 5
2:53:02 PM  (Reporting)  Money Level 6 Amount 1132
2:53:02 PM  (Reporting)  Conscripts Level 6 Amount 56
2:53:02 PM  (Reporting)  _BNU_ Emergency build ON
2:53:02 PM  (Reporting)  Ended BuildNewUnits Bought: 0 8 ms
2:53:02 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
2:53:02 PM  (Reporting)  Ended ManageFleetsComposition 3 ms
2:53:02 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
2:53:02 PM  (Reporting)  Ended LockFixedGroups 0 ms
2:53:02 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:53:02 PM  (Reporting)  Ended SplitStaticUnits 0 ms
2:53:02 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
2:53:02 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
2:53:02 PM  (Reporting)  AI Process done in  2575 ms
2:53:02 PM  (Reporting)  Processing  1000192 Mahdiyya
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Starting Process on Mahdiyya AILevel 2 Kind: 2 Dormant YES Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:53:02 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:53:02 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:53:02 PM  (Reporting)  EcoBase 0
2:53:02 PM  (Reporting)  Resources Levels Mahdiyya EcoBase 0 AtWar: no AtWarThreat: no At PeaceThreat: no
2:53:02 PM  (Reporting)  Money Availability Plentiful Stock 1032 Expected 0 Balance 8
2:53:02 PM  (Reporting)  Capital Availability Plentiful Stock 882 Expected 0 Balance 8
2:53:02 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Supply Availability Plentiful Stock 20 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Ammunition Availability Plentiful Stock 10 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Conscripts Availability Plentiful Stock 46 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Diplomat Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  _IAE_ Mahdiyya Global Military Usage: 75 %
2:53:02 PM  (Reporting)  _IAE_ Mahdiyya Money Stock 1032 Expenses 0 Availability Plentiful Mil Spend 419 Civ Spend 93
2:53:02 PM  (Reporting)  _IAE_ Mahdiyya Capital Stock 882 Expenses 0 Availability Plentiful Mil Spend 120 Civ Spend 159
2:53:02 PM  (Reporting)  _IAE_ Mahdiyya Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mahdiyya Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mahdiyya Supply Stock 20 Expenses 0 Availability Plentiful Mil Spend 14 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mahdiyya Ammunition Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mahdiyya Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mahdiyya Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mahdiyya Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mahdiyya River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mahdiyya Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mahdiyya Conscripts Stock 46 Expenses 0 Availability Plentiful Mil Spend 31 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mahdiyya War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mahdiyya Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mahdiyya Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mahdiyya Diplomat Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mahdiyya Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 10 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mahdiyya Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mahdiyya Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mahdiyya Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mahdiyya Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Mahdiyya Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mahdiyya Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mahdiyya Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Mahdiyya Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mahdiyya Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mahdiyya Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mahdiyya Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mahdiyya Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mahdiyya Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mahdiyya Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mahdiyya Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mahdiyya Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mahdiyya Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mahdiyya Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mahdiyya Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mahdiyya Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mahdiyya Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mahdiyya Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mahdiyya Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mahdiyya Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mahdiyya Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mahdiyya Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mahdiyya Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mahdiyya Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mahdiyya Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mahdiyya Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mahdiyya Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mahdiyya Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mahdiyya Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mahdiyya Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mahdiyya Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mahdiyya Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mahdiyya Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  Ended InitializeAdvancedEconomics 29 ms
2:53:02 PM  (Reporting)  *** Faction-wide algorithms ***
2:53:02 PM  (Reporting)  Ended BuildReplacements 4 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
2:53:02 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Mahdiyya Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 0 Excise 0 Tariff 0 Census 0 Income 0 Maritime 1 Percentages: Corporate 0 % Excise 0 % Tariff 0 % Census 0 % Income 0 % Maritime 8 %
2:53:02 PM  (Reporting)  Ended HandleAdvancedFinances 2 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000192 Mahdiyya
2:53:02 PM  (Reporting)  Sending proposal: *we can*
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:53:02 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:53:02 PM  (Reporting)  Steel Level 6 Amount 0
2:53:02 PM  (Reporting)  Money Level 6 Amount 1032
2:53:02 PM  (Reporting)  Conscripts Level 6 Amount 46
2:53:02 PM  (Reporting)  _BNU_ Emergency build ON
2:53:02 PM  (Reporting)  Ended BuildNewUnits Bought: 0 6 ms
2:53:02 PM  (Reporting)  AI Process done in  275 ms
2:53:02 PM  (Reporting)  Processing  1000193 Manchukuo
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Starting Process on Manchukuo AILevel 2 Kind: 2 Dormant YES Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:53:02 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:53:02 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:53:02 PM  (Reporting)  EcoBase 0
2:53:02 PM  (Reporting)  Resources Levels Manchukuo EcoBase 0 AtWar: no AtWarThreat: no At PeaceThreat: no
2:53:02 PM  (Reporting)  Money Availability Plentiful Stock 1032 Expected 0 Balance 8
2:53:02 PM  (Reporting)  Capital Availability Plentiful Stock 882 Expected 0 Balance 8
2:53:02 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Supply Availability Plentiful Stock 20 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Ammunition Availability Plentiful Stock 10 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Conscripts Availability Plentiful Stock 46 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Diplomat Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  _IAE_ Manchukuo Global Military Usage: 75 %
2:53:02 PM  (Reporting)  _IAE_ Manchukuo Money Stock 1032 Expenses 0 Availability Plentiful Mil Spend 419 Civ Spend 93
2:53:02 PM  (Reporting)  _IAE_ Manchukuo Capital Stock 882 Expenses 0 Availability Plentiful Mil Spend 120 Civ Spend 159
2:53:02 PM  (Reporting)  _IAE_ Manchukuo Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Manchukuo Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Manchukuo Supply Stock 20 Expenses 0 Availability Plentiful Mil Spend 14 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Manchukuo Ammunition Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Manchukuo Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Manchukuo Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Manchukuo Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Manchukuo River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Manchukuo Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Manchukuo Conscripts Stock 46 Expenses 0 Availability Plentiful Mil Spend 31 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Manchukuo War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Manchukuo Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Manchukuo Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Manchukuo Diplomat Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Manchukuo Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 10 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Manchukuo Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Manchukuo Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Manchukuo Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Manchukuo Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Manchukuo Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Manchukuo Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Manchukuo Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Manchukuo Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Manchukuo Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Manchukuo Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Manchukuo Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Manchukuo Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Manchukuo Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Manchukuo Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Manchukuo Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Manchukuo Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Manchukuo Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Manchukuo Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Manchukuo Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Manchukuo Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Manchukuo Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Manchukuo Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Manchukuo Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Manchukuo Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Manchukuo Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Manchukuo Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Manchukuo Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Manchukuo Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Manchukuo Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Manchukuo Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Manchukuo Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Manchukuo Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Manchukuo Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Manchukuo Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Manchukuo Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Manchukuo Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Manchukuo Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  Ended InitializeAdvancedEconomics 25 ms
2:53:02 PM  (Reporting)  *** Faction-wide algorithms ***
2:53:02 PM  (Reporting)  Ended BuildReplacements 4 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000193 Manchukuo
2:53:02 PM  (Reporting)  Sending proposal: *we can*
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
2:53:02 PM  (Reporting)  IdentifyProductionStrucsBuild 
2:53:02 PM  (Reporting)  Ended HandleAdvancedStructures 10 ms
2:53:02 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
2:53:02 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:53:02 PM  (Reporting)  Steel Level 6 Amount 0
2:53:02 PM  (Reporting)  Money Level 6 Amount 1032
2:53:02 PM  (Reporting)  Conscripts Level 6 Amount 46
2:53:02 PM  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
2:53:02 PM  (Reporting)  AI Process done in  131 ms
2:53:02 PM  (Reporting)  Processing  1000194 Mecklenburg
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Starting Process on Mecklenburg AILevel 2 Kind: 1 Dormant YES Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:53:02 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:53:02 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:53:02 PM  (Reporting)  EcoBase 50
2:53:02 PM  (Reporting)  Resources Levels Mecklenburg EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
2:53:02 PM  (Reporting)  Money Availability Plentiful Stock 1132 Expected 100 Balance 8
2:53:02 PM  (Reporting)  Capital Availability Plentiful Stock 1132 Expected 150 Balance 8
2:53:02 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
2:53:02 PM  (Reporting)  Coal Availability Low Stock 10 Expected 20 Balance 0
2:53:02 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
2:53:02 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
2:53:02 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
2:53:02 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
2:53:02 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
2:53:02 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  _IAE_ Mecklenburg Global Military Usage: 75 %
2:53:02 PM  (Reporting)  _IAE_ Mecklenburg Money Stock 1132 Expenses 0 Availability Plentiful Mil Spend 460 Civ Spend 102
2:53:02 PM  (Reporting)  _IAE_ Mecklenburg Capital Stock 1132 Expenses 0 Availability Plentiful Mil Spend 153 Civ Spend 204
2:53:02 PM  (Reporting)  _IAE_ Mecklenburg Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mecklenburg Coal Stock 10 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mecklenburg Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mecklenburg Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mecklenburg Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mecklenburg Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mecklenburg Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mecklenburg River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mecklenburg Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mecklenburg Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mecklenburg War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mecklenburg Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mecklenburg Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mecklenburg Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Mecklenburg Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mecklenburg Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mecklenburg Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mecklenburg Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mecklenburg Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Mecklenburg Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mecklenburg Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Mecklenburg Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Mecklenburg Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mecklenburg Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Mecklenburg Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mecklenburg Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Mecklenburg Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Mecklenburg Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mecklenburg Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mecklenburg Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mecklenburg Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mecklenburg Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Mecklenburg Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mecklenburg Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mecklenburg Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Mecklenburg Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mecklenburg Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mecklenburg Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mecklenburg Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mecklenburg Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mecklenburg Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mecklenburg Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Mecklenburg Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mecklenburg Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Mecklenburg Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mecklenburg Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mecklenburg Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mecklenburg Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mecklenburg Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mecklenburg Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mecklenburg Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mecklenburg Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  Ended InitializeAdvancedEconomics 33 ms
2:53:02 PM  (Reporting)  *** Faction-wide algorithms ***
2:53:02 PM  (Reporting)  Ended BuildReplacements 4 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000194 Mecklenburg
2:53:02 PM  (Reporting)  Sending proposal: *we can*
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 2 ms
2:53:02 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:53:02 PM  (Reporting)  Steel Level 6 Amount 5
2:53:02 PM  (Reporting)  Money Level 6 Amount 1132
2:53:02 PM  (Reporting)  Conscripts Level 6 Amount 56
2:53:02 PM  (Reporting)  _BNU_ Emergency build ON
2:53:02 PM  (Reporting)  Ended BuildNewUnits Bought: 0 5 ms
2:53:02 PM  (Reporting)  AI Process done in  125 ms
2:53:02 PM  (Reporting)  Processing  1000195 Mongolia
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Starting Process on Mongolia AILevel 2 Kind: 2 Dormant YES Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:53:02 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:53:02 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:53:02 PM  (Reporting)  EcoBase 0
2:53:02 PM  (Reporting)  Resources Levels Mongolia EcoBase 0 AtWar: no AtWarThreat: no At PeaceThreat: no
2:53:02 PM  (Reporting)  Money Availability Plentiful Stock 1032 Expected 0 Balance 8
2:53:02 PM  (Reporting)  Capital Availability Plentiful Stock 882 Expected 0 Balance 8
2:53:02 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Supply Availability Plentiful Stock 20 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Ammunition Availability Plentiful Stock 10 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Conscripts Availability Plentiful Stock 46 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Diplomat Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  _IAE_ Mongolia Global Military Usage: 75 %
2:53:02 PM  (Reporting)  _IAE_ Mongolia Money Stock 1032 Expenses 0 Availability Plentiful Mil Spend 419 Civ Spend 93
2:53:02 PM  (Reporting)  _IAE_ Mongolia Capital Stock 882 Expenses 0 Availability Plentiful Mil Spend 120 Civ Spend 159
2:53:02 PM  (Reporting)  _IAE_ Mongolia Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mongolia Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mongolia Supply Stock 20 Expenses 0 Availability Plentiful Mil Spend 14 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mongolia Ammunition Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mongolia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mongolia Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mongolia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mongolia River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mongolia Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mongolia Conscripts Stock 46 Expenses 0 Availability Plentiful Mil Spend 31 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mongolia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mongolia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mongolia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mongolia Diplomat Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mongolia Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 10 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mongolia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mongolia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mongolia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mongolia Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Mongolia Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mongolia Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mongolia Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Mongolia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mongolia Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mongolia Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mongolia Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mongolia Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mongolia Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mongolia Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mongolia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mongolia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mongolia Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mongolia Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mongolia Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mongolia Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mongolia Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mongolia Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mongolia Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mongolia Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mongolia Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mongolia Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mongolia Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mongolia Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mongolia Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mongolia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mongolia Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mongolia Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mongolia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mongolia Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mongolia Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mongolia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Mongolia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  Ended InitializeAdvancedEconomics 37 ms
2:53:02 PM  (Reporting)  *** Faction-wide algorithms ***
2:53:02 PM  (Reporting)  Ended BuildReplacements 4 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
2:53:02 PM  (Reporting)  _HAC_ Identify Resources Need Mongolia 0 resources are needed 14 resources in surplus.
2:53:02 PM  (Reporting)  Ended HandleAdvancedCommerce 6 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000195 Mongolia
2:53:02 PM  (Reporting)  Sending proposal: *we can*
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:53:02 PM  (Reporting)  Steel Level 6 Amount 0
2:53:02 PM  (Reporting)  Money Level 6 Amount 1032
2:53:02 PM  (Reporting)  Conscripts Level 6 Amount 46
2:53:02 PM  (Reporting)  Ended BuildNewUnits Bought: 0 5 ms
2:53:02 PM  (Reporting)  AI Process done in  145 ms
2:53:02 PM  (Reporting)  Processing  1000196 Mysore
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000196 Mysore
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
2:53:02 PM  (Reporting)  Processing  1000197 Natal
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000197 Natal
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:53:02 PM  (Reporting)  Processing  1000198 Norway
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Starting Process on Norway AILevel 2 Kind: 1 Dormant YES Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:53:02 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:53:02 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:53:02 PM  (Reporting)  EcoBase 50
2:53:02 PM  (Reporting)  Resources Levels Norway EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
2:53:02 PM  (Reporting)  Money Availability Plentiful Stock 1132 Expected 100 Balance 8
2:53:02 PM  (Reporting)  Capital Availability Plentiful Stock 1132 Expected 150 Balance 8
2:53:02 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
2:53:02 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
2:53:02 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
2:53:02 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
2:53:02 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
2:53:02 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
2:53:02 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
2:53:02 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  _IAE_ Norway Global Military Usage: 75 %
2:53:02 PM  (Reporting)  _IAE_ Norway Money Stock 1132 Expenses 0 Availability Plentiful Mil Spend 460 Civ Spend 102
2:53:02 PM  (Reporting)  _IAE_ Norway Capital Stock 1132 Expenses 0 Availability Plentiful Mil Spend 153 Civ Spend 204
2:53:02 PM  (Reporting)  _IAE_ Norway Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Norway Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Norway Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Norway Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Norway Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Norway Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Norway Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Norway River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Norway Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Norway Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Norway War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Norway Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Norway Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Norway Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Norway Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Norway Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Norway Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Norway Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Norway Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Norway Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Norway Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Norway Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Norway Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Norway Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Norway Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Norway Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Norway Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Norway Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Norway Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Norway Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Norway Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Norway Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Norway Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Norway Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Norway Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Norway Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Norway Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Norway Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Norway Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Norway Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Norway Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Norway Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Norway Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Norway Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Norway Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Norway Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Norway Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Norway Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Norway Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Norway Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Norway Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Norway Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  Ended InitializeAdvancedEconomics 31 ms
2:53:02 PM  (Reporting)  *** Faction-wide algorithms ***
2:53:02 PM  (Reporting)  Ended BuildReplacements 4 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000198 Norway
2:53:02 PM  (Reporting)  Sending proposal: *we can*
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 2 ms
2:53:02 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:53:02 PM  (Reporting)  Steel Level 6 Amount 5
2:53:02 PM  (Reporting)  Money Level 6 Amount 1132
2:53:02 PM  (Reporting)  Conscripts Level 6 Amount 56
2:53:02 PM  (Reporting)  _BNU_ Emergency build ON
2:53:02 PM  (Reporting)  Ended BuildNewUnits Bought: 0 5 ms
2:53:02 PM  (Reporting)  AI Process done in  134 ms
2:53:02 PM  (Reporting)  Processing  1000199 Oldenburg
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Starting Process on Oldenburg AILevel 2 Kind: 1 Dormant YES Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:53:02 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:53:02 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:53:02 PM  (Reporting)  EcoBase 50
2:53:02 PM  (Reporting)  Resources Levels Oldenburg EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
2:53:02 PM  (Reporting)  Money Availability Plentiful Stock 1132 Expected 100 Balance 8
2:53:02 PM  (Reporting)  Capital Availability Plentiful Stock 1132 Expected 150 Balance 8
2:53:02 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
2:53:02 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
2:53:02 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
2:53:02 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
2:53:02 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
2:53:02 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
2:53:02 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
2:53:02 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  _IAE_ Oldenburg Global Military Usage: 75 %
2:53:02 PM  (Reporting)  _IAE_ Oldenburg Money Stock 1132 Expenses 0 Availability Plentiful Mil Spend 460 Civ Spend 102
2:53:02 PM  (Reporting)  _IAE_ Oldenburg Capital Stock 1132 Expenses 0 Availability Plentiful Mil Spend 153 Civ Spend 204
2:53:02 PM  (Reporting)  _IAE_ Oldenburg Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oldenburg Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Oldenburg Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oldenburg Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oldenburg Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oldenburg Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oldenburg Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oldenburg River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oldenburg Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oldenburg Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oldenburg War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oldenburg Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oldenburg Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oldenburg Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Oldenburg Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oldenburg Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oldenburg Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oldenburg Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oldenburg Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Oldenburg Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oldenburg Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Oldenburg Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Oldenburg Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oldenburg Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Oldenburg Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oldenburg Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Oldenburg Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Oldenburg Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oldenburg Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oldenburg Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oldenburg Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oldenburg Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Oldenburg Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oldenburg Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oldenburg Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Oldenburg Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oldenburg Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oldenburg Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oldenburg Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oldenburg Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oldenburg Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oldenburg Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Oldenburg Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oldenburg Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Oldenburg Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oldenburg Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oldenburg Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oldenburg Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oldenburg Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oldenburg Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oldenburg Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Oldenburg Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  Ended InitializeAdvancedEconomics 39 ms
2:53:02 PM  (Reporting)  *** Faction-wide algorithms ***
2:53:02 PM  (Reporting)  Ended BuildReplacements 4 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
2:53:02 PM  (Reporting)  _HAC_ Identify Resources Need Oldenburg 22 resources are needed 3 resources in surplus.
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 10 Steel
2:53:02 PM  (Reporting)  AddNewTrades Oldenburg Added 5 buy request of Steel in area North Germany
2:53:02 PM  (Reporting)  AddNewTrades Oldenburg Added 5 buy request of Steel in area North Germany
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 5 Coal
2:53:02 PM  (Reporting)  AddNewTrades Oldenburg Added 5 buy request of Coal in area North Germany
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 1 Manufactured Goods
2:53:02 PM  (Reporting)  AddNewTrades Oldenburg Added 1 buy request of Manufactured Goods in area North Germany
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 7 Textile
2:53:02 PM  (Reporting)  AddNewTrades Oldenburg Added 5 buy request of Textile in area Low Countries
2:53:02 PM  (Reporting)  AddNewTrades Oldenburg Added 2 buy request of Textile in area Low Countries
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 4 Silk
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 2 Opium
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 6 Luxury Goods
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 4 Gold
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 4 Gems
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 3 Automobile
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 3 Aviation
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 2 Cereals
2:53:02 PM  (Reporting)  AddNewTrades Oldenburg Added 2 buy request of Cereals in area North Germany
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 5 Rice
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 5 Fish
2:53:02 PM  (Reporting)  AddNewTrades Oldenburg Added 5 buy request of Fish in area North Germany
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 5 Tropical Fruits
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 5 Cattle
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 4 Sugar
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 1 Preserved Food
2:53:02 PM  (Reporting)  AddNewTrades Oldenburg Added 1 buy request of Preserved Food in area North Germany
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 1 Cotton/Wool
2:53:02 PM  (Reporting)  AddNewTrades Oldenburg Added 1 buy request of Cotton/Wool in area Low Countries
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 5 Tea
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 5 Coffee
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 3 Wood
2:53:02 PM  (Reporting)  AddNewTrades Oldenburg Added 3 buy request of Wood in area North Germany
2:53:02 PM  (Reporting)  Ended HandleAdvancedCommerce 55 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000199 Oldenburg
2:53:02 PM  (Reporting)  Sending proposal: *we can*
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:53:02 PM  (Reporting)  Steel Level 6 Amount 5
2:53:02 PM  (Reporting)  Money Level 6 Amount 1132
2:53:02 PM  (Reporting)  Conscripts Level 6 Amount 56
2:53:02 PM  (Reporting)  _BNU_ Emergency build ON
2:53:02 PM  (Reporting)  Ended BuildNewUnits Bought: 0 5 ms
2:53:02 PM  (Reporting)  AI Process done in  196 ms
2:53:02 PM  (Reporting)  Processing  1000200 Panama
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Starting Process on Panama AILevel 2 Kind: 2 Dormant YES Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:53:02 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:53:02 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:53:02 PM  (Reporting)  EcoBase 0
2:53:02 PM  (Reporting)  Resources Levels Panama EcoBase 0 AtWar: no AtWarThreat: no At PeaceThreat: no
2:53:02 PM  (Reporting)  Money Availability Plentiful Stock 1032 Expected 0 Balance 8
2:53:02 PM  (Reporting)  Capital Availability Plentiful Stock 882 Expected 0 Balance 8
2:53:02 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Supply Availability Plentiful Stock 20 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Ammunition Availability Plentiful Stock 10 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Conscripts Availability Plentiful Stock 46 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Diplomat Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  _IAE_ Panama Global Military Usage: 75 %
2:53:02 PM  (Reporting)  _IAE_ Panama Money Stock 1032 Expenses 0 Availability Plentiful Mil Spend 419 Civ Spend 93
2:53:02 PM  (Reporting)  _IAE_ Panama Capital Stock 882 Expenses 0 Availability Plentiful Mil Spend 120 Civ Spend 159
2:53:02 PM  (Reporting)  _IAE_ Panama Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Panama Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Panama Supply Stock 20 Expenses 0 Availability Plentiful Mil Spend 14 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Panama Ammunition Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Panama Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Panama Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Panama Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Panama River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Panama Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Panama Conscripts Stock 46 Expenses 0 Availability Plentiful Mil Spend 31 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Panama War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Panama Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Panama Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Panama Diplomat Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Panama Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 10 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Panama Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Panama Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Panama Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Panama Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Panama Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Panama Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Panama Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Panama Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Panama Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Panama Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Panama Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Panama Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Panama Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Panama Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Panama Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Panama Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Panama Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Panama Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Panama Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Panama Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Panama Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Panama Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Panama Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Panama Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Panama Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Panama Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Panama Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Panama Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Panama Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Panama Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Panama Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Panama Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Panama Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Panama Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Panama Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Panama Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Panama Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  Ended InitializeAdvancedEconomics 24 ms
2:53:02 PM  (Reporting)  *** Faction-wide algorithms ***
2:53:02 PM  (Reporting)  Ended BuildReplacements 4 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
2:53:02 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Panama Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 0 Excise 0 Tariff 0 Census 0 Income 0 Maritime 1 Percentages: Corporate 0 % Excise 0 % Tariff 0 % Census 0 % Income 0 % Maritime 8 %
2:53:02 PM  (Reporting)  Ended HandleAdvancedFinances 2 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000200 Panama
2:53:02 PM  (Reporting)  Sending proposal: *we can*
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:53:02 PM  (Reporting)  Steel Level 6 Amount 0
2:53:02 PM  (Reporting)  Money Level 6 Amount 1032
2:53:02 PM  (Reporting)  Conscripts Level 6 Amount 46
2:53:02 PM  (Reporting)  _BNU_ Emergency build ON
2:53:02 PM  (Reporting)  Ended BuildNewUnits Bought: 0 7 ms
2:53:02 PM  (Reporting)  AI Process done in  122 ms
2:53:02 PM  (Reporting)  Processing  1000201 Philippines
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Starting Process on Philippines AILevel 2 Kind: 2 Dormant YES Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:53:02 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:53:02 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:53:02 PM  (Reporting)  EcoBase 0
2:53:02 PM  (Reporting)  Resources Levels Philippines EcoBase 0 AtWar: no AtWarThreat: no At PeaceThreat: no
2:53:02 PM  (Reporting)  Money Availability Plentiful Stock 1032 Expected 0 Balance 8
2:53:02 PM  (Reporting)  Capital Availability Plentiful Stock 882 Expected 0 Balance 8
2:53:02 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Supply Availability Plentiful Stock 20 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Ammunition Availability Plentiful Stock 10 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Conscripts Availability Plentiful Stock 46 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Diplomat Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  _IAE_ Philippines Global Military Usage: 75 %
2:53:02 PM  (Reporting)  _IAE_ Philippines Money Stock 1032 Expenses 0 Availability Plentiful Mil Spend 419 Civ Spend 93
2:53:02 PM  (Reporting)  _IAE_ Philippines Capital Stock 882 Expenses 0 Availability Plentiful Mil Spend 120 Civ Spend 159
2:53:02 PM  (Reporting)  _IAE_ Philippines Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Philippines Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Philippines Supply Stock 20 Expenses 0 Availability Plentiful Mil Spend 14 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Philippines Ammunition Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Philippines Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Philippines Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Philippines Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Philippines River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Philippines Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Philippines Conscripts Stock 46 Expenses 0 Availability Plentiful Mil Spend 31 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Philippines War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Philippines Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Philippines Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Philippines Diplomat Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Philippines Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 10 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Philippines Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Philippines Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Philippines Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Philippines Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Philippines Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Philippines Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Philippines Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Philippines Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Philippines Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Philippines Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Philippines Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Philippines Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Philippines Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Philippines Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Philippines Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Philippines Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Philippines Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Philippines Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Philippines Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Philippines Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Philippines Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Philippines Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Philippines Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Philippines Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Philippines Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Philippines Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Philippines Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Philippines Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Philippines Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Philippines Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Philippines Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Philippines Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Philippines Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Philippines Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Philippines Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Philippines Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Philippines Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  Ended InitializeAdvancedEconomics 25 ms
2:53:02 PM  (Reporting)  *** Faction-wide algorithms ***
2:53:02 PM  (Reporting)  Ended BuildReplacements 4 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000201 Philippines
2:53:02 PM  (Reporting)  Sending proposal: *we can*
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 2 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
2:53:02 PM  (Reporting)  IdentifyProductionStrucsBuild 
2:53:02 PM  (Reporting)  Ended HandleAdvancedStructures 6 ms
2:53:02 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
2:53:02 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:53:02 PM  (Reporting)  Steel Level 6 Amount 0
2:53:02 PM  (Reporting)  Money Level 6 Amount 1032
2:53:02 PM  (Reporting)  Conscripts Level 6 Amount 46
2:53:02 PM  (Reporting)  Ended BuildNewUnits Bought: 0 7 ms
2:53:02 PM  (Reporting)  AI Process done in  122 ms
2:53:02 PM  (Reporting)  Processing  1000202 Poland
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Starting Process on Poland AILevel 2 Kind: 1 Dormant YES Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:53:02 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:53:02 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:53:02 PM  (Reporting)  EcoBase 50
2:53:02 PM  (Reporting)  Resources Levels Poland EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
2:53:02 PM  (Reporting)  Money Availability Plentiful Stock 1132 Expected 100 Balance 8
2:53:02 PM  (Reporting)  Capital Availability Plentiful Stock 1132 Expected 150 Balance 8
2:53:02 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
2:53:02 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
2:53:02 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
2:53:02 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
2:53:02 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
2:53:02 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
2:53:02 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
2:53:02 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  _IAE_ Poland Global Military Usage: 75 %
2:53:02 PM  (Reporting)  _IAE_ Poland Money Stock 1132 Expenses 0 Availability Plentiful Mil Spend 460 Civ Spend 102
2:53:02 PM  (Reporting)  _IAE_ Poland Capital Stock 1132 Expenses 0 Availability Plentiful Mil Spend 153 Civ Spend 204
2:53:02 PM  (Reporting)  _IAE_ Poland Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Poland Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Poland Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Poland Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Poland Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Poland Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Poland Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Poland River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Poland Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Poland Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Poland War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Poland Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Poland Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Poland Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Poland Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Poland Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Poland Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Poland Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Poland Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Poland Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Poland Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Poland Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Poland Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Poland Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Poland Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Poland Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Poland Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Poland Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Poland Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Poland Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Poland Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Poland Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Poland Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Poland Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Poland Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Poland Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Poland Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Poland Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Poland Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Poland Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Poland Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Poland Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Poland Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Poland Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Poland Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Poland Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Poland Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Poland Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Poland Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Poland Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Poland Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Poland Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  Ended InitializeAdvancedEconomics 49 ms
2:53:02 PM  (Reporting)  *** Faction-wide algorithms ***
2:53:02 PM  (Reporting)  Ended BuildReplacements 3 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000202 Poland
2:53:02 PM  (Reporting)  Sending proposal: *we can*
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:53:02 PM  (Reporting)  Steel Level 6 Amount 5
2:53:02 PM  (Reporting)  Money Level 6 Amount 1132
2:53:02 PM  (Reporting)  Conscripts Level 6 Amount 56
2:53:02 PM  (Reporting)  _BNU_ Emergency build ON
2:53:02 PM  (Reporting)  Ended BuildNewUnits Bought: 0 3 ms
2:53:02 PM  (Reporting)  AI Process done in  141 ms
2:53:02 PM  (Reporting)  Processing  1000203 Punjab
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000203 Punjab
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:53:02 PM  (Reporting)  Processing  1000204 Ruthenia
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Starting Process on Ruthenia AILevel 2 Kind: 1 Dormant YES Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:53:02 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:53:02 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:53:02 PM  (Reporting)  EcoBase 50
2:53:02 PM  (Reporting)  Resources Levels Ruthenia EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
2:53:02 PM  (Reporting)  Money Availability Plentiful Stock 1132 Expected 100 Balance 8
2:53:02 PM  (Reporting)  Capital Availability Plentiful Stock 1132 Expected 150 Balance 8
2:53:02 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
2:53:02 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
2:53:02 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
2:53:02 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
2:53:02 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
2:53:02 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
2:53:02 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
2:53:02 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  _IAE_ Ruthenia Global Military Usage: 75 %
2:53:02 PM  (Reporting)  _IAE_ Ruthenia Money Stock 1132 Expenses 0 Availability Plentiful Mil Spend 460 Civ Spend 102
2:53:02 PM  (Reporting)  _IAE_ Ruthenia Capital Stock 1132 Expenses 0 Availability Plentiful Mil Spend 153 Civ Spend 204
2:53:02 PM  (Reporting)  _IAE_ Ruthenia Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ruthenia Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Ruthenia Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ruthenia Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ruthenia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ruthenia Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ruthenia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ruthenia River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ruthenia Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ruthenia Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ruthenia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ruthenia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ruthenia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ruthenia Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Ruthenia Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ruthenia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ruthenia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ruthenia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ruthenia Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Ruthenia Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ruthenia Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Ruthenia Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Ruthenia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ruthenia Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Ruthenia Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ruthenia Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Ruthenia Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Ruthenia Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ruthenia Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ruthenia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ruthenia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ruthenia Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Ruthenia Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ruthenia Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ruthenia Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Ruthenia Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ruthenia Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ruthenia Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ruthenia Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ruthenia Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ruthenia Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ruthenia Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Ruthenia Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ruthenia Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Ruthenia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ruthenia Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ruthenia Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ruthenia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ruthenia Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ruthenia Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ruthenia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ruthenia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  Ended InitializeAdvancedEconomics 29 ms
2:53:02 PM  (Reporting)  *** Faction-wide algorithms ***
2:53:02 PM  (Reporting)  Ended BuildReplacements 3 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
2:53:02 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Ruthenia Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 0 Excise 0 Tariff 0 Census 0 Income 0 Maritime 1 Percentages: Corporate 0 % Excise 0 % Tariff 0 % Census 0 % Income 0 % Maritime 6 %
2:53:02 PM  (Reporting)  Ended HandleAdvancedFinances 2 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000204 Ruthenia
2:53:02 PM  (Reporting)  Sending proposal: *we can*
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:53:02 PM  (Reporting)  Steel Level 6 Amount 5
2:53:02 PM  (Reporting)  Money Level 6 Amount 1132
2:53:02 PM  (Reporting)  Conscripts Level 6 Amount 56
2:53:02 PM  (Reporting)  _BNU_ Emergency build ON
2:53:02 PM  (Reporting)  Ended BuildNewUnits Bought: 0 5 ms
2:53:02 PM  (Reporting)  AI Process done in  121 ms
2:53:02 PM  (Reporting)  Processing  1000205 Scandinavia
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Starting Process on Scandinavia AILevel 2 Kind: 1 Dormant YES Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:53:02 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:53:02 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:53:02 PM  (Reporting)  EcoBase 50
2:53:02 PM  (Reporting)  Resources Levels Scandinavia EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
2:53:02 PM  (Reporting)  Money Availability Plentiful Stock 1132 Expected 100 Balance 8
2:53:02 PM  (Reporting)  Capital Availability Plentiful Stock 1132 Expected 150 Balance 8
2:53:02 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
2:53:02 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
2:53:02 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
2:53:02 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
2:53:02 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
2:53:02 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
2:53:02 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Manufactured Goods Availability Low Stock 5 Expected 15 Balance 0
2:53:02 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  _IAE_ Scandinavia Global Military Usage: 75 %
2:53:02 PM  (Reporting)  _IAE_ Scandinavia Money Stock 1132 Expenses 0 Availability Plentiful Mil Spend 460 Civ Spend 102
2:53:02 PM  (Reporting)  _IAE_ Scandinavia Capital Stock 1132 Expenses 0 Availability Plentiful Mil Spend 153 Civ Spend 204
2:53:02 PM  (Reporting)  _IAE_ Scandinavia Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Scandinavia Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Scandinavia Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Scandinavia Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Scandinavia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Scandinavia Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Scandinavia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Scandinavia River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Scandinavia Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Scandinavia Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Scandinavia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Scandinavia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Scandinavia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Scandinavia Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Scandinavia Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Scandinavia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Scandinavia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Scandinavia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Scandinavia Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Scandinavia Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Scandinavia Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Scandinavia Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Scandinavia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Scandinavia Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Scandinavia Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Scandinavia Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Scandinavia Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Scandinavia Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Scandinavia Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Scandinavia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Scandinavia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Scandinavia Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Scandinavia Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Scandinavia Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Scandinavia Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Scandinavia Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Scandinavia Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Scandinavia Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Scandinavia Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Scandinavia Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Scandinavia Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Scandinavia Manufactured Goods Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Scandinavia Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Scandinavia Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Scandinavia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Scandinavia Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Scandinavia Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Scandinavia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Scandinavia Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Scandinavia Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Scandinavia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Scandinavia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  Ended InitializeAdvancedEconomics 37 ms
2:53:02 PM  (Reporting)  *** Faction-wide algorithms ***
2:53:02 PM  (Reporting)  Ended BuildReplacements 5 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000205 Scandinavia
2:53:02 PM  (Reporting)  Sending proposal: *we can*
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 2 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
2:53:02 PM  (Reporting)  IdentifyProductionStrucsBuild 
2:53:02 PM  (Reporting)  Ended HandleAdvancedStructures 15 ms
2:53:02 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
2:53:02 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:53:02 PM  (Reporting)  Steel Level 6 Amount 5
2:53:02 PM  (Reporting)  Money Level 6 Amount 1132
2:53:02 PM  (Reporting)  Conscripts Level 6 Amount 56
2:53:02 PM  (Reporting)  _BNU_ Emergency build ON
2:53:02 PM  (Reporting)  Ended BuildNewUnits Bought: 0 6 ms
2:53:02 PM  (Reporting)  AI Process done in  152 ms
2:53:02 PM  (Reporting)  Processing  1000206 Schleswig
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Starting Process on Schleswig AILevel 2 Kind: 1 Dormant YES Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:53:02 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:53:02 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:53:02 PM  (Reporting)  EcoBase 50
2:53:02 PM  (Reporting)  Resources Levels Schleswig EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
2:53:02 PM  (Reporting)  Money Availability Plentiful Stock 1132 Expected 100 Balance 8
2:53:02 PM  (Reporting)  Capital Availability Plentiful Stock 1132 Expected 150 Balance 8
2:53:02 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
2:53:02 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
2:53:02 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
2:53:02 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
2:53:02 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
2:53:02 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
2:53:02 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
2:53:02 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  _IAE_ Schleswig Global Military Usage: 75 %
2:53:02 PM  (Reporting)  _IAE_ Schleswig Money Stock 1132 Expenses 0 Availability Plentiful Mil Spend 460 Civ Spend 102
2:53:02 PM  (Reporting)  _IAE_ Schleswig Capital Stock 1132 Expenses 0 Availability Plentiful Mil Spend 153 Civ Spend 204
2:53:02 PM  (Reporting)  _IAE_ Schleswig Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Schleswig Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Schleswig Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Schleswig Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Schleswig Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Schleswig Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Schleswig Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Schleswig River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Schleswig Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Schleswig Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Schleswig War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Schleswig Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Schleswig Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Schleswig Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Schleswig Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Schleswig Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Schleswig Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Schleswig Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Schleswig Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Schleswig Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Schleswig Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Schleswig Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Schleswig Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Schleswig Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Schleswig Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Schleswig Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Schleswig Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Schleswig Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Schleswig Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Schleswig Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Schleswig Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Schleswig Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Schleswig Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Schleswig Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Schleswig Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Schleswig Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Schleswig Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Schleswig Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Schleswig Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Schleswig Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Schleswig Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Schleswig Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Schleswig Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Schleswig Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Schleswig Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Schleswig Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Schleswig Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Schleswig Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Schleswig Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Schleswig Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Schleswig Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Schleswig Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  Ended InitializeAdvancedEconomics 29 ms
2:53:02 PM  (Reporting)  *** Faction-wide algorithms ***
2:53:02 PM  (Reporting)  Ended BuildReplacements 4 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000206 Schleswig
2:53:02 PM  (Reporting)  Sending proposal: *we can*
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:53:02 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:53:02 PM  (Reporting)  Steel Level 6 Amount 5
2:53:02 PM  (Reporting)  Money Level 6 Amount 1132
2:53:02 PM  (Reporting)  Conscripts Level 6 Amount 56
2:53:02 PM  (Reporting)  _BNU_ Emergency build ON
2:53:02 PM  (Reporting)  Ended BuildNewUnits Bought: 0 7 ms
2:53:02 PM  (Reporting)  AI Process done in  126 ms
2:53:02 PM  (Reporting)  Processing  1000207 Scotland
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Starting Process on Scotland AILevel 2 Kind: 1 Dormant YES Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:53:02 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:53:02 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:53:02 PM  (Reporting)  EcoBase 50
2:53:02 PM  (Reporting)  Resources Levels Scotland EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
2:53:02 PM  (Reporting)  Money Availability Plentiful Stock 1132 Expected 100 Balance 8
2:53:02 PM  (Reporting)  Capital Availability Plentiful Stock 1132 Expected 150 Balance 8
2:53:02 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
2:53:02 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
2:53:02 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
2:53:02 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
2:53:02 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
2:53:02 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
2:53:02 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
2:53:02 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  _IAE_ Scotland Global Military Usage: 75 %
2:53:02 PM  (Reporting)  _IAE_ Scotland Money Stock 1132 Expenses 0 Availability Plentiful Mil Spend 460 Civ Spend 102
2:53:02 PM  (Reporting)  _IAE_ Scotland Capital Stock 1132 Expenses 0 Availability Plentiful Mil Spend 153 Civ Spend 204
2:53:02 PM  (Reporting)  _IAE_ Scotland Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Scotland Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Scotland Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Scotland Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Scotland Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Scotland Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Scotland Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Scotland River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Scotland Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Scotland Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Scotland War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Scotland Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Scotland Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Scotland Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Scotland Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Scotland Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Scotland Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Scotland Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Scotland Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Scotland Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Scotland Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Scotland Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Scotland Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Scotland Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Scotland Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Scotland Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Scotland Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Scotland Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Scotland Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Scotland Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Scotland Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Scotland Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Scotland Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Scotland Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Scotland Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Scotland Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Scotland Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Scotland Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Scotland Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Scotland Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Scotland Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Scotland Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Scotland Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Scotland Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Scotland Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Scotland Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Scotland Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Scotland Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Scotland Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Scotland Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Scotland Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Scotland Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  Ended InitializeAdvancedEconomics 31 ms
2:53:02 PM  (Reporting)  *** Faction-wide algorithms ***
2:53:02 PM  (Reporting)  Ended BuildReplacements 4 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
2:53:02 PM  (Reporting)  _HAC_ Identify Resources Need Scotland 21 resources are needed 4 resources in surplus.
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 10 Steel
2:53:02 PM  (Reporting)  AddNewTrades Scotland Added 5 buy request of Steel in area United Kingdom
2:53:02 PM  (Reporting)  AddNewTrades Scotland Added 5 buy request of Steel in area United Kingdom
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 5 Coal
2:53:02 PM  (Reporting)  AddNewTrades Scotland Added 5 buy request of Coal in area United Kingdom
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 1 Manufactured Goods
2:53:02 PM  (Reporting)  AddNewTrades Scotland Added 1 buy request of Manufactured Goods in area United Kingdom
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 7 Textile
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 4 Silk
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 2 Opium
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 6 Luxury Goods
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 4 Gold
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 4 Gems
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 3 Automobile
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 3 Aviation
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 2 Cereals
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 5 Rice
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 5 Fish
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 5 Tropical Fruits
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 5 Cattle
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 2 Sugar
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 1 Preserved Food
2:53:02 PM  (Reporting)  AddNewTrades Scotland Added 1 buy request of Preserved Food in area United Kingdom
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 1 Cotton/Wool
2:53:02 PM  (Reporting)  AddNewTrades Scotland Added 1 buy request of Cotton/Wool in area United Kingdom
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 5 Tea
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 5 Coffee
2:53:02 PM  (Reporting)  Ended HandleAdvancedCommerce 63 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000207 Scotland
2:53:02 PM  (Reporting)  Sending proposal: *we can*
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:53:02 PM  (Reporting)  Steel Level 6 Amount 5
2:53:02 PM  (Reporting)  Money Level 6 Amount 1132
2:53:02 PM  (Reporting)  Conscripts Level 6 Amount 56
2:53:02 PM  (Reporting)  _BNU_ Emergency build ON
2:53:02 PM  (Reporting)  Ended BuildNewUnits Bought: 0 5 ms
2:53:02 PM  (Reporting)  AI Process done in  184 ms
2:53:02 PM  (Reporting)  Processing  1000208 Shanxi
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Starting Process on Shanxi AILevel 2 Kind: 2 Dormant YES Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:53:02 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:53:02 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:53:02 PM  (Reporting)  EcoBase 0
2:53:02 PM  (Reporting)  Resources Levels Shanxi EcoBase 0 AtWar: no AtWarThreat: no At PeaceThreat: no
2:53:02 PM  (Reporting)  Money Availability Plentiful Stock 1032 Expected 0 Balance 8
2:53:02 PM  (Reporting)  Capital Availability Plentiful Stock 882 Expected 0 Balance 8
2:53:02 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Supply Availability Plentiful Stock 20 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Ammunition Availability Plentiful Stock 10 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Conscripts Availability Plentiful Stock 46 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Diplomat Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  _IAE_ Shanxi Global Military Usage: 75 %
2:53:02 PM  (Reporting)  _IAE_ Shanxi Money Stock 1032 Expenses 0 Availability Plentiful Mil Spend 419 Civ Spend 93
2:53:02 PM  (Reporting)  _IAE_ Shanxi Capital Stock 882 Expenses 0 Availability Plentiful Mil Spend 120 Civ Spend 159
2:53:02 PM  (Reporting)  _IAE_ Shanxi Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Shanxi Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Shanxi Supply Stock 20 Expenses 0 Availability Plentiful Mil Spend 14 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Shanxi Ammunition Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Shanxi Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Shanxi Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Shanxi Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Shanxi River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Shanxi Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Shanxi Conscripts Stock 46 Expenses 0 Availability Plentiful Mil Spend 31 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Shanxi War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Shanxi Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Shanxi Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Shanxi Diplomat Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Shanxi Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 10 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Shanxi Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Shanxi Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Shanxi Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Shanxi Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Shanxi Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Shanxi Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Shanxi Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Shanxi Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Shanxi Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Shanxi Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Shanxi Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Shanxi Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Shanxi Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Shanxi Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Shanxi Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Shanxi Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Shanxi Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Shanxi Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Shanxi Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Shanxi Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Shanxi Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Shanxi Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Shanxi Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Shanxi Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Shanxi Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Shanxi Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Shanxi Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Shanxi Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Shanxi Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Shanxi Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Shanxi Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Shanxi Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Shanxi Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Shanxi Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Shanxi Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Shanxi Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Shanxi Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  Ended InitializeAdvancedEconomics 26 ms
2:53:02 PM  (Reporting)  *** Faction-wide algorithms ***
2:53:02 PM  (Reporting)  Ended BuildReplacements 4 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
2:53:02 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Shanxi Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 0 Excise 0 Tariff 0 Census 0 Income 0 Maritime 1 Percentages: Corporate 0 % Excise 0 % Tariff 0 % Census 0 % Income 0 % Maritime 8 %
2:53:02 PM  (Reporting)  Ended HandleAdvancedFinances 2 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000208 Shanxi
2:53:02 PM  (Reporting)  Sending proposal: *we can*
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:53:02 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:53:02 PM  (Reporting)  Steel Level 6 Amount 0
2:53:02 PM  (Reporting)  Money Level 6 Amount 1032
2:53:02 PM  (Reporting)  Conscripts Level 6 Amount 46
2:53:02 PM  (Reporting)  Ended BuildNewUnits Bought: 0 5 ms
2:53:02 PM  (Reporting)  AI Process done in  121 ms
2:53:02 PM  (Reporting)  Processing  1000209 Sikkim
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000209 Sikkim
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:53:02 PM  (Reporting)  Processing  1000210 Sindh
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000210 Sindh
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
2:53:02 PM  (Reporting)  Processing  1000211 Slovenia
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Starting Process on Slovenia AILevel 2 Kind: 1 Dormant YES Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:53:02 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:53:02 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:53:02 PM  (Reporting)  EcoBase 50
2:53:02 PM  (Reporting)  Resources Levels Slovenia EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
2:53:02 PM  (Reporting)  Money Availability Plentiful Stock 1132 Expected 100 Balance 8
2:53:02 PM  (Reporting)  Capital Availability Plentiful Stock 1132 Expected 150 Balance 8
2:53:02 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
2:53:02 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
2:53:02 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
2:53:02 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
2:53:02 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
2:53:02 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
2:53:02 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
2:53:02 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  _IAE_ Slovenia Global Military Usage: 75 %
2:53:02 PM  (Reporting)  _IAE_ Slovenia Money Stock 1132 Expenses 0 Availability Plentiful Mil Spend 460 Civ Spend 102
2:53:02 PM  (Reporting)  _IAE_ Slovenia Capital Stock 1132 Expenses 0 Availability Plentiful Mil Spend 153 Civ Spend 204
2:53:02 PM  (Reporting)  _IAE_ Slovenia Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Slovenia Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Slovenia Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Slovenia Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Slovenia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Slovenia Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Slovenia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Slovenia River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Slovenia Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Slovenia Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Slovenia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Slovenia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Slovenia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Slovenia Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Slovenia Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Slovenia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Slovenia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Slovenia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Slovenia Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Slovenia Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Slovenia Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Slovenia Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Slovenia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Slovenia Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Slovenia Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Slovenia Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Slovenia Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Slovenia Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Slovenia Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Slovenia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Slovenia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Slovenia Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Slovenia Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Slovenia Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Slovenia Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Slovenia Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Slovenia Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Slovenia Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Slovenia Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Slovenia Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Slovenia Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Slovenia Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Slovenia Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Slovenia Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Slovenia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Slovenia Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Slovenia Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Slovenia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Slovenia Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Slovenia Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Slovenia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Slovenia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  Ended InitializeAdvancedEconomics 28 ms
2:53:02 PM  (Reporting)  *** Faction-wide algorithms ***
2:53:02 PM  (Reporting)  Ended BuildReplacements 4 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
2:53:02 PM  (Reporting)  _HAC_ Identify Resources Need Slovenia 21 resources are needed 4 resources in surplus.
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 10 Steel
2:53:02 PM  (Reporting)  AddNewTrades Slovenia Added 5 buy request of Steel in area North Italy
2:53:02 PM  (Reporting)  AddNewTrades Slovenia Added 5 buy request of Steel in area North Austria
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 5 Coal
2:53:02 PM  (Reporting)  AddNewTrades Slovenia Added 5 buy request of Coal in area North Austria
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 1 Manufactured Goods
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 7 Textile
2:53:02 PM  (Reporting)  AddNewTrades Slovenia Added 5 buy request of Textile in area North Italy
2:53:02 PM  (Reporting)  AddNewTrades Slovenia Added 2 buy request of Textile in area North Italy
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 4 Silk
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 2 Opium
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 6 Luxury Goods
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 4 Gold
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 4 Gems
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 3 Automobile
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 3 Aviation
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 2 Cereals
2:53:02 PM  (Reporting)  AddNewTrades Slovenia Added 2 buy request of Cereals in area East Balkans
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 5 Rice
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 5 Fish
2:53:02 PM  (Reporting)  AddNewTrades Slovenia Added 5 buy request of Fish in area North Italy
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 5 Tropical Fruits
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 1 Cattle
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 4 Sugar
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 1 Preserved Food
2:53:02 PM  (Reporting)  AddNewTrades Slovenia Added 1 buy request of Preserved Food in area North Italy
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 5 Tea
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 5 Coffee
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 3 Wood
2:53:02 PM  (Reporting)  AddNewTrades Slovenia Added 3 buy request of Wood in area North Austria
2:53:02 PM  (Reporting)  Ended HandleAdvancedCommerce 60 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000211 Slovenia
2:53:02 PM  (Reporting)  Sending proposal: *we can*
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:53:02 PM  (Reporting)  Steel Level 6 Amount 5
2:53:02 PM  (Reporting)  Money Level 6 Amount 1132
2:53:02 PM  (Reporting)  Conscripts Level 6 Amount 56
2:53:02 PM  (Reporting)  _BNU_ Emergency build ON
2:53:02 PM  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
2:53:02 PM  (Reporting)  AI Process done in  183 ms
2:53:02 PM  (Reporting)  Processing  1000212 Slovakia
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Starting Process on Slovakia AILevel 2 Kind: 1 Dormant YES Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:53:02 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:53:02 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:53:02 PM  (Reporting)  EcoBase 50
2:53:02 PM  (Reporting)  Resources Levels Slovakia EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
2:53:02 PM  (Reporting)  Money Availability Plentiful Stock 1132 Expected 100 Balance 8
2:53:02 PM  (Reporting)  Capital Availability Plentiful Stock 1132 Expected 150 Balance 8
2:53:02 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
2:53:02 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
2:53:02 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
2:53:02 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
2:53:02 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
2:53:02 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
2:53:02 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
2:53:02 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  _IAE_ Slovakia Global Military Usage: 75 %
2:53:02 PM  (Reporting)  _IAE_ Slovakia Money Stock 1132 Expenses 0 Availability Plentiful Mil Spend 460 Civ Spend 102
2:53:02 PM  (Reporting)  _IAE_ Slovakia Capital Stock 1132 Expenses 0 Availability Plentiful Mil Spend 153 Civ Spend 204
2:53:02 PM  (Reporting)  _IAE_ Slovakia Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Slovakia Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Slovakia Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Slovakia Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Slovakia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Slovakia Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Slovakia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Slovakia River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Slovakia Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Slovakia Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Slovakia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Slovakia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Slovakia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Slovakia Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Slovakia Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Slovakia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Slovakia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Slovakia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Slovakia Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Slovakia Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Slovakia Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Slovakia Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Slovakia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Slovakia Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Slovakia Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Slovakia Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Slovakia Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Slovakia Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Slovakia Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Slovakia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Slovakia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Slovakia Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Slovakia Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Slovakia Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Slovakia Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Slovakia Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Slovakia Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Slovakia Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Slovakia Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Slovakia Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Slovakia Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Slovakia Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Slovakia Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Slovakia Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Slovakia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Slovakia Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Slovakia Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Slovakia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Slovakia Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Slovakia Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Slovakia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Slovakia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  Ended InitializeAdvancedEconomics 34 ms
2:53:02 PM  (Reporting)  *** Faction-wide algorithms ***
2:53:02 PM  (Reporting)  Ended BuildReplacements 4 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
2:53:02 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Slovakia Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 0 Excise 0 Tariff 0 Census 0 Income 0 Maritime 1 Percentages: Corporate 0 % Excise 0 % Tariff 0 % Census 0 % Income 0 % Maritime 6 %
2:53:02 PM  (Reporting)  Ended HandleAdvancedFinances 2 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000212 Slovakia
2:53:02 PM  (Reporting)  Sending proposal: *we can*
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:53:02 PM  (Reporting)  Steel Level 6 Amount 5
2:53:02 PM  (Reporting)  Money Level 6 Amount 1132
2:53:02 PM  (Reporting)  Conscripts Level 6 Amount 56
2:53:02 PM  (Reporting)  _BNU_ Emergency build ON
2:53:02 PM  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
2:53:02 PM  (Reporting)  AI Process done in  129 ms
2:53:02 PM  (Reporting)  Processing  1000213 Syria
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Starting Process on Syria AILevel 2 Kind: 2 Dormant NO Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:53:02 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:53:02 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
2:53:02 PM  (Reporting)  _FIT_ Ended AIInitTheaters 521 ms
2:53:02 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:53:02 PM  (Reporting)  EcoBase 0
2:53:02 PM  (Reporting)  Resources Levels Syria EcoBase 0 AtWar: no AtWarThreat: no At PeaceThreat: no
2:53:02 PM  (Reporting)  Money Availability Plentiful Stock 1032 Expected 0 Balance 8
2:53:02 PM  (Reporting)  Capital Availability Plentiful Stock 882 Expected 0 Balance 8
2:53:02 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Supply Availability Plentiful Stock 20 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Ammunition Availability Plentiful Stock 10 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Conscripts Availability Plentiful Stock 46 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Diplomat Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  _IAE_ Syria Global Military Usage: 75 %
2:53:02 PM  (Reporting)  _IAE_ Syria Money Stock 1032 Expenses 0 Availability Plentiful Mil Spend 419 Civ Spend 93
2:53:02 PM  (Reporting)  _IAE_ Syria Capital Stock 882 Expenses 0 Availability Plentiful Mil Spend 120 Civ Spend 159
2:53:02 PM  (Reporting)  _IAE_ Syria Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Syria Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Syria Supply Stock 20 Expenses 0 Availability Plentiful Mil Spend 14 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Syria Ammunition Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Syria Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Syria Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Syria Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Syria River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Syria Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Syria Conscripts Stock 46 Expenses 0 Availability Plentiful Mil Spend 31 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Syria War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Syria Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Syria Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Syria Diplomat Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Syria Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 10 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Syria Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Syria Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Syria Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Syria Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Syria Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Syria Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Syria Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Syria Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Syria Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Syria Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Syria Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Syria Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Syria Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Syria Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Syria Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Syria Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Syria Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Syria Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Syria Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Syria Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Syria Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Syria Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Syria Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Syria Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Syria Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Syria Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Syria Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Syria Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Syria Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Syria Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Syria Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Syria Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Syria Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Syria Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Syria Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Syria Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Syria Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  Ended InitializeAdvancedEconomics 322 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Ended InitAndDumpData Syria 390 ms
2:53:02 PM  (Reporting)  *** Faction-wide algorithms ***
2:53:02 PM  (Reporting)  Ended BuildReplacements 7 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000213 Syria
2:53:02 PM  (Reporting)  Sending proposal: *we can*
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
2:53:02 PM  (Reporting)  IdentifyProductionStrucsBuild 
2:53:02 PM  (Reporting)  Ended HandleAdvancedStructures 146 ms
2:53:02 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
2:53:02 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:53:02 PM  (Reporting)  Steel Level 6 Amount 0
2:53:02 PM  (Reporting)  Money Level 6 Amount 1032
2:53:02 PM  (Reporting)  Conscripts Level 6 Amount 46
2:53:02 PM  (Reporting)  Ended BuildNewUnits Bought: 0 8 ms
2:53:02 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
2:53:02 PM  (Reporting)  Ended ManageFleetsComposition 3 ms
2:53:02 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
2:53:02 PM  (Reporting)  Ended LockFixedGroups 0 ms
2:53:02 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:53:02 PM  (Reporting)  Ended SplitStaticUnits 0 ms
2:53:02 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
2:53:02 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
2:53:02 PM  (Reporting)  AI Process done in  2616 ms
2:53:02 PM  (Reporting)  Processing  1000214 Tahiti
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000214 Tahiti
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:53:02 PM  (Reporting)  Processing  1000215 Taiping Heavenly Kingdom
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Starting Process on Taiping Heavenly Kingdom AILevel 2 Kind: 2 Dormant NO Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:53:02 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:53:02 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
2:53:02 PM  (Reporting)  Theater: 406 Theater_China AggroCoeff from script: 200 OwnPow Land: 28 OppPow Land: 12811 OwnPow Nav : 0 OppPow Nav : 2036
2:53:02 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 133 > 167
2:53:02 PM  (Reporting)  _FIT_ Ended AIInitTheaters 815 ms
2:53:02 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:53:02 PM  (Reporting)  EcoBase 2
2:53:02 PM  (Reporting)  Resources Levels Taiping Heavenly Kingdom EcoBase 2 AtWar: yes AtWarThreat: yes At PeaceThreat: no
2:53:02 PM  (Reporting)  Money Availability High Stock 1492 Expected 4 Balance 63
2:53:02 PM  (Reporting)  Capital Availability Plentiful Stock 1486 Expected 6 Balance 32
2:53:02 PM  (Reporting)  Steel Availability High Stock 23 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Coal Availability High Stock 135 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Supply Availability High Stock 153 Expected 0 Balance -38
2:53:02 PM  (Reporting)  Ammunition Availability High Stock 114 Expected 0 Balance -28
2:53:02 PM  (Reporting)  Prestige Availability High Stock 72 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  River Pool Availability Very Low Stock 1 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Morale Availability High Stock 78 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Conscripts Availability High Stock 28 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Diplomat Availability High Stock 3 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Officers Availability High Stock 18 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Iron Availability High Stock 79 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Minerals Availability High Stock 77 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Nitrates Availability High Stock 15 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cereals Availability Very High Stock 5 Expected 0 Balance -2
2:53:02 PM  (Reporting)  Rice Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Fish Availability Plentiful Stock 8 Expected 0 Balance -1
2:53:02 PM  (Reporting)  Cattle Availability Plentiful Stock 55 Expected 0 Balance -1
2:53:02 PM  (Reporting)  Fruits Availability Plentiful Stock 36 Expected 0 Balance -1
2:53:02 PM  (Reporting)  Sugar Availability Plentiful Stock 10 Expected 0 Balance -1
2:53:02 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cotton/Wool Availability Average Stock 162 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Tea Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Coffee Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Wood Availability Plentiful Stock 36 Expected 0 Balance -1
2:53:02 PM  (Reporting)  Dyes Availability Average Stock 10 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Tobacco Availability Plentiful Stock 26 Expected 0 Balance -1
2:53:02 PM  (Reporting)  Wines Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Chemicals Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Manufactured Goods Availability High Stock 103 Expected 1 Balance -1
2:53:02 PM  (Reporting)  Textile Availability Low Stock 5 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Mechanical Parts Availability Average Stock 1 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Silk Availability Low Stock 5 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Luxury Goods Availability Low Stock 5 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Gold Availability Plentiful Stock 9 Expected 0 Balance -1
2:53:02 PM  (Reporting)  Gems Availability Plentiful Stock 11 Expected 0 Balance -1
2:53:02 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Global Military Usage: 75 %
2:53:02 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Money Stock 1492 Expenses 0 Availability High Mil Spend 446 Civ Spend 99
2:53:02 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Capital Stock 1486 Expenses 0 Availability Plentiful Mil Spend 203 Civ Spend 270
2:53:02 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Steel Stock 23 Expenses 0 Availability High Mil Spend 7 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Coal Stock 135 Expenses 0 Availability High Mil Spend 33 Civ Spend 11
2:53:02 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Supply Stock 153 Expenses 38 Availability High Mil Spend 46 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Ammunition Stock 114 Expenses 28 Availability High Mil Spend 35 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Prestige Stock 72 Expenses 0 Availability High Mil Spend 18 Civ Spend 6
2:53:02 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom River Pool Stock 1 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Morale Stock 78 Expenses 0 Availability High Mil Spend 38 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Conscripts Stock 28 Expenses 0 Availability High Mil Spend 14 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Diplomat Stock 3 Expenses 0 Availability High Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Officers Stock 18 Expenses 0 Availability High Mil Spend 9 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Iron Stock 79 Expenses 0 Availability High Mil Spend 0 Civ Spend 13
2:53:02 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Minerals Stock 77 Expenses 0 Availability High Mil Spend 19 Civ Spend 6
2:53:02 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Nitrates Stock 15 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Cereals Stock 5 Expenses 2 Availability Very High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Rice Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Fish Stock 8 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Cattle Stock 55 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 12
2:53:02 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Fruits Stock 36 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 8
2:53:02 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Sugar Stock 10 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Cotton/Wool Stock 162 Expenses 0 Availability Average Mil Spend 0 Civ Spend 20
2:53:02 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Tea Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Coffee Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Wood Stock 36 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 8
2:53:02 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Dyes Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Tobacco Stock 26 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 6
2:53:02 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Wines Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Chemicals Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Manufactured Goods Stock 103 Expenses 1 Availability High Mil Spend 35 Civ Spend 5
2:53:02 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Mechanical Parts Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Silk Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Luxury Goods Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Gold Stock 9 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Gems Stock 11 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  Ended InitializeAdvancedEconomics 439 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Theater Prevalences Theater_China Ordered Value: 4400
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Theater 406 Theater_China (Land)
2:53:02 PM  (Reporting)  Making Land Theater Map: Theater_China Overall power(self): 28 Overall power (enemies): 12811 Ratio: 0.20
2:53:02 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  16065
2:53:02 PM  (Reporting)  Making Naval Values Map: 406 China LAND Overall power(self): 0 Overall power (enemies): 2036 Nav Ratio: 0.20
2:53:02 PM  (Reporting)  Commiting Naval Values Map: 406 China LAND Overall power(self): 0 Overall power (enemies): 2036 Nav Ratio: 0.20
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  *** Land Theaters Special Regions ***
2:53:02 PM  (Reporting)  Theater 406 Theater_China HQReg: 1363 Guilin Max pick: Guilin Max need: Canton Max Val: Chongqing Naval Gathering: 1303 Chongqing
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Ended InitAndDumpData Taiping Heavenly Kingdom 819 ms
2:53:02 PM  (Reporting)  *** Faction-wide algorithms ***
2:53:02 PM  (Reporting)  Ended BuildReplacements 6 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
2:53:02 PM  (Reporting)  _HAC_ Identify Resources Need Taiping Heavenly Kingdom 0 resources are needed 22 resources in surplus.
2:53:02 PM  (Reporting)  Sell surplus Taiping Heavenly Kingdom Added 38 sell proposal of Supply in area South China
2:53:02 PM  (Reporting)  Sell surplus Taiping Heavenly Kingdom Added 29 sell proposal of Ammunition in area South China
2:53:02 PM  (Reporting)  Sell surplus Taiping Heavenly Kingdom Added 19 sell proposal of Minerals in area South China
2:53:02 PM  (Reporting)  Sell surplus Taiping Heavenly Kingdom Added 41 sell proposal of Cotton/Wool in area South China
2:53:02 PM  (Reporting)  Sell surplus Taiping Heavenly Kingdom Added 25 sell proposal of Manufactured Goods in area South China
2:53:02 PM  (Reporting)  Sell surplus Taiping Heavenly Kingdom Added 20 sell proposal of Iron in area South China
2:53:02 PM  (Reporting)  Sell surplus Taiping Heavenly Kingdom Added 13 sell proposal of Cattle in area South China
2:53:02 PM  (Reporting)  Sell surplus Taiping Heavenly Kingdom Added 9 sell proposal of Fruits in area South China
2:53:02 PM  (Reporting)  Sell surplus Taiping Heavenly Kingdom Added 9 sell proposal of Wood in area South China
2:53:02 PM  (Reporting)  Sell surplus Taiping Heavenly Kingdom Added 7 sell proposal of Tobacco in area South China
2:53:02 PM  (Reporting)  Ended HandleAdvancedCommerce 31 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000215 Taiping Heavenly Kingdom
2:53:02 PM  (Reporting)  Sending proposal: *we can*
2:53:02 PM  (Reporting)  Checking wars, we have 1 underway
2:53:02 PM  (Reporting)  In the war vs 1000010 China WS is -98 for us as viewing faction
2:53:02 PM  (Reporting)  AcceptChance 0 Rolled 25
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 2 ms
2:53:02 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:53:02 PM  (Reporting)  Steel Level 5 Amount 23
2:53:02 PM  (Reporting)  Money Level 6 Amount 1492
2:53:02 PM  (Reporting)  Conscripts Level 5 Amount 28
2:53:02 PM  (Reporting)  _BNU_ Emergency build ON
2:53:02 PM  (Reporting)  Ended BuildNewUnits Bought: 0 31 ms
2:53:02 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
2:53:02 PM  (Reporting)  Ended ManageFleetsComposition 88 ms
2:53:02 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
2:53:02 PM  (Reporting)  _LFG_ 1060586 1.Levy Yung An, 1363 Guilin, Pow:17, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
2:53:02 PM  (Reporting)  Ended LockFixedGroups 0 ms
2:53:02 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:53:02 PM  (Reporting)  Ended SplitStaticUnits 0 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  *** Theaters algorithms 406 Theater_China ***
2:53:02 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
2:53:02 PM  (Reporting)  Ended PrivilegedCombine 1 ms
2:53:02 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
2:53:02 PM  (Reporting)  _DCR_ 1059162 3. Regular, 1363 Guilin, Pow:7, Count: 1(l 0/L 1/S 0) will garrison capital
2:53:02 PM  (Reporting)  Ended DefendCapitalRegion 385 ms
2:53:02 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Agenda: Recon&Raid, Value: 25000, Region: 1301 Luzhou
2:53:02 PM  (Reporting)  _RAR_ - Planify Recon 1059154 4. Cavalry, 1340 Anshun, Pow:12, Count: 1(l 0/L 1/S 0) will target region 1301 Luzhou recon target being 1301 Luzhou
2:53:02 PM  (Reporting)  Ended ReconAndRaids 15 ms
2:53:02 PM  (Reporting)  Entering SplitGroups (_SPG_)
2:53:02 PM  (Reporting)  Ended SplitGroups 15 ms
2:53:02 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
2:53:02 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
2:53:02 PM  (Reporting)  Detach Damaged Units (_DDU_)
2:53:02 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1053490 9. Cavalry in region Zhenyuan will recover in region Chongqing % Health 20 % Cohesion 9
2:53:02 PM  (Reporting)  Ended Damaged Units 40 ms
2:53:02 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
2:53:02 PM  (Reporting)  Ended GarrisonObjectives 1 ms
2:53:02 PM  (Reporting)  Entering CheckBesieging (_CBE_)
2:53:02 PM  (Reporting)  Ended CheckBesieging 43 ms
2:53:02 PM  (Reporting)  Entering Checking Leaders (_CLD_)
2:53:02 PM  (Reporting)  _CLD_ Leader (Split Segment I) Qin Rigang in Shinan has been detached from group 1060132 Xiao Chaogui' Army
2:53:02 PM  (Reporting)  _CLD_ Leader (Split Segment I) Lai Wenkwok in Shinan has been detached from group 1060132 Xiao Chaogui' Army
2:53:02 PM  (Reporting)  _CLD_ Leader (Split Segment I) Zhang Lexing in Shinan has been detached from group 1060132 Xiao Chaogui' Army
2:53:02 PM  (Reporting)  _CLD_ Leader (Split Segment I) Hong Xiuquan in Shinan has been detached from group 1060132 Xiao Chaogui' Army
2:53:02 PM  (Reporting)  _CLD_ Leader (Split Segment I) Zhang Luoxing in Shinan has been detached from group 1060132 Xiao Chaogui
2:53:02 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1060132 Xiao Chaogui selected
2:53:02 PM  (Reporting)  _CLD_ Leader (Split Segment III) Feng Yunshan in Hangzhou has been detached from group 1054068 Li Xiucheng' Army
2:53:02 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 7 leaders to check
2:53:02 PM  (Reporting)  _CLD_ Idle Leader 1060939 Feng Yunshan in Hangzhou merged into 1054068 Li Xiucheng' Army
2:53:02 PM  (Reporting)  _CLD_ Idle Leader 1060938 Zhang Luoxing in Shinan merged into 1060132 Xiao Chaogui
2:53:02 PM  (Reporting)  _CLD_ Idle Leader 1060132 Xiao Chaogui in Shinan merged into 1060132 Xiao Chaogui' Army
2:53:02 PM  (Reporting)  _CLD_ Idle Leader 1060934 Qin Rigang in Shinan merged into 1060132 Xiao Chaogui' Army
2:53:02 PM  (Reporting)  _CLD_ Idle Leader 1060935 Lai Wenkwok in Shinan merged into 1060132 Xiao Chaogui' Army
2:53:02 PM  (Reporting)  _CLD_ Idle Leader 1060936 Zhang Lexing in Shinan merged into 1060132 Xiao Chaogui' Army
2:53:02 PM  (Reporting)  _CLD_ Idle Leader 1060937 Hong Xiuquan in Shinan merged into 1060132 Xiao Chaogui' Army
2:53:02 PM  (Reporting)  Ended Check Leaders 278 ms
2:53:02 PM  (Reporting)  Entering Make Superior Group (_MSG_)
2:53:02 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 406 China
2:53:02 PM  (Reporting)  Start of AI Check for Land Resupply
2:53:02 PM  (Reporting)  Ended CheckForLandResupply 13 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Entering KeepPosition (_KPP_)
2:53:02 PM  (Reporting)  Ended KeepPosition 0 ms
2:53:02 PM  (Reporting)  Entering Reinforce Front (_RFF_)
2:53:02 PM  (Reporting)  Ended ReinforceFront 0 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 406 Theater_China ***
2:53:02 PM  (Reporting)  Entering DistantGarrison (_DGA_)
2:53:02 PM  (Reporting)  Ended DistantGarrison 20 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 28 AllOppPowLand: 12811 AllOwnPowNav: 0 AllOppPowNav 2036
2:53:02 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  *** Starting process on extended theater 406 Theater_China Owned armies (extended): 5 Enemy armies: 65 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
2:53:02 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
2:53:02 PM  (Reporting)  1059162 3. Regular (Pow.7)
2:53:02 PM  (Reporting)  1059154 4. Cavalry (Pow.12)
2:53:02 PM  (Reporting)  1053490 9. Cavalry (Pow.0)
2:53:02 PM  (Reporting)  1060939 Feng Yunshan (Pow.0)
2:53:02 PM  (Reporting)  1054068 Feng Yunshan' Army (Pow.0)
2:53:02 PM  (Reporting)  1060938 Zhang Luoxing (Pow.0)
2:53:02 PM  (Reporting)  1060937 Hong Xiuquan (Pow.0)
2:53:02 PM  (Reporting)  1060936 Zhang Lexing (Pow.0)
2:53:02 PM  (Reporting)  1060935 Lai Wenkwok (Pow.0)
2:53:02 PM  (Reporting)  1060934 Qin Rigang (Pow.0)
2:53:02 PM  (Reporting)  1060132 Xiao Chaogui' Army (Pow.0)
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Region 1338 Zhenyuan Pick 9 SelfVal 119 Need 558  no group candidate found
2:53:02 PM  (Reporting)  Region 1363 Guilin Pick 100 SelfVal 552 Need 2017  no group candidate found
2:53:02 PM  (Reporting)  Region 1303 Chongqing Pick 94 SelfVal 672 Need 555  no group candidate found
2:53:02 PM  (Reporting)  Region 1358 Hengzhou Pick 3 SelfVal 31 Need 1080  no group candidate found
2:53:02 PM  (Reporting)  Region 1342 Wujiang Pick 23 SelfVal 211 Need 1022  no group candidate found
2:53:02 PM  (Reporting)  Region 1320 Ningguo Pick 2 SelfVal 21 Need 410  no group candidate found
2:53:02 PM  (Reporting)  Region 1333 Nanchang Pick 5 SelfVal 39 Need 1080  no group candidate found
2:53:02 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 161 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  ############ Starting ApplyAgenda:  Taiping Heavenly Kingdom  ############
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop I - post iteration missions
2:53:02 PM  (Reporting)  *** Theater:  Theater_China (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
2:53:02 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
2:53:02 PM  (Reporting)  Ended Receive Arties
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
2:53:02 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
2:53:02 PM  (Reporting)  Ended Receive Supplies
2:53:02 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
2:53:02 PM  (Reporting)  _GTG_ 1060586 1.Levy Yung An, 1363 Guilin, Pow:17, Count: 1(l 0/L 1/S 0) is garrisoning 1363 Guilin and will absorb 1059162 3. Regular
2:53:02 PM  (Reporting)  Ended GatherGarrisons 7 ms
2:53:02 PM  (Reporting)  Entering Collect Leaders (_COD_)
2:53:02 PM  (Reporting)  Leader 1060132 Xiao Chaogui' Army relocated to 1363 Guilin
2:53:02 PM  (Reporting)  Ended Collect Leaders 10 ms
2:53:02 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
2:53:02 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
2:53:02 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
2:53:02 PM  (Reporting)  _ATG_ 1054068 Feng Yunshan' Army Hangzhou Going against objective: 1333 Nanchang
2:53:02 PM  (Reporting)  _ATG_ 1060132 Xiao Chaogui' Army Guilin Going against objective: 1333 Nanchang
2:53:02 PM  (Reporting)  Ended AddTheaterGoal 1 ms
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  Loop II - agendas clean up and processing
2:53:02 PM  (Reporting)  *** Theater:  Theater_China (Ext:0.20 - Core:0.20 - Nav:0.20) ***
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1060132 Xiao Chaogui' Army is doing nothing in Guilin  Power: 0  HealthPerc: 100
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  1054068 Feng Yunshan' Army is doing nothing in Hangzhou  Power: 0  HealthPerc: 20
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1053490 9. Cavalry, 1338 Zhenyuan, Pow:0, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 4550, Region: 1303 Chongqing
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 4550, Region: 1303 Chongqing
2:53:02 PM  (Reporting)  1053490-9. Cavalry Power:0 Health:20% Zhenyuan>Chongqing Mission:Recover Fitness:91% Need:555 Threat:411 GoalValue: 4550
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  List of Agendas for 1059154 4. Cavalry, 1340 Anshun, Pow:12, Count: 1(l 0/L 1/S 0)
2:53:02 PM  (Reporting)  Agenda  1  : Agenda: Recon&Raid, Value: 25000, Region: 1301 Luzhou
2:53:02 PM  (Reporting)  Choosen Agenda: Agenda: Recon&Raid, Value: 25000, Region: 1301 Luzhou
2:53:02 PM  (Reporting)  1059154-4. Cavalry Power:12 Health:70% Anshun>Luzhou Mission:Recon&Raid Fitness:100% Need:568 Threat:421 GoalValue: 25000
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
2:53:02 PM  (Reporting)  Ended SplitStaticUnits 0 ms
2:53:02 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
2:53:02 PM  (Reporting)  Ended PromoteLeaders 0 ms
2:53:02 PM  (Reporting)   
2:53:02 PM  (Reporting)  ApplyAgenda AutoMerge
2:53:02 PM  (Reporting)  AI Process done in  4824 ms
2:53:02 PM  (Reporting)  Processing  1000216 Tasmania
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000216 Tasmania
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:53:02 PM  (Reporting)  Processing  1000217 Texas
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Starting Process on Texas AILevel 2 Kind: 1 Dormant YES Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:53:02 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:53:02 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:53:02 PM  (Reporting)  EcoBase 50
2:53:02 PM  (Reporting)  Resources Levels Texas EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
2:53:02 PM  (Reporting)  Money Availability Plentiful Stock 1132 Expected 100 Balance 8
2:53:02 PM  (Reporting)  Capital Availability Plentiful Stock 1132 Expected 150 Balance 8
2:53:02 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
2:53:02 PM  (Reporting)  Coal Availability Low Stock 10 Expected 20 Balance 0
2:53:02 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
2:53:02 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
2:53:02 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
2:53:02 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
2:53:02 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Fruits Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Cotton/Wool Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Manufactured Goods Availability Low Stock 5 Expected 15 Balance 0
2:53:02 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Mechanical Parts Availability Average Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  _IAE_ Texas Global Military Usage: 75 %
2:53:02 PM  (Reporting)  _IAE_ Texas Money Stock 1132 Expenses 0 Availability Plentiful Mil Spend 460 Civ Spend 102
2:53:02 PM  (Reporting)  _IAE_ Texas Capital Stock 1132 Expenses 0 Availability Plentiful Mil Spend 153 Civ Spend 204
2:53:02 PM  (Reporting)  _IAE_ Texas Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Texas Coal Stock 10 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Texas Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Texas Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Texas Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Texas Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Texas Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Texas River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Texas Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Texas Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Texas War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Texas Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Texas Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Texas Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Texas Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Texas Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Texas Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Texas Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Texas Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Texas Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Texas Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Texas Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Texas Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Texas Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Texas Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Texas Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Texas Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Texas Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Texas Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Texas Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Texas Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Texas Cotton/Wool Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Texas Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Texas Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Texas Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Texas Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Texas Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Texas Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Texas Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Texas Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Texas Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Texas Manufactured Goods Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Texas Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Texas Mechanical Parts Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Texas Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Texas Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Texas Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Texas Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Texas Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Texas Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Texas Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Texas Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  Ended InitializeAdvancedEconomics 30 ms
2:53:02 PM  (Reporting)  *** Faction-wide algorithms ***
2:53:02 PM  (Reporting)  Ended BuildReplacements 4 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000217 Texas
2:53:02 PM  (Reporting)  Sending proposal: *we can*
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
2:53:02 PM  (Reporting)  IdentifyProductionStrucsBuild 
2:53:02 PM  (Reporting)  Ended HandleAdvancedStructures 13 ms
2:53:02 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
2:53:02 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:53:02 PM  (Reporting)  Steel Level 6 Amount 5
2:53:02 PM  (Reporting)  Money Level 6 Amount 1132
2:53:02 PM  (Reporting)  Conscripts Level 6 Amount 56
2:53:02 PM  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
2:53:02 PM  (Reporting)  AI Process done in  280 ms
2:53:02 PM  (Reporting)  Processing  1000218 Tonga
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000218 Tonga
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:53:02 PM  (Reporting)  Processing  1000219 Ukraine
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Starting Process on Ukraine AILevel 2 Kind: 1 Dormant YES Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:53:02 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:53:02 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:53:02 PM  (Reporting)  EcoBase 50
2:53:02 PM  (Reporting)  Resources Levels Ukraine EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
2:53:02 PM  (Reporting)  Money Availability Plentiful Stock 1132 Expected 100 Balance 8
2:53:02 PM  (Reporting)  Capital Availability Plentiful Stock 1132 Expected 150 Balance 8
2:53:02 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
2:53:02 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
2:53:02 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
2:53:02 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
2:53:02 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
2:53:02 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
2:53:02 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
2:53:02 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  _IAE_ Ukraine Global Military Usage: 75 %
2:53:02 PM  (Reporting)  _IAE_ Ukraine Money Stock 1132 Expenses 0 Availability Plentiful Mil Spend 460 Civ Spend 102
2:53:02 PM  (Reporting)  _IAE_ Ukraine Capital Stock 1132 Expenses 0 Availability Plentiful Mil Spend 153 Civ Spend 204
2:53:02 PM  (Reporting)  _IAE_ Ukraine Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ukraine Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Ukraine Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ukraine Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ukraine Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ukraine Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ukraine Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ukraine River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ukraine Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ukraine Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ukraine War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ukraine Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ukraine Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ukraine Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Ukraine Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ukraine Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ukraine Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ukraine Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ukraine Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Ukraine Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ukraine Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Ukraine Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Ukraine Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ukraine Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Ukraine Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ukraine Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Ukraine Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Ukraine Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ukraine Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ukraine Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ukraine Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ukraine Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Ukraine Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ukraine Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ukraine Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Ukraine Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ukraine Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ukraine Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ukraine Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ukraine Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ukraine Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ukraine Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Ukraine Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ukraine Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Ukraine Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ukraine Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ukraine Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ukraine Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ukraine Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ukraine Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ukraine Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Ukraine Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  Ended InitializeAdvancedEconomics 38 ms
2:53:02 PM  (Reporting)  *** Faction-wide algorithms ***
2:53:02 PM  (Reporting)  Ended BuildReplacements 3 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
2:53:02 PM  (Reporting)  _HAC_ Identify Resources Need Ukraine 22 resources are needed 3 resources in surplus.
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 10 Steel
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 5 Coal
2:53:02 PM  (Reporting)  AddNewTrades Ukraine Added 5 buy request of Coal in area East Balkans
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 1 Manufactured Goods
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 7 Textile
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 4 Silk
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 2 Opium
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 6 Luxury Goods
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 4 Gold
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 4 Gems
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 3 Automobile
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 3 Aviation
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 2 Cereals
2:53:02 PM  (Reporting)  AddNewTrades Ukraine Added 2 buy request of Cereals in area East Balkans
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 5 Rice
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 5 Fish
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 5 Tropical Fruits
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 5 Cattle
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 2 Sugar
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 1 Preserved Food
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 1 Cotton/Wool
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 5 Tea
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 5 Coffee
2:53:02 PM  (Reporting)  _HAC_ Want to Buy 3 Wood
2:53:02 PM  (Reporting)  Ended HandleAdvancedCommerce 67 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000219 Ukraine
2:53:02 PM  (Reporting)  Sending proposal: *we can*
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:53:02 PM  (Reporting)  Steel Level 6 Amount 5
2:53:02 PM  (Reporting)  Money Level 6 Amount 1132
2:53:02 PM  (Reporting)  Conscripts Level 6 Amount 56
2:53:02 PM  (Reporting)  _BNU_ Emergency build ON
2:53:02 PM  (Reporting)  Ended BuildNewUnits Bought: 0 6 ms
2:53:02 PM  (Reporting)  AI Process done in  197 ms
2:53:02 PM  (Reporting)  Processing  1000220 Republica de San Marco
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Starting Process on Republica de San Marco AILevel 2 Kind: 1 Dormant YES Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:53:02 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:53:02 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:53:02 PM  (Reporting)  EcoBase 50
2:53:02 PM  (Reporting)  Resources Levels Republica de San Marco EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
2:53:02 PM  (Reporting)  Money Availability Plentiful Stock 1132 Expected 100 Balance 8
2:53:02 PM  (Reporting)  Capital Availability Plentiful Stock 1132 Expected 150 Balance 8
2:53:02 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
2:53:02 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
2:53:02 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
2:53:02 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
2:53:02 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
2:53:02 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
2:53:02 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
2:53:02 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  _IAE_ Republica de San Marco Global Military Usage: 75 %
2:53:02 PM  (Reporting)  _IAE_ Republica de San Marco Money Stock 1132 Expenses 0 Availability Plentiful Mil Spend 460 Civ Spend 102
2:53:02 PM  (Reporting)  _IAE_ Republica de San Marco Capital Stock 1132 Expenses 0 Availability Plentiful Mil Spend 153 Civ Spend 204
2:53:02 PM  (Reporting)  _IAE_ Republica de San Marco Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Republica de San Marco Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Republica de San Marco Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Republica de San Marco Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Republica de San Marco Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Republica de San Marco Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Republica de San Marco Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Republica de San Marco River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Republica de San Marco Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Republica de San Marco Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Republica de San Marco War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Republica de San Marco Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Republica de San Marco Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Republica de San Marco Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Republica de San Marco Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Republica de San Marco Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Republica de San Marco Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Republica de San Marco Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Republica de San Marco Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Republica de San Marco Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Republica de San Marco Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Republica de San Marco Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Republica de San Marco Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Republica de San Marco Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Republica de San Marco Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Republica de San Marco Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Republica de San Marco Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Republica de San Marco Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Republica de San Marco Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Republica de San Marco Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Republica de San Marco Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Republica de San Marco Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Republica de San Marco Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Republica de San Marco Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Republica de San Marco Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Republica de San Marco Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Republica de San Marco Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Republica de San Marco Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Republica de San Marco Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Republica de San Marco Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Republica de San Marco Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Republica de San Marco Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Republica de San Marco Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Republica de San Marco Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Republica de San Marco Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Republica de San Marco Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Republica de San Marco Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Republica de San Marco Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Republica de San Marco Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Republica de San Marco Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Republica de San Marco Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Republica de San Marco Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  Ended InitializeAdvancedEconomics 29 ms
2:53:02 PM  (Reporting)  *** Faction-wide algorithms ***
2:53:02 PM  (Reporting)  Ended BuildReplacements 4 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
2:53:02 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Republica de San Marco Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 0 Excise 0 Tariff 0 Census 0 Income 0 Maritime 1 Percentages: Corporate 0 % Excise 0 % Tariff 0 % Census 0 % Income 0 % Maritime 6 %
2:53:02 PM  (Reporting)  Ended HandleAdvancedFinances 2 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000220 Republica de San Marco
2:53:02 PM  (Reporting)  Sending proposal: *we can*
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:53:02 PM  (Reporting)  Steel Level 6 Amount 5
2:53:02 PM  (Reporting)  Money Level 6 Amount 1132
2:53:02 PM  (Reporting)  Conscripts Level 6 Amount 56
2:53:02 PM  (Reporting)  _BNU_ Emergency build ON
2:53:02 PM  (Reporting)  Ended BuildNewUnits Bought: 0 6 ms
2:53:02 PM  (Reporting)  AI Process done in  125 ms
2:53:02 PM  (Reporting)  Processing  1000221 Wallonia
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Starting Process on Wallonia AILevel 2 Kind: 1 Dormant YES Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:53:02 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:53:02 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:53:02 PM  (Reporting)  EcoBase 50
2:53:02 PM  (Reporting)  Resources Levels Wallonia EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
2:53:02 PM  (Reporting)  Money Availability Plentiful Stock 1132 Expected 100 Balance 8
2:53:02 PM  (Reporting)  Capital Availability Plentiful Stock 1132 Expected 150 Balance 8
2:53:02 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
2:53:02 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
2:53:02 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
2:53:02 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
2:53:02 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
2:53:02 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
2:53:02 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
2:53:02 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  _IAE_ Wallonia Global Military Usage: 75 %
2:53:02 PM  (Reporting)  _IAE_ Wallonia Money Stock 1132 Expenses 0 Availability Plentiful Mil Spend 460 Civ Spend 102
2:53:02 PM  (Reporting)  _IAE_ Wallonia Capital Stock 1132 Expenses 0 Availability Plentiful Mil Spend 153 Civ Spend 204
2:53:02 PM  (Reporting)  _IAE_ Wallonia Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wallonia Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Wallonia Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wallonia Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wallonia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wallonia Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wallonia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wallonia River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wallonia Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wallonia Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wallonia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wallonia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wallonia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wallonia Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Wallonia Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wallonia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wallonia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wallonia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wallonia Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Wallonia Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wallonia Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Wallonia Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Wallonia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wallonia Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Wallonia Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wallonia Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Wallonia Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Wallonia Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wallonia Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wallonia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wallonia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wallonia Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Wallonia Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wallonia Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wallonia Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Wallonia Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wallonia Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wallonia Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wallonia Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wallonia Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wallonia Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wallonia Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Wallonia Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wallonia Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Wallonia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wallonia Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wallonia Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wallonia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wallonia Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wallonia Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wallonia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Wallonia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  Ended InitializeAdvancedEconomics 29 ms
2:53:02 PM  (Reporting)  *** Faction-wide algorithms ***
2:53:02 PM  (Reporting)  Ended BuildReplacements 4 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000221 Wallonia
2:53:02 PM  (Reporting)  Sending proposal: *we can*
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
2:53:02 PM  (Reporting)  IdentifyProductionStrucsBuild 
2:53:02 PM  (Reporting)  Ended HandleAdvancedStructures 14 ms
2:53:02 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
2:53:02 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:53:02 PM  (Reporting)  Steel Level 6 Amount 5
2:53:02 PM  (Reporting)  Money Level 6 Amount 1132
2:53:02 PM  (Reporting)  Conscripts Level 6 Amount 56
2:53:02 PM  (Reporting)  _BNU_ Emergency build ON
2:53:02 PM  (Reporting)  Ended BuildNewUnits Bought: 0 5 ms
2:53:02 PM  (Reporting)  AI Process done in  143 ms
2:53:02 PM  (Reporting)  Processing  1000222 Xinjiang
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000222 Xinjiang
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
2:53:02 PM  (Reporting)  Processing  1000223 Chan Santa Cruz
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Starting Process on Chan Santa Cruz AILevel 2 Kind: 2 Dormant YES Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:53:02 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:53:02 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:53:02 PM  (Reporting)  EcoBase 0
2:53:02 PM  (Reporting)  Resources Levels Chan Santa Cruz EcoBase 0 AtWar: no AtWarThreat: no At PeaceThreat: no
2:53:02 PM  (Reporting)  Money Availability Plentiful Stock 1032 Expected 0 Balance 8
2:53:02 PM  (Reporting)  Capital Availability Plentiful Stock 882 Expected 0 Balance 8
2:53:02 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Supply Availability Plentiful Stock 20 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Ammunition Availability Plentiful Stock 10 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Conscripts Availability Plentiful Stock 46 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Diplomat Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
2:53:02 PM  (Reporting)  _IAE_ Chan Santa Cruz Global Military Usage: 75 %
2:53:02 PM  (Reporting)  _IAE_ Chan Santa Cruz Money Stock 1032 Expenses 0 Availability Plentiful Mil Spend 419 Civ Spend 93
2:53:02 PM  (Reporting)  _IAE_ Chan Santa Cruz Capital Stock 882 Expenses 0 Availability Plentiful Mil Spend 120 Civ Spend 159
2:53:02 PM  (Reporting)  _IAE_ Chan Santa Cruz Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Chan Santa Cruz Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Chan Santa Cruz Supply Stock 20 Expenses 0 Availability Plentiful Mil Spend 14 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Chan Santa Cruz Ammunition Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Chan Santa Cruz Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Chan Santa Cruz Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Chan Santa Cruz Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Chan Santa Cruz River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Chan Santa Cruz Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Chan Santa Cruz Conscripts Stock 46 Expenses 0 Availability Plentiful Mil Spend 31 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Chan Santa Cruz War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Chan Santa Cruz Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Chan Santa Cruz Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Chan Santa Cruz Diplomat Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Chan Santa Cruz Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 10 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Chan Santa Cruz Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Chan Santa Cruz Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Chan Santa Cruz Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Chan Santa Cruz Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Chan Santa Cruz Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Chan Santa Cruz Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Chan Santa Cruz Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Chan Santa Cruz Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Chan Santa Cruz Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Chan Santa Cruz Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Chan Santa Cruz Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Chan Santa Cruz Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Chan Santa Cruz Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Chan Santa Cruz Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Chan Santa Cruz Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Chan Santa Cruz Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Chan Santa Cruz Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Chan Santa Cruz Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Chan Santa Cruz Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Chan Santa Cruz Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Chan Santa Cruz Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Chan Santa Cruz Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Chan Santa Cruz Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Chan Santa Cruz Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Chan Santa Cruz Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Chan Santa Cruz Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Chan Santa Cruz Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Chan Santa Cruz Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Chan Santa Cruz Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Chan Santa Cruz Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Chan Santa Cruz Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Chan Santa Cruz Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Chan Santa Cruz Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Chan Santa Cruz Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Chan Santa Cruz Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Chan Santa Cruz Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Chan Santa Cruz Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  Ended InitializeAdvancedEconomics 22 ms
2:53:02 PM  (Reporting)  *** Faction-wide algorithms ***
2:53:02 PM  (Reporting)  Ended BuildReplacements 4 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
2:53:02 PM  (Reporting)  _HAC_ Identify Resources Need Chan Santa Cruz 0 resources are needed 14 resources in surplus.
2:53:02 PM  (Reporting)  Ended HandleAdvancedCommerce 5 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000223 Chan Santa Cruz
2:53:02 PM  (Reporting)  Sending proposal: *we can*
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:53:02 PM  (Reporting)  Steel Level 6 Amount 0
2:53:02 PM  (Reporting)  Money Level 6 Amount 1032
2:53:02 PM  (Reporting)  Conscripts Level 6 Amount 46
2:53:02 PM  (Reporting)  _BNU_ Emergency build ON
2:53:02 PM  (Reporting)  Ended BuildNewUnits Bought: 0 6 ms
2:53:02 PM  (Reporting)  AI Process done in  123 ms
2:53:02 PM  (Reporting)  Processing  1000224 Yugoslavia
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Starting Process on Yugoslavia AILevel 2 Kind: 1 Dormant YES Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:53:02 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:53:02 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:53:02 PM  (Reporting)  EcoBase 50
2:53:02 PM  (Reporting)  Resources Levels Yugoslavia EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
2:53:02 PM  (Reporting)  Money Availability Plentiful Stock 1132 Expected 100 Balance 8
2:53:02 PM  (Reporting)  Capital Availability Plentiful Stock 1132 Expected 150 Balance 8
2:53:02 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
2:53:02 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
2:53:02 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
2:53:02 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
2:53:02 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
2:53:02 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
2:53:02 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
2:53:02 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  _IAE_ Yugoslavia Global Military Usage: 75 %
2:53:02 PM  (Reporting)  _IAE_ Yugoslavia Money Stock 1132 Expenses 0 Availability Plentiful Mil Spend 460 Civ Spend 102
2:53:02 PM  (Reporting)  _IAE_ Yugoslavia Capital Stock 1132 Expenses 0 Availability Plentiful Mil Spend 153 Civ Spend 204
2:53:02 PM  (Reporting)  _IAE_ Yugoslavia Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Yugoslavia Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Yugoslavia Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Yugoslavia Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Yugoslavia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Yugoslavia Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Yugoslavia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Yugoslavia River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Yugoslavia Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Yugoslavia Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Yugoslavia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Yugoslavia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Yugoslavia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Yugoslavia Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Yugoslavia Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Yugoslavia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Yugoslavia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Yugoslavia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Yugoslavia Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Yugoslavia Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Yugoslavia Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Yugoslavia Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Yugoslavia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Yugoslavia Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Yugoslavia Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Yugoslavia Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Yugoslavia Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Yugoslavia Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Yugoslavia Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Yugoslavia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Yugoslavia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Yugoslavia Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Yugoslavia Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Yugoslavia Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Yugoslavia Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Yugoslavia Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Yugoslavia Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Yugoslavia Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Yugoslavia Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Yugoslavia Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Yugoslavia Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Yugoslavia Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
2:53:02 PM  (Reporting)  _IAE_ Yugoslavia Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Yugoslavia Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Yugoslavia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Yugoslavia Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Yugoslavia Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Yugoslavia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Yugoslavia Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Yugoslavia Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Yugoslavia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Yugoslavia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  Ended InitializeAdvancedEconomics 38 ms
2:53:02 PM  (Reporting)  *** Faction-wide algorithms ***
2:53:02 PM  (Reporting)  Ended BuildReplacements 4 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
2:53:02 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Yugoslavia Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 0 Excise 0 Tariff 0 Census 0 Income 0 Maritime 1 Percentages: Corporate 0 % Excise 0 % Tariff 0 % Census 0 % Income 0 % Maritime 6 %
2:53:02 PM  (Reporting)  Ended HandleAdvancedFinances 2 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000224 Yugoslavia
2:53:02 PM  (Reporting)  Sending proposal: *we can*
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:53:02 PM  (Reporting)  Steel Level 6 Amount 5
2:53:02 PM  (Reporting)  Money Level 6 Amount 1132
2:53:02 PM  (Reporting)  Conscripts Level 6 Amount 56
2:53:02 PM  (Reporting)  _BNU_ Emergency build ON
2:53:02 PM  (Reporting)  Ended BuildNewUnits Bought: 0 6 ms
2:53:02 PM  (Reporting)  AI Process done in  139 ms
2:53:02 PM  (Reporting)  Processing  1000225 Yunan
2:53:02 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000225 Yunan
2:53:02 PM  (Reporting)  Sending proposal: we can't
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
2:53:02 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
2:53:02 PM  (Reporting)  Processing  1015356 Confederate States of America
2:53:02 PM  (Reporting)  
2:53:02 PM  (Reporting)  *** Starting Process on Confederate States of America AILevel 2 Kind: 1 Dormant YES Turn: 104 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
2:53:02 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
2:53:02 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
2:53:02 PM  (Reporting)  EcoBase 50
2:53:02 PM  (Reporting)  Resources Levels Confederate States of America EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
2:53:02 PM  (Reporting)  Money Availability Plentiful Stock 816 Expected 100 Balance 8
2:53:02 PM  (Reporting)  Capital Availability Plentiful Stock 816 Expected 150 Balance 8
2:53:02 PM  (Reporting)  Steel Availability Very Low Stock 0 Expected 15 Balance 0
2:53:02 PM  (Reporting)  Coal Availability Very Low Stock 0 Expected 20 Balance 0
2:53:02 PM  (Reporting)  Supply Availability Very Low Stock 0 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Ammunition Availability Very Low Stock 0 Expected 1 Balance 0
2:53:02 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
2:53:02 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
2:53:02 PM  (Reporting)  Morale Availability Plentiful Stock 103 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Conscripts Availability Very Low Stock 0 Expected 25 Balance 0
2:53:02 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
2:53:02 PM  (Reporting)  Officers Availability Very Low Stock 0 Expected 5 Balance 0
2:53:02 PM  (Reporting)  Iron Availability High Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Minerals Availability Very Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Nitrates Availability High Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Cereals Availability Average Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Fish Availability Average Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Cattle Availability Average Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Fruits Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Preserved Food Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Cotton/Wool Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Wood Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Dyes Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Chemicals Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Manufactured Goods Availability Very Low Stock 0 Expected 15 Balance 0
2:53:02 PM  (Reporting)  Textile Availability Low Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Mechanical Parts Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
2:53:02 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
2:53:02 PM  (Reporting)  _IAE_ Confederate States of America Global Military Usage: 75 %
2:53:02 PM  (Reporting)  _IAE_ Confederate States of America Money Stock 816 Expenses 0 Availability Plentiful Mil Spend 332 Civ Spend 74
2:53:02 PM  (Reporting)  _IAE_ Confederate States of America Capital Stock 816 Expenses 0 Availability Plentiful Mil Spend 111 Civ Spend 148
2:53:02 PM  (Reporting)  _IAE_ Confederate States of America Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Confederate States of America Coal Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Confederate States of America Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Confederate States of America Ammunition Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Confederate States of America Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Confederate States of America Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Confederate States of America Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Confederate States of America River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Confederate States of America Morale Stock 103 Expenses 0 Availability Plentiful Mil Spend 70 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Confederate States of America Conscripts Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Confederate States of America War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Confederate States of America Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Confederate States of America Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Confederate States of America Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
2:53:02 PM  (Reporting)  _IAE_ Confederate States of America Officers Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Confederate States of America Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Confederate States of America Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Confederate States of America Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Confederate States of America Iron Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Confederate States of America Minerals Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Confederate States of America Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Confederate States of America Cereals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Confederate States of America Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Confederate States of America Fish Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Confederate States of America Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Confederate States of America Cattle Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Confederate States of America Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Confederate States of America Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Confederate States of America Preserved Food Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Confederate States of America Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Confederate States of America Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Confederate States of America Cotton/Wool Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Confederate States of America Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Confederate States of America Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Confederate States of America Wood Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Confederate States of America Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Confederate States of America Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Confederate States of America Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Confederate States of America Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Confederate States of America Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Confederate States of America Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Confederate States of America Manufactured Goods Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Confederate States of America Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Confederate States of America Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Confederate States of America Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Confederate States of America Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Confederate States of America Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Confederate States of America Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Confederate States of America Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Confederate States of America Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Confederate States of America Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  _IAE_ Confederate States of America Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
2:53:02 PM  (Reporting)  Ended InitializeAdvancedEconomics 86 ms
2:53:02 PM  (Reporting)  *** Faction-wide algorithms ***
2:53:02 PM  (Reporting)  Ended BuildReplacements 4 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
2:53:02 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Confederate States of America Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 0 Excise 0 Tariff 0 Census 0 Income 0 Maritime 1 Percentages: Corporate 0 % Excise 0 % Tariff 0 % Census 0 % Income 0 % Maritime 6 %
2:53:02 PM  (Reporting)  Ended HandleAdvancedFinances 2 ms
2:53:02 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1015356 Confederate States of America
2:53:02 PM  (Reporting)  Sending proposal: *we can*
2:53:02 PM  (Reporting)  *** Checking new proposals ***
2:53:02 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
2:53:02 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
2:53:02 PM  (Reporting)  Steel Level 6 Amount 0
2:53:02 PM  (Reporting)  Money Level 6 Amount 816
2:53:02 PM  (Reporting)  Conscripts Level 6 Amount 0
2:53:02 PM  (Reporting)  Ended BuildNewUnits Bought: 0 16 ms
2:53:02 PM  (Reporting)  AI Process done in  194 ms
3:06:09 PM  (Reporting)  Processing  1000001 Great Britain
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  *** Starting Process on Great Britain AILevel 2 Kind: 0 Dormant YES Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:06:09 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:06:09 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:06:09 PM  (Reporting)  EcoBase 332
3:06:09 PM  (Reporting)  Resources Levels Great Britain EcoBase 332 AtWar: no AtWarThreat: no At PeaceThreat: no
3:06:09 PM  (Reporting)  Money Availability Plentiful Stock 25976 Expected 664 Balance 462
3:06:09 PM  (Reporting)  Capital Availability Plentiful Stock 2180 Expected 996 Balance 736
3:06:09 PM  (Reporting)  Steel Availability Plentiful Stock 623 Expected 100 Balance 20
3:06:09 PM  (Reporting)  Coal Availability Plentiful Stock 542 Expected 133 Balance -4
3:06:09 PM  (Reporting)  Supply Availability Plentiful Stock 66 Expected 7 Balance 9
3:06:09 PM  (Reporting)  Ammunition Availability Plentiful Stock 64 Expected 7 Balance 1
3:06:09 PM  (Reporting)  Inflation Availability Plentiful Stock 1 Expected 0 Balance 0
3:06:09 PM  (Reporting)  Prestige Availability Plentiful Stock 8785 Expected 0 Balance 11
3:06:09 PM  (Reporting)  Rail Pool Availability Very Low Stock 138 Expected 249 Balance -70
3:06:09 PM  (Reporting)  River Pool Availability Average Stock 182 Expected 166 Balance 0
3:06:09 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:06:09 PM  (Reporting)  Conscripts Availability High Stock 300 Expected 166 Balance -16
3:06:09 PM  (Reporting)  Diplomat Availability Plentiful Stock 38 Expected 0 Balance 0
3:06:09 PM  (Reporting)  Officers Availability Plentiful Stock 159 Expected 33 Balance -1
3:06:09 PM  (Reporting)  Iron Availability Plentiful Stock 111 Expected 17 Balance -8
3:06:09 PM  (Reporting)  Minerals Availability Plentiful Stock 654 Expected 17 Balance 9
3:06:09 PM  (Reporting)  Nitrates Availability Plentiful Stock 81 Expected 17 Balance -3
3:06:09 PM  (Reporting)  Cereals Availability Average Stock 76 Expected 23 Balance -41
3:06:09 PM  (Reporting)  Rice Availability Low Stock 13 Expected 17 Balance -4
3:06:09 PM  (Reporting)  Fish Availability High Stock 92 Expected 23 Balance -36
3:06:09 PM  (Reporting)  Tropical Fruits Availability Very Low Stock 21 Expected 17 Balance -9
3:06:09 PM  (Reporting)  Cattle Availability High Stock 89 Expected 23 Balance -30
3:06:09 PM  (Reporting)  Fruits Availability Low Stock 41 Expected 17 Balance -19
3:06:09 PM  (Reporting)  Sugar Availability Average Stock 30 Expected 17 Balance -8
3:06:09 PM  (Reporting)  Preserved Food Availability Plentiful Stock 14 Expected 17 Balance 55
3:06:09 PM  (Reporting)  Cotton Availability High Stock 344 Expected 0 Balance 0
3:06:09 PM  (Reporting)  Wool Availability High Stock 270 Expected 0 Balance 0
3:06:09 PM  (Reporting)  Cotton/Wool Availability Plentiful Stock 578 Expected 17 Balance 7
3:06:09 PM  (Reporting)  Tea Availability High Stock 41 Expected 17 Balance -8
3:06:09 PM  (Reporting)  Coffee Availability Low Stock 28 Expected 17 Balance -12
3:06:09 PM  (Reporting)  Wood Availability Plentiful Stock 95 Expected 17 Balance -16
3:06:09 PM  (Reporting)  Dyes Availability Plentiful Stock 638 Expected 17 Balance 25
3:06:09 PM  (Reporting)  Tobacco Availability Very Low Stock 22 Expected 17 Balance -11
3:06:09 PM  (Reporting)  Rum Availability Low Stock 21 Expected 23 Balance -4
3:06:09 PM  (Reporting)  Wines Availability Average Stock 61 Expected 23 Balance -23
3:06:09 PM  (Reporting)  Chemicals Availability Very High Stock 52 Expected 17 Balance -3
3:06:09 PM  (Reporting)  Manufactured Goods Availability High Stock 106 Expected 100 Balance 36
3:06:09 PM  (Reporting)  Textile Availability Plentiful Stock 127 Expected 23 Balance -2
3:06:09 PM  (Reporting)  Mechanical Parts Availability Plentiful Stock 649 Expected 17 Balance 26
3:06:09 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 17 Balance 0
3:06:09 PM  (Reporting)  Silk Availability Low Stock 11 Expected 17 Balance -1
3:06:09 PM  (Reporting)  Opium Availability Average Stock 18 Expected 17 Balance -3
3:06:09 PM  (Reporting)  Luxury Goods Availability Average Stock 34 Expected 23 Balance -3
3:06:09 PM  (Reporting)  Gold Availability Average Stock 21 Expected 17 Balance -3
3:06:09 PM  (Reporting)  Gems Availability Average Stock 19 Expected 17 Balance -4
3:06:09 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 17 Balance 0
3:06:09 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 17 Balance 0
3:06:09 PM  (Reporting)  _IAE_ Great Britain Global Military Usage: 25 %
3:06:09 PM  (Reporting)  _IAE_ Great Britain Money Stock 25976 Expenses 259 Availability Plentiful Mil Spend 3503 Civ Spend 7006
3:06:09 PM  (Reporting)  _IAE_ Great Britain Capital Stock 2180 Expenses 862 Availability Plentiful Mil Spend 76 Civ Spend 910
3:06:09 PM  (Reporting)  _IAE_ Great Britain Steel Stock 623 Expenses 9 Availability Plentiful Mil Spend 91 Civ Spend 148
3:06:09 PM  (Reporting)  _IAE_ Great Britain Coal Stock 542 Expenses 121 Availability Plentiful Mil Spend 47 Civ Spend 141
3:06:09 PM  (Reporting)  _IAE_ Great Britain Supply Stock 66 Expenses 16 Availability Plentiful Mil Spend 12 Civ Spend 0
3:06:09 PM  (Reporting)  _IAE_ Great Britain Ammunition Stock 64 Expenses 16 Availability Plentiful Mil Spend 11 Civ Spend 0
3:06:09 PM  (Reporting)  _IAE_ Great Britain Inflation Stock 1 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
3:06:09 PM  (Reporting)  _IAE_ Great Britain Prestige Stock 8785 Expenses 0 Availability Plentiful Mil Spend 989 Civ Spend 2967
3:06:09 PM  (Reporting)  _IAE_ Great Britain Rail Pool Stock 138 Expenses 70 Availability Very Low Mil Spend 1 Civ Spend 3
3:06:09 PM  (Reporting)  _IAE_ Great Britain River Pool Stock 182 Expenses 0 Availability Average Mil Spend 11 Civ Spend 34
3:06:09 PM  (Reporting)  _IAE_ Great Britain Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 22 Civ Spend 0
3:06:09 PM  (Reporting)  _IAE_ Great Britain Conscripts Stock 300 Expenses 16 Availability High Mil Spend 45 Civ Spend 0
3:06:09 PM  (Reporting)  _IAE_ Great Britain War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:06:09 PM  (Reporting)  _IAE_ Great Britain Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:06:09 PM  (Reporting)  _IAE_ Great Britain Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:06:09 PM  (Reporting)  _IAE_ Great Britain Diplomat Stock 38 Expenses 0 Availability Plentiful Mil Spend 4 Civ Spend 13
3:06:09 PM  (Reporting)  _IAE_ Great Britain Officers Stock 159 Expenses 4 Availability Plentiful Mil Spend 35 Civ Spend 0
3:06:09 PM  (Reporting)  _IAE_ Great Britain Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:06:09 PM  (Reporting)  _IAE_ Great Britain Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:06:09 PM  (Reporting)  _IAE_ Great Britain Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:06:09 PM  (Reporting)  _IAE_ Great Britain Iron Stock 111 Expenses 29 Availability Plentiful Mil Spend 0 Civ Spend 52
3:06:09 PM  (Reporting)  _IAE_ Great Britain Minerals Stock 654 Expenses 18 Availability Plentiful Mil Spend 72 Civ Spend 216
3:06:09 PM  (Reporting)  _IAE_ Great Britain Nitrates Stock 81 Expenses 6 Availability Plentiful Mil Spend 0 Civ Spend 50
3:06:09 PM  (Reporting)  _IAE_ Great Britain Cereals Stock 76 Expenses 72 Availability Average Mil Spend 0 Civ Spend -6
3:06:09 PM  (Reporting)  _IAE_ Great Britain Rice Stock 13 Expenses 5 Availability Low Mil Spend 0 Civ Spend 2
3:06:09 PM  (Reporting)  _IAE_ Great Britain Fish Stock 92 Expenses 73 Availability High Mil Spend 0 Civ Spend 1
3:06:09 PM  (Reporting)  _IAE_ Great Britain Tropical Fruits Stock 21 Expenses 10 Availability Very Low Mil Spend 0 Civ Spend 1
3:06:09 PM  (Reporting)  _IAE_ Great Britain Cattle Stock 89 Expenses 45 Availability High Mil Spend 0 Civ Spend 14
3:06:09 PM  (Reporting)  _IAE_ Great Britain Fruits Stock 41 Expenses 33 Availability Low Mil Spend 0 Civ Spend 0
3:06:09 PM  (Reporting)  _IAE_ Great Britain Sugar Stock 30 Expenses 17 Availability Average Mil Spend 0 Civ Spend 3
3:06:09 PM  (Reporting)  _IAE_ Great Britain Preserved Food Stock 14 Expenses 14 Availability Plentiful Mil Spend 0 Civ Spend 14
3:06:09 PM  (Reporting)  _IAE_ Great Britain Cotton Stock 344 Expenses 0 Availability High Mil Spend 0 Civ Spend 168
3:06:09 PM  (Reporting)  _IAE_ Great Britain Wool Stock 270 Expenses 0 Availability High Mil Spend 0 Civ Spend 132
3:06:09 PM  (Reporting)  _IAE_ Great Britain Cotton/Wool Stock 578 Expenses 27 Availability Plentiful Mil Spend 0 Civ Spend 374
3:06:09 PM  (Reporting)  _IAE_ Great Britain Tea Stock 41 Expenses 18 Availability High Mil Spend 0 Civ Spend 9
3:06:09 PM  (Reporting)  _IAE_ Great Britain Coffee Stock 28 Expenses 13 Availability Low Mil Spend 0 Civ Spend 2
3:06:09 PM  (Reporting)  _IAE_ Great Britain Wood Stock 95 Expenses 56 Availability Plentiful Mil Spend 0 Civ Spend 21
3:06:09 PM  (Reporting)  _IAE_ Great Britain Dyes Stock 638 Expenses 27 Availability Plentiful Mil Spend 0 Civ Spend 421
3:06:09 PM  (Reporting)  _IAE_ Great Britain Tobacco Stock 22 Expenses 13 Availability Very Low Mil Spend 0 Civ Spend 1
3:06:09 PM  (Reporting)  _IAE_ Great Britain Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:06:09 PM  (Reporting)  _IAE_ Great Britain Rum Stock 21 Expenses 6 Availability Low Mil Spend 0 Civ Spend 3
3:06:09 PM  (Reporting)  _IAE_ Great Britain Wines Stock 61 Expenses 30 Availability Average Mil Spend 0 Civ Spend 8
3:06:09 PM  (Reporting)  _IAE_ Great Britain Chemicals Stock 52 Expenses 17 Availability Very High Mil Spend 0 Civ Spend 20
3:06:09 PM  (Reporting)  _IAE_ Great Britain Manufactured Goods Stock 106 Expenses 37 Availability High Mil Spend 10 Civ Spend 13
3:06:09 PM  (Reporting)  _IAE_ Great Britain Textile Stock 127 Expenses 36 Availability Plentiful Mil Spend 0 Civ Spend 61
3:06:09 PM  (Reporting)  _IAE_ Great Britain Mechanical Parts Stock 649 Expenses 24 Availability Plentiful Mil Spend 0 Civ Spend 430
3:06:09 PM  (Reporting)  _IAE_ Great Britain Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:06:09 PM  (Reporting)  _IAE_ Great Britain Silk Stock 11 Expenses 2 Availability Low Mil Spend 0 Civ Spend 2
3:06:09 PM  (Reporting)  _IAE_ Great Britain Opium Stock 18 Expenses 5 Availability Average Mil Spend 0 Civ Spend 4
3:06:09 PM  (Reporting)  _IAE_ Great Britain Luxury Goods Stock 34 Expenses 15 Availability Average Mil Spend 0 Civ Spend 7
3:06:09 PM  (Reporting)  _IAE_ Great Britain Gold Stock 21 Expenses 9 Availability Average Mil Spend 0 Civ Spend 4
3:06:09 PM  (Reporting)  _IAE_ Great Britain Gems Stock 19 Expenses 5 Availability Average Mil Spend 0 Civ Spend 4
3:06:09 PM  (Reporting)  _IAE_ Great Britain Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:06:09 PM  (Reporting)  _IAE_ Great Britain Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:06:09 PM  (Reporting)  Ended InitializeAdvancedEconomics 1011 ms
3:06:09 PM  (Reporting)    1060821 1st Scout Squadron Agenda Kept Agenda: Patrol Convoy Box, Value: 15900, Region: 2198 Western Europe Maritime Trade EndTurn 2507
3:06:09 PM  (Reporting)    1054993 10th Battle Squadron Agenda Kept Agenda: Patrol Convoy Box, Value: 20000, Region: 2211 East Indies Maritime Trade EndTurn 2507
3:06:09 PM  (Reporting)    1060846 4th Scout Squadron Agenda Kept Agenda: Patrol Convoy Box, Value: 13590, Region: 2217 American Pacific Maritime Trade EndTurn 2507
3:06:09 PM  (Reporting)    1060820 11th Scout Squadron Agenda Kept Agenda: Patrol Convoy Box, Value: 15100, Region: 2215 South Pacific Maritime Trade EndTurn 2507
3:06:09 PM  (Reporting)    1057186 11th Battle Squadron Agenda Kept Agenda: Patrol Convoy Box, Value: 12400, Region: 2196 Baltic Maritime Trade EndTurn 2507
3:06:09 PM  (Reporting)    1055004 14th Battle Squadron Agenda Kept Agenda: Patrol Convoy Box, Value: 13667, Region: 2204 Latin America Maritime Trade EndTurn 2507
3:06:09 PM  (Reporting)    1060839 24th Scout Squadron Agenda Kept Agenda: Patrol Convoy Box, Value: 16600, Region: 2210 South China Sea Maritime Trade EndTurn 2507
3:06:09 PM  (Reporting)    1056167 12th Scout Squadron Agenda Kept Agenda: Patrol Convoy Box, Value: 15100, Region: 2215 South Pacific Maritime Trade EndTurn 2507
3:06:09 PM  (Reporting)    1060822 18th Scout Squadron Agenda Kept Agenda: Naval Docking, Value: 800, Region: 1559 Vancouver EndTurn 2507
3:06:09 PM  (Reporting)    1060838 17th Scout Squadron Agenda Kept Agenda: Patrol Convoy Box, Value: 16600, Region: 2214 Northern Asia Maritime Trade EndTurn 2507
3:06:09 PM  (Reporting)    1047771 9th River Squadron Agenda Kept Agenda: Naval Docking, Value: 2320, Region: 1108 Colombo EndTurn 2507
3:06:09 PM  (Reporting)    1057174 1st River Squadron Agenda Kept Agenda: Resupply, Value: 7800, Region: 1160 Singapore EndTurn 2507
3:06:09 PM  (Reporting)    1060845 1st Lit. Bde Agenda Kept Agenda: Resupply, Value: 100000, Region: 1099 Dacca EndTurn 2507
3:06:09 PM  (Reporting)    1033299 Meerut Brigade Agenda Kept Agenda: Resupply, Value: 100000, Region: 1099 Dacca EndTurn 2507
3:06:09 PM  (Reporting)    1056722 Centre Brigade Agenda Kept Agenda: Resupply, Value: 100000, Region: 1099 Dacca EndTurn 2507
3:06:09 PM  (Reporting)    1056720 Allahabad Brigade Agenda Kept Agenda: Resupply, Value: 100000, Region: 1099 Dacca EndTurn 2507
3:06:09 PM  (Reporting)    1049819 Hyderabad Cavalry Brigade Agenda Kept Agenda: Resupply, Value: 100000, Region: 1099 Dacca EndTurn 2507
3:06:09 PM  (Reporting)    1056721 2nd Inf. Bde Agenda Kept Agenda: Resupply, Value: 100000, Region: 1099 Dacca EndTurn 2507
3:06:09 PM  (Reporting)    1004122 Bombay Army Agenda Kept Agenda: Resupply, Value: 100000, Region: 1096 Calcutta EndTurn 2507
3:06:09 PM  (Reporting)    1049820 Simpson, J.' Force Agenda Kept Agenda: Gather to GHQ, Value: 5725, Region: 1111 Rangoon EndTurn 2508
3:06:09 PM  (Reporting)    1057198 2nd Mix. Bde Agenda Kept Agenda: Garrison, Value: 36900, Region: 1024 Peshawar EndTurn 2506
3:06:09 PM  (Reporting)    1053298 6th Battle Squadron Agenda Kept Agenda: Patrol Convoy Box, Value: 5320, Region: 2200 Black Sea Maritime Trade EndTurn 2507
3:06:09 PM  (Reporting)    1055605 9th Battle Squadron Agenda Kept Agenda: Patrol Convoy Box, Value: 18900, Region: 2213 West Pacific Maritime Trade EndTurn 2507
3:06:09 PM  (Reporting)    1038150 4th River Squadron Agenda Kept Agenda: Naval Docking, Value: 1620, Region: 23 Home Counties EndTurn 2507
3:06:09 PM  (Reporting)    1039072 5th River Squadron Agenda Kept Agenda: Naval Docking, Value: 1770, Region: 1517 Sept Iles EndTurn 2507
3:06:09 PM  (Reporting)    1049505 23. Fleet Agenda Kept Agenda: Prep. Amphibious, Value: 36195, Region: 18 Midlands EndTurn 2506
3:06:09 PM  (Reporting)    1060806 10th River Squadron Agenda Kept Agenda: Naval Docking, Value: 2820, Region: 14 West Lowlands EndTurn 2507
3:06:09 PM  (Reporting)  *** Faction-wide algorithms ***
3:06:09 PM  (Reporting)  Ended BuildReplacements 31 ms
3:06:09 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
3:06:09 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Great Britain Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 2 Excise 2 Tariff 2 Census 1 Income 1 Maritime 1 Percentages: Corporate 9 % Excise 50 % Tariff 26 % Census 3 % Income 0 % Maritime 3 %
3:06:09 PM  (Reporting)  Ended HandleAdvancedFinances 5 ms
3:06:09 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
3:06:09 PM  (Reporting)  _HAC_ Deleting for dynamism Tropical Fruits in North Andes Amount 4
3:06:09 PM  (Reporting)  _HAC_ Deleting for dynamism Fish in South Spain Amount 10
3:06:09 PM  (Reporting)  _HAC_ Deleting for dynamism Cattle in Baltic Russia Amount 10
3:06:09 PM  (Reporting)  _HAC_ Identify Resources Need Great Britain 21 resources are needed 1 resources in surplus.
3:06:09 PM  (Reporting)  _HAC_ Delete Trade Great Britain removing sell transaction of  Manufactured Goods in area United Kingdom as country lacks in this good.
3:06:09 PM  (Reporting)  _HAC_ Want to Buy 12 Rice
3:06:09 PM  (Reporting)  _HAC_ Want to Buy 10 Tropical Fruits
3:06:09 PM  (Reporting)  AddNewTrades Great Britain Added 5 buy request of Tropical Fruits in area Cheasapeake
3:06:09 PM  (Reporting)  _HAC_ Want to Buy 1 Fruits
3:06:09 PM  (Reporting)  AddNewTrades Great Britain Added 1 buy request of Fruits in area Cheasapeake
3:06:09 PM  (Reporting)  _HAC_ Want to Buy 1 Coffee
3:06:09 PM  (Reporting)  AddNewTrades Great Britain Added 1 buy request of Coffee in area Colombia
3:06:09 PM  (Reporting)  _HAC_ Want to Buy 8 Tobacco
3:06:09 PM  (Reporting)  AddNewTrades Great Britain Added 5 buy request of Tobacco in area South China
3:06:09 PM  (Reporting)  AddNewTrades Great Britain Added 2 buy request of Tobacco in area South China
3:06:09 PM  (Reporting)  AddNewTrades Great Britain Added 1 buy request of Tobacco in area Carribbean
3:06:09 PM  (Reporting)  _HAC_ Want to Buy 31 Rum
3:06:09 PM  (Reporting)  AddNewTrades Great Britain Added 3 buy request of Rum in area Cheasapeake
3:06:09 PM  (Reporting)  _HAC_ Want to Buy 23 Silk
3:06:09 PM  (Reporting)  _HAC_ Want to Buy 19 Automobile
3:06:09 PM  (Reporting)  _HAC_ Want to Buy 19 Aviation
3:06:09 PM  (Reporting)  _HAC_ Want to Buy 13 Cereals
3:06:09 PM  (Reporting)  AddNewTrades Great Britain Added 5 buy request of Cereals in area South Italy
3:06:09 PM  (Reporting)  AddNewTrades Great Britain Added 5 buy request of Cereals in area North Italy
3:06:09 PM  (Reporting)  AddNewTrades Great Britain Added 3 buy request of Cereals in area East Balkans
3:06:09 PM  (Reporting)  _HAC_ Want to Buy 3 Sugar
3:06:09 PM  (Reporting)  _HAC_ Want to Buy 29 Wines
3:06:09 PM  (Reporting)  AddNewTrades Great Britain Added 5 buy request of Wines in area North France
3:06:09 PM  (Reporting)  AddNewTrades Great Britain Added 5 buy request of Wines in area Cheasapeake
3:06:09 PM  (Reporting)  AddNewTrades Great Britain Added 5 buy request of Wines in area North Spain
3:06:09 PM  (Reporting)  AddNewTrades Great Britain Added 1 buy request of Wines in area North Spain
3:06:09 PM  (Reporting)  AddNewTrades Great Britain Added 5 buy request of Wines in area North Italy
3:06:09 PM  (Reporting)  AddNewTrades Great Britain Added 5 buy request of Wines in area South Italy
3:06:09 PM  (Reporting)  AddNewTrades Great Britain Added 3 buy request of Wines in area North Germany
3:06:09 PM  (Reporting)  _HAC_ Want to Buy 14 Manufactured Goods
3:06:09 PM  (Reporting)  AddNewTrades Great Britain Added 5 buy request of Manufactured Goods in area Scandinavia
3:06:09 PM  (Reporting)  AddNewTrades Great Britain Added 5 buy request of Manufactured Goods in area Scandinavia
3:06:09 PM  (Reporting)  AddNewTrades Great Britain Added 4 buy request of Manufactured Goods in area Scandinavia
3:06:09 PM  (Reporting)  _HAC_ Want to Buy 19 Electrical Parts
3:06:09 PM  (Reporting)  _HAC_ Want to Buy 8 Opium
3:06:09 PM  (Reporting)  _HAC_ Want to Buy 36 Luxury Goods
3:06:09 PM  (Reporting)  _HAC_ Want to Buy 8 Gold
3:06:09 PM  (Reporting)  _HAC_ Want to Buy 19 Gems
3:06:09 PM  (Reporting)  _HAC_ Want to Buy 18 Fish
3:06:09 PM  (Reporting)  AddNewTrades Great Britain Added 5 buy request of Fish in area North Germany
3:06:09 PM  (Reporting)  AddNewTrades Great Britain Added 5 buy request of Fish in area Japan
3:06:09 PM  (Reporting)  AddNewTrades Great Britain Added 5 buy request of Fish in area Scandinavia
3:06:09 PM  (Reporting)  AddNewTrades Great Britain Added 3 buy request of Fish in area North Germany
3:06:09 PM  (Reporting)  _HAC_ Want to Buy 15 Cattle
3:06:09 PM  (Reporting)  AddNewTrades Great Britain Added 5 buy request of Cattle in area Baltic Russia
3:06:09 PM  (Reporting)  AddNewTrades Great Britain Added 4 buy request of Cattle in area South Italy
3:06:09 PM  (Reporting)  AddNewTrades Great Britain Added 5 buy request of Cattle in area Scandinavia
3:06:09 PM  (Reporting)  AddNewTrades Great Britain Added 1 buy request of Cattle in area Scandinavia
3:06:09 PM  (Reporting)  _HAC_ Want to Buy 10 Tea
3:06:09 PM  (Reporting)  Sell surplus Great Britain Added 2 sell proposal of Cotton/Wool in area United Kingdom
3:06:09 PM  (Reporting)  Indian Coastal in 2212 Oceania Maritime Trade will be relocated 3 fleets found there
3:06:09 PM  (Reporting)  Northern Asia Trade in 2215 South Pacific Maritime Trade will be relocated 3 fleets found there
3:06:09 PM  (Reporting)  African Line in 2206 Gulf of Guinea Maritime Trade will be relocated 1 fleets found there
3:06:09 PM  (Reporting)  American Trade in 2216 Eastern Pacific Maritime Trade will be relocated 3 fleets found there
3:06:09 PM  (Reporting)  South African Trade in 2213 West Pacific Maritime Trade will be relocated 3 fleets found there
3:06:09 PM  (Reporting)  BL Merchants in 2214 Northern Asia Maritime Trade will be relocated 3 fleets found there
3:06:09 PM  (Reporting)  American Trade in 2217 American Pacific Maritime Trade will be relocated 3 fleets found there
3:06:09 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy North Sea Maritime Trade interest 1
3:06:09 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Gulf of Guinea Maritime Trade interest 1
3:06:09 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Northern Asia Maritime Trade interest 1
3:06:09 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Eastern Pacific Maritime Trade interest 1
3:06:09 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy West Pacific Maritime Trade interest 1
3:06:09 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Oceania Maritime Trade interest 1
3:06:09 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy American Pacific Maritime Trade interest 1
3:06:09 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Gulf of Mexico Maritime Trade interest 47
3:06:09 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy South Pacific Maritime Trade interest 1
3:06:09 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy La Plata Maritime Trade interest 219
3:06:09 PM  (Reporting)  Redeploying Commerce Fleet for Great Britain 1012841 Indian Coastal in 2205 La Plata Maritime Trade Interest: 219
3:06:09 PM  (Reporting)  Redeploying Commerce Fleet for Great Britain 1012871 Northern Asia Trade in 2202 Gulf of Mexico Maritime Trade Interest: 47
3:06:09 PM  (Reporting)  Redeploying Commerce Fleet for Great Britain 1012818 African Line in 2217 American Pacific Maritime Trade Interest: 1
3:06:09 PM  (Reporting)  Redeploying Commerce Fleet for Great Britain 1012917 American Trade in 2216 Eastern Pacific Maritime Trade Interest: 1
3:06:09 PM  (Reporting)  Redeploying Commerce Fleet for Great Britain 1012811 South African Trade in 2215 South Pacific Maritime Trade Interest: 1
3:06:09 PM  (Reporting)  Redeploying Commerce Fleet for Great Britain 1023393 BL Merchants in 2214 Northern Asia Maritime Trade Interest: 1
3:06:09 PM  (Reporting)  Redeploying Commerce Fleet for Great Britain 1012759 American Trade in 2213 West Pacific Maritime Trade Interest: 1
3:06:09 PM  (Reporting)  Ended HandleAdvancedCommerce 142 ms
3:06:09 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000001 Great Britain
3:06:09 PM  (Reporting)  Sending proposal: *we can*
3:06:09 PM  (Reporting)  *** Checking new proposals ***
3:06:09 PM  (Reporting)  Proposing to 1000214 Tahiti
3:06:09 PM  (Reporting)  Checking 26 Give Passage Right
3:06:09 PM  (Reporting)  Proposing to 1000015 Denmark
3:06:09 PM  (Reporting)  Checking 32 Propose Mutual Passage
3:06:09 PM  (Reporting)  Proposing to 1000191 Lombardy
3:06:09 PM  (Reporting)  Checking 40 Forge Casus-Belli
3:06:09 PM  (Reporting)  Proposing to 1000217 Texas
3:06:09 PM  (Reporting)  Checking 82 Degrade Relationship
3:06:09 PM  (Reporting)  Ended HandleAdvancedDiplomacy 11 ms
3:06:09 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:06:09 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:06:09 PM  (Reporting)  Steel Level 6 Amount 623
3:06:09 PM  (Reporting)  Money Level 6 Amount 25976
3:06:09 PM  (Reporting)  Conscripts Level 5 Amount 300
3:06:09 PM  (Reporting)  _BNU_ Emergency build ON
3:06:09 PM  (Reporting)  _BNU Buying Unit Field Artillery Regiment Family ID Light Artillery Area British Isles
3:06:09 PM  (Reporting)  _BNU Buying Unit Colonial Brigade Family ID Line Infantry Area India
3:06:09 PM  (Reporting)  Ended BuildNewUnits Bought: 2 173 ms
3:06:09 PM  (Reporting)  AI Process done in  1436 ms
3:06:09 PM  (Reporting)  Processing  1000002 France
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  *** Starting Process on France AILevel 2 Kind: 0 Dormant YES Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:06:09 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:06:09 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:06:09 PM  (Reporting)  EcoBase 391
3:06:09 PM  (Reporting)  Resources Levels France EcoBase 391 AtWar: no AtWarThreat: no At PeaceThreat: no
3:06:09 PM  (Reporting)  Money Availability Plentiful Stock 41768 Expected 782 Balance 433
3:06:09 PM  (Reporting)  Capital Availability Very High Stock 2184 Expected 1173 Balance 592
3:06:09 PM  (Reporting)  Steel Availability Plentiful Stock 779 Expected 117 Balance 35
3:06:09 PM  (Reporting)  Coal Availability Average Stock 196 Expected 156 Balance -29
3:06:09 PM  (Reporting)  Supply Availability Plentiful Stock 66 Expected 8 Balance 5
3:06:09 PM  (Reporting)  Ammunition Availability Plentiful Stock 72 Expected 8 Balance -2
3:06:09 PM  (Reporting)  Inflation Availability Plentiful Stock 1 Expected 0 Balance 0
3:06:09 PM  (Reporting)  Prestige Availability Plentiful Stock 5164 Expected 0 Balance 11
3:06:09 PM  (Reporting)  Rail Pool Availability Very Low Stock 116 Expected 293 Balance -59
3:06:09 PM  (Reporting)  River Pool Availability Very Low Stock 48 Expected 196 Balance 0
3:06:09 PM  (Reporting)  Morale Availability Plentiful Stock 103 Expected 0 Balance 0
3:06:09 PM  (Reporting)  Conscripts Availability High Stock 359 Expected 196 Balance -12
3:06:09 PM  (Reporting)  Diplomat Availability Plentiful Stock 36 Expected 0 Balance 0
3:06:09 PM  (Reporting)  Officers Availability Plentiful Stock 225 Expected 39 Balance 2
3:06:09 PM  (Reporting)  Iron Availability Plentiful Stock 406 Expected 20 Balance -2
3:06:09 PM  (Reporting)  Minerals Availability Plentiful Stock 676 Expected 20 Balance 4
3:06:09 PM  (Reporting)  Nitrates Availability Plentiful Stock 750 Expected 20 Balance 11
3:06:09 PM  (Reporting)  Cereals Availability Very High Stock 97 Expected 27 Balance -29
3:06:09 PM  (Reporting)  Rice Availability High Stock 42 Expected 20 Balance -6
3:06:09 PM  (Reporting)  Fish Availability High Stock 123 Expected 27 Balance -61
3:06:09 PM  (Reporting)  Tropical Fruits Availability Average Stock 26 Expected 20 Balance -2
3:06:09 PM  (Reporting)  Cattle Availability Average Stock 110 Expected 27 Balance -62
3:06:09 PM  (Reporting)  Fruits Availability High Stock 108 Expected 20 Balance -39
3:06:09 PM  (Reporting)  Sugar Availability Average Stock 21 Expected 20 Balance -3
3:06:09 PM  (Reporting)  Preserved Food Availability Plentiful Stock 35 Expected 20 Balance 96
3:06:09 PM  (Reporting)  Cotton Availability High Stock 44 Expected 0 Balance 0
3:06:09 PM  (Reporting)  Wool Availability High Stock 55 Expected 0 Balance 0
3:06:09 PM  (Reporting)  Cotton/Wool Availability Plentiful Stock 140 Expected 20 Balance 0
3:06:09 PM  (Reporting)  Tea Availability Average Stock 5 Expected 20 Balance 0
3:06:09 PM  (Reporting)  Coffee Availability Very High Stock 58 Expected 20 Balance -6
3:06:09 PM  (Reporting)  Wood Availability Plentiful Stock 113 Expected 20 Balance -22
3:06:09 PM  (Reporting)  Dyes Availability Plentiful Stock 125 Expected 20 Balance 2
3:06:09 PM  (Reporting)  Tobacco Availability Plentiful Stock 79 Expected 20 Balance -5
3:06:09 PM  (Reporting)  Rum Availability Average Stock 23 Expected 27 Balance 2
3:06:09 PM  (Reporting)  Wines Availability Plentiful Stock 159 Expected 27 Balance 13
3:06:09 PM  (Reporting)  Chemicals Availability Plentiful Stock 104 Expected 20 Balance 0
3:06:09 PM  (Reporting)  Manufactured Goods Availability Average Stock 156 Expected 117 Balance 11
3:06:09 PM  (Reporting)  Textile Availability Plentiful Stock 120 Expected 27 Balance -18
3:06:09 PM  (Reporting)  Mechanical Parts Availability Plentiful Stock 754 Expected 20 Balance 17
3:06:09 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 20 Balance 0
3:06:09 PM  (Reporting)  Silk Availability Average Stock 20 Expected 20 Balance 1
3:06:09 PM  (Reporting)  Opium Availability Low Stock 9 Expected 20 Balance -1
3:06:09 PM  (Reporting)  Luxury Goods Availability Average Stock 35 Expected 27 Balance 3
3:06:09 PM  (Reporting)  Gold Availability Low Stock 19 Expected 20 Balance -4
3:06:09 PM  (Reporting)  Gems Availability Low Stock 14 Expected 20 Balance -3
3:06:09 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 20 Balance 0
3:06:09 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 20 Balance 0
3:06:09 PM  (Reporting)  _IAE_ France Global Military Usage: 25 %
3:06:09 PM  (Reporting)  _IAE_ France Money Stock 41768 Expenses 129 Availability Plentiful Mil Spend 5650 Civ Spend 11301
3:06:09 PM  (Reporting)  _IAE_ France Capital Stock 2184 Expenses 723 Availability Very High Mil Spend 70 Civ Spend 844
3:06:09 PM  (Reporting)  _IAE_ France Steel Stock 779 Expenses 5 Availability Plentiful Mil Spend 116 Civ Spend 187
3:06:09 PM  (Reporting)  _IAE_ France Coal Stock 196 Expenses 91 Availability Average Mil Spend 6 Civ Spend 17
3:06:09 PM  (Reporting)  _IAE_ France Supply Stock 66 Expenses 16 Availability Plentiful Mil Spend 12 Civ Spend 0
3:06:09 PM  (Reporting)  _IAE_ France Ammunition Stock 72 Expenses 18 Availability Plentiful Mil Spend 12 Civ Spend 0
3:06:09 PM  (Reporting)  _IAE_ France Inflation Stock 1 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
3:06:09 PM  (Reporting)  _IAE_ France Prestige Stock 5164 Expenses 0 Availability Plentiful Mil Spend 582 Civ Spend 1744
3:06:09 PM  (Reporting)  _IAE_ France Rail Pool Stock 116 Expenses 59 Availability Very Low Mil Spend 1 Civ Spend 2
3:06:09 PM  (Reporting)  _IAE_ France River Pool Stock 48 Expenses 0 Availability Very Low Mil Spend 1 Civ Spend 4
3:06:09 PM  (Reporting)  _IAE_ France Morale Stock 103 Expenses 0 Availability Plentiful Mil Spend 23 Civ Spend 0
3:06:09 PM  (Reporting)  _IAE_ France Conscripts Stock 359 Expenses 12 Availability High Mil Spend 56 Civ Spend 0
3:06:09 PM  (Reporting)  _IAE_ France War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:06:09 PM  (Reporting)  _IAE_ France Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:06:09 PM  (Reporting)  _IAE_ France Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:06:09 PM  (Reporting)  _IAE_ France Diplomat Stock 36 Expenses 0 Availability Plentiful Mil Spend 4 Civ Spend 12
3:06:09 PM  (Reporting)  _IAE_ France Officers Stock 225 Expenses 3 Availability Plentiful Mil Spend 50 Civ Spend 0
3:06:09 PM  (Reporting)  _IAE_ France Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:06:09 PM  (Reporting)  _IAE_ France Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:06:09 PM  (Reporting)  _IAE_ France Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:06:09 PM  (Reporting)  _IAE_ France Iron Stock 406 Expenses 33 Availability Plentiful Mil Spend 0 Civ Spend 251
3:06:09 PM  (Reporting)  _IAE_ France Minerals Stock 676 Expenses 22 Availability Plentiful Mil Spend 74 Civ Spend 221
3:06:09 PM  (Reporting)  _IAE_ France Nitrates Stock 750 Expenses 5 Availability Plentiful Mil Spend 0 Civ Spend 506
3:06:09 PM  (Reporting)  _IAE_ France Cereals Stock 97 Expenses 87 Availability Very High Mil Spend 0 Civ Spend -2
3:06:09 PM  (Reporting)  _IAE_ France Rice Stock 42 Expenses 18 Availability High Mil Spend 0 Civ Spend 10
3:06:09 PM  (Reporting)  _IAE_ France Fish Stock 123 Expenses 82 Availability High Mil Spend 0 Civ Spend 5
3:06:09 PM  (Reporting)  _IAE_ France Tropical Fruits Stock 26 Expenses 8 Availability Average Mil Spend 0 Civ Spend 6
3:06:09 PM  (Reporting)  _IAE_ France Cattle Stock 110 Expenses 79 Availability Average Mil Spend 0 Civ Spend 0
3:06:09 PM  (Reporting)  _IAE_ France Fruits Stock 108 Expenses 63 Availability High Mil Spend 0 Civ Spend 13
3:06:09 PM  (Reporting)  _IAE_ France Sugar Stock 21 Expenses 7 Availability Average Mil Spend 0 Civ Spend 4
3:06:09 PM  (Reporting)  _IAE_ France Preserved Food Stock 35 Expenses 7 Availability Plentiful Mil Spend 0 Civ Spend 35
3:06:09 PM  (Reporting)  _IAE_ France Cotton Stock 44 Expenses 0 Availability High Mil Spend 0 Civ Spend 22
3:06:09 PM  (Reporting)  _IAE_ France Wool Stock 55 Expenses 0 Availability High Mil Spend 0 Civ Spend 27
3:06:09 PM  (Reporting)  _IAE_ France Cotton/Wool Stock 140 Expenses 23 Availability Plentiful Mil Spend 0 Civ Spend 79
3:06:09 PM  (Reporting)  _IAE_ France Tea Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:06:09 PM  (Reporting)  _IAE_ France Coffee Stock 58 Expenses 6 Availability Very High Mil Spend 0 Civ Spend 29
3:06:09 PM  (Reporting)  _IAE_ France Wood Stock 113 Expenses 54 Availability Plentiful Mil Spend 0 Civ Spend 32
3:06:09 PM  (Reporting)  _IAE_ France Dyes Stock 125 Expenses 23 Availability Plentiful Mil Spend 0 Civ Spend 70
3:06:09 PM  (Reporting)  _IAE_ France Tobacco Stock 79 Expenses 8 Availability Plentiful Mil Spend 0 Civ Spend 46
3:06:09 PM  (Reporting)  _IAE_ France Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:06:09 PM  (Reporting)  _IAE_ France Rum Stock 23 Expenses 2 Availability Average Mil Spend 0 Civ Spend 8
3:06:09 PM  (Reporting)  _IAE_ France Wines Stock 159 Expenses 39 Availability Plentiful Mil Spend 0 Civ Spend 85
3:06:09 PM  (Reporting)  _IAE_ France Chemicals Stock 104 Expenses 12 Availability Plentiful Mil Spend 0 Civ Spend 62
3:06:09 PM  (Reporting)  _IAE_ France Manufactured Goods Stock 156 Expenses 44 Availability Average Mil Spend 10 Civ Spend 13
3:06:09 PM  (Reporting)  _IAE_ France Textile Stock 120 Expenses 48 Availability Plentiful Mil Spend 0 Civ Spend 43
3:06:09 PM  (Reporting)  _IAE_ France Mechanical Parts Stock 754 Expenses 16 Availability Plentiful Mil Spend 0 Civ Spend 503
3:06:09 PM  (Reporting)  _IAE_ France Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:06:09 PM  (Reporting)  _IAE_ France Silk Stock 20 Expenses 5 Availability Average Mil Spend 0 Civ Spend 6
3:06:09 PM  (Reporting)  _IAE_ France Opium Stock 9 Expenses 1 Availability Low Mil Spend 0 Civ Spend 2
3:06:09 PM  (Reporting)  _IAE_ France Luxury Goods Stock 35 Expenses 9 Availability Average Mil Spend 0 Civ Spend 10
3:06:09 PM  (Reporting)  _IAE_ France Gold Stock 19 Expenses 4 Availability Low Mil Spend 0 Civ Spend 3
3:06:09 PM  (Reporting)  _IAE_ France Gems Stock 14 Expenses 3 Availability Low Mil Spend 0 Civ Spend 2
3:06:09 PM  (Reporting)  _IAE_ France Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:06:09 PM  (Reporting)  _IAE_ France Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:06:09 PM  (Reporting)  Ended InitializeAdvancedEconomics 912 ms
3:06:09 PM  (Reporting)    1060374 5e Division de Lgre Agenda Kept Agenda: Patrol Convoy Box, Value: 11186, Region: 2205 La Plata Maritime Trade EndTurn 2506
3:06:09 PM  (Reporting)    1058595 16e Division de Frgate Agenda Kept Agenda: Resupply, Value: 13572, Region: 1851 Antilles Francaises EndTurn 2506
3:06:09 PM  (Reporting)    1060361 15e Division de Lgre Agenda Kept Agenda: Patrol Convoy Box, Value: 11400, Region: 2210 South China Sea Maritime Trade EndTurn 2506
3:06:09 PM  (Reporting)    1060367 3e Division de Lgre Agenda Kept Agenda: Patrol Convoy Box, Value: 14100, Region: 2214 Northern Asia Maritime Trade EndTurn 2506
3:06:09 PM  (Reporting)    1049298 1er Division de Lgre Agenda Kept Agenda: Patrol Convoy Box, Value: 14100, Region: 2210 South China Sea Maritime Trade EndTurn 2506
3:06:09 PM  (Reporting)    1053902 7e Division de Frgate Agenda Kept Agenda: Naval Docking, Value: 365, Region: 1481 Kanaky EndTurn 2506
3:06:09 PM  (Reporting)    1053367 4e Division de Lgre Agenda Kept Agenda: Naval Docking, Value: 743, Region: 1145 Saigon EndTurn 2506
3:06:09 PM  (Reporting)    1052793 14e Division de Frgate Agenda Kept Agenda: Patrol Convoy Box, Value: 8246, Region: 2210 South China Sea Maritime Trade EndTurn 2506
3:06:09 PM  (Reporting)    1060373 3e Division de Frgate Agenda Kept Agenda: Patrol Convoy Box, Value: 10573, Region: 2202 Gulf of Mexico Maritime Trade EndTurn 2506
3:06:09 PM  (Reporting)    1048212 4e Brigade d'Algrie Agenda Kept Agenda: Resupply, Value: 100000, Region: 418 Algeria EndTurn 2506
3:06:09 PM  (Reporting)    1060372 10e Division de Frgate Agenda Kept Agenda: Patrol Convoy Box, Value: 11200, Region: 2200 Black Sea Maritime Trade EndTurn 2506
3:06:09 PM  (Reporting)    1058576 Flotte de Dupetit Thouars, A.A. Agenda Kept Agenda: Naval Docking, Value: 1782, Region: 51 Vendee EndTurn 2506
3:06:09 PM  (Reporting)    1060360 23. Flotte Agenda Kept Agenda: Naval Docking, Value: 114, Region: 80 Corse EndTurn 2506
3:06:09 PM  (Reporting)  *** Faction-wide algorithms ***
3:06:09 PM  (Reporting)  RPL Buying a replacement for FRA Field Artillery
3:06:09 PM  (Reporting)  RPL Buying a replacement for FRA Light Coastal Ship
3:06:09 PM  (Reporting)  Ended BuildReplacements 14 ms
3:06:09 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
3:06:09 PM  (Reporting)  Helper_AlterTaxes (_HAF_) France Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 2 Excise 2 Tariff 2 Census 1 Income 1 Maritime 1 Percentages: Corporate 13 % Excise 56 % Tariff 30 % Census 4 % Income 0 % Maritime 5 %
3:06:09 PM  (Reporting)  Ended HandleAdvancedFinances 5 ms
3:06:09 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
3:06:09 PM  (Reporting)  _HAC_ Deleting for dynamism Rum in South Brazil Amount 5
3:06:09 PM  (Reporting)  _HAC_ Deleting for dynamism Cattle in South Brazil Amount 5
3:06:09 PM  (Reporting)  _HAC_ Deleting for dynamism Fish in South Spain Amount 5
3:06:09 PM  (Reporting)  _HAC_ Deleting for dynamism Gold in Colombia Amount 1
3:06:09 PM  (Reporting)  _HAC_ Deleting for dynamism Coffee in Central America Amount 6
3:06:09 PM  (Reporting)  _HAC_ Deleting for dynamism Manufactured Goods in North Germany Amount 12
3:06:09 PM  (Reporting)  _HAC_ Deleting for dynamism Sugar in North Andes Amount 1
3:06:09 PM  (Reporting)  _HAC_ Deleting for dynamism Coffee in Carribbean Amount 1
3:06:09 PM  (Reporting)  _HAC_ Identify Resources Need France 13 resources are needed 1 resources in surplus.
3:06:09 PM  (Reporting)  _HAC_ Want to Buy 11 Opium
3:06:09 PM  (Reporting)  _HAC_ Want to Buy 10 Gold
3:06:09 PM  (Reporting)  AddNewTrades France Added 1 buy request of Gold in area Colombia
3:06:09 PM  (Reporting)  _HAC_ Want to Buy 16 Gems
3:06:09 PM  (Reporting)  _HAC_ Want to Buy 19 Automobile
3:06:09 PM  (Reporting)  _HAC_ Want to Buy 19 Aviation
3:06:09 PM  (Reporting)  _HAC_ Want to Buy 12 Tropical Fruits
3:06:09 PM  (Reporting)  _HAC_ Want to Buy 2 Sugar
3:06:09 PM  (Reporting)  AddNewTrades France Added 1 buy request of Sugar in area North Andes
3:06:09 PM  (Reporting)  _HAC_ Want to Buy 23 Tea
3:06:09 PM  (Reporting)  _HAC_ Want to Buy 31 Rum
3:06:09 PM  (Reporting)  AddNewTrades France Added 3 buy request of Rum in area Cheasapeake
3:06:09 PM  (Reporting)  AddNewTrades France Added 5 buy request of Rum in area South Brazil
3:06:09 PM  (Reporting)  _HAC_ Want to Buy 19 Electrical Parts
3:06:09 PM  (Reporting)  _HAC_ Want to Buy 16 Silk
3:06:09 PM  (Reporting)  _HAC_ Want to Buy 31 Luxury Goods
3:06:09 PM  (Reporting)  _HAC_ Want to Buy 2 Rice
3:06:09 PM  (Reporting)  Sell surplus France Added 1 sell proposal of Minerals in area North France
3:06:09 PM  (Reporting)  Ended HandleAdvancedCommerce 28 ms
3:06:09 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000002 France
3:06:09 PM  (Reporting)  Sending proposal: *we can*
3:06:09 PM  (Reporting)  *** Checking new proposals ***
3:06:09 PM  (Reporting)  Proposing to 1000148 Yao
3:06:09 PM  (Reporting)  Checking 43 Propose Commercial Agreement
3:06:09 PM  (Reporting)  Proposing to 1000115 Dahomey
3:06:09 PM  (Reporting)  Checking 17 Give Supply Right
3:06:09 PM  (Reporting)  Proposing to 1000186 Congo
3:06:09 PM  (Reporting)  Checking 40 Forge Casus-Belli
3:06:09 PM  (Reporting)  Proposing to 1000079 Bugis
3:06:09 PM  (Reporting)  Checking 26 Give Passage Right
3:06:09 PM  (Reporting)  Ended HandleAdvancedDiplomacy 11 ms
3:06:09 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 160 target region was 1151 Hanoi
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 55 target region was 63 Limousin
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 110 target region was 455 Tamanrasset
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 385 target region was 1895 Cayenne
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 1 Exploration Party not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 80 target region was 51 Vendee
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 17 Local Chief - Treaty not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 105 target region was 47 Bretagne
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 285 target region was 1145 Saigon
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 285 target region was 1145 Saigon
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 115 target region was 420 Ouled Nail
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 26 Colonial School not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 20 target region was 520 Wahiguya
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 15 Local Chief - Bribing not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 275 target region was 1851 Antilles Francaises
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 14 Naval Demonstration not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 407 El Rif
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 120 target region was 617 Djibuti
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 575 Lagos
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 175 target region was 425 Tunisia
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 110 target region was 446 Erg
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 460 target region was 418 Algeria
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 26 Colonial School not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 30 target region was 639 Mayumba
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 30 target region was 500 Boffa
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 160 target region was 1151 Hanoi
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 17 Local Chief - Treaty not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 275 target region was 1851 Antilles Francaises
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 285 target region was 1145 Saigon
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 90 target region was 70 Lorraine
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 5 Prospecting Expedition not played as return code is The decision   is not valid: Not enough elements with the correct attribute. . Success Chance was 120 target region was 617 Djibuti
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 80 target region was 51 Vendee
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 155 target region was 78 Provence
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 1 Exploration Party not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 80 target region was 51 Vendee
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 24 Improve Road Network has 75 % to be played in 498 Casamance
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network played.
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 4 Anthropological Expedition not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 20 target region was 521 Say
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 29 Immigrants to Colony not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 120 target region was 508 Falaba
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 15 Local Chief - Bribing has 160 % to be played in 1149 Hue
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 15 Local Chief - Bribing played.
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 17 Local Chief - Treaty not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 120 target region was 419 Cheliff
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 20 target region was 546 Mao
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 5 Prospecting Expedition not played as return code is The decision   is not valid: Not enough elements with the correct attribute. . Success Chance was 175 target region was 425 Tunisia
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 110 target region was 452 Illizi
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 6 Military Expedition: Prosecute not played as return code is The decision   is not valid: The colonial status of another nation is too high. . Success Chance was 10 target region was 802 Aleppo
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 26 Colonial School not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 460 target region was 418 Algeria
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 17 Local Chief - Treaty not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 80 target region was 656 Kinshassa
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 90 target region was 48 Normandie
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 460 target region was 418 Algeria
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 20 target region was 659 Kananga
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 13 Gunboat Diplomacy not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 110 target region was 443 Laghouat
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 75 target region was 74 Dauphine
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: You already have another decision with an attribute that must be unique within the region: . . Success Chance was 160 target region was 1149 Hue
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 155 target region was 78 Provence
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 10 target region was 578 Lokoja
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 3 Geographic Society Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 135 target region was 1137 Phnom Penh
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 5 Prospecting Expedition not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 20 target region was 468 Maghana
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 37 Take Over Customs not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 75 target region was 55 Midi
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 30 target region was 1141 Savannakhet
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 29 Immigrants to Colony not played as return code is The decision   is not valid: You must own the region. . Success Chance was 175 target region was 425 Tunisia
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 75 target region was 494 Podor
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 70 target region was 65 Champagne
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 1 Exploration Party not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 68 Ardennes
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: There is no revolt in the region. . Success Chance was 275 target region was 1851 Antilles Francaises
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 55 target region was 58 Artois
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 140 target region was 1486 Tahiti
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 30 target region was 543 Madama
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 110 target region was 445 Ghardaia
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 1 Exploration Party not played as return code is The decision   is not valid: Not enough elements with the correct attribute. . Success Chance was 160 target region was 528 Bassam
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 19 Local Chief - Cede Territory not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 285 target region was 1145 Saigon
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 5 Prospecting Expedition not played as return code is The decision   is not valid: Not enough elements with the correct attribute. . Success Chance was 140 target region was 1481 Kanaky
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 14 Naval Demonstration not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 460 target region was 418 Algeria
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 3 Geographic Society Expedition not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 30 target region was 440 Draa
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 17 Local Chief - Treaty not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 20 target region was 550 Abeche
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 15 Local Chief - Bribing not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 55 target region was 58 Artois
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 19 Local Chief - Cede Territory not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 20 target region was 649 Uuira
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: There is no revolt in the region. . Success Chance was 75 target region was 498 Casamance
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 26 Colonial School not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 75 target region was 495 Kaolack
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 115 target region was 73 Rhone
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 110 target region was 449 Adrar
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: The colonial status of another nation is too high. . Success Chance was 40 target region was 1483 Fiji
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 5 Prospecting Expedition not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 100 target region was 1896 Pahora
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 22 Colonial Merchants has 30 % to be played in 502 Nioro
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played, chance failed
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 385 target region was 1895 Cayenne
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 120 target region was 499 Bissau
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 115 target region was 73 Rhone
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 55 target region was 58 Artois
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 115 target region was 73 Rhone
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 265 target region was 492 Senegal
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 120 target region was 617 Djibuti
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 26 Colonial School not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 45 target region was 67 Franche Comte
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 1 Exploration Party not played as return code is The decision   is not valid: Not enough elements with the correct attribute. . Success Chance was 120 target region was 637 Gabon
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 1 Exploration Party not played as return code is The decision   is not valid: Not enough elements with the correct attribute. . Success Chance was 110 target region was 454 Guezzam
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 15 Local Chief - Bribing not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 320 target region was 61 Ile de France
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 1 Exploration Party not played as return code is The decision   is not valid: Not enough elements with the correct attribute. . Success Chance was 110 target region was 443 Laghouat
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 40 target region was 1153 Caobang
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 15 Local Chief - Bribing not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 130 target region was 416 Orania
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 30 target region was 603 Bouar
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 80 target region was 493 Dakar
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 80 target region was 51 Vendee
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 110 target region was 445 Ghardaia
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 120 target region was 604 Bangui
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 75 target region was 495 Kaolack
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 19 Local Chief - Cede Territory not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 105 target region was 57 Nord
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 6 Military Expedition: Prosecute not played as return code is The decision   is not valid: It is targeting an invalid area. . Success Chance was 70 target region was 65 Champagne
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 285 target region was 1145 Saigon
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 424 Bizerte
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 160 target region was 1151 Hanoi
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 110 target region was 442 Atlas
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 32 Declare Formal Colony not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 80 target region was 519 Wagadugu
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 15 Local Chief - Bribing has 40 % to be played in 424 Bizerte
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 15 Local Chief - Bribing not played, chance failed
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 31 Declare Protectorate not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 100 target region was 1896 Pahora
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 385 target region was 1895 Cayenne
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 1 Exploration Party not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 55 target region was 63 Limousin
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 160 target region was 528 Bassam
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 95 target region was 69 Alsace
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 26 Colonial School not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 80 target region was 1482 Vanuatu
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 2 Natural Society Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 135 target region was 1137 Phnom Penh
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 32 Declare Formal Colony not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 30 target region was 502 Nioro
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 13 Gunboat Diplomacy has 90 % to be played in 1144 Vinhlong
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 13 Gunboat Diplomacy played.
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 4 Anthropological Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 80 target region was 1484 Hawai
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 22 Colonial Merchants has 80 % to be played in 1146 Dongquai
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants played.
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 40 target region was 512 Zwedru
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 80 target region was 1482 Vanuatu
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 26 Colonial School not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 175 target region was 425 Tunisia
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 26 Colonial School not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 10 target region was 601 Nola
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 37 Take Over Customs not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 10 target region was 581 Sokoto
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 1 Exploration Party not played as return code is The decision   is not valid: Not enough elements with the correct attribute. . Success Chance was 80 target region was 1146 Dongquai
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 497 Banjul
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 120 target region was 537 Cotonou
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 80 target region was 656 Kinshassa
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1154 Langson
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 60 target region was 56 Picardie
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 15 Local Chief - Bribing not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 110 target region was 448 Tindouf
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 140 target region was 1481 Kanaky
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 20 target region was 522 Fada
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 120 target region was 537 Cotonou
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 45 target region was 67 Franche Comte
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 15 Local Chief - Bribing not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 55 target region was 58 Artois
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 120 target region was 637 Gabon
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 4 Anthropological Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 70 target region was 65 Champagne
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 275 target region was 1851 Antilles Francaises
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 460 target region was 418 Algeria
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 40 target region was 515 Bondouko
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 140 target region was 1481 Kanaky
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 26 Colonial School not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 30 target region was 440 Draa
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 15 Local Chief - Bribing not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 90 target region was 70 Lorraine
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 40 target region was 780 Fianarantsoa
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 1 Exploration Party not played as return code is The decision   is not valid: Not enough elements with the correct attribute. . Success Chance was 120 target region was 604 Bangui
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 5 Prospecting Expedition not played as return code is The decision   is not valid: It is targeting an invalid area. . Success Chance was 320 target region was 61 Ile de France
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 6 Military Expedition: Prosecute not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 10 target region was 534 Wa
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 110 target region was 452 Illizi
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 37 Take Over Customs not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 110 target region was 455 Tamanrasset
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 55 target region was 63 Limousin
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 17 Local Chief - Treaty has 30 % to be played in 411 Marrakech
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 17 Local Chief - Treaty played.
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 40 target region was 535 Lome
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 385 target region was 1895 Cayenne
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 513 Sassandra
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 140 target region was 1481 Kanaky
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 26 Colonial School not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 385 target region was 1895 Cayenne
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 21 Send Missionary has 40 % to be played in 786 Antsirana
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played, chance failed
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 5 Prospecting Expedition not played as return code is The decision   is not valid: Not enough elements with the correct attribute. . Success Chance was 120 target region was 537 Cotonou
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 13 Gunboat Diplomacy not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 160 target region was 783 Antananarivo
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1154 Langson
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 265 target region was 492 Senegal
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 120 target region was 421 Annaba
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 110 target region was 446 Erg
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 26 Colonial School not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 460 target region was 418 Algeria
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: You must own the region. . Success Chance was 120 target region was 1142 Vientiane
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 26 Colonial School not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 175 target region was 425 Tunisia
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 40 target region was 529 Bouake
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 26 Colonial School not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 75 target region was 55 Midi
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 15 Local Chief - Bribing has 160 % to be played in 1151 Hanoi
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 15 Local Chief - Bribing played.
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 110 target region was 428 Biskra
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 26 Colonial School has 55 % to be played in 778 Ampanihy
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 26 Colonial School played.
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 23 Colonial Trading Post has 110 % to be played in 443 Laghouat
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post played.
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 6 Military Expedition: Prosecute not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 80 target region was 1482 Vanuatu
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 13 Gunboat Diplomacy not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 110 target region was 448 Tindouf
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 19 Local Chief - Cede Territory not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 20 target region was 658 Nsheng
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 5 Prospecting Expedition not played as return code is The decision   is not valid: Not enough elements with the correct attribute. . Success Chance was 110 target region was 428 Biskra
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 385 target region was 1895 Cayenne
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 160 target region was 528 Bassam
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 110 target region was 449 Adrar
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 13 Gunboat Diplomacy not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 130 target region was 416 Orania
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 15 Local Chief - Bribing has 40 % to be played in 1153 Caobang
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 15 Local Chief - Bribing not played, chance failed
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 140 target region was 1486 Tahiti
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 460 target region was 418 Algeria
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 25 Improve Telegraph Network not played as return code is The decision   is not valid: You already have another decision with an attribute that must be unique within the region: . . Success Chance was 120 target region was 419 Cheliff
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 1 Exploration Party not played as return code is The decision   is not valid: Not enough elements with the correct attribute. . Success Chance was 120 target region was 508 Falaba
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 15 Local Chief - Bribing has 120 % to be played in 637 Gabon
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 15 Local Chief - Bribing played.
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 5 Prospecting Expedition not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 110 target region was 444 Touggourt
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 320 target region was 61 Ile de France
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 26 Colonial School not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 30 target region was 655 Nkuna
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 80 target region was 551 Massenya
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 15 Local Chief - Bribing not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 115 target region was 73 Rhone
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 50 target region was 59 Anjou
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 15 Local Chief - Bribing has 130 % to be played in 408 Rabat
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 15 Local Chief - Bribing played.
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: You already have another decision with an attribute that must be unique within the region: . . Success Chance was 180 target region was 788 Comoros
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 75 target region was 74 Dauphine
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 19 Local Chief - Cede Territory not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 110 target region was 451 Insalah
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 29 Immigrants to Colony has 110 % to be played in 428 Biskra
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 29 Immigrants to Colony played.
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 385 target region was 1895 Cayenne
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 110 target region was 450 Chenachene
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: There is no revolt in the region. . Success Chance was 265 target region was 492 Senegal
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 120 target region was 524 Niamey
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 15 Local Chief - Bribing not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 80 target region was 493 Dakar
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 55 target region was 778 Ampanihy
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 40 target region was 529 Bouake
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 26 Colonial School not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 1148 Tourane
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 15 Local Chief - Bribing has 135 % to be played in 1137 Phnom Penh
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 15 Local Chief - Bribing played.
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 120 target region was 524 Niamey
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 5 Prospecting Expedition not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 80 target region was 656 Kinshassa
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 20 target region was 647 Mungbere
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 120 target region was 1142 Vientiane
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 320 target region was 61 Ile de France
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 80 target region was 493 Dakar
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 26 Colonial School not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 120 target region was 499 Bissau
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 460 target region was 418 Algeria
3:06:09 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 596 Duala
3:06:09 PM  (Reporting)  Ended HandleRegionsDecisions 105 ms
3:06:09 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:06:09 PM  (Reporting)  Steel Level 6 Amount 773
3:06:09 PM  (Reporting)  Money Level 6 Amount 41733
3:06:09 PM  (Reporting)  Conscripts Level 5 Amount 352
3:06:09 PM  (Reporting)  _BNU_ Emergency build ON
3:06:09 PM  (Reporting)  Ended BuildNewUnits Bought: 0 85 ms
3:06:09 PM  (Reporting)  AI Process done in  1223 ms
3:06:09 PM  (Reporting)  Processing  1000003 Prussia
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  *** Starting Process on Prussia AILevel 2 Kind: 0 Dormant NO Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:06:09 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:06:09 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
3:06:09 PM  (Reporting)  0 unit there, but still added, as 365 Atlantic is adjacent to 427 North European Seas
3:06:09 PM  (Reporting)  0 unit there, but still added, as 366 British Isles is adjacent to 427 North European Seas
3:06:09 PM  (Reporting)  0 unit there, but still added, as 368 France is adjacent to 371 Low Countries
3:06:09 PM  (Reporting)  0 unit there, but still added, as 370 Alpes is adjacent to 372 Germany
3:06:09 PM  (Reporting)  0 unit there, but still added, as 373 Austria is adjacent to 372 Germany
3:06:09 PM  (Reporting)  0 unit there, but still added, as 374 Scandinavia is adjacent to 372 Germany
3:06:09 PM  (Reporting)  0 unit there, but still added, as 375 Balkans is adjacent to 376 Poland
3:06:09 PM  (Reporting)  0 unit there, but still added, as 377 Russia is adjacent to 372 Germany
3:06:09 PM  (Reporting)  0 unit there, but still added, as 381 Sahara is adjacent to 383 West Africa
3:06:09 PM  (Reporting)  0 unit there, but still added, as 384 Nile is adjacent to 383 West Africa
3:06:09 PM  (Reporting)  0 unit there, but still added, as 385 Central Africa is adjacent to 383 West Africa
3:06:09 PM  (Reporting)  0 unit there, but still added, as 387 East Africa is adjacent to 388 Southwest Africa
3:06:09 PM  (Reporting)  0 unit there, but still added, as 389 South Africa is adjacent to 388 Southwest Africa
3:06:09 PM  (Reporting)  0 unit there, but still added, as 397 Eastern Siberia is adjacent to 435 Western Pacific
3:06:09 PM  (Reporting)  0 unit there, but still added, as 402 Indochina is adjacent to 435 Western Pacific
3:06:09 PM  (Reporting)  0 unit there, but still added, as 403 Southeast Asia is adjacent to 435 Western Pacific
3:06:09 PM  (Reporting)  0 unit there, but still added, as 404 Northeastern Asia is adjacent to 435 Western Pacific
3:06:09 PM  (Reporting)  0 unit there, but still added, as 405 Japan is adjacent to 435 Western Pacific
3:06:09 PM  (Reporting)  0 unit there, but still added, as 406 China is adjacent to 435 Western Pacific
3:06:09 PM  (Reporting)  0 unit there, but still added, as 408 South Pacific is adjacent to 435 Western Pacific
3:06:09 PM  (Reporting)  0 unit there, but still added, as 409 Australia is adjacent to 436 Southern Pacific
3:06:09 PM  (Reporting)  0 unit there, but still added, as 410 New Zealand is adjacent to 436 Southern Pacific
3:06:09 PM  (Reporting)  0 unit there, but still added, as 411 Pacific is adjacent to 435 Western Pacific
3:06:09 PM  (Reporting)  0 unit there, but still added, as 415 Eastern USA is adjacent to 431 Central American Seas
3:06:09 PM  (Reporting)  0 unit there, but still added, as 416 Central USA is adjacent to 431 Central American Seas
3:06:09 PM  (Reporting)  0 unit there, but still added, as 417 Southern USA is adjacent to 431 Central American Seas
3:06:09 PM  (Reporting)  0 unit there, but still added, as 419 Mexico is adjacent to 431 Central American Seas
3:06:09 PM  (Reporting)  0 unit there, but still added, as 420 Central America is adjacent to 431 Central American Seas
3:06:09 PM  (Reporting)  0 unit there, but still added, as 421 Caribbean is adjacent to 431 Central American Seas
3:06:09 PM  (Reporting)  0 unit there, but still added, as 422 Northern Latin America is adjacent to 431 Central American Seas
3:06:09 PM  (Reporting)  0 unit there, but still added, as 423 Andes is adjacent to 432 Southeastern American Seas
3:06:09 PM  (Reporting)  0 unit there, but still added, as 424 Southern Latin America is adjacent to 432 Southeastern American Seas
3:06:09 PM  (Reporting)  0 unit there, but still added, as 425 Brazil is adjacent to 432 Southeastern American Seas
3:06:09 PM  (Reporting)  0 unit there, but still added, as 428 European Seas is adjacent to 427 North European Seas
3:06:09 PM  (Reporting)  0 unit there, but still added, as 430 Northeastern American Seas is adjacent to 427 North European Seas
3:06:09 PM  (Reporting)  0 unit there, but still added, as 433 Southwestern African Seas is adjacent to 383 West Africa
3:06:09 PM  (Reporting)  0 unit there, but still added, as 434 Indian Ocean is adjacent to 388 Southwest Africa
3:06:09 PM  (Reporting)  0 unit there, but still added, as 438 Eastern Pacific is adjacent to 435 Western Pacific
3:06:09 PM  (Reporting)  0 unit there, but still added, as 439 North Atlantic is adjacent to 383 West Africa
3:06:09 PM  (Reporting)  0 unit there, but still added, as 440 Northwestern African Seas is adjacent to 432 Southeastern American Seas
3:06:09 PM  (Reporting)  Theater: 365 Theater_Atlantic AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 12 > 37
3:06:09 PM  (Reporting)  Theater: 366 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 23 > 34
3:06:09 PM  (Reporting)  Theater: 368 Theater_France AggroCoeff from script: 100 OwnPow Land: 2206 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 34 > 53
3:06:09 PM  (Reporting)  Theater: 370 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 1009 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 3 > 14
3:06:09 PM  (Reporting)  Theater: 371 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 4614 OppPow Land: 1071 OwnPow Nav : 0 OppPow Nav : 31
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 3.66 1.49 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 6 > 16
3:06:09 PM  (Reporting)  Theater: 372 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 12159 OppPow Land: 111 OwnPow Nav : 40 OppPow Nav : 0
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 36 > 61
3:06:09 PM  (Reporting)  Theater: 373 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 7227 OppPow Land: 0 OwnPow Nav : 116 OppPow Nav : 0
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 40 > 71
3:06:09 PM  (Reporting)  Theater: 374 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 330 OwnPow Nav : 0 OppPow Nav : 245
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 23 > 37
3:06:09 PM  (Reporting)  Theater: 375 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 2671 OppPow Land: 0 OwnPow Nav : 133 OppPow Nav : 0
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 30 > 53
3:06:09 PM  (Reporting)  Theater: 376 Theater_Poland AggroCoeff from script: 100 OwnPow Land: 5913 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 13 > 37
3:06:09 PM  (Reporting)  Theater: 377 Theater_Russia AggroCoeff from script: 100 OwnPow Land: 2523 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 165 > 206
3:06:09 PM  (Reporting)  Theater: 381 Theater_Sahara AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 54 OwnPow Nav : 0 OppPow Nav : 0
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 33 > 69
3:06:09 PM  (Reporting)  Theater: 383 Theater_West_Africa AggroCoeff from script: 100 OwnPow Land: 18 OppPow Land: 64 OwnPow Nav : 0 OppPow Nav : 0
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 0.24 0.24 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 86 > 111
3:06:09 PM  (Reporting)  Theater: 384 Theater_Nile AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 175 OwnPow Nav : 0 OppPow Nav : 0
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 27 > 46
3:06:09 PM  (Reporting)  Theater: 385 Theater_Central_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 50 > 86
3:06:09 PM  (Reporting)  Theater: 387 Theater_East_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 90 OwnPow Nav : 0 OppPow Nav : 0
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 55 > 89
3:06:09 PM  (Reporting)  Theater: 388 Theater_Southwest_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 24 OppPow Nav : 0
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 39 > 73
3:06:09 PM  (Reporting)  Theater: 389 Theater_South_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 24 OppPow Nav : 0
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 34 > 52
3:06:09 PM  (Reporting)  Theater: 397 Theater_Eastern_Siberia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 32 > 59
3:06:09 PM  (Reporting)  Theater: 402 Theater_Indochina AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 30 > 44
3:06:09 PM  (Reporting)  Theater: 403 Theater_Southeast_Asia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 15 > 30
3:06:09 PM  (Reporting)  Theater: 404 Theater_Northeastern_Asia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 43 > 72
3:06:09 PM  (Reporting)  Theater: 405 Theater_Japan AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 21 > 34
3:06:09 PM  (Reporting)  Theater: 406 Theater_China AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 15 OwnPow Nav : 0 OppPow Nav : 0
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 133 > 167
3:06:09 PM  (Reporting)  Theater: 407 Theater_Indonesia AggroCoeff from script: 100 OwnPow Land: 76 OppPow Land: 309 OwnPow Nav : 0 OppPow Nav : 515
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 0.21 0.21 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 36 > 54
3:06:09 PM  (Reporting)  Theater: 408 Theater_South_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 14 > 28
3:06:09 PM  (Reporting)  Theater: 409 Theater_Australia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 47 > 62
3:06:09 PM  (Reporting)  Theater: 410 Theater_New_Zealand AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 7 > 12
3:06:09 PM  (Reporting)  Theater: 411 Theater_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 9 > 33
3:06:09 PM  (Reporting)  Theater: 415 Theater_Eastern_USA AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 65 > 99
3:06:09 PM  (Reporting)  Theater: 416 Theater_Central_USA AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 96 > 140
3:06:09 PM  (Reporting)  Theater: 417 Theater_Southern_USA AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 41
3:06:09 PM  (Reporting)  Theater: 419 Theater_Mexico AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 49 > 67
3:06:09 PM  (Reporting)  Theater: 420 Theater_Central_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 19 > 29
3:06:09 PM  (Reporting)  Theater: 421 Theater_Caribbean AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 14 > 29
3:06:09 PM  (Reporting)  Theater: 422 Theater_Northern_Latin_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 42 > 63
3:06:09 PM  (Reporting)  Theater: 423 Theater_Andes AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 101
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 61 > 102
3:06:09 PM  (Reporting)  Theater: 424 Theater_Southern_Latin_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 101
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 73 > 110
3:06:09 PM  (Reporting)  Theater: 425 Theater_Brazil AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 98 > 136
3:06:09 PM  (Reporting)  Theater: 427 Theater_North_European_Seas AggroCoeff from script: 100 OwnPow Land: 5388 OppPow Land: 1401 OwnPow Nav : 429 OppPow Nav : 462
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 3.27 0.20 Ratio Nav/NavCore: 0.79 5.00 Reg Count: 43 > 138
3:06:09 PM  (Reporting)  Theater: 428 Theater_European_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 114 OppPow Nav : 166
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.58 0.58 Reg Count: 16 > 54
3:06:09 PM  (Reporting)  Theater: 430 Theater_Northeastern_American_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 47 OppPow Nav : 211
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 30 > 82
3:06:09 PM  (Reporting)  Theater: 431 Theater_Central_American_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 13 OppPow Nav : 69
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 24 > 90
3:06:09 PM  (Reporting)  Theater: 432 Theater_Southeastern_American_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 90 OppPow Nav : 176
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.43 0.39 Reg Count: 40 > 98
3:06:09 PM  (Reporting)  Theater: 433 Theater_Southwestern_African_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 64 OwnPow Nav : 34 OppPow Nav : 0
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 33 > 88
3:06:09 PM  (Reporting)  Theater: 434 Theater_Indian_Ocean AggroCoeff from script: 100 OwnPow Land: 76 OppPow Land: 424 OwnPow Nav : 135 OppPow Nav : 503
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.23 0.20 Reg Count: 92 > 252
3:06:09 PM  (Reporting)  Theater: 435 Theater_Western_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 222 OppPow Nav : 526
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.36 0.73 Reg Count: 62 > 202
3:06:09 PM  (Reporting)  Theater: 436 Theater_Southern_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 64 OppPow Nav : 173
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.31 0.76 Reg Count: 106 > 219
3:06:09 PM  (Reporting)  Theater: 437 Theater_Central_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 117 OppPow Nav : 0
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 32 > 70
3:06:09 PM  (Reporting)  Theater: 438 Theater_Eastern_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 42 > 123
3:06:09 PM  (Reporting)  Theater: 439 Theater_North_Atlantic AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 25 > 63
3:06:09 PM  (Reporting)  Theater: 440 Theater_Northwestern_African_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 6 > 29
3:06:09 PM  (Reporting)  _FIT_ Ended AIInitTheaters 2779 ms
3:06:09 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:06:09 PM  (Reporting)  EcoBase 359
3:06:09 PM  (Reporting)  Resources Levels Prussia EcoBase 359 AtWar: yes AtWarThreat: no At PeaceThreat: no
3:06:09 PM  (Reporting)  Money Availability Very High Stock 19021 Expected 718 Balance 416
3:06:09 PM  (Reporting)  Capital Availability Average Stock 1491 Expected 1077 Balance 22
3:06:09 PM  (Reporting)  Steel Availability Very High Stock 709 Expected 108 Balance 41
3:06:09 PM  (Reporting)  Coal Availability Very High Stock 761 Expected 144 Balance -106
3:06:09 PM  (Reporting)  Supply Availability Very High Stock 46 Expected 7 Balance 11
3:06:09 PM  (Reporting)  Ammunition Availability Very High Stock 34 Expected 7 Balance -1
3:06:09 PM  (Reporting)  Prestige Availability Very High Stock 2407 Expected 0 Balance 4
3:06:09 PM  (Reporting)  Rail Pool Availability Very Low Stock 127 Expected 269 Balance -65
3:06:09 PM  (Reporting)  River Pool Availability Very Low Stock 36 Expected 180 Balance 0
3:06:09 PM  (Reporting)  Morale Availability Very High Stock 113 Expected 0 Balance 0
3:06:09 PM  (Reporting)  Conscripts Availability Very High Stock 685 Expected 180 Balance -15
3:06:09 PM  (Reporting)  Diplomat Availability Very High Stock 10 Expected 0 Balance 0
3:06:09 PM  (Reporting)  Officers Availability Low Stock 44 Expected 36 Balance -2
3:06:09 PM  (Reporting)  Iron Availability Plentiful Stock 710 Expected 18 Balance 13
3:06:09 PM  (Reporting)  Minerals Availability Very High Stock 313 Expected 18 Balance -4
3:06:09 PM  (Reporting)  Nitrates Availability Plentiful Stock 292 Expected 18 Balance 6
3:06:09 PM  (Reporting)  Cereals Availability Plentiful Stock 195 Expected 25 Balance 18
3:06:09 PM  (Reporting)  Rice Availability Very Low Stock 9 Expected 18 Balance -5
3:06:09 PM  (Reporting)  Fish Availability Plentiful Stock 172 Expected 25 Balance 21
3:06:09 PM  (Reporting)  Tropical Fruits Availability Very Low Stock 4 Expected 18 Balance -1
3:06:09 PM  (Reporting)  Cattle Availability Plentiful Stock 147 Expected 25 Balance 7
3:06:09 PM  (Reporting)  Fruits Availability Very High Stock 56 Expected 18 Balance -3
3:06:09 PM  (Reporting)  Sugar Availability Very Low Stock 3 Expected 18 Balance -1
3:06:09 PM  (Reporting)  Preserved Food Availability Average Stock 61 Expected 18 Balance -27
3:06:09 PM  (Reporting)  Cotton/Wool Availability Plentiful Stock 145 Expected 18 Balance 3
3:06:09 PM  (Reporting)  Tea Availability Very Low Stock 4 Expected 18 Balance -1
3:06:09 PM  (Reporting)  Coffee Availability Very Low Stock 2 Expected 18 Balance -1
3:06:09 PM  (Reporting)  Wood Availability Plentiful Stock 305 Expected 18 Balance 14
3:06:09 PM  (Reporting)  Dyes Availability Plentiful Stock 679 Expected 18 Balance 18
3:06:09 PM  (Reporting)  Tobacco Availability Very Low Stock 16 Expected 18 Balance -7
3:06:09 PM  (Reporting)  Rum Availability Average Stock 0 Expected 25 Balance 0
3:06:09 PM  (Reporting)  Wines Availability Plentiful Stock 167 Expected 25 Balance 1
3:06:09 PM  (Reporting)  Chemicals Availability Plentiful Stock 654 Expected 18 Balance 12
3:06:09 PM  (Reporting)  Manufactured Goods Availability Average Stock 148 Expected 108 Balance 36
3:06:09 PM  (Reporting)  Textile Availability Plentiful Stock 115 Expected 25 Balance 4
3:06:09 PM  (Reporting)  Mechanical Parts Availability Plentiful Stock 693 Expected 18 Balance 47
3:06:09 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 18 Balance 0
3:06:09 PM  (Reporting)  Silk Availability Low Stock 1 Expected 18 Balance 0
3:06:09 PM  (Reporting)  Opium Availability Very Low Stock 5 Expected 18 Balance -2
3:06:09 PM  (Reporting)  Luxury Goods Availability Average Stock 23 Expected 25 Balance 0
3:06:09 PM  (Reporting)  Gold Availability Very Low Stock 7 Expected 18 Balance -3
3:06:09 PM  (Reporting)  Gems Availability Low Stock 1 Expected 18 Balance 0
3:06:09 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 18 Balance 0
3:06:09 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 18 Balance 0
3:06:09 PM  (Reporting)  _IAE_ Prussia Global Military Usage: 52 %
3:06:09 PM  (Reporting)  _IAE_ Prussia Money Stock 19021 Expenses 44 Availability Very High Mil Spend 4789 Civ Spend 2947
3:06:09 PM  (Reporting)  _IAE_ Prussia Capital Stock 1491 Expenses 507 Availability Average Mil Spend 52 Civ Spend 191
3:06:09 PM  (Reporting)  _IAE_ Prussia Steel Stock 709 Expenses 8 Availability Very High Mil Spend 195 Civ Spend 97
3:06:09 PM  (Reporting)  _IAE_ Prussia Coal Stock 761 Expenses 114 Availability Very High Mil Spend 124 Civ Spend 114
3:06:09 PM  (Reporting)  _IAE_ Prussia Supply Stock 46 Expenses 12 Availability Very High Mil Spend 16 Civ Spend 0
3:06:09 PM  (Reporting)  _IAE_ Prussia Ammunition Stock 34 Expenses 8 Availability Very High Mil Spend 11 Civ Spend 0
3:06:09 PM  (Reporting)  _IAE_ Prussia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:06:09 PM  (Reporting)  _IAE_ Prussia Prestige Stock 2407 Expenses 0 Availability Very High Mil Spend 501 Civ Spend 462
3:06:09 PM  (Reporting)  _IAE_ Prussia Rail Pool Stock 127 Expenses 65 Availability Very Low Mil Spend 2 Civ Spend 1
3:06:09 PM  (Reporting)  _IAE_ Prussia River Pool Stock 36 Expenses 0 Availability Very Low Mil Spend 2 Civ Spend 2
3:06:09 PM  (Reporting)  _IAE_ Prussia Morale Stock 113 Expenses 0 Availability Very High Mil Spend 47 Civ Spend 0
3:06:09 PM  (Reporting)  _IAE_ Prussia Conscripts Stock 685 Expenses 15 Availability Very High Mil Spend 276 Civ Spend 0
3:06:09 PM  (Reporting)  _IAE_ Prussia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:06:09 PM  (Reporting)  _IAE_ Prussia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:06:09 PM  (Reporting)  _IAE_ Prussia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:06:09 PM  (Reporting)  _IAE_ Prussia Diplomat Stock 10 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 2
3:06:09 PM  (Reporting)  _IAE_ Prussia Officers Stock 44 Expenses 2 Availability Low Mil Spend 7 Civ Spend 0
3:06:09 PM  (Reporting)  _IAE_ Prussia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:06:09 PM  (Reporting)  _IAE_ Prussia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:06:09 PM  (Reporting)  _IAE_ Prussia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:06:09 PM  (Reporting)  _IAE_ Prussia Iron Stock 710 Expenses 29 Availability Plentiful Mil Spend 0 Civ Spend 297
3:06:09 PM  (Reporting)  _IAE_ Prussia Minerals Stock 313 Expenses 19 Availability Very High Mil Spend 61 Civ Spend 56
3:06:09 PM  (Reporting)  _IAE_ Prussia Nitrates Stock 292 Expenses 7 Availability Plentiful Mil Spend 0 Civ Spend 124
3:06:09 PM  (Reporting)  _IAE_ Prussia Cereals Stock 195 Expenses 21 Availability Plentiful Mil Spend 0 Civ Spend 79
3:06:09 PM  (Reporting)  _IAE_ Prussia Rice Stock 9 Expenses 5 Availability Very Low Mil Spend 0 Civ Spend 0
3:06:09 PM  (Reporting)  _IAE_ Prussia Fish Stock 172 Expenses 25 Availability Plentiful Mil Spend 0 Civ Spend 68
3:06:09 PM  (Reporting)  _IAE_ Prussia Tropical Fruits Stock 4 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 0
3:06:09 PM  (Reporting)  _IAE_ Prussia Cattle Stock 147 Expenses 25 Availability Plentiful Mil Spend 0 Civ Spend 54
3:06:09 PM  (Reporting)  _IAE_ Prussia Fruits Stock 56 Expenses 20 Availability Very High Mil Spend 0 Civ Spend 13
3:06:09 PM  (Reporting)  _IAE_ Prussia Sugar Stock 3 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 0
3:06:09 PM  (Reporting)  _IAE_ Prussia Preserved Food Stock 61 Expenses 27 Availability Average Mil Spend 0 Civ Spend 5
3:06:09 PM  (Reporting)  _IAE_ Prussia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:06:09 PM  (Reporting)  _IAE_ Prussia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:06:09 PM  (Reporting)  _IAE_ Prussia Cotton/Wool Stock 145 Expenses 14 Availability Plentiful Mil Spend 0 Civ Spend 57
3:06:09 PM  (Reporting)  _IAE_ Prussia Tea Stock 4 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 0
3:06:09 PM  (Reporting)  _IAE_ Prussia Coffee Stock 2 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 0
3:06:09 PM  (Reporting)  _IAE_ Prussia Wood Stock 305 Expenses 29 Availability Plentiful Mil Spend 0 Civ Spend 122
3:06:09 PM  (Reporting)  _IAE_ Prussia Dyes Stock 679 Expenses 14 Availability Plentiful Mil Spend 0 Civ Spend 291
3:06:09 PM  (Reporting)  _IAE_ Prussia Tobacco Stock 16 Expenses 7 Availability Very Low Mil Spend 0 Civ Spend 0
3:06:09 PM  (Reporting)  _IAE_ Prussia Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:06:09 PM  (Reporting)  _IAE_ Prussia Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:06:09 PM  (Reporting)  _IAE_ Prussia Wines Stock 167 Expenses 15 Availability Plentiful Mil Spend 0 Civ Spend 66
3:06:09 PM  (Reporting)  _IAE_ Prussia Chemicals Stock 654 Expenses 6 Availability Plentiful Mil Spend 0 Civ Spend 283
3:06:09 PM  (Reporting)  _IAE_ Prussia Manufactured Goods Stock 148 Expenses 30 Availability Average Mil Spend 25 Civ Spend 10
3:06:09 PM  (Reporting)  _IAE_ Prussia Textile Stock 115 Expenses 23 Availability Plentiful Mil Spend 0 Civ Spend 41
3:06:09 PM  (Reporting)  _IAE_ Prussia Mechanical Parts Stock 693 Expenses 15 Availability Plentiful Mil Spend 0 Civ Spend 303
3:06:09 PM  (Reporting)  _IAE_ Prussia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:06:09 PM  (Reporting)  _IAE_ Prussia Silk Stock 1 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:06:09 PM  (Reporting)  _IAE_ Prussia Opium Stock 5 Expenses 2 Availability Very Low Mil Spend 0 Civ Spend 0
3:06:09 PM  (Reporting)  _IAE_ Prussia Luxury Goods Stock 23 Expenses 10 Availability Average Mil Spend 0 Civ Spend 3
3:06:09 PM  (Reporting)  _IAE_ Prussia Gold Stock 7 Expenses 3 Availability Very Low Mil Spend 0 Civ Spend 0
3:06:09 PM  (Reporting)  _IAE_ Prussia Gems Stock 1 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:06:09 PM  (Reporting)  _IAE_ Prussia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:06:09 PM  (Reporting)  _IAE_ Prussia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:06:09 PM  (Reporting)  Ended InitializeAdvancedEconomics 809 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 3340
3:06:09 PM  (Reporting)  Theater Prevalences Theater_Russia Ordered Value: 3240
3:06:09 PM  (Reporting)  Theater Prevalences Theater_China Ordered Value: 2500
3:06:09 PM  (Reporting)  Theater Prevalences Theater_West_Africa Ordered Value: 2400
3:06:09 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 2220
3:06:09 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2100
3:06:09 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 1840
3:06:09 PM  (Reporting)  Theater Prevalences Theater_Japan Ordered Value: 1800
3:06:09 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1800
3:06:09 PM  (Reporting)  Theater Prevalences Theater_Eastern_USA Ordered Value: 1600
3:06:09 PM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 1600
3:06:09 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 1529
3:06:09 PM  (Reporting)  Theater Prevalences Theater_Indonesia Ordered Value: 1500
3:06:09 PM  (Reporting)  Theater Prevalences Theater_Mexico Ordered Value: 1200
3:06:09 PM  (Reporting)  Theater Prevalences Theater_South_Africa Ordered Value: 1200
3:06:09 PM  (Reporting)  Theater Prevalences Theater_Southwest_Africa Ordered Value: 1100
3:06:09 PM  (Reporting)  Theater Prevalences Theater_Andes Ordered Value: 1000
3:06:09 PM  (Reporting)  Theater Prevalences Theater_Central_USA Ordered Value: 1000
3:06:09 PM  (Reporting)  Theater Prevalences Theater_Central_Africa Ordered Value: 1000
3:06:09 PM  (Reporting)  Theater Prevalences Theater_Indochina Ordered Value: 900
3:06:09 PM  (Reporting)  Theater Prevalences Theater_Southern_Latin_America Ordered Value: 800
3:06:09 PM  (Reporting)  Theater Prevalences Theater_Central_America Ordered Value: 800
3:06:09 PM  (Reporting)  Theater Prevalences Theater_East_Africa Ordered Value: 800
3:06:09 PM  (Reporting)  Theater Prevalences Theater_Brazil Ordered Value: 700
3:06:09 PM  (Reporting)  Theater Prevalences Theater_Caribbean Ordered Value: 700
3:06:09 PM  (Reporting)  Theater Prevalences Theater_Northeastern_Asia Ordered Value: 700
3:06:09 PM  (Reporting)  Theater Prevalences Theater_Southern_USA Ordered Value: 600
3:06:09 PM  (Reporting)  Theater Prevalences Theater_Southeast_Asia Ordered Value: 600
3:06:09 PM  (Reporting)  Theater Prevalences Theater_Poland Ordered Value: 540
3:06:09 PM  (Reporting)  Theater Prevalences Theater_Northern_Latin_America Ordered Value: 500
3:06:09 PM  (Reporting)  Theater Prevalences Theater_Pacific Ordered Value: 500
3:06:09 PM  (Reporting)  Theater Prevalences Theater_Sahara Ordered Value: 500
3:06:09 PM  (Reporting)  Theater Prevalences Theater_Australia Ordered Value: 400
3:06:09 PM  (Reporting)  Theater Prevalences Theater_Nile Ordered Value: 400
3:06:09 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 320
3:06:09 PM  (Reporting)  Theater Prevalences Theater_South_Pacific Ordered Value: 300
3:06:09 PM  (Reporting)  Theater Prevalences Theater_New_Zealand Ordered Value: 200
3:06:09 PM  (Reporting)  Theater Prevalences Theater_Northwestern_African_Seas Ordered Value: 100
3:06:09 PM  (Reporting)  Theater Prevalences Theater_North_Atlantic Ordered Value: 100
3:06:09 PM  (Reporting)  Theater Prevalences Theater_Eastern_Pacific Ordered Value: 100
3:06:09 PM  (Reporting)  Theater Prevalences Theater_Central_Pacific Ordered Value: 100
3:06:09 PM  (Reporting)  Theater Prevalences Theater_Southern_Pacific Ordered Value: 100
3:06:09 PM  (Reporting)  Theater Prevalences Theater_Western_Pacific Ordered Value: 100
3:06:09 PM  (Reporting)  Theater Prevalences Theater_Indian_Ocean Ordered Value: 100
3:06:09 PM  (Reporting)  Theater Prevalences Theater_Southwestern_African_Seas Ordered Value: 100
3:06:09 PM  (Reporting)  Theater Prevalences Theater_Southeastern_American_Seas Ordered Value: 100
3:06:09 PM  (Reporting)  Theater Prevalences Theater_Central_American_Seas Ordered Value: 100
3:06:09 PM  (Reporting)  Theater Prevalences Theater_Northeastern_American_Seas Ordered Value: 100
3:06:09 PM  (Reporting)  Theater Prevalences Theater_European_Seas Ordered Value: 100
3:06:09 PM  (Reporting)  Theater Prevalences Theater_North_European_Seas Ordered Value: 100
3:06:09 PM  (Reporting)  Theater Prevalences Theater_Eastern_Siberia Ordered Value: 100
3:06:09 PM  (Reporting)  Theater Prevalences Theater_Atlantic Ordered Value: 100
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 372 Theater_Germany (Land)
3:06:09 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 12159 Overall power (enemies): 111 Ratio: 5.00
3:06:09 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3107
3:06:09 PM  (Reporting)  Making Naval Values Map: 372 Germany LAND Overall power(self): 40 Overall power (enemies): 0 Nav Ratio: 5.00
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 377 Theater_Russia (Land)
3:06:09 PM  (Reporting)  Making Land Theater Map: Theater_Russia Overall power(self): 2523 Overall power (enemies): 0 Ratio: 5.00
3:06:09 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:06:09 PM  (Reporting)  Making Naval Values Map: 377 Russia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 406 Theater_China (Land)
3:06:09 PM  (Reporting)  Making Land Theater Map: Theater_China Overall power(self): 0 Overall power (enemies): 15 Ratio: 0.20
3:06:09 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  72
3:06:09 PM  (Reporting)  Making Naval Values Map: 406 China LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 383 Theater_West_Africa (Land)
3:06:09 PM  (Reporting)  Making Land Theater Map: Theater_West_Africa Overall power(self): 18 Overall power (enemies): 64 Ratio: 0.24
3:06:09 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  938
3:06:09 PM  (Reporting)  Making Naval Values Map: 383 West Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 373 Theater_Austria (Land)
3:06:09 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 7227 Overall power (enemies): 0 Ratio: 5.00
3:06:09 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:06:09 PM  (Reporting)  Making Naval Values Map: 373 Austria LAND Overall power(self): 116 Overall power (enemies): 0 Nav Ratio: 5.00
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 375 Theater_Balkans (Land)
3:06:09 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 2671 Overall power (enemies): 0 Ratio: 5.00
3:06:09 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:06:09 PM  (Reporting)  Making Naval Values Map: 375 Balkans LAND Overall power(self): 133 Overall power (enemies): 0 Nav Ratio: 5.00
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 368 Theater_France (Land)
3:06:09 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 2206 Overall power (enemies): 0 Ratio: 5.00
3:06:09 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:06:09 PM  (Reporting)  Making Naval Values Map: 368 France LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 405 Theater_Japan (Land)
3:06:09 PM  (Reporting)  Making Land Theater Map: Theater_Japan Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:06:09 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  168
3:06:09 PM  (Reporting)  Making Naval Values Map: 405 Japan LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 374 Theater_Scandinavia (Land)
3:06:09 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 0 Overall power (enemies): 330 Ratio: 0.20
3:06:09 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  352
3:06:09 PM  (Reporting)  Making Naval Values Map: 374 Scandinavia LAND Overall power(self): 0 Overall power (enemies): 245 Nav Ratio: 0.20
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 415 Theater_Eastern_USA (Land)
3:06:09 PM  (Reporting)  Making Land Theater Map: Theater_Eastern_USA Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:06:09 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:06:09 PM  (Reporting)  Making Naval Values Map: 415 Eastern USA LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 366 Theater_British_Isles (Land)
3:06:09 PM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:06:09 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:06:09 PM  (Reporting)  Making Naval Values Map: 366 British Isles LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 371 Theater_Low_Countries (Land)
3:06:09 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 4614 Overall power (enemies): 1071 Ratio: 3.66
3:06:09 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  6329
3:06:09 PM  (Reporting)  Making Naval Values Map: 371 Low Countries LAND Overall power(self): 0 Overall power (enemies): 31 Nav Ratio: 0.20
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 407 Theater_Indonesia (Land)
3:06:09 PM  (Reporting)  Making Land Theater Map: Theater_Indonesia Overall power(self): 76 Overall power (enemies): 309 Ratio: 0.21
3:06:09 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1021
3:06:09 PM  (Reporting)  Making Naval Values Map: 407 Indonesia LAND Overall power(self): 0 Overall power (enemies): 515 Nav Ratio: 0.20
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 419 Theater_Mexico (Land)
3:06:09 PM  (Reporting)  Making Land Theater Map: Theater_Mexico Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:06:09 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:06:09 PM  (Reporting)  Making Naval Values Map: 419 Mexico LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 389 Theater_South_Africa (Land)
3:06:09 PM  (Reporting)  Making Land Theater Map: Theater_South_Africa Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:06:09 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  136
3:06:09 PM  (Reporting)  Making Naval Values Map: 389 South Africa LAND Overall power(self): 24 Overall power (enemies): 0 Nav Ratio: 5.00
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 388 Theater_Southwest_Africa (Land)
3:06:09 PM  (Reporting)  Making Land Theater Map: Theater_Southwest_Africa Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:06:09 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1548
3:06:09 PM  (Reporting)  Making Naval Values Map: 388 Southwest Africa LAND Overall power(self): 24 Overall power (enemies): 0 Nav Ratio: 5.00
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 423 Theater_Andes (Land)
3:06:09 PM  (Reporting)  Making Land Theater Map: Theater_Andes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:06:09 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:06:09 PM  (Reporting)  Making Naval Values Map: 423 Andes LAND Overall power(self): 0 Overall power (enemies): 101 Nav Ratio: 0.20
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 416 Theater_Central_USA (Land)
3:06:09 PM  (Reporting)  Making Land Theater Map: Theater_Central_USA Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:06:09 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  472
3:06:09 PM  (Reporting)  Making Naval Values Map: 416 Central USA LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 385 Theater_Central_Africa (Land)
3:06:09 PM  (Reporting)  Making Land Theater Map: Theater_Central_Africa Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:06:09 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  600
3:06:09 PM  (Reporting)  Making Naval Values Map: 385 Central Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 402 Theater_Indochina (Land)
3:06:09 PM  (Reporting)  Making Land Theater Map: Theater_Indochina Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:06:09 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1208
3:06:09 PM  (Reporting)  Making Naval Values Map: 402 Indochina LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 424 Theater_Southern_Latin_America (Land)
3:06:09 PM  (Reporting)  Making Land Theater Map: Theater_Southern_Latin_America Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:06:09 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:06:09 PM  (Reporting)  Making Naval Values Map: 424 Southern Latin America LAND Overall power(self): 0 Overall power (enemies): 101 Nav Ratio: 0.20
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 420 Theater_Central_America (Land)
3:06:09 PM  (Reporting)  Making Land Theater Map: Theater_Central_America Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:06:09 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  40
3:06:09 PM  (Reporting)  Making Naval Values Map: 420 Central America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 387 Theater_East_Africa (Land)
3:06:09 PM  (Reporting)  Making Land Theater Map: Theater_East_Africa Overall power(self): 0 Overall power (enemies): 90 Ratio: 0.20
3:06:09 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1968
3:06:09 PM  (Reporting)  Making Naval Values Map: 387 East Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 425 Theater_Brazil (Land)
3:06:09 PM  (Reporting)  Making Land Theater Map: Theater_Brazil Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:06:09 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:06:09 PM  (Reporting)  Making Naval Values Map: 425 Brazil LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 421 Theater_Caribbean (Land)
3:06:09 PM  (Reporting)  Making Land Theater Map: Theater_Caribbean Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:06:09 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  8
3:06:09 PM  (Reporting)  Making Naval Values Map: 421 Caribbean LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 404 Theater_Northeastern_Asia (Land)
3:06:09 PM  (Reporting)  Making Land Theater Map: Theater_Northeastern_Asia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:06:09 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  672
3:06:09 PM  (Reporting)  Making Naval Values Map: 404 Northeastern Asia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 417 Theater_Southern_USA (Land)
3:06:09 PM  (Reporting)  Making Land Theater Map: Theater_Southern_USA Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:06:09 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  120
3:06:09 PM  (Reporting)  Making Naval Values Map: 417 Southern USA LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 403 Theater_Southeast_Asia (Land)
3:06:09 PM  (Reporting)  Making Land Theater Map: Theater_Southeast_Asia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:06:09 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  72
3:06:09 PM  (Reporting)  Making Naval Values Map: 403 Southeast Asia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 376 Theater_Poland (Land)
3:06:09 PM  (Reporting)  Making Land Theater Map: Theater_Poland Overall power(self): 5913 Overall power (enemies): 0 Ratio: 5.00
3:06:09 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:06:09 PM  (Reporting)  Making Naval Values Map: 376 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 422 Theater_Northern_Latin_America (Land)
3:06:09 PM  (Reporting)  Making Land Theater Map: Theater_Northern_Latin_America Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:06:09 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  24
3:06:09 PM  (Reporting)  Making Naval Values Map: 422 Northern Latin America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 411 Theater_Pacific (Land)
3:06:09 PM  (Reporting)  Making Land Theater Map: Theater_Pacific Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:06:09 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  8
3:06:09 PM  (Reporting)  Making Naval Values Map: 411 Pacific LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 381 Theater_Sahara (Land)
3:06:09 PM  (Reporting)  Making Land Theater Map: Theater_Sahara Overall power(self): 0 Overall power (enemies): 54 Ratio: 0.20
3:06:09 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  392
3:06:09 PM  (Reporting)  Making Naval Values Map: 381 Sahara LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 409 Theater_Australia (Land)
3:06:09 PM  (Reporting)  Making Land Theater Map: Theater_Australia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:06:09 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:06:09 PM  (Reporting)  Making Naval Values Map: 409 Australia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 384 Theater_Nile (Land)
3:06:09 PM  (Reporting)  Making Land Theater Map: Theater_Nile Overall power(self): 0 Overall power (enemies): 175 Ratio: 0.20
3:06:09 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  776
3:06:09 PM  (Reporting)  Making Naval Values Map: 384 Nile LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 370 Theater_Alpes (Land)
3:06:09 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 1009 Overall power (enemies): 0 Ratio: 5.00
3:06:09 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:06:09 PM  (Reporting)  Making Naval Values Map: 370 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 408 Theater_South_Pacific (Land)
3:06:09 PM  (Reporting)  Making Land Theater Map: Theater_South_Pacific Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:06:09 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  96
3:06:09 PM  (Reporting)  Making Naval Values Map: 408 South Pacific LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 410 Theater_New_Zealand (Land)
3:06:09 PM  (Reporting)  Making Land Theater Map: Theater_New_Zealand Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:06:09 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:06:09 PM  (Reporting)  Making Naval Values Map: 410 New Zealand LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 440 Theater_Northwestern_African_Seas (Nav)
3:06:09 PM  (Reporting)  Making Naval Values Map: 440 Northwestern African Seas NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 439 Theater_North_Atlantic (Nav)
3:06:09 PM  (Reporting)  Making Naval Values Map: 439 North Atlantic NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 438 Theater_Eastern_Pacific (Nav)
3:06:09 PM  (Reporting)  Making Naval Values Map: 438 Eastern Pacific NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 437 Theater_Central_Pacific (Nav)
3:06:09 PM  (Reporting)  Making Naval Values Map: 437 Central Pacific NAV Overall power(self): 117 Overall power (enemies): 0 Nav Ratio: 5.00
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 436 Theater_Southern_Pacific (Nav)
3:06:09 PM  (Reporting)  Making Naval Values Map: 436 Southern Pacific NAV Overall power(self): 64 Overall power (enemies): 173 Nav Ratio: 0.31
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 435 Theater_Western_Pacific (Nav)
3:06:09 PM  (Reporting)  Making Naval Values Map: 435 Western Pacific NAV Overall power(self): 222 Overall power (enemies): 526 Nav Ratio: 0.36
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 434 Theater_Indian_Ocean (Nav)
3:06:09 PM  (Reporting)  Making Naval Values Map: 434 Indian Ocean NAV Overall power(self): 135 Overall power (enemies): 503 Nav Ratio: 0.23
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 433 Theater_Southwestern_African_Seas (Nav)
3:06:09 PM  (Reporting)  Making Naval Values Map: 433 Southwestern African Seas NAV Overall power(self): 34 Overall power (enemies): 0 Nav Ratio: 5.00
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 432 Theater_Southeastern_American_Seas (Nav)
3:06:09 PM  (Reporting)  Making Naval Values Map: 432 Southeastern American Seas NAV Overall power(self): 90 Overall power (enemies): 176 Nav Ratio: 0.43
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 431 Theater_Central_American_Seas (Nav)
3:06:09 PM  (Reporting)  Making Naval Values Map: 431 Central American Seas NAV Overall power(self): 13 Overall power (enemies): 69 Nav Ratio: 0.20
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 430 Theater_Northeastern_American_Seas (Nav)
3:06:09 PM  (Reporting)  Making Naval Values Map: 430 Northeastern American Seas NAV Overall power(self): 47 Overall power (enemies): 211 Nav Ratio: 0.20
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 428 Theater_European_Seas (Nav)
3:06:09 PM  (Reporting)  Making Naval Values Map: 428 European Seas NAV Overall power(self): 114 Overall power (enemies): 166 Nav Ratio: 0.58
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 427 Theater_North_European_Seas (Nav)
3:06:09 PM  (Reporting)  Making Naval Values Map: 427 North European Seas NAV Overall power(self): 429 Overall power (enemies): 462 Nav Ratio: 0.79
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 397 Theater_Eastern_Siberia (Land)
3:06:09 PM  (Reporting)  Making Land Theater Map: Theater_Eastern_Siberia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:06:09 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  544
3:06:09 PM  (Reporting)  Making Naval Values Map: 397 Eastern Siberia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 365 Theater_Atlantic (Land)
3:06:09 PM  (Reporting)  Making Land Theater Map: Theater_Atlantic Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:06:09 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  80
3:06:09 PM  (Reporting)  Making Naval Values Map: 365 Atlantic LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 372 Germany LAND Overall power(self): 40 Overall power (enemies): 0 Nav Ratio: 5.00
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 377 Russia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 406 China LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 383 West Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 373 Austria LAND Overall power(self): 116 Overall power (enemies): 0 Nav Ratio: 5.00
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 375 Balkans LAND Overall power(self): 133 Overall power (enemies): 0 Nav Ratio: 5.00
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 368 France LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 405 Japan LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 374 Scandinavia LAND Overall power(self): 0 Overall power (enemies): 245 Nav Ratio: 0.20
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 415 Eastern USA LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 366 British Isles LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 371 Low Countries LAND Overall power(self): 0 Overall power (enemies): 31 Nav Ratio: 0.20
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 407 Indonesia LAND Overall power(self): 0 Overall power (enemies): 515 Nav Ratio: 0.20
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 419 Mexico LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 389 South Africa LAND Overall power(self): 24 Overall power (enemies): 0 Nav Ratio: 5.00
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 388 Southwest Africa LAND Overall power(self): 24 Overall power (enemies): 0 Nav Ratio: 5.00
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 423 Andes LAND Overall power(self): 0 Overall power (enemies): 101 Nav Ratio: 0.20
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 416 Central USA LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 385 Central Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 402 Indochina LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 424 Southern Latin America LAND Overall power(self): 0 Overall power (enemies): 101 Nav Ratio: 0.20
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 420 Central America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 387 East Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 425 Brazil LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 421 Caribbean LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 404 Northeastern Asia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 417 Southern USA LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 403 Southeast Asia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 376 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 422 Northern Latin America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 411 Pacific LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 381 Sahara LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 409 Australia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 384 Nile LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 370 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 408 South Pacific LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 410 New Zealand LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 440 Northwestern African Seas NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 439 North Atlantic NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 438 Eastern Pacific NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 437 Central Pacific NAV Overall power(self): 117 Overall power (enemies): 0 Nav Ratio: 5.00
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 436 Southern Pacific NAV Overall power(self): 64 Overall power (enemies): 173 Nav Ratio: 0.31
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 435 Western Pacific NAV Overall power(self): 222 Overall power (enemies): 526 Nav Ratio: 0.36
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 434 Indian Ocean NAV Overall power(self): 135 Overall power (enemies): 503 Nav Ratio: 0.23
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 433 Southwestern African Seas NAV Overall power(self): 34 Overall power (enemies): 0 Nav Ratio: 5.00
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 432 Southeastern American Seas NAV Overall power(self): 90 Overall power (enemies): 176 Nav Ratio: 0.43
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 431 Central American Seas NAV Overall power(self): 13 Overall power (enemies): 69 Nav Ratio: 0.20
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 430 Northeastern American Seas NAV Overall power(self): 47 Overall power (enemies): 211 Nav Ratio: 0.20
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 428 European Seas NAV Overall power(self): 114 Overall power (enemies): 166 Nav Ratio: 0.58
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 427 North European Seas NAV Overall power(self): 429 Overall power (enemies): 462 Nav Ratio: 0.79
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 397 Eastern Siberia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 365 Atlantic LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Land Theaters Special Regions ***
3:06:09 PM  (Reporting)  Theater 372 Theater_Germany HQReg: 110 Ruhrgebiet Max pick: Ruhrgebiet Max need: Friesland Max Val: Zeeland Naval Gathering: 138 Ostpreussen
3:06:09 PM  (Reporting)  Theater 377 Theater_Russia HQReg: 0 North Pole Max pick: North Pole Max need: Lappland Max Val: Masuren Naval Gathering: <None>
3:06:09 PM  (Reporting)  Theater 406 Theater_China HQReg: 1246 Lhassa Max pick: Lhassa Max need: Louangphrabang Max Val: Caobang Naval Gathering: <None>
3:06:09 PM  (Reporting)  Theater 383 Theater_West_Africa HQReg: 497 Banjul Max pick: Banjul Max need: Murzuq Max Val: Banjul Naval Gathering: <None>
3:06:09 PM  (Reporting)  Theater 373 Theater_Austria HQReg: 156 Kleinpolen Max pick: Kleinpolen Max need: Bayern Max Val: Sachsen Naval Gathering: 151 Istrien
3:06:09 PM  (Reporting)  Theater 375 Theater_Balkans HQReg: 0 North Pole Max pick: North Pole Max need: Bukowina Max Val: Siebenbuergen Naval Gathering: <None>
3:06:09 PM  (Reporting)  Theater 368 Theater_France HQReg: 0 North Pole Max pick: North Pole Max need: Saarland Max Val: Pfalz Naval Gathering: <None>
3:06:09 PM  (Reporting)  Theater 405 Theater_Japan HQReg: 1190 Okinawa Max pick: Okinawa Max need: Kuriles Max Val: Okinawa Naval Gathering: <None>
3:06:09 PM  (Reporting)  Theater 374 Theater_Scandinavia HQReg: 120 Schleswig Max pick: Svealand Max need: Skane Max Val: Schleswig Naval Gathering: <None>
3:06:09 PM  (Reporting)  Theater 415 Theater_Eastern_USA HQReg: 0 North Pole Max pick: North Pole Max need: North Pole Max Val: North Pole Naval Gathering: <None>
3:06:09 PM  (Reporting)  Theater 366 Theater_British_Isles HQReg: 0 North Pole Max pick: North Pole Max need: North Pole Max Val: North Pole Naval Gathering: <None>
3:06:09 PM  (Reporting)  Theater 371 Theater_Low_Countries HQReg: 103 Zeeland Max pick: Zeeland Max need: Friesland Max Val: Zeeland Naval Gathering: 103 Zeeland
3:06:09 PM  (Reporting)  Theater 407 Theater_Indonesia HQReg: 1407 Bandung Max pick: Bandung Max need: Aceh Max Val: Bandung Naval Gathering: <None>
3:06:09 PM  (Reporting)  Theater 419 Theater_Mexico HQReg: 0 North Pole Max pick: North Pole Max need: Big Bend Max Val: Big Bend Naval Gathering: <None>
3:06:09 PM  (Reporting)  Theater 389 Theater_South_Africa HQReg: 735 Bulawayo Max pick: Bulawayo Max need: Monze Max Val: Angra Naval Gathering: <None>
3:06:09 PM  (Reporting)  Theater 388 Theater_Southwest_Africa HQReg: 696 Luanda Max pick: Luanda Max need: Cabinda Max Val: Luanda Naval Gathering: 740 Angra
3:06:09 PM  (Reporting)  Theater 423 Theater_Andes HQReg: 0 North Pole Max pick: North Pole Max need: North Pole Max Val: North Pole Naval Gathering: <None>
3:06:09 PM  (Reporting)  Theater 416 Theater_Central_USA HQReg: 1728 Northern Missouri Max pick: Northern Missouri Max need: Oklahoma Max Val: Northern Missouri Naval Gathering: <None>
3:06:09 PM  (Reporting)  Theater 385 Theater_Central_Africa HQReg: 596 Duala Max pick: Duala Max need: Timan Max Val: Duala Naval Gathering: <None>
3:06:09 PM  (Reporting)  Theater 402 Theater_Indochina HQReg: 1151 Hanoi Max pick: Hanoi Max need: Kampot Max Val: Hanoi Naval Gathering: <None>
3:06:09 PM  (Reporting)  Theater 424 Theater_Southern_Latin_America HQReg: 0 North Pole Max pick: North Pole Max need: North Pole Max Val: North Pole Naval Gathering: <None>
3:06:09 PM  (Reporting)  Theater 420 Theater_Central_America HQReg: 1831 Puerto Cabezas Max pick: Puerto Cabezas Max need: Puerto Cabezas Max Val: Puerto Cabezas Naval Gathering: <None>
3:06:09 PM  (Reporting)  Theater 387 Theater_East_Africa HQReg: 720 Cabo Delgado Max pick: Cabo Delgado Max need: Mungbere Max Val: Cabo Delgado Naval Gathering: <None>
3:06:09 PM  (Reporting)  Theater 425 Theater_Brazil HQReg: 0 North Pole Max pick: North Pole Max need: Esequibo Max Val: Esequibo Naval Gathering: <None>
3:06:09 PM  (Reporting)  Theater 421 Theater_Caribbean HQReg: 0 North Pole Max pick: North Pole Max need: Curacao Max Val: Curacao Naval Gathering: <None>
3:06:09 PM  (Reporting)  Theater 404 Theater_Northeastern_Asia HQReg: 1166 Seoul Max pick: Seoul Max need: Seoul Max Val: Seoul Naval Gathering: <None>
3:06:09 PM  (Reporting)  Theater 417 Theater_Southern_USA HQReg: 1702 Oklahoma Max pick: Oklahoma Max need: Texas Panhandle Max Val: Oklahoma Naval Gathering: <None>
3:06:09 PM  (Reporting)  Theater 403 Theater_Southeast_Asia HQReg: 1158 Kuala Lumpur Max pick: Kuala Lumpur Max need: Kota Bharu Max Val: Kuala Lumpur Naval Gathering: <None>
3:06:09 PM  (Reporting)  Theater 376 Theater_Poland HQReg: 233 Ostmark Max pick: Ostmark Max need: Oberschlesien Max Val: Oberschlesien Naval Gathering: <None>
3:06:09 PM  (Reporting)  Theater 422 Theater_Northern_Latin_America HQReg: 0 North Pole Max pick: North Pole Max need: Esequibo Max Val: Esequibo Naval Gathering: <None>
3:06:09 PM  (Reporting)  Theater 411 Theater_Pacific HQReg: 0 North Pole Max pick: North Pole Max need: Solomons Max Val: Solomons Naval Gathering: <None>
3:06:09 PM  (Reporting)  Theater 381 Theater_Sahara HQReg: 439 Ifni Max pick: Ifni Max need: Ifni Max Val: Ifni Naval Gathering: <None>
3:06:09 PM  (Reporting)  Theater 409 Theater_Australia HQReg: 0 North Pole Max pick: North Pole Max need: North Pole Max Val: North Pole Naval Gathering: <None>
3:06:09 PM  (Reporting)  Theater 384 Theater_Nile HQReg: 566 Khartum Max pick: Khartum Max need: Kufrah Max Val: Khartum Naval Gathering: <None>
3:06:09 PM  (Reporting)  Theater 370 Theater_Alpes HQReg: 0 North Pole Max pick: North Pole Max need: Baden Max Val: Wuertemberg Naval Gathering: <None>
3:06:09 PM  (Reporting)  Theater 408 Theater_South_Pacific HQReg: 0 North Pole Max pick: North Pole Max need: Sorong Max Val: Sorong Naval Gathering: <None>
3:06:09 PM  (Reporting)  Theater 410 Theater_New_Zealand HQReg: 0 North Pole Max pick: North Pole Max need: North Pole Max Val: North Pole Naval Gathering: <None>
3:06:09 PM  (Reporting)  Theater 397 Theater_Eastern_Siberia HQReg: 994 Pogobi Max pick: Pogobi Max need: Haishenwai Max Val: Pogobi Naval Gathering: <None>
3:06:09 PM  (Reporting)  Theater 365 Theater_Atlantic HQReg: 4 Iceland Max pick: Iceland Max need: Iceland Max Val: Iceland Naval Gathering: <None>
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Final Gather Region for  372 Germany : 140 Masuren
3:06:09 PM  (Reporting)  Final Gather Region for  373 Austria : 140 Masuren
3:06:09 PM  (Reporting)  Final Gather Region for  375 Balkans : 140 Masuren
3:06:09 PM  (Reporting)  Final Gather Region for  376 Poland : 140 Masuren
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Ended InitAndDumpData Prussia 1455 ms
3:06:09 PM  (Reporting)  *** Faction-wide algorithms ***
3:06:09 PM  (Reporting)  Ended BuildReplacements 11 ms
3:06:09 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
3:06:09 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Prussia Money level is 5 (0 = None, 6 = Plentiful) Levels: Corporate 3 Excise 3 Tariff 3 Census 1 Income 3 Maritime 2 Percentages: Corporate 19 % Excise 109 % Tariff 109 % Census 4 % Income 0 % Maritime 9 %
3:06:09 PM  (Reporting)  Ended HandleAdvancedFinances 68 ms
3:06:09 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
3:06:09 PM  (Reporting)  _HAC_ Deleting for dynamism Tobacco in South Brazil Amount 7
3:06:09 PM  (Reporting)  _HAC_ Identify Resources Need Prussia 14 resources are needed 10 resources in surplus.
3:06:09 PM  (Reporting)  _HAC_ Want to Buy 8 Tropical Fruits
3:06:09 PM  (Reporting)  _HAC_ Want to Buy 1 Sugar
3:06:09 PM  (Reporting)  _HAC_ Want to Buy 12 Tea
3:06:09 PM  (Reporting)  _HAC_ Want to Buy 6 Tobacco
3:06:09 PM  (Reporting)  AddNewTrades Prussia Added 5 buy request of Tobacco in area Cheasapeake
3:06:09 PM  (Reporting)  AddNewTrades Prussia Added 1 buy request of Tobacco in area South China
3:06:09 PM  (Reporting)  _HAC_ Want to Buy 6 Opium
3:06:09 PM  (Reporting)  _HAC_ Want to Buy 3 Gold
3:06:09 PM  (Reporting)  _HAC_ Want to Buy 6 Automobile
3:06:09 PM  (Reporting)  _HAC_ Want to Buy 5 Aviation
3:06:09 PM  (Reporting)  _HAC_ Want to Buy 10 Silk
3:06:09 PM  (Reporting)  _HAC_ Want to Buy 6 Gems
3:06:09 PM  (Reporting)  _HAC_ Want to Buy 19 Rum
3:06:09 PM  (Reporting)  AddNewTrades Prussia Added 4 buy request of Rum in area Cheasapeake
3:06:09 PM  (Reporting)  _HAC_ Want to Buy 12 Electrical Parts
3:06:09 PM  (Reporting)  _HAC_ Want to Buy 8 Luxury Goods
3:06:09 PM  (Reporting)  _HAC_ Want to Buy 2 Ammunition
3:06:09 PM  (Reporting)  AddNewTrades Prussia Added 2 buy request of Ammunition in area South China
3:06:09 PM  (Reporting)  Sell surplus Prussia Added 3 sell proposal of Minerals in area North Germany
3:06:09 PM  (Reporting)  Sell surplus Prussia Added 9 sell proposal of Iron in area North Germany
3:06:09 PM  (Reporting)  Sell surplus Prussia Added 2 sell proposal of Nitrates in area North Germany
3:06:09 PM  (Reporting)  Sell surplus Prussia Added 5 sell proposal of Cereals in area North Germany
3:06:09 PM  (Reporting)  Sell surplus Prussia Added 3 sell proposal of Fish in area North Germany
3:06:09 PM  (Reporting)  Sell surplus Prussia Added 13 sell proposal of Cattle in area North Germany
3:06:09 PM  (Reporting)  Sell surplus Prussia Added 1 sell proposal of Cotton/Wool in area North Germany
3:06:09 PM  (Reporting)  Sell surplus Prussia Added 2 sell proposal of Wood in area North Germany
3:06:09 PM  (Reporting)  Sell surplus Prussia Added 5 sell proposal of Dyes in area North Germany
3:06:09 PM  (Reporting)  Sell surplus Prussia Added 4 sell proposal of Chemicals in area North Germany
3:06:09 PM  (Reporting)  Ended HandleAdvancedCommerce 44 ms
3:06:09 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000003 Prussia
3:06:09 PM  (Reporting)  Sending proposal: *we can*
3:06:09 PM  (Reporting)  Checking wars, we have 2 underway
3:06:09 PM  (Reporting)  In the war vs 1000020 Netherlands WS is 86 waiting for loser to propose instead, skipping eval.
3:06:09 PM  (Reporting)  In the war vs 1000030 Sweden WS is 3 waiting for loser to propose instead, skipping eval.
3:06:09 PM  (Reporting)  *** Checking new proposals ***
3:06:09 PM  (Reporting)  Proposing to 1000035 Wrttemberg
3:06:09 PM  (Reporting)  Checking 3 Promise Local Support
3:06:09 PM  (Reporting)  Still checking 3 Promise Local Support
3:06:09 PM  (Reporting)  Item is a Various entry, chance 11
3:06:09 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Promise Local Support toward Wrttemberg chance 11
3:06:09 PM  (Reporting)  Proposing to 1000018 Hesse-Darmstadt
3:06:09 PM  (Reporting)  Checking 3 Promise Local Support
3:06:09 PM  (Reporting)  Still checking 3 Promise Local Support
3:06:09 PM  (Reporting)  Item is a Various entry, chance 9
3:06:09 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Promise Local Support toward Hesse-Darmstadt chance 9
3:06:09 PM  (Reporting)  Proposing to 1000019 Hesse-Kassel
3:06:09 PM  (Reporting)  Checking 3 Promise Local Support
3:06:09 PM  (Reporting)  Still checking 3 Promise Local Support
3:06:09 PM  (Reporting)  Item is a Various entry, chance 16
3:06:09 PM  (Reporting)  _HAD_ Send Treaty Prussia sent Promise Local Support toward Hesse-Kassel
3:06:09 PM  (Reporting)  Proposing to 1000014 Belgium
3:06:09 PM  (Reporting)  Checking 43 Propose Commercial Agreement
3:06:09 PM  (Reporting)  Still checking 43 Propose Commercial Agreement
3:06:09 PM  (Reporting)  Item is a Various entry, chance -6
3:06:09 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Propose Commercial Agreement toward Belgium chance -6
3:06:09 PM  (Reporting)  Ended HandleAdvancedDiplomacy 21 ms
3:06:09 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:06:09 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:06:09 PM  (Reporting)  Steel Level 6 Amount 709
3:06:09 PM  (Reporting)  Money Level 6 Amount 19021
3:06:09 PM  (Reporting)  Conscripts Level 6 Amount 685
3:06:09 PM  (Reporting)  _BNU Buying Unit Warship Squadron Family ID Heavy Warship no Area
3:06:09 PM  (Reporting)  Ended BuildNewUnits Bought: 1 106 ms
3:06:09 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
3:06:09 PM  (Reporting)  _MFC_ New Fleet managed Ocean-going: 1059033 3. Flotte 2 Riverine: 1061315 1. Fluss Flot. 1
3:06:09 PM  (Reporting)  _MFC_ Merging 1060847 Kormoran into 1059035 1. Transportdivision
3:06:09 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1059035 6. Flotte
3:06:09 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015596 1. Aufklrungsgruppe
3:06:09 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1020602 Neptun Schiffwert Handel GMBH
3:06:09 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1034290 2. Flotte
3:06:09 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1043569 Hansa Handel GMBH
3:06:09 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1034789 Hapag Handel GMBH
3:06:09 PM  (Reporting)  _MFC_ Transport Fleet created (Segment II): 1061316 3. Transportdivision 1 units in region 138 Ostpreussen from 1059033 3. Flotte
3:06:09 PM  (Reporting)  _MFC_ Transport Fleet created (Segment II): 1061317 Kormoran 1 units in region 740 Angra from 1059035 6. Flotte
3:06:09 PM  (Reporting)  Ended ManageFleetsComposition 842 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating CallFleet (_CLF_)
3:06:09 PM  (Reporting)  Ended CallFleet 1 ms
3:06:09 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
3:06:09 PM  (Reporting)  _LFG_ 1061071 1.Garrison Bn. Fort Bandung, 1407 Bandung, Pow:5, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:06:09 PM  (Reporting)  _LFG_ 1005446 Besatzung Saarland, 107 Saarland, Pow:337, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:06:09 PM  (Reporting)  _LFG_ 1005398 Festung Breslau, 133 Oberschlesien, Pow:337, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:06:09 PM  (Reporting)  _LFG_ 1005414 Festung Kln, 106 Rheinland, Pow:577, Count: 5(l 0/L 1/S 4) is fixed (garrisoning)
3:06:09 PM  (Reporting)  _LFG_ 1005382 Festung Posen, 137 Posen, Pow:337, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:06:09 PM  (Reporting)  _LFG_ 1005324 Festung Berlin, 124 Brandenburg, Pow:577, Count: 5(l 0/L 1/S 4) is fixed (garrisoning)
3:06:09 PM  (Reporting)  _LFG_ 1005440 Besatzung Hamburg, 118 Hamburg, Pow:97, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:06:09 PM  (Reporting)  _LFG_ 1005350 Festung Danzig, 136 Westpreussen, Pow:327, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:06:09 PM  (Reporting)  _LFG_ 1005366 Festung Knigsberg, 138 Ostpreussen, Pow:327, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:06:09 PM  (Reporting)  Ended LockFixedGroups 2 ms
3:06:09 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:06:09 PM  (Reporting)  _SSU_ 1061318 18. Truppe, 103 Zeeland, Pow:118, Count: 4(l 0/L 4/S 0) created in region and locked (garrisoning)
3:06:09 PM  (Reporting)  _SSU_ 1060521 Feldlazarett 1, 118 Hamburg, Pow:1, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
3:06:09 PM  (Reporting)  _SSU_ 1061319 Lw.Bezirk.Kdo. 1, 138 Ostpreussen, Pow:19, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
3:06:09 PM  (Reporting)  Ended SplitStaticUnits 246 ms
3:06:09 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
3:06:09 PM  (Reporting)  Agenda: Garrison, Value: 50000, Region: 103 Zeeland
3:06:09 PM  (Reporting)  _DCR_ 1056206 Karl Armee, 107 Saarland, Pow:1385, Count: 15(l 2/L 5/S 8) will reinforce threatened border 103 Zeeland
3:06:09 PM  (Reporting)  Agenda: Garrison, Value: 50000, Region: 106 Rheinland
3:06:09 PM  (Reporting)  _DCR_ 1056206 Karl Armee, 107 Saarland, Pow:1385, Count: 15(l 2/L 5/S 8) will reinforce threatened border 106 Rheinland
3:06:09 PM  (Reporting)  Agenda: Garrison, Value: 27000, Region: 107 Saarland
3:06:09 PM  (Reporting)  _DCR_ 1056206 Karl Armee, 107 Saarland, Pow:1385, Count: 15(l 2/L 5/S 8) will reinforce threatened border 107 Saarland
3:06:09 PM  (Reporting)  Agenda: Garrison, Value: 13100, Region: 141 Weichsel
3:06:09 PM  (Reporting)  _DCR_ 1005267 3. Armee, 233 Ostmark, Pow:1672, Count: 18(l 2/L 6/S 10) will reinforce threatened border 141 Weichsel
3:06:09 PM  (Reporting)  Agenda: Garrison, Value: 13600, Region: 139 Kulmerland
3:06:09 PM  (Reporting)  _DCR_ 1055099 von der Grben, K. Korps, 140 Masuren, Pow:979, Count: 14(l 3/L 2/S 9) will reinforce threatened border 139 Kulmerland
3:06:09 PM  (Reporting)  Agenda: Garrison, Value: 11700, Region: 233 Ostmark
3:06:09 PM  (Reporting)  _DCR_ 1005267 3. Armee, 233 Ostmark, Pow:1672, Count: 18(l 2/L 6/S 10) will reinforce threatened border 233 Ostmark
3:06:09 PM  (Reporting)  Agenda: Garrison, Value: 11100, Region: 140 Masuren
3:06:09 PM  (Reporting)  _DCR_ 1055099 von der Grben, K. Korps, 140 Masuren, Pow:979, Count: 14(l 3/L 2/S 9) will reinforce threatened border 140 Masuren
3:06:09 PM  (Reporting)  Ended GarrisonBorders 717 ms
3:06:09 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
3:06:09 PM  (Reporting)  _ESR_ No theater can have a staging region.
3:06:09 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 2 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 372 Germany
3:06:09 PM  (Reporting)  _PSR_ 372 Germany 1037496 Train-Abteilung 16 is candidate for SR in 103 Zeeland taken from 1047660 Wilhelm Armee
3:06:09 PM  (Reporting)  _PSR_ 372 Germany 1024770 1. Exploration is candidate for SR in 140 Masuren taken from 1033932 12. Truppe
3:06:09 PM  (Reporting)  _PSR_ 372 Germany 1005152 Garde-Korps is candidate for SR in 140 Masuren taken from 1055099 von der Grben, K. Korps
3:06:09 PM  (Reporting)  _PSR_ 372 Germany 1005046 I. Armee-Korps is candidate for SR in 140 Masuren taken from 1055099 von der Grben, K. Korps
3:06:09 PM  (Reporting)  _PSR_ 372 Germany 1059606 Train-Abteilung 21 is candidate for SR in 140 Masuren taken from 1052312 Train-Abteilung 21
3:06:09 PM  (Reporting)  _PSR_ 372 Germany 1005119 Train-Abteilung 2 is candidate for SR in 103 Zeeland taken from 1047660 Wilhelm Armee
3:06:09 PM  (Reporting)  _PSR_ 372 Germany 1005124 Train-Abteilung 5 is candidate for SR in 107 Saarland taken from 1056206 Karl Armee
3:06:09 PM  (Reporting)  _PSR_ 372 Germany 1027331 Train-Abteilung 11 is candidate for SR in 140 Masuren taken from 1055099 von der Grben, K. Korps
3:06:09 PM  (Reporting)  _PSR_ 372 Germany 1019671 Adalbert von Preuen is candidate for SR in 140 Masuren taken from 1055099 von der Grben, K. Korps
3:06:09 PM  (Reporting)  _PSR_ 372 Germany 1055820 4. Exploration is candidate for SR in 140 Masuren taken from 1055819 4. Exploration
3:06:09 PM  (Reporting)  Ended Prepare Strategic Redeployment 203 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 372 Germany
3:06:09 PM  (Reporting)  _STR_ Supply toward Stack SR 1037496 Train-Abteilung 16 from 103 Zeeland to 140 Masuren 1056750 14. Truppe
3:06:09 PM  (Reporting)  _STR_ Supply toward Stack SR 1005124 Train-Abteilung 5 from 107 Saarland to 110 Ruhrgebiet 1052811 von Schreckenstein, L.R. Korps
3:06:09 PM  (Reporting)  Ended Execute Strategic Redeployment 376 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 383 West Africa
3:06:09 PM  (Reporting)  Ended Prepare Strategic Redeployment 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 373 Austria
3:06:09 PM  (Reporting)  _PSR_ 373 Austria 1005152 Garde-Korps is candidate for SR in 140 Masuren taken from 1055099 von der Grben, K. Korps
3:06:09 PM  (Reporting)  _PSR_ 373 Austria 1055820 4. Exploration is candidate for SR in 140 Masuren taken from 1055819 4. Exploration
3:06:09 PM  (Reporting)  _PSR_ 373 Austria 1043669 3. Exploration is candidate for SR in 140 Masuren taken from 1033932 12. Truppe
3:06:09 PM  (Reporting)  _PSR_ 373 Austria 1023712 1. Feld-Brigade is candidate for SR in 140 Masuren taken from 1033932 12. Truppe
3:06:09 PM  (Reporting)  _PSR_ 373 Austria 1005314 Train-Abteilung 7 is candidate for SR in 140 Masuren taken from 1055099 von der Grben, K. Korps
3:06:09 PM  (Reporting)  _PSR_ 373 Austria 1024770 1. Exploration is candidate for SR in 140 Masuren taken from 1033932 12. Truppe
3:06:09 PM  (Reporting)  _PSR_ 373 Austria 1005046 I. Armee-Korps is candidate for SR in 140 Masuren taken from 1055099 von der Grben, K. Korps
3:06:09 PM  (Reporting)  _PSR_ 373 Austria 1005222 FuA.Brig.Kdo. 2 is candidate for SR in 140 Masuren taken from 1055099 von der Grben, K. Korps
3:06:09 PM  (Reporting)  _PSR_ 373 Austria 1050682 3. Landwehr-Brigade is candidate for SR in 140 Masuren taken from 1050681 15. Truppe
3:06:09 PM  (Reporting)  _PSR_ 373 Austria 1056889 11. Feld-Brigade is candidate for SR in 140 Masuren taken from 1056888 11. Feld-Brigade
3:06:09 PM  (Reporting)  Ended Prepare Strategic Redeployment 30 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 373 Austria
3:06:09 PM  (Reporting)  Ended Execute Strategic Redeployment 117 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 375 Balkans
3:06:09 PM  (Reporting)  _PSR_ 375 Balkans 1005152 Garde-Korps is candidate for SR in 140 Masuren taken from 1055099 von der Grben, K. Korps
3:06:09 PM  (Reporting)  _PSR_ 375 Balkans 1033933 5. Feld-Brigade is candidate for SR in 140 Masuren taken from 1048215 5. Feld-Brigade
3:06:09 PM  (Reporting)  _PSR_ 375 Balkans 1055820 4. Exploration is candidate for SR in 140 Masuren taken from 1055819 4. Exploration
3:06:09 PM  (Reporting)  _PSR_ 375 Balkans 1032379 Train-Abteilung 13 is candidate for SR in 140 Masuren taken from 1055099 von der Grben, K. Korps
3:06:09 PM  (Reporting)  _PSR_ 375 Balkans 1043669 3. Exploration is candidate for SR in 140 Masuren taken from 1033932 12. Truppe
3:06:09 PM  (Reporting)  _PSR_ 375 Balkans 1019671 Adalbert von Preuen is candidate for SR in 140 Masuren taken from 1055099 von der Grben, K. Korps
3:06:09 PM  (Reporting)  _PSR_ 375 Balkans 1005046 I. Armee-Korps is candidate for SR in 140 Masuren taken from 1055099 von der Grben, K. Korps
3:06:09 PM  (Reporting)  _PSR_ 375 Balkans 1005227 PB. 3 und PB. 4 is candidate for SR in 140 Masuren taken from 1055099 von der Grben, K. Korps
3:06:09 PM  (Reporting)  _PSR_ 375 Balkans 1054148 4. Landwehr-Brigade is candidate for SR in 140 Masuren taken from 1054142 4. Landwehr-Brigade
3:06:09 PM  (Reporting)  _PSR_ 375 Balkans 1041161 Train-Abteilung 17 is candidate for SR in 140 Masuren taken from 1050427 16. Truppe
3:06:09 PM  (Reporting)  Ended Prepare Strategic Redeployment 37 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 375 Balkans
3:06:09 PM  (Reporting)  Ended Execute Strategic Redeployment 121 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 371 Low Countries
3:06:09 PM  (Reporting)  _PSR_ 371 Low Countries 1005119 Train-Abteilung 2 is candidate for SR in 103 Zeeland taken from 1047660 Wilhelm Armee
3:06:09 PM  (Reporting)  _PSR_ 371 Low Countries 1035434 2. Exploration is candidate for SR in 103 Zeeland taken from 1047660 Wilhelm Armee
3:06:09 PM  (Reporting)  _PSR_ 371 Low Countries 1027337 1. Infanterie-Brigade is candidate for SR in 103 Zeeland taken from 1060856 13. Armee
3:06:09 PM  (Reporting)  _PSR_ 371 Low Countries 1005231 Garde Train-Abteilung is candidate for SR in 103 Zeeland taken from 1047660 Wilhelm Armee
3:06:09 PM  (Reporting)  _PSR_ 371 Low Countries 1054143 Train-Abteilung 19 is candidate for SR in 103 Zeeland taken from 1047660 Wilhelm Armee
3:06:09 PM  (Reporting)  _PSR_ 371 Low Countries 1025766 1. Marine-Brigade is candidate for SR in 103 Zeeland taken from 1060856 13. Armee
3:06:09 PM  (Reporting)  _PSR_ 371 Low Countries 1005204 3. Kavallerie-Division is candidate for SR in 103 Zeeland taken from 1047660 Wilhelm Armee
3:06:09 PM  (Reporting)  _PSR_ 371 Low Countries 1005093 2. Kavallerie-Division is candidate for SR in 103 Zeeland taken from 1060856 13. Armee
3:06:09 PM  (Reporting)  _PSR_ 371 Low Countries 1021607 Fu.AR. 1 is candidate for SR in 103 Zeeland taken from 1047660 Wilhelm Armee
3:06:09 PM  (Reporting)  _PSR_ 371 Low Countries 1035912 2. Marine-Brigade is candidate for SR in 103 Zeeland taken from 1060856 13. Armee
3:06:09 PM  (Reporting)  Ended Prepare Strategic Redeployment 24 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 371 Low Countries
3:06:09 PM  (Reporting)  Ended Execute Strategic Redeployment 72 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 407 Indonesia
3:06:09 PM  (Reporting)  Ended Prepare Strategic Redeployment 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 376 Poland
3:06:09 PM  (Reporting)  _PSR_ 376 Poland 1005298 5. Kavallerie-Division is candidate for SR in 233 Ostmark taken from 1005267 3. Armee
3:06:09 PM  (Reporting)  _PSR_ 376 Poland 1043669 3. Exploration is candidate for SR in 140 Masuren taken from 1033932 12. Truppe
3:06:09 PM  (Reporting)  _PSR_ 376 Poland 1005046 I. Armee-Korps is candidate for SR in 140 Masuren taken from 1055099 von der Grben, K. Korps
3:06:09 PM  (Reporting)  _PSR_ 376 Poland 1038163 Fu.AR. 3 is candidate for SR in 233 Ostmark taken from 1005267 3. Armee
3:06:09 PM  (Reporting)  _PSR_ 376 Poland 1005152 Garde-Korps is candidate for SR in 140 Masuren taken from 1055099 von der Grben, K. Korps
3:06:09 PM  (Reporting)  _PSR_ 376 Poland 1059606 Train-Abteilung 21 is candidate for SR in 140 Masuren taken from 1052312 Train-Abteilung 21
3:06:09 PM  (Reporting)  _PSR_ 376 Poland 1005099 1. Lw.-Kav.-Brigade is candidate for SR in 140 Masuren taken from 1056750 14. Truppe
3:06:09 PM  (Reporting)  _PSR_ 376 Poland 1028920 Train-Abteilung 12 is candidate for SR in 140 Masuren taken from 1033932 12. Truppe
3:06:09 PM  (Reporting)  _PSR_ 376 Poland 1005087 1. Kavallerie-Division is candidate for SR in 233 Ostmark taken from 1005267 3. Armee
3:06:09 PM  (Reporting)  _PSR_ 376 Poland 1053538 9. Feld-Brigade is candidate for SR in 233 Ostmark taken from 1005267 3. Armee
3:06:09 PM  (Reporting)  Ended Prepare Strategic Redeployment 80 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 376 Poland
3:06:09 PM  (Reporting)  Ended Execute Strategic Redeployment 104 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Theaters algorithms 372 Theater_Germany ***
3:06:09 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:06:09 PM  (Reporting)  Ended PrivilegedCombine 7 ms
3:06:09 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:06:09 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:06:09 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
3:06:09 PM  (Reporting)  _RAR_ 1061320 4. Lw.-Kav.-Brigade, 140 Masuren, Pow:24, Count: 1(l 0/L 1/S 0) created in region
3:06:09 PM  (Reporting)  _RAR_ 1061321 1. Lw.-Kav.-Brigade, 140 Masuren, Pow:24, Count: 1(l 0/L 1/S 0) created in region
3:06:09 PM  (Reporting)  _RAR_ - GatherForRecon 1061320 4. Lw.-Kav.-Brigade, 140 Masuren, Pow:24, Count: 1(l 0/L 1/S 0) will join in same region 1061321 1. Lw.-Kav.-Brigade
3:06:09 PM  (Reporting)  Ended ReconAndRaids 21 ms
3:06:09 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:06:09 PM  (Reporting)  Ended SplitGroups 81 ms
3:06:09 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:06:09 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:06:09 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:06:09 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1053391 Lw.Bezirk.Kdo. 2 in region Ostpreussen will recover in region Ostpreussen % Health 100 % Cohesion 0
3:06:09 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1044700 Landwehr-Inspektion 4 in region Westpreussen will recover in region Westpreussen % Health 100 % Cohesion 0
3:06:09 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1055822 Lw.Bezirk.Kdo. 3 in region Brandenburg will recover in region Brandenburg % Health 100 % Cohesion 48
3:06:09 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1057757 Landwehr-Inspektion 8 in region Braunschweig will recover in region Braunschweig % Health 100 % Cohesion 0
3:06:09 PM  (Reporting)  Ended Damaged Units 6 ms
3:06:09 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:06:09 PM  (Reporting)  Ended GarrisonObjectives 3 ms
3:06:09 PM  (Reporting)  Entering Repair Rail Network
3:06:09 PM  (Reporting)  Ended Repair Rail Network 0 ms
3:06:09 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:06:09 PM  (Reporting)  Ended CheckBesieging 10 ms
3:06:09 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:06:09 PM  (Reporting)  Ended Evacuate Force (_EVA_) 11 ms
3:06:09 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:06:09 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 12 ms
3:06:09 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:06:09 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1059676 Johann Otto Donner selected
3:06:09 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
3:06:09 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
3:06:09 PM  (Reporting)  _CLD_ Leader 1059676 Johann Otto Donner redeployed from Zeeland to theater Theater_Low_Countries  in region 103 Zeeland
3:06:09 PM  (Reporting)  Ended Check Leaders 32 ms
3:06:09 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:06:09 PM  (Reporting)  _MSG_ gathered 797 cbt pts, needing: 640
3:06:09 PM  (Reporting)  Agenda: Intercept (Master), Value: 38000, Region: 103 Zeeland
3:06:09 PM  (Reporting)  _MSG_ - MASTER 1047660 Wilhelm Armee, 103 Zeeland, Pow:797, Count: 15(l 1/L 3/S 11) will target (enemy) 1059581 de Brauw, C.A.' Corps Pow.: 797 vs. 95 mustered 0 other groups
3:06:09 PM  (Reporting)  _MSG_ gathered 460 cbt pts, needing: 580
3:06:09 PM  (Reporting)  _MSG_ 1052811 von Schreckenstein, L.R. Korps abort its operation against 1059585 Nepveu, C.' Corps not enough forces gathered
3:06:09 PM  (Reporting)  Ended Make Superior Group 337 ms
3:06:09 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 372 Germany
3:06:09 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 31 in South China Sea Maritime Trade
3:06:09 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 34 in South Pacific Maritime Trade
3:06:09 PM  (Reporting)  _AFA_ 1061316 3. Transportdivision has been given the mission Agenda: Naval Docking, Value: 2085, Region: 119 Holstein
3:06:09 PM  (Reporting)  _AFA_ 1061315 1. Fluss Flot. has been given the mission Agenda: Naval Docking, Value: 1455, Region: 119 Holstein
3:06:09 PM  (Reporting)  _AFA_ 1059033 3. Flotte has been given the mission Agenda: Naval Docking, Value: 2085, Region: 119 Holstein
3:06:09 PM  (Reporting)  _AFA_ 1058273 4. Transportdivision has been given the mission Agenda: Resupply, Value: 10000, Region: 138 Ostpreussen
3:06:09 PM  (Reporting)  Ended AssignFleetsOperations 122 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:06:09 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1047144 9. Truppe in 138 Ostpreussen
3:06:09 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1052312 Train-Abteilung 21 in 140 Masuren
3:06:09 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1056750 14. Truppe in 140 Masuren
3:06:09 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1060858 II. Matrosen-Art.-Abt. in 139 Kulmerland
3:06:09 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1059045 I. Matrosen-Art.-Abt. in 124 Brandenburg
3:06:09 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1060524 FuA.Brig.Kdo. 4 in 124 Brandenburg
3:06:09 PM  (Reporting)  _SSP_ Created Supply Reserve:  1061326 Train-Abteilung 5 in 110 Ruhrgebiet
3:06:09 PM  (Reporting)  _SSP_ Created Supply Reserve:  1061327 Train-Abteilung 15 in 110 Ruhrgebiet
3:06:09 PM  (Reporting)  Ended Split Supports
3:06:09 PM  (Reporting)  Start of AI Check for Land Resupply
3:06:09 PM  (Reporting)  Ended CheckForLandResupply 30 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:06:09 PM  (Reporting)  Ended KeepPosition 1 ms
3:06:09 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:06:09 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:06:09 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:06:09 PM  (Reporting)  Ended Concentrate Stacks 1 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Theaters algorithms 377 Theater_Russia ***
3:06:09 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:06:09 PM  (Reporting)  Ended Make Superior Group 2 ms
3:06:09 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:06:09 PM  (Reporting)  Ended ReinforceFront 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Theaters algorithms 406 Theater_China ***
3:06:09 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:06:09 PM  (Reporting)  Ended ReinforceFront 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Theaters algorithms 383 Theater_West_Africa ***
3:06:09 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:06:09 PM  (Reporting)  Ended PrivilegedCombine 8 ms
3:06:09 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:06:09 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:06:09 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
3:06:09 PM  (Reporting)  Ended ReconAndRaids 4 ms
3:06:09 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:06:09 PM  (Reporting)  Ended SplitGroups 7 ms
3:06:09 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:06:09 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:06:09 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:06:09 PM  (Reporting)  Ended Damaged Units 1 ms
3:06:09 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:06:09 PM  (Reporting)  Ended GarrisonObjectives 3 ms
3:06:09 PM  (Reporting)  Entering Repair Rail Network
3:06:09 PM  (Reporting)  Ended Repair Rail Network 0 ms
3:06:09 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:06:09 PM  (Reporting)  Ended CheckBesieging 22 ms
3:06:09 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:06:09 PM  (Reporting)  Ended Evacuate Force (_EVA_) 23 ms
3:06:09 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:06:09 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 24 ms
3:06:09 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:06:09 PM  (Reporting)  _CLD_ Leader (Split Segment II) Heinrich Barth in Gbarnga has been detached from group 1046778 Barth Expedition
3:06:09 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
3:06:09 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
3:06:09 PM  (Reporting)  _CLD_ Idle Leader 1061328 Heinrich Barth in Gbarnga merged into 1046778 Barth Expedition
3:06:09 PM  (Reporting)  Ended Check Leaders 29 ms
3:06:09 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:06:09 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 383 West Africa
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:06:09 PM  (Reporting)  Ended Split Supports
3:06:09 PM  (Reporting)  Start of AI Check for Land Resupply
3:06:09 PM  (Reporting)  Ended CheckForLandResupply 4 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:06:09 PM  (Reporting)  1046778 Barth Expedition, 511 Gbarnga, Pow:14, Count: 2(l 1/L 1/S 0) Agenda: Keep Position, Value: 5112, Region: 511 Gbarnga
3:06:09 PM  (Reporting)  Ended KeepPosition 1 ms
3:06:09 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:06:09 PM  (Reporting)  Ended ReinforceFront 0 ms
3:06:09 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:06:09 PM  (Reporting)  Ended Concentrate Stacks 9 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Theaters algorithms 373 Theater_Austria ***
3:06:09 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:06:09 PM  (Reporting)  Ended PrivilegedCombine 7 ms
3:06:09 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:06:09 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:06:09 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
3:06:09 PM  (Reporting)  Ended ReconAndRaids 2 ms
3:06:09 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:06:09 PM  (Reporting)  Ended SplitGroups 2 ms
3:06:09 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:06:09 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:06:09 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:06:09 PM  (Reporting)  Ended Damaged Units 0 ms
3:06:09 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:06:09 PM  (Reporting)  Ended GarrisonObjectives 1 ms
3:06:09 PM  (Reporting)  Entering Repair Rail Network
3:06:09 PM  (Reporting)  Ended Repair Rail Network 0 ms
3:06:09 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:06:09 PM  (Reporting)  Ended CheckBesieging 11 ms
3:06:09 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:06:09 PM  (Reporting)  Ended Evacuate Force (_EVA_) 11 ms
3:06:09 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:06:09 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 11 ms
3:06:09 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:06:09 PM  (Reporting)  Ended Make Superior Group 3 ms
3:06:09 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 373 Austria
3:06:09 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 31 in South China Sea Maritime Trade
3:06:09 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 34 in South Pacific Maritime Trade
3:06:09 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:06:09 PM  (Reporting)  Ended Split Supports
3:06:09 PM  (Reporting)  Start of AI Check for Land Resupply
3:06:09 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:06:09 PM  (Reporting)  Ended KeepPosition 0 ms
3:06:09 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:06:09 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:06:09 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:06:09 PM  (Reporting)  Ended Concentrate Stacks 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Theaters algorithms 375 Theater_Balkans ***
3:06:09 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:06:09 PM  (Reporting)  Ended PrivilegedCombine 6 ms
3:06:09 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:06:09 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:06:09 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
3:06:09 PM  (Reporting)  Ended ReconAndRaids 2 ms
3:06:09 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:06:09 PM  (Reporting)  Ended SplitGroups 2 ms
3:06:09 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:06:09 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:06:09 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:06:09 PM  (Reporting)  Ended Damaged Units 0 ms
3:06:09 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:06:09 PM  (Reporting)  Ended GarrisonObjectives 1 ms
3:06:09 PM  (Reporting)  Entering Repair Rail Network
3:06:09 PM  (Reporting)  Ended Repair Rail Network 0 ms
3:06:09 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:06:09 PM  (Reporting)  Ended CheckBesieging 8 ms
3:06:09 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:06:09 PM  (Reporting)  Ended Evacuate Force (_EVA_) 9 ms
3:06:09 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:06:09 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 10 ms
3:06:09 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:06:09 PM  (Reporting)  Ended Make Superior Group 2 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:06:09 PM  (Reporting)  Ended Split Supports
3:06:09 PM  (Reporting)  Start of AI Check for Land Resupply
3:06:09 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:06:09 PM  (Reporting)  Ended KeepPosition 0 ms
3:06:09 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:06:09 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:06:09 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:06:09 PM  (Reporting)  Ended Concentrate Stacks 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Theaters algorithms 368 Theater_France ***
3:06:09 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:06:09 PM  (Reporting)  Ended Make Superior Group 1 ms
3:06:09 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:06:09 PM  (Reporting)  Ended ReinforceFront 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Theaters algorithms 405 Theater_Japan ***
3:06:09 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:06:09 PM  (Reporting)  Ended ReinforceFront 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Theaters algorithms 374 Theater_Scandinavia ***
3:06:09 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:06:09 PM  (Reporting)  Ended ReinforceFront 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Theaters algorithms 415 Theater_Eastern_USA ***
3:06:09 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:06:09 PM  (Reporting)  Ended ReinforceFront 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Theaters algorithms 366 Theater_British_Isles ***
3:06:09 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:06:09 PM  (Reporting)  Ended ReinforceFront 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Theaters algorithms 371 Theater_Low_Countries ***
3:06:09 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:06:09 PM  (Reporting)  Ended PrivilegedCombine 6 ms
3:06:09 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:06:09 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:06:09 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
3:06:09 PM  (Reporting)  _RAR_ 1061329 3. Lw.-Kav.-Brigade, 103 Zeeland, Pow:21, Count: 1(l 0/L 1/S 0) created in region
3:06:09 PM  (Reporting)  _RAR_ 1061330 2. Lw.-Kav.-Brigade, 103 Zeeland, Pow:21, Count: 1(l 0/L 1/S 0) created in region
3:06:09 PM  (Reporting)  _RAR_ - GatherForRecon 1061329 3. Lw.-Kav.-Brigade, 103 Zeeland, Pow:21, Count: 1(l 0/L 1/S 0) will join in same region 1061330 2. Lw.-Kav.-Brigade
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Agenda: Recon&Raid, Value: 25000, Region: 105 Friesland
3:06:09 PM  (Reporting)  _RAR_ - Planify Recon 1061330 20. Truppe, 103 Zeeland, Pow:37, Count: 2(l 0/L 2/S 0) will target region 105 Friesland recon target being 105 Friesland
3:06:09 PM  (Reporting)  Ended ReconAndRaids 57 ms
3:06:09 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:06:09 PM  (Reporting)  Ended SplitGroups 58 ms
3:06:09 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:06:09 PM  (Reporting)  _CBG_ 1059659 1.Fortress Nieuwe Hollandse Waterlinie, 103 Zeeland, Pow:75, Count: 1(l 0/L 1/S 0) Will wait for help
3:06:09 PM  (Reporting)  _CBG_ 1060856 13. Armee, 103 Zeeland, Pow:274, Count: 5(l 0/L 4/S 1) Will wait for help
3:06:09 PM  (Reporting)  _CBG_ 1061330 20. Truppe, 103 Zeeland, Pow:37, Count: 2(l 0/L 2/S 0) Will wait for help
3:06:09 PM  (Reporting)  Ended CheckBesiegedGroups 341 ms
3:06:09 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:06:09 PM  (Reporting)  Ended Damaged Units 1 ms
3:06:09 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:06:09 PM  (Reporting)  Ended GarrisonObjectives 1 ms
3:06:09 PM  (Reporting)  Entering Repair Rail Network
3:06:09 PM  (Reporting)  Ended Repair Rail Network 0 ms
3:06:09 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:06:09 PM  (Reporting)  Ended CheckBesieging 3 ms
3:06:09 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:06:09 PM  (Reporting)  Ended Evacuate Force (_EVA_) 3 ms
3:06:09 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:06:09 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 3 ms
3:06:09 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:06:09 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1059676 Johann Otto Donner selected
3:06:09 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
3:06:09 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
3:06:09 PM  (Reporting)  _CLD_ Leader 1059676 Johann Otto Donner redeployed from Masuren to theater Theater_Germany  in region 140 Masuren
3:06:09 PM  (Reporting)  Ended Check Leaders 38 ms
3:06:09 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:06:09 PM  (Reporting)  Ended Make Superior Group 712 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:06:09 PM  (Reporting)  Ended Split Supports
3:06:09 PM  (Reporting)  Start of AI Check for Land Resupply
3:06:09 PM  (Reporting)  CheckForLandResupply 13. Armee will resupply, in region 103 Zeeland
3:06:09 PM  (Reporting)  CheckForLandResupply 20. Truppe will resupply, in region 103 Zeeland
3:06:09 PM  (Reporting)  Ended CheckForLandResupply 4 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:06:09 PM  (Reporting)  Ended KeepPosition 0 ms
3:06:09 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:06:09 PM  (Reporting)  Ended ReinforceFront 0 ms
3:06:09 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:06:09 PM  (Reporting)  Ended Concentrate Stacks 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Theaters algorithms 407 Theater_Indonesia ***
3:06:09 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:06:09 PM  (Reporting)  Ended PrivilegedCombine 7 ms
3:06:09 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:06:09 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:06:09 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
3:06:09 PM  (Reporting)  Ended ReconAndRaids 2 ms
3:06:09 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:06:09 PM  (Reporting)  Ended SplitGroups 3 ms
3:06:09 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:06:09 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:06:09 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:06:09 PM  (Reporting)  Ended Damaged Units 0 ms
3:06:09 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:06:09 PM  (Reporting)  Ended GarrisonObjectives 2 ms
3:06:09 PM  (Reporting)  Entering Repair Rail Network
3:06:09 PM  (Reporting)  Ended Repair Rail Network 0 ms
3:06:09 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:06:09 PM  (Reporting)  Ended CheckBesieging 11 ms
3:06:09 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:06:09 PM  (Reporting)  Ended Evacuate Force (_EVA_) 13 ms
3:06:09 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:06:09 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 13 ms
3:06:09 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:06:09 PM  (Reporting)  Ended Check Leaders 0 ms
3:06:09 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:06:09 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 407 Indonesia
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:06:09 PM  (Reporting)  Ended Split Supports
3:06:09 PM  (Reporting)  Start of AI Check for Land Resupply
3:06:09 PM  (Reporting)  Ended CheckForLandResupply 10 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:06:09 PM  (Reporting)  Ended KeepPosition 0 ms
3:06:09 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:06:09 PM  (Reporting)  Ended ReinforceFront 0 ms
3:06:09 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:06:09 PM  (Reporting)  Ended Concentrate Stacks 11 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Theaters algorithms 419 Theater_Mexico ***
3:06:09 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:06:09 PM  (Reporting)  Ended ReinforceFront 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Theaters algorithms 389 Theater_South_Africa ***
3:06:09 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:06:09 PM  (Reporting)  Ended ReinforceFront 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Theaters algorithms 388 Theater_Southwest_Africa ***
3:06:09 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 388 Southwest Africa
3:06:09 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 31 in South China Sea Maritime Trade
3:06:09 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 34 in South Pacific Maritime Trade
3:06:09 PM  (Reporting)  _AFA_ 1061317 Kormoran has been given the mission Agenda: Naval Docking, Value: 1000, Region: 740 Angra
3:06:09 PM  (Reporting)  _AFA_ 1059035 6. Flotte has been given the mission Agenda: Naval Docking, Value: 2150, Region: 740 Angra
3:06:09 PM  (Reporting)  Ended AssignFleetsOperations 5 ms
3:06:09 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:06:09 PM  (Reporting)  Ended ReinforceFront 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Theaters algorithms 423 Theater_Andes ***
3:06:09 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:06:09 PM  (Reporting)  Ended ReinforceFront 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Theaters algorithms 416 Theater_Central_USA ***
3:06:09 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:06:09 PM  (Reporting)  Ended ReinforceFront 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Theaters algorithms 385 Theater_Central_Africa ***
3:06:09 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:06:09 PM  (Reporting)  Ended ReinforceFront 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Theaters algorithms 402 Theater_Indochina ***
3:06:09 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:06:09 PM  (Reporting)  Ended ReinforceFront 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Theaters algorithms 424 Theater_Southern_Latin_America ***
3:06:09 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:06:09 PM  (Reporting)  Ended ReinforceFront 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Theaters algorithms 420 Theater_Central_America ***
3:06:09 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:06:09 PM  (Reporting)  Ended ReinforceFront 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Theaters algorithms 387 Theater_East_Africa ***
3:06:09 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:06:09 PM  (Reporting)  Ended ReinforceFront 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Theaters algorithms 425 Theater_Brazil ***
3:06:09 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:06:09 PM  (Reporting)  Ended ReinforceFront 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Theaters algorithms 421 Theater_Caribbean ***
3:06:09 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:06:09 PM  (Reporting)  Ended ReinforceFront 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Theaters algorithms 404 Theater_Northeastern_Asia ***
3:06:09 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:06:09 PM  (Reporting)  Ended ReinforceFront 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Theaters algorithms 417 Theater_Southern_USA ***
3:06:09 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:06:09 PM  (Reporting)  Ended ReinforceFront 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Theaters algorithms 403 Theater_Southeast_Asia ***
3:06:09 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:06:09 PM  (Reporting)  Ended ReinforceFront 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Theaters algorithms 376 Theater_Poland ***
3:06:09 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:06:09 PM  (Reporting)  Ended PrivilegedCombine 6 ms
3:06:09 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:06:09 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:06:09 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
3:06:09 PM  (Reporting)  Ended ReconAndRaids 1 ms
3:06:09 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:06:09 PM  (Reporting)  Ended SplitGroups 3 ms
3:06:09 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:06:09 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:06:09 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:06:09 PM  (Reporting)  Ended Damaged Units 1 ms
3:06:09 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:06:09 PM  (Reporting)  Ended GarrisonObjectives 1 ms
3:06:09 PM  (Reporting)  Entering Repair Rail Network
3:06:09 PM  (Reporting)  Ended Repair Rail Network 0 ms
3:06:09 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:06:09 PM  (Reporting)  Ended CheckBesieging 4 ms
3:06:09 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:06:09 PM  (Reporting)  Ended Evacuate Force (_EVA_) 4 ms
3:06:09 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:06:09 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 4 ms
3:06:09 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:06:09 PM  (Reporting)  Ended Check Leaders 0 ms
3:06:09 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:06:09 PM  (Reporting)  Ended Make Superior Group 1 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:06:09 PM  (Reporting)  Ended Split Supports
3:06:09 PM  (Reporting)  Start of AI Check for Land Resupply
3:06:09 PM  (Reporting)  Ended CheckForLandResupply 21 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:06:09 PM  (Reporting)  Ended KeepPosition 0 ms
3:06:09 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:06:09 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:06:09 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:06:09 PM  (Reporting)  Ended Concentrate Stacks 1 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Theaters algorithms 422 Theater_Northern_Latin_America ***
3:06:09 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:06:09 PM  (Reporting)  Ended ReinforceFront 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Theaters algorithms 411 Theater_Pacific ***
3:06:09 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:06:09 PM  (Reporting)  Ended ReinforceFront 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Theaters algorithms 381 Theater_Sahara ***
3:06:09 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:06:09 PM  (Reporting)  Ended ReinforceFront 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Theaters algorithms 409 Theater_Australia ***
3:06:09 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:06:09 PM  (Reporting)  Ended ReinforceFront 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Theaters algorithms 384 Theater_Nile ***
3:06:09 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:06:09 PM  (Reporting)  Ended ReinforceFront 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Theaters algorithms 370 Theater_Alpes ***
3:06:09 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:06:09 PM  (Reporting)  Ended Make Superior Group 1 ms
3:06:09 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:06:09 PM  (Reporting)  Ended ReinforceFront 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Theaters algorithms 408 Theater_South_Pacific ***
3:06:09 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:06:09 PM  (Reporting)  Ended ReinforceFront 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Theaters algorithms 410 Theater_New_Zealand ***
3:06:09 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:06:09 PM  (Reporting)  Ended ReinforceFront 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Theaters algorithms 397 Theater_Eastern_Siberia ***
3:06:09 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:06:09 PM  (Reporting)  Ended ReinforceFront 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Theaters algorithms 365 Theater_Atlantic ***
3:06:09 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:06:09 PM  (Reporting)  Ended ReinforceFront 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 372 Theater_Germany ***
3:06:09 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:06:09 PM  (Reporting)  Agenda: Garrison, Value: 15500, Region: 110 Ruhrgebiet
3:06:09 PM  (Reporting)  _DGA_ 1060381 Landwehr-Inspektion 6, 138 Ostpreussen, Pow:74, Count: 1(l 0/L 1/S 0) will garrison region 110 Ruhrgebiet
3:06:09 PM  (Reporting)  Ended DistantGarrison 173 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 377 Theater_Russia ***
3:06:09 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:06:09 PM  (Reporting)  Ended DistantGarrison 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 406 Theater_China ***
3:06:09 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:06:09 PM  (Reporting)  Ended DistantGarrison 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 383 Theater_West_Africa ***
3:06:09 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:06:09 PM  (Reporting)  Ended DistantGarrison 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 373 Theater_Austria ***
3:06:09 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:06:09 PM  (Reporting)  Ended DistantGarrison 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 375 Theater_Balkans ***
3:06:09 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:06:09 PM  (Reporting)  Ended DistantGarrison 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 368 Theater_France ***
3:06:09 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:06:09 PM  (Reporting)  Ended DistantGarrison 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 405 Theater_Japan ***
3:06:09 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:06:09 PM  (Reporting)  Ended DistantGarrison 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 374 Theater_Scandinavia ***
3:06:09 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:06:09 PM  (Reporting)  Ended DistantGarrison 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 415 Theater_Eastern_USA ***
3:06:09 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:06:09 PM  (Reporting)  Ended DistantGarrison 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 366 Theater_British_Isles ***
3:06:09 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:06:09 PM  (Reporting)  Ended DistantGarrison 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 371 Theater_Low_Countries ***
3:06:09 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:06:09 PM  (Reporting)  Ended DistantGarrison 172 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 407 Theater_Indonesia ***
3:06:09 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:06:09 PM  (Reporting)  Ended DistantGarrison 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 419 Theater_Mexico ***
3:06:09 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:06:09 PM  (Reporting)  Ended DistantGarrison 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 389 Theater_South_Africa ***
3:06:09 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:06:09 PM  (Reporting)  Ended DistantGarrison 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 388 Theater_Southwest_Africa ***
3:06:09 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:06:09 PM  (Reporting)  Ended DistantGarrison 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 423 Theater_Andes ***
3:06:09 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:06:09 PM  (Reporting)  Ended DistantGarrison 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 416 Theater_Central_USA ***
3:06:09 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:06:09 PM  (Reporting)  Ended DistantGarrison 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 385 Theater_Central_Africa ***
3:06:09 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:06:09 PM  (Reporting)  Ended DistantGarrison 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 402 Theater_Indochina ***
3:06:09 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:06:09 PM  (Reporting)  Ended DistantGarrison 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 424 Theater_Southern_Latin_America ***
3:06:09 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:06:09 PM  (Reporting)  Ended DistantGarrison 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 420 Theater_Central_America ***
3:06:09 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:06:09 PM  (Reporting)  Ended DistantGarrison 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 387 Theater_East_Africa ***
3:06:09 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:06:09 PM  (Reporting)  Ended DistantGarrison 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 425 Theater_Brazil ***
3:06:09 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:06:09 PM  (Reporting)  Ended DistantGarrison 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 421 Theater_Caribbean ***
3:06:09 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:06:09 PM  (Reporting)  Ended DistantGarrison 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 404 Theater_Northeastern_Asia ***
3:06:09 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:06:09 PM  (Reporting)  Ended DistantGarrison 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 417 Theater_Southern_USA ***
3:06:09 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:06:09 PM  (Reporting)  Ended DistantGarrison 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 403 Theater_Southeast_Asia ***
3:06:09 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:06:09 PM  (Reporting)  Ended DistantGarrison 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 376 Theater_Poland ***
3:06:09 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:06:09 PM  (Reporting)  Ended DistantGarrison 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 422 Theater_Northern_Latin_America ***
3:06:09 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:06:09 PM  (Reporting)  Ended DistantGarrison 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 411 Theater_Pacific ***
3:06:09 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:06:09 PM  (Reporting)  Ended DistantGarrison 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 381 Theater_Sahara ***
3:06:09 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:06:09 PM  (Reporting)  Ended DistantGarrison 15 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 409 Theater_Australia ***
3:06:09 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:06:09 PM  (Reporting)  Ended DistantGarrison 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 384 Theater_Nile ***
3:06:09 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:06:09 PM  (Reporting)  Ended DistantGarrison 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 370 Theater_Alpes ***
3:06:09 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:06:09 PM  (Reporting)  Ended DistantGarrison 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 408 Theater_South_Pacific ***
3:06:09 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:06:09 PM  (Reporting)  Ended DistantGarrison 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 410 Theater_New_Zealand ***
3:06:09 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:06:09 PM  (Reporting)  Ended DistantGarrison 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 397 Theater_Eastern_Siberia ***
3:06:09 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:06:09 PM  (Reporting)  Ended DistantGarrison 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 365 Theater_Atlantic ***
3:06:09 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:06:09 PM  (Reporting)  Ended DistantGarrison 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 43880 AllOppPowLand: 4108 AllOwnPowNav: 1602 AllOppPowNav 3279
3:06:09 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Starting process on extended theater 372 Theater_Germany Owned armies (extended): 47 Enemy armies: 2 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:06:09 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:06:09 PM  (Reporting)  1056206 Karl Armee (Pow.1385)
3:06:09 PM  (Reporting)  1005267 3. Armee (Pow.1672)
3:06:09 PM  (Reporting)  1059659 1.Fortress Nieuwe Hollandse Waterlinie (Pow.75)
3:06:09 PM  (Reporting)  1060856 13. Armee (Pow.274)
3:06:09 PM  (Reporting)  1047660 Wilhelm Armee (Pow.797)
3:06:09 PM  (Reporting)  1052978 1. Landwehr-Brigade (Pow.42)
3:06:09 PM  (Reporting)  1052811 von Schreckenstein, L.R. Korps (Pow.460)
3:06:09 PM  (Reporting)  1057757 Landwehr-Inspektion 8 (Pow.0)
3:06:09 PM  (Reporting)  1060524 FuA.Brig.Kdo. 4 (Pow.29)
3:06:09 PM  (Reporting)  1058270 Feldgendarmerie 5 (Pow.8)
3:06:09 PM  (Reporting)  1059045 I. Matrosen-Art.-Abt. (Pow.100)
3:06:09 PM  (Reporting)  1059676 Johann Otto Donner (Pow.0)
3:06:09 PM  (Reporting)  1060858 II. Matrosen-Art.-Abt. (Pow.85)
3:06:09 PM  (Reporting)  1060098 SB. 5 und SB. 6 (Pow.7)
3:06:09 PM  (Reporting)  1060521 Feldlazarett 1 (Pow.1)
3:06:09 PM  (Reporting)  1055822 Lw.Bezirk.Kdo. 3 (Pow.8)
3:06:09 PM  (Reporting)  1044700 Landwehr-Inspektion 4 (Pow.0)
3:06:09 PM  (Reporting)  1060859 Landwehr-Inspektion 3 (Pow.75)
3:06:09 PM  (Reporting)  1055087 Landwehr-Inspektion 1 (Pow.88)
3:06:09 PM  (Reporting)  1055819 4. Exploration (Pow.6)
3:06:09 PM  (Reporting)  1056888 11. Feld-Brigade (Pow.16)
3:06:09 PM  (Reporting)  1043671 8. Feld-Brigade (Pow.16)
3:06:09 PM  (Reporting)  1054142 4. Landwehr-Brigade (Pow.29)
3:06:09 PM  (Reporting)  1050681 22. Truppe (Pow.29)
3:06:09 PM  (Reporting)  1045728 2. Landwehr-Brigade (Pow.29)
3:06:09 PM  (Reporting)  1055297 10. Feld-Brigade (Pow.30)
3:06:09 PM  (Reporting)  1035789 1. Brigade (Pow.33)
3:06:09 PM  (Reporting)  1050427 16. Truppe (Pow.36)
3:06:09 PM  (Reporting)  1044010 2. Feld-Brigade (Pow.36)
3:06:09 PM  (Reporting)  1042173 7. Feld-Brigade (Pow.36)
3:06:09 PM  (Reporting)  1056750 Train-Abteilung 16 (Pow.0)
3:06:09 PM  (Reporting)  1033932 12. Truppe (Pow.50)
3:06:09 PM  (Reporting)  1048215 5. Feld-Brigade (Pow.69)
3:06:09 PM  (Reporting)  1043574 3. Feld-Brigade (Pow.69)
3:06:09 PM  (Reporting)  1055099 von der Grben, K. Korps (Pow.979)
3:06:09 PM  (Reporting)  1052312 Train-Abteilung 21 (Pow.0)
3:06:09 PM  (Reporting)  1060861 Landwehr-Inspektion 7 (Pow.75)
3:06:09 PM  (Reporting)  1060860 Landwehr-Inspektion 2 (Pow.77)
3:06:09 PM  (Reporting)  1053391 Lw.Bezirk.Kdo. 2 (Pow.0)
3:06:09 PM  (Reporting)  1047144 9. Truppe (Pow.67)
3:06:09 PM  (Reporting)  1060381 Landwehr-Inspektion 6 (Pow.74)
3:06:09 PM  (Reporting)  1058131 Landwehr-Inspektion 5 (Pow.75)
3:06:09 PM  (Reporting)  1061318 14. Truppe (Pow.118)
3:06:09 PM  (Reporting)  1061319 Lw.Bezirk.Kdo. 1 (Pow.19)
3:06:09 PM  (Reporting)  1061321 17. Truppe (Pow.42)
3:06:09 PM  (Reporting)  1061322 Truppe (Pow.24)
3:06:09 PM  (Reporting)  1061323 Truppe (Pow.24)
3:06:09 PM  (Reporting)  1061324 Truppe (Pow.24)
3:06:09 PM  (Reporting)  1061325 Truppe (Pow.24)
3:06:09 PM  (Reporting)  1061326 Train-Abteilung 5 (Pow.0)
3:06:09 PM  (Reporting)  1061327 Train-Abteilung 15 (Pow.0)
3:06:09 PM  (Reporting)  1061330 18. Truppe (Pow.37)
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Secondary Region 110 Ruhrgebiet Pick 100 has enough garrison (Value: 74) - evaluation skipped
3:06:09 PM  (Reporting)  Primary Region 106 Rheinland Pick 77 has enough garrison (Value: 1962) - evaluation skipped
3:06:09 PM  (Reporting)  Secondary Region 133 Oberschlesien Pick 26 has enough garrison (Value: 337) - evaluation skipped
3:06:09 PM  (Reporting)  Secondary Region 127 Hessen-Kassel Pick 10 has enough garrison (Value: 0) - evaluation skipped
3:06:09 PM  (Reporting)  Secondary Region 114 Franken Pick 6 has enough garrison (Value: 0) - evaluation skipped
3:06:09 PM  (Reporting)  CheckRegionForOperation 1047144 9. Truppe, 138 Ostpreussen, Pow:67, Count: 4(l 0/L 1/S 3) Fitness 92 PickVal 100 SelfVal 516 AINeed 60
3:06:09 PM  (Reporting)  Agenda: Defend, Value: 46000, Region: 156 Kleinpolen
3:06:09 PM  (Reporting)  Secondary Region 118 Hamburg Pick 7 has enough garrison (Value: 98) - evaluation skipped
3:06:09 PM  (Reporting)  Secondary Region 129 Wuertemberg Pick 15 has enough garrison (Value: 0) - evaluation skipped
3:06:09 PM  (Reporting)  Secondary Region 148 Tirol Pick 7 has enough garrison (Value: 0) - evaluation skipped
3:06:09 PM  (Reporting)  Primary Region 124 Brandenburg Pick 57 has enough garrison (Value: 577) - evaluation skipped
3:06:09 PM  (Reporting)  Secondary Region 113 Hessen-Darmstadt Pick 31 has enough garrison (Value: 0) - evaluation skipped
3:06:09 PM  (Reporting)  Secondary Region 107 Saarland Pick 9 has enough garrison (Value: 1722) - evaluation skipped
3:06:09 PM  (Reporting)  Primary Region 103 Zeeland Pick 100 has enough garrison (Value: 1889) - evaluation skipped
3:06:09 PM  (Reporting)  Secondary Region 138 Ostpreussen Pick 41 has enough garrison (Value: 346) - evaluation skipped
3:06:09 PM  (Reporting)  CheckRegionForOperation 1058131 Landwehr-Inspektion 5, 138 Ostpreussen, Pow:75, Count: 1(l 0/L 1/S 0) Fitness 65 PickVal 32 SelfVal 470 AINeed 108
3:06:09 PM  (Reporting)  Agenda: Defend, Value: 30550, Region: 130 Bayern
3:06:09 PM  (Reporting)  CheckRegionForOperation 1059659 1.Fortress Nieuwe Hollandse Waterlinie, 103 Zeeland, Pow:75, Count: 1(l 0/L 1/S 0) Fitness 65 PickVal 15 SelfVal 387 AINeed 60
3:06:09 PM  (Reporting)  Agenda: Defend, Value: 25155, Region: 108 Pfalz
3:06:09 PM  (Reporting)  Secondary Region 132 Niederschlesien Pick 26 has enough garrison (Value: 0) - evaluation skipped
3:06:09 PM  (Reporting)  Secondary Region 126 Sachsen Pick 35 has enough garrison (Value: 0) - evaluation skipped
3:06:09 PM  (Reporting)  Secondary Region 137 Posen Pick 24 has enough garrison (Value: 337) - evaluation skipped
3:06:09 PM  (Reporting)  Secondary Region 131 Oberpfalz Pick 5 has enough garrison (Value: 0) - evaluation skipped
3:06:09 PM  (Reporting)  Secondary Region 128 Thueringen Pick 9 has enough garrison (Value: 0) - evaluation skipped
3:06:09 PM  (Reporting)  Secondary Region 136 Westpreussen Pick 11 has enough garrison (Value: 327) - evaluation skipped
3:06:09 PM  (Reporting)  Secondary Region 115 Baden Pick 8 has enough garrison (Value: 0) - evaluation skipped
3:06:09 PM  (Reporting)  Secondary Region 146 Maehren Pick 36 has enough garrison (Value: 0) - evaluation skipped
3:06:09 PM  (Reporting)  Secondary Region 143 Riesengebirge Pick 22 has enough garrison (Value: 0) - evaluation skipped
3:06:09 PM  (Reporting)  Secondary Region 123 Vorpommern Pick 7 has enough garrison (Value: 0) - evaluation skipped
3:06:09 PM  (Reporting)  Secondary Region 233 Ostmark Pick 17 has enough garrison (Value: 1672) - evaluation skipped
3:06:09 PM  (Reporting)  Secondary Region 149 Innviertel Pick 9 has enough garrison (Value: 0) - evaluation skipped
3:06:09 PM  (Reporting)  Secondary Region 119 Holstein Pick 3 has enough garrison (Value: 0) - evaluation skipped
3:06:09 PM  (Reporting)  Secondary Region 142 Erzgebirge Pick 14 has enough garrison (Value: 0) - evaluation skipped
3:06:09 PM  (Reporting)  Secondary Region 144 Boehmerwald Pick 12 has enough garrison (Value: 0) - evaluation skipped
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Starting process on extended theater 377 Theater_Russia Owned armies (extended): 18 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
3:06:09 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:06:09 PM  (Reporting)  1052978 1. Landwehr-Brigade (Pow.42)
3:06:09 PM  (Reporting)  1059676 Johann Otto Donner (Pow.0)
3:06:09 PM  (Reporting)  1060859 Landwehr-Inspektion 3 (Pow.75)
3:06:09 PM  (Reporting)  1055087 Landwehr-Inspektion 1 (Pow.88)
3:06:09 PM  (Reporting)  1055819 4. Exploration (Pow.6)
3:06:09 PM  (Reporting)  1056888 11. Feld-Brigade (Pow.16)
3:06:09 PM  (Reporting)  1043671 8. Feld-Brigade (Pow.16)
3:06:09 PM  (Reporting)  1054142 4. Landwehr-Brigade (Pow.29)
3:06:09 PM  (Reporting)  1050681 22. Truppe (Pow.29)
3:06:09 PM  (Reporting)  1045728 2. Landwehr-Brigade (Pow.29)
3:06:09 PM  (Reporting)  1055297 10. Feld-Brigade (Pow.30)
3:06:09 PM  (Reporting)  1035789 1. Brigade (Pow.33)
3:06:09 PM  (Reporting)  1050427 16. Truppe (Pow.36)
3:06:09 PM  (Reporting)  1044010 2. Feld-Brigade (Pow.36)
3:06:09 PM  (Reporting)  1042173 7. Feld-Brigade (Pow.36)
3:06:09 PM  (Reporting)  1056750 Train-Abteilung 16 (Pow.0)
3:06:09 PM  (Reporting)  1033932 12. Truppe (Pow.50)
3:06:09 PM  (Reporting)  1048215 5. Feld-Brigade (Pow.69)
3:06:09 PM  (Reporting)  1043574 3. Feld-Brigade (Pow.69)
3:06:09 PM  (Reporting)  1055099 von der Grben, K. Korps (Pow.979)
3:06:09 PM  (Reporting)  1052312 Train-Abteilung 21 (Pow.0)
3:06:09 PM  (Reporting)  1061321 17. Truppe (Pow.42)
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Starting process on extended theater 383 Theater_West_Africa Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 0.24 Land Core Ratio: 0.24  ***
3:06:09 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:06:09 PM  (Reporting)  1046778 Barth Expedition (Pow.14)
3:06:09 PM  (Reporting)  1061328 Heinrich Barth (Pow.0)
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Region 537 Cotonou Pick 11 SelfVal 11 Need 903  no group candidate found
3:06:09 PM  (Reporting)  Region 581 Sokoto Pick 5 SelfVal 5 Need 903  no group candidate found
3:06:09 PM  (Reporting)  Region 497 Banjul Pick 16 SelfVal 16 Need 903  no group candidate found
3:06:09 PM  (Reporting)  Region 535 Lome Pick 14 SelfVal 14 Need 903  no group candidate found
3:06:09 PM  (Reporting)  Secondary Region 511 Gbarnga Pick 5 has enough garrison (Value: 14) - evaluation skipped
3:06:09 PM  (Reporting)  Region 583 Kano Pick 5 SelfVal 5 Need 903  no group candidate found
3:06:09 PM  (Reporting)  Secondary Region 512 Zwedru Pick 7 has enough garrison (Value: 0) - evaluation skipped
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Starting process on extended theater 373 Theater_Austria Owned armies (extended): 2 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:06:09 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:06:09 PM  (Reporting)  1005267 3. Armee (Pow.1672)
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Secondary Region 145 Boehmen Pick 39 has enough garrison (Value: 0) - evaluation skipped
3:06:09 PM  (Reporting)  Secondary Region 156 Kleinpolen Pick 100 has enough garrison (Value: 0) - evaluation skipped
3:06:09 PM  (Reporting)  Secondary Region 126 Sachsen Pick 35 has enough garrison (Value: 0) - evaluation skipped
3:06:09 PM  (Reporting)  Secondary Region 178 Dalmatien Pick 5 has enough garrison (Value: 0) - evaluation skipped
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Starting process on extended theater 375 Theater_Balkans Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:06:09 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Secondary Region 174 Siebenbuergen Pick 15 has enough garrison (Value: 0) - evaluation skipped
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Starting process on extended theater 368 Theater_France Owned armies (extended): 2 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
3:06:09 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:06:09 PM  (Reporting)  1056206 Karl Armee (Pow.1385)
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Secondary Region 107 Saarland Pick 9 has enough garrison (Value: 1722) - evaluation skipped
3:06:09 PM  (Reporting)  Region 108 Pfalz Pick 15 SelfVal 387 Need 60  no group candidate found
3:06:09 PM  (Reporting)  Secondary Region 115 Baden Pick 8 has enough garrison (Value: 0) - evaluation skipped
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Starting process on extended theater 371 Theater_Low_Countries Owned armies (extended): 9 Enemy armies: 9 Land Ratio: 3.66 Land Core Ratio: 1.49  ***
3:06:09 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:06:09 PM  (Reporting)  1056206 Karl Armee (Pow.1385)
3:06:09 PM  (Reporting)  1059659 1.Fortress Nieuwe Hollandse Waterlinie (Pow.75)
3:06:09 PM  (Reporting)  1060856 13. Armee (Pow.274)
3:06:09 PM  (Reporting)  1047660 Wilhelm Armee (Pow.797)
3:06:09 PM  (Reporting)  1052811 von Schreckenstein, L.R. Korps (Pow.460)
3:06:09 PM  (Reporting)  1061318 14. Truppe (Pow.118)
3:06:09 PM  (Reporting)  1061326 Train-Abteilung 5 (Pow.0)
3:06:09 PM  (Reporting)  1061327 Train-Abteilung 15 (Pow.0)
3:06:09 PM  (Reporting)  1061330 18. Truppe (Pow.37)
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Region 106 Rheinland Pick 77 SelfVal 540 Need 0  no group candidate found
3:06:09 PM  (Reporting)  Primary Region 103 Zeeland Pick 100 has enough garrison (Value: 1889) - evaluation skipped
3:06:09 PM  (Reporting)  CheckRegionForOperation 1060856 13. Armee, 103 Zeeland, Pow:274, Count: 5(l 0/L 4/S 1) Fitness 74 PickVal 100 SelfVal 835 AINeed 185
3:06:09 PM  (Reporting)  Agenda: Defend, Value: 37000, Region: 110 Ruhrgebiet
3:06:09 PM  (Reporting)  CheckRegionForOperation 1047660 Wilhelm Armee, 103 Zeeland, Pow:797, Count: 15(l 1/L 3/S 11) Fitness 62 PickVal 2 SelfVal 59 AINeed 1071
3:06:09 PM  (Reporting)  Agenda: Attack, Value: 3658, Region: 105 Friesland
3:06:09 PM  (Reporting)  Secondary Region 107 Saarland Pick 9 has enough garrison (Value: 1722) - evaluation skipped
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Starting process on extended theater 407 Theater_Indonesia Owned armies (extended): 2 Enemy armies: 9 Land Ratio: 0.21 Land Core Ratio: 0.21  ***
3:06:09 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:06:09 PM  (Reporting)  1051657 von Reyher, K.F. Armee (Pow.57)
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Region 1407 Bandung Pick 100 SelfVal 267 Need 285  no group candidate found
3:06:09 PM  (Reporting)  Region 1380 Aceh Pick 4 SelfVal 18 Need 1033  no group candidate found
3:06:09 PM  (Reporting)  Region 1406 Djakarta Pick 4 SelfVal 17 Need 209  no group candidate found
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Starting process on extended theater 376 Theater_Poland Owned armies (extended): 22 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:06:09 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:06:09 PM  (Reporting)  1005267 3. Armee (Pow.1672)
3:06:09 PM  (Reporting)  1052978 1. Landwehr-Brigade (Pow.42)
3:06:09 PM  (Reporting)  1059676 Johann Otto Donner (Pow.0)
3:06:09 PM  (Reporting)  1060858 II. Matrosen-Art.-Abt. (Pow.85)
3:06:09 PM  (Reporting)  1060859 Landwehr-Inspektion 3 (Pow.75)
3:06:09 PM  (Reporting)  1055087 Landwehr-Inspektion 1 (Pow.88)
3:06:09 PM  (Reporting)  1055819 4. Exploration (Pow.6)
3:06:09 PM  (Reporting)  1056888 11. Feld-Brigade (Pow.16)
3:06:09 PM  (Reporting)  1043671 8. Feld-Brigade (Pow.16)
3:06:09 PM  (Reporting)  1054142 4. Landwehr-Brigade (Pow.29)
3:06:09 PM  (Reporting)  1050681 22. Truppe (Pow.29)
3:06:09 PM  (Reporting)  1045728 2. Landwehr-Brigade (Pow.29)
3:06:09 PM  (Reporting)  1055297 10. Feld-Brigade (Pow.30)
3:06:09 PM  (Reporting)  1035789 1. Brigade (Pow.33)
3:06:09 PM  (Reporting)  1050427 16. Truppe (Pow.36)
3:06:09 PM  (Reporting)  1044010 2. Feld-Brigade (Pow.36)
3:06:09 PM  (Reporting)  1042173 7. Feld-Brigade (Pow.36)
3:06:09 PM  (Reporting)  1056750 Train-Abteilung 16 (Pow.0)
3:06:09 PM  (Reporting)  1033932 12. Truppe (Pow.50)
3:06:09 PM  (Reporting)  1048215 5. Feld-Brigade (Pow.69)
3:06:09 PM  (Reporting)  1043574 3. Feld-Brigade (Pow.69)
3:06:09 PM  (Reporting)  1055099 von der Grben, K. Korps (Pow.979)
3:06:09 PM  (Reporting)  1052312 Train-Abteilung 21 (Pow.0)
3:06:09 PM  (Reporting)  1061321 17. Truppe (Pow.42)
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  CheckRegionForOperation 1033932 12. Truppe, 140 Masuren, Pow:50, Count: 5(l 0/L 3/S 2) Fitness 74 PickVal 100 SelfVal 516 AINeed 60
3:06:09 PM  (Reporting)  Agenda: Defend, Value: 37000, Region: 156 Kleinpolen
3:06:09 PM  (Reporting)  Mobilizing auxiliary group 1035789 1. Brigade
3:06:09 PM  (Reporting)  Secondary Region 233 Ostmark Pick 17 has enough garrison (Value: 1672) - evaluation skipped
3:06:09 PM  (Reporting)  Secondary Region 137 Posen Pick 24 has enough garrison (Value: 337) - evaluation skipped
3:06:09 PM  (Reporting)  Secondary Region 133 Oberschlesien Pick 26 has enough garrison (Value: 337) - evaluation skipped
3:06:09 PM  (Reporting)  Secondary Region 161 Lemberg Pick 15 has enough garrison (Value: 0) - evaluation skipped
3:06:09 PM  (Reporting)  Secondary Region 164 Bukowina Pick 4 has enough garrison (Value: 0) - evaluation skipped
3:06:09 PM  (Reporting)  Secondary Region 162 Ostgalizien Pick 3 has enough garrison (Value: 0) - evaluation skipped
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Starting process on extended theater 370 Theater_Alpes Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
3:06:09 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Secondary Region 129 Wuertemberg Pick 15 has enough garrison (Value: 0) - evaluation skipped
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Starting process on extended theater 434 Theater_Indian_Ocean Owned armies (extended): 2 Enemy armies: 11 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
3:06:09 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:06:09 PM  (Reporting)  1051657 von Reyher, K.F. Armee (Pow.57)
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Region 724 Zambezia Pick 21 SelfVal 21 Need 1080  no group candidate found
3:06:09 PM  (Reporting)  Region 1407 Bandung Pick 100 SelfVal 267 Need 285  no group candidate found
3:06:09 PM  (Reporting)  Region 776 Ulundi Pick 5 SelfVal 5 Need 1080  no group candidate found
3:06:09 PM  (Reporting)  Region 718 Ibo Pick 20 SelfVal 20 Need 1080  no group candidate found
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Starting process on extended theater 427 Theater_North_European_Seas Owned armies (extended): 34 Enemy armies: 14 Land Ratio: 3.27 Land Core Ratio: 0.20  ***
3:06:09 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:06:09 PM  (Reporting)  1059659 1.Fortress Nieuwe Hollandse Waterlinie (Pow.75)
3:06:09 PM  (Reporting)  1060856 13. Armee (Pow.274)
3:06:09 PM  (Reporting)  1047660 Wilhelm Armee (Pow.797)
3:06:09 PM  (Reporting)  1052978 1. Landwehr-Brigade (Pow.42)
3:06:09 PM  (Reporting)  1059676 Johann Otto Donner (Pow.0)
3:06:09 PM  (Reporting)  1060098 SB. 5 und SB. 6 (Pow.7)
3:06:09 PM  (Reporting)  1060521 Feldlazarett 1 (Pow.1)
3:06:09 PM  (Reporting)  1044700 Landwehr-Inspektion 4 (Pow.0)
3:06:09 PM  (Reporting)  1060859 Landwehr-Inspektion 3 (Pow.75)
3:06:09 PM  (Reporting)  1055087 Landwehr-Inspektion 1 (Pow.88)
3:06:09 PM  (Reporting)  1055819 4. Exploration (Pow.6)
3:06:09 PM  (Reporting)  1056888 11. Feld-Brigade (Pow.16)
3:06:09 PM  (Reporting)  1043671 8. Feld-Brigade (Pow.16)
3:06:09 PM  (Reporting)  1054142 4. Landwehr-Brigade (Pow.29)
3:06:09 PM  (Reporting)  1050681 22. Truppe (Pow.29)
3:06:09 PM  (Reporting)  1045728 2. Landwehr-Brigade (Pow.29)
3:06:09 PM  (Reporting)  1055297 10. Feld-Brigade (Pow.30)
3:06:09 PM  (Reporting)  1035789 1. Brigade (Pow.33)
3:06:09 PM  (Reporting)  1050427 16. Truppe (Pow.36)
3:06:09 PM  (Reporting)  1044010 2. Feld-Brigade (Pow.36)
3:06:09 PM  (Reporting)  1042173 7. Feld-Brigade (Pow.36)
3:06:09 PM  (Reporting)  1056750 Train-Abteilung 16 (Pow.0)
3:06:09 PM  (Reporting)  1033932 12. Truppe (Pow.50)
3:06:09 PM  (Reporting)  1048215 5. Feld-Brigade (Pow.69)
3:06:09 PM  (Reporting)  1043574 3. Feld-Brigade (Pow.69)
3:06:09 PM  (Reporting)  1055099 von der Grben, K. Korps (Pow.979)
3:06:09 PM  (Reporting)  1052312 Train-Abteilung 21 (Pow.0)
3:06:09 PM  (Reporting)  1060861 Landwehr-Inspektion 7 (Pow.75)
3:06:09 PM  (Reporting)  1060860 Landwehr-Inspektion 2 (Pow.77)
3:06:09 PM  (Reporting)  1053391 Lw.Bezirk.Kdo. 2 (Pow.0)
3:06:09 PM  (Reporting)  1047144 9. Truppe (Pow.67)
3:06:09 PM  (Reporting)  1060381 Landwehr-Inspektion 6 (Pow.74)
3:06:09 PM  (Reporting)  1058131 Landwehr-Inspektion 5 (Pow.75)
3:06:09 PM  (Reporting)  1061318 14. Truppe (Pow.118)
3:06:09 PM  (Reporting)  1061319 Lw.Bezirk.Kdo. 1 (Pow.19)
3:06:09 PM  (Reporting)  1061321 17. Truppe (Pow.42)
3:06:09 PM  (Reporting)  1061330 18. Truppe (Pow.37)
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Primary Region 103 Zeeland Pick 100 has enough garrison (Value: 1889) - evaluation skipped
3:06:09 PM  (Reporting)  Region 185 Vastergotland Pick 7 SelfVal 7 Need 1080  no group candidate found
3:06:09 PM  (Reporting)  Secondary Region 138 Ostpreussen Pick 41 has enough garrison (Value: 346) - evaluation skipped
3:06:09 PM  (Reporting)  Secondary Region 123 Vorpommern Pick 7 has enough garrison (Value: 0) - evaluation skipped
3:06:09 PM  (Reporting)  Secondary Region 118 Hamburg Pick 7 has enough garrison (Value: 98) - evaluation skipped
3:06:09 PM  (Reporting)  Secondary Region 136 Westpreussen Pick 11 has enough garrison (Value: 327) - evaluation skipped
3:06:09 PM  (Reporting)  Region 187 Svealand Pick 10 SelfVal 10 Need 1080  no group candidate found
3:06:09 PM  (Reporting)  Region 4 Iceland Pick 10 SelfVal 10 Need 1080  no group candidate found
3:06:09 PM  (Reporting)  Region 184 Smaland Pick 4 SelfVal 4 Need 1080  no group candidate found
3:06:09 PM  (Reporting)  Region 183 Skane Pick 5 SelfVal 5 Need 1080  no group candidate found
3:06:09 PM  (Reporting)  Secondary Region 119 Holstein Pick 3 has enough garrison (Value: 0) - evaluation skipped
3:06:09 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 938 ms
3:06:09 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 437 Central Pacific
3:06:09 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 31 in South China Sea Maritime Trade
3:06:09 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 34 in South Pacific Maritime Trade
3:06:09 PM  (Reporting)  _AFA_ 1037858 5. Aufklrungsgruppe has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2216 Eastern Pacific Maritime Trade
3:06:09 PM  (Reporting)  _AFA_ 1059034 4. Aufklrungsgruppe has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2216 Eastern Pacific Maritime Trade
3:06:09 PM  (Reporting)  Ended AssignFleetsOperations 11 ms
3:06:09 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 436 Southern Pacific
3:06:09 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 31 in South China Sea Maritime Trade
3:06:09 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 34 in South Pacific Maritime Trade
3:06:09 PM  (Reporting)  _AFA_ 1034789 Hapag Handel GMBH has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2215 South Pacific Maritime Trade
3:06:09 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
3:06:09 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 435 Western Pacific
3:06:09 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 31 in South China Sea Maritime Trade
3:06:09 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 34 in South Pacific Maritime Trade
3:06:09 PM  (Reporting)  _AFA_ 1043569 Hansa Handel GMBH has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2213 West Pacific Maritime Trade
3:06:09 PM  (Reporting)  _AFA_ 1034290 6. Flotte has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 2210 South China Sea Maritime Trade
3:06:09 PM  (Reporting)  Ended AssignFleetsOperations 5 ms
3:06:09 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 433 Southwestern African Seas
3:06:09 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 31 in South China Sea Maritime Trade
3:06:09 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 34 in South Pacific Maritime Trade
3:06:09 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
3:06:09 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 432 Southeastern American Seas
3:06:09 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 31 in South China Sea Maritime Trade
3:06:09 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 34 in South Pacific Maritime Trade
3:06:09 PM  (Reporting)  _AFA_ 1020602 Neptun Schiffwert Handel GMBH has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2205 La Plata Maritime Trade
3:06:09 PM  (Reporting)  Ended AssignFleetsOperations 5 ms
3:06:09 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 431 Central American Seas
3:06:09 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 31 in South China Sea Maritime Trade
3:06:09 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 34 in South Pacific Maritime Trade
3:06:09 PM  (Reporting)  _AFA_ 1013523 Merchant Fleet #2 has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2203 Caribbean Maritime Trade
3:06:09 PM  (Reporting)  Ended AssignFleetsOperations 6 ms
3:06:09 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 430 Northeastern American Seas
3:06:09 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 31 in South China Sea Maritime Trade
3:06:09 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 34 in South Pacific Maritime Trade
3:06:09 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
3:06:09 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 428 European Seas
3:06:09 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 31 in South China Sea Maritime Trade
3:06:09 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 34 in South Pacific Maritime Trade
3:06:09 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
3:06:09 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 427 North European Seas
3:06:09 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 31 in South China Sea Maritime Trade
3:06:09 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 34 in South Pacific Maritime Trade
3:06:09 PM  (Reporting)  _AFA_ 1015596 1. Aufklrungsgruppe has been given the mission Agenda: Patrol Convoy Box, Value: 8475, Region: 2197 North Sea Maritime Trade
3:06:09 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
3:06:09 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 372 Germany
3:06:09 PM  (Reporting)  Ended CheckLocalOpportunities 37 ms
3:06:09 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 383 West Africa
3:06:09 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
3:06:09 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 373 Austria
3:06:09 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
3:06:09 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 375 Balkans
3:06:09 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
3:06:09 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 371 Low Countries
3:06:09 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
3:06:09 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 407 Indonesia
3:06:09 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
3:06:09 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 376 Poland
3:06:09 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  ############ Starting ApplyAgenda:  Prussia  ############
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  *** Theater:  Theater_Northwestern_African_Seas ( NavRatio:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  *** Theater:  Theater_North_Atlantic ( NavRatio:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  *** Theater:  Theater_Eastern_Pacific ( NavRatio:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  *** Theater:  Theater_Central_Pacific ( NavRatio:5.00) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  *** Theater:  Theater_Southern_Pacific ( NavRatio:0.31) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  *** Theater:  Theater_Western_Pacific ( NavRatio:0.36) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  *** Theater:  Theater_Indian_Ocean ( NavRatio:0.23) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  *** Theater:  Theater_Southwestern_African_Seas ( NavRatio:5.00) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  *** Theater:  Theater_Southeastern_American_Seas ( NavRatio:0.43) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  *** Theater:  Theater_Central_American_Seas ( NavRatio:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  *** Theater:  Theater_Northeastern_American_Seas ( NavRatio:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  *** Theater:  Theater_European_Seas ( NavRatio:0.58) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  *** Theater:  Theater_North_European_Seas ( NavRatio:0.79) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:06:09 PM  (Reporting)  _RCA_ Arty 1060858 II. Matrosen-Art.-Abt., 139 Kulmerland, Pow:85, Count: 1(l 0/L 0/S 1) in reserve
3:06:09 PM  (Reporting)  _RCA_ Arty 1059045 I. Matrosen-Art.-Abt., 124 Brandenburg, Pow:100, Count: 1(l 0/L 0/S 1) in reserve
3:06:09 PM  (Reporting)  _RCA_ Arty 1060524 FuA.Brig.Kdo. 4, 124 Brandenburg, Pow:29, Count: 1(l 0/L 0/S 1) in reserve
3:06:09 PM  (Reporting)  _RCA_ Artilleries found:  3 in core Area
3:06:09 PM  (Reporting)  _RCA_ Artillery 1060858 II. Matrosen-Art.-Abt., 139 Kulmerland, Pow:85, Count: 1(l 0/L 0/S 1) relocating toward 1055099 von der Grben, K. Korps, 140 Masuren, Pow:979, Count: 14(l 3/L 2/S 9)
3:06:09 PM  (Reporting)  _RCA_ Artillery 1060524 FuA.Brig.Kdo. 4, 124 Brandenburg, Pow:29, Count: 1(l 0/L 0/S 1) relocating toward 1061319 Lw.Bezirk.Kdo. 1, 138 Ostpreussen, Pow:19, Count: 1(l 0/L 1/S 0)
3:06:09 PM  (Reporting)  _RCA_ Artillery 1059045 I. Matrosen-Art.-Abt., 140 Masuren, Pow:100, Count: 1(l 0/L 0/S 1) relocating toward 140 Masuren
3:06:09 PM  (Reporting)  _RCA_ Arty 1059045 I. Matrosen-Art.-Abt., 140 Masuren, Pow:100, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
3:06:09 PM  (Reporting)  Ended Receive Arties
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:06:09 PM  (Reporting)  _RCS_ Supply 1061327 Train-Abteilung 15, 110 Ruhrgebiet, Pow:0, Count: 1(l 0/L 0/S 1)
3:06:09 PM  (Reporting)  _RCS_ Supply 1061326 Train-Abteilung 5, 110 Ruhrgebiet, Pow:0, Count: 1(l 0/L 0/S 1)
3:06:09 PM  (Reporting)  _RCS_ Supply 1047144 9. Truppe, 138 Ostpreussen, Pow:67, Count: 4(l 0/L 1/S 3)
3:06:09 PM  (Reporting)  _RCS_ Supply 1052312 Train-Abteilung 21, 140 Masuren, Pow:0, Count: 1(l 0/L 0/S 1)
3:06:09 PM  (Reporting)  _RCS_ Supply 1056750 Train-Abteilung 16, 140 Masuren, Pow:0, Count: 1(l 0/L 0/S 1)
3:06:09 PM  (Reporting)  _RCS_ Supplies found:  5 in core Area
3:06:09 PM  (Reporting)  _RCA_ Resupplying 1056750 Train-Abteilung 16, 140 Masuren, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1059045 I. Matrosen-Art.-Abt., 140 Masuren, Pow:100, Count: 1(l 0/L 0/S 1)
3:06:09 PM  (Reporting)  _RCA_ Resupplying 1052312 Train-Abteilung 21, 140 Masuren, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1055099 von der Grben, K. Korps, 140 Masuren, Pow:1074, Count: 15(l 3/L 2/S 10)
3:06:09 PM  (Reporting)  _RCA_ Resupplying 1061327 Train-Abteilung 15, 110 Ruhrgebiet, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1056206 Karl Armee, 107 Saarland, Pow:1385, Count: 14(l 2/L 5/S 7)
3:06:09 PM  (Reporting)  _RCA_ Resupplying 1047144 9. Truppe, 138 Ostpreussen, Pow:67, Count: 4(l 0/L 1/S 3) relocating toward 1033932 12. Truppe, 140 Masuren, Pow:50, Count: 5(l 0/L 3/S 2)
3:06:09 PM  (Reporting)  _RCA_ Resupplying 1061326 Train-Abteilung 5, 110 Ruhrgebiet, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1052811 von Schreckenstein, L.R. Korps, 110 Ruhrgebiet, Pow:460, Count: 4(l 1/L 1/S 2)
3:06:09 PM  (Reporting)  Ended Receive Supplies
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:06:09 PM  (Reporting)  _GTU_ Gathering Region 140 Masuren in theater 372 Germany
3:06:09 PM  (Reporting)  _GTU_ 1060861 Landwehr-Inspektion 7, 138 Ostpreussen, Pow:75, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:06:09 PM  (Reporting)  _GTU_ 1060860 Landwehr-Inspektion 2, 138 Ostpreussen, Pow:77, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:06:09 PM  (Reporting)  _GTU_ Starting merge 2 at start
3:06:09 PM  (Reporting)  _GTU_ Finished merge 1 now
3:06:09 PM  (Reporting)  _GTU_ 12. Truppe gathering toward primary region (short distance)
3:06:09 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 225, Region: 140 Masuren Gather to region: 140 Masuren
3:06:09 PM  (Reporting)  Ended AI Gather Units 11 ms
3:06:09 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:06:09 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_Russia (Ext:5.00 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_China (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_West_Africa (Ext:0.24 - Core:0.24 - Nav:0.20) ***
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:06:09 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:06:09 PM  (Reporting)  Ended Receive Arties
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:06:09 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:06:09 PM  (Reporting)  Ended Receive Supplies
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:06:09 PM  (Reporting)  _GTU_ Gathering Region 497 Banjul in theater 383 West Africa
3:06:09 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:06:09 PM  (Reporting)  End of AI Gather Units
3:06:09 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:06:09 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:06:09 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:06:09 PM  (Reporting)  Ended Receive Arties
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:06:09 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:06:09 PM  (Reporting)  Ended Receive Supplies
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:06:09 PM  (Reporting)  _GTU_ Gathering Region 140 Masuren in theater 373 Austria
3:06:09 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:06:09 PM  (Reporting)  End of AI Gather Units
3:06:09 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:06:09 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:06:09 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:06:09 PM  (Reporting)  Ended Receive Arties
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:06:09 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:06:09 PM  (Reporting)  Ended Receive Supplies
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:06:09 PM  (Reporting)  _GTU_ Gathering Region 140 Masuren in theater 375 Balkans
3:06:09 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:06:09 PM  (Reporting)  End of AI Gather Units
3:06:09 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:06:09 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_France (Ext:5.00 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_Japan (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_Eastern_USA (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:3.66 - Core:1.49 - Nav:0.20) ***
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:06:09 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:06:09 PM  (Reporting)  Ended Receive Arties
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:06:09 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:06:09 PM  (Reporting)  Ended Receive Supplies
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:06:09 PM  (Reporting)  _GTU_ Gathering Region 103 Zeeland in theater 371 Low Countries
3:06:09 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:06:09 PM  (Reporting)  End of AI Gather Units
3:06:09 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:06:09 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_Indonesia (Ext:0.21 - Core:0.21 - Nav:0.20) ***
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:06:09 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:06:09 PM  (Reporting)  Ended Receive Arties
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:06:09 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:06:09 PM  (Reporting)  Ended Receive Supplies
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:06:09 PM  (Reporting)  _GTU_ Gathering Region 1407 Bandung in theater 407 Indonesia
3:06:09 PM  (Reporting)  _GTU_ 1051657 von Reyher, K.F. Armee, 1408 Soerabaya, Pow:57, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
3:06:09 PM  (Reporting)  _GTU_ Starting merge 1 at start
3:06:09 PM  (Reporting)  _GTU_ Finished merge 1 now
3:06:09 PM  (Reporting)  _GTU_ 1051657 von Reyher, K.F. Armee, 1408 Soerabaya, Pow:57, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
3:06:09 PM  (Reporting)  Ended AI Gather Units 119 ms
3:06:09 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:06:09 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_Mexico (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_South_Africa (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_Southwest_Africa (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_Andes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_Central_USA (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_Central_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_Indochina (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_Southern_Latin_America (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_Central_America (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_East_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_Brazil (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_Caribbean (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_Northeastern_Asia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_Southern_USA (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_Southeast_Asia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_Poland (Ext:5.00 - Core:5.00 - Nav:0.20) ***
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:06:09 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:06:09 PM  (Reporting)  Ended Receive Arties
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:06:09 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:06:09 PM  (Reporting)  Ended Receive Supplies
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:06:09 PM  (Reporting)  _GTU_ Gathering Region 140 Masuren in theater 376 Poland
3:06:09 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:06:09 PM  (Reporting)  End of AI Gather Units
3:06:09 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:06:09 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_Northern_Latin_America (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_Pacific (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_Sahara (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_Australia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_Nile (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:5.00 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_South_Pacific (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_New_Zealand (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_Northwestern_African_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_North_Atlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_Eastern_Pacific (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_Central_Pacific (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_Southern_Pacific (Ext:0.20 - Core:0.20 - Nav:0.31) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_Western_Pacific (Ext:0.20 - Core:0.20 - Nav:0.36) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_Indian_Ocean (Ext:0.20 - Core:0.20 - Nav:0.23) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_Southwestern_African_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_Southeastern_American_Seas (Ext:0.20 - Core:0.20 - Nav:0.43) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_Central_American_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_Northeastern_American_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_European_Seas (Ext:0.20 - Core:0.20 - Nav:0.58) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_North_European_Seas (Ext:3.27 - Core:0.20 - Nav:0.79) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_Eastern_Siberia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_Atlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  Entering Collect Leaders (_COD_)
3:06:09 PM  (Reporting)  Leader 1059676 Johann Otto Donner relocated to 138 Ostpreussen
3:06:09 PM  (Reporting)  Ended Collect Leaders 6 ms
3:06:09 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
3:06:09 PM  (Reporting)  _RWI__C 1059659 1.Fortress Nieuwe Hollandse Waterlinie, 103 Zeeland, Pow:75, Count: 1(l 0/L 1/S 0) was targeting 108 Pfalz which is a neutral territory without enemy, aborting an agenda.
3:06:09 PM  (Reporting)  _RWI__C 1033932 9. Truppe, 140 Masuren, Pow:110, Count: 9(l 0/L 4/S 5) was targeting 156 Kleinpolen which is a neutral territory without enemy, aborting an agenda.
3:06:09 PM  (Reporting)  _RWI__C 1058131 Landwehr-Inspektion 5, 138 Ostpreussen, Pow:75, Count: 1(l 0/L 1/S 0) was targeting 130 Bayern which is a neutral territory without enemy, aborting an agenda.
3:06:09 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
3:06:09 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:06:09 PM  (Reporting)  _ATG_ 1059045 20. Truppe Full support Relocating to objective
3:06:09 PM  (Reporting)  _ATG_ 1059045 20. Truppe Brandenburg Going against objective: 124 Brandenburg
3:06:09 PM  (Reporting)  _ATG_ 1059676 Johann Otto Donner Full support Relocating to objective
3:06:09 PM  (Reporting)  _ATG_ 1059676 Johann Otto Donner Brandenburg Going against objective: 124 Brandenburg
3:06:09 PM  (Reporting)  _ATG_ 1060098 SB. 5 und SB. 6 Full support Relocating to objective
3:06:09 PM  (Reporting)  _ATG_ 1060098 SB. 5 und SB. 6 Brandenburg Going against objective: 124 Brandenburg
3:06:09 PM  (Reporting)  _ATG_ 1060859 Landwehr-Inspektion 3 Masuren Going against objective: 124 Brandenburg
3:06:09 PM  (Reporting)  _ATG_ 1055087 Landwehr-Inspektion 1 Masuren Going against objective: 124 Brandenburg
3:06:09 PM  (Reporting)  _ATG_ 1058131 Landwehr-Inspektion 5 Ostpreussen Going against objective: 124 Brandenburg
3:06:09 PM  (Reporting)  Ended AddTheaterGoal 34 ms
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  1061321 17. Truppe is doing nothing in Masuren  Power: 42  HealthPerc: 100
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  1061319-19. Truppe Power:47 Health:100% Ostpreussen>Ostpreussen Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  List of Agendas for 1061316 3. Transportdivision, 138 Ostpreussen, Pow:9, Count: 1(l 0/L 0/S 1)
3:06:09 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2085, Region: 119 Holstein
3:06:09 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2085, Region: 119 Holstein
3:06:09 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1061316 3. Transportdivision , destination,  is not in friendly water and the mission is not ignoring threats. 119 Holstein
3:06:09 PM  (Reporting)  1061316-3. Transportdivision Power:9 Health:100% Ostpreussen>Holstein Mission:Naval Docking Fitness:97% Need:60 Threat:0 GoalValue: 2085
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  List of Agendas for 1061315 1. Fluss Flot., 138 Ostpreussen, Pow:4, Count: 1(l 0/L 0/S 1)
3:06:09 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1455, Region: 119 Holstein
3:06:09 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1455, Region: 119 Holstein
3:06:09 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1061315 1. Fluss Flot. , destination,  is not in friendly water and the mission is not ignoring threats. 119 Holstein
3:06:09 PM  (Reporting)  1061315-1. Fluss Flot. Power:4 Health:100% Ostpreussen>Holstein Mission:Naval Docking Fitness:97% Need:60 Threat:0 GoalValue: 1455
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  1058131 Landwehr-Inspektion 5 is doing nothing in Ostpreussen  Power: 75  HealthPerc: 100
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  List of Agendas for 1060381 Landwehr-Inspektion 6, 138 Ostpreussen, Pow:74, Count: 1(l 0/L 1/S 0)
3:06:09 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 15500, Region: 110 Ruhrgebiet
3:06:09 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 15500, Region: 110 Ruhrgebiet
3:06:09 PM  (Reporting)  1060381-Landwehr-Inspektion 6 Power:74 Health:100% Ostpreussen>Ruhrgebiet Mission:Garrison Fitness:62% Need:185 Threat:192 GoalValue: 15500
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  List of Agendas for 1053391 Lw.Bezirk.Kdo. 2, 138 Ostpreussen, Pow:0, Count: 1(l 0/L 1/S 0)
3:06:09 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 5000, Region: 138 Ostpreussen
3:06:09 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 5000, Region: 138 Ostpreussen
3:06:09 PM  (Reporting)  1053391-Lw.Bezirk.Kdo. 2 Power:0 Health:100% Ostpreussen>Ostpreussen Mission:Recover Fitness:100% Need:0 Threat:0 GoalValue: 5000
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  List of Agendas for 1060860 12. Truppe, 138 Ostpreussen, Pow:152, Count: 2(l 0/L 2/S 0)
3:06:09 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 225, Region: 140 Masuren
3:06:09 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 225, Region: 140 Masuren
3:06:09 PM  (Reporting)  1060860-12. Truppe Power:152 Health:100% Ostpreussen>Masuren Mission:Gather to GHQ Fitness:90% Need:0 Threat:0 GoalValue: 225
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  List of Agendas for 1055099 von der Grben, K. Korps, 140 Masuren, Pow:1074, Count: 16(l 3/L 2/S 11)
3:06:09 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 13600, Region: 139 Kulmerland
3:06:09 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 11100, Region: 140 Masuren
3:06:09 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 13600, Region: 139 Kulmerland
3:06:09 PM  (Reporting)  1055099-von der Grben, K. Korps Power:1074 Health:100% Masuren>Kulmerland Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 13600
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  1043574 3. Feld-Brigade is doing nothing in Masuren  Power: 69  HealthPerc: 100
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  1048215 5. Feld-Brigade is doing nothing in Masuren  Power: 69  HealthPerc: 100
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  1033932 9. Truppe is doing nothing in Masuren  Power: 110  HealthPerc: 100
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  1042173 7. Feld-Brigade is doing nothing in Masuren  Power: 36  HealthPerc: 100
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  1044010 2. Feld-Brigade is doing nothing in Masuren  Power: 36  HealthPerc: 100
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  1050427 16. Truppe is doing nothing in Masuren  Power: 36  HealthPerc: 100
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  List of Agendas for 1035789 1. Brigade, 140 Masuren, Pow:33, Count: 1(l 0/L 1/S 0)
3:06:09 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 76368, Region: 140 Masuren
3:06:09 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 76368, Region: 140 Masuren
3:06:09 PM  (Reporting)  1035789 1. Brigade Masuren has been merged in  1033932 9. Truppe
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  1055297 10. Feld-Brigade is doing nothing in Masuren  Power: 30  HealthPerc: 100
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  1045728 2. Landwehr-Brigade is doing nothing in Masuren  Power: 29  HealthPerc: 100
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  1050681 22. Truppe is doing nothing in Masuren  Power: 29  HealthPerc: 100
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  1054142 4. Landwehr-Brigade is doing nothing in Masuren  Power: 29  HealthPerc: 100
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  1043671 8. Feld-Brigade is doing nothing in Masuren  Power: 16  HealthPerc: 100
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  1056888 11. Feld-Brigade is doing nothing in Masuren  Power: 16  HealthPerc: 100
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  1055819 4. Exploration is doing nothing in Masuren  Power: 6  HealthPerc: 100
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  1055087 Landwehr-Inspektion 1 is doing nothing in Masuren  Power: 88  HealthPerc: 100
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  1060859 Landwehr-Inspektion 3 is doing nothing in Masuren  Power: 75  HealthPerc: 100
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  List of Agendas for 1059033 2. Transportdivision, 138 Ostpreussen, Pow:11, Count: 1(l 0/L 0/S 1)
3:06:09 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2085, Region: 119 Holstein
3:06:09 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2085, Region: 119 Holstein
3:06:09 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1059033 2. Transportdivision , destination,  is not in friendly water and the mission is not ignoring threats. 119 Holstein
3:06:09 PM  (Reporting)  1059033-2. Transportdivision Power:11 Health:100% Ostpreussen>Holstein Mission:Naval Docking Fitness:97% Need:60 Threat:0 GoalValue: 2085
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  List of Agendas for 1058273 4. Transportdivision, 138 Ostpreussen, Pow:3, Count: 1(l 0/L 0/S 1)
3:06:09 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 138 Ostpreussen
3:06:09 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 138 Ostpreussen
3:06:09 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1058273 4. Transportdivision , destination,  is not in friendly water and the mission is not ignoring threats. 138 Ostpreussen
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  List of Agendas for 1044700 Landwehr-Inspektion 4, 136 Westpreussen, Pow:0, Count: 1(l 0/L 1/S 0)
3:06:09 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 5000, Region: 136 Westpreussen
3:06:09 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 5000, Region: 136 Westpreussen
3:06:09 PM  (Reporting)  1044700-Landwehr-Inspektion 4 Power:0 Health:100% Westpreussen>Westpreussen Mission:Recover Fitness:100% Need:0 Threat:0 GoalValue: 5000
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  List of Agendas for 1055822 Lw.Bezirk.Kdo. 3, 124 Brandenburg, Pow:8, Count: 1(l 0/L 1/S 0)
3:06:09 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2600, Region: 124 Brandenburg
3:06:09 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 2600, Region: 124 Brandenburg
3:06:09 PM  (Reporting)  1055822-Lw.Bezirk.Kdo. 3 Power:8 Health:100% Brandenburg>Brandenburg Mission:Recover Fitness:52% Need:0 Threat:0 GoalValue: 2600
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  1060098 SB. 5 und SB. 6 is doing nothing in Brandenburg  Power: 7  HealthPerc: 100
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  1059676 Johann Otto Donner is doing nothing in Brandenburg  Power: 0  HealthPerc: 100
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  1059045 20. Truppe is doing nothing in Brandenburg  Power: 100  HealthPerc: 100
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  1058270 Feldgendarmerie 5 is doing nothing in Brandenburg  Power: 8  HealthPerc: 100
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  List of Agendas for 1057757 Landwehr-Inspektion 8, 121 Braunschweig, Pow:0, Count: 1(l 0/L 1/S 0)
3:06:09 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 5000, Region: 121 Braunschweig
3:06:09 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 5000, Region: 121 Braunschweig
3:06:09 PM  (Reporting)  1057757-Landwehr-Inspektion 8 Power:0 Health:100% Braunschweig>Braunschweig Mission:Recover Fitness:100% Need:60 Threat:0 GoalValue: 5000
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  List of Agendas for 1052811 von Schreckenstein, L.R. Korps, 110 Ruhrgebiet, Pow:460, Count: 5(l 1/L 1/S 3)
3:06:09 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 45000, Region: 103 Zeeland
3:06:09 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 45000, Region: 103 Zeeland
3:06:09 PM  (Reporting)  1052811-von Schreckenstein, L.R. Korps Power:460 Health:100% Ruhrgebiet>Zeeland Mission:Attack Fitness:90% Need:0 Threat:505 GoalValue: 45000
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  1052978 1. Landwehr-Brigade is doing nothing in Masuren  Power: 42  HealthPerc: 100
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  List of Agendas for 1056206 Karl Armee, 107 Saarland, Pow:1385, Count: 15(l 2/L 5/S 8)
3:06:09 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 50000, Region: 103 Zeeland
3:06:09 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 50000, Region: 106 Rheinland
3:06:09 PM  (Reporting)  Agenda  3  : Agenda: Garrison, Value: 27000, Region: 107 Saarland
3:06:09 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 50000, Region: 103 Zeeland
3:06:09 PM  (Reporting)  1056206-Karl Armee Power:1385 Health:100% Saarland>Zeeland Mission:Garrison Fitness:100% Need:0 Threat:505 GoalValue: 50000
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_Russia (Ext:5.00 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_China (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_West_Africa (Ext:0.24 - Core:0.24 - Nav:0.20) ***
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  List of Agendas for 1046778 Barth Expedition, 511 Gbarnga, Pow:14, Count: 2(l 1/L 1/S 0)
3:06:09 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 5112, Region: 511 Gbarnga
3:06:09 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 5112, Region: 511 Gbarnga
3:06:09 PM  (Reporting)  1046778-Barth Expedition Power:14 Health:100% Gbarnga>Gbarnga Mission:Keep Position Fitness:72% Need:60 Threat:0 GoalValue: 5112
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_France (Ext:5.00 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_Japan (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_Eastern_USA (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:3.66 - Core:1.49 - Nav:0.20) ***
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  List of Agendas for 1061330 18. Truppe, 103 Zeeland, Pow:37, Count: 2(l 0/L 2/S 0)
3:06:09 PM  (Reporting)  Agenda  1  : Agenda: Recon&Raid, Value: 25000, Region: 105 Friesland
3:06:09 PM  (Reporting)  Agenda  2  : Agenda: Wait for help, Value: 25000, Region: 103 Zeeland
3:06:09 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 103 Zeeland
3:06:09 PM  (Reporting)  Choosen Agenda: Agenda: Recon&Raid, Value: 25000, Region: 105 Friesland
3:06:09 PM  (Reporting)  1061330-18. Truppe Power:37 Health:100% Zeeland>Friesland Mission:Recon&Raid Fitness:100% Need:1071 Threat:470 GoalValue: 25000
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  1061318-14. Truppe Power:118 Health:100% Zeeland>Zeeland Mission:Garrison Fitness:100% Need:0 Threat:505 GoalValue: 100000
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  List of Agendas for 1047660 Wilhelm Armee, 103 Zeeland, Pow:797, Count: 15(l 1/L 3/S 11)
3:06:09 PM  (Reporting)  Agenda  1  : Agenda: Intercept (Master), Value: 38000, Region: 103 Zeeland
3:06:09 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 3658, Region: 105 Friesland
3:06:09 PM  (Reporting)  Choosen Agenda: Agenda: Intercept (Master), Value: 38000, Region: 103 Zeeland
3:06:09 PM  (Reporting)  1047660-Wilhelm Armee Power:797 Health:100% Zeeland>Zeeland Mission:Intercept (Master) 1e Landweer Brigade Fitness:100% Need:0 Threat:505 GoalValue: 38000
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  1060856 13. Armee, 103 Zeeland, Pow:274, Count: 5(l 0/L 4/S 1) Keeping only the Best Attack (is Assault) goal for 103 Zeeland
3:06:09 PM  (Reporting)  List of Agendas for 1060856 13. Armee, 103 Zeeland, Pow:274, Count: 5(l 0/L 4/S 1)
3:06:09 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 50000, Region: 103 Zeeland
3:06:09 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 50000, Region: 103 Zeeland
3:06:09 PM  (Reporting)  1060856-13. Armee Power:274 Health:100% Zeeland>Zeeland Mission:Attack Fitness:100% Need:0 Threat:505 GoalValue: 50000
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  List of Agendas for 1059659 1.Fortress Nieuwe Hollandse Waterlinie, 103 Zeeland, Pow:75, Count: 1(l 0/L 1/S 0)
3:06:09 PM  (Reporting)  Agenda  1  : Agenda: Wait for help, Value: 25000, Region: 103 Zeeland
3:06:09 PM  (Reporting)  Choosen Agenda: Agenda: Wait for help, Value: 25000, Region: 103 Zeeland
3:06:09 PM  (Reporting)  1059659-1.Fortress Nieuwe Hollandse Waterlinie Power:75 Health:100% Zeeland>Zeeland Mission:Wait for help Fitness:100% Need:0 Threat:505 GoalValue: 25000
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_Indonesia (Ext:0.21 - Core:0.21 - Nav:0.20) ***
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  1061071 1.Garrison Bn. Fort Bandung, 1407 Bandung, Pow:5, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1407 Bandung
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  1051657 von Reyher, K.F. Armee is doing nothing in Soerabaya  Power: 57  HealthPerc: 45
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_Mexico (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_South_Africa (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  List of Agendas for 1061317 Kormoran, 740 Angra, Pow:5, Count: 1(l 0/L 0/S 1)
3:06:09 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1000, Region: 740 Angra
3:06:09 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1000, Region: 740 Angra
3:06:09 PM  (Reporting)  1061317-Kormoran Power:5 Health:100% Angra>Angra Mission:Naval Docking Fitness:100% Need:60 Threat:0 GoalValue: 1000
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  List of Agendas for 1059035 1. Transportdivision, 740 Angra, Pow:11, Count: 1(l 0/L 0/S 1)
3:06:09 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2150, Region: 740 Angra
3:06:09 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2150, Region: 740 Angra
3:06:09 PM  (Reporting)  1059035-1. Transportdivision Power:11 Health:100% Angra>Angra Mission:Naval Docking Fitness:100% Need:60 Threat:0 GoalValue: 2150
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_Southwest_Africa (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_Andes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_Central_USA (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_Central_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_Indochina (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_Southern_Latin_America (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_Central_America (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_East_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_Brazil (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_Caribbean (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_Northeastern_Asia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_Southern_USA (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_Southeast_Asia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_Poland (Ext:5.00 - Core:5.00 - Nav:0.20) ***
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  List of Agendas for 1005267 3. Armee, 233 Ostmark, Pow:1672, Count: 18(l 2/L 6/S 10)
3:06:09 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 13100, Region: 141 Weichsel
3:06:09 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 11700, Region: 233 Ostmark
3:06:09 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 13100, Region: 141 Weichsel
3:06:09 PM  (Reporting)  1005267-3. Armee Power:1672 Health:100% Ostmark>Weichsel Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 13100
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_Northern_Latin_America (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_Pacific (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_Sahara (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_Australia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_Nile (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:5.00 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_South_Pacific (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_New_Zealand (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_Northwestern_African_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_North_Atlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_Eastern_Pacific (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_Central_Pacific (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  List of Agendas for 1037858 5. Aufklrungsgruppe, 2216 Eastern Pacific Maritime Trade, Pow:8, Count: 1(l 0/L 1/S 0)
3:06:09 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2216 Eastern Pacific Maritime Trade
3:06:09 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2216 Eastern Pacific Maritime Trade
3:06:09 PM  (Reporting)  1037858-5. Aufklrungsgruppe Power:8 Health:100% Eastern Pacific Maritime Trade>Eastern Pacific Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  List of Agendas for 1059034 4. Aufklrungsgruppe, 2216 Eastern Pacific Maritime Trade, Pow:2, Count: 1(l 0/L 1/S 0)
3:06:09 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2216 Eastern Pacific Maritime Trade
3:06:09 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2216 Eastern Pacific Maritime Trade
3:06:09 PM  (Reporting)  1059034-4. Aufklrungsgruppe Power:2 Health:100% Eastern Pacific Maritime Trade>Eastern Pacific Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_Southern_Pacific (Ext:0.20 - Core:0.20 - Nav:0.31) ***
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  List of Agendas for 1034789 Hapag Handel GMBH, 2215 South Pacific Maritime Trade, Pow:23, Count: 1(l 0/L 0/S 1)
3:06:09 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2215 South Pacific Maritime Trade
3:06:09 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2215 South Pacific Maritime Trade
3:06:09 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1034789 Hapag Handel GMBH , destination,  is not in friendly water and the mission is not ignoring threats. 2215 South Pacific Maritime Trade
3:06:09 PM  (Reporting)  1034789-Hapag Handel GMBH Power:23 Health:97% South Pacific Maritime Trade>South Pacific Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_Western_Pacific (Ext:0.20 - Core:0.20 - Nav:0.36) ***
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  List of Agendas for 1043569 Hansa Handel GMBH, 2213 West Pacific Maritime Trade, Pow:22, Count: 1(l 0/L 0/S 1)
3:06:09 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2213 West Pacific Maritime Trade
3:06:09 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2213 West Pacific Maritime Trade
3:06:09 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1043569 Hansa Handel GMBH , destination,  is not in friendly water and the mission is not ignoring threats. 2213 West Pacific Maritime Trade
3:06:09 PM  (Reporting)  1043569-Hansa Handel GMBH Power:22 Health:92% West Pacific Maritime Trade>West Pacific Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  List of Agendas for 1034290 6. Flotte, 2210 South China Sea Maritime Trade, Pow:82, Count: 2(l 0/L 1/S 1)
3:06:09 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 2210 South China Sea Maritime Trade
3:06:09 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 2210 South China Sea Maritime Trade
3:06:09 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1034290 6. Flotte , destination,  is not in friendly water and the mission is not ignoring threats. 2210 South China Sea Maritime Trade
3:06:09 PM  (Reporting)  1034290-6. Flotte Power:82 Health:87% South China Sea Maritime Trade>South China Sea Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_Indian_Ocean (Ext:0.20 - Core:0.20 - Nav:0.23) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_Southwestern_African_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_Southeastern_American_Seas (Ext:0.20 - Core:0.20 - Nav:0.43) ***
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  List of Agendas for 1020602 Neptun Schiffwert Handel GMBH, 2205 La Plata Maritime Trade, Pow:23, Count: 1(l 0/L 0/S 1)
3:06:09 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2205 La Plata Maritime Trade
3:06:09 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2205 La Plata Maritime Trade
3:06:09 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1020602 Neptun Schiffwert Handel GMBH , destination,  is not in friendly water and the mission is not ignoring threats. 2205 La Plata Maritime Trade
3:06:09 PM  (Reporting)  1020602-Neptun Schiffwert Handel GMBH Power:23 Health:97% La Plata Maritime Trade>La Plata Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_Central_American_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  List of Agendas for 1013523 Merchant Fleet #2, 2203 Caribbean Maritime Trade, Pow:8, Count: 1(l 0/L 1/S 0)
3:06:09 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2203 Caribbean Maritime Trade
3:06:09 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2203 Caribbean Maritime Trade
3:06:09 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013523 Merchant Fleet #2 , destination,  is not in friendly water and the mission is not ignoring threats. 2203 Caribbean Maritime Trade
3:06:09 PM  (Reporting)  1013523-Merchant Fleet #2 Power:8 Health:100% Caribbean Maritime Trade>Caribbean Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_Northeastern_American_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_European_Seas (Ext:0.20 - Core:0.20 - Nav:0.58) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_North_European_Seas (Ext:3.27 - Core:0.20 - Nav:0.79) ***
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  List of Agendas for 1015596 1. Aufklrungsgruppe, 2197 North Sea Maritime Trade, Pow:113, Count: 1(l 0/L 1/S 0)
3:06:09 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 8475, Region: 2197 North Sea Maritime Trade
3:06:09 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 8475, Region: 2197 North Sea Maritime Trade
3:06:09 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015596 1. Aufklrungsgruppe , destination,  is not in friendly water and the mission is not ignoring threats. 2197 North Sea Maritime Trade
3:06:09 PM  (Reporting)  1015596-1. Aufklrungsgruppe Power:113 Health:100% North Sea Maritime Trade>North Sea Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 8475
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_Eastern_Siberia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_Atlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:06:09 PM  (Reporting)  _SSU_ 1061332 I. Matrosen-Art.-Abt., 124 Brandenburg, Pow:100, Count: 1(l 0/L 0/S 1) created in region and locked (garrisoning)
3:06:09 PM  (Reporting)  _SSU_ 1061333 II. Matrosen-Art.-Abt., 140 Masuren, Pow:85, Count: 1(l 0/L 0/S 1) created in region and locked (garrisoning)
3:06:09 PM  (Reporting)  _SSU_ 1061334 Landwehr-Inspektion 7, 138 Ostpreussen, Pow:75, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
3:06:09 PM  (Reporting)  Ended SplitStaticUnits 88 ms
3:06:09 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
3:06:09 PM  (Reporting)  Ended PromoteLeaders 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  ApplyAgenda AutoMerge
3:06:09 PM  (Reporting)  1061318 14. Truppe will be merged into 1047660 Wilhelm Armee in region Zeeland
3:06:09 PM  (Reporting)  AI Process done in  20069 ms
3:06:09 PM  (Reporting)  Processing  1000004 Austria
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  *** Starting Process on Austria AILevel 2 Kind: 0 Dormant NO Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:06:09 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:06:09 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
3:06:09 PM  (Reporting)  0 unit there, but still added, as 365 Atlantic is adjacent to 427 North European Seas
3:06:09 PM  (Reporting)  0 unit there, but still added, as 366 British Isles is adjacent to 427 North European Seas
3:06:09 PM  (Reporting)  0 unit there, but still added, as 367 Spanish Peninsula is adjacent to 428 European Seas
3:06:09 PM  (Reporting)  0 unit there, but still added, as 368 France is adjacent to 369 Italy
3:06:09 PM  (Reporting)  0 unit there, but still added, as 370 Alpes is adjacent to 369 Italy
3:06:09 PM  (Reporting)  0 unit there, but still added, as 371 Low Countries is adjacent to 427 North European Seas
3:06:09 PM  (Reporting)  0 unit there, but still added, as 372 Germany is adjacent to 373 Austria
3:06:09 PM  (Reporting)  0 unit there, but still added, as 374 Scandinavia is adjacent to 427 North European Seas
3:06:09 PM  (Reporting)  0 unit there, but still added, as 376 Poland is adjacent to 373 Austria
3:06:09 PM  (Reporting)  0 unit there, but still added, as 377 Russia is adjacent to 375 Balkans
3:06:09 PM  (Reporting)  0 unit there, but still added, as 378 Mediterranean is adjacent to 375 Balkans
3:06:09 PM  (Reporting)  0 unit there, but still added, as 379 Maghreb is adjacent to 428 European Seas
3:06:09 PM  (Reporting)  0 unit there, but still added, as 380 Mashrek is adjacent to 429 South European Seas
3:06:09 PM  (Reporting)  0 unit there, but still added, as 382 Egypt is adjacent to 429 South European Seas
3:06:09 PM  (Reporting)  0 unit there, but still added, as 383 West Africa is adjacent to 433 Southwestern African Seas
3:06:09 PM  (Reporting)  0 unit there, but still added, as 385 Central Africa is adjacent to 433 Southwestern African Seas
3:06:09 PM  (Reporting)  0 unit there, but still added, as 388 Southwest Africa is adjacent to 433 Southwestern African Seas
3:06:09 PM  (Reporting)  0 unit there, but still added, as 389 South Africa is adjacent to 433 Southwestern African Seas
3:06:09 PM  (Reporting)  0 unit there, but still added, as 390 Near East is adjacent to 429 South European Seas
3:06:09 PM  (Reporting)  0 unit there, but still added, as 392 Ottoman is adjacent to 375 Balkans
3:06:09 PM  (Reporting)  0 unit there, but still added, as 393 Iran is adjacent to 429 South European Seas
3:06:09 PM  (Reporting)  0 unit there, but still added, as 394 Central Asia is adjacent to 429 South European Seas
3:06:09 PM  (Reporting)  0 unit there, but still added, as 397 Eastern Siberia is adjacent to 435 Western Pacific
3:06:09 PM  (Reporting)  0 unit there, but still added, as 402 Indochina is adjacent to 435 Western Pacific
3:06:09 PM  (Reporting)  0 unit there, but still added, as 403 Southeast Asia is adjacent to 435 Western Pacific
3:06:09 PM  (Reporting)  0 unit there, but still added, as 404 Northeastern Asia is adjacent to 435 Western Pacific
3:06:09 PM  (Reporting)  0 unit there, but still added, as 405 Japan is adjacent to 435 Western Pacific
3:06:09 PM  (Reporting)  0 unit there, but still added, as 406 China is adjacent to 435 Western Pacific
3:06:09 PM  (Reporting)  0 unit there, but still added, as 407 Indonesia is adjacent to 435 Western Pacific
3:06:09 PM  (Reporting)  0 unit there, but still added, as 408 South Pacific is adjacent to 435 Western Pacific
3:06:09 PM  (Reporting)  0 unit there, but still added, as 409 Australia is adjacent to 436 Southern Pacific
3:06:09 PM  (Reporting)  0 unit there, but still added, as 410 New Zealand is adjacent to 436 Southern Pacific
3:06:09 PM  (Reporting)  0 unit there, but still added, as 411 Pacific is adjacent to 435 Western Pacific
3:06:09 PM  (Reporting)  0 unit there, but still added, as 412 Eastern Canada is adjacent to 430 Northeastern American Seas
3:06:09 PM  (Reporting)  0 unit there, but still added, as 415 Eastern USA is adjacent to 430 Northeastern American Seas
3:06:09 PM  (Reporting)  0 unit there, but still added, as 420 Central America is adjacent to 436 Southern Pacific
3:06:09 PM  (Reporting)  0 unit there, but still added, as 421 Caribbean is adjacent to 430 Northeastern American Seas
3:06:09 PM  (Reporting)  0 unit there, but still added, as 422 Northern Latin America is adjacent to 432 Southeastern American Seas
3:06:09 PM  (Reporting)  0 unit there, but still added, as 423 Andes is adjacent to 432 Southeastern American Seas
3:06:09 PM  (Reporting)  0 unit there, but still added, as 424 Southern Latin America is adjacent to 432 Southeastern American Seas
3:06:09 PM  (Reporting)  0 unit there, but still added, as 425 Brazil is adjacent to 432 Southeastern American Seas
3:06:09 PM  (Reporting)  0 unit there, but still added, as 431 Central American Seas is adjacent to 430 Northeastern American Seas
3:06:09 PM  (Reporting)  0 unit there, but still added, as 434 Indian Ocean is adjacent to 433 Southwestern African Seas
3:06:09 PM  (Reporting)  0 unit there, but still added, as 438 Eastern Pacific is adjacent to 435 Western Pacific
3:06:09 PM  (Reporting)  0 unit there, but still added, as 439 North Atlantic is adjacent to 427 North European Seas
3:06:09 PM  (Reporting)  0 unit there, but still added, as 440 Northwestern African Seas is adjacent to 428 European Seas
3:06:09 PM  (Reporting)  Theater: 365 Theater_Atlantic AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 12 > 37
3:06:09 PM  (Reporting)  Theater: 366 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 23 > 34
3:06:09 PM  (Reporting)  Theater: 367 Theater_Spanish_Peninsula AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 6
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 21 > 33
3:06:09 PM  (Reporting)  Theater: 368 Theater_France AggroCoeff from script: 100 OwnPow Land: 794 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 34 > 53
3:06:09 PM  (Reporting)  Theater: 369 Theater_Italy AggroCoeff from script: 100 OwnPow Land: 2512 OppPow Land: 0 OwnPow Nav : 293 OppPow Nav : 0
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 17 > 36
3:06:09 PM  (Reporting)  Theater: 370 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 2684 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 3 > 14
3:06:09 PM  (Reporting)  Theater: 371 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 1538 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 6 > 16
3:06:09 PM  (Reporting)  Theater: 372 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 5621 OppPow Land: 0 OwnPow Nav : 13 OppPow Nav : 0
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 36 > 61
3:06:09 PM  (Reporting)  Theater: 373 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 13695 OppPow Land: 116 OwnPow Nav : 362 OppPow Nav : 0
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 40 > 71
3:06:09 PM  (Reporting)  Theater: 374 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 5 OppPow Nav : 0
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 4.25 4.25 Reg Count: 23 > 37
3:06:09 PM  (Reporting)  Theater: 375 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 8978 OppPow Land: 2323 OwnPow Nav : 399 OppPow Nav : 190
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 3.29 1.26 Ratio Nav/NavCore: 1.78 0.20 Reg Count: 30 > 53
3:06:09 PM  (Reporting)  Theater: 376 Theater_Poland AggroCoeff from script: 100 OwnPow Land: 7515 OppPow Land: 136 OwnPow Nav : 0 OppPow Nav : 0
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 13 > 37
3:06:09 PM  (Reporting)  Theater: 377 Theater_Russia AggroCoeff from script: 100 OwnPow Land: 7723 OppPow Land: 504 OwnPow Nav : 83 OppPow Nav : 255
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.28 0.28 Reg Count: 165 > 206
3:06:09 PM  (Reporting)  Theater: 378 Theater_Mediterranean AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 66 OwnPow Nav : 0 OppPow Nav : 0
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 5 > 17
3:06:09 PM  (Reporting)  Theater: 379 Theater_Maghreb AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 46 OwnPow Nav : 0 OppPow Nav : 6
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 25 > 38
3:06:09 PM  (Reporting)  Theater: 380 Theater_Mashrek AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 52 OwnPow Nav : 0 OppPow Nav : 0
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 7 > 20
3:06:09 PM  (Reporting)  Theater: 382 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 55 OwnPow Nav : 0 OppPow Nav : 0
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 24 > 39
3:06:09 PM  (Reporting)  Theater: 383 Theater_West_Africa AggroCoeff from script: 100 OwnPow Land: 6 OppPow Land: 64 OwnPow Nav : 0 OppPow Nav : 0
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 86 > 111
3:06:09 PM  (Reporting)  Theater: 385 Theater_Central_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 50 > 86
3:06:09 PM  (Reporting)  Theater: 388 Theater_Southwest_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 8 OppPow Nav : 0
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 39 > 73
3:06:09 PM  (Reporting)  Theater: 389 Theater_South_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 8 OppPow Nav : 55
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 34 > 52
3:06:09 PM  (Reporting)  Theater: 390 Theater_Near_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 89 OwnPow Nav : 0 OppPow Nav : 0
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 14 > 28
3:06:09 PM  (Reporting)  Theater: 392 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 4 OppPow Land: 2262 OwnPow Nav : 330 OppPow Nav : 190
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 1.48 0.20 Reg Count: 27 > 46
3:06:09 PM  (Reporting)  Theater: 393 Theater_Iran AggroCoeff from script: 100 OwnPow Land: 722 OppPow Land: 2 OwnPow Nav : 0 OppPow Nav : 76
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 32 > 54
3:06:09 PM  (Reporting)  Theater: 394 Theater_Central_Asia AggroCoeff from script: 100 OwnPow Land: 29 OppPow Land: 27 OwnPow Nav : 0 OppPow Nav : 0
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 0.91 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 45 > 79
3:06:09 PM  (Reporting)  Theater: 397 Theater_Eastern_Siberia AggroCoeff from script: 100 OwnPow Land: 43 OppPow Land: 0 OwnPow Nav : 100 OppPow Nav : 0
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 32 > 59
3:06:09 PM  (Reporting)  Theater: 402 Theater_Indochina AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 30 > 44
3:06:09 PM  (Reporting)  Theater: 403 Theater_Southeast_Asia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 15 > 30
3:06:09 PM  (Reporting)  Theater: 404 Theater_Northeastern_Asia AggroCoeff from script: 100 OwnPow Land: 43 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 43 > 72
3:06:09 PM  (Reporting)  Theater: 405 Theater_Japan AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 21 > 34
3:06:09 PM  (Reporting)  Theater: 406 Theater_China AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 15 OwnPow Nav : 0 OppPow Nav : 0
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 133 > 167
3:06:09 PM  (Reporting)  Theater: 407 Theater_Indonesia AggroCoeff from script: 100 OwnPow Land: 25 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 36 > 54
3:06:09 PM  (Reporting)  Theater: 408 Theater_South_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 14 > 28
3:06:09 PM  (Reporting)  Theater: 409 Theater_Australia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 47 > 62
3:06:09 PM  (Reporting)  Theater: 410 Theater_New_Zealand AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 7 > 12
3:06:09 PM  (Reporting)  Theater: 411 Theater_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 9 > 33
3:06:09 PM  (Reporting)  Theater: 412 Theater_Eastern_Canada AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 40 > 67
3:06:09 PM  (Reporting)  Theater: 415 Theater_Eastern_USA AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 65 > 99
3:06:09 PM  (Reporting)  Theater: 420 Theater_Central_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 19 > 29
3:06:09 PM  (Reporting)  Theater: 421 Theater_Caribbean AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 14 > 29
3:06:09 PM  (Reporting)  Theater: 422 Theater_Northern_Latin_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 42 > 63
3:06:09 PM  (Reporting)  Theater: 423 Theater_Andes AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 61 > 102
3:06:09 PM  (Reporting)  Theater: 424 Theater_Southern_Latin_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 73 > 110
3:06:09 PM  (Reporting)  Theater: 425 Theater_Brazil AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 98 > 136
3:06:09 PM  (Reporting)  Theater: 427 Theater_North_European_Seas AggroCoeff from script: 100 OwnPow Land: 2114 OppPow Land: 0 OwnPow Nav : 847 OppPow Nav : 361
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 1.99 2.55 Reg Count: 43 > 138
3:06:09 PM  (Reporting)  Theater: 428 Theater_European_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 458 OppPow Nav : 6
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 16 > 54
3:06:09 PM  (Reporting)  Theater: 429 Theater_South_European_Seas AggroCoeff from script: 100 OwnPow Land: 1384 OppPow Land: 3139 OwnPow Nav : 792 OppPow Nav : 196
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 0.37 5.00 Ratio Nav/NavCore: 3.43 5.00 Reg Count: 37 > 153
3:06:09 PM  (Reporting)  Theater: 430 Theater_Northeastern_American_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 164 OppPow Nav : 0
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 30 > 82
3:06:09 PM  (Reporting)  Theater: 431 Theater_Central_American_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 4 OppPow Nav : 0
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 3.40 3.40 Reg Count: 24 > 90
3:06:09 PM  (Reporting)  Theater: 432 Theater_Southeastern_American_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 269 OppPow Nav : 5
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 40 > 98
3:06:09 PM  (Reporting)  Theater: 433 Theater_Southwestern_African_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 64 OwnPow Nav : 38 OppPow Nav : 55
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.59 5.00 Reg Count: 33 > 88
3:06:09 PM  (Reporting)  Theater: 434 Theater_Indian_Ocean AggroCoeff from script: 100 OwnPow Land: 25 OppPow Land: 299 OwnPow Nav : 45 OppPow Nav : 131
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.29 0.20 Reg Count: 92 > 252
3:06:09 PM  (Reporting)  Theater: 435 Theater_Western_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 554 OppPow Nav : 114
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 4.13 2.89 Reg Count: 62 > 202
3:06:09 PM  (Reporting)  Theater: 436 Theater_Southern_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 100 OppPow Nav : 0
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 106 > 219
3:06:09 PM  (Reporting)  Theater: 437 Theater_Central_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 543 OppPow Nav : 0
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 32 > 70
3:06:09 PM  (Reporting)  Theater: 438 Theater_Eastern_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 301 OppPow Nav : 0
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 42 > 123
3:06:09 PM  (Reporting)  Theater: 439 Theater_North_Atlantic AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 25 > 63
3:06:09 PM  (Reporting)  Theater: 440 Theater_Northwestern_African_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:06:09 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 6 > 29
3:06:09 PM  (Reporting)  _FIT_ Ended AIInitTheaters 3166 ms
3:06:09 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:06:09 PM  (Reporting)  EcoBase 340
3:06:09 PM  (Reporting)  Resources Levels Austria EcoBase 340 AtWar: yes AtWarThreat: no At PeaceThreat: no
3:06:09 PM  (Reporting)  Money Availability Very High Stock 20733 Expected 680 Balance 566
3:06:09 PM  (Reporting)  Capital Availability High Stock 1946 Expected 1020 Balance 292
3:06:09 PM  (Reporting)  Steel Availability Very High Stock 689 Expected 102 Balance -34
3:06:09 PM  (Reporting)  Coal Availability Very High Stock 675 Expected 136 Balance 24
3:06:09 PM  (Reporting)  Supply Availability Very High Stock 38 Expected 7 Balance -5
3:06:09 PM  (Reporting)  Ammunition Availability High Stock 25 Expected 7 Balance -1
3:06:09 PM  (Reporting)  Inflation Availability Plentiful Stock 1 Expected 0 Balance 0
3:06:09 PM  (Reporting)  Prestige Availability Very High Stock 3205 Expected 0 Balance 4
3:06:09 PM  (Reporting)  Rail Pool Availability Very Low Stock 95 Expected 255 Balance -48
3:06:09 PM  (Reporting)  River Pool Availability Very Low Stock 10 Expected 170 Balance 0
3:06:09 PM  (Reporting)  Morale Availability Very High Stock 110 Expected 0 Balance 0
3:06:09 PM  (Reporting)  Conscripts Availability High Stock 479 Expected 170 Balance -19
3:06:09 PM  (Reporting)  Diplomat Availability Very High Stock 16 Expected 0 Balance 0
3:06:09 PM  (Reporting)  Officers Availability Very High Stock 129 Expected 34 Balance -1
3:06:09 PM  (Reporting)  Iron Availability Plentiful Stock 657 Expected 17 Balance 13
3:06:09 PM  (Reporting)  Minerals Availability Very High Stock 643 Expected 17 Balance 22
3:06:09 PM  (Reporting)  Nitrates Availability Plentiful Stock 678 Expected 17 Balance 9
3:06:09 PM  (Reporting)  Cereals Availability Very High Stock 97 Expected 24 Balance -18
3:06:09 PM  (Reporting)  Rice Availability Very Low Stock 4 Expected 17 Balance -1
3:06:09 PM  (Reporting)  Fish Availability Very High Stock 87 Expected 24 Balance -15
3:06:09 PM  (Reporting)  Tropical Fruits Availability Very Low Stock 4 Expected 17 Balance -1
3:06:09 PM  (Reporting)  Cattle Availability Plentiful Stock 86 Expected 24 Balance 6
3:06:09 PM  (Reporting)  Fruits Availability High Stock 32 Expected 17 Balance -1
3:06:09 PM  (Reporting)  Sugar Availability Average Stock 1 Expected 17 Balance 0
3:06:09 PM  (Reporting)  Preserved Food Availability Low Stock 39 Expected 17 Balance -20
3:06:09 PM  (Reporting)  Cotton/Wool Availability Plentiful Stock 234 Expected 17 Balance 5
3:06:09 PM  (Reporting)  Tea Availability Average Stock 3 Expected 17 Balance 0
3:06:09 PM  (Reporting)  Coffee Availability Average Stock 1 Expected 17 Balance 0
3:06:09 PM  (Reporting)  Wood Availability Plentiful Stock 235 Expected 17 Balance -1
3:06:09 PM  (Reporting)  Dyes Availability High Stock 41 Expected 17 Balance -6
3:06:09 PM  (Reporting)  Tobacco Availability Average Stock 2 Expected 17 Balance 0
3:06:09 PM  (Reporting)  Petroleum Availability Very High Stock 1 Expected 0 Balance 0
3:06:09 PM  (Reporting)  Rum Availability Very Low Stock 8 Expected 24 Balance -1
3:06:09 PM  (Reporting)  Wines Availability Very High Stock 91 Expected 24 Balance -21
3:06:09 PM  (Reporting)  Chemicals Availability Plentiful Stock 153 Expected 17 Balance -1
3:06:09 PM  (Reporting)  Manufactured Goods Availability Low Stock 117 Expected 102 Balance 4
3:06:09 PM  (Reporting)  Textile Availability Plentiful Stock 152 Expected 24 Balance -6
3:06:09 PM  (Reporting)  Mechanical Parts Availability Plentiful Stock 653 Expected 17 Balance 4
3:06:09 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 17 Balance 0
3:06:09 PM  (Reporting)  Silk Availability High Stock 32 Expected 17 Balance -1
3:06:09 PM  (Reporting)  Opium Availability Very Low Stock 4 Expected 17 Balance -1
3:06:09 PM  (Reporting)  Luxury Goods Availability Low Stock 15 Expected 24 Balance 0
3:06:09 PM  (Reporting)  Gold Availability Very Low Stock 2 Expected 17 Balance -1
3:06:09 PM  (Reporting)  Gems Availability Low Stock 14 Expected 17 Balance -2
3:06:09 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 17 Balance 0
3:06:09 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 17 Balance 0
3:06:09 PM  (Reporting)  _IAE_ Austria Global Military Usage: 27 %
3:06:09 PM  (Reporting)  _IAE_ Austria Money Stock 20733 Expenses 45 Availability Very High Mil Spend 2718 Civ Spend 4899
3:06:09 PM  (Reporting)  _IAE_ Austria Capital Stock 1946 Expenses 557 Availability High Mil Spend 54 Civ Spend 583
3:06:09 PM  (Reporting)  _IAE_ Austria Steel Stock 689 Expenses 36 Availability Very High Mil Spend 89 Civ Spend 130
3:06:09 PM  (Reporting)  _IAE_ Austria Coal Stock 675 Expenses 45 Availability Very High Mil Spend 69 Civ Spend 188
3:06:09 PM  (Reporting)  _IAE_ Austria Supply Stock 38 Expenses 10 Availability Very High Mil Spend 6 Civ Spend 0
3:06:09 PM  (Reporting)  _IAE_ Austria Ammunition Stock 25 Expenses 6 Availability High Mil Spend 3 Civ Spend 0
3:06:09 PM  (Reporting)  _IAE_ Austria Inflation Stock 1 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
3:06:09 PM  (Reporting)  _IAE_ Austria Prestige Stock 3205 Expenses 0 Availability Very High Mil Spend 346 Civ Spend 937
3:06:09 PM  (Reporting)  _IAE_ Austria Rail Pool Stock 95 Expenses 48 Availability Very Low Mil Spend 1 Civ Spend 2
3:06:09 PM  (Reporting)  _IAE_ Austria River Pool Stock 10 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 1
3:06:09 PM  (Reporting)  _IAE_ Austria Morale Stock 110 Expenses 0 Availability Very High Mil Spend 24 Civ Spend 0
3:06:09 PM  (Reporting)  _IAE_ Austria Conscripts Stock 479 Expenses 19 Availability High Mil Spend 79 Civ Spend 0
3:06:09 PM  (Reporting)  _IAE_ Austria War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:06:09 PM  (Reporting)  _IAE_ Austria Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:06:09 PM  (Reporting)  _IAE_ Austria Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:06:09 PM  (Reporting)  _IAE_ Austria Diplomat Stock 16 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 5
3:06:09 PM  (Reporting)  _IAE_ Austria Officers Stock 129 Expenses 3 Availability Very High Mil Spend 27 Civ Spend 0
3:06:09 PM  (Reporting)  _IAE_ Austria Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:06:09 PM  (Reporting)  _IAE_ Austria Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:06:09 PM  (Reporting)  _IAE_ Austria Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:06:09 PM  (Reporting)  _IAE_ Austria Iron Stock 657 Expenses 9 Availability Plentiful Mil Spend 0 Civ Spend 430
3:06:09 PM  (Reporting)  _IAE_ Austria Minerals Stock 643 Expenses 2 Availability Very High Mil Spend 70 Civ Spend 191
3:06:09 PM  (Reporting)  _IAE_ Austria Nitrates Stock 678 Expenses 3 Availability Plentiful Mil Spend 0 Civ Spend 446
3:06:09 PM  (Reporting)  _IAE_ Austria Cereals Stock 97 Expenses 64 Availability Very High Mil Spend 0 Civ Spend 14
3:06:09 PM  (Reporting)  _IAE_ Austria Rice Stock 4 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 1
3:06:09 PM  (Reporting)  _IAE_ Austria Fish Stock 87 Expenses 40 Availability Very High Mil Spend 0 Civ Spend 23
3:06:09 PM  (Reporting)  _IAE_ Austria Tropical Fruits Stock 4 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 1
3:06:09 PM  (Reporting)  _IAE_ Austria Cattle Stock 86 Expenses 40 Availability Plentiful Mil Spend 0 Civ Spend 32
3:06:09 PM  (Reporting)  _IAE_ Austria Fruits Stock 32 Expenses 19 Availability High Mil Spend 0 Civ Spend 6
3:06:09 PM  (Reporting)  _IAE_ Austria Sugar Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:06:09 PM  (Reporting)  _IAE_ Austria Preserved Food Stock 39 Expenses 20 Availability Low Mil Spend 0 Civ Spend 2
3:06:09 PM  (Reporting)  _IAE_ Austria Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:06:09 PM  (Reporting)  _IAE_ Austria Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:06:09 PM  (Reporting)  _IAE_ Austria Cotton/Wool Stock 234 Expenses 17 Availability Plentiful Mil Spend 0 Civ Spend 144
3:06:09 PM  (Reporting)  _IAE_ Austria Tea Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:06:09 PM  (Reporting)  _IAE_ Austria Coffee Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:06:09 PM  (Reporting)  _IAE_ Austria Wood Stock 235 Expenses 31 Availability Plentiful Mil Spend 0 Civ Spend 134
3:06:09 PM  (Reporting)  _IAE_ Austria Dyes Stock 41 Expenses 17 Availability High Mil Spend 0 Civ Spend 10
3:06:09 PM  (Reporting)  _IAE_ Austria Tobacco Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:06:09 PM  (Reporting)  _IAE_ Austria Petroleum Stock 1 Expenses 0 Availability Very High Mil Spend 0 Civ Spend 0
3:06:09 PM  (Reporting)  _IAE_ Austria Rum Stock 8 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 1
3:06:09 PM  (Reporting)  _IAE_ Austria Wines Stock 91 Expenses 25 Availability Very High Mil Spend 0 Civ Spend 33
3:06:09 PM  (Reporting)  _IAE_ Austria Chemicals Stock 153 Expenses 11 Availability Plentiful Mil Spend 0 Civ Spend 93
3:06:09 PM  (Reporting)  _IAE_ Austria Manufactured Goods Stock 117 Expenses 32 Availability Low Mil Spend 5 Civ Spend 6
3:06:09 PM  (Reporting)  _IAE_ Austria Textile Stock 152 Expenses 26 Availability Plentiful Mil Spend 0 Civ Spend 81
3:06:09 PM  (Reporting)  _IAE_ Austria Mechanical Parts Stock 653 Expenses 15 Availability Plentiful Mil Spend 0 Civ Spend 420
3:06:09 PM  (Reporting)  _IAE_ Austria Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:06:09 PM  (Reporting)  _IAE_ Austria Silk Stock 32 Expenses 14 Availability High Mil Spend 0 Civ Spend 9
3:06:09 PM  (Reporting)  _IAE_ Austria Opium Stock 4 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 1
3:06:09 PM  (Reporting)  _IAE_ Austria Luxury Goods Stock 15 Expenses 4 Availability Low Mil Spend 0 Civ Spend 3
3:06:09 PM  (Reporting)  _IAE_ Austria Gold Stock 2 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 0
3:06:09 PM  (Reporting)  _IAE_ Austria Gems Stock 14 Expenses 6 Availability Low Mil Spend 0 Civ Spend 1
3:06:09 PM  (Reporting)  _IAE_ Austria Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:06:09 PM  (Reporting)  _IAE_ Austria Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:06:09 PM  (Reporting)  Ended InitializeAdvancedEconomics 695 ms
3:06:09 PM  (Reporting)    1058609 12. Kreuzerdivision Agenda Kept Agenda: Naval Docking, Value: 427, Region: 740 Angra EndTurn 2506
3:06:09 PM  (Reporting)    1015322 von Clam-Gallas, E. Korps Agenda Kept Agenda: Attack, Value: 450, Region: 222 Ludogoria EndTurn 2508
3:06:09 PM  (Reporting)    1001493 Preburg Freiwilligen-Korps Agenda Kept Agenda: Defend, Value: 2730, Region: 165 Ruthenien EndTurn 2508
3:06:09 PM  (Reporting)    1001333 3. Armee Agenda Kept Agenda: Garrison, Value: 27100, Region: 174 Siebenbuergen EndTurn 2506
3:06:09 PM  (Reporting)    1001236 2. Armee Agenda Kept Agenda: Garrison, Value: 29400, Region: 85 Venezia EndTurn 2506
3:06:09 PM  (Reporting)    1048934 III. Matrosen-Korps Agenda Kept Agenda: Resupply, Value: 100000, Region: 152 Krain EndTurn 2507
3:06:09 PM  (Reporting)    1039602 8. Exp. Bde. Agenda Kept Agenda: Resupply, Value: 100000, Region: 166 Slowakei EndTurn 2506
3:06:09 PM  (Reporting)    1001424 4. Armee Agenda Kept Agenda: Defend, Value: 2067, Region: 163 Karpaten EndTurn 2508
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 3340
3:06:09 PM  (Reporting)  Theater Prevalences Theater_Russia Ordered Value: 3240
3:06:09 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 3196
3:06:09 PM  (Reporting)  Theater Prevalences Theater_China Ordered Value: 2500
3:06:09 PM  (Reporting)  Theater Prevalences Theater_Central_Asia Ordered Value: 2400
3:06:09 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 2220
3:06:09 PM  (Reporting)  Theater Prevalences Theater_West_Africa Ordered Value: 2000
3:06:09 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 1840
3:06:09 PM  (Reporting)  Theater Prevalences Theater_Japan Ordered Value: 1800
3:06:09 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1800
3:06:09 PM  (Reporting)  Theater Prevalences Theater_Italy Ordered Value: 1740
3:06:09 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 1700
3:06:09 PM  (Reporting)  Theater Prevalences Theater_Eastern_USA Ordered Value: 1600
3:06:09 PM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 1600
3:06:09 PM  (Reporting)  Theater Prevalences Theater_Indonesia Ordered Value: 1340
3:06:09 PM  (Reporting)  Theater Prevalences Theater_South_Africa Ordered Value: 1200
3:06:09 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 1120
3:06:09 PM  (Reporting)  Theater Prevalences Theater_Southwest_Africa Ordered Value: 1100
3:06:09 PM  (Reporting)  Theater Prevalences Theater_Andes Ordered Value: 1000
3:06:09 PM  (Reporting)  Theater Prevalences Theater_Central_Africa Ordered Value: 1000
3:06:09 PM  (Reporting)  Theater Prevalences Theater_Indochina Ordered Value: 900
3:06:09 PM  (Reporting)  Theater Prevalences Theater_Southern_Latin_America Ordered Value: 800
3:06:09 PM  (Reporting)  Theater Prevalences Theater_Central_America Ordered Value: 800
3:06:09 PM  (Reporting)  Theater Prevalences Theater_Iran Ordered Value: 780
3:06:09 PM  (Reporting)  Theater Prevalences Theater_Brazil Ordered Value: 700
3:06:09 PM  (Reporting)  Theater Prevalences Theater_Caribbean Ordered Value: 700
3:06:09 PM  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 700
3:06:09 PM  (Reporting)  Theater Prevalences Theater_Maghreb Ordered Value: 700
3:06:09 PM  (Reporting)  Theater Prevalences Theater_Southeast_Asia Ordered Value: 600
3:06:09 PM  (Reporting)  Theater Prevalences Theater_Poland Ordered Value: 540
3:06:09 PM  (Reporting)  Theater Prevalences Theater_Northeastern_Asia Ordered Value: 520
3:06:09 PM  (Reporting)  Theater Prevalences Theater_Northern_Latin_America Ordered Value: 500
3:06:09 PM  (Reporting)  Theater Prevalences Theater_Eastern_Canada Ordered Value: 500
3:06:09 PM  (Reporting)  Theater Prevalences Theater_Pacific Ordered Value: 500
3:06:09 PM  (Reporting)  Theater Prevalences Theater_Australia Ordered Value: 400
3:06:09 PM  (Reporting)  Theater Prevalences Theater_Mediterranean Ordered Value: 400
3:06:09 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 320
3:06:09 PM  (Reporting)  Theater Prevalences Theater_South_Pacific Ordered Value: 300
3:06:09 PM  (Reporting)  Theater Prevalences Theater_Near_East Ordered Value: 300
3:06:09 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 300
3:06:09 PM  (Reporting)  Theater Prevalences Theater_New_Zealand Ordered Value: 200
3:06:09 PM  (Reporting)  Theater Prevalences Theater_Mashrek Ordered Value: 200
3:06:09 PM  (Reporting)  Theater Prevalences Theater_Northwestern_African_Seas Ordered Value: 100
3:06:09 PM  (Reporting)  Theater Prevalences Theater_North_Atlantic Ordered Value: 100
3:06:09 PM  (Reporting)  Theater Prevalences Theater_Eastern_Pacific Ordered Value: 100
3:06:09 PM  (Reporting)  Theater Prevalences Theater_Central_Pacific Ordered Value: 100
3:06:09 PM  (Reporting)  Theater Prevalences Theater_Southern_Pacific Ordered Value: 100
3:06:09 PM  (Reporting)  Theater Prevalences Theater_Western_Pacific Ordered Value: 100
3:06:09 PM  (Reporting)  Theater Prevalences Theater_Indian_Ocean Ordered Value: 100
3:06:09 PM  (Reporting)  Theater Prevalences Theater_Southwestern_African_Seas Ordered Value: 100
3:06:09 PM  (Reporting)  Theater Prevalences Theater_Southeastern_American_Seas Ordered Value: 100
3:06:09 PM  (Reporting)  Theater Prevalences Theater_Central_American_Seas Ordered Value: 100
3:06:09 PM  (Reporting)  Theater Prevalences Theater_Northeastern_American_Seas Ordered Value: 100
3:06:09 PM  (Reporting)  Theater Prevalences Theater_South_European_Seas Ordered Value: 100
3:06:09 PM  (Reporting)  Theater Prevalences Theater_European_Seas Ordered Value: 100
3:06:09 PM  (Reporting)  Theater Prevalences Theater_North_European_Seas Ordered Value: 100
3:06:09 PM  (Reporting)  Theater Prevalences Theater_Eastern_Siberia Ordered Value: 100
3:06:09 PM  (Reporting)  Theater Prevalences Theater_Atlantic Ordered Value: 100
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 372 Theater_Germany (Land)
3:06:09 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 5621 Overall power (enemies): 0 Ratio: 5.00
3:06:09 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:06:09 PM  (Reporting)  Making Naval Values Map: 372 Germany LAND Overall power(self): 13 Overall power (enemies): 0 Nav Ratio: 5.00
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 377 Theater_Russia (Land)
3:06:09 PM  (Reporting)  Making Land Theater Map: Theater_Russia Overall power(self): 7723 Overall power (enemies): 504 Ratio: 5.00
3:06:09 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  70
3:06:09 PM  (Reporting)  Making Naval Values Map: 377 Russia LAND Overall power(self): 83 Overall power (enemies): 255 Nav Ratio: 0.28
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 375 Theater_Balkans (Land)
3:06:09 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 8978 Overall power (enemies): 2323 Ratio: 3.29
3:06:09 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  983
3:06:09 PM  (Reporting)  Making Naval Values Map: 375 Balkans LAND Overall power(self): 399 Overall power (enemies): 190 Nav Ratio: 1.78
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 406 Theater_China (Land)
3:06:09 PM  (Reporting)  Making Land Theater Map: Theater_China Overall power(self): 0 Overall power (enemies): 15 Ratio: 0.20
3:06:09 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  72
3:06:09 PM  (Reporting)  Making Naval Values Map: 406 China LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 394 Theater_Central_Asia (Land)
3:06:09 PM  (Reporting)  Making Land Theater Map: Theater_Central_Asia Overall power(self): 29 Overall power (enemies): 27 Ratio: 0.91
3:06:09 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  183
3:06:09 PM  (Reporting)  Making Naval Values Map: 394 Central Asia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 373 Theater_Austria (Land)
3:06:09 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 13695 Overall power (enemies): 116 Ratio: 5.00
3:06:09 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  18
3:06:09 PM  (Reporting)  Making Naval Values Map: 373 Austria LAND Overall power(self): 362 Overall power (enemies): 0 Nav Ratio: 5.00
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 383 Theater_West_Africa (Land)
3:06:09 PM  (Reporting)  Making Land Theater Map: Theater_West_Africa Overall power(self): 6 Overall power (enemies): 64 Ratio: 0.20
3:06:09 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1048
3:06:09 PM  (Reporting)  Making Naval Values Map: 383 West Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 368 Theater_France (Land)
3:06:09 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 794 Overall power (enemies): 0 Ratio: 5.00
3:06:09 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:06:09 PM  (Reporting)  Making Naval Values Map: 368 France LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 405 Theater_Japan (Land)
3:06:09 PM  (Reporting)  Making Land Theater Map: Theater_Japan Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:06:09 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  168
3:06:09 PM  (Reporting)  Making Naval Values Map: 405 Japan LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 374 Theater_Scandinavia (Land)
3:06:09 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:06:09 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:06:09 PM  (Reporting)  Making Naval Values Map: 374 Scandinavia LAND Overall power(self): 5 Overall power (enemies): 0 Nav Ratio: 4.25
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 369 Theater_Italy (Land)
3:06:09 PM  (Reporting)  Making Land Theater Map: Theater_Italy Overall power(self): 2512 Overall power (enemies): 0 Ratio: 5.00
3:06:09 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:06:09 PM  (Reporting)  Making Naval Values Map: 369 Italy LAND Overall power(self): 293 Overall power (enemies): 0 Nav Ratio: 5.00
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 367 Theater_Spanish_Peninsula (Land)
3:06:09 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:06:09 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:06:09 PM  (Reporting)  Making Naval Values Map: 367 Spanish Peninsula LAND Overall power(self): 0 Overall power (enemies): 6 Nav Ratio: 0.20
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 415 Theater_Eastern_USA (Land)
3:06:09 PM  (Reporting)  Making Land Theater Map: Theater_Eastern_USA Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:06:09 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:06:09 PM  (Reporting)  Making Naval Values Map: 415 Eastern USA LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 366 Theater_British_Isles (Land)
3:06:09 PM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:06:09 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:06:09 PM  (Reporting)  Making Naval Values Map: 366 British Isles LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 407 Theater_Indonesia (Land)
3:06:09 PM  (Reporting)  Making Land Theater Map: Theater_Indonesia Overall power(self): 25 Overall power (enemies): 0 Ratio: 5.00
3:06:09 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  150
3:06:09 PM  (Reporting)  Making Naval Values Map: 407 Indonesia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 389 Theater_South_Africa (Land)
3:06:09 PM  (Reporting)  Making Land Theater Map: Theater_South_Africa Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:06:09 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  136
3:06:09 PM  (Reporting)  Making Naval Values Map: 389 South Africa LAND Overall power(self): 8 Overall power (enemies): 55 Nav Ratio: 0.20
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 371 Theater_Low_Countries (Land)
3:06:09 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 1538 Overall power (enemies): 0 Ratio: 5.00
3:06:09 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:06:09 PM  (Reporting)  Making Naval Values Map: 371 Low Countries LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 388 Theater_Southwest_Africa (Land)
3:06:09 PM  (Reporting)  Making Land Theater Map: Theater_Southwest_Africa Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:06:09 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1476
3:06:09 PM  (Reporting)  Making Naval Values Map: 388 Southwest Africa LAND Overall power(self): 8 Overall power (enemies): 0 Nav Ratio: 5.00
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 423 Theater_Andes (Land)
3:06:09 PM  (Reporting)  Making Land Theater Map: Theater_Andes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:06:09 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:06:09 PM  (Reporting)  Making Naval Values Map: 423 Andes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 385 Theater_Central_Africa (Land)
3:06:09 PM  (Reporting)  Making Land Theater Map: Theater_Central_Africa Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:06:09 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  512
3:06:09 PM  (Reporting)  Making Naval Values Map: 385 Central Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 402 Theater_Indochina (Land)
3:06:09 PM  (Reporting)  Making Land Theater Map: Theater_Indochina Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:06:09 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1208
3:06:09 PM  (Reporting)  Making Naval Values Map: 402 Indochina LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 424 Theater_Southern_Latin_America (Land)
3:06:09 PM  (Reporting)  Making Land Theater Map: Theater_Southern_Latin_America Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:06:09 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:06:09 PM  (Reporting)  Making Naval Values Map: 424 Southern Latin America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 420 Theater_Central_America (Land)
3:06:09 PM  (Reporting)  Making Land Theater Map: Theater_Central_America Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:06:09 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  40
3:06:09 PM  (Reporting)  Making Naval Values Map: 420 Central America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 393 Theater_Iran (Land)
3:06:09 PM  (Reporting)  Making Land Theater Map: Theater_Iran Overall power(self): 722 Overall power (enemies): 2 Ratio: 5.00
3:06:09 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:06:09 PM  (Reporting)  Making Naval Values Map: 393 Iran LAND Overall power(self): 0 Overall power (enemies): 76 Nav Ratio: 0.20
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 425 Theater_Brazil (Land)
3:06:09 PM  (Reporting)  Making Land Theater Map: Theater_Brazil Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:06:09 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:06:09 PM  (Reporting)  Making Naval Values Map: 425 Brazil LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 421 Theater_Caribbean (Land)
3:06:09 PM  (Reporting)  Making Land Theater Map: Theater_Caribbean Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:06:09 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:06:09 PM  (Reporting)  Making Naval Values Map: 421 Caribbean LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 392 Theater_Ottoman (Land)
3:06:09 PM  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 4 Overall power (enemies): 2262 Ratio: 0.20
3:06:09 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  308
3:06:09 PM  (Reporting)  Making Naval Values Map: 392 Ottoman LAND Overall power(self): 330 Overall power (enemies): 190 Nav Ratio: 1.48
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 379 Theater_Maghreb (Land)
3:06:09 PM  (Reporting)  Making Land Theater Map: Theater_Maghreb Overall power(self): 0 Overall power (enemies): 46 Ratio: 0.20
3:06:09 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1392
3:06:09 PM  (Reporting)  Making Naval Values Map: 379 Maghreb LAND Overall power(self): 0 Overall power (enemies): 6 Nav Ratio: 0.20
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 403 Theater_Southeast_Asia (Land)
3:06:09 PM  (Reporting)  Making Land Theater Map: Theater_Southeast_Asia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:06:09 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  104
3:06:09 PM  (Reporting)  Making Naval Values Map: 403 Southeast Asia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 376 Theater_Poland (Land)
3:06:09 PM  (Reporting)  Making Land Theater Map: Theater_Poland Overall power(self): 7515 Overall power (enemies): 136 Ratio: 5.00
3:06:09 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:06:09 PM  (Reporting)  Making Naval Values Map: 376 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 404 Theater_Northeastern_Asia (Land)
3:06:09 PM  (Reporting)  Making Land Theater Map: Theater_Northeastern_Asia Overall power(self): 43 Overall power (enemies): 0 Ratio: 5.00
3:06:09 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  134
3:06:09 PM  (Reporting)  Making Naval Values Map: 404 Northeastern Asia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 422 Theater_Northern_Latin_America (Land)
3:06:09 PM  (Reporting)  Making Land Theater Map: Theater_Northern_Latin_America Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:06:09 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  8
3:06:09 PM  (Reporting)  Making Naval Values Map: 422 Northern Latin America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 412 Theater_Eastern_Canada (Land)
3:06:09 PM  (Reporting)  Making Land Theater Map: Theater_Eastern_Canada Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:06:09 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:06:09 PM  (Reporting)  Making Naval Values Map: 412 Eastern Canada LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 411 Theater_Pacific (Land)
3:06:09 PM  (Reporting)  Making Land Theater Map: Theater_Pacific Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:06:09 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  8
3:06:09 PM  (Reporting)  Making Naval Values Map: 411 Pacific LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 409 Theater_Australia (Land)
3:06:09 PM  (Reporting)  Making Land Theater Map: Theater_Australia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:06:09 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:06:09 PM  (Reporting)  Making Naval Values Map: 409 Australia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 378 Theater_Mediterranean (Land)
3:06:09 PM  (Reporting)  Making Land Theater Map: Theater_Mediterranean Overall power(self): 0 Overall power (enemies): 66 Ratio: 0.20
3:06:09 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  24
3:06:09 PM  (Reporting)  Making Naval Values Map: 378 Mediterranean LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 370 Theater_Alpes (Land)
3:06:09 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 2684 Overall power (enemies): 0 Ratio: 5.00
3:06:09 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:06:09 PM  (Reporting)  Making Naval Values Map: 370 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 408 Theater_South_Pacific (Land)
3:06:09 PM  (Reporting)  Making Land Theater Map: Theater_South_Pacific Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:06:09 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  96
3:06:09 PM  (Reporting)  Making Naval Values Map: 408 South Pacific LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 390 Theater_Near_East (Land)
3:06:09 PM  (Reporting)  Making Land Theater Map: Theater_Near_East Overall power(self): 0 Overall power (enemies): 89 Ratio: 0.20
3:06:09 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  144
3:06:09 PM  (Reporting)  Making Naval Values Map: 390 Near East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 382 Theater_Egypt (Land)
3:06:09 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 55 Ratio: 0.20
3:06:09 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  8
3:06:09 PM  (Reporting)  Making Naval Values Map: 382 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 410 Theater_New_Zealand (Land)
3:06:09 PM  (Reporting)  Making Land Theater Map: Theater_New_Zealand Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:06:09 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:06:09 PM  (Reporting)  Making Naval Values Map: 410 New Zealand LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 380 Theater_Mashrek (Land)
3:06:09 PM  (Reporting)  Making Land Theater Map: Theater_Mashrek Overall power(self): 0 Overall power (enemies): 52 Ratio: 0.20
3:06:09 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  544
3:06:09 PM  (Reporting)  Making Naval Values Map: 380 Mashrek LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 440 Theater_Northwestern_African_Seas (Nav)
3:06:09 PM  (Reporting)  Making Naval Values Map: 440 Northwestern African Seas NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 439 Theater_North_Atlantic (Nav)
3:06:09 PM  (Reporting)  Making Naval Values Map: 439 North Atlantic NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 438 Theater_Eastern_Pacific (Nav)
3:06:09 PM  (Reporting)  Making Naval Values Map: 438 Eastern Pacific NAV Overall power(self): 301 Overall power (enemies): 0 Nav Ratio: 5.00
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 437 Theater_Central_Pacific (Nav)
3:06:09 PM  (Reporting)  Making Naval Values Map: 437 Central Pacific NAV Overall power(self): 543 Overall power (enemies): 0 Nav Ratio: 5.00
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 436 Theater_Southern_Pacific (Nav)
3:06:09 PM  (Reporting)  Making Naval Values Map: 436 Southern Pacific NAV Overall power(self): 100 Overall power (enemies): 0 Nav Ratio: 5.00
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 435 Theater_Western_Pacific (Nav)
3:06:09 PM  (Reporting)  Making Naval Values Map: 435 Western Pacific NAV Overall power(self): 554 Overall power (enemies): 114 Nav Ratio: 4.13
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 434 Theater_Indian_Ocean (Nav)
3:06:09 PM  (Reporting)  Making Naval Values Map: 434 Indian Ocean NAV Overall power(self): 45 Overall power (enemies): 131 Nav Ratio: 0.29
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 433 Theater_Southwestern_African_Seas (Nav)
3:06:09 PM  (Reporting)  Making Naval Values Map: 433 Southwestern African Seas NAV Overall power(self): 38 Overall power (enemies): 55 Nav Ratio: 0.59
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 432 Theater_Southeastern_American_Seas (Nav)
3:06:09 PM  (Reporting)  Making Naval Values Map: 432 Southeastern American Seas NAV Overall power(self): 269 Overall power (enemies): 5 Nav Ratio: 5.00
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 431 Theater_Central_American_Seas (Nav)
3:06:09 PM  (Reporting)  Making Naval Values Map: 431 Central American Seas NAV Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 3.40
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 430 Theater_Northeastern_American_Seas (Nav)
3:06:09 PM  (Reporting)  Making Naval Values Map: 430 Northeastern American Seas NAV Overall power(self): 164 Overall power (enemies): 0 Nav Ratio: 5.00
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 429 Theater_South_European_Seas (Nav)
3:06:09 PM  (Reporting)  Making Naval Values Map: 429 South European Seas NAV Overall power(self): 792 Overall power (enemies): 196 Nav Ratio: 3.43
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 428 Theater_European_Seas (Nav)
3:06:09 PM  (Reporting)  Making Naval Values Map: 428 European Seas NAV Overall power(self): 458 Overall power (enemies): 6 Nav Ratio: 5.00
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 427 Theater_North_European_Seas (Nav)
3:06:09 PM  (Reporting)  Making Naval Values Map: 427 North European Seas NAV Overall power(self): 847 Overall power (enemies): 361 Nav Ratio: 1.99
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 397 Theater_Eastern_Siberia (Land)
3:06:09 PM  (Reporting)  Making Land Theater Map: Theater_Eastern_Siberia Overall power(self): 43 Overall power (enemies): 0 Ratio: 5.00
3:06:09 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  142
3:06:09 PM  (Reporting)  Making Naval Values Map: 397 Eastern Siberia LAND Overall power(self): 100 Overall power (enemies): 0 Nav Ratio: 5.00
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Theater 365 Theater_Atlantic (Land)
3:06:09 PM  (Reporting)  Making Land Theater Map: Theater_Atlantic Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:06:09 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  80
3:06:09 PM  (Reporting)  Making Naval Values Map: 365 Atlantic LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 372 Germany LAND Overall power(self): 13 Overall power (enemies): 0 Nav Ratio: 5.00
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 377 Russia LAND Overall power(self): 83 Overall power (enemies): 255 Nav Ratio: 0.28
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 375 Balkans LAND Overall power(self): 399 Overall power (enemies): 190 Nav Ratio: 1.78
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 406 China LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 394 Central Asia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 373 Austria LAND Overall power(self): 362 Overall power (enemies): 0 Nav Ratio: 5.00
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 383 West Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 368 France LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 405 Japan LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 374 Scandinavia LAND Overall power(self): 5 Overall power (enemies): 0 Nav Ratio: 4.25
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 369 Italy LAND Overall power(self): 293 Overall power (enemies): 0 Nav Ratio: 5.00
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 367 Spanish Peninsula LAND Overall power(self): 0 Overall power (enemies): 6 Nav Ratio: 0.20
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 415 Eastern USA LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 366 British Isles LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 407 Indonesia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 389 South Africa LAND Overall power(self): 8 Overall power (enemies): 55 Nav Ratio: 0.20
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 371 Low Countries LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 388 Southwest Africa LAND Overall power(self): 8 Overall power (enemies): 0 Nav Ratio: 5.00
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 423 Andes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 385 Central Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 402 Indochina LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 424 Southern Latin America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 420 Central America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 393 Iran LAND Overall power(self): 0 Overall power (enemies): 76 Nav Ratio: 0.20
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 425 Brazil LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 421 Caribbean LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 392 Ottoman LAND Overall power(self): 330 Overall power (enemies): 190 Nav Ratio: 1.48
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 379 Maghreb LAND Overall power(self): 0 Overall power (enemies): 6 Nav Ratio: 0.20
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 403 Southeast Asia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 376 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 404 Northeastern Asia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 422 Northern Latin America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 412 Eastern Canada LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 411 Pacific LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 409 Australia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 378 Mediterranean LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 370 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 408 South Pacific LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 390 Near East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 382 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 410 New Zealand LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 380 Mashrek LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 440 Northwestern African Seas NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 439 North Atlantic NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 438 Eastern Pacific NAV Overall power(self): 301 Overall power (enemies): 0 Nav Ratio: 5.00
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 437 Central Pacific NAV Overall power(self): 543 Overall power (enemies): 0 Nav Ratio: 5.00
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 436 Southern Pacific NAV Overall power(self): 100 Overall power (enemies): 0 Nav Ratio: 5.00
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 435 Western Pacific NAV Overall power(self): 554 Overall power (enemies): 114 Nav Ratio: 4.13
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 434 Indian Ocean NAV Overall power(self): 45 Overall power (enemies): 131 Nav Ratio: 0.29
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 433 Southwestern African Seas NAV Overall power(self): 38 Overall power (enemies): 55 Nav Ratio: 0.59
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 432 Southeastern American Seas NAV Overall power(self): 269 Overall power (enemies): 5 Nav Ratio: 5.00
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 431 Central American Seas NAV Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 3.40
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 430 Northeastern American Seas NAV Overall power(self): 164 Overall power (enemies): 0 Nav Ratio: 5.00
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 429 South European Seas NAV Overall power(self): 792 Overall power (enemies): 196 Nav Ratio: 3.43
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 428 European Seas NAV Overall power(self): 458 Overall power (enemies): 6 Nav Ratio: 5.00
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 427 North European Seas NAV Overall power(self): 847 Overall power (enemies): 361 Nav Ratio: 1.99
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 397 Eastern Siberia LAND Overall power(self): 100 Overall power (enemies): 0 Nav Ratio: 5.00
3:06:09 PM  (Reporting)  Commiting Naval Values Map: 365 Atlantic LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Land Theaters Special Regions ***
3:06:09 PM  (Reporting)  Theater 372 Theater_Germany HQReg: 126 Sachsen Max pick: Sachsen Max need: Rheinland Max Val: Kleinpolen Naval Gathering: 138 Ostpreussen
3:06:09 PM  (Reporting)  Theater 377 Theater_Russia HQReg: 126 Sachsen Max pick: Kars Max need: Trabzon Max Val: Kars Naval Gathering: <None>
3:06:09 PM  (Reporting)  Theater 375 Theater_Balkans HQReg: 204 Herzegovina Max pick: Herzegovina Max need: Andrianople Max Val: Herzegovina Naval Gathering: <None>
3:06:09 PM  (Reporting)  Theater 406 Theater_China HQReg: 1246 Lhassa Max pick: Lhassa Max need: Louangphrabang Max Val: Caobang Naval Gathering: <None>
3:06:09 PM  (Reporting)  Theater 394 Theater_Central_Asia HQReg: 930 Samarkand Max pick: Samarkand Max need: Urumqi Max Val: Samarkand Naval Gathering: <None>
3:06:09 PM  (Reporting)  Theater 373 Theater_Austria HQReg: 178 Dalmatien Max pick: Istrien Max need: Sachsen Max Val: Istrien Naval Gathering: 151 Istrien
3:06:09 PM  (Reporting)  Theater 383 Theater_West_Africa HQReg: 497 Banjul Max pick: Banjul Max need: Banjul Max Val: Banjul Naval Gathering: <None>
3:06:09 PM  (Reporting)  Theater 368 Theater_France HQReg: 0 North Pole Max pick: North Pole Max need: Saarland Max Val: Baden Naval Gathering: <None>
3:06:09 PM  (Reporting)  Theater 405 Theater_Japan HQReg: 1190 Okinawa Max pick: Okinawa Max need: Kuriles Max Val: Okinawa Naval Gathering: <None>
3:06:09 PM  (Reporting)  Theater 374 Theater_Scandinavia HQReg: 0 North Pole Max pick: North Pole Max need: North Pole Max Val: North Pole Naval Gathering: <None>
3:06:09 PM  (Reporting)  Theater 369 Theater_Italy HQReg: 84 Lombardia Max pick: Lombardia Max need: Sudtirol Max Val: Istrien Naval Gathering: 85 Venezia
3:06:09 PM  (Reporting)  Theater 367 Theater_Spanish_Peninsula HQReg: 0 North Pole Max pick: North Pole Max need: North Pole Max Val: North Pole Naval Gathering: <None>
3:06:09 PM  (Reporting)  Theater 415 Theater_Eastern_USA HQReg: 0 North Pole Max pick: North Pole Max need: North Pole Max Val: North Pole Naval Gathering: <None>
3:06:09 PM  (Reporting)  Theater 366 Theater_British_Isles HQReg: 0 North Pole Max pick: North Pole Max need: North Pole Max Val: North Pole Naval Gathering: <None>
3:06:09 PM  (Reporting)  Theater 407 Theater_Indonesia HQReg: 1387 Palembang Max pick: Palembang Max need: Aceh Max Val: Palembang Naval Gathering: <None>
3:06:09 PM  (Reporting)  Theater 389 Theater_South_Africa HQReg: 735 Bulawayo Max pick: Bulawayo Max need: Monze Max Val: Angra Naval Gathering: <None>
3:06:09 PM  (Reporting)  Theater 371 Theater_Low_Countries HQReg: 0 North Pole Max pick: North Pole Max need: Rheinland Max Val: Ruhrgebiet Naval Gathering: 103 Zeeland
3:06:09 PM  (Reporting)  Theater 388 Theater_Southwest_Africa HQReg: 696 Luanda Max pick: Luanda Max need: Cabinda Max Val: Luanda Naval Gathering: 740 Angra
3:06:09 PM  (Reporting)  Theater 423 Theater_Andes HQReg: 0 North Pole Max pick: North Pole Max need: North Pole Max Val: North Pole Naval Gathering: <None>
3:06:09 PM  (Reporting)  Theater 385 Theater_Central_Africa HQReg: 596 Duala Max pick: Duala Max need: Kuje Max Val: Duala Naval Gathering: <None>
3:06:09 PM  (Reporting)  Theater 402 Theater_Indochina HQReg: 1151 Hanoi Max pick: Hanoi Max need: Kampot Max Val: Hanoi Naval Gathering: <None>
3:06:09 PM  (Reporting)  Theater 424 Theater_Southern_Latin_America HQReg: 0 North Pole Max pick: North Pole Max need: North Pole Max Val: North Pole Naval Gathering: <None>
3:06:09 PM  (Reporting)  Theater 420 Theater_Central_America HQReg: 1831 Puerto Cabezas Max pick: Puerto Cabezas Max need: Puerto Cabezas Max Val: Puerto Cabezas Naval Gathering: <None>
3:06:09 PM  (Reporting)  Theater 393 Theater_Iran HQReg: 0 North Pole Max pick: North Pole Max need: Arbil Max Val: Van Naval Gathering: <None>
3:06:09 PM  (Reporting)  Theater 425 Theater_Brazil HQReg: 0 North Pole Max pick: North Pole Max need: Esequibo Max Val: Esequibo Naval Gathering: <None>
3:06:09 PM  (Reporting)  Theater 421 Theater_Caribbean HQReg: 0 North Pole Max pick: North Pole Max need: North Pole Max Val: North Pole Naval Gathering: <None>
3:06:09 PM  (Reporting)  Theater 392 Theater_Ottoman HQReg: 204 Herzegovina Max pick: Smyrna Max need: Constantinople Max Val: Constantinople Naval Gathering: <None>
3:06:09 PM  (Reporting)  Theater 379 Theater_Maghreb HQReg: 411 Marrakech Max pick: Marrakech Max need: Tangiers Max Val: Marrakech Naval Gathering: <None>
3:06:09 PM  (Reporting)  Theater 403 Theater_Southeast_Asia HQReg: 1156 Penang Max pick: Penang Max need: Kota Bharu Max Val: Penang Naval Gathering: <None>
3:06:09 PM  (Reporting)  Theater 376 Theater_Poland HQReg: 233 Ostmark Max pick: Ostmark Max need: Oberschlesien Max Val: Kleinpolen Naval Gathering: <None>
3:06:09 PM  (Reporting)  Theater 404 Theater_Northeastern_Asia HQReg: 1166 Seoul Max pick: Seoul Max need: Seoul Max Val: Seoul Naval Gathering: <None>
3:06:09 PM  (Reporting)  Theater 422 Theater_Northern_Latin_America HQReg: 0 North Pole Max pick: North Pole Max need: Esequibo Max Val: Esequibo Naval Gathering: <None>
3:06:09 PM  (Reporting)  Theater 412 Theater_Eastern_Canada HQReg: 0 North Pole Max pick: North Pole Max need: North Pole Max Val: North Pole Naval Gathering: <None>
3:06:09 PM  (Reporting)  Theater 411 Theater_Pacific HQReg: 0 North Pole Max pick: North Pole Max need: Solomons Max Val: Solomons Naval Gathering: <None>
3:06:09 PM  (Reporting)  Theater 409 Theater_Australia HQReg: 0 North Pole Max pick: North Pole Max need: North Pole Max Val: North Pole Naval Gathering: <None>
3:06:09 PM  (Reporting)  Theater 378 Theater_Mediterranean HQReg: 0 North Pole Max pick: North Pole Max need: Krita Max Val: Epiros Naval Gathering: <None>
3:06:09 PM  (Reporting)  Theater 370 Theater_Alpes HQReg: 0 North Pole Max pick: North Pole Max need: Baden Max Val: Lombardia Naval Gathering: <None>
3:06:09 PM  (Reporting)  Theater 408 Theater_South_Pacific HQReg: 0 North Pole Max pick: North Pole Max need: Sorong Max Val: Sorong Naval Gathering: <None>
3:06:09 PM  (Reporting)  Theater 390 Theater_Near_East HQReg: 153 Oesterreich Max pick: Judea Max need: Aqaba Max Val: Judea Naval Gathering: <None>
3:06:09 PM  (Reporting)  Theater 382 Theater_Egypt HQReg: 0 North Pole Max pick: North Pole Max need: Salloum Max Val: Salloum Naval Gathering: <None>
3:06:09 PM  (Reporting)  Theater 410 Theater_New_Zealand HQReg: 0 North Pole Max pick: North Pole Max need: North Pole Max Val: North Pole Naval Gathering: <None>
3:06:09 PM  (Reporting)  Theater 380 Theater_Mashrek HQReg: 0 North Pole Max pick: Tripolitania Max need: Gabes Max Val: Tripolitania Naval Gathering: <None>
3:06:09 PM  (Reporting)  Theater 397 Theater_Eastern_Siberia HQReg: 994 Pogobi Max pick: Pogobi Max need: Haishenwai Max Val: Pogobi Naval Gathering: <None>
3:06:09 PM  (Reporting)  Theater 365 Theater_Atlantic HQReg: 4 Iceland Max pick: Iceland Max need: Iceland Max Val: Iceland Naval Gathering: <None>
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Final Gather Region for  372 Germany : 115 Baden
3:06:09 PM  (Reporting)  Final Gather Region for  377 Russia : 204 Herzegovina
3:06:09 PM  (Reporting)  Final Gather Region for  373 Austria : 204 Herzegovina
3:06:09 PM  (Reporting)  Final Gather Region for  369 Italy : 204 Herzegovina
3:06:09 PM  (Reporting)  Final Gather Region for  407 Indonesia : 1151 Hanoi
3:06:09 PM  (Reporting)  Final Gather Region for  371 Low Countries : 115 Baden
3:06:09 PM  (Reporting)  Final Gather Region for  376 Poland : 204 Herzegovina
3:06:09 PM  (Reporting)  Final Gather Region for  397 Eastern Siberia : 1190 Okinawa
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Ended InitAndDumpData Austria 1403 ms
3:06:09 PM  (Reporting)  *** Faction-wide algorithms ***
3:06:09 PM  (Reporting)  Ended BuildReplacements 13 ms
3:06:09 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
3:06:09 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Austria Money level is 5 (0 = None, 6 = Plentiful) Levels: Corporate 3 Excise 3 Tariff 3 Census 1 Income 3 Maritime 2 Percentages: Corporate 13 % Excise 89 % Tariff 79 % Census 3 % Income 0 % Maritime 13 %
3:06:09 PM  (Reporting)  Ended HandleAdvancedFinances 28 ms
3:06:09 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
3:06:09 PM  (Reporting)  _HAC_ Identify Resources Need Austria 18 resources are needed 2 resources in surplus.
3:06:09 PM  (Reporting)  _HAC_ Reduce Trade Austria reducing sell transaction of  Preserved Food in area North Austria down to 6 units sold, as country lacks in this good.
3:06:09 PM  (Reporting)  _HAC_ Want to Buy 4 Rice
3:06:09 PM  (Reporting)  _HAC_ Want to Buy 20 Tropical Fruits
3:06:09 PM  (Reporting)  _HAC_ Want to Buy 26 Rum
3:06:09 PM  (Reporting)  _HAC_ Want to Buy 9 Opium
3:06:09 PM  (Reporting)  _HAC_ Want to Buy 18 Gold
3:06:09 PM  (Reporting)  _HAC_ Want to Buy 14 Automobile
3:06:09 PM  (Reporting)  _HAC_ Want to Buy 14 Aviation
3:06:09 PM  (Reporting)  _HAC_ Want to Buy 33 Luxury Goods
3:06:09 PM  (Reporting)  _HAC_ Want to Buy 14 Gems
3:06:09 PM  (Reporting)  _HAC_ Want to Buy 10 Ammunition
3:06:09 PM  (Reporting)  _HAC_ Want to Buy 19 Sugar
3:06:09 PM  (Reporting)  _HAC_ Want to Buy 15 Tea
3:06:09 PM  (Reporting)  _HAC_ Want to Buy 21 Coffee
3:06:09 PM  (Reporting)  _HAC_ Want to Buy 28 Tobacco
3:06:09 PM  (Reporting)  _HAC_ Want to Buy 14 Electrical Parts
3:06:09 PM  (Reporting)  _HAC_ Want to Buy 11 Fruits
3:06:09 PM  (Reporting)  AddNewTrades Austria Added 5 buy request of Fruits in area Scandinavia
3:06:09 PM  (Reporting)  AddNewTrades Austria Added 5 buy request of Fruits in area Scandinavia
3:06:09 PM  (Reporting)  AddNewTrades Austria Added 1 buy request of Fruits in area Scandinavia
3:06:09 PM  (Reporting)  _HAC_ Want to Buy 15 Dyes
3:06:09 PM  (Reporting)  AddNewTrades Austria Added 5 buy request of Dyes in area Baltic Russia
3:06:09 PM  (Reporting)  AddNewTrades Austria Added 5 buy request of Dyes in area Scandinavia
3:06:09 PM  (Reporting)  AddNewTrades Austria Added 5 buy request of Dyes in area Japan
3:06:09 PM  (Reporting)  Sell surplus Austria Added 2 sell proposal of Steel in area North Austria
3:06:09 PM  (Reporting)  Sell surplus Austria Added 1 sell proposal of Cotton/Wool in area North Austria
3:06:09 PM  (Reporting)  Adriatik Seehandel in 2198 Western Europe Maritime Trade will be relocated 1 fleets found there
3:06:09 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Western Europe Maritime Trade interest 1
3:06:09 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Mediterranean Maritime Trade interest 9
3:06:09 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Baltic Maritime Trade interest 2
3:06:09 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Black Sea Maritime Trade interest 3
3:06:09 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Gulf of Guinea Maritime Trade interest 6
3:06:09 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Indian Ocean Maritime Trade interest 30
3:06:09 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Southern Africa Maritime Trade interest 3
3:06:09 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Bay of Bengale Maritime Trade interest 7
3:06:09 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy South China Sea Maritime Trade interest 211
3:06:09 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Eastern Pacific Maritime Trade interest 1
3:06:09 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy West Pacific Maritime Trade interest 170
3:06:09 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy East Indies Maritime Trade interest 4
3:06:09 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Oceania Maritime Trade interest 6
3:06:09 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy American Pacific Maritime Trade interest 6
3:06:09 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy North American Maritime Trade interest 140
3:06:09 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Gulf of Mexico Maritime Trade interest 62
3:06:09 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Caribbean Maritime Trade interest 69
3:06:09 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy South Pacific Maritime Trade interest 194
3:06:09 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy La Plata Maritime Trade interest 332
3:06:09 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Latin America Maritime Trade interest 3
3:06:09 PM  (Reporting)  Redeploying Commerce Fleet for Austria 1012115 Adriatik Seehandel in 2205 La Plata Maritime Trade Interest: 332
3:06:09 PM  (Reporting)  Ended HandleAdvancedCommerce 59 ms
3:06:09 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000004 Austria
3:06:09 PM  (Reporting)  Sending proposal: *we can*
3:06:09 PM  (Reporting)  Checking wars, we have 1 underway
3:06:09 PM  (Reporting)  In the war vs 1000009 Ottoman Empire WS is 9 waiting for loser to propose instead, skipping eval.
3:06:09 PM  (Reporting)  *** Checking new proposals ***
3:06:09 PM  (Reporting)  Proposing to 1000022 Moldavia
3:06:09 PM  (Reporting)  Checking 32 Propose Mutual Passage
3:06:09 PM  (Reporting)  Still checking 32 Propose Mutual Passage
3:06:09 PM  (Reporting)  Item is a Various entry, chance -18
3:06:09 PM  (Reporting)  _HAD_ Send Treaty Austria failed sending Propose Mutual Passage toward Moldavia chance -18
3:06:09 PM  (Reporting)  Proposing to 1000003 Prussia
3:06:09 PM  (Reporting)  Proposing to 1000009 Ottoman Empire
3:06:09 PM  (Reporting)  Checking 11 Offer Peace
3:06:09 PM  (Reporting)  Proposing to 1000034 Wallachia
3:06:09 PM  (Reporting)  Checking 17 Give Supply Right
3:06:09 PM  (Reporting)  Still checking 17 Give Supply Right
3:06:09 PM  (Reporting)  Item is a Various entry, chance -28
3:06:09 PM  (Reporting)  _HAD_ Send Treaty Austria failed sending Give Supply Right toward Wallachia chance -28
3:06:09 PM  (Reporting)  Ended HandleAdvancedDiplomacy 20 ms
3:06:09 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
3:06:09 PM  (Reporting)  IdentifyProductionStrucsBuild 
3:06:09 PM  (Reporting)  Ended HandleAdvancedStructures 325 ms
3:06:09 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:06:09 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:06:09 PM  (Reporting)  Steel Level 5 Amount 689
3:06:09 PM  (Reporting)  Money Level 6 Amount 20733
3:06:09 PM  (Reporting)  Conscripts Level 5 Amount 479
3:06:09 PM  (Reporting)  _BNU Buying Unit Field Artillery Regiment Family ID Light Artillery Area Austria
3:06:09 PM  (Reporting)  Ended BuildNewUnits Bought: 1 114 ms
3:06:09 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
3:06:09 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1053541 15. Kreuzerdivision
3:06:09 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1060400 14. Kreuzerdivision
3:06:09 PM  (Reporting)  _MFC_ Merging 1060862 Osterreich Ost-India into 1059940 3. Kreuzerdivision
3:06:09 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1059940 3. Flotte
3:06:09 PM  (Reporting)  _MFC_ Merging 1060863 1. Flotte into 1059046 Dahlerup, H.B. Flotte
3:06:09 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1059046 Dahlerup, H.B. Flotte
3:06:09 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1038486 4. Kreuzerdivision
3:06:09 PM  (Reporting)  _MFC_ Merging 1053394 7. Kreuzerdivision into 1061335 Truppe
3:06:09 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1061335 1. Flotte
3:06:09 PM  (Reporting)  _MFC_ Merging 1060383 13. Kreuzerdivision into 1060864 8. Flotte
3:06:09 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1060864 7. Flotte
3:06:09 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1059048 6. Kreuzerdivision
3:06:09 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1046579 5. Flotte
3:06:09 PM  (Reporting)  _MFC_ Transport Fleet created (Segment I): 1061336 Truppe 1 units in region 2197 North Sea Maritime Trade from 1059940 3. Flotte
3:06:09 PM  (Reporting)  _MFC_ Transport Fleet created (Segment I): 1061337 Truppe 1 units in region 2205 La Plata Maritime Trade from 1061335 1. Flotte
3:06:09 PM  (Reporting)  _MFC_ Transport Fleet created (Segment I): 1061338 Truppe 2 units in region 2214 Northern Asia Maritime Trade from 1060864 7. Flotte
3:06:09 PM  (Reporting)  Ended ManageFleetsComposition 882 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating CallFleet (_CLF_)
3:06:09 PM  (Reporting)  Ended CallFleet 1 ms
3:06:09 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
3:06:09 PM  (Reporting)  _LFG_ 1001659 Festung Castelnuovo, 179 Illyrien, Pow:725, Count: 6(l 0/L 1/S 5) is fixed (garrisoning)
3:06:09 PM  (Reporting)  _LFG_ 1001648 Besatzung Dalmatia, 178 Dalmatien, Pow:220, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:06:09 PM  (Reporting)  _LFG_ 1001696 Festung Temesvarer, 172 Banat, Pow:108, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:06:09 PM  (Reporting)  _LFG_ 1001586 Festung Verona, 85 Venezia, Pow:687, Count: 6(l 0/L 1/S 5) is fixed (garrisoning)
3:06:09 PM  (Reporting)  _LFG_ 1001617 Festung Triest, 151 Istrien, Pow:725, Count: 6(l 0/L 1/S 5) is fixed (garrisoning)
3:06:09 PM  (Reporting)  _LFG_ 1001690 Festung Kronstadt, 176 Kreischgebiet, Pow:108, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:06:09 PM  (Reporting)  _LFG_ 1001570 Besatzung Wein, 153 Oesterreich, Pow:356, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:06:09 PM  (Reporting)  _LFG_ 1001538 Festung Olmtz, 146 Maehren, Pow:356, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:06:09 PM  (Reporting)  _LFG_ 1001506 Festung Theresienstadt, 142 Erzgebirge, Pow:356, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:06:09 PM  (Reporting)  _LFG_ 1001554 Festung Krakau, 156 Kleinpolen, Pow:356, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:06:09 PM  (Reporting)  _LFG_ 1001522 Festung Kniggrtz, 143 Riesengebirge, Pow:356, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:06:09 PM  (Reporting)  Ended LockFixedGroups 2 ms
3:06:09 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:06:09 PM  (Reporting)  _SSU_ 1060534 Lst.Bezirk.Kdo. 4, 167 Ostungarn, Pow:5, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
3:06:09 PM  (Reporting)  _SSU_ 1061002 Lst.Bezirk.Kdo. 5, 161 Lemberg, Pow:0, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
3:06:09 PM  (Reporting)  Ended SplitStaticUnits 1 ms
3:06:09 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
3:06:09 PM  (Reporting)  Agenda: Garrison, Value: 29400, Region: 176 Kreischgebiet
3:06:09 PM  (Reporting)  _DCR_ 1001333 3. Armee, 172 Banat, Pow:1601, Count: 18(l 1/L 7/S 10) will reinforce threatened border 176 Kreischgebiet
3:06:09 PM  (Reporting)  Agenda: Garrison, Value: 50000, Region: 84 Lombardia
3:06:09 PM  (Reporting)  _DCR_ 1001236 2. Armee, 147 Sudtirol, Pow:1540, Count: 14(l 2/L 5/S 7) will reinforce threatened border 84 Lombardia
3:06:09 PM  (Reporting)  Agenda: Garrison, Value: 29000, Region: 85 Venezia
3:06:09 PM  (Reporting)  _DCR_ 1001236 2. Armee, 147 Sudtirol, Pow:1540, Count: 14(l 2/L 5/S 7) will reinforce threatened border 85 Venezia
3:06:09 PM  (Reporting)  Agenda: Garrison, Value: 17400, Region: 172 Banat
3:06:09 PM  (Reporting)  _DCR_ 1001333 3. Armee, 172 Banat, Pow:1601, Count: 18(l 1/L 7/S 10) will reinforce threatened border 172 Banat
3:06:09 PM  (Reporting)  Agenda: Garrison, Value: 13800, Region: 164 Bukowina
3:06:09 PM  (Reporting)  _DCR_ 1015918 von Schlik, F.J. Armee, 164 Bukowina, Pow:1242, Count: 24(l 2/L 7/S 15) will reinforce threatened border 164 Bukowina
3:06:09 PM  (Reporting)  Agenda: Garrison, Value: 27100, Region: 174 Siebenbuergen
3:06:09 PM  (Reporting)  _DCR_ 1001333 3. Armee, 172 Banat, Pow:1601, Count: 18(l 1/L 7/S 10) will reinforce threatened border 174 Siebenbuergen
3:06:09 PM  (Reporting)  Agenda: Garrison, Value: 12600, Region: 175 Transsilvanien
3:06:09 PM  (Reporting)  _DCR_ 1015918 von Schlik, F.J. Armee, 164 Bukowina, Pow:1242, Count: 24(l 2/L 7/S 15) will reinforce threatened border 175 Transsilvanien
3:06:09 PM  (Reporting)  Agenda: Garrison, Value: 14500, Region: 169 Slawonien
3:06:09 PM  (Reporting)  _DCR_ 1001333 3. Armee, 172 Banat, Pow:1601, Count: 18(l 1/L 7/S 10) will reinforce threatened border 169 Slawonien
3:06:09 PM  (Reporting)  Agenda: Garrison, Value: 15900, Region: 148 Tirol
3:06:09 PM  (Reporting)  _DCR_ 1001236 2. Armee, 147 Sudtirol, Pow:1540, Count: 14(l 2/L 5/S 7) will reinforce threatened border 148 Tirol
3:06:09 PM  (Reporting)  Agenda: Garrison, Value: 13600, Region: 170 Batschka
3:06:09 PM  (Reporting)  _DCR_ 1001333 3. Armee, 172 Banat, Pow:1601, Count: 18(l 1/L 7/S 10) will reinforce threatened border 170 Batschka
3:06:09 PM  (Reporting)  Ended GarrisonBorders 1063 ms
3:06:09 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
3:06:09 PM  (Reporting)  _ESR_ 369 Theater_Italy 85 Venezia Staging Value: 774
3:06:09 PM  (Reporting)  _ESR_ 371 Theater_Low_Countries 103 Zeeland Staging Value: 645
3:06:09 PM  (Reporting)  _ESR_ 372 Theater_Germany 138 Ostpreussen Staging Value: 645
3:06:09 PM  (Reporting)  _ESR_ 373 Theater_Austria 151 Istrien Staging Value: 645
3:06:09 PM  (Reporting)  _ESR_ Amphibious Staging Region: 85 Venezia Preparing a Landing on: 232 Constantinople
3:06:09 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 6 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 372 Germany
3:06:09 PM  (Reporting)  Ended Prepare Strategic Redeployment 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 377 Russia
3:06:09 PM  (Reporting)  _PSR_ 377 Russia 1001221 Traindivision 2 is candidate for SR in 204 Herzegovina taken from 1058616 14. Truppe
3:06:09 PM  (Reporting)  _PSR_ 377 Russia 1032393 2. Exploration is candidate for SR in 204 Herzegovina taken from 1055301 von He, H.H. Armee
3:06:09 PM  (Reporting)  _PSR_ 377 Russia 1046215 35. Landsturm-Inft.-Brig. is candidate for SR in 204 Herzegovina taken from 1060389 15. Armee
3:06:09 PM  (Reporting)  _PSR_ 377 Russia 1024076 1. Exp. Bde. is candidate for SR in 204 Herzegovina taken from 1055301 von He, H.H. Armee
3:06:09 PM  (Reporting)  _PSR_ 377 Russia 1040127 9. Exp. Bde. is candidate for SR in 204 Herzegovina taken from 1055301 von He, H.H. Armee
3:06:09 PM  (Reporting)  _PSR_ 377 Russia 1001471 Tiroler Standschtzen-Korps is candidate for SR in 204 Herzegovina taken from 1001470 Tiroler Standschtzen-Korps
3:06:09 PM  (Reporting)  _PSR_ 377 Russia 1048390 12. Exp. Bde. is candidate for SR in 204 Herzegovina taken from 1060390 12. Exp. Bde.
3:06:09 PM  (Reporting)  _PSR_ 377 Russia 1056383 6. Kavallerie-Brigade is candidate for SR in 204 Herzegovina taken from 1055301 von He, H.H. Armee
3:06:09 PM  (Reporting)  _PSR_ 377 Russia 1032389 2. Brigade is candidate for SR in 204 Herzegovina taken from 1055301 von He, H.H. Armee
3:06:09 PM  (Reporting)  _PSR_ 377 Russia 1001502 I. Matrosen-Korps is candidate for SR in 204 Herzegovina taken from 1055301 von He, H.H. Armee
3:06:09 PM  (Reporting)  Ended Prepare Strategic Redeployment 16 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 377 Russia
3:06:09 PM  (Reporting)  _STR_ Supply toward Stack SR 1001221 Traindivision 2 from 204 Herzegovina to 205 Sava 1015322 von Clam-Gallas, E. Korps
3:06:09 PM  (Reporting)  Ended Execute Strategic Redeployment 98 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 375 Balkans
3:06:09 PM  (Reporting)  Ended Prepare Strategic Redeployment 7 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 373 Austria
3:06:09 PM  (Reporting)  _PSR_ 373 Austria 1001336 X. Armee-Korps is candidate for SR in 172 Banat taken from 1001333 3. Armee
3:06:09 PM  (Reporting)  _PSR_ 373 Austria 1001350 XI. Armee-Korps is candidate for SR in 172 Banat taken from 1001333 3. Armee
3:06:09 PM  (Reporting)  _PSR_ 373 Austria 1032393 2. Exploration is candidate for SR in 204 Herzegovina taken from 1055301 von He, H.H. Armee
3:06:09 PM  (Reporting)  _PSR_ 373 Austria 1025487 3. Exp. Bde. is candidate for SR in 204 Herzegovina taken from 1025486 3. Exp. Bde.
3:06:09 PM  (Reporting)  _PSR_ 373 Austria 1001364 XII. Armee-Korps is candidate for SR in 172 Banat taken from 1001333 3. Armee
3:06:09 PM  (Reporting)  _PSR_ 373 Austria 1027790 Traindivision 13 is candidate for SR in 164 Bukowina taken from 1015918 von Schlik, F.J. Armee
3:06:09 PM  (Reporting)  _PSR_ 373 Austria 1001144 II. Armee-Korps is candidate for SR in 164 Bukowina taken from 1015918 von Schlik, F.J. Armee
3:06:09 PM  (Reporting)  _PSR_ 373 Austria 1027349 1. Exploration is candidate for SR in 164 Bukowina taken from 1015918 von Schlik, F.J. Armee
3:06:09 PM  (Reporting)  _PSR_ 373 Austria 1040127 9. Exp. Bde. is candidate for SR in 204 Herzegovina taken from 1055301 von He, H.H. Armee
3:06:09 PM  (Reporting)  _PSR_ 373 Austria 1030435 Traindivision 16 is candidate for SR in 147 Sudtirol taken from 1001236 2. Armee
3:06:09 PM  (Reporting)  Ended Prepare Strategic Redeployment 144 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 373 Austria
3:06:09 PM  (Reporting)  _STR_ Supply toward Stack SR 1030435 Traindivision 16 from 147 Sudtirol to 204 Herzegovina 1060389 15. Armee
3:06:09 PM  (Reporting)  _STR_ Supply toward Stack SR 1027790 Traindivision 13 from 164 Bukowina to 204 Herzegovina 1060389 15. Armee
3:06:09 PM  (Reporting)  Ended Execute Strategic Redeployment 258 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 383 West Africa
3:06:09 PM  (Reporting)  Ended Prepare Strategic Redeployment 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 369 Italy
3:06:09 PM  (Reporting)  _PSR_ 369 Italy 1032389 2. Brigade is candidate for SR in 204 Herzegovina taken from 1055301 von He, H.H. Armee
3:06:09 PM  (Reporting)  _PSR_ 369 Italy 1001502 I. Matrosen-Korps is candidate for SR in 204 Herzegovina taken from 1055301 von He, H.H. Armee
3:06:09 PM  (Reporting)  _PSR_ 369 Italy 1001498 Temesvarer Freiwilligen-Korps is candidate for SR in 204 Herzegovina taken from 1055301 von He, H.H. Armee
3:06:09 PM  (Reporting)  _PSR_ 369 Italy 1001455 Wien Freiwilligen-Korps is candidate for SR in 204 Herzegovina taken from 1060389 15. Armee
3:06:09 PM  (Reporting)  _PSR_ 369 Italy 1001487 Pester Freiwilligen-Korps is candidate for SR in 204 Herzegovina taken from 1060389 15. Armee
3:06:09 PM  (Reporting)  _PSR_ 369 Italy 1057856 5. Brigade is candidate for SR in 204 Herzegovina taken from 1060389 15. Armee
3:06:09 PM  (Reporting)  _PSR_ 369 Italy 1048935 III. Matrosen-Korps is candidate for SR in 84 Lombardia taken from 1048934 III. Matrosen-Korps
3:06:09 PM  (Reporting)  _PSR_ 369 Italy 1025491 1. Kavallerie-Brigade is candidate for SR in 204 Herzegovina taken from 1025490 1. Kavallerie-Brigade
3:06:09 PM  (Reporting)  _PSR_ 369 Italy 1040127 9. Exp. Bde. is candidate for SR in 204 Herzegovina taken from 1055301 von He, H.H. Armee
3:06:09 PM  (Reporting)  _PSR_ 369 Italy 1024080 2. Exp. Bde. is candidate for SR in 204 Herzegovina taken from 1060389 15. Armee
3:06:09 PM  (Reporting)  Ended Prepare Strategic Redeployment 11 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 369 Italy
3:06:09 PM  (Reporting)  Ended Execute Strategic Redeployment 85 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 407 Indonesia
3:06:09 PM  (Reporting)  Ended Prepare Strategic Redeployment 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 371 Low Countries
3:06:09 PM  (Reporting)  Ended Prepare Strategic Redeployment 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 376 Poland
3:06:09 PM  (Reporting)  _PSR_ 376 Poland 1027342 4. Armee-Geschtz-Reserve is candidate for SR in 204 Herzegovina taken from 1055301 von He, H.H. Armee
3:06:09 PM  (Reporting)  _PSR_ 376 Poland 1032393 2. Exploration is candidate for SR in 204 Herzegovina taken from 1055301 von He, H.H. Armee
3:06:09 PM  (Reporting)  _PSR_ 376 Poland 1051861 15. Exp. Bde. is candidate for SR in 204 Herzegovina taken from 1055301 von He, H.H. Armee
3:06:09 PM  (Reporting)  _PSR_ 376 Poland 1057472 4. Brigade is candidate for SR in 204 Herzegovina taken from 1055301 von He, H.H. Armee
3:06:09 PM  (Reporting)  _PSR_ 376 Poland 1025491 1. Kavallerie-Brigade is candidate for SR in 204 Herzegovina taken from 1025490 1. Kavallerie-Brigade
3:06:09 PM  (Reporting)  _PSR_ 376 Poland 1001502 I. Matrosen-Korps is candidate for SR in 204 Herzegovina taken from 1055301 von He, H.H. Armee
3:06:09 PM  (Reporting)  _PSR_ 376 Poland 1037502 1. Jger-Brigade is candidate for SR in 204 Herzegovina taken from 1060389 15. Armee
3:06:09 PM  (Reporting)  _PSR_ 376 Poland 1054152 3. Brigade is candidate for SR in 204 Herzegovina taken from 1055301 von He, H.H. Armee
3:06:09 PM  (Reporting)  _PSR_ 376 Poland 1032389 2. Brigade is candidate for SR in 204 Herzegovina taken from 1055301 von He, H.H. Armee
3:06:09 PM  (Reporting)  _PSR_ 376 Poland 1048931 4. Kavallerie-Brigade is candidate for SR in 204 Herzegovina taken from 1060389 15. Armee
3:06:09 PM  (Reporting)  Ended Prepare Strategic Redeployment 11 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 376 Poland
3:06:09 PM  (Reporting)  Ended Execute Strategic Redeployment 99 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 397 Eastern Siberia
3:06:09 PM  (Reporting)  Ended Prepare Strategic Redeployment 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Theaters algorithms 372 Theater_Germany ***
3:06:09 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:06:09 PM  (Reporting)  Ended PrivilegedCombine 8 ms
3:06:09 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:06:09 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:06:09 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
3:06:09 PM  (Reporting)  Ended ReconAndRaids 2 ms
3:06:09 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:06:09 PM  (Reporting)  Ended SplitGroups 3 ms
3:06:09 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:06:09 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:06:09 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:06:09 PM  (Reporting)  Ended Damaged Units 0 ms
3:06:09 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:06:09 PM  (Reporting)  Ended GarrisonObjectives 1 ms
3:06:09 PM  (Reporting)  Entering Repair Rail Network
3:06:09 PM  (Reporting)  Ended Repair Rail Network 0 ms
3:06:09 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:06:09 PM  (Reporting)  Ended CheckBesieging 11 ms
3:06:09 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:06:09 PM  (Reporting)  Ended Evacuate Force (_EVA_) 11 ms
3:06:09 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:06:09 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 12 ms
3:06:09 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:06:09 PM  (Reporting)  Ended Make Superior Group 4 ms
3:06:09 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 372 Germany
3:06:09 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 32 in Baltic Maritime Trade
3:06:09 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:06:09 PM  (Reporting)  Ended Split Supports
3:06:09 PM  (Reporting)  Start of AI Check for Land Resupply
3:06:09 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:06:09 PM  (Reporting)  Ended KeepPosition 0 ms
3:06:09 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:06:09 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:06:09 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:06:09 PM  (Reporting)  Ended Concentrate Stacks 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Theaters algorithms 377 Theater_Russia ***
3:06:09 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:06:09 PM  (Reporting)  Ended PrivilegedCombine 15 ms
3:06:09 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:06:09 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:06:09 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
3:06:09 PM  (Reporting)  Ended ReconAndRaids 8 ms
3:06:09 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:06:09 PM  (Reporting)  Ended SplitGroups 10 ms
3:06:09 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:06:09 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:06:09 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:06:09 PM  (Reporting)  Ended Damaged Units 1 ms
3:06:09 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:06:09 PM  (Reporting)  Ended GarrisonObjectives 6 ms
3:06:09 PM  (Reporting)  Entering Repair Rail Network
3:06:09 PM  (Reporting)  Ended Repair Rail Network 0 ms
3:06:09 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:06:09 PM  (Reporting)  Ended CheckBesieging 46 ms
3:06:09 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:06:09 PM  (Reporting)  Ended Evacuate Force (_EVA_) 48 ms
3:06:09 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:06:09 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 50 ms
3:06:09 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:06:09 PM  (Reporting)  Ended Make Superior Group 41 ms
3:06:09 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 377 Russia
3:06:09 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 32 in Baltic Maritime Trade
3:06:09 PM  (Reporting)  Ended AssignFleetsOperations 5 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:06:09 PM  (Reporting)  Ended Split Supports
3:06:09 PM  (Reporting)  Start of AI Check for Land Resupply
3:06:09 PM  (Reporting)  Ended CheckForLandResupply 1 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:06:09 PM  (Reporting)  Ended KeepPosition 1 ms
3:06:09 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:06:09 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:06:09 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:06:09 PM  (Reporting)  Ended Concentrate Stacks 1 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Theaters algorithms 375 Theater_Balkans ***
3:06:09 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:06:09 PM  (Reporting)  Ended PrivilegedCombine 9 ms
3:06:09 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:06:09 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:06:09 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
3:06:09 PM  (Reporting)  _RAR_ 1061339 4. Kavallerie-Brigade, 204 Herzegovina, Pow:18, Count: 1(l 0/L 1/S 0) created in region
3:06:09 PM  (Reporting)  _RAR_ 1061340 1. Jger-Brigade, 204 Herzegovina, Pow:60, Count: 1(l 0/L 1/S 0) created in region
3:06:09 PM  (Reporting)  _RAR_ 1061341 6. Kavallerie-Brigade, 204 Herzegovina, Pow:22, Count: 1(l 0/L 1/S 0) created in region
3:06:09 PM  (Reporting)  _RAR_ 1061342 2. Kavallerie-Brigade, 204 Herzegovina, Pow:28, Count: 1(l 0/L 1/S 0) created in region
3:06:09 PM  (Reporting)  _RAR_ - ReconHelper 1061342 2. Kavallerie-Brigade, 204 Herzegovina, Pow:28, Count: 1(l 0/L 1/S 0) will join in same region 1055301 von He, H.H. Armee
3:06:09 PM  (Reporting)  _RAR_ - GatherForRecon 1061340 1. Jger-Brigade, 204 Herzegovina, Pow:60, Count: 1(l 0/L 1/S 0) will join in same region 1061341 6. Kavallerie-Brigade
3:06:09 PM  (Reporting)  _RAR_ - GatherForRecon 1025490 1. Kavallerie-Brigade, 204 Herzegovina, Pow:24, Count: 1(l 0/L 1/S 0) will join in same region 1061339 4. Kavallerie-Brigade
3:06:09 PM  (Reporting)  Ended ReconAndRaids 115 ms
3:06:09 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:06:09 PM  (Reporting)  _SPG_ Large Force Segment 1061344 Truppe, 204 Herzegovina, Pow:60, Count: 1(l 0/L 1/S 0) created
3:06:09 PM  (Reporting)  _SPG_ Large Force Segment 1061345 Truppe, 204 Herzegovina, Pow:169, Count: 5(l 0/L 5/S 0) created
3:06:09 PM  (Reporting)  _SPG_ Large Force Segment 1061346 Truppe, 204 Herzegovina, Pow:28, Count: 1(l 0/L 1/S 0) created
3:06:09 PM  (Reporting)  Ended SplitGroups 178 ms
3:06:09 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:06:09 PM  (Reporting)  _CBG_ 1025486 3. Exp. Bde., 204 Herzegovina, Pow:20, Count: 1(l 0/L 1/S 0) Will break siege alone
3:06:09 PM  (Reporting)  _CBG_ 1058616 14. Truppe, 204 Herzegovina, Pow:28, Count: 1(l 0/L 1/S 0) Will break siege alone
3:06:09 PM  (Reporting)  _CBG_ 1001462 Mhren Freiwilligen-Korps, 204 Herzegovina, Pow:29, Count: 1(l 0/L 1/S 0) Will break siege alone
3:06:09 PM  (Reporting)  _CBG_ 1060390 12. Exp. Bde., 204 Herzegovina, Pow:29, Count: 1(l 0/L 1/S 0) Will break siege alone
3:06:09 PM  (Reporting)  _CBG_ 1060391 4. Exp. Bde., 204 Herzegovina, Pow:35, Count: 1(l 0/L 1/S 0) Will break siege alone
3:06:09 PM  (Reporting)  _CBG_ 1001470 Tiroler Standschtzen-Korps, 204 Herzegovina, Pow:39, Count: 1(l 0/L 1/S 0) Will break siege alone
3:06:09 PM  (Reporting)  _CBG_ 1041635 II. Matrosen-Korps, 204 Herzegovina, Pow:60, Count: 1(l 0/L 1/S 0) Will break siege alone
3:06:09 PM  (Reporting)  _CBG_ 1060389 15. Armee, 204 Herzegovina, Pow:13, Count: 3(l 0/L 1/S 2) Will break siege alone
3:06:09 PM  (Reporting)  _CBG_ 1055301 von He, H.H. Armee, 204 Herzegovina, Pow:627, Count: 16(l 1/L 13/S 2) Will break siege alone
3:06:09 PM  (Reporting)  _CBG_ 1061339 17. Truppe, 204 Herzegovina, Pow:18, Count: 1(l 0/L 1/S 0) Will break siege alone
3:06:09 PM  (Reporting)  _CBG_ 1061341 16. Truppe, 204 Herzegovina, Pow:22, Count: 1(l 0/L 1/S 0) Will break siege alone
3:06:09 PM  (Reporting)  _CBG_ 1061344 Truppe, 204 Herzegovina, Pow:60, Count: 1(l 0/L 1/S 0) Will break siege alone
3:06:09 PM  (Reporting)  _CBG_ 1061345 Truppe, 204 Herzegovina, Pow:169, Count: 5(l 0/L 5/S 0) Will break siege alone
3:06:09 PM  (Reporting)  _CBG_ 1061346 Truppe, 204 Herzegovina, Pow:28, Count: 1(l 0/L 1/S 0) Will break siege alone
3:06:09 PM  (Reporting)  Ended CheckBesiegedGroups 4 ms
3:06:09 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:06:09 PM  (Reporting)  Ended Damaged Units 2 ms
3:06:09 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:06:09 PM  (Reporting)  Ended GarrisonObjectives 3 ms
3:06:09 PM  (Reporting)  Entering Repair Rail Network
3:06:09 PM  (Reporting)  Ended Repair Rail Network 0 ms
3:06:09 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:06:09 PM  (Reporting)  Ended CheckBesieging 9 ms
3:06:09 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:06:09 PM  (Reporting)  Ended Evacuate Force (_EVA_) 9 ms
3:06:09 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:06:09 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 10 ms
3:06:09 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:06:09 PM  (Reporting)  Ended Check Leaders 1 ms
3:06:09 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:06:09 PM  (Reporting)  Ended Make Superior Group 849 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:06:09 PM  (Reporting)  Ended Split Supports
3:06:09 PM  (Reporting)  Start of AI Check for Land Resupply
3:06:09 PM  (Reporting)  Ended CheckForLandResupply 233 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:06:09 PM  (Reporting)  Ended KeepPosition 1 ms
3:06:09 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:06:09 PM  (Reporting)  Ended ReinforceFront 0 ms
3:06:09 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:06:09 PM  (Reporting)  Ended Concentrate Stacks 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Theaters algorithms 406 Theater_China ***
3:06:09 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:06:09 PM  (Reporting)  Ended ReinforceFront 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Theaters algorithms 394 Theater_Central_Asia ***
3:06:09 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:06:09 PM  (Reporting)  Ended Make Superior Group 0 ms
3:06:09 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:06:09 PM  (Reporting)  Ended ReinforceFront 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Theaters algorithms 373 Theater_Austria ***
3:06:09 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:06:09 PM  (Reporting)  Ended PrivilegedCombine 10 ms
3:06:09 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:06:09 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:06:09 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
3:06:09 PM  (Reporting)  _RAR_ 1061347 5. Kavallerie-Brigade, 169 Slawonien, Pow:14, Count: 1(l 0/L 1/S 0) created in region
3:06:09 PM  (Reporting)  _RAR_ 1061348 3. Kavallerie-Brigade, 169 Slawonien, Pow:14, Count: 1(l 0/L 1/S 0) created in region
3:06:09 PM  (Reporting)  _RAR_ 1061349 2. Jger-Brigade, 164 Bukowina, Pow:49, Count: 1(l 0/L 1/S 0) created in region
3:06:09 PM  (Reporting)  _RAR_ - GatherForRecon 1061347 5. Kavallerie-Brigade, 169 Slawonien, Pow:14, Count: 1(l 0/L 1/S 0) will join in same region 1061348 3. Kavallerie-Brigade
3:06:09 PM  (Reporting)  Ended ReconAndRaids 33 ms
3:06:09 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:06:09 PM  (Reporting)  _SPG_ Large Force Segment 1061350 Truppe, 172 Banat, Pow:1284, Count: 6(l 0/L 6/S 0) created
3:06:09 PM  (Reporting)  _SPG_ Large Force Segment 1061351 Truppe, 179 Illyrien, Pow:26, Count: 1(l 0/L 1/S 0) created
3:06:09 PM  (Reporting)  Ended SplitGroups 649 ms
3:06:09 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:06:09 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:06:09 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:06:09 PM  (Reporting)  _DDU_ Truppe created in region Slowakei with 1 unit(s), Health: 100 %
3:06:09 PM  (Reporting)  _DDU_ 4. Armee 1001424 has now 6 units, Health: 100 %
3:06:09 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1061354 Truppe in region Slowakei will recover in region Slowakei % Health 100 % Cohesion 50
3:06:09 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1035436 Bes.-Truppen zu Rayon I in region Karpatenbecken will recover in region Karpatenbecken % Health 100 % Cohesion 48
3:06:09 PM  (Reporting)  _DDU_ Truppe created in region Illyrien with 1 unit(s), Health: 100 %
3:06:09 PM  (Reporting)  _DDU_ 10. Truppe 1043204 has now 1 units, Health: 100 %
3:06:09 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1061355 Truppe in region Illyrien will recover in region Illyrien % Health 100 % Cohesion 40
3:06:09 PM  (Reporting)  Ended Damaged Units 26 ms
3:06:09 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:06:09 PM  (Reporting)  _GAO_ Step 1 1039602 8. Exp. Bde., 167 Ostungarn, Pow:23, Count: 1(l 0/L 1/S 0) is garrisoning region 167 Ostungarn SelfVal 395
3:06:09 PM  (Reporting)  Agenda: Garrison, Value: 11060, Region: 167 Ostungarn
3:06:09 PM  (Reporting)  _GAO_ Step 1 1001482 Ostgalizische Freiwilligen-Korps, 167 Ostungarn, Pow:59, Count: 2(l 0/L 1/S 1) is garrisoning region 167 Ostungarn SelfVal 395
3:06:09 PM  (Reporting)  Agenda: Garrison, Value: 9875, Region: 167 Ostungarn
3:06:09 PM  (Reporting)  _GAO_ Step 1 1060101 Bes.-Truppen zu Rayon II, 168 Westungarn, Pow:58, Count: 1(l 0/L 1/S 0) is garrisoning region 168 Westungarn SelfVal 571
3:06:09 PM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 168 Westungarn
3:06:09 PM  (Reporting)  _GAO_ Step 1 1058289 Lst.Bezirk.Kdo. 1, 145 Boehmen, Pow:20, Count: 1(l 0/L 1/S 0) is garrisoning region 145 Boehmen SelfVal 628
3:06:09 PM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 145 Boehmen
3:06:09 PM  (Reporting)  _GAO_ Step 1 1001458 Bhmen Freiwilligen-Korps, 145 Boehmen, Pow:45, Count: 1(l 0/L 1/S 0) is garrisoning region 145 Boehmen SelfVal 628
3:06:09 PM  (Reporting)  Agenda: Garrison, Value: 12500, Region: 145 Boehmen
3:06:09 PM  (Reporting)  Ended GarrisonObjectives 5 ms
3:06:09 PM  (Reporting)  Entering Repair Rail Network
3:06:09 PM  (Reporting)  Ended Repair Rail Network 0 ms
3:06:09 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:06:09 PM  (Reporting)  Ended CheckBesieging 11 ms
3:06:09 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:06:09 PM  (Reporting)  Ended Evacuate Force (_EVA_) 12 ms
3:06:09 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:06:09 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 12 ms
3:06:09 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:06:09 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1061084 Karl Ferdinand von sterreich selected
3:06:09 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1061084 Karl Ferdinand von sterreich 153 Oesterreich toward 1061350 Truppe, 172 Banat, Pow:1284, Count: 6(l 0/L 6/S 0) Relocating
3:06:09 PM  (Reporting)  Ended Check Leaders 85 ms
3:06:09 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:06:09 PM  (Reporting)  _MSG_ gathered 32 cbt pts, needing: 19
3:06:09 PM  (Reporting)  Agenda: Intercept (Master), Value: 5432, Region: 204 Herzegovina
3:06:09 PM  (Reporting)  _MSG_ - MASTER 1001474 Innsbruck Standschtzen-Korps, 179 Illyrien, Pow:32, Count: 1(l 0/L 1/S 0) will target (enemy) 1059982 13. Agir Topu Alayi Pow.: 32 vs. 14 mustered 0 other groups
3:06:09 PM  (Reporting)  Ended Make Superior Group 367 ms
3:06:09 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 373 Austria
3:06:09 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 32 in Baltic Maritime Trade
3:06:09 PM  (Reporting)  _AFA_ 1058283 17. Kreuzerdivision has been given the mission Agenda: Resupply, Value: 10000, Region: 151 Istrien
3:06:09 PM  (Reporting)  _AFA_ 1058735 18. Kreuzerdivision has been given the mission Agenda: Resupply, Value: 10000, Region: 151 Istrien
3:06:09 PM  (Reporting)  _AFA_ 1055828 16. Kreuzerdivision has been given the mission Agenda: Resupply, Value: 10000, Region: 178 Dalmatien
3:06:09 PM  (Reporting)  Ended AssignFleetsOperations 11 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:06:09 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1060867 V/Ksten.AR. in 145 Boehmen
3:06:09 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1060528 Traindivision 21 in 153 Oesterreich
3:06:09 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1043204 10. Truppe in 179 Illyrien
3:06:09 PM  (Reporting)  Ended Split Supports
3:06:09 PM  (Reporting)  Start of AI Check for Land Resupply
3:06:09 PM  (Reporting)  CheckForLandResupply 3. Armee will resupply, in region 172 Banat
3:06:09 PM  (Reporting)  CheckForLandResupply 2. Armee will resupply, in region 147 Sudtirol
3:06:09 PM  (Reporting)  CheckForLandResupply 13. Exp. Bde. will resupply, in region 166 Slowakei
3:06:09 PM  (Reporting)  CheckForLandResupply 4. Armee will resupply, in region 166 Slowakei
3:06:09 PM  (Reporting)  CheckForLandResupply Karl Ferdinand Korps will resupply, in region 172 Banat
3:06:09 PM  (Reporting)  CheckForLandResupply Truppe will resupply, in region 166 Slowakei
3:06:09 PM  (Reporting)  Ended CheckForLandResupply 69 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:06:09 PM  (Reporting)  Ended KeepPosition 1 ms
3:06:09 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:06:09 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:06:09 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:06:09 PM  (Reporting)  Ended Concentrate Stacks 2 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Theaters algorithms 383 Theater_West_Africa ***
3:06:09 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:06:09 PM  (Reporting)  Ended PrivilegedCombine 12 ms
3:06:09 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:06:09 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:06:09 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
3:06:09 PM  (Reporting)  Ended ReconAndRaids 4 ms
3:06:09 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:06:09 PM  (Reporting)  Ended SplitGroups 6 ms
3:06:09 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:06:09 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:06:09 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:06:09 PM  (Reporting)  Ended Damaged Units 1 ms
3:06:09 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:06:09 PM  (Reporting)  Ended GarrisonObjectives 3 ms
3:06:09 PM  (Reporting)  Entering Repair Rail Network
3:06:09 PM  (Reporting)  Ended Repair Rail Network 0 ms
3:06:09 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:06:09 PM  (Reporting)  Ended CheckBesieging 22 ms
3:06:09 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:06:09 PM  (Reporting)  Ended Evacuate Force (_EVA_) 23 ms
3:06:09 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:06:09 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 24 ms
3:06:09 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:06:09 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 383 West Africa
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:06:09 PM  (Reporting)  Ended Split Supports
3:06:09 PM  (Reporting)  Start of AI Check for Land Resupply
3:06:09 PM  (Reporting)  Ended CheckForLandResupply 1 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:06:09 PM  (Reporting)  Ended KeepPosition 1 ms
3:06:09 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:06:09 PM  (Reporting)  Ended ReinforceFront 0 ms
3:06:09 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:06:09 PM  (Reporting)  Ended Concentrate Stacks 1 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Theaters algorithms 368 Theater_France ***
3:06:09 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:06:09 PM  (Reporting)  Ended Make Superior Group 2 ms
3:06:09 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:06:09 PM  (Reporting)  Ended ReinforceFront 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Theaters algorithms 405 Theater_Japan ***
3:06:09 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:06:09 PM  (Reporting)  Ended ReinforceFront 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Theaters algorithms 374 Theater_Scandinavia ***
3:06:09 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 374 Scandinavia
3:06:09 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 32 in Baltic Maritime Trade
3:06:09 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
3:06:09 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:06:09 PM  (Reporting)  Ended ReinforceFront 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Theaters algorithms 369 Theater_Italy ***
3:06:09 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:06:09 PM  (Reporting)  Ended PrivilegedCombine 7 ms
3:06:09 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:06:09 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:06:09 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
3:06:09 PM  (Reporting)  Ended ReconAndRaids 2 ms
3:06:09 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:06:09 PM  (Reporting)  Ended SplitGroups 3 ms
3:06:09 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:06:09 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:06:09 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:06:09 PM  (Reporting)  Ended Damaged Units 0 ms
3:06:09 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:06:09 PM  (Reporting)  Ended GarrisonObjectives 1 ms
3:06:09 PM  (Reporting)  Entering Repair Rail Network
3:06:09 PM  (Reporting)  Ended Repair Rail Network 0 ms
3:06:09 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:06:09 PM  (Reporting)  Ended CheckBesieging 4 ms
3:06:09 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:06:09 PM  (Reporting)  Ended Evacuate Force (_EVA_) 4 ms
3:06:09 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:06:09 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 4 ms
3:06:09 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:06:09 PM  (Reporting)  Ended Make Superior Group 0 ms
3:06:09 PM  (Reporting)  Entering AmpibiousStaging (_AMS_)
3:06:09 PM  (Reporting)  _AMS_ Staging region 85 Venezia  - Landing Region: 232 Constantinople Base AINeed (x1): 1098
3:06:09 PM  (Reporting)  _AMS_ Already Gathered/ en route: 0 cbt pts Supply Elts: 0 Hvy Elts: 0
3:06:09 PM  (Reporting)  _AMS_ Transports points gathered: 0 and en route: 0
3:06:09 PM  (Reporting)  _AMS_ Transport pts in or going to staging: 0 Allowed Land strength: 0
3:06:09 PM  (Reporting)  _AMS_ Also Gathering: 0 additional cbt pts
3:06:09 PM  (Reporting)  Ended AmpibiousStaging 9 ms
3:06:09 PM  (Reporting)  Entering AmphibiousLaunching (_AML_)
3:06:09 PM  (Reporting)  _AML_ Staging region 85 Venezia  - Landing Region: 232 Constantinople Base AINeed (x1): 1098 Gathered 0
3:06:09 PM  (Reporting)  _AML_ Transports points gathered: 0 and en route: 0
3:06:09 PM  (Reporting)  _AML_ Still gathering forces for operation, Strength in Staging Region: 0 but no transport capacity.
3:06:09 PM  (Reporting)  Ended AmphibiousLaunching 0 ms
3:06:09 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 369 Italy
3:06:09 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 32 in Baltic Maritime Trade
3:06:09 PM  (Reporting)  _AFA_ 1053541 15. Kreuzerdivision has been given the mission Agenda: Hunt Convoy Fleet, Value: 9630, Region: 2196 Baltic Maritime Trade
3:06:09 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Baltic Maritime Trade
3:06:09 PM  (Reporting)  _NVS_ : Nav Supp 1053541 15. Kreuzerdivision chance: 20 failed.
3:06:09 PM  (Reporting)  _AFA_ 1053541 15. Kreuzerdivision has been given the mission Agenda: Naval Docking, Value: 875, Region: 85 Venezia
3:06:09 PM  (Reporting)  Ended AssignFleetsOperations 36 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:06:09 PM  (Reporting)  Ended Split Supports
3:06:09 PM  (Reporting)  Start of AI Check for Land Resupply
3:06:09 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:06:09 PM  (Reporting)  Ended KeepPosition 0 ms
3:06:09 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:06:09 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:06:09 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:06:09 PM  (Reporting)  Ended Concentrate Stacks 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Theaters algorithms 367 Theater_Spanish_Peninsula ***
3:06:09 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:06:09 PM  (Reporting)  Ended ReinforceFront 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Theaters algorithms 415 Theater_Eastern_USA ***
3:06:09 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:06:09 PM  (Reporting)  Ended ReinforceFront 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Theaters algorithms 366 Theater_British_Isles ***
3:06:09 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:06:09 PM  (Reporting)  Ended ReinforceFront 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Theaters algorithms 407 Theater_Indonesia ***
3:06:09 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:06:09 PM  (Reporting)  Ended PrivilegedCombine 10 ms
3:06:09 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:06:09 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:06:09 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
3:06:09 PM  (Reporting)  Ended ReconAndRaids 3 ms
3:06:09 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:06:09 PM  (Reporting)  Ended SplitGroups 4 ms
3:06:09 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:06:09 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:06:09 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:06:09 PM  (Reporting)  Ended Damaged Units 0 ms
3:06:09 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:06:09 PM  (Reporting)  Ended GarrisonObjectives 2 ms
3:06:09 PM  (Reporting)  Entering Repair Rail Network
3:06:09 PM  (Reporting)  Ended Repair Rail Network 0 ms
3:06:09 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:06:09 PM  (Reporting)  Ended CheckBesieging 11 ms
3:06:09 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:06:09 PM  (Reporting)  Ended Evacuate Force (_EVA_) 11 ms
3:06:09 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:06:09 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 12 ms
3:06:09 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:06:09 PM  (Reporting)  Ended Make Superior Group 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:06:09 PM  (Reporting)  Ended Split Supports
3:06:09 PM  (Reporting)  Start of AI Check for Land Resupply
3:06:09 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:06:09 PM  (Reporting)  Ended KeepPosition 0 ms
3:06:09 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:06:09 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:06:09 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:06:09 PM  (Reporting)  Ended Concentrate Stacks 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Theaters algorithms 389 Theater_South_Africa ***
3:06:09 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:06:09 PM  (Reporting)  Ended ReinforceFront 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Theaters algorithms 371 Theater_Low_Countries ***
3:06:09 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:06:09 PM  (Reporting)  Ended PrivilegedCombine 7 ms
3:06:09 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:06:09 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:06:09 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
3:06:09 PM  (Reporting)  Ended ReconAndRaids 2 ms
3:06:09 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:06:09 PM  (Reporting)  Ended SplitGroups 2 ms
3:06:09 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:06:09 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:06:09 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:06:09 PM  (Reporting)  Ended Damaged Units 0 ms
3:06:09 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:06:09 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:06:09 PM  (Reporting)  Entering Repair Rail Network
3:06:09 PM  (Reporting)  Ended Repair Rail Network 0 ms
3:06:09 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:06:09 PM  (Reporting)  Ended CheckBesieging 3 ms
3:06:09 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:06:09 PM  (Reporting)  Ended Evacuate Force (_EVA_) 3 ms
3:06:09 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:06:09 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 3 ms
3:06:09 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:06:09 PM  (Reporting)  Ended Make Superior Group 1 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:06:09 PM  (Reporting)  Ended Split Supports
3:06:09 PM  (Reporting)  Start of AI Check for Land Resupply
3:06:09 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:06:09 PM  (Reporting)  Ended KeepPosition 0 ms
3:06:09 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:06:09 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:06:09 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:06:09 PM  (Reporting)  Ended Concentrate Stacks 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Theaters algorithms 388 Theater_Southwest_Africa ***
3:06:09 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 388 Southwest Africa
3:06:09 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Baltic Maritime Trade
3:06:09 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
3:06:09 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:06:09 PM  (Reporting)  Ended ReinforceFront 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Theaters algorithms 423 Theater_Andes ***
3:06:09 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:06:09 PM  (Reporting)  Ended ReinforceFront 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Theaters algorithms 385 Theater_Central_Africa ***
3:06:09 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:06:09 PM  (Reporting)  Ended ReinforceFront 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Theaters algorithms 402 Theater_Indochina ***
3:06:09 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:06:09 PM  (Reporting)  Ended ReinforceFront 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Theaters algorithms 424 Theater_Southern_Latin_America ***
3:06:09 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:06:09 PM  (Reporting)  Ended ReinforceFront 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Theaters algorithms 420 Theater_Central_America ***
3:06:09 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:06:09 PM  (Reporting)  Ended ReinforceFront 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Theaters algorithms 393 Theater_Iran ***
3:06:09 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:06:09 PM  (Reporting)  Ended Make Superior Group 1 ms
3:06:09 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:06:09 PM  (Reporting)  Ended ReinforceFront 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Theaters algorithms 425 Theater_Brazil ***
3:06:09 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:06:09 PM  (Reporting)  Ended ReinforceFront 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Theaters algorithms 421 Theater_Caribbean ***
3:06:09 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:06:09 PM  (Reporting)  Ended ReinforceFront 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Theaters algorithms 392 Theater_Ottoman ***
3:06:09 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:06:09 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 392 Ottoman
3:06:09 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:06:09 PM  (Reporting)  Ended ReinforceFront 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Theaters algorithms 379 Theater_Maghreb ***
3:06:09 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:06:09 PM  (Reporting)  Ended ReinforceFront 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Theaters algorithms 403 Theater_Southeast_Asia ***
3:06:09 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:06:09 PM  (Reporting)  Ended ReinforceFront 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Theaters algorithms 376 Theater_Poland ***
3:06:09 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:06:09 PM  (Reporting)  Ended PrivilegedCombine 7 ms
3:06:09 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:06:09 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:06:09 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
3:06:09 PM  (Reporting)  Ended ReconAndRaids 2 ms
3:06:09 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:06:09 PM  (Reporting)  Ended SplitGroups 2 ms
3:06:09 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:06:09 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:06:09 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:06:09 PM  (Reporting)  Ended Damaged Units 0 ms
3:06:09 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:06:09 PM  (Reporting)  Ended GarrisonObjectives 1 ms
3:06:09 PM  (Reporting)  Entering Repair Rail Network
3:06:09 PM  (Reporting)  Ended Repair Rail Network 0 ms
3:06:09 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:06:09 PM  (Reporting)  Ended CheckBesieging 4 ms
3:06:09 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:06:09 PM  (Reporting)  Ended Evacuate Force (_EVA_) 4 ms
3:06:09 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:06:09 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 4 ms
3:06:09 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:06:09 PM  (Reporting)  Ended Make Superior Group 30 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:06:09 PM  (Reporting)  Ended Split Supports
3:06:09 PM  (Reporting)  Start of AI Check for Land Resupply
3:06:09 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:06:09 PM  (Reporting)  Ended KeepPosition 0 ms
3:06:09 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:06:09 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:06:09 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:06:09 PM  (Reporting)  Ended Concentrate Stacks 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Theaters algorithms 404 Theater_Northeastern_Asia ***
3:06:09 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:06:09 PM  (Reporting)  Ended Make Superior Group 0 ms
3:06:09 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:06:09 PM  (Reporting)  Ended ReinforceFront 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Theaters algorithms 422 Theater_Northern_Latin_America ***
3:06:09 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:06:09 PM  (Reporting)  Ended ReinforceFront 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Theaters algorithms 412 Theater_Eastern_Canada ***
3:06:09 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:06:09 PM  (Reporting)  Ended ReinforceFront 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Theaters algorithms 411 Theater_Pacific ***
3:06:09 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:06:09 PM  (Reporting)  Ended ReinforceFront 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Theaters algorithms 409 Theater_Australia ***
3:06:09 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:06:09 PM  (Reporting)  Ended ReinforceFront 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Theaters algorithms 378 Theater_Mediterranean ***
3:06:09 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:06:09 PM  (Reporting)  Ended ReinforceFront 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Theaters algorithms 370 Theater_Alpes ***
3:06:09 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:06:09 PM  (Reporting)  Ended Make Superior Group 1 ms
3:06:09 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:06:09 PM  (Reporting)  Ended ReinforceFront 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Theaters algorithms 408 Theater_South_Pacific ***
3:06:09 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:06:09 PM  (Reporting)  Ended ReinforceFront 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Theaters algorithms 390 Theater_Near_East ***
3:06:09 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:06:09 PM  (Reporting)  Ended ReinforceFront 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Theaters algorithms 382 Theater_Egypt ***
3:06:09 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:06:09 PM  (Reporting)  Ended ReinforceFront 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Theaters algorithms 410 Theater_New_Zealand ***
3:06:09 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:06:09 PM  (Reporting)  Ended ReinforceFront 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Theaters algorithms 380 Theater_Mashrek ***
3:06:09 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:06:09 PM  (Reporting)  Ended ReinforceFront 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Theaters algorithms 397 Theater_Eastern_Siberia ***
3:06:09 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:06:09 PM  (Reporting)  Ended PrivilegedCombine 8 ms
3:06:09 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:06:09 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:06:09 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
3:06:09 PM  (Reporting)  Ended ReconAndRaids 2 ms
3:06:09 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:06:09 PM  (Reporting)  Ended SplitGroups 3 ms
3:06:09 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:06:09 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:06:09 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:06:09 PM  (Reporting)  Ended Damaged Units 0 ms
3:06:09 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:06:09 PM  (Reporting)  Ended GarrisonObjectives 1 ms
3:06:09 PM  (Reporting)  Entering Repair Rail Network
3:06:09 PM  (Reporting)  Ended Repair Rail Network 0 ms
3:06:09 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:06:09 PM  (Reporting)  Ended CheckBesieging 9 ms
3:06:09 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:06:09 PM  (Reporting)  Ended Evacuate Force (_EVA_) 9 ms
3:06:09 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:06:09 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 10 ms
3:06:09 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:06:09 PM  (Reporting)  Ended Make Superior Group 0 ms
3:06:09 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 397 Eastern Siberia
3:06:09 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Baltic Maritime Trade
3:06:09 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:06:09 PM  (Reporting)  Ended Split Supports
3:06:09 PM  (Reporting)  Start of AI Check for Land Resupply
3:06:09 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:06:09 PM  (Reporting)  Ended KeepPosition 0 ms
3:06:09 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:06:09 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:06:09 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:06:09 PM  (Reporting)  Ended Concentrate Stacks 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Theaters algorithms 365 Theater_Atlantic ***
3:06:09 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:06:09 PM  (Reporting)  Ended ReinforceFront 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 372 Theater_Germany ***
3:06:09 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:06:09 PM  (Reporting)  Ended DistantGarrison 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 377 Theater_Russia ***
3:06:09 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:06:09 PM  (Reporting)  Ended DistantGarrison 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 375 Theater_Balkans ***
3:06:09 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:06:09 PM  (Reporting)  Ended DistantGarrison 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 406 Theater_China ***
3:06:09 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:06:09 PM  (Reporting)  Ended DistantGarrison 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 394 Theater_Central_Asia ***
3:06:09 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:06:09 PM  (Reporting)  Ended DistantGarrison 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 373 Theater_Austria ***
3:06:09 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:06:09 PM  (Reporting)  Ended DistantGarrison 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 383 Theater_West_Africa ***
3:06:09 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:06:09 PM  (Reporting)  Ended DistantGarrison 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 368 Theater_France ***
3:06:09 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:06:09 PM  (Reporting)  Ended DistantGarrison 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 405 Theater_Japan ***
3:06:09 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:06:09 PM  (Reporting)  Ended DistantGarrison 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 374 Theater_Scandinavia ***
3:06:09 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:06:09 PM  (Reporting)  Ended DistantGarrison 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 369 Theater_Italy ***
3:06:09 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:06:09 PM  (Reporting)  Ended DistantGarrison 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 367 Theater_Spanish_Peninsula ***
3:06:09 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:06:09 PM  (Reporting)  Ended DistantGarrison 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 415 Theater_Eastern_USA ***
3:06:09 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:06:09 PM  (Reporting)  Ended DistantGarrison 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 366 Theater_British_Isles ***
3:06:09 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:06:09 PM  (Reporting)  Ended DistantGarrison 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 407 Theater_Indonesia ***
3:06:09 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:06:09 PM  (Reporting)  Ended DistantGarrison 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 389 Theater_South_Africa ***
3:06:09 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:06:09 PM  (Reporting)  Ended DistantGarrison 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 371 Theater_Low_Countries ***
3:06:09 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:06:09 PM  (Reporting)  Ended DistantGarrison 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 388 Theater_Southwest_Africa ***
3:06:09 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:06:09 PM  (Reporting)  Ended DistantGarrison 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 423 Theater_Andes ***
3:06:09 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:06:09 PM  (Reporting)  Ended DistantGarrison 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 385 Theater_Central_Africa ***
3:06:09 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:06:09 PM  (Reporting)  Ended DistantGarrison 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 402 Theater_Indochina ***
3:06:09 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:06:09 PM  (Reporting)  Ended DistantGarrison 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 424 Theater_Southern_Latin_America ***
3:06:09 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:06:09 PM  (Reporting)  Ended DistantGarrison 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 420 Theater_Central_America ***
3:06:09 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:06:09 PM  (Reporting)  Ended DistantGarrison 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 393 Theater_Iran ***
3:06:09 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:06:09 PM  (Reporting)  Ended DistantGarrison 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 425 Theater_Brazil ***
3:06:09 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:06:09 PM  (Reporting)  Ended DistantGarrison 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 421 Theater_Caribbean ***
3:06:09 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:06:09 PM  (Reporting)  Ended DistantGarrison 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 392 Theater_Ottoman ***
3:06:09 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:06:09 PM  (Reporting)  Ended DistantGarrison 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 379 Theater_Maghreb ***
3:06:09 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:06:09 PM  (Reporting)  Ended DistantGarrison 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 403 Theater_Southeast_Asia ***
3:06:09 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:06:09 PM  (Reporting)  Ended DistantGarrison 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 376 Theater_Poland ***
3:06:09 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:06:09 PM  (Reporting)  Ended DistantGarrison 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 404 Theater_Northeastern_Asia ***
3:06:09 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:06:09 PM  (Reporting)  Ended DistantGarrison 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 422 Theater_Northern_Latin_America ***
3:06:09 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:06:09 PM  (Reporting)  Ended DistantGarrison 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 412 Theater_Eastern_Canada ***
3:06:09 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:06:09 PM  (Reporting)  Ended DistantGarrison 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 411 Theater_Pacific ***
3:06:09 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:06:09 PM  (Reporting)  Ended DistantGarrison 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 409 Theater_Australia ***
3:06:09 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:06:09 PM  (Reporting)  Ended DistantGarrison 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 378 Theater_Mediterranean ***
3:06:09 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:06:09 PM  (Reporting)  Ended DistantGarrison 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 370 Theater_Alpes ***
3:06:09 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:06:09 PM  (Reporting)  Ended DistantGarrison 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 408 Theater_South_Pacific ***
3:06:09 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:06:09 PM  (Reporting)  Ended DistantGarrison 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 390 Theater_Near_East ***
3:06:09 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:06:09 PM  (Reporting)  Ended DistantGarrison 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 382 Theater_Egypt ***
3:06:09 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:06:09 PM  (Reporting)  Ended DistantGarrison 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 410 Theater_New_Zealand ***
3:06:09 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:06:09 PM  (Reporting)  Ended DistantGarrison 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 380 Theater_Mashrek ***
3:06:09 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:06:09 PM  (Reporting)  Ended DistantGarrison 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 397 Theater_Eastern_Siberia ***
3:06:09 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:06:09 PM  (Reporting)  Ended DistantGarrison 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 365 Theater_Atlantic ***
3:06:09 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:06:09 PM  (Reporting)  Ended DistantGarrison 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 55455 AllOppPowLand: 9259 AllOwnPowNav: 5716 AllOppPowNav 1646
3:06:09 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Starting process on extended theater 372 Theater_Germany Owned armies (extended): 4 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:06:09 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Secondary Region 130 Bayern Pick 62 has enough garrison (Value: 0) - evaluation skipped
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Starting process on extended theater 377 Theater_Russia Owned armies (extended): 0 Enemy armies: 6 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:06:09 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Region 372 Kars Pick 38 SelfVal 38 Need 216  no group candidate found
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Starting process on extended theater 375 Theater_Balkans Owned armies (extended): 33 Enemy armies: 34 Land Ratio: 3.29 Land Core Ratio: 1.26  ***
3:06:09 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:06:09 PM  (Reporting)  1001474 Innsbruck Standschtzen-Korps (Pow.32)
3:06:09 PM  (Reporting)  1043204 7. Armee-Geschtz-Reserve (Pow.39)
3:06:09 PM  (Reporting)  1025486 3. Exp. Bde. (Pow.20)
3:06:09 PM  (Reporting)  1058616 Pester Freiwilligen-Huszar (Pow.28)
3:06:09 PM  (Reporting)  1001462 Mhren Freiwilligen-Korps (Pow.29)
3:06:09 PM  (Reporting)  1060390 12. Exp. Bde. (Pow.29)
3:06:09 PM  (Reporting)  1060391 4. Exp. Bde. (Pow.35)
3:06:09 PM  (Reporting)  1001470 Tiroler Standschtzen-Korps (Pow.39)
3:06:09 PM  (Reporting)  1041635 II. Matrosen-Korps (Pow.60)
3:06:09 PM  (Reporting)  1060389 10. Truppe (Pow.13)
3:06:09 PM  (Reporting)  1055301 von He, H.H. Armee (Pow.627)
3:06:09 PM  (Reporting)  1027795 1. Brigade (Pow.27)
3:06:09 PM  (Reporting)  1015322 von Clam-Gallas, E. Korps (Pow.213)
3:06:09 PM  (Reporting)  1028143 5. Exp. Bde. (Pow.20)
3:06:09 PM  (Reporting)  1017608 Albrecht Korps (Pow.240)
3:06:09 PM  (Reporting)  1001493 Preburg Freiwilligen-Korps (Pow.75)
3:06:09 PM  (Reporting)  1001333 3. Armee (Pow.344)
3:06:09 PM  (Reporting)  1059231 14. Exp. Bde. (Pow.31)
3:06:09 PM  (Reporting)  1015918 von Schlik, F.J. Armee (Pow.1322)
3:06:09 PM  (Reporting)  1061339 4. Kavallerie-Brigade (Pow.18)
3:06:09 PM  (Reporting)  1061341 6. Kavallerie-Brigade (Pow.22)
3:06:09 PM  (Reporting)  1061343 Truppe (Pow.22)
3:06:09 PM  (Reporting)  1061344 1. Jger-Brigade (Pow.60)
3:06:09 PM  (Reporting)  1061345 15. Truppe (Pow.169)
3:06:09 PM  (Reporting)  1061346 1. Kavallerie-Brigade (Pow.28)
3:06:09 PM  (Reporting)  1061348 16. Truppe (Pow.25)
3:06:09 PM  (Reporting)  1061349 2. Jger-Brigade (Pow.49)
3:06:09 PM  (Reporting)  1061350 Karl Ferdinand Korps (Pow.1503)
3:06:09 PM  (Reporting)  1061351 10. Exp. Bde. (Pow.26)
3:06:09 PM  (Reporting)  1061352 Truppe (Pow.0)
3:06:09 PM  (Reporting)  1061353 Truppe (Pow.0)
3:06:09 PM  (Reporting)  1061355 36. Landsturm-Inft.-Brig. (Pow.31)
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Primary Region 204 Herzegovina Pick 100 has enough garrison (Value: 1177) - evaluation skipped
3:06:09 PM  (Reporting)  Region 232 Constantinople Pick 12 SelfVal 58 Need 1098  no group candidate found
3:06:09 PM  (Reporting)  Region 178 Dalmatien Pick 81 SelfVal 199 Need 0  no group candidate found
3:06:09 PM  (Reporting)  CheckRegionForOperation 1017608 Albrecht Korps, 203 Bosna, Pow:240, Count: 3(l 1/L 1/S 1) Fitness 77 PickVal 8 SelfVal 42 AINeed 286
3:06:09 PM  (Reporting)  Agenda: Attack, Value: 3234, Region: 215 Halkidiki
3:06:09 PM  (Reporting)  Mobilizing auxiliary group 1061348 16. Truppe
3:06:09 PM  (Reporting)  Secondary Region 176 Kreischgebiet Pick 30 has enough garrison (Value: 1709) - evaluation skipped
3:06:09 PM  (Reporting)  Secondary Region 179 Illyrien Pick 35 has enough garrison (Value: 725) - evaluation skipped
3:06:09 PM  (Reporting)  Region 230 Andrianople Pick 3 SelfVal 23 Need 1390  no group candidate found
3:06:09 PM  (Reporting)  Secondary Region 174 Siebenbuergen Pick 15 has enough garrison (Value: 1601) - evaluation skipped
3:06:09 PM  (Reporting)  CheckRegionForOperation 1015322 von Clam-Gallas, E. Korps, 205 Sava, Pow:213, Count: 3(l 1/L 1/S 1) Fitness 93 PickVal 2 SelfVal 14 AINeed 216
3:06:09 PM  (Reporting)  Agenda: Attack, Value: 1302, Region: 222 Ludogoria
3:06:09 PM  (Reporting)  Secondary Region 172 Banat Pick 8 has enough garrison (Value: 1709) - evaluation skipped
3:06:09 PM  (Reporting)  CheckRegionForOperation 1055301 von He, H.H. Armee, 204 Herzegovina, Pow:627, Count: 16(l 1/L 13/S 2) Fitness 60 PickVal 2 SelfVal 18 AINeed 248
3:06:09 PM  (Reporting)  Agenda: Attack, Value: 1080, Region: 218 Bulgaria
3:06:09 PM  (Reporting)  Secondary Region 177 Kroatien Pick 3 has enough garrison (Value: 0) - evaluation skipped
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Starting process on extended theater 394 Theater_Central_Asia Owned armies (extended): 0 Enemy armies: 2 Land Ratio: 0.91 Land Core Ratio: 0.20  ***
3:06:09 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Region 930 Samarkand Pick 55 SelfVal 55 Need 236  no group candidate found
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Starting process on extended theater 373 Theater_Austria Owned armies (extended): 56 Enemy armies: 2 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:06:09 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:06:09 PM  (Reporting)  1001474 Innsbruck Standschtzen-Korps (Pow.32)
3:06:09 PM  (Reporting)  1043204 7. Armee-Geschtz-Reserve (Pow.39)
3:06:09 PM  (Reporting)  1025486 3. Exp. Bde. (Pow.20)
3:06:09 PM  (Reporting)  1058616 Pester Freiwilligen-Huszar (Pow.28)
3:06:09 PM  (Reporting)  1001462 Mhren Freiwilligen-Korps (Pow.29)
3:06:09 PM  (Reporting)  1060390 12. Exp. Bde. (Pow.29)
3:06:09 PM  (Reporting)  1060391 4. Exp. Bde. (Pow.35)
3:06:09 PM  (Reporting)  1001470 Tiroler Standschtzen-Korps (Pow.39)
3:06:09 PM  (Reporting)  1041635 II. Matrosen-Korps (Pow.60)
3:06:09 PM  (Reporting)  1060389 10. Truppe (Pow.13)
3:06:09 PM  (Reporting)  1055301 von He, H.H. Armee (Pow.627)
3:06:09 PM  (Reporting)  1027795 1. Brigade (Pow.27)
3:06:09 PM  (Reporting)  1015322 von Clam-Gallas, E. Korps (Pow.213)
3:06:09 PM  (Reporting)  1028143 5. Exp. Bde. (Pow.20)
3:06:09 PM  (Reporting)  1017608 Albrecht Korps (Pow.240)
3:06:09 PM  (Reporting)  1001493 Preburg Freiwilligen-Korps (Pow.75)
3:06:09 PM  (Reporting)  1001333 3. Armee (Pow.344)
3:06:09 PM  (Reporting)  1001236 2. Armee (Pow.1644)
3:06:09 PM  (Reporting)  1048934 III. Matrosen-Korps (Pow.55)
3:06:09 PM  (Reporting)  1060534 Lst.Bezirk.Kdo. 4 (Pow.5)
3:06:09 PM  (Reporting)  1039602 8. Exp. Bde. (Pow.23)
3:06:09 PM  (Reporting)  1001482 Ostgalizische Freiwilligen-Korps (Pow.59)
3:06:09 PM  (Reporting)  1060101 Bes.-Truppen zu Rayon II (Pow.58)
3:06:09 PM  (Reporting)  1038590 PB. 7 und PB. 8 (Pow.13)
3:06:09 PM  (Reporting)  1058292 Lst.Bezirk.Kdo. 2 (Pow.20)
3:06:09 PM  (Reporting)  1035436 Bes.-Truppen zu Rayon I (Pow.43)
3:06:09 PM  (Reporting)  1060528 Traindivision 21 (Pow.0)
3:06:09 PM  (Reporting)  1054669 2. Prospektion Expedition (Pow.5)
3:06:09 PM  (Reporting)  1031064 Telegraphen-Abt. 1 (Pow.6)
3:06:09 PM  (Reporting)  1030431 1. Prospektion Expedition (Pow.7)
3:06:09 PM  (Reporting)  1038593 SB. 13 und SB. 14 (Pow.8)
3:06:09 PM  (Reporting)  1029329 SB. 11 und SB. 12 (Pow.8)
3:06:09 PM  (Reporting)  1022696 SB. 9 und SB. 10 (Pow.8)
3:06:09 PM  (Reporting)  1019013 SB. 7 und SB. 8 (Pow.8)
3:06:09 PM  (Reporting)  1048927 Feldgendarme 1 (Pow.9)
3:06:09 PM  (Reporting)  1048393 PB. 9 und PB. 10 (Pow.11)
3:06:09 PM  (Reporting)  1058614 Lst.Bezirk.Kdo. 3 (Pow.12)
3:06:09 PM  (Reporting)  1049511 13. Exp. Bde. (Pow.18)
3:06:09 PM  (Reporting)  1001424 4. Armee (Pow.110)
3:06:09 PM  (Reporting)  1059231 14. Exp. Bde. (Pow.31)
3:06:09 PM  (Reporting)  1015918 von Schlik, F.J. Armee (Pow.1322)
3:06:09 PM  (Reporting)  1060867 V/Ksten.AR. (Pow.106)
3:06:09 PM  (Reporting)  1057852 3. Prospektion Expedition (Pow.5)
3:06:09 PM  (Reporting)  1058289 Lst.Bezirk.Kdo. 1 (Pow.20)
3:06:09 PM  (Reporting)  1001458 Bhmen Freiwilligen-Korps (Pow.45)
3:06:09 PM  (Reporting)  1061002 Lst.Bezirk.Kdo. 5 (Pow.0)
3:06:09 PM  (Reporting)  1061339 4. Kavallerie-Brigade (Pow.18)
3:06:09 PM  (Reporting)  1061341 6. Kavallerie-Brigade (Pow.22)
3:06:09 PM  (Reporting)  1061344 1. Jger-Brigade (Pow.60)
3:06:09 PM  (Reporting)  1061345 15. Truppe (Pow.169)
3:06:09 PM  (Reporting)  1061346 1. Kavallerie-Brigade (Pow.28)
3:06:09 PM  (Reporting)  1061348 16. Truppe (Pow.25)
3:06:09 PM  (Reporting)  1061349 2. Jger-Brigade (Pow.49)
3:06:09 PM  (Reporting)  1061350 Karl Ferdinand Korps (Pow.1503)
3:06:09 PM  (Reporting)  1061351 10. Exp. Bde. (Pow.26)
3:06:09 PM  (Reporting)  1061354 Westgalizische Freiwilligen-Korps (Pow.24)
3:06:09 PM  (Reporting)  1061355 36. Landsturm-Inft.-Brig. (Pow.31)
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Primary Region 156 Kleinpolen Pick 97 has enough garrison (Value: 356) - evaluation skipped
3:06:09 PM  (Reporting)  Primary Region 84 Lombardia Pick 100 has enough garrison (Value: 1540) - evaluation skipped
3:06:09 PM  (Reporting)  Secondary Region 131 Oberpfalz Pick 16 has enough garrison (Value: 0) - evaluation skipped
3:06:09 PM  (Reporting)  Secondary Region 129 Wuertemberg Pick 46 has enough garrison (Value: 0) - evaluation skipped
3:06:09 PM  (Reporting)  Primary Region 145 Boehmen Pick 82 has enough garrison (Value: 65) - evaluation skipped
3:06:09 PM  (Reporting)  Secondary Region 179 Illyrien Pick 35 has enough garrison (Value: 725) - evaluation skipped
3:06:09 PM  (Reporting)  Secondary Region 161 Lemberg Pick 45 has enough garrison (Value: 0) - evaluation skipped
3:06:09 PM  (Reporting)  Secondary Region 147 Sudtirol Pick 21 has enough garrison (Value: 0) - evaluation skipped
3:06:09 PM  (Reporting)  Secondary Region 176 Kreischgebiet Pick 30 has enough garrison (Value: 1709) - evaluation skipped
3:06:09 PM  (Reporting)  Primary Region 204 Herzegovina Pick 100 has enough garrison (Value: 1177) - evaluation skipped
3:06:09 PM  (Reporting)  Secondary Region 168 Westungarn Pick 73 has enough garrison (Value: 58) - evaluation skipped
3:06:09 PM  (Reporting)  Secondary Region 146 Maehren Pick 31 has enough garrison (Value: 356) - evaluation skipped
3:06:09 PM  (Reporting)  Primary Region 151 Istrien Pick 100 has enough garrison (Value: 725) - evaluation skipped
3:06:09 PM  (Reporting)  CheckRegionForOperation 1001424 4. Armee, 166 Slowakei, Pow:110, Count: 6(l 1/L 2/S 3) Fitness 63 PickVal 100 SelfVal 707 AINeed 60
3:06:09 PM  (Reporting)  Agenda: Defend, Value: 31500, Region: 126 Sachsen
3:06:09 PM  (Reporting)  Secondary Region 233 Ostmark Pick 38 has enough garrison (Value: 0) - evaluation skipped
3:06:09 PM  (Reporting)  Secondary Region 167 Ostungarn Pick 45 has enough garrison (Value: 87) - evaluation skipped
3:06:09 PM  (Reporting)  Primary Region 178 Dalmatien Pick 81 has enough garrison (Value: 220) - evaluation skipped
3:06:09 PM  (Reporting)  Secondary Region 174 Siebenbuergen Pick 15 has enough garrison (Value: 1601) - evaluation skipped
3:06:09 PM  (Reporting)  Secondary Region 158 Karpatenvorland Pick 22 has enough garrison (Value: 0) - evaluation skipped
3:06:09 PM  (Reporting)  CheckRegionForOperation 1001424 4. Armee, 166 Slowakei, Pow:110, Count: 6(l 1/L 2/S 3) Fitness 58 PickVal 64 SelfVal 505 AINeed 60
3:06:09 PM  (Reporting)  Agenda: Defend, Value: 29000, Region: 132 Niederschlesien
3:06:09 PM  (Reporting)  Secondary Region 144 Boehmerwald Pick 17 has enough garrison (Value: 0) - evaluation skipped
3:06:09 PM  (Reporting)  Secondary Region 157 Hultschiner Laendchen Pick 2 has enough garrison (Value: 0) - evaluation skipped
3:06:09 PM  (Reporting)  CheckRegionForOperation 1048934 III. Matrosen-Korps, 84 Lombardia, Pow:55, Count: 1(l 0/L 1/S 0) Fitness 94 PickVal 62 SelfVal 493 AINeed 60
3:06:09 PM  (Reporting)  Agenda: Defend, Value: 46342, Region: 130 Bayern
3:06:09 PM  (Reporting)  Secondary Region 172 Banat Pick 8 has enough garrison (Value: 1709) - evaluation skipped
3:06:09 PM  (Reporting)  Secondary Region 154 Steiermark Pick 5 has enough garrison (Value: 0) - evaluation skipped
3:06:09 PM  (Reporting)  Secondary Region 149 Innviertel Pick 4 has enough garrison (Value: 0) - evaluation skipped
3:06:09 PM  (Reporting)  Secondary Region 143 Riesengebirge Pick 17 has enough garrison (Value: 356) - evaluation skipped
3:06:09 PM  (Reporting)  Secondary Region 85 Venezia Pick 47 has enough garrison (Value: 2227) - evaluation skipped
3:06:09 PM  (Reporting)  Secondary Region 169 Slawonien Pick 2 has enough garrison (Value: 1601) - evaluation skipped
3:06:09 PM  (Reporting)  Secondary Region 155 Pressburg Pick 2 has enough garrison (Value: 0) - evaluation skipped
3:06:09 PM  (Reporting)  Secondary Region 171 Karpatenbecken Pick 3 has enough garrison (Value: 0) - evaluation skipped
3:06:09 PM  (Reporting)  Secondary Region 133 Oberschlesien Pick 45 has enough garrison (Value: 0) - evaluation skipped
3:06:09 PM  (Reporting)  Secondary Region 142 Erzgebirge Pick 11 has enough garrison (Value: 356) - evaluation skipped
3:06:09 PM  (Reporting)  Secondary Region 86 Friuli Pick 3 has enough garrison (Value: 0) - evaluation skipped
3:06:09 PM  (Reporting)  Secondary Region 152 Krain Pick 2 has enough garrison (Value: 0) - evaluation skipped
3:06:09 PM  (Reporting)  Secondary Region 165 Ruthenien Pick 4 has enough garrison (Value: 0) - evaluation skipped
3:06:09 PM  (Reporting)  Secondary Region 164 Bukowina Pick 2 has enough garrison (Value: 1242) - evaluation skipped
3:06:09 PM  (Reporting)  Secondary Region 173 Grosswardein Pick 2 has enough garrison (Value: 0) - evaluation skipped
3:06:09 PM  (Reporting)  Secondary Region 177 Kroatien Pick 3 has enough garrison (Value: 0) - evaluation skipped
3:06:09 PM  (Reporting)  Secondary Region 166 Slowakei Pick 3 has enough garrison (Value: 0) - evaluation skipped
3:06:09 PM  (Reporting)  Secondary Region 148 Tirol Pick 3 has enough garrison (Value: 1540) - evaluation skipped
3:06:09 PM  (Reporting)  Secondary Region 2865 Obersteiermark Pick 3 has enough garrison (Value: 0) - evaluation skipped
3:06:09 PM  (Reporting)  Secondary Region 163 Karpaten Pick 2 has enough garrison (Value: 0) - evaluation skipped
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Starting process on extended theater 383 Theater_West_Africa Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
3:06:09 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Region 581 Sokoto Pick 5 SelfVal 5 Need 1080  no group candidate found
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Starting process on extended theater 368 Theater_France Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
3:06:09 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Secondary Region 115 Baden Pick 25 has enough garrison (Value: 0) - evaluation skipped
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Starting process on extended theater 369 Theater_Italy Owned armies (extended): 4 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:06:09 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:06:09 PM  (Reporting)  1001236 2. Armee (Pow.1644)
3:06:09 PM  (Reporting)  1048934 III. Matrosen-Korps (Pow.55)
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Primary Region 84 Lombardia Pick 100 has enough garrison (Value: 1540) - evaluation skipped
3:06:09 PM  (Reporting)  Secondary Region 85 Venezia Pick 47 has enough garrison (Value: 2227) - evaluation skipped
3:06:09 PM  (Reporting)  Primary Region 151 Istrien Pick 100 has enough garrison (Value: 725) - evaluation skipped
3:06:09 PM  (Reporting)  Secondary Region 147 Sudtirol Pick 21 has enough garrison (Value: 0) - evaluation skipped
3:06:09 PM  (Reporting)  Secondary Region 86 Friuli Pick 3 has enough garrison (Value: 0) - evaluation skipped
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Starting process on extended theater 407 Theater_Indonesia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:06:09 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Region 1383 Padang Pick 17 SelfVal 17 Need 216  no group candidate found
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Starting process on extended theater 371 Theater_Low_Countries Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:06:09 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Secondary Region 110 Ruhrgebiet Pick 37 has enough garrison (Value: 0) - evaluation skipped
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Starting process on extended theater 393 Theater_Iran Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
3:06:09 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Starting process on extended theater 392 Theater_Ottoman Owned armies (extended): 0 Enemy armies: 30 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
3:06:09 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Region 863 Trabzon Pick 2 SelfVal 2 Need 1080  no group candidate found
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Starting process on extended theater 376 Theater_Poland Owned armies (extended): 5 Enemy armies: 2 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:06:09 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:06:09 PM  (Reporting)  1059231 14. Exp. Bde. (Pow.31)
3:06:09 PM  (Reporting)  1015918 von Schlik, F.J. Armee (Pow.1322)
3:06:09 PM  (Reporting)  1061002 Lst.Bezirk.Kdo. 5 (Pow.0)
3:06:09 PM  (Reporting)  1061349 2. Jger-Brigade (Pow.49)
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Secondary Region 233 Ostmark Pick 38 has enough garrison (Value: 0) - evaluation skipped
3:06:09 PM  (Reporting)  Secondary Region 161 Lemberg Pick 45 has enough garrison (Value: 0) - evaluation skipped
3:06:09 PM  (Reporting)  Region 156 Kleinpolen Pick 97 SelfVal 473 Need 0  no group candidate found
3:06:09 PM  (Reporting)  Secondary Region 133 Oberschlesien Pick 45 has enough garrison (Value: 0) - evaluation skipped
3:06:09 PM  (Reporting)  Secondary Region 137 Posen Pick 32 has enough garrison (Value: 0) - evaluation skipped
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Starting process on extended theater 404 Theater_Northeastern_Asia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
3:06:09 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Region 1166 Seoul Pick 84 SelfVal 84 Need 216  no group candidate found
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Starting process on extended theater 370 Theater_Alpes Owned armies (extended): 2 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
3:06:09 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:06:09 PM  (Reporting)  1001236 2. Armee (Pow.1644)
3:06:09 PM  (Reporting)  1048934 III. Matrosen-Korps (Pow.55)
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Secondary Region 147 Sudtirol Pick 21 has enough garrison (Value: 0) - evaluation skipped
3:06:09 PM  (Reporting)  Secondary Region 115 Baden Pick 25 has enough garrison (Value: 0) - evaluation skipped
3:06:09 PM  (Reporting)  Primary Region 84 Lombardia Pick 100 has enough garrison (Value: 1540) - evaluation skipped
3:06:09 PM  (Reporting)  Secondary Region 129 Wuertemberg Pick 46 has enough garrison (Value: 0) - evaluation skipped
3:06:09 PM  (Reporting)  Secondary Region 148 Tirol Pick 3 has enough garrison (Value: 1540) - evaluation skipped
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Starting process on extended theater 434 Theater_Indian_Ocean Owned armies (extended): 0 Enemy armies: 7 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
3:06:09 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Region 1387 Palembang Pick 29 SelfVal 29 Need 216  no group candidate found
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Starting process on extended theater 429 Theater_South_European_Seas Owned armies (extended): 8 Enemy armies: 45 Land Ratio: 0.37 Land Core Ratio: 5.00  ***
3:06:09 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:06:09 PM  (Reporting)  1001474 Innsbruck Standschtzen-Korps (Pow.32)
3:06:09 PM  (Reporting)  1043204 7. Armee-Geschtz-Reserve (Pow.39)
3:06:09 PM  (Reporting)  1061351 10. Exp. Bde. (Pow.26)
3:06:09 PM  (Reporting)  1061355 36. Landsturm-Inft.-Brig. (Pow.31)
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Primary Region 151 Istrien Pick 100 has enough garrison (Value: 725) - evaluation skipped
3:06:09 PM  (Reporting)  Region 178 Dalmatien Pick 81 SelfVal 199 Need 0  no group candidate found
3:06:09 PM  (Reporting)  Region 426 Gabes Pick 7 SelfVal 9 Need 1080  no group candidate found
3:06:09 PM  (Reporting)  Secondary Region 179 Illyrien Pick 35 has enough garrison (Value: 725) - evaluation skipped
3:06:09 PM  (Reporting)  Secondary Region 85 Venezia Pick 47 has enough garrison (Value: 2227) - evaluation skipped
3:06:09 PM  (Reporting)  Region 232 Constantinople Pick 12 SelfVal 58 Need 1098  no group candidate found
3:06:09 PM  (Reporting)  Region 429 Tripolitania Pick 62 SelfVal 62 Need 1080  no group candidate found
3:06:09 PM  (Reporting)  Region 850 Smyrna Pick 8 SelfVal 8 Need 1080  no group candidate found
3:06:09 PM  (Reporting)  Region 425 Tunisia Pick 22 SelfVal 22 Need 1080  no group candidate found
3:06:09 PM  (Reporting)  Region 406 Tangiers Pick 7 SelfVal 9 Need 1080  no group candidate found
3:06:09 PM  (Reporting)  Region 864 Batumi Pick 4 SelfVal 4 Need 216  no group candidate found
3:06:09 PM  (Reporting)  Region 796 Judea Pick 4 SelfVal 4 Need 1080  no group candidate found
3:06:09 PM  (Reporting)  Region 424 Bizerte Pick 11 SelfVal 13 Need 1080  no group candidate found
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Starting process on extended theater 427 Theater_North_European_Seas Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
3:06:09 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Secondary Region 138 Ostpreussen Pick 45 has enough garrison (Value: 0) - evaluation skipped
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  *** Starting process on extended theater 397 Theater_Eastern_Siberia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:06:09 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Region 991 Udskoye Pick 7 SelfVal 7 Need 216  no group candidate found
3:06:09 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 1471 ms
3:06:09 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 438 Eastern Pacific
3:06:09 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Baltic Maritime Trade
3:06:09 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
3:06:09 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 437 Central Pacific
3:06:09 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Baltic Maritime Trade
3:06:09 PM  (Reporting)  _AFA_ 1046579 5. Flotte has been given the mission Agenda: Patrol Convoy Box, Value: 12075, Region: 2216 Eastern Pacific Maritime Trade
3:06:09 PM  (Reporting)  _AFA_ 1018950 2. Kreuzerdivision has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2216 Eastern Pacific Maritime Trade
3:06:09 PM  (Reporting)  Ended AssignFleetsOperations 5 ms
3:06:09 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 436 Southern Pacific
3:06:09 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Baltic Maritime Trade
3:06:09 PM  (Reporting)  _AFA_ 1059048 6. Kreuzerdivision has been given the mission Agenda: Patrol Convoy Box, Value: 3975, Region: 2215 South Pacific Maritime Trade
3:06:09 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
3:06:09 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 435 Western Pacific
3:06:09 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Baltic Maritime Trade
3:06:09 PM  (Reporting)  _AFA_ 1061338 1. Flotte has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 2214 Northern Asia Maritime Trade
3:06:09 PM  (Reporting)  _AFA_ 1060864 13. Kreuzerdivision has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2214 Northern Asia Maritime Trade
3:06:09 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
3:06:09 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 433 Southwestern African Seas
3:06:09 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Baltic Maritime Trade
3:06:09 PM  (Reporting)  _AFA_ 1058609 12. Kreuzerdivision has been given the mission Agenda: Resupply, Value: 9700, Region: 740 Angra
3:06:09 PM  (Reporting)  _AFA_ 1058609 12. Kreuzerdivision has been given the mission Agenda: Naval Docking, Value: 388, Region: 740 Angra
3:06:09 PM  (Reporting)  Ended AssignFleetsOperations 13 ms
3:06:09 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 432 Southeastern American Seas
3:06:09 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Baltic Maritime Trade
3:06:09 PM  (Reporting)  _AFA_ 1061337 Adriatik Seehandel has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2205 La Plata Maritime Trade
3:06:09 PM  (Reporting)  _AFA_ 1061335 7. Kreuzerdivision has been given the mission Agenda: Patrol Convoy Box, Value: 6600, Region: 2205 La Plata Maritime Trade
3:06:09 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
3:06:09 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 431 Central American Seas
3:06:09 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Baltic Maritime Trade
3:06:09 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
3:06:09 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 430 Northeastern American Seas
3:06:09 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Baltic Maritime Trade
3:06:09 PM  (Reporting)  _AFA_ 1038486 4. Kreuzerdivision has been given the mission Agenda: Patrol Convoy Box, Value: 6450, Region: 2201 North American Maritime Trade
3:06:09 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
3:06:09 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 429 South European Seas
3:06:09 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Baltic Maritime Trade
3:06:09 PM  (Reporting)  _NVS_ : Nav Supp 1042654 von Bujacovich, A. Flotte chance: 60 failed.
3:06:09 PM  (Reporting)  _AFA_ 1042654 von Bujacovich, A. Flotte has been given the mission Agenda: Naval Docking, Value: 1505, Region: 85 Venezia
3:06:09 PM  (Reporting)  Ended AssignFleetsOperations 32 ms
3:06:09 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 428 European Seas
3:06:09 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Baltic Maritime Trade
3:06:09 PM  (Reporting)  _AFA_ 1059046 Dahlerup, H.B. Flotte has been given the mission Agenda: Patrol Convoy Box, Value: 17250, Region: 2198 Western Europe Maritime Trade
3:06:09 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
3:06:09 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 427 North European Seas
3:06:09 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Baltic Maritime Trade
3:06:09 PM  (Reporting)  _AFA_ 1061336 Osterreich Ost-India has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2197 North Sea Maritime Trade
3:06:09 PM  (Reporting)  _AFA_ 1060400 14. Kreuzerdivision has been given the mission Agenda: Patrol Convoy Box, Value: 4800, Region: 2196 Baltic Maritime Trade
3:06:09 PM  (Reporting)  _AFA_ 1059940 3. Kreuzerdivision has been given the mission Agenda: Patrol Convoy Box, Value: 6000, Region: 2197 North Sea Maritime Trade
3:06:09 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
3:06:09 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 372 Germany
3:06:09 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
3:06:09 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 377 Russia
3:06:09 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
3:06:09 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 375 Balkans
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 206 Zvornik
3:06:09 PM  (Reporting)  _CLO_ 1027795 1. Brigade, 205 Sava, Pow:27, Count: 1(l 0/L 1/S 0)
3:06:09 PM  (Reporting)  Ended CheckLocalOpportunities 4 ms
3:06:09 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 373 Austria
3:06:09 PM  (Reporting)  Ended CheckLocalOpportunities 18 ms
3:06:09 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 383 West Africa
3:06:09 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
3:06:09 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 369 Italy
3:06:09 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
3:06:09 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 407 Indonesia
3:06:09 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
3:06:09 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 371 Low Countries
3:06:09 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
3:06:09 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 376 Poland
3:06:09 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
3:06:09 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 397 Eastern Siberia
3:06:09 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  ############ Starting ApplyAgenda:  Austria  ############
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  *** Theater:  Theater_Northwestern_African_Seas ( NavRatio:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  *** Theater:  Theater_North_Atlantic ( NavRatio:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  *** Theater:  Theater_Eastern_Pacific ( NavRatio:5.00) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  *** Theater:  Theater_Central_Pacific ( NavRatio:5.00) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  *** Theater:  Theater_Southern_Pacific ( NavRatio:5.00) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  *** Theater:  Theater_Western_Pacific ( NavRatio:4.13) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  *** Theater:  Theater_Indian_Ocean ( NavRatio:0.29) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  *** Theater:  Theater_Southwestern_African_Seas ( NavRatio:0.59) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  *** Theater:  Theater_Southeastern_American_Seas ( NavRatio:5.00) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  *** Theater:  Theater_Central_American_Seas ( NavRatio:3.40) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  *** Theater:  Theater_Northeastern_American_Seas ( NavRatio:5.00) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  *** Theater:  Theater_South_European_Seas ( NavRatio:3.43) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  *** Theater:  Theater_European_Seas ( NavRatio:5.00) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  *** Theater:  Theater_North_European_Seas ( NavRatio:1.99) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:06:09 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:06:09 PM  (Reporting)  Ended Receive Arties
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:06:09 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:06:09 PM  (Reporting)  Ended Receive Supplies
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:06:09 PM  (Reporting)  _GTU_ Gathering Region 115 Baden in theater 372 Germany
3:06:09 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:06:09 PM  (Reporting)  End of AI Gather Units
3:06:09 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:06:09 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_Russia (Ext:5.00 - Core:5.00 - Nav:0.28) ***
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:06:09 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:06:09 PM  (Reporting)  Ended Receive Arties
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:06:09 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:06:09 PM  (Reporting)  Ended Receive Supplies
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:06:09 PM  (Reporting)  _GTU_ Gathering Region 204 Herzegovina in theater 377 Russia
3:06:09 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:06:09 PM  (Reporting)  End of AI Gather Units
3:06:09 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:06:09 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:3.29 - Core:1.26 - Nav:1.78) ***
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:06:09 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:06:09 PM  (Reporting)  Ended Receive Arties
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:06:09 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:06:09 PM  (Reporting)  Ended Receive Supplies
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:06:09 PM  (Reporting)  _GTU_ Gathering Region 204 Herzegovina in theater 375 Balkans
3:06:09 PM  (Reporting)  _GTU_ 1028143 5. Exp. Bde., 203 Bosna, Pow:20, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:06:09 PM  (Reporting)  _GTU_ Starting merge 1 at start
3:06:09 PM  (Reporting)  _GTU_ Finished merge 1 now
3:06:09 PM  (Reporting)  _GTU_ 5. Exp. Bde. gathering toward primary region (short distance)
3:06:09 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 225, Region: 204 Herzegovina Gather to region: 204 Herzegovina
3:06:09 PM  (Reporting)  Ended AI Gather Units 11 ms
3:06:09 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:06:09 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_China (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_Central_Asia (Ext:0.91 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:06:09 PM  (Reporting)  _RCA_ Arty 1060867 V/Ksten.AR., 145 Boehmen, Pow:106, Count: 1(l 0/L 0/S 1) in reserve
3:06:09 PM  (Reporting)  _RCA_ Arty 1043204 7. Armee-Geschtz-Reserve, 179 Illyrien, Pow:39, Count: 1(l 0/L 0/S 1) in reserve
3:06:09 PM  (Reporting)  _RCA_ Artilleries found:  2 in core Area
3:06:09 PM  (Reporting)  _RCA_ Artillery 1043204 7. Armee-Geschtz-Reserve, 179 Illyrien, Pow:39, Count: 1(l 0/L 0/S 1) relocating toward 1015918 von Schlik, F.J. Armee, 164 Bukowina, Pow:1322, Count: 23(l 2/L 7/S 14)
3:06:09 PM  (Reporting)  _RCA_ Artillery 1060867 V/Ksten.AR., 145 Boehmen, Pow:106, Count: 1(l 0/L 0/S 1) relocating toward 1001458 Bhmen Freiwilligen-Korps, 145 Boehmen, Pow:45, Count: 1(l 0/L 1/S 0)
3:06:09 PM  (Reporting)  Ended Receive Arties
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:06:09 PM  (Reporting)  _RCS_ Supply 1060528 Traindivision 21, 153 Oesterreich, Pow:0, Count: 1(l 0/L 0/S 1)
3:06:09 PM  (Reporting)  _RCS_ Supplies found:  1 in core Area
3:06:09 PM  (Reporting)  _RCA_ Resupplying 1060528 Traindivision 21, 153 Oesterreich, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1001236 2. Armee, 147 Sudtirol, Pow:1644, Count: 13(l 2/L 5/S 6)
3:06:09 PM  (Reporting)  Ended Receive Supplies
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:06:09 PM  (Reporting)  _GTU_ Gathering Region 204 Herzegovina in theater 373 Austria
3:06:09 PM  (Reporting)  _GTU_ 1058292 Lst.Bezirk.Kdo. 2, 168 Westungarn, Pow:20, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:06:09 PM  (Reporting)  _GTU_ 1058614 Lst.Bezirk.Kdo. 3, 153 Oesterreich, Pow:12, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:06:09 PM  (Reporting)  _GTU_ 1059231 14. Exp. Bde., 164 Bukowina, Pow:31, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:06:09 PM  (Reporting)  _GTU_ 1061349 2. Jger-Brigade, 164 Bukowina, Pow:49, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:06:09 PM  (Reporting)  _GTU_ 1061351 10. Exp. Bde., 179 Illyrien, Pow:26, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:06:09 PM  (Reporting)  _GTU_ Starting merge 5 at start
3:06:09 PM  (Reporting)  _GTU_ Finished merge 5 now
3:06:09 PM  (Reporting)  _GTU_ 2. Jger-Brigade gathering toward primary region (short distance)
3:06:09 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 125, Region: 204 Herzegovina Gather to region: 204 Herzegovina
3:06:09 PM  (Reporting)  _GTU_ 10. Exp. Bde. gathering toward primary region (short distance)
3:06:09 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 225, Region: 204 Herzegovina Gather to region: 204 Herzegovina
3:06:09 PM  (Reporting)  _GTU_ Lst.Bezirk.Kdo. 3 gathering toward primary region (short distance)
3:06:09 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 175, Region: 204 Herzegovina Gather to region: 204 Herzegovina
3:06:09 PM  (Reporting)  _GTU_ Lst.Bezirk.Kdo. 2 gathering toward primary region (short distance)
3:06:09 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 200, Region: 204 Herzegovina Gather to region: 204 Herzegovina
3:06:09 PM  (Reporting)  _GTU_ 14. Exp. Bde. gathering toward primary region (short distance)
3:06:09 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 125, Region: 204 Herzegovina Gather to region: 204 Herzegovina
3:06:09 PM  (Reporting)  Ended AI Gather Units 113 ms
3:06:09 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:06:09 PM  (Reporting)  _GTG_ 1039602 8. Exp. Bde., 167 Ostungarn, Pow:23, Count: 1(l 0/L 1/S 0) is garrisoning 167 Ostungarn and will absorb 1001482 Ostgalizische Freiwilligen-Korps
3:06:09 PM  (Reporting)  Ended GatherGarrisons 8 ms
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_West_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:06:09 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:06:09 PM  (Reporting)  Ended Receive Arties
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:06:09 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:06:09 PM  (Reporting)  Ended Receive Supplies
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:06:09 PM  (Reporting)  _GTU_ Gathering Region 497 Banjul in theater 383 West Africa
3:06:09 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:06:09 PM  (Reporting)  End of AI Gather Units
3:06:09 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:06:09 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_France (Ext:5.00 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_Japan (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:0.20 - Core:0.20 - Nav:4.25) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_Italy (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:06:09 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:06:09 PM  (Reporting)  Ended Receive Arties
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:06:09 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:06:09 PM  (Reporting)  Ended Receive Supplies
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:06:09 PM  (Reporting)  _GTU_ Gathering Region 204 Herzegovina in theater 369 Italy
3:06:09 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:06:09 PM  (Reporting)  End of AI Gather Units
3:06:09 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:06:09 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_Eastern_USA (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_Indonesia (Ext:5.00 - Core:5.00 - Nav:0.20) ***
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:06:09 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:06:09 PM  (Reporting)  Ended Receive Arties
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:06:09 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:06:09 PM  (Reporting)  Ended Receive Supplies
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:06:09 PM  (Reporting)  _GTU_ Gathering Region 1151 Hanoi in theater 407 Indonesia
3:06:09 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:06:09 PM  (Reporting)  End of AI Gather Units
3:06:09 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:06:09 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_South_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:5.00 - Core:5.00 - Nav:0.20) ***
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:06:09 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:06:09 PM  (Reporting)  Ended Receive Arties
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:06:09 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:06:09 PM  (Reporting)  Ended Receive Supplies
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:06:09 PM  (Reporting)  _GTU_ Gathering Region 115 Baden in theater 371 Low Countries
3:06:09 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:06:09 PM  (Reporting)  End of AI Gather Units
3:06:09 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:06:09 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_Southwest_Africa (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_Andes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_Central_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_Indochina (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_Southern_Latin_America (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_Central_America (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_Iran (Ext:5.00 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_Brazil (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_Caribbean (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:1.48) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_Maghreb (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_Southeast_Asia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_Poland (Ext:5.00 - Core:5.00 - Nav:0.20) ***
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:06:09 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:06:09 PM  (Reporting)  Ended Receive Arties
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:06:09 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:06:09 PM  (Reporting)  Ended Receive Supplies
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:06:09 PM  (Reporting)  _GTU_ Gathering Region 204 Herzegovina in theater 376 Poland
3:06:09 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:06:09 PM  (Reporting)  End of AI Gather Units
3:06:09 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:06:09 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_Northeastern_Asia (Ext:5.00 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_Northern_Latin_America (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_Eastern_Canada (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_Pacific (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_Australia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_Mediterranean (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:5.00 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_South_Pacific (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_Near_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_New_Zealand (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_Mashrek (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_Northwestern_African_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_North_Atlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_Eastern_Pacific (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_Central_Pacific (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_Southern_Pacific (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_Western_Pacific (Ext:0.20 - Core:0.20 - Nav:4.13) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_Indian_Ocean (Ext:0.20 - Core:0.20 - Nav:0.29) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_Southwestern_African_Seas (Ext:0.20 - Core:0.20 - Nav:0.59) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_Southeastern_American_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_Central_American_Seas (Ext:0.20 - Core:0.20 - Nav:3.40) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_Northeastern_American_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_South_European_Seas (Ext:0.37 - Core:5.00 - Nav:3.43) ***
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:06:09 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:06:09 PM  (Reporting)  Ended Receive Arties
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:06:09 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:06:09 PM  (Reporting)  Ended Receive Supplies
3:06:09 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:06:09 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_European_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_North_European_Seas (Ext:5.00 - Core:0.20 - Nav:1.99) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_Eastern_Siberia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:06:09 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:06:09 PM  (Reporting)  Ended Receive Arties
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:06:09 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:06:09 PM  (Reporting)  Ended Receive Supplies
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:06:09 PM  (Reporting)  _GTU_ Gathering Region 1190 Okinawa in theater 397 Eastern Siberia
3:06:09 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:06:09 PM  (Reporting)  End of AI Gather Units
3:06:09 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:06:09 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop I - post iteration missions
3:06:09 PM  (Reporting)  *** Theater:  Theater_Atlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  Entering Collect Leaders (_COD_)
3:06:09 PM  (Reporting)  Ended Collect Leaders 0 ms
3:06:09 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
3:06:09 PM  (Reporting)  _RWI__C 1048934 III. Matrosen-Korps, 84 Lombardia, Pow:55, Count: 1(l 0/L 1/S 0) was targeting 130 Bayern which is a neutral territory without enemy, aborting an agenda.
3:06:09 PM  (Reporting)  _RWI__C 1001424 4. Armee, 166 Slowakei, Pow:110, Count: 6(l 1/L 2/S 3) was targeting 132 Niederschlesien which is a neutral territory without enemy, aborting an agenda.
3:06:09 PM  (Reporting)  _RWI__C 1001424 4. Armee, 166 Slowakei, Pow:110, Count: 6(l 1/L 2/S 3) was targeting 126 Sachsen which is a neutral territory without enemy, aborting an agenda.
3:06:09 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
3:06:09 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:06:09 PM  (Reporting)  _ATG_ 1038590 PB. 7 und PB. 8 Full support Relocating to objective
3:06:09 PM  (Reporting)  _ATG_ 1038590 PB. 7 und PB. 8 Lemberg Going against objective: 161 Lemberg
3:06:09 PM  (Reporting)  _ATG_ 1019013 SB. 7 und SB. 8 Full support Relocating to objective
3:06:09 PM  (Reporting)  _ATG_ 1019013 SB. 7 und SB. 8 Sachsen Going against objective: 126 Sachsen
3:06:09 PM  (Reporting)  _ATG_ 1057852 3. Prospektion Expedition Full support Relocating to objective
3:06:09 PM  (Reporting)  _ATG_ 1057852 3. Prospektion Expedition Oesterreich Going against objective: 153 Oesterreich
3:06:09 PM  (Reporting)  Ended AddTheaterGoal 21 ms
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  1019013 SB. 7 und SB. 8 is doing nothing in Sachsen  Power: 7  HealthPerc: 100
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_Russia (Ext:5.00 - Core:5.00 - Nav:0.28) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:3.29 - Core:1.26 - Nav:1.78) ***
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  List of Agendas for 1061346 1. Kavallerie-Brigade, 204 Herzegovina, Pow:28, Count: 1(l 0/L 1/S 0)
3:06:09 PM  (Reporting)  Agenda  1  : Agenda: Break Siege, Value: 50000, Region: 204 Herzegovina
3:06:09 PM  (Reporting)  Choosen Agenda: Agenda: Break Siege, Value: 50000, Region: 204 Herzegovina
3:06:09 PM  (Reporting)  1061346-1. Kavallerie-Brigade Power:28 Health:100% Herzegovina>Herzegovina Mission:Break Siege Fitness:50% Need:0 Threat:7 GoalValue: 50000
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  List of Agendas for 1061345 15. Truppe, 204 Herzegovina, Pow:169, Count: 5(l 0/L 5/S 0)
3:06:09 PM  (Reporting)  Agenda  1  : Agenda: Break Siege, Value: 50000, Region: 204 Herzegovina
3:06:09 PM  (Reporting)  Choosen Agenda: Agenda: Break Siege, Value: 50000, Region: 204 Herzegovina
3:06:09 PM  (Reporting)  1061345-15. Truppe Power:169 Health:100% Herzegovina>Herzegovina Mission:Break Siege Fitness:50% Need:0 Threat:7 GoalValue: 50000
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  List of Agendas for 1061344 1. Jger-Brigade, 204 Herzegovina, Pow:60, Count: 1(l 0/L 1/S 0)
3:06:09 PM  (Reporting)  Agenda  1  : Agenda: Break Siege, Value: 50000, Region: 204 Herzegovina
3:06:09 PM  (Reporting)  Choosen Agenda: Agenda: Break Siege, Value: 50000, Region: 204 Herzegovina
3:06:09 PM  (Reporting)  1061344-1. Jger-Brigade Power:60 Health:100% Herzegovina>Herzegovina Mission:Break Siege Fitness:50% Need:0 Threat:7 GoalValue: 50000
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  List of Agendas for 1061341 6. Kavallerie-Brigade, 204 Herzegovina, Pow:22, Count: 1(l 0/L 1/S 0)
3:06:09 PM  (Reporting)  Agenda  1  : Agenda: Break Siege, Value: 50000, Region: 204 Herzegovina
3:06:09 PM  (Reporting)  Choosen Agenda: Agenda: Break Siege, Value: 50000, Region: 204 Herzegovina
3:06:09 PM  (Reporting)  1061341-6. Kavallerie-Brigade Power:22 Health:100% Herzegovina>Herzegovina Mission:Break Siege Fitness:50% Need:0 Threat:7 GoalValue: 50000
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  List of Agendas for 1061339 4. Kavallerie-Brigade, 204 Herzegovina, Pow:18, Count: 1(l 0/L 1/S 0)
3:06:09 PM  (Reporting)  Agenda  1  : Agenda: Break Siege, Value: 50000, Region: 204 Herzegovina
3:06:09 PM  (Reporting)  Choosen Agenda: Agenda: Break Siege, Value: 50000, Region: 204 Herzegovina
3:06:09 PM  (Reporting)  1061339-4. Kavallerie-Brigade Power:18 Health:100% Herzegovina>Herzegovina Mission:Break Siege Fitness:50% Need:0 Threat:7 GoalValue: 50000
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  List of Agendas for 1017608 Albrecht Korps, 203 Bosna, Pow:240, Count: 3(l 1/L 1/S 1)
3:06:09 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 3234, Region: 215 Halkidiki
3:06:09 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 3234, Region: 215 Halkidiki
3:06:09 PM  (Reporting)  1017608-Albrecht Korps Power:240 Health:100% Bosna>Halkidiki Mission:Attack Fitness:77% Need:286 Threat:160 GoalValue: 3234
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  List of Agendas for 1028143 5. Exp. Bde., 203 Bosna, Pow:20, Count: 1(l 0/L 1/S 0)
3:06:09 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 225, Region: 204 Herzegovina
3:06:09 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 225, Region: 204 Herzegovina
3:06:09 PM  (Reporting)  1028143-5. Exp. Bde. Power:20 Health:100% Bosna>Herzegovina Mission:Gather to GHQ Fitness:90% Need:0 Threat:7 GoalValue: 225
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  List of Agendas for 1015322 von Clam-Gallas, E. Korps, 205 Sava, Pow:213, Count: 3(l 1/L 1/S 1)
3:06:09 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 450, Region: 222 Ludogoria
3:06:09 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 1302, Region: 222 Ludogoria
3:06:09 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 1302, Region: 222 Ludogoria
3:06:09 PM  (Reporting)  1015322-von Clam-Gallas, E. Korps Power:213 Health:100% Sava>Ludogoria Mission:Attack Fitness:93% Need:216 Threat:160 GoalValue: 1302
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  List of Agendas for 1027795 1. Brigade, 205 Sava, Pow:27, Count: 1(l 0/L 1/S 0)
3:06:09 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 206 Zvornik
3:06:09 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 206 Zvornik
3:06:09 PM  (Reporting)  1027795-1. Brigade Power:27 Health:100% Sava>Zvornik Mission:Attack Fitness:50% Need:5 Threat:4 GoalValue: 2500
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  List of Agendas for 1055301 von He, H.H. Armee, 204 Herzegovina, Pow:627, Count: 16(l 1/L 13/S 2)
3:06:09 PM  (Reporting)  Agenda  1  : Agenda: Break Siege, Value: 50000, Region: 204 Herzegovina
3:06:09 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 1080, Region: 218 Bulgaria
3:06:09 PM  (Reporting)  Choosen Agenda: Agenda: Break Siege, Value: 50000, Region: 204 Herzegovina
3:06:09 PM  (Reporting)  1055301-von He, H.H. Armee Power:627 Health:93% Herzegovina>Herzegovina Mission:Break Siege Fitness:50% Need:0 Threat:7 GoalValue: 50000
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  List of Agendas for 1060389 10. Truppe, 204 Herzegovina, Pow:13, Count: 3(l 0/L 1/S 2)
3:06:09 PM  (Reporting)  Agenda  1  : Agenda: Break Siege, Value: 50000, Region: 204 Herzegovina
3:06:09 PM  (Reporting)  Choosen Agenda: Agenda: Break Siege, Value: 50000, Region: 204 Herzegovina
3:06:09 PM  (Reporting)  1060389-10. Truppe Power:13 Health:100% Herzegovina>Herzegovina Mission:Break Siege Fitness:50% Need:0 Threat:7 GoalValue: 50000
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  List of Agendas for 1041635 II. Matrosen-Korps, 204 Herzegovina, Pow:60, Count: 1(l 0/L 1/S 0)
3:06:09 PM  (Reporting)  Agenda  1  : Agenda: Break Siege, Value: 50000, Region: 204 Herzegovina
3:06:09 PM  (Reporting)  Choosen Agenda: Agenda: Break Siege, Value: 50000, Region: 204 Herzegovina
3:06:09 PM  (Reporting)  1041635-II. Matrosen-Korps Power:60 Health:100% Herzegovina>Herzegovina Mission:Break Siege Fitness:50% Need:0 Threat:7 GoalValue: 50000
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  List of Agendas for 1001470 Tiroler Standschtzen-Korps, 204 Herzegovina, Pow:39, Count: 1(l 0/L 1/S 0)
3:06:09 PM  (Reporting)  Agenda  1  : Agenda: Break Siege, Value: 50000, Region: 204 Herzegovina
3:06:09 PM  (Reporting)  Choosen Agenda: Agenda: Break Siege, Value: 50000, Region: 204 Herzegovina
3:06:09 PM  (Reporting)  1001470-Tiroler Standschtzen-Korps Power:39 Health:100% Herzegovina>Herzegovina Mission:Break Siege Fitness:50% Need:0 Threat:7 GoalValue: 50000
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  List of Agendas for 1060391 4. Exp. Bde., 204 Herzegovina, Pow:35, Count: 1(l 0/L 1/S 0)
3:06:09 PM  (Reporting)  Agenda  1  : Agenda: Break Siege, Value: 50000, Region: 204 Herzegovina
3:06:09 PM  (Reporting)  Choosen Agenda: Agenda: Break Siege, Value: 50000, Region: 204 Herzegovina
3:06:09 PM  (Reporting)  1060391-4. Exp. Bde. Power:35 Health:100% Herzegovina>Herzegovina Mission:Break Siege Fitness:50% Need:0 Threat:7 GoalValue: 50000
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  List of Agendas for 1060390 12. Exp. Bde., 204 Herzegovina, Pow:29, Count: 1(l 0/L 1/S 0)
3:06:09 PM  (Reporting)  Agenda  1  : Agenda: Break Siege, Value: 50000, Region: 204 Herzegovina
3:06:09 PM  (Reporting)  Choosen Agenda: Agenda: Break Siege, Value: 50000, Region: 204 Herzegovina
3:06:09 PM  (Reporting)  1060390-12. Exp. Bde. Power:29 Health:100% Herzegovina>Herzegovina Mission:Break Siege Fitness:50% Need:0 Threat:7 GoalValue: 50000
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  List of Agendas for 1001462 Mhren Freiwilligen-Korps, 204 Herzegovina, Pow:29, Count: 1(l 0/L 1/S 0)
3:06:09 PM  (Reporting)  Agenda  1  : Agenda: Break Siege, Value: 50000, Region: 204 Herzegovina
3:06:09 PM  (Reporting)  Choosen Agenda: Agenda: Break Siege, Value: 50000, Region: 204 Herzegovina
3:06:09 PM  (Reporting)  1001462-Mhren Freiwilligen-Korps Power:29 Health:100% Herzegovina>Herzegovina Mission:Break Siege Fitness:50% Need:0 Threat:7 GoalValue: 50000
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  List of Agendas for 1058616 Pester Freiwilligen-Huszar, 204 Herzegovina, Pow:28, Count: 1(l 0/L 1/S 0)
3:06:09 PM  (Reporting)  Agenda  1  : Agenda: Break Siege, Value: 50000, Region: 204 Herzegovina
3:06:09 PM  (Reporting)  Choosen Agenda: Agenda: Break Siege, Value: 50000, Region: 204 Herzegovina
3:06:09 PM  (Reporting)  1058616-Pester Freiwilligen-Huszar Power:28 Health:100% Herzegovina>Herzegovina Mission:Break Siege Fitness:50% Need:0 Threat:7 GoalValue: 50000
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  List of Agendas for 1025486 3. Exp. Bde., 204 Herzegovina, Pow:20, Count: 1(l 0/L 1/S 0)
3:06:09 PM  (Reporting)  Agenda  1  : Agenda: Break Siege, Value: 50000, Region: 204 Herzegovina
3:06:09 PM  (Reporting)  Choosen Agenda: Agenda: Break Siege, Value: 50000, Region: 204 Herzegovina
3:06:09 PM  (Reporting)  1025486-3. Exp. Bde. Power:20 Health:100% Herzegovina>Herzegovina Mission:Break Siege Fitness:50% Need:0 Threat:7 GoalValue: 50000
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  List of Agendas for 1055828 16. Kreuzerdivision, 178 Dalmatien, Pow:41, Count: 1(l 0/L 1/S 0)
3:06:09 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 178 Dalmatien
3:06:09 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 178 Dalmatien
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  List of Agendas for 1042654 von Bujacovich, A. Flotte, 2300 Sea of Marmara, Pow:210, Count: 3(l 1/L 2/S 0)
3:06:09 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1505, Region: 85 Venezia
3:06:09 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1505, Region: 85 Venezia
3:06:09 PM  (Reporting)  1042654-von Bujacovich, A. Flotte Power:210 Health:100% Sea of Marmara>Venezia Mission:Naval Docking Fitness:86% Need:0 Threat:0 GoalValue: 1505
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_China (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_Central_Asia (Ext:0.91 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  List of Agendas for 1061355 36. Landsturm-Inft.-Brig., 179 Illyrien, Pow:31, Count: 1(l 0/L 1/S 0)
3:06:09 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 3000, Region: 179 Illyrien
3:06:09 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 3000, Region: 179 Illyrien
3:06:09 PM  (Reporting)  1061355-36. Landsturm-Inft.-Brig. Power:31 Health:100% Illyrien>Illyrien Mission:Recover Fitness:60% Need:0 Threat:4 GoalValue: 3000
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  List of Agendas for 1061354 Westgalizische Freiwilligen-Korps, 166 Slowakei, Pow:24, Count: 1(l 0/L 1/S 0)
3:06:09 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2500, Region: 166 Slowakei
3:06:09 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 166 Slowakei
3:06:09 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 166 Slowakei
3:06:09 PM  (Reporting)  1061354-Westgalizische Freiwilligen-Korps Power:24 Health:100% Slowakei>Slowakei Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  List of Agendas for 1061351 10. Exp. Bde., 179 Illyrien, Pow:26, Count: 1(l 0/L 1/S 0)
3:06:09 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 225, Region: 204 Herzegovina
3:06:09 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 225, Region: 204 Herzegovina
3:06:09 PM  (Reporting)  1061351-10. Exp. Bde. Power:26 Health:100% Illyrien>Herzegovina Mission:Gather to GHQ Fitness:90% Need:0 Threat:7 GoalValue: 225
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  List of Agendas for 1061350 Karl Ferdinand Korps, 172 Banat, Pow:1503, Count: 7(l 1/L 6/S 0)
3:06:09 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 172 Banat
3:06:09 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 172 Banat
3:06:09 PM  (Reporting)  1061350-Karl Ferdinand Korps Power:1503 Health:100% Banat>Banat Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  List of Agendas for 1061349 2. Jger-Brigade, 164 Bukowina, Pow:49, Count: 1(l 0/L 1/S 0)
3:06:09 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 125, Region: 204 Herzegovina
3:06:09 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 125, Region: 204 Herzegovina
3:06:09 PM  (Reporting)  1061349-2. Jger-Brigade Power:49 Health:100% Bukowina>Herzegovina Mission:Gather to GHQ Fitness:50% Need:0 Threat:7 GoalValue: 125
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  List of Agendas for 1061348 16. Truppe, 169 Slawonien, Pow:25, Count: 2(l 0/L 2/S 0)
3:06:09 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 6468, Region: 203 Bosna
3:06:09 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 6468, Region: 203 Bosna
3:06:09 PM  (Reporting)  1061348 16. Truppe Slawonien Health: 100 % will target  1017608 Albrecht Korps
3:06:09 PM  (Reporting)  1061348-16. Truppe Power:25 Health:100% Slawonien>Bosna Mission:Merge (slave) Fitness:77% Need:60 Threat:4 GoalValue: 6468
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  List of Agendas for 1001458 Bhmen Freiwilligen-Korps, 145 Boehmen, Pow:145, Count: 2(l 0/L 1/S 1)
3:06:09 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 12500, Region: 145 Boehmen
3:06:09 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 12500, Region: 145 Boehmen
3:06:09 PM  (Reporting)  1001458-Bhmen Freiwilligen-Korps Power:145 Health:100% Boehmen>Boehmen Mission:Garrison Fitness:50% Need:0 Threat:0 GoalValue: 12500
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  List of Agendas for 1058289 Lst.Bezirk.Kdo. 1, 145 Boehmen, Pow:20, Count: 1(l 0/L 1/S 0)
3:06:09 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 16250, Region: 145 Boehmen
3:06:09 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 16250, Region: 145 Boehmen
3:06:09 PM  (Reporting)  1058289-Lst.Bezirk.Kdo. 1 Power:20 Health:100% Boehmen>Boehmen Mission:Garrison Fitness:65% Need:0 Threat:0 GoalValue: 16250
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  1057852 3. Prospektion Expedition is doing nothing in Oesterreich  Power: 5  HealthPerc: 100
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  List of Agendas for 1015918 von Schlik, F.J. Armee, 164 Bukowina, Pow:1347, Count: 24(l 2/L 7/S 15)
3:06:09 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 13800, Region: 164 Bukowina
3:06:09 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 12600, Region: 175 Transsilvanien
3:06:09 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 13800, Region: 164 Bukowina
3:06:09 PM  (Reporting)  1015918-von Schlik, F.J. Armee Power:1347 Health:100% Bukowina>Bukowina Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 13800
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  List of Agendas for 1059231 14. Exp. Bde., 164 Bukowina, Pow:31, Count: 1(l 0/L 1/S 0)
3:06:09 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 125, Region: 204 Herzegovina
3:06:09 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 125, Region: 204 Herzegovina
3:06:09 PM  (Reporting)  1059231-14. Exp. Bde. Power:31 Health:100% Bukowina>Herzegovina Mission:Gather to GHQ Fitness:50% Need:0 Threat:7 GoalValue: 125
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  List of Agendas for 1001424 4. Armee, 166 Slowakei, Pow:110, Count: 6(l 1/L 2/S 3)
3:06:09 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 2067, Region: 163 Karpaten
3:06:09 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 166 Slowakei
3:06:09 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 166 Slowakei
3:06:09 PM  (Reporting)  1001424-4. Armee Power:110 Health:100% Slowakei>Slowakei Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  List of Agendas for 1049511 13. Exp. Bde., 166 Slowakei, Pow:18, Count: 1(l 0/L 1/S 0)
3:06:09 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 166 Slowakei
3:06:09 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 166 Slowakei
3:06:09 PM  (Reporting)  1049511-13. Exp. Bde. Power:18 Health:100% Slowakei>Slowakei Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  List of Agendas for 1058614 Lst.Bezirk.Kdo. 3, 153 Oesterreich, Pow:12, Count: 1(l 0/L 1/S 0)
3:06:09 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 175, Region: 204 Herzegovina
3:06:09 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 175, Region: 204 Herzegovina
3:06:09 PM  (Reporting)  1058614-Lst.Bezirk.Kdo. 3 Power:12 Health:100% Oesterreich>Herzegovina Mission:Gather to GHQ Fitness:70% Need:0 Threat:7 GoalValue: 175
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  1048393 PB. 9 und PB. 10 is doing nothing in Oesterreich  Power: 11  HealthPerc: 100
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  1048927 Feldgendarme 1 is doing nothing in Oesterreich  Power: 9  HealthPerc: 100
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  1022696 SB. 9 und SB. 10 is doing nothing in Oesterreich  Power: 8  HealthPerc: 100
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  1029329 SB. 11 und SB. 12 is doing nothing in Oesterreich  Power: 8  HealthPerc: 100
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  1038593 SB. 13 und SB. 14 is doing nothing in Oesterreich  Power: 8  HealthPerc: 100
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  1030431 1. Prospektion Expedition is doing nothing in Oesterreich  Power: 7  HealthPerc: 100
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  1031064 Telegraphen-Abt. 1 is doing nothing in Oesterreich  Power: 6  HealthPerc: 100
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  1054669 2. Prospektion Expedition is doing nothing in Oesterreich  Power: 5  HealthPerc: 100
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  List of Agendas for 1035436 Bes.-Truppen zu Rayon I, 171 Karpatenbecken, Pow:43, Count: 1(l 0/L 1/S 0)
3:06:09 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2600, Region: 171 Karpatenbecken
3:06:09 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 2600, Region: 171 Karpatenbecken
3:06:09 PM  (Reporting)  1035436-Bes.-Truppen zu Rayon I Power:43 Health:100% Karpatenbecken>Karpatenbecken Mission:Recover Fitness:52% Need:60 Threat:0 GoalValue: 2600
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  List of Agendas for 1058292 Lst.Bezirk.Kdo. 2, 168 Westungarn, Pow:20, Count: 1(l 0/L 1/S 0)
3:06:09 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 200, Region: 204 Herzegovina
3:06:09 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 200, Region: 204 Herzegovina
3:06:09 PM  (Reporting)  1058292-Lst.Bezirk.Kdo. 2 Power:20 Health:100% Westungarn>Herzegovina Mission:Gather to GHQ Fitness:80% Need:0 Threat:7 GoalValue: 200
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  1038590 PB. 7 und PB. 8 is doing nothing in Lemberg  Power: 13  HealthPerc: 100
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  List of Agendas for 1060101 Bes.-Truppen zu Rayon II, 168 Westungarn, Pow:58, Count: 1(l 0/L 1/S 0)
3:06:09 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 16250, Region: 168 Westungarn
3:06:09 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 16250, Region: 168 Westungarn
3:06:09 PM  (Reporting)  1060101-Bes.-Truppen zu Rayon II Power:58 Health:100% Westungarn>Westungarn Mission:Garrison Fitness:65% Need:2 Threat:0 GoalValue: 16250
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  List of Agendas for 1039602 8. Truppe, 167 Ostungarn, Pow:81, Count: 3(l 0/L 2/S 1)
3:06:09 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 166 Slowakei
3:06:09 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 11060, Region: 167 Ostungarn
3:06:09 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 166 Slowakei
3:06:09 PM  (Reporting)  1039602-8. Truppe Power:81 Health:100% Ostungarn>Slowakei Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  List of Agendas for 1001236 2. Armee, 147 Sudtirol, Pow:1644, Count: 14(l 2/L 5/S 7)
3:06:09 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 29400, Region: 85 Venezia
3:06:09 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 50000, Region: 84 Lombardia
3:06:09 PM  (Reporting)  Agenda  3  : Agenda: Garrison, Value: 29000, Region: 85 Venezia
3:06:09 PM  (Reporting)  Agenda  4  : Agenda: Garrison, Value: 15900, Region: 148 Tirol
3:06:09 PM  (Reporting)  Agenda  5  : Agenda: Resupply, Value: 100000, Region: 147 Sudtirol
3:06:09 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 29000, Region: 85 Venezia
3:06:09 PM  (Reporting)  1001236-2. Armee Power:1644 Health:100% Sudtirol>Venezia Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 29000
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  List of Agendas for 1001333 3. Armee, 172 Banat, Pow:344, Count: 12(l 1/L 1/S 10)
3:06:09 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 27100, Region: 174 Siebenbuergen
3:06:09 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 29400, Region: 176 Kreischgebiet
3:06:09 PM  (Reporting)  Agenda  3  : Agenda: Garrison, Value: 17400, Region: 172 Banat
3:06:09 PM  (Reporting)  Agenda  4  : Agenda: Garrison, Value: 27100, Region: 174 Siebenbuergen
3:06:09 PM  (Reporting)  Agenda  5  : Agenda: Garrison, Value: 14500, Region: 169 Slawonien
3:06:09 PM  (Reporting)  Agenda  6  : Agenda: Garrison, Value: 13600, Region: 170 Batschka
3:06:09 PM  (Reporting)  Agenda  7  : Agenda: Resupply, Value: 100000, Region: 172 Banat
3:06:09 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 172 Banat
3:06:09 PM  (Reporting)  1001333-3. Armee Power:344 Health:100% Banat>Banat Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  List of Agendas for 1058283 17. Kreuzerdivision, 151 Istrien, Pow:38, Count: 1(l 0/L 1/S 0)
3:06:09 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 151 Istrien
3:06:09 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 151 Istrien
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  List of Agendas for 1058735 18. Kreuzerdivision, 151 Istrien, Pow:24, Count: 1(l 0/L 1/S 0)
3:06:09 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 151 Istrien
3:06:09 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 151 Istrien
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  List of Agendas for 1001493 Preburg Freiwilligen-Korps, 169 Slawonien, Pow:75, Count: 3(l 0/L 3/S 0)
3:06:09 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 2730, Region: 165 Ruthenien
3:06:09 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 2730, Region: 165 Ruthenien
3:06:09 PM  (Reporting)  1001493-Preburg Freiwilligen-Korps Power:75 Health:100% Slawonien>Ruthenien Mission:Defend Fitness:42% Need:60 Threat:0 GoalValue: 2730
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  List of Agendas for 1053541 15. Kreuzerdivision, 85 Venezia, Pow:107, Count: 1(l 0/L 1/S 0)
3:06:09 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 9630, Region: 2196 Baltic Maritime Trade
3:06:09 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 875, Region: 85 Venezia
3:06:09 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 9630, Region: 2196 Baltic Maritime Trade
3:06:09 PM  (Reporting)  1053541-15. Kreuzerdivision Power:107 Health:100% Venezia>Baltic Maritime Trade Mission:Hunt Convoy Fleet Fitness:90% Need:0 Threat:0 GoalValue: 9630
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  List of Agendas for 1001474 Innsbruck Standschtzen-Korps, 179 Illyrien, Pow:32, Count: 1(l 0/L 1/S 0)
3:06:09 PM  (Reporting)  Agenda  1  : Agenda: Intercept (Master), Value: 5432, Region: 204 Herzegovina
3:06:09 PM  (Reporting)  Choosen Agenda: Agenda: Intercept (Master), Value: 5432, Region: 204 Herzegovina
3:06:09 PM  (Reporting)  1001474-Innsbruck Standschtzen-Korps Power:32 Health:100% Illyrien>Herzegovina Mission:Intercept (Master) 13. Agir Topu Alayi Fitness:97% Need:0 Threat:7 GoalValue: 5432
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_West_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_France (Ext:5.00 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_Japan (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:0.20 - Core:0.20 - Nav:4.25) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_Italy (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  List of Agendas for 1048934 III. Matrosen-Korps, 84 Lombardia, Pow:55, Count: 1(l 0/L 1/S 0)
3:06:09 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 152 Krain
3:06:09 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 152 Krain
3:06:09 PM  (Reporting)  1048934-III. Matrosen-Korps Power:55 Health:100% Lombardia>Krain Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_Eastern_USA (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_Indonesia (Ext:5.00 - Core:5.00 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_South_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:5.00 - Core:5.00 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_Southwest_Africa (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_Andes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_Central_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_Indochina (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_Southern_Latin_America (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_Central_America (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_Iran (Ext:5.00 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_Brazil (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_Caribbean (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:1.48) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_Maghreb (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_Southeast_Asia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_Poland (Ext:5.00 - Core:5.00 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_Northeastern_Asia (Ext:5.00 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_Northern_Latin_America (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_Eastern_Canada (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_Pacific (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_Australia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_Mediterranean (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:5.00 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_South_Pacific (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_Near_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_New_Zealand (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_Mashrek (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_Northwestern_African_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_North_Atlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_Eastern_Pacific (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_Central_Pacific (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  List of Agendas for 1046579 5. Flotte, 2216 Eastern Pacific Maritime Trade, Pow:161, Count: 3(l 0/L 3/S 0)
3:06:09 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 12075, Region: 2216 Eastern Pacific Maritime Trade
3:06:09 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 12075, Region: 2216 Eastern Pacific Maritime Trade
3:06:09 PM  (Reporting)  1046579-5. Flotte Power:161 Health:100% Eastern Pacific Maritime Trade>Eastern Pacific Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 12075
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  List of Agendas for 1018950 2. Kreuzerdivision, 2216 Eastern Pacific Maritime Trade, Pow:2, Count: 1(l 0/L 1/S 0)
3:06:09 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2216 Eastern Pacific Maritime Trade
3:06:09 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2216 Eastern Pacific Maritime Trade
3:06:09 PM  (Reporting)  1018950-2. Kreuzerdivision Power:2 Health:100% Eastern Pacific Maritime Trade>Eastern Pacific Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_Southern_Pacific (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  List of Agendas for 1059048 6. Kreuzerdivision, 2215 South Pacific Maritime Trade, Pow:53, Count: 1(l 0/L 1/S 0)
3:06:09 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3975, Region: 2215 South Pacific Maritime Trade
3:06:09 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3975, Region: 2215 South Pacific Maritime Trade
3:06:09 PM  (Reporting)  1059048-6. Kreuzerdivision Power:53 Health:100% South Pacific Maritime Trade>South Pacific Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3975
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_Western_Pacific (Ext:0.20 - Core:0.20 - Nav:4.13) ***
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  List of Agendas for 1061338 1. Flotte, 2214 Northern Asia Maritime Trade, Pow:55, Count: 2(l 0/L 1/S 1)
3:06:09 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 2214 Northern Asia Maritime Trade
3:06:09 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 2214 Northern Asia Maritime Trade
3:06:09 PM  (Reporting)  1061338-1. Flotte Power:55 Health:100% Northern Asia Maritime Trade>Northern Asia Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  List of Agendas for 1060864 13. Kreuzerdivision, 2214 Northern Asia Maritime Trade, Pow:47, Count: 1(l 0/L 1/S 0)
3:06:09 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2214 Northern Asia Maritime Trade
3:06:09 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2214 Northern Asia Maritime Trade
3:06:09 PM  (Reporting)  1060864-13. Kreuzerdivision Power:47 Health:100% Northern Asia Maritime Trade>Northern Asia Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_Indian_Ocean (Ext:0.20 - Core:0.20 - Nav:0.29) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_Southwestern_African_Seas (Ext:0.20 - Core:0.20 - Nav:0.59) ***
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  List of Agendas for 1058609 12. Kreuzerdivision, 2414 Southern Angola Basin, Pow:18, Count: 1(l 0/L 1/S 0)
3:06:09 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 427, Region: 740 Angra
3:06:09 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 9700, Region: 740 Angra
3:06:09 PM  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 388, Region: 740 Angra
3:06:09 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 9700, Region: 740 Angra
3:06:09 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1058609 12. Kreuzerdivision , destination,  is not in friendly water and the mission is not ignoring threats. 740 Angra
3:06:09 PM  (Reporting)  1058609-12. Kreuzerdivision Power:18 Health:100% Southern Angola Basin>Angra Mission:Resupply Fitness:97% Need:60 Threat:0 GoalValue: 9700
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_Southeastern_American_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  List of Agendas for 1061337 Adriatik Seehandel, 2205 La Plata Maritime Trade, Pow:20, Count: 1(l 0/L 0/S 1)
3:06:09 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2205 La Plata Maritime Trade
3:06:09 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2205 La Plata Maritime Trade
3:06:09 PM  (Reporting)  1061337-Adriatik Seehandel Power:20 Health:100% La Plata Maritime Trade>La Plata Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  List of Agendas for 1061335 7. Kreuzerdivision, 2205 La Plata Maritime Trade, Pow:88, Count: 1(l 0/L 1/S 0)
3:06:09 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 6600, Region: 2205 La Plata Maritime Trade
3:06:09 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 6600, Region: 2205 La Plata Maritime Trade
3:06:09 PM  (Reporting)  1061335-7. Kreuzerdivision Power:88 Health:100% La Plata Maritime Trade>La Plata Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 6600
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_Central_American_Seas (Ext:0.20 - Core:0.20 - Nav:3.40) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_Northeastern_American_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  List of Agendas for 1038486 4. Kreuzerdivision, 2201 North American Maritime Trade, Pow:86, Count: 1(l 0/L 1/S 0)
3:06:09 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 6450, Region: 2201 North American Maritime Trade
3:06:09 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 6450, Region: 2201 North American Maritime Trade
3:06:09 PM  (Reporting)  1038486-4. Kreuzerdivision Power:86 Health:100% North American Maritime Trade>North American Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 6450
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_South_European_Seas (Ext:0.37 - Core:5.00 - Nav:3.43) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_European_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  List of Agendas for 1059046 Dahlerup, H.B. Flotte, 2198 Western Europe Maritime Trade, Pow:230, Count: 3(l 1/L 2/S 0)
3:06:09 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 17250, Region: 2198 Western Europe Maritime Trade
3:06:09 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 17250, Region: 2198 Western Europe Maritime Trade
3:06:09 PM  (Reporting)  1059046-Dahlerup, H.B. Flotte Power:230 Health:100% Western Europe Maritime Trade>Western Europe Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 17250
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_North_European_Seas (Ext:5.00 - Core:0.20 - Nav:1.99) ***
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  List of Agendas for 1061336 Osterreich Ost-India, 2197 North Sea Maritime Trade, Pow:15, Count: 1(l 0/L 0/S 1)
3:06:09 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2197 North Sea Maritime Trade
3:06:09 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2197 North Sea Maritime Trade
3:06:09 PM  (Reporting)  1061336-Osterreich Ost-India Power:15 Health:100% North Sea Maritime Trade>North Sea Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  List of Agendas for 1060400 14. Kreuzerdivision, 2196 Baltic Maritime Trade, Pow:64, Count: 1(l 0/L 1/S 0)
3:06:09 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 4800, Region: 2196 Baltic Maritime Trade
3:06:09 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 4800, Region: 2196 Baltic Maritime Trade
3:06:09 PM  (Reporting)  1060400-14. Kreuzerdivision Power:64 Health:100% Baltic Maritime Trade>Baltic Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 4800
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  List of Agendas for 1059940 3. Kreuzerdivision, 2197 North Sea Maritime Trade, Pow:80, Count: 1(l 0/L 1/S 0)
3:06:09 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 6000, Region: 2197 North Sea Maritime Trade
3:06:09 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 6000, Region: 2197 North Sea Maritime Trade
3:06:09 PM  (Reporting)  1059940-3. Kreuzerdivision Power:80 Health:100% North Sea Maritime Trade>North Sea Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 6000
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_Eastern_Siberia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:06:09 PM  (Reporting)  
3:06:09 PM  (Reporting)  Loop II - agendas clean up and processing
3:06:09 PM  (Reporting)  *** Theater:  Theater_Atlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:06:09 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:06:09 PM  (Reporting)  _SSU_ 1061356 V/Ksten.AR., 145 Boehmen, Pow:106, Count: 1(l 0/L 0/S 1) created in region and locked (garrisoning)
3:06:09 PM  (Reporting)  Ended SplitStaticUnits 4 ms
3:06:09 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
3:06:09 PM  (Reporting)  Ended PromoteLeaders 0 ms
3:06:09 PM  (Reporting)   
3:06:09 PM  (Reporting)  ApplyAgenda AutoMerge
3:10:31 PM  (Reporting)  AI Process done in  21074 ms
3:10:31 PM  (Reporting)  Processing  1000005 United States of America
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Starting Process on United States of America AILevel 0 Kind: 0 Dormant NO Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:10:31 PM  (Reporting)  AI Process done in  85 ms
3:10:31 PM  (Reporting)  Processing  1000006 Russia
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Starting Process on Russia AILevel 2 Kind: 0 Dormant YES Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:10:31 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:10:31 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:10:31 PM  (Reporting)  EcoBase 235
3:10:31 PM  (Reporting)  Resources Levels Russia EcoBase 235 AtWar: no AtWarThreat: no At PeaceThreat: no
3:10:31 PM  (Reporting)  Money Availability Plentiful Stock 7245 Expected 470 Balance 126
3:10:31 PM  (Reporting)  Capital Availability High Stock 1165 Expected 705 Balance 265
3:10:31 PM  (Reporting)  Steel Availability Plentiful Stock 476 Expected 70 Balance -22
3:10:31 PM  (Reporting)  Coal Availability High Stock 192 Expected 94 Balance 4
3:10:31 PM  (Reporting)  Supply Availability Plentiful Stock 30 Expected 5 Balance -4
3:10:31 PM  (Reporting)  Ammunition Availability Plentiful Stock 30 Expected 5 Balance -6
3:10:31 PM  (Reporting)  Prestige Availability Plentiful Stock 5228 Expected 0 Balance 2
3:10:31 PM  (Reporting)  Rail Pool Availability Very Low Stock 28 Expected 176 Balance -14
3:10:31 PM  (Reporting)  River Pool Availability Low Stock 55 Expected 118 Balance 0
3:10:31 PM  (Reporting)  Morale Availability Plentiful Stock 116 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Conscripts Availability Plentiful Stock 675 Expected 118 Balance -46
3:10:31 PM  (Reporting)  Diplomat Availability Plentiful Stock 20 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Officers Availability Plentiful Stock 139 Expected 24 Balance -2
3:10:31 PM  (Reporting)  Iron Availability Plentiful Stock 178 Expected 12 Balance 8
3:10:31 PM  (Reporting)  Minerals Availability Plentiful Stock 459 Expected 12 Balance 17
3:10:31 PM  (Reporting)  Nitrates Availability Plentiful Stock 278 Expected 12 Balance 2
3:10:31 PM  (Reporting)  Cereals Availability Plentiful Stock 181 Expected 16 Balance 12
3:10:31 PM  (Reporting)  Rice Availability Average Stock 1 Expected 12 Balance 0
3:10:31 PM  (Reporting)  Fish Availability Plentiful Stock 107 Expected 16 Balance 7
3:10:31 PM  (Reporting)  Tropical Fruits Availability Very Low Stock 3 Expected 12 Balance -1
3:10:31 PM  (Reporting)  Cattle Availability Plentiful Stock 63 Expected 16 Balance 11
3:10:31 PM  (Reporting)  Fruits Availability Plentiful Stock 62 Expected 12 Balance 0
3:10:31 PM  (Reporting)  Sugar Availability Very Low Stock 15 Expected 12 Balance -9
3:10:31 PM  (Reporting)  Preserved Food Availability Low Stock 31 Expected 12 Balance -14
3:10:31 PM  (Reporting)  Wool Availability High Stock 101 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cotton/Wool Availability Plentiful Stock 454 Expected 12 Balance 10
3:10:31 PM  (Reporting)  Tea Availability Low Stock 7 Expected 12 Balance -1
3:10:31 PM  (Reporting)  Coffee Availability Average Stock 14 Expected 12 Balance -4
3:10:31 PM  (Reporting)  Wood Availability Plentiful Stock 132 Expected 12 Balance 10
3:10:31 PM  (Reporting)  Dyes Availability Plentiful Stock 157 Expected 12 Balance 2
3:10:31 PM  (Reporting)  Tobacco Availability Average Stock 16 Expected 12 Balance -5
3:10:31 PM  (Reporting)  Petroleum Availability Very Low Stock 1 Expected 0 Balance -1
3:10:31 PM  (Reporting)  Rum Availability Average Stock 2 Expected 16 Balance 0
3:10:31 PM  (Reporting)  Wines Availability Plentiful Stock 69 Expected 16 Balance -4
3:10:31 PM  (Reporting)  Chemicals Availability Plentiful Stock 390 Expected 12 Balance 5
3:10:31 PM  (Reporting)  Manufactured Goods Availability Average Stock 75 Expected 70 Balance 19
3:10:31 PM  (Reporting)  Textile Availability Very High Stock 44 Expected 16 Balance 0
3:10:31 PM  (Reporting)  Mechanical Parts Availability Plentiful Stock 433 Expected 12 Balance 1
3:10:31 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 12 Balance 0
3:10:31 PM  (Reporting)  Silk Availability Very Low Stock 2 Expected 12 Balance -1
3:10:31 PM  (Reporting)  Opium Availability Very Low Stock 2 Expected 12 Balance -1
3:10:31 PM  (Reporting)  Luxury Goods Availability Low Stock 12 Expected 16 Balance -1
3:10:31 PM  (Reporting)  Gold Availability Very Low Stock 2 Expected 12 Balance -1
3:10:31 PM  (Reporting)  Gems Availability Low Stock 3 Expected 12 Balance 0
3:10:31 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 12 Balance 0
3:10:31 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 12 Balance 0
3:10:31 PM  (Reporting)  _IAE_ Russia Global Military Usage: 25 %
3:10:31 PM  (Reporting)  _IAE_ Russia Money Stock 7245 Expenses 45 Availability Plentiful Mil Spend 981 Civ Spend 1961
3:10:31 PM  (Reporting)  _IAE_ Russia Capital Stock 1165 Expenses 209 Availability High Mil Spend 35 Civ Spend 424
3:10:31 PM  (Reporting)  _IAE_ Russia Steel Stock 476 Expenses 24 Availability Plentiful Mil Spend 65 Civ Spend 104
3:10:31 PM  (Reporting)  _IAE_ Russia Coal Stock 192 Expenses 27 Availability High Mil Spend 14 Civ Spend 41
3:10:31 PM  (Reporting)  _IAE_ Russia Supply Stock 30 Expenses 8 Availability Plentiful Mil Spend 4 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Russia Ammunition Stock 30 Expenses 8 Availability Plentiful Mil Spend 4 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Russia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Russia Prestige Stock 5228 Expenses 0 Availability Plentiful Mil Spend 588 Civ Spend 1765
3:10:31 PM  (Reporting)  _IAE_ Russia Rail Pool Stock 28 Expenses 14 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Russia River Pool Stock 55 Expenses 0 Availability Low Mil Spend 2 Civ Spend 7
3:10:31 PM  (Reporting)  _IAE_ Russia Morale Stock 116 Expenses 0 Availability Plentiful Mil Spend 26 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Russia Conscripts Stock 675 Expenses 46 Availability Plentiful Mil Spend 136 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Russia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Russia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Russia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Russia Diplomat Stock 20 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 7
3:10:31 PM  (Reporting)  _IAE_ Russia Officers Stock 139 Expenses 2 Availability Plentiful Mil Spend 30 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Russia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Russia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Russia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Russia Iron Stock 178 Expenses 7 Availability Plentiful Mil Spend 0 Civ Spend 118
3:10:31 PM  (Reporting)  _IAE_ Russia Minerals Stock 459 Expenses 1 Availability Plentiful Mil Spend 52 Civ Spend 157
3:10:31 PM  (Reporting)  _IAE_ Russia Nitrates Stock 278 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 187
3:10:31 PM  (Reporting)  _IAE_ Russia Cereals Stock 181 Expenses 16 Availability Plentiful Mil Spend 0 Civ Spend 116
3:10:31 PM  (Reporting)  _IAE_ Russia Rice Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Russia Fish Stock 107 Expenses 15 Availability Plentiful Mil Spend 0 Civ Spend 64
3:10:31 PM  (Reporting)  _IAE_ Russia Tropical Fruits Stock 3 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Russia Cattle Stock 63 Expenses 15 Availability Plentiful Mil Spend 0 Civ Spend 36
3:10:31 PM  (Reporting)  _IAE_ Russia Fruits Stock 62 Expenses 15 Availability Plentiful Mil Spend 0 Civ Spend 32
3:10:31 PM  (Reporting)  _IAE_ Russia Sugar Stock 15 Expenses 9 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Russia Preserved Food Stock 31 Expenses 14 Availability Low Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Russia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Russia Wool Stock 101 Expenses 0 Availability High Mil Spend 0 Civ Spend 50
3:10:31 PM  (Reporting)  _IAE_ Russia Cotton/Wool Stock 454 Expenses 7 Availability Plentiful Mil Spend 0 Civ Spend 305
3:10:31 PM  (Reporting)  _IAE_ Russia Tea Stock 7 Expenses 2 Availability Low Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Russia Coffee Stock 14 Expenses 4 Availability Average Mil Spend 0 Civ Spend 3
3:10:31 PM  (Reporting)  _IAE_ Russia Wood Stock 132 Expenses 15 Availability Plentiful Mil Spend 0 Civ Spend 82
3:10:31 PM  (Reporting)  _IAE_ Russia Dyes Stock 157 Expenses 7 Availability Plentiful Mil Spend 0 Civ Spend 102
3:10:31 PM  (Reporting)  _IAE_ Russia Tobacco Stock 16 Expenses 5 Availability Average Mil Spend 0 Civ Spend 3
3:10:31 PM  (Reporting)  _IAE_ Russia Petroleum Stock 1 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Russia Rum Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Russia Wines Stock 69 Expenses 5 Availability Plentiful Mil Spend 0 Civ Spend 42
3:10:31 PM  (Reporting)  _IAE_ Russia Chemicals Stock 390 Expenses 3 Availability Plentiful Mil Spend 0 Civ Spend 262
3:10:31 PM  (Reporting)  _IAE_ Russia Manufactured Goods Stock 75 Expenses 15 Availability Average Mil Spend 6 Civ Spend 8
3:10:31 PM  (Reporting)  _IAE_ Russia Textile Stock 44 Expenses 13 Availability Very High Mil Spend 0 Civ Spend 19
3:10:31 PM  (Reporting)  _IAE_ Russia Mechanical Parts Stock 433 Expenses 6 Availability Plentiful Mil Spend 0 Civ Spend 288
3:10:31 PM  (Reporting)  _IAE_ Russia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Russia Silk Stock 2 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Russia Opium Stock 2 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Russia Luxury Goods Stock 12 Expenses 5 Availability Low Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Russia Gold Stock 2 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Russia Gems Stock 3 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Russia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Russia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  Ended InitializeAdvancedEconomics 889 ms
3:10:31 PM  (Reporting)    1060404 Amyerikskovo torgovlya Flot Agenda Kept Agenda: Resupply, Value: 8500, Region: 285 Petersburg EndTurn 2506
3:10:31 PM  (Reporting)    1058620 Zapadniki torgovlya Flot Agenda Kept Agenda: Resupply, Value: 7800, Region: 285 Petersburg EndTurn 2506
3:10:31 PM  (Reporting)    1055103 8-ya Brigady Lineyni Korablei Agenda Kept Agenda: Patrol Convoy Box, Value: 6288, Region: 2201 North American Maritime Trade EndTurn 2506
3:10:31 PM  (Reporting)    1020932 1-ya Brigady Transportni Agenda Kept Agenda: Naval Docking, Value: 2150, Region: 331 Odessa EndTurn 2506
3:10:31 PM  (Reporting)    1048777 1st River Sqd. Agenda Kept Agenda: Naval Docking, Value: 570, Region: 351 Taganrog EndTurn 2506
3:10:31 PM  (Reporting)    1034812 20. Russian Force Agenda Kept Agenda: Resupply, Value: 100000, Region: 254 Minsk EndTurn 2506
3:10:31 PM  (Reporting)    1045743 12. Russian Force Agenda Kept Agenda: Resupply, Value: 100000, Region: 254 Minsk EndTurn 2506
3:10:31 PM  (Reporting)    1020938 Paskevich, I.F.' Army Agenda Kept Agenda: Resupply, Value: 100000, Region: 254 Minsk EndTurn 2506
3:10:31 PM  (Reporting)    1056212 3rd River Sqd. Agenda Kept Agenda: Naval Docking, Value: 494, Region: 247 Kurland EndTurn 2506
3:10:31 PM  (Reporting)    1055699 2nd River Sqd. Agenda Kept Agenda: Resupply, Value: 10000, Region: 285 Petersburg EndTurn 2506
3:10:31 PM  (Reporting)  *** Faction-wide algorithms ***
3:10:31 PM  (Reporting)  Ended BuildReplacements 20 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
3:10:31 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Russia Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 2 Excise 2 Tariff 2 Census 1 Income 1 Maritime 1 Percentages: Corporate 11 % Excise 66 % Tariff 59 % Census 3 % Income 0 % Maritime 7 %
3:10:31 PM  (Reporting)  Ended HandleAdvancedFinances 5 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
3:10:31 PM  (Reporting)  _HAC_ Deleting for dynamism Wines in North France Amount 17
3:10:31 PM  (Reporting)  _HAC_ Identify Resources Need Russia 14 resources are needed 4 resources in surplus.
3:10:31 PM  (Reporting)  _HAC_ Reduce Trade Russia reducing sell transaction of  Manufactured Goods in area Baltic Russia down to 1 units sold, as country lacks in this good.
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 14 Tropical Fruits
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 12 Silk
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 7 Opium
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 12 Gold
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 10 Automobile
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 10 Aviation
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 12 Tea
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 22 Luxury Goods
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 12 Gems
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 2 Tobacco
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 14 Rum
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 10 Electrical Parts
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 3 Ammunition
3:10:31 PM  (Reporting)  Sell surplus Russia Added 1 sell proposal of Coal in area Baltic Russia
3:10:31 PM  (Reporting)  Sell surplus Russia Added 1 sell proposal of Iron in area Baltic Russia
3:10:31 PM  (Reporting)  Sell surplus Russia Added 1 sell proposal of Dyes in area Baltic Russia
3:10:31 PM  (Reporting)  Sell surplus Russia Added 1 sell proposal of Chemicals in area Baltic Russia
3:10:31 PM  (Reporting)  Ended HandleAdvancedCommerce 30 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000006 Russia
3:10:31 PM  (Reporting)  Sending proposal: *we can*
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Proposing to 1000009 Ottoman Empire
3:10:31 PM  (Reporting)  Checking 23 Propose Mutual Supply
3:10:31 PM  (Reporting)  Still checking 23 Propose Mutual Supply
3:10:31 PM  (Reporting)  Item is a Various entry, chance 0
3:10:31 PM  (Reporting)  _HAD_ Send Treaty Russia failed sending Propose Mutual Supply toward Ottoman Empire chance 0
3:10:31 PM  (Reporting)  Proposing to 1000034 Wallachia
3:10:31 PM  (Reporting)  Checking 29 Request Passage Right
3:10:31 PM  (Reporting)  Still checking 29 Request Passage Right
3:10:31 PM  (Reporting)  Item is a Various entry, chance -14
3:10:31 PM  (Reporting)  _HAD_ Send Treaty Russia failed sending Request Passage Right toward Wallachia chance -14
3:10:31 PM  (Reporting)  Proposing to 1000022 Moldavia
3:10:31 PM  (Reporting)  Checking 3 Promise Local Support
3:10:31 PM  (Reporting)  Still checking 3 Promise Local Support
3:10:31 PM  (Reporting)  Item is a Various entry, chance -5
3:10:31 PM  (Reporting)  _HAD_ Send Treaty Russia failed sending Promise Local Support toward Moldavia chance -5
3:10:31 PM  (Reporting)  Proposing to 1000097 Persia
3:10:31 PM  (Reporting)  Checking 4 Offer Defensive Treaty
3:10:31 PM  (Reporting)  Still checking 4 Offer Defensive Treaty
3:10:31 PM  (Reporting)  Item is a Various entry, chance -40
3:10:31 PM  (Reporting)  _HAD_ Send Treaty Russia failed sending Offer Defensive Treaty toward Persia chance -40
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 34 ms
3:10:31 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:10:31 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:10:31 PM  (Reporting)  Steel Level 6 Amount 476
3:10:31 PM  (Reporting)  Money Level 6 Amount 7245
3:10:31 PM  (Reporting)  Conscripts Level 6 Amount 675
3:10:31 PM  (Reporting)  _BNU_ Emergency build ON
3:10:31 PM  (Reporting)  _BNU Buying Unit Fortress Family ID Line Infantry no Area
3:10:31 PM  (Reporting)  Ended BuildNewUnits Bought: 1 119 ms
3:10:31 PM  (Reporting)  AI Process done in  1249 ms
3:10:31 PM  (Reporting)  Processing  1000007 Japan
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Starting Process on Japan AILevel 2 Kind: 0 Dormant YES Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:10:31 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:10:31 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:10:31 PM  (Reporting)  EcoBase 225
3:10:31 PM  (Reporting)  Resources Levels Japan EcoBase 225 AtWar: no AtWarThreat: no At PeaceThreat: no
3:10:31 PM  (Reporting)  Money Availability Plentiful Stock 7527 Expected 450 Balance 238
3:10:31 PM  (Reporting)  Capital Availability Very High Stock 1970 Expected 675 Balance -19
3:10:31 PM  (Reporting)  Steel Availability High Stock 138 Expected 68 Balance 2
3:10:31 PM  (Reporting)  Coal Availability Plentiful Stock 436 Expected 90 Balance 7
3:10:31 PM  (Reporting)  Supply Availability Plentiful Stock 24 Expected 4 Balance -4
3:10:31 PM  (Reporting)  Ammunition Availability Plentiful Stock 22 Expected 4 Balance -2
3:10:31 PM  (Reporting)  Prestige Availability Plentiful Stock 1898 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 169 Balance 0
3:10:31 PM  (Reporting)  River Pool Availability Low Stock 34 Expected 112 Balance 0
3:10:31 PM  (Reporting)  Morale Availability Plentiful Stock 98 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Conscripts Availability Very High Stock 333 Expected 112 Balance -7
3:10:31 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Officers Availability Average Stock 22 Expected 22 Balance 0
3:10:31 PM  (Reporting)  Iron Availability Plentiful Stock 280 Expected 11 Balance 4
3:10:31 PM  (Reporting)  Minerals Availability Plentiful Stock 338 Expected 11 Balance 3
3:10:31 PM  (Reporting)  Nitrates Availability High Stock 284 Expected 11 Balance 2
3:10:31 PM  (Reporting)  Cereals Availability Plentiful Stock 178 Expected 16 Balance 7
3:10:31 PM  (Reporting)  Rice Availability Plentiful Stock 117 Expected 11 Balance 17
3:10:31 PM  (Reporting)  Fish Availability Plentiful Stock 127 Expected 16 Balance 13
3:10:31 PM  (Reporting)  Tropical Fruits Availability Low Stock 7 Expected 11 Balance -1
3:10:31 PM  (Reporting)  Cattle Availability Plentiful Stock 103 Expected 16 Balance 6
3:10:31 PM  (Reporting)  Fruits Availability Plentiful Stock 34 Expected 11 Balance 5
3:10:31 PM  (Reporting)  Sugar Availability Average Stock 3 Expected 11 Balance 0
3:10:31 PM  (Reporting)  Preserved Food Availability Plentiful Stock 95 Expected 11 Balance -10
3:10:31 PM  (Reporting)  Cotton/Wool Availability Plentiful Stock 454 Expected 11 Balance -19
3:10:31 PM  (Reporting)  Tea Availability Average Stock 113 Expected 11 Balance 8
3:10:31 PM  (Reporting)  Coffee Availability Very Low Stock 12 Expected 11 Balance -4
3:10:31 PM  (Reporting)  Wood Availability Plentiful Stock 260 Expected 11 Balance 8
3:10:31 PM  (Reporting)  Dyes Availability Plentiful Stock 361 Expected 11 Balance 5
3:10:31 PM  (Reporting)  Tobacco Availability Very High Stock 34 Expected 11 Balance 1
3:10:31 PM  (Reporting)  Rum Availability Average Stock 3 Expected 16 Balance 0
3:10:31 PM  (Reporting)  Wines Availability Very High Stock 43 Expected 16 Balance -5
3:10:31 PM  (Reporting)  Chemicals Availability Plentiful Stock 60 Expected 11 Balance 0
3:10:31 PM  (Reporting)  Manufactured Goods Availability High Stock 104 Expected 68 Balance 10
3:10:31 PM  (Reporting)  Textile Availability Plentiful Stock 132 Expected 16 Balance 1
3:10:31 PM  (Reporting)  Mechanical Parts Availability Plentiful Stock 60 Expected 11 Balance 0
3:10:31 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 11 Balance 0
3:10:31 PM  (Reporting)  Silk Availability Average Stock 10 Expected 11 Balance 0
3:10:31 PM  (Reporting)  Opium Availability Low Stock 5 Expected 11 Balance -1
3:10:31 PM  (Reporting)  Luxury Goods Availability Low Stock 13 Expected 16 Balance -2
3:10:31 PM  (Reporting)  Gold Availability Low Stock 3 Expected 11 Balance 0
3:10:31 PM  (Reporting)  Gems Availability Average Stock 13 Expected 11 Balance -4
3:10:31 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 11 Balance 0
3:10:31 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 11 Balance 0
3:10:31 PM  (Reporting)  _IAE_ Japan Global Military Usage: 30 %
3:10:31 PM  (Reporting)  _IAE_ Japan Money Stock 7527 Expenses 7 Availability Plentiful Mil Spend 1238 Civ Spend 1925
3:10:31 PM  (Reporting)  _IAE_ Japan Capital Stock 1970 Expenses 219 Availability Very High Mil Spend 84 Civ Spend 781
3:10:31 PM  (Reporting)  _IAE_ Japan Steel Stock 138 Expenses 0 Availability High Mil Spend 18 Civ Spend 22
3:10:31 PM  (Reporting)  _IAE_ Japan Coal Stock 436 Expenses 3 Availability Plentiful Mil Spend 59 Civ Spend 137
3:10:31 PM  (Reporting)  _IAE_ Japan Supply Stock 24 Expenses 6 Availability Plentiful Mil Spend 4 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Japan Ammunition Stock 22 Expenses 6 Availability Plentiful Mil Spend 4 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Japan Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Japan Prestige Stock 1898 Expenses 0 Availability Plentiful Mil Spend 256 Civ Spend 598
3:10:31 PM  (Reporting)  _IAE_ Japan Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Japan River Pool Stock 34 Expenses 0 Availability Low Mil Spend 2 Civ Spend 4
3:10:31 PM  (Reporting)  _IAE_ Japan Morale Stock 98 Expenses 0 Availability Plentiful Mil Spend 26 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Japan Conscripts Stock 333 Expenses 7 Availability Very High Mil Spend 77 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Japan War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Japan Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Japan Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Japan Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 5
3:10:31 PM  (Reporting)  _IAE_ Japan Officers Stock 22 Expenses 0 Availability Average Mil Spend 3 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Japan Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Japan Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Japan Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Japan Iron Stock 280 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 176
3:10:31 PM  (Reporting)  _IAE_ Japan Minerals Stock 338 Expenses 1 Availability Plentiful Mil Spend 46 Civ Spend 106
3:10:31 PM  (Reporting)  _IAE_ Japan Nitrates Stock 284 Expenses 0 Availability High Mil Spend 0 Civ Spend 130
3:10:31 PM  (Reporting)  _IAE_ Japan Cereals Stock 178 Expenses 5 Availability Plentiful Mil Spend 0 Civ Spend 111
3:10:31 PM  (Reporting)  _IAE_ Japan Rice Stock 117 Expenses 5 Availability Plentiful Mil Spend 0 Civ Spend 76
3:10:31 PM  (Reporting)  _IAE_ Japan Fish Stock 127 Expenses 5 Availability Plentiful Mil Spend 0 Civ Spend 80
3:10:31 PM  (Reporting)  _IAE_ Japan Tropical Fruits Stock 7 Expenses 1 Availability Low Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Japan Cattle Stock 103 Expenses 5 Availability Plentiful Mil Spend 0 Civ Spend 64
3:10:31 PM  (Reporting)  _IAE_ Japan Fruits Stock 34 Expenses 5 Availability Plentiful Mil Spend 0 Civ Spend 20
3:10:31 PM  (Reporting)  _IAE_ Japan Sugar Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Japan Preserved Food Stock 95 Expenses 10 Availability Plentiful Mil Spend 0 Civ Spend 50
3:10:31 PM  (Reporting)  _IAE_ Japan Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Japan Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Japan Cotton/Wool Stock 454 Expenses 26 Availability Plentiful Mil Spend 0 Civ Spend 264
3:10:31 PM  (Reporting)  _IAE_ Japan Tea Stock 113 Expenses 0 Availability Average Mil Spend 0 Civ Spend 41
3:10:31 PM  (Reporting)  _IAE_ Japan Coffee Stock 12 Expenses 4 Availability Very Low Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Japan Wood Stock 260 Expenses 6 Availability Plentiful Mil Spend 0 Civ Spend 162
3:10:31 PM  (Reporting)  _IAE_ Japan Dyes Stock 361 Expenses 3 Availability Plentiful Mil Spend 0 Civ Spend 227
3:10:31 PM  (Reporting)  _IAE_ Japan Tobacco Stock 34 Expenses 5 Availability Very High Mil Spend 0 Civ Spend 16
3:10:31 PM  (Reporting)  _IAE_ Japan Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Japan Rum Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Japan Wines Stock 43 Expenses 5 Availability Very High Mil Spend 0 Civ Spend 20
3:10:31 PM  (Reporting)  _IAE_ Japan Chemicals Stock 60 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 37
3:10:31 PM  (Reporting)  _IAE_ Japan Manufactured Goods Stock 104 Expenses 2 Availability High Mil Spend 15 Civ Spend 15
3:10:31 PM  (Reporting)  _IAE_ Japan Textile Stock 132 Expenses 5 Availability Plentiful Mil Spend 0 Civ Spend 80
3:10:31 PM  (Reporting)  _IAE_ Japan Mechanical Parts Stock 60 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 37
3:10:31 PM  (Reporting)  _IAE_ Japan Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Japan Silk Stock 10 Expenses 2 Availability Average Mil Spend 0 Civ Spend 3
3:10:31 PM  (Reporting)  _IAE_ Japan Opium Stock 5 Expenses 1 Availability Low Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Japan Luxury Goods Stock 13 Expenses 4 Availability Low Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Japan Gold Stock 3 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Japan Gems Stock 13 Expenses 4 Availability Average Mil Spend 0 Civ Spend 3
3:10:31 PM  (Reporting)  _IAE_ Japan Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Japan Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  Ended InitializeAdvancedEconomics 394 ms
3:10:31 PM  (Reporting)    1032405 Mori' Corps Agenda Kept Agenda: Defend, Value: 40000, Region: 1188 Nagasaki EndTurn 2506
3:10:31 PM  (Reporting)  *** Faction-wide algorithms ***
3:10:31 PM  (Reporting)  Ended BuildReplacements 6 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
3:10:31 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Japan Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 2 Excise 2 Tariff 2 Census 1 Income 1 Maritime 1 Percentages: Corporate 15 % Excise 86 % Tariff 82 % Census 4 % Income 0 % Maritime 6 %
3:10:31 PM  (Reporting)  Ended HandleAdvancedFinances 3 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
3:10:31 PM  (Reporting)  _HAC_ Deleting for dynamism Tobacco in Cheasapeake Amount 13
3:10:31 PM  (Reporting)  _HAC_ Deleting for dynamism Tropical Fruits in Cheasapeake Amount 5
3:10:31 PM  (Reporting)  _HAC_ Identify Resources Need Japan 12 resources are needed 4 resources in surplus.
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 15 Tropical Fruits
3:10:31 PM  (Reporting)  AddNewTrades Japan Added 5 buy request of Tropical Fruits in area Cheasapeake
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 6 Opium
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 20 Luxury Goods
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 9 Gold
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 11 Automobile
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 11 Aviation
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 12 Sugar
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 21 Rum
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 11 Electrical Parts
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 12 Silk
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 10 Gems
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 11 Tobacco
3:10:31 PM  (Reporting)  AddNewTrades Japan Added 5 buy request of Tobacco in area Cheasapeake
3:10:31 PM  (Reporting)  AddNewTrades Japan Added 5 buy request of Tobacco in area Cheasapeake
3:10:31 PM  (Reporting)  AddNewTrades Japan Added 1 buy request of Tobacco in area Cheasapeake
3:10:31 PM  (Reporting)  Sell surplus Japan Added 1 sell proposal of Nitrates in area Japan
3:10:31 PM  (Reporting)  Sell surplus Japan Added 1 sell proposal of Minerals in area Japan
3:10:31 PM  (Reporting)  Sell surplus Japan Added 2 sell proposal of Wood in area Japan
3:10:31 PM  (Reporting)  Sell surplus Japan Added 1 sell proposal of Dyes in area Japan
3:10:31 PM  (Reporting)  Ended HandleAdvancedCommerce 30 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000007 Japan
3:10:31 PM  (Reporting)  Sending proposal: *we can*
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Proposing to 1000010 China
3:10:31 PM  (Reporting)  Checking 23 Propose Mutual Supply
3:10:31 PM  (Reporting)  Still checking 23 Propose Mutual Supply
3:10:31 PM  (Reporting)  Item is a Various entry, chance -6
3:10:31 PM  (Reporting)  _HAD_ Send Treaty Japan failed sending Propose Mutual Supply toward China chance -6
3:10:31 PM  (Reporting)  Proposing to 1000010 China
3:10:31 PM  (Reporting)  Checking 29 Request Passage Right
3:10:31 PM  (Reporting)  Still checking 29 Request Passage Right
3:10:31 PM  (Reporting)  Item is a Various entry, chance 0
3:10:31 PM  (Reporting)  _HAD_ Send Treaty Japan failed sending Request Passage Right toward China chance 0
3:10:31 PM  (Reporting)  Proposing to 1000086 Ryukyu
3:10:31 PM  (Reporting)  Proposing to 1000086 Ryukyu
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 10 ms
3:10:31 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 200 target region was 1166 Seoul
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 130 target region was 1170 Kuriles
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 982 Haishenwai
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 160 target region was 1199 Mukden
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 1487 Guam
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1206 Jinzhou
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 982 Haishenwai
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 130 target region was 1170 Kuriles
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 200 target region was 1166 Seoul
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 110 target region was 1183 Kyoto
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 160 target region was 1199 Mukden
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 200 target region was 1191 Taibei
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1194 Ninguta
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1195 Haixi
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1202 Jiamusi
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 200 target region was 1166 Seoul
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 50 target region was 1161 Chonglin
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 50 target region was 1165 Wonsan
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1208 Chen
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1208 Chen
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 110 target region was 1183 Kyoto
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 50 target region was 1165 Wonsan
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 55 target region was 1179 Nagano
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: You must own the region. . Success Chance was 160 target region was 1199 Mukden
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 80 target region was 1185 Hiroshima
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 200 target region was 1166 Seoul
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 110 target region was 1183 Kyoto
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1204 Heilongjiang
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 55 target region was 1187 Fukuoka
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You must own the region. . Success Chance was 50 target region was 1161 Chonglin
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 100 target region was 1177 Edo
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 75 target region was 1182 Osaka
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 60 target region was 1173 Sendai
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 982 Haishenwai
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 40 target region was 1194 Ninguta
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: This decision is restricted to a specific terrain. . Success Chance was 55 target region was 1187 Fukuoka
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: This decision is restricted to a specific terrain. . Success Chance was 75 target region was 1182 Osaka
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 50 target region was 1164 Pyongyang
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1489 Marianas
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 40 target region was 995 Sakhalin
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: This decision is restricted to a specific terrain. . Success Chance was 50 target region was 1175 Fukushima
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 200 target region was 1191 Taibei
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 1200 Jilin
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 50 target region was 1171 Hokaido
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1193 Sanxing
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You must own the region. . Success Chance was 160 target region was 1199 Mukden
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 160 target region was 1199 Mukden
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 100 target region was 1177 Edo
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: This decision is restricted to a specific terrain. . Success Chance was 80 target region was 1188 Nagasaki
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 65 target region was 1186 Matsuyama
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 40 target region was 1204 Heilongjiang
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 1490 Marshalls
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1487 Guam
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 1491 Gilbert
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1487 Guam
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 200 target region was 1191 Taibei
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1487 Guam
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 110 target region was 1183 Kyoto
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You must own the region. . Success Chance was 160 target region was 1199 Mukden
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 160 target region was 1199 Mukden
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 200 target region was 1191 Taibei
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 55 target region was 1187 Fukuoka
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: You must own the region. . Success Chance was 200 target region was 1191 Taibei
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 995 Sakhalin
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 45 target region was 1176 Niigata
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: This decision is restricted to a specific terrain. . Success Chance was 65 target region was 1186 Matsuyama
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 45 target region was 1172 Hakodate
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 75 target region was 1178 Yokohama
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 45 target region was 1176 Niigata
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 65 target region was 1186 Matsuyama
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 80 target region was 1188 Nagasaki
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 160 target region was 1199 Mukden
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 110 target region was 1183 Kyoto
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 50 target region was 1167 Wonju
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 160 target region was 1199 Mukden
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 100 target region was 1177 Edo
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 50 target region was 1167 Wonju
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1198 Liadong
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 60 target region was 1181 Nagoya
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: You must own the region. . Success Chance was 10 target region was 990 Shagalia
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1205 Jirim
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1487 Guam
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 45 target region was 1180 Toyama
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1201 Harbin
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 130 target region was 1170 Kuriles
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 50 target region was 1167 Wonju
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 200 target region was 1166 Seoul
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1207 Liaoxi
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 160 target region was 1199 Mukden
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: There is no revolt in the region. . Success Chance was 120 target region was 1190 Okinawa
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 40 target region was 1200 Jilin
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1195 Haixi
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 50 target region was 1171 Hokaido
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 75 target region was 1178 Yokohama
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 200 target region was 1191 Taibei
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 130 target region was 1170 Kuriles
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 50 target region was 1167 Wonju
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 1203 Nenjiang
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 130 target region was 1170 Kuriles
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 50 target region was 1174 Yamagata
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 80 target region was 1188 Nagasaki
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 1491 Gilbert
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1484 Hawai
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 40 target region was 1203 Nenjiang
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 80 target region was 1188 Nagasaki
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 120 target region was 1190 Okinawa
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 45 target region was 1176 Niigata
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 55 target region was 1187 Fukuoka
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You must own the region. . Success Chance was 200 target region was 1166 Seoul
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 50 target region was 1161 Chonglin
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 40 target region was 1204 Heilongjiang
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 10 target region was 992 Selemja
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1160 Singapore
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: This decision is restricted to a specific terrain. . Success Chance was 55 target region was 1184 Kobe
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 130 target region was 1170 Kuriles
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 200 target region was 1191 Taibei
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 110 target region was 1183 Kyoto
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 200 target region was 1191 Taibei
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 130 target region was 1170 Kuriles
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1359 Hong Kong
3:10:31 PM  (Reporting)  Ended HandleRegionsDecisions 47 ms
3:10:31 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:10:31 PM  (Reporting)  Steel Level 5 Amount 138
3:10:31 PM  (Reporting)  Money Level 6 Amount 7527
3:10:31 PM  (Reporting)  Conscripts Level 6 Amount 333
3:10:31 PM  (Reporting)  _BNU_ Emergency build ON
3:10:31 PM  (Reporting)  _BNU Buying Unit Siege Artillery Regiment Family ID Heavy Artillery Area Japan
3:10:31 PM  (Reporting)  Ended BuildNewUnits Bought: 1 32 ms
3:10:31 PM  (Reporting)  AI Process done in  607 ms
3:10:31 PM  (Reporting)  Processing  1000008 Sardinia-Piedmont
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Starting Process on Sardinia-Piedmont AILevel 2 Kind: 0 Dormant NO Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:10:31 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:10:31 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
3:10:31 PM  (Reporting)  Theater: 368 Theater_France AggroCoeff from script: 100 OwnPow Land: 5165 OppPow Land: 0 OwnPow Nav : 856 OppPow Nav : 0
3:10:31 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 34 > 53
3:10:31 PM  (Reporting)  Theater: 369 Theater_Italy AggroCoeff from script: 100 OwnPow Land: 3199 OppPow Land: 0 OwnPow Nav : 561 OppPow Nav : 0
3:10:31 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 17 > 36
3:10:31 PM  (Reporting)  Theater: 427 Theater_North_European_Seas AggroCoeff from script: 100 OwnPow Land: 4 OppPow Land: 0 OwnPow Nav : 639 OppPow Nav : 0
3:10:31 PM  (Reporting)  Ratio Land/LandCore: 3.40 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 43 > 138
3:10:31 PM  (Reporting)  Theater: 428 Theater_European_Seas AggroCoeff from script: 100 OwnPow Land: 86 OppPow Land: 0 OwnPow Nav : 740 OppPow Nav : 0
3:10:31 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 16 > 54
3:10:31 PM  (Reporting)  Theater: 430 Theater_Northeastern_American_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 229 OppPow Nav : 0
3:10:31 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 30 > 82
3:10:31 PM  (Reporting)  Theater: 432 Theater_Southeastern_American_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 428 OppPow Nav : 0
3:10:31 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 40 > 98
3:10:31 PM  (Reporting)  Theater: 435 Theater_Western_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 21 OwnPow Nav : 653 OppPow Nav : 0
3:10:31 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 62 > 202
3:10:31 PM  (Reporting)  Theater: 436 Theater_Southern_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 1031 OppPow Nav : 0
3:10:31 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 106 > 219
3:10:31 PM  (Reporting)  Theater: 437 Theater_Central_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 48 OppPow Nav : 0
3:10:31 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 32 > 70
3:10:31 PM  (Reporting)  _FIT_ Ended AIInitTheaters 664 ms
3:10:31 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:10:31 PM  (Reporting)  EcoBase 163
3:10:31 PM  (Reporting)  Resources Levels Sardinia-Piedmont EcoBase 163 AtWar: no AtWarThreat: no At PeaceThreat: no
3:10:31 PM  (Reporting)  Money Availability Plentiful Stock 7363 Expected 326 Balance 43
3:10:31 PM  (Reporting)  Capital Availability Very High Stock 1149 Expected 489 Balance 13
3:10:31 PM  (Reporting)  Steel Availability Plentiful Stock 323 Expected 49 Balance 8
3:10:31 PM  (Reporting)  Coal Availability Low Stock 59 Expected 65 Balance -14
3:10:31 PM  (Reporting)  Supply Availability Plentiful Stock 24 Expected 3 Balance 1
3:10:31 PM  (Reporting)  Ammunition Availability Plentiful Stock 25 Expected 3 Balance 0
3:10:31 PM  (Reporting)  Prestige Availability Plentiful Stock 1513 Expected 0 Balance 2
3:10:31 PM  (Reporting)  Rail Pool Availability Very Low Stock 10 Expected 122 Balance -5
3:10:31 PM  (Reporting)  River Pool Availability Very Low Stock 8 Expected 82 Balance 0
3:10:31 PM  (Reporting)  Morale Availability Plentiful Stock 104 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Conscripts Availability Low Stock 60 Expected 82 Balance -3
3:10:31 PM  (Reporting)  Diplomat Availability Plentiful Stock 19 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Officers Availability Low Stock 11 Expected 16 Balance -1
3:10:31 PM  (Reporting)  Iron Availability Plentiful Stock 35 Expected 8 Balance -4
3:10:31 PM  (Reporting)  Minerals Availability Plentiful Stock 316 Expected 8 Balance 3
3:10:31 PM  (Reporting)  Nitrates Availability Plentiful Stock 241 Expected 8 Balance 3
3:10:31 PM  (Reporting)  Cereals Availability Plentiful Stock 86 Expected 11 Balance 10
3:10:31 PM  (Reporting)  Rice Availability Average Stock 1 Expected 8 Balance 0
3:10:31 PM  (Reporting)  Fish Availability Plentiful Stock 94 Expected 11 Balance 7
3:10:31 PM  (Reporting)  Tropical Fruits Availability Low Stock 7 Expected 8 Balance -2
3:10:31 PM  (Reporting)  Cattle Availability Very High Stock 38 Expected 11 Balance 0
3:10:31 PM  (Reporting)  Fruits Availability Very High Stock 24 Expected 8 Balance 0
3:10:31 PM  (Reporting)  Sugar Availability Average Stock 9 Expected 8 Balance -1
3:10:31 PM  (Reporting)  Preserved Food Availability Plentiful Stock 55 Expected 8 Balance -5
3:10:31 PM  (Reporting)  Cotton Availability High Stock 35 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cotton/Wool Availability Plentiful Stock 54 Expected 8 Balance 0
3:10:31 PM  (Reporting)  Tea Availability Average Stock 1 Expected 8 Balance 0
3:10:31 PM  (Reporting)  Coffee Availability Low Stock 5 Expected 8 Balance -1
3:10:31 PM  (Reporting)  Wood Availability Very High Stock 26 Expected 8 Balance -1
3:10:31 PM  (Reporting)  Dyes Availability Very High Stock 26 Expected 8 Balance -2
3:10:31 PM  (Reporting)  Tobacco Availability High Stock 20 Expected 8 Balance -3
3:10:31 PM  (Reporting)  Rum Availability Average Stock 3 Expected 11 Balance 0
3:10:31 PM  (Reporting)  Wines Availability Average Stock 91 Expected 11 Balance 10
3:10:31 PM  (Reporting)  Chemicals Availability Plentiful Stock 56 Expected 8 Balance 0
3:10:31 PM  (Reporting)  Manufactured Goods Availability Average Stock 50 Expected 49 Balance 4
3:10:31 PM  (Reporting)  Textile Availability High Stock 24 Expected 11 Balance 0
3:10:31 PM  (Reporting)  Mechanical Parts Availability Plentiful Stock 39 Expected 8 Balance 0
3:10:31 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 8 Balance 0
3:10:31 PM  (Reporting)  Silk Availability Low Stock 1 Expected 8 Balance 0
3:10:31 PM  (Reporting)  Opium Availability Low Stock 3 Expected 8 Balance 0
3:10:31 PM  (Reporting)  Luxury Goods Availability Average Stock 15 Expected 11 Balance 0
3:10:31 PM  (Reporting)  Gold Availability Low Stock 3 Expected 8 Balance 0
3:10:31 PM  (Reporting)  Gems Availability Low Stock 1 Expected 8 Balance 0
3:10:31 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 8 Balance 0
3:10:31 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 8 Balance 0
3:10:31 PM  (Reporting)  _IAE_ Sardinia-Piedmont Global Military Usage: 70 %
3:10:31 PM  (Reporting)  _IAE_ Sardinia-Piedmont Money Stock 7363 Expenses 29 Availability Plentiful Mil Spend 2780 Civ Spend 794
3:10:31 PM  (Reporting)  _IAE_ Sardinia-Piedmont Capital Stock 1149 Expenses 120 Availability Very High Mil Spend 116 Civ Spend 199
3:10:31 PM  (Reporting)  _IAE_ Sardinia-Piedmont Steel Stock 323 Expenses 0 Availability Plentiful Mil Spend 134 Civ Spend 31
3:10:31 PM  (Reporting)  _IAE_ Sardinia-Piedmont Coal Stock 59 Expenses 17 Availability Low Mil Spend 4 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Sardinia-Piedmont Supply Stock 24 Expenses 6 Availability Plentiful Mil Spend 11 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Sardinia-Piedmont Ammunition Stock 25 Expenses 6 Availability Plentiful Mil Spend 12 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Sardinia-Piedmont Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Sardinia-Piedmont Prestige Stock 1513 Expenses 0 Availability Plentiful Mil Spend 477 Civ Spend 204
3:10:31 PM  (Reporting)  _IAE_ Sardinia-Piedmont Rail Pool Stock 10 Expenses 5 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Sardinia-Piedmont River Pool Stock 8 Expenses 0 Availability Very Low Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Sardinia-Piedmont Morale Stock 104 Expenses 0 Availability Plentiful Mil Spend 66 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Sardinia-Piedmont Conscripts Stock 60 Expenses 3 Availability Low Mil Spend 13 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Sardinia-Piedmont War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Sardinia-Piedmont Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Sardinia-Piedmont Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Sardinia-Piedmont Diplomat Stock 19 Expenses 0 Availability Plentiful Mil Spend 6 Civ Spend 3
3:10:31 PM  (Reporting)  _IAE_ Sardinia-Piedmont Officers Stock 11 Expenses 1 Availability Low Mil Spend 2 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Sardinia-Piedmont Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Sardinia-Piedmont Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Sardinia-Piedmont Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Sardinia-Piedmont Iron Stock 35 Expenses 8 Availability Plentiful Mil Spend 0 Civ Spend 7
3:10:31 PM  (Reporting)  _IAE_ Sardinia-Piedmont Minerals Stock 316 Expenses 5 Availability Plentiful Mil Spend 98 Civ Spend 42
3:10:31 PM  (Reporting)  _IAE_ Sardinia-Piedmont Nitrates Stock 241 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 65
3:10:31 PM  (Reporting)  _IAE_ Sardinia-Piedmont Cereals Stock 86 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 24
3:10:31 PM  (Reporting)  _IAE_ Sardinia-Piedmont Rice Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Sardinia-Piedmont Fish Stock 94 Expenses 4 Availability Plentiful Mil Spend 0 Civ Spend 25
3:10:31 PM  (Reporting)  _IAE_ Sardinia-Piedmont Tropical Fruits Stock 7 Expenses 2 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Sardinia-Piedmont Cattle Stock 38 Expenses 4 Availability Very High Mil Spend 0 Civ Spend 8
3:10:31 PM  (Reporting)  _IAE_ Sardinia-Piedmont Fruits Stock 24 Expenses 3 Availability Very High Mil Spend 0 Civ Spend 5
3:10:31 PM  (Reporting)  _IAE_ Sardinia-Piedmont Sugar Stock 9 Expenses 1 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Sardinia-Piedmont Preserved Food Stock 55 Expenses 5 Availability Plentiful Mil Spend 0 Civ Spend 13
3:10:31 PM  (Reporting)  _IAE_ Sardinia-Piedmont Cotton Stock 35 Expenses 0 Availability High Mil Spend 0 Civ Spend 7
3:10:31 PM  (Reporting)  _IAE_ Sardinia-Piedmont Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Sardinia-Piedmont Cotton/Wool Stock 54 Expenses 4 Availability Plentiful Mil Spend 0 Civ Spend 14
3:10:31 PM  (Reporting)  _IAE_ Sardinia-Piedmont Tea Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Sardinia-Piedmont Coffee Stock 5 Expenses 1 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Sardinia-Piedmont Wood Stock 26 Expenses 8 Availability Very High Mil Spend 0 Civ Spend 4
3:10:31 PM  (Reporting)  _IAE_ Sardinia-Piedmont Dyes Stock 26 Expenses 4 Availability Very High Mil Spend 0 Civ Spend 5
3:10:31 PM  (Reporting)  _IAE_ Sardinia-Piedmont Tobacco Stock 20 Expenses 3 Availability High Mil Spend 0 Civ Spend 3
3:10:31 PM  (Reporting)  _IAE_ Sardinia-Piedmont Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Sardinia-Piedmont Rum Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Sardinia-Piedmont Wines Stock 91 Expenses 0 Availability Average Mil Spend 0 Civ Spend 14
3:10:31 PM  (Reporting)  _IAE_ Sardinia-Piedmont Chemicals Stock 56 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 15
3:10:31 PM  (Reporting)  _IAE_ Sardinia-Piedmont Manufactured Goods Stock 50 Expenses 8 Availability Average Mil Spend 11 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Sardinia-Piedmont Textile Stock 24 Expenses 7 Availability High Mil Spend 0 Civ Spend 3
3:10:31 PM  (Reporting)  _IAE_ Sardinia-Piedmont Mechanical Parts Stock 39 Expenses 3 Availability Plentiful Mil Spend 0 Civ Spend 10
3:10:31 PM  (Reporting)  _IAE_ Sardinia-Piedmont Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Sardinia-Piedmont Silk Stock 1 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Sardinia-Piedmont Opium Stock 3 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Sardinia-Piedmont Luxury Goods Stock 15 Expenses 4 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Sardinia-Piedmont Gold Stock 3 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Sardinia-Piedmont Gems Stock 1 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Sardinia-Piedmont Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Sardinia-Piedmont Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  Ended InitializeAdvancedEconomics 671 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 1840
3:10:31 PM  (Reporting)  Theater Prevalences Theater_Italy Ordered Value: 1740
3:10:31 PM  (Reporting)  Theater Prevalences Theater_Central_Pacific Ordered Value: 100
3:10:31 PM  (Reporting)  Theater Prevalences Theater_Southern_Pacific Ordered Value: 100
3:10:31 PM  (Reporting)  Theater Prevalences Theater_Western_Pacific Ordered Value: 100
3:10:31 PM  (Reporting)  Theater Prevalences Theater_Southeastern_American_Seas Ordered Value: 100
3:10:31 PM  (Reporting)  Theater Prevalences Theater_Northeastern_American_Seas Ordered Value: 100
3:10:31 PM  (Reporting)  Theater Prevalences Theater_European_Seas Ordered Value: 100
3:10:31 PM  (Reporting)  Theater Prevalences Theater_North_European_Seas Ordered Value: 100
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Theater 368 Theater_France (Land)
3:10:31 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 5165 Overall power (enemies): 0 Ratio: 5.00
3:10:31 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:10:31 PM  (Reporting)  Making Naval Values Map: 368 France LAND Overall power(self): 856 Overall power (enemies): 0 Nav Ratio: 5.00
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Theater 369 Theater_Italy (Land)
3:10:31 PM  (Reporting)  Making Land Theater Map: Theater_Italy Overall power(self): 3199 Overall power (enemies): 0 Ratio: 5.00
3:10:31 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:10:31 PM  (Reporting)  Making Naval Values Map: 369 Italy LAND Overall power(self): 561 Overall power (enemies): 0 Nav Ratio: 5.00
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Theater 437 Theater_Central_Pacific (Nav)
3:10:31 PM  (Reporting)  Making Naval Values Map: 437 Central Pacific NAV Overall power(self): 48 Overall power (enemies): 0 Nav Ratio: 5.00
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Theater 436 Theater_Southern_Pacific (Nav)
3:10:31 PM  (Reporting)  Making Naval Values Map: 436 Southern Pacific NAV Overall power(self): 1031 Overall power (enemies): 0 Nav Ratio: 5.00
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Theater 435 Theater_Western_Pacific (Nav)
3:10:31 PM  (Reporting)  Making Naval Values Map: 435 Western Pacific NAV Overall power(self): 653 Overall power (enemies): 0 Nav Ratio: 5.00
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Theater 432 Theater_Southeastern_American_Seas (Nav)
3:10:31 PM  (Reporting)  Making Naval Values Map: 432 Southeastern American Seas NAV Overall power(self): 428 Overall power (enemies): 0 Nav Ratio: 5.00
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Theater 430 Theater_Northeastern_American_Seas (Nav)
3:10:31 PM  (Reporting)  Making Naval Values Map: 430 Northeastern American Seas NAV Overall power(self): 229 Overall power (enemies): 0 Nav Ratio: 5.00
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Theater 428 Theater_European_Seas (Nav)
3:10:31 PM  (Reporting)  Making Naval Values Map: 428 European Seas NAV Overall power(self): 740 Overall power (enemies): 0 Nav Ratio: 5.00
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Theater 427 Theater_North_European_Seas (Nav)
3:10:31 PM  (Reporting)  Making Naval Values Map: 427 North European Seas NAV Overall power(self): 639 Overall power (enemies): 0 Nav Ratio: 5.00
3:10:31 PM  (Reporting)  Commiting Naval Values Map: 368 France LAND Overall power(self): 856 Overall power (enemies): 0 Nav Ratio: 5.00
3:10:31 PM  (Reporting)  Commiting Naval Values Map: 369 Italy LAND Overall power(self): 561 Overall power (enemies): 0 Nav Ratio: 5.00
3:10:31 PM  (Reporting)  Commiting Naval Values Map: 437 Central Pacific NAV Overall power(self): 48 Overall power (enemies): 0 Nav Ratio: 5.00
3:10:31 PM  (Reporting)  Commiting Naval Values Map: 436 Southern Pacific NAV Overall power(self): 1031 Overall power (enemies): 0 Nav Ratio: 5.00
3:10:31 PM  (Reporting)  Commiting Naval Values Map: 435 Western Pacific NAV Overall power(self): 653 Overall power (enemies): 0 Nav Ratio: 5.00
3:10:31 PM  (Reporting)  Commiting Naval Values Map: 432 Southeastern American Seas NAV Overall power(self): 428 Overall power (enemies): 0 Nav Ratio: 5.00
3:10:31 PM  (Reporting)  Commiting Naval Values Map: 430 Northeastern American Seas NAV Overall power(self): 229 Overall power (enemies): 0 Nav Ratio: 5.00
3:10:31 PM  (Reporting)  Commiting Naval Values Map: 428 European Seas NAV Overall power(self): 740 Overall power (enemies): 0 Nav Ratio: 5.00
3:10:31 PM  (Reporting)  Commiting Naval Values Map: 427 North European Seas NAV Overall power(self): 639 Overall power (enemies): 0 Nav Ratio: 5.00
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  *** Land Theaters Special Regions ***
3:10:31 PM  (Reporting)  Theater 368 Theater_France HQReg: 75 Savoie Max pick: Savoie Max need: Savoie Max Val: Piemonte Naval Gathering: 78 Provence
3:10:31 PM  (Reporting)  Theater 369 Theater_Italy HQReg: 82 Piemonte Max pick: Piemonte Max need: La Spezia Max Val: Piemonte Naval Gathering: 2867 La Spezia
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Final Gather Region for  368 France : 75 Savoie
3:10:31 PM  (Reporting)  Final Gather Region for  369 Italy : 82 Piemonte
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Ended InitAndDumpData Sardinia-Piedmont 904 ms
3:10:31 PM  (Reporting)  *** Faction-wide algorithms ***
3:10:31 PM  (Reporting)  Ended BuildReplacements 6 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
3:10:31 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Sardinia-Piedmont Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 2 Excise 2 Tariff 2 Census 1 Income 1 Maritime 1 Percentages: Corporate 11 % Excise 66 % Tariff 63 % Census 3 % Income 0 % Maritime 5 %
3:10:31 PM  (Reporting)  Ended HandleAdvancedFinances 3 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
3:10:31 PM  (Reporting)  _HAC_ Identify Resources Need Sardinia-Piedmont 16 resources are needed 1 resources in surplus.
3:10:31 PM  (Reporting)  _HAC_ Delete Trade Sardinia-Piedmont removing sell transaction of  Textile in area North Italy as country lacks in this good.
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 1 Tropical Fruits
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 11 Coffee
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 2 Manufactured Goods
3:10:31 PM  (Reporting)  AddNewTrades Sardinia-Piedmont Added 2 buy request of Manufactured Goods in area North Germany
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 11 Silk
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 5 Opium
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 5 Gold
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 7 Gems
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 7 Automobile
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 6 Aviation
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 1 Rice
3:10:31 PM  (Reporting)  AddNewTrades Sardinia-Piedmont Added 1 buy request of Rice in area Cheasapeake
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 6 Sugar
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 7 Tea
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 15 Rum
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 8 Electrical Parts
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 11 Luxury Goods
3:10:31 PM  (Reporting)  AddNewTrades Sardinia-Piedmont Added 5 buy request of Luxury Goods in area Cheasapeake
3:10:31 PM  (Reporting)  AddNewTrades Sardinia-Piedmont Added 5 buy request of Luxury Goods in area Cheasapeake
3:10:31 PM  (Reporting)  AddNewTrades Sardinia-Piedmont Added 1 buy request of Luxury Goods in area Cheasapeake
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 2 Textile
3:10:31 PM  (Reporting)  AddNewTrades Sardinia-Piedmont Added 2 buy request of Textile in area Scandinavia
3:10:31 PM  (Reporting)  Sell surplus Sardinia-Piedmont Added 1 sell proposal of Nitrates in area North Italy
3:10:31 PM  (Reporting)  Ended HandleAdvancedCommerce 45 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000008 Sardinia-Piedmont
3:10:31 PM  (Reporting)  Sending proposal: *we can*
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Proposing to 1000004 Austria
3:10:31 PM  (Reporting)  Checking 40 Forge Casus-Belli
3:10:31 PM  (Reporting)  Still checking 40 Forge Casus-Belli
3:10:31 PM  (Reporting)  Item is a Various entry, chance -3
3:10:31 PM  (Reporting)  _HAD_ Send Treaty Sardinia-Piedmont failed sending Forge Casus-Belli toward Austria chance -3
3:10:31 PM  (Reporting)  Proposing to 1000002 France
3:10:31 PM  (Reporting)  Checking 4 Offer Defensive Treaty
3:10:31 PM  (Reporting)  Still checking 4 Offer Defensive Treaty
3:10:31 PM  (Reporting)  Item is a Various entry, chance 4
3:10:31 PM  (Reporting)  _HAD_ Send Treaty Sardinia-Piedmont failed sending Offer Defensive Treaty toward France chance 4
3:10:31 PM  (Reporting)  Proposing to 1000025 Parma
3:10:31 PM  (Reporting)  Checking 40 Forge Casus-Belli
3:10:31 PM  (Reporting)  Still checking 40 Forge Casus-Belli
3:10:31 PM  (Reporting)  Item is a Various entry, chance -1
3:10:31 PM  (Reporting)  _HAD_ Send Treaty Sardinia-Piedmont failed sending Forge Casus-Belli toward Parma chance -1
3:10:31 PM  (Reporting)  Proposing to 1000032 Tuscany
3:10:31 PM  (Reporting)  Checking 20 Request Supply Right
3:10:31 PM  (Reporting)  Still checking 20 Request Supply Right
3:10:31 PM  (Reporting)  Item is a Various entry, chance -2
3:10:31 PM  (Reporting)  _HAD_ Send Treaty Sardinia-Piedmont failed sending Request Supply Right toward Tuscany chance -2
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 12 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
3:10:31 PM  (Reporting)  IdentifyProductionStrucsBuild 
3:10:31 PM  (Reporting)  Ended HandleAdvancedStructures 294 ms
3:10:31 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 80 target region was 630 Berbera
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 30 target region was 624 Awasa
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 10 target region was 797 Samaria
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 30 target region was 632 Hobyo
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 10 target region was 792 Maan
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 30 target region was 430 Misurata
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 40 target region was 2867 La Spezia
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 120 target region was 634 Mogadishu
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 30 target region was 434 Salloum
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 30 target region was 636 Kismayu
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 30 target region was 622 Asosa
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 80 target region was 81 Liguria
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 50 target region was 96 Sardinia
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 120 target region was 429 Tripolitania
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 50 target region was 83 Alessandria
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 30 target region was 432 Benghazi
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 120 target region was 425 Tunisia
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 1 Exploration Party not played as return code is The decision   is not valid: Not enough elements with the correct attribute. . Success Chance was 30 target region was 426 Gabes
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 275 target region was 82 Piemonte
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 3 Geographic Society Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 79 Alpes-Maritimes
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 13 Gunboat Diplomacy not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 30 target region was 434 Salloum
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 40 target region was 84 Lombardia
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 30 target region was 633 Ogaden
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 10 target region was 794 Ruwayshid
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 120 target region was 609 Massawa
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 30 target region was 611 Matamma
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 30 target region was 635 Baidoa
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 80 target region was 630 Berbera
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 120 target region was 619 Markos
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 4 Anthropological Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 35 target region was 85 Venezia
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 1 Exploration Party not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 275 target region was 82 Piemonte
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 30 target region was 621 Ankober
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 275 target region was 82 Piemonte
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 120 target region was 634 Mogadishu
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 80 target region was 462 Kufrah
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 120 target region was 429 Tripolitania
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 800 Syria
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 5 Prospecting Expedition not played as return code is The decision   is not valid: Not enough elements with the correct attribute. . Success Chance was 120 target region was 429 Tripolitania
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 120 target region was 425 Tunisia
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 120 target region was 619 Markos
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 13 Gunboat Diplomacy not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 796 Judea
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 120 target region was 425 Tunisia
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 2867 La Spezia
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 50 target region was 96 Sardinia
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 275 target region was 82 Piemonte
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 617 Djibuti
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 1 Exploration Party not played as return code is The decision   is not valid: Not enough elements with the correct attribute. . Success Chance was 30 target region was 621 Ankober
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 10 target region was 799 Latakia
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 21 Send Missionary has 30 % to be played in 438 Amal
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played, chance failed
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 275 target region was 82 Piemonte
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 5 Prospecting Expedition not played as return code is The decision   is not valid: Not enough elements with the correct attribute. . Success Chance was 30 target region was 431 Sirt
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 80 target region was 462 Kufrah
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 80 target region was 462 Kufrah
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 30 target region was 438 Amal
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 30 target region was 636 Kismayu
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 275 target region was 82 Piemonte
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 275 target region was 82 Piemonte
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 55 target region was 75 Savoie
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 4 Anthropological Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 30 target region was 612 Gonder
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 120 target region was 634 Mogadishu
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 20 target region was 460 Waddan
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 35 target region was 85 Venezia
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 84 Lombardia
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 13 Gunboat Diplomacy not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 40 target region was 617 Djibuti
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 275 target region was 82 Piemonte
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 275 target region was 82 Piemonte
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 30 target region was 613 Aksum
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 30 target region was 615 Assab
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 4 Anthropological Expedition not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 30 target region was 626 Goba
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 30 target region was 433 Cyrenaica
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 275 target region was 82 Piemonte
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 30 target region was 618 Tabor
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 1 Exploration Party not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 50 target region was 83 Alessandria
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 50 target region was 83 Alessandria
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 40 target region was 796 Judea
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 275 target region was 82 Piemonte
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 30 target region was 627 Negele
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 30 target region was 613 Aksum
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 30 target region was 625 Asella
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 40 target region was 617 Djibuti
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 3 Geographic Society Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 275 target region was 82 Piemonte
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 20 target region was 458 Sabha
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 4 Anthropological Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 120 target region was 634 Mogadishu
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 120 target region was 634 Mogadishu
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 275 target region was 82 Piemonte
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 275 target region was 82 Piemonte
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 10 target region was 799 Latakia
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 30 target region was 623 Bonga
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 275 target region was 82 Piemonte
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 275 target region was 82 Piemonte
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 275 target region was 82 Piemonte
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 21 Send Missionary has 30 % to be played in 623 Bonga
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played, chance failed
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 275 target region was 82 Piemonte
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 30 target region was 610 Akordat
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 275 target region was 82 Piemonte
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 20 target region was 86 Friuli
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 275 target region was 82 Piemonte
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 50 target region was 83 Alessandria
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 50 target region was 96 Sardinia
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 80 target region was 462 Kufrah
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 30 target region was 621 Ankober
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 40 target region was 800 Syria
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 30 target region was 615 Assab
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 10 target region was 791 Aqaba
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: This decision is restricted to a specific terrain. . Success Chance was 275 target region was 82 Piemonte
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 80 target region was 81 Liguria
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 30 target region was 426 Gabes
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 120 target region was 609 Massawa
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 120 target region was 634 Mogadishu
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 10 target region was 805 Dayr
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 40 target region was 2867 La Spezia
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 80 target region was 462 Kufrah
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 40 target region was 800 Syria
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 79 Alpes-Maritimes
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 20 target region was 457 Ghadamis
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 4 Anthropological Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 30 target region was 620 Harer
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 120 target region was 634 Mogadishu
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 120 target region was 429 Tripolitania
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 20 target region was 460 Waddan
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 30 target region was 424 Bizerte
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 40 target region was 84 Lombardia
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 30 target region was 432 Benghazi
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 80 target region was 462 Kufrah
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 275 target region was 82 Piemonte
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 120 target region was 609 Massawa
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: You must own the region. . Success Chance was 120 target region was 425 Tunisia
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 120 target region was 619 Markos
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 120 target region was 619 Markos
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 30 target region was 424 Bizerte
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 120 target region was 429 Tripolitania
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 120 target region was 609 Massawa
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 30 target region was 625 Asella
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 1 Exploration Party not played as return code is The decision   is not valid: Not enough elements with the correct attribute. . Success Chance was 30 target region was 616 Awsa
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 20 target region was 460 Waddan
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 40 target region was 84 Lombardia
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 35 target region was 85 Venezia
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 30 target region was 620 Harer
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 40 target region was 796 Judea
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 5 Prospecting Expedition not played as return code is The decision   is not valid: Not enough elements with the correct attribute. . Success Chance was 120 target region was 425 Tunisia
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 30 target region was 633 Ogaden
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 30 target region was 432 Benghazi
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 10 target region was 795 Sinai
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 275 target region was 82 Piemonte
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 5 Prospecting Expedition not played as return code is The decision   is not valid: Not enough elements with the correct attribute. . Success Chance was 120 target region was 429 Tripolitania
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 30 target region was 625 Asella
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 20 target region was 86 Friuli
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 120 target region was 619 Markos
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 30 target region was 433 Cyrenaica
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 10 target region was 793 Amman
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 13 Gunboat Diplomacy not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 80 target region was 81 Liguria
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 20 target region was 86 Friuli
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 120 target region was 609 Massawa
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: You must own the region. . Success Chance was 30 target region was 620 Harer
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 120 target region was 634 Mogadishu
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 3 Geographic Society Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 275 target region was 82 Piemonte
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 30 target region was 432 Benghazi
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 21 Send Missionary has 30 % to be played in 611 Matamma
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played, chance failed
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 120 target region was 425 Tunisia
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 30 target region was 620 Harer
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 30 target region was 624 Awasa
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You already have another decision with an attribute that must be unique within the region: . . Success Chance was 30 target region was 430 Misurata
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 40 target region was 617 Djibuti
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 4 Anthropological Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 10 target region was 802 Aleppo
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 55 target region was 75 Savoie
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 30 target region was 626 Goba
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 120 target region was 634 Mogadishu
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 120 target region was 609 Massawa
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 30 target region was 614 Asmara
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 80 target region was 81 Liguria
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 10 target region was 801 Hims
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 20 target region was 458 Sabha
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 80 target region was 81 Liguria
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 40 target region was 800 Syria
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 275 target region was 82 Piemonte
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 5 Prospecting Expedition not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 30 target region was 633 Ogaden
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 30 target region was 424 Bizerte
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 3 Geographic Society Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 30 target region was 430 Misurata
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 13 Gunboat Diplomacy not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 30 target region was 618 Tabor
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 120 target region was 634 Mogadishu
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 20 target region was 629 Zayla
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 23 Colonial Trading Post has 30 % to be played in 614 Asmara
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played, chance failed
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 120 target region was 619 Markos
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 10 target region was 799 Latakia
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 275 target region was 82 Piemonte
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 120 target region was 425 Tunisia
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 50 target region was 83 Alessandria
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 1 Exploration Party not played as return code is The decision   is not valid: Not enough elements with the correct attribute. . Success Chance was 120 target region was 619 Markos
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: This decision is restricted to a specific terrain. . Success Chance was 80 target region was 81 Liguria
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: This decision is restricted to a specific terrain. . Success Chance was 40 target region was 79 Alpes-Maritimes
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 120 target region was 609 Massawa
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 3 Geographic Society Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 79 Alpes-Maritimes
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 55 target region was 75 Savoie
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 275 target region was 82 Piemonte
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 120 target region was 609 Massawa
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 275 target region was 82 Piemonte
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 20 target region was 456 Ghat
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 120 target region was 425 Tunisia
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 30 target region was 631 Busaso
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 30 target region was 431 Sirt
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 20 target region was 459 Murzuq
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 120 target region was 619 Markos
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 21 Send Missionary has 30 % to be played in 621 Ankober
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played, chance failed
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 30 target region was 635 Baidoa
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 40 target region was 617 Djibuti
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 120 target region was 609 Massawa
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 20 target region was 629 Zayla
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 5 Prospecting Expedition not played as return code is The decision   is not valid: The colonial status of another nation is too high. . Success Chance was 40 target region was 800 Syria
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 120 target region was 429 Tripolitania
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 120 target region was 425 Tunisia
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 20 target region was 458 Sabha
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 120 target region was 429 Tripolitania
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 84 Lombardia
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 10 target region was 795 Sinai
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 40 target region was 617 Djibuti
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 30 target region was 631 Busaso
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 120 target region was 634 Mogadishu
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 275 target region was 82 Piemonte
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 120 target region was 429 Tripolitania
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 5 Prospecting Expedition not played as return code is The decision   is not valid: It is targeting an invalid area. . Success Chance was 80 target region was 81 Liguria
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 4 Anthropological Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 120 target region was 619 Markos
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 30 target region was 433 Cyrenaica
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 20 target region was 458 Sabha
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 120 target region was 429 Tripolitania
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 4 Anthropological Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 30 target region was 625 Asella
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 120 target region was 619 Markos
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 120 target region was 429 Tripolitania
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 275 target region was 82 Piemonte
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 275 target region was 82 Piemonte
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 21 Send Missionary has 30 % to be played in 621 Ankober
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played, chance failed
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 30 target region was 615 Assab
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 20 target region was 86 Friuli
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 275 target region was 82 Piemonte
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 30 target region was 623 Bonga
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 275 target region was 82 Piemonte
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: You must own the region. . Success Chance was 120 target region was 609 Massawa
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 120 target region was 425 Tunisia
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 120 target region was 634 Mogadishu
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 20 target region was 457 Ghadamis
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 20 target region was 86 Friuli
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 30 target region was 433 Cyrenaica
3:10:31 PM  (Reporting)  Ended HandleRegionsDecisions 90 ms
3:10:31 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:10:31 PM  (Reporting)  Steel Level 6 Amount 323
3:10:31 PM  (Reporting)  Money Level 6 Amount 7363
3:10:31 PM  (Reporting)  Conscripts Level 6 Amount 60
3:10:31 PM  (Reporting)  _BNU Buying Unit River Transport Family ID Transport Ship no Area
3:10:31 PM  (Reporting)  Ended BuildNewUnits Bought: 1 70 ms
3:10:31 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
3:10:31 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1059511 1 Divisione di Fluviale
3:10:31 PM  (Reporting)  _MFC_ Merging 1059512 Flotta del Mare del Nord into 1053978 2 Divisione di Recce
3:10:31 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1053978 8. Fleet
3:10:31 PM  (Reporting)  _MFC_ Merging 1059513 LA Merchants into 1055123 1 Divisione di Recce
3:10:31 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1055123 9. Fleet
3:10:31 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1055122 4 Divisione di Recce
3:10:31 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1017328 1 Divisione di Battaglia
3:10:31 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1055124 3 Divisione di Battaglia
3:10:31 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1047698 3 Divisione di Recce
3:10:31 PM  (Reporting)  _MFC_ Merging 1059514 Flotta del Sud America into 1057775 2 Divisione di Battaglia
3:10:31 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1057775 2. Fleet
3:10:31 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1057776 Flotta del Mediterraneo
3:10:31 PM  (Reporting)  _MFC_ Transport Fleet created (Segment I): 1061357 Italian Force 1 units in region 2196 Baltic Maritime Trade from 1053978 8. Fleet
3:10:31 PM  (Reporting)  _MFC_ Transport Fleet created (Segment I): 1061358 Italian Force 1 units in region 2197 North Sea Maritime Trade from 1055123 9. Fleet
3:10:31 PM  (Reporting)  _MFC_ Transport Fleet created (Segment I): 1061359 Italian Force 1 units in region 2215 South Pacific Maritime Trade from 1057775 2. Fleet
3:10:31 PM  (Reporting)  Ended ManageFleetsComposition 250 ms
3:10:31 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
3:10:31 PM  (Reporting)  _LFG_ 1005832 Presidio del Sardinia, 96 Sardinia, Pow:213, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:10:31 PM  (Reporting)  _LFG_ 1024377 6. Italian Force, 81 Liguria, Pow:582, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:10:31 PM  (Reporting)  _LFG_ 1005769 Fortificazioni del Torino, 82 Piemonte, Pow:582, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:10:31 PM  (Reporting)  _LFG_ 1005790 Fortificazioni del Alessandria, 83 Alessandria, Pow:592, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:10:31 PM  (Reporting)  Ended LockFixedGroups 0 ms
3:10:31 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:10:31 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:10:31 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
3:10:31 PM  (Reporting)  Agenda: Garrison, Value: 27100, Region: 83 Alessandria
3:10:31 PM  (Reporting)  _DCR_ 1005704 Armata Sarda, 2867 La Spezia, Pow:1700, Count: 14(l 2/L 3/S 9) will reinforce threatened border 83 Alessandria
3:10:31 PM  (Reporting)  Agenda: Garrison, Value: 50000, Region: 82 Piemonte
3:10:31 PM  (Reporting)  _DCR_ 1005704 Armata Sarda, 2867 La Spezia, Pow:1700, Count: 14(l 2/L 3/S 9) will reinforce threatened border 82 Piemonte
3:10:31 PM  (Reporting)  Agenda: Garrison, Value: 14300, Region: 2867 La Spezia
3:10:31 PM  (Reporting)  _DCR_ 1005704 Armata Sarda, 2867 La Spezia, Pow:1700, Count: 14(l 2/L 3/S 9) will reinforce threatened border 2867 La Spezia
3:10:31 PM  (Reporting)  Agenda: Garrison, Value: 43500, Region: 81 Liguria
3:10:31 PM  (Reporting)  _DCR_ 1005704 Armata Sarda, 2867 La Spezia, Pow:1700, Count: 14(l 2/L 3/S 9) will reinforce threatened border 81 Liguria
3:10:31 PM  (Reporting)  Ended GarrisonBorders 464 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 368 France
3:10:31 PM  (Reporting)  _PSR_ 368 France 1005747 3 Brigada di Cavalleria is candidate for SR in 82 Piemonte taken from 1055125 3 Brigada di Cavalleria
3:10:31 PM  (Reporting)  _PSR_ 368 France 1059627 3 Cia Exploration is candidate for SR in 82 Piemonte taken from 1059626 3 Cia Exploration
3:10:31 PM  (Reporting)  _PSR_ 368 France 1043684 2 Cia Exploration is candidate for SR in 82 Piemonte taken from 1043683 2 Cia Exploration
3:10:31 PM  (Reporting)  _PSR_ 368 France 1037517 1 Cia Exploration is candidate for SR in 82 Piemonte taken from 1037516 Vittorio Emanuele II.' Army
3:10:31 PM  (Reporting)  _PSR_ 368 France 1025499 4 Reg. di Carabinieri is candidate for SR in 82 Piemonte taken from 1025498 4 Reg. di Carabinieri
3:10:31 PM  (Reporting)  _PSR_ 368 France 1017654 Giuseppe Albini is candidate for SR in 82 Piemonte taken from 1024815 Giuseppe Albini
3:10:31 PM  (Reporting)  _PSR_ 368 France 1026146 2 Cia Prospection is candidate for SR in 82 Piemonte taken from 1026145 2 Cia Prospection
3:10:31 PM  (Reporting)  _PSR_ 368 France 1033419 1 Reg. Genio Telegrafisti is candidate for SR in 82 Piemonte taken from 1033418 1 Reg. Genio Telegrafisti
3:10:31 PM  (Reporting)  _PSR_ 368 France 1045250 4 Reg. Genio Pontieri is candidate for SR in 82 Piemonte taken from 1045249 4 Reg. Genio Pontieri
3:10:31 PM  (Reporting)  _PSR_ 368 France 1055853 4 Cia Prospection is candidate for SR in 82 Piemonte taken from 1055852 4 Cia Prospection
3:10:31 PM  (Reporting)  Ended Prepare Strategic Redeployment 7 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 368 France
3:10:31 PM  (Reporting)  Ended Execute Strategic Redeployment 145 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 369 Italy
3:10:31 PM  (Reporting)  _PSR_ 369 Italy 1037059 1 Brigata di Coloniale is candidate for SR in 2867 La Spezia taken from 1037058 1 Brigata di Coloniale
3:10:31 PM  (Reporting)  _PSR_ 369 Italy 1005764 2 Fornitura Treno is candidate for SR in 2867 La Spezia taken from 1005704 Armata Sarda
3:10:31 PM  (Reporting)  _PSR_ 369 Italy 1059627 3 Cia Exploration is candidate for SR in 82 Piemonte taken from 1059626 3 Cia Exploration
3:10:31 PM  (Reporting)  _PSR_ 369 Italy 1043684 2 Cia Exploration is candidate for SR in 82 Piemonte taken from 1043683 2 Cia Exploration
3:10:31 PM  (Reporting)  _PSR_ 369 Italy 1051977 Alfonso Ferrero La Marmora is candidate for SR in 2867 La Spezia taken from 1005704 Armata Sarda
3:10:31 PM  (Reporting)  _PSR_ 369 Italy 1037517 1 Cia Exploration is candidate for SR in 82 Piemonte taken from 1037516 Vittorio Emanuele II.' Army
3:10:31 PM  (Reporting)  _PSR_ 369 Italy 1040589 5 Reg. di Carabinieri is candidate for SR in 82 Piemonte taken from 1040588 5 Reg. di Carabinieri
3:10:31 PM  (Reporting)  _PSR_ 369 Italy 1005727 II Corpo d'Armata is candidate for SR in 2867 La Spezia taken from 1005704 Armata Sarda
3:10:31 PM  (Reporting)  _PSR_ 369 Italy 1005759 1 Fornitura Treno is candidate for SR in 2867 La Spezia taken from 1005704 Armata Sarda
3:10:31 PM  (Reporting)  _PSR_ 369 Italy 1029684 2 Brigata di Riserva di Art. is candidate for SR in 2867 La Spezia taken from 1005704 Armata Sarda
3:10:31 PM  (Reporting)  Ended Prepare Strategic Redeployment 45 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 369 Italy
3:10:31 PM  (Reporting)  Ended Execute Strategic Redeployment 72 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  *** Theaters algorithms 368 Theater_France ***
3:10:31 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:10:31 PM  (Reporting)  Ended PrivilegedCombine 2 ms
3:10:31 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:10:31 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:10:31 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
3:10:31 PM  (Reporting)  Ended ReconAndRaids 1 ms
3:10:31 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:10:31 PM  (Reporting)  Ended SplitGroups 1 ms
3:10:31 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:10:31 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:10:31 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:10:31 PM  (Reporting)  Ended Damaged Units 0 ms
3:10:31 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:10:31 PM  (Reporting)  Ended GarrisonObjectives 1 ms
3:10:31 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:10:31 PM  (Reporting)  Ended Make Superior Group 1 ms
3:10:31 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 368 France
3:10:31 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 38 in Eastern Pacific Maritime Trade
3:10:31 PM  (Reporting)  _AFA_ 1059511 1 Divisione di Fluviale has been given the mission Agenda: Naval Docking, Value: 950, Region: 79 Alpes-Maritimes
3:10:31 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
3:10:31 PM  (Reporting)  Start of AI Check for Land Resupply
3:10:31 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:10:31 PM  (Reporting)  Ended KeepPosition 0 ms
3:10:31 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:10:31 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  *** Theaters algorithms 369 Theater_Italy ***
3:10:31 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:10:31 PM  (Reporting)  Ended PrivilegedCombine 2 ms
3:10:31 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:10:31 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:10:31 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
3:10:31 PM  (Reporting)  Ended ReconAndRaids 6 ms
3:10:31 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:10:31 PM  (Reporting)  Ended SplitGroups 14 ms
3:10:31 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:10:31 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:10:31 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:10:31 PM  (Reporting)  Ended Damaged Units 2 ms
3:10:31 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:10:31 PM  (Reporting)  Ended GarrisonObjectives 1 ms
3:10:31 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:10:31 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015330 Eugenio di Savoia-Carignano selected
3:10:31 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1024815 Giuseppe Albini selected
3:10:31 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 2 leaders to check
3:10:31 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 2 leaders to check
3:10:31 PM  (Reporting)  _CLD_ Leader 1024815 Giuseppe Albini redeployed from Savoie to theater Theater_France  in region 75 Savoie
3:10:31 PM  (Reporting)  _CLD_ Leader 1015330 Eugenio di Savoia-Carignano redeployed from Savoie to theater Theater_France  in region 75 Savoie
3:10:31 PM  (Reporting)  Ended Check Leaders 47 ms
3:10:31 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:10:31 PM  (Reporting)  Ended Make Superior Group 0 ms
3:10:31 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 369 Italy
3:10:31 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 38 in Eastern Pacific Maritime Trade
3:10:31 PM  (Reporting)  _AFA_ 1061014 7 Divisione di Recce has been given the mission Agenda: Resupply, Value: 10000, Region: 81 Liguria
3:10:31 PM  (Reporting)  _AFA_ 1058309 6. Fleet has been given the mission Agenda: Resupply, Value: 20000, Region: 81 Liguria
3:10:31 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
3:10:31 PM  (Reporting)  Start of AI Check for Land Resupply
3:10:31 PM  (Reporting)  Ended CheckForLandResupply 4 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:10:31 PM  (Reporting)  Ended KeepPosition 0 ms
3:10:31 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:10:31 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 368 Theater_France ***
3:10:31 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:10:31 PM  (Reporting)  Ended DistantGarrison 0 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 369 Theater_Italy ***
3:10:31 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:10:31 PM  (Reporting)  Ended DistantGarrison 0 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 8454 AllOppPowLand: 21 AllOwnPowNav: 5185 AllOppPowNav 0
3:10:31 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  *** Starting process on extended theater 368 Theater_France Owned armies (extended): 3 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:10:31 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:10:31 PM  (Reporting)  1055852 4 Cia Prospection (Pow.5)
3:10:31 PM  (Reporting)  1059626 3 Cia Exploration (Pow.6)
3:10:31 PM  (Reporting)  1043683 2 Cia Exploration (Pow.9)
3:10:31 PM  (Reporting)  1037516 Vittorio Emanuele II.' Army (Pow.10)
3:10:31 PM  (Reporting)  1052450 1o Ospedale (Pow.5)
3:10:31 PM  (Reporting)  1045249 4 Reg. Genio Pontieri (Pow.8)
3:10:31 PM  (Reporting)  1033418 1 Reg. Genio Telegrafisti (Pow.6)
3:10:31 PM  (Reporting)  1027818 3 Cia Prospection (Pow.7)
3:10:31 PM  (Reporting)  1026145 2 Cia Prospection (Pow.7)
3:10:31 PM  (Reporting)  1017957 1 Cia Prospection (Pow.7)
3:10:31 PM  (Reporting)  1035926 3 Reg. Genio Pontieri (Pow.8)
3:10:31 PM  (Reporting)  1023035 2 Reg. Genio Pontieri (Pow.8)
3:10:31 PM  (Reporting)  1020375 1 Reg. Genio Pontieri (Pow.8)
3:10:31 PM  (Reporting)  1040588 5 Reg. di Carabinieri (Pow.11)
3:10:31 PM  (Reporting)  1025498 4 Reg. di Carabinieri (Pow.11)
3:10:31 PM  (Reporting)  1040158 2 Reg. Genio Zappatori (Pow.13)
3:10:31 PM  (Reporting)  1055125 3 Brigada di Cavalleria (Pow.62)
3:10:31 PM  (Reporting)  1024815 Giuseppe Albini (Pow.0)
3:10:31 PM  (Reporting)  1021622 Fanti, M.' Corps (Pow.14)
3:10:31 PM  (Reporting)  1041174 de Sonnaz, E.G.' Corps (Pow.18)
3:10:31 PM  (Reporting)  1015330 Eugenio di Savoia-Carignano (Pow.0)
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Secondary Region 79 Alpes-Maritimes Pick 43 has enough garrison (Value: 0) - evaluation skipped
3:10:31 PM  (Reporting)  Secondary Region 75 Savoie Pick 52 has enough garrison (Value: 0) - evaluation skipped
3:10:31 PM  (Reporting)  Secondary Region 81 Liguria Pick 49 has enough garrison (Value: 2282) - evaluation skipped
3:10:31 PM  (Reporting)  Primary Region 82 Piemonte Pick 100 has enough garrison (Value: 2282) - evaluation skipped
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  *** Starting process on extended theater 369 Theater_Italy Owned armies (extended): 7 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:10:31 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:10:31 PM  (Reporting)  1037058 1 Brigata di Coloniale (Pow.87)
3:10:31 PM  (Reporting)  1005704 Armata Sarda (Pow.1700)
3:10:31 PM  (Reporting)  1055852 4 Cia Prospection (Pow.5)
3:10:31 PM  (Reporting)  1059626 3 Cia Exploration (Pow.6)
3:10:31 PM  (Reporting)  1043683 2 Cia Exploration (Pow.9)
3:10:31 PM  (Reporting)  1037516 Vittorio Emanuele II.' Army (Pow.10)
3:10:31 PM  (Reporting)  1052450 1o Ospedale (Pow.5)
3:10:31 PM  (Reporting)  1045249 4 Reg. Genio Pontieri (Pow.8)
3:10:31 PM  (Reporting)  1033418 1 Reg. Genio Telegrafisti (Pow.6)
3:10:31 PM  (Reporting)  1027818 3 Cia Prospection (Pow.7)
3:10:31 PM  (Reporting)  1026145 2 Cia Prospection (Pow.7)
3:10:31 PM  (Reporting)  1017957 1 Cia Prospection (Pow.7)
3:10:31 PM  (Reporting)  1035926 3 Reg. Genio Pontieri (Pow.8)
3:10:31 PM  (Reporting)  1023035 2 Reg. Genio Pontieri (Pow.8)
3:10:31 PM  (Reporting)  1020375 1 Reg. Genio Pontieri (Pow.8)
3:10:31 PM  (Reporting)  1040588 5 Reg. di Carabinieri (Pow.11)
3:10:31 PM  (Reporting)  1025498 4 Reg. di Carabinieri (Pow.11)
3:10:31 PM  (Reporting)  1040158 2 Reg. Genio Zappatori (Pow.13)
3:10:31 PM  (Reporting)  1055125 3 Brigada di Cavalleria (Pow.62)
3:10:31 PM  (Reporting)  1024815 Giuseppe Albini (Pow.0)
3:10:31 PM  (Reporting)  1021622 Fanti, M.' Corps (Pow.14)
3:10:31 PM  (Reporting)  1041174 de Sonnaz, E.G.' Corps (Pow.18)
3:10:31 PM  (Reporting)  1015330 Eugenio di Savoia-Carignano (Pow.0)
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Region 75 Savoie Pick 52 SelfVal 52 Need 60  no group candidate found
3:10:31 PM  (Reporting)  Primary Region 82 Piemonte Pick 100 has enough garrison (Value: 2282) - evaluation skipped
3:10:31 PM  (Reporting)  Secondary Region 81 Liguria Pick 49 has enough garrison (Value: 2282) - evaluation skipped
3:10:31 PM  (Reporting)  Secondary Region 83 Alessandria Pick 20 has enough garrison (Value: 2292) - evaluation skipped
3:10:31 PM  (Reporting)  Secondary Region 79 Alpes-Maritimes Pick 43 has enough garrison (Value: 0) - evaluation skipped
3:10:31 PM  (Reporting)  Secondary Region 96 Sardinia Pick 8 has enough garrison (Value: 213) - evaluation skipped
3:10:31 PM  (Reporting)  Secondary Region 2867 La Spezia Pick 2 has enough garrison (Value: 1700) - evaluation skipped
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  *** Starting process on extended theater 428 Theater_European_Seas Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
3:10:31 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  *** Starting process on extended theater 427 Theater_North_European_Seas Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 3.40 Land Core Ratio: 0.20  ***
3:10:31 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 186 ms
3:10:31 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 437 Central Pacific
3:10:31 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 38 in Eastern Pacific Maritime Trade
3:10:31 PM  (Reporting)  _AFA_ 1057776 Flotta del Mediterraneo has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2216 Eastern Pacific Maritime Trade
3:10:31 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
3:10:31 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 436 Southern Pacific
3:10:31 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 38 in Eastern Pacific Maritime Trade
3:10:31 PM  (Reporting)  _AFA_ 1061359 Flotta del Sud America has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2215 South Pacific Maritime Trade
3:10:31 PM  (Reporting)  _AFA_ 1057775 2 Divisione di Battaglia has been given the mission Agenda: Patrol Convoy Box, Value: 10500, Region: 2215 South Pacific Maritime Trade
3:10:31 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
3:10:31 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 435 Western Pacific
3:10:31 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 38 in Eastern Pacific Maritime Trade
3:10:31 PM  (Reporting)  _AFA_ 1047698 3 Divisione di Recce has been given the mission Agenda: Patrol Convoy Box, Value: 9525, Region: 2214 Northern Asia Maritime Trade
3:10:31 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
3:10:31 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 432 Southeastern American Seas
3:10:31 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 38 in Eastern Pacific Maritime Trade
3:10:31 PM  (Reporting)  _AFA_ 1048959 5 Divisione di Recce has been given the mission Agenda: Patrol Convoy Box, Value: 9405, Region: 2216 Eastern Pacific Maritime Trade
3:10:31 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 23 in Eastern Pacific Maritime Trade
3:10:31 PM  (Reporting)  _AFA_ 1055124 3 Divisione di Battaglia has been given the mission Agenda: Patrol Convoy Box, Value: 6900, Region: 2205 La Plata Maritime Trade
3:10:31 PM  (Reporting)  Ended AssignFleetsOperations 182 ms
3:10:31 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 430 Northeastern American Seas
3:10:31 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 23 in Eastern Pacific Maritime Trade
3:10:31 PM  (Reporting)  _AFA_ 1017328 1 Divisione di Battaglia has been given the mission Agenda: Patrol Convoy Box, Value: 10425, Region: 2201 North American Maritime Trade
3:10:31 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
3:10:31 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 428 European Seas
3:10:31 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 23 in Eastern Pacific Maritime Trade
3:10:31 PM  (Reporting)  _AFA_ 1055122 4 Divisione di Recce has been given the mission Agenda: Patrol Convoy Box, Value: 8250, Region: 2198 Western Europe Maritime Trade
3:10:31 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
3:10:31 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 427 North European Seas
3:10:31 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 23 in Eastern Pacific Maritime Trade
3:10:31 PM  (Reporting)  _AFA_ 1061358 LA Merchants has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2197 North Sea Maritime Trade
3:10:31 PM  (Reporting)  _AFA_ 1061357 Flotta del Mare del Nord has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2196 Baltic Maritime Trade
3:10:31 PM  (Reporting)  _AFA_ 1053978 2 Divisione di Recce has been given the mission Agenda: Patrol Convoy Box, Value: 10200, Region: 2196 Baltic Maritime Trade
3:10:31 PM  (Reporting)  _AFA_ 1055123 1 Divisione di Recce has been given the mission Agenda: Patrol Convoy Box, Value: 7950, Region: 2197 North Sea Maritime Trade
3:10:31 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  ############ Starting ApplyAgenda:  Sardinia-Piedmont  ############
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Theater:  Theater_Central_Pacific ( NavRatio:5.00) ***
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Theater:  Theater_Southern_Pacific ( NavRatio:5.00) ***
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Theater:  Theater_Western_Pacific ( NavRatio:5.00) ***
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Theater:  Theater_Southeastern_American_Seas ( NavRatio:5.00) ***
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Theater:  Theater_Northeastern_American_Seas ( NavRatio:5.00) ***
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Theater:  Theater_European_Seas ( NavRatio:5.00) ***
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Theater:  Theater_North_European_Seas ( NavRatio:5.00) ***
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  Loop I - post iteration missions
3:10:31 PM  (Reporting)  *** Theater:  Theater_France (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:10:31 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:10:31 PM  (Reporting)  Ended Receive Arties
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:10:31 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:10:31 PM  (Reporting)  Ended Receive Supplies
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:10:31 PM  (Reporting)  _GTU_ Gathering Region 75 Savoie in theater 368 France
3:10:31 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:10:31 PM  (Reporting)  End of AI Gather Units
3:10:31 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:10:31 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  Loop I - post iteration missions
3:10:31 PM  (Reporting)  *** Theater:  Theater_Italy (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:10:31 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:10:31 PM  (Reporting)  Ended Receive Arties
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:10:31 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:10:31 PM  (Reporting)  Ended Receive Supplies
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:10:31 PM  (Reporting)  _GTU_ Gathering Region 82 Piemonte in theater 369 Italy
3:10:31 PM  (Reporting)  _GTU_ 1037058 1 Brigata di Coloniale, 2867 La Spezia, Pow:87, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:10:31 PM  (Reporting)  _GTU_ Starting merge 1 at start
3:10:31 PM  (Reporting)  _GTU_ Finished merge 1 now
3:10:31 PM  (Reporting)  _GTU_ 1037058 1 Brigata di Coloniale, 2867 La Spezia, Pow:87, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
3:10:31 PM  (Reporting)  Ended AI Gather Units 6 ms
3:10:31 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:10:31 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  Loop I - post iteration missions
3:10:31 PM  (Reporting)  *** Theater:  Theater_Central_Pacific (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  Loop I - post iteration missions
3:10:31 PM  (Reporting)  *** Theater:  Theater_Southern_Pacific (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  Loop I - post iteration missions
3:10:31 PM  (Reporting)  *** Theater:  Theater_Western_Pacific (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  Loop I - post iteration missions
3:10:31 PM  (Reporting)  *** Theater:  Theater_Southeastern_American_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  Loop I - post iteration missions
3:10:31 PM  (Reporting)  *** Theater:  Theater_Northeastern_American_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  Loop I - post iteration missions
3:10:31 PM  (Reporting)  *** Theater:  Theater_European_Seas (Ext:5.00 - Core:0.20 - Nav:5.00) ***
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  Loop I - post iteration missions
3:10:31 PM  (Reporting)  *** Theater:  Theater_North_European_Seas (Ext:3.40 - Core:0.20 - Nav:5.00) ***
3:10:31 PM  (Reporting)  Entering Collect Leaders (_COD_)
3:10:31 PM  (Reporting)  Leader 1015330 Eugenio di Savoia-Carignano relocated to 82 Piemonte
3:10:31 PM  (Reporting)  Leader 1024815 Giuseppe Albini relocated to 82 Piemonte
3:10:31 PM  (Reporting)  Ended Collect Leaders 10 ms
3:10:31 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
3:10:31 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
3:10:31 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:10:31 PM  (Reporting)  Ended AddTheaterGoal 8 ms
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  Loop II - agendas clean up and processing
3:10:31 PM  (Reporting)  *** Theater:  Theater_France (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1061014 7 Divisione di Recce, 81 Liguria, Pow:1, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 81 Liguria
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 81 Liguria
3:10:31 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1061014 7 Divisione di Recce , destination,  is not in friendly water and the mission is not ignoring threats. 81 Liguria
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1058309 6. Fleet, 81 Liguria, Pow:25, Count: 2(l 0/L 2/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 20000, Region: 81 Liguria
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 20000, Region: 81 Liguria
3:10:31 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1058309 6. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 81 Liguria
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1059511 1 Divisione di Fluviale, 79 Alpes-Maritimes, Pow:25, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 950, Region: 79 Alpes-Maritimes
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 950, Region: 79 Alpes-Maritimes
3:10:31 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1059511 1 Divisione di Fluviale , destination,  is not in friendly water and the mission is not ignoring threats. 79 Alpes-Maritimes
3:10:31 PM  (Reporting)  1059511-1 Divisione di Fluviale Power:25 Health:100% Alpes-Maritimes>Alpes-Maritimes Mission:Naval Docking Fitness:100% Need:60 Threat:0 GoalValue: 950
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  Loop II - agendas clean up and processing
3:10:31 PM  (Reporting)  *** Theater:  Theater_Italy (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  1015330 Eugenio di Savoia-Carignano is doing nothing in Piemonte  Power: 0  HealthPerc: 100
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  1041174 de Sonnaz, E.G.' Corps is doing nothing in Piemonte  Power: 18  HealthPerc: 100
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  1021622 Fanti, M.' Corps is doing nothing in Piemonte  Power: 14  HealthPerc: 100
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  1024815 Giuseppe Albini is doing nothing in Piemonte  Power: 0  HealthPerc: 100
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  1055125 3 Brigada di Cavalleria is doing nothing in Piemonte  Power: 62  HealthPerc: 100
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  1040158 2 Reg. Genio Zappatori is doing nothing in Piemonte  Power: 13  HealthPerc: 100
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  1025498 4 Reg. di Carabinieri is doing nothing in Piemonte  Power: 11  HealthPerc: 100
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  1040588 5 Reg. di Carabinieri is doing nothing in Piemonte  Power: 11  HealthPerc: 100
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  1020375 1 Reg. Genio Pontieri is doing nothing in Piemonte  Power: 8  HealthPerc: 100
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  1023035 2 Reg. Genio Pontieri is doing nothing in Piemonte  Power: 8  HealthPerc: 100
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  1035926 3 Reg. Genio Pontieri is doing nothing in Piemonte  Power: 8  HealthPerc: 100
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  1017957 1 Cia Prospection is doing nothing in Piemonte  Power: 7  HealthPerc: 100
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  1026145 2 Cia Prospection is doing nothing in Piemonte  Power: 7  HealthPerc: 100
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  1027818 3 Cia Prospection is doing nothing in Piemonte  Power: 7  HealthPerc: 100
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  1033418 1 Reg. Genio Telegrafisti is doing nothing in Piemonte  Power: 6  HealthPerc: 100
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  1045249 4 Reg. Genio Pontieri is doing nothing in Piemonte  Power: 8  HealthPerc: 100
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  1052450 1o Ospedale is doing nothing in Piemonte  Power: 5  HealthPerc: 100
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  1037516 Vittorio Emanuele II.' Army is doing nothing in Piemonte  Power: 10  HealthPerc: 100
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  1043683 2 Cia Exploration is doing nothing in Piemonte  Power: 9  HealthPerc: 100
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  1059626 3 Cia Exploration is doing nothing in Piemonte  Power: 6  HealthPerc: 100
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  1055852 4 Cia Prospection is doing nothing in Piemonte  Power: 5  HealthPerc: 100
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1005704 Armata Sarda, 2867 La Spezia, Pow:1700, Count: 14(l 2/L 3/S 9)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 27100, Region: 83 Alessandria
3:10:31 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 50000, Region: 82 Piemonte
3:10:31 PM  (Reporting)  Agenda  3  : Agenda: Garrison, Value: 14300, Region: 2867 La Spezia
3:10:31 PM  (Reporting)  Agenda  4  : Agenda: Garrison, Value: 43500, Region: 81 Liguria
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 43500, Region: 81 Liguria
3:10:31 PM  (Reporting)  1005704-Armata Sarda Power:1700 Health:100% La Spezia>Liguria Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 43500
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  1037058 1 Brigata di Coloniale is doing nothing in La Spezia  Power: 87  HealthPerc: 100
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  Loop II - agendas clean up and processing
3:10:31 PM  (Reporting)  *** Theater:  Theater_Central_Pacific (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1057776 Flotta del Mediterraneo, 2216 Eastern Pacific Maritime Trade, Pow:19, Count: 1(l 0/L 0/S 1)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2216 Eastern Pacific Maritime Trade
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2216 Eastern Pacific Maritime Trade
3:10:31 PM  (Reporting)  1057776-Flotta del Mediterraneo Power:19 Health:100% Eastern Pacific Maritime Trade>Eastern Pacific Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  Loop II - agendas clean up and processing
3:10:31 PM  (Reporting)  *** Theater:  Theater_Southern_Pacific (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1061359 Flotta del Sud America, 2215 South Pacific Maritime Trade, Pow:19, Count: 1(l 0/L 0/S 1)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2215 South Pacific Maritime Trade
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2215 South Pacific Maritime Trade
3:10:31 PM  (Reporting)  1061359-Flotta del Sud America Power:19 Health:100% South Pacific Maritime Trade>South Pacific Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1057775 2 Divisione di Battaglia, 2215 South Pacific Maritime Trade, Pow:140, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 10500, Region: 2215 South Pacific Maritime Trade
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 10500, Region: 2215 South Pacific Maritime Trade
3:10:31 PM  (Reporting)  1057775-2 Divisione di Battaglia Power:140 Health:100% South Pacific Maritime Trade>South Pacific Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 10500
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  Loop II - agendas clean up and processing
3:10:31 PM  (Reporting)  *** Theater:  Theater_Western_Pacific (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1047698 3 Divisione di Recce, 2214 Northern Asia Maritime Trade, Pow:127, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 9525, Region: 2214 Northern Asia Maritime Trade
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 9525, Region: 2214 Northern Asia Maritime Trade
3:10:31 PM  (Reporting)  1047698-3 Divisione di Recce Power:127 Health:100% Northern Asia Maritime Trade>Northern Asia Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 9525
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  Loop II - agendas clean up and processing
3:10:31 PM  (Reporting)  *** Theater:  Theater_Southeastern_American_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1048959 5 Divisione di Recce, 2433 North Argentinan Basin, Pow:95, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 9405, Region: 2216 Eastern Pacific Maritime Trade
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 9405, Region: 2216 Eastern Pacific Maritime Trade
3:10:31 PM  (Reporting)  1048959-5 Divisione di Recce Power:95 Health:100% North Argentinan Basin>Eastern Pacific Maritime Trade Mission:Patrol Convoy Box Fitness:99% Need:0 Threat:0 GoalValue: 9405
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1055124 3 Divisione di Battaglia, 2205 La Plata Maritime Trade, Pow:92, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 6900, Region: 2205 La Plata Maritime Trade
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 6900, Region: 2205 La Plata Maritime Trade
3:10:31 PM  (Reporting)  1055124-3 Divisione di Battaglia Power:92 Health:100% La Plata Maritime Trade>La Plata Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 6900
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  Loop II - agendas clean up and processing
3:10:31 PM  (Reporting)  *** Theater:  Theater_Northeastern_American_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1017328 1 Divisione di Battaglia, 2201 North American Maritime Trade, Pow:139, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 10425, Region: 2201 North American Maritime Trade
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 10425, Region: 2201 North American Maritime Trade
3:10:31 PM  (Reporting)  1017328-1 Divisione di Battaglia Power:139 Health:100% North American Maritime Trade>North American Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 10425
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  Loop II - agendas clean up and processing
3:10:31 PM  (Reporting)  *** Theater:  Theater_European_Seas (Ext:5.00 - Core:0.20 - Nav:5.00) ***
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1055122 4 Divisione di Recce, 2198 Western Europe Maritime Trade, Pow:110, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 8250, Region: 2198 Western Europe Maritime Trade
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 8250, Region: 2198 Western Europe Maritime Trade
3:10:31 PM  (Reporting)  1055122-4 Divisione di Recce Power:110 Health:100% Western Europe Maritime Trade>Western Europe Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 8250
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  Loop II - agendas clean up and processing
3:10:31 PM  (Reporting)  *** Theater:  Theater_North_European_Seas (Ext:3.40 - Core:0.20 - Nav:5.00) ***
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1061358 LA Merchants, 2197 North Sea Maritime Trade, Pow:29, Count: 1(l 0/L 0/S 1)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2197 North Sea Maritime Trade
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2197 North Sea Maritime Trade
3:10:31 PM  (Reporting)  1061358-LA Merchants Power:29 Health:100% North Sea Maritime Trade>North Sea Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1061357 Flotta del Mare del Nord, 2196 Baltic Maritime Trade, Pow:20, Count: 1(l 0/L 0/S 1)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2196 Baltic Maritime Trade
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2196 Baltic Maritime Trade
3:10:31 PM  (Reporting)  1061357-Flotta del Mare del Nord Power:20 Health:100% Baltic Maritime Trade>Baltic Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1053978 2 Divisione di Recce, 2196 Baltic Maritime Trade, Pow:136, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 10200, Region: 2196 Baltic Maritime Trade
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 10200, Region: 2196 Baltic Maritime Trade
3:10:31 PM  (Reporting)  1053978-2 Divisione di Recce Power:136 Health:100% Baltic Maritime Trade>Baltic Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 10200
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1055123 1 Divisione di Recce, 2197 North Sea Maritime Trade, Pow:106, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7950, Region: 2197 North Sea Maritime Trade
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7950, Region: 2197 North Sea Maritime Trade
3:10:31 PM  (Reporting)  1055123-1 Divisione di Recce Power:106 Health:100% North Sea Maritime Trade>North Sea Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7950
3:10:31 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:10:31 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:10:31 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
3:10:31 PM  (Reporting)  Ended PromoteLeaders 0 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  ApplyAgenda AutoMerge
3:10:31 PM  (Reporting)  AI Process done in  5096 ms
3:10:31 PM  (Reporting)  Processing  1000009 Ottoman Empire
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Starting Process on Ottoman Empire AILevel 2 Kind: 2 Dormant NO Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:10:31 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:10:31 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
3:10:31 PM  (Reporting)  Theater: 375 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 3301 OppPow Land: 5458 OwnPow Nav : 423 OppPow Nav : 266
3:10:31 PM  (Reporting)  Ratio Land/LandCore: 0.51 1.29 Ratio Nav/NavCore: 1.35 5.00 Reg Count: 30 > 53
3:10:31 PM  (Reporting)  Theater: 376 Theater_Poland AggroCoeff from script: 100 OwnPow Land: 204 OppPow Land: 1498 OwnPow Nav : 0 OppPow Nav : 0
3:10:31 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 13 > 37
3:10:31 PM  (Reporting)  Theater: 377 Theater_Russia AggroCoeff from script: 100 OwnPow Land: 657 OppPow Land: 0 OwnPow Nav : 382 OppPow Nav : 0
3:10:31 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 165 > 206
3:10:31 PM  (Reporting)  Theater: 390 Theater_Near_East AggroCoeff from script: 100 OwnPow Land: 111 OppPow Land: 0 OwnPow Nav : 342 OppPow Nav : 0
3:10:31 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 14 > 28
3:10:31 PM  (Reporting)  Theater: 391 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 480 OppPow Land: 525 OwnPow Nav : 255 OppPow Nav : 0
3:10:31 PM  (Reporting)  Ratio Land/LandCore: 0.78 0.79 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 47 > 65
3:10:31 PM  (Reporting)  Theater: 392 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 3064 OppPow Land: 0 OwnPow Nav : 363 OppPow Nav : 220
3:10:31 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 1.40 0.20 Reg Count: 27 > 46
3:10:31 PM  (Reporting)  Theater: 427 Theater_North_European_Seas AggroCoeff from script: 100 OwnPow Land: 1256 OppPow Land: 0 OwnPow Nav : 1523 OppPow Nav : 379
3:10:31 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 3.42 0.85 Reg Count: 43 > 138
3:10:31 PM  (Reporting)  Theater: 429 Theater_South_European_Seas AggroCoeff from script: 100 OwnPow Land: 6611 OppPow Land: 454 OwnPow Nav : 1394 OppPow Nav : 453
3:10:31 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 2.62 1.42 Reg Count: 37 > 153
3:10:31 PM  (Reporting)  Theater: 432 Theater_Southeastern_American_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 440 OppPow Nav : 132
3:10:31 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 2.83 2.54 Reg Count: 40 > 98
3:10:31 PM  (Reporting)  Theater: 434 Theater_Indian_Ocean AggroCoeff from script: 100 OwnPow Land: 870 OppPow Land: 500 OwnPow Nav : 2497 OppPow Nav : 0
3:10:31 PM  (Reporting)  Ratio Land/LandCore: 1.48 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 92 > 252
3:10:31 PM  (Reporting)  Theater: 435 Theater_Western_Pacific AggroCoeff from script: 100 OwnPow Land: 340 OppPow Land: 0 OwnPow Nav : 1097 OppPow Nav : 108
3:10:31 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 4.02 Reg Count: 62 > 202
3:10:31 PM  (Reporting)  _FIT_ Ended AIInitTheaters 1132 ms
3:10:31 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:10:31 PM  (Reporting)  EcoBase 4
3:10:31 PM  (Reporting)  Resources Levels Ottoman Empire EcoBase 4 AtWar: yes AtWarThreat: yes At PeaceThreat: no
3:10:31 PM  (Reporting)  Money Availability High Stock 113 Expected 8 Balance 14
3:10:31 PM  (Reporting)  Capital Availability Plentiful Stock 1477 Expected 12 Balance 53
3:10:31 PM  (Reporting)  Steel Availability High Stock 4 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Coal Availability Very Low Stock 0 Expected 2 Balance -2
3:10:31 PM  (Reporting)  Supply Availability High Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Ammunition Availability High Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Prestige Availability High Stock 2829 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 3 Balance 0
3:10:31 PM  (Reporting)  River Pool Availability High Stock 40 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Morale Availability High Stock 88 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Conscripts Availability High Stock 313 Expected 2 Balance -17
3:10:31 PM  (Reporting)  Diplomat Availability High Stock 1 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Officers Availability High Stock 27 Expected 0 Balance -1
3:10:31 PM  (Reporting)  Iron Availability High Stock 8 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Minerals Availability High Stock 6 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Nitrates Availability High Stock 44 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cereals Availability Plentiful Stock 8 Expected 0 Balance -1
3:10:31 PM  (Reporting)  Rice Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Fish Availability Plentiful Stock 5 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Tropical Fruits Availability Very High Stock 3 Expected 0 Balance -1
3:10:31 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Fruits Availability Average Stock 1 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Sugar Availability Average Stock 1 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Wool Availability High Stock 27 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cotton/Wool Availability Plentiful Stock 94 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Tea Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Coffee Availability Very Low Stock 1 Expected 0 Balance -1
3:10:31 PM  (Reporting)  Wood Availability Very Low Stock 1 Expected 0 Balance -1
3:10:31 PM  (Reporting)  Dyes Availability Plentiful Stock 101 Expected 0 Balance 2
3:10:31 PM  (Reporting)  Tobacco Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Petroleum Availability High Stock 1 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Rum Availability Plentiful Stock 8 Expected 0 Balance -2
3:10:31 PM  (Reporting)  Wines Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Chemicals Availability Average Stock 1 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Manufactured Goods Availability High Stock 1 Expected 1 Balance 5
3:10:31 PM  (Reporting)  Textile Availability Plentiful Stock 6 Expected 0 Balance -1
3:10:31 PM  (Reporting)  Luxury Goods Availability Low Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Gold Availability Low Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Gems Availability Low Stock 1 Expected 0 Balance 0
3:10:31 PM  (Reporting)  _IAE_ Ottoman Empire Global Military Usage: 54 %
3:10:31 PM  (Reporting)  _IAE_ Ottoman Empire Money Stock 113 Expenses 10 Availability High Mil Spend 23 Civ Spend 13
3:10:31 PM  (Reporting)  _IAE_ Ottoman Empire Capital Stock 1477 Expenses 21 Availability Plentiful Mil Spend 144 Civ Spend 491
3:10:31 PM  (Reporting)  _IAE_ Ottoman Empire Steel Stock 4 Expenses 0 Availability High Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ottoman Empire Coal Stock 0 Expenses 2 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ottoman Empire Supply Stock 2 Expenses 0 Availability High Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ottoman Empire Ammunition Stock 2 Expenses 0 Availability High Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ottoman Empire Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ottoman Empire Prestige Stock 2829 Expenses 0 Availability High Mil Spend 497 Civ Spend 423
3:10:31 PM  (Reporting)  _IAE_ Ottoman Empire Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ottoman Empire River Pool Stock 40 Expenses 0 Availability High Mil Spend 7 Civ Spend 6
3:10:31 PM  (Reporting)  _IAE_ Ottoman Empire Morale Stock 88 Expenses 0 Availability High Mil Spend 31 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ottoman Empire Conscripts Stock 313 Expenses 17 Availability High Mil Spend 101 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ottoman Empire War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ottoman Empire Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ottoman Empire Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ottoman Empire Diplomat Stock 1 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ottoman Empire Officers Stock 27 Expenses 1 Availability High Mil Spend 9 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ottoman Empire Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ottoman Empire Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ottoman Empire Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ottoman Empire Iron Stock 8 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Ottoman Empire Minerals Stock 6 Expenses 0 Availability High Mil Spend 1 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Ottoman Empire Nitrates Stock 44 Expenses 0 Availability High Mil Spend 0 Civ Spend 13
3:10:31 PM  (Reporting)  _IAE_ Ottoman Empire Cereals Stock 8 Expenses 6 Availability Plentiful Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Ottoman Empire Rice Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ottoman Empire Fish Stock 5 Expenses 4 Availability Plentiful Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ottoman Empire Tropical Fruits Stock 3 Expenses 1 Availability Very High Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Ottoman Empire Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ottoman Empire Fruits Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ottoman Empire Sugar Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ottoman Empire Preserved Food Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ottoman Empire Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ottoman Empire Wool Stock 27 Expenses 0 Availability High Mil Spend 0 Civ Spend 8
3:10:31 PM  (Reporting)  _IAE_ Ottoman Empire Cotton/Wool Stock 94 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 38
3:10:31 PM  (Reporting)  _IAE_ Ottoman Empire Tea Stock 2 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ottoman Empire Coffee Stock 1 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ottoman Empire Wood Stock 1 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ottoman Empire Dyes Stock 101 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 41
3:10:31 PM  (Reporting)  _IAE_ Ottoman Empire Tobacco Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ottoman Empire Petroleum Stock 1 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ottoman Empire Rum Stock 8 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Ottoman Empire Wines Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ottoman Empire Chemicals Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ottoman Empire Manufactured Goods Stock 1 Expenses 1 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ottoman Empire Textile Stock 6 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Ottoman Empire Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ottoman Empire Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ottoman Empire Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ottoman Empire Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ottoman Empire Luxury Goods Stock 2 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ottoman Empire Gold Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ottoman Empire Gems Stock 1 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ottoman Empire Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ottoman Empire Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  Ended InitializeAdvancedEconomics 680 ms
3:10:31 PM  (Reporting)    1056792 Dokuzuncu Filosu Agenda Kept Agenda: Patrol Convoy Box, Value: 6110, Region: 2196 Baltic Maritime Trade EndTurn 2507
3:10:31 PM  (Reporting)    1056249 Yedinci Filosu Agenda Kept Agenda: Resupply, Value: 6800, Region: 811 Basra EndTurn 2507
3:10:31 PM  (Reporting)    1047183 Onuncu Redif Tugay Agenda Kept Agenda: Attack, Value: 2500, Region: 402 Krita EndTurn 2506
3:10:31 PM  (Reporting)    1059245 On nc Redif Tugay Agenda Kept Agenda: Attack, Value: 2500, Region: 402 Krita EndTurn 2506
3:10:31 PM  (Reporting)    1056399 Birinci Nazim Tugay Agenda Kept Agenda: Attack, Value: 2500, Region: 402 Krita EndTurn 2506
3:10:31 PM  (Reporting)    1059064 On Yedinci Redif Blge Agenda Kept Agenda: Attack, Value: 2500, Region: 402 Krita EndTurn 2506
3:10:31 PM  (Reporting)    1039980 Riza Pasha' Army Agenda Kept Agenda: Attack, Value: 13020, Region: 331 Odessa EndTurn 2507
3:10:31 PM  (Reporting)    1032829 Birinci Filosu Agenda Kept Agenda: Naval Superiority, Value: 5148, Region: 2625 Coast of Kamtchatska EndTurn 2507
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 7400
3:10:31 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 4000
3:10:31 PM  (Reporting)  Theater Prevalences Theater_Russia Ordered Value: 3240
3:10:31 PM  (Reporting)  Theater Prevalences Theater_Poland Ordered Value: 600
3:10:31 PM  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 560
3:10:31 PM  (Reporting)  Theater Prevalences Theater_Near_East Ordered Value: 240
3:10:31 PM  (Reporting)  Theater Prevalences Theater_Western_Pacific Ordered Value: 100
3:10:31 PM  (Reporting)  Theater Prevalences Theater_Indian_Ocean Ordered Value: 100
3:10:31 PM  (Reporting)  Theater Prevalences Theater_Southeastern_American_Seas Ordered Value: 100
3:10:31 PM  (Reporting)  Theater Prevalences Theater_South_European_Seas Ordered Value: 100
3:10:31 PM  (Reporting)  Theater Prevalences Theater_North_European_Seas Ordered Value: 100
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Theater 375 Theater_Balkans (Land)
3:10:31 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 3301 Overall power (enemies): 5458 Ratio: 0.51
3:10:31 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  857
3:10:31 PM  (Reporting)  Making Naval Values Map: 375 Balkans LAND Overall power(self): 423 Overall power (enemies): 266 Nav Ratio: 1.35
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Theater 391 Theater_Middle_East (Land)
3:10:31 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 480 Overall power (enemies): 525 Ratio: 0.78
3:10:31 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  68
3:10:31 PM  (Reporting)  Making Naval Values Map: 391 Middle East LAND Overall power(self): 255 Overall power (enemies): 0 Nav Ratio: 5.00
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Theater 377 Theater_Russia (Land)
3:10:31 PM  (Reporting)  Making Land Theater Map: Theater_Russia Overall power(self): 657 Overall power (enemies): 0 Ratio: 5.00
3:10:31 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  6893
3:10:31 PM  (Reporting)  Making Naval Values Map: 377 Russia LAND Overall power(self): 382 Overall power (enemies): 0 Nav Ratio: 5.00
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Theater 376 Theater_Poland (Land)
3:10:31 PM  (Reporting)  Making Land Theater Map: Theater_Poland Overall power(self): 204 Overall power (enemies): 1498 Ratio: 0.20
3:10:31 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3560
3:10:31 PM  (Reporting)  Making Naval Values Map: 376 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Theater 392 Theater_Ottoman (Land)
3:10:31 PM  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 3064 Overall power (enemies): 0 Ratio: 5.00
3:10:31 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:10:31 PM  (Reporting)  Making Naval Values Map: 392 Ottoman LAND Overall power(self): 363 Overall power (enemies): 220 Nav Ratio: 1.40
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Theater 390 Theater_Near_East (Land)
3:10:31 PM  (Reporting)  Making Land Theater Map: Theater_Near_East Overall power(self): 111 Overall power (enemies): 0 Ratio: 5.00
3:10:31 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:10:31 PM  (Reporting)  Making Naval Values Map: 390 Near East LAND Overall power(self): 342 Overall power (enemies): 0 Nav Ratio: 5.00
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Theater 435 Theater_Western_Pacific (Nav)
3:10:31 PM  (Reporting)  Making Naval Values Map: 435 Western Pacific NAV Overall power(self): 1097 Overall power (enemies): 108 Nav Ratio: 5.00
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Theater 434 Theater_Indian_Ocean (Nav)
3:10:31 PM  (Reporting)  Making Naval Values Map: 434 Indian Ocean NAV Overall power(self): 2497 Overall power (enemies): 0 Nav Ratio: 5.00
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Theater 432 Theater_Southeastern_American_Seas (Nav)
3:10:31 PM  (Reporting)  Making Naval Values Map: 432 Southeastern American Seas NAV Overall power(self): 440 Overall power (enemies): 132 Nav Ratio: 2.83
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Theater 429 Theater_South_European_Seas (Nav)
3:10:31 PM  (Reporting)  Making Naval Values Map: 429 South European Seas NAV Overall power(self): 1394 Overall power (enemies): 453 Nav Ratio: 2.62
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Theater 427 Theater_North_European_Seas (Nav)
3:10:31 PM  (Reporting)  Making Naval Values Map: 427 North European Seas NAV Overall power(self): 1523 Overall power (enemies): 379 Nav Ratio: 3.42
3:10:31 PM  (Reporting)  Commiting Naval Values Map: 375 Balkans LAND Overall power(self): 423 Overall power (enemies): 266 Nav Ratio: 1.35
3:10:31 PM  (Reporting)  Commiting Naval Values Map: 391 Middle East LAND Overall power(self): 255 Overall power (enemies): 0 Nav Ratio: 5.00
3:10:31 PM  (Reporting)  Commiting Naval Values Map: 377 Russia LAND Overall power(self): 382 Overall power (enemies): 0 Nav Ratio: 5.00
3:10:31 PM  (Reporting)  Commiting Naval Values Map: 376 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:10:31 PM  (Reporting)  Commiting Naval Values Map: 392 Ottoman LAND Overall power(self): 363 Overall power (enemies): 220 Nav Ratio: 1.40
3:10:31 PM  (Reporting)  Commiting Naval Values Map: 390 Near East LAND Overall power(self): 342 Overall power (enemies): 0 Nav Ratio: 5.00
3:10:31 PM  (Reporting)  Commiting Naval Values Map: 435 Western Pacific NAV Overall power(self): 1097 Overall power (enemies): 108 Nav Ratio: 5.00
3:10:31 PM  (Reporting)  Commiting Naval Values Map: 434 Indian Ocean NAV Overall power(self): 2497 Overall power (enemies): 0 Nav Ratio: 5.00
3:10:31 PM  (Reporting)  Commiting Naval Values Map: 432 Southeastern American Seas NAV Overall power(self): 440 Overall power (enemies): 132 Nav Ratio: 2.83
3:10:31 PM  (Reporting)  Commiting Naval Values Map: 429 South European Seas NAV Overall power(self): 1394 Overall power (enemies): 453 Nav Ratio: 2.62
3:10:31 PM  (Reporting)  Commiting Naval Values Map: 427 North European Seas NAV Overall power(self): 1523 Overall power (enemies): 379 Nav Ratio: 3.42
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  *** Land Theaters Special Regions ***
3:10:31 PM  (Reporting)  Theater 375 Theater_Balkans HQReg: 224 Dobrudja Max pick: Constantinople Max need: Herzegovina Max Val: Constantinople Naval Gathering: 215 Halkidiki
3:10:31 PM  (Reporting)  Theater 391 Theater_Middle_East HQReg: 813 Baghdad Max pick: Baghdad Max need: Huluf Max Val: Baghdad Naval Gathering: 813 Baghdad
3:10:31 PM  (Reporting)  Theater 377 Theater_Russia HQReg: 372 Kars Max pick: Kars Max need: Wolyn Max Val: Kars Naval Gathering: 331 Odessa
3:10:31 PM  (Reporting)  Theater 376 Theater_Poland HQReg: 224 Dobrudja Max pick: Mazowsze Max need: Wolyn Max Val: Odessa Naval Gathering: <None>
3:10:31 PM  (Reporting)  Theater 392 Theater_Ottoman HQReg: 850 Smyrna Max pick: Smyrna Max need: Gelibolu Max Val: Constantinople Naval Gathering: 862 Sinop
3:10:31 PM  (Reporting)  Theater 390 Theater_Near_East HQReg: 796 Judea Max pick: Judea Max need: Aqaba Max Val: Judea Naval Gathering: 798 Liban
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Final Gather Region for  377 Russia : 232 Constantinople
3:10:31 PM  (Reporting)  Final Gather Region for  392 Ottoman : 232 Constantinople
3:10:31 PM  (Reporting)  Final Gather Region for  390 Near East : 813 Baghdad
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Ended InitAndDumpData Ottoman Empire 1140 ms
3:10:31 PM  (Reporting)  *** Faction-wide algorithms ***
3:10:31 PM  (Reporting)  Ended BuildReplacements 9 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000009 Ottoman Empire
3:10:31 PM  (Reporting)  Sending proposal: *we can*
3:10:31 PM  (Reporting)  Checking wars, we have 1 underway
3:10:31 PM  (Reporting)  In the war vs 1000004 Austria WS is -9 for us as viewing faction
3:10:31 PM  (Reporting)  AcceptChance 22 Rolled 10
3:10:31 PM  (Reporting)  We propose peace as loser
3:10:31 PM  (Reporting)  Proposing reparations total value 3
3:10:31 PM  (Reporting)  Proposing reparations total value 6
3:10:31 PM  (Reporting)  Proposing reparations total value 8
3:10:31 PM  (Reporting)  Proposing reparations total value 11
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 67 ms
3:10:31 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:10:31 PM  (Reporting)  Steel Level 1 Amount 4
3:10:31 PM  (Reporting)  Money Level 3 Amount 113
3:10:31 PM  (Reporting)  Conscripts Level 6 Amount 313
3:10:31 PM  (Reporting)  Ended BuildNewUnits Bought: 0 39 ms
3:10:31 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
3:10:31 PM  (Reporting)  _MFC_ Merging 1042044 Mshavir Pasha' Fleet into 1060869 1st River Sqd.
3:10:31 PM  (Reporting)  _MFC_ Merging 1060869 Mshavir Pasha' Fleet into 1060870 Birinci Tasima Filosu
3:10:31 PM  (Reporting)  _MFC_ New Fleet managed Ocean-going: 1060870 Mshavir Pasha' Fleet 3 Riverine: 1061360 1st River Sqd. 1
3:10:31 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1059057 Osman Pasha' Fleet
3:10:31 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1044638 nc Filosu
3:10:31 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1060443 Black Sea Trade
3:10:31 PM  (Reporting)  _MFC_ Merging 1060871 Mediterranean Trade into 1060444 Sekicinci Filosu
3:10:31 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1060444 2. Fleet
3:10:31 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1032829 Birinci Filosu
3:10:31 PM  (Reporting)  _MFC_ Transport Fleet created (Segment I): 1061361 Turkish Force 1 units in region 232 Constantinople from 1060870 Mshavir Pasha' Fleet
3:10:31 PM  (Reporting)  Ended ManageFleetsComposition 355 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating CallFleet (_CLF_)
3:10:31 PM  (Reporting)  1059245 On nc Redif Tugay, 850 Smyrna, Pow:29, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
3:10:31 PM  (Reporting)  1056399 Birinci Nazim Tugay, 850 Smyrna, Pow:36, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
3:10:31 PM  (Reporting)  1056799 Kurshid Pasha' Corps, 852 Izmit, Pow:239, Count: 6(l 1/L 5/S 0) is calling fleet this turn.
3:10:31 PM  (Reporting)  1049367 Dokuzuncu Nazim Tugay, 215 Halkidiki, Pow:35, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
3:10:31 PM  (Reporting)  1056916 1st MP Rgt, 232 Constantinople, Pow:6, Count: 1(l 0/L 0/S 1) is calling fleet this turn.
3:10:31 PM  (Reporting)  1059977 On ?kinci Redif Tugay, 232 Constantinople, Pow:24, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
3:10:31 PM  (Reporting)  1059061 Be?inci Redif Tugay, 232 Constantinople, Pow:24, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
3:10:31 PM  (Reporting)  1056794 Yedinci Redif Tugay, 232 Constantinople, Pow:24, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
3:10:31 PM  (Reporting)  1053559 On Birinci Redif Tugay, 232 Constantinople, Pow:24, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
3:10:31 PM  (Reporting)  1053555 Sekicinci Redif Tugay, 232 Constantinople, Pow:24, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
3:10:31 PM  (Reporting)  1056258 Bosnali Tugayi, 232 Constantinople, Pow:32, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
3:10:31 PM  (Reporting)  1060446 Ikinci Tugay, 232 Constantinople, Pow:37, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
3:10:31 PM  (Reporting)  1036913 2. Turkish Force, 232 Constantinople, Pow:54, Count: 4(l 0/L 1/S 3) is calling fleet this turn.
3:10:31 PM  (Reporting)  1055130 3. Turkish Force, 232 Constantinople, Pow:57, Count: 2(l 0/L 2/S 0) is calling fleet this turn.
3:10:31 PM  (Reporting)  1059059 5. Turkish Force, 232 Constantinople, Pow:61, Count: 2(l 0/L 2/S 0) is calling fleet this turn.
3:10:31 PM  (Reporting)  1038950 Abdi Pasha' Corps, 232 Constantinople, Pow:523, Count: 5(l 1/L 3/S 1) is calling fleet this turn.
3:10:31 PM  (Reporting)  1056798 mar Pasha' Corps, 862 Sinop, Pow:784, Count: 9(l 3/L 4/S 2) is calling fleet this turn.
3:10:31 PM  (Reporting)  1039980 Riza Pasha' Army, 224 Dobrudja, Pow:292, Count: 6(l 2/L 1/S 3) is calling fleet this turn.
3:10:31 PM  (Reporting)  Ended CallFleet 4 ms
3:10:31 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
3:10:31 PM  (Reporting)  _LFG_ 1008445 Basra Garnizon, 811 Basra, Pow:24, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:10:31 PM  (Reporting)  _LFG_ 1008451 Jerusalem Garnizon, 796 Judea, Pow:24, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:10:31 PM  (Reporting)  _LFG_ 1052458 1.Garrison Bn. Consulate, 429 Tripolitania, Pow:6, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:10:31 PM  (Reporting)  _LFG_ 1008442 Baghdad Garnizon, 813 Baghdad, Pow:24, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:10:31 PM  (Reporting)  _LFG_ 1008448 Damascus Garnizon, 800 Syria, Pow:24, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:10:31 PM  (Reporting)  _LFG_ 1008408 Beirut Garnizon, 798 Liban, Pow:97, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:10:31 PM  (Reporting)  _LFG_ 1008454 Aleppo Garnizon, 802 Aleppo, Pow:24, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:10:31 PM  (Reporting)  _LFG_ 1008331 Smyrna Mstahkem Mevki, 850 Smyrna, Pow:337, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:10:31 PM  (Reporting)  _LFG_ 1008283 Canakkale Mstahkem Mevki, 849 Canakkale, Pow:327, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:10:31 PM  (Reporting)  _LFG_ 1008267 Gelibolu Mstahkem Mevki, 231 Gelibolu, Pow:284, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:10:31 PM  (Reporting)  _LFG_ 1008374 Trabzon Mstahkem Mevki, 863 Trabzon, Pow:337, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:10:31 PM  (Reporting)  _LFG_ 1008251 Catalca Mstahkem Mevki, 232 Constantinople, Pow:284, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:10:31 PM  (Reporting)  _LFG_ 1008299 Edirne Mstahkem Mevki, 230 Andrianople, Pow:293, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:10:31 PM  (Reporting)  _LFG_ 1008358 Kars Mstahkem Mevki, 372 Kars, Pow:337, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:10:31 PM  (Reporting)  _LFG_ 1008315 Sinop Mstahkem Mevki, 862 Sinop, Pow:327, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:10:31 PM  (Reporting)  _LFG_ 1008414 Sofia Garnizon, 218 Bulgaria, Pow:82, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:10:31 PM  (Reporting)  Ended LockFixedGroups 2 ms
3:10:31 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:10:31 PM  (Reporting)  _SSU_ 1061020 On Yedinci Redif Tugay, 850 Smyrna, Pow:0, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
3:10:31 PM  (Reporting)  Ended SplitStaticUnits 1 ms
3:10:31 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
3:10:31 PM  (Reporting)  _ESR_ No theater can have a staging region.
3:10:31 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 375 Balkans
3:10:31 PM  (Reporting)  _PSR_ 375 Balkans 1031939 Supply Wagons is candidate for SR in 232 Constantinople taken from 1036913 2. Turkish Force
3:10:31 PM  (Reporting)  _PSR_ 375 Balkans 1008458 Mustafa Pasha is candidate for SR in 224 Dobrudja taken from 1039980 Riza Pasha' Army
3:10:31 PM  (Reporting)  Ended Prepare Strategic Redeployment 18 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 375 Balkans
3:10:31 PM  (Reporting)  Ended Execute Strategic Redeployment 49 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 391 Middle East
3:10:31 PM  (Reporting)  _PSR_ 391 Middle East 1006623 Supply Wagons is candidate for SR in 813 Baghdad taken from 1047182 Supply Wagons
3:10:31 PM  (Reporting)  Ended Prepare Strategic Redeployment 2 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 391 Middle East
3:10:31 PM  (Reporting)  Ended Execute Strategic Redeployment 7 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 377 Russia
3:10:31 PM  (Reporting)  _PSR_ 377 Russia 1015341 nc Redif Tugay is candidate for SR in 232 Constantinople taken from 1055130 3. Turkish Force
3:10:31 PM  (Reporting)  _PSR_ 377 Russia 1008038 1. ve 2. nc Taburu is candidate for SR in 232 Constantinople taken from 1036913 2. Turkish Force
3:10:31 PM  (Reporting)  _PSR_ 377 Russia 1008204 nc Bashi-bazouk is candidate for SR in 232 Constantinople taken from 1055130 3. Turkish Force
3:10:31 PM  (Reporting)  _PSR_ 377 Russia 1008197 Birinci Bashi-bazouk is candidate for SR in 232 Constantinople taken from 1059059 5. Turkish Force
3:10:31 PM  (Reporting)  _PSR_ 377 Russia 1008193 Ikinci Tugay is candidate for SR in 232 Constantinople taken from 1060446 Ikinci Tugay
3:10:31 PM  (Reporting)  _PSR_ 377 Russia 1031939 Supply Wagons is candidate for SR in 232 Constantinople taken from 1036913 2. Turkish Force
3:10:31 PM  (Reporting)  _PSR_ 377 Russia 1028174 Ikinci Nazim Tugay is candidate for SR in 232 Constantinople taken from 1059059 5. Turkish Force
3:10:31 PM  (Reporting)  _PSR_ 377 Russia 1053560 On Birinci Redif Tugay is candidate for SR in 232 Constantinople taken from 1053559 On Birinci Redif Tugay
3:10:31 PM  (Reporting)  _PSR_ 377 Russia 1053556 Sekicinci Redif Tugay is candidate for SR in 232 Constantinople taken from 1053555 Sekicinci Redif Tugay
3:10:31 PM  (Reporting)  _PSR_ 377 Russia 1008245 On Yedinci Bashi-bazouk is candidate for SR in 232 Constantinople taken from 1036913 2. Turkish Force
3:10:31 PM  (Reporting)  Ended Prepare Strategic Redeployment 13 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 377 Russia
3:10:31 PM  (Reporting)  Ended Execute Strategic Redeployment 89 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 376 Poland
3:10:31 PM  (Reporting)  _PSR_ 376 Poland 1008458 Mustafa Pasha is candidate for SR in 224 Dobrudja taken from 1039980 Riza Pasha' Army
3:10:31 PM  (Reporting)  Ended Prepare Strategic Redeployment 2 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 376 Poland
3:10:31 PM  (Reporting)  Ended Execute Strategic Redeployment 13 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 392 Ottoman
3:10:31 PM  (Reporting)  _PSR_ 392 Ottoman 1008103 Drdnc Kolordu is candidate for SR in 862 Sinop taken from 1056798 mar Pasha' Corps
3:10:31 PM  (Reporting)  _PSR_ 392 Ottoman 1015341 nc Redif Tugay is candidate for SR in 232 Constantinople taken from 1055130 3. Turkish Force
3:10:31 PM  (Reporting)  _PSR_ 392 Ottoman 1008074 nc Kolordu is candidate for SR in 862 Sinop taken from 1056798 mar Pasha' Corps
3:10:31 PM  (Reporting)  _PSR_ 392 Ottoman 1040162 On ?kinci Redif Tugay is candidate for SR in 232 Constantinople taken from 1059977 On ?kinci Redif Tugay
3:10:31 PM  (Reporting)  _PSR_ 392 Ottoman 1031948 Onuncu Redif Tugay is candidate for SR in 858 Burdur taken from 1047183 Onuncu Redif Tugay
3:10:31 PM  (Reporting)  _PSR_ 392 Ottoman 1028174 Ikinci Nazim Tugay is candidate for SR in 232 Constantinople taken from 1059059 5. Turkish Force
3:10:31 PM  (Reporting)  _PSR_ 392 Ottoman 1008015 Birinci Kolordu is candidate for SR in 232 Constantinople taken from 1038950 Abdi Pasha' Corps
3:10:31 PM  (Reporting)  _PSR_ 392 Ottoman 1043687 On Be?inci Redif Tugay is candidate for SR in 232 Constantinople taken from 1060452 On Be?inci Redif Tugay
3:10:31 PM  (Reporting)  _PSR_ 392 Ottoman 1056400 Birinci Nazim Tugay is candidate for SR in 850 Smyrna taken from 1056399 Birinci Nazim Tugay
3:10:31 PM  (Reporting)  _PSR_ 392 Ottoman 1008468 Ikinci Filosu is candidate for SR in 232 Constantinople taken from 1060870 Mshavir Pasha' Fleet
3:10:31 PM  (Reporting)  Ended Prepare Strategic Redeployment 22 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 392 Ottoman
3:10:31 PM  (Reporting)  Ended Execute Strategic Redeployment 110 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 390 Near East
3:10:31 PM  (Reporting)  _PSR_ 390 Near East 1040592 Sekicinci Nazim Tugay is candidate for SR in 796 Judea taken from 1044037 Sekicinci Nazim Tugay
3:10:31 PM  (Reporting)  _PSR_ 390 Near East 1015947 Drdnc Redif Tugay is candidate for SR in 813 Baghdad taken from 1054591 Drdnc Redif Tugay
3:10:31 PM  (Reporting)  _PSR_ 390 Near East 1006623 Supply Wagons is candidate for SR in 813 Baghdad taken from 1047182 Supply Wagons
3:10:31 PM  (Reporting)  _PSR_ 390 Near East 1036501 On Drdnc Redif Tugay is candidate for SR in 802 Aleppo taken from 1045114 On Drdnc Redif Tugay
3:10:31 PM  (Reporting)  Ended Prepare Strategic Redeployment 2 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 390 Near East
3:10:31 PM  (Reporting)  Ended Execute Strategic Redeployment 30 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  *** Theaters algorithms 375 Theater_Balkans ***
3:10:31 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:10:31 PM  (Reporting)  Ended PrivilegedCombine 3 ms
3:10:31 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:10:31 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:10:31 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
3:10:31 PM  (Reporting)  Ended ReconAndRaids 2 ms
3:10:31 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:10:31 PM  (Reporting)  Ended SplitGroups 32 ms
3:10:31 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:10:31 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:10:31 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:10:31 PM  (Reporting)  Ended Damaged Units 324 ms
3:10:31 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:10:31 PM  (Reporting)  _GAO_ Step 1 1049367 Dokuzuncu Nazim Tugay, 215 Halkidiki, Pow:35, Count: 1(l 0/L 1/S 0) is garrisoning region 215 Halkidiki SelfVal 573
3:10:31 PM  (Reporting)  Agenda: Garrison, Value: 42500, Region: 215 Halkidiki
3:10:31 PM  (Reporting)  _GAO_ Step 1 1059978 Sekicinci Bashi-bazouk, 222 Ludogoria, Pow:32, Count: 1(l 0/L 1/S 0) is garrisoning region 222 Ludogoria SelfVal 182
3:10:31 PM  (Reporting)  Agenda: Garrison, Value: 11830, Region: 222 Ludogoria
3:10:31 PM  (Reporting)  Ended GarrisonObjectives 2 ms
3:10:31 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:10:31 PM  (Reporting)  Ended CheckBesieging 8 ms
3:10:31 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:10:31 PM  (Reporting)  Ended Evacuate Force (_EVA_) 9 ms
3:10:31 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:10:31 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 45 ms
3:10:31 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:10:31 PM  (Reporting)  _CLD_ Leader (Split Segment III) Riza Pasha in Dobrudja has been detached from group 1039980 6. Turkish Army
3:10:31 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1061362 Riza Pasha 224 Dobrudja toward 1039980 6. Turkish Army, 224 Dobrudja, Pow:208, Count: 5(l 1/L 1/S 3)
3:10:31 PM  (Reporting)  Ended Check Leaders 76 ms
3:10:31 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:10:31 PM  (Reporting)  Ended Make Superior Group 974 ms
3:10:31 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 375 Balkans
3:10:31 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 32 in Baltic Maritime Trade
3:10:31 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 16 in North Sea Maritime Trade
3:10:31 PM  (Reporting)  _AFA_ 1061361 Turkish Force has been given the mission Agenda: Naval Calling, Value: 2150, Region: 232 Constantinople
3:10:31 PM  (Reporting)  _AFA_ 1061360 1st River Sqd. has been given the mission Agenda: Naval Calling, Value: 1200, Region: 232 Constantinople
3:10:31 PM  (Reporting)  _NVS_ : Nav Supp 1060870 Mshavir Pasha' Fleet chance: 40 failed.
3:10:31 PM  (Reporting)  _AFA_ 1060870 Mshavir Pasha' Fleet has been given the mission Agenda: Naval Calling, Value: 1425, Region: 232 Constantinople
3:10:31 PM  (Reporting)  Ended AssignFleetsOperations 5 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:10:31 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1060872 19. Agir Topu Alayi in 230 Andrianople
3:10:31 PM  (Reporting)  Ended Split Supports
3:10:31 PM  (Reporting)  Start of AI Check for Land Resupply
3:10:31 PM  (Reporting)  Ended CheckForLandResupply 421 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:10:31 PM  (Reporting)  1049367 Dokuzuncu Nazim Tugay, 215 Halkidiki, Pow:35, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 8600, Region: 215 Halkidiki
3:10:31 PM  (Reporting)  1038950 Abdi Pasha' Corps, 232 Constantinople, Pow:523, Count: 5(l 1/L 3/S 1) Agenda: Keep Position, Value: 36800, Region: 232 Constantinople
3:10:31 PM  (Reporting)  1059978 Sekicinci Bashi-bazouk, 222 Ludogoria, Pow:32, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 18350, Region: 222 Ludogoria
3:10:31 PM  (Reporting)  1039980 Riza Pasha' Army, 224 Dobrudja, Pow:292, Count: 6(l 2/L 1/S 3) Agenda: Keep Position, Value: 15700, Region: 224 Dobrudja
3:10:31 PM  (Reporting)  Ended KeepPosition 6 ms
3:10:31 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:10:31 PM  (Reporting)  Ended ReinforceFront 0 ms
3:10:31 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:10:31 PM  (Reporting)  Ended Concentrate Stacks 9666 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  *** Theaters algorithms 391 Theater_Middle_East ***
3:10:31 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:10:31 PM  (Reporting)  Ended PrivilegedCombine 4 ms
3:10:31 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:10:31 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:10:31 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
3:10:31 PM  (Reporting)  Ended ReconAndRaids 2 ms
3:10:31 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:10:31 PM  (Reporting)  Ended SplitGroups 11 ms
3:10:31 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:10:31 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:10:31 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:10:31 PM  (Reporting)  Ended Damaged Units 0 ms
3:10:31 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:10:31 PM  (Reporting)  _GAO_ Step 1 1054591 Drdnc Redif Tugay, 813 Baghdad, Pow:40, Count: 1(l 0/L 1/S 0) is garrisoning region 813 Baghdad SelfVal 499
3:10:31 PM  (Reporting)  Agenda: Garrison, Value: 24950, Region: 813 Baghdad
3:10:31 PM  (Reporting)  Ended GarrisonObjectives 2 ms
3:10:31 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:10:31 PM  (Reporting)  Ended CheckBesieging 13 ms
3:10:31 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:10:31 PM  (Reporting)  Ended Evacuate Force (_EVA_) 14 ms
3:10:31 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:10:31 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 14 ms
3:10:31 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:10:31 PM  (Reporting)  Ended Check Leaders 0 ms
3:10:31 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:10:31 PM  (Reporting)  Ended Make Superior Group 0 ms
3:10:31 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 391 Middle East
3:10:31 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 32 in Baltic Maritime Trade
3:10:31 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 16 in North Sea Maritime Trade
3:10:31 PM  (Reporting)  _AFA_ 1044638 nc Filosu has been given the mission Agenda: Resupply, Value: 13800, Region: 811 Basra
3:10:31 PM  (Reporting)  _AFA_ 1044638 nc Filosu has been given the mission Agenda: Naval Docking, Value: 483, Region: 791 Aqaba
3:10:31 PM  (Reporting)  Ended AssignFleetsOperations 194 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:10:31 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1047182 Supply Wagons in 813 Baghdad
3:10:31 PM  (Reporting)  Ended Split Supports
3:10:31 PM  (Reporting)  Start of AI Check for Land Resupply
3:10:31 PM  (Reporting)  Ended CheckForLandResupply 7 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:10:31 PM  (Reporting)  Ended KeepPosition 0 ms
3:10:31 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:10:31 PM  (Reporting)  Ended ReinforceFront 0 ms
3:10:31 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:10:31 PM  (Reporting)  Ended Concentrate Stacks 321 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  *** Theaters algorithms 377 Theater_Russia ***
3:10:31 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:10:31 PM  (Reporting)  Ended PrivilegedCombine 8 ms
3:10:31 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:10:31 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:10:31 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
3:10:31 PM  (Reporting)  Ended ReconAndRaids 7 ms
3:10:31 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:10:31 PM  (Reporting)  Ended SplitGroups 9 ms
3:10:31 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:10:31 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:10:31 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:10:31 PM  (Reporting)  Ended Damaged Units 1 ms
3:10:31 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:10:31 PM  (Reporting)  Ended GarrisonObjectives 5 ms
3:10:31 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:10:31 PM  (Reporting)  Ended CheckBesieging 40 ms
3:10:31 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:10:31 PM  (Reporting)  Ended Evacuate Force (_EVA_) 41 ms
3:10:31 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:10:31 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 42 ms
3:10:31 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:10:31 PM  (Reporting)  Ended Check Leaders 1 ms
3:10:31 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:10:31 PM  (Reporting)  Ended Make Superior Group 3 ms
3:10:31 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 377 Russia
3:10:31 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 32 in Baltic Maritime Trade
3:10:31 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 16 in North Sea Maritime Trade
3:10:31 PM  (Reporting)  _AFA_ 1061363 Drdnc Filosu has been given the mission Agenda: Patrol Convoy Box, Value: 11000, Region: 2196 Baltic Maritime Trade
3:10:31 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Baltic Maritime Trade
3:10:31 PM  (Reporting)  _AFA_ 1059057 Osman Pasha' Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 16700, Region: 2196 Baltic Maritime Trade
3:10:31 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in North Sea Maritime Trade
3:10:31 PM  (Reporting)  _AFA_ 1059057 Osman Pasha' Fleet has been given the mission Agenda: Naval Superiority, Value: 8112, Region: 2223 Gulf of Danzig
3:10:31 PM  (Reporting)  _AFA_ 1059057 Osman Pasha' Fleet has been given the mission Agenda: Naval Docking, Value: 1320, Region: 250 Livonia
3:10:31 PM  (Reporting)  Ended AssignFleetsOperations 289 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:10:31 PM  (Reporting)  Ended Split Supports
3:10:31 PM  (Reporting)  Start of AI Check for Land Resupply
3:10:31 PM  (Reporting)  Ended CheckForLandResupply 51 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:10:31 PM  (Reporting)  1052838 Birinci Redif Tugay, 330 Bissarabya, Pow:31, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 17750, Region: 330 Bissarabya
3:10:31 PM  (Reporting)  Ended KeepPosition 2 ms
3:10:31 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:10:31 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:10:31 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:10:31 PM  (Reporting)  Ended Concentrate Stacks 1 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  *** Theaters algorithms 376 Theater_Poland ***
3:10:31 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:10:31 PM  (Reporting)  Ended PrivilegedCombine 4 ms
3:10:31 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:10:31 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:10:31 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
3:10:31 PM  (Reporting)  Ended ReconAndRaids 2 ms
3:10:31 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:10:31 PM  (Reporting)  Ended SplitGroups 2 ms
3:10:31 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:10:31 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:10:31 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:10:31 PM  (Reporting)  Ended Damaged Units 0 ms
3:10:31 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:10:31 PM  (Reporting)  Ended GarrisonObjectives 1 ms
3:10:31 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:10:31 PM  (Reporting)  Ended CheckBesieging 4 ms
3:10:31 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:10:31 PM  (Reporting)  Ended Evacuate Force (_EVA_) 4 ms
3:10:31 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:10:31 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 4 ms
3:10:31 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:10:31 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 376 Poland
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:10:31 PM  (Reporting)  Ended Split Supports
3:10:31 PM  (Reporting)  Start of AI Check for Land Resupply
3:10:31 PM  (Reporting)  Ended CheckForLandResupply 6 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:10:31 PM  (Reporting)  1059979 nc Svari Firka, 243 Podolia, Pow:82, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 9296, Region: 243 Podolia
3:10:31 PM  (Reporting)  Ended KeepPosition 3 ms
3:10:31 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:10:31 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:10:31 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:10:31 PM  (Reporting)  Ended Concentrate Stacks 33 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  *** Theaters algorithms 392 Theater_Ottoman ***
3:10:31 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:10:31 PM  (Reporting)  Ended PrivilegedCombine 4 ms
3:10:31 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:10:31 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:10:31 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
3:10:31 PM  (Reporting)  Ended ReconAndRaids 2 ms
3:10:31 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:10:31 PM  (Reporting)  Ended SplitGroups 17 ms
3:10:31 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:10:31 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:10:31 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:10:31 PM  (Reporting)  Ended Damaged Units 1 ms
3:10:31 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:10:31 PM  (Reporting)  _GAO_ Step 1 1042573 Altinci Nazim Tugay, 873 Erzurum, Pow:37, Count: 1(l 0/L 1/S 0) is garrisoning region 873 Erzurum SelfVal 199
3:10:31 PM  (Reporting)  Agenda: Garrison, Value: 5572, Region: 873 Erzurum
3:10:31 PM  (Reporting)  Ended GarrisonObjectives 2 ms
3:10:31 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:10:31 PM  (Reporting)  Ended CheckBesieging 8 ms
3:10:31 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:10:31 PM  (Reporting)  Ended Evacuate Force (_EVA_) 8 ms
3:10:31 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:10:31 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 9 ms
3:10:31 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:10:31 PM  (Reporting)  _CLD_ Leader (Split Segment IV) mar Pasha in Sinop has been detached from group 1056798 Abdlkerim Nadir Pasha' Corps
3:10:31 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1061364 mar Pasha 862 Sinop toward 1056798 Abdlkerim Nadir Pasha' Corps, 862 Sinop, Pow:723, Count: 8(l 2/L 4/S 2)
3:10:31 PM  (Reporting)  Ended Check Leaders 82 ms
3:10:31 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:10:31 PM  (Reporting)  Ended Make Superior Group 0 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:10:31 PM  (Reporting)  Ended Split Supports
3:10:31 PM  (Reporting)  Start of AI Check for Land Resupply
3:10:31 PM  (Reporting)  Ended CheckForLandResupply 41 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:10:31 PM  (Reporting)  Ended KeepPosition 0 ms
3:10:31 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:10:31 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:10:31 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:10:31 PM  (Reporting)  Ended Concentrate Stacks 0 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  *** Theaters algorithms 390 Theater_Near_East ***
3:10:31 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:10:31 PM  (Reporting)  Ended PrivilegedCombine 2 ms
3:10:31 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:10:31 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:10:31 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
3:10:31 PM  (Reporting)  Ended ReconAndRaids 1 ms
3:10:31 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:10:31 PM  (Reporting)  Ended SplitGroups 4 ms
3:10:31 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:10:31 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:10:31 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:10:31 PM  (Reporting)  Ended Damaged Units 0 ms
3:10:31 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:10:31 PM  (Reporting)  _GAO_ Step 1 1044037 Sekicinci Nazim Tugay, 796 Judea, Pow:37, Count: 1(l 0/L 1/S 0) is garrisoning region 796 Judea SelfVal 376
3:10:31 PM  (Reporting)  Agenda: Garrison, Value: 9400, Region: 796 Judea
3:10:31 PM  (Reporting)  _GAO_ Step 1 1045114 On Drdnc Redif Tugay, 802 Aleppo, Pow:29, Count: 1(l 0/L 1/S 0) is garrisoning region 802 Aleppo SelfVal 49
3:10:31 PM  (Reporting)  Agenda: Garrison, Value: 2646, Region: 802 Aleppo
3:10:31 PM  (Reporting)  Ended GarrisonObjectives 1 ms
3:10:31 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:10:31 PM  (Reporting)  Ended CheckBesieging 4 ms
3:10:31 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:10:31 PM  (Reporting)  Ended Evacuate Force (_EVA_) 4 ms
3:10:31 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:10:31 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 5 ms
3:10:31 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:10:31 PM  (Reporting)  Ended Make Superior Group 0 ms
3:10:31 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 390 Near East
3:10:31 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in North Sea Maritime Trade
3:10:31 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 16 in North Sea Maritime Trade
3:10:31 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:10:31 PM  (Reporting)  Ended Split Supports
3:10:31 PM  (Reporting)  Start of AI Check for Land Resupply
3:10:31 PM  (Reporting)  Ended CheckForLandResupply 16 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:10:31 PM  (Reporting)  Ended KeepPosition 0 ms
3:10:31 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:10:31 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:10:31 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:10:31 PM  (Reporting)  Ended Concentrate Stacks 0 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 375 Theater_Balkans ***
3:10:31 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:10:31 PM  (Reporting)  Ended DistantGarrison 0 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 391 Theater_Middle_East ***
3:10:31 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:10:31 PM  (Reporting)  Ended DistantGarrison 64 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 377 Theater_Russia ***
3:10:31 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:10:31 PM  (Reporting)  Ended DistantGarrison 0 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 376 Theater_Poland ***
3:10:31 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:10:31 PM  (Reporting)  Ended DistantGarrison 0 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 392 Theater_Ottoman ***
3:10:31 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:10:31 PM  (Reporting)  Ended DistantGarrison 0 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 390 Theater_Near_East ***
3:10:31 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:10:31 PM  (Reporting)  Ended DistantGarrison 0 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 16894 AllOppPowLand: 8435 AllOwnPowNav: 8716 AllOppPowNav 1558
3:10:31 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  *** Starting process on extended theater 375 Theater_Balkans Owned armies (extended): 34 Enemy armies: 32 Land Ratio: 0.51 Land Core Ratio: 1.29  ***
3:10:31 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:10:31 PM  (Reporting)  1059064 On Yedinci Redif Blge (Pow.95)
3:10:31 PM  (Reporting)  1043601 On Ikinci Redif Blge (Pow.97)
3:10:31 PM  (Reporting)  1056799 Kurshid Pasha' Corps (Pow.239)
3:10:31 PM  (Reporting)  1049367 Dokuzuncu Nazim Tugay (Pow.35)
3:10:31 PM  (Reporting)  1008347 Plevne Mstahkem Mevki (Pow.50)
3:10:31 PM  (Reporting)  1056916 1st MP Rgt (Pow.6)
3:10:31 PM  (Reporting)  1060452 On Be?inci Redif Tugay (Pow.17)
3:10:31 PM  (Reporting)  1059977 On ?kinci Redif Tugay (Pow.24)
3:10:31 PM  (Reporting)  1059061 Be?inci Redif Tugay (Pow.24)
3:10:31 PM  (Reporting)  1056794 Yedinci Redif Tugay (Pow.24)
3:10:31 PM  (Reporting)  1053559 On Birinci Redif Tugay (Pow.24)
3:10:31 PM  (Reporting)  1053555 Sekicinci Redif Tugay (Pow.24)
3:10:31 PM  (Reporting)  1056258 Bosnali Tugayi (Pow.32)
3:10:31 PM  (Reporting)  1060446 Ikinci Tugay (Pow.37)
3:10:31 PM  (Reporting)  1036913 2. Turkish Force (Pow.54)
3:10:31 PM  (Reporting)  1055130 3. Turkish Force (Pow.57)
3:10:31 PM  (Reporting)  1059059 5. Turkish Force (Pow.61)
3:10:31 PM  (Reporting)  1038950 Abdi Pasha' Corps (Pow.523)
3:10:31 PM  (Reporting)  1059972 Yedinci Nazim Tugay (Pow.32)
3:10:31 PM  (Reporting)  1055731 nc Nazim Tugay (Pow.32)
3:10:31 PM  (Reporting)  1059060 Ikinci Redif Tugay (Pow.33)
3:10:31 PM  (Reporting)  1059973 4. Turkish Force (Pow.68)
3:10:31 PM  (Reporting)  1060875 Onuncu Redif Blge (Pow.74)
3:10:31 PM  (Reporting)  1053996 Yedinci Redif Blge (Pow.74)
3:10:31 PM  (Reporting)  1060872 19. Agir Topu Alayi (Pow.97)
3:10:31 PM  (Reporting)  1059978 Sekicinci Bashi-bazouk (Pow.32)
3:10:31 PM  (Reporting)  1059982 13. Agir Topu Alayi (Pow.14)
3:10:31 PM  (Reporting)  1039980 Riza Pasha' Army (Pow.292)
3:10:31 PM  (Reporting)  1052838 Birinci Redif Tugay (Pow.31)
3:10:31 PM  (Reporting)  1059979 nc Svari Firka (Pow.82)
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Secondary Region 230 Andrianople Pick 47 has enough garrison (Value: 293) - evaluation skipped
3:10:31 PM  (Reporting)  Primary Region 232 Constantinople Pick 100 has enough garrison (Value: 807) - evaluation skipped
3:10:31 PM  (Reporting)  Secondary Region 215 Halkidiki Pick 38 has enough garrison (Value: 70) - evaluation skipped
3:10:31 PM  (Reporting)  Secondary Region 218 Bulgaria Pick 32 has enough garrison (Value: 82) - evaluation skipped
3:10:31 PM  (Reporting)  Secondary Region 224 Dobrudja Pick 4 has enough garrison (Value: 292) - evaluation skipped
3:10:31 PM  (Reporting)  Secondary Region 222 Ludogoria Pick 8 has enough garrison (Value: 64) - evaluation skipped
3:10:31 PM  (Reporting)  Region 243 Podolia Pick 73 SelfVal 96 Need 1199  no group candidate found
3:10:31 PM  (Reporting)  Secondary Region 231 Gelibolu Pick 3 has enough garrison (Value: 284) - evaluation skipped
3:10:31 PM  (Reporting)  CheckRegionForOperation 1038950 Abdi Pasha' Corps, 232 Constantinople, Pow:523, Count: 5(l 1/L 3/S 1) Fitness 71 PickVal 4 SelfVal 20 AINeed 332
3:10:31 PM  (Reporting)  Agenda: Attack, Value: 1420, Region: 330 Bissarabya
3:10:31 PM  (Reporting)  Mobilizing auxiliary group 1060452 On Be?inci Redif Tugay
3:10:31 PM  (Reporting)  CheckRegionForOperation 1039980 Riza Pasha' Army, 224 Dobrudja, Pow:292, Count: 6(l 2/L 1/S 3) Fitness 74 PickVal 3 SelfVal 76 AINeed 197
3:10:31 PM  (Reporting)  Agenda: Defend, Value: 5624, Region: 211 Albania
3:10:31 PM  (Reporting)  Mobilizing auxiliary group 1008347 Plevne Mstahkem Mevki
3:10:31 PM  (Reporting)  Secondary Region 849 Canakkale Pick 4 has enough garrison (Value: 327) - evaluation skipped
3:10:31 PM  (Reporting)  Secondary Region 220 Rumelia Pick 2 has enough garrison (Value: 0) - evaluation skipped
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  *** Starting process on extended theater 391 Theater_Middle_East Owned armies (extended): 6 Enemy armies: 9 Land Ratio: 0.78 Land Core Ratio: 0.79  ***
3:10:31 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:10:31 PM  (Reporting)  1008180 Trablus Ordusu (Pow.0)
3:10:31 PM  (Reporting)  1056796 Yedinci Firka (Pow.111)
3:10:31 PM  (Reporting)  1047182 Supply Wagons (Pow.0)
3:10:31 PM  (Reporting)  1054591 Drdnc Redif Tugay (Pow.40)
3:10:31 PM  (Reporting)  1037437 Hseyin Avni Pasha' Force (Pow.163)
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Primary Region 813 Baghdad Pick 100 has enough garrison (Value: 64) - evaluation skipped
3:10:31 PM  (Reporting)  Secondary Region 811 Basra Pick 48 has enough garrison (Value: 24) - evaluation skipped
3:10:31 PM  (Reporting)  Secondary Region 815 Kirkuk Pick 2 has enough garrison (Value: 0) - evaluation skipped
3:10:31 PM  (Reporting)  Secondary Region 823 Medina Pick 18 has enough garrison (Value: 0) - evaluation skipped
3:10:31 PM  (Reporting)  Secondary Region 833 Kuwait Pick 4 has enough garrison (Value: 0) - evaluation skipped
3:10:31 PM  (Reporting)  Secondary Region 824 Djeddah Pick 3 has enough garrison (Value: 0) - evaluation skipped
3:10:31 PM  (Reporting)  Secondary Region 806 Mosul Pick 4 has enough garrison (Value: 0) - evaluation skipped
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  *** Starting process on extended theater 377 Theater_Russia Owned armies (extended): 6 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:10:31 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:10:31 PM  (Reporting)  1042573 Altinci Nazim Tugay (Pow.37)
3:10:31 PM  (Reporting)  1039980 Riza Pasha' Army (Pow.292)
3:10:31 PM  (Reporting)  1052838 Birinci Redif Tugay (Pow.31)
3:10:31 PM  (Reporting)  1059979 nc Svari Firka (Pow.82)
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  CheckRegionForOperation 1039980 Riza Pasha' Army, 224 Dobrudja, Pow:292, Count: 6(l 2/L 1/S 3) Fitness 75 PickVal 69 SelfVal 187 AINeed 189
3:10:31 PM  (Reporting)  Agenda: Attack, Value: 14025, Region: 331 Odessa
3:10:31 PM  (Reporting)  Region 246 Litauen Pick 49 SelfVal 138 Need 216  no group candidate found
3:10:31 PM  (Reporting)  Primary Region 372 Kars Pick 100 has enough garrison (Value: 337) - evaluation skipped
3:10:31 PM  (Reporting)  CheckRegionForOperation 1039980 Riza Pasha' Army, 224 Dobrudja, Pow:292, Count: 6(l 2/L 1/S 3) Fitness 74 PickVal 37 SelfVal 111 AINeed 216
3:10:31 PM  (Reporting)  Agenda: Attack, Value: 8214, Region: 352 Rostov
3:10:31 PM  (Reporting)  Region 311 Yaransk Pick 2 SelfVal 13 Need 216  no group candidate found
3:10:31 PM  (Reporting)  Region 297 Smolensk Pick 36 SelfVal 110 Need 216  no group candidate found
3:10:31 PM  (Reporting)  Region 363 Gruzniya Pick 16 SelfVal 60 Need 216  no group candidate found
3:10:31 PM  (Reporting)  Region 386 Perm Pick 56 SelfVal 154 Need 216  no group candidate found
3:10:31 PM  (Reporting)  Region 240 Pripyat Pick 17 SelfVal 33 Need 1080  no group candidate found
3:10:31 PM  (Reporting)  Secondary Region 370 Giorgia Pick 37 has enough garrison (Value: 0) - evaluation skipped
3:10:31 PM  (Reporting)  Region 384 Vyatka Pick 2 SelfVal 13 Need 216  no group candidate found
3:10:31 PM  (Reporting)  Region 324 Tzaritsyn Pick 32 SelfVal 100 Need 216  no group candidate found
3:10:31 PM  (Reporting)  Region 301 Moskva Pick 94 SelfVal 228 Need 216  no group candidate found
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  *** Starting process on extended theater 376 Theater_Poland Owned armies (extended): 2 Enemy armies: 5 Land Ratio: 0.20 Land Core Ratio: 5.00  ***
3:10:31 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:10:31 PM  (Reporting)  1052838 Birinci Redif Tugay (Pow.31)
3:10:31 PM  (Reporting)  1059979 nc Svari Firka (Pow.82)
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Region 237 Ostrowa Pick 5 SelfVal 13 Need 1080  no group candidate found
3:10:31 PM  (Reporting)  Region 236 Modlin Pick 20 SelfVal 37 Need 1080  no group candidate found
3:10:31 PM  (Reporting)  Region 235 Mazowsze Pick 100 SelfVal 126 Need 1080  no group candidate found
3:10:31 PM  (Reporting)  Region 331 Odessa Pick 69 SelfVal 187 Need 189  no group candidate found
3:10:31 PM  (Reporting)  Region 336 Kiew Pick 73 SelfVal 187 Need 216  no group candidate found
3:10:31 PM  (Reporting)  Region 234 Wielkopolska Pick 45 SelfVal 69 Need 1080  no group candidate found
3:10:31 PM  (Reporting)  Region 246 Litauen Pick 49 SelfVal 138 Need 216  no group candidate found
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  *** Starting process on extended theater 392 Theater_Ottoman Owned armies (extended): 30 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:10:31 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:10:31 PM  (Reporting)  1045114 On Drdnc Redif Tugay (Pow.29)
3:10:31 PM  (Reporting)  1047183 Onuncu Redif Tugay (Pow.29)
3:10:31 PM  (Reporting)  1061020 On Yedinci Redif Tugay (Pow.0)
3:10:31 PM  (Reporting)  1059245 On nc Redif Tugay (Pow.29)
3:10:31 PM  (Reporting)  1056399 Birinci Nazim Tugay (Pow.36)
3:10:31 PM  (Reporting)  1059064 On Yedinci Redif Blge (Pow.95)
3:10:31 PM  (Reporting)  1043601 On Ikinci Redif Blge (Pow.97)
3:10:31 PM  (Reporting)  1042573 Altinci Nazim Tugay (Pow.37)
3:10:31 PM  (Reporting)  1056799 Kurshid Pasha' Corps (Pow.239)
3:10:31 PM  (Reporting)  1056916 1st MP Rgt (Pow.6)
3:10:31 PM  (Reporting)  1060452 On Be?inci Redif Tugay (Pow.17)
3:10:31 PM  (Reporting)  1059977 On ?kinci Redif Tugay (Pow.24)
3:10:31 PM  (Reporting)  1059061 Be?inci Redif Tugay (Pow.24)
3:10:31 PM  (Reporting)  1056794 Yedinci Redif Tugay (Pow.24)
3:10:31 PM  (Reporting)  1053559 On Birinci Redif Tugay (Pow.24)
3:10:31 PM  (Reporting)  1053555 Sekicinci Redif Tugay (Pow.24)
3:10:31 PM  (Reporting)  1056258 Bosnali Tugayi (Pow.32)
3:10:31 PM  (Reporting)  1060446 Ikinci Tugay (Pow.37)
3:10:31 PM  (Reporting)  1036913 2. Turkish Force (Pow.54)
3:10:31 PM  (Reporting)  1055130 3. Turkish Force (Pow.57)
3:10:31 PM  (Reporting)  1059059 5. Turkish Force (Pow.61)
3:10:31 PM  (Reporting)  1038950 Abdi Pasha' Corps (Pow.523)
3:10:31 PM  (Reporting)  1056798 mar Pasha' Corps (Pow.784)
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Secondary Region 872 Diyarbakir Pick 5 has enough garrison (Value: 0) - evaluation skipped
3:10:31 PM  (Reporting)  Secondary Region 863 Trabzon Pick 19 has enough garrison (Value: 337) - evaluation skipped
3:10:31 PM  (Reporting)  Primary Region 372 Kars Pick 100 has enough garrison (Value: 337) - evaluation skipped
3:10:31 PM  (Reporting)  Primary Region 850 Smyrna Pick 100 has enough garrison (Value: 337) - evaluation skipped
3:10:31 PM  (Reporting)  Secondary Region 873 Erzurum Pick 23 has enough garrison (Value: 37) - evaluation skipped
3:10:31 PM  (Reporting)  Secondary Region 862 Sinop Pick 36 has enough garrison (Value: 327) - evaluation skipped
3:10:31 PM  (Reporting)  Primary Region 232 Constantinople Pick 100 has enough garrison (Value: 807) - evaluation skipped
3:10:31 PM  (Reporting)  Secondary Region 860 Ankara Pick 8 has enough garrison (Value: 0) - evaluation skipped
3:10:31 PM  (Reporting)  Secondary Region 849 Canakkale Pick 4 has enough garrison (Value: 327) - evaluation skipped
3:10:31 PM  (Reporting)  Secondary Region 802 Aleppo Pick 10 has enough garrison (Value: 53) - evaluation skipped
3:10:31 PM  (Reporting)  Secondary Region 867 Kilikya Pick 7 has enough garrison (Value: 0) - evaluation skipped
3:10:31 PM  (Reporting)  Secondary Region 231 Gelibolu Pick 3 has enough garrison (Value: 284) - evaluation skipped
3:10:31 PM  (Reporting)  Secondary Region 806 Mosul Pick 4 has enough garrison (Value: 0) - evaluation skipped
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  *** Starting process on extended theater 390 Theater_Near_East Owned armies (extended): 6 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:10:31 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:10:31 PM  (Reporting)  1044037 Sekicinci Nazim Tugay (Pow.37)
3:10:31 PM  (Reporting)  1045114 On Drdnc Redif Tugay (Pow.29)
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Primary Region 796 Judea Pick 100 has enough garrison (Value: 61) - evaluation skipped
3:10:31 PM  (Reporting)  Secondary Region 798 Liban Pick 3 has enough garrison (Value: 97) - evaluation skipped
3:10:31 PM  (Reporting)  Secondary Region 802 Aleppo Pick 10 has enough garrison (Value: 53) - evaluation skipped
3:10:31 PM  (Reporting)  Secondary Region 800 Syria Pick 20 has enough garrison (Value: 24) - evaluation skipped
3:10:31 PM  (Reporting)  Secondary Region 872 Diyarbakir Pick 5 has enough garrison (Value: 0) - evaluation skipped
3:10:31 PM  (Reporting)  Secondary Region 806 Mosul Pick 4 has enough garrison (Value: 0) - evaluation skipped
3:10:31 PM  (Reporting)  Secondary Region 867 Kilikya Pick 7 has enough garrison (Value: 0) - evaluation skipped
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  *** Starting process on extended theater 435 Theater_Western_Pacific Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
3:10:31 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  *** Starting process on extended theater 434 Theater_Indian_Ocean Owned armies (extended): 5 Enemy armies: 8 Land Ratio: 1.48 Land Core Ratio: 0.20  ***
3:10:31 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:10:31 PM  (Reporting)  1008180 Trablus Ordusu (Pow.0)
3:10:31 PM  (Reporting)  1056796 Yedinci Firka (Pow.111)
3:10:31 PM  (Reporting)  1044037 Sekicinci Nazim Tugay (Pow.37)
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Secondary Region 824 Djeddah Pick 3 has enough garrison (Value: 0) - evaluation skipped
3:10:31 PM  (Reporting)  Secondary Region 833 Kuwait Pick 4 has enough garrison (Value: 0) - evaluation skipped
3:10:31 PM  (Reporting)  Primary Region 796 Judea Pick 100 has enough garrison (Value: 61) - evaluation skipped
3:10:31 PM  (Reporting)  Secondary Region 811 Basra Pick 48 has enough garrison (Value: 24) - evaluation skipped
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  *** Starting process on extended theater 429 Theater_South_European_Seas Owned armies (extended): 41 Enemy armies: 11 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
3:10:31 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:10:31 PM  (Reporting)  1044037 Sekicinci Nazim Tugay (Pow.37)
3:10:31 PM  (Reporting)  1061020 On Yedinci Redif Tugay (Pow.0)
3:10:31 PM  (Reporting)  1059245 On nc Redif Tugay (Pow.29)
3:10:31 PM  (Reporting)  1056399 Birinci Nazim Tugay (Pow.36)
3:10:31 PM  (Reporting)  1059064 On Yedinci Redif Blge (Pow.95)
3:10:31 PM  (Reporting)  1043601 On Ikinci Redif Blge (Pow.97)
3:10:31 PM  (Reporting)  1056799 Kurshid Pasha' Corps (Pow.239)
3:10:31 PM  (Reporting)  1049367 Dokuzuncu Nazim Tugay (Pow.35)
3:10:31 PM  (Reporting)  1008347 Plevne Mstahkem Mevki (Pow.50)
3:10:31 PM  (Reporting)  1056916 1st MP Rgt (Pow.6)
3:10:31 PM  (Reporting)  1060452 On Be?inci Redif Tugay (Pow.17)
3:10:31 PM  (Reporting)  1059977 On ?kinci Redif Tugay (Pow.24)
3:10:31 PM  (Reporting)  1059061 Be?inci Redif Tugay (Pow.24)
3:10:31 PM  (Reporting)  1056794 Yedinci Redif Tugay (Pow.24)
3:10:31 PM  (Reporting)  1053559 On Birinci Redif Tugay (Pow.24)
3:10:31 PM  (Reporting)  1053555 Sekicinci Redif Tugay (Pow.24)
3:10:31 PM  (Reporting)  1056258 Bosnali Tugayi (Pow.32)
3:10:31 PM  (Reporting)  1060446 Ikinci Tugay (Pow.37)
3:10:31 PM  (Reporting)  1036913 2. Turkish Force (Pow.54)
3:10:31 PM  (Reporting)  1055130 3. Turkish Force (Pow.57)
3:10:31 PM  (Reporting)  1059059 5. Turkish Force (Pow.61)
3:10:31 PM  (Reporting)  1038950 Abdi Pasha' Corps (Pow.523)
3:10:31 PM  (Reporting)  1059972 Yedinci Nazim Tugay (Pow.32)
3:10:31 PM  (Reporting)  1055731 nc Nazim Tugay (Pow.32)
3:10:31 PM  (Reporting)  1059060 Ikinci Redif Tugay (Pow.33)
3:10:31 PM  (Reporting)  1059973 4. Turkish Force (Pow.68)
3:10:31 PM  (Reporting)  1060875 Onuncu Redif Blge (Pow.74)
3:10:31 PM  (Reporting)  1053996 Yedinci Redif Blge (Pow.74)
3:10:31 PM  (Reporting)  1060872 19. Agir Topu Alayi (Pow.97)
3:10:31 PM  (Reporting)  1056798 mar Pasha' Corps (Pow.784)
3:10:31 PM  (Reporting)  1039980 Riza Pasha' Army (Pow.292)
3:10:31 PM  (Reporting)  1052838 Birinci Redif Tugay (Pow.31)
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Primary Region 850 Smyrna Pick 100 has enough garrison (Value: 337) - evaluation skipped
3:10:31 PM  (Reporting)  CheckRegionForOperation 1039980 Riza Pasha' Army, 224 Dobrudja, Pow:292, Count: 6(l 2/L 1/S 3) Fitness 69 PickVal 37 SelfVal 111 AINeed 216
3:10:31 PM  (Reporting)  Agenda: Attack, Value: 7659, Region: 352 Rostov
3:10:31 PM  (Reporting)  Primary Region 796 Judea Pick 100 has enough garrison (Value: 61) - evaluation skipped
3:10:31 PM  (Reporting)  CheckRegionForOperation 1038950 Abdi Pasha' Corps, 232 Constantinople, Pow:523, Count: 5(l 1/L 3/S 1) Fitness 71 PickVal 4 SelfVal 20 AINeed 332
3:10:31 PM  (Reporting)  Agenda: Attack, Value: 1420, Region: 330 Bissarabya
3:10:31 PM  (Reporting)  Mobilizing auxiliary group 1060446 Ikinci Tugay
3:10:31 PM  (Reporting)  Primary Region 232 Constantinople Pick 100 has enough garrison (Value: 807) - evaluation skipped
3:10:31 PM  (Reporting)  CheckRegionForOperation 1039980 Riza Pasha' Army, 224 Dobrudja, Pow:292, Count: 6(l 2/L 1/S 3) Fitness 59 PickVal 3 SelfVal 76 AINeed 197
3:10:31 PM  (Reporting)  Agenda: Defend, Value: 4484, Region: 211 Albania
3:10:31 PM  (Reporting)  Secondary Region 215 Halkidiki Pick 38 has enough garrison (Value: 70) - evaluation skipped
3:10:31 PM  (Reporting)  CheckRegionForOperation 1039980 Riza Pasha' Army, 224 Dobrudja, Pow:292, Count: 6(l 2/L 1/S 3) Fitness 55 PickVal 58 SelfVal 157 AINeed 216
3:10:31 PM  (Reporting)  Agenda: Attack, Value: 8635, Region: 350 Sebastopol
3:10:31 PM  (Reporting)  Secondary Region 798 Liban Pick 3 has enough garrison (Value: 97) - evaluation skipped
3:10:31 PM  (Reporting)  Region 355 Maikop Pick 12 SelfVal 49 Need 216  no group candidate found
3:10:31 PM  (Reporting)  Secondary Region 230 Andrianople Pick 47 has enough garrison (Value: 293) - evaluation skipped
3:10:31 PM  (Reporting)  Region 351 Taganrog Pick 3 SelfVal 18 Need 216  no group candidate found
3:10:31 PM  (Reporting)  CheckRegionForOperation 1038950 Abdi Pasha' Corps, 232 Constantinople, Pow:523, Count: 5(l 1/L 3/S 1) Fitness 75 PickVal 69 SelfVal 187 AINeed 189
3:10:31 PM  (Reporting)  Agenda: Attack, Value: 14025, Region: 331 Odessa
3:10:31 PM  (Reporting)  Mobilizing auxiliary group 1059977 On ?kinci Redif Tugay
3:10:31 PM  (Reporting)  Region 329 Astrakhan Pick 23 SelfVal 79 Need 216  no group candidate found
3:10:31 PM  (Reporting)  Secondary Region 863 Trabzon Pick 19 has enough garrison (Value: 337) - evaluation skipped
3:10:31 PM  (Reporting)  Region 332 Nikolaev Pick 5 SelfVal 25 Need 216  no group candidate found
3:10:31 PM  (Reporting)  Region 333 Ekaterinoslav Pick 7 SelfVal 33 Need 216  no group candidate found
3:10:31 PM  (Reporting)  Secondary Region 862 Sinop Pick 36 has enough garrison (Value: 327) - evaluation skipped
3:10:31 PM  (Reporting)  Secondary Region 849 Canakkale Pick 4 has enough garrison (Value: 327) - evaluation skipped
3:10:31 PM  (Reporting)  Region 368 Baku Pick 18 SelfVal 66 Need 216  no group candidate found
3:10:31 PM  (Reporting)  Region 353 Kuban Pick 14 SelfVal 54 Need 216  no group candidate found
3:10:31 PM  (Reporting)  Secondary Region 224 Dobrudja Pick 4 has enough garrison (Value: 292) - evaluation skipped
3:10:31 PM  (Reporting)  Secondary Region 867 Kilikya Pick 7 has enough garrison (Value: 0) - evaluation skipped
3:10:31 PM  (Reporting)  Region 364 Poti Pick 4 SelfVal 27 Need 108  no group candidate found
3:10:31 PM  (Reporting)  Secondary Region 231 Gelibolu Pick 3 has enough garrison (Value: 284) - evaluation skipped
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  *** Starting process on extended theater 427 Theater_North_European_Seas Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
3:10:31 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Region 274 Helsingors Pick 41 SelfVal 120 Need 216  no group candidate found
3:10:31 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 947 ms
3:10:31 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 435 Western Pacific
3:10:31 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in North Sea Maritime Trade
3:10:31 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 16 in North Sea Maritime Trade
3:10:31 PM  (Reporting)  _AFA_ 1032829 Birinci Filosu has been given the mission Agenda: Patrol Convoy Box, Value: 7350, Region: 2214 Northern Asia Maritime Trade
3:10:31 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
3:10:31 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 434 Indian Ocean
3:10:31 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in North Sea Maritime Trade
3:10:31 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 16 in North Sea Maritime Trade
3:10:31 PM  (Reporting)  _NVS_ : Nav Supp 1056792 Dokuzuncu Filosu chance: 20 failed.
3:10:31 PM  (Reporting)  _AFA_ 1056792 Dokuzuncu Filosu has been given the mission Agenda: Naval Docking, Value: 344, Region: 791 Aqaba
3:10:31 PM  (Reporting)  Ended AssignFleetsOperations 79 ms
3:10:31 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 432 Southeastern American Seas
3:10:31 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in North Sea Maritime Trade
3:10:31 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 16 in North Sea Maritime Trade
3:10:31 PM  (Reporting)  _AFA_ 1042041 Besinci Filosu has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2205 La Plata Maritime Trade
3:10:31 PM  (Reporting)  Ended AssignFleetsOperations 7 ms
3:10:31 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 429 South European Seas
3:10:31 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in North Sea Maritime Trade
3:10:31 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 16 in North Sea Maritime Trade
3:10:31 PM  (Reporting)  _AFA_ 1056249 Yedinci Filosu has been given the mission Agenda: Resupply, Value: 8500, Region: 850 Smyrna
3:10:31 PM  (Reporting)  _AFA_ 1056249 Yedinci Filosu has been given the mission Agenda: Naval Docking, Value: 340, Region: 228 Thrakia
3:10:31 PM  (Reporting)  Ended AssignFleetsOperations 473 ms
3:10:31 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 427 North European Seas
3:10:31 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in North Sea Maritime Trade
3:10:31 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 16 in North Sea Maritime Trade
3:10:31 PM  (Reporting)  _AFA_ 1060443 Black Sea Trade has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2196 Baltic Maritime Trade
3:10:31 PM  (Reporting)  _AFA_ 1060444 2. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 2197 North Sea Maritime Trade
3:10:31 PM  (Reporting)  Ended AssignFleetsOperations 6 ms
3:10:31 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 375 Balkans
3:10:31 PM  (Reporting)  Ended CheckLocalOpportunities 9 ms
3:10:31 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 391 Middle East
3:10:31 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
3:10:31 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 377 Russia
3:10:31 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
3:10:31 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 376 Poland
3:10:31 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
3:10:31 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 392 Ottoman
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 402 Krita
3:10:31 PM  (Reporting)  _CLO_ 1047183 Onuncu Redif Tugay, 858 Burdur, Pow:29, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 402 Krita
3:10:31 PM  (Reporting)  _CLO_ 1059245 On nc Redif Tugay, 850 Smyrna, Pow:29, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 402 Krita
3:10:31 PM  (Reporting)  _CLO_ 1056399 Birinci Nazim Tugay, 850 Smyrna, Pow:36, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 402 Krita
3:10:31 PM  (Reporting)  _CLO_ 1059064 On Yedinci Redif Blge, 849 Canakkale, Pow:95, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 402 Krita
3:10:31 PM  (Reporting)  _CLO_ 1043601 On Ikinci Redif Blge, 849 Canakkale, Pow:97, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Ended CheckLocalOpportunities 8 ms
3:10:31 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 390 Near East
3:10:31 PM  (Reporting)  Ended CheckLocalOpportunities 3 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  ############ Starting ApplyAgenda:  Ottoman Empire  ############
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Theater:  Theater_Western_Pacific ( NavRatio:5.00) ***
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Theater:  Theater_Indian_Ocean ( NavRatio:5.00) ***
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Theater:  Theater_Southeastern_American_Seas ( NavRatio:2.83) ***
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Theater:  Theater_South_European_Seas ( NavRatio:2.62) ***
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Theater:  Theater_North_European_Seas ( NavRatio:3.42) ***
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  Loop I - post iteration missions
3:10:31 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:0.51 - Core:1.29 - Nav:1.35) ***
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:10:31 PM  (Reporting)  _RCA_ Arty 1060872 19. Agir Topu Alayi, 230 Andrianople, Pow:97, Count: 1(l 0/L 0/S 1) in reserve
3:10:31 PM  (Reporting)  _RCA_ Artilleries found:  1 in core Area
3:10:31 PM  (Reporting)  _RCA_ Artillery 1060872 19. Agir Topu Alayi, 230 Andrianople, Pow:97, Count: 1(l 0/L 0/S 1) relocating toward 1038950 Abdi Pasha' Corps, 232 Constantinople, Pow:523, Count: 5(l 1/L 3/S 1)
3:10:31 PM  (Reporting)  Ended Receive Arties
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:10:31 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:10:31 PM  (Reporting)  Ended Receive Supplies
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:10:31 PM  (Reporting)  _GTU_ Gathering Region 224 Dobrudja in theater 375 Balkans
3:10:31 PM  (Reporting)  _GTU_ 1059061 Be?inci Redif Tugay, 232 Constantinople, Pow:24, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:10:31 PM  (Reporting)  _GTU_ 1056794 Yedinci Redif Tugay, 232 Constantinople, Pow:24, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:10:31 PM  (Reporting)  _GTU_ 1053559 On Birinci Redif Tugay, 232 Constantinople, Pow:24, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:10:31 PM  (Reporting)  _GTU_ 1053555 Sekicinci Redif Tugay, 232 Constantinople, Pow:24, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:10:31 PM  (Reporting)  _GTU_ 1056258 Bosnali Tugayi, 232 Constantinople, Pow:32, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:10:31 PM  (Reporting)  _GTU_ 1036913 2. Turkish Force, 232 Constantinople, Pow:54, Count: 4(l 0/L 1/S 3) has no agenda for now, trying to gather
3:10:31 PM  (Reporting)  _GTU_ 1055130 3. Turkish Force, 232 Constantinople, Pow:57, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
3:10:31 PM  (Reporting)  _GTU_ 1059059 5. Turkish Force, 232 Constantinople, Pow:61, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
3:10:31 PM  (Reporting)  _GTU_ 1059972 Yedinci Nazim Tugay, 230 Andrianople, Pow:32, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:10:31 PM  (Reporting)  _GTU_ 1055731 nc Nazim Tugay, 230 Andrianople, Pow:32, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:10:31 PM  (Reporting)  _GTU_ 1059060 Ikinci Redif Tugay, 230 Andrianople, Pow:33, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:10:31 PM  (Reporting)  _GTU_ 1059973 4. Turkish Force, 230 Andrianople, Pow:68, Count: 2(l 0/L 1/S 1) has no agenda for now, trying to gather
3:10:31 PM  (Reporting)  _GTU_ 1060875 Onuncu Redif Blge, 230 Andrianople, Pow:74, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:10:31 PM  (Reporting)  _GTU_ 1053996 Yedinci Redif Blge, 230 Andrianople, Pow:74, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:10:31 PM  (Reporting)  _GTU_ Starting merge 14 at start
3:10:31 PM  (Reporting)  _GTU_ Finished merge 13 now
3:10:31 PM  (Reporting)  _GTU_ 6. Turkish Force gathering toward primary region (short distance)
3:10:31 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 200, Region: 224 Dobrudja Gather to region: 224 Dobrudja
3:10:31 PM  (Reporting)  _GTU_ 4. Turkish Force gathering toward primary region (short distance)
3:10:31 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 200, Region: 224 Dobrudja Gather to region: 224 Dobrudja
3:10:31 PM  (Reporting)  _GTU_ Yedinci Redif Tugay A transport fleet is heading toward the group, setting it to Wait for load
3:10:31 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 232 Constantinople
3:10:31 PM  (Reporting)  _GTU_ 5. Turkish Force A transport fleet is heading toward the group, setting it to Wait for load
3:10:31 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 232 Constantinople
3:10:31 PM  (Reporting)  _GTU_ 2. Turkish Force A transport fleet is heading toward the group, setting it to Wait for load
3:10:31 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 232 Constantinople
3:10:31 PM  (Reporting)  _GTU_ nc Nazim Tugay gathering toward primary region (short distance)
3:10:31 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 200, Region: 224 Dobrudja Gather to region: 224 Dobrudja
3:10:31 PM  (Reporting)  _GTU_ Bosnali Tugayi A transport fleet is heading toward the group, setting it to Wait for load
3:10:31 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 232 Constantinople
3:10:31 PM  (Reporting)  _GTU_ 3. Turkish Force A transport fleet is heading toward the group, setting it to Wait for load
3:10:31 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 232 Constantinople
3:10:31 PM  (Reporting)  _GTU_ Sekicinci Redif Tugay A transport fleet is heading toward the group, setting it to Wait for load
3:10:31 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 232 Constantinople
3:10:31 PM  (Reporting)  _GTU_ Be?inci Redif Tugay A transport fleet is heading toward the group, setting it to Wait for load
3:10:31 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 232 Constantinople
3:10:31 PM  (Reporting)  _GTU_ Ikinci Redif Tugay gathering toward primary region (short distance)
3:10:31 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 200, Region: 224 Dobrudja Gather to region: 224 Dobrudja
3:10:31 PM  (Reporting)  _GTU_ On Birinci Redif Tugay A transport fleet is heading toward the group, setting it to Wait for load
3:10:31 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 232 Constantinople
3:10:31 PM  (Reporting)  _GTU_ Yedinci Nazim Tugay gathering toward primary region (short distance)
3:10:31 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 200, Region: 224 Dobrudja Gather to region: 224 Dobrudja
3:10:31 PM  (Reporting)  Ended AI Gather Units 39 ms
3:10:31 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:10:31 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  Loop I - post iteration missions
3:10:31 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.78 - Core:0.79 - Nav:5.00) ***
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:10:31 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:10:31 PM  (Reporting)  Ended Receive Arties
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:10:31 PM  (Reporting)  _RCS_ Supply 1047182 Supply Wagons, 813 Baghdad, Pow:0, Count: 1(l 0/L 0/S 1)
3:10:31 PM  (Reporting)  _RCS_ Supplies found:  1 in core Area
3:10:31 PM  (Reporting)  _RCA_ Resupplying 1047182 Supply Wagons, 813 Baghdad, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1037437 Hseyin Avni Pasha' Force, 813 Baghdad, Pow:163, Count: 3(l 1/L 1/S 1)
3:10:31 PM  (Reporting)  Ended Receive Supplies
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:10:31 PM  (Reporting)  _GTU_ Gathering Region 813 Baghdad in theater 391 Middle East
3:10:31 PM  (Reporting)  _GTU_ 1056796 Yedinci Firka, 824 Djeddah, Pow:111, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:10:31 PM  (Reporting)  _GTU_ Starting merge 1 at start
3:10:31 PM  (Reporting)  _GTU_ Finished merge 1 now
3:10:31 PM  (Reporting)  _GTU_ Yedinci Firka gathering toward primary region (long distance)
3:10:31 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 50, Region: 813 Baghdad Gather to region: 813 Baghdad
3:10:31 PM  (Reporting)  Ended AI Gather Units 27 ms
3:10:31 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:10:31 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  Loop I - post iteration missions
3:10:31 PM  (Reporting)  *** Theater:  Theater_Russia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:10:31 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:10:31 PM  (Reporting)  Ended Receive Arties
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:10:31 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:10:31 PM  (Reporting)  Ended Receive Supplies
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:10:31 PM  (Reporting)  _GTU_ Gathering Region 232 Constantinople in theater 377 Russia
3:10:31 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:10:31 PM  (Reporting)  End of AI Gather Units
3:10:31 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:10:31 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  Loop I - post iteration missions
3:10:31 PM  (Reporting)  *** Theater:  Theater_Poland (Ext:0.20 - Core:5.00 - Nav:0.20) ***
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:10:31 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:10:31 PM  (Reporting)  Ended Receive Arties
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:10:31 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:10:31 PM  (Reporting)  Ended Receive Supplies
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:10:31 PM  (Reporting)  _GTU_ Gathering Region 224 Dobrudja in theater 376 Poland
3:10:31 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:10:31 PM  (Reporting)  End of AI Gather Units
3:10:31 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:10:31 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  Loop I - post iteration missions
3:10:31 PM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:5.00 - Core:5.00 - Nav:1.40) ***
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:10:31 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:10:31 PM  (Reporting)  Ended Receive Arties
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:10:31 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:10:31 PM  (Reporting)  Ended Receive Supplies
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:10:31 PM  (Reporting)  _GTU_ Gathering Region 232 Constantinople in theater 392 Ottoman
3:10:31 PM  (Reporting)  _GTU_ 1056799 Kurshid Pasha' Corps, 852 Izmit, Pow:239, Count: 6(l 1/L 5/S 0) has no agenda for now, trying to gather
3:10:31 PM  (Reporting)  _GTU_ 1056798 mar Pasha' Corps, 862 Sinop, Pow:784, Count: 9(l 3/L 4/S 2) has no agenda for now, trying to gather
3:10:31 PM  (Reporting)  _GTU_ Starting merge 2 at start
3:10:31 PM  (Reporting)  _GTU_ Finished merge 2 now
3:10:31 PM  (Reporting)  _GTU_ mar Pasha' Corps gathering toward primary region (short distance)
3:10:31 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 150, Region: 232 Constantinople Gather to region: 232 Constantinople
3:10:31 PM  (Reporting)  _GTU_ Kurshid Pasha' Corps gathering toward primary region (short distance)
3:10:31 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 225, Region: 232 Constantinople Gather to region: 232 Constantinople
3:10:31 PM  (Reporting)  Ended AI Gather Units 11 ms
3:10:31 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:10:31 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  Loop I - post iteration missions
3:10:31 PM  (Reporting)  *** Theater:  Theater_Near_East (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:10:31 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:10:31 PM  (Reporting)  Ended Receive Arties
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:10:31 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:10:31 PM  (Reporting)  Ended Receive Supplies
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:10:31 PM  (Reporting)  _GTU_ Gathering Region 813 Baghdad in theater 390 Near East
3:10:31 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:10:31 PM  (Reporting)  End of AI Gather Units
3:10:31 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:10:31 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  Loop I - post iteration missions
3:10:31 PM  (Reporting)  *** Theater:  Theater_Western_Pacific (Ext:5.00 - Core:0.20 - Nav:5.00) ***
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  Loop I - post iteration missions
3:10:31 PM  (Reporting)  *** Theater:  Theater_Indian_Ocean (Ext:1.48 - Core:0.20 - Nav:5.00) ***
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  Loop I - post iteration missions
3:10:31 PM  (Reporting)  *** Theater:  Theater_Southeastern_American_Seas (Ext:0.20 - Core:0.20 - Nav:2.83) ***
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  Loop I - post iteration missions
3:10:31 PM  (Reporting)  *** Theater:  Theater_South_European_Seas (Ext:5.00 - Core:0.20 - Nav:2.62) ***
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  Loop I - post iteration missions
3:10:31 PM  (Reporting)  *** Theater:  Theater_North_European_Seas (Ext:5.00 - Core:0.20 - Nav:3.42) ***
3:10:31 PM  (Reporting)  Entering Collect Leaders (_COD_)
3:10:31 PM  (Reporting)  Ended Collect Leaders 0 ms
3:10:31 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
3:10:31 PM  (Reporting)  _RWI__C 1039980 Riza Pasha' Army, 224 Dobrudja, Pow:292, Count: 6(l 2/L 1/S 3) was targeting 350 Sebastopol which is a neutral territory without enemy, aborting an agenda.
3:10:31 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
3:10:31 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:10:31 PM  (Reporting)  _ATG_ 1008180 Trablus Ordusu Coast of Yemen Going against objective: 796 Judea
3:10:31 PM  (Reporting)  _ATG_ 1056916 1st MP Rgt Full support Relocating to objective
3:10:31 PM  (Reporting)  _ATG_ 1056916 1st MP Rgt Halkidiki Going against objective: 215 Halkidiki
3:10:31 PM  (Reporting)  _ATG_ 1059982 13. Agir Topu Alayi Full support Relocating to objective
3:10:31 PM  (Reporting)  _ATG_ 1059982 13. Agir Topu Alayi Constantinople Going against objective: 232 Constantinople
3:10:31 PM  (Reporting)  Ended AddTheaterGoal 8 ms
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  Loop II - agendas clean up and processing
3:10:31 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:0.51 - Core:1.29 - Nav:1.35) ***
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1061361 Birinci Tasima Filosu, 232 Constantinople, Pow:32, Count: 1(l 0/L 0/S 1)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Naval Calling, Value: 2150, Region: 232 Constantinople
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Naval Calling, Value: 2150, Region: 232 Constantinople
3:10:31 PM  (Reporting)  1061361-Birinci Tasima Filosu Power:32 Health:100% Constantinople>Constantinople Mission:Naval Calling Fitness:100% Need:0 Threat:0 GoalValue: 2150
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1061360 1st River Sqd., 232 Constantinople, Pow:5, Count: 1(l 0/L 0/S 1)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Naval Calling, Value: 1200, Region: 232 Constantinople
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Naval Calling, Value: 1200, Region: 232 Constantinople
3:10:31 PM  (Reporting)  1061360-1st River Sqd. Power:5 Health:100% Constantinople>Constantinople Mission:Naval Calling Fitness:100% Need:0 Threat:0 GoalValue: 1200
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1039980 Riza Pasha' Army, 224 Dobrudja, Pow:292, Count: 6(l 2/L 1/S 3)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 13020, Region: 331 Odessa
3:10:31 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 15700, Region: 224 Dobrudja
3:10:31 PM  (Reporting)  Agenda  3  : Agenda: Defend, Value: 5624, Region: 211 Albania
3:10:31 PM  (Reporting)  Agenda  4  : Agenda: Attack, Value: 14025, Region: 331 Odessa
3:10:31 PM  (Reporting)  Agenda  5  : Agenda: Attack, Value: 8214, Region: 352 Rostov
3:10:31 PM  (Reporting)  Agenda  6  : Agenda: Attack, Value: 7659, Region: 352 Rostov
3:10:31 PM  (Reporting)  Agenda  7  : Agenda: Defend, Value: 4484, Region: 211 Albania
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 14025, Region: 331 Odessa
3:10:31 PM  (Reporting)  1039980-Riza Pasha' Army Power:292 Health:100% Dobrudja>Odessa Mission:Attack Fitness:75% Need:189 Threat:140 GoalValue: 14025
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  1059982 13. Agir Topu Alayi is doing nothing in Constantinople  Power: 14  HealthPerc: 25
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  1059978 Sekicinci Bashi-bazouk, 222 Ludogoria, Pow:32, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 222 Ludogoria
3:10:31 PM  (Reporting)  List of Agendas for 1059978 Sekicinci Bashi-bazouk, 222 Ludogoria, Pow:32, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 11830, Region: 222 Ludogoria
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 11830, Region: 222 Ludogoria
3:10:31 PM  (Reporting)  1059978-Sekicinci Bashi-bazouk Power:32 Health:100% Ludogoria>Ludogoria Mission:Garrison Fitness:65% Need:28 Threat:18 GoalValue: 11830
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  1008414 Sofia Garnizon, 218 Bulgaria, Pow:82, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 218 Bulgaria
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1053996 6. Turkish Force, 230 Andrianople, Pow:148, Count: 2(l 0/L 2/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 200, Region: 224 Dobrudja
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 200, Region: 224 Dobrudja
3:10:31 PM  (Reporting)  1053996-6. Turkish Force Power:148 Health:100% Andrianople>Dobrudja Mission:Gather to GHQ Fitness:80% Need:182 Threat:135 GoalValue: 200
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1059973 4. Turkish Force, 230 Andrianople, Pow:68, Count: 2(l 0/L 1/S 1)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 200, Region: 224 Dobrudja
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 200, Region: 224 Dobrudja
3:10:31 PM  (Reporting)  1059973-4. Turkish Force Power:68 Health:100% Andrianople>Dobrudja Mission:Gather to GHQ Fitness:80% Need:182 Threat:135 GoalValue: 200
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1059060 Ikinci Redif Tugay, 230 Andrianople, Pow:33, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 200, Region: 224 Dobrudja
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 200, Region: 224 Dobrudja
3:10:31 PM  (Reporting)  1059060-Ikinci Redif Tugay Power:33 Health:100% Andrianople>Dobrudja Mission:Gather to GHQ Fitness:80% Need:182 Threat:135 GoalValue: 200
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1055731 nc Nazim Tugay, 230 Andrianople, Pow:32, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 200, Region: 224 Dobrudja
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 200, Region: 224 Dobrudja
3:10:31 PM  (Reporting)  1055731-nc Nazim Tugay Power:32 Health:100% Andrianople>Dobrudja Mission:Gather to GHQ Fitness:80% Need:182 Threat:135 GoalValue: 200
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1059972 Yedinci Nazim Tugay, 230 Andrianople, Pow:32, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 200, Region: 224 Dobrudja
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 200, Region: 224 Dobrudja
3:10:31 PM  (Reporting)  1059972-Yedinci Nazim Tugay Power:32 Health:100% Andrianople>Dobrudja Mission:Gather to GHQ Fitness:80% Need:182 Threat:135 GoalValue: 200
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1038950 Abdi Pasha' Corps, 232 Constantinople, Pow:644, Count: 6(l 1/L 3/S 2)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 36800, Region: 232 Constantinople
3:10:31 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 1420, Region: 330 Bissarabya
3:10:31 PM  (Reporting)  Agenda  3  : Agenda: Attack, Value: 1420, Region: 330 Bissarabya
3:10:31 PM  (Reporting)  Agenda  4  : Agenda: Attack, Value: 14025, Region: 331 Odessa
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 36800, Region: 232 Constantinople
3:10:31 PM  (Reporting)  1038950-Abdi Pasha' Corps Power:644 Health:100% Constantinople>Constantinople Mission:Keep Position Fitness:100% Need:0 Threat:0 GoalValue: 36800
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1059059 5. Turkish Force, 232 Constantinople, Pow:61, Count: 2(l 0/L 2/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 232 Constantinople
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 232 Constantinople
3:10:31 PM  (Reporting)  1059059-5. Turkish Force Power:61 Health:100% Constantinople>Constantinople Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1055130 3. Turkish Force, 232 Constantinople, Pow:57, Count: 2(l 0/L 2/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 232 Constantinople
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 232 Constantinople
3:10:31 PM  (Reporting)  1055130-3. Turkish Force Power:57 Health:100% Constantinople>Constantinople Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1036913 2. Turkish Force, 232 Constantinople, Pow:54, Count: 4(l 0/L 1/S 3)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 232 Constantinople
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 232 Constantinople
3:10:31 PM  (Reporting)  1036913-2. Turkish Force Power:54 Health:100% Constantinople>Constantinople Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1060446 Ikinci Tugay, 232 Constantinople, Pow:37, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2840, Region: 232 Constantinople
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2840, Region: 232 Constantinople
3:10:31 PM  (Reporting)  1060446 Ikinci Tugay Constantinople has been merged in  1038950 Abdi Pasha' Corps
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1056258 Bosnali Tugayi, 232 Constantinople, Pow:32, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 232 Constantinople
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 232 Constantinople
3:10:31 PM  (Reporting)  1056258-Bosnali Tugayi Power:32 Health:100% Constantinople>Constantinople Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1060870 Mshavir Pasha' Fleet, 232 Constantinople, Pow:171, Count: 2(l 1/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Naval Calling, Value: 1425, Region: 232 Constantinople
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Naval Calling, Value: 1425, Region: 232 Constantinople
3:10:31 PM  (Reporting)  1060870-Mshavir Pasha' Fleet Power:171 Health:100% Constantinople>Constantinople Mission:Naval Calling Fitness:100% Need:0 Threat:0 GoalValue: 1425
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1053555 Sekicinci Redif Tugay, 232 Constantinople, Pow:24, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 232 Constantinople
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 232 Constantinople
3:10:31 PM  (Reporting)  1053555-Sekicinci Redif Tugay Power:24 Health:100% Constantinople>Constantinople Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1053559 On Birinci Redif Tugay, 232 Constantinople, Pow:24, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 232 Constantinople
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 232 Constantinople
3:10:31 PM  (Reporting)  1053559-On Birinci Redif Tugay Power:24 Health:100% Constantinople>Constantinople Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1056794 Yedinci Redif Tugay, 232 Constantinople, Pow:24, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 232 Constantinople
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 232 Constantinople
3:10:31 PM  (Reporting)  1056794-Yedinci Redif Tugay Power:24 Health:100% Constantinople>Constantinople Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1059061 Be?inci Redif Tugay, 232 Constantinople, Pow:24, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 232 Constantinople
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 232 Constantinople
3:10:31 PM  (Reporting)  1059061-Be?inci Redif Tugay Power:24 Health:100% Constantinople>Constantinople Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1059977 On ?kinci Redif Tugay, 232 Constantinople, Pow:24, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 28050, Region: 232 Constantinople
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 28050, Region: 232 Constantinople
3:10:31 PM  (Reporting)  1059977 On ?kinci Redif Tugay Constantinople has been merged in  1038950 Abdi Pasha' Corps
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1060452 On Be?inci Redif Tugay, 232 Constantinople, Pow:17, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2840, Region: 232 Constantinople
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2840, Region: 232 Constantinople
3:10:31 PM  (Reporting)  1060452 On Be?inci Redif Tugay Constantinople has been merged in  1038950 Abdi Pasha' Corps
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  1056916 1st MP Rgt is doing nothing in Halkidiki  Power: 6  HealthPerc: 100
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1008347 Plevne Mstahkem Mevki, 211 Albania, Pow:50, Count: 2(l 0/L 2/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 11248, Region: 224 Dobrudja
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 11248, Region: 224 Dobrudja
3:10:31 PM  (Reporting)  1008347 Plevne Mstahkem Mevki Albania Health: 100 % will target  1039980 Riza Pasha' Army
3:10:31 PM  (Reporting)  1008347-Plevne Mstahkem Mevki Power:50 Health:100% Albania>Dobrudja Mission:Merge (slave) Fitness:74% Need:182 Threat:135 GoalValue: 11248
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1049367 Dokuzuncu Nazim Tugay, 215 Halkidiki, Pow:35, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 42500, Region: 215 Halkidiki
3:10:31 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 8600, Region: 215 Halkidiki
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 42500, Region: 215 Halkidiki
3:10:31 PM  (Reporting)  1049367-Dokuzuncu Nazim Tugay Power:35 Health:100% Halkidiki>Halkidiki Mission:Garrison Fitness:85% Need:25 Threat:0 GoalValue: 42500
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  Loop II - agendas clean up and processing
3:10:31 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.78 - Core:0.79 - Nav:5.00) ***
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  1037437 Hseyin Avni Pasha' Force is doing nothing in Baghdad  Power: 163  HealthPerc: 100
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1054591 Drdnc Redif Tugay, 813 Baghdad, Pow:40, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 24950, Region: 813 Baghdad
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 24950, Region: 813 Baghdad
3:10:31 PM  (Reporting)  1054591-Drdnc Redif Tugay Power:40 Health:100% Baghdad>Baghdad Mission:Garrison Fitness:50% Need:0 Threat:0 GoalValue: 24950
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  1008445 Basra Garnizon, 811 Basra, Pow:24, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 811 Basra
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1044638 nc Filosu, 811 Basra, Pow:69, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 13800, Region: 811 Basra
3:10:31 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 483, Region: 791 Aqaba
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 13800, Region: 811 Basra
3:10:31 PM  (Reporting)  1044638-nc Filosu Power:69 Health:81% Basra>Basra Mission:Resupply Fitness:100% Need:36 Threat:0 GoalValue: 13800
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1056796 Yedinci Firka, 824 Djeddah, Pow:111, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 50, Region: 813 Baghdad
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 50, Region: 813 Baghdad
3:10:31 PM  (Reporting)  1056796-Yedinci Firka Power:111 Health:100% Djeddah>Baghdad Mission:Gather to GHQ Fitness:20% Need:0 Threat:0 GoalValue: 50
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  Loop II - agendas clean up and processing
3:10:31 PM  (Reporting)  *** Theater:  Theater_Russia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1061363 Drdnc Filosu, 285 Petersburg, Pow:110, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 11000, Region: 2196 Baltic Maritime Trade
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 11000, Region: 2196 Baltic Maritime Trade
3:10:31 PM  (Reporting)  1061363-Drdnc Filosu Power:110 Health:91% Petersburg>Baltic Maritime Trade Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 11000
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1059057 Osman Pasha' Fleet, 285 Petersburg, Pow:167, Count: 2(l 1/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 16700, Region: 2196 Baltic Maritime Trade
3:10:31 PM  (Reporting)  Agenda  2  : Agenda: Naval Superiority, Value: 8112, Region: 2223 Gulf of Danzig
3:10:31 PM  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 1320, Region: 250 Livonia
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 8112, Region: 2223 Gulf of Danzig
3:10:31 PM  (Reporting)  1059057-Osman Pasha' Fleet Power:167 Health:100% Petersburg>Gulf of Danzig Mission:Naval Superiority Fitness:96% Need:0 Threat:0 GoalValue: 8112
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1052838 Birinci Redif Tugay, 330 Bissarabya, Pow:31, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 17750, Region: 330 Bissarabya
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 17750, Region: 330 Bissarabya
3:10:31 PM  (Reporting)  1052838-Birinci Redif Tugay Power:31 Health:100% Bissarabya>Bissarabya Mission:Keep Position Fitness:100% Need:332 Threat:246 GoalValue: 17750
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  Loop II - agendas clean up and processing
3:10:31 PM  (Reporting)  *** Theater:  Theater_Poland (Ext:0.20 - Core:5.00 - Nav:0.20) ***
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1059979 nc Svari Firka, 243 Podolia, Pow:82, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 9296, Region: 243 Podolia
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 9296, Region: 243 Podolia
3:10:31 PM  (Reporting)  1059979-nc Svari Firka Power:82 Health:100% Podolia>Podolia Mission:Keep Position Fitness:28% Need:1199 Threat:888 GoalValue: 9296
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  Loop II - agendas clean up and processing
3:10:31 PM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:5.00 - Core:5.00 - Nav:1.40) ***
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1056798 mar Pasha' Corps, 862 Sinop, Pow:784, Count: 9(l 3/L 4/S 2)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 150, Region: 232 Constantinople
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 150, Region: 232 Constantinople
3:10:31 PM  (Reporting)  1056798-mar Pasha' Corps Power:784 Health:100% Sinop>Constantinople Mission:Gather to GHQ Fitness:60% Need:0 Threat:0 GoalValue: 150
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1056799 Kurshid Pasha' Corps, 852 Izmit, Pow:239, Count: 6(l 1/L 5/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 225, Region: 232 Constantinople
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 225, Region: 232 Constantinople
3:10:31 PM  (Reporting)  1056799-Kurshid Pasha' Corps Power:239 Health:100% Izmit>Constantinople Mission:Gather to GHQ Fitness:90% Need:0 Threat:0 GoalValue: 225
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1042573 Altinci Nazim Tugay, 873 Erzurum, Pow:37, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 5572, Region: 873 Erzurum
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 5572, Region: 873 Erzurum
3:10:31 PM  (Reporting)  1042573-Altinci Nazim Tugay Power:37 Health:100% Erzurum>Erzurum Mission:Garrison Fitness:56% Need:23 Threat:0 GoalValue: 5572
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1043601 On Ikinci Redif Blge, 849 Canakkale, Pow:97, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 402 Krita
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 402 Krita
3:10:31 PM  (Reporting)  1043601-On Ikinci Redif Blge Power:97 Health:100% Canakkale>Krita Mission:Attack Fitness:50% Need:0 Threat:0 GoalValue: 2500
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1059064 On Yedinci Redif Blge, 849 Canakkale, Pow:95, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 402 Krita
3:10:31 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 402 Krita
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 402 Krita
3:10:31 PM  (Reporting)  1059064-On Yedinci Redif Blge Power:95 Health:100% Canakkale>Krita Mission:Attack Fitness:50% Need:0 Threat:0 GoalValue: 2500
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1056399 Birinci Nazim Tugay, 850 Smyrna, Pow:36, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 402 Krita
3:10:31 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 402 Krita
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 402 Krita
3:10:31 PM  (Reporting)  1056399-Birinci Nazim Tugay Power:36 Health:100% Smyrna>Krita Mission:Attack Fitness:50% Need:0 Threat:0 GoalValue: 2500
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1059245 On nc Redif Tugay, 850 Smyrna, Pow:29, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 402 Krita
3:10:31 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 402 Krita
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 402 Krita
3:10:31 PM  (Reporting)  1059245-On nc Redif Tugay Power:29 Health:100% Smyrna>Krita Mission:Attack Fitness:50% Need:0 Threat:0 GoalValue: 2500
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1047183 Onuncu Redif Tugay, 858 Burdur, Pow:29, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 402 Krita
3:10:31 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 402 Krita
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 402 Krita
3:10:31 PM  (Reporting)  1047183-Onuncu Redif Tugay Power:29 Health:100% Burdur>Krita Mission:Attack Fitness:50% Need:0 Threat:0 GoalValue: 2500
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  Loop II - agendas clean up and processing
3:10:31 PM  (Reporting)  *** Theater:  Theater_Near_East (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1045114 On Drdnc Redif Tugay, 802 Aleppo, Pow:29, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 2646, Region: 802 Aleppo
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 2646, Region: 802 Aleppo
3:10:31 PM  (Reporting)  1045114-On Drdnc Redif Tugay Power:29 Health:100% Aleppo>Aleppo Mission:Garrison Fitness:108% Need:7 Threat:0 GoalValue: 2646
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1044037 Sekicinci Nazim Tugay, 796 Judea, Pow:37, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 9400, Region: 796 Judea
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 9400, Region: 796 Judea
3:10:31 PM  (Reporting)  1044037-Sekicinci Nazim Tugay Power:37 Health:100% Judea>Judea Mission:Garrison Fitness:50% Need:0 Threat:0 GoalValue: 9400
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  Loop II - agendas clean up and processing
3:10:31 PM  (Reporting)  *** Theater:  Theater_Western_Pacific (Ext:5.00 - Core:0.20 - Nav:5.00) ***
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1032829 Birinci Filosu, 2214 Northern Asia Maritime Trade, Pow:98, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 5148, Region: 2625 Coast of Kamtchatska
3:10:31 PM  (Reporting)  Agenda  2  : Agenda: Patrol Convoy Box, Value: 7350, Region: 2214 Northern Asia Maritime Trade
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 5148, Region: 2625 Coast of Kamtchatska
3:10:31 PM  (Reporting)  1032829-Birinci Filosu Power:98 Health:100% Northern Asia Maritime Trade>Coast of Kamtchatska Mission:Naval Superiority Fitness:88% Need:0 Threat:0 GoalValue: 5148
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  Loop II - agendas clean up and processing
3:10:31 PM  (Reporting)  *** Theater:  Theater_Indian_Ocean (Ext:1.48 - Core:0.20 - Nav:5.00) ***
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  1008180 Trablus Ordusu is doing nothing in Coast of Yemen  Power: 0  HealthPerc: 34
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1056792 Dokuzuncu Filosu, 2479 Coast of Natal, Pow:50, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 6110, Region: 2196 Baltic Maritime Trade
3:10:31 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 344, Region: 791 Aqaba
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 6110, Region: 2196 Baltic Maritime Trade
3:10:31 PM  (Reporting)  1056792-Dokuzuncu Filosu Power:50 Health:62% Coast of Natal>Baltic Maritime Trade Mission:Patrol Convoy Box Fitness:94% Need:0 Threat:0 GoalValue: 6110
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  Loop II - agendas clean up and processing
3:10:31 PM  (Reporting)  *** Theater:  Theater_Southeastern_American_Seas (Ext:0.20 - Core:0.20 - Nav:2.83) ***
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1042041 Besinci Filosu, 2205 La Plata Maritime Trade, Pow:4, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2205 La Plata Maritime Trade
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2205 La Plata Maritime Trade
3:10:31 PM  (Reporting)  1042041-Besinci Filosu Power:4 Health:19% La Plata Maritime Trade>La Plata Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  Loop II - agendas clean up and processing
3:10:31 PM  (Reporting)  *** Theater:  Theater_South_European_Seas (Ext:5.00 - Core:0.20 - Nav:2.62) ***
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1056249 Yedinci Filosu, 2274 Strait of Gibraltar, Pow:6, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 6800, Region: 811 Basra
3:10:31 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 8500, Region: 850 Smyrna
3:10:31 PM  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 340, Region: 228 Thrakia
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 6800, Region: 811 Basra
3:10:31 PM  (Reporting)  1056249-Yedinci Filosu Power:6 Health:81% Strait of Gibraltar>Basra Mission:Resupply Fitness:68% Need:36 Threat:0 GoalValue: 6800
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  Loop II - agendas clean up and processing
3:10:31 PM  (Reporting)  *** Theater:  Theater_North_European_Seas (Ext:5.00 - Core:0.20 - Nav:3.42) ***
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1060443 Black Sea Trade, 2196 Baltic Maritime Trade, Pow:17, Count: 1(l 0/L 0/S 1)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2196 Baltic Maritime Trade
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2196 Baltic Maritime Trade
3:10:31 PM  (Reporting)  1060443-Black Sea Trade Power:17 Health:100% Baltic Maritime Trade>Baltic Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1060444 2. Fleet, 2197 North Sea Maritime Trade, Pow:85, Count: 2(l 0/L 1/S 1)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 2197 North Sea Maritime Trade
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 2197 North Sea Maritime Trade
3:10:31 PM  (Reporting)  1060444-2. Fleet Power:85 Health:100% North Sea Maritime Trade>North Sea Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
3:10:31 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:10:31 PM  (Reporting)  _SSU_ 1061365 19. Agir Topu Alayi, 232 Constantinople, Pow:97, Count: 1(l 0/L 0/S 1) created in region and locked (garrisoning)
3:10:31 PM  (Reporting)  _SSU_ 1061366 Yedinci Redif Blge, 230 Andrianople, Pow:74, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
3:10:31 PM  (Reporting)  Ended SplitStaticUnits 46 ms
3:10:31 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
3:10:31 PM  (Reporting)  Ended PromoteLeaders 0 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  ApplyAgenda AutoMerge
3:10:31 PM  (Reporting)  AI Process done in  19933 ms
3:10:31 PM  (Reporting)  Processing  1000010 China
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Starting Process on China AILevel 2 Kind: 2 Dormant NO Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:10:31 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:10:31 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
3:10:31 PM  (Reporting)  Theater: 397 Theater_Eastern_Siberia AggroCoeff from script: 100 OwnPow Land: 735 OppPow Land: 0 OwnPow Nav : 337 OppPow Nav : 0
3:10:31 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 32 > 59
3:10:31 PM  (Reporting)  Theater: 404 Theater_Northeastern_Asia AggroCoeff from script: 100 OwnPow Land: 1667 OppPow Land: 0 OwnPow Nav : 501 OppPow Nav : 0
3:10:31 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 43 > 72
3:10:31 PM  (Reporting)  Theater: 406 Theater_China AggroCoeff from script: 100 OwnPow Land: 19281 OppPow Land: 31 OwnPow Nav : 3381 OppPow Nav : 0
3:10:31 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 133 > 167
3:10:31 PM  (Reporting)  Theater: 435 Theater_Western_Pacific AggroCoeff from script: 100 OwnPow Land: 13256 OppPow Land: 1 OwnPow Nav : 3882 OppPow Nav : 0
3:10:31 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 62 > 202
3:10:31 PM  (Reporting)  _FIT_ Ended AIInitTheaters 1026 ms
3:10:31 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:10:31 PM  (Reporting)  EcoBase 81
3:10:31 PM  (Reporting)  Resources Levels China EcoBase 81 AtWar: yes AtWarThreat: yes At PeaceThreat: no
3:10:31 PM  (Reporting)  Money Availability High Stock 6558 Expected 162 Balance 98
3:10:31 PM  (Reporting)  Capital Availability Plentiful Stock 1631 Expected 243 Balance 101
3:10:31 PM  (Reporting)  Steel Availability Very Low Stock 25 Expected 24 Balance 0
3:10:31 PM  (Reporting)  Coal Availability Low Stock 49 Expected 32 Balance 0
3:10:31 PM  (Reporting)  Supply Availability Very Low Stock 6 Expected 2 Balance -2
3:10:31 PM  (Reporting)  Ammunition Availability Very Low Stock 3 Expected 2 Balance -1
3:10:31 PM  (Reporting)  Prestige Availability High Stock 1517 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 61 Balance 0
3:10:31 PM  (Reporting)  River Pool Availability Very Low Stock 38 Expected 40 Balance 0
3:10:31 PM  (Reporting)  Morale Availability High Stock 82 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Conscripts Availability High Stock 906 Expected 40 Balance -53
3:10:31 PM  (Reporting)  Diplomat Availability High Stock 5 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Officers Availability High Stock 86 Expected 8 Balance 0
3:10:31 PM  (Reporting)  Iron Availability High Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Minerals Availability High Stock 26 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Nitrates Availability High Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Cereals Availability Average Stock 1 Expected 6 Balance 0
3:10:31 PM  (Reporting)  Rice Availability Very High Stock 11 Expected 4 Balance -1
3:10:31 PM  (Reporting)  Fish Availability Very Low Stock 13 Expected 6 Balance -10
3:10:31 PM  (Reporting)  Tropical Fruits Availability Average Stock 2 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Cattle Availability Very Low Stock 15 Expected 6 Balance -13
3:10:31 PM  (Reporting)  Fruits Availability Low Stock 7 Expected 4 Balance -3
3:10:31 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Preserved Food Availability Plentiful Stock 6 Expected 4 Balance 6
3:10:31 PM  (Reporting)  Cotton/Wool Availability Plentiful Stock 40 Expected 4 Balance -2
3:10:31 PM  (Reporting)  Tea Availability Average Stock 6 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Wood Availability Plentiful Stock 26 Expected 4 Balance -6
3:10:31 PM  (Reporting)  Dyes Availability Very Low Stock 4 Expected 4 Balance -2
3:10:31 PM  (Reporting)  Tobacco Availability Average Stock 2 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Petroleum Availability High Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Rum Availability Low Stock 4 Expected 6 Balance -1
3:10:31 PM  (Reporting)  Wines Availability Average Stock 0 Expected 6 Balance 0
3:10:31 PM  (Reporting)  Chemicals Availability Low Stock 6 Expected 4 Balance -2
3:10:31 PM  (Reporting)  Manufactured Goods Availability Very Low Stock 3 Expected 24 Balance 4
3:10:31 PM  (Reporting)  Textile Availability Plentiful Stock 35 Expected 6 Balance -4
3:10:31 PM  (Reporting)  Mechanical Parts Availability Very High Stock 14 Expected 4 Balance -2
3:10:31 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Silk Availability Very High Stock 9 Expected 4 Balance 2
3:10:31 PM  (Reporting)  Opium Availability Very High Stock 13 Expected 4 Balance -1
3:10:31 PM  (Reporting)  Luxury Goods Availability Average Stock 8 Expected 6 Balance -1
3:10:31 PM  (Reporting)  Gold Availability Very Low Stock 3 Expected 4 Balance -1
3:10:31 PM  (Reporting)  Gems Availability Low Stock 9 Expected 4 Balance -3
3:10:31 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  _IAE_ China Global Military Usage: 50 %
3:10:31 PM  (Reporting)  _IAE_ China Money Stock 6558 Expenses 28 Availability High Mil Spend 1283 Civ Spend 855
3:10:31 PM  (Reporting)  _IAE_ China Capital Stock 1631 Expenses 92 Availability Plentiful Mil Spend 143 Civ Spend 572
3:10:31 PM  (Reporting)  _IAE_ China Steel Stock 25 Expenses 0 Availability Very Low Mil Spend 2 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ China Coal Stock 49 Expenses 2 Availability Low Mil Spend 4 Civ Spend 4
3:10:31 PM  (Reporting)  _IAE_ China Supply Stock 6 Expenses 2 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ China Ammunition Stock 3 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ China Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ China Prestige Stock 1517 Expenses 0 Availability High Mil Spend 246 Civ Spend 246
3:10:31 PM  (Reporting)  _IAE_ China Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ China River Pool Stock 38 Expenses 0 Availability Very Low Mil Spend 2 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ China Morale Stock 82 Expenses 0 Availability High Mil Spend 26 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ China Conscripts Stock 906 Expenses 53 Availability High Mil Spend 269 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ China War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ China Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ China Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ China Diplomat Stock 5 Expenses 0 Availability High Mil Spend 1 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ China Officers Stock 86 Expenses 0 Availability High Mil Spend 28 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ China Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ China Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ China Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ China Iron Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ China Minerals Stock 26 Expenses 0 Availability High Mil Spend 4 Civ Spend 4
3:10:31 PM  (Reporting)  _IAE_ China Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ China Cereals Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ China Rice Stock 11 Expenses 6 Availability Very High Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ China Fish Stock 13 Expenses 10 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ China Tropical Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ China Cattle Stock 15 Expenses 13 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ China Fruits Stock 7 Expenses 3 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ China Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ China Preserved Food Stock 6 Expenses 3 Availability Plentiful Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ China Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ China Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ China Cotton/Wool Stock 40 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 16
3:10:31 PM  (Reporting)  _IAE_ China Tea Stock 6 Expenses 2 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ China Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ China Wood Stock 26 Expenses 6 Availability Plentiful Mil Spend 0 Civ Spend 8
3:10:31 PM  (Reporting)  _IAE_ China Dyes Stock 4 Expenses 2 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ China Tobacco Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ China Petroleum Stock 2 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ China Rum Stock 4 Expenses 1 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ China Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ China Chemicals Stock 6 Expenses 2 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ China Manufactured Goods Stock 3 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ China Textile Stock 35 Expenses 4 Availability Plentiful Mil Spend 0 Civ Spend 13
3:10:31 PM  (Reporting)  _IAE_ China Mechanical Parts Stock 14 Expenses 2 Availability Very High Mil Spend 0 Civ Spend 4
3:10:31 PM  (Reporting)  _IAE_ China Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ China Silk Stock 9 Expenses 1 Availability Very High Mil Spend 0 Civ Spend 4
3:10:31 PM  (Reporting)  _IAE_ China Opium Stock 13 Expenses 1 Availability Very High Mil Spend 0 Civ Spend 5
3:10:31 PM  (Reporting)  _IAE_ China Luxury Goods Stock 8 Expenses 1 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ China Gold Stock 3 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ China Gems Stock 9 Expenses 3 Availability Low Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ China Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ China Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  Ended InitializeAdvancedEconomics 616 ms
3:10:31 PM  (Reporting)    1060018 28. Chinese Tribal Force Agenda Kept Agenda: Resupply, Value: 100000, Region: 1370 Hainan EndTurn 2506
3:10:31 PM  (Reporting)    1047204 5. Chinese Tribal Force Agenda Kept Agenda: Resupply, Value: 100000, Region: 1370 Hainan EndTurn 2507
3:10:31 PM  (Reporting)    1053009 20. Chinese Tribal Force Agenda Kept Agenda: Resupply, Value: 100000, Region: 1370 Hainan EndTurn 2507
3:10:31 PM  (Reporting)    1058164 21. Chinese Tribal Force Agenda Kept Agenda: Attack, Value: 2500, Region: 1363 Guilin EndTurn 2506
3:10:31 PM  (Reporting)    1060918 42. Chinese Force Agenda Kept Agenda: Attack, Value: 2500, Region: 1363 Guilin EndTurn 2506
3:10:31 PM  (Reporting)    1060014 140. Regular Warband Agenda Kept Agenda: Defend, Value: 3192, Region: 1361 Shaozhou EndTurn 2508
3:10:31 PM  (Reporting)    1055855 178. Cavalry Banner Agenda Kept Agenda: Resupply, Value: 100000, Region: 1259 Gejiu EndTurn 2507
3:10:31 PM  (Reporting)    1059536 156. Regular Warband Agenda Kept Agenda: Attack, Value: 3150, Region: 1303 Chongqing EndTurn 2506
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Theater Prevalences Theater_China Ordered Value: 1800
3:10:31 PM  (Reporting)  Theater Prevalences Theater_Northeastern_Asia Ordered Value: 520
3:10:31 PM  (Reporting)  Theater Prevalences Theater_Western_Pacific Ordered Value: 100
3:10:31 PM  (Reporting)  Theater Prevalences Theater_Eastern_Siberia Ordered Value: 100
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Theater 406 Theater_China (Land)
3:10:31 PM  (Reporting)  Making Land Theater Map: Theater_China Overall power(self): 19281 Overall power (enemies): 31 Ratio: 5.00
3:10:31 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  27
3:10:31 PM  (Reporting)  Making Naval Values Map: 406 China LAND Overall power(self): 3381 Overall power (enemies): 0 Nav Ratio: 5.00
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Theater 404 Theater_Northeastern_Asia (Land)
3:10:31 PM  (Reporting)  Making Land Theater Map: Theater_Northeastern_Asia Overall power(self): 1667 Overall power (enemies): 0 Ratio: 5.00
3:10:31 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:10:31 PM  (Reporting)  Making Naval Values Map: 404 Northeastern Asia LAND Overall power(self): 501 Overall power (enemies): 0 Nav Ratio: 5.00
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Theater 435 Theater_Western_Pacific (Nav)
3:10:31 PM  (Reporting)  Making Naval Values Map: 435 Western Pacific NAV Overall power(self): 3882 Overall power (enemies): 0 Nav Ratio: 5.00
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Theater 397 Theater_Eastern_Siberia (Land)
3:10:31 PM  (Reporting)  Making Land Theater Map: Theater_Eastern_Siberia Overall power(self): 735 Overall power (enemies): 0 Ratio: 5.00
3:10:31 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  65
3:10:31 PM  (Reporting)  Making Naval Values Map: 397 Eastern Siberia LAND Overall power(self): 337 Overall power (enemies): 0 Nav Ratio: 5.00
3:10:31 PM  (Reporting)  Commiting Naval Values Map: 406 China LAND Overall power(self): 3381 Overall power (enemies): 0 Nav Ratio: 5.00
3:10:31 PM  (Reporting)  Commiting Naval Values Map: 404 Northeastern Asia LAND Overall power(self): 501 Overall power (enemies): 0 Nav Ratio: 5.00
3:10:31 PM  (Reporting)  Commiting Naval Values Map: 435 Western Pacific NAV Overall power(self): 3882 Overall power (enemies): 0 Nav Ratio: 5.00
3:10:31 PM  (Reporting)  Commiting Naval Values Map: 397 Eastern Siberia LAND Overall power(self): 337 Overall power (enemies): 0 Nav Ratio: 5.00
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  *** Land Theaters Special Regions ***
3:10:31 PM  (Reporting)  Theater 406 Theater_China HQReg: 1303 Chongqing Max pick: Canton Max need: Changtang Max Val: Canton Naval Gathering: 1360 Canton
3:10:31 PM  (Reporting)  Theater 404 Theater_Northeastern_Asia HQReg: 1199 Mukden Max pick: Mukden Max need: Birobidjan Max Val: Baoding Naval Gathering: 1169 Pusan
3:10:31 PM  (Reporting)  Theater 397 Theater_Eastern_Siberia HQReg: 994 Pogobi Max pick: Pogobi Max need: Pogobi Max Val: Chonglin Naval Gathering: 982 Haishenwai
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Final Gather Region for  406 China : 1303 Chongqing
3:10:31 PM  (Reporting)  Final Gather Region for  404 Northeastern Asia : 1199 Mukden
3:10:31 PM  (Reporting)  Final Gather Region for  397 Eastern Siberia : 994 Pogobi
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Ended InitAndDumpData China 941 ms
3:10:31 PM  (Reporting)  *** Faction-wide algorithms ***
3:10:31 PM  (Reporting)  RPL Buying a replacement for TCH Cavalry
3:10:31 PM  (Reporting)  Ended BuildReplacements 25 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
3:10:31 PM  (Reporting)  _HAC_ Identify Resources Need China 14 resources are needed 5 resources in surplus.
3:10:31 PM  (Reporting)  _HAC_ Reduce Trade China reducing sell transaction of  Steel in area North China down to 3 units sold, as country lacks in this good.
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 3 Fish
3:10:31 PM  (Reporting)  AddNewTrades China Added 3 buy request of Fish in area Cheasapeake
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 3 Dyes
3:10:31 PM  (Reporting)  AddNewTrades China Added 2 buy request of Dyes in area North France
3:10:31 PM  (Reporting)  AddNewTrades China Added 1 buy request of Dyes in area Cheasapeake
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 8 Rum
3:10:31 PM  (Reporting)  AddNewTrades China Added 4 buy request of Rum in area Cheasapeake
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 3 Chemicals
3:10:31 PM  (Reporting)  AddNewTrades China Added 3 buy request of Chemicals in area Baltic Russia
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 9 Manufactured Goods
3:10:31 PM  (Reporting)  AddNewTrades China Added 5 buy request of Manufactured Goods in area South China
3:10:31 PM  (Reporting)  AddNewTrades China Added 4 buy request of Manufactured Goods in area South China
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 1 Gold
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 4 Gems
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 5 Automobile
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 5 Aviation
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 14 Cereals
3:10:31 PM  (Reporting)  AddNewTrades China Added 5 buy request of Cereals in area Baltic Russia
3:10:31 PM  (Reporting)  AddNewTrades China Added 5 buy request of Cereals in area Baltic Russia
3:10:31 PM  (Reporting)  AddNewTrades China Added 4 buy request of Cereals in area Baltic Russia
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 2 Tropical Fruits
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 7 Sugar
3:10:31 PM  (Reporting)  AddNewTrades China Added 5 buy request of Sugar in area Cheasapeake
3:10:31 PM  (Reporting)  AddNewTrades China Added 1 buy request of Sugar in area Cheasapeake
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 5 Tea
3:10:31 PM  (Reporting)  _HAC_ Reduce Trade China reducing buy transaction of  Mechanical Parts in area Baltic Russia down to 3 units bought, as country had too much stock in this good.
3:10:31 PM  (Reporting)  _HAC_ Reduce Trade China reducing buy transaction of  Wood in area North Austria down to 2 units bought, as country had too much stock in this good.
3:10:31 PM  (Reporting)  Ended HandleAdvancedCommerce 37 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000010 China
3:10:31 PM  (Reporting)  Sending proposal: *we can*
3:10:31 PM  (Reporting)  Checking wars, we have 1 underway
3:10:31 PM  (Reporting)  In the war vs 1000215 Taiping Heavenly Kingdom WS is 103 waiting for loser to propose instead, skipping eval.
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 2 ms
3:10:31 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:10:31 PM  (Reporting)  Steel Level 1 Amount 25
3:10:31 PM  (Reporting)  Money Level 6 Amount 6543
3:10:31 PM  (Reporting)  Conscripts Level 5 Amount 896
3:10:31 PM  (Reporting)  _BNU Buying Unit Levy Banner Family ID Line Infantry no Area
3:10:31 PM  (Reporting)  Ended BuildNewUnits Bought: 1 62 ms
3:10:31 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
3:10:31 PM  (Reporting)  _MFC_ Merging 1059989 Di 2 Jn Jinbu into 1060454 Di 6 Jn Jinbu
3:10:31 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1060454 2. Fleet
3:10:31 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1060876 Di 3 Jn Jinbu
3:10:31 PM  (Reporting)  _MFC_ Merging 1059515 Di 29 Jn Jinbu into 1060879 6. Fleet
3:10:31 PM  (Reporting)  _MFC_ Merging 1060879 6. Fleet into 1059983 Di 15 Jn Jinbu
3:10:31 PM  (Reporting)  _MFC_ Merging 1059983 6. Fleet into 1060455 Di 1 Jn Jinbu
3:10:31 PM  (Reporting)  _MFC_ Merging 1060455 1. Fleet into 1060878 5. Fleet
3:10:31 PM  (Reporting)  _MFC_ Merging 1060878 1. Fleet into 1060880 4. Fleet
3:10:31 PM  (Reporting)  _MFC_ Merging 1060880 1. Fleet into 1059067 Peng Yulin' Fleet
3:10:31 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1059067 Peng Yulin' Fleet
3:10:31 PM  (Reporting)  _MFC_ Transport Fleet created (Segment I): 1061367 Column 1 units in region 982 Haishenwai from 1060454 2. Fleet
3:10:31 PM  (Reporting)  _MFC_ Transport Fleet created (Segment I): 1061368 Chinese Force 13 units in region 1360 Canton from 1059067 Peng Yulin' Fleet
3:10:31 PM  (Reporting)  _MFC_ Transport Fleet created (Segment II): 1061369 1. Fleet 10 units in region 1360 Canton from 1059067 Peng Yulin' Fleet
3:10:31 PM  (Reporting)  Ended ManageFleetsComposition 10988 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating CallFleet (_CLF_)
3:10:31 PM  (Reporting)  1047204 5. Chinese Tribal Force, 1360 Canton, Pow:195, Count: 2(l 0/L 2/S 0) is calling fleet this turn.
3:10:31 PM  (Reporting)  1053009 20. Chinese Tribal Force, 1360 Canton, Pow:286, Count: 2(l 0/L 2/S 0) is calling fleet this turn.
3:10:31 PM  (Reporting)  1048965 16. Chinese Tribal Force, 1360 Canton, Pow:292, Count: 2(l 0/L 2/S 0) is calling fleet this turn.
3:10:31 PM  (Reporting)  1057249 Lying Di 13 Zhen, 1318 Shanghai, Pow:219, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
3:10:31 PM  (Reporting)  1038966 He Guiqing' Army, 1360 Canton, Pow:4284, Count: 43(l 4/L 36/S 3) is calling fleet this turn.
3:10:31 PM  (Reporting)  1058177 76. Mixed, 1318 Shanghai, Pow:26, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
3:10:31 PM  (Reporting)  1054227 Bandits, 1318 Shanghai, Pow:5, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
3:10:31 PM  (Reporting)  1059085 30. Chinese Tribal Force, 1318 Shanghai, Pow:183, Count: 2(l 0/L 2/S 0) is calling fleet this turn.
3:10:31 PM  (Reporting)  1060901 23. Chinese Tribal Force, 1318 Shanghai, Pow:315, Count: 10(l 0/L 10/S 0) is calling fleet this turn.
3:10:31 PM  (Reporting)  1056919 180. Cavalry Banner, 1318 Shanghai, Pow:141, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
3:10:31 PM  (Reporting)  1038962 31. Chinese Tribal Force, 1318 Shanghai, Pow:161, Count: 2(l 0/L 2/S 0) is calling fleet this turn.
3:10:31 PM  (Reporting)  1053467 Zhng Hung Qi, 1318 Shanghai, Pow:191, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
3:10:31 PM  (Reporting)  1056286 15. Column, 982 Haishenwai, Pow:78, Count: 3(l 0/L 3/S 0) is calling fleet this turn.
3:10:31 PM  (Reporting)  1056831 172. Cavalry Banner, 982 Haishenwai, Pow:156, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
3:10:31 PM  (Reporting)  Ended CallFleet 8 ms
3:10:31 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
3:10:31 PM  (Reporting)  _LFG_ 1002421 Formosha Bao-Lei, 1192 Tainan, Pow:239, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:10:31 PM  (Reporting)  _LFG_ 1002407 Zhu-Jiang Bao-Lei, 1360 Canton, Pow:239, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:10:31 PM  (Reporting)  _LFG_ 1040666 Peasants Uprising, 1340 Anshun, Pow:38, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:10:31 PM  (Reporting)  _LFG_ 1040650 Peasants Uprising, 1339 Guiyang, Pow:38, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:10:31 PM  (Reporting)  _LFG_ 1056810 Peasant, 1320 Ningguo, Pow:38, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:10:31 PM  (Reporting)  _LFG_ 1029621 18. Chinese Force, 1278 Tianjin, Pow:339, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:10:31 PM  (Reporting)  Ended LockFixedGroups 1 ms
3:10:31 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:10:31 PM  (Reporting)  _SSU_ 1060550 189. Levy Banner, 1360 Canton, Pow:19, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
3:10:31 PM  (Reporting)  _SSU_ 1060120 188. Regular, 1360 Canton, Pow:9, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
3:10:31 PM  (Reporting)  _SSU_ 1061024 190. Cavalry Banner, 1277 Baoding, Pow:3, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
3:10:31 PM  (Reporting)  Ended SplitStaticUnits 2 ms
3:10:31 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
3:10:31 PM  (Reporting)  _ESR_ No theater can have a staging region.
3:10:31 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 406 China
3:10:31 PM  (Reporting)  _PSR_ 406 China 1001974 Zhng Bi Qi is candidate for SR in 1360 Canton taken from 1038966 He Guiqing' Army
3:10:31 PM  (Reporting)  _PSR_ 406 China 1002278 Lying Di 16 Zhen is candidate for SR in 1360 Canton taken from 1038966 He Guiqing' Army
3:10:31 PM  (Reporting)  _PSR_ 406 China 1002244 Xiang Ln Qi is candidate for SR in 1360 Canton taken from 1038966 He Guiqing' Army
3:10:31 PM  (Reporting)  _PSR_ 406 China 1037071 58. Cavalry Banner is candidate for SR in 1318 Shanghai taken from 1038962 31. Chinese Tribal Force
3:10:31 PM  (Reporting)  _PSR_ 406 China 1002099 Lying Di 9 Zhen is candidate for SR in 1363 Guilin taken from 1051199 Lying Di 9 Zhen
3:10:31 PM  (Reporting)  _PSR_ 406 China 1001883 Lying Di 1 Zhen is candidate for SR in 1360 Canton taken from 1038966 He Guiqing' Army
3:10:31 PM  (Reporting)  _PSR_ 406 China 1002354 Xiang Di 2 Zhen is candidate for SR in 1360 Canton taken from 1038966 He Guiqing' Army
3:10:31 PM  (Reporting)  _PSR_ 406 China 1046729 155. Cavalry Banner is candidate for SR in 1360 Canton taken from 1048965 16. Chinese Tribal Force
3:10:31 PM  (Reporting)  _PSR_ 406 China 1030812 43. Levy Warband is candidate for SR in 1367 Foshan taken from 1058164 21. Chinese Tribal Force
3:10:31 PM  (Reporting)  _PSR_ 406 China 1030930 71. Field Artillery Regiment is candidate for SR in 1360 Canton taken from 1038966 He Guiqing' Army
3:10:31 PM  (Reporting)  Ended Prepare Strategic Redeployment 456 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 406 China
3:10:31 PM  (Reporting)  Ended Execute Strategic Redeployment 400 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 404 Northeastern Asia
3:10:31 PM  (Reporting)  _PSR_ 404 Northeastern Asia 1048408 159. Cavalry Warband is candidate for SR in 1277 Baoding taken from 1060903 34. Chinese Tribal Force
3:10:31 PM  (Reporting)  _PSR_ 404 Northeastern Asia 1002190 Zhng Ln Qi is candidate for SR in 1194 Ninguta taken from 1036931 Zhang YuLiang' Force
3:10:31 PM  (Reporting)  _PSR_ 404 Northeastern Asia 1041679 136. Levy is candidate for SR in 1194 Ninguta taken from 1036931 Zhang YuLiang' Force
3:10:31 PM  (Reporting)  _PSR_ 404 Northeastern Asia 1059630 187. Cavalry Banner is candidate for SR in 1277 Baoding taken from 1059629 187. Cavalry Banner
3:10:31 PM  (Reporting)  _PSR_ 404 Northeastern Asia 1059250 186. Regular Warband is candidate for SR in 1277 Baoding taken from 1060903 34. Chinese Tribal Force
3:10:31 PM  (Reporting)  _PSR_ 404 Northeastern Asia 1027380 6. Fanatical is candidate for SR in 1213 Shuntia taken from 1027379 6. Fanatical
3:10:31 PM  (Reporting)  _PSR_ 404 Northeastern Asia 1033426 102. Mixed is candidate for SR in 1200 Jilin taken from 1060916 102. Mixed
3:10:31 PM  (Reporting)  _PSR_ 404 Northeastern Asia 1048984 161. Cavalry is candidate for SR in 1277 Baoding taken from 1060903 34. Chinese Tribal Force
3:10:31 PM  (Reporting)  _PSR_ 404 Northeastern Asia 1035942 117. Levy is candidate for SR in 1199 Mukden taken from 1060485 Huang Esen' Force
3:10:31 PM  (Reporting)  _PSR_ 404 Northeastern Asia 1028945 24. Mixed is candidate for SR in 1166 Seoul taken from 1060484 24. Mixed
3:10:31 PM  (Reporting)  Ended Prepare Strategic Redeployment 11 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 404 Northeastern Asia
3:10:31 PM  (Reporting)  Ended Execute Strategic Redeployment 84 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 397 Eastern Siberia
3:10:31 PM  (Reporting)  _PSR_ 397 Eastern Siberia 1002503 Di 6 Jn Jinbu is candidate for SR in 982 Haishenwai taken from 1061367 Column
3:10:31 PM  (Reporting)  _PSR_ 397 Eastern Siberia 1051898 172. Cavalry Banner is candidate for SR in 982 Haishenwai taken from 1056831 172. Cavalry Banner
3:10:31 PM  (Reporting)  _PSR_ 397 Eastern Siberia 1042702 139. Mixed is candidate for SR in 982 Haishenwai taken from 1056286 15. Column
3:10:31 PM  (Reporting)  _PSR_ 397 Eastern Siberia 1028961 28. Levy is candidate for SR in 982 Haishenwai taken from 1056286 15. Column
3:10:31 PM  (Reporting)  _PSR_ 397 Eastern Siberia 1002449 Di 2 Jn Jinbu is candidate for SR in 982 Haishenwai taken from 1060454 2. Fleet
3:10:31 PM  (Reporting)  _PSR_ 397 Eastern Siberia 1032424 98. Levy is candidate for SR in 982 Haishenwai taken from 1056286 15. Column
3:10:31 PM  (Reporting)  Ended Prepare Strategic Redeployment 4 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  *** Theaters algorithms 406 Theater_China ***
3:10:31 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:10:31 PM  (Reporting)  Ended PrivilegedCombine 28 ms
3:10:31 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:10:31 PM  (Reporting)  _DCR_ 1060903 34. Chinese Tribal Force, 1277 Baoding, Pow:130, Count: 3(l 0/L 3/S 0) will garrison capital
3:10:31 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:10:31 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
3:10:31 PM  (Reporting)  _RAR_ 1061370 106. Cavalry, 1360 Canton, Pow:21, Count: 1(l 0/L 1/S 0) created in region
3:10:31 PM  (Reporting)  _RAR_ 1061371 133. Cavalry, 1360 Canton, Pow:23, Count: 1(l 0/L 1/S 0) created in region
3:10:31 PM  (Reporting)  _RAR_ 1061372 141. Cavalry, 1367 Foshan, Pow:21, Count: 1(l 0/L 1/S 0) created in region
3:10:31 PM  (Reporting)  _RAR_ 1061373 129. Cavalry, 1367 Foshan, Pow:21, Count: 1(l 0/L 1/S 0) created in region
3:10:31 PM  (Reporting)  _RAR_ 1061374 97. Cavalry, 1367 Foshan, Pow:21, Count: 1(l 0/L 1/S 0) created in region
3:10:31 PM  (Reporting)  _RAR_ 1061375 48. Cavalry, 1367 Foshan, Pow:21, Count: 1(l 0/L 1/S 0) created in region
3:10:31 PM  (Reporting)  _RAR_ 1061376 38. Bandits, 1344 Shaoxing, Pow:6, Count: 1(l 0/L 1/S 0) created in region
3:10:31 PM  (Reporting)  _RAR_ 1061377 36. Raiders, 1344 Shaoxing, Pow:7, Count: 1(l 0/L 1/S 0) created in region
3:10:31 PM  (Reporting)  _RAR_ 1061378 165. Cavalry, 1344 Shaoxing, Pow:20, Count: 1(l 0/L 1/S 0) created in region
3:10:31 PM  (Reporting)  _RAR_ 1061379 94. Cavalry, 1344 Shaoxing, Pow:21, Count: 1(l 0/L 1/S 0) created in region
3:10:31 PM  (Reporting)  _RAR_ 1061380 105. Cavalry, 1344 Shaoxing, Pow:21, Count: 1(l 0/L 1/S 0) created in region
3:10:31 PM  (Reporting)  _RAR_ 1061381 115. Cavalry, 1334 Wuchang, Pow:21, Count: 1(l 0/L 1/S 0) created in region
3:10:31 PM  (Reporting)  _RAR_ 1061382 22. Cavalry, 1334 Wuchang, Pow:25, Count: 1(l 0/L 1/S 0) created in region
3:10:31 PM  (Reporting)  _RAR_ 1061383 131. Cavalry Warband, 1334 Wuchang, Pow:28, Count: 1(l 0/L 1/S 0) created in region
3:10:31 PM  (Reporting)  _RAR_ 1061384 163. Cavalry, 1318 Shanghai, Pow:20, Count: 1(l 0/L 1/S 0) created in region
3:10:31 PM  (Reporting)  _RAR_ 1061385 49. Cavalry, 1318 Shanghai, Pow:21, Count: 1(l 0/L 1/S 0) created in region
3:10:31 PM  (Reporting)  _RAR_ 1061386 107. Cavalry, 1318 Shanghai, Pow:21, Count: 1(l 0/L 1/S 0) created in region
3:10:31 PM  (Reporting)  _RAR_ 1061387 153. Cavalry, 1318 Shanghai, Pow:21, Count: 1(l 0/L 1/S 0) created in region
3:10:31 PM  (Reporting)  _RAR_ 1061388 95. Cavalry, 1318 Shanghai, Pow:23, Count: 1(l 0/L 1/S 0) created in region
3:10:31 PM  (Reporting)  _RAR_ 1061389 52. Cavalry Warband, 1318 Shanghai, Pow:41, Count: 1(l 0/L 1/S 0) created in region
3:10:31 PM  (Reporting)  _RAR_ 1061390 50. Cavalry Warband, 1318 Shanghai, Pow:43, Count: 1(l 0/L 1/S 0) created in region
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Agenda: no goal, Value: 0, Region: 0 North Pole
3:10:31 PM  (Reporting)  _RAR_ - ReconHelper (Distant) 1061380 105. Cavalry, 1344 Shaoxing, Pow:21, Count: 1(l 0/L 1/S 0) will target He Guiqing' Army in region Canton
3:10:31 PM  (Reporting)  _RAR_ - GatherForRaid 1061376 38. Bandits, 1344 Shaoxing, Pow:6, Count: 1(l 0/L 1/S 0) will join in same region 1061377 36. Raiders
3:10:31 PM  (Reporting)  _RAR_ - GatherForRecon 1061389 52. Cavalry Warband, 1318 Shanghai, Pow:41, Count: 1(l 0/L 1/S 0) will join in same region 1061390 50. Cavalry Warband
3:10:31 PM  (Reporting)  _RAR_ - GatherForRecon 1061387 153. Cavalry, 1318 Shanghai, Pow:21, Count: 1(l 0/L 1/S 0) will join in same region 1061388 95. Cavalry
3:10:31 PM  (Reporting)  _RAR_ - GatherForRecon 1061385 49. Cavalry, 1318 Shanghai, Pow:21, Count: 1(l 0/L 1/S 0) will join in same region 1061386 107. Cavalry
3:10:31 PM  (Reporting)  _RAR_ - GatherForRecon 1056919 180. Cavalry Banner, 1318 Shanghai, Pow:141, Count: 1(l 0/L 1/S 0) will join in same region 1061384 163. Cavalry
3:10:31 PM  (Reporting)  _RAR_ - GatherForRecon 1061382 22. Cavalry, 1334 Wuchang, Pow:25, Count: 1(l 0/L 1/S 0) will join in same region 1061383 131. Cavalry Warband
3:10:31 PM  (Reporting)  _RAR_ - GatherForRecon 1060906 22. Chinese Tribal Force, 1334 Wuchang, Pow:31, Count: 1(l 0/L 1/S 0) will join in same region 1061381 115. Cavalry
3:10:31 PM  (Reporting)  _RAR_ - GatherForRecon 1061379 94. Cavalry, 1344 Shaoxing, Pow:21, Count: 1(l 0/L 1/S 0) will join in same region 1061380 105. Cavalry
3:10:31 PM  (Reporting)  _RAR_ - GatherForRecon 1057865 182. Cavalry Banner, 1344 Shaoxing, Pow:150, Count: 1(l 0/L 1/S 0) will join in same region 1061378 165. Cavalry
3:10:31 PM  (Reporting)  _RAR_ - GatherForRecon 1061374 97. Cavalry, 1367 Foshan, Pow:21, Count: 1(l 0/L 1/S 0) will join in same region 1061375 48. Cavalry
3:10:31 PM  (Reporting)  _RAR_ - GatherForRecon 1061372 141. Cavalry, 1367 Foshan, Pow:21, Count: 1(l 0/L 1/S 0) will join in same region 1061373 129. Cavalry
3:10:31 PM  (Reporting)  _RAR_ - GatherForRecon 1061370 106. Cavalry, 1360 Canton, Pow:21, Count: 1(l 0/L 1/S 0) will join in same region 1061371 133. Cavalry
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Agenda: Attack, Value: 16250, Region: 1338 Zhenyuan
3:10:31 PM  (Reporting)  _RAR_ - Attack  1058324 184. Cavalry Warband, 1303 Chongqing, Pow:33, Count: 1(l 0/L 1/S 0) will target region 1338 Zhenyuan Region AI SelfValue 12
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Agenda: Attack, Value: 12500, Region: 1338 Zhenyuan
3:10:31 PM  (Reporting)  _RAR_ - Attack  1057248 4. Chinese Tribal Force, 1363 Guilin, Pow:192, Count: 2(l 0/L 2/S 0) will target region 1338 Zhenyuan Region AI SelfValue 12
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Agenda: Attack, Value: 12500, Region: 1338 Zhenyuan
3:10:31 PM  (Reporting)  _RAR_ - Attack  1042197 19. Chinese Tribal Force, 1363 Guilin, Pow:176, Count: 2(l 0/L 2/S 0) will target region 1338 Zhenyuan Region AI SelfValue 12
3:10:31 PM  (Reporting)  Ended ReconAndRaids 1124 ms
3:10:31 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:10:31 PM  (Reporting)  Ended SplitGroups 1225 ms
3:10:31 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:10:31 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
3:10:31 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:10:31 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1059544 92. Levy in region Taian will recover in region Baoding % Health 100 % Cohesion 24
3:10:31 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1060904 185. Cavalry Warband in region Wenzhou will recover in region Wenzhou % Health 100 % Cohesion 44
3:10:31 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1055855 178. Cavalry Banner in region Wujiang will recover in region Canton % Health 98 % Cohesion 47
3:10:31 PM  (Reporting)  Ended Damaged Units 44 ms
3:10:31 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:10:31 PM  (Reporting)  _GAO_ Step 1 1058177 76. Mixed, 1318 Shanghai, Pow:26, Count: 1(l 0/L 1/S 0) is garrisoning region 1318 Shanghai SelfVal 450
3:10:31 PM  (Reporting)  Agenda: Garrison, Value: 14625, Region: 1318 Shanghai
3:10:31 PM  (Reporting)  _GAO_ Step 2 1061391 Chinese Force, 1318 Shanghai, Pow:20, Count: 1(l 0/L 1/S 0) is garrisoning region 1318 Shanghai New PickVal 50
3:10:31 PM  (Reporting)  Agenda: Garrison, Value: 14625, Region: 1318 Shanghai
3:10:31 PM  (Reporting)  _GAO_ Step 2 1061392 Chinese Force, 1334 Wuchang, Pow:21, Count: 1(l 0/L 1/S 0) is garrisoning region 1334 Wuchang New PickVal 12
3:10:31 PM  (Reporting)  Agenda: Garrison, Value: 1925, Region: 1334 Wuchang
3:10:31 PM  (Reporting)  _GAO_ Step 2 1061393 Chinese Force, 1334 Wuchang, Pow:28, Count: 1(l 0/L 1/S 0) is garrisoning region 1334 Wuchang New PickVal 12
3:10:31 PM  (Reporting)  Agenda: Garrison, Value: 4466, Region: 1334 Wuchang
3:10:31 PM  (Reporting)  Ended GarrisonObjectives 47 ms
3:10:31 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:10:31 PM  (Reporting)  Ended CheckBesieging 35 ms
3:10:31 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:10:31 PM  (Reporting)  Ended Evacuate Force (_EVA_) 36 ms
3:10:31 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:10:31 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 46 ms
3:10:31 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:10:31 PM  (Reporting)  _CLD_ Leader (Split Segment III) He Guiqing in Canton has been detached from group 1038966 Her Chyun' Army
3:10:31 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
3:10:31 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
3:10:31 PM  (Reporting)  _CLD_ Idle Leader 1061394 He Guiqing in Canton merged into 1038966 Her Chyun' Army
3:10:31 PM  (Reporting)  Ended Check Leaders 423 ms
3:10:31 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:10:31 PM  (Reporting)  _MSG_ gathered 68 cbt pts, needing: 19
3:10:31 PM  (Reporting)  Agenda: Intercept (Master), Value: 5152, Region: 1301 Luzhou
3:10:31 PM  (Reporting)  _MSG_ - MASTER 1059536 156. Regular Warband, 1329 Shinan, Pow:68, Count: 1(l 0/L 1/S 0) will target (enemy) 1059154 4. Cavalry Pow.: 68 vs. 14 mustered 0 other groups
3:10:31 PM  (Reporting)  _MSG_ gathered 33 cbt pts, needing: 8
3:10:31 PM  (Reporting)  Agenda: Intercept (Master), Value: 376, Region: 1301 Luzhou
3:10:31 PM  (Reporting)  _MSG_ - MASTER 1058324 184. Cavalry Warband, 1303 Chongqing, Pow:33, Count: 1(l 0/L 1/S 0) will target (enemy) 1053490 9. Cavalry Pow.: 33 vs. 1 mustered 0 other groups
3:10:31 PM  (Reporting)  Ended Make Superior Group 4094 ms
3:10:31 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 406 China
3:10:31 PM  (Reporting)  _AFA_ 1061369 1. Fleet has been given the mission Agenda: Naval Superiority, Value: 34512, Region: 2595 Strait of Formosa
3:10:31 PM  (Reporting)  _AFA_ 1061369 1. Fleet has been given the mission Agenda: Naval Calling, Value: 26500, Region: 1360 Canton
3:10:31 PM  (Reporting)  _AFA_ 1061368 Chinese Force has been given the mission Agenda: Naval Calling, Value: 19100, Region: 1360 Canton
3:10:31 PM  (Reporting)  _AFA_ 1032431 Di 11 Jn Jinbu has been given the mission Agenda: Resupply, Value: 10000, Region: 1278 Tianjin
3:10:31 PM  (Reporting)  _AFA_ 1059067 Peng Yulin' Fleet has been given the mission Agenda: Naval Superiority, Value: 45900, Region: 2601 Bohai Sea
3:10:31 PM  (Reporting)  _AFA_ 1059067 Peng Yulin' Fleet has been given the mission Agenda: Naval Calling, Value: 33050, Region: 1360 Canton
3:10:31 PM  (Reporting)  Ended AssignFleetsOperations 50 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:10:31 PM  (Reporting)  Ended Split Supports
3:10:31 PM  (Reporting)  Start of AI Check for Land Resupply
3:10:31 PM  (Reporting)  CheckForLandResupply 8. Chinese Tribal Force will resupply, in region 1360 Canton
3:10:31 PM  (Reporting)  CheckForLandResupply Chinese Force will resupply, in region 1360 Canton
3:10:31 PM  (Reporting)  Ended CheckForLandResupply 658 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:10:31 PM  (Reporting)  Ended KeepPosition 3 ms
3:10:31 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:10:31 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:10:31 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:10:31 PM  (Reporting)  Ended Concentrate Stacks 3 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  *** Theaters algorithms 404 Theater_Northeastern_Asia ***
3:10:31 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:10:31 PM  (Reporting)  Ended PrivilegedCombine 22 ms
3:10:31 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:10:31 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:10:31 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
3:10:31 PM  (Reporting)  Ended ReconAndRaids 4 ms
3:10:31 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:10:31 PM  (Reporting)  Ended SplitGroups 12 ms
3:10:31 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:10:31 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:10:31 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:10:31 PM  (Reporting)  _DDU_ Column created in region Ninguta with 2 unit(s), Health: 100 %
3:10:31 PM  (Reporting)  _DDU_ Zhang YuLiang' Force 1036931 has now 6 units, Health: 100 %
3:10:31 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1061395 Column in region Ninguta will recover in region Mukden % Health 100 % Cohesion 44
3:10:31 PM  (Reporting)  Ended Damaged Units 46 ms
3:10:31 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:10:31 PM  (Reporting)  _GAO_ Step 1 1060484 24. Mixed, 1166 Seoul, Pow:28, Count: 1(l 0/L 1/S 0) is garrisoning region 1166 Seoul SelfVal 165
3:10:31 PM  (Reporting)  Agenda: Garrison, Value: 5362, Region: 1166 Seoul
3:10:31 PM  (Reporting)  _GAO_ Step 1 1060485 Huang Esen' Force, 1199 Mukden, Pow:34, Count: 2(l 1/L 1/S 0) is garrisoning region 1199 Mukden SelfVal 325
3:10:31 PM  (Reporting)  Agenda: Garrison, Value: 10562, Region: 1199 Mukden
3:10:31 PM  (Reporting)  _GAO_ Step 1 1027379 6. Fanatical, 1213 Shuntia, Pow:38, Count: 1(l 0/L 1/S 0) is garrisoning region 1213 Shuntia SelfVal 55
3:10:31 PM  (Reporting)  Agenda: Garrison, Value: 1787, Region: 1213 Shuntia
3:10:31 PM  (Reporting)  _GAO_ Step 1 1060016 109. Levy, 1166 Seoul, Pow:17, Count: 1(l 0/L 1/S 0) is garrisoning region 1166 Seoul SelfVal 165
3:10:31 PM  (Reporting)  Agenda: Garrison, Value: 5362, Region: 1166 Seoul
3:10:31 PM  (Reporting)  Ended GarrisonObjectives 4 ms
3:10:31 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:10:31 PM  (Reporting)  Ended CheckBesieging 12 ms
3:10:31 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:10:31 PM  (Reporting)  Ended Evacuate Force (_EVA_) 13 ms
3:10:31 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:10:31 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 13 ms
3:10:31 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:10:31 PM  (Reporting)  Ended Check Leaders 1 ms
3:10:31 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:10:31 PM  (Reporting)  Ended Make Superior Group 0 ms
3:10:31 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 404 Northeastern Asia
3:10:31 PM  (Reporting)  _NVS_ : Nav Supp 1060876 Di 3 Jn Jinbu chance: 40 failed.
3:10:31 PM  (Reporting)  _AFA_ 1060876 Di 3 Jn Jinbu has been given the mission Agenda: Naval Calling, Value: 2585, Region: 982 Haishenwai
3:10:31 PM  (Reporting)  Ended AssignFleetsOperations 17 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:10:31 PM  (Reporting)  Ended Split Supports
3:10:31 PM  (Reporting)  Start of AI Check for Land Resupply
3:10:31 PM  (Reporting)  Ended CheckForLandResupply 52 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:10:31 PM  (Reporting)  Ended KeepPosition 0 ms
3:10:31 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:10:31 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:10:31 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:10:31 PM  (Reporting)  Ended Concentrate Stacks 0 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  *** Theaters algorithms 397 Theater_Eastern_Siberia ***
3:10:31 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:10:31 PM  (Reporting)  Ended PrivilegedCombine 22 ms
3:10:31 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:10:31 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:10:31 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
3:10:31 PM  (Reporting)  Ended ReconAndRaids 23 ms
3:10:31 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:10:31 PM  (Reporting)  Ended SplitGroups 26 ms
3:10:31 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:10:31 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:10:31 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:10:31 PM  (Reporting)  Ended Damaged Units 0 ms
3:10:31 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:10:31 PM  (Reporting)  Ended GarrisonObjectives 2 ms
3:10:31 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:10:31 PM  (Reporting)  Ended CheckBesieging 8 ms
3:10:31 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:10:31 PM  (Reporting)  Ended Evacuate Force (_EVA_) 9 ms
3:10:31 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:10:31 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 11 ms
3:10:31 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:10:31 PM  (Reporting)  Ended Make Superior Group 0 ms
3:10:31 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 397 Eastern Siberia
3:10:31 PM  (Reporting)  _AFA_ 1061367 Column has been given the mission Agenda: Naval Superiority, Value: 4590, Region: 2622 Kuriles Strait
3:10:31 PM  (Reporting)  _AFA_ 1061367 Column has been given the mission Agenda: Naval Calling, Value: 3100, Region: 982 Haishenwai
3:10:31 PM  (Reporting)  _NVS_ : Nav Supp 1060454 2. Fleet chance: 40 failed.
3:10:31 PM  (Reporting)  _AFA_ 1060454 2. Fleet has been given the mission Agenda: Naval Calling, Value: 3150, Region: 982 Haishenwai
3:10:31 PM  (Reporting)  Ended AssignFleetsOperations 13 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:10:31 PM  (Reporting)  Ended Split Supports
3:10:31 PM  (Reporting)  Start of AI Check for Land Resupply
3:10:31 PM  (Reporting)  Ended CheckForLandResupply 11 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:10:31 PM  (Reporting)  Ended KeepPosition 0 ms
3:10:31 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:10:31 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:10:31 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:10:31 PM  (Reporting)  Ended Concentrate Stacks 0 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 406 Theater_China ***
3:10:31 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:10:31 PM  (Reporting)  Agenda: Garrison, Value: 5200, Region: 1335 Changsha
3:10:31 PM  (Reporting)  _DGA_ 1061397 Chinese Force, 1360 Canton, Pow:77, Count: 2(l 1/L 1/S 0) will garrison region 1335 Changsha
3:10:31 PM  (Reporting)  Agenda: Garrison, Value: 5017, Region: 1333 Nanchang
3:10:31 PM  (Reporting)  _DGA_ 1061399 Chinese Force, 1360 Canton, Pow:23, Count: 1(l 0/L 1/S 0) will garrison region 1333 Nanchang
3:10:31 PM  (Reporting)  Ended DistantGarrison 1711 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 404 Theater_Northeastern_Asia ***
3:10:31 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:10:31 PM  (Reporting)  Ended DistantGarrison 0 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 397 Theater_Eastern_Siberia ***
3:10:31 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:10:31 PM  (Reporting)  Ended DistantGarrison 0 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 34939 AllOppPowLand: 32 AllOwnPowNav: 8101 AllOppPowNav 0
3:10:31 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  *** Starting process on extended theater 406 Theater_China Owned armies (extended): 78 Enemy armies: 4 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:10:31 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:10:31 PM  (Reporting)  1060018 28. Chinese Tribal Force (Pow.33)
3:10:31 PM  (Reporting)  1047204 5. Chinese Tribal Force (Pow.195)
3:10:31 PM  (Reporting)  1053009 20. Chinese Tribal Force (Pow.286)
3:10:31 PM  (Reporting)  1060550 189. Levy Banner (Pow.19)
3:10:31 PM  (Reporting)  1060120 188. Regular (Pow.9)
3:10:31 PM  (Reporting)  1048965 16. Chinese Tribal Force (Pow.292)
3:10:31 PM  (Reporting)  1049962 Jian-Ling Liu' Army (Pow.1469)
3:10:31 PM  (Reporting)  1057249 Lying Di 13 Zhen (Pow.219)
3:10:31 PM  (Reporting)  1038966 Her Chyun' Army (Pow.4105)
3:10:31 PM  (Reporting)  1058164 21. Chinese Tribal Force (Pow.69)
3:10:31 PM  (Reporting)  1060885 32. Cavalry (Pow.25)
3:10:31 PM  (Reporting)  1060918 33. Chinese Force (Pow.233)
3:10:31 PM  (Reporting)  1060910 65. Regular (Pow.29)
3:10:31 PM  (Reporting)  1060479 75. Levy (Pow.17)
3:10:31 PM  (Reporting)  1059553 8. Chinese Tribal Force (Pow.98)
3:10:31 PM  (Reporting)  1060914 25. Chinese Tribal Force (Pow.66)
3:10:31 PM  (Reporting)  1042197 19. Chinese Tribal Force (Pow.176)
3:10:31 PM  (Reporting)  1057248 4. Chinese Tribal Force (Pow.192)
3:10:31 PM  (Reporting)  1059546 Lying Di 10 Zhen (Pow.212)
3:10:31 PM  (Reporting)  1051195 Lying Di 3 Zhen (Pow.215)
3:10:31 PM  (Reporting)  1051199 Lying Di 9 Zhen (Pow.219)
3:10:31 PM  (Reporting)  1051197 Xiang Di 3 Zhen (Pow.232)
3:10:31 PM  (Reporting)  1051739 2. Chinese Force (Pow.286)
3:10:31 PM  (Reporting)  1054034 Xiang Di 1 Zhen (Pow.202)
3:10:31 PM  (Reporting)  1060915 103. Mixed (Pow.23)
3:10:31 PM  (Reporting)  1060014 140. Regular Warband (Pow.50)
3:10:31 PM  (Reporting)  1055855 178. Cavalry Banner (Pow.68)
3:10:31 PM  (Reporting)  1060487 104. Regular (Pow.17)
3:10:31 PM  (Reporting)  1054035 7. Chinese Force (Pow.294)
3:10:31 PM  (Reporting)  1060913 120. Mixed (Pow.23)
3:10:31 PM  (Reporting)  1060904 185. Cavalry Warband (Pow.16)
3:10:31 PM  (Reporting)  1057481 Xiang Rong' Army (Pow.208)
3:10:31 PM  (Reporting)  1058162 17. Chinese Tribal Force (Pow.172)
3:10:31 PM  (Reporting)  1060020 26. Chinese Tribal Force (Pow.254)
3:10:31 PM  (Reporting)  1059542 135. Mixed (Pow.23)
3:10:31 PM  (Reporting)  1058324 184. Cavalry Warband (Pow.33)
3:10:31 PM  (Reporting)  1054032 Lying Di 12 Zhen (Pow.190)
3:10:31 PM  (Reporting)  1059552 29. Chinese Force (Pow.231)
3:10:31 PM  (Reporting)  1060469 27. Chinese Tribal Force (Pow.45)
3:10:31 PM  (Reporting)  1059536 156. Regular Warband (Pow.68)
3:10:31 PM  (Reporting)  1058177 76. Mixed (Pow.26)
3:10:31 PM  (Reporting)  1054227 Bandits (Pow.5)
3:10:31 PM  (Reporting)  1059085 41. Cavalry Banner (Pow.165)
3:10:31 PM  (Reporting)  1060901 23. Chinese Tribal Force (Pow.127)
3:10:31 PM  (Reporting)  1038962 30. Chinese Tribal Force (Pow.161)
3:10:31 PM  (Reporting)  1053467 Zhng Hung Qi (Pow.191)
3:10:31 PM  (Reporting)  1051737 11. Chinese Force (Pow.250)
3:10:31 PM  (Reporting)  1054165 14. Chinese Tribal Force (Pow.284)
3:10:31 PM  (Reporting)  1059544 92. Levy (Pow.7)
3:10:31 PM  (Reporting)  1061024 190. Cavalry Banner (Pow.3)
3:10:31 PM  (Reporting)  1059629 187. Cavalry Banner (Pow.100)
3:10:31 PM  (Reporting)  1060903 31. Chinese Tribal Force (Pow.130)
3:10:31 PM  (Reporting)  1027379 6. Fanatical (Pow.38)
3:10:31 PM  (Reporting)  1061371 34. Chinese Tribal Force (Pow.43)
3:10:31 PM  (Reporting)  1061373 44. Chinese Tribal Force (Pow.41)
3:10:31 PM  (Reporting)  1061375 43. Chinese Tribal Force (Pow.41)
3:10:31 PM  (Reporting)  1061377 35. Chinese Tribal Force (Pow.13)
3:10:31 PM  (Reporting)  1061378 42. Chinese Tribal Force (Pow.169)
3:10:31 PM  (Reporting)  1061380 45. Chinese Tribal Force (Pow.41)
3:10:31 PM  (Reporting)  1061381 116. Cavalry Warband (Pow.31)
3:10:31 PM  (Reporting)  1061383 22. Cavalry (Pow.25)
3:10:31 PM  (Reporting)  1061384 39. Chinese Tribal Force (Pow.160)
3:10:31 PM  (Reporting)  1061386 38. Chinese Tribal Force (Pow.41)
3:10:31 PM  (Reporting)  1061388 37. Chinese Tribal Force (Pow.43)
3:10:31 PM  (Reporting)  1061390 36. Chinese Tribal Force (Pow.84)
3:10:31 PM  (Reporting)  1061391 162. Cavalry (Pow.20)
3:10:31 PM  (Reporting)  1061392 115. Cavalry (Pow.21)
3:10:31 PM  (Reporting)  1061393 131. Cavalry Warband (Pow.28)
3:10:31 PM  (Reporting)  1061394 He Guiqing (Pow.0)
3:10:31 PM  (Reporting)  1061396 177. Regular Warband (Pow.71)
3:10:31 PM  (Reporting)  1061397 Zuo Zongtang' Corps (Pow.77)
3:10:31 PM  (Reporting)  1061398 74. Regular (Pow.26)
3:10:31 PM  (Reporting)  1061399 124. Mixed (Pow.23)
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Primary Region 1360 Canton Pick 100 has enough garrison (Value: 267) - evaluation skipped
3:10:31 PM  (Reporting)  Primary Region 1277 Baoding Pick 71 has enough garrison (Value: 133) - evaluation skipped
3:10:31 PM  (Reporting)  Secondary Region 1349 Fuzhou Pick 2 has enough garrison (Value: 0) - evaluation skipped
3:10:31 PM  (Reporting)  Secondary Region 1334 Wuchang Pick 12 has enough garrison (Value: 49) - evaluation skipped
3:10:31 PM  (Reporting)  CheckRegionForOperation 1054032 Lying Di 12 Zhen, 1303 Chongqing, Pow:190, Count: 1(l 0/L 1/S 0) Fitness 65 PickVal 17 SelfVal 185 AINeed 60
3:10:31 PM  (Reporting)  Agenda: Defend, Value: 12025, Region: 1303 Chongqing
3:10:31 PM  (Reporting)  Mobilizing auxiliary group 1059542 135. Mixed
3:10:31 PM  (Reporting)  Secondary Region 1318 Shanghai Pick 50 has enough garrison (Value: 46) - evaluation skipped
3:10:31 PM  (Reporting)  Secondary Region 1320 Ningguo Pick 23 has enough garrison (Value: 38) - evaluation skipped
3:10:31 PM  (Reporting)  Secondary Region 1213 Shuntia Pick 9 has enough garrison (Value: 38) - evaluation skipped
3:10:31 PM  (Reporting)  Secondary Region 1278 Tianjin Pick 42 has enough garrison (Value: 339) - evaluation skipped
3:10:31 PM  (Reporting)  Secondary Region 1335 Changsha Pick 13 has enough garrison (Value: 77) - evaluation skipped
3:10:31 PM  (Reporting)  Secondary Region 1191 Taibei Pick 10 has enough garrison (Value: 0) - evaluation skipped
3:10:31 PM  (Reporting)  Secondary Region 1332 Hangzhou Pick 3 has enough garrison (Value: 0) - evaluation skipped
3:10:31 PM  (Reporting)  Secondary Region 1333 Nanchang Pick 14 has enough garrison (Value: 23) - evaluation skipped
3:10:31 PM  (Reporting)  Secondary Region 1261 Kunming Pick 3 has enough garrison (Value: 0) - evaluation skipped
3:10:31 PM  (Reporting)  Secondary Region 1361 Shaozhou Pick 2 has enough garrison (Value: 0) - evaluation skipped
3:10:31 PM  (Reporting)  Secondary Region 1370 Hainan Pick 2 has enough garrison (Value: 0) - evaluation skipped
3:10:31 PM  (Reporting)  Secondary Region 1325 Huangzhu Pick 2 has enough garrison (Value: 0) - evaluation skipped
3:10:31 PM  (Reporting)  Secondary Region 1308 Kaifeng Pick 2 has enough garrison (Value: 0) - evaluation skipped
3:10:31 PM  (Reporting)  CheckRegionForOperation 1059542 135. Mixed, 1303 Chongqing, Pow:23, Count: 1(l 0/L 1/S 0) Fitness 52 PickVal 3 SelfVal 27 AINeed 23
3:10:31 PM  (Reporting)  Agenda: Defend, Value: 1404, Region: 1301 Luzhou
3:10:31 PM  (Reporting)  Secondary Region 1192 Tainan Pick 6 has enough garrison (Value: 239) - evaluation skipped
3:10:31 PM  (Reporting)  Secondary Region 1355 Ganzhou Pick 2 has enough garrison (Value: 0) - evaluation skipped
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  *** Starting process on extended theater 404 Theater_Northeastern_Asia Owned armies (extended): 15 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:10:31 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:10:31 PM  (Reporting)  1060484 24. Mixed (Pow.28)
3:10:31 PM  (Reporting)  1061024 190. Cavalry Banner (Pow.3)
3:10:31 PM  (Reporting)  1059629 187. Cavalry Banner (Pow.100)
3:10:31 PM  (Reporting)  1060903 31. Chinese Tribal Force (Pow.130)
3:10:31 PM  (Reporting)  1060489 149. Mixed (Pow.16)
3:10:31 PM  (Reporting)  1060917 126. Levy (Pow.16)
3:10:31 PM  (Reporting)  1060485 Huang Esen' Force (Pow.34)
3:10:31 PM  (Reporting)  1027379 6. Fanatical (Pow.38)
3:10:31 PM  (Reporting)  1060016 109. Levy (Pow.17)
3:10:31 PM  (Reporting)  1056286 15. Column (Pow.78)
3:10:31 PM  (Reporting)  1056831 172. Cavalry Banner (Pow.156)
3:10:31 PM  (Reporting)  1036931 Zhang YuLiang' Force (Pow.262)
3:10:31 PM  (Reporting)  1060916 102. Mixed (Pow.28)
3:10:31 PM  (Reporting)  1061395 40. Column (Pow.13)
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Secondary Region 1166 Seoul Pick 41 has enough garrison (Value: 45) - evaluation skipped
3:10:31 PM  (Reporting)  Secondary Region 1199 Mukden Pick 100 has enough garrison (Value: 34) - evaluation skipped
3:10:31 PM  (Reporting)  Secondary Region 1169 Pusan Pick 5 has enough garrison (Value: 0) - evaluation skipped
3:10:31 PM  (Reporting)  Secondary Region 1278 Tianjin Pick 42 has enough garrison (Value: 339) - evaluation skipped
3:10:31 PM  (Reporting)  Secondary Region 1213 Shuntia Pick 9 has enough garrison (Value: 38) - evaluation skipped
3:10:31 PM  (Reporting)  Secondary Region 987 Ussuri Pick 3 has enough garrison (Value: 0) - evaluation skipped
3:10:31 PM  (Reporting)  Region 1277 Baoding Pick 71 SelfVal 458 Need 0  no group candidate found
3:10:31 PM  (Reporting)  Secondary Region 1167 Wonju Pick 3 has enough garrison (Value: 0) - evaluation skipped
3:10:31 PM  (Reporting)  Secondary Region 982 Haishenwai Pick 8 has enough garrison (Value: 0) - evaluation skipped
3:10:31 PM  (Reporting)  Secondary Region 1165 Wonsan Pick 3 has enough garrison (Value: 0) - evaluation skipped
3:10:31 PM  (Reporting)  Region 992 Selemja Pick 7 SelfVal 7 Need 108  no group candidate found
3:10:31 PM  (Reporting)  Secondary Region 1168 Kwangju Pick 3 has enough garrison (Value: 0) - evaluation skipped
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  *** Starting process on extended theater 435 Theater_Western_Pacific Owned armies (extended): 40 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:10:31 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:10:31 PM  (Reporting)  1047204 5. Chinese Tribal Force (Pow.195)
3:10:31 PM  (Reporting)  1053009 20. Chinese Tribal Force (Pow.286)
3:10:31 PM  (Reporting)  1060550 189. Levy Banner (Pow.19)
3:10:31 PM  (Reporting)  1060120 188. Regular (Pow.9)
3:10:31 PM  (Reporting)  1048965 16. Chinese Tribal Force (Pow.292)
3:10:31 PM  (Reporting)  1049962 Jian-Ling Liu' Army (Pow.1469)
3:10:31 PM  (Reporting)  1057249 Lying Di 13 Zhen (Pow.219)
3:10:31 PM  (Reporting)  1038966 Her Chyun' Army (Pow.4105)
3:10:31 PM  (Reporting)  1060904 185. Cavalry Warband (Pow.16)
3:10:31 PM  (Reporting)  1057481 Xiang Rong' Army (Pow.208)
3:10:31 PM  (Reporting)  1058162 17. Chinese Tribal Force (Pow.172)
3:10:31 PM  (Reporting)  1060020 26. Chinese Tribal Force (Pow.254)
3:10:31 PM  (Reporting)  1060469 27. Chinese Tribal Force (Pow.45)
3:10:31 PM  (Reporting)  1058177 76. Mixed (Pow.26)
3:10:31 PM  (Reporting)  1054227 Bandits (Pow.5)
3:10:31 PM  (Reporting)  1059085 41. Cavalry Banner (Pow.165)
3:10:31 PM  (Reporting)  1060901 23. Chinese Tribal Force (Pow.127)
3:10:31 PM  (Reporting)  1038962 30. Chinese Tribal Force (Pow.161)
3:10:31 PM  (Reporting)  1053467 Zhng Hung Qi (Pow.191)
3:10:31 PM  (Reporting)  1060484 24. Mixed (Pow.28)
3:10:31 PM  (Reporting)  1060489 149. Mixed (Pow.16)
3:10:31 PM  (Reporting)  1060016 109. Levy (Pow.17)
3:10:31 PM  (Reporting)  1056286 15. Column (Pow.78)
3:10:31 PM  (Reporting)  1056831 172. Cavalry Banner (Pow.156)
3:10:31 PM  (Reporting)  1061371 34. Chinese Tribal Force (Pow.43)
3:10:31 PM  (Reporting)  1061377 35. Chinese Tribal Force (Pow.13)
3:10:31 PM  (Reporting)  1061378 42. Chinese Tribal Force (Pow.169)
3:10:31 PM  (Reporting)  1061380 45. Chinese Tribal Force (Pow.41)
3:10:31 PM  (Reporting)  1061384 39. Chinese Tribal Force (Pow.160)
3:10:31 PM  (Reporting)  1061386 38. Chinese Tribal Force (Pow.41)
3:10:31 PM  (Reporting)  1061388 37. Chinese Tribal Force (Pow.43)
3:10:31 PM  (Reporting)  1061390 36. Chinese Tribal Force (Pow.84)
3:10:31 PM  (Reporting)  1061391 162. Cavalry (Pow.20)
3:10:31 PM  (Reporting)  1061396 177. Regular Warband (Pow.71)
3:10:31 PM  (Reporting)  1061397 Zuo Zongtang' Corps (Pow.77)
3:10:31 PM  (Reporting)  1061398 74. Regular (Pow.26)
3:10:31 PM  (Reporting)  1061399 124. Mixed (Pow.23)
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Secondary Region 1278 Tianjin Pick 42 has enough garrison (Value: 339) - evaluation skipped
3:10:31 PM  (Reporting)  Primary Region 1360 Canton Pick 100 has enough garrison (Value: 267) - evaluation skipped
3:10:31 PM  (Reporting)  Secondary Region 988 Primorie Pick 6 has enough garrison (Value: 0) - evaluation skipped
3:10:31 PM  (Reporting)  CheckRegionForOperation 1061398 74. Regular, 1360 Canton, Pow:26, Count: 1(l 0/L 1/S 0) Fitness 65 PickVal 50 SelfVal 450 AINeed 14
3:10:31 PM  (Reporting)  Agenda: Defend, Value: 29250, Region: 1318 Shanghai
3:10:31 PM  (Reporting)  Secondary Region 1166 Seoul Pick 41 has enough garrison (Value: 45) - evaluation skipped
3:10:31 PM  (Reporting)  CheckRegionForOperation 1057481 Xiang Rong' Army, 2597 Hangzhou Bay, Pow:208, Count: 9(l 3/L 6/S 0) Fitness 68 PickVal 5 SelfVal 5 AINeed 216
3:10:31 PM  (Reporting)  Agenda: Attack, Value: 340, Region: 995 Sakhalin
3:10:31 PM  (Reporting)  CheckRegionForOperation 1057481 Xiang Rong' Army, 2597 Hangzhou Bay, Pow:208, Count: 9(l 3/L 6/S 0) Fitness 56 PickVal 13 SelfVal 13 AINeed 216
3:10:31 PM  (Reporting)  Agenda: Attack, Value: 728, Region: 994 Pogobi
3:10:31 PM  (Reporting)  Secondary Region 1191 Taibei Pick 10 has enough garrison (Value: 0) - evaluation skipped
3:10:31 PM  (Reporting)  Secondary Region 1165 Wonsan Pick 3 has enough garrison (Value: 0) - evaluation skipped
3:10:31 PM  (Reporting)  Secondary Region 1169 Pusan Pick 5 has enough garrison (Value: 0) - evaluation skipped
3:10:31 PM  (Reporting)  Region 991 Udskoye Pick 7 SelfVal 7 Need 108  no group candidate found
3:10:31 PM  (Reporting)  Secondary Region 1168 Kwangju Pick 3 has enough garrison (Value: 0) - evaluation skipped
3:10:31 PM  (Reporting)  Secondary Region 982 Haishenwai Pick 8 has enough garrison (Value: 0) - evaluation skipped
3:10:31 PM  (Reporting)  Secondary Region 1332 Hangzhou Pick 3 has enough garrison (Value: 0) - evaluation skipped
3:10:31 PM  (Reporting)  Secondary Region 1192 Tainan Pick 6 has enough garrison (Value: 239) - evaluation skipped
3:10:31 PM  (Reporting)  Secondary Region 1167 Wonju Pick 3 has enough garrison (Value: 0) - evaluation skipped
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  *** Starting process on extended theater 397 Theater_Eastern_Siberia Owned armies (extended): 4 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:10:31 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:10:31 PM  (Reporting)  1056286 15. Column (Pow.78)
3:10:31 PM  (Reporting)  1056831 172. Cavalry Banner (Pow.156)
3:10:31 PM  (Reporting)  1036931 Zhang YuLiang' Force (Pow.262)
3:10:31 PM  (Reporting)  1061395 40. Column (Pow.13)
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Region 992 Selemja Pick 7 SelfVal 7 Need 108  no group candidate found
3:10:31 PM  (Reporting)  Region 994 Pogobi Pick 13 SelfVal 13 Need 216  no group candidate found
3:10:31 PM  (Reporting)  Region 991 Udskoye Pick 7 SelfVal 7 Need 108  no group candidate found
3:10:31 PM  (Reporting)  Secondary Region 988 Primorie Pick 6 has enough garrison (Value: 0) - evaluation skipped
3:10:31 PM  (Reporting)  Region 996 Ulusammudan Pick 9 SelfVal 9 Need 216  no group candidate found
3:10:31 PM  (Reporting)  Region 995 Sakhalin Pick 5 SelfVal 5 Need 216  no group candidate found
3:10:31 PM  (Reporting)  Secondary Region 982 Haishenwai Pick 8 has enough garrison (Value: 0) - evaluation skipped
3:10:31 PM  (Reporting)  Secondary Region 987 Ussuri Pick 3 has enough garrison (Value: 0) - evaluation skipped
3:10:31 PM  (Reporting)  Region 997 Stanovoy Pick 5 SelfVal 5 Need 216  no group candidate found
3:10:31 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 1801 ms
3:10:31 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 435 Western Pacific
3:10:31 PM  (Reporting)  _NVS_ : Nav Supp 1060877 Di 10 Jn Jinbu chance: 40 failed.
3:10:31 PM  (Reporting)  _AFA_ 1060877 Di 10 Jn Jinbu has been given the mission Agenda: Naval Calling, Value: 2208, Region: 1360 Canton
3:10:31 PM  (Reporting)  Ended AssignFleetsOperations 50 ms
3:10:31 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 406 China
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 1338 Zhenyuan
3:10:31 PM  (Reporting)  _CLO_ 1058164 21. Chinese Tribal Force, 1367 Foshan, Pow:69, Count: 2(l 0/L 2/S 0)
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Agenda: Attack, Value: 3250, Region: 1338 Zhenyuan
3:10:31 PM  (Reporting)  _CLO_ 1060885 32. Cavalry, 1367 Foshan, Pow:25, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 1338 Zhenyuan
3:10:31 PM  (Reporting)  _CLO_ 1061400 Chinese Force, 1367 Foshan, Pow:218, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 1301 Luzhou
3:10:31 PM  (Reporting)  _CLO_ 1061401 Chinese Force, 1363 Guilin, Pow:22, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 1301 Luzhou
3:10:31 PM  (Reporting)  _CLO_ 1042197 19. Chinese Tribal Force, 1363 Guilin, Pow:176, Count: 2(l 0/L 2/S 0)
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 1301 Luzhou
3:10:31 PM  (Reporting)  _CLO_ 1057248 4. Chinese Tribal Force, 1363 Guilin, Pow:192, Count: 2(l 0/L 2/S 0)
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 1301 Luzhou
3:10:31 PM  (Reporting)  _CLO_ 1059546 Lying Di 10 Zhen, 1363 Guilin, Pow:212, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 1301 Luzhou
3:10:31 PM  (Reporting)  _CLO_ 1051195 Lying Di 3 Zhen, 1363 Guilin, Pow:215, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 1301 Luzhou
3:10:31 PM  (Reporting)  _CLO_ 1051199 Lying Di 9 Zhen, 1363 Guilin, Pow:219, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 1301 Luzhou
3:10:31 PM  (Reporting)  _CLO_ 1051197 Xiang Di 3 Zhen, 1363 Guilin, Pow:232, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 1301 Luzhou
3:10:31 PM  (Reporting)  _CLO_ 1051739 2. Chinese Force, 1363 Guilin, Pow:286, Count: 2(l 0/L 2/S 0)
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 1301 Luzhou
3:10:31 PM  (Reporting)  _CLO_ 1054034 Xiang Di 1 Zhen, 1341 Nanpang, Pow:202, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Agenda: Attack, Value: 3250, Region: 1338 Zhenyuan
3:10:31 PM  (Reporting)  _CLO_ 1060915 103. Mixed, 1358 Hengzhou, Pow:23, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Agenda: Attack, Value: 3250, Region: 1338 Zhenyuan
3:10:31 PM  (Reporting)  _CLO_ 1060487 104. Regular, 1342 Wujiang, Pow:17, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 1338 Zhenyuan
3:10:31 PM  (Reporting)  _CLO_ 1054035 7. Chinese Force, 1342 Wujiang, Pow:294, Count: 2(l 0/L 2/S 0)
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Agenda: Attack, Value: 3250, Region: 1338 Zhenyuan
3:10:31 PM  (Reporting)  _CLO_ 1060913 120. Mixed, 1357 Djian, Pow:23, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 1301 Luzhou
3:10:31 PM  (Reporting)  _CLO_ 1059552 29. Chinese Force, 1303 Chongqing, Pow:231, Count: 2(l 0/L 2/S 0)
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 1338 Zhenyuan
3:10:31 PM  (Reporting)  _CLO_ 1061373 44. Chinese Tribal Force, 1367 Foshan, Pow:41, Count: 2(l 0/L 2/S 0)
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 1338 Zhenyuan
3:10:31 PM  (Reporting)  _CLO_ 1061375 43. Chinese Tribal Force, 1367 Foshan, Pow:41, Count: 2(l 0/L 2/S 0)
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Agenda: Attack, Value: 3250, Region: 1338 Zhenyuan
3:10:31 PM  (Reporting)  _CLO_ 1061381 116. Cavalry Warband, 1334 Wuchang, Pow:31, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Agenda: Attack, Value: 3250, Region: 1338 Zhenyuan
3:10:31 PM  (Reporting)  _CLO_ 1061383 22. Cavalry, 1334 Wuchang, Pow:25, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Agenda: Attack, Value: 3250, Region: 1338 Zhenyuan
3:10:31 PM  (Reporting)  _CLO_ 1061392 115. Cavalry, 1334 Wuchang, Pow:21, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Agenda: Attack, Value: 3250, Region: 1338 Zhenyuan
3:10:31 PM  (Reporting)  _CLO_ 1061393 131. Cavalry Warband, 1334 Wuchang, Pow:28, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Ended CheckLocalOpportunities 86 ms
3:10:31 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 404 Northeastern Asia
3:10:31 PM  (Reporting)  Ended CheckLocalOpportunities 4 ms
3:10:31 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 397 Eastern Siberia
3:10:31 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  ############ Starting ApplyAgenda:  China  ############
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Theater:  Theater_Western_Pacific ( NavRatio:5.00) ***
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  Loop I - post iteration missions
3:10:31 PM  (Reporting)  *** Theater:  Theater_China (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:10:31 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:10:31 PM  (Reporting)  Ended Receive Arties
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:10:31 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:10:31 PM  (Reporting)  Ended Receive Supplies
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:10:31 PM  (Reporting)  _GTU_ Gathering Region 1303 Chongqing in theater 406 China
3:10:31 PM  (Reporting)  _GTU_ 1048965 16. Chinese Tribal Force, 1360 Canton, Pow:292, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
3:10:31 PM  (Reporting)  _GTU_ 1049962 Jian-Ling Liu' Army, 1344 Shaoxing, Pow:1469, Count: 41(l 2/L 39/S 0) has no agenda for now, trying to gather
3:10:31 PM  (Reporting)  _GTU_ 1057249 Lying Di 13 Zhen, 1318 Shanghai, Pow:219, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:10:31 PM  (Reporting)  _GTU_ 1038966 Her Chyun' Army, 1360 Canton, Pow:4105, Count: 36(l 3/L 30/S 3) has no agenda for now, trying to gather
3:10:31 PM  (Reporting)  _GTU_ 1060910 65. Regular, 1361 Shaozhou, Pow:29, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:10:31 PM  (Reporting)  _GTU_ 1060479 75. Levy, 1355 Ganzhou, Pow:17, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:10:31 PM  (Reporting)  _GTU_ 1060914 25. Chinese Tribal Force, 1363 Guilin, Pow:44, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
3:10:31 PM  (Reporting)  _GTU_ 1058162 17. Chinese Tribal Force, 1344 Shaoxing, Pow:172, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
3:10:31 PM  (Reporting)  _GTU_ 1060020 26. Chinese Tribal Force, 1344 Shaoxing, Pow:254, Count: 7(l 0/L 7/S 0) has no agenda for now, trying to gather
3:10:31 PM  (Reporting)  _GTU_ 1060469 27. Chinese Tribal Force, 1332 Hangzhou, Pow:45, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
3:10:31 PM  (Reporting)  _GTU_ 1054227 Bandits, 1318 Shanghai, Pow:5, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:10:31 PM  (Reporting)  _GTU_ 1059085 41. Cavalry Banner, 1318 Shanghai, Pow:165, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:10:31 PM  (Reporting)  _GTU_ 1060901 23. Chinese Tribal Force, 1318 Shanghai, Pow:127, Count: 3(l 0/L 3/S 0) has no agenda for now, trying to gather
3:10:31 PM  (Reporting)  _GTU_ 1038962 30. Chinese Tribal Force, 1318 Shanghai, Pow:161, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
3:10:31 PM  (Reporting)  _GTU_ 1053467 Zhng Hung Qi, 1318 Shanghai, Pow:191, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:10:31 PM  (Reporting)  _GTU_ 1051737 11. Chinese Force, 1308 Kaifeng, Pow:250, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
3:10:31 PM  (Reporting)  _GTU_ 1054165 14. Chinese Tribal Force, 1308 Kaifeng, Pow:284, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
3:10:31 PM  (Reporting)  _GTU_ 1059629 187. Cavalry Banner, 1277 Baoding, Pow:100, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:10:31 PM  (Reporting)  _GTU_ 1061371 34. Chinese Tribal Force, 1360 Canton, Pow:43, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
3:10:31 PM  (Reporting)  _GTU_ 1061377 35. Chinese Tribal Force, 1344 Shaoxing, Pow:13, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
3:10:31 PM  (Reporting)  _GTU_ 1061378 42. Chinese Tribal Force, 1344 Shaoxing, Pow:169, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
3:10:31 PM  (Reporting)  _GTU_ 1061384 39. Chinese Tribal Force, 1318 Shanghai, Pow:160, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
3:10:31 PM  (Reporting)  _GTU_ 1061386 38. Chinese Tribal Force, 1318 Shanghai, Pow:41, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
3:10:31 PM  (Reporting)  _GTU_ 1061388 37. Chinese Tribal Force, 1318 Shanghai, Pow:43, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
3:10:31 PM  (Reporting)  _GTU_ 1061390 36. Chinese Tribal Force, 1318 Shanghai, Pow:84, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
3:10:31 PM  (Reporting)  _GTU_ 1061396 177. Regular Warband, 1360 Canton, Pow:71, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:10:31 PM  (Reporting)  _GTU_ Starting merge 26 at start
3:10:31 PM  (Reporting)  _GTU_ Finished merge 18 now
3:10:31 PM  (Reporting)  _GTU_ He Guiqing' Army gathering toward primary region (short distance)
3:10:31 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 125, Region: 1303 Chongqing Gather to region: 1303 Chongqing
3:10:31 PM  (Reporting)  _GTU_ Jian-Ling Liu' Army gathering toward a group near primary region 1054035 7. Chinese Force, 1342 Wujiang, Pow:294, Count: 2(l 0/L 2/S 0)
3:10:31 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 75, Region: 1342 Wujiang Seek Strong Group 1054035 7. Chinese Force in region: Wujiang
3:10:31 PM  (Reporting)  _GTU_ 23. Chinese Tribal Force gathering toward a group near primary region 1054035 7. Chinese Force, 1342 Wujiang, Pow:294, Count: 2(l 0/L 2/S 0)
3:10:31 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 50, Region: 1342 Wujiang Seek Strong Group 1054035 7. Chinese Force in region: Wujiang
3:10:31 PM  (Reporting)  _GTU_ 27. Chinese Tribal Force gathering toward a group near primary region 1054035 7. Chinese Force, 1342 Wujiang, Pow:294, Count: 2(l 0/L 2/S 0)
3:10:31 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 75, Region: 1342 Wujiang Seek Strong Group 1054035 7. Chinese Force in region: Wujiang
3:10:31 PM  (Reporting)  _GTU_ 42. Chinese Tribal Force gathering toward a group near primary region 1054035 7. Chinese Force, 1342 Wujiang, Pow:294, Count: 2(l 0/L 2/S 0)
3:10:31 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 75, Region: 1342 Wujiang Seek Strong Group 1054035 7. Chinese Force in region: Wujiang
3:10:31 PM  (Reporting)  _GTU_ 17. Chinese Tribal Force gathering toward a group near primary region 1054035 7. Chinese Force, 1342 Wujiang, Pow:294, Count: 2(l 0/L 2/S 0)
3:10:31 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 75, Region: 1342 Wujiang Seek Strong Group 1054035 7. Chinese Force in region: Wujiang
3:10:31 PM  (Reporting)  _GTU_ 16. Chinese Tribal Force A transport fleet is heading toward the group, setting it to Wait for load
3:10:31 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 1360 Canton
3:10:31 PM  (Reporting)  _GTU_ 14. Chinese Tribal Force gathering toward primary region (short distance)
3:10:31 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 125, Region: 1303 Chongqing Gather to region: 1303 Chongqing
3:10:31 PM  (Reporting)  _GTU_ 11. Chinese Force gathering toward primary region (short distance)
3:10:31 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 125, Region: 1303 Chongqing Gather to region: 1303 Chongqing
3:10:31 PM  (Reporting)  _GTU_ 25. Chinese Tribal Force gathering toward primary region (short distance)
3:10:31 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 175, Region: 1303 Chongqing Gather to region: 1303 Chongqing
3:10:31 PM  (Reporting)  _GTU_ Lying Di 13 Zhen gathering toward a group near primary region 1054035 7. Chinese Force, 1342 Wujiang, Pow:294, Count: 2(l 0/L 2/S 0)
3:10:31 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 50, Region: 1342 Wujiang Seek Strong Group 1054035 7. Chinese Force in region: Wujiang
3:10:31 PM  (Reporting)  _GTU_ 39. Chinese Tribal Force gathering toward a group near primary region 1054035 7. Chinese Force, 1342 Wujiang, Pow:294, Count: 2(l 0/L 2/S 0)
3:10:31 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 50, Region: 1342 Wujiang Seek Strong Group 1054035 7. Chinese Force in region: Wujiang
3:10:31 PM  (Reporting)  _GTU_ 65. Regular gathering toward primary region (short distance)
3:10:31 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 150, Region: 1303 Chongqing Gather to region: 1303 Chongqing
3:10:31 PM  (Reporting)  _GTU_ 187. Cavalry Banner gathering toward a group near primary region 1054035 7. Chinese Force, 1342 Wujiang, Pow:294, Count: 2(l 0/L 2/S 0)
3:10:31 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 50, Region: 1342 Wujiang Seek Strong Group 1054035 7. Chinese Force in region: Wujiang
3:10:31 PM  (Reporting)  _GTU_ 30. Chinese Tribal Force gathering toward a group near primary region 1054035 7. Chinese Force, 1342 Wujiang, Pow:294, Count: 2(l 0/L 2/S 0)
3:10:31 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 50, Region: 1342 Wujiang Seek Strong Group 1054035 7. Chinese Force in region: Wujiang
3:10:31 PM  (Reporting)  _GTU_ 41. Cavalry Banner gathering toward a group near primary region 1054035 7. Chinese Force, 1342 Wujiang, Pow:294, Count: 2(l 0/L 2/S 0)
3:10:31 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 50, Region: 1342 Wujiang Seek Strong Group 1054035 7. Chinese Force in region: Wujiang
3:10:31 PM  (Reporting)  _GTU_ 75. Levy gathering toward primary region (short distance)
3:10:31 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 125, Region: 1303 Chongqing Gather to region: 1303 Chongqing
3:10:31 PM  (Reporting)  _GTU_ Zhng Hung Qi gathering toward a group near primary region 1054035 7. Chinese Force, 1342 Wujiang, Pow:294, Count: 2(l 0/L 2/S 0)
3:10:31 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 50, Region: 1342 Wujiang Seek Strong Group 1054035 7. Chinese Force in region: Wujiang
3:10:31 PM  (Reporting)  Ended AI Gather Units 9632 ms
3:10:31 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:10:31 PM  (Reporting)  _GTG_ 1058177 76. Mixed, 1318 Shanghai, Pow:26, Count: 1(l 0/L 1/S 0) is garrisoning 1318 Shanghai and will absorb 1061391 162. Cavalry
3:10:31 PM  (Reporting)  _GTG_ 1061392 115. Cavalry, 1334 Wuchang, Pow:21, Count: 1(l 0/L 1/S 0) is garrisoning 1334 Wuchang and will absorb 1061393 131. Cavalry Warband
3:10:31 PM  (Reporting)  Ended GatherGarrisons 6 ms
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  Loop I - post iteration missions
3:10:31 PM  (Reporting)  *** Theater:  Theater_Northeastern_Asia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:10:31 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:10:31 PM  (Reporting)  Ended Receive Arties
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:10:31 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:10:31 PM  (Reporting)  Ended Receive Supplies
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:10:31 PM  (Reporting)  _GTU_ Gathering Region 1199 Mukden in theater 404 Northeastern Asia
3:10:31 PM  (Reporting)  _GTU_ 1036931 Zhang YuLiang' Force, 1194 Ninguta, Pow:262, Count: 6(l 1/L 4/S 1) has no agenda for now, trying to gather
3:10:31 PM  (Reporting)  _GTU_ Starting merge 1 at start
3:10:31 PM  (Reporting)  _GTU_ Finished merge 1 now
3:10:31 PM  (Reporting)  _GTU_ Zhang YuLiang' Force gathering toward primary region (short distance)
3:10:31 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 175, Region: 1199 Mukden Gather to region: 1199 Mukden
3:10:31 PM  (Reporting)  Ended AI Gather Units 3 ms
3:10:31 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:10:31 PM  (Reporting)  _GTG_ 1060484 24. Mixed, 1166 Seoul, Pow:28, Count: 1(l 0/L 1/S 0) is garrisoning 1166 Seoul and will absorb 1060016 109. Levy
3:10:31 PM  (Reporting)  Ended GatherGarrisons 3 ms
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  Loop I - post iteration missions
3:10:31 PM  (Reporting)  *** Theater:  Theater_Western_Pacific (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:10:31 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:10:31 PM  (Reporting)  Ended Receive Arties
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:10:31 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:10:31 PM  (Reporting)  Ended Receive Supplies
3:10:31 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:10:31 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  Loop I - post iteration missions
3:10:31 PM  (Reporting)  *** Theater:  Theater_Eastern_Siberia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:10:31 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:10:31 PM  (Reporting)  Ended Receive Arties
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:10:31 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:10:31 PM  (Reporting)  Ended Receive Supplies
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:10:31 PM  (Reporting)  _GTU_ Gathering Region 994 Pogobi in theater 397 Eastern Siberia
3:10:31 PM  (Reporting)  _GTU_ 1056286 15. Column, 982 Haishenwai, Pow:78, Count: 3(l 0/L 3/S 0) has no agenda for now, trying to gather
3:10:31 PM  (Reporting)  _GTU_ 1056831 172. Cavalry Banner, 982 Haishenwai, Pow:156, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:10:31 PM  (Reporting)  _GTU_ Starting merge 2 at start
3:10:31 PM  (Reporting)  _GTU_ Finished merge 2 now
3:10:31 PM  (Reporting)  _GTU_ 15. Column A transport fleet is heading toward the group, setting it to Wait for load
3:10:31 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 982 Haishenwai
3:10:31 PM  (Reporting)  _GTU_ 172. Cavalry Banner A transport fleet is heading toward the group, setting it to Wait for load
3:10:31 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 982 Haishenwai
3:10:31 PM  (Reporting)  Ended AI Gather Units 5 ms
3:10:31 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:10:31 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:10:31 PM  (Reporting)  Entering Collect Leaders (_COD_)
3:10:31 PM  (Reporting)  Ended Collect Leaders 1 ms
3:10:31 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
3:10:31 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
3:10:31 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:10:31 PM  (Reporting)  Ended AddTheaterGoal 2 ms
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  Loop II - agendas clean up and processing
3:10:31 PM  (Reporting)  *** Theater:  Theater_China (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1061401 Chinese Force, 1363 Guilin, Pow:22, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 1301 Luzhou
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 1301 Luzhou
3:10:31 PM  (Reporting)  1061401-Chinese Force Power:22 Health:100% Guilin>Luzhou Mission:Attack Fitness:50% Need:23 Threat:8 GoalValue: 2500
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1061400 Chinese Force, 1367 Foshan, Pow:218, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 1338 Zhenyuan
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 1338 Zhenyuan
3:10:31 PM  (Reporting)  1061400-Chinese Force Power:218 Health:100% Foshan>Zhenyuan Mission:Attack Fitness:50% Need:8 Threat:0 GoalValue: 2500
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1061399 124. Mixed, 1360 Canton, Pow:23, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 5017, Region: 1333 Nanchang
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 5017, Region: 1333 Nanchang
3:10:31 PM  (Reporting)  1061399-124. Mixed Power:23 Health:100% Canton>Nanchang Mission:Garrison Fitness:58% Need:37 Threat:0 GoalValue: 5017
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1061398 74. Regular, 1360 Canton, Pow:26, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 29250, Region: 1318 Shanghai
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 29250, Region: 1318 Shanghai
3:10:31 PM  (Reporting)  1061398-74. Regular Power:26 Health:100% Canton>Shanghai Mission:Defend Fitness:65% Need:14 Threat:0 GoalValue: 29250
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1061397 Zuo Zongtang' Corps, 1360 Canton, Pow:77, Count: 2(l 1/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 5200, Region: 1335 Changsha
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 5200, Region: 1335 Changsha
3:10:31 PM  (Reporting)  1061397-Zuo Zongtang' Corps Power:77 Health:100% Canton>Changsha Mission:Garrison Fitness:65% Need:0 Threat:0 GoalValue: 5200
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1061396 He Guiqing' Army, 1360 Canton, Pow:4158, Count: 39(l 3/L 33/S 3)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 125, Region: 1303 Chongqing
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 125, Region: 1303 Chongqing
3:10:31 PM  (Reporting)  1061396-He Guiqing' Army Power:4158 Health:100% Canton>Chongqing Mission:Gather to GHQ Fitness:50% Need:60 Threat:5 GoalValue: 125
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1061392 34. Chinese Tribal Force, 1334 Wuchang, Pow:49, Count: 2(l 0/L 2/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 1925, Region: 1334 Wuchang
3:10:31 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 3250, Region: 1338 Zhenyuan
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 1925, Region: 1334 Wuchang
3:10:31 PM  (Reporting)  1061392-34. Chinese Tribal Force Power:49 Health:100% Wuchang>Wuchang Mission:Garrison Fitness:25% Need:11 Threat:0 GoalValue: 1925
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1061390 23. Chinese Tribal Force, 1318 Shanghai, Pow:301, Count: 10(l 0/L 10/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 50, Region: 1342 Wujiang
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 50, Region: 1342 Wujiang
3:10:31 PM  (Reporting)  1061390 23. Chinese Tribal Force Shanghai Health: 98 % will target  1054035 7. Chinese Force
3:10:31 PM  (Reporting)  1061390-23. Chinese Tribal Force Power:301 Health:98% Shanghai>Wujiang Mission:Merge (slave) Fitness:20% Need:60 Threat:0 GoalValue: 50
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1061384 39. Chinese Tribal Force, 1318 Shanghai, Pow:160, Count: 2(l 0/L 2/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 50, Region: 1342 Wujiang
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 50, Region: 1342 Wujiang
3:10:31 PM  (Reporting)  1061384 39. Chinese Tribal Force Shanghai Health: 97 % will target  1054035 7. Chinese Force
3:10:31 PM  (Reporting)  1061384-39. Chinese Tribal Force Power:160 Health:97% Shanghai>Wujiang Mission:Merge (slave) Fitness:20% Need:60 Threat:0 GoalValue: 50
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1061383 22. Cavalry, 1334 Wuchang, Pow:25, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 3250, Region: 1338 Zhenyuan
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 3250, Region: 1338 Zhenyuan
3:10:31 PM  (Reporting)  1061383-22. Cavalry Power:25 Health:100% Wuchang>Zhenyuan Mission:Attack Fitness:65% Need:8 Threat:0 GoalValue: 3250
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1061381 116. Cavalry Warband, 1334 Wuchang, Pow:31, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 3250, Region: 1338 Zhenyuan
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 3250, Region: 1338 Zhenyuan
3:10:31 PM  (Reporting)  1061381-116. Cavalry Warband Power:31 Health:100% Wuchang>Zhenyuan Mission:Attack Fitness:65% Need:8 Threat:0 GoalValue: 3250
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1061380 45. Chinese Tribal Force, 1344 Shaoxing, Pow:41, Count: 2(l 0/L 2/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 53200, Region: 1360 Canton
3:10:31 PM  (Reporting)  Agenda  2  : Agenda: no goal, Value: 0, Region: 0 North Pole
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 53200, Region: 1360 Canton
3:10:31 PM  (Reporting)  1061380 45. Chinese Tribal Force Shaoxing Health: 100 % will target  1061396 He Guiqing' Army
3:10:31 PM  (Reporting)  1061380-45. Chinese Tribal Force Power:41 Health:100% Shaoxing>Canton Mission:Merge (slave) Fitness:50% Need:0 Threat:0 GoalValue: 53200
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1061378 42. Chinese Tribal Force, 1344 Shaoxing, Pow:169, Count: 2(l 0/L 2/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 75, Region: 1342 Wujiang
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 75, Region: 1342 Wujiang
3:10:31 PM  (Reporting)  1061378 42. Chinese Tribal Force Shaoxing Health: 100 % will target  1054035 7. Chinese Force
3:10:31 PM  (Reporting)  1061378-42. Chinese Tribal Force Power:169 Health:100% Shaoxing>Wujiang Mission:Merge (slave) Fitness:30% Need:60 Threat:0 GoalValue: 75
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1061377 Jian-Ling Liu' Army, 1344 Shaoxing, Pow:1727, Count: 50(l 2/L 48/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 75, Region: 1342 Wujiang
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 75, Region: 1342 Wujiang
3:10:31 PM  (Reporting)  1061377 Jian-Ling Liu' Army Shaoxing Health: 100 % will target  1054035 7. Chinese Force
3:10:31 PM  (Reporting)  1061377-Jian-Ling Liu' Army Power:1727 Health:100% Shaoxing>Wujiang Mission:Merge (slave) Fitness:30% Need:60 Threat:0 GoalValue: 75
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1061375 43. Chinese Tribal Force, 1367 Foshan, Pow:41, Count: 2(l 0/L 2/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 1338 Zhenyuan
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 1338 Zhenyuan
3:10:31 PM  (Reporting)  1061375-43. Chinese Tribal Force Power:41 Health:100% Foshan>Zhenyuan Mission:Attack Fitness:50% Need:8 Threat:0 GoalValue: 2500
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1061373 44. Chinese Tribal Force, 1367 Foshan, Pow:41, Count: 2(l 0/L 2/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 1338 Zhenyuan
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 1338 Zhenyuan
3:10:31 PM  (Reporting)  1061373-44. Chinese Tribal Force Power:41 Health:100% Foshan>Zhenyuan Mission:Attack Fitness:50% Need:8 Threat:0 GoalValue: 2500
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1061369 1. Fleet, 1360 Canton, Pow:716, Count: 10(l 0/L 10/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 34512, Region: 2595 Strait of Formosa
3:10:31 PM  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 26500, Region: 1360 Canton
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 34512, Region: 2595 Strait of Formosa
3:10:31 PM  (Reporting)  1061369-1. Fleet Power:716 Health:100% Canton>Strait of Formosa Mission:Naval Superiority Fitness:96% Need:0 Threat:0 GoalValue: 34512
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1061368 4. Fleet, 1360 Canton, Pow:125, Count: 13(l 0/L 3/S 10)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Naval Calling, Value: 19100, Region: 1360 Canton
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Naval Calling, Value: 19100, Region: 1360 Canton
3:10:31 PM  (Reporting)  1061368-4. Fleet Power:125 Health:100% Canton>Canton Mission:Naval Calling Fitness:100% Need:0 Threat:0 GoalValue: 19100
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  1060903-31. Chinese Tribal Force Power:130 Health:100% Baoding>Baoding Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1059629 187. Cavalry Banner, 1277 Baoding, Pow:100, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 50, Region: 1342 Wujiang
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 50, Region: 1342 Wujiang
3:10:31 PM  (Reporting)  1059629 187. Cavalry Banner Baoding Health: 100 % will target  1054035 7. Chinese Force
3:10:31 PM  (Reporting)  1059629-187. Cavalry Banner Power:100 Health:100% Baoding>Wujiang Mission:Merge (slave) Fitness:20% Need:60 Threat:0 GoalValue: 50
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1032431 Di 11 Jn Jinbu, 1278 Tianjin, Pow:0, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 1278 Tianjin
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 1278 Tianjin
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1059544 92. Levy, 1284 Taian, Pow:7, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 3800, Region: 1277 Baoding
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 3800, Region: 1277 Baoding
3:10:31 PM  (Reporting)  1059544-92. Levy Power:7 Health:100% Taian>Baoding Mission:Recover Fitness:76% Need:0 Threat:0 GoalValue: 3800
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1054165 14. Chinese Tribal Force, 1308 Kaifeng, Pow:284, Count: 2(l 0/L 2/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 125, Region: 1303 Chongqing
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 125, Region: 1303 Chongqing
3:10:31 PM  (Reporting)  1054165-14. Chinese Tribal Force Power:284 Health:100% Kaifeng>Chongqing Mission:Gather to GHQ Fitness:50% Need:60 Threat:5 GoalValue: 125
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1051737 11. Chinese Force, 1308 Kaifeng, Pow:250, Count: 2(l 0/L 2/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 125, Region: 1303 Chongqing
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 125, Region: 1303 Chongqing
3:10:31 PM  (Reporting)  1051737-11. Chinese Force Power:250 Health:100% Kaifeng>Chongqing Mission:Gather to GHQ Fitness:50% Need:60 Threat:5 GoalValue: 125
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1053467 Zhng Hung Qi, 1318 Shanghai, Pow:191, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 50, Region: 1342 Wujiang
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 50, Region: 1342 Wujiang
3:10:31 PM  (Reporting)  1053467 Zhng Hung Qi Shanghai Health: 100 % will target  1054035 7. Chinese Force
3:10:31 PM  (Reporting)  1053467-Zhng Hung Qi Power:191 Health:100% Shanghai>Wujiang Mission:Merge (slave) Fitness:20% Need:60 Threat:0 GoalValue: 50
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1038962 30. Chinese Tribal Force, 1318 Shanghai, Pow:161, Count: 2(l 0/L 2/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 50, Region: 1342 Wujiang
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 50, Region: 1342 Wujiang
3:10:31 PM  (Reporting)  1038962 30. Chinese Tribal Force Shanghai Health: 100 % will target  1054035 7. Chinese Force
3:10:31 PM  (Reporting)  1038962-30. Chinese Tribal Force Power:161 Health:100% Shanghai>Wujiang Mission:Merge (slave) Fitness:20% Need:60 Threat:0 GoalValue: 50
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1059085 41. Cavalry Banner, 1318 Shanghai, Pow:165, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 50, Region: 1342 Wujiang
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 50, Region: 1342 Wujiang
3:10:31 PM  (Reporting)  1059085 41. Cavalry Banner Shanghai Health: 100 % will target  1054035 7. Chinese Force
3:10:31 PM  (Reporting)  1059085-41. Cavalry Banner Power:165 Health:100% Shanghai>Wujiang Mission:Merge (slave) Fitness:20% Need:60 Threat:0 GoalValue: 50
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1058177 26. Chinese Tribal Force, 1318 Shanghai, Pow:45, Count: 2(l 0/L 2/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 14625, Region: 1318 Shanghai
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 14625, Region: 1318 Shanghai
3:10:31 PM  (Reporting)  1058177-26. Chinese Tribal Force Power:45 Health:100% Shanghai>Shanghai Mission:Garrison Fitness:65% Need:14 Threat:0 GoalValue: 14625
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1059536 156. Regular Warband, 1329 Shinan, Pow:68, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 3150, Region: 1303 Chongqing
3:10:31 PM  (Reporting)  Agenda  2  : Agenda: Intercept (Master), Value: 5152, Region: 1301 Luzhou
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 3150, Region: 1303 Chongqing
3:10:31 PM  (Reporting)  1059536-156. Regular Warband Power:68 Health:100% Shinan>Chongqing Mission:Attack Fitness:63% Need:60 Threat:5 GoalValue: 3150
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1060469 27. Chinese Tribal Force, 1332 Hangzhou, Pow:45, Count: 2(l 0/L 2/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 75, Region: 1342 Wujiang
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 75, Region: 1342 Wujiang
3:10:31 PM  (Reporting)  1060469 27. Chinese Tribal Force Hangzhou Health: 100 % will target  1054035 7. Chinese Force
3:10:31 PM  (Reporting)  1060469-27. Chinese Tribal Force Power:45 Health:100% Hangzhou>Wujiang Mission:Merge (slave) Fitness:30% Need:60 Threat:0 GoalValue: 75
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1059552 29. Chinese Force, 1303 Chongqing, Pow:231, Count: 2(l 0/L 2/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 1301 Luzhou
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 1301 Luzhou
3:10:31 PM  (Reporting)  1059552-29. Chinese Force Power:231 Health:100% Chongqing>Luzhou Mission:Attack Fitness:50% Need:23 Threat:8 GoalValue: 2500
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1054032 Lying Di 12 Zhen, 1303 Chongqing, Pow:190, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 12025, Region: 1303 Chongqing
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 12025, Region: 1303 Chongqing
3:10:31 PM  (Reporting)  1054032-Lying Di 12 Zhen Power:190 Health:100% Chongqing>Chongqing Mission:Defend Fitness:65% Need:60 Threat:5 GoalValue: 12025
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1058324 184. Cavalry Warband, 1303 Chongqing, Pow:33, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 16250, Region: 1338 Zhenyuan
3:10:31 PM  (Reporting)  Agenda  2  : Agenda: Intercept (Master), Value: 376, Region: 1301 Luzhou
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 16250, Region: 1338 Zhenyuan
3:10:31 PM  (Reporting)  1058324-184. Cavalry Warband Power:33 Health:100% Chongqing>Zhenyuan Mission:Attack Fitness:65% Need:8 Threat:0 GoalValue: 16250
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1059542 135. Mixed, 1303 Chongqing, Pow:23, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 24050, Region: 1303 Chongqing
3:10:31 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 1404, Region: 1301 Luzhou
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 24050, Region: 1303 Chongqing
3:10:31 PM  (Reporting)  1059542 135. Mixed Chongqing has been merged in  1054032 Lying Di 12 Zhen
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1058162 17. Chinese Tribal Force, 1344 Shaoxing, Pow:172, Count: 2(l 0/L 2/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 75, Region: 1342 Wujiang
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 75, Region: 1342 Wujiang
3:10:31 PM  (Reporting)  1058162 17. Chinese Tribal Force Shaoxing Health: 100 % will target  1054035 7. Chinese Force
3:10:31 PM  (Reporting)  1058162-17. Chinese Tribal Force Power:172 Health:100% Shaoxing>Wujiang Mission:Merge (slave) Fitness:30% Need:60 Threat:0 GoalValue: 75
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1060904 185. Cavalry Warband, 1346 Wenzhou, Pow:16, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2800, Region: 1346 Wenzhou
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 2800, Region: 1346 Wenzhou
3:10:31 PM  (Reporting)  1060904-185. Cavalry Warband Power:16 Health:100% Wenzhou>Wenzhou Mission:Recover Fitness:56% Need:60 Threat:0 GoalValue: 2800
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1060913 120. Mixed, 1357 Djian, Pow:23, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 3250, Region: 1338 Zhenyuan
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 3250, Region: 1338 Zhenyuan
3:10:31 PM  (Reporting)  1060913-120. Mixed Power:23 Health:100% Djian>Zhenyuan Mission:Attack Fitness:65% Need:8 Threat:0 GoalValue: 3250
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1054035 7. Chinese Force, 1342 Wujiang, Pow:294, Count: 2(l 0/L 2/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 1338 Zhenyuan
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 1338 Zhenyuan
3:10:31 PM  (Reporting)  1054035-7. Chinese Force Power:294 Health:100% Wujiang>Zhenyuan Mission:Attack Fitness:50% Need:8 Threat:0 GoalValue: 2500
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1060487 104. Regular, 1342 Wujiang, Pow:17, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 3250, Region: 1338 Zhenyuan
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 3250, Region: 1338 Zhenyuan
3:10:31 PM  (Reporting)  1060487-104. Regular Power:17 Health:100% Wujiang>Zhenyuan Mission:Attack Fitness:65% Need:8 Threat:0 GoalValue: 3250
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1055855 178. Cavalry Banner, 1342 Wujiang, Pow:68, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 1259 Gejiu
3:10:31 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 2650, Region: 1360 Canton
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1259 Gejiu
3:10:31 PM  (Reporting)  1055855-178. Cavalry Banner Power:68 Health:98% Wujiang>Gejiu Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1060014 140. Regular Warband, 1358 Hengzhou, Pow:50, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 3192, Region: 1361 Shaozhou
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 3192, Region: 1361 Shaozhou
3:10:31 PM  (Reporting)  1060014-140. Regular Warband Power:50 Health:100% Hengzhou>Shaozhou Mission:Defend Fitness:76% Need:60 Threat:0 GoalValue: 3192
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1060915 103. Mixed, 1358 Hengzhou, Pow:23, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 3250, Region: 1338 Zhenyuan
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 3250, Region: 1338 Zhenyuan
3:10:31 PM  (Reporting)  1060915-103. Mixed Power:23 Health:100% Hengzhou>Zhenyuan Mission:Attack Fitness:65% Need:8 Threat:0 GoalValue: 3250
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1054034 Xiang Di 1 Zhen, 1341 Nanpang, Pow:202, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 1301 Luzhou
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 1301 Luzhou
3:10:31 PM  (Reporting)  1054034-Xiang Di 1 Zhen Power:202 Health:100% Nanpang>Luzhou Mission:Attack Fitness:50% Need:23 Threat:8 GoalValue: 2500
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1051739 2. Chinese Force, 1363 Guilin, Pow:286, Count: 2(l 0/L 2/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 1301 Luzhou
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 1301 Luzhou
3:10:31 PM  (Reporting)  1051739-2. Chinese Force Power:286 Health:100% Guilin>Luzhou Mission:Attack Fitness:50% Need:23 Threat:8 GoalValue: 2500
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1051197 Xiang Di 3 Zhen, 1363 Guilin, Pow:232, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 1301 Luzhou
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 1301 Luzhou
3:10:31 PM  (Reporting)  1051197-Xiang Di 3 Zhen Power:232 Health:100% Guilin>Luzhou Mission:Attack Fitness:50% Need:23 Threat:8 GoalValue: 2500
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1051199 Lying Di 9 Zhen, 1363 Guilin, Pow:219, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 1301 Luzhou
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 1301 Luzhou
3:10:31 PM  (Reporting)  1051199-Lying Di 9 Zhen Power:219 Health:100% Guilin>Luzhou Mission:Attack Fitness:50% Need:23 Threat:8 GoalValue: 2500
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1051195 Lying Di 3 Zhen, 1363 Guilin, Pow:215, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 1301 Luzhou
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 1301 Luzhou
3:10:31 PM  (Reporting)  1051195-Lying Di 3 Zhen Power:215 Health:100% Guilin>Luzhou Mission:Attack Fitness:50% Need:23 Threat:8 GoalValue: 2500
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1059546 Lying Di 10 Zhen, 1363 Guilin, Pow:212, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 1301 Luzhou
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 1301 Luzhou
3:10:31 PM  (Reporting)  1059546-Lying Di 10 Zhen Power:212 Health:100% Guilin>Luzhou Mission:Attack Fitness:50% Need:23 Threat:8 GoalValue: 2500
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1057248 4. Chinese Tribal Force, 1363 Guilin, Pow:192, Count: 2(l 0/L 2/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 12500, Region: 1338 Zhenyuan
3:10:31 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 1301 Luzhou
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 12500, Region: 1338 Zhenyuan
3:10:31 PM  (Reporting)  1057248-4. Chinese Tribal Force Power:192 Health:100% Guilin>Zhenyuan Mission:Attack Fitness:50% Need:8 Threat:0 GoalValue: 12500
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1042197 19. Chinese Tribal Force, 1363 Guilin, Pow:176, Count: 2(l 0/L 2/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 12500, Region: 1338 Zhenyuan
3:10:31 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 1301 Luzhou
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 1301 Luzhou
3:10:31 PM  (Reporting)  1042197-19. Chinese Tribal Force Power:176 Health:100% Guilin>Luzhou Mission:Attack Fitness:50% Need:23 Threat:8 GoalValue: 2500
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1060914 25. Chinese Tribal Force, 1363 Guilin, Pow:44, Count: 2(l 0/L 2/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 175, Region: 1303 Chongqing
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 175, Region: 1303 Chongqing
3:10:31 PM  (Reporting)  1060914-25. Chinese Tribal Force Power:44 Health:100% Guilin>Chongqing Mission:Gather to GHQ Fitness:70% Need:60 Threat:5 GoalValue: 175
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1059553 8. Chinese Tribal Force, 1363 Guilin, Pow:98, Count: 3(l 0/L 3/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 1360 Canton
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1360 Canton
3:10:31 PM  (Reporting)  1059553-8. Chinese Tribal Force Power:98 Health:91% Guilin>Canton Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1060479 75. Levy, 1355 Ganzhou, Pow:17, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 125, Region: 1303 Chongqing
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 125, Region: 1303 Chongqing
3:10:31 PM  (Reporting)  1060479-75. Levy Power:17 Health:100% Ganzhou>Chongqing Mission:Gather to GHQ Fitness:50% Need:60 Threat:5 GoalValue: 125
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1060910 65. Regular, 1361 Shaozhou, Pow:29, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 150, Region: 1303 Chongqing
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 150, Region: 1303 Chongqing
3:10:31 PM  (Reporting)  1060910-65. Regular Power:29 Health:100% Shaozhou>Chongqing Mission:Gather to GHQ Fitness:60% Need:60 Threat:5 GoalValue: 150
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1060918 33. Chinese Force, 1367 Foshan, Pow:16, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 1363 Guilin
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 1363 Guilin
3:10:31 PM  (Reporting)  1060918-33. Chinese Force Power:16 Health:100% Foshan>Guilin Mission:Attack Fitness:50% Need:60 Threat:0 GoalValue: 2500
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1060885 32. Cavalry, 1367 Foshan, Pow:25, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 3250, Region: 1338 Zhenyuan
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 3250, Region: 1338 Zhenyuan
3:10:31 PM  (Reporting)  1060885-32. Cavalry Power:25 Health:100% Foshan>Zhenyuan Mission:Attack Fitness:65% Need:8 Threat:0 GoalValue: 3250
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1058164 21. Chinese Tribal Force, 1367 Foshan, Pow:69, Count: 2(l 0/L 2/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 1363 Guilin
3:10:31 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 1338 Zhenyuan
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 1338 Zhenyuan
3:10:31 PM  (Reporting)  1058164-21. Chinese Tribal Force Power:69 Health:100% Foshan>Zhenyuan Mission:Attack Fitness:50% Need:8 Threat:0 GoalValue: 2500
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1057249 Lying Di 13 Zhen, 1318 Shanghai, Pow:219, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 50, Region: 1342 Wujiang
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 50, Region: 1342 Wujiang
3:10:31 PM  (Reporting)  1057249 Lying Di 13 Zhen Shanghai Health: 100 % will target  1054035 7. Chinese Force
3:10:31 PM  (Reporting)  1057249-Lying Di 13 Zhen Power:219 Health:100% Shanghai>Wujiang Mission:Merge (slave) Fitness:20% Need:60 Threat:0 GoalValue: 50
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1048965 16. Chinese Tribal Force, 1360 Canton, Pow:292, Count: 2(l 0/L 2/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 1360 Canton
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 1360 Canton
3:10:31 PM  (Reporting)  1048965-16. Chinese Tribal Force Power:292 Health:100% Canton>Canton Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1059067 Peng Yulin' Fleet, 1360 Canton, Pow:1017, Count: 12(l 1/L 11/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 45900, Region: 2601 Bohai Sea
3:10:31 PM  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 33050, Region: 1360 Canton
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 45900, Region: 2601 Bohai Sea
3:10:31 PM  (Reporting)  1059067-Peng Yulin' Fleet Power:1017 Health:100% Canton>Bohai Sea Mission:Naval Superiority Fitness:90% Need:0 Threat:0 GoalValue: 45900
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1060877 Di 10 Jn Jinbu, 2592 Strait of Luzon, Pow:52, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Naval Calling, Value: 2208, Region: 1360 Canton
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Naval Calling, Value: 2208, Region: 1360 Canton
3:10:31 PM  (Reporting)  1060877-Di 10 Jn Jinbu Power:52 Health:100% Strait of Luzon>Canton Mission:Naval Calling Fitness:96% Need:0 Threat:0 GoalValue: 2208
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1053009 20. Chinese Tribal Force, 1360 Canton, Pow:286, Count: 2(l 0/L 2/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 1370 Hainan
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1370 Hainan
3:10:31 PM  (Reporting)  1053009-20. Chinese Tribal Force Power:286 Health:100% Canton>Hainan Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1047204 5. Chinese Tribal Force, 1360 Canton, Pow:195, Count: 2(l 0/L 2/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 1370 Hainan
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1370 Hainan
3:10:31 PM  (Reporting)  1047204-5. Chinese Tribal Force Power:195 Health:100% Canton>Hainan Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1060018 28. Chinese Tribal Force, 1341 Nanpang, Pow:33, Count: 3(l 0/L 2/S 1)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 1370 Hainan
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1370 Hainan
3:10:31 PM  (Reporting)  1060018-28. Chinese Tribal Force Power:33 Health:100% Nanpang>Hainan Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  Loop II - agendas clean up and processing
3:10:31 PM  (Reporting)  *** Theater:  Theater_Northeastern_Asia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1061395 40. Column, 1194 Ninguta, Pow:13, Count: 2(l 0/L 2/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2800, Region: 1199 Mukden
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 2800, Region: 1199 Mukden
3:10:31 PM  (Reporting)  1061395-40. Column Power:13 Health:100% Ninguta>Mukden Mission:Recover Fitness:56% Need:26 Threat:0 GoalValue: 2800
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1061367 Di 6 Jn Jinbu, 982 Haishenwai, Pow:100, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 4590, Region: 2622 Kuriles Strait
3:10:31 PM  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 3100, Region: 982 Haishenwai
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 4590, Region: 2622 Kuriles Strait
3:10:31 PM  (Reporting)  1061367-Di 6 Jn Jinbu Power:100 Health:100% Haishenwai>Kuriles Strait Mission:Naval Superiority Fitness:90% Need:0 Threat:0 GoalValue: 4590
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  1060916 102. Mixed is doing nothing in Jilin  Power: 28  HealthPerc: 100
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1036931 Zhang YuLiang' Force, 1194 Ninguta, Pow:262, Count: 6(l 1/L 4/S 1)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 175, Region: 1199 Mukden
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 175, Region: 1199 Mukden
3:10:31 PM  (Reporting)  1036931-Zhang YuLiang' Force Power:262 Health:100% Ninguta>Mukden Mission:Gather to GHQ Fitness:70% Need:26 Threat:0 GoalValue: 175
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1060454 Di 2 Jn Jinbu, 982 Haishenwai, Pow:103, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Naval Calling, Value: 3150, Region: 982 Haishenwai
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Naval Calling, Value: 3150, Region: 982 Haishenwai
3:10:31 PM  (Reporting)  1060454-Di 2 Jn Jinbu Power:103 Health:100% Haishenwai>Haishenwai Mission:Naval Calling Fitness:100% Need:60 Threat:0 GoalValue: 3150
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1027379 6. Fanatical, 1213 Shuntia, Pow:38, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 1787, Region: 1213 Shuntia
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 1787, Region: 1213 Shuntia
3:10:31 PM  (Reporting)  1027379-6. Fanatical Power:38 Health:100% Shuntia>Shuntia Mission:Garrison Fitness:65% Need:22 Threat:0 GoalValue: 1787
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1060485 Huang Esen' Force, 1199 Mukden, Pow:34, Count: 2(l 1/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 10562, Region: 1199 Mukden
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 10562, Region: 1199 Mukden
3:10:31 PM  (Reporting)  1060485-Huang Esen' Force Power:34 Health:100% Mukden>Mukden Mission:Garrison Fitness:65% Need:26 Threat:0 GoalValue: 10562
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  1060917 126. Levy is doing nothing in Haixi  Power: 16  HealthPerc: 100
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  1060489 149. Mixed is doing nothing in Yalu  Power: 16  HealthPerc: 100
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1060484 24. Column, 1166 Seoul, Pow:44, Count: 2(l 0/L 2/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 5362, Region: 1166 Seoul
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 5362, Region: 1166 Seoul
3:10:31 PM  (Reporting)  1060484-24. Column Power:44 Health:100% Seoul>Seoul Mission:Garrison Fitness:65% Need:15 Threat:0 GoalValue: 5362
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1060876 Di 3 Jn Jinbu, 1169 Pusan, Pow:87, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Naval Calling, Value: 2585, Region: 982 Haishenwai
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Naval Calling, Value: 2585, Region: 982 Haishenwai
3:10:31 PM  (Reporting)  1060876-Di 3 Jn Jinbu Power:87 Health:100% Pusan>Haishenwai Mission:Naval Calling Fitness:94% Need:60 Threat:0 GoalValue: 2585
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  Loop II - agendas clean up and processing
3:10:31 PM  (Reporting)  *** Theater:  Theater_Western_Pacific (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1057481 Xiang Rong' Army, 2597 Hangzhou Bay, Pow:208, Count: 9(l 3/L 6/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 340, Region: 995 Sakhalin
3:10:31 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 728, Region: 994 Pogobi
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 728, Region: 994 Pogobi
3:10:31 PM  (Reporting)  1057481-Xiang Rong' Army Power:208 Health:100% Hangzhou Bay>Pogobi Mission:Attack Fitness:56% Need:216 Threat:160 GoalValue: 728
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  Loop II - agendas clean up and processing
3:10:31 PM  (Reporting)  *** Theater:  Theater_Eastern_Siberia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1056831 172. Cavalry Banner, 982 Haishenwai, Pow:156, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 982 Haishenwai
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 982 Haishenwai
3:10:31 PM  (Reporting)  1056831-172. Cavalry Banner Power:156 Health:100% Haishenwai>Haishenwai Mission:Wait for embarkment Fitness:100% Need:60 Threat:0 GoalValue: 2500
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1056286 15. Column, 982 Haishenwai, Pow:78, Count: 3(l 0/L 3/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 982 Haishenwai
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 982 Haishenwai
3:10:31 PM  (Reporting)  1056286-15. Column Power:78 Health:100% Haishenwai>Haishenwai Mission:Wait for embarkment Fitness:100% Need:60 Threat:0 GoalValue: 2500
3:10:31 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:10:31 PM  (Reporting)  Ended SplitStaticUnits 1 ms
3:10:31 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
3:10:31 PM  (Reporting)  Ended PromoteLeaders 0 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  ApplyAgenda AutoMerge
3:10:31 PM  (Reporting)  1061381 116. Cavalry Warband will be merged into 1061383 22. Cavalry in region Wuchang
3:10:31 PM  (Reporting)  1061373 40. Chinese Tribal Force will be merged into 1061375 39. Chinese Tribal Force in region Foshan
3:10:31 PM  (Reporting)  1060885 32. Cavalry will be merged into 1061375 33. Chinese Tribal Force in region Foshan
3:10:31 PM  (Reporting)  1058164 21. Chinese Tribal Force will be merged into 1061375 32. Chinese Tribal Force in region Foshan
3:10:31 PM  (Reporting)  AI Process done in  36063 ms
3:10:31 PM  (Reporting)  Processing  1000011 Nobody
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000011 Nobody
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:10:31 PM  (Reporting)  Processing  1000012 Baden
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Starting Process on Baden AILevel 2 Kind: 1 Dormant YES Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:10:31 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:10:31 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:10:31 PM  (Reporting)  EcoBase 59
3:10:31 PM  (Reporting)  Resources Levels Baden EcoBase 59 AtWar: no AtWarThreat: no At PeaceThreat: no
3:10:31 PM  (Reporting)  Money Availability Plentiful Stock 1425 Expected 118 Balance 11
3:10:31 PM  (Reporting)  Capital Availability Plentiful Stock 1293 Expected 177 Balance 26
3:10:31 PM  (Reporting)  Steel Availability Very High Stock 48 Expected 18 Balance 0
3:10:31 PM  (Reporting)  Coal Availability High Stock 38 Expected 24 Balance 0
3:10:31 PM  (Reporting)  Supply Availability Average Stock 3 Expected 1 Balance -1
3:10:31 PM  (Reporting)  Ammunition Availability High Stock 2 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Rail Pool Availability Very Low Stock 6 Expected 44 Balance 0
3:10:31 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 30 Balance 0
3:10:31 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Conscripts Availability Plentiful Stock 118 Expected 30 Balance 0
3:10:31 PM  (Reporting)  Diplomat Availability Plentiful Stock 9 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 6 Balance 0
3:10:31 PM  (Reporting)  Iron Availability High Stock 5 Expected 3 Balance 0
3:10:31 PM  (Reporting)  Minerals Availability Plentiful Stock 25 Expected 3 Balance 0
3:10:31 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 3 Balance 0
3:10:31 PM  (Reporting)  Cereals Availability Average Stock 34 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Rice Availability Average Stock 0 Expected 3 Balance 0
3:10:31 PM  (Reporting)  Fish Availability High Stock 9 Expected 4 Balance -1
3:10:31 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 3 Balance 0
3:10:31 PM  (Reporting)  Cattle Availability Plentiful Stock 82 Expected 4 Balance 3
3:10:31 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 3 Balance 0
3:10:31 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 3 Balance 0
3:10:31 PM  (Reporting)  Preserved Food Availability Plentiful Stock 13 Expected 3 Balance -1
3:10:31 PM  (Reporting)  Cotton/Wool Availability Average Stock 30 Expected 3 Balance 0
3:10:31 PM  (Reporting)  Tea Availability Average Stock 3 Expected 3 Balance 0
3:10:31 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 3 Balance 0
3:10:31 PM  (Reporting)  Wood Availability Average Stock 95 Expected 3 Balance 5
3:10:31 PM  (Reporting)  Dyes Availability Average Stock 11 Expected 3 Balance 0
3:10:31 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 3 Balance 0
3:10:31 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Wines Availability Plentiful Stock 30 Expected 4 Balance -1
3:10:31 PM  (Reporting)  Chemicals Availability Average Stock 15 Expected 3 Balance 0
3:10:31 PM  (Reporting)  Manufactured Goods Availability Very High Stock 53 Expected 18 Balance 2
3:10:31 PM  (Reporting)  Textile Availability Average Stock 6 Expected 4 Balance -1
3:10:31 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 3 Balance 0
3:10:31 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 3 Balance 0
3:10:31 PM  (Reporting)  Silk Availability Low Stock 9 Expected 3 Balance 0
3:10:31 PM  (Reporting)  Opium Availability Low Stock 0 Expected 3 Balance 0
3:10:31 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Gold Availability Low Stock 0 Expected 3 Balance 0
3:10:31 PM  (Reporting)  Gems Availability Low Stock 0 Expected 3 Balance 0
3:10:31 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 3 Balance 0
3:10:31 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 3 Balance 0
3:10:31 PM  (Reporting)  _IAE_ Baden Global Military Usage: 50 %
3:10:31 PM  (Reporting)  _IAE_ Baden Money Stock 1425 Expenses 0 Availability Plentiful Mil Spend 386 Civ Spend 257
3:10:31 PM  (Reporting)  _IAE_ Baden Capital Stock 1293 Expenses 0 Availability Plentiful Mil Spend 118 Civ Spend 470
3:10:31 PM  (Reporting)  _IAE_ Baden Steel Stock 48 Expenses 0 Availability Very High Mil Spend 12 Civ Spend 7
3:10:31 PM  (Reporting)  _IAE_ Baden Coal Stock 38 Expenses 0 Availability High Mil Spend 6 Civ Spend 6
3:10:31 PM  (Reporting)  _IAE_ Baden Supply Stock 3 Expenses 1 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Baden Ammunition Stock 2 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Baden Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Baden Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Baden Rail Pool Stock 6 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Baden River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Baden Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 45 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Baden Conscripts Stock 118 Expenses 0 Availability Plentiful Mil Spend 53 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Baden War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Baden Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Baden Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Baden Diplomat Stock 9 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Baden Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 14 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Baden Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Baden Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Baden Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Baden Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Baden Minerals Stock 25 Expenses 0 Availability Plentiful Mil Spend 6 Civ Spend 6
3:10:31 PM  (Reporting)  _IAE_ Baden Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Baden Cereals Stock 34 Expenses 0 Availability Average Mil Spend 0 Civ Spend 8
3:10:31 PM  (Reporting)  _IAE_ Baden Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Baden Fish Stock 9 Expenses 1 Availability High Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Baden Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Baden Cattle Stock 82 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 37
3:10:31 PM  (Reporting)  _IAE_ Baden Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 5
3:10:31 PM  (Reporting)  _IAE_ Baden Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Baden Preserved Food Stock 13 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 6
3:10:31 PM  (Reporting)  _IAE_ Baden Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Baden Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Baden Cotton/Wool Stock 30 Expenses 0 Availability Average Mil Spend 0 Civ Spend 8
3:10:31 PM  (Reporting)  _IAE_ Baden Tea Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Baden Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Baden Wood Stock 95 Expenses 0 Availability Average Mil Spend 0 Civ Spend 24
3:10:31 PM  (Reporting)  _IAE_ Baden Dyes Stock 11 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
3:10:31 PM  (Reporting)  _IAE_ Baden Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Baden Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Baden Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Baden Wines Stock 30 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 13
3:10:31 PM  (Reporting)  _IAE_ Baden Chemicals Stock 15 Expenses 0 Availability Average Mil Spend 0 Civ Spend 4
3:10:31 PM  (Reporting)  _IAE_ Baden Manufactured Goods Stock 53 Expenses 1 Availability Very High Mil Spend 15 Civ Spend 6
3:10:31 PM  (Reporting)  _IAE_ Baden Textile Stock 6 Expenses 1 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Baden Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 5
3:10:31 PM  (Reporting)  _IAE_ Baden Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Baden Silk Stock 9 Expenses 0 Availability Low Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Baden Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Baden Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Baden Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Baden Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Baden Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Baden Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  Ended InitializeAdvancedEconomics 47 ms
3:10:31 PM  (Reporting)  *** Faction-wide algorithms ***
3:10:31 PM  (Reporting)  Ended BuildReplacements 4 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000012 Baden
3:10:31 PM  (Reporting)  Sending proposal: *we can*
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
3:10:31 PM  (Reporting)  IdentifyProductionStrucsBuild 
3:10:31 PM  (Reporting)  Ended HandleAdvancedStructures 17 ms
3:10:31 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:10:31 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:10:31 PM  (Reporting)  Steel Level 6 Amount 48
3:10:31 PM  (Reporting)  Money Level 6 Amount 1425
3:10:31 PM  (Reporting)  Conscripts Level 6 Amount 118
3:10:31 PM  (Reporting)  _BNU_ Emergency build ON
3:10:31 PM  (Reporting)  Ended BuildNewUnits Bought: 0 12 ms
3:10:31 PM  (Reporting)  AI Process done in  177 ms
3:10:31 PM  (Reporting)  Processing  1000013 Bavaria
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Starting Process on Bavaria AILevel 2 Kind: 1 Dormant YES Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:10:31 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:10:31 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:10:31 PM  (Reporting)  EcoBase 86
3:10:31 PM  (Reporting)  Resources Levels Bavaria EcoBase 86 AtWar: no AtWarThreat: no At PeaceThreat: no
3:10:31 PM  (Reporting)  Money Availability Plentiful Stock 2558 Expected 172 Balance 20
3:10:31 PM  (Reporting)  Capital Availability Average Stock 319 Expected 258 Balance 67
3:10:31 PM  (Reporting)  Steel Availability Plentiful Stock 198 Expected 26 Balance 5
3:10:31 PM  (Reporting)  Coal Availability Low Stock 30 Expected 34 Balance -3
3:10:31 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 2 Balance -2
3:10:31 PM  (Reporting)  Ammunition Availability Average Stock 2 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Rail Pool Availability Very Low Stock 21 Expected 64 Balance -11
3:10:31 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 43 Balance 0
3:10:31 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Conscripts Availability Plentiful Stock 247 Expected 43 Balance -2
3:10:31 PM  (Reporting)  Diplomat Availability Plentiful Stock 10 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Officers Availability Plentiful Stock 62 Expected 9 Balance 0
3:10:31 PM  (Reporting)  Iron Availability Plentiful Stock 15 Expected 4 Balance 3
3:10:31 PM  (Reporting)  Minerals Availability Plentiful Stock 167 Expected 4 Balance 2
3:10:31 PM  (Reporting)  Nitrates Availability High Stock 196 Expected 4 Balance 4
3:10:31 PM  (Reporting)  Cereals Availability High Stock 25 Expected 6 Balance -10
3:10:31 PM  (Reporting)  Rice Availability Average Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Fish Availability Low Stock 13 Expected 6 Balance -6
3:10:31 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Cattle Availability Very High Stock 20 Expected 6 Balance -3
3:10:31 PM  (Reporting)  Fruits Availability Very Low Stock 3 Expected 4 Balance -1
3:10:31 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Preserved Food Availability Plentiful Stock 7 Expected 4 Balance 9
3:10:31 PM  (Reporting)  Cotton/Wool Availability Plentiful Stock 192 Expected 4 Balance 3
3:10:31 PM  (Reporting)  Tea Availability Average Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Wood Availability Plentiful Stock 54 Expected 4 Balance 2
3:10:31 PM  (Reporting)  Dyes Availability Very High Stock 11 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Rum Availability Average Stock 0 Expected 6 Balance 0
3:10:31 PM  (Reporting)  Wines Availability Very Low Stock 5 Expected 6 Balance -3
3:10:31 PM  (Reporting)  Chemicals Availability Plentiful Stock 22 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Manufactured Goods Availability High Stock 42 Expected 26 Balance 3
3:10:31 PM  (Reporting)  Textile Availability Very High Stock 19 Expected 6 Balance -4
3:10:31 PM  (Reporting)  Mechanical Parts Availability Plentiful Stock 206 Expected 4 Balance -10
3:10:31 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Silk Availability Low Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Opium Availability Low Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 6 Balance 0
3:10:31 PM  (Reporting)  Gold Availability Low Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Gems Availability Low Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  _IAE_ Bavaria Global Military Usage: 30 %
3:10:31 PM  (Reporting)  _IAE_ Bavaria Money Stock 2558 Expenses 2 Availability Plentiful Mil Spend 416 Civ Spend 647
3:10:31 PM  (Reporting)  _IAE_ Bavaria Capital Stock 319 Expenses 52 Availability Average Mil Spend 9 Civ Spend 81
3:10:31 PM  (Reporting)  _IAE_ Bavaria Steel Stock 198 Expenses 0 Availability Plentiful Mil Spend 35 Civ Spend 44
3:10:31 PM  (Reporting)  _IAE_ Bavaria Coal Stock 30 Expenses 7 Availability Low Mil Spend 1 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Bavaria Supply Stock 10 Expenses 2 Availability Plentiful Mil Spend 2 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bavaria Ammunition Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bavaria Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bavaria Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bavaria Rail Pool Stock 21 Expenses 11 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bavaria River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bavaria Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 27 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bavaria Conscripts Stock 247 Expenses 2 Availability Plentiful Mil Spend 66 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bavaria War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bavaria Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bavaria Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bavaria Diplomat Stock 10 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 3
3:10:31 PM  (Reporting)  _IAE_ Bavaria Officers Stock 62 Expenses 0 Availability Plentiful Mil Spend 17 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bavaria Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bavaria Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bavaria Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bavaria Iron Stock 15 Expenses 4 Availability Plentiful Mil Spend 0 Civ Spend 7
3:10:31 PM  (Reporting)  _IAE_ Bavaria Minerals Stock 167 Expenses 2 Availability Plentiful Mil Spend 22 Civ Spend 52
3:10:31 PM  (Reporting)  _IAE_ Bavaria Nitrates Stock 196 Expenses 0 Availability High Mil Spend 0 Civ Spend 90
3:10:31 PM  (Reporting)  _IAE_ Bavaria Cereals Stock 25 Expenses 11 Availability High Mil Spend 0 Civ Spend 4
3:10:31 PM  (Reporting)  _IAE_ Bavaria Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bavaria Fish Stock 13 Expenses 7 Availability Low Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Bavaria Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bavaria Cattle Stock 20 Expenses 8 Availability Very High Mil Spend 0 Civ Spend 6
3:10:31 PM  (Reporting)  _IAE_ Bavaria Fruits Stock 3 Expenses 3 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bavaria Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bavaria Preserved Food Stock 7 Expenses 4 Availability Plentiful Mil Spend 0 Civ Spend 4
3:10:31 PM  (Reporting)  _IAE_ Bavaria Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bavaria Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bavaria Cotton/Wool Stock 192 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 121
3:10:31 PM  (Reporting)  _IAE_ Bavaria Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bavaria Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bavaria Wood Stock 54 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 34
3:10:31 PM  (Reporting)  _IAE_ Bavaria Dyes Stock 11 Expenses 1 Availability Very High Mil Spend 0 Civ Spend 6
3:10:31 PM  (Reporting)  _IAE_ Bavaria Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bavaria Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bavaria Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bavaria Wines Stock 5 Expenses 3 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bavaria Chemicals Stock 22 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 13
3:10:31 PM  (Reporting)  _IAE_ Bavaria Manufactured Goods Stock 42 Expenses 2 Availability High Mil Spend 6 Civ Spend 6
3:10:31 PM  (Reporting)  _IAE_ Bavaria Textile Stock 19 Expenses 5 Availability Very High Mil Spend 0 Civ Spend 7
3:10:31 PM  (Reporting)  _IAE_ Bavaria Mechanical Parts Stock 206 Expenses 12 Availability Plentiful Mil Spend 0 Civ Spend 119
3:10:31 PM  (Reporting)  _IAE_ Bavaria Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bavaria Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bavaria Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bavaria Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bavaria Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bavaria Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bavaria Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bavaria Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  Ended InitializeAdvancedEconomics 55 ms
3:10:31 PM  (Reporting)  *** Faction-wide algorithms ***
3:10:31 PM  (Reporting)  Ended BuildReplacements 3 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000013 Bavaria
3:10:31 PM  (Reporting)  Sending proposal: *we can*
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:10:31 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:10:31 PM  (Reporting)  Steel Level 6 Amount 198
3:10:31 PM  (Reporting)  Money Level 6 Amount 2558
3:10:31 PM  (Reporting)  Conscripts Level 6 Amount 247
3:10:31 PM  (Reporting)  _BNU_ Emergency build ON
3:10:31 PM  (Reporting)  Ended BuildNewUnits Bought: 0 12 ms
3:10:31 PM  (Reporting)  AI Process done in  105 ms
3:10:31 PM  (Reporting)  Processing  1000014 Belgium
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Starting Process on Belgium AILevel 2 Kind: 1 Dormant YES Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:10:31 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:10:31 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:10:31 PM  (Reporting)  EcoBase 126
3:10:31 PM  (Reporting)  Resources Levels Belgium EcoBase 126 AtWar: no AtWarThreat: no At PeaceThreat: no
3:10:31 PM  (Reporting)  Money Availability Plentiful Stock 12071 Expected 252 Balance 94
3:10:31 PM  (Reporting)  Capital Availability Very High Stock 1094 Expected 378 Balance 73
3:10:31 PM  (Reporting)  Steel Availability Plentiful Stock 254 Expected 38 Balance -9
3:10:31 PM  (Reporting)  Coal Availability Very High Stock 116 Expected 50 Balance 5
3:10:31 PM  (Reporting)  Supply Availability Plentiful Stock 26 Expected 3 Balance 0
3:10:31 PM  (Reporting)  Ammunition Availability Plentiful Stock 26 Expected 3 Balance 0
3:10:31 PM  (Reporting)  Prestige Availability Plentiful Stock 1320 Expected 0 Balance 2
3:10:31 PM  (Reporting)  Rail Pool Availability Very Low Stock 25 Expected 94 Balance -12
3:10:31 PM  (Reporting)  River Pool Availability Very Low Stock 12 Expected 63 Balance 0
3:10:31 PM  (Reporting)  Morale Availability Plentiful Stock 101 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Conscripts Availability High Stock 144 Expected 63 Balance -3
3:10:31 PM  (Reporting)  Diplomat Availability Plentiful Stock 10 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Officers Availability Plentiful Stock 57 Expected 13 Balance 0
3:10:31 PM  (Reporting)  Iron Availability Plentiful Stock 243 Expected 6 Balance 11
3:10:31 PM  (Reporting)  Minerals Availability Plentiful Stock 242 Expected 6 Balance 1
3:10:31 PM  (Reporting)  Nitrates Availability Plentiful Stock 240 Expected 6 Balance 5
3:10:31 PM  (Reporting)  Cereals Availability Plentiful Stock 84 Expected 9 Balance -10
3:10:31 PM  (Reporting)  Rice Availability Average Stock 1 Expected 6 Balance 0
3:10:31 PM  (Reporting)  Fish Availability Very High Stock 36 Expected 9 Balance -11
3:10:31 PM  (Reporting)  Tropical Fruits Availability Very Low Stock 2 Expected 6 Balance -1
3:10:31 PM  (Reporting)  Cattle Availability Plentiful Stock 81 Expected 9 Balance -10
3:10:31 PM  (Reporting)  Fruits Availability Plentiful Stock 32 Expected 6 Balance -9
3:10:31 PM  (Reporting)  Sugar Availability Plentiful Stock 39 Expected 6 Balance -2
3:10:31 PM  (Reporting)  Preserved Food Availability Plentiful Stock 7 Expected 6 Balance 45
3:10:31 PM  (Reporting)  Cotton/Wool Availability Plentiful Stock 44 Expected 6 Balance -2
3:10:31 PM  (Reporting)  Tea Availability Average Stock 1 Expected 6 Balance 0
3:10:31 PM  (Reporting)  Coffee Availability High Stock 15 Expected 6 Balance -3
3:10:31 PM  (Reporting)  Wood Availability Plentiful Stock 50 Expected 6 Balance -1
3:10:31 PM  (Reporting)  Dyes Availability Very High Stock 19 Expected 6 Balance -4
3:10:31 PM  (Reporting)  Tobacco Availability Plentiful Stock 28 Expected 6 Balance -4
3:10:31 PM  (Reporting)  Rum Availability Plentiful Stock 48 Expected 9 Balance 1
3:10:31 PM  (Reporting)  Wines Availability Plentiful Stock 72 Expected 9 Balance -4
3:10:31 PM  (Reporting)  Chemicals Availability Plentiful Stock 46 Expected 6 Balance 0
3:10:31 PM  (Reporting)  Manufactured Goods Availability High Stock 65 Expected 38 Balance 5
3:10:31 PM  (Reporting)  Textile Availability Plentiful Stock 260 Expected 9 Balance -9
3:10:31 PM  (Reporting)  Mechanical Parts Availability Plentiful Stock 245 Expected 6 Balance 11
3:10:31 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 6 Balance 0
3:10:31 PM  (Reporting)  Silk Availability Low Stock 3 Expected 6 Balance 0
3:10:31 PM  (Reporting)  Opium Availability Low Stock 3 Expected 6 Balance 0
3:10:31 PM  (Reporting)  Luxury Goods Availability High Stock 17 Expected 9 Balance -3
3:10:31 PM  (Reporting)  Gold Availability Low Stock 3 Expected 6 Balance 0
3:10:31 PM  (Reporting)  Gems Availability Low Stock 2 Expected 6 Balance 0
3:10:31 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 6 Balance 0
3:10:31 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 6 Balance 0
3:10:31 PM  (Reporting)  _IAE_ Belgium Global Military Usage: 25 %
3:10:31 PM  (Reporting)  _IAE_ Belgium Money Stock 12071 Expenses 6 Availability Plentiful Mil Spend 1636 Civ Spend 3272
3:10:31 PM  (Reporting)  _IAE_ Belgium Capital Stock 1094 Expenses 0 Availability Very High Mil Spend 49 Civ Spend 586
3:10:31 PM  (Reporting)  _IAE_ Belgium Steel Stock 254 Expenses 13 Availability Plentiful Mil Spend 35 Civ Spend 56
3:10:31 PM  (Reporting)  _IAE_ Belgium Coal Stock 116 Expenses 1 Availability Very High Mil Spend 12 Civ Spend 37
3:10:31 PM  (Reporting)  _IAE_ Belgium Supply Stock 26 Expenses 6 Availability Plentiful Mil Spend 4 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Belgium Ammunition Stock 26 Expenses 6 Availability Plentiful Mil Spend 4 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Belgium Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Belgium Prestige Stock 1320 Expenses 0 Availability Plentiful Mil Spend 149 Civ Spend 446
3:10:31 PM  (Reporting)  _IAE_ Belgium Rail Pool Stock 25 Expenses 12 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Belgium River Pool Stock 12 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Belgium Morale Stock 101 Expenses 0 Availability Plentiful Mil Spend 23 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Belgium Conscripts Stock 144 Expenses 3 Availability High Mil Spend 23 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Belgium War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Belgium Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Belgium Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Belgium Diplomat Stock 10 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 3
3:10:31 PM  (Reporting)  _IAE_ Belgium Officers Stock 57 Expenses 0 Availability Plentiful Mil Spend 13 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Belgium Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Belgium Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Belgium Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Belgium Iron Stock 243 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 170
3:10:31 PM  (Reporting)  _IAE_ Belgium Minerals Stock 242 Expenses 0 Availability Plentiful Mil Spend 28 Civ Spend 82
3:10:31 PM  (Reporting)  _IAE_ Belgium Nitrates Stock 240 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 164
3:10:31 PM  (Reporting)  _IAE_ Belgium Cereals Stock 84 Expenses 21 Availability Plentiful Mil Spend 0 Civ Spend 39
3:10:31 PM  (Reporting)  _IAE_ Belgium Rice Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Belgium Fish Stock 36 Expenses 12 Availability Very High Mil Spend 0 Civ Spend 11
3:10:31 PM  (Reporting)  _IAE_ Belgium Tropical Fruits Stock 2 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Belgium Cattle Stock 81 Expenses 21 Availability Plentiful Mil Spend 0 Civ Spend 38
3:10:31 PM  (Reporting)  _IAE_ Belgium Fruits Stock 32 Expenses 10 Availability Plentiful Mil Spend 0 Civ Spend 12
3:10:31 PM  (Reporting)  _IAE_ Belgium Sugar Stock 39 Expenses 7 Availability Plentiful Mil Spend 0 Civ Spend 21
3:10:31 PM  (Reporting)  _IAE_ Belgium Preserved Food Stock 7 Expenses 5 Availability Plentiful Mil Spend 0 Civ Spend 7
3:10:31 PM  (Reporting)  _IAE_ Belgium Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Belgium Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Belgium Cotton/Wool Stock 44 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 30
3:10:31 PM  (Reporting)  _IAE_ Belgium Tea Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Belgium Coffee Stock 15 Expenses 3 Availability High Mil Spend 0 Civ Spend 5
3:10:31 PM  (Reporting)  _IAE_ Belgium Wood Stock 50 Expenses 3 Availability Plentiful Mil Spend 0 Civ Spend 34
3:10:31 PM  (Reporting)  _IAE_ Belgium Dyes Stock 19 Expenses 1 Availability Very High Mil Spend 0 Civ Spend 10
3:10:31 PM  (Reporting)  _IAE_ Belgium Tobacco Stock 28 Expenses 4 Availability Plentiful Mil Spend 0 Civ Spend 15
3:10:31 PM  (Reporting)  _IAE_ Belgium Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Belgium Rum Stock 48 Expenses 3 Availability Plentiful Mil Spend 0 Civ Spend 30
3:10:31 PM  (Reporting)  _IAE_ Belgium Wines Stock 72 Expenses 4 Availability Plentiful Mil Spend 0 Civ Spend 44
3:10:31 PM  (Reporting)  _IAE_ Belgium Chemicals Stock 46 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 31
3:10:31 PM  (Reporting)  _IAE_ Belgium Manufactured Goods Stock 65 Expenses 2 Availability High Mil Spend 8 Civ Spend 10
3:10:31 PM  (Reporting)  _IAE_ Belgium Textile Stock 260 Expenses 17 Availability Plentiful Mil Spend 0 Civ Spend 162
3:10:31 PM  (Reporting)  _IAE_ Belgium Mechanical Parts Stock 245 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 170
3:10:31 PM  (Reporting)  _IAE_ Belgium Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Belgium Silk Stock 3 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Belgium Opium Stock 3 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Belgium Luxury Goods Stock 17 Expenses 8 Availability High Mil Spend 0 Civ Spend 4
3:10:31 PM  (Reporting)  _IAE_ Belgium Gold Stock 3 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Belgium Gems Stock 2 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Belgium Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Belgium Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  Ended InitializeAdvancedEconomics 90 ms
3:10:31 PM  (Reporting)  *** Faction-wide algorithms ***
3:10:31 PM  (Reporting)  Ended BuildReplacements 4 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
3:10:31 PM  (Reporting)  _HAC_ Deleting for dynamism Fruits in Cheasapeake Amount 7
3:10:31 PM  (Reporting)  _HAC_ Identify Resources Need Belgium 13 resources are needed 8 resources in surplus.
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 5 Tropical Fruits
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 8 Silk
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 4 Opium
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 2 Gold
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 8 Gems
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 7 Automobile
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 7 Aviation
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 9 Rice
3:10:31 PM  (Reporting)  AddNewTrades Belgium Added 4 buy request of Rice in area Cheasapeake
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 9 Tea
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 7 Electrical Parts
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 6 Luxury Goods
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 7 Fish
3:10:31 PM  (Reporting)  AddNewTrades Belgium Added 5 buy request of Fish in area South Spain
3:10:31 PM  (Reporting)  AddNewTrades Belgium Added 2 buy request of Fish in area Japan
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 2 Dyes
3:10:31 PM  (Reporting)  AddNewTrades Belgium Added 2 buy request of Dyes in area Low Countries
3:10:31 PM  (Reporting)  _HAC_ Reduce Trade Belgium reducing buy transaction of  Wines in area North France down to 5 units bought, as country had too much stock in this good.
3:10:31 PM  (Reporting)  Sell surplus Belgium Added 6 sell proposal of Coal in area Low Countries
3:10:31 PM  (Reporting)  Sell surplus Belgium Added 8 sell proposal of Cattle in area Low Countries
3:10:31 PM  (Reporting)  Sell surplus Belgium Added 8 sell proposal of Textile in area Low Countries
3:10:31 PM  (Reporting)  Ended HandleAdvancedCommerce 29 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000014 Belgium
3:10:31 PM  (Reporting)  Sending proposal: *we can*
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:10:31 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:10:31 PM  (Reporting)  Steel Level 6 Amount 254
3:10:31 PM  (Reporting)  Money Level 6 Amount 12071
3:10:31 PM  (Reporting)  Conscripts Level 6 Amount 144
3:10:31 PM  (Reporting)  _BNU_ Emergency build ON
3:10:31 PM  (Reporting)  Ended BuildNewUnits Bought: 0 23 ms
3:10:31 PM  (Reporting)  AI Process done in  186 ms
3:10:31 PM  (Reporting)  Processing  1000015 Denmark
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Starting Process on Denmark AILevel 2 Kind: 2 Dormant YES Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:10:31 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:10:31 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:10:31 PM  (Reporting)  EcoBase 24
3:10:31 PM  (Reporting)  Resources Levels Denmark EcoBase 24 AtWar: no AtWarThreat: no At PeaceThreat: no
3:10:31 PM  (Reporting)  Money Availability Low Stock 19 Expected 48 Balance 0
3:10:31 PM  (Reporting)  Capital Availability Plentiful Stock 578 Expected 72 Balance 21
3:10:31 PM  (Reporting)  Steel Availability Very High Stock 22 Expected 7 Balance 0
3:10:31 PM  (Reporting)  Coal Availability Average Stock 10 Expected 10 Balance -1
3:10:31 PM  (Reporting)  Supply Availability Plentiful Stock 11 Expected 0 Balance 4
3:10:31 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Prestige Availability Plentiful Stock 1129 Expected 0 Balance 3
3:10:31 PM  (Reporting)  Rail Pool Availability Very Low Stock 4 Expected 18 Balance -2
3:10:31 PM  (Reporting)  River Pool Availability Average Stock 15 Expected 12 Balance 0
3:10:31 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Conscripts Availability Plentiful Stock 60 Expected 12 Balance -1
3:10:31 PM  (Reporting)  Diplomat Availability Plentiful Stock 5 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Officers Availability Plentiful Stock 51 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Iron Availability High Stock 0 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Minerals Availability Plentiful Stock 10 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Nitrates Availability High Stock 2 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Cereals Availability Plentiful Stock 200 Expected 2 Balance -10
3:10:31 PM  (Reporting)  Rice Availability Average Stock 3 Expected 1 Balance -1
3:10:31 PM  (Reporting)  Fish Availability Plentiful Stock 175 Expected 2 Balance 10
3:10:31 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Cattle Availability Average Stock 63 Expected 2 Balance 6
3:10:31 PM  (Reporting)  Fruits Availability Average Stock 10 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Sugar Availability Average Stock 6 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Preserved Food Availability Average Stock 3 Expected 1 Balance -1
3:10:31 PM  (Reporting)  Cotton/Wool Availability Average Stock 5 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Tea Availability Average Stock 6 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Coffee Availability Average Stock 20 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Wood Availability Average Stock 10 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Dyes Availability Average Stock 11 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Tobacco Availability Very High Stock 4 Expected 1 Balance -1
3:10:31 PM  (Reporting)  Rum Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Wines Availability Average Stock 4 Expected 2 Balance -1
3:10:31 PM  (Reporting)  Chemicals Availability Average Stock 10 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Manufactured Goods Availability Very High Stock 0 Expected 7 Balance 12
3:10:31 PM  (Reporting)  Textile Availability Plentiful Stock 91 Expected 2 Balance 6
3:10:31 PM  (Reporting)  Mechanical Parts Availability Average Stock 15 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Silk Availability Low Stock 0 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Opium Availability Low Stock 0 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Gold Availability Low Stock 0 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Gems Availability Low Stock 0 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 1 Balance 0
3:10:31 PM  (Reporting)  _IAE_ Denmark Global Military Usage: 50 %
3:10:31 PM  (Reporting)  _IAE_ Denmark Money Stock 19 Expenses 11 Availability Low Mil Spend 1 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Denmark Capital Stock 578 Expenses 4 Availability Plentiful Mil Spend 53 Civ Spend 210
3:10:31 PM  (Reporting)  _IAE_ Denmark Steel Stock 22 Expenses 0 Availability Very High Mil Spend 6 Civ Spend 3
3:10:31 PM  (Reporting)  _IAE_ Denmark Coal Stock 10 Expenses 1 Availability Average Mil Spend 1 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Denmark Supply Stock 11 Expenses 3 Availability Plentiful Mil Spend 4 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Denmark Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Denmark Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Denmark Prestige Stock 1129 Expenses 0 Availability Plentiful Mil Spend 254 Civ Spend 254
3:10:31 PM  (Reporting)  _IAE_ Denmark Rail Pool Stock 4 Expenses 2 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Denmark River Pool Stock 15 Expenses 0 Availability Average Mil Spend 2 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Denmark Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 45 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Denmark Conscripts Stock 60 Expenses 1 Availability Plentiful Mil Spend 26 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Denmark War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Denmark Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Denmark Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Denmark Diplomat Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Denmark Officers Stock 51 Expenses 0 Availability Plentiful Mil Spend 23 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Denmark Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Denmark Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Denmark Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Denmark Iron Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Denmark Minerals Stock 10 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Denmark Nitrates Stock 2 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Denmark Cereals Stock 200 Expenses 10 Availability Plentiful Mil Spend 0 Civ Spend 83
3:10:31 PM  (Reporting)  _IAE_ Denmark Rice Stock 3 Expenses 1 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Denmark Fish Stock 175 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 80
3:10:31 PM  (Reporting)  _IAE_ Denmark Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Denmark Cattle Stock 63 Expenses 0 Availability Average Mil Spend 0 Civ Spend 16
3:10:31 PM  (Reporting)  _IAE_ Denmark Fruits Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Denmark Sugar Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Denmark Preserved Food Stock 3 Expenses 1 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Denmark Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Denmark Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Denmark Cotton/Wool Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Denmark Tea Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Denmark Coffee Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 5
3:10:31 PM  (Reporting)  _IAE_ Denmark Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Denmark Dyes Stock 11 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
3:10:31 PM  (Reporting)  _IAE_ Denmark Tobacco Stock 4 Expenses 1 Availability Very High Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Denmark Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Denmark Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Denmark Wines Stock 4 Expenses 1 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Denmark Chemicals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Denmark Manufactured Goods Stock 0 Expenses 1 Availability Very High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Denmark Textile Stock 91 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 42
3:10:31 PM  (Reporting)  _IAE_ Denmark Mechanical Parts Stock 15 Expenses 0 Availability Average Mil Spend 0 Civ Spend 4
3:10:31 PM  (Reporting)  _IAE_ Denmark Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Denmark Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Denmark Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Denmark Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Denmark Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Denmark Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Denmark Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Denmark Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  Ended InitializeAdvancedEconomics 69 ms
3:10:31 PM  (Reporting)  *** Faction-wide algorithms ***
3:10:31 PM  (Reporting)  Ended BuildReplacements 3 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
3:10:31 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Denmark Money level is 2 (0 = None, 6 = Plentiful) Levels: Corporate 3 Excise 3 Tariff 3 Census 3 Income 3 Maritime 2 Percentages: Corporate 15 % Excise 89 % Tariff 89 % Census 7 % Income 0 % Maritime 11 %
3:10:31 PM  (Reporting)  Ended HandleAdvancedFinances 2 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000015 Denmark
3:10:31 PM  (Reporting)  Sending proposal: *we can*
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Proposing to 1000020 Netherlands
3:10:31 PM  (Reporting)  Checking 40 Forge Casus-Belli
3:10:31 PM  (Reporting)  Still checking 40 Forge Casus-Belli
3:10:31 PM  (Reporting)  Item is a Various entry, chance 0
3:10:31 PM  (Reporting)  _HAD_ Send Treaty Denmark failed sending Forge Casus-Belli toward Netherlands chance 0
3:10:31 PM  (Reporting)  Proposing to 1000021 Holstein
3:10:31 PM  (Reporting)  Checking 32 Propose Mutual Passage
3:10:31 PM  (Reporting)  Still checking 32 Propose Mutual Passage
3:10:31 PM  (Reporting)  Item is a Various entry, chance -1
3:10:31 PM  (Reporting)  _HAD_ Send Treaty Denmark failed sending Propose Mutual Passage toward Holstein chance -1
3:10:31 PM  (Reporting)  Proposing to 1000003 Prussia
3:10:31 PM  (Reporting)  Checking 0 Propose State Visit
3:10:31 PM  (Reporting)  Still checking 0 Propose State Visit
3:10:31 PM  (Reporting)  Item is a Various entry, chance 2
3:10:31 PM  (Reporting)  _HAD_ Send Treaty Denmark sent Propose State Visit toward Prussia
3:10:31 PM  (Reporting)  Proposing to 1000017 Hannover
3:10:31 PM  (Reporting)  Checking 26 Give Passage Right
3:10:31 PM  (Reporting)  Still checking 26 Give Passage Right
3:10:31 PM  (Reporting)  Item is a Various entry, chance -14
3:10:31 PM  (Reporting)  _HAD_ Send Treaty Denmark failed sending Give Passage Right toward Hannover chance -14
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 8 ms
3:10:31 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:10:31 PM  (Reporting)  Steel Level 6 Amount 22
3:10:31 PM  (Reporting)  Money Level 1 Amount 19
3:10:31 PM  (Reporting)  Conscripts Level 6 Amount 60
3:10:31 PM  (Reporting)  _BNU_ Emergency build ON
3:10:31 PM  (Reporting)  Ended BuildNewUnits Bought: 0 19 ms
3:10:31 PM  (Reporting)  AI Process done in  136 ms
3:10:31 PM  (Reporting)  Processing  1000016 Greece
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Starting Process on Greece AILevel 2 Kind: 2 Dormant YES Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:10:31 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:10:31 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:10:31 PM  (Reporting)  EcoBase 3
3:10:31 PM  (Reporting)  Resources Levels Greece EcoBase 3 AtWar: no AtWarThreat: no At PeaceThreat: no
3:10:31 PM  (Reporting)  Money Availability Plentiful Stock 951 Expected 6 Balance 6
3:10:31 PM  (Reporting)  Capital Availability Plentiful Stock 552 Expected 9 Balance 2
3:10:31 PM  (Reporting)  Steel Availability Plentiful Stock 4 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  River Pool Availability Average Stock 3 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Conscripts Availability Plentiful Stock 114 Expected 2 Balance -1
3:10:31 PM  (Reporting)  Diplomat Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Officers Availability Plentiful Stock 13 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Nitrates Availability Plentiful Stock 200 Expected 0 Balance -10
3:10:31 PM  (Reporting)  Cereals Availability Very High Stock 3 Expected 0 Balance -1
3:10:31 PM  (Reporting)  Rice Availability Average Stock 1 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Fish Availability Average Stock 60 Expected 0 Balance 2
3:10:31 PM  (Reporting)  Tropical Fruits Availability Average Stock 5 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Fruits Availability Average Stock 11 Expected 0 Balance 1
3:10:31 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cotton/Wool Availability Average Stock 155 Expected 0 Balance 3
3:10:31 PM  (Reporting)  Coffee Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Dyes Availability Average Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Tobacco Availability Average Stock 5 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Rum Availability Average Stock 3 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Wines Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Manufactured Goods Availability High Stock 2 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Textile Availability Low Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Luxury Goods Availability Low Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Gold Availability Low Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Gems Availability Low Stock 1 Expected 0 Balance 0
3:10:31 PM  (Reporting)  _IAE_ Greece Global Military Usage: 40 %
3:10:31 PM  (Reporting)  _IAE_ Greece Money Stock 951 Expenses 2 Availability Plentiful Mil Spend 206 Civ Spend 206
3:10:31 PM  (Reporting)  _IAE_ Greece Capital Stock 552 Expenses 9 Availability Plentiful Mil Spend 39 Civ Spend 235
3:10:31 PM  (Reporting)  _IAE_ Greece Steel Stock 4 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Greece Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Greece Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Greece Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Greece Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Greece Prestige Stock -1 Expenses 0 Availability Very Low Mil Spend -1 Civ Spend -1
3:10:31 PM  (Reporting)  _IAE_ Greece Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Greece River Pool Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Greece Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 36 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Greece Conscripts Stock 114 Expenses 1 Availability Plentiful Mil Spend 41 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Greece War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Greece Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Greece Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Greece Diplomat Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Greece Officers Stock 13 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Greece Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Greece Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Greece Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Greece Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Greece Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Greece Nitrates Stock 200 Expenses 10 Availability Plentiful Mil Spend 0 Civ Spend 100
3:10:31 PM  (Reporting)  _IAE_ Greece Cereals Stock 3 Expenses 1 Availability Very High Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Greece Rice Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Greece Fish Stock 60 Expenses 0 Availability Average Mil Spend 0 Civ Spend 18
3:10:31 PM  (Reporting)  _IAE_ Greece Tropical Fruits Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Greece Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Greece Fruits Stock 11 Expenses 0 Availability Average Mil Spend 0 Civ Spend 4
3:10:31 PM  (Reporting)  _IAE_ Greece Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Greece Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Greece Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Greece Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Greece Cotton/Wool Stock 155 Expenses 0 Availability Average Mil Spend 0 Civ Spend 47
3:10:31 PM  (Reporting)  _IAE_ Greece Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Greece Coffee Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Greece Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Greece Dyes Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Greece Tobacco Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Greece Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Greece Rum Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Greece Wines Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Greece Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Greece Manufactured Goods Stock 2 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Greece Textile Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Greece Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Greece Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Greece Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Greece Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Greece Luxury Goods Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Greece Gold Stock 2 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Greece Gems Stock 1 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Greece Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Greece Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  Ended InitializeAdvancedEconomics 57 ms
3:10:31 PM  (Reporting)  *** Faction-wide algorithms ***
3:10:31 PM  (Reporting)  Ended BuildReplacements 6 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000016 Greece
3:10:31 PM  (Reporting)  Sending proposal: *we can*
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 3 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
3:10:31 PM  (Reporting)  IdentifyProductionStrucsBuild 
3:10:31 PM  (Reporting)  Ended HandleAdvancedStructures 41 ms
3:10:31 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:10:31 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:10:31 PM  (Reporting)  Steel Level 4 Amount 4
3:10:31 PM  (Reporting)  Money Level 6 Amount 951
3:10:31 PM  (Reporting)  Conscripts Level 6 Amount 114
3:10:31 PM  (Reporting)  _BNU_ Emergency build ON
3:10:31 PM  (Reporting)  Ended BuildNewUnits Bought: 0 23 ms
3:10:31 PM  (Reporting)  AI Process done in  163 ms
3:10:31 PM  (Reporting)  Processing  1000017 Hannover
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Starting Process on Hannover AILevel 2 Kind: 1 Dormant YES Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:10:31 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:10:31 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:10:31 PM  (Reporting)  EcoBase 77
3:10:31 PM  (Reporting)  Resources Levels Hannover EcoBase 77 AtWar: no AtWarThreat: no At PeaceThreat: no
3:10:31 PM  (Reporting)  Money Availability Plentiful Stock 1307 Expected 154 Balance 28
3:10:31 PM  (Reporting)  Capital Availability Very High Stock 610 Expected 231 Balance 29
3:10:31 PM  (Reporting)  Steel Availability Plentiful Stock 194 Expected 23 Balance 3
3:10:31 PM  (Reporting)  Coal Availability High Stock 44 Expected 31 Balance 3
3:10:31 PM  (Reporting)  Supply Availability Average Stock 6 Expected 2 Balance -2
3:10:31 PM  (Reporting)  Ammunition Availability Average Stock 4 Expected 2 Balance -1
3:10:31 PM  (Reporting)  Prestige Availability Plentiful Stock 109 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Rail Pool Availability Very Low Stock 13 Expected 58 Balance 0
3:10:31 PM  (Reporting)  River Pool Availability Very Low Stock 9 Expected 38 Balance 0
3:10:31 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Conscripts Availability Very High Stock 89 Expected 38 Balance -1
3:10:31 PM  (Reporting)  Diplomat Availability Plentiful Stock 10 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Officers Availability Plentiful Stock 35 Expected 8 Balance 0
3:10:31 PM  (Reporting)  Iron Availability Plentiful Stock 28 Expected 4 Balance -4
3:10:31 PM  (Reporting)  Minerals Availability Plentiful Stock 31 Expected 4 Balance -3
3:10:31 PM  (Reporting)  Nitrates Availability High Stock 20 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Cereals Availability Plentiful Stock 35 Expected 5 Balance -1
3:10:31 PM  (Reporting)  Rice Availability Average Stock 2 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Fish Availability Average Stock 47 Expected 5 Balance 8
3:10:31 PM  (Reporting)  Tropical Fruits Availability Average Stock 8 Expected 4 Balance -2
3:10:31 PM  (Reporting)  Cattle Availability Plentiful Stock 35 Expected 5 Balance -1
3:10:31 PM  (Reporting)  Fruits Availability Plentiful Stock 34 Expected 4 Balance -1
3:10:31 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Preserved Food Availability Plentiful Stock 23 Expected 4 Balance -1
3:10:31 PM  (Reporting)  Cotton/Wool Availability Average Stock 75 Expected 4 Balance 2
3:10:31 PM  (Reporting)  Tea Availability Average Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Coffee Availability Plentiful Stock 29 Expected 4 Balance -1
3:10:31 PM  (Reporting)  Wood Availability Very High Stock 15 Expected 4 Balance -1
3:10:31 PM  (Reporting)  Dyes Availability Average Stock 36 Expected 4 Balance 1
3:10:31 PM  (Reporting)  Tobacco Availability Very High Stock 12 Expected 4 Balance -1
3:10:31 PM  (Reporting)  Rum Availability Average Stock 0 Expected 5 Balance 0
3:10:31 PM  (Reporting)  Wines Availability Plentiful Stock 36 Expected 5 Balance -2
3:10:31 PM  (Reporting)  Chemicals Availability Average Stock 38 Expected 4 Balance 1
3:10:31 PM  (Reporting)  Manufactured Goods Availability High Stock 33 Expected 23 Balance 4
3:10:31 PM  (Reporting)  Textile Availability High Stock 12 Expected 5 Balance -1
3:10:31 PM  (Reporting)  Mechanical Parts Availability Plentiful Stock 202 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Silk Availability Low Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Opium Availability Low Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Luxury Goods Availability High Stock 9 Expected 5 Balance -1
3:10:31 PM  (Reporting)  Gold Availability Low Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Gems Availability Low Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  _IAE_ Hannover Global Military Usage: 45 %
3:10:31 PM  (Reporting)  _IAE_ Hannover Money Stock 1307 Expenses 1 Availability Plentiful Mil Spend 321 Civ Spend 261
3:10:31 PM  (Reporting)  _IAE_ Hannover Capital Stock 610 Expenses 47 Availability Very High Mil Spend 42 Civ Spend 203
3:10:31 PM  (Reporting)  _IAE_ Hannover Steel Stock 194 Expenses 2 Availability Plentiful Mil Spend 51 Civ Spend 33
3:10:31 PM  (Reporting)  _IAE_ Hannover Coal Stock 44 Expenses 7 Availability High Mil Spend 6 Civ Spend 7
3:10:31 PM  (Reporting)  _IAE_ Hannover Supply Stock 6 Expenses 2 Availability Average Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hannover Ammunition Stock 4 Expenses 1 Availability Average Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hannover Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hannover Prestige Stock 109 Expenses 0 Availability Plentiful Mil Spend 22 Civ Spend 27
3:10:31 PM  (Reporting)  _IAE_ Hannover Rail Pool Stock 13 Expenses 0 Availability Very Low Mil Spend 1 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Hannover River Pool Stock 9 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Hannover Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 40 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hannover Conscripts Stock 89 Expenses 1 Availability Very High Mil Spend 32 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hannover War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hannover Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hannover Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hannover Diplomat Stock 10 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Hannover Officers Stock 35 Expenses 0 Availability Plentiful Mil Spend 14 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hannover Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hannover Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hannover Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hannover Iron Stock 28 Expenses 4 Availability Plentiful Mil Spend 0 Civ Spend 11
3:10:31 PM  (Reporting)  _IAE_ Hannover Minerals Stock 31 Expenses 3 Availability Plentiful Mil Spend 5 Civ Spend 7
3:10:31 PM  (Reporting)  _IAE_ Hannover Nitrates Stock 20 Expenses 0 Availability High Mil Spend 0 Civ Spend 7
3:10:31 PM  (Reporting)  _IAE_ Hannover Cereals Stock 35 Expenses 4 Availability Plentiful Mil Spend 0 Civ Spend 15
3:10:31 PM  (Reporting)  _IAE_ Hannover Rice Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Hannover Fish Stock 47 Expenses 0 Availability Average Mil Spend 0 Civ Spend 14
3:10:31 PM  (Reporting)  _IAE_ Hannover Tropical Fruits Stock 8 Expenses 2 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Hannover Cattle Stock 35 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 16
3:10:31 PM  (Reporting)  _IAE_ Hannover Fruits Stock 34 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 16
3:10:31 PM  (Reporting)  _IAE_ Hannover Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Hannover Preserved Food Stock 23 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 11
3:10:31 PM  (Reporting)  _IAE_ Hannover Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hannover Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hannover Cotton/Wool Stock 75 Expenses 0 Availability Average Mil Spend 0 Civ Spend 21
3:10:31 PM  (Reporting)  _IAE_ Hannover Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hannover Coffee Stock 29 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 14
3:10:31 PM  (Reporting)  _IAE_ Hannover Wood Stock 15 Expenses 2 Availability Very High Mil Spend 0 Civ Spend 6
3:10:31 PM  (Reporting)  _IAE_ Hannover Dyes Stock 36 Expenses 0 Availability Average Mil Spend 0 Civ Spend 10
3:10:31 PM  (Reporting)  _IAE_ Hannover Tobacco Stock 12 Expenses 1 Availability Very High Mil Spend 0 Civ Spend 5
3:10:31 PM  (Reporting)  _IAE_ Hannover Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hannover Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hannover Wines Stock 36 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 16
3:10:31 PM  (Reporting)  _IAE_ Hannover Chemicals Stock 38 Expenses 0 Availability Average Mil Spend 0 Civ Spend 10
3:10:31 PM  (Reporting)  _IAE_ Hannover Manufactured Goods Stock 33 Expenses 2 Availability High Mil Spend 7 Civ Spend 3
3:10:31 PM  (Reporting)  _IAE_ Hannover Textile Stock 12 Expenses 2 Availability High Mil Spend 0 Civ Spend 3
3:10:31 PM  (Reporting)  _IAE_ Hannover Mechanical Parts Stock 202 Expenses 11 Availability Plentiful Mil Spend 0 Civ Spend 95
3:10:31 PM  (Reporting)  _IAE_ Hannover Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hannover Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hannover Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hannover Luxury Goods Stock 9 Expenses 1 Availability High Mil Spend 0 Civ Spend 3
3:10:31 PM  (Reporting)  _IAE_ Hannover Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hannover Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hannover Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hannover Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  Ended InitializeAdvancedEconomics 85 ms
3:10:31 PM  (Reporting)  *** Faction-wide algorithms ***
3:10:31 PM  (Reporting)  Ended BuildReplacements 4 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000017 Hannover
3:10:31 PM  (Reporting)  Sending proposal: *we can*
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:10:31 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:10:31 PM  (Reporting)  Steel Level 6 Amount 194
3:10:31 PM  (Reporting)  Money Level 6 Amount 1307
3:10:31 PM  (Reporting)  Conscripts Level 6 Amount 89
3:10:31 PM  (Reporting)  _BNU_ Emergency build ON
3:10:31 PM  (Reporting)  _BNU Buying Unit Supply Wagons Family ID Supply Train Area Germany
3:10:31 PM  (Reporting)  Ended BuildNewUnits Bought: 1 36 ms
3:10:31 PM  (Reporting)  AI Process done in  162 ms
3:10:31 PM  (Reporting)  Processing  1000018 Hesse-Darmstadt
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Starting Process on Hesse-Darmstadt AILevel 2 Kind: 2 Dormant YES Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:10:31 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:10:31 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:10:31 PM  (Reporting)  EcoBase 8
3:10:31 PM  (Reporting)  Resources Levels Hesse-Darmstadt EcoBase 8 AtWar: no AtWarThreat: no At PeaceThreat: no
3:10:31 PM  (Reporting)  Money Availability Plentiful Stock 1183 Expected 16 Balance 10
3:10:31 PM  (Reporting)  Capital Availability Plentiful Stock 1461 Expected 24 Balance 7
3:10:31 PM  (Reporting)  Steel Availability Plentiful Stock 12 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Coal Availability High Stock 5 Expected 3 Balance 0
3:10:31 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Prestige Availability Plentiful Stock 105 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Rail Pool Availability Average Stock 6 Expected 6 Balance 0
3:10:31 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Conscripts Availability Plentiful Stock 119 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Diplomat Availability Plentiful Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Officers Availability Average Stock 1 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cereals Availability Average Stock 3 Expected 1 Balance -1
3:10:31 PM  (Reporting)  Fish Availability Average Stock 3 Expected 1 Balance -1
3:10:31 PM  (Reporting)  Cattle Availability Plentiful Stock 110 Expected 1 Balance 4
3:10:31 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Preserved Food Availability Average Stock 1 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cotton/Wool Availability Average Stock 6 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Dyes Availability Average Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Rum Availability Average Stock 0 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Wines Availability Average Stock 0 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Manufactured Goods Availability Very High Stock 0 Expected 2 Balance 4
3:10:31 PM  (Reporting)  Textile Availability Low Stock 5 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Gems Availability Low Stock 3 Expected 0 Balance 0
3:10:31 PM  (Reporting)  _IAE_ Hesse-Darmstadt Global Military Usage: 50 %
3:10:31 PM  (Reporting)  _IAE_ Hesse-Darmstadt Money Stock 1183 Expenses 0 Availability Plentiful Mil Spend 321 Civ Spend 214
3:10:31 PM  (Reporting)  _IAE_ Hesse-Darmstadt Capital Stock 1461 Expenses 8 Availability Plentiful Mil Spend 131 Civ Spend 524
3:10:31 PM  (Reporting)  _IAE_ Hesse-Darmstadt Steel Stock 12 Expenses 0 Availability Plentiful Mil Spend 4 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Hesse-Darmstadt Coal Stock 5 Expenses 0 Availability High Mil Spend 1 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Hesse-Darmstadt Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hesse-Darmstadt Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hesse-Darmstadt Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hesse-Darmstadt Prestige Stock 105 Expenses 0 Availability Plentiful Mil Spend 24 Civ Spend 24
3:10:31 PM  (Reporting)  _IAE_ Hesse-Darmstadt Rail Pool Stock 6 Expenses 0 Availability Average Mil Spend 1 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Hesse-Darmstadt River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hesse-Darmstadt Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 45 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hesse-Darmstadt Conscripts Stock 119 Expenses 0 Availability Plentiful Mil Spend 54 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hesse-Darmstadt War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hesse-Darmstadt Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hesse-Darmstadt Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hesse-Darmstadt Diplomat Stock 4 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Hesse-Darmstadt Officers Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hesse-Darmstadt Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hesse-Darmstadt Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hesse-Darmstadt Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hesse-Darmstadt Iron Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hesse-Darmstadt Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hesse-Darmstadt Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hesse-Darmstadt Cereals Stock 3 Expenses 1 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hesse-Darmstadt Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hesse-Darmstadt Fish Stock 3 Expenses 1 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hesse-Darmstadt Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hesse-Darmstadt Cattle Stock 110 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 50
3:10:31 PM  (Reporting)  _IAE_ Hesse-Darmstadt Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hesse-Darmstadt Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hesse-Darmstadt Preserved Food Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hesse-Darmstadt Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hesse-Darmstadt Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hesse-Darmstadt Cotton/Wool Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Hesse-Darmstadt Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hesse-Darmstadt Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hesse-Darmstadt Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Hesse-Darmstadt Dyes Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Hesse-Darmstadt Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hesse-Darmstadt Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hesse-Darmstadt Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hesse-Darmstadt Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hesse-Darmstadt Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hesse-Darmstadt Manufactured Goods Stock 0 Expenses 0 Availability Very High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hesse-Darmstadt Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Hesse-Darmstadt Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hesse-Darmstadt Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hesse-Darmstadt Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hesse-Darmstadt Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hesse-Darmstadt Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hesse-Darmstadt Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hesse-Darmstadt Gems Stock 3 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hesse-Darmstadt Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hesse-Darmstadt Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  Ended InitializeAdvancedEconomics 40 ms
3:10:31 PM  (Reporting)  *** Faction-wide algorithms ***
3:10:31 PM  (Reporting)  Ended BuildReplacements 3 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
3:10:31 PM  (Reporting)  _HAC_ Deleting for dynamism Fish in North Italy Amount 1
3:10:31 PM  (Reporting)  _HAC_ Identify Resources Need Hesse-Darmstadt 13 resources are needed 3 resources in surplus.
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 1 Silk
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 1 Opium
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 1 Luxury Goods
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 1 Gold
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 1 Automobile
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 1 Aviation
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 1 Rice
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 1 Tropical Fruits
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 1 Fruits
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 1 Tea
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 1 Coffee
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 1 Tobacco
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 1 Rum
3:10:31 PM  (Reporting)  Ended HandleAdvancedCommerce 25 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000018 Hesse-Darmstadt
3:10:31 PM  (Reporting)  Sending proposal: *we can*
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:10:31 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:10:31 PM  (Reporting)  Steel Level 6 Amount 12
3:10:31 PM  (Reporting)  Money Level 6 Amount 1183
3:10:31 PM  (Reporting)  Conscripts Level 6 Amount 119
3:10:31 PM  (Reporting)  _BNU_ Emergency build ON
3:10:31 PM  (Reporting)  Ended BuildNewUnits Bought: 0 17 ms
3:10:31 PM  (Reporting)  AI Process done in  131 ms
3:10:31 PM  (Reporting)  Processing  1000019 Hesse-Kassel
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Starting Process on Hesse-Kassel AILevel 2 Kind: 1 Dormant YES Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:10:31 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:10:31 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:10:31 PM  (Reporting)  EcoBase 57
3:10:31 PM  (Reporting)  Resources Levels Hesse-Kassel EcoBase 57 AtWar: no AtWarThreat: no At PeaceThreat: no
3:10:31 PM  (Reporting)  Money Availability Plentiful Stock 1164 Expected 114 Balance 8
3:10:31 PM  (Reporting)  Capital Availability Very High Stock 551 Expected 171 Balance -6
3:10:31 PM  (Reporting)  Steel Availability Very High Stock 43 Expected 17 Balance 0
3:10:31 PM  (Reporting)  Coal Availability Plentiful Stock 165 Expected 23 Balance 12
3:10:31 PM  (Reporting)  Supply Availability Plentiful Stock 5 Expected 1 Balance -1
3:10:31 PM  (Reporting)  Ammunition Availability Plentiful Stock 7 Expected 1 Balance -2
3:10:31 PM  (Reporting)  Rail Pool Availability Very Low Stock 4 Expected 43 Balance 0
3:10:31 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 28 Balance 0
3:10:31 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Conscripts Availability Plentiful Stock 100 Expected 28 Balance 0
3:10:31 PM  (Reporting)  Diplomat Availability Plentiful Stock 10 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 6 Balance 0
3:10:31 PM  (Reporting)  Iron Availability High Stock 0 Expected 3 Balance 0
3:10:31 PM  (Reporting)  Minerals Availability Plentiful Stock 17 Expected 3 Balance 0
3:10:31 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 3 Balance 0
3:10:31 PM  (Reporting)  Cereals Availability Plentiful Stock 19 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Rice Availability Average Stock 1 Expected 3 Balance 0
3:10:31 PM  (Reporting)  Fish Availability Average Stock 30 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 3 Balance 0
3:10:31 PM  (Reporting)  Cattle Availability Average Stock 32 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 3 Balance 0
3:10:31 PM  (Reporting)  Sugar Availability Average Stock 11 Expected 3 Balance 0
3:10:31 PM  (Reporting)  Preserved Food Availability Average Stock 11 Expected 3 Balance 0
3:10:31 PM  (Reporting)  Cotton/Wool Availability Average Stock 28 Expected 3 Balance 0
3:10:31 PM  (Reporting)  Tea Availability Average Stock 3 Expected 3 Balance 0
3:10:31 PM  (Reporting)  Coffee Availability Average Stock 13 Expected 3 Balance 0
3:10:31 PM  (Reporting)  Wood Availability Average Stock 16 Expected 3 Balance 0
3:10:31 PM  (Reporting)  Dyes Availability Average Stock 15 Expected 3 Balance 0
3:10:31 PM  (Reporting)  Tobacco Availability Average Stock 25 Expected 3 Balance 0
3:10:31 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Wines Availability Average Stock 4 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 3 Balance 0
3:10:31 PM  (Reporting)  Manufactured Goods Availability High Stock 26 Expected 17 Balance 5
3:10:31 PM  (Reporting)  Textile Availability Low Stock 30 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 3 Balance 0
3:10:31 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 3 Balance 0
3:10:31 PM  (Reporting)  Silk Availability Low Stock 0 Expected 3 Balance 0
3:10:31 PM  (Reporting)  Opium Availability Low Stock 0 Expected 3 Balance 0
3:10:31 PM  (Reporting)  Luxury Goods Availability Low Stock 2 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Gold Availability Low Stock 0 Expected 3 Balance 0
3:10:31 PM  (Reporting)  Gems Availability Low Stock 0 Expected 3 Balance 0
3:10:31 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 3 Balance 0
3:10:31 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 3 Balance 0
3:10:31 PM  (Reporting)  _IAE_ Hesse-Kassel Global Military Usage: 50 %
3:10:31 PM  (Reporting)  _IAE_ Hesse-Kassel Money Stock 1164 Expenses 0 Availability Plentiful Mil Spend 315 Civ Spend 210
3:10:31 PM  (Reporting)  _IAE_ Hesse-Kassel Capital Stock 551 Expenses 16 Availability Very High Mil Spend 43 Civ Spend 170
3:10:31 PM  (Reporting)  _IAE_ Hesse-Kassel Steel Stock 43 Expenses 0 Availability Very High Mil Spend 11 Civ Spend 6
3:10:31 PM  (Reporting)  _IAE_ Hesse-Kassel Coal Stock 165 Expenses 0 Availability Plentiful Mil Spend 38 Civ Spend 38
3:10:31 PM  (Reporting)  _IAE_ Hesse-Kassel Supply Stock 5 Expenses 1 Availability Plentiful Mil Spend 2 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hesse-Kassel Ammunition Stock 7 Expenses 2 Availability Plentiful Mil Spend 2 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hesse-Kassel Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hesse-Kassel Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hesse-Kassel Rail Pool Stock 4 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hesse-Kassel River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hesse-Kassel Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 45 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hesse-Kassel Conscripts Stock 100 Expenses 0 Availability Plentiful Mil Spend 45 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hesse-Kassel War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hesse-Kassel Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hesse-Kassel Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hesse-Kassel Diplomat Stock 10 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Hesse-Kassel Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 14 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hesse-Kassel Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hesse-Kassel Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hesse-Kassel Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hesse-Kassel Iron Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hesse-Kassel Minerals Stock 17 Expenses 0 Availability Plentiful Mil Spend 4 Civ Spend 4
3:10:31 PM  (Reporting)  _IAE_ Hesse-Kassel Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Hesse-Kassel Cereals Stock 19 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 8
3:10:31 PM  (Reporting)  _IAE_ Hesse-Kassel Rice Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hesse-Kassel Fish Stock 30 Expenses 0 Availability Average Mil Spend 0 Civ Spend 8
3:10:31 PM  (Reporting)  _IAE_ Hesse-Kassel Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hesse-Kassel Cattle Stock 32 Expenses 0 Availability Average Mil Spend 0 Civ Spend 8
3:10:31 PM  (Reporting)  _IAE_ Hesse-Kassel Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 5
3:10:31 PM  (Reporting)  _IAE_ Hesse-Kassel Sugar Stock 11 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
3:10:31 PM  (Reporting)  _IAE_ Hesse-Kassel Preserved Food Stock 11 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
3:10:31 PM  (Reporting)  _IAE_ Hesse-Kassel Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hesse-Kassel Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hesse-Kassel Cotton/Wool Stock 28 Expenses 0 Availability Average Mil Spend 0 Civ Spend 7
3:10:31 PM  (Reporting)  _IAE_ Hesse-Kassel Tea Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Hesse-Kassel Coffee Stock 13 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
3:10:31 PM  (Reporting)  _IAE_ Hesse-Kassel Wood Stock 16 Expenses 0 Availability Average Mil Spend 0 Civ Spend 4
3:10:31 PM  (Reporting)  _IAE_ Hesse-Kassel Dyes Stock 15 Expenses 0 Availability Average Mil Spend 0 Civ Spend 4
3:10:31 PM  (Reporting)  _IAE_ Hesse-Kassel Tobacco Stock 25 Expenses 0 Availability Average Mil Spend 0 Civ Spend 6
3:10:31 PM  (Reporting)  _IAE_ Hesse-Kassel Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hesse-Kassel Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hesse-Kassel Wines Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Hesse-Kassel Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Hesse-Kassel Manufactured Goods Stock 26 Expenses 0 Availability High Mil Spend 6 Civ Spend 3
3:10:31 PM  (Reporting)  _IAE_ Hesse-Kassel Textile Stock 30 Expenses 0 Availability Low Mil Spend 0 Civ Spend 5
3:10:31 PM  (Reporting)  _IAE_ Hesse-Kassel Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 5
3:10:31 PM  (Reporting)  _IAE_ Hesse-Kassel Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hesse-Kassel Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hesse-Kassel Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hesse-Kassel Luxury Goods Stock 2 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hesse-Kassel Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hesse-Kassel Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hesse-Kassel Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hesse-Kassel Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  Ended InitializeAdvancedEconomics 40 ms
3:10:31 PM  (Reporting)  *** Faction-wide algorithms ***
3:10:31 PM  (Reporting)  Ended BuildReplacements 3 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
3:10:31 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Hesse-Kassel Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 2 Excise 2 Tariff 2 Census 1 Income 1 Maritime 1 Percentages: Corporate 11 % Excise 66 % Tariff 66 % Census 3 % Income 0 % Maritime 5 %
3:10:31 PM  (Reporting)  Ended HandleAdvancedFinances 2 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000019 Hesse-Kassel
3:10:31 PM  (Reporting)  Sending proposal: *we can*
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Proposing to 1000013 Bavaria
3:10:31 PM  (Reporting)  Checking 4 Offer Defensive Treaty
3:10:31 PM  (Reporting)  Still checking 4 Offer Defensive Treaty
3:10:31 PM  (Reporting)  Item is a Various entry, chance -14
3:10:31 PM  (Reporting)  _HAD_ Send Treaty Hesse-Kassel failed sending Offer Defensive Treaty toward Bavaria chance -14
3:10:31 PM  (Reporting)  Proposing to 1000035 Wrttemberg
3:10:31 PM  (Reporting)  Checking 0 Propose State Visit
3:10:31 PM  (Reporting)  Still checking 0 Propose State Visit
3:10:31 PM  (Reporting)  Item is a Various entry, chance 7
3:10:31 PM  (Reporting)  _HAD_ Send Treaty Hesse-Kassel failed sending Propose State Visit toward Wrttemberg chance 7
3:10:31 PM  (Reporting)  Proposing to 1000018 Hesse-Darmstadt
3:10:31 PM  (Reporting)  Checking 82 Degrade Relationship
3:10:31 PM  (Reporting)  Proposing to 1000013 Bavaria
3:10:31 PM  (Reporting)  Checking 4 Offer Defensive Treaty
3:10:31 PM  (Reporting)  Still checking 4 Offer Defensive Treaty
3:10:31 PM  (Reporting)  Item is a Various entry, chance -14
3:10:31 PM  (Reporting)  _HAD_ Send Treaty Hesse-Kassel failed sending Offer Defensive Treaty toward Bavaria chance -14
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 8 ms
3:10:31 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:10:31 PM  (Reporting)  Steel Level 6 Amount 43
3:10:31 PM  (Reporting)  Money Level 6 Amount 1164
3:10:31 PM  (Reporting)  Conscripts Level 6 Amount 100
3:10:31 PM  (Reporting)  _BNU_ Emergency build ON
3:10:31 PM  (Reporting)  Ended BuildNewUnits Bought: 0 10 ms
3:10:31 PM  (Reporting)  AI Process done in  99 ms
3:10:31 PM  (Reporting)  Processing  1000020 Netherlands
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Starting Process on Netherlands AILevel 2 Kind: 1 Dormant NO Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:10:31 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:10:31 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
3:10:31 PM  (Reporting)  Theater: 371 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 1606 OppPow Land: 3166 OwnPow Nav : 46 OppPow Nav : 0
3:10:31 PM  (Reporting)  Ratio Land/LandCore: 0.43 1.09 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 6 > 16
3:10:31 PM  (Reporting)  Theater: 407 Theater_Indonesia AggroCoeff from script: 100 OwnPow Land: 456 OppPow Land: 51 OwnPow Nav : 772 OppPow Nav : 0
3:10:31 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 36 > 54
3:10:31 PM  (Reporting)  Theater: 427 Theater_North_European_Seas AggroCoeff from script: 100 OwnPow Land: 1606 OppPow Land: 3524 OwnPow Nav : 325 OppPow Nav : 153
3:10:31 PM  (Reporting)  Ratio Land/LandCore: 0.39 0.20 Ratio Nav/NavCore: 1.81 0.20 Reg Count: 43 > 138
3:10:31 PM  (Reporting)  Theater: 428 Theater_European_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 249 OppPow Nav : 0
3:10:31 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 16 > 54
3:10:31 PM  (Reporting)  Theater: 430 Theater_Northeastern_American_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 316 OppPow Nav : 0
3:10:31 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 30 > 82
3:10:31 PM  (Reporting)  Theater: 431 Theater_Central_American_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 103 OppPow Nav : 9
3:10:31 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 24 > 90
3:10:31 PM  (Reporting)  Theater: 432 Theater_Southeastern_American_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 234 OppPow Nav : 23
3:10:31 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 40 > 98
3:10:31 PM  (Reporting)  Theater: 435 Theater_Western_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 768 OppPow Nav : 112
3:10:31 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 2.76 Reg Count: 62 > 202
3:10:31 PM  (Reporting)  Theater: 436 Theater_Southern_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 259 OppPow Nav : 23
3:10:31 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 3.99 Reg Count: 106 > 219
3:10:31 PM  (Reporting)  _FIT_ Ended AIInitTheaters 822 ms
3:10:31 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:10:31 PM  (Reporting)  EcoBase 118
3:10:31 PM  (Reporting)  Resources Levels Netherlands EcoBase 118 AtWar: yes AtWarThreat: yes At PeaceThreat: no
3:10:31 PM  (Reporting)  Money Availability High Stock 5475 Expected 236 Balance 33
3:10:31 PM  (Reporting)  Capital Availability High Stock 642 Expected 354 Balance 58
3:10:31 PM  (Reporting)  Steel Availability High Stock 175 Expected 35 Balance 0
3:10:31 PM  (Reporting)  Coal Availability Average Stock 159 Expected 47 Balance -23
3:10:31 PM  (Reporting)  Supply Availability High Stock 24 Expected 2 Balance 1
3:10:31 PM  (Reporting)  Ammunition Availability High Stock 24 Expected 2 Balance 1
3:10:31 PM  (Reporting)  Prestige Availability High Stock 1476 Expected 0 Balance 2
3:10:31 PM  (Reporting)  Rail Pool Availability Very Low Stock 11 Expected 88 Balance -6
3:10:31 PM  (Reporting)  River Pool Availability Very Low Stock 38 Expected 59 Balance 0
3:10:31 PM  (Reporting)  Morale Availability High Stock 93 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Conscripts Availability Low Stock 124 Expected 59 Balance -2
3:10:31 PM  (Reporting)  Diplomat Availability High Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Officers Availability Very Low Stock 11 Expected 12 Balance 0
3:10:31 PM  (Reporting)  Iron Availability Average Stock 18 Expected 6 Balance -7
3:10:31 PM  (Reporting)  Minerals Availability Average Stock 19 Expected 6 Balance -2
3:10:31 PM  (Reporting)  Nitrates Availability Plentiful Stock 120 Expected 6 Balance 0
3:10:31 PM  (Reporting)  Cereals Availability Average Stock 44 Expected 8 Balance 4
3:10:31 PM  (Reporting)  Rice Availability Plentiful Stock 61 Expected 6 Balance 1
3:10:31 PM  (Reporting)  Fish Availability Very High Stock 24 Expected 8 Balance -4
3:10:31 PM  (Reporting)  Tropical Fruits Availability Average Stock 1 Expected 6 Balance 0
3:10:31 PM  (Reporting)  Cattle Availability Plentiful Stock 40 Expected 8 Balance 5
3:10:31 PM  (Reporting)  Fruits Availability Very High Stock 18 Expected 6 Balance -2
3:10:31 PM  (Reporting)  Sugar Availability Average Stock 1 Expected 6 Balance 2
3:10:31 PM  (Reporting)  Preserved Food Availability Plentiful Stock 45 Expected 6 Balance -6
3:10:31 PM  (Reporting)  Wool Availability High Stock 3 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cotton/Wool Availability Plentiful Stock 65 Expected 6 Balance -3
3:10:31 PM  (Reporting)  Tea Availability Very Low Stock 4 Expected 6 Balance -2
3:10:31 PM  (Reporting)  Coffee Availability Very High Stock 21 Expected 6 Balance -2
3:10:31 PM  (Reporting)  Wood Availability Plentiful Stock 49 Expected 6 Balance -3
3:10:31 PM  (Reporting)  Dyes Availability Plentiful Stock 230 Expected 6 Balance 7
3:10:31 PM  (Reporting)  Tobacco Availability Average Stock 8 Expected 6 Balance -2
3:10:31 PM  (Reporting)  Rum Availability Average Stock 0 Expected 8 Balance 0
3:10:31 PM  (Reporting)  Wines Availability Plentiful Stock 53 Expected 8 Balance -1
3:10:31 PM  (Reporting)  Chemicals Availability Plentiful Stock 84 Expected 6 Balance 2
3:10:31 PM  (Reporting)  Manufactured Goods Availability Low Stock 51 Expected 35 Balance 13
3:10:31 PM  (Reporting)  Textile Availability Very High Stock 18 Expected 8 Balance 1
3:10:31 PM  (Reporting)  Mechanical Parts Availability Plentiful Stock 228 Expected 6 Balance 9
3:10:31 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 6 Balance 0
3:10:31 PM  (Reporting)  Silk Availability Average Stock 7 Expected 6 Balance 1
3:10:31 PM  (Reporting)  Opium Availability Low Stock 1 Expected 6 Balance 0
3:10:31 PM  (Reporting)  Luxury Goods Availability Low Stock 1 Expected 8 Balance 0
3:10:31 PM  (Reporting)  Gold Availability Low Stock 1 Expected 6 Balance 0
3:10:31 PM  (Reporting)  Gems Availability Low Stock 1 Expected 6 Balance 0
3:10:31 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 6 Balance 0
3:10:31 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 6 Balance 0
3:10:31 PM  (Reporting)  _IAE_ Netherlands Global Military Usage: 75 %
3:10:31 PM  (Reporting)  _IAE_ Netherlands Money Stock 5475 Expenses 32 Availability High Mil Spend 1597 Civ Spend 355
3:10:31 PM  (Reporting)  _IAE_ Netherlands Capital Stock 642 Expenses 130 Availability High Mil Spend 53 Civ Spend 70
3:10:31 PM  (Reporting)  _IAE_ Netherlands Steel Stock 175 Expenses 2 Availability High Mil Spend 55 Civ Spend 10
3:10:31 PM  (Reporting)  _IAE_ Netherlands Coal Stock 159 Expenses 25 Availability Average Mil Spend 23 Civ Spend 8
3:10:31 PM  (Reporting)  _IAE_ Netherlands Supply Stock 24 Expenses 6 Availability High Mil Spend 9 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Netherlands Ammunition Stock 24 Expenses 6 Availability High Mil Spend 9 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Netherlands Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Netherlands Prestige Stock 1476 Expenses 0 Availability High Mil Spend 360 Civ Spend 120
3:10:31 PM  (Reporting)  _IAE_ Netherlands Rail Pool Stock 11 Expenses 6 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Netherlands River Pool Stock 38 Expenses 0 Availability Very Low Mil Spend 3 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Netherlands Morale Stock 93 Expenses 0 Availability High Mil Spend 45 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Netherlands Conscripts Stock 124 Expenses 2 Availability Low Mil Spend 30 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Netherlands War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Netherlands Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Netherlands Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Netherlands Diplomat Stock 2 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Netherlands Officers Stock 11 Expenses 0 Availability Very Low Mil Spend 2 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Netherlands Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Netherlands Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Netherlands Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Netherlands Iron Stock 18 Expenses 8 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Netherlands Minerals Stock 19 Expenses 3 Availability Average Mil Spend 3 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Netherlands Nitrates Stock 120 Expenses 3 Availability Plentiful Mil Spend 0 Civ Spend 26
3:10:31 PM  (Reporting)  _IAE_ Netherlands Cereals Stock 44 Expenses 0 Availability Average Mil Spend 0 Civ Spend 6
3:10:31 PM  (Reporting)  _IAE_ Netherlands Rice Stock 61 Expenses 7 Availability Plentiful Mil Spend 0 Civ Spend 12
3:10:31 PM  (Reporting)  _IAE_ Netherlands Fish Stock 24 Expenses 5 Availability Very High Mil Spend 0 Civ Spend 4
3:10:31 PM  (Reporting)  _IAE_ Netherlands Tropical Fruits Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Netherlands Cattle Stock 40 Expenses 4 Availability Plentiful Mil Spend 0 Civ Spend 8
3:10:31 PM  (Reporting)  _IAE_ Netherlands Fruits Stock 18 Expenses 4 Availability Very High Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Netherlands Sugar Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Netherlands Preserved Food Stock 45 Expenses 6 Availability Plentiful Mil Spend 0 Civ Spend 8
3:10:31 PM  (Reporting)  _IAE_ Netherlands Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Netherlands Wool Stock 3 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Netherlands Cotton/Wool Stock 65 Expenses 5 Availability Plentiful Mil Spend 0 Civ Spend 13
3:10:31 PM  (Reporting)  _IAE_ Netherlands Tea Stock 4 Expenses 2 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Netherlands Coffee Stock 21 Expenses 2 Availability Very High Mil Spend 0 Civ Spend 4
3:10:31 PM  (Reporting)  _IAE_ Netherlands Wood Stock 49 Expenses 6 Availability Plentiful Mil Spend 0 Civ Spend 10
3:10:31 PM  (Reporting)  _IAE_ Netherlands Dyes Stock 230 Expenses 5 Availability Plentiful Mil Spend 0 Civ Spend 51
3:10:31 PM  (Reporting)  _IAE_ Netherlands Tobacco Stock 8 Expenses 2 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Netherlands Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Netherlands Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Netherlands Wines Stock 53 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 12
3:10:31 PM  (Reporting)  _IAE_ Netherlands Chemicals Stock 84 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 19
3:10:31 PM  (Reporting)  _IAE_ Netherlands Manufactured Goods Stock 51 Expenses 3 Availability Low Mil Spend 9 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Netherlands Textile Stock 18 Expenses 11 Availability Very High Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Netherlands Mechanical Parts Stock 228 Expenses 3 Availability Plentiful Mil Spend 0 Civ Spend 52
3:10:31 PM  (Reporting)  _IAE_ Netherlands Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Netherlands Silk Stock 7 Expenses 2 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Netherlands Opium Stock 1 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Netherlands Luxury Goods Stock 1 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Netherlands Gold Stock 1 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Netherlands Gems Stock 1 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Netherlands Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Netherlands Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  Ended InitializeAdvancedEconomics 608 ms
3:10:31 PM  (Reporting)    1058688 11. Fleet Agenda Kept Agenda: Patrol Convoy Box, Value: 8500, Region: 2197 North Sea Maritime Trade EndTurn 2506
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 3900
3:10:31 PM  (Reporting)  Theater Prevalences Theater_Indonesia Ordered Value: 1340
3:10:31 PM  (Reporting)  Theater Prevalences Theater_Southern_Pacific Ordered Value: 100
3:10:31 PM  (Reporting)  Theater Prevalences Theater_Western_Pacific Ordered Value: 100
3:10:31 PM  (Reporting)  Theater Prevalences Theater_Southeastern_American_Seas Ordered Value: 100
3:10:31 PM  (Reporting)  Theater Prevalences Theater_Central_American_Seas Ordered Value: 100
3:10:31 PM  (Reporting)  Theater Prevalences Theater_Northeastern_American_Seas Ordered Value: 100
3:10:31 PM  (Reporting)  Theater Prevalences Theater_European_Seas Ordered Value: 100
3:10:31 PM  (Reporting)  Theater Prevalences Theater_North_European_Seas Ordered Value: 100
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Theater 371 Theater_Low_Countries (Land)
3:10:31 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 1606 Overall power (enemies): 3166 Ratio: 0.43
3:10:31 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  13512
3:10:31 PM  (Reporting)  Making Naval Values Map: 371 Low Countries LAND Overall power(self): 46 Overall power (enemies): 0 Nav Ratio: 5.00
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Theater 407 Theater_Indonesia (Land)
3:10:31 PM  (Reporting)  Making Land Theater Map: Theater_Indonesia Overall power(self): 456 Overall power (enemies): 51 Ratio: 5.00
3:10:31 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  681
3:10:31 PM  (Reporting)  Making Naval Values Map: 407 Indonesia LAND Overall power(self): 772 Overall power (enemies): 0 Nav Ratio: 5.00
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Theater 436 Theater_Southern_Pacific (Nav)
3:10:31 PM  (Reporting)  Making Naval Values Map: 436 Southern Pacific NAV Overall power(self): 259 Overall power (enemies): 23 Nav Ratio: 5.00
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Theater 435 Theater_Western_Pacific (Nav)
3:10:31 PM  (Reporting)  Making Naval Values Map: 435 Western Pacific NAV Overall power(self): 768 Overall power (enemies): 112 Nav Ratio: 5.00
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Theater 432 Theater_Southeastern_American_Seas (Nav)
3:10:31 PM  (Reporting)  Making Naval Values Map: 432 Southeastern American Seas NAV Overall power(self): 234 Overall power (enemies): 23 Nav Ratio: 5.00
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Theater 431 Theater_Central_American_Seas (Nav)
3:10:31 PM  (Reporting)  Making Naval Values Map: 431 Central American Seas NAV Overall power(self): 103 Overall power (enemies): 9 Nav Ratio: 5.00
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Theater 430 Theater_Northeastern_American_Seas (Nav)
3:10:31 PM  (Reporting)  Making Naval Values Map: 430 Northeastern American Seas NAV Overall power(self): 316 Overall power (enemies): 0 Nav Ratio: 5.00
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Theater 428 Theater_European_Seas (Nav)
3:10:31 PM  (Reporting)  Making Naval Values Map: 428 European Seas NAV Overall power(self): 249 Overall power (enemies): 0 Nav Ratio: 5.00
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Theater 427 Theater_North_European_Seas (Nav)
3:10:31 PM  (Reporting)  Making Naval Values Map: 427 North European Seas NAV Overall power(self): 325 Overall power (enemies): 153 Nav Ratio: 1.81
3:10:31 PM  (Reporting)  Commiting Naval Values Map: 371 Low Countries LAND Overall power(self): 46 Overall power (enemies): 0 Nav Ratio: 5.00
3:10:31 PM  (Reporting)  Commiting Naval Values Map: 407 Indonesia LAND Overall power(self): 772 Overall power (enemies): 0 Nav Ratio: 5.00
3:10:31 PM  (Reporting)  Commiting Naval Values Map: 436 Southern Pacific NAV Overall power(self): 259 Overall power (enemies): 23 Nav Ratio: 5.00
3:10:31 PM  (Reporting)  Commiting Naval Values Map: 435 Western Pacific NAV Overall power(self): 768 Overall power (enemies): 112 Nav Ratio: 5.00
3:10:31 PM  (Reporting)  Commiting Naval Values Map: 432 Southeastern American Seas NAV Overall power(self): 234 Overall power (enemies): 23 Nav Ratio: 5.00
3:10:31 PM  (Reporting)  Commiting Naval Values Map: 431 Central American Seas NAV Overall power(self): 103 Overall power (enemies): 9 Nav Ratio: 5.00
3:10:31 PM  (Reporting)  Commiting Naval Values Map: 430 Northeastern American Seas NAV Overall power(self): 316 Overall power (enemies): 0 Nav Ratio: 5.00
3:10:31 PM  (Reporting)  Commiting Naval Values Map: 428 European Seas NAV Overall power(self): 249 Overall power (enemies): 0 Nav Ratio: 5.00
3:10:31 PM  (Reporting)  Commiting Naval Values Map: 427 North European Seas NAV Overall power(self): 325 Overall power (enemies): 153 Nav Ratio: 1.81
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  *** Land Theaters Special Regions ***
3:10:31 PM  (Reporting)  Theater 371 Theater_Low_Countries HQReg: 104 Holland Max pick: Friesland Max need: Zeeland Max Val: Friesland Naval Gathering: 104 Holland
3:10:31 PM  (Reporting)  Theater 407 Theater_Indonesia HQReg: 1406 Djakarta Max pick: Djakarta Max need: Aceh Max Val: Djakarta Naval Gathering: 1406 Djakarta
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Final Gather Region for  407 Indonesia : 1406 Djakarta
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Ended InitAndDumpData Netherlands 813 ms
3:10:31 PM  (Reporting)  *** Faction-wide algorithms ***
3:10:31 PM  (Reporting)  Ended BuildReplacements 7 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000020 Netherlands
3:10:31 PM  (Reporting)  Sending proposal: *we can*
3:10:31 PM  (Reporting)  Checking wars, we have 1 underway
3:10:31 PM  (Reporting)  In the war vs 1000003 Prussia WS is -86 for us as viewing faction
3:10:31 PM  (Reporting)  AcceptChance 208 Rolled 42
3:10:31 PM  (Reporting)  We propose peace as loser
3:10:31 PM  (Reporting)  Proposing colony 787 Surinam WS Cost 52 remains -34
3:10:31 PM  (Reporting)  Proposing reparations total value 4
3:10:31 PM  (Reporting)  Proposing reparations total value 8
3:10:31 PM  (Reporting)  Proposing reparations total value 12
3:10:31 PM  (Reporting)  Proposing reparations total value 15
3:10:31 PM  (Reporting)  Proposing reparations total value 19
3:10:31 PM  (Reporting)  Proposing reparations total value 21
3:10:31 PM  (Reporting)  Proposing reparations total value 24
3:10:31 PM  (Reporting)  Proposing reparations total value 26
3:10:31 PM  (Reporting)  Proposing reparations total value 29
3:10:31 PM  (Reporting)  Proposing reparations total value 31
3:10:31 PM  (Reporting)  Proposing reparations total value 33
3:10:31 PM  (Reporting)  Proposing reparations total value 34
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 37 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
3:10:31 PM  (Reporting)  IdentifyProductionStrucsBuild 
3:10:31 PM  (Reporting)  Ended HandleAdvancedStructures 282 ms
3:10:31 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 5 Prospecting Expedition has 235 % to be played in 1387 Palembang
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 5 Prospecting Expedition played.
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 37 Take Over Customs not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 265 target region was 1854 Curacao
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 430 target region was 1406 Djakarta
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 95 target region was 1401 Sulawesi
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 60 target region was 1397 Balikpapan
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 14 Naval Demonstration not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 225 target region was 1411 Sumbawa
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 6 Military Expedition: Prosecute not played as return code is The decision   is not valid: It is targeting an invalid area. . Success Chance was 370 target region was 104 Holland
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 130 target region was 103 Zeeland
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 120 target region was 1389 Kuching
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: There is no revolt in the region. . Success Chance was 225 target region was 1893 Paramaribo
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 4 Anthropological Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 225 target region was 1893 Paramaribo
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 17 Local Chief - Treaty not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 70 target region was 105 Friesland
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 22 Colonial Merchants has 100 % to be played in 1405 Ceram
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants played.
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 100 target region was 1405 Ceram
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: There is no revolt in the region. . Success Chance was 225 target region was 1893 Paramaribo
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 19 Local Chief - Cede Territory not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 115 target region was 1409 Malang
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 6 Military Expedition: Prosecute not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 50 target region was 1385 Jambi
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1415 Timor Leste
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 37 Take Over Customs not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 225 target region was 1893 Paramaribo
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 26 Colonial School not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 135 target region was 1408 Soerabaya
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 22 Colonial Merchants has 135 % to be played in 1408 Soerabaya
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants played.
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 370 target region was 104 Holland
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 8 Military Expedition: Pacify has 430 % to be played in 1406 Djakarta
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify played.
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 75 target region was 1383 Padang
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 6 Military Expedition: Prosecute not played as return code is The decision   is not valid: It is targeting an invalid area. . Success Chance was 370 target region was 104 Holland
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 3 Geographic Society Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 95 target region was 1402 Kendari
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 15 Local Chief - Bribing not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 430 target region was 1406 Djakarta
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 30 target region was 1418 West Highlands
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 95 target region was 1401 Sulawesi
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 350 target region was 1400 Makassar
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 135 target region was 1407 Bandung
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: There is no revolt in the region. . Success Chance was 95 target region was 1401 Sulawesi
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 38 Rail Concessions not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 265 target region was 1854 Curacao
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 3 Geographic Society Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 50 target region was 1380 Aceh
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 31 Declare Protectorate has 235 % to be played in 1387 Palembang
3:10:31 PM  (Reporting)  _HRD_ Simple Mode Decision 31 Declare Protectorate played.
3:10:31 PM  (Reporting)  Ended HandleRegionsDecisions 36 ms
3:10:31 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:10:31 PM  (Reporting)  Steel Level 6 Amount 175
3:10:31 PM  (Reporting)  Money Level 6 Amount 5475
3:10:31 PM  (Reporting)  Conscripts Level 6 Amount 124
3:10:31 PM  (Reporting)  _BNU_ Emergency build ON
3:10:31 PM  (Reporting)  Ended BuildNewUnits Bought: 0 26 ms
3:10:31 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
3:10:31 PM  (Reporting)  _MFC_ Merging 1057805 2e Vervoer Eskardon into 1060023 Enslie, J.' Fleet
3:10:31 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1060023 Enslie, J.' Fleet
3:10:31 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1060923 8e Korvet Eskadron
3:10:31 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1057256 2e Fregat Eskadron
3:10:31 PM  (Reporting)  _MFC_ Merging 1047231 3e Lijn Eskadron into 1045675 2e Korvet Eskadron
3:10:31 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1045675 12. Fleet
3:10:31 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1053472 1e Vervoer Eskardon
3:10:31 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1056293 Atlantic Line
3:10:31 PM  (Reporting)  _MFC_ Merging 1060919 9. Fleet into 1059102 Coops, H.H.T.' Fleet
3:10:31 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1059102 Coops, H.H.T.' Fleet
3:10:31 PM  (Reporting)  _MFC_ Merging 1060920 7. Fleet into 1059103 1e Fregat Eskadron
3:10:31 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1059103 7. Fleet
3:10:31 PM  (Reporting)  _MFC_ Merging 1060921 10. Fleet into 1059104 4e Korvet Eskadron
3:10:31 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1059104 4. Fleet
3:10:31 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1060922 6. Fleet
3:10:31 PM  (Reporting)  _MFC_ Transport Fleet created (Segment I): 1061402 Dutch Force 2 units in region 2198 Western Europe Maritime Trade from 1059102 Coops, H.H.T.' Fleet
3:10:31 PM  (Reporting)  _MFC_ Transport Fleet created (Segment I): 1061403 Dutch Force 2 units in region 2201 North American Maritime Trade from 1059103 7. Fleet
3:10:31 PM  (Reporting)  _MFC_ Transport Fleet created (Segment I): 1061404 Dutch Force 2 units in region 2211 East Indies Maritime Trade from 1059104 4. Fleet
3:10:31 PM  (Reporting)  _MFC_ Transport Fleet created (Segment I): 1061405 Dutch Force 1 units in region 2215 South Pacific Maritime Trade from 1060922 6. Fleet
3:10:31 PM  (Reporting)  _MFC_ Damaged Fleet created: 1061406 4e Fregat Eskadron 1 units in region 2441 Straits of Magellan from 1058688 11. Fleet
3:10:31 PM  (Reporting)  Ended ManageFleetsComposition 318 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating CallFleet (_CLF_)
3:10:31 PM  (Reporting)  Ended CallFleet 0 ms
3:10:31 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
3:10:31 PM  (Reporting)  _LFG_ 1005593 Garnizoen van Soerabaya, 1408 Soerabaya, Pow:24, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:10:31 PM  (Reporting)  _LFG_ 1061079 7. Column, 1408 Soerabaya, Pow:25, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
3:10:31 PM  (Reporting)  _LFG_ 1005599 Garnizoen van Batavia, 1406 Djakarta, Pow:24, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:10:31 PM  (Reporting)  Ended LockFixedGroups 0 ms
3:10:31 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:10:31 PM  (Reporting)  _SSU_ 1061042 5e Co. Prospectie, 104 Holland, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
3:10:31 PM  (Reporting)  _SSU_ 1060568 2e Co. Prospectie, 104 Holland, Pow:1, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
3:10:31 PM  (Reporting)  _SSU_ 1061407 Reserve Kust Artillerie Bataljon, 104 Holland, Pow:117, Count: 1(l 0/L 0/S 1) created in region and locked (garrisoning)
3:10:31 PM  (Reporting)  Ended SplitStaticUnits 8 ms
3:10:31 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
3:10:31 PM  (Reporting)  _ESR_ No theater can have a staging region.
3:10:31 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 371 Low Countries
3:10:31 PM  (Reporting)  _PSR_ 371 Low Countries 1005509 1e Aanbod Trein is candidate for SR in 104 Holland taken from 1046674 Prins Willem Frederik' Army
3:10:31 PM  (Reporting)  _PSR_ 371 Low Countries 1005142 Supply Wagons is candidate for SR in 104 Holland taken from 1039169 Supply Wagons
3:10:31 PM  (Reporting)  Ended Prepare Strategic Redeployment 6 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 371 Low Countries
3:10:31 PM  (Reporting)  Ended Execute Strategic Redeployment 37 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 407 Indonesia
3:10:31 PM  (Reporting)  _PSR_ 407 Indonesia 1005533 1e Expeditionaire Troepen is candidate for SR in 1407 Bandung taken from 1057812 1e Expeditionaire Troepen
3:10:31 PM  (Reporting)  _PSR_ 407 Indonesia 1024826 4e Aanbod Trein is candidate for SR in 1406 Djakarta taken from 1057811 de Stuers, F.V.' Expedition
3:10:31 PM  (Reporting)  _PSR_ 407 Indonesia 1005525 2e Aanbod Trein is candidate for SR in 1406 Djakarta taken from 1059106 van Saksen-Weimar, K.B.' Expedition
3:10:31 PM  (Reporting)  _PSR_ 407 Indonesia 1005541 3e Aanbod Trein is candidate for SR in 1406 Djakarta taken from 1057811 de Stuers, F.V.' Expedition
3:10:31 PM  (Reporting)  _PSR_ 407 Indonesia 1028178 5e Expeditionaire Troepen is candidate for SR in 1407 Bandung taken from 1060927 5e Expeditionaire Troepen
3:10:31 PM  (Reporting)  _PSR_ 407 Indonesia 1005630 2e Korvet Eskadron is candidate for SR in 1406 Djakarta taken from 1045675 12. Fleet
3:10:31 PM  (Reporting)  _PSR_ 407 Indonesia 1005521 4e Expeditionaire Troepen is candidate for SR in 1407 Bandung taken from 1060926 4e Expeditionaire Troepen
3:10:31 PM  (Reporting)  _PSR_ 407 Indonesia 1005517 2e Expeditionaire Troepen is candidate for SR in 1407 Bandung taken from 1058190 2e Expeditionaire Troepen
3:10:31 PM  (Reporting)  _PSR_ 407 Indonesia 1005620 2e Fregat Eskadron is candidate for SR in 1401 Sulawesi taken from 1057256 2e Fregat Eskadron
3:10:31 PM  (Reporting)  _PSR_ 407 Indonesia 1031959 6e Expeditionaire Troepen is candidate for SR in 1407 Bandung taken from 1060029 6e Expeditionaire Troepen
3:10:31 PM  (Reporting)  Ended Prepare Strategic Redeployment 10 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 407 Indonesia
3:10:31 PM  (Reporting)  Ended Execute Strategic Redeployment 92 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  *** Theaters algorithms 371 Theater_Low_Countries ***
3:10:31 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:10:31 PM  (Reporting)  Ended PrivilegedCombine 1 ms
3:10:31 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:10:31 PM  (Reporting)  _DCR_ 1037924 Landweer van Holland, 104 Holland, Pow:94, Count: 1(l 0/L 1/S 0) will garrison capital
3:10:31 PM  (Reporting)  Agenda: Garrison, Value: 10000, Region: 104 Holland
3:10:31 PM  (Reporting)  _DCR_ 1046674 Prins Willem Frederik' Army, 104 Holland, Pow:201, Count: 5(l 1/L 0/S 4) will reinforce threatened capital 104 Holland
3:10:31 PM  (Reporting)  Ended DefendCapitalRegion 301 ms
3:10:31 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:10:31 PM  (Reporting)  Ended SplitGroups 301 ms
3:10:31 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:10:31 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:10:31 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:10:31 PM  (Reporting)  Ended Damaged Units 1 ms
3:10:31 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:10:31 PM  (Reporting)  _GAO_ Step 1 1059585 Nepveu, C.' Corps, 105 Friesland, Pow:42, Count: 2(l 1/L 1/S 0) is garrisoning region 105 Friesland SelfVal 1220
3:10:31 PM  (Reporting)  Agenda: Garrison, Value: 12500, Region: 105 Friesland
3:10:31 PM  (Reporting)  Ended GarrisonObjectives 1 ms
3:10:31 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:10:31 PM  (Reporting)  Ended CheckBesieging 2 ms
3:10:31 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:10:31 PM  (Reporting)  _EVA_ 1046674 Prins Willem Frederik' Army, 104 Holland, Pow:201, Count: 5(l 1/L 0/S 4)  Loading Chance: 0
3:10:31 PM  (Reporting)  _EVA_ 1039169 Supply Wagons, 104 Holland, Pow:0, Count: 1(l 0/L 0/S 1)  Loading Chance: 0
3:10:31 PM  (Reporting)  _EVA_ 1045274 6th Art. Rgt, 104 Holland, Pow:54, Count: 1(l 0/L 0/S 1)  Loading Chance: 0
3:10:31 PM  (Reporting)  _EVA_ 1060030 3e Vesting Artillerie Bataljon, 104 Holland, Pow:126, Count: 1(l 0/L 0/S 1)  Loading Chance: 0
3:10:31 PM  (Reporting)  _EVA_ 1058691 2e Vesting Artillerie Bataljon, 104 Holland, Pow:126, Count: 1(l 0/L 0/S 1)  Loading Chance: 0
3:10:31 PM  (Reporting)  _EVA_ 1060924 8. Dutch Force, 104 Holland, Pow:117, Count: 1(l 0/L 0/S 1)  Loading Chance: 0
3:10:31 PM  (Reporting)  _EVA_ 1037924 Landweer van Holland, 104 Holland, Pow:94, Count: 1(l 0/L 1/S 0)  Loading Chance: 0
3:10:31 PM  (Reporting)  _EVA_ 1060494 1e Vesting Artillerie Bataljon, 104 Holland, Pow:126, Count: 1(l 0/L 0/S 1)  Loading Chance: 0
3:10:31 PM  (Reporting)  _EVA_ 1061407 Reserve Kust Artillerie Bataljon, 104 Holland, Pow:117, Count: 1(l 0/L 0/S 1)  Loading Chance: 0
3:10:31 PM  (Reporting)  _EVA_ 1033436 1e Co. Prospectie, 104 Holland, Pow:7, Count: 1(l 0/L 0/S 1)  Loading Chance: 0
3:10:31 PM  (Reporting)  _EVA_ 1041189 3e Co. Prospectie, 104 Holland, Pow:7, Count: 1(l 0/L 0/S 1)  Loading Chance: 0
3:10:31 PM  (Reporting)  Ended Evacuate Force (_EVA_) 7 ms
3:10:31 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:10:31 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 7 ms
3:10:31 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:10:31 PM  (Reporting)  _CLD_ Leader (Split Segment IV) Charles Nepveu in Friesland has been detached from group 1059585 2e Landweer Brigade
3:10:31 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1061408 Charles Nepveu 105 Friesland toward 1059585 2e Landweer Brigade, 105 Friesland, Pow:31, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Ended Check Leaders 14 ms
3:10:31 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:10:31 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 371 Low Countries
3:10:31 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 371 Low Countries
3:10:31 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 38 in Baltic Maritime Trade
3:10:31 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 31 in South China Sea Maritime Trade
3:10:31 PM  (Reporting)  Ended AssignFleetsOperations 103 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:10:31 PM  (Reporting)  Ended Split Supports
3:10:31 PM  (Reporting)  Start of AI Check for Land Resupply
3:10:31 PM  (Reporting)  Ended CheckForLandResupply 8 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:10:31 PM  (Reporting)  Ended KeepPosition 0 ms
3:10:31 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:10:31 PM  (Reporting)  Ended ReinforceFront 0 ms
3:10:31 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:10:31 PM  (Reporting)  Ended Concentrate Stacks 1176 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  *** Theaters algorithms 407 Theater_Indonesia ***
3:10:31 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:10:31 PM  (Reporting)  Ended PrivilegedCombine 2 ms
3:10:31 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:10:31 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:10:31 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:10:31 PM  (Reporting)  Ended SplitGroups 7 ms
3:10:31 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:10:31 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:10:31 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:10:31 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1057812 1e Expeditionaire Troepen in region Bandung will recover in region Djakarta % Health 74 % Cohesion 45
3:10:31 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1060029 6e Expeditionaire Troepen in region Bandung will recover in region Djakarta % Health 60 % Cohesion 30
3:10:31 PM  (Reporting)  Ended Damaged Units 14 ms
3:10:31 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:10:31 PM  (Reporting)  _GAO_ Step 1 1057811 de Stuers, F.V.' Expedition, 1406 Djakarta, Pow:13, Count: 5(l 1/L 1/S 3) is garrisoning region 1406 Djakarta SelfVal 815
3:10:31 PM  (Reporting)  Agenda: Garrison, Value: 6250, Region: 1406 Djakarta
3:10:31 PM  (Reporting)  Ended GarrisonObjectives 2 ms
3:10:31 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:10:31 PM  (Reporting)  _CBE_ Check Besieging, stand-alone assault step (1).
3:10:31 PM  (Reporting)  _CBE_ Cover/Besiege/Assault: 1057812 1e Expeditionaire Troepen in 1407 Bandung PickVal: 2 SelfVal 27 Opp Power: 6
3:10:31 PM  (Reporting)  Ended CheckBesieging 12 ms
3:10:31 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:10:31 PM  (Reporting)  Ended Evacuate Force (_EVA_) 13 ms
3:10:31 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:10:31 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 13 ms
3:10:31 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:10:31 PM  (Reporting)  _CLD_ Leader (Split Segment II) Karel Bernhard van Saksen-Weimar in Djakarta has been detached from group 1059106 2e Aanbod Trein
3:10:31 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
3:10:31 PM  (Reporting)  _CLD_ Find Phase, Theater-wide, 1061409 Karel Bernhard van Saksen-Weimar 1406 Djakarta toward 1058190 2e Expeditionaire Troepen 1407 Bandung Affinity 80 Relocating
3:10:31 PM  (Reporting)  Ended Check Leaders 67 ms
3:10:31 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:10:31 PM  (Reporting)  _MSG_ 5e Expeditionaire Troepen recruiting 1056845 3e Expeditionaire Troepen in Bandung
3:10:31 PM  (Reporting)  _MSG_ gathered 100 cbt pts, needing: 76
3:10:31 PM  (Reporting)  Agenda: Intercept (Master), Value: 20292, Region: 1408 Soerabaya
3:10:31 PM  (Reporting)  _MSG_ - MASTER 1060927 5e Expeditionaire Troepen, 1407 Bandung, Pow:54, Count: 1(l 0/L 1/S 0) will target (enemy) 1051657 von Reyher, K.F. Armee Pow.: 54 vs. 57 mustered 1 other groups
3:10:31 PM  (Reporting)  _MSG_ - SLAVE 1056845 3e Expeditionaire Troepen, 1407 Bandung, Pow:46, Count: 1(l 0/L 1/S 0) in region Bandung will target & merge (master) 5e Expeditionaire Troepen
3:10:31 PM  (Reporting)  Agenda: Merge (slave), Value: 178000, Region: 1407 Bandung
3:10:31 PM  (Reporting)  _MSG_ gathered 45 cbt pts, needing: 32
3:10:31 PM  (Reporting)  Agenda: Intercept (Master), Value: 2000, Region: 1407 Bandung
3:10:31 PM  (Reporting)  _MSG_ - MASTER 1060926 4e Expeditionaire Troepen, 1407 Bandung, Pow:45, Count: 1(l 0/L 1/S 0) will target (enemy) 1061071 1.Garrison Bn. Fort Bandung Pow.: 45 vs. 5 mustered 0 other groups
3:10:31 PM  (Reporting)  Ended Make Superior Group 111 ms
3:10:31 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 407 Indonesia
3:10:31 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 38 in Baltic Maritime Trade
3:10:31 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 31 in South China Sea Maritime Trade
3:10:31 PM  (Reporting)  _AFA_ 1057256 2e Fregat Eskadron has been given the mission Agenda: Hunt Convoy Fleet, Value: 13300, Region: 2210 South China Sea Maritime Trade
3:10:31 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 23 in South China Sea Maritime Trade
3:10:31 PM  (Reporting)  _NVS_ : Nav Supp 1057256 2e Fregat Eskadron chance: 20 failed.
3:10:31 PM  (Reporting)  _AFA_ 1057256 2e Fregat Eskadron has been given the mission Agenda: Naval Docking, Value: 1078, Region: 1402 Kendari
3:10:31 PM  (Reporting)  _AFA_ 1060923 8e Korvet Eskadron has been given the mission Agenda: Patrol Convoy Box, Value: 11000, Region: 2196 Baltic Maritime Trade
3:10:31 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 38 in South Pacific Maritime Trade
3:10:31 PM  (Reporting)  _NVS_ : Nav Supp 1060923 8e Korvet Eskadron chance: 20 failed.
3:10:31 PM  (Reporting)  _AFA_ 1060923 8e Korvet Eskadron has been given the mission Agenda: Naval Docking, Value: 882, Region: 1401 Sulawesi
3:10:31 PM  (Reporting)  _AFA_ 1045675 12. Fleet has been given the mission Agenda: Resupply, Value: 37000, Region: 1406 Djakarta
3:10:31 PM  (Reporting)  _AFA_ 1045675 12. Fleet has been given the mission Agenda: Naval Docking, Value: 1403, Region: 1414 Timor
3:10:31 PM  (Reporting)  _AFA_ 1053472 1e Vervoer Eskardon has been given the mission Agenda: Naval Docking, Value: 2085, Region: 1411 Sumbawa
3:10:31 PM  (Reporting)  Ended AssignFleetsOperations 365 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:10:31 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1059106 2e Aanbod Trein in 1406 Djakarta
3:10:31 PM  (Reporting)  Ended Split Supports
3:10:31 PM  (Reporting)  Start of AI Check for Land Resupply
3:10:31 PM  (Reporting)  CheckForLandResupply 6e Expeditionaire Troepen will resupply, in region 1406 Djakarta
3:10:31 PM  (Reporting)  CheckForLandResupply 1e Expeditionaire Troepen will resupply, in region 1406 Djakarta
3:10:31 PM  (Reporting)  CheckForLandResupply 4e Expeditionaire Troepen will resupply, in region 1406 Djakarta
3:10:31 PM  (Reporting)  CheckForLandResupply 3e Expeditionaire Troepen will resupply, in region 1406 Djakarta
3:10:31 PM  (Reporting)  CheckForLandResupply 5e Expeditionaire Troepen will resupply, in region 1406 Djakarta
3:10:31 PM  (Reporting)  Ended CheckForLandResupply 26 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:10:31 PM  (Reporting)  Ended KeepPosition 0 ms
3:10:31 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:10:31 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:10:31 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:10:31 PM  (Reporting)  Ended Concentrate Stacks 0 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 371 Theater_Low_Countries ***
3:10:31 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:10:31 PM  (Reporting)  Ended DistantGarrison 277 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 407 Theater_Indonesia ***
3:10:31 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:10:31 PM  (Reporting)  Ended DistantGarrison 19 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 3668 AllOppPowLand: 6741 AllOwnPowNav: 3072 AllOppPowNav 320
3:10:31 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  *** Starting process on extended theater 371 Theater_Low_Countries Owned armies (extended): 10 Enemy armies: 8 Land Ratio: 0.43 Land Core Ratio: 1.09  ***
3:10:31 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:10:31 PM  (Reporting)  1059581 de Brauw, C.A.' Corps (Pow.95)
3:10:31 PM  (Reporting)  1061042 5e Co. Prospectie (Pow.0)
3:10:31 PM  (Reporting)  1060568 2e Co. Prospectie (Pow.1)
3:10:31 PM  (Reporting)  1039169 Supply Wagons (Pow.0)
3:10:31 PM  (Reporting)  1041189 3e Co. Prospectie (Pow.7)
3:10:31 PM  (Reporting)  1033436 1e Co. Prospectie (Pow.7)
3:10:31 PM  (Reporting)  1045274 6th Art. Rgt (Pow.54)
3:10:31 PM  (Reporting)  1037924 Landweer van Holland (Pow.94)
3:10:31 PM  (Reporting)  1060494 1e Vesting Artillerie Bataljon (Pow.126)
3:10:31 PM  (Reporting)  1060030 3e Vesting Artillerie Bataljon (Pow.126)
3:10:31 PM  (Reporting)  1058691 2e Vesting Artillerie Bataljon (Pow.126)
3:10:31 PM  (Reporting)  1060924 Actief Kust Artillerie Bataljon (Pow.117)
3:10:31 PM  (Reporting)  1046674 Prins Willem Frederik' Army (Pow.201)
3:10:31 PM  (Reporting)  1059585 Nepveu, C.' Corps (Pow.42)
3:10:31 PM  (Reporting)  1061407 Reserve Kust Artillerie Bataljon (Pow.117)
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Region 105 Friesland Pick 100 SelfVal 1220 Need 1336  no group candidate found
3:10:31 PM  (Reporting)  Region 103 Zeeland Pick 2 SelfVal 58 Need 2442  no group candidate found
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  *** Starting process on extended theater 407 Theater_Indonesia Owned armies (extended): 9 Enemy armies: 2 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:10:31 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:10:31 PM  (Reporting)  1060029 6e Expeditionaire Troepen (Pow.22)
3:10:31 PM  (Reporting)  1057812 1e Expeditionaire Troepen (Pow.33)
3:10:31 PM  (Reporting)  1060926 4e Expeditionaire Troepen (Pow.45)
3:10:31 PM  (Reporting)  1056845 3e Expeditionaire Troepen (Pow.46)
3:10:31 PM  (Reporting)  1060927 5e Expeditionaire Troepen (Pow.54)
3:10:31 PM  (Reporting)  1058190 van Saksen-Weimar, K.B.' Expedition (Pow.80)
3:10:31 PM  (Reporting)  1059106 2e Aanbod Trein (Pow.0)
3:10:31 PM  (Reporting)  1057811 de Stuers, F.V.' Expedition (Pow.13)
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Secondary Region 1408 Soerabaya Pick 38 has enough garrison (Value: 49) - evaluation skipped
3:10:31 PM  (Reporting)  Secondary Region 1406 Djakarta Pick 100 has enough garrison (Value: 37) - evaluation skipped
3:10:31 PM  (Reporting)  Region 1380 Aceh Pick 28 SelfVal 189 Need 216  no group candidate found
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  *** Starting process on extended theater 427 Theater_North_European_Seas Owned armies (extended): 10 Enemy armies: 32 Land Ratio: 0.39 Land Core Ratio: 0.20  ***
3:10:31 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:10:31 PM  (Reporting)  1059581 de Brauw, C.A.' Corps (Pow.95)
3:10:31 PM  (Reporting)  1061042 5e Co. Prospectie (Pow.0)
3:10:31 PM  (Reporting)  1060568 2e Co. Prospectie (Pow.1)
3:10:31 PM  (Reporting)  1039169 Supply Wagons (Pow.0)
3:10:31 PM  (Reporting)  1041189 3e Co. Prospectie (Pow.7)
3:10:31 PM  (Reporting)  1033436 1e Co. Prospectie (Pow.7)
3:10:31 PM  (Reporting)  1045274 6th Art. Rgt (Pow.54)
3:10:31 PM  (Reporting)  1037924 Landweer van Holland (Pow.94)
3:10:31 PM  (Reporting)  1060494 1e Vesting Artillerie Bataljon (Pow.126)
3:10:31 PM  (Reporting)  1060030 3e Vesting Artillerie Bataljon (Pow.126)
3:10:31 PM  (Reporting)  1058691 2e Vesting Artillerie Bataljon (Pow.126)
3:10:31 PM  (Reporting)  1060924 Actief Kust Artillerie Bataljon (Pow.117)
3:10:31 PM  (Reporting)  1046674 Prins Willem Frederik' Army (Pow.201)
3:10:31 PM  (Reporting)  1059585 Nepveu, C.' Corps (Pow.42)
3:10:31 PM  (Reporting)  1061407 Reserve Kust Artillerie Bataljon (Pow.117)
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Region 105 Friesland Pick 100 SelfVal 1220 Need 1336  no group candidate found
3:10:31 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 157 ms
3:10:31 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 436 Southern Pacific
3:10:31 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 38 in South Pacific Maritime Trade
3:10:31 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 23 in South China Sea Maritime Trade
3:10:31 PM  (Reporting)  _AFA_ 1061405 Westindishe Line has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2215 South Pacific Maritime Trade
3:10:31 PM  (Reporting)  _AFA_ 1060922 3e Korvet Eskadron has been given the mission Agenda: Patrol Convoy Box, Value: 3825, Region: 2215 South Pacific Maritime Trade
3:10:31 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
3:10:31 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 435 Western Pacific
3:10:31 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 38 in South Pacific Maritime Trade
3:10:31 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 23 in South China Sea Maritime Trade
3:10:31 PM  (Reporting)  _AFA_ 1061404 11. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 7800, Region: 2211 East Indies Maritime Trade
3:10:31 PM  (Reporting)  _AFA_ 1059104 4e Korvet Eskadron has been given the mission Agenda: Patrol Convoy Box, Value: 9525, Region: 2211 East Indies Maritime Trade
3:10:31 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
3:10:31 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 432 Southeastern American Seas
3:10:31 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 38 in South Pacific Maritime Trade
3:10:31 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 23 in South China Sea Maritime Trade
3:10:31 PM  (Reporting)  _AFA_ 1061406 4e Fregat Eskadron has been given the mission Agenda: Patrol Convoy Box, Value: 5000, Region: 2215 South Pacific Maritime Trade
3:10:31 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 31 in South Pacific Maritime Trade
3:10:31 PM  (Reporting)  _NVS_ : Nav Supp 1061406 4e Fregat Eskadron chance: 20 failed.
3:10:31 PM  (Reporting)  _AFA_ 1055176 1e Lijn Eskadron has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2205 La Plata Maritime Trade
3:10:31 PM  (Reporting)  _AFA_ 1058688 6e Korvet Eskadron has been given the mission Agenda: Patrol Convoy Box, Value: 5700, Region: 2215 South Pacific Maritime Trade
3:10:31 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 22 in South Pacific Maritime Trade
3:10:31 PM  (Reporting)  _AFA_ 1058688 6e Korvet Eskadron has been given the mission Agenda: Patrol Convoy Box, Value: 5700, Region: 2215 South Pacific Maritime Trade
3:10:31 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 22 in South Pacific Maritime Trade
3:10:31 PM  (Reporting)  _AFA_ 1058688 6e Korvet Eskadron has been given the mission Agenda: Hunt Convoy Fleet, Value: 5700, Region: 2210 South China Sea Maritime Trade
3:10:31 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 19 in West Pacific Maritime Trade
3:10:31 PM  (Reporting)  _NVS_ : Nav Supp 1058688 6e Korvet Eskadron chance: 20 failed.
3:10:31 PM  (Reporting)  Ended AssignFleetsOperations 132 ms
3:10:31 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 431 Central American Seas
3:10:31 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 22 in South Pacific Maritime Trade
3:10:31 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 19 in West Pacific Maritime Trade
3:10:31 PM  (Reporting)  _AFA_ 1038985 3e Fregat Eskadron has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2203 Caribbean Maritime Trade
3:10:31 PM  (Reporting)  _AFA_ 1050504 5e Korvet Eskadron has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2203 Caribbean Maritime Trade
3:10:31 PM  (Reporting)  Ended AssignFleetsOperations 5 ms
3:10:31 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 430 Northeastern American Seas
3:10:31 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 22 in South Pacific Maritime Trade
3:10:31 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 19 in West Pacific Maritime Trade
3:10:31 PM  (Reporting)  _AFA_ 1061403 10. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 2201 North American Maritime Trade
3:10:31 PM  (Reporting)  _AFA_ 1059103 1e Fregat Eskadron has been given the mission Agenda: Patrol Convoy Box, Value: 9225, Region: 2201 North American Maritime Trade
3:10:31 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
3:10:31 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 428 European Seas
3:10:31 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 22 in South Pacific Maritime Trade
3:10:31 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 19 in West Pacific Maritime Trade
3:10:31 PM  (Reporting)  _AFA_ 1061402 7. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 2198 Western Europe Maritime Trade
3:10:31 PM  (Reporting)  _AFA_ 1059102 Coops, H.H.T.' Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 2198 Western Europe Maritime Trade
3:10:31 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
3:10:31 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 427 North European Seas
3:10:31 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 22 in South Pacific Maritime Trade
3:10:31 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 19 in West Pacific Maritime Trade
3:10:31 PM  (Reporting)  _AFA_ 1056293 Atlantic Line has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2196 Baltic Maritime Trade
3:10:31 PM  (Reporting)  Ended AssignFleetsOperations 5 ms
3:10:31 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 371 Low Countries
3:10:31 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
3:10:31 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 407 Indonesia
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 1407 Bandung
3:10:31 PM  (Reporting)  _CLO_ 1058190 van Saksen-Weimar, K.B.' Expedition, 1407 Bandung, Pow:80, Count: 2(l 1/L 1/S 0)
3:10:31 PM  (Reporting)  Ended CheckLocalOpportunities 34 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  ############ Starting ApplyAgenda:  Netherlands  ############
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Theater:  Theater_Southern_Pacific ( NavRatio:5.00) ***
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Theater:  Theater_Western_Pacific ( NavRatio:5.00) ***
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Theater:  Theater_Southeastern_American_Seas ( NavRatio:5.00) ***
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Theater:  Theater_Central_American_Seas ( NavRatio:5.00) ***
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Theater:  Theater_Northeastern_American_Seas ( NavRatio:5.00) ***
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Theater:  Theater_European_Seas ( NavRatio:5.00) ***
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Theater:  Theater_North_European_Seas ( NavRatio:1.81) ***
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  Loop I - post iteration missions
3:10:31 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:0.43 - Core:1.09 - Nav:5.00) ***
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:10:31 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:10:31 PM  (Reporting)  Ended Receive Arties
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:10:31 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:10:31 PM  (Reporting)  Ended Receive Supplies
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:10:31 PM  (Reporting)  _GTU_ Gathering Region 104 Holland in theater 371 Low Countries
3:10:31 PM  (Reporting)  _GTU_ 1059581 de Brauw, C.A.' Corps, 103 Zeeland, Pow:95, Count: 4(l 1/L 2/S 1) has no agenda for now, trying to gather
3:10:31 PM  (Reporting)  _GTU_ Starting merge 1 at start
3:10:31 PM  (Reporting)  _GTU_ Finished merge 1 now
3:10:31 PM  (Reporting)  _GTU_ de Brauw, C.A.' Corps gathering toward primary region (short distance)
3:10:31 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 250, Region: 104 Holland Gather to region: 104 Holland
3:10:31 PM  (Reporting)  Ended AI Gather Units 7 ms
3:10:31 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:10:31 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  Loop I - post iteration missions
3:10:31 PM  (Reporting)  *** Theater:  Theater_Indonesia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:10:31 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:10:31 PM  (Reporting)  Ended Receive Arties
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:10:31 PM  (Reporting)  _RCS_ Supply 1059106 2e Aanbod Trein, 1406 Djakarta, Pow:0, Count: 1(l 0/L 0/S 1)
3:10:31 PM  (Reporting)  _RCS_ Supplies found:  1 in core Area
3:10:31 PM  (Reporting)  _RCA_ Resupplying 1059106 2e Aanbod Trein, 1406 Djakarta, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1058190 van Saksen-Weimar, K.B.' Expedition, 1407 Bandung, Pow:80, Count: 2(l 1/L 1/S 0)
3:10:31 PM  (Reporting)  Ended Receive Supplies
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:10:31 PM  (Reporting)  _GTU_ Gathering Region 1406 Djakarta in theater 407 Indonesia
3:10:31 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:10:31 PM  (Reporting)  End of AI Gather Units
3:10:31 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:10:31 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  Loop I - post iteration missions
3:10:31 PM  (Reporting)  *** Theater:  Theater_Southern_Pacific (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  Loop I - post iteration missions
3:10:31 PM  (Reporting)  *** Theater:  Theater_Western_Pacific (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  Loop I - post iteration missions
3:10:31 PM  (Reporting)  *** Theater:  Theater_Southeastern_American_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  Loop I - post iteration missions
3:10:31 PM  (Reporting)  *** Theater:  Theater_Central_American_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  Loop I - post iteration missions
3:10:31 PM  (Reporting)  *** Theater:  Theater_Northeastern_American_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  Loop I - post iteration missions
3:10:31 PM  (Reporting)  *** Theater:  Theater_European_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  Loop I - post iteration missions
3:10:31 PM  (Reporting)  *** Theater:  Theater_North_European_Seas (Ext:0.39 - Core:0.20 - Nav:1.81) ***
3:10:31 PM  (Reporting)  Entering Collect Leaders (_COD_)
3:10:31 PM  (Reporting)  Ended Collect Leaders 0 ms
3:10:31 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
3:10:31 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
3:10:31 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:10:31 PM  (Reporting)  Ended AddTheaterGoal 3 ms
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  Loop II - agendas clean up and processing
3:10:31 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:0.43 - Core:1.09 - Nav:5.00) ***
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  1061407-Reserve Kust Artillerie Bataljon Power:117 Health:100% Holland>Holland Mission:Garrison Fitness:100% Need:523 Threat:693 GoalValue: 100000
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1059585 Nepveu, C.' Corps, 105 Friesland, Pow:42, Count: 2(l 1/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 12500, Region: 105 Friesland
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 12500, Region: 105 Friesland
3:10:31 PM  (Reporting)  1059585-Nepveu, C.' Corps Power:42 Health:100% Friesland>Friesland Mission:Garrison Fitness:25% Need:1336 Threat:1021 GoalValue: 12500
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  1060023 Enslie, J.' Fleet is doing nothing in Holland  Power: 35  HealthPerc: 100
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1046674 Prins Willem Frederik' Army, 104 Holland, Pow:201, Count: 5(l 1/L 0/S 4)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 10000, Region: 104 Holland
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 10000, Region: 104 Holland
3:10:31 PM  (Reporting)  1046674-Prins Willem Frederik' Army Power:201 Health:100% Holland>Holland Mission:Garrison Fitness:100% Need:523 Threat:693 GoalValue: 10000
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  1060924 Actief Kust Artillerie Bataljon is doing nothing in Holland  Power: 117  HealthPerc: 100
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  1058691 2e Vesting Artillerie Bataljon is doing nothing in Holland  Power: 126  HealthPerc: 100
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  1060030 3e Vesting Artillerie Bataljon is doing nothing in Holland  Power: 126  HealthPerc: 100
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  1060494 1e Vesting Artillerie Bataljon is doing nothing in Holland  Power: 126  HealthPerc: 100
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  1037924-Landweer van Holland Power:94 Health:100% Holland>Holland Mission:Garrison Fitness:100% Need:523 Threat:693 GoalValue: 100000
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  1045274 6th Art. Rgt is doing nothing in Holland  Power: 54  HealthPerc: 100
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  1033436 1e Co. Prospectie is doing nothing in Holland  Power: 7  HealthPerc: 100
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  1041189 3e Co. Prospectie is doing nothing in Holland  Power: 7  HealthPerc: 100
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  1039169 Supply Wagons is doing nothing in Holland  Power: 0  HealthPerc: 100
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1059581 de Brauw, C.A.' Corps, 103 Zeeland, Pow:95, Count: 4(l 1/L 2/S 1)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 250, Region: 104 Holland
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 250, Region: 104 Holland
3:10:31 PM  (Reporting)  1059581-de Brauw, C.A.' Corps Power:95 Health:100% Zeeland>Holland Mission:Gather to GHQ Fitness:100% Need:523 Threat:693 GoalValue: 250
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  Loop II - agendas clean up and processing
3:10:31 PM  (Reporting)  *** Theater:  Theater_Indonesia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1057256 2e Fregat Eskadron, 1401 Sulawesi, Pow:133, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 13300, Region: 2210 South China Sea Maritime Trade
3:10:31 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 1078, Region: 1402 Kendari
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 13300, Region: 2210 South China Sea Maritime Trade
3:10:31 PM  (Reporting)  1057256-2e Fregat Eskadron Power:133 Health:100% Sulawesi>South China Sea Maritime Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 13300
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1060923 8e Korvet Eskadron, 1400 Makassar, Pow:110, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 11000, Region: 2196 Baltic Maritime Trade
3:10:31 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 882, Region: 1401 Sulawesi
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 11000, Region: 2196 Baltic Maritime Trade
3:10:31 PM  (Reporting)  1060923-8e Korvet Eskadron Power:110 Health:100% Makassar>Baltic Maritime Trade Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 11000
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1045675 9. Fleet, 1406 Djakarta, Pow:185, Count: 2(l 0/L 2/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 37000, Region: 1406 Djakarta
3:10:31 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 1403, Region: 1414 Timor
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 37000, Region: 1406 Djakarta
3:10:31 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1045675 9. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 1406 Djakarta
3:10:31 PM  (Reporting)  1045675-9. Fleet Power:185 Health:100% Djakarta>Djakarta Mission:Resupply Fitness:100% Need:23 Threat:24 GoalValue: 37000
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1057811 de Stuers, F.V.' Expedition, 1406 Djakarta, Pow:13, Count: 5(l 1/L 1/S 3)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 6250, Region: 1406 Djakarta
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 6250, Region: 1406 Djakarta
3:10:31 PM  (Reporting)  1057811-de Stuers, F.V.' Expedition Power:13 Health:100% Djakarta>Djakarta Mission:Garrison Fitness:25% Need:23 Threat:24 GoalValue: 6250
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  1058190 van Saksen-Weimar, K.B.' Expedition, 1407 Bandung, Pow:80, Count: 3(l 1/L 1/S 1) Keeping only the Best Attack (is Assault) goal for 1407 Bandung
3:10:31 PM  (Reporting)  List of Agendas for 1058190 van Saksen-Weimar, K.B.' Expedition, 1407 Bandung, Pow:80, Count: 3(l 1/L 1/S 1)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 1407 Bandung
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 1407 Bandung
3:10:31 PM  (Reporting)  1058190-van Saksen-Weimar, K.B.' Expedition Power:80 Health:100% Bandung>Bandung Mission:Attack Fitness:50% Need:51 Threat:25 GoalValue: 2500
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1060927 5e Expeditionaire Troepen, 1407 Bandung, Pow:54, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Intercept (Master), Value: 20292, Region: 1408 Soerabaya
3:10:31 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 1406 Djakarta
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1406 Djakarta
3:10:31 PM  (Reporting)  1060927-5e Expeditionaire Troepen Power:54 Health:85% Bandung>Djakarta Mission:Resupply Fitness:100% Need:23 Threat:24 GoalValue: 100000
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1056845 3e Expeditionaire Troepen, 1407 Bandung, Pow:46, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 178000, Region: 1407 Bandung
3:10:31 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 1406 Djakarta
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1406 Djakarta
3:10:31 PM  (Reporting)  1056845-3e Expeditionaire Troepen Power:46 Health:93% Bandung>Djakarta Mission:Resupply Fitness:100% Need:23 Threat:24 GoalValue: 100000
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1060926 4e Expeditionaire Troepen, 1407 Bandung, Pow:45, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Intercept (Master), Value: 2000, Region: 1407 Bandung
3:10:31 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 1406 Djakarta
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1406 Djakarta
3:10:31 PM  (Reporting)  1060926-4e Expeditionaire Troepen Power:45 Health:93% Bandung>Djakarta Mission:Resupply Fitness:100% Need:23 Threat:24 GoalValue: 100000
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  1057812 1e Expeditionaire Troepen, 1407 Bandung, Pow:33, Count: 1(l 0/L 1/S 0) Keeping only the Best Attack (is Assault) goal for 1407 Bandung
3:10:31 PM  (Reporting)  List of Agendas for 1057812 1e Expeditionaire Troepen, 1407 Bandung, Pow:33, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 5400, Region: 1407 Bandung
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 5400, Region: 1407 Bandung
3:10:31 PM  (Reporting)  1057812-1e Expeditionaire Troepen Power:33 Health:74% Bandung>Bandung Mission:Attack Fitness:100% Need:51 Threat:25 GoalValue: 5400
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1060029 6e Expeditionaire Troepen, 1407 Bandung, Pow:22, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 3500, Region: 1406 Djakarta
3:10:31 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 1406 Djakarta
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1406 Djakarta
3:10:31 PM  (Reporting)  1060029-6e Expeditionaire Troepen Power:22 Health:60% Bandung>Djakarta Mission:Resupply Fitness:100% Need:23 Threat:24 GoalValue: 100000
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1053472 1e Vervoer Eskardon, 1414 Timor, Pow:28, Count: 1(l 0/L 0/S 1)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2085, Region: 1411 Sumbawa
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2085, Region: 1411 Sumbawa
3:10:31 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1053472 1e Vervoer Eskardon , destination,  is not in friendly water and the mission is not ignoring threats. 1411 Sumbawa
3:10:31 PM  (Reporting)  1053472-1e Vervoer Eskardon Power:28 Health:100% Timor>Sumbawa Mission:Naval Docking Fitness:97% Need:60 Threat:0 GoalValue: 2085
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  Loop II - agendas clean up and processing
3:10:31 PM  (Reporting)  *** Theater:  Theater_Southern_Pacific (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1061406 4e Fregat Eskadron, 2441 Straits of Magellan, Pow:39, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5000, Region: 2215 South Pacific Maritime Trade
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5000, Region: 2215 South Pacific Maritime Trade
3:10:31 PM  (Reporting)  1061406-4e Fregat Eskadron Power:39 Health:100% Straits of Magellan>South Pacific Maritime Trade Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 5000
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1061405 Westindishe Line, 2215 South Pacific Maritime Trade, Pow:18, Count: 1(l 0/L 0/S 1)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2215 South Pacific Maritime Trade
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2215 South Pacific Maritime Trade
3:10:31 PM  (Reporting)  1061405-Westindishe Line Power:18 Health:100% South Pacific Maritime Trade>South Pacific Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1060922 3e Korvet Eskadron, 2215 South Pacific Maritime Trade, Pow:51, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3825, Region: 2215 South Pacific Maritime Trade
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3825, Region: 2215 South Pacific Maritime Trade
3:10:31 PM  (Reporting)  1060922-3e Korvet Eskadron Power:51 Health:100% South Pacific Maritime Trade>South Pacific Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3825
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1058688 6e Korvet Eskadron, 2441 Straits of Magellan, Pow:57, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 8500, Region: 2197 North Sea Maritime Trade
3:10:31 PM  (Reporting)  Agenda  2  : Agenda: Patrol Convoy Box, Value: 5700, Region: 2215 South Pacific Maritime Trade
3:10:31 PM  (Reporting)  Agenda  3  : Agenda: Patrol Convoy Box, Value: 5700, Region: 2215 South Pacific Maritime Trade
3:10:31 PM  (Reporting)  Agenda  4  : Agenda: Hunt Convoy Fleet, Value: 5700, Region: 2210 South China Sea Maritime Trade
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 8500, Region: 2197 North Sea Maritime Trade
3:10:31 PM  (Reporting)  1058688-6e Korvet Eskadron Power:57 Health:100% Straits of Magellan>North Sea Maritime Trade Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 8500
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  Loop II - agendas clean up and processing
3:10:31 PM  (Reporting)  *** Theater:  Theater_Western_Pacific (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1061404 11. Fleet, 2211 East Indies Maritime Trade, Pow:104, Count: 2(l 0/L 1/S 1)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7800, Region: 2211 East Indies Maritime Trade
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7800, Region: 2211 East Indies Maritime Trade
3:10:31 PM  (Reporting)  1061404-11. Fleet Power:104 Health:100% East Indies Maritime Trade>East Indies Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7800
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1059104 4e Korvet Eskadron, 2211 East Indies Maritime Trade, Pow:127, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 9525, Region: 2211 East Indies Maritime Trade
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 9525, Region: 2211 East Indies Maritime Trade
3:10:31 PM  (Reporting)  1059104-4e Korvet Eskadron Power:127 Health:100% East Indies Maritime Trade>East Indies Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 9525
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  Loop II - agendas clean up and processing
3:10:31 PM  (Reporting)  *** Theater:  Theater_Southeastern_American_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1055176 1e Lijn Eskadron, 2205 La Plata Maritime Trade, Pow:47, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2205 La Plata Maritime Trade
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2205 La Plata Maritime Trade
3:10:31 PM  (Reporting)  1055176-1e Lijn Eskadron Power:47 Health:100% La Plata Maritime Trade>La Plata Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  Loop II - agendas clean up and processing
3:10:31 PM  (Reporting)  *** Theater:  Theater_Central_American_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1038985 3e Fregat Eskadron, 2203 Caribbean Maritime Trade, Pow:35, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2203 Caribbean Maritime Trade
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2203 Caribbean Maritime Trade
3:10:31 PM  (Reporting)  1038985-3e Fregat Eskadron Power:35 Health:100% Caribbean Maritime Trade>Caribbean Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1050504 5e Korvet Eskadron, 2203 Caribbean Maritime Trade, Pow:27, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2203 Caribbean Maritime Trade
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2203 Caribbean Maritime Trade
3:10:31 PM  (Reporting)  1050504-5e Korvet Eskadron Power:27 Health:100% Caribbean Maritime Trade>Caribbean Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  Loop II - agendas clean up and processing
3:10:31 PM  (Reporting)  *** Theater:  Theater_Northeastern_American_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1061403 10. Fleet, 2201 North American Maritime Trade, Pow:78, Count: 2(l 0/L 1/S 1)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 2201 North American Maritime Trade
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 2201 North American Maritime Trade
3:10:31 PM  (Reporting)  1061403-10. Fleet Power:78 Health:97% North American Maritime Trade>North American Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1059103 1e Fregat Eskadron, 2201 North American Maritime Trade, Pow:123, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 9225, Region: 2201 North American Maritime Trade
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 9225, Region: 2201 North American Maritime Trade
3:10:31 PM  (Reporting)  1059103-1e Fregat Eskadron Power:123 Health:100% North American Maritime Trade>North American Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 9225
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  Loop II - agendas clean up and processing
3:10:31 PM  (Reporting)  *** Theater:  Theater_European_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1061402 7. Fleet, 2198 Western Europe Maritime Trade, Pow:91, Count: 2(l 0/L 1/S 1)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 2198 Western Europe Maritime Trade
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 2198 Western Europe Maritime Trade
3:10:31 PM  (Reporting)  1061402-7. Fleet Power:91 Health:100% Western Europe Maritime Trade>Western Europe Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1059102 Coops, H.H.T.' Fleet, 2198 Western Europe Maritime Trade, Pow:82, Count: 2(l 1/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 2198 Western Europe Maritime Trade
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 2198 Western Europe Maritime Trade
3:10:31 PM  (Reporting)  1059102-Coops, H.H.T.' Fleet Power:82 Health:100% Western Europe Maritime Trade>Western Europe Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  Loop II - agendas clean up and processing
3:10:31 PM  (Reporting)  *** Theater:  Theater_North_European_Seas (Ext:0.39 - Core:0.20 - Nav:1.81) ***
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1056293 Atlantic Line, 2196 Baltic Maritime Trade, Pow:20, Count: 1(l 0/L 0/S 1)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2196 Baltic Maritime Trade
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2196 Baltic Maritime Trade
3:10:31 PM  (Reporting)  1056293-Atlantic Line Power:20 Health:100% Baltic Maritime Trade>Baltic Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
3:10:31 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:10:31 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:10:31 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
3:10:31 PM  (Reporting)  Ended PromoteLeaders 0 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  ApplyAgenda AutoMerge
3:10:31 PM  (Reporting)  AI Process done in  6854 ms
3:10:31 PM  (Reporting)  Processing  1000021 Holstein
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Starting Process on Holstein AILevel 2 Kind: 2 Dormant YES Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:10:31 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:10:31 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:10:31 PM  (Reporting)  EcoBase 5
3:10:31 PM  (Reporting)  Resources Levels Holstein EcoBase 5 AtWar: no AtWarThreat: no At PeaceThreat: no
3:10:31 PM  (Reporting)  Money Availability Plentiful Stock 1072 Expected 10 Balance 8
3:10:31 PM  (Reporting)  Capital Availability Plentiful Stock 745 Expected 15 Balance 0
3:10:31 PM  (Reporting)  Steel Availability Very High Stock 6 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Coal Availability Very High Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Prestige Availability Plentiful Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Rail Pool Availability Average Stock 5 Expected 4 Balance 0
3:10:31 PM  (Reporting)  River Pool Availability Very High Stock 6 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Morale Availability Plentiful Stock 104 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Conscripts Availability Plentiful Stock 104 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Diplomat Availability Plentiful Stock 5 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Rice Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cattle Availability Average Stock 6 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Tea Availability Average Stock 1 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Coffee Availability Average Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Tobacco Availability Average Stock 6 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Manufactured Goods Availability Average Stock 2 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Textile Availability Low Stock 5 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Luxury Goods Availability Low Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  _IAE_ Holstein Global Military Usage: 75 %
3:10:31 PM  (Reporting)  _IAE_ Holstein Money Stock 1072 Expenses 0 Availability Plentiful Mil Spend 436 Civ Spend 97
3:10:31 PM  (Reporting)  _IAE_ Holstein Capital Stock 745 Expenses 0 Availability Plentiful Mil Spend 101 Civ Spend 135
3:10:31 PM  (Reporting)  _IAE_ Holstein Steel Stock 6 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Holstein Coal Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Holstein Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Holstein Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Holstein Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Holstein Prestige Stock 4 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Holstein Rail Pool Stock 5 Expenses 0 Availability Average Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Holstein River Pool Stock 6 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Holstein Morale Stock 104 Expenses 0 Availability Plentiful Mil Spend 70 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Holstein Conscripts Stock 104 Expenses 0 Availability Plentiful Mil Spend 70 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Holstein War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Holstein Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Holstein Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Holstein Diplomat Stock 5 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Holstein Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 10 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Holstein Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Holstein Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Holstein Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Holstein Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Holstein Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Holstein Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Holstein Cereals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Holstein Rice Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Holstein Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Holstein Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Holstein Cattle Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Holstein Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Holstein Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Holstein Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Holstein Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Holstein Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Holstein Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Holstein Tea Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Holstein Coffee Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Holstein Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Holstein Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Holstein Tobacco Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Holstein Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Holstein Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Holstein Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Holstein Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Holstein Manufactured Goods Stock 2 Expenses 0 Availability Average Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Holstein Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Holstein Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Holstein Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Holstein Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Holstein Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Holstein Luxury Goods Stock 2 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Holstein Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Holstein Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Holstein Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Holstein Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  Ended InitializeAdvancedEconomics 51 ms
3:10:31 PM  (Reporting)  *** Faction-wide algorithms ***
3:10:31 PM  (Reporting)  Ended BuildReplacements 3 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000021 Holstein
3:10:31 PM  (Reporting)  Sending proposal: *we can*
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:10:31 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:10:31 PM  (Reporting)  Steel Level 3 Amount 6
3:10:31 PM  (Reporting)  Money Level 6 Amount 1072
3:10:31 PM  (Reporting)  Conscripts Level 6 Amount 104
3:10:31 PM  (Reporting)  _BNU_ Emergency build ON
3:10:31 PM  (Reporting)  Ended BuildNewUnits Bought: 0 9 ms
3:10:31 PM  (Reporting)  AI Process done in  188 ms
3:10:31 PM  (Reporting)  Processing  1000022 Moldavia
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Starting Process on Moldavia AILevel 2 Kind: 2 Dormant YES Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:10:31 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:10:31 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:10:31 PM  (Reporting)  EcoBase 1
3:10:31 PM  (Reporting)  Resources Levels Moldavia EcoBase 1 AtWar: no AtWarThreat: no At PeaceThreat: no
3:10:31 PM  (Reporting)  Money Availability Plentiful Stock 1010 Expected 2 Balance 8
3:10:31 PM  (Reporting)  Capital Availability Plentiful Stock 890 Expected 3 Balance 8
3:10:31 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Conscripts Availability Plentiful Stock 81 Expected 0 Balance -1
3:10:31 PM  (Reporting)  Officers Availability Plentiful Stock 13 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cereals Availability Average Stock 72 Expected 0 Balance 1
3:10:31 PM  (Reporting)  Fish Availability Average Stock 6 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  _IAE_ Moldavia Global Military Usage: 35 %
3:10:31 PM  (Reporting)  _IAE_ Moldavia Money Stock 1010 Expenses 0 Availability Plentiful Mil Spend 192 Civ Spend 237
3:10:31 PM  (Reporting)  _IAE_ Moldavia Capital Stock 890 Expenses 0 Availability Plentiful Mil Spend 56 Civ Spend 419
3:10:31 PM  (Reporting)  _IAE_ Moldavia Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Moldavia Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Moldavia Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Moldavia Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Moldavia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Moldavia Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Moldavia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Moldavia River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Moldavia Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 32 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Moldavia Conscripts Stock 81 Expenses 1 Availability Plentiful Mil Spend 25 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Moldavia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Moldavia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Moldavia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Moldavia Diplomat Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Moldavia Officers Stock 13 Expenses 0 Availability Plentiful Mil Spend 4 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Moldavia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Moldavia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Moldavia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Moldavia Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Moldavia Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Moldavia Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Moldavia Cereals Stock 72 Expenses 0 Availability Average Mil Spend 0 Civ Spend 23
3:10:31 PM  (Reporting)  _IAE_ Moldavia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Moldavia Fish Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Moldavia Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Moldavia Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Moldavia Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Moldavia Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Moldavia Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Moldavia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Moldavia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Moldavia Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Moldavia Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Moldavia Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Moldavia Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Moldavia Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Moldavia Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Moldavia Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Moldavia Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Moldavia Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Moldavia Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Moldavia Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Moldavia Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Moldavia Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Moldavia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Moldavia Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Moldavia Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Moldavia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Moldavia Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Moldavia Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Moldavia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Moldavia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  Ended InitializeAdvancedEconomics 63 ms
3:10:31 PM  (Reporting)  *** Faction-wide algorithms ***
3:10:31 PM  (Reporting)  Ended BuildReplacements 5 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
3:10:31 PM  (Reporting)  _HAC_ Identify Resources Need Moldavia 0 resources are needed 14 resources in surplus.
3:10:31 PM  (Reporting)  Ended HandleAdvancedCommerce 7 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000022 Moldavia
3:10:31 PM  (Reporting)  Sending proposal: *we can*
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:10:31 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:10:31 PM  (Reporting)  Steel Level 0 Amount 0
3:10:31 PM  (Reporting)  Money Level 6 Amount 1010
3:10:31 PM  (Reporting)  Conscripts Level 6 Amount 81
3:10:31 PM  (Reporting)  _BNU_ Emergency build ON
3:10:31 PM  (Reporting)  Ended BuildNewUnits Bought: 0 9 ms
3:10:31 PM  (Reporting)  AI Process done in  119 ms
3:10:31 PM  (Reporting)  Processing  1000023 Montenegro
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Starting Process on Montenegro AILevel 2 Kind: 2 Dormant YES Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:10:31 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:10:31 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:10:31 PM  (Reporting)  EcoBase -1
3:10:31 PM  (Reporting)  Resources Levels Montenegro EcoBase -1 AtWar: no AtWarThreat: no At PeaceThreat: no
3:10:31 PM  (Reporting)  Money Availability Plentiful Stock 1040 Expected -2 Balance 8
3:10:31 PM  (Reporting)  Capital Availability Plentiful Stock 932 Expected -3 Balance 8
3:10:31 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Conscripts Availability Plentiful Stock 69 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Diplomat Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  _IAE_ Montenegro Global Military Usage: 30 %
3:10:31 PM  (Reporting)  _IAE_ Montenegro Money Stock 1040 Expenses 0 Availability Plentiful Mil Spend 169 Civ Spend 263
3:10:31 PM  (Reporting)  _IAE_ Montenegro Capital Stock 932 Expenses 0 Availability Plentiful Mil Spend 51 Civ Spend 472
3:10:31 PM  (Reporting)  _IAE_ Montenegro Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Montenegro Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Montenegro Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Montenegro Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Montenegro Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Montenegro Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Montenegro Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Montenegro River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Montenegro Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 27 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Montenegro Conscripts Stock 69 Expenses 0 Availability Plentiful Mil Spend 19 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Montenegro War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Montenegro Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Montenegro Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Montenegro Diplomat Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Montenegro Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 4 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Montenegro Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Montenegro Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Montenegro Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Montenegro Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Montenegro Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Montenegro Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Montenegro Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 4
3:10:31 PM  (Reporting)  _IAE_ Montenegro Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Montenegro Fish Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Montenegro Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Montenegro Cattle Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Montenegro Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Montenegro Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Montenegro Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Montenegro Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Montenegro Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Montenegro Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Montenegro Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Montenegro Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Montenegro Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Montenegro Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Montenegro Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Montenegro Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Montenegro Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Montenegro Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Montenegro Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Montenegro Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Montenegro Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Montenegro Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Montenegro Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Montenegro Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Montenegro Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Montenegro Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Montenegro Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Montenegro Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Montenegro Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Montenegro Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  Ended InitializeAdvancedEconomics 55 ms
3:10:31 PM  (Reporting)  *** Faction-wide algorithms ***
3:10:31 PM  (Reporting)  Ended BuildReplacements 3 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
3:10:31 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Montenegro Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 2 Excise 2 Tariff 2 Census 1 Income 1 Maritime 1 Percentages: Corporate 6 % Excise 46 % Tariff 40 % Census 2 % Income 0 % Maritime 8 %
3:10:31 PM  (Reporting)  Ended HandleAdvancedFinances 2 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000023 Montenegro
3:10:31 PM  (Reporting)  Sending proposal: *we can*
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Proposing to 1000001 Great Britain
3:10:31 PM  (Reporting)  Checking 29 Request Passage Right
3:10:31 PM  (Reporting)  Still checking 29 Request Passage Right
3:10:31 PM  (Reporting)  Item is a Various entry, chance 0
3:10:31 PM  (Reporting)  _HAD_ Send Treaty Montenegro failed sending Request Passage Right toward Great Britain chance 0
3:10:31 PM  (Reporting)  Proposing to 1000004 Austria
3:10:31 PM  (Reporting)  Checking 29 Request Passage Right
3:10:31 PM  (Reporting)  Still checking 29 Request Passage Right
3:10:31 PM  (Reporting)  Item is a Various entry, chance -2
3:10:31 PM  (Reporting)  _HAD_ Send Treaty Montenegro failed sending Request Passage Right toward Austria chance -2
3:10:31 PM  (Reporting)  Proposing to 1000001 Great Britain
3:10:31 PM  (Reporting)  Checking 17 Give Supply Right
3:10:31 PM  (Reporting)  Still checking 17 Give Supply Right
3:10:31 PM  (Reporting)  Item is a Various entry, chance 0
3:10:31 PM  (Reporting)  _HAD_ Send Treaty Montenegro failed sending Give Supply Right toward Great Britain chance 0
3:10:31 PM  (Reporting)  Proposing to 1000009 Ottoman Empire
3:10:31 PM  (Reporting)  Checking 17 Give Supply Right
3:10:31 PM  (Reporting)  Still checking 17 Give Supply Right
3:10:31 PM  (Reporting)  Item is a Various entry, chance 0
3:10:31 PM  (Reporting)  _HAD_ Send Treaty Montenegro failed sending Give Supply Right toward Ottoman Empire chance 0
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 7 ms
3:10:31 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:10:31 PM  (Reporting)  Steel Level 6 Amount 0
3:10:31 PM  (Reporting)  Money Level 6 Amount 1040
3:10:31 PM  (Reporting)  Conscripts Level 6 Amount 69
3:10:31 PM  (Reporting)  _BNU_ Emergency build ON
3:10:31 PM  (Reporting)  Ended BuildNewUnits Bought: 0 13 ms
3:10:31 PM  (Reporting)  AI Process done in  113 ms
3:10:31 PM  (Reporting)  Processing  1000024 Papal States
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Starting Process on Papal States AILevel 2 Kind: 2 Dormant YES Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:10:31 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:10:31 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:10:31 PM  (Reporting)  EcoBase 13
3:10:31 PM  (Reporting)  Resources Levels Papal States EcoBase 13 AtWar: no AtWarThreat: no At PeaceThreat: no
3:10:31 PM  (Reporting)  Money Availability Plentiful Stock 1238 Expected 26 Balance 10
3:10:31 PM  (Reporting)  Capital Availability Plentiful Stock 1416 Expected 39 Balance 16
3:10:31 PM  (Reporting)  Steel Availability Very High Stock 12 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Coal Availability High Stock 9 Expected 5 Balance 0
3:10:31 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Prestige Availability Plentiful Stock 105 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 10 Balance 0
3:10:31 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 6 Balance 0
3:10:31 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Conscripts Availability Plentiful Stock 154 Expected 6 Balance 0
3:10:31 PM  (Reporting)  Diplomat Availability Plentiful Stock 3 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Officers Availability Plentiful Stock 51 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Iron Availability High Stock 4 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Minerals Availability Plentiful Stock 6 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Nitrates Availability High Stock 0 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Cereals Availability Plentiful Stock 7 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Rice Availability Average Stock 1 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Fish Availability Average Stock 0 Expected 1 Balance 2
3:10:31 PM  (Reporting)  Tropical Fruits Availability Average Stock 2 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Cattle Availability Plentiful Stock 3 Expected 1 Balance 3
3:10:31 PM  (Reporting)  Fruits Availability Average Stock 3 Expected 1 Balance -1
3:10:31 PM  (Reporting)  Sugar Availability Average Stock 4 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Preserved Food Availability Average Stock 1 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Cotton/Wool Availability Average Stock 10 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Tea Availability Average Stock 0 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Coffee Availability Average Stock 2 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Wood Availability Average Stock 3 Expected 1 Balance -1
3:10:31 PM  (Reporting)  Dyes Availability Average Stock 5 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Tobacco Availability Average Stock 2 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Rum Availability Average Stock 2 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Wines Availability Plentiful Stock 14 Expected 1 Balance 1
3:10:31 PM  (Reporting)  Chemicals Availability Average Stock 4 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Manufactured Goods Availability Very Low Stock 3 Expected 4 Balance -1
3:10:31 PM  (Reporting)  Textile Availability Plentiful Stock 24 Expected 1 Balance -2
3:10:31 PM  (Reporting)  Mechanical Parts Availability Average Stock 9 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Silk Availability Low Stock 0 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Opium Availability Low Stock 0 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Luxury Goods Availability Low Stock 5 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Gold Availability Low Stock 3 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Gems Availability Low Stock 2 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 1 Balance 0
3:10:31 PM  (Reporting)  _IAE_ Papal States Global Military Usage: 30 %
3:10:31 PM  (Reporting)  _IAE_ Papal States Money Stock 1238 Expenses 0 Availability Plentiful Mil Spend 201 Civ Spend 313
3:10:31 PM  (Reporting)  _IAE_ Papal States Capital Stock 1416 Expenses 15 Availability Plentiful Mil Spend 76 Civ Spend 710
3:10:31 PM  (Reporting)  _IAE_ Papal States Steel Stock 12 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Papal States Coal Stock 9 Expenses 0 Availability High Mil Spend 1 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Papal States Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Papal States Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Papal States Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Papal States Prestige Stock 105 Expenses 0 Availability Plentiful Mil Spend 14 Civ Spend 33
3:10:31 PM  (Reporting)  _IAE_ Papal States Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Papal States River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Papal States Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 27 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Papal States Conscripts Stock 154 Expenses 0 Availability Plentiful Mil Spend 42 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Papal States War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Papal States Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Papal States Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Papal States Diplomat Stock 3 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Papal States Officers Stock 51 Expenses 0 Availability Plentiful Mil Spend 14 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Papal States Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Papal States Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Papal States Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Papal States Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Papal States Minerals Stock 6 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Papal States Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Papal States Cereals Stock 7 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 3
3:10:31 PM  (Reporting)  _IAE_ Papal States Rice Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Papal States Fish Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Papal States Tropical Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Papal States Cattle Stock 3 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Papal States Fruits Stock 3 Expenses 1 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Papal States Sugar Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Papal States Preserved Food Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Papal States Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Papal States Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Papal States Cotton/Wool Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 4
3:10:31 PM  (Reporting)  _IAE_ Papal States Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Papal States Coffee Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Papal States Wood Stock 3 Expenses 1 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Papal States Dyes Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Papal States Tobacco Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Papal States Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Papal States Rum Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Papal States Wines Stock 14 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 8
3:10:31 PM  (Reporting)  _IAE_ Papal States Chemicals Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Papal States Manufactured Goods Stock 3 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Papal States Textile Stock 24 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 13
3:10:31 PM  (Reporting)  _IAE_ Papal States Mechanical Parts Stock 9 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
3:10:31 PM  (Reporting)  _IAE_ Papal States Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Papal States Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Papal States Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Papal States Luxury Goods Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Papal States Gold Stock 3 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Papal States Gems Stock 2 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Papal States Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Papal States Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  Ended InitializeAdvancedEconomics 32 ms
3:10:31 PM  (Reporting)  *** Faction-wide algorithms ***
3:10:31 PM  (Reporting)  Ended BuildReplacements 3 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000024 Papal States
3:10:31 PM  (Reporting)  Sending proposal: *we can*
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
3:10:31 PM  (Reporting)  IdentifyProductionStrucsBuild 
3:10:31 PM  (Reporting)  Ended HandleAdvancedStructures 14 ms
3:10:31 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:10:31 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:10:31 PM  (Reporting)  Steel Level 4 Amount 12
3:10:31 PM  (Reporting)  Money Level 6 Amount 1238
3:10:31 PM  (Reporting)  Conscripts Level 6 Amount 154
3:10:31 PM  (Reporting)  _BNU_ Emergency build ON
3:10:31 PM  (Reporting)  Ended BuildNewUnits Bought: 0 9 ms
3:10:31 PM  (Reporting)  AI Process done in  97 ms
3:10:31 PM  (Reporting)  Processing  1000025 Parma
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Starting Process on Parma AILevel 2 Kind: 1 Dormant YES Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:10:31 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:10:31 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:10:31 PM  (Reporting)  EcoBase 55
3:10:31 PM  (Reporting)  Resources Levels Parma EcoBase 55 AtWar: no AtWarThreat: no At PeaceThreat: no
3:10:31 PM  (Reporting)  Money Availability Plentiful Stock 1045 Expected 110 Balance 8
3:10:31 PM  (Reporting)  Capital Availability Plentiful Stock 733 Expected 165 Balance 1
3:10:31 PM  (Reporting)  Steel Availability Low Stock 5 Expected 16 Balance 0
3:10:31 PM  (Reporting)  Coal Availability Low Stock 7 Expected 22 Balance 1
3:10:31 PM  (Reporting)  Supply Availability High Stock 2 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Ammunition Availability High Stock 2 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 41 Balance 0
3:10:31 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 28 Balance 0
3:10:31 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Conscripts Availability Plentiful Stock 101 Expected 28 Balance 0
3:10:31 PM  (Reporting)  Diplomat Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Officers Availability Very High Stock 15 Expected 6 Balance 0
3:10:31 PM  (Reporting)  Iron Availability High Stock 129 Expected 3 Balance 3
3:10:31 PM  (Reporting)  Minerals Availability Low Stock 2 Expected 3 Balance 0
3:10:31 PM  (Reporting)  Nitrates Availability High Stock 0 Expected 3 Balance 0
3:10:31 PM  (Reporting)  Cereals Availability Average Stock 1 Expected 4 Balance 3
3:10:31 PM  (Reporting)  Rice Availability Average Stock 0 Expected 3 Balance 0
3:10:31 PM  (Reporting)  Fish Availability Average Stock 6 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 3 Balance 0
3:10:31 PM  (Reporting)  Cattle Availability Average Stock 4 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Fruits Availability Average Stock 4 Expected 3 Balance 1
3:10:31 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 3 Balance 0
3:10:31 PM  (Reporting)  Preserved Food Availability Average Stock 6 Expected 3 Balance 0
3:10:31 PM  (Reporting)  Cotton/Wool Availability Average Stock 4 Expected 3 Balance 1
3:10:31 PM  (Reporting)  Tea Availability Average Stock 0 Expected 3 Balance 0
3:10:31 PM  (Reporting)  Coffee Availability Average Stock 2 Expected 3 Balance 0
3:10:31 PM  (Reporting)  Wood Availability Average Stock 4 Expected 3 Balance 0
3:10:31 PM  (Reporting)  Dyes Availability Average Stock 4 Expected 3 Balance 0
3:10:31 PM  (Reporting)  Tobacco Availability Average Stock 4 Expected 3 Balance 0
3:10:31 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Chemicals Availability Average Stock 0 Expected 3 Balance 0
3:10:31 PM  (Reporting)  Manufactured Goods Availability Low Stock 4 Expected 16 Balance 1
3:10:31 PM  (Reporting)  Textile Availability Low Stock 4 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Mechanical Parts Availability Average Stock 2 Expected 3 Balance 1
3:10:31 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 3 Balance 0
3:10:31 PM  (Reporting)  Silk Availability Low Stock 0 Expected 3 Balance 0
3:10:31 PM  (Reporting)  Opium Availability Low Stock 0 Expected 3 Balance 0
3:10:31 PM  (Reporting)  Luxury Goods Availability Low Stock 2 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Gold Availability Low Stock 4 Expected 3 Balance 0
3:10:31 PM  (Reporting)  Gems Availability Low Stock 0 Expected 3 Balance 0
3:10:31 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 3 Balance 0
3:10:31 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 3 Balance 0
3:10:31 PM  (Reporting)  _IAE_ Parma Global Military Usage: 30 %
3:10:31 PM  (Reporting)  _IAE_ Parma Money Stock 1045 Expenses 0 Availability Plentiful Mil Spend 170 Civ Spend 264
3:10:31 PM  (Reporting)  _IAE_ Parma Capital Stock 733 Expenses 7 Availability Plentiful Mil Spend 39 Civ Spend 366
3:10:31 PM  (Reporting)  _IAE_ Parma Steel Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Parma Coal Stock 7 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Parma Supply Stock 2 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Parma Ammunition Stock 2 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Parma Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Parma Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Parma Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Parma River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Parma Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 27 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Parma Conscripts Stock 101 Expenses 0 Availability Plentiful Mil Spend 27 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Parma War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Parma Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Parma Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Parma Diplomat Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Parma Officers Stock 15 Expenses 0 Availability Very High Mil Spend 4 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Parma Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Parma Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Parma Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Parma Iron Stock 129 Expenses 0 Availability High Mil Spend 0 Civ Spend 59
3:10:31 PM  (Reporting)  _IAE_ Parma Minerals Stock 2 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Parma Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Parma Cereals Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Parma Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Parma Fish Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Parma Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Parma Cattle Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Parma Fruits Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Parma Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Parma Preserved Food Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Parma Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Parma Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Parma Cotton/Wool Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Parma Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Parma Coffee Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Parma Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Parma Dyes Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Parma Tobacco Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Parma Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Parma Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Parma Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Parma Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Parma Manufactured Goods Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Parma Textile Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Parma Mechanical Parts Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Parma Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Parma Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Parma Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Parma Luxury Goods Stock 2 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Parma Gold Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Parma Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Parma Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Parma Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  Ended InitializeAdvancedEconomics 23 ms
3:10:31 PM  (Reporting)  *** Faction-wide algorithms ***
3:10:31 PM  (Reporting)  Ended BuildReplacements 3 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000025 Parma
3:10:31 PM  (Reporting)  Sending proposal: *we can*
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:10:31 PM  (Reporting)  Steel Level 5 Amount 5
3:10:31 PM  (Reporting)  Money Level 6 Amount 1045
3:10:31 PM  (Reporting)  Conscripts Level 6 Amount 101
3:10:31 PM  (Reporting)  _BNU_ Emergency build ON
3:10:31 PM  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
3:10:31 PM  (Reporting)  AI Process done in  64 ms
3:10:31 PM  (Reporting)  Processing  1000026 Portugal
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Starting Process on Portugal AILevel 2 Kind: 1 Dormant YES Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:10:31 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:10:31 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:10:31 PM  (Reporting)  EcoBase 70
3:10:31 PM  (Reporting)  Resources Levels Portugal EcoBase 70 AtWar: no AtWarThreat: no At PeaceThreat: no
3:10:31 PM  (Reporting)  Money Availability Plentiful Stock 1225 Expected 140 Balance 53
3:10:31 PM  (Reporting)  Capital Availability High Stock 376 Expected 210 Balance 73
3:10:31 PM  (Reporting)  Steel Availability High Stock 47 Expected 21 Balance 0
3:10:31 PM  (Reporting)  Coal Availability High Stock 51 Expected 28 Balance 1
3:10:31 PM  (Reporting)  Supply Availability Very High Stock 6 Expected 1 Balance -2
3:10:31 PM  (Reporting)  Ammunition Availability High Stock 2 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Prestige Availability Plentiful Stock 1339 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 52 Balance 0
3:10:31 PM  (Reporting)  River Pool Availability Low Stock 24 Expected 35 Balance 0
3:10:31 PM  (Reporting)  Morale Availability Plentiful Stock 104 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Conscripts Availability High Stock 72 Expected 35 Balance -2
3:10:31 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Officers Availability Plentiful Stock 33 Expected 7 Balance 0
3:10:31 PM  (Reporting)  Iron Availability Plentiful Stock 16 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Minerals Availability Plentiful Stock 19 Expected 4 Balance 1
3:10:31 PM  (Reporting)  Nitrates Availability High Stock 20 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Cereals Availability Plentiful Stock 33 Expected 5 Balance 0
3:10:31 PM  (Reporting)  Rice Availability Average Stock 4 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Fish Availability Plentiful Stock 62 Expected 5 Balance 3
3:10:31 PM  (Reporting)  Tropical Fruits Availability Average Stock 6 Expected 4 Balance -1
3:10:31 PM  (Reporting)  Cattle Availability Plentiful Stock 87 Expected 5 Balance 4
3:10:31 PM  (Reporting)  Fruits Availability Plentiful Stock 22 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Preserved Food Availability High Stock 13 Expected 4 Balance -4
3:10:31 PM  (Reporting)  Cotton/Wool Availability Plentiful Stock 202 Expected 4 Balance -6
3:10:31 PM  (Reporting)  Tea Availability Average Stock 4 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Coffee Availability Average Stock 6 Expected 4 Balance -1
3:10:31 PM  (Reporting)  Wood Availability Very High Stock 11 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Dyes Availability Average Stock 19 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Tobacco Availability Very High Stock 15 Expected 4 Balance -1
3:10:31 PM  (Reporting)  Rum Availability Average Stock 0 Expected 5 Balance 0
3:10:31 PM  (Reporting)  Wines Availability Plentiful Stock 77 Expected 5 Balance 3
3:10:31 PM  (Reporting)  Chemicals Availability Average Stock 14 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Manufactured Goods Availability High Stock 26 Expected 21 Balance 8
3:10:31 PM  (Reporting)  Textile Availability Plentiful Stock 30 Expected 5 Balance -4
3:10:31 PM  (Reporting)  Mechanical Parts Availability Average Stock 58 Expected 4 Balance 1
3:10:31 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Silk Availability High Stock 9 Expected 4 Balance -1
3:10:31 PM  (Reporting)  Opium Availability Low Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Luxury Goods Availability Plentiful Stock 41 Expected 5 Balance 2
3:10:31 PM  (Reporting)  Gold Availability Low Stock 1 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Gems Availability Low Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  _IAE_ Portugal Global Military Usage: 25 %
3:10:31 PM  (Reporting)  _IAE_ Portugal Money Stock 1225 Expenses 8 Availability Plentiful Mil Spend 168 Civ Spend 336
3:10:31 PM  (Reporting)  _IAE_ Portugal Capital Stock 376 Expenses 18 Availability High Mil Spend 13 Civ Spend 154
3:10:31 PM  (Reporting)  _IAE_ Portugal Steel Stock 47 Expenses 0 Availability High Mil Spend 5 Civ Spend 8
3:10:31 PM  (Reporting)  _IAE_ Portugal Coal Stock 51 Expenses 1 Availability High Mil Spend 4 Civ Spend 12
3:10:31 PM  (Reporting)  _IAE_ Portugal Supply Stock 6 Expenses 2 Availability Very High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Portugal Ammunition Stock 2 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Portugal Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Portugal Prestige Stock 1339 Expenses 0 Availability Plentiful Mil Spend 151 Civ Spend 452
3:10:31 PM  (Reporting)  _IAE_ Portugal Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Portugal River Pool Stock 24 Expenses 0 Availability Low Mil Spend 1 Civ Spend 3
3:10:31 PM  (Reporting)  _IAE_ Portugal Morale Stock 104 Expenses 0 Availability Plentiful Mil Spend 24 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Portugal Conscripts Stock 72 Expenses 2 Availability High Mil Spend 11 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Portugal War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Portugal Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Portugal Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Portugal Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 5
3:10:31 PM  (Reporting)  _IAE_ Portugal Officers Stock 33 Expenses 0 Availability Plentiful Mil Spend 8 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Portugal Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Portugal Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Portugal Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Portugal Iron Stock 16 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 10
3:10:31 PM  (Reporting)  _IAE_ Portugal Minerals Stock 19 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 6
3:10:31 PM  (Reporting)  _IAE_ Portugal Nitrates Stock 20 Expenses 0 Availability High Mil Spend 0 Civ Spend 10
3:10:31 PM  (Reporting)  _IAE_ Portugal Cereals Stock 33 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 22
3:10:31 PM  (Reporting)  _IAE_ Portugal Rice Stock 4 Expenses 1 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Portugal Fish Stock 62 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 41
3:10:31 PM  (Reporting)  _IAE_ Portugal Tropical Fruits Stock 6 Expenses 1 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Portugal Cattle Stock 87 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 59
3:10:31 PM  (Reporting)  _IAE_ Portugal Fruits Stock 22 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 14
3:10:31 PM  (Reporting)  _IAE_ Portugal Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Portugal Preserved Food Stock 13 Expenses 4 Availability High Mil Spend 0 Civ Spend 4
3:10:31 PM  (Reporting)  _IAE_ Portugal Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Portugal Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Portugal Cotton/Wool Stock 202 Expenses 10 Availability Plentiful Mil Spend 0 Civ Spend 128
3:10:31 PM  (Reporting)  _IAE_ Portugal Tea Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Portugal Coffee Stock 6 Expenses 1 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Portugal Wood Stock 11 Expenses 1 Availability Very High Mil Spend 0 Civ Spend 6
3:10:31 PM  (Reporting)  _IAE_ Portugal Dyes Stock 19 Expenses 0 Availability Average Mil Spend 0 Civ Spend 8
3:10:31 PM  (Reporting)  _IAE_ Portugal Tobacco Stock 15 Expenses 1 Availability Very High Mil Spend 0 Civ Spend 8
3:10:31 PM  (Reporting)  _IAE_ Portugal Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Portugal Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Portugal Wines Stock 77 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 52
3:10:31 PM  (Reporting)  _IAE_ Portugal Chemicals Stock 14 Expenses 0 Availability Average Mil Spend 0 Civ Spend 5
3:10:31 PM  (Reporting)  _IAE_ Portugal Manufactured Goods Stock 26 Expenses 2 Availability High Mil Spend 3 Civ Spend 4
3:10:31 PM  (Reporting)  _IAE_ Portugal Textile Stock 30 Expenses 4 Availability Plentiful Mil Spend 0 Civ Spend 16
3:10:31 PM  (Reporting)  _IAE_ Portugal Mechanical Parts Stock 58 Expenses 0 Availability Average Mil Spend 0 Civ Spend 22
3:10:31 PM  (Reporting)  _IAE_ Portugal Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Portugal Silk Stock 9 Expenses 1 Availability High Mil Spend 0 Civ Spend 4
3:10:31 PM  (Reporting)  _IAE_ Portugal Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Portugal Luxury Goods Stock 41 Expenses 3 Availability Plentiful Mil Spend 0 Civ Spend 26
3:10:31 PM  (Reporting)  _IAE_ Portugal Gold Stock 1 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Portugal Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Portugal Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Portugal Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  Ended InitializeAdvancedEconomics 131 ms
3:10:31 PM  (Reporting)  *** Faction-wide algorithms ***
3:10:31 PM  (Reporting)  Ended BuildReplacements 5 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
3:10:31 PM  (Reporting)  _HAC_ Identify Resources Need Portugal 10 resources are needed 7 resources in surplus.
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 3 Automobile
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 3 Aviation
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 2 Opium
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 4 Gold
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 4 Gems
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 3 Ammunition
3:10:31 PM  (Reporting)  AddNewTrades Portugal Added 3 buy request of Ammunition in area Cheasapeake
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 3 Sugar
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 3 Tea
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 6 Rum
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 3 Electrical Parts
3:10:31 PM  (Reporting)  Sell surplus Portugal Added 6 sell proposal of Wines in area North Spain
3:10:31 PM  (Reporting)  Cia do Mar do Norte in 27 Ribatejo will be relocated 1 fleets found there
3:10:31 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy North Sea Maritime Trade interest 2597
3:10:31 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Western Europe Maritime Trade interest 811
3:10:31 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Mediterranean Maritime Trade interest 441
3:10:31 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Baltic Maritime Trade interest 1728
3:10:31 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Black Sea Maritime Trade interest 87
3:10:31 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Gulf of Guinea Maritime Trade interest 6
3:10:31 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Indian Ocean Maritime Trade interest 28
3:10:31 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Southern Africa Maritime Trade interest 3
3:10:31 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Bay of Bengale Maritime Trade interest 7
3:10:31 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy South China Sea Maritime Trade interest 168
3:10:31 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Eastern Pacific Maritime Trade interest 1
3:10:31 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy West Pacific Maritime Trade interest 164
3:10:31 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy East Indies Maritime Trade interest 4
3:10:31 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Oceania Maritime Trade interest 6
3:10:31 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy American Pacific Maritime Trade interest 6
3:10:31 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy North American Maritime Trade interest 6
3:10:31 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Gulf of Mexico Maritime Trade interest 50
3:10:31 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Caribbean Maritime Trade interest 82
3:10:31 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy La Plata Maritime Trade interest 312
3:10:31 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Latin America Maritime Trade interest 3
3:10:31 PM  (Reporting)  Redeploying Commerce Fleet for Portugal 1013403 Cia do Mar do Norte in 2197 North Sea Maritime Trade Interest: 2597
3:10:31 PM  (Reporting)  Ended HandleAdvancedCommerce 41 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000026 Portugal
3:10:31 PM  (Reporting)  Sending proposal: *we can*
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:10:31 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:10:31 PM  (Reporting)  Steel Level 6 Amount 47
3:10:31 PM  (Reporting)  Money Level 6 Amount 1225
3:10:31 PM  (Reporting)  Conscripts Level 6 Amount 72
3:10:31 PM  (Reporting)  _BNU_ Emergency build ON
3:10:31 PM  (Reporting)  Ended BuildNewUnits Bought: 0 21 ms
3:10:31 PM  (Reporting)  AI Process done in  231 ms
3:10:31 PM  (Reporting)  Processing  1000027 Saxony
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Starting Process on Saxony AILevel 2 Kind: 2 Dormant YES Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:10:31 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:10:31 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:10:31 PM  (Reporting)  EcoBase 16
3:10:31 PM  (Reporting)  Resources Levels Saxony EcoBase 16 AtWar: no AtWarThreat: no At PeaceThreat: no
3:10:31 PM  (Reporting)  Money Availability Plentiful Stock 1304 Expected 32 Balance 12
3:10:31 PM  (Reporting)  Capital Availability Plentiful Stock 1315 Expected 48 Balance -19
3:10:31 PM  (Reporting)  Steel Availability Plentiful Stock 190 Expected 5 Balance 6
3:10:31 PM  (Reporting)  Coal Availability Plentiful Stock 208 Expected 6 Balance 1
3:10:31 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Prestige Availability Plentiful Stock 57 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Rail Pool Availability Low Stock 7 Expected 12 Balance 0
3:10:31 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 8 Balance 0
3:10:31 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Conscripts Availability Very High Stock 24 Expected 8 Balance -1
3:10:31 PM  (Reporting)  Diplomat Availability Plentiful Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Officers Availability Average Stock 3 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Iron Availability Plentiful Stock 39 Expected 1 Balance 1
3:10:31 PM  (Reporting)  Minerals Availability Plentiful Stock 188 Expected 1 Balance 2
3:10:31 PM  (Reporting)  Nitrates Availability High Stock 8 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Cereals Availability Plentiful Stock 7 Expected 1 Balance -1
3:10:31 PM  (Reporting)  Rice Availability Average Stock 0 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Fish Availability Plentiful Stock 11 Expected 1 Balance -1
3:10:31 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Cattle Availability Plentiful Stock 6 Expected 1 Balance -1
3:10:31 PM  (Reporting)  Fruits Availability Average Stock 3 Expected 1 Balance -1
3:10:31 PM  (Reporting)  Sugar Availability Average Stock 5 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Preserved Food Availability Average Stock 3 Expected 1 Balance -1
3:10:31 PM  (Reporting)  Cotton/Wool Availability Average Stock 8 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Tea Availability Average Stock 2 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Coffee Availability Average Stock 2 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Wood Availability Plentiful Stock 9 Expected 1 Balance -1
3:10:31 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Tobacco Availability Average Stock 2 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Rum Availability Average Stock 0 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Wines Availability Very High Stock 4 Expected 1 Balance -1
3:10:31 PM  (Reporting)  Chemicals Availability Average Stock 8 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 27 Expected 5 Balance 5
3:10:31 PM  (Reporting)  Textile Availability Plentiful Stock 11 Expected 1 Balance -2
3:10:31 PM  (Reporting)  Mechanical Parts Availability Very Low Stock 1 Expected 1 Balance -1
3:10:31 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Silk Availability Low Stock 0 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Opium Availability Low Stock 0 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Gold Availability Low Stock 0 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Gems Availability Low Stock 0 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 1 Balance 0
3:10:31 PM  (Reporting)  _IAE_ Saxony Global Military Usage: 50 %
3:10:31 PM  (Reporting)  _IAE_ Saxony Money Stock 1304 Expenses 1 Availability Plentiful Mil Spend 353 Civ Spend 236
3:10:31 PM  (Reporting)  _IAE_ Saxony Capital Stock 1315 Expenses 112 Availability Plentiful Mil Spend 105 Civ Spend 420
3:10:31 PM  (Reporting)  _IAE_ Saxony Steel Stock 190 Expenses 0 Availability Plentiful Mil Spend 57 Civ Spend 30
3:10:31 PM  (Reporting)  _IAE_ Saxony Coal Stock 208 Expenses 20 Availability Plentiful Mil Spend 42 Civ Spend 42
3:10:31 PM  (Reporting)  _IAE_ Saxony Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Saxony Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Saxony Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Saxony Prestige Stock 57 Expenses 0 Availability Plentiful Mil Spend 13 Civ Spend 13
3:10:31 PM  (Reporting)  _IAE_ Saxony Rail Pool Stock 7 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Saxony River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Saxony Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 45 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Saxony Conscripts Stock 24 Expenses 1 Availability Very High Mil Spend 9 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Saxony War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Saxony Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Saxony Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Saxony Diplomat Stock 4 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Saxony Officers Stock 3 Expenses 0 Availability Average Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Saxony Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Saxony Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Saxony Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Saxony Iron Stock 39 Expenses 10 Availability Plentiful Mil Spend 0 Civ Spend 12
3:10:31 PM  (Reporting)  _IAE_ Saxony Minerals Stock 188 Expenses 6 Availability Plentiful Mil Spend 41 Civ Spend 41
3:10:31 PM  (Reporting)  _IAE_ Saxony Nitrates Stock 8 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Saxony Cereals Stock 7 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Saxony Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Saxony Fish Stock 11 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 4
3:10:31 PM  (Reporting)  _IAE_ Saxony Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Saxony Cattle Stock 6 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Saxony Fruits Stock 3 Expenses 1 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Saxony Sugar Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Saxony Preserved Food Stock 3 Expenses 1 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Saxony Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Saxony Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Saxony Cotton/Wool Stock 8 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Saxony Tea Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Saxony Coffee Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Saxony Wood Stock 9 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 4
3:10:31 PM  (Reporting)  _IAE_ Saxony Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Saxony Tobacco Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Saxony Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Saxony Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Saxony Wines Stock 4 Expenses 1 Availability Very High Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Saxony Chemicals Stock 8 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Saxony Manufactured Goods Stock 27 Expenses 1 Availability Plentiful Mil Spend 9 Civ Spend 4
3:10:31 PM  (Reporting)  _IAE_ Saxony Textile Stock 11 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 4
3:10:31 PM  (Reporting)  _IAE_ Saxony Mechanical Parts Stock 1 Expenses 2 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Saxony Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Saxony Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Saxony Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Saxony Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Saxony Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Saxony Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Saxony Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Saxony Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  Ended InitializeAdvancedEconomics 66 ms
3:10:31 PM  (Reporting)  *** Faction-wide algorithms ***
3:10:31 PM  (Reporting)  Ended BuildReplacements 3 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
3:10:31 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Saxony Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 2 Excise 2 Tariff 2 Census 1 Income 1 Maritime 1 Percentages: Corporate 10 % Excise 59 % Tariff 59 % Census 2 % Income 0 % Maritime 6 %
3:10:31 PM  (Reporting)  Ended HandleAdvancedFinances 2 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000027 Saxony
3:10:31 PM  (Reporting)  Sending proposal: *we can*
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Proposing to 1000019 Hesse-Kassel
3:10:31 PM  (Reporting)  Checking 20 Request Supply Right
3:10:31 PM  (Reporting)  Still checking 20 Request Supply Right
3:10:31 PM  (Reporting)  Item is a Various entry, chance -8
3:10:31 PM  (Reporting)  _HAD_ Send Treaty Saxony failed sending Request Supply Right toward Hesse-Kassel chance -8
3:10:31 PM  (Reporting)  Proposing to 1000013 Bavaria
3:10:31 PM  (Reporting)  Checking 23 Propose Mutual Supply
3:10:31 PM  (Reporting)  Still checking 23 Propose Mutual Supply
3:10:31 PM  (Reporting)  Item is a Various entry, chance -4
3:10:31 PM  (Reporting)  _HAD_ Send Treaty Saxony failed sending Propose Mutual Supply toward Bavaria chance -4
3:10:31 PM  (Reporting)  Proposing to 1000021 Holstein
3:10:31 PM  (Reporting)  Checking 3 Promise Local Support
3:10:31 PM  (Reporting)  Still checking 3 Promise Local Support
3:10:31 PM  (Reporting)  Item is a Various entry, chance -4
3:10:31 PM  (Reporting)  _HAD_ Send Treaty Saxony failed sending Promise Local Support toward Holstein chance -4
3:10:31 PM  (Reporting)  Proposing to 1000013 Bavaria
3:10:31 PM  (Reporting)  Checking 43 Propose Commercial Agreement
3:10:31 PM  (Reporting)  Still checking 43 Propose Commercial Agreement
3:10:31 PM  (Reporting)  Item is a Various entry, chance 2
3:10:31 PM  (Reporting)  _HAD_ Send Treaty Saxony failed sending Propose Commercial Agreement toward Bavaria chance 2
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 8 ms
3:10:31 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:10:31 PM  (Reporting)  Steel Level 6 Amount 190
3:10:31 PM  (Reporting)  Money Level 6 Amount 1304
3:10:31 PM  (Reporting)  Conscripts Level 6 Amount 24
3:10:31 PM  (Reporting)  _BNU_ Emergency build ON
3:10:31 PM  (Reporting)  Ended BuildNewUnits Bought: 0 16 ms
3:10:31 PM  (Reporting)  AI Process done in  144 ms
3:10:31 PM  (Reporting)  Processing  1000028 Serbia
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Starting Process on Serbia AILevel 2 Kind: 2 Dormant NO Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:10:31 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:10:31 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
3:10:31 PM  (Reporting)  Theater: 375 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 657 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:10:31 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 30 > 53
3:10:31 PM  (Reporting)  _FIT_ Ended AIInitTheaters 501 ms
3:10:31 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:10:31 PM  (Reporting)  EcoBase 0
3:10:31 PM  (Reporting)  Resources Levels Serbia EcoBase 0 AtWar: no AtWarThreat: no At PeaceThreat: no
3:10:31 PM  (Reporting)  Money Availability Plentiful Stock 905 Expected 0 Balance 7
3:10:31 PM  (Reporting)  Capital Availability Plentiful Stock 890 Expected 0 Balance 8
3:10:31 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Conscripts Availability Plentiful Stock 68 Expected 0 Balance -1
3:10:31 PM  (Reporting)  Diplomat Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Officers Availability Plentiful Stock 13 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  _IAE_ Serbia Global Military Usage: 30 %
3:10:31 PM  (Reporting)  _IAE_ Serbia Money Stock 905 Expenses 1 Availability Plentiful Mil Spend 147 Civ Spend 228
3:10:31 PM  (Reporting)  _IAE_ Serbia Capital Stock 890 Expenses 0 Availability Plentiful Mil Spend 48 Civ Spend 451
3:10:31 PM  (Reporting)  _IAE_ Serbia Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Serbia Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Serbia Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Serbia Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Serbia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Serbia Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Serbia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Serbia River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Serbia Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 27 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Serbia Conscripts Stock 68 Expenses 1 Availability Plentiful Mil Spend 18 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Serbia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Serbia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Serbia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Serbia Diplomat Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Serbia Officers Stock 13 Expenses 0 Availability Plentiful Mil Spend 4 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Serbia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Serbia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Serbia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Serbia Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Serbia Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Serbia Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Serbia Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 4
3:10:31 PM  (Reporting)  _IAE_ Serbia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Serbia Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Serbia Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Serbia Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Serbia Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Serbia Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Serbia Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Serbia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Serbia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Serbia Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Serbia Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Serbia Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Serbia Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Serbia Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Serbia Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Serbia Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Serbia Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Serbia Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Serbia Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Serbia Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Serbia Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Serbia Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Serbia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Serbia Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Serbia Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Serbia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Serbia Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Serbia Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Serbia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Serbia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  Ended InitializeAdvancedEconomics 289 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2100
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Theater 375 Theater_Balkans (Land)
3:10:31 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 657 Overall power (enemies): 0 Ratio: 5.00
3:10:31 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:10:31 PM  (Reporting)  Making Naval Values Map: 375 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:10:31 PM  (Reporting)  Commiting Naval Values Map: 375 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  *** Land Theaters Special Regions ***
3:10:31 PM  (Reporting)  Theater 375 Theater_Balkans HQReg: 208 Serbia Max pick: Serbia Max need: Serbia Max Val: Serbia Naval Gathering: <None>
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Final Gather Region for  375 Balkans : 208 Serbia
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Ended InitAndDumpData Serbia 490 ms
3:10:31 PM  (Reporting)  *** Faction-wide algorithms ***
3:10:31 PM  (Reporting)  Ended BuildReplacements 5 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000028 Serbia
3:10:31 PM  (Reporting)  Sending proposal: *we can*
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 2 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
3:10:31 PM  (Reporting)  IdentifyProductionStrucsBuild 
3:10:31 PM  (Reporting)  Ended HandleAdvancedStructures 133 ms
3:10:31 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:10:31 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:10:31 PM  (Reporting)  Steel Level 0 Amount 0
3:10:31 PM  (Reporting)  Money Level 6 Amount 905
3:10:31 PM  (Reporting)  Conscripts Level 6 Amount 68
3:10:31 PM  (Reporting)  Ended BuildNewUnits Bought: 0 16 ms
3:10:31 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
3:10:31 PM  (Reporting)  Ended ManageFleetsComposition 20 ms
3:10:31 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
3:10:31 PM  (Reporting)  _LFG_ 1009321 Beograd Tvrhava, 208 Serbia, Pow:150, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:10:31 PM  (Reporting)  Ended LockFixedGroups 0 ms
3:10:31 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:10:31 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  *** Theaters algorithms 375 Theater_Balkans ***
3:10:31 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:10:31 PM  (Reporting)  Ended PrivilegedCombine 0 ms
3:10:31 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:10:31 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:10:31 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
3:10:31 PM  (Reporting)  Ended ReconAndRaids 0 ms
3:10:31 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:10:31 PM  (Reporting)  Ended SplitGroups 7 ms
3:10:31 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:10:31 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:10:31 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:10:31 PM  (Reporting)  Ended Damaged Units 0 ms
3:10:31 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:10:31 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:10:31 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:10:31 PM  (Reporting)  _CLD_ Leader (Split Segment II) Aleksandar I Karadjordjevic in Serbia has been detached from group 1009209 Srpska Vojska
3:10:31 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1061411 Aleksandar I Karadjordjevic 208 Serbia toward 1009209 Srpska Vojska, 208 Serbia, Pow:427, Count: 5(l 1/L 3/S 1)
3:10:31 PM  (Reporting)  Ended Check Leaders 42 ms
3:10:31 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:10:31 PM  (Reporting)  Ended Make Superior Group 1 ms
3:10:31 PM  (Reporting)  Start of AI Check for Land Resupply
3:10:31 PM  (Reporting)  Ended CheckForLandResupply 4 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:10:31 PM  (Reporting)  Ended KeepPosition 0 ms
3:10:31 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:10:31 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 375 Theater_Balkans ***
3:10:31 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:10:31 PM  (Reporting)  Ended DistantGarrison 0 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 657 AllOppPowLand: 0 AllOwnPowNav: 0 AllOppPowNav 0
3:10:31 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  *** Starting process on extended theater 375 Theater_Balkans Owned armies (extended): 2 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:10:31 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:10:31 PM  (Reporting)  1009209 Srpska Vojska (Pow.489)
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Primary Region 208 Serbia Pick 100 has enough garrison (Value: 150) - evaluation skipped
3:10:31 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 32 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  ############ Starting ApplyAgenda:  Serbia  ############
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  Loop I - post iteration missions
3:10:31 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:5.00 - Core:5.00 - Nav:0.20) ***
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:10:31 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:10:31 PM  (Reporting)  Ended Receive Arties
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:10:31 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:10:31 PM  (Reporting)  Ended Receive Supplies
3:10:31 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:10:31 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:10:31 PM  (Reporting)  Entering Collect Leaders (_COD_)
3:10:31 PM  (Reporting)  Ended Collect Leaders 0 ms
3:10:31 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
3:10:31 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
3:10:31 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:10:31 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  Loop II - agendas clean up and processing
3:10:31 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:5.00 - Core:5.00 - Nav:0.20) ***
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  1009209 Srpska Vojska is doing nothing in Serbia  Power: 489  HealthPerc: 100
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:10:31 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:10:31 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
3:10:31 PM  (Reporting)  Ended PromoteLeaders 0 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  ApplyAgenda AutoMerge
3:10:31 PM  (Reporting)  AI Process done in  2053 ms
3:10:31 PM  (Reporting)  Processing  1000029 Spain
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Starting Process on Spain AILevel 2 Kind: 1 Dormant YES Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:10:31 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:10:31 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:10:31 PM  (Reporting)  EcoBase 170
3:10:31 PM  (Reporting)  Resources Levels Spain EcoBase 170 AtWar: no AtWarThreat: no At PeaceThreat: no
3:10:31 PM  (Reporting)  Money Availability Plentiful Stock 1585 Expected 340 Balance 138
3:10:31 PM  (Reporting)  Capital Availability Very High Stock 1050 Expected 510 Balance 255
3:10:31 PM  (Reporting)  Steel Availability Plentiful Stock 283 Expected 51 Balance 3
3:10:31 PM  (Reporting)  Coal Availability Average Stock 101 Expected 68 Balance -1
3:10:31 PM  (Reporting)  Supply Availability Plentiful Stock 19 Expected 3 Balance -4
3:10:31 PM  (Reporting)  Ammunition Availability Plentiful Stock 20 Expected 3 Balance -3
3:10:31 PM  (Reporting)  Prestige Availability Plentiful Stock 2421 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Rail Pool Availability Very Low Stock 23 Expected 128 Balance -11
3:10:31 PM  (Reporting)  River Pool Availability Low Stock 40 Expected 85 Balance 0
3:10:31 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Conscripts Availability Plentiful Stock 394 Expected 85 Balance -10
3:10:31 PM  (Reporting)  Diplomat Availability Plentiful Stock 34 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Officers Availability Plentiful Stock 106 Expected 17 Balance -1
3:10:31 PM  (Reporting)  Iron Availability Plentiful Stock 126 Expected 8 Balance 0
3:10:31 PM  (Reporting)  Minerals Availability Plentiful Stock 326 Expected 8 Balance 3
3:10:31 PM  (Reporting)  Nitrates Availability High Stock 108 Expected 8 Balance 2
3:10:31 PM  (Reporting)  Cereals Availability Plentiful Stock 209 Expected 12 Balance 12
3:10:31 PM  (Reporting)  Rice Availability Average Stock 1 Expected 8 Balance 0
3:10:31 PM  (Reporting)  Fish Availability Plentiful Stock 109 Expected 12 Balance 9
3:10:31 PM  (Reporting)  Tropical Fruits Availability Average Stock 2 Expected 8 Balance 1
3:10:31 PM  (Reporting)  Cattle Availability Very High Stock 45 Expected 12 Balance -3
3:10:31 PM  (Reporting)  Fruits Availability Plentiful Stock 49 Expected 8 Balance 3
3:10:31 PM  (Reporting)  Sugar Availability High Stock 2 Expected 8 Balance 6
3:10:31 PM  (Reporting)  Preserved Food Availability Plentiful Stock 63 Expected 8 Balance -17
3:10:31 PM  (Reporting)  Wool Availability High Stock 13 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cotton/Wool Availability Plentiful Stock 342 Expected 8 Balance -11
3:10:31 PM  (Reporting)  Tea Availability Average Stock 0 Expected 8 Balance 0
3:10:31 PM  (Reporting)  Coffee Availability Average Stock 10 Expected 8 Balance -2
3:10:31 PM  (Reporting)  Wood Availability Plentiful Stock 147 Expected 8 Balance 9
3:10:31 PM  (Reporting)  Dyes Availability Plentiful Stock 72 Expected 8 Balance 2
3:10:31 PM  (Reporting)  Tobacco Availability Plentiful Stock 41 Expected 8 Balance -10
3:10:31 PM  (Reporting)  Rum Availability Low Stock 11 Expected 12 Balance -2
3:10:31 PM  (Reporting)  Wines Availability Plentiful Stock 105 Expected 12 Balance -2
3:10:31 PM  (Reporting)  Chemicals Availability Plentiful Stock 126 Expected 8 Balance 2
3:10:31 PM  (Reporting)  Manufactured Goods Availability Average Stock 48 Expected 51 Balance 5
3:10:31 PM  (Reporting)  Textile Availability Plentiful Stock 44 Expected 12 Balance 0
3:10:31 PM  (Reporting)  Mechanical Parts Availability Plentiful Stock 189 Expected 8 Balance 2
3:10:31 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 8 Balance 0
3:10:31 PM  (Reporting)  Silk Availability Low Stock 3 Expected 8 Balance 0
3:10:31 PM  (Reporting)  Opium Availability Low Stock 3 Expected 8 Balance 0
3:10:31 PM  (Reporting)  Luxury Goods Availability Average Stock 10 Expected 12 Balance 0
3:10:31 PM  (Reporting)  Gold Availability Low Stock 7 Expected 8 Balance -2
3:10:31 PM  (Reporting)  Gems Availability Low Stock 7 Expected 8 Balance -2
3:10:31 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 8 Balance 0
3:10:31 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 8 Balance 0
3:10:31 PM  (Reporting)  _IAE_ Spain Global Military Usage: 25 %
3:10:31 PM  (Reporting)  _IAE_ Spain Money Stock 1585 Expenses 20 Availability Plentiful Mil Spend 221 Civ Spend 441
3:10:31 PM  (Reporting)  _IAE_ Spain Capital Stock 1050 Expenses 133 Availability Very High Mil Spend 42 Civ Spend 501
3:10:31 PM  (Reporting)  _IAE_ Spain Steel Stock 283 Expenses 0 Availability Plentiful Mil Spend 42 Civ Spend 67
3:10:31 PM  (Reporting)  _IAE_ Spain Coal Stock 101 Expenses 13 Availability Average Mil Spend 6 Civ Spend 16
3:10:31 PM  (Reporting)  _IAE_ Spain Supply Stock 19 Expenses 5 Availability Plentiful Mil Spend 3 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Spain Ammunition Stock 20 Expenses 5 Availability Plentiful Mil Spend 3 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Spain Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Spain Prestige Stock 2421 Expenses 0 Availability Plentiful Mil Spend 272 Civ Spend 817
3:10:31 PM  (Reporting)  _IAE_ Spain Rail Pool Stock 23 Expenses 11 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Spain River Pool Stock 40 Expenses 0 Availability Low Mil Spend 2 Civ Spend 5
3:10:31 PM  (Reporting)  _IAE_ Spain Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 22 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Spain Conscripts Stock 394 Expenses 10 Availability Plentiful Mil Spend 85 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Spain War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Spain Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Spain Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Spain Diplomat Stock 34 Expenses 0 Availability Plentiful Mil Spend 4 Civ Spend 12
3:10:31 PM  (Reporting)  _IAE_ Spain Officers Stock 106 Expenses 1 Availability Plentiful Mil Spend 24 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Spain Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Spain Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Spain Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Spain Iron Stock 126 Expenses 4 Availability Plentiful Mil Spend 0 Civ Spend 82
3:10:31 PM  (Reporting)  _IAE_ Spain Minerals Stock 326 Expenses 1 Availability Plentiful Mil Spend 37 Civ Spend 110
3:10:31 PM  (Reporting)  _IAE_ Spain Nitrates Stock 108 Expenses 0 Availability High Mil Spend 0 Civ Spend 53
3:10:31 PM  (Reporting)  _IAE_ Spain Cereals Stock 209 Expenses 10 Availability Plentiful Mil Spend 0 Civ Spend 138
3:10:31 PM  (Reporting)  _IAE_ Spain Rice Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Spain Fish Stock 109 Expenses 15 Availability Plentiful Mil Spend 0 Civ Spend 66
3:10:31 PM  (Reporting)  _IAE_ Spain Tropical Fruits Stock 2 Expenses 1 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Spain Cattle Stock 45 Expenses 11 Availability Very High Mil Spend 0 Civ Spend 20
3:10:31 PM  (Reporting)  _IAE_ Spain Fruits Stock 49 Expenses 11 Availability Plentiful Mil Spend 0 Civ Spend 26
3:10:31 PM  (Reporting)  _IAE_ Spain Sugar Stock 2 Expenses 1 Availability High Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Spain Preserved Food Stock 63 Expenses 17 Availability Plentiful Mil Spend 0 Civ Spend 26
3:10:31 PM  (Reporting)  _IAE_ Spain Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Spain Wool Stock 13 Expenses 0 Availability High Mil Spend 0 Civ Spend 6
3:10:31 PM  (Reporting)  _IAE_ Spain Cotton/Wool Stock 342 Expenses 21 Availability Plentiful Mil Spend 0 Civ Spend 213
3:10:31 PM  (Reporting)  _IAE_ Spain Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Spain Coffee Stock 10 Expenses 2 Availability Average Mil Spend 0 Civ Spend 3
3:10:31 PM  (Reporting)  _IAE_ Spain Wood Stock 147 Expenses 8 Availability Plentiful Mil Spend 0 Civ Spend 97
3:10:31 PM  (Reporting)  _IAE_ Spain Dyes Stock 72 Expenses 4 Availability Plentiful Mil Spend 0 Civ Spend 46
3:10:31 PM  (Reporting)  _IAE_ Spain Tobacco Stock 41 Expenses 11 Availability Plentiful Mil Spend 0 Civ Spend 16
3:10:31 PM  (Reporting)  _IAE_ Spain Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Spain Rum Stock 11 Expenses 2 Availability Low Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Spain Wines Stock 105 Expenses 8 Availability Plentiful Mil Spend 0 Civ Spend 64
3:10:31 PM  (Reporting)  _IAE_ Spain Chemicals Stock 126 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 84
3:10:31 PM  (Reporting)  _IAE_ Spain Manufactured Goods Stock 48 Expenses 15 Availability Average Mil Spend 3 Civ Spend 4
3:10:31 PM  (Reporting)  _IAE_ Spain Textile Stock 44 Expenses 7 Availability Plentiful Mil Spend 0 Civ Spend 25
3:10:31 PM  (Reporting)  _IAE_ Spain Mechanical Parts Stock 189 Expenses 3 Availability Plentiful Mil Spend 0 Civ Spend 126
3:10:31 PM  (Reporting)  _IAE_ Spain Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Spain Silk Stock 3 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Spain Opium Stock 3 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Spain Luxury Goods Stock 10 Expenses 2 Availability Average Mil Spend 0 Civ Spend 3
3:10:31 PM  (Reporting)  _IAE_ Spain Gold Stock 7 Expenses 2 Availability Low Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Spain Gems Stock 7 Expenses 2 Availability Low Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Spain Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Spain Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  Ended InitializeAdvancedEconomics 197 ms
3:10:31 PM  (Reporting)  *** Faction-wide algorithms ***
3:10:31 PM  (Reporting)  Ended BuildReplacements 7 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000029 Spain
3:10:31 PM  (Reporting)  Sending proposal: *we can*
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 2 ms
3:10:31 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:10:31 PM  (Reporting)  Steel Level 6 Amount 283
3:10:31 PM  (Reporting)  Money Level 6 Amount 1585
3:10:31 PM  (Reporting)  Conscripts Level 6 Amount 394
3:10:31 PM  (Reporting)  _BNU_ Emergency build ON
3:10:31 PM  (Reporting)  _BNU Buying Unit Infantry Brigade Family ID Line Infantry Area Spanish Peninsula
3:10:31 PM  (Reporting)  Ended BuildNewUnits Bought: 1 41 ms
3:10:31 PM  (Reporting)  AI Process done in  364 ms
3:10:31 PM  (Reporting)  Processing  1000030 Sweden
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Starting Process on Sweden AILevel 2 Kind: 1 Dormant NO Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:10:31 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:10:31 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
3:10:31 PM  (Reporting)  Theater: 374 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 495 OppPow Land: 0 OwnPow Nav : 367 OppPow Nav : 0
3:10:31 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 23 > 37
3:10:31 PM  (Reporting)  Theater: 432 Theater_Southeastern_American_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 30 OppPow Nav : 23
3:10:31 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 1.11 1.11 Reg Count: 40 > 98
3:10:31 PM  (Reporting)  Theater: 435 Theater_Western_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 21 OppPow Nav : 112
3:10:31 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 62 > 202
3:10:31 PM  (Reporting)  Theater: 436 Theater_Southern_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 23
3:10:31 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 106 > 219
3:10:31 PM  (Reporting)  Theater: 437 Theater_Central_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 11
3:10:31 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 32 > 70
3:10:31 PM  (Reporting)  Theater: 438 Theater_Eastern_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:10:31 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 42 > 123
3:10:31 PM  (Reporting)  _FIT_ Ended AIInitTheaters 666 ms
3:10:31 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:10:31 PM  (Reporting)  EcoBase 90
3:10:31 PM  (Reporting)  Resources Levels Sweden EcoBase 90 AtWar: yes AtWarThreat: yes At PeaceThreat: no
3:10:31 PM  (Reporting)  Money Availability High Stock 1217 Expected 180 Balance 98
3:10:31 PM  (Reporting)  Capital Availability Plentiful Stock 1038 Expected 270 Balance -23
3:10:31 PM  (Reporting)  Steel Availability High Stock 189 Expected 27 Balance 8
3:10:31 PM  (Reporting)  Coal Availability High Stock 154 Expected 36 Balance 1
3:10:31 PM  (Reporting)  Supply Availability High Stock 17 Expected 2 Balance 2
3:10:31 PM  (Reporting)  Ammunition Availability High Stock 29 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Prestige Availability High Stock 143 Expected 0 Balance 1
3:10:31 PM  (Reporting)  Rail Pool Availability Very Low Stock 8 Expected 68 Balance 0
3:10:31 PM  (Reporting)  River Pool Availability Very Low Stock 28 Expected 45 Balance 0
3:10:31 PM  (Reporting)  Morale Availability High Stock 33 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Conscripts Availability Very Low Stock 7 Expected 45 Balance -1
3:10:31 PM  (Reporting)  Diplomat Availability High Stock 10 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Officers Availability Very Low Stock 2 Expected 9 Balance 0
3:10:31 PM  (Reporting)  Iron Availability Plentiful Stock 191 Expected 4 Balance 3
3:10:31 PM  (Reporting)  Minerals Availability High Stock 178 Expected 4 Balance -3
3:10:31 PM  (Reporting)  Nitrates Availability Plentiful Stock 167 Expected 4 Balance 1
3:10:31 PM  (Reporting)  Cereals Availability Plentiful Stock 207 Expected 6 Balance -6
3:10:31 PM  (Reporting)  Rice Availability Average Stock 1 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Fish Availability Plentiful Stock 181 Expected 6 Balance 4
3:10:31 PM  (Reporting)  Tropical Fruits Availability Average Stock 1 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Cattle Availability Plentiful Stock 162 Expected 6 Balance 7
3:10:31 PM  (Reporting)  Fruits Availability Plentiful Stock 45 Expected 4 Balance 9
3:10:31 PM  (Reporting)  Sugar Availability Low Stock 4 Expected 4 Balance -1
3:10:31 PM  (Reporting)  Preserved Food Availability Plentiful Stock 149 Expected 4 Balance -2
3:10:31 PM  (Reporting)  Cotton/Wool Availability Plentiful Stock 207 Expected 4 Balance -3
3:10:31 PM  (Reporting)  Tea Availability Average Stock 1 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Coffee Availability Average Stock 1 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Wood Availability Plentiful Stock 200 Expected 4 Balance -15
3:10:31 PM  (Reporting)  Dyes Availability Plentiful Stock 196 Expected 4 Balance 2
3:10:31 PM  (Reporting)  Tobacco Availability Average Stock 1 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Petroleum Availability High Stock 44 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Rum Availability Average Stock 1 Expected 6 Balance 0
3:10:31 PM  (Reporting)  Wines Availability Plentiful Stock 25 Expected 6 Balance -2
3:10:31 PM  (Reporting)  Chemicals Availability Plentiful Stock 193 Expected 4 Balance 3
3:10:31 PM  (Reporting)  Manufactured Goods Availability High Stock 148 Expected 27 Balance 9
3:10:31 PM  (Reporting)  Textile Availability Plentiful Stock 105 Expected 6 Balance 3
3:10:31 PM  (Reporting)  Mechanical Parts Availability Plentiful Stock 232 Expected 4 Balance 2
3:10:31 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Silk Availability Low Stock 1 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Opium Availability Low Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Luxury Goods Availability Plentiful Stock 24 Expected 6 Balance 2
3:10:31 PM  (Reporting)  Gold Availability Low Stock 1 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Gems Availability High Stock 9 Expected 4 Balance -2
3:10:31 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  _IAE_ Sweden Global Military Usage: 75 %
3:10:31 PM  (Reporting)  _IAE_ Sweden Money Stock 1217 Expenses 16 Availability High Mil Spend 365 Civ Spend 81
3:10:31 PM  (Reporting)  _IAE_ Sweden Capital Stock 1038 Expenses 95 Availability Plentiful Mil Spend 126 Civ Spend 168
3:10:31 PM  (Reporting)  _IAE_ Sweden Steel Stock 189 Expenses 2 Availability High Mil Spend 60 Civ Spend 11
3:10:31 PM  (Reporting)  _IAE_ Sweden Coal Stock 154 Expenses 16 Availability High Mil Spend 34 Civ Spend 11
3:10:31 PM  (Reporting)  _IAE_ Sweden Supply Stock 17 Expenses 4 Availability High Mil Spend 7 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Sweden Ammunition Stock 29 Expenses 7 Availability High Mil Spend 10 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Sweden Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Sweden Prestige Stock 143 Expenses 0 Availability High Mil Spend 35 Civ Spend 12
3:10:31 PM  (Reporting)  _IAE_ Sweden Rail Pool Stock 8 Expenses 0 Availability Very Low Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Sweden River Pool Stock 28 Expenses 0 Availability Very Low Mil Spend 2 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Sweden Morale Stock 33 Expenses 0 Availability High Mil Spend 16 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Sweden Conscripts Stock 7 Expenses 1 Availability Very Low Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Sweden War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Sweden Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Sweden Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Sweden Diplomat Stock 10 Expenses 0 Availability High Mil Spend 2 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Sweden Officers Stock 2 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Sweden Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Sweden Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Sweden Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Sweden Iron Stock 191 Expenses 6 Availability Plentiful Mil Spend 0 Civ Spend 42
3:10:31 PM  (Reporting)  _IAE_ Sweden Minerals Stock 178 Expenses 6 Availability High Mil Spend 42 Civ Spend 14
3:10:31 PM  (Reporting)  _IAE_ Sweden Nitrates Stock 167 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 37
3:10:31 PM  (Reporting)  _IAE_ Sweden Cereals Stock 207 Expenses 12 Availability Plentiful Mil Spend 0 Civ Spend 43
3:10:31 PM  (Reporting)  _IAE_ Sweden Rice Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Sweden Fish Stock 181 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 41
3:10:31 PM  (Reporting)  _IAE_ Sweden Tropical Fruits Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Sweden Cattle Stock 162 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 37
3:10:31 PM  (Reporting)  _IAE_ Sweden Fruits Stock 45 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 10
3:10:31 PM  (Reporting)  _IAE_ Sweden Sugar Stock 4 Expenses 1 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Sweden Preserved Food Stock 149 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 33
3:10:31 PM  (Reporting)  _IAE_ Sweden Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Sweden Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Sweden Cotton/Wool Stock 207 Expenses 12 Availability Plentiful Mil Spend 0 Civ Spend 44
3:10:31 PM  (Reporting)  _IAE_ Sweden Tea Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Sweden Coffee Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Sweden Wood Stock 200 Expenses 18 Availability Plentiful Mil Spend 0 Civ Spend 40
3:10:31 PM  (Reporting)  _IAE_ Sweden Dyes Stock 196 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 44
3:10:31 PM  (Reporting)  _IAE_ Sweden Tobacco Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Sweden Petroleum Stock 44 Expenses 0 Availability High Mil Spend 11 Civ Spend 4
3:10:31 PM  (Reporting)  _IAE_ Sweden Rum Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Sweden Wines Stock 25 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 5
3:10:31 PM  (Reporting)  _IAE_ Sweden Chemicals Stock 193 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 44
3:10:31 PM  (Reporting)  _IAE_ Sweden Manufactured Goods Stock 148 Expenses 6 Availability High Mil Spend 50 Civ Spend 7
3:10:31 PM  (Reporting)  _IAE_ Sweden Textile Stock 105 Expenses 5 Availability Plentiful Mil Spend 0 Civ Spend 23
3:10:31 PM  (Reporting)  _IAE_ Sweden Mechanical Parts Stock 232 Expenses 14 Availability Plentiful Mil Spend 0 Civ Spend 49
3:10:31 PM  (Reporting)  _IAE_ Sweden Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Sweden Silk Stock 1 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Sweden Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Sweden Luxury Goods Stock 24 Expenses 3 Availability Plentiful Mil Spend 0 Civ Spend 5
3:10:31 PM  (Reporting)  _IAE_ Sweden Gold Stock 1 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Sweden Gems Stock 9 Expenses 2 Availability High Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Sweden Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Sweden Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  Ended InitializeAdvancedEconomics 417 ms
3:10:31 PM  (Reporting)    1060032 Peyron, G.A.' Corps Agenda Kept Agenda: Resupply, Value: 100000, Region: 185 Vastergotland EndTurn 2507
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1520
3:10:31 PM  (Reporting)  Theater Prevalences Theater_Eastern_Pacific Ordered Value: 100
3:10:31 PM  (Reporting)  Theater Prevalences Theater_Central_Pacific Ordered Value: 100
3:10:31 PM  (Reporting)  Theater Prevalences Theater_Southern_Pacific Ordered Value: 100
3:10:31 PM  (Reporting)  Theater Prevalences Theater_Western_Pacific Ordered Value: 100
3:10:31 PM  (Reporting)  Theater Prevalences Theater_Southeastern_American_Seas Ordered Value: 100
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Theater 374 Theater_Scandinavia (Land)
3:10:31 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 495 Overall power (enemies): 0 Ratio: 5.00
3:10:31 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:10:31 PM  (Reporting)  Making Naval Values Map: 374 Scandinavia LAND Overall power(self): 367 Overall power (enemies): 0 Nav Ratio: 5.00
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Theater 438 Theater_Eastern_Pacific (Nav)
3:10:31 PM  (Reporting)  Making Naval Values Map: 438 Eastern Pacific NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Theater 437 Theater_Central_Pacific (Nav)
3:10:31 PM  (Reporting)  Making Naval Values Map: 437 Central Pacific NAV Overall power(self): 0 Overall power (enemies): 11 Nav Ratio: 0.20
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Theater 436 Theater_Southern_Pacific (Nav)
3:10:31 PM  (Reporting)  Making Naval Values Map: 436 Southern Pacific NAV Overall power(self): 0 Overall power (enemies): 23 Nav Ratio: 0.20
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Theater 435 Theater_Western_Pacific (Nav)
3:10:31 PM  (Reporting)  Making Naval Values Map: 435 Western Pacific NAV Overall power(self): 21 Overall power (enemies): 112 Nav Ratio: 0.20
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Theater 432 Theater_Southeastern_American_Seas (Nav)
3:10:31 PM  (Reporting)  Making Naval Values Map: 432 Southeastern American Seas NAV Overall power(self): 30 Overall power (enemies): 23 Nav Ratio: 1.11
3:10:31 PM  (Reporting)  Commiting Naval Values Map: 374 Scandinavia LAND Overall power(self): 367 Overall power (enemies): 0 Nav Ratio: 5.00
3:10:31 PM  (Reporting)  Commiting Naval Values Map: 438 Eastern Pacific NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:10:31 PM  (Reporting)  Commiting Naval Values Map: 437 Central Pacific NAV Overall power(self): 0 Overall power (enemies): 11 Nav Ratio: 0.20
3:10:31 PM  (Reporting)  Commiting Naval Values Map: 436 Southern Pacific NAV Overall power(self): 0 Overall power (enemies): 23 Nav Ratio: 0.20
3:10:31 PM  (Reporting)  Commiting Naval Values Map: 435 Western Pacific NAV Overall power(self): 21 Overall power (enemies): 112 Nav Ratio: 0.20
3:10:31 PM  (Reporting)  Commiting Naval Values Map: 432 Southeastern American Seas NAV Overall power(self): 30 Overall power (enemies): 23 Nav Ratio: 1.11
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  *** Land Theaters Special Regions ***
3:10:31 PM  (Reporting)  Theater 374 Theater_Scandinavia HQReg: 187 Svealand Max pick: Svealand Max need: Skane Max Val: Svealand Naval Gathering: 183 Skane
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Final Gather Region for  374 Scandinavia : 187 Svealand
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Ended InitAndDumpData Sweden 599 ms
3:10:31 PM  (Reporting)  *** Faction-wide algorithms ***
3:10:31 PM  (Reporting)  Ended BuildReplacements 6 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
3:10:31 PM  (Reporting)  _HAC_ Identify Resources Need Sweden 14 resources are needed 6 resources in surplus.
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 6 Sugar
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 7 Silk
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 4 Opium
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 7 Gold
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 5 Automobile
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 5 Aviation
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 8 Rice
3:10:31 PM  (Reporting)  AddNewTrades Sweden Added 4 buy request of Rice in area Cheasapeake
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 8 Tropical Fruits
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 8 Tea
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 1 Coffee
3:10:31 PM  (Reporting)  AddNewTrades Sweden Added 1 buy request of Coffee in area South Brazil
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 3 Tobacco
3:10:31 PM  (Reporting)  AddNewTrades Sweden Added 3 buy request of Tobacco in area South Brazil
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 10 Rum
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 5 Electrical Parts
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 4 Gems
3:10:31 PM  (Reporting)  Sell surplus Sweden Added 6 sell proposal of Textile in area Scandinavia
3:10:31 PM  (Reporting)  Sell surplus Sweden Added 7 sell proposal of Mechanical Parts in area Scandinavia
3:10:31 PM  (Reporting)  Ended HandleAdvancedCommerce 34 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000030 Sweden
3:10:31 PM  (Reporting)  Sending proposal: *we can*
3:10:31 PM  (Reporting)  Checking wars, we have 1 underway
3:10:31 PM  (Reporting)  In the war vs 1000003 Prussia WS is -3 for us as viewing faction
3:10:31 PM  (Reporting)  AcceptChance 8 Rolled 86
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 2 ms
3:10:31 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:10:31 PM  (Reporting)  Steel Level 6 Amount 189
3:10:31 PM  (Reporting)  Money Level 6 Amount 1217
3:10:31 PM  (Reporting)  Conscripts Level 2 Amount 7
3:10:31 PM  (Reporting)  _BNU Buying Unit Transport Squadron Family ID Transport Ship no Area
3:10:31 PM  (Reporting)  Ended BuildNewUnits Bought: 1 21 ms
3:10:31 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
3:10:31 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1041570 4. Korvett Skvadron
3:10:31 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1055182 Ulner, C.H.' Fleet
3:10:31 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1057815 Baltic Trade
3:10:31 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1057814 NordSee Shipping
3:10:31 PM  (Reporting)  Ended ManageFleetsComposition 169 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating CallFleet (_CLF_)
3:10:31 PM  (Reporting)  Ended CallFleet 0 ms
3:10:31 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
3:10:31 PM  (Reporting)  Ended LockFixedGroups 0 ms
3:10:31 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:10:31 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:10:31 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
3:10:31 PM  (Reporting)  _ESR_ No theater can have a staging region.
3:10:31 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 374 Scandinavia
3:10:31 PM  (Reporting)  _PSR_ 374 Scandinavia 1055221 1st Inf. Bde is candidate for SR in 183 Skane taken from 1055220 1st Inf. Bde
3:10:31 PM  (Reporting)  _PSR_ 374 Scandinavia 1048890 3rd Res. Bde is candidate for SR in 187 Svealand taken from 1057820 3. Swedish Force
3:10:31 PM  (Reporting)  _PSR_ 374 Scandinavia 1055203 1. Armfrdelningen is candidate for SR in 183 Skane taken from 1060032 Peyron, G.A.' Corps
3:10:31 PM  (Reporting)  _PSR_ 374 Scandinavia 1055210 2nd Res. Bde is candidate for SR in 185 Vastergotland taken from 1060929 2nd Res. Bde
3:10:31 PM  (Reporting)  _PSR_ 374 Scandinavia 1048901 4th Res. Bde is candidate for SR in 187 Svealand taken from 1057820 3. Swedish Force
3:10:31 PM  (Reporting)  _PSR_ 374 Scandinavia 1055214 1. Kavalleriuppdelning is candidate for SR in 187 Svealand taken from 1060498 Karl' Corps
3:10:31 PM  (Reporting)  _PSR_ 374 Scandinavia 1048897 2nd Inf. Bde is candidate for SR in 187 Svealand taken from 1060498 Karl' Corps
3:10:31 PM  (Reporting)  _PSR_ 374 Scandinavia 1007950 4. Korvett Skvadron is candidate for SR in 185 Vastergotland taken from 1041570 4. Korvett Skvadron
3:10:31 PM  (Reporting)  _PSR_ 374 Scandinavia 1048882 1st Res. Bde is candidate for SR in 187 Svealand taken from 1060498 Karl' Corps
3:10:31 PM  (Reporting)  Ended Prepare Strategic Redeployment 34 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 374 Scandinavia
3:10:31 PM  (Reporting)  Ended Execute Strategic Redeployment 173 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  *** Theaters algorithms 374 Theater_Scandinavia ***
3:10:31 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:10:31 PM  (Reporting)  Ended PrivilegedCombine 1 ms
3:10:31 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:10:31 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:10:31 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:10:31 PM  (Reporting)  _SPG_ Large Force Segment 1061412 Swedish Force, 187 Svealand, Pow:32, Count: 1(l 0/L 1/S 0) created
3:10:31 PM  (Reporting)  Ended SplitGroups 11 ms
3:10:31 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:10:31 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:10:31 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:10:31 PM  (Reporting)  Ended Damaged Units 2 ms
3:10:31 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:10:31 PM  (Reporting)  _GAO_ Step 1 1055220 1st Inf. Bde, 183 Skane, Pow:36, Count: 1(l 0/L 1/S 0) is garrisoning region 183 Skane SelfVal 584
3:10:31 PM  (Reporting)  Agenda: Garrison, Value: 19250, Region: 183 Skane
3:10:31 PM  (Reporting)  _GAO_ Step 1 1060929 2nd Res. Bde, 185 Vastergotland, Pow:29, Count: 1(l 0/L 1/S 0) is garrisoning region 185 Vastergotland SelfVal 650
3:10:31 PM  (Reporting)  Agenda: Garrison, Value: 13000, Region: 185 Vastergotland
3:10:31 PM  (Reporting)  _GAO_ Step 1 1057820 3. Swedish Force, 187 Svealand, Pow:32, Count: 1(l 0/L 1/S 0) is garrisoning region 187 Svealand SelfVal 808
3:10:31 PM  (Reporting)  Agenda: Garrison, Value: 13000, Region: 187 Svealand
3:10:31 PM  (Reporting)  Ended GarrisonObjectives 1 ms
3:10:31 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:10:31 PM  (Reporting)  Ended CheckBesieging 7 ms
3:10:31 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:10:31 PM  (Reporting)  Ended Evacuate Force (_EVA_) 7 ms
3:10:31 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:10:31 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 7 ms
3:10:31 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:10:31 PM  (Reporting)  Ended Check Leaders 0 ms
3:10:31 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:10:31 PM  (Reporting)  Ended Make Superior Group 0 ms
3:10:31 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 374 Scandinavia
3:10:31 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 41 in South China Sea Maritime Trade
3:10:31 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 31 in South China Sea Maritime Trade
3:10:31 PM  (Reporting)  _AFA_ 1061045 1. Frakt Skvadron has been given the mission Agenda: Resupply, Value: 10000, Region: 187 Svealand
3:10:31 PM  (Reporting)  _AFA_ 1055182 Ulner, C.H.' Fleet has been given the mission Agenda: Resupply, Value: 30000, Region: 187 Svealand
3:10:31 PM  (Reporting)  _AFA_ 1055182 Ulner, C.H.' Fleet has been given the mission Agenda: Naval Docking, Value: 1162, Region: 197 Norge
3:10:31 PM  (Reporting)  _NVS_ : Nav Supp 1041570 4. Korvett Skvadron chance: 0 failed.
3:10:31 PM  (Reporting)  _AFA_ 1041570 4. Korvett Skvadron has been given the mission Agenda: Naval Docking, Value: 822, Region: 199 Trondelag
3:10:31 PM  (Reporting)  _AFA_ 1043118 1. Fregatt Skvadron has been given the mission Agenda: Resupply, Value: 10000, Region: 185 Vastergotland
3:10:31 PM  (Reporting)  _AFA_ 1043118 1. Fregatt Skvadron has been given the mission Agenda: Naval Docking, Value: 376, Region: 199 Trondelag
3:10:31 PM  (Reporting)  _AFA_ 1061055 2. Frakt Skvadron has been given the mission Agenda: Resupply, Value: 10000, Region: 185 Vastergotland
3:10:31 PM  (Reporting)  Ended AssignFleetsOperations 382 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:10:31 PM  (Reporting)  Ended Split Supports
3:10:31 PM  (Reporting)  Start of AI Check for Land Resupply
3:10:31 PM  (Reporting)  CheckForLandResupply Karl' Corps will resupply, in region 187 Svealand
3:10:31 PM  (Reporting)  Ended CheckForLandResupply 1 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:10:31 PM  (Reporting)  Ended KeepPosition 0 ms
3:10:31 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:10:31 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:10:31 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:10:31 PM  (Reporting)  Ended Concentrate Stacks 0 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 374 Theater_Scandinavia ***
3:10:31 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:10:31 PM  (Reporting)  Ended DistantGarrison 0 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 495 AllOppPowLand: 0 AllOwnPowNav: 418 AllOppPowNav 169
3:10:31 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  *** Starting process on extended theater 374 Theater_Scandinavia Owned armies (extended): 6 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:10:31 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:10:31 PM  (Reporting)  1055220 1st Inf. Bde (Pow.36)
3:10:31 PM  (Reporting)  1060929 2nd Res. Bde (Pow.29)
3:10:31 PM  (Reporting)  1060032 Peyron, G.A.' Corps (Pow.73)
3:10:31 PM  (Reporting)  1057820 3rd Res. Bde (Pow.32)
3:10:31 PM  (Reporting)  1060498 Karl' Corps (Pow.124)
3:10:31 PM  (Reporting)  1061412 4th Res. Bde (Pow.32)
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Secondary Region 185 Vastergotland Pick 75 has enough garrison (Value: 29) - evaluation skipped
3:10:31 PM  (Reporting)  Secondary Region 194 Ostlandet Pick 9 has enough garrison (Value: 0) - evaluation skipped
3:10:31 PM  (Reporting)  Secondary Region 183 Skane Pick 65 has enough garrison (Value: 36) - evaluation skipped
3:10:31 PM  (Reporting)  Secondary Region 187 Svealand Pick 100 has enough garrison (Value: 32) - evaluation skipped
3:10:31 PM  (Reporting)  Secondary Region 184 Smaland Pick 32 has enough garrison (Value: 0) - evaluation skipped
3:10:31 PM  (Reporting)  Secondary Region 189 Gastrikland Pick 21 has enough garrison (Value: 0) - evaluation skipped
3:10:31 PM  (Reporting)  Secondary Region 192 Norrland Pick 24 has enough garrison (Value: 0) - evaluation skipped
3:10:31 PM  (Reporting)  Secondary Region 186 Narke Pick 2 has enough garrison (Value: 0) - evaluation skipped
3:10:31 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 31 ms
3:10:31 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 435 Western Pacific
3:10:31 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 41 in South China Sea Maritime Trade
3:10:31 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 31 in South China Sea Maritime Trade
3:10:31 PM  (Reporting)  _AFA_ 1019940 6. Korvett Skvadron has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2214 Northern Asia Maritime Trade
3:10:31 PM  (Reporting)  _AFA_ 1057814 NordSee Shipping has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2210 South China Sea Maritime Trade
3:10:31 PM  (Reporting)  _AFA_ 1026736 7. Korvett Skvadron has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2210 South China Sea Maritime Trade
3:10:31 PM  (Reporting)  Ended AssignFleetsOperations 5 ms
3:10:31 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 432 Southeastern American Seas
3:10:31 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 41 in South China Sea Maritime Trade
3:10:31 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 31 in South China Sea Maritime Trade
3:10:31 PM  (Reporting)  _AFA_ 1057815 Baltic Trade has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2205 La Plata Maritime Trade
3:10:31 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
3:10:31 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 374 Scandinavia
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 141 Weichsel
3:10:31 PM  (Reporting)  _CLO_ 1055220 1st Inf. Bde, 183 Skane, Pow:36, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 136 Westpreussen
3:10:31 PM  (Reporting)  _CLO_ 1060929 2nd Res. Bde, 185 Vastergotland, Pow:29, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 140 Masuren
3:10:31 PM  (Reporting)  _CLO_ 1057820 3rd Res. Bde, 187 Svealand, Pow:32, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 140 Masuren
3:10:31 PM  (Reporting)  _CLO_ 1061412 4th Res. Bde, 187 Svealand, Pow:32, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Ended CheckLocalOpportunities 8 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  ############ Starting ApplyAgenda:  Sweden  ############
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Theater:  Theater_Eastern_Pacific ( NavRatio:0.20) ***
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Theater:  Theater_Central_Pacific ( NavRatio:0.20) ***
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Theater:  Theater_Southern_Pacific ( NavRatio:0.20) ***
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Theater:  Theater_Western_Pacific ( NavRatio:0.20) ***
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Theater:  Theater_Southeastern_American_Seas ( NavRatio:1.11) ***
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  Loop I - post iteration missions
3:10:31 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:10:31 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:10:31 PM  (Reporting)  Ended Receive Arties
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:10:31 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:10:31 PM  (Reporting)  Ended Receive Supplies
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:10:31 PM  (Reporting)  _GTU_ Gathering Region 187 Svealand in theater 374 Scandinavia
3:10:31 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:10:31 PM  (Reporting)  End of AI Gather Units
3:10:31 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:10:31 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  Loop I - post iteration missions
3:10:31 PM  (Reporting)  *** Theater:  Theater_Eastern_Pacific (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  Loop I - post iteration missions
3:10:31 PM  (Reporting)  *** Theater:  Theater_Central_Pacific (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  Loop I - post iteration missions
3:10:31 PM  (Reporting)  *** Theater:  Theater_Southern_Pacific (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  Loop I - post iteration missions
3:10:31 PM  (Reporting)  *** Theater:  Theater_Western_Pacific (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  Loop I - post iteration missions
3:10:31 PM  (Reporting)  *** Theater:  Theater_Southeastern_American_Seas (Ext:0.20 - Core:0.20 - Nav:1.11) ***
3:10:31 PM  (Reporting)  Entering Collect Leaders (_COD_)
3:10:31 PM  (Reporting)  Ended Collect Leaders 0 ms
3:10:31 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
3:10:31 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
3:10:31 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:10:31 PM  (Reporting)  Ended AddTheaterGoal 2 ms
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  Loop II - agendas clean up and processing
3:10:31 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1061412 4th Res. Bde, 187 Svealand, Pow:32, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 140 Masuren
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 140 Masuren
3:10:31 PM  (Reporting)  1061412-4th Res. Bde Power:32 Health:100% Svealand>Masuren Mission:Attack Fitness:50% Need:0 Threat:0 GoalValue: 2500
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1060498 Karl' Corps, 187 Svealand, Pow:124, Count: 4(l 1/L 3/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 187 Svealand
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 187 Svealand
3:10:31 PM  (Reporting)  1060498-Karl' Corps Power:124 Health:100% Svealand>Svealand Mission:Resupply Fitness:100% Need:28 Threat:0 GoalValue: 100000
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1057820 3rd Res. Bde, 187 Svealand, Pow:32, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 13000, Region: 187 Svealand
3:10:31 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 140 Masuren
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 13000, Region: 187 Svealand
3:10:31 PM  (Reporting)  1057820-3rd Res. Bde Power:32 Health:100% Svealand>Svealand Mission:Garrison Fitness:52% Need:28 Threat:0 GoalValue: 13000
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1061045 1. Frakt Skvadron, 187 Svealand, Pow:0, Count: 1(l 0/L 0/S 1)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 187 Svealand
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 187 Svealand
3:10:31 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1061045 1. Frakt Skvadron , destination,  is not in friendly water and the mission is not ignoring threats. 187 Svealand
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1055182 Ulner, C.H.' Fleet, 187 Svealand, Pow:92, Count: 3(l 1/L 2/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 30000, Region: 187 Svealand
3:10:31 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 1162, Region: 197 Norge
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 30000, Region: 187 Svealand
3:10:31 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1055182 Ulner, C.H.' Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 187 Svealand
3:10:31 PM  (Reporting)  1055182-Ulner, C.H.' Fleet Power:92 Health:100% Svealand>Svealand Mission:Resupply Fitness:100% Need:28 Threat:0 GoalValue: 30000
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1041570 4. Korvett Skvadron, 185 Vastergotland, Pow:106, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 822, Region: 199 Trondelag
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 822, Region: 199 Trondelag
3:10:31 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1041570 4. Korvett Skvadron , destination,  is not in friendly water and the mission is not ignoring threats. 199 Trondelag
3:10:31 PM  (Reporting)  1041570-4. Korvett Skvadron Power:106 Health:100% Vastergotland>Trondelag Mission:Naval Docking Fitness:94% Need:60 Threat:0 GoalValue: 822
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1043118 1. Fregatt Skvadron, 185 Vastergotland, Pow:39, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 185 Vastergotland
3:10:31 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 376, Region: 199 Trondelag
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 185 Vastergotland
3:10:31 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1043118 1. Fregatt Skvadron , destination,  is not in friendly water and the mission is not ignoring threats. 185 Vastergotland
3:10:31 PM  (Reporting)  1043118-1. Fregatt Skvadron Power:39 Health:100% Vastergotland>Vastergotland Mission:Resupply Fitness:100% Need:31 Threat:0 GoalValue: 10000
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1060032 Peyron, G.A.' Corps, 183 Skane, Pow:73, Count: 2(l 1/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 185 Vastergotland
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 185 Vastergotland
3:10:31 PM  (Reporting)  1060032-Peyron, G.A.' Corps Power:73 Health:100% Skane>Vastergotland Mission:Resupply Fitness:100% Need:31 Threat:0 GoalValue: 100000
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1060929 2nd Res. Bde, 185 Vastergotland, Pow:29, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 13000, Region: 185 Vastergotland
3:10:31 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 136 Westpreussen
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 13000, Region: 185 Vastergotland
3:10:31 PM  (Reporting)  1060929-2nd Res. Bde Power:29 Health:100% Vastergotland>Vastergotland Mission:Garrison Fitness:52% Need:31 Threat:0 GoalValue: 13000
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1061055 2. Frakt Skvadron, 185 Vastergotland, Pow:0, Count: 1(l 0/L 0/S 1)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 185 Vastergotland
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 185 Vastergotland
3:10:31 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1061055 2. Frakt Skvadron , destination,  is not in friendly water and the mission is not ignoring threats. 185 Vastergotland
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1055220 1st Inf. Bde, 183 Skane, Pow:36, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 19250, Region: 183 Skane
3:10:31 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 141 Weichsel
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 19250, Region: 183 Skane
3:10:31 PM  (Reporting)  1055220-1st Inf. Bde Power:36 Health:100% Skane>Skane Mission:Garrison Fitness:77% Need:24 Threat:0 GoalValue: 19250
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  Loop II - agendas clean up and processing
3:10:31 PM  (Reporting)  *** Theater:  Theater_Eastern_Pacific (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  1017638 3. Fregatt Skvadron is doing nothing in American Pacific Maritime Trade  Power: 0  HealthPerc: 100
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  Loop II - agendas clean up and processing
3:10:31 PM  (Reporting)  *** Theater:  Theater_Central_Pacific (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  1021257 3. Korvett Skvadron is doing nothing in Eastern Pacific Maritime Trade  Power: 0  HealthPerc: 100
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  Loop II - agendas clean up and processing
3:10:31 PM  (Reporting)  *** Theater:  Theater_Southern_Pacific (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  1017639 2. Skvadron is doing nothing in South Pacific Maritime Trade  Power: 0  HealthPerc: 100
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  1019287 1. Skvadron is doing nothing in South Pacific Maritime Trade  Power: 0  HealthPerc: 100
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  1019641 3. Skvadron is doing nothing in South Pacific Maritime Trade  Power: 0  HealthPerc: 100
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  1028128 2. Korvett Skvadron is doing nothing in South Pacific Maritime Trade  Power: 0  HealthPerc: 100
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  1030383 4. Skvadron is doing nothing in South Pacific Maritime Trade  Power: 0  HealthPerc: 100
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  Loop II - agendas clean up and processing
3:10:31 PM  (Reporting)  *** Theater:  Theater_Western_Pacific (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1019940 6. Korvett Skvadron, 2214 Northern Asia Maritime Trade, Pow:0, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2214 Northern Asia Maritime Trade
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2214 Northern Asia Maritime Trade
3:10:31 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1019940 6. Korvett Skvadron , destination,  is not in friendly water and the mission is not ignoring threats. 2214 Northern Asia Maritime Trade
3:10:31 PM  (Reporting)  1019940-6. Korvett Skvadron Power:0 Health:100% Northern Asia Maritime Trade>Northern Asia Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1057814 NordSee Shipping, 2210 South China Sea Maritime Trade, Pow:14, Count: 1(l 0/L 0/S 1)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2210 South China Sea Maritime Trade
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2210 South China Sea Maritime Trade
3:10:31 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1057814 NordSee Shipping , destination,  is not in friendly water and the mission is not ignoring threats. 2210 South China Sea Maritime Trade
3:10:31 PM  (Reporting)  1057814-NordSee Shipping Power:14 Health:88% South China Sea Maritime Trade>South China Sea Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1026736 7. Korvett Skvadron, 2210 South China Sea Maritime Trade, Pow:0, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2210 South China Sea Maritime Trade
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2210 South China Sea Maritime Trade
3:10:31 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1026736 7. Korvett Skvadron , destination,  is not in friendly water and the mission is not ignoring threats. 2210 South China Sea Maritime Trade
3:10:31 PM  (Reporting)  1026736-7. Korvett Skvadron Power:0 Health:100% South China Sea Maritime Trade>South China Sea Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  Loop II - agendas clean up and processing
3:10:31 PM  (Reporting)  *** Theater:  Theater_Southeastern_American_Seas (Ext:0.20 - Core:0.20 - Nav:1.11) ***
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1057815 Baltic Trade, 2205 La Plata Maritime Trade, Pow:20, Count: 1(l 0/L 0/S 1)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2205 La Plata Maritime Trade
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2205 La Plata Maritime Trade
3:10:31 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1057815 Baltic Trade , destination,  is not in friendly water and the mission is not ignoring threats. 2205 La Plata Maritime Trade
3:10:31 PM  (Reporting)  1057815-Baltic Trade Power:20 Health:100% La Plata Maritime Trade>La Plata Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
3:10:31 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:10:31 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:10:31 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
3:10:31 PM  (Reporting)  Ended PromoteLeaders 0 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  ApplyAgenda AutoMerge
3:10:31 PM  (Reporting)  AI Process done in  3416 ms
3:10:31 PM  (Reporting)  Processing  1000031 Swiss Confederation
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Starting Process on Swiss Confederation AILevel 2 Kind: 2 Dormant YES Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:10:31 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:10:31 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:10:31 PM  (Reporting)  EcoBase 28
3:10:31 PM  (Reporting)  Resources Levels Swiss Confederation EcoBase 28 AtWar: no AtWarThreat: no At PeaceThreat: no
3:10:31 PM  (Reporting)  Money Availability Plentiful Stock 1644 Expected 56 Balance 13
3:10:31 PM  (Reporting)  Capital Availability High Stock 55 Expected 84 Balance 52
3:10:31 PM  (Reporting)  Steel Availability High Stock 14 Expected 8 Balance 0
3:10:31 PM  (Reporting)  Coal Availability Very Low Stock 4 Expected 11 Balance -2
3:10:31 PM  (Reporting)  Supply Availability Average Stock 3 Expected 1 Balance -1
3:10:31 PM  (Reporting)  Ammunition Availability High Stock 2 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Inflation Availability Plentiful Stock 5 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Rail Pool Availability Very Low Stock 13 Expected 21 Balance -6
3:10:31 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 14 Balance 0
3:10:31 PM  (Reporting)  Morale Availability Plentiful Stock 109 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Conscripts Availability Plentiful Stock 160 Expected 14 Balance -2
3:10:31 PM  (Reporting)  Diplomat Availability Plentiful Stock 5 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Officers Availability Plentiful Stock 38 Expected 3 Balance 0
3:10:31 PM  (Reporting)  Iron Availability Plentiful Stock 205 Expected 1 Balance -3
3:10:31 PM  (Reporting)  Minerals Availability Plentiful Stock 7 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Nitrates Availability High Stock 0 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Cereals Availability Low Stock 4 Expected 2 Balance -2
3:10:31 PM  (Reporting)  Rice Availability Average Stock 0 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Fish Availability High Stock 5 Expected 2 Balance -1
3:10:31 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Cattle Availability Plentiful Stock 69 Expected 2 Balance 6
3:10:31 PM  (Reporting)  Fruits Availability Average Stock 0 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Preserved Food Availability Plentiful Stock 18 Expected 1 Balance -3
3:10:31 PM  (Reporting)  Cotton/Wool Availability Very High Stock 4 Expected 1 Balance -1
3:10:31 PM  (Reporting)  Tea Availability Average Stock 0 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Wood Availability Average Stock 3 Expected 1 Balance -1
3:10:31 PM  (Reporting)  Dyes Availability Plentiful Stock 1 Expected 1 Balance 2
3:10:31 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Rum Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Wines Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Chemicals Availability Average Stock 0 Expected 1 Balance 5
3:10:31 PM  (Reporting)  Manufactured Goods Availability Average Stock 3 Expected 8 Balance 3
3:10:31 PM  (Reporting)  Textile Availability Low Stock 5 Expected 2 Balance -2
3:10:31 PM  (Reporting)  Mechanical Parts Availability Plentiful Stock 113 Expected 1 Balance 15
3:10:31 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Silk Availability Low Stock 0 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Opium Availability Low Stock 0 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 2 Balance 6
3:10:31 PM  (Reporting)  Gold Availability Low Stock 0 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Gems Availability Low Stock 0 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 1 Balance 0
3:10:31 PM  (Reporting)  _IAE_ Swiss Confederation Global Military Usage: 50 %
3:10:31 PM  (Reporting)  _IAE_ Swiss Confederation Money Stock 1644 Expenses 2 Availability Plentiful Mil Spend 445 Civ Spend 297
3:10:31 PM  (Reporting)  _IAE_ Swiss Confederation Capital Stock 55 Expenses 0 Availability High Mil Spend 5 Civ Spend 21
3:10:31 PM  (Reporting)  _IAE_ Swiss Confederation Steel Stock 14 Expenses 0 Availability High Mil Spend 3 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Swiss Confederation Coal Stock 4 Expenses 2 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Swiss Confederation Supply Stock 3 Expenses 1 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Swiss Confederation Ammunition Stock 2 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Swiss Confederation Inflation Stock 5 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Swiss Confederation Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Swiss Confederation Rail Pool Stock 13 Expenses 6 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Swiss Confederation River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Swiss Confederation Morale Stock 109 Expenses 0 Availability Plentiful Mil Spend 49 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Swiss Confederation Conscripts Stock 160 Expenses 2 Availability Plentiful Mil Spend 70 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Swiss Confederation War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Swiss Confederation Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Swiss Confederation Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Swiss Confederation Diplomat Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Swiss Confederation Officers Stock 38 Expenses 0 Availability Plentiful Mil Spend 17 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Swiss Confederation Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Swiss Confederation Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Swiss Confederation Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Swiss Confederation Iron Stock 205 Expenses 10 Availability Plentiful Mil Spend 0 Civ Spend 88
3:10:31 PM  (Reporting)  _IAE_ Swiss Confederation Minerals Stock 7 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Swiss Confederation Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Swiss Confederation Cereals Stock 4 Expenses 2 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Swiss Confederation Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Swiss Confederation Fish Stock 5 Expenses 1 Availability High Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Swiss Confederation Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Swiss Confederation Cattle Stock 69 Expenses 3 Availability Plentiful Mil Spend 0 Civ Spend 31
3:10:31 PM  (Reporting)  _IAE_ Swiss Confederation Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Swiss Confederation Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Swiss Confederation Preserved Food Stock 18 Expenses 3 Availability Plentiful Mil Spend 0 Civ Spend 6
3:10:31 PM  (Reporting)  _IAE_ Swiss Confederation Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Swiss Confederation Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Swiss Confederation Cotton/Wool Stock 4 Expenses 1 Availability Very High Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Swiss Confederation Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Swiss Confederation Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Swiss Confederation Wood Stock 3 Expenses 1 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Swiss Confederation Dyes Stock 1 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Swiss Confederation Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Swiss Confederation Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Swiss Confederation Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Swiss Confederation Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Swiss Confederation Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Swiss Confederation Manufactured Goods Stock 3 Expenses 2 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Swiss Confederation Textile Stock 5 Expenses 2 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Swiss Confederation Mechanical Parts Stock 113 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 54
3:10:31 PM  (Reporting)  _IAE_ Swiss Confederation Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Swiss Confederation Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Swiss Confederation Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Swiss Confederation Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Swiss Confederation Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Swiss Confederation Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Swiss Confederation Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Swiss Confederation Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  Ended InitializeAdvancedEconomics 44 ms
3:10:31 PM  (Reporting)  *** Faction-wide algorithms ***
3:10:31 PM  (Reporting)  Ended BuildReplacements 3 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
3:10:31 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Swiss Confederation Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 2 Excise 2 Tariff 2 Census 1 Income 1 Maritime 1 Percentages: Corporate 10 % Excise 59 % Tariff 59 % Census 2 % Income 0 % Maritime 6 %
3:10:31 PM  (Reporting)  Ended HandleAdvancedFinances 2 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000031 Swiss Confederation
3:10:31 PM  (Reporting)  Sending proposal: *we can*
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Proposing to 1000035 Wrttemberg
3:10:31 PM  (Reporting)  Checking 40 Forge Casus-Belli
3:10:31 PM  (Reporting)  Proposing to 1000003 Prussia
3:10:31 PM  (Reporting)  Checking 29 Request Passage Right
3:10:31 PM  (Reporting)  Still checking 29 Request Passage Right
3:10:31 PM  (Reporting)  Item is a Various entry, chance 0
3:10:31 PM  (Reporting)  _HAD_ Send Treaty Swiss Confederation failed sending Request Passage Right toward Prussia chance 0
3:10:31 PM  (Reporting)  Proposing to 1000003 Prussia
3:10:31 PM  (Reporting)  Checking 32 Propose Mutual Passage
3:10:31 PM  (Reporting)  Still checking 32 Propose Mutual Passage
3:10:31 PM  (Reporting)  Item is a Various entry, chance 0
3:10:31 PM  (Reporting)  _HAD_ Send Treaty Swiss Confederation failed sending Propose Mutual Passage toward Prussia chance 0
3:10:31 PM  (Reporting)  Proposing to 1000003 Prussia
3:10:31 PM  (Reporting)  Checking 32 Propose Mutual Passage
3:10:31 PM  (Reporting)  Still checking 32 Propose Mutual Passage
3:10:31 PM  (Reporting)  Item is a Various entry, chance 0
3:10:31 PM  (Reporting)  _HAD_ Send Treaty Swiss Confederation failed sending Propose Mutual Passage toward Prussia chance 0
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 7 ms
3:10:31 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:10:31 PM  (Reporting)  Steel Level 3 Amount 14
3:10:31 PM  (Reporting)  Money Level 6 Amount 1644
3:10:31 PM  (Reporting)  Conscripts Level 6 Amount 160
3:10:31 PM  (Reporting)  _BNU_ Emergency build ON
3:10:31 PM  (Reporting)  Ended BuildNewUnits Bought: 0 12 ms
3:10:31 PM  (Reporting)  AI Process done in  165 ms
3:10:31 PM  (Reporting)  Processing  1000032 Tuscany
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Starting Process on Tuscany AILevel 2 Kind: 2 Dormant NO Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:10:31 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:10:31 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
3:10:31 PM  (Reporting)  Theater: 369 Theater_Italy AggroCoeff from script: 100 OwnPow Land: 78 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:10:31 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 36
3:10:31 PM  (Reporting)  _FIT_ Ended AIInitTheaters 486 ms
3:10:31 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:10:31 PM  (Reporting)  EcoBase 10
3:10:31 PM  (Reporting)  Resources Levels Tuscany EcoBase 10 AtWar: no AtWarThreat: no At PeaceThreat: no
3:10:31 PM  (Reporting)  Money Availability Plentiful Stock 1077 Expected 20 Balance 8
3:10:31 PM  (Reporting)  Capital Availability Plentiful Stock 831 Expected 30 Balance 0
3:10:31 PM  (Reporting)  Steel Availability High Stock 6 Expected 3 Balance 0
3:10:31 PM  (Reporting)  Coal Availability High Stock 9 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Rail Pool Availability Low Stock 5 Expected 8 Balance 0
3:10:31 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 5 Balance 0
3:10:31 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Conscripts Availability Plentiful Stock 125 Expected 5 Balance 0
3:10:31 PM  (Reporting)  Diplomat Availability Plentiful Stock 10 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Officers Availability Plentiful Stock 51 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cereals Availability Plentiful Stock 190 Expected 1 Balance 3
3:10:31 PM  (Reporting)  Fish Availability Average Stock 17 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Cattle Availability Average Stock 5 Expected 1 Balance 3
3:10:31 PM  (Reporting)  Fruits Availability Average Stock 7 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Sugar Availability Average Stock 7 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cotton/Wool Availability Average Stock 6 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Coffee Availability Average Stock 5 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Dyes Availability Average Stock 5 Expected 0 Balance 2
3:10:31 PM  (Reporting)  Tobacco Availability Average Stock 6 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Rum Availability Average Stock 0 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Wines Availability Average Stock 63 Expected 1 Balance 6
3:10:31 PM  (Reporting)  Manufactured Goods Availability Very Low Stock 0 Expected 3 Balance 0
3:10:31 PM  (Reporting)  Textile Availability Low Stock 5 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Luxury Goods Availability Low Stock 2 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Gold Availability Low Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  _IAE_ Tuscany Global Military Usage: 45 %
3:10:31 PM  (Reporting)  _IAE_ Tuscany Money Stock 1077 Expenses 0 Availability Plentiful Mil Spend 263 Civ Spend 214
3:10:31 PM  (Reporting)  _IAE_ Tuscany Capital Stock 831 Expenses 10 Availability Plentiful Mil Spend 67 Civ Spend 325
3:10:31 PM  (Reporting)  _IAE_ Tuscany Steel Stock 6 Expenses 0 Availability High Mil Spend 1 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Tuscany Coal Stock 9 Expenses 0 Availability High Mil Spend 1 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Tuscany Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Tuscany Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Tuscany Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Tuscany Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Tuscany Rail Pool Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Tuscany River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Tuscany Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 40 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Tuscany Conscripts Stock 125 Expenses 0 Availability Plentiful Mil Spend 50 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Tuscany War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Tuscany Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Tuscany Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Tuscany Diplomat Stock 10 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Tuscany Officers Stock 51 Expenses 0 Availability Plentiful Mil Spend 21 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Tuscany Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Tuscany Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Tuscany Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Tuscany Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Tuscany Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Tuscany Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Tuscany Cereals Stock 190 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 94
3:10:31 PM  (Reporting)  _IAE_ Tuscany Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Tuscany Fish Stock 17 Expenses 0 Availability Average Mil Spend 0 Civ Spend 4
3:10:31 PM  (Reporting)  _IAE_ Tuscany Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Tuscany Cattle Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Tuscany Fruits Stock 7 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Tuscany Sugar Stock 7 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Tuscany Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Tuscany Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Tuscany Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Tuscany Cotton/Wool Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Tuscany Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Tuscany Coffee Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Tuscany Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Tuscany Dyes Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Tuscany Tobacco Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Tuscany Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Tuscany Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Tuscany Wines Stock 63 Expenses 0 Availability Average Mil Spend 0 Civ Spend 18
3:10:31 PM  (Reporting)  _IAE_ Tuscany Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Tuscany Manufactured Goods Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Tuscany Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Tuscany Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Tuscany Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Tuscany Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Tuscany Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Tuscany Luxury Goods Stock 2 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Tuscany Gold Stock 2 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Tuscany Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Tuscany Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Tuscany Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  Ended InitializeAdvancedEconomics 298 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Theater Prevalences Theater_Italy Ordered Value: 1740
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Theater 369 Theater_Italy (Land)
3:10:31 PM  (Reporting)  Making Land Theater Map: Theater_Italy Overall power(self): 78 Overall power (enemies): 0 Ratio: 5.00
3:10:31 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:10:31 PM  (Reporting)  Making Naval Values Map: 369 Italy LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:10:31 PM  (Reporting)  Commiting Naval Values Map: 369 Italy LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  *** Land Theaters Special Regions ***
3:10:31 PM  (Reporting)  Theater 369 Theater_Italy HQReg: 89 Toscana Max pick: Toscana Max need: Toscana Max Val: Toscana Naval Gathering: <None>
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Final Gather Region for  369 Italy : 89 Toscana
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Ended InitAndDumpData Tuscany 469 ms
3:10:31 PM  (Reporting)  *** Faction-wide algorithms ***
3:10:31 PM  (Reporting)  Ended BuildReplacements 5 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000032 Tuscany
3:10:31 PM  (Reporting)  Checking Propose Commercial Agreement sent by 1000024 Papal States rels 16
3:10:31 PM  (Reporting)  Item is *not* a peace treaty and AcceptChance is  22 %
3:10:31 PM  (Reporting)  Modified Chance after bias vs nation 22 % rolled 26
3:10:31 PM  (Reporting)  Refused!
3:10:31 PM  (Reporting)  Sending proposal: *we can*
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 2 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
3:10:31 PM  (Reporting)  IdentifyProductionStrucsBuild 
3:10:31 PM  (Reporting)  Ended HandleAdvancedStructures 120 ms
3:10:31 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:10:31 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:10:31 PM  (Reporting)  Steel Level 5 Amount 6
3:10:31 PM  (Reporting)  Money Level 6 Amount 1077
3:10:31 PM  (Reporting)  Conscripts Level 6 Amount 125
3:10:31 PM  (Reporting)  Ended BuildNewUnits Bought: 0 9 ms
3:10:31 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
3:10:31 PM  (Reporting)  Ended ManageFleetsComposition 12 ms
3:10:31 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
3:10:31 PM  (Reporting)  Ended LockFixedGroups 0 ms
3:10:31 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:10:31 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  *** Theaters algorithms 369 Theater_Italy ***
3:10:31 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:10:31 PM  (Reporting)  Ended PrivilegedCombine 0 ms
3:10:31 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:10:31 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:10:31 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
3:10:31 PM  (Reporting)  Ended ReconAndRaids 0 ms
3:10:31 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:10:31 PM  (Reporting)  Ended SplitGroups 2 ms
3:10:31 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:10:31 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:10:31 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:10:31 PM  (Reporting)  Ended Damaged Units 0 ms
3:10:31 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:10:31 PM  (Reporting)  _GAO_ Step 1 1009381 Esercito della Toscana, 89 Toscana, Pow:57, Count: 2(l 1/L 1/S 0) is garrisoning region 89 Toscana SelfVal 153
3:10:31 PM  (Reporting)  Agenda: Garrison, Value: 10633, Region: 89 Toscana
3:10:31 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:10:31 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:10:31 PM  (Reporting)  Ended Check Leaders 0 ms
3:10:31 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:10:31 PM  (Reporting)  Ended Make Superior Group 0 ms
3:10:31 PM  (Reporting)  Start of AI Check for Land Resupply
3:10:31 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:10:31 PM  (Reporting)  Ended KeepPosition 0 ms
3:10:31 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:10:31 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 369 Theater_Italy ***
3:10:31 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:10:31 PM  (Reporting)  Ended DistantGarrison 0 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 78 AllOppPowLand: 0 AllOwnPowNav: 0 AllOppPowNav 0
3:10:31 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  *** Starting process on extended theater 369 Theater_Italy Owned armies (extended): 1 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:10:31 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:10:31 PM  (Reporting)  1009381 Esercito della Toscana (Pow.57)
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Secondary Region 89 Toscana Pick 100 has enough garrison (Value: 57) - evaluation skipped
3:10:31 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 36 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  ############ Starting ApplyAgenda:  Tuscany  ############
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  Loop I - post iteration missions
3:10:31 PM  (Reporting)  *** Theater:  Theater_Italy (Ext:5.00 - Core:5.00 - Nav:0.20) ***
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:10:31 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:10:31 PM  (Reporting)  Ended Receive Arties
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:10:31 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:10:31 PM  (Reporting)  Ended Receive Supplies
3:10:31 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:10:31 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:10:31 PM  (Reporting)  Entering Collect Leaders (_COD_)
3:10:31 PM  (Reporting)  Ended Collect Leaders 0 ms
3:10:31 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
3:10:31 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
3:10:31 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:10:31 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  Loop II - agendas clean up and processing
3:10:31 PM  (Reporting)  *** Theater:  Theater_Italy (Ext:5.00 - Core:5.00 - Nav:0.20) ***
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1009381 Esercito della Toscana, 89 Toscana, Pow:57, Count: 2(l 1/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 10633, Region: 89 Toscana
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 10633, Region: 89 Toscana
3:10:31 PM  (Reporting)  1009381-Esercito della Toscana Power:57 Health:100% Toscana>Toscana Mission:Garrison Fitness:139% Need:3 Threat:0 GoalValue: 10633
3:10:31 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:10:31 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:10:31 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
3:10:31 PM  (Reporting)  Ended PromoteLeaders 0 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  ApplyAgenda AutoMerge
3:10:31 PM  (Reporting)  AI Process done in  1961 ms
3:10:31 PM  (Reporting)  Processing  1000033 Two Sicilies
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Starting Process on Two Sicilies AILevel 2 Kind: 2 Dormant NO Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:10:31 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:10:31 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
3:10:31 PM  (Reporting)  Theater: 369 Theater_Italy AggroCoeff from script: 100 OwnPow Land: 2057 OppPow Land: 0 OwnPow Nav : 1460 OppPow Nav : 0
3:10:31 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 17 > 36
3:10:31 PM  (Reporting)  _FIT_ Ended AIInitTheaters 535 ms
3:10:31 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:10:31 PM  (Reporting)  EcoBase 23
3:10:31 PM  (Reporting)  Resources Levels Two Sicilies EcoBase 23 AtWar: no AtWarThreat: no At PeaceThreat: no
3:10:31 PM  (Reporting)  Money Availability Plentiful Stock 484 Expected 46 Balance 4
3:10:31 PM  (Reporting)  Capital Availability Low Stock 51 Expected 69 Balance -2
3:10:31 PM  (Reporting)  Steel Availability Very High Stock 23 Expected 7 Balance 0
3:10:31 PM  (Reporting)  Coal Availability Low Stock 5 Expected 9 Balance -1
3:10:31 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Inflation Availability Plentiful Stock 1 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Prestige Availability Plentiful Stock 105 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 17 Balance 0
3:10:31 PM  (Reporting)  River Pool Availability Low Stock 8 Expected 12 Balance 0
3:10:31 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Conscripts Availability Plentiful Stock 161 Expected 12 Balance -2
3:10:31 PM  (Reporting)  Diplomat Availability Plentiful Stock 1 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Officers Availability Plentiful Stock 112 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Iron Availability High Stock 4 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Minerals Availability Plentiful Stock 107 Expected 1 Balance 1
3:10:31 PM  (Reporting)  Nitrates Availability High Stock 97 Expected 1 Balance 1
3:10:31 PM  (Reporting)  Cereals Availability Plentiful Stock 12 Expected 2 Balance 1
3:10:31 PM  (Reporting)  Rice Availability Average Stock 0 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Fish Availability Plentiful Stock 72 Expected 2 Balance 4
3:10:31 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Cattle Availability Very Low Stock 2 Expected 2 Balance -1
3:10:31 PM  (Reporting)  Fruits Availability Average Stock 0 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Preserved Food Availability High Stock 6 Expected 1 Balance -3
3:10:31 PM  (Reporting)  Cotton/Wool Availability Average Stock 196 Expected 1 Balance 3
3:10:31 PM  (Reporting)  Tea Availability Average Stock 0 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Wood Availability Average Stock 0 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Dyes Availability Average Stock 4 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Tobacco Availability Average Stock 1 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Rum Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Wines Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Chemicals Availability Average Stock 8 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Manufactured Goods Availability Very Low Stock 2 Expected 7 Balance 0
3:10:31 PM  (Reporting)  Textile Availability Low Stock 1 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Mechanical Parts Availability Average Stock 5 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Silk Availability Low Stock 0 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Opium Availability Low Stock 0 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Gold Availability Low Stock 1 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Gems Availability Low Stock 0 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 1 Balance 0
3:10:31 PM  (Reporting)  _IAE_ Two Sicilies Global Military Usage: 35 %
3:10:31 PM  (Reporting)  _IAE_ Two Sicilies Money Stock 484 Expenses 7 Availability Plentiful Mil Spend 91 Civ Spend 112
3:10:31 PM  (Reporting)  _IAE_ Two Sicilies Capital Stock 51 Expenses 28 Availability Low Mil Spend 0 Civ Spend 4
3:10:31 PM  (Reporting)  _IAE_ Two Sicilies Steel Stock 23 Expenses 0 Availability Very High Mil Spend 4 Civ Spend 4
3:10:31 PM  (Reporting)  _IAE_ Two Sicilies Coal Stock 5 Expenses 1 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Two Sicilies Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Two Sicilies Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Two Sicilies Inflation Stock 1 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Two Sicilies Prestige Stock 105 Expenses 0 Availability Plentiful Mil Spend 16 Civ Spend 31
3:10:31 PM  (Reporting)  _IAE_ Two Sicilies Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Two Sicilies River Pool Stock 8 Expenses 0 Availability Low Mil Spend 1 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Two Sicilies Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 32 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Two Sicilies Conscripts Stock 161 Expenses 2 Availability Plentiful Mil Spend 50 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Two Sicilies War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Two Sicilies Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Two Sicilies Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Two Sicilies Diplomat Stock 1 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Two Sicilies Officers Stock 112 Expenses 0 Availability Plentiful Mil Spend 35 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Two Sicilies Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Two Sicilies Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Two Sicilies Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Two Sicilies Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Two Sicilies Minerals Stock 107 Expenses 0 Availability Plentiful Mil Spend 17 Civ Spend 31
3:10:31 PM  (Reporting)  _IAE_ Two Sicilies Nitrates Stock 97 Expenses 0 Availability High Mil Spend 0 Civ Spend 41
3:10:31 PM  (Reporting)  _IAE_ Two Sicilies Cereals Stock 12 Expenses 3 Availability Plentiful Mil Spend 0 Civ Spend 5
3:10:31 PM  (Reporting)  _IAE_ Two Sicilies Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Two Sicilies Fish Stock 72 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 42
3:10:31 PM  (Reporting)  _IAE_ Two Sicilies Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Two Sicilies Cattle Stock 2 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Two Sicilies Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Two Sicilies Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Two Sicilies Preserved Food Stock 6 Expenses 3 Availability High Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Two Sicilies Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Two Sicilies Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Two Sicilies Cotton/Wool Stock 196 Expenses 0 Availability Average Mil Spend 0 Civ Spend 64
3:10:31 PM  (Reporting)  _IAE_ Two Sicilies Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Two Sicilies Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Two Sicilies Wood Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Two Sicilies Dyes Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Two Sicilies Tobacco Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Two Sicilies Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Two Sicilies Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Two Sicilies Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Two Sicilies Chemicals Stock 8 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
3:10:31 PM  (Reporting)  _IAE_ Two Sicilies Manufactured Goods Stock 2 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Two Sicilies Textile Stock 1 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Two Sicilies Mechanical Parts Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Two Sicilies Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Two Sicilies Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Two Sicilies Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Two Sicilies Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Two Sicilies Gold Stock 1 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Two Sicilies Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Two Sicilies Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Two Sicilies Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  Ended InitializeAdvancedEconomics 300 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Theater Prevalences Theater_Italy Ordered Value: 1740
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Theater 369 Theater_Italy (Land)
3:10:31 PM  (Reporting)  Making Land Theater Map: Theater_Italy Overall power(self): 2057 Overall power (enemies): 0 Ratio: 5.00
3:10:31 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:10:31 PM  (Reporting)  Making Naval Values Map: 369 Italy LAND Overall power(self): 1460 Overall power (enemies): 0 Nav Ratio: 5.00
3:10:31 PM  (Reporting)  Commiting Naval Values Map: 369 Italy LAND Overall power(self): 1460 Overall power (enemies): 0 Nav Ratio: 5.00
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  *** Land Theaters Special Regions ***
3:10:31 PM  (Reporting)  Theater 369 Theater_Italy HQReg: 92 Campania Max pick: Campania Max need: Abruzzo Max Val: Campania Naval Gathering: 2867 La Spezia
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Final Gather Region for  369 Italy : 92 Campania
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Ended InitAndDumpData Two Sicilies 464 ms
3:10:31 PM  (Reporting)  *** Faction-wide algorithms ***
3:10:31 PM  (Reporting)  Ended BuildReplacements 6 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000033 Two Sicilies
3:10:31 PM  (Reporting)  Checking Propose State Visit sent by 1000024 Papal States rels 14
3:10:31 PM  (Reporting)  Item is *not* a peace treaty and AcceptChance is  20 %
3:10:31 PM  (Reporting)  Modified Chance after bias vs nation 20 % rolled 86
3:10:31 PM  (Reporting)  Refused!
3:10:31 PM  (Reporting)  Sending proposal: *we can*
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 4 ms
3:10:31 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:10:31 PM  (Reporting)  Steel Level 5 Amount 23
3:10:31 PM  (Reporting)  Money Level 6 Amount 484
3:10:31 PM  (Reporting)  Conscripts Level 6 Amount 161
3:10:31 PM  (Reporting)  Ended BuildNewUnits Bought: 0 38 ms
3:10:31 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
3:10:31 PM  (Reporting)  _MFC_ Merging 1059108 1. Fleet into 1009504 Sicilia Marina
3:10:31 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1009504 Sicilia Marina
3:10:31 PM  (Reporting)  _MFC_ Transport Fleet created (Segment I): 1061413 Sicilian Force 3 units in region 95 Sicilia from 1009504 Sicilia Marina
3:10:31 PM  (Reporting)  Ended ManageFleetsComposition 175 ms
3:10:31 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
3:10:31 PM  (Reporting)  _LFG_ 1009481 Cittadella Militare di Messina, 95 Sicilia, Pow:355, Count: 5(l 0/L 2/S 3) is fixed (garrisoning)
3:10:31 PM  (Reporting)  _LFG_ 1009477 Fortino di Civitella del Taranto, 93 Puglia, Pow:42, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:10:31 PM  (Reporting)  _LFG_ 1009455 Fortezza di Gaeta e Capua, 92 Campania, Pow:355, Count: 5(l 0/L 2/S 3) is fixed (garrisoning)
3:10:31 PM  (Reporting)  Ended LockFixedGroups 0 ms
3:10:31 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:10:31 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  *** Theaters algorithms 369 Theater_Italy ***
3:10:31 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:10:31 PM  (Reporting)  Ended PrivilegedCombine 1 ms
3:10:31 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:10:31 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:10:31 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
3:10:31 PM  (Reporting)  Ended ReconAndRaids 7 ms
3:10:31 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:10:31 PM  (Reporting)  Ended SplitGroups 19 ms
3:10:31 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:10:31 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:10:31 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:10:31 PM  (Reporting)  Ended Damaged Units 1 ms
3:10:31 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:10:31 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:10:31 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:10:31 PM  (Reporting)  Ended Check Leaders 0 ms
3:10:31 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:10:31 PM  (Reporting)  Ended Make Superior Group 1 ms
3:10:31 PM  (Reporting)  Start of AI Check for Land Resupply
3:10:31 PM  (Reporting)  Ended CheckForLandResupply 1 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:10:31 PM  (Reporting)  Ended KeepPosition 0 ms
3:10:31 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:10:31 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 369 Theater_Italy ***
3:10:31 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:10:31 PM  (Reporting)  Ended DistantGarrison 0 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 2057 AllOppPowLand: 0 AllOwnPowNav: 1460 AllOppPowNav 0
3:10:31 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  *** Starting process on extended theater 369 Theater_Italy Owned armies (extended): 6 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:10:31 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:10:31 PM  (Reporting)  1015602 Brigata Cavalleria Leggera (Pow.24)
3:10:31 PM  (Reporting)  1009438 L'Esercito del Regno delle Due Sicilie (Pow.156)
3:10:31 PM  (Reporting)  1009404 L'Esercito del Regno delle Due Sicilie (Pow.607)
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Primary Region 92 Campania Pick 100 has enough garrison (Value: 355) - evaluation skipped
3:10:31 PM  (Reporting)  Secondary Region 93 Puglia Pick 22 has enough garrison (Value: 42) - evaluation skipped
3:10:31 PM  (Reporting)  Secondary Region 95 Sicilia Pick 46 has enough garrison (Value: 355) - evaluation skipped
3:10:31 PM  (Reporting)  Secondary Region 91 Abruzzo Pick 3 has enough garrison (Value: 0) - evaluation skipped
3:10:31 PM  (Reporting)  Secondary Region 94 Calabria Pick 3 has enough garrison (Value: 0) - evaluation skipped
3:10:31 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 30 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  ############ Starting ApplyAgenda:  Two Sicilies  ############
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  Loop I - post iteration missions
3:10:31 PM  (Reporting)  *** Theater:  Theater_Italy (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:10:31 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:10:31 PM  (Reporting)  Ended Receive Arties
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:10:31 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:10:31 PM  (Reporting)  Ended Receive Supplies
3:10:31 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:10:31 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:10:31 PM  (Reporting)  Entering Collect Leaders (_COD_)
3:10:31 PM  (Reporting)  Ended Collect Leaders 0 ms
3:10:31 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
3:10:31 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
3:10:31 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:10:31 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  Loop II - agendas clean up and processing
3:10:31 PM  (Reporting)  *** Theater:  Theater_Italy (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  1061413 1. Fleet is doing nothing in Sicilia  Power: 225  HealthPerc: 100
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  1009404 L'Esercito del Regno delle Due Sicilie is doing nothing in Campania  Power: 607  HealthPerc: 100
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  1009504 Sicilia Marina is doing nothing in Sicilia  Power: 811  HealthPerc: 100
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  1009438 L'Esercito del Regno delle Due Sicilie is doing nothing in Sicilia  Power: 156  HealthPerc: 100
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  1015602 Brigata Cavalleria Leggera is doing nothing in Sicilia  Power: 24  HealthPerc: 100
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:10:31 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:10:31 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
3:10:31 PM  (Reporting)  Ended PromoteLeaders 0 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  ApplyAgenda AutoMerge
3:10:31 PM  (Reporting)  AI Process done in  2088 ms
3:10:31 PM  (Reporting)  Processing  1000034 Wallachia
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Starting Process on Wallachia AILevel 2 Kind: 2 Dormant YES Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:10:31 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:10:31 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:10:31 PM  (Reporting)  EcoBase 2
3:10:31 PM  (Reporting)  Resources Levels Wallachia EcoBase 2 AtWar: no AtWarThreat: no At PeaceThreat: no
3:10:31 PM  (Reporting)  Money Availability Plentiful Stock 938 Expected 4 Balance 8
3:10:31 PM  (Reporting)  Capital Availability Plentiful Stock 1013 Expected 6 Balance 8
3:10:31 PM  (Reporting)  Steel Availability Plentiful Stock 4 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Coal Availability Plentiful Stock 16 Expected 1 Balance 2
3:10:31 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Prestige Availability Plentiful Stock 105 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Conscripts Availability Plentiful Stock 104 Expected 1 Balance -1
3:10:31 PM  (Reporting)  Officers Availability Plentiful Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cereals Availability Average Stock 124 Expected 0 Balance 2
3:10:31 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Manufactured Goods Availability High Stock 2 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Textile Availability Low Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  _IAE_ Wallachia Global Military Usage: 35 %
3:10:31 PM  (Reporting)  _IAE_ Wallachia Money Stock 938 Expenses 0 Availability Plentiful Mil Spend 178 Civ Spend 220
3:10:31 PM  (Reporting)  _IAE_ Wallachia Capital Stock 1013 Expenses 0 Availability Plentiful Mil Spend 64 Civ Spend 476
3:10:31 PM  (Reporting)  _IAE_ Wallachia Steel Stock 4 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Wallachia Coal Stock 16 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 5
3:10:31 PM  (Reporting)  _IAE_ Wallachia Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wallachia Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wallachia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wallachia Prestige Stock 105 Expenses 0 Availability Plentiful Mil Spend 16 Civ Spend 31
3:10:31 PM  (Reporting)  _IAE_ Wallachia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wallachia River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wallachia Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 32 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wallachia Conscripts Stock 104 Expenses 1 Availability Plentiful Mil Spend 33 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wallachia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wallachia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wallachia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wallachia Diplomat Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wallachia Officers Stock 4 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wallachia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wallachia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wallachia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wallachia Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Wallachia Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Wallachia Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wallachia Cereals Stock 124 Expenses 0 Availability Average Mil Spend 0 Civ Spend 40
3:10:31 PM  (Reporting)  _IAE_ Wallachia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wallachia Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Wallachia Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wallachia Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Wallachia Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Wallachia Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Wallachia Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Wallachia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wallachia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wallachia Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Wallachia Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wallachia Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wallachia Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Wallachia Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wallachia Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wallachia Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wallachia Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wallachia Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wallachia Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wallachia Manufactured Goods Stock 2 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wallachia Textile Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Wallachia Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wallachia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wallachia Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wallachia Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wallachia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wallachia Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wallachia Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wallachia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wallachia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  Ended InitializeAdvancedEconomics 35 ms
3:10:31 PM  (Reporting)  *** Faction-wide algorithms ***
3:10:31 PM  (Reporting)  Ended BuildReplacements 3 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
3:10:31 PM  (Reporting)  _HAC_ Identify Resources Need Wallachia 1 resources are needed 11 resources in surplus.
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 1 Luxury Goods
3:10:31 PM  (Reporting)  Ended HandleAdvancedCommerce 5 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000034 Wallachia
3:10:31 PM  (Reporting)  Sending proposal: *we can*
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:10:31 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:10:31 PM  (Reporting)  Steel Level 4 Amount 4
3:10:31 PM  (Reporting)  Money Level 6 Amount 938
3:10:31 PM  (Reporting)  Conscripts Level 6 Amount 104
3:10:31 PM  (Reporting)  _BNU_ Emergency build ON
3:10:31 PM  (Reporting)  Ended BuildNewUnits Bought: 0 11 ms
3:10:31 PM  (Reporting)  AI Process done in  158 ms
3:10:31 PM  (Reporting)  Processing  1000035 Wrttemberg
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Starting Process on Wrttemberg AILevel 2 Kind: 2 Dormant YES Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:10:31 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:10:31 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:10:31 PM  (Reporting)  EcoBase 10
3:10:31 PM  (Reporting)  Resources Levels Wrttemberg EcoBase 10 AtWar: no AtWarThreat: no At PeaceThreat: no
3:10:31 PM  (Reporting)  Money Availability Plentiful Stock 1490 Expected 20 Balance 12
3:10:31 PM  (Reporting)  Capital Availability Plentiful Stock 257 Expected 30 Balance 29
3:10:31 PM  (Reporting)  Steel Availability High Stock 5 Expected 3 Balance 0
3:10:31 PM  (Reporting)  Coal Availability High Stock 9 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Rail Pool Availability Average Stock 7 Expected 8 Balance 0
3:10:31 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 5 Balance 0
3:10:31 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Conscripts Availability Plentiful Stock 118 Expected 5 Balance -1
3:10:31 PM  (Reporting)  Diplomat Availability Plentiful Stock 5 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Iron Availability High Stock 20 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cereals Availability Plentiful Stock 171 Expected 1 Balance 5
3:10:31 PM  (Reporting)  Fish Availability Average Stock 3 Expected 1 Balance -1
3:10:31 PM  (Reporting)  Cattle Availability Plentiful Stock 142 Expected 1 Balance 5
3:10:31 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Preserved Food Availability Plentiful Stock 43 Expected 0 Balance -1
3:10:31 PM  (Reporting)  Cotton/Wool Availability Average Stock 10 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Wood Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Dyes Availability Average Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Rum Availability Average Stock 0 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Wines Availability Average Stock 2 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Chemicals Availability Average Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Manufactured Goods Availability High Stock 6 Expected 3 Balance -1
3:10:31 PM  (Reporting)  Textile Availability High Stock 5 Expected 1 Balance -2
3:10:31 PM  (Reporting)  Mechanical Parts Availability Average Stock 191 Expected 0 Balance 14
3:10:31 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 1 Balance 0
3:10:31 PM  (Reporting)  _IAE_ Wrttemberg Global Military Usage: 50 %
3:10:31 PM  (Reporting)  _IAE_ Wrttemberg Money Stock 1490 Expenses 0 Availability Plentiful Mil Spend 404 Civ Spend 269
3:10:31 PM  (Reporting)  _IAE_ Wrttemberg Capital Stock 257 Expenses 0 Availability Plentiful Mil Spend 24 Civ Spend 98
3:10:31 PM  (Reporting)  _IAE_ Wrttemberg Steel Stock 5 Expenses 0 Availability High Mil Spend 1 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Wrttemberg Coal Stock 9 Expenses 0 Availability High Mil Spend 2 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Wrttemberg Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wrttemberg Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wrttemberg Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wrttemberg Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wrttemberg Rail Pool Stock 7 Expenses 0 Availability Average Mil Spend 1 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Wrttemberg River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wrttemberg Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 45 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wrttemberg Conscripts Stock 118 Expenses 1 Availability Plentiful Mil Spend 52 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wrttemberg War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wrttemberg Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wrttemberg Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wrttemberg Diplomat Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Wrttemberg Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wrttemberg Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wrttemberg Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wrttemberg Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wrttemberg Iron Stock 20 Expenses 0 Availability High Mil Spend 0 Civ Spend 6
3:10:31 PM  (Reporting)  _IAE_ Wrttemberg Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wrttemberg Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wrttemberg Cereals Stock 171 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 78
3:10:31 PM  (Reporting)  _IAE_ Wrttemberg Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wrttemberg Fish Stock 3 Expenses 1 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wrttemberg Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wrttemberg Cattle Stock 142 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 64
3:10:31 PM  (Reporting)  _IAE_ Wrttemberg Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wrttemberg Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wrttemberg Preserved Food Stock 43 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 19
3:10:31 PM  (Reporting)  _IAE_ Wrttemberg Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wrttemberg Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wrttemberg Cotton/Wool Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Wrttemberg Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wrttemberg Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wrttemberg Wood Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wrttemberg Dyes Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Wrttemberg Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wrttemberg Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wrttemberg Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wrttemberg Wines Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wrttemberg Chemicals Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Wrttemberg Manufactured Goods Stock 6 Expenses 1 Availability High Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wrttemberg Textile Stock 5 Expenses 2 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wrttemberg Mechanical Parts Stock 191 Expenses 0 Availability Average Mil Spend 0 Civ Spend 50
3:10:31 PM  (Reporting)  _IAE_ Wrttemberg Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wrttemberg Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wrttemberg Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wrttemberg Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wrttemberg Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wrttemberg Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wrttemberg Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wrttemberg Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  Ended InitializeAdvancedEconomics 46 ms
3:10:31 PM  (Reporting)  *** Faction-wide algorithms ***
3:10:31 PM  (Reporting)  Ended BuildReplacements 3 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
3:10:31 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Wrttemberg Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 2 Excise 2 Tariff 2 Census 1 Income 1 Maritime 1 Percentages: Corporate 10 % Excise 59 % Tariff 59 % Census 2 % Income 0 % Maritime 6 %
3:10:31 PM  (Reporting)  Ended HandleAdvancedFinances 2 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000035 Wrttemberg
3:10:31 PM  (Reporting)  Sending proposal: *we can*
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Proposing to 1000019 Hesse-Kassel
3:10:31 PM  (Reporting)  Checking 3 Promise Local Support
3:10:31 PM  (Reporting)  Still checking 3 Promise Local Support
3:10:31 PM  (Reporting)  Item is a Various entry, chance -5
3:10:31 PM  (Reporting)  _HAD_ Send Treaty Wrttemberg failed sending Promise Local Support toward Hesse-Kassel chance -5
3:10:31 PM  (Reporting)  Proposing to 1000004 Austria
3:10:31 PM  (Reporting)  Checking 3 Promise Local Support
3:10:31 PM  (Reporting)  Still checking 3 Promise Local Support
3:10:31 PM  (Reporting)  Item is a Various entry, chance 28
3:10:31 PM  (Reporting)  _HAD_ Send Treaty Wrttemberg failed sending Promise Local Support toward Austria chance 28
3:10:31 PM  (Reporting)  Proposing to 1000002 France
3:10:31 PM  (Reporting)  Checking 23 Propose Mutual Supply
3:10:31 PM  (Reporting)  Still checking 23 Propose Mutual Supply
3:10:31 PM  (Reporting)  Item is a Various entry, chance 0
3:10:31 PM  (Reporting)  _HAD_ Send Treaty Wrttemberg failed sending Propose Mutual Supply toward France chance 0
3:10:31 PM  (Reporting)  Proposing to 1000003 Prussia
3:10:31 PM  (Reporting)  Checking 40 Forge Casus-Belli
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 8 ms
3:10:31 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:10:31 PM  (Reporting)  Steel Level 3 Amount 5
3:10:31 PM  (Reporting)  Money Level 6 Amount 1490
3:10:31 PM  (Reporting)  Conscripts Level 6 Amount 118
3:10:31 PM  (Reporting)  _BNU_ Emergency build ON
3:10:31 PM  (Reporting)  Ended BuildNewUnits Bought: 0 11 ms
3:10:31 PM  (Reporting)  AI Process done in  106 ms
3:10:31 PM  (Reporting)  Processing  1000036 Costa Rica
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Starting Process on Costa Rica AILevel 2 Kind: 2 Dormant NO Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:10:31 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:10:31 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
3:10:31 PM  (Reporting)  Theater: 420 Theater_Central_America AggroCoeff from script: 100 OwnPow Land: 193 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:10:31 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 19 > 29
3:10:31 PM  (Reporting)  _FIT_ Ended AIInitTheaters 525 ms
3:10:31 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:10:31 PM  (Reporting)  EcoBase 3
3:10:31 PM  (Reporting)  Resources Levels Costa Rica EcoBase 3 AtWar: no AtWarThreat: no At PeaceThreat: no
3:10:31 PM  (Reporting)  Money Availability Plentiful Stock 1688 Expected 6 Balance 56
3:10:31 PM  (Reporting)  Capital Availability Plentiful Stock 1456 Expected 9 Balance -4
3:10:31 PM  (Reporting)  Steel Availability Plentiful Stock 5 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  River Pool Availability Low Stock 1 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Conscripts Availability Plentiful Stock 46 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Diplomat Availability Plentiful Stock 10 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Rice Availability Average Stock 7 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Fish Availability Average Stock 43 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Tropical Fruits Availability Average Stock 33 Expected 0 Balance 6
3:10:31 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Tea Availability Average Stock 3 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Coffee Availability Average Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Tobacco Availability Average Stock 3 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Petroleum Availability Plentiful Stock 9 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Wines Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Manufactured Goods Availability High Stock 2 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Silk Availability Low Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Opium Availability Low Stock 9 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Luxury Goods Availability Low Stock 5 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Gold Availability Plentiful Stock 5 Expected 0 Balance -1
3:10:31 PM  (Reporting)  Gems Availability Plentiful Stock 7 Expected 0 Balance -1
3:10:31 PM  (Reporting)  _IAE_ Costa Rica Global Military Usage: 60 %
3:10:31 PM  (Reporting)  _IAE_ Costa Rica Money Stock 1688 Expenses 0 Availability Plentiful Mil Spend 556 Civ Spend 247
3:10:31 PM  (Reporting)  _IAE_ Costa Rica Capital Stock 1456 Expenses 12 Availability Plentiful Mil Spend 156 Civ Spend 415
3:10:31 PM  (Reporting)  _IAE_ Costa Rica Steel Stock 5 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Costa Rica Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Costa Rica Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Costa Rica Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Costa Rica Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Costa Rica Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Costa Rica Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Costa Rica River Pool Stock 1 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Costa Rica Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 54 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Costa Rica Conscripts Stock 46 Expenses 0 Availability Plentiful Mil Spend 25 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Costa Rica War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Costa Rica Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Costa Rica Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Costa Rica Diplomat Stock 10 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Costa Rica Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 8 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Costa Rica Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Costa Rica Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Costa Rica Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Costa Rica Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Costa Rica Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Costa Rica Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Costa Rica Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Costa Rica Rice Stock 7 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Costa Rica Fish Stock 43 Expenses 0 Availability Average Mil Spend 0 Civ Spend 9
3:10:31 PM  (Reporting)  _IAE_ Costa Rica Tropical Fruits Stock 33 Expenses 0 Availability Average Mil Spend 0 Civ Spend 7
3:10:31 PM  (Reporting)  _IAE_ Costa Rica Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Costa Rica Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Costa Rica Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Costa Rica Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Costa Rica Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Costa Rica Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Costa Rica Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Costa Rica Tea Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Costa Rica Coffee Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Costa Rica Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Costa Rica Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Costa Rica Tobacco Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Costa Rica Petroleum Stock 9 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Costa Rica Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Costa Rica Wines Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Costa Rica Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Costa Rica Manufactured Goods Stock 2 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Costa Rica Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Costa Rica Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Costa Rica Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Costa Rica Silk Stock 2 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Costa Rica Opium Stock 9 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Costa Rica Luxury Goods Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Costa Rica Gold Stock 5 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Costa Rica Gems Stock 7 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Costa Rica Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Costa Rica Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  Ended InitializeAdvancedEconomics 342 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Theater Prevalences Theater_Central_America Ordered Value: 820
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Theater 420 Theater_Central_America (Land)
3:10:31 PM  (Reporting)  Making Land Theater Map: Theater_Central_America Overall power(self): 193 Overall power (enemies): 0 Ratio: 5.00
3:10:31 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  8
3:10:31 PM  (Reporting)  Making Naval Values Map: 420 Central America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:10:31 PM  (Reporting)  Commiting Naval Values Map: 420 Central America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  *** Land Theaters Special Regions ***
3:10:31 PM  (Reporting)  Theater 420 Theater_Central_America HQReg: 1837 San Jose Max pick: San Jose Max need: Puerto Cabezas Max Val: San Jose Naval Gathering: 1835 Guanacaste
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Final Gather Region for  420 Central America : 1837 San Jose
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Ended InitAndDumpData Costa Rica 509 ms
3:10:31 PM  (Reporting)  *** Faction-wide algorithms ***
3:10:31 PM  (Reporting)  Ended BuildReplacements 4 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000036 Costa Rica
3:10:31 PM  (Reporting)  Sending proposal: *we can*
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
3:10:31 PM  (Reporting)  IdentifyProductionStrucsBuild 
3:10:31 PM  (Reporting)  Ended HandleAdvancedStructures 144 ms
3:10:31 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:10:31 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:10:31 PM  (Reporting)  Steel Level 6 Amount 5
3:10:31 PM  (Reporting)  Money Level 6 Amount 1688
3:10:31 PM  (Reporting)  Conscripts Level 6 Amount 46
3:10:31 PM  (Reporting)  Ended BuildNewUnits Bought: 0 9 ms
3:10:31 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
3:10:31 PM  (Reporting)  Ended ManageFleetsComposition 16 ms
3:10:31 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
3:10:31 PM  (Reporting)  Ended LockFixedGroups 0 ms
3:10:31 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:10:31 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  *** Theaters algorithms 420 Theater_Central_America ***
3:10:31 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:10:31 PM  (Reporting)  Ended PrivilegedCombine 0 ms
3:10:31 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:10:31 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:10:31 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
3:10:31 PM  (Reporting)  Ended ReconAndRaids 16 ms
3:10:31 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:10:31 PM  (Reporting)  Ended SplitGroups 29 ms
3:10:31 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:10:31 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:10:31 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:10:31 PM  (Reporting)  Ended Damaged Units 0 ms
3:10:31 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:10:31 PM  (Reporting)  _GAO_ Step 1 1015336 II. Divisin, 1837 San Jose, Pow:42, Count: 1(l 0/L 1/S 0) is garrisoning region 1837 San Jose SelfVal 146
3:10:31 PM  (Reporting)  Agenda: Garrison, Value: 3285, Region: 1837 San Jose
3:10:31 PM  (Reporting)  Ended GarrisonObjectives 1 ms
3:10:31 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:10:31 PM  (Reporting)  Ended Check Leaders 0 ms
3:10:31 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:10:31 PM  (Reporting)  Ended Make Superior Group 0 ms
3:10:31 PM  (Reporting)  Start of AI Check for Land Resupply
3:10:31 PM  (Reporting)  Ended CheckForLandResupply 1 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:10:31 PM  (Reporting)  Ended KeepPosition 0 ms
3:10:31 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:10:31 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 420 Theater_Central_America ***
3:10:31 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:10:31 PM  (Reporting)  Ended DistantGarrison 0 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 193 AllOppPowLand: 0 AllOwnPowNav: 0 AllOppPowNav 0
3:10:31 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  *** Starting process on extended theater 420 Theater_Central_America Owned armies (extended): 3 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:10:31 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:10:31 PM  (Reporting)  1015335 I. Divisin de Caballera (Pow.27)
3:10:31 PM  (Reporting)  1015336 II. Divisin (Pow.42)
3:10:31 PM  (Reporting)  1010233 Ejercito de Costa Rica (Pow.61)
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Secondary Region 1837 San Jose Pick 100 has enough garrison (Value: 42) - evaluation skipped
3:10:31 PM  (Reporting)  Secondary Region 1835 Guanacaste Pick 7 has enough garrison (Value: 0) - evaluation skipped
3:10:31 PM  (Reporting)  Region 1831 Puerto Cabezas Pick 3 SelfVal 5 Need 216  no group candidate found
3:10:31 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 48 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  ############ Starting ApplyAgenda:  Costa Rica  ############
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  Loop I - post iteration missions
3:10:31 PM  (Reporting)  *** Theater:  Theater_Central_America (Ext:5.00 - Core:5.00 - Nav:0.20) ***
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:10:31 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:10:31 PM  (Reporting)  Ended Receive Arties
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:10:31 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:10:31 PM  (Reporting)  Ended Receive Supplies
3:10:31 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:10:31 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:10:31 PM  (Reporting)  Entering Collect Leaders (_COD_)
3:10:31 PM  (Reporting)  Ended Collect Leaders 0 ms
3:10:31 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
3:10:31 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
3:10:31 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:10:31 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  Loop II - agendas clean up and processing
3:10:31 PM  (Reporting)  *** Theater:  Theater_Central_America (Ext:5.00 - Core:5.00 - Nav:0.20) ***
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  1010233 Ejercito de Costa Rica is doing nothing in San Jose  Power: 61  HealthPerc: 100
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1015336 II. Divisin, 1837 San Jose, Pow:42, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 3285, Region: 1837 San Jose
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 3285, Region: 1837 San Jose
3:10:31 PM  (Reporting)  1015336-II. Divisin Power:42 Health:100% San Jose>San Jose Mission:Garrison Fitness:45% Need:18 Threat:0 GoalValue: 3285
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  1015335 I. Divisin de Caballera is doing nothing in San Jose  Power: 27  HealthPerc: 100
3:10:31 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:10:31 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:10:31 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
3:10:31 PM  (Reporting)  Ended PromoteLeaders 0 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  ApplyAgenda AutoMerge
3:10:31 PM  (Reporting)  AI Process done in  2068 ms
3:10:31 PM  (Reporting)  Processing  1000037 Dominican Republic
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Starting Process on Dominican Republic AILevel 2 Kind: 2 Dormant YES Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:10:31 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:10:31 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:10:31 PM  (Reporting)  EcoBase 2
3:10:31 PM  (Reporting)  Resources Levels Dominican Republic EcoBase 2 AtWar: no AtWarThreat: no At PeaceThreat: no
3:10:31 PM  (Reporting)  Money Availability Plentiful Stock 1328 Expected 4 Balance 32
3:10:31 PM  (Reporting)  Capital Availability Plentiful Stock 1490 Expected 6 Balance -10
3:10:31 PM  (Reporting)  Steel Availability Very Low Stock 0 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  River Pool Availability Average Stock 1 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Conscripts Availability Plentiful Stock 80 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Diplomat Availability Plentiful Stock 5 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Rice Availability Average Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Tropical Fruits Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Sugar Availability Average Stock 6 Expected 0 Balance 4
3:10:31 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Tobacco Availability Average Stock 9 Expected 0 Balance 2
3:10:31 PM  (Reporting)  Petroleum Availability Plentiful Stock 5 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Rum Availability Average Stock 1 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Wines Availability Average Stock 5 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Manufactured Goods Availability High Stock 2 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Textile Availability Low Stock 7 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Silk Availability Low Stock 18 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Opium Availability Low Stock 12 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Gold Availability Low Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Gems Availability Plentiful Stock 8 Expected 0 Balance -1
3:10:31 PM  (Reporting)  _IAE_ Dominican Republic Global Military Usage: 40 %
3:10:31 PM  (Reporting)  _IAE_ Dominican Republic Money Stock 1328 Expenses 0 Availability Plentiful Mil Spend 290 Civ Spend 290
3:10:31 PM  (Reporting)  _IAE_ Dominican Republic Capital Stock 1490 Expenses 18 Availability Plentiful Mil Spend 106 Civ Spend 634
3:10:31 PM  (Reporting)  _IAE_ Dominican Republic Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Dominican Republic Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Dominican Republic Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Dominican Republic Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Dominican Republic Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Dominican Republic Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Dominican Republic Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Dominican Republic River Pool Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Dominican Republic Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 36 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Dominican Republic Conscripts Stock 80 Expenses 0 Availability Plentiful Mil Spend 29 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Dominican Republic War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Dominican Republic Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Dominican Republic Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Dominican Republic Diplomat Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Dominican Republic Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 6 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Dominican Republic Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Dominican Republic Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Dominican Republic Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Dominican Republic Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Dominican Republic Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Dominican Republic Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Dominican Republic Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
3:10:31 PM  (Reporting)  _IAE_ Dominican Republic Rice Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Dominican Republic Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Dominican Republic Tropical Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Dominican Republic Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Dominican Republic Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Dominican Republic Sugar Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Dominican Republic Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Dominican Republic Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Dominican Republic Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Dominican Republic Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Dominican Republic Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Dominican Republic Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Dominican Republic Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Dominican Republic Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Dominican Republic Tobacco Stock 9 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
3:10:31 PM  (Reporting)  _IAE_ Dominican Republic Petroleum Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Dominican Republic Rum Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Dominican Republic Wines Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Dominican Republic Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Dominican Republic Manufactured Goods Stock 2 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Dominican Republic Textile Stock 7 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Dominican Republic Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Dominican Republic Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Dominican Republic Silk Stock 18 Expenses 0 Availability Low Mil Spend 0 Civ Spend 4
3:10:31 PM  (Reporting)  _IAE_ Dominican Republic Opium Stock 12 Expenses 0 Availability Low Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Dominican Republic Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Dominican Republic Gold Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Dominican Republic Gems Stock 8 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 4
3:10:31 PM  (Reporting)  _IAE_ Dominican Republic Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Dominican Republic Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  Ended InitializeAdvancedEconomics 27 ms
3:10:31 PM  (Reporting)  *** Faction-wide algorithms ***
3:10:31 PM  (Reporting)  Ended BuildReplacements 4 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000037 Dominican Republic
3:10:31 PM  (Reporting)  Sending proposal: *we can*
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:10:31 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:10:31 PM  (Reporting)  Steel Level 6 Amount 0
3:10:31 PM  (Reporting)  Money Level 6 Amount 1328
3:10:31 PM  (Reporting)  Conscripts Level 6 Amount 80
3:10:31 PM  (Reporting)  _BNU_ Emergency build ON
3:10:31 PM  (Reporting)  Ended BuildNewUnits Bought: 0 7 ms
3:10:31 PM  (Reporting)  AI Process done in  158 ms
3:10:31 PM  (Reporting)  Processing  1000038 El Salvador
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Starting Process on El Salvador AILevel 2 Kind: 2 Dormant YES Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:10:31 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:10:31 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:10:31 PM  (Reporting)  EcoBase 2
3:10:31 PM  (Reporting)  Resources Levels El Salvador EcoBase 2 AtWar: no AtWarThreat: no At PeaceThreat: no
3:10:31 PM  (Reporting)  Money Availability Plentiful Stock 1641 Expected 4 Balance 32
3:10:31 PM  (Reporting)  Capital Availability Plentiful Stock 1452 Expected 6 Balance 2
3:10:31 PM  (Reporting)  Steel Availability Very Low Stock 0 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Inflation Availability Plentiful Stock 1 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Conscripts Availability Plentiful Stock 78 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Diplomat Availability Plentiful Stock 10 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Rice Availability Average Stock 5 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Petroleum Availability Plentiful Stock 9 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Rum Availability Average Stock 9 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Wines Availability Average Stock 6 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Manufactured Goods Availability High Stock 2 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Textile Availability Low Stock 6 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Gold Availability Low Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Gems Availability Plentiful Stock 12 Expected 0 Balance -1
3:10:31 PM  (Reporting)  _IAE_ El Salvador Global Military Usage: 50 %
3:10:31 PM  (Reporting)  _IAE_ El Salvador Money Stock 1641 Expenses 0 Availability Plentiful Mil Spend 447 Civ Spend 298
3:10:31 PM  (Reporting)  _IAE_ El Salvador Capital Stock 1452 Expenses 6 Availability Plentiful Mil Spend 130 Civ Spend 521
3:10:31 PM  (Reporting)  _IAE_ El Salvador Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ El Salvador Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ El Salvador Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ El Salvador Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ El Salvador Inflation Stock 1 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ El Salvador Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ El Salvador Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ El Salvador River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ El Salvador Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 45 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ El Salvador Conscripts Stock 78 Expenses 0 Availability Plentiful Mil Spend 35 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ El Salvador War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ El Salvador Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ El Salvador Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ El Salvador Diplomat Stock 10 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ El Salvador Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ El Salvador Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ El Salvador Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ El Salvador Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ El Salvador Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ El Salvador Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ El Salvador Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ El Salvador Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ El Salvador Rice Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ El Salvador Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ El Salvador Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ El Salvador Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ El Salvador Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ El Salvador Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ El Salvador Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ El Salvador Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ El Salvador Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ El Salvador Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ El Salvador Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ El Salvador Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ El Salvador Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ El Salvador Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ El Salvador Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ El Salvador Petroleum Stock 9 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ El Salvador Rum Stock 9 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ El Salvador Wines Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ El Salvador Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ El Salvador Manufactured Goods Stock 2 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ El Salvador Textile Stock 6 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ El Salvador Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ El Salvador Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ El Salvador Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ El Salvador Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ El Salvador Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ El Salvador Gold Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ El Salvador Gems Stock 12 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 5
3:10:31 PM  (Reporting)  _IAE_ El Salvador Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ El Salvador Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  Ended InitializeAdvancedEconomics 26 ms
3:10:31 PM  (Reporting)  *** Faction-wide algorithms ***
3:10:31 PM  (Reporting)  Ended BuildReplacements 3 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
3:10:31 PM  (Reporting)  _HAC_ Identify Resources Need El Salvador 0 resources are needed 19 resources in surplus.
3:10:31 PM  (Reporting)  Ended HandleAdvancedCommerce 3 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000038 El Salvador
3:10:31 PM  (Reporting)  Sending proposal: *we can*
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:10:31 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:10:31 PM  (Reporting)  Steel Level 0 Amount 0
3:10:31 PM  (Reporting)  Money Level 6 Amount 1641
3:10:31 PM  (Reporting)  Conscripts Level 6 Amount 78
3:10:31 PM  (Reporting)  _BNU_ Emergency build ON
3:10:31 PM  (Reporting)  Ended BuildNewUnits Bought: 0 6 ms
3:10:31 PM  (Reporting)  AI Process done in  71 ms
3:10:31 PM  (Reporting)  Processing  1000039 Guatemala
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Starting Process on Guatemala AILevel 2 Kind: 2 Dormant YES Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:10:31 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:10:31 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:10:31 PM  (Reporting)  EcoBase 2
3:10:31 PM  (Reporting)  Resources Levels Guatemala EcoBase 2 AtWar: no AtWarThreat: no At PeaceThreat: no
3:10:31 PM  (Reporting)  Money Availability Plentiful Stock 1629 Expected 4 Balance 32
3:10:31 PM  (Reporting)  Capital Availability Plentiful Stock 1490 Expected 6 Balance -1
3:10:31 PM  (Reporting)  Steel Availability Plentiful Stock 4 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  River Pool Availability Average Stock 1 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Conscripts Availability Plentiful Stock 106 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Diplomat Availability Plentiful Stock 10 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Rice Availability Average Stock 13 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Tropical Fruits Availability Average Stock 22 Expected 0 Balance 2
3:10:31 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Tobacco Availability Average Stock 1 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Petroleum Availability Plentiful Stock 14 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Rum Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Wines Availability Average Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Manufactured Goods Availability High Stock 2 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Textile Availability Low Stock 5 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Silk Availability Low Stock 8 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Opium Availability Low Stock 18 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Gold Availability Low Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Gems Availability Plentiful Stock 12 Expected 0 Balance -1
3:10:31 PM  (Reporting)  _IAE_ Guatemala Global Military Usage: 70 %
3:10:31 PM  (Reporting)  _IAE_ Guatemala Money Stock 1629 Expenses 0 Availability Plentiful Mil Spend 622 Civ Spend 178
3:10:31 PM  (Reporting)  _IAE_ Guatemala Capital Stock 1490 Expenses 9 Availability Plentiful Mil Spend 187 Civ Spend 320
3:10:31 PM  (Reporting)  _IAE_ Guatemala Steel Stock 4 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Guatemala Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Guatemala Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Guatemala Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Guatemala Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Guatemala Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Guatemala Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Guatemala River Pool Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Guatemala Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 63 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Guatemala Conscripts Stock 106 Expenses 0 Availability Plentiful Mil Spend 66 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Guatemala War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Guatemala Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Guatemala Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Guatemala Diplomat Stock 10 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Guatemala Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 10 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Guatemala Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Guatemala Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Guatemala Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Guatemala Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Guatemala Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Guatemala Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Guatemala Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Guatemala Rice Stock 13 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Guatemala Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Guatemala Tropical Fruits Stock 22 Expenses 0 Availability Average Mil Spend 0 Civ Spend 4
3:10:31 PM  (Reporting)  _IAE_ Guatemala Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Guatemala Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Guatemala Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Guatemala Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Guatemala Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Guatemala Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Guatemala Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Guatemala Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Guatemala Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Guatemala Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Guatemala Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Guatemala Tobacco Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Guatemala Petroleum Stock 14 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Guatemala Rum Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Guatemala Wines Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Guatemala Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Guatemala Manufactured Goods Stock 2 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Guatemala Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Guatemala Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Guatemala Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Guatemala Silk Stock 8 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Guatemala Opium Stock 18 Expenses 0 Availability Low Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Guatemala Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Guatemala Gold Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Guatemala Gems Stock 12 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 3
3:10:31 PM  (Reporting)  _IAE_ Guatemala Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Guatemala Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  Ended InitializeAdvancedEconomics 28 ms
3:10:31 PM  (Reporting)  *** Faction-wide algorithms ***
3:10:31 PM  (Reporting)  Ended BuildReplacements 3 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
3:10:31 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Guatemala Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 1 Excise 1 Tariff 1 Census 0 Income 0 Maritime 1 Percentages: Corporate 4 % Excise 26 % Tariff 25 % Census 0 % Income 0 % Maritime 6 %
3:10:31 PM  (Reporting)  Ended HandleAdvancedFinances 2 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000039 Guatemala
3:10:31 PM  (Reporting)  Sending proposal: *we can*
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Proposing to 1000056 Mexico
3:10:31 PM  (Reporting)  Checking 20 Request Supply Right
3:10:31 PM  (Reporting)  Still checking 20 Request Supply Right
3:10:31 PM  (Reporting)  Item is a Various entry, chance -12
3:10:31 PM  (Reporting)  _HAD_ Send Treaty Guatemala failed sending Request Supply Right toward Mexico chance -12
3:10:31 PM  (Reporting)  Proposing to 1000036 Costa Rica
3:10:31 PM  (Reporting)  Checking 23 Propose Mutual Supply
3:10:31 PM  (Reporting)  Still checking 23 Propose Mutual Supply
3:10:31 PM  (Reporting)  Item is a Various entry, chance -4
3:10:31 PM  (Reporting)  _HAD_ Send Treaty Guatemala failed sending Propose Mutual Supply toward Costa Rica chance -4
3:10:31 PM  (Reporting)  Proposing to 1000038 El Salvador
3:10:31 PM  (Reporting)  Checking 32 Propose Mutual Passage
3:10:31 PM  (Reporting)  Still checking 32 Propose Mutual Passage
3:10:31 PM  (Reporting)  Item is a Various entry, chance -7
3:10:31 PM  (Reporting)  _HAD_ Send Treaty Guatemala failed sending Propose Mutual Passage toward El Salvador chance -7
3:10:31 PM  (Reporting)  Proposing to 1000041 Honduras
3:10:31 PM  (Reporting)  Checking 32 Propose Mutual Passage
3:10:31 PM  (Reporting)  Still checking 32 Propose Mutual Passage
3:10:31 PM  (Reporting)  Item is a Various entry, chance -7
3:10:31 PM  (Reporting)  _HAD_ Send Treaty Guatemala failed sending Propose Mutual Passage toward Honduras chance -7
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 9 ms
3:10:31 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:10:31 PM  (Reporting)  Steel Level 6 Amount 4
3:10:31 PM  (Reporting)  Money Level 6 Amount 1629
3:10:31 PM  (Reporting)  Conscripts Level 6 Amount 106
3:10:31 PM  (Reporting)  _BNU_ Emergency build ON
3:10:31 PM  (Reporting)  Ended BuildNewUnits Bought: 0 8 ms
3:10:31 PM  (Reporting)  AI Process done in  82 ms
3:10:31 PM  (Reporting)  Processing  1000040 Haiti
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Starting Process on Haiti AILevel 2 Kind: 2 Dormant YES Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:10:31 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:10:31 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:10:31 PM  (Reporting)  EcoBase 2
3:10:31 PM  (Reporting)  Resources Levels Haiti EcoBase 2 AtWar: no AtWarThreat: no At PeaceThreat: no
3:10:31 PM  (Reporting)  Money Availability Plentiful Stock 1040 Expected 4 Balance 8
3:10:31 PM  (Reporting)  Capital Availability Plentiful Stock 1488 Expected 6 Balance 2
3:10:31 PM  (Reporting)  Steel Availability Very Low Stock 0 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  River Pool Availability Average Stock 1 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Conscripts Availability Plentiful Stock 78 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Diplomat Availability Plentiful Stock 10 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Sugar Availability Average Stock 5 Expected 0 Balance 1
3:10:31 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Coffee Availability Average Stock 12 Expected 0 Balance 1
3:10:31 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Tobacco Availability Average Stock 6 Expected 0 Balance 1
3:10:31 PM  (Reporting)  Manufactured Goods Availability High Stock 2 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Textile Availability Low Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Opium Availability Low Stock 6 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Gold Availability Low Stock 3 Expected 0 Balance 0
3:10:31 PM  (Reporting)  _IAE_ Haiti Global Military Usage: 70 %
3:10:31 PM  (Reporting)  _IAE_ Haiti Money Stock 1040 Expenses 0 Availability Plentiful Mil Spend 395 Civ Spend 113
3:10:31 PM  (Reporting)  _IAE_ Haiti Capital Stock 1488 Expenses 6 Availability Plentiful Mil Spend 187 Civ Spend 320
3:10:31 PM  (Reporting)  _IAE_ Haiti Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Haiti Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Haiti Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Haiti Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Haiti Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Haiti Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Haiti Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Haiti River Pool Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Haiti Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 63 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Haiti Conscripts Stock 78 Expenses 0 Availability Plentiful Mil Spend 49 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Haiti War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Haiti Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Haiti Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Haiti Diplomat Stock 10 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Haiti Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 10 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Haiti Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Haiti Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Haiti Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Haiti Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Haiti Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Haiti Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Haiti Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Haiti Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Haiti Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Haiti Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Haiti Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Haiti Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Haiti Sugar Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Haiti Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Haiti Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Haiti Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Haiti Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Haiti Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Haiti Coffee Stock 12 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Haiti Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Haiti Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Haiti Tobacco Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Haiti Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Haiti Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Haiti Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Haiti Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Haiti Manufactured Goods Stock 2 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Haiti Textile Stock 2 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Haiti Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Haiti Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Haiti Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Haiti Opium Stock 6 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Haiti Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Haiti Gold Stock 3 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Haiti Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Haiti Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Haiti Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  Ended InitializeAdvancedEconomics 29 ms
3:10:31 PM  (Reporting)  *** Faction-wide algorithms ***
3:10:31 PM  (Reporting)  Ended BuildReplacements 3 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000040 Haiti
3:10:31 PM  (Reporting)  Sending proposal: *we can*
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
3:10:31 PM  (Reporting)  IdentifyProductionStrucsBuild 
3:10:31 PM  (Reporting)  Ended HandleAdvancedStructures 8 ms
3:10:31 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:10:31 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:10:31 PM  (Reporting)  Steel Level 6 Amount 0
3:10:31 PM  (Reporting)  Money Level 6 Amount 1040
3:10:31 PM  (Reporting)  Conscripts Level 6 Amount 78
3:10:31 PM  (Reporting)  _BNU_ Emergency build ON
3:10:31 PM  (Reporting)  Ended BuildNewUnits Bought: 0 7 ms
3:10:31 PM  (Reporting)  AI Process done in  81 ms
3:10:31 PM  (Reporting)  Processing  1000041 Honduras
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Starting Process on Honduras AILevel 2 Kind: 2 Dormant YES Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:10:31 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:10:31 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:10:31 PM  (Reporting)  EcoBase 3
3:10:31 PM  (Reporting)  Resources Levels Honduras EcoBase 3 AtWar: no AtWarThreat: no At PeaceThreat: no
3:10:31 PM  (Reporting)  Money Availability Plentiful Stock 1040 Expected 6 Balance 8
3:10:31 PM  (Reporting)  Capital Availability Plentiful Stock 1458 Expected 9 Balance 4
3:10:31 PM  (Reporting)  Steel Availability Plentiful Stock 4 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Conscripts Availability Plentiful Stock 70 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Diplomat Availability Plentiful Stock 10 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cereals Availability Average Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Tropical Fruits Availability Average Stock 3 Expected 0 Balance 1
3:10:31 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Coffee Availability Average Stock 5 Expected 0 Balance 1
3:10:31 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Tobacco Availability Average Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Rum Availability Average Stock 3 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Manufactured Goods Availability High Stock 2 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Textile Availability Low Stock 6 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Gold Availability Low Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  _IAE_ Honduras Global Military Usage: 25 %
3:10:31 PM  (Reporting)  _IAE_ Honduras Money Stock 1040 Expenses 0 Availability Plentiful Mil Spend 141 Civ Spend 282
3:10:31 PM  (Reporting)  _IAE_ Honduras Capital Stock 1458 Expenses 4 Availability Plentiful Mil Spend 66 Civ Spend 786
3:10:31 PM  (Reporting)  _IAE_ Honduras Steel Stock 4 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Honduras Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Honduras Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Honduras Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Honduras Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Honduras Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Honduras Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Honduras River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Honduras Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 22 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Honduras Conscripts Stock 70 Expenses 0 Availability Plentiful Mil Spend 16 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Honduras War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Honduras Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Honduras Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Honduras Diplomat Stock 10 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 3
3:10:31 PM  (Reporting)  _IAE_ Honduras Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 4 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Honduras Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Honduras Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Honduras Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Honduras Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Honduras Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Honduras Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Honduras Cereals Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Honduras Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Honduras Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Honduras Tropical Fruits Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Honduras Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Honduras Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Honduras Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Honduras Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Honduras Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Honduras Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Honduras Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Honduras Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Honduras Coffee Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Honduras Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Honduras Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Honduras Tobacco Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Honduras Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Honduras Rum Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Honduras Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Honduras Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Honduras Manufactured Goods Stock 2 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Honduras Textile Stock 6 Expenses 0 Availability Low Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Honduras Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Honduras Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Honduras Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Honduras Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Honduras Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Honduras Gold Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Honduras Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Honduras Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Honduras Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  Ended InitializeAdvancedEconomics 27 ms
3:10:31 PM  (Reporting)  *** Faction-wide algorithms ***
3:10:31 PM  (Reporting)  Ended BuildReplacements 3 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000041 Honduras
3:10:31 PM  (Reporting)  Sending proposal: *we can*
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:10:31 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:10:31 PM  (Reporting)  Steel Level 6 Amount 4
3:10:31 PM  (Reporting)  Money Level 6 Amount 1040
3:10:31 PM  (Reporting)  Conscripts Level 6 Amount 70
3:10:31 PM  (Reporting)  _BNU_ Emergency build ON
3:10:31 PM  (Reporting)  Ended BuildNewUnits Bought: 0 7 ms
3:10:31 PM  (Reporting)  AI Process done in  69 ms
3:10:31 PM  (Reporting)  Processing  1000042 Nicaragua
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Starting Process on Nicaragua AILevel 2 Kind: 2 Dormant YES Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:10:31 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:10:31 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:10:31 PM  (Reporting)  EcoBase 4
3:10:31 PM  (Reporting)  Resources Levels Nicaragua EcoBase 4 AtWar: no AtWarThreat: no At PeaceThreat: no
3:10:31 PM  (Reporting)  Money Availability Plentiful Stock 2100 Expected 8 Balance 56
3:10:31 PM  (Reporting)  Capital Availability Plentiful Stock 1482 Expected 12 Balance -7
3:10:31 PM  (Reporting)  Steel Availability Plentiful Stock 4 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Coal Availability Very High Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 3 Balance 0
3:10:31 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Conscripts Availability Plentiful Stock 45 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Diplomat Availability Plentiful Stock 10 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Minerals Availability Plentiful Stock 50 Expected 0 Balance 2
3:10:31 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Rice Availability Average Stock 7 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Tropical Fruits Availability Average Stock 19 Expected 0 Balance 2
3:10:31 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Sugar Availability Average Stock 16 Expected 0 Balance 2
3:10:31 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Coffee Availability Average Stock 1 Expected 0 Balance 4
3:10:31 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Tobacco Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Petroleum Availability Plentiful Stock 8 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Rum Availability Average Stock 8 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Wines Availability Average Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Manufactured Goods Availability High Stock 2 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Textile Availability Low Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Silk Availability Low Stock 9 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Opium Availability Low Stock 12 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Gold Availability Low Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Gems Availability Plentiful Stock 14 Expected 0 Balance -2
3:10:31 PM  (Reporting)  _IAE_ Nicaragua Global Military Usage: 30 %
3:10:31 PM  (Reporting)  _IAE_ Nicaragua Money Stock 2100 Expenses 0 Availability Plentiful Mil Spend 345 Civ Spend 536
3:10:31 PM  (Reporting)  _IAE_ Nicaragua Capital Stock 1482 Expenses 15 Availability Plentiful Mil Spend 79 Civ Spend 738
3:10:31 PM  (Reporting)  _IAE_ Nicaragua Steel Stock 4 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Nicaragua Coal Stock 5 Expenses 0 Availability Very High Mil Spend 1 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Nicaragua Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Nicaragua Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Nicaragua Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Nicaragua Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Nicaragua Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Nicaragua River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Nicaragua Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 27 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Nicaragua Conscripts Stock 45 Expenses 0 Availability Plentiful Mil Spend 12 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Nicaragua War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Nicaragua Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Nicaragua Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Nicaragua Diplomat Stock 10 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 3
3:10:31 PM  (Reporting)  _IAE_ Nicaragua Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 4 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Nicaragua Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Nicaragua Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Nicaragua Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Nicaragua Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Nicaragua Minerals Stock 50 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 16
3:10:31 PM  (Reporting)  _IAE_ Nicaragua Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Nicaragua Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 4
3:10:31 PM  (Reporting)  _IAE_ Nicaragua Rice Stock 7 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
3:10:31 PM  (Reporting)  _IAE_ Nicaragua Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Nicaragua Tropical Fruits Stock 19 Expenses 0 Availability Average Mil Spend 0 Civ Spend 7
3:10:31 PM  (Reporting)  _IAE_ Nicaragua Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Nicaragua Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Nicaragua Sugar Stock 16 Expenses 0 Availability Average Mil Spend 0 Civ Spend 6
3:10:31 PM  (Reporting)  _IAE_ Nicaragua Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Nicaragua Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Nicaragua Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Nicaragua Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Nicaragua Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Nicaragua Coffee Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Nicaragua Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Nicaragua Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Nicaragua Tobacco Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Nicaragua Petroleum Stock 8 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Nicaragua Rum Stock 8 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
3:10:31 PM  (Reporting)  _IAE_ Nicaragua Wines Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Nicaragua Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Nicaragua Manufactured Goods Stock 2 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Nicaragua Textile Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Nicaragua Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Nicaragua Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Nicaragua Silk Stock 9 Expenses 0 Availability Low Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Nicaragua Opium Stock 12 Expenses 0 Availability Low Mil Spend 0 Civ Spend 3
3:10:31 PM  (Reporting)  _IAE_ Nicaragua Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Nicaragua Gold Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Nicaragua Gems Stock 14 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 7
3:10:31 PM  (Reporting)  _IAE_ Nicaragua Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Nicaragua Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  Ended InitializeAdvancedEconomics 27 ms
3:10:31 PM  (Reporting)  *** Faction-wide algorithms ***
3:10:31 PM  (Reporting)  Ended BuildReplacements 3 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
3:10:31 PM  (Reporting)  _HAC_ Identify Resources Need Nicaragua 2 resources are needed 18 resources in surplus.
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 1 Luxury Goods
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 1 Tea
3:10:31 PM  (Reporting)  Ended HandleAdvancedCommerce 7 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000042 Nicaragua
3:10:31 PM  (Reporting)  Sending proposal: *we can*
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:10:31 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:10:31 PM  (Reporting)  Steel Level 6 Amount 4
3:10:31 PM  (Reporting)  Money Level 6 Amount 2100
3:10:31 PM  (Reporting)  Conscripts Level 6 Amount 45
3:10:31 PM  (Reporting)  _BNU_ Emergency build ON
3:10:31 PM  (Reporting)  Ended BuildNewUnits Bought: 0 7 ms
3:10:31 PM  (Reporting)  AI Process done in  78 ms
3:10:31 PM  (Reporting)  Processing  1000043 Argentina
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Starting Process on Argentina AILevel 2 Kind: 2 Dormant YES Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:10:31 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:10:31 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:10:31 PM  (Reporting)  EcoBase 18
3:10:31 PM  (Reporting)  Resources Levels Argentina EcoBase 18 AtWar: no AtWarThreat: no At PeaceThreat: no
3:10:31 PM  (Reporting)  Money Availability Plentiful Stock 1033 Expected 36 Balance 9
3:10:31 PM  (Reporting)  Capital Availability Plentiful Stock 736 Expected 54 Balance -50
3:10:31 PM  (Reporting)  Steel Availability Plentiful Stock 19 Expected 5 Balance 0
3:10:31 PM  (Reporting)  Coal Availability Average Stock 10 Expected 7 Balance -1
3:10:31 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Prestige Availability Plentiful Stock 113 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 14 Balance 0
3:10:31 PM  (Reporting)  River Pool Availability Average Stock 10 Expected 9 Balance 0
3:10:31 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Conscripts Availability Plentiful Stock 83 Expected 9 Balance -2
3:10:31 PM  (Reporting)  Diplomat Availability Plentiful Stock 10 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Officers Availability Low Stock 1 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Iron Availability Plentiful Stock 26 Expected 1 Balance 1
3:10:31 PM  (Reporting)  Minerals Availability Plentiful Stock 156 Expected 1 Balance 1
3:10:31 PM  (Reporting)  Nitrates Availability High Stock 0 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Cereals Availability Average Stock 198 Expected 1 Balance 14
3:10:31 PM  (Reporting)  Rice Availability Average Stock 0 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Fish Availability Plentiful Stock 67 Expected 1 Balance 3
3:10:31 PM  (Reporting)  Tropical Fruits Availability Average Stock 6 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Cattle Availability Plentiful Stock 148 Expected 1 Balance 15
3:10:31 PM  (Reporting)  Fruits Availability Average Stock 6 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Sugar Availability Average Stock 6 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Preserved Food Availability Plentiful Stock 85 Expected 1 Balance -3
3:10:31 PM  (Reporting)  Cotton/Wool Availability Average Stock 10 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Tea Availability Average Stock 0 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Coffee Availability Average Stock 9 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Wood Availability Average Stock 10 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Dyes Availability Average Stock 7 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Tobacco Availability Average Stock 7 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Rum Availability Average Stock 4 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Wines Availability Average Stock 23 Expected 1 Balance 2
3:10:31 PM  (Reporting)  Chemicals Availability Average Stock 8 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 23 Expected 5 Balance 1
3:10:31 PM  (Reporting)  Textile Availability Low Stock 5 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Mechanical Parts Availability Average Stock 12 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Silk Availability Low Stock 0 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Opium Availability Low Stock 2 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Gold Availability Low Stock 4 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Gems Availability Low Stock 2 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 1 Balance 0
3:10:31 PM  (Reporting)  _IAE_ Argentina Global Military Usage: 25 %
3:10:31 PM  (Reporting)  _IAE_ Argentina Money Stock 1033 Expenses 2 Availability Plentiful Mil Spend 140 Civ Spend 280
3:10:31 PM  (Reporting)  _IAE_ Argentina Capital Stock 736 Expenses 68 Availability Plentiful Mil Spend 29 Civ Spend 347
3:10:31 PM  (Reporting)  _IAE_ Argentina Steel Stock 19 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 4
3:10:31 PM  (Reporting)  _IAE_ Argentina Coal Stock 10 Expenses 1 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Argentina Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Argentina Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Argentina Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Argentina Prestige Stock 113 Expenses 0 Availability Plentiful Mil Spend 13 Civ Spend 38
3:10:31 PM  (Reporting)  _IAE_ Argentina Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Argentina River Pool Stock 10 Expenses 0 Availability Average Mil Spend 1 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Argentina Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 22 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Argentina Conscripts Stock 83 Expenses 2 Availability Plentiful Mil Spend 18 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Argentina War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Argentina Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Argentina Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Argentina Diplomat Stock 10 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 3
3:10:31 PM  (Reporting)  _IAE_ Argentina Officers Stock 1 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Argentina Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Argentina Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Argentina Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Argentina Iron Stock 26 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 16
3:10:31 PM  (Reporting)  _IAE_ Argentina Minerals Stock 156 Expenses 0 Availability Plentiful Mil Spend 18 Civ Spend 52
3:10:31 PM  (Reporting)  _IAE_ Argentina Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Argentina Cereals Stock 198 Expenses 0 Availability Average Mil Spend 0 Civ Spend 76
3:10:31 PM  (Reporting)  _IAE_ Argentina Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Argentina Fish Stock 67 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 45
3:10:31 PM  (Reporting)  _IAE_ Argentina Tropical Fruits Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Argentina Cattle Stock 148 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 104
3:10:31 PM  (Reporting)  _IAE_ Argentina Fruits Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Argentina Sugar Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Argentina Preserved Food Stock 85 Expenses 3 Availability Plentiful Mil Spend 0 Civ Spend 55
3:10:31 PM  (Reporting)  _IAE_ Argentina Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Argentina Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Argentina Cotton/Wool Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 4
3:10:31 PM  (Reporting)  _IAE_ Argentina Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Argentina Coffee Stock 9 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
3:10:31 PM  (Reporting)  _IAE_ Argentina Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 4
3:10:31 PM  (Reporting)  _IAE_ Argentina Dyes Stock 7 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
3:10:31 PM  (Reporting)  _IAE_ Argentina Tobacco Stock 7 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
3:10:31 PM  (Reporting)  _IAE_ Argentina Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Argentina Rum Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Argentina Wines Stock 23 Expenses 0 Availability Average Mil Spend 0 Civ Spend 9
3:10:31 PM  (Reporting)  _IAE_ Argentina Chemicals Stock 8 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
3:10:31 PM  (Reporting)  _IAE_ Argentina Manufactured Goods Stock 23 Expenses 1 Availability Plentiful Mil Spend 4 Civ Spend 4
3:10:31 PM  (Reporting)  _IAE_ Argentina Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Argentina Mechanical Parts Stock 12 Expenses 0 Availability Average Mil Spend 0 Civ Spend 4
3:10:31 PM  (Reporting)  _IAE_ Argentina Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Argentina Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Argentina Opium Stock 2 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Argentina Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Argentina Gold Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Argentina Gems Stock 2 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Argentina Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Argentina Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  Ended InitializeAdvancedEconomics 48 ms
3:10:31 PM  (Reporting)  *** Faction-wide algorithms ***
3:10:31 PM  (Reporting)  Ended BuildReplacements 3 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
3:10:31 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Argentina Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 1 Excise 1 Tariff 1 Census 0 Income 0 Maritime 1 Percentages: Corporate 3 % Excise 23 % Tariff 20 % Census 0 % Income 0 % Maritime 8 %
3:10:31 PM  (Reporting)  Ended HandleAdvancedFinances 2 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000043 Argentina
3:10:31 PM  (Reporting)  Sending proposal: *we can*
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Proposing to 1000051 Uruguay
3:10:31 PM  (Reporting)  Checking 26 Give Passage Right
3:10:31 PM  (Reporting)  Still checking 26 Give Passage Right
3:10:31 PM  (Reporting)  Item is a Various entry, chance -15
3:10:31 PM  (Reporting)  _HAD_ Send Treaty Argentina failed sending Give Passage Right toward Uruguay chance -15
3:10:31 PM  (Reporting)  Proposing to 1000050 Peru
3:10:31 PM  (Reporting)  Checking 32 Propose Mutual Passage
3:10:31 PM  (Reporting)  Still checking 32 Propose Mutual Passage
3:10:31 PM  (Reporting)  Item is a Various entry, chance -10
3:10:31 PM  (Reporting)  _HAD_ Send Treaty Argentina failed sending Propose Mutual Passage toward Peru chance -10
3:10:31 PM  (Reporting)  Proposing to 1000051 Uruguay
3:10:31 PM  (Reporting)  Checking 20 Request Supply Right
3:10:31 PM  (Reporting)  Still checking 20 Request Supply Right
3:10:31 PM  (Reporting)  Item is a Various entry, chance -10
3:10:31 PM  (Reporting)  _HAD_ Send Treaty Argentina failed sending Request Supply Right toward Uruguay chance -10
3:10:31 PM  (Reporting)  Proposing to 1000044 Bolivia
3:10:31 PM  (Reporting)  Checking 43 Propose Commercial Agreement
3:10:31 PM  (Reporting)  Still checking 43 Propose Commercial Agreement
3:10:31 PM  (Reporting)  Item is a Various entry, chance -2
3:10:31 PM  (Reporting)  _HAD_ Send Treaty Argentina failed sending Propose Commercial Agreement toward Bolivia chance -2
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 12 ms
3:10:31 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:10:31 PM  (Reporting)  Steel Level 6 Amount 19
3:10:31 PM  (Reporting)  Money Level 6 Amount 1033
3:10:31 PM  (Reporting)  Conscripts Level 6 Amount 83
3:10:31 PM  (Reporting)  _BNU_ Emergency build ON
3:10:31 PM  (Reporting)  Ended BuildNewUnits Bought: 0 15 ms
3:10:31 PM  (Reporting)  AI Process done in  116 ms
3:10:31 PM  (Reporting)  Processing  1000044 Bolivia
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Starting Process on Bolivia AILevel 2 Kind: 2 Dormant NO Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:10:31 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:10:31 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
3:10:31 PM  (Reporting)  Theater: 423 Theater_Andes AggroCoeff from script: 100 OwnPow Land: 196 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:10:31 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 61 > 102
3:10:31 PM  (Reporting)  _FIT_ Ended AIInitTheaters 550 ms
3:10:31 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:10:31 PM  (Reporting)  EcoBase 7
3:10:31 PM  (Reporting)  Resources Levels Bolivia EcoBase 7 AtWar: no AtWarThreat: no At PeaceThreat: no
3:10:31 PM  (Reporting)  Money Availability Plentiful Stock 1314 Expected 14 Balance 8
3:10:31 PM  (Reporting)  Capital Availability Plentiful Stock 1396 Expected 21 Balance -10
3:10:31 PM  (Reporting)  Steel Availability Very Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Coal Availability High Stock 5 Expected 3 Balance 0
3:10:31 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Prestige Availability Plentiful Stock 105 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 5 Balance 0
3:10:31 PM  (Reporting)  River Pool Availability Very Low Stock 1 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Conscripts Availability Plentiful Stock 83 Expected 4 Balance -1
3:10:31 PM  (Reporting)  Diplomat Availability Plentiful Stock 5 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Officers Availability Plentiful Stock 8 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Iron Availability High Stock 197 Expected 0 Balance 4
3:10:31 PM  (Reporting)  Minerals Availability Plentiful Stock 196 Expected 0 Balance 1
3:10:31 PM  (Reporting)  Nitrates Availability High Stock 124 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Tropical Fruits Availability Average Stock 5 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cattle Availability Average Stock 192 Expected 0 Balance 3
3:10:31 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cotton/Wool Availability Average Stock 6 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Coffee Availability Average Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Tobacco Availability Average Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Manufactured Goods Availability Average Stock 2 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Opium Availability Low Stock 7 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Gold Availability Low Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Gems Availability Low Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  _IAE_ Bolivia Global Military Usage: 40 %
3:10:31 PM  (Reporting)  _IAE_ Bolivia Money Stock 1314 Expenses 0 Availability Plentiful Mil Spend 285 Civ Spend 285
3:10:31 PM  (Reporting)  _IAE_ Bolivia Capital Stock 1396 Expenses 18 Availability Plentiful Mil Spend 99 Civ Spend 593
3:10:31 PM  (Reporting)  _IAE_ Bolivia Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bolivia Coal Stock 5 Expenses 0 Availability High Mil Spend 1 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Bolivia Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bolivia Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bolivia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bolivia Prestige Stock 105 Expenses 0 Availability Plentiful Mil Spend 19 Civ Spend 28
3:10:31 PM  (Reporting)  _IAE_ Bolivia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bolivia River Pool Stock 1 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bolivia Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 36 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bolivia Conscripts Stock 83 Expenses 1 Availability Plentiful Mil Spend 30 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bolivia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bolivia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bolivia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bolivia Diplomat Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Bolivia Officers Stock 8 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bolivia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bolivia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bolivia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bolivia Iron Stock 197 Expenses 0 Availability High Mil Spend 0 Civ Spend 77
3:10:31 PM  (Reporting)  _IAE_ Bolivia Minerals Stock 196 Expenses 0 Availability Plentiful Mil Spend 35 Civ Spend 53
3:10:31 PM  (Reporting)  _IAE_ Bolivia Nitrates Stock 124 Expenses 0 Availability High Mil Spend 0 Civ Spend 49
3:10:31 PM  (Reporting)  _IAE_ Bolivia Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
3:10:31 PM  (Reporting)  _IAE_ Bolivia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bolivia Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Bolivia Tropical Fruits Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Bolivia Cattle Stock 192 Expenses 0 Availability Average Mil Spend 0 Civ Spend 58
3:10:31 PM  (Reporting)  _IAE_ Bolivia Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Bolivia Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Bolivia Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Bolivia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bolivia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bolivia Cotton/Wool Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Bolivia Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bolivia Coffee Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Bolivia Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Bolivia Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bolivia Tobacco Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Bolivia Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bolivia Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bolivia Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bolivia Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bolivia Manufactured Goods Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bolivia Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bolivia Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bolivia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bolivia Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bolivia Opium Stock 7 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Bolivia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bolivia Gold Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Bolivia Gems Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Bolivia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bolivia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  Ended InitializeAdvancedEconomics 285 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Theater Prevalences Theater_Andes Ordered Value: 740
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Theater 423 Theater_Andes (Land)
3:10:31 PM  (Reporting)  Making Land Theater Map: Theater_Andes Overall power(self): 196 Overall power (enemies): 0 Ratio: 5.00
3:10:31 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:10:31 PM  (Reporting)  Making Naval Values Map: 423 Andes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:10:31 PM  (Reporting)  Commiting Naval Values Map: 423 Andes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  *** Land Theaters Special Regions ***
3:10:31 PM  (Reporting)  Theater 423 Theater_Andes HQReg: 1926 La Paz Max pick: La Paz Max need: Ixiamas Max Val: La Paz Naval Gathering: 1942 Antofagasta
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Final Gather Region for  423 Andes : 1926 La Paz
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Ended InitAndDumpData Bolivia 447 ms
3:10:31 PM  (Reporting)  *** Faction-wide algorithms ***
3:10:31 PM  (Reporting)  Ended BuildReplacements 4 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000044 Bolivia
3:10:31 PM  (Reporting)  Sending proposal: *we can*
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
3:10:31 PM  (Reporting)  IdentifyProductionStrucsBuild 
3:10:31 PM  (Reporting)  Ended HandleAdvancedStructures 138 ms
3:10:31 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:10:31 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:10:31 PM  (Reporting)  Steel Level 0 Amount 0
3:10:31 PM  (Reporting)  Money Level 6 Amount 1314
3:10:31 PM  (Reporting)  Conscripts Level 6 Amount 83
3:10:31 PM  (Reporting)  Ended BuildNewUnits Bought: 0 13 ms
3:10:31 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
3:10:31 PM  (Reporting)  Ended ManageFleetsComposition 36 ms
3:10:31 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
3:10:31 PM  (Reporting)  _LFG_ 1009980 Fortificaciones de Antofagasta, 1942 Antofagasta, Pow:65, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:10:31 PM  (Reporting)  _LFG_ 1009994 Guarnicin de Sucre, 1937 Sucre, Pow:42, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:10:31 PM  (Reporting)  _LFG_ 1009998 Guarnicin de La Paz, 1926 La Paz, Pow:42, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:10:31 PM  (Reporting)  Ended LockFixedGroups 0 ms
3:10:31 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:10:31 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  *** Theaters algorithms 423 Theater_Andes ***
3:10:31 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:10:31 PM  (Reporting)  Ended PrivilegedCombine 0 ms
3:10:31 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:10:31 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:10:31 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
3:10:31 PM  (Reporting)  Ended ReconAndRaids 5 ms
3:10:31 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:10:31 PM  (Reporting)  Ended SplitGroups 9 ms
3:10:31 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:10:31 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:10:31 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:10:31 PM  (Reporting)  Ended Damaged Units 0 ms
3:10:31 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:10:31 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:10:31 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:10:31 PM  (Reporting)  _CLD_ Leader (Split Segment IV) Manuel Isidoro Belzu in Cochabamba has been detached from group 1009963 Ejrcito de Bolivia
3:10:31 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1061414 Manuel Isidoro Belzu 1932 Cochabamba toward 1009963 Ejrcito de Bolivia, 1932 Cochabamba, Pow:81, Count: 3(l 0/L 2/S 1)
3:10:31 PM  (Reporting)  Ended Check Leaders 18 ms
3:10:31 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:10:31 PM  (Reporting)  Ended Make Superior Group 0 ms
3:10:31 PM  (Reporting)  Start of AI Check for Land Resupply
3:10:31 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:10:31 PM  (Reporting)  Ended KeepPosition 0 ms
3:10:31 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:10:31 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 423 Theater_Andes ***
3:10:31 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:10:31 PM  (Reporting)  Ended DistantGarrison 0 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 196 AllOppPowLand: 0 AllOwnPowNav: 0 AllOppPowNav 0
3:10:31 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  *** Starting process on extended theater 423 Theater_Andes Owned armies (extended): 5 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:10:31 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:10:31 PM  (Reporting)  1009963 Ejrcito de Bolivia (Pow.118)
3:10:31 PM  (Reporting)  1022967 I. Divisin de Caballera (Pow.27)
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Secondary Region 1937 Sucre Pick 8 has enough garrison (Value: 42) - evaluation skipped
3:10:31 PM  (Reporting)  Secondary Region 1926 La Paz Pick 100 has enough garrison (Value: 42) - evaluation skipped
3:10:31 PM  (Reporting)  Secondary Region 1935 Potosi Pick 42 has enough garrison (Value: 0) - evaluation skipped
3:10:31 PM  (Reporting)  Secondary Region 1942 Antofagasta Pick 15 has enough garrison (Value: 65) - evaluation skipped
3:10:31 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 29 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  ############ Starting ApplyAgenda:  Bolivia  ############
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  Loop I - post iteration missions
3:10:31 PM  (Reporting)  *** Theater:  Theater_Andes (Ext:5.00 - Core:5.00 - Nav:0.20) ***
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:10:31 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:10:31 PM  (Reporting)  Ended Receive Arties
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:10:31 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:10:31 PM  (Reporting)  Ended Receive Supplies
3:10:31 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:10:31 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:10:31 PM  (Reporting)  Entering Collect Leaders (_COD_)
3:10:31 PM  (Reporting)  Ended Collect Leaders 0 ms
3:10:31 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
3:10:31 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
3:10:31 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:10:31 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  Loop II - agendas clean up and processing
3:10:31 PM  (Reporting)  *** Theater:  Theater_Andes (Ext:5.00 - Core:5.00 - Nav:0.20) ***
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  1022967 I. Divisin de Caballera is doing nothing in La Paz  Power: 27  HealthPerc: 100
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  1009963 Ejrcito de Bolivia is doing nothing in Cochabamba  Power: 118  HealthPerc: 100
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:10:31 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:10:31 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
3:10:31 PM  (Reporting)  Ended PromoteLeaders 0 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  ApplyAgenda AutoMerge
3:10:31 PM  (Reporting)  AI Process done in  1982 ms
3:10:31 PM  (Reporting)  Processing  1000045 Brazil
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Starting Process on Brazil AILevel 2 Kind: 2 Dormant YES Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:10:31 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:10:31 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:10:31 PM  (Reporting)  EcoBase 26
3:10:31 PM  (Reporting)  Resources Levels Brazil EcoBase 26 AtWar: no AtWarThreat: no At PeaceThreat: no
3:10:31 PM  (Reporting)  Money Availability Plentiful Stock 12063 Expected 52 Balance 164
3:10:31 PM  (Reporting)  Capital Availability Plentiful Stock 4399 Expected 78 Balance -467
3:10:31 PM  (Reporting)  Steel Availability High Stock 17 Expected 8 Balance 0
3:10:31 PM  (Reporting)  Coal Availability High Stock 20 Expected 10 Balance -1
3:10:31 PM  (Reporting)  Supply Availability Average Stock 3 Expected 1 Balance -1
3:10:31 PM  (Reporting)  Ammunition Availability Average Stock 3 Expected 1 Balance -1
3:10:31 PM  (Reporting)  Prestige Availability Plentiful Stock 315 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 20 Balance 0
3:10:31 PM  (Reporting)  River Pool Availability Average Stock 12 Expected 13 Balance 0
3:10:31 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Conscripts Availability Plentiful Stock 152 Expected 13 Balance -2
3:10:31 PM  (Reporting)  Diplomat Availability Plentiful Stock 20 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Officers Availability Plentiful Stock 129 Expected 3 Balance 0
3:10:31 PM  (Reporting)  Iron Availability Plentiful Stock 12 Expected 1 Balance -1
3:10:31 PM  (Reporting)  Minerals Availability Plentiful Stock 194 Expected 1 Balance 4
3:10:31 PM  (Reporting)  Nitrates Availability High Stock 8 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Cereals Availability Plentiful Stock 197 Expected 2 Balance 10
3:10:31 PM  (Reporting)  Rice Availability Average Stock 1 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Fish Availability Very High Stock 9 Expected 2 Balance -2
3:10:31 PM  (Reporting)  Tropical Fruits Availability Plentiful Stock 8 Expected 1 Balance -2
3:10:31 PM  (Reporting)  Cattle Availability Plentiful Stock 90 Expected 2 Balance 3
3:10:31 PM  (Reporting)  Fruits Availability Plentiful Stock 8 Expected 1 Balance -2
3:10:31 PM  (Reporting)  Sugar Availability Plentiful Stock 29 Expected 1 Balance 14
3:10:31 PM  (Reporting)  Preserved Food Availability Plentiful Stock 13 Expected 1 Balance -3
3:10:31 PM  (Reporting)  Cotton/Wool Availability Average Stock 22 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Tea Availability Average Stock 2 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Coffee Availability Average Stock 25 Expected 1 Balance 15
3:10:31 PM  (Reporting)  Wood Availability Average Stock 10 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Dyes Availability Average Stock 11 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Tobacco Availability Plentiful Stock 9 Expected 1 Balance 5
3:10:31 PM  (Reporting)  Petroleum Availability Plentiful Stock 74 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Rum Availability Plentiful Stock 50 Expected 2 Balance 6
3:10:31 PM  (Reporting)  Wines Availability Plentiful Stock 12 Expected 2 Balance -2
3:10:31 PM  (Reporting)  Chemicals Availability Average Stock 8 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Manufactured Goods Availability Average Stock 15 Expected 8 Balance -3
3:10:31 PM  (Reporting)  Textile Availability Low Stock 4 Expected 2 Balance -2
3:10:31 PM  (Reporting)  Mechanical Parts Availability Average Stock 8 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Silk Availability Plentiful Stock 13 Expected 1 Balance -1
3:10:31 PM  (Reporting)  Opium Availability Plentiful Stock 19 Expected 1 Balance -1
3:10:31 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Gold Availability Plentiful Stock 18 Expected 1 Balance 1
3:10:31 PM  (Reporting)  Gems Availability Plentiful Stock 22 Expected 1 Balance -1
3:10:31 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 1 Balance 0
3:10:31 PM  (Reporting)  _IAE_ Brazil Global Military Usage: 25 %
3:10:31 PM  (Reporting)  _IAE_ Brazil Money Stock 12063 Expenses 9 Availability Plentiful Mil Spend 1638 Civ Spend 3277
3:10:31 PM  (Reporting)  _IAE_ Brazil Capital Stock 4399 Expenses 500 Availability Plentiful Mil Spend 167 Civ Spend 2007
3:10:31 PM  (Reporting)  _IAE_ Brazil Steel Stock 17 Expenses 0 Availability High Mil Spend 2 Civ Spend 3
3:10:31 PM  (Reporting)  _IAE_ Brazil Coal Stock 20 Expenses 0 Availability High Mil Spend 2 Civ Spend 5
3:10:31 PM  (Reporting)  _IAE_ Brazil Supply Stock 3 Expenses 1 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Brazil Ammunition Stock 3 Expenses 1 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Brazil Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Brazil Prestige Stock 315 Expenses 0 Availability Plentiful Mil Spend 36 Civ Spend 106
3:10:31 PM  (Reporting)  _IAE_ Brazil Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Brazil River Pool Stock 12 Expenses 0 Availability Average Mil Spend 1 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Brazil Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 22 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Brazil Conscripts Stock 152 Expenses 2 Availability Plentiful Mil Spend 34 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Brazil War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Brazil Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Brazil Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Brazil Diplomat Stock 20 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 7
3:10:31 PM  (Reporting)  _IAE_ Brazil Officers Stock 129 Expenses 0 Availability Plentiful Mil Spend 29 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Brazil Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Brazil Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Brazil Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Brazil Iron Stock 12 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 8
3:10:31 PM  (Reporting)  _IAE_ Brazil Minerals Stock 194 Expenses 0 Availability Plentiful Mil Spend 22 Civ Spend 66
3:10:31 PM  (Reporting)  _IAE_ Brazil Nitrates Stock 8 Expenses 0 Availability High Mil Spend 0 Civ Spend 4
3:10:31 PM  (Reporting)  _IAE_ Brazil Cereals Stock 197 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 136
3:10:31 PM  (Reporting)  _IAE_ Brazil Rice Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Brazil Fish Stock 9 Expenses 2 Availability Very High Mil Spend 0 Civ Spend 4
3:10:31 PM  (Reporting)  _IAE_ Brazil Tropical Fruits Stock 8 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 3
3:10:31 PM  (Reporting)  _IAE_ Brazil Cattle Stock 90 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 60
3:10:31 PM  (Reporting)  _IAE_ Brazil Fruits Stock 8 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 3
3:10:31 PM  (Reporting)  _IAE_ Brazil Sugar Stock 29 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 24
3:10:31 PM  (Reporting)  _IAE_ Brazil Preserved Food Stock 13 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 7
3:10:31 PM  (Reporting)  _IAE_ Brazil Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Brazil Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Brazil Cotton/Wool Stock 22 Expenses 0 Availability Average Mil Spend 0 Civ Spend 8
3:10:31 PM  (Reporting)  _IAE_ Brazil Tea Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Brazil Coffee Stock 25 Expenses 0 Availability Average Mil Spend 0 Civ Spend 12
3:10:31 PM  (Reporting)  _IAE_ Brazil Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 4
3:10:31 PM  (Reporting)  _IAE_ Brazil Dyes Stock 11 Expenses 0 Availability Average Mil Spend 0 Civ Spend 4
3:10:31 PM  (Reporting)  _IAE_ Brazil Tobacco Stock 9 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 6
3:10:31 PM  (Reporting)  _IAE_ Brazil Petroleum Stock 74 Expenses 0 Availability Plentiful Mil Spend 8 Civ Spend 25
3:10:31 PM  (Reporting)  _IAE_ Brazil Rum Stock 50 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 34
3:10:31 PM  (Reporting)  _IAE_ Brazil Wines Stock 12 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 6
3:10:31 PM  (Reporting)  _IAE_ Brazil Chemicals Stock 8 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
3:10:31 PM  (Reporting)  _IAE_ Brazil Manufactured Goods Stock 15 Expenses 3 Availability Average Mil Spend 1 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Brazil Textile Stock 4 Expenses 2 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Brazil Mechanical Parts Stock 8 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
3:10:31 PM  (Reporting)  _IAE_ Brazil Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Brazil Silk Stock 13 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 8
3:10:31 PM  (Reporting)  _IAE_ Brazil Opium Stock 19 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 12
3:10:31 PM  (Reporting)  _IAE_ Brazil Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Brazil Gold Stock 18 Expenses 3 Availability Plentiful Mil Spend 0 Civ Spend 10
3:10:31 PM  (Reporting)  _IAE_ Brazil Gems Stock 22 Expenses 4 Availability Plentiful Mil Spend 0 Civ Spend 12
3:10:31 PM  (Reporting)  _IAE_ Brazil Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Brazil Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  Ended InitializeAdvancedEconomics 65 ms
3:10:31 PM  (Reporting)  *** Faction-wide algorithms ***
3:10:31 PM  (Reporting)  Ended BuildReplacements 3 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000045 Brazil
3:10:31 PM  (Reporting)  Sending proposal: *we can*
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:10:31 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:10:31 PM  (Reporting)  Steel Level 3 Amount 17
3:10:31 PM  (Reporting)  Money Level 6 Amount 12063
3:10:31 PM  (Reporting)  Conscripts Level 6 Amount 152
3:10:31 PM  (Reporting)  _BNU_ Emergency build ON
3:10:31 PM  (Reporting)  Ended BuildNewUnits Bought: 0 20 ms
3:10:31 PM  (Reporting)  AI Process done in  188 ms
3:10:31 PM  (Reporting)  Processing  1000046 Chile
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Starting Process on Chile AILevel 2 Kind: 2 Dormant YES Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:10:31 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:10:31 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:10:31 PM  (Reporting)  EcoBase 7
3:10:31 PM  (Reporting)  Resources Levels Chile EcoBase 7 AtWar: no AtWarThreat: no At PeaceThreat: no
3:10:31 PM  (Reporting)  Money Availability Plentiful Stock 492 Expected 14 Balance 4
3:10:31 PM  (Reporting)  Capital Availability Plentiful Stock 651 Expected 21 Balance -30
3:10:31 PM  (Reporting)  Steel Availability Very High Stock 7 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Coal Availability Very High Stock 7 Expected 3 Balance 0
3:10:31 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Prestige Availability Plentiful Stock 105 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 5 Balance 0
3:10:31 PM  (Reporting)  River Pool Availability High Stock 9 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Morale Availability Plentiful Stock 107 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Conscripts Availability Plentiful Stock 63 Expected 4 Balance -1
3:10:31 PM  (Reporting)  Diplomat Availability Plentiful Stock 5 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Officers Availability Plentiful Stock 52 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Iron Availability High Stock 180 Expected 0 Balance 8
3:10:31 PM  (Reporting)  Minerals Availability Plentiful Stock 188 Expected 0 Balance 5
3:10:31 PM  (Reporting)  Nitrates Availability High Stock 194 Expected 0 Balance 5
3:10:31 PM  (Reporting)  Rice Availability Average Stock 1 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Fish Availability Average Stock 46 Expected 0 Balance 4
3:10:31 PM  (Reporting)  Cattle Availability Average Stock 5 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Fruits Availability Average Stock 22 Expected 0 Balance 4
3:10:31 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Preserved Food Availability Average Stock 1 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cotton/Wool Availability Average Stock 6 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Coffee Availability Average Stock 5 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Dyes Availability Average Stock 5 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Tobacco Availability Average Stock 3 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Wines Availability Average Stock 1 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Chemicals Availability Average Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Manufactured Goods Availability Average Stock 3 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Textile Availability Low Stock 3 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Gold Availability Low Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  _IAE_ Chile Global Military Usage: 40 %
3:10:31 PM  (Reporting)  _IAE_ Chile Money Stock 492 Expenses 5 Availability Plentiful Mil Spend 106 Civ Spend 106
3:10:31 PM  (Reporting)  _IAE_ Chile Capital Stock 651 Expenses 39 Availability Plentiful Mil Spend 43 Civ Spend 258
3:10:31 PM  (Reporting)  _IAE_ Chile Steel Stock 7 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Chile Coal Stock 7 Expenses 0 Availability Very High Mil Spend 1 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Chile Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Chile Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Chile Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Chile Prestige Stock 105 Expenses 0 Availability Plentiful Mil Spend 19 Civ Spend 28
3:10:31 PM  (Reporting)  _IAE_ Chile Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Chile River Pool Stock 9 Expenses 0 Availability High Mil Spend 1 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Chile Morale Stock 107 Expenses 0 Availability Plentiful Mil Spend 38 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Chile Conscripts Stock 63 Expenses 1 Availability Plentiful Mil Spend 22 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Chile War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Chile Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Chile Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Chile Diplomat Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Chile Officers Stock 52 Expenses 0 Availability Plentiful Mil Spend 19 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Chile Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Chile Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Chile Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Chile Iron Stock 180 Expenses 0 Availability High Mil Spend 0 Civ Spend 72
3:10:31 PM  (Reporting)  _IAE_ Chile Minerals Stock 188 Expenses 0 Availability Plentiful Mil Spend 34 Civ Spend 51
3:10:31 PM  (Reporting)  _IAE_ Chile Nitrates Stock 194 Expenses 0 Availability High Mil Spend 0 Civ Spend 76
3:10:31 PM  (Reporting)  _IAE_ Chile Cereals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Chile Rice Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Chile Fish Stock 46 Expenses 0 Availability Average Mil Spend 0 Civ Spend 14
3:10:31 PM  (Reporting)  _IAE_ Chile Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Chile Cattle Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Chile Fruits Stock 22 Expenses 0 Availability Average Mil Spend 0 Civ Spend 7
3:10:31 PM  (Reporting)  _IAE_ Chile Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Chile Preserved Food Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Chile Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Chile Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Chile Cotton/Wool Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Chile Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Chile Coffee Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Chile Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Chile Dyes Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Chile Tobacco Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Chile Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Chile Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Chile Wines Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Chile Chemicals Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Chile Manufactured Goods Stock 3 Expenses 0 Availability Average Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Chile Textile Stock 3 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Chile Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Chile Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Chile Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Chile Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Chile Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Chile Gold Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Chile Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Chile Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Chile Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  Ended InitializeAdvancedEconomics 44 ms
3:10:31 PM  (Reporting)  *** Faction-wide algorithms ***
3:10:31 PM  (Reporting)  Ended BuildReplacements 3 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
3:10:31 PM  (Reporting)  _HAC_ Identify Resources Need Chile 9 resources are needed 11 resources in surplus.
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 1 Silk
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 1 Opium
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 1 Luxury Goods
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 1 Gems
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 1 Automobile
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 1 Aviation
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 1 Cereals
3:10:31 PM  (Reporting)  AddNewTrades Chile Added 1 buy request of Cereals in area La Plata
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 1 Tropical Fruits
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 1 Tea
3:10:31 PM  (Reporting)  _HAC_ Delete Trade Chile removing buy transaction of  Steel in area North Italy as country had too much of this good.
3:10:31 PM  (Reporting)  Sell surplus Chile Added 6 sell proposal of Fish in area Chile
3:10:31 PM  (Reporting)  Sell surplus Chile Added 8 sell proposal of Iron in area Chile
3:10:31 PM  (Reporting)  Ended HandleAdvancedCommerce 22 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000046 Chile
3:10:31 PM  (Reporting)  Sending proposal: *we can*
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:10:31 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:10:31 PM  (Reporting)  Steel Level 5 Amount 7
3:10:31 PM  (Reporting)  Money Level 6 Amount 492
3:10:31 PM  (Reporting)  Conscripts Level 6 Amount 63
3:10:31 PM  (Reporting)  _BNU_ Emergency build ON
3:10:31 PM  (Reporting)  Ended BuildNewUnits Bought: 0 17 ms
3:10:31 PM  (Reporting)  AI Process done in  120 ms
3:10:31 PM  (Reporting)  Processing  1000047 Colombia
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Starting Process on Colombia AILevel 2 Kind: 2 Dormant YES Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:10:31 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:10:31 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:10:31 PM  (Reporting)  EcoBase 7
3:10:31 PM  (Reporting)  Resources Levels Colombia EcoBase 7 AtWar: no AtWarThreat: no At PeaceThreat: no
3:10:31 PM  (Reporting)  Money Availability Plentiful Stock 6196 Expected 14 Balance 127
3:10:31 PM  (Reporting)  Capital Availability Plentiful Stock 1948 Expected 21 Balance -86
3:10:31 PM  (Reporting)  Steel Availability Very High Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Coal Availability High Stock 5 Expected 3 Balance 0
3:10:31 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Prestige Availability Plentiful Stock 105 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 5 Balance 0
3:10:31 PM  (Reporting)  River Pool Availability Average Stock 4 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Conscripts Availability Plentiful Stock 81 Expected 4 Balance -1
3:10:31 PM  (Reporting)  Diplomat Availability Plentiful Stock 3 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Officers Availability Plentiful Stock 51 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Minerals Availability Plentiful Stock 202 Expected 0 Balance -10
3:10:31 PM  (Reporting)  Cereals Availability Very High Stock 3 Expected 0 Balance -1
3:10:31 PM  (Reporting)  Fish Availability Plentiful Stock 22 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Tropical Fruits Availability Average Stock 19 Expected 0 Balance 3
3:10:31 PM  (Reporting)  Cattle Availability Average Stock 1 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cotton/Wool Availability Average Stock 6 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Tea Availability Average Stock 20 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Coffee Availability Average Stock 39 Expected 0 Balance 10
3:10:31 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Dyes Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Tobacco Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Petroleum Availability Plentiful Stock 24 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Rum Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Wines Availability Very High Stock 3 Expected 0 Balance -1
3:10:31 PM  (Reporting)  Chemicals Availability Average Stock 7 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Manufactured Goods Availability Average Stock 2 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Textile Availability Low Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Mechanical Parts Availability Average Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Silk Availability Low Stock 44 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Opium Availability Low Stock 53 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Gold Availability Plentiful Stock 20 Expected 0 Balance 1
3:10:31 PM  (Reporting)  Gems Availability Plentiful Stock 23 Expected 0 Balance -3
3:10:31 PM  (Reporting)  _IAE_ Colombia Global Military Usage: 45 %
3:10:31 PM  (Reporting)  _IAE_ Colombia Money Stock 6196 Expenses 1 Availability Plentiful Mil Spend 1521 Civ Spend 1239
3:10:31 PM  (Reporting)  _IAE_ Colombia Capital Stock 1948 Expenses 102 Availability Plentiful Mil Spend 146 Civ Spend 714
3:10:31 PM  (Reporting)  _IAE_ Colombia Steel Stock 5 Expenses 0 Availability Very High Mil Spend 1 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Colombia Coal Stock 5 Expenses 0 Availability High Mil Spend 1 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Colombia Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Colombia Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Colombia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Colombia Prestige Stock 105 Expenses 0 Availability Plentiful Mil Spend 21 Civ Spend 26
3:10:31 PM  (Reporting)  _IAE_ Colombia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Colombia River Pool Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Colombia Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 40 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Colombia Conscripts Stock 81 Expenses 1 Availability Plentiful Mil Spend 32 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Colombia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Colombia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Colombia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Colombia Diplomat Stock 3 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Colombia Officers Stock 51 Expenses 0 Availability Plentiful Mil Spend 21 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Colombia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Colombia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Colombia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Colombia Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Colombia Minerals Stock 202 Expenses 10 Availability Plentiful Mil Spend 38 Civ Spend 46
3:10:31 PM  (Reporting)  _IAE_ Colombia Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Colombia Cereals Stock 3 Expenses 1 Availability Very High Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Colombia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Colombia Fish Stock 22 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 10
3:10:31 PM  (Reporting)  _IAE_ Colombia Tropical Fruits Stock 19 Expenses 0 Availability Average Mil Spend 0 Civ Spend 6
3:10:31 PM  (Reporting)  _IAE_ Colombia Cattle Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Colombia Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Colombia Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Colombia Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Colombia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Colombia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Colombia Cotton/Wool Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Colombia Tea Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 6
3:10:31 PM  (Reporting)  _IAE_ Colombia Coffee Stock 39 Expenses 0 Availability Average Mil Spend 0 Civ Spend 12
3:10:31 PM  (Reporting)  _IAE_ Colombia Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Colombia Dyes Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Colombia Tobacco Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Colombia Petroleum Stock 24 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 6
3:10:31 PM  (Reporting)  _IAE_ Colombia Rum Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Colombia Wines Stock 3 Expenses 1 Availability Very High Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Colombia Chemicals Stock 7 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Colombia Manufactured Goods Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Colombia Textile Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Colombia Mechanical Parts Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Colombia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Colombia Silk Stock 44 Expenses 0 Availability Low Mil Spend 0 Civ Spend 8
3:10:31 PM  (Reporting)  _IAE_ Colombia Opium Stock 53 Expenses 0 Availability Low Mil Spend 0 Civ Spend 9
3:10:31 PM  (Reporting)  _IAE_ Colombia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Colombia Gold Stock 20 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 9
3:10:31 PM  (Reporting)  _IAE_ Colombia Gems Stock 23 Expenses 3 Availability Plentiful Mil Spend 0 Civ Spend 9
3:10:31 PM  (Reporting)  _IAE_ Colombia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Colombia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  Ended InitializeAdvancedEconomics 44 ms
3:10:31 PM  (Reporting)  *** Faction-wide algorithms ***
3:10:31 PM  (Reporting)  Ended BuildReplacements 3 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
3:10:31 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Colombia Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 1 Excise 1 Tariff 1 Census 0 Income 0 Maritime 1 Percentages: Corporate 2 % Excise 15 % Tariff 2 % Census 0 % Income 0 % Maritime 5 %
3:10:31 PM  (Reporting)  Ended HandleAdvancedFinances 3 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000047 Colombia
3:10:31 PM  (Reporting)  Sending proposal: *we can*
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Proposing to 1000020 Netherlands
3:10:31 PM  (Reporting)  Checking 32 Propose Mutual Passage
3:10:31 PM  (Reporting)  Still checking 32 Propose Mutual Passage
3:10:31 PM  (Reporting)  Item is a Various entry, chance -7
3:10:31 PM  (Reporting)  _HAD_ Send Treaty Colombia failed sending Propose Mutual Passage toward Netherlands chance -7
3:10:31 PM  (Reporting)  Proposing to 1000042 Nicaragua
3:10:31 PM  (Reporting)  Checking 23 Propose Mutual Supply
3:10:31 PM  (Reporting)  Still checking 23 Propose Mutual Supply
3:10:31 PM  (Reporting)  Item is a Various entry, chance -4
3:10:31 PM  (Reporting)  _HAD_ Send Treaty Colombia failed sending Propose Mutual Supply toward Nicaragua chance -4
3:10:31 PM  (Reporting)  Proposing to 1000001 Great Britain
3:10:31 PM  (Reporting)  Checking 0 Propose State Visit
3:10:31 PM  (Reporting)  Still checking 0 Propose State Visit
3:10:31 PM  (Reporting)  Item is a Various entry, chance 8
3:10:31 PM  (Reporting)  _HAD_ Send Treaty Colombia failed sending Propose State Visit toward Great Britain chance 8
3:10:31 PM  (Reporting)  Proposing to 1000001 Great Britain
3:10:31 PM  (Reporting)  Checking 43 Propose Commercial Agreement
3:10:31 PM  (Reporting)  Still checking 43 Propose Commercial Agreement
3:10:31 PM  (Reporting)  Item is a Various entry, chance 2
3:10:31 PM  (Reporting)  _HAD_ Send Treaty Colombia failed sending Propose Commercial Agreement toward Great Britain chance 2
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 12 ms
3:10:31 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:10:31 PM  (Reporting)  Steel Level 5 Amount 5
3:10:31 PM  (Reporting)  Money Level 6 Amount 6196
3:10:31 PM  (Reporting)  Conscripts Level 6 Amount 81
3:10:31 PM  (Reporting)  _BNU_ Emergency build ON
3:10:31 PM  (Reporting)  Ended BuildNewUnits Bought: 0 14 ms
3:10:31 PM  (Reporting)  AI Process done in  110 ms
3:10:31 PM  (Reporting)  Processing  1000048 Ecuador
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Starting Process on Ecuador AILevel 2 Kind: 2 Dormant YES Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:10:31 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:10:31 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:10:31 PM  (Reporting)  EcoBase 6
3:10:31 PM  (Reporting)  Resources Levels Ecuador EcoBase 6 AtWar: no AtWarThreat: no At PeaceThreat: no
3:10:31 PM  (Reporting)  Money Availability Plentiful Stock 1971 Expected 12 Balance 57
3:10:31 PM  (Reporting)  Capital Availability Plentiful Stock 1516 Expected 18 Balance -70
3:10:31 PM  (Reporting)  Steel Availability High Stock 4 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Coal Availability Very High Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  River Pool Availability Low Stock 1 Expected 3 Balance 0
3:10:31 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Conscripts Availability Plentiful Stock 107 Expected 3 Balance -1
3:10:31 PM  (Reporting)  Diplomat Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Minerals Availability Plentiful Stock 190 Expected 0 Balance 2
3:10:31 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Rice Availability Average Stock 6 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Fish Availability Average Stock 45 Expected 0 Balance 2
3:10:31 PM  (Reporting)  Cattle Availability Average Stock 7 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Sugar Availability Average Stock 22 Expected 0 Balance 2
3:10:31 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cotton/Wool Availability Average Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Coffee Availability Average Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Dyes Availability Average Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Tobacco Availability Average Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Petroleum Availability Plentiful Stock 18 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Rum Availability Average Stock 21 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Wines Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Manufactured Goods Availability Average Stock 2 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Textile Availability Low Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Opium Availability Low Stock 7 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Gold Availability Low Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Gems Availability Plentiful Stock 13 Expected 0 Balance -2
3:10:31 PM  (Reporting)  _IAE_ Ecuador Global Military Usage: 40 %
3:10:31 PM  (Reporting)  _IAE_ Ecuador Money Stock 1971 Expenses 0 Availability Plentiful Mil Spend 432 Civ Spend 432
3:10:31 PM  (Reporting)  _IAE_ Ecuador Capital Stock 1516 Expenses 75 Availability Plentiful Mil Spend 101 Civ Spend 608
3:10:31 PM  (Reporting)  _IAE_ Ecuador Steel Stock 4 Expenses 0 Availability High Mil Spend 1 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Ecuador Coal Stock 5 Expenses 0 Availability Very High Mil Spend 1 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Ecuador Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ecuador Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ecuador Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ecuador Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ecuador Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ecuador River Pool Stock 1 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ecuador Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 36 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ecuador Conscripts Stock 107 Expenses 1 Availability Plentiful Mil Spend 38 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ecuador War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ecuador Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ecuador Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ecuador Diplomat Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Ecuador Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 6 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ecuador Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ecuador Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ecuador Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ecuador Iron Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ecuador Minerals Stock 190 Expenses 0 Availability Plentiful Mil Spend 34 Civ Spend 52
3:10:31 PM  (Reporting)  _IAE_ Ecuador Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ecuador Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
3:10:31 PM  (Reporting)  _IAE_ Ecuador Rice Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Ecuador Fish Stock 45 Expenses 0 Availability Average Mil Spend 0 Civ Spend 14
3:10:31 PM  (Reporting)  _IAE_ Ecuador Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ecuador Cattle Stock 7 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Ecuador Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Ecuador Sugar Stock 22 Expenses 0 Availability Average Mil Spend 0 Civ Spend 7
3:10:31 PM  (Reporting)  _IAE_ Ecuador Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Ecuador Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ecuador Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ecuador Cotton/Wool Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Ecuador Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ecuador Coffee Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Ecuador Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Ecuador Dyes Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Ecuador Tobacco Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Ecuador Petroleum Stock 18 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 5
3:10:31 PM  (Reporting)  _IAE_ Ecuador Rum Stock 21 Expenses 0 Availability Average Mil Spend 0 Civ Spend 6
3:10:31 PM  (Reporting)  _IAE_ Ecuador Wines Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Ecuador Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ecuador Manufactured Goods Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ecuador Textile Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Ecuador Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ecuador Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ecuador Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ecuador Opium Stock 7 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Ecuador Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ecuador Gold Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Ecuador Gems Stock 13 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 5
3:10:31 PM  (Reporting)  _IAE_ Ecuador Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ecuador Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  Ended InitializeAdvancedEconomics 30 ms
3:10:31 PM  (Reporting)  *** Faction-wide algorithms ***
3:10:31 PM  (Reporting)  Ended BuildReplacements 3 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000048 Ecuador
3:10:31 PM  (Reporting)  Sending proposal: *we can*
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
3:10:31 PM  (Reporting)  IdentifyProductionStrucsBuild 
3:10:31 PM  (Reporting)  Ended HandleAdvancedStructures 6 ms
3:10:31 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:10:31 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:10:31 PM  (Reporting)  Steel Level 4 Amount 4
3:10:31 PM  (Reporting)  Money Level 6 Amount 1971
3:10:31 PM  (Reporting)  Conscripts Level 6 Amount 107
3:10:31 PM  (Reporting)  _BNU_ Emergency build ON
3:10:31 PM  (Reporting)  Ended BuildNewUnits Bought: 0 7 ms
3:10:31 PM  (Reporting)  AI Process done in  85 ms
3:10:31 PM  (Reporting)  Processing  1000049 Paraguay
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Starting Process on Paraguay AILevel 2 Kind: 2 Dormant YES Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:10:31 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:10:31 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:10:31 PM  (Reporting)  EcoBase 2
3:10:31 PM  (Reporting)  Resources Levels Paraguay EcoBase 2 AtWar: no AtWarThreat: no At PeaceThreat: no
3:10:31 PM  (Reporting)  Money Availability Plentiful Stock 810 Expected 4 Balance 7
3:10:31 PM  (Reporting)  Capital Availability Plentiful Stock 825 Expected 6 Balance 5
3:10:31 PM  (Reporting)  Steel Availability Very Low Stock 0 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Prestige Availability Plentiful Stock 105 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Morale Availability Plentiful Stock 106 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Conscripts Availability Plentiful Stock 102 Expected 1 Balance -1
3:10:31 PM  (Reporting)  Officers Availability Plentiful Stock 3 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cereals Availability Plentiful Stock 17 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cattle Availability Average Stock 56 Expected 0 Balance 1
3:10:31 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cotton/Wool Availability Average Stock 119 Expected 0 Balance 1
3:10:31 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Manufactured Goods Availability High Stock 2 Expected 1 Balance 0
3:10:31 PM  (Reporting)  _IAE_ Paraguay Global Military Usage: 55 %
3:10:31 PM  (Reporting)  _IAE_ Paraguay Money Stock 810 Expenses 1 Availability Plentiful Mil Spend 241 Civ Spend 132
3:10:31 PM  (Reporting)  _IAE_ Paraguay Capital Stock 825 Expenses 5 Availability Plentiful Mil Spend 81 Civ Spend 266
3:10:31 PM  (Reporting)  _IAE_ Paraguay Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Paraguay Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Paraguay Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Paraguay Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Paraguay Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Paraguay Prestige Stock 105 Expenses 0 Availability Plentiful Mil Spend 26 Civ Spend 21
3:10:31 PM  (Reporting)  _IAE_ Paraguay Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Paraguay River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Paraguay Morale Stock 106 Expenses 0 Availability Plentiful Mil Spend 52 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Paraguay Conscripts Stock 102 Expenses 1 Availability Plentiful Mil Spend 50 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Paraguay War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Paraguay Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Paraguay Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Paraguay Diplomat Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Paraguay Officers Stock 3 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Paraguay Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Paraguay Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Paraguay Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Paraguay Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Paraguay Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Paraguay Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Paraguay Cereals Stock 17 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 6
3:10:31 PM  (Reporting)  _IAE_ Paraguay Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Paraguay Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Paraguay Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Paraguay Cattle Stock 56 Expenses 0 Availability Average Mil Spend 0 Civ Spend 13
3:10:31 PM  (Reporting)  _IAE_ Paraguay Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Paraguay Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Paraguay Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Paraguay Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Paraguay Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Paraguay Cotton/Wool Stock 119 Expenses 0 Availability Average Mil Spend 0 Civ Spend 27
3:10:31 PM  (Reporting)  _IAE_ Paraguay Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Paraguay Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Paraguay Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Paraguay Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Paraguay Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Paraguay Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Paraguay Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Paraguay Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Paraguay Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Paraguay Manufactured Goods Stock 2 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Paraguay Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Paraguay Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Paraguay Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Paraguay Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Paraguay Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Paraguay Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Paraguay Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Paraguay Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Paraguay Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Paraguay Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  Ended InitializeAdvancedEconomics 27 ms
3:10:31 PM  (Reporting)  *** Faction-wide algorithms ***
3:10:31 PM  (Reporting)  Ended BuildReplacements 3 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000049 Paraguay
3:10:31 PM  (Reporting)  Sending proposal: *we can*
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:10:31 PM  (Reporting)  Steel Level 6 Amount 0
3:10:31 PM  (Reporting)  Money Level 6 Amount 810
3:10:31 PM  (Reporting)  Conscripts Level 6 Amount 102
3:10:31 PM  (Reporting)  _BNU_ Emergency build ON
3:10:31 PM  (Reporting)  Ended BuildNewUnits Bought: 0 9 ms
3:10:31 PM  (Reporting)  AI Process done in  76 ms
3:10:31 PM  (Reporting)  Processing  1000050 Peru
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Starting Process on Peru AILevel 2 Kind: 2 Dormant YES Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:10:31 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:10:31 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:10:31 PM  (Reporting)  EcoBase 8
3:10:31 PM  (Reporting)  Resources Levels Peru EcoBase 8 AtWar: no AtWarThreat: no At PeaceThreat: no
3:10:31 PM  (Reporting)  Money Availability Plentiful Stock 2876 Expected 16 Balance 56
3:10:31 PM  (Reporting)  Capital Availability Plentiful Stock 1499 Expected 24 Balance -30
3:10:31 PM  (Reporting)  Steel Availability Plentiful Stock 8 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Coal Availability High Stock 5 Expected 3 Balance 0
3:10:31 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Prestige Availability Plentiful Stock 105 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Rail Pool Availability Very Low Stock 1 Expected 6 Balance 0
3:10:31 PM  (Reporting)  River Pool Availability Average Stock 5 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Conscripts Availability Plentiful Stock 123 Expected 4 Balance -1
3:10:31 PM  (Reporting)  Diplomat Availability Plentiful Stock 1 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Officers Availability Very High Stock 3 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Iron Availability High Stock 18 Expected 0 Balance 6
3:10:31 PM  (Reporting)  Minerals Availability Plentiful Stock 198 Expected 0 Balance 9
3:10:31 PM  (Reporting)  Nitrates Availability Plentiful Stock 200 Expected 0 Balance -2
3:10:31 PM  (Reporting)  Cereals Availability Average Stock 3 Expected 1 Balance -1
3:10:31 PM  (Reporting)  Rice Availability Average Stock 1 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Fish Availability Plentiful Stock 35 Expected 1 Balance 4
3:10:31 PM  (Reporting)  Tropical Fruits Availability Average Stock 7 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cattle Availability Average Stock 3 Expected 1 Balance -1
3:10:31 PM  (Reporting)  Fruits Availability Average Stock 7 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cotton/Wool Availability Average Stock 6 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Tea Availability Average Stock 12 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Coffee Availability Average Stock 7 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Dyes Availability Average Stock 5 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Tobacco Availability Average Stock 7 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Petroleum Availability Plentiful Stock 21 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Rum Availability Average Stock 27 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Wines Availability Average Stock 5 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Chemicals Availability Average Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Manufactured Goods Availability Average Stock 3 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Textile Availability Low Stock 5 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Mechanical Parts Availability Average Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Silk Availability Low Stock 12 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Opium Availability Low Stock 27 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Gold Availability Plentiful Stock 12 Expected 0 Balance 3
3:10:31 PM  (Reporting)  Gems Availability Plentiful Stock 9 Expected 0 Balance -1
3:10:31 PM  (Reporting)  _IAE_ Peru Global Military Usage: 45 %
3:10:31 PM  (Reporting)  _IAE_ Peru Money Stock 2876 Expenses 1 Availability Plentiful Mil Spend 706 Civ Spend 575
3:10:31 PM  (Reporting)  _IAE_ Peru Capital Stock 1499 Expenses 45 Availability Plentiful Mil Spend 117 Civ Spend 570
3:10:31 PM  (Reporting)  _IAE_ Peru Steel Stock 8 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Peru Coal Stock 5 Expenses 0 Availability High Mil Spend 1 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Peru Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Peru Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Peru Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Peru Prestige Stock 105 Expenses 0 Availability Plentiful Mil Spend 21 Civ Spend 26
3:10:31 PM  (Reporting)  _IAE_ Peru Rail Pool Stock 1 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Peru River Pool Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Peru Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 40 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Peru Conscripts Stock 123 Expenses 1 Availability Plentiful Mil Spend 50 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Peru War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Peru Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Peru Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Peru Diplomat Stock 1 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Peru Officers Stock 3 Expenses 0 Availability Very High Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Peru Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Peru Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Peru Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Peru Iron Stock 18 Expenses 0 Availability High Mil Spend 0 Civ Spend 8
3:10:31 PM  (Reporting)  _IAE_ Peru Minerals Stock 198 Expenses 0 Availability Plentiful Mil Spend 41 Civ Spend 50
3:10:31 PM  (Reporting)  _IAE_ Peru Nitrates Stock 200 Expenses 10 Availability Plentiful Mil Spend 0 Civ Spend 94
3:10:31 PM  (Reporting)  _IAE_ Peru Cereals Stock 3 Expenses 1 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Peru Rice Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Peru Fish Stock 35 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 18
3:10:31 PM  (Reporting)  _IAE_ Peru Tropical Fruits Stock 7 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Peru Cattle Stock 3 Expenses 1 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Peru Fruits Stock 7 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Peru Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Peru Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Peru Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Peru Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Peru Cotton/Wool Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Peru Tea Stock 12 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
3:10:31 PM  (Reporting)  _IAE_ Peru Coffee Stock 7 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Peru Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Peru Dyes Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Peru Tobacco Stock 7 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Peru Petroleum Stock 21 Expenses 0 Availability Plentiful Mil Spend 4 Civ Spend 5
3:10:31 PM  (Reporting)  _IAE_ Peru Rum Stock 27 Expenses 0 Availability Average Mil Spend 0 Civ Spend 8
3:10:31 PM  (Reporting)  _IAE_ Peru Wines Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Peru Chemicals Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Peru Manufactured Goods Stock 3 Expenses 0 Availability Average Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Peru Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Peru Mechanical Parts Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Peru Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Peru Silk Stock 12 Expenses 0 Availability Low Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Peru Opium Stock 27 Expenses 0 Availability Low Mil Spend 0 Civ Spend 5
3:10:31 PM  (Reporting)  _IAE_ Peru Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Peru Gold Stock 12 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 6
3:10:31 PM  (Reporting)  _IAE_ Peru Gems Stock 9 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 4
3:10:31 PM  (Reporting)  _IAE_ Peru Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Peru Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  Ended InitializeAdvancedEconomics 39 ms
3:10:31 PM  (Reporting)  *** Faction-wide algorithms ***
3:10:31 PM  (Reporting)  Ended BuildReplacements 3 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
3:10:31 PM  (Reporting)  _HAC_ Identify Resources Need Peru 4 resources are needed 15 resources in surplus.
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 1 Luxury Goods
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 1 Automobile
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 1 Aviation
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 1 Rice
3:10:31 PM  (Reporting)  Sell surplus Peru Added 6 sell proposal of Rum in area North Andes
3:10:31 PM  (Reporting)  Ended HandleAdvancedCommerce 11 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000050 Peru
3:10:31 PM  (Reporting)  Sending proposal: *we can*
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:10:31 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:10:31 PM  (Reporting)  Steel Level 6 Amount 8
3:10:31 PM  (Reporting)  Money Level 6 Amount 2876
3:10:31 PM  (Reporting)  Conscripts Level 6 Amount 123
3:10:31 PM  (Reporting)  _BNU_ Emergency build ON
3:10:31 PM  (Reporting)  Ended BuildNewUnits Bought: 0 13 ms
3:10:31 PM  (Reporting)  AI Process done in  102 ms
3:10:31 PM  (Reporting)  Processing  1000051 Uruguay
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Starting Process on Uruguay AILevel 2 Kind: 2 Dormant YES Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:10:31 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:10:31 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:10:31 PM  (Reporting)  EcoBase 1
3:10:31 PM  (Reporting)  Resources Levels Uruguay EcoBase 1 AtWar: no AtWarThreat: no At PeaceThreat: no
3:10:31 PM  (Reporting)  Money Availability Plentiful Stock 935 Expected 2 Balance 7
3:10:31 PM  (Reporting)  Capital Availability Plentiful Stock 1326 Expected 3 Balance 8
3:10:31 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 1 Balance 0
3:10:31 PM  (Reporting)  River Pool Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Conscripts Availability Plentiful Stock 58 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Diplomat Availability Plentiful Stock 5 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cereals Availability Average Stock 170 Expected 0 Balance 4
3:10:31 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cattle Availability Average Stock 40 Expected 0 Balance 4
3:10:31 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  _IAE_ Uruguay Global Military Usage: 45 %
3:10:31 PM  (Reporting)  _IAE_ Uruguay Money Stock 935 Expenses 1 Availability Plentiful Mil Spend 228 Civ Spend 185
3:10:31 PM  (Reporting)  _IAE_ Uruguay Capital Stock 1326 Expenses 0 Availability Plentiful Mil Spend 108 Civ Spend 527
3:10:31 PM  (Reporting)  _IAE_ Uruguay Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Uruguay Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Uruguay Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Uruguay Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Uruguay Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Uruguay Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Uruguay Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Uruguay River Pool Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Uruguay Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 40 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Uruguay Conscripts Stock 58 Expenses 0 Availability Plentiful Mil Spend 23 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Uruguay War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Uruguay Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Uruguay Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Uruguay Diplomat Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Uruguay Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 6 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Uruguay Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Uruguay Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Uruguay Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Uruguay Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Uruguay Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Uruguay Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Uruguay Cereals Stock 170 Expenses 0 Availability Average Mil Spend 0 Civ Spend 47
3:10:31 PM  (Reporting)  _IAE_ Uruguay Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Uruguay Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Uruguay Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Uruguay Cattle Stock 40 Expenses 0 Availability Average Mil Spend 0 Civ Spend 12
3:10:31 PM  (Reporting)  _IAE_ Uruguay Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Uruguay Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Uruguay Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Uruguay Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Uruguay Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Uruguay Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Uruguay Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Uruguay Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Uruguay Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Uruguay Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Uruguay Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Uruguay Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Uruguay Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Uruguay Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Uruguay Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Uruguay Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Uruguay Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Uruguay Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Uruguay Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Uruguay Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Uruguay Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Uruguay Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Uruguay Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Uruguay Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Uruguay Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Uruguay Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  Ended InitializeAdvancedEconomics 25 ms
3:10:31 PM  (Reporting)  *** Faction-wide algorithms ***
3:10:31 PM  (Reporting)  Ended BuildReplacements 4 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
3:10:31 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Uruguay Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 1 Excise 1 Tariff 1 Census 0 Income 0 Maritime 1 Percentages: Corporate 3 % Excise 18 % Tariff 5 % Census 0 % Income 0 % Maritime 6 %
3:10:31 PM  (Reporting)  Ended HandleAdvancedFinances 2 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000051 Uruguay
3:10:31 PM  (Reporting)  Sending proposal: *we can*
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Proposing to 1000043 Argentina
3:10:31 PM  (Reporting)  Checking 20 Request Supply Right
3:10:31 PM  (Reporting)  Still checking 20 Request Supply Right
3:10:31 PM  (Reporting)  Item is a Various entry, chance -10
3:10:31 PM  (Reporting)  _HAD_ Send Treaty Uruguay failed sending Request Supply Right toward Argentina chance -10
3:10:31 PM  (Reporting)  Proposing to 1000045 Brazil
3:10:31 PM  (Reporting)  Checking 0 Propose State Visit
3:10:31 PM  (Reporting)  Still checking 0 Propose State Visit
3:10:31 PM  (Reporting)  Item is a Various entry, chance 8
3:10:31 PM  (Reporting)  _HAD_ Send Treaty Uruguay failed sending Propose State Visit toward Brazil chance 8
3:10:31 PM  (Reporting)  Proposing to 1000043 Argentina
3:10:31 PM  (Reporting)  Checking 0 Propose State Visit
3:10:31 PM  (Reporting)  Still checking 0 Propose State Visit
3:10:31 PM  (Reporting)  Item is a Various entry, chance 5
3:10:31 PM  (Reporting)  _HAD_ Send Treaty Uruguay failed sending Propose State Visit toward Argentina chance 5
3:10:31 PM  (Reporting)  Proposing to 1000045 Brazil
3:10:31 PM  (Reporting)  Checking 17 Give Supply Right
3:10:31 PM  (Reporting)  Still checking 17 Give Supply Right
3:10:31 PM  (Reporting)  Item is a Various entry, chance -12
3:10:31 PM  (Reporting)  _HAD_ Send Treaty Uruguay failed sending Give Supply Right toward Brazil chance -12
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 8 ms
3:10:31 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:10:31 PM  (Reporting)  Steel Level 6 Amount 0
3:10:31 PM  (Reporting)  Money Level 6 Amount 935
3:10:31 PM  (Reporting)  Conscripts Level 6 Amount 58
3:10:31 PM  (Reporting)  _BNU_ Emergency build ON
3:10:31 PM  (Reporting)  Ended BuildNewUnits Bought: 0 6 ms
3:10:31 PM  (Reporting)  AI Process done in  79 ms
3:10:31 PM  (Reporting)  Processing  1000052 Venezuela
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Starting Process on Venezuela AILevel 2 Kind: 2 Dormant NO Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:10:31 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:10:31 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
3:10:31 PM  (Reporting)  Theater: 422 Theater_Northern_Latin_America AggroCoeff from script: 100 OwnPow Land: 327 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:10:31 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 42 > 63
3:10:31 PM  (Reporting)  _FIT_ Ended AIInitTheaters 526 ms
3:10:31 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:10:31 PM  (Reporting)  EcoBase 4
3:10:31 PM  (Reporting)  Resources Levels Venezuela EcoBase 4 AtWar: no AtWarThreat: no At PeaceThreat: no
3:10:31 PM  (Reporting)  Money Availability Plentiful Stock 2714 Expected 8 Balance 32
3:10:31 PM  (Reporting)  Capital Availability Plentiful Stock 1253 Expected 12 Balance 1
3:10:31 PM  (Reporting)  Steel Availability Plentiful Stock 4 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Coal Availability Very High Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Prestige Availability Plentiful Stock 105 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 3 Balance 0
3:10:31 PM  (Reporting)  River Pool Availability Low Stock 1 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Conscripts Availability Plentiful Stock 104 Expected 2 Balance -1
3:10:31 PM  (Reporting)  Diplomat Availability Plentiful Stock 5 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Officers Availability Plentiful Stock 1 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Fish Availability Average Stock 55 Expected 0 Balance 1
3:10:31 PM  (Reporting)  Tropical Fruits Availability Average Stock 6 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Sugar Availability Average Stock 14 Expected 0 Balance 1
3:10:31 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Coffee Availability Average Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Wood Availability Average Stock 20 Expected 0 Balance 2
3:10:31 PM  (Reporting)  Tobacco Availability Average Stock 3 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Rum Availability Average Stock 1 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Wines Availability Average Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Manufactured Goods Availability High Stock 2 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Textile Availability Low Stock 6 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Gold Availability Low Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Gems Availability Plentiful Stock 5 Expected 0 Balance 0
3:10:31 PM  (Reporting)  _IAE_ Venezuela Global Military Usage: 50 %
3:10:31 PM  (Reporting)  _IAE_ Venezuela Money Stock 2714 Expenses 0 Availability Plentiful Mil Spend 737 Civ Spend 491
3:10:31 PM  (Reporting)  _IAE_ Venezuela Capital Stock 1253 Expenses 7 Availability Plentiful Mil Spend 112 Civ Spend 448
3:10:31 PM  (Reporting)  _IAE_ Venezuela Steel Stock 4 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Venezuela Coal Stock 5 Expenses 0 Availability Very High Mil Spend 1 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Venezuela Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Venezuela Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Venezuela Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Venezuela Prestige Stock 105 Expenses 0 Availability Plentiful Mil Spend 24 Civ Spend 24
3:10:31 PM  (Reporting)  _IAE_ Venezuela Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Venezuela River Pool Stock 1 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Venezuela Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 45 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Venezuela Conscripts Stock 104 Expenses 1 Availability Plentiful Mil Spend 46 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Venezuela War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Venezuela Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Venezuela Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Venezuela Diplomat Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Venezuela Officers Stock 1 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Venezuela Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Venezuela Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Venezuela Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Venezuela Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Venezuela Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Venezuela Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Venezuela Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Venezuela Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Venezuela Fish Stock 55 Expenses 0 Availability Average Mil Spend 0 Civ Spend 14
3:10:31 PM  (Reporting)  _IAE_ Venezuela Tropical Fruits Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Venezuela Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Venezuela Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Venezuela Sugar Stock 14 Expenses 0 Availability Average Mil Spend 0 Civ Spend 4
3:10:31 PM  (Reporting)  _IAE_ Venezuela Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Venezuela Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Venezuela Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Venezuela Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Venezuela Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Venezuela Coffee Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Venezuela Wood Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 5
3:10:31 PM  (Reporting)  _IAE_ Venezuela Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Venezuela Tobacco Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Venezuela Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Venezuela Rum Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Venezuela Wines Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Venezuela Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Venezuela Manufactured Goods Stock 2 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Venezuela Textile Stock 6 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Venezuela Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Venezuela Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Venezuela Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Venezuela Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Venezuela Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Venezuela Gold Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Venezuela Gems Stock 5 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Venezuela Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Venezuela Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  Ended InitializeAdvancedEconomics 491 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Theater Prevalences Theater_Northern_Latin_America Ordered Value: 360
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Theater 422 Theater_Northern_Latin_America (Land)
3:10:31 PM  (Reporting)  Making Land Theater Map: Theater_Northern_Latin_America Overall power(self): 327 Overall power (enemies): 0 Ratio: 5.00
3:10:31 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1
3:10:31 PM  (Reporting)  Making Naval Values Map: 422 Northern Latin America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:10:31 PM  (Reporting)  Commiting Naval Values Map: 422 Northern Latin America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  *** Land Theaters Special Regions ***
3:10:31 PM  (Reporting)  Theater 422 Theater_Northern_Latin_America HQReg: 1882 Caracas Max pick: Caracas Max need: Esequibo Max Val: Caracas Naval Gathering: 1875 Maracaibo
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Final Gather Region for  422 Northern Latin America : 1882 Caracas
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Ended InitAndDumpData Venezuela 657 ms
3:10:31 PM  (Reporting)  *** Faction-wide algorithms ***
3:10:31 PM  (Reporting)  Ended BuildReplacements 5 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000052 Venezuela
3:10:31 PM  (Reporting)  Sending proposal: *we can*
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 2 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
3:10:31 PM  (Reporting)  IdentifyProductionStrucsBuild 
3:10:31 PM  (Reporting)  Ended HandleAdvancedStructures 231 ms
3:10:31 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:10:31 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:10:31 PM  (Reporting)  Steel Level 4 Amount 4
3:10:31 PM  (Reporting)  Money Level 6 Amount 2714
3:10:31 PM  (Reporting)  Conscripts Level 6 Amount 104
3:10:31 PM  (Reporting)  Ended BuildNewUnits Bought: 0 15 ms
3:10:31 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
3:10:31 PM  (Reporting)  Ended ManageFleetsComposition 40 ms
3:10:31 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
3:10:31 PM  (Reporting)  _LFG_ 1010677 Guarnicin de Barquisimeto, 1879 Barquisimeto, Pow:42, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:10:31 PM  (Reporting)  _LFG_ 1010673 Guarnicin de Caracas, 1882 Caracas, Pow:42, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:10:31 PM  (Reporting)  Ended LockFixedGroups 0 ms
3:10:31 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:10:31 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  *** Theaters algorithms 422 Theater_Northern_Latin_America ***
3:10:31 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:10:31 PM  (Reporting)  Ended PrivilegedCombine 0 ms
3:10:31 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:10:31 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:10:31 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
3:10:31 PM  (Reporting)  Ended ReconAndRaids 5 ms
3:10:31 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:10:31 PM  (Reporting)  Ended SplitGroups 10 ms
3:10:31 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:10:31 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:10:31 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:10:31 PM  (Reporting)  Ended Damaged Units 0 ms
3:10:31 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:10:31 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:10:31 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:10:31 PM  (Reporting)  Ended Check Leaders 0 ms
3:10:31 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:10:31 PM  (Reporting)  Ended Make Superior Group 0 ms
3:10:31 PM  (Reporting)  Start of AI Check for Land Resupply
3:10:31 PM  (Reporting)  Ended CheckForLandResupply 1 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:10:31 PM  (Reporting)  Ended KeepPosition 0 ms
3:10:31 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:10:31 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 422 Theater_Northern_Latin_America ***
3:10:31 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:10:31 PM  (Reporting)  Ended DistantGarrison 0 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 327 AllOppPowLand: 0 AllOwnPowNav: 0 AllOppPowNav 0
3:10:31 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  *** Starting process on extended theater 422 Theater_Northern_Latin_America Owned armies (extended): 6 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:10:31 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:10:31 PM  (Reporting)  1022970 IV. Divisin (Pow.38)
3:10:31 PM  (Reporting)  1015037 III. Divisin (Pow.42)
3:10:31 PM  (Reporting)  1022969 I. Divisin de Caballera (Pow.27)
3:10:31 PM  (Reporting)  1010656 Ejercito de Venezuela (Pow.116)
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Secondary Region 1882 Caracas Pick 100 has enough garrison (Value: 42) - evaluation skipped
3:10:31 PM  (Reporting)  Secondary Region 1879 Barquisimeto Pick 2 has enough garrison (Value: 42) - evaluation skipped
3:10:31 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 28 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  ############ Starting ApplyAgenda:  Venezuela  ############
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  Loop I - post iteration missions
3:10:31 PM  (Reporting)  *** Theater:  Theater_Northern_Latin_America (Ext:5.00 - Core:5.00 - Nav:0.20) ***
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:10:31 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:10:31 PM  (Reporting)  Ended Receive Arties
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:10:31 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:10:31 PM  (Reporting)  Ended Receive Supplies
3:10:31 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:10:31 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:10:31 PM  (Reporting)  Entering Collect Leaders (_COD_)
3:10:31 PM  (Reporting)  Ended Collect Leaders 0 ms
3:10:31 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
3:10:31 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
3:10:31 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:10:31 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  Loop II - agendas clean up and processing
3:10:31 PM  (Reporting)  *** Theater:  Theater_Northern_Latin_America (Ext:5.00 - Core:5.00 - Nav:0.20) ***
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  1010656 Ejercito de Venezuela is doing nothing in Caracas  Power: 116  HealthPerc: 100
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  1022969 I. Divisin de Caballera is doing nothing in Caracas  Power: 27  HealthPerc: 100
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  1015037 III. Divisin is doing nothing in Caracas  Power: 42  HealthPerc: 100
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  1022970 IV. Divisin is doing nothing in Caracas  Power: 38  HealthPerc: 100
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:10:31 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:10:31 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
3:10:31 PM  (Reporting)  Ended PromoteLeaders 0 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  ApplyAgenda AutoMerge
3:10:31 PM  (Reporting)  AI Process done in  2324 ms
3:10:31 PM  (Reporting)  Processing  1000053 Apache
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000053 Apache
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
3:10:31 PM  (Reporting)  Processing  1000054 Cherokee
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000054 Cherokee
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:10:31 PM  (Reporting)  Processing  1000055 Cree-Athabaska
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000055 Cree-Athabaska
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:10:31 PM  (Reporting)  Processing  1000056 Mexico
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Starting Process on Mexico AILevel 2 Kind: 2 Dormant YES Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:10:31 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:10:31 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:10:31 PM  (Reporting)  EcoBase 1
3:10:31 PM  (Reporting)  Resources Levels Mexico EcoBase 1 AtWar: no AtWarThreat: no At PeaceThreat: no
3:10:31 PM  (Reporting)  Money Availability Plentiful Stock 2519 Expected 2 Balance 69
3:10:31 PM  (Reporting)  Capital Availability Plentiful Stock 1496 Expected 3 Balance 54
3:10:31 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Prestige Availability Plentiful Stock 1175 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 1 Balance 0
3:10:31 PM  (Reporting)  River Pool Availability Plentiful Stock 8 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Conscripts Availability Plentiful Stock 39 Expected 0 Balance -3
3:10:31 PM  (Reporting)  Diplomat Availability Plentiful Stock 10 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Officers Availability Plentiful Stock 118 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Minerals Availability Plentiful Stock 135 Expected 0 Balance 2
3:10:31 PM  (Reporting)  Cereals Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Rice Availability Average Stock 1 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cattle Availability Plentiful Stock 30 Expected 0 Balance 1
3:10:31 PM  (Reporting)  Fruits Availability Average Stock 1 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Sugar Availability Average Stock 1 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Preserved Food Availability Average Stock 1 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cotton/Wool Availability Average Stock 114 Expected 0 Balance 1
3:10:31 PM  (Reporting)  Tea Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Petroleum Availability Plentiful Stock 19 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Rum Availability Plentiful Stock 6 Expected 0 Balance -1
3:10:31 PM  (Reporting)  Silk Availability Low Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Opium Availability Low Stock 1 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Gold Availability Plentiful Stock 5 Expected 0 Balance -1
3:10:31 PM  (Reporting)  Gems Availability Very High Stock 5 Expected 0 Balance -2
3:10:31 PM  (Reporting)  _IAE_ Mexico Global Military Usage: 45 %
3:10:31 PM  (Reporting)  _IAE_ Mexico Money Stock 2519 Expenses 3 Availability Plentiful Mil Spend 620 Civ Spend 505
3:10:31 PM  (Reporting)  _IAE_ Mexico Capital Stock 1496 Expenses 0 Availability Plentiful Mil Spend 123 Civ Spend 603
3:10:31 PM  (Reporting)  _IAE_ Mexico Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mexico Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Mexico Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mexico Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mexico Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mexico Prestige Stock 1175 Expenses 0 Availability Plentiful Mil Spend 238 Civ Spend 291
3:10:31 PM  (Reporting)  _IAE_ Mexico Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mexico River Pool Stock 8 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Mexico Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 40 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mexico Conscripts Stock 39 Expenses 3 Availability Plentiful Mil Spend 14 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mexico War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mexico Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mexico Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mexico Diplomat Stock 10 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Mexico Officers Stock 118 Expenses 0 Availability Plentiful Mil Spend 48 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mexico Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mexico Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mexico Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mexico Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Mexico Minerals Stock 135 Expenses 0 Availability Plentiful Mil Spend 27 Civ Spend 34
3:10:31 PM  (Reporting)  _IAE_ Mexico Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mexico Cereals Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Mexico Rice Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mexico Fish Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mexico Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mexico Cattle Stock 30 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 14
3:10:31 PM  (Reporting)  _IAE_ Mexico Fruits Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mexico Sugar Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mexico Preserved Food Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mexico Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mexico Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mexico Cotton/Wool Stock 114 Expenses 0 Availability Average Mil Spend 0 Civ Spend 31
3:10:31 PM  (Reporting)  _IAE_ Mexico Tea Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Mexico Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mexico Wood Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mexico Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mexico Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mexico Petroleum Stock 19 Expenses 0 Availability Plentiful Mil Spend 4 Civ Spend 5
3:10:31 PM  (Reporting)  _IAE_ Mexico Rum Stock 6 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Mexico Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mexico Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mexico Manufactured Goods Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mexico Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mexico Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mexico Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mexico Silk Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Mexico Opium Stock 1 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mexico Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mexico Gold Stock 5 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Mexico Gems Stock 5 Expenses 2 Availability Very High Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Mexico Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mexico Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  Ended InitializeAdvancedEconomics 80 ms
3:10:31 PM  (Reporting)  *** Faction-wide algorithms ***
3:10:31 PM  (Reporting)  Ended BuildReplacements 4 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000056 Mexico
3:10:31 PM  (Reporting)  Sending proposal: *we can*
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
3:10:31 PM  (Reporting)  IdentifyProductionStrucsBuild 
3:10:31 PM  (Reporting)  Ended HandleAdvancedStructures 62 ms
3:10:31 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:10:31 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:10:31 PM  (Reporting)  Steel Level 0 Amount 0
3:10:31 PM  (Reporting)  Money Level 6 Amount 2519
3:10:31 PM  (Reporting)  Conscripts Level 6 Amount 39
3:10:31 PM  (Reporting)  _BNU_ Emergency build ON
3:10:31 PM  (Reporting)  Ended BuildNewUnits Bought: 0 16 ms
3:10:31 PM  (Reporting)  AI Process done in  256 ms
3:10:31 PM  (Reporting)  Processing  1000057 Nez Perce
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000057 Nez Perce
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
3:10:31 PM  (Reporting)  Processing  1000058 Dakota
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000058 Dakota
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1009195 Sioux in 1720 Missouri Escarpment is moving toward 1719 Red River Valley
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1009191 Sioux in 1720 Missouri Escarpment is moving toward 1719 Red River Valley
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1009185 Indians in 1720 Missouri Escarpment is moving toward 1719 Red River Valley
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1009179 Indians in 1720 Missouri Escarpment is moving toward 1721 Nakota
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1009173 Indians in 1720 Missouri Escarpment is moving toward 1719 Red River Valley
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1009167 Indians in 1720 Missouri Escarpment is moving toward 1723 Lakota
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 2 ms
3:10:31 PM  (Reporting)  Processing  1000059 Afghanistan
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000059 Afghanistan
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1057365 Column in 1013 Kandahar is moving toward 1018 Ghazni
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1011567 Farah Ordusu in 1013 Kandahar is moving toward 1014 Bamyan
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1014892 4. Cavalry Warband in 1015 Kabul is moving toward 1014 Bamyan
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1011508 Merkezi Ordusu in 1015 Kabul is moving toward 1014 Bamyan
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1011432 Kuzey Ordusu in 1015 Kabul is moving toward 1012 Balkh
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1018646 5. Regular Warband in 1012 Balkh is moving toward 1016 Faizabad
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 2 ms
3:10:31 PM  (Reporting)  Processing  1000060 Bukhara
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000060 Bukhara
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1014879 Column in 924 Merv is moving toward 925 Kuchka
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1022618 7. Levy in 922 Ashgabat is moving toward 924 Merv
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1018632 4. Regular in 927 Kyzilkum is moving toward 924 Merv
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1018639 Column in 927 Kyzilkum is moving toward 930 Samarkand
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
3:10:31 PM  (Reporting)  Processing  1000061 Khiva
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000061 Khiva
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:10:31 PM  (Reporting)  Processing  1000062 Kokand
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000062 Kokand
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1026862 Column in 932 Kokand is moving toward 933 Tashkent
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1038031 10. Levy in 933 Tashkent is moving toward 932 Kokand
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1031832 8. Regular in 935 Karyn is moving toward 932 Kokand
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1031836 9. Regular in 936 Bishkek is moving toward 932 Kokand
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 2 ms
3:10:31 PM  (Reporting)  Processing  1000063 Beroda
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000063 Beroda
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:10:31 PM  (Reporting)  Processing  1000064 Bhutan
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000064 Bhutan
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
3:10:31 PM  (Reporting)  Processing  1000065 Bikaner
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000065 Bikaner
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:10:31 PM  (Reporting)  Processing  1000066 Holkar-Sindhia
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000066 Holkar-Sindhia
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:10:31 PM  (Reporting)  Processing  1000067 Hyderabad
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000067 Hyderabad
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 3 ms
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 3 ms
3:10:31 PM  (Reporting)  Processing  1000068 Kalat
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000068 Kalat
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:10:31 PM  (Reporting)  Processing  1000069 Kashmir
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000069 Kashmir
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1031847 2nd Inf. Bde in 1032 Srinagar is moving toward 1030 Chitral
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:10:31 PM  (Reporting)  Processing  1000070 Nagpur
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000070 Nagpur
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:10:31 PM  (Reporting)  Processing  1000071 Nepal
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000071 Nepal
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
3:10:31 PM  (Reporting)  Processing  1000072 Rajputana
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000072 Rajputana
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1032344 1st Inf. Bde in 1042 Udaipur is moving toward 1037 Jodhpur
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1032352 Column in 1038 Jainalmer is moving toward 1037 Jodhpur
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:10:31 PM  (Reporting)  Processing  1000073 Tibet
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000073 Tibet
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1058716 5. Cavalry in 1246 Lhassa is moving toward 1250 Kogudo
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1058712 4. Mixed in 1246 Lhassa is moving toward 1243 Shigatse
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1038059 1. Regular in 1246 Lhassa is moving toward 1243 Shigatse
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1058708 3. Regular in 1246 Lhassa is moving toward 1250 Kogudo
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
3:10:31 PM  (Reporting)  Processing  1000074 Travancore
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000074 Travancore
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:10:31 PM  (Reporting)  Processing  1000075 Annam
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000075 Annam
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1011965 Giao Chau Jn in 1149 Hue is moving toward 1148 Tourane
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:10:31 PM  (Reporting)  Processing  1000076 Aceh
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000076 Aceh
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1022641 2. Regular in 1382 Sibolga is moving toward 1380 Aceh
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1012050 Acehan Guerrila in 1380 Aceh is moving toward 1382 Sibolga
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1012022 Acehan Army in 1380 Aceh is moving toward 1382 Sibolga
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
3:10:31 PM  (Reporting)  Processing  1000077 Banjarmasin
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000077 Banjarmasin
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
3:10:31 PM  (Reporting)  Processing  1000078 Brunei
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000078 Brunei
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:10:31 PM  (Reporting)  Processing  1000079 Bugis
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000079 Bugis
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:10:31 PM  (Reporting)  Processing  1000080 Burma
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000080 Burma
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1018983 4. Regular in 1122 Toungoo is moving toward 1113 Prome
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1011942 Burmese Army in 1122 Toungoo is moving toward 1120 Kyaukse
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1018972 Column in 1117 Myitkyina is moving toward 1115 Haka
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1024122 Supply Wagons in 1118 Putao is moving toward 1117 Myitkyina
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
3:10:31 PM  (Reporting)  Processing  1000081 Cambodia
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000081 Cambodia
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1026890 Column in 1136 Kampot is moving toward 1138 Battambang
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1011956 Kampuchea Jn in 1139 Stoeng Treng is moving toward 1137 Phnom Penh
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:10:31 PM  (Reporting)  Processing  1000082 Johor
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000082 Johor
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1038051 2. Cavalry in 1158 Kuala Lumpur is moving toward 1157 Kuantan
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1038055 3. Regular in 1157 Kuantan is moving toward 1158 Kuala Lumpur
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1014912 1. Levy in 1157 Kuantan is moving toward 1158 Kuala Lumpur
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:10:31 PM  (Reporting)  Processing  1000083 Luang Prabang
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000083 Luang Prabang
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1038047 1. Levy in 1143 Louangphrabang is moving toward 1142 Vientiane
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:10:31 PM  (Reporting)  Processing  1000084 Korea
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000084 Korea
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1011872 Korean Banner in 1166 Seoul is moving toward 1164 Pyongyang
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1014916 Column in 1166 Seoul is moving toward 1165 Wonsan
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
3:10:31 PM  (Reporting)  Processing  1000085 Pontianak
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000085 Pontianak
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
3:10:31 PM  (Reporting)  Processing  1000086 Ryukyu
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000086 Ryukyu
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:10:31 PM  (Reporting)  Processing  1000087 Siak
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000087 Siak
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1026920 1. Cavalry in 1384 Siak is moving toward 1385 Jambi
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:10:31 PM  (Reporting)  Processing  1000088 Siam
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Starting Process on Siam AILevel 2 Kind: 2 Dormant YES Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:10:31 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:10:31 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:10:31 PM  (Reporting)  EcoBase -2
3:10:31 PM  (Reporting)  Resources Levels Siam EcoBase -2 AtWar: no AtWarThreat: no At PeaceThreat: no
3:10:31 PM  (Reporting)  Money Availability Plentiful Stock 111 Expected -4 Balance 9
3:10:31 PM  (Reporting)  Capital Availability Plentiful Stock 939 Expected -6 Balance 9
3:10:31 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected -1 Balance 0
3:10:31 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Prestige Availability Plentiful Stock 101 Expected 0 Balance 0
3:10:31 PM  (Reporting)  River Pool Availability Plentiful Stock 5 Expected -1 Balance 0
3:10:31 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Conscripts Availability Plentiful Stock 199 Expected -1 Balance -1
3:10:31 PM  (Reporting)  Diplomat Availability Plentiful Stock 5 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Officers Availability Plentiful Stock 29 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Fish Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected -1 Balance 0
3:10:31 PM  (Reporting)  _IAE_ Siam Global Military Usage: 40 %
3:10:31 PM  (Reporting)  _IAE_ Siam Money Stock 111 Expenses 0 Availability Plentiful Mil Spend 25 Civ Spend 25
3:10:31 PM  (Reporting)  _IAE_ Siam Capital Stock 939 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 408
3:10:31 PM  (Reporting)  _IAE_ Siam Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Siam Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Siam Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Siam Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Siam Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Siam Prestige Stock 101 Expenses 0 Availability Plentiful Mil Spend 18 Civ Spend 27
3:10:31 PM  (Reporting)  _IAE_ Siam Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Siam River Pool Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Siam Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 36 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Siam Conscripts Stock 199 Expenses 1 Availability Plentiful Mil Spend 71 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Siam War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Siam Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Siam Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Siam Diplomat Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Siam Officers Stock 29 Expenses 0 Availability Plentiful Mil Spend 10 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Siam Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Siam Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Siam Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Siam Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Siam Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Siam Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Siam Cereals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Siam Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Siam Fish Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Siam Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Siam Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Siam Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Siam Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Siam Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Siam Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Siam Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Siam Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Siam Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Siam Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Siam Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Siam Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Siam Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Siam Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Siam Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Siam Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Siam Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Siam Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Siam Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Siam Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Siam Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Siam Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Siam Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Siam Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Siam Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Siam Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Siam Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Siam Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  Ended InitializeAdvancedEconomics 47 ms
3:10:31 PM  (Reporting)  *** Faction-wide algorithms ***
3:10:31 PM  (Reporting)  Ended BuildReplacements 3 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000088 Siam
3:10:31 PM  (Reporting)  Sending proposal: *we can*
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
3:10:31 PM  (Reporting)  IdentifyProductionStrucsBuild 
3:10:31 PM  (Reporting)  Ended HandleAdvancedStructures 10 ms
3:10:31 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:10:31 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:10:31 PM  (Reporting)  Steel Level 0 Amount 0
3:10:31 PM  (Reporting)  Money Level 3 Amount 111
3:10:31 PM  (Reporting)  Conscripts Level 6 Amount 199
3:10:31 PM  (Reporting)  _BNU_ Emergency build ON
3:10:31 PM  (Reporting)  _BNU Buying Unit Levy Family ID Line Infantry no Area
3:10:31 PM  (Reporting)  Ended BuildNewUnits Bought: 1 19 ms
3:10:31 PM  (Reporting)  AI Process done in  115 ms
3:10:31 PM  (Reporting)  Processing  1000089 Sarawak
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000089 Sarawak
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1012017 Rajah of Sarawak in 1389 Kuching is moving toward 1390 Bintulu
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1018672 1. Cavalry in 1390 Bintulu is moving toward 1389 Kuching
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:10:31 PM  (Reporting)  Processing  1000090 Sulu
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000090 Sulu
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:10:31 PM  (Reporting)  Processing  1000091 Tonkin
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000091 Tonkin
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1011991 Heiqi Jn in 1151 Hanoi is moving toward 1150 Thanh Hoa
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1057379 Column in 1153 Caobang is moving toward 1151 Hanoi
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
3:10:31 PM  (Reporting)  Processing  1000092 Abu Dhabi
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000092 Abu Dhabi
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1031821 3. Mixed in 835 Trucial is moving toward 834 Qatar
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1022614 2. Regular in 835 Trucial is moving toward 834 Qatar
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1014871 1. Levy in 836 Dubai is moving toward 835 Trucial
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1038021 4. Regular in 834 Qatar is moving toward 835 Trucial
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
3:10:31 PM  (Reporting)  Processing  1000093 Ha'il
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000093 Ha'il
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
3:10:31 PM  (Reporting)  Processing  1000094 Hejaz
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000094 Hejaz
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:10:31 PM  (Reporting)  Processing  1000095 Nejd
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000095 Nejd
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1022610 4. Cavalry in 831 Rub is moving toward 829 Huluf
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1018624 2. Cavalry in 830 Sharawrah is moving toward 831 Rub
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1031817 5. Levy in 829 Huluf is moving toward 831 Rub
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1014867 1. Levy in 829 Huluf is moving toward 831 Rub
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
3:10:31 PM  (Reporting)  Processing  1000096 Oman
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Starting Process on Oman AILevel 2 Kind: 2 Dormant YES Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:10:31 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:10:31 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:10:31 PM  (Reporting)  EcoBase 0
3:10:31 PM  (Reporting)  Resources Levels Oman EcoBase 0 AtWar: no AtWarThreat: no At PeaceThreat: no
3:10:31 PM  (Reporting)  Money Availability Plentiful Stock 1040 Expected 0 Balance 8
3:10:31 PM  (Reporting)  Capital Availability Plentiful Stock 890 Expected 0 Balance 8
3:10:31 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  River Pool Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Conscripts Availability Plentiful Stock 46 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Diplomat Availability Plentiful Stock 5 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  _IAE_ Oman Global Military Usage: 75 %
3:10:31 PM  (Reporting)  _IAE_ Oman Money Stock 1040 Expenses 0 Availability Plentiful Mil Spend 423 Civ Spend 94
3:10:31 PM  (Reporting)  _IAE_ Oman Capital Stock 890 Expenses 0 Availability Plentiful Mil Spend 121 Civ Spend 161
3:10:31 PM  (Reporting)  _IAE_ Oman Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oman Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oman Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oman Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oman Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oman Prestige Stock -26 Expenses 0 Availability Very Low Mil Spend -26 Civ Spend -26
3:10:31 PM  (Reporting)  _IAE_ Oman Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oman River Pool Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oman Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oman Conscripts Stock 46 Expenses 0 Availability Plentiful Mil Spend 31 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oman War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oman Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oman Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oman Diplomat Stock 5 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oman Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 10 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oman Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oman Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oman Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oman Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Oman Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oman Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oman Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Oman Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oman Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oman Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oman Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oman Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oman Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oman Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oman Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oman Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oman Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oman Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oman Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oman Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oman Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oman Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oman Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oman Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oman Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oman Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oman Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oman Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oman Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oman Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oman Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oman Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oman Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oman Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oman Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oman Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oman Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  Ended InitializeAdvancedEconomics 28 ms
3:10:31 PM  (Reporting)  *** Faction-wide algorithms ***
3:10:31 PM  (Reporting)  Ended BuildReplacements 3 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000096 Oman
3:10:31 PM  (Reporting)  Sending proposal: *we can*
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
3:10:31 PM  (Reporting)  IdentifyProductionStrucsBuild 
3:10:31 PM  (Reporting)  Ended HandleAdvancedStructures 6 ms
3:10:31 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:10:31 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:10:31 PM  (Reporting)  Steel Level 0 Amount 0
3:10:31 PM  (Reporting)  Money Level 6 Amount 1040
3:10:31 PM  (Reporting)  Conscripts Level 6 Amount 46
3:10:31 PM  (Reporting)  _BNU_ Emergency build ON
3:10:31 PM  (Reporting)  Ended BuildNewUnits Bought: 0 7 ms
3:10:31 PM  (Reporting)  AI Process done in  79 ms
3:10:31 PM  (Reporting)  Processing  1000097 Persia
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Starting Process on Persia AILevel 2 Kind: 2 Dormant YES Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:10:31 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:10:31 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:10:31 PM  (Reporting)  EcoBase -5
3:10:31 PM  (Reporting)  Resources Levels Persia EcoBase -5 AtWar: no AtWarThreat: no At PeaceThreat: no
3:10:31 PM  (Reporting)  Money Availability Plentiful Stock 66 Expected -10 Balance 1
3:10:31 PM  (Reporting)  Capital Availability Plentiful Stock 972 Expected -15 Balance 10
3:10:31 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Prestige Availability Plentiful Stock 835 Expected 0 Balance 0
3:10:31 PM  (Reporting)  River Pool Availability Plentiful Stock 3 Expected -2 Balance 0
3:10:31 PM  (Reporting)  Morale Availability Plentiful Stock 70 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Conscripts Availability Plentiful Stock 162 Expected -2 Balance -5
3:10:31 PM  (Reporting)  Officers Availability Plentiful Stock 98 Expected 0 Balance -1
3:10:31 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cattle Availability Average Stock 1 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Fruits Availability Average Stock 1 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Sugar Availability Average Stock 1 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Preserved Food Availability Average Stock 1 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cotton/Wool Availability Average Stock 1 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Wood Availability Average Stock 1 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Dyes Availability Plentiful Stock 91 Expected 0 Balance 1
3:10:31 PM  (Reporting)  _IAE_ Persia Global Military Usage: 45 %
3:10:31 PM  (Reporting)  _IAE_ Persia Money Stock 66 Expenses 7 Availability Plentiful Mil Spend 14 Civ Spend 12
3:10:31 PM  (Reporting)  _IAE_ Persia Capital Stock 972 Expenses 0 Availability Plentiful Mil Spend 79 Civ Spend 387
3:10:31 PM  (Reporting)  _IAE_ Persia Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Persia Coal Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Persia Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Persia Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Persia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Persia Prestige Stock 835 Expenses 0 Availability Plentiful Mil Spend 169 Civ Spend 207
3:10:31 PM  (Reporting)  _IAE_ Persia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Persia River Pool Stock 3 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Persia Morale Stock 70 Expenses 0 Availability Plentiful Mil Spend 28 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Persia Conscripts Stock 162 Expenses 5 Availability Plentiful Mil Spend 63 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Persia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Persia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Persia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Persia Diplomat Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Persia Officers Stock 98 Expenses 1 Availability Plentiful Mil Spend 39 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Persia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Persia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Persia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Persia Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Persia Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Persia Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Persia Cereals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Persia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Persia Fish Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Persia Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Persia Cattle Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Persia Fruits Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Persia Sugar Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Persia Preserved Food Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Persia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Persia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Persia Cotton/Wool Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Persia Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Persia Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Persia Wood Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Persia Dyes Stock 91 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 45
3:10:31 PM  (Reporting)  _IAE_ Persia Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Persia Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Persia Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Persia Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Persia Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Persia Manufactured Goods Stock 0 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Persia Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Persia Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Persia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Persia Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Persia Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Persia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Persia Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Persia Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Persia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Persia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  Ended InitializeAdvancedEconomics 61 ms
3:10:31 PM  (Reporting)  *** Faction-wide algorithms ***
3:10:31 PM  (Reporting)  Ended BuildReplacements 4 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000097 Persia
3:10:31 PM  (Reporting)  Sending proposal: *we can*
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:10:31 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:10:31 PM  (Reporting)  Steel Level 0 Amount 0
3:10:31 PM  (Reporting)  Money Level 2 Amount 66
3:10:31 PM  (Reporting)  Conscripts Level 6 Amount 162
3:10:31 PM  (Reporting)  _BNU_ Emergency build ON
3:10:31 PM  (Reporting)  Ended BuildNewUnits Bought: 0 19 ms
3:10:31 PM  (Reporting)  AI Process done in  165 ms
3:10:31 PM  (Reporting)  Processing  1000098 Yemen
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000098 Yemen
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1018628 2. Regular in 847 Aden is moving toward 848 Hadramut
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1014875 1. Levy in 846 Taiz is moving toward 844 Sanaa
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1021587 Column in 846 Taiz is moving toward 847 Aden
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1021583 3. Mixed in 843 Mukalla is moving toward 847 Aden
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1031825 Column in 848 Hadramut is moving toward 843 Mukalla
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 2 ms
3:10:31 PM  (Reporting)  Processing  1000099 Abyssinia
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000099 Abyssinia
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1022561 Column in 622 Asosa is moving toward 621 Ankober
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1026797 Column in 618 Tabor is moving toward 619 Markos
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1010851 Addis Abeba Sefari in 617 Djibuti is moving toward 615 Assab
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1011032 Wollo Sefari in 612 Gonder is moving toward 611 Matamma
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1018576 Column in 615 Assab is moving toward 614 Asmara
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 2 ms
3:10:31 PM  (Reporting)  Processing  1000100 Egypt
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Starting Process on Egypt AILevel 2 Kind: 2 Dormant NO Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:10:31 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:10:31 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
3:10:31 PM  (Reporting)  Theater: 382 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 787 OppPow Land: 0 OwnPow Nav : 1062 OppPow Nav : 0
3:10:31 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 24 > 39
3:10:31 PM  (Reporting)  Theater: 384 Theater_Nile AggroCoeff from script: 100 OwnPow Land: 205 OppPow Land: 0 OwnPow Nav : 24 OppPow Nav : 0
3:10:31 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 27 > 46
3:10:31 PM  (Reporting)  _FIT_ Ended AIInitTheaters 576 ms
3:10:31 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:10:31 PM  (Reporting)  EcoBase 3
3:10:31 PM  (Reporting)  Resources Levels Egypt EcoBase 3 AtWar: no AtWarThreat: no At PeaceThreat: no
3:10:31 PM  (Reporting)  Money Availability Plentiful Stock 116 Expected 6 Balance 4
3:10:31 PM  (Reporting)  Capital Availability Plentiful Stock 851 Expected 9 Balance 15
3:10:31 PM  (Reporting)  Steel Availability High Stock 2 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Prestige Availability Plentiful Stock 87 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  River Pool Availability Plentiful Stock 10 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Conscripts Availability Plentiful Stock 131 Expected 2 Balance -2
3:10:31 PM  (Reporting)  Diplomat Availability Plentiful Stock 10 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Officers Availability Plentiful Stock 112 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cereals Availability Very High Stock 2 Expected 0 Balance -1
3:10:31 PM  (Reporting)  Cattle Availability Average Stock 1 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Fruits Availability Average Stock 1 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Preserved Food Availability Average Stock 1 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Coffee Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Wood Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Tobacco Availability Very Low Stock 1 Expected 0 Balance -1
3:10:31 PM  (Reporting)  Manufactured Goods Availability Very Low Stock 0 Expected 1 Balance -1
3:10:31 PM  (Reporting)  Textile Availability Low Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Gold Availability Low Stock 1 Expected 0 Balance 0
3:10:31 PM  (Reporting)  _IAE_ Egypt Global Military Usage: 45 %
3:10:31 PM  (Reporting)  _IAE_ Egypt Money Stock 116 Expenses 5 Availability Plentiful Mil Spend 28 Civ Spend 22
3:10:31 PM  (Reporting)  _IAE_ Egypt Capital Stock 851 Expenses 0 Availability Plentiful Mil Spend 69 Civ Spend 340
3:10:31 PM  (Reporting)  _IAE_ Egypt Steel Stock 2 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Egypt Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Egypt Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Egypt Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Egypt Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Egypt Prestige Stock 87 Expenses 0 Availability Plentiful Mil Spend 18 Civ Spend 21
3:10:31 PM  (Reporting)  _IAE_ Egypt Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Egypt River Pool Stock 10 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Egypt Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 40 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Egypt Conscripts Stock 131 Expenses 2 Availability Plentiful Mil Spend 52 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Egypt War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Egypt Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Egypt Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Egypt Diplomat Stock 10 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Egypt Officers Stock 112 Expenses 0 Availability Plentiful Mil Spend 45 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Egypt Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Egypt Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Egypt Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Egypt Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Egypt Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Egypt Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Egypt Cereals Stock 2 Expenses 1 Availability Very High Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Egypt Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Egypt Fish Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Egypt Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Egypt Cattle Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Egypt Fruits Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Egypt Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Egypt Preserved Food Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Egypt Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Egypt Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Egypt Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Egypt Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Egypt Coffee Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Egypt Wood Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Egypt Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Egypt Tobacco Stock 1 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Egypt Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Egypt Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Egypt Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Egypt Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Egypt Manufactured Goods Stock 0 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Egypt Textile Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Egypt Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Egypt Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Egypt Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Egypt Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Egypt Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Egypt Gold Stock 1 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Egypt Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Egypt Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Egypt Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  Ended InitializeAdvancedEconomics 282 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Theater Prevalences Theater_Nile Ordered Value: 280
3:10:31 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 240
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Theater 384 Theater_Nile (Land)
3:10:31 PM  (Reporting)  Making Land Theater Map: Theater_Nile Overall power(self): 205 Overall power (enemies): 0 Ratio: 5.00
3:10:31 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  69
3:10:31 PM  (Reporting)  Making Naval Values Map: 384 Nile LAND Overall power(self): 24 Overall power (enemies): 0 Nav Ratio: 5.00
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Theater 382 Theater_Egypt (Land)
3:10:31 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 787 Overall power (enemies): 0 Ratio: 5.00
3:10:31 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  9
3:10:31 PM  (Reporting)  Making Naval Values Map: 382 Egypt LAND Overall power(self): 1062 Overall power (enemies): 0 Nav Ratio: 5.00
3:10:31 PM  (Reporting)  Commiting Naval Values Map: 384 Nile LAND Overall power(self): 24 Overall power (enemies): 0 Nav Ratio: 5.00
3:10:31 PM  (Reporting)  Commiting Naval Values Map: 382 Egypt LAND Overall power(self): 1062 Overall power (enemies): 0 Nav Ratio: 5.00
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  *** Land Theaters Special Regions ***
3:10:31 PM  (Reporting)  Theater 384 Theater_Nile HQReg: 566 Khartum Max pick: Khartum Max need: Timan Max Val: Khartum Naval Gathering: 574 Fashoda
3:10:31 PM  (Reporting)  Theater 382 Theater_Egypt HQReg: 475 Alexandria Max pick: Alexandria Max need: Suakim Max Val: Quairo Naval Gathering: 475 Alexandria
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Final Gather Region for  384 Nile : 566 Khartum
3:10:31 PM  (Reporting)  Final Gather Region for  382 Egypt : 475 Alexandria
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Ended InitAndDumpData Egypt 481 ms
3:10:31 PM  (Reporting)  *** Faction-wide algorithms ***
3:10:31 PM  (Reporting)  Ended BuildReplacements 5 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000100 Egypt
3:10:31 PM  (Reporting)  Sending proposal: *we can*
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
3:10:31 PM  (Reporting)  IdentifyProductionStrucsBuild 
3:10:31 PM  (Reporting)  Ended HandleAdvancedStructures 132 ms
3:10:31 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:10:31 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:10:31 PM  (Reporting)  Steel Level 1 Amount 2
3:10:31 PM  (Reporting)  Money Level 3 Amount 116
3:10:31 PM  (Reporting)  Conscripts Level 6 Amount 131
3:10:31 PM  (Reporting)  Ended BuildNewUnits Bought: 0 19 ms
3:10:31 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
3:10:31 PM  (Reporting)  _MFC_ Merging 1057823 Fleet into 1002751 Birinci Filo
3:10:31 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1002751 Birinci Filo
3:10:31 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1002783 Nil Filosu
3:10:31 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1002777 Kizil Deniz Filosu
3:10:31 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1002789 Sudanli Filosu
3:10:31 PM  (Reporting)  _MFC_ Transport Fleet created (Segment I): 1061415 Egyptian Force 2 units in region 475 Alexandria from 1002751 Birinci Filo
3:10:31 PM  (Reporting)  Ended ManageFleetsComposition 118 ms
3:10:31 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
3:10:31 PM  (Reporting)  _LFG_ 1002747 Equatoria Firka, 666 Lado, Pow:42, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:10:31 PM  (Reporting)  _LFG_ 1002717 Iskenderiye Hisar, 475 Alexandria, Pow:241, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:10:31 PM  (Reporting)  Ended LockFixedGroups 0 ms
3:10:31 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:10:31 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  *** Theaters algorithms 384 Theater_Nile ***
3:10:31 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:10:31 PM  (Reporting)  Ended PrivilegedCombine 1 ms
3:10:31 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:10:31 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:10:31 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
3:10:31 PM  (Reporting)  Ended ReconAndRaids 3 ms
3:10:31 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:10:31 PM  (Reporting)  Ended SplitGroups 7 ms
3:10:31 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:10:31 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:10:31 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:10:31 PM  (Reporting)  Ended Damaged Units 0 ms
3:10:31 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:10:31 PM  (Reporting)  _GAO_ Step 2 1061416 Column, 566 Khartum, Pow:48, Count: 1(l 0/L 1/S 0) is garrisoning region 566 Khartum New PickVal 100
3:10:31 PM  (Reporting)  Agenda: Garrison, Value: 7797, Region: 566 Khartum
3:10:31 PM  (Reporting)  Ended GarrisonObjectives 10 ms
3:10:31 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:10:31 PM  (Reporting)  Ended Check Leaders 0 ms
3:10:31 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:10:31 PM  (Reporting)  Ended Make Superior Group 1772 ms
3:10:31 PM  (Reporting)  Start of AI Check for Land Resupply
3:10:31 PM  (Reporting)  CheckForLandResupply Birinci Firka will resupply, in region 566 Khartum
3:10:31 PM  (Reporting)  Ended CheckForLandResupply 12 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:10:31 PM  (Reporting)  Ended KeepPosition 0 ms
3:10:31 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:10:31 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  *** Theaters algorithms 382 Theater_Egypt ***
3:10:31 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:10:31 PM  (Reporting)  Ended PrivilegedCombine 0 ms
3:10:31 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:10:31 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:10:31 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
3:10:31 PM  (Reporting)  Ended ReconAndRaids 5 ms
3:10:31 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:10:31 PM  (Reporting)  Ended SplitGroups 15 ms
3:10:31 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:10:31 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:10:31 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:10:31 PM  (Reporting)  Ended Damaged Units 0 ms
3:10:31 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:10:31 PM  (Reporting)  _GAO_ Step 1 1050061 Onuncu Levy'nin Tugay, 478 Quairo, Pow:29, Count: 1(l 0/L 1/S 0) is garrisoning region 478 Quairo SelfVal 387
3:10:31 PM  (Reporting)  Agenda: Garrison, Value: 12577, Region: 478 Quairo
3:10:31 PM  (Reporting)  _GAO_ Step 1 1053489 Dokuzuncu Levy'nin Tugay, 478 Quairo, Pow:34, Count: 1(l 0/L 1/S 0) is garrisoning region 478 Quairo SelfVal 387
3:10:31 PM  (Reporting)  Agenda: Garrison, Value: 9675, Region: 478 Quairo
3:10:31 PM  (Reporting)  Ended GarrisonObjectives 1 ms
3:10:31 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:10:31 PM  (Reporting)  Ended Check Leaders 0 ms
3:10:31 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:10:31 PM  (Reporting)  _MSG_ gathered 42 cbt pts, needing: 48
3:10:31 PM  (Reporting)  _MSG_ 1002694 Ikinci Firka abort its operation against 1047236 Senussi Raiders not enough forces gathered
3:10:31 PM  (Reporting)  Ended Make Superior Group 572 ms
3:10:31 PM  (Reporting)  Start of AI Check for Land Resupply
3:10:31 PM  (Reporting)  Ended CheckForLandResupply 1 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:10:31 PM  (Reporting)  Ended KeepPosition 0 ms
3:10:31 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:10:31 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 384 Theater_Nile ***
3:10:31 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:10:31 PM  (Reporting)  Ended DistantGarrison 0 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 382 Theater_Egypt ***
3:10:31 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:10:31 PM  (Reporting)  Ended DistantGarrison 0 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 992 AllOppPowLand: 0 AllOwnPowNav: 1086 AllOppPowNav 0
3:10:31 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  *** Starting process on extended theater 384 Theater_Nile Owned armies (extended): 3 Enemy armies: 6 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:10:31 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:10:31 PM  (Reporting)  1002680 Birinci Firka (Pow.0)
3:10:31 PM  (Reporting)  1028868 Birinci Svari Tugay (Pow.24)
3:10:31 PM  (Reporting)  1002706 Sudanli Firka (Pow.59)
3:10:31 PM  (Reporting)  1061416 Drdnc Levy'nin Tugay (Pow.48)
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Secondary Region 566 Khartum Pick 100 has enough garrison (Value: 48) - evaluation skipped
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  *** Starting process on extended theater 382 Theater_Egypt Owned armies (extended): 12 Enemy armies: 2 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:10:31 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:10:31 PM  (Reporting)  1002739 Cataract Firka (Pow.42)
3:10:31 PM  (Reporting)  1028869 Suleiman Pasha' Corps (Pow.56)
3:10:31 PM  (Reporting)  1050061 Onuncu Levy'nin Tugay (Pow.29)
3:10:31 PM  (Reporting)  1053489 Dokuzuncu Levy'nin Tugay (Pow.34)
3:10:31 PM  (Reporting)  1057824 Be?inci Levy'nin Tugay (Pow.42)
3:10:31 PM  (Reporting)  1044670 Birinci Levy'nin Tugay (Pow.42)
3:10:31 PM  (Reporting)  1038633 Altinci Levy'nin Tugay (Pow.42)
3:10:31 PM  (Reporting)  1024842 Ikinci Levy'nin Tugay (Pow.42)
3:10:31 PM  (Reporting)  1027832 Sekicinci Levy'nin Tugay (Pow.38)
3:10:31 PM  (Reporting)  1022973 Ikinci Svari Tugay (Pow.24)
3:10:31 PM  (Reporting)  1002694 Ikinci Firka (Pow.42)
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Primary Region 478 Quairo Pick 85 has enough garrison (Value: 63) - evaluation skipped
3:10:31 PM  (Reporting)  Secondary Region 477 Suez Pick 2 has enough garrison (Value: 0) - evaluation skipped
3:10:31 PM  (Reporting)  Primary Region 475 Alexandria Pick 100 has enough garrison (Value: 241) - evaluation skipped
3:10:31 PM  (Reporting)  Secondary Region 476 Dumyat Pick 3 has enough garrison (Value: 0) - evaluation skipped
3:10:31 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 59 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  ############ Starting ApplyAgenda:  Egypt  ############
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  Loop I - post iteration missions
3:10:31 PM  (Reporting)  *** Theater:  Theater_Nile (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:10:31 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:10:31 PM  (Reporting)  Ended Receive Arties
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:10:31 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:10:31 PM  (Reporting)  Ended Receive Supplies
3:10:31 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:10:31 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  Loop I - post iteration missions
3:10:31 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:10:31 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:10:31 PM  (Reporting)  Ended Receive Arties
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:10:31 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:10:31 PM  (Reporting)  Ended Receive Supplies
3:10:31 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:10:31 PM  (Reporting)  _GTG_ 1050061 Onuncu Levy'nin Tugay, 478 Quairo, Pow:29, Count: 1(l 0/L 1/S 0) is garrisoning 478 Quairo and will absorb 1053489 Dokuzuncu Levy'nin Tugay
3:10:31 PM  (Reporting)  Ended GatherGarrisons 6 ms
3:10:31 PM  (Reporting)  Entering Collect Leaders (_COD_)
3:10:31 PM  (Reporting)  Ended Collect Leaders 0 ms
3:10:31 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
3:10:31 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
3:10:31 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:10:31 PM  (Reporting)  Ended AddTheaterGoal 1 ms
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  Loop II - agendas clean up and processing
3:10:31 PM  (Reporting)  *** Theater:  Theater_Nile (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1061416 Drdnc Levy'nin Tugay, 566 Khartum, Pow:48, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 7797, Region: 566 Khartum
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 7797, Region: 566 Khartum
3:10:31 PM  (Reporting)  1061416-Drdnc Levy'nin Tugay Power:48 Health:100% Khartum>Khartum Mission:Garrison Fitness:113% Need:12 Threat:38 GoalValue: 7797
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  1002706 Sudanli Firka is doing nothing in Khartum  Power: 59  HealthPerc: 100
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  1028868 Birinci Svari Tugay is doing nothing in Khartum  Power: 24  HealthPerc: 100
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1002680 Birinci Firka, 568 Sennar, Pow:0, Count: 1(l 0/L 0/S 1)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 566 Khartum
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 566 Khartum
3:10:31 PM  (Reporting)  1002680-Birinci Firka Power:0 Health:100% Sennar>Khartum Mission:Resupply Fitness:100% Need:12 Threat:38 GoalValue: 100000
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  1002789 Sudanli Filosu is doing nothing in Fashoda  Power: 16  HealthPerc: 100
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  Loop II - agendas clean up and processing
3:10:31 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  1061415 Fleet is doing nothing in Alexandria  Power: 136  HealthPerc: 100
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  1002694 Ikinci Firka is doing nothing in Gazzala  Power: 42  HealthPerc: 100
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  1002751 Birinci Filo is doing nothing in Alexandria  Power: 389  HealthPerc: 100
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  1022973 Ikinci Svari Tugay is doing nothing in Alexandria  Power: 24  HealthPerc: 100
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  1027832 Sekicinci Levy'nin Tugay is doing nothing in Alexandria  Power: 38  HealthPerc: 100
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  1024842 Ikinci Levy'nin Tugay is doing nothing in Quairo  Power: 42  HealthPerc: 100
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  1038633 Altinci Levy'nin Tugay is doing nothing in Quairo  Power: 42  HealthPerc: 100
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  1044670 Birinci Levy'nin Tugay is doing nothing in Quairo  Power: 42  HealthPerc: 100
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  1057824 Be?inci Levy'nin Tugay is doing nothing in Quairo  Power: 42  HealthPerc: 100
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  1002783 Nil Filosu is doing nothing in Quairo  Power: 32  HealthPerc: 100
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1050061 1. Egyptian Force, 478 Quairo, Pow:61, Count: 2(l 0/L 2/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 12577, Region: 478 Quairo
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 12577, Region: 478 Quairo
3:10:31 PM  (Reporting)  1050061-1. Egyptian Force Power:61 Health:100% Quairo>Quairo Mission:Garrison Fitness:65% Need:0 Threat:0 GoalValue: 12577
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  1028869 Suleiman Pasha' Corps is doing nothing in Gharib  Power: 56  HealthPerc: 100
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  1002777 Kizil Deniz Filosu is doing nothing in Asyut  Power: 40  HealthPerc: 100
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  1002739 Cataract Firka is doing nothing in Asyut  Power: 42  HealthPerc: 100
3:10:31 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:10:31 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:10:31 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
3:10:31 PM  (Reporting)  Ended PromoteLeaders 0 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  ApplyAgenda AutoMerge
3:10:31 PM  (Reporting)  AI Process done in  4692 ms
3:10:31 PM  (Reporting)  Processing  1000101 Liberia
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Starting Process on Liberia AILevel 2 Kind: 2 Dormant YES Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:10:31 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:10:31 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:10:31 PM  (Reporting)  EcoBase -1
3:10:31 PM  (Reporting)  Resources Levels Liberia EcoBase -1 AtWar: no AtWarThreat: no At PeaceThreat: no
3:10:31 PM  (Reporting)  Money Availability Plentiful Stock 1040 Expected -2 Balance 8
3:10:31 PM  (Reporting)  Capital Availability Plentiful Stock 890 Expected -3 Balance 8
3:10:31 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  River Pool Availability Plentiful Stock 1 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Conscripts Availability Plentiful Stock 80 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Diplomat Availability Plentiful Stock 5 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  _IAE_ Liberia Global Military Usage: 75 %
3:10:31 PM  (Reporting)  _IAE_ Liberia Money Stock 1040 Expenses 0 Availability Plentiful Mil Spend 423 Civ Spend 94
3:10:31 PM  (Reporting)  _IAE_ Liberia Capital Stock 890 Expenses 0 Availability Plentiful Mil Spend 121 Civ Spend 161
3:10:31 PM  (Reporting)  _IAE_ Liberia Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Liberia Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Liberia Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Liberia Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Liberia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Liberia Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Liberia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Liberia River Pool Stock 1 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Liberia Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Liberia Conscripts Stock 80 Expenses 0 Availability Plentiful Mil Spend 54 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Liberia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Liberia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Liberia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Liberia Diplomat Stock 5 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Liberia Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 10 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Liberia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Liberia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Liberia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Liberia Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Liberia Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Liberia Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Liberia Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Liberia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Liberia Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Liberia Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Liberia Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Liberia Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Liberia Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Liberia Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Liberia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Liberia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Liberia Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Liberia Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Liberia Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Liberia Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Liberia Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Liberia Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Liberia Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Liberia Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Liberia Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Liberia Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Liberia Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Liberia Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Liberia Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Liberia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Liberia Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Liberia Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Liberia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Liberia Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Liberia Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Liberia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Liberia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  Ended InitializeAdvancedEconomics 24 ms
3:10:31 PM  (Reporting)  *** Faction-wide algorithms ***
3:10:31 PM  (Reporting)  Ended BuildReplacements 3 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000101 Liberia
3:10:31 PM  (Reporting)  Sending proposal: *we can*
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:10:31 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:10:31 PM  (Reporting)  Steel Level 6 Amount 0
3:10:31 PM  (Reporting)  Money Level 6 Amount 1040
3:10:31 PM  (Reporting)  Conscripts Level 6 Amount 80
3:10:31 PM  (Reporting)  _BNU_ Emergency build ON
3:10:31 PM  (Reporting)  Ended BuildNewUnits Bought: 0 7 ms
3:10:31 PM  (Reporting)  AI Process done in  161 ms
3:10:31 PM  (Reporting)  Processing  1000102 Morocco
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Starting Process on Morocco AILevel 2 Kind: 2 Dormant YES Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:10:31 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:10:31 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:10:31 PM  (Reporting)  EcoBase -1
3:10:31 PM  (Reporting)  Resources Levels Morocco EcoBase -1 AtWar: no AtWarThreat: no At PeaceThreat: no
3:10:31 PM  (Reporting)  Money Availability Plentiful Stock 575 Expected -2 Balance 7
3:10:31 PM  (Reporting)  Capital Availability Plentiful Stock 1091 Expected -3 Balance 6
3:10:31 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Prestige Availability Plentiful Stock 85 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Conscripts Availability Plentiful Stock 9 Expected 0 Balance -1
3:10:31 PM  (Reporting)  Diplomat Availability Plentiful Stock 10 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Dyes Availability Average Stock 21 Expected 0 Balance 2
3:10:31 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  _IAE_ Morocco Global Military Usage: 55 %
3:10:31 PM  (Reporting)  _IAE_ Morocco Money Stock 575 Expenses 1 Availability Plentiful Mil Spend 171 Civ Spend 93
3:10:31 PM  (Reporting)  _IAE_ Morocco Capital Stock 1091 Expenses 2 Availability Plentiful Mil Spend 108 Civ Spend 354
3:10:31 PM  (Reporting)  _IAE_ Morocco Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Morocco Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Morocco Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Morocco Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Morocco Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Morocco Prestige Stock 85 Expenses 0 Availability Plentiful Mil Spend 21 Civ Spend 17
3:10:31 PM  (Reporting)  _IAE_ Morocco Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Morocco River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Morocco Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 50 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Morocco Conscripts Stock 9 Expenses 1 Availability Plentiful Mil Spend 4 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Morocco War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Morocco Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Morocco Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Morocco Diplomat Stock 10 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Morocco Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 8 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Morocco Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Morocco Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Morocco Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Morocco Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Morocco Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Morocco Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Morocco Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Morocco Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Morocco Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Morocco Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Morocco Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Morocco Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Morocco Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Morocco Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Morocco Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Morocco Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Morocco Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Morocco Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Morocco Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Morocco Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Morocco Dyes Stock 21 Expenses 0 Availability Average Mil Spend 0 Civ Spend 5
3:10:31 PM  (Reporting)  _IAE_ Morocco Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Morocco Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Morocco Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Morocco Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Morocco Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Morocco Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Morocco Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Morocco Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Morocco Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Morocco Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Morocco Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Morocco Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Morocco Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Morocco Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Morocco Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Morocco Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  Ended InitializeAdvancedEconomics 36 ms
3:10:31 PM  (Reporting)  *** Faction-wide algorithms ***
3:10:31 PM  (Reporting)  Ended BuildReplacements 3 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
3:10:31 PM  (Reporting)  _HAC_ Identify Resources Need Morocco 0 resources are needed 14 resources in surplus.
3:10:31 PM  (Reporting)  Ended HandleAdvancedCommerce 3 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000102 Morocco
3:10:31 PM  (Reporting)  Sending proposal: *we can*
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:10:31 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:10:31 PM  (Reporting)  Steel Level 0 Amount 0
3:10:31 PM  (Reporting)  Money Level 6 Amount 575
3:10:31 PM  (Reporting)  Conscripts Level 6 Amount 9
3:10:31 PM  (Reporting)  _BNU_ Emergency build ON
3:10:31 PM  (Reporting)  Ended BuildNewUnits Bought: 0 11 ms
3:10:31 PM  (Reporting)  AI Process done in  92 ms
3:10:31 PM  (Reporting)  Processing  1000103 Oranje
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Starting Process on Oranje AILevel 2 Kind: 2 Dormant YES Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:10:31 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:10:31 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:10:31 PM  (Reporting)  EcoBase 0
3:10:31 PM  (Reporting)  Resources Levels Oranje EcoBase 0 AtWar: no AtWarThreat: no At PeaceThreat: no
3:10:31 PM  (Reporting)  Money Availability Plentiful Stock 935 Expected 0 Balance 7
3:10:31 PM  (Reporting)  Capital Availability Plentiful Stock 890 Expected 0 Balance 8
3:10:31 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Supply Availability Plentiful Stock 20 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Ammunition Availability Plentiful Stock 10 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Prestige Availability Plentiful Stock 1 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Conscripts Availability Plentiful Stock 56 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Diplomat Availability Plentiful Stock 10 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  _IAE_ Oranje Global Military Usage: 45 %
3:10:31 PM  (Reporting)  _IAE_ Oranje Money Stock 935 Expenses 1 Availability Plentiful Mil Spend 228 Civ Spend 185
3:10:31 PM  (Reporting)  _IAE_ Oranje Capital Stock 890 Expenses 0 Availability Plentiful Mil Spend 72 Civ Spend 354
3:10:31 PM  (Reporting)  _IAE_ Oranje Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oranje Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Oranje Supply Stock 20 Expenses 0 Availability Plentiful Mil Spend 8 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oranje Ammunition Stock 10 Expenses 0 Availability Plentiful Mil Spend 4 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oranje Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oranje Prestige Stock 1 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oranje Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oranje River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oranje Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 40 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oranje Conscripts Stock 56 Expenses 0 Availability Plentiful Mil Spend 22 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oranje War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oranje Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oranje Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oranje Diplomat Stock 10 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Oranje Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 6 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oranje Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oranje Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oranje Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oranje Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Oranje Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Oranje Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oranje Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
3:10:31 PM  (Reporting)  _IAE_ Oranje Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oranje Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Oranje Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oranje Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Oranje Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Oranje Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Oranje Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Oranje Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oranje Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oranje Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Oranje Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oranje Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oranje Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Oranje Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oranje Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oranje Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oranje Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oranje Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oranje Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oranje Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oranje Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oranje Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oranje Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oranje Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oranje Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oranje Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oranje Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oranje Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oranje Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oranje Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  Ended InitializeAdvancedEconomics 26 ms
3:10:31 PM  (Reporting)  *** Faction-wide algorithms ***
3:10:31 PM  (Reporting)  Ended BuildReplacements 3 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
3:10:31 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Oranje Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 2 Excise 2 Tariff 2 Census 1 Income 1 Maritime 1 Percentages: Corporate 10 % Excise 59 % Tariff 56 % Census 2 % Income 0 % Maritime 7 %
3:10:31 PM  (Reporting)  Ended HandleAdvancedFinances 1 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000103 Oranje
3:10:31 PM  (Reporting)  Sending proposal: *we can*
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:10:31 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:10:31 PM  (Reporting)  Steel Level 6 Amount 0
3:10:31 PM  (Reporting)  Money Level 6 Amount 935
3:10:31 PM  (Reporting)  Conscripts Level 6 Amount 56
3:10:31 PM  (Reporting)  _BNU_ Emergency build ON
3:10:31 PM  (Reporting)  Ended BuildNewUnits Bought: 0 5 ms
3:10:31 PM  (Reporting)  AI Process done in  68 ms
3:10:31 PM  (Reporting)  Processing  1000104 South African Republic
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Starting Process on South African Republic AILevel 2 Kind: 2 Dormant YES Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:10:31 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:10:31 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:10:31 PM  (Reporting)  EcoBase 0
3:10:31 PM  (Reporting)  Resources Levels South African Republic EcoBase 0 AtWar: no AtWarThreat: no At PeaceThreat: no
3:10:31 PM  (Reporting)  Money Availability Plentiful Stock 847 Expected 0 Balance 7
3:10:31 PM  (Reporting)  Capital Availability Plentiful Stock 890 Expected 0 Balance 8
3:10:31 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Supply Availability Plentiful Stock 20 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Ammunition Availability Plentiful Stock 10 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Prestige Availability Plentiful Stock 105 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Conscripts Availability Plentiful Stock 7 Expected 0 Balance -1
3:10:31 PM  (Reporting)  Diplomat Availability Plentiful Stock 10 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  _IAE_ South African Republic Global Military Usage: 25 %
3:10:31 PM  (Reporting)  _IAE_ South African Republic Money Stock 847 Expenses 1 Availability Plentiful Mil Spend 115 Civ Spend 229
3:10:31 PM  (Reporting)  _IAE_ South African Republic Capital Stock 890 Expenses 0 Availability Plentiful Mil Spend 40 Civ Spend 483
3:10:31 PM  (Reporting)  _IAE_ South African Republic Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ South African Republic Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ South African Republic Supply Stock 20 Expenses 0 Availability Plentiful Mil Spend 4 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ South African Republic Ammunition Stock 10 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ South African Republic Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ South African Republic Prestige Stock 105 Expenses 0 Availability Plentiful Mil Spend 12 Civ Spend 35
3:10:31 PM  (Reporting)  _IAE_ South African Republic Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ South African Republic River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ South African Republic Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 22 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ South African Republic Conscripts Stock 7 Expenses 1 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ South African Republic War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ South African Republic Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ South African Republic Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ South African Republic Diplomat Stock 10 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 3
3:10:31 PM  (Reporting)  _IAE_ South African Republic Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 4 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ South African Republic Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ South African Republic Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ South African Republic Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ South African Republic Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ South African Republic Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ South African Republic Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ South African Republic Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 4
3:10:31 PM  (Reporting)  _IAE_ South African Republic Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ South African Republic Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ South African Republic Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ South African Republic Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ South African Republic Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ South African Republic Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ South African Republic Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ South African Republic Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ South African Republic Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ South African Republic Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ South African Republic Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ South African Republic Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ South African Republic Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ South African Republic Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ South African Republic Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ South African Republic Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ South African Republic Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ South African Republic Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ South African Republic Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ South African Republic Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ South African Republic Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ South African Republic Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ South African Republic Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ South African Republic Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ South African Republic Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ South African Republic Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ South African Republic Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ South African Republic Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ South African Republic Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ South African Republic Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  Ended InitializeAdvancedEconomics 31 ms
3:10:31 PM  (Reporting)  *** Faction-wide algorithms ***
3:10:31 PM  (Reporting)  Ended BuildReplacements 3 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000104 South African Republic
3:10:31 PM  (Reporting)  Sending proposal: *we can*
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
3:10:31 PM  (Reporting)  IdentifyProductionStrucsBuild 
3:10:31 PM  (Reporting)  Ended HandleAdvancedStructures 9 ms
3:10:31 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:10:31 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:10:31 PM  (Reporting)  Steel Level 6 Amount 0
3:10:31 PM  (Reporting)  Money Level 6 Amount 847
3:10:31 PM  (Reporting)  Conscripts Level 6 Amount 7
3:10:31 PM  (Reporting)  _BNU_ Emergency build ON
3:10:31 PM  (Reporting)  Ended BuildNewUnits Bought: 0 10 ms
3:10:31 PM  (Reporting)  AI Process done in  96 ms
3:10:31 PM  (Reporting)  Processing  1000105 Tunisia
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000105 Tunisia
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1057300 4. Regular in 425 Tunisia is moving toward 427 Gafsa
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1014791 Column in 425 Tunisia is moving toward 426 Gabes
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1010681 Tunus Ordusu in 424 Bizerte is moving toward 425 Tunisia
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
3:10:31 PM  (Reporting)  Processing  1000106 Tripolitania
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000106 Tripolitania
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:10:31 PM  (Reporting)  Processing  1000107 Zanzibar
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000107 Zanzibar
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
3:10:31 PM  (Reporting)  Processing  1000108 Asante
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000108 Asante
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1044097 3. Levy in 531 Accra is moving toward 533 Kintampo
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1011191 Ashantese Army in 533 Kintampo is moving toward 531 Accra
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
3:10:31 PM  (Reporting)  Processing  1000109 Baguirmi
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000109 Baguirmi
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1014826 2. Levy in 553 Mongo is moving toward 551 Massenya
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1014822 1. Regular in 553 Mongo is moving toward 550 Abeche
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1050558 4. Regular in 553 Mongo is moving toward 552 Timan
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1031770 3. Regular in 550 Abeche is moving toward 553 Mongo
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
3:10:31 PM  (Reporting)  Processing  1000110 Baule
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000110 Baule
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1018559 1. Levy in 515 Bondouko is moving toward 534 Wa
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1026785 2. Regular in 515 Bondouko is moving toward 534 Wa
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1037952 4. Regular in 534 Wa is moving toward 536 Tamale
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1031751 3. Regular in 534 Wa is moving toward 515 Bondouko
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
3:10:31 PM  (Reporting)  Processing  1000111 Bemba
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000111 Bemba
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
3:10:31 PM  (Reporting)  Processing  1000112 Benin
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000112 Benin
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1044101 4. Regular in 577 Warri is moving toward 575 Lagos
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1014814 1. Regular in 577 Warri is moving toward 575 Lagos
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1044105 5. Levy in 537 Cotonou is moving toward 575 Lagos
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1022553 2. Regular in 575 Lagos is moving toward 538 Abomey
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
3:10:31 PM  (Reporting)  Processing  1000113 Bobangi
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000113 Bobangi
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1044109 3. Regular in 655 Nkuna is moving toward 652 Djambala
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1037994 2. Levy in 653 Madingou is moving toward 639 Mayumba
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1031774 1. Regular in 653 Madingou is moving toward 655 Nkuna
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
3:10:31 PM  (Reporting)  Processing  1000114 Buganda
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000114 Buganda
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:10:31 PM  (Reporting)  Processing  1000115 Dahomey
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000115 Dahomey
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1011202 Dahomey Army in 535 Lome is moving toward 518 Sokode
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:10:31 PM  (Reporting)  Processing  1000116 Darfur
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000116 Darfur
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1022549 1. Cavalry in 571 Fasher is moving toward 608 Waw
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1037488 3. Levy in 572 Nuhud is moving toward 608 Waw
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1050565 4. Regular in 572 Nuhud is moving toward 571 Fasher
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:10:31 PM  (Reporting)  Processing  1000117 Duala
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000117 Duala
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1040205 Supply Wagons in 597 Bafoussam is moving toward 595 Bamenda
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1018569 Column in 596 Duala is moving toward 599 Yaunde
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1020288 Column in 597 Bafoussam is moving toward 596 Duala
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:10:31 PM  (Reporting)  Processing  1000118 Fezzan
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000118 Fezzan
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1031734 3. Camel in 459 Murzuq is moving toward 460 Waddan
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1014802 1. Camel in 461 Jaghub is moving toward 462 Kufrah
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1032878 4. Camel in 460 Waddan is moving toward 461 Jaghub
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:10:31 PM  (Reporting)  Processing  1000119 Gaza Nguni
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000119 Gaza Nguni
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1031795 Column in 729 Chaimite is moving toward 730 Maputo
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1026831 Column in 729 Chaimite is moving toward 728 Inhambane
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1011213 Nguni Army in 729 Chaimite is moving toward 727 Massakesse
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1059134 Column in 729 Chaimite is moving toward 728 Inhambane
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
3:10:31 PM  (Reporting)  Processing  1000120 Herero
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000120 Herero
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1057358 4. Levy in 743 Windhoek is moving toward 737 Kalahari
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1057346 3. Regular in 738 Tsumeb is moving toward 743 Windhoek
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:10:31 PM  (Reporting)  Processing  1000121 Joola
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000121 Joola
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1014810 1. Levy in 517 Dioulasso is moving toward 516 Sikasso
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:10:31 PM  (Reporting)  Processing  1000122 Kazembe
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000122 Kazembe
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1014847 1. Levy in 710 Kabwe is moving toward 711 Kazembe
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
3:10:31 PM  (Reporting)  Processing  1000123 Lozi
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000123 Lozi
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1022589 2. Regular in 745 Hinvanti is moving toward 703 Mavinga
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1022581 1. Levy in 714 Zumbo is moving toward 713 Chipata
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1026819 3. Regular in 714 Zumbo is moving toward 719 Tete
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1031791 4. Regular in 703 Mavinga is moving toward 708 Mongu
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 2 ms
3:10:31 PM  (Reporting)  Processing  1000124 Luba
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000124 Luba
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1037998 2. Regular in 650 Basoko is moving toward 658 Nsheng
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1018595 1. Regular in 648 Kisangani is moving toward 650 Basoko
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
3:10:31 PM  (Reporting)  Processing  1000125 Lunda
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000125 Lunda
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1026807 1. Levy in 706 Saurimo is moving toward 659 Kananga
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
3:10:31 PM  (Reporting)  Processing  1000126 Madagascar
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000126 Madagascar
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1022603 4. Regular in 782 Toamasina is moving toward 780 Fianarantsoa
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1022599 3. Levy in 787 Suarez is moving toward 785 Hibo
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1018620 2. Regular in 784 Mahajanga is moving toward 779 Toliara
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1014863 1. Regular in 785 Hibo is moving toward 786 Antsirana
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
3:10:31 PM  (Reporting)  Processing  1000127 Majerteyn
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000127 Majerteyn
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:10:31 PM  (Reporting)  Processing  1000128 Malinke
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000128 Malinke
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1044090 3. Regular in 505 Bamako is moving toward 504 Dinguiray
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1031738 2. Regular in 506 Segu is moving toward 503 Kita
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1050550 4. Regular in 505 Bamako is moving toward 506 Segu
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1014806 1. Regular in 507 Jenne is moving toward 506 Segu
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
3:10:31 PM  (Reporting)  Processing  1000129 Mossi
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000129 Mossi
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1031745 3. Fanatical Warband in 529 Bouake is moving toward 513 Sassandra
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1026781 2. Regular in 522 Fada is moving toward 521 Say
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1037962 4. Levy Warband in 520 Wahiguya is moving toward 521 Say
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1037978 7. Levy in 524 Niamey is moving toward 521 Say
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1018563 1. Regular Warband in 524 Niamey is moving toward 521 Say
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
3:10:31 PM  (Reporting)  Processing  1000130 Nama
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000130 Nama
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1050623 1. Regular in 751 Springbok is moving toward 740 Angra
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1057350 2. Levy in 740 Angra is moving toward 2869 Namib
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1057354 3. Levy in 2869 Namib is moving toward 739 Walvis
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1057395 4. Regular in 2869 Namib is moving toward 742 Nugouses
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
3:10:31 PM  (Reporting)  Processing  1000131 Ndebele
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000131 Ndebele
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1022585 2. Regular in 735 Bulawayo is moving toward 734 Gweru
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1038014 6. Regular in 734 Gweru is moving toward 735 Bulawayo
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1014859 1. Levy in 731 Hwange is moving toward 734 Gweru
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1011224 Ndebele Army in 731 Hwange is moving toward 732 Harare
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1026846 3. Regular in 732 Harare is moving toward 731 Hwange
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 2 ms
3:10:31 PM  (Reporting)  Processing  1000132 Nyangwe
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000132 Nyangwe
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1038002 2. Levy in 649 Uuira is moving toward 679 Mbarara
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1022577 1. Regular in 680 Kigali is moving toward 679 Mbarara
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
3:10:31 PM  (Reporting)  Processing  1000133 Nyamweze
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000133 Nyamweze
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1014855 1. Regular in 687 Morogoro is moving toward 682 Mwanza
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1026811 2. Regular in 689 Ujiji is moving toward 681 Usumbura
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1026815 3. Regular in 683 Arusha is moving toward 682 Mwanza
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
3:10:31 PM  (Reporting)  Processing  1000134 Ovimbundu
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000134 Ovimbundu
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1057333 3. Regular in 704 Kubanda is moving toward 702 Kuito
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
3:10:31 PM  (Reporting)  Processing  1000135 Sanussiyya
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000135 Sanussiyya
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:10:31 PM  (Reporting)  Processing  1000136 Shewa
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000136 Shewa
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1053507 Column in 633 Ogaden is moving toward 620 Harer
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1018588 Column in 620 Harer is moving toward 625 Asella
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:10:31 PM  (Reporting)  Processing  1000137 Shona
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000137 Shona
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1026827 2. Regular in 736 Maswingo is moving toward 733 Mutare
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1018603 1. Levy in 726 Mossurize is moving toward 715 Sena
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1038010 3. Levy in 726 Mossurize is moving toward 733 Mutare
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:10:31 PM  (Reporting)  Processing  1000138 Sokoto
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000138 Sokoto
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1031758 5. Levy in 584 Abuja is moving toward 583 Kano
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1014830 1. Regular in 584 Abuja is moving toward 582 Bida
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1022557 2. Regular in 580 Bussa is moving toward 581 Sokoto
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1026793 4. Levy in 540 Maradi is moving toward 581 Sokoto
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1026789 3. Regular in 540 Maradi is moving toward 581 Sokoto
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
3:10:31 PM  (Reporting)  Processing  1000139 Lesotho
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000139 Lesotho
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1011235 Basuto Army in 767 Basuto is moving toward 765 Bisho
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:10:31 PM  (Reporting)  Processing  1000140 Teke
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000140 Teke
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1018599 1. Levy in 656 Kinshassa is moving toward 695 Mbanza
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:10:31 PM  (Reporting)  Processing  1000141 Tuareg
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000141 Tuareg
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1022545 4. Camel in 467 Shingit is moving toward 470 Walata
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1018544 2. Camel in 471 Taoudenni is moving toward 450 Chenachene
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1014798 1. Camel in 470 Walata is moving toward 465 Murghayn
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1018548 3. Camel in 466 Nouakchott is moving toward 464 Dakhla
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
3:10:31 PM  (Reporting)  Processing  1000142 Trarza
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000142 Trarza
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:10:31 PM  (Reporting)  Processing  1000143 Tswana
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000143 Tswana
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1018607 1. Regular in 747 Tshabong is moving toward 749 Gaborone
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1026842 4. Regular in 747 Tshabong is moving toward 749 Gaborone
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
3:10:31 PM  (Reporting)  Processing  1000144 Tukulor
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000144 Tukulor
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1011257 Samory Army in 510 Ropolu is moving toward 509 Kankan
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1050554 4. Levy in 509 Kankan is moving toward 510 Ropolu
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1018552 1. Regular in 500 Boffa is moving toward 508 Falaba
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
3:10:31 PM  (Reporting)  Processing  1000145 Ouaddi
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000145 Ouaddi
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1031762 2. Levy in 549 Faya is moving toward 548 Zouar
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
3:10:31 PM  (Reporting)  Processing  1000146 Wolof
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000146 Wolof
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:10:31 PM  (Reporting)  Processing  1000147 Xhosa
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000147 Xhosa
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:10:31 PM  (Reporting)  Processing  1000148 Yao
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000148 Yao
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1050581 2. Regular in 723 Milange is moving toward 721 Nampula
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1026823 1. Regular in 717 Mataka is moving toward 716 Zomba
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
3:10:31 PM  (Reporting)  Processing  1000149 Yeke
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000149 Yeke
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
3:10:31 PM  (Reporting)  Processing  1000150 Oyo Empire
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000150 Oyo Empire
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:10:31 PM  (Reporting)  Processing  1000151 Zulu Kingdom
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000151 Zulu Kingdom
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  _CTB_ CalcTribalBehavior 1010745 Inkosi yesiZulu in 777 Swazi is moving toward 776 Ulundi
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:10:31 PM  (Reporting)  Processing  1000152 Aborigine
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000152 Aborigine
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
3:10:31 PM  (Reporting)  Processing  1000153 Aotearoa
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000153 Aotearoa
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:10:31 PM  (Reporting)  Processing  1000154 Bali
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000154 Bali
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:10:31 PM  (Reporting)  Processing  1000155 Fiji
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000155 Fiji
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:10:31 PM  (Reporting)  Processing  1000156 Hawaii
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000156 Hawaii
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
3:10:31 PM  (Reporting)  Processing  1000157 Kanaky
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000157 Kanaky
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:10:31 PM  (Reporting)  Processing  1000158 Samoa
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000158 Samoa
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:10:31 PM  (Reporting)  Processing  1000159 Rebels
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Starting Process on Rebels AILevel 2 Kind: 2 Dormant YES Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:10:31 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:10:31 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:10:31 PM  (Reporting)  EcoBase 0
3:10:31 PM  (Reporting)  Resources Levels Rebels EcoBase 0 AtWar: no AtWarThreat: no At PeaceThreat: no
3:10:31 PM  (Reporting)  Money Availability Plentiful Stock 1040 Expected 0 Balance 7
3:10:31 PM  (Reporting)  Capital Availability Plentiful Stock 894 Expected 0 Balance 8
3:10:31 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Supply Availability Plentiful Stock 20 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Ammunition Availability Plentiful Stock 10 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Prestige Availability Plentiful Stock 187 Expected 0 Balance 0
3:10:31 PM  (Reporting)  River Pool Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Morale Availability Plentiful Stock 102 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Conscripts Availability Plentiful Stock 109 Expected 0 Balance -2
3:10:31 PM  (Reporting)  Diplomat Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cereals Availability Average Stock 8 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  _IAE_ Rebels Global Military Usage: 75 %
3:10:31 PM  (Reporting)  _IAE_ Rebels Money Stock 1040 Expenses 1 Availability Plentiful Mil Spend 422 Civ Spend 94
3:10:31 PM  (Reporting)  _IAE_ Rebels Capital Stock 894 Expenses 0 Availability Plentiful Mil Spend 121 Civ Spend 162
3:10:31 PM  (Reporting)  _IAE_ Rebels Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Rebels Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Rebels Supply Stock 20 Expenses 0 Availability Plentiful Mil Spend 14 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Rebels Ammunition Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Rebels Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Rebels Prestige Stock 187 Expenses 0 Availability Plentiful Mil Spend 63 Civ Spend 21
3:10:31 PM  (Reporting)  _IAE_ Rebels Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Rebels River Pool Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Rebels Morale Stock 102 Expenses 0 Availability Plentiful Mil Spend 69 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Rebels Conscripts Stock 109 Expenses 2 Availability Plentiful Mil Spend 71 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Rebels War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Rebels Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Rebels Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Rebels Diplomat Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Rebels Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 10 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Rebels Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Rebels Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Rebels Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Rebels Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Rebels Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Rebels Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Rebels Cereals Stock 8 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Rebels Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Rebels Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Rebels Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Rebels Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Rebels Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Rebels Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Rebels Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Rebels Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Rebels Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Rebels Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Rebels Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Rebels Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Rebels Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Rebels Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Rebels Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Rebels Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Rebels Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Rebels Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Rebels Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Rebels Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Rebels Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Rebels Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Rebels Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Rebels Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Rebels Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Rebels Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Rebels Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Rebels Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Rebels Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Rebels Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  Ended InitializeAdvancedEconomics 233 ms
3:10:31 PM  (Reporting)  *** Faction-wide algorithms ***
3:10:31 PM  (Reporting)  Ended BuildReplacements 3 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
3:10:31 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Rebels Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 0 Excise 0 Tariff 0 Census 0 Income 0 Maritime 1 Percentages: Corporate 0 % Excise 0 % Tariff 0 % Census 0 % Income 0 % Maritime 8 %
3:10:31 PM  (Reporting)  Ended HandleAdvancedFinances 2 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000159 Rebels
3:10:31 PM  (Reporting)  Sending proposal: *we can*
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:10:31 PM  (Reporting)  Steel Level 6 Amount 0
3:10:31 PM  (Reporting)  Money Level 6 Amount 1040
3:10:31 PM  (Reporting)  Conscripts Level 6 Amount 109
3:10:31 PM  (Reporting)  Ended BuildNewUnits Bought: 0 6 ms
3:10:31 PM  (Reporting)  AI Process done in  282 ms
3:10:31 PM  (Reporting)  Processing  1000160 Albania
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000160 Albania
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
3:10:31 PM  (Reporting)  Processing  1000161 Aldjazair
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000161 Aldjazair
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:10:31 PM  (Reporting)  Processing  1000162 Armenia
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000162 Armenia
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:10:31 PM  (Reporting)  Processing  1000163 Awadh
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000163 Awadh
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
3:10:31 PM  (Reporting)  Processing  1000164 Azande
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000164 Azande
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:10:31 PM  (Reporting)  Processing  1000165 Azerbaijan
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000165 Azerbaijan
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:10:31 PM  (Reporting)  Processing  1000166 Bastar
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000166 Bastar
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:10:31 PM  (Reporting)  Processing  1000167 Bohemia-Moravia
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Starting Process on Bohemia-Moravia AILevel 2 Kind: 1 Dormant YES Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:10:31 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:10:31 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:10:31 PM  (Reporting)  EcoBase 50
3:10:31 PM  (Reporting)  Resources Levels Bohemia-Moravia EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
3:10:31 PM  (Reporting)  Money Availability Plentiful Stock 1140 Expected 100 Balance 8
3:10:31 PM  (Reporting)  Capital Availability Plentiful Stock 1140 Expected 150 Balance 8
3:10:31 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
3:10:31 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
3:10:31 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
3:10:31 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
3:10:31 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
3:10:31 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
3:10:31 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
3:10:31 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  _IAE_ Bohemia-Moravia Global Military Usage: 75 %
3:10:31 PM  (Reporting)  _IAE_ Bohemia-Moravia Money Stock 1140 Expenses 0 Availability Plentiful Mil Spend 464 Civ Spend 103
3:10:31 PM  (Reporting)  _IAE_ Bohemia-Moravia Capital Stock 1140 Expenses 0 Availability Plentiful Mil Spend 154 Civ Spend 206
3:10:31 PM  (Reporting)  _IAE_ Bohemia-Moravia Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bohemia-Moravia Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Bohemia-Moravia Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bohemia-Moravia Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bohemia-Moravia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bohemia-Moravia Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bohemia-Moravia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bohemia-Moravia River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bohemia-Moravia Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bohemia-Moravia Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bohemia-Moravia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bohemia-Moravia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bohemia-Moravia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bohemia-Moravia Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Bohemia-Moravia Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bohemia-Moravia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bohemia-Moravia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bohemia-Moravia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bohemia-Moravia Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Bohemia-Moravia Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bohemia-Moravia Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Bohemia-Moravia Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Bohemia-Moravia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bohemia-Moravia Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Bohemia-Moravia Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bohemia-Moravia Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Bohemia-Moravia Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Bohemia-Moravia Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bohemia-Moravia Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bohemia-Moravia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bohemia-Moravia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bohemia-Moravia Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Bohemia-Moravia Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bohemia-Moravia Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bohemia-Moravia Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Bohemia-Moravia Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bohemia-Moravia Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bohemia-Moravia Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bohemia-Moravia Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bohemia-Moravia Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bohemia-Moravia Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bohemia-Moravia Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Bohemia-Moravia Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bohemia-Moravia Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Bohemia-Moravia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bohemia-Moravia Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bohemia-Moravia Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bohemia-Moravia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bohemia-Moravia Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bohemia-Moravia Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bohemia-Moravia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bohemia-Moravia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  Ended InitializeAdvancedEconomics 26 ms
3:10:31 PM  (Reporting)  *** Faction-wide algorithms ***
3:10:31 PM  (Reporting)  Ended BuildReplacements 3 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
3:10:31 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Bohemia-Moravia Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 0 Excise 0 Tariff 0 Census 0 Income 0 Maritime 1 Percentages: Corporate 0 % Excise 0 % Tariff 0 % Census 0 % Income 0 % Maritime 6 %
3:10:31 PM  (Reporting)  Ended HandleAdvancedFinances 1 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000167 Bohemia-Moravia
3:10:31 PM  (Reporting)  Sending proposal: *we can*
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:10:31 PM  (Reporting)  Steel Level 6 Amount 5
3:10:31 PM  (Reporting)  Money Level 6 Amount 1140
3:10:31 PM  (Reporting)  Conscripts Level 6 Amount 56
3:10:31 PM  (Reporting)  _BNU_ Emergency build ON
3:10:31 PM  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
3:10:31 PM  (Reporting)  AI Process done in  68 ms
3:10:31 PM  (Reporting)  Processing  1000168 Bosnia-Herzegovina
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Starting Process on Bosnia-Herzegovina AILevel 2 Kind: 1 Dormant YES Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:10:31 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:10:31 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:10:31 PM  (Reporting)  EcoBase 50
3:10:31 PM  (Reporting)  Resources Levels Bosnia-Herzegovina EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
3:10:31 PM  (Reporting)  Money Availability Plentiful Stock 1140 Expected 100 Balance 8
3:10:31 PM  (Reporting)  Capital Availability Plentiful Stock 1140 Expected 150 Balance 8
3:10:31 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
3:10:31 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
3:10:31 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
3:10:31 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
3:10:31 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
3:10:31 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
3:10:31 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
3:10:31 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Global Military Usage: 75 %
3:10:31 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Money Stock 1140 Expenses 0 Availability Plentiful Mil Spend 464 Civ Spend 103
3:10:31 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Capital Stock 1140 Expenses 0 Availability Plentiful Mil Spend 154 Civ Spend 206
3:10:31 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bosnia-Herzegovina River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bosnia-Herzegovina War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  Ended InitializeAdvancedEconomics 27 ms
3:10:31 PM  (Reporting)  *** Faction-wide algorithms ***
3:10:31 PM  (Reporting)  Ended BuildReplacements 3 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000168 Bosnia-Herzegovina
3:10:31 PM  (Reporting)  Sending proposal: *we can*
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
3:10:31 PM  (Reporting)  IdentifyProductionStrucsBuild 
3:10:31 PM  (Reporting)  Ended HandleAdvancedStructures 17 ms
3:10:31 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:10:31 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:10:31 PM  (Reporting)  Steel Level 6 Amount 5
3:10:31 PM  (Reporting)  Money Level 6 Amount 1140
3:10:31 PM  (Reporting)  Conscripts Level 6 Amount 56
3:10:31 PM  (Reporting)  _BNU_ Emergency build ON
3:10:31 PM  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
3:10:31 PM  (Reporting)  AI Process done in  85 ms
3:10:31 PM  (Reporting)  Processing  1000169 Bulgaria
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Starting Process on Bulgaria AILevel 2 Kind: 1 Dormant YES Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:10:31 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:10:31 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:10:31 PM  (Reporting)  EcoBase 50
3:10:31 PM  (Reporting)  Resources Levels Bulgaria EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
3:10:31 PM  (Reporting)  Money Availability Plentiful Stock 1140 Expected 100 Balance 8
3:10:31 PM  (Reporting)  Capital Availability Plentiful Stock 1140 Expected 150 Balance 8
3:10:31 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
3:10:31 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
3:10:31 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
3:10:31 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
3:10:31 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
3:10:31 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
3:10:31 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
3:10:31 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  _IAE_ Bulgaria Global Military Usage: 75 %
3:10:31 PM  (Reporting)  _IAE_ Bulgaria Money Stock 1140 Expenses 0 Availability Plentiful Mil Spend 464 Civ Spend 103
3:10:31 PM  (Reporting)  _IAE_ Bulgaria Capital Stock 1140 Expenses 0 Availability Plentiful Mil Spend 154 Civ Spend 206
3:10:31 PM  (Reporting)  _IAE_ Bulgaria Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bulgaria Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Bulgaria Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bulgaria Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bulgaria Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bulgaria Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bulgaria Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bulgaria River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bulgaria Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bulgaria Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bulgaria War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bulgaria Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bulgaria Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bulgaria Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Bulgaria Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bulgaria Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bulgaria Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bulgaria Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bulgaria Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Bulgaria Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bulgaria Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Bulgaria Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Bulgaria Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bulgaria Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Bulgaria Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bulgaria Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Bulgaria Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Bulgaria Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bulgaria Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bulgaria Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bulgaria Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bulgaria Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Bulgaria Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bulgaria Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bulgaria Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Bulgaria Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bulgaria Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bulgaria Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bulgaria Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bulgaria Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bulgaria Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bulgaria Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Bulgaria Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bulgaria Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Bulgaria Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bulgaria Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bulgaria Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bulgaria Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bulgaria Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bulgaria Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bulgaria Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Bulgaria Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  Ended InitializeAdvancedEconomics 33 ms
3:10:31 PM  (Reporting)  *** Faction-wide algorithms ***
3:10:31 PM  (Reporting)  Ended BuildReplacements 3 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000169 Bulgaria
3:10:31 PM  (Reporting)  Sending proposal: *we can*
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:10:31 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:10:31 PM  (Reporting)  Steel Level 6 Amount 5
3:10:31 PM  (Reporting)  Money Level 6 Amount 1140
3:10:31 PM  (Reporting)  Conscripts Level 6 Amount 56
3:10:31 PM  (Reporting)  _BNU_ Emergency build ON
3:10:31 PM  (Reporting)  Ended BuildNewUnits Bought: 0 8 ms
3:10:31 PM  (Reporting)  AI Process done in  77 ms
3:10:31 PM  (Reporting)  Processing  1000170 California Republic
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Starting Process on California Republic AILevel 2 Kind: 1 Dormant YES Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:10:31 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:10:31 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:10:31 PM  (Reporting)  EcoBase 50
3:10:31 PM  (Reporting)  Resources Levels California Republic EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
3:10:31 PM  (Reporting)  Money Availability Plentiful Stock 1140 Expected 100 Balance 8
3:10:31 PM  (Reporting)  Capital Availability Plentiful Stock 1140 Expected 150 Balance 8
3:10:31 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
3:10:31 PM  (Reporting)  Coal Availability Low Stock 10 Expected 20 Balance 0
3:10:31 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
3:10:31 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
3:10:31 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
3:10:31 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
3:10:31 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Fruits Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Cotton/Wool Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Manufactured Goods Availability Low Stock 5 Expected 15 Balance 0
3:10:31 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Mechanical Parts Availability Average Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  _IAE_ California Republic Global Military Usage: 75 %
3:10:31 PM  (Reporting)  _IAE_ California Republic Money Stock 1140 Expenses 0 Availability Plentiful Mil Spend 464 Civ Spend 103
3:10:31 PM  (Reporting)  _IAE_ California Republic Capital Stock 1140 Expenses 0 Availability Plentiful Mil Spend 154 Civ Spend 206
3:10:31 PM  (Reporting)  _IAE_ California Republic Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ California Republic Coal Stock 10 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ California Republic Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ California Republic Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ California Republic Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ California Republic Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ California Republic Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ California Republic River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ California Republic Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ California Republic Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ California Republic War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ California Republic Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ California Republic Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ California Republic Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ California Republic Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ California Republic Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ California Republic Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ California Republic Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ California Republic Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ California Republic Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ California Republic Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ California Republic Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ California Republic Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ California Republic Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ California Republic Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ California Republic Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ California Republic Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ California Republic Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ California Republic Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ California Republic Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ California Republic Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ California Republic Cotton/Wool Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ California Republic Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ California Republic Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ California Republic Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ California Republic Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ California Republic Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ California Republic Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ California Republic Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ California Republic Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ California Republic Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ California Republic Manufactured Goods Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ California Republic Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ California Republic Mechanical Parts Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ California Republic Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ California Republic Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ California Republic Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ California Republic Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ California Republic Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ California Republic Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ California Republic Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ California Republic Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  Ended InitializeAdvancedEconomics 22 ms
3:10:31 PM  (Reporting)  *** Faction-wide algorithms ***
3:10:31 PM  (Reporting)  Ended BuildReplacements 3 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
3:10:31 PM  (Reporting)  _HAC_ Identify Resources Need California Republic 23 resources are needed 1 resources in surplus.
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 4 Steel
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 8 Coal
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 6 Manufactured Goods
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 7 Textile
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 4 Silk
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 2 Opium
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 8 Luxury Goods
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 4 Gold
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 4 Gems
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 3 Automobile
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 3 Aviation
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 5 Cereals
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 5 Rice
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 5 Fish
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 5 Tropical Fruits
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 5 Cattle
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 6 Fruits
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 4 Sugar
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 1 Preserved Food
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 8 Cotton/Wool
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 5 Tea
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 5 Coffee
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 3 Wood
3:10:31 PM  (Reporting)  Ended HandleAdvancedCommerce 40 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000170 California Republic
3:10:31 PM  (Reporting)  Sending proposal: *we can*
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:10:31 PM  (Reporting)  Steel Level 6 Amount 5
3:10:31 PM  (Reporting)  Money Level 6 Amount 1140
3:10:31 PM  (Reporting)  Conscripts Level 6 Amount 56
3:10:31 PM  (Reporting)  Ended BuildNewUnits Bought: 0 5 ms
3:10:31 PM  (Reporting)  AI Process done in  103 ms
3:10:31 PM  (Reporting)  Processing  1000171 Catalonia
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Starting Process on Catalonia AILevel 2 Kind: 1 Dormant YES Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:10:31 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:10:31 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:10:31 PM  (Reporting)  EcoBase 50
3:10:31 PM  (Reporting)  Resources Levels Catalonia EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
3:10:31 PM  (Reporting)  Money Availability Plentiful Stock 1140 Expected 100 Balance 8
3:10:31 PM  (Reporting)  Capital Availability Plentiful Stock 1140 Expected 150 Balance 8
3:10:31 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
3:10:31 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
3:10:31 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
3:10:31 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
3:10:31 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
3:10:31 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
3:10:31 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
3:10:31 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  _IAE_ Catalonia Global Military Usage: 75 %
3:10:31 PM  (Reporting)  _IAE_ Catalonia Money Stock 1140 Expenses 0 Availability Plentiful Mil Spend 464 Civ Spend 103
3:10:31 PM  (Reporting)  _IAE_ Catalonia Capital Stock 1140 Expenses 0 Availability Plentiful Mil Spend 154 Civ Spend 206
3:10:31 PM  (Reporting)  _IAE_ Catalonia Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Catalonia Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Catalonia Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Catalonia Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Catalonia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Catalonia Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Catalonia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Catalonia River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Catalonia Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Catalonia Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Catalonia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Catalonia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Catalonia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Catalonia Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Catalonia Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Catalonia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Catalonia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Catalonia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Catalonia Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Catalonia Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Catalonia Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Catalonia Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Catalonia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Catalonia Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Catalonia Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Catalonia Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Catalonia Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Catalonia Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Catalonia Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Catalonia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Catalonia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Catalonia Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Catalonia Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Catalonia Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Catalonia Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Catalonia Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Catalonia Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Catalonia Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Catalonia Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Catalonia Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Catalonia Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Catalonia Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Catalonia Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Catalonia Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Catalonia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Catalonia Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Catalonia Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Catalonia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Catalonia Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Catalonia Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Catalonia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Catalonia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  Ended InitializeAdvancedEconomics 22 ms
3:10:31 PM  (Reporting)  *** Faction-wide algorithms ***
3:10:31 PM  (Reporting)  Ended BuildReplacements 4 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
3:10:31 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Catalonia Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 0 Excise 0 Tariff 0 Census 0 Income 0 Maritime 1 Percentages: Corporate 0 % Excise 0 % Tariff 0 % Census 0 % Income 0 % Maritime 6 %
3:10:31 PM  (Reporting)  Ended HandleAdvancedFinances 1 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000171 Catalonia
3:10:31 PM  (Reporting)  Sending proposal: *we can*
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:10:31 PM  (Reporting)  Steel Level 6 Amount 5
3:10:31 PM  (Reporting)  Money Level 6 Amount 1140
3:10:31 PM  (Reporting)  Conscripts Level 6 Amount 56
3:10:31 PM  (Reporting)  _BNU_ Emergency build ON
3:10:31 PM  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
3:10:31 PM  (Reporting)  AI Process done in  65 ms
3:10:31 PM  (Reporting)  Processing  1000172 Carlist Spain
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Starting Process on Carlist Spain AILevel 2 Kind: 1 Dormant YES Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:10:31 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:10:31 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:10:31 PM  (Reporting)  EcoBase 50
3:10:31 PM  (Reporting)  Resources Levels Carlist Spain EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
3:10:31 PM  (Reporting)  Money Availability Plentiful Stock 1140 Expected 100 Balance 8
3:10:31 PM  (Reporting)  Capital Availability Plentiful Stock 1140 Expected 150 Balance 8
3:10:31 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
3:10:31 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
3:10:31 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
3:10:31 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
3:10:31 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
3:10:31 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
3:10:31 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
3:10:31 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  _IAE_ Carlist Spain Global Military Usage: 75 %
3:10:31 PM  (Reporting)  _IAE_ Carlist Spain Money Stock 1140 Expenses 0 Availability Plentiful Mil Spend 464 Civ Spend 103
3:10:31 PM  (Reporting)  _IAE_ Carlist Spain Capital Stock 1140 Expenses 0 Availability Plentiful Mil Spend 154 Civ Spend 206
3:10:31 PM  (Reporting)  _IAE_ Carlist Spain Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Carlist Spain Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Carlist Spain Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Carlist Spain Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Carlist Spain Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Carlist Spain Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Carlist Spain Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Carlist Spain River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Carlist Spain Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Carlist Spain Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Carlist Spain War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Carlist Spain Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Carlist Spain Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Carlist Spain Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Carlist Spain Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Carlist Spain Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Carlist Spain Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Carlist Spain Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Carlist Spain Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Carlist Spain Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Carlist Spain Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Carlist Spain Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Carlist Spain Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Carlist Spain Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Carlist Spain Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Carlist Spain Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Carlist Spain Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Carlist Spain Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Carlist Spain Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Carlist Spain Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Carlist Spain Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Carlist Spain Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Carlist Spain Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Carlist Spain Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Carlist Spain Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Carlist Spain Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Carlist Spain Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Carlist Spain Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Carlist Spain Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Carlist Spain Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Carlist Spain Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Carlist Spain Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Carlist Spain Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Carlist Spain Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Carlist Spain Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Carlist Spain Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Carlist Spain Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Carlist Spain Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Carlist Spain Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Carlist Spain Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Carlist Spain Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Carlist Spain Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  Ended InitializeAdvancedEconomics 27 ms
3:10:31 PM  (Reporting)  *** Faction-wide algorithms ***
3:10:31 PM  (Reporting)  Ended BuildReplacements 3 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000172 Carlist Spain
3:10:31 PM  (Reporting)  Sending proposal: *we can*
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
3:10:31 PM  (Reporting)  IdentifyProductionStrucsBuild 
3:10:31 PM  (Reporting)  Ended HandleAdvancedStructures 10 ms
3:10:31 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:10:31 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:10:31 PM  (Reporting)  Steel Level 6 Amount 5
3:10:31 PM  (Reporting)  Money Level 6 Amount 1140
3:10:31 PM  (Reporting)  Conscripts Level 6 Amount 56
3:10:31 PM  (Reporting)  _BNU_ Emergency build ON
3:10:31 PM  (Reporting)  Ended BuildNewUnits Bought: 0 3 ms
3:10:31 PM  (Reporting)  AI Process done in  78 ms
3:10:31 PM  (Reporting)  Processing  1000173 Croatia
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Starting Process on Croatia AILevel 2 Kind: 1 Dormant YES Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:10:31 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:10:31 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:10:31 PM  (Reporting)  EcoBase 50
3:10:31 PM  (Reporting)  Resources Levels Croatia EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
3:10:31 PM  (Reporting)  Money Availability Plentiful Stock 1140 Expected 100 Balance 8
3:10:31 PM  (Reporting)  Capital Availability Plentiful Stock 1140 Expected 150 Balance 8
3:10:31 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
3:10:31 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
3:10:31 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
3:10:31 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
3:10:31 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
3:10:31 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
3:10:31 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
3:10:31 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  _IAE_ Croatia Global Military Usage: 75 %
3:10:31 PM  (Reporting)  _IAE_ Croatia Money Stock 1140 Expenses 0 Availability Plentiful Mil Spend 464 Civ Spend 103
3:10:31 PM  (Reporting)  _IAE_ Croatia Capital Stock 1140 Expenses 0 Availability Plentiful Mil Spend 154 Civ Spend 206
3:10:31 PM  (Reporting)  _IAE_ Croatia Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Croatia Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Croatia Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Croatia Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Croatia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Croatia Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Croatia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Croatia River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Croatia Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Croatia Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Croatia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Croatia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Croatia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Croatia Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Croatia Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Croatia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Croatia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Croatia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Croatia Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Croatia Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Croatia Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Croatia Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Croatia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Croatia Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Croatia Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Croatia Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Croatia Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Croatia Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Croatia Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Croatia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Croatia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Croatia Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Croatia Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Croatia Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Croatia Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Croatia Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Croatia Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Croatia Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Croatia Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Croatia Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Croatia Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Croatia Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Croatia Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Croatia Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Croatia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Croatia Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Croatia Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Croatia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Croatia Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Croatia Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Croatia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Croatia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  Ended InitializeAdvancedEconomics 28 ms
3:10:31 PM  (Reporting)  *** Faction-wide algorithms ***
3:10:31 PM  (Reporting)  Ended BuildReplacements 3 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000173 Croatia
3:10:31 PM  (Reporting)  Sending proposal: *we can*
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:10:31 PM  (Reporting)  Steel Level 6 Amount 5
3:10:31 PM  (Reporting)  Money Level 6 Amount 1140
3:10:31 PM  (Reporting)  Conscripts Level 6 Amount 56
3:10:31 PM  (Reporting)  _BNU_ Emergency build ON
3:10:31 PM  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
3:10:31 PM  (Reporting)  AI Process done in  69 ms
3:10:31 PM  (Reporting)  Processing  1000174 Cuba
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000174 Cuba
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
3:10:31 PM  (Reporting)  Processing  1000175 Cyprus
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Starting Process on Cyprus AILevel 2 Kind: 2 Dormant YES Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:10:31 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:10:31 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:10:31 PM  (Reporting)  EcoBase 0
3:10:31 PM  (Reporting)  Resources Levels Cyprus EcoBase 0 AtWar: no AtWarThreat: no At PeaceThreat: no
3:10:31 PM  (Reporting)  Money Availability Plentiful Stock 1040 Expected 0 Balance 8
3:10:31 PM  (Reporting)  Capital Availability Plentiful Stock 890 Expected 0 Balance 8
3:10:31 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Supply Availability Plentiful Stock 20 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Ammunition Availability Plentiful Stock 10 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Conscripts Availability Plentiful Stock 46 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Diplomat Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  _IAE_ Cyprus Global Military Usage: 75 %
3:10:31 PM  (Reporting)  _IAE_ Cyprus Money Stock 1040 Expenses 0 Availability Plentiful Mil Spend 423 Civ Spend 94
3:10:31 PM  (Reporting)  _IAE_ Cyprus Capital Stock 890 Expenses 0 Availability Plentiful Mil Spend 121 Civ Spend 161
3:10:31 PM  (Reporting)  _IAE_ Cyprus Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Cyprus Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Cyprus Supply Stock 20 Expenses 0 Availability Plentiful Mil Spend 14 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Cyprus Ammunition Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Cyprus Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Cyprus Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Cyprus Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Cyprus River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Cyprus Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Cyprus Conscripts Stock 46 Expenses 0 Availability Plentiful Mil Spend 31 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Cyprus War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Cyprus Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Cyprus Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Cyprus Diplomat Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Cyprus Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 10 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Cyprus Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Cyprus Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Cyprus Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Cyprus Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Cyprus Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Cyprus Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Cyprus Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Cyprus Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Cyprus Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Cyprus Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Cyprus Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Cyprus Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Cyprus Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Cyprus Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Cyprus Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Cyprus Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Cyprus Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Cyprus Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Cyprus Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Cyprus Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Cyprus Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Cyprus Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Cyprus Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Cyprus Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Cyprus Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Cyprus Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Cyprus Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Cyprus Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Cyprus Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Cyprus Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Cyprus Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Cyprus Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Cyprus Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Cyprus Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Cyprus Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Cyprus Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Cyprus Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  Ended InitializeAdvancedEconomics 33 ms
3:10:31 PM  (Reporting)  *** Faction-wide algorithms ***
3:10:31 PM  (Reporting)  Ended BuildReplacements 3 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
3:10:31 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Cyprus Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 0 Excise 0 Tariff 0 Census 0 Income 0 Maritime 1 Percentages: Corporate 0 % Excise 0 % Tariff 0 % Census 0 % Income 0 % Maritime 8 %
3:10:31 PM  (Reporting)  Ended HandleAdvancedFinances 2 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000175 Cyprus
3:10:31 PM  (Reporting)  Sending proposal: *we can*
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:10:31 PM  (Reporting)  Steel Level 6 Amount 0
3:10:31 PM  (Reporting)  Money Level 6 Amount 1040
3:10:31 PM  (Reporting)  Conscripts Level 6 Amount 46
3:10:31 PM  (Reporting)  _BNU_ Emergency build ON
3:10:31 PM  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
3:10:31 PM  (Reporting)  AI Process done in  88 ms
3:10:31 PM  (Reporting)  Processing  1000176 Czechoslovakia
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Starting Process on Czechoslovakia AILevel 2 Kind: 1 Dormant YES Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:10:31 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:10:31 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:10:31 PM  (Reporting)  EcoBase 50
3:10:31 PM  (Reporting)  Resources Levels Czechoslovakia EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
3:10:31 PM  (Reporting)  Money Availability Plentiful Stock 1140 Expected 100 Balance 8
3:10:31 PM  (Reporting)  Capital Availability Plentiful Stock 1140 Expected 150 Balance 8
3:10:31 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
3:10:31 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
3:10:31 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
3:10:31 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
3:10:31 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
3:10:31 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
3:10:31 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
3:10:31 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  _IAE_ Czechoslovakia Global Military Usage: 75 %
3:10:31 PM  (Reporting)  _IAE_ Czechoslovakia Money Stock 1140 Expenses 0 Availability Plentiful Mil Spend 464 Civ Spend 103
3:10:31 PM  (Reporting)  _IAE_ Czechoslovakia Capital Stock 1140 Expenses 0 Availability Plentiful Mil Spend 154 Civ Spend 206
3:10:31 PM  (Reporting)  _IAE_ Czechoslovakia Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Czechoslovakia Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Czechoslovakia Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Czechoslovakia Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Czechoslovakia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Czechoslovakia Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Czechoslovakia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Czechoslovakia River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Czechoslovakia Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Czechoslovakia Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Czechoslovakia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Czechoslovakia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Czechoslovakia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Czechoslovakia Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Czechoslovakia Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Czechoslovakia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Czechoslovakia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Czechoslovakia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Czechoslovakia Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Czechoslovakia Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Czechoslovakia Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Czechoslovakia Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Czechoslovakia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Czechoslovakia Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Czechoslovakia Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Czechoslovakia Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Czechoslovakia Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Czechoslovakia Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Czechoslovakia Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Czechoslovakia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Czechoslovakia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Czechoslovakia Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Czechoslovakia Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Czechoslovakia Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Czechoslovakia Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Czechoslovakia Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Czechoslovakia Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Czechoslovakia Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Czechoslovakia Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Czechoslovakia Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Czechoslovakia Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Czechoslovakia Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Czechoslovakia Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Czechoslovakia Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Czechoslovakia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Czechoslovakia Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Czechoslovakia Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Czechoslovakia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Czechoslovakia Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Czechoslovakia Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Czechoslovakia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Czechoslovakia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  Ended InitializeAdvancedEconomics 25 ms
3:10:31 PM  (Reporting)  *** Faction-wide algorithms ***
3:10:31 PM  (Reporting)  Ended BuildReplacements 3 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000176 Czechoslovakia
3:10:31 PM  (Reporting)  Sending proposal: *we can*
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
3:10:31 PM  (Reporting)  IdentifyProductionStrucsBuild 
3:10:31 PM  (Reporting)  Ended HandleAdvancedStructures 15 ms
3:10:31 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:10:31 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:10:31 PM  (Reporting)  Steel Level 6 Amount 5
3:10:31 PM  (Reporting)  Money Level 6 Amount 1140
3:10:31 PM  (Reporting)  Conscripts Level 6 Amount 56
3:10:31 PM  (Reporting)  _BNU_ Emergency build ON
3:10:31 PM  (Reporting)  Ended BuildNewUnits Bought: 0 5 ms
3:10:31 PM  (Reporting)  AI Process done in  80 ms
3:10:31 PM  (Reporting)  Processing  1000177 Deseret
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Starting Process on Deseret AILevel 2 Kind: 2 Dormant YES Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:10:31 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:10:31 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:10:31 PM  (Reporting)  EcoBase 0
3:10:31 PM  (Reporting)  Resources Levels Deseret EcoBase 0 AtWar: no AtWarThreat: no At PeaceThreat: no
3:10:31 PM  (Reporting)  Money Availability Plentiful Stock 1040 Expected 0 Balance 8
3:10:31 PM  (Reporting)  Capital Availability Plentiful Stock 890 Expected 0 Balance 8
3:10:31 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Supply Availability Plentiful Stock 20 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Ammunition Availability Plentiful Stock 10 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Conscripts Availability Plentiful Stock 46 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Diplomat Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  _IAE_ Deseret Global Military Usage: 75 %
3:10:31 PM  (Reporting)  _IAE_ Deseret Money Stock 1040 Expenses 0 Availability Plentiful Mil Spend 423 Civ Spend 94
3:10:31 PM  (Reporting)  _IAE_ Deseret Capital Stock 890 Expenses 0 Availability Plentiful Mil Spend 121 Civ Spend 161
3:10:31 PM  (Reporting)  _IAE_ Deseret Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Deseret Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Deseret Supply Stock 20 Expenses 0 Availability Plentiful Mil Spend 14 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Deseret Ammunition Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Deseret Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Deseret Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Deseret Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Deseret River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Deseret Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Deseret Conscripts Stock 46 Expenses 0 Availability Plentiful Mil Spend 31 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Deseret War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Deseret Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Deseret Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Deseret Diplomat Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Deseret Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 10 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Deseret Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Deseret Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Deseret Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Deseret Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Deseret Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Deseret Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Deseret Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Deseret Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Deseret Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Deseret Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Deseret Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Deseret Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Deseret Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Deseret Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Deseret Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Deseret Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Deseret Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Deseret Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Deseret Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Deseret Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Deseret Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Deseret Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Deseret Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Deseret Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Deseret Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Deseret Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Deseret Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Deseret Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Deseret Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Deseret Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Deseret Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Deseret Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Deseret Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Deseret Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Deseret Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Deseret Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Deseret Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  Ended InitializeAdvancedEconomics 23 ms
3:10:31 PM  (Reporting)  *** Faction-wide algorithms ***
3:10:31 PM  (Reporting)  Ended BuildReplacements 3 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000177 Deseret
3:10:31 PM  (Reporting)  Sending proposal: *we can*
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:10:31 PM  (Reporting)  Steel Level 6 Amount 0
3:10:31 PM  (Reporting)  Money Level 6 Amount 1040
3:10:31 PM  (Reporting)  Conscripts Level 6 Amount 46
3:10:31 PM  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
3:10:31 PM  (Reporting)  AI Process done in  69 ms
3:10:31 PM  (Reporting)  Processing  1000178 Estonia
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Starting Process on Estonia AILevel 2 Kind: 1 Dormant NO Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:10:31 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:10:31 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
3:10:31 PM  (Reporting)  _FIT_ Ended AIInitTheaters 509 ms
3:10:31 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:10:31 PM  (Reporting)  EcoBase 50
3:10:31 PM  (Reporting)  Resources Levels Estonia EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
3:10:31 PM  (Reporting)  Money Availability Plentiful Stock 1140 Expected 100 Balance 8
3:10:31 PM  (Reporting)  Capital Availability Plentiful Stock 1140 Expected 150 Balance 8
3:10:31 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
3:10:31 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
3:10:31 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
3:10:31 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
3:10:31 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
3:10:31 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
3:10:31 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
3:10:31 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  _IAE_ Estonia Global Military Usage: 75 %
3:10:31 PM  (Reporting)  _IAE_ Estonia Money Stock 1140 Expenses 0 Availability Plentiful Mil Spend 464 Civ Spend 103
3:10:31 PM  (Reporting)  _IAE_ Estonia Capital Stock 1140 Expenses 0 Availability Plentiful Mil Spend 154 Civ Spend 206
3:10:31 PM  (Reporting)  _IAE_ Estonia Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Estonia Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Estonia Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Estonia Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Estonia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Estonia Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Estonia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Estonia River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Estonia Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Estonia Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Estonia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Estonia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Estonia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Estonia Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Estonia Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Estonia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Estonia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Estonia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Estonia Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Estonia Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Estonia Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Estonia Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Estonia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Estonia Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Estonia Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Estonia Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Estonia Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Estonia Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Estonia Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Estonia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Estonia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Estonia Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Estonia Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Estonia Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Estonia Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Estonia Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Estonia Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Estonia Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Estonia Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Estonia Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Estonia Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Estonia Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Estonia Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Estonia Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Estonia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Estonia Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Estonia Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Estonia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Estonia Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Estonia Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Estonia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Estonia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  Ended InitializeAdvancedEconomics 272 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Ended InitAndDumpData Estonia 324 ms
3:10:31 PM  (Reporting)  *** Faction-wide algorithms ***
3:10:31 PM  (Reporting)  Ended BuildReplacements 3 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
3:10:31 PM  (Reporting)  _HAC_ Identify Resources Need Estonia 22 resources are needed 3 resources in surplus.
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 10 Steel
3:10:31 PM  (Reporting)  AddNewTrades Estonia Added 5 buy request of Steel in area Baltic Russia
3:10:31 PM  (Reporting)  AddNewTrades Estonia Added 5 buy request of Steel in area Baltic Russia
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 5 Coal
3:10:31 PM  (Reporting)  AddNewTrades Estonia Added 5 buy request of Coal in area Baltic Russia
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 1 Manufactured Goods
3:10:31 PM  (Reporting)  AddNewTrades Estonia Added 1 buy request of Manufactured Goods in area Baltic Russia
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 7 Textile
3:10:31 PM  (Reporting)  AddNewTrades Estonia Added 5 buy request of Textile in area Baltic Russia
3:10:31 PM  (Reporting)  AddNewTrades Estonia Added 2 buy request of Textile in area Baltic Russia
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 4 Silk
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 2 Opium
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 7 Luxury Goods
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 4 Gold
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 4 Gems
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 3 Automobile
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 3 Aviation
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 2 Cereals
3:10:31 PM  (Reporting)  AddNewTrades Estonia Added 2 buy request of Cereals in area Baltic Russia
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 5 Rice
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 5 Fish
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 5 Tropical Fruits
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 5 Cattle
3:10:31 PM  (Reporting)  AddNewTrades Estonia Added 5 buy request of Cattle in area Baltic Russia
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 4 Sugar
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 1 Preserved Food
3:10:31 PM  (Reporting)  AddNewTrades Estonia Added 1 buy request of Preserved Food in area Baltic Russia
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 1 Cotton/Wool
3:10:31 PM  (Reporting)  AddNewTrades Estonia Added 1 buy request of Cotton/Wool in area Baltic Russia
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 5 Tea
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 5 Coffee
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 3 Wood
3:10:31 PM  (Reporting)  AddNewTrades Estonia Added 3 buy request of Wood in area Baltic Russia
3:10:31 PM  (Reporting)  Ended HandleAdvancedCommerce 43 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000178 Estonia
3:10:31 PM  (Reporting)  Sending proposal: *we can*
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:10:31 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:10:31 PM  (Reporting)  Steel Level 6 Amount 5
3:10:31 PM  (Reporting)  Money Level 6 Amount 1140
3:10:31 PM  (Reporting)  Conscripts Level 6 Amount 56
3:10:31 PM  (Reporting)  _BNU_ Emergency build ON
3:10:31 PM  (Reporting)  Ended BuildNewUnits Bought: 0 6 ms
3:10:31 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
3:10:31 PM  (Reporting)  Ended ManageFleetsComposition 5 ms
3:10:31 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
3:10:31 PM  (Reporting)  Ended LockFixedGroups 0 ms
3:10:31 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:10:31 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:10:31 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
3:10:31 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
3:10:31 PM  (Reporting)  AI Process done in  1603 ms
3:10:31 PM  (Reporting)  Processing  1000179 Finland
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Starting Process on Finland AILevel 2 Kind: 1 Dormant YES Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:10:31 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:10:31 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:10:31 PM  (Reporting)  EcoBase 50
3:10:31 PM  (Reporting)  Resources Levels Finland EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
3:10:31 PM  (Reporting)  Money Availability Plentiful Stock 1140 Expected 100 Balance 8
3:10:31 PM  (Reporting)  Capital Availability Plentiful Stock 1140 Expected 150 Balance 8
3:10:31 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
3:10:31 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
3:10:31 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
3:10:31 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
3:10:31 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
3:10:31 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
3:10:31 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
3:10:31 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  _IAE_ Finland Global Military Usage: 75 %
3:10:31 PM  (Reporting)  _IAE_ Finland Money Stock 1140 Expenses 0 Availability Plentiful Mil Spend 464 Civ Spend 103
3:10:31 PM  (Reporting)  _IAE_ Finland Capital Stock 1140 Expenses 0 Availability Plentiful Mil Spend 154 Civ Spend 206
3:10:31 PM  (Reporting)  _IAE_ Finland Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Finland Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Finland Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Finland Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Finland Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Finland Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Finland Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Finland River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Finland Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Finland Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Finland War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Finland Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Finland Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Finland Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Finland Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Finland Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Finland Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Finland Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Finland Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Finland Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Finland Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Finland Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Finland Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Finland Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Finland Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Finland Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Finland Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Finland Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Finland Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Finland Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Finland Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Finland Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Finland Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Finland Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Finland Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Finland Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Finland Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Finland Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Finland Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Finland Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Finland Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Finland Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Finland Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Finland Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Finland Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Finland Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Finland Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Finland Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Finland Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Finland Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Finland Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Finland Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  Ended InitializeAdvancedEconomics 28 ms
3:10:31 PM  (Reporting)  *** Faction-wide algorithms ***
3:10:31 PM  (Reporting)  Ended BuildReplacements 3 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
3:10:31 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Finland Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 0 Excise 0 Tariff 0 Census 0 Income 0 Maritime 1 Percentages: Corporate 0 % Excise 0 % Tariff 0 % Census 0 % Income 0 % Maritime 6 %
3:10:31 PM  (Reporting)  Ended HandleAdvancedFinances 2 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000179 Finland
3:10:31 PM  (Reporting)  Sending proposal: *we can*
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:10:31 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:10:31 PM  (Reporting)  Steel Level 6 Amount 5
3:10:31 PM  (Reporting)  Money Level 6 Amount 1140
3:10:31 PM  (Reporting)  Conscripts Level 6 Amount 56
3:10:31 PM  (Reporting)  _BNU_ Emergency build ON
3:10:31 PM  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
3:10:31 PM  (Reporting)  AI Process done in  165 ms
3:10:31 PM  (Reporting)  Processing  1000180 Flanders
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Starting Process on Flanders AILevel 2 Kind: 1 Dormant YES Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:10:31 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:10:31 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:10:31 PM  (Reporting)  EcoBase 50
3:10:31 PM  (Reporting)  Resources Levels Flanders EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
3:10:31 PM  (Reporting)  Money Availability Plentiful Stock 1140 Expected 100 Balance 8
3:10:31 PM  (Reporting)  Capital Availability Plentiful Stock 1140 Expected 150 Balance 8
3:10:31 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
3:10:31 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
3:10:31 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
3:10:31 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
3:10:31 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
3:10:31 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
3:10:31 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
3:10:31 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  _IAE_ Flanders Global Military Usage: 75 %
3:10:31 PM  (Reporting)  _IAE_ Flanders Money Stock 1140 Expenses 0 Availability Plentiful Mil Spend 464 Civ Spend 103
3:10:31 PM  (Reporting)  _IAE_ Flanders Capital Stock 1140 Expenses 0 Availability Plentiful Mil Spend 154 Civ Spend 206
3:10:31 PM  (Reporting)  _IAE_ Flanders Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Flanders Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Flanders Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Flanders Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Flanders Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Flanders Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Flanders Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Flanders River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Flanders Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Flanders Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Flanders War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Flanders Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Flanders Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Flanders Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Flanders Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Flanders Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Flanders Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Flanders Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Flanders Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Flanders Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Flanders Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Flanders Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Flanders Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Flanders Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Flanders Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Flanders Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Flanders Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Flanders Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Flanders Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Flanders Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Flanders Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Flanders Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Flanders Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Flanders Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Flanders Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Flanders Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Flanders Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Flanders Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Flanders Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Flanders Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Flanders Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Flanders Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Flanders Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Flanders Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Flanders Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Flanders Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Flanders Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Flanders Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Flanders Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Flanders Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Flanders Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Flanders Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  Ended InitializeAdvancedEconomics 23 ms
3:10:31 PM  (Reporting)  *** Faction-wide algorithms ***
3:10:31 PM  (Reporting)  Ended BuildReplacements 3 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000180 Flanders
3:10:31 PM  (Reporting)  Sending proposal: *we can*
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
3:10:31 PM  (Reporting)  IdentifyProductionStrucsBuild 
3:10:31 PM  (Reporting)  Ended HandleAdvancedStructures 9 ms
3:10:31 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:10:31 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:10:31 PM  (Reporting)  Steel Level 6 Amount 5
3:10:31 PM  (Reporting)  Money Level 6 Amount 1140
3:10:31 PM  (Reporting)  Conscripts Level 6 Amount 56
3:10:31 PM  (Reporting)  _BNU_ Emergency build ON
3:10:31 PM  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
3:10:31 PM  (Reporting)  AI Process done in  73 ms
3:10:31 PM  (Reporting)  Processing  1000181 Georgia
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Starting Process on Georgia AILevel 2 Kind: 1 Dormant YES Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:10:31 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:10:31 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:10:31 PM  (Reporting)  EcoBase 50
3:10:31 PM  (Reporting)  Resources Levels Georgia EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
3:10:31 PM  (Reporting)  Money Availability Plentiful Stock 1140 Expected 100 Balance 8
3:10:31 PM  (Reporting)  Capital Availability Plentiful Stock 1140 Expected 150 Balance 8
3:10:31 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
3:10:31 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
3:10:31 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
3:10:31 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
3:10:31 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
3:10:31 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
3:10:31 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
3:10:31 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  _IAE_ Georgia Global Military Usage: 75 %
3:10:31 PM  (Reporting)  _IAE_ Georgia Money Stock 1140 Expenses 0 Availability Plentiful Mil Spend 464 Civ Spend 103
3:10:31 PM  (Reporting)  _IAE_ Georgia Capital Stock 1140 Expenses 0 Availability Plentiful Mil Spend 154 Civ Spend 206
3:10:31 PM  (Reporting)  _IAE_ Georgia Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Georgia Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Georgia Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Georgia Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Georgia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Georgia Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Georgia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Georgia River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Georgia Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Georgia Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Georgia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Georgia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Georgia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Georgia Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Georgia Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Georgia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Georgia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Georgia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Georgia Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Georgia Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Georgia Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Georgia Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Georgia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Georgia Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Georgia Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Georgia Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Georgia Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Georgia Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Georgia Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Georgia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Georgia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Georgia Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Georgia Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Georgia Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Georgia Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Georgia Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Georgia Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Georgia Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Georgia Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Georgia Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Georgia Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Georgia Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Georgia Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Georgia Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Georgia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Georgia Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Georgia Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Georgia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Georgia Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Georgia Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Georgia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Georgia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  Ended InitializeAdvancedEconomics 23 ms
3:10:31 PM  (Reporting)  *** Faction-wide algorithms ***
3:10:31 PM  (Reporting)  Ended BuildReplacements 3 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000181 Georgia
3:10:31 PM  (Reporting)  Sending proposal: *we can*
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:10:31 PM  (Reporting)  Steel Level 6 Amount 5
3:10:31 PM  (Reporting)  Money Level 6 Amount 1140
3:10:31 PM  (Reporting)  Conscripts Level 6 Amount 56
3:10:31 PM  (Reporting)  _BNU_ Emergency build ON
3:10:31 PM  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
3:10:31 PM  (Reporting)  AI Process done in  64 ms
3:10:31 PM  (Reporting)  Processing  1000182 Hungary
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Starting Process on Hungary AILevel 2 Kind: 1 Dormant YES Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:10:31 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:10:31 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:10:31 PM  (Reporting)  EcoBase 50
3:10:31 PM  (Reporting)  Resources Levels Hungary EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
3:10:31 PM  (Reporting)  Money Availability Plentiful Stock 1140 Expected 100 Balance 8
3:10:31 PM  (Reporting)  Capital Availability Plentiful Stock 1140 Expected 150 Balance 8
3:10:31 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
3:10:31 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
3:10:31 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
3:10:31 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
3:10:31 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
3:10:31 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Officers Availability Plentiful Stock 31 Expected 5 Balance 0
3:10:31 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
3:10:31 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  _IAE_ Hungary Global Military Usage: 75 %
3:10:31 PM  (Reporting)  _IAE_ Hungary Money Stock 1140 Expenses 0 Availability Plentiful Mil Spend 464 Civ Spend 103
3:10:31 PM  (Reporting)  _IAE_ Hungary Capital Stock 1140 Expenses 0 Availability Plentiful Mil Spend 154 Civ Spend 206
3:10:31 PM  (Reporting)  _IAE_ Hungary Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hungary Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Hungary Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hungary Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hungary Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hungary Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hungary Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hungary River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hungary Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hungary Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hungary War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hungary Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hungary Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hungary Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Hungary Officers Stock 31 Expenses 0 Availability Plentiful Mil Spend 21 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hungary Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hungary Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hungary Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hungary Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Hungary Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hungary Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Hungary Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Hungary Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hungary Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Hungary Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hungary Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Hungary Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Hungary Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hungary Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hungary Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hungary Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hungary Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Hungary Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hungary Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hungary Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Hungary Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hungary Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hungary Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hungary Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hungary Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hungary Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hungary Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Hungary Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hungary Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Hungary Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hungary Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hungary Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hungary Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hungary Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hungary Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hungary Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Hungary Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  Ended InitializeAdvancedEconomics 33 ms
3:10:31 PM  (Reporting)  *** Faction-wide algorithms ***
3:10:31 PM  (Reporting)  Ended BuildReplacements 3 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
3:10:31 PM  (Reporting)  _HAC_ Identify Resources Need Hungary 22 resources are needed 3 resources in surplus.
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 10 Steel
3:10:31 PM  (Reporting)  AddNewTrades Hungary Added 5 buy request of Steel in area North Italy
3:10:31 PM  (Reporting)  AddNewTrades Hungary Added 5 buy request of Steel in area North Austria
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 5 Coal
3:10:31 PM  (Reporting)  AddNewTrades Hungary Added 5 buy request of Coal in area North Austria
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 1 Manufactured Goods
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 7 Textile
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 4 Silk
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 2 Opium
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 8 Luxury Goods
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 4 Gold
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 4 Gems
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 3 Automobile
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 3 Aviation
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 2 Cereals
3:10:31 PM  (Reporting)  AddNewTrades Hungary Added 2 buy request of Cereals in area East Balkans
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 5 Rice
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 5 Fish
3:10:31 PM  (Reporting)  AddNewTrades Hungary Added 5 buy request of Fish in area North Italy
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 5 Tropical Fruits
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 5 Cattle
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 4 Sugar
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 1 Preserved Food
3:10:31 PM  (Reporting)  AddNewTrades Hungary Added 1 buy request of Preserved Food in area North Italy
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 1 Cotton/Wool
3:10:31 PM  (Reporting)  AddNewTrades Hungary Added 1 buy request of Cotton/Wool in area North Austria
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 5 Tea
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 5 Coffee
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 3 Wood
3:10:31 PM  (Reporting)  AddNewTrades Hungary Added 3 buy request of Wood in area North Austria
3:10:31 PM  (Reporting)  Ended HandleAdvancedCommerce 40 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000182 Hungary
3:10:31 PM  (Reporting)  Sending proposal: *we can*
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:10:31 PM  (Reporting)  Steel Level 6 Amount 5
3:10:31 PM  (Reporting)  Money Level 6 Amount 1140
3:10:31 PM  (Reporting)  Conscripts Level 6 Amount 56
3:10:31 PM  (Reporting)  _BNU_ Emergency build ON
3:10:31 PM  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
3:10:31 PM  (Reporting)  AI Process done in  113 ms
3:10:31 PM  (Reporting)  Processing  1000183 Iraq
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Starting Process on Iraq AILevel 2 Kind: 2 Dormant YES Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:10:31 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:10:31 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:10:31 PM  (Reporting)  EcoBase 0
3:10:31 PM  (Reporting)  Resources Levels Iraq EcoBase 0 AtWar: no AtWarThreat: no At PeaceThreat: no
3:10:31 PM  (Reporting)  Money Availability Plentiful Stock 1040 Expected 0 Balance 8
3:10:31 PM  (Reporting)  Capital Availability Plentiful Stock 890 Expected 0 Balance 8
3:10:31 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Supply Availability Plentiful Stock 20 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Ammunition Availability Plentiful Stock 10 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Conscripts Availability Plentiful Stock 46 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Diplomat Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  _IAE_ Iraq Global Military Usage: 75 %
3:10:31 PM  (Reporting)  _IAE_ Iraq Money Stock 1040 Expenses 0 Availability Plentiful Mil Spend 423 Civ Spend 94
3:10:31 PM  (Reporting)  _IAE_ Iraq Capital Stock 890 Expenses 0 Availability Plentiful Mil Spend 121 Civ Spend 161
3:10:31 PM  (Reporting)  _IAE_ Iraq Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Iraq Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Iraq Supply Stock 20 Expenses 0 Availability Plentiful Mil Spend 14 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Iraq Ammunition Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Iraq Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Iraq Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Iraq Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Iraq River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Iraq Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Iraq Conscripts Stock 46 Expenses 0 Availability Plentiful Mil Spend 31 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Iraq War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Iraq Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Iraq Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Iraq Diplomat Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Iraq Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 10 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Iraq Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Iraq Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Iraq Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Iraq Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Iraq Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Iraq Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Iraq Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Iraq Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Iraq Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Iraq Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Iraq Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Iraq Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Iraq Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Iraq Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Iraq Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Iraq Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Iraq Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Iraq Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Iraq Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Iraq Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Iraq Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Iraq Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Iraq Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Iraq Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Iraq Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Iraq Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Iraq Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Iraq Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Iraq Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Iraq Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Iraq Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Iraq Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Iraq Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Iraq Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Iraq Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Iraq Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Iraq Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  Ended InitializeAdvancedEconomics 21 ms
3:10:31 PM  (Reporting)  *** Faction-wide algorithms ***
3:10:31 PM  (Reporting)  Ended BuildReplacements 3 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
3:10:31 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Iraq Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 0 Excise 0 Tariff 0 Census 0 Income 0 Maritime 1 Percentages: Corporate 0 % Excise 0 % Tariff 0 % Census 0 % Income 0 % Maritime 8 %
3:10:31 PM  (Reporting)  Ended HandleAdvancedFinances 3 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000183 Iraq
3:10:31 PM  (Reporting)  Sending proposal: *we can*
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:10:31 PM  (Reporting)  Steel Level 6 Amount 0
3:10:31 PM  (Reporting)  Money Level 6 Amount 1040
3:10:31 PM  (Reporting)  Conscripts Level 6 Amount 46
3:10:31 PM  (Reporting)  Ended BuildNewUnits Bought: 0 3 ms
3:10:31 PM  (Reporting)  AI Process done in  63 ms
3:10:31 PM  (Reporting)  Processing  1000184 Ireland
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Starting Process on Ireland AILevel 2 Kind: 1 Dormant YES Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:10:31 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:10:31 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:10:31 PM  (Reporting)  EcoBase 50
3:10:31 PM  (Reporting)  Resources Levels Ireland EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
3:10:31 PM  (Reporting)  Money Availability Plentiful Stock 1140 Expected 100 Balance 8
3:10:31 PM  (Reporting)  Capital Availability Plentiful Stock 1140 Expected 150 Balance 8
3:10:31 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
3:10:31 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
3:10:31 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
3:10:31 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
3:10:31 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
3:10:31 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
3:10:31 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Manufactured Goods Availability Low Stock 7 Expected 15 Balance 1
3:10:31 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  _IAE_ Ireland Global Military Usage: 75 %
3:10:31 PM  (Reporting)  _IAE_ Ireland Money Stock 1140 Expenses 0 Availability Plentiful Mil Spend 464 Civ Spend 103
3:10:31 PM  (Reporting)  _IAE_ Ireland Capital Stock 1140 Expenses 0 Availability Plentiful Mil Spend 154 Civ Spend 206
3:10:31 PM  (Reporting)  _IAE_ Ireland Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ireland Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Ireland Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ireland Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ireland Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ireland Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ireland Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ireland River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ireland Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ireland Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ireland War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ireland Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ireland Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ireland Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Ireland Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ireland Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ireland Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ireland Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ireland Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Ireland Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ireland Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Ireland Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Ireland Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ireland Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Ireland Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ireland Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Ireland Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Ireland Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ireland Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ireland Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ireland Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ireland Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Ireland Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ireland Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ireland Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Ireland Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ireland Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ireland Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ireland Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ireland Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ireland Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ireland Manufactured Goods Stock 7 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ireland Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ireland Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Ireland Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ireland Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ireland Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ireland Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ireland Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ireland Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ireland Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ireland Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  Ended InitializeAdvancedEconomics 22 ms
3:10:31 PM  (Reporting)  *** Faction-wide algorithms ***
3:10:31 PM  (Reporting)  Ended BuildReplacements 3 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000184 Ireland
3:10:31 PM  (Reporting)  Sending proposal: *we can*
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
3:10:31 PM  (Reporting)  IdentifyProductionStrucsBuild 
3:10:31 PM  (Reporting)  Ended HandleAdvancedStructures 9 ms
3:10:31 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:10:31 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:10:31 PM  (Reporting)  Steel Level 6 Amount 5
3:10:31 PM  (Reporting)  Money Level 6 Amount 1140
3:10:31 PM  (Reporting)  Conscripts Level 6 Amount 56
3:10:31 PM  (Reporting)  _BNU_ Emergency build ON
3:10:31 PM  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
3:10:31 PM  (Reporting)  AI Process done in  77 ms
3:10:31 PM  (Reporting)  Processing  1000185 Java
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000185 Java
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
3:10:31 PM  (Reporting)  Processing  1000186 Congo
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Starting Process on Congo AILevel 2 Kind: 2 Dormant YES Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:10:31 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:10:31 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:10:31 PM  (Reporting)  EcoBase 0
3:10:31 PM  (Reporting)  Resources Levels Congo EcoBase 0 AtWar: no AtWarThreat: no At PeaceThreat: no
3:10:31 PM  (Reporting)  Money Availability Plentiful Stock 1040 Expected 0 Balance 8
3:10:31 PM  (Reporting)  Capital Availability Plentiful Stock 890 Expected 0 Balance 8
3:10:31 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Supply Availability Plentiful Stock 20 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Ammunition Availability Plentiful Stock 10 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Conscripts Availability Plentiful Stock 46 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Diplomat Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  _IAE_ Congo Global Military Usage: 75 %
3:10:31 PM  (Reporting)  _IAE_ Congo Money Stock 1040 Expenses 0 Availability Plentiful Mil Spend 423 Civ Spend 94
3:10:31 PM  (Reporting)  _IAE_ Congo Capital Stock 890 Expenses 0 Availability Plentiful Mil Spend 121 Civ Spend 161
3:10:31 PM  (Reporting)  _IAE_ Congo Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Congo Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Congo Supply Stock 20 Expenses 0 Availability Plentiful Mil Spend 14 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Congo Ammunition Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Congo Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Congo Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Congo Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Congo River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Congo Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Congo Conscripts Stock 46 Expenses 0 Availability Plentiful Mil Spend 31 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Congo War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Congo Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Congo Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Congo Diplomat Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Congo Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 10 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Congo Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Congo Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Congo Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Congo Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Congo Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Congo Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Congo Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Congo Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Congo Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Congo Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Congo Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Congo Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Congo Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Congo Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Congo Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Congo Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Congo Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Congo Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Congo Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Congo Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Congo Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Congo Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Congo Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Congo Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Congo Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Congo Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Congo Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Congo Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Congo Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Congo Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Congo Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Congo Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Congo Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Congo Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Congo Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Congo Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Congo Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  Ended InitializeAdvancedEconomics 25 ms
3:10:31 PM  (Reporting)  *** Faction-wide algorithms ***
3:10:31 PM  (Reporting)  Ended BuildReplacements 4 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
3:10:31 PM  (Reporting)  _HAC_ Identify Resources Need Congo 0 resources are needed 14 resources in surplus.
3:10:31 PM  (Reporting)  Ended HandleAdvancedCommerce 4 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000186 Congo
3:10:31 PM  (Reporting)  Sending proposal: *we can*
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:10:31 PM  (Reporting)  Steel Level 6 Amount 0
3:10:31 PM  (Reporting)  Money Level 6 Amount 1040
3:10:31 PM  (Reporting)  Conscripts Level 6 Amount 46
3:10:31 PM  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
3:10:31 PM  (Reporting)  AI Process done in  83 ms
3:10:31 PM  (Reporting)  Processing  1000187 Lebanon
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Starting Process on Lebanon AILevel 2 Kind: 2 Dormant YES Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:10:31 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:10:31 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:10:31 PM  (Reporting)  EcoBase 0
3:10:31 PM  (Reporting)  Resources Levels Lebanon EcoBase 0 AtWar: no AtWarThreat: no At PeaceThreat: no
3:10:31 PM  (Reporting)  Money Availability Plentiful Stock 1040 Expected 0 Balance 8
3:10:31 PM  (Reporting)  Capital Availability Plentiful Stock 890 Expected 0 Balance 8
3:10:31 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Supply Availability Plentiful Stock 20 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Ammunition Availability Plentiful Stock 10 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Conscripts Availability Plentiful Stock 46 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Diplomat Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  _IAE_ Lebanon Global Military Usage: 75 %
3:10:31 PM  (Reporting)  _IAE_ Lebanon Money Stock 1040 Expenses 0 Availability Plentiful Mil Spend 423 Civ Spend 94
3:10:31 PM  (Reporting)  _IAE_ Lebanon Capital Stock 890 Expenses 0 Availability Plentiful Mil Spend 121 Civ Spend 161
3:10:31 PM  (Reporting)  _IAE_ Lebanon Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lebanon Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lebanon Supply Stock 20 Expenses 0 Availability Plentiful Mil Spend 14 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lebanon Ammunition Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lebanon Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lebanon Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lebanon Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lebanon River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lebanon Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lebanon Conscripts Stock 46 Expenses 0 Availability Plentiful Mil Spend 31 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lebanon War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lebanon Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lebanon Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lebanon Diplomat Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lebanon Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 10 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lebanon Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lebanon Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lebanon Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lebanon Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Lebanon Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lebanon Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lebanon Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Lebanon Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lebanon Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lebanon Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lebanon Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lebanon Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lebanon Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lebanon Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lebanon Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lebanon Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lebanon Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lebanon Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lebanon Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lebanon Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lebanon Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lebanon Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lebanon Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lebanon Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lebanon Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lebanon Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lebanon Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lebanon Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lebanon Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lebanon Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lebanon Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lebanon Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lebanon Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lebanon Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lebanon Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lebanon Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lebanon Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  Ended InitializeAdvancedEconomics 21 ms
3:10:31 PM  (Reporting)  *** Faction-wide algorithms ***
3:10:31 PM  (Reporting)  Ended BuildReplacements 3 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
3:10:31 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Lebanon Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 0 Excise 0 Tariff 0 Census 0 Income 0 Maritime 1 Percentages: Corporate 0 % Excise 0 % Tariff 0 % Census 0 % Income 0 % Maritime 8 %
3:10:31 PM  (Reporting)  Ended HandleAdvancedFinances 1 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000187 Lebanon
3:10:31 PM  (Reporting)  Sending proposal: *we can*
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:10:31 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:10:31 PM  (Reporting)  Steel Level 6 Amount 0
3:10:31 PM  (Reporting)  Money Level 6 Amount 1040
3:10:31 PM  (Reporting)  Conscripts Level 6 Amount 46
3:10:31 PM  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
3:10:31 PM  (Reporting)  AI Process done in  74 ms
3:10:31 PM  (Reporting)  Processing  1000188 Lithuania
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Starting Process on Lithuania AILevel 2 Kind: 1 Dormant YES Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:10:31 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:10:31 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:10:31 PM  (Reporting)  EcoBase 50
3:10:31 PM  (Reporting)  Resources Levels Lithuania EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
3:10:31 PM  (Reporting)  Money Availability Plentiful Stock 1140 Expected 100 Balance 8
3:10:31 PM  (Reporting)  Capital Availability Plentiful Stock 1140 Expected 150 Balance 8
3:10:31 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
3:10:31 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
3:10:31 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
3:10:31 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
3:10:31 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
3:10:31 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
3:10:31 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
3:10:31 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  _IAE_ Lithuania Global Military Usage: 75 %
3:10:31 PM  (Reporting)  _IAE_ Lithuania Money Stock 1140 Expenses 0 Availability Plentiful Mil Spend 464 Civ Spend 103
3:10:31 PM  (Reporting)  _IAE_ Lithuania Capital Stock 1140 Expenses 0 Availability Plentiful Mil Spend 154 Civ Spend 206
3:10:31 PM  (Reporting)  _IAE_ Lithuania Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lithuania Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Lithuania Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lithuania Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lithuania Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lithuania Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lithuania Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lithuania River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lithuania Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lithuania Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lithuania War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lithuania Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lithuania Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lithuania Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Lithuania Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lithuania Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lithuania Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lithuania Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lithuania Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Lithuania Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lithuania Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Lithuania Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Lithuania Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lithuania Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Lithuania Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lithuania Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Lithuania Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Lithuania Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lithuania Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lithuania Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lithuania Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lithuania Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Lithuania Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lithuania Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lithuania Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Lithuania Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lithuania Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lithuania Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lithuania Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lithuania Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lithuania Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lithuania Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Lithuania Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lithuania Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Lithuania Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lithuania Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lithuania Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lithuania Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lithuania Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lithuania Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lithuania Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lithuania Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  Ended InitializeAdvancedEconomics 34 ms
3:10:31 PM  (Reporting)  *** Faction-wide algorithms ***
3:10:31 PM  (Reporting)  Ended BuildReplacements 3 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000188 Lithuania
3:10:31 PM  (Reporting)  Sending proposal: *we can*
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
3:10:31 PM  (Reporting)  IdentifyProductionStrucsBuild 
3:10:31 PM  (Reporting)  Ended HandleAdvancedStructures 13 ms
3:10:31 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:10:31 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:10:31 PM  (Reporting)  Steel Level 6 Amount 5
3:10:31 PM  (Reporting)  Money Level 6 Amount 1140
3:10:31 PM  (Reporting)  Conscripts Level 6 Amount 56
3:10:31 PM  (Reporting)  _BNU_ Emergency build ON
3:10:31 PM  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
3:10:31 PM  (Reporting)  AI Process done in  99 ms
3:10:31 PM  (Reporting)  Processing  1000189 Latvia
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Starting Process on Latvia AILevel 2 Kind: 1 Dormant YES Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:10:31 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:10:31 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:10:31 PM  (Reporting)  EcoBase 50
3:10:31 PM  (Reporting)  Resources Levels Latvia EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
3:10:31 PM  (Reporting)  Money Availability Plentiful Stock 1140 Expected 100 Balance 8
3:10:31 PM  (Reporting)  Capital Availability Plentiful Stock 1140 Expected 150 Balance 8
3:10:31 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
3:10:31 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
3:10:31 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
3:10:31 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
3:10:31 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
3:10:31 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
3:10:31 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
3:10:31 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  _IAE_ Latvia Global Military Usage: 75 %
3:10:31 PM  (Reporting)  _IAE_ Latvia Money Stock 1140 Expenses 0 Availability Plentiful Mil Spend 464 Civ Spend 103
3:10:31 PM  (Reporting)  _IAE_ Latvia Capital Stock 1140 Expenses 0 Availability Plentiful Mil Spend 154 Civ Spend 206
3:10:31 PM  (Reporting)  _IAE_ Latvia Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Latvia Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Latvia Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Latvia Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Latvia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Latvia Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Latvia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Latvia River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Latvia Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Latvia Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Latvia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Latvia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Latvia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Latvia Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Latvia Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Latvia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Latvia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Latvia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Latvia Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Latvia Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Latvia Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Latvia Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Latvia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Latvia Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Latvia Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Latvia Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Latvia Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Latvia Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Latvia Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Latvia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Latvia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Latvia Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Latvia Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Latvia Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Latvia Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Latvia Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Latvia Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Latvia Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Latvia Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Latvia Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Latvia Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Latvia Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Latvia Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Latvia Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Latvia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Latvia Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Latvia Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Latvia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Latvia Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Latvia Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Latvia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Latvia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  Ended InitializeAdvancedEconomics 32 ms
3:10:31 PM  (Reporting)  *** Faction-wide algorithms ***
3:10:31 PM  (Reporting)  Ended BuildReplacements 3 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000189 Latvia
3:10:31 PM  (Reporting)  Sending proposal: *we can*
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:10:31 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:10:31 PM  (Reporting)  Steel Level 6 Amount 5
3:10:31 PM  (Reporting)  Money Level 6 Amount 1140
3:10:31 PM  (Reporting)  Conscripts Level 6 Amount 56
3:10:31 PM  (Reporting)  _BNU_ Emergency build ON
3:10:31 PM  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
3:10:31 PM  (Reporting)  AI Process done in  73 ms
3:10:31 PM  (Reporting)  Processing  1000190 Lanka
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000190 Lanka
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:10:31 PM  (Reporting)  Processing  1000191 Lombardy
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Starting Process on Lombardy AILevel 2 Kind: 1 Dormant YES Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:10:31 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:10:31 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:10:31 PM  (Reporting)  EcoBase 50
3:10:31 PM  (Reporting)  Resources Levels Lombardy EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
3:10:31 PM  (Reporting)  Money Availability Plentiful Stock 1140 Expected 100 Balance 8
3:10:31 PM  (Reporting)  Capital Availability Plentiful Stock 1140 Expected 150 Balance 8
3:10:31 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
3:10:31 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
3:10:31 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
3:10:31 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
3:10:31 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
3:10:31 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
3:10:31 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
3:10:31 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  _IAE_ Lombardy Global Military Usage: 75 %
3:10:31 PM  (Reporting)  _IAE_ Lombardy Money Stock 1140 Expenses 0 Availability Plentiful Mil Spend 464 Civ Spend 103
3:10:31 PM  (Reporting)  _IAE_ Lombardy Capital Stock 1140 Expenses 0 Availability Plentiful Mil Spend 154 Civ Spend 206
3:10:31 PM  (Reporting)  _IAE_ Lombardy Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lombardy Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Lombardy Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lombardy Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lombardy Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lombardy Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lombardy Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lombardy River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lombardy Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lombardy Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lombardy War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lombardy Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lombardy Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lombardy Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Lombardy Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lombardy Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lombardy Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lombardy Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lombardy Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Lombardy Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lombardy Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Lombardy Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Lombardy Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lombardy Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Lombardy Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lombardy Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Lombardy Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Lombardy Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lombardy Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lombardy Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lombardy Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lombardy Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Lombardy Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lombardy Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lombardy Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Lombardy Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lombardy Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lombardy Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lombardy Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lombardy Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lombardy Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lombardy Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Lombardy Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lombardy Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Lombardy Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lombardy Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lombardy Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lombardy Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lombardy Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lombardy Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lombardy Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Lombardy Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  Ended InitializeAdvancedEconomics 27 ms
3:10:31 PM  (Reporting)  *** Faction-wide algorithms ***
3:10:31 PM  (Reporting)  Ended BuildReplacements 3 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
3:10:31 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Lombardy Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 0 Excise 0 Tariff 0 Census 0 Income 0 Maritime 1 Percentages: Corporate 0 % Excise 0 % Tariff 0 % Census 0 % Income 0 % Maritime 6 %
3:10:31 PM  (Reporting)  Ended HandleAdvancedFinances 1 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000191 Lombardy
3:10:31 PM  (Reporting)  Sending proposal: *we can*
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:10:31 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:10:31 PM  (Reporting)  Steel Level 6 Amount 5
3:10:31 PM  (Reporting)  Money Level 6 Amount 1140
3:10:31 PM  (Reporting)  Conscripts Level 6 Amount 56
3:10:31 PM  (Reporting)  _BNU_ Emergency build ON
3:10:31 PM  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
3:10:31 PM  (Reporting)  AI Process done in  77 ms
3:10:31 PM  (Reporting)  Processing  1000192 Mahdiyya
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Starting Process on Mahdiyya AILevel 2 Kind: 2 Dormant YES Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:10:31 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:10:31 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:10:31 PM  (Reporting)  EcoBase 0
3:10:31 PM  (Reporting)  Resources Levels Mahdiyya EcoBase 0 AtWar: no AtWarThreat: no At PeaceThreat: no
3:10:31 PM  (Reporting)  Money Availability Plentiful Stock 1040 Expected 0 Balance 8
3:10:31 PM  (Reporting)  Capital Availability Plentiful Stock 890 Expected 0 Balance 8
3:10:31 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Supply Availability Plentiful Stock 20 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Ammunition Availability Plentiful Stock 10 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Conscripts Availability Plentiful Stock 46 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Diplomat Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  _IAE_ Mahdiyya Global Military Usage: 75 %
3:10:31 PM  (Reporting)  _IAE_ Mahdiyya Money Stock 1040 Expenses 0 Availability Plentiful Mil Spend 423 Civ Spend 94
3:10:31 PM  (Reporting)  _IAE_ Mahdiyya Capital Stock 890 Expenses 0 Availability Plentiful Mil Spend 121 Civ Spend 161
3:10:31 PM  (Reporting)  _IAE_ Mahdiyya Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mahdiyya Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mahdiyya Supply Stock 20 Expenses 0 Availability Plentiful Mil Spend 14 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mahdiyya Ammunition Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mahdiyya Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mahdiyya Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mahdiyya Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mahdiyya River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mahdiyya Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mahdiyya Conscripts Stock 46 Expenses 0 Availability Plentiful Mil Spend 31 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mahdiyya War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mahdiyya Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mahdiyya Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mahdiyya Diplomat Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mahdiyya Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 10 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mahdiyya Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mahdiyya Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mahdiyya Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mahdiyya Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Mahdiyya Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mahdiyya Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mahdiyya Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Mahdiyya Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mahdiyya Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mahdiyya Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mahdiyya Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mahdiyya Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mahdiyya Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mahdiyya Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mahdiyya Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mahdiyya Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mahdiyya Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mahdiyya Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mahdiyya Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mahdiyya Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mahdiyya Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mahdiyya Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mahdiyya Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mahdiyya Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mahdiyya Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mahdiyya Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mahdiyya Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mahdiyya Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mahdiyya Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mahdiyya Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mahdiyya Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mahdiyya Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mahdiyya Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mahdiyya Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mahdiyya Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mahdiyya Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mahdiyya Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  Ended InitializeAdvancedEconomics 28 ms
3:10:31 PM  (Reporting)  *** Faction-wide algorithms ***
3:10:31 PM  (Reporting)  Ended BuildReplacements 3 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000192 Mahdiyya
3:10:31 PM  (Reporting)  Sending proposal: *we can*
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
3:10:31 PM  (Reporting)  IdentifyProductionStrucsBuild 
3:10:31 PM  (Reporting)  Ended HandleAdvancedStructures 8 ms
3:10:31 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:10:31 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:10:31 PM  (Reporting)  Steel Level 6 Amount 0
3:10:31 PM  (Reporting)  Money Level 6 Amount 1040
3:10:31 PM  (Reporting)  Conscripts Level 6 Amount 46
3:10:31 PM  (Reporting)  _BNU_ Emergency build ON
3:10:31 PM  (Reporting)  Ended BuildNewUnits Bought: 0 6 ms
3:10:31 PM  (Reporting)  AI Process done in  91 ms
3:10:31 PM  (Reporting)  Processing  1000193 Manchukuo
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Starting Process on Manchukuo AILevel 2 Kind: 2 Dormant YES Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:10:31 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:10:31 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:10:31 PM  (Reporting)  EcoBase 0
3:10:31 PM  (Reporting)  Resources Levels Manchukuo EcoBase 0 AtWar: no AtWarThreat: no At PeaceThreat: no
3:10:31 PM  (Reporting)  Money Availability Plentiful Stock 1040 Expected 0 Balance 8
3:10:31 PM  (Reporting)  Capital Availability Plentiful Stock 890 Expected 0 Balance 8
3:10:31 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Supply Availability Plentiful Stock 20 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Ammunition Availability Plentiful Stock 10 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Conscripts Availability Plentiful Stock 46 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Diplomat Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  _IAE_ Manchukuo Global Military Usage: 75 %
3:10:31 PM  (Reporting)  _IAE_ Manchukuo Money Stock 1040 Expenses 0 Availability Plentiful Mil Spend 423 Civ Spend 94
3:10:31 PM  (Reporting)  _IAE_ Manchukuo Capital Stock 890 Expenses 0 Availability Plentiful Mil Spend 121 Civ Spend 161
3:10:31 PM  (Reporting)  _IAE_ Manchukuo Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Manchukuo Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Manchukuo Supply Stock 20 Expenses 0 Availability Plentiful Mil Spend 14 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Manchukuo Ammunition Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Manchukuo Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Manchukuo Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Manchukuo Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Manchukuo River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Manchukuo Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Manchukuo Conscripts Stock 46 Expenses 0 Availability Plentiful Mil Spend 31 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Manchukuo War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Manchukuo Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Manchukuo Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Manchukuo Diplomat Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Manchukuo Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 10 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Manchukuo Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Manchukuo Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Manchukuo Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Manchukuo Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Manchukuo Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Manchukuo Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Manchukuo Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Manchukuo Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Manchukuo Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Manchukuo Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Manchukuo Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Manchukuo Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Manchukuo Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Manchukuo Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Manchukuo Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Manchukuo Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Manchukuo Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Manchukuo Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Manchukuo Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Manchukuo Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Manchukuo Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Manchukuo Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Manchukuo Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Manchukuo Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Manchukuo Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Manchukuo Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Manchukuo Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Manchukuo Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Manchukuo Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Manchukuo Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Manchukuo Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Manchukuo Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Manchukuo Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Manchukuo Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Manchukuo Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Manchukuo Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Manchukuo Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  Ended InitializeAdvancedEconomics 28 ms
3:10:31 PM  (Reporting)  *** Faction-wide algorithms ***
3:10:31 PM  (Reporting)  Ended BuildReplacements 3 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000193 Manchukuo
3:10:31 PM  (Reporting)  Sending proposal: *we can*
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:10:31 PM  (Reporting)  Steel Level 6 Amount 0
3:10:31 PM  (Reporting)  Money Level 6 Amount 1040
3:10:31 PM  (Reporting)  Conscripts Level 6 Amount 46
3:10:31 PM  (Reporting)  Ended BuildNewUnits Bought: 0 5 ms
3:10:31 PM  (Reporting)  AI Process done in  75 ms
3:10:31 PM  (Reporting)  Processing  1000194 Mecklenburg
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Starting Process on Mecklenburg AILevel 2 Kind: 1 Dormant YES Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:10:31 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:10:31 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:10:31 PM  (Reporting)  EcoBase 50
3:10:31 PM  (Reporting)  Resources Levels Mecklenburg EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
3:10:31 PM  (Reporting)  Money Availability Plentiful Stock 1140 Expected 100 Balance 8
3:10:31 PM  (Reporting)  Capital Availability Plentiful Stock 1140 Expected 150 Balance 8
3:10:31 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
3:10:31 PM  (Reporting)  Coal Availability Low Stock 10 Expected 20 Balance 0
3:10:31 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
3:10:31 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
3:10:31 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
3:10:31 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
3:10:31 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
3:10:31 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  _IAE_ Mecklenburg Global Military Usage: 75 %
3:10:31 PM  (Reporting)  _IAE_ Mecklenburg Money Stock 1140 Expenses 0 Availability Plentiful Mil Spend 464 Civ Spend 103
3:10:31 PM  (Reporting)  _IAE_ Mecklenburg Capital Stock 1140 Expenses 0 Availability Plentiful Mil Spend 154 Civ Spend 206
3:10:31 PM  (Reporting)  _IAE_ Mecklenburg Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mecklenburg Coal Stock 10 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mecklenburg Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mecklenburg Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mecklenburg Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mecklenburg Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mecklenburg Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mecklenburg River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mecklenburg Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mecklenburg Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mecklenburg War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mecklenburg Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mecklenburg Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mecklenburg Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Mecklenburg Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mecklenburg Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mecklenburg Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mecklenburg Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mecklenburg Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Mecklenburg Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mecklenburg Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Mecklenburg Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Mecklenburg Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mecklenburg Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Mecklenburg Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mecklenburg Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Mecklenburg Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Mecklenburg Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mecklenburg Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mecklenburg Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mecklenburg Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mecklenburg Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Mecklenburg Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mecklenburg Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mecklenburg Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Mecklenburg Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mecklenburg Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mecklenburg Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mecklenburg Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mecklenburg Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mecklenburg Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mecklenburg Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Mecklenburg Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mecklenburg Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Mecklenburg Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mecklenburg Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mecklenburg Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mecklenburg Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mecklenburg Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mecklenburg Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mecklenburg Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mecklenburg Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  Ended InitializeAdvancedEconomics 27 ms
3:10:31 PM  (Reporting)  *** Faction-wide algorithms ***
3:10:31 PM  (Reporting)  Ended BuildReplacements 3 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
3:10:31 PM  (Reporting)  _HAC_ Identify Resources Need Mecklenburg 22 resources are needed 3 resources in surplus.
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 10 Steel
3:10:31 PM  (Reporting)  AddNewTrades Mecklenburg Added 5 buy request of Steel in area North Germany
3:10:31 PM  (Reporting)  AddNewTrades Mecklenburg Added 5 buy request of Steel in area North Austria
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 3 Coal
3:10:31 PM  (Reporting)  AddNewTrades Mecklenburg Added 3 buy request of Coal in area North Germany
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 1 Manufactured Goods
3:10:31 PM  (Reporting)  AddNewTrades Mecklenburg Added 1 buy request of Manufactured Goods in area South Germany
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 7 Textile
3:10:31 PM  (Reporting)  AddNewTrades Mecklenburg Added 5 buy request of Textile in area Low Countries
3:10:31 PM  (Reporting)  AddNewTrades Mecklenburg Added 2 buy request of Textile in area Low Countries
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 4 Silk
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 2 Opium
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 8 Luxury Goods
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 4 Gold
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 4 Gems
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 3 Automobile
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 3 Aviation
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 2 Cereals
3:10:31 PM  (Reporting)  AddNewTrades Mecklenburg Added 2 buy request of Cereals in area Scandinavia
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 5 Rice
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 5 Fish
3:10:31 PM  (Reporting)  AddNewTrades Mecklenburg Added 5 buy request of Fish in area North Germany
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 5 Tropical Fruits
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 5 Cattle
3:10:31 PM  (Reporting)  AddNewTrades Mecklenburg Added 5 buy request of Cattle in area Low Countries
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 4 Sugar
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 1 Preserved Food
3:10:31 PM  (Reporting)  AddNewTrades Mecklenburg Added 1 buy request of Preserved Food in area North Germany
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 1 Cotton/Wool
3:10:31 PM  (Reporting)  AddNewTrades Mecklenburg Added 1 buy request of Cotton/Wool in area South Germany
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 5 Tea
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 5 Coffee
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 3 Wood
3:10:31 PM  (Reporting)  AddNewTrades Mecklenburg Added 3 buy request of Wood in area Scandinavia
3:10:31 PM  (Reporting)  Ended HandleAdvancedCommerce 40 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000194 Mecklenburg
3:10:31 PM  (Reporting)  Sending proposal: *we can*
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:10:31 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:10:31 PM  (Reporting)  Steel Level 6 Amount 5
3:10:31 PM  (Reporting)  Money Level 6 Amount 1140
3:10:31 PM  (Reporting)  Conscripts Level 6 Amount 56
3:10:31 PM  (Reporting)  _BNU_ Emergency build ON
3:10:31 PM  (Reporting)  Ended BuildNewUnits Bought: 0 3 ms
3:10:31 PM  (Reporting)  AI Process done in  121 ms
3:10:31 PM  (Reporting)  Processing  1000195 Mongolia
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Starting Process on Mongolia AILevel 2 Kind: 2 Dormant YES Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:10:31 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:10:31 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:10:31 PM  (Reporting)  EcoBase 0
3:10:31 PM  (Reporting)  Resources Levels Mongolia EcoBase 0 AtWar: no AtWarThreat: no At PeaceThreat: no
3:10:31 PM  (Reporting)  Money Availability Plentiful Stock 1040 Expected 0 Balance 8
3:10:31 PM  (Reporting)  Capital Availability Plentiful Stock 890 Expected 0 Balance 8
3:10:31 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Supply Availability Plentiful Stock 20 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Ammunition Availability Plentiful Stock 10 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Conscripts Availability Plentiful Stock 46 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Diplomat Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  _IAE_ Mongolia Global Military Usage: 75 %
3:10:31 PM  (Reporting)  _IAE_ Mongolia Money Stock 1040 Expenses 0 Availability Plentiful Mil Spend 423 Civ Spend 94
3:10:31 PM  (Reporting)  _IAE_ Mongolia Capital Stock 890 Expenses 0 Availability Plentiful Mil Spend 121 Civ Spend 161
3:10:31 PM  (Reporting)  _IAE_ Mongolia Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mongolia Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mongolia Supply Stock 20 Expenses 0 Availability Plentiful Mil Spend 14 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mongolia Ammunition Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mongolia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mongolia Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mongolia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mongolia River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mongolia Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mongolia Conscripts Stock 46 Expenses 0 Availability Plentiful Mil Spend 31 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mongolia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mongolia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mongolia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mongolia Diplomat Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mongolia Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 10 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mongolia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mongolia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mongolia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mongolia Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Mongolia Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mongolia Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mongolia Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Mongolia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mongolia Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mongolia Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mongolia Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mongolia Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mongolia Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mongolia Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mongolia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mongolia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mongolia Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mongolia Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mongolia Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mongolia Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mongolia Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mongolia Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mongolia Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mongolia Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mongolia Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mongolia Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mongolia Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mongolia Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mongolia Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mongolia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mongolia Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mongolia Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mongolia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mongolia Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mongolia Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mongolia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Mongolia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  Ended InitializeAdvancedEconomics 27 ms
3:10:31 PM  (Reporting)  *** Faction-wide algorithms ***
3:10:31 PM  (Reporting)  Ended BuildReplacements 3 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
3:10:31 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Mongolia Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 0 Excise 0 Tariff 0 Census 0 Income 0 Maritime 1 Percentages: Corporate 0 % Excise 0 % Tariff 0 % Census 0 % Income 0 % Maritime 8 %
3:10:31 PM  (Reporting)  Ended HandleAdvancedFinances 1 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000195 Mongolia
3:10:31 PM  (Reporting)  Sending proposal: *we can*
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:10:31 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:10:31 PM  (Reporting)  Steel Level 6 Amount 0
3:10:31 PM  (Reporting)  Money Level 6 Amount 1040
3:10:31 PM  (Reporting)  Conscripts Level 6 Amount 46
3:10:31 PM  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
3:10:31 PM  (Reporting)  AI Process done in  69 ms
3:10:31 PM  (Reporting)  Processing  1000196 Mysore
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000196 Mysore
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:10:31 PM  (Reporting)  Processing  1000197 Natal
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000197 Natal
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
3:10:31 PM  (Reporting)  Processing  1000198 Norway
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Starting Process on Norway AILevel 2 Kind: 1 Dormant YES Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:10:31 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:10:31 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:10:31 PM  (Reporting)  EcoBase 50
3:10:31 PM  (Reporting)  Resources Levels Norway EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
3:10:31 PM  (Reporting)  Money Availability Plentiful Stock 1140 Expected 100 Balance 8
3:10:31 PM  (Reporting)  Capital Availability Plentiful Stock 1140 Expected 150 Balance 8
3:10:31 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
3:10:31 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
3:10:31 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
3:10:31 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
3:10:31 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
3:10:31 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
3:10:31 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
3:10:31 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  _IAE_ Norway Global Military Usage: 75 %
3:10:31 PM  (Reporting)  _IAE_ Norway Money Stock 1140 Expenses 0 Availability Plentiful Mil Spend 464 Civ Spend 103
3:10:31 PM  (Reporting)  _IAE_ Norway Capital Stock 1140 Expenses 0 Availability Plentiful Mil Spend 154 Civ Spend 206
3:10:31 PM  (Reporting)  _IAE_ Norway Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Norway Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Norway Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Norway Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Norway Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Norway Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Norway Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Norway River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Norway Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Norway Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Norway War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Norway Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Norway Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Norway Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Norway Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Norway Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Norway Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Norway Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Norway Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Norway Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Norway Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Norway Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Norway Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Norway Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Norway Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Norway Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Norway Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Norway Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Norway Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Norway Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Norway Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Norway Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Norway Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Norway Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Norway Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Norway Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Norway Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Norway Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Norway Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Norway Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Norway Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Norway Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Norway Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Norway Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Norway Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Norway Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Norway Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Norway Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Norway Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Norway Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Norway Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Norway Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  Ended InitializeAdvancedEconomics 21 ms
3:10:31 PM  (Reporting)  *** Faction-wide algorithms ***
3:10:31 PM  (Reporting)  Ended BuildReplacements 3 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
3:10:31 PM  (Reporting)  _HAC_ Identify Resources Need Norway 22 resources are needed 3 resources in surplus.
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 10 Steel
3:10:31 PM  (Reporting)  AddNewTrades Norway Added 5 buy request of Steel in area North Germany
3:10:31 PM  (Reporting)  AddNewTrades Norway Added 5 buy request of Steel in area North Germany
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 5 Coal
3:10:31 PM  (Reporting)  AddNewTrades Norway Added 5 buy request of Coal in area North Germany
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 1 Manufactured Goods
3:10:31 PM  (Reporting)  AddNewTrades Norway Added 1 buy request of Manufactured Goods in area Scandinavia
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 7 Textile
3:10:31 PM  (Reporting)  AddNewTrades Norway Added 5 buy request of Textile in area Scandinavia
3:10:31 PM  (Reporting)  AddNewTrades Norway Added 2 buy request of Textile in area Scandinavia
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 4 Silk
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 2 Opium
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 7 Luxury Goods
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 4 Gold
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 4 Gems
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 3 Automobile
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 3 Aviation
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 2 Cereals
3:10:31 PM  (Reporting)  AddNewTrades Norway Added 2 buy request of Cereals in area North Germany
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 5 Rice
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 5 Fish
3:10:31 PM  (Reporting)  AddNewTrades Norway Added 5 buy request of Fish in area Scandinavia
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 5 Tropical Fruits
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 5 Cattle
3:10:31 PM  (Reporting)  AddNewTrades Norway Added 5 buy request of Cattle in area North Germany
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 4 Sugar
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 1 Preserved Food
3:10:31 PM  (Reporting)  AddNewTrades Norway Added 1 buy request of Preserved Food in area Scandinavia
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 1 Cotton/Wool
3:10:31 PM  (Reporting)  AddNewTrades Norway Added 1 buy request of Cotton/Wool in area Scandinavia
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 5 Tea
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 5 Coffee
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 3 Wood
3:10:31 PM  (Reporting)  AddNewTrades Norway Added 3 buy request of Wood in area North Germany
3:10:31 PM  (Reporting)  Ended HandleAdvancedCommerce 41 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000198 Norway
3:10:31 PM  (Reporting)  Sending proposal: *we can*
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:10:31 PM  (Reporting)  Steel Level 6 Amount 5
3:10:31 PM  (Reporting)  Money Level 6 Amount 1140
3:10:31 PM  (Reporting)  Conscripts Level 6 Amount 56
3:10:31 PM  (Reporting)  _BNU_ Emergency build ON
3:10:31 PM  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
3:10:31 PM  (Reporting)  AI Process done in  116 ms
3:10:31 PM  (Reporting)  Processing  1000199 Oldenburg
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Starting Process on Oldenburg AILevel 2 Kind: 1 Dormant YES Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:10:31 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:10:31 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:10:31 PM  (Reporting)  EcoBase 50
3:10:31 PM  (Reporting)  Resources Levels Oldenburg EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
3:10:31 PM  (Reporting)  Money Availability Plentiful Stock 1140 Expected 100 Balance 8
3:10:31 PM  (Reporting)  Capital Availability Plentiful Stock 1140 Expected 150 Balance 8
3:10:31 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
3:10:31 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
3:10:31 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
3:10:31 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
3:10:31 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
3:10:31 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
3:10:31 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
3:10:31 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  _IAE_ Oldenburg Global Military Usage: 75 %
3:10:31 PM  (Reporting)  _IAE_ Oldenburg Money Stock 1140 Expenses 0 Availability Plentiful Mil Spend 464 Civ Spend 103
3:10:31 PM  (Reporting)  _IAE_ Oldenburg Capital Stock 1140 Expenses 0 Availability Plentiful Mil Spend 154 Civ Spend 206
3:10:31 PM  (Reporting)  _IAE_ Oldenburg Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oldenburg Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Oldenburg Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oldenburg Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oldenburg Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oldenburg Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oldenburg Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oldenburg River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oldenburg Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oldenburg Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oldenburg War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oldenburg Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oldenburg Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oldenburg Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Oldenburg Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oldenburg Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oldenburg Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oldenburg Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oldenburg Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Oldenburg Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oldenburg Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Oldenburg Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Oldenburg Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oldenburg Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Oldenburg Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oldenburg Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Oldenburg Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Oldenburg Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oldenburg Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oldenburg Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oldenburg Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oldenburg Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Oldenburg Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oldenburg Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oldenburg Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Oldenburg Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oldenburg Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oldenburg Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oldenburg Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oldenburg Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oldenburg Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oldenburg Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Oldenburg Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oldenburg Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Oldenburg Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oldenburg Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oldenburg Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oldenburg Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oldenburg Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oldenburg Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oldenburg Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Oldenburg Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  Ended InitializeAdvancedEconomics 28 ms
3:10:31 PM  (Reporting)  *** Faction-wide algorithms ***
3:10:31 PM  (Reporting)  Ended BuildReplacements 3 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
3:10:31 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Oldenburg Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 0 Excise 0 Tariff 0 Census 0 Income 0 Maritime 1 Percentages: Corporate 0 % Excise 0 % Tariff 0 % Census 0 % Income 0 % Maritime 6 %
3:10:31 PM  (Reporting)  Ended HandleAdvancedFinances 1 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000199 Oldenburg
3:10:31 PM  (Reporting)  Sending proposal: *we can*
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:10:31 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:10:31 PM  (Reporting)  Steel Level 6 Amount 5
3:10:31 PM  (Reporting)  Money Level 6 Amount 1140
3:10:31 PM  (Reporting)  Conscripts Level 6 Amount 56
3:10:31 PM  (Reporting)  _BNU_ Emergency build ON
3:10:31 PM  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
3:10:31 PM  (Reporting)  AI Process done in  73 ms
3:10:31 PM  (Reporting)  Processing  1000200 Panama
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Starting Process on Panama AILevel 2 Kind: 2 Dormant YES Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:10:31 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:10:31 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:10:31 PM  (Reporting)  EcoBase 0
3:10:31 PM  (Reporting)  Resources Levels Panama EcoBase 0 AtWar: no AtWarThreat: no At PeaceThreat: no
3:10:31 PM  (Reporting)  Money Availability Plentiful Stock 1040 Expected 0 Balance 8
3:10:31 PM  (Reporting)  Capital Availability Plentiful Stock 890 Expected 0 Balance 8
3:10:31 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Supply Availability Plentiful Stock 20 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Ammunition Availability Plentiful Stock 10 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Conscripts Availability Plentiful Stock 46 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Diplomat Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  _IAE_ Panama Global Military Usage: 75 %
3:10:31 PM  (Reporting)  _IAE_ Panama Money Stock 1040 Expenses 0 Availability Plentiful Mil Spend 423 Civ Spend 94
3:10:31 PM  (Reporting)  _IAE_ Panama Capital Stock 890 Expenses 0 Availability Plentiful Mil Spend 121 Civ Spend 161
3:10:31 PM  (Reporting)  _IAE_ Panama Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Panama Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Panama Supply Stock 20 Expenses 0 Availability Plentiful Mil Spend 14 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Panama Ammunition Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Panama Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Panama Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Panama Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Panama River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Panama Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Panama Conscripts Stock 46 Expenses 0 Availability Plentiful Mil Spend 31 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Panama War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Panama Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Panama Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Panama Diplomat Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Panama Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 10 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Panama Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Panama Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Panama Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Panama Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Panama Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Panama Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Panama Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Panama Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Panama Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Panama Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Panama Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Panama Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Panama Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Panama Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Panama Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Panama Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Panama Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Panama Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Panama Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Panama Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Panama Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Panama Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Panama Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Panama Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Panama Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Panama Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Panama Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Panama Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Panama Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Panama Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Panama Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Panama Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Panama Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Panama Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Panama Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Panama Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Panama Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  Ended InitializeAdvancedEconomics 19 ms
3:10:31 PM  (Reporting)  *** Faction-wide algorithms ***
3:10:31 PM  (Reporting)  Ended BuildReplacements 3 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000200 Panama
3:10:31 PM  (Reporting)  Sending proposal: *we can*
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
3:10:31 PM  (Reporting)  IdentifyProductionStrucsBuild 
3:10:31 PM  (Reporting)  Ended HandleAdvancedStructures 6 ms
3:10:31 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:10:31 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:10:31 PM  (Reporting)  Steel Level 6 Amount 0
3:10:31 PM  (Reporting)  Money Level 6 Amount 1040
3:10:31 PM  (Reporting)  Conscripts Level 6 Amount 46
3:10:31 PM  (Reporting)  _BNU_ Emergency build ON
3:10:31 PM  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
3:10:31 PM  (Reporting)  AI Process done in  66 ms
3:10:31 PM  (Reporting)  Processing  1000201 Philippines
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Starting Process on Philippines AILevel 2 Kind: 2 Dormant YES Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:10:31 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:10:31 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:10:31 PM  (Reporting)  EcoBase 0
3:10:31 PM  (Reporting)  Resources Levels Philippines EcoBase 0 AtWar: no AtWarThreat: no At PeaceThreat: no
3:10:31 PM  (Reporting)  Money Availability Plentiful Stock 1040 Expected 0 Balance 8
3:10:31 PM  (Reporting)  Capital Availability Plentiful Stock 890 Expected 0 Balance 8
3:10:31 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Supply Availability Plentiful Stock 20 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Ammunition Availability Plentiful Stock 10 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Conscripts Availability Plentiful Stock 46 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Diplomat Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  _IAE_ Philippines Global Military Usage: 75 %
3:10:31 PM  (Reporting)  _IAE_ Philippines Money Stock 1040 Expenses 0 Availability Plentiful Mil Spend 423 Civ Spend 94
3:10:31 PM  (Reporting)  _IAE_ Philippines Capital Stock 890 Expenses 0 Availability Plentiful Mil Spend 121 Civ Spend 161
3:10:31 PM  (Reporting)  _IAE_ Philippines Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Philippines Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Philippines Supply Stock 20 Expenses 0 Availability Plentiful Mil Spend 14 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Philippines Ammunition Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Philippines Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Philippines Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Philippines Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Philippines River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Philippines Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Philippines Conscripts Stock 46 Expenses 0 Availability Plentiful Mil Spend 31 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Philippines War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Philippines Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Philippines Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Philippines Diplomat Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Philippines Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 10 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Philippines Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Philippines Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Philippines Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Philippines Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Philippines Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Philippines Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Philippines Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Philippines Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Philippines Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Philippines Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Philippines Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Philippines Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Philippines Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Philippines Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Philippines Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Philippines Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Philippines Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Philippines Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Philippines Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Philippines Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Philippines Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Philippines Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Philippines Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Philippines Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Philippines Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Philippines Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Philippines Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Philippines Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Philippines Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Philippines Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Philippines Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Philippines Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Philippines Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Philippines Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Philippines Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Philippines Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Philippines Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  Ended InitializeAdvancedEconomics 28 ms
3:10:31 PM  (Reporting)  *** Faction-wide algorithms ***
3:10:31 PM  (Reporting)  Ended BuildReplacements 3 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000201 Philippines
3:10:31 PM  (Reporting)  Sending proposal: *we can*
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:10:31 PM  (Reporting)  Steel Level 6 Amount 0
3:10:31 PM  (Reporting)  Money Level 6 Amount 1040
3:10:31 PM  (Reporting)  Conscripts Level 6 Amount 46
3:10:31 PM  (Reporting)  Ended BuildNewUnits Bought: 0 6 ms
3:10:31 PM  (Reporting)  AI Process done in  69 ms
3:10:31 PM  (Reporting)  Processing  1000202 Poland
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Starting Process on Poland AILevel 2 Kind: 1 Dormant NO Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:10:31 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:10:31 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
3:10:31 PM  (Reporting)  _FIT_ Ended AIInitTheaters 536 ms
3:10:31 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:10:31 PM  (Reporting)  EcoBase 50
3:10:31 PM  (Reporting)  Resources Levels Poland EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
3:10:31 PM  (Reporting)  Money Availability Plentiful Stock 1140 Expected 100 Balance 8
3:10:31 PM  (Reporting)  Capital Availability Plentiful Stock 1140 Expected 150 Balance 8
3:10:31 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
3:10:31 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
3:10:31 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
3:10:31 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
3:10:31 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
3:10:31 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
3:10:31 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
3:10:31 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  _IAE_ Poland Global Military Usage: 75 %
3:10:31 PM  (Reporting)  _IAE_ Poland Money Stock 1140 Expenses 0 Availability Plentiful Mil Spend 464 Civ Spend 103
3:10:31 PM  (Reporting)  _IAE_ Poland Capital Stock 1140 Expenses 0 Availability Plentiful Mil Spend 154 Civ Spend 206
3:10:31 PM  (Reporting)  _IAE_ Poland Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Poland Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Poland Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Poland Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Poland Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Poland Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Poland Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Poland River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Poland Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Poland Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Poland War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Poland Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Poland Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Poland Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Poland Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Poland Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Poland Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Poland Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Poland Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Poland Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Poland Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Poland Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Poland Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Poland Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Poland Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Poland Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Poland Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Poland Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Poland Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Poland Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Poland Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Poland Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Poland Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Poland Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Poland Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Poland Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Poland Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Poland Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Poland Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Poland Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Poland Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Poland Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Poland Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Poland Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Poland Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Poland Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Poland Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Poland Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Poland Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Poland Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Poland Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Poland Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  Ended InitializeAdvancedEconomics 261 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Ended InitAndDumpData Poland 328 ms
3:10:31 PM  (Reporting)  *** Faction-wide algorithms ***
3:10:31 PM  (Reporting)  Ended BuildReplacements 4 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
3:10:31 PM  (Reporting)  _HAC_ Identify Resources Need Poland 22 resources are needed 3 resources in surplus.
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 10 Steel
3:10:31 PM  (Reporting)  AddNewTrades Poland Added 5 buy request of Steel in area Baltic Russia
3:10:31 PM  (Reporting)  AddNewTrades Poland Added 5 buy request of Steel in area North Germany
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 5 Coal
3:10:31 PM  (Reporting)  AddNewTrades Poland Added 5 buy request of Coal in area North Germany
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 1 Manufactured Goods
3:10:31 PM  (Reporting)  AddNewTrades Poland Added 1 buy request of Manufactured Goods in area North Germany
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 7 Textile
3:10:31 PM  (Reporting)  AddNewTrades Poland Added 5 buy request of Textile in area North Germany
3:10:31 PM  (Reporting)  AddNewTrades Poland Added 2 buy request of Textile in area Baltic Russia
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 4 Silk
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 2 Opium
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 7 Luxury Goods
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 4 Gold
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 4 Gems
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 3 Automobile
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 3 Aviation
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 2 Cereals
3:10:31 PM  (Reporting)  AddNewTrades Poland Added 2 buy request of Cereals in area East Balkans
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 5 Rice
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 5 Fish
3:10:31 PM  (Reporting)  AddNewTrades Poland Added 5 buy request of Fish in area North Germany
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 5 Tropical Fruits
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 5 Cattle
3:10:31 PM  (Reporting)  AddNewTrades Poland Added 5 buy request of Cattle in area North Germany
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 4 Sugar
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 1 Preserved Food
3:10:31 PM  (Reporting)  AddNewTrades Poland Added 1 buy request of Preserved Food in area North Germany
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 1 Cotton/Wool
3:10:31 PM  (Reporting)  AddNewTrades Poland Added 1 buy request of Cotton/Wool in area Baltic Russia
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 5 Tea
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 5 Coffee
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 3 Wood
3:10:31 PM  (Reporting)  AddNewTrades Poland Added 3 buy request of Wood in area Baltic Russia
3:10:31 PM  (Reporting)  Ended HandleAdvancedCommerce 55 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000202 Poland
3:10:31 PM  (Reporting)  Sending proposal: *we can*
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:10:31 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:10:31 PM  (Reporting)  Steel Level 6 Amount 5
3:10:31 PM  (Reporting)  Money Level 6 Amount 1140
3:10:31 PM  (Reporting)  Conscripts Level 6 Amount 56
3:10:31 PM  (Reporting)  _BNU_ Emergency build ON
3:10:31 PM  (Reporting)  Ended BuildNewUnits Bought: 0 9 ms
3:10:31 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
3:10:31 PM  (Reporting)  Ended ManageFleetsComposition 6 ms
3:10:31 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
3:10:31 PM  (Reporting)  Ended LockFixedGroups 0 ms
3:10:31 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:10:31 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:10:31 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
3:10:31 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
3:10:31 PM  (Reporting)  AI Process done in  1633 ms
3:10:31 PM  (Reporting)  Processing  1000203 Punjab
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000203 Punjab
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:10:31 PM  (Reporting)  Processing  1000204 Ruthenia
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Starting Process on Ruthenia AILevel 2 Kind: 1 Dormant YES Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:10:31 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:10:31 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:10:31 PM  (Reporting)  EcoBase 50
3:10:31 PM  (Reporting)  Resources Levels Ruthenia EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
3:10:31 PM  (Reporting)  Money Availability Plentiful Stock 1140 Expected 100 Balance 8
3:10:31 PM  (Reporting)  Capital Availability Plentiful Stock 1140 Expected 150 Balance 8
3:10:31 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
3:10:31 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
3:10:31 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
3:10:31 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
3:10:31 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
3:10:31 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
3:10:31 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
3:10:31 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  _IAE_ Ruthenia Global Military Usage: 75 %
3:10:31 PM  (Reporting)  _IAE_ Ruthenia Money Stock 1140 Expenses 0 Availability Plentiful Mil Spend 464 Civ Spend 103
3:10:31 PM  (Reporting)  _IAE_ Ruthenia Capital Stock 1140 Expenses 0 Availability Plentiful Mil Spend 154 Civ Spend 206
3:10:31 PM  (Reporting)  _IAE_ Ruthenia Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ruthenia Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Ruthenia Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ruthenia Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ruthenia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ruthenia Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ruthenia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ruthenia River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ruthenia Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ruthenia Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ruthenia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ruthenia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ruthenia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ruthenia Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Ruthenia Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ruthenia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ruthenia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ruthenia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ruthenia Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Ruthenia Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ruthenia Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Ruthenia Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Ruthenia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ruthenia Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Ruthenia Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ruthenia Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Ruthenia Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Ruthenia Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ruthenia Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ruthenia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ruthenia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ruthenia Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Ruthenia Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ruthenia Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ruthenia Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Ruthenia Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ruthenia Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ruthenia Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ruthenia Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ruthenia Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ruthenia Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ruthenia Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Ruthenia Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ruthenia Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Ruthenia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ruthenia Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ruthenia Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ruthenia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ruthenia Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ruthenia Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ruthenia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ruthenia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  Ended InitializeAdvancedEconomics 29 ms
3:10:31 PM  (Reporting)  *** Faction-wide algorithms ***
3:10:31 PM  (Reporting)  Ended BuildReplacements 3 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000204 Ruthenia
3:10:31 PM  (Reporting)  Sending proposal: *we can*
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
3:10:31 PM  (Reporting)  IdentifyProductionStrucsBuild 
3:10:31 PM  (Reporting)  Ended HandleAdvancedStructures 12 ms
3:10:31 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:10:31 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:10:31 PM  (Reporting)  Steel Level 6 Amount 5
3:10:31 PM  (Reporting)  Money Level 6 Amount 1140
3:10:31 PM  (Reporting)  Conscripts Level 6 Amount 56
3:10:31 PM  (Reporting)  _BNU_ Emergency build ON
3:10:31 PM  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
3:10:31 PM  (Reporting)  AI Process done in  165 ms
3:10:31 PM  (Reporting)  Processing  1000205 Scandinavia
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Starting Process on Scandinavia AILevel 2 Kind: 1 Dormant YES Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:10:31 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:10:31 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:10:31 PM  (Reporting)  EcoBase 50
3:10:31 PM  (Reporting)  Resources Levels Scandinavia EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
3:10:31 PM  (Reporting)  Money Availability Plentiful Stock 1140 Expected 100 Balance 8
3:10:31 PM  (Reporting)  Capital Availability Plentiful Stock 1140 Expected 150 Balance 8
3:10:31 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
3:10:31 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
3:10:31 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
3:10:31 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
3:10:31 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
3:10:31 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
3:10:31 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Manufactured Goods Availability Low Stock 5 Expected 15 Balance 0
3:10:31 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  _IAE_ Scandinavia Global Military Usage: 75 %
3:10:31 PM  (Reporting)  _IAE_ Scandinavia Money Stock 1140 Expenses 0 Availability Plentiful Mil Spend 464 Civ Spend 103
3:10:31 PM  (Reporting)  _IAE_ Scandinavia Capital Stock 1140 Expenses 0 Availability Plentiful Mil Spend 154 Civ Spend 206
3:10:31 PM  (Reporting)  _IAE_ Scandinavia Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Scandinavia Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Scandinavia Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Scandinavia Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Scandinavia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Scandinavia Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Scandinavia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Scandinavia River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Scandinavia Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Scandinavia Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Scandinavia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Scandinavia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Scandinavia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Scandinavia Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Scandinavia Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Scandinavia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Scandinavia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Scandinavia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Scandinavia Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Scandinavia Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Scandinavia Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Scandinavia Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Scandinavia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Scandinavia Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Scandinavia Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Scandinavia Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Scandinavia Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Scandinavia Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Scandinavia Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Scandinavia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Scandinavia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Scandinavia Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Scandinavia Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Scandinavia Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Scandinavia Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Scandinavia Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Scandinavia Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Scandinavia Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Scandinavia Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Scandinavia Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Scandinavia Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Scandinavia Manufactured Goods Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Scandinavia Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Scandinavia Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Scandinavia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Scandinavia Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Scandinavia Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Scandinavia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Scandinavia Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Scandinavia Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Scandinavia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Scandinavia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  Ended InitializeAdvancedEconomics 23 ms
3:10:31 PM  (Reporting)  *** Faction-wide algorithms ***
3:10:31 PM  (Reporting)  Ended BuildReplacements 4 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000205 Scandinavia
3:10:31 PM  (Reporting)  Sending proposal: *we can*
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:10:31 PM  (Reporting)  Steel Level 6 Amount 5
3:10:31 PM  (Reporting)  Money Level 6 Amount 1140
3:10:31 PM  (Reporting)  Conscripts Level 6 Amount 56
3:10:31 PM  (Reporting)  _BNU_ Emergency build ON
3:10:31 PM  (Reporting)  Ended BuildNewUnits Bought: 0 3 ms
3:10:31 PM  (Reporting)  AI Process done in  63 ms
3:10:31 PM  (Reporting)  Processing  1000206 Schleswig
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Starting Process on Schleswig AILevel 2 Kind: 1 Dormant YES Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:10:31 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:10:31 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:10:31 PM  (Reporting)  EcoBase 50
3:10:31 PM  (Reporting)  Resources Levels Schleswig EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
3:10:31 PM  (Reporting)  Money Availability Plentiful Stock 1140 Expected 100 Balance 8
3:10:31 PM  (Reporting)  Capital Availability Plentiful Stock 1140 Expected 150 Balance 8
3:10:31 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
3:10:31 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
3:10:31 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
3:10:31 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
3:10:31 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
3:10:31 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
3:10:31 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
3:10:31 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  _IAE_ Schleswig Global Military Usage: 75 %
3:10:31 PM  (Reporting)  _IAE_ Schleswig Money Stock 1140 Expenses 0 Availability Plentiful Mil Spend 464 Civ Spend 103
3:10:31 PM  (Reporting)  _IAE_ Schleswig Capital Stock 1140 Expenses 0 Availability Plentiful Mil Spend 154 Civ Spend 206
3:10:31 PM  (Reporting)  _IAE_ Schleswig Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Schleswig Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Schleswig Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Schleswig Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Schleswig Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Schleswig Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Schleswig Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Schleswig River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Schleswig Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Schleswig Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Schleswig War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Schleswig Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Schleswig Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Schleswig Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Schleswig Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Schleswig Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Schleswig Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Schleswig Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Schleswig Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Schleswig Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Schleswig Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Schleswig Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Schleswig Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Schleswig Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Schleswig Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Schleswig Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Schleswig Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Schleswig Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Schleswig Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Schleswig Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Schleswig Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Schleswig Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Schleswig Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Schleswig Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Schleswig Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Schleswig Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Schleswig Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Schleswig Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Schleswig Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Schleswig Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Schleswig Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Schleswig Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Schleswig Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Schleswig Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Schleswig Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Schleswig Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Schleswig Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Schleswig Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Schleswig Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Schleswig Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Schleswig Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Schleswig Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  Ended InitializeAdvancedEconomics 21 ms
3:10:31 PM  (Reporting)  *** Faction-wide algorithms ***
3:10:31 PM  (Reporting)  Ended BuildReplacements 3 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
3:10:31 PM  (Reporting)  _HAC_ Identify Resources Need Schleswig 22 resources are needed 3 resources in surplus.
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 10 Steel
3:10:31 PM  (Reporting)  AddNewTrades Schleswig Added 5 buy request of Steel in area North Austria
3:10:31 PM  (Reporting)  AddNewTrades Schleswig Added 5 buy request of Steel in area North France
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 5 Coal
3:10:31 PM  (Reporting)  AddNewTrades Schleswig Added 5 buy request of Coal in area North Germany
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 1 Manufactured Goods
3:10:31 PM  (Reporting)  AddNewTrades Schleswig Added 1 buy request of Manufactured Goods in area Scandinavia
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 7 Textile
3:10:31 PM  (Reporting)  AddNewTrades Schleswig Added 5 buy request of Textile in area Low Countries
3:10:31 PM  (Reporting)  AddNewTrades Schleswig Added 2 buy request of Textile in area Low Countries
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 4 Silk
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 2 Opium
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 7 Luxury Goods
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 4 Gold
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 4 Gems
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 3 Automobile
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 3 Aviation
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 2 Cereals
3:10:31 PM  (Reporting)  AddNewTrades Schleswig Added 2 buy request of Cereals in area Low Countries
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 5 Rice
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 5 Fish
3:10:31 PM  (Reporting)  AddNewTrades Schleswig Added 5 buy request of Fish in area Scandinavia
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 5 Tropical Fruits
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 5 Cattle
3:10:31 PM  (Reporting)  AddNewTrades Schleswig Added 5 buy request of Cattle in area Scandinavia
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 4 Sugar
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 1 Preserved Food
3:10:31 PM  (Reporting)  AddNewTrades Schleswig Added 1 buy request of Preserved Food in area North Germany
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 1 Cotton/Wool
3:10:31 PM  (Reporting)  AddNewTrades Schleswig Added 1 buy request of Cotton/Wool in area Scandinavia
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 5 Tea
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 5 Coffee
3:10:31 PM  (Reporting)  _HAC_ Want to Buy 3 Wood
3:10:31 PM  (Reporting)  AddNewTrades Schleswig Added 3 buy request of Wood in area North Germany
3:10:31 PM  (Reporting)  Ended HandleAdvancedCommerce 43 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000206 Schleswig
3:10:31 PM  (Reporting)  Sending proposal: *we can*
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:10:31 PM  (Reporting)  Steel Level 6 Amount 5
3:10:31 PM  (Reporting)  Money Level 6 Amount 1140
3:10:31 PM  (Reporting)  Conscripts Level 6 Amount 56
3:10:31 PM  (Reporting)  _BNU_ Emergency build ON
3:10:31 PM  (Reporting)  Ended BuildNewUnits Bought: 0 3 ms
3:10:31 PM  (Reporting)  AI Process done in  103 ms
3:10:31 PM  (Reporting)  Processing  1000207 Scotland
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Starting Process on Scotland AILevel 2 Kind: 1 Dormant YES Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:10:31 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:10:31 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:10:31 PM  (Reporting)  EcoBase 50
3:10:31 PM  (Reporting)  Resources Levels Scotland EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
3:10:31 PM  (Reporting)  Money Availability Plentiful Stock 1140 Expected 100 Balance 8
3:10:31 PM  (Reporting)  Capital Availability Plentiful Stock 1140 Expected 150 Balance 8
3:10:31 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
3:10:31 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
3:10:31 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
3:10:31 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
3:10:31 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
3:10:31 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
3:10:31 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
3:10:31 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  _IAE_ Scotland Global Military Usage: 75 %
3:10:31 PM  (Reporting)  _IAE_ Scotland Money Stock 1140 Expenses 0 Availability Plentiful Mil Spend 464 Civ Spend 103
3:10:31 PM  (Reporting)  _IAE_ Scotland Capital Stock 1140 Expenses 0 Availability Plentiful Mil Spend 154 Civ Spend 206
3:10:31 PM  (Reporting)  _IAE_ Scotland Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Scotland Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Scotland Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Scotland Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Scotland Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Scotland Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Scotland Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Scotland River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Scotland Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Scotland Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Scotland War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Scotland Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Scotland Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Scotland Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Scotland Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Scotland Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Scotland Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Scotland Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Scotland Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Scotland Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Scotland Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Scotland Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Scotland Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Scotland Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Scotland Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Scotland Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Scotland Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Scotland Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Scotland Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Scotland Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Scotland Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Scotland Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Scotland Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Scotland Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Scotland Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Scotland Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Scotland Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Scotland Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Scotland Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Scotland Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Scotland Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Scotland Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Scotland Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Scotland Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Scotland Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Scotland Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Scotland Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Scotland Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Scotland Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Scotland Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Scotland Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Scotland Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  Ended InitializeAdvancedEconomics 26 ms
3:10:31 PM  (Reporting)  *** Faction-wide algorithms ***
3:10:31 PM  (Reporting)  Ended BuildReplacements 4 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
3:10:31 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Scotland Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 0 Excise 0 Tariff 0 Census 0 Income 0 Maritime 1 Percentages: Corporate 0 % Excise 0 % Tariff 0 % Census 0 % Income 0 % Maritime 6 %
3:10:31 PM  (Reporting)  Ended HandleAdvancedFinances 2 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000207 Scotland
3:10:31 PM  (Reporting)  Sending proposal: *we can*
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 2 ms
3:10:31 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:10:31 PM  (Reporting)  Steel Level 6 Amount 5
3:10:31 PM  (Reporting)  Money Level 6 Amount 1140
3:10:31 PM  (Reporting)  Conscripts Level 6 Amount 56
3:10:31 PM  (Reporting)  _BNU_ Emergency build ON
3:10:31 PM  (Reporting)  Ended BuildNewUnits Bought: 0 8 ms
3:10:31 PM  (Reporting)  AI Process done in  78 ms
3:10:31 PM  (Reporting)  Processing  1000208 Shanxi
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Starting Process on Shanxi AILevel 2 Kind: 2 Dormant YES Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:10:31 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:10:31 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:10:31 PM  (Reporting)  EcoBase 0
3:10:31 PM  (Reporting)  Resources Levels Shanxi EcoBase 0 AtWar: no AtWarThreat: no At PeaceThreat: no
3:10:31 PM  (Reporting)  Money Availability Plentiful Stock 1040 Expected 0 Balance 8
3:10:31 PM  (Reporting)  Capital Availability Plentiful Stock 890 Expected 0 Balance 8
3:10:31 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Supply Availability Plentiful Stock 20 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Ammunition Availability Plentiful Stock 10 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Conscripts Availability Plentiful Stock 46 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Diplomat Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  _IAE_ Shanxi Global Military Usage: 75 %
3:10:31 PM  (Reporting)  _IAE_ Shanxi Money Stock 1040 Expenses 0 Availability Plentiful Mil Spend 423 Civ Spend 94
3:10:31 PM  (Reporting)  _IAE_ Shanxi Capital Stock 890 Expenses 0 Availability Plentiful Mil Spend 121 Civ Spend 161
3:10:31 PM  (Reporting)  _IAE_ Shanxi Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Shanxi Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Shanxi Supply Stock 20 Expenses 0 Availability Plentiful Mil Spend 14 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Shanxi Ammunition Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Shanxi Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Shanxi Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Shanxi Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Shanxi River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Shanxi Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Shanxi Conscripts Stock 46 Expenses 0 Availability Plentiful Mil Spend 31 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Shanxi War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Shanxi Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Shanxi Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Shanxi Diplomat Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Shanxi Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 10 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Shanxi Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Shanxi Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Shanxi Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Shanxi Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Shanxi Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Shanxi Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Shanxi Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Shanxi Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Shanxi Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Shanxi Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Shanxi Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Shanxi Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Shanxi Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Shanxi Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Shanxi Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Shanxi Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Shanxi Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Shanxi Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Shanxi Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Shanxi Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Shanxi Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Shanxi Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Shanxi Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Shanxi Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Shanxi Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Shanxi Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Shanxi Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Shanxi Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Shanxi Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Shanxi Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Shanxi Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Shanxi Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Shanxi Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Shanxi Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Shanxi Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Shanxi Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Shanxi Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  Ended InitializeAdvancedEconomics 18 ms
3:10:31 PM  (Reporting)  *** Faction-wide algorithms ***
3:10:31 PM  (Reporting)  Ended BuildReplacements 3 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000208 Shanxi
3:10:31 PM  (Reporting)  Sending proposal: *we can*
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
3:10:31 PM  (Reporting)  IdentifyProductionStrucsBuild 
3:10:31 PM  (Reporting)  Ended HandleAdvancedStructures 5 ms
3:10:31 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:10:31 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:10:31 PM  (Reporting)  Steel Level 6 Amount 0
3:10:31 PM  (Reporting)  Money Level 6 Amount 1040
3:10:31 PM  (Reporting)  Conscripts Level 6 Amount 46
3:10:31 PM  (Reporting)  Ended BuildNewUnits Bought: 0 5 ms
3:10:31 PM  (Reporting)  AI Process done in  65 ms
3:10:31 PM  (Reporting)  Processing  1000209 Sikkim
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000209 Sikkim
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:10:31 PM  (Reporting)  Processing  1000210 Sindh
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000210 Sindh
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
3:10:31 PM  (Reporting)  Processing  1000211 Slovenia
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Starting Process on Slovenia AILevel 2 Kind: 1 Dormant YES Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:10:31 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:10:31 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:10:31 PM  (Reporting)  EcoBase 50
3:10:31 PM  (Reporting)  Resources Levels Slovenia EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
3:10:31 PM  (Reporting)  Money Availability Plentiful Stock 1140 Expected 100 Balance 8
3:10:31 PM  (Reporting)  Capital Availability Plentiful Stock 1140 Expected 150 Balance 8
3:10:31 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
3:10:31 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
3:10:31 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
3:10:31 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
3:10:31 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
3:10:31 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
3:10:31 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
3:10:31 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  _IAE_ Slovenia Global Military Usage: 75 %
3:10:31 PM  (Reporting)  _IAE_ Slovenia Money Stock 1140 Expenses 0 Availability Plentiful Mil Spend 464 Civ Spend 103
3:10:31 PM  (Reporting)  _IAE_ Slovenia Capital Stock 1140 Expenses 0 Availability Plentiful Mil Spend 154 Civ Spend 206
3:10:31 PM  (Reporting)  _IAE_ Slovenia Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Slovenia Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Slovenia Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Slovenia Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Slovenia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Slovenia Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Slovenia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Slovenia River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Slovenia Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Slovenia Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Slovenia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Slovenia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Slovenia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Slovenia Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Slovenia Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Slovenia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Slovenia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Slovenia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Slovenia Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Slovenia Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Slovenia Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Slovenia Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Slovenia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Slovenia Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Slovenia Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Slovenia Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Slovenia Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Slovenia Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Slovenia Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Slovenia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Slovenia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Slovenia Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Slovenia Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Slovenia Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Slovenia Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Slovenia Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Slovenia Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Slovenia Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Slovenia Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Slovenia Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Slovenia Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Slovenia Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Slovenia Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Slovenia Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Slovenia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Slovenia Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Slovenia Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Slovenia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Slovenia Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Slovenia Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Slovenia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Slovenia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  Ended InitializeAdvancedEconomics 24 ms
3:10:31 PM  (Reporting)  *** Faction-wide algorithms ***
3:10:31 PM  (Reporting)  Ended BuildReplacements 3 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
3:10:31 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Slovenia Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 0 Excise 0 Tariff 0 Census 0 Income 0 Maritime 1 Percentages: Corporate 0 % Excise 0 % Tariff 0 % Census 0 % Income 0 % Maritime 6 %
3:10:31 PM  (Reporting)  Ended HandleAdvancedFinances 1 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000211 Slovenia
3:10:31 PM  (Reporting)  Sending proposal: *we can*
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:10:31 PM  (Reporting)  Steel Level 6 Amount 5
3:10:31 PM  (Reporting)  Money Level 6 Amount 1140
3:10:31 PM  (Reporting)  Conscripts Level 6 Amount 56
3:10:31 PM  (Reporting)  _BNU_ Emergency build ON
3:10:31 PM  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
3:10:31 PM  (Reporting)  AI Process done in  65 ms
3:10:31 PM  (Reporting)  Processing  1000212 Slovakia
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Starting Process on Slovakia AILevel 2 Kind: 1 Dormant YES Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:10:31 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:10:31 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:10:31 PM  (Reporting)  EcoBase 50
3:10:31 PM  (Reporting)  Resources Levels Slovakia EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
3:10:31 PM  (Reporting)  Money Availability Plentiful Stock 1140 Expected 100 Balance 8
3:10:31 PM  (Reporting)  Capital Availability Plentiful Stock 1140 Expected 150 Balance 8
3:10:31 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
3:10:31 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
3:10:31 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
3:10:31 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
3:10:31 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
3:10:31 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
3:10:31 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
3:10:31 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  _IAE_ Slovakia Global Military Usage: 75 %
3:10:31 PM  (Reporting)  _IAE_ Slovakia Money Stock 1140 Expenses 0 Availability Plentiful Mil Spend 464 Civ Spend 103
3:10:31 PM  (Reporting)  _IAE_ Slovakia Capital Stock 1140 Expenses 0 Availability Plentiful Mil Spend 154 Civ Spend 206
3:10:31 PM  (Reporting)  _IAE_ Slovakia Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Slovakia Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Slovakia Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Slovakia Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Slovakia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Slovakia Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Slovakia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Slovakia River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Slovakia Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Slovakia Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Slovakia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Slovakia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Slovakia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Slovakia Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Slovakia Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Slovakia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Slovakia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Slovakia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Slovakia Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Slovakia Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Slovakia Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Slovakia Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Slovakia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Slovakia Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Slovakia Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Slovakia Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Slovakia Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Slovakia Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Slovakia Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Slovakia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Slovakia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Slovakia Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Slovakia Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Slovakia Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Slovakia Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Slovakia Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Slovakia Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Slovakia Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Slovakia Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Slovakia Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Slovakia Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Slovakia Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Slovakia Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Slovakia Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Slovakia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Slovakia Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Slovakia Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Slovakia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Slovakia Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Slovakia Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Slovakia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Slovakia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  Ended InitializeAdvancedEconomics 30 ms
3:10:31 PM  (Reporting)  *** Faction-wide algorithms ***
3:10:31 PM  (Reporting)  Ended BuildReplacements 3 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000212 Slovakia
3:10:31 PM  (Reporting)  Sending proposal: *we can*
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
3:10:31 PM  (Reporting)  IdentifyProductionStrucsBuild 
3:10:31 PM  (Reporting)  Ended HandleAdvancedStructures 15 ms
3:10:31 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:10:31 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:10:31 PM  (Reporting)  Steel Level 6 Amount 5
3:10:31 PM  (Reporting)  Money Level 6 Amount 1140
3:10:31 PM  (Reporting)  Conscripts Level 6 Amount 56
3:10:31 PM  (Reporting)  _BNU_ Emergency build ON
3:10:31 PM  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
3:10:31 PM  (Reporting)  AI Process done in  90 ms
3:10:31 PM  (Reporting)  Processing  1000213 Syria
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Starting Process on Syria AILevel 2 Kind: 2 Dormant YES Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:10:31 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:10:31 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:10:31 PM  (Reporting)  EcoBase 0
3:10:31 PM  (Reporting)  Resources Levels Syria EcoBase 0 AtWar: no AtWarThreat: no At PeaceThreat: no
3:10:31 PM  (Reporting)  Money Availability Plentiful Stock 1040 Expected 0 Balance 8
3:10:31 PM  (Reporting)  Capital Availability Plentiful Stock 890 Expected 0 Balance 8
3:10:31 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Supply Availability Plentiful Stock 20 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Ammunition Availability Plentiful Stock 10 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Conscripts Availability Plentiful Stock 46 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Diplomat Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  _IAE_ Syria Global Military Usage: 75 %
3:10:31 PM  (Reporting)  _IAE_ Syria Money Stock 1040 Expenses 0 Availability Plentiful Mil Spend 423 Civ Spend 94
3:10:31 PM  (Reporting)  _IAE_ Syria Capital Stock 890 Expenses 0 Availability Plentiful Mil Spend 121 Civ Spend 161
3:10:31 PM  (Reporting)  _IAE_ Syria Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Syria Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Syria Supply Stock 20 Expenses 0 Availability Plentiful Mil Spend 14 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Syria Ammunition Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Syria Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Syria Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Syria Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Syria River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Syria Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Syria Conscripts Stock 46 Expenses 0 Availability Plentiful Mil Spend 31 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Syria War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Syria Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Syria Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Syria Diplomat Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Syria Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 10 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Syria Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Syria Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Syria Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Syria Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Syria Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Syria Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Syria Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Syria Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Syria Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Syria Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Syria Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Syria Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Syria Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Syria Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Syria Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Syria Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Syria Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Syria Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Syria Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Syria Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Syria Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Syria Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Syria Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Syria Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Syria Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Syria Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Syria Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Syria Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Syria Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Syria Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Syria Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Syria Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Syria Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Syria Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Syria Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Syria Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Syria Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  Ended InitializeAdvancedEconomics 19 ms
3:10:31 PM  (Reporting)  *** Faction-wide algorithms ***
3:10:31 PM  (Reporting)  Ended BuildReplacements 4 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000213 Syria
3:10:31 PM  (Reporting)  Sending proposal: *we can*
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:10:31 PM  (Reporting)  Steel Level 6 Amount 0
3:10:31 PM  (Reporting)  Money Level 6 Amount 1040
3:10:31 PM  (Reporting)  Conscripts Level 6 Amount 46
3:10:31 PM  (Reporting)  Ended BuildNewUnits Bought: 0 6 ms
3:10:31 PM  (Reporting)  AI Process done in  71 ms
3:10:31 PM  (Reporting)  Processing  1000214 Tahiti
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000214 Tahiti
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:10:31 PM  (Reporting)  Processing  1000215 Taiping Heavenly Kingdom
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Starting Process on Taiping Heavenly Kingdom AILevel 2 Kind: 2 Dormant NO Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:10:31 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:10:31 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
3:10:31 PM  (Reporting)  Theater: 406 Theater_China AggroCoeff from script: 200 OwnPow Land: 24 OppPow Land: 13107 OwnPow Nav : 0 OppPow Nav : 2254
3:10:31 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 133 > 167
3:10:31 PM  (Reporting)  _FIT_ Ended AIInitTheaters 710 ms
3:10:31 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:10:31 PM  (Reporting)  EcoBase 1
3:10:31 PM  (Reporting)  Resources Levels Taiping Heavenly Kingdom EcoBase 1 AtWar: yes AtWarThreat: yes At PeaceThreat: no
3:10:31 PM  (Reporting)  Money Availability High Stock 1554 Expected 2 Balance 10
3:10:31 PM  (Reporting)  Capital Availability Plentiful Stock 1519 Expected 3 Balance -54
3:10:31 PM  (Reporting)  Steel Availability High Stock 23 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Coal Availability High Stock 135 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Supply Availability High Stock 153 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Ammunition Availability High Stock 114 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Prestige Availability High Stock 57 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Morale Availability High Stock 77 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Conscripts Availability High Stock 28 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Diplomat Availability High Stock 3 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Officers Availability High Stock 18 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Iron Availability High Stock 79 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Minerals Availability High Stock 77 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Nitrates Availability High Stock 15 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cereals Availability Very High Stock 3 Expected 0 Balance -1
3:10:31 PM  (Reporting)  Rice Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Fish Availability Plentiful Stock 7 Expected 0 Balance -1
3:10:31 PM  (Reporting)  Cattle Availability Plentiful Stock 54 Expected 0 Balance -1
3:10:31 PM  (Reporting)  Fruits Availability Average Stock 35 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Sugar Availability Average Stock 9 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cotton/Wool Availability Average Stock 162 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Tea Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Coffee Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Wood Availability Average Stock 35 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Dyes Availability Average Stock 10 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Tobacco Availability Plentiful Stock 25 Expected 0 Balance -1
3:10:31 PM  (Reporting)  Wines Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Chemicals Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Manufactured Goods Availability High Stock 102 Expected 0 Balance -1
3:10:31 PM  (Reporting)  Textile Availability Low Stock 5 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Mechanical Parts Availability Average Stock 1 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Silk Availability Low Stock 5 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Luxury Goods Availability Low Stock 5 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Gold Availability Low Stock 8 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Gems Availability Low Stock 10 Expected 0 Balance 0
3:10:31 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Global Military Usage: 75 %
3:10:31 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Money Stock 1554 Expenses 0 Availability High Mil Spend 456 Civ Spend 101
3:10:31 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Capital Stock 1519 Expenses 75 Availability Plentiful Mil Spend 191 Civ Spend 255
3:10:31 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Steel Stock 23 Expenses 0 Availability High Mil Spend 7 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Coal Stock 135 Expenses 0 Availability High Mil Spend 33 Civ Spend 11
3:10:31 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Supply Stock 153 Expenses 0 Availability High Mil Spend 74 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Ammunition Stock 114 Expenses 0 Availability High Mil Spend 56 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Prestige Stock 57 Expenses 0 Availability High Mil Spend 14 Civ Spend 5
3:10:31 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Morale Stock 77 Expenses 0 Availability High Mil Spend 38 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Conscripts Stock 28 Expenses 0 Availability High Mil Spend 14 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Diplomat Stock 3 Expenses 0 Availability High Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Officers Stock 18 Expenses 0 Availability High Mil Spend 9 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Iron Stock 79 Expenses 0 Availability High Mil Spend 0 Civ Spend 13
3:10:31 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Minerals Stock 77 Expenses 0 Availability High Mil Spend 19 Civ Spend 6
3:10:31 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Nitrates Stock 15 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Cereals Stock 3 Expenses 1 Availability Very High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Rice Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Fish Stock 7 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Cattle Stock 54 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 12
3:10:31 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Fruits Stock 35 Expenses 0 Availability Average Mil Spend 0 Civ Spend 4
3:10:31 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Sugar Stock 9 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Cotton/Wool Stock 162 Expenses 0 Availability Average Mil Spend 0 Civ Spend 20
3:10:31 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Tea Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Coffee Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Wood Stock 35 Expenses 0 Availability Average Mil Spend 0 Civ Spend 4
3:10:31 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Dyes Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Tobacco Stock 25 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 6
3:10:31 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Wines Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Chemicals Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Manufactured Goods Stock 102 Expenses 1 Availability High Mil Spend 35 Civ Spend 5
3:10:31 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Mechanical Parts Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Silk Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Luxury Goods Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Gold Stock 8 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Gems Stock 10 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  Ended InitializeAdvancedEconomics 388 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Theater Prevalences Theater_China Ordered Value: 4400
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Theater 406 Theater_China (Land)
3:10:31 PM  (Reporting)  Making Land Theater Map: Theater_China Overall power(self): 24 Overall power (enemies): 13107 Ratio: 0.20
3:10:31 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  4040
3:10:31 PM  (Reporting)  Making Naval Values Map: 406 China LAND Overall power(self): 0 Overall power (enemies): 2254 Nav Ratio: 0.20
3:10:31 PM  (Reporting)  Commiting Naval Values Map: 406 China LAND Overall power(self): 0 Overall power (enemies): 2254 Nav Ratio: 0.20
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  *** Land Theaters Special Regions ***
3:10:31 PM  (Reporting)  Theater 406 Theater_China HQReg: 1301 Luzhou Max pick: Luzhou Max need: Canton Max Val: Luzhou Naval Gathering: <None>
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Ended InitAndDumpData Taiping Heavenly Kingdom 706 ms
3:10:31 PM  (Reporting)  *** Faction-wide algorithms ***
3:10:31 PM  (Reporting)  Ended BuildReplacements 6 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
3:10:31 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Taiping Heavenly Kingdom Money level is 4 (0 = None, 6 = Plentiful) Levels: Corporate 3 Excise 3 Tariff 3 Census 2 Income 3 Maritime 3 Percentages: Corporate 13 % Excise 79 % Tariff 69 % Census 4 % Income 27 % Maritime 25 %
3:10:31 PM  (Reporting)  Ended HandleAdvancedFinances 18 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000215 Taiping Heavenly Kingdom
3:10:31 PM  (Reporting)  Sending proposal: *we can*
3:10:31 PM  (Reporting)  Checking wars, we have 1 underway
3:10:31 PM  (Reporting)  In the war vs 1000010 China WS is -103 for us as viewing faction
3:10:31 PM  (Reporting)  AcceptChance 0 Rolled 42
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:10:31 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:10:31 PM  (Reporting)  Steel Level 6 Amount 23
3:10:31 PM  (Reporting)  Money Level 6 Amount 1554
3:10:31 PM  (Reporting)  Conscripts Level 6 Amount 28
3:10:31 PM  (Reporting)  _BNU Buying Unit Field Artillery Regiment Family ID Light Artillery no Area
3:10:31 PM  (Reporting)  Ended BuildNewUnits Bought: 1 35 ms
3:10:31 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
3:10:31 PM  (Reporting)  Ended ManageFleetsComposition 74 ms
3:10:31 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
3:10:31 PM  (Reporting)  _LFG_ 1061077 Zhang Lexing, 1338 Zhenyuan, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
3:10:31 PM  (Reporting)  _LFG_ 1061076 Hong Xiuquan, 1338 Zhenyuan, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
3:10:31 PM  (Reporting)  _LFG_ 1061078 Zhang Luoxing, 1301 Luzhou, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
3:10:31 PM  (Reporting)  Ended LockFixedGroups 1 ms
3:10:31 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:10:31 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  *** Theaters algorithms 406 Theater_China ***
3:10:31 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:10:31 PM  (Reporting)  Ended PrivilegedCombine 1 ms
3:10:31 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:10:31 PM  (Reporting)  Ended DefendCapitalRegion 338 ms
3:10:31 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
3:10:31 PM  (Reporting)  _RAR_ - GatherForRecon 1053490 9. Cavalry, 1301 Luzhou, Pow:1, Count: 1(l 0/L 1/S 0) will join in same region 1059154 4. Cavalry
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Agenda: Attack, Value: 12500, Region: 1300 Jiading
3:10:31 PM  (Reporting)  _RAR_ - Attack  1059154 Taiping Force, 1301 Luzhou, Pow:15, Count: 2(l 0/L 2/S 0) will target region 1300 Jiading Region AI SelfValue 1
3:10:31 PM  (Reporting)  Ended ReconAndRaids 12 ms
3:10:31 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:10:31 PM  (Reporting)  Ended SplitGroups 13 ms
3:10:31 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:10:31 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:10:31 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:10:31 PM  (Reporting)  _DDU_ Taiping Force created in region Luzhou with 1 unit(s), Health: 50 %
3:10:31 PM  (Reporting)  _DDU_ Taiping Force 1059154 has now 1 units, Health: 80 %
3:10:31 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1061417 Taiping Force in region Luzhou will recover in region Luzhou % Health 50 % Cohesion 22
3:10:31 PM  (Reporting)  Ended Damaged Units 32 ms
3:10:31 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:10:31 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:10:31 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:10:31 PM  (Reporting)  Ended CheckBesieging 36 ms
3:10:31 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:10:31 PM  (Reporting)  _CLD_ Leader (Split Segment III) Feng Yunshan in Hangzhou has been detached from group 1054068 Li Xiucheng' Army
3:10:31 PM  (Reporting)  _CLD_ Leader (Split Segment I) Lai Wenkwok in Wujiang has been detached from group 1060132 Xiao Chaogui
3:10:31 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1060132 Xiao Chaogui selected
3:10:31 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1061074 Qin Rigang selected
3:10:31 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 4 leaders to check
3:10:31 PM  (Reporting)  _CLD_ Idle Leader 1060132 Xiao Chaogui in Wujiang merged into 1061074 Qin Rigang
3:10:31 PM  (Reporting)  _CLD_ Idle Leader 1061074 Xiao Chaogui in Wujiang merged into 1061074 Xiao Chaogui' Army
3:10:31 PM  (Reporting)  _CLD_ Idle Leader 1061418 Feng Yunshan in Hangzhou merged into 1054068 Li Xiucheng' Army
3:10:31 PM  (Reporting)  _CLD_ Idle Leader 1061419 Lai Wenkwok in Wujiang merged into 1061074 Xiao Chaogui' Army
3:10:31 PM  (Reporting)  Ended Check Leaders 122 ms
3:10:31 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:10:31 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 406 China
3:10:31 PM  (Reporting)  Start of AI Check for Land Resupply
3:10:31 PM  (Reporting)  CheckForLandResupply Taiping Force will resupply, in region 1301 Luzhou
3:10:31 PM  (Reporting)  CheckForLandResupply Taiping Force will resupply, in region 1301 Luzhou
3:10:31 PM  (Reporting)  Ended CheckForLandResupply 8 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:10:31 PM  (Reporting)  Ended KeepPosition 0 ms
3:10:31 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:10:31 PM  (Reporting)  Ended ReinforceFront 0 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 406 Theater_China ***
3:10:31 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:10:31 PM  (Reporting)  Ended DistantGarrison 0 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 24 AllOppPowLand: 13107 AllOwnPowNav: 0 AllOppPowNav 2254
3:10:31 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  *** Starting process on extended theater 406 Theater_China Owned armies (extended): 3 Enemy armies: 68 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
3:10:31 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:10:31 PM  (Reporting)  1061074 Xiao Chaogui' Army (Pow.0)
3:10:31 PM  (Reporting)  1060132 Xiao Chaogui (Pow.0)
3:10:31 PM  (Reporting)  1059154 4. Cavalry (Pow.14)
3:10:31 PM  (Reporting)  1054068 Feng Yunshan' Army (Pow.1)
3:10:31 PM  (Reporting)  1061417 9. Cavalry (Pow.1)
3:10:31 PM  (Reporting)  1061418 Feng Yunshan (Pow.0)
3:10:31 PM  (Reporting)  1061419 Lai Wenkwok (Pow.0)
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Region 1320 Ningguo Pick 10 SelfVal 20 Need 518  no group candidate found
3:10:31 PM  (Reporting)  Region 1303 Chongqing Pick 2 SelfVal 6 Need 755  no group candidate found
3:10:31 PM  (Reporting)  Region 1358 Hengzhou Pick 18 SelfVal 31 Need 1191  no group candidate found
3:10:31 PM  (Reporting)  Region 1301 Luzhou Pick 100 SelfVal 211 Need 497  no group candidate found
3:10:31 PM  (Reporting)  Region 1338 Zhenyuan Pick 30 SelfVal 79 Need 902  no group candidate found
3:10:31 PM  (Reporting)  Region 1333 Nanchang Pick 25 SelfVal 39 Need 1080  no group candidate found
3:10:31 PM  (Reporting)  Region 1360 Canton Pick 4 SelfVal 11 Need 7065  no group candidate found
3:10:31 PM  (Reporting)  Region 1277 Baoding Pick 3 SelfVal 8 Need 1080  no group candidate found
3:10:31 PM  (Reporting)  Region 1318 Shanghai Pick 4 SelfVal 10 Need 1419  no group candidate found
3:10:31 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 162 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  ############ Starting ApplyAgenda:  Taiping Heavenly Kingdom  ############
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  Loop I - post iteration missions
3:10:31 PM  (Reporting)  *** Theater:  Theater_China (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:10:31 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:10:31 PM  (Reporting)  Ended Receive Arties
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:10:31 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:10:31 PM  (Reporting)  Ended Receive Supplies
3:10:31 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:10:31 PM  (Reporting)  _GTG_ 1061077 Zhang Lexing, 1338 Zhenyuan, Pow:0, Count: 1(l 1/L 0/S 0) is garrisoning 1338 Zhenyuan and will absorb 1061076 Hong Xiuquan
3:10:31 PM  (Reporting)  Ended GatherGarrisons 5 ms
3:10:31 PM  (Reporting)  Entering Collect Leaders (_COD_)
3:10:31 PM  (Reporting)  Leader 1061074 Xiao Chaogui' Army relocated to 1301 Luzhou
3:10:31 PM  (Reporting)  Ended Collect Leaders 10 ms
3:10:31 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
3:10:31 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
3:10:31 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:10:31 PM  (Reporting)  _ATG_ 1061074 Xiao Chaogui' Army Luzhou Going against objective: 1333 Nanchang
3:10:31 PM  (Reporting)  _ATG_ 1054068 Feng Yunshan' Army Hangzhou Going against objective: 1333 Nanchang
3:10:31 PM  (Reporting)  Ended AddTheaterGoal 1 ms
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  Loop II - agendas clean up and processing
3:10:31 PM  (Reporting)  *** Theater:  Theater_China (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1061417 9. Cavalry, 1301 Luzhou, Pow:1, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 3900, Region: 1301 Luzhou
3:10:31 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 1301 Luzhou
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1301 Luzhou
3:10:31 PM  (Reporting)  1061417-9. Cavalry Power:1 Health:50% Luzhou>Luzhou Mission:Resupply Fitness:100% Need:497 Threat:368 GoalValue: 100000
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  1054068 Feng Yunshan' Army is doing nothing in Hangzhou  Power: 1  HealthPerc: 25
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  List of Agendas for 1059154 4. Cavalry, 1301 Luzhou, Pow:14, Count: 1(l 0/L 1/S 0)
3:10:31 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 12500, Region: 1300 Jiading
3:10:31 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 1301 Luzhou
3:10:31 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1301 Luzhou
3:10:31 PM  (Reporting)  1059154-4. Cavalry Power:14 Health:80% Luzhou>Luzhou Mission:Resupply Fitness:100% Need:497 Threat:368 GoalValue: 100000
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  1061074 Xiao Chaogui' Army is doing nothing in Luzhou  Power: 0  HealthPerc: 100
3:10:31 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:10:31 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:10:31 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
3:10:31 PM  (Reporting)  Ended PromoteLeaders 0 ms
3:10:31 PM  (Reporting)   
3:10:31 PM  (Reporting)  ApplyAgenda AutoMerge
3:10:31 PM  (Reporting)  AI Process done in  3193 ms
3:10:31 PM  (Reporting)  Processing  1000216 Tasmania
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000216 Tasmania
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
3:10:31 PM  (Reporting)  Processing  1000217 Texas
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Starting Process on Texas AILevel 2 Kind: 1 Dormant YES Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:10:31 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:10:31 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:10:31 PM  (Reporting)  EcoBase 50
3:10:31 PM  (Reporting)  Resources Levels Texas EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
3:10:31 PM  (Reporting)  Money Availability Plentiful Stock 1140 Expected 100 Balance 8
3:10:31 PM  (Reporting)  Capital Availability Plentiful Stock 1140 Expected 150 Balance 8
3:10:31 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
3:10:31 PM  (Reporting)  Coal Availability Low Stock 10 Expected 20 Balance 0
3:10:31 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
3:10:31 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
3:10:31 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
3:10:31 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
3:10:31 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Fruits Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Cotton/Wool Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Manufactured Goods Availability Low Stock 5 Expected 15 Balance 0
3:10:31 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Mechanical Parts Availability Average Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  _IAE_ Texas Global Military Usage: 75 %
3:10:31 PM  (Reporting)  _IAE_ Texas Money Stock 1140 Expenses 0 Availability Plentiful Mil Spend 464 Civ Spend 103
3:10:31 PM  (Reporting)  _IAE_ Texas Capital Stock 1140 Expenses 0 Availability Plentiful Mil Spend 154 Civ Spend 206
3:10:31 PM  (Reporting)  _IAE_ Texas Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Texas Coal Stock 10 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Texas Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Texas Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Texas Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Texas Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Texas Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Texas River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Texas Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Texas Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Texas War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Texas Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Texas Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Texas Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Texas Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Texas Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Texas Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Texas Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Texas Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Texas Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Texas Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Texas Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Texas Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Texas Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Texas Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Texas Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Texas Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Texas Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Texas Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Texas Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Texas Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Texas Cotton/Wool Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Texas Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Texas Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Texas Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Texas Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Texas Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Texas Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Texas Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Texas Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Texas Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Texas Manufactured Goods Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Texas Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Texas Mechanical Parts Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Texas Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Texas Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Texas Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Texas Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Texas Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Texas Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Texas Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Texas Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  Ended InitializeAdvancedEconomics 30 ms
3:10:31 PM  (Reporting)  *** Faction-wide algorithms ***
3:10:31 PM  (Reporting)  Ended BuildReplacements 4 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000217 Texas
3:10:31 PM  (Reporting)  Sending proposal: *we can*
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:10:31 PM  (Reporting)  Steel Level 6 Amount 5
3:10:31 PM  (Reporting)  Money Level 6 Amount 1140
3:10:31 PM  (Reporting)  Conscripts Level 6 Amount 56
3:10:31 PM  (Reporting)  Ended BuildNewUnits Bought: 0 5 ms
3:10:31 PM  (Reporting)  AI Process done in  181 ms
3:10:31 PM  (Reporting)  Processing  1000218 Tonga
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000218 Tonga
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:10:31 PM  (Reporting)  Processing  1000219 Ukraine
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Starting Process on Ukraine AILevel 2 Kind: 1 Dormant YES Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:10:31 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:10:31 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:10:31 PM  (Reporting)  EcoBase 50
3:10:31 PM  (Reporting)  Resources Levels Ukraine EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
3:10:31 PM  (Reporting)  Money Availability Plentiful Stock 1140 Expected 100 Balance 8
3:10:31 PM  (Reporting)  Capital Availability Plentiful Stock 1140 Expected 150 Balance 8
3:10:31 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
3:10:31 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
3:10:31 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
3:10:31 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
3:10:31 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
3:10:31 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
3:10:31 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
3:10:31 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  _IAE_ Ukraine Global Military Usage: 75 %
3:10:31 PM  (Reporting)  _IAE_ Ukraine Money Stock 1140 Expenses 0 Availability Plentiful Mil Spend 464 Civ Spend 103
3:10:31 PM  (Reporting)  _IAE_ Ukraine Capital Stock 1140 Expenses 0 Availability Plentiful Mil Spend 154 Civ Spend 206
3:10:31 PM  (Reporting)  _IAE_ Ukraine Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ukraine Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Ukraine Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ukraine Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ukraine Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ukraine Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ukraine Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ukraine River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ukraine Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ukraine Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ukraine War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ukraine Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ukraine Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ukraine Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Ukraine Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ukraine Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ukraine Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ukraine Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ukraine Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Ukraine Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ukraine Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Ukraine Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Ukraine Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ukraine Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Ukraine Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ukraine Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Ukraine Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Ukraine Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ukraine Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ukraine Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ukraine Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ukraine Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Ukraine Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ukraine Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ukraine Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Ukraine Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ukraine Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ukraine Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ukraine Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ukraine Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ukraine Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ukraine Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Ukraine Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ukraine Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Ukraine Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ukraine Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ukraine Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ukraine Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ukraine Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ukraine Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ukraine Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Ukraine Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  Ended InitializeAdvancedEconomics 39 ms
3:10:31 PM  (Reporting)  *** Faction-wide algorithms ***
3:10:31 PM  (Reporting)  Ended BuildReplacements 3 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
3:10:31 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Ukraine Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 0 Excise 0 Tariff 0 Census 0 Income 0 Maritime 1 Percentages: Corporate 0 % Excise 0 % Tariff 0 % Census 0 % Income 0 % Maritime 6 %
3:10:31 PM  (Reporting)  Ended HandleAdvancedFinances 2 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000219 Ukraine
3:10:31 PM  (Reporting)  Sending proposal: *we can*
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:10:31 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:10:31 PM  (Reporting)  Steel Level 6 Amount 5
3:10:31 PM  (Reporting)  Money Level 6 Amount 1140
3:10:31 PM  (Reporting)  Conscripts Level 6 Amount 56
3:10:31 PM  (Reporting)  _BNU_ Emergency build ON
3:10:31 PM  (Reporting)  Ended BuildNewUnits Bought: 0 5 ms
3:10:31 PM  (Reporting)  AI Process done in  93 ms
3:10:31 PM  (Reporting)  Processing  1000220 Republica de San Marco
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Starting Process on Republica de San Marco AILevel 2 Kind: 1 Dormant YES Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:10:31 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:10:31 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:10:31 PM  (Reporting)  EcoBase 50
3:10:31 PM  (Reporting)  Resources Levels Republica de San Marco EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
3:10:31 PM  (Reporting)  Money Availability Plentiful Stock 1140 Expected 100 Balance 8
3:10:31 PM  (Reporting)  Capital Availability Plentiful Stock 1140 Expected 150 Balance 8
3:10:31 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
3:10:31 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
3:10:31 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
3:10:31 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
3:10:31 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
3:10:31 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
3:10:31 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
3:10:31 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  _IAE_ Republica de San Marco Global Military Usage: 75 %
3:10:31 PM  (Reporting)  _IAE_ Republica de San Marco Money Stock 1140 Expenses 0 Availability Plentiful Mil Spend 464 Civ Spend 103
3:10:31 PM  (Reporting)  _IAE_ Republica de San Marco Capital Stock 1140 Expenses 0 Availability Plentiful Mil Spend 154 Civ Spend 206
3:10:31 PM  (Reporting)  _IAE_ Republica de San Marco Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Republica de San Marco Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Republica de San Marco Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Republica de San Marco Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Republica de San Marco Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Republica de San Marco Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Republica de San Marco Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Republica de San Marco River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Republica de San Marco Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Republica de San Marco Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Republica de San Marco War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Republica de San Marco Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Republica de San Marco Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Republica de San Marco Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Republica de San Marco Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Republica de San Marco Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Republica de San Marco Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Republica de San Marco Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Republica de San Marco Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Republica de San Marco Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Republica de San Marco Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Republica de San Marco Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Republica de San Marco Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Republica de San Marco Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Republica de San Marco Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Republica de San Marco Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Republica de San Marco Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Republica de San Marco Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Republica de San Marco Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Republica de San Marco Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Republica de San Marco Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Republica de San Marco Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Republica de San Marco Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Republica de San Marco Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Republica de San Marco Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Republica de San Marco Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Republica de San Marco Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Republica de San Marco Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Republica de San Marco Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Republica de San Marco Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Republica de San Marco Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Republica de San Marco Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Republica de San Marco Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Republica de San Marco Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Republica de San Marco Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Republica de San Marco Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Republica de San Marco Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Republica de San Marco Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Republica de San Marco Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Republica de San Marco Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Republica de San Marco Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Republica de San Marco Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  Ended InitializeAdvancedEconomics 22 ms
3:10:31 PM  (Reporting)  *** Faction-wide algorithms ***
3:10:31 PM  (Reporting)  Ended BuildReplacements 4 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000220 Republica de San Marco
3:10:31 PM  (Reporting)  Sending proposal: *we can*
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
3:10:31 PM  (Reporting)  IdentifyProductionStrucsBuild 
3:10:31 PM  (Reporting)  Ended HandleAdvancedStructures 10 ms
3:10:31 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:10:31 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:10:31 PM  (Reporting)  Steel Level 6 Amount 5
3:10:31 PM  (Reporting)  Money Level 6 Amount 1140
3:10:31 PM  (Reporting)  Conscripts Level 6 Amount 56
3:10:31 PM  (Reporting)  _BNU_ Emergency build ON
3:10:31 PM  (Reporting)  Ended BuildNewUnits Bought: 0 5 ms
3:10:31 PM  (Reporting)  AI Process done in  83 ms
3:10:31 PM  (Reporting)  Processing  1000221 Wallonia
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Starting Process on Wallonia AILevel 2 Kind: 1 Dormant YES Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:10:31 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:10:31 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:10:31 PM  (Reporting)  EcoBase 50
3:10:31 PM  (Reporting)  Resources Levels Wallonia EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
3:10:31 PM  (Reporting)  Money Availability Plentiful Stock 1140 Expected 100 Balance 8
3:10:31 PM  (Reporting)  Capital Availability Plentiful Stock 1140 Expected 150 Balance 8
3:10:31 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
3:10:31 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
3:10:31 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
3:10:31 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
3:10:31 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
3:10:31 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
3:10:31 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
3:10:31 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  _IAE_ Wallonia Global Military Usage: 75 %
3:10:31 PM  (Reporting)  _IAE_ Wallonia Money Stock 1140 Expenses 0 Availability Plentiful Mil Spend 464 Civ Spend 103
3:10:31 PM  (Reporting)  _IAE_ Wallonia Capital Stock 1140 Expenses 0 Availability Plentiful Mil Spend 154 Civ Spend 206
3:10:31 PM  (Reporting)  _IAE_ Wallonia Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wallonia Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Wallonia Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wallonia Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wallonia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wallonia Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wallonia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wallonia River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wallonia Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wallonia Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wallonia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wallonia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wallonia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wallonia Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Wallonia Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wallonia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wallonia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wallonia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wallonia Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Wallonia Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wallonia Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Wallonia Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Wallonia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wallonia Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Wallonia Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wallonia Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Wallonia Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Wallonia Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wallonia Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wallonia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wallonia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wallonia Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Wallonia Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wallonia Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wallonia Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Wallonia Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wallonia Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wallonia Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wallonia Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wallonia Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wallonia Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wallonia Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Wallonia Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wallonia Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Wallonia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wallonia Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wallonia Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wallonia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wallonia Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wallonia Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wallonia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Wallonia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  Ended InitializeAdvancedEconomics 30 ms
3:10:31 PM  (Reporting)  *** Faction-wide algorithms ***
3:10:31 PM  (Reporting)  Ended BuildReplacements 3 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000221 Wallonia
3:10:31 PM  (Reporting)  Sending proposal: *we can*
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:10:31 PM  (Reporting)  Steel Level 6 Amount 5
3:10:31 PM  (Reporting)  Money Level 6 Amount 1140
3:10:31 PM  (Reporting)  Conscripts Level 6 Amount 56
3:10:31 PM  (Reporting)  _BNU_ Emergency build ON
3:10:31 PM  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
3:10:31 PM  (Reporting)  AI Process done in  76 ms
3:10:31 PM  (Reporting)  Processing  1000222 Xinjiang
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000222 Xinjiang
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:10:31 PM  (Reporting)  Processing  1000223 Chan Santa Cruz
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Starting Process on Chan Santa Cruz AILevel 2 Kind: 2 Dormant YES Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:10:31 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:10:31 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:10:31 PM  (Reporting)  EcoBase 0
3:10:31 PM  (Reporting)  Resources Levels Chan Santa Cruz EcoBase 0 AtWar: no AtWarThreat: no At PeaceThreat: no
3:10:31 PM  (Reporting)  Money Availability Plentiful Stock 1040 Expected 0 Balance 8
3:10:31 PM  (Reporting)  Capital Availability Plentiful Stock 890 Expected 0 Balance 8
3:10:31 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Supply Availability Plentiful Stock 20 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Ammunition Availability Plentiful Stock 10 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Conscripts Availability Plentiful Stock 46 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Diplomat Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
3:10:31 PM  (Reporting)  _IAE_ Chan Santa Cruz Global Military Usage: 75 %
3:10:31 PM  (Reporting)  _IAE_ Chan Santa Cruz Money Stock 1040 Expenses 0 Availability Plentiful Mil Spend 423 Civ Spend 94
3:10:31 PM  (Reporting)  _IAE_ Chan Santa Cruz Capital Stock 890 Expenses 0 Availability Plentiful Mil Spend 121 Civ Spend 161
3:10:31 PM  (Reporting)  _IAE_ Chan Santa Cruz Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Chan Santa Cruz Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Chan Santa Cruz Supply Stock 20 Expenses 0 Availability Plentiful Mil Spend 14 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Chan Santa Cruz Ammunition Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Chan Santa Cruz Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Chan Santa Cruz Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Chan Santa Cruz Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Chan Santa Cruz River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Chan Santa Cruz Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Chan Santa Cruz Conscripts Stock 46 Expenses 0 Availability Plentiful Mil Spend 31 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Chan Santa Cruz War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Chan Santa Cruz Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Chan Santa Cruz Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Chan Santa Cruz Diplomat Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Chan Santa Cruz Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 10 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Chan Santa Cruz Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Chan Santa Cruz Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Chan Santa Cruz Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Chan Santa Cruz Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Chan Santa Cruz Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Chan Santa Cruz Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Chan Santa Cruz Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Chan Santa Cruz Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Chan Santa Cruz Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Chan Santa Cruz Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Chan Santa Cruz Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Chan Santa Cruz Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Chan Santa Cruz Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Chan Santa Cruz Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Chan Santa Cruz Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Chan Santa Cruz Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Chan Santa Cruz Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Chan Santa Cruz Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Chan Santa Cruz Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Chan Santa Cruz Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Chan Santa Cruz Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Chan Santa Cruz Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Chan Santa Cruz Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Chan Santa Cruz Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Chan Santa Cruz Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Chan Santa Cruz Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Chan Santa Cruz Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Chan Santa Cruz Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Chan Santa Cruz Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Chan Santa Cruz Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Chan Santa Cruz Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Chan Santa Cruz Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Chan Santa Cruz Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Chan Santa Cruz Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Chan Santa Cruz Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Chan Santa Cruz Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Chan Santa Cruz Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  Ended InitializeAdvancedEconomics 20 ms
3:10:31 PM  (Reporting)  *** Faction-wide algorithms ***
3:10:31 PM  (Reporting)  Ended BuildReplacements 3 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
3:10:31 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Chan Santa Cruz Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 0 Excise 0 Tariff 0 Census 0 Income 0 Maritime 1 Percentages: Corporate 0 % Excise 0 % Tariff 0 % Census 0 % Income 0 % Maritime 8 %
3:10:31 PM  (Reporting)  Ended HandleAdvancedFinances 1 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000223 Chan Santa Cruz
3:10:31 PM  (Reporting)  Sending proposal: *we can*
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:10:31 PM  (Reporting)  Steel Level 6 Amount 0
3:10:31 PM  (Reporting)  Money Level 6 Amount 1040
3:10:31 PM  (Reporting)  Conscripts Level 6 Amount 46
3:10:31 PM  (Reporting)  _BNU_ Emergency build ON
3:10:31 PM  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
3:10:31 PM  (Reporting)  AI Process done in  71 ms
3:10:31 PM  (Reporting)  Processing  1000224 Yugoslavia
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Starting Process on Yugoslavia AILevel 2 Kind: 1 Dormant YES Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:10:31 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:10:31 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:10:31 PM  (Reporting)  EcoBase 50
3:10:31 PM  (Reporting)  Resources Levels Yugoslavia EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
3:10:31 PM  (Reporting)  Money Availability Plentiful Stock 1140 Expected 100 Balance 8
3:10:31 PM  (Reporting)  Capital Availability Plentiful Stock 1140 Expected 150 Balance 8
3:10:31 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
3:10:31 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
3:10:31 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
3:10:31 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
3:10:31 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
3:10:31 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
3:10:31 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
3:10:31 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  _IAE_ Yugoslavia Global Military Usage: 75 %
3:10:31 PM  (Reporting)  _IAE_ Yugoslavia Money Stock 1140 Expenses 0 Availability Plentiful Mil Spend 464 Civ Spend 103
3:10:31 PM  (Reporting)  _IAE_ Yugoslavia Capital Stock 1140 Expenses 0 Availability Plentiful Mil Spend 154 Civ Spend 206
3:10:31 PM  (Reporting)  _IAE_ Yugoslavia Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Yugoslavia Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Yugoslavia Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Yugoslavia Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Yugoslavia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Yugoslavia Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Yugoslavia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Yugoslavia River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Yugoslavia Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Yugoslavia Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Yugoslavia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Yugoslavia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Yugoslavia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Yugoslavia Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Yugoslavia Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Yugoslavia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Yugoslavia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Yugoslavia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Yugoslavia Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Yugoslavia Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Yugoslavia Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Yugoslavia Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Yugoslavia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Yugoslavia Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Yugoslavia Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Yugoslavia Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Yugoslavia Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Yugoslavia Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Yugoslavia Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Yugoslavia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Yugoslavia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Yugoslavia Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Yugoslavia Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Yugoslavia Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Yugoslavia Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Yugoslavia Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Yugoslavia Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Yugoslavia Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Yugoslavia Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Yugoslavia Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Yugoslavia Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Yugoslavia Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
3:10:31 PM  (Reporting)  _IAE_ Yugoslavia Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Yugoslavia Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Yugoslavia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Yugoslavia Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Yugoslavia Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Yugoslavia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Yugoslavia Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Yugoslavia Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Yugoslavia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Yugoslavia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  Ended InitializeAdvancedEconomics 37 ms
3:10:31 PM  (Reporting)  *** Faction-wide algorithms ***
3:10:31 PM  (Reporting)  Ended BuildReplacements 3 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000224 Yugoslavia
3:10:31 PM  (Reporting)  Sending proposal: *we can*
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
3:10:31 PM  (Reporting)  IdentifyProductionStrucsBuild 
3:10:31 PM  (Reporting)  Ended HandleAdvancedStructures 19 ms
3:10:31 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:10:31 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:10:31 PM  (Reporting)  Steel Level 6 Amount 5
3:10:31 PM  (Reporting)  Money Level 6 Amount 1140
3:10:31 PM  (Reporting)  Conscripts Level 6 Amount 56
3:10:31 PM  (Reporting)  _BNU_ Emergency build ON
3:10:31 PM  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
3:10:31 PM  (Reporting)  AI Process done in  101 ms
3:10:31 PM  (Reporting)  Processing  1000225 Yunan
3:10:31 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000225 Yunan
3:10:31 PM  (Reporting)  Sending proposal: we can't
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:10:31 PM  (Reporting)  Processing  1015356 Confederate States of America
3:10:31 PM  (Reporting)  
3:10:31 PM  (Reporting)  *** Starting Process on Confederate States of America AILevel 2 Kind: 1 Dormant YES Turn: 105 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:10:31 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:10:31 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:10:31 PM  (Reporting)  EcoBase 50
3:10:31 PM  (Reporting)  Resources Levels Confederate States of America EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
3:10:31 PM  (Reporting)  Money Availability Plentiful Stock 824 Expected 100 Balance 8
3:10:31 PM  (Reporting)  Capital Availability Plentiful Stock 824 Expected 150 Balance 8
3:10:31 PM  (Reporting)  Steel Availability Very Low Stock 0 Expected 15 Balance 0
3:10:31 PM  (Reporting)  Coal Availability Very Low Stock 0 Expected 20 Balance 0
3:10:31 PM  (Reporting)  Supply Availability Very Low Stock 0 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Ammunition Availability Very Low Stock 0 Expected 1 Balance 0
3:10:31 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
3:10:31 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
3:10:31 PM  (Reporting)  Morale Availability Plentiful Stock 103 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Conscripts Availability Very Low Stock 0 Expected 25 Balance 0
3:10:31 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
3:10:31 PM  (Reporting)  Officers Availability Very Low Stock 0 Expected 5 Balance 0
3:10:31 PM  (Reporting)  Iron Availability High Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Minerals Availability Very Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Nitrates Availability High Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Cereals Availability Average Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Fish Availability Average Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Cattle Availability Average Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Fruits Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Preserved Food Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Cotton/Wool Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Wood Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Dyes Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Chemicals Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Manufactured Goods Availability Very Low Stock 0 Expected 15 Balance 0
3:10:31 PM  (Reporting)  Textile Availability Low Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Mechanical Parts Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
3:10:31 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
3:10:31 PM  (Reporting)  _IAE_ Confederate States of America Global Military Usage: 75 %
3:10:31 PM  (Reporting)  _IAE_ Confederate States of America Money Stock 824 Expenses 0 Availability Plentiful Mil Spend 335 Civ Spend 74
3:10:31 PM  (Reporting)  _IAE_ Confederate States of America Capital Stock 824 Expenses 0 Availability Plentiful Mil Spend 112 Civ Spend 149
3:10:31 PM  (Reporting)  _IAE_ Confederate States of America Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Confederate States of America Coal Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Confederate States of America Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Confederate States of America Ammunition Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Confederate States of America Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Confederate States of America Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Confederate States of America Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Confederate States of America River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Confederate States of America Morale Stock 103 Expenses 0 Availability Plentiful Mil Spend 70 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Confederate States of America Conscripts Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Confederate States of America War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Confederate States of America Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Confederate States of America Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Confederate States of America Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
3:10:31 PM  (Reporting)  _IAE_ Confederate States of America Officers Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Confederate States of America Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Confederate States of America Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Confederate States of America Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Confederate States of America Iron Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Confederate States of America Minerals Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Confederate States of America Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Confederate States of America Cereals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Confederate States of America Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Confederate States of America Fish Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Confederate States of America Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Confederate States of America Cattle Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Confederate States of America Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Confederate States of America Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Confederate States of America Preserved Food Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Confederate States of America Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Confederate States of America Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Confederate States of America Cotton/Wool Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Confederate States of America Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Confederate States of America Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Confederate States of America Wood Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Confederate States of America Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Confederate States of America Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Confederate States of America Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Confederate States of America Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Confederate States of America Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Confederate States of America Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Confederate States of America Manufactured Goods Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Confederate States of America Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Confederate States of America Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Confederate States of America Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Confederate States of America Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Confederate States of America Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Confederate States of America Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Confederate States of America Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Confederate States of America Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Confederate States of America Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  _IAE_ Confederate States of America Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:10:31 PM  (Reporting)  Ended InitializeAdvancedEconomics 70 ms
3:10:31 PM  (Reporting)  *** Faction-wide algorithms ***
3:10:31 PM  (Reporting)  Ended BuildReplacements 3 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1015356 Confederate States of America
3:10:31 PM  (Reporting)  Sending proposal: *we can*
3:10:31 PM  (Reporting)  *** Checking new proposals ***
3:10:31 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:10:31 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
3:10:31 PM  (Reporting)  IdentifyProductionStrucsBuild 
3:10:31 PM  (Reporting)  Ended HandleAdvancedStructures 29 ms
3:10:31 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:10:31 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:10:31 PM  (Reporting)  Steel Level 6 Amount 0
3:10:31 PM  (Reporting)  Money Level 6 Amount 824
3:10:31 PM  (Reporting)  Conscripts Level 6 Amount 0
3:10:31 PM  (Reporting)  Ended BuildNewUnits Bought: 0 12 ms
3:10:31 PM  (Reporting)  AI Process done in  148 ms
3:28:00 PM  (Reporting)  Processing  1000001 Great Britain
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on Great Britain AILevel 2 Kind: 0 Dormant YES Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase 332
3:28:00 PM  (Reporting)  Resources Levels Great Britain EcoBase 332 AtWar: no AtWarThreat: no At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability Plentiful Stock 26225 Expected 664 Balance 394
3:28:00 PM  (Reporting)  Capital Availability Very High Stock 1882 Expected 996 Balance 617
3:28:00 PM  (Reporting)  Steel Availability Plentiful Stock 637 Expected 100 Balance 29
3:28:00 PM  (Reporting)  Coal Availability Plentiful Stock 530 Expected 133 Balance 3
3:28:00 PM  (Reporting)  Supply Availability Plentiful Stock 69 Expected 7 Balance 8
3:28:00 PM  (Reporting)  Ammunition Availability Plentiful Stock 65 Expected 7 Balance 1
3:28:00 PM  (Reporting)  Inflation Availability Plentiful Stock 1 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Prestige Availability Plentiful Stock 8869 Expected 0 Balance 11
3:28:00 PM  (Reporting)  Rail Pool Availability Very Low Stock 138 Expected 249 Balance -70
3:28:00 PM  (Reporting)  River Pool Availability Average Stock 183 Expected 166 Balance 0
3:28:00 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability High Stock 275 Expected 166 Balance -16
3:28:00 PM  (Reporting)  Diplomat Availability Plentiful Stock 38 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Officers Availability Plentiful Stock 164 Expected 33 Balance -1
3:28:00 PM  (Reporting)  Iron Availability Plentiful Stock 104 Expected 17 Balance -8
3:28:00 PM  (Reporting)  Minerals Availability Plentiful Stock 663 Expected 17 Balance 12
3:28:00 PM  (Reporting)  Nitrates Availability Plentiful Stock 78 Expected 17 Balance -3
3:28:00 PM  (Reporting)  Cereals Availability Plentiful Stock 108 Expected 23 Balance 3
3:28:00 PM  (Reporting)  Rice Availability Low Stock 10 Expected 17 Balance 0
3:28:00 PM  (Reporting)  Fish Availability Plentiful Stock 102 Expected 23 Balance -4
3:28:00 PM  (Reporting)  Tropical Fruits Availability Average Stock 21 Expected 17 Balance -1
3:28:00 PM  (Reporting)  Cattle Availability Very High Stock 80 Expected 23 Balance -17
3:28:00 PM  (Reporting)  Fruits Availability Plentiful Stock 66 Expected 17 Balance 6
3:28:00 PM  (Reporting)  Sugar Availability High Stock 34 Expected 17 Balance 1
3:28:00 PM  (Reporting)  Preserved Food Availability Low Stock 69 Expected 17 Balance -52
3:28:00 PM  (Reporting)  Cotton Availability High Stock 345 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Wool Availability High Stock 273 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cotton/Wool Availability Plentiful Stock 585 Expected 17 Balance 2
3:28:00 PM  (Reporting)  Tea Availability High Stock 41 Expected 17 Balance -6
3:28:00 PM  (Reporting)  Coffee Availability High Stock 35 Expected 17 Balance -3
3:28:00 PM  (Reporting)  Wood Availability Plentiful Stock 100 Expected 17 Balance -13
3:28:00 PM  (Reporting)  Dyes Availability Plentiful Stock 661 Expected 17 Balance 20
3:28:00 PM  (Reporting)  Tobacco Availability Very High Stock 46 Expected 17 Balance -3
3:28:00 PM  (Reporting)  Rum Availability Average Stock 21 Expected 23 Balance 0
3:28:00 PM  (Reporting)  Wines Availability Very High Stock 85 Expected 23 Balance -14
3:28:00 PM  (Reporting)  Chemicals Availability Very High Stock 49 Expected 17 Balance -8
3:28:00 PM  (Reporting)  Manufactured Goods Availability Average Stock 132 Expected 100 Balance 18
3:28:00 PM  (Reporting)  Textile Availability Plentiful Stock 98 Expected 23 Balance -1
3:28:00 PM  (Reporting)  Mechanical Parts Availability Plentiful Stock 675 Expected 17 Balance -58
3:28:00 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 17 Balance 0
3:28:00 PM  (Reporting)  Silk Availability Low Stock 12 Expected 17 Balance 0
3:28:00 PM  (Reporting)  Opium Availability Average Stock 16 Expected 17 Balance -2
3:28:00 PM  (Reporting)  Luxury Goods Availability High Stock 41 Expected 23 Balance 2
3:28:00 PM  (Reporting)  Gold Availability Average Stock 31 Expected 17 Balance -6
3:28:00 PM  (Reporting)  Gems Availability Low Stock 13 Expected 17 Balance -4
3:28:00 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 17 Balance 0
3:28:00 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 17 Balance 0
3:28:00 PM  (Reporting)  _IAE_ Great Britain Global Military Usage: 25 %
3:28:00 PM  (Reporting)  _IAE_ Great Britain Money Stock 26225 Expenses 259 Availability Plentiful Mil Spend 3532 Civ Spend 7064
3:28:00 PM  (Reporting)  _IAE_ Great Britain Capital Stock 1882 Expenses 804 Availability Very High Mil Spend 55 Civ Spend 665
3:28:00 PM  (Reporting)  _IAE_ Great Britain Steel Stock 637 Expenses 0 Availability Plentiful Mil Spend 95 Civ Spend 154
3:28:00 PM  (Reporting)  _IAE_ Great Britain Coal Stock 530 Expenses 114 Availability Plentiful Mil Spend 47 Civ Spend 141
3:28:00 PM  (Reporting)  _IAE_ Great Britain Supply Stock 69 Expenses 17 Availability Plentiful Mil Spend 12 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Great Britain Ammunition Stock 65 Expenses 16 Availability Plentiful Mil Spend 11 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Great Britain Inflation Stock 1 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Great Britain Prestige Stock 8869 Expenses 0 Availability Plentiful Mil Spend 998 Civ Spend 2995
3:28:00 PM  (Reporting)  _IAE_ Great Britain Rail Pool Stock 138 Expenses 70 Availability Very Low Mil Spend 1 Civ Spend 3
3:28:00 PM  (Reporting)  _IAE_ Great Britain River Pool Stock 183 Expenses 0 Availability Average Mil Spend 12 Civ Spend 34
3:28:00 PM  (Reporting)  _IAE_ Great Britain Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 22 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Great Britain Conscripts Stock 275 Expenses 16 Availability High Mil Spend 41 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Great Britain War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Great Britain Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Great Britain Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Great Britain Diplomat Stock 38 Expenses 0 Availability Plentiful Mil Spend 4 Civ Spend 13
3:28:00 PM  (Reporting)  _IAE_ Great Britain Officers Stock 164 Expenses 4 Availability Plentiful Mil Spend 36 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Great Britain Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Great Britain Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Great Britain Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Great Britain Iron Stock 104 Expenses 29 Availability Plentiful Mil Spend 0 Civ Spend 48
3:28:00 PM  (Reporting)  _IAE_ Great Britain Minerals Stock 663 Expenses 15 Availability Plentiful Mil Spend 74 Civ Spend 221
3:28:00 PM  (Reporting)  _IAE_ Great Britain Nitrates Stock 78 Expenses 6 Availability Plentiful Mil Spend 0 Civ Spend 48
3:28:00 PM  (Reporting)  _IAE_ Great Britain Cereals Stock 108 Expenses 27 Availability Plentiful Mil Spend 0 Civ Spend 56
3:28:00 PM  (Reporting)  _IAE_ Great Britain Rice Stock 10 Expenses 1 Availability Low Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Great Britain Fish Stock 102 Expenses 41 Availability Plentiful Mil Spend 0 Civ Spend 40
3:28:00 PM  (Reporting)  _IAE_ Great Britain Tropical Fruits Stock 21 Expenses 2 Availability Average Mil Spend 0 Civ Spend 8
3:28:00 PM  (Reporting)  _IAE_ Great Britain Cattle Stock 80 Expenses 32 Availability Very High Mil Spend 0 Civ Spend 24
3:28:00 PM  (Reporting)  _IAE_ Great Britain Fruits Stock 66 Expenses 7 Availability Plentiful Mil Spend 0 Civ Spend 42
3:28:00 PM  (Reporting)  _IAE_ Great Britain Sugar Stock 34 Expenses 8 Availability High Mil Spend 0 Civ Spend 13
3:28:00 PM  (Reporting)  _IAE_ Great Britain Preserved Food Stock 69 Expenses 52 Availability Low Mil Spend 0 Civ Spend -2
3:28:00 PM  (Reporting)  _IAE_ Great Britain Cotton Stock 345 Expenses 0 Availability High Mil Spend 0 Civ Spend 168
3:28:00 PM  (Reporting)  _IAE_ Great Britain Wool Stock 273 Expenses 0 Availability High Mil Spend 0 Civ Spend 133
3:28:00 PM  (Reporting)  _IAE_ Great Britain Cotton/Wool Stock 585 Expenses 32 Availability Plentiful Mil Spend 0 Civ Spend 374
3:28:00 PM  (Reporting)  _IAE_ Great Britain Tea Stock 41 Expenses 16 Availability High Mil Spend 0 Civ Spend 10
3:28:00 PM  (Reporting)  _IAE_ Great Britain Coffee Stock 35 Expenses 4 Availability High Mil Spend 0 Civ Spend 15
3:28:00 PM  (Reporting)  _IAE_ Great Britain Wood Stock 100 Expenses 53 Availability Plentiful Mil Spend 0 Civ Spend 28
3:28:00 PM  (Reporting)  _IAE_ Great Britain Dyes Stock 661 Expenses 32 Availability Plentiful Mil Spend 0 Civ Spend 431
3:28:00 PM  (Reporting)  _IAE_ Great Britain Tobacco Stock 46 Expenses 5 Availability Very High Mil Spend 0 Civ Spend 24
3:28:00 PM  (Reporting)  _IAE_ Great Britain Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Great Britain Rum Stock 21 Expenses 2 Availability Average Mil Spend 0 Civ Spend 8
3:28:00 PM  (Reporting)  _IAE_ Great Britain Wines Stock 85 Expenses 21 Availability Very High Mil Spend 0 Civ Spend 34
3:28:00 PM  (Reporting)  _IAE_ Great Britain Chemicals Stock 49 Expenses 22 Availability Very High Mil Spend 0 Civ Spend 14
3:28:00 PM  (Reporting)  _IAE_ Great Britain Manufactured Goods Stock 132 Expenses 54 Availability Average Mil Spend 8 Civ Spend 10
3:28:00 PM  (Reporting)  _IAE_ Great Britain Textile Stock 98 Expenses 36 Availability Plentiful Mil Spend 0 Civ Spend 42
3:28:00 PM  (Reporting)  _IAE_ Great Britain Mechanical Parts Stock 675 Expenses 63 Availability Plentiful Mil Spend 0 Civ Spend 394
3:28:00 PM  (Reporting)  _IAE_ Great Britain Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Great Britain Silk Stock 12 Expenses 1 Availability Low Mil Spend 0 Civ Spend 3
3:28:00 PM  (Reporting)  _IAE_ Great Britain Opium Stock 16 Expenses 4 Availability Average Mil Spend 0 Civ Spend 4
3:28:00 PM  (Reporting)  _IAE_ Great Britain Luxury Goods Stock 41 Expenses 10 Availability High Mil Spend 0 Civ Spend 16
3:28:00 PM  (Reporting)  _IAE_ Great Britain Gold Stock 31 Expenses 12 Availability Average Mil Spend 0 Civ Spend 6
3:28:00 PM  (Reporting)  _IAE_ Great Britain Gems Stock 13 Expenses 5 Availability Low Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Great Britain Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Great Britain Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 1061 ms
3:28:00 PM  (Reporting)    1060821 1st Scout Squadron Agenda Kept Agenda: Patrol Convoy Box, Value: 15900, Region: 2198 Western Europe Maritime Trade EndTurn 2507
3:28:00 PM  (Reporting)    1054993 10th Battle Squadron Agenda Kept Agenda: Patrol Convoy Box, Value: 20000, Region: 2211 East Indies Maritime Trade EndTurn 2507
3:28:00 PM  (Reporting)    1060846 4th Scout Squadron Agenda Kept Agenda: Patrol Convoy Box, Value: 13590, Region: 2217 American Pacific Maritime Trade EndTurn 2507
3:28:00 PM  (Reporting)    1060820 11th Scout Squadron Agenda Kept Agenda: Patrol Convoy Box, Value: 15100, Region: 2215 South Pacific Maritime Trade EndTurn 2507
3:28:00 PM  (Reporting)    1057186 11th Battle Squadron Agenda Kept Agenda: Patrol Convoy Box, Value: 12400, Region: 2196 Baltic Maritime Trade EndTurn 2507
3:28:00 PM  (Reporting)    1055004 14th Battle Squadron Agenda Kept Agenda: Patrol Convoy Box, Value: 13667, Region: 2204 Latin America Maritime Trade EndTurn 2507
3:28:00 PM  (Reporting)    1060839 24th Scout Squadron Agenda Kept Agenda: Patrol Convoy Box, Value: 16600, Region: 2210 South China Sea Maritime Trade EndTurn 2507
3:28:00 PM  (Reporting)    1056167 12th Scout Squadron Agenda Kept Agenda: Patrol Convoy Box, Value: 15100, Region: 2215 South Pacific Maritime Trade EndTurn 2507
3:28:00 PM  (Reporting)    1060822 18th Scout Squadron Agenda Kept Agenda: Naval Docking, Value: 800, Region: 1559 Vancouver EndTurn 2507
3:28:00 PM  (Reporting)    1060838 17th Scout Squadron Agenda Kept Agenda: Patrol Convoy Box, Value: 16600, Region: 2214 Northern Asia Maritime Trade EndTurn 2507
3:28:00 PM  (Reporting)    1047771 9th River Squadron Agenda Kept Agenda: Naval Docking, Value: 2320, Region: 1108 Colombo EndTurn 2507
3:28:00 PM  (Reporting)    1057174 1st River Squadron Agenda Kept Agenda: Resupply, Value: 7800, Region: 1160 Singapore EndTurn 2507
3:28:00 PM  (Reporting)    1060845 1st Lit. Bde Agenda Kept Agenda: Resupply, Value: 100000, Region: 1099 Dacca EndTurn 2507
3:28:00 PM  (Reporting)    1033299 Meerut Brigade Agenda Kept Agenda: Resupply, Value: 100000, Region: 1099 Dacca EndTurn 2507
3:28:00 PM  (Reporting)    1056722 Centre Brigade Agenda Kept Agenda: Resupply, Value: 100000, Region: 1099 Dacca EndTurn 2507
3:28:00 PM  (Reporting)    1056720 Allahabad Brigade Agenda Kept Agenda: Resupply, Value: 100000, Region: 1099 Dacca EndTurn 2507
3:28:00 PM  (Reporting)    1049819 Hyderabad Cavalry Brigade Agenda Kept Agenda: Resupply, Value: 100000, Region: 1099 Dacca EndTurn 2507
3:28:00 PM  (Reporting)    1056721 2nd Inf. Bde Agenda Kept Agenda: Resupply, Value: 100000, Region: 1099 Dacca EndTurn 2507
3:28:00 PM  (Reporting)    1004122 Bombay Army Agenda Kept Agenda: Resupply, Value: 100000, Region: 1096 Calcutta EndTurn 2507
3:28:00 PM  (Reporting)    1049820 Simpson, J.' Force Agenda Kept Agenda: Gather to GHQ, Value: 5725, Region: 1111 Rangoon EndTurn 2508
3:28:00 PM  (Reporting)    1053298 6th Battle Squadron Agenda Kept Agenda: Patrol Convoy Box, Value: 5320, Region: 2200 Black Sea Maritime Trade EndTurn 2507
3:28:00 PM  (Reporting)    1055605 9th Battle Squadron Agenda Kept Agenda: Patrol Convoy Box, Value: 18900, Region: 2213 West Pacific Maritime Trade EndTurn 2507
3:28:00 PM  (Reporting)    1038150 4th River Squadron Agenda Kept Agenda: Naval Docking, Value: 1620, Region: 23 Home Counties EndTurn 2507
3:28:00 PM  (Reporting)    1039072 5th River Squadron Agenda Kept Agenda: Naval Docking, Value: 1770, Region: 1517 Sept Iles EndTurn 2507
3:28:00 PM  (Reporting)    1060806 10th River Squadron Agenda Kept Agenda: Naval Docking, Value: 2820, Region: 14 West Lowlands EndTurn 2507
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  RPL Buying a replacement for IND Line Infantry
3:28:00 PM  (Reporting)  Ended BuildReplacements 36 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
3:28:00 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Great Britain Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 2 Excise 2 Tariff 2 Census 1 Income 1 Maritime 1 Percentages: Corporate 9 % Excise 50 % Tariff 26 % Census 3 % Income 0 % Maritime 3 %
3:28:00 PM  (Reporting)  Ended HandleAdvancedFinances 5 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
3:28:00 PM  (Reporting)  _HAC_ Deleting for dynamism Wines in North Spain Amount 6
3:28:00 PM  (Reporting)  _HAC_ Deleting for dynamism Tobacco in Carribbean Amount 2
3:28:00 PM  (Reporting)  _HAC_ Deleting for dynamism Wood in North Germany Amount 5
3:28:00 PM  (Reporting)  _HAC_ Deleting for dynamism Wines in Cheasapeake Amount 14
3:28:00 PM  (Reporting)  _HAC_ Identify Resources Need Great Britain 12 resources are needed 1 resources in surplus.
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 8 Rice
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 19 Silk
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 17 Gems
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 17 Automobile
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 17 Aviation
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 1 Tropical Fruits
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 23 Rum
3:28:00 PM  (Reporting)  AddNewTrades Great Britain Added 5 buy request of Rum in area North Andes
3:28:00 PM  (Reporting)  AddNewTrades Great Britain Added 1 buy request of Rum in area North Andes
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 17 Electrical Parts
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 7 Opium
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 1 Gold
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 6 Tea
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 26 Luxury Goods
3:28:00 PM  (Reporting)  Sell surplus Great Britain Added 1 sell proposal of Cotton/Wool in area United Kingdom
3:28:00 PM  (Reporting)  Baltic Trade in 2215 South Pacific Maritime Trade will be relocated 3 fleets found there
3:28:00 PM  (Reporting)  African Line in 2217 American Pacific Maritime Trade will be relocated 3 fleets found there
3:28:00 PM  (Reporting)  Cotton Trade in 2210 South China Sea Maritime Trade will be relocated 1 fleets found there
3:28:00 PM  (Reporting)  Western Indian Trade in 2216 Eastern Pacific Maritime Trade will be relocated 3 fleets found there
3:28:00 PM  (Reporting)  Africa Trade in 2209 Bay of Bengale Maritime Trade will be relocated 1 fleets found there
3:28:00 PM  (Reporting)  South Pacific Trade in 2213 West Pacific Maritime Trade will be relocated 3 fleets found there
3:28:00 PM  (Reporting)  South China Trade in 2214 Northern Asia Maritime Trade will be relocated 3 fleets found there
3:28:00 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy North Sea Maritime Trade interest 1
3:28:00 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Gulf of Guinea Maritime Trade interest 6
3:28:00 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Northern Asia Maritime Trade interest 1
3:28:00 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Bay of Bengale Maritime Trade interest 1
3:28:00 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy South China Sea Maritime Trade interest 1
3:28:00 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Eastern Pacific Maritime Trade interest 1
3:28:00 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy West Pacific Maritime Trade interest 1
3:28:00 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy American Pacific Maritime Trade interest 1
3:28:00 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy South Pacific Maritime Trade interest 1
3:28:00 PM  (Reporting)  Redeploying Commerce Fleet for Great Britain 1012751 Baltic Trade in 2206 Gulf of Guinea Maritime Trade Interest: 6
3:28:00 PM  (Reporting)  Redeploying Commerce Fleet for Great Britain 1012818 African Line in 2217 American Pacific Maritime Trade Interest: 1
3:28:00 PM  (Reporting)  Redeploying Commerce Fleet for Great Britain 1012773 Cotton Trade in 2216 Eastern Pacific Maritime Trade Interest: 1
3:28:00 PM  (Reporting)  Redeploying Commerce Fleet for Great Britain 1012826 Western Indian Trade in 2215 South Pacific Maritime Trade Interest: 1
3:28:00 PM  (Reporting)  Redeploying Commerce Fleet for Great Britain 1012909 Africa Trade in 2214 Northern Asia Maritime Trade Interest: 1
3:28:00 PM  (Reporting)  Redeploying Commerce Fleet for Great Britain 1012879 South Pacific Trade in 2213 West Pacific Maritime Trade Interest: 1
3:28:00 PM  (Reporting)  Redeploying Commerce Fleet for Great Britain 1012863 South China Trade in 2212 Oceania Maritime Trade Interest: 1
3:28:00 PM  (Reporting)  Ended HandleAdvancedCommerce 95 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000001 Great Britain
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Proposing to 1000225 Yunan
3:28:00 PM  (Reporting)  Checking 32 Propose Mutual Passage
3:28:00 PM  (Reporting)  Proposing to 1000215 Taiping Heavenly Kingdom
3:28:00 PM  (Reporting)  Checking 23 Propose Mutual Supply
3:28:00 PM  (Reporting)  Proposing to 1000098 Yemen
3:28:00 PM  (Reporting)  Checking 17 Give Supply Right
3:28:00 PM  (Reporting)  Proposing to 1000120 Herero
3:28:00 PM  (Reporting)  Checking 0 Propose State Visit
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 9 ms
3:28:00 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 6 Amount 637
3:28:00 PM  (Reporting)  Money Level 6 Amount 26213
3:28:00 PM  (Reporting)  Conscripts Level 4 Amount 254
3:28:00 PM  (Reporting)  _BNU_ Emergency build ON
3:28:00 PM  (Reporting)  _BNU Buying Unit Field Artillery Regiment Family ID Light Artillery Area India
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 1 156 ms
3:28:00 PM  (Reporting)  AI Process done in  1425 ms
3:28:00 PM  (Reporting)  Processing  1000002 France
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on France AILevel 2 Kind: 0 Dormant YES Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase 391
3:28:00 PM  (Reporting)  Resources Levels France EcoBase 391 AtWar: no AtWarThreat: no At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability Plentiful Stock 41826 Expected 782 Balance 506
3:28:00 PM  (Reporting)  Capital Availability Very High Stock 2330 Expected 1173 Balance 680
3:28:00 PM  (Reporting)  Steel Availability Plentiful Stock 801 Expected 117 Balance -43
3:28:00 PM  (Reporting)  Coal Availability Average Stock 173 Expected 156 Balance -10
3:28:00 PM  (Reporting)  Supply Availability Plentiful Stock 69 Expected 8 Balance -2
3:28:00 PM  (Reporting)  Ammunition Availability Plentiful Stock 79 Expected 8 Balance -8
3:28:00 PM  (Reporting)  Inflation Availability Plentiful Stock 1 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Prestige Availability Plentiful Stock 5202 Expected 0 Balance 11
3:28:00 PM  (Reporting)  Rail Pool Availability Very Low Stock 116 Expected 293 Balance -59
3:28:00 PM  (Reporting)  River Pool Availability Very Low Stock 49 Expected 196 Balance 0
3:28:00 PM  (Reporting)  Morale Availability Plentiful Stock 103 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability High Stock 374 Expected 196 Balance -12
3:28:00 PM  (Reporting)  Diplomat Availability Plentiful Stock 35 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Officers Availability Plentiful Stock 226 Expected 39 Balance 2
3:28:00 PM  (Reporting)  Iron Availability Plentiful Stock 405 Expected 20 Balance 16
3:28:00 PM  (Reporting)  Minerals Availability Plentiful Stock 676 Expected 20 Balance 22
3:28:00 PM  (Reporting)  Nitrates Availability Plentiful Stock 761 Expected 20 Balance 11
3:28:00 PM  (Reporting)  Cereals Availability Very High Stock 83 Expected 27 Balance 8
3:28:00 PM  (Reporting)  Rice Availability Average Stock 27 Expected 20 Balance 0
3:28:00 PM  (Reporting)  Fish Availability Very High Stock 89 Expected 27 Balance -19
3:28:00 PM  (Reporting)  Tropical Fruits Availability Average Stock 23 Expected 20 Balance -1
3:28:00 PM  (Reporting)  Cattle Availability Very High Stock 94 Expected 27 Balance -11
3:28:00 PM  (Reporting)  Fruits Availability Plentiful Stock 92 Expected 20 Balance -16
3:28:00 PM  (Reporting)  Sugar Availability Average Stock 24 Expected 20 Balance -3
3:28:00 PM  (Reporting)  Preserved Food Availability High Stock 106 Expected 20 Balance -60
3:28:00 PM  (Reporting)  Cotton Availability High Stock 45 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Wool Availability High Stock 55 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cotton/Wool Availability Plentiful Stock 140 Expected 20 Balance 0
3:28:00 PM  (Reporting)  Tea Availability Low Stock 8 Expected 20 Balance -2
3:28:00 PM  (Reporting)  Coffee Availability Average Stock 53 Expected 20 Balance -20
3:28:00 PM  (Reporting)  Wood Availability Plentiful Stock 103 Expected 20 Balance -12
3:28:00 PM  (Reporting)  Dyes Availability Plentiful Stock 125 Expected 20 Balance 2
3:28:00 PM  (Reporting)  Tobacco Availability Average Stock 55 Expected 20 Balance -24
3:28:00 PM  (Reporting)  Rum Availability Low Stock 24 Expected 27 Balance -3
3:28:00 PM  (Reporting)  Wines Availability Plentiful Stock 146 Expected 27 Balance 32
3:28:00 PM  (Reporting)  Chemicals Availability Plentiful Stock 104 Expected 20 Balance 0
3:28:00 PM  (Reporting)  Manufactured Goods Availability Average Stock 133 Expected 117 Balance 7
3:28:00 PM  (Reporting)  Textile Availability Plentiful Stock 117 Expected 27 Balance -3
3:28:00 PM  (Reporting)  Mechanical Parts Availability Plentiful Stock 770 Expected 20 Balance 17
3:28:00 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 20 Balance 0
3:28:00 PM  (Reporting)  Silk Availability Average Stock 24 Expected 20 Balance -1
3:28:00 PM  (Reporting)  Opium Availability Low Stock 8 Expected 20 Balance -1
3:28:00 PM  (Reporting)  Luxury Goods Availability Average Stock 37 Expected 27 Balance 1
3:28:00 PM  (Reporting)  Gold Availability Average Stock 23 Expected 20 Balance -6
3:28:00 PM  (Reporting)  Gems Availability Low Stock 11 Expected 20 Balance -3
3:28:00 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 20 Balance 0
3:28:00 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 20 Balance 0
3:28:00 PM  (Reporting)  _IAE_ France Global Military Usage: 25 %
3:28:00 PM  (Reporting)  _IAE_ France Money Stock 41826 Expenses 129 Availability Plentiful Mil Spend 5663 Civ Spend 11326
3:28:00 PM  (Reporting)  _IAE_ France Capital Stock 2330 Expenses 675 Availability Very High Mil Spend 80 Civ Spend 958
3:28:00 PM  (Reporting)  _IAE_ France Steel Stock 801 Expenses 45 Availability Plentiful Mil Spend 108 Civ Spend 174
3:28:00 PM  (Reporting)  _IAE_ France Coal Stock 173 Expenses 73 Availability Average Mil Spend 6 Civ Spend 18
3:28:00 PM  (Reporting)  _IAE_ France Supply Stock 69 Expenses 17 Availability Plentiful Mil Spend 12 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ France Ammunition Stock 79 Expenses 20 Availability Plentiful Mil Spend 12 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ France Inflation Stock 1 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ France Prestige Stock 5202 Expenses 0 Availability Plentiful Mil Spend 586 Civ Spend 1757
3:28:00 PM  (Reporting)  _IAE_ France Rail Pool Stock 116 Expenses 59 Availability Very Low Mil Spend 1 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ France River Pool Stock 49 Expenses 0 Availability Very Low Mil Spend 1 Civ Spend 4
3:28:00 PM  (Reporting)  _IAE_ France Morale Stock 103 Expenses 0 Availability Plentiful Mil Spend 23 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ France Conscripts Stock 374 Expenses 12 Availability High Mil Spend 58 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ France War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ France Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ France Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ France Diplomat Stock 35 Expenses 0 Availability Plentiful Mil Spend 4 Civ Spend 12
3:28:00 PM  (Reporting)  _IAE_ France Officers Stock 226 Expenses 3 Availability Plentiful Mil Spend 50 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ France Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ France Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ France Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ France Iron Stock 405 Expenses 15 Availability Plentiful Mil Spend 0 Civ Spend 268
3:28:00 PM  (Reporting)  _IAE_ France Minerals Stock 676 Expenses 4 Availability Plentiful Mil Spend 77 Civ Spend 231
3:28:00 PM  (Reporting)  _IAE_ France Nitrates Stock 761 Expenses 5 Availability Plentiful Mil Spend 0 Civ Spend 514
3:28:00 PM  (Reporting)  _IAE_ France Cereals Stock 83 Expenses 50 Availability Very High Mil Spend 0 Civ Spend 22
3:28:00 PM  (Reporting)  _IAE_ France Rice Stock 27 Expenses 12 Availability Average Mil Spend 0 Civ Spend 6
3:28:00 PM  (Reporting)  _IAE_ France Fish Stock 89 Expenses 40 Availability Very High Mil Spend 0 Civ Spend 24
3:28:00 PM  (Reporting)  _IAE_ France Tropical Fruits Stock 23 Expenses 7 Availability Average Mil Spend 0 Civ Spend 6
3:28:00 PM  (Reporting)  _IAE_ France Cattle Stock 94 Expenses 28 Availability Very High Mil Spend 0 Civ Spend 37
3:28:00 PM  (Reporting)  _IAE_ France Fruits Stock 92 Expenses 41 Availability Plentiful Mil Spend 0 Civ Spend 29
3:28:00 PM  (Reporting)  _IAE_ France Sugar Stock 24 Expenses 7 Availability Average Mil Spend 0 Civ Spend 6
3:28:00 PM  (Reporting)  _IAE_ France Preserved Food Stock 106 Expenses 60 Availability High Mil Spend 0 Civ Spend 8
3:28:00 PM  (Reporting)  _IAE_ France Cotton Stock 45 Expenses 0 Availability High Mil Spend 0 Civ Spend 22
3:28:00 PM  (Reporting)  _IAE_ France Wool Stock 55 Expenses 0 Availability High Mil Spend 0 Civ Spend 27
3:28:00 PM  (Reporting)  _IAE_ France Cotton/Wool Stock 140 Expenses 23 Availability Plentiful Mil Spend 0 Civ Spend 79
3:28:00 PM  (Reporting)  _IAE_ France Tea Stock 8 Expenses 2 Availability Low Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ France Coffee Stock 53 Expenses 20 Availability Average Mil Spend 0 Civ Spend 9
3:28:00 PM  (Reporting)  _IAE_ France Wood Stock 103 Expenses 44 Availability Plentiful Mil Spend 0 Civ Spend 36
3:28:00 PM  (Reporting)  _IAE_ France Dyes Stock 125 Expenses 23 Availability Plentiful Mil Spend 0 Civ Spend 70
3:28:00 PM  (Reporting)  _IAE_ France Tobacco Stock 55 Expenses 27 Availability Average Mil Spend 0 Civ Spend 6
3:28:00 PM  (Reporting)  _IAE_ France Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ France Rum Stock 24 Expenses 7 Availability Low Mil Spend 0 Civ Spend 4
3:28:00 PM  (Reporting)  _IAE_ France Wines Stock 146 Expenses 20 Availability Plentiful Mil Spend 0 Civ Spend 96
3:28:00 PM  (Reporting)  _IAE_ France Chemicals Stock 104 Expenses 12 Availability Plentiful Mil Spend 0 Civ Spend 62
3:28:00 PM  (Reporting)  _IAE_ France Manufactured Goods Stock 133 Expenses 48 Availability Average Mil Spend 8 Civ Spend 10
3:28:00 PM  (Reporting)  _IAE_ France Textile Stock 117 Expenses 33 Availability Plentiful Mil Spend 0 Civ Spend 56
3:28:00 PM  (Reporting)  _IAE_ France Mechanical Parts Stock 770 Expenses 16 Availability Plentiful Mil Spend 0 Civ Spend 514
3:28:00 PM  (Reporting)  _IAE_ France Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ France Silk Stock 24 Expenses 7 Availability Average Mil Spend 0 Civ Spend 6
3:28:00 PM  (Reporting)  _IAE_ France Opium Stock 8 Expenses 1 Availability Low Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ France Luxury Goods Stock 37 Expenses 11 Availability Average Mil Spend 0 Civ Spend 10
3:28:00 PM  (Reporting)  _IAE_ France Gold Stock 23 Expenses 6 Availability Average Mil Spend 0 Civ Spend 5
3:28:00 PM  (Reporting)  _IAE_ France Gems Stock 11 Expenses 3 Availability Low Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ France Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ France Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 755 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  Ended BuildReplacements 12 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
3:28:00 PM  (Reporting)  Helper_AlterTaxes (_HAF_) France Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 2 Excise 2 Tariff 2 Census 1 Income 1 Maritime 1 Percentages: Corporate 13 % Excise 56 % Tariff 30 % Census 4 % Income 0 % Maritime 5 %
3:28:00 PM  (Reporting)  Ended HandleAdvancedFinances 4 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
3:28:00 PM  (Reporting)  _HAC_ Deleting for dynamism Gold in Colombia Amount 1
3:28:00 PM  (Reporting)  _HAC_ Deleting for dynamism Coal in United Kingdom Amount 6
3:28:00 PM  (Reporting)  _HAC_ Deleting for dynamism Sugar in Cheasapeake Amount 6
3:28:00 PM  (Reporting)  _HAC_ Deleting for dynamism Tropical Fruits in Central America Amount 5
3:28:00 PM  (Reporting)  _HAC_ Deleting for dynamism Gold in Cheasapeake Amount 7
3:28:00 PM  (Reporting)  _HAC_ Deleting for dynamism Gems in South Brazil Amount 5
3:28:00 PM  (Reporting)  _HAC_ Identify Resources Need France 15 resources are needed 2 resources in surplus.
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 15 Coal
3:28:00 PM  (Reporting)  AddNewTrades France Added 5 buy request of Coal in area North Germany
3:28:00 PM  (Reporting)  AddNewTrades France Added 5 buy request of Coal in area United Kingdom
3:28:00 PM  (Reporting)  AddNewTrades France Added 5 buy request of Coal in area Japan
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 22 Tea
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 23 Rum
3:28:00 PM  (Reporting)  AddNewTrades France Added 5 buy request of Rum in area North Andes
3:28:00 PM  (Reporting)  AddNewTrades France Added 1 buy request of Rum in area North Andes
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 5 Manufactured Goods
3:28:00 PM  (Reporting)  AddNewTrades France Added 5 buy request of Manufactured Goods in area South Germany
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 12 Opium
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 22 Gems
3:28:00 PM  (Reporting)  AddNewTrades France Added 5 buy request of Gems in area South Brazil
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 19 Automobile
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 19 Aviation
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 7 Rice
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 18 Tropical Fruits
3:28:00 PM  (Reporting)  AddNewTrades France Added 5 buy request of Tropical Fruits in area Central America
3:28:00 PM  (Reporting)  AddNewTrades France Added 5 buy request of Tropical Fruits in area Central America
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 6 Sugar
3:28:00 PM  (Reporting)  AddNewTrades France Added 5 buy request of Sugar in area Cheasapeake
3:28:00 PM  (Reporting)  AddNewTrades France Added 1 buy request of Sugar in area Cheasapeake
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 19 Electrical Parts
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 14 Silk
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 31 Luxury Goods
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 16 Gold
3:28:00 PM  (Reporting)  AddNewTrades France Added 1 buy request of Gold in area Colombia
3:28:00 PM  (Reporting)  Sell surplus France Added 10 sell proposal of Preserved Food in area North France
3:28:00 PM  (Reporting)  Sell surplus France Added 1 sell proposal of Supply in area North France
3:28:00 PM  (Reporting)  Ended HandleAdvancedCommerce 37 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000002 France
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Proposing to 1000081 Cambodia
3:28:00 PM  (Reporting)  Checking 40 Forge Casus-Belli
3:28:00 PM  (Reporting)  Proposing to 1000186 Congo
3:28:00 PM  (Reporting)  Checking 20 Request Supply Right
3:28:00 PM  (Reporting)  Still checking 20 Request Supply Right
3:28:00 PM  (Reporting)  Item is a Various entry, chance -7
3:28:00 PM  (Reporting)  _HAD_ Send Treaty France failed sending Request Supply Right toward Congo chance -7
3:28:00 PM  (Reporting)  Proposing to 1000205 Scandinavia
3:28:00 PM  (Reporting)  Checking 23 Propose Mutual Supply
3:28:00 PM  (Reporting)  Proposing to 1000023 Montenegro
3:28:00 PM  (Reporting)  Checking 3 Promise Local Support
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 17 ms
3:28:00 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 6 Amount 801
3:28:00 PM  (Reporting)  Money Level 6 Amount 41826
3:28:00 PM  (Reporting)  Conscripts Level 5 Amount 374
3:28:00 PM  (Reporting)  _BNU_ Emergency build ON
3:28:00 PM  (Reporting)  _BNU Buying Unit Supply Wagons Family ID Supply Train no Area
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 1 93 ms
3:28:00 PM  (Reporting)  AI Process done in  981 ms
3:28:00 PM  (Reporting)  Processing  1000003 Prussia
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on Prussia AILevel 2 Kind: 0 Dormant NO Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
3:28:00 PM  (Reporting)  0 unit there, but still added, as 365 Atlantic is adjacent to 427 North European Seas
3:28:00 PM  (Reporting)  0 unit there, but still added, as 366 British Isles is adjacent to 427 North European Seas
3:28:00 PM  (Reporting)  0 unit there, but still added, as 368 France is adjacent to 371 Low Countries
3:28:00 PM  (Reporting)  0 unit there, but still added, as 370 Alpes is adjacent to 372 Germany
3:28:00 PM  (Reporting)  0 unit there, but still added, as 373 Austria is adjacent to 372 Germany
3:28:00 PM  (Reporting)  0 unit there, but still added, as 374 Scandinavia is adjacent to 372 Germany
3:28:00 PM  (Reporting)  0 unit there, but still added, as 376 Poland is adjacent to 372 Germany
3:28:00 PM  (Reporting)  0 unit there, but still added, as 377 Russia is adjacent to 372 Germany
3:28:00 PM  (Reporting)  0 unit there, but still added, as 381 Sahara is adjacent to 383 West Africa
3:28:00 PM  (Reporting)  0 unit there, but still added, as 384 Nile is adjacent to 383 West Africa
3:28:00 PM  (Reporting)  0 unit there, but still added, as 385 Central Africa is adjacent to 383 West Africa
3:28:00 PM  (Reporting)  0 unit there, but still added, as 387 East Africa is adjacent to 388 Southwest Africa
3:28:00 PM  (Reporting)  0 unit there, but still added, as 389 South Africa is adjacent to 388 Southwest Africa
3:28:00 PM  (Reporting)  0 unit there, but still added, as 397 Eastern Siberia is adjacent to 435 Western Pacific
3:28:00 PM  (Reporting)  0 unit there, but still added, as 402 Indochina is adjacent to 435 Western Pacific
3:28:00 PM  (Reporting)  0 unit there, but still added, as 403 Southeast Asia is adjacent to 435 Western Pacific
3:28:00 PM  (Reporting)  0 unit there, but still added, as 404 Northeastern Asia is adjacent to 435 Western Pacific
3:28:00 PM  (Reporting)  0 unit there, but still added, as 405 Japan is adjacent to 435 Western Pacific
3:28:00 PM  (Reporting)  0 unit there, but still added, as 406 China is adjacent to 435 Western Pacific
3:28:00 PM  (Reporting)  0 unit there, but still added, as 408 South Pacific is adjacent to 435 Western Pacific
3:28:00 PM  (Reporting)  0 unit there, but still added, as 409 Australia is adjacent to 436 Southern Pacific
3:28:00 PM  (Reporting)  0 unit there, but still added, as 410 New Zealand is adjacent to 436 Southern Pacific
3:28:00 PM  (Reporting)  0 unit there, but still added, as 411 Pacific is adjacent to 435 Western Pacific
3:28:00 PM  (Reporting)  0 unit there, but still added, as 415 Eastern USA is adjacent to 431 Central American Seas
3:28:00 PM  (Reporting)  0 unit there, but still added, as 416 Central USA is adjacent to 431 Central American Seas
3:28:00 PM  (Reporting)  0 unit there, but still added, as 417 Southern USA is adjacent to 431 Central American Seas
3:28:00 PM  (Reporting)  0 unit there, but still added, as 419 Mexico is adjacent to 431 Central American Seas
3:28:00 PM  (Reporting)  0 unit there, but still added, as 420 Central America is adjacent to 431 Central American Seas
3:28:00 PM  (Reporting)  0 unit there, but still added, as 421 Caribbean is adjacent to 431 Central American Seas
3:28:00 PM  (Reporting)  0 unit there, but still added, as 422 Northern Latin America is adjacent to 431 Central American Seas
3:28:00 PM  (Reporting)  0 unit there, but still added, as 423 Andes is adjacent to 432 Southeastern American Seas
3:28:00 PM  (Reporting)  0 unit there, but still added, as 424 Southern Latin America is adjacent to 432 Southeastern American Seas
3:28:00 PM  (Reporting)  0 unit there, but still added, as 425 Brazil is adjacent to 432 Southeastern American Seas
3:28:00 PM  (Reporting)  0 unit there, but still added, as 428 European Seas is adjacent to 427 North European Seas
3:28:00 PM  (Reporting)  0 unit there, but still added, as 430 Northeastern American Seas is adjacent to 427 North European Seas
3:28:00 PM  (Reporting)  0 unit there, but still added, as 433 Southwestern African Seas is adjacent to 383 West Africa
3:28:00 PM  (Reporting)  0 unit there, but still added, as 434 Indian Ocean is adjacent to 388 Southwest Africa
3:28:00 PM  (Reporting)  0 unit there, but still added, as 438 Eastern Pacific is adjacent to 435 Western Pacific
3:28:00 PM  (Reporting)  0 unit there, but still added, as 439 North Atlantic is adjacent to 383 West Africa
3:28:00 PM  (Reporting)  0 unit there, but still added, as 440 Northwestern African Seas is adjacent to 432 Southeastern American Seas
3:28:00 PM  (Reporting)  Theater: 365 Theater_Atlantic AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 12 > 37
3:28:00 PM  (Reporting)  Theater: 366 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 23 > 34
3:28:00 PM  (Reporting)  Theater: 368 Theater_France AggroCoeff from script: 100 OwnPow Land: 88 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 34 > 53
3:28:00 PM  (Reporting)  Theater: 370 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 184 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 3 > 14
3:28:00 PM  (Reporting)  Theater: 371 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 4392 OppPow Land: 1080 OwnPow Nav : 0 OppPow Nav : 31
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 3.46 3.46 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 6 > 16
3:28:00 PM  (Reporting)  Theater: 372 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 12271 OppPow Land: 36 OwnPow Nav : 42 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 36 > 61
3:28:00 PM  (Reporting)  Theater: 373 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 4879 OppPow Land: 0 OwnPow Nav : 159 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 40 > 71
3:28:00 PM  (Reporting)  Theater: 374 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 10 OppPow Land: 364 OwnPow Nav : 0 OppPow Nav : 334
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 23 > 37
3:28:00 PM  (Reporting)  Theater: 376 Theater_Poland AggroCoeff from script: 100 OwnPow Land: 6271 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 13 > 37
3:28:00 PM  (Reporting)  Theater: 377 Theater_Russia AggroCoeff from script: 100 OwnPow Land: 1560 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 165 > 206
3:28:00 PM  (Reporting)  Theater: 381 Theater_Sahara AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 64 OwnPow Nav : 0 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 33 > 69
3:28:00 PM  (Reporting)  Theater: 383 Theater_West_Africa AggroCoeff from script: 100 OwnPow Land: 18 OppPow Land: 68 OwnPow Nav : 0 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.23 0.23 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 86 > 111
3:28:00 PM  (Reporting)  Theater: 384 Theater_Nile AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 177 OwnPow Nav : 0 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 27 > 46
3:28:00 PM  (Reporting)  Theater: 385 Theater_Central_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 50 > 86
3:28:00 PM  (Reporting)  Theater: 387 Theater_East_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 90 OwnPow Nav : 0 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 55 > 89
3:28:00 PM  (Reporting)  Theater: 388 Theater_Southwest_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 48 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 39 > 73
3:28:00 PM  (Reporting)  Theater: 389 Theater_South_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 48 OppPow Nav : 100
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.41 0.20 Reg Count: 34 > 52
3:28:00 PM  (Reporting)  Theater: 397 Theater_Eastern_Siberia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 32 > 59
3:28:00 PM  (Reporting)  Theater: 402 Theater_Indochina AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 30 > 44
3:28:00 PM  (Reporting)  Theater: 403 Theater_Southeast_Asia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 15 > 30
3:28:00 PM  (Reporting)  Theater: 404 Theater_Northeastern_Asia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 43 > 72
3:28:00 PM  (Reporting)  Theater: 405 Theater_Japan AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 21 > 34
3:28:00 PM  (Reporting)  Theater: 406 Theater_China AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 19 OwnPow Nav : 0 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 133 > 167
3:28:00 PM  (Reporting)  Theater: 407 Theater_Indonesia AggroCoeff from script: 100 OwnPow Land: 99 OppPow Land: 362 OwnPow Nav : 0 OppPow Nav : 314
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.23 0.23 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 36 > 54
3:28:00 PM  (Reporting)  Theater: 408 Theater_South_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 14 > 28
3:28:00 PM  (Reporting)  Theater: 409 Theater_Australia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 47 > 62
3:28:00 PM  (Reporting)  Theater: 410 Theater_New_Zealand AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 7 > 12
3:28:00 PM  (Reporting)  Theater: 411 Theater_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 9 > 33
3:28:00 PM  (Reporting)  Theater: 415 Theater_Eastern_USA AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 65 > 99
3:28:00 PM  (Reporting)  Theater: 416 Theater_Central_USA AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 96 > 140
3:28:00 PM  (Reporting)  Theater: 417 Theater_Southern_USA AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 41
3:28:00 PM  (Reporting)  Theater: 419 Theater_Mexico AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 49 > 67
3:28:00 PM  (Reporting)  Theater: 420 Theater_Central_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 19 > 29
3:28:00 PM  (Reporting)  Theater: 421 Theater_Caribbean AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 14 > 29
3:28:00 PM  (Reporting)  Theater: 422 Theater_Northern_Latin_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 42 > 63
3:28:00 PM  (Reporting)  Theater: 423 Theater_Andes AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 61 > 102
3:28:00 PM  (Reporting)  Theater: 424 Theater_Southern_Latin_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 73 > 110
3:28:00 PM  (Reporting)  Theater: 425 Theater_Brazil AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 98 > 136
3:28:00 PM  (Reporting)  Theater: 427 Theater_North_European_Seas AggroCoeff from script: 100 OwnPow Land: 6982 OppPow Land: 1444 OwnPow Nav : 420 OppPow Nav : 551
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 4.11 5.00 Ratio Nav/NavCore: 0.65 5.00 Reg Count: 43 > 138
3:28:00 PM  (Reporting)  Theater: 428 Theater_European_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 104 OppPow Nav : 196
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.45 0.45 Reg Count: 16 > 54
3:28:00 PM  (Reporting)  Theater: 430 Theater_Northeastern_American_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 47 OppPow Nav : 211
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 30 > 82
3:28:00 PM  (Reporting)  Theater: 431 Theater_Central_American_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 13 OppPow Nav : 69
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 24 > 90
3:28:00 PM  (Reporting)  Theater: 432 Theater_Southeastern_American_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 90 OppPow Nav : 74
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 1.03 1.03 Reg Count: 40 > 98
3:28:00 PM  (Reporting)  Theater: 433 Theater_Southwestern_African_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 68 OwnPow Nav : 48 OppPow Nav : 100
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.41 0.20 Reg Count: 33 > 88
3:28:00 PM  (Reporting)  Theater: 434 Theater_Indian_Ocean AggroCoeff from script: 100 OwnPow Land: 99 OppPow Land: 477 OwnPow Nav : 75 OppPow Nav : 760
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 92 > 252
3:28:00 PM  (Reporting)  Theater: 435 Theater_Western_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 162 OppPow Nav : 346
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.40 0.40 Reg Count: 62 > 202
3:28:00 PM  (Reporting)  Theater: 436 Theater_Southern_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 64 OppPow Nav : 81
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.67 0.67 Reg Count: 106 > 219
3:28:00 PM  (Reporting)  Theater: 437 Theater_Central_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 117 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 32 > 70
3:28:00 PM  (Reporting)  Theater: 438 Theater_Eastern_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 42 > 123
3:28:00 PM  (Reporting)  Theater: 439 Theater_North_Atlantic AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 25 > 63
3:28:00 PM  (Reporting)  Theater: 440 Theater_Northwestern_African_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 30
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 6 > 29
3:28:00 PM  (Reporting)  _FIT_ Ended AIInitTheaters 2704 ms
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase 359
3:28:00 PM  (Reporting)  Resources Levels Prussia EcoBase 359 AtWar: yes AtWarThreat: no At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability Very High Stock 19256 Expected 718 Balance 459
3:28:00 PM  (Reporting)  Capital Availability Average Stock 1500 Expected 1077 Balance -102
3:28:00 PM  (Reporting)  Steel Availability Very High Stock 734 Expected 108 Balance -36
3:28:00 PM  (Reporting)  Coal Availability Very High Stock 654 Expected 144 Balance 107
3:28:00 PM  (Reporting)  Supply Availability Very High Stock 47 Expected 7 Balance 9
3:28:00 PM  (Reporting)  Ammunition Availability Very High Stock 33 Expected 7 Balance -2
3:28:00 PM  (Reporting)  Prestige Availability Very High Stock 2421 Expected 0 Balance 4
3:28:00 PM  (Reporting)  Rail Pool Availability Very Low Stock 127 Expected 269 Balance -65
3:28:00 PM  (Reporting)  River Pool Availability Very Low Stock 36 Expected 180 Balance 0
3:28:00 PM  (Reporting)  Morale Availability Very High Stock 113 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability Very High Stock 714 Expected 180 Balance -14
3:28:00 PM  (Reporting)  Diplomat Availability Very High Stock 8 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Officers Availability Low Stock 46 Expected 36 Balance -2
3:28:00 PM  (Reporting)  Iron Availability Plentiful Stock 723 Expected 18 Balance -50
3:28:00 PM  (Reporting)  Minerals Availability Very High Stock 309 Expected 18 Balance 13
3:28:00 PM  (Reporting)  Nitrates Availability Plentiful Stock 298 Expected 18 Balance 6
3:28:00 PM  (Reporting)  Cereals Availability Plentiful Stock 212 Expected 25 Balance -33
3:28:00 PM  (Reporting)  Rice Availability Very Low Stock 6 Expected 18 Balance -3
3:28:00 PM  (Reporting)  Fish Availability Plentiful Stock 186 Expected 25 Balance -16
3:28:00 PM  (Reporting)  Tropical Fruits Availability Very Low Stock 3 Expected 18 Balance -2
3:28:00 PM  (Reporting)  Cattle Availability Plentiful Stock 154 Expected 25 Balance -24
3:28:00 PM  (Reporting)  Fruits Availability Very High Stock 55 Expected 18 Balance -14
3:28:00 PM  (Reporting)  Sugar Availability Very Low Stock 3 Expected 18 Balance -1
3:28:00 PM  (Reporting)  Preserved Food Availability Plentiful Stock 33 Expected 18 Balance 101
3:28:00 PM  (Reporting)  Cotton/Wool Availability Plentiful Stock 148 Expected 18 Balance 3
3:28:00 PM  (Reporting)  Tea Availability Very Low Stock 3 Expected 18 Balance -1
3:28:00 PM  (Reporting)  Coffee Availability Average Stock 1 Expected 18 Balance 0
3:28:00 PM  (Reporting)  Wood Availability Plentiful Stock 307 Expected 18 Balance 18
3:28:00 PM  (Reporting)  Dyes Availability Plentiful Stock 696 Expected 18 Balance 18
3:28:00 PM  (Reporting)  Tobacco Availability Average Stock 29 Expected 18 Balance -9
3:28:00 PM  (Reporting)  Rum Availability Very Low Stock 2 Expected 25 Balance -1
3:28:00 PM  (Reporting)  Wines Availability Plentiful Stock 156 Expected 25 Balance 1
3:28:00 PM  (Reporting)  Chemicals Availability Plentiful Stock 666 Expected 18 Balance 12
3:28:00 PM  (Reporting)  Manufactured Goods Availability Average Stock 157 Expected 108 Balance 36
3:28:00 PM  (Reporting)  Textile Availability Plentiful Stock 103 Expected 25 Balance 6
3:28:00 PM  (Reporting)  Mechanical Parts Availability Plentiful Stock 740 Expected 18 Balance -45
3:28:00 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 18 Balance 0
3:28:00 PM  (Reporting)  Silk Availability Low Stock 1 Expected 18 Balance 0
3:28:00 PM  (Reporting)  Opium Availability Very Low Stock 3 Expected 18 Balance -1
3:28:00 PM  (Reporting)  Luxury Goods Availability Low Stock 23 Expected 25 Balance -4
3:28:00 PM  (Reporting)  Gold Availability Very Low Stock 7 Expected 18 Balance -3
3:28:00 PM  (Reporting)  Gems Availability Low Stock 1 Expected 18 Balance 0
3:28:00 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 18 Balance 0
3:28:00 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 18 Balance 0
3:28:00 PM  (Reporting)  _IAE_ Prussia Global Military Usage: 52 %
3:28:00 PM  (Reporting)  _IAE_ Prussia Money Stock 19256 Expenses 44 Availability Very High Mil Spend 4853 Civ Spend 2986
3:28:00 PM  (Reporting)  _IAE_ Prussia Capital Stock 1500 Expenses 607 Availability Average Mil Spend 44 Civ Spend 162
3:28:00 PM  (Reporting)  _IAE_ Prussia Steel Stock 734 Expenses 38 Availability Very High Mil Spend 183 Civ Spend 91
3:28:00 PM  (Reporting)  _IAE_ Prussia Coal Stock 654 Expenses 56 Availability Very High Mil Spend 135 Civ Spend 125
3:28:00 PM  (Reporting)  _IAE_ Prussia Supply Stock 47 Expenses 12 Availability Very High Mil Spend 16 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Prussia Ammunition Stock 33 Expenses 8 Availability Very High Mil Spend 10 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Prussia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Prussia Prestige Stock 2421 Expenses 0 Availability Very High Mil Spend 504 Civ Spend 465
3:28:00 PM  (Reporting)  _IAE_ Prussia Rail Pool Stock 127 Expenses 65 Availability Very Low Mil Spend 2 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Prussia River Pool Stock 36 Expenses 0 Availability Very Low Mil Spend 2 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Prussia Morale Stock 113 Expenses 0 Availability Very High Mil Spend 47 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Prussia Conscripts Stock 714 Expenses 14 Availability Very High Mil Spend 288 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Prussia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Prussia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Prussia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Prussia Diplomat Stock 8 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Prussia Officers Stock 46 Expenses 2 Availability Low Mil Spend 7 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Prussia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Prussia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Prussia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Prussia Iron Stock 723 Expenses 52 Availability Plentiful Mil Spend 0 Civ Spend 279
3:28:00 PM  (Reporting)  _IAE_ Prussia Minerals Stock 309 Expenses 2 Availability Very High Mil Spend 65 Civ Spend 60
3:28:00 PM  (Reporting)  _IAE_ Prussia Nitrates Stock 298 Expenses 7 Availability Plentiful Mil Spend 0 Civ Spend 127
3:28:00 PM  (Reporting)  _IAE_ Prussia Cereals Stock 212 Expenses 71 Availability Plentiful Mil Spend 0 Civ Spend 54
3:28:00 PM  (Reporting)  _IAE_ Prussia Rice Stock 6 Expenses 3 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Prussia Fish Stock 186 Expenses 62 Availability Plentiful Mil Spend 0 Civ Spend 50
3:28:00 PM  (Reporting)  _IAE_ Prussia Tropical Fruits Stock 3 Expenses 2 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Prussia Cattle Stock 154 Expenses 56 Availability Plentiful Mil Spend 0 Civ Spend 37
3:28:00 PM  (Reporting)  _IAE_ Prussia Fruits Stock 55 Expenses 31 Availability Very High Mil Spend 0 Civ Spend 7
3:28:00 PM  (Reporting)  _IAE_ Prussia Sugar Stock 3 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Prussia Preserved Food Stock 33 Expenses 22 Availability Plentiful Mil Spend 0 Civ Spend 26
3:28:00 PM  (Reporting)  _IAE_ Prussia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Prussia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Prussia Cotton/Wool Stock 148 Expenses 14 Availability Plentiful Mil Spend 0 Civ Spend 59
3:28:00 PM  (Reporting)  _IAE_ Prussia Tea Stock 3 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Prussia Coffee Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Prussia Wood Stock 307 Expenses 25 Availability Plentiful Mil Spend 0 Civ Spend 126
3:28:00 PM  (Reporting)  _IAE_ Prussia Dyes Stock 696 Expenses 14 Availability Plentiful Mil Spend 0 Civ Spend 299
3:28:00 PM  (Reporting)  _IAE_ Prussia Tobacco Stock 29 Expenses 9 Availability Average Mil Spend 0 Civ Spend 4
3:28:00 PM  (Reporting)  _IAE_ Prussia Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Prussia Rum Stock 2 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Prussia Wines Stock 156 Expenses 15 Availability Plentiful Mil Spend 0 Civ Spend 61
3:28:00 PM  (Reporting)  _IAE_ Prussia Chemicals Stock 666 Expenses 6 Availability Plentiful Mil Spend 0 Civ Spend 288
3:28:00 PM  (Reporting)  _IAE_ Prussia Manufactured Goods Stock 157 Expenses 30 Availability Average Mil Spend 26 Civ Spend 10
3:28:00 PM  (Reporting)  _IAE_ Prussia Textile Stock 103 Expenses 21 Availability Plentiful Mil Spend 0 Civ Spend 36
3:28:00 PM  (Reporting)  _IAE_ Prussia Mechanical Parts Stock 740 Expenses 52 Availability Plentiful Mil Spend 0 Civ Spend 288
3:28:00 PM  (Reporting)  _IAE_ Prussia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Prussia Silk Stock 1 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Prussia Opium Stock 3 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Prussia Luxury Goods Stock 23 Expenses 14 Availability Low Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Prussia Gold Stock 7 Expenses 3 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Prussia Gems Stock 1 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Prussia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Prussia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 780 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 3340
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Russia Ordered Value: 3240
3:28:00 PM  (Reporting)  Theater Prevalences Theater_China Ordered Value: 2500
3:28:00 PM  (Reporting)  Theater Prevalences Theater_West_Africa Ordered Value: 2300
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 2220
3:28:00 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 1840
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Japan Ordered Value: 1800
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1800
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 1620
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Eastern_USA Ordered Value: 1600
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Indonesia Ordered Value: 1600
3:28:00 PM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 1600
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Mexico Ordered Value: 1200
3:28:00 PM  (Reporting)  Theater Prevalences Theater_South_Africa Ordered Value: 1200
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Southwest_Africa Ordered Value: 1100
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Andes Ordered Value: 1000
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Central_USA Ordered Value: 1000
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Central_Africa Ordered Value: 1000
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Indochina Ordered Value: 900
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Southern_Latin_America Ordered Value: 800
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Central_America Ordered Value: 800
3:28:00 PM  (Reporting)  Theater Prevalences Theater_East_Africa Ordered Value: 800
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Brazil Ordered Value: 700
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Caribbean Ordered Value: 700
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Northeastern_Asia Ordered Value: 700
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Southern_USA Ordered Value: 600
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Southeast_Asia Ordered Value: 600
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Poland Ordered Value: 540
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Northern_Latin_America Ordered Value: 500
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Pacific Ordered Value: 500
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Sahara Ordered Value: 500
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Australia Ordered Value: 400
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Nile Ordered Value: 400
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 320
3:28:00 PM  (Reporting)  Theater Prevalences Theater_South_Pacific Ordered Value: 300
3:28:00 PM  (Reporting)  Theater Prevalences Theater_New_Zealand Ordered Value: 200
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Northwestern_African_Seas Ordered Value: 100
3:28:00 PM  (Reporting)  Theater Prevalences Theater_North_Atlantic Ordered Value: 100
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Eastern_Pacific Ordered Value: 100
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Central_Pacific Ordered Value: 100
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Southern_Pacific Ordered Value: 100
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Western_Pacific Ordered Value: 100
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Indian_Ocean Ordered Value: 100
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Southwestern_African_Seas Ordered Value: 100
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Southeastern_American_Seas Ordered Value: 100
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Central_American_Seas Ordered Value: 100
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Northeastern_American_Seas Ordered Value: 100
3:28:00 PM  (Reporting)  Theater Prevalences Theater_European_Seas Ordered Value: 100
3:28:00 PM  (Reporting)  Theater Prevalences Theater_North_European_Seas Ordered Value: 100
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Eastern_Siberia Ordered Value: 100
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Atlantic Ordered Value: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 372 Theater_Germany (Land)
3:28:00 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 12271 Overall power (enemies): 36 Ratio: 5.00
3:28:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2538
3:28:00 PM  (Reporting)  Making Naval Values Map: 372 Germany LAND Overall power(self): 42 Overall power (enemies): 0 Nav Ratio: 5.00
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 377 Theater_Russia (Land)
3:28:00 PM  (Reporting)  Making Land Theater Map: Theater_Russia Overall power(self): 1560 Overall power (enemies): 0 Ratio: 5.00
3:28:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:28:00 PM  (Reporting)  Making Naval Values Map: 377 Russia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 406 Theater_China (Land)
3:28:00 PM  (Reporting)  Making Land Theater Map: Theater_China Overall power(self): 0 Overall power (enemies): 19 Ratio: 0.20
3:28:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  80
3:28:00 PM  (Reporting)  Making Naval Values Map: 406 China LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 383 Theater_West_Africa (Land)
3:28:00 PM  (Reporting)  Making Land Theater Map: Theater_West_Africa Overall power(self): 18 Overall power (enemies): 68 Ratio: 0.23
3:28:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  978
3:28:00 PM  (Reporting)  Making Naval Values Map: 383 West Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 373 Theater_Austria (Land)
3:28:00 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 4879 Overall power (enemies): 0 Ratio: 5.00
3:28:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:28:00 PM  (Reporting)  Making Naval Values Map: 373 Austria LAND Overall power(self): 159 Overall power (enemies): 0 Nav Ratio: 5.00
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 368 Theater_France (Land)
3:28:00 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 88 Overall power (enemies): 0 Ratio: 5.00
3:28:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:28:00 PM  (Reporting)  Making Naval Values Map: 368 France LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 405 Theater_Japan (Land)
3:28:00 PM  (Reporting)  Making Land Theater Map: Theater_Japan Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:28:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  168
3:28:00 PM  (Reporting)  Making Naval Values Map: 405 Japan LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 374 Theater_Scandinavia (Land)
3:28:00 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 10 Overall power (enemies): 364 Ratio: 0.20
3:28:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  264
3:28:00 PM  (Reporting)  Making Naval Values Map: 374 Scandinavia LAND Overall power(self): 0 Overall power (enemies): 334 Nav Ratio: 0.20
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 371 Theater_Low_Countries (Land)
3:28:00 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 4392 Overall power (enemies): 1080 Ratio: 3.46
3:28:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2637
3:28:00 PM  (Reporting)  Making Naval Values Map: 371 Low Countries LAND Overall power(self): 0 Overall power (enemies): 31 Nav Ratio: 0.20
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 415 Theater_Eastern_USA (Land)
3:28:00 PM  (Reporting)  Making Land Theater Map: Theater_Eastern_USA Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:28:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:28:00 PM  (Reporting)  Making Naval Values Map: 415 Eastern USA LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 407 Theater_Indonesia (Land)
3:28:00 PM  (Reporting)  Making Land Theater Map: Theater_Indonesia Overall power(self): 99 Overall power (enemies): 362 Ratio: 0.23
3:28:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  857
3:28:00 PM  (Reporting)  Making Naval Values Map: 407 Indonesia LAND Overall power(self): 0 Overall power (enemies): 314 Nav Ratio: 0.20
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 366 Theater_British_Isles (Land)
3:28:00 PM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:28:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:28:00 PM  (Reporting)  Making Naval Values Map: 366 British Isles LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 419 Theater_Mexico (Land)
3:28:00 PM  (Reporting)  Making Land Theater Map: Theater_Mexico Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:28:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:28:00 PM  (Reporting)  Making Naval Values Map: 419 Mexico LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 389 Theater_South_Africa (Land)
3:28:00 PM  (Reporting)  Making Land Theater Map: Theater_South_Africa Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:28:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  136
3:28:00 PM  (Reporting)  Making Naval Values Map: 389 South Africa LAND Overall power(self): 48 Overall power (enemies): 100 Nav Ratio: 0.41
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 388 Theater_Southwest_Africa (Land)
3:28:00 PM  (Reporting)  Making Land Theater Map: Theater_Southwest_Africa Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:28:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1548
3:28:00 PM  (Reporting)  Making Naval Values Map: 388 Southwest Africa LAND Overall power(self): 48 Overall power (enemies): 0 Nav Ratio: 5.00
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 423 Theater_Andes (Land)
3:28:00 PM  (Reporting)  Making Land Theater Map: Theater_Andes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:28:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:28:00 PM  (Reporting)  Making Naval Values Map: 423 Andes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 416 Theater_Central_USA (Land)
3:28:00 PM  (Reporting)  Making Land Theater Map: Theater_Central_USA Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:28:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  472
3:28:00 PM  (Reporting)  Making Naval Values Map: 416 Central USA LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 385 Theater_Central_Africa (Land)
3:28:00 PM  (Reporting)  Making Land Theater Map: Theater_Central_Africa Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:28:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  600
3:28:00 PM  (Reporting)  Making Naval Values Map: 385 Central Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 402 Theater_Indochina (Land)
3:28:00 PM  (Reporting)  Making Land Theater Map: Theater_Indochina Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:28:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1208
3:28:00 PM  (Reporting)  Making Naval Values Map: 402 Indochina LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 424 Theater_Southern_Latin_America (Land)
3:28:00 PM  (Reporting)  Making Land Theater Map: Theater_Southern_Latin_America Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:28:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:28:00 PM  (Reporting)  Making Naval Values Map: 424 Southern Latin America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 420 Theater_Central_America (Land)
3:28:00 PM  (Reporting)  Making Land Theater Map: Theater_Central_America Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:28:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  40
3:28:00 PM  (Reporting)  Making Naval Values Map: 420 Central America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 387 Theater_East_Africa (Land)
3:28:00 PM  (Reporting)  Making Land Theater Map: Theater_East_Africa Overall power(self): 0 Overall power (enemies): 90 Ratio: 0.20
3:28:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1968
3:28:00 PM  (Reporting)  Making Naval Values Map: 387 East Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 425 Theater_Brazil (Land)
3:28:00 PM  (Reporting)  Making Land Theater Map: Theater_Brazil Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:28:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:28:00 PM  (Reporting)  Making Naval Values Map: 425 Brazil LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 421 Theater_Caribbean (Land)
3:28:00 PM  (Reporting)  Making Land Theater Map: Theater_Caribbean Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:28:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  8
3:28:00 PM  (Reporting)  Making Naval Values Map: 421 Caribbean LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 404 Theater_Northeastern_Asia (Land)
3:28:00 PM  (Reporting)  Making Land Theater Map: Theater_Northeastern_Asia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:28:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  672
3:28:00 PM  (Reporting)  Making Naval Values Map: 404 Northeastern Asia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 417 Theater_Southern_USA (Land)
3:28:00 PM  (Reporting)  Making Land Theater Map: Theater_Southern_USA Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:28:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  120
3:28:00 PM  (Reporting)  Making Naval Values Map: 417 Southern USA LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 403 Theater_Southeast_Asia (Land)
3:28:00 PM  (Reporting)  Making Land Theater Map: Theater_Southeast_Asia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:28:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  72
3:28:00 PM  (Reporting)  Making Naval Values Map: 403 Southeast Asia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 376 Theater_Poland (Land)
3:28:00 PM  (Reporting)  Making Land Theater Map: Theater_Poland Overall power(self): 6271 Overall power (enemies): 0 Ratio: 5.00
3:28:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:28:00 PM  (Reporting)  Making Naval Values Map: 376 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 422 Theater_Northern_Latin_America (Land)
3:28:00 PM  (Reporting)  Making Land Theater Map: Theater_Northern_Latin_America Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:28:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  24
3:28:00 PM  (Reporting)  Making Naval Values Map: 422 Northern Latin America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 411 Theater_Pacific (Land)
3:28:00 PM  (Reporting)  Making Land Theater Map: Theater_Pacific Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:28:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  8
3:28:00 PM  (Reporting)  Making Naval Values Map: 411 Pacific LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 381 Theater_Sahara (Land)
3:28:00 PM  (Reporting)  Making Land Theater Map: Theater_Sahara Overall power(self): 0 Overall power (enemies): 64 Ratio: 0.20
3:28:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  392
3:28:00 PM  (Reporting)  Making Naval Values Map: 381 Sahara LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 409 Theater_Australia (Land)
3:28:00 PM  (Reporting)  Making Land Theater Map: Theater_Australia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:28:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:28:00 PM  (Reporting)  Making Naval Values Map: 409 Australia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 384 Theater_Nile (Land)
3:28:00 PM  (Reporting)  Making Land Theater Map: Theater_Nile Overall power(self): 0 Overall power (enemies): 177 Ratio: 0.20
3:28:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  776
3:28:00 PM  (Reporting)  Making Naval Values Map: 384 Nile LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 370 Theater_Alpes (Land)
3:28:00 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 184 Overall power (enemies): 0 Ratio: 5.00
3:28:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:28:00 PM  (Reporting)  Making Naval Values Map: 370 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 408 Theater_South_Pacific (Land)
3:28:00 PM  (Reporting)  Making Land Theater Map: Theater_South_Pacific Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:28:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  96
3:28:00 PM  (Reporting)  Making Naval Values Map: 408 South Pacific LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 410 Theater_New_Zealand (Land)
3:28:00 PM  (Reporting)  Making Land Theater Map: Theater_New_Zealand Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:28:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:28:00 PM  (Reporting)  Making Naval Values Map: 410 New Zealand LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 440 Theater_Northwestern_African_Seas (Nav)
3:28:00 PM  (Reporting)  Making Naval Values Map: 440 Northwestern African Seas NAV Overall power(self): 0 Overall power (enemies): 30 Nav Ratio: 0.20
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 439 Theater_North_Atlantic (Nav)
3:28:00 PM  (Reporting)  Making Naval Values Map: 439 North Atlantic NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 438 Theater_Eastern_Pacific (Nav)
3:28:00 PM  (Reporting)  Making Naval Values Map: 438 Eastern Pacific NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 437 Theater_Central_Pacific (Nav)
3:28:00 PM  (Reporting)  Making Naval Values Map: 437 Central Pacific NAV Overall power(self): 117 Overall power (enemies): 0 Nav Ratio: 5.00
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 436 Theater_Southern_Pacific (Nav)
3:28:00 PM  (Reporting)  Making Naval Values Map: 436 Southern Pacific NAV Overall power(self): 64 Overall power (enemies): 81 Nav Ratio: 0.67
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 435 Theater_Western_Pacific (Nav)
3:28:00 PM  (Reporting)  Making Naval Values Map: 435 Western Pacific NAV Overall power(self): 162 Overall power (enemies): 346 Nav Ratio: 0.40
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 434 Theater_Indian_Ocean (Nav)
3:28:00 PM  (Reporting)  Making Naval Values Map: 434 Indian Ocean NAV Overall power(self): 75 Overall power (enemies): 760 Nav Ratio: 0.20
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 433 Theater_Southwestern_African_Seas (Nav)
3:28:00 PM  (Reporting)  Making Naval Values Map: 433 Southwestern African Seas NAV Overall power(self): 48 Overall power (enemies): 100 Nav Ratio: 0.41
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 432 Theater_Southeastern_American_Seas (Nav)
3:28:00 PM  (Reporting)  Making Naval Values Map: 432 Southeastern American Seas NAV Overall power(self): 90 Overall power (enemies): 74 Nav Ratio: 1.03
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 431 Theater_Central_American_Seas (Nav)
3:28:00 PM  (Reporting)  Making Naval Values Map: 431 Central American Seas NAV Overall power(self): 13 Overall power (enemies): 69 Nav Ratio: 0.20
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 430 Theater_Northeastern_American_Seas (Nav)
3:28:00 PM  (Reporting)  Making Naval Values Map: 430 Northeastern American Seas NAV Overall power(self): 47 Overall power (enemies): 211 Nav Ratio: 0.20
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 428 Theater_European_Seas (Nav)
3:28:00 PM  (Reporting)  Making Naval Values Map: 428 European Seas NAV Overall power(self): 104 Overall power (enemies): 196 Nav Ratio: 0.45
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 427 Theater_North_European_Seas (Nav)
3:28:00 PM  (Reporting)  Making Naval Values Map: 427 North European Seas NAV Overall power(self): 420 Overall power (enemies): 551 Nav Ratio: 0.65
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 397 Theater_Eastern_Siberia (Land)
3:28:00 PM  (Reporting)  Making Land Theater Map: Theater_Eastern_Siberia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:28:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  544
3:28:00 PM  (Reporting)  Making Naval Values Map: 397 Eastern Siberia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 365 Theater_Atlantic (Land)
3:28:00 PM  (Reporting)  Making Land Theater Map: Theater_Atlantic Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:28:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  80
3:28:00 PM  (Reporting)  Making Naval Values Map: 365 Atlantic LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 372 Germany LAND Overall power(self): 42 Overall power (enemies): 0 Nav Ratio: 5.00
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 377 Russia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 406 China LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 383 West Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 373 Austria LAND Overall power(self): 159 Overall power (enemies): 0 Nav Ratio: 5.00
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 368 France LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 405 Japan LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 374 Scandinavia LAND Overall power(self): 0 Overall power (enemies): 334 Nav Ratio: 0.20
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 371 Low Countries LAND Overall power(self): 0 Overall power (enemies): 31 Nav Ratio: 0.20
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 415 Eastern USA LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 407 Indonesia LAND Overall power(self): 0 Overall power (enemies): 314 Nav Ratio: 0.20
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 366 British Isles LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 419 Mexico LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 389 South Africa LAND Overall power(self): 48 Overall power (enemies): 100 Nav Ratio: 0.41
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 388 Southwest Africa LAND Overall power(self): 48 Overall power (enemies): 0 Nav Ratio: 5.00
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 423 Andes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 416 Central USA LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 385 Central Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 402 Indochina LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 424 Southern Latin America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 420 Central America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 387 East Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 425 Brazil LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 421 Caribbean LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 404 Northeastern Asia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 417 Southern USA LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 403 Southeast Asia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 376 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 422 Northern Latin America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 411 Pacific LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 381 Sahara LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 409 Australia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 384 Nile LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 370 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 408 South Pacific LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 410 New Zealand LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 440 Northwestern African Seas NAV Overall power(self): 0 Overall power (enemies): 30 Nav Ratio: 0.20
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 439 North Atlantic NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 438 Eastern Pacific NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 437 Central Pacific NAV Overall power(self): 117 Overall power (enemies): 0 Nav Ratio: 5.00
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 436 Southern Pacific NAV Overall power(self): 64 Overall power (enemies): 81 Nav Ratio: 0.67
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 435 Western Pacific NAV Overall power(self): 162 Overall power (enemies): 346 Nav Ratio: 0.40
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 434 Indian Ocean NAV Overall power(self): 75 Overall power (enemies): 760 Nav Ratio: 0.20
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 433 Southwestern African Seas NAV Overall power(self): 48 Overall power (enemies): 100 Nav Ratio: 0.41
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 432 Southeastern American Seas NAV Overall power(self): 90 Overall power (enemies): 74 Nav Ratio: 1.03
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 431 Central American Seas NAV Overall power(self): 13 Overall power (enemies): 69 Nav Ratio: 0.20
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 430 Northeastern American Seas NAV Overall power(self): 47 Overall power (enemies): 211 Nav Ratio: 0.20
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 428 European Seas NAV Overall power(self): 104 Overall power (enemies): 196 Nav Ratio: 0.45
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 427 North European Seas NAV Overall power(self): 420 Overall power (enemies): 551 Nav Ratio: 0.65
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 397 Eastern Siberia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 365 Atlantic LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Land Theaters Special Regions ***
3:28:00 PM  (Reporting)  Theater 372 Theater_Germany HQReg: 110 Ruhrgebiet Max pick: Ruhrgebiet Max need: Friesland Max Val: Brandenburg Naval Gathering: 138 Ostpreussen
3:28:00 PM  (Reporting)  Theater 377 Theater_Russia HQReg: 0 North Pole Max pick: North Pole Max need: Lappland Max Val: Masuren Naval Gathering: <None>
3:28:00 PM  (Reporting)  Theater 406 Theater_China HQReg: 1246 Lhassa Max pick: Lhassa Max need: Louangphrabang Max Val: Caobang Naval Gathering: <None>
3:28:00 PM  (Reporting)  Theater 383 Theater_West_Africa HQReg: 497 Banjul Max pick: Banjul Max need: Murzuq Max Val: Banjul Naval Gathering: <None>
3:28:00 PM  (Reporting)  Theater 373 Theater_Austria HQReg: 156 Kleinpolen Max pick: Kleinpolen Max need: Bayern Max Val: Sachsen Naval Gathering: 151 Istrien
3:28:00 PM  (Reporting)  Theater 368 Theater_France HQReg: 0 North Pole Max pick: North Pole Max need: Saarland Max Val: Pfalz Naval Gathering: <None>
3:28:00 PM  (Reporting)  Theater 405 Theater_Japan HQReg: 1190 Okinawa Max pick: Okinawa Max need: Kuriles Max Val: Okinawa Naval Gathering: <None>
3:28:00 PM  (Reporting)  Theater 374 Theater_Scandinavia HQReg: 120 Schleswig Max pick: Svealand Max need: Skane Max Val: Schleswig Naval Gathering: <None>
3:28:00 PM  (Reporting)  Theater 371 Theater_Low_Countries HQReg: 103 Zeeland Max pick: Zeeland Max need: Friesland Max Val: Ruhrgebiet Naval Gathering: 103 Zeeland
3:28:00 PM  (Reporting)  Theater 415 Theater_Eastern_USA HQReg: 0 North Pole Max pick: North Pole Max need: North Pole Max Val: North Pole Naval Gathering: <None>
3:28:00 PM  (Reporting)  Theater 407 Theater_Indonesia HQReg: 1407 Bandung Max pick: Bandung Max need: Aceh Max Val: Bandung Naval Gathering: <None>
3:28:00 PM  (Reporting)  Theater 366 Theater_British_Isles HQReg: 0 North Pole Max pick: North Pole Max need: North Pole Max Val: North Pole Naval Gathering: <None>
3:28:00 PM  (Reporting)  Theater 419 Theater_Mexico HQReg: 0 North Pole Max pick: North Pole Max need: Big Bend Max Val: Big Bend Naval Gathering: <None>
3:28:00 PM  (Reporting)  Theater 389 Theater_South_Africa HQReg: 735 Bulawayo Max pick: Bulawayo Max need: Monze Max Val: Angra Naval Gathering: <None>
3:28:00 PM  (Reporting)  Theater 388 Theater_Southwest_Africa HQReg: 696 Luanda Max pick: Luanda Max need: Cabinda Max Val: Luanda Naval Gathering: 740 Angra
3:28:00 PM  (Reporting)  Theater 423 Theater_Andes HQReg: 0 North Pole Max pick: North Pole Max need: North Pole Max Val: North Pole Naval Gathering: <None>
3:28:00 PM  (Reporting)  Theater 416 Theater_Central_USA HQReg: 1728 Northern Missouri Max pick: Northern Missouri Max need: Oklahoma Max Val: Northern Missouri Naval Gathering: <None>
3:28:00 PM  (Reporting)  Theater 385 Theater_Central_Africa HQReg: 596 Duala Max pick: Duala Max need: Timan Max Val: Duala Naval Gathering: <None>
3:28:00 PM  (Reporting)  Theater 402 Theater_Indochina HQReg: 1151 Hanoi Max pick: Hanoi Max need: Kampot Max Val: Hanoi Naval Gathering: <None>
3:28:00 PM  (Reporting)  Theater 424 Theater_Southern_Latin_America HQReg: 0 North Pole Max pick: North Pole Max need: North Pole Max Val: North Pole Naval Gathering: <None>
3:28:00 PM  (Reporting)  Theater 420 Theater_Central_America HQReg: 1831 Puerto Cabezas Max pick: Puerto Cabezas Max need: Puerto Cabezas Max Val: Puerto Cabezas Naval Gathering: <None>
3:28:00 PM  (Reporting)  Theater 387 Theater_East_Africa HQReg: 720 Cabo Delgado Max pick: Cabo Delgado Max need: Mungbere Max Val: Cabo Delgado Naval Gathering: <None>
3:28:00 PM  (Reporting)  Theater 425 Theater_Brazil HQReg: 0 North Pole Max pick: North Pole Max need: Esequibo Max Val: Esequibo Naval Gathering: <None>
3:28:00 PM  (Reporting)  Theater 421 Theater_Caribbean HQReg: 0 North Pole Max pick: North Pole Max need: Curacao Max Val: Curacao Naval Gathering: <None>
3:28:00 PM  (Reporting)  Theater 404 Theater_Northeastern_Asia HQReg: 1166 Seoul Max pick: Seoul Max need: Seoul Max Val: Seoul Naval Gathering: <None>
3:28:00 PM  (Reporting)  Theater 417 Theater_Southern_USA HQReg: 1702 Oklahoma Max pick: Oklahoma Max need: Texas Panhandle Max Val: Oklahoma Naval Gathering: <None>
3:28:00 PM  (Reporting)  Theater 403 Theater_Southeast_Asia HQReg: 1158 Kuala Lumpur Max pick: Kuala Lumpur Max need: Kota Bharu Max Val: Kuala Lumpur Naval Gathering: <None>
3:28:00 PM  (Reporting)  Theater 376 Theater_Poland HQReg: 233 Ostmark Max pick: Ostmark Max need: Oberschlesien Max Val: Oberschlesien Naval Gathering: <None>
3:28:00 PM  (Reporting)  Theater 422 Theater_Northern_Latin_America HQReg: 0 North Pole Max pick: North Pole Max need: Esequibo Max Val: Esequibo Naval Gathering: <None>
3:28:00 PM  (Reporting)  Theater 411 Theater_Pacific HQReg: 0 North Pole Max pick: North Pole Max need: Solomons Max Val: Solomons Naval Gathering: <None>
3:28:00 PM  (Reporting)  Theater 381 Theater_Sahara HQReg: 439 Ifni Max pick: Ifni Max need: Ifni Max Val: Ifni Naval Gathering: <None>
3:28:00 PM  (Reporting)  Theater 409 Theater_Australia HQReg: 0 North Pole Max pick: North Pole Max need: North Pole Max Val: North Pole Naval Gathering: <None>
3:28:00 PM  (Reporting)  Theater 384 Theater_Nile HQReg: 566 Khartum Max pick: Khartum Max need: Kufrah Max Val: Khartum Naval Gathering: <None>
3:28:00 PM  (Reporting)  Theater 370 Theater_Alpes HQReg: 0 North Pole Max pick: North Pole Max need: Baden Max Val: Wuertemberg Naval Gathering: <None>
3:28:00 PM  (Reporting)  Theater 408 Theater_South_Pacific HQReg: 0 North Pole Max pick: North Pole Max need: Sorong Max Val: Sorong Naval Gathering: <None>
3:28:00 PM  (Reporting)  Theater 410 Theater_New_Zealand HQReg: 0 North Pole Max pick: North Pole Max need: North Pole Max Val: North Pole Naval Gathering: <None>
3:28:00 PM  (Reporting)  Theater 397 Theater_Eastern_Siberia HQReg: 994 Pogobi Max pick: Pogobi Max need: Haishenwai Max Val: Pogobi Naval Gathering: <None>
3:28:00 PM  (Reporting)  Theater 365 Theater_Atlantic HQReg: 4 Iceland Max pick: Iceland Max need: Iceland Max Val: Iceland Naval Gathering: <None>
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Final Gather Region for  372 Germany : 140 Masuren
3:28:00 PM  (Reporting)  Final Gather Region for  373 Austria : 140 Masuren
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Ended InitAndDumpData Prussia 1457 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  Ended BuildReplacements 10 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
3:28:00 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Prussia Money level is 5 (0 = None, 6 = Plentiful) Levels: Corporate 3 Excise 3 Tariff 3 Census 1 Income 3 Maritime 2 Percentages: Corporate 19 % Excise 109 % Tariff 109 % Census 4 % Income 0 % Maritime 9 %
3:28:00 PM  (Reporting)  Ended HandleAdvancedFinances 38 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
3:28:00 PM  (Reporting)  _HAC_ Deleting for dynamism Ammunition in South China Amount 2
3:28:00 PM  (Reporting)  _HAC_ Deleting for dynamism Sugar in North Andes Amount 1
3:28:00 PM  (Reporting)  _HAC_ Deleting for dynamism Tea in Japan Amount 5
3:28:00 PM  (Reporting)  _HAC_ Identify Resources Need Prussia 15 resources are needed 8 resources in surplus.
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 8 Tropical Fruits
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 2 Sugar
3:28:00 PM  (Reporting)  AddNewTrades Prussia Added 1 buy request of Sugar in area North Andes
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 17 Tea
3:28:00 PM  (Reporting)  AddNewTrades Prussia Added 5 buy request of Tea in area Japan
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 15 Rum
3:28:00 PM  (Reporting)  AddNewTrades Prussia Added 5 buy request of Rum in area North Andes
3:28:00 PM  (Reporting)  AddNewTrades Prussia Added 1 buy request of Rum in area North Andes
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 7 Opium
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 3 Gold
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 3 Automobile
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 2 Aviation
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 5 Silk
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 5 Luxury Goods
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 3 Gems
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 1 Coffee
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 10 Electrical Parts
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 3 Ammunition
3:28:00 PM  (Reporting)  AddNewTrades Prussia Added 3 buy request of Ammunition in area Cheasapeake
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 2 Fruits
3:28:00 PM  (Reporting)  AddNewTrades Prussia Added 2 buy request of Fruits in area Scandinavia
3:28:00 PM  (Reporting)  Sell surplus Prussia Added 4 sell proposal of Iron in area North Germany
3:28:00 PM  (Reporting)  Sell surplus Prussia Added 2 sell proposal of Nitrates in area North Germany
3:28:00 PM  (Reporting)  Sell surplus Prussia Added 6 sell proposal of Cereals in area North Germany
3:28:00 PM  (Reporting)  Sell surplus Prussia Added 5 sell proposal of Fish in area North Germany
3:28:00 PM  (Reporting)  Sell surplus Prussia Added 2 sell proposal of Cattle in area North Germany
3:28:00 PM  (Reporting)  Sell surplus Prussia Added 1 sell proposal of Cotton/Wool in area North Germany
3:28:00 PM  (Reporting)  Sell surplus Prussia Added 6 sell proposal of Dyes in area North Germany
3:28:00 PM  (Reporting)  Sell surplus Prussia Added 4 sell proposal of Chemicals in area North Germany
3:28:00 PM  (Reporting)  Ended HandleAdvancedCommerce 58 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000003 Prussia
3:28:00 PM  (Reporting)  Checking Propose State Visit sent by 1000015 Denmark rels -18
3:28:00 PM  (Reporting)  Item is *not* a peace treaty and AcceptChance is  4 %
3:28:00 PM  (Reporting)  Modified Chance after bias vs nation 4 % rolled 69
3:28:00 PM  (Reporting)  Refused and we don't reply because we really hate you!
3:28:00 PM  (Reporting)  Checking Offer Peace sent by 1000020 Netherlands rels -100
3:28:00 PM  (Reporting)  Item is a peace treaty and AcceptChance is  53 %
3:28:00 PM  (Reporting)  Modified Chance after bias vs nation 0 % rolled 11
3:28:00 PM  (Reporting)  Refused and we don't reply because we really hate you!
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  Checking wars, we have 2 underway
3:28:00 PM  (Reporting)  In the war vs 1000020 Netherlands WS is 87 waiting for loser to propose instead, skipping eval.
3:28:00 PM  (Reporting)  In the war vs 1000030 Sweden WS is 4 waiting for loser to propose instead, skipping eval.
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Proposing to 1000017 Hannover
3:28:00 PM  (Reporting)  Checking 29 Request Passage Right
3:28:00 PM  (Reporting)  Still checking 29 Request Passage Right
3:28:00 PM  (Reporting)  Item is a Various entry, chance 10
3:28:00 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Request Passage Right toward Hannover chance 10
3:28:00 PM  (Reporting)  Proposing to 1000015 Denmark
3:28:00 PM  (Reporting)  Checking 0 Propose State Visit
3:28:00 PM  (Reporting)  Still checking 0 Propose State Visit
3:28:00 PM  (Reporting)  Item is a Various entry, chance 2
3:28:00 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Propose State Visit toward Denmark chance 2
3:28:00 PM  (Reporting)  Proposing to 1000006 Russia
3:28:00 PM  (Reporting)  Checking 43 Propose Commercial Agreement
3:28:00 PM  (Reporting)  Still checking 43 Propose Commercial Agreement
3:28:00 PM  (Reporting)  Item is a Various entry, chance -8
3:28:00 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Propose Commercial Agreement toward Russia chance -8
3:28:00 PM  (Reporting)  Proposing to 1000020 Netherlands
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 32 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
3:28:00 PM  (Reporting)  IdentifyProductionStrucsBuild 
3:28:00 PM  (Reporting)  Ended HandleAdvancedStructures 310 ms
3:28:00 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 40 target region was 692 Lindi
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 1 Exploration Party not played as return code is The decision   is not valid: Not enough elements with the correct attribute. . Success Chance was 160 target region was 685 Dar es Salaam
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 20 target region was 646 Baramo
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 40 Propose Unification (Germany) not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 310 target region was 124 Brandenburg
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 20 target region was 639 Mayumba
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 1 Exploration Party not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 310 target region was 124 Brandenburg
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 3 Geographic Society Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 692 Lindi
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 30 target region was 702 Kuito
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 120 target region was 1423 Lae
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 120 target region was 1423 Lae
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 40 target region was 749 Gaborone
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 30 target region was 603 Bouar
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: The colonial status of another nation is too high. . Success Chance was 120 target region was 1488 Carolinas
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 40 Propose Unification (Germany) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 30 target region was 2869 Namib
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 5 Prospecting Expedition not played as return code is The decision   is not valid: The colonial status of another nation is too high. . Success Chance was 120 target region was 1490 Marshalls
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 1 Exploration Party not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 65 target region was 123 Vorpommern
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 40 Propose Unification (Germany) not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 160 target region was 680 Kigali
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 5 Prospecting Expedition not played as return code is The decision   is not valid: It is targeting an invalid area. . Success Chance was 310 target region was 124 Brandenburg
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 40 Propose Unification (Germany) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 120 target region was 1487 Guam
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 1 Exploration Party not played as return code is The decision   is not valid: Not enough elements with the correct attribute. . Success Chance was 30 target region was 742 Nugouses
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 10 target region was 663 Kasama
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 40 target region was 749 Gaborone
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 3 Geographic Society Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 45 target region was 121 Braunschweig
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 20 target region was 661 Nyangwe
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 50 target region was 134 Hinterpommern
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 5 Prospecting Expedition not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 80 target region was 675 Nairobi
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 40 Propose Unification (Germany) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 120 target region was 1487 Guam
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 40 Propose Unification (Germany) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 10 target region was 432 Benghazi
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 40 Propose Unification (Germany) not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 40 target region was 689 Ujiji
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: You must own the region. . Success Chance was 80 target region was 686 Zanzibar
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 1 Exploration Party not played as return code is The decision   is not valid: Not enough elements with the correct attribute. . Success Chance was 10 target region was 787 Suarez
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 5 Prospecting Expedition not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 80 target region was 656 Kinshassa
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 40 target region was 682 Mwanza
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 40 Propose Unification (Germany) not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 30 target region was 701 Ondjiva
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 40 Propose Unification (Germany) not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 120 target region was 1485 Samoa
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 40 Propose Unification (Germany) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 50 target region was 112 Nassau
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 120 target region was 596 Duala
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: The colonial status of another nation is too high. . Success Chance was 120 target region was 1487 Guam
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 45 Improve Sewers not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 160 target region was 680 Kigali
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 40 target region was 683 Arusha
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 13 Gunboat Diplomacy not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 310 target region was 124 Brandenburg
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 105 target region was 118 Hamburg
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 40 Propose Unification (Germany) not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 30 target region was 695 Mbanza
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 1 Exploration Party not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 310 target region was 124 Brandenburg
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 40 Propose Unification (Germany) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 120 target region was 1489 Marianas
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 40 Propose Unification (Germany) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 35 target region was 141 Weichsel
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 5 Prospecting Expedition not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 80 target region was 675 Nairobi
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 5 Prospecting Expedition not played as return code is The decision   is not valid: Not enough elements with the correct attribute. . Success Chance was 120 target region was 1485 Samoa
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 40 Propose Unification (Germany) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 120 target region was 535 Lome
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 310 target region was 124 Brandenburg
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 10 target region was 707 Kasempa
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 1 Exploration Party not played as return code is The decision   is not valid: Not enough elements with the correct attribute. . Success Chance was 40 target region was 690 Iringa
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 3 Geographic Society Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 45 target region was 121 Braunschweig
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 4 Anthropological Expedition not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 160 target region was 681 Usumbura
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 30 target region was 602 Ngaoundere
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 30 target region was 605 Bossangoa
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 5 Prospecting Expedition not played as return code is The decision   is not valid: It is targeting an invalid area. . Success Chance was 65 target region was 123 Vorpommern
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 95 target region was 133 Oberschlesien
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 3 Geographic Society Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 90 target region was 137 Posen
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 23 Colonial Trading Post has 160 % to be played in 685 Dar es Salaam
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post played.
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 80 target region was 675 Nairobi
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 120 target region was 1485 Samoa
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 40 Propose Unification (Germany) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 120 target region was 1490 Marshalls
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 10 target region was 723 Milange
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 310 target region was 124 Brandenburg
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 23 Colonial Trading Post has 40 % to be played in 575 Lagos
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played, chance failed
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 40 Propose Unification (Germany) not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 120 target region was 1485 Samoa
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 5 Prospecting Expedition not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 30 target region was 644 Zemio
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 80 target region was 408 Rabat
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 40 Propose Unification (Germany) not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 30 target region was 591 Maroua
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 40 Propose Unification (Germany) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 110 target region was 138 Ostpreussen
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 45 Improve Sewers not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 30 target region was 744 Otjinene
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 40 Propose Unification (Germany) not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 40 target region was 429 Tripolitania
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 160 target region was 681 Usumbura
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 40 Propose Unification (Germany) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 50 target region was 111 Westfalen
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 30 target region was 1426 Rabaul
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 10 target region was 709 Monze
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 120 target region was 743 Windhoek
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 40 Propose Unification (Germany) not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 310 target region was 124 Brandenburg
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 10 target region was 576 Ibadan
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 5 Prospecting Expedition not played as return code is The decision   is not valid: It is targeting an invalid area. . Success Chance was 310 target region was 124 Brandenburg
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: You must own the region. . Success Chance was 120 target region was 535 Lome
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 20 target region was 638 Makokou
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 40 Propose Unification (Germany) not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 310 target region was 124 Brandenburg
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 30 target region was 654 Cabinda
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 45 Improve Sewers not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 30 target region was 706 Saurimo
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 50 target region was 134 Hinterpommern
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 40 target region was 537 Cotonou
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 5 Prospecting Expedition not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 30 target region was 600 Bertoua
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: You must own the region. . Success Chance was 120 target region was 1487 Guam
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 45 Improve Sewers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 120 target region was 1488 Carolinas
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 40 Propose Unification (Germany) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 110 target region was 138 Ostpreussen
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 40 Propose Unification (Germany) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 35 target region was 141 Weichsel
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 1 Exploration Party not played as return code is The decision   is not valid: Not enough elements with the correct attribute. . Success Chance was 20 target region was 672 Lamu
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 30 target region was 695 Mbanza
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 13 Gunboat Diplomacy not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 65 target region was 122 Mecklenburg
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 35 target region was 233 Ostmark
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 1 Exploration Party not played as return code is The decision   is not valid: Not enough elements with the correct attribute. . Success Chance was 10 target region was 723 Milange
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 40 Propose Unification (Germany) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 20 target region was 406 Tangiers
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 40 Propose Unification (Germany) not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 120 target region was 596 Duala
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 4 Anthropological Expedition has 120 % to be played in 1485 Samoa
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 4 Anthropological Expedition played.
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 120 target region was 132 Niederschlesien
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 20 target region was 657 Kumbana
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 40 Propose Unification (Germany) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 120 target region was 696 Luanda
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 5 Prospecting Expedition not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 20 target region was 641 Impfondo
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 120 target region was 743 Windhoek
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 160 target region was 680 Kigali
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 120 target region was 1490 Marshalls
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 30 target region was 597 Bafoussam
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 5 Prospecting Expedition not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 30 target region was 643 Bangassaou
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 45 Improve Sewers not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 160 target region was 680 Kigali
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 20 target region was 651 Irebu
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 5 Prospecting Expedition not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 30 target region was 705 Malanje
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 160 target region was 681 Usumbura
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 40 Propose Unification (Germany) not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 120 target region was 1423 Lae
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 120 target region was 743 Windhoek
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 120 target region was 1485 Samoa
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 65 target region was 123 Vorpommern
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 40 Propose Unification (Germany) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 80 target region was 1492 Solomons
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 40 Propose Unification (Germany) not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 40 target region was 694 Songea
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 40 Propose Unification (Germany) not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 20 target region was 650 Basoko
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 2 Natural Society Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 10 target region was 781 Tolanaro
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 10 target region was 728 Inhambane
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 30 target region was 1419 East Highlands
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 13 Gunboat Diplomacy not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 80 target region was 675 Nairobi
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 40 Propose Unification (Germany) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 120 target region was 1487 Guam
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 40 Propose Unification (Germany) not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 80 target region was 686 Zanzibar
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 5 Prospecting Expedition not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 120 target region was 1423 Lae
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: This decision is restricted to a specific terrain. . Success Chance was 110 target region was 128 Thueringen
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 45 Improve Sewers not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 10 target region was 748 Dithakong
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 40 Propose Unification (Germany) not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 120 target region was 596 Duala
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 1 Exploration Party not played as return code is The decision   is not valid: Not enough elements with the correct attribute. . Success Chance was 120 target region was 696 Luanda
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 42 Improve Road Network has 25 % to be played in 140 Masuren
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network played.
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 65 target region was 122 Mecklenburg
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 30 target region was 1422 Wewak
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 30 target region was 605 Bossangoa
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 95 target region was 133 Oberschlesien
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 40 Propose Unification (Germany) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 80 target region was 136 Westpreussen
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 30 target region was 704 Kubanda
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: This decision is restricted to a specific terrain. . Success Chance was 110 target region was 128 Thueringen
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 21 Send Missionary has 20 % to be played in 410 Safi
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played, chance failed
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 5 Prospecting Expedition not played as return code is The decision   is not valid: Not enough elements with the correct attribute. . Success Chance was 80 target region was 1492 Solomons
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 110 target region was 138 Ostpreussen
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 40 Propose Unification (Germany) not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 30 target region was 701 Ondjiva
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 20 target region was 651 Irebu
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 120 target region was 1490 Marshalls
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: You must own the region. . Success Chance was 120 target region was 1485 Samoa
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 80 target region was 637 Gabon
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 30 target region was 1422 Wewak
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 5 Prospecting Expedition not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 40 target region was 749 Gaborone
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 22 Colonial Merchants has 80 % to be played in 408 Rabat
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants played.
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 10 target region was 750 Serowe
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 80 target region was 686 Zanzibar
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 20 target region was 660 Lusambo
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 80 target region was 675 Nairobi
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 3 Geographic Society Expedition not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 40 target region was 1425 Moresby
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 115 target region was 110 Ruhrgebiet
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 40 Propose Unification (Germany) not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 120 target region was 1485 Samoa
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 45 target region was 121 Braunschweig
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 1 Exploration Party not played as return code is The decision   is not valid: Not enough elements with the correct attribute. . Success Chance was 40 target region was 691 Kilwa
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 160 target region was 681 Usumbura
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 40 target region was 682 Mwanza
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 20 target region was 648 Kisangani
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 160 target region was 680 Kigali
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 40 Propose Unification (Germany) not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 40 target region was 688 Tabora
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 40 Propose Unification (Germany) not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 10 target region was 584 Abuja
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 95 target region was 133 Oberschlesien
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 1 Exploration Party not played as return code is The decision   is not valid: Not enough elements with the correct attribute. . Success Chance was 120 target region was 535 Lome
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 13 Gunboat Diplomacy not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 120 target region was 535 Lome
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 10 target region was 747 Tshabong
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 20 target region was 648 Kisangani
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 5 Prospecting Expedition not played as return code is The decision   is not valid: The colonial status of another nation is too high. . Success Chance was 120 target region was 1487 Guam
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 5 Prospecting Expedition not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 20 target region was 668 Lodwar
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 1 Exploration Party not played as return code is The decision   is not valid: Not enough elements with the correct attribute. . Success Chance was 80 target region was 1492 Solomons
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 40 Propose Unification (Germany) not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 20 target region was 657 Kumbana
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 45 Improve Sewers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 730 Maputo
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 1 Exploration Party not played as return code is The decision   is not valid: Not enough elements with the correct attribute. . Success Chance was 40 target region was 1425 Moresby
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 40 Propose Unification (Germany) not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 310 target region was 124 Brandenburg
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 1 Exploration Party not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 95 target region was 133 Oberschlesien
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 684 Tanga
3:28:00 PM  (Reporting)  Ended HandleRegionsDecisions 84 ms
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 6 Amount 734
3:28:00 PM  (Reporting)  Money Level 6 Amount 19256
3:28:00 PM  (Reporting)  Conscripts Level 6 Amount 714
3:28:00 PM  (Reporting)  _BNU Buying Unit Fortress Family ID Line Infantry no Area
3:28:00 PM  (Reporting)  _BNU Buying Unit River Squadron Family ID Light Coastal Ship no Area
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 2 135 ms
3:28:00 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
3:28:00 PM  (Reporting)  _MFC_ Merging 1059033 2. Transportdivision into 1061315 1. Fluss Flot.
3:28:00 PM  (Reporting)  _MFC_ Merging 1061315 7. Flotte into 1061316 3. Transportdivision
3:28:00 PM  (Reporting)  _MFC_ New Fleet managed Ocean-going: 1061316 3. Flotte 2 Riverine: 1061715 1. Fluss Flot. 1
3:28:00 PM  (Reporting)  _MFC_ Merging 1059035 1. Transportdivision into 1061317 Kormoran
3:28:00 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1061317 7. Flotte
3:28:00 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015596 1. Aufklrungsgruppe
3:28:00 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1020602 Neptun Schiffwert Handel GMBH
3:28:00 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1034290 6. Flotte
3:28:00 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1043569 Hansa Handel GMBH
3:28:00 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1034789 Hapag Handel GMBH
3:28:00 PM  (Reporting)  _MFC_ Transport Fleet created (Segment II): 1061716 Kormoran 1 units in region 740 Angra from 1061317 7. Flotte
3:28:00 PM  (Reporting)  Ended ManageFleetsComposition 867 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating CallFleet (_CLF_)
3:28:00 PM  (Reporting)  Ended CallFleet 1 ms
3:28:00 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
3:28:00 PM  (Reporting)  _LFG_ 1061071 1.Garrison Bn. Fort Bandung, 1407 Bandung, Pow:6, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:28:00 PM  (Reporting)  _LFG_ 1005446 Besatzung Saarland, 107 Saarland, Pow:356, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:28:00 PM  (Reporting)  _LFG_ 1005398 Festung Breslau, 133 Oberschlesien, Pow:356, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:28:00 PM  (Reporting)  _LFG_ 1005414 Festung Kln, 106 Rheinland, Pow:609, Count: 5(l 0/L 1/S 4) is fixed (garrisoning)
3:28:00 PM  (Reporting)  _LFG_ 1005382 Festung Posen, 137 Posen, Pow:356, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:28:00 PM  (Reporting)  _LFG_ 1005324 Festung Berlin, 124 Brandenburg, Pow:609, Count: 5(l 0/L 1/S 4) is fixed (garrisoning)
3:28:00 PM  (Reporting)  _LFG_ 1005440 Besatzung Hamburg, 118 Hamburg, Pow:104, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:28:00 PM  (Reporting)  _LFG_ 1005350 Festung Danzig, 136 Westpreussen, Pow:346, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:28:00 PM  (Reporting)  _LFG_ 1005366 Festung Knigsberg, 138 Ostpreussen, Pow:346, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:28:00 PM  (Reporting)  Ended LockFixedGroups 2 ms
3:28:00 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:28:00 PM  (Reporting)  _SSU_ 1061717 Lw.Bezirk.Kdo. 1, 138 Ostpreussen, Pow:21, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
3:28:00 PM  (Reporting)  Ended SplitStaticUnits 4 ms
3:28:00 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
3:28:00 PM  (Reporting)  Agenda: Garrison, Value: 27000, Region: 107 Saarland
3:28:00 PM  (Reporting)  _DCR_ 1056206 Karl Armee, 103 Zeeland, Pow:1336, Count: 15(l 2/L 5/S 8) will reinforce threatened border 107 Saarland
3:28:00 PM  (Reporting)  Agenda: Garrison, Value: 11100, Region: 140 Masuren
3:28:00 PM  (Reporting)  _DCR_ 1055099 von der Grben, K. Korps, 139 Kulmerland, Pow:1001, Count: 15(l 3/L 2/S 10) will reinforce threatened border 140 Masuren
3:28:00 PM  (Reporting)  Agenda: Garrison, Value: 50000, Region: 106 Rheinland
3:28:00 PM  (Reporting)  _DCR_ 1056206 Karl Armee, 103 Zeeland, Pow:1336, Count: 15(l 2/L 5/S 8) will reinforce threatened border 106 Rheinland
3:28:00 PM  (Reporting)  Agenda: Garrison, Value: 50000, Region: 103 Zeeland
3:28:00 PM  (Reporting)  _DCR_ 1056206 Karl Armee, 103 Zeeland, Pow:1336, Count: 15(l 2/L 5/S 8) will reinforce threatened border 103 Zeeland
3:28:00 PM  (Reporting)  Agenda: Garrison, Value: 14800, Region: 125 Anhalt
3:28:00 PM  (Reporting)  _DCR_ 1056206 Karl Armee, 103 Zeeland, Pow:1336, Count: 15(l 2/L 5/S 8) will reinforce threatened border 125 Anhalt
3:28:00 PM  (Reporting)  Agenda: Garrison, Value: 13100, Region: 141 Weichsel
3:28:00 PM  (Reporting)  _DCR_ 1005267 3. Armee, 141 Weichsel, Pow:1672, Count: 18(l 2/L 6/S 10) will reinforce threatened border 141 Weichsel
3:28:00 PM  (Reporting)  Agenda: Garrison, Value: 13200, Region: 233 Ostmark
3:28:00 PM  (Reporting)  _DCR_ 1005267 3. Armee, 141 Weichsel, Pow:1672, Count: 18(l 2/L 6/S 10) will reinforce threatened border 233 Ostmark
3:28:00 PM  (Reporting)  Agenda: Garrison, Value: 17800, Region: 122 Mecklenburg
3:28:00 PM  (Reporting)  _DCR_ 1056206 Karl Armee, 103 Zeeland, Pow:1336, Count: 15(l 2/L 5/S 8) will reinforce threatened border 122 Mecklenburg
3:28:00 PM  (Reporting)  Agenda: Garrison, Value: 13600, Region: 139 Kulmerland
3:28:00 PM  (Reporting)  _DCR_ 1055099 von der Grben, K. Korps, 139 Kulmerland, Pow:1001, Count: 15(l 3/L 2/S 10) will reinforce threatened border 139 Kulmerland
3:28:00 PM  (Reporting)  Agenda: Garrison, Value: 25800, Region: 118 Hamburg
3:28:00 PM  (Reporting)  _DCR_ 1056206 Karl Armee, 103 Zeeland, Pow:1336, Count: 15(l 2/L 5/S 8) will reinforce threatened border 118 Hamburg
3:28:00 PM  (Reporting)  Ended GarrisonBorders 818 ms
3:28:00 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
3:28:00 PM  (Reporting)  _ESR_ No theater can have a staging region.
3:28:00 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 1 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 372 Germany
3:28:00 PM  (Reporting)  _PSR_ 372 Germany 1033927 Train-Abteilung 14 is candidate for SR in 140 Masuren taken from 1033932 9. Truppe
3:28:00 PM  (Reporting)  _PSR_ 372 Germany 1005227 PB. 3 und PB. 4 is candidate for SR in 139 Kulmerland taken from 1055099 von der Grben, K. Korps
3:28:00 PM  (Reporting)  _PSR_ 372 Germany 1037496 Train-Abteilung 16 is candidate for SR in 124 Brandenburg taken from 1059045 Train-Abteilung 16
3:28:00 PM  (Reporting)  _PSR_ 372 Germany 1005108 PB. 1 und PB. 2 is candidate for SR in 141 Weichsel taken from 1005267 3. Armee
3:28:00 PM  (Reporting)  _PSR_ 372 Germany 1060099 SB. 5 und SB. 6 is candidate for SR in 124 Brandenburg taken from 1060098 SB. 5 und SB. 6
3:28:00 PM  (Reporting)  _PSR_ 372 Germany 1059606 Train-Abteilung 21 is candidate for SR in 139 Kulmerland taken from 1055099 von der Grben, K. Korps
3:28:00 PM  (Reporting)  _PSR_ 372 Germany 1005152 Garde-Korps is candidate for SR in 139 Kulmerland taken from 1055099 von der Grben, K. Korps
3:28:00 PM  (Reporting)  _PSR_ 372 Germany 1005272 VII. Armee-Korps is candidate for SR in 141 Weichsel taken from 1005267 3. Armee
3:28:00 PM  (Reporting)  _PSR_ 372 Germany 1005285 VIII. Armee-Korps is candidate for SR in 141 Weichsel taken from 1005267 3. Armee
3:28:00 PM  (Reporting)  _PSR_ 372 Germany 1043669 3. Exploration is candidate for SR in 140 Masuren taken from 1033932 9. Truppe
3:28:00 PM  (Reporting)  Ended Prepare Strategic Redeployment 87 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 372 Germany
3:28:00 PM  (Reporting)  _STR_ Supply toward Stack SR 1033927 Train-Abteilung 14 from 140 Masuren to 141 Weichsel 1005267 3. Armee
3:28:00 PM  (Reporting)  _STR_ Supply toward Stack SR 1037496 Train-Abteilung 16 from 124 Brandenburg to 141 Weichsel 1005267 3. Armee
3:28:00 PM  (Reporting)  _STR_ Supply toward Stack SR 1059606 Train-Abteilung 21 from 139 Kulmerland to 141 Weichsel 1005267 3. Armee
3:28:00 PM  (Reporting)  Ended Execute Strategic Redeployment 450 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 383 West Africa
3:28:00 PM  (Reporting)  Ended Prepare Strategic Redeployment 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 373 Austria
3:28:00 PM  (Reporting)  _PSR_ 373 Austria 1043669 3. Exploration is candidate for SR in 140 Masuren taken from 1033932 9. Truppe
3:28:00 PM  (Reporting)  _PSR_ 373 Austria 1044698 SB. 3 und SB. 4 is candidate for SR in 140 Masuren taken from 1033932 9. Truppe
3:28:00 PM  (Reporting)  _PSR_ 373 Austria 1024770 1. Exploration is candidate for SR in 140 Masuren taken from 1033932 9. Truppe
3:28:00 PM  (Reporting)  _PSR_ 373 Austria 1055820 4. Exploration is candidate for SR in 140 Masuren taken from 1055819 4. Exploration
3:28:00 PM  (Reporting)  _PSR_ 373 Austria 1005319 Train-Abteilung 8 is candidate for SR in 140 Masuren taken from 1033932 9. Truppe
3:28:00 PM  (Reporting)  _PSR_ 373 Austria 1041161 Train-Abteilung 17 is candidate for SR in 140 Masuren taken from 1050427 12. Truppe
3:28:00 PM  (Reporting)  _PSR_ 373 Austria 1029654 3. Feld-Brigade is candidate for SR in 140 Masuren taken from 1043574 3. Feld-Brigade
3:28:00 PM  (Reporting)  _PSR_ 373 Austria 1005241 Train-Abteilung 4 is candidate for SR in 140 Masuren taken from 1050681 14. Truppe
3:28:00 PM  (Reporting)  _PSR_ 373 Austria 1025073 Festunsballonabtlgn 1 is candidate for SR in 140 Masuren taken from 1033932 9. Truppe
3:28:00 PM  (Reporting)  _PSR_ 373 Austria 1028920 Train-Abteilung 12 is candidate for SR in 140 Masuren taken from 1033932 9. Truppe
3:28:00 PM  (Reporting)  Ended Prepare Strategic Redeployment 13 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 373 Austria
3:28:00 PM  (Reporting)  Ended Execute Strategic Redeployment 107 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 371 Low Countries
3:28:00 PM  (Reporting)  _PSR_ 371 Low Countries 1005179 IV. Armee-Korps is candidate for SR in 103 Zeeland taken from 1056206 Karl Armee
3:28:00 PM  (Reporting)  _PSR_ 371 Low Countries 1054143 Train-Abteilung 19 is candidate for SR in 103 Zeeland taken from 1047660 Wilhelm Armee
3:28:00 PM  (Reporting)  _PSR_ 371 Low Countries 1005249 VI. Armee-Korps is candidate for SR in 103 Zeeland taken from 1052811 von Schreckenstein, L.R. Korps
3:28:00 PM  (Reporting)  _PSR_ 371 Low Countries 1035434 2. Exploration is candidate for SR in 103 Zeeland taken from 1047660 Wilhelm Armee
3:28:00 PM  (Reporting)  _PSR_ 371 Low Countries 1057466 Train-Abteilung 20 is candidate for SR in 103 Zeeland taken from 1056206 Karl Armee
3:28:00 PM  (Reporting)  _PSR_ 371 Low Countries 1005166 III. Armee-Korps is candidate for SR in 103 Zeeland taken from 1047660 Wilhelm Armee
3:28:00 PM  (Reporting)  _PSR_ 371 Low Countries 1005061 II. Armee-Korps is candidate for SR in 103 Zeeland taken from 1056206 Karl Armee
3:28:00 PM  (Reporting)  _PSR_ 371 Low Countries 1005262 Train-Abteilung 6 is candidate for SR in 103 Zeeland taken from 1056206 Karl Armee
3:28:00 PM  (Reporting)  _PSR_ 371 Low Countries 1025766 1. Marine-Brigade is candidate for SR in 103 Zeeland taken from 1060856 13. Armee
3:28:00 PM  (Reporting)  _PSR_ 371 Low Countries 1005210 4. Kavallerie-Division is candidate for SR in 103 Zeeland taken from 1056206 Karl Armee
3:28:00 PM  (Reporting)  Ended Prepare Strategic Redeployment 166 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 371 Low Countries
3:28:00 PM  (Reporting)  _STR_ Supply toward Stack SR 1057466 Train-Abteilung 20 from 103 Zeeland to 105 Friesland 1061330 15. Truppe
3:28:00 PM  (Reporting)  Ended Execute Strategic Redeployment 182 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 407 Indonesia
3:28:00 PM  (Reporting)  Ended Prepare Strategic Redeployment 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Theaters algorithms 372 Theater_Germany ***
3:28:00 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:28:00 PM  (Reporting)  Ended PrivilegedCombine 7 ms
3:28:00 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:28:00 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:28:00 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
3:28:00 PM  (Reporting)  Ended ReconAndRaids 3 ms
3:28:00 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:28:00 PM  (Reporting)  _SPG_ Large Force Segment 1061718 Truppe, 140 Masuren, Pow:89, Count: 2(l 0/L 2/S 0) created
3:28:00 PM  (Reporting)  _SPG_ Large Force Segment 1061719 Truppe, 140 Masuren, Pow:26, Count: 1(l 0/L 1/S 0) created
3:28:00 PM  (Reporting)  Ended SplitGroups 60 ms
3:28:00 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:28:00 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:28:00 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:28:00 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1053391 Lw.Bezirk.Kdo. 2 in region Westpreussen will recover in region Westpreussen % Health 100 % Cohesion 46
3:28:00 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1044700 Landwehr-Inspektion 4 in region Ostpreussen will recover in region Ostpreussen % Health 100 % Cohesion 48
3:28:00 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1057757 Landwehr-Inspektion 8 in region Braunschweig will recover in region Braunschweig % Health 100 % Cohesion 0
3:28:00 PM  (Reporting)  Ended Damaged Units 6 ms
3:28:00 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:28:00 PM  (Reporting)  Ended GarrisonObjectives 3 ms
3:28:00 PM  (Reporting)  Entering Repair Rail Network
3:28:00 PM  (Reporting)  Ended Repair Rail Network 0 ms
3:28:00 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:28:00 PM  (Reporting)  Ended CheckBesieging 10 ms
3:28:00 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:28:00 PM  (Reporting)  Ended Evacuate Force (_EVA_) 10 ms
3:28:00 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:28:00 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 11 ms
3:28:00 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:28:00 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1059676 Johann Otto Donner selected
3:28:00 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
3:28:00 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
3:28:00 PM  (Reporting)  _CLD_ Leader 1059676 Johann Otto Donner redeployed from Zeeland to theater Theater_Low_Countries  in region 103 Zeeland
3:28:00 PM  (Reporting)  Ended Check Leaders 35 ms
3:28:00 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:28:00 PM  (Reporting)  _MSG_ von Schreckenstein, L.R. Korps recruiting 1060856 13. Armee in Zeeland
3:28:00 PM  (Reporting)  _MSG_ gathered 761 cbt pts, needing: 585
3:28:00 PM  (Reporting)  Agenda: Intercept (Master), Value: 16128, Region: 105 Friesland
3:28:00 PM  (Reporting)  _MSG_ - MASTER 1052811 von Schreckenstein, L.R. Korps, 103 Zeeland, Pow:446, Count: 5(l 1/L 1/S 3) will target (enemy) 1059585 Nepveu, C.' Corps Pow.: 446 vs. 42 mustered 1 other groups
3:28:00 PM  (Reporting)  _MSG_ - SLAVE 1060856 13. Armee, 103 Zeeland, Pow:315, Count: 5(l 0/L 4/S 1) in region Zeeland will target & merge (master) von Schreckenstein, L.R. Korps
3:28:00 PM  (Reporting)  Agenda: Merge (slave), Value: 192000, Region: 103 Zeeland
3:28:00 PM  (Reporting)  Ended Make Superior Group 476 ms
3:28:00 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 372 Germany
3:28:00 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 50 in South China Sea Maritime Trade
3:28:00 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 34 in South Pacific Maritime Trade
3:28:00 PM  (Reporting)  _AFA_ 1061715 1. Fluss Flot. has been given the mission Agenda: Naval Docking, Value: 1485, Region: 122 Mecklenburg
3:28:00 PM  (Reporting)  _AFA_ 1061316 3. Flotte has been given the mission Agenda: Naval Docking, Value: 4257, Region: 122 Mecklenburg
3:28:00 PM  (Reporting)  _AFA_ 1058273 4. Transportdivision has been given the mission Agenda: Resupply, Value: 10000, Region: 138 Ostpreussen
3:28:00 PM  (Reporting)  Ended AssignFleetsOperations 312 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:28:00 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1061333 II. Matrosen-Art.-Abt. in 140 Masuren
3:28:00 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1061332 I. Matrosen-Art.-Abt. in 124 Brandenburg
3:28:00 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1061319 18. Truppe in 138 Ostpreussen
3:28:00 PM  (Reporting)  Ended Split Supports
3:28:00 PM  (Reporting)  Start of AI Check for Land Resupply
3:28:00 PM  (Reporting)  Ended CheckForLandResupply 8 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:28:00 PM  (Reporting)  Ended KeepPosition 1 ms
3:28:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:28:00 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:28:00 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:28:00 PM  (Reporting)  Ended Concentrate Stacks 1 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Theaters algorithms 377 Theater_Russia ***
3:28:00 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:28:00 PM  (Reporting)  Ended Make Superior Group 3 ms
3:28:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:28:00 PM  (Reporting)  Ended ReinforceFront 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Theaters algorithms 406 Theater_China ***
3:28:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:28:00 PM  (Reporting)  Ended ReinforceFront 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Theaters algorithms 383 Theater_West_Africa ***
3:28:00 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:28:00 PM  (Reporting)  Ended PrivilegedCombine 9 ms
3:28:00 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:28:00 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:28:00 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
3:28:00 PM  (Reporting)  Ended ReconAndRaids 4 ms
3:28:00 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:28:00 PM  (Reporting)  Ended SplitGroups 7 ms
3:28:00 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:28:00 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:28:00 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:28:00 PM  (Reporting)  Ended Damaged Units 1 ms
3:28:00 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:28:00 PM  (Reporting)  Ended GarrisonObjectives 3 ms
3:28:00 PM  (Reporting)  Entering Repair Rail Network
3:28:00 PM  (Reporting)  Ended Repair Rail Network 0 ms
3:28:00 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:28:00 PM  (Reporting)  Ended CheckBesieging 29 ms
3:28:00 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:28:00 PM  (Reporting)  Ended Evacuate Force (_EVA_) 31 ms
3:28:00 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:28:00 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 32 ms
3:28:00 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:28:00 PM  (Reporting)  Ended Check Leaders 1 ms
3:28:00 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:28:00 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 383 West Africa
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:28:00 PM  (Reporting)  Ended Split Supports
3:28:00 PM  (Reporting)  Start of AI Check for Land Resupply
3:28:00 PM  (Reporting)  Ended CheckForLandResupply 5 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:28:00 PM  (Reporting)  1046778 Barth Expedition, 511 Gbarnga, Pow:14, Count: 2(l 1/L 1/S 0) Agenda: Keep Position, Value: 4828, Region: 511 Gbarnga
3:28:00 PM  (Reporting)  Ended KeepPosition 2 ms
3:28:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:28:00 PM  (Reporting)  Ended ReinforceFront 0 ms
3:28:00 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:28:00 PM  (Reporting)  Ended Concentrate Stacks 13 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Theaters algorithms 373 Theater_Austria ***
3:28:00 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:28:00 PM  (Reporting)  Ended PrivilegedCombine 8 ms
3:28:00 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:28:00 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:28:00 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
3:28:00 PM  (Reporting)  Ended ReconAndRaids 2 ms
3:28:00 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:28:00 PM  (Reporting)  Ended SplitGroups 4 ms
3:28:00 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:28:00 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:28:00 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:28:00 PM  (Reporting)  Ended Damaged Units 0 ms
3:28:00 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:28:00 PM  (Reporting)  Ended GarrisonObjectives 1 ms
3:28:00 PM  (Reporting)  Entering Repair Rail Network
3:28:00 PM  (Reporting)  Ended Repair Rail Network 0 ms
3:28:00 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:28:00 PM  (Reporting)  Ended CheckBesieging 12 ms
3:28:00 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:28:00 PM  (Reporting)  Ended Evacuate Force (_EVA_) 12 ms
3:28:00 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:28:00 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 12 ms
3:28:00 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:28:00 PM  (Reporting)  Ended Make Superior Group 4 ms
3:28:00 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 373 Austria
3:28:00 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 50 in South China Sea Maritime Trade
3:28:00 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 34 in South Pacific Maritime Trade
3:28:00 PM  (Reporting)  Ended AssignFleetsOperations 6 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:28:00 PM  (Reporting)  Ended Split Supports
3:28:00 PM  (Reporting)  Start of AI Check for Land Resupply
3:28:00 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:28:00 PM  (Reporting)  Ended KeepPosition 0 ms
3:28:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:28:00 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:28:00 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:28:00 PM  (Reporting)  Ended Concentrate Stacks 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Theaters algorithms 368 Theater_France ***
3:28:00 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:28:00 PM  (Reporting)  Ended Make Superior Group 2 ms
3:28:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:28:00 PM  (Reporting)  Ended ReinforceFront 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Theaters algorithms 405 Theater_Japan ***
3:28:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:28:00 PM  (Reporting)  Ended ReinforceFront 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Theaters algorithms 374 Theater_Scandinavia ***
3:28:00 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:28:00 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 374 Scandinavia
3:28:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:28:00 PM  (Reporting)  Ended ReinforceFront 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Theaters algorithms 371 Theater_Low_Countries ***
3:28:00 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:28:00 PM  (Reporting)  Ended PrivilegedCombine 8 ms
3:28:00 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:28:00 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:28:00 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
3:28:00 PM  (Reporting)  _RAR_ 1061720 3. Lw.-Kav.-Brigade, 105 Friesland, Pow:24, Count: 1(l 0/L 1/S 0) created in region
3:28:00 PM  (Reporting)  _RAR_ 1061721 2. Lw.-Kav.-Brigade, 105 Friesland, Pow:24, Count: 1(l 0/L 1/S 0) created in region
3:28:00 PM  (Reporting)  _RAR_ - GatherForRecon 1061720 3. Lw.-Kav.-Brigade, 105 Friesland, Pow:24, Count: 1(l 0/L 1/S 0) will join in same region 1061721 2. Lw.-Kav.-Brigade
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Agenda: Recon&Raid, Value: 25000, Region: 104 Holland
3:28:00 PM  (Reporting)  _RAR_ - Planify Recon 1061721 16. Truppe, 105 Friesland, Pow:42, Count: 2(l 0/L 2/S 0) will target region 104 Holland recon target being 104 Holland
3:28:00 PM  (Reporting)  Ended ReconAndRaids 27 ms
3:28:00 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:28:00 PM  (Reporting)  Ended SplitGroups 37 ms
3:28:00 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:28:00 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:28:00 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:28:00 PM  (Reporting)  Ended Damaged Units 4 ms
3:28:00 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:28:00 PM  (Reporting)  Ended GarrisonObjectives 1 ms
3:28:00 PM  (Reporting)  Entering Repair Rail Network
3:28:00 PM  (Reporting)  Ended Repair Rail Network 0 ms
3:28:00 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:28:00 PM  (Reporting)  Ended CheckBesieging 3 ms
3:28:00 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:28:00 PM  (Reporting)  Ended Evacuate Force (_EVA_) 4 ms
3:28:00 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:28:00 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 4 ms
3:28:00 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:28:00 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1059676 Johann Otto Donner selected
3:28:00 PM  (Reporting)  _CLD_ Leader (Split Segment IV) Karl Wilhelm Frh. von Willisen in Zeeland has been detached from group 1056206 Karl Armee
3:28:00 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1061722 Karl Wilhelm Frh. von Willisen 103 Zeeland toward 1060856 13. Armee, 103 Zeeland, Pow:315, Count: 5(l 0/L 4/S 1)
3:28:00 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
3:28:00 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
3:28:00 PM  (Reporting)  _CLD_ Leader 1059676 Johann Otto Donner redeployed from Masuren to theater Theater_Germany  in region 140 Masuren
3:28:00 PM  (Reporting)  Ended Check Leaders 155 ms
3:28:00 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:28:00 PM  (Reporting)  Ended Make Superior Group 1183 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:28:00 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1061330 15. Truppe in 105 Friesland
3:28:00 PM  (Reporting)  Ended Split Supports
3:28:00 PM  (Reporting)  Start of AI Check for Land Resupply
3:28:00 PM  (Reporting)  CheckForLandResupply von Willisen, K.W. Korps will resupply, in region 103 Zeeland
3:28:00 PM  (Reporting)  CheckForLandResupply 16. Truppe will resupply, in region 108 Pfalz
3:28:00 PM  (Reporting)  Ended CheckForLandResupply 44 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:28:00 PM  (Reporting)  Ended KeepPosition 0 ms
3:28:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:28:00 PM  (Reporting)  Reinforce Front skipped, core ratio is 3.45666630203736
3:28:00 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:28:00 PM  (Reporting)  Ended Concentrate Stacks 181 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Theaters algorithms 415 Theater_Eastern_USA ***
3:28:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:28:00 PM  (Reporting)  Ended ReinforceFront 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Theaters algorithms 407 Theater_Indonesia ***
3:28:00 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:28:00 PM  (Reporting)  Ended PrivilegedCombine 7 ms
3:28:00 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:28:00 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:28:00 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
3:28:00 PM  (Reporting)  Ended ReconAndRaids 3 ms
3:28:00 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:28:00 PM  (Reporting)  Ended SplitGroups 3 ms
3:28:00 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:28:00 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:28:00 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:28:00 PM  (Reporting)  Ended Damaged Units 0 ms
3:28:00 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:28:00 PM  (Reporting)  Ended GarrisonObjectives 1 ms
3:28:00 PM  (Reporting)  Entering Repair Rail Network
3:28:00 PM  (Reporting)  Ended Repair Rail Network 0 ms
3:28:00 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:28:00 PM  (Reporting)  Ended CheckBesieging 11 ms
3:28:00 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:28:00 PM  (Reporting)  Ended Evacuate Force (_EVA_) 12 ms
3:28:00 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:28:00 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 12 ms
3:28:00 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:28:00 PM  (Reporting)  _CLD_ Leader (Split Segment III) Karl Friedrich von Reyher in Soerabaya has been detached from group 1051657 Garde-Kavallerie-Division
3:28:00 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1061723 Karl Friedrich von Reyher 1408 Soerabaya toward 1051657 Garde-Kavallerie-Division, 1408 Soerabaya, Pow:52, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Ended Check Leaders 19 ms
3:28:00 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:28:00 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 407 Indonesia
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:28:00 PM  (Reporting)  Ended Split Supports
3:28:00 PM  (Reporting)  Start of AI Check for Land Resupply
3:28:00 PM  (Reporting)  Ended CheckForLandResupply 12 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:28:00 PM  (Reporting)  Ended KeepPosition 0 ms
3:28:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:28:00 PM  (Reporting)  Ended ReinforceFront 0 ms
3:28:00 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:28:00 PM  (Reporting)  Ended Concentrate Stacks 12 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Theaters algorithms 366 Theater_British_Isles ***
3:28:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:28:00 PM  (Reporting)  Ended ReinforceFront 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Theaters algorithms 419 Theater_Mexico ***
3:28:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:28:00 PM  (Reporting)  Ended ReinforceFront 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Theaters algorithms 389 Theater_South_Africa ***
3:28:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:28:00 PM  (Reporting)  Ended ReinforceFront 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Theaters algorithms 388 Theater_Southwest_Africa ***
3:28:00 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 388 Southwest Africa
3:28:00 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 50 in South China Sea Maritime Trade
3:28:00 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 34 in South Pacific Maritime Trade
3:28:00 PM  (Reporting)  _AFA_ 1061716 Kormoran has been given the mission Agenda: Naval Docking, Value: 1000, Region: 740 Angra
3:28:00 PM  (Reporting)  _AFA_ 1061317 7. Flotte has been given the mission Agenda: Naval Docking, Value: 2150, Region: 740 Angra
3:28:00 PM  (Reporting)  Ended AssignFleetsOperations 6 ms
3:28:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:28:00 PM  (Reporting)  Ended ReinforceFront 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Theaters algorithms 423 Theater_Andes ***
3:28:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:28:00 PM  (Reporting)  Ended ReinforceFront 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Theaters algorithms 416 Theater_Central_USA ***
3:28:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:28:00 PM  (Reporting)  Ended ReinforceFront 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Theaters algorithms 385 Theater_Central_Africa ***
3:28:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:28:00 PM  (Reporting)  Ended ReinforceFront 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Theaters algorithms 402 Theater_Indochina ***
3:28:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:28:00 PM  (Reporting)  Ended ReinforceFront 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Theaters algorithms 424 Theater_Southern_Latin_America ***
3:28:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:28:00 PM  (Reporting)  Ended ReinforceFront 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Theaters algorithms 420 Theater_Central_America ***
3:28:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:28:00 PM  (Reporting)  Ended ReinforceFront 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Theaters algorithms 387 Theater_East_Africa ***
3:28:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:28:00 PM  (Reporting)  Ended ReinforceFront 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Theaters algorithms 425 Theater_Brazil ***
3:28:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:28:00 PM  (Reporting)  Ended ReinforceFront 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Theaters algorithms 421 Theater_Caribbean ***
3:28:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:28:00 PM  (Reporting)  Ended ReinforceFront 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Theaters algorithms 404 Theater_Northeastern_Asia ***
3:28:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:28:00 PM  (Reporting)  Ended ReinforceFront 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Theaters algorithms 417 Theater_Southern_USA ***
3:28:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:28:00 PM  (Reporting)  Ended ReinforceFront 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Theaters algorithms 403 Theater_Southeast_Asia ***
3:28:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:28:00 PM  (Reporting)  Ended ReinforceFront 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Theaters algorithms 376 Theater_Poland ***
3:28:00 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:28:00 PM  (Reporting)  Ended Make Superior Group 1 ms
3:28:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:28:00 PM  (Reporting)  Ended ReinforceFront 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Theaters algorithms 422 Theater_Northern_Latin_America ***
3:28:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:28:00 PM  (Reporting)  Ended ReinforceFront 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Theaters algorithms 411 Theater_Pacific ***
3:28:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:28:00 PM  (Reporting)  Ended ReinforceFront 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Theaters algorithms 381 Theater_Sahara ***
3:28:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:28:00 PM  (Reporting)  Ended ReinforceFront 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Theaters algorithms 409 Theater_Australia ***
3:28:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:28:00 PM  (Reporting)  Ended ReinforceFront 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Theaters algorithms 384 Theater_Nile ***
3:28:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:28:00 PM  (Reporting)  Ended ReinforceFront 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Theaters algorithms 370 Theater_Alpes ***
3:28:00 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:28:00 PM  (Reporting)  Ended Make Superior Group 1 ms
3:28:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:28:00 PM  (Reporting)  Ended ReinforceFront 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Theaters algorithms 408 Theater_South_Pacific ***
3:28:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:28:00 PM  (Reporting)  Ended ReinforceFront 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Theaters algorithms 410 Theater_New_Zealand ***
3:28:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:28:00 PM  (Reporting)  Ended ReinforceFront 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Theaters algorithms 397 Theater_Eastern_Siberia ***
3:28:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:28:00 PM  (Reporting)  Ended ReinforceFront 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Theaters algorithms 365 Theater_Atlantic ***
3:28:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:28:00 PM  (Reporting)  Ended ReinforceFront 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 372 Theater_Germany ***
3:28:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:28:00 PM  (Reporting)  Ended DistantGarrison 105 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 377 Theater_Russia ***
3:28:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:28:00 PM  (Reporting)  Ended DistantGarrison 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 406 Theater_China ***
3:28:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:28:00 PM  (Reporting)  Ended DistantGarrison 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 383 Theater_West_Africa ***
3:28:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:28:00 PM  (Reporting)  Ended DistantGarrison 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 373 Theater_Austria ***
3:28:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:28:00 PM  (Reporting)  Ended DistantGarrison 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 368 Theater_France ***
3:28:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:28:00 PM  (Reporting)  Ended DistantGarrison 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 405 Theater_Japan ***
3:28:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:28:00 PM  (Reporting)  Ended DistantGarrison 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 374 Theater_Scandinavia ***
3:28:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:28:00 PM  (Reporting)  Ended DistantGarrison 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 371 Theater_Low_Countries ***
3:28:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:28:00 PM  (Reporting)  DistantGarrison RollBack of 1061725 Truppe, 103 Zeeland, Pow:0, Count: 1(l 0/L 0/S 1) Fitness 0 toward 110 Ruhrgebiet can be a PF problem
3:28:00 PM  (Reporting)  Ended DistantGarrison 224 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 415 Theater_Eastern_USA ***
3:28:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:28:00 PM  (Reporting)  Ended DistantGarrison 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 407 Theater_Indonesia ***
3:28:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:28:00 PM  (Reporting)  Ended DistantGarrison 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 366 Theater_British_Isles ***
3:28:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:28:00 PM  (Reporting)  Ended DistantGarrison 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 419 Theater_Mexico ***
3:28:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:28:00 PM  (Reporting)  Ended DistantGarrison 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 389 Theater_South_Africa ***
3:28:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:28:00 PM  (Reporting)  Ended DistantGarrison 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 388 Theater_Southwest_Africa ***
3:28:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:28:00 PM  (Reporting)  Ended DistantGarrison 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 423 Theater_Andes ***
3:28:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:28:00 PM  (Reporting)  Ended DistantGarrison 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 416 Theater_Central_USA ***
3:28:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:28:00 PM  (Reporting)  Ended DistantGarrison 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 385 Theater_Central_Africa ***
3:28:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:28:00 PM  (Reporting)  Ended DistantGarrison 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 402 Theater_Indochina ***
3:28:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:28:00 PM  (Reporting)  Ended DistantGarrison 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 424 Theater_Southern_Latin_America ***
3:28:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:28:00 PM  (Reporting)  Ended DistantGarrison 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 420 Theater_Central_America ***
3:28:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:28:00 PM  (Reporting)  Ended DistantGarrison 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 387 Theater_East_Africa ***
3:28:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:28:00 PM  (Reporting)  Ended DistantGarrison 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 425 Theater_Brazil ***
3:28:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:28:00 PM  (Reporting)  Ended DistantGarrison 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 421 Theater_Caribbean ***
3:28:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:28:00 PM  (Reporting)  Ended DistantGarrison 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 404 Theater_Northeastern_Asia ***
3:28:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:28:00 PM  (Reporting)  Ended DistantGarrison 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 417 Theater_Southern_USA ***
3:28:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:28:00 PM  (Reporting)  Ended DistantGarrison 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 403 Theater_Southeast_Asia ***
3:28:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:28:00 PM  (Reporting)  Ended DistantGarrison 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 376 Theater_Poland ***
3:28:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:28:00 PM  (Reporting)  Ended DistantGarrison 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 422 Theater_Northern_Latin_America ***
3:28:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:28:00 PM  (Reporting)  Ended DistantGarrison 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 411 Theater_Pacific ***
3:28:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:28:00 PM  (Reporting)  Ended DistantGarrison 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 381 Theater_Sahara ***
3:28:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:28:00 PM  (Reporting)  Ended DistantGarrison 16 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 409 Theater_Australia ***
3:28:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:28:00 PM  (Reporting)  Ended DistantGarrison 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 384 Theater_Nile ***
3:28:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:28:00 PM  (Reporting)  Ended DistantGarrison 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 370 Theater_Alpes ***
3:28:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:28:00 PM  (Reporting)  Ended DistantGarrison 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 408 Theater_South_Pacific ***
3:28:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:28:00 PM  (Reporting)  Ended DistantGarrison 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 410 Theater_New_Zealand ***
3:28:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:28:00 PM  (Reporting)  Ended DistantGarrison 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 397 Theater_Eastern_Siberia ***
3:28:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:28:00 PM  (Reporting)  Ended DistantGarrison 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 365 Theater_Atlantic ***
3:28:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:28:00 PM  (Reporting)  Ended DistantGarrison 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 36853 AllOppPowLand: 4249 AllOwnPowNav: 1437 AllOppPowNav 3197
3:28:00 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Starting process on extended theater 372 Theater_Germany Owned armies (extended): 45 Enemy armies: 2 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:28:00 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:28:00 PM  (Reporting)  1056206 Karl Armee (Pow.1336)
3:28:00 PM  (Reporting)  1005267 von Pfuel, E.H. Armee (Pow.1672)
3:28:00 PM  (Reporting)  1060856 von Willisen, K.W. Korps (Pow.452)
3:28:00 PM  (Reporting)  1047660 Wilhelm Armee (Pow.771)
3:28:00 PM  (Reporting)  1052978 1. Landwehr-Brigade (Pow.45)
3:28:00 PM  (Reporting)  1052811 von Schreckenstein, L.R. Korps (Pow.446)
3:28:00 PM  (Reporting)  1057757 Landwehr-Inspektion 8 (Pow.0)
3:28:00 PM  (Reporting)  1058270 Feldgendarmerie 5 (Pow.8)
3:28:00 PM  (Reporting)  1059676 Johann Otto Donner (Pow.0)
3:28:00 PM  (Reporting)  1060098 SB. 5 und SB. 6 (Pow.11)
3:28:00 PM  (Reporting)  1060521 Feldlazarett 1 (Pow.3)
3:28:00 PM  (Reporting)  1055822 Lw.Bezirk.Kdo. 3 (Pow.20)
3:28:00 PM  (Reporting)  1044700 Landwehr-Inspektion 4 (Pow.36)
3:28:00 PM  (Reporting)  1060859 Landwehr-Inspektion 3 (Pow.82)
3:28:00 PM  (Reporting)  1055087 Landwehr-Inspektion 1 (Pow.94)
3:28:00 PM  (Reporting)  1055819 4. Exploration (Pow.7)
3:28:00 PM  (Reporting)  1056888 11. Feld-Brigade (Pow.17)
3:28:00 PM  (Reporting)  1043671 8. Feld-Brigade (Pow.18)
3:28:00 PM  (Reporting)  1054142 4. Landwehr-Brigade (Pow.31)
3:28:00 PM  (Reporting)  1050681 13. Truppe (Pow.32)
3:28:00 PM  (Reporting)  1045728 2. Landwehr-Brigade (Pow.32)
3:28:00 PM  (Reporting)  1055297 10. Feld-Brigade (Pow.32)
3:28:00 PM  (Reporting)  1050427 12. Truppe (Pow.38)
3:28:00 PM  (Reporting)  1044010 2. Feld-Brigade (Pow.38)
3:28:00 PM  (Reporting)  1042173 7. Feld-Brigade (Pow.38)
3:28:00 PM  (Reporting)  1033932 9. Truppe (Pow.60)
3:28:00 PM  (Reporting)  1048215 5. Feld-Brigade (Pow.73)
3:28:00 PM  (Reporting)  1043574 3. Feld-Brigade (Pow.73)
3:28:00 PM  (Reporting)  1055099 von der Grben, K. Korps (Pow.1001)
3:28:00 PM  (Reporting)  1060860 Landwehr-Inspektion 2 (Pow.82)
3:28:00 PM  (Reporting)  1053391 Lw.Bezirk.Kdo. 2 (Pow.9)
3:28:00 PM  (Reporting)  1060381 Landwehr-Inspektion 6 (Pow.77)
3:28:00 PM  (Reporting)  1058131 Landwehr-Inspektion 5 (Pow.78)
3:28:00 PM  (Reporting)  1061319 FuA.Brig.Kdo. 4 (Pow.44)
3:28:00 PM  (Reporting)  1061321 1. Lw.-Kav.-Brigade (Pow.26)
3:28:00 PM  (Reporting)  1061330 Train-Abteilung 20 (Pow.0)
3:28:00 PM  (Reporting)  1061332 I. Matrosen-Art.-Abt. (Pow.106)
3:28:00 PM  (Reporting)  1061333 II. Matrosen-Art.-Abt. (Pow.90)
3:28:00 PM  (Reporting)  1061334 Landwehr-Inspektion 7 (Pow.80)
3:28:00 PM  (Reporting)  1061717 Lw.Bezirk.Kdo. 1 (Pow.21)
3:28:00 PM  (Reporting)  1061718 14. Truppe (Pow.89)
3:28:00 PM  (Reporting)  1061719 4. Lw.-Kav.-Brigade (Pow.26)
3:28:00 PM  (Reporting)  1061721 15. Truppe (Pow.42)
3:28:00 PM  (Reporting)  1061724 Garde Train-Abteilung (Pow.0)
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  CheckRegionForOperation 1060860 Landwehr-Inspektion 2, 138 Ostpreussen, Pow:82, Count: 1(l 0/L 1/S 0) Fitness 65 PickVal 100 SelfVal 835 AINeed 225
3:28:00 PM  (Reporting)  Agenda: Defend, Value: 32500, Region: 110 Ruhrgebiet
3:28:00 PM  (Reporting)  Secondary Region 146 Maehren Pick 36 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  CheckRegionForOperation 1033932 9. Truppe, 140 Masuren, Pow:60, Count: 7(l 0/L 3/S 4) Fitness 89 PickVal 100 SelfVal 516 AINeed 60
3:28:00 PM  (Reporting)  Agenda: Defend, Value: 44500, Region: 156 Kleinpolen
3:28:00 PM  (Reporting)  Primary Region 124 Brandenburg Pick 57 has enough garrison (Value: 609) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 131 Oberpfalz Pick 5 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 126 Sachsen Pick 35 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 129 Wuertemberg Pick 15 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Primary Region 106 Rheinland Pick 71 has enough garrison (Value: 1945) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 138 Ostpreussen Pick 41 has enough garrison (Value: 367) - evaluation skipped
3:28:00 PM  (Reporting)  CheckRegionForOperation 1060860 Landwehr-Inspektion 2, 138 Ostpreussen, Pow:82, Count: 1(l 0/L 1/S 0) Fitness 65 PickVal 33 SelfVal 470 AINeed 108
3:28:00 PM  (Reporting)  Agenda: Defend, Value: 30550, Region: 130 Bayern
3:28:00 PM  (Reporting)  Secondary Region 113 Hessen-Darmstadt Pick 31 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 127 Hessen-Kassel Pick 11 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Primary Region 103 Zeeland Pick 100 has enough garrison (Value: 1336) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 149 Innviertel Pick 9 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 132 Niederschlesien Pick 26 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 136 Westpreussen Pick 11 has enough garrison (Value: 346) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 233 Ostmark Pick 32 has enough garrison (Value: 1672) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 133 Oberschlesien Pick 26 has enough garrison (Value: 356) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 128 Thueringen Pick 9 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 137 Posen Pick 24 has enough garrison (Value: 356) - evaluation skipped
3:28:00 PM  (Reporting)  CheckRegionForOperation 1060860 Landwehr-Inspektion 2, 138 Ostpreussen, Pow:82, Count: 1(l 0/L 1/S 0) Fitness 65 PickVal 14 SelfVal 387 AINeed 60
3:28:00 PM  (Reporting)  Agenda: Defend, Value: 25155, Region: 108 Pfalz
3:28:00 PM  (Reporting)  Secondary Region 118 Hamburg Pick 7 has enough garrison (Value: 1440) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 115 Baden Pick 8 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 114 Franken Pick 6 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 119 Holstein Pick 3 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 123 Vorpommern Pick 7 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 143 Riesengebirge Pick 22 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 148 Tirol Pick 7 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  CheckRegionForOperation 1047660 Wilhelm Armee, 103 Zeeland, Pow:771, Count: 14(l 1/L 3/S 10) Fitness 57 PickVal 11 SelfVal 78 AINeed 1080
3:28:00 PM  (Reporting)  Agenda: Attack, Value: 4446, Region: 105 Friesland
3:28:00 PM  (Reporting)  Secondary Region 142 Erzgebirge Pick 14 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 107 Saarland Pick 8 has enough garrison (Value: 1692) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 144 Boehmerwald Pick 12 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Starting process on extended theater 377 Theater_Russia Owned armies (extended): 19 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
3:28:00 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:28:00 PM  (Reporting)  1052978 1. Landwehr-Brigade (Pow.45)
3:28:00 PM  (Reporting)  1059676 Johann Otto Donner (Pow.0)
3:28:00 PM  (Reporting)  1060859 Landwehr-Inspektion 3 (Pow.82)
3:28:00 PM  (Reporting)  1055087 Landwehr-Inspektion 1 (Pow.94)
3:28:00 PM  (Reporting)  1055819 4. Exploration (Pow.7)
3:28:00 PM  (Reporting)  1056888 11. Feld-Brigade (Pow.17)
3:28:00 PM  (Reporting)  1043671 8. Feld-Brigade (Pow.18)
3:28:00 PM  (Reporting)  1054142 4. Landwehr-Brigade (Pow.31)
3:28:00 PM  (Reporting)  1050681 13. Truppe (Pow.32)
3:28:00 PM  (Reporting)  1045728 2. Landwehr-Brigade (Pow.32)
3:28:00 PM  (Reporting)  1055297 10. Feld-Brigade (Pow.32)
3:28:00 PM  (Reporting)  1050427 12. Truppe (Pow.38)
3:28:00 PM  (Reporting)  1044010 2. Feld-Brigade (Pow.38)
3:28:00 PM  (Reporting)  1042173 7. Feld-Brigade (Pow.38)
3:28:00 PM  (Reporting)  1033932 9. Truppe (Pow.60)
3:28:00 PM  (Reporting)  1048215 5. Feld-Brigade (Pow.73)
3:28:00 PM  (Reporting)  1043574 3. Feld-Brigade (Pow.73)
3:28:00 PM  (Reporting)  1061321 1. Lw.-Kav.-Brigade (Pow.26)
3:28:00 PM  (Reporting)  1061333 II. Matrosen-Art.-Abt. (Pow.90)
3:28:00 PM  (Reporting)  1061718 14. Truppe (Pow.89)
3:28:00 PM  (Reporting)  1061719 4. Lw.-Kav.-Brigade (Pow.26)
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Starting process on extended theater 383 Theater_West_Africa Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 0.23 Land Core Ratio: 0.23  ***
3:28:00 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:28:00 PM  (Reporting)  1046778 Barth Expedition (Pow.14)
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Region 581 Sokoto Pick 5 SelfVal 5 Need 960  no group candidate found
3:28:00 PM  (Reporting)  Region 497 Banjul Pick 16 SelfVal 16 Need 960  no group candidate found
3:28:00 PM  (Reporting)  Region 528 Bassam Pick 5 SelfVal 5 Need 960  no group candidate found
3:28:00 PM  (Reporting)  Region 537 Cotonou Pick 11 SelfVal 11 Need 960  no group candidate found
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Starting process on extended theater 373 Theater_Austria Owned armies (extended): 1 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:28:00 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Secondary Region 132 Niederschlesien Pick 26 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Starting process on extended theater 368 Theater_France Owned armies (extended): 1 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
3:28:00 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Region 108 Pfalz Pick 14 SelfVal 387 Need 60  no group candidate found
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Starting process on extended theater 374 Theater_Scandinavia Owned armies (extended): 0 Enemy armies: 6 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
3:28:00 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Region 183 Skane Pick 5 SelfVal 5 Need 1080  no group candidate found
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Starting process on extended theater 371 Theater_Low_Countries Owned armies (extended): 7 Enemy armies: 11 Land Ratio: 3.46 Land Core Ratio: 3.46  ***
3:28:00 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:28:00 PM  (Reporting)  1056206 Karl Armee (Pow.1336)
3:28:00 PM  (Reporting)  1060856 von Willisen, K.W. Korps (Pow.452)
3:28:00 PM  (Reporting)  1047660 Wilhelm Armee (Pow.771)
3:28:00 PM  (Reporting)  1052811 von Schreckenstein, L.R. Korps (Pow.446)
3:28:00 PM  (Reporting)  1061330 Train-Abteilung 20 (Pow.0)
3:28:00 PM  (Reporting)  1061721 15. Truppe (Pow.42)
3:28:00 PM  (Reporting)  1061724 Garde Train-Abteilung (Pow.0)
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Region 106 Rheinland Pick 71 SelfVal 540 Need 0  no group candidate found
3:28:00 PM  (Reporting)  Primary Region 103 Zeeland Pick 100 has enough garrison (Value: 1336) - evaluation skipped
3:28:00 PM  (Reporting)  CheckRegionForOperation 1060856 von Willisen, K.W. Korps, 103 Zeeland, Pow:452, Count: 6(l 1/L 4/S 1) Fitness 59 PickVal 100 SelfVal 835 AINeed 225
3:28:00 PM  (Reporting)  Agenda: Defend, Value: 29500, Region: 110 Ruhrgebiet
3:28:00 PM  (Reporting)  CheckRegionForOperation 1047660 Wilhelm Armee, 103 Zeeland, Pow:771, Count: 14(l 1/L 3/S 10) Fitness 57 PickVal 11 SelfVal 78 AINeed 1080
3:28:00 PM  (Reporting)  Agenda: Attack, Value: 4446, Region: 105 Friesland
3:28:00 PM  (Reporting)  Secondary Region 107 Saarland Pick 8 has enough garrison (Value: 1692) - evaluation skipped
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Starting process on extended theater 407 Theater_Indonesia Owned armies (extended): 2 Enemy armies: 9 Land Ratio: 0.23 Land Core Ratio: 0.23  ***
3:28:00 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:28:00 PM  (Reporting)  1051657 von Reyher, K.F. Armee (Pow.73)
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Region 1407 Bandung Pick 100 SelfVal 212 Need 273  no group candidate found
3:28:00 PM  (Reporting)  Region 1406 Djakarta Pick 5 SelfVal 17 Need 279  no group candidate found
3:28:00 PM  (Reporting)  Region 1380 Aceh Pick 6 SelfVal 18 Need 929  no group candidate found
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Starting process on extended theater 376 Theater_Poland Owned armies (extended): 23 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
3:28:00 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:28:00 PM  (Reporting)  1005267 von Pfuel, E.H. Armee (Pow.1672)
3:28:00 PM  (Reporting)  1052978 1. Landwehr-Brigade (Pow.45)
3:28:00 PM  (Reporting)  1059676 Johann Otto Donner (Pow.0)
3:28:00 PM  (Reporting)  1060859 Landwehr-Inspektion 3 (Pow.82)
3:28:00 PM  (Reporting)  1055087 Landwehr-Inspektion 1 (Pow.94)
3:28:00 PM  (Reporting)  1055819 4. Exploration (Pow.7)
3:28:00 PM  (Reporting)  1056888 11. Feld-Brigade (Pow.17)
3:28:00 PM  (Reporting)  1043671 8. Feld-Brigade (Pow.18)
3:28:00 PM  (Reporting)  1054142 4. Landwehr-Brigade (Pow.31)
3:28:00 PM  (Reporting)  1050681 13. Truppe (Pow.32)
3:28:00 PM  (Reporting)  1045728 2. Landwehr-Brigade (Pow.32)
3:28:00 PM  (Reporting)  1055297 10. Feld-Brigade (Pow.32)
3:28:00 PM  (Reporting)  1050427 12. Truppe (Pow.38)
3:28:00 PM  (Reporting)  1044010 2. Feld-Brigade (Pow.38)
3:28:00 PM  (Reporting)  1042173 7. Feld-Brigade (Pow.38)
3:28:00 PM  (Reporting)  1033932 9. Truppe (Pow.60)
3:28:00 PM  (Reporting)  1048215 5. Feld-Brigade (Pow.73)
3:28:00 PM  (Reporting)  1043574 3. Feld-Brigade (Pow.73)
3:28:00 PM  (Reporting)  1055099 von der Grben, K. Korps (Pow.1001)
3:28:00 PM  (Reporting)  1061321 1. Lw.-Kav.-Brigade (Pow.26)
3:28:00 PM  (Reporting)  1061333 II. Matrosen-Art.-Abt. (Pow.90)
3:28:00 PM  (Reporting)  1061718 14. Truppe (Pow.89)
3:28:00 PM  (Reporting)  1061719 4. Lw.-Kav.-Brigade (Pow.26)
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Secondary Region 233 Ostmark Pick 32 has enough garrison (Value: 1672) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 137 Posen Pick 24 has enough garrison (Value: 356) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 164 Bukowina Pick 4 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  CheckRegionForOperation 1033932 9. Truppe, 140 Masuren, Pow:60, Count: 7(l 0/L 3/S 4) Fitness 89 PickVal 100 SelfVal 516 AINeed 60
3:28:00 PM  (Reporting)  Agenda: Defend, Value: 44500, Region: 156 Kleinpolen
3:28:00 PM  (Reporting)  Secondary Region 161 Lemberg Pick 15 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 133 Oberschlesien Pick 26 has enough garrison (Value: 356) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 162 Ostgalizien Pick 3 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Starting process on extended theater 370 Theater_Alpes Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
3:28:00 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Secondary Region 147 Sudtirol Pick 14 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Starting process on extended theater 434 Theater_Indian_Ocean Owned armies (extended): 2 Enemy armies: 11 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
3:28:00 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:28:00 PM  (Reporting)  1051657 von Reyher, K.F. Armee (Pow.73)
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Region 686 Zanzibar Pick 16 SelfVal 16 Need 1080  no group candidate found
3:28:00 PM  (Reporting)  Region 1407 Bandung Pick 100 SelfVal 212 Need 273  no group candidate found
3:28:00 PM  (Reporting)  Region 778 Ampanihy Pick 13 SelfVal 13 Need 1080  no group candidate found
3:28:00 PM  (Reporting)  Region 720 Cabo Delgado Pick 45 SelfVal 45 Need 1080  no group candidate found
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Starting process on extended theater 427 Theater_North_European_Seas Owned armies (extended): 35 Enemy armies: 17 Land Ratio: 4.11 Land Core Ratio: 5.00  ***
3:28:00 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:28:00 PM  (Reporting)  1056206 Karl Armee (Pow.1336)
3:28:00 PM  (Reporting)  1060856 von Willisen, K.W. Korps (Pow.452)
3:28:00 PM  (Reporting)  1047660 Wilhelm Armee (Pow.771)
3:28:00 PM  (Reporting)  1052978 1. Landwehr-Brigade (Pow.45)
3:28:00 PM  (Reporting)  1052811 von Schreckenstein, L.R. Korps (Pow.446)
3:28:00 PM  (Reporting)  1059676 Johann Otto Donner (Pow.0)
3:28:00 PM  (Reporting)  1060521 Feldlazarett 1 (Pow.3)
3:28:00 PM  (Reporting)  1044700 Landwehr-Inspektion 4 (Pow.36)
3:28:00 PM  (Reporting)  1060859 Landwehr-Inspektion 3 (Pow.82)
3:28:00 PM  (Reporting)  1055087 Landwehr-Inspektion 1 (Pow.94)
3:28:00 PM  (Reporting)  1055819 4. Exploration (Pow.7)
3:28:00 PM  (Reporting)  1056888 11. Feld-Brigade (Pow.17)
3:28:00 PM  (Reporting)  1043671 8. Feld-Brigade (Pow.18)
3:28:00 PM  (Reporting)  1054142 4. Landwehr-Brigade (Pow.31)
3:28:00 PM  (Reporting)  1050681 13. Truppe (Pow.32)
3:28:00 PM  (Reporting)  1045728 2. Landwehr-Brigade (Pow.32)
3:28:00 PM  (Reporting)  1055297 10. Feld-Brigade (Pow.32)
3:28:00 PM  (Reporting)  1050427 12. Truppe (Pow.38)
3:28:00 PM  (Reporting)  1044010 2. Feld-Brigade (Pow.38)
3:28:00 PM  (Reporting)  1042173 7. Feld-Brigade (Pow.38)
3:28:00 PM  (Reporting)  1033932 9. Truppe (Pow.60)
3:28:00 PM  (Reporting)  1048215 5. Feld-Brigade (Pow.73)
3:28:00 PM  (Reporting)  1043574 3. Feld-Brigade (Pow.73)
3:28:00 PM  (Reporting)  1060860 Landwehr-Inspektion 2 (Pow.82)
3:28:00 PM  (Reporting)  1053391 Lw.Bezirk.Kdo. 2 (Pow.9)
3:28:00 PM  (Reporting)  1060381 Landwehr-Inspektion 6 (Pow.77)
3:28:00 PM  (Reporting)  1058131 Landwehr-Inspektion 5 (Pow.78)
3:28:00 PM  (Reporting)  1061319 FuA.Brig.Kdo. 4 (Pow.44)
3:28:00 PM  (Reporting)  1061321 1. Lw.-Kav.-Brigade (Pow.26)
3:28:00 PM  (Reporting)  1061330 Train-Abteilung 20 (Pow.0)
3:28:00 PM  (Reporting)  1061333 II. Matrosen-Art.-Abt. (Pow.90)
3:28:00 PM  (Reporting)  1061334 Landwehr-Inspektion 7 (Pow.80)
3:28:00 PM  (Reporting)  1061717 Lw.Bezirk.Kdo. 1 (Pow.21)
3:28:00 PM  (Reporting)  1061718 14. Truppe (Pow.89)
3:28:00 PM  (Reporting)  1061719 4. Lw.-Kav.-Brigade (Pow.26)
3:28:00 PM  (Reporting)  1061721 15. Truppe (Pow.42)
3:28:00 PM  (Reporting)  1061724 Garde Train-Abteilung (Pow.0)
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Primary Region 103 Zeeland Pick 100 has enough garrison (Value: 1336) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 138 Ostpreussen Pick 41 has enough garrison (Value: 367) - evaluation skipped
3:28:00 PM  (Reporting)  Region 185 Vastergotland Pick 7 SelfVal 7 Need 136  no group candidate found
3:28:00 PM  (Reporting)  Secondary Region 136 Westpreussen Pick 11 has enough garrison (Value: 346) - evaluation skipped
3:28:00 PM  (Reporting)  CheckRegionForOperation 1056206 Karl Armee, 103 Zeeland, Pow:1336, Count: 13(l 1/L 5/S 7) Fitness 65 PickVal 11 SelfVal 78 AINeed 1080
3:28:00 PM  (Reporting)  Agenda: Attack, Value: 5070, Region: 105 Friesland
3:28:00 PM  (Reporting)  Region 187 Svealand Pick 10 SelfVal 10 Need 1080  no group candidate found
3:28:00 PM  (Reporting)  Secondary Region 123 Vorpommern Pick 7 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Region 4 Iceland Pick 10 SelfVal 10 Need 1080  no group candidate found
3:28:00 PM  (Reporting)  Secondary Region 118 Hamburg Pick 7 has enough garrison (Value: 1440) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 119 Holstein Pick 3 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Region 183 Skane Pick 5 SelfVal 5 Need 1080  no group candidate found
3:28:00 PM  (Reporting)  Region 184 Smaland Pick 4 SelfVal 4 Need 1080  no group candidate found
3:28:00 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 1218 ms
3:28:00 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 437 Central Pacific
3:28:00 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 50 in South China Sea Maritime Trade
3:28:00 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 34 in South Pacific Maritime Trade
3:28:00 PM  (Reporting)  _AFA_ 1037858 5. Aufklrungsgruppe has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2216 Eastern Pacific Maritime Trade
3:28:00 PM  (Reporting)  _AFA_ 1059034 4. Aufklrungsgruppe has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2216 Eastern Pacific Maritime Trade
3:28:00 PM  (Reporting)  Ended AssignFleetsOperations 8 ms
3:28:00 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 436 Southern Pacific
3:28:00 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 50 in South China Sea Maritime Trade
3:28:00 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 34 in South Pacific Maritime Trade
3:28:00 PM  (Reporting)  _AFA_ 1034789 Hapag Handel GMBH has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2215 South Pacific Maritime Trade
3:28:00 PM  (Reporting)  Ended AssignFleetsOperations 7 ms
3:28:00 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 435 Western Pacific
3:28:00 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 50 in South China Sea Maritime Trade
3:28:00 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 34 in South Pacific Maritime Trade
3:28:00 PM  (Reporting)  _AFA_ 1043569 Hansa Handel GMBH has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2213 West Pacific Maritime Trade
3:28:00 PM  (Reporting)  _AFA_ 1034290 6. Flotte has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 2210 South China Sea Maritime Trade
3:28:00 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
3:28:00 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 432 Southeastern American Seas
3:28:00 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 50 in South China Sea Maritime Trade
3:28:00 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 34 in South Pacific Maritime Trade
3:28:00 PM  (Reporting)  _AFA_ 1020602 Neptun Schiffwert Handel GMBH has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2205 La Plata Maritime Trade
3:28:00 PM  (Reporting)  Ended AssignFleetsOperations 5 ms
3:28:00 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 431 Central American Seas
3:28:00 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 50 in South China Sea Maritime Trade
3:28:00 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 34 in South Pacific Maritime Trade
3:28:00 PM  (Reporting)  _AFA_ 1013523 Merchant Fleet #2 has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2203 Caribbean Maritime Trade
3:28:00 PM  (Reporting)  Ended AssignFleetsOperations 6 ms
3:28:00 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 430 Northeastern American Seas
3:28:00 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 50 in South China Sea Maritime Trade
3:28:00 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 34 in South Pacific Maritime Trade
3:28:00 PM  (Reporting)  Ended AssignFleetsOperations 5 ms
3:28:00 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 428 European Seas
3:28:00 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 50 in South China Sea Maritime Trade
3:28:00 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 34 in South Pacific Maritime Trade
3:28:00 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
3:28:00 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 427 North European Seas
3:28:00 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 50 in South China Sea Maritime Trade
3:28:00 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 34 in South Pacific Maritime Trade
3:28:00 PM  (Reporting)  _AFA_ 1015596 1. Aufklrungsgruppe has been given the mission Agenda: Patrol Convoy Box, Value: 8475, Region: 2197 North Sea Maritime Trade
3:28:00 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
3:28:00 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 372 Germany
3:28:00 PM  (Reporting)  Ended CheckLocalOpportunities 40 ms
3:28:00 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 383 West Africa
3:28:00 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
3:28:00 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 373 Austria
3:28:00 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
3:28:00 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 371 Low Countries
3:28:00 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
3:28:00 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 407 Indonesia
3:28:00 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  ############ Starting ApplyAgenda:  Prussia  ############
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Theater:  Theater_Northwestern_African_Seas ( NavRatio:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Theater:  Theater_North_Atlantic ( NavRatio:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Theater:  Theater_Eastern_Pacific ( NavRatio:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Theater:  Theater_Central_Pacific ( NavRatio:5.00) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Theater:  Theater_Southern_Pacific ( NavRatio:0.67) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Theater:  Theater_Western_Pacific ( NavRatio:0.40) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Theater:  Theater_Indian_Ocean ( NavRatio:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Theater:  Theater_Southwestern_African_Seas ( NavRatio:0.41) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Theater:  Theater_Southeastern_American_Seas ( NavRatio:1.03) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Theater:  Theater_Central_American_Seas ( NavRatio:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Theater:  Theater_Northeastern_American_Seas ( NavRatio:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Theater:  Theater_European_Seas ( NavRatio:0.45) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Theater:  Theater_North_European_Seas ( NavRatio:0.65) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:28:00 PM  (Reporting)  _RCA_ Arty 1061333 II. Matrosen-Art.-Abt., 140 Masuren, Pow:90, Count: 1(l 0/L 0/S 1) in reserve
3:28:00 PM  (Reporting)  _RCA_ Arty 1061332 I. Matrosen-Art.-Abt., 124 Brandenburg, Pow:106, Count: 1(l 0/L 0/S 1) in reserve
3:28:00 PM  (Reporting)  _RCA_ Arty 1061319 FuA.Brig.Kdo. 4, 138 Ostpreussen, Pow:44, Count: 1(l 0/L 0/S 1) in reserve
3:28:00 PM  (Reporting)  _RCA_ Artilleries found:  3 in core Area
3:28:00 PM  (Reporting)  _RCA_ Artillery 1061333 II. Matrosen-Art.-Abt., 140 Masuren, Pow:90, Count: 1(l 0/L 0/S 1) relocating toward 1055099 von der Grben, K. Korps, 139 Kulmerland, Pow:1001, Count: 14(l 3/L 2/S 9)
3:28:00 PM  (Reporting)  _RCA_ Artillery 1061319 FuA.Brig.Kdo. 4, 138 Ostpreussen, Pow:44, Count: 1(l 0/L 0/S 1) relocating toward 1060860 Landwehr-Inspektion 2, 138 Ostpreussen, Pow:82, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  _RCA_ Artillery 1061332 I. Matrosen-Art.-Abt., 124 Brandenburg, Pow:106, Count: 1(l 0/L 0/S 1) relocating toward 1061717 Lw.Bezirk.Kdo. 1, 138 Ostpreussen, Pow:21, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Ended Receive Arties
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:28:00 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:28:00 PM  (Reporting)  Ended Receive Supplies
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:28:00 PM  (Reporting)  _GTU_ Gathering Region 140 Masuren in theater 372 Germany
3:28:00 PM  (Reporting)  _GTU_ 1055822 Lw.Bezirk.Kdo. 3, 124 Brandenburg, Pow:20, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:28:00 PM  (Reporting)  _GTU_ 1060381 Landwehr-Inspektion 6, 138 Ostpreussen, Pow:77, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:28:00 PM  (Reporting)  _GTU_ 1058131 Landwehr-Inspektion 5, 138 Ostpreussen, Pow:78, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:28:00 PM  (Reporting)  _GTU_ 1061334 Landwehr-Inspektion 7, 138 Ostpreussen, Pow:80, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:28:00 PM  (Reporting)  _GTU_ Starting merge 4 at start
3:28:00 PM  (Reporting)  _GTU_ Finished merge 2 now
3:28:00 PM  (Reporting)  _GTU_ Lw.Bezirk.Kdo. 3 gathering toward primary region (short distance)
3:28:00 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 125, Region: 140 Masuren Gather to region: 140 Masuren
3:28:00 PM  (Reporting)  _GTU_ 6. Truppe gathering toward primary region (short distance)
3:28:00 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 225, Region: 140 Masuren Gather to region: 140 Masuren
3:28:00 PM  (Reporting)  Ended AI Gather Units 47 ms
3:28:00 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:28:00 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Russia (Ext:5.00 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_China (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_West_Africa (Ext:0.23 - Core:0.23 - Nav:0.20) ***
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:28:00 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:28:00 PM  (Reporting)  Ended Receive Arties
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:28:00 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:28:00 PM  (Reporting)  Ended Receive Supplies
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:28:00 PM  (Reporting)  _GTU_ Gathering Region 497 Banjul in theater 383 West Africa
3:28:00 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:28:00 PM  (Reporting)  End of AI Gather Units
3:28:00 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:28:00 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:28:00 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:28:00 PM  (Reporting)  Ended Receive Arties
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:28:00 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:28:00 PM  (Reporting)  Ended Receive Supplies
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:28:00 PM  (Reporting)  _GTU_ Gathering Region 140 Masuren in theater 373 Austria
3:28:00 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:28:00 PM  (Reporting)  End of AI Gather Units
3:28:00 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:28:00 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_France (Ext:5.00 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Japan (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:3.46 - Core:3.46 - Nav:0.20) ***
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:28:00 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:28:00 PM  (Reporting)  Ended Receive Arties
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:28:00 PM  (Reporting)  _RCS_ Supply 1061330 Train-Abteilung 20, 105 Friesland, Pow:0, Count: 1(l 0/L 0/S 1)
3:28:00 PM  (Reporting)  _RCS_ Supplies found:  1 in core Area
3:28:00 PM  (Reporting)  _RCA_ Resupplying 1061330 Train-Abteilung 20, 105 Friesland, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1056206 Karl Armee, 103 Zeeland, Pow:1336, Count: 13(l 1/L 5/S 7)
3:28:00 PM  (Reporting)  Ended Receive Supplies
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:28:00 PM  (Reporting)  _GTU_ Gathering Region 103 Zeeland in theater 371 Low Countries
3:28:00 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:28:00 PM  (Reporting)  End of AI Gather Units
3:28:00 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:28:00 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Eastern_USA (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Indonesia (Ext:0.23 - Core:0.23 - Nav:0.20) ***
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:28:00 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:28:00 PM  (Reporting)  Ended Receive Arties
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:28:00 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:28:00 PM  (Reporting)  Ended Receive Supplies
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:28:00 PM  (Reporting)  _GTU_ Gathering Region 1407 Bandung in theater 407 Indonesia
3:28:00 PM  (Reporting)  _GTU_ 1051657 von Reyher, K.F. Armee, 1408 Soerabaya, Pow:73, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
3:28:00 PM  (Reporting)  _GTU_ Starting merge 1 at start
3:28:00 PM  (Reporting)  _GTU_ Finished merge 1 now
3:28:00 PM  (Reporting)  _GTU_ 1051657 von Reyher, K.F. Armee, 1408 Soerabaya, Pow:73, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
3:28:00 PM  (Reporting)  Ended AI Gather Units 217 ms
3:28:00 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:28:00 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Mexico (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_South_Africa (Ext:0.20 - Core:0.20 - Nav:0.41) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Southwest_Africa (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Andes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Central_USA (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Central_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Indochina (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Southern_Latin_America (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Central_America (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_East_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Brazil (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Caribbean (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Northeastern_Asia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Southern_USA (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Southeast_Asia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Poland (Ext:5.00 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Northern_Latin_America (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Pacific (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Sahara (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Australia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Nile (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:5.00 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_South_Pacific (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_New_Zealand (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Northwestern_African_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_North_Atlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Eastern_Pacific (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Central_Pacific (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Southern_Pacific (Ext:0.20 - Core:0.20 - Nav:0.67) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Western_Pacific (Ext:0.20 - Core:0.20 - Nav:0.40) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Indian_Ocean (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Southwestern_African_Seas (Ext:0.20 - Core:0.20 - Nav:0.41) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Southeastern_American_Seas (Ext:0.20 - Core:0.20 - Nav:1.03) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Central_American_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Northeastern_American_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_European_Seas (Ext:0.20 - Core:0.20 - Nav:0.45) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_North_European_Seas (Ext:4.11 - Core:5.00 - Nav:0.65) ***
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:28:00 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:28:00 PM  (Reporting)  Ended Receive Arties
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:28:00 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:28:00 PM  (Reporting)  Ended Receive Supplies
3:28:00 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:28:00 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Eastern_Siberia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Atlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  Entering Collect Leaders (_COD_)
3:28:00 PM  (Reporting)  Leader 1059676 Johann Otto Donner relocated to 138 Ostpreussen
3:28:00 PM  (Reporting)  Ended Collect Leaders 5 ms
3:28:00 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
3:28:00 PM  (Reporting)  _RWI__C 1033932 9. Truppe, 140 Masuren, Pow:60, Count: 7(l 0/L 3/S 4) was targeting 156 Kleinpolen which is a neutral territory without enemy, aborting an agenda.
3:28:00 PM  (Reporting)  _RWI__C 1033932 9. Truppe, 140 Masuren, Pow:60, Count: 7(l 0/L 3/S 4) was targeting 156 Kleinpolen which is a neutral territory without enemy, aborting an agenda.
3:28:00 PM  (Reporting)  _RWI__C 1060860 16. Truppe, 138 Ostpreussen, Pow:122, Count: 2(l 0/L 1/S 1) was targeting 108 Pfalz which is a neutral territory without enemy, aborting an agenda.
3:28:00 PM  (Reporting)  _RWI__C 1060860 16. Truppe, 138 Ostpreussen, Pow:122, Count: 2(l 0/L 1/S 1) was targeting 130 Bayern which is a neutral territory without enemy, aborting an agenda.
3:28:00 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
3:28:00 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:28:00 PM  (Reporting)  _ATG_ 1059676 Johann Otto Donner Full support Relocating to objective
3:28:00 PM  (Reporting)  _ATG_ 1059676 Johann Otto Donner Hessen-Darmstadt Going against objective: 113 Hessen-Darmstadt
3:28:00 PM  (Reporting)  _ATG_ 1060521 Feldlazarett 1 Full support Relocating to objective
3:28:00 PM  (Reporting)  _ATG_ 1060521 Feldlazarett 1 Brandenburg Going against objective: 124 Brandenburg
3:28:00 PM  (Reporting)  _ATG_ 1060859 Landwehr-Inspektion 3 Masuren Going against objective: 133 Oberschlesien
3:28:00 PM  (Reporting)  _ATG_ 1055087 Landwehr-Inspektion 1 Masuren Going against objective: 124 Brandenburg
3:28:00 PM  (Reporting)  _ATG_ 1061724 Garde Train-Abteilung Full support Relocating to objective
3:28:00 PM  (Reporting)  _ATG_ 1061724 Garde Train-Abteilung Rheinland Going against objective: 106 Rheinland
3:28:00 PM  (Reporting)  Ended AddTheaterGoal 35 ms
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1061724 Garde Train-Abteilung is doing nothing in Rheinland  Power: 0  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1061719 4. Lw.-Kav.-Brigade is doing nothing in Masuren  Power: 26  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1061718 14. Truppe is doing nothing in Masuren  Power: 89  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1061717-17. Truppe Power:126 Health:100% Ostpreussen>Ostpreussen Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1061715 1. Fluss Flot., 119 Holstein, Pow:4, Count: 1(l 0/L 0/S 1)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1485, Region: 122 Mecklenburg
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1485, Region: 122 Mecklenburg
3:28:00 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1061715 1. Fluss Flot. , destination,  is not in friendly water and the mission is not ignoring threats. 122 Mecklenburg
3:28:00 PM  (Reporting)  1061715-1. Fluss Flot. Power:4 Health:100% Holstein>Mecklenburg Mission:Naval Docking Fitness:99% Need:0 Threat:0 GoalValue: 1485
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1061334 6. Truppe, 138 Ostpreussen, Pow:236, Count: 3(l 0/L 3/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 225, Region: 140 Masuren
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 225, Region: 140 Masuren
3:28:00 PM  (Reporting)  1061334-6. Truppe Power:236 Health:100% Ostpreussen>Masuren Mission:Gather to GHQ Fitness:90% Need:0 Threat:0 GoalValue: 225
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1061321 1. Lw.-Kav.-Brigade is doing nothing in Masuren  Power: 26  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1061316 3. Flotte, 119 Holstein, Pow:21, Count: 2(l 0/L 0/S 2)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 4257, Region: 122 Mecklenburg
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 4257, Region: 122 Mecklenburg
3:28:00 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1061316 3. Flotte , destination,  is not in friendly water and the mission is not ignoring threats. 122 Mecklenburg
3:28:00 PM  (Reporting)  1061316-3. Flotte Power:21 Health:100% Holstein>Mecklenburg Mission:Naval Docking Fitness:99% Need:0 Threat:0 GoalValue: 4257
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1053391 Lw.Bezirk.Kdo. 2, 136 Westpreussen, Pow:9, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2700, Region: 136 Westpreussen
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 2700, Region: 136 Westpreussen
3:28:00 PM  (Reporting)  1053391-Lw.Bezirk.Kdo. 2 Power:9 Health:100% Westpreussen>Westpreussen Mission:Recover Fitness:54% Need:0 Threat:0 GoalValue: 2700
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1060860 16. Truppe, 138 Ostpreussen, Pow:122, Count: 2(l 0/L 1/S 1)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 32500, Region: 110 Ruhrgebiet
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 32500, Region: 110 Ruhrgebiet
3:28:00 PM  (Reporting)  1060860-16. Truppe Power:122 Health:100% Ostpreussen>Ruhrgebiet Mission:Defend Fitness:65% Need:225 Threat:167 GoalValue: 32500
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1055099 von der Grben, K. Korps, 139 Kulmerland, Pow:1099, Count: 15(l 3/L 2/S 10)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 11100, Region: 140 Masuren
3:28:00 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 13600, Region: 139 Kulmerland
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 13600, Region: 139 Kulmerland
3:28:00 PM  (Reporting)  1055099-von der Grben, K. Korps Power:1099 Health:100% Kulmerland>Kulmerland Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 13600
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1043574 3. Feld-Brigade is doing nothing in Masuren  Power: 73  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1048215 5. Feld-Brigade is doing nothing in Masuren  Power: 73  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1033932 9. Truppe is doing nothing in Masuren  Power: 60  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1042173 7. Feld-Brigade is doing nothing in Masuren  Power: 38  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1044010 2. Feld-Brigade is doing nothing in Masuren  Power: 38  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1050427 12. Truppe is doing nothing in Masuren  Power: 38  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1055297 10. Feld-Brigade is doing nothing in Masuren  Power: 32  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1045728 2. Landwehr-Brigade is doing nothing in Masuren  Power: 32  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1050681 13. Truppe is doing nothing in Masuren  Power: 32  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1054142 4. Landwehr-Brigade is doing nothing in Masuren  Power: 31  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1043671 8. Feld-Brigade is doing nothing in Masuren  Power: 18  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1056888 11. Feld-Brigade is doing nothing in Masuren  Power: 17  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1055819 4. Exploration is doing nothing in Masuren  Power: 7  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1055087 Landwehr-Inspektion 1 is doing nothing in Masuren  Power: 94  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1060859 Landwehr-Inspektion 3 is doing nothing in Masuren  Power: 82  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1058273 4. Transportdivision, 138 Ostpreussen, Pow:4, Count: 1(l 0/L 0/S 1)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 138 Ostpreussen
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 138 Ostpreussen
3:28:00 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1058273 4. Transportdivision , destination,  is not in friendly water and the mission is not ignoring threats. 138 Ostpreussen
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1044700 Landwehr-Inspektion 4, 138 Ostpreussen, Pow:36, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2600, Region: 138 Ostpreussen
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 2600, Region: 138 Ostpreussen
3:28:00 PM  (Reporting)  1044700-Landwehr-Inspektion 4 Power:36 Health:100% Ostpreussen>Ostpreussen Mission:Recover Fitness:52% Need:0 Threat:0 GoalValue: 2600
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1055822 Lw.Bezirk.Kdo. 3, 124 Brandenburg, Pow:20, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 125, Region: 140 Masuren
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 125, Region: 140 Masuren
3:28:00 PM  (Reporting)  1055822-Lw.Bezirk.Kdo. 3 Power:20 Health:100% Brandenburg>Masuren Mission:Gather to GHQ Fitness:50% Need:0 Threat:0 GoalValue: 125
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1060521 Feldlazarett 1 is doing nothing in Brandenburg  Power: 3  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1060098 SB. 5 und SB. 6 is doing nothing in Brandenburg  Power: 11  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1059676 Johann Otto Donner is doing nothing in Hessen-Darmstadt  Power: 0  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1058270 Feldgendarmerie 5 is doing nothing in Brandenburg  Power: 8  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1057757 Landwehr-Inspektion 8, 121 Braunschweig, Pow:0, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 5000, Region: 121 Braunschweig
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 5000, Region: 121 Braunschweig
3:28:00 PM  (Reporting)  1057757-Landwehr-Inspektion 8 Power:0 Health:100% Braunschweig>Braunschweig Mission:Recover Fitness:100% Need:60 Threat:0 GoalValue: 5000
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1052978 1. Landwehr-Brigade is doing nothing in Masuren  Power: 45  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1005267 von Pfuel, E.H. Armee, 141 Weichsel, Pow:1672, Count: 21(l 2/L 6/S 13)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 13100, Region: 141 Weichsel
3:28:00 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 13200, Region: 233 Ostmark
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 13100, Region: 141 Weichsel
3:28:00 PM  (Reporting)  1005267-von Pfuel, E.H. Armee Power:1672 Health:100% Weichsel>Weichsel Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 13100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Russia (Ext:5.00 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_China (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_West_Africa (Ext:0.23 - Core:0.23 - Nav:0.20) ***
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1046778 Barth Expedition, 511 Gbarnga, Pow:14, Count: 2(l 1/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 4828, Region: 511 Gbarnga
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 4828, Region: 511 Gbarnga
3:28:00 PM  (Reporting)  1046778-Barth Expedition Power:14 Health:100% Gbarnga>Gbarnga Mission:Keep Position Fitness:68% Need:60 Threat:0 GoalValue: 4828
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_France (Ext:5.00 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Japan (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:3.46 - Core:3.46 - Nav:0.20) ***
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1061721 15. Truppe, 105 Friesland, Pow:42, Count: 2(l 0/L 2/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Recon&Raid, Value: 25000, Region: 104 Holland
3:28:00 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 108 Pfalz
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 108 Pfalz
3:28:00 PM  (Reporting)  1061721-15. Truppe Power:42 Health:100% Friesland>Pfalz Mission:Resupply Fitness:100% Need:60 Threat:4 GoalValue: 100000
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1052811 von Schreckenstein, L.R. Korps, 103 Zeeland, Pow:446, Count: 5(l 1/L 1/S 3)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Intercept (Master), Value: 16128, Region: 105 Friesland
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Intercept (Master), Value: 16128, Region: 105 Friesland
3:28:00 PM  (Reporting)  1052811-von Schreckenstein, L.R. Korps Power:446 Health:100% Zeeland>Friesland Mission:Intercept (Master) 2e Landweer Brigade Fitness:96% Need:1080 Threat:480 GoalValue: 16128
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1047660 Wilhelm Armee, 103 Zeeland, Pow:771, Count: 14(l 1/L 3/S 10)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 4446, Region: 105 Friesland
3:28:00 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 4446, Region: 105 Friesland
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 4446, Region: 105 Friesland
3:28:00 PM  (Reporting)  1047660-Wilhelm Armee Power:771 Health:100% Zeeland>Friesland Mission:Attack Fitness:57% Need:1080 Threat:480 GoalValue: 4446
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1060856 von Willisen, K.W. Korps, 103 Zeeland, Pow:452, Count: 6(l 1/L 4/S 1) Keeping only Merge tw Master goal.
3:28:00 PM  (Reporting)  List of Agendas for 1060856 von Willisen, K.W. Korps, 103 Zeeland, Pow:452, Count: 6(l 1/L 4/S 1)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 192000, Region: 103 Zeeland
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 192000, Region: 103 Zeeland
3:28:00 PM  (Reporting)  1060856 von Willisen, K.W. Korps Zeeland has been merged in  1052811 von Schreckenstein, L.R. Korps
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1056206 Karl Armee, 103 Zeeland, Pow:1336, Count: 14(l 1/L 5/S 8)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 27000, Region: 107 Saarland
3:28:00 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 50000, Region: 106 Rheinland
3:28:00 PM  (Reporting)  Agenda  3  : Agenda: Garrison, Value: 50000, Region: 103 Zeeland
3:28:00 PM  (Reporting)  Agenda  4  : Agenda: Garrison, Value: 14800, Region: 125 Anhalt
3:28:00 PM  (Reporting)  Agenda  5  : Agenda: Garrison, Value: 17800, Region: 122 Mecklenburg
3:28:00 PM  (Reporting)  Agenda  6  : Agenda: Garrison, Value: 25800, Region: 118 Hamburg
3:28:00 PM  (Reporting)  Agenda  7  : Agenda: Attack, Value: 5070, Region: 105 Friesland
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 50000, Region: 106 Rheinland
3:28:00 PM  (Reporting)  1056206-Karl Armee Power:1336 Health:100% Zeeland>Rheinland Mission:Garrison Fitness:100% Need:0 Threat:86 GoalValue: 50000
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Eastern_USA (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Indonesia (Ext:0.23 - Core:0.23 - Nav:0.20) ***
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1061071 1.Garrison Bn. Fort Bandung, 1407 Bandung, Pow:6, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1407 Bandung
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1051657 von Reyher, K.F. Armee is doing nothing in Soerabaya  Power: 73  HealthPerc: 52
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Mexico (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_South_Africa (Ext:0.20 - Core:0.20 - Nav:0.41) ***
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1061716 Kormoran, 740 Angra, Pow:5, Count: 1(l 0/L 0/S 1)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1000, Region: 740 Angra
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1000, Region: 740 Angra
3:28:00 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1061716 Kormoran , destination,  is not in friendly water and the mission is not ignoring threats. 740 Angra
3:28:00 PM  (Reporting)  1061716-Kormoran Power:5 Health:100% Angra>Angra Mission:Naval Docking Fitness:100% Need:60 Threat:0 GoalValue: 1000
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1061317 1. Transportdivision, 740 Angra, Pow:11, Count: 1(l 0/L 0/S 1)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2150, Region: 740 Angra
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2150, Region: 740 Angra
3:28:00 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1061317 1. Transportdivision , destination,  is not in friendly water and the mission is not ignoring threats. 740 Angra
3:28:00 PM  (Reporting)  1061317-1. Transportdivision Power:11 Health:100% Angra>Angra Mission:Naval Docking Fitness:100% Need:60 Threat:0 GoalValue: 2150
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Southwest_Africa (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Andes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Central_USA (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Central_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Indochina (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Southern_Latin_America (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Central_America (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_East_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Brazil (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Caribbean (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Northeastern_Asia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Southern_USA (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Southeast_Asia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Poland (Ext:5.00 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Northern_Latin_America (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Pacific (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Sahara (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Australia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Nile (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:5.00 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_South_Pacific (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_New_Zealand (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Northwestern_African_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_North_Atlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Eastern_Pacific (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Central_Pacific (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1037858 5. Aufklrungsgruppe, 2216 Eastern Pacific Maritime Trade, Pow:8, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2216 Eastern Pacific Maritime Trade
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2216 Eastern Pacific Maritime Trade
3:28:00 PM  (Reporting)  1037858-5. Aufklrungsgruppe Power:8 Health:100% Eastern Pacific Maritime Trade>Eastern Pacific Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1059034 4. Aufklrungsgruppe, 2216 Eastern Pacific Maritime Trade, Pow:2, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2216 Eastern Pacific Maritime Trade
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2216 Eastern Pacific Maritime Trade
3:28:00 PM  (Reporting)  1059034-4. Aufklrungsgruppe Power:2 Health:100% Eastern Pacific Maritime Trade>Eastern Pacific Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Southern_Pacific (Ext:0.20 - Core:0.20 - Nav:0.67) ***
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1034789 Hapag Handel GMBH, 2215 South Pacific Maritime Trade, Pow:23, Count: 1(l 0/L 0/S 1)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2215 South Pacific Maritime Trade
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2215 South Pacific Maritime Trade
3:28:00 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1034789 Hapag Handel GMBH , destination,  is not in friendly water and the mission is not ignoring threats. 2215 South Pacific Maritime Trade
3:28:00 PM  (Reporting)  1034789-Hapag Handel GMBH Power:23 Health:97% South Pacific Maritime Trade>South Pacific Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Western_Pacific (Ext:0.20 - Core:0.20 - Nav:0.40) ***
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1043569 Hansa Handel GMBH, 2213 West Pacific Maritime Trade, Pow:22, Count: 1(l 0/L 0/S 1)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2213 West Pacific Maritime Trade
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2213 West Pacific Maritime Trade
3:28:00 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1043569 Hansa Handel GMBH , destination,  is not in friendly water and the mission is not ignoring threats. 2213 West Pacific Maritime Trade
3:28:00 PM  (Reporting)  1043569-Hansa Handel GMBH Power:22 Health:92% West Pacific Maritime Trade>West Pacific Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1034290 6. Flotte, 2210 South China Sea Maritime Trade, Pow:45, Count: 2(l 0/L 1/S 1)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 2210 South China Sea Maritime Trade
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 2210 South China Sea Maritime Trade
3:28:00 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1034290 6. Flotte , destination,  is not in friendly water and the mission is not ignoring threats. 2210 South China Sea Maritime Trade
3:28:00 PM  (Reporting)  1034290-6. Flotte Power:45 Health:79% South China Sea Maritime Trade>South China Sea Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Indian_Ocean (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Southwestern_African_Seas (Ext:0.20 - Core:0.20 - Nav:0.41) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Southeastern_American_Seas (Ext:0.20 - Core:0.20 - Nav:1.03) ***
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1020602 Neptun Schiffwert Handel GMBH, 2205 La Plata Maritime Trade, Pow:23, Count: 1(l 0/L 0/S 1)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2205 La Plata Maritime Trade
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2205 La Plata Maritime Trade
3:28:00 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1020602 Neptun Schiffwert Handel GMBH , destination,  is not in friendly water and the mission is not ignoring threats. 2205 La Plata Maritime Trade
3:28:00 PM  (Reporting)  1020602-Neptun Schiffwert Handel GMBH Power:23 Health:97% La Plata Maritime Trade>La Plata Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Central_American_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1013523 Merchant Fleet #2, 2203 Caribbean Maritime Trade, Pow:8, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2203 Caribbean Maritime Trade
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2203 Caribbean Maritime Trade
3:28:00 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013523 Merchant Fleet #2 , destination,  is not in friendly water and the mission is not ignoring threats. 2203 Caribbean Maritime Trade
3:28:00 PM  (Reporting)  1013523-Merchant Fleet #2 Power:8 Health:100% Caribbean Maritime Trade>Caribbean Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Northeastern_American_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_European_Seas (Ext:0.20 - Core:0.20 - Nav:0.45) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_North_European_Seas (Ext:4.11 - Core:5.00 - Nav:0.65) ***
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1015596 1. Aufklrungsgruppe, 2197 North Sea Maritime Trade, Pow:113, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 8475, Region: 2197 North Sea Maritime Trade
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 8475, Region: 2197 North Sea Maritime Trade
3:28:00 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015596 1. Aufklrungsgruppe , destination,  is not in friendly water and the mission is not ignoring threats. 2197 North Sea Maritime Trade
3:28:00 PM  (Reporting)  1015596-1. Aufklrungsgruppe Power:113 Health:100% North Sea Maritime Trade>North Sea Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 8475
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Eastern_Siberia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Atlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:28:00 PM  (Reporting)  _SSU_ 1061727 II. Matrosen-Art.-Abt., 139 Kulmerland, Pow:90, Count: 1(l 0/L 0/S 1) created in region and locked (garrisoning)
3:28:00 PM  (Reporting)  _SSU_ 1061728 Landwehr-Inspektion 2, 138 Ostpreussen, Pow:82, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
3:28:00 PM  (Reporting)  _SSU_ 1061729 18. Truppe, 138 Ostpreussen, Pow:156, Count: 2(l 0/L 2/S 0) created in region and locked (garrisoning)
3:28:00 PM  (Reporting)  Ended SplitStaticUnits 120 ms
3:28:00 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
3:28:00 PM  (Reporting)  Ended PromoteLeaders 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  ApplyAgenda AutoMerge
3:28:00 PM  (Reporting)  AI Process done in  18842 ms
3:28:00 PM  (Reporting)  Processing  1000004 Austria
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on Austria AILevel 2 Kind: 0 Dormant NO Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
3:28:00 PM  (Reporting)  0 unit there, but still added, as 365 Atlantic is adjacent to 427 North European Seas
3:28:00 PM  (Reporting)  0 unit there, but still added, as 366 British Isles is adjacent to 427 North European Seas
3:28:00 PM  (Reporting)  0 unit there, but still added, as 367 Spanish Peninsula is adjacent to 428 European Seas
3:28:00 PM  (Reporting)  0 unit there, but still added, as 368 France is adjacent to 369 Italy
3:28:00 PM  (Reporting)  0 unit there, but still added, as 370 Alpes is adjacent to 369 Italy
3:28:00 PM  (Reporting)  0 unit there, but still added, as 371 Low Countries is adjacent to 372 Germany
3:28:00 PM  (Reporting)  0 unit there, but still added, as 374 Scandinavia is adjacent to 372 Germany
3:28:00 PM  (Reporting)  0 unit there, but still added, as 376 Poland is adjacent to 372 Germany
3:28:00 PM  (Reporting)  0 unit there, but still added, as 377 Russia is adjacent to 372 Germany
3:28:00 PM  (Reporting)  0 unit there, but still added, as 378 Mediterranean is adjacent to 375 Balkans
3:28:00 PM  (Reporting)  0 unit there, but still added, as 379 Maghreb is adjacent to 428 European Seas
3:28:00 PM  (Reporting)  0 unit there, but still added, as 380 Mashrek is adjacent to 429 South European Seas
3:28:00 PM  (Reporting)  0 unit there, but still added, as 382 Egypt is adjacent to 429 South European Seas
3:28:00 PM  (Reporting)  0 unit there, but still added, as 385 Central Africa is adjacent to 388 Southwest Africa
3:28:00 PM  (Reporting)  0 unit there, but still added, as 387 East Africa is adjacent to 388 Southwest Africa
3:28:00 PM  (Reporting)  0 unit there, but still added, as 389 South Africa is adjacent to 388 Southwest Africa
3:28:00 PM  (Reporting)  0 unit there, but still added, as 390 Near East is adjacent to 429 South European Seas
3:28:00 PM  (Reporting)  0 unit there, but still added, as 392 Ottoman is adjacent to 375 Balkans
3:28:00 PM  (Reporting)  0 unit there, but still added, as 393 Iran is adjacent to 429 South European Seas
3:28:00 PM  (Reporting)  0 unit there, but still added, as 394 Central Asia is adjacent to 429 South European Seas
3:28:00 PM  (Reporting)  0 unit there, but still added, as 397 Eastern Siberia is adjacent to 435 Western Pacific
3:28:00 PM  (Reporting)  0 unit there, but still added, as 402 Indochina is adjacent to 435 Western Pacific
3:28:00 PM  (Reporting)  0 unit there, but still added, as 403 Southeast Asia is adjacent to 435 Western Pacific
3:28:00 PM  (Reporting)  0 unit there, but still added, as 404 Northeastern Asia is adjacent to 435 Western Pacific
3:28:00 PM  (Reporting)  0 unit there, but still added, as 405 Japan is adjacent to 435 Western Pacific
3:28:00 PM  (Reporting)  0 unit there, but still added, as 406 China is adjacent to 435 Western Pacific
3:28:00 PM  (Reporting)  0 unit there, but still added, as 407 Indonesia is adjacent to 435 Western Pacific
3:28:00 PM  (Reporting)  0 unit there, but still added, as 408 South Pacific is adjacent to 435 Western Pacific
3:28:00 PM  (Reporting)  0 unit there, but still added, as 409 Australia is adjacent to 436 Southern Pacific
3:28:00 PM  (Reporting)  0 unit there, but still added, as 410 New Zealand is adjacent to 436 Southern Pacific
3:28:00 PM  (Reporting)  0 unit there, but still added, as 411 Pacific is adjacent to 435 Western Pacific
3:28:00 PM  (Reporting)  0 unit there, but still added, as 412 Eastern Canada is adjacent to 430 Northeastern American Seas
3:28:00 PM  (Reporting)  0 unit there, but still added, as 415 Eastern USA is adjacent to 430 Northeastern American Seas
3:28:00 PM  (Reporting)  0 unit there, but still added, as 420 Central America is adjacent to 436 Southern Pacific
3:28:00 PM  (Reporting)  0 unit there, but still added, as 421 Caribbean is adjacent to 430 Northeastern American Seas
3:28:00 PM  (Reporting)  0 unit there, but still added, as 422 Northern Latin America is adjacent to 432 Southeastern American Seas
3:28:00 PM  (Reporting)  0 unit there, but still added, as 423 Andes is adjacent to 432 Southeastern American Seas
3:28:00 PM  (Reporting)  0 unit there, but still added, as 424 Southern Latin America is adjacent to 432 Southeastern American Seas
3:28:00 PM  (Reporting)  0 unit there, but still added, as 425 Brazil is adjacent to 432 Southeastern American Seas
3:28:00 PM  (Reporting)  0 unit there, but still added, as 431 Central American Seas is adjacent to 430 Northeastern American Seas
3:28:00 PM  (Reporting)  0 unit there, but still added, as 433 Southwestern African Seas is adjacent to 388 Southwest Africa
3:28:00 PM  (Reporting)  0 unit there, but still added, as 434 Indian Ocean is adjacent to 388 Southwest Africa
3:28:00 PM  (Reporting)  0 unit there, but still added, as 438 Eastern Pacific is adjacent to 435 Western Pacific
3:28:00 PM  (Reporting)  0 unit there, but still added, as 439 North Atlantic is adjacent to 427 North European Seas
3:28:00 PM  (Reporting)  0 unit there, but still added, as 440 Northwestern African Seas is adjacent to 428 European Seas
3:28:00 PM  (Reporting)  Theater: 365 Theater_Atlantic AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 12 > 37
3:28:00 PM  (Reporting)  Theater: 366 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 23 > 34
3:28:00 PM  (Reporting)  Theater: 367 Theater_Spanish_Peninsula AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 21 > 33
3:28:00 PM  (Reporting)  Theater: 368 Theater_France AggroCoeff from script: 100 OwnPow Land: 88 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 34 > 53
3:28:00 PM  (Reporting)  Theater: 369 Theater_Italy AggroCoeff from script: 100 OwnPow Land: 2518 OppPow Land: 0 OwnPow Nav : 407 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 17 > 36
3:28:00 PM  (Reporting)  Theater: 370 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 184 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 3 > 14
3:28:00 PM  (Reporting)  Theater: 371 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 1464 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 6 > 16
3:28:00 PM  (Reporting)  Theater: 372 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 5681 OppPow Land: 0 OwnPow Nav : 14 OppPow Nav : 122
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 36 > 61
3:28:00 PM  (Reporting)  Theater: 373 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 13451 OppPow Land: 102 OwnPow Nav : 490 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 40 > 71
3:28:00 PM  (Reporting)  Theater: 374 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 31 OppPow Land: 0 OwnPow Nav : 4 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 3.40 3.40 Reg Count: 23 > 37
3:28:00 PM  (Reporting)  Theater: 375 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 9404 OppPow Land: 2350 OwnPow Nav : 82 OppPow Nav : 190
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 3.40 1.40 Ratio Nav/NavCore: 0.37 0.20 Reg Count: 30 > 53
3:28:00 PM  (Reporting)  Theater: 376 Theater_Poland AggroCoeff from script: 100 OwnPow Land: 7765 OppPow Land: 402 OwnPow Nav : 0 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 13 > 37
3:28:00 PM  (Reporting)  Theater: 377 Theater_Russia AggroCoeff from script: 100 OwnPow Land: 7329 OppPow Land: 720 OwnPow Nav : 92 OppPow Nav : 122
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.64 5.00 Reg Count: 165 > 206
3:28:00 PM  (Reporting)  Theater: 378 Theater_Mediterranean AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 66 OwnPow Nav : 153 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 5 > 17
3:28:00 PM  (Reporting)  Theater: 379 Theater_Maghreb AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 54 OwnPow Nav : 153 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 25 > 38
3:28:00 PM  (Reporting)  Theater: 380 Theater_Mashrek AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 62 OwnPow Nav : 153 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 7 > 20
3:28:00 PM  (Reporting)  Theater: 382 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 55 OwnPow Nav : 0 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 24 > 39
3:28:00 PM  (Reporting)  Theater: 385 Theater_Central_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 50 > 86
3:28:00 PM  (Reporting)  Theater: 387 Theater_East_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 90 OwnPow Nav : 0 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 55 > 89
3:28:00 PM  (Reporting)  Theater: 388 Theater_Southwest_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 81 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 39 > 73
3:28:00 PM  (Reporting)  Theater: 389 Theater_South_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 81 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 34 > 52
3:28:00 PM  (Reporting)  Theater: 390 Theater_Near_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 89 OwnPow Nav : 0 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 14 > 28
3:28:00 PM  (Reporting)  Theater: 392 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 4 OppPow Land: 2535 OwnPow Nav : 0 OppPow Nav : 190
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 27 > 46
3:28:00 PM  (Reporting)  Theater: 393 Theater_Iran AggroCoeff from script: 100 OwnPow Land: 726 OppPow Land: 133 OwnPow Nav : 0 OppPow Nav : 117
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 4.64 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 32 > 54
3:28:00 PM  (Reporting)  Theater: 394 Theater_Central_Asia AggroCoeff from script: 100 OwnPow Land: 29 OppPow Land: 31 OwnPow Nav : 0 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.80 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 45 > 79
3:28:00 PM  (Reporting)  Theater: 397 Theater_Eastern_Siberia AggroCoeff from script: 100 OwnPow Land: 43 OppPow Land: 0 OwnPow Nav : 100 OppPow Nav : 79
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 1.08 5.00 Reg Count: 32 > 59
3:28:00 PM  (Reporting)  Theater: 402 Theater_Indochina AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 30 > 44
3:28:00 PM  (Reporting)  Theater: 403 Theater_Southeast_Asia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 15 > 30
3:28:00 PM  (Reporting)  Theater: 404 Theater_Northeastern_Asia AggroCoeff from script: 100 OwnPow Land: 43 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 43 > 72
3:28:00 PM  (Reporting)  Theater: 405 Theater_Japan AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 21 > 34
3:28:00 PM  (Reporting)  Theater: 406 Theater_China AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 19 OwnPow Nav : 0 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 133 > 167
3:28:00 PM  (Reporting)  Theater: 407 Theater_Indonesia AggroCoeff from script: 100 OwnPow Land: 33 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 36 > 54
3:28:00 PM  (Reporting)  Theater: 408 Theater_South_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 14 > 28
3:28:00 PM  (Reporting)  Theater: 409 Theater_Australia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 47 > 62
3:28:00 PM  (Reporting)  Theater: 410 Theater_New_Zealand AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 7 > 12
3:28:00 PM  (Reporting)  Theater: 411 Theater_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 9 > 33
3:28:00 PM  (Reporting)  Theater: 412 Theater_Eastern_Canada AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 40 > 67
3:28:00 PM  (Reporting)  Theater: 415 Theater_Eastern_USA AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 65 > 99
3:28:00 PM  (Reporting)  Theater: 420 Theater_Central_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 19 > 29
3:28:00 PM  (Reporting)  Theater: 421 Theater_Caribbean AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 14 > 29
3:28:00 PM  (Reporting)  Theater: 422 Theater_Northern_Latin_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 42 > 63
3:28:00 PM  (Reporting)  Theater: 423 Theater_Andes AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 61 > 102
3:28:00 PM  (Reporting)  Theater: 424 Theater_Southern_Latin_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 73 > 110
3:28:00 PM  (Reporting)  Theater: 425 Theater_Brazil AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 98 > 136
3:28:00 PM  (Reporting)  Theater: 427 Theater_North_European_Seas AggroCoeff from script: 100 OwnPow Land: 2629 OppPow Land: 0 OwnPow Nav : 827 OppPow Nav : 331
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 2.12 0.82 Reg Count: 43 > 138
3:28:00 PM  (Reporting)  Theater: 428 Theater_European_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 429 OppPow Nav : 36
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 16 > 54
3:28:00 PM  (Reporting)  Theater: 429 Theater_South_European_Seas AggroCoeff from script: 100 OwnPow Land: 3833 OppPow Land: 3351 OwnPow Nav : 743 OppPow Nav : 190
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.97 0.22 Ratio Nav/NavCore: 3.32 5.00 Reg Count: 37 > 153
3:28:00 PM  (Reporting)  Theater: 430 Theater_Northeastern_American_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 164 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 30 > 82
3:28:00 PM  (Reporting)  Theater: 431 Theater_Central_American_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 4 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 3.40 3.40 Reg Count: 24 > 90
3:28:00 PM  (Reporting)  Theater: 432 Theater_Southeastern_American_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 270 OppPow Nav : 5
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 40 > 98
3:28:00 PM  (Reporting)  Theater: 433 Theater_Southwestern_African_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 68 OwnPow Nav : 81 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 33 > 88
3:28:00 PM  (Reporting)  Theater: 434 Theater_Indian_Ocean AggroCoeff from script: 100 OwnPow Land: 33 OppPow Land: 291 OwnPow Nav : 25 OppPow Nav : 117
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 92 > 252
3:28:00 PM  (Reporting)  Theater: 435 Theater_Western_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 535 OppPow Nav : 79
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 3.98 Reg Count: 62 > 202
3:28:00 PM  (Reporting)  Theater: 436 Theater_Southern_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 100 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 106 > 219
3:28:00 PM  (Reporting)  Theater: 437 Theater_Central_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 544 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 32 > 70
3:28:00 PM  (Reporting)  Theater: 438 Theater_Eastern_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 301 OppPow Nav : 79
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 3.24 5.00 Reg Count: 42 > 123
3:28:00 PM  (Reporting)  Theater: 439 Theater_North_Atlantic AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 25 > 63
3:28:00 PM  (Reporting)  Theater: 440 Theater_Northwestern_African_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 6 > 29
3:28:00 PM  (Reporting)  _FIT_ Ended AIInitTheaters 3156 ms
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase 340
3:28:00 PM  (Reporting)  Resources Levels Austria EcoBase 340 AtWar: yes AtWarThreat: no At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability Very High Stock 21300 Expected 680 Balance 576
3:28:00 PM  (Reporting)  Capital Availability Very High Stock 2049 Expected 1020 Balance 297
3:28:00 PM  (Reporting)  Steel Availability Very High Stock 651 Expected 102 Balance 12
3:28:00 PM  (Reporting)  Coal Availability Very High Stock 691 Expected 136 Balance -77
3:28:00 PM  (Reporting)  Supply Availability Very High Stock 36 Expected 7 Balance -2
3:28:00 PM  (Reporting)  Ammunition Availability High Stock 24 Expected 7 Balance 0
3:28:00 PM  (Reporting)  Inflation Availability Plentiful Stock 1 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Prestige Availability Very High Stock 3236 Expected 0 Balance 4
3:28:00 PM  (Reporting)  Rail Pool Availability Very Low Stock 95 Expected 255 Balance -48
3:28:00 PM  (Reporting)  River Pool Availability Very Low Stock 9 Expected 170 Balance 0
3:28:00 PM  (Reporting)  Morale Availability Very High Stock 110 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability High Stock 566 Expected 170 Balance -18
3:28:00 PM  (Reporting)  Diplomat Availability Very High Stock 16 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Officers Availability Very High Stock 128 Expected 34 Balance -1
3:28:00 PM  (Reporting)  Iron Availability Plentiful Stock 670 Expected 17 Balance 7
3:28:00 PM  (Reporting)  Minerals Availability Very High Stock 665 Expected 17 Balance 16
3:28:00 PM  (Reporting)  Nitrates Availability Plentiful Stock 687 Expected 17 Balance -35
3:28:00 PM  (Reporting)  Cereals Availability Average Stock 82 Expected 24 Balance -32
3:28:00 PM  (Reporting)  Rice Availability Very Low Stock 14 Expected 17 Balance -5
3:28:00 PM  (Reporting)  Fish Availability Average Stock 72 Expected 24 Balance -28
3:28:00 PM  (Reporting)  Tropical Fruits Availability Very Low Stock 3 Expected 17 Balance -1
3:28:00 PM  (Reporting)  Cattle Availability Very High Stock 92 Expected 24 Balance -12
3:28:00 PM  (Reporting)  Fruits Availability Average Stock 32 Expected 17 Balance -7
3:28:00 PM  (Reporting)  Sugar Availability Average Stock 1 Expected 17 Balance 0
3:28:00 PM  (Reporting)  Preserved Food Availability Plentiful Stock 25 Expected 17 Balance 48
3:28:00 PM  (Reporting)  Cotton/Wool Availability Plentiful Stock 239 Expected 17 Balance 5
3:28:00 PM  (Reporting)  Tea Availability Very Low Stock 2 Expected 17 Balance -1
3:28:00 PM  (Reporting)  Coffee Availability Average Stock 1 Expected 17 Balance 0
3:28:00 PM  (Reporting)  Wood Availability Plentiful Stock 215 Expected 17 Balance -1
3:28:00 PM  (Reporting)  Dyes Availability Very High Stock 50 Expected 17 Balance -6
3:28:00 PM  (Reporting)  Tobacco Availability Average Stock 1 Expected 17 Balance 0
3:28:00 PM  (Reporting)  Rum Availability Very Low Stock 7 Expected 24 Balance -1
3:28:00 PM  (Reporting)  Wines Availability Very High Stock 90 Expected 24 Balance -20
3:28:00 PM  (Reporting)  Chemicals Availability Plentiful Stock 152 Expected 17 Balance -1
3:28:00 PM  (Reporting)  Manufactured Goods Availability Low Stock 119 Expected 102 Balance 4
3:28:00 PM  (Reporting)  Textile Availability Plentiful Stock 153 Expected 24 Balance -6
3:28:00 PM  (Reporting)  Mechanical Parts Availability Plentiful Stock 657 Expected 17 Balance 4
3:28:00 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 17 Balance 0
3:28:00 PM  (Reporting)  Silk Availability Average Stock 26 Expected 17 Balance -3
3:28:00 PM  (Reporting)  Opium Availability Low Stock 3 Expected 17 Balance 0
3:28:00 PM  (Reporting)  Luxury Goods Availability Low Stock 15 Expected 24 Balance 0
3:28:00 PM  (Reporting)  Gold Availability Low Stock 9 Expected 17 Balance -2
3:28:00 PM  (Reporting)  Gems Availability Low Stock 12 Expected 17 Balance -1
3:28:00 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 17 Balance 0
3:28:00 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 17 Balance 0
3:28:00 PM  (Reporting)  _IAE_ Austria Global Military Usage: 30 %
3:28:00 PM  (Reporting)  _IAE_ Austria Money Stock 21300 Expenses 45 Availability Very High Mil Spend 3102 Civ Spend 4826
3:28:00 PM  (Reporting)  _IAE_ Austria Capital Stock 2049 Expenses 516 Availability Very High Mil Spend 81 Civ Spend 753
3:28:00 PM  (Reporting)  _IAE_ Austria Steel Stock 651 Expenses 2 Availability Very High Mil Spend 102 Civ Spend 128
3:28:00 PM  (Reporting)  _IAE_ Austria Coal Stock 691 Expenses 86 Availability Very High Mil Spend 68 Civ Spend 159
3:28:00 PM  (Reporting)  _IAE_ Austria Supply Stock 36 Expenses 9 Availability Very High Mil Spend 6 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Austria Ammunition Stock 24 Expenses 6 Availability High Mil Spend 4 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Austria Inflation Stock 1 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Austria Prestige Stock 3236 Expenses 0 Availability Very High Mil Spend 388 Civ Spend 906
3:28:00 PM  (Reporting)  _IAE_ Austria Rail Pool Stock 95 Expenses 48 Availability Very Low Mil Spend 1 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Austria River Pool Stock 9 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Austria Morale Stock 110 Expenses 0 Availability Very High Mil Spend 26 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Austria Conscripts Stock 566 Expenses 18 Availability High Mil Spend 105 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Austria War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Austria Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Austria Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Austria Diplomat Stock 16 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 5
3:28:00 PM  (Reporting)  _IAE_ Austria Officers Stock 128 Expenses 3 Availability Very High Mil Spend 30 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Austria Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Austria Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Austria Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Austria Iron Stock 670 Expenses 15 Availability Plentiful Mil Spend 0 Civ Spend 414
3:28:00 PM  (Reporting)  _IAE_ Austria Minerals Stock 665 Expenses 8 Availability Very High Mil Spend 80 Civ Spend 186
3:28:00 PM  (Reporting)  _IAE_ Austria Nitrates Stock 687 Expenses 37 Availability Plentiful Mil Spend 0 Civ Spend 399
3:28:00 PM  (Reporting)  _IAE_ Austria Cereals Stock 82 Expenses 78 Availability Average Mil Spend 0 Civ Spend -4
3:28:00 PM  (Reporting)  _IAE_ Austria Rice Stock 14 Expenses 5 Availability Very Low Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Austria Fish Stock 72 Expenses 54 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Austria Tropical Fruits Stock 3 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Austria Cattle Stock 92 Expenses 58 Availability Very High Mil Spend 0 Civ Spend 15
3:28:00 PM  (Reporting)  _IAE_ Austria Fruits Stock 32 Expenses 25 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Austria Sugar Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Austria Preserved Food Stock 25 Expenses 10 Availability Plentiful Mil Spend 0 Civ Spend 24
3:28:00 PM  (Reporting)  _IAE_ Austria Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Austria Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Austria Cotton/Wool Stock 239 Expenses 17 Availability Plentiful Mil Spend 0 Civ Spend 141
3:28:00 PM  (Reporting)  _IAE_ Austria Tea Stock 2 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Austria Coffee Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Austria Wood Stock 215 Expenses 31 Availability Plentiful Mil Spend 0 Civ Spend 116
3:28:00 PM  (Reporting)  _IAE_ Austria Dyes Stock 50 Expenses 17 Availability Very High Mil Spend 0 Civ Spend 17
3:28:00 PM  (Reporting)  _IAE_ Austria Tobacco Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Austria Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Austria Rum Stock 7 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Austria Wines Stock 90 Expenses 24 Availability Very High Mil Spend 0 Civ Spend 32
3:28:00 PM  (Reporting)  _IAE_ Austria Chemicals Stock 152 Expenses 11 Availability Plentiful Mil Spend 0 Civ Spend 89
3:28:00 PM  (Reporting)  _IAE_ Austria Manufactured Goods Stock 119 Expenses 32 Availability Low Mil Spend 6 Civ Spend 6
3:28:00 PM  (Reporting)  _IAE_ Austria Textile Stock 153 Expenses 26 Availability Plentiful Mil Spend 0 Civ Spend 78
3:28:00 PM  (Reporting)  _IAE_ Austria Mechanical Parts Stock 657 Expenses 15 Availability Plentiful Mil Spend 0 Civ Spend 406
3:28:00 PM  (Reporting)  _IAE_ Austria Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Austria Silk Stock 26 Expenses 16 Availability Average Mil Spend 0 Civ Spend 3
3:28:00 PM  (Reporting)  _IAE_ Austria Opium Stock 3 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Austria Luxury Goods Stock 15 Expenses 4 Availability Low Mil Spend 0 Civ Spend 3
3:28:00 PM  (Reporting)  _IAE_ Austria Gold Stock 9 Expenses 2 Availability Low Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Austria Gems Stock 12 Expenses 5 Availability Low Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Austria Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Austria Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 740 ms
3:28:00 PM  (Reporting)    1015322 von Clam-Gallas, E. Korps Agenda Kept Agenda: Attack, Value: 1302, Region: 222 Ludogoria EndTurn 2509
3:28:00 PM  (Reporting)    1053541 15. Kreuzerdivision Agenda Kept Agenda: Hunt Convoy Fleet, Value: 9630, Region: 2196 Baltic Maritime Trade EndTurn 2508
3:28:00 PM  (Reporting)    1017608 Albrecht Korps Agenda Kept Agenda: Attack, Value: 3234, Region: 215 Halkidiki EndTurn 2509
3:28:00 PM  (Reporting)    1001493 Preburg Freiwilligen-Korps Agenda Kept Agenda: Defend, Value: 2730, Region: 165 Ruthenien EndTurn 2508
3:28:00 PM  (Reporting)    1048934 III. Matrosen-Korps Agenda Kept Agenda: Resupply, Value: 100000, Region: 152 Krain EndTurn 2507
3:28:00 PM  (Reporting)    1001424 4. Armee Agenda Kept Agenda: Resupply, Value: 100000, Region: 166 Slowakei EndTurn 2508
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 3340
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Russia Ordered Value: 3240
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 3087
3:28:00 PM  (Reporting)  Theater Prevalences Theater_China Ordered Value: 2500
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 2220
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Central_Asia Ordered Value: 2100
3:28:00 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 1840
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Japan Ordered Value: 1800
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Italy Ordered Value: 1740
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 1700
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Eastern_USA Ordered Value: 1600
3:28:00 PM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 1600
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1520
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Indonesia Ordered Value: 1340
3:28:00 PM  (Reporting)  Theater Prevalences Theater_South_Africa Ordered Value: 1200
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 1120
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Southwest_Africa Ordered Value: 1100
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Andes Ordered Value: 1000
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Central_Africa Ordered Value: 1000
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Indochina Ordered Value: 900
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Iran Ordered Value: 841
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Southern_Latin_America Ordered Value: 800
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Central_America Ordered Value: 800
3:28:00 PM  (Reporting)  Theater Prevalences Theater_East_Africa Ordered Value: 800
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Brazil Ordered Value: 700
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Caribbean Ordered Value: 700
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 700
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Maghreb Ordered Value: 700
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Southeast_Asia Ordered Value: 600
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Poland Ordered Value: 540
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Northeastern_Asia Ordered Value: 520
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Northern_Latin_America Ordered Value: 500
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Eastern_Canada Ordered Value: 500
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Pacific Ordered Value: 500
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Australia Ordered Value: 400
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Mediterranean Ordered Value: 400
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 320
3:28:00 PM  (Reporting)  Theater Prevalences Theater_South_Pacific Ordered Value: 300
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Near_East Ordered Value: 300
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 300
3:28:00 PM  (Reporting)  Theater Prevalences Theater_New_Zealand Ordered Value: 200
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Mashrek Ordered Value: 200
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Northwestern_African_Seas Ordered Value: 100
3:28:00 PM  (Reporting)  Theater Prevalences Theater_North_Atlantic Ordered Value: 100
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Eastern_Pacific Ordered Value: 100
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Central_Pacific Ordered Value: 100
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Southern_Pacific Ordered Value: 100
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Western_Pacific Ordered Value: 100
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Indian_Ocean Ordered Value: 100
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Southwestern_African_Seas Ordered Value: 100
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Southeastern_American_Seas Ordered Value: 100
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Central_American_Seas Ordered Value: 100
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Northeastern_American_Seas Ordered Value: 100
3:28:00 PM  (Reporting)  Theater Prevalences Theater_South_European_Seas Ordered Value: 100
3:28:00 PM  (Reporting)  Theater Prevalences Theater_European_Seas Ordered Value: 100
3:28:00 PM  (Reporting)  Theater Prevalences Theater_North_European_Seas Ordered Value: 100
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Eastern_Siberia Ordered Value: 100
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Atlantic Ordered Value: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 372 Theater_Germany (Land)
3:28:00 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 5681 Overall power (enemies): 0 Ratio: 5.00
3:28:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:28:00 PM  (Reporting)  Making Naval Values Map: 372 Germany LAND Overall power(self): 14 Overall power (enemies): 122 Nav Ratio: 0.20
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 377 Theater_Russia (Land)
3:28:00 PM  (Reporting)  Making Land Theater Map: Theater_Russia Overall power(self): 7329 Overall power (enemies): 720 Ratio: 5.00
3:28:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  70
3:28:00 PM  (Reporting)  Making Naval Values Map: 377 Russia LAND Overall power(self): 92 Overall power (enemies): 122 Nav Ratio: 0.64
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 375 Theater_Balkans (Land)
3:28:00 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 9404 Overall power (enemies): 2350 Ratio: 3.40
3:28:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  344
3:28:00 PM  (Reporting)  Making Naval Values Map: 375 Balkans LAND Overall power(self): 82 Overall power (enemies): 190 Nav Ratio: 0.37
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 406 Theater_China (Land)
3:28:00 PM  (Reporting)  Making Land Theater Map: Theater_China Overall power(self): 0 Overall power (enemies): 19 Ratio: 0.20
3:28:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  80
3:28:00 PM  (Reporting)  Making Naval Values Map: 406 China LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 373 Theater_Austria (Land)
3:28:00 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 13451 Overall power (enemies): 102 Ratio: 5.00
3:28:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:28:00 PM  (Reporting)  Making Naval Values Map: 373 Austria LAND Overall power(self): 490 Overall power (enemies): 0 Nav Ratio: 5.00
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 394 Theater_Central_Asia (Land)
3:28:00 PM  (Reporting)  Making Land Theater Map: Theater_Central_Asia Overall power(self): 29 Overall power (enemies): 31 Ratio: 0.80
3:28:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  207
3:28:00 PM  (Reporting)  Making Naval Values Map: 394 Central Asia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 368 Theater_France (Land)
3:28:00 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 88 Overall power (enemies): 0 Ratio: 5.00
3:28:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:28:00 PM  (Reporting)  Making Naval Values Map: 368 France LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 405 Theater_Japan (Land)
3:28:00 PM  (Reporting)  Making Land Theater Map: Theater_Japan Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:28:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  168
3:28:00 PM  (Reporting)  Making Naval Values Map: 405 Japan LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 369 Theater_Italy (Land)
3:28:00 PM  (Reporting)  Making Land Theater Map: Theater_Italy Overall power(self): 2518 Overall power (enemies): 0 Ratio: 5.00
3:28:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:28:00 PM  (Reporting)  Making Naval Values Map: 369 Italy LAND Overall power(self): 407 Overall power (enemies): 0 Nav Ratio: 5.00
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 367 Theater_Spanish_Peninsula (Land)
3:28:00 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:28:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:28:00 PM  (Reporting)  Making Naval Values Map: 367 Spanish Peninsula LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 415 Theater_Eastern_USA (Land)
3:28:00 PM  (Reporting)  Making Land Theater Map: Theater_Eastern_USA Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:28:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:28:00 PM  (Reporting)  Making Naval Values Map: 415 Eastern USA LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 366 Theater_British_Isles (Land)
3:28:00 PM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:28:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:28:00 PM  (Reporting)  Making Naval Values Map: 366 British Isles LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 374 Theater_Scandinavia (Land)
3:28:00 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 31 Overall power (enemies): 0 Ratio: 5.00
3:28:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:28:00 PM  (Reporting)  Making Naval Values Map: 374 Scandinavia LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 3.40
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 407 Theater_Indonesia (Land)
3:28:00 PM  (Reporting)  Making Land Theater Map: Theater_Indonesia Overall power(self): 33 Overall power (enemies): 0 Ratio: 5.00
3:28:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  150
3:28:00 PM  (Reporting)  Making Naval Values Map: 407 Indonesia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 389 Theater_South_Africa (Land)
3:28:00 PM  (Reporting)  Making Land Theater Map: Theater_South_Africa Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:28:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  136
3:28:00 PM  (Reporting)  Making Naval Values Map: 389 South Africa LAND Overall power(self): 81 Overall power (enemies): 0 Nav Ratio: 5.00
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 371 Theater_Low_Countries (Land)
3:28:00 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 1464 Overall power (enemies): 0 Ratio: 5.00
3:28:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:28:00 PM  (Reporting)  Making Naval Values Map: 371 Low Countries LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 388 Theater_Southwest_Africa (Land)
3:28:00 PM  (Reporting)  Making Land Theater Map: Theater_Southwest_Africa Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:28:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1476
3:28:00 PM  (Reporting)  Making Naval Values Map: 388 Southwest Africa LAND Overall power(self): 81 Overall power (enemies): 0 Nav Ratio: 5.00
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 423 Theater_Andes (Land)
3:28:00 PM  (Reporting)  Making Land Theater Map: Theater_Andes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:28:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:28:00 PM  (Reporting)  Making Naval Values Map: 423 Andes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 385 Theater_Central_Africa (Land)
3:28:00 PM  (Reporting)  Making Land Theater Map: Theater_Central_Africa Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:28:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  512
3:28:00 PM  (Reporting)  Making Naval Values Map: 385 Central Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 402 Theater_Indochina (Land)
3:28:00 PM  (Reporting)  Making Land Theater Map: Theater_Indochina Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:28:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1208
3:28:00 PM  (Reporting)  Making Naval Values Map: 402 Indochina LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 393 Theater_Iran (Land)
3:28:00 PM  (Reporting)  Making Land Theater Map: Theater_Iran Overall power(self): 726 Overall power (enemies): 133 Ratio: 4.64
3:28:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:28:00 PM  (Reporting)  Making Naval Values Map: 393 Iran LAND Overall power(self): 0 Overall power (enemies): 117 Nav Ratio: 0.20
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 424 Theater_Southern_Latin_America (Land)
3:28:00 PM  (Reporting)  Making Land Theater Map: Theater_Southern_Latin_America Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:28:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:28:00 PM  (Reporting)  Making Naval Values Map: 424 Southern Latin America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 420 Theater_Central_America (Land)
3:28:00 PM  (Reporting)  Making Land Theater Map: Theater_Central_America Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:28:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  40
3:28:00 PM  (Reporting)  Making Naval Values Map: 420 Central America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 387 Theater_East_Africa (Land)
3:28:00 PM  (Reporting)  Making Land Theater Map: Theater_East_Africa Overall power(self): 0 Overall power (enemies): 90 Ratio: 0.20
3:28:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1928
3:28:00 PM  (Reporting)  Making Naval Values Map: 387 East Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 425 Theater_Brazil (Land)
3:28:00 PM  (Reporting)  Making Land Theater Map: Theater_Brazil Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:28:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:28:00 PM  (Reporting)  Making Naval Values Map: 425 Brazil LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 421 Theater_Caribbean (Land)
3:28:00 PM  (Reporting)  Making Land Theater Map: Theater_Caribbean Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:28:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:28:00 PM  (Reporting)  Making Naval Values Map: 421 Caribbean LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 392 Theater_Ottoman (Land)
3:28:00 PM  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 4 Overall power (enemies): 2535 Ratio: 0.20
3:28:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  320
3:28:00 PM  (Reporting)  Making Naval Values Map: 392 Ottoman LAND Overall power(self): 0 Overall power (enemies): 190 Nav Ratio: 0.20
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 379 Theater_Maghreb (Land)
3:28:00 PM  (Reporting)  Making Land Theater Map: Theater_Maghreb Overall power(self): 0 Overall power (enemies): 54 Ratio: 0.20
3:28:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1276
3:28:00 PM  (Reporting)  Making Naval Values Map: 379 Maghreb LAND Overall power(self): 153 Overall power (enemies): 0 Nav Ratio: 5.00
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 403 Theater_Southeast_Asia (Land)
3:28:00 PM  (Reporting)  Making Land Theater Map: Theater_Southeast_Asia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:28:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  104
3:28:00 PM  (Reporting)  Making Naval Values Map: 403 Southeast Asia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 376 Theater_Poland (Land)
3:28:00 PM  (Reporting)  Making Land Theater Map: Theater_Poland Overall power(self): 7765 Overall power (enemies): 402 Ratio: 5.00
3:28:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:28:00 PM  (Reporting)  Making Naval Values Map: 376 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 404 Theater_Northeastern_Asia (Land)
3:28:00 PM  (Reporting)  Making Land Theater Map: Theater_Northeastern_Asia Overall power(self): 43 Overall power (enemies): 0 Ratio: 5.00
3:28:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  134
3:28:00 PM  (Reporting)  Making Naval Values Map: 404 Northeastern Asia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 422 Theater_Northern_Latin_America (Land)
3:28:00 PM  (Reporting)  Making Land Theater Map: Theater_Northern_Latin_America Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:28:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  8
3:28:00 PM  (Reporting)  Making Naval Values Map: 422 Northern Latin America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 412 Theater_Eastern_Canada (Land)
3:28:00 PM  (Reporting)  Making Land Theater Map: Theater_Eastern_Canada Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:28:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:28:00 PM  (Reporting)  Making Naval Values Map: 412 Eastern Canada LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 411 Theater_Pacific (Land)
3:28:00 PM  (Reporting)  Making Land Theater Map: Theater_Pacific Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:28:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  8
3:28:00 PM  (Reporting)  Making Naval Values Map: 411 Pacific LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 409 Theater_Australia (Land)
3:28:00 PM  (Reporting)  Making Land Theater Map: Theater_Australia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:28:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:28:00 PM  (Reporting)  Making Naval Values Map: 409 Australia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 378 Theater_Mediterranean (Land)
3:28:00 PM  (Reporting)  Making Land Theater Map: Theater_Mediterranean Overall power(self): 0 Overall power (enemies): 66 Ratio: 0.20
3:28:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  24
3:28:00 PM  (Reporting)  Making Naval Values Map: 378 Mediterranean LAND Overall power(self): 153 Overall power (enemies): 0 Nav Ratio: 5.00
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 370 Theater_Alpes (Land)
3:28:00 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 184 Overall power (enemies): 0 Ratio: 5.00
3:28:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:28:00 PM  (Reporting)  Making Naval Values Map: 370 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 408 Theater_South_Pacific (Land)
3:28:00 PM  (Reporting)  Making Land Theater Map: Theater_South_Pacific Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:28:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  96
3:28:00 PM  (Reporting)  Making Naval Values Map: 408 South Pacific LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 390 Theater_Near_East (Land)
3:28:00 PM  (Reporting)  Making Land Theater Map: Theater_Near_East Overall power(self): 0 Overall power (enemies): 89 Ratio: 0.20
3:28:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  144
3:28:00 PM  (Reporting)  Making Naval Values Map: 390 Near East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 382 Theater_Egypt (Land)
3:28:00 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 55 Ratio: 0.20
3:28:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  8
3:28:00 PM  (Reporting)  Making Naval Values Map: 382 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 410 Theater_New_Zealand (Land)
3:28:00 PM  (Reporting)  Making Land Theater Map: Theater_New_Zealand Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:28:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:28:00 PM  (Reporting)  Making Naval Values Map: 410 New Zealand LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 380 Theater_Mashrek (Land)
3:28:00 PM  (Reporting)  Making Land Theater Map: Theater_Mashrek Overall power(self): 0 Overall power (enemies): 62 Ratio: 0.20
3:28:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  292
3:28:00 PM  (Reporting)  Making Naval Values Map: 380 Mashrek LAND Overall power(self): 153 Overall power (enemies): 0 Nav Ratio: 5.00
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 440 Theater_Northwestern_African_Seas (Nav)
3:28:00 PM  (Reporting)  Making Naval Values Map: 440 Northwestern African Seas NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 439 Theater_North_Atlantic (Nav)
3:28:00 PM  (Reporting)  Making Naval Values Map: 439 North Atlantic NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 438 Theater_Eastern_Pacific (Nav)
3:28:00 PM  (Reporting)  Making Naval Values Map: 438 Eastern Pacific NAV Overall power(self): 301 Overall power (enemies): 79 Nav Ratio: 3.24
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 437 Theater_Central_Pacific (Nav)
3:28:00 PM  (Reporting)  Making Naval Values Map: 437 Central Pacific NAV Overall power(self): 544 Overall power (enemies): 0 Nav Ratio: 5.00
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 436 Theater_Southern_Pacific (Nav)
3:28:00 PM  (Reporting)  Making Naval Values Map: 436 Southern Pacific NAV Overall power(self): 100 Overall power (enemies): 0 Nav Ratio: 5.00
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 435 Theater_Western_Pacific (Nav)
3:28:00 PM  (Reporting)  Making Naval Values Map: 435 Western Pacific NAV Overall power(self): 535 Overall power (enemies): 79 Nav Ratio: 5.00
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 434 Theater_Indian_Ocean (Nav)
3:28:00 PM  (Reporting)  Making Naval Values Map: 434 Indian Ocean NAV Overall power(self): 25 Overall power (enemies): 117 Nav Ratio: 0.20
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 433 Theater_Southwestern_African_Seas (Nav)
3:28:00 PM  (Reporting)  Making Naval Values Map: 433 Southwestern African Seas NAV Overall power(self): 81 Overall power (enemies): 0 Nav Ratio: 5.00
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 432 Theater_Southeastern_American_Seas (Nav)
3:28:00 PM  (Reporting)  Making Naval Values Map: 432 Southeastern American Seas NAV Overall power(self): 270 Overall power (enemies): 5 Nav Ratio: 5.00
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 431 Theater_Central_American_Seas (Nav)
3:28:00 PM  (Reporting)  Making Naval Values Map: 431 Central American Seas NAV Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 3.40
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 430 Theater_Northeastern_American_Seas (Nav)
3:28:00 PM  (Reporting)  Making Naval Values Map: 430 Northeastern American Seas NAV Overall power(self): 164 Overall power (enemies): 0 Nav Ratio: 5.00
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 429 Theater_South_European_Seas (Nav)
3:28:00 PM  (Reporting)  Making Naval Values Map: 429 South European Seas NAV Overall power(self): 743 Overall power (enemies): 190 Nav Ratio: 3.32
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 428 Theater_European_Seas (Nav)
3:28:00 PM  (Reporting)  Making Naval Values Map: 428 European Seas NAV Overall power(self): 429 Overall power (enemies): 36 Nav Ratio: 5.00
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 427 Theater_North_European_Seas (Nav)
3:28:00 PM  (Reporting)  Making Naval Values Map: 427 North European Seas NAV Overall power(self): 827 Overall power (enemies): 331 Nav Ratio: 2.12
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 397 Theater_Eastern_Siberia (Land)
3:28:00 PM  (Reporting)  Making Land Theater Map: Theater_Eastern_Siberia Overall power(self): 43 Overall power (enemies): 0 Ratio: 5.00
3:28:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  142
3:28:00 PM  (Reporting)  Making Naval Values Map: 397 Eastern Siberia LAND Overall power(self): 100 Overall power (enemies): 79 Nav Ratio: 1.08
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 365 Theater_Atlantic (Land)
3:28:00 PM  (Reporting)  Making Land Theater Map: Theater_Atlantic Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:28:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  80
3:28:00 PM  (Reporting)  Making Naval Values Map: 365 Atlantic LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 372 Germany LAND Overall power(self): 14 Overall power (enemies): 122 Nav Ratio: 0.20
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 377 Russia LAND Overall power(self): 92 Overall power (enemies): 122 Nav Ratio: 0.64
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 375 Balkans LAND Overall power(self): 82 Overall power (enemies): 190 Nav Ratio: 0.37
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 406 China LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 373 Austria LAND Overall power(self): 490 Overall power (enemies): 0 Nav Ratio: 5.00
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 394 Central Asia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 368 France LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 405 Japan LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 369 Italy LAND Overall power(self): 407 Overall power (enemies): 0 Nav Ratio: 5.00
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 367 Spanish Peninsula LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 415 Eastern USA LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 366 British Isles LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 374 Scandinavia LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 3.40
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 407 Indonesia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 389 South Africa LAND Overall power(self): 81 Overall power (enemies): 0 Nav Ratio: 5.00
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 371 Low Countries LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 388 Southwest Africa LAND Overall power(self): 81 Overall power (enemies): 0 Nav Ratio: 5.00
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 423 Andes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 385 Central Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 402 Indochina LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 393 Iran LAND Overall power(self): 0 Overall power (enemies): 117 Nav Ratio: 0.20
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 424 Southern Latin America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 420 Central America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 387 East Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 425 Brazil LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 421 Caribbean LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 392 Ottoman LAND Overall power(self): 0 Overall power (enemies): 190 Nav Ratio: 0.20
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 379 Maghreb LAND Overall power(self): 153 Overall power (enemies): 0 Nav Ratio: 5.00
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 403 Southeast Asia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 376 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 404 Northeastern Asia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 422 Northern Latin America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 412 Eastern Canada LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 411 Pacific LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 409 Australia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 378 Mediterranean LAND Overall power(self): 153 Overall power (enemies): 0 Nav Ratio: 5.00
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 370 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 408 South Pacific LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 390 Near East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 382 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 410 New Zealand LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 380 Mashrek LAND Overall power(self): 153 Overall power (enemies): 0 Nav Ratio: 5.00
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 440 Northwestern African Seas NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 439 North Atlantic NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 438 Eastern Pacific NAV Overall power(self): 301 Overall power (enemies): 79 Nav Ratio: 3.24
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 437 Central Pacific NAV Overall power(self): 544 Overall power (enemies): 0 Nav Ratio: 5.00
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 436 Southern Pacific NAV Overall power(self): 100 Overall power (enemies): 0 Nav Ratio: 5.00
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 435 Western Pacific NAV Overall power(self): 535 Overall power (enemies): 79 Nav Ratio: 5.00
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 434 Indian Ocean NAV Overall power(self): 25 Overall power (enemies): 117 Nav Ratio: 0.20
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 433 Southwestern African Seas NAV Overall power(self): 81 Overall power (enemies): 0 Nav Ratio: 5.00
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 432 Southeastern American Seas NAV Overall power(self): 270 Overall power (enemies): 5 Nav Ratio: 5.00
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 431 Central American Seas NAV Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 3.40
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 430 Northeastern American Seas NAV Overall power(self): 164 Overall power (enemies): 0 Nav Ratio: 5.00
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 429 South European Seas NAV Overall power(self): 743 Overall power (enemies): 190 Nav Ratio: 3.32
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 428 European Seas NAV Overall power(self): 429 Overall power (enemies): 36 Nav Ratio: 5.00
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 427 North European Seas NAV Overall power(self): 827 Overall power (enemies): 331 Nav Ratio: 2.12
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 397 Eastern Siberia LAND Overall power(self): 100 Overall power (enemies): 79 Nav Ratio: 1.08
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 365 Atlantic LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Land Theaters Special Regions ***
3:28:00 PM  (Reporting)  Theater 372 Theater_Germany HQReg: 126 Sachsen Max pick: Sachsen Max need: Rheinland Max Val: Kleinpolen Naval Gathering: 138 Ostpreussen
3:28:00 PM  (Reporting)  Theater 377 Theater_Russia HQReg: 126 Sachsen Max pick: Kars Max need: Trabzon Max Val: Kars Naval Gathering: <None>
3:28:00 PM  (Reporting)  Theater 375 Theater_Balkans HQReg: 204 Herzegovina Max pick: Herzegovina Max need: Canakkale Max Val: Dalmatien Naval Gathering: <None>
3:28:00 PM  (Reporting)  Theater 406 Theater_China HQReg: 1246 Lhassa Max pick: Lhassa Max need: Louangphrabang Max Val: Caobang Naval Gathering: <None>
3:28:00 PM  (Reporting)  Theater 373 Theater_Austria HQReg: 151 Istrien Max pick: Istrien Max need: Sachsen Max Val: Istrien Naval Gathering: 151 Istrien
3:28:00 PM  (Reporting)  Theater 394 Theater_Central_Asia HQReg: 930 Samarkand Max pick: Samarkand Max need: Kunlun Max Val: Samarkand Naval Gathering: <None>
3:28:00 PM  (Reporting)  Theater 368 Theater_France HQReg: 0 North Pole Max pick: North Pole Max need: Saarland Max Val: Baden Naval Gathering: <None>
3:28:00 PM  (Reporting)  Theater 405 Theater_Japan HQReg: 1190 Okinawa Max pick: Okinawa Max need: Kuriles Max Val: Okinawa Naval Gathering: <None>
3:28:00 PM  (Reporting)  Theater 369 Theater_Italy HQReg: 84 Lombardia Max pick: Lombardia Max need: Sudtirol Max Val: Istrien Naval Gathering: 85 Venezia
3:28:00 PM  (Reporting)  Theater 367 Theater_Spanish_Peninsula HQReg: 0 North Pole Max pick: North Pole Max need: North Pole Max Val: North Pole Naval Gathering: <None>
3:28:00 PM  (Reporting)  Theater 415 Theater_Eastern_USA HQReg: 0 North Pole Max pick: North Pole Max need: North Pole Max Val: North Pole Naval Gathering: <None>
3:28:00 PM  (Reporting)  Theater 366 Theater_British_Isles HQReg: 0 North Pole Max pick: North Pole Max need: North Pole Max Val: North Pole Naval Gathering: <None>
3:28:00 PM  (Reporting)  Theater 374 Theater_Scandinavia HQReg: 0 North Pole Max pick: North Pole Max need: North Pole Max Val: North Pole Naval Gathering: <None>
3:28:00 PM  (Reporting)  Theater 407 Theater_Indonesia HQReg: 1387 Palembang Max pick: Palembang Max need: Aceh Max Val: Palembang Naval Gathering: <None>
3:28:00 PM  (Reporting)  Theater 389 Theater_South_Africa HQReg: 735 Bulawayo Max pick: Bulawayo Max need: Monze Max Val: Maputo Naval Gathering: <None>
3:28:00 PM  (Reporting)  Theater 371 Theater_Low_Countries HQReg: 0 North Pole Max pick: North Pole Max need: Rheinland Max Val: Ruhrgebiet Naval Gathering: 103 Zeeland
3:28:00 PM  (Reporting)  Theater 388 Theater_Southwest_Africa HQReg: 696 Luanda Max pick: Luanda Max need: Cabinda Max Val: Luanda Naval Gathering: 740 Angra
3:28:00 PM  (Reporting)  Theater 423 Theater_Andes HQReg: 0 North Pole Max pick: North Pole Max need: North Pole Max Val: North Pole Naval Gathering: <None>
3:28:00 PM  (Reporting)  Theater 385 Theater_Central_Africa HQReg: 596 Duala Max pick: Duala Max need: Bamenda Max Val: Duala Naval Gathering: <None>
3:28:00 PM  (Reporting)  Theater 402 Theater_Indochina HQReg: 1151 Hanoi Max pick: Hanoi Max need: Kampot Max Val: Hanoi Naval Gathering: <None>
3:28:00 PM  (Reporting)  Theater 393 Theater_Iran HQReg: 0 North Pole Max pick: North Pole Max need: Arbil Max Val: Van Naval Gathering: <None>
3:28:00 PM  (Reporting)  Theater 424 Theater_Southern_Latin_America HQReg: 0 North Pole Max pick: North Pole Max need: North Pole Max Val: North Pole Naval Gathering: <None>
3:28:00 PM  (Reporting)  Theater 420 Theater_Central_America HQReg: 1831 Puerto Cabezas Max pick: Puerto Cabezas Max need: Puerto Cabezas Max Val: Puerto Cabezas Naval Gathering: <None>
3:28:00 PM  (Reporting)  Theater 387 Theater_East_Africa HQReg: 720 Cabo Delgado Max pick: Cabo Delgado Max need: Mungbere Max Val: Cabo Delgado Naval Gathering: <None>
3:28:00 PM  (Reporting)  Theater 425 Theater_Brazil HQReg: 0 North Pole Max pick: North Pole Max need: Esequibo Max Val: Esequibo Naval Gathering: <None>
3:28:00 PM  (Reporting)  Theater 421 Theater_Caribbean HQReg: 0 North Pole Max pick: North Pole Max need: North Pole Max Val: North Pole Naval Gathering: <None>
3:28:00 PM  (Reporting)  Theater 392 Theater_Ottoman HQReg: 204 Herzegovina Max pick: Smyrna Max need: Latakia Max Val: Constantinople Naval Gathering: <None>
3:28:00 PM  (Reporting)  Theater 379 Theater_Maghreb HQReg: 411 Marrakech Max pick: Marrakech Max need: Tangiers Max Val: Marrakech Naval Gathering: <None>
3:28:00 PM  (Reporting)  Theater 403 Theater_Southeast_Asia HQReg: 1156 Penang Max pick: Penang Max need: Kota Bharu Max Val: Penang Naval Gathering: <None>
3:28:00 PM  (Reporting)  Theater 376 Theater_Poland HQReg: 233 Ostmark Max pick: Ostmark Max need: Oberschlesien Max Val: Kleinpolen Naval Gathering: <None>
3:28:00 PM  (Reporting)  Theater 404 Theater_Northeastern_Asia HQReg: 1166 Seoul Max pick: Seoul Max need: Seoul Max Val: Seoul Naval Gathering: <None>
3:28:00 PM  (Reporting)  Theater 422 Theater_Northern_Latin_America HQReg: 0 North Pole Max pick: North Pole Max need: Esequibo Max Val: Esequibo Naval Gathering: <None>
3:28:00 PM  (Reporting)  Theater 412 Theater_Eastern_Canada HQReg: 0 North Pole Max pick: North Pole Max need: North Pole Max Val: North Pole Naval Gathering: <None>
3:28:00 PM  (Reporting)  Theater 411 Theater_Pacific HQReg: 0 North Pole Max pick: North Pole Max need: Solomons Max Val: Solomons Naval Gathering: <None>
3:28:00 PM  (Reporting)  Theater 409 Theater_Australia HQReg: 0 North Pole Max pick: North Pole Max need: North Pole Max Val: North Pole Naval Gathering: <None>
3:28:00 PM  (Reporting)  Theater 378 Theater_Mediterranean HQReg: 0 North Pole Max pick: North Pole Max need: Krita Max Val: Epiros Naval Gathering: <None>
3:28:00 PM  (Reporting)  Theater 370 Theater_Alpes HQReg: 0 North Pole Max pick: North Pole Max need: Baden Max Val: Lombardia Naval Gathering: <None>
3:28:00 PM  (Reporting)  Theater 408 Theater_South_Pacific HQReg: 0 North Pole Max pick: North Pole Max need: Sorong Max Val: Sorong Naval Gathering: <None>
3:28:00 PM  (Reporting)  Theater 390 Theater_Near_East HQReg: 153 Oesterreich Max pick: Judea Max need: Aqaba Max Val: Judea Naval Gathering: <None>
3:28:00 PM  (Reporting)  Theater 382 Theater_Egypt HQReg: 0 North Pole Max pick: North Pole Max need: Salloum Max Val: Salloum Naval Gathering: <None>
3:28:00 PM  (Reporting)  Theater 410 Theater_New_Zealand HQReg: 0 North Pole Max pick: North Pole Max need: North Pole Max Val: North Pole Naval Gathering: <None>
3:28:00 PM  (Reporting)  Theater 380 Theater_Mashrek HQReg: 0 North Pole Max pick: Tripolitania Max need: Gafsa Max Val: Tripolitania Naval Gathering: <None>
3:28:00 PM  (Reporting)  Theater 397 Theater_Eastern_Siberia HQReg: 994 Pogobi Max pick: Pogobi Max need: Haishenwai Max Val: Pogobi Naval Gathering: <None>
3:28:00 PM  (Reporting)  Theater 365 Theater_Atlantic HQReg: 4 Iceland Max pick: Iceland Max need: Iceland Max Val: Iceland Naval Gathering: <None>
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Final Gather Region for  372 Germany : 115 Baden
3:28:00 PM  (Reporting)  Final Gather Region for  377 Russia : 204 Herzegovina
3:28:00 PM  (Reporting)  Final Gather Region for  373 Austria : 204 Herzegovina
3:28:00 PM  (Reporting)  Final Gather Region for  369 Italy : 204 Herzegovina
3:28:00 PM  (Reporting)  Final Gather Region for  407 Indonesia : 1151 Hanoi
3:28:00 PM  (Reporting)  Final Gather Region for  371 Low Countries : 115 Baden
3:28:00 PM  (Reporting)  Final Gather Region for  376 Poland : 204 Herzegovina
3:28:00 PM  (Reporting)  Final Gather Region for  397 Eastern Siberia : 1190 Okinawa
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Ended InitAndDumpData Austria 1410 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  Ended BuildReplacements 13 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
3:28:00 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Austria Money level is 5 (0 = None, 6 = Plentiful) Levels: Corporate 3 Excise 3 Tariff 3 Census 1 Income 3 Maritime 2 Percentages: Corporate 13 % Excise 89 % Tariff 79 % Census 3 % Income 0 % Maritime 13 %
3:28:00 PM  (Reporting)  Ended HandleAdvancedFinances 35 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
3:28:00 PM  (Reporting)  _HAC_ Deleting for dynamism Dyes in Japan Amount 5
3:28:00 PM  (Reporting)  _HAC_ Deleting for dynamism Fruits in Scandinavia Amount 11
3:28:00 PM  (Reporting)  _HAC_ Deleting for dynamism Fruits in South Balkans Amount 1
3:28:00 PM  (Reporting)  _HAC_ Deleting for dynamism Supply in North France Amount 2
3:28:00 PM  (Reporting)  _HAC_ Identify Resources Need Austria 20 resources are needed 2 resources in surplus.
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 5 Rice
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 24 Tropical Fruits
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 20 Tea
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 32 Rum
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 12 Opium
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 41 Luxury Goods
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 20 Gold
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 19 Gems
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 17 Automobile
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 17 Aviation
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 14 Ammunition
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 15 Cereals
3:28:00 PM  (Reporting)  AddNewTrades Austria Added 5 buy request of Cereals in area South Brazil
3:28:00 PM  (Reporting)  AddNewTrades Austria Added 5 buy request of Cereals in area South Brazil
3:28:00 PM  (Reporting)  AddNewTrades Austria Added 5 buy request of Cereals in area North Italy
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 27 Fish
3:28:00 PM  (Reporting)  AddNewTrades Austria Added 5 buy request of Fish in area South Balkans
3:28:00 PM  (Reporting)  AddNewTrades Austria Added 5 buy request of Fish in area La Plata
3:28:00 PM  (Reporting)  AddNewTrades Austria Added 5 buy request of Fish in area North Italy
3:28:00 PM  (Reporting)  AddNewTrades Austria Added 5 buy request of Fish in area North Germany
3:28:00 PM  (Reporting)  AddNewTrades Austria Added 5 buy request of Fish in area Scandinavia
3:28:00 PM  (Reporting)  AddNewTrades Austria Added 2 buy request of Fish in area North Germany
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 17 Fruits
3:28:00 PM  (Reporting)  AddNewTrades Austria Added 5 buy request of Fruits in area Scandinavia
3:28:00 PM  (Reporting)  AddNewTrades Austria Added 5 buy request of Fruits in area Scandinavia
3:28:00 PM  (Reporting)  AddNewTrades Austria Added 5 buy request of Fruits in area Scandinavia
3:28:00 PM  (Reporting)  AddNewTrades Austria Added 2 buy request of Fruits in area Scandinavia
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 23 Sugar
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 25 Coffee
3:28:00 PM  (Reporting)  AddNewTrades Austria Added 5 buy request of Coffee in area South Brazil
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 34 Tobacco
3:28:00 PM  (Reporting)  AddNewTrades Austria Added 5 buy request of Tobacco in area South Brazil
3:28:00 PM  (Reporting)  AddNewTrades Austria Added 4 buy request of Tobacco in area South Brazil
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 17 Electrical Parts
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 10 Silk
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 2 Supply
3:28:00 PM  (Reporting)  AddNewTrades Austria Added 2 buy request of Supply in area Scandinavia
3:28:00 PM  (Reporting)  Sell surplus Austria Added 1 sell proposal of Coal in area North Austria
3:28:00 PM  (Reporting)  Sell surplus Austria Added 1 sell proposal of Cotton/Wool in area North Austria
3:28:00 PM  (Reporting)  Osterreich Ost-India in 2197 North Sea Maritime Trade will be relocated 1 fleets found there
3:28:00 PM  (Reporting)  Osterreich Amerika in 2214 Northern Asia Maritime Trade will be relocated 1 fleets found there
3:28:00 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy North Sea Maritime Trade interest 1
3:28:00 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Western Europe Maritime Trade interest 382
3:28:00 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Mediterranean Maritime Trade interest 249
3:28:00 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Baltic Maritime Trade interest 2
3:28:00 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Black Sea Maritime Trade interest 3
3:28:00 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Gulf of Guinea Maritime Trade interest 6
3:28:00 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Indian Ocean Maritime Trade interest 31
3:28:00 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Southern Africa Maritime Trade interest 3
3:28:00 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Northern Asia Maritime Trade interest 1
3:28:00 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Bay of Bengale Maritime Trade interest 7
3:28:00 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy South China Sea Maritime Trade interest 6
3:28:00 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Eastern Pacific Maritime Trade interest 1
3:28:00 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy West Pacific Maritime Trade interest 5
3:28:00 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy East Indies Maritime Trade interest 4
3:28:00 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Oceania Maritime Trade interest 6
3:28:00 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy American Pacific Maritime Trade interest 6
3:28:00 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy North American Maritime Trade interest 128
3:28:00 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Gulf of Mexico Maritime Trade interest 56
3:28:00 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Caribbean Maritime Trade interest 87
3:28:00 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy South Pacific Maritime Trade interest 298
3:28:00 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Latin America Maritime Trade interest 3
3:28:00 PM  (Reporting)  Redeploying Commerce Fleet for Austria 1012131 Osterreich Ost-India in 2198 Western Europe Maritime Trade Interest: 382
3:28:00 PM  (Reporting)  Redeploying Commerce Fleet for Austria 1012123 Osterreich Amerika in 2215 South Pacific Maritime Trade Interest: 298
3:28:00 PM  (Reporting)  Ended HandleAdvancedCommerce 68 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000004 Austria
3:28:00 PM  (Reporting)  Checking Offer Peace sent by 1000009 Ottoman Empire rels -86
3:28:00 PM  (Reporting)  Item is a peace treaty and AcceptChance is  0 %
3:28:00 PM  (Reporting)  Modified Chance after bias vs nation 0 % rolled 24
3:28:00 PM  (Reporting)  Refused and we don't reply because we really hate you!
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  Checking wars, we have 1 underway
3:28:00 PM  (Reporting)  In the war vs 1000009 Ottoman Empire WS is 10 waiting for loser to propose instead, skipping eval.
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Proposing to 1000012 Baden
3:28:00 PM  (Reporting)  Checking 3 Promise Local Support
3:28:00 PM  (Reporting)  Still checking 3 Promise Local Support
3:28:00 PM  (Reporting)  Item is a Various entry, chance 15
3:28:00 PM  (Reporting)  _HAD_ Send Treaty Austria failed sending Promise Local Support toward Baden chance 15
3:28:00 PM  (Reporting)  Proposing to 1000012 Baden
3:28:00 PM  (Reporting)  Checking 3 Promise Local Support
3:28:00 PM  (Reporting)  Still checking 3 Promise Local Support
3:28:00 PM  (Reporting)  Item is a Various entry, chance 14
3:28:00 PM  (Reporting)  _HAD_ Send Treaty Austria failed sending Promise Local Support toward Baden chance 14
3:28:00 PM  (Reporting)  Proposing to 1000003 Prussia
3:28:00 PM  (Reporting)  Proposing to 1000033 Two Sicilies
3:28:00 PM  (Reporting)  Checking 29 Request Passage Right
3:28:00 PM  (Reporting)  Still checking 29 Request Passage Right
3:28:00 PM  (Reporting)  Item is a Various entry, chance 0
3:28:00 PM  (Reporting)  _HAD_ Send Treaty Austria failed sending Request Passage Right toward Two Sicilies chance 0
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 23 ms
3:28:00 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 5 Amount 651
3:28:00 PM  (Reporting)  Money Level 6 Amount 21300
3:28:00 PM  (Reporting)  Conscripts Level 5 Amount 566
3:28:00 PM  (Reporting)  _BNU Buying Unit Supply Wagons Family ID Supply Train no Area
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 1 114 ms
3:28:00 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
3:28:00 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1042654 von Bujacovich, A. Flotte
3:28:00 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1058609 12. Kreuzerdivision
3:28:00 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1060400 14. Kreuzerdivision
3:28:00 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1059940 3. Kreuzerdivision
3:28:00 PM  (Reporting)  _MFC_ Merging 1059046 Dahlerup, H.B. Flotte into 1061336 Osterreich Ost-India
3:28:00 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1061336 Dahlerup, H.B. Flotte
3:28:00 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1038486 4. Kreuzerdivision
3:28:00 PM  (Reporting)  _MFC_ Merging 1061335 7. Kreuzerdivision into 1061337 Adriatik Seehandel
3:28:00 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1061337 7. Flotte
3:28:00 PM  (Reporting)  _MFC_ Merging 1060864 13. Kreuzerdivision into 1061338 1. Flotte
3:28:00 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1061338 1. Flotte
3:28:00 PM  (Reporting)  _MFC_ Merging 1059048 6. Kreuzerdivision into 1061730 Truppe
3:28:00 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1061730 6. Flotte
3:28:00 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1046579 5. Flotte
3:28:00 PM  (Reporting)  _MFC_ Transport Fleet created (Segment I): 1061731 Truppe 2 units in region 2198 Western Europe Maritime Trade from 1061336 Dahlerup, H.B. Flotte
3:28:00 PM  (Reporting)  _MFC_ Transport Fleet created (Segment I): 1061732 Truppe 1 units in region 2205 La Plata Maritime Trade from 1061337 7. Flotte
3:28:00 PM  (Reporting)  _MFC_ Transport Fleet created (Segment I): 1061733 Truppe 1 units in region 2215 South Pacific Maritime Trade from 1061730 6. Flotte
3:28:00 PM  (Reporting)  Ended ManageFleetsComposition 856 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating CallFleet (_CLF_)
3:28:00 PM  (Reporting)  1001236 2. Armee, 85 Venezia, Pow:1552, Count: 14(l 2/L 5/S 7) is calling fleet this turn.
3:28:00 PM  (Reporting)  1061355 36. Landsturm-Inft.-Brig., 179 Illyrien, Pow:80, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
3:28:00 PM  (Reporting)  Ended CallFleet 3 ms
3:28:00 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
3:28:00 PM  (Reporting)  _LFG_ 1001659 Festung Castelnuovo, 179 Illyrien, Pow:725, Count: 6(l 0/L 1/S 5) is fixed (garrisoning)
3:28:00 PM  (Reporting)  _LFG_ 1001648 Besatzung Dalmatia, 178 Dalmatien, Pow:220, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:28:00 PM  (Reporting)  _LFG_ 1001696 Festung Temesvarer, 172 Banat, Pow:108, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:28:00 PM  (Reporting)  _LFG_ 1001586 Festung Verona, 85 Venezia, Pow:628, Count: 6(l 0/L 1/S 5) is fixed (garrisoning)
3:28:00 PM  (Reporting)  _LFG_ 1001617 Festung Triest, 151 Istrien, Pow:725, Count: 6(l 0/L 1/S 5) is fixed (garrisoning)
3:28:00 PM  (Reporting)  _LFG_ 1001690 Festung Kronstadt, 176 Kreischgebiet, Pow:108, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:28:00 PM  (Reporting)  _LFG_ 1001570 Besatzung Wein, 153 Oesterreich, Pow:356, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:28:00 PM  (Reporting)  _LFG_ 1001538 Festung Olmtz, 146 Maehren, Pow:356, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:28:00 PM  (Reporting)  _LFG_ 1001506 Festung Theresienstadt, 142 Erzgebirge, Pow:356, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:28:00 PM  (Reporting)  _LFG_ 1001554 Festung Krakau, 156 Kleinpolen, Pow:356, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:28:00 PM  (Reporting)  _LFG_ 1001522 Festung Kniggrtz, 143 Riesengebirge, Pow:356, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:28:00 PM  (Reporting)  Ended LockFixedGroups 2 ms
3:28:00 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:28:00 PM  (Reporting)  _SSU_ 1061002 Lst.Bezirk.Kdo. 5, 161 Lemberg, Pow:6, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
3:28:00 PM  (Reporting)  _SSU_ 1061432 9. Armee-Geschtz-Reserve, 169 Slawonien, Pow:3, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
3:28:00 PM  (Reporting)  Ended SplitStaticUnits 1 ms
3:28:00 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
3:28:00 PM  (Reporting)  Agenda: Garrison, Value: 27100, Region: 174 Siebenbuergen
3:28:00 PM  (Reporting)  _DCR_ 1061350 Karl Ferdinand Korps, 172 Banat, Pow:1395, Count: 7(l 1/L 6/S 0) will reinforce threatened border 174 Siebenbuergen
3:28:00 PM  (Reporting)  Agenda: Garrison, Value: 13800, Region: 164 Bukowina
3:28:00 PM  (Reporting)  _DCR_ 1015918 von Schlik, F.J. Armee, 164 Bukowina, Pow:1412, Count: 24(l 2/L 7/S 15) will reinforce threatened border 164 Bukowina
3:28:00 PM  (Reporting)  Agenda: Garrison, Value: 50000, Region: 84 Lombardia
3:28:00 PM  (Reporting)  _DCR_ 1001236 2. Armee, 85 Venezia, Pow:1552, Count: 14(l 2/L 5/S 7) will reinforce threatened border 84 Lombardia
3:28:00 PM  (Reporting)  Agenda: Garrison, Value: 29000, Region: 85 Venezia
3:28:00 PM  (Reporting)  _DCR_ 1001236 2. Armee, 85 Venezia, Pow:1552, Count: 14(l 2/L 5/S 7) will reinforce threatened border 85 Venezia
3:28:00 PM  (Reporting)  Agenda: Garrison, Value: 17400, Region: 172 Banat
3:28:00 PM  (Reporting)  _DCR_ 1061350 Karl Ferdinand Korps, 172 Banat, Pow:1395, Count: 7(l 1/L 6/S 0) will reinforce threatened border 172 Banat
3:28:00 PM  (Reporting)  Agenda: Garrison, Value: 15900, Region: 148 Tirol
3:28:00 PM  (Reporting)  _DCR_ 1001236 2. Armee, 85 Venezia, Pow:1552, Count: 14(l 2/L 5/S 7) will reinforce threatened border 148 Tirol
3:28:00 PM  (Reporting)  Agenda: Garrison, Value: 29400, Region: 176 Kreischgebiet
3:28:00 PM  (Reporting)  _DCR_ 1015918 von Schlik, F.J. Armee, 164 Bukowina, Pow:1412, Count: 24(l 2/L 7/S 15) will reinforce threatened border 176 Kreischgebiet
3:28:00 PM  (Reporting)  Agenda: Garrison, Value: 14200, Region: 169 Slawonien
3:28:00 PM  (Reporting)  _DCR_ 1061350 Karl Ferdinand Korps, 172 Banat, Pow:1395, Count: 7(l 1/L 6/S 0) will reinforce threatened border 169 Slawonien
3:28:00 PM  (Reporting)  Agenda: Garrison, Value: 32200, Region: 147 Sudtirol
3:28:00 PM  (Reporting)  _DCR_ 1001236 2. Armee, 85 Venezia, Pow:1552, Count: 14(l 2/L 5/S 7) will reinforce threatened border 147 Sudtirol
3:28:00 PM  (Reporting)  Agenda: Garrison, Value: 12600, Region: 175 Transsilvanien
3:28:00 PM  (Reporting)  _DCR_ 1015918 von Schlik, F.J. Armee, 164 Bukowina, Pow:1412, Count: 24(l 2/L 7/S 15) will reinforce threatened border 175 Transsilvanien
3:28:00 PM  (Reporting)  Ended GarrisonBorders 974 ms
3:28:00 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
3:28:00 PM  (Reporting)  _ESR_ 369 Theater_Italy 85 Venezia Staging Value: 786
3:28:00 PM  (Reporting)  _ESR_ 371 Theater_Low_Countries 103 Zeeland Staging Value: 655
3:28:00 PM  (Reporting)  _ESR_ 372 Theater_Germany 138 Ostpreussen Staging Value: 380
3:28:00 PM  (Reporting)  _ESR_ 373 Theater_Austria 151 Istrien Staging Value: 380
3:28:00 PM  (Reporting)  _ESR_ Amphibious Staging Region: 85 Venezia Preparing a Landing on: 232 Constantinople
3:28:00 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 3 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 372 Germany
3:28:00 PM  (Reporting)  _PSR_ 372 Germany 1019014 SB. 7 und SB. 8 is candidate for SR in 126 Sachsen taken from 1019013 SB. 7 und SB. 8
3:28:00 PM  (Reporting)  Ended Prepare Strategic Redeployment 2 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 377 Russia
3:28:00 PM  (Reporting)  _PSR_ 377 Russia 1027790 Traindivision 13 is candidate for SR in 204 Herzegovina taken from 1060389 17. Truppe
3:28:00 PM  (Reporting)  _PSR_ 377 Russia 1001463 Mhren Freiwilligen-Korps is candidate for SR in 204 Herzegovina taken from 1001462 Mhren Freiwilligen-Korps
3:28:00 PM  (Reporting)  _PSR_ 377 Russia 1001128 I. Armee-Korps is candidate for SR in 204 Herzegovina taken from 1017608 Albrecht Korps
3:28:00 PM  (Reporting)  _PSR_ 377 Russia 1024080 2. Exp. Bde. is candidate for SR in 204 Herzegovina taken from 1061345 15. Truppe
3:28:00 PM  (Reporting)  _PSR_ 377 Russia 1041632 2. Kavallerie-Brigade is candidate for SR in 204 Herzegovina taken from 1055301 von He, H.H. Armee
3:28:00 PM  (Reporting)  _PSR_ 377 Russia 1037502 1. Jger-Brigade is candidate for SR in 204 Herzegovina taken from 1061344 1. Jger-Brigade
3:28:00 PM  (Reporting)  _PSR_ 377 Russia 1046215 35. Landsturm-Inft.-Brig. is candidate for SR in 204 Herzegovina taken from 1061345 15. Truppe
3:28:00 PM  (Reporting)  _PSR_ 377 Russia 1032393 2. Exploration is candidate for SR in 204 Herzegovina taken from 1055301 von He, H.H. Armee
3:28:00 PM  (Reporting)  _PSR_ 377 Russia 1057472 4. Brigade is candidate for SR in 204 Herzegovina taken from 1055301 von He, H.H. Armee
3:28:00 PM  (Reporting)  _PSR_ 377 Russia 1054152 3. Brigade is candidate for SR in 204 Herzegovina taken from 1055301 von He, H.H. Armee
3:28:00 PM  (Reporting)  Ended Prepare Strategic Redeployment 20 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 377 Russia
3:28:00 PM  (Reporting)  _STR_ Supply toward Stack SR 1027790 Traindivision 13 from 204 Herzegovina to 206 Zvornik 1015322 von Clam-Gallas, E. Korps
3:28:00 PM  (Reporting)  Ended Execute Strategic Redeployment 109 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 375 Balkans
3:28:00 PM  (Reporting)  _PSR_ 375 Balkans 1001502 I. Matrosen-Korps is candidate for SR in 204 Herzegovina taken from 1055301 von He, H.H. Armee
3:28:00 PM  (Reporting)  _PSR_ 375 Balkans 1032393 2. Exploration is candidate for SR in 204 Herzegovina taken from 1055301 von He, H.H. Armee
3:28:00 PM  (Reporting)  _PSR_ 375 Balkans 1042178 1. Landsturm-Inft.-Brig. is candidate for SR in 204 Herzegovina taken from 1055301 von He, H.H. Armee
3:28:00 PM  (Reporting)  _PSR_ 375 Balkans 1046215 35. Landsturm-Inft.-Brig. is candidate for SR in 204 Herzegovina taken from 1061345 15. Truppe
3:28:00 PM  (Reporting)  _PSR_ 375 Balkans 1030435 Traindivision 16 is candidate for SR in 204 Herzegovina taken from 1060389 17. Truppe
3:28:00 PM  (Reporting)  _PSR_ 375 Balkans 1001427 IV. Armee-Korps is candidate for SR in 206 Zvornik taken from 1015322 von Clam-Gallas, E. Korps
3:28:00 PM  (Reporting)  _PSR_ 375 Balkans 1037502 1. Jger-Brigade is candidate for SR in 204 Herzegovina taken from 1061344 1. Jger-Brigade
3:28:00 PM  (Reporting)  _PSR_ 375 Balkans 1041636 II. Matrosen-Korps is candidate for SR in 204 Herzegovina taken from 1041635 II. Matrosen-Korps
3:28:00 PM  (Reporting)  _PSR_ 375 Balkans 1055302 1. Infanterie-Brigade is candidate for SR in 204 Herzegovina taken from 1055301 von He, H.H. Armee
3:28:00 PM  (Reporting)  Ended Prepare Strategic Redeployment 32 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 375 Balkans
3:28:00 PM  (Reporting)  _STR_ Supply toward Stack SR 1030435 Traindivision 16 from 204 Herzegovina to 206 Zvornik 1015322 von Clam-Gallas, E. Korps
3:28:00 PM  (Reporting)  Ended Execute Strategic Redeployment 95 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 373 Austria
3:28:00 PM  (Reporting)  _PSR_ 373 Austria 1001336 X. Armee-Korps is candidate for SR in 172 Banat taken from 1061350 Karl Ferdinand Korps
3:28:00 PM  (Reporting)  _PSR_ 373 Austria 1001350 XI. Armee-Korps is candidate for SR in 172 Banat taken from 1061350 Karl Ferdinand Korps
3:28:00 PM  (Reporting)  _PSR_ 373 Austria 1001198 3. Kavallerie-Division is candidate for SR in 164 Bukowina taken from 1015918 von Schlik, F.J. Armee
3:28:00 PM  (Reporting)  _PSR_ 373 Austria 1001388 3. Res.-Kav.-Division is candidate for SR in 172 Banat taken from 1061350 Karl Ferdinand Korps
3:28:00 PM  (Reporting)  _PSR_ 373 Austria 1033938 Traindivision 19 is candidate for SR in 172 Banat taken from 1001333 3. Armee
3:28:00 PM  (Reporting)  _PSR_ 373 Austria 1027346 5. Armee-Geschtz-Reserve is candidate for SR in 164 Bukowina taken from 1015918 von Schlik, F.J. Armee
3:28:00 PM  (Reporting)  _PSR_ 373 Austria 1001323 Traindivision 7 is candidate for SR in 164 Bukowina taken from 1015918 von Schlik, F.J. Armee
3:28:00 PM  (Reporting)  _PSR_ 373 Austria 1032393 2. Exploration is candidate for SR in 204 Herzegovina taken from 1055301 von He, H.H. Armee
3:28:00 PM  (Reporting)  _PSR_ 373 Austria 1027349 1. Exploration is candidate for SR in 164 Bukowina taken from 1015918 von Schlik, F.J. Armee
3:28:00 PM  (Reporting)  _PSR_ 373 Austria 1001128 I. Armee-Korps is candidate for SR in 204 Herzegovina taken from 1017608 Albrecht Korps
3:28:00 PM  (Reporting)  Ended Prepare Strategic Redeployment 125 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 373 Austria
3:28:00 PM  (Reporting)  _STR_ Supply toward Stack SR 1033938 Traindivision 19 from 172 Banat to 204 Herzegovina 1055301 von He, H.H. Armee
3:28:00 PM  (Reporting)  _STR_ Supply toward Stack SR 1001323 Traindivision 7 from 164 Bukowina to 172 Banat 1061350 Karl Ferdinand Korps
3:28:00 PM  (Reporting)  Ended Execute Strategic Redeployment 287 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 369 Italy
3:28:00 PM  (Reporting)  _PSR_ 369 Italy 1001241 V. Armee-Korps is candidate for SR in 85 Venezia taken from 1001236 2. Armee
3:28:00 PM  (Reporting)  _PSR_ 369 Italy 1001502 I. Matrosen-Korps is candidate for SR in 204 Herzegovina taken from 1055301 von He, H.H. Armee
3:28:00 PM  (Reporting)  _PSR_ 369 Italy 1048390 12. Exp. Bde. is candidate for SR in 204 Herzegovina taken from 1060390 12. Exp. Bde.
3:28:00 PM  (Reporting)  _PSR_ 369 Italy 1001281 VIII. Armee-Korps is candidate for SR in 85 Venezia taken from 1001236 2. Armee
3:28:00 PM  (Reporting)  _PSR_ 369 Italy 1024076 1. Exp. Bde. is candidate for SR in 204 Herzegovina taken from 1055301 von He, H.H. Armee
3:28:00 PM  (Reporting)  _PSR_ 369 Italy 1032393 2. Exploration is candidate for SR in 204 Herzegovina taken from 1055301 von He, H.H. Armee
3:28:00 PM  (Reporting)  _PSR_ 369 Italy 1025491 1. Kavallerie-Brigade is candidate for SR in 204 Herzegovina taken from 1061346 1. Kavallerie-Brigade
3:28:00 PM  (Reporting)  _PSR_ 369 Italy 1001490 Pester Freiwilligen-Huszar is candidate for SR in 204 Herzegovina taken from 1058616 Pester Freiwilligen-Huszar
3:28:00 PM  (Reporting)  _PSR_ 369 Italy 1001471 Tiroler Standschtzen-Korps is candidate for SR in 204 Herzegovina taken from 1001470 Tiroler Standschtzen-Korps
3:28:00 PM  (Reporting)  _PSR_ 369 Italy 1057472 4. Brigade is candidate for SR in 204 Herzegovina taken from 1055301 von He, H.H. Armee
3:28:00 PM  (Reporting)  Ended Prepare Strategic Redeployment 44 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 369 Italy
3:28:00 PM  (Reporting)  Ended Execute Strategic Redeployment 89 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 407 Indonesia
3:28:00 PM  (Reporting)  Ended Prepare Strategic Redeployment 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 371 Low Countries
3:28:00 PM  (Reporting)  Ended Prepare Strategic Redeployment 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 376 Poland
3:28:00 PM  (Reporting)  _PSR_ 376 Poland 1040127 9. Exp. Bde. is candidate for SR in 204 Herzegovina taken from 1055301 von He, H.H. Armee
3:28:00 PM  (Reporting)  _PSR_ 376 Poland 1024080 2. Exp. Bde. is candidate for SR in 204 Herzegovina taken from 1061345 15. Truppe
3:28:00 PM  (Reporting)  _PSR_ 376 Poland 1028144 5. Exp. Bde. is candidate for SR in 204 Herzegovina taken from 1028143 5. Exp. Bde.
3:28:00 PM  (Reporting)  _PSR_ 376 Poland 1001490 Pester Freiwilligen-Huszar is candidate for SR in 204 Herzegovina taken from 1058616 Pester Freiwilligen-Huszar
3:28:00 PM  (Reporting)  _PSR_ 376 Poland 1001471 Tiroler Standschtzen-Korps is candidate for SR in 204 Herzegovina taken from 1001470 Tiroler Standschtzen-Korps
3:28:00 PM  (Reporting)  _PSR_ 376 Poland 1001128 I. Armee-Korps is candidate for SR in 204 Herzegovina taken from 1017608 Albrecht Korps
3:28:00 PM  (Reporting)  _PSR_ 376 Poland 1032393 2. Exploration is candidate for SR in 204 Herzegovina taken from 1055301 von He, H.H. Armee
3:28:00 PM  (Reporting)  _PSR_ 376 Poland 1001498 Temesvarer Freiwilligen-Korps is candidate for SR in 204 Herzegovina taken from 1055301 von He, H.H. Armee
3:28:00 PM  (Reporting)  _PSR_ 376 Poland 1001502 I. Matrosen-Korps is candidate for SR in 204 Herzegovina taken from 1055301 von He, H.H. Armee
3:28:00 PM  (Reporting)  _PSR_ 376 Poland 1041632 2. Kavallerie-Brigade is candidate for SR in 204 Herzegovina taken from 1055301 von He, H.H. Armee
3:28:00 PM  (Reporting)  Ended Prepare Strategic Redeployment 18 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 376 Poland
3:28:00 PM  (Reporting)  Ended Execute Strategic Redeployment 75 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 397 Eastern Siberia
3:28:00 PM  (Reporting)  Ended Prepare Strategic Redeployment 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Theaters algorithms 372 Theater_Germany ***
3:28:00 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:28:00 PM  (Reporting)  Ended PrivilegedCombine 8 ms
3:28:00 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:28:00 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:28:00 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
3:28:00 PM  (Reporting)  Ended ReconAndRaids 2 ms
3:28:00 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:28:00 PM  (Reporting)  Ended SplitGroups 2 ms
3:28:00 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:28:00 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:28:00 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:28:00 PM  (Reporting)  Ended Damaged Units 0 ms
3:28:00 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:28:00 PM  (Reporting)  Ended GarrisonObjectives 1 ms
3:28:00 PM  (Reporting)  Entering Repair Rail Network
3:28:00 PM  (Reporting)  Ended Repair Rail Network 0 ms
3:28:00 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:28:00 PM  (Reporting)  Ended CheckBesieging 9 ms
3:28:00 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:28:00 PM  (Reporting)  Ended Evacuate Force (_EVA_) 10 ms
3:28:00 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:28:00 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 10 ms
3:28:00 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:28:00 PM  (Reporting)  Ended Make Superior Group 3 ms
3:28:00 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 372 Germany
3:28:00 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 14 in South Pacific Maritime Trade
3:28:00 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 20 in North Sea Maritime Trade
3:28:00 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:28:00 PM  (Reporting)  Ended Split Supports
3:28:00 PM  (Reporting)  Start of AI Check for Land Resupply
3:28:00 PM  (Reporting)  Ended CheckForLandResupply 18 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:28:00 PM  (Reporting)  Ended KeepPosition 0 ms
3:28:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:28:00 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:28:00 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:28:00 PM  (Reporting)  Ended Concentrate Stacks 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Theaters algorithms 377 Theater_Russia ***
3:28:00 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:28:00 PM  (Reporting)  Ended PrivilegedCombine 16 ms
3:28:00 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:28:00 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:28:00 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
3:28:00 PM  (Reporting)  Ended ReconAndRaids 6 ms
3:28:00 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:28:00 PM  (Reporting)  Ended SplitGroups 8 ms
3:28:00 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:28:00 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:28:00 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:28:00 PM  (Reporting)  Ended Damaged Units 1 ms
3:28:00 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:28:00 PM  (Reporting)  Ended GarrisonObjectives 6 ms
3:28:00 PM  (Reporting)  Entering Repair Rail Network
3:28:00 PM  (Reporting)  Ended Repair Rail Network 0 ms
3:28:00 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:28:00 PM  (Reporting)  Ended CheckBesieging 43 ms
3:28:00 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:28:00 PM  (Reporting)  Ended Evacuate Force (_EVA_) 44 ms
3:28:00 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:28:00 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 46 ms
3:28:00 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:28:00 PM  (Reporting)  Ended Make Superior Group 36 ms
3:28:00 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 377 Russia
3:28:00 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 14 in South Pacific Maritime Trade
3:28:00 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 20 in North Sea Maritime Trade
3:28:00 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:28:00 PM  (Reporting)  Ended Split Supports
3:28:00 PM  (Reporting)  Start of AI Check for Land Resupply
3:28:00 PM  (Reporting)  Ended CheckForLandResupply 1 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:28:00 PM  (Reporting)  Ended KeepPosition 1 ms
3:28:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:28:00 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:28:00 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:28:00 PM  (Reporting)  Ended Concentrate Stacks 1 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Theaters algorithms 375 Theater_Balkans ***
3:28:00 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:28:00 PM  (Reporting)  Ended PrivilegedCombine 8 ms
3:28:00 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:28:00 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:28:00 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
3:28:00 PM  (Reporting)  _RAR_ - GatherForRecon 1061344 1. Jger-Brigade, 204 Herzegovina, Pow:56, Count: 1(l 0/L 1/S 0) will join in same region 1061346 1. Kavallerie-Brigade
3:28:00 PM  (Reporting)  _RAR_ - GatherForRecon 1061339 4. Kavallerie-Brigade, 204 Herzegovina, Pow:20, Count: 1(l 0/L 1/S 0) will join in same region 1061341 6. Kavallerie-Brigade
3:28:00 PM  (Reporting)  Ended ReconAndRaids 27 ms
3:28:00 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:28:00 PM  (Reporting)  _SPG_ Large Force Segment 1061736 Truppe, 204 Herzegovina, Pow:28, Count: 1(l 0/L 1/S 0) created
3:28:00 PM  (Reporting)  Ended SplitGroups 87 ms
3:28:00 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:28:00 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:28:00 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:28:00 PM  (Reporting)  Ended Damaged Units 2 ms
3:28:00 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:28:00 PM  (Reporting)  _GAO_ Step 1 1001474 Innsbruck Standschtzen-Korps, 204 Herzegovina, Pow:42, Count: 1(l 0/L 1/S 0) is garrisoning region 204 Herzegovina SelfVal 232
3:28:00 PM  (Reporting)  Agenda: Garrison, Value: 11484, Region: 204 Herzegovina
3:28:00 PM  (Reporting)  Ended GarrisonObjectives 3 ms
3:28:00 PM  (Reporting)  Entering Repair Rail Network
3:28:00 PM  (Reporting)  Ended Repair Rail Network 0 ms
3:28:00 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:28:00 PM  (Reporting)  Ended CheckBesieging 9 ms
3:28:00 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:28:00 PM  (Reporting)  Ended Evacuate Force (_EVA_) 9 ms
3:28:00 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:28:00 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 9 ms
3:28:00 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:28:00 PM  (Reporting)  Ended Check Leaders 1 ms
3:28:00 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:28:00 PM  (Reporting)  Ended Make Superior Group 30 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:28:00 PM  (Reporting)  Ended Split Supports
3:28:00 PM  (Reporting)  Start of AI Check for Land Resupply
3:28:00 PM  (Reporting)  Ended CheckForLandResupply 237 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:28:00 PM  (Reporting)  Ended KeepPosition 0 ms
3:28:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:28:00 PM  (Reporting)  Ended ReinforceFront 0 ms
3:28:00 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:28:00 PM  (Reporting)  Ended Concentrate Stacks 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Theaters algorithms 406 Theater_China ***
3:28:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:28:00 PM  (Reporting)  Ended ReinforceFront 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Theaters algorithms 373 Theater_Austria ***
3:28:00 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:28:00 PM  (Reporting)  Ended PrivilegedCombine 9 ms
3:28:00 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:28:00 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:28:00 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
3:28:00 PM  (Reporting)  Ended ReconAndRaids 9 ms
3:28:00 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:28:00 PM  (Reporting)  _SPG_ Large Force Segment 1061743 Truppe, 164 Bukowina, Pow:865, Count: 6(l 1/L 5/S 0) created
3:28:00 PM  (Reporting)  _SPG_ Large Force Segment 1061744 Truppe, 172 Banat, Pow:931, Count: 5(l 0/L 5/S 0) created
3:28:00 PM  (Reporting)  _SPG_ Large Force Segment 1061745 Truppe, 171 Karpatenbecken, Pow:60, Count: 2(l 0/L 2/S 0) created
3:28:00 PM  (Reporting)  Ended SplitGroups 795 ms
3:28:00 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:28:00 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:28:00 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:28:00 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1035436 Bes.-Truppen zu Rayon I in region Ostungarn will recover in region Ostungarn % Health 100 % Cohesion 46
3:28:00 PM  (Reporting)  Ended Damaged Units 5 ms
3:28:00 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:28:00 PM  (Reporting)  _GAO_ Step 1 1060534 Lst.Bezirk.Kdo. 4, 167 Ostungarn, Pow:18, Count: 1(l 0/L 1/S 0) is garrisoning region 167 Ostungarn SelfVal 400
3:28:00 PM  (Reporting)  Agenda: Garrison, Value: 13000, Region: 167 Ostungarn
3:28:00 PM  (Reporting)  _GAO_ Step 1 1035436 Bes.-Truppen zu Rayon I, 167 Ostungarn, Pow:41, Count: 1(l 0/L 1/S 0) is garrisoning region 167 Ostungarn SelfVal 400
3:28:00 PM  (Reporting)  Agenda: Garrison, Value: 13000, Region: 167 Ostungarn
3:28:00 PM  (Reporting)  _GAO_ Step 1 1058614 Lst.Bezirk.Kdo. 3, 168 Westungarn, Pow:15, Count: 1(l 0/L 1/S 0) is garrisoning region 168 Westungarn SelfVal 571
3:28:00 PM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 168 Westungarn
3:28:00 PM  (Reporting)  _GAO_ Step 1 1058289 Lst.Bezirk.Kdo. 1, 145 Boehmen, Pow:20, Count: 1(l 0/L 1/S 0) is garrisoning region 145 Boehmen SelfVal 628
3:28:00 PM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 145 Boehmen
3:28:00 PM  (Reporting)  _GAO_ Step 1 1001458 Bhmen Freiwilligen-Korps, 145 Boehmen, Pow:45, Count: 1(l 0/L 1/S 0) is garrisoning region 145 Boehmen SelfVal 628
3:28:00 PM  (Reporting)  Agenda: Garrison, Value: 12500, Region: 145 Boehmen
3:28:00 PM  (Reporting)  Ended GarrisonObjectives 6 ms
3:28:00 PM  (Reporting)  Entering Repair Rail Network
3:28:00 PM  (Reporting)  Ended Repair Rail Network 0 ms
3:28:00 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:28:00 PM  (Reporting)  Ended CheckBesieging 12 ms
3:28:00 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:28:00 PM  (Reporting)  Ended Evacuate Force (_EVA_) 13 ms
3:28:00 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:28:00 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 13 ms
3:28:00 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:28:00 PM  (Reporting)  _CLD_ Leader (Split Segment II) Karl Ferdinand von sterreich in Banat has been detached from group 1061350 19. Armee
3:28:00 PM  (Reporting)  _CLD_ Leader (Split Segment III) Franz von Schlik in Bukowina has been detached from group 1015918 20. Armee
3:28:00 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1061747 Franz von Schlik 164 Bukowina toward 1061744 Truppe, 172 Banat, Pow:931, Count: 5(l 0/L 5/S 0) Relocating
3:28:00 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1061746 Karl Ferdinand von sterreich 172 Banat toward 1015918 20. Armee, 164 Bukowina, Pow:457, Count: 16(l 0/L 2/S 14) Relocating
3:28:00 PM  (Reporting)  Ended Check Leaders 163 ms
3:28:00 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:28:00 PM  (Reporting)  Ended Make Superior Group 29 ms
3:28:00 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 373 Austria
3:28:00 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 14 in South Pacific Maritime Trade
3:28:00 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 20 in North Sea Maritime Trade
3:28:00 PM  (Reporting)  _AFA_ 1058283 17. Kreuzerdivision has been given the mission Agenda: Resupply, Value: 10000, Region: 151 Istrien
3:28:00 PM  (Reporting)  _AFA_ 1058735 18. Kreuzerdivision has been given the mission Agenda: Resupply, Value: 10000, Region: 151 Istrien
3:28:00 PM  (Reporting)  _AFA_ 1055828 16. Kreuzerdivision has been given the mission Agenda: Resupply, Value: 10000, Region: 178 Dalmatien
3:28:00 PM  (Reporting)  Ended AssignFleetsOperations 12 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:28:00 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1061356 V/Ksten.AR. in 145 Boehmen
3:28:00 PM  (Reporting)  _SSP_ Created Supply Reserve:  1061748 Traindivision 20 in 172 Banat
3:28:00 PM  (Reporting)  Ended Split Supports
3:28:00 PM  (Reporting)  Start of AI Check for Land Resupply
3:28:00 PM  (Reporting)  CheckForLandResupply 3. Armee will resupply, in region 172 Banat
3:28:00 PM  (Reporting)  CheckForLandResupply 8. Truppe will resupply, in region 166 Slowakei
3:28:00 PM  (Reporting)  CheckForLandResupply 13. Exp. Bde. will resupply, in region 166 Slowakei
3:28:00 PM  (Reporting)  CheckForLandResupply 14. Exp. Bde. will resupply, in region 166 Slowakei
3:28:00 PM  (Reporting)  CheckForLandResupply 2. Jger-Brigade will resupply, in region 166 Slowakei
3:28:00 PM  (Reporting)  CheckForLandResupply 19. Armee will resupply, in region 172 Banat
3:28:00 PM  (Reporting)  CheckForLandResupply Westgalizische Freiwilligen-Korps will resupply, in region 166 Slowakei
3:28:00 PM  (Reporting)  CheckForLandResupply von Schlik, F.J. Armee will resupply, in region 172 Banat
3:28:00 PM  (Reporting)  CheckForLandResupply Traindivision 20 will resupply, in region 172 Banat
3:28:00 PM  (Reporting)  Ended CheckForLandResupply 56 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:28:00 PM  (Reporting)  Ended KeepPosition 1 ms
3:28:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:28:00 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:28:00 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:28:00 PM  (Reporting)  Ended Concentrate Stacks 1 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Theaters algorithms 394 Theater_Central_Asia ***
3:28:00 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:28:00 PM  (Reporting)  Ended Make Superior Group 0 ms
3:28:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:28:00 PM  (Reporting)  Ended ReinforceFront 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Theaters algorithms 368 Theater_France ***
3:28:00 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:28:00 PM  (Reporting)  Ended Make Superior Group 1 ms
3:28:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:28:00 PM  (Reporting)  Ended ReinforceFront 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Theaters algorithms 405 Theater_Japan ***
3:28:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:28:00 PM  (Reporting)  Ended ReinforceFront 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Theaters algorithms 369 Theater_Italy ***
3:28:00 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:28:00 PM  (Reporting)  Ended PrivilegedCombine 6 ms
3:28:00 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:28:00 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:28:00 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
3:28:00 PM  (Reporting)  Ended ReconAndRaids 2 ms
3:28:00 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:28:00 PM  (Reporting)  Ended SplitGroups 2 ms
3:28:00 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:28:00 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:28:00 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:28:00 PM  (Reporting)  Ended Damaged Units 1 ms
3:28:00 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:28:00 PM  (Reporting)  Ended GarrisonObjectives 1 ms
3:28:00 PM  (Reporting)  Entering Repair Rail Network
3:28:00 PM  (Reporting)  Ended Repair Rail Network 0 ms
3:28:00 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:28:00 PM  (Reporting)  Ended CheckBesieging 4 ms
3:28:00 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:28:00 PM  (Reporting)  Ended Evacuate Force (_EVA_) 4 ms
3:28:00 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:28:00 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 5 ms
3:28:00 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:28:00 PM  (Reporting)  Ended Check Leaders 0 ms
3:28:00 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:28:00 PM  (Reporting)  Ended Make Superior Group 0 ms
3:28:00 PM  (Reporting)  Entering AmpibiousStaging (_AMS_)
3:28:00 PM  (Reporting)  _AMS_ Staging region 85 Venezia  - Landing Region: 232 Constantinople Base AINeed (x1): 1021
3:28:00 PM  (Reporting)  _AMS_ Already Gathered/ en route: 0 cbt pts Supply Elts: 0 Hvy Elts: 0
3:28:00 PM  (Reporting)  _AMS_ Transports points gathered: 0 and en route: 0
3:28:00 PM  (Reporting)  _AMS_ Transport pts in or going to staging: 0 Allowed Land strength: 0
3:28:00 PM  (Reporting)  _AMS_ Also Gathering: 0 additional cbt pts
3:28:00 PM  (Reporting)  Ended AmpibiousStaging 10 ms
3:28:00 PM  (Reporting)  Entering AmphibiousLaunching (_AML_)
3:28:00 PM  (Reporting)  _AML_ Staging region 85 Venezia  - Landing Region: 232 Constantinople Base AINeed (x1): 1021 Gathered 0
3:28:00 PM  (Reporting)  _AML_ Transports points gathered: 0 and en route: 0
3:28:00 PM  (Reporting)  _AML_ Still gathering forces for operation, Strength in Staging Region: 0 but no transport capacity.
3:28:00 PM  (Reporting)  Ended AmphibiousLaunching 0 ms
3:28:00 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 369 Italy
3:28:00 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 14 in South Pacific Maritime Trade
3:28:00 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 20 in North Sea Maritime Trade
3:28:00 PM  (Reporting)  _AFA_ 1042654 von Bujacovich, A. Flotte has been given the mission Agenda: Resupply, Value: 40200, Region: 85 Venezia
3:28:00 PM  (Reporting)  _AFA_ 1042654 von Bujacovich, A. Flotte has been given the mission Agenda: Naval Docking, Value: 1675, Region: 85 Venezia
3:28:00 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:28:00 PM  (Reporting)  Ended Split Supports
3:28:00 PM  (Reporting)  Start of AI Check for Land Resupply
3:28:00 PM  (Reporting)  Ended CheckForLandResupply 2 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:28:00 PM  (Reporting)  Ended KeepPosition 0 ms
3:28:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:28:00 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:28:00 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:28:00 PM  (Reporting)  Ended Concentrate Stacks 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Theaters algorithms 367 Theater_Spanish_Peninsula ***
3:28:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:28:00 PM  (Reporting)  Ended ReinforceFront 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Theaters algorithms 415 Theater_Eastern_USA ***
3:28:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:28:00 PM  (Reporting)  Ended ReinforceFront 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Theaters algorithms 366 Theater_British_Isles ***
3:28:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:28:00 PM  (Reporting)  Ended ReinforceFront 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Theaters algorithms 374 Theater_Scandinavia ***
3:28:00 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:28:00 PM  (Reporting)  Ended Make Superior Group 0 ms
3:28:00 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 374 Scandinavia
3:28:00 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 14 in South Pacific Maritime Trade
3:28:00 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 20 in North Sea Maritime Trade
3:28:00 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
3:28:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:28:00 PM  (Reporting)  Ended ReinforceFront 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Theaters algorithms 407 Theater_Indonesia ***
3:28:00 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:28:00 PM  (Reporting)  Ended PrivilegedCombine 8 ms
3:28:00 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:28:00 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:28:00 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
3:28:00 PM  (Reporting)  Ended ReconAndRaids 2 ms
3:28:00 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:28:00 PM  (Reporting)  Ended SplitGroups 3 ms
3:28:00 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:28:00 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:28:00 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:28:00 PM  (Reporting)  Ended Damaged Units 0 ms
3:28:00 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:28:00 PM  (Reporting)  Ended GarrisonObjectives 2 ms
3:28:00 PM  (Reporting)  Entering Repair Rail Network
3:28:00 PM  (Reporting)  Ended Repair Rail Network 0 ms
3:28:00 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:28:00 PM  (Reporting)  Ended CheckBesieging 10 ms
3:28:00 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:28:00 PM  (Reporting)  Ended Evacuate Force (_EVA_) 10 ms
3:28:00 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:28:00 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 11 ms
3:28:00 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:28:00 PM  (Reporting)  Ended Make Superior Group 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:28:00 PM  (Reporting)  Ended Split Supports
3:28:00 PM  (Reporting)  Start of AI Check for Land Resupply
3:28:00 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:28:00 PM  (Reporting)  Ended KeepPosition 0 ms
3:28:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:28:00 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:28:00 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:28:00 PM  (Reporting)  Ended Concentrate Stacks 1 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Theaters algorithms 389 Theater_South_Africa ***
3:28:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:28:00 PM  (Reporting)  Ended ReinforceFront 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Theaters algorithms 371 Theater_Low_Countries ***
3:28:00 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:28:00 PM  (Reporting)  Ended PrivilegedCombine 6 ms
3:28:00 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:28:00 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:28:00 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
3:28:00 PM  (Reporting)  Ended ReconAndRaids 2 ms
3:28:00 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:28:00 PM  (Reporting)  Ended SplitGroups 2 ms
3:28:00 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:28:00 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:28:00 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:28:00 PM  (Reporting)  Ended Damaged Units 0 ms
3:28:00 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:28:00 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:28:00 PM  (Reporting)  Entering Repair Rail Network
3:28:00 PM  (Reporting)  Ended Repair Rail Network 0 ms
3:28:00 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:28:00 PM  (Reporting)  Ended CheckBesieging 2 ms
3:28:00 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:28:00 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
3:28:00 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:28:00 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 3 ms
3:28:00 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:28:00 PM  (Reporting)  Ended Make Superior Group 1 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:28:00 PM  (Reporting)  Ended Split Supports
3:28:00 PM  (Reporting)  Start of AI Check for Land Resupply
3:28:00 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:28:00 PM  (Reporting)  Ended KeepPosition 0 ms
3:28:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:28:00 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:28:00 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:28:00 PM  (Reporting)  Ended Concentrate Stacks 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Theaters algorithms 388 Theater_Southwest_Africa ***
3:28:00 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 388 Southwest Africa
3:28:00 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 14 in South Pacific Maritime Trade
3:28:00 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 20 in North Sea Maritime Trade
3:28:00 PM  (Reporting)  _AFA_ 1058609 12. Kreuzerdivision has been given the mission Agenda: Resupply, Value: 10000, Region: 740 Angra
3:28:00 PM  (Reporting)  Ended AssignFleetsOperations 6 ms
3:28:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:28:00 PM  (Reporting)  Ended ReinforceFront 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Theaters algorithms 423 Theater_Andes ***
3:28:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:28:00 PM  (Reporting)  Ended ReinforceFront 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Theaters algorithms 385 Theater_Central_Africa ***
3:28:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:28:00 PM  (Reporting)  Ended ReinforceFront 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Theaters algorithms 402 Theater_Indochina ***
3:28:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:28:00 PM  (Reporting)  Ended ReinforceFront 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Theaters algorithms 393 Theater_Iran ***
3:28:00 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:28:00 PM  (Reporting)  Ended Make Superior Group 1 ms
3:28:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:28:00 PM  (Reporting)  Ended ReinforceFront 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Theaters algorithms 424 Theater_Southern_Latin_America ***
3:28:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:28:00 PM  (Reporting)  Ended ReinforceFront 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Theaters algorithms 420 Theater_Central_America ***
3:28:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:28:00 PM  (Reporting)  Ended ReinforceFront 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Theaters algorithms 387 Theater_East_Africa ***
3:28:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:28:00 PM  (Reporting)  Ended ReinforceFront 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Theaters algorithms 425 Theater_Brazil ***
3:28:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:28:00 PM  (Reporting)  Ended ReinforceFront 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Theaters algorithms 421 Theater_Caribbean ***
3:28:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:28:00 PM  (Reporting)  Ended ReinforceFront 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Theaters algorithms 392 Theater_Ottoman ***
3:28:00 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:28:00 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 392 Ottoman
3:28:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:28:00 PM  (Reporting)  Ended ReinforceFront 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Theaters algorithms 379 Theater_Maghreb ***
3:28:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:28:00 PM  (Reporting)  Ended ReinforceFront 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Theaters algorithms 403 Theater_Southeast_Asia ***
3:28:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:28:00 PM  (Reporting)  Ended ReinforceFront 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Theaters algorithms 376 Theater_Poland ***
3:28:00 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:28:00 PM  (Reporting)  Ended PrivilegedCombine 9 ms
3:28:00 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:28:00 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:28:00 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
3:28:00 PM  (Reporting)  Ended ReconAndRaids 2 ms
3:28:00 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:28:00 PM  (Reporting)  Ended SplitGroups 2 ms
3:28:00 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:28:00 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:28:00 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:28:00 PM  (Reporting)  Ended Damaged Units 0 ms
3:28:00 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:28:00 PM  (Reporting)  Ended GarrisonObjectives 1 ms
3:28:00 PM  (Reporting)  Entering Repair Rail Network
3:28:00 PM  (Reporting)  Ended Repair Rail Network 0 ms
3:28:00 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:28:00 PM  (Reporting)  Ended CheckBesieging 4 ms
3:28:00 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:28:00 PM  (Reporting)  Ended Evacuate Force (_EVA_) 5 ms
3:28:00 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:28:00 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 5 ms
3:28:00 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:28:00 PM  (Reporting)  Ended Make Superior Group 35 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:28:00 PM  (Reporting)  Ended Split Supports
3:28:00 PM  (Reporting)  Start of AI Check for Land Resupply
3:28:00 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:28:00 PM  (Reporting)  Ended KeepPosition 0 ms
3:28:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:28:00 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:28:00 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:28:00 PM  (Reporting)  Ended Concentrate Stacks 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Theaters algorithms 404 Theater_Northeastern_Asia ***
3:28:00 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:28:00 PM  (Reporting)  Ended Make Superior Group 1 ms
3:28:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:28:00 PM  (Reporting)  Ended ReinforceFront 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Theaters algorithms 422 Theater_Northern_Latin_America ***
3:28:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:28:00 PM  (Reporting)  Ended ReinforceFront 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Theaters algorithms 412 Theater_Eastern_Canada ***
3:28:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:28:00 PM  (Reporting)  Ended ReinforceFront 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Theaters algorithms 411 Theater_Pacific ***
3:28:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:28:00 PM  (Reporting)  Ended ReinforceFront 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Theaters algorithms 409 Theater_Australia ***
3:28:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:28:00 PM  (Reporting)  Ended ReinforceFront 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Theaters algorithms 378 Theater_Mediterranean ***
3:28:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:28:00 PM  (Reporting)  Ended ReinforceFront 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Theaters algorithms 370 Theater_Alpes ***
3:28:00 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:28:00 PM  (Reporting)  Ended Make Superior Group 1 ms
3:28:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:28:00 PM  (Reporting)  Ended ReinforceFront 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Theaters algorithms 408 Theater_South_Pacific ***
3:28:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:28:00 PM  (Reporting)  Ended ReinforceFront 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Theaters algorithms 390 Theater_Near_East ***
3:28:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:28:00 PM  (Reporting)  Ended ReinforceFront 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Theaters algorithms 382 Theater_Egypt ***
3:28:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:28:00 PM  (Reporting)  Ended ReinforceFront 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Theaters algorithms 410 Theater_New_Zealand ***
3:28:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:28:00 PM  (Reporting)  Ended ReinforceFront 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Theaters algorithms 380 Theater_Mashrek ***
3:28:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:28:00 PM  (Reporting)  Ended ReinforceFront 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Theaters algorithms 397 Theater_Eastern_Siberia ***
3:28:00 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:28:00 PM  (Reporting)  Ended PrivilegedCombine 7 ms
3:28:00 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:28:00 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:28:00 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
3:28:00 PM  (Reporting)  Ended ReconAndRaids 3 ms
3:28:00 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:28:00 PM  (Reporting)  Ended SplitGroups 3 ms
3:28:00 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:28:00 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:28:00 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:28:00 PM  (Reporting)  Ended Damaged Units 0 ms
3:28:00 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:28:00 PM  (Reporting)  Ended GarrisonObjectives 1 ms
3:28:00 PM  (Reporting)  Entering Repair Rail Network
3:28:00 PM  (Reporting)  Ended Repair Rail Network 0 ms
3:28:00 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:28:00 PM  (Reporting)  Ended CheckBesieging 10 ms
3:28:00 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:28:00 PM  (Reporting)  Ended Evacuate Force (_EVA_) 11 ms
3:28:00 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:28:00 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 11 ms
3:28:00 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:28:00 PM  (Reporting)  Ended Make Superior Group 0 ms
3:28:00 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 397 Eastern Siberia
3:28:00 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 14 in South Pacific Maritime Trade
3:28:00 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 20 in North Sea Maritime Trade
3:28:00 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:28:00 PM  (Reporting)  Ended Split Supports
3:28:00 PM  (Reporting)  Start of AI Check for Land Resupply
3:28:00 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:28:00 PM  (Reporting)  Ended KeepPosition 0 ms
3:28:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:28:00 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:28:00 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:28:00 PM  (Reporting)  Ended Concentrate Stacks 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Theaters algorithms 365 Theater_Atlantic ***
3:28:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:28:00 PM  (Reporting)  Ended ReinforceFront 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 372 Theater_Germany ***
3:28:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:28:00 PM  (Reporting)  Ended DistantGarrison 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 377 Theater_Russia ***
3:28:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:28:00 PM  (Reporting)  Ended DistantGarrison 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 375 Theater_Balkans ***
3:28:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:28:00 PM  (Reporting)  Ended DistantGarrison 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 406 Theater_China ***
3:28:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:28:00 PM  (Reporting)  Ended DistantGarrison 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 373 Theater_Austria ***
3:28:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:28:00 PM  (Reporting)  Ended DistantGarrison 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 394 Theater_Central_Asia ***
3:28:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:28:00 PM  (Reporting)  Ended DistantGarrison 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 368 Theater_France ***
3:28:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:28:00 PM  (Reporting)  Ended DistantGarrison 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 405 Theater_Japan ***
3:28:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:28:00 PM  (Reporting)  Ended DistantGarrison 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 369 Theater_Italy ***
3:28:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:28:00 PM  (Reporting)  Ended DistantGarrison 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 367 Theater_Spanish_Peninsula ***
3:28:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:28:00 PM  (Reporting)  Ended DistantGarrison 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 415 Theater_Eastern_USA ***
3:28:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:28:00 PM  (Reporting)  Ended DistantGarrison 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 366 Theater_British_Isles ***
3:28:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:28:00 PM  (Reporting)  Ended DistantGarrison 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 374 Theater_Scandinavia ***
3:28:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:28:00 PM  (Reporting)  Ended DistantGarrison 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 407 Theater_Indonesia ***
3:28:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:28:00 PM  (Reporting)  Ended DistantGarrison 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 389 Theater_South_Africa ***
3:28:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:28:00 PM  (Reporting)  Ended DistantGarrison 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 371 Theater_Low_Countries ***
3:28:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:28:00 PM  (Reporting)  Ended DistantGarrison 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 388 Theater_Southwest_Africa ***
3:28:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:28:00 PM  (Reporting)  Ended DistantGarrison 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 423 Theater_Andes ***
3:28:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:28:00 PM  (Reporting)  Ended DistantGarrison 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 385 Theater_Central_Africa ***
3:28:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:28:00 PM  (Reporting)  Ended DistantGarrison 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 402 Theater_Indochina ***
3:28:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:28:00 PM  (Reporting)  Ended DistantGarrison 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 393 Theater_Iran ***
3:28:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:28:00 PM  (Reporting)  Ended DistantGarrison 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 424 Theater_Southern_Latin_America ***
3:28:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:28:00 PM  (Reporting)  Ended DistantGarrison 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 420 Theater_Central_America ***
3:28:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:28:00 PM  (Reporting)  Ended DistantGarrison 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 387 Theater_East_Africa ***
3:28:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:28:00 PM  (Reporting)  Ended DistantGarrison 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 425 Theater_Brazil ***
3:28:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:28:00 PM  (Reporting)  Ended DistantGarrison 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 421 Theater_Caribbean ***
3:28:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:28:00 PM  (Reporting)  Ended DistantGarrison 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 392 Theater_Ottoman ***
3:28:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:28:00 PM  (Reporting)  Ended DistantGarrison 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 379 Theater_Maghreb ***
3:28:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:28:00 PM  (Reporting)  Ended DistantGarrison 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 403 Theater_Southeast_Asia ***
3:28:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:28:00 PM  (Reporting)  Ended DistantGarrison 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 376 Theater_Poland ***
3:28:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:28:00 PM  (Reporting)  Ended DistantGarrison 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 404 Theater_Northeastern_Asia ***
3:28:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:28:00 PM  (Reporting)  Ended DistantGarrison 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 422 Theater_Northern_Latin_America ***
3:28:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:28:00 PM  (Reporting)  Ended DistantGarrison 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 412 Theater_Eastern_Canada ***
3:28:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:28:00 PM  (Reporting)  Ended DistantGarrison 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 411 Theater_Pacific ***
3:28:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:28:00 PM  (Reporting)  Ended DistantGarrison 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 409 Theater_Australia ***
3:28:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:28:00 PM  (Reporting)  Ended DistantGarrison 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 378 Theater_Mediterranean ***
3:28:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:28:00 PM  (Reporting)  Ended DistantGarrison 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 370 Theater_Alpes ***
3:28:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:28:00 PM  (Reporting)  Ended DistantGarrison 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 408 Theater_South_Pacific ***
3:28:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:28:00 PM  (Reporting)  Ended DistantGarrison 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 390 Theater_Near_East ***
3:28:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:28:00 PM  (Reporting)  Ended DistantGarrison 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 382 Theater_Egypt ***
3:28:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:28:00 PM  (Reporting)  Ended DistantGarrison 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 410 Theater_New_Zealand ***
3:28:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:28:00 PM  (Reporting)  Ended DistantGarrison 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 380 Theater_Mashrek ***
3:28:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:28:00 PM  (Reporting)  Ended DistantGarrison 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 397 Theater_Eastern_Siberia ***
3:28:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:28:00 PM  (Reporting)  Ended DistantGarrison 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 365 Theater_Atlantic ***
3:28:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:28:00 PM  (Reporting)  Ended DistantGarrison 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 55288 AllOppPowLand: 10418 AllOwnPowNav: 5833 AllOppPowNav 1657
3:28:00 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Starting process on extended theater 372 Theater_Germany Owned armies (extended): 4 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:28:00 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:28:00 PM  (Reporting)  1019013 SB. 7 und SB. 8 (Pow.7)
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Secondary Region 129 Wuertemberg Pick 46 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 124 Brandenburg Pick 61 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 126 Sachsen Pick 100 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 115 Baden Pick 25 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Starting process on extended theater 377 Theater_Russia Owned armies (extended): 0 Enemy armies: 10 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:28:00 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Region 372 Kars Pick 38 SelfVal 38 Need 435  no group candidate found
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Starting process on extended theater 375 Theater_Balkans Owned armies (extended): 31 Enemy armies: 30 Land Ratio: 3.40 Land Core Ratio: 1.40  ***
3:28:00 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:28:00 PM  (Reporting)  1001474 Innsbruck Standschtzen-Korps (Pow.42)
3:28:00 PM  (Reporting)  1025486 3. Exp. Bde. (Pow.20)
3:28:00 PM  (Reporting)  1058616 Pester Freiwilligen-Huszar (Pow.30)
3:28:00 PM  (Reporting)  1001462 Mhren Freiwilligen-Korps (Pow.41)
3:28:00 PM  (Reporting)  1060390 12. Exp. Bde. (Pow.31)
3:28:00 PM  (Reporting)  1060391 4. Exp. Bde. (Pow.36)
3:28:00 PM  (Reporting)  1001470 Tiroler Standschtzen-Korps (Pow.42)
3:28:00 PM  (Reporting)  1041635 II. Matrosen-Korps (Pow.75)
3:28:00 PM  (Reporting)  1060389 11. Exp. Bde. (Pow.22)
3:28:00 PM  (Reporting)  1055301 von He, H.H. Armee (Pow.765)
3:28:00 PM  (Reporting)  1027795 1. Brigade (Pow.27)
3:28:00 PM  (Reporting)  1015322 von Clam-Gallas, E. Korps (Pow.154)
3:28:00 PM  (Reporting)  1028143 5. Exp. Bde. (Pow.20)
3:28:00 PM  (Reporting)  1017608 Albrecht Korps (Pow.284)
3:28:00 PM  (Reporting)  1001333 von Haynau, J.J. Armee (Pow.344)
3:28:00 PM  (Reporting)  1015918 Karl Ferdinand Korps (Pow.535)
3:28:00 PM  (Reporting)  1061341 6. Truppe (Pow.41)
3:28:00 PM  (Reporting)  1061345 15. Truppe (Pow.197)
3:28:00 PM  (Reporting)  1061346 1. Jger-Brigade (Pow.61)
3:28:00 PM  (Reporting)  1061348 16. Truppe (Pow.19)
3:28:00 PM  (Reporting)  1061350 17. Armee (Pow.354)
3:28:00 PM  (Reporting)  1061351 10. Exp. Bde. (Pow.35)
3:28:00 PM  (Reporting)  1061355 36. Landsturm-Inft.-Brig. (Pow.80)
3:28:00 PM  (Reporting)  1061432 9. Armee-Geschtz-Reserve (Pow.3)
3:28:00 PM  (Reporting)  1061734 Truppe (Pow.23)
3:28:00 PM  (Reporting)  1061735 Truppe (Pow.23)
3:28:00 PM  (Reporting)  1061736 1. Kavallerie-Brigade (Pow.28)
3:28:00 PM  (Reporting)  1061737 Truppe (Pow.10)
3:28:00 PM  (Reporting)  1061738 Truppe (Pow.23)
3:28:00 PM  (Reporting)  1061739 Truppe (Pow.23)
3:28:00 PM  (Reporting)  1061740 Truppe (Pow.12)
3:28:00 PM  (Reporting)  1061741 Truppe (Pow.10)
3:28:00 PM  (Reporting)  1061742 Truppe (Pow.12)
3:28:00 PM  (Reporting)  1061743 Gyulay, F.J. Korps (Pow.865)
3:28:00 PM  (Reporting)  1061744 von Schlik, F.J. Armee (Pow.1443)
3:28:00 PM  (Reporting)  1061748 Traindivision 20 (Pow.0)
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  CheckRegionForOperation 1017608 Albrecht Korps, 204 Herzegovina, Pow:284, Count: 3(l 1/L 1/S 1) Fitness 81 PickVal 8 SelfVal 16 AINeed 216
3:28:00 PM  (Reporting)  Agenda: Attack, Value: 1296, Region: 222 Ludogoria
3:28:00 PM  (Reporting)  Secondary Region 204 Herzegovina Pick 100 has enough garrison (Value: 42) - evaluation skipped
3:28:00 PM  (Reporting)  CheckRegionForOperation 1055301 von He, H.H. Armee, 204 Herzegovina, Pow:765, Count: 17(l 1/L 13/S 3) Fitness 59 PickVal 44 SelfVal 60 AINeed 1021
3:28:00 PM  (Reporting)  Agenda: Attack, Value: 3540, Region: 232 Constantinople
3:28:00 PM  (Reporting)  CheckRegionForOperation 1055301 von He, H.H. Armee, 204 Herzegovina, Pow:765, Count: 17(l 1/L 13/S 3) Fitness 80 PickVal 13 SelfVal 24 AINeed 576
3:28:00 PM  (Reporting)  Agenda: Attack, Value: 1920, Region: 230 Andrianople
3:28:00 PM  (Reporting)  Secondary Region 174 Siebenbuergen Pick 15 has enough garrison (Value: 1395) - evaluation skipped
3:28:00 PM  (Reporting)  CheckRegionForOperation 1017608 Albrecht Korps, 204 Herzegovina, Pow:284, Count: 3(l 1/L 1/S 1) Fitness 93 PickVal 29 SelfVal 44 AINeed 308
3:28:00 PM  (Reporting)  Agenda: Attack, Value: 4092, Region: 215 Halkidiki
3:28:00 PM  (Reporting)  Secondary Region 177 Kroatien Pick 3 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  CheckRegionForOperation 1055301 von He, H.H. Armee, 204 Herzegovina, Pow:765, Count: 17(l 1/L 13/S 3) Fitness 60 PickVal 18 SelfVal 30 AINeed 267
3:28:00 PM  (Reporting)  Agenda: Attack, Value: 1800, Region: 218 Bulgaria
3:28:00 PM  (Reporting)  CheckRegionForOperation 1017608 Albrecht Korps, 204 Herzegovina, Pow:284, Count: 3(l 1/L 1/S 1) Fitness 76 PickVal 3 SelfVal 9 AINeed 216
3:28:00 PM  (Reporting)  Agenda: Attack, Value: 684, Region: 224 Dobrudja
3:28:00 PM  (Reporting)  Mobilizing auxiliary group 1061736 1. Kavallerie-Brigade
3:28:00 PM  (Reporting)  Secondary Region 178 Dalmatien Pick 31 has enough garrison (Value: 220) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 179 Illyrien Pick 13 has enough garrison (Value: 725) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 203 Bosna Pick 2 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 176 Kreischgebiet Pick 30 has enough garrison (Value: 1520) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 172 Banat Pick 8 has enough garrison (Value: 1503) - evaluation skipped
3:28:00 PM  (Reporting)  CheckRegionForOperation 1017608 Albrecht Korps, 204 Herzegovina, Pow:284, Count: 3(l 1/L 1/S 1) Fitness 71 PickVal 2 SelfVal 6 AINeed 216
3:28:00 PM  (Reporting)  Agenda: Attack, Value: 426, Region: 231 Gelibolu
3:28:00 PM  (Reporting)  Mobilizing auxiliary group 1061355 36. Landsturm-Inft.-Brig.
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Starting process on extended theater 373 Theater_Austria Owned armies (extended): 54 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:28:00 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:28:00 PM  (Reporting)  1001474 Innsbruck Standschtzen-Korps (Pow.42)
3:28:00 PM  (Reporting)  1025486 3. Exp. Bde. (Pow.20)
3:28:00 PM  (Reporting)  1058616 Pester Freiwilligen-Huszar (Pow.30)
3:28:00 PM  (Reporting)  1001462 Mhren Freiwilligen-Korps (Pow.41)
3:28:00 PM  (Reporting)  1060390 12. Exp. Bde. (Pow.31)
3:28:00 PM  (Reporting)  1060391 4. Exp. Bde. (Pow.36)
3:28:00 PM  (Reporting)  1001470 Tiroler Standschtzen-Korps (Pow.42)
3:28:00 PM  (Reporting)  1041635 II. Matrosen-Korps (Pow.75)
3:28:00 PM  (Reporting)  1060389 11. Exp. Bde. (Pow.22)
3:28:00 PM  (Reporting)  1055301 von He, H.H. Armee (Pow.765)
3:28:00 PM  (Reporting)  1028143 5. Exp. Bde. (Pow.20)
3:28:00 PM  (Reporting)  1017608 Albrecht Korps (Pow.284)
3:28:00 PM  (Reporting)  1001493 Preburg Freiwilligen-Korps (Pow.14)
3:28:00 PM  (Reporting)  1001333 von Haynau, J.J. Armee (Pow.344)
3:28:00 PM  (Reporting)  1001236 2. Armee (Pow.1552)
3:28:00 PM  (Reporting)  1048934 III. Matrosen-Korps (Pow.47)
3:28:00 PM  (Reporting)  1060534 Lst.Bezirk.Kdo. 4 (Pow.18)
3:28:00 PM  (Reporting)  1039602 8. Truppe (Pow.97)
3:28:00 PM  (Reporting)  1060101 Bes.-Truppen zu Rayon II (Pow.80)
3:28:00 PM  (Reporting)  1038590 PB. 7 und PB. 8 (Pow.13)
3:28:00 PM  (Reporting)  1035436 Bes.-Truppen zu Rayon I (Pow.41)
3:28:00 PM  (Reporting)  1054669 2. Prospektion Expedition (Pow.5)
3:28:00 PM  (Reporting)  1031064 Telegraphen-Abt. 1 (Pow.6)
3:28:00 PM  (Reporting)  1030431 1. Prospektion Expedition (Pow.7)
3:28:00 PM  (Reporting)  1038593 SB. 13 und SB. 14 (Pow.8)
3:28:00 PM  (Reporting)  1029329 SB. 11 und SB. 12 (Pow.8)
3:28:00 PM  (Reporting)  1022696 SB. 9 und SB. 10 (Pow.8)
3:28:00 PM  (Reporting)  1019013 SB. 7 und SB. 8 (Pow.7)
3:28:00 PM  (Reporting)  1048927 Feldgendarme 1 (Pow.9)
3:28:00 PM  (Reporting)  1048393 PB. 9 und PB. 10 (Pow.11)
3:28:00 PM  (Reporting)  1058614 Lst.Bezirk.Kdo. 3 (Pow.15)
3:28:00 PM  (Reporting)  1049511 13. Exp. Bde. (Pow.18)
3:28:00 PM  (Reporting)  1001424 4. Armee (Pow.160)
3:28:00 PM  (Reporting)  1059231 14. Exp. Bde. (Pow.31)
3:28:00 PM  (Reporting)  1015918 Karl Ferdinand Korps (Pow.535)
3:28:00 PM  (Reporting)  1057852 3. Prospektion Expedition (Pow.5)
3:28:00 PM  (Reporting)  1058289 Lst.Bezirk.Kdo. 1 (Pow.20)
3:28:00 PM  (Reporting)  1001458 Bhmen Freiwilligen-Korps (Pow.45)
3:28:00 PM  (Reporting)  1061002 Lst.Bezirk.Kdo. 5 (Pow.6)
3:28:00 PM  (Reporting)  1061341 6. Truppe (Pow.41)
3:28:00 PM  (Reporting)  1061345 15. Truppe (Pow.197)
3:28:00 PM  (Reporting)  1061346 1. Jger-Brigade (Pow.61)
3:28:00 PM  (Reporting)  1061348 16. Truppe (Pow.19)
3:28:00 PM  (Reporting)  1061349 2. Jger-Brigade (Pow.49)
3:28:00 PM  (Reporting)  1061350 17. Armee (Pow.354)
3:28:00 PM  (Reporting)  1061351 10. Exp. Bde. (Pow.35)
3:28:00 PM  (Reporting)  1061354 Westgalizische Freiwilligen-Korps (Pow.40)
3:28:00 PM  (Reporting)  1061355 36. Landsturm-Inft.-Brig. (Pow.80)
3:28:00 PM  (Reporting)  1061356 V/Ksten.AR. (Pow.106)
3:28:00 PM  (Reporting)  1061432 9. Armee-Geschtz-Reserve (Pow.3)
3:28:00 PM  (Reporting)  1061736 1. Kavallerie-Brigade (Pow.28)
3:28:00 PM  (Reporting)  1061743 Gyulay, F.J. Korps (Pow.865)
3:28:00 PM  (Reporting)  1061744 von Schlik, F.J. Armee (Pow.1443)
3:28:00 PM  (Reporting)  1061745 18. Truppe (Pow.60)
3:28:00 PM  (Reporting)  1061748 Traindivision 20 (Pow.0)
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  CheckRegionForOperation 1059231 14. Exp. Bde., 166 Slowakei, Pow:31, Count: 1(l 0/L 1/S 0) Fitness 51 PickVal 100 SelfVal 707 AINeed 60
3:28:00 PM  (Reporting)  Agenda: Defend, Value: 25500, Region: 126 Sachsen
3:28:00 PM  (Reporting)  Mobilizing auxiliary group 1019013 SB. 7 und SB. 8
3:28:00 PM  (Reporting)  Secondary Region 174 Siebenbuergen Pick 15 has enough garrison (Value: 1395) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 168 Westungarn Pick 73 has enough garrison (Value: 15) - evaluation skipped
3:28:00 PM  (Reporting)  Primary Region 145 Boehmen Pick 82 has enough garrison (Value: 65) - evaluation skipped
3:28:00 PM  (Reporting)  Primary Region 156 Kleinpolen Pick 96 has enough garrison (Value: 356) - evaluation skipped
3:28:00 PM  (Reporting)  Primary Region 151 Istrien Pick 100 has enough garrison (Value: 725) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 144 Boehmerwald Pick 17 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 133 Oberschlesien Pick 45 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 178 Dalmatien Pick 31 has enough garrison (Value: 220) - evaluation skipped
3:28:00 PM  (Reporting)  CheckRegionForOperation 1001493 Preburg Freiwilligen-Korps, 171 Karpatenbecken, Pow:14, Count: 1(l 0/L 1/S 0) Fitness 82 PickVal 100 SelfVal 232 AINeed 18
3:28:00 PM  (Reporting)  Agenda: Defend, Value: 19024, Region: 204 Herzegovina
3:28:00 PM  (Reporting)  Primary Region 84 Lombardia Pick 100 has enough garrison (Value: 1552) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 167 Ostungarn Pick 45 has enough garrison (Value: 59) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 155 Pressburg Pick 2 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 154 Steiermark Pick 5 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 176 Kreischgebiet Pick 30 has enough garrison (Value: 1520) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 143 Riesengebirge Pick 17 has enough garrison (Value: 356) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 158 Karpatenvorland Pick 22 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 146 Maehren Pick 31 has enough garrison (Value: 356) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 179 Illyrien Pick 13 has enough garrison (Value: 725) - evaluation skipped
3:28:00 PM  (Reporting)  CheckRegionForOperation 1061354 Westgalizische Freiwilligen-Korps, 166 Slowakei, Pow:40, Count: 1(l 0/L 1/S 0) Fitness 70 PickVal 64 SelfVal 505 AINeed 60
3:28:00 PM  (Reporting)  Agenda: Defend, Value: 35000, Region: 132 Niederschlesien
3:28:00 PM  (Reporting)  Secondary Region 166 Slowakei Pick 3 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 233 Ostmark Pick 38 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 161 Lemberg Pick 45 has enough garrison (Value: 6) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 173 Grosswardein Pick 2 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  CheckRegionForOperation 1048934 III. Matrosen-Korps, 86 Friuli, Pow:47, Count: 1(l 0/L 1/S 0) Fitness 81 PickVal 62 SelfVal 494 AINeed 60
3:28:00 PM  (Reporting)  Agenda: Defend, Value: 40014, Region: 130 Bayern
3:28:00 PM  (Reporting)  Secondary Region 147 Sudtirol Pick 21 has enough garrison (Value: 1552) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 129 Wuertemberg Pick 46 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 85 Venezia Pick 47 has enough garrison (Value: 2180) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 164 Bukowina Pick 2 has enough garrison (Value: 1412) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 2865 Obersteiermark Pick 2 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 165 Ruthenien Pick 4 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 170 Batschka Pick 2 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 148 Tirol Pick 3 has enough garrison (Value: 1552) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 177 Kroatien Pick 3 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 172 Banat Pick 8 has enough garrison (Value: 1503) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 149 Innviertel Pick 4 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 142 Erzgebirge Pick 11 has enough garrison (Value: 356) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 169 Slawonien Pick 2 has enough garrison (Value: 1398) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 131 Oberpfalz Pick 16 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 171 Karpatenbecken Pick 3 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 86 Friuli Pick 3 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 157 Hultschiner Laendchen Pick 2 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 152 Krain Pick 2 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 163 Karpaten Pick 2 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Starting process on extended theater 394 Theater_Central_Asia Owned armies (extended): 0 Enemy armies: 2 Land Ratio: 0.80 Land Core Ratio: 0.20  ***
3:28:00 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Region 930 Samarkand Pick 55 SelfVal 55 Need 271  no group candidate found
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Starting process on extended theater 368 Theater_France Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
3:28:00 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Secondary Region 108 Pfalz Pick 21 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Starting process on extended theater 369 Theater_Italy Owned armies (extended): 4 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:28:00 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:28:00 PM  (Reporting)  1001236 2. Armee (Pow.1552)
3:28:00 PM  (Reporting)  1048934 III. Matrosen-Korps (Pow.47)
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Primary Region 84 Lombardia Pick 100 has enough garrison (Value: 1552) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 85 Venezia Pick 47 has enough garrison (Value: 2180) - evaluation skipped
3:28:00 PM  (Reporting)  Primary Region 151 Istrien Pick 100 has enough garrison (Value: 725) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 147 Sudtirol Pick 21 has enough garrison (Value: 1552) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 86 Friuli Pick 3 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Starting process on extended theater 374 Theater_Scandinavia Owned armies (extended): 1 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
3:28:00 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:28:00 PM  (Reporting)  1058292 Lst.Bezirk.Kdo. 2 (Pow.19)
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Starting process on extended theater 407 Theater_Indonesia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:28:00 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Region 1387 Palembang Pick 29 SelfVal 29 Need 216  no group candidate found
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Starting process on extended theater 371 Theater_Low_Countries Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:28:00 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Secondary Region 106 Rheinland Pick 33 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Starting process on extended theater 393 Theater_Iran Owned armies (extended): 0 Enemy armies: 2 Land Ratio: 4.64 Land Core Ratio: 0.20  ***
3:28:00 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Starting process on extended theater 392 Theater_Ottoman Owned armies (extended): 0 Enemy armies: 29 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
3:28:00 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Region 372 Kars Pick 38 SelfVal 38 Need 435  no group candidate found
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Starting process on extended theater 376 Theater_Poland Owned armies (extended): 4 Enemy armies: 3 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:28:00 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:28:00 PM  (Reporting)  1038590 PB. 7 und PB. 8 (Pow.13)
3:28:00 PM  (Reporting)  1015918 Karl Ferdinand Korps (Pow.535)
3:28:00 PM  (Reporting)  1061002 Lst.Bezirk.Kdo. 5 (Pow.6)
3:28:00 PM  (Reporting)  1061743 Gyulay, F.J. Korps (Pow.865)
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Secondary Region 233 Ostmark Pick 38 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 161 Lemberg Pick 45 has enough garrison (Value: 6) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 137 Posen Pick 32 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Region 156 Kleinpolen Pick 96 SelfVal 473 Need 0  no group candidate found
3:28:00 PM  (Reporting)  Secondary Region 133 Oberschlesien Pick 45 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Starting process on extended theater 404 Theater_Northeastern_Asia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
3:28:00 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Region 1166 Seoul Pick 84 SelfVal 84 Need 216  no group candidate found
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Starting process on extended theater 370 Theater_Alpes Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
3:28:00 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Primary Region 84 Lombardia Pick 100 has enough garrison (Value: 1552) - evaluation skipped
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Starting process on extended theater 434 Theater_Indian_Ocean Owned armies (extended): 0 Enemy armies: 7 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
3:28:00 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Region 718 Ibo Pick 20 SelfVal 20 Need 1080  no group candidate found
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Starting process on extended theater 429 Theater_South_European_Seas Owned armies (extended): 7 Enemy armies: 42 Land Ratio: 0.97 Land Core Ratio: 0.22  ***
3:28:00 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:28:00 PM  (Reporting)  1001236 2. Armee (Pow.1552)
3:28:00 PM  (Reporting)  1048934 III. Matrosen-Korps (Pow.47)
3:28:00 PM  (Reporting)  1061355 36. Landsturm-Inft.-Brig. (Pow.80)
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Region 215 Halkidiki Pick 29 SelfVal 44 Need 308  no group candidate found
3:28:00 PM  (Reporting)  Region 429 Tripolitania Pick 62 SelfVal 62 Need 540  no group candidate found
3:28:00 PM  (Reporting)  Region 425 Tunisia Pick 17 SelfVal 22 Need 540  no group candidate found
3:28:00 PM  (Reporting)  Region 232 Constantinople Pick 44 SelfVal 60 Need 1021  no group candidate found
3:28:00 PM  (Reporting)  Primary Region 151 Istrien Pick 100 has enough garrison (Value: 725) - evaluation skipped
3:28:00 PM  (Reporting)  Region 406 Tangiers Pick 7 SelfVal 9 Need 1080  no group candidate found
3:28:00 PM  (Reporting)  Secondary Region 85 Venezia Pick 47 has enough garrison (Value: 2180) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 178 Dalmatien Pick 31 has enough garrison (Value: 220) - evaluation skipped
3:28:00 PM  (Reporting)  Region 850 Smyrna Pick 8 SelfVal 8 Need 1080  no group candidate found
3:28:00 PM  (Reporting)  Region 424 Bizerte Pick 11 SelfVal 13 Need 1080  no group candidate found
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Starting process on extended theater 427 Theater_North_European_Seas Owned armies (extended): 1 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:28:00 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:28:00 PM  (Reporting)  1058292 Lst.Bezirk.Kdo. 2 (Pow.19)
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Secondary Region 138 Ostpreussen Pick 45 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 118 Hamburg Pick 18 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 122 Mecklenburg Pick 8 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 123 Vorpommern Pick 9 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Starting process on extended theater 397 Theater_Eastern_Siberia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:28:00 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Region 996 Ulusammudan Pick 13 SelfVal 13 Need 216  no group candidate found
3:28:00 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 1599 ms
3:28:00 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 438 Eastern Pacific
3:28:00 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 14 in South Pacific Maritime Trade
3:28:00 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 20 in North Sea Maritime Trade
3:28:00 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
3:28:00 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 437 Central Pacific
3:28:00 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 14 in South Pacific Maritime Trade
3:28:00 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 20 in North Sea Maritime Trade
3:28:00 PM  (Reporting)  _AFA_ 1046579 5. Flotte has been given the mission Agenda: Patrol Convoy Box, Value: 12075, Region: 2216 Eastern Pacific Maritime Trade
3:28:00 PM  (Reporting)  _AFA_ 1018950 2. Kreuzerdivision has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2216 Eastern Pacific Maritime Trade
3:28:00 PM  (Reporting)  Ended AssignFleetsOperations 9 ms
3:28:00 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 436 Southern Pacific
3:28:00 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 14 in South Pacific Maritime Trade
3:28:00 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 20 in North Sea Maritime Trade
3:28:00 PM  (Reporting)  _AFA_ 1061733 Osterreich Amerika has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2215 South Pacific Maritime Trade
3:28:00 PM  (Reporting)  _AFA_ 1061730 6. Kreuzerdivision has been given the mission Agenda: Patrol Convoy Box, Value: 4200, Region: 2215 South Pacific Maritime Trade
3:28:00 PM  (Reporting)  Ended AssignFleetsOperations 8 ms
3:28:00 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 435 Western Pacific
3:28:00 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 14 in South Pacific Maritime Trade
3:28:00 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 20 in North Sea Maritime Trade
3:28:00 PM  (Reporting)  _AFA_ 1061338 1. Flotte has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 2214 Northern Asia Maritime Trade
3:28:00 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
3:28:00 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 432 Southeastern American Seas
3:28:00 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 14 in South Pacific Maritime Trade
3:28:00 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 20 in North Sea Maritime Trade
3:28:00 PM  (Reporting)  _AFA_ 1061732 Adriatik Seehandel has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2205 La Plata Maritime Trade
3:28:00 PM  (Reporting)  _AFA_ 1061337 7. Kreuzerdivision has been given the mission Agenda: Patrol Convoy Box, Value: 6600, Region: 2205 La Plata Maritime Trade
3:28:00 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
3:28:00 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 431 Central American Seas
3:28:00 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 14 in South Pacific Maritime Trade
3:28:00 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 20 in North Sea Maritime Trade
3:28:00 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
3:28:00 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 430 Northeastern American Seas
3:28:00 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 14 in South Pacific Maritime Trade
3:28:00 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 20 in North Sea Maritime Trade
3:28:00 PM  (Reporting)  _AFA_ 1038486 4. Kreuzerdivision has been given the mission Agenda: Patrol Convoy Box, Value: 6450, Region: 2201 North American Maritime Trade
3:28:00 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
3:28:00 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 429 South European Seas
3:28:00 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 14 in South Pacific Maritime Trade
3:28:00 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 20 in North Sea Maritime Trade
3:28:00 PM  (Reporting)  _NVS_ : Nav Supp 1053541 15. Kreuzerdivision chance: 20 failed.
3:28:00 PM  (Reporting)  _AFA_ 1053541 15. Kreuzerdivision has been given the mission Agenda: Naval Docking, Value: 675, Region: 85 Venezia
3:28:00 PM  (Reporting)  Ended AssignFleetsOperations 29 ms
3:28:00 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 428 European Seas
3:28:00 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 14 in South Pacific Maritime Trade
3:28:00 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 20 in North Sea Maritime Trade
3:28:00 PM  (Reporting)  _AFA_ 1061731 8. Flotte has been given the mission Agenda: Patrol Convoy Box, Value: 8025, Region: 2198 Western Europe Maritime Trade
3:28:00 PM  (Reporting)  _AFA_ 1061336 Dahlerup, H.B. Flotte has been given the mission Agenda: Patrol Convoy Box, Value: 9225, Region: 2198 Western Europe Maritime Trade
3:28:00 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
3:28:00 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 427 North European Seas
3:28:00 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 14 in South Pacific Maritime Trade
3:28:00 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 20 in North Sea Maritime Trade
3:28:00 PM  (Reporting)  _AFA_ 1060400 14. Kreuzerdivision has been given the mission Agenda: Patrol Convoy Box, Value: 4800, Region: 2196 Baltic Maritime Trade
3:28:00 PM  (Reporting)  _AFA_ 1059940 3. Kreuzerdivision has been given the mission Agenda: Patrol Convoy Box, Value: 5700, Region: 2197 North Sea Maritime Trade
3:28:00 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
3:28:00 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 372 Germany
3:28:00 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
3:28:00 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 377 Russia
3:28:00 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
3:28:00 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 375 Balkans
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 206 Zvornik
3:28:00 PM  (Reporting)  _CLO_ 1001474 Innsbruck Standschtzen-Korps, 204 Herzegovina, Pow:42, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 206 Zvornik
3:28:00 PM  (Reporting)  _CLO_ 1025486 3. Exp. Bde., 204 Herzegovina, Pow:20, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 206 Zvornik
3:28:00 PM  (Reporting)  _CLO_ 1058616 Pester Freiwilligen-Huszar, 204 Herzegovina, Pow:30, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 206 Zvornik
3:28:00 PM  (Reporting)  _CLO_ 1001462 Mhren Freiwilligen-Korps, 204 Herzegovina, Pow:41, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 206 Zvornik
3:28:00 PM  (Reporting)  _CLO_ 1060390 12. Exp. Bde., 204 Herzegovina, Pow:31, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 206 Zvornik
3:28:00 PM  (Reporting)  _CLO_ 1060391 4. Exp. Bde., 204 Herzegovina, Pow:36, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 206 Zvornik
3:28:00 PM  (Reporting)  _CLO_ 1001470 Tiroler Standschtzen-Korps, 204 Herzegovina, Pow:42, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 206 Zvornik
3:28:00 PM  (Reporting)  _CLO_ 1041635 II. Matrosen-Korps, 204 Herzegovina, Pow:75, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 206 Zvornik
3:28:00 PM  (Reporting)  _CLO_ 1060389 11. Exp. Bde., 204 Herzegovina, Pow:22, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 210 Kosovo
3:28:00 PM  (Reporting)  _CLO_ 1027795 1. Brigade, 206 Zvornik, Pow:27, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 206 Zvornik
3:28:00 PM  (Reporting)  _CLO_ 1028143 5. Exp. Bde., 204 Herzegovina, Pow:20, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 206 Zvornik
3:28:00 PM  (Reporting)  _CLO_ 1061749 Truppe, 204 Herzegovina, Pow:23, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 206 Zvornik
3:28:00 PM  (Reporting)  _CLO_ 1061750 Truppe, 204 Herzegovina, Pow:80, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 206 Zvornik
3:28:00 PM  (Reporting)  _CLO_ 1061346 1. Jger-Brigade, 204 Herzegovina, Pow:61, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 206 Zvornik
3:28:00 PM  (Reporting)  _CLO_ 1061751 Truppe, 205 Sava, Pow:12, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 206 Zvornik
3:28:00 PM  (Reporting)  _CLO_ 1061351 10. Exp. Bde., 204 Herzegovina, Pow:35, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Ended CheckLocalOpportunities 25 ms
3:28:00 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 373 Austria
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 222 Ludogoria
3:28:00 PM  (Reporting)  _CLO_ 1061752 Truppe, 164 Bukowina, Pow:332, Count: 2(l 0/L 2/S 0)
3:28:00 PM  (Reporting)  Ended CheckLocalOpportunities 115 ms
3:28:00 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 369 Italy
3:28:00 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
3:28:00 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 407 Indonesia
3:28:00 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
3:28:00 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 371 Low Countries
3:28:00 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
3:28:00 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 376 Poland
3:28:00 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
3:28:00 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 397 Eastern Siberia
3:28:00 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  ############ Starting ApplyAgenda:  Austria  ############
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Theater:  Theater_Northwestern_African_Seas ( NavRatio:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Theater:  Theater_North_Atlantic ( NavRatio:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Theater:  Theater_Eastern_Pacific ( NavRatio:3.24) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Theater:  Theater_Central_Pacific ( NavRatio:5.00) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Theater:  Theater_Southern_Pacific ( NavRatio:5.00) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Theater:  Theater_Western_Pacific ( NavRatio:5.00) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Theater:  Theater_Indian_Ocean ( NavRatio:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Theater:  Theater_Southwestern_African_Seas ( NavRatio:5.00) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Theater:  Theater_Southeastern_American_Seas ( NavRatio:5.00) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Theater:  Theater_Central_American_Seas ( NavRatio:3.40) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Theater:  Theater_Northeastern_American_Seas ( NavRatio:5.00) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Theater:  Theater_South_European_Seas ( NavRatio:3.32) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Theater:  Theater_European_Seas ( NavRatio:5.00) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Theater:  Theater_North_European_Seas ( NavRatio:2.12) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:0.20) ***
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:28:00 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:28:00 PM  (Reporting)  Ended Receive Arties
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:28:00 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:28:00 PM  (Reporting)  Ended Receive Supplies
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:28:00 PM  (Reporting)  _GTU_ Gathering Region 115 Baden in theater 372 Germany
3:28:00 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:28:00 PM  (Reporting)  End of AI Gather Units
3:28:00 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:28:00 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Russia (Ext:5.00 - Core:5.00 - Nav:0.64) ***
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:28:00 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:28:00 PM  (Reporting)  Ended Receive Arties
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:28:00 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:28:00 PM  (Reporting)  Ended Receive Supplies
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:28:00 PM  (Reporting)  _GTU_ Gathering Region 204 Herzegovina in theater 377 Russia
3:28:00 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:28:00 PM  (Reporting)  End of AI Gather Units
3:28:00 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:28:00 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:3.40 - Core:1.40 - Nav:0.37) ***
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:28:00 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:28:00 PM  (Reporting)  Ended Receive Arties
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:28:00 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:28:00 PM  (Reporting)  Ended Receive Supplies
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:28:00 PM  (Reporting)  _GTU_ Gathering Region 204 Herzegovina in theater 375 Balkans
3:28:00 PM  (Reporting)  _GTU_ 1061348 16. Truppe, 205 Sava, Pow:10, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:28:00 PM  (Reporting)  _GTU_ Starting merge 1 at start
3:28:00 PM  (Reporting)  _GTU_ Finished merge 1 now
3:28:00 PM  (Reporting)  _GTU_ 16. Truppe gathering toward primary region (short distance)
3:28:00 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 225, Region: 204 Herzegovina Gather to region: 204 Herzegovina
3:28:00 PM  (Reporting)  _GTU_ Agenda: Attack, Value: 1540, Region: 215 Halkidiki Going against objective: 215 Halkidiki
3:28:00 PM  (Reporting)  _GTU_ Agenda: Attack, Value: 1540, Region: 215 Halkidiki Going against objective: 215 Halkidiki
3:28:00 PM  (Reporting)  Ended AI Gather Units 8 ms
3:28:00 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:28:00 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_China (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:28:00 PM  (Reporting)  _RCA_ Arty 1061356 V/Ksten.AR., 145 Boehmen, Pow:106, Count: 1(l 0/L 0/S 1) in reserve
3:28:00 PM  (Reporting)  _RCA_ Artilleries found:  1 in core Area
3:28:00 PM  (Reporting)  _RCA_ Artillery 1061356 V/Ksten.AR., 145 Boehmen, Pow:106, Count: 1(l 0/L 0/S 1) relocating toward 1001458 Bhmen Freiwilligen-Korps, 145 Boehmen, Pow:45, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Ended Receive Arties
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:28:00 PM  (Reporting)  _RCS_ Supply 1061748 Traindivision 20, 172 Banat, Pow:0, Count: 1(l 0/L 0/S 1)
3:28:00 PM  (Reporting)  _RCS_ Supplies found:  1 in core Area
3:28:00 PM  (Reporting)  _RCS_ Supply 1061748 Traindivision 20, 204 Herzegovina, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 204 Herzegovina
3:28:00 PM  (Reporting)  _RCS_ Supply 1061748 Traindivision 20, 204 Herzegovina, Pow:0, Count: 1(l 0/L 0/S 1) had one RCS agenda removed.
3:28:00 PM  (Reporting)  Ended Receive Supplies
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:28:00 PM  (Reporting)  _GTU_ Gathering Region 204 Herzegovina in theater 373 Austria
3:28:00 PM  (Reporting)  _GTU_ 1061743 Gyulay, F.J. Korps, 164 Bukowina, Pow:483, Count: 4(l 1/L 3/S 0) has no agenda for now, trying to gather
3:28:00 PM  (Reporting)  _GTU_ 1061745 18. Truppe, 171 Karpatenbecken, Pow:60, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
3:28:00 PM  (Reporting)  _GTU_ Starting merge 2 at start
3:28:00 PM  (Reporting)  _GTU_ Finished merge 2 now
3:28:00 PM  (Reporting)  _GTU_ Gyulay, F.J. Korps gathering toward primary region (short distance)
3:28:00 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 125, Region: 204 Herzegovina Gather to region: 204 Herzegovina
3:28:00 PM  (Reporting)  _GTU_ 18. Truppe gathering toward primary region (short distance)
3:28:00 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 200, Region: 204 Herzegovina Gather to region: 204 Herzegovina
3:28:00 PM  (Reporting)  Ended AI Gather Units 11 ms
3:28:00 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:28:00 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Central_Asia (Ext:0.80 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_France (Ext:5.00 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Japan (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Italy (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:28:00 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:28:00 PM  (Reporting)  Ended Receive Arties
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:28:00 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:28:00 PM  (Reporting)  Ended Receive Supplies
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:28:00 PM  (Reporting)  _GTU_ Gathering Region 204 Herzegovina in theater 369 Italy
3:28:00 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:28:00 PM  (Reporting)  End of AI Gather Units
3:28:00 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:28:00 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Eastern_USA (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:5.00 - Core:0.20 - Nav:3.40) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Indonesia (Ext:5.00 - Core:5.00 - Nav:0.20) ***
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:28:00 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:28:00 PM  (Reporting)  Ended Receive Arties
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:28:00 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:28:00 PM  (Reporting)  Ended Receive Supplies
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:28:00 PM  (Reporting)  _GTU_ Gathering Region 1151 Hanoi in theater 407 Indonesia
3:28:00 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:28:00 PM  (Reporting)  End of AI Gather Units
3:28:00 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:28:00 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_South_Africa (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:5.00 - Core:5.00 - Nav:0.20) ***
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:28:00 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:28:00 PM  (Reporting)  Ended Receive Arties
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:28:00 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:28:00 PM  (Reporting)  Ended Receive Supplies
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:28:00 PM  (Reporting)  _GTU_ Gathering Region 115 Baden in theater 371 Low Countries
3:28:00 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:28:00 PM  (Reporting)  End of AI Gather Units
3:28:00 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:28:00 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Southwest_Africa (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Andes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Central_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Indochina (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Iran (Ext:4.64 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Southern_Latin_America (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Central_America (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_East_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Brazil (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Caribbean (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Maghreb (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Southeast_Asia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Poland (Ext:5.00 - Core:5.00 - Nav:0.20) ***
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:28:00 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:28:00 PM  (Reporting)  Ended Receive Arties
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:28:00 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:28:00 PM  (Reporting)  Ended Receive Supplies
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:28:00 PM  (Reporting)  _GTU_ Gathering Region 204 Herzegovina in theater 376 Poland
3:28:00 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:28:00 PM  (Reporting)  End of AI Gather Units
3:28:00 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:28:00 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Northeastern_Asia (Ext:5.00 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Northern_Latin_America (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Eastern_Canada (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Pacific (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Australia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Mediterranean (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:5.00 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_South_Pacific (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Near_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_New_Zealand (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Mashrek (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Northwestern_African_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_North_Atlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Eastern_Pacific (Ext:0.20 - Core:0.20 - Nav:3.24) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Central_Pacific (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Southern_Pacific (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Western_Pacific (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Indian_Ocean (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Southwestern_African_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Southeastern_American_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Central_American_Seas (Ext:0.20 - Core:0.20 - Nav:3.40) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Northeastern_American_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_South_European_Seas (Ext:0.97 - Core:0.22 - Nav:3.32) ***
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:28:00 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:28:00 PM  (Reporting)  Ended Receive Arties
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:28:00 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:28:00 PM  (Reporting)  Ended Receive Supplies
3:28:00 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:28:00 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_European_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_North_European_Seas (Ext:5.00 - Core:5.00 - Nav:2.12) ***
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:28:00 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:28:00 PM  (Reporting)  Ended Receive Arties
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:28:00 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:28:00 PM  (Reporting)  Ended Receive Supplies
3:28:00 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:28:00 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Eastern_Siberia (Ext:5.00 - Core:5.00 - Nav:1.08) ***
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:28:00 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:28:00 PM  (Reporting)  Ended Receive Arties
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:28:00 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:28:00 PM  (Reporting)  Ended Receive Supplies
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:28:00 PM  (Reporting)  _GTU_ Gathering Region 1190 Okinawa in theater 397 Eastern Siberia
3:28:00 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:28:00 PM  (Reporting)  End of AI Gather Units
3:28:00 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:28:00 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Atlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  Entering Collect Leaders (_COD_)
3:28:00 PM  (Reporting)  Ended Collect Leaders 0 ms
3:28:00 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
3:28:00 PM  (Reporting)  _RWI__C 1048934 III. Matrosen-Korps, 86 Friuli, Pow:47, Count: 1(l 0/L 1/S 0) was targeting 130 Bayern which is a neutral territory without enemy, aborting an agenda.
3:28:00 PM  (Reporting)  _RWI__C 1059231 14. Exp. Bde., 166 Slowakei, Pow:31, Count: 1(l 0/L 1/S 0) was targeting 126 Sachsen which is a neutral territory without enemy, aborting an agenda.
3:28:00 PM  (Reporting)  _RWI__C 1061354 Westgalizische Freiwilligen-Korps, 166 Slowakei, Pow:40, Count: 1(l 0/L 1/S 0) was targeting 132 Niederschlesien which is a neutral territory without enemy, aborting an agenda.
3:28:00 PM  (Reporting)  Ended RemoveWeakInterests 1 ms
3:28:00 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:28:00 PM  (Reporting)  _ATG_ 1060101 Bes.-Truppen zu Rayon II Westungarn Going against objective: 153 Oesterreich
3:28:00 PM  (Reporting)  _ATG_ 1038590 PB. 7 und PB. 8 Full support Relocating to objective
3:28:00 PM  (Reporting)  _ATG_ 1038590 PB. 7 und PB. 8 Kleinpolen Going against objective: 156 Kleinpolen
3:28:00 PM  (Reporting)  _ATG_ 1054669 2. Prospektion Expedition Full support Relocating to objective
3:28:00 PM  (Reporting)  _ATG_ 1054669 2. Prospektion Expedition Lemberg Going against objective: 161 Lemberg
3:28:00 PM  (Reporting)  _ATG_ 1038593 SB. 13 und SB. 14 Full support Relocating to objective
3:28:00 PM  (Reporting)  _ATG_ 1038593 SB. 13 und SB. 14 Kleinpolen Going against objective: 156 Kleinpolen
3:28:00 PM  (Reporting)  _ATG_ 1029329 SB. 11 und SB. 12 Full support Relocating to objective
3:28:00 PM  (Reporting)  _ATG_ 1029329 SB. 11 und SB. 12 Boehmen Going against objective: 145 Boehmen
3:28:00 PM  (Reporting)  Ended AddTheaterGoal 21 ms
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:0.20) ***
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1019013 SB. 7 und SB. 8, 126 Sachsen, Pow:7, Count: 1(l 0/L 0/S 1)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 72114, Region: 166 Slowakei
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 72114, Region: 166 Slowakei
3:28:00 PM  (Reporting)  1019013 SB. 7 und SB. 8 Sachsen Health: 100 % will target  1059231 14. Exp. Bde.
3:28:00 PM  (Reporting)  1019013-SB. 7 und SB. 8 Power:7 Health:100% Sachsen>Slowakei Mission:Merge (slave) Fitness:51% Need:60 Threat:0 GoalValue: 72114
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Russia (Ext:5.00 - Core:5.00 - Nav:0.64) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:3.40 - Core:1.40 - Nav:0.37) ***
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1061751 Truppe, 205 Sava, Pow:12, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 206 Zvornik
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 206 Zvornik
3:28:00 PM  (Reporting)  1061751-Truppe Power:12 Health:100% Sava>Zvornik Mission:Attack Fitness:50% Need:5 Threat:0 GoalValue: 2500
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1061750 Truppe, 204 Herzegovina, Pow:80, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 206 Zvornik
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 206 Zvornik
3:28:00 PM  (Reporting)  1061750-Truppe Power:80 Health:100% Herzegovina>Zvornik Mission:Attack Fitness:50% Need:5 Threat:0 GoalValue: 2500
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1061749 Truppe, 204 Herzegovina, Pow:23, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 206 Zvornik
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 206 Zvornik
3:28:00 PM  (Reporting)  1061749-Truppe Power:23 Health:100% Herzegovina>Zvornik Mission:Attack Fitness:50% Need:5 Threat:0 GoalValue: 2500
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1061748 Traindivision 20, 204 Herzegovina, Pow:0, Count: 1(l 0/L 0/S 1)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 172 Banat
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 172 Banat
3:28:00 PM  (Reporting)  1061748-Traindivision 20 Power:0 Health:100% Herzegovina>Banat Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1061736 1. Kavallerie-Brigade, 204 Herzegovina, Pow:28, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 1368, Region: 204 Herzegovina
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 1368, Region: 204 Herzegovina
3:28:00 PM  (Reporting)  1061736 1. Kavallerie-Brigade Herzegovina has been merged in  1017608 Albrecht Korps
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1061351 10. Exp. Bde., 204 Herzegovina, Pow:35, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 206 Zvornik
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 206 Zvornik
3:28:00 PM  (Reporting)  1061351-10. Exp. Bde. Power:35 Health:100% Herzegovina>Zvornik Mission:Attack Fitness:50% Need:5 Threat:0 GoalValue: 2500
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1061348 16. Truppe, 205 Sava, Pow:10, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 225, Region: 204 Herzegovina
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 225, Region: 204 Herzegovina
3:28:00 PM  (Reporting)  1061348-16. Truppe Power:10 Health:100% Sava>Herzegovina Mission:Gather to GHQ Fitness:90% Need:18 Threat:0 GoalValue: 225
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1061346 1. Jger-Brigade, 204 Herzegovina, Pow:61, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 206 Zvornik
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 206 Zvornik
3:28:00 PM  (Reporting)  1061346-1. Jger-Brigade Power:61 Health:100% Herzegovina>Zvornik Mission:Attack Fitness:50% Need:5 Threat:0 GoalValue: 2500
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1061345 15. Truppe, 204 Herzegovina, Pow:145, Count: 4(l 0/L 4/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 1540, Region: 215 Halkidiki
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 1540, Region: 215 Halkidiki
3:28:00 PM  (Reporting)  1061345-15. Truppe Power:145 Health:100% Herzegovina>Halkidiki Mission:Attack Fitness:70% Need:308 Threat:160 GoalValue: 1540
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1061341 6. Truppe, 204 Herzegovina, Pow:23, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 1540, Region: 215 Halkidiki
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 1540, Region: 215 Halkidiki
3:28:00 PM  (Reporting)  1061341-6. Truppe Power:23 Health:100% Herzegovina>Halkidiki Mission:Attack Fitness:70% Need:308 Threat:160 GoalValue: 1540
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1017608 Albrecht Korps, 204 Herzegovina, Pow:300, Count: 4(l 1/L 2/S 1)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 3234, Region: 215 Halkidiki
3:28:00 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 1296, Region: 222 Ludogoria
3:28:00 PM  (Reporting)  Agenda  3  : Agenda: Attack, Value: 4092, Region: 215 Halkidiki
3:28:00 PM  (Reporting)  Agenda  4  : Agenda: Attack, Value: 684, Region: 224 Dobrudja
3:28:00 PM  (Reporting)  Agenda  5  : Agenda: Attack, Value: 426, Region: 231 Gelibolu
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 1296, Region: 222 Ludogoria
3:28:00 PM  (Reporting)  1017608-Albrecht Korps Power:300 Health:100% Herzegovina>Ludogoria Mission:Attack Fitness:81% Need:216 Threat:160 GoalValue: 1296
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1028143 5. Exp. Bde., 204 Herzegovina, Pow:20, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 206 Zvornik
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 206 Zvornik
3:28:00 PM  (Reporting)  1028143-5. Exp. Bde. Power:20 Health:100% Herzegovina>Zvornik Mission:Attack Fitness:50% Need:5 Threat:0 GoalValue: 2500
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1015322 von Clam-Gallas, E. Korps, 206 Zvornik, Pow:154, Count: 5(l 1/L 1/S 3)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 1302, Region: 222 Ludogoria
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 1302, Region: 222 Ludogoria
3:28:00 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015322 von Clam-Gallas, E. Korps unable to reach Ludogoria (can be too much threat along the path)
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1027795 1. Brigade, 206 Zvornik, Pow:27, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 210 Kosovo
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 210 Kosovo
3:28:00 PM  (Reporting)  1027795-1. Brigade Power:27 Health:100% Zvornik>Kosovo Mission:Attack Fitness:50% Need:6 Threat:0 GoalValue: 2500
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1055301 von He, H.H. Armee, 204 Herzegovina, Pow:765, Count: 17(l 1/L 13/S 3)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 3540, Region: 232 Constantinople
3:28:00 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 1920, Region: 230 Andrianople
3:28:00 PM  (Reporting)  Agenda  3  : Agenda: Attack, Value: 1800, Region: 218 Bulgaria
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 3540, Region: 232 Constantinople
3:28:00 PM  (Reporting)  1055301-von He, H.H. Armee Power:765 Health:99% Herzegovina>Constantinople Mission:Attack Fitness:59% Need:1021 Threat:160 GoalValue: 3540
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1060389 11. Exp. Bde., 204 Herzegovina, Pow:22, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 206 Zvornik
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 206 Zvornik
3:28:00 PM  (Reporting)  1060389-11. Exp. Bde. Power:22 Health:100% Herzegovina>Zvornik Mission:Attack Fitness:50% Need:5 Threat:0 GoalValue: 2500
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1041635 II. Matrosen-Korps, 204 Herzegovina, Pow:75, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 206 Zvornik
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 206 Zvornik
3:28:00 PM  (Reporting)  1041635-II. Matrosen-Korps Power:75 Health:100% Herzegovina>Zvornik Mission:Attack Fitness:50% Need:5 Threat:0 GoalValue: 2500
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1001470 Tiroler Standschtzen-Korps, 204 Herzegovina, Pow:42, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 206 Zvornik
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 206 Zvornik
3:28:00 PM  (Reporting)  1001470-Tiroler Standschtzen-Korps Power:42 Health:100% Herzegovina>Zvornik Mission:Attack Fitness:50% Need:5 Threat:0 GoalValue: 2500
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1060391 4. Exp. Bde., 204 Herzegovina, Pow:36, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 206 Zvornik
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 206 Zvornik
3:28:00 PM  (Reporting)  1060391-4. Exp. Bde. Power:36 Health:100% Herzegovina>Zvornik Mission:Attack Fitness:50% Need:5 Threat:0 GoalValue: 2500
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1060390 12. Exp. Bde., 204 Herzegovina, Pow:31, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 206 Zvornik
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 206 Zvornik
3:28:00 PM  (Reporting)  1060390-12. Exp. Bde. Power:31 Health:100% Herzegovina>Zvornik Mission:Attack Fitness:50% Need:5 Threat:0 GoalValue: 2500
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1001462 Mhren Freiwilligen-Korps, 204 Herzegovina, Pow:41, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 206 Zvornik
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 206 Zvornik
3:28:00 PM  (Reporting)  1001462-Mhren Freiwilligen-Korps Power:41 Health:100% Herzegovina>Zvornik Mission:Attack Fitness:50% Need:5 Threat:0 GoalValue: 2500
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1058616 Pester Freiwilligen-Huszar, 204 Herzegovina, Pow:30, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 206 Zvornik
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 206 Zvornik
3:28:00 PM  (Reporting)  1058616-Pester Freiwilligen-Huszar Power:30 Health:100% Herzegovina>Zvornik Mission:Attack Fitness:50% Need:5 Threat:0 GoalValue: 2500
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1025486 3. Exp. Bde., 204 Herzegovina, Pow:20, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 206 Zvornik
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 206 Zvornik
3:28:00 PM  (Reporting)  1025486-3. Exp. Bde. Power:20 Health:100% Herzegovina>Zvornik Mission:Attack Fitness:50% Need:5 Threat:0 GoalValue: 2500
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1055828 16. Kreuzerdivision, 178 Dalmatien, Pow:49, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 178 Dalmatien
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 178 Dalmatien
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1001474 Innsbruck Standschtzen-Korps, 204 Herzegovina, Pow:42, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 11484, Region: 204 Herzegovina
3:28:00 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 206 Zvornik
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 206 Zvornik
3:28:00 PM  (Reporting)  1001474-Innsbruck Standschtzen-Korps Power:42 Health:100% Herzegovina>Zvornik Mission:Attack Fitness:50% Need:5 Threat:0 GoalValue: 2500
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_China (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1061752 Truppe, 164 Bukowina, Pow:332, Count: 2(l 0/L 2/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 222 Ludogoria
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 222 Ludogoria
3:28:00 PM  (Reporting)  1061752-Truppe Power:332 Health:100% Bukowina>Ludogoria Mission:Attack Fitness:50% Need:216 Threat:160 GoalValue: 2500
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1061745 18. Truppe, 171 Karpatenbecken, Pow:60, Count: 2(l 0/L 2/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 200, Region: 204 Herzegovina
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 200, Region: 204 Herzegovina
3:28:00 PM  (Reporting)  1061745-18. Truppe Power:60 Health:100% Karpatenbecken>Herzegovina Mission:Gather to GHQ Fitness:80% Need:18 Threat:0 GoalValue: 200
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1061744 von Schlik, F.J. Armee, 172 Banat, Pow:1443, Count: 6(l 1/L 5/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 172 Banat
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 172 Banat
3:28:00 PM  (Reporting)  1061744-von Schlik, F.J. Armee Power:1443 Health:100% Banat>Banat Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1061743 Gyulay, F.J. Korps, 164 Bukowina, Pow:483, Count: 4(l 1/L 3/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 125, Region: 204 Herzegovina
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 125, Region: 204 Herzegovina
3:28:00 PM  (Reporting)  1061743-Gyulay, F.J. Korps Power:483 Health:100% Bukowina>Herzegovina Mission:Gather to GHQ Fitness:50% Need:18 Threat:0 GoalValue: 125
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1061355 36. Landsturm-Inft.-Brig., 179 Illyrien, Pow:80, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 852, Region: 204 Herzegovina
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 852, Region: 204 Herzegovina
3:28:00 PM  (Reporting)  1061355 36. Landsturm-Inft.-Brig. Illyrien Health: 100 % will target  1017608 Albrecht Korps
3:28:00 PM  (Reporting)  1061355-36. Landsturm-Inft.-Brig. Power:80 Health:100% Illyrien>Herzegovina Mission:Merge (slave) Fitness:71% Need:18 Threat:0 GoalValue: 852
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1061354 Westgalizische Freiwilligen-Korps, 166 Slowakei, Pow:40, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 166 Slowakei
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 166 Slowakei
3:28:00 PM  (Reporting)  1061354-Westgalizische Freiwilligen-Korps Power:40 Health:100% Slowakei>Slowakei Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1061350 17. Armee, 172 Banat, Pow:354, Count: 2(l 0/L 1/S 1)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 27100, Region: 174 Siebenbuergen
3:28:00 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 17400, Region: 172 Banat
3:28:00 PM  (Reporting)  Agenda  3  : Agenda: Garrison, Value: 14200, Region: 169 Slawonien
3:28:00 PM  (Reporting)  Agenda  4  : Agenda: Resupply, Value: 100000, Region: 172 Banat
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 172 Banat
3:28:00 PM  (Reporting)  1061350-17. Armee Power:354 Health:100% Banat>Banat Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1061349 2. Jger-Brigade, 166 Slowakei, Pow:49, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 166 Slowakei
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 166 Slowakei
3:28:00 PM  (Reporting)  1061349-2. Jger-Brigade Power:49 Health:100% Slowakei>Slowakei Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1001458 Bhmen Freiwilligen-Korps, 145 Boehmen, Pow:145, Count: 2(l 0/L 1/S 1)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 12500, Region: 145 Boehmen
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 12500, Region: 145 Boehmen
3:28:00 PM  (Reporting)  1001458-Bhmen Freiwilligen-Korps Power:145 Health:100% Boehmen>Boehmen Mission:Garrison Fitness:50% Need:0 Threat:0 GoalValue: 12500
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1058289 Lst.Bezirk.Kdo. 1, 145 Boehmen, Pow:20, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 16250, Region: 145 Boehmen
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 16250, Region: 145 Boehmen
3:28:00 PM  (Reporting)  1058289-Lst.Bezirk.Kdo. 1 Power:20 Health:100% Boehmen>Boehmen Mission:Garrison Fitness:65% Need:0 Threat:0 GoalValue: 16250
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1057852 3. Prospektion Expedition is doing nothing in Oesterreich  Power: 5  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1015918 Karl Ferdinand Korps, 164 Bukowina, Pow:535, Count: 17(l 1/L 2/S 14)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 13800, Region: 164 Bukowina
3:28:00 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 29400, Region: 176 Kreischgebiet
3:28:00 PM  (Reporting)  Agenda  3  : Agenda: Garrison, Value: 12600, Region: 175 Transsilvanien
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 12600, Region: 175 Transsilvanien
3:28:00 PM  (Reporting)  1015918-Karl Ferdinand Korps Power:535 Health:100% Bukowina>Transsilvanien Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 12600
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1059231 14. Exp. Bde., 166 Slowakei, Pow:31, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 166 Slowakei
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 166 Slowakei
3:28:00 PM  (Reporting)  1059231-14. Exp. Bde. Power:31 Health:100% Slowakei>Slowakei Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1001424 4. Armee, 163 Karpaten, Pow:160, Count: 6(l 1/L 2/S 3)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 166 Slowakei
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 166 Slowakei
3:28:00 PM  (Reporting)  1001424-4. Armee Power:160 Health:100% Karpaten>Slowakei Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1049511 13. Exp. Bde., 166 Slowakei, Pow:18, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 166 Slowakei
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 166 Slowakei
3:28:00 PM  (Reporting)  1049511-13. Exp. Bde. Power:18 Health:100% Slowakei>Slowakei Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1058614 Lst.Bezirk.Kdo. 3, 168 Westungarn, Pow:15, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 16250, Region: 168 Westungarn
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 16250, Region: 168 Westungarn
3:28:00 PM  (Reporting)  1058614-Lst.Bezirk.Kdo. 3 Power:15 Health:100% Westungarn>Westungarn Mission:Garrison Fitness:65% Need:45 Threat:0 GoalValue: 16250
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1048393 PB. 9 und PB. 10 is doing nothing in Oesterreich  Power: 11  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1048927 Feldgendarme 1 is doing nothing in Oesterreich  Power: 9  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1022696 SB. 9 und SB. 10 is doing nothing in Oesterreich  Power: 8  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1029329 SB. 11 und SB. 12 is doing nothing in Boehmen  Power: 8  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1038593 SB. 13 und SB. 14 is doing nothing in Kleinpolen  Power: 8  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1030431 1. Prospektion Expedition is doing nothing in Oesterreich  Power: 7  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1031064 Telegraphen-Abt. 1 is doing nothing in Oesterreich  Power: 6  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1054669 2. Prospektion Expedition is doing nothing in Lemberg  Power: 5  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1035436 Bes.-Truppen zu Rayon I, 167 Ostungarn, Pow:41, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2700, Region: 167 Ostungarn
3:28:00 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 13000, Region: 167 Ostungarn
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 13000, Region: 167 Ostungarn
3:28:00 PM  (Reporting)  1035436-Bes.-Truppen zu Rayon I Power:41 Health:100% Ostungarn>Ostungarn Mission:Garrison Fitness:65% Need:1 Threat:0 GoalValue: 13000
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1038590 PB. 7 und PB. 8 is doing nothing in Kleinpolen  Power: 13  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1060101 Bes.-Truppen zu Rayon II is doing nothing in Westungarn  Power: 80  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1039602 8. Truppe, 166 Slowakei, Pow:97, Count: 3(l 0/L 2/S 1)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 166 Slowakei
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 166 Slowakei
3:28:00 PM  (Reporting)  1039602-8. Truppe Power:97 Health:100% Slowakei>Slowakei Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1060534 Lst.Bezirk.Kdo. 4, 167 Ostungarn, Pow:18, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 13000, Region: 167 Ostungarn
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 13000, Region: 167 Ostungarn
3:28:00 PM  (Reporting)  1060534-Lst.Bezirk.Kdo. 4 Power:18 Health:100% Ostungarn>Ostungarn Mission:Garrison Fitness:65% Need:1 Threat:0 GoalValue: 13000
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1001333 von Haynau, J.J. Armee, 172 Banat, Pow:344, Count: 10(l 1/L 1/S 8)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 172 Banat
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 172 Banat
3:28:00 PM  (Reporting)  1001333-von Haynau, J.J. Armee Power:344 Health:100% Banat>Banat Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1058283 17. Kreuzerdivision, 151 Istrien, Pow:43, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 151 Istrien
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 151 Istrien
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1058735 18. Kreuzerdivision, 151 Istrien, Pow:38, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 151 Istrien
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 151 Istrien
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1001493 Preburg Freiwilligen-Korps, 171 Karpatenbecken, Pow:14, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 2730, Region: 165 Ruthenien
3:28:00 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 19024, Region: 204 Herzegovina
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 19024, Region: 204 Herzegovina
3:28:00 PM  (Reporting)  1001493-Preburg Freiwilligen-Korps Power:14 Health:100% Karpatenbecken>Herzegovina Mission:Defend Fitness:82% Need:18 Threat:0 GoalValue: 19024
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1042654 von Bujacovich, A. Flotte, 85 Venezia, Pow:201, Count: 3(l 1/L 2/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 40200, Region: 85 Venezia
3:28:00 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 1675, Region: 85 Venezia
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 40200, Region: 85 Venezia
3:28:00 PM  (Reporting)  1042654-von Bujacovich, A. Flotte Power:201 Health:100% Venezia>Venezia Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 40200
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Central_Asia (Ext:0.80 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_France (Ext:5.00 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Japan (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Italy (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1048934 III. Matrosen-Korps, 86 Friuli, Pow:47, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 152 Krain
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 152 Krain
3:28:00 PM  (Reporting)  1048934-III. Matrosen-Korps Power:47 Health:100% Friuli>Krain Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1001236 2. Armee, 85 Venezia, Pow:1552, Count: 14(l 2/L 5/S 7)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 50000, Region: 84 Lombardia
3:28:00 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 29000, Region: 85 Venezia
3:28:00 PM  (Reporting)  Agenda  3  : Agenda: Garrison, Value: 15900, Region: 148 Tirol
3:28:00 PM  (Reporting)  Agenda  4  : Agenda: Garrison, Value: 32200, Region: 147 Sudtirol
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 32200, Region: 147 Sudtirol
3:28:00 PM  (Reporting)  1001236-2. Armee Power:1552 Health:100% Venezia>Sudtirol Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 32200
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Eastern_USA (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:5.00 - Core:0.20 - Nav:3.40) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Indonesia (Ext:5.00 - Core:5.00 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_South_Africa (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1058609 12. Kreuzerdivision, 740 Angra, Pow:44, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 740 Angra
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 740 Angra
3:28:00 PM  (Reporting)  1058609-12. Kreuzerdivision Power:44 Health:100% Angra>Angra Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 10000
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:5.00 - Core:5.00 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Southwest_Africa (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Andes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Central_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Indochina (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Iran (Ext:4.64 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Southern_Latin_America (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Central_America (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_East_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Brazil (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Caribbean (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Maghreb (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1053541 15. Kreuzerdivision, 2282 Gulf of Gabes, Pow:92, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 9630, Region: 2196 Baltic Maritime Trade
3:28:00 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 675, Region: 85 Venezia
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 9630, Region: 2196 Baltic Maritime Trade
3:28:00 PM  (Reporting)  1053541-15. Kreuzerdivision Power:92 Health:100% Gulf of Gabes>Baltic Maritime Trade Mission:Hunt Convoy Fleet Fitness:90% Need:0 Threat:0 GoalValue: 9630
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Southeast_Asia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Poland (Ext:5.00 - Core:5.00 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Northeastern_Asia (Ext:5.00 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Northern_Latin_America (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Eastern_Canada (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Pacific (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Australia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Mediterranean (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:5.00 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_South_Pacific (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Near_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_New_Zealand (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Mashrek (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Northwestern_African_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_North_Atlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Eastern_Pacific (Ext:0.20 - Core:0.20 - Nav:3.24) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Central_Pacific (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1046579 5. Flotte, 2216 Eastern Pacific Maritime Trade, Pow:161, Count: 3(l 0/L 3/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 12075, Region: 2216 Eastern Pacific Maritime Trade
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 12075, Region: 2216 Eastern Pacific Maritime Trade
3:28:00 PM  (Reporting)  1046579-5. Flotte Power:161 Health:100% Eastern Pacific Maritime Trade>Eastern Pacific Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 12075
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1018950 2. Kreuzerdivision, 2216 Eastern Pacific Maritime Trade, Pow:2, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2216 Eastern Pacific Maritime Trade
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2216 Eastern Pacific Maritime Trade
3:28:00 PM  (Reporting)  1018950-2. Kreuzerdivision Power:2 Health:100% Eastern Pacific Maritime Trade>Eastern Pacific Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Southern_Pacific (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1061733 Osterreich Amerika, 2215 South Pacific Maritime Trade, Pow:12, Count: 1(l 0/L 0/S 1)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2215 South Pacific Maritime Trade
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2215 South Pacific Maritime Trade
3:28:00 PM  (Reporting)  1061733-Osterreich Amerika Power:12 Health:100% South Pacific Maritime Trade>South Pacific Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1061730 6. Kreuzerdivision, 2215 South Pacific Maritime Trade, Pow:56, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 4200, Region: 2215 South Pacific Maritime Trade
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 4200, Region: 2215 South Pacific Maritime Trade
3:28:00 PM  (Reporting)  1061730-6. Kreuzerdivision Power:56 Health:100% South Pacific Maritime Trade>South Pacific Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 4200
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Western_Pacific (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1061338 1. Flotte, 2214 Northern Asia Maritime Trade, Pow:86, Count: 2(l 0/L 2/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 2214 Northern Asia Maritime Trade
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 2214 Northern Asia Maritime Trade
3:28:00 PM  (Reporting)  1061338-1. Flotte Power:86 Health:100% Northern Asia Maritime Trade>Northern Asia Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Indian_Ocean (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Southwestern_African_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Southeastern_American_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1061732 Adriatik Seehandel, 2205 La Plata Maritime Trade, Pow:20, Count: 1(l 0/L 0/S 1)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2205 La Plata Maritime Trade
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2205 La Plata Maritime Trade
3:28:00 PM  (Reporting)  1061732-Adriatik Seehandel Power:20 Health:100% La Plata Maritime Trade>La Plata Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1061337 7. Kreuzerdivision, 2205 La Plata Maritime Trade, Pow:88, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 6600, Region: 2205 La Plata Maritime Trade
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 6600, Region: 2205 La Plata Maritime Trade
3:28:00 PM  (Reporting)  1061337-7. Kreuzerdivision Power:88 Health:100% La Plata Maritime Trade>La Plata Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 6600
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Central_American_Seas (Ext:0.20 - Core:0.20 - Nav:3.40) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Northeastern_American_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1038486 4. Kreuzerdivision, 2201 North American Maritime Trade, Pow:86, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 6450, Region: 2201 North American Maritime Trade
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 6450, Region: 2201 North American Maritime Trade
3:28:00 PM  (Reporting)  1038486-4. Kreuzerdivision Power:86 Health:100% North American Maritime Trade>North American Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 6450
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_South_European_Seas (Ext:0.97 - Core:0.22 - Nav:3.32) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_European_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1061731 8. Flotte, 2198 Western Europe Maritime Trade, Pow:107, Count: 2(l 0/L 1/S 1)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 8025, Region: 2198 Western Europe Maritime Trade
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 8025, Region: 2198 Western Europe Maritime Trade
3:28:00 PM  (Reporting)  1061731-8. Flotte Power:107 Health:100% Western Europe Maritime Trade>Western Europe Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 8025
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1061336 Dahlerup, H.B. Flotte, 2198 Western Europe Maritime Trade, Pow:123, Count: 2(l 1/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 9225, Region: 2198 Western Europe Maritime Trade
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 9225, Region: 2198 Western Europe Maritime Trade
3:28:00 PM  (Reporting)  1061336-Dahlerup, H.B. Flotte Power:123 Health:100% Western Europe Maritime Trade>Western Europe Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 9225
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_North_European_Seas (Ext:5.00 - Core:5.00 - Nav:2.12) ***
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1060400 14. Kreuzerdivision, 2196 Baltic Maritime Trade, Pow:64, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 4800, Region: 2196 Baltic Maritime Trade
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 4800, Region: 2196 Baltic Maritime Trade
3:28:00 PM  (Reporting)  1060400-14. Kreuzerdivision Power:64 Health:100% Baltic Maritime Trade>Baltic Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 4800
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1059940 3. Kreuzerdivision, 2197 North Sea Maritime Trade, Pow:76, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5700, Region: 2197 North Sea Maritime Trade
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5700, Region: 2197 North Sea Maritime Trade
3:28:00 PM  (Reporting)  1059940-3. Kreuzerdivision Power:76 Health:100% North Sea Maritime Trade>North Sea Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 5700
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1058292 Lst.Bezirk.Kdo. 2 is doing nothing in Kattegat  Power: 19  HealthPerc: 100
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Eastern_Siberia (Ext:5.00 - Core:5.00 - Nav:1.08) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Atlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:28:00 PM  (Reporting)  _SSU_ 1061753 V/Ksten.AR., 145 Boehmen, Pow:106, Count: 1(l 0/L 0/S 1) created in region and locked (garrisoning)
3:28:00 PM  (Reporting)  Ended SplitStaticUnits 4 ms
3:28:00 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
3:28:00 PM  (Reporting)  Ended PromoteLeaders 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  ApplyAgenda AutoMerge
3:28:00 PM  (Reporting)  1061744 von Schlik, F.J. Armee will be merged into 1001333 von Haynau, J.J. Armee in region Banat
3:28:00 PM  (Reporting)  AI Process done in  20401 ms
3:28:00 PM  (Reporting)  Processing  1000005 United States of America
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on United States of America AILevel 0 Kind: 0 Dormant NO Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  AI Process done in  72 ms
3:28:00 PM  (Reporting)  Processing  1000006 Russia
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on Russia AILevel 2 Kind: 0 Dormant YES Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase 235
3:28:00 PM  (Reporting)  Resources Levels Russia EcoBase 235 AtWar: no AtWarThreat: no At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability Plentiful Stock 7234 Expected 470 Balance 85
3:28:00 PM  (Reporting)  Capital Availability Very High Stock 1399 Expected 705 Balance 224
3:28:00 PM  (Reporting)  Steel Availability Plentiful Stock 454 Expected 70 Balance 15
3:28:00 PM  (Reporting)  Coal Availability High Stock 197 Expected 94 Balance -1
3:28:00 PM  (Reporting)  Supply Availability Plentiful Stock 28 Expected 5 Balance -1
3:28:00 PM  (Reporting)  Ammunition Availability Plentiful Stock 24 Expected 5 Balance -3
3:28:00 PM  (Reporting)  Prestige Availability Plentiful Stock 5267 Expected 0 Balance 2
3:28:00 PM  (Reporting)  Rail Pool Availability Very Low Stock 29 Expected 176 Balance -14
3:28:00 PM  (Reporting)  River Pool Availability Low Stock 56 Expected 118 Balance 0
3:28:00 PM  (Reporting)  Morale Availability Plentiful Stock 115 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability Plentiful Stock 645 Expected 118 Balance -46
3:28:00 PM  (Reporting)  Diplomat Availability Plentiful Stock 20 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Officers Availability Plentiful Stock 144 Expected 24 Balance -2
3:28:00 PM  (Reporting)  Iron Availability Plentiful Stock 186 Expected 12 Balance 3
3:28:00 PM  (Reporting)  Minerals Availability Plentiful Stock 476 Expected 12 Balance -27
3:28:00 PM  (Reporting)  Nitrates Availability Plentiful Stock 280 Expected 12 Balance 2
3:28:00 PM  (Reporting)  Cereals Availability Plentiful Stock 176 Expected 16 Balance -28
3:28:00 PM  (Reporting)  Rice Availability Average Stock 1 Expected 12 Balance 0
3:28:00 PM  (Reporting)  Fish Availability Plentiful Stock 110 Expected 16 Balance -20
3:28:00 PM  (Reporting)  Tropical Fruits Availability Very Low Stock 3 Expected 12 Balance -1
3:28:00 PM  (Reporting)  Cattle Availability Plentiful Stock 64 Expected 16 Balance -7
3:28:00 PM  (Reporting)  Fruits Availability Plentiful Stock 70 Expected 12 Balance -14
3:28:00 PM  (Reporting)  Sugar Availability Average Stock 13 Expected 12 Balance -3
3:28:00 PM  (Reporting)  Preserved Food Availability Plentiful Stock 22 Expected 12 Balance 79
3:28:00 PM  (Reporting)  Wool Availability High Stock 102 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cotton/Wool Availability Plentiful Stock 464 Expected 12 Balance 10
3:28:00 PM  (Reporting)  Tea Availability Low Stock 6 Expected 12 Balance -1
3:28:00 PM  (Reporting)  Coffee Availability Very Low Stock 8 Expected 12 Balance -4
3:28:00 PM  (Reporting)  Wood Availability Plentiful Stock 143 Expected 12 Balance 9
3:28:00 PM  (Reporting)  Dyes Availability Plentiful Stock 154 Expected 12 Balance 2
3:28:00 PM  (Reporting)  Tobacco Availability Very Low Stock 9 Expected 12 Balance -4
3:28:00 PM  (Reporting)  Petroleum Availability Plentiful Stock 1 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Rum Availability Very Low Stock 6 Expected 16 Balance -3
3:28:00 PM  (Reporting)  Wines Availability Plentiful Stock 66 Expected 16 Balance -4
3:28:00 PM  (Reporting)  Chemicals Availability Plentiful Stock 392 Expected 12 Balance 5
3:28:00 PM  (Reporting)  Manufactured Goods Availability High Stock 92 Expected 70 Balance 20
3:28:00 PM  (Reporting)  Textile Availability Very High Stock 44 Expected 16 Balance 0
3:28:00 PM  (Reporting)  Mechanical Parts Availability Plentiful Stock 431 Expected 12 Balance 1
3:28:00 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 12 Balance 0
3:28:00 PM  (Reporting)  Silk Availability Low Stock 2 Expected 12 Balance 0
3:28:00 PM  (Reporting)  Opium Availability Low Stock 2 Expected 12 Balance 0
3:28:00 PM  (Reporting)  Luxury Goods Availability Low Stock 12 Expected 16 Balance 0
3:28:00 PM  (Reporting)  Gold Availability Low Stock 2 Expected 12 Balance 0
3:28:00 PM  (Reporting)  Gems Availability Very Low Stock 2 Expected 12 Balance -1
3:28:00 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 12 Balance 0
3:28:00 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 12 Balance 0
3:28:00 PM  (Reporting)  _IAE_ Russia Global Military Usage: 25 %
3:28:00 PM  (Reporting)  _IAE_ Russia Money Stock 7234 Expenses 45 Availability Plentiful Mil Spend 976 Civ Spend 1952
3:28:00 PM  (Reporting)  _IAE_ Russia Capital Stock 1399 Expenses 205 Availability Very High Mil Spend 52 Civ Spend 627
3:28:00 PM  (Reporting)  _IAE_ Russia Steel Stock 454 Expenses 0 Availability Plentiful Mil Spend 67 Civ Spend 109
3:28:00 PM  (Reporting)  _IAE_ Russia Coal Stock 197 Expenses 32 Availability High Mil Spend 13 Civ Spend 40
3:28:00 PM  (Reporting)  _IAE_ Russia Supply Stock 28 Expenses 7 Availability Plentiful Mil Spend 5 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Russia Ammunition Stock 24 Expenses 6 Availability Plentiful Mil Spend 4 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Russia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Russia Prestige Stock 5267 Expenses 0 Availability Plentiful Mil Spend 593 Civ Spend 1778
3:28:00 PM  (Reporting)  _IAE_ Russia Rail Pool Stock 29 Expenses 14 Availability Very Low Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Russia River Pool Stock 56 Expenses 0 Availability Low Mil Spend 2 Civ Spend 7
3:28:00 PM  (Reporting)  _IAE_ Russia Morale Stock 115 Expenses 0 Availability Plentiful Mil Spend 26 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Russia Conscripts Stock 645 Expenses 46 Availability Plentiful Mil Spend 130 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Russia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Russia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Russia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Russia Diplomat Stock 20 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 7
3:28:00 PM  (Reporting)  _IAE_ Russia Officers Stock 144 Expenses 2 Availability Plentiful Mil Spend 32 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Russia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Russia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Russia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Russia Iron Stock 186 Expenses 12 Availability Plentiful Mil Spend 0 Civ Spend 118
3:28:00 PM  (Reporting)  _IAE_ Russia Minerals Stock 476 Expenses 30 Availability Plentiful Mil Spend 49 Civ Spend 146
3:28:00 PM  (Reporting)  _IAE_ Russia Nitrates Stock 280 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 188
3:28:00 PM  (Reporting)  _IAE_ Russia Cereals Stock 176 Expenses 56 Availability Plentiful Mil Spend 0 Civ Spend 71
3:28:00 PM  (Reporting)  _IAE_ Russia Rice Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Russia Fish Stock 110 Expenses 42 Availability Plentiful Mil Spend 0 Civ Spend 39
3:28:00 PM  (Reporting)  _IAE_ Russia Tropical Fruits Stock 3 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Russia Cattle Stock 64 Expenses 33 Availability Plentiful Mil Spend 0 Civ Spend 19
3:28:00 PM  (Reporting)  _IAE_ Russia Fruits Stock 70 Expenses 29 Availability Plentiful Mil Spend 0 Civ Spend 23
3:28:00 PM  (Reporting)  _IAE_ Russia Sugar Stock 13 Expenses 3 Availability Average Mil Spend 0 Civ Spend 3
3:28:00 PM  (Reporting)  _IAE_ Russia Preserved Food Stock 22 Expenses 7 Availability Plentiful Mil Spend 0 Civ Spend 22
3:28:00 PM  (Reporting)  _IAE_ Russia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Russia Wool Stock 102 Expenses 0 Availability High Mil Spend 0 Civ Spend 50
3:28:00 PM  (Reporting)  _IAE_ Russia Cotton/Wool Stock 464 Expenses 7 Availability Plentiful Mil Spend 0 Civ Spend 312
3:28:00 PM  (Reporting)  _IAE_ Russia Tea Stock 6 Expenses 2 Availability Low Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Russia Coffee Stock 8 Expenses 4 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Russia Wood Stock 143 Expenses 15 Availability Plentiful Mil Spend 0 Civ Spend 89
3:28:00 PM  (Reporting)  _IAE_ Russia Dyes Stock 154 Expenses 7 Availability Plentiful Mil Spend 0 Civ Spend 100
3:28:00 PM  (Reporting)  _IAE_ Russia Tobacco Stock 9 Expenses 4 Availability Very Low Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Russia Petroleum Stock 1 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Russia Rum Stock 6 Expenses 3 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Russia Wines Stock 66 Expenses 5 Availability Plentiful Mil Spend 0 Civ Spend 40
3:28:00 PM  (Reporting)  _IAE_ Russia Chemicals Stock 392 Expenses 3 Availability Plentiful Mil Spend 0 Civ Spend 264
3:28:00 PM  (Reporting)  _IAE_ Russia Manufactured Goods Stock 92 Expenses 14 Availability High Mil Spend 10 Civ Spend 13
3:28:00 PM  (Reporting)  _IAE_ Russia Textile Stock 44 Expenses 13 Availability Very High Mil Spend 0 Civ Spend 19
3:28:00 PM  (Reporting)  _IAE_ Russia Mechanical Parts Stock 431 Expenses 6 Availability Plentiful Mil Spend 0 Civ Spend 286
3:28:00 PM  (Reporting)  _IAE_ Russia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Russia Silk Stock 2 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Russia Opium Stock 2 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Russia Luxury Goods Stock 12 Expenses 4 Availability Low Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Russia Gold Stock 2 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Russia Gems Stock 2 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Russia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Russia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 845 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  Ended BuildReplacements 19 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
3:28:00 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Russia Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 2 Excise 2 Tariff 2 Census 1 Income 1 Maritime 1 Percentages: Corporate 11 % Excise 66 % Tariff 59 % Census 3 % Income 0 % Maritime 7 %
3:28:00 PM  (Reporting)  Ended HandleAdvancedFinances 5 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
3:28:00 PM  (Reporting)  _HAC_ Deleting for dynamism Rum in South Brazil Amount 5
3:28:00 PM  (Reporting)  _HAC_ Deleting for dynamism Supply in Scandinavia Amount 2
3:28:00 PM  (Reporting)  _HAC_ Identify Resources Need Russia 17 resources are needed 3 resources in surplus.
3:28:00 PM  (Reporting)  _HAC_ Delete Trade Russia removing sell transaction of  Textile in area Baltic Russia as country lacks in this good.
3:28:00 PM  (Reporting)  _HAC_ Delete Trade Russia removing sell transaction of  Manufactured Goods in area Baltic Russia as country lacks in this good.
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 16 Tropical Fruits
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 15 Tea
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 11 Tobacco
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 21 Rum
3:28:00 PM  (Reporting)  AddNewTrades Russia Added 5 buy request of Rum in area South Brazil
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 15 Silk
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 8 Opium
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 27 Luxury Goods
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 15 Gold
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 15 Gems
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 12 Automobile
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 12 Aviation
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 2 Rice
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 12 Electrical Parts
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 1 Supply
3:28:00 PM  (Reporting)  AddNewTrades Russia Added 1 buy request of Supply in area United Kingdom
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 7 Ammunition
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 10 Textile
3:28:00 PM  (Reporting)  AddNewTrades Russia Added 5 buy request of Textile in area Low Countries
3:28:00 PM  (Reporting)  AddNewTrades Russia Added 5 buy request of Textile in area Low Countries
3:28:00 PM  (Reporting)  Sell surplus Russia Added 1 sell proposal of Coal in area Baltic Russia
3:28:00 PM  (Reporting)  Sell surplus Russia Added 2 sell proposal of Iron in area Baltic Russia
3:28:00 PM  (Reporting)  Sell surplus Russia Added 1 sell proposal of Nitrates in area Baltic Russia
3:28:00 PM  (Reporting)  Ended HandleAdvancedCommerce 37 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000006 Russia
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Proposing to 1000003 Prussia
3:28:00 PM  (Reporting)  Checking 29 Request Passage Right
3:28:00 PM  (Reporting)  Still checking 29 Request Passage Right
3:28:00 PM  (Reporting)  Item is a Various entry, chance -4
3:28:00 PM  (Reporting)  _HAD_ Send Treaty Russia failed sending Request Passage Right toward Prussia chance -4
3:28:00 PM  (Reporting)  Proposing to 1000097 Persia
3:28:00 PM  (Reporting)  Checking 17 Give Supply Right
3:28:00 PM  (Reporting)  Still checking 17 Give Supply Right
3:28:00 PM  (Reporting)  Item is a Various entry, chance -40
3:28:00 PM  (Reporting)  _HAD_ Send Treaty Russia failed sending Give Supply Right toward Persia chance -40
3:28:00 PM  (Reporting)  Proposing to 1000030 Sweden
3:28:00 PM  (Reporting)  Checking 4 Offer Defensive Treaty
3:28:00 PM  (Reporting)  Still checking 4 Offer Defensive Treaty
3:28:00 PM  (Reporting)  Item is a Various entry, chance 0
3:28:00 PM  (Reporting)  _HAD_ Send Treaty Russia failed sending Offer Defensive Treaty toward Sweden chance 0
3:28:00 PM  (Reporting)  Proposing to 1000034 Wallachia
3:28:00 PM  (Reporting)  Checking 3 Promise Local Support
3:28:00 PM  (Reporting)  Still checking 3 Promise Local Support
3:28:00 PM  (Reporting)  Item is a Various entry, chance -5
3:28:00 PM  (Reporting)  _HAD_ Send Treaty Russia failed sending Promise Local Support toward Wallachia chance -5
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 39 ms
3:28:00 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 5 Amount 454
3:28:00 PM  (Reporting)  Money Level 6 Amount 7234
3:28:00 PM  (Reporting)  Conscripts Level 6 Amount 645
3:28:00 PM  (Reporting)  _BNU_ Emergency build ON
3:28:00 PM  (Reporting)  _BNU Buying Unit Fortress Family ID Line Infantry no Area
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 1 131 ms
3:28:00 PM  (Reporting)  AI Process done in  1208 ms
3:28:00 PM  (Reporting)  Processing  1000007 Japan
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on Japan AILevel 2 Kind: 0 Dormant NO Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
3:28:00 PM  (Reporting)  Theater: 405 Theater_Japan AggroCoeff from script: 100 OwnPow Land: 5290 OppPow Land: 0 OwnPow Nav : 1435 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 21 > 34
3:28:00 PM  (Reporting)  Theater: 427 Theater_North_European_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 43 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 43 > 138
3:28:00 PM  (Reporting)  Theater: 433 Theater_Southwestern_African_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 68 OwnPow Nav : 0 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 33 > 88
3:28:00 PM  (Reporting)  Theater: 435 Theater_Western_Pacific AggroCoeff from script: 100 OwnPow Land: 5137 OppPow Land: 0 OwnPow Nav : 1582 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 62 > 202
3:28:00 PM  (Reporting)  _FIT_ Ended AIInitTheaters 471 ms
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase 225
3:28:00 PM  (Reporting)  Resources Levels Japan EcoBase 225 AtWar: no AtWarThreat: no At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability Plentiful Stock 7746 Expected 450 Balance 243
3:28:00 PM  (Reporting)  Capital Availability Very High Stock 2051 Expected 675 Balance -57
3:28:00 PM  (Reporting)  Steel Availability High Stock 134 Expected 68 Balance 2
3:28:00 PM  (Reporting)  Coal Availability Plentiful Stock 438 Expected 90 Balance 7
3:28:00 PM  (Reporting)  Supply Availability Plentiful Stock 25 Expected 4 Balance -4
3:28:00 PM  (Reporting)  Ammunition Availability Plentiful Stock 20 Expected 4 Balance -1
3:28:00 PM  (Reporting)  Prestige Availability Plentiful Stock 1910 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 169 Balance 0
3:28:00 PM  (Reporting)  River Pool Availability Low Stock 34 Expected 112 Balance 0
3:28:00 PM  (Reporting)  Morale Availability Plentiful Stock 99 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability Very High Stock 324 Expected 112 Balance -7
3:28:00 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Officers Availability Average Stock 21 Expected 22 Balance 0
3:28:00 PM  (Reporting)  Iron Availability Plentiful Stock 280 Expected 11 Balance 4
3:28:00 PM  (Reporting)  Minerals Availability Plentiful Stock 341 Expected 11 Balance 3
3:28:00 PM  (Reporting)  Nitrates Availability High Stock 286 Expected 11 Balance 2
3:28:00 PM  (Reporting)  Cereals Availability Plentiful Stock 184 Expected 16 Balance 7
3:28:00 PM  (Reporting)  Rice Availability Plentiful Stock 117 Expected 11 Balance 17
3:28:00 PM  (Reporting)  Fish Availability Plentiful Stock 119 Expected 16 Balance 14
3:28:00 PM  (Reporting)  Tropical Fruits Availability Low Stock 6 Expected 11 Balance -1
3:28:00 PM  (Reporting)  Cattle Availability Plentiful Stock 112 Expected 16 Balance 6
3:28:00 PM  (Reporting)  Fruits Availability Very High Stock 33 Expected 11 Balance 5
3:28:00 PM  (Reporting)  Sugar Availability Very Low Stock 2 Expected 11 Balance -1
3:28:00 PM  (Reporting)  Preserved Food Availability Plentiful Stock 86 Expected 11 Balance -9
3:28:00 PM  (Reporting)  Cotton/Wool Availability Plentiful Stock 434 Expected 11 Balance 8
3:28:00 PM  (Reporting)  Tea Availability Average Stock 113 Expected 11 Balance 8
3:28:00 PM  (Reporting)  Coffee Availability Low Stock 10 Expected 11 Balance -2
3:28:00 PM  (Reporting)  Wood Availability Plentiful Stock 268 Expected 11 Balance 8
3:28:00 PM  (Reporting)  Dyes Availability Plentiful Stock 361 Expected 11 Balance 5
3:28:00 PM  (Reporting)  Tobacco Availability Very High Stock 35 Expected 11 Balance 1
3:28:00 PM  (Reporting)  Rum Availability Very Low Stock 2 Expected 16 Balance -1
3:28:00 PM  (Reporting)  Wines Availability Very High Stock 58 Expected 16 Balance -5
3:28:00 PM  (Reporting)  Chemicals Availability Plentiful Stock 60 Expected 11 Balance 0
3:28:00 PM  (Reporting)  Manufactured Goods Availability High Stock 103 Expected 68 Balance 9
3:28:00 PM  (Reporting)  Textile Availability Plentiful Stock 133 Expected 16 Balance 1
3:28:00 PM  (Reporting)  Mechanical Parts Availability Plentiful Stock 60 Expected 11 Balance 0
3:28:00 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 11 Balance 0
3:28:00 PM  (Reporting)  Silk Availability Low Stock 9 Expected 11 Balance -1
3:28:00 PM  (Reporting)  Opium Availability Very Low Stock 4 Expected 11 Balance -1
3:28:00 PM  (Reporting)  Luxury Goods Availability Average Stock 13 Expected 16 Balance 0
3:28:00 PM  (Reporting)  Gold Availability Low Stock 8 Expected 11 Balance -2
3:28:00 PM  (Reporting)  Gems Availability Very Low Stock 8 Expected 11 Balance -3
3:28:00 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 11 Balance 0
3:28:00 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 11 Balance 0
3:28:00 PM  (Reporting)  _IAE_ Japan Global Military Usage: 30 %
3:28:00 PM  (Reporting)  _IAE_ Japan Money Stock 7746 Expenses 7 Availability Plentiful Mil Spend 1273 Civ Spend 1981
3:28:00 PM  (Reporting)  _IAE_ Japan Capital Stock 2051 Expenses 253 Availability Very High Mil Spend 85 Civ Spend 793
3:28:00 PM  (Reporting)  _IAE_ Japan Steel Stock 134 Expenses 0 Availability High Mil Spend 17 Civ Spend 22
3:28:00 PM  (Reporting)  _IAE_ Japan Coal Stock 438 Expenses 3 Availability Plentiful Mil Spend 59 Civ Spend 138
3:28:00 PM  (Reporting)  _IAE_ Japan Supply Stock 25 Expenses 6 Availability Plentiful Mil Spend 4 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Japan Ammunition Stock 20 Expenses 5 Availability Plentiful Mil Spend 4 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Japan Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Japan Prestige Stock 1910 Expenses 0 Availability Plentiful Mil Spend 258 Civ Spend 602
3:28:00 PM  (Reporting)  _IAE_ Japan Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Japan River Pool Stock 34 Expenses 0 Availability Low Mil Spend 2 Civ Spend 4
3:28:00 PM  (Reporting)  _IAE_ Japan Morale Stock 99 Expenses 0 Availability Plentiful Mil Spend 27 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Japan Conscripts Stock 324 Expenses 7 Availability Very High Mil Spend 75 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Japan War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Japan Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Japan Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Japan Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 5
3:28:00 PM  (Reporting)  _IAE_ Japan Officers Stock 21 Expenses 0 Availability Average Mil Spend 3 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Japan Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Japan Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Japan Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Japan Iron Stock 280 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 176
3:28:00 PM  (Reporting)  _IAE_ Japan Minerals Stock 341 Expenses 1 Availability Plentiful Mil Spend 46 Civ Spend 107
3:28:00 PM  (Reporting)  _IAE_ Japan Nitrates Stock 286 Expenses 0 Availability High Mil Spend 0 Civ Spend 131
3:28:00 PM  (Reporting)  _IAE_ Japan Cereals Stock 184 Expenses 5 Availability Plentiful Mil Spend 0 Civ Spend 115
3:28:00 PM  (Reporting)  _IAE_ Japan Rice Stock 117 Expenses 5 Availability Plentiful Mil Spend 0 Civ Spend 76
3:28:00 PM  (Reporting)  _IAE_ Japan Fish Stock 119 Expenses 5 Availability Plentiful Mil Spend 0 Civ Spend 76
3:28:00 PM  (Reporting)  _IAE_ Japan Tropical Fruits Stock 6 Expenses 1 Availability Low Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Japan Cattle Stock 112 Expenses 5 Availability Plentiful Mil Spend 0 Civ Spend 69
3:28:00 PM  (Reporting)  _IAE_ Japan Fruits Stock 33 Expenses 5 Availability Very High Mil Spend 0 Civ Spend 17
3:28:00 PM  (Reporting)  _IAE_ Japan Sugar Stock 2 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Japan Preserved Food Stock 86 Expenses 9 Availability Plentiful Mil Spend 0 Civ Spend 46
3:28:00 PM  (Reporting)  _IAE_ Japan Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Japan Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Japan Cotton/Wool Stock 434 Expenses 3 Availability Plentiful Mil Spend 0 Civ Spend 274
3:28:00 PM  (Reporting)  _IAE_ Japan Tea Stock 113 Expenses 0 Availability Average Mil Spend 0 Civ Spend 41
3:28:00 PM  (Reporting)  _IAE_ Japan Coffee Stock 10 Expenses 2 Availability Low Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Japan Wood Stock 268 Expenses 6 Availability Plentiful Mil Spend 0 Civ Spend 167
3:28:00 PM  (Reporting)  _IAE_ Japan Dyes Stock 361 Expenses 3 Availability Plentiful Mil Spend 0 Civ Spend 227
3:28:00 PM  (Reporting)  _IAE_ Japan Tobacco Stock 35 Expenses 5 Availability Very High Mil Spend 0 Civ Spend 17
3:28:00 PM  (Reporting)  _IAE_ Japan Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Japan Rum Stock 2 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Japan Wines Stock 58 Expenses 5 Availability Very High Mil Spend 0 Civ Spend 29
3:28:00 PM  (Reporting)  _IAE_ Japan Chemicals Stock 60 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 37
3:28:00 PM  (Reporting)  _IAE_ Japan Manufactured Goods Stock 103 Expenses 3 Availability High Mil Spend 14 Civ Spend 14
3:28:00 PM  (Reporting)  _IAE_ Japan Textile Stock 133 Expenses 5 Availability Plentiful Mil Spend 0 Civ Spend 80
3:28:00 PM  (Reporting)  _IAE_ Japan Mechanical Parts Stock 60 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 37
3:28:00 PM  (Reporting)  _IAE_ Japan Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Japan Silk Stock 9 Expenses 3 Availability Low Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Japan Opium Stock 4 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Japan Luxury Goods Stock 13 Expenses 2 Availability Average Mil Spend 0 Civ Spend 4
3:28:00 PM  (Reporting)  _IAE_ Japan Gold Stock 8 Expenses 2 Availability Low Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Japan Gems Stock 8 Expenses 3 Availability Very Low Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Japan Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Japan Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 389 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Japan Ordered Value: 1320
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Western_Pacific Ordered Value: 100
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Southwestern_African_Seas Ordered Value: 100
3:28:00 PM  (Reporting)  Theater Prevalences Theater_North_European_Seas Ordered Value: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 405 Theater_Japan (Land)
3:28:00 PM  (Reporting)  Making Land Theater Map: Theater_Japan Overall power(self): 5290 Overall power (enemies): 0 Ratio: 5.00
3:28:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:28:00 PM  (Reporting)  Making Naval Values Map: 405 Japan LAND Overall power(self): 1435 Overall power (enemies): 0 Nav Ratio: 5.00
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 435 Theater_Western_Pacific (Nav)
3:28:00 PM  (Reporting)  Making Naval Values Map: 435 Western Pacific NAV Overall power(self): 1582 Overall power (enemies): 0 Nav Ratio: 5.00
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 433 Theater_Southwestern_African_Seas (Nav)
3:28:00 PM  (Reporting)  Making Naval Values Map: 433 Southwestern African Seas NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 427 Theater_North_European_Seas (Nav)
3:28:00 PM  (Reporting)  Making Naval Values Map: 427 North European Seas NAV Overall power(self): 43 Overall power (enemies): 0 Nav Ratio: 5.00
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 405 Japan LAND Overall power(self): 1435 Overall power (enemies): 0 Nav Ratio: 5.00
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 435 Western Pacific NAV Overall power(self): 1582 Overall power (enemies): 0 Nav Ratio: 5.00
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 433 Southwestern African Seas NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 427 North European Seas NAV Overall power(self): 43 Overall power (enemies): 0 Nav Ratio: 5.00
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Land Theaters Special Regions ***
3:28:00 PM  (Reporting)  Theater 405 Theater_Japan HQReg: 1188 Nagasaki Max pick: Nagasaki Max need: Kuriles Max Val: Nagasaki Naval Gathering: 1177 Edo
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Final Gather Region for  405 Japan : 1188 Nagasaki
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Ended InitAndDumpData Japan 568 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  Ended BuildReplacements 7 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
3:28:00 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Japan Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 2 Excise 2 Tariff 2 Census 1 Income 1 Maritime 1 Percentages: Corporate 15 % Excise 86 % Tariff 82 % Census 4 % Income 0 % Maritime 6 %
3:28:00 PM  (Reporting)  Ended HandleAdvancedFinances 3 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
3:28:00 PM  (Reporting)  _HAC_ Deleting for dynamism Ammunition in Cheasapeake Amount 10
3:28:00 PM  (Reporting)  _HAC_ Identify Resources Need Japan 13 resources are needed 2 resources in surplus.
3:28:00 PM  (Reporting)  _HAC_ Delete Trade Japan removing sell transaction of  Fruits in area Japan as country lacks in this good.
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 10 Tropical Fruits
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 12 Sugar
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 21 Rum
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 12 Silk
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 7 Opium
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 7 Gold
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 11 Gems
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 11 Automobile
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 11 Aviation
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 11 Electrical Parts
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 20 Luxury Goods
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 8 Ammunition
3:28:00 PM  (Reporting)  AddNewTrades Japan Added 5 buy request of Ammunition in area Cheasapeake
3:28:00 PM  (Reporting)  AddNewTrades Japan Added 3 buy request of Ammunition in area Cheasapeake
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 6 Fruits
3:28:00 PM  (Reporting)  AddNewTrades Japan Added 5 buy request of Fruits in area Scandinavia
3:28:00 PM  (Reporting)  AddNewTrades Japan Added 1 buy request of Fruits in area Cheasapeake
3:28:00 PM  (Reporting)  Sell surplus Japan Added 1 sell proposal of Minerals in area Japan
3:28:00 PM  (Reporting)  Sell surplus Japan Added 2 sell proposal of Wood in area Japan
3:28:00 PM  (Reporting)  Ended HandleAdvancedCommerce 31 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000007 Japan
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Proposing to 1000086 Ryukyu
3:28:00 PM  (Reporting)  Proposing to 1000086 Ryukyu
3:28:00 PM  (Reporting)  Proposing to 1000086 Ryukyu
3:28:00 PM  (Reporting)  Proposing to 1000010 China
3:28:00 PM  (Reporting)  Checking 29 Request Passage Right
3:28:00 PM  (Reporting)  Still checking 29 Request Passage Right
3:28:00 PM  (Reporting)  Item is a Various entry, chance 0
3:28:00 PM  (Reporting)  _HAD_ Send Treaty Japan failed sending Request Passage Right toward China chance 0
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 14 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
3:28:00 PM  (Reporting)  IdentifyProductionStrucsBuild 
3:28:00 PM  (Reporting)  Ended HandleAdvancedStructures 160 ms
3:28:00 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 60 target region was 1189 Kagoshima
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1490 Marshalls
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 55 target region was 1184 Kobe
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 80 target region was 1185 Hiroshima
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 50 target region was 1174 Yamagata
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 10 target region was 994 Pogobi
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You must own the region. . Success Chance was 50 target region was 1162 Kimchaek
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: You must own the region. . Success Chance was 50 target region was 1165 Wonsan
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 100 target region was 1177 Edo
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You must own the region. . Success Chance was 50 target region was 1161 Chonglin
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1491 Gilbert
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 100 target region was 1177 Edo
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 60 target region was 1173 Sendai
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 40 target region was 1206 Jinzhou
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 1359 Hong Kong
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 200 target region was 1166 Seoul
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: This decision is restricted to a specific terrain. . Success Chance was 60 target region was 1173 Sendai
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 110 target region was 1183 Kyoto
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: You must own the region. . Success Chance was 50 target region was 1163 Yalu
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 80 target region was 1188 Nagasaki
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 200 target region was 1191 Taibei
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: You must own the region. . Success Chance was 160 target region was 1199 Mukden
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1204 Heilongjiang
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1204 Heilongjiang
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 50 target region was 1162 Kimchaek
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1484 Hawai
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 50 target region was 1167 Wonju
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 55 target region was 1179 Nagano
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 40 target region was 1198 Liadong
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 40 target region was 1197 Liaoyang
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 40 target region was 1208 Chen
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 995 Sakhalin
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 50 target region was 1175 Fukushima
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 80 target region was 1185 Hiroshima
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 40 target region was 1197 Liaoyang
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1206 Jinzhou
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 65 target region was 1186 Matsuyama
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You must own the region. . Success Chance was 50 target region was 1161 Chonglin
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 60 target region was 1173 Sendai
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 50 target region was 1175 Fukushima
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 160 target region was 1199 Mukden
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 50 target region was 1174 Yamagata
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 80 target region was 1188 Nagasaki
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 45 target region was 1176 Niigata
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You must own the region. . Success Chance was 120 target region was 1190 Okinawa
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 40 target region was 1205 Jirim
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 200 target region was 1191 Taibei
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 200 target region was 1166 Seoul
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 80 target region was 1188 Nagasaki
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 50 target region was 1169 Pusan
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1205 Jirim
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You must own the region. . Success Chance was 200 target region was 1166 Seoul
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 55 target region was 1184 Kobe
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1484 Hawai
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: You must own the region. . Success Chance was 200 target region was 1166 Seoul
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 130 target region was 1170 Kuriles
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You must own the region. . Success Chance was 200 target region was 1166 Seoul
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 55 target region was 1184 Kobe
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: There is no revolt in the region. . Success Chance was 120 target region was 1190 Okinawa
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 55 target region was 1179 Nagano
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 40 target region was 1201 Harbin
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 130 target region was 1170 Kuriles
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1194 Ninguta
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 55 target region was 1184 Kobe
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 160 target region was 1199 Mukden
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 80 target region was 1188 Nagasaki
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 55 target region was 1187 Fukuoka
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You must own the region. . Success Chance was 120 target region was 1190 Okinawa
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 80 target region was 1185 Hiroshima
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1195 Haixi
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: This decision is restricted to a specific terrain. . Success Chance was 50 target region was 1175 Fukushima
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 110 target region was 1183 Kyoto
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 200 target region was 1191 Taibei
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You must own the region. . Success Chance was 120 target region was 1190 Okinawa
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 65 target region was 1186 Matsuyama
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 100 target region was 1177 Edo
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1208 Chen
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 50 target region was 1162 Kimchaek
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1490 Marshalls
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 50 target region was 1169 Pusan
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You must own the region. . Success Chance was 160 target region was 1199 Mukden
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 75 target region was 1178 Yokohama
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 60 target region was 1189 Kagoshima
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: You must own the region. . Success Chance was 50 target region was 1162 Kimchaek
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 995 Sakhalin
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 50 target region was 1167 Wonju
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1160 Singapore
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 40 target region was 1207 Liaoxi
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1197 Liaoyang
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 200 target region was 1191 Taibei
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 50 target region was 1169 Pusan
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 120 target region was 1190 Okinawa
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1197 Liaoyang
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 995 Sakhalin
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 60 target region was 1181 Nagoya
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 55 target region was 1184 Kobe
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 50 target region was 1174 Yamagata
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 50 target region was 1171 Hokaido
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 55 target region was 1184 Kobe
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1490 Marshalls
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1487 Guam
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 60 target region was 1173 Sendai
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You must own the region. . Success Chance was 200 target region was 1191 Taibei
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: This decision is restricted to a specific terrain. . Success Chance was 80 target region was 1185 Hiroshima
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1487 Guam
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 60 target region was 1181 Nagoya
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 60 target region was 1173 Sendai
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 50 target region was 1161 Chonglin
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 1193 Sanxing
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 10 target region was 997 Stanovoy
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 45 target region was 1172 Hakodate
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 120 target region was 1190 Okinawa
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 1487 Guam
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 50 target region was 1192 Tainan
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 110 target region was 1183 Kyoto
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 45 target region was 1172 Hakodate
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: This decision is restricted to a specific terrain. . Success Chance was 80 target region was 1188 Nagasaki
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: This decision is restricted to a specific terrain. . Success Chance was 60 target region was 1181 Nagoya
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: You must own the region. . Success Chance was 160 target region was 1199 Mukden
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: This decision is restricted to a specific terrain. . Success Chance was 55 target region was 1179 Nagano
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 60 target region was 1189 Kagoshima
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: This decision is restricted to a specific terrain. . Success Chance was 80 target region was 1185 Hiroshima
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 50 target region was 1162 Kimchaek
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 130 target region was 1170 Kuriles
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 120 target region was 1190 Okinawa
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 100 target region was 1177 Edo
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1490 Marshalls
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1487 Guam
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 100 target region was 1177 Edo
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 1487 Guam
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 75 target region was 1182 Osaka
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 55 target region was 1187 Fukuoka
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 40 target region was 1196 Lushun
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: There is no revolt in the region. . Success Chance was 130 target region was 1170 Kuriles
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 200 target region was 1166 Seoul
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 200 target region was 1191 Taibei
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 50 target region was 1161 Chonglin
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 100 target region was 1177 Edo
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 55 target region was 1187 Fukuoka
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 60 target region was 1173 Sendai
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 40 target region was 1198 Liadong
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: There is no revolt in the region. . Success Chance was 120 target region was 1190 Okinawa
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 200 target region was 1166 Seoul
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 40 target region was 1207 Liaoxi
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You must own the region. . Success Chance was 50 target region was 1165 Wonsan
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: You must own the region. . Success Chance was 200 target region was 1166 Seoul
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: You must own the region. . Success Chance was 10 target region was 994 Pogobi
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 1484 Hawai
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 200 target region was 1191 Taibei
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 160 target region was 1199 Mukden
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 1193 Sanxing
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 80 target region was 1188 Nagasaki
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: You must own the region. . Success Chance was 200 target region was 1191 Taibei
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 60 target region was 1173 Sendai
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 75 target region was 1182 Osaka
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1203 Nenjiang
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1203 Nenjiang
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 200 target region was 1191 Taibei
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 60 target region was 1189 Kagoshima
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1491 Gilbert
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 1196 Lushun
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 50 target region was 1169 Pusan
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 80 target region was 1185 Hiroshima
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 200 target region was 1166 Seoul
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 50 target region was 1165 Wonsan
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 75 target region was 1178 Yokohama
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: You must own the region. . Success Chance was 50 target region was 1192 Tainan
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: This decision is restricted to a specific terrain. . Success Chance was 45 target region was 1180 Toyama
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 120 target region was 1190 Okinawa
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 75 target region was 1178 Yokohama
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 50 target region was 1168 Kwangju
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 50 target region was 1168 Kwangju
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 50 target region was 1161 Chonglin
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1203 Nenjiang
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 100 target region was 1177 Edo
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 160 target region was 1199 Mukden
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1195 Haixi
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1488 Carolinas
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 1489 Marianas
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 110 target region was 1183 Kyoto
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 50 target region was 1167 Wonju
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 200 target region was 1191 Taibei
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 110 target region was 1183 Kyoto
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 55 target region was 1187 Fukuoka
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: You must own the region. . Success Chance was 200 target region was 1166 Seoul
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 80 target region was 1188 Nagasaki
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 1359 Hong Kong
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 200 target region was 1166 Seoul
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 10 target region was 997 Stanovoy
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 200 target region was 1191 Taibei
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You must own the region. . Success Chance was 50 target region was 1192 Tainan
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 995 Sakhalin
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 80 target region was 1185 Hiroshima
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1487 Guam
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 50 target region was 1162 Kimchaek
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 160 target region was 1199 Mukden
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 55 target region was 1184 Kobe
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 200 target region was 1191 Taibei
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 200 target region was 1191 Taibei
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 75 target region was 1182 Osaka
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 55 target region was 1179 Nagano
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 120 target region was 1190 Okinawa
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 75 target region was 1182 Osaka
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 200 target region was 1166 Seoul
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1204 Heilongjiang
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: You must own the region. . Success Chance was 50 target region was 1163 Yalu
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 10 target region was 996 Ulusammudan
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 55 target region was 1179 Nagano
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 75 target region was 1182 Osaka
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 120 target region was 1190 Okinawa
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 60 target region was 1173 Sendai
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 60 target region was 1189 Kagoshima
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 200 target region was 1166 Seoul
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: You must own the region. . Success Chance was 50 target region was 1192 Tainan
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1490 Marshalls
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 120 target region was 1190 Okinawa
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 65 target region was 1186 Matsuyama
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 50 target region was 1165 Wonsan
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 45 target region was 1172 Hakodate
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 200 target region was 1166 Seoul
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 50 target region was 1163 Yalu
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 50 target region was 1174 Yamagata
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: There is no revolt in the region. . Success Chance was 40 target region was 995 Sakhalin
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1194 Ninguta
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1359 Hong Kong
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 50 target region was 1169 Pusan
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 1195 Haixi
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1203 Nenjiang
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 60 target region was 1189 Kagoshima
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 55 target region was 1179 Nagano
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 110 target region was 1183 Kyoto
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 40 target region was 1195 Haixi
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 80 target region was 1188 Nagasaki
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 55 target region was 1184 Kobe
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 200 target region was 1191 Taibei
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1193 Sanxing
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 200 target region was 1191 Taibei
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1207 Liaoxi
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 80 target region was 1185 Hiroshima
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1359 Hong Kong
3:28:00 PM  (Reporting)  Ended HandleRegionsDecisions 85 ms
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 5 Amount 134
3:28:00 PM  (Reporting)  Money Level 6 Amount 7746
3:28:00 PM  (Reporting)  Conscripts Level 6 Amount 324
3:28:00 PM  (Reporting)  _BNU Buying Unit Field Artillery Regiment Family ID Light Artillery Area Japan
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 1 34 ms
3:28:00 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
3:28:00 PM  (Reporting)  _MFC_ Merging 1058142 Dai-7 Senkanshidan into 1059956 Dai-3 Senkanshidan
3:28:00 PM  (Reporting)  _MFC_ Merging 1059956 7. Fleet into 1056235 Dai-2 Senkanshidan
3:28:00 PM  (Reporting)  _MFC_ Merging 1056235 7. Fleet into 1049348 Dai-2 Junyokansentai
3:28:00 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1049348 2. Fleet
3:28:00 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1058153 Dai-3 Junyokansentai
3:28:00 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1059954 Di 4 Jn Jinbu
3:28:00 PM  (Reporting)  _MFC_ Merging 1059955 Di 1 Jn Jinbu into 1053965 Dai-1 Senkanshidan
3:28:00 PM  (Reporting)  _MFC_ Merging 1053965 7. Fleet into 1049345 Dai-5 Senkanshidan
3:28:00 PM  (Reporting)  _MFC_ Merging 1049345 5. Fleet into 1059957 Katsu' Fleet
3:28:00 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1059957 Katsu' Fleet
3:28:00 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1023416 Pacific Line
3:28:00 PM  (Reporting)  _MFC_ Transport Fleet created (Segment I): 1061754 Japanese Force 2 units in region 1173 Sendai from 1049348 2. Fleet
3:28:00 PM  (Reporting)  _MFC_ Transport Fleet created (Segment I): 1061755 Japanese Force 3 units in region 1187 Fukuoka from 1059957 Katsu' Fleet
3:28:00 PM  (Reporting)  _MFC_ Transport Fleet created (Segment II): 1061756 Dai-3 Senkanshidan 1 units in region 1173 Sendai from 1049348 2. Fleet
3:28:00 PM  (Reporting)  _MFC_ Transport Fleet created (Segment II): 1061757 Dai-7 Senkanshidan 1 units in region 1173 Sendai from 1061754 Japanese Force
3:28:00 PM  (Reporting)  _MFC_ Transport Fleet created (Segment II): 1061758 5. Fleet 2 units in region 1187 Fukuoka from 1059957 Katsu' Fleet
3:28:00 PM  (Reporting)  _MFC_ Transport Fleet created (Segment II): 1061759 Fleet 2 units in region 1187 Fukuoka from 1061755 Japanese Force
3:28:00 PM  (Reporting)  Ended ManageFleetsComposition 508 ms
3:28:00 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
3:28:00 PM  (Reporting)  _LFG_ 1036581 Edo Batteries, 1177 Edo, Pow:58, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:28:00 PM  (Reporting)  Ended LockFixedGroups 0 ms
3:28:00 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:28:00 PM  (Reporting)  _SSU_ 1061011 Dai-2 Iryoutai, 1176 Niigata, Pow:0, Count: 1(l 0/L 0/S 1) qualify as static but is besieged, eval skipped.
3:28:00 PM  (Reporting)  Ended SplitStaticUnits 1 ms
3:28:00 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
3:28:00 PM  (Reporting)  Ended GarrisonBorders 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 405 Japan
3:28:00 PM  (Reporting)  _PSR_ 405 Japan 1047807 Dai-10 Kyoukyuu Torein is candidate for SR in 1183 Kyoto taken from 1047806 Dai-10 Kyoukyuu Torein
3:28:00 PM  (Reporting)  _PSR_ 405 Japan 1027376 Bakufu Dai-10 Shidan is candidate for SR in 1177 Edo taken from 1005882 Bakufu-Gun
3:28:00 PM  (Reporting)  _PSR_ 405 Japan 1005930 Saga Dai-1 Shidan is candidate for SR in 1188 Nagasaki taken from 1056239 17. Japanese Force
3:28:00 PM  (Reporting)  _PSR_ 405 Japan 1005981 Niigata Dai-1 Shidan is candidate for SR in 1177 Edo taken from 1005980 Niigata-Han
3:28:00 PM  (Reporting)  _PSR_ 405 Japan 1020690 Dai-1 Kyoukyuu Torein is candidate for SR in 1188 Nagasaki taken from 1056239 17. Japanese Force
3:28:00 PM  (Reporting)  _PSR_ 405 Japan 1059621 Dai-15 Kyoukyuu Torein is candidate for SR in 1185 Hiroshima taken from 1059620 Dai-15 Kyoukyuu Torein
3:28:00 PM  (Reporting)  _PSR_ 405 Japan 1005946 Hokaido Dai-1 Shidan is candidate for SR in 1171 Hokaido taken from 1005945 Hokaido-Han
3:28:00 PM  (Reporting)  _PSR_ 405 Japan 1035449 Dai-9 Kyoukyuu Torein is candidate for SR in 1188 Nagasaki taken from 1035448 Dai-9 Kyoukyuu Torein
3:28:00 PM  (Reporting)  _PSR_ 405 Japan 1044721 Bakufu Dai-17 Shidan is candidate for SR in 1188 Nagasaki taken from 1056239 17. Japanese Force
3:28:00 PM  (Reporting)  _PSR_ 405 Japan 1025095 Kihei Bakufu Dai-2 Shidan is candidate for SR in 1188 Nagasaki taken from 1056239 17. Japanese Force
3:28:00 PM  (Reporting)  Ended Prepare Strategic Redeployment 106 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 405 Japan
3:28:00 PM  (Reporting)  Ended Execute Strategic Redeployment 275 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Theaters algorithms 405 Theater_Japan ***
3:28:00 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:28:00 PM  (Reporting)  Ended PrivilegedCombine 3 ms
3:28:00 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:28:00 PM  (Reporting)  _DCR_ 1033966 19. Japanese Force, 1183 Kyoto, Pow:86, Count: 2(l 0/L 2/S 0) will garrison capital
3:28:00 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:28:00 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
3:28:00 PM  (Reporting)  _RAR_ 1061760 Kihei Bakufu Dai-8 Shidan, 1188 Nagasaki, Pow:34, Count: 1(l 0/L 1/S 0) created in region
3:28:00 PM  (Reporting)  _RAR_ 1061761 Kihei Bakufu Dai-6 Shidan, 1188 Nagasaki, Pow:34, Count: 1(l 0/L 1/S 0) created in region
3:28:00 PM  (Reporting)  _RAR_ 1061762 Kihei Bakufu Dai-2 Shidan, 1188 Nagasaki, Pow:40, Count: 1(l 0/L 1/S 0) created in region
3:28:00 PM  (Reporting)  _RAR_ 1061763 Kihei Bakufu Dai-1 Shidan, 1188 Nagasaki, Pow:40, Count: 1(l 0/L 1/S 0) created in region
3:28:00 PM  (Reporting)  _RAR_ 1061764 Kihei Bakufu Dai-7 Shidan, 1174 Yamagata, Pow:34, Count: 1(l 0/L 1/S 0) created in region
3:28:00 PM  (Reporting)  _RAR_ 1061765 Kihei Bakufu Dai-4 Shidan, 1174 Yamagata, Pow:40, Count: 1(l 0/L 1/S 0) created in region
3:28:00 PM  (Reporting)  _RAR_ - GatherForRecon 1061764 Kihei Bakufu Dai-7 Shidan, 1174 Yamagata, Pow:34, Count: 1(l 0/L 1/S 0) will join in same region 1061765 Kihei Bakufu Dai-4 Shidan
3:28:00 PM  (Reporting)  _RAR_ - GatherForRecon 1061762 Kihei Bakufu Dai-2 Shidan, 1188 Nagasaki, Pow:40, Count: 1(l 0/L 1/S 0) will join in same region 1061763 Kihei Bakufu Dai-1 Shidan
3:28:00 PM  (Reporting)  _RAR_ - GatherForRecon 1061760 Kihei Bakufu Dai-8 Shidan, 1188 Nagasaki, Pow:34, Count: 1(l 0/L 1/S 0) will join in same region 1061761 Kihei Bakufu Dai-6 Shidan
3:28:00 PM  (Reporting)  Ended ReconAndRaids 172 ms
3:28:00 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:28:00 PM  (Reporting)  Ended SplitGroups 212 ms
3:28:00 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:28:00 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:28:00 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:28:00 PM  (Reporting)  Ended Damaged Units 5 ms
3:28:00 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:28:00 PM  (Reporting)  _GAO_ Step 2 1061766 Japanese Force, 1188 Nagasaki, Pow:51, Count: 1(l 0/L 1/S 0) is garrisoning region 1188 Nagasaki New PickVal 100
3:28:00 PM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 1188 Nagasaki
3:28:00 PM  (Reporting)  _GAO_ Step 2 1061767 Japanese Force, 1182 Osaka, Pow:51, Count: 1(l 0/L 1/S 0) is garrisoning region 1182 Osaka New PickVal 55
3:28:00 PM  (Reporting)  Agenda: Garrison, Value: 13000, Region: 1182 Osaka
3:28:00 PM  (Reporting)  Ended GarrisonObjectives 83 ms
3:28:00 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:28:00 PM  (Reporting)  _CLD_ Leader (Split Segment II) Matsudairo Katamori in Edo has been detached from group 1038174 Houhei Dai-3 Ryodan
3:28:00 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1059957 Katsu' Fleet selected
3:28:00 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1059957 Katsu Kaishu 1187 Fukuoka toward 1061758 5. Fleet, 1187 Fukuoka, Pow:151, Count: 2(l 0/L 2/S 0)
3:28:00 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
3:28:00 PM  (Reporting)  _CLD_ Find Phase, Theater-wide, 1061768 Matsudairo Katamori 1177 Edo toward 1038174 Houhei Dai-3 Ryodan 1177 Edo Affinity 60
3:28:00 PM  (Reporting)  Ended Check Leaders 54 ms
3:28:00 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:28:00 PM  (Reporting)  Ended Make Superior Group 0 ms
3:28:00 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 405 Japan
3:28:00 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 58 in North Sea Maritime Trade
3:28:00 PM  (Reporting)  _AFA_ 1061769 Di 2 Jn Jinbu has been given the mission Agenda: Patrol Convoy Box, Value: 4400, Region: 2197 North Sea Maritime Trade
3:28:00 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 56 in North Sea Maritime Trade
3:28:00 PM  (Reporting)  _AFA_ 1061759 Fleet has been given the mission Agenda: Naval Docking, Value: 1518, Region: 1173 Sendai
3:28:00 PM  (Reporting)  _AFA_ 1061770 Dai-5 Senkanshidan has been given the mission Agenda: Patrol Convoy Box, Value: 7310, Region: 2197 North Sea Maritime Trade
3:28:00 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 42 in North Sea Maritime Trade
3:28:00 PM  (Reporting)  _AFA_ 1061758 Katsu' Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 7488, Region: 2197 North Sea Maritime Trade
3:28:00 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in North Sea Maritime Trade
3:28:00 PM  (Reporting)  _AFA_ 1061758 Katsu' Fleet has been given the mission Agenda: Naval Docking, Value: 2944, Region: 1173 Sendai
3:28:00 PM  (Reporting)  _AFA_ 1061757 Dai-7 Senkanshidan has been given the mission Agenda: Naval Docking, Value: 2679, Region: 1184 Kobe
3:28:00 PM  (Reporting)  _AFA_ 1061756 Dai-3 Senkanshidan has been given the mission Agenda: Patrol Convoy Box, Value: 4505, Region: 2197 North Sea Maritime Trade
3:28:00 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 11 in North Sea Maritime Trade
3:28:00 PM  (Reporting)  _AFA_ 1061756 Dai-3 Senkanshidan has been given the mission Agenda: Naval Docking, Value: 2679, Region: 1184 Kobe
3:28:00 PM  (Reporting)  _AFA_ 1061755 Dai-1 Senkanshidan has been given the mission Agenda: Patrol Convoy Box, Value: 3485, Region: 2197 North Sea Maritime Trade
3:28:00 PM  (Reporting)  _AFA_ 1061755 Dai-1 Senkanshidan has been given the mission Agenda: Naval Docking, Value: 2622, Region: 1173 Sendai
3:28:00 PM  (Reporting)  _AFA_ 1061754 Japanese Force has been given the mission Agenda: Naval Docking, Value: 2679, Region: 1184 Kobe
3:28:00 PM  (Reporting)  _AFA_ 1049348 2. Fleet has been given the mission Agenda: Naval Docking, Value: 897, Region: 1184 Kobe
3:28:00 PM  (Reporting)  _AFA_ 1058153 Dai-3 Junyokansentai has been given the mission Agenda: Naval Docking, Value: 848, Region: 1187 Fukuoka
3:28:00 PM  (Reporting)  _AFA_ 1059954 Di 4 Jn Jinbu has been given the mission Agenda: Naval Docking, Value: 2350, Region: 1173 Sendai
3:28:00 PM  (Reporting)  _AFA_ 1060544 Dai-4 Junyokansentai has been given the mission Agenda: Resupply, Value: 10000, Region: 1186 Matsuyama
3:28:00 PM  (Reporting)  Ended AssignFleetsOperations 1274 ms
3:28:00 PM  (Reporting)  Start of AI Check for Land Resupply
3:28:00 PM  (Reporting)  CheckForLandResupply Satsuma-Han will resupply, in region 1189 Kagoshima
3:28:00 PM  (Reporting)  CheckForLandResupply Matsumoto-Han will resupply, in region 1179 Nagano
3:28:00 PM  (Reporting)  CheckForLandResupply Toyama-Han will resupply, in region 1180 Toyama
3:28:00 PM  (Reporting)  CheckForLandResupply Yamagata-Han will resupply, in region 1174 Yamagata
3:28:00 PM  (Reporting)  CheckForLandResupply 20. Japanese Force will resupply, in region 1174 Yamagata
3:28:00 PM  (Reporting)  CheckForLandResupply Hokaido-Han will resupply, in region 1171 Hokaido
3:28:00 PM  (Reporting)  CheckForLandResupply 22. Japanese Force will resupply, in region 1174 Yamagata
3:28:00 PM  (Reporting)  Ended CheckForLandResupply 14 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:28:00 PM  (Reporting)  Ended KeepPosition 1 ms
3:28:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:28:00 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 405 Theater_Japan ***
3:28:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:28:00 PM  (Reporting)  Agenda: Garrison, Value: 13715, Region: 1185 Hiroshima
3:28:00 PM  (Reporting)  _DGA_ 1061772 Japanese Force, 1182 Osaka, Pow:27, Count: 1(l 0/L 1/S 0) will garrison region 1185 Hiroshima
3:28:00 PM  (Reporting)  Agenda: Garrison, Value: 6720, Region: 1173 Sendai
3:28:00 PM  (Reporting)  _DGA_ 1061774 Japanese Force, 1177 Edo, Pow:24, Count: 1(l 0/L 1/S 0) will garrison region 1173 Sendai
3:28:00 PM  (Reporting)  Agenda: Garrison, Value: 9685, Region: 1178 Yokohama
3:28:00 PM  (Reporting)  _DGA_ 1061777 Japanese Force, 1181 Nagoya, Pow:27, Count: 1(l 0/L 1/S 0) will garrison region 1178 Yokohama
3:28:00 PM  (Reporting)  Agenda: Garrison, Value: 10107, Region: 1186 Matsuyama
3:28:00 PM  (Reporting)  _DGA_ 1061779 Japanese Force, 1188 Nagasaki, Pow:27, Count: 1(l 0/L 1/S 0) will garrison region 1186 Matsuyama
3:28:00 PM  (Reporting)  Agenda: Garrison, Value: 5425, Region: 1189 Kagoshima
3:28:00 PM  (Reporting)  _DGA_ 1038604 Nabeshima' Corps, 1185 Hiroshima, Pow:72, Count: 2(l 1/L 0/S 1) will garrison region 1189 Kagoshima
3:28:00 PM  (Reporting)  Agenda: Garrison, Value: 8060, Region: 1184 Kobe
3:28:00 PM  (Reporting)  _DGA_ 1061776 Japanese Force, 1181 Nagoya, Pow:51, Count: 1(l 0/L 1/S 0) will garrison region 1184 Kobe
3:28:00 PM  (Reporting)  Agenda: Garrison, Value: 5180, Region: 1179 Nagano
3:28:00 PM  (Reporting)  _DGA_ 1038174 Matsudairo' Corps, 1177 Edo, Pow:72, Count: 2(l 1/L 0/S 1) will garrison region 1179 Nagano
3:28:00 PM  (Reporting)  Ended DistantGarrison 1214 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 10427 AllOppPowLand: 68 AllOwnPowNav: 3060 AllOppPowNav 0
3:28:00 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Starting process on extended theater 405 Theater_Japan Owned armies (extended): 42 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:28:00 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:28:00 PM  (Reporting)  1005909 Satsuma-Han (Pow.108)
3:28:00 PM  (Reporting)  1055846 Dai-13 Kyoukyuu Torein (Pow.0)
3:28:00 PM  (Reporting)  1035448 Dai-9 Kyoukyuu Torein (Pow.0)
3:28:00 PM  (Reporting)  1006038 Fukuoka-Han (Pow.104)
3:28:00 PM  (Reporting)  1056239 17. Japanese Force (Pow.108)
3:28:00 PM  (Reporting)  1006031 Ozu-Han (Pow.97)
3:28:00 PM  (Reporting)  1059620 Dai-15 Kyoukyuu Torein (Pow.0)
3:28:00 PM  (Reporting)  1005936 Choshu-Han (Pow.97)
3:28:00 PM  (Reporting)  1038604 Nabeshima' Corps (Pow.72)
3:28:00 PM  (Reporting)  1032405 Mori' Corps (Pow.20)
3:28:00 PM  (Reporting)  1056910 Dai-14 Kyoukyuu Torein (Pow.0)
3:28:00 PM  (Reporting)  1052444 Dai-12 Kyoukyuu Torein (Pow.0)
3:28:00 PM  (Reporting)  1034978 Dai-8 Kyoukyuu Torein (Pow.0)
3:28:00 PM  (Reporting)  1058305 21. Japanese Force (Pow.57)
3:28:00 PM  (Reporting)  1006017 Itakura' Corps (Pow.308)
3:28:00 PM  (Reporting)  1006024 Kobe-Han (Pow.97)
3:28:00 PM  (Reporting)  1042663 Kihei Bakufu Dai-3 Shidan (Pow.40)
3:28:00 PM  (Reporting)  1005918 Kuwana-Han (Pow.97)
3:28:00 PM  (Reporting)  1047806 Dai-10 Kyoukyuu Torein (Pow.0)
3:28:00 PM  (Reporting)  1050697 Dai-11 Kyoukyuu Torein (Pow.0)
3:28:00 PM  (Reporting)  1030101 Dai-6 Kyoukyuu Torein (Pow.0)
3:28:00 PM  (Reporting)  1023028 Dai-5 to Dai-6 Enjinia Daitai (Pow.7)
3:28:00 PM  (Reporting)  1051876 Dai-3 Kempeitai (Pow.8)
3:28:00 PM  (Reporting)  1045246 Dai-2 Kempeitai (Pow.10)
3:28:00 PM  (Reporting)  1020007 Dai-1 to Dai-2 Enjinia Daitai (Pow.12)
3:28:00 PM  (Reporting)  1053551 18. Japanese Force (Pow.57)
3:28:00 PM  (Reporting)  1033966 19. Japanese Force (Pow.86)
3:28:00 PM  (Reporting)  1020371 16. Japanese Force (Pow.83)
3:28:00 PM  (Reporting)  1005987 Yokohama-Han (Pow.117)
3:28:00 PM  (Reporting)  1060117 Dai-7 to Dai-8 Enjinia Daitai (Pow.7)
3:28:00 PM  (Reporting)  1028575 Dai-4 Kyoukyuu Torein (Pow.0)
3:28:00 PM  (Reporting)  1027812 Dai-3 Kyoukyuu Torein (Pow.0)
3:28:00 PM  (Reporting)  1058751 Dai-4 Kempeitai (Pow.8)
3:28:00 PM  (Reporting)  1005980 Niigata-Han (Pow.97)
3:28:00 PM  (Reporting)  1038174 Matsudairo' Corps (Pow.72)
3:28:00 PM  (Reporting)  1019359 Takenaka' Corps (Pow.75)
3:28:00 PM  (Reporting)  1005882 Bakufu-Gun (Pow.303)
3:28:00 PM  (Reporting)  1005996 Matsumoto-Han (Pow.97)
3:28:00 PM  (Reporting)  1006003 Toyama-Han (Pow.97)
3:28:00 PM  (Reporting)  1061011 Dai-2 Iryoutai (Pow.0)
3:28:00 PM  (Reporting)  1005973 Aizu-Han (Pow.97)
3:28:00 PM  (Reporting)  1005959 Sendai-Han (Pow.97)
3:28:00 PM  (Reporting)  1005966 Yamagata-Han (Pow.97)
3:28:00 PM  (Reporting)  1058148 20. Japanese Force (Pow.123)
3:28:00 PM  (Reporting)  1005952 Hakodate-Han (Pow.97)
3:28:00 PM  (Reporting)  1005945 Hokaido-Han (Pow.97)
3:28:00 PM  (Reporting)  1061761 24. Japanese Force (Pow.68)
3:28:00 PM  (Reporting)  1061763 23. Japanese Force (Pow.79)
3:28:00 PM  (Reporting)  1061765 22. Japanese Force (Pow.74)
3:28:00 PM  (Reporting)  1061766 Bakufu Dai-15 Shidan (Pow.51)
3:28:00 PM  (Reporting)  1061767 Bakufu Dai-11 Shidan (Pow.51)
3:28:00 PM  (Reporting)  1061771 Bakufu Dai-8 Shidan (Pow.27)
3:28:00 PM  (Reporting)  1061772 Bakufu Dai-13 Shidan (Pow.27)
3:28:00 PM  (Reporting)  1061773 Bakufu Dai-10 Shidan (Pow.49)
3:28:00 PM  (Reporting)  1061774 Bakufu Dai-7 Shidan (Pow.24)
3:28:00 PM  (Reporting)  1061775 Bakufu Dai-4 Shidan (Pow.27)
3:28:00 PM  (Reporting)  1061776 Bakufu Dai-6 Shidan (Pow.51)
3:28:00 PM  (Reporting)  1061777 Bakufu Dai-3 Shidan (Pow.27)
3:28:00 PM  (Reporting)  1061778 Bakufu Dai-17 Shidan (Pow.51)
3:28:00 PM  (Reporting)  1061779 Bakufu Dai-9 Shidan (Pow.27)
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Secondary Region 1188 Nagasaki Pick 100 has enough garrison (Value: 51) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 1189 Kagoshima Pick 16 has enough garrison (Value: 72) - evaluation skipped
3:28:00 PM  (Reporting)  Primary Region 1183 Kyoto Pick 53 has enough garrison (Value: 86) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 1185 Hiroshima Pick 59 has enough garrison (Value: 27) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 1182 Osaka Pick 55 has enough garrison (Value: 51) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 1178 Yokohama Pick 37 has enough garrison (Value: 27) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 1173 Sendai Pick 26 has enough garrison (Value: 24) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 1186 Matsuyama Pick 40 has enough garrison (Value: 27) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 1172 Hakodate Pick 32 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 1190 Okinawa Pick 19 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 1184 Kobe Pick 29 has enough garrison (Value: 51) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 1177 Edo Pick 98 has enough garrison (Value: 58) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 1179 Nagano Pick 15 has enough garrison (Value: 72) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 1176 Niigata Pick 2 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 1180 Toyama Pick 2 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 1181 Nagoya Pick 4 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 1175 Fukushima Pick 2 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 1174 Yamagata Pick 3 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 1171 Hokaido Pick 3 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 1187 Fukuoka Pick 4 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Starting process on extended theater 435 Theater_Western_Pacific Owned armies (extended): 41 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
3:28:00 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:28:00 PM  (Reporting)  1005909 Satsuma-Han (Pow.108)
3:28:00 PM  (Reporting)  1055846 Dai-13 Kyoukyuu Torein (Pow.0)
3:28:00 PM  (Reporting)  1035448 Dai-9 Kyoukyuu Torein (Pow.0)
3:28:00 PM  (Reporting)  1006038 Fukuoka-Han (Pow.104)
3:28:00 PM  (Reporting)  1056239 17. Japanese Force (Pow.108)
3:28:00 PM  (Reporting)  1006031 Ozu-Han (Pow.97)
3:28:00 PM  (Reporting)  1059620 Dai-15 Kyoukyuu Torein (Pow.0)
3:28:00 PM  (Reporting)  1005936 Choshu-Han (Pow.97)
3:28:00 PM  (Reporting)  1038604 Nabeshima' Corps (Pow.72)
3:28:00 PM  (Reporting)  1032405 Mori' Corps (Pow.20)
3:28:00 PM  (Reporting)  1056910 Dai-14 Kyoukyuu Torein (Pow.0)
3:28:00 PM  (Reporting)  1052444 Dai-12 Kyoukyuu Torein (Pow.0)
3:28:00 PM  (Reporting)  1034978 Dai-8 Kyoukyuu Torein (Pow.0)
3:28:00 PM  (Reporting)  1058305 21. Japanese Force (Pow.57)
3:28:00 PM  (Reporting)  1006017 Itakura' Corps (Pow.308)
3:28:00 PM  (Reporting)  1006024 Kobe-Han (Pow.97)
3:28:00 PM  (Reporting)  1042663 Kihei Bakufu Dai-3 Shidan (Pow.40)
3:28:00 PM  (Reporting)  1005918 Kuwana-Han (Pow.97)
3:28:00 PM  (Reporting)  1047806 Dai-10 Kyoukyuu Torein (Pow.0)
3:28:00 PM  (Reporting)  1050697 Dai-11 Kyoukyuu Torein (Pow.0)
3:28:00 PM  (Reporting)  1030101 Dai-6 Kyoukyuu Torein (Pow.0)
3:28:00 PM  (Reporting)  1023028 Dai-5 to Dai-6 Enjinia Daitai (Pow.7)
3:28:00 PM  (Reporting)  1051876 Dai-3 Kempeitai (Pow.8)
3:28:00 PM  (Reporting)  1045246 Dai-2 Kempeitai (Pow.10)
3:28:00 PM  (Reporting)  1020007 Dai-1 to Dai-2 Enjinia Daitai (Pow.12)
3:28:00 PM  (Reporting)  1053551 18. Japanese Force (Pow.57)
3:28:00 PM  (Reporting)  1033966 19. Japanese Force (Pow.86)
3:28:00 PM  (Reporting)  1020371 16. Japanese Force (Pow.83)
3:28:00 PM  (Reporting)  1005987 Yokohama-Han (Pow.117)
3:28:00 PM  (Reporting)  1060117 Dai-7 to Dai-8 Enjinia Daitai (Pow.7)
3:28:00 PM  (Reporting)  1028575 Dai-4 Kyoukyuu Torein (Pow.0)
3:28:00 PM  (Reporting)  1027812 Dai-3 Kyoukyuu Torein (Pow.0)
3:28:00 PM  (Reporting)  1058751 Dai-4 Kempeitai (Pow.8)
3:28:00 PM  (Reporting)  1005980 Niigata-Han (Pow.97)
3:28:00 PM  (Reporting)  1038174 Matsudairo' Corps (Pow.72)
3:28:00 PM  (Reporting)  1019359 Takenaka' Corps (Pow.75)
3:28:00 PM  (Reporting)  1005882 Bakufu-Gun (Pow.303)
3:28:00 PM  (Reporting)  1006003 Toyama-Han (Pow.97)
3:28:00 PM  (Reporting)  1061011 Dai-2 Iryoutai (Pow.0)
3:28:00 PM  (Reporting)  1005973 Aizu-Han (Pow.97)
3:28:00 PM  (Reporting)  1005959 Sendai-Han (Pow.97)
3:28:00 PM  (Reporting)  1005966 Yamagata-Han (Pow.97)
3:28:00 PM  (Reporting)  1058148 20. Japanese Force (Pow.123)
3:28:00 PM  (Reporting)  1005952 Hakodate-Han (Pow.97)
3:28:00 PM  (Reporting)  1005945 Hokaido-Han (Pow.97)
3:28:00 PM  (Reporting)  1061761 24. Japanese Force (Pow.68)
3:28:00 PM  (Reporting)  1061763 23. Japanese Force (Pow.79)
3:28:00 PM  (Reporting)  1061765 22. Japanese Force (Pow.74)
3:28:00 PM  (Reporting)  1061766 Bakufu Dai-15 Shidan (Pow.51)
3:28:00 PM  (Reporting)  1061767 Bakufu Dai-11 Shidan (Pow.51)
3:28:00 PM  (Reporting)  1061771 Bakufu Dai-8 Shidan (Pow.27)
3:28:00 PM  (Reporting)  1061772 Bakufu Dai-13 Shidan (Pow.27)
3:28:00 PM  (Reporting)  1061773 Bakufu Dai-10 Shidan (Pow.49)
3:28:00 PM  (Reporting)  1061774 Bakufu Dai-7 Shidan (Pow.24)
3:28:00 PM  (Reporting)  1061775 Bakufu Dai-4 Shidan (Pow.27)
3:28:00 PM  (Reporting)  1061776 Bakufu Dai-6 Shidan (Pow.51)
3:28:00 PM  (Reporting)  1061777 Bakufu Dai-3 Shidan (Pow.27)
3:28:00 PM  (Reporting)  1061778 Bakufu Dai-17 Shidan (Pow.51)
3:28:00 PM  (Reporting)  1061779 Bakufu Dai-9 Shidan (Pow.27)
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  CheckRegionForOperation 1060117 Dai-7 to Dai-8 Enjinia Daitai, 1177 Edo, Pow:7, Count: 1(l 0/L 0/S 1) Fitness 52 PickVal 98 SelfVal 566 AINeed 2
3:28:00 PM  (Reporting)  Agenda: Defend, Value: 26000, Region: 1177 Edo
3:28:00 PM  (Reporting)  Secondary Region 1186 Matsuyama Pick 40 has enough garrison (Value: 27) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 1189 Kagoshima Pick 16 has enough garrison (Value: 72) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 1178 Yokohama Pick 37 has enough garrison (Value: 27) - evaluation skipped
3:28:00 PM  (Reporting)  Region 1183 Kyoto Pick 53 SelfVal 302 Need 0  no group candidate found
3:28:00 PM  (Reporting)  CheckRegionForOperation 1058305 21. Japanese Force, 1182 Osaka, Pow:57, Count: 2(l 0/L 0/S 2) Fitness 66 PickVal 59 SelfVal 422 AINeed 33
3:28:00 PM  (Reporting)  Agenda: Defend, Value: 27852, Region: 1185 Hiroshima
3:28:00 PM  (Reporting)  Mobilizing auxiliary group 1061775 Bakufu Dai-4 Shidan
3:28:00 PM  (Reporting)  Secondary Region 1184 Kobe Pick 29 has enough garrison (Value: 51) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 1190 Okinawa Pick 19 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 1181 Nagoya Pick 4 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 1172 Hakodate Pick 32 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  CheckRegionForOperation 1045246 Dai-2 Kempeitai, 1183 Kyoto, Pow:10, Count: 1(l 0/L 0/S 1) Fitness 92 PickVal 100 SelfVal 629 AINeed 9
3:28:00 PM  (Reporting)  Agenda: Defend, Value: 46000, Region: 1188 Nagasaki
3:28:00 PM  (Reporting)  Secondary Region 1173 Sendai Pick 26 has enough garrison (Value: 24) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 1171 Hokaido Pick 3 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  CheckRegionForOperation 1045246 Dai-2 Kempeitai, 1183 Kyoto, Pow:10, Count: 1(l 0/L 0/S 1) Fitness 92 PickVal 55 SelfVal 400 AINeed 9
3:28:00 PM  (Reporting)  Agenda: Defend, Value: 36800, Region: 1182 Osaka
3:28:00 PM  (Reporting)  Secondary Region 1174 Yamagata Pick 3 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 1187 Fukuoka Pick 4 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 238 ms
3:28:00 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 435 Western Pacific
3:28:00 PM  (Reporting)  _AFA_ 1059959 Bakufu Dai-1 Sentai has been given the mission Agenda: Naval Docking, Value: 1288, Region: 1173 Sendai
3:28:00 PM  (Reporting)  _AFA_ 1027361 Di 3 Jn Jinbu has been given the mission Agenda: Naval Docking, Value: 2070, Region: 1173 Sendai
3:28:00 PM  (Reporting)  _AFA_ 1059958 Dai-6 Senkanshidan has been given the mission Agenda: Naval Docking, Value: 1806, Region: 1173 Sendai
3:28:00 PM  (Reporting)  Ended AssignFleetsOperations 357 ms
3:28:00 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 427 North European Seas
3:28:00 PM  (Reporting)  _AFA_ 1023416 Pacific Line has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2197 North Sea Maritime Trade
3:28:00 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  ############ Starting ApplyAgenda:  Japan  ############
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Theater:  Theater_Western_Pacific ( NavRatio:5.00) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Theater:  Theater_Southwestern_African_Seas ( NavRatio:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Theater:  Theater_North_European_Seas ( NavRatio:5.00) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Japan (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:28:00 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:28:00 PM  (Reporting)  Ended Receive Arties
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:28:00 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:28:00 PM  (Reporting)  Ended Receive Supplies
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:28:00 PM  (Reporting)  _GTU_ Gathering Region 1188 Nagasaki in theater 405 Japan
3:28:00 PM  (Reporting)  _GTU_ 1006031 Ozu-Han, 1186 Matsuyama, Pow:97, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:28:00 PM  (Reporting)  _GTU_ 1005936 Choshu-Han, 1185 Hiroshima, Pow:97, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:28:00 PM  (Reporting)  _GTU_ 1006017 Itakura' Corps, 1182 Osaka, Pow:308, Count: 6(l 1/L 2/S 3) has no agenda for now, trying to gather
3:28:00 PM  (Reporting)  _GTU_ 1006024 Kobe-Han, 1184 Kobe, Pow:97, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:28:00 PM  (Reporting)  _GTU_ 1042663 Kihei Bakufu Dai-3 Shidan, 1181 Nagoya, Pow:40, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:28:00 PM  (Reporting)  _GTU_ 1005918 Kuwana-Han, 1181 Nagoya, Pow:97, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:28:00 PM  (Reporting)  _GTU_ 1020371 16. Japanese Force, 1178 Yokohama, Pow:83, Count: 2(l 0/L 1/S 1) has no agenda for now, trying to gather
3:28:00 PM  (Reporting)  _GTU_ 1005987 Yokohama-Han, 1178 Yokohama, Pow:117, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
3:28:00 PM  (Reporting)  _GTU_ 1005980 Niigata-Han, 1177 Edo, Pow:97, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:28:00 PM  (Reporting)  _GTU_ 1005882 Bakufu-Gun, 1177 Edo, Pow:303, Count: 5(l 1/L 2/S 2) has no agenda for now, trying to gather
3:28:00 PM  (Reporting)  _GTU_ 1061011 Dai-2 Iryoutai, 1176 Niigata, Pow:0, Count: 1(l 0/L 0/S 1) Erroneous logic, the group is fixed but is not assigned to Static
3:28:00 PM  (Reporting)  _GTU_ 1005973 Aizu-Han, 1175 Fukushima, Pow:97, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:28:00 PM  (Reporting)  _GTU_ 1005959 Sendai-Han, 1173 Sendai, Pow:97, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:28:00 PM  (Reporting)  _GTU_ 1005952 Hakodate-Han, 1172 Hakodate, Pow:97, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:28:00 PM  (Reporting)  _GTU_ 1061771 Bakufu Dai-8 Shidan, 1182 Osaka, Pow:27, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:28:00 PM  (Reporting)  _GTU_ 1061773 Bakufu Dai-10 Shidan, 1177 Edo, Pow:49, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:28:00 PM  (Reporting)  _GTU_ Starting merge 15 at start
3:28:00 PM  (Reporting)  _GTU_ Finished merge 13 now
3:28:00 PM  (Reporting)  _GTU_ 1061771 Itakura' Corps, 1182 Osaka, Pow:338, Count: 7(l 1/L 3/S 3) no gathering goal found, will be iddle this turn.
3:28:00 PM  (Reporting)  _GTU_ 1061773 Tokugawa' Army, 1177 Edo, Pow:361, Count: 6(l 1/L 3/S 2) no gathering goal found, will be iddle this turn.
3:28:00 PM  (Reporting)  _GTU_ 1005980 Niigata-Han, 1177 Edo, Pow:97, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
3:28:00 PM  (Reporting)  _GTU_ 1020371 16. Japanese Force, 1178 Yokohama, Pow:83, Count: 2(l 0/L 1/S 1) no gathering goal found, will be iddle this turn.
3:28:00 PM  (Reporting)  _GTU_ 1005987 Yokohama-Han, 1178 Yokohama, Pow:117, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
3:28:00 PM  (Reporting)  _GTU_ 1005973 Aizu-Han, 1175 Fukushima, Pow:97, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
3:28:00 PM  (Reporting)  _GTU_ 1005959 Sendai-Han, 1173 Sendai, Pow:97, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
3:28:00 PM  (Reporting)  _GTU_ 1042663 Kihei Bakufu Dai-3 Shidan, 1181 Nagoya, Pow:40, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
3:28:00 PM  (Reporting)  _GTU_ 1005936 Choshu-Han, 1185 Hiroshima, Pow:97, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
3:28:00 PM  (Reporting)  _GTU_ 1006031 Ozu-Han, 1186 Matsuyama, Pow:97, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
3:28:00 PM  (Reporting)  _GTU_ 1006024 Kobe-Han, 1184 Kobe, Pow:97, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
3:28:00 PM  (Reporting)  _GTU_ 1005952 Hakodate-Han, 1172 Hakodate, Pow:97, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
3:28:00 PM  (Reporting)  _GTU_ 1005918 Kuwana-Han, 1181 Nagoya, Pow:97, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
3:28:00 PM  (Reporting)  Ended AI Gather Units 247 ms
3:28:00 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:28:00 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Western_Pacific (Ext:5.00 - Core:0.20 - Nav:5.00) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Southwestern_African_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_North_European_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:28:00 PM  (Reporting)  Entering Collect Leaders (_COD_)
3:28:00 PM  (Reporting)  Ended Collect Leaders 0 ms
3:28:00 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
3:28:00 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
3:28:00 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:28:00 PM  (Reporting)  _ATG_ 1055846 Dai-13 Kyoukyuu Torein Full support Relocating to objective
3:28:00 PM  (Reporting)  _ATG_ 1055846 Dai-13 Kyoukyuu Torein Kyoto Going against objective: 1183 Kyoto
3:28:00 PM  (Reporting)  _ATG_ 1035448 Dai-9 Kyoukyuu Torein Full support Relocating to objective
3:28:00 PM  (Reporting)  _ATG_ 1035448 Dai-9 Kyoukyuu Torein Okinawa Going against objective: 1190 Okinawa
3:28:00 PM  (Reporting)  _ATG_ 1032405 Mori' Corps Full support Relocating to objective
3:28:00 PM  (Reporting)  _ATG_ 1032405 Mori' Corps Kyoto Going against objective: 1183 Kyoto
3:28:00 PM  (Reporting)  _ATG_ 1052444 Dai-12 Kyoukyuu Torein Full support Relocating to objective
3:28:00 PM  (Reporting)  _ATG_ 1052444 Dai-12 Kyoukyuu Torein Kyoto Going against objective: 1183 Kyoto
3:28:00 PM  (Reporting)  _ATG_ 1034978 Dai-8 Kyoukyuu Torein Full support Relocating to objective
3:28:00 PM  (Reporting)  _ATG_ 1034978 Dai-8 Kyoukyuu Torein Edo Going against objective: 1177 Edo
3:28:00 PM  (Reporting)  _ATG_ 1047806 Dai-10 Kyoukyuu Torein Full support Relocating to objective
3:28:00 PM  (Reporting)  _ATG_ 1047806 Dai-10 Kyoukyuu Torein Okinawa Going against objective: 1190 Okinawa
3:28:00 PM  (Reporting)  _ATG_ 1051876 Dai-3 Kempeitai Full support Relocating to objective
3:28:00 PM  (Reporting)  _ATG_ 1051876 Dai-3 Kempeitai Hiroshima Going against objective: 1185 Hiroshima
3:28:00 PM  (Reporting)  _ATG_ 1053551 18. Japanese Force Full support Relocating to objective
3:28:00 PM  (Reporting)  _ATG_ 1053551 18. Japanese Force Hiroshima Going against objective: 1185 Hiroshima
3:28:00 PM  (Reporting)  _ATG_ 1028575 Dai-4 Kyoukyuu Torein Full support Relocating to objective
3:28:00 PM  (Reporting)  _ATG_ 1028575 Dai-4 Kyoukyuu Torein Osaka Going against objective: 1182 Osaka
3:28:00 PM  (Reporting)  _ATG_ 1027812 Dai-3 Kyoukyuu Torein Full support Relocating to objective
3:28:00 PM  (Reporting)  _ATG_ 1027812 Dai-3 Kyoukyuu Torein Osaka Going against objective: 1182 Osaka
3:28:00 PM  (Reporting)  _ATG_ 1058751 Dai-4 Kempeitai Full support Relocating to objective
3:28:00 PM  (Reporting)  _ATG_ 1058751 Dai-4 Kempeitai Hiroshima Going against objective: 1185 Hiroshima
3:28:00 PM  (Reporting)  _ATG_ 1019359 Takenaka' Corps Full support Relocating to objective
3:28:00 PM  (Reporting)  _ATG_ 1019359 Takenaka' Corps Matsuyama Going against objective: 1186 Matsuyama
3:28:00 PM  (Reporting)  _ATG_ 1061011 Dai-2 Iryoutai Full support Relocating to objective
3:28:00 PM  (Reporting)  _ATG_ 1061011 Dai-2 Iryoutai Kyoto Going against objective: 1183 Kyoto
3:28:00 PM  (Reporting)  Ended AddTheaterGoal 51 ms
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Japan (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1061779 Bakufu Dai-9 Shidan, 1188 Nagasaki, Pow:27, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 10107, Region: 1186 Matsuyama
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 10107, Region: 1186 Matsuyama
3:28:00 PM  (Reporting)  1061779-Bakufu Dai-9 Shidan Power:27 Health:100% Nagasaki>Matsuyama Mission:Garrison Fitness:65% Need:33 Threat:0 GoalValue: 10107
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1061778 Bakufu Dai-17 Shidan is doing nothing in Nagasaki  Power: 51  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1061777 Bakufu Dai-3 Shidan, 1181 Nagoya, Pow:27, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 9685, Region: 1178 Yokohama
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 9685, Region: 1178 Yokohama
3:28:00 PM  (Reporting)  1061777-Bakufu Dai-3 Shidan Power:27 Health:100% Nagoya>Yokohama Mission:Garrison Fitness:65% Need:33 Threat:0 GoalValue: 9685
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1061776 Bakufu Dai-6 Shidan, 1181 Nagoya, Pow:51, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 8060, Region: 1184 Kobe
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 8060, Region: 1184 Kobe
3:28:00 PM  (Reporting)  1061776-Bakufu Dai-6 Shidan Power:51 Health:100% Nagoya>Kobe Mission:Garrison Fitness:65% Need:9 Threat:0 GoalValue: 8060
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1061775 Bakufu Dai-4 Shidan, 1182 Osaka, Pow:27, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 55704, Region: 1182 Osaka
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 55704, Region: 1182 Osaka
3:28:00 PM  (Reporting)  1061775 Bakufu Dai-4 Shidan Osaka has been merged in  1058305 21. Japanese Force
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1061774 Bakufu Dai-7 Shidan, 1177 Edo, Pow:24, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 6720, Region: 1173 Sendai
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 6720, Region: 1173 Sendai
3:28:00 PM  (Reporting)  1061774-Bakufu Dai-7 Shidan Power:24 Health:100% Edo>Sendai Mission:Garrison Fitness:60% Need:36 Threat:0 GoalValue: 6720
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1061773 Tokugawa' Army is doing nothing in Edo  Power: 361  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1061772 Bakufu Dai-13 Shidan, 1182 Osaka, Pow:27, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 13715, Region: 1185 Hiroshima
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 13715, Region: 1185 Hiroshima
3:28:00 PM  (Reporting)  1061772-Bakufu Dai-13 Shidan Power:27 Health:100% Osaka>Hiroshima Mission:Garrison Fitness:65% Need:33 Threat:0 GoalValue: 13715
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1061771 Itakura' Corps is doing nothing in Osaka  Power: 338  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1061770 Dai-5 Senkanshidan, 1187 Fukuoka, Pow:85, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7310, Region: 2197 North Sea Maritime Trade
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7310, Region: 2197 North Sea Maritime Trade
3:28:00 PM  (Reporting)  1061770-Dai-5 Senkanshidan Power:85 Health:100% Fukuoka>North Sea Maritime Trade Mission:Patrol Convoy Box Fitness:86% Need:0 Threat:0 GoalValue: 7310
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1061769 Di 2 Jn Jinbu, 1187 Fukuoka, Pow:7, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 4400, Region: 2197 North Sea Maritime Trade
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 4400, Region: 2197 North Sea Maritime Trade
3:28:00 PM  (Reporting)  1061769-Di 2 Jn Jinbu Power:7 Health:50% Fukuoka>North Sea Maritime Trade Mission:Patrol Convoy Box Fitness:88% Need:0 Threat:0 GoalValue: 4400
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1061767 Bakufu Dai-11 Shidan, 1182 Osaka, Pow:51, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 13000, Region: 1182 Osaka
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 13000, Region: 1182 Osaka
3:28:00 PM  (Reporting)  1061767-Bakufu Dai-11 Shidan Power:51 Health:100% Osaka>Osaka Mission:Garrison Fitness:65% Need:9 Threat:0 GoalValue: 13000
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1061766 Bakufu Dai-15 Shidan, 1188 Nagasaki, Pow:51, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 16250, Region: 1188 Nagasaki
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 16250, Region: 1188 Nagasaki
3:28:00 PM  (Reporting)  1061766-Bakufu Dai-15 Shidan Power:51 Health:100% Nagasaki>Nagasaki Mission:Garrison Fitness:65% Need:9 Threat:0 GoalValue: 16250
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1061765 22. Japanese Force, 1174 Yamagata, Pow:74, Count: 2(l 0/L 2/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 1174 Yamagata
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1174 Yamagata
3:28:00 PM  (Reporting)  1061765-22. Japanese Force Power:74 Health:100% Yamagata>Yamagata Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1061763 23. Japanese Force is doing nothing in Nagasaki  Power: 79  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1061761 24. Japanese Force is doing nothing in Nagasaki  Power: 68  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1061759 Di 1 Jn Jinbu, 1187 Fukuoka, Pow:24, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1518, Region: 1173 Sendai
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1518, Region: 1173 Sendai
3:28:00 PM  (Reporting)  1061759-Di 1 Jn Jinbu Power:24 Health:38% Fukuoka>Sendai Mission:Naval Docking Fitness:92% Need:36 Threat:0 GoalValue: 1518
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1061758 Katsu' Fleet, 1187 Fukuoka, Pow:104, Count: 2(l 1/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7488, Region: 2197 North Sea Maritime Trade
3:28:00 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 2944, Region: 1173 Sendai
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7488, Region: 2197 North Sea Maritime Trade
3:28:00 PM  (Reporting)  1061758-Katsu' Fleet Power:104 Health:100% Fukuoka>North Sea Maritime Trade Mission:Patrol Convoy Box Fitness:72% Need:0 Threat:0 GoalValue: 7488
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1061757 Dai-7 Senkanshidan, 1173 Sendai, Pow:85, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2679, Region: 1184 Kobe
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2679, Region: 1184 Kobe
3:28:00 PM  (Reporting)  1061757-Dai-7 Senkanshidan Power:85 Health:100% Sendai>Kobe Mission:Naval Docking Fitness:94% Need:9 Threat:0 GoalValue: 2679
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1061756 Dai-3 Senkanshidan, 1173 Sendai, Pow:85, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 4505, Region: 2197 North Sea Maritime Trade
3:28:00 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 2679, Region: 1184 Kobe
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2679, Region: 1184 Kobe
3:28:00 PM  (Reporting)  1061756-Dai-3 Senkanshidan Power:85 Health:100% Sendai>Kobe Mission:Naval Docking Fitness:94% Need:9 Threat:0 GoalValue: 2679
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1061755 Dai-1 Senkanshidan, 1187 Fukuoka, Pow:85, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3485, Region: 2197 North Sea Maritime Trade
3:28:00 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 2622, Region: 1173 Sendai
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3485, Region: 2197 North Sea Maritime Trade
3:28:00 PM  (Reporting)  1061755-Dai-1 Senkanshidan Power:85 Health:100% Fukuoka>North Sea Maritime Trade Mission:Patrol Convoy Box Fitness:41% Need:0 Threat:0 GoalValue: 3485
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1061754 Dai-2 Senkanshidan, 1173 Sendai, Pow:85, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2679, Region: 1184 Kobe
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2679, Region: 1184 Kobe
3:28:00 PM  (Reporting)  1061754-Dai-2 Senkanshidan Power:85 Health:100% Sendai>Kobe Mission:Naval Docking Fitness:94% Need:9 Threat:0 GoalValue: 2679
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1005945 Hokaido-Han, 1171 Hokaido, Pow:97, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 1171 Hokaido
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1171 Hokaido
3:28:00 PM  (Reporting)  1005945-Hokaido-Han Power:97 Health:100% Hokaido>Hokaido Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1005952 Hakodate-Han is doing nothing in Hakodate  Power: 97  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1049348 Dai-2 Junyokansentai, 1173 Sendai, Pow:111, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 897, Region: 1184 Kobe
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 897, Region: 1184 Kobe
3:28:00 PM  (Reporting)  1049348-Dai-2 Junyokansentai Power:111 Health:100% Sendai>Kobe Mission:Naval Docking Fitness:97% Need:9 Threat:0 GoalValue: 897
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1058148 20. Japanese Force, 1174 Yamagata, Pow:123, Count: 4(l 0/L 3/S 1)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 1174 Yamagata
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1174 Yamagata
3:28:00 PM  (Reporting)  1058148-20. Japanese Force Power:123 Health:100% Yamagata>Yamagata Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1005966 Yamagata-Han, 1174 Yamagata, Pow:97, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 1174 Yamagata
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1174 Yamagata
3:28:00 PM  (Reporting)  1005966-Yamagata-Han Power:97 Health:100% Yamagata>Yamagata Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1005959 Sendai-Han is doing nothing in Sendai  Power: 97  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1005973 Aizu-Han is doing nothing in Fukushima  Power: 97  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1061011 Dai-2 Iryoutai is doing nothing in Kyoto  Power: 0  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1006003 Toyama-Han, 1180 Toyama, Pow:97, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 1180 Toyama
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1180 Toyama
3:28:00 PM  (Reporting)  1006003-Toyama-Han Power:97 Health:100% Toyama>Toyama Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1005996 Matsumoto-Han, 1179 Nagano, Pow:97, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 1179 Nagano
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1179 Nagano
3:28:00 PM  (Reporting)  1005996-Matsumoto-Han Power:97 Health:100% Nagano>Nagano Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1019359 Takenaka' Corps is doing nothing in Matsuyama  Power: 75  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1038174 Matsudairo' Corps, 1177 Edo, Pow:72, Count: 2(l 1/L 0/S 1)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 5180, Region: 1179 Nagano
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 5180, Region: 1179 Nagano
3:28:00 PM  (Reporting)  1038174-Matsudairo' Corps Power:72 Health:100% Edo>Nagano Mission:Garrison Fitness:70% Need:0 Threat:0 GoalValue: 5180
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1005980 Niigata-Han is doing nothing in Edo  Power: 97  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1058751 Dai-4 Kempeitai is doing nothing in Hiroshima  Power: 8  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1027812 Dai-3 Kyoukyuu Torein is doing nothing in Osaka  Power: 0  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1028575 Dai-4 Kyoukyuu Torein is doing nothing in Osaka  Power: 0  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1060117 Dai-7 to Dai-8 Enjinia Daitai, 1177 Edo, Pow:7, Count: 1(l 0/L 0/S 1)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 26000, Region: 1177 Edo
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 26000, Region: 1177 Edo
3:28:00 PM  (Reporting)  1060117-Dai-7 to Dai-8 Enjinia Daitai Power:7 Health:100% Edo>Edo Mission:Defend Fitness:52% Need:2 Threat:0 GoalValue: 26000
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1005987 Yokohama-Han is doing nothing in Yokohama  Power: 117  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1020371 16. Japanese Force is doing nothing in Yokohama  Power: 83  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1033966-19. Japanese Force Power:86 Health:100% Kyoto>Kyoto Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1053551 18. Japanese Force is doing nothing in Hiroshima  Power: 57  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1020007 Dai-1 to Dai-2 Enjinia Daitai is doing nothing in Kyoto  Power: 12  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1045246 Dai-2 Kempeitai, 1183 Kyoto, Pow:10, Count: 1(l 0/L 0/S 1)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 46000, Region: 1188 Nagasaki
3:28:00 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 36800, Region: 1182 Osaka
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 46000, Region: 1188 Nagasaki
3:28:00 PM  (Reporting)  1045246-Dai-2 Kempeitai Power:10 Health:100% Kyoto>Nagasaki Mission:Defend Fitness:92% Need:9 Threat:0 GoalValue: 46000
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1051876 Dai-3 Kempeitai is doing nothing in Hiroshima  Power: 8  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1023028 Dai-5 to Dai-6 Enjinia Daitai is doing nothing in Kyoto  Power: 7  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1030101 Dai-6 Kyoukyuu Torein is doing nothing in Kyoto  Power: 0  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1050697 Dai-11 Kyoukyuu Torein is doing nothing in Kyoto  Power: 0  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1047806 Dai-10 Kyoukyuu Torein is doing nothing in Okinawa  Power: 0  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1005918 Kuwana-Han is doing nothing in Nagoya  Power: 97  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1042663 Kihei Bakufu Dai-3 Shidan is doing nothing in Nagoya  Power: 40  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1058153 Dai-3 Junyokansentai, 1178 Yokohama, Pow:105, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 848, Region: 1187 Fukuoka
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 848, Region: 1187 Fukuoka
3:28:00 PM  (Reporting)  1058153-Dai-3 Junyokansentai Power:105 Health:100% Yokohama>Fukuoka Mission:Naval Docking Fitness:97% Need:60 Threat:0 GoalValue: 848
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1059954 Di 4 Jn Jinbu, 1184 Kobe, Pow:62, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2350, Region: 1173 Sendai
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2350, Region: 1173 Sendai
3:28:00 PM  (Reporting)  1059954-Di 4 Jn Jinbu Power:62 Health:81% Kobe>Sendai Mission:Naval Docking Fitness:94% Need:36 Threat:0 GoalValue: 2350
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1006024 Kobe-Han is doing nothing in Kobe  Power: 97  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1058305 21. Japanese Force, 1182 Osaka, Pow:81, Count: 3(l 0/L 1/S 2)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 27852, Region: 1185 Hiroshima
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 27852, Region: 1185 Hiroshima
3:28:00 PM  (Reporting)  1058305-21. Japanese Force Power:81 Health:100% Osaka>Hiroshima Mission:Defend Fitness:66% Need:33 Threat:0 GoalValue: 27852
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1034978 Dai-8 Kyoukyuu Torein is doing nothing in Edo  Power: 0  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1052444 Dai-12 Kyoukyuu Torein is doing nothing in Kyoto  Power: 0  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1056910 Dai-14 Kyoukyuu Torein is doing nothing in Osaka  Power: 0  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1032405 Mori' Corps is doing nothing in Kyoto  Power: 20  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1038604 Nabeshima' Corps, 1185 Hiroshima, Pow:72, Count: 2(l 1/L 0/S 1)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 5425, Region: 1189 Kagoshima
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 5425, Region: 1189 Kagoshima
3:28:00 PM  (Reporting)  1038604-Nabeshima' Corps Power:72 Health:100% Hiroshima>Kagoshima Mission:Garrison Fitness:70% Need:0 Threat:0 GoalValue: 5425
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1005936 Choshu-Han is doing nothing in Hiroshima  Power: 97  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1059620 Dai-15 Kyoukyuu Torein is doing nothing in Hiroshima  Power: 0  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1060544 Dai-4 Junyokansentai, 1186 Matsuyama, Pow:3, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 1186 Matsuyama
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 1186 Matsuyama
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1006031 Ozu-Han is doing nothing in Matsuyama  Power: 97  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1056239 17. Japanese Force is doing nothing in Nagasaki  Power: 108  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1006038 Fukuoka-Han is doing nothing in Nagasaki  Power: 104  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1035448 Dai-9 Kyoukyuu Torein is doing nothing in Okinawa  Power: 0  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1055846 Dai-13 Kyoukyuu Torein is doing nothing in Kyoto  Power: 0  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1005909 Satsuma-Han, 1189 Kagoshima, Pow:108, Count: 2(l 1/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 1189 Kagoshima
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1189 Kagoshima
3:28:00 PM  (Reporting)  1005909-Satsuma-Han Power:108 Health:100% Kagoshima>Kagoshima Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1059959 Bakufu Dai-1 Sentai, 2596 Ryu Kyu Islands, Pow:34, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1288, Region: 1173 Sendai
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1288, Region: 1173 Sendai
3:28:00 PM  (Reporting)  1059959-Bakufu Dai-1 Sentai Power:34 Health:100% Ryu Kyu Islands>Sendai Mission:Naval Docking Fitness:92% Need:36 Threat:0 GoalValue: 1288
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Western_Pacific (Ext:5.00 - Core:0.20 - Nav:5.00) ***
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1027361 Di 3 Jn Jinbu, 2592 Strait of Luzon, Pow:44, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2070, Region: 1173 Sendai
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2070, Region: 1173 Sendai
3:28:00 PM  (Reporting)  1027361-Di 3 Jn Jinbu Power:44 Health:100% Strait of Luzon>Sendai Mission:Naval Docking Fitness:90% Need:36 Threat:0 GoalValue: 2070
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1059958 Dai-6 Senkanshidan, 2579 South China Sea, Pow:33, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1806, Region: 1173 Sendai
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1806, Region: 1173 Sendai
3:28:00 PM  (Reporting)  1059958-Dai-6 Senkanshidan Power:33 Health:100% South China Sea>Sendai Mission:Naval Docking Fitness:86% Need:36 Threat:0 GoalValue: 1806
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Southwestern_African_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1021616 Dai-1 Junyokansentai is doing nothing in Coast of Sierra Leone  Power: 0  HealthPerc: 50
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_North_European_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1023416 Pacific Line, 2197 North Sea Maritime Trade, Pow:29, Count: 1(l 0/L 0/S 1)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2197 North Sea Maritime Trade
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2197 North Sea Maritime Trade
3:28:00 PM  (Reporting)  1023416-Pacific Line Power:29 Health:100% North Sea Maritime Trade>North Sea Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
3:28:00 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:28:00 PM  (Reporting)  _SSU_ 1061011 Dai-2 Iryoutai, 1183 Kyoto, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
3:28:00 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:28:00 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
3:28:00 PM  (Reporting)  Ended PromoteLeaders 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  ApplyAgenda AutoMerge
3:28:00 PM  (Reporting)  1061765 22. Japanese Force will be merged into 1058148 20. Japanese Force in region Yamagata
3:28:00 PM  (Reporting)  1061767 Bakufu Dai-11 Shidan will be merged into 1061771 Itakura' Corps in region Osaka
3:28:00 PM  (Reporting)  1061766 Bakufu Dai-15 Shidan will be merged into 1061778 Bakufu Dai-17 Shidan in region Nagasaki
3:28:00 PM  (Reporting)  1061763 23. Japanese Force will be merged into 1061778 17. Japanese Force in region Nagasaki
3:28:00 PM  (Reporting)  1061761 24. Japanese Force will be merged into 1061778 17. Japanese Force in region Nagasaki
3:28:00 PM  (Reporting)  1056239 25. Japanese Force will be merged into 1061778 17. Japanese Force in region Nagasaki
3:28:00 PM  (Reporting)  AI Process done in  7090 ms
3:28:00 PM  (Reporting)  Processing  1000008 Sardinia-Piedmont
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on Sardinia-Piedmont AILevel 2 Kind: 0 Dormant YES Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase 163
3:28:00 PM  (Reporting)  Resources Levels Sardinia-Piedmont EcoBase 163 AtWar: no AtWarThreat: no At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability Plentiful Stock 7243 Expected 326 Balance 41
3:28:00 PM  (Reporting)  Capital Availability Very High Stock 1176 Expected 489 Balance 20
3:28:00 PM  (Reporting)  Steel Availability Plentiful Stock 331 Expected 49 Balance -14
3:28:00 PM  (Reporting)  Coal Availability Low Stock 60 Expected 65 Balance -13
3:28:00 PM  (Reporting)  Supply Availability Plentiful Stock 24 Expected 3 Balance 1
3:28:00 PM  (Reporting)  Ammunition Availability Plentiful Stock 25 Expected 3 Balance 0
3:28:00 PM  (Reporting)  Prestige Availability Plentiful Stock 1520 Expected 0 Balance 2
3:28:00 PM  (Reporting)  Rail Pool Availability Very Low Stock 10 Expected 122 Balance -5
3:28:00 PM  (Reporting)  River Pool Availability Very Low Stock 8 Expected 82 Balance 0
3:28:00 PM  (Reporting)  Morale Availability Plentiful Stock 104 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability Low Stock 60 Expected 82 Balance -3
3:28:00 PM  (Reporting)  Diplomat Availability Plentiful Stock 19 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Officers Availability Low Stock 13 Expected 16 Balance -1
3:28:00 PM  (Reporting)  Iron Availability Plentiful Stock 35 Expected 8 Balance -2
3:28:00 PM  (Reporting)  Minerals Availability Plentiful Stock 319 Expected 8 Balance 5
3:28:00 PM  (Reporting)  Nitrates Availability Plentiful Stock 245 Expected 8 Balance 3
3:28:00 PM  (Reporting)  Cereals Availability Plentiful Stock 84 Expected 11 Balance 11
3:28:00 PM  (Reporting)  Rice Availability Average Stock 1 Expected 8 Balance 0
3:28:00 PM  (Reporting)  Fish Availability Plentiful Stock 97 Expected 11 Balance 7
3:28:00 PM  (Reporting)  Tropical Fruits Availability Average Stock 10 Expected 8 Balance -2
3:28:00 PM  (Reporting)  Cattle Availability Very High Stock 38 Expected 11 Balance 0
3:28:00 PM  (Reporting)  Fruits Availability Very High Stock 24 Expected 8 Balance 0
3:28:00 PM  (Reporting)  Sugar Availability Low Stock 7 Expected 8 Balance -2
3:28:00 PM  (Reporting)  Preserved Food Availability Plentiful Stock 50 Expected 8 Balance -5
3:28:00 PM  (Reporting)  Cotton Availability High Stock 36 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cotton/Wool Availability Plentiful Stock 54 Expected 8 Balance 0
3:28:00 PM  (Reporting)  Tea Availability Average Stock 1 Expected 8 Balance 0
3:28:00 PM  (Reporting)  Coffee Availability Low Stock 4 Expected 8 Balance -1
3:28:00 PM  (Reporting)  Wood Availability Very High Stock 25 Expected 8 Balance -1
3:28:00 PM  (Reporting)  Dyes Availability Very High Stock 24 Expected 8 Balance -2
3:28:00 PM  (Reporting)  Tobacco Availability High Stock 18 Expected 8 Balance -3
3:28:00 PM  (Reporting)  Rum Availability Very Low Stock 2 Expected 11 Balance -1
3:28:00 PM  (Reporting)  Wines Availability Average Stock 89 Expected 11 Balance 10
3:28:00 PM  (Reporting)  Chemicals Availability Plentiful Stock 56 Expected 8 Balance 0
3:28:00 PM  (Reporting)  Manufactured Goods Availability Average Stock 48 Expected 49 Balance 5
3:28:00 PM  (Reporting)  Textile Availability Very High Stock 26 Expected 11 Balance 0
3:28:00 PM  (Reporting)  Mechanical Parts Availability Plentiful Stock 39 Expected 8 Balance 0
3:28:00 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 8 Balance 0
3:28:00 PM  (Reporting)  Silk Availability Low Stock 1 Expected 8 Balance 0
3:28:00 PM  (Reporting)  Opium Availability Low Stock 3 Expected 8 Balance 0
3:28:00 PM  (Reporting)  Luxury Goods Availability Average Stock 15 Expected 11 Balance 0
3:28:00 PM  (Reporting)  Gold Availability Low Stock 3 Expected 8 Balance 0
3:28:00 PM  (Reporting)  Gems Availability Low Stock 1 Expected 8 Balance 0
3:28:00 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 8 Balance 0
3:28:00 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 8 Balance 0
3:28:00 PM  (Reporting)  _IAE_ Sardinia-Piedmont Global Military Usage: 70 %
3:28:00 PM  (Reporting)  _IAE_ Sardinia-Piedmont Money Stock 7243 Expenses 29 Availability Plentiful Mil Spend 2735 Civ Spend 781
3:28:00 PM  (Reporting)  _IAE_ Sardinia-Piedmont Capital Stock 1176 Expenses 114 Availability Very High Mil Spend 120 Civ Spend 206
3:28:00 PM  (Reporting)  _IAE_ Sardinia-Piedmont Steel Stock 331 Expenses 17 Availability Plentiful Mil Spend 126 Civ Spend 29
3:28:00 PM  (Reporting)  _IAE_ Sardinia-Piedmont Coal Stock 60 Expenses 15 Availability Low Mil Spend 5 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Sardinia-Piedmont Supply Stock 24 Expenses 6 Availability Plentiful Mil Spend 11 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Sardinia-Piedmont Ammunition Stock 25 Expenses 6 Availability Plentiful Mil Spend 12 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Sardinia-Piedmont Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Sardinia-Piedmont Prestige Stock 1520 Expenses 0 Availability Plentiful Mil Spend 479 Civ Spend 205
3:28:00 PM  (Reporting)  _IAE_ Sardinia-Piedmont Rail Pool Stock 10 Expenses 5 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Sardinia-Piedmont River Pool Stock 8 Expenses 0 Availability Very Low Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Sardinia-Piedmont Morale Stock 104 Expenses 0 Availability Plentiful Mil Spend 66 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Sardinia-Piedmont Conscripts Stock 60 Expenses 3 Availability Low Mil Spend 13 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Sardinia-Piedmont War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Sardinia-Piedmont Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Sardinia-Piedmont Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Sardinia-Piedmont Diplomat Stock 19 Expenses 0 Availability Plentiful Mil Spend 6 Civ Spend 3
3:28:00 PM  (Reporting)  _IAE_ Sardinia-Piedmont Officers Stock 13 Expenses 1 Availability Low Mil Spend 3 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Sardinia-Piedmont Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Sardinia-Piedmont Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Sardinia-Piedmont Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Sardinia-Piedmont Iron Stock 35 Expenses 6 Availability Plentiful Mil Spend 0 Civ Spend 8
3:28:00 PM  (Reporting)  _IAE_ Sardinia-Piedmont Minerals Stock 319 Expenses 3 Availability Plentiful Mil Spend 100 Civ Spend 43
3:28:00 PM  (Reporting)  _IAE_ Sardinia-Piedmont Nitrates Stock 245 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 66
3:28:00 PM  (Reporting)  _IAE_ Sardinia-Piedmont Cereals Stock 84 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 24
3:28:00 PM  (Reporting)  _IAE_ Sardinia-Piedmont Rice Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Sardinia-Piedmont Fish Stock 97 Expenses 4 Availability Plentiful Mil Spend 0 Civ Spend 26
3:28:00 PM  (Reporting)  _IAE_ Sardinia-Piedmont Tropical Fruits Stock 10 Expenses 2 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Sardinia-Piedmont Cattle Stock 38 Expenses 4 Availability Very High Mil Spend 0 Civ Spend 8
3:28:00 PM  (Reporting)  _IAE_ Sardinia-Piedmont Fruits Stock 24 Expenses 3 Availability Very High Mil Spend 0 Civ Spend 5
3:28:00 PM  (Reporting)  _IAE_ Sardinia-Piedmont Sugar Stock 7 Expenses 2 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Sardinia-Piedmont Preserved Food Stock 50 Expenses 5 Availability Plentiful Mil Spend 0 Civ Spend 12
3:28:00 PM  (Reporting)  _IAE_ Sardinia-Piedmont Cotton Stock 36 Expenses 0 Availability High Mil Spend 0 Civ Spend 7
3:28:00 PM  (Reporting)  _IAE_ Sardinia-Piedmont Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Sardinia-Piedmont Cotton/Wool Stock 54 Expenses 4 Availability Plentiful Mil Spend 0 Civ Spend 14
3:28:00 PM  (Reporting)  _IAE_ Sardinia-Piedmont Tea Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Sardinia-Piedmont Coffee Stock 4 Expenses 1 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Sardinia-Piedmont Wood Stock 25 Expenses 8 Availability Very High Mil Spend 0 Civ Spend 4
3:28:00 PM  (Reporting)  _IAE_ Sardinia-Piedmont Dyes Stock 24 Expenses 4 Availability Very High Mil Spend 0 Civ Spend 4
3:28:00 PM  (Reporting)  _IAE_ Sardinia-Piedmont Tobacco Stock 18 Expenses 3 Availability High Mil Spend 0 Civ Spend 3
3:28:00 PM  (Reporting)  _IAE_ Sardinia-Piedmont Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Sardinia-Piedmont Rum Stock 2 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Sardinia-Piedmont Wines Stock 89 Expenses 0 Availability Average Mil Spend 0 Civ Spend 14
3:28:00 PM  (Reporting)  _IAE_ Sardinia-Piedmont Chemicals Stock 56 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 15
3:28:00 PM  (Reporting)  _IAE_ Sardinia-Piedmont Manufactured Goods Stock 48 Expenses 7 Availability Average Mil Spend 11 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Sardinia-Piedmont Textile Stock 26 Expenses 7 Availability Very High Mil Spend 0 Civ Spend 4
3:28:00 PM  (Reporting)  _IAE_ Sardinia-Piedmont Mechanical Parts Stock 39 Expenses 3 Availability Plentiful Mil Spend 0 Civ Spend 10
3:28:00 PM  (Reporting)  _IAE_ Sardinia-Piedmont Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Sardinia-Piedmont Silk Stock 1 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Sardinia-Piedmont Opium Stock 3 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Sardinia-Piedmont Luxury Goods Stock 15 Expenses 4 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Sardinia-Piedmont Gold Stock 3 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Sardinia-Piedmont Gems Stock 1 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Sardinia-Piedmont Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Sardinia-Piedmont Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 636 ms
3:28:00 PM  (Reporting)    1048959 5 Divisione di Recce Agenda Kept Agenda: Patrol Convoy Box, Value: 9405, Region: 2216 Eastern Pacific Maritime Trade EndTurn 2508
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  Ended BuildReplacements 5 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
3:28:00 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Sardinia-Piedmont Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 2 Excise 2 Tariff 2 Census 1 Income 1 Maritime 1 Percentages: Corporate 11 % Excise 66 % Tariff 63 % Census 3 % Income 0 % Maritime 5 %
3:28:00 PM  (Reporting)  Ended HandleAdvancedFinances 3 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
3:28:00 PM  (Reporting)  _HAC_ Deleting for dynamism Coal in North Austria Amount 4
3:28:00 PM  (Reporting)  _HAC_ Identify Resources Need Sardinia-Piedmont 14 resources are needed 1 resources in surplus.
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 2 Coal
3:28:00 PM  (Reporting)  AddNewTrades Sardinia-Piedmont Added 2 buy request of Coal in area United Kingdom
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 7 Sugar
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 11 Coffee
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 15 Rum
3:28:00 PM  (Reporting)  AddNewTrades Sardinia-Piedmont Added 5 buy request of Rum in area North Andes
3:28:00 PM  (Reporting)  AddNewTrades Sardinia-Piedmont Added 1 buy request of Rum in area North Andes
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 1 Manufactured Goods
3:28:00 PM  (Reporting)  AddNewTrades Sardinia-Piedmont Added 1 buy request of Manufactured Goods in area South Germany
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 9 Silk
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 5 Opium
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 5 Gold
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 6 Gems
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 6 Automobile
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 5 Aviation
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 7 Tea
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 8 Electrical Parts
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 6 Luxury Goods
3:28:00 PM  (Reporting)  Sell surplus Sardinia-Piedmont Added 1 sell proposal of Nitrates in area North Italy
3:28:00 PM  (Reporting)  Flotta del Mediterraneo in 2216 Eastern Pacific Maritime Trade will be relocated 1 fleets found there
3:28:00 PM  (Reporting)  Flotta del Mare del Nord in 2196 Baltic Maritime Trade will be relocated 1 fleets found there
3:28:00 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Western Europe Maritime Trade interest 319
3:28:00 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Mediterranean Maritime Trade interest 447
3:28:00 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Baltic Maritime Trade interest 1
3:28:00 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Black Sea Maritime Trade interest 70
3:28:00 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Gulf of Guinea Maritime Trade interest 6
3:28:00 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Indian Ocean Maritime Trade interest 25
3:28:00 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Southern Africa Maritime Trade interest 3
3:28:00 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Northern Asia Maritime Trade interest 8
3:28:00 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Bay of Bengale Maritime Trade interest 7
3:28:00 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy South China Sea Maritime Trade interest 6
3:28:00 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Eastern Pacific Maritime Trade interest 1
3:28:00 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy West Pacific Maritime Trade interest 5
3:28:00 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy East Indies Maritime Trade interest 4
3:28:00 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Oceania Maritime Trade interest 6
3:28:00 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy American Pacific Maritime Trade interest 6
3:28:00 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy North American Maritime Trade interest 6
3:28:00 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Gulf of Mexico Maritime Trade interest 59
3:28:00 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Caribbean Maritime Trade interest 69
3:28:00 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy La Plata Maritime Trade interest 186
3:28:00 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Latin America Maritime Trade interest 3
3:28:00 PM  (Reporting)  Redeploying Commerce Fleet for Sardinia-Piedmont 1013353 Flotta del Mediterraneo in 2199 Mediterranean Maritime Trade Interest: 447
3:28:00 PM  (Reporting)  Redeploying Commerce Fleet for Sardinia-Piedmont 1013369 Flotta del Mare del Nord in 2198 Western Europe Maritime Trade Interest: 319
3:28:00 PM  (Reporting)  Ended HandleAdvancedCommerce 44 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000008 Sardinia-Piedmont
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Proposing to 1000105 Tunisia
3:28:00 PM  (Reporting)  Checking 17 Give Supply Right
3:28:00 PM  (Reporting)  Proposing to 1000032 Tuscany
3:28:00 PM  (Reporting)  Checking 17 Give Supply Right
3:28:00 PM  (Reporting)  Still checking 17 Give Supply Right
3:28:00 PM  (Reporting)  Item is a Various entry, chance -9
3:28:00 PM  (Reporting)  _HAD_ Send Treaty Sardinia-Piedmont failed sending Give Supply Right toward Tuscany chance -9
3:28:00 PM  (Reporting)  Proposing to 1000024 Papal States
3:28:00 PM  (Reporting)  Checking 43 Propose Commercial Agreement
3:28:00 PM  (Reporting)  Still checking 43 Propose Commercial Agreement
3:28:00 PM  (Reporting)  Item is a Various entry, chance 12
3:28:00 PM  (Reporting)  _HAD_ Send Treaty Sardinia-Piedmont failed sending Propose Commercial Agreement toward Papal States chance 12
3:28:00 PM  (Reporting)  Proposing to 1000025 Parma
3:28:00 PM  (Reporting)  Checking 20 Request Supply Right
3:28:00 PM  (Reporting)  Still checking 20 Request Supply Right
3:28:00 PM  (Reporting)  Item is a Various entry, chance 0
3:28:00 PM  (Reporting)  _HAD_ Send Treaty Sardinia-Piedmont failed sending Request Supply Right toward Parma chance 0
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 11 ms
3:28:00 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 1 Exploration Party not played as return code is The decision   is not valid: Not enough elements with the correct attribute. . Success Chance was 30 target region was 430 Misurata
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 30 target region was 627 Negele
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 30 target region was 620 Harer
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 10 target region was 797 Samaria
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 30 target region was 633 Ogaden
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 3 Geographic Society Expedition not played as return code is The decision   is not valid: The colonial status of another nation is too high. . Success Chance was 10 target region was 798 Liban
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 5 Prospecting Expedition not played as return code is The decision   is not valid: Not enough elements with the correct attribute. . Success Chance was 120 target region was 425 Tunisia
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 5 Prospecting Expedition not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 30 target region was 626 Goba
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 30 target region was 621 Ankober
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 120 target region was 619 Markos
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 20 target region was 460 Waddan
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 30 target region was 424 Bizerte
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 30 target region was 438 Amal
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 30 target region was 636 Kismayu
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 10 target region was 805 Dayr
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 80 target region was 630 Berbera
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 50 target region was 83 Alessandria
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 40 target region was 2867 La Spezia
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 20 target region was 457 Ghadamis
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 20 target region was 86 Friuli
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 30 target region was 635 Baidoa
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 120 target region was 425 Tunisia
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 120 target region was 425 Tunisia
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 275 target region was 82 Piemonte
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 4 Anthropological Expedition not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 80 target region was 462 Kufrah
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 30 target region was 615 Assab
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 10 target region was 793 Amman
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 120 target region was 425 Tunisia
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 120 target region was 609 Massawa
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 1 Exploration Party not played as return code is The decision   is not valid: The colonial status of another nation is too high. . Success Chance was 40 target region was 796 Judea
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 20 target region was 460 Waddan
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 20 target region was 459 Murzuq
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 275 target region was 82 Piemonte
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 120 target region was 429 Tripolitania
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 13 Gunboat Diplomacy not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 120 target region was 425 Tunisia
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 30 target region was 430 Misurata
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 84 Lombardia
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 80 target region was 81 Liguria
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 5 Prospecting Expedition not played as return code is The decision   is not valid: Not enough elements with the correct attribute. . Success Chance was 30 target region was 432 Benghazi
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 30 target region was 433 Cyrenaica
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 40 target region was 79 Alpes-Maritimes
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 120 target region was 425 Tunisia
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 30 target region was 623 Bonga
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 10 target region was 805 Dayr
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 275 target region was 82 Piemonte
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: The colonial status of another nation is too high. . Success Chance was 10 target region was 798 Liban
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 55 target region was 75 Savoie
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 5 Prospecting Expedition not played as return code is The decision   is not valid: The colonial status of another nation is too high. . Success Chance was 10 target region was 797 Samaria
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 30 target region was 431 Sirt
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 1 Exploration Party not played as return code is The decision   is not valid: The colonial status of another nation is too high. . Success Chance was 40 target region was 800 Syria
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 120 target region was 634 Mogadishu
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 30 target region was 610 Akordat
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 30 target region was 613 Aksum
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 30 target region was 613 Aksum
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 275 target region was 82 Piemonte
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 80 target region was 462 Kufrah
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 84 Lombardia
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 20 target region was 461 Jaghub
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 5 Prospecting Expedition not played as return code is The decision   is not valid: Not enough elements with the correct attribute. . Success Chance was 120 target region was 609 Massawa
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 80 target region was 462 Kufrah
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 120 target region was 609 Massawa
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 30 target region was 610 Akordat
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 10 target region was 792 Maan
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 10 target region was 804 Rutbah
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 55 target region was 75 Savoie
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 30 target region was 622 Asosa
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 21 Send Missionary has 30 % to be played in 430 Misurata
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played, chance failed
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 80 target region was 81 Liguria
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 275 target region was 82 Piemonte
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 275 target region was 82 Piemonte
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 275 target region was 82 Piemonte
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 120 target region was 429 Tripolitania
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 40 target region was 79 Alpes-Maritimes
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 40 target region was 800 Syria
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 120 target region was 634 Mogadishu
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 120 target region was 634 Mogadishu
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 30 target region was 623 Bonga
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 30 target region was 625 Asella
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 80 target region was 462 Kufrah
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 30 target region was 636 Kismayu
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 275 target region was 82 Piemonte
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 120 target region was 609 Massawa
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 120 target region was 619 Markos
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 275 target region was 82 Piemonte
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 30 target region was 622 Asosa
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: You must own the region. . Success Chance was 120 target region was 425 Tunisia
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 30 target region was 622 Asosa
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 20 target region was 460 Waddan
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 3 Geographic Society Expedition not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 30 target region was 424 Bizerte
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 30 target region was 623 Bonga
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 30 target region was 622 Asosa
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 30 target region was 624 Awasa
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 30 target region was 610 Akordat
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: You must own the region. . Success Chance was 120 target region was 429 Tripolitania
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 3 Geographic Society Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 80 target region was 81 Liguria
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You already have another decision with an attribute that must be unique within the region: . . Success Chance was 30 target region was 430 Misurata
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 30 target region was 430 Misurata
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 275 target region was 82 Piemonte
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 30 target region was 613 Aksum
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 80 target region was 630 Berbera
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 20 target region was 457 Ghadamis
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 30 target region was 636 Kismayu
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 20 target region was 456 Ghat
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 80 target region was 630 Berbera
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 120 target region was 429 Tripolitania
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 3 Geographic Society Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 275 target region was 82 Piemonte
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 50 target region was 96 Sardinia
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 30 target region was 636 Kismayu
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 30 target region was 626 Goba
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 4 Anthropological Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 79 Alpes-Maritimes
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 2867 La Spezia
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 30 target region was 621 Ankober
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 4 Anthropological Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 30 target region was 438 Amal
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 30 target region was 426 Gabes
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: You must own the region. . Success Chance was 120 target region was 609 Massawa
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 20 target region was 461 Jaghub
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 80 target region was 462 Kufrah
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 80 target region was 630 Berbera
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 20 target region was 459 Murzuq
3:28:00 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 120 target region was 619 Markos
3:28:00 PM  (Reporting)  Ended HandleRegionsDecisions 37 ms
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 6 Amount 331
3:28:00 PM  (Reporting)  Money Level 6 Amount 7243
3:28:00 PM  (Reporting)  Conscripts Level 6 Amount 60
3:28:00 PM  (Reporting)  _BNU_ Emergency build ON
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 51 ms
3:28:00 PM  (Reporting)  AI Process done in  892 ms
3:28:00 PM  (Reporting)  Processing  1000009 Ottoman Empire
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on Ottoman Empire AILevel 2 Kind: 2 Dormant NO Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
3:28:00 PM  (Reporting)  Theater: 375 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 3318 OppPow Land: 5741 OwnPow Nav : 423 OppPow Nav : 55
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.49 1.16 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 30 > 53
3:28:00 PM  (Reporting)  Theater: 376 Theater_Poland AggroCoeff from script: 100 OwnPow Land: 603 OppPow Land: 1582 OwnPow Nav : 0 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.32 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 13 > 37
3:28:00 PM  (Reporting)  Theater: 377 Theater_Russia AggroCoeff from script: 100 OwnPow Land: 988 OppPow Land: 0 OwnPow Nav : 183 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 165 > 206
3:28:00 PM  (Reporting)  Theater: 390 Theater_Near_East AggroCoeff from script: 100 OwnPow Land: 111 OppPow Land: 0 OwnPow Nav : 375 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 14 > 28
3:28:00 PM  (Reporting)  Theater: 391 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 468 OppPow Land: 524 OwnPow Nav : 316 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.76 0.45 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 47 > 65
3:28:00 PM  (Reporting)  Theater: 392 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 3466 OppPow Land: 0 OwnPow Nav : 396 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 27 > 46
3:28:00 PM  (Reporting)  Theater: 427 Theater_North_European_Seas AggroCoeff from script: 100 OwnPow Land: 1258 OppPow Land: 21 OwnPow Nav : 1500 OppPow Nav : 379
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 3.36 2.77 Reg Count: 43 > 138
3:28:00 PM  (Reporting)  Theater: 428 Theater_European_Seas AggroCoeff from script: 100 OwnPow Land: 344 OppPow Land: 0 OwnPow Nav : 723 OppPow Nav : 224
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 2.74 0.60 Reg Count: 16 > 54
3:28:00 PM  (Reporting)  Theater: 429 Theater_South_European_Seas AggroCoeff from script: 100 OwnPow Land: 6906 OppPow Land: 2128 OwnPow Nav : 1447 OppPow Nav : 420
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 2.76 5.00 Ratio Nav/NavCore: 2.93 3.04 Reg Count: 37 > 153
3:28:00 PM  (Reporting)  Theater: 432 Theater_Southeastern_American_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 439 OppPow Nav : 112
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 3.33 2.54 Reg Count: 40 > 98
3:28:00 PM  (Reporting)  Theater: 433 Theater_Southwestern_African_Seas AggroCoeff from script: 100 OwnPow Land: 42 OppPow Land: 68 OwnPow Nav : 725 OppPow Nav : 49
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.52 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 33 > 88
3:28:00 PM  (Reporting)  Theater: 434 Theater_Indian_Ocean AggroCoeff from script: 100 OwnPow Land: 947 OppPow Land: 463 OwnPow Nav : 2612 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 1.74 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 92 > 252
3:28:00 PM  (Reporting)  Theater: 435 Theater_Western_Pacific AggroCoeff from script: 100 OwnPow Land: 347 OppPow Land: 0 OwnPow Nav : 1154 OppPow Nav : 96
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 4.02 Reg Count: 62 > 202
3:28:00 PM  (Reporting)  _FIT_ Ended AIInitTheaters 1246 ms
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase 4
3:28:00 PM  (Reporting)  Resources Levels Ottoman Empire EcoBase 4 AtWar: yes AtWarThreat: yes At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability High Stock 129 Expected 8 Balance 14
3:28:00 PM  (Reporting)  Capital Availability Plentiful Stock 1524 Expected 12 Balance -27
3:28:00 PM  (Reporting)  Steel Availability High Stock 4 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Coal Availability Very Low Stock 0 Expected 2 Balance -2
3:28:00 PM  (Reporting)  Supply Availability High Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Ammunition Availability High Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Prestige Availability High Stock 2858 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 3 Balance 0
3:28:00 PM  (Reporting)  River Pool Availability High Stock 40 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Morale Availability High Stock 87 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability High Stock 352 Expected 2 Balance -17
3:28:00 PM  (Reporting)  Officers Availability High Stock 29 Expected 0 Balance -1
3:28:00 PM  (Reporting)  Iron Availability High Stock 8 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Minerals Availability High Stock 6 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Nitrates Availability High Stock 44 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cereals Availability Plentiful Stock 9 Expected 0 Balance -1
3:28:00 PM  (Reporting)  Rice Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Fish Availability Plentiful Stock 5 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Tropical Fruits Availability Very High Stock 3 Expected 0 Balance -1
3:28:00 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Fruits Availability Average Stock 1 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Sugar Availability Average Stock 1 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Wool Availability High Stock 27 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cotton/Wool Availability Plentiful Stock 94 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Tea Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Wood Availability Very Low Stock 1 Expected 0 Balance -1
3:28:00 PM  (Reporting)  Dyes Availability Plentiful Stock 103 Expected 0 Balance 2
3:28:00 PM  (Reporting)  Tobacco Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Petroleum Availability High Stock 1 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Rum Availability Very High Stock 6 Expected 0 Balance -2
3:28:00 PM  (Reporting)  Wines Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Chemicals Availability Average Stock 1 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Manufactured Goods Availability High Stock 2 Expected 1 Balance 5
3:28:00 PM  (Reporting)  Textile Availability Plentiful Stock 6 Expected 0 Balance -1
3:28:00 PM  (Reporting)  Luxury Goods Availability Low Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Gold Availability Low Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Gems Availability Low Stock 1 Expected 0 Balance 0
3:28:00 PM  (Reporting)  _IAE_ Ottoman Empire Global Military Usage: 54 %
3:28:00 PM  (Reporting)  _IAE_ Ottoman Empire Money Stock 129 Expenses 10 Availability High Mil Spend 27 Civ Spend 15
3:28:00 PM  (Reporting)  _IAE_ Ottoman Empire Capital Stock 1524 Expenses 96 Availability Plentiful Mil Spend 138 Civ Spend 469
3:28:00 PM  (Reporting)  _IAE_ Ottoman Empire Steel Stock 4 Expenses 0 Availability High Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ottoman Empire Coal Stock 0 Expenses 2 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ottoman Empire Supply Stock 2 Expenses 0 Availability High Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ottoman Empire Ammunition Stock 2 Expenses 0 Availability High Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ottoman Empire Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ottoman Empire Prestige Stock 2858 Expenses 0 Availability High Mil Spend 502 Civ Spend 427
3:28:00 PM  (Reporting)  _IAE_ Ottoman Empire Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ottoman Empire River Pool Stock 40 Expenses 0 Availability High Mil Spend 7 Civ Spend 6
3:28:00 PM  (Reporting)  _IAE_ Ottoman Empire Morale Stock 87 Expenses 0 Availability High Mil Spend 31 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ottoman Empire Conscripts Stock 352 Expenses 17 Availability High Mil Spend 115 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ottoman Empire War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ottoman Empire Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ottoman Empire Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ottoman Empire Diplomat Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ottoman Empire Officers Stock 29 Expenses 1 Availability High Mil Spend 10 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ottoman Empire Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ottoman Empire Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ottoman Empire Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ottoman Empire Iron Stock 8 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Ottoman Empire Minerals Stock 6 Expenses 0 Availability High Mil Spend 1 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Ottoman Empire Nitrates Stock 44 Expenses 0 Availability High Mil Spend 0 Civ Spend 13
3:28:00 PM  (Reporting)  _IAE_ Ottoman Empire Cereals Stock 9 Expenses 6 Availability Plentiful Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Ottoman Empire Rice Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ottoman Empire Fish Stock 5 Expenses 4 Availability Plentiful Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ottoman Empire Tropical Fruits Stock 3 Expenses 1 Availability Very High Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Ottoman Empire Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ottoman Empire Fruits Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ottoman Empire Sugar Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ottoman Empire Preserved Food Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ottoman Empire Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ottoman Empire Wool Stock 27 Expenses 0 Availability High Mil Spend 0 Civ Spend 8
3:28:00 PM  (Reporting)  _IAE_ Ottoman Empire Cotton/Wool Stock 94 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 38
3:28:00 PM  (Reporting)  _IAE_ Ottoman Empire Tea Stock 2 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ottoman Empire Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ottoman Empire Wood Stock 1 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ottoman Empire Dyes Stock 103 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 42
3:28:00 PM  (Reporting)  _IAE_ Ottoman Empire Tobacco Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ottoman Empire Petroleum Stock 1 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ottoman Empire Rum Stock 6 Expenses 2 Availability Very High Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Ottoman Empire Wines Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ottoman Empire Chemicals Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ottoman Empire Manufactured Goods Stock 2 Expenses 1 Availability High Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ottoman Empire Textile Stock 6 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Ottoman Empire Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ottoman Empire Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ottoman Empire Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ottoman Empire Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ottoman Empire Luxury Goods Stock 2 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ottoman Empire Gold Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ottoman Empire Gems Stock 1 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ottoman Empire Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ottoman Empire Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 665 ms
3:28:00 PM  (Reporting)    1056792 Dokuzuncu Filosu Agenda Kept Agenda: Patrol Convoy Box, Value: 6110, Region: 2196 Baltic Maritime Trade EndTurn 2507
3:28:00 PM  (Reporting)    1056249 Yedinci Filosu Agenda Kept Agenda: Resupply, Value: 6800, Region: 811 Basra EndTurn 2507
3:28:00 PM  (Reporting)    1047183 Onuncu Redif Tugay Agenda Kept Agenda: Attack, Value: 2500, Region: 402 Krita EndTurn 2507
3:28:00 PM  (Reporting)    1043601 On Ikinci Redif Blge Agenda Kept Agenda: Attack, Value: 2500, Region: 402 Krita EndTurn 2507
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 7300
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 3900
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Russia Ordered Value: 3240
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Poland Ordered Value: 900
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 560
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Near_East Ordered Value: 240
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Western_Pacific Ordered Value: 100
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Indian_Ocean Ordered Value: 100
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Southwestern_African_Seas Ordered Value: 100
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Southeastern_American_Seas Ordered Value: 100
3:28:00 PM  (Reporting)  Theater Prevalences Theater_South_European_Seas Ordered Value: 100
3:28:00 PM  (Reporting)  Theater Prevalences Theater_European_Seas Ordered Value: 100
3:28:00 PM  (Reporting)  Theater Prevalences Theater_North_European_Seas Ordered Value: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 375 Theater_Balkans (Land)
3:28:00 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 3318 Overall power (enemies): 5741 Ratio: 0.49
3:28:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  371
3:28:00 PM  (Reporting)  Making Naval Values Map: 375 Balkans LAND Overall power(self): 423 Overall power (enemies): 55 Nav Ratio: 5.00
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 391 Theater_Middle_East (Land)
3:28:00 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 468 Overall power (enemies): 524 Ratio: 0.76
3:28:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  379
3:28:00 PM  (Reporting)  Making Naval Values Map: 391 Middle East LAND Overall power(self): 316 Overall power (enemies): 0 Nav Ratio: 5.00
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 377 Theater_Russia (Land)
3:28:00 PM  (Reporting)  Making Land Theater Map: Theater_Russia Overall power(self): 988 Overall power (enemies): 0 Ratio: 5.00
3:28:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  6938
3:28:00 PM  (Reporting)  Making Naval Values Map: 377 Russia LAND Overall power(self): 183 Overall power (enemies): 0 Nav Ratio: 5.00
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 376 Theater_Poland (Land)
3:28:00 PM  (Reporting)  Making Land Theater Map: Theater_Poland Overall power(self): 603 Overall power (enemies): 1582 Ratio: 0.32
3:28:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2524
3:28:00 PM  (Reporting)  Making Naval Values Map: 376 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 392 Theater_Ottoman (Land)
3:28:00 PM  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 3466 Overall power (enemies): 0 Ratio: 5.00
3:28:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:28:00 PM  (Reporting)  Making Naval Values Map: 392 Ottoman LAND Overall power(self): 396 Overall power (enemies): 0 Nav Ratio: 5.00
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 390 Theater_Near_East (Land)
3:28:00 PM  (Reporting)  Making Land Theater Map: Theater_Near_East Overall power(self): 111 Overall power (enemies): 0 Ratio: 5.00
3:28:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:28:00 PM  (Reporting)  Making Naval Values Map: 390 Near East LAND Overall power(self): 375 Overall power (enemies): 0 Nav Ratio: 5.00
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 435 Theater_Western_Pacific (Nav)
3:28:00 PM  (Reporting)  Making Naval Values Map: 435 Western Pacific NAV Overall power(self): 1154 Overall power (enemies): 96 Nav Ratio: 5.00
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 434 Theater_Indian_Ocean (Nav)
3:28:00 PM  (Reporting)  Making Naval Values Map: 434 Indian Ocean NAV Overall power(self): 2612 Overall power (enemies): 0 Nav Ratio: 5.00
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 433 Theater_Southwestern_African_Seas (Nav)
3:28:00 PM  (Reporting)  Making Naval Values Map: 433 Southwestern African Seas NAV Overall power(self): 725 Overall power (enemies): 49 Nav Ratio: 5.00
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 432 Theater_Southeastern_American_Seas (Nav)
3:28:00 PM  (Reporting)  Making Naval Values Map: 432 Southeastern American Seas NAV Overall power(self): 439 Overall power (enemies): 112 Nav Ratio: 3.33
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 429 Theater_South_European_Seas (Nav)
3:28:00 PM  (Reporting)  Making Naval Values Map: 429 South European Seas NAV Overall power(self): 1447 Overall power (enemies): 420 Nav Ratio: 2.93
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 428 Theater_European_Seas (Nav)
3:28:00 PM  (Reporting)  Making Naval Values Map: 428 European Seas NAV Overall power(self): 723 Overall power (enemies): 224 Nav Ratio: 2.74
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 427 Theater_North_European_Seas (Nav)
3:28:00 PM  (Reporting)  Making Naval Values Map: 427 North European Seas NAV Overall power(self): 1500 Overall power (enemies): 379 Nav Ratio: 3.36
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 375 Balkans LAND Overall power(self): 423 Overall power (enemies): 55 Nav Ratio: 5.00
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 391 Middle East LAND Overall power(self): 316 Overall power (enemies): 0 Nav Ratio: 5.00
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 377 Russia LAND Overall power(self): 183 Overall power (enemies): 0 Nav Ratio: 5.00
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 376 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 392 Ottoman LAND Overall power(self): 396 Overall power (enemies): 0 Nav Ratio: 5.00
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 390 Near East LAND Overall power(self): 375 Overall power (enemies): 0 Nav Ratio: 5.00
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 435 Western Pacific NAV Overall power(self): 1154 Overall power (enemies): 96 Nav Ratio: 5.00
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 434 Indian Ocean NAV Overall power(self): 2612 Overall power (enemies): 0 Nav Ratio: 5.00
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 433 Southwestern African Seas NAV Overall power(self): 725 Overall power (enemies): 49 Nav Ratio: 5.00
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 432 Southeastern American Seas NAV Overall power(self): 439 Overall power (enemies): 112 Nav Ratio: 3.33
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 429 South European Seas NAV Overall power(self): 1447 Overall power (enemies): 420 Nav Ratio: 2.93
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 428 European Seas NAV Overall power(self): 723 Overall power (enemies): 224 Nav Ratio: 2.74
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 427 North European Seas NAV Overall power(self): 1500 Overall power (enemies): 379 Nav Ratio: 3.36
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Land Theaters Special Regions ***
3:28:00 PM  (Reporting)  Theater 375 Theater_Balkans HQReg: 224 Dobrudja Max pick: Constantinople Max need: Herzegovina Max Val: Constantinople Naval Gathering: 232 Constantinople
3:28:00 PM  (Reporting)  Theater 391 Theater_Middle_East HQReg: 823 Medina Max pick: Baghdad Max need: Huluf Max Val: Baghdad Naval Gathering: 813 Baghdad
3:28:00 PM  (Reporting)  Theater 377 Theater_Russia HQReg: 372 Kars Max pick: Kars Max need: Wolyn Max Val: Kars Naval Gathering: 331 Odessa
3:28:00 PM  (Reporting)  Theater 376 Theater_Poland HQReg: 331 Odessa Max pick: Mazowsze Max need: Wolyn Max Val: Odessa Naval Gathering: <None>
3:28:00 PM  (Reporting)  Theater 392 Theater_Ottoman HQReg: 850 Smyrna Max pick: Smyrna Max need: Gelibolu Max Val: Constantinople Naval Gathering: 850 Smyrna
3:28:00 PM  (Reporting)  Theater 390 Theater_Near_East HQReg: 796 Judea Max pick: Judea Max need: Aqaba Max Val: Judea Naval Gathering: 798 Liban
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Final Gather Region for  377 Russia : 232 Constantinople
3:28:00 PM  (Reporting)  Final Gather Region for  392 Ottoman : 232 Constantinople
3:28:00 PM  (Reporting)  Final Gather Region for  390 Near East : 813 Baghdad
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Ended InitAndDumpData Ottoman Empire 1169 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  Ended BuildReplacements 10 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
3:28:00 PM  (Reporting)  _HAC_ Identify Resources Need Ottoman Empire 1 resources are needed 11 resources in surplus.
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 1 Silk
3:28:00 PM  (Reporting)  _HAC_ Delete Trade Ottoman Empire removing buy transaction of  Textile in area Scandinavia as country had too much of this good.
3:28:00 PM  (Reporting)  Black Sea Trade in 2196 Baltic Maritime Trade will be relocated 1 fleets found there
3:28:00 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Western Europe Maritime Trade interest 300
3:28:00 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Mediterranean Maritime Trade interest 515
3:28:00 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Baltic Maritime Trade interest 1
3:28:00 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Black Sea Maritime Trade interest 1
3:28:00 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Gulf of Guinea Maritime Trade interest 6
3:28:00 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Indian Ocean Maritime Trade interest 8
3:28:00 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Southern Africa Maritime Trade interest 3
3:28:00 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Northern Asia Maritime Trade interest 474
3:28:00 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Bay of Bengale Maritime Trade interest 7
3:28:00 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy South China Sea Maritime Trade interest 6
3:28:00 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Eastern Pacific Maritime Trade interest 505
3:28:00 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy West Pacific Maritime Trade interest 5
3:28:00 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy East Indies Maritime Trade interest 4
3:28:00 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Oceania Maritime Trade interest 6
3:28:00 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy American Pacific Maritime Trade interest 6
3:28:00 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy North American Maritime Trade interest 6
3:28:00 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Gulf of Mexico Maritime Trade interest 34
3:28:00 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Caribbean Maritime Trade interest 70
3:28:00 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy South Pacific Maritime Trade interest 241
3:28:00 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy La Plata Maritime Trade interest 270
3:28:00 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Latin America Maritime Trade interest 3
3:28:00 PM  (Reporting)  Redeploying Commerce Fleet for Ottoman Empire 1013923 Black Sea Trade in 2199 Mediterranean Maritime Trade Interest: 515
3:28:00 PM  (Reporting)  Ended HandleAdvancedCommerce 27 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000009 Ottoman Empire
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  Checking wars, we have 1 underway
3:28:00 PM  (Reporting)  In the war vs 1000004 Austria WS is -10 for us as viewing faction
3:28:00 PM  (Reporting)  AcceptChance 25 Rolled 50
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 4 ms
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 1 Amount 4
3:28:00 PM  (Reporting)  Money Level 4 Amount 129
3:28:00 PM  (Reporting)  Conscripts Level 6 Amount 352
3:28:00 PM  (Reporting)  _BNU_ Emergency build ON
3:28:00 PM  (Reporting)  _BNU Buying Unit Militia Brigade Family ID Militia Area Ottoman
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 1 53 ms
3:28:00 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
3:28:00 PM  (Reporting)  _MFC_ Merging 1060870 Mshavir Pasha' Fleet into 1061360 1st River Sqd.
3:28:00 PM  (Reporting)  _MFC_ Merging 1061360 Mshavir Pasha' Fleet into 1061361 Birinci Tasima Filosu
3:28:00 PM  (Reporting)  _MFC_ New Fleet managed Ocean-going: 1061361 Mshavir Pasha' Fleet 3 Riverine: 1061780 1st River Sqd. 1
3:28:00 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1044638 nc Filosu
3:28:00 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1061363 Drdnc Filosu
3:28:00 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1060444 2. Fleet
3:28:00 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1060443 Black Sea Trade
3:28:00 PM  (Reporting)  _MFC_ Transport Fleet created (Segment I): 1061781 Turkish Force 1 units in region 232 Constantinople from 1061361 Mshavir Pasha' Fleet
3:28:00 PM  (Reporting)  _MFC_ Transport Fleet created (Segment I): 1061782 Turkish Force 1 units in region 2197 North Sea Maritime Trade from 1060444 2. Fleet
3:28:00 PM  (Reporting)  Ended ManageFleetsComposition 392 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating CallFleet (_CLF_)
3:28:00 PM  (Reporting)  1059245 On nc Redif Tugay, 850 Smyrna, Pow:29, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
3:28:00 PM  (Reporting)  1056399 Birinci Nazim Tugay, 850 Smyrna, Pow:36, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
3:28:00 PM  (Reporting)  1056799 Kurshid Pasha' Corps, 232 Constantinople, Pow:239, Count: 6(l 1/L 5/S 0) is calling fleet this turn.
3:28:00 PM  (Reporting)  1049367 Dokuzuncu Nazim Tugay, 215 Halkidiki, Pow:40, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
3:28:00 PM  (Reporting)  1056916 1st MP Rgt, 215 Halkidiki, Pow:8, Count: 1(l 0/L 0/S 1) is calling fleet this turn.
3:28:00 PM  (Reporting)  1059061 Be?inci Redif Tugay, 232 Constantinople, Pow:29, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
3:28:00 PM  (Reporting)  1056794 Yedinci Redif Tugay, 232 Constantinople, Pow:29, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
3:28:00 PM  (Reporting)  1053559 On Birinci Redif Tugay, 232 Constantinople, Pow:29, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
3:28:00 PM  (Reporting)  1053555 Sekicinci Redif Tugay, 232 Constantinople, Pow:29, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
3:28:00 PM  (Reporting)  1056258 Bosnali Tugayi, 232 Constantinople, Pow:37, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
3:28:00 PM  (Reporting)  1036913 2. Turkish Force, 232 Constantinople, Pow:63, Count: 4(l 0/L 1/S 3) is calling fleet this turn.
3:28:00 PM  (Reporting)  1055130 3. Turkish Force, 232 Constantinople, Pow:67, Count: 2(l 0/L 2/S 0) is calling fleet this turn.
3:28:00 PM  (Reporting)  1059059 5. Turkish Force, 232 Constantinople, Pow:71, Count: 2(l 0/L 2/S 0) is calling fleet this turn.
3:28:00 PM  (Reporting)  1038950 Abdi Pasha' Corps, 232 Constantinople, Pow:579, Count: 8(l 1/L 6/S 1) is calling fleet this turn.
3:28:00 PM  (Reporting)  1059972 Yedinci Nazim Tugay, 224 Dobrudja, Pow:37, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
3:28:00 PM  (Reporting)  1055731 nc Nazim Tugay, 224 Dobrudja, Pow:37, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
3:28:00 PM  (Reporting)  1059060 Ikinci Redif Tugay, 224 Dobrudja, Pow:38, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
3:28:00 PM  (Reporting)  1059973 4. Turkish Force, 224 Dobrudja, Pow:74, Count: 2(l 0/L 1/S 1) is calling fleet this turn.
3:28:00 PM  (Reporting)  1056798 mar Pasha' Corps, 853 Zonguldak, Pow:693, Count: 9(l 3/L 4/S 2) is calling fleet this turn.
3:28:00 PM  (Reporting)  1059982 13. Agir Topu Alayi, 232 Constantinople, Pow:80, Count: 1(l 0/L 0/S 1) is calling fleet this turn.
3:28:00 PM  (Reporting)  1061365 19. Agir Topu Alayi, 232 Constantinople, Pow:110, Count: 1(l 0/L 0/S 1) is calling fleet this turn.
3:28:00 PM  (Reporting)  Ended CallFleet 5 ms
3:28:00 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
3:28:00 PM  (Reporting)  _LFG_ 1008445 Basra Garnizon, 811 Basra, Pow:24, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:28:00 PM  (Reporting)  _LFG_ 1008451 Jerusalem Garnizon, 796 Judea, Pow:24, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:28:00 PM  (Reporting)  _LFG_ 1052458 1.Garrison Bn. Consulate, 429 Tripolitania, Pow:6, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:28:00 PM  (Reporting)  _LFG_ 1008442 Baghdad Garnizon, 813 Baghdad, Pow:24, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:28:00 PM  (Reporting)  _LFG_ 1008448 Damascus Garnizon, 800 Syria, Pow:24, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:28:00 PM  (Reporting)  _LFG_ 1008408 Beirut Garnizon, 798 Liban, Pow:97, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:28:00 PM  (Reporting)  _LFG_ 1008454 Aleppo Garnizon, 802 Aleppo, Pow:24, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:28:00 PM  (Reporting)  _LFG_ 1008331 Smyrna Mstahkem Mevki, 850 Smyrna, Pow:337, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:28:00 PM  (Reporting)  _LFG_ 1008283 Canakkale Mstahkem Mevki, 849 Canakkale, Pow:327, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:28:00 PM  (Reporting)  _LFG_ 1008267 Gelibolu Mstahkem Mevki, 231 Gelibolu, Pow:327, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:28:00 PM  (Reporting)  _LFG_ 1008374 Trabzon Mstahkem Mevki, 863 Trabzon, Pow:337, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:28:00 PM  (Reporting)  _LFG_ 1008251 Catalca Mstahkem Mevki, 232 Constantinople, Pow:327, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:28:00 PM  (Reporting)  _LFG_ 1008299 Edirne Mstahkem Mevki, 230 Andrianople, Pow:337, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:28:00 PM  (Reporting)  _LFG_ 1008358 Kars Mstahkem Mevki, 372 Kars, Pow:293, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:28:00 PM  (Reporting)  _LFG_ 1008315 Sinop Mstahkem Mevki, 862 Sinop, Pow:327, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:28:00 PM  (Reporting)  _LFG_ 1008414 Sofia Garnizon, 218 Bulgaria, Pow:97, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:28:00 PM  (Reporting)  Ended LockFixedGroups 2 ms
3:28:00 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:28:00 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:28:00 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
3:28:00 PM  (Reporting)  _ESR_ No theater can have a staging region.
3:28:00 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 375 Balkans
3:28:00 PM  (Reporting)  _PSR_ 375 Balkans 1031939 Supply Wagons is candidate for SR in 232 Constantinople taken from 1036913 2. Turkish Force
3:28:00 PM  (Reporting)  Ended Prepare Strategic Redeployment 14 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 375 Balkans
3:28:00 PM  (Reporting)  Ended Execute Strategic Redeployment 19 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 391 Middle East
3:28:00 PM  (Reporting)  _PSR_ 391 Middle East 1008040 Birinci Miktar Treni is candidate for SR in 813 Baghdad taken from 1037437 Hseyin Avni Pasha' Force
3:28:00 PM  (Reporting)  _PSR_ 391 Middle East 1006623 Supply Wagons is candidate for SR in 813 Baghdad taken from 1037437 Hseyin Avni Pasha' Force
3:28:00 PM  (Reporting)  Ended Prepare Strategic Redeployment 2 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 391 Middle East
3:28:00 PM  (Reporting)  Ended Execute Strategic Redeployment 14 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 377 Russia
3:28:00 PM  (Reporting)  _PSR_ 377 Russia 1008458 Mustafa Pasha is candidate for SR in 331 Odessa taken from 1039980 Riza Pasha' Army
3:28:00 PM  (Reporting)  _PSR_ 377 Russia 1008048 Ikinci Kolordu is candidate for SR in 331 Odessa taken from 1039980 Riza Pasha' Army
3:28:00 PM  (Reporting)  _PSR_ 377 Russia 1031939 Supply Wagons is candidate for SR in 232 Constantinople taken from 1036913 2. Turkish Force
3:28:00 PM  (Reporting)  _PSR_ 377 Russia 1014990 Birinci Redif Tugay is candidate for SR in 330 Bissarabya taken from 1052838 Birinci Redif Tugay
3:28:00 PM  (Reporting)  Ended Prepare Strategic Redeployment 11 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 377 Russia
3:28:00 PM  (Reporting)  Ended Execute Strategic Redeployment 30 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 376 Poland
3:28:00 PM  (Reporting)  _PSR_ 376 Poland 1008458 Mustafa Pasha is candidate for SR in 331 Odessa taken from 1039980 Riza Pasha' Army
3:28:00 PM  (Reporting)  Ended Prepare Strategic Redeployment 3 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 392 Ottoman
3:28:00 PM  (Reporting)  _PSR_ 392 Ottoman 1008074 nc Kolordu is candidate for SR in 853 Zonguldak taken from 1056798 mar Pasha' Corps
3:28:00 PM  (Reporting)  _PSR_ 392 Ottoman 1031939 Supply Wagons is candidate for SR in 232 Constantinople taken from 1036913 2. Turkish Force
3:28:00 PM  (Reporting)  _PSR_ 392 Ottoman 1008103 Drdnc Kolordu is candidate for SR in 853 Zonguldak taken from 1056798 mar Pasha' Corps
3:28:00 PM  (Reporting)  _PSR_ 392 Ottoman 1056400 Birinci Nazim Tugay is candidate for SR in 850 Smyrna taken from 1056399 Birinci Nazim Tugay
3:28:00 PM  (Reporting)  _PSR_ 392 Ottoman 1008248 On Sekicinci Bashi-bazouk is candidate for SR in 853 Zonguldak taken from 1056798 mar Pasha' Corps
3:28:00 PM  (Reporting)  _PSR_ 392 Ottoman 1061021 On Yedinci Redif Tugay is candidate for SR in 850 Smyrna taken from 1061020 On Yedinci Redif Tugay
3:28:00 PM  (Reporting)  _PSR_ 392 Ottoman 1059246 On nc Redif Tugay is candidate for SR in 850 Smyrna taken from 1059245 On nc Redif Tugay
3:28:00 PM  (Reporting)  _PSR_ 392 Ottoman 1039110 Altinci Nazim Tugay is candidate for SR in 873 Erzurum taken from 1042573 Altinci Nazim Tugay
3:28:00 PM  (Reporting)  _PSR_ 392 Ottoman 1045253 On Altinci Redif Tugay is candidate for SR in 853 Zonguldak taken from 1056798 mar Pasha' Corps
3:28:00 PM  (Reporting)  Ended Prepare Strategic Redeployment 15 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 392 Ottoman
3:28:00 PM  (Reporting)  Ended Execute Strategic Redeployment 114 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 390 Near East
3:28:00 PM  (Reporting)  _PSR_ 390 Near East 1006623 Supply Wagons is candidate for SR in 813 Baghdad taken from 1037437 Hseyin Avni Pasha' Force
3:28:00 PM  (Reporting)  _PSR_ 390 Near East 1040592 Sekicinci Nazim Tugay is candidate for SR in 796 Judea taken from 1044037 Sekicinci Nazim Tugay
3:28:00 PM  (Reporting)  _PSR_ 390 Near East 1008040 Birinci Miktar Treni is candidate for SR in 813 Baghdad taken from 1037437 Hseyin Avni Pasha' Force
3:28:00 PM  (Reporting)  _PSR_ 390 Near East 1036501 On Drdnc Redif Tugay is candidate for SR in 802 Aleppo taken from 1045114 On Drdnc Redif Tugay
3:28:00 PM  (Reporting)  _PSR_ 390 Near East 1015947 Drdnc Redif Tugay is candidate for SR in 813 Baghdad taken from 1054591 Drdnc Redif Tugay
3:28:00 PM  (Reporting)  Ended Prepare Strategic Redeployment 2 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 390 Near East
3:28:00 PM  (Reporting)  Ended Execute Strategic Redeployment 33 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Theaters algorithms 375 Theater_Balkans ***
3:28:00 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:28:00 PM  (Reporting)  Ended PrivilegedCombine 3 ms
3:28:00 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:28:00 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:28:00 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
3:28:00 PM  (Reporting)  Ended ReconAndRaids 2 ms
3:28:00 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:28:00 PM  (Reporting)  _SPG_ Large Force Segment 1061783 Turkish Force, 232 Constantinople, Pow:437, Count: 5(l 0/L 5/S 0) created
3:28:00 PM  (Reporting)  Ended SplitGroups 165 ms
3:28:00 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:28:00 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:28:00 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:28:00 PM  (Reporting)  Ended Damaged Units 1 ms
3:28:00 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:28:00 PM  (Reporting)  _GAO_ Step 1 1049367 Dokuzuncu Nazim Tugay, 215 Halkidiki, Pow:40, Count: 1(l 0/L 1/S 0) is garrisoning region 215 Halkidiki SelfVal 616
3:28:00 PM  (Reporting)  Agenda: Garrison, Value: 49000, Region: 215 Halkidiki
3:28:00 PM  (Reporting)  _GAO_ Step 1 1059978 Sekicinci Bashi-bazouk, 222 Ludogoria, Pow:38, Count: 1(l 0/L 1/S 0) is garrisoning region 222 Ludogoria SelfVal 196
3:28:00 PM  (Reporting)  Agenda: Garrison, Value: 12740, Region: 222 Ludogoria
3:28:00 PM  (Reporting)  Ended GarrisonObjectives 3 ms
3:28:00 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:28:00 PM  (Reporting)  Ended CheckBesieging 8 ms
3:28:00 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:28:00 PM  (Reporting)  Ended Evacuate Force (_EVA_) 9 ms
3:28:00 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:28:00 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 323 ms
3:28:00 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:28:00 PM  (Reporting)  Ended Check Leaders 1 ms
3:28:00 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:28:00 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 375 Balkans
3:28:00 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 375 Balkans
3:28:00 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 40 in Mediterranean Maritime Trade
3:28:00 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 23 in South Pacific Maritime Trade
3:28:00 PM  (Reporting)  _AFA_ 1061781 Turkish Force has been given the mission Agenda: Naval Calling, Value: 2150, Region: 232 Constantinople
3:28:00 PM  (Reporting)  _AFA_ 1061780 1st River Sqd. has been given the mission Agenda: Naval Calling, Value: 1200, Region: 232 Constantinople
3:28:00 PM  (Reporting)  _AFA_ 1061361 Mshavir Pasha' Fleet has been given the mission Agenda: Hunt Convoy Fleet, Value: 7695, Region: 2215 South Pacific Maritime Trade
3:28:00 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 11 in La Plata Maritime Trade
3:28:00 PM  (Reporting)  _NVS_ : Nav Supp 1061361 Mshavir Pasha' Fleet chance: 40 failed.
3:28:00 PM  (Reporting)  _AFA_ 1061361 Mshavir Pasha' Fleet has been given the mission Agenda: Naval Calling, Value: 1425, Region: 232 Constantinople
3:28:00 PM  (Reporting)  Ended AssignFleetsOperations 150 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:28:00 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1061365 19. Agir Topu Alayi in 232 Constantinople
3:28:00 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1059982 13. Agir Topu Alayi in 232 Constantinople
3:28:00 PM  (Reporting)  Ended Split Supports
3:28:00 PM  (Reporting)  Start of AI Check for Land Resupply
3:28:00 PM  (Reporting)  Ended CheckForLandResupply 159 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:28:00 PM  (Reporting)  1056799 Kurshid Pasha' Corps, 232 Constantinople, Pow:239, Count: 6(l 1/L 5/S 0) Agenda: Keep Position, Value: 21050, Region: 232 Constantinople
3:28:00 PM  (Reporting)  1049367 Dokuzuncu Nazim Tugay, 215 Halkidiki, Pow:40, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 8600, Region: 215 Halkidiki
3:28:00 PM  (Reporting)  1008347 Plevne Mstahkem Mevki, 212 Makedonia, Pow:48, Count: 2(l 0/L 2/S 0) Agenda: Keep Position, Value: 12600, Region: 212 Makedonia
3:28:00 PM  (Reporting)  1059972 Yedinci Nazim Tugay, 224 Dobrudja, Pow:37, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 15500, Region: 224 Dobrudja
3:28:00 PM  (Reporting)  1055731 nc Nazim Tugay, 224 Dobrudja, Pow:37, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 15500, Region: 224 Dobrudja
3:28:00 PM  (Reporting)  1059973 4. Turkish Force, 224 Dobrudja, Pow:74, Count: 2(l 0/L 1/S 1) Agenda: Keep Position, Value: 14450, Region: 224 Dobrudja
3:28:00 PM  (Reporting)  1059978 Sekicinci Bashi-bazouk, 222 Ludogoria, Pow:38, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 18350, Region: 222 Ludogoria
3:28:00 PM  (Reporting)  1061783 Turkish Force, 232 Constantinople, Pow:437, Count: 5(l 0/L 5/S 0) Agenda: Keep Position, Value: 21650, Region: 232 Constantinople
3:28:00 PM  (Reporting)  Ended KeepPosition 8 ms
3:28:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:28:00 PM  (Reporting)  Ended ReinforceFront 0 ms
3:28:00 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:28:00 PM  (Reporting)  Ended Concentrate Stacks 9485 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Theaters algorithms 391 Theater_Middle_East ***
3:28:00 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:28:00 PM  (Reporting)  Ended PrivilegedCombine 5 ms
3:28:00 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:28:00 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:28:00 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
3:28:00 PM  (Reporting)  Ended ReconAndRaids 3 ms
3:28:00 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:28:00 PM  (Reporting)  Ended SplitGroups 6 ms
3:28:00 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:28:00 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:28:00 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:28:00 PM  (Reporting)  Ended Damaged Units 0 ms
3:28:00 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:28:00 PM  (Reporting)  _GAO_ Step 1 1054591 Drdnc Redif Tugay, 813 Baghdad, Pow:40, Count: 1(l 0/L 1/S 0) is garrisoning region 813 Baghdad SelfVal 567
3:28:00 PM  (Reporting)  Agenda: Garrison, Value: 25000, Region: 813 Baghdad
3:28:00 PM  (Reporting)  Ended GarrisonObjectives 2 ms
3:28:00 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:28:00 PM  (Reporting)  Ended CheckBesieging 16 ms
3:28:00 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:28:00 PM  (Reporting)  Ended Evacuate Force (_EVA_) 16 ms
3:28:00 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:28:00 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 16 ms
3:28:00 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:28:00 PM  (Reporting)  Ended Check Leaders 0 ms
3:28:00 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:28:00 PM  (Reporting)  Ended Make Superior Group 0 ms
3:28:00 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 391 Middle East
3:28:00 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 40 in Mediterranean Maritime Trade
3:28:00 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 11 in La Plata Maritime Trade
3:28:00 PM  (Reporting)  _AFA_ 1044638 nc Filosu has been given the mission Agenda: Patrol Convoy Box, Value: 8480, Region: 2199 Mediterranean Maritime Trade
3:28:00 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 22 in Mediterranean Maritime Trade
3:28:00 PM  (Reporting)  _NVS_ : Nav Supp 1044638 nc Filosu chance: 20 failed.
3:28:00 PM  (Reporting)  _AFA_ 1044638 nc Filosu has been given the mission Agenda: Naval Docking, Value: 735, Region: 791 Aqaba
3:28:00 PM  (Reporting)  Ended AssignFleetsOperations 310 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:28:00 PM  (Reporting)  _SSP_ Created Supply Reserve:  1061784 Birinci Miktar Treni in 813 Baghdad
3:28:00 PM  (Reporting)  Ended Split Supports
3:28:00 PM  (Reporting)  Start of AI Check for Land Resupply
3:28:00 PM  (Reporting)  Ended CheckForLandResupply 1 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:28:00 PM  (Reporting)  Ended KeepPosition 0 ms
3:28:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:28:00 PM  (Reporting)  Ended ReinforceFront 0 ms
3:28:00 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:28:00 PM  (Reporting)  Ended Concentrate Stacks 196 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Theaters algorithms 377 Theater_Russia ***
3:28:00 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:28:00 PM  (Reporting)  Ended PrivilegedCombine 8 ms
3:28:00 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:28:00 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:28:00 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
3:28:00 PM  (Reporting)  Ended ReconAndRaids 5 ms
3:28:00 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:28:00 PM  (Reporting)  Ended SplitGroups 10 ms
3:28:00 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:28:00 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:28:00 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:28:00 PM  (Reporting)  Ended Damaged Units 1 ms
3:28:00 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:28:00 PM  (Reporting)  Ended GarrisonObjectives 6 ms
3:28:00 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:28:00 PM  (Reporting)  Ended CheckBesieging 43 ms
3:28:00 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:28:00 PM  (Reporting)  Ended Evacuate Force (_EVA_) 44 ms
3:28:00 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:28:00 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 46 ms
3:28:00 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:28:00 PM  (Reporting)  _CLD_ Leader (Split Segment III) Riza Pasha in Odessa has been detached from group 1039980 6. Turkish Army
3:28:00 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1061785 Riza Pasha 331 Odessa toward 1039980 6. Turkish Army, 331 Odessa, Pow:214, Count: 5(l 1/L 1/S 3)
3:28:00 PM  (Reporting)  Ended Check Leaders 90 ms
3:28:00 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:28:00 PM  (Reporting)  Ended Make Superior Group 3 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:28:00 PM  (Reporting)  _SSP_ Created Supply Reserve:  1061786 Besinci Miktar Treni in 331 Odessa
3:28:00 PM  (Reporting)  _SSP_ Created Supply Reserve:  1061787 Yedinci Miktar Treni in 331 Odessa
3:28:00 PM  (Reporting)  Ended Split Supports
3:28:00 PM  (Reporting)  Start of AI Check for Land Resupply
3:28:00 PM  (Reporting)  Ended CheckForLandResupply 59 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:28:00 PM  (Reporting)  1039980 Riza Pasha' Army, 331 Odessa, Pow:300, Count: 4(l 2/L 1/S 1) Agenda: Keep Position, Value: 13800, Region: 331 Odessa
3:28:00 PM  (Reporting)  1052838 Birinci Redif Tugay, 330 Bissarabya, Pow:29, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 17750, Region: 330 Bissarabya
3:28:00 PM  (Reporting)  Ended KeepPosition 3 ms
3:28:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:28:00 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:28:00 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:28:00 PM  (Reporting)  Ended Concentrate Stacks 1 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Theaters algorithms 376 Theater_Poland ***
3:28:00 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:28:00 PM  (Reporting)  Ended PrivilegedCombine 2 ms
3:28:00 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:28:00 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:28:00 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
3:28:00 PM  (Reporting)  Ended ReconAndRaids 1 ms
3:28:00 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:28:00 PM  (Reporting)  Ended SplitGroups 3 ms
3:28:00 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:28:00 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:28:00 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:28:00 PM  (Reporting)  Ended Damaged Units 0 ms
3:28:00 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:28:00 PM  (Reporting)  Ended GarrisonObjectives 1 ms
3:28:00 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:28:00 PM  (Reporting)  Ended CheckBesieging 4 ms
3:28:00 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:28:00 PM  (Reporting)  Ended Evacuate Force (_EVA_) 5 ms
3:28:00 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:28:00 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 5 ms
3:28:00 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:28:00 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 376 Poland
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:28:00 PM  (Reporting)  Ended Split Supports
3:28:00 PM  (Reporting)  Start of AI Check for Land Resupply
3:28:00 PM  (Reporting)  Ended CheckForLandResupply 6 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:28:00 PM  (Reporting)  1059979 nc Svari Firka, 243 Podolia, Pow:82, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 14608, Region: 243 Podolia
3:28:00 PM  (Reporting)  Ended KeepPosition 1 ms
3:28:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:28:00 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:28:00 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:28:00 PM  (Reporting)  Ended Concentrate Stacks 112 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Theaters algorithms 392 Theater_Ottoman ***
3:28:00 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:28:00 PM  (Reporting)  Ended PrivilegedCombine 3 ms
3:28:00 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:28:00 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:28:00 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
3:28:00 PM  (Reporting)  Ended ReconAndRaids 2 ms
3:28:00 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:28:00 PM  (Reporting)  Ended SplitGroups 13 ms
3:28:00 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:28:00 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:28:00 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:28:00 PM  (Reporting)  Ended Damaged Units 2 ms
3:28:00 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:28:00 PM  (Reporting)  _GAO_ Step 1 1042573 Altinci Nazim Tugay, 873 Erzurum, Pow:37, Count: 1(l 0/L 1/S 0) is garrisoning region 873 Erzurum SelfVal 199
3:28:00 PM  (Reporting)  Agenda: Garrison, Value: 5572, Region: 873 Erzurum
3:28:00 PM  (Reporting)  Ended GarrisonObjectives 1 ms
3:28:00 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:28:00 PM  (Reporting)  Ended CheckBesieging 7 ms
3:28:00 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:28:00 PM  (Reporting)  Ended Evacuate Force (_EVA_) 8 ms
3:28:00 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:28:00 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 9 ms
3:28:00 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:28:00 PM  (Reporting)  _CLD_ Leader (Split Segment IV) Zarif Mustafa Pasha in Zonguldak has been detached from group 1056798 mar Pasha' Corps
3:28:00 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1061788 Zarif Mustafa Pasha 853 Zonguldak toward 1061783 Turkish Force, 232 Constantinople, Pow:437, Count: 5(l 0/L 5/S 0) Relocating
3:28:00 PM  (Reporting)  Ended Check Leaders 76 ms
3:28:00 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:28:00 PM  (Reporting)  Ended Make Superior Group 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:28:00 PM  (Reporting)  Ended Split Supports
3:28:00 PM  (Reporting)  Start of AI Check for Land Resupply
3:28:00 PM  (Reporting)  Ended CheckForLandResupply 91 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:28:00 PM  (Reporting)  Ended KeepPosition 0 ms
3:28:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:28:00 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:28:00 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:28:00 PM  (Reporting)  Ended Concentrate Stacks 1 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Theaters algorithms 390 Theater_Near_East ***
3:28:00 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:28:00 PM  (Reporting)  Ended PrivilegedCombine 5 ms
3:28:00 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:28:00 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:28:00 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
3:28:00 PM  (Reporting)  Ended ReconAndRaids 3 ms
3:28:00 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:28:00 PM  (Reporting)  Ended SplitGroups 10 ms
3:28:00 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:28:00 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:28:00 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:28:00 PM  (Reporting)  Ended Damaged Units 0 ms
3:28:00 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:28:00 PM  (Reporting)  _GAO_ Step 1 1044037 Sekicinci Nazim Tugay, 796 Judea, Pow:37, Count: 1(l 0/L 1/S 0) is garrisoning region 796 Judea SelfVal 376
3:28:00 PM  (Reporting)  Agenda: Garrison, Value: 9400, Region: 796 Judea
3:28:00 PM  (Reporting)  _GAO_ Step 1 1045114 On Drdnc Redif Tugay, 802 Aleppo, Pow:29, Count: 1(l 0/L 1/S 0) is garrisoning region 802 Aleppo SelfVal 49
3:28:00 PM  (Reporting)  Agenda: Garrison, Value: 2646, Region: 802 Aleppo
3:28:00 PM  (Reporting)  Ended GarrisonObjectives 1 ms
3:28:00 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:28:00 PM  (Reporting)  Ended CheckBesieging 4 ms
3:28:00 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:28:00 PM  (Reporting)  Ended Evacuate Force (_EVA_) 4 ms
3:28:00 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:28:00 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 4 ms
3:28:00 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:28:00 PM  (Reporting)  Ended Make Superior Group 0 ms
3:28:00 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 390 Near East
3:28:00 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 22 in Mediterranean Maritime Trade
3:28:00 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 11 in La Plata Maritime Trade
3:28:00 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:28:00 PM  (Reporting)  Ended Split Supports
3:28:00 PM  (Reporting)  Start of AI Check for Land Resupply
3:28:00 PM  (Reporting)  Ended CheckForLandResupply 17 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:28:00 PM  (Reporting)  Ended KeepPosition 0 ms
3:28:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:28:00 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:28:00 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:28:00 PM  (Reporting)  Ended Concentrate Stacks 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 375 Theater_Balkans ***
3:28:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:28:00 PM  (Reporting)  Ended DistantGarrison 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 391 Theater_Middle_East ***
3:28:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:28:00 PM  (Reporting)  Ended DistantGarrison 57 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 377 Theater_Russia ***
3:28:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:28:00 PM  (Reporting)  Ended DistantGarrison 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 376 Theater_Poland ***
3:28:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:28:00 PM  (Reporting)  Ended DistantGarrison 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 392 Theater_Ottoman ***
3:28:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:28:00 PM  (Reporting)  Ended DistantGarrison 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 390 Theater_Near_East ***
3:28:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:28:00 PM  (Reporting)  Ended DistantGarrison 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 18798 AllOppPowLand: 10527 AllOwnPowNav: 10293 AllOppPowNav 1335
3:28:00 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Starting process on extended theater 375 Theater_Balkans Owned armies (extended): 31 Enemy armies: 33 Land Ratio: 0.49 Land Core Ratio: 1.16  ***
3:28:00 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:28:00 PM  (Reporting)  1059064 On Yedinci Redif Blge (Pow.95)
3:28:00 PM  (Reporting)  1043601 On Ikinci Redif Blge (Pow.97)
3:28:00 PM  (Reporting)  1056799 Kurshid Pasha' Corps (Pow.239)
3:28:00 PM  (Reporting)  1049367 Dokuzuncu Nazim Tugay (Pow.40)
3:28:00 PM  (Reporting)  1008347 Plevne Mstahkem Mevki (Pow.48)
3:28:00 PM  (Reporting)  1056916 1st MP Rgt (Pow.8)
3:28:00 PM  (Reporting)  1059061 Be?inci Redif Tugay (Pow.29)
3:28:00 PM  (Reporting)  1056794 Yedinci Redif Tugay (Pow.29)
3:28:00 PM  (Reporting)  1053559 On Birinci Redif Tugay (Pow.29)
3:28:00 PM  (Reporting)  1053555 Sekicinci Redif Tugay (Pow.29)
3:28:00 PM  (Reporting)  1056258 Bosnali Tugayi (Pow.37)
3:28:00 PM  (Reporting)  1036913 2. Turkish Force (Pow.63)
3:28:00 PM  (Reporting)  1055130 3. Turkish Force (Pow.67)
3:28:00 PM  (Reporting)  1059059 5. Turkish Force (Pow.71)
3:28:00 PM  (Reporting)  1038950 Abdi Pasha' Corps (Pow.41)
3:28:00 PM  (Reporting)  1059972 Yedinci Nazim Tugay (Pow.37)
3:28:00 PM  (Reporting)  1055731 nc Nazim Tugay (Pow.37)
3:28:00 PM  (Reporting)  1059060 Ikinci Redif Tugay (Pow.38)
3:28:00 PM  (Reporting)  1059973 4. Turkish Force (Pow.74)
3:28:00 PM  (Reporting)  1053996 Onuncu Redif Blge (Pow.84)
3:28:00 PM  (Reporting)  1059978 Sekicinci Bashi-bazouk (Pow.38)
3:28:00 PM  (Reporting)  1059982 13. Agir Topu Alayi (Pow.80)
3:28:00 PM  (Reporting)  1052838 Birinci Redif Tugay (Pow.29)
3:28:00 PM  (Reporting)  1059979 nc Svari Firka (Pow.82)
3:28:00 PM  (Reporting)  1061365 19. Agir Topu Alayi (Pow.110)
3:28:00 PM  (Reporting)  1061366 Yedinci Redif Blge (Pow.88)
3:28:00 PM  (Reporting)  1061783 Zarif Pasha' Corps (Pow.534)
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Secondary Region 230 Andrianople Pick 47 has enough garrison (Value: 337) - evaluation skipped
3:28:00 PM  (Reporting)  Primary Region 232 Constantinople Pick 100 has enough garrison (Value: 1003) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 215 Halkidiki Pick 39 has enough garrison (Value: 80) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 218 Bulgaria Pick 37 has enough garrison (Value: 97) - evaluation skipped
3:28:00 PM  (Reporting)  CheckRegionForOperation 1056799 Kurshid Pasha' Corps, 232 Constantinople, Pow:239, Count: 6(l 1/L 5/S 0) Fitness 78 PickVal 7 SelfVal 102 AINeed 173
3:28:00 PM  (Reporting)  Agenda: Defend, Value: 7956, Region: 224 Dobrudja
3:28:00 PM  (Reporting)  Mobilizing auxiliary group 1059059 5. Turkish Force
3:28:00 PM  (Reporting)  Secondary Region 231 Gelibolu Pick 3 has enough garrison (Value: 327) - evaluation skipped
3:28:00 PM  (Reporting)  CheckRegionForOperation 1008347 Plevne Mstahkem Mevki, 212 Makedonia, Pow:48, Count: 2(l 0/L 2/S 0) Fitness 84 PickVal 2 SelfVal 62 AINeed 60
3:28:00 PM  (Reporting)  Agenda: Defend, Value: 5208, Region: 223 Varna
3:28:00 PM  (Reporting)  Region 243 Podolia Pick 90 SelfVal 96 Need 1141  no group candidate found
3:28:00 PM  (Reporting)  Secondary Region 222 Ludogoria Pick 10 has enough garrison (Value: 76) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 220 Rumelia Pick 2 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 849 Canakkale Pick 4 has enough garrison (Value: 327) - evaluation skipped
3:28:00 PM  (Reporting)  CheckRegionForOperation 1039980 Riza Pasha' Army, 331 Odessa, Pow:300, Count: 4(l 2/L 1/S 1) Fitness 76 PickVal 4 SelfVal 20 AINeed 313
3:28:00 PM  (Reporting)  Agenda: Attack, Value: 1520, Region: 330 Bissarabya
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Starting process on extended theater 391 Theater_Middle_East Owned armies (extended): 6 Enemy armies: 9 Land Ratio: 0.76 Land Core Ratio: 0.45  ***
3:28:00 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:28:00 PM  (Reporting)  1008180 Trablus Ordusu (Pow.0)
3:28:00 PM  (Reporting)  1056796 Yedinci Firka (Pow.105)
3:28:00 PM  (Reporting)  1054591 Drdnc Redif Tugay (Pow.40)
3:28:00 PM  (Reporting)  1037437 Hseyin Avni Pasha' Force (Pow.163)
3:28:00 PM  (Reporting)  1061784 Birinci Miktar Treni (Pow.0)
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Primary Region 813 Baghdad Pick 100 has enough garrison (Value: 64) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 811 Basra Pick 47 has enough garrison (Value: 24) - evaluation skipped
3:28:00 PM  (Reporting)  CheckRegionForOperation 1056796 Yedinci Firka, 2465 Gulf of Oman, Pow:105, Count: 1(l 0/L 1/S 0) Fitness 57 PickVal 81 SelfVal 311 AINeed 142
3:28:00 PM  (Reporting)  Agenda: Defend, Value: 17727, Region: 823 Medina
3:28:00 PM  (Reporting)  Secondary Region 815 Kirkuk Pick 2 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 806 Mosul Pick 4 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 824 Djeddah Pick 7 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 833 Kuwait Pick 4 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 825 Makkah Pick 4 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Starting process on extended theater 377 Theater_Russia Owned armies (extended): 10 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:28:00 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:28:00 PM  (Reporting)  1042573 Altinci Nazim Tugay (Pow.37)
3:28:00 PM  (Reporting)  1059972 Yedinci Nazim Tugay (Pow.37)
3:28:00 PM  (Reporting)  1055731 nc Nazim Tugay (Pow.37)
3:28:00 PM  (Reporting)  1059060 Ikinci Redif Tugay (Pow.38)
3:28:00 PM  (Reporting)  1059973 4. Turkish Force (Pow.74)
3:28:00 PM  (Reporting)  1039980 Riza Pasha' Army (Pow.300)
3:28:00 PM  (Reporting)  1052838 Birinci Redif Tugay (Pow.29)
3:28:00 PM  (Reporting)  1059979 nc Svari Firka (Pow.82)
3:28:00 PM  (Reporting)  1061786 Besinci Miktar Treni (Pow.0)
3:28:00 PM  (Reporting)  1061787 Yedinci Miktar Treni (Pow.0)
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Secondary Region 371 Armianska Pick 15 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  CheckRegionForOperation 1039980 Riza Pasha' Army, 331 Odessa, Pow:300, Count: 4(l 2/L 1/S 1) Fitness 63 PickVal 7 SelfVal 33 AINeed 216
3:28:00 PM  (Reporting)  Agenda: Attack, Value: 2079, Region: 298 Kaluga
3:28:00 PM  (Reporting)  CheckRegionForOperation 1039980 Riza Pasha' Army, 331 Odessa, Pow:300, Count: 4(l 2/L 1/S 1) Fitness 75 PickVal 22 SelfVal 75 AINeed 216
3:28:00 PM  (Reporting)  Agenda: Attack, Value: 5625, Region: 346 Kharkov
3:28:00 PM  (Reporting)  Region 280 Pskov Pick 11 SelfVal 45 Need 216  no group candidate found
3:28:00 PM  (Reporting)  CheckRegionForOperation 1039980 Riza Pasha' Army, 331 Odessa, Pow:300, Count: 4(l 2/L 1/S 1) Fitness 55 PickVal 37 SelfVal 110 AINeed 216
3:28:00 PM  (Reporting)  Agenda: Attack, Value: 6050, Region: 297 Smolensk
3:28:00 PM  (Reporting)  Region 329 Astrakhan Pick 24 SelfVal 79 Need 216  no group candidate found
3:28:00 PM  (Reporting)  CheckRegionForOperation 1039980 Riza Pasha' Army, 331 Odessa, Pow:300, Count: 4(l 2/L 1/S 1) Fitness 68 PickVal 11 SelfVal 43 AINeed 216
3:28:00 PM  (Reporting)  Agenda: Attack, Value: 2924, Region: 338 Chernigov
3:28:00 PM  (Reporting)  Primary Region 372 Kars Pick 100 has enough garrison (Value: 293) - evaluation skipped
3:28:00 PM  (Reporting)  Region 383 Uralsk Pick 8 SelfVal 34 Need 216  no group candidate found
3:28:00 PM  (Reporting)  Region 312 Nijni Novgorod Pick 50 SelfVal 138 Need 216  no group candidate found
3:28:00 PM  (Reporting)  CheckRegionForOperation 1039980 Riza Pasha' Army, 331 Odessa, Pow:300, Count: 4(l 2/L 1/S 1) Fitness 60 PickVal 75 SelfVal 187 AINeed 216
3:28:00 PM  (Reporting)  Agenda: Attack, Value: 11220, Region: 336 Kiew
3:28:00 PM  (Reporting)  Region 274 Helsingors Pick 42 SelfVal 120 Need 216  no group candidate found
3:28:00 PM  (Reporting)  CheckRegionForOperation 1039980 Riza Pasha' Army, 331 Odessa, Pow:300, Count: 4(l 2/L 1/S 1) Fitness 55 PickVal 59 SelfVal 157 AINeed 216
3:28:00 PM  (Reporting)  Agenda: Attack, Value: 8635, Region: 350 Sebastopol
3:28:00 PM  (Reporting)  Region 250 Livonia Pick 53 SelfVal 144 Need 216  no group candidate found
3:28:00 PM  (Reporting)  Region 291 Arkhangelsk Pick 2 SelfVal 13 Need 216  no group candidate found
3:28:00 PM  (Reporting)  Region 322 Saratov Pick 12 SelfVal 47 Need 216  no group candidate found
3:28:00 PM  (Reporting)  Region 352 Rostov Pick 38 SelfVal 111 Need 216  no group candidate found
3:28:00 PM  (Reporting)  Region 258 Orsha Pick 3 SelfVal 17 Need 216  no group candidate found
3:28:00 PM  (Reporting)  Region 301 Moskva Pick 97 SelfVal 228 Need 216  no group candidate found
3:28:00 PM  (Reporting)  Secondary Region 331 Odessa Pick 69 has enough garrison (Value: 300) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 370 Giorgia Pick 37 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Region 369 Karabak Pick 3 SelfVal 17 Need 216  no group candidate found
3:28:00 PM  (Reporting)  Region 355 Maikop Pick 13 SelfVal 49 Need 216  no group candidate found
3:28:00 PM  (Reporting)  Region 388 Orenburg Pick 8 SelfVal 34 Need 216  no group candidate found
3:28:00 PM  (Reporting)  Region 281 Polotsk Pick 2 SelfVal 13 Need 216  no group candidate found
3:28:00 PM  (Reporting)  Region 254 Minsk Pick 38 SelfVal 111 Need 216  no group candidate found
3:28:00 PM  (Reporting)  Region 246 Litauen Pick 50 SelfVal 138 Need 216  no group candidate found
3:28:00 PM  (Reporting)  Region 364 Poti Pick 4 SelfVal 27 Need 108  no group candidate found
3:28:00 PM  (Reporting)  Region 315 Orel Pick 14 SelfVal 53 Need 216  no group candidate found
3:28:00 PM  (Reporting)  Region 284 Tver Pick 9 SelfVal 38 Need 216  no group candidate found
3:28:00 PM  (Reporting)  Region 310 Galich Pick 4 SelfVal 21 Need 216  no group candidate found
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Starting process on extended theater 376 Theater_Poland Owned armies (extended): 3 Enemy armies: 5 Land Ratio: 0.32 Land Core Ratio: 5.00  ***
3:28:00 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:28:00 PM  (Reporting)  1039980 Riza Pasha' Army (Pow.300)
3:28:00 PM  (Reporting)  1052838 Birinci Redif Tugay (Pow.29)
3:28:00 PM  (Reporting)  1059979 nc Svari Firka (Pow.82)
3:28:00 PM  (Reporting)  1061786 Besinci Miktar Treni (Pow.0)
3:28:00 PM  (Reporting)  1061787 Yedinci Miktar Treni (Pow.0)
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Region 235 Mazowsze Pick 100 SelfVal 126 Need 667  no group candidate found
3:28:00 PM  (Reporting)  Region 243 Podolia Pick 90 SelfVal 96 Need 1141  no group candidate found
3:28:00 PM  (Reporting)  Region 246 Litauen Pick 50 SelfVal 138 Need 216  no group candidate found
3:28:00 PM  (Reporting)  Region 234 Wielkopolska Pick 45 SelfVal 69 Need 667  no group candidate found
3:28:00 PM  (Reporting)  Region 240 Pripyat Pick 17 SelfVal 33 Need 667  no group candidate found
3:28:00 PM  (Reporting)  Region 254 Minsk Pick 38 SelfVal 111 Need 216  no group candidate found
3:28:00 PM  (Reporting)  Region 336 Kiew Pick 75 SelfVal 187 Need 216  no group candidate found
3:28:00 PM  (Reporting)  Region 252 Boudok Pick 12 SelfVal 26 Need 667  no group candidate found
3:28:00 PM  (Reporting)  Region 331 Odessa Pick 69 SelfVal 187 Need 181  no group candidate found
3:28:00 PM  (Reporting)  Region 237 Ostrowa Pick 5 SelfVal 13 Need 667  no group candidate found
3:28:00 PM  (Reporting)  Region 236 Modlin Pick 20 SelfVal 37 Need 667  no group candidate found
3:28:00 PM  (Reporting)  Region 330 Bissarabya Pick 4 SelfVal 20 Need 313  no group candidate found
3:28:00 PM  (Reporting)  Region 337 Jitomir Pick 3 SelfVal 17 Need 216  no group candidate found
3:28:00 PM  (Reporting)  Region 244 Mozyr Pick 3 SelfVal 9 Need 667  no group candidate found
3:28:00 PM  (Reporting)  Region 242 Wolyn Pick 4 SelfVal 9 Need 1141  no group candidate found
3:28:00 PM  (Reporting)  CheckRegionForOperation 1039980 Riza Pasha' Army, 331 Odessa, Pow:300, Count: 4(l 2/L 1/S 1) Fitness 69 PickVal 4 SelfVal 20 AINeed 313
3:28:00 PM  (Reporting)  Agenda: Attack, Value: 1380, Region: 335 Vinnitza
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Starting process on extended theater 392 Theater_Ottoman Owned armies (extended): 30 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:28:00 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:28:00 PM  (Reporting)  1045114 On Drdnc Redif Tugay (Pow.29)
3:28:00 PM  (Reporting)  1047183 Onuncu Redif Tugay (Pow.29)
3:28:00 PM  (Reporting)  1061020 On Yedinci Redif Tugay (Pow.19)
3:28:00 PM  (Reporting)  1059245 On nc Redif Tugay (Pow.29)
3:28:00 PM  (Reporting)  1056399 Birinci Nazim Tugay (Pow.36)
3:28:00 PM  (Reporting)  1059064 On Yedinci Redif Blge (Pow.95)
3:28:00 PM  (Reporting)  1043601 On Ikinci Redif Blge (Pow.97)
3:28:00 PM  (Reporting)  1042573 Altinci Nazim Tugay (Pow.37)
3:28:00 PM  (Reporting)  1056799 Kurshid Pasha' Corps (Pow.239)
3:28:00 PM  (Reporting)  1059061 Be?inci Redif Tugay (Pow.29)
3:28:00 PM  (Reporting)  1056794 Yedinci Redif Tugay (Pow.29)
3:28:00 PM  (Reporting)  1053559 On Birinci Redif Tugay (Pow.29)
3:28:00 PM  (Reporting)  1053555 Sekicinci Redif Tugay (Pow.29)
3:28:00 PM  (Reporting)  1056258 Bosnali Tugayi (Pow.37)
3:28:00 PM  (Reporting)  1036913 2. Turkish Force (Pow.63)
3:28:00 PM  (Reporting)  1055130 3. Turkish Force (Pow.67)
3:28:00 PM  (Reporting)  1059059 5. Turkish Force (Pow.71)
3:28:00 PM  (Reporting)  1038950 Abdi Pasha' Corps (Pow.41)
3:28:00 PM  (Reporting)  1056798 mar Pasha' Corps (Pow.665)
3:28:00 PM  (Reporting)  1059982 13. Agir Topu Alayi (Pow.80)
3:28:00 PM  (Reporting)  1061365 19. Agir Topu Alayi (Pow.110)
3:28:00 PM  (Reporting)  1061783 Zarif Pasha' Corps (Pow.534)
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Primary Region 850 Smyrna Pick 100 has enough garrison (Value: 337) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 873 Erzurum Pick 23 has enough garrison (Value: 37) - evaluation skipped
3:28:00 PM  (Reporting)  Primary Region 232 Constantinople Pick 100 has enough garrison (Value: 1003) - evaluation skipped
3:28:00 PM  (Reporting)  Primary Region 372 Kars Pick 100 has enough garrison (Value: 293) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 860 Ankara Pick 8 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 867 Kilikya Pick 7 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 863 Trabzon Pick 19 has enough garrison (Value: 337) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 862 Sinop Pick 36 has enough garrison (Value: 327) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 849 Canakkale Pick 4 has enough garrison (Value: 327) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 802 Aleppo Pick 10 has enough garrison (Value: 53) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 872 Diyarbakir Pick 5 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 806 Mosul Pick 4 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 231 Gelibolu Pick 3 has enough garrison (Value: 327) - evaluation skipped
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Starting process on extended theater 390 Theater_Near_East Owned armies (extended): 6 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:28:00 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:28:00 PM  (Reporting)  1044037 Sekicinci Nazim Tugay (Pow.37)
3:28:00 PM  (Reporting)  1045114 On Drdnc Redif Tugay (Pow.29)
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Primary Region 796 Judea Pick 100 has enough garrison (Value: 61) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 802 Aleppo Pick 10 has enough garrison (Value: 53) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 800 Syria Pick 20 has enough garrison (Value: 24) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 798 Liban Pick 3 has enough garrison (Value: 97) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 806 Mosul Pick 4 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 872 Diyarbakir Pick 5 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 867 Kilikya Pick 7 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Starting process on extended theater 435 Theater_Western_Pacific Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
3:28:00 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Starting process on extended theater 434 Theater_Indian_Ocean Owned armies (extended): 5 Enemy armies: 6 Land Ratio: 1.74 Land Core Ratio: 5.00  ***
3:28:00 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:28:00 PM  (Reporting)  1008180 Trablus Ordusu (Pow.0)
3:28:00 PM  (Reporting)  1056796 Yedinci Firka (Pow.105)
3:28:00 PM  (Reporting)  1044037 Sekicinci Nazim Tugay (Pow.37)
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Primary Region 796 Judea Pick 100 has enough garrison (Value: 61) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 811 Basra Pick 47 has enough garrison (Value: 24) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 833 Kuwait Pick 4 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 824 Djeddah Pick 7 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Starting process on extended theater 433 Theater_Southwestern_African_Seas Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 0.52 Land Core Ratio: 0.20  ***
3:28:00 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Starting process on extended theater 429 Theater_South_European_Seas Owned armies (extended): 39 Enemy armies: 11 Land Ratio: 2.76 Land Core Ratio: 5.00  ***
3:28:00 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:28:00 PM  (Reporting)  1044037 Sekicinci Nazim Tugay (Pow.37)
3:28:00 PM  (Reporting)  1061020 On Yedinci Redif Tugay (Pow.19)
3:28:00 PM  (Reporting)  1059245 On nc Redif Tugay (Pow.29)
3:28:00 PM  (Reporting)  1056399 Birinci Nazim Tugay (Pow.36)
3:28:00 PM  (Reporting)  1059064 On Yedinci Redif Blge (Pow.95)
3:28:00 PM  (Reporting)  1043601 On Ikinci Redif Blge (Pow.97)
3:28:00 PM  (Reporting)  1056799 Kurshid Pasha' Corps (Pow.239)
3:28:00 PM  (Reporting)  1049367 Dokuzuncu Nazim Tugay (Pow.40)
3:28:00 PM  (Reporting)  1056916 1st MP Rgt (Pow.8)
3:28:00 PM  (Reporting)  1059061 Be?inci Redif Tugay (Pow.29)
3:28:00 PM  (Reporting)  1056794 Yedinci Redif Tugay (Pow.29)
3:28:00 PM  (Reporting)  1053559 On Birinci Redif Tugay (Pow.29)
3:28:00 PM  (Reporting)  1053555 Sekicinci Redif Tugay (Pow.29)
3:28:00 PM  (Reporting)  1056258 Bosnali Tugayi (Pow.37)
3:28:00 PM  (Reporting)  1036913 2. Turkish Force (Pow.63)
3:28:00 PM  (Reporting)  1055130 3. Turkish Force (Pow.67)
3:28:00 PM  (Reporting)  1059059 5. Turkish Force (Pow.71)
3:28:00 PM  (Reporting)  1038950 Abdi Pasha' Corps (Pow.41)
3:28:00 PM  (Reporting)  1059972 Yedinci Nazim Tugay (Pow.37)
3:28:00 PM  (Reporting)  1055731 nc Nazim Tugay (Pow.37)
3:28:00 PM  (Reporting)  1059060 Ikinci Redif Tugay (Pow.38)
3:28:00 PM  (Reporting)  1059973 4. Turkish Force (Pow.74)
3:28:00 PM  (Reporting)  1053996 Onuncu Redif Blge (Pow.84)
3:28:00 PM  (Reporting)  1056798 mar Pasha' Corps (Pow.665)
3:28:00 PM  (Reporting)  1059982 13. Agir Topu Alayi (Pow.80)
3:28:00 PM  (Reporting)  1039980 Riza Pasha' Army (Pow.300)
3:28:00 PM  (Reporting)  1052838 Birinci Redif Tugay (Pow.29)
3:28:00 PM  (Reporting)  1061365 19. Agir Topu Alayi (Pow.110)
3:28:00 PM  (Reporting)  1061366 Yedinci Redif Blge (Pow.88)
3:28:00 PM  (Reporting)  1061783 Zarif Pasha' Corps (Pow.534)
3:28:00 PM  (Reporting)  1061786 Besinci Miktar Treni (Pow.0)
3:28:00 PM  (Reporting)  1061787 Yedinci Miktar Treni (Pow.0)
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Region 355 Maikop Pick 13 SelfVal 49 Need 216  no group candidate found
3:28:00 PM  (Reporting)  Primary Region 796 Judea Pick 100 has enough garrison (Value: 61) - evaluation skipped
3:28:00 PM  (Reporting)  Primary Region 850 Smyrna Pick 100 has enough garrison (Value: 337) - evaluation skipped
3:28:00 PM  (Reporting)  Primary Region 232 Constantinople Pick 100 has enough garrison (Value: 1003) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 215 Halkidiki Pick 39 has enough garrison (Value: 80) - evaluation skipped
3:28:00 PM  (Reporting)  Region 331 Odessa Pick 69 SelfVal 187 Need 181  no group candidate found
3:28:00 PM  (Reporting)  Region 350 Sebastopol Pick 59 SelfVal 157 Need 216  no group candidate found
3:28:00 PM  (Reporting)  Secondary Region 230 Andrianople Pick 47 has enough garrison (Value: 337) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 862 Sinop Pick 36 has enough garrison (Value: 327) - evaluation skipped
3:28:00 PM  (Reporting)  Region 352 Rostov Pick 38 SelfVal 111 Need 216  no group candidate found
3:28:00 PM  (Reporting)  Secondary Region 863 Trabzon Pick 19 has enough garrison (Value: 337) - evaluation skipped
3:28:00 PM  (Reporting)  Region 333 Ekaterinoslav Pick 7 SelfVal 33 Need 216  no group candidate found
3:28:00 PM  (Reporting)  Region 353 Kuban Pick 14 SelfVal 54 Need 216  no group candidate found
3:28:00 PM  (Reporting)  Region 329 Astrakhan Pick 24 SelfVal 79 Need 216  no group candidate found
3:28:00 PM  (Reporting)  Region 368 Baku Pick 19 SelfVal 66 Need 216  no group candidate found
3:28:00 PM  (Reporting)  Secondary Region 224 Dobrudja Pick 7 has enough garrison (Value: 148) - evaluation skipped
3:28:00 PM  (Reporting)  Region 351 Taganrog Pick 3 SelfVal 18 Need 216  no group candidate found
3:28:00 PM  (Reporting)  Secondary Region 849 Canakkale Pick 4 has enough garrison (Value: 327) - evaluation skipped
3:28:00 PM  (Reporting)  CheckRegionForOperation 1056799 Kurshid Pasha' Corps, 232 Constantinople, Pow:239, Count: 6(l 1/L 5/S 0) Fitness 73 PickVal 4 SelfVal 20 AINeed 313
3:28:00 PM  (Reporting)  Agenda: Attack, Value: 1460, Region: 330 Bissarabya
3:28:00 PM  (Reporting)  Mobilizing auxiliary group 1061366 Yedinci Redif Blge
3:28:00 PM  (Reporting)  Secondary Region 231 Gelibolu Pick 3 has enough garrison (Value: 327) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 798 Liban Pick 3 has enough garrison (Value: 97) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 867 Kilikya Pick 7 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Region 364 Poti Pick 4 SelfVal 27 Need 108  no group candidate found
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Starting process on extended theater 428 Theater_European_Seas Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
3:28:00 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Starting process on extended theater 427 Theater_North_European_Seas Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
3:28:00 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Region 250 Livonia Pick 53 SelfVal 144 Need 216  no group candidate found
3:28:00 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 1377 ms
3:28:00 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 435 Western Pacific
3:28:00 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 22 in Mediterranean Maritime Trade
3:28:00 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 11 in La Plata Maritime Trade
3:28:00 PM  (Reporting)  _AFA_ 1032829 Birinci Filosu has been given the mission Agenda: Naval Superiority, Value: 3381, Region: 2622 Kuriles Strait
3:28:00 PM  (Reporting)  _AFA_ 1032829 Birinci Filosu has been given the mission Agenda: Naval Docking, Value: 352, Region: 811 Basra
3:28:00 PM  (Reporting)  Ended AssignFleetsOperations 97 ms
3:28:00 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 434 Indian Ocean
3:28:00 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 22 in Mediterranean Maritime Trade
3:28:00 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 11 in La Plata Maritime Trade
3:28:00 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
3:28:00 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 433 Southwestern African Seas
3:28:00 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 22 in Mediterranean Maritime Trade
3:28:00 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 11 in La Plata Maritime Trade
3:28:00 PM  (Reporting)  _AFA_ 1056249 Yedinci Filosu has been given the mission Agenda: Resupply, Value: 6300, Region: 811 Basra
3:28:00 PM  (Reporting)  _AFA_ 1056249 Yedinci Filosu has been given the mission Agenda: Naval Docking, Value: 252, Region: 811 Basra
3:28:00 PM  (Reporting)  Ended AssignFleetsOperations 184 ms
3:28:00 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 432 Southeastern American Seas
3:28:00 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 22 in Mediterranean Maritime Trade
3:28:00 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 11 in La Plata Maritime Trade
3:28:00 PM  (Reporting)  _AFA_ 1042041 Besinci Filosu has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2205 La Plata Maritime Trade
3:28:00 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
3:28:00 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 429 South European Seas
3:28:00 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 22 in Mediterranean Maritime Trade
3:28:00 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 11 in La Plata Maritime Trade
3:28:00 PM  (Reporting)  _AFA_ 1060443 Black Sea Trade has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2199 Mediterranean Maritime Trade
3:28:00 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
3:28:00 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 428 European Seas
3:28:00 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 22 in Mediterranean Maritime Trade
3:28:00 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 11 in La Plata Maritime Trade
3:28:00 PM  (Reporting)  _AFA_ 1056792 Dokuzuncu Filosu has been given the mission Agenda: Hunt Convoy Fleet, Value: 4750, Region: 2205 La Plata Maritime Trade
3:28:00 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 3 in La Plata Maritime Trade
3:28:00 PM  (Reporting)  _NVS_ : Nav Supp 1056792 Dokuzuncu Filosu chance: 20 failed.
3:28:00 PM  (Reporting)  _AFA_ 1056792 Dokuzuncu Filosu has been given the mission Agenda: Naval Docking, Value: 352, Region: 285 Petersburg
3:28:00 PM  (Reporting)  Ended AssignFleetsOperations 102 ms
3:28:00 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 427 North European Seas
3:28:00 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 22 in Mediterranean Maritime Trade
3:28:00 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 3 in La Plata Maritime Trade
3:28:00 PM  (Reporting)  _AFA_ 1061782 Mediterranean Trade has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2197 North Sea Maritime Trade
3:28:00 PM  (Reporting)  _AFA_ 1061363 Drdnc Filosu has been given the mission Agenda: Patrol Convoy Box, Value: 6975, Region: 2196 Baltic Maritime Trade
3:28:00 PM  (Reporting)  _AFA_ 1059057 Osman Pasha' Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 11600, Region: 2199 Mediterranean Maritime Trade
3:28:00 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in North Sea Maritime Trade
3:28:00 PM  (Reporting)  _AFA_ 1059057 Osman Pasha' Fleet has been given the mission Agenda: Naval Superiority, Value: 5782, Region: 2219 Coast of Finland
3:28:00 PM  (Reporting)  _AFA_ 1059057 Osman Pasha' Fleet has been given the mission Agenda: Naval Docking, Value: 912, Region: 279 Narwa
3:28:00 PM  (Reporting)  _AFA_ 1060444 Sekicinci Filosu has been given the mission Agenda: Patrol Convoy Box, Value: 4950, Region: 2197 North Sea Maritime Trade
3:28:00 PM  (Reporting)  Ended AssignFleetsOperations 75 ms
3:28:00 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 375 Balkans
3:28:00 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
3:28:00 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 391 Middle East
3:28:00 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
3:28:00 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 377 Russia
3:28:00 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
3:28:00 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 376 Poland
3:28:00 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
3:28:00 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 392 Ottoman
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 402 Krita
3:28:00 PM  (Reporting)  _CLO_ 1047183 Onuncu Redif Tugay, 858 Burdur, Pow:29, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 402 Krita
3:28:00 PM  (Reporting)  _CLO_ 1061020 On Yedinci Redif Tugay, 850 Smyrna, Pow:19, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 402 Krita
3:28:00 PM  (Reporting)  _CLO_ 1059245 On nc Redif Tugay, 850 Smyrna, Pow:29, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 402 Krita
3:28:00 PM  (Reporting)  _CLO_ 1056399 Birinci Nazim Tugay, 850 Smyrna, Pow:36, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 402 Krita
3:28:00 PM  (Reporting)  _CLO_ 1059064 On Yedinci Redif Blge, 849 Canakkale, Pow:95, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 402 Krita
3:28:00 PM  (Reporting)  _CLO_ 1043601 On Ikinci Redif Blge, 849 Canakkale, Pow:97, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Ended CheckLocalOpportunities 20 ms
3:28:00 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 390 Near East
3:28:00 PM  (Reporting)  Ended CheckLocalOpportunities 3 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  ############ Starting ApplyAgenda:  Ottoman Empire  ############
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Theater:  Theater_Western_Pacific ( NavRatio:5.00) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Theater:  Theater_Indian_Ocean ( NavRatio:5.00) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Theater:  Theater_Southwestern_African_Seas ( NavRatio:5.00) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Theater:  Theater_Southeastern_American_Seas ( NavRatio:3.33) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Theater:  Theater_South_European_Seas ( NavRatio:2.93) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Theater:  Theater_European_Seas ( NavRatio:2.74) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Theater:  Theater_North_European_Seas ( NavRatio:3.36) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:0.49 - Core:1.16 - Nav:5.00) ***
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:28:00 PM  (Reporting)  _RCA_ Arty 1061365 19. Agir Topu Alayi, 232 Constantinople, Pow:110, Count: 1(l 0/L 0/S 1) in reserve
3:28:00 PM  (Reporting)  _RCA_ Arty 1059982 13. Agir Topu Alayi, 232 Constantinople, Pow:80, Count: 1(l 0/L 0/S 1) in reserve
3:28:00 PM  (Reporting)  _RCA_ Artilleries found:  2 in core Area
3:28:00 PM  (Reporting)  _RCA_ Artillery 1061365 19. Agir Topu Alayi, 232 Constantinople, Pow:110, Count: 1(l 0/L 0/S 1) relocating toward 1061783 Zarif Pasha' Corps, 232 Constantinople, Pow:534, Count: 6(l 1/L 5/S 0)
3:28:00 PM  (Reporting)  _RCA_ Artillery 1059982 13. Agir Topu Alayi, 232 Constantinople, Pow:80, Count: 1(l 0/L 0/S 1) relocating toward 1056799 Kurshid Pasha' Corps, 232 Constantinople, Pow:239, Count: 6(l 1/L 5/S 0)
3:28:00 PM  (Reporting)  Ended Receive Arties
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:28:00 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:28:00 PM  (Reporting)  Ended Receive Supplies
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:28:00 PM  (Reporting)  _GTU_ Gathering Region 224 Dobrudja in theater 375 Balkans
3:28:00 PM  (Reporting)  _GTU_ 1059061 Be?inci Redif Tugay, 232 Constantinople, Pow:29, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:28:00 PM  (Reporting)  _GTU_ 1056794 Yedinci Redif Tugay, 232 Constantinople, Pow:29, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:28:00 PM  (Reporting)  _GTU_ 1053559 On Birinci Redif Tugay, 232 Constantinople, Pow:29, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:28:00 PM  (Reporting)  _GTU_ 1053555 Sekicinci Redif Tugay, 232 Constantinople, Pow:29, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:28:00 PM  (Reporting)  _GTU_ 1056258 Bosnali Tugayi, 232 Constantinople, Pow:37, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:28:00 PM  (Reporting)  _GTU_ 1036913 2. Turkish Force, 232 Constantinople, Pow:63, Count: 4(l 0/L 1/S 3) has no agenda for now, trying to gather
3:28:00 PM  (Reporting)  _GTU_ 1055130 3. Turkish Force, 232 Constantinople, Pow:67, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
3:28:00 PM  (Reporting)  _GTU_ 1038950 Abdi Pasha' Corps, 232 Constantinople, Pow:41, Count: 3(l 1/L 1/S 1) has no agenda for now, trying to gather
3:28:00 PM  (Reporting)  _GTU_ Starting merge 8 at start
3:28:00 PM  (Reporting)  _GTU_ Finished merge 8 now
3:28:00 PM  (Reporting)  _GTU_ 2. Turkish Force A transport fleet is heading toward the group, setting it to Wait for load
3:28:00 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 232 Constantinople
3:28:00 PM  (Reporting)  _GTU_ Yedinci Redif Tugay A transport fleet is heading toward the group, setting it to Wait for load
3:28:00 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 232 Constantinople
3:28:00 PM  (Reporting)  _GTU_ 3. Turkish Force A transport fleet is heading toward the group, setting it to Wait for load
3:28:00 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 232 Constantinople
3:28:00 PM  (Reporting)  _GTU_ Bosnali Tugayi A transport fleet is heading toward the group, setting it to Wait for load
3:28:00 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 232 Constantinople
3:28:00 PM  (Reporting)  _GTU_ Abdi Pasha' Corps A transport fleet is heading toward the group, setting it to Wait for load
3:28:00 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 232 Constantinople
3:28:00 PM  (Reporting)  _GTU_ Be?inci Redif Tugay A transport fleet is heading toward the group, setting it to Wait for load
3:28:00 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 232 Constantinople
3:28:00 PM  (Reporting)  _GTU_ Sekicinci Redif Tugay A transport fleet is heading toward the group, setting it to Wait for load
3:28:00 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 232 Constantinople
3:28:00 PM  (Reporting)  _GTU_ On Birinci Redif Tugay A transport fleet is heading toward the group, setting it to Wait for load
3:28:00 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 232 Constantinople
3:28:00 PM  (Reporting)  Ended AI Gather Units 15 ms
3:28:00 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:28:00 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.76 - Core:0.45 - Nav:5.00) ***
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:28:00 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:28:00 PM  (Reporting)  Ended Receive Arties
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:28:00 PM  (Reporting)  _RCS_ Supply 1061784 Birinci Miktar Treni, 813 Baghdad, Pow:0, Count: 1(l 0/L 0/S 1)
3:28:00 PM  (Reporting)  _RCS_ Supplies found:  1 in core Area
3:28:00 PM  (Reporting)  _RCA_ Resupplying 1061784 Birinci Miktar Treni, 813 Baghdad, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1037437 Hseyin Avni Pasha' Force, 813 Baghdad, Pow:163, Count: 3(l 1/L 1/S 1)
3:28:00 PM  (Reporting)  Ended Receive Supplies
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:28:00 PM  (Reporting)  _GTU_ Gathering Region 823 Medina in theater 391 Middle East
3:28:00 PM  (Reporting)  _GTU_ 1037437 Hseyin Avni Pasha' Force, 813 Baghdad, Pow:163, Count: 4(l 1/L 1/S 2) has no agenda for now, trying to gather
3:28:00 PM  (Reporting)  _GTU_ Starting merge 1 at start
3:28:00 PM  (Reporting)  _GTU_ Finished merge 1 now
3:28:00 PM  (Reporting)  _GTU_ Hseyin Avni Pasha' Force gathering toward a group near primary region 1044037 Sekicinci Nazim Tugay, 796 Judea, Pow:37, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 125, Region: 796 Judea Seek Strong Group 1044037 Sekicinci Nazim Tugay in region: Judea
3:28:00 PM  (Reporting)  Ended AI Gather Units 4 ms
3:28:00 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:28:00 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Russia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:28:00 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:28:00 PM  (Reporting)  Ended Receive Arties
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:28:00 PM  (Reporting)  _RCS_ Supply 1061787 Yedinci Miktar Treni, 331 Odessa, Pow:0, Count: 1(l 0/L 0/S 1)
3:28:00 PM  (Reporting)  _RCS_ Supply 1061786 Besinci Miktar Treni, 331 Odessa, Pow:0, Count: 1(l 0/L 0/S 1)
3:28:00 PM  (Reporting)  _RCS_ Supplies found:  2 in core Area
3:28:00 PM  (Reporting)  _RCA_ Resupplying 1061787 Yedinci Miktar Treni, 331 Odessa, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1039980 Riza Pasha' Army, 331 Odessa, Pow:300, Count: 4(l 2/L 1/S 1)
3:28:00 PM  (Reporting)  _RCA_ Resupplying 1061786 Besinci Miktar Treni, 331 Odessa, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1052838 Birinci Redif Tugay, 330 Bissarabya, Pow:29, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Ended Receive Supplies
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:28:00 PM  (Reporting)  _GTU_ Gathering Region 232 Constantinople in theater 377 Russia
3:28:00 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:28:00 PM  (Reporting)  End of AI Gather Units
3:28:00 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:28:00 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Poland (Ext:0.32 - Core:5.00 - Nav:0.20) ***
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:28:00 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:28:00 PM  (Reporting)  Ended Receive Arties
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:28:00 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:28:00 PM  (Reporting)  Ended Receive Supplies
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:28:00 PM  (Reporting)  _GTU_ Gathering Region 331 Odessa in theater 376 Poland
3:28:00 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:28:00 PM  (Reporting)  End of AI Gather Units
3:28:00 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:28:00 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:28:00 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:28:00 PM  (Reporting)  Ended Receive Arties
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:28:00 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:28:00 PM  (Reporting)  Ended Receive Supplies
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:28:00 PM  (Reporting)  _GTU_ Gathering Region 232 Constantinople in theater 392 Ottoman
3:28:00 PM  (Reporting)  _GTU_ 1056798 mar Pasha' Corps, 853 Zonguldak, Pow:665, Count: 8(l 2/L 4/S 2) has no agenda for now, trying to gather
3:28:00 PM  (Reporting)  _GTU_ Starting merge 1 at start
3:28:00 PM  (Reporting)  _GTU_ Finished merge 1 now
3:28:00 PM  (Reporting)  _GTU_ mar Pasha' Corps gathering toward primary region (short distance)
3:28:00 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 200, Region: 232 Constantinople Gather to region: 232 Constantinople
3:28:00 PM  (Reporting)  Ended AI Gather Units 6 ms
3:28:00 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:28:00 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Near_East (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:28:00 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:28:00 PM  (Reporting)  Ended Receive Arties
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:28:00 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:28:00 PM  (Reporting)  Ended Receive Supplies
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:28:00 PM  (Reporting)  _GTU_ Gathering Region 813 Baghdad in theater 390 Near East
3:28:00 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:28:00 PM  (Reporting)  End of AI Gather Units
3:28:00 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:28:00 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Western_Pacific (Ext:5.00 - Core:0.20 - Nav:5.00) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Indian_Ocean (Ext:1.74 - Core:5.00 - Nav:5.00) ***
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:28:00 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:28:00 PM  (Reporting)  Ended Receive Arties
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:28:00 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:28:00 PM  (Reporting)  Ended Receive Supplies
3:28:00 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:28:00 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Southwestern_African_Seas (Ext:0.52 - Core:0.20 - Nav:5.00) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Southeastern_American_Seas (Ext:0.20 - Core:0.20 - Nav:3.33) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_South_European_Seas (Ext:2.76 - Core:5.00 - Nav:2.93) ***
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:28:00 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:28:00 PM  (Reporting)  Ended Receive Arties
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:28:00 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:28:00 PM  (Reporting)  Ended Receive Supplies
3:28:00 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:28:00 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_European_Seas (Ext:5.00 - Core:0.20 - Nav:2.74) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_North_European_Seas (Ext:5.00 - Core:0.20 - Nav:3.36) ***
3:28:00 PM  (Reporting)  Entering Collect Leaders (_COD_)
3:28:00 PM  (Reporting)  Ended Collect Leaders 0 ms
3:28:00 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
3:28:00 PM  (Reporting)  _RWI__C 1039980 Riza Pasha' Army, 331 Odessa, Pow:300, Count: 5(l 2/L 1/S 2) was targeting 350 Sebastopol which is a neutral territory without enemy, aborting an agenda.
3:28:00 PM  (Reporting)  _RWI__C 1039980 Riza Pasha' Army, 331 Odessa, Pow:300, Count: 5(l 2/L 1/S 2) was targeting 336 Kiew which is a neutral territory without enemy, aborting an agenda.
3:28:00 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
3:28:00 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:28:00 PM  (Reporting)  _ATG_ 1056916 1st MP Rgt Full support Relocating to objective
3:28:00 PM  (Reporting)  _ATG_ 1056916 1st MP Rgt Constantinople Going against objective: 232 Constantinople
3:28:00 PM  (Reporting)  _ATG_ 1059060 Ikinci Redif Tugay Dobrudja Going against objective: 232 Constantinople
3:28:00 PM  (Reporting)  _ATG_ 1053996 Onuncu Redif Blge Gulf of Varna Going against objective: 232 Constantinople
3:28:00 PM  (Reporting)  Ended AddTheaterGoal 5 ms
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:0.49 - Core:1.16 - Nav:5.00) ***
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1061783 Zarif Pasha' Corps, 232 Constantinople, Pow:642, Count: 7(l 1/L 5/S 1)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 21650, Region: 232 Constantinople
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 21650, Region: 232 Constantinople
3:28:00 PM  (Reporting)  1061783-Zarif Pasha' Corps Power:642 Health:100% Constantinople>Constantinople Mission:Keep Position Fitness:100% Need:0 Threat:0 GoalValue: 21650
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1061781 Birinci Tasima Filosu, 232 Constantinople, Pow:32, Count: 1(l 0/L 0/S 1)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Naval Calling, Value: 2150, Region: 232 Constantinople
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Naval Calling, Value: 2150, Region: 232 Constantinople
3:28:00 PM  (Reporting)  1061781-Birinci Tasima Filosu Power:32 Health:100% Constantinople>Constantinople Mission:Naval Calling Fitness:100% Need:0 Threat:0 GoalValue: 2150
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1061780 1st River Sqd., 232 Constantinople, Pow:5, Count: 1(l 0/L 0/S 1)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Naval Calling, Value: 1200, Region: 232 Constantinople
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Naval Calling, Value: 1200, Region: 232 Constantinople
3:28:00 PM  (Reporting)  1061780-1st River Sqd. Power:5 Health:100% Constantinople>Constantinople Mission:Naval Calling Fitness:100% Need:0 Threat:0 GoalValue: 1200
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1061366 Yedinci Redif Blge, 230 Andrianople, Pow:88, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2920, Region: 232 Constantinople
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2920, Region: 232 Constantinople
3:28:00 PM  (Reporting)  1061366 Yedinci Redif Blge Andrianople Health: 100 % will target  1056799 Kurshid Pasha' Corps
3:28:00 PM  (Reporting)  1061366-Yedinci Redif Blge Power:88 Health:100% Andrianople>Constantinople Mission:Merge (slave) Fitness:73% Need:0 Threat:0 GoalValue: 2920
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1061361 Mshavir Pasha' Fleet, 232 Constantinople, Pow:171, Count: 2(l 1/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 7695, Region: 2215 South Pacific Maritime Trade
3:28:00 PM  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 1425, Region: 232 Constantinople
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 7695, Region: 2215 South Pacific Maritime Trade
3:28:00 PM  (Reporting)  1061361-Mshavir Pasha' Fleet Power:171 Health:100% Constantinople>South Pacific Maritime Trade Mission:Hunt Convoy Fleet Fitness:45% Need:0 Threat:0 GoalValue: 7695
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1059978 Sekicinci Bashi-bazouk, 222 Ludogoria, Pow:38, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 222 Ludogoria
3:28:00 PM  (Reporting)  List of Agendas for 1059978 Sekicinci Bashi-bazouk, 222 Ludogoria, Pow:38, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 12740, Region: 222 Ludogoria
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 12740, Region: 222 Ludogoria
3:28:00 PM  (Reporting)  1059978-Sekicinci Bashi-bazouk Power:38 Health:100% Ludogoria>Ludogoria Mission:Garrison Fitness:65% Need:22 Threat:15 GoalValue: 12740
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1008414 Sofia Garnizon, 218 Bulgaria, Pow:97, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 218 Bulgaria
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1059973 4. Turkish Force, 224 Dobrudja, Pow:74, Count: 2(l 0/L 1/S 1)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 14450, Region: 224 Dobrudja
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 14450, Region: 224 Dobrudja
3:28:00 PM  (Reporting)  1059973-4. Turkish Force Power:74 Health:100% Dobrudja>Dobrudja Mission:Keep Position Fitness:100% Need:173 Threat:128 GoalValue: 14450
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1059060 Ikinci Redif Tugay is doing nothing in Dobrudja  Power: 38  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1055731 nc Nazim Tugay, 224 Dobrudja, Pow:37, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 15500, Region: 224 Dobrudja
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 15500, Region: 224 Dobrudja
3:28:00 PM  (Reporting)  1055731-nc Nazim Tugay Power:37 Health:100% Dobrudja>Dobrudja Mission:Keep Position Fitness:100% Need:173 Threat:128 GoalValue: 15500
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1059972 Yedinci Nazim Tugay, 224 Dobrudja, Pow:37, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 15500, Region: 224 Dobrudja
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 15500, Region: 224 Dobrudja
3:28:00 PM  (Reporting)  1059972-Yedinci Nazim Tugay Power:37 Health:100% Dobrudja>Dobrudja Mission:Keep Position Fitness:100% Need:173 Threat:128 GoalValue: 15500
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1038950 Abdi Pasha' Corps, 232 Constantinople, Pow:41, Count: 3(l 1/L 1/S 1)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 232 Constantinople
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 232 Constantinople
3:28:00 PM  (Reporting)  1038950-Abdi Pasha' Corps Power:41 Health:100% Constantinople>Constantinople Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1059059 5. Turkish Force, 232 Constantinople, Pow:71, Count: 2(l 0/L 2/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 15912, Region: 232 Constantinople
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 15912, Region: 232 Constantinople
3:28:00 PM  (Reporting)  1059059 5. Turkish Force Constantinople has been merged in  1056799 Kurshid Pasha' Corps
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1055130 3. Turkish Force, 232 Constantinople, Pow:67, Count: 2(l 0/L 2/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 232 Constantinople
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 232 Constantinople
3:28:00 PM  (Reporting)  1055130-3. Turkish Force Power:67 Health:100% Constantinople>Constantinople Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1036913 2. Turkish Force, 232 Constantinople, Pow:63, Count: 4(l 0/L 1/S 3)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 232 Constantinople
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 232 Constantinople
3:28:00 PM  (Reporting)  1036913-2. Turkish Force Power:63 Health:100% Constantinople>Constantinople Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1056258 Bosnali Tugayi, 232 Constantinople, Pow:37, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 232 Constantinople
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 232 Constantinople
3:28:00 PM  (Reporting)  1056258-Bosnali Tugayi Power:37 Health:100% Constantinople>Constantinople Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1053555 Sekicinci Redif Tugay, 232 Constantinople, Pow:29, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 232 Constantinople
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 232 Constantinople
3:28:00 PM  (Reporting)  1053555-Sekicinci Redif Tugay Power:29 Health:100% Constantinople>Constantinople Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1053559 On Birinci Redif Tugay, 232 Constantinople, Pow:29, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 232 Constantinople
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 232 Constantinople
3:28:00 PM  (Reporting)  1053559-On Birinci Redif Tugay Power:29 Health:100% Constantinople>Constantinople Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1056794 Yedinci Redif Tugay, 232 Constantinople, Pow:29, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 232 Constantinople
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 232 Constantinople
3:28:00 PM  (Reporting)  1056794-Yedinci Redif Tugay Power:29 Health:100% Constantinople>Constantinople Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1059061 Be?inci Redif Tugay, 232 Constantinople, Pow:29, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 232 Constantinople
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 232 Constantinople
3:28:00 PM  (Reporting)  1059061-Be?inci Redif Tugay Power:29 Health:100% Constantinople>Constantinople Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1056916 1st MP Rgt is doing nothing in Constantinople  Power: 8  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1008347 Plevne Mstahkem Mevki, 212 Makedonia, Pow:48, Count: 2(l 0/L 2/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 12600, Region: 212 Makedonia
3:28:00 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 5208, Region: 223 Varna
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 12600, Region: 212 Makedonia
3:28:00 PM  (Reporting)  1008347-Plevne Mstahkem Mevki Power:48 Health:100% Makedonia>Makedonia Mission:Keep Position Fitness:100% Need:60 Threat:26 GoalValue: 12600
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1049367 Dokuzuncu Nazim Tugay, 215 Halkidiki, Pow:40, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 215 Halkidiki
3:28:00 PM  (Reporting)  List of Agendas for 1049367 Dokuzuncu Nazim Tugay, 215 Halkidiki, Pow:40, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 49000, Region: 215 Halkidiki
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 49000, Region: 215 Halkidiki
3:28:00 PM  (Reporting)  1049367-Dokuzuncu Nazim Tugay Power:40 Health:100% Halkidiki>Halkidiki Mission:Garrison Fitness:98% Need:20 Threat:2 GoalValue: 49000
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1056799 Kurshid Pasha' Corps, 232 Constantinople, Pow:437, Count: 9(l 1/L 7/S 1)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 21050, Region: 232 Constantinople
3:28:00 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 7956, Region: 224 Dobrudja
3:28:00 PM  (Reporting)  Agenda  3  : Agenda: Attack, Value: 1460, Region: 330 Bissarabya
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 21050, Region: 232 Constantinople
3:28:00 PM  (Reporting)  1056799-Kurshid Pasha' Corps Power:437 Health:100% Constantinople>Constantinople Mission:Keep Position Fitness:100% Need:0 Threat:0 GoalValue: 21050
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.76 - Core:0.45 - Nav:5.00) ***
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1037437 Hseyin Avni Pasha' Force, 813 Baghdad, Pow:163, Count: 4(l 1/L 1/S 2)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 125, Region: 796 Judea
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 125, Region: 796 Judea
3:28:00 PM  (Reporting)  1037437 Hseyin Avni Pasha' Force Baghdad Health: 100 % will target  1044037 Sekicinci Nazim Tugay
3:28:00 PM  (Reporting)  1037437-Hseyin Avni Pasha' Force Power:163 Health:100% Baghdad>Judea Mission:Merge (slave) Fitness:50% Need:0 Threat:0 GoalValue: 125
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1054591 Drdnc Redif Tugay, 813 Baghdad, Pow:40, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 25000, Region: 813 Baghdad
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 25000, Region: 813 Baghdad
3:28:00 PM  (Reporting)  1054591-Drdnc Redif Tugay Power:40 Health:100% Baghdad>Baghdad Mission:Garrison Fitness:50% Need:0 Threat:0 GoalValue: 25000
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1008445 Basra Garnizon, 811 Basra, Pow:24, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 811 Basra
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1044638 nc Filosu, 811 Basra, Pow:106, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 8480, Region: 2199 Mediterranean Maritime Trade
3:28:00 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 735, Region: 791 Aqaba
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 8480, Region: 2199 Mediterranean Maritime Trade
3:28:00 PM  (Reporting)  1044638-nc Filosu Power:106 Health:81% Basra>Mediterranean Maritime Trade Mission:Patrol Convoy Box Fitness:80% Need:0 Threat:0 GoalValue: 8480
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Russia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1059057 Osman Pasha' Fleet, 2223 Gulf of Danzig, Pow:116, Count: 2(l 1/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 11600, Region: 2199 Mediterranean Maritime Trade
3:28:00 PM  (Reporting)  Agenda  2  : Agenda: Naval Superiority, Value: 5782, Region: 2219 Coast of Finland
3:28:00 PM  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 912, Region: 279 Narwa
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 912, Region: 279 Narwa
3:28:00 PM  (Reporting)  1059057-Osman Pasha' Fleet Power:116 Health:100% Gulf of Danzig>Narwa Mission:Naval Docking Fitness:96% Need:216 Threat:160 GoalValue: 912
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1052838 6. Turkish Force, 330 Bissarabya, Pow:29, Count: 2(l 0/L 1/S 1)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 17750, Region: 330 Bissarabya
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 17750, Region: 330 Bissarabya
3:28:00 PM  (Reporting)  1052838-6. Turkish Force Power:29 Health:100% Bissarabya>Bissarabya Mission:Keep Position Fitness:100% Need:313 Threat:232 GoalValue: 17750
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1039980 Riza Pasha' Army, 331 Odessa, Pow:300, Count: 5(l 2/L 1/S 2)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 13800, Region: 331 Odessa
3:28:00 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 1520, Region: 330 Bissarabya
3:28:00 PM  (Reporting)  Agenda  3  : Agenda: Attack, Value: 2079, Region: 298 Kaluga
3:28:00 PM  (Reporting)  Agenda  4  : Agenda: Attack, Value: 5625, Region: 346 Kharkov
3:28:00 PM  (Reporting)  Agenda  5  : Agenda: Attack, Value: 6050, Region: 297 Smolensk
3:28:00 PM  (Reporting)  Agenda  6  : Agenda: Attack, Value: 2924, Region: 338 Chernigov
3:28:00 PM  (Reporting)  Agenda  7  : Agenda: Attack, Value: 1380, Region: 335 Vinnitza
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 13800, Region: 331 Odessa
3:28:00 PM  (Reporting)  1039980-Riza Pasha' Army Power:300 Health:100% Odessa>Odessa Mission:Keep Position Fitness:100% Need:181 Threat:134 GoalValue: 13800
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Poland (Ext:0.32 - Core:5.00 - Nav:0.20) ***
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1059979 nc Svari Firka, 243 Podolia, Pow:82, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 14608, Region: 243 Podolia
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 14608, Region: 243 Podolia
3:28:00 PM  (Reporting)  1059979-nc Svari Firka Power:82 Health:100% Podolia>Podolia Mission:Keep Position Fitness:44% Need:1141 Threat:845 GoalValue: 14608
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1056798 mar Pasha' Corps, 853 Zonguldak, Pow:665, Count: 8(l 2/L 4/S 2)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 200, Region: 232 Constantinople
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 200, Region: 232 Constantinople
3:28:00 PM  (Reporting)  1056798-mar Pasha' Corps Power:665 Health:100% Zonguldak>Constantinople Mission:Gather to GHQ Fitness:80% Need:0 Threat:0 GoalValue: 200
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1042573 Altinci Nazim Tugay, 873 Erzurum, Pow:37, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 5572, Region: 873 Erzurum
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 5572, Region: 873 Erzurum
3:28:00 PM  (Reporting)  1042573-Altinci Nazim Tugay Power:37 Health:100% Erzurum>Erzurum Mission:Garrison Fitness:56% Need:23 Threat:0 GoalValue: 5572
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1043601 On Ikinci Redif Blge, 849 Canakkale, Pow:97, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 402 Krita
3:28:00 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 402 Krita
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 402 Krita
3:28:00 PM  (Reporting)  1043601-On Ikinci Redif Blge Power:97 Health:100% Canakkale>Krita Mission:Attack Fitness:50% Need:0 Threat:0 GoalValue: 2500
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1059064 On Yedinci Redif Blge, 849 Canakkale, Pow:95, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 402 Krita
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 402 Krita
3:28:00 PM  (Reporting)  1059064-On Yedinci Redif Blge Power:95 Health:100% Canakkale>Krita Mission:Attack Fitness:50% Need:0 Threat:0 GoalValue: 2500
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1056399 Birinci Nazim Tugay, 850 Smyrna, Pow:36, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 402 Krita
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 402 Krita
3:28:00 PM  (Reporting)  1056399-Birinci Nazim Tugay Power:36 Health:100% Smyrna>Krita Mission:Attack Fitness:50% Need:0 Threat:0 GoalValue: 2500
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1059245 On nc Redif Tugay, 850 Smyrna, Pow:29, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 402 Krita
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 402 Krita
3:28:00 PM  (Reporting)  1059245-On nc Redif Tugay Power:29 Health:100% Smyrna>Krita Mission:Attack Fitness:50% Need:0 Threat:0 GoalValue: 2500
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1061020 On Yedinci Redif Tugay, 850 Smyrna, Pow:19, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 402 Krita
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 402 Krita
3:28:00 PM  (Reporting)  1061020-On Yedinci Redif Tugay Power:19 Health:100% Smyrna>Krita Mission:Attack Fitness:50% Need:0 Threat:0 GoalValue: 2500
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1047183 Onuncu Redif Tugay, 858 Burdur, Pow:29, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 402 Krita
3:28:00 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 402 Krita
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 402 Krita
3:28:00 PM  (Reporting)  1047183-Onuncu Redif Tugay Power:29 Health:100% Burdur>Krita Mission:Attack Fitness:50% Need:0 Threat:0 GoalValue: 2500
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Near_East (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1045114 On Drdnc Redif Tugay, 802 Aleppo, Pow:29, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 2646, Region: 802 Aleppo
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 2646, Region: 802 Aleppo
3:28:00 PM  (Reporting)  1045114-On Drdnc Redif Tugay Power:29 Health:100% Aleppo>Aleppo Mission:Garrison Fitness:108% Need:7 Threat:0 GoalValue: 2646
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1044037 Sekicinci Nazim Tugay, 796 Judea, Pow:37, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 9400, Region: 796 Judea
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 9400, Region: 796 Judea
3:28:00 PM  (Reporting)  1044037-Sekicinci Nazim Tugay Power:37 Health:100% Judea>Judea Mission:Garrison Fitness:50% Need:0 Threat:0 GoalValue: 9400
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Western_Pacific (Ext:5.00 - Core:0.20 - Nav:5.00) ***
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1032829 Birinci Filosu, 2625 Coast of Kamtchatska, Pow:68, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 3381, Region: 2622 Kuriles Strait
3:28:00 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 352, Region: 811 Basra
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 3381, Region: 2622 Kuriles Strait
3:28:00 PM  (Reporting)  1032829-Birinci Filosu Power:68 Health:100% Coast of Kamtchatska>Kuriles Strait Mission:Naval Superiority Fitness:98% Need:0 Threat:0 GoalValue: 3381
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Indian_Ocean (Ext:1.74 - Core:5.00 - Nav:5.00) ***
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1056796 Yedinci Firka, 2465 Gulf of Oman, Pow:105, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 17727, Region: 823 Medina
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 17727, Region: 823 Medina
3:28:00 PM  (Reporting)  1056796-Yedinci Firka Power:105 Health:100% Gulf of Oman>Medina Mission:Defend Fitness:57% Need:142 Threat:105 GoalValue: 17727
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1008180 Trablus Ordusu is doing nothing in Coast of Yemen  Power: 0  HealthPerc: 34
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Southwestern_African_Seas (Ext:0.52 - Core:0.20 - Nav:5.00) ***
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1056249 Yedinci Filosu, 2404 Southwestern Guinea Basin, Pow:0, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 6800, Region: 811 Basra
3:28:00 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 6300, Region: 811 Basra
3:28:00 PM  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 252, Region: 811 Basra
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 6800, Region: 811 Basra
3:28:00 PM  (Reporting)  1056249-Yedinci Filosu Power:0 Health:81% Southwestern Guinea Basin>Basra Mission:Resupply Fitness:68% Need:36 Threat:0 GoalValue: 6800
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Southeastern_American_Seas (Ext:0.20 - Core:0.20 - Nav:3.33) ***
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1042041 Besinci Filosu, 2205 La Plata Maritime Trade, Pow:4, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2205 La Plata Maritime Trade
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2205 La Plata Maritime Trade
3:28:00 PM  (Reporting)  1042041-Besinci Filosu Power:4 Health:19% La Plata Maritime Trade>La Plata Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_South_European_Seas (Ext:2.76 - Core:5.00 - Nav:2.93) ***
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1060443 Black Sea Trade, 2199 Mediterranean Maritime Trade, Pow:17, Count: 1(l 0/L 0/S 1)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2199 Mediterranean Maritime Trade
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2199 Mediterranean Maritime Trade
3:28:00 PM  (Reporting)  1060443-Black Sea Trade Power:17 Health:100% Mediterranean Maritime Trade>Mediterranean Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1053996 Onuncu Redif Blge is doing nothing in Gulf of Varna  Power: 84  HealthPerc: 100
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_European_Seas (Ext:5.00 - Core:0.20 - Nav:2.74) ***
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1056792 Dokuzuncu Filosu, 2261 La Chapelle Bank, Pow:33, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 6110, Region: 2196 Baltic Maritime Trade
3:28:00 PM  (Reporting)  Agenda  2  : Agenda: Hunt Convoy Fleet, Value: 4750, Region: 2205 La Plata Maritime Trade
3:28:00 PM  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 352, Region: 285 Petersburg
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 6110, Region: 2196 Baltic Maritime Trade
3:28:00 PM  (Reporting)  1056792-Dokuzuncu Filosu Power:33 Health:62% La Chapelle Bank>Baltic Maritime Trade Mission:Patrol Convoy Box Fitness:94% Need:0 Threat:0 GoalValue: 6110
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_North_European_Seas (Ext:5.00 - Core:0.20 - Nav:3.36) ***
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1061782 Mediterranean Trade, 2197 North Sea Maritime Trade, Pow:20, Count: 1(l 0/L 0/S 1)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2197 North Sea Maritime Trade
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2197 North Sea Maritime Trade
3:28:00 PM  (Reporting)  1061782-Mediterranean Trade Power:20 Health:100% North Sea Maritime Trade>North Sea Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1061363 Drdnc Filosu, 2196 Baltic Maritime Trade, Pow:93, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 6975, Region: 2196 Baltic Maritime Trade
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 6975, Region: 2196 Baltic Maritime Trade
3:28:00 PM  (Reporting)  1061363-Drdnc Filosu Power:93 Health:91% Baltic Maritime Trade>Baltic Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 6975
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1060444 Sekicinci Filosu, 2197 North Sea Maritime Trade, Pow:66, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 4950, Region: 2197 North Sea Maritime Trade
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 4950, Region: 2197 North Sea Maritime Trade
3:28:00 PM  (Reporting)  1060444-Sekicinci Filosu Power:66 Health:100% North Sea Maritime Trade>North Sea Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 4950
3:28:00 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:28:00 PM  (Reporting)  _SSU_ 1061789 13. Agir Topu Alayi, 232 Constantinople, Pow:80, Count: 1(l 0/L 0/S 1) created in region and locked (garrisoning)
3:28:00 PM  (Reporting)  _SSU_ 1061790 19. Agir Topu Alayi, 232 Constantinople, Pow:110, Count: 1(l 0/L 0/S 1) created in region and locked (garrisoning)
3:28:00 PM  (Reporting)  Ended SplitStaticUnits 44 ms
3:28:00 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
3:28:00 PM  (Reporting)  Ended PromoteLeaders 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  ApplyAgenda AutoMerge
3:28:00 PM  (Reporting)  1038950 Abdi Pasha' Corps will be merged into 1056799 Kurshid Pasha' Corps in region Constantinople
3:28:00 PM  (Reporting)  AI Process done in  18800 ms
3:28:00 PM  (Reporting)  Processing  1000010 China
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on China AILevel 2 Kind: 2 Dormant NO Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
3:28:00 PM  (Reporting)  Theater: 397 Theater_Eastern_Siberia AggroCoeff from script: 100 OwnPow Land: 625 OppPow Land: 0 OwnPow Nav : 460 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 32 > 59
3:28:00 PM  (Reporting)  Theater: 404 Theater_Northeastern_Asia AggroCoeff from script: 100 OwnPow Land: 1432 OppPow Land: 0 OwnPow Nav : 1575 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 43 > 72
3:28:00 PM  (Reporting)  Theater: 406 Theater_China AggroCoeff from script: 100 OwnPow Land: 17641 OppPow Land: 22 OwnPow Nav : 2953 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 133 > 167
3:28:00 PM  (Reporting)  Theater: 435 Theater_Western_Pacific AggroCoeff from script: 100 OwnPow Land: 2807 OppPow Land: 3 OwnPow Nav : 3414 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 62 > 202
3:28:00 PM  (Reporting)  _FIT_ Ended AIInitTheaters 1069 ms
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase 83
3:28:00 PM  (Reporting)  Resources Levels China EcoBase 83 AtWar: yes AtWarThreat: yes At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability High Stock 6228 Expected 166 Balance 122
3:28:00 PM  (Reporting)  Capital Availability Plentiful Stock 1622 Expected 249 Balance 121
3:28:00 PM  (Reporting)  Steel Availability Very Low Stock 25 Expected 25 Balance 0
3:28:00 PM  (Reporting)  Coal Availability Low Stock 53 Expected 33 Balance 0
3:28:00 PM  (Reporting)  Supply Availability Very Low Stock 6 Expected 2 Balance -2
3:28:00 PM  (Reporting)  Ammunition Availability Very Low Stock 2 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Prestige Availability High Stock 1539 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 62 Balance 0
3:28:00 PM  (Reporting)  River Pool Availability Very Low Stock 37 Expected 42 Balance 0
3:28:00 PM  (Reporting)  Morale Availability High Stock 83 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability High Stock 786 Expected 42 Balance -59
3:28:00 PM  (Reporting)  Diplomat Availability High Stock 5 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Officers Availability High Stock 86 Expected 8 Balance 0
3:28:00 PM  (Reporting)  Iron Availability High Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Minerals Availability High Stock 26 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Nitrates Availability High Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Cereals Availability High Stock 15 Expected 6 Balance -4
3:28:00 PM  (Reporting)  Rice Availability High Stock 8 Expected 4 Balance 1
3:28:00 PM  (Reporting)  Fish Availability Very High Stock 16 Expected 6 Balance -2
3:28:00 PM  (Reporting)  Tropical Fruits Availability Average Stock 2 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Cattle Availability Very High Stock 20 Expected 6 Balance -2
3:28:00 PM  (Reporting)  Fruits Availability Very High Stock 12 Expected 4 Balance -1
3:28:00 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Preserved Food Availability Low Stock 13 Expected 4 Balance -9
3:28:00 PM  (Reporting)  Cotton/Wool Availability Plentiful Stock 38 Expected 4 Balance -2
3:28:00 PM  (Reporting)  Tea Availability Average Stock 6 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Wood Availability Plentiful Stock 22 Expected 4 Balance -6
3:28:00 PM  (Reporting)  Dyes Availability Average Stock 7 Expected 4 Balance -1
3:28:00 PM  (Reporting)  Tobacco Availability Average Stock 2 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Petroleum Availability High Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Rum Availability Average Stock 4 Expected 6 Balance 0
3:28:00 PM  (Reporting)  Wines Availability Average Stock 0 Expected 6 Balance 0
3:28:00 PM  (Reporting)  Chemicals Availability High Stock 8 Expected 4 Balance -1
3:28:00 PM  (Reporting)  Manufactured Goods Availability Very Low Stock 3 Expected 25 Balance 4
3:28:00 PM  (Reporting)  Textile Availability Average Stock 27 Expected 6 Balance -17
3:28:00 PM  (Reporting)  Mechanical Parts Availability Very High Stock 15 Expected 4 Balance -2
3:28:00 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Silk Availability High Stock 7 Expected 4 Balance 2
3:28:00 PM  (Reporting)  Opium Availability High Stock 11 Expected 4 Balance -2
3:28:00 PM  (Reporting)  Luxury Goods Availability Very Low Stock 6 Expected 6 Balance -2
3:28:00 PM  (Reporting)  Gold Availability Low Stock 6 Expected 4 Balance -2
3:28:00 PM  (Reporting)  Gems Availability Average Stock 7 Expected 4 Balance -2
3:28:00 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  _IAE_ China Global Military Usage: 50 %
3:28:00 PM  (Reporting)  _IAE_ China Money Stock 6228 Expenses 31 Availability High Mil Spend 1220 Civ Spend 814
3:28:00 PM  (Reporting)  _IAE_ China Capital Stock 1622 Expenses 92 Availability Plentiful Mil Spend 143 Civ Spend 572
3:28:00 PM  (Reporting)  _IAE_ China Steel Stock 25 Expenses 0 Availability Very Low Mil Spend 2 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ China Coal Stock 53 Expenses 2 Availability Low Mil Spend 4 Civ Spend 4
3:28:00 PM  (Reporting)  _IAE_ China Supply Stock 6 Expenses 2 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ China Ammunition Stock 2 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ China Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ China Prestige Stock 1539 Expenses 0 Availability High Mil Spend 250 Civ Spend 250
3:28:00 PM  (Reporting)  _IAE_ China Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ China River Pool Stock 37 Expenses 0 Availability Very Low Mil Spend 2 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ China Morale Stock 83 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ China Conscripts Stock 786 Expenses 59 Availability High Mil Spend 227 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ China War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ China Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ China Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ China Diplomat Stock 5 Expenses 0 Availability High Mil Spend 1 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ China Officers Stock 86 Expenses 0 Availability High Mil Spend 28 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ China Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ China Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ China Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ China Iron Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ China Minerals Stock 26 Expenses 0 Availability High Mil Spend 4 Civ Spend 4
3:28:00 PM  (Reporting)  _IAE_ China Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ China Cereals Stock 15 Expenses 4 Availability High Mil Spend 0 Civ Spend 3
3:28:00 PM  (Reporting)  _IAE_ China Rice Stock 8 Expenses 4 Availability High Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ China Fish Stock 16 Expenses 2 Availability Very High Mil Spend 0 Civ Spend 5
3:28:00 PM  (Reporting)  _IAE_ China Tropical Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ China Cattle Stock 20 Expenses 2 Availability Very High Mil Spend 0 Civ Spend 7
3:28:00 PM  (Reporting)  _IAE_ China Fruits Stock 12 Expenses 1 Availability Very High Mil Spend 0 Civ Spend 4
3:28:00 PM  (Reporting)  _IAE_ China Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ China Preserved Food Stock 13 Expenses 9 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ China Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ China Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ China Cotton/Wool Stock 38 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 16
3:28:00 PM  (Reporting)  _IAE_ China Tea Stock 6 Expenses 2 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ China Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ China Wood Stock 22 Expenses 6 Availability Plentiful Mil Spend 0 Civ Spend 6
3:28:00 PM  (Reporting)  _IAE_ China Dyes Stock 7 Expenses 1 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ China Tobacco Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ China Petroleum Stock 2 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ China Rum Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ China Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ China Chemicals Stock 8 Expenses 1 Availability High Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ China Manufactured Goods Stock 3 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ China Textile Stock 27 Expenses 17 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ China Mechanical Parts Stock 15 Expenses 2 Availability Very High Mil Spend 0 Civ Spend 5
3:28:00 PM  (Reporting)  _IAE_ China Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ China Silk Stock 7 Expenses 1 Availability High Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ China Opium Stock 11 Expenses 2 Availability High Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ China Luxury Goods Stock 6 Expenses 2 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ China Gold Stock 6 Expenses 2 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ China Gems Stock 7 Expenses 2 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ China Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ China Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 626 ms
3:28:00 PM  (Reporting)    1042197 19. Chinese Tribal Force Agenda Kept Agenda: Attack, Value: 2500, Region: 1301 Luzhou EndTurn 2507
3:28:00 PM  (Reporting)    1059546 Lying Di 10 Zhen Agenda Kept Agenda: Attack, Value: 2500, Region: 1301 Luzhou EndTurn 2507
3:28:00 PM  (Reporting)    1051195 Lying Di 3 Zhen Agenda Kept Agenda: Attack, Value: 2500, Region: 1301 Luzhou EndTurn 2507
3:28:00 PM  (Reporting)    1051199 Lying Di 9 Zhen Agenda Kept Agenda: Attack, Value: 2500, Region: 1301 Luzhou EndTurn 2507
3:28:00 PM  (Reporting)    1051197 Xiang Di 3 Zhen Agenda Kept Agenda: Attack, Value: 2500, Region: 1301 Luzhou EndTurn 2507
3:28:00 PM  (Reporting)    1051739 2. Chinese Force Agenda Kept Agenda: Attack, Value: 2500, Region: 1301 Luzhou EndTurn 2507
3:28:00 PM  (Reporting)    1055855 178. Cavalry Banner Agenda Kept Agenda: Resupply, Value: 100000, Region: 1259 Gejiu EndTurn 2507
3:28:00 PM  (Reporting)    1060913 120. Mixed Agenda Kept Agenda: Attack, Value: 3250, Region: 1338 Zhenyuan EndTurn 2507
3:28:00 PM  (Reporting)    1057481 Xiang Rong' Army Agenda Kept Agenda: Attack, Value: 728, Region: 994 Pogobi EndTurn 2509
3:28:00 PM  (Reporting)    1061375 21. Chinese Tribal Force Agenda Kept Agenda: Attack, Value: 2500, Region: 1338 Zhenyuan EndTurn 2507
3:28:00 PM  (Reporting)    1061383 22. Chinese Tribal Force Agenda Kept Agenda: Attack, Value: 3250, Region: 1338 Zhenyuan EndTurn 2507
3:28:00 PM  (Reporting)    1061398 74. Regular Agenda Kept Agenda: Defend, Value: 29250, Region: 1318 Shanghai EndTurn 2509
3:28:00 PM  (Reporting)    1061400 Xiang Hung Qi Agenda Kept Agenda: Attack, Value: 2500, Region: 1338 Zhenyuan EndTurn 2507
3:28:00 PM  (Reporting)    1061401 83. Levy Agenda Kept Agenda: Attack, Value: 2500, Region: 1301 Luzhou EndTurn 2507
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Theater Prevalences Theater_China Ordered Value: 1800
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Northeastern_Asia Ordered Value: 520
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Western_Pacific Ordered Value: 100
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Eastern_Siberia Ordered Value: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 406 Theater_China (Land)
3:28:00 PM  (Reporting)  Making Land Theater Map: Theater_China Overall power(self): 17641 Overall power (enemies): 22 Ratio: 5.00
3:28:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  21
3:28:00 PM  (Reporting)  Making Naval Values Map: 406 China LAND Overall power(self): 2953 Overall power (enemies): 0 Nav Ratio: 5.00
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 404 Theater_Northeastern_Asia (Land)
3:28:00 PM  (Reporting)  Making Land Theater Map: Theater_Northeastern_Asia Overall power(self): 1432 Overall power (enemies): 0 Ratio: 5.00
3:28:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:28:00 PM  (Reporting)  Making Naval Values Map: 404 Northeastern Asia LAND Overall power(self): 1575 Overall power (enemies): 0 Nav Ratio: 5.00
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 435 Theater_Western_Pacific (Nav)
3:28:00 PM  (Reporting)  Making Naval Values Map: 435 Western Pacific NAV Overall power(self): 3414 Overall power (enemies): 0 Nav Ratio: 5.00
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 397 Theater_Eastern_Siberia (Land)
3:28:00 PM  (Reporting)  Making Land Theater Map: Theater_Eastern_Siberia Overall power(self): 625 Overall power (enemies): 0 Ratio: 5.00
3:28:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  65
3:28:00 PM  (Reporting)  Making Naval Values Map: 397 Eastern Siberia LAND Overall power(self): 460 Overall power (enemies): 0 Nav Ratio: 5.00
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 406 China LAND Overall power(self): 2953 Overall power (enemies): 0 Nav Ratio: 5.00
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 404 Northeastern Asia LAND Overall power(self): 1575 Overall power (enemies): 0 Nav Ratio: 5.00
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 435 Western Pacific NAV Overall power(self): 3414 Overall power (enemies): 0 Nav Ratio: 5.00
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 397 Eastern Siberia LAND Overall power(self): 460 Overall power (enemies): 0 Nav Ratio: 5.00
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Land Theaters Special Regions ***
3:28:00 PM  (Reporting)  Theater 406 Theater_China HQReg: 1318 Shanghai Max pick: Canton Max need: Changtang Max Val: Canton Naval Gathering: 1318 Shanghai
3:28:00 PM  (Reporting)  Theater 404 Theater_Northeastern_Asia HQReg: 1199 Mukden Max pick: Mukden Max need: Birobidjan Max Val: Baoding Naval Gathering: 1169 Pusan
3:28:00 PM  (Reporting)  Theater 397 Theater_Eastern_Siberia HQReg: 994 Pogobi Max pick: Pogobi Max need: Pogobi Max Val: Chonglin Naval Gathering: 982 Haishenwai
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Final Gather Region for  406 China : 1318 Shanghai
3:28:00 PM  (Reporting)  Final Gather Region for  404 Northeastern Asia : 1199 Mukden
3:28:00 PM  (Reporting)  Final Gather Region for  397 Eastern Siberia : 994 Pogobi
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Ended InitAndDumpData China 877 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  RPL Buying a replacement for TCH Line Infantry
3:28:00 PM  (Reporting)  RPL Buying a replacement for TCH Line Infantry
3:28:00 PM  (Reporting)  Ended BuildReplacements 20 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
3:28:00 PM  (Reporting)  Helper_AlterTaxes (_HAF_) China Money level is 4 (0 = None, 6 = Plentiful) Levels: Corporate 3 Excise 3 Tariff 3 Census 2 Income 3 Maritime 3 Percentages: Corporate 12 % Excise 50 % Tariff 50 % Census 3 % Income 30 % Maritime 31 %
3:28:00 PM  (Reporting)  Ended HandleAdvancedFinances 20 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000010 China
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  Checking wars, we have 1 underway
3:28:00 PM  (Reporting)  In the war vs 1000215 Taiping Heavenly Kingdom WS is 107 waiting for loser to propose instead, skipping eval.
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Proposing to 1000080 Burma
3:28:00 PM  (Reporting)  Checking 43 Propose Commercial Agreement
3:28:00 PM  (Reporting)  Proposing to 1000064 Bhutan
3:28:00 PM  (Reporting)  Checking 26 Give Passage Right
3:28:00 PM  (Reporting)  Proposing to 1000075 Annam
3:28:00 PM  (Reporting)  Checking 4 Offer Defensive Treaty
3:28:00 PM  (Reporting)  Proposing to 1000088 Siam
3:28:00 PM  (Reporting)  Checking 20 Request Supply Right
3:28:00 PM  (Reporting)  Still checking 20 Request Supply Right
3:28:00 PM  (Reporting)  Item is a Various entry, chance -6
3:28:00 PM  (Reporting)  _HAD_ Send Treaty China failed sending Request Supply Right toward Siam chance -6
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 19 ms
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 1 Amount 25
3:28:00 PM  (Reporting)  Money Level 6 Amount 6198
3:28:00 PM  (Reporting)  Conscripts Level 5 Amount 746
3:28:00 PM  (Reporting)  _BNU Buying Unit Cavalry Banner Family ID Cavalry no Area
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 1 55 ms
3:28:00 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
3:28:00 PM  (Reporting)  _MFC_ Merging 1060876 Di 3 Jn Jinbu into 1060454 Di 2 Jn Jinbu
3:28:00 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1060454 2. Fleet
3:28:00 PM  (Reporting)  _MFC_ Merging 1060877 Di 10 Jn Jinbu into 1061368 3. Fleet
3:28:00 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1061368 3. Fleet
3:28:00 PM  (Reporting)  _MFC_ Transport Fleet created (Segment I): 1061791 Column 1 units in region 982 Haishenwai from 1060454 2. Fleet
3:28:00 PM  (Reporting)  _MFC_ Transport Fleet created (Segment I): 1061792 Chinese Force 12 units in region 1360 Canton from 1061368 3. Fleet
3:28:00 PM  (Reporting)  _MFC_ Transport Fleet created (Segment I): 1061793 Chinese Force 3 units in region 2595 Strait of Formosa from 1061369 1. Fleet
3:28:00 PM  (Reporting)  _MFC_ Transport Fleet created (Segment I): 1061794 Chinese Force 3 units in region 2601 Bohai Sea from 1059067 Peng Yulin' Fleet
3:28:00 PM  (Reporting)  _MFC_ Transport Fleet created (Segment II): 1061795 4. Fleet 10 units in region 1360 Canton from 1061792 Chinese Force
3:28:00 PM  (Reporting)  Ended ManageFleetsComposition 1541 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating CallFleet (_CLF_)
3:28:00 PM  (Reporting)  1047204 5. Chinese Tribal Force, 1370 Hainan, Pow:190, Count: 2(l 0/L 2/S 0) is calling fleet this turn.
3:28:00 PM  (Reporting)  1053009 20. Chinese Tribal Force, 1370 Hainan, Pow:279, Count: 2(l 0/L 2/S 0) is calling fleet this turn.
3:28:00 PM  (Reporting)  1060120 188. Regular, 1360 Canton, Pow:24, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
3:28:00 PM  (Reporting)  1048965 16. Chinese Tribal Force, 1360 Canton, Pow:285, Count: 2(l 0/L 2/S 0) is calling fleet this turn.
3:28:00 PM  (Reporting)  1059553 8. Chinese Tribal Force, 1360 Canton, Pow:103, Count: 3(l 0/L 3/S 0) is calling fleet this turn.
3:28:00 PM  (Reporting)  1057481 Xiang Rong' Army, 1318 Shanghai, Pow:212, Count: 9(l 3/L 6/S 0) is calling fleet this turn.
3:28:00 PM  (Reporting)  1058177 26. Chinese Tribal Force, 1318 Shanghai, Pow:46, Count: 2(l 0/L 2/S 0) is calling fleet this turn.
3:28:00 PM  (Reporting)  1056286 15. Column, 982 Haishenwai, Pow:78, Count: 3(l 0/L 3/S 0) is calling fleet this turn.
3:28:00 PM  (Reporting)  1056831 172. Cavalry Banner, 982 Haishenwai, Pow:156, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
3:28:00 PM  (Reporting)  1061380 32. Chinese Tribal Force, 1360 Canton, Pow:35, Count: 2(l 0/L 2/S 0) is calling fleet this turn.
3:28:00 PM  (Reporting)  1061398 74. Regular, 1349 Fuzhou, Pow:22, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
3:28:00 PM  (Reporting)  Ended CallFleet 5 ms
3:28:00 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
3:28:00 PM  (Reporting)  _LFG_ 1002421 Formosha Bao-Lei, 1192 Tainan, Pow:219, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:28:00 PM  (Reporting)  _LFG_ 1002407 Zhu-Jiang Bao-Lei, 1360 Canton, Pow:219, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:28:00 PM  (Reporting)  _LFG_ 1040666 Peasants Uprising, 1340 Anshun, Pow:34, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:28:00 PM  (Reporting)  _LFG_ 1040650 Peasants Uprising, 1339 Guiyang, Pow:34, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:28:00 PM  (Reporting)  _LFG_ 1056810 Peasant, 1320 Ningguo, Pow:34, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:28:00 PM  (Reporting)  _LFG_ 1029621 18. Chinese Force, 1278 Tianjin, Pow:310, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:28:00 PM  (Reporting)  Ended LockFixedGroups 2 ms
3:28:00 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:28:00 PM  (Reporting)  _SSU_ 1061024 190. Cavalry Banner, 1277 Baoding, Pow:19, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
3:28:00 PM  (Reporting)  _SSU_ 1061448 191. Levy Banner, 1199 Mukden, Pow:1, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
3:28:00 PM  (Reporting)  Ended SplitStaticUnits 1 ms
3:28:00 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
3:28:00 PM  (Reporting)  _ESR_ No theater can have a staging region.
3:28:00 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 406 China
3:28:00 PM  (Reporting)  _PSR_ 406 China 1001991 Lying Di 5 Zhen is candidate for SR in 1367 Foshan taken from 1061396 Her Chyun' Army
3:28:00 PM  (Reporting)  _PSR_ 406 China 1050712 167. Regular is candidate for SR in 1318 Shanghai taken from 1057481 Xiang Rong' Army
3:28:00 PM  (Reporting)  _PSR_ 406 China 1031952 94. Cavalry is candidate for SR in 1360 Canton taken from 1061380 32. Chinese Tribal Force
3:28:00 PM  (Reporting)  _PSR_ 406 China 1001900 Lying Di 2 Zhen is candidate for SR in 1339 Guiyang taken from 1051739 2. Chinese Force
3:28:00 PM  (Reporting)  _PSR_ 406 China 1002028 Xiang Bi Qi is candidate for SR in 1367 Foshan taken from 1061396 Her Chyun' Army
3:28:00 PM  (Reporting)  _PSR_ 406 China 1002354 Xiang Di 2 Zhen is candidate for SR in 1367 Foshan taken from 1061396 Her Chyun' Army
3:28:00 PM  (Reporting)  _PSR_ 406 China 1046729 155. Cavalry Banner is candidate for SR in 1360 Canton taken from 1048965 16. Chinese Tribal Force
3:28:00 PM  (Reporting)  _PSR_ 406 China 1002278 Lying Di 16 Zhen is candidate for SR in 1367 Foshan taken from 1061396 Her Chyun' Army
3:28:00 PM  (Reporting)  _PSR_ 406 China 1002082 Zhng Hng Qi is candidate for SR in 1331 Huizhou taken from 1061377 Jian-Ling Liu' Army
3:28:00 PM  (Reporting)  _PSR_ 406 China 1030861 53. Regular Warband is candidate for SR in 1367 Foshan taken from 1061396 Her Chyun' Army
3:28:00 PM  (Reporting)  Ended Prepare Strategic Redeployment 254 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 406 China
3:28:00 PM  (Reporting)  Ended Execute Strategic Redeployment 284 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 404 Northeastern Asia
3:28:00 PM  (Reporting)  _PSR_ 404 Northeastern Asia 1058321 183. Levy is candidate for SR in 1200 Jilin taken from 1061395 34. Column
3:28:00 PM  (Reporting)  _PSR_ 404 Northeastern Asia 1035942 117. Levy is candidate for SR in 1199 Mukden taken from 1060485 Huang Esen' Force
3:28:00 PM  (Reporting)  _PSR_ 404 Northeastern Asia 1028953 26. Levy is candidate for SR in 1194 Ninguta taken from 1036931 Zhang YuLiang' Force
3:28:00 PM  (Reporting)  _PSR_ 404 Northeastern Asia 1002190 Zhng Ln Qi is candidate for SR in 1194 Ninguta taken from 1036931 Zhang YuLiang' Force
3:28:00 PM  (Reporting)  _PSR_ 404 Northeastern Asia 1045263 149. Mixed is candidate for SR in 1166 Seoul taken from 1060489 149. Mixed
3:28:00 PM  (Reporting)  _PSR_ 404 Northeastern Asia 1039130 126. Levy is candidate for SR in 1162 Kimchaek taken from 1060917 126. Levy
3:28:00 PM  (Reporting)  _PSR_ 404 Northeastern Asia 1034481 109. Levy is candidate for SR in 1166 Seoul taken from 1060484 24. Column
3:28:00 PM  (Reporting)  _PSR_ 404 Northeastern Asia 1033426 102. Mixed is candidate for SR in 1200 Jilin taken from 1060916 102. Mixed
3:28:00 PM  (Reporting)  _PSR_ 404 Northeastern Asia 1027380 6. Fanatical is candidate for SR in 1213 Shuntia taken from 1027379 6. Fanatical
3:28:00 PM  (Reporting)  _PSR_ 404 Northeastern Asia 1028945 24. Mixed is candidate for SR in 1166 Seoul taken from 1060484 24. Column
3:28:00 PM  (Reporting)  Ended Prepare Strategic Redeployment 9 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 404 Northeastern Asia
3:28:00 PM  (Reporting)  Ended Execute Strategic Redeployment 91 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 397 Eastern Siberia
3:28:00 PM  (Reporting)  _PSR_ 397 Eastern Siberia 1051898 172. Cavalry Banner is candidate for SR in 982 Haishenwai taken from 1056831 172. Cavalry Banner
3:28:00 PM  (Reporting)  _PSR_ 397 Eastern Siberia 1032424 98. Levy is candidate for SR in 982 Haishenwai taken from 1056286 15. Column
3:28:00 PM  (Reporting)  _PSR_ 397 Eastern Siberia 1042702 139. Mixed is candidate for SR in 982 Haishenwai taken from 1056286 15. Column
3:28:00 PM  (Reporting)  _PSR_ 397 Eastern Siberia 1028961 28. Levy is candidate for SR in 982 Haishenwai taken from 1056286 15. Column
3:28:00 PM  (Reporting)  _PSR_ 397 Eastern Siberia 1002463 Di 3 Jn Jinbu is candidate for SR in 982 Haishenwai taken from 1061791 Column
3:28:00 PM  (Reporting)  _PSR_ 397 Eastern Siberia 1002449 Di 2 Jn Jinbu is candidate for SR in 982 Haishenwai taken from 1060454 2. Fleet
3:28:00 PM  (Reporting)  Ended Prepare Strategic Redeployment 5 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Theaters algorithms 406 Theater_China ***
3:28:00 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:28:00 PM  (Reporting)  Ended PrivilegedCombine 27 ms
3:28:00 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:28:00 PM  (Reporting)  _DCR_ 1060903 30. Chinese Tribal Force, 1277 Baoding, Pow:127, Count: 3(l 0/L 3/S 0) will garrison capital
3:28:00 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:28:00 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
3:28:00 PM  (Reporting)  _RAR_ 1061796 163. Cavalry, 1338 Zhenyuan, Pow:19, Count: 1(l 0/L 1/S 0) created in region
3:28:00 PM  (Reporting)  _RAR_ 1061797 152. Cavalry, 1338 Zhenyuan, Pow:19, Count: 1(l 0/L 1/S 0) created in region
3:28:00 PM  (Reporting)  _RAR_ 1061798 58. Cavalry Banner, 1338 Zhenyuan, Pow:140, Count: 1(l 0/L 1/S 0) created in region
3:28:00 PM  (Reporting)  _RAR_ 1061799 180. Cavalry Banner, 1338 Zhenyuan, Pow:142, Count: 1(l 0/L 1/S 0) created in region
3:28:00 PM  (Reporting)  _RAR_ 1061800 41. Cavalry Banner, 1338 Zhenyuan, Pow:160, Count: 1(l 0/L 1/S 0) created in region
3:28:00 PM  (Reporting)  _RAR_ 1061801 162. Cavalry, 1318 Shanghai, Pow:19, Count: 1(l 0/L 1/S 0) created in region
3:28:00 PM  (Reporting)  _RAR_ 1061802 97. Cavalry, 1342 Wujiang, Pow:17, Count: 1(l 0/L 1/S 0) created in region
3:28:00 PM  (Reporting)  _RAR_ 1061803 141. Cavalry, 1342 Wujiang, Pow:17, Count: 1(l 0/L 1/S 0) created in region
3:28:00 PM  (Reporting)  _RAR_ 1061804 48. Cavalry, 1342 Wujiang, Pow:17, Count: 1(l 0/L 1/S 0) created in region
3:28:00 PM  (Reporting)  _RAR_ 1061805 129. Cavalry, 1342 Wujiang, Pow:18, Count: 1(l 0/L 1/S 0) created in region
3:28:00 PM  (Reporting)  _RAR_ 1061806 32. Cavalry, 1342 Wujiang, Pow:22, Count: 1(l 0/L 1/S 0) created in region
3:28:00 PM  (Reporting)  _RAR_ 1061807 38. Bandits, 1331 Huizhou, Pow:6, Count: 1(l 0/L 1/S 0) created in region
3:28:00 PM  (Reporting)  _RAR_ 1061808 36. Raiders, 1331 Huizhou, Pow:7, Count: 1(l 0/L 1/S 0) created in region
3:28:00 PM  (Reporting)  _RAR_ 1061809 130. Cavalry Warband, 1331 Huizhou, Pow:40, Count: 1(l 0/L 1/S 0) created in region
3:28:00 PM  (Reporting)  _RAR_ 1061810 Bandits, 1333 Nanchang, Pow:6, Count: 1(l 0/L 1/S 0) created in region
3:28:00 PM  (Reporting)  _RAR_ 1061811 107. Cavalry, 1333 Nanchang, Pow:17, Count: 1(l 0/L 1/S 0) created in region
3:28:00 PM  (Reporting)  _RAR_ 1061812 49. Cavalry, 1333 Nanchang, Pow:18, Count: 1(l 0/L 1/S 0) created in region
3:28:00 PM  (Reporting)  _RAR_ 1061813 153. Cavalry, 1333 Nanchang, Pow:18, Count: 1(l 0/L 1/S 0) created in region
3:28:00 PM  (Reporting)  _RAR_ 1061814 95. Cavalry, 1333 Nanchang, Pow:20, Count: 1(l 0/L 1/S 0) created in region
3:28:00 PM  (Reporting)  _RAR_ 1061815 52. Cavalry Warband, 1333 Nanchang, Pow:35, Count: 1(l 0/L 1/S 0) created in region
3:28:00 PM  (Reporting)  _RAR_ 1061816 50. Cavalry Warband, 1333 Nanchang, Pow:38, Count: 1(l 0/L 1/S 0) created in region
3:28:00 PM  (Reporting)  _RAR_ 1061817 106. Cavalry, 1367 Foshan, Pow:20, Count: 1(l 0/L 1/S 0) created in region
3:28:00 PM  (Reporting)  _RAR_ 1061818 133. Cavalry, 1367 Foshan, Pow:22, Count: 1(l 0/L 1/S 0) created in region
3:28:00 PM  (Reporting)  _RAR_ - ReconHelper 1061818 133. Cavalry, 1367 Foshan, Pow:22, Count: 1(l 0/L 1/S 0) will join in same region 1061396 Her Chyun' Army
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Agenda: no goal, Value: 0, Region: 0 North Pole
3:28:00 PM  (Reporting)  _RAR_ - ReconHelper (Distant) 1061816 50. Cavalry Warband, 1333 Nanchang, Pow:38, Count: 1(l 0/L 1/S 0) will target Jian-Ling Liu' Army in region Huizhou
3:28:00 PM  (Reporting)  _RAR_ - GatherForRaid 1061807 38. Bandits, 1331 Huizhou, Pow:6, Count: 1(l 0/L 1/S 0) will join in same region 1061808 36. Raiders
3:28:00 PM  (Reporting)  _RAR_ - GatherForRecon 1061815 52. Cavalry Warband, 1333 Nanchang, Pow:35, Count: 1(l 0/L 1/S 0) will join in same region 1061816 50. Cavalry Warband
3:28:00 PM  (Reporting)  _RAR_ - GatherForRecon 1061813 153. Cavalry, 1333 Nanchang, Pow:18, Count: 1(l 0/L 1/S 0) will join in same region 1061814 95. Cavalry
3:28:00 PM  (Reporting)  _RAR_ - GatherForRecon 1061811 107. Cavalry, 1333 Nanchang, Pow:17, Count: 1(l 0/L 1/S 0) will join in same region 1061812 49. Cavalry
3:28:00 PM  (Reporting)  _RAR_ - GatherForRecon 1061805 129. Cavalry, 1342 Wujiang, Pow:18, Count: 1(l 0/L 1/S 0) will join in same region 1061806 32. Cavalry
3:28:00 PM  (Reporting)  _RAR_ - GatherForRecon 1061803 141. Cavalry, 1342 Wujiang, Pow:17, Count: 1(l 0/L 1/S 0) will join in same region 1061804 48. Cavalry
3:28:00 PM  (Reporting)  _RAR_ - GatherForRecon 1060904 185. Cavalry Warband, 1318 Shanghai, Pow:21, Count: 1(l 0/L 1/S 0) will join in same region 1061801 162. Cavalry
3:28:00 PM  (Reporting)  _RAR_ - GatherForRecon 1061799 180. Cavalry Banner, 1338 Zhenyuan, Pow:142, Count: 1(l 0/L 1/S 0) will join in same region 1061800 41. Cavalry Banner
3:28:00 PM  (Reporting)  _RAR_ - GatherForRecon 1061797 152. Cavalry, 1338 Zhenyuan, Pow:19, Count: 1(l 0/L 1/S 0) will join in same region 1061798 58. Cavalry Banner
3:28:00 PM  (Reporting)  _RAR_ - GatherForRecon 1058324 184. Cavalry Warband, 1338 Zhenyuan, Pow:33, Count: 1(l 0/L 1/S 0) will join in same region 1061796 163. Cavalry
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Agenda: Attack, Value: 12500, Region: 1332 Hangzhou
3:28:00 PM  (Reporting)  _RAR_ - Attack  1061814 38. Chinese Tribal Force, 1333 Nanchang, Pow:37, Count: 2(l 0/L 2/S 0) will target region 1332 Hangzhou Region AI SelfValue 8
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Agenda: Attack, Value: 12500, Region: 1332 Hangzhou
3:28:00 PM  (Reporting)  _RAR_ - Attack  1061812 39. Chinese Tribal Force, 1333 Nanchang, Pow:35, Count: 2(l 0/L 2/S 0) will target region 1332 Hangzhou Region AI SelfValue 8
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Agenda: Attack, Value: 16250, Region: 1332 Hangzhou
3:28:00 PM  (Reporting)  _RAR_ - Attack  1061809 130. Cavalry Warband, 1331 Huizhou, Pow:40, Count: 1(l 0/L 1/S 0) will target region 1332 Hangzhou Region AI SelfValue 8
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Agenda: Attack, Value: 12500, Region: 1332 Hangzhou
3:28:00 PM  (Reporting)  _RAR_ - Attack  1061808 35. Chinese Tribal Force, 1331 Huizhou, Pow:13, Count: 2(l 0/L 2/S 0) will target region 1332 Hangzhou Region AI SelfValue 8
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Agenda: Attack, Value: 12500, Region: 1332 Hangzhou
3:28:00 PM  (Reporting)  _RAR_ - Attack  1061801 43. Chinese Tribal Force, 1318 Shanghai, Pow:41, Count: 2(l 0/L 2/S 0) will target region 1332 Hangzhou Region AI SelfValue 8
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Agenda: Attack, Value: 12500, Region: 1332 Hangzhou
3:28:00 PM  (Reporting)  _RAR_ - Attack  1059629 187. Cavalry Banner, 2162 Lower Yangze, Pow:91, Count: 1(l 0/L 1/S 0) will target region 1332 Hangzhou Region AI SelfValue 8
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Agenda: Recon&Raid, Value: 25000, Region: 1331 Huizhou
3:28:00 PM  (Reporting)  _RAR_ - Planify Raid 1061810 Bandits, 1333 Nanchang, Pow:6, Count: 1(l 0/L 1/S 0) will target region 1331 Huizhou raid target being 1332 Hangzhou
3:28:00 PM  (Reporting)  Ended ReconAndRaids 1641 ms
3:28:00 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:28:00 PM  (Reporting)  Ended SplitGroups 1741 ms
3:28:00 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:28:00 PM  (Reporting)  Ended CheckBesiegedGroups 5 ms
3:28:00 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:28:00 PM  (Reporting)  _DDU_ Chinese Force created in region Wujiang with 1 unit(s), Health: 100 %
3:28:00 PM  (Reporting)  _DDU_ 21. Chinese Tribal Force 1061375 has now 1 units, Health: 100 %
3:28:00 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1061819 Chinese Force in region Wujiang will recover in region Canton % Health 100 % Cohesion 41
3:28:00 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1059544 92. Levy in region Changzhou will recover in region Changzhou % Health 100 % Cohesion 17
3:28:00 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1055855 178. Cavalry Banner in region Kunming will recover in region Kunming % Health 100 % Cohesion 30
3:28:00 PM  (Reporting)  Ended Damaged Units 58 ms
3:28:00 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:28:00 PM  (Reporting)  _GAO_ Step 1 1058177 26. Chinese Tribal Force, 1318 Shanghai, Pow:27, Count: 1(l 0/L 1/S 0) is garrisoning region 1318 Shanghai SelfVal 450
3:28:00 PM  (Reporting)  Agenda: Garrison, Value: 14625, Region: 1318 Shanghai
3:28:00 PM  (Reporting)  _GAO_ Step 1 1061399 124. Mixed, 1333 Nanchang, Pow:20, Count: 1(l 0/L 1/S 0) is garrisoning region 1333 Nanchang SelfVal 173
3:28:00 PM  (Reporting)  Agenda: Garrison, Value: 5622, Region: 1333 Nanchang
3:28:00 PM  (Reporting)  _GAO_ Step 2 1061820 Chinese Force, 1333 Nanchang, Pow:52, Count: 1(l 0/L 1/S 0) is garrisoning region 1333 Nanchang New PickVal 14
3:28:00 PM  (Reporting)  Agenda: Garrison, Value: 5622, Region: 1333 Nanchang
3:28:00 PM  (Reporting)  _GAO_ Step 2 1061821 Chinese Force, 1334 Wuchang, Pow:36, Count: 1(l 0/L 1/S 0) is garrisoning region 1334 Wuchang New PickVal 12
3:28:00 PM  (Reporting)  Agenda: Garrison, Value: 3696, Region: 1334 Wuchang
3:28:00 PM  (Reporting)  _GAO_ Step 2 1061822 Chinese Force, 1318 Shanghai, Pow:19, Count: 1(l 0/L 1/S 0) is garrisoning region 1318 Shanghai New PickVal 51
3:28:00 PM  (Reporting)  Agenda: Garrison, Value: 14625, Region: 1318 Shanghai
3:28:00 PM  (Reporting)  Ended GarrisonObjectives 63 ms
3:28:00 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:28:00 PM  (Reporting)  Ended CheckBesieging 35 ms
3:28:00 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:28:00 PM  (Reporting)  Ended Evacuate Force (_EVA_) 36 ms
3:28:00 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:28:00 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 42 ms
3:28:00 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:28:00 PM  (Reporting)  _CLD_ Leader (Split Segment III) He Guiqing in Foshan has been detached from group 1061396 Her Chyun' Army
3:28:00 PM  (Reporting)  _CLD_ Leader (Split Segment IV) Zhang Guoliang in Shanghai has been detached from group 1057481 Xiang Rong' Army
3:28:00 PM  (Reporting)  _CLD_ Find Phase, Max Dist =8, 1061823 He Guiqing 1367 Foshan toward 1061377 Jian-Ling Liu' Army, 1331 Huizhou, Pow:1578, Count: 47(l 2/L 45/S 0) Relocating
3:28:00 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
3:28:00 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
3:28:00 PM  (Reporting)  _CLD_ Idle Leader 1061824 Zhang Guoliang in Shanghai merged into 1057481 Xiang Rong' Army
3:28:00 PM  (Reporting)  Ended Check Leaders 400 ms
3:28:00 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:28:00 PM  (Reporting)  _MSG_ gathered 13 cbt pts, needing: 4
3:28:00 PM  (Reporting)  Agenda: Intercept (Master), Value: 1140, Region: 1332 Hangzhou
3:28:00 PM  (Reporting)  _MSG_ - MASTER 1061808 35. Chinese Tribal Force, 1331 Huizhou, Pow:13, Count: 2(l 0/L 2/S 0) will target (enemy) 1054068 Feng Yunshan' Army Pow.: 13 vs. 3 mustered 0 other groups
3:28:00 PM  (Reporting)  Ended Make Superior Group 4493 ms
3:28:00 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 406 China
3:28:00 PM  (Reporting)  _AFA_ 1061795 4. Fleet has been given the mission Agenda: Naval Docking, Value: 12236, Region: 1349 Fuzhou
3:28:00 PM  (Reporting)  _NVS_ : Nav Supp 1061792 Chinese Force chance: 10 failed.
3:28:00 PM  (Reporting)  _AFA_ 1061792 Chinese Force has been given the mission Agenda: Naval Docking, Value: 3220, Region: 1349 Fuzhou
3:28:00 PM  (Reporting)  _AFA_ 1061368 3. Fleet has been given the mission Agenda: Naval Superiority, Value: 7056, Region: 2586 Gulf of Tonkin
3:28:00 PM  (Reporting)  _AFA_ 1061368 3. Fleet has been given the mission Agenda: Naval Docking, Value: 5029, Region: 1349 Fuzhou
3:28:00 PM  (Reporting)  _AFA_ 1032431 Di 11 Jn Jinbu has been given the mission Agenda: Resupply, Value: 10000, Region: 1278 Tianjin
3:28:00 PM  (Reporting)  Ended AssignFleetsOperations 313 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:28:00 PM  (Reporting)  Ended Split Supports
3:28:00 PM  (Reporting)  Start of AI Check for Land Resupply
3:28:00 PM  (Reporting)  CheckForLandResupply 5. Chinese Tribal Force will resupply, in region 1370 Hainan
3:28:00 PM  (Reporting)  CheckForLandResupply 20. Chinese Tribal Force will resupply, in region 1370 Hainan
3:28:00 PM  (Reporting)  CheckForLandResupply 75. Levy will resupply, in region 1334 Wuchang
3:28:00 PM  (Reporting)  CheckForLandResupply 8. Chinese Tribal Force will resupply, in region 1360 Canton
3:28:00 PM  (Reporting)  CheckForLandResupply Xiang Di 1 Zhen will resupply, in region 1339 Guiyang
3:28:00 PM  (Reporting)  CheckForLandResupply 178. Cavalry Banner will resupply, in region 1261 Kunming
3:28:00 PM  (Reporting)  CheckForLandResupply 29. Chinese Force will resupply, in region 1339 Guiyang
3:28:00 PM  (Reporting)  CheckForLandResupply 187. Cavalry Banner will resupply, in region 1334 Wuchang
3:28:00 PM  (Reporting)  CheckForLandResupply Chinese Force will resupply, in region 1320 Ningguo
3:28:00 PM  (Reporting)  Ended CheckForLandResupply 937 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:28:00 PM  (Reporting)  1060479 75. Levy, 2165 Upper Yangze, Pow:14, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 3000, Region: 2165 Upper Yangze
3:28:00 PM  (Reporting)  1059629 187. Cavalry Banner, 2162 Lower Yangze, Pow:91, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 6500, Region: 2162 Lower Yangze
3:28:00 PM  (Reporting)  Ended KeepPosition 5 ms
3:28:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:28:00 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:28:00 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:28:00 PM  (Reporting)  Ended Concentrate Stacks 3 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Theaters algorithms 404 Theater_Northeastern_Asia ***
3:28:00 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:28:00 PM  (Reporting)  Ended PrivilegedCombine 21 ms
3:28:00 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:28:00 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:28:00 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
3:28:00 PM  (Reporting)  Ended ReconAndRaids 4 ms
3:28:00 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:28:00 PM  (Reporting)  Ended SplitGroups 16 ms
3:28:00 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:28:00 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:28:00 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:28:00 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1061395 34. Column in region Jilin will recover in region Mukden % Health 100 % Cohesion 26
3:28:00 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1036931 Zhang YuLiang' Force in region Ninguta will recover in region Mukden % Health 100 % Cohesion 46
3:28:00 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1060917 126. Levy in region Kimchaek will recover in region Mukden % Health 100 % Cohesion 41
3:28:00 PM  (Reporting)  Ended Damaged Units 43 ms
3:28:00 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:28:00 PM  (Reporting)  _GAO_ Step 1 1060485 Huang Esen' Force, 1199 Mukden, Pow:34, Count: 2(l 1/L 1/S 0) is garrisoning region 1199 Mukden SelfVal 324
3:28:00 PM  (Reporting)  Agenda: Garrison, Value: 10530, Region: 1199 Mukden
3:28:00 PM  (Reporting)  _GAO_ Step 1 1027379 6. Fanatical, 1213 Shuntia, Pow:38, Count: 1(l 0/L 1/S 0) is garrisoning region 1213 Shuntia SelfVal 55
3:28:00 PM  (Reporting)  Agenda: Garrison, Value: 1787, Region: 1213 Shuntia
3:28:00 PM  (Reporting)  Ended GarrisonObjectives 3 ms
3:28:00 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:28:00 PM  (Reporting)  Ended CheckBesieging 12 ms
3:28:00 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:28:00 PM  (Reporting)  Ended Evacuate Force (_EVA_) 13 ms
3:28:00 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:28:00 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 13 ms
3:28:00 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:28:00 PM  (Reporting)  _CLD_ Leader (Split Segment IV) Huang Esen in Mukden has been detached from group 1060485 117. Levy
3:28:00 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
3:28:00 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
3:28:00 PM  (Reporting)  _CLD_ Idle Leader 1061825 Huang Esen in Mukden merged into 1060485 117. Levy
3:28:00 PM  (Reporting)  Ended Check Leaders 63 ms
3:28:00 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:28:00 PM  (Reporting)  Ended Make Superior Group 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:28:00 PM  (Reporting)  Ended Split Supports
3:28:00 PM  (Reporting)  Start of AI Check for Land Resupply
3:28:00 PM  (Reporting)  Ended CheckForLandResupply 28 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:28:00 PM  (Reporting)  Ended KeepPosition 0 ms
3:28:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:28:00 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:28:00 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:28:00 PM  (Reporting)  Ended Concentrate Stacks 1 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Theaters algorithms 397 Theater_Eastern_Siberia ***
3:28:00 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:28:00 PM  (Reporting)  Ended PrivilegedCombine 26 ms
3:28:00 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:28:00 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:28:00 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
3:28:00 PM  (Reporting)  Ended ReconAndRaids 11 ms
3:28:00 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:28:00 PM  (Reporting)  Ended SplitGroups 15 ms
3:28:00 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:28:00 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:28:00 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:28:00 PM  (Reporting)  Ended Damaged Units 1 ms
3:28:00 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:28:00 PM  (Reporting)  Ended GarrisonObjectives 2 ms
3:28:00 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:28:00 PM  (Reporting)  Ended CheckBesieging 11 ms
3:28:00 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:28:00 PM  (Reporting)  Ended Evacuate Force (_EVA_) 12 ms
3:28:00 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:28:00 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 13 ms
3:28:00 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:28:00 PM  (Reporting)  Ended Make Superior Group 0 ms
3:28:00 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 397 Eastern Siberia
3:28:00 PM  (Reporting)  _AFA_ 1061791 Column has been given the mission Agenda: Naval Superiority, Value: 4653, Region: 2612 La Perouse Strait
3:28:00 PM  (Reporting)  _AFA_ 1061791 Column has been given the mission Agenda: Naval Calling, Value: 2900, Region: 982 Haishenwai
3:28:00 PM  (Reporting)  _NVS_ : Nav Supp 1060454 2. Fleet chance: 40 failed.
3:28:00 PM  (Reporting)  _AFA_ 1060454 2. Fleet has been given the mission Agenda: Naval Calling, Value: 3200, Region: 982 Haishenwai
3:28:00 PM  (Reporting)  Ended AssignFleetsOperations 8 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:28:00 PM  (Reporting)  Ended Split Supports
3:28:00 PM  (Reporting)  Start of AI Check for Land Resupply
3:28:00 PM  (Reporting)  Ended CheckForLandResupply 12 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:28:00 PM  (Reporting)  Ended KeepPosition 0 ms
3:28:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:28:00 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:28:00 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:28:00 PM  (Reporting)  Ended Concentrate Stacks 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 406 Theater_China ***
3:28:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:28:00 PM  (Reporting)  Agenda: Garrison, Value: 5200, Region: 1335 Changsha
3:28:00 PM  (Reporting)  _DGA_ 1061827 Chinese Force, 1367 Foshan, Pow:21, Count: 1(l 0/L 1/S 0) will garrison region 1335 Changsha
3:28:00 PM  (Reporting)  Ended DistantGarrison 882 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 404 Theater_Northeastern_Asia ***
3:28:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:28:00 PM  (Reporting)  Ended DistantGarrison 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 397 Theater_Eastern_Siberia ***
3:28:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:28:00 PM  (Reporting)  Ended DistantGarrison 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 22505 AllOppPowLand: 25 AllOwnPowNav: 8402 AllOppPowNav 0
3:28:00 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Starting process on extended theater 406 Theater_China Owned armies (extended): 80 Enemy armies: 3 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:28:00 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:28:00 PM  (Reporting)  1060018 28. Chinese Tribal Force (Pow.21)
3:28:00 PM  (Reporting)  1047204 5. Chinese Tribal Force (Pow.190)
3:28:00 PM  (Reporting)  1053009 20. Chinese Tribal Force (Pow.279)
3:28:00 PM  (Reporting)  1060550 189. Levy Banner (Pow.64)
3:28:00 PM  (Reporting)  1060120 188. Regular (Pow.24)
3:28:00 PM  (Reporting)  1048965 16. Chinese Tribal Force (Pow.285)
3:28:00 PM  (Reporting)  1057249 Lying Di 13 Zhen (Pow.209)
3:28:00 PM  (Reporting)  1060918 37. Levy (Pow.17)
3:28:00 PM  (Reporting)  1060910 65. Regular (Pow.29)
3:28:00 PM  (Reporting)  1060479 75. Levy (Pow.14)
3:28:00 PM  (Reporting)  1059553 8. Chinese Tribal Force (Pow.103)
3:28:00 PM  (Reporting)  1060914 25. Chinese Tribal Force (Pow.41)
3:28:00 PM  (Reporting)  1042197 19. Chinese Tribal Force (Pow.144)
3:28:00 PM  (Reporting)  1057248 4. Chinese Tribal Force (Pow.172)
3:28:00 PM  (Reporting)  1059546 Lying Di 10 Zhen (Pow.162)
3:28:00 PM  (Reporting)  1051195 Lying Di 3 Zhen (Pow.165)
3:28:00 PM  (Reporting)  1051199 Lying Di 9 Zhen (Pow.171)
3:28:00 PM  (Reporting)  1051197 Xiang Di 3 Zhen (Pow.184)
3:28:00 PM  (Reporting)  1051739 2. Chinese Force (Pow.223)
3:28:00 PM  (Reporting)  1054034 Xiang Di 1 Zhen (Pow.155)
3:28:00 PM  (Reporting)  1060915 103. Mixed (Pow.19)
3:28:00 PM  (Reporting)  1060014 140. Regular Warband (Pow.65)
3:28:00 PM  (Reporting)  1055855 178. Cavalry Banner (Pow.44)
3:28:00 PM  (Reporting)  1060487 104. Regular (Pow.18)
3:28:00 PM  (Reporting)  1054035 7. Chinese Force (Pow.279)
3:28:00 PM  (Reporting)  1060913 120. Mixed (Pow.19)
3:28:00 PM  (Reporting)  1057481 Xiang Rong' Army (Pow.212)
3:28:00 PM  (Reporting)  1058162 17. Chinese Tribal Force (Pow.161)
3:28:00 PM  (Reporting)  1054032 12. Chinese Force (Pow.226)
3:28:00 PM  (Reporting)  1059552 29. Chinese Force (Pow.179)
3:28:00 PM  (Reporting)  1060469 27. Chinese Tribal Force (Pow.44)
3:28:00 PM  (Reporting)  1059536 156. Regular Warband (Pow.69)
3:28:00 PM  (Reporting)  1058177 76. Mixed (Pow.27)
3:28:00 PM  (Reporting)  1053467 Zhng Hung Qi (Pow.173)
3:28:00 PM  (Reporting)  1051737 11. Chinese Force (Pow.226)
3:28:00 PM  (Reporting)  1054165 14. Chinese Tribal Force (Pow.235)
3:28:00 PM  (Reporting)  1059544 92. Levy (Pow.5)
3:28:00 PM  (Reporting)  1061024 190. Cavalry Banner (Pow.19)
3:28:00 PM  (Reporting)  1059629 187. Cavalry Banner (Pow.91)
3:28:00 PM  (Reporting)  1060903 26. Chinese Tribal Force (Pow.127)
3:28:00 PM  (Reporting)  1027379 6. Fanatical (Pow.38)
3:28:00 PM  (Reporting)  1061375 145. Regular (Pow.17)
3:28:00 PM  (Reporting)  1061377 He Guiqing' Army (Pow.1578)
3:28:00 PM  (Reporting)  1061378 21. Chinese Tribal Force (Pow.157)
3:28:00 PM  (Reporting)  1061380 30. Chinese Tribal Force (Pow.35)
3:28:00 PM  (Reporting)  1061383 22. Chinese Tribal Force (Pow.44)
3:28:00 PM  (Reporting)  1061390 23. Chinese Tribal Force (Pow.48)
3:28:00 PM  (Reporting)  1061392 115. Cavalry (Pow.20)
3:28:00 PM  (Reporting)  1061396 Her Chyun' Army (Pow.3831)
3:28:00 PM  (Reporting)  1061397 Zuo Zongtang' Corps (Pow.70)
3:28:00 PM  (Reporting)  1061398 74. Regular (Pow.22)
3:28:00 PM  (Reporting)  1061399 124. Mixed (Pow.20)
3:28:00 PM  (Reporting)  1061400 Xiang Hung Qi (Pow.173)
3:28:00 PM  (Reporting)  1061401 83. Levy (Pow.16)
3:28:00 PM  (Reporting)  1061796 32. Chinese Tribal Force (Pow.52)
3:28:00 PM  (Reporting)  1061798 33. Chinese Tribal Force (Pow.159)
3:28:00 PM  (Reporting)  1061800 34. Chinese Tribal Force (Pow.286)
3:28:00 PM  (Reporting)  1061801 185. Cavalry Warband (Pow.21)
3:28:00 PM  (Reporting)  1061802 97. Cavalry (Pow.17)
3:28:00 PM  (Reporting)  1061804 41. Chinese Tribal Force (Pow.34)
3:28:00 PM  (Reporting)  1061806 40. Chinese Tribal Force (Pow.39)
3:28:00 PM  (Reporting)  1061808 35. Chinese Tribal Force (Pow.13)
3:28:00 PM  (Reporting)  1061809 130. Cavalry Warband (Pow.40)
3:28:00 PM  (Reporting)  1061810 Bandits (Pow.6)
3:28:00 PM  (Reporting)  1061812 39. Chinese Tribal Force (Pow.35)
3:28:00 PM  (Reporting)  1061814 38. Chinese Tribal Force (Pow.37)
3:28:00 PM  (Reporting)  1061816 36. Chinese Tribal Force (Pow.73)
3:28:00 PM  (Reporting)  1061817 106. Cavalry (Pow.20)
3:28:00 PM  (Reporting)  1061819 43. Levy Warband (Pow.26)
3:28:00 PM  (Reporting)  1061820 77. Levy Warband (Pow.52)
3:28:00 PM  (Reporting)  1061821 131. Cavalry Warband (Pow.36)
3:28:00 PM  (Reporting)  1061822 162. Cavalry (Pow.19)
3:28:00 PM  (Reporting)  1061824 Zhang Guoliang (Pow.0)
3:28:00 PM  (Reporting)  1061826 177. Regular Warband (Pow.67)
3:28:00 PM  (Reporting)  1061827 40. Levy (Pow.21)
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Primary Region 1360 Canton Pick 100 has enough garrison (Value: 219) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 1325 Huangzhu Pick 2 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 1301 Luzhou Pick 17 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 1278 Tianjin Pick 42 has enough garrison (Value: 310) - evaluation skipped
3:28:00 PM  (Reporting)  Primary Region 1277 Baoding Pick 72 has enough garrison (Value: 146) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 1335 Changsha Pick 13 has enough garrison (Value: 21) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 1213 Shuntia Pick 9 has enough garrison (Value: 38) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 1334 Wuchang Pick 12 has enough garrison (Value: 36) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 1318 Shanghai Pick 51 has enough garrison (Value: 46) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 1296 Xsian Pick 3 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 1320 Ningguo Pick 24 has enough garrison (Value: 34) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 1333 Nanchang Pick 14 has enough garrison (Value: 72) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 1303 Chongqing Pick 15 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 1191 Taibei Pick 10 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 1192 Tainan Pick 6 has enough garrison (Value: 219) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 1355 Ganzhou Pick 2 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 1261 Kunming Pick 3 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 1370 Hainan Pick 2 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 1308 Kaifeng Pick 2 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 1349 Fuzhou Pick 2 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 1283 Qingdao Pick 2 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 1361 Shaozhou Pick 2 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Starting process on extended theater 404 Theater_Northeastern_Asia Owned armies (extended): 14 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:28:00 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:28:00 PM  (Reporting)  1060484 24. Column (Pow.51)
3:28:00 PM  (Reporting)  1061024 190. Cavalry Banner (Pow.19)
3:28:00 PM  (Reporting)  1060903 26. Chinese Tribal Force (Pow.127)
3:28:00 PM  (Reporting)  1060489 149. Mixed (Pow.16)
3:28:00 PM  (Reporting)  1060917 126. Levy (Pow.10)
3:28:00 PM  (Reporting)  1060485 Huang Esen' Force (Pow.34)
3:28:00 PM  (Reporting)  1027379 6. Fanatical (Pow.38)
3:28:00 PM  (Reporting)  1056286 15. Column (Pow.78)
3:28:00 PM  (Reporting)  1056831 172. Cavalry Banner (Pow.156)
3:28:00 PM  (Reporting)  1036931 Zhang YuLiang' Force (Pow.194)
3:28:00 PM  (Reporting)  1060916 102. Mixed (Pow.28)
3:28:00 PM  (Reporting)  1061395 31. Column (Pow.8)
3:28:00 PM  (Reporting)  1061448 191. Levy Banner (Pow.1)
3:28:00 PM  (Reporting)  1061825 Huang Esen (Pow.0)
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Region 1277 Baoding Pick 72 SelfVal 446 Need 0  no group candidate found
3:28:00 PM  (Reporting)  Secondary Region 1199 Mukden Pick 100 has enough garrison (Value: 35) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 1278 Tianjin Pick 42 has enough garrison (Value: 310) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 1166 Seoul Pick 41 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 982 Haishenwai Pick 8 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 1169 Pusan Pick 5 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 1167 Wonju Pick 3 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 1168 Kwangju Pick 3 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 1213 Shuntia Pick 9 has enough garrison (Value: 38) - evaluation skipped
3:28:00 PM  (Reporting)  Region 992 Selemja Pick 7 SelfVal 7 Need 108  no group candidate found
3:28:00 PM  (Reporting)  Secondary Region 1165 Wonsan Pick 3 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 987 Ussuri Pick 3 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Starting process on extended theater 435 Theater_Western_Pacific Owned armies (extended): 20 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
3:28:00 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:28:00 PM  (Reporting)  1047204 5. Chinese Tribal Force (Pow.190)
3:28:00 PM  (Reporting)  1053009 20. Chinese Tribal Force (Pow.279)
3:28:00 PM  (Reporting)  1060550 189. Levy Banner (Pow.64)
3:28:00 PM  (Reporting)  1060120 188. Regular (Pow.24)
3:28:00 PM  (Reporting)  1048965 16. Chinese Tribal Force (Pow.285)
3:28:00 PM  (Reporting)  1059553 8. Chinese Tribal Force (Pow.103)
3:28:00 PM  (Reporting)  1057481 Xiang Rong' Army (Pow.212)
3:28:00 PM  (Reporting)  1058177 76. Mixed (Pow.27)
3:28:00 PM  (Reporting)  1060484 24. Column (Pow.51)
3:28:00 PM  (Reporting)  1060489 149. Mixed (Pow.16)
3:28:00 PM  (Reporting)  1060917 126. Levy (Pow.10)
3:28:00 PM  (Reporting)  1056286 15. Column (Pow.78)
3:28:00 PM  (Reporting)  1056831 172. Cavalry Banner (Pow.156)
3:28:00 PM  (Reporting)  1061380 30. Chinese Tribal Force (Pow.35)
3:28:00 PM  (Reporting)  1061398 74. Regular (Pow.22)
3:28:00 PM  (Reporting)  1061801 185. Cavalry Warband (Pow.21)
3:28:00 PM  (Reporting)  1061822 162. Cavalry (Pow.19)
3:28:00 PM  (Reporting)  1061824 Zhang Guoliang (Pow.0)
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  CheckRegionForOperation 1061398 74. Regular, 1349 Fuzhou, Pow:22, Count: 1(l 0/L 1/S 0) Fitness 65 PickVal 51 SelfVal 450 AINeed 14
3:28:00 PM  (Reporting)  Agenda: Defend, Value: 29250, Region: 1318 Shanghai
3:28:00 PM  (Reporting)  Secondary Region 1191 Taibei Pick 10 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 1169 Pusan Pick 5 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 1278 Tianjin Pick 42 has enough garrison (Value: 310) - evaluation skipped
3:28:00 PM  (Reporting)  Primary Region 1360 Canton Pick 100 has enough garrison (Value: 219) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 988 Primorie Pick 5 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 1166 Seoul Pick 41 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 982 Haishenwai Pick 8 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Region 994 Pogobi Pick 13 SelfVal 13 Need 216  no group candidate found
3:28:00 PM  (Reporting)  Region 991 Udskoye Pick 7 SelfVal 7 Need 108  no group candidate found
3:28:00 PM  (Reporting)  Secondary Region 1192 Tainan Pick 6 has enough garrison (Value: 219) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 1167 Wonju Pick 3 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Region 995 Sakhalin Pick 5 SelfVal 5 Need 216  no group candidate found
3:28:00 PM  (Reporting)  Secondary Region 1168 Kwangju Pick 3 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 1165 Wonsan Pick 3 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Starting process on extended theater 397 Theater_Eastern_Siberia Owned armies (extended): 3 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:28:00 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:28:00 PM  (Reporting)  1056286 15. Column (Pow.78)
3:28:00 PM  (Reporting)  1056831 172. Cavalry Banner (Pow.156)
3:28:00 PM  (Reporting)  1036931 Zhang YuLiang' Force (Pow.194)
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Region 996 Ulusammudan Pick 9 SelfVal 9 Need 216  no group candidate found
3:28:00 PM  (Reporting)  Region 994 Pogobi Pick 13 SelfVal 13 Need 216  no group candidate found
3:28:00 PM  (Reporting)  Secondary Region 988 Primorie Pick 5 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Region 992 Selemja Pick 7 SelfVal 7 Need 108  no group candidate found
3:28:00 PM  (Reporting)  Region 997 Stanovoy Pick 5 SelfVal 5 Need 216  no group candidate found
3:28:00 PM  (Reporting)  Secondary Region 987 Ussuri Pick 3 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Region 995 Sakhalin Pick 5 SelfVal 5 Need 216  no group candidate found
3:28:00 PM  (Reporting)  Secondary Region 982 Haishenwai Pick 8 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Region 991 Udskoye Pick 7 SelfVal 7 Need 108  no group candidate found
3:28:00 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 565 ms
3:28:00 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 435 Western Pacific
3:28:00 PM  (Reporting)  _AFA_ 1061794 8. Fleet has been given the mission Agenda: Naval Superiority, Value: 7488, Region: 2597 Hangzhou Bay
3:28:00 PM  (Reporting)  _AFA_ 1061794 8. Fleet has been given the mission Agenda: Naval Docking, Value: 6533, Region: 1169 Pusan
3:28:00 PM  (Reporting)  _AFA_ 1061793 7. Fleet has been given the mission Agenda: Naval Superiority, Value: 8400, Region: 2593 Coast of Philippines
3:28:00 PM  (Reporting)  _AFA_ 1061793 7. Fleet has been given the mission Agenda: Naval Docking, Value: 6768, Region: 1169 Pusan
3:28:00 PM  (Reporting)  _AFA_ 1061369 1. Fleet has been given the mission Agenda: Naval Superiority, Value: 19305, Region: 2576 Strait of Makassar
3:28:00 PM  (Reporting)  _AFA_ 1061369 1. Fleet has been given the mission Agenda: Naval Docking, Value: 16356, Region: 1169 Pusan
3:28:00 PM  (Reporting)  _AFA_ 1061367 Di 6 Jn Jinbu has been given the mission Agenda: Naval Superiority, Value: 3168, Region: 2612 La Perouse Strait
3:28:00 PM  (Reporting)  _AFA_ 1061367 Di 6 Jn Jinbu has been given the mission Agenda: Naval Calling, Value: 2250, Region: 982 Haishenwai
3:28:00 PM  (Reporting)  _AFA_ 1059067 Peng Yulin' Fleet has been given the mission Agenda: Naval Superiority, Value: 27738, Region: 2611 Strait of Tsugaru
3:28:00 PM  (Reporting)  _AFA_ 1059067 Peng Yulin' Fleet has been given the mission Agenda: Naval Docking, Value: 20445, Region: 1169 Pusan
3:28:00 PM  (Reporting)  Ended AssignFleetsOperations 377 ms
3:28:00 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 406 China
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Agenda: Attack, Value: 3250, Region: 1332 Hangzhou
3:28:00 PM  (Reporting)  _CLO_ 1060550 189. Levy Banner, 1360 Canton, Pow:64, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Agenda: Attack, Value: 3250, Region: 1332 Hangzhou
3:28:00 PM  (Reporting)  _CLO_ 1060120 188. Regular, 1360 Canton, Pow:24, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 1332 Hangzhou
3:28:00 PM  (Reporting)  _CLO_ 1048965 16. Chinese Tribal Force, 1360 Canton, Pow:285, Count: 2(l 0/L 2/S 0)
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Agenda: Attack, Value: 3250, Region: 1332 Hangzhou
3:28:00 PM  (Reporting)  _CLO_ 1058177 76. Mixed, 1318 Shanghai, Pow:27, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 1332 Hangzhou
3:28:00 PM  (Reporting)  _CLO_ 1054165 14. Chinese Tribal Force, 1325 Huangzhu, Pow:235, Count: 2(l 0/L 2/S 0)
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 1332 Hangzhou
3:28:00 PM  (Reporting)  _CLO_ 1059544 92. Levy, 1317 Changzhou, Pow:5, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Agenda: Attack, Value: 3100, Region: 1332 Hangzhou
3:28:00 PM  (Reporting)  _CLO_ 1061828 Chinese Force, 1331 Huizhou, Pow:15, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 1332 Hangzhou
3:28:00 PM  (Reporting)  _CLO_ 1061380 30. Chinese Tribal Force, 1360 Canton, Pow:35, Count: 2(l 0/L 2/S 0)
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 1332 Hangzhou
3:28:00 PM  (Reporting)  _CLO_ 1061390 23. Chinese Tribal Force, 1333 Nanchang, Pow:48, Count: 2(l 0/L 2/S 0)
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Agenda: Attack, Value: 3250, Region: 1332 Hangzhou
3:28:00 PM  (Reporting)  _CLO_ 1061392 115. Cavalry, 1334 Wuchang, Pow:20, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Agenda: Attack, Value: 3250, Region: 1332 Hangzhou
3:28:00 PM  (Reporting)  _CLO_ 1061399 124. Mixed, 1333 Nanchang, Pow:20, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Agenda: Attack, Value: 3250, Region: 1332 Hangzhou
3:28:00 PM  (Reporting)  _CLO_ 1061801 185. Cavalry Warband, 1318 Shanghai, Pow:21, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Agenda: Attack, Value: 3250, Region: 1332 Hangzhou
3:28:00 PM  (Reporting)  _CLO_ 1061809 130. Cavalry Warband, 1331 Huizhou, Pow:40, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 1332 Hangzhou
3:28:00 PM  (Reporting)  _CLO_ 1061810 Bandits, 1333 Nanchang, Pow:6, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 1332 Hangzhou
3:28:00 PM  (Reporting)  _CLO_ 1061812 39. Chinese Tribal Force, 1333 Nanchang, Pow:35, Count: 2(l 0/L 2/S 0)
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 1332 Hangzhou
3:28:00 PM  (Reporting)  _CLO_ 1061814 38. Chinese Tribal Force, 1333 Nanchang, Pow:37, Count: 2(l 0/L 2/S 0)
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 1332 Hangzhou
3:28:00 PM  (Reporting)  _CLO_ 1061816 36. Chinese Tribal Force, 1333 Nanchang, Pow:73, Count: 2(l 0/L 2/S 0)
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Agenda: Attack, Value: 3250, Region: 1332 Hangzhou
3:28:00 PM  (Reporting)  _CLO_ 1061820 77. Levy Warband, 1333 Nanchang, Pow:52, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Agenda: Attack, Value: 3250, Region: 1332 Hangzhou
3:28:00 PM  (Reporting)  _CLO_ 1061821 131. Cavalry Warband, 1334 Wuchang, Pow:36, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Ended CheckLocalOpportunities 136 ms
3:28:00 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 404 Northeastern Asia
3:28:00 PM  (Reporting)  Ended CheckLocalOpportunities 4 ms
3:28:00 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 397 Eastern Siberia
3:28:00 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  ############ Starting ApplyAgenda:  China  ############
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Theater:  Theater_Western_Pacific ( NavRatio:5.00) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_China (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:28:00 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:28:00 PM  (Reporting)  Ended Receive Arties
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:28:00 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:28:00 PM  (Reporting)  Ended Receive Supplies
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:28:00 PM  (Reporting)  _GTU_ Gathering Region 1318 Shanghai in theater 406 China
3:28:00 PM  (Reporting)  _GTU_ 1057249 Lying Di 13 Zhen, 1338 Zhenyuan, Pow:209, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:28:00 PM  (Reporting)  _GTU_ 1054035 7. Chinese Force, 1338 Zhenyuan, Pow:279, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
3:28:00 PM  (Reporting)  _GTU_ 1054032 12. Chinese Force, 1303 Chongqing, Pow:226, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
3:28:00 PM  (Reporting)  _GTU_ 1053467 Zhng Hung Qi, 1329 Shinan, Pow:173, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:28:00 PM  (Reporting)  _GTU_ 1051737 11. Chinese Force, 1323 Runing, Pow:226, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
3:28:00 PM  (Reporting)  _GTU_ 1061377 He Guiqing' Army, 1331 Huizhou, Pow:1561, Count: 47(l 3/L 44/S 0) has no agenda for now, trying to gather
3:28:00 PM  (Reporting)  _GTU_ 1061396 Her Chyun' Army, 1367 Foshan, Pow:3831, Count: 35(l 2/L 30/S 3) has no agenda for now, trying to gather
3:28:00 PM  (Reporting)  _GTU_ 1061397 Zuo Zongtang' Corps, 1358 Hengzhou, Pow:70, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
3:28:00 PM  (Reporting)  _GTU_ Starting merge 8 at start
3:28:00 PM  (Reporting)  _GTU_ Finished merge 8 now
3:28:00 PM  (Reporting)  _GTU_ He Guiqing' Army gathering toward primary region (short distance)
3:28:00 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 200, Region: 1318 Shanghai Gather to region: 1318 Shanghai
3:28:00 PM  (Reporting)  _GTU_ Her Chyun' Army gathering toward a group near primary region 1057481 Xiang Rong' Army, 1318 Shanghai, Pow:212, Count: 9(l 3/L 6/S 0)
3:28:00 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 75, Region: 1318 Shanghai Seek Strong Group 1057481 Xiang Rong' Army in region: Shanghai
3:28:00 PM  (Reporting)  _GTU_ Zuo Zongtang' Corps gathering toward primary region (short distance)
3:28:00 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 125, Region: 1318 Shanghai Gather to region: 1318 Shanghai
3:28:00 PM  (Reporting)  _GTU_ Lying Di 13 Zhen gathering toward a group near primary region 1057481 Xiang Rong' Army, 1318 Shanghai, Pow:212, Count: 9(l 3/L 6/S 0)
3:28:00 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 75, Region: 1318 Shanghai Seek Strong Group 1057481 Xiang Rong' Army in region: Shanghai
3:28:00 PM  (Reporting)  _GTU_ 12. Chinese Force gathering toward a group near primary region 1057481 Xiang Rong' Army, 1318 Shanghai, Pow:212, Count: 9(l 3/L 6/S 0)
3:28:00 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 50, Region: 1318 Shanghai Seek Strong Group 1057481 Xiang Rong' Army in region: Shanghai
3:28:00 PM  (Reporting)  _GTU_ 7. Chinese Force gathering toward a group near primary region 1057481 Xiang Rong' Army, 1318 Shanghai, Pow:212, Count: 9(l 3/L 6/S 0)
3:28:00 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 75, Region: 1318 Shanghai Seek Strong Group 1057481 Xiang Rong' Army in region: Shanghai
3:28:00 PM  (Reporting)  _GTU_ 11. Chinese Force gathering toward primary region (short distance)
3:28:00 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 150, Region: 1318 Shanghai Gather to region: 1318 Shanghai
3:28:00 PM  (Reporting)  _GTU_ Zhng Hung Qi gathering toward a group near primary region 1057481 Xiang Rong' Army, 1318 Shanghai, Pow:212, Count: 9(l 3/L 6/S 0)
3:28:00 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 100, Region: 1318 Shanghai Seek Strong Group 1057481 Xiang Rong' Army in region: Shanghai
3:28:00 PM  (Reporting)  Ended AI Gather Units 122 ms
3:28:00 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:28:00 PM  (Reporting)  _GTG_ 1058177 76. Mixed, 1318 Shanghai, Pow:27, Count: 1(l 0/L 1/S 0) is garrisoning 1318 Shanghai and will absorb 1061822 162. Cavalry
3:28:00 PM  (Reporting)  _GTG_ 1061399 124. Mixed, 1333 Nanchang, Pow:20, Count: 1(l 0/L 1/S 0) is garrisoning 1333 Nanchang and will absorb 1061820 77. Levy Warband
3:28:00 PM  (Reporting)  Ended GatherGarrisons 7 ms
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Northeastern_Asia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:28:00 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:28:00 PM  (Reporting)  Ended Receive Arties
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:28:00 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:28:00 PM  (Reporting)  Ended Receive Supplies
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:28:00 PM  (Reporting)  _GTU_ Gathering Region 1199 Mukden in theater 404 Northeastern Asia
3:28:00 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:28:00 PM  (Reporting)  End of AI Gather Units
3:28:00 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:28:00 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Western_Pacific (Ext:5.00 - Core:0.20 - Nav:5.00) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Eastern_Siberia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:28:00 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:28:00 PM  (Reporting)  Ended Receive Arties
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:28:00 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:28:00 PM  (Reporting)  Ended Receive Supplies
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:28:00 PM  (Reporting)  _GTU_ Gathering Region 994 Pogobi in theater 397 Eastern Siberia
3:28:00 PM  (Reporting)  _GTU_ 1056286 15. Column, 982 Haishenwai, Pow:78, Count: 3(l 0/L 3/S 0) has no agenda for now, trying to gather
3:28:00 PM  (Reporting)  _GTU_ 1056831 172. Cavalry Banner, 982 Haishenwai, Pow:156, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:28:00 PM  (Reporting)  _GTU_ Starting merge 2 at start
3:28:00 PM  (Reporting)  _GTU_ Finished merge 2 now
3:28:00 PM  (Reporting)  _GTU_ 15. Column A transport fleet is heading toward the group, setting it to Wait for load
3:28:00 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 982 Haishenwai
3:28:00 PM  (Reporting)  _GTU_ 172. Cavalry Banner A transport fleet is heading toward the group, setting it to Wait for load
3:28:00 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 982 Haishenwai
3:28:00 PM  (Reporting)  Ended AI Gather Units 5 ms
3:28:00 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:28:00 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:28:00 PM  (Reporting)  Entering Collect Leaders (_COD_)
3:28:00 PM  (Reporting)  Ended Collect Leaders 1 ms
3:28:00 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
3:28:00 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
3:28:00 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:28:00 PM  (Reporting)  Ended AddTheaterGoal 7 ms
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_China (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1061828 Chinese Force, 1331 Huizhou, Pow:15, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 3100, Region: 1332 Hangzhou
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 3100, Region: 1332 Hangzhou
3:28:00 PM  (Reporting)  1061828-Chinese Force Power:15 Health:100% Huizhou>Hangzhou Mission:Attack Fitness:62% Need:19 Threat:2 GoalValue: 3100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1061827 40. Levy, 1367 Foshan, Pow:21, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 5200, Region: 1335 Changsha
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 5200, Region: 1335 Changsha
3:28:00 PM  (Reporting)  1061827-40. Levy Power:21 Health:100% Foshan>Changsha Mission:Garrison Fitness:65% Need:39 Threat:0 GoalValue: 5200
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1061826 177. Regular Warband is doing nothing in Foshan  Power: 67  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1061821 131. Cavalry Warband, 1334 Wuchang, Pow:36, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 3696, Region: 1334 Wuchang
3:28:00 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 3250, Region: 1332 Hangzhou
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 3250, Region: 1332 Hangzhou
3:28:00 PM  (Reporting)  1061821-131. Cavalry Warband Power:36 Health:100% Wuchang>Hangzhou Mission:Attack Fitness:65% Need:19 Threat:2 GoalValue: 3250
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1061819 43. Levy Warband, 1342 Wujiang, Pow:26, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2950, Region: 1360 Canton
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 2950, Region: 1360 Canton
3:28:00 PM  (Reporting)  1061819-43. Levy Warband Power:26 Health:100% Wujiang>Canton Mission:Recover Fitness:59% Need:0 Threat:0 GoalValue: 2950
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1061817 106. Cavalry is doing nothing in Foshan  Power: 20  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1061816 36. Chinese Tribal Force, 1333 Nanchang, Pow:73, Count: 2(l 0/L 2/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 36360, Region: 1331 Huizhou
3:28:00 PM  (Reporting)  Agenda  2  : Agenda: no goal, Value: 0, Region: 0 North Pole
3:28:00 PM  (Reporting)  Agenda  3  : Agenda: Attack, Value: 2500, Region: 1332 Hangzhou
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 36360, Region: 1331 Huizhou
3:28:00 PM  (Reporting)  1061816 36. Chinese Tribal Force Nanchang Health: 100 % will target  1061377 He Guiqing' Army
3:28:00 PM  (Reporting)  1061816-36. Chinese Tribal Force Power:73 Health:100% Nanchang>Huizhou Mission:Merge (slave) Fitness:90% Need:60 Threat:1 GoalValue: 36360
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1061814 38. Chinese Tribal Force, 1333 Nanchang, Pow:37, Count: 2(l 0/L 2/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 12500, Region: 1332 Hangzhou
3:28:00 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 1332 Hangzhou
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 12500, Region: 1332 Hangzhou
3:28:00 PM  (Reporting)  1061814-38. Chinese Tribal Force Power:37 Health:100% Nanchang>Hangzhou Mission:Attack Fitness:50% Need:19 Threat:2 GoalValue: 12500
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1061812 39. Chinese Tribal Force, 1333 Nanchang, Pow:35, Count: 2(l 0/L 2/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 12500, Region: 1332 Hangzhou
3:28:00 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 1332 Hangzhou
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 12500, Region: 1332 Hangzhou
3:28:00 PM  (Reporting)  1061812-39. Chinese Tribal Force Power:35 Health:100% Nanchang>Hangzhou Mission:Attack Fitness:50% Need:19 Threat:2 GoalValue: 12500
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1061810 Bandits, 1333 Nanchang, Pow:6, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Recon&Raid, Value: 25000, Region: 1331 Huizhou
3:28:00 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 1332 Hangzhou
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Recon&Raid, Value: 25000, Region: 1331 Huizhou
3:28:00 PM  (Reporting)  1061810-Bandits Power:6 Health:100% Nanchang>Huizhou Mission:Recon&Raid Fitness:100% Need:60 Threat:1 GoalValue: 25000
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1061809 130. Cavalry Warband, 1331 Huizhou, Pow:40, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 16250, Region: 1332 Hangzhou
3:28:00 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 3250, Region: 1332 Hangzhou
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 16250, Region: 1332 Hangzhou
3:28:00 PM  (Reporting)  1061809-130. Cavalry Warband Power:40 Health:100% Huizhou>Hangzhou Mission:Attack Fitness:65% Need:19 Threat:2 GoalValue: 16250
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1061808 35. Chinese Tribal Force, 1331 Huizhou, Pow:13, Count: 2(l 0/L 2/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 12500, Region: 1332 Hangzhou
3:28:00 PM  (Reporting)  Agenda  2  : Agenda: Intercept (Master), Value: 1140, Region: 1332 Hangzhou
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 12500, Region: 1332 Hangzhou
3:28:00 PM  (Reporting)  1061808-35. Chinese Tribal Force Power:13 Health:100% Huizhou>Hangzhou Mission:Attack Fitness:50% Need:19 Threat:2 GoalValue: 12500
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1061806 40. Chinese Tribal Force is doing nothing in Wujiang  Power: 39  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1061804 41. Chinese Tribal Force is doing nothing in Wujiang  Power: 34  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1061802 97. Cavalry is doing nothing in Wujiang  Power: 17  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1061801 185. Cavalry Warband, 1318 Shanghai, Pow:21, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 12500, Region: 1332 Hangzhou
3:28:00 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 3250, Region: 1332 Hangzhou
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 12500, Region: 1332 Hangzhou
3:28:00 PM  (Reporting)  1061801-185. Cavalry Warband Power:21 Health:100% Shanghai>Hangzhou Mission:Attack Fitness:50% Need:19 Threat:2 GoalValue: 12500
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1061800 34. Chinese Tribal Force is doing nothing in Zhenyuan  Power: 286  HealthPerc: 99
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1061798 33. Chinese Tribal Force is doing nothing in Zhenyuan  Power: 159  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1061796 32. Chinese Tribal Force is doing nothing in Zhenyuan  Power: 52  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1061795 4. Fleet, 1360 Canton, Pow:106, Count: 10(l 0/L 1/S 9)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 12236, Region: 1349 Fuzhou
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 12236, Region: 1349 Fuzhou
3:28:00 PM  (Reporting)  1061795-4. Fleet Power:106 Health:100% Canton>Fuzhou Mission:Naval Docking Fitness:92% Need:60 Threat:0 GoalValue: 12236
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1061794 8. Fleet, 2601 Bohai Sea, Pow:153, Count: 3(l 0/L 3/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 7488, Region: 2597 Hangzhou Bay
3:28:00 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 6533, Region: 1169 Pusan
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 6533, Region: 1169 Pusan
3:28:00 PM  (Reporting)  1061794-8. Fleet Power:153 Health:100% Bohai Sea>Pusan Mission:Naval Docking Fitness:94% Need:60 Threat:0 GoalValue: 6533
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1061793 7. Fleet, 2595 Strait of Formosa, Pow:174, Count: 3(l 0/L 3/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 8400, Region: 2593 Coast of Philippines
3:28:00 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 6768, Region: 1169 Pusan
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 8400, Region: 2593 Coast of Philippines
3:28:00 PM  (Reporting)  1061793-7. Fleet Power:174 Health:100% Strait of Formosa>Coast of Philippines Mission:Naval Superiority Fitness:96% Need:0 Threat:0 GoalValue: 8400
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1061792 5. Fleet, 1360 Canton, Pow:85, Count: 2(l 0/L 1/S 1)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 3220, Region: 1349 Fuzhou
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 3220, Region: 1349 Fuzhou
3:28:00 PM  (Reporting)  1061792-5. Fleet Power:85 Health:100% Canton>Fuzhou Mission:Naval Docking Fitness:92% Need:60 Threat:0 GoalValue: 3220
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1061401 83. Levy, 1339 Guiyang, Pow:16, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 1301 Luzhou
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 1301 Luzhou
3:28:00 PM  (Reporting)  1061401-83. Levy Power:16 Health:100% Guiyang>Luzhou Mission:Attack Fitness:50% Need:60 Threat:0 GoalValue: 2500
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1061400 Xiang Hung Qi, 1342 Wujiang, Pow:173, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 1338 Zhenyuan
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 1338 Zhenyuan
3:28:00 PM  (Reporting)  1061400-Xiang Hung Qi Power:173 Health:100% Wujiang>Zhenyuan Mission:Attack Fitness:50% Need:60 Threat:0 GoalValue: 2500
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1061399 44. Chinese Tribal Force, 1333 Nanchang, Pow:72, Count: 2(l 0/L 2/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 5622, Region: 1333 Nanchang
3:28:00 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 3250, Region: 1332 Hangzhou
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 3250, Region: 1332 Hangzhou
3:28:00 PM  (Reporting)  1061399-44. Chinese Tribal Force Power:72 Health:100% Nanchang>Hangzhou Mission:Attack Fitness:65% Need:19 Threat:2 GoalValue: 3250
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1061398 74. Regular, 1349 Fuzhou, Pow:22, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 29250, Region: 1318 Shanghai
3:28:00 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 29250, Region: 1318 Shanghai
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 29250, Region: 1318 Shanghai
3:28:00 PM  (Reporting)  1061398-74. Regular Power:22 Health:100% Fuzhou>Shanghai Mission:Defend Fitness:65% Need:14 Threat:1 GoalValue: 29250
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1061397 Zuo Zongtang' Corps, 1358 Hengzhou, Pow:70, Count: 2(l 1/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 125, Region: 1318 Shanghai
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 125, Region: 1318 Shanghai
3:28:00 PM  (Reporting)  1061397-Zuo Zongtang' Corps Power:70 Health:100% Hengzhou>Shanghai Mission:Gather to GHQ Fitness:50% Need:14 Threat:1 GoalValue: 125
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1061396 Her Chyun' Army, 1367 Foshan, Pow:3831, Count: 35(l 2/L 30/S 3)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 75, Region: 1318 Shanghai
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 75, Region: 1318 Shanghai
3:28:00 PM  (Reporting)  1061396 Her Chyun' Army Foshan Health: 100 % will target  1057481 Xiang Rong' Army
3:28:00 PM  (Reporting)  1061396-Her Chyun' Army Power:3831 Health:100% Foshan>Shanghai Mission:Merge (slave) Fitness:30% Need:14 Threat:1 GoalValue: 75
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1061392 115. Cavalry, 1334 Wuchang, Pow:20, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 3250, Region: 1332 Hangzhou
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 3250, Region: 1332 Hangzhou
3:28:00 PM  (Reporting)  1061392-115. Cavalry Power:20 Health:100% Wuchang>Hangzhou Mission:Attack Fitness:65% Need:19 Threat:2 GoalValue: 3250
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1061390 23. Chinese Tribal Force, 1333 Nanchang, Pow:48, Count: 2(l 0/L 2/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 1332 Hangzhou
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 1332 Hangzhou
3:28:00 PM  (Reporting)  1061390-23. Chinese Tribal Force Power:48 Health:100% Nanchang>Hangzhou Mission:Attack Fitness:50% Need:19 Threat:2 GoalValue: 2500
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1061383 22. Chinese Tribal Force, 1337 Yongchun, Pow:44, Count: 2(l 0/L 2/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 3250, Region: 1338 Zhenyuan
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 3250, Region: 1338 Zhenyuan
3:28:00 PM  (Reporting)  1061383-22. Chinese Tribal Force Power:44 Health:100% Yongchun>Zhenyuan Mission:Attack Fitness:65% Need:60 Threat:0 GoalValue: 3250
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1061380 30. Chinese Tribal Force, 1360 Canton, Pow:35, Count: 2(l 0/L 2/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 1332 Hangzhou
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 1332 Hangzhou
3:28:00 PM  (Reporting)  1061380-30. Chinese Tribal Force Power:35 Health:100% Canton>Hangzhou Mission:Attack Fitness:50% Need:19 Threat:2 GoalValue: 2500
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1061378 21. Chinese Tribal Force is doing nothing in Shinan  Power: 157  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1061377 He Guiqing' Army, 1331 Huizhou, Pow:1561, Count: 47(l 3/L 44/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 200, Region: 1318 Shanghai
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 200, Region: 1318 Shanghai
3:28:00 PM  (Reporting)  1061377-He Guiqing' Army Power:1561 Health:100% Huizhou>Shanghai Mission:Gather to GHQ Fitness:80% Need:14 Threat:1 GoalValue: 200
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1061375 145. Regular, 1342 Wujiang, Pow:17, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 1338 Zhenyuan
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 1338 Zhenyuan
3:28:00 PM  (Reporting)  1061375-145. Regular Power:17 Health:100% Wujiang>Zhenyuan Mission:Attack Fitness:50% Need:60 Threat:0 GoalValue: 2500
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1061369 1. Fleet, 2595 Strait of Formosa, Pow:428, Count: 7(l 0/L 7/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 19305, Region: 2576 Strait of Makassar
3:28:00 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 16356, Region: 1169 Pusan
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 19305, Region: 2576 Strait of Makassar
3:28:00 PM  (Reporting)  1061369-1. Fleet Power:428 Health:100% Strait of Formosa>Strait of Makassar Mission:Naval Superiority Fitness:90% Need:0 Threat:0 GoalValue: 19305
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1061368 3. Fleet, 1360 Canton, Pow:145, Count: 2(l 0/L 2/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 7056, Region: 2586 Gulf of Tonkin
3:28:00 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 5029, Region: 1349 Fuzhou
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 5029, Region: 1349 Fuzhou
3:28:00 PM  (Reporting)  1061368-3. Fleet Power:145 Health:100% Canton>Fuzhou Mission:Naval Docking Fitness:94% Need:60 Threat:0 GoalValue: 5029
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1060903-26. Chinese Tribal Force Power:127 Health:100% Baoding>Baoding Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1059629 187. Cavalry Banner, 2162 Lower Yangze, Pow:91, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 12500, Region: 1332 Hangzhou
3:28:00 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 1334 Wuchang
3:28:00 PM  (Reporting)  Agenda  3  : Agenda: Keep Position, Value: 6500, Region: 2162 Lower Yangze
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1334 Wuchang
3:28:00 PM  (Reporting)  1059629-187. Cavalry Banner Power:91 Health:100% Lower Yangze>Wuchang Mission:Resupply Fitness:100% Need:24 Threat:0 GoalValue: 100000
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1032431 Di 11 Jn Jinbu, 1278 Tianjin, Pow:0, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 1278 Tianjin
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 1278 Tianjin
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1059544 92. Levy, 1317 Changzhou, Pow:5, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 4150, Region: 1317 Changzhou
3:28:00 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 1332 Hangzhou
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 4150, Region: 1317 Changzhou
3:28:00 PM  (Reporting)  1059544-92. Levy Power:5 Health:100% Changzhou>Changzhou Mission:Recover Fitness:83% Need:60 Threat:0 GoalValue: 4150
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1054165 14. Chinese Tribal Force, 1325 Huangzhu, Pow:235, Count: 2(l 0/L 2/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 1332 Hangzhou
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 1332 Hangzhou
3:28:00 PM  (Reporting)  1054165-14. Chinese Tribal Force Power:235 Health:100% Huangzhu>Hangzhou Mission:Attack Fitness:50% Need:19 Threat:2 GoalValue: 2500
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1051737 11. Chinese Force, 1323 Runing, Pow:226, Count: 2(l 0/L 2/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 150, Region: 1318 Shanghai
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 150, Region: 1318 Shanghai
3:28:00 PM  (Reporting)  1051737-11. Chinese Force Power:226 Health:100% Runing>Shanghai Mission:Gather to GHQ Fitness:60% Need:14 Threat:1 GoalValue: 150
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1053467 Zhng Hung Qi, 1329 Shinan, Pow:173, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 100, Region: 1318 Shanghai
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 100, Region: 1318 Shanghai
3:28:00 PM  (Reporting)  1053467 Zhng Hung Qi Shinan Health: 100 % will target  1057481 Xiang Rong' Army
3:28:00 PM  (Reporting)  1053467-Zhng Hung Qi Power:173 Health:100% Shinan>Shanghai Mission:Merge (slave) Fitness:40% Need:14 Threat:1 GoalValue: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1058177 42. Chinese Tribal Force, 1318 Shanghai, Pow:46, Count: 2(l 0/L 2/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 14625, Region: 1318 Shanghai
3:28:00 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 3250, Region: 1332 Hangzhou
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 14625, Region: 1318 Shanghai
3:28:00 PM  (Reporting)  1058177-42. Chinese Tribal Force Power:46 Health:100% Shanghai>Shanghai Mission:Garrison Fitness:65% Need:14 Threat:1 GoalValue: 14625
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1059536 156. Regular Warband is doing nothing in Chongqing  Power: 69  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1060469 27. Chinese Tribal Force is doing nothing in Zhenyuan  Power: 44  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1059552 29. Chinese Force, 1301 Luzhou, Pow:179, Count: 2(l 0/L 2/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 1339 Guiyang
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1339 Guiyang
3:28:00 PM  (Reporting)  1059552-29. Chinese Force Power:179 Health:96% Luzhou>Guiyang Mission:Resupply Fitness:100% Need:26 Threat:0 GoalValue: 100000
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1054032 12. Chinese Force, 1303 Chongqing, Pow:226, Count: 2(l 0/L 2/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 50, Region: 1318 Shanghai
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 50, Region: 1318 Shanghai
3:28:00 PM  (Reporting)  1054032 12. Chinese Force Chongqing Health: 100 % will target  1057481 Xiang Rong' Army
3:28:00 PM  (Reporting)  1054032-12. Chinese Force Power:226 Health:100% Chongqing>Shanghai Mission:Merge (slave) Fitness:20% Need:14 Threat:1 GoalValue: 50
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1058162 17. Chinese Tribal Force is doing nothing in Shinan  Power: 161  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1057481 Xiang Rong' Army, 1318 Shanghai, Pow:212, Count: 9(l 3/L 6/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 728, Region: 994 Pogobi
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 728, Region: 994 Pogobi
3:28:00 PM  (Reporting)  1057481-Xiang Rong' Army Power:212 Health:100% Shanghai>Pogobi Mission:Attack Fitness:56% Need:216 Threat:160 GoalValue: 728
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1060913 120. Mixed, 1337 Yongchun, Pow:19, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 3250, Region: 1338 Zhenyuan
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 3250, Region: 1338 Zhenyuan
3:28:00 PM  (Reporting)  1060913-120. Mixed Power:19 Health:100% Yongchun>Zhenyuan Mission:Attack Fitness:65% Need:60 Threat:0 GoalValue: 3250
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1054035 7. Chinese Force, 1338 Zhenyuan, Pow:279, Count: 2(l 0/L 2/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 75, Region: 1318 Shanghai
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 75, Region: 1318 Shanghai
3:28:00 PM  (Reporting)  1054035 7. Chinese Force Zhenyuan Health: 100 % will target  1057481 Xiang Rong' Army
3:28:00 PM  (Reporting)  1054035-7. Chinese Force Power:279 Health:100% Zhenyuan>Shanghai Mission:Merge (slave) Fitness:30% Need:14 Threat:1 GoalValue: 75
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1060487 104. Regular is doing nothing in Zhenyuan  Power: 18  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1055855 178. Cavalry Banner, 1261 Kunming, Pow:44, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 1259 Gejiu
3:28:00 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 3500, Region: 1261 Kunming
3:28:00 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 1261 Kunming
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1259 Gejiu
3:28:00 PM  (Reporting)  1055855-178. Cavalry Banner Power:44 Health:100% Kunming>Gejiu Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1060014 140. Regular Warband is doing nothing in Shaozhou  Power: 65  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1060915 103. Mixed is doing nothing in Zhenyuan  Power: 19  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1054034 Xiang Di 1 Zhen, 1301 Luzhou, Pow:155, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 1339 Guiyang
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1339 Guiyang
3:28:00 PM  (Reporting)  1054034-Xiang Di 1 Zhen Power:155 Health:99% Luzhou>Guiyang Mission:Resupply Fitness:100% Need:26 Threat:0 GoalValue: 100000
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1051739 2. Chinese Force, 1339 Guiyang, Pow:223, Count: 2(l 0/L 2/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 1301 Luzhou
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 1301 Luzhou
3:28:00 PM  (Reporting)  1051739-2. Chinese Force Power:223 Health:100% Guiyang>Luzhou Mission:Attack Fitness:50% Need:60 Threat:0 GoalValue: 2500
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1051197 Xiang Di 3 Zhen, 1339 Guiyang, Pow:184, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 1301 Luzhou
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 1301 Luzhou
3:28:00 PM  (Reporting)  1051197-Xiang Di 3 Zhen Power:184 Health:100% Guiyang>Luzhou Mission:Attack Fitness:50% Need:60 Threat:0 GoalValue: 2500
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1051199 Lying Di 9 Zhen, 1339 Guiyang, Pow:171, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 1301 Luzhou
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 1301 Luzhou
3:28:00 PM  (Reporting)  1051199-Lying Di 9 Zhen Power:171 Health:100% Guiyang>Luzhou Mission:Attack Fitness:50% Need:60 Threat:0 GoalValue: 2500
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1051195 Lying Di 3 Zhen, 1339 Guiyang, Pow:165, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 1301 Luzhou
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 1301 Luzhou
3:28:00 PM  (Reporting)  1051195-Lying Di 3 Zhen Power:165 Health:100% Guiyang>Luzhou Mission:Attack Fitness:50% Need:60 Threat:0 GoalValue: 2500
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1059546 Lying Di 10 Zhen, 1339 Guiyang, Pow:162, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 1301 Luzhou
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 1301 Luzhou
3:28:00 PM  (Reporting)  1059546-Lying Di 10 Zhen Power:162 Health:100% Guiyang>Luzhou Mission:Attack Fitness:50% Need:60 Threat:0 GoalValue: 2500
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1057248 4. Chinese Tribal Force is doing nothing in Zhenyuan  Power: 172  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1042197 19. Chinese Tribal Force, 1339 Guiyang, Pow:144, Count: 2(l 0/L 2/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 1301 Luzhou
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 1301 Luzhou
3:28:00 PM  (Reporting)  1042197-19. Chinese Tribal Force Power:144 Health:100% Guiyang>Luzhou Mission:Attack Fitness:50% Need:60 Threat:0 GoalValue: 2500
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1060914 25. Chinese Tribal Force is doing nothing in Guiyang  Power: 41  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1059553 8. Chinese Tribal Force, 1360 Canton, Pow:103, Count: 3(l 0/L 3/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 1360 Canton
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1360 Canton
3:28:00 PM  (Reporting)  1059553-8. Chinese Tribal Force Power:103 Health:100% Canton>Canton Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1060479 75. Levy, 2165 Upper Yangze, Pow:14, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 1334 Wuchang
3:28:00 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 3000, Region: 2165 Upper Yangze
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1334 Wuchang
3:28:00 PM  (Reporting)  1060479-75. Levy Power:14 Health:100% Upper Yangze>Wuchang Mission:Resupply Fitness:100% Need:24 Threat:0 GoalValue: 100000
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1060910 65. Regular is doing nothing in Hengzhou  Power: 29  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1060918 37. Levy is doing nothing in Guilin  Power: 17  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1057249 Lying Di 13 Zhen, 1338 Zhenyuan, Pow:209, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 75, Region: 1318 Shanghai
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 75, Region: 1318 Shanghai
3:28:00 PM  (Reporting)  1057249 Lying Di 13 Zhen Zhenyuan Health: 100 % will target  1057481 Xiang Rong' Army
3:28:00 PM  (Reporting)  1057249-Lying Di 13 Zhen Power:209 Health:100% Zhenyuan>Shanghai Mission:Merge (slave) Fitness:30% Need:14 Threat:1 GoalValue: 75
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1048965 16. Chinese Tribal Force, 1360 Canton, Pow:285, Count: 2(l 0/L 2/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 1332 Hangzhou
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 1332 Hangzhou
3:28:00 PM  (Reporting)  1048965-16. Chinese Tribal Force Power:285 Health:100% Canton>Hangzhou Mission:Attack Fitness:50% Need:19 Threat:2 GoalValue: 2500
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1060120 188. Regular, 1360 Canton, Pow:24, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 3250, Region: 1332 Hangzhou
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 3250, Region: 1332 Hangzhou
3:28:00 PM  (Reporting)  1060120-188. Regular Power:24 Health:100% Canton>Hangzhou Mission:Attack Fitness:65% Need:19 Threat:2 GoalValue: 3250
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1060550 189. Levy Banner, 1360 Canton, Pow:64, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 3250, Region: 1332 Hangzhou
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 3250, Region: 1332 Hangzhou
3:28:00 PM  (Reporting)  1060550-189. Levy Banner Power:64 Health:100% Canton>Hangzhou Mission:Attack Fitness:65% Need:19 Threat:2 GoalValue: 3250
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1059067 Peng Yulin' Fleet, 2601 Bohai Sea, Pow:602, Count: 9(l 1/L 8/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 27738, Region: 2611 Strait of Tsugaru
3:28:00 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 20445, Region: 1169 Pusan
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 20445, Region: 1169 Pusan
3:28:00 PM  (Reporting)  1059067-Peng Yulin' Fleet Power:602 Health:100% Bohai Sea>Pusan Mission:Naval Docking Fitness:94% Need:60 Threat:0 GoalValue: 20445
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1053009 20. Chinese Tribal Force, 1370 Hainan, Pow:279, Count: 2(l 0/L 2/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 1370 Hainan
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1370 Hainan
3:28:00 PM  (Reporting)  1053009-20. Chinese Tribal Force Power:279 Health:100% Hainan>Hainan Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1047204 5. Chinese Tribal Force, 1370 Hainan, Pow:190, Count: 2(l 0/L 2/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 1370 Hainan
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1370 Hainan
3:28:00 PM  (Reporting)  1047204-5. Chinese Tribal Force Power:190 Health:100% Hainan>Hainan Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1060018 28. Chinese Tribal Force is doing nothing in Luizhou  Power: 21  HealthPerc: 100
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Northeastern_Asia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1061791 Di 3 Jn Jinbu, 982 Haishenwai, Pow:97, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 4653, Region: 2612 La Perouse Strait
3:28:00 PM  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 2900, Region: 982 Haishenwai
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Naval Calling, Value: 2900, Region: 982 Haishenwai
3:28:00 PM  (Reporting)  1061791-Di 3 Jn Jinbu Power:97 Health:100% Haishenwai>Haishenwai Mission:Naval Calling Fitness:100% Need:60 Threat:0 GoalValue: 2900
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1061395 31. Column, 1200 Jilin, Pow:8, Count: 2(l 0/L 2/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 3700, Region: 1199 Mukden
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 3700, Region: 1199 Mukden
3:28:00 PM  (Reporting)  1061395-31. Column Power:8 Health:100% Jilin>Mukden Mission:Recover Fitness:74% Need:25 Threat:0 GoalValue: 3700
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1060916 102. Mixed is doing nothing in Jilin  Power: 28  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1036931 Zhang YuLiang' Force, 1194 Ninguta, Pow:194, Count: 6(l 1/L 4/S 1)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2700, Region: 1199 Mukden
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 2700, Region: 1199 Mukden
3:28:00 PM  (Reporting)  1036931-Zhang YuLiang' Force Power:194 Health:100% Ninguta>Mukden Mission:Recover Fitness:54% Need:25 Threat:0 GoalValue: 2700
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1060454 Di 2 Jn Jinbu, 982 Haishenwai, Pow:106, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Naval Calling, Value: 3200, Region: 982 Haishenwai
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Naval Calling, Value: 3200, Region: 982 Haishenwai
3:28:00 PM  (Reporting)  1060454-Di 2 Jn Jinbu Power:106 Health:100% Haishenwai>Haishenwai Mission:Naval Calling Fitness:100% Need:60 Threat:0 GoalValue: 3200
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1027379 6. Fanatical, 1213 Shuntia, Pow:38, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 1787, Region: 1213 Shuntia
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 1787, Region: 1213 Shuntia
3:28:00 PM  (Reporting)  1027379-6. Fanatical Power:38 Health:100% Shuntia>Shuntia Mission:Garrison Fitness:65% Need:22 Threat:0 GoalValue: 1787
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1060485 Huang Esen' Force, 1199 Mukden, Pow:34, Count: 2(l 1/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 10530, Region: 1199 Mukden
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 10530, Region: 1199 Mukden
3:28:00 PM  (Reporting)  1060485-Huang Esen' Force Power:34 Health:100% Mukden>Mukden Mission:Garrison Fitness:65% Need:25 Threat:0 GoalValue: 10530
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1060917 126. Levy, 1162 Kimchaek, Pow:10, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2950, Region: 1199 Mukden
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 2950, Region: 1199 Mukden
3:28:00 PM  (Reporting)  1060917-126. Levy Power:10 Health:100% Kimchaek>Mukden Mission:Recover Fitness:59% Need:25 Threat:0 GoalValue: 2950
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1060489 149. Mixed is doing nothing in Seoul  Power: 16  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1060484 24. Column is doing nothing in Seoul  Power: 51  HealthPerc: 100
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Western_Pacific (Ext:5.00 - Core:0.20 - Nav:5.00) ***
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1061367 Di 6 Jn Jinbu, 2622 Kuriles Strait, Pow:64, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 3168, Region: 2612 La Perouse Strait
3:28:00 PM  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 2250, Region: 982 Haishenwai
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 3168, Region: 2612 La Perouse Strait
3:28:00 PM  (Reporting)  1061367-Di 6 Jn Jinbu Power:64 Health:100% Kuriles Strait>La Perouse Strait Mission:Naval Superiority Fitness:96% Need:0 Threat:0 GoalValue: 3168
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Eastern_Siberia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1056831 172. Cavalry Banner, 982 Haishenwai, Pow:156, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 982 Haishenwai
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 982 Haishenwai
3:28:00 PM  (Reporting)  1056831-172. Cavalry Banner Power:156 Health:100% Haishenwai>Haishenwai Mission:Wait for embarkment Fitness:100% Need:60 Threat:0 GoalValue: 2500
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1056286 15. Column, 982 Haishenwai, Pow:78, Count: 3(l 0/L 3/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 982 Haishenwai
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 982 Haishenwai
3:28:00 PM  (Reporting)  1056286-15. Column Power:78 Health:100% Haishenwai>Haishenwai Mission:Wait for embarkment Fitness:100% Need:60 Threat:0 GoalValue: 2500
3:28:00 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:28:00 PM  (Reporting)  Ended SplitStaticUnits 1 ms
3:28:00 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
3:28:00 PM  (Reporting)  Ended PromoteLeaders 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  ApplyAgenda AutoMerge
3:28:00 PM  (Reporting)  1060489 149. Mixed will be merged into 1060484 24. Column in region Seoul
3:28:00 PM  (Reporting)  1061809 130. Cavalry Warband will be merged into 1061828 119. Levy in region Huizhou
3:28:00 PM  (Reporting)  1061808 35. Chinese Tribal Force will be merged into 1061828 46. Chinese Tribal Force in region Huizhou
3:28:00 PM  (Reporting)  1061810 Bandits will be merged into 1061816 36. Chinese Tribal Force in region Nanchang
3:28:00 PM  (Reporting)  1061812 39. Chinese Tribal Force will be merged into 1061814 38. Chinese Tribal Force in region Nanchang
3:28:00 PM  (Reporting)  1061399 44. Chinese Tribal Force will be merged into 1061814 38. Chinese Tribal Force in region Nanchang
3:28:00 PM  (Reporting)  1061390 23. Chinese Tribal Force will be merged into 1061814 38. Chinese Tribal Force in region Nanchang
3:28:00 PM  (Reporting)  1061392 115. Cavalry will be merged into 1061821 131. Cavalry Warband in region Wuchang
3:28:00 PM  (Reporting)  1060913 120. Mixed will be merged into 1061383 22. Chinese Tribal Force in region Yongchun
3:28:00 PM  (Reporting)  1060469 27. Chinese Tribal Force will be merged into 1061796 32. Chinese Tribal Force in region Zhenyuan
3:28:00 PM  (Reporting)  1060487 104. Regular will be merged into 1061796 27. Chinese Tribal Force in region Zhenyuan
3:28:00 PM  (Reporting)  1060915 103. Mixed will be merged into 1061796 27. Chinese Tribal Force in region Zhenyuan
3:28:00 PM  (Reporting)  1061804 41. Chinese Tribal Force will be merged into 1061806 45. Chinese Tribal Force in region Wujiang
3:28:00 PM  (Reporting)  1061802 97. Cavalry will be merged into 1061806 32. Chinese Tribal Force in region Wujiang
3:28:00 PM  (Reporting)  1060120 188. Regular will be merged into 1061380 30. Chinese Tribal Force in region Canton
3:28:00 PM  (Reporting)  1061817 106. Cavalry will be merged into 1061826 177. Regular Warband in region Foshan
3:28:00 PM  (Reporting)  AI Process done in  16505 ms
3:28:00 PM  (Reporting)  Processing  1000011 Nobody
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000011 Nobody
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:28:00 PM  (Reporting)  Processing  1000012 Baden
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on Baden AILevel 2 Kind: 1 Dormant YES Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase 59
3:28:00 PM  (Reporting)  Resources Levels Baden EcoBase 59 AtWar: no AtWarThreat: no At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability Plentiful Stock 1436 Expected 118 Balance 11
3:28:00 PM  (Reporting)  Capital Availability Plentiful Stock 1307 Expected 177 Balance 26
3:28:00 PM  (Reporting)  Steel Availability Very High Stock 48 Expected 18 Balance 0
3:28:00 PM  (Reporting)  Coal Availability High Stock 37 Expected 24 Balance 0
3:28:00 PM  (Reporting)  Supply Availability High Stock 2 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Ammunition Availability High Stock 2 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Rail Pool Availability Very Low Stock 6 Expected 44 Balance 0
3:28:00 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 30 Balance 0
3:28:00 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability Plentiful Stock 118 Expected 30 Balance 0
3:28:00 PM  (Reporting)  Diplomat Availability Plentiful Stock 9 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 6 Balance 0
3:28:00 PM  (Reporting)  Iron Availability High Stock 5 Expected 3 Balance 0
3:28:00 PM  (Reporting)  Minerals Availability Plentiful Stock 25 Expected 3 Balance 0
3:28:00 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 3 Balance 0
3:28:00 PM  (Reporting)  Cereals Availability Average Stock 34 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Rice Availability Average Stock 0 Expected 3 Balance 0
3:28:00 PM  (Reporting)  Fish Availability High Stock 8 Expected 4 Balance -1
3:28:00 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 3 Balance 0
3:28:00 PM  (Reporting)  Cattle Availability Plentiful Stock 85 Expected 4 Balance 3
3:28:00 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 3 Balance 0
3:28:00 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 3 Balance 0
3:28:00 PM  (Reporting)  Preserved Food Availability Plentiful Stock 12 Expected 3 Balance -1
3:28:00 PM  (Reporting)  Cotton/Wool Availability Average Stock 30 Expected 3 Balance 0
3:28:00 PM  (Reporting)  Tea Availability Average Stock 3 Expected 3 Balance 0
3:28:00 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 3 Balance 0
3:28:00 PM  (Reporting)  Wood Availability Average Stock 98 Expected 3 Balance 5
3:28:00 PM  (Reporting)  Dyes Availability Average Stock 11 Expected 3 Balance 0
3:28:00 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 3 Balance 0
3:28:00 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Wines Availability Plentiful Stock 29 Expected 4 Balance -1
3:28:00 PM  (Reporting)  Chemicals Availability Average Stock 15 Expected 3 Balance 0
3:28:00 PM  (Reporting)  Manufactured Goods Availability Very High Stock 53 Expected 18 Balance 2
3:28:00 PM  (Reporting)  Textile Availability Average Stock 5 Expected 4 Balance -1
3:28:00 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 3 Balance 0
3:28:00 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 3 Balance 0
3:28:00 PM  (Reporting)  Silk Availability Low Stock 9 Expected 3 Balance 0
3:28:00 PM  (Reporting)  Opium Availability Low Stock 0 Expected 3 Balance 0
3:28:00 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Gold Availability Low Stock 0 Expected 3 Balance 0
3:28:00 PM  (Reporting)  Gems Availability Low Stock 0 Expected 3 Balance 0
3:28:00 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 3 Balance 0
3:28:00 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 3 Balance 0
3:28:00 PM  (Reporting)  _IAE_ Baden Global Military Usage: 50 %
3:28:00 PM  (Reporting)  _IAE_ Baden Money Stock 1436 Expenses 0 Availability Plentiful Mil Spend 389 Civ Spend 259
3:28:00 PM  (Reporting)  _IAE_ Baden Capital Stock 1307 Expenses 0 Availability Plentiful Mil Spend 119 Civ Spend 475
3:28:00 PM  (Reporting)  _IAE_ Baden Steel Stock 48 Expenses 0 Availability Very High Mil Spend 12 Civ Spend 7
3:28:00 PM  (Reporting)  _IAE_ Baden Coal Stock 37 Expenses 0 Availability High Mil Spend 6 Civ Spend 6
3:28:00 PM  (Reporting)  _IAE_ Baden Supply Stock 2 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Baden Ammunition Stock 2 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Baden Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Baden Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Baden Rail Pool Stock 6 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Baden River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Baden Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 45 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Baden Conscripts Stock 118 Expenses 0 Availability Plentiful Mil Spend 53 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Baden War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Baden Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Baden Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Baden Diplomat Stock 9 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Baden Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 14 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Baden Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Baden Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Baden Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Baden Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Baden Minerals Stock 25 Expenses 0 Availability Plentiful Mil Spend 6 Civ Spend 6
3:28:00 PM  (Reporting)  _IAE_ Baden Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Baden Cereals Stock 34 Expenses 0 Availability Average Mil Spend 0 Civ Spend 8
3:28:00 PM  (Reporting)  _IAE_ Baden Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Baden Fish Stock 8 Expenses 1 Availability High Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Baden Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Baden Cattle Stock 85 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 38
3:28:00 PM  (Reporting)  _IAE_ Baden Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 5
3:28:00 PM  (Reporting)  _IAE_ Baden Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Baden Preserved Food Stock 12 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 5
3:28:00 PM  (Reporting)  _IAE_ Baden Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Baden Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Baden Cotton/Wool Stock 30 Expenses 0 Availability Average Mil Spend 0 Civ Spend 8
3:28:00 PM  (Reporting)  _IAE_ Baden Tea Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Baden Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Baden Wood Stock 98 Expenses 0 Availability Average Mil Spend 0 Civ Spend 25
3:28:00 PM  (Reporting)  _IAE_ Baden Dyes Stock 11 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
3:28:00 PM  (Reporting)  _IAE_ Baden Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Baden Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Baden Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Baden Wines Stock 29 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 12
3:28:00 PM  (Reporting)  _IAE_ Baden Chemicals Stock 15 Expenses 0 Availability Average Mil Spend 0 Civ Spend 4
3:28:00 PM  (Reporting)  _IAE_ Baden Manufactured Goods Stock 53 Expenses 1 Availability Very High Mil Spend 15 Civ Spend 6
3:28:00 PM  (Reporting)  _IAE_ Baden Textile Stock 5 Expenses 1 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Baden Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 5
3:28:00 PM  (Reporting)  _IAE_ Baden Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Baden Silk Stock 9 Expenses 0 Availability Low Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Baden Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Baden Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Baden Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Baden Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Baden Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Baden Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 57 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  Ended BuildReplacements 3 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000012 Baden
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 6 Amount 48
3:28:00 PM  (Reporting)  Money Level 6 Amount 1436
3:28:00 PM  (Reporting)  Conscripts Level 6 Amount 118
3:28:00 PM  (Reporting)  _BNU_ Emergency build ON
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 13 ms
3:28:00 PM  (Reporting)  AI Process done in  174 ms
3:28:00 PM  (Reporting)  Processing  1000013 Bavaria
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on Bavaria AILevel 2 Kind: 1 Dormant YES Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase 86
3:28:00 PM  (Reporting)  Resources Levels Bavaria EcoBase 86 AtWar: no AtWarThreat: no At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability Plentiful Stock 2578 Expected 172 Balance 20
3:28:00 PM  (Reporting)  Capital Availability High Stock 384 Expected 258 Balance 71
3:28:00 PM  (Reporting)  Steel Availability Plentiful Stock 203 Expected 26 Balance -10
3:28:00 PM  (Reporting)  Coal Availability Low Stock 25 Expected 34 Balance -1
3:28:00 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 2 Balance -2
3:28:00 PM  (Reporting)  Ammunition Availability Average Stock 2 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Rail Pool Availability Very Low Stock 22 Expected 64 Balance -11
3:28:00 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 43 Balance 0
3:28:00 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability Plentiful Stock 247 Expected 43 Balance -2
3:28:00 PM  (Reporting)  Diplomat Availability Plentiful Stock 10 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Officers Availability Plentiful Stock 62 Expected 9 Balance 0
3:28:00 PM  (Reporting)  Iron Availability High Stock 12 Expected 4 Balance 5
3:28:00 PM  (Reporting)  Minerals Availability Plentiful Stock 169 Expected 4 Balance 4
3:28:00 PM  (Reporting)  Nitrates Availability Plentiful Stock 200 Expected 4 Balance -6
3:28:00 PM  (Reporting)  Cereals Availability Very High Stock 21 Expected 6 Balance -6
3:28:00 PM  (Reporting)  Rice Availability Average Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Fish Availability Average Stock 10 Expected 6 Balance -3
3:28:00 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Cattle Availability Very High Stock 17 Expected 6 Balance 1
3:28:00 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 4 Balance 1
3:28:00 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Preserved Food Availability Very High Stock 16 Expected 4 Balance -4
3:28:00 PM  (Reporting)  Cotton/Wool Availability Plentiful Stock 192 Expected 4 Balance 3
3:28:00 PM  (Reporting)  Tea Availability Average Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Wood Availability Plentiful Stock 55 Expected 4 Balance 2
3:28:00 PM  (Reporting)  Dyes Availability Very High Stock 11 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Rum Availability Average Stock 0 Expected 6 Balance 0
3:28:00 PM  (Reporting)  Wines Availability Very Low Stock 3 Expected 6 Balance -2
3:28:00 PM  (Reporting)  Chemicals Availability Plentiful Stock 22 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Manufactured Goods Availability High Stock 39 Expected 26 Balance 2
3:28:00 PM  (Reporting)  Textile Availability Average Stock 13 Expected 6 Balance -4
3:28:00 PM  (Reporting)  Mechanical Parts Availability Plentiful Stock 195 Expected 4 Balance 8
3:28:00 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Silk Availability Low Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Opium Availability Low Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 6 Balance 0
3:28:00 PM  (Reporting)  Gold Availability Low Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Gems Availability Low Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  _IAE_ Bavaria Global Military Usage: 30 %
3:28:00 PM  (Reporting)  _IAE_ Bavaria Money Stock 2578 Expenses 2 Availability Plentiful Mil Spend 419 Civ Spend 652
3:28:00 PM  (Reporting)  _IAE_ Bavaria Capital Stock 384 Expenses 54 Availability High Mil Spend 14 Civ Spend 128
3:28:00 PM  (Reporting)  _IAE_ Bavaria Steel Stock 203 Expenses 12 Availability Plentiful Mil Spend 32 Civ Spend 41
3:28:00 PM  (Reporting)  _IAE_ Bavaria Coal Stock 25 Expenses 7 Availability Low Mil Spend 1 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Bavaria Supply Stock 10 Expenses 2 Availability Plentiful Mil Spend 2 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bavaria Ammunition Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bavaria Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bavaria Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bavaria Rail Pool Stock 22 Expenses 11 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bavaria River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bavaria Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 27 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bavaria Conscripts Stock 247 Expenses 2 Availability Plentiful Mil Spend 66 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bavaria War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bavaria Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bavaria Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bavaria Diplomat Stock 10 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 3
3:28:00 PM  (Reporting)  _IAE_ Bavaria Officers Stock 62 Expenses 0 Availability Plentiful Mil Spend 17 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bavaria Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bavaria Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bavaria Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bavaria Iron Stock 12 Expenses 2 Availability High Mil Spend 0 Civ Spend 5
3:28:00 PM  (Reporting)  _IAE_ Bavaria Minerals Stock 169 Expenses 1 Availability Plentiful Mil Spend 23 Civ Spend 53
3:28:00 PM  (Reporting)  _IAE_ Bavaria Nitrates Stock 200 Expenses 10 Availability Plentiful Mil Spend 0 Civ Spend 118
3:28:00 PM  (Reporting)  _IAE_ Bavaria Cereals Stock 21 Expenses 7 Availability Very High Mil Spend 0 Civ Spend 6
3:28:00 PM  (Reporting)  _IAE_ Bavaria Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bavaria Fish Stock 10 Expenses 4 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Bavaria Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bavaria Cattle Stock 17 Expenses 4 Availability Very High Mil Spend 0 Civ Spend 7
3:28:00 PM  (Reporting)  _IAE_ Bavaria Fruits Stock 2 Expenses 1 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bavaria Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bavaria Preserved Food Stock 16 Expenses 4 Availability Very High Mil Spend 0 Civ Spend 6
3:28:00 PM  (Reporting)  _IAE_ Bavaria Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bavaria Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bavaria Cotton/Wool Stock 192 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 121
3:28:00 PM  (Reporting)  _IAE_ Bavaria Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bavaria Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bavaria Wood Stock 55 Expenses 3 Availability Plentiful Mil Spend 0 Civ Spend 33
3:28:00 PM  (Reporting)  _IAE_ Bavaria Dyes Stock 11 Expenses 1 Availability Very High Mil Spend 0 Civ Spend 6
3:28:00 PM  (Reporting)  _IAE_ Bavaria Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bavaria Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bavaria Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bavaria Wines Stock 3 Expenses 2 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bavaria Chemicals Stock 22 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 13
3:28:00 PM  (Reporting)  _IAE_ Bavaria Manufactured Goods Stock 39 Expenses 3 Availability High Mil Spend 5 Civ Spend 5
3:28:00 PM  (Reporting)  _IAE_ Bavaria Textile Stock 13 Expenses 5 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Bavaria Mechanical Parts Stock 195 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 123
3:28:00 PM  (Reporting)  _IAE_ Bavaria Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bavaria Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bavaria Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bavaria Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bavaria Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bavaria Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bavaria Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bavaria Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 85 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  Ended BuildReplacements 3 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
3:28:00 PM  (Reporting)  _HAC_ Identify Resources Need Bavaria 20 resources are needed 0 resources in surplus.
3:28:00 PM  (Reporting)  _HAC_ Reduce Trade Bavaria reducing sell transaction of  Textile in area South Germany down to 1 units sold, as country lacks in this good.
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 6 Coal
3:28:00 PM  (Reporting)  AddNewTrades Bavaria Added 5 buy request of Coal in area North Germany
3:28:00 PM  (Reporting)  AddNewTrades Bavaria Added 1 buy request of Coal in area North Germany
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 4 Automobile
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 3 Aviation
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 4 Ammunition
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 5 Silk
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 3 Opium
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 7 Luxury Goods
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 4 Gold
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 4 Gems
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 5 Rice
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 4 Fish
3:28:00 PM  (Reporting)  AddNewTrades Bavaria Added 4 buy request of Fish in area North Germany
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 5 Tropical Fruits
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 6 Fruits
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 5 Sugar
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 5 Tea
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 5 Coffee
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 7 Tobacco
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 7 Rum
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 4 Electrical Parts
3:28:00 PM  (Reporting)  Ended HandleAdvancedCommerce 33 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000013 Bavaria
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 6 Amount 203
3:28:00 PM  (Reporting)  Money Level 6 Amount 2578
3:28:00 PM  (Reporting)  Conscripts Level 6 Amount 247
3:28:00 PM  (Reporting)  _BNU_ Emergency build ON
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 11 ms
3:28:00 PM  (Reporting)  AI Process done in  165 ms
3:28:00 PM  (Reporting)  Processing  1000014 Belgium
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on Belgium AILevel 2 Kind: 1 Dormant YES Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase 126
3:28:00 PM  (Reporting)  Resources Levels Belgium EcoBase 126 AtWar: no AtWarThreat: no At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability Plentiful Stock 12159 Expected 252 Balance 72
3:28:00 PM  (Reporting)  Capital Availability Very High Stock 1098 Expected 378 Balance 55
3:28:00 PM  (Reporting)  Steel Availability Plentiful Stock 245 Expected 38 Balance 12
3:28:00 PM  (Reporting)  Coal Availability Very High Stock 120 Expected 50 Balance 4
3:28:00 PM  (Reporting)  Supply Availability Plentiful Stock 26 Expected 3 Balance 0
3:28:00 PM  (Reporting)  Ammunition Availability Plentiful Stock 26 Expected 3 Balance 0
3:28:00 PM  (Reporting)  Prestige Availability Plentiful Stock 1328 Expected 0 Balance 2
3:28:00 PM  (Reporting)  Rail Pool Availability Very Low Stock 25 Expected 94 Balance -12
3:28:00 PM  (Reporting)  River Pool Availability Very Low Stock 13 Expected 63 Balance 0
3:28:00 PM  (Reporting)  Morale Availability Plentiful Stock 101 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability Very High Stock 152 Expected 63 Balance -3
3:28:00 PM  (Reporting)  Diplomat Availability Plentiful Stock 10 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Officers Availability Plentiful Stock 59 Expected 13 Balance 0
3:28:00 PM  (Reporting)  Iron Availability Plentiful Stock 253 Expected 6 Balance -17
3:28:00 PM  (Reporting)  Minerals Availability Plentiful Stock 243 Expected 6 Balance 0
3:28:00 PM  (Reporting)  Nitrates Availability Plentiful Stock 245 Expected 6 Balance 5
3:28:00 PM  (Reporting)  Cereals Availability Plentiful Stock 59 Expected 9 Balance 6
3:28:00 PM  (Reporting)  Rice Availability Average Stock 1 Expected 6 Balance 0
3:28:00 PM  (Reporting)  Fish Availability Very High Stock 32 Expected 9 Balance -4
3:28:00 PM  (Reporting)  Tropical Fruits Availability Average Stock 2 Expected 6 Balance 0
3:28:00 PM  (Reporting)  Cattle Availability Plentiful Stock 71 Expected 9 Balance 6
3:28:00 PM  (Reporting)  Fruits Availability Very High Stock 23 Expected 6 Balance -3
3:28:00 PM  (Reporting)  Sugar Availability Plentiful Stock 37 Expected 6 Balance 2
3:28:00 PM  (Reporting)  Preserved Food Availability Plentiful Stock 50 Expected 6 Balance -5
3:28:00 PM  (Reporting)  Cotton/Wool Availability Plentiful Stock 44 Expected 6 Balance -4
3:28:00 PM  (Reporting)  Tea Availability Average Stock 1 Expected 6 Balance 0
3:28:00 PM  (Reporting)  Coffee Availability Average Stock 12 Expected 6 Balance -3
3:28:00 PM  (Reporting)  Wood Availability Plentiful Stock 49 Expected 6 Balance 0
3:28:00 PM  (Reporting)  Dyes Availability Very High Stock 21 Expected 6 Balance -6
3:28:00 PM  (Reporting)  Tobacco Availability Plentiful Stock 34 Expected 6 Balance -4
3:28:00 PM  (Reporting)  Rum Availability Plentiful Stock 49 Expected 9 Balance 1
3:28:00 PM  (Reporting)  Wines Availability Plentiful Stock 73 Expected 9 Balance -4
3:28:00 PM  (Reporting)  Chemicals Availability Plentiful Stock 46 Expected 6 Balance 0
3:28:00 PM  (Reporting)  Manufactured Goods Availability High Stock 70 Expected 38 Balance 5
3:28:00 PM  (Reporting)  Textile Availability Plentiful Stock 251 Expected 9 Balance 9
3:28:00 PM  (Reporting)  Mechanical Parts Availability Plentiful Stock 256 Expected 6 Balance -14
3:28:00 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 6 Balance 0
3:28:00 PM  (Reporting)  Silk Availability Low Stock 3 Expected 6 Balance 0
3:28:00 PM  (Reporting)  Opium Availability Low Stock 3 Expected 6 Balance 0
3:28:00 PM  (Reporting)  Luxury Goods Availability Average Stock 14 Expected 9 Balance -1
3:28:00 PM  (Reporting)  Gold Availability Low Stock 3 Expected 6 Balance 0
3:28:00 PM  (Reporting)  Gems Availability Low Stock 2 Expected 6 Balance 0
3:28:00 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 6 Balance 0
3:28:00 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 6 Balance 0
3:28:00 PM  (Reporting)  _IAE_ Belgium Global Military Usage: 25 %
3:28:00 PM  (Reporting)  _IAE_ Belgium Money Stock 12159 Expenses 6 Availability Plentiful Mil Spend 1646 Civ Spend 3293
3:28:00 PM  (Reporting)  _IAE_ Belgium Capital Stock 1098 Expenses 0 Availability Very High Mil Spend 48 Civ Spend 581
3:28:00 PM  (Reporting)  _IAE_ Belgium Steel Stock 245 Expenses 0 Availability Plentiful Mil Spend 37 Civ Spend 59
3:28:00 PM  (Reporting)  _IAE_ Belgium Coal Stock 120 Expenses 1 Availability Very High Mil Spend 13 Civ Spend 38
3:28:00 PM  (Reporting)  _IAE_ Belgium Supply Stock 26 Expenses 6 Availability Plentiful Mil Spend 4 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Belgium Ammunition Stock 26 Expenses 6 Availability Plentiful Mil Spend 4 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Belgium Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Belgium Prestige Stock 1328 Expenses 0 Availability Plentiful Mil Spend 150 Civ Spend 448
3:28:00 PM  (Reporting)  _IAE_ Belgium Rail Pool Stock 25 Expenses 12 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Belgium River Pool Stock 13 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Belgium Morale Stock 101 Expenses 0 Availability Plentiful Mil Spend 23 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Belgium Conscripts Stock 152 Expenses 3 Availability Very High Mil Spend 30 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Belgium War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Belgium Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Belgium Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Belgium Diplomat Stock 10 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 3
3:28:00 PM  (Reporting)  _IAE_ Belgium Officers Stock 59 Expenses 0 Availability Plentiful Mil Spend 13 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Belgium Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Belgium Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Belgium Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Belgium Iron Stock 253 Expenses 13 Availability Plentiful Mil Spend 0 Civ Spend 159
3:28:00 PM  (Reporting)  _IAE_ Belgium Minerals Stock 243 Expenses 0 Availability Plentiful Mil Spend 28 Civ Spend 82
3:28:00 PM  (Reporting)  _IAE_ Belgium Nitrates Stock 245 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 167
3:28:00 PM  (Reporting)  _IAE_ Belgium Cereals Stock 59 Expenses 5 Availability Plentiful Mil Spend 0 Civ Spend 38
3:28:00 PM  (Reporting)  _IAE_ Belgium Rice Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Belgium Fish Stock 32 Expenses 5 Availability Very High Mil Spend 0 Civ Spend 15
3:28:00 PM  (Reporting)  _IAE_ Belgium Tropical Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Belgium Cattle Stock 71 Expenses 5 Availability Plentiful Mil Spend 0 Civ Spend 46
3:28:00 PM  (Reporting)  _IAE_ Belgium Fruits Stock 23 Expenses 4 Availability Very High Mil Spend 0 Civ Spend 10
3:28:00 PM  (Reporting)  _IAE_ Belgium Sugar Stock 37 Expenses 3 Availability Plentiful Mil Spend 0 Civ Spend 24
3:28:00 PM  (Reporting)  _IAE_ Belgium Preserved Food Stock 50 Expenses 5 Availability Plentiful Mil Spend 0 Civ Spend 29
3:28:00 PM  (Reporting)  _IAE_ Belgium Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Belgium Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Belgium Cotton/Wool Stock 44 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 30
3:28:00 PM  (Reporting)  _IAE_ Belgium Tea Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Belgium Coffee Stock 12 Expenses 3 Availability Average Mil Spend 0 Civ Spend 3
3:28:00 PM  (Reporting)  _IAE_ Belgium Wood Stock 49 Expenses 3 Availability Plentiful Mil Spend 0 Civ Spend 33
3:28:00 PM  (Reporting)  _IAE_ Belgium Dyes Stock 21 Expenses 1 Availability Very High Mil Spend 0 Civ Spend 12
3:28:00 PM  (Reporting)  _IAE_ Belgium Tobacco Stock 34 Expenses 4 Availability Plentiful Mil Spend 0 Civ Spend 19
3:28:00 PM  (Reporting)  _IAE_ Belgium Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Belgium Rum Stock 49 Expenses 3 Availability Plentiful Mil Spend 0 Civ Spend 31
3:28:00 PM  (Reporting)  _IAE_ Belgium Wines Stock 73 Expenses 4 Availability Plentiful Mil Spend 0 Civ Spend 45
3:28:00 PM  (Reporting)  _IAE_ Belgium Chemicals Stock 46 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 31
3:28:00 PM  (Reporting)  _IAE_ Belgium Manufactured Goods Stock 70 Expenses 2 Availability High Mil Spend 8 Civ Spend 11
3:28:00 PM  (Reporting)  _IAE_ Belgium Textile Stock 251 Expenses 4 Availability Plentiful Mil Spend 0 Civ Spend 170
3:28:00 PM  (Reporting)  _IAE_ Belgium Mechanical Parts Stock 256 Expenses 13 Availability Plentiful Mil Spend 0 Civ Spend 160
3:28:00 PM  (Reporting)  _IAE_ Belgium Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Belgium Silk Stock 3 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Belgium Opium Stock 3 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Belgium Luxury Goods Stock 14 Expenses 6 Availability Average Mil Spend 0 Civ Spend 3
3:28:00 PM  (Reporting)  _IAE_ Belgium Gold Stock 3 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Belgium Gems Stock 2 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Belgium Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Belgium Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 83 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  Ended BuildReplacements 4 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
3:28:00 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Belgium Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 2 Excise 2 Tariff 2 Census 1 Income 1 Maritime 1 Percentages: Corporate 7 % Excise 43 % Tariff 16 % Census 2 % Income 0 % Maritime 5 %
3:28:00 PM  (Reporting)  Ended HandleAdvancedFinances 2 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000014 Belgium
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Proposing to 1000013 Bavaria
3:28:00 PM  (Reporting)  Checking 17 Give Supply Right
3:28:00 PM  (Reporting)  Still checking 17 Give Supply Right
3:28:00 PM  (Reporting)  Item is a Various entry, chance -13
3:28:00 PM  (Reporting)  _HAD_ Send Treaty Belgium failed sending Give Supply Right toward Bavaria chance -13
3:28:00 PM  (Reporting)  Proposing to 1000013 Bavaria
3:28:00 PM  (Reporting)  Checking 32 Propose Mutual Passage
3:28:00 PM  (Reporting)  Still checking 32 Propose Mutual Passage
3:28:00 PM  (Reporting)  Item is a Various entry, chance -8
3:28:00 PM  (Reporting)  _HAD_ Send Treaty Belgium failed sending Propose Mutual Passage toward Bavaria chance -8
3:28:00 PM  (Reporting)  Proposing to 1000002 France
3:28:00 PM  (Reporting)  Checking 82 Degrade Relationship
3:28:00 PM  (Reporting)  Proposing to 1000003 Prussia
3:28:00 PM  (Reporting)  Checking 17 Give Supply Right
3:28:00 PM  (Reporting)  Still checking 17 Give Supply Right
3:28:00 PM  (Reporting)  Item is a Various entry, chance 0
3:28:00 PM  (Reporting)  _HAD_ Send Treaty Belgium failed sending Give Supply Right toward Prussia chance 0
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 10 ms
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 6 Amount 245
3:28:00 PM  (Reporting)  Money Level 6 Amount 12159
3:28:00 PM  (Reporting)  Conscripts Level 6 Amount 152
3:28:00 PM  (Reporting)  _BNU_ Emergency build ON
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 25 ms
3:28:00 PM  (Reporting)  AI Process done in  157 ms
3:28:00 PM  (Reporting)  Processing  1000015 Denmark
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on Denmark AILevel 2 Kind: 2 Dormant YES Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase 24
3:28:00 PM  (Reporting)  Resources Levels Denmark EcoBase 24 AtWar: no AtWarThreat: no At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability Very Low Stock 7 Expected 48 Balance 0
3:28:00 PM  (Reporting)  Capital Availability Plentiful Stock 616 Expected 72 Balance 21
3:28:00 PM  (Reporting)  Steel Availability Very High Stock 22 Expected 7 Balance 0
3:28:00 PM  (Reporting)  Coal Availability Average Stock 9 Expected 10 Balance -1
3:28:00 PM  (Reporting)  Supply Availability Plentiful Stock 15 Expected 0 Balance 3
3:28:00 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Prestige Availability Plentiful Stock 1140 Expected 0 Balance 3
3:28:00 PM  (Reporting)  Rail Pool Availability Very Low Stock 4 Expected 18 Balance -2
3:28:00 PM  (Reporting)  River Pool Availability Average Stock 15 Expected 12 Balance 0
3:28:00 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability Plentiful Stock 60 Expected 12 Balance -1
3:28:00 PM  (Reporting)  Diplomat Availability Plentiful Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Officers Availability Plentiful Stock 51 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Iron Availability High Stock 0 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Minerals Availability Plentiful Stock 10 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Nitrates Availability High Stock 2 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Cereals Availability Average Stock 185 Expected 2 Balance 14
3:28:00 PM  (Reporting)  Rice Availability Average Stock 3 Expected 1 Balance -1
3:28:00 PM  (Reporting)  Fish Availability Plentiful Stock 180 Expected 2 Balance 10
3:28:00 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Cattle Availability Average Stock 53 Expected 2 Balance 6
3:28:00 PM  (Reporting)  Fruits Availability Average Stock 10 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Sugar Availability Average Stock 6 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Preserved Food Availability Average Stock 3 Expected 1 Balance -1
3:28:00 PM  (Reporting)  Cotton/Wool Availability Average Stock 6 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Tea Availability Average Stock 6 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Coffee Availability Average Stock 20 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Wood Availability Average Stock 10 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Dyes Availability Average Stock 11 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Tobacco Availability Average Stock 3 Expected 1 Balance -1
3:28:00 PM  (Reporting)  Rum Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Wines Availability Average Stock 4 Expected 2 Balance -1
3:28:00 PM  (Reporting)  Chemicals Availability Average Stock 10 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Manufactured Goods Availability Very High Stock 1 Expected 7 Balance 12
3:28:00 PM  (Reporting)  Textile Availability Plentiful Stock 93 Expected 2 Balance 6
3:28:00 PM  (Reporting)  Mechanical Parts Availability Average Stock 14 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Silk Availability Low Stock 0 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Opium Availability Low Stock 0 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Gold Availability Low Stock 0 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Gems Availability Low Stock 0 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 1 Balance 0
3:28:00 PM  (Reporting)  _IAE_ Denmark Global Military Usage: 50 %
3:28:00 PM  (Reporting)  _IAE_ Denmark Money Stock 7 Expenses 11 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Denmark Capital Stock 616 Expenses 4 Availability Plentiful Mil Spend 56 Civ Spend 224
3:28:00 PM  (Reporting)  _IAE_ Denmark Steel Stock 22 Expenses 0 Availability Very High Mil Spend 6 Civ Spend 3
3:28:00 PM  (Reporting)  _IAE_ Denmark Coal Stock 9 Expenses 1 Availability Average Mil Spend 1 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Denmark Supply Stock 15 Expenses 4 Availability Plentiful Mil Spend 6 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Denmark Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Denmark Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Denmark Prestige Stock 1140 Expenses 0 Availability Plentiful Mil Spend 257 Civ Spend 257
3:28:00 PM  (Reporting)  _IAE_ Denmark Rail Pool Stock 4 Expenses 2 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Denmark River Pool Stock 15 Expenses 0 Availability Average Mil Spend 2 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Denmark Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 45 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Denmark Conscripts Stock 60 Expenses 1 Availability Plentiful Mil Spend 26 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Denmark War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Denmark Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Denmark Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Denmark Diplomat Stock 4 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Denmark Officers Stock 51 Expenses 0 Availability Plentiful Mil Spend 23 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Denmark Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Denmark Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Denmark Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Denmark Iron Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Denmark Minerals Stock 10 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Denmark Nitrates Stock 2 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Denmark Cereals Stock 185 Expenses 0 Availability Average Mil Spend 0 Civ Spend 48
3:28:00 PM  (Reporting)  _IAE_ Denmark Rice Stock 3 Expenses 1 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Denmark Fish Stock 180 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 83
3:28:00 PM  (Reporting)  _IAE_ Denmark Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Denmark Cattle Stock 53 Expenses 0 Availability Average Mil Spend 0 Civ Spend 14
3:28:00 PM  (Reporting)  _IAE_ Denmark Fruits Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Denmark Sugar Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Denmark Preserved Food Stock 3 Expenses 1 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Denmark Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Denmark Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Denmark Cotton/Wool Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Denmark Tea Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Denmark Coffee Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 5
3:28:00 PM  (Reporting)  _IAE_ Denmark Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Denmark Dyes Stock 11 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
3:28:00 PM  (Reporting)  _IAE_ Denmark Tobacco Stock 3 Expenses 1 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Denmark Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Denmark Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Denmark Wines Stock 4 Expenses 1 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Denmark Chemicals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Denmark Manufactured Goods Stock 1 Expenses 1 Availability Very High Mil Spend 1 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Denmark Textile Stock 93 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 43
3:28:00 PM  (Reporting)  _IAE_ Denmark Mechanical Parts Stock 14 Expenses 0 Availability Average Mil Spend 0 Civ Spend 4
3:28:00 PM  (Reporting)  _IAE_ Denmark Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Denmark Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Denmark Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Denmark Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Denmark Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Denmark Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Denmark Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Denmark Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 84 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  Ended BuildReplacements 6 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000015 Denmark
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
3:28:00 PM  (Reporting)  IdentifyProductionStrucsBuild 
3:28:00 PM  (Reporting)  Ended HandleAdvancedStructures 40 ms
3:28:00 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 6 Amount 22
3:28:00 PM  (Reporting)  Money Level 1 Amount 7
3:28:00 PM  (Reporting)  Conscripts Level 6 Amount 60
3:28:00 PM  (Reporting)  _BNU_ Emergency build ON
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 19 ms
3:28:00 PM  (Reporting)  AI Process done in  184 ms
3:28:00 PM  (Reporting)  Processing  1000016 Greece
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on Greece AILevel 2 Kind: 2 Dormant YES Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase 3
3:28:00 PM  (Reporting)  Resources Levels Greece EcoBase 3 AtWar: no AtWarThreat: no At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability Plentiful Stock 957 Expected 6 Balance 6
3:28:00 PM  (Reporting)  Capital Availability Plentiful Stock 555 Expected 9 Balance -2
3:28:00 PM  (Reporting)  Steel Availability Plentiful Stock 4 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  River Pool Availability Average Stock 3 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability Plentiful Stock 114 Expected 2 Balance -1
3:28:00 PM  (Reporting)  Diplomat Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Officers Availability Plentiful Stock 13 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Nitrates Availability High Stock 190 Expected 0 Balance 3
3:28:00 PM  (Reporting)  Cereals Availability Very High Stock 3 Expected 0 Balance -1
3:28:00 PM  (Reporting)  Rice Availability Average Stock 1 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Fish Availability Average Stock 62 Expected 0 Balance 2
3:28:00 PM  (Reporting)  Tropical Fruits Availability Average Stock 5 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Fruits Availability Average Stock 11 Expected 0 Balance 1
3:28:00 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cotton/Wool Availability Average Stock 158 Expected 0 Balance 3
3:28:00 PM  (Reporting)  Coffee Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Dyes Availability Average Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Tobacco Availability Average Stock 5 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Rum Availability Average Stock 3 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Wines Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Manufactured Goods Availability High Stock 2 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Textile Availability Low Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Luxury Goods Availability Low Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Gold Availability Low Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Gems Availability Low Stock 1 Expected 0 Balance 0
3:28:00 PM  (Reporting)  _IAE_ Greece Global Military Usage: 40 %
3:28:00 PM  (Reporting)  _IAE_ Greece Money Stock 957 Expenses 2 Availability Plentiful Mil Spend 207 Civ Spend 207
3:28:00 PM  (Reporting)  _IAE_ Greece Capital Stock 555 Expenses 13 Availability Plentiful Mil Spend 39 Civ Spend 234
3:28:00 PM  (Reporting)  _IAE_ Greece Steel Stock 4 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Greece Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Greece Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Greece Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Greece Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Greece Prestige Stock -1 Expenses 0 Availability Very Low Mil Spend -1 Civ Spend -1
3:28:00 PM  (Reporting)  _IAE_ Greece Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Greece River Pool Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Greece Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 36 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Greece Conscripts Stock 114 Expenses 1 Availability Plentiful Mil Spend 41 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Greece War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Greece Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Greece Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Greece Diplomat Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Greece Officers Stock 13 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Greece Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Greece Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Greece Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Greece Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Greece Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Greece Nitrates Stock 190 Expenses 0 Availability High Mil Spend 0 Civ Spend 74
3:28:00 PM  (Reporting)  _IAE_ Greece Cereals Stock 3 Expenses 1 Availability Very High Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Greece Rice Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Greece Fish Stock 62 Expenses 0 Availability Average Mil Spend 0 Civ Spend 19
3:28:00 PM  (Reporting)  _IAE_ Greece Tropical Fruits Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Greece Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Greece Fruits Stock 11 Expenses 0 Availability Average Mil Spend 0 Civ Spend 4
3:28:00 PM  (Reporting)  _IAE_ Greece Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Greece Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Greece Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Greece Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Greece Cotton/Wool Stock 158 Expenses 0 Availability Average Mil Spend 0 Civ Spend 48
3:28:00 PM  (Reporting)  _IAE_ Greece Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Greece Coffee Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Greece Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Greece Dyes Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Greece Tobacco Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Greece Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Greece Rum Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Greece Wines Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Greece Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Greece Manufactured Goods Stock 2 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Greece Textile Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Greece Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Greece Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Greece Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Greece Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Greece Luxury Goods Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Greece Gold Stock 2 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Greece Gems Stock 1 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Greece Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Greece Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 56 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  Ended BuildReplacements 3 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000016 Greece
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 4 Amount 4
3:28:00 PM  (Reporting)  Money Level 6 Amount 957
3:28:00 PM  (Reporting)  Conscripts Level 6 Amount 114
3:28:00 PM  (Reporting)  _BNU_ Emergency build ON
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 18 ms
3:28:00 PM  (Reporting)  AI Process done in  107 ms
3:28:00 PM  (Reporting)  Processing  1000017 Hannover
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on Hannover AILevel 2 Kind: 1 Dormant YES Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase 77
3:28:00 PM  (Reporting)  Resources Levels Hannover EcoBase 77 AtWar: no AtWarThreat: no At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability Plentiful Stock 1290 Expected 154 Balance 27
3:28:00 PM  (Reporting)  Capital Availability Very High Stock 488 Expected 231 Balance 33
3:28:00 PM  (Reporting)  Steel Availability Plentiful Stock 197 Expected 23 Balance 5
3:28:00 PM  (Reporting)  Coal Availability High Stock 44 Expected 31 Balance 5
3:28:00 PM  (Reporting)  Supply Availability Average Stock 6 Expected 2 Balance -2
3:28:00 PM  (Reporting)  Ammunition Availability Average Stock 6 Expected 2 Balance -2
3:28:00 PM  (Reporting)  Prestige Availability Plentiful Stock 110 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Rail Pool Availability Very Low Stock 13 Expected 58 Balance 0
3:28:00 PM  (Reporting)  River Pool Availability Very Low Stock 9 Expected 38 Balance 0
3:28:00 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability High Stock 61 Expected 38 Balance -1
3:28:00 PM  (Reporting)  Diplomat Availability Plentiful Stock 10 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 8 Balance 0
3:28:00 PM  (Reporting)  Iron Availability Plentiful Stock 30 Expected 4 Balance -4
3:28:00 PM  (Reporting)  Minerals Availability Plentiful Stock 33 Expected 4 Balance -2
3:28:00 PM  (Reporting)  Nitrates Availability High Stock 20 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Cereals Availability Plentiful Stock 34 Expected 5 Balance -1
3:28:00 PM  (Reporting)  Rice Availability Average Stock 2 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Fish Availability Average Stock 47 Expected 5 Balance 8
3:28:00 PM  (Reporting)  Tropical Fruits Availability Low Stock 6 Expected 4 Balance -2
3:28:00 PM  (Reporting)  Cattle Availability Plentiful Stock 46 Expected 5 Balance -1
3:28:00 PM  (Reporting)  Fruits Availability Plentiful Stock 33 Expected 4 Balance -1
3:28:00 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Preserved Food Availability Plentiful Stock 22 Expected 4 Balance -1
3:28:00 PM  (Reporting)  Cotton/Wool Availability Average Stock 75 Expected 4 Balance 2
3:28:00 PM  (Reporting)  Tea Availability Average Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Coffee Availability Plentiful Stock 30 Expected 4 Balance -1
3:28:00 PM  (Reporting)  Wood Availability Very High Stock 14 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Dyes Availability Average Stock 37 Expected 4 Balance 1
3:28:00 PM  (Reporting)  Tobacco Availability Very High Stock 11 Expected 4 Balance -1
3:28:00 PM  (Reporting)  Rum Availability Average Stock 0 Expected 5 Balance 0
3:28:00 PM  (Reporting)  Wines Availability Plentiful Stock 36 Expected 5 Balance -2
3:28:00 PM  (Reporting)  Chemicals Availability Average Stock 39 Expected 4 Balance 1
3:28:00 PM  (Reporting)  Manufactured Goods Availability Average Stock 25 Expected 23 Balance 4
3:28:00 PM  (Reporting)  Textile Availability High Stock 11 Expected 5 Balance -1
3:28:00 PM  (Reporting)  Mechanical Parts Availability Plentiful Stock 202 Expected 4 Balance -10
3:28:00 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Silk Availability Low Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Opium Availability Low Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Luxury Goods Availability Very High Stock 13 Expected 5 Balance -1
3:28:00 PM  (Reporting)  Gold Availability Low Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Gems Availability Low Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  _IAE_ Hannover Global Military Usage: 45 %
3:28:00 PM  (Reporting)  _IAE_ Hannover Money Stock 1290 Expenses 1 Availability Plentiful Mil Spend 316 Civ Spend 258
3:28:00 PM  (Reporting)  _IAE_ Hannover Capital Stock 488 Expenses 39 Availability Very High Mil Spend 33 Civ Spend 164
3:28:00 PM  (Reporting)  _IAE_ Hannover Steel Stock 197 Expenses 0 Availability Plentiful Mil Spend 52 Civ Spend 34
3:28:00 PM  (Reporting)  _IAE_ Hannover Coal Stock 44 Expenses 5 Availability High Mil Spend 6 Civ Spend 7
3:28:00 PM  (Reporting)  _IAE_ Hannover Supply Stock 6 Expenses 2 Availability Average Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hannover Ammunition Stock 6 Expenses 2 Availability Average Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hannover Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hannover Prestige Stock 110 Expenses 0 Availability Plentiful Mil Spend 22 Civ Spend 27
3:28:00 PM  (Reporting)  _IAE_ Hannover Rail Pool Stock 13 Expenses 0 Availability Very Low Mil Spend 1 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Hannover River Pool Stock 9 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Hannover Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 40 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hannover Conscripts Stock 61 Expenses 1 Availability High Mil Spend 18 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hannover War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hannover Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hannover Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hannover Diplomat Stock 10 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Hannover Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 12 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hannover Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hannover Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hannover Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hannover Iron Stock 30 Expenses 4 Availability Plentiful Mil Spend 0 Civ Spend 12
3:28:00 PM  (Reporting)  _IAE_ Hannover Minerals Stock 33 Expenses 2 Availability Plentiful Mil Spend 6 Civ Spend 7
3:28:00 PM  (Reporting)  _IAE_ Hannover Nitrates Stock 20 Expenses 0 Availability High Mil Spend 0 Civ Spend 7
3:28:00 PM  (Reporting)  _IAE_ Hannover Cereals Stock 34 Expenses 4 Availability Plentiful Mil Spend 0 Civ Spend 15
3:28:00 PM  (Reporting)  _IAE_ Hannover Rice Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Hannover Fish Stock 47 Expenses 0 Availability Average Mil Spend 0 Civ Spend 14
3:28:00 PM  (Reporting)  _IAE_ Hannover Tropical Fruits Stock 6 Expenses 2 Availability Low Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Hannover Cattle Stock 46 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 22
3:28:00 PM  (Reporting)  _IAE_ Hannover Fruits Stock 33 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 15
3:28:00 PM  (Reporting)  _IAE_ Hannover Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Hannover Preserved Food Stock 22 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 10
3:28:00 PM  (Reporting)  _IAE_ Hannover Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hannover Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hannover Cotton/Wool Stock 75 Expenses 0 Availability Average Mil Spend 0 Civ Spend 21
3:28:00 PM  (Reporting)  _IAE_ Hannover Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hannover Coffee Stock 30 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 14
3:28:00 PM  (Reporting)  _IAE_ Hannover Wood Stock 14 Expenses 1 Availability Very High Mil Spend 0 Civ Spend 6
3:28:00 PM  (Reporting)  _IAE_ Hannover Dyes Stock 37 Expenses 0 Availability Average Mil Spend 0 Civ Spend 10
3:28:00 PM  (Reporting)  _IAE_ Hannover Tobacco Stock 11 Expenses 1 Availability Very High Mil Spend 0 Civ Spend 4
3:28:00 PM  (Reporting)  _IAE_ Hannover Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hannover Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hannover Wines Stock 36 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 16
3:28:00 PM  (Reporting)  _IAE_ Hannover Chemicals Stock 39 Expenses 0 Availability Average Mil Spend 0 Civ Spend 11
3:28:00 PM  (Reporting)  _IAE_ Hannover Manufactured Goods Stock 25 Expenses 2 Availability Average Mil Spend 4 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Hannover Textile Stock 11 Expenses 2 Availability High Mil Spend 0 Civ Spend 3
3:28:00 PM  (Reporting)  _IAE_ Hannover Mechanical Parts Stock 202 Expenses 11 Availability Plentiful Mil Spend 0 Civ Spend 92
3:28:00 PM  (Reporting)  _IAE_ Hannover Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hannover Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hannover Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hannover Luxury Goods Stock 13 Expenses 1 Availability Very High Mil Spend 0 Civ Spend 6
3:28:00 PM  (Reporting)  _IAE_ Hannover Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hannover Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hannover Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hannover Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 91 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  RPL Buying a replacement for HAN Supply Train
3:28:00 PM  (Reporting)  Ended BuildReplacements 3 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
3:28:00 PM  (Reporting)  _HAC_ Deleting for dynamism Wines in Cheasapeake Amount 2
3:28:00 PM  (Reporting)  _HAC_ Identify Resources Need Hannover 14 resources are needed 7 resources in surplus.
3:28:00 PM  (Reporting)  _HAC_ Reduce Trade Hannover reducing sell transaction of  Coal in area North Germany down to 2 units sold, as country lacks in this good.
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 3 Manufactured Goods
3:28:00 PM  (Reporting)  AddNewTrades Hannover Added 3 buy request of Manufactured Goods in area North Germany
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 5 Silk
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 3 Opium
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 5 Gold
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 5 Gems
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 4 Automobile
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 4 Aviation
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 5 Rice
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 5 Sugar
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 5 Tea
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 8 Rum
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 4 Electrical Parts
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 8 Textile
3:28:00 PM  (Reporting)  AddNewTrades Hannover Added 5 buy request of Textile in area Low Countries
3:28:00 PM  (Reporting)  AddNewTrades Hannover Added 3 buy request of Textile in area Low Countries
3:28:00 PM  (Reporting)  _HAC_ Reduce Trade Hannover reducing buy transaction of  Minerals in area North France down to 1 units bought, as country had too much stock in this good.
3:28:00 PM  (Reporting)  _HAC_ Delete Trade Hannover removing buy transaction of  Iron in area Low Countries as country had too much of this good.
3:28:00 PM  (Reporting)  _HAC_ Reduce Trade Hannover reducing buy transaction of  Iron in area South Germany down to 3 units bought, as country had too much stock in this good.
3:28:00 PM  (Reporting)  _HAC_ Reduce Trade Hannover reducing buy transaction of  Cattle in area South Germany down to 6 units bought, as country had too much stock in this good.
3:28:00 PM  (Reporting)  _HAC_ Reduce Trade Hannover reducing buy transaction of  Fruits in area Scandinavia down to 1 units bought, as country had too much stock in this good.
3:28:00 PM  (Reporting)  Ended HandleAdvancedCommerce 32 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000017 Hannover
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 6 Amount 197
3:28:00 PM  (Reporting)  Money Level 6 Amount 1283
3:28:00 PM  (Reporting)  Conscripts Level 6 Amount 60
3:28:00 PM  (Reporting)  _BNU_ Emergency build ON
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 37 ms
3:28:00 PM  (Reporting)  AI Process done in  195 ms
3:28:00 PM  (Reporting)  Processing  1000018 Hesse-Darmstadt
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on Hesse-Darmstadt AILevel 2 Kind: 2 Dormant YES Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase 8
3:28:00 PM  (Reporting)  Resources Levels Hesse-Darmstadt EcoBase 8 AtWar: no AtWarThreat: no At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability Plentiful Stock 1193 Expected 16 Balance 9
3:28:00 PM  (Reporting)  Capital Availability Plentiful Stock 1466 Expected 24 Balance 6
3:28:00 PM  (Reporting)  Steel Availability Plentiful Stock 12 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Coal Availability High Stock 5 Expected 3 Balance 0
3:28:00 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Prestige Availability Plentiful Stock 106 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Rail Pool Availability Average Stock 6 Expected 6 Balance 0
3:28:00 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability Plentiful Stock 119 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Diplomat Availability Plentiful Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Officers Availability Average Stock 1 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cereals Availability Average Stock 3 Expected 1 Balance -1
3:28:00 PM  (Reporting)  Fish Availability Average Stock 2 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Cattle Availability Plentiful Stock 114 Expected 1 Balance 4
3:28:00 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Preserved Food Availability Average Stock 1 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cotton/Wool Availability Average Stock 6 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Dyes Availability Average Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Rum Availability Average Stock 0 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Wines Availability Average Stock 0 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Manufactured Goods Availability Very High Stock 0 Expected 2 Balance 4
3:28:00 PM  (Reporting)  Textile Availability Low Stock 5 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Gems Availability Low Stock 3 Expected 0 Balance 0
3:28:00 PM  (Reporting)  _IAE_ Hesse-Darmstadt Global Military Usage: 50 %
3:28:00 PM  (Reporting)  _IAE_ Hesse-Darmstadt Money Stock 1193 Expenses 0 Availability Plentiful Mil Spend 323 Civ Spend 215
3:28:00 PM  (Reporting)  _IAE_ Hesse-Darmstadt Capital Stock 1466 Expenses 8 Availability Plentiful Mil Spend 132 Civ Spend 526
3:28:00 PM  (Reporting)  _IAE_ Hesse-Darmstadt Steel Stock 12 Expenses 0 Availability Plentiful Mil Spend 4 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Hesse-Darmstadt Coal Stock 5 Expenses 0 Availability High Mil Spend 1 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Hesse-Darmstadt Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hesse-Darmstadt Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hesse-Darmstadt Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hesse-Darmstadt Prestige Stock 106 Expenses 0 Availability Plentiful Mil Spend 24 Civ Spend 24
3:28:00 PM  (Reporting)  _IAE_ Hesse-Darmstadt Rail Pool Stock 6 Expenses 0 Availability Average Mil Spend 1 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Hesse-Darmstadt River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hesse-Darmstadt Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 45 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hesse-Darmstadt Conscripts Stock 119 Expenses 0 Availability Plentiful Mil Spend 54 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hesse-Darmstadt War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hesse-Darmstadt Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hesse-Darmstadt Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hesse-Darmstadt Diplomat Stock 4 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Hesse-Darmstadt Officers Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hesse-Darmstadt Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hesse-Darmstadt Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hesse-Darmstadt Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hesse-Darmstadt Iron Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hesse-Darmstadt Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hesse-Darmstadt Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hesse-Darmstadt Cereals Stock 3 Expenses 1 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hesse-Darmstadt Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hesse-Darmstadt Fish Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hesse-Darmstadt Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hesse-Darmstadt Cattle Stock 114 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 52
3:28:00 PM  (Reporting)  _IAE_ Hesse-Darmstadt Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hesse-Darmstadt Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hesse-Darmstadt Preserved Food Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hesse-Darmstadt Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hesse-Darmstadt Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hesse-Darmstadt Cotton/Wool Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Hesse-Darmstadt Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hesse-Darmstadt Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hesse-Darmstadt Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Hesse-Darmstadt Dyes Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Hesse-Darmstadt Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hesse-Darmstadt Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hesse-Darmstadt Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hesse-Darmstadt Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hesse-Darmstadt Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hesse-Darmstadt Manufactured Goods Stock 0 Expenses 0 Availability Very High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hesse-Darmstadt Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Hesse-Darmstadt Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hesse-Darmstadt Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hesse-Darmstadt Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hesse-Darmstadt Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hesse-Darmstadt Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hesse-Darmstadt Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hesse-Darmstadt Gems Stock 3 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hesse-Darmstadt Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hesse-Darmstadt Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 44 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  Ended BuildReplacements 4 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
3:28:00 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Hesse-Darmstadt Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 2 Excise 2 Tariff 2 Census 1 Income 1 Maritime 1 Percentages: Corporate 10 % Excise 59 % Tariff 59 % Census 2 % Income 0 % Maritime 6 %
3:28:00 PM  (Reporting)  Ended HandleAdvancedFinances 3 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000018 Hesse-Darmstadt
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Proposing to 1000035 Wrttemberg
3:28:00 PM  (Reporting)  Checking 3 Promise Local Support
3:28:00 PM  (Reporting)  Still checking 3 Promise Local Support
3:28:00 PM  (Reporting)  Item is a Various entry, chance -4
3:28:00 PM  (Reporting)  _HAD_ Send Treaty Hesse-Darmstadt failed sending Promise Local Support toward Wrttemberg chance -4
3:28:00 PM  (Reporting)  Proposing to 1000002 France
3:28:00 PM  (Reporting)  Checking 23 Propose Mutual Supply
3:28:00 PM  (Reporting)  Still checking 23 Propose Mutual Supply
3:28:00 PM  (Reporting)  Item is a Various entry, chance 0
3:28:00 PM  (Reporting)  _HAD_ Send Treaty Hesse-Darmstadt failed sending Propose Mutual Supply toward France chance 0
3:28:00 PM  (Reporting)  Proposing to 1000017 Hannover
3:28:00 PM  (Reporting)  Checking 32 Propose Mutual Passage
3:28:00 PM  (Reporting)  Still checking 32 Propose Mutual Passage
3:28:00 PM  (Reporting)  Item is a Various entry, chance -9
3:28:00 PM  (Reporting)  _HAD_ Send Treaty Hesse-Darmstadt failed sending Propose Mutual Passage toward Hannover chance -9
3:28:00 PM  (Reporting)  Proposing to 1000002 France
3:28:00 PM  (Reporting)  Checking 0 Propose State Visit
3:28:00 PM  (Reporting)  Still checking 0 Propose State Visit
3:28:00 PM  (Reporting)  Item is a Various entry, chance 8
3:28:00 PM  (Reporting)  _HAD_ Send Treaty Hesse-Darmstadt failed sending Propose State Visit toward France chance 8
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 10 ms
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 6 Amount 12
3:28:00 PM  (Reporting)  Money Level 6 Amount 1193
3:28:00 PM  (Reporting)  Conscripts Level 6 Amount 119
3:28:00 PM  (Reporting)  _BNU_ Emergency build ON
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 18 ms
3:28:00 PM  (Reporting)  AI Process done in  119 ms
3:28:00 PM  (Reporting)  Processing  1000019 Hesse-Kassel
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on Hesse-Kassel AILevel 2 Kind: 1 Dormant YES Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase 57
3:28:00 PM  (Reporting)  Resources Levels Hesse-Kassel EcoBase 57 AtWar: no AtWarThreat: no At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability Plentiful Stock 1172 Expected 114 Balance 8
3:28:00 PM  (Reporting)  Capital Availability Very High Stock 549 Expected 171 Balance -6
3:28:00 PM  (Reporting)  Steel Availability Very High Stock 43 Expected 17 Balance 0
3:28:00 PM  (Reporting)  Coal Availability Plentiful Stock 161 Expected 23 Balance 12
3:28:00 PM  (Reporting)  Supply Availability Plentiful Stock 5 Expected 1 Balance -1
3:28:00 PM  (Reporting)  Ammunition Availability Plentiful Stock 8 Expected 1 Balance -2
3:28:00 PM  (Reporting)  Rail Pool Availability Very Low Stock 3 Expected 43 Balance 0
3:28:00 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 28 Balance 0
3:28:00 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability Plentiful Stock 100 Expected 28 Balance 0
3:28:00 PM  (Reporting)  Diplomat Availability Plentiful Stock 10 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 6 Balance 0
3:28:00 PM  (Reporting)  Iron Availability High Stock 0 Expected 3 Balance 0
3:28:00 PM  (Reporting)  Minerals Availability Plentiful Stock 17 Expected 3 Balance 0
3:28:00 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 3 Balance 0
3:28:00 PM  (Reporting)  Cereals Availability Plentiful Stock 19 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Rice Availability Average Stock 1 Expected 3 Balance 0
3:28:00 PM  (Reporting)  Fish Availability Average Stock 30 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 3 Balance 0
3:28:00 PM  (Reporting)  Cattle Availability Average Stock 32 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 3 Balance 0
3:28:00 PM  (Reporting)  Sugar Availability Average Stock 11 Expected 3 Balance 0
3:28:00 PM  (Reporting)  Preserved Food Availability Average Stock 11 Expected 3 Balance 0
3:28:00 PM  (Reporting)  Cotton/Wool Availability Average Stock 28 Expected 3 Balance 0
3:28:00 PM  (Reporting)  Tea Availability Average Stock 3 Expected 3 Balance 0
3:28:00 PM  (Reporting)  Coffee Availability Average Stock 13 Expected 3 Balance 0
3:28:00 PM  (Reporting)  Wood Availability Average Stock 16 Expected 3 Balance 0
3:28:00 PM  (Reporting)  Dyes Availability Average Stock 15 Expected 3 Balance 0
3:28:00 PM  (Reporting)  Tobacco Availability Average Stock 25 Expected 3 Balance 0
3:28:00 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Wines Availability Average Stock 8 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 3 Balance 0
3:28:00 PM  (Reporting)  Manufactured Goods Availability High Stock 26 Expected 17 Balance 5
3:28:00 PM  (Reporting)  Textile Availability Low Stock 30 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 3 Balance 0
3:28:00 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 3 Balance 0
3:28:00 PM  (Reporting)  Silk Availability Low Stock 0 Expected 3 Balance 0
3:28:00 PM  (Reporting)  Opium Availability Low Stock 0 Expected 3 Balance 0
3:28:00 PM  (Reporting)  Luxury Goods Availability Low Stock 2 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Gold Availability Low Stock 0 Expected 3 Balance 0
3:28:00 PM  (Reporting)  Gems Availability Low Stock 0 Expected 3 Balance 0
3:28:00 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 3 Balance 0
3:28:00 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 3 Balance 0
3:28:00 PM  (Reporting)  _IAE_ Hesse-Kassel Global Military Usage: 50 %
3:28:00 PM  (Reporting)  _IAE_ Hesse-Kassel Money Stock 1172 Expenses 0 Availability Plentiful Mil Spend 317 Civ Spend 212
3:28:00 PM  (Reporting)  _IAE_ Hesse-Kassel Capital Stock 549 Expenses 16 Availability Very High Mil Spend 42 Civ Spend 170
3:28:00 PM  (Reporting)  _IAE_ Hesse-Kassel Steel Stock 43 Expenses 0 Availability Very High Mil Spend 11 Civ Spend 6
3:28:00 PM  (Reporting)  _IAE_ Hesse-Kassel Coal Stock 161 Expenses 0 Availability Plentiful Mil Spend 38 Civ Spend 38
3:28:00 PM  (Reporting)  _IAE_ Hesse-Kassel Supply Stock 5 Expenses 1 Availability Plentiful Mil Spend 2 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hesse-Kassel Ammunition Stock 8 Expenses 2 Availability Plentiful Mil Spend 2 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hesse-Kassel Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hesse-Kassel Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hesse-Kassel Rail Pool Stock 3 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hesse-Kassel River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hesse-Kassel Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 45 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hesse-Kassel Conscripts Stock 100 Expenses 0 Availability Plentiful Mil Spend 45 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hesse-Kassel War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hesse-Kassel Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hesse-Kassel Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hesse-Kassel Diplomat Stock 10 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Hesse-Kassel Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 14 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hesse-Kassel Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hesse-Kassel Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hesse-Kassel Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hesse-Kassel Iron Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hesse-Kassel Minerals Stock 17 Expenses 0 Availability Plentiful Mil Spend 4 Civ Spend 4
3:28:00 PM  (Reporting)  _IAE_ Hesse-Kassel Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Hesse-Kassel Cereals Stock 19 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 8
3:28:00 PM  (Reporting)  _IAE_ Hesse-Kassel Rice Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hesse-Kassel Fish Stock 30 Expenses 0 Availability Average Mil Spend 0 Civ Spend 8
3:28:00 PM  (Reporting)  _IAE_ Hesse-Kassel Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hesse-Kassel Cattle Stock 32 Expenses 0 Availability Average Mil Spend 0 Civ Spend 8
3:28:00 PM  (Reporting)  _IAE_ Hesse-Kassel Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 5
3:28:00 PM  (Reporting)  _IAE_ Hesse-Kassel Sugar Stock 11 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
3:28:00 PM  (Reporting)  _IAE_ Hesse-Kassel Preserved Food Stock 11 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
3:28:00 PM  (Reporting)  _IAE_ Hesse-Kassel Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hesse-Kassel Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hesse-Kassel Cotton/Wool Stock 28 Expenses 0 Availability Average Mil Spend 0 Civ Spend 7
3:28:00 PM  (Reporting)  _IAE_ Hesse-Kassel Tea Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Hesse-Kassel Coffee Stock 13 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
3:28:00 PM  (Reporting)  _IAE_ Hesse-Kassel Wood Stock 16 Expenses 0 Availability Average Mil Spend 0 Civ Spend 4
3:28:00 PM  (Reporting)  _IAE_ Hesse-Kassel Dyes Stock 15 Expenses 0 Availability Average Mil Spend 0 Civ Spend 4
3:28:00 PM  (Reporting)  _IAE_ Hesse-Kassel Tobacco Stock 25 Expenses 0 Availability Average Mil Spend 0 Civ Spend 6
3:28:00 PM  (Reporting)  _IAE_ Hesse-Kassel Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hesse-Kassel Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hesse-Kassel Wines Stock 8 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Hesse-Kassel Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Hesse-Kassel Manufactured Goods Stock 26 Expenses 0 Availability High Mil Spend 6 Civ Spend 3
3:28:00 PM  (Reporting)  _IAE_ Hesse-Kassel Textile Stock 30 Expenses 0 Availability Low Mil Spend 0 Civ Spend 5
3:28:00 PM  (Reporting)  _IAE_ Hesse-Kassel Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 5
3:28:00 PM  (Reporting)  _IAE_ Hesse-Kassel Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hesse-Kassel Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hesse-Kassel Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hesse-Kassel Luxury Goods Stock 2 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hesse-Kassel Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hesse-Kassel Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hesse-Kassel Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hesse-Kassel Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 38 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  Ended BuildReplacements 3 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000019 Hesse-Kassel
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
3:28:00 PM  (Reporting)  IdentifyProductionStrucsBuild 
3:28:00 PM  (Reporting)  Ended HandleAdvancedStructures 13 ms
3:28:00 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 6 Amount 43
3:28:00 PM  (Reporting)  Money Level 6 Amount 1172
3:28:00 PM  (Reporting)  Conscripts Level 6 Amount 100
3:28:00 PM  (Reporting)  _BNU_ Emergency build ON
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 10 ms
3:28:00 PM  (Reporting)  AI Process done in  95 ms
3:28:00 PM  (Reporting)  Processing  1000020 Netherlands
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on Netherlands AILevel 2 Kind: 1 Dormant NO Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
3:28:00 PM  (Reporting)  Theater: 371 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 1617 OppPow Land: 3020 OwnPow Nav : 46 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.46 0.47 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 6 > 16
3:28:00 PM  (Reporting)  Theater: 407 Theater_Indonesia AggroCoeff from script: 100 OwnPow Land: 535 OppPow Land: 66 OwnPow Nav : 471 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 36 > 54
3:28:00 PM  (Reporting)  Theater: 427 Theater_North_European_Seas AggroCoeff from script: 100 OwnPow Land: 1617 OppPow Land: 4489 OwnPow Nav : 325 OppPow Nav : 154
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.31 0.20 Ratio Nav/NavCore: 1.79 0.20 Reg Count: 43 > 138
3:28:00 PM  (Reporting)  Theater: 428 Theater_European_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 294 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 16 > 54
3:28:00 PM  (Reporting)  Theater: 430 Theater_Northeastern_American_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 316 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 30 > 82
3:28:00 PM  (Reporting)  Theater: 431 Theater_Central_American_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 103 OppPow Nav : 9
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 24 > 90
3:28:00 PM  (Reporting)  Theater: 432 Theater_Southeastern_American_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 82 OppPow Nav : 23
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 3.03 3.03 Reg Count: 40 > 98
3:28:00 PM  (Reporting)  Theater: 434 Theater_Indian_Ocean AggroCoeff from script: 100 OwnPow Land: 535 OppPow Land: 181 OwnPow Nav : 1120 OppPow Nav : 50
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 2.51 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 92 > 252
3:28:00 PM  (Reporting)  Theater: 435 Theater_Western_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 499 OppPow Nav : 72
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 62 > 202
3:28:00 PM  (Reporting)  Theater: 436 Theater_Southern_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 121 OppPow Nav : 23
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 4.47 4.47 Reg Count: 106 > 219
3:28:00 PM  (Reporting)  _FIT_ Ended AIInitTheaters 868 ms
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase 118
3:28:00 PM  (Reporting)  Resources Levels Netherlands EcoBase 118 AtWar: yes AtWarThreat: yes At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability High Stock 5284 Expected 236 Balance 89
3:28:00 PM  (Reporting)  Capital Availability High Stock 490 Expected 354 Balance 88
3:28:00 PM  (Reporting)  Steel Availability High Stock 175 Expected 35 Balance 2
3:28:00 PM  (Reporting)  Coal Availability Average Stock 136 Expected 47 Balance -21
3:28:00 PM  (Reporting)  Supply Availability High Stock 25 Expected 2 Balance 1
3:28:00 PM  (Reporting)  Ammunition Availability High Stock 25 Expected 2 Balance 1
3:28:00 PM  (Reporting)  Prestige Availability High Stock 1487 Expected 0 Balance 2
3:28:00 PM  (Reporting)  Rail Pool Availability Very Low Stock 12 Expected 88 Balance -6
3:28:00 PM  (Reporting)  River Pool Availability Very Low Stock 38 Expected 59 Balance 0
3:28:00 PM  (Reporting)  Morale Availability High Stock 93 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability Low Stock 133 Expected 59 Balance -2
3:28:00 PM  (Reporting)  Officers Availability Very Low Stock 12 Expected 12 Balance 0
3:28:00 PM  (Reporting)  Iron Availability Very Low Stock 11 Expected 6 Balance -7
3:28:00 PM  (Reporting)  Minerals Availability Average Stock 17 Expected 6 Balance -1
3:28:00 PM  (Reporting)  Nitrates Availability Plentiful Stock 120 Expected 6 Balance 0
3:28:00 PM  (Reporting)  Cereals Availability Average Stock 48 Expected 8 Balance 4
3:28:00 PM  (Reporting)  Rice Availability Plentiful Stock 51 Expected 6 Balance 1
3:28:00 PM  (Reporting)  Fish Availability Very High Stock 29 Expected 8 Balance -4
3:28:00 PM  (Reporting)  Tropical Fruits Availability Average Stock 1 Expected 6 Balance 0
3:28:00 PM  (Reporting)  Cattle Availability Plentiful Stock 45 Expected 8 Balance 5
3:28:00 PM  (Reporting)  Fruits Availability Very High Stock 20 Expected 6 Balance -3
3:28:00 PM  (Reporting)  Sugar Availability Average Stock 1 Expected 6 Balance 2
3:28:00 PM  (Reporting)  Preserved Food Availability Plentiful Stock 42 Expected 6 Balance -6
3:28:00 PM  (Reporting)  Wool Availability High Stock 3 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cotton/Wool Availability Plentiful Stock 62 Expected 6 Balance -3
3:28:00 PM  (Reporting)  Tea Availability Very Low Stock 2 Expected 6 Balance -1
3:28:00 PM  (Reporting)  Coffee Availability Very High Stock 23 Expected 6 Balance -2
3:28:00 PM  (Reporting)  Wood Availability Plentiful Stock 47 Expected 6 Balance -2
3:28:00 PM  (Reporting)  Dyes Availability Plentiful Stock 237 Expected 6 Balance -9
3:28:00 PM  (Reporting)  Tobacco Availability Very Low Stock 6 Expected 6 Balance -2
3:28:00 PM  (Reporting)  Rum Availability Average Stock 0 Expected 8 Balance 0
3:28:00 PM  (Reporting)  Wines Availability Plentiful Stock 52 Expected 8 Balance -2
3:28:00 PM  (Reporting)  Chemicals Availability Plentiful Stock 86 Expected 6 Balance 2
3:28:00 PM  (Reporting)  Manufactured Goods Availability Low Stock 60 Expected 35 Balance 13
3:28:00 PM  (Reporting)  Textile Availability Very High Stock 19 Expected 8 Balance 1
3:28:00 PM  (Reporting)  Mechanical Parts Availability Plentiful Stock 237 Expected 6 Balance -14
3:28:00 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 6 Balance 0
3:28:00 PM  (Reporting)  Silk Availability Average Stock 8 Expected 6 Balance 1
3:28:00 PM  (Reporting)  Opium Availability Low Stock 1 Expected 6 Balance 0
3:28:00 PM  (Reporting)  Luxury Goods Availability Low Stock 1 Expected 8 Balance 0
3:28:00 PM  (Reporting)  Gold Availability Very Low Stock 7 Expected 6 Balance -3
3:28:00 PM  (Reporting)  Gems Availability Low Stock 1 Expected 6 Balance 0
3:28:00 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 6 Balance 0
3:28:00 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 6 Balance 0
3:28:00 PM  (Reporting)  _IAE_ Netherlands Global Military Usage: 75 %
3:28:00 PM  (Reporting)  _IAE_ Netherlands Money Stock 5284 Expenses 32 Availability High Mil Spend 1549 Civ Spend 344
3:28:00 PM  (Reporting)  _IAE_ Netherlands Capital Stock 490 Expenses 117 Availability High Mil Spend 41 Civ Spend 54
3:28:00 PM  (Reporting)  _IAE_ Netherlands Steel Stock 175 Expenses 0 Availability High Mil Spend 56 Civ Spend 10
3:28:00 PM  (Reporting)  _IAE_ Netherlands Coal Stock 136 Expenses 23 Availability Average Mil Spend 20 Civ Spend 6
3:28:00 PM  (Reporting)  _IAE_ Netherlands Supply Stock 25 Expenses 6 Availability High Mil Spend 9 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Netherlands Ammunition Stock 25 Expenses 6 Availability High Mil Spend 9 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Netherlands Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Netherlands Prestige Stock 1487 Expenses 0 Availability High Mil Spend 363 Civ Spend 121
3:28:00 PM  (Reporting)  _IAE_ Netherlands Rail Pool Stock 12 Expenses 6 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Netherlands River Pool Stock 38 Expenses 0 Availability Very Low Mil Spend 3 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Netherlands Morale Stock 93 Expenses 0 Availability High Mil Spend 45 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Netherlands Conscripts Stock 133 Expenses 2 Availability Low Mil Spend 32 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Netherlands War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Netherlands Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Netherlands Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Netherlands Diplomat Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Netherlands Officers Stock 12 Expenses 0 Availability Very Low Mil Spend 2 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Netherlands Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Netherlands Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Netherlands Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Netherlands Iron Stock 11 Expenses 8 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Netherlands Minerals Stock 17 Expenses 2 Availability Average Mil Spend 3 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Netherlands Nitrates Stock 120 Expenses 3 Availability Plentiful Mil Spend 0 Civ Spend 26
3:28:00 PM  (Reporting)  _IAE_ Netherlands Cereals Stock 48 Expenses 0 Availability Average Mil Spend 0 Civ Spend 6
3:28:00 PM  (Reporting)  _IAE_ Netherlands Rice Stock 51 Expenses 7 Availability Plentiful Mil Spend 0 Civ Spend 10
3:28:00 PM  (Reporting)  _IAE_ Netherlands Fish Stock 29 Expenses 5 Availability Very High Mil Spend 0 Civ Spend 4
3:28:00 PM  (Reporting)  _IAE_ Netherlands Tropical Fruits Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Netherlands Cattle Stock 45 Expenses 4 Availability Plentiful Mil Spend 0 Civ Spend 10
3:28:00 PM  (Reporting)  _IAE_ Netherlands Fruits Stock 20 Expenses 4 Availability Very High Mil Spend 0 Civ Spend 3
3:28:00 PM  (Reporting)  _IAE_ Netherlands Sugar Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Netherlands Preserved Food Stock 42 Expenses 6 Availability Plentiful Mil Spend 0 Civ Spend 8
3:28:00 PM  (Reporting)  _IAE_ Netherlands Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Netherlands Wool Stock 3 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Netherlands Cotton/Wool Stock 62 Expenses 5 Availability Plentiful Mil Spend 0 Civ Spend 12
3:28:00 PM  (Reporting)  _IAE_ Netherlands Tea Stock 2 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Netherlands Coffee Stock 23 Expenses 2 Availability Very High Mil Spend 0 Civ Spend 4
3:28:00 PM  (Reporting)  _IAE_ Netherlands Wood Stock 47 Expenses 5 Availability Plentiful Mil Spend 0 Civ Spend 9
3:28:00 PM  (Reporting)  _IAE_ Netherlands Dyes Stock 237 Expenses 17 Availability Plentiful Mil Spend 0 Civ Spend 48
3:28:00 PM  (Reporting)  _IAE_ Netherlands Tobacco Stock 6 Expenses 2 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Netherlands Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Netherlands Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Netherlands Wines Stock 52 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 11
3:28:00 PM  (Reporting)  _IAE_ Netherlands Chemicals Stock 86 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 19
3:28:00 PM  (Reporting)  _IAE_ Netherlands Manufactured Goods Stock 60 Expenses 3 Availability Low Mil Spend 11 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Netherlands Textile Stock 19 Expenses 11 Availability Very High Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Netherlands Mechanical Parts Stock 237 Expenses 15 Availability Plentiful Mil Spend 0 Civ Spend 48
3:28:00 PM  (Reporting)  _IAE_ Netherlands Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Netherlands Silk Stock 8 Expenses 2 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Netherlands Opium Stock 1 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Netherlands Luxury Goods Stock 1 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Netherlands Gold Stock 7 Expenses 3 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Netherlands Gems Stock 1 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Netherlands Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Netherlands Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 675 ms
3:28:00 PM  (Reporting)    1056845 3e Expeditionaire Troepen Agenda Kept Agenda: Resupply, Value: 100000, Region: 1406 Djakarta EndTurn 2508
3:28:00 PM  (Reporting)    1060927 5e Expeditionaire Troepen Agenda Kept Agenda: Resupply, Value: 100000, Region: 1406 Djakarta EndTurn 2508
3:28:00 PM  (Reporting)    1060923 8e Korvet Eskadron Agenda Kept Agenda: Patrol Convoy Box, Value: 11000, Region: 2196 Baltic Maritime Trade EndTurn 2508
3:28:00 PM  (Reporting)    1061406 4e Fregat Eskadron Agenda Kept Agenda: Patrol Convoy Box, Value: 5000, Region: 2215 South Pacific Maritime Trade EndTurn 2508
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 4000
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Indonesia Ordered Value: 1340
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Southern_Pacific Ordered Value: 100
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Western_Pacific Ordered Value: 100
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Indian_Ocean Ordered Value: 100
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Southeastern_American_Seas Ordered Value: 100
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Central_American_Seas Ordered Value: 100
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Northeastern_American_Seas Ordered Value: 100
3:28:00 PM  (Reporting)  Theater Prevalences Theater_European_Seas Ordered Value: 100
3:28:00 PM  (Reporting)  Theater Prevalences Theater_North_European_Seas Ordered Value: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 371 Theater_Low_Countries (Land)
3:28:00 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 1617 Overall power (enemies): 3020 Ratio: 0.46
3:28:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  48802
3:28:00 PM  (Reporting)  Making Naval Values Map: 371 Low Countries LAND Overall power(self): 46 Overall power (enemies): 0 Nav Ratio: 5.00
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 407 Theater_Indonesia (Land)
3:28:00 PM  (Reporting)  Making Land Theater Map: Theater_Indonesia Overall power(self): 535 Overall power (enemies): 66 Ratio: 5.00
3:28:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  802
3:28:00 PM  (Reporting)  Making Naval Values Map: 407 Indonesia LAND Overall power(self): 471 Overall power (enemies): 0 Nav Ratio: 5.00
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 436 Theater_Southern_Pacific (Nav)
3:28:00 PM  (Reporting)  Making Naval Values Map: 436 Southern Pacific NAV Overall power(self): 121 Overall power (enemies): 23 Nav Ratio: 4.47
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 435 Theater_Western_Pacific (Nav)
3:28:00 PM  (Reporting)  Making Naval Values Map: 435 Western Pacific NAV Overall power(self): 499 Overall power (enemies): 72 Nav Ratio: 5.00
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 434 Theater_Indian_Ocean (Nav)
3:28:00 PM  (Reporting)  Making Naval Values Map: 434 Indian Ocean NAV Overall power(self): 1120 Overall power (enemies): 50 Nav Ratio: 5.00
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 432 Theater_Southeastern_American_Seas (Nav)
3:28:00 PM  (Reporting)  Making Naval Values Map: 432 Southeastern American Seas NAV Overall power(self): 82 Overall power (enemies): 23 Nav Ratio: 3.03
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 431 Theater_Central_American_Seas (Nav)
3:28:00 PM  (Reporting)  Making Naval Values Map: 431 Central American Seas NAV Overall power(self): 103 Overall power (enemies): 9 Nav Ratio: 5.00
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 430 Theater_Northeastern_American_Seas (Nav)
3:28:00 PM  (Reporting)  Making Naval Values Map: 430 Northeastern American Seas NAV Overall power(self): 316 Overall power (enemies): 0 Nav Ratio: 5.00
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 428 Theater_European_Seas (Nav)
3:28:00 PM  (Reporting)  Making Naval Values Map: 428 European Seas NAV Overall power(self): 294 Overall power (enemies): 0 Nav Ratio: 5.00
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 427 Theater_North_European_Seas (Nav)
3:28:00 PM  (Reporting)  Making Naval Values Map: 427 North European Seas NAV Overall power(self): 325 Overall power (enemies): 154 Nav Ratio: 1.79
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 371 Low Countries LAND Overall power(self): 46 Overall power (enemies): 0 Nav Ratio: 5.00
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 407 Indonesia LAND Overall power(self): 471 Overall power (enemies): 0 Nav Ratio: 5.00
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 436 Southern Pacific NAV Overall power(self): 121 Overall power (enemies): 23 Nav Ratio: 4.47
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 435 Western Pacific NAV Overall power(self): 499 Overall power (enemies): 72 Nav Ratio: 5.00
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 434 Indian Ocean NAV Overall power(self): 1120 Overall power (enemies): 50 Nav Ratio: 5.00
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 432 Southeastern American Seas NAV Overall power(self): 82 Overall power (enemies): 23 Nav Ratio: 3.03
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 431 Central American Seas NAV Overall power(self): 103 Overall power (enemies): 9 Nav Ratio: 5.00
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 430 Northeastern American Seas NAV Overall power(self): 316 Overall power (enemies): 0 Nav Ratio: 5.00
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 428 European Seas NAV Overall power(self): 294 Overall power (enemies): 0 Nav Ratio: 5.00
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 427 North European Seas NAV Overall power(self): 325 Overall power (enemies): 154 Nav Ratio: 1.79
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Land Theaters Special Regions ***
3:28:00 PM  (Reporting)  Theater 371 Theater_Low_Countries HQReg: 104 Holland Max pick: Friesland Max need: Zeeland Max Val: Friesland Naval Gathering: 104 Holland
3:28:00 PM  (Reporting)  Theater 407 Theater_Indonesia HQReg: 1406 Djakarta Max pick: Djakarta Max need: Aceh Max Val: Djakarta Naval Gathering: 1406 Djakarta
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Final Gather Region for  407 Indonesia : 1406 Djakarta
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Ended InitAndDumpData Netherlands 906 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  Ended BuildReplacements 7 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000020 Netherlands
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  Checking wars, we have 1 underway
3:28:00 PM  (Reporting)  In the war vs 1000003 Prussia WS is -87 for us as viewing faction
3:28:00 PM  (Reporting)  AcceptChance 210 Rolled 54
3:28:00 PM  (Reporting)  We propose peace as loser
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 2 ms
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 6 Amount 175
3:28:00 PM  (Reporting)  Money Level 6 Amount 5284
3:28:00 PM  (Reporting)  Conscripts Level 6 Amount 133
3:28:00 PM  (Reporting)  _BNU_ Emergency build ON
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 29 ms
3:28:00 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
3:28:00 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1060023 Enslie, J.' Fleet
3:28:00 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1045675 9. Fleet
3:28:00 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1053472 1e Vervoer Eskardon
3:28:00 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1056293 Atlantic Line
3:28:00 PM  (Reporting)  _MFC_ Merging 1059102 Coops, H.H.T.' Fleet into 1061402 7. Fleet
3:28:00 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1061402 Coops, H.H.T.' Fleet
3:28:00 PM  (Reporting)  _MFC_ Merging 1059103 1e Fregat Eskadron into 1061403 10. Fleet
3:28:00 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1061403 7. Fleet
3:28:00 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1057256 2e Fregat Eskadron
3:28:00 PM  (Reporting)  _MFC_ Merging 1059104 4e Korvet Eskadron into 1061404 11. Fleet
3:28:00 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1061404 10. Fleet
3:28:00 PM  (Reporting)  _MFC_ Merging 1060922 3e Korvet Eskadron into 1061405 Westindishe Line
3:28:00 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1061405 11. Fleet
3:28:00 PM  (Reporting)  _MFC_ Transport Fleet created (Segment I): 1061829 Dutch Force 2 units in region 2198 Western Europe Maritime Trade from 1061402 Coops, H.H.T.' Fleet
3:28:00 PM  (Reporting)  _MFC_ Transport Fleet created (Segment I): 1061830 Dutch Force 2 units in region 2201 North American Maritime Trade from 1061403 7. Fleet
3:28:00 PM  (Reporting)  _MFC_ Transport Fleet created (Segment I): 1061831 Dutch Force 2 units in region 2211 East Indies Maritime Trade from 1061404 10. Fleet
3:28:00 PM  (Reporting)  _MFC_ Transport Fleet created (Segment I): 1061832 Dutch Force 1 units in region 2215 South Pacific Maritime Trade from 1061405 11. Fleet
3:28:00 PM  (Reporting)  Ended ManageFleetsComposition 395 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating CallFleet (_CLF_)
3:28:00 PM  (Reporting)  1060926 4e Expeditionaire Troepen, 1406 Djakarta, Pow:58, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
3:28:00 PM  (Reporting)  1056845 3e Expeditionaire Troepen, 1408 Soerabaya, Pow:48, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
3:28:00 PM  (Reporting)  1060927 5e Expeditionaire Troepen, 1408 Soerabaya, Pow:55, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
3:28:00 PM  (Reporting)  1057811 de Stuers, F.V.' Expedition, 1406 Djakarta, Pow:13, Count: 5(l 1/L 1/S 3) is calling fleet this turn.
3:28:00 PM  (Reporting)  Ended CallFleet 2 ms
3:28:00 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
3:28:00 PM  (Reporting)  _LFG_ 1005593 Garnizoen van Soerabaya, 1408 Soerabaya, Pow:24, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:28:00 PM  (Reporting)  _LFG_ 1061079 7. Column, 1408 Soerabaya, Pow:25, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
3:28:00 PM  (Reporting)  _LFG_ 1005599 Garnizoen van Batavia, 1406 Djakarta, Pow:24, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:28:00 PM  (Reporting)  _LFG_ 1061489 1.Garrison Groningen Depot, 105 Friesland, Pow:20, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:28:00 PM  (Reporting)  Ended LockFixedGroups 0 ms
3:28:00 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:28:00 PM  (Reporting)  _SSU_ 1061042 5e Co. Prospectie, 104 Holland, Pow:1, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
3:28:00 PM  (Reporting)  Ended SplitStaticUnits 1 ms
3:28:00 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
3:28:00 PM  (Reporting)  _ESR_ 407 Theater_Indonesia 1406 Djakarta Staging Value: 378
3:28:00 PM  (Reporting)  _ESR_ Amphibious Staging Region: 1406 Djakarta Preparing a Landing on: 1407 Bandung
3:28:00 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 371 Low Countries
3:28:00 PM  (Reporting)  _PSR_ 371 Low Countries 1005142 Supply Wagons is candidate for SR in 104 Holland taken from 1039169 Supply Wagons
3:28:00 PM  (Reporting)  _PSR_ 371 Low Countries 1005509 1e Aanbod Trein is candidate for SR in 104 Holland taken from 1046674 Prins Willem Frederik' Army
3:28:00 PM  (Reporting)  Ended Prepare Strategic Redeployment 7 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 371 Low Countries
3:28:00 PM  (Reporting)  Ended Execute Strategic Redeployment 31 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 407 Indonesia
3:28:00 PM  (Reporting)  _PSR_ 407 Indonesia 1005541 3e Aanbod Trein is candidate for SR in 1406 Djakarta taken from 1057811 de Stuers, F.V.' Expedition
3:28:00 PM  (Reporting)  _PSR_ 407 Indonesia 1005630 2e Korvet Eskadron is candidate for SR in 1406 Djakarta taken from 1045675 9. Fleet
3:28:00 PM  (Reporting)  _PSR_ 407 Indonesia 1024826 4e Aanbod Trein is candidate for SR in 1406 Djakarta taken from 1057811 de Stuers, F.V.' Expedition
3:28:00 PM  (Reporting)  _PSR_ 407 Indonesia 1031959 6e Expeditionaire Troepen is candidate for SR in 1406 Djakarta taken from 1060029 6e Expeditionaire Troepen
3:28:00 PM  (Reporting)  _PSR_ 407 Indonesia 1005638 3e Lijn Eskadron is candidate for SR in 1406 Djakarta taken from 1045675 9. Fleet
3:28:00 PM  (Reporting)  _PSR_ 407 Indonesia 1028178 5e Expeditionaire Troepen is candidate for SR in 1408 Soerabaya taken from 1060927 5e Expeditionaire Troepen
3:28:00 PM  (Reporting)  _PSR_ 407 Indonesia 1005525 2e Aanbod Trein is candidate for SR in 1407 Bandung taken from 1058190 van Saksen-Weimar, K.B.' Expedition
3:28:00 PM  (Reporting)  _PSR_ 407 Indonesia 1005517 2e Expeditionaire Troepen is candidate for SR in 1407 Bandung taken from 1058190 van Saksen-Weimar, K.B.' Expedition
3:28:00 PM  (Reporting)  _PSR_ 407 Indonesia 1005533 1e Expeditionaire Troepen is candidate for SR in 1407 Bandung taken from 1057812 1e Expeditionaire Troepen
3:28:00 PM  (Reporting)  _PSR_ 407 Indonesia 1005521 4e Expeditionaire Troepen is candidate for SR in 1406 Djakarta taken from 1060926 4e Expeditionaire Troepen
3:28:00 PM  (Reporting)  Ended Prepare Strategic Redeployment 10 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 407 Indonesia
3:28:00 PM  (Reporting)  Ended Execute Strategic Redeployment 87 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Theaters algorithms 371 Theater_Low_Countries ***
3:28:00 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:28:00 PM  (Reporting)  Ended PrivilegedCombine 1 ms
3:28:00 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:28:00 PM  (Reporting)  _DCR_ 1059581 de Brauw, C.A.' Corps, 104 Holland, Pow:95, Count: 4(l 1/L 2/S 1) will garrison capital
3:28:00 PM  (Reporting)  _DCR_ 1037924 Landweer van Holland, 104 Holland, Pow:94, Count: 1(l 0/L 1/S 0) will garrison capital
3:28:00 PM  (Reporting)  Agenda: Garrison, Value: 10000, Region: 104 Holland
3:28:00 PM  (Reporting)  _DCR_ 1046674 Prins Willem Frederik' Army, 104 Holland, Pow:201, Count: 5(l 1/L 0/S 4) will reinforce threatened capital 104 Holland
3:28:00 PM  (Reporting)  Ended DefendCapitalRegion 5 ms
3:28:00 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:28:00 PM  (Reporting)  Ended SplitGroups 6 ms
3:28:00 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:28:00 PM  (Reporting)  _CBG_ 1059585 Nepveu, C.' Corps, 105 Friesland, Pow:42, Count: 2(l 1/L 1/S 0) Will wait for help
3:28:00 PM  (Reporting)  Ended CheckBesiegedGroups 15 ms
3:28:00 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:28:00 PM  (Reporting)  Ended Damaged Units 1 ms
3:28:00 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:28:00 PM  (Reporting)  Ended GarrisonObjectives 1 ms
3:28:00 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:28:00 PM  (Reporting)  Ended CheckBesieging 2 ms
3:28:00 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:28:00 PM  (Reporting)  _EVA_ 1037924 Landweer van Holland, 104 Holland, Pow:94, Count: 1(l 0/L 1/S 0)  Loading Chance: 50
3:28:00 PM  (Reporting)  _EVA_ 1045274 6th Art. Rgt, 104 Holland, Pow:58, Count: 1(l 0/L 0/S 1)  Loading Chance: 50
3:28:00 PM  (Reporting)  _EVA_ 1059581 de Brauw, C.A.' Corps, 104 Holland, Pow:95, Count: 4(l 1/L 2/S 1)  Loading Chance: 50
3:28:00 PM  (Reporting)  _EVA_ de Brauw, C.A.' Corps trying transportation (no further message if not possible)
3:28:00 PM  (Reporting)  _EVA_ 1060494 1e Vesting Artillerie Bataljon, 104 Holland, Pow:126, Count: 1(l 0/L 0/S 1)  Loading Chance: 50
3:28:00 PM  (Reporting)  _EVA_ 1e Vesting Artillerie Bataljon trying transportation (no further message if not possible)
3:28:00 PM  (Reporting)  _EVA_ 1039169 Supply Wagons, 104 Holland, Pow:0, Count: 1(l 0/L 0/S 1)  Loading Chance: 50
3:28:00 PM  (Reporting)  _EVA_ Supply Wagons trying transportation (no further message if not possible)
3:28:00 PM  (Reporting)  _EVA_ 1046674 Prins Willem Frederik' Army, 104 Holland, Pow:201, Count: 5(l 1/L 0/S 4)  Loading Chance: 50
3:28:00 PM  (Reporting)  _EVA_ Prins Willem Frederik' Army trying transportation (no further message if not possible)
3:28:00 PM  (Reporting)  _EVA_ 1061407 Reserve Kust Artillerie Bataljon, 104 Holland, Pow:117, Count: 1(l 0/L 0/S 1)  Loading Chance: 50
3:28:00 PM  (Reporting)  _EVA_ Reserve Kust Artillerie Bataljon trying transportation (no further message if not possible)
3:28:00 PM  (Reporting)  _EVA_ 1058691 2e Vesting Artillerie Bataljon, 104 Holland, Pow:126, Count: 1(l 0/L 0/S 1)  Loading Chance: 50
3:28:00 PM  (Reporting)  _EVA_ 2e Vesting Artillerie Bataljon trying transportation (no further message if not possible)
3:28:00 PM  (Reporting)  _EVA_ 1060924 Actief Kust Artillerie Bataljon, 104 Holland, Pow:117, Count: 1(l 0/L 0/S 1)  Loading Chance: 50
3:28:00 PM  (Reporting)  _EVA_ 1060030 3e Vesting Artillerie Bataljon, 104 Holland, Pow:126, Count: 1(l 0/L 0/S 1)  Loading Chance: 50
3:28:00 PM  (Reporting)  _EVA_ 3e Vesting Artillerie Bataljon trying transportation (no further message if not possible)
3:28:00 PM  (Reporting)  _EVA_ 1033436 1e Co. Prospectie, 104 Holland, Pow:7, Count: 1(l 0/L 0/S 1)  Loading Chance: 50
3:28:00 PM  (Reporting)  _EVA_ 1e Co. Prospectie trying transportation (no further message if not possible)
3:28:00 PM  (Reporting)  _EVA_ 1060568 2e Co. Prospectie, 104 Holland, Pow:3, Count: 1(l 0/L 0/S 1)  Loading Chance: 50
3:28:00 PM  (Reporting)  _EVA_ 1041189 3e Co. Prospectie, 104 Holland, Pow:7, Count: 1(l 0/L 0/S 1)  Loading Chance: 50
3:28:00 PM  (Reporting)  _EVA_ 3e Co. Prospectie trying transportation (no further message if not possible)
3:28:00 PM  (Reporting)  Ended Evacuate Force (_EVA_) 415 ms
3:28:00 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:28:00 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 415 ms
3:28:00 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:28:00 PM  (Reporting)  _CLD_ Leader (Split Segment IV) Charles Nepveu in Friesland has been detached from group 1059585 2e Landweer Brigade
3:28:00 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1061833 Charles Nepveu 105 Friesland toward 1059585 2e Landweer Brigade, 105 Friesland, Pow:31, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Ended Check Leaders 15 ms
3:28:00 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:28:00 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 371 Low Countries
3:28:00 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 371 Low Countries
3:28:00 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 36 in South Pacific Maritime Trade
3:28:00 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 37 in South China Sea Maritime Trade
3:28:00 PM  (Reporting)  Ended AssignFleetsOperations 6 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:28:00 PM  (Reporting)  Ended Split Supports
3:28:00 PM  (Reporting)  Start of AI Check for Land Resupply
3:28:00 PM  (Reporting)  Ended CheckForLandResupply 2 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:28:00 PM  (Reporting)  Ended KeepPosition 0 ms
3:28:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:28:00 PM  (Reporting)  Ended ReinforceFront 0 ms
3:28:00 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:28:00 PM  (Reporting)  Ended Concentrate Stacks 1163 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Theaters algorithms 407 Theater_Indonesia ***
3:28:00 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:28:00 PM  (Reporting)  Ended PrivilegedCombine 2 ms
3:28:00 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:28:00 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:28:00 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:28:00 PM  (Reporting)  Ended SplitGroups 6 ms
3:28:00 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:28:00 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:28:00 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:28:00 PM  (Reporting)  Ended Damaged Units 1 ms
3:28:00 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:28:00 PM  (Reporting)  _GAO_ Step 1 1060029 6e Expeditionaire Troepen, 1406 Djakarta, Pow:36, Count: 1(l 0/L 1/S 0) is garrisoning region 1406 Djakarta SelfVal 815
3:28:00 PM  (Reporting)  Agenda: Garrison, Value: 12500, Region: 1406 Djakarta
3:28:00 PM  (Reporting)  Ended GarrisonObjectives 2 ms
3:28:00 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:28:00 PM  (Reporting)  _CBE_ Check Besieging, stand-alone assault step (1).
3:28:00 PM  (Reporting)  _CBE_ Cover/Besiege/Assault: 1057812 1e Expeditionaire Troepen in 1407 Bandung PickVal: 2 SelfVal 27 Opp Power: 7
3:28:00 PM  (Reporting)  Ended CheckBesieging 10 ms
3:28:00 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:28:00 PM  (Reporting)  Ended Evacuate Force (_EVA_) 12 ms
3:28:00 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:28:00 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 12 ms
3:28:00 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:28:00 PM  (Reporting)  Ended Check Leaders 0 ms
3:28:00 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:28:00 PM  (Reporting)  _MSG_ 4e Expeditionaire Troepen recruiting 1060029 6e Expeditionaire Troepen in Djakarta
3:28:00 PM  (Reporting)  _MSG_ 4e Expeditionaire Troepen recruiting 1057811 de Stuers, F.V.' Expedition in Djakarta
3:28:00 PM  (Reporting)  _MSG_ gathered 107 cbt pts, needing: 113
3:28:00 PM  (Reporting)  _MSG_ 1060926 4e Expeditionaire Troepen abort its operation against 1051657 von Reyher, K.F. Armee not enough forces gathered
3:28:00 PM  (Reporting)  _MSG_ gathered 58 cbt pts, needing: 40
3:28:00 PM  (Reporting)  Agenda: Intercept (Master), Value: 2280, Region: 1407 Bandung
3:28:00 PM  (Reporting)  _MSG_ - MASTER 1060926 4e Expeditionaire Troepen, 1406 Djakarta, Pow:58, Count: 1(l 0/L 1/S 0) will target (enemy) 1061071 1.Garrison Bn. Fort Bandung Pow.: 58 vs. 6 mustered 0 other groups
3:28:00 PM  (Reporting)  Ended Make Superior Group 121 ms
3:28:00 PM  (Reporting)  Entering AmpibiousStaging (_AMS_)
3:28:00 PM  (Reporting)  1060029 6e Expeditionaire Troepen, 1406 Djakarta, Pow:36, Count: 1(l 0/L 1/S 0) Agenda: Prep. Amphibious, Value: 4000, Region: 1406 Djakarta
3:28:00 PM  (Reporting)  1057811 de Stuers, F.V.' Expedition, 1406 Djakarta, Pow:13, Count: 5(l 1/L 1/S 3) Agenda: Prep. Amphibious, Value: 4000, Region: 1406 Djakarta
3:28:00 PM  (Reporting)  _AMS_ Staging region 1406 Djakarta  - Landing Region: 1407 Bandung Base AINeed (x1): 66
3:28:00 PM  (Reporting)  _AMS_ Already Gathered/ en route: 49 cbt pts Supply Elts: 8 Hvy Elts: 1
3:28:00 PM  (Reporting)  _AMS_ Transports points gathered: 0 and en route: 0
3:28:00 PM  (Reporting)  _AMS_ Sufficient land forces gathered, exiting AmpibiousStaging
3:28:00 PM  (Reporting)  Ended AmpibiousStaging 13 ms
3:28:00 PM  (Reporting)  Entering AmphibiousLaunching (_AML_)
3:28:00 PM  (Reporting)  _AML_ Staging region 1406 Djakarta  - Landing Region: 1407 Bandung Base AINeed (x1): 66 Gathered 49
3:28:00 PM  (Reporting)  _AML_ Transports points gathered: 0 and en route: 0
3:28:00 PM  (Reporting)  _AML_ Still gathering forces for operation, Strength in Staging Region: 49 but no transport capacity.
3:28:00 PM  (Reporting)  Ended AmphibiousLaunching 0 ms
3:28:00 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 407 Indonesia
3:28:00 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 36 in South Pacific Maritime Trade
3:28:00 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 37 in South China Sea Maritime Trade
3:28:00 PM  (Reporting)  _AFA_ 1061834 2e Korvet Eskadron has been given the mission Agenda: Patrol Convoy Box, Value: 13192, Region: 2215 South Pacific Maritime Trade
3:28:00 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 23 in Baltic Maritime Trade
3:28:00 PM  (Reporting)  _NVS_ : Nav Supp 1045675 9. Fleet chance: 40 failed.
3:28:00 PM  (Reporting)  _AFA_ 1045675 9. Fleet has been given the mission Agenda: Naval Calling, Value: 1050, Region: 1406 Djakarta
3:28:00 PM  (Reporting)  _AFA_ 1053472 1e Vervoer Eskardon has been given the mission Agenda: Prep. Amphibious, Value: 4171, Region: 1406 Djakarta
3:28:00 PM  (Reporting)  Ended AssignFleetsOperations 198 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:28:00 PM  (Reporting)  Ended Split Supports
3:28:00 PM  (Reporting)  Start of AI Check for Land Resupply
3:28:00 PM  (Reporting)  CheckForLandResupply 1e Expeditionaire Troepen will resupply, in region 1406 Djakarta
3:28:00 PM  (Reporting)  Ended CheckForLandResupply 7 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:28:00 PM  (Reporting)  Ended KeepPosition 0 ms
3:28:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:28:00 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:28:00 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:28:00 PM  (Reporting)  Ended Concentrate Stacks 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 371 Theater_Low_Countries ***
3:28:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:28:00 PM  (Reporting)  Ended DistantGarrison 287 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 407 Theater_Indonesia ***
3:28:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:28:00 PM  (Reporting)  Ended DistantGarrison 20 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 4304 AllOppPowLand: 7756 AllOwnPowNav: 3377 AllOppPowNav 331
3:28:00 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Starting process on extended theater 371 Theater_Low_Countries Owned armies (extended): 11 Enemy armies: 6 Land Ratio: 0.46 Land Core Ratio: 0.47  ***
3:28:00 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:28:00 PM  (Reporting)  1059581 de Brauw, C.A.' Corps (Pow.95)
3:28:00 PM  (Reporting)  1061042 5e Co. Prospectie (Pow.1)
3:28:00 PM  (Reporting)  1060568 2e Co. Prospectie (Pow.3)
3:28:00 PM  (Reporting)  1039169 Supply Wagons (Pow.0)
3:28:00 PM  (Reporting)  1041189 3e Co. Prospectie (Pow.7)
3:28:00 PM  (Reporting)  1033436 1e Co. Prospectie (Pow.7)
3:28:00 PM  (Reporting)  1045274 6th Art. Rgt (Pow.58)
3:28:00 PM  (Reporting)  1037924 Landweer van Holland (Pow.94)
3:28:00 PM  (Reporting)  1060494 1e Vesting Artillerie Bataljon (Pow.126)
3:28:00 PM  (Reporting)  1060030 3e Vesting Artillerie Bataljon (Pow.126)
3:28:00 PM  (Reporting)  1058691 2e Vesting Artillerie Bataljon (Pow.126)
3:28:00 PM  (Reporting)  1060924 Actief Kust Artillerie Bataljon (Pow.117)
3:28:00 PM  (Reporting)  1046674 Prins Willem Frederik' Army (Pow.201)
3:28:00 PM  (Reporting)  1059585 Nepveu, C.' Corps (Pow.42)
3:28:00 PM  (Reporting)  1061407 Reserve Kust Artillerie Bataljon (Pow.117)
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Region 105 Friesland Pick 100 SelfVal 2801 Need 2211  no group candidate found
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Starting process on extended theater 407 Theater_Indonesia Owned armies (extended): 9 Enemy armies: 2 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:28:00 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:28:00 PM  (Reporting)  1060029 6e Expeditionaire Troepen (Pow.36)
3:28:00 PM  (Reporting)  1057812 1e Expeditionaire Troepen (Pow.49)
3:28:00 PM  (Reporting)  1060926 4e Expeditionaire Troepen (Pow.58)
3:28:00 PM  (Reporting)  1056845 3e Expeditionaire Troepen (Pow.48)
3:28:00 PM  (Reporting)  1060927 5e Expeditionaire Troepen (Pow.55)
3:28:00 PM  (Reporting)  1058190 van Saksen-Weimar, K.B.' Expedition (Pow.85)
3:28:00 PM  (Reporting)  1057811 de Stuers, F.V.' Expedition (Pow.13)
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Primary Region 1406 Djakarta Pick 100 has enough garrison (Value: 60) - evaluation skipped
3:28:00 PM  (Reporting)  Region 1380 Aceh Pick 26 SelfVal 189 Need 216  no group candidate found
3:28:00 PM  (Reporting)  Secondary Region 1408 Soerabaya Pick 39 has enough garrison (Value: 49) - evaluation skipped
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Starting process on extended theater 434 Theater_Indian_Ocean Owned armies (extended): 9 Enemy armies: 4 Land Ratio: 2.51 Land Core Ratio: 0.20  ***
3:28:00 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:28:00 PM  (Reporting)  1060029 6e Expeditionaire Troepen (Pow.36)
3:28:00 PM  (Reporting)  1057812 1e Expeditionaire Troepen (Pow.49)
3:28:00 PM  (Reporting)  1060926 4e Expeditionaire Troepen (Pow.58)
3:28:00 PM  (Reporting)  1056845 3e Expeditionaire Troepen (Pow.48)
3:28:00 PM  (Reporting)  1060927 5e Expeditionaire Troepen (Pow.55)
3:28:00 PM  (Reporting)  1058190 van Saksen-Weimar, K.B.' Expedition (Pow.85)
3:28:00 PM  (Reporting)  1057811 de Stuers, F.V.' Expedition (Pow.13)
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Primary Region 1406 Djakarta Pick 100 has enough garrison (Value: 60) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 1408 Soerabaya Pick 39 has enough garrison (Value: 49) - evaluation skipped
3:28:00 PM  (Reporting)  Region 1380 Aceh Pick 26 SelfVal 189 Need 216  no group candidate found
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Starting process on extended theater 427 Theater_North_European_Seas Owned armies (extended): 11 Enemy armies: 32 Land Ratio: 0.31 Land Core Ratio: 0.20  ***
3:28:00 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:28:00 PM  (Reporting)  1059581 de Brauw, C.A.' Corps (Pow.95)
3:28:00 PM  (Reporting)  1061042 5e Co. Prospectie (Pow.1)
3:28:00 PM  (Reporting)  1060568 2e Co. Prospectie (Pow.3)
3:28:00 PM  (Reporting)  1039169 Supply Wagons (Pow.0)
3:28:00 PM  (Reporting)  1041189 3e Co. Prospectie (Pow.7)
3:28:00 PM  (Reporting)  1033436 1e Co. Prospectie (Pow.7)
3:28:00 PM  (Reporting)  1045274 6th Art. Rgt (Pow.58)
3:28:00 PM  (Reporting)  1037924 Landweer van Holland (Pow.94)
3:28:00 PM  (Reporting)  1060494 1e Vesting Artillerie Bataljon (Pow.126)
3:28:00 PM  (Reporting)  1060030 3e Vesting Artillerie Bataljon (Pow.126)
3:28:00 PM  (Reporting)  1058691 2e Vesting Artillerie Bataljon (Pow.126)
3:28:00 PM  (Reporting)  1060924 Actief Kust Artillerie Bataljon (Pow.117)
3:28:00 PM  (Reporting)  1046674 Prins Willem Frederik' Army (Pow.201)
3:28:00 PM  (Reporting)  1059585 Nepveu, C.' Corps (Pow.42)
3:28:00 PM  (Reporting)  1061407 Reserve Kust Artillerie Bataljon (Pow.117)
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Region 105 Friesland Pick 100 SelfVal 2801 Need 2211  no group candidate found
3:28:00 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 195 ms
3:28:00 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 436 Southern Pacific
3:28:00 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 23 in Baltic Maritime Trade
3:28:00 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 37 in South China Sea Maritime Trade
3:28:00 PM  (Reporting)  _AFA_ 1061832 Westindishe Line has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2215 South Pacific Maritime Trade
3:28:00 PM  (Reporting)  _AFA_ 1061406 4e Fregat Eskadron has been given the mission Agenda: Resupply, Value: 4700, Region: 1406 Djakarta
3:28:00 PM  (Reporting)  _AFA_ 1061406 4e Fregat Eskadron has been given the mission Agenda: Naval Calling, Value: 188, Region: 1406 Djakarta
3:28:00 PM  (Reporting)  _AFA_ 1061405 3e Korvet Eskadron has been given the mission Agenda: Patrol Convoy Box, Value: 3825, Region: 2215 South Pacific Maritime Trade
3:28:00 PM  (Reporting)  Ended AssignFleetsOperations 157 ms
3:28:00 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 435 Western Pacific
3:28:00 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 23 in Baltic Maritime Trade
3:28:00 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 37 in South China Sea Maritime Trade
3:28:00 PM  (Reporting)  _AFA_ 1061831 10. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 7800, Region: 2211 East Indies Maritime Trade
3:28:00 PM  (Reporting)  _AFA_ 1061404 4e Korvet Eskadron has been given the mission Agenda: Patrol Convoy Box, Value: 9525, Region: 2211 East Indies Maritime Trade
3:28:00 PM  (Reporting)  _AFA_ 1057256 2e Fregat Eskadron has been given the mission Agenda: Patrol Convoy Box, Value: 6075, Region: 2210 South China Sea Maritime Trade
3:28:00 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
3:28:00 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 434 Indian Ocean
3:28:00 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 23 in Baltic Maritime Trade
3:28:00 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 37 in South China Sea Maritime Trade
3:28:00 PM  (Reporting)  _NVS_ : Nav Supp 1060923 8e Korvet Eskadron chance: 20 failed.
3:28:00 PM  (Reporting)  _AFA_ 1060923 8e Korvet Eskadron has been given the mission Agenda: Naval Calling, Value: 675, Region: 1406 Djakarta
3:28:00 PM  (Reporting)  Ended AssignFleetsOperations 108 ms
3:28:00 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 432 Southeastern American Seas
3:28:00 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 23 in Baltic Maritime Trade
3:28:00 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 37 in South China Sea Maritime Trade
3:28:00 PM  (Reporting)  _AFA_ 1055176 1e Lijn Eskadron has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2205 La Plata Maritime Trade
3:28:00 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
3:28:00 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 431 Central American Seas
3:28:00 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 23 in Baltic Maritime Trade
3:28:00 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 37 in South China Sea Maritime Trade
3:28:00 PM  (Reporting)  _AFA_ 1038985 3e Fregat Eskadron has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2203 Caribbean Maritime Trade
3:28:00 PM  (Reporting)  _AFA_ 1050504 5e Korvet Eskadron has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2203 Caribbean Maritime Trade
3:28:00 PM  (Reporting)  Ended AssignFleetsOperations 6 ms
3:28:00 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 430 Northeastern American Seas
3:28:00 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 23 in Baltic Maritime Trade
3:28:00 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 37 in South China Sea Maritime Trade
3:28:00 PM  (Reporting)  _AFA_ 1061830 9. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 2201 North American Maritime Trade
3:28:00 PM  (Reporting)  _AFA_ 1061403 1e Fregat Eskadron has been given the mission Agenda: Patrol Convoy Box, Value: 9225, Region: 2201 North American Maritime Trade
3:28:00 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
3:28:00 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 428 European Seas
3:28:00 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 23 in Baltic Maritime Trade
3:28:00 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 37 in South China Sea Maritime Trade
3:28:00 PM  (Reporting)  _AFA_ 1061829 7. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 2198 Western Europe Maritime Trade
3:28:00 PM  (Reporting)  _AFA_ 1061402 Coops, H.H.T.' Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 2198 Western Europe Maritime Trade
3:28:00 PM  (Reporting)  _AFA_ 1058688 6e Korvet Eskadron has been given the mission Agenda: Resupply, Value: 9400, Region: 104 Holland
3:28:00 PM  (Reporting)  _AFA_ 1058688 6e Korvet Eskadron has been given the mission Agenda: Naval Docking, Value: 376, Region: 104 Holland
3:28:00 PM  (Reporting)  Ended AssignFleetsOperations 263 ms
3:28:00 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 427 North European Seas
3:28:00 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 23 in Baltic Maritime Trade
3:28:00 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 37 in South China Sea Maritime Trade
3:28:00 PM  (Reporting)  _AFA_ 1056293 Atlantic Line has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2196 Baltic Maritime Trade
3:28:00 PM  (Reporting)  Ended AssignFleetsOperations 6 ms
3:28:00 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 371 Low Countries
3:28:00 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
3:28:00 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 407 Indonesia
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 1407 Bandung
3:28:00 PM  (Reporting)  _CLO_ 1061835 Column, 1407 Bandung, Pow:66, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Ended CheckLocalOpportunities 6 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  ############ Starting ApplyAgenda:  Netherlands  ############
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Theater:  Theater_Southern_Pacific ( NavRatio:4.47) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Theater:  Theater_Western_Pacific ( NavRatio:5.00) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Theater:  Theater_Indian_Ocean ( NavRatio:5.00) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Theater:  Theater_Southeastern_American_Seas ( NavRatio:3.03) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Theater:  Theater_Central_American_Seas ( NavRatio:5.00) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Theater:  Theater_Northeastern_American_Seas ( NavRatio:5.00) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Theater:  Theater_European_Seas ( NavRatio:5.00) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Theater:  Theater_North_European_Seas ( NavRatio:1.79) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:0.46 - Core:0.47 - Nav:5.00) ***
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:28:00 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:28:00 PM  (Reporting)  Ended Receive Arties
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:28:00 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:28:00 PM  (Reporting)  Ended Receive Supplies
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:28:00 PM  (Reporting)  _GTU_ Gathering Region 104 Holland in theater 371 Low Countries
3:28:00 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:28:00 PM  (Reporting)  End of AI Gather Units
3:28:00 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:28:00 PM  (Reporting)  _GTG_ 1059581 de Brauw, C.A.' Corps, 104 Holland, Pow:95, Count: 4(l 1/L 2/S 1) is garrisoning 104 Holland and will absorb 1046674 Prins Willem Frederik' Army
3:28:00 PM  (Reporting)  Ended GatherGarrisons 63 ms
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Indonesia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:28:00 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:28:00 PM  (Reporting)  Ended Receive Arties
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:28:00 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:28:00 PM  (Reporting)  Ended Receive Supplies
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:28:00 PM  (Reporting)  _GTU_ Gathering Region 1406 Djakarta in theater 407 Indonesia
3:28:00 PM  (Reporting)  _GTU_ 1058190 van Saksen-Weimar, K.B.' Expedition, 1407 Bandung, Pow:0, Count: 2(l 1/L 0/S 1) has no agenda for now, trying to gather
3:28:00 PM  (Reporting)  _GTU_ Starting merge 1 at start
3:28:00 PM  (Reporting)  _GTU_ Finished merge 1 now
3:28:00 PM  (Reporting)  _GTU_ van Saksen-Weimar, K.B.' Expedition gathering toward primary region (short distance)
3:28:00 PM  (Reporting)  _GTU_ SUPPORT 1058190 van Saksen-Weimar, K.B.' Expedition, 1406 Djakarta, Pow:0, Count: 2(l 1/L 0/S 1) Gather to region: 1406 Djakarta
3:28:00 PM  (Reporting)  Ended AI Gather Units 6 ms
3:28:00 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:28:00 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Southern_Pacific (Ext:0.20 - Core:0.20 - Nav:4.47) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Western_Pacific (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Indian_Ocean (Ext:2.51 - Core:0.20 - Nav:5.00) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Southeastern_American_Seas (Ext:0.20 - Core:0.20 - Nav:3.03) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Central_American_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Northeastern_American_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_European_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_North_European_Seas (Ext:0.31 - Core:0.20 - Nav:1.79) ***
3:28:00 PM  (Reporting)  Entering Collect Leaders (_COD_)
3:28:00 PM  (Reporting)  Ended Collect Leaders 0 ms
3:28:00 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
3:28:00 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
3:28:00 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:28:00 PM  (Reporting)  Ended AddTheaterGoal 3 ms
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:0.46 - Core:0.47 - Nav:5.00) ***
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1061489 1.Garrison Groningen Depot, 105 Friesland, Pow:20, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 105 Friesland
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1061407 Reserve Kust Artillerie Bataljon is doing nothing in Holland  Power: 117  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1059585 Nepveu, C.' Corps, 105 Friesland, Pow:42, Count: 2(l 1/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Wait for help, Value: 25000, Region: 105 Friesland
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Wait for help, Value: 25000, Region: 105 Friesland
3:28:00 PM  (Reporting)  1059585-Nepveu, C.' Corps Power:42 Health:100% Friesland>Friesland Mission:Wait for help Fitness:100% Need:2211 Threat:1684 GoalValue: 25000
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1060023 Enslie, J.' Fleet is doing nothing in Holland  Power: 32  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1060924 Actief Kust Artillerie Bataljon is doing nothing in Holland  Power: 117  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1058691 2e Vesting Artillerie Bataljon is doing nothing in Holland  Power: 126  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1060030 3e Vesting Artillerie Bataljon is doing nothing in Holland  Power: 126  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1060494 1e Vesting Artillerie Bataljon is doing nothing in Holland  Power: 126  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1037924-Landweer van Holland Power:94 Health:100% Holland>Holland Mission:Garrison Fitness:100% Need:1499 Threat:1400 GoalValue: 100000
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1045274 6th Art. Rgt is doing nothing in Holland  Power: 58  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1033436 1e Co. Prospectie is doing nothing in Holland  Power: 7  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1041189 3e Co. Prospectie is doing nothing in Holland  Power: 7  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1039169 Supply Wagons is doing nothing in Holland  Power: 0  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1060568 2e Co. Prospectie is doing nothing in Holland  Power: 3  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1059581-Prins Willem Frederik' Army Power:286 Health:100% Holland>Holland Mission:Garrison Fitness:100% Need:1499 Threat:1400 GoalValue: 100000
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Indonesia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1061835 Column, 1407 Bandung, Pow:66, Count: 1(l 0/L 1/S 0) Keeping only the Best Attack (is Assault) goal for 1407 Bandung
3:28:00 PM  (Reporting)  List of Agendas for 1061835 Column, 1407 Bandung, Pow:66, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 1407 Bandung
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 1407 Bandung
3:28:00 PM  (Reporting)  1061835-Column Power:66 Health:100% Bandung>Bandung Mission:Attack Fitness:50% Need:66 Threat:34 GoalValue: 2500
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1061834 2e Korvet Eskadron, 1406 Djakarta, Pow:136, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 13192, Region: 2215 South Pacific Maritime Trade
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 13192, Region: 2215 South Pacific Maritime Trade
3:28:00 PM  (Reporting)  1061834-2e Korvet Eskadron Power:136 Health:100% Djakarta>South Pacific Maritime Trade Mission:Patrol Convoy Box Fitness:97% Need:0 Threat:0 GoalValue: 13192
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1045675 3e Lijn Eskadron, 1406 Djakarta, Pow:128, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Naval Calling, Value: 1050, Region: 1406 Djakarta
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Naval Calling, Value: 1050, Region: 1406 Djakarta
3:28:00 PM  (Reporting)  1045675-3e Lijn Eskadron Power:128 Health:100% Djakarta>Djakarta Mission:Naval Calling Fitness:100% Need:0 Threat:32 GoalValue: 1050
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1057811 de Stuers, F.V.' Expedition, 1406 Djakarta, Pow:13, Count: 5(l 1/L 1/S 3)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 4000, Region: 1406 Djakarta
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 4000, Region: 1406 Djakarta
3:28:00 PM  (Reporting)  1057811-de Stuers, F.V.' Expedition Power:13 Health:100% Djakarta>Djakarta Mission:Prep. Amphibious Fitness:100% Need:0 Threat:32 GoalValue: 4000
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1058190 van Saksen-Weimar, K.B.' Expedition is doing nothing in Djakarta  Power: 0  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1060927 5e Expeditionaire Troepen, 1408 Soerabaya, Pow:55, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 1406 Djakarta
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1406 Djakarta
3:28:00 PM  (Reporting)  1060927-5e Expeditionaire Troepen Power:55 Health:88% Soerabaya>Djakarta Mission:Resupply Fitness:100% Need:0 Threat:32 GoalValue: 100000
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1056845 3e Expeditionaire Troepen, 1408 Soerabaya, Pow:48, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 1406 Djakarta
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1406 Djakarta
3:28:00 PM  (Reporting)  1056845-3e Expeditionaire Troepen Power:48 Health:94% Soerabaya>Djakarta Mission:Resupply Fitness:100% Need:0 Threat:32 GoalValue: 100000
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1060926 4e Expeditionaire Troepen, 1406 Djakarta, Pow:58, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Intercept (Master), Value: 2280, Region: 1407 Bandung
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Intercept (Master), Value: 2280, Region: 1407 Bandung
3:28:00 PM  (Reporting)  1060926-4e Expeditionaire Troepen Power:58 Health:96% Djakarta>Bandung Mission:Intercept (Master) 1.Garrison Bn. Fort Bandung Fitness:95% Need:66 Threat:34 GoalValue: 2280
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1057812 1e Expeditionaire Troepen, 1407 Bandung, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Best Attack (is Assault) goal for 1407 Bandung
3:28:00 PM  (Reporting)  List of Agendas for 1057812 1e Expeditionaire Troepen, 1407 Bandung, Pow:49, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 5400, Region: 1407 Bandung
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 5400, Region: 1407 Bandung
3:28:00 PM  (Reporting)  1057812-1e Expeditionaire Troepen Power:49 Health:78% Bandung>Bandung Mission:Attack Fitness:100% Need:66 Threat:34 GoalValue: 5400
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1060029 6e Expeditionaire Troepen, 1406 Djakarta, Pow:36, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 12500, Region: 1406 Djakarta
3:28:00 PM  (Reporting)  Agenda  2  : Agenda: Prep. Amphibious, Value: 4000, Region: 1406 Djakarta
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 12500, Region: 1406 Djakarta
3:28:00 PM  (Reporting)  1060029-6e Expeditionaire Troepen Power:36 Health:66% Djakarta>Djakarta Mission:Garrison Fitness:50% Need:0 Threat:32 GoalValue: 12500
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1053472 1e Vervoer Eskardon, 1411 Sumbawa, Pow:28, Count: 1(l 0/L 0/S 1)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 4171, Region: 1406 Djakarta
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 4171, Region: 1406 Djakarta
3:28:00 PM  (Reporting)  1053472-1e Vervoer Eskardon Power:28 Health:100% Sumbawa>Djakarta Mission:Prep. Amphibious Fitness:97% Need:0 Threat:32 GoalValue: 4171
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Southern_Pacific (Ext:0.20 - Core:0.20 - Nav:4.47) ***
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1061832 Westindishe Line, 2215 South Pacific Maritime Trade, Pow:18, Count: 1(l 0/L 0/S 1)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2215 South Pacific Maritime Trade
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2215 South Pacific Maritime Trade
3:28:00 PM  (Reporting)  1061832-Westindishe Line Power:18 Health:100% South Pacific Maritime Trade>South Pacific Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1061406 4e Fregat Eskadron, 2676 Desvanturados Islands, Pow:8, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5000, Region: 2215 South Pacific Maritime Trade
3:28:00 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 4700, Region: 1406 Djakarta
3:28:00 PM  (Reporting)  Agenda  3  : Agenda: Naval Calling, Value: 188, Region: 1406 Djakarta
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 4700, Region: 1406 Djakarta
3:28:00 PM  (Reporting)  1061406-4e Fregat Eskadron Power:8 Health:100% Desvanturados Islands>Djakarta Mission:Resupply Fitness:47% Need:0 Threat:32 GoalValue: 4700
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1061405 3e Korvet Eskadron, 2215 South Pacific Maritime Trade, Pow:51, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3825, Region: 2215 South Pacific Maritime Trade
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3825, Region: 2215 South Pacific Maritime Trade
3:28:00 PM  (Reporting)  1061405-3e Korvet Eskadron Power:51 Health:100% South Pacific Maritime Trade>South Pacific Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3825
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Western_Pacific (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1061831 10. Fleet, 2211 East Indies Maritime Trade, Pow:104, Count: 2(l 0/L 1/S 1)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7800, Region: 2211 East Indies Maritime Trade
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7800, Region: 2211 East Indies Maritime Trade
3:28:00 PM  (Reporting)  1061831-10. Fleet Power:104 Health:100% East Indies Maritime Trade>East Indies Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7800
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1061404 4e Korvet Eskadron, 2211 East Indies Maritime Trade, Pow:127, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 9525, Region: 2211 East Indies Maritime Trade
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 9525, Region: 2211 East Indies Maritime Trade
3:28:00 PM  (Reporting)  1061404-4e Korvet Eskadron Power:127 Health:100% East Indies Maritime Trade>East Indies Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 9525
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1057256 2e Fregat Eskadron, 2210 South China Sea Maritime Trade, Pow:81, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 6075, Region: 2210 South China Sea Maritime Trade
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 6075, Region: 2210 South China Sea Maritime Trade
3:28:00 PM  (Reporting)  1057256-2e Fregat Eskadron Power:81 Health:94% South China Sea Maritime Trade>South China Sea Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 6075
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Indian_Ocean (Ext:2.51 - Core:0.20 - Nav:5.00) ***
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1060923 8e Korvet Eskadron, 2479 Coast of Natal, Pow:90, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 11000, Region: 2196 Baltic Maritime Trade
3:28:00 PM  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 675, Region: 1406 Djakarta
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 11000, Region: 2196 Baltic Maritime Trade
3:28:00 PM  (Reporting)  1060923-8e Korvet Eskadron Power:90 Health:100% Coast of Natal>Baltic Maritime Trade Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 11000
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Southeastern_American_Seas (Ext:0.20 - Core:0.20 - Nav:3.03) ***
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1055176 1e Lijn Eskadron, 2205 La Plata Maritime Trade, Pow:47, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2205 La Plata Maritime Trade
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2205 La Plata Maritime Trade
3:28:00 PM  (Reporting)  1055176-1e Lijn Eskadron Power:47 Health:100% La Plata Maritime Trade>La Plata Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Central_American_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1038985 3e Fregat Eskadron, 2203 Caribbean Maritime Trade, Pow:35, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2203 Caribbean Maritime Trade
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2203 Caribbean Maritime Trade
3:28:00 PM  (Reporting)  1038985-3e Fregat Eskadron Power:35 Health:100% Caribbean Maritime Trade>Caribbean Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1050504 5e Korvet Eskadron, 2203 Caribbean Maritime Trade, Pow:27, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2203 Caribbean Maritime Trade
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2203 Caribbean Maritime Trade
3:28:00 PM  (Reporting)  1050504-5e Korvet Eskadron Power:27 Health:100% Caribbean Maritime Trade>Caribbean Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Northeastern_American_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1061830 9. Fleet, 2201 North American Maritime Trade, Pow:78, Count: 2(l 0/L 1/S 1)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 2201 North American Maritime Trade
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 2201 North American Maritime Trade
3:28:00 PM  (Reporting)  1061830-9. Fleet Power:78 Health:97% North American Maritime Trade>North American Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1061403 1e Fregat Eskadron, 2201 North American Maritime Trade, Pow:123, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 9225, Region: 2201 North American Maritime Trade
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 9225, Region: 2201 North American Maritime Trade
3:28:00 PM  (Reporting)  1061403-1e Fregat Eskadron Power:123 Health:100% North American Maritime Trade>North American Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 9225
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_European_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1061829 7. Fleet, 2198 Western Europe Maritime Trade, Pow:91, Count: 2(l 0/L 1/S 1)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 2198 Western Europe Maritime Trade
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 2198 Western Europe Maritime Trade
3:28:00 PM  (Reporting)  1061829-7. Fleet Power:91 Health:100% Western Europe Maritime Trade>Western Europe Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1061402 Coops, H.H.T.' Fleet, 2198 Western Europe Maritime Trade, Pow:82, Count: 2(l 1/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 2198 Western Europe Maritime Trade
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 2198 Western Europe Maritime Trade
3:28:00 PM  (Reporting)  1061402-Coops, H.H.T.' Fleet Power:82 Health:100% Western Europe Maritime Trade>Western Europe Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1058688 6e Korvet Eskadron, 2273 Gulf of Cadiz, Pow:27, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 9400, Region: 104 Holland
3:28:00 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 376, Region: 104 Holland
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 9400, Region: 104 Holland
3:28:00 PM  (Reporting)  1058688-6e Korvet Eskadron Power:27 Health:100% Gulf of Cadiz>Holland Mission:Resupply Fitness:94% Need:1499 Threat:1400 GoalValue: 9400
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_North_European_Seas (Ext:0.31 - Core:0.20 - Nav:1.79) ***
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1056293 Atlantic Line, 2196 Baltic Maritime Trade, Pow:20, Count: 1(l 0/L 0/S 1)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2196 Baltic Maritime Trade
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2196 Baltic Maritime Trade
3:28:00 PM  (Reporting)  1056293-Atlantic Line Power:20 Health:100% Baltic Maritime Trade>Baltic Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
3:28:00 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:28:00 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:28:00 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
3:28:00 PM  (Reporting)  Ended PromoteLeaders 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  ApplyAgenda AutoMerge
3:28:00 PM  (Reporting)  1037924 Landweer van Holland will be merged into 1059581 Prins Willem Frederik' Army in region Holland
3:28:00 PM  (Reporting)  AI Process done in  7001 ms
3:28:00 PM  (Reporting)  Processing  1000021 Holstein
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on Holstein AILevel 2 Kind: 2 Dormant YES Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase 5
3:28:00 PM  (Reporting)  Resources Levels Holstein EcoBase 5 AtWar: no AtWarThreat: no At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability Plentiful Stock 1080 Expected 10 Balance 8
3:28:00 PM  (Reporting)  Capital Availability Plentiful Stock 753 Expected 15 Balance 0
3:28:00 PM  (Reporting)  Steel Availability Very High Stock 6 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Coal Availability Very High Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Prestige Availability Plentiful Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Rail Pool Availability Average Stock 4 Expected 4 Balance 0
3:28:00 PM  (Reporting)  River Pool Availability Very High Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Morale Availability Plentiful Stock 104 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability Plentiful Stock 104 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Diplomat Availability Plentiful Stock 5 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Rice Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cattle Availability Average Stock 6 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Tea Availability Average Stock 1 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Coffee Availability Average Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Tobacco Availability Average Stock 6 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Manufactured Goods Availability Average Stock 2 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Textile Availability Low Stock 5 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Luxury Goods Availability Low Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  _IAE_ Holstein Global Military Usage: 75 %
3:28:00 PM  (Reporting)  _IAE_ Holstein Money Stock 1080 Expenses 0 Availability Plentiful Mil Spend 439 Civ Spend 98
3:28:00 PM  (Reporting)  _IAE_ Holstein Capital Stock 753 Expenses 0 Availability Plentiful Mil Spend 102 Civ Spend 136
3:28:00 PM  (Reporting)  _IAE_ Holstein Steel Stock 6 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Holstein Coal Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Holstein Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Holstein Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Holstein Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Holstein Prestige Stock 4 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Holstein Rail Pool Stock 4 Expenses 0 Availability Average Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Holstein River Pool Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Holstein Morale Stock 104 Expenses 0 Availability Plentiful Mil Spend 70 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Holstein Conscripts Stock 104 Expenses 0 Availability Plentiful Mil Spend 70 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Holstein War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Holstein Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Holstein Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Holstein Diplomat Stock 5 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Holstein Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 10 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Holstein Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Holstein Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Holstein Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Holstein Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Holstein Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Holstein Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Holstein Cereals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Holstein Rice Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Holstein Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Holstein Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Holstein Cattle Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Holstein Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Holstein Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Holstein Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Holstein Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Holstein Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Holstein Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Holstein Tea Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Holstein Coffee Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Holstein Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Holstein Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Holstein Tobacco Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Holstein Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Holstein Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Holstein Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Holstein Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Holstein Manufactured Goods Stock 2 Expenses 0 Availability Average Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Holstein Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Holstein Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Holstein Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Holstein Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Holstein Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Holstein Luxury Goods Stock 2 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Holstein Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Holstein Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Holstein Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Holstein Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 52 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  Ended BuildReplacements 3 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
3:28:00 PM  (Reporting)  _HAC_ Identify Resources Need Holstein 5 resources are needed 11 resources in surplus.
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 1 Silk
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 1 Gold
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 1 Gems
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 1 Cereals
3:28:00 PM  (Reporting)  AddNewTrades Holstein Added 1 buy request of Cereals in area Low Countries
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 1 Tropical Fruits
3:28:00 PM  (Reporting)  Ended HandleAdvancedCommerce 12 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000021 Holstein
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 3 Amount 6
3:28:00 PM  (Reporting)  Money Level 6 Amount 1080
3:28:00 PM  (Reporting)  Conscripts Level 6 Amount 104
3:28:00 PM  (Reporting)  _BNU_ Emergency build ON
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 8 ms
3:28:00 PM  (Reporting)  AI Process done in  163 ms
3:28:00 PM  (Reporting)  Processing  1000022 Moldavia
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on Moldavia AILevel 2 Kind: 2 Dormant YES Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase 1
3:28:00 PM  (Reporting)  Resources Levels Moldavia EcoBase 1 AtWar: no AtWarThreat: no At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability Plentiful Stock 1018 Expected 2 Balance 8
3:28:00 PM  (Reporting)  Capital Availability Plentiful Stock 897 Expected 3 Balance 8
3:28:00 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability Plentiful Stock 81 Expected 0 Balance -1
3:28:00 PM  (Reporting)  Officers Availability Plentiful Stock 13 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cereals Availability Average Stock 73 Expected 0 Balance 1
3:28:00 PM  (Reporting)  Fish Availability Average Stock 6 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  _IAE_ Moldavia Global Military Usage: 35 %
3:28:00 PM  (Reporting)  _IAE_ Moldavia Money Stock 1018 Expenses 0 Availability Plentiful Mil Spend 193 Civ Spend 239
3:28:00 PM  (Reporting)  _IAE_ Moldavia Capital Stock 897 Expenses 0 Availability Plentiful Mil Spend 57 Civ Spend 422
3:28:00 PM  (Reporting)  _IAE_ Moldavia Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Moldavia Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Moldavia Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Moldavia Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Moldavia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Moldavia Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Moldavia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Moldavia River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Moldavia Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 32 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Moldavia Conscripts Stock 81 Expenses 1 Availability Plentiful Mil Spend 25 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Moldavia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Moldavia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Moldavia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Moldavia Diplomat Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Moldavia Officers Stock 13 Expenses 0 Availability Plentiful Mil Spend 4 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Moldavia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Moldavia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Moldavia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Moldavia Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Moldavia Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Moldavia Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Moldavia Cereals Stock 73 Expenses 0 Availability Average Mil Spend 0 Civ Spend 23
3:28:00 PM  (Reporting)  _IAE_ Moldavia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Moldavia Fish Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Moldavia Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Moldavia Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Moldavia Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Moldavia Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Moldavia Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Moldavia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Moldavia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Moldavia Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Moldavia Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Moldavia Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Moldavia Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Moldavia Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Moldavia Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Moldavia Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Moldavia Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Moldavia Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Moldavia Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Moldavia Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Moldavia Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Moldavia Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Moldavia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Moldavia Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Moldavia Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Moldavia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Moldavia Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Moldavia Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Moldavia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Moldavia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 44 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  Ended BuildReplacements 3 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
3:28:00 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Moldavia Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 1 Excise 1 Tariff 1 Census 0 Income 0 Maritime 1 Percentages: Corporate 4 % Excise 26 % Tariff 23 % Census 0 % Income 0 % Maritime 8 %
3:28:00 PM  (Reporting)  Ended HandleAdvancedFinances 2 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000022 Moldavia
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 0 Amount 0
3:28:00 PM  (Reporting)  Money Level 6 Amount 1018
3:28:00 PM  (Reporting)  Conscripts Level 6 Amount 81
3:28:00 PM  (Reporting)  _BNU_ Emergency build ON
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 10 ms
3:28:00 PM  (Reporting)  AI Process done in  88 ms
3:28:00 PM  (Reporting)  Processing  1000023 Montenegro
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on Montenegro AILevel 2 Kind: 2 Dormant YES Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase -1
3:28:00 PM  (Reporting)  Resources Levels Montenegro EcoBase -1 AtWar: no AtWarThreat: no At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability Plentiful Stock 1048 Expected -2 Balance 8
3:28:00 PM  (Reporting)  Capital Availability Plentiful Stock 940 Expected -3 Balance 8
3:28:00 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability Plentiful Stock 69 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Diplomat Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  _IAE_ Montenegro Global Military Usage: 30 %
3:28:00 PM  (Reporting)  _IAE_ Montenegro Money Stock 1048 Expenses 0 Availability Plentiful Mil Spend 170 Civ Spend 265
3:28:00 PM  (Reporting)  _IAE_ Montenegro Capital Stock 940 Expenses 0 Availability Plentiful Mil Spend 51 Civ Spend 476
3:28:00 PM  (Reporting)  _IAE_ Montenegro Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Montenegro Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Montenegro Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Montenegro Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Montenegro Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Montenegro Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Montenegro Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Montenegro River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Montenegro Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 27 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Montenegro Conscripts Stock 69 Expenses 0 Availability Plentiful Mil Spend 19 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Montenegro War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Montenegro Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Montenegro Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Montenegro Diplomat Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Montenegro Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 4 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Montenegro Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Montenegro Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Montenegro Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Montenegro Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Montenegro Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Montenegro Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Montenegro Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 4
3:28:00 PM  (Reporting)  _IAE_ Montenegro Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Montenegro Fish Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Montenegro Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Montenegro Cattle Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Montenegro Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Montenegro Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Montenegro Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Montenegro Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Montenegro Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Montenegro Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Montenegro Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Montenegro Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Montenegro Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Montenegro Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Montenegro Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Montenegro Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Montenegro Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Montenegro Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Montenegro Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Montenegro Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Montenegro Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Montenegro Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Montenegro Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Montenegro Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Montenegro Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Montenegro Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Montenegro Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Montenegro Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Montenegro Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Montenegro Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 37 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  Ended BuildReplacements 3 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000023 Montenegro
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
3:28:00 PM  (Reporting)  IdentifyProductionStrucsBuild 
3:28:00 PM  (Reporting)  Ended HandleAdvancedStructures 5 ms
3:28:00 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 6 Amount 0
3:28:00 PM  (Reporting)  Money Level 6 Amount 1048
3:28:00 PM  (Reporting)  Conscripts Level 6 Amount 69
3:28:00 PM  (Reporting)  _BNU_ Emergency build ON
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 13 ms
3:28:00 PM  (Reporting)  AI Process done in  88 ms
3:28:00 PM  (Reporting)  Processing  1000024 Papal States
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on Papal States AILevel 2 Kind: 2 Dormant YES Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase 13
3:28:00 PM  (Reporting)  Resources Levels Papal States EcoBase 13 AtWar: no AtWarThreat: no At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability Plentiful Stock 1248 Expected 26 Balance 10
3:28:00 PM  (Reporting)  Capital Availability Plentiful Stock 1417 Expected 39 Balance 16
3:28:00 PM  (Reporting)  Steel Availability Very High Stock 12 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Coal Availability High Stock 9 Expected 5 Balance 0
3:28:00 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Prestige Availability Plentiful Stock 106 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 10 Balance 0
3:28:00 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 6 Balance 0
3:28:00 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability Plentiful Stock 154 Expected 6 Balance 0
3:28:00 PM  (Reporting)  Diplomat Availability Plentiful Stock 3 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Officers Availability Plentiful Stock 51 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Iron Availability High Stock 4 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Minerals Availability Plentiful Stock 6 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Nitrates Availability High Stock 0 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Cereals Availability Plentiful Stock 7 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Rice Availability Average Stock 1 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Fish Availability Average Stock 0 Expected 1 Balance 2
3:28:00 PM  (Reporting)  Tropical Fruits Availability Average Stock 2 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Cattle Availability Plentiful Stock 3 Expected 1 Balance 3
3:28:00 PM  (Reporting)  Fruits Availability Average Stock 3 Expected 1 Balance -1
3:28:00 PM  (Reporting)  Sugar Availability Average Stock 4 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Preserved Food Availability Average Stock 1 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Cotton/Wool Availability Average Stock 10 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Tea Availability Average Stock 0 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Coffee Availability Average Stock 3 Expected 1 Balance -1
3:28:00 PM  (Reporting)  Wood Availability Average Stock 3 Expected 1 Balance -1
3:28:00 PM  (Reporting)  Dyes Availability Average Stock 5 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Tobacco Availability Average Stock 2 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Rum Availability Average Stock 2 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Wines Availability Plentiful Stock 15 Expected 1 Balance 1
3:28:00 PM  (Reporting)  Chemicals Availability Average Stock 4 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Manufactured Goods Availability Low Stock 4 Expected 4 Balance -1
3:28:00 PM  (Reporting)  Textile Availability Plentiful Stock 24 Expected 1 Balance -1
3:28:00 PM  (Reporting)  Mechanical Parts Availability Average Stock 9 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Silk Availability Low Stock 0 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Opium Availability Low Stock 0 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Luxury Goods Availability Low Stock 5 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Gold Availability Low Stock 3 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Gems Availability Low Stock 2 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 1 Balance 0
3:28:00 PM  (Reporting)  _IAE_ Papal States Global Military Usage: 30 %
3:28:00 PM  (Reporting)  _IAE_ Papal States Money Stock 1248 Expenses 0 Availability Plentiful Mil Spend 203 Civ Spend 316
3:28:00 PM  (Reporting)  _IAE_ Papal States Capital Stock 1417 Expenses 15 Availability Plentiful Mil Spend 76 Civ Spend 711
3:28:00 PM  (Reporting)  _IAE_ Papal States Steel Stock 12 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Papal States Coal Stock 9 Expenses 0 Availability High Mil Spend 1 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Papal States Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Papal States Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Papal States Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Papal States Prestige Stock 106 Expenses 0 Availability Plentiful Mil Spend 14 Civ Spend 33
3:28:00 PM  (Reporting)  _IAE_ Papal States Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Papal States River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Papal States Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 27 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Papal States Conscripts Stock 154 Expenses 0 Availability Plentiful Mil Spend 42 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Papal States War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Papal States Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Papal States Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Papal States Diplomat Stock 3 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Papal States Officers Stock 51 Expenses 0 Availability Plentiful Mil Spend 14 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Papal States Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Papal States Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Papal States Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Papal States Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Papal States Minerals Stock 6 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Papal States Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Papal States Cereals Stock 7 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 3
3:28:00 PM  (Reporting)  _IAE_ Papal States Rice Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Papal States Fish Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Papal States Tropical Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Papal States Cattle Stock 3 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Papal States Fruits Stock 3 Expenses 1 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Papal States Sugar Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Papal States Preserved Food Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Papal States Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Papal States Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Papal States Cotton/Wool Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 4
3:28:00 PM  (Reporting)  _IAE_ Papal States Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Papal States Coffee Stock 3 Expenses 1 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Papal States Wood Stock 3 Expenses 1 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Papal States Dyes Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Papal States Tobacco Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Papal States Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Papal States Rum Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Papal States Wines Stock 15 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 9
3:28:00 PM  (Reporting)  _IAE_ Papal States Chemicals Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Papal States Manufactured Goods Stock 4 Expenses 1 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Papal States Textile Stock 24 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 15
3:28:00 PM  (Reporting)  _IAE_ Papal States Mechanical Parts Stock 9 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
3:28:00 PM  (Reporting)  _IAE_ Papal States Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Papal States Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Papal States Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Papal States Luxury Goods Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Papal States Gold Stock 3 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Papal States Gems Stock 2 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Papal States Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Papal States Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 35 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  Ended BuildReplacements 3 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000024 Papal States
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 4 Amount 12
3:28:00 PM  (Reporting)  Money Level 6 Amount 1248
3:28:00 PM  (Reporting)  Conscripts Level 6 Amount 154
3:28:00 PM  (Reporting)  _BNU_ Emergency build ON
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 9 ms
3:28:00 PM  (Reporting)  AI Process done in  74 ms
3:28:00 PM  (Reporting)  Processing  1000025 Parma
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on Parma AILevel 2 Kind: 1 Dormant YES Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase 55
3:28:00 PM  (Reporting)  Resources Levels Parma EcoBase 55 AtWar: no AtWarThreat: no At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability Plentiful Stock 1053 Expected 110 Balance 8
3:28:00 PM  (Reporting)  Capital Availability Plentiful Stock 726 Expected 165 Balance 1
3:28:00 PM  (Reporting)  Steel Availability Low Stock 5 Expected 16 Balance 0
3:28:00 PM  (Reporting)  Coal Availability Low Stock 8 Expected 22 Balance 1
3:28:00 PM  (Reporting)  Supply Availability High Stock 2 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Ammunition Availability High Stock 2 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 41 Balance 0
3:28:00 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 28 Balance 0
3:28:00 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability Plentiful Stock 101 Expected 28 Balance 0
3:28:00 PM  (Reporting)  Diplomat Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Officers Availability Very High Stock 15 Expected 6 Balance 0
3:28:00 PM  (Reporting)  Iron Availability High Stock 132 Expected 3 Balance 3
3:28:00 PM  (Reporting)  Minerals Availability Low Stock 2 Expected 3 Balance 0
3:28:00 PM  (Reporting)  Nitrates Availability High Stock 0 Expected 3 Balance 0
3:28:00 PM  (Reporting)  Cereals Availability Average Stock 0 Expected 4 Balance 3
3:28:00 PM  (Reporting)  Rice Availability Average Stock 0 Expected 3 Balance 0
3:28:00 PM  (Reporting)  Fish Availability Average Stock 6 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 3 Balance 0
3:28:00 PM  (Reporting)  Cattle Availability Average Stock 4 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Fruits Availability Average Stock 5 Expected 3 Balance 1
3:28:00 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 3 Balance 0
3:28:00 PM  (Reporting)  Preserved Food Availability Average Stock 6 Expected 3 Balance 0
3:28:00 PM  (Reporting)  Cotton/Wool Availability Average Stock 5 Expected 3 Balance 1
3:28:00 PM  (Reporting)  Tea Availability Average Stock 0 Expected 3 Balance 0
3:28:00 PM  (Reporting)  Coffee Availability Average Stock 2 Expected 3 Balance 0
3:28:00 PM  (Reporting)  Wood Availability Average Stock 4 Expected 3 Balance 0
3:28:00 PM  (Reporting)  Dyes Availability Average Stock 4 Expected 3 Balance 0
3:28:00 PM  (Reporting)  Tobacco Availability Average Stock 4 Expected 3 Balance 0
3:28:00 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Chemicals Availability Average Stock 0 Expected 3 Balance 0
3:28:00 PM  (Reporting)  Manufactured Goods Availability Low Stock 5 Expected 16 Balance 1
3:28:00 PM  (Reporting)  Textile Availability Low Stock 4 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Mechanical Parts Availability Average Stock 3 Expected 3 Balance 1
3:28:00 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 3 Balance 0
3:28:00 PM  (Reporting)  Silk Availability Low Stock 0 Expected 3 Balance 0
3:28:00 PM  (Reporting)  Opium Availability Low Stock 0 Expected 3 Balance 0
3:28:00 PM  (Reporting)  Luxury Goods Availability Low Stock 3 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Gold Availability Low Stock 4 Expected 3 Balance 0
3:28:00 PM  (Reporting)  Gems Availability Low Stock 0 Expected 3 Balance 0
3:28:00 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 3 Balance 0
3:28:00 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 3 Balance 0
3:28:00 PM  (Reporting)  _IAE_ Parma Global Military Usage: 30 %
3:28:00 PM  (Reporting)  _IAE_ Parma Money Stock 1053 Expenses 0 Availability Plentiful Mil Spend 171 Civ Spend 266
3:28:00 PM  (Reporting)  _IAE_ Parma Capital Stock 726 Expenses 7 Availability Plentiful Mil Spend 39 Civ Spend 362
3:28:00 PM  (Reporting)  _IAE_ Parma Steel Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Parma Coal Stock 8 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Parma Supply Stock 2 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Parma Ammunition Stock 2 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Parma Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Parma Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Parma Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Parma River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Parma Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 27 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Parma Conscripts Stock 101 Expenses 0 Availability Plentiful Mil Spend 27 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Parma War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Parma Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Parma Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Parma Diplomat Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Parma Officers Stock 15 Expenses 0 Availability Very High Mil Spend 4 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Parma Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Parma Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Parma Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Parma Iron Stock 132 Expenses 0 Availability High Mil Spend 0 Civ Spend 60
3:28:00 PM  (Reporting)  _IAE_ Parma Minerals Stock 2 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Parma Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Parma Cereals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Parma Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Parma Fish Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Parma Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Parma Cattle Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Parma Fruits Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Parma Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Parma Preserved Food Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Parma Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Parma Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Parma Cotton/Wool Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Parma Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Parma Coffee Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Parma Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Parma Dyes Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Parma Tobacco Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Parma Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Parma Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Parma Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Parma Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Parma Manufactured Goods Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Parma Textile Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Parma Mechanical Parts Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Parma Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Parma Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Parma Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Parma Luxury Goods Stock 3 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Parma Gold Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Parma Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Parma Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Parma Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 23 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  Ended BuildReplacements 4 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
3:28:00 PM  (Reporting)  _HAC_ Identify Resources Need Parma 23 resources are needed 1 resources in surplus.
3:28:00 PM  (Reporting)  _HAC_ Delete Trade Parma removing sell transaction of  Cereals in area North Italy as country lacks in this good.
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 11 Steel
3:28:00 PM  (Reporting)  AddNewTrades Parma Added 5 buy request of Steel in area South Germany
3:28:00 PM  (Reporting)  AddNewTrades Parma Added 5 buy request of Steel in area United Kingdom
3:28:00 PM  (Reporting)  AddNewTrades Parma Added 1 buy request of Steel in area South Germany
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 10 Coal
3:28:00 PM  (Reporting)  AddNewTrades Parma Added 5 buy request of Coal in area North Austria
3:28:00 PM  (Reporting)  AddNewTrades Parma Added 5 buy request of Coal in area United Kingdom
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 5 Minerals
3:28:00 PM  (Reporting)  AddNewTrades Parma Added 5 buy request of Minerals in area United Kingdom
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 7 Manufactured Goods
3:28:00 PM  (Reporting)  AddNewTrades Parma Added 5 buy request of Manufactured Goods in area South Germany
3:28:00 PM  (Reporting)  AddNewTrades Parma Added 2 buy request of Manufactured Goods in area South Germany
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 8 Textile
3:28:00 PM  (Reporting)  AddNewTrades Parma Added 5 buy request of Textile in area Cheasapeake
3:28:00 PM  (Reporting)  AddNewTrades Parma Added 3 buy request of Textile in area Cheasapeake
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 5 Silk
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 3 Opium
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 7 Luxury Goods
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 3 Gold
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 5 Gems
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 3 Automobile
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 3 Aviation
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 2 Supply
3:28:00 PM  (Reporting)  AddNewTrades Parma Added 2 buy request of Supply in area North Italy
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 3 Ammunition
3:28:00 PM  (Reporting)  AddNewTrades Parma Added 3 buy request of Ammunition in area Cheasapeake
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 5 Cereals
3:28:00 PM  (Reporting)  AddNewTrades Parma Added 5 buy request of Cereals in area South Germany
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 5 Rice
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 7 Fish
3:28:00 PM  (Reporting)  AddNewTrades Parma Added 5 buy request of Fish in area Cheasapeake
3:28:00 PM  (Reporting)  AddNewTrades Parma Added 2 buy request of Fish in area Cheasapeake
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 5 Tropical Fruits
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 8 Cattle
3:28:00 PM  (Reporting)  AddNewTrades Parma Added 5 buy request of Cattle in area South Germany
3:28:00 PM  (Reporting)  AddNewTrades Parma Added 3 buy request of Cattle in area South Germany
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 5 Fruits
3:28:00 PM  (Reporting)  AddNewTrades Parma Added 5 buy request of Fruits in area Cheasapeake
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 4 Sugar
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 1 Preserved Food
3:28:00 PM  (Reporting)  AddNewTrades Parma Added 1 buy request of Preserved Food in area South Germany
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 7 Cotton/Wool
3:28:00 PM  (Reporting)  AddNewTrades Parma Added 5 buy request of Cotton/Wool in area South Germany
3:28:00 PM  (Reporting)  AddNewTrades Parma Added 2 buy request of Cotton/Wool in area Cheasapeake
3:28:00 PM  (Reporting)  Ended HandleAdvancedCommerce 42 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000025 Parma
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 5 Amount 5
3:28:00 PM  (Reporting)  Money Level 6 Amount 1053
3:28:00 PM  (Reporting)  Conscripts Level 6 Amount 101
3:28:00 PM  (Reporting)  _BNU_ Emergency build ON
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
3:28:00 PM  (Reporting)  AI Process done in  103 ms
3:28:00 PM  (Reporting)  Processing  1000026 Portugal
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on Portugal AILevel 2 Kind: 1 Dormant YES Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase 70
3:28:00 PM  (Reporting)  Resources Levels Portugal EcoBase 70 AtWar: no AtWarThreat: no At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability Plentiful Stock 1277 Expected 140 Balance 50
3:28:00 PM  (Reporting)  Capital Availability Very High Stock 442 Expected 210 Balance 75
3:28:00 PM  (Reporting)  Steel Availability High Stock 47 Expected 21 Balance 0
3:28:00 PM  (Reporting)  Coal Availability High Stock 49 Expected 28 Balance 1
3:28:00 PM  (Reporting)  Supply Availability Very High Stock 6 Expected 1 Balance -2
3:28:00 PM  (Reporting)  Ammunition Availability High Stock 2 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Prestige Availability Plentiful Stock 1348 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 52 Balance 0
3:28:00 PM  (Reporting)  River Pool Availability Low Stock 23 Expected 35 Balance 0
3:28:00 PM  (Reporting)  Morale Availability Plentiful Stock 104 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability High Stock 77 Expected 35 Balance -2
3:28:00 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Officers Availability Plentiful Stock 34 Expected 7 Balance 0
3:28:00 PM  (Reporting)  Iron Availability Very High Stock 14 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Minerals Availability Plentiful Stock 19 Expected 4 Balance 1
3:28:00 PM  (Reporting)  Nitrates Availability High Stock 20 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Cereals Availability Plentiful Stock 33 Expected 5 Balance 0
3:28:00 PM  (Reporting)  Rice Availability Low Stock 2 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Fish Availability Plentiful Stock 66 Expected 5 Balance 3
3:28:00 PM  (Reporting)  Tropical Fruits Availability Very High Stock 11 Expected 4 Balance -1
3:28:00 PM  (Reporting)  Cattle Availability Plentiful Stock 87 Expected 5 Balance 4
3:28:00 PM  (Reporting)  Fruits Availability Plentiful Stock 22 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Sugar Availability Average Stock 1 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Preserved Food Availability Low Stock 9 Expected 4 Balance -4
3:28:00 PM  (Reporting)  Cotton/Wool Availability Average Stock 196 Expected 4 Balance 4
3:28:00 PM  (Reporting)  Tea Availability Low Stock 4 Expected 4 Balance -1
3:28:00 PM  (Reporting)  Coffee Availability Average Stock 7 Expected 4 Balance -1
3:28:00 PM  (Reporting)  Wood Availability Average Stock 11 Expected 4 Balance 1
3:28:00 PM  (Reporting)  Dyes Availability Average Stock 19 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Tobacco Availability Very High Stock 14 Expected 4 Balance -1
3:28:00 PM  (Reporting)  Rum Availability Average Stock 0 Expected 5 Balance 0
3:28:00 PM  (Reporting)  Wines Availability Plentiful Stock 74 Expected 5 Balance 3
3:28:00 PM  (Reporting)  Chemicals Availability Average Stock 14 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Manufactured Goods Availability High Stock 31 Expected 21 Balance 8
3:28:00 PM  (Reporting)  Textile Availability Plentiful Stock 26 Expected 5 Balance -4
3:28:00 PM  (Reporting)  Mechanical Parts Availability Average Stock 58 Expected 4 Balance 1
3:28:00 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Silk Availability High Stock 8 Expected 4 Balance -1
3:28:00 PM  (Reporting)  Opium Availability Low Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Luxury Goods Availability Plentiful Stock 43 Expected 5 Balance 2
3:28:00 PM  (Reporting)  Gold Availability Low Stock 1 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Gems Availability Low Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  _IAE_ Portugal Global Military Usage: 25 %
3:28:00 PM  (Reporting)  _IAE_ Portugal Money Stock 1277 Expenses 8 Availability Plentiful Mil Spend 175 Civ Spend 350
3:28:00 PM  (Reporting)  _IAE_ Portugal Capital Stock 442 Expenses 18 Availability Very High Mil Spend 18 Civ Spend 221
3:28:00 PM  (Reporting)  _IAE_ Portugal Steel Stock 47 Expenses 0 Availability High Mil Spend 5 Civ Spend 8
3:28:00 PM  (Reporting)  _IAE_ Portugal Coal Stock 49 Expenses 1 Availability High Mil Spend 4 Civ Spend 12
3:28:00 PM  (Reporting)  _IAE_ Portugal Supply Stock 6 Expenses 2 Availability Very High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Portugal Ammunition Stock 2 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Portugal Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Portugal Prestige Stock 1348 Expenses 0 Availability Plentiful Mil Spend 152 Civ Spend 455
3:28:00 PM  (Reporting)  _IAE_ Portugal Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Portugal River Pool Stock 23 Expenses 0 Availability Low Mil Spend 1 Civ Spend 3
3:28:00 PM  (Reporting)  _IAE_ Portugal Morale Stock 104 Expenses 0 Availability Plentiful Mil Spend 24 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Portugal Conscripts Stock 77 Expenses 2 Availability High Mil Spend 12 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Portugal War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Portugal Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Portugal Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Portugal Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 5
3:28:00 PM  (Reporting)  _IAE_ Portugal Officers Stock 34 Expenses 0 Availability Plentiful Mil Spend 8 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Portugal Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Portugal Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Portugal Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Portugal Iron Stock 14 Expenses 1 Availability Very High Mil Spend 0 Civ Spend 8
3:28:00 PM  (Reporting)  _IAE_ Portugal Minerals Stock 19 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 6
3:28:00 PM  (Reporting)  _IAE_ Portugal Nitrates Stock 20 Expenses 0 Availability High Mil Spend 0 Civ Spend 10
3:28:00 PM  (Reporting)  _IAE_ Portugal Cereals Stock 33 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 22
3:28:00 PM  (Reporting)  _IAE_ Portugal Rice Stock 2 Expenses 1 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Portugal Fish Stock 66 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 44
3:28:00 PM  (Reporting)  _IAE_ Portugal Tropical Fruits Stock 11 Expenses 1 Availability Very High Mil Spend 0 Civ Spend 6
3:28:00 PM  (Reporting)  _IAE_ Portugal Cattle Stock 87 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 59
3:28:00 PM  (Reporting)  _IAE_ Portugal Fruits Stock 22 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 14
3:28:00 PM  (Reporting)  _IAE_ Portugal Sugar Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Portugal Preserved Food Stock 9 Expenses 4 Availability Low Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Portugal Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Portugal Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Portugal Cotton/Wool Stock 196 Expenses 0 Availability Average Mil Spend 0 Civ Spend 74
3:28:00 PM  (Reporting)  _IAE_ Portugal Tea Stock 4 Expenses 1 Availability Low Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Portugal Coffee Stock 7 Expenses 1 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Portugal Wood Stock 11 Expenses 0 Availability Average Mil Spend 0 Civ Spend 4
3:28:00 PM  (Reporting)  _IAE_ Portugal Dyes Stock 19 Expenses 0 Availability Average Mil Spend 0 Civ Spend 8
3:28:00 PM  (Reporting)  _IAE_ Portugal Tobacco Stock 14 Expenses 1 Availability Very High Mil Spend 0 Civ Spend 8
3:28:00 PM  (Reporting)  _IAE_ Portugal Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Portugal Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Portugal Wines Stock 74 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 50
3:28:00 PM  (Reporting)  _IAE_ Portugal Chemicals Stock 14 Expenses 0 Availability Average Mil Spend 0 Civ Spend 5
3:28:00 PM  (Reporting)  _IAE_ Portugal Manufactured Goods Stock 31 Expenses 2 Availability High Mil Spend 4 Civ Spend 5
3:28:00 PM  (Reporting)  _IAE_ Portugal Textile Stock 26 Expenses 4 Availability Plentiful Mil Spend 0 Civ Spend 14
3:28:00 PM  (Reporting)  _IAE_ Portugal Mechanical Parts Stock 58 Expenses 0 Availability Average Mil Spend 0 Civ Spend 22
3:28:00 PM  (Reporting)  _IAE_ Portugal Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Portugal Silk Stock 8 Expenses 1 Availability High Mil Spend 0 Civ Spend 4
3:28:00 PM  (Reporting)  _IAE_ Portugal Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Portugal Luxury Goods Stock 43 Expenses 3 Availability Plentiful Mil Spend 0 Civ Spend 28
3:28:00 PM  (Reporting)  _IAE_ Portugal Gold Stock 1 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Portugal Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Portugal Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Portugal Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 163 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  Ended BuildReplacements 4 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
3:28:00 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Portugal Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 2 Excise 2 Tariff 2 Census 1 Income 1 Maritime 1 Percentages: Corporate 7 % Excise 53 % Tariff 46 % Census 2 % Income 0 % Maritime 7 %
3:28:00 PM  (Reporting)  Ended HandleAdvancedFinances 2 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000026 Portugal
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Proposing to 1000102 Morocco
3:28:00 PM  (Reporting)  Checking 43 Propose Commercial Agreement
3:28:00 PM  (Reporting)  Still checking 43 Propose Commercial Agreement
3:28:00 PM  (Reporting)  Item is a Various entry, chance 0
3:28:00 PM  (Reporting)  _HAD_ Send Treaty Portugal failed sending Propose Commercial Agreement toward Morocco chance 0
3:28:00 PM  (Reporting)  Proposing to 1000001 Great Britain
3:28:00 PM  (Reporting)  Checking 0 Propose State Visit
3:28:00 PM  (Reporting)  Still checking 0 Propose State Visit
3:28:00 PM  (Reporting)  Item is a Various entry, chance 7
3:28:00 PM  (Reporting)  _HAD_ Send Treaty Portugal failed sending Propose State Visit toward Great Britain chance 7
3:28:00 PM  (Reporting)  Proposing to 1000001 Great Britain
3:28:00 PM  (Reporting)  Checking 82 Degrade Relationship
3:28:00 PM  (Reporting)  Proposing to 1000102 Morocco
3:28:00 PM  (Reporting)  Checking 40 Forge Casus-Belli
3:28:00 PM  (Reporting)  Still checking 40 Forge Casus-Belli
3:28:00 PM  (Reporting)  Item is a Various entry, chance -2
3:28:00 PM  (Reporting)  _HAD_ Send Treaty Portugal failed sending Forge Casus-Belli toward Morocco chance -2
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 11 ms
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 6 Amount 47
3:28:00 PM  (Reporting)  Money Level 6 Amount 1277
3:28:00 PM  (Reporting)  Conscripts Level 6 Amount 77
3:28:00 PM  (Reporting)  _BNU_ Emergency build ON
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 20 ms
3:28:00 PM  (Reporting)  AI Process done in  229 ms
3:28:00 PM  (Reporting)  Processing  1000027 Saxony
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on Saxony AILevel 2 Kind: 2 Dormant NO Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
3:28:00 PM  (Reporting)  Theater: 372 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 4421 OppPow Land: 0 OwnPow Nav : 14 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 36 > 61
3:28:00 PM  (Reporting)  _FIT_ Ended AIInitTheaters 603 ms
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase 16
3:28:00 PM  (Reporting)  Resources Levels Saxony EcoBase 16 AtWar: no AtWarThreat: no At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability Plentiful Stock 1316 Expected 32 Balance 12
3:28:00 PM  (Reporting)  Capital Availability Plentiful Stock 1287 Expected 48 Balance -10
3:28:00 PM  (Reporting)  Steel Availability Plentiful Stock 196 Expected 5 Balance 6
3:28:00 PM  (Reporting)  Coal Availability Plentiful Stock 207 Expected 6 Balance -7
3:28:00 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Prestige Availability Plentiful Stock 58 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Rail Pool Availability Low Stock 7 Expected 12 Balance 0
3:28:00 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 8 Balance 0
3:28:00 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability Very High Stock 25 Expected 8 Balance -1
3:28:00 PM  (Reporting)  Diplomat Availability Plentiful Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Officers Availability Average Stock 3 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Iron Availability Plentiful Stock 39 Expected 1 Balance 1
3:28:00 PM  (Reporting)  Minerals Availability Plentiful Stock 190 Expected 1 Balance 2
3:28:00 PM  (Reporting)  Nitrates Availability High Stock 8 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Cereals Availability Plentiful Stock 7 Expected 1 Balance -1
3:28:00 PM  (Reporting)  Rice Availability Average Stock 0 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Fish Availability Plentiful Stock 11 Expected 1 Balance -1
3:28:00 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Cattle Availability Plentiful Stock 5 Expected 1 Balance -1
3:28:00 PM  (Reporting)  Fruits Availability Average Stock 3 Expected 1 Balance -1
3:28:00 PM  (Reporting)  Sugar Availability Average Stock 5 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Preserved Food Availability Average Stock 3 Expected 1 Balance -1
3:28:00 PM  (Reporting)  Cotton/Wool Availability Average Stock 8 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Tea Availability Average Stock 2 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Coffee Availability Average Stock 2 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Wood Availability Plentiful Stock 8 Expected 1 Balance -1
3:28:00 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Tobacco Availability Average Stock 2 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Rum Availability Average Stock 0 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Wines Availability Plentiful Stock 5 Expected 1 Balance -1
3:28:00 PM  (Reporting)  Chemicals Availability Average Stock 8 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 28 Expected 5 Balance 5
3:28:00 PM  (Reporting)  Textile Availability Plentiful Stock 11 Expected 1 Balance -2
3:28:00 PM  (Reporting)  Mechanical Parts Availability Very Low Stock 1 Expected 1 Balance -1
3:28:00 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Silk Availability Low Stock 0 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Opium Availability Low Stock 0 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Gold Availability Low Stock 0 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Gems Availability Low Stock 0 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 1 Balance 0
3:28:00 PM  (Reporting)  _IAE_ Saxony Global Military Usage: 50 %
3:28:00 PM  (Reporting)  _IAE_ Saxony Money Stock 1316 Expenses 1 Availability Plentiful Mil Spend 357 Civ Spend 238
3:28:00 PM  (Reporting)  _IAE_ Saxony Capital Stock 1287 Expenses 46 Availability Plentiful Mil Spend 111 Civ Spend 445
3:28:00 PM  (Reporting)  _IAE_ Saxony Steel Stock 196 Expenses 0 Availability Plentiful Mil Spend 58 Civ Spend 31
3:28:00 PM  (Reporting)  _IAE_ Saxony Coal Stock 207 Expenses 15 Availability Plentiful Mil Spend 42 Civ Spend 42
3:28:00 PM  (Reporting)  _IAE_ Saxony Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Saxony Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Saxony Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Saxony Prestige Stock 58 Expenses 0 Availability Plentiful Mil Spend 13 Civ Spend 13
3:28:00 PM  (Reporting)  _IAE_ Saxony Rail Pool Stock 7 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Saxony River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Saxony Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 45 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Saxony Conscripts Stock 25 Expenses 1 Availability Very High Mil Spend 10 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Saxony War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Saxony Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Saxony Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Saxony Diplomat Stock 4 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Saxony Officers Stock 3 Expenses 0 Availability Average Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Saxony Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Saxony Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Saxony Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Saxony Iron Stock 39 Expenses 5 Availability Plentiful Mil Spend 0 Civ Spend 16
3:28:00 PM  (Reporting)  _IAE_ Saxony Minerals Stock 190 Expenses 3 Availability Plentiful Mil Spend 42 Civ Spend 42
3:28:00 PM  (Reporting)  _IAE_ Saxony Nitrates Stock 8 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Saxony Cereals Stock 7 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Saxony Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Saxony Fish Stock 11 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 4
3:28:00 PM  (Reporting)  _IAE_ Saxony Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Saxony Cattle Stock 5 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Saxony Fruits Stock 3 Expenses 1 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Saxony Sugar Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Saxony Preserved Food Stock 3 Expenses 1 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Saxony Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Saxony Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Saxony Cotton/Wool Stock 8 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Saxony Tea Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Saxony Coffee Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Saxony Wood Stock 8 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 3
3:28:00 PM  (Reporting)  _IAE_ Saxony Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Saxony Tobacco Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Saxony Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Saxony Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Saxony Wines Stock 5 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Saxony Chemicals Stock 8 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Saxony Manufactured Goods Stock 28 Expenses 1 Availability Plentiful Mil Spend 9 Civ Spend 4
3:28:00 PM  (Reporting)  _IAE_ Saxony Textile Stock 11 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 4
3:28:00 PM  (Reporting)  _IAE_ Saxony Mechanical Parts Stock 1 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Saxony Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Saxony Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Saxony Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Saxony Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Saxony Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Saxony Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Saxony Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Saxony Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 373 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 3340
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 372 Theater_Germany (Land)
3:28:00 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 4421 Overall power (enemies): 0 Ratio: 5.00
3:28:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:28:00 PM  (Reporting)  Making Naval Values Map: 372 Germany LAND Overall power(self): 14 Overall power (enemies): 0 Nav Ratio: 5.00
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 372 Germany LAND Overall power(self): 14 Overall power (enemies): 0 Nav Ratio: 5.00
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Land Theaters Special Regions ***
3:28:00 PM  (Reporting)  Theater 372 Theater_Germany HQReg: 126 Sachsen Max pick: Sachsen Max need: Sachsen Max Val: Sachsen Naval Gathering: 138 Ostpreussen
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Final Gather Region for  372 Germany : 126 Sachsen
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Ended InitAndDumpData Saxony 538 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  Ended BuildReplacements 5 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000027 Saxony
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
3:28:00 PM  (Reporting)  IdentifyProductionStrucsBuild 
3:28:00 PM  (Reporting)  Ended HandleAdvancedStructures 192 ms
3:28:00 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 6 Amount 196
3:28:00 PM  (Reporting)  Money Level 6 Amount 1316
3:28:00 PM  (Reporting)  Conscripts Level 6 Amount 25
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 19 ms
3:28:00 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
3:28:00 PM  (Reporting)  Ended ManageFleetsComposition 21 ms
3:28:00 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
3:28:00 PM  (Reporting)  _LFG_ 1009776 Festung Knigstein, 126 Sachsen, Pow:337, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:28:00 PM  (Reporting)  Ended LockFixedGroups 0 ms
3:28:00 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:28:00 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Theaters algorithms 372 Theater_Germany ***
3:28:00 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:28:00 PM  (Reporting)  Ended PrivilegedCombine 0 ms
3:28:00 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:28:00 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:28:00 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
3:28:00 PM  (Reporting)  Ended ReconAndRaids 0 ms
3:28:00 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:28:00 PM  (Reporting)  Ended SplitGroups 8 ms
3:28:00 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:28:00 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:28:00 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:28:00 PM  (Reporting)  Ended Damaged Units 1 ms
3:28:00 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:28:00 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:28:00 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:28:00 PM  (Reporting)  _CLD_ Leader (Split Segment IV) Albert von Sachsen in Sachsen has been detached from group 1009664 Sachsenische Armee
3:28:00 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1061836 Albert von Sachsen 126 Sachsen toward 1009664 Sachsenische Armee, 126 Sachsen, Pow:459, Count: 5(l 1/L 2/S 2)
3:28:00 PM  (Reporting)  Ended Check Leaders 66 ms
3:28:00 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:28:00 PM  (Reporting)  Ended Make Superior Group 2 ms
3:28:00 PM  (Reporting)  Start of AI Check for Land Resupply
3:28:00 PM  (Reporting)  Ended CheckForLandResupply 1 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:28:00 PM  (Reporting)  Ended KeepPosition 0 ms
3:28:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:28:00 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 372 Theater_Germany ***
3:28:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:28:00 PM  (Reporting)  Ended DistantGarrison 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 4421 AllOppPowLand: 0 AllOwnPowNav: 14 AllOppPowNav 0
3:28:00 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Starting process on extended theater 372 Theater_Germany Owned armies (extended): 3 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:28:00 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:28:00 PM  (Reporting)  1032449 45. Landwehr-Brigade (Pow.42)
3:28:00 PM  (Reporting)  1009664 Sachsenische Armee (Pow.573)
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Primary Region 126 Sachsen Pick 100 has enough garrison (Value: 337) - evaluation skipped
3:28:00 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 39 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  ############ Starting ApplyAgenda:  Saxony  ############
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:28:00 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:28:00 PM  (Reporting)  Ended Receive Arties
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:28:00 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:28:00 PM  (Reporting)  Ended Receive Supplies
3:28:00 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:28:00 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:28:00 PM  (Reporting)  Entering Collect Leaders (_COD_)
3:28:00 PM  (Reporting)  Ended Collect Leaders 0 ms
3:28:00 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
3:28:00 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
3:28:00 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:28:00 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1009664 Sachsenische Armee is doing nothing in Sachsen  Power: 573  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1032449 45. Landwehr-Brigade is doing nothing in Sachsen  Power: 42  HealthPerc: 100
3:28:00 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:28:00 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:28:00 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
3:28:00 PM  (Reporting)  Ended PromoteLeaders 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  ApplyAgenda AutoMerge
3:28:00 PM  (Reporting)  AI Process done in  2206 ms
3:28:00 PM  (Reporting)  Processing  1000028 Serbia
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on Serbia AILevel 2 Kind: 2 Dormant YES Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase 0
3:28:00 PM  (Reporting)  Resources Levels Serbia EcoBase 0 AtWar: no AtWarThreat: no At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability Plentiful Stock 912 Expected 0 Balance 7
3:28:00 PM  (Reporting)  Capital Availability Plentiful Stock 898 Expected 0 Balance 8
3:28:00 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability Plentiful Stock 68 Expected 0 Balance -1
3:28:00 PM  (Reporting)  Diplomat Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Officers Availability Plentiful Stock 13 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  _IAE_ Serbia Global Military Usage: 30 %
3:28:00 PM  (Reporting)  _IAE_ Serbia Money Stock 912 Expenses 1 Availability Plentiful Mil Spend 148 Civ Spend 230
3:28:00 PM  (Reporting)  _IAE_ Serbia Capital Stock 898 Expenses 0 Availability Plentiful Mil Spend 49 Civ Spend 455
3:28:00 PM  (Reporting)  _IAE_ Serbia Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Serbia Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Serbia Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Serbia Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Serbia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Serbia Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Serbia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Serbia River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Serbia Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 27 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Serbia Conscripts Stock 68 Expenses 1 Availability Plentiful Mil Spend 18 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Serbia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Serbia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Serbia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Serbia Diplomat Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Serbia Officers Stock 13 Expenses 0 Availability Plentiful Mil Spend 4 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Serbia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Serbia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Serbia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Serbia Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Serbia Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Serbia Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Serbia Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 4
3:28:00 PM  (Reporting)  _IAE_ Serbia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Serbia Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Serbia Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Serbia Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Serbia Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Serbia Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Serbia Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Serbia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Serbia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Serbia Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Serbia Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Serbia Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Serbia Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Serbia Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Serbia Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Serbia Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Serbia Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Serbia Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Serbia Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Serbia Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Serbia Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Serbia Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Serbia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Serbia Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Serbia Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Serbia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Serbia Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Serbia Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Serbia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Serbia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 46 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  Ended BuildReplacements 3 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000028 Serbia
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 0 Amount 0
3:28:00 PM  (Reporting)  Money Level 6 Amount 912
3:28:00 PM  (Reporting)  Conscripts Level 6 Amount 68
3:28:00 PM  (Reporting)  _BNU_ Emergency build ON
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 10 ms
3:28:00 PM  (Reporting)  AI Process done in  148 ms
3:28:00 PM  (Reporting)  Processing  1000029 Spain
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on Spain AILevel 2 Kind: 1 Dormant YES Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase 170
3:28:00 PM  (Reporting)  Resources Levels Spain EcoBase 170 AtWar: no AtWarThreat: no At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability Plentiful Stock 1672 Expected 340 Balance 134
3:28:00 PM  (Reporting)  Capital Availability Very High Stock 1287 Expected 510 Balance 231
3:28:00 PM  (Reporting)  Steel Availability Plentiful Stock 286 Expected 51 Balance 3
3:28:00 PM  (Reporting)  Coal Availability Average Stock 100 Expected 68 Balance -1
3:28:00 PM  (Reporting)  Supply Availability Plentiful Stock 19 Expected 3 Balance -4
3:28:00 PM  (Reporting)  Ammunition Availability Plentiful Stock 22 Expected 3 Balance -4
3:28:00 PM  (Reporting)  Prestige Availability Plentiful Stock 2436 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Rail Pool Availability Very Low Stock 23 Expected 128 Balance -11
3:28:00 PM  (Reporting)  River Pool Availability Low Stock 40 Expected 85 Balance 0
3:28:00 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability Plentiful Stock 335 Expected 85 Balance -10
3:28:00 PM  (Reporting)  Diplomat Availability Plentiful Stock 34 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Officers Availability Plentiful Stock 100 Expected 17 Balance -1
3:28:00 PM  (Reporting)  Iron Availability Plentiful Stock 126 Expected 8 Balance 0
3:28:00 PM  (Reporting)  Minerals Availability Plentiful Stock 331 Expected 8 Balance 3
3:28:00 PM  (Reporting)  Nitrates Availability High Stock 110 Expected 8 Balance 2
3:28:00 PM  (Reporting)  Cereals Availability Plentiful Stock 211 Expected 12 Balance 12
3:28:00 PM  (Reporting)  Rice Availability Average Stock 1 Expected 8 Balance 0
3:28:00 PM  (Reporting)  Fish Availability Plentiful Stock 108 Expected 12 Balance 8
3:28:00 PM  (Reporting)  Tropical Fruits Availability Average Stock 1 Expected 8 Balance 2
3:28:00 PM  (Reporting)  Cattle Availability Very High Stock 42 Expected 12 Balance -4
3:28:00 PM  (Reporting)  Fruits Availability Plentiful Stock 52 Expected 8 Balance 3
3:28:00 PM  (Reporting)  Sugar Availability Average Stock 1 Expected 8 Balance 7
3:28:00 PM  (Reporting)  Preserved Food Availability Very High Stock 46 Expected 8 Balance -17
3:28:00 PM  (Reporting)  Wool Availability High Stock 13 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cotton/Wool Availability Plentiful Stock 329 Expected 8 Balance 7
3:28:00 PM  (Reporting)  Tea Availability Average Stock 0 Expected 8 Balance 0
3:28:00 PM  (Reporting)  Coffee Availability Average Stock 8 Expected 8 Balance -1
3:28:00 PM  (Reporting)  Wood Availability Plentiful Stock 152 Expected 8 Balance 9
3:28:00 PM  (Reporting)  Dyes Availability Plentiful Stock 74 Expected 8 Balance 2
3:28:00 PM  (Reporting)  Tobacco Availability High Stock 30 Expected 8 Balance -10
3:28:00 PM  (Reporting)  Rum Availability Low Stock 9 Expected 12 Balance -1
3:28:00 PM  (Reporting)  Wines Availability Plentiful Stock 103 Expected 12 Balance -3
3:28:00 PM  (Reporting)  Chemicals Availability Plentiful Stock 128 Expected 8 Balance 2
3:28:00 PM  (Reporting)  Manufactured Goods Availability Average Stock 54 Expected 51 Balance 4
3:28:00 PM  (Reporting)  Textile Availability Plentiful Stock 49 Expected 12 Balance 0
3:28:00 PM  (Reporting)  Mechanical Parts Availability Plentiful Stock 191 Expected 8 Balance 2
3:28:00 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 8 Balance 0
3:28:00 PM  (Reporting)  Silk Availability Low Stock 3 Expected 8 Balance 0
3:28:00 PM  (Reporting)  Opium Availability Low Stock 3 Expected 8 Balance 0
3:28:00 PM  (Reporting)  Luxury Goods Availability Average Stock 10 Expected 12 Balance 0
3:28:00 PM  (Reporting)  Gold Availability Very Low Stock 5 Expected 8 Balance -2
3:28:00 PM  (Reporting)  Gems Availability Very Low Stock 5 Expected 8 Balance -2
3:28:00 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 8 Balance 0
3:28:00 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 8 Balance 0
3:28:00 PM  (Reporting)  _IAE_ Spain Global Military Usage: 25 %
3:28:00 PM  (Reporting)  _IAE_ Spain Money Stock 1672 Expenses 20 Availability Plentiful Mil Spend 232 Civ Spend 464
3:28:00 PM  (Reporting)  _IAE_ Spain Capital Stock 1287 Expenses 136 Availability Very High Mil Spend 51 Civ Spend 608
3:28:00 PM  (Reporting)  _IAE_ Spain Steel Stock 286 Expenses 0 Availability Plentiful Mil Spend 42 Civ Spend 68
3:28:00 PM  (Reporting)  _IAE_ Spain Coal Stock 100 Expenses 13 Availability Average Mil Spend 6 Civ Spend 16
3:28:00 PM  (Reporting)  _IAE_ Spain Supply Stock 19 Expenses 5 Availability Plentiful Mil Spend 3 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Spain Ammunition Stock 22 Expenses 6 Availability Plentiful Mil Spend 3 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Spain Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Spain Prestige Stock 2436 Expenses 0 Availability Plentiful Mil Spend 274 Civ Spend 822
3:28:00 PM  (Reporting)  _IAE_ Spain Rail Pool Stock 23 Expenses 11 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Spain River Pool Stock 40 Expenses 0 Availability Low Mil Spend 2 Civ Spend 5
3:28:00 PM  (Reporting)  _IAE_ Spain Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 22 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Spain Conscripts Stock 335 Expenses 10 Availability Plentiful Mil Spend 72 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Spain War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Spain Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Spain Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Spain Diplomat Stock 34 Expenses 0 Availability Plentiful Mil Spend 4 Civ Spend 12
3:28:00 PM  (Reporting)  _IAE_ Spain Officers Stock 100 Expenses 1 Availability Plentiful Mil Spend 22 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Spain Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Spain Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Spain Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Spain Iron Stock 126 Expenses 4 Availability Plentiful Mil Spend 0 Civ Spend 82
3:28:00 PM  (Reporting)  _IAE_ Spain Minerals Stock 331 Expenses 1 Availability Plentiful Mil Spend 37 Civ Spend 112
3:28:00 PM  (Reporting)  _IAE_ Spain Nitrates Stock 110 Expenses 0 Availability High Mil Spend 0 Civ Spend 54
3:28:00 PM  (Reporting)  _IAE_ Spain Cereals Stock 211 Expenses 10 Availability Plentiful Mil Spend 0 Civ Spend 140
3:28:00 PM  (Reporting)  _IAE_ Spain Rice Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Spain Fish Stock 108 Expenses 16 Availability Plentiful Mil Spend 0 Civ Spend 64
3:28:00 PM  (Reporting)  _IAE_ Spain Tropical Fruits Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Spain Cattle Stock 42 Expenses 12 Availability Very High Mil Spend 0 Civ Spend 16
3:28:00 PM  (Reporting)  _IAE_ Spain Fruits Stock 52 Expenses 11 Availability Plentiful Mil Spend 0 Civ Spend 28
3:28:00 PM  (Reporting)  _IAE_ Spain Sugar Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Spain Preserved Food Stock 46 Expenses 17 Availability Very High Mil Spend 0 Civ Spend 13
3:28:00 PM  (Reporting)  _IAE_ Spain Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Spain Wool Stock 13 Expenses 0 Availability High Mil Spend 0 Civ Spend 6
3:28:00 PM  (Reporting)  _IAE_ Spain Cotton/Wool Stock 329 Expenses 4 Availability Plentiful Mil Spend 0 Civ Spend 221
3:28:00 PM  (Reporting)  _IAE_ Spain Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Spain Coffee Stock 8 Expenses 1 Availability Average Mil Spend 0 Civ Spend 3
3:28:00 PM  (Reporting)  _IAE_ Spain Wood Stock 152 Expenses 8 Availability Plentiful Mil Spend 0 Civ Spend 100
3:28:00 PM  (Reporting)  _IAE_ Spain Dyes Stock 74 Expenses 4 Availability Plentiful Mil Spend 0 Civ Spend 48
3:28:00 PM  (Reporting)  _IAE_ Spain Tobacco Stock 30 Expenses 11 Availability High Mil Spend 0 Civ Spend 7
3:28:00 PM  (Reporting)  _IAE_ Spain Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Spain Rum Stock 9 Expenses 1 Availability Low Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Spain Wines Stock 103 Expenses 9 Availability Plentiful Mil Spend 0 Civ Spend 63
3:28:00 PM  (Reporting)  _IAE_ Spain Chemicals Stock 128 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 86
3:28:00 PM  (Reporting)  _IAE_ Spain Manufactured Goods Stock 54 Expenses 16 Availability Average Mil Spend 4 Civ Spend 4
3:28:00 PM  (Reporting)  _IAE_ Spain Textile Stock 49 Expenses 7 Availability Plentiful Mil Spend 0 Civ Spend 28
3:28:00 PM  (Reporting)  _IAE_ Spain Mechanical Parts Stock 191 Expenses 3 Availability Plentiful Mil Spend 0 Civ Spend 128
3:28:00 PM  (Reporting)  _IAE_ Spain Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Spain Silk Stock 3 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Spain Opium Stock 3 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Spain Luxury Goods Stock 10 Expenses 2 Availability Average Mil Spend 0 Civ Spend 3
3:28:00 PM  (Reporting)  _IAE_ Spain Gold Stock 5 Expenses 2 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Spain Gems Stock 5 Expenses 2 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Spain Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Spain Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 186 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  Ended BuildReplacements 6 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
3:28:00 PM  (Reporting)  _HAC_ Deleting for dynamism Textile in North Germany Amount 5
3:28:00 PM  (Reporting)  _HAC_ Deleting for dynamism Gold in South Andes Amount 3
3:28:00 PM  (Reporting)  _HAC_ Identify Resources Need Spain 13 resources are needed 8 resources in surplus.
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 1 Coal
3:28:00 PM  (Reporting)  AddNewTrades Spain Added 1 buy request of Coal in area United Kingdom
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 7 Rum
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 4 Manufactured Goods
3:28:00 PM  (Reporting)  AddNewTrades Spain Added 4 buy request of Manufactured Goods in area Scandinavia
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 10 Silk
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 6 Opium
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 7 Gold
3:28:00 PM  (Reporting)  AddNewTrades Spain Added 3 buy request of Gold in area South Andes
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 5 Gems
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 9 Automobile
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 9 Aviation
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 8 Tropical Fruits
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 13 Tea
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 9 Electrical Parts
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 20 Luxury Goods
3:28:00 PM  (Reporting)  _HAC_ Delete Trade Spain removing buy transaction of  Wines in area Cheasapeake as country had too much of this good.
3:28:00 PM  (Reporting)  _HAC_ Reduce Trade Spain reducing buy transaction of  Wines in area North France down to 3 units bought, as country had too much stock in this good.
3:28:00 PM  (Reporting)  Sell surplus Spain Added 8 sell proposal of Steel in area South Spain
3:28:00 PM  (Reporting)  Sell surplus Spain Added 8 sell proposal of Wood in area South Spain
3:28:00 PM  (Reporting)  Sell surplus Spain Added 7 sell proposal of Dyes in area South Spain
3:28:00 PM  (Reporting)  Cia Pacifico Sur in 2215 South Pacific Maritime Trade will be relocated 1 fleets found there
3:28:00 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy North Sea Maritime Trade interest 315
3:28:00 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Western Europe Maritime Trade interest 387
3:28:00 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Black Sea Maritime Trade interest 50
3:28:00 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Gulf of Guinea Maritime Trade interest 6
3:28:00 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Indian Ocean Maritime Trade interest 28
3:28:00 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Southern Africa Maritime Trade interest 3
3:28:00 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Northern Asia Maritime Trade interest 8
3:28:00 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Bay of Bengale Maritime Trade interest 7
3:28:00 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy South China Sea Maritime Trade interest 6
3:28:00 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy West Pacific Maritime Trade interest 5
3:28:00 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy East Indies Maritime Trade interest 4
3:28:00 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Oceania Maritime Trade interest 6
3:28:00 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy American Pacific Maritime Trade interest 6
3:28:00 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy North American Maritime Trade interest 6
3:28:00 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Gulf of Mexico Maritime Trade interest 45
3:28:00 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Caribbean Maritime Trade interest 81
3:28:00 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy South Pacific Maritime Trade interest 1
3:28:00 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Latin America Maritime Trade interest 3
3:28:00 PM  (Reporting)  Redeploying Commerce Fleet for Spain 1013799 Cia Pacifico Sur in 2198 Western Europe Maritime Trade Interest: 387
3:28:00 PM  (Reporting)  Ended HandleAdvancedCommerce 41 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000029 Spain
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 6 Amount 286
3:28:00 PM  (Reporting)  Money Level 6 Amount 1672
3:28:00 PM  (Reporting)  Conscripts Level 6 Amount 335
3:28:00 PM  (Reporting)  _BNU_ Emergency build ON
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 37 ms
3:28:00 PM  (Reporting)  AI Process done in  310 ms
3:28:00 PM  (Reporting)  Processing  1000030 Sweden
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on Sweden AILevel 2 Kind: 1 Dormant NO Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
3:28:00 PM  (Reporting)  Theater: 374 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 546 OppPow Land: 0 OwnPow Nav : 501 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 23 > 37
3:28:00 PM  (Reporting)  Theater: 432 Theater_Southeastern_American_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 28 OppPow Nav : 23
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 1.03 1.03 Reg Count: 40 > 98
3:28:00 PM  (Reporting)  Theater: 435 Theater_Western_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 19 OppPow Nav : 72
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.22 0.22 Reg Count: 62 > 202
3:28:00 PM  (Reporting)  Theater: 436 Theater_Southern_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 23
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 106 > 219
3:28:00 PM  (Reporting)  Theater: 437 Theater_Central_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 11
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 32 > 70
3:28:00 PM  (Reporting)  Theater: 438 Theater_Eastern_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 42 > 123
3:28:00 PM  (Reporting)  _FIT_ Ended AIInitTheaters 724 ms
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase 90
3:28:00 PM  (Reporting)  Resources Levels Sweden EcoBase 90 AtWar: yes AtWarThreat: yes At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability High Stock 927 Expected 180 Balance 94
3:28:00 PM  (Reporting)  Capital Availability Plentiful Stock 1178 Expected 270 Balance -33
3:28:00 PM  (Reporting)  Steel Availability High Stock 185 Expected 27 Balance 10
3:28:00 PM  (Reporting)  Coal Availability High Stock 142 Expected 36 Balance 3
3:28:00 PM  (Reporting)  Supply Availability High Stock 16 Expected 2 Balance 2
3:28:00 PM  (Reporting)  Ammunition Availability High Stock 29 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Prestige Availability High Stock 154 Expected 0 Balance 1
3:28:00 PM  (Reporting)  Rail Pool Availability Very Low Stock 9 Expected 68 Balance 0
3:28:00 PM  (Reporting)  River Pool Availability Very Low Stock 28 Expected 45 Balance 0
3:28:00 PM  (Reporting)  Morale Availability High Stock 35 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability Very Low Stock 9 Expected 45 Balance -1
3:28:00 PM  (Reporting)  Diplomat Availability High Stock 10 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Officers Availability Very Low Stock 2 Expected 9 Balance 0
3:28:00 PM  (Reporting)  Iron Availability Plentiful Stock 194 Expected 4 Balance 3
3:28:00 PM  (Reporting)  Minerals Availability High Stock 175 Expected 4 Balance -2
3:28:00 PM  (Reporting)  Nitrates Availability Plentiful Stock 168 Expected 4 Balance 1
3:28:00 PM  (Reporting)  Cereals Availability Plentiful Stock 200 Expected 6 Balance -6
3:28:00 PM  (Reporting)  Rice Availability Average Stock 5 Expected 4 Balance -1
3:28:00 PM  (Reporting)  Fish Availability Plentiful Stock 184 Expected 6 Balance 4
3:28:00 PM  (Reporting)  Tropical Fruits Availability Average Stock 1 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Cattle Availability Plentiful Stock 163 Expected 6 Balance 7
3:28:00 PM  (Reporting)  Fruits Availability Plentiful Stock 19 Expected 4 Balance 10
3:28:00 PM  (Reporting)  Sugar Availability Average Stock 4 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Preserved Food Availability Plentiful Stock 147 Expected 4 Balance -2
3:28:00 PM  (Reporting)  Cotton/Wool Availability Plentiful Stock 204 Expected 4 Balance -3
3:28:00 PM  (Reporting)  Tea Availability Average Stock 1 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Coffee Availability Average Stock 1 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Wood Availability Plentiful Stock 180 Expected 4 Balance 8
3:28:00 PM  (Reporting)  Dyes Availability Plentiful Stock 193 Expected 4 Balance 2
3:28:00 PM  (Reporting)  Tobacco Availability Average Stock 1 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Petroleum Availability High Stock 44 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Rum Availability Average Stock 1 Expected 6 Balance 0
3:28:00 PM  (Reporting)  Wines Availability Plentiful Stock 32 Expected 6 Balance -2
3:28:00 PM  (Reporting)  Chemicals Availability Plentiful Stock 196 Expected 4 Balance 3
3:28:00 PM  (Reporting)  Manufactured Goods Availability High Stock 116 Expected 27 Balance 10
3:28:00 PM  (Reporting)  Textile Availability Plentiful Stock 107 Expected 6 Balance 3
3:28:00 PM  (Reporting)  Mechanical Parts Availability Plentiful Stock 234 Expected 4 Balance -8
3:28:00 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Silk Availability Low Stock 1 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Opium Availability Low Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Luxury Goods Availability Plentiful Stock 26 Expected 6 Balance 2
3:28:00 PM  (Reporting)  Gold Availability Low Stock 1 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Gems Availability Average Stock 7 Expected 4 Balance -2
3:28:00 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  _IAE_ Sweden Global Military Usage: 75 %
3:28:00 PM  (Reporting)  _IAE_ Sweden Money Stock 927 Expenses 16 Availability High Mil Spend 280 Civ Spend 62
3:28:00 PM  (Reporting)  _IAE_ Sweden Capital Stock 1178 Expenses 102 Availability Plentiful Mil Spend 143 Civ Spend 191
3:28:00 PM  (Reporting)  _IAE_ Sweden Steel Stock 185 Expenses 0 Availability High Mil Spend 60 Civ Spend 11
3:28:00 PM  (Reporting)  _IAE_ Sweden Coal Stock 142 Expenses 14 Availability High Mil Spend 32 Civ Spend 10
3:28:00 PM  (Reporting)  _IAE_ Sweden Supply Stock 16 Expenses 4 Availability High Mil Spend 6 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Sweden Ammunition Stock 29 Expenses 7 Availability High Mil Spend 10 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Sweden Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Sweden Prestige Stock 154 Expenses 0 Availability High Mil Spend 38 Civ Spend 12
3:28:00 PM  (Reporting)  _IAE_ Sweden Rail Pool Stock 9 Expenses 0 Availability Very Low Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Sweden River Pool Stock 28 Expenses 0 Availability Very Low Mil Spend 2 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Sweden Morale Stock 35 Expenses 0 Availability High Mil Spend 17 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Sweden Conscripts Stock 9 Expenses 1 Availability Very Low Mil Spend 2 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Sweden War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Sweden Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Sweden Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Sweden Diplomat Stock 10 Expenses 0 Availability High Mil Spend 2 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Sweden Officers Stock 2 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Sweden Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Sweden Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Sweden Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Sweden Iron Stock 194 Expenses 6 Availability Plentiful Mil Spend 0 Civ Spend 42
3:28:00 PM  (Reporting)  _IAE_ Sweden Minerals Stock 175 Expenses 5 Availability High Mil Spend 41 Civ Spend 14
3:28:00 PM  (Reporting)  _IAE_ Sweden Nitrates Stock 168 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 38
3:28:00 PM  (Reporting)  _IAE_ Sweden Cereals Stock 200 Expenses 12 Availability Plentiful Mil Spend 0 Civ Spend 42
3:28:00 PM  (Reporting)  _IAE_ Sweden Rice Stock 5 Expenses 1 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Sweden Fish Stock 184 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 42
3:28:00 PM  (Reporting)  _IAE_ Sweden Tropical Fruits Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Sweden Cattle Stock 163 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 37
3:28:00 PM  (Reporting)  _IAE_ Sweden Fruits Stock 19 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 5
3:28:00 PM  (Reporting)  _IAE_ Sweden Sugar Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Sweden Preserved Food Stock 147 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 32
3:28:00 PM  (Reporting)  _IAE_ Sweden Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Sweden Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Sweden Cotton/Wool Stock 204 Expenses 12 Availability Plentiful Mil Spend 0 Civ Spend 43
3:28:00 PM  (Reporting)  _IAE_ Sweden Tea Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Sweden Coffee Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Sweden Wood Stock 180 Expenses 7 Availability Plentiful Mil Spend 0 Civ Spend 40
3:28:00 PM  (Reporting)  _IAE_ Sweden Dyes Stock 193 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 43
3:28:00 PM  (Reporting)  _IAE_ Sweden Tobacco Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Sweden Petroleum Stock 44 Expenses 0 Availability High Mil Spend 11 Civ Spend 4
3:28:00 PM  (Reporting)  _IAE_ Sweden Rum Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Sweden Wines Stock 32 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 6
3:28:00 PM  (Reporting)  _IAE_ Sweden Chemicals Stock 196 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 44
3:28:00 PM  (Reporting)  _IAE_ Sweden Manufactured Goods Stock 116 Expenses 6 Availability High Mil Spend 39 Civ Spend 6
3:28:00 PM  (Reporting)  _IAE_ Sweden Textile Stock 107 Expenses 5 Availability Plentiful Mil Spend 0 Civ Spend 23
3:28:00 PM  (Reporting)  _IAE_ Sweden Mechanical Parts Stock 234 Expenses 14 Availability Plentiful Mil Spend 0 Civ Spend 48
3:28:00 PM  (Reporting)  _IAE_ Sweden Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Sweden Silk Stock 1 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Sweden Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Sweden Luxury Goods Stock 26 Expenses 3 Availability Plentiful Mil Spend 0 Civ Spend 6
3:28:00 PM  (Reporting)  _IAE_ Sweden Gold Stock 1 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Sweden Gems Stock 7 Expenses 2 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Sweden Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Sweden Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 424 ms
3:28:00 PM  (Reporting)    1061412 4th Res. Bde Agenda Kept Agenda: Attack, Value: 2500, Region: 140 Masuren EndTurn 2507
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1520
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Eastern_Pacific Ordered Value: 100
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Central_Pacific Ordered Value: 100
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Southern_Pacific Ordered Value: 100
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Western_Pacific Ordered Value: 100
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Southeastern_American_Seas Ordered Value: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 374 Theater_Scandinavia (Land)
3:28:00 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 546 Overall power (enemies): 0 Ratio: 5.00
3:28:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:28:00 PM  (Reporting)  Making Naval Values Map: 374 Scandinavia LAND Overall power(self): 501 Overall power (enemies): 0 Nav Ratio: 5.00
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 438 Theater_Eastern_Pacific (Nav)
3:28:00 PM  (Reporting)  Making Naval Values Map: 438 Eastern Pacific NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 437 Theater_Central_Pacific (Nav)
3:28:00 PM  (Reporting)  Making Naval Values Map: 437 Central Pacific NAV Overall power(self): 0 Overall power (enemies): 11 Nav Ratio: 0.20
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 436 Theater_Southern_Pacific (Nav)
3:28:00 PM  (Reporting)  Making Naval Values Map: 436 Southern Pacific NAV Overall power(self): 0 Overall power (enemies): 23 Nav Ratio: 0.20
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 435 Theater_Western_Pacific (Nav)
3:28:00 PM  (Reporting)  Making Naval Values Map: 435 Western Pacific NAV Overall power(self): 19 Overall power (enemies): 72 Nav Ratio: 0.22
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 432 Theater_Southeastern_American_Seas (Nav)
3:28:00 PM  (Reporting)  Making Naval Values Map: 432 Southeastern American Seas NAV Overall power(self): 28 Overall power (enemies): 23 Nav Ratio: 1.03
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 374 Scandinavia LAND Overall power(self): 501 Overall power (enemies): 0 Nav Ratio: 5.00
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 438 Eastern Pacific NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 437 Central Pacific NAV Overall power(self): 0 Overall power (enemies): 11 Nav Ratio: 0.20
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 436 Southern Pacific NAV Overall power(self): 0 Overall power (enemies): 23 Nav Ratio: 0.20
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 435 Western Pacific NAV Overall power(self): 19 Overall power (enemies): 72 Nav Ratio: 0.22
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 432 Southeastern American Seas NAV Overall power(self): 28 Overall power (enemies): 23 Nav Ratio: 1.03
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Land Theaters Special Regions ***
3:28:00 PM  (Reporting)  Theater 374 Theater_Scandinavia HQReg: 187 Svealand Max pick: Svealand Max need: Skane Max Val: Svealand Naval Gathering: 185 Vastergotland
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Final Gather Region for  374 Scandinavia : 187 Svealand
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Ended InitAndDumpData Sweden 642 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  Ended BuildReplacements 10 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
3:28:00 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Sweden Money level is 4 (0 = None, 6 = Plentiful) Levels: Corporate 3 Excise 3 Tariff 3 Census 3 Income 3 Maritime 3 Percentages: Corporate 13 % Excise 89 % Tariff 84 % Census 7 % Income 0 % Maritime 17 %
3:28:00 PM  (Reporting)  Ended HandleAdvancedFinances 1 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000030 Sweden
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  Checking wars, we have 1 underway
3:28:00 PM  (Reporting)  In the war vs 1000003 Prussia WS is -4 for us as viewing faction
3:28:00 PM  (Reporting)  AcceptChance 10 Rolled 64
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Proposing to 1000006 Russia
3:28:00 PM  (Reporting)  Checking 0 Propose State Visit
3:28:00 PM  (Reporting)  Still checking 0 Propose State Visit
3:28:00 PM  (Reporting)  Item is a Various entry, chance -17
3:28:00 PM  (Reporting)  _HAD_ Send Treaty Sweden failed sending Propose State Visit toward Russia chance -17
3:28:00 PM  (Reporting)  Proposing to 1000006 Russia
3:28:00 PM  (Reporting)  Checking 4 Offer Defensive Treaty
3:28:00 PM  (Reporting)  Still checking 4 Offer Defensive Treaty
3:28:00 PM  (Reporting)  Item is a Various entry, chance -20
3:28:00 PM  (Reporting)  _HAD_ Send Treaty Sweden failed sending Offer Defensive Treaty toward Russia chance -20
3:28:00 PM  (Reporting)  Proposing to 1000003 Prussia
3:28:00 PM  (Reporting)  Checking 12 Offer Peace
3:28:00 PM  (Reporting)  Proposing to 1000015 Denmark
3:28:00 PM  (Reporting)  Checking 3 Promise Local Support
3:28:00 PM  (Reporting)  Still checking 3 Promise Local Support
3:28:00 PM  (Reporting)  Item is a Various entry, chance -3
3:28:00 PM  (Reporting)  _HAD_ Send Treaty Sweden failed sending Promise Local Support toward Denmark chance -3
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 17 ms
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 6 Amount 185
3:28:00 PM  (Reporting)  Money Level 6 Amount 927
3:28:00 PM  (Reporting)  Conscripts Level 2 Amount 9
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 23 ms
3:28:00 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
3:28:00 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1043118 1. Fregatt Skvadron
3:28:00 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1055182 Ulner, C.H.' Fleet
3:28:00 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1041570 4. Korvett Skvadron
3:28:00 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1057815 Baltic Trade
3:28:00 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1057814 NordSee Shipping
3:28:00 PM  (Reporting)  Ended ManageFleetsComposition 168 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating CallFleet (_CLF_)
3:28:00 PM  (Reporting)  Ended CallFleet 0 ms
3:28:00 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
3:28:00 PM  (Reporting)  Ended LockFixedGroups 0 ms
3:28:00 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:28:00 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:28:00 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
3:28:00 PM  (Reporting)  _ESR_ No theater can have a staging region.
3:28:00 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 374 Scandinavia
3:28:00 PM  (Reporting)  _PSR_ 374 Scandinavia 1055203 1. Armfrdelningen is candidate for SR in 185 Vastergotland taken from 1060032 Peyron, G.A.' Corps
3:28:00 PM  (Reporting)  _PSR_ 374 Scandinavia 1048890 3rd Res. Bde is candidate for SR in 187 Svealand taken from 1057820 3rd Res. Bde
3:28:00 PM  (Reporting)  _PSR_ 374 Scandinavia 1048897 2nd Inf. Bde is candidate for SR in 187 Svealand taken from 1060498 Karl' Corps
3:28:00 PM  (Reporting)  _PSR_ 374 Scandinavia 1055221 1st Inf. Bde is candidate for SR in 183 Skane taken from 1055220 1st Inf. Bde
3:28:00 PM  (Reporting)  _PSR_ 374 Scandinavia 1048882 1st Res. Bde is candidate for SR in 187 Svealand taken from 1060498 Karl' Corps
3:28:00 PM  (Reporting)  _PSR_ 374 Scandinavia 1055214 1. Kavalleriuppdelning is candidate for SR in 187 Svealand taken from 1060498 Karl' Corps
3:28:00 PM  (Reporting)  _PSR_ 374 Scandinavia 1007950 4. Korvett Skvadron is candidate for SR in 199 Trondelag taken from 1041570 4. Korvett Skvadron
3:28:00 PM  (Reporting)  _PSR_ 374 Scandinavia 1048901 4th Res. Bde is candidate for SR in 192 Norrland taken from 1061412 4th Res. Bde
3:28:00 PM  (Reporting)  _PSR_ 374 Scandinavia 1055210 2nd Res. Bde is candidate for SR in 185 Vastergotland taken from 1060929 2nd Res. Bde
3:28:00 PM  (Reporting)  Ended Prepare Strategic Redeployment 14 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 374 Scandinavia
3:28:00 PM  (Reporting)  Ended Execute Strategic Redeployment 141 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Theaters algorithms 374 Theater_Scandinavia ***
3:28:00 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:28:00 PM  (Reporting)  Ended PrivilegedCombine 1 ms
3:28:00 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:28:00 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:28:00 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:28:00 PM  (Reporting)  Ended SplitGroups 7 ms
3:28:00 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:28:00 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:28:00 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:28:00 PM  (Reporting)  Ended Damaged Units 1 ms
3:28:00 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:28:00 PM  (Reporting)  _GAO_ Step 1 1055220 1st Inf. Bde, 183 Skane, Pow:33, Count: 1(l 0/L 1/S 0) is garrisoning region 183 Skane SelfVal 584
3:28:00 PM  (Reporting)  Agenda: Garrison, Value: 17500, Region: 183 Skane
3:28:00 PM  (Reporting)  _GAO_ Step 1 1060929 2nd Res. Bde, 185 Vastergotland, Pow:26, Count: 1(l 0/L 1/S 0) is garrisoning region 185 Vastergotland SelfVal 643
3:28:00 PM  (Reporting)  Agenda: Garrison, Value: 13000, Region: 185 Vastergotland
3:28:00 PM  (Reporting)  _GAO_ Step 1 1057820 3rd Res. Bde, 187 Svealand, Pow:27, Count: 1(l 0/L 1/S 0) is garrisoning region 187 Svealand SelfVal 811
3:28:00 PM  (Reporting)  Agenda: Garrison, Value: 13000, Region: 187 Svealand
3:28:00 PM  (Reporting)  _GAO_ Step 1 1061412 4th Res. Bde, 192 Norrland, Pow:17, Count: 1(l 0/L 1/S 0) is garrisoning region 192 Norrland SelfVal 272
3:28:00 PM  (Reporting)  Agenda: Garrison, Value: 4216, Region: 192 Norrland
3:28:00 PM  (Reporting)  _GAO_ Step 2 1061837 Swedish Force, 187 Svealand, Pow:32, Count: 1(l 0/L 1/S 0) is garrisoning region 187 Svealand New PickVal 100
3:28:00 PM  (Reporting)  Agenda: Garrison, Value: 13000, Region: 187 Svealand
3:28:00 PM  (Reporting)  Ended GarrisonObjectives 23 ms
3:28:00 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:28:00 PM  (Reporting)  Ended CheckBesieging 6 ms
3:28:00 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:28:00 PM  (Reporting)  Ended Evacuate Force (_EVA_) 7 ms
3:28:00 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:28:00 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 7 ms
3:28:00 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:28:00 PM  (Reporting)  _CLD_ Leader (Split Segment IV) Gustaf Peyron in Vastergotland has been detached from group 1060032 1. Armfrdelningen
3:28:00 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1061838 Gustaf Peyron 185 Vastergotland toward 1060032 1. Armfrdelningen, 185 Vastergotland, Pow:64, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Ended Check Leaders 21 ms
3:28:00 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:28:00 PM  (Reporting)  Ended Make Superior Group 0 ms
3:28:00 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 374 Scandinavia
3:28:00 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 42 in South China Sea Maritime Trade
3:28:00 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 37 in South China Sea Maritime Trade
3:28:00 PM  (Reporting)  _AFA_ 1061476 3. Frakt Skvadron has been given the mission Agenda: Resupply, Value: 10000, Region: 187 Svealand
3:28:00 PM  (Reporting)  _AFA_ 1061045 1. Frakt Skvadron has been given the mission Agenda: Resupply, Value: 10000, Region: 187 Svealand
3:28:00 PM  (Reporting)  _AFA_ 1055182 Ulner, C.H.' Fleet has been given the mission Agenda: Resupply, Value: 30000, Region: 187 Svealand
3:28:00 PM  (Reporting)  _AFA_ 1055182 Ulner, C.H.' Fleet has been given the mission Agenda: Naval Docking, Value: 1187, Region: 194 Ostlandet
3:28:00 PM  (Reporting)  _NVS_ : Nav Supp 1041570 4. Korvett Skvadron chance: 0 failed.
3:28:00 PM  (Reporting)  _AFA_ 1041570 4. Korvett Skvadron has been given the mission Agenda: Naval Docking, Value: 807, Region: 194 Ostlandet
3:28:00 PM  (Reporting)  _AFA_ 1043118 1. Fregatt Skvadron has been given the mission Agenda: Resupply, Value: 15600, Region: 185 Vastergotland
3:28:00 PM  (Reporting)  _AFA_ 1043118 1. Fregatt Skvadron has been given the mission Agenda: Naval Docking, Value: 617, Region: 197 Norge
3:28:00 PM  (Reporting)  _AFA_ 1061055 2. Frakt Skvadron has been given the mission Agenda: Resupply, Value: 10000, Region: 185 Vastergotland
3:28:00 PM  (Reporting)  Ended AssignFleetsOperations 493 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:28:00 PM  (Reporting)  Ended Split Supports
3:28:00 PM  (Reporting)  Start of AI Check for Land Resupply
3:28:00 PM  (Reporting)  CheckForLandResupply Peyron, G.A.' Corps will resupply, in region 185 Vastergotland
3:28:00 PM  (Reporting)  CheckForLandResupply 4th Res. Bde will resupply, in region 187 Svealand
3:28:00 PM  (Reporting)  Ended CheckForLandResupply 20 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:28:00 PM  (Reporting)  Ended KeepPosition 0 ms
3:28:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:28:00 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:28:00 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:28:00 PM  (Reporting)  Ended Concentrate Stacks 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 374 Theater_Scandinavia ***
3:28:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:28:00 PM  (Reporting)  Ended DistantGarrison 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 546 AllOppPowLand: 0 AllOwnPowNav: 548 AllOppPowNav 129
3:28:00 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Starting process on extended theater 374 Theater_Scandinavia Owned armies (extended): 7 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:28:00 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:28:00 PM  (Reporting)  1055220 1st Inf. Bde (Pow.33)
3:28:00 PM  (Reporting)  1060929 2nd Res. Bde (Pow.26)
3:28:00 PM  (Reporting)  1060032 Peyron, G.A.' Corps (Pow.103)
3:28:00 PM  (Reporting)  1057820 3rd Res. Bde (Pow.27)
3:28:00 PM  (Reporting)  1060498 Karl' Corps (Pow.139)
3:28:00 PM  (Reporting)  1061412 4th Res. Bde (Pow.17)
3:28:00 PM  (Reporting)  1061837 1st Res. Bde (Pow.32)
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Secondary Region 189 Gastrikland Pick 21 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 185 Vastergotland Pick 73 has enough garrison (Value: 26) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 187 Svealand Pick 100 has enough garrison (Value: 59) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 192 Norrland Pick 24 has enough garrison (Value: 17) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 183 Skane Pick 65 has enough garrison (Value: 33) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 184 Smaland Pick 32 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 194 Ostlandet Pick 9 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 186 Narke Pick 2 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 26 ms
3:28:00 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 435 Western Pacific
3:28:00 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 42 in South China Sea Maritime Trade
3:28:00 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 37 in South China Sea Maritime Trade
3:28:00 PM  (Reporting)  _AFA_ 1019940 6. Korvett Skvadron has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2214 Northern Asia Maritime Trade
3:28:00 PM  (Reporting)  _AFA_ 1057814 NordSee Shipping has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2210 South China Sea Maritime Trade
3:28:00 PM  (Reporting)  _AFA_ 1026736 7. Korvett Skvadron has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2210 South China Sea Maritime Trade
3:28:00 PM  (Reporting)  Ended AssignFleetsOperations 13 ms
3:28:00 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 432 Southeastern American Seas
3:28:00 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 42 in South China Sea Maritime Trade
3:28:00 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 37 in South China Sea Maritime Trade
3:28:00 PM  (Reporting)  _AFA_ 1057815 Baltic Trade has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2205 La Plata Maritime Trade
3:28:00 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
3:28:00 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 374 Scandinavia
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 141 Weichsel
3:28:00 PM  (Reporting)  _CLO_ 1055220 1st Inf. Bde, 183 Skane, Pow:33, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 136 Westpreussen
3:28:00 PM  (Reporting)  _CLO_ 1060929 2nd Res. Bde, 185 Vastergotland, Pow:26, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 140 Masuren
3:28:00 PM  (Reporting)  _CLO_ 1057820 3rd Res. Bde, 187 Svealand, Pow:27, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 140 Masuren
3:28:00 PM  (Reporting)  _CLO_ 1061839 Swedish Force, 187 Svealand, Pow:42, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 140 Masuren
3:28:00 PM  (Reporting)  _CLO_ 1061837 1st Res. Bde, 187 Svealand, Pow:32, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Ended CheckLocalOpportunities 33 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  ############ Starting ApplyAgenda:  Sweden  ############
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Theater:  Theater_Eastern_Pacific ( NavRatio:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Theater:  Theater_Central_Pacific ( NavRatio:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Theater:  Theater_Southern_Pacific ( NavRatio:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Theater:  Theater_Western_Pacific ( NavRatio:0.22) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Theater:  Theater_Southeastern_American_Seas ( NavRatio:1.03) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:28:00 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:28:00 PM  (Reporting)  Ended Receive Arties
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:28:00 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:28:00 PM  (Reporting)  Ended Receive Supplies
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:28:00 PM  (Reporting)  _GTU_ Gathering Region 187 Svealand in theater 374 Scandinavia
3:28:00 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:28:00 PM  (Reporting)  End of AI Gather Units
3:28:00 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:28:00 PM  (Reporting)  _GTG_ 1057820 3rd Res. Bde, 187 Svealand, Pow:27, Count: 1(l 0/L 1/S 0) is garrisoning 187 Svealand and will absorb 1061837 1st Res. Bde
3:28:00 PM  (Reporting)  Ended GatherGarrisons 9 ms
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Eastern_Pacific (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Central_Pacific (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Southern_Pacific (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Western_Pacific (Ext:0.20 - Core:0.20 - Nav:0.22) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Southeastern_American_Seas (Ext:0.20 - Core:0.20 - Nav:1.03) ***
3:28:00 PM  (Reporting)  Entering Collect Leaders (_COD_)
3:28:00 PM  (Reporting)  Ended Collect Leaders 0 ms
3:28:00 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
3:28:00 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
3:28:00 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:28:00 PM  (Reporting)  Ended AddTheaterGoal 4 ms
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1061839 Swedish Force, 187 Svealand, Pow:42, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 140 Masuren
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 140 Masuren
3:28:00 PM  (Reporting)  1061839-Swedish Force Power:42 Health:100% Svealand>Masuren Mission:Attack Fitness:50% Need:0 Threat:0 GoalValue: 2500
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1061476 3. Frakt Skvadron, 187 Svealand, Pow:0, Count: 1(l 0/L 0/S 1)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 187 Svealand
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 187 Svealand
3:28:00 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1061476 3. Frakt Skvadron , destination,  is not in friendly water and the mission is not ignoring threats. 187 Svealand
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1061412 4th Res. Bde, 192 Norrland, Pow:17, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 140 Masuren
3:28:00 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 4216, Region: 192 Norrland
3:28:00 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 187 Svealand
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 187 Svealand
3:28:00 PM  (Reporting)  1061412-4th Res. Bde Power:17 Health:100% Norrland>Svealand Mission:Resupply Fitness:100% Need:1 Threat:0 GoalValue: 100000
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1060498 Karl' Corps is doing nothing in Svealand  Power: 87  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1057820 3. Swedish Force, 187 Svealand, Pow:54, Count: 2(l 0/L 2/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 13000, Region: 187 Svealand
3:28:00 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 140 Masuren
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 13000, Region: 187 Svealand
3:28:00 PM  (Reporting)  1057820-3. Swedish Force Power:54 Health:100% Svealand>Svealand Mission:Garrison Fitness:52% Need:1 Threat:0 GoalValue: 13000
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1061045 1. Frakt Skvadron, 187 Svealand, Pow:0, Count: 1(l 0/L 0/S 1)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 187 Svealand
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 187 Svealand
3:28:00 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1061045 1. Frakt Skvadron , destination,  is not in friendly water and the mission is not ignoring threats. 187 Svealand
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1055182 Ulner, C.H.' Fleet, 187 Svealand, Pow:142, Count: 3(l 1/L 2/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 30000, Region: 187 Svealand
3:28:00 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 1187, Region: 194 Ostlandet
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 30000, Region: 187 Svealand
3:28:00 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1055182 Ulner, C.H.' Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 187 Svealand
3:28:00 PM  (Reporting)  1055182-Ulner, C.H.' Fleet Power:142 Health:100% Svealand>Svealand Mission:Resupply Fitness:100% Need:1 Threat:0 GoalValue: 30000
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1041570 4. Korvett Skvadron, 199 Trondelag, Pow:104, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 807, Region: 194 Ostlandet
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 807, Region: 194 Ostlandet
3:28:00 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1041570 4. Korvett Skvadron , destination,  is not in friendly water and the mission is not ignoring threats. 194 Ostlandet
3:28:00 PM  (Reporting)  1041570-4. Korvett Skvadron Power:104 Health:100% Trondelag>Ostlandet Mission:Naval Docking Fitness:95% Need:60 Threat:0 GoalValue: 807
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1043118 1. Fregatt Skvadron, 185 Vastergotland, Pow:78, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 15600, Region: 185 Vastergotland
3:28:00 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 617, Region: 197 Norge
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 15600, Region: 185 Vastergotland
3:28:00 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1043118 1. Fregatt Skvadron , destination,  is not in friendly water and the mission is not ignoring threats. 185 Vastergotland
3:28:00 PM  (Reporting)  1043118-1. Fregatt Skvadron Power:78 Health:100% Vastergotland>Vastergotland Mission:Resupply Fitness:100% Need:34 Threat:0 GoalValue: 15600
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1060032 Peyron, G.A.' Corps, 185 Vastergotland, Pow:103, Count: 2(l 1/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 185 Vastergotland
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 185 Vastergotland
3:28:00 PM  (Reporting)  1060032-Peyron, G.A.' Corps Power:103 Health:100% Vastergotland>Vastergotland Mission:Resupply Fitness:100% Need:34 Threat:0 GoalValue: 100000
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1060929 2nd Res. Bde, 185 Vastergotland, Pow:26, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 13000, Region: 185 Vastergotland
3:28:00 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 136 Westpreussen
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 13000, Region: 185 Vastergotland
3:28:00 PM  (Reporting)  1060929-2nd Res. Bde Power:26 Health:100% Vastergotland>Vastergotland Mission:Garrison Fitness:52% Need:34 Threat:0 GoalValue: 13000
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1061055 2. Frakt Skvadron, 185 Vastergotland, Pow:0, Count: 1(l 0/L 0/S 1)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 185 Vastergotland
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 185 Vastergotland
3:28:00 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1061055 2. Frakt Skvadron , destination,  is not in friendly water and the mission is not ignoring threats. 185 Vastergotland
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1055220 1st Inf. Bde, 183 Skane, Pow:33, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 17500, Region: 183 Skane
3:28:00 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 141 Weichsel
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 17500, Region: 183 Skane
3:28:00 PM  (Reporting)  1055220-1st Inf. Bde Power:33 Health:100% Skane>Skane Mission:Garrison Fitness:70% Need:27 Threat:0 GoalValue: 17500
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Eastern_Pacific (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1017638 3. Fregatt Skvadron is doing nothing in American Pacific Maritime Trade  Power: 0  HealthPerc: 100
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Central_Pacific (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1021257 3. Korvett Skvadron is doing nothing in Eastern Pacific Maritime Trade  Power: 0  HealthPerc: 100
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Southern_Pacific (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1017639 2. Skvadron is doing nothing in South Pacific Maritime Trade  Power: 0  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1019287 1. Skvadron is doing nothing in South Pacific Maritime Trade  Power: 0  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1019641 3. Skvadron is doing nothing in South Pacific Maritime Trade  Power: 0  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1028128 2. Korvett Skvadron is doing nothing in South Pacific Maritime Trade  Power: 0  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1030383 4. Skvadron is doing nothing in South Pacific Maritime Trade  Power: 0  HealthPerc: 100
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Western_Pacific (Ext:0.20 - Core:0.20 - Nav:0.22) ***
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1019940 6. Korvett Skvadron, 2214 Northern Asia Maritime Trade, Pow:0, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2214 Northern Asia Maritime Trade
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2214 Northern Asia Maritime Trade
3:28:00 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1019940 6. Korvett Skvadron , destination,  is not in friendly water and the mission is not ignoring threats. 2214 Northern Asia Maritime Trade
3:28:00 PM  (Reporting)  1019940-6. Korvett Skvadron Power:0 Health:100% Northern Asia Maritime Trade>Northern Asia Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1057814 NordSee Shipping, 2210 South China Sea Maritime Trade, Pow:13, Count: 1(l 0/L 0/S 1)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2210 South China Sea Maritime Trade
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2210 South China Sea Maritime Trade
3:28:00 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1057814 NordSee Shipping , destination,  is not in friendly water and the mission is not ignoring threats. 2210 South China Sea Maritime Trade
3:28:00 PM  (Reporting)  1057814-NordSee Shipping Power:13 Health:88% South China Sea Maritime Trade>South China Sea Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1026736 7. Korvett Skvadron, 2210 South China Sea Maritime Trade, Pow:0, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2210 South China Sea Maritime Trade
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2210 South China Sea Maritime Trade
3:28:00 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1026736 7. Korvett Skvadron , destination,  is not in friendly water and the mission is not ignoring threats. 2210 South China Sea Maritime Trade
3:28:00 PM  (Reporting)  1026736-7. Korvett Skvadron Power:0 Health:100% South China Sea Maritime Trade>South China Sea Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Southeastern_American_Seas (Ext:0.20 - Core:0.20 - Nav:1.03) ***
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1057815 Baltic Trade, 2205 La Plata Maritime Trade, Pow:19, Count: 1(l 0/L 0/S 1)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2205 La Plata Maritime Trade
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2205 La Plata Maritime Trade
3:28:00 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1057815 Baltic Trade , destination,  is not in friendly water and the mission is not ignoring threats. 2205 La Plata Maritime Trade
3:28:00 PM  (Reporting)  1057815-Baltic Trade Power:19 Health:100% La Plata Maritime Trade>La Plata Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
3:28:00 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:28:00 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:28:00 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
3:28:00 PM  (Reporting)  Ended PromoteLeaders 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  ApplyAgenda AutoMerge
3:28:00 PM  (Reporting)  AI Process done in  3520 ms
3:28:00 PM  (Reporting)  Processing  1000031 Swiss Confederation
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on Swiss Confederation AILevel 2 Kind: 2 Dormant YES Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase 28
3:28:00 PM  (Reporting)  Resources Levels Swiss Confederation EcoBase 28 AtWar: no AtWarThreat: no At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability Plentiful Stock 1657 Expected 56 Balance 13
3:28:00 PM  (Reporting)  Capital Availability High Stock 69 Expected 84 Balance 52
3:28:00 PM  (Reporting)  Steel Availability Average Stock 11 Expected 8 Balance 0
3:28:00 PM  (Reporting)  Coal Availability Very Low Stock 4 Expected 11 Balance -2
3:28:00 PM  (Reporting)  Supply Availability Average Stock 3 Expected 1 Balance -1
3:28:00 PM  (Reporting)  Ammunition Availability High Stock 2 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Inflation Availability Plentiful Stock 5 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Rail Pool Availability Very Low Stock 13 Expected 21 Balance -6
3:28:00 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 14 Balance 0
3:28:00 PM  (Reporting)  Morale Availability Plentiful Stock 109 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability Plentiful Stock 160 Expected 14 Balance -2
3:28:00 PM  (Reporting)  Diplomat Availability Plentiful Stock 5 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Officers Availability Plentiful Stock 38 Expected 3 Balance 0
3:28:00 PM  (Reporting)  Iron Availability Plentiful Stock 201 Expected 1 Balance -10
3:28:00 PM  (Reporting)  Minerals Availability Plentiful Stock 5 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Nitrates Availability High Stock 0 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Cereals Availability Low Stock 4 Expected 2 Balance -2
3:28:00 PM  (Reporting)  Rice Availability Average Stock 0 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Fish Availability Very High Stock 6 Expected 2 Balance -1
3:28:00 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Cattle Availability Plentiful Stock 58 Expected 2 Balance 6
3:28:00 PM  (Reporting)  Fruits Availability Average Stock 0 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Preserved Food Availability Plentiful Stock 15 Expected 1 Balance -3
3:28:00 PM  (Reporting)  Cotton/Wool Availability Plentiful Stock 6 Expected 1 Balance -1
3:28:00 PM  (Reporting)  Tea Availability Average Stock 0 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Wood Availability Average Stock 3 Expected 1 Balance -1
3:28:00 PM  (Reporting)  Dyes Availability Plentiful Stock 1 Expected 1 Balance 2
3:28:00 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Rum Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Wines Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Chemicals Availability Average Stock 0 Expected 1 Balance 5
3:28:00 PM  (Reporting)  Manufactured Goods Availability Average Stock 3 Expected 8 Balance 3
3:28:00 PM  (Reporting)  Textile Availability Low Stock 5 Expected 2 Balance -2
3:28:00 PM  (Reporting)  Mechanical Parts Availability Plentiful Stock 128 Expected 1 Balance 15
3:28:00 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Silk Availability Low Stock 0 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Opium Availability Low Stock 0 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 2 Balance 6
3:28:00 PM  (Reporting)  Gold Availability Low Stock 0 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Gems Availability Low Stock 0 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 1 Balance 0
3:28:00 PM  (Reporting)  _IAE_ Swiss Confederation Global Military Usage: 50 %
3:28:00 PM  (Reporting)  _IAE_ Swiss Confederation Money Stock 1657 Expenses 2 Availability Plentiful Mil Spend 448 Civ Spend 299
3:28:00 PM  (Reporting)  _IAE_ Swiss Confederation Capital Stock 69 Expenses 0 Availability High Mil Spend 6 Civ Spend 25
3:28:00 PM  (Reporting)  _IAE_ Swiss Confederation Steel Stock 11 Expenses 0 Availability Average Mil Spend 2 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Swiss Confederation Coal Stock 4 Expenses 2 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Swiss Confederation Supply Stock 3 Expenses 1 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Swiss Confederation Ammunition Stock 2 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Swiss Confederation Inflation Stock 5 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Swiss Confederation Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Swiss Confederation Rail Pool Stock 13 Expenses 6 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Swiss Confederation River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Swiss Confederation Morale Stock 109 Expenses 0 Availability Plentiful Mil Spend 49 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Swiss Confederation Conscripts Stock 160 Expenses 2 Availability Plentiful Mil Spend 70 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Swiss Confederation War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Swiss Confederation Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Swiss Confederation Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Swiss Confederation Diplomat Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Swiss Confederation Officers Stock 38 Expenses 0 Availability Plentiful Mil Spend 17 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Swiss Confederation Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Swiss Confederation Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Swiss Confederation Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Swiss Confederation Iron Stock 201 Expenses 10 Availability Plentiful Mil Spend 0 Civ Spend 84
3:28:00 PM  (Reporting)  _IAE_ Swiss Confederation Minerals Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Swiss Confederation Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Swiss Confederation Cereals Stock 4 Expenses 2 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Swiss Confederation Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Swiss Confederation Fish Stock 6 Expenses 1 Availability Very High Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Swiss Confederation Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Swiss Confederation Cattle Stock 58 Expenses 3 Availability Plentiful Mil Spend 0 Civ Spend 26
3:28:00 PM  (Reporting)  _IAE_ Swiss Confederation Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Swiss Confederation Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Swiss Confederation Preserved Food Stock 15 Expenses 3 Availability Plentiful Mil Spend 0 Civ Spend 5
3:28:00 PM  (Reporting)  _IAE_ Swiss Confederation Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Swiss Confederation Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Swiss Confederation Cotton/Wool Stock 6 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Swiss Confederation Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Swiss Confederation Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Swiss Confederation Wood Stock 3 Expenses 1 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Swiss Confederation Dyes Stock 1 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Swiss Confederation Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Swiss Confederation Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Swiss Confederation Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Swiss Confederation Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Swiss Confederation Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Swiss Confederation Manufactured Goods Stock 3 Expenses 2 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Swiss Confederation Textile Stock 5 Expenses 2 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Swiss Confederation Mechanical Parts Stock 128 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 60
3:28:00 PM  (Reporting)  _IAE_ Swiss Confederation Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Swiss Confederation Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Swiss Confederation Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Swiss Confederation Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Swiss Confederation Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Swiss Confederation Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Swiss Confederation Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Swiss Confederation Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 58 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  Ended BuildReplacements 5 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000031 Swiss Confederation
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
3:28:00 PM  (Reporting)  IdentifyProductionStrucsBuild 
3:28:00 PM  (Reporting)  Ended HandleAdvancedStructures 22 ms
3:28:00 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 3 Amount 11
3:28:00 PM  (Reporting)  Money Level 6 Amount 1657
3:28:00 PM  (Reporting)  Conscripts Level 6 Amount 160
3:28:00 PM  (Reporting)  _BNU_ Emergency build ON
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 13 ms
3:28:00 PM  (Reporting)  AI Process done in  190 ms
3:28:00 PM  (Reporting)  Processing  1000032 Tuscany
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on Tuscany AILevel 2 Kind: 2 Dormant YES Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase 10
3:28:00 PM  (Reporting)  Resources Levels Tuscany EcoBase 10 AtWar: no AtWarThreat: no At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability Plentiful Stock 1085 Expected 20 Balance 8
3:28:00 PM  (Reporting)  Capital Availability Plentiful Stock 864 Expected 30 Balance 0
3:28:00 PM  (Reporting)  Steel Availability High Stock 6 Expected 3 Balance 0
3:28:00 PM  (Reporting)  Coal Availability High Stock 9 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Rail Pool Availability Low Stock 5 Expected 8 Balance 0
3:28:00 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 5 Balance 0
3:28:00 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability Plentiful Stock 125 Expected 5 Balance 0
3:28:00 PM  (Reporting)  Diplomat Availability Plentiful Stock 10 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Officers Availability Plentiful Stock 51 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cereals Availability Plentiful Stock 188 Expected 1 Balance 3
3:28:00 PM  (Reporting)  Fish Availability Average Stock 17 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Cattle Availability Average Stock 7 Expected 1 Balance 3
3:28:00 PM  (Reporting)  Fruits Availability Average Stock 7 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Sugar Availability Average Stock 7 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cotton/Wool Availability Average Stock 6 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Coffee Availability Average Stock 5 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Dyes Availability Average Stock 5 Expected 0 Balance 2
3:28:00 PM  (Reporting)  Tobacco Availability Average Stock 6 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Rum Availability Average Stock 0 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Wines Availability Average Stock 58 Expected 1 Balance 6
3:28:00 PM  (Reporting)  Manufactured Goods Availability Very Low Stock 0 Expected 3 Balance 0
3:28:00 PM  (Reporting)  Textile Availability Low Stock 5 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Luxury Goods Availability Low Stock 2 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Gold Availability Low Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  _IAE_ Tuscany Global Military Usage: 45 %
3:28:00 PM  (Reporting)  _IAE_ Tuscany Money Stock 1085 Expenses 0 Availability Plentiful Mil Spend 265 Civ Spend 216
3:28:00 PM  (Reporting)  _IAE_ Tuscany Capital Stock 864 Expenses 10 Availability Plentiful Mil Spend 69 Civ Spend 338
3:28:00 PM  (Reporting)  _IAE_ Tuscany Steel Stock 6 Expenses 0 Availability High Mil Spend 1 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Tuscany Coal Stock 9 Expenses 0 Availability High Mil Spend 1 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Tuscany Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Tuscany Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Tuscany Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Tuscany Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Tuscany Rail Pool Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Tuscany River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Tuscany Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 40 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Tuscany Conscripts Stock 125 Expenses 0 Availability Plentiful Mil Spend 50 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Tuscany War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Tuscany Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Tuscany Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Tuscany Diplomat Stock 10 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Tuscany Officers Stock 51 Expenses 0 Availability Plentiful Mil Spend 21 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Tuscany Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Tuscany Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Tuscany Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Tuscany Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Tuscany Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Tuscany Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Tuscany Cereals Stock 188 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 93
3:28:00 PM  (Reporting)  _IAE_ Tuscany Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Tuscany Fish Stock 17 Expenses 0 Availability Average Mil Spend 0 Civ Spend 4
3:28:00 PM  (Reporting)  _IAE_ Tuscany Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Tuscany Cattle Stock 7 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Tuscany Fruits Stock 7 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Tuscany Sugar Stock 7 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Tuscany Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Tuscany Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Tuscany Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Tuscany Cotton/Wool Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Tuscany Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Tuscany Coffee Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Tuscany Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Tuscany Dyes Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Tuscany Tobacco Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Tuscany Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Tuscany Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Tuscany Wines Stock 58 Expenses 0 Availability Average Mil Spend 0 Civ Spend 16
3:28:00 PM  (Reporting)  _IAE_ Tuscany Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Tuscany Manufactured Goods Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Tuscany Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Tuscany Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Tuscany Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Tuscany Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Tuscany Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Tuscany Luxury Goods Stock 2 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Tuscany Gold Stock 2 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Tuscany Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Tuscany Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Tuscany Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 37 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  Ended BuildReplacements 3 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000032 Tuscany
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 5 Amount 6
3:28:00 PM  (Reporting)  Money Level 6 Amount 1085
3:28:00 PM  (Reporting)  Conscripts Level 6 Amount 125
3:28:00 PM  (Reporting)  _BNU_ Emergency build ON
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 12 ms
3:28:00 PM  (Reporting)  AI Process done in  95 ms
3:28:00 PM  (Reporting)  Processing  1000033 Two Sicilies
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on Two Sicilies AILevel 2 Kind: 2 Dormant YES Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase 23
3:28:00 PM  (Reporting)  Resources Levels Two Sicilies EcoBase 23 AtWar: no AtWarThreat: no At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability Plentiful Stock 488 Expected 46 Balance 4
3:28:00 PM  (Reporting)  Capital Availability High Stock 49 Expected 69 Balance 27
3:28:00 PM  (Reporting)  Steel Availability Very High Stock 23 Expected 7 Balance 0
3:28:00 PM  (Reporting)  Coal Availability Low Stock 4 Expected 9 Balance -1
3:28:00 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Inflation Availability Plentiful Stock 1 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Prestige Availability Plentiful Stock 106 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 17 Balance 0
3:28:00 PM  (Reporting)  River Pool Availability Low Stock 8 Expected 12 Balance 0
3:28:00 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability Plentiful Stock 164 Expected 12 Balance -2
3:28:00 PM  (Reporting)  Diplomat Availability Plentiful Stock 1 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Officers Availability Plentiful Stock 112 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Iron Availability High Stock 4 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Minerals Availability Plentiful Stock 108 Expected 1 Balance 1
3:28:00 PM  (Reporting)  Nitrates Availability High Stock 98 Expected 1 Balance 1
3:28:00 PM  (Reporting)  Cereals Availability Plentiful Stock 13 Expected 2 Balance 1
3:28:00 PM  (Reporting)  Rice Availability Average Stock 0 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Fish Availability Plentiful Stock 74 Expected 2 Balance 4
3:28:00 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Cattle Availability Average Stock 1 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Fruits Availability Average Stock 0 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Preserved Food Availability Low Stock 3 Expected 1 Balance -2
3:28:00 PM  (Reporting)  Cotton/Wool Availability Average Stock 199 Expected 1 Balance 3
3:28:00 PM  (Reporting)  Tea Availability Average Stock 0 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Wood Availability Average Stock 0 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Dyes Availability Average Stock 4 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Tobacco Availability Low Stock 2 Expected 1 Balance -1
3:28:00 PM  (Reporting)  Rum Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Wines Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Chemicals Availability Average Stock 8 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Manufactured Goods Availability Very Low Stock 2 Expected 7 Balance 0
3:28:00 PM  (Reporting)  Textile Availability Low Stock 1 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Mechanical Parts Availability Average Stock 5 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Silk Availability Low Stock 0 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Opium Availability Low Stock 0 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Gold Availability Low Stock 1 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Gems Availability Low Stock 0 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 1 Balance 0
3:28:00 PM  (Reporting)  _IAE_ Two Sicilies Global Military Usage: 35 %
3:28:00 PM  (Reporting)  _IAE_ Two Sicilies Money Stock 488 Expenses 7 Availability Plentiful Mil Spend 91 Civ Spend 113
3:28:00 PM  (Reporting)  _IAE_ Two Sicilies Capital Stock 49 Expenses 34 Availability High Mil Spend 1 Civ Spend 4
3:28:00 PM  (Reporting)  _IAE_ Two Sicilies Steel Stock 23 Expenses 0 Availability Very High Mil Spend 4 Civ Spend 4
3:28:00 PM  (Reporting)  _IAE_ Two Sicilies Coal Stock 4 Expenses 1 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Two Sicilies Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Two Sicilies Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Two Sicilies Inflation Stock 1 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Two Sicilies Prestige Stock 106 Expenses 0 Availability Plentiful Mil Spend 17 Civ Spend 31
3:28:00 PM  (Reporting)  _IAE_ Two Sicilies Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Two Sicilies River Pool Stock 8 Expenses 0 Availability Low Mil Spend 1 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Two Sicilies Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 32 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Two Sicilies Conscripts Stock 164 Expenses 2 Availability Plentiful Mil Spend 51 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Two Sicilies War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Two Sicilies Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Two Sicilies Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Two Sicilies Diplomat Stock 1 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Two Sicilies Officers Stock 112 Expenses 0 Availability Plentiful Mil Spend 35 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Two Sicilies Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Two Sicilies Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Two Sicilies Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Two Sicilies Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Two Sicilies Minerals Stock 108 Expenses 0 Availability Plentiful Mil Spend 17 Civ Spend 32
3:28:00 PM  (Reporting)  _IAE_ Two Sicilies Nitrates Stock 98 Expenses 0 Availability High Mil Spend 0 Civ Spend 42
3:28:00 PM  (Reporting)  _IAE_ Two Sicilies Cereals Stock 13 Expenses 3 Availability Plentiful Mil Spend 0 Civ Spend 6
3:28:00 PM  (Reporting)  _IAE_ Two Sicilies Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Two Sicilies Fish Stock 74 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 44
3:28:00 PM  (Reporting)  _IAE_ Two Sicilies Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Two Sicilies Cattle Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Two Sicilies Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Two Sicilies Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Two Sicilies Preserved Food Stock 3 Expenses 3 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Two Sicilies Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Two Sicilies Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Two Sicilies Cotton/Wool Stock 199 Expenses 0 Availability Average Mil Spend 0 Civ Spend 65
3:28:00 PM  (Reporting)  _IAE_ Two Sicilies Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Two Sicilies Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Two Sicilies Wood Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Two Sicilies Dyes Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Two Sicilies Tobacco Stock 2 Expenses 1 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Two Sicilies Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Two Sicilies Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Two Sicilies Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Two Sicilies Chemicals Stock 8 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
3:28:00 PM  (Reporting)  _IAE_ Two Sicilies Manufactured Goods Stock 2 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Two Sicilies Textile Stock 1 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Two Sicilies Mechanical Parts Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Two Sicilies Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Two Sicilies Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Two Sicilies Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Two Sicilies Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Two Sicilies Gold Stock 1 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Two Sicilies Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Two Sicilies Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Two Sicilies Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 70 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  Ended BuildReplacements 4 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
3:28:00 PM  (Reporting)  _HAC_ Identify Resources Need Two Sicilies 20 resources are needed 2 resources in surplus.
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 2 Coal
3:28:00 PM  (Reporting)  AddNewTrades Two Sicilies Added 2 buy request of Coal in area United Kingdom
3:28:00 PM  (Reporting)  Ended HandleAdvancedCommerce 5 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000033 Two Sicilies
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 5 Amount 23
3:28:00 PM  (Reporting)  Money Level 6 Amount 488
3:28:00 PM  (Reporting)  Conscripts Level 6 Amount 164
3:28:00 PM  (Reporting)  _BNU_ Emergency build ON
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 21 ms
3:28:00 PM  (Reporting)  AI Process done in  138 ms
3:28:00 PM  (Reporting)  Processing  1000034 Wallachia
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on Wallachia AILevel 2 Kind: 2 Dormant YES Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase 2
3:28:00 PM  (Reporting)  Resources Levels Wallachia EcoBase 2 AtWar: no AtWarThreat: no At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability Plentiful Stock 946 Expected 4 Balance 8
3:28:00 PM  (Reporting)  Capital Availability Plentiful Stock 1022 Expected 6 Balance 8
3:28:00 PM  (Reporting)  Steel Availability Plentiful Stock 4 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Coal Availability Plentiful Stock 18 Expected 1 Balance 2
3:28:00 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Prestige Availability Plentiful Stock 106 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability Plentiful Stock 104 Expected 1 Balance -1
3:28:00 PM  (Reporting)  Officers Availability Plentiful Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cereals Availability Average Stock 123 Expected 0 Balance 2
3:28:00 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Manufactured Goods Availability High Stock 2 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Textile Availability Low Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  _IAE_ Wallachia Global Military Usage: 35 %
3:28:00 PM  (Reporting)  _IAE_ Wallachia Money Stock 946 Expenses 0 Availability Plentiful Mil Spend 180 Civ Spend 222
3:28:00 PM  (Reporting)  _IAE_ Wallachia Capital Stock 1022 Expenses 0 Availability Plentiful Mil Spend 65 Civ Spend 480
3:28:00 PM  (Reporting)  _IAE_ Wallachia Steel Stock 4 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Wallachia Coal Stock 18 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 6
3:28:00 PM  (Reporting)  _IAE_ Wallachia Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wallachia Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wallachia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wallachia Prestige Stock 106 Expenses 0 Availability Plentiful Mil Spend 17 Civ Spend 31
3:28:00 PM  (Reporting)  _IAE_ Wallachia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wallachia River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wallachia Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 32 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wallachia Conscripts Stock 104 Expenses 1 Availability Plentiful Mil Spend 33 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wallachia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wallachia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wallachia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wallachia Diplomat Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wallachia Officers Stock 4 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wallachia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wallachia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wallachia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wallachia Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Wallachia Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Wallachia Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wallachia Cereals Stock 123 Expenses 0 Availability Average Mil Spend 0 Civ Spend 40
3:28:00 PM  (Reporting)  _IAE_ Wallachia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wallachia Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Wallachia Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wallachia Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Wallachia Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Wallachia Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Wallachia Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Wallachia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wallachia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wallachia Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Wallachia Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wallachia Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wallachia Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Wallachia Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wallachia Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wallachia Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wallachia Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wallachia Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wallachia Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wallachia Manufactured Goods Stock 2 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wallachia Textile Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Wallachia Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wallachia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wallachia Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wallachia Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wallachia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wallachia Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wallachia Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wallachia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wallachia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 46 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  Ended BuildReplacements 4 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
3:28:00 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Wallachia Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 1 Excise 1 Tariff 1 Census 0 Income 0 Maritime 1 Percentages: Corporate 3 % Excise 23 % Tariff 20 % Census 0 % Income 0 % Maritime 8 %
3:28:00 PM  (Reporting)  Ended HandleAdvancedFinances 2 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000034 Wallachia
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 4 Amount 4
3:28:00 PM  (Reporting)  Money Level 6 Amount 946
3:28:00 PM  (Reporting)  Conscripts Level 6 Amount 104
3:28:00 PM  (Reporting)  _BNU_ Emergency build ON
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 12 ms
3:28:00 PM  (Reporting)  AI Process done in  107 ms
3:28:00 PM  (Reporting)  Processing  1000035 Wrttemberg
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on Wrttemberg AILevel 2 Kind: 2 Dormant NO Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
3:28:00 PM  (Reporting)  Theater: 372 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 3892 OppPow Land: 0 OwnPow Nav : 14 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 36 > 61
3:28:00 PM  (Reporting)  _FIT_ Ended AIInitTheaters 608 ms
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase 10
3:28:00 PM  (Reporting)  Resources Levels Wrttemberg EcoBase 10 AtWar: no AtWarThreat: no At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability Plentiful Stock 1502 Expected 20 Balance 12
3:28:00 PM  (Reporting)  Capital Availability Plentiful Stock 288 Expected 30 Balance 17
3:28:00 PM  (Reporting)  Steel Availability Average Stock 4 Expected 3 Balance 0
3:28:00 PM  (Reporting)  Coal Availability High Stock 7 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Rail Pool Availability Average Stock 7 Expected 8 Balance 0
3:28:00 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 5 Balance 0
3:28:00 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability Plentiful Stock 118 Expected 5 Balance -1
3:28:00 PM  (Reporting)  Diplomat Availability Plentiful Stock 5 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Iron Availability High Stock 20 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Minerals Availability Plentiful Stock 1 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cereals Availability Plentiful Stock 174 Expected 1 Balance 5
3:28:00 PM  (Reporting)  Fish Availability Average Stock 3 Expected 1 Balance -1
3:28:00 PM  (Reporting)  Cattle Availability Plentiful Stock 137 Expected 1 Balance 5
3:28:00 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Preserved Food Availability Plentiful Stock 42 Expected 0 Balance -1
3:28:00 PM  (Reporting)  Cotton/Wool Availability Average Stock 10 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Wood Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Dyes Availability Average Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Rum Availability Average Stock 0 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Wines Availability Average Stock 2 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Chemicals Availability Average Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Manufactured Goods Availability High Stock 6 Expected 3 Balance -1
3:28:00 PM  (Reporting)  Textile Availability Low Stock 3 Expected 1 Balance -2
3:28:00 PM  (Reporting)  Mechanical Parts Availability Plentiful Stock 205 Expected 0 Balance -10
3:28:00 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 1 Balance 0
3:28:00 PM  (Reporting)  _IAE_ Wrttemberg Global Military Usage: 50 %
3:28:00 PM  (Reporting)  _IAE_ Wrttemberg Money Stock 1502 Expenses 0 Availability Plentiful Mil Spend 407 Civ Spend 271
3:28:00 PM  (Reporting)  _IAE_ Wrttemberg Capital Stock 288 Expenses 12 Availability Plentiful Mil Spend 26 Civ Spend 102
3:28:00 PM  (Reporting)  _IAE_ Wrttemberg Steel Stock 4 Expenses 0 Availability Average Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wrttemberg Coal Stock 7 Expenses 0 Availability High Mil Spend 1 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Wrttemberg Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wrttemberg Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wrttemberg Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wrttemberg Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wrttemberg Rail Pool Stock 7 Expenses 0 Availability Average Mil Spend 1 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Wrttemberg River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wrttemberg Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 45 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wrttemberg Conscripts Stock 118 Expenses 1 Availability Plentiful Mil Spend 52 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wrttemberg War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wrttemberg Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wrttemberg Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wrttemberg Diplomat Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Wrttemberg Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wrttemberg Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wrttemberg Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wrttemberg Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wrttemberg Iron Stock 20 Expenses 0 Availability High Mil Spend 0 Civ Spend 6
3:28:00 PM  (Reporting)  _IAE_ Wrttemberg Minerals Stock 1 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wrttemberg Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wrttemberg Cereals Stock 174 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 79
3:28:00 PM  (Reporting)  _IAE_ Wrttemberg Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wrttemberg Fish Stock 3 Expenses 1 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wrttemberg Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wrttemberg Cattle Stock 137 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 62
3:28:00 PM  (Reporting)  _IAE_ Wrttemberg Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wrttemberg Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wrttemberg Preserved Food Stock 42 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 18
3:28:00 PM  (Reporting)  _IAE_ Wrttemberg Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wrttemberg Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wrttemberg Cotton/Wool Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Wrttemberg Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wrttemberg Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wrttemberg Wood Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wrttemberg Dyes Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Wrttemberg Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wrttemberg Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wrttemberg Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wrttemberg Wines Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wrttemberg Chemicals Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Wrttemberg Manufactured Goods Stock 6 Expenses 1 Availability High Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wrttemberg Textile Stock 3 Expenses 2 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wrttemberg Mechanical Parts Stock 205 Expenses 10 Availability Plentiful Mil Spend 0 Civ Spend 86
3:28:00 PM  (Reporting)  _IAE_ Wrttemberg Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wrttemberg Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wrttemberg Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wrttemberg Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wrttemberg Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wrttemberg Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wrttemberg Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wrttemberg Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 324 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 3340
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 372 Theater_Germany (Land)
3:28:00 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 3892 Overall power (enemies): 0 Ratio: 5.00
3:28:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:28:00 PM  (Reporting)  Making Naval Values Map: 372 Germany LAND Overall power(self): 14 Overall power (enemies): 0 Nav Ratio: 5.00
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 372 Germany LAND Overall power(self): 14 Overall power (enemies): 0 Nav Ratio: 5.00
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Land Theaters Special Regions ***
3:28:00 PM  (Reporting)  Theater 372 Theater_Germany HQReg: 129 Wuertemberg Max pick: Wuertemberg Max need: Wuertemberg Max Val: Wuertemberg Naval Gathering: 138 Ostpreussen
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Final Gather Region for  372 Germany : 129 Wuertemberg
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Ended InitAndDumpData Wrttemberg 509 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  Ended BuildReplacements 7 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000035 Wrttemberg
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
3:28:00 PM  (Reporting)  IdentifyProductionStrucsBuild 
3:28:00 PM  (Reporting)  Ended HandleAdvancedStructures 140 ms
3:28:00 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 3 Amount 4
3:28:00 PM  (Reporting)  Money Level 6 Amount 1502
3:28:00 PM  (Reporting)  Conscripts Level 6 Amount 118
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 16 ms
3:28:00 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
3:28:00 PM  (Reporting)  Ended ManageFleetsComposition 25 ms
3:28:00 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
3:28:00 PM  (Reporting)  _LFG_ 1009792 Festung Ulm, 129 Wuertemberg, Pow:337, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:28:00 PM  (Reporting)  Ended LockFixedGroups 0 ms
3:28:00 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:28:00 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Theaters algorithms 372 Theater_Germany ***
3:28:00 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:28:00 PM  (Reporting)  Ended PrivilegedCombine 0 ms
3:28:00 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:28:00 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:28:00 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
3:28:00 PM  (Reporting)  Ended ReconAndRaids 11 ms
3:28:00 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:28:00 PM  (Reporting)  Ended SplitGroups 14 ms
3:28:00 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:28:00 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:28:00 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:28:00 PM  (Reporting)  Ended Damaged Units 0 ms
3:28:00 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:28:00 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:28:00 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:28:00 PM  (Reporting)  Ended Check Leaders 0 ms
3:28:00 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:28:00 PM  (Reporting)  Ended Make Superior Group 2 ms
3:28:00 PM  (Reporting)  Start of AI Check for Land Resupply
3:28:00 PM  (Reporting)  Ended CheckForLandResupply 1 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:28:00 PM  (Reporting)  Ended KeepPosition 0 ms
3:28:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:28:00 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 372 Theater_Germany ***
3:28:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:28:00 PM  (Reporting)  Ended DistantGarrison 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 3892 AllOppPowLand: 0 AllOwnPowNav: 14 AllOppPowNav 0
3:28:00 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Starting process on extended theater 372 Theater_Germany Owned armies (extended): 3 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:28:00 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:28:00 PM  (Reporting)  1016472 Wrttemberg.-Kav.-Brig. (Pow.29)
3:28:00 PM  (Reporting)  1009640 Wrttembergische Armee (Pow.158)
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Primary Region 129 Wuertemberg Pick 100 has enough garrison (Value: 337) - evaluation skipped
3:28:00 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 35 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  ############ Starting ApplyAgenda:  Wrttemberg  ############
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:28:00 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:28:00 PM  (Reporting)  Ended Receive Arties
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:28:00 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:28:00 PM  (Reporting)  Ended Receive Supplies
3:28:00 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:28:00 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:28:00 PM  (Reporting)  Entering Collect Leaders (_COD_)
3:28:00 PM  (Reporting)  Ended Collect Leaders 0 ms
3:28:00 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
3:28:00 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
3:28:00 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:28:00 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1009640 Wrttembergische Armee is doing nothing in Wuertemberg  Power: 158  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1016472 Wrttemberg.-Kav.-Brig. is doing nothing in Wuertemberg  Power: 29  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:28:00 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:28:00 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
3:28:00 PM  (Reporting)  Ended PromoteLeaders 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  ApplyAgenda AutoMerge
3:28:00 PM  (Reporting)  AI Process done in  2094 ms
3:28:00 PM  (Reporting)  Processing  1000036 Costa Rica
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on Costa Rica AILevel 2 Kind: 2 Dormant YES Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase 3
3:28:00 PM  (Reporting)  Resources Levels Costa Rica EcoBase 3 AtWar: no AtWarThreat: no At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability Plentiful Stock 1744 Expected 6 Balance 32
3:28:00 PM  (Reporting)  Capital Availability Plentiful Stock 1486 Expected 9 Balance -4
3:28:00 PM  (Reporting)  Steel Availability Plentiful Stock 5 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  River Pool Availability Low Stock 1 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability Plentiful Stock 46 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Diplomat Availability Plentiful Stock 10 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Rice Availability Average Stock 7 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Fish Availability Average Stock 43 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Tropical Fruits Availability Average Stock 34 Expected 0 Balance 6
3:28:00 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Tea Availability Average Stock 3 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Coffee Availability Average Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Tobacco Availability Average Stock 3 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Petroleum Availability Plentiful Stock 9 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Wines Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Manufactured Goods Availability High Stock 2 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Silk Availability Low Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Opium Availability Low Stock 9 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Luxury Goods Availability Low Stock 5 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Gold Availability Low Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Gems Availability Plentiful Stock 6 Expected 0 Balance -1
3:28:00 PM  (Reporting)  _IAE_ Costa Rica Global Military Usage: 60 %
3:28:00 PM  (Reporting)  _IAE_ Costa Rica Money Stock 1744 Expenses 0 Availability Plentiful Mil Spend 570 Civ Spend 253
3:28:00 PM  (Reporting)  _IAE_ Costa Rica Capital Stock 1486 Expenses 12 Availability Plentiful Mil Spend 159 Civ Spend 424
3:28:00 PM  (Reporting)  _IAE_ Costa Rica Steel Stock 5 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Costa Rica Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Costa Rica Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Costa Rica Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Costa Rica Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Costa Rica Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Costa Rica Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Costa Rica River Pool Stock 1 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Costa Rica Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 54 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Costa Rica Conscripts Stock 46 Expenses 0 Availability Plentiful Mil Spend 25 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Costa Rica War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Costa Rica Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Costa Rica Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Costa Rica Diplomat Stock 10 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Costa Rica Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 8 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Costa Rica Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Costa Rica Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Costa Rica Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Costa Rica Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Costa Rica Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Costa Rica Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Costa Rica Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Costa Rica Rice Stock 7 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Costa Rica Fish Stock 43 Expenses 0 Availability Average Mil Spend 0 Civ Spend 9
3:28:00 PM  (Reporting)  _IAE_ Costa Rica Tropical Fruits Stock 34 Expenses 0 Availability Average Mil Spend 0 Civ Spend 7
3:28:00 PM  (Reporting)  _IAE_ Costa Rica Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Costa Rica Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Costa Rica Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Costa Rica Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Costa Rica Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Costa Rica Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Costa Rica Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Costa Rica Tea Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Costa Rica Coffee Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Costa Rica Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Costa Rica Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Costa Rica Tobacco Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Costa Rica Petroleum Stock 9 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Costa Rica Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Costa Rica Wines Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Costa Rica Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Costa Rica Manufactured Goods Stock 2 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Costa Rica Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Costa Rica Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Costa Rica Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Costa Rica Silk Stock 2 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Costa Rica Opium Stock 9 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Costa Rica Luxury Goods Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Costa Rica Gold Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Costa Rica Gems Stock 6 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Costa Rica Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Costa Rica Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 33 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  Ended BuildReplacements 5 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000036 Costa Rica
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 6 Amount 5
3:28:00 PM  (Reporting)  Money Level 6 Amount 1744
3:28:00 PM  (Reporting)  Conscripts Level 6 Amount 46
3:28:00 PM  (Reporting)  _BNU_ Emergency build ON
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 11 ms
3:28:00 PM  (Reporting)  AI Process done in  152 ms
3:28:00 PM  (Reporting)  Processing  1000037 Dominican Republic
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on Dominican Republic AILevel 2 Kind: 2 Dormant YES Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase 2
3:28:00 PM  (Reporting)  Resources Levels Dominican Republic EcoBase 2 AtWar: no AtWarThreat: no At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability Plentiful Stock 1360 Expected 4 Balance 32
3:28:00 PM  (Reporting)  Capital Availability Plentiful Stock 1521 Expected 6 Balance -85
3:28:00 PM  (Reporting)  Steel Availability Very Low Stock 0 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  River Pool Availability Average Stock 1 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability Plentiful Stock 80 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Diplomat Availability Plentiful Stock 5 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Rice Availability Average Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Tropical Fruits Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Sugar Availability Average Stock 6 Expected 0 Balance 4
3:28:00 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Tobacco Availability Average Stock 9 Expected 0 Balance 2
3:28:00 PM  (Reporting)  Petroleum Availability Plentiful Stock 5 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Rum Availability Average Stock 1 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Wines Availability Average Stock 5 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Manufactured Goods Availability High Stock 2 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Textile Availability Low Stock 7 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Silk Availability Low Stock 18 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Opium Availability Low Stock 12 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Gold Availability Low Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Gems Availability Plentiful Stock 7 Expected 0 Balance -1
3:28:00 PM  (Reporting)  _IAE_ Dominican Republic Global Military Usage: 40 %
3:28:00 PM  (Reporting)  _IAE_ Dominican Republic Money Stock 1360 Expenses 0 Availability Plentiful Mil Spend 297 Civ Spend 297
3:28:00 PM  (Reporting)  _IAE_ Dominican Republic Capital Stock 1521 Expenses 93 Availability Plentiful Mil Spend 100 Civ Spend 599
3:28:00 PM  (Reporting)  _IAE_ Dominican Republic Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Dominican Republic Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Dominican Republic Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Dominican Republic Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Dominican Republic Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Dominican Republic Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Dominican Republic Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Dominican Republic River Pool Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Dominican Republic Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 36 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Dominican Republic Conscripts Stock 80 Expenses 0 Availability Plentiful Mil Spend 29 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Dominican Republic War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Dominican Republic Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Dominican Republic Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Dominican Republic Diplomat Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Dominican Republic Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 6 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Dominican Republic Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Dominican Republic Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Dominican Republic Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Dominican Republic Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Dominican Republic Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Dominican Republic Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Dominican Republic Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
3:28:00 PM  (Reporting)  _IAE_ Dominican Republic Rice Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Dominican Republic Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Dominican Republic Tropical Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Dominican Republic Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Dominican Republic Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Dominican Republic Sugar Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Dominican Republic Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Dominican Republic Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Dominican Republic Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Dominican Republic Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Dominican Republic Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Dominican Republic Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Dominican Republic Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Dominican Republic Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Dominican Republic Tobacco Stock 9 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
3:28:00 PM  (Reporting)  _IAE_ Dominican Republic Petroleum Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Dominican Republic Rum Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Dominican Republic Wines Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Dominican Republic Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Dominican Republic Manufactured Goods Stock 2 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Dominican Republic Textile Stock 7 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Dominican Republic Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Dominican Republic Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Dominican Republic Silk Stock 18 Expenses 0 Availability Low Mil Spend 0 Civ Spend 4
3:28:00 PM  (Reporting)  _IAE_ Dominican Republic Opium Stock 12 Expenses 0 Availability Low Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Dominican Republic Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Dominican Republic Gold Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Dominican Republic Gems Stock 7 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 3
3:28:00 PM  (Reporting)  _IAE_ Dominican Republic Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Dominican Republic Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 29 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  Ended BuildReplacements 3 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
3:28:00 PM  (Reporting)  _HAC_ Identify Resources Need Dominican Republic 1 resources are needed 18 resources in surplus.
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 1 Luxury Goods
3:28:00 PM  (Reporting)  Ended HandleAdvancedCommerce 7 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000037 Dominican Republic
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 6 Amount 0
3:28:00 PM  (Reporting)  Money Level 6 Amount 1360
3:28:00 PM  (Reporting)  Conscripts Level 6 Amount 80
3:28:00 PM  (Reporting)  _BNU_ Emergency build ON
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 10 ms
3:28:00 PM  (Reporting)  AI Process done in  82 ms
3:28:00 PM  (Reporting)  Processing  1000038 El Salvador
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on El Salvador AILevel 2 Kind: 2 Dormant YES Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase 2
3:28:00 PM  (Reporting)  Resources Levels El Salvador EcoBase 2 AtWar: no AtWarThreat: no At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability Plentiful Stock 1673 Expected 4 Balance 32
3:28:00 PM  (Reporting)  Capital Availability Plentiful Stock 1478 Expected 6 Balance 2
3:28:00 PM  (Reporting)  Steel Availability Very Low Stock 0 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Inflation Availability Plentiful Stock 1 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability Plentiful Stock 78 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Diplomat Availability Plentiful Stock 10 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Rice Availability Average Stock 5 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Petroleum Availability Plentiful Stock 9 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Rum Availability Average Stock 9 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Wines Availability Average Stock 6 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Manufactured Goods Availability High Stock 2 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Textile Availability Low Stock 6 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Gold Availability Low Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Gems Availability Plentiful Stock 11 Expected 0 Balance -1
3:28:00 PM  (Reporting)  _IAE_ El Salvador Global Military Usage: 50 %
3:28:00 PM  (Reporting)  _IAE_ El Salvador Money Stock 1673 Expenses 0 Availability Plentiful Mil Spend 456 Civ Spend 304
3:28:00 PM  (Reporting)  _IAE_ El Salvador Capital Stock 1478 Expenses 6 Availability Plentiful Mil Spend 133 Civ Spend 530
3:28:00 PM  (Reporting)  _IAE_ El Salvador Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ El Salvador Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ El Salvador Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ El Salvador Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ El Salvador Inflation Stock 1 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ El Salvador Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ El Salvador Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ El Salvador River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ El Salvador Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 45 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ El Salvador Conscripts Stock 78 Expenses 0 Availability Plentiful Mil Spend 35 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ El Salvador War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ El Salvador Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ El Salvador Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ El Salvador Diplomat Stock 10 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ El Salvador Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ El Salvador Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ El Salvador Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ El Salvador Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ El Salvador Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ El Salvador Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ El Salvador Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ El Salvador Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ El Salvador Rice Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ El Salvador Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ El Salvador Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ El Salvador Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ El Salvador Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ El Salvador Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ El Salvador Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ El Salvador Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ El Salvador Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ El Salvador Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ El Salvador Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ El Salvador Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ El Salvador Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ El Salvador Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ El Salvador Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ El Salvador Petroleum Stock 9 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ El Salvador Rum Stock 9 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ El Salvador Wines Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ El Salvador Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ El Salvador Manufactured Goods Stock 2 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ El Salvador Textile Stock 6 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ El Salvador Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ El Salvador Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ El Salvador Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ El Salvador Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ El Salvador Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ El Salvador Gold Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ El Salvador Gems Stock 11 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 4
3:28:00 PM  (Reporting)  _IAE_ El Salvador Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ El Salvador Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 26 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  Ended BuildReplacements 3 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
3:28:00 PM  (Reporting)  Helper_AlterTaxes (_HAF_) El Salvador Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 2 Excise 2 Tariff 2 Census 1 Income 1 Maritime 1 Percentages: Corporate 8 % Excise 53 % Tariff 50 % Census 2 % Income 0 % Maritime 6 %
3:28:00 PM  (Reporting)  Ended HandleAdvancedFinances 2 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000038 El Salvador
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Proposing to 1000041 Honduras
3:28:00 PM  (Reporting)  Checking 20 Request Supply Right
3:28:00 PM  (Reporting)  Still checking 20 Request Supply Right
3:28:00 PM  (Reporting)  Item is a Various entry, chance -7
3:28:00 PM  (Reporting)  _HAD_ Send Treaty El Salvador failed sending Request Supply Right toward Honduras chance -7
3:28:00 PM  (Reporting)  Proposing to 1000039 Guatemala
3:28:00 PM  (Reporting)  Checking 26 Give Passage Right
3:28:00 PM  (Reporting)  Still checking 26 Give Passage Right
3:28:00 PM  (Reporting)  Item is a Various entry, chance -12
3:28:00 PM  (Reporting)  _HAD_ Send Treaty El Salvador failed sending Give Passage Right toward Guatemala chance -12
3:28:00 PM  (Reporting)  Proposing to 1000039 Guatemala
3:28:00 PM  (Reporting)  Checking 17 Give Supply Right
3:28:00 PM  (Reporting)  Still checking 17 Give Supply Right
3:28:00 PM  (Reporting)  Item is a Various entry, chance -12
3:28:00 PM  (Reporting)  _HAD_ Send Treaty El Salvador failed sending Give Supply Right toward Guatemala chance -12
3:28:00 PM  (Reporting)  Proposing to 1000041 Honduras
3:28:00 PM  (Reporting)  Checking 26 Give Passage Right
3:28:00 PM  (Reporting)  Still checking 26 Give Passage Right
3:28:00 PM  (Reporting)  Item is a Various entry, chance -12
3:28:00 PM  (Reporting)  _HAD_ Send Treaty El Salvador failed sending Give Passage Right toward Honduras chance -12
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 10 ms
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 0 Amount 0
3:28:00 PM  (Reporting)  Money Level 6 Amount 1673
3:28:00 PM  (Reporting)  Conscripts Level 6 Amount 78
3:28:00 PM  (Reporting)  _BNU_ Emergency build ON
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 7 ms
3:28:00 PM  (Reporting)  AI Process done in  76 ms
3:28:00 PM  (Reporting)  Processing  1000039 Guatemala
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on Guatemala AILevel 2 Kind: 2 Dormant YES Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase 2
3:28:00 PM  (Reporting)  Resources Levels Guatemala EcoBase 2 AtWar: no AtWarThreat: no At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability Plentiful Stock 1661 Expected 4 Balance 32
3:28:00 PM  (Reporting)  Capital Availability Plentiful Stock 1525 Expected 6 Balance -76
3:28:00 PM  (Reporting)  Steel Availability Plentiful Stock 4 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  River Pool Availability Average Stock 1 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability Plentiful Stock 106 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Diplomat Availability Plentiful Stock 10 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Rice Availability Average Stock 13 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Tropical Fruits Availability Average Stock 22 Expected 0 Balance 2
3:28:00 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Tobacco Availability Average Stock 1 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Petroleum Availability Plentiful Stock 14 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Rum Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Wines Availability Average Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Manufactured Goods Availability High Stock 2 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Textile Availability Low Stock 5 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Silk Availability Low Stock 8 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Opium Availability Low Stock 18 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Gold Availability Low Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Gems Availability Plentiful Stock 11 Expected 0 Balance -1
3:28:00 PM  (Reporting)  _IAE_ Guatemala Global Military Usage: 70 %
3:28:00 PM  (Reporting)  _IAE_ Guatemala Money Stock 1661 Expenses 0 Availability Plentiful Mil Spend 634 Civ Spend 181
3:28:00 PM  (Reporting)  _IAE_ Guatemala Capital Stock 1525 Expenses 84 Availability Plentiful Mil Spend 177 Civ Spend 303
3:28:00 PM  (Reporting)  _IAE_ Guatemala Steel Stock 4 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Guatemala Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Guatemala Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Guatemala Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Guatemala Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Guatemala Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Guatemala Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Guatemala River Pool Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Guatemala Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 63 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Guatemala Conscripts Stock 106 Expenses 0 Availability Plentiful Mil Spend 66 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Guatemala War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Guatemala Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Guatemala Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Guatemala Diplomat Stock 10 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Guatemala Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 10 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Guatemala Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Guatemala Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Guatemala Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Guatemala Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Guatemala Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Guatemala Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Guatemala Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Guatemala Rice Stock 13 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Guatemala Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Guatemala Tropical Fruits Stock 22 Expenses 0 Availability Average Mil Spend 0 Civ Spend 4
3:28:00 PM  (Reporting)  _IAE_ Guatemala Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Guatemala Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Guatemala Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Guatemala Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Guatemala Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Guatemala Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Guatemala Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Guatemala Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Guatemala Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Guatemala Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Guatemala Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Guatemala Tobacco Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Guatemala Petroleum Stock 14 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Guatemala Rum Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Guatemala Wines Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Guatemala Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Guatemala Manufactured Goods Stock 2 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Guatemala Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Guatemala Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Guatemala Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Guatemala Silk Stock 8 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Guatemala Opium Stock 18 Expenses 0 Availability Low Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Guatemala Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Guatemala Gold Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Guatemala Gems Stock 11 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 3
3:28:00 PM  (Reporting)  _IAE_ Guatemala Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Guatemala Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 33 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  Ended BuildReplacements 4 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000039 Guatemala
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
3:28:00 PM  (Reporting)  IdentifyProductionStrucsBuild 
3:28:00 PM  (Reporting)  Ended HandleAdvancedStructures 8 ms
3:28:00 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 6 Amount 4
3:28:00 PM  (Reporting)  Money Level 6 Amount 1661
3:28:00 PM  (Reporting)  Conscripts Level 6 Amount 106
3:28:00 PM  (Reporting)  _BNU_ Emergency build ON
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 8 ms
3:28:00 PM  (Reporting)  AI Process done in  89 ms
3:28:00 PM  (Reporting)  Processing  1000040 Haiti
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on Haiti AILevel 2 Kind: 2 Dormant YES Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase 2
3:28:00 PM  (Reporting)  Resources Levels Haiti EcoBase 2 AtWar: no AtWarThreat: no At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability Plentiful Stock 1048 Expected 4 Balance 8
3:28:00 PM  (Reporting)  Capital Availability Plentiful Stock 1506 Expected 6 Balance -73
3:28:00 PM  (Reporting)  Steel Availability Very Low Stock 0 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  River Pool Availability Average Stock 1 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability Plentiful Stock 78 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Diplomat Availability Plentiful Stock 10 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Sugar Availability Average Stock 5 Expected 0 Balance 1
3:28:00 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Coffee Availability Average Stock 12 Expected 0 Balance 1
3:28:00 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Tobacco Availability Average Stock 6 Expected 0 Balance 1
3:28:00 PM  (Reporting)  Manufactured Goods Availability High Stock 2 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Textile Availability Low Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Opium Availability Low Stock 6 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Gold Availability Low Stock 3 Expected 0 Balance 0
3:28:00 PM  (Reporting)  _IAE_ Haiti Global Military Usage: 70 %
3:28:00 PM  (Reporting)  _IAE_ Haiti Money Stock 1048 Expenses 0 Availability Plentiful Mil Spend 398 Civ Spend 114
3:28:00 PM  (Reporting)  _IAE_ Haiti Capital Stock 1506 Expenses 81 Availability Plentiful Mil Spend 175 Civ Spend 300
3:28:00 PM  (Reporting)  _IAE_ Haiti Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Haiti Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Haiti Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Haiti Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Haiti Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Haiti Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Haiti Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Haiti River Pool Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Haiti Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 63 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Haiti Conscripts Stock 78 Expenses 0 Availability Plentiful Mil Spend 49 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Haiti War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Haiti Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Haiti Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Haiti Diplomat Stock 10 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Haiti Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 10 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Haiti Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Haiti Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Haiti Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Haiti Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Haiti Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Haiti Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Haiti Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Haiti Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Haiti Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Haiti Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Haiti Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Haiti Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Haiti Sugar Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Haiti Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Haiti Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Haiti Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Haiti Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Haiti Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Haiti Coffee Stock 12 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Haiti Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Haiti Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Haiti Tobacco Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Haiti Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Haiti Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Haiti Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Haiti Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Haiti Manufactured Goods Stock 2 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Haiti Textile Stock 2 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Haiti Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Haiti Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Haiti Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Haiti Opium Stock 6 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Haiti Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Haiti Gold Stock 3 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Haiti Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Haiti Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Haiti Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 33 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  Ended BuildReplacements 3 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000040 Haiti
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 6 Amount 0
3:28:00 PM  (Reporting)  Money Level 6 Amount 1048
3:28:00 PM  (Reporting)  Conscripts Level 6 Amount 78
3:28:00 PM  (Reporting)  _BNU_ Emergency build ON
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 7 ms
3:28:00 PM  (Reporting)  AI Process done in  75 ms
3:28:00 PM  (Reporting)  Processing  1000041 Honduras
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on Honduras AILevel 2 Kind: 2 Dormant YES Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase 3
3:28:00 PM  (Reporting)  Resources Levels Honduras EcoBase 3 AtWar: no AtWarThreat: no At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability Plentiful Stock 1048 Expected 6 Balance 8
3:28:00 PM  (Reporting)  Capital Availability Plentiful Stock 1468 Expected 9 Balance 4
3:28:00 PM  (Reporting)  Steel Availability Plentiful Stock 4 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability Plentiful Stock 70 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Diplomat Availability Plentiful Stock 10 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cereals Availability Average Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Tropical Fruits Availability Average Stock 4 Expected 0 Balance 1
3:28:00 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Coffee Availability Average Stock 5 Expected 0 Balance 1
3:28:00 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Tobacco Availability Average Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Rum Availability Average Stock 3 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Manufactured Goods Availability High Stock 2 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Textile Availability Low Stock 6 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Gold Availability Low Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  _IAE_ Honduras Global Military Usage: 25 %
3:28:00 PM  (Reporting)  _IAE_ Honduras Money Stock 1048 Expenses 0 Availability Plentiful Mil Spend 142 Civ Spend 284
3:28:00 PM  (Reporting)  _IAE_ Honduras Capital Stock 1468 Expenses 4 Availability Plentiful Mil Spend 66 Civ Spend 791
3:28:00 PM  (Reporting)  _IAE_ Honduras Steel Stock 4 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Honduras Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Honduras Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Honduras Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Honduras Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Honduras Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Honduras Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Honduras River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Honduras Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 22 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Honduras Conscripts Stock 70 Expenses 0 Availability Plentiful Mil Spend 16 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Honduras War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Honduras Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Honduras Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Honduras Diplomat Stock 10 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 3
3:28:00 PM  (Reporting)  _IAE_ Honduras Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 4 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Honduras Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Honduras Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Honduras Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Honduras Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Honduras Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Honduras Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Honduras Cereals Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Honduras Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Honduras Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Honduras Tropical Fruits Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Honduras Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Honduras Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Honduras Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Honduras Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Honduras Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Honduras Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Honduras Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Honduras Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Honduras Coffee Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Honduras Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Honduras Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Honduras Tobacco Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Honduras Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Honduras Rum Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Honduras Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Honduras Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Honduras Manufactured Goods Stock 2 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Honduras Textile Stock 6 Expenses 0 Availability Low Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Honduras Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Honduras Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Honduras Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Honduras Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Honduras Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Honduras Gold Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Honduras Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Honduras Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Honduras Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 26 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  Ended BuildReplacements 3 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
3:28:00 PM  (Reporting)  _HAC_ Identify Resources Need Honduras 5 resources are needed 13 resources in surplus.
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 1 Silk
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 1 Luxury Goods
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 1 Gems
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 1 Rice
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 1 Tea
3:28:00 PM  (Reporting)  Ended HandleAdvancedCommerce 15 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000041 Honduras
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 6 Amount 4
3:28:00 PM  (Reporting)  Money Level 6 Amount 1048
3:28:00 PM  (Reporting)  Conscripts Level 6 Amount 70
3:28:00 PM  (Reporting)  _BNU_ Emergency build ON
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 9 ms
3:28:00 PM  (Reporting)  AI Process done in  90 ms
3:28:00 PM  (Reporting)  Processing  1000042 Nicaragua
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on Nicaragua AILevel 2 Kind: 2 Dormant YES Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase 4
3:28:00 PM  (Reporting)  Resources Levels Nicaragua EcoBase 4 AtWar: no AtWarThreat: no At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability Plentiful Stock 2156 Expected 8 Balance 32
3:28:00 PM  (Reporting)  Capital Availability Plentiful Stock 1511 Expected 12 Balance -82
3:28:00 PM  (Reporting)  Steel Availability Plentiful Stock 4 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Coal Availability Very High Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 3 Balance 0
3:28:00 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability Plentiful Stock 45 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Diplomat Availability Plentiful Stock 10 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Minerals Availability Plentiful Stock 52 Expected 0 Balance 2
3:28:00 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Rice Availability Average Stock 7 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Tropical Fruits Availability Average Stock 20 Expected 0 Balance 2
3:28:00 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Sugar Availability Average Stock 17 Expected 0 Balance 2
3:28:00 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Coffee Availability Average Stock 1 Expected 0 Balance 4
3:28:00 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Tobacco Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Petroleum Availability Plentiful Stock 8 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Rum Availability Average Stock 8 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Wines Availability Average Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Manufactured Goods Availability High Stock 2 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Textile Availability Low Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Silk Availability Low Stock 9 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Opium Availability Low Stock 12 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Gold Availability Low Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Gems Availability Plentiful Stock 12 Expected 0 Balance -1
3:28:00 PM  (Reporting)  _IAE_ Nicaragua Global Military Usage: 30 %
3:28:00 PM  (Reporting)  _IAE_ Nicaragua Money Stock 2156 Expenses 0 Availability Plentiful Mil Spend 352 Civ Spend 547
3:28:00 PM  (Reporting)  _IAE_ Nicaragua Capital Stock 1511 Expenses 90 Availability Plentiful Mil Spend 75 Civ Spend 696
3:28:00 PM  (Reporting)  _IAE_ Nicaragua Steel Stock 4 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Nicaragua Coal Stock 5 Expenses 0 Availability Very High Mil Spend 1 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Nicaragua Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Nicaragua Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Nicaragua Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Nicaragua Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Nicaragua Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Nicaragua River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Nicaragua Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 27 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Nicaragua Conscripts Stock 45 Expenses 0 Availability Plentiful Mil Spend 12 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Nicaragua War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Nicaragua Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Nicaragua Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Nicaragua Diplomat Stock 10 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 3
3:28:00 PM  (Reporting)  _IAE_ Nicaragua Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 4 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Nicaragua Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Nicaragua Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Nicaragua Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Nicaragua Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Nicaragua Minerals Stock 52 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 17
3:28:00 PM  (Reporting)  _IAE_ Nicaragua Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Nicaragua Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 4
3:28:00 PM  (Reporting)  _IAE_ Nicaragua Rice Stock 7 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
3:28:00 PM  (Reporting)  _IAE_ Nicaragua Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Nicaragua Tropical Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 7
3:28:00 PM  (Reporting)  _IAE_ Nicaragua Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Nicaragua Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Nicaragua Sugar Stock 17 Expenses 0 Availability Average Mil Spend 0 Civ Spend 6
3:28:00 PM  (Reporting)  _IAE_ Nicaragua Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Nicaragua Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Nicaragua Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Nicaragua Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Nicaragua Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Nicaragua Coffee Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Nicaragua Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Nicaragua Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Nicaragua Tobacco Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Nicaragua Petroleum Stock 8 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Nicaragua Rum Stock 8 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
3:28:00 PM  (Reporting)  _IAE_ Nicaragua Wines Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Nicaragua Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Nicaragua Manufactured Goods Stock 2 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Nicaragua Textile Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Nicaragua Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Nicaragua Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Nicaragua Silk Stock 9 Expenses 0 Availability Low Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Nicaragua Opium Stock 12 Expenses 0 Availability Low Mil Spend 0 Civ Spend 3
3:28:00 PM  (Reporting)  _IAE_ Nicaragua Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Nicaragua Gold Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Nicaragua Gems Stock 12 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 7
3:28:00 PM  (Reporting)  _IAE_ Nicaragua Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Nicaragua Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 34 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  Ended BuildReplacements 4 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
3:28:00 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Nicaragua Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 2 Excise 2 Tariff 2 Census 1 Income 1 Maritime 1 Percentages: Corporate 6 % Excise 46 % Tariff 40 % Census 2 % Income 0 % Maritime 8 %
3:28:00 PM  (Reporting)  Ended HandleAdvancedFinances 2 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000042 Nicaragua
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Proposing to 1000056 Mexico
3:28:00 PM  (Reporting)  Checking 20 Request Supply Right
3:28:00 PM  (Reporting)  Still checking 20 Request Supply Right
3:28:00 PM  (Reporting)  Item is a Various entry, chance -7
3:28:00 PM  (Reporting)  _HAD_ Send Treaty Nicaragua failed sending Request Supply Right toward Mexico chance -7
3:28:00 PM  (Reporting)  Proposing to 1000039 Guatemala
3:28:00 PM  (Reporting)  Checking 43 Propose Commercial Agreement
3:28:00 PM  (Reporting)  Still checking 43 Propose Commercial Agreement
3:28:00 PM  (Reporting)  Item is a Various entry, chance 2
3:28:00 PM  (Reporting)  _HAD_ Send Treaty Nicaragua failed sending Propose Commercial Agreement toward Guatemala chance 2
3:28:00 PM  (Reporting)  Proposing to 1000047 Colombia
3:28:00 PM  (Reporting)  Checking 32 Propose Mutual Passage
3:28:00 PM  (Reporting)  Still checking 32 Propose Mutual Passage
3:28:00 PM  (Reporting)  Item is a Various entry, chance -7
3:28:00 PM  (Reporting)  _HAD_ Send Treaty Nicaragua failed sending Propose Mutual Passage toward Colombia chance -7
3:28:00 PM  (Reporting)  Proposing to 1000039 Guatemala
3:28:00 PM  (Reporting)  Checking 3 Promise Local Support
3:28:00 PM  (Reporting)  Still checking 3 Promise Local Support
3:28:00 PM  (Reporting)  Item is a Various entry, chance -4
3:28:00 PM  (Reporting)  _HAD_ Send Treaty Nicaragua failed sending Promise Local Support toward Guatemala chance -4
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 11 ms
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 6 Amount 4
3:28:00 PM  (Reporting)  Money Level 6 Amount 2156
3:28:00 PM  (Reporting)  Conscripts Level 6 Amount 45
3:28:00 PM  (Reporting)  _BNU_ Emergency build ON
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 8 ms
3:28:00 PM  (Reporting)  AI Process done in  91 ms
3:28:00 PM  (Reporting)  Processing  1000043 Argentina
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on Argentina AILevel 2 Kind: 2 Dormant NO Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
3:28:00 PM  (Reporting)  Theater: 424 Theater_Southern_Latin_America AggroCoeff from script: 100 OwnPow Land: 516 OppPow Land: 0 OwnPow Nav : 360 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 73 > 110
3:28:00 PM  (Reporting)  Theater: 429 Theater_South_European_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 30 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 37 > 153
3:28:00 PM  (Reporting)  _FIT_ Ended AIInitTheaters 586 ms
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase 18
3:28:00 PM  (Reporting)  Resources Levels Argentina EcoBase 18 AtWar: no AtWarThreat: no At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability Plentiful Stock 1042 Expected 36 Balance 9
3:28:00 PM  (Reporting)  Capital Availability Plentiful Stock 710 Expected 54 Balance -39
3:28:00 PM  (Reporting)  Steel Availability Plentiful Stock 19 Expected 5 Balance 0
3:28:00 PM  (Reporting)  Coal Availability Average Stock 10 Expected 7 Balance -1
3:28:00 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Prestige Availability Plentiful Stock 114 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 14 Balance 0
3:28:00 PM  (Reporting)  River Pool Availability Average Stock 9 Expected 9 Balance 0
3:28:00 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability Plentiful Stock 83 Expected 9 Balance -2
3:28:00 PM  (Reporting)  Diplomat Availability Plentiful Stock 10 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Officers Availability Low Stock 1 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Iron Availability Plentiful Stock 27 Expected 1 Balance 1
3:28:00 PM  (Reporting)  Minerals Availability Plentiful Stock 157 Expected 1 Balance 1
3:28:00 PM  (Reporting)  Nitrates Availability High Stock 0 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Cereals Availability Plentiful Stock 211 Expected 1 Balance -4
3:28:00 PM  (Reporting)  Rice Availability Average Stock 0 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Fish Availability Plentiful Stock 70 Expected 1 Balance 3
3:28:00 PM  (Reporting)  Tropical Fruits Availability Average Stock 6 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Cattle Availability Plentiful Stock 163 Expected 1 Balance 15
3:28:00 PM  (Reporting)  Fruits Availability Average Stock 6 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Sugar Availability Average Stock 6 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Preserved Food Availability Plentiful Stock 82 Expected 1 Balance -3
3:28:00 PM  (Reporting)  Cotton/Wool Availability Average Stock 10 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Tea Availability Average Stock 0 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Coffee Availability Average Stock 9 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Wood Availability Average Stock 10 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Dyes Availability Average Stock 7 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Tobacco Availability Average Stock 7 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Rum Availability Average Stock 4 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Wines Availability Average Stock 19 Expected 1 Balance 2
3:28:00 PM  (Reporting)  Chemicals Availability Average Stock 8 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 24 Expected 5 Balance 1
3:28:00 PM  (Reporting)  Textile Availability Low Stock 5 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Mechanical Parts Availability Average Stock 12 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Silk Availability Low Stock 0 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Opium Availability Low Stock 2 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Gold Availability Low Stock 4 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Gems Availability Low Stock 2 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 1 Balance 0
3:28:00 PM  (Reporting)  _IAE_ Argentina Global Military Usage: 25 %
3:28:00 PM  (Reporting)  _IAE_ Argentina Money Stock 1042 Expenses 2 Availability Plentiful Mil Spend 141 Civ Spend 282
3:28:00 PM  (Reporting)  _IAE_ Argentina Capital Stock 710 Expenses 57 Availability Plentiful Mil Spend 29 Civ Spend 343
3:28:00 PM  (Reporting)  _IAE_ Argentina Steel Stock 19 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 4
3:28:00 PM  (Reporting)  _IAE_ Argentina Coal Stock 10 Expenses 1 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Argentina Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Argentina Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Argentina Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Argentina Prestige Stock 114 Expenses 0 Availability Plentiful Mil Spend 13 Civ Spend 39
3:28:00 PM  (Reporting)  _IAE_ Argentina Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Argentina River Pool Stock 9 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Argentina Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 22 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Argentina Conscripts Stock 83 Expenses 2 Availability Plentiful Mil Spend 18 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Argentina War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Argentina Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Argentina Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Argentina Diplomat Stock 10 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 3
3:28:00 PM  (Reporting)  _IAE_ Argentina Officers Stock 1 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Argentina Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Argentina Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Argentina Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Argentina Iron Stock 27 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 17
3:28:00 PM  (Reporting)  _IAE_ Argentina Minerals Stock 157 Expenses 0 Availability Plentiful Mil Spend 18 Civ Spend 53
3:28:00 PM  (Reporting)  _IAE_ Argentina Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Argentina Cereals Stock 211 Expenses 11 Availability Plentiful Mil Spend 0 Civ Spend 134
3:28:00 PM  (Reporting)  _IAE_ Argentina Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Argentina Fish Stock 70 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 47
3:28:00 PM  (Reporting)  _IAE_ Argentina Tropical Fruits Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Argentina Cattle Stock 163 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 114
3:28:00 PM  (Reporting)  _IAE_ Argentina Fruits Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Argentina Sugar Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Argentina Preserved Food Stock 82 Expenses 3 Availability Plentiful Mil Spend 0 Civ Spend 52
3:28:00 PM  (Reporting)  _IAE_ Argentina Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Argentina Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Argentina Cotton/Wool Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 4
3:28:00 PM  (Reporting)  _IAE_ Argentina Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Argentina Coffee Stock 9 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
3:28:00 PM  (Reporting)  _IAE_ Argentina Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 4
3:28:00 PM  (Reporting)  _IAE_ Argentina Dyes Stock 7 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
3:28:00 PM  (Reporting)  _IAE_ Argentina Tobacco Stock 7 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
3:28:00 PM  (Reporting)  _IAE_ Argentina Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Argentina Rum Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Argentina Wines Stock 19 Expenses 0 Availability Average Mil Spend 0 Civ Spend 8
3:28:00 PM  (Reporting)  _IAE_ Argentina Chemicals Stock 8 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
3:28:00 PM  (Reporting)  _IAE_ Argentina Manufactured Goods Stock 24 Expenses 1 Availability Plentiful Mil Spend 4 Civ Spend 5
3:28:00 PM  (Reporting)  _IAE_ Argentina Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Argentina Mechanical Parts Stock 12 Expenses 0 Availability Average Mil Spend 0 Civ Spend 4
3:28:00 PM  (Reporting)  _IAE_ Argentina Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Argentina Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Argentina Opium Stock 2 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Argentina Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Argentina Gold Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Argentina Gems Stock 2 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Argentina Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Argentina Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 389 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Southern_Latin_America Ordered Value: 620
3:28:00 PM  (Reporting)  Theater Prevalences Theater_South_European_Seas Ordered Value: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 424 Theater_Southern_Latin_America (Land)
3:28:00 PM  (Reporting)  Making Land Theater Map: Theater_Southern_Latin_America Overall power(self): 516 Overall power (enemies): 0 Ratio: 5.00
3:28:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:28:00 PM  (Reporting)  Making Naval Values Map: 424 Southern Latin America LAND Overall power(self): 360 Overall power (enemies): 0 Nav Ratio: 5.00
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 429 Theater_South_European_Seas (Nav)
3:28:00 PM  (Reporting)  Making Naval Values Map: 429 South European Seas NAV Overall power(self): 30 Overall power (enemies): 0 Nav Ratio: 5.00
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 424 Southern Latin America LAND Overall power(self): 360 Overall power (enemies): 0 Nav Ratio: 5.00
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 429 South European Seas NAV Overall power(self): 30 Overall power (enemies): 0 Nav Ratio: 5.00
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Land Theaters Special Regions ***
3:28:00 PM  (Reporting)  Theater 424 Theater_Southern_Latin_America HQReg: 1999 Buenos Aires Max pick: Buenos Aires Max need: Pilcomayo Max Val: Buenos Aires Naval Gathering: 1999 Buenos Aires
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Final Gather Region for  424 Southern Latin America : 1999 Buenos Aires
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Ended InitAndDumpData Argentina 621 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  Ended BuildReplacements 13 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000043 Argentina
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
3:28:00 PM  (Reporting)  IdentifyProductionStrucsBuild 
3:28:00 PM  (Reporting)  Ended HandleAdvancedStructures 178 ms
3:28:00 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 6 Amount 19
3:28:00 PM  (Reporting)  Money Level 6 Amount 1042
3:28:00 PM  (Reporting)  Conscripts Level 6 Amount 83
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 26 ms
3:28:00 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
3:28:00 PM  (Reporting)  _MFC_ New Fleet managed Ocean-going: 1009944 Armada de Argentina 3 Riverine: 1061840 Paran Flottilla 1
3:28:00 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014428 Flotte Marchande #10
3:28:00 PM  (Reporting)  Ended ManageFleetsComposition 84 ms
3:28:00 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
3:28:00 PM  (Reporting)  _LFG_ 1009922 Fortificaciones de Buenos Aires, 1999 Buenos Aires, Pow:249, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:28:00 PM  (Reporting)  _LFG_ 1009940 Guarnicin de Rio Cuarto, 1992 Rio Cuarto, Pow:42, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:28:00 PM  (Reporting)  _LFG_ 1009936 Guarnicin de Cordoba, 1991 Cordoba, Pow:42, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:28:00 PM  (Reporting)  Ended LockFixedGroups 1 ms
3:28:00 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:28:00 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Theaters algorithms 424 Theater_Southern_Latin_America ***
3:28:00 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:28:00 PM  (Reporting)  Ended PrivilegedCombine 1 ms
3:28:00 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:28:00 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:28:00 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
3:28:00 PM  (Reporting)  Ended ReconAndRaids 11 ms
3:28:00 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:28:00 PM  (Reporting)  Ended SplitGroups 17 ms
3:28:00 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:28:00 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:28:00 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:28:00 PM  (Reporting)  Ended Damaged Units 0 ms
3:28:00 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:28:00 PM  (Reporting)  Ended GarrisonObjectives 1 ms
3:28:00 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:28:00 PM  (Reporting)  Ended Check Leaders 0 ms
3:28:00 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:28:00 PM  (Reporting)  Ended Make Superior Group 0 ms
3:28:00 PM  (Reporting)  Start of AI Check for Land Resupply
3:28:00 PM  (Reporting)  Ended CheckForLandResupply 1 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:28:00 PM  (Reporting)  Ended KeepPosition 0 ms
3:28:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:28:00 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 424 Theater_Southern_Latin_America ***
3:28:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:28:00 PM  (Reporting)  Ended DistantGarrison 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 516 AllOppPowLand: 0 AllOwnPowNav: 390 AllOppPowNav 0
3:28:00 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Starting process on extended theater 424 Theater_Southern_Latin_America Owned armies (extended): 11 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:28:00 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:28:00 PM  (Reporting)  1015950 VI. Divisin (Pow.42)
3:28:00 PM  (Reporting)  1015344 V. Divisin (Pow.42)
3:28:00 PM  (Reporting)  1015018 II. Divisin (Pow.42)
3:28:00 PM  (Reporting)  1018523 I. Divisin de Caballera (Pow.27)
3:28:00 PM  (Reporting)  1009891 Ejrcito de Buenos Aires (Pow.63)
3:28:00 PM  (Reporting)  1018524 II. Divisin de Caballera (Pow.24)
3:28:00 PM  (Reporting)  1009905 Ejrcito Grande (Pow.42)
3:28:00 PM  (Reporting)  1023306 de Urquiza, J.J.' Corps (Pow.55)
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Primary Region 1999 Buenos Aires Pick 100 has enough garrison (Value: 249) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 1991 Cordoba Pick 4 has enough garrison (Value: 42) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 1978 Tinogasta Pick 2 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 1993 Rosario Pick 2 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 1980 Santiago del Estero Pick 2 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Secondary Region 1987 Parana Pick 2 has enough garrison (Value: 0) - evaluation skipped
3:28:00 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 35 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  ############ Starting ApplyAgenda:  Argentina  ############
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Theater:  Theater_South_European_Seas ( NavRatio:5.00) ***
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Southern_Latin_America (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:28:00 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:28:00 PM  (Reporting)  Ended Receive Arties
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:28:00 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:28:00 PM  (Reporting)  Ended Receive Supplies
3:28:00 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:28:00 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_South_European_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:28:00 PM  (Reporting)  Entering Collect Leaders (_COD_)
3:28:00 PM  (Reporting)  Ended Collect Leaders 0 ms
3:28:00 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
3:28:00 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
3:28:00 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:28:00 PM  (Reporting)  Ended AddTheaterGoal 1 ms
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Southern_Latin_America (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1061840 Paran Flottilla is doing nothing in Buenos Aires  Power: 28  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1023306 de Urquiza, J.J.' Corps is doing nothing in Rosario  Power: 55  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1009905 Ejrcito Grande is doing nothing in Rosario  Power: 42  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1018524 II. Divisin de Caballera is doing nothing in Rosario  Power: 24  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1009944 Armada de Argentina is doing nothing in Buenos Aires  Power: 259  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1009891 Ejrcito de Buenos Aires is doing nothing in Buenos Aires  Power: 63  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1018523 I. Divisin de Caballera is doing nothing in Buenos Aires  Power: 27  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1015018 II. Divisin is doing nothing in Buenos Aires  Power: 42  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1015344 V. Divisin is doing nothing in Buenos Aires  Power: 42  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1015950 VI. Divisin is doing nothing in Buenos Aires  Power: 42  HealthPerc: 100
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_South_European_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1014428 Flotte Marchande #10 is doing nothing in Mediterranean Maritime Trade  Power: 20  HealthPerc: 100
3:28:00 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:28:00 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:28:00 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
3:28:00 PM  (Reporting)  Ended PromoteLeaders 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  ApplyAgenda AutoMerge
3:28:00 PM  (Reporting)  1061840 Paran Flottilla will be merged into 1009944 Armada de Argentina in region Buenos Aires
3:28:00 PM  (Reporting)  AI Process done in  2439 ms
3:28:00 PM  (Reporting)  Processing  1000044 Bolivia
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on Bolivia AILevel 2 Kind: 2 Dormant YES Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase 7
3:28:00 PM  (Reporting)  Resources Levels Bolivia EcoBase 7 AtWar: no AtWarThreat: no At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability Plentiful Stock 1322 Expected 14 Balance 8
3:28:00 PM  (Reporting)  Capital Availability Plentiful Stock 1386 Expected 21 Balance -8
3:28:00 PM  (Reporting)  Steel Availability Very Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Coal Availability High Stock 5 Expected 3 Balance 0
3:28:00 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Prestige Availability Plentiful Stock 106 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 5 Balance 0
3:28:00 PM  (Reporting)  River Pool Availability Very Low Stock 1 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability Plentiful Stock 83 Expected 4 Balance -1
3:28:00 PM  (Reporting)  Diplomat Availability Plentiful Stock 5 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Officers Availability Plentiful Stock 8 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Iron Availability Plentiful Stock 201 Expected 0 Balance -8
3:28:00 PM  (Reporting)  Minerals Availability Plentiful Stock 197 Expected 0 Balance 1
3:28:00 PM  (Reporting)  Nitrates Availability High Stock 124 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Tropical Fruits Availability Average Stock 5 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cattle Availability Average Stock 195 Expected 0 Balance 3
3:28:00 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cotton/Wool Availability Average Stock 6 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Coffee Availability Average Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Tobacco Availability Average Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Manufactured Goods Availability Average Stock 2 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Opium Availability Low Stock 7 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Gold Availability Low Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Gems Availability Low Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  _IAE_ Bolivia Global Military Usage: 40 %
3:28:00 PM  (Reporting)  _IAE_ Bolivia Money Stock 1322 Expenses 0 Availability Plentiful Mil Spend 286 Civ Spend 286
3:28:00 PM  (Reporting)  _IAE_ Bolivia Capital Stock 1386 Expenses 16 Availability Plentiful Mil Spend 98 Civ Spend 590
3:28:00 PM  (Reporting)  _IAE_ Bolivia Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bolivia Coal Stock 5 Expenses 0 Availability High Mil Spend 1 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Bolivia Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bolivia Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bolivia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bolivia Prestige Stock 106 Expenses 0 Availability Plentiful Mil Spend 19 Civ Spend 28
3:28:00 PM  (Reporting)  _IAE_ Bolivia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bolivia River Pool Stock 1 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bolivia Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 36 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bolivia Conscripts Stock 83 Expenses 1 Availability Plentiful Mil Spend 30 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bolivia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bolivia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bolivia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bolivia Diplomat Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Bolivia Officers Stock 8 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bolivia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bolivia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bolivia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bolivia Iron Stock 201 Expenses 10 Availability Plentiful Mil Spend 0 Civ Spend 101
3:28:00 PM  (Reporting)  _IAE_ Bolivia Minerals Stock 197 Expenses 0 Availability Plentiful Mil Spend 35 Civ Spend 53
3:28:00 PM  (Reporting)  _IAE_ Bolivia Nitrates Stock 124 Expenses 0 Availability High Mil Spend 0 Civ Spend 49
3:28:00 PM  (Reporting)  _IAE_ Bolivia Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
3:28:00 PM  (Reporting)  _IAE_ Bolivia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bolivia Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Bolivia Tropical Fruits Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Bolivia Cattle Stock 195 Expenses 0 Availability Average Mil Spend 0 Civ Spend 59
3:28:00 PM  (Reporting)  _IAE_ Bolivia Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Bolivia Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Bolivia Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Bolivia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bolivia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bolivia Cotton/Wool Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Bolivia Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bolivia Coffee Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Bolivia Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Bolivia Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bolivia Tobacco Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Bolivia Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bolivia Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bolivia Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bolivia Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bolivia Manufactured Goods Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bolivia Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bolivia Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bolivia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bolivia Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bolivia Opium Stock 7 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Bolivia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bolivia Gold Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Bolivia Gems Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Bolivia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bolivia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 37 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  Ended BuildReplacements 3 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000044 Bolivia
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 0 Amount 0
3:28:00 PM  (Reporting)  Money Level 6 Amount 1322
3:28:00 PM  (Reporting)  Conscripts Level 6 Amount 83
3:28:00 PM  (Reporting)  _BNU_ Emergency build ON
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 11 ms
3:28:00 PM  (Reporting)  AI Process done in  141 ms
3:28:00 PM  (Reporting)  Processing  1000045 Brazil
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on Brazil AILevel 2 Kind: 2 Dormant YES Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase 26
3:28:00 PM  (Reporting)  Resources Levels Brazil EcoBase 26 AtWar: no AtWarThreat: no At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability Plentiful Stock 12227 Expected 52 Balance 187
3:28:00 PM  (Reporting)  Capital Availability Plentiful Stock 4326 Expected 78 Balance -469
3:28:00 PM  (Reporting)  Steel Availability High Stock 17 Expected 8 Balance 0
3:28:00 PM  (Reporting)  Coal Availability High Stock 21 Expected 10 Balance -1
3:28:00 PM  (Reporting)  Supply Availability Average Stock 3 Expected 1 Balance -1
3:28:00 PM  (Reporting)  Ammunition Availability High Stock 2 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Prestige Availability Plentiful Stock 318 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 20 Balance 0
3:28:00 PM  (Reporting)  River Pool Availability Average Stock 12 Expected 13 Balance 0
3:28:00 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability Plentiful Stock 157 Expected 13 Balance -2
3:28:00 PM  (Reporting)  Diplomat Availability Plentiful Stock 20 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Officers Availability Plentiful Stock 130 Expected 3 Balance 0
3:28:00 PM  (Reporting)  Iron Availability Plentiful Stock 12 Expected 1 Balance -1
3:28:00 PM  (Reporting)  Minerals Availability Plentiful Stock 198 Expected 1 Balance 4
3:28:00 PM  (Reporting)  Nitrates Availability High Stock 8 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Cereals Availability Plentiful Stock 207 Expected 2 Balance -5
3:28:00 PM  (Reporting)  Rice Availability Average Stock 1 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Fish Availability High Stock 9 Expected 2 Balance -3
3:28:00 PM  (Reporting)  Tropical Fruits Availability Very High Stock 6 Expected 1 Balance -2
3:28:00 PM  (Reporting)  Cattle Availability Plentiful Stock 93 Expected 2 Balance 2
3:28:00 PM  (Reporting)  Fruits Availability Plentiful Stock 8 Expected 1 Balance -2
3:28:00 PM  (Reporting)  Sugar Availability Average Stock 30 Expected 1 Balance 15
3:28:00 PM  (Reporting)  Preserved Food Availability Very High Stock 10 Expected 1 Balance -4
3:28:00 PM  (Reporting)  Cotton/Wool Availability Average Stock 22 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Tea Availability Average Stock 2 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Coffee Availability Average Stock 25 Expected 1 Balance 15
3:28:00 PM  (Reporting)  Wood Availability Average Stock 12 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Dyes Availability Plentiful Stock 11 Expected 1 Balance -1
3:28:00 PM  (Reporting)  Tobacco Availability Plentiful Stock 5 Expected 1 Balance 6
3:28:00 PM  (Reporting)  Petroleum Availability Plentiful Stock 74 Expected 0 Balance -1
3:28:00 PM  (Reporting)  Rum Availability Average Stock 49 Expected 2 Balance 8
3:28:00 PM  (Reporting)  Wines Availability Plentiful Stock 11 Expected 2 Balance -2
3:28:00 PM  (Reporting)  Chemicals Availability Plentiful Stock 8 Expected 1 Balance -1
3:28:00 PM  (Reporting)  Manufactured Goods Availability Average Stock 15 Expected 8 Balance -3
3:28:00 PM  (Reporting)  Textile Availability Low Stock 4 Expected 2 Balance -2
3:28:00 PM  (Reporting)  Mechanical Parts Availability Plentiful Stock 8 Expected 1 Balance -1
3:28:00 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Silk Availability Plentiful Stock 12 Expected 1 Balance -1
3:28:00 PM  (Reporting)  Opium Availability Plentiful Stock 18 Expected 1 Balance -1
3:28:00 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Gold Availability Plentiful Stock 32 Expected 1 Balance -1
3:28:00 PM  (Reporting)  Gems Availability Plentiful Stock 16 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 1 Balance 0
3:28:00 PM  (Reporting)  _IAE_ Brazil Global Military Usage: 25 %
3:28:00 PM  (Reporting)  _IAE_ Brazil Money Stock 12227 Expenses 9 Availability Plentiful Mil Spend 1662 Civ Spend 3324
3:28:00 PM  (Reporting)  _IAE_ Brazil Capital Stock 4326 Expenses 500 Availability Plentiful Mil Spend 164 Civ Spend 1965
3:28:00 PM  (Reporting)  _IAE_ Brazil Steel Stock 17 Expenses 0 Availability High Mil Spend 2 Civ Spend 3
3:28:00 PM  (Reporting)  _IAE_ Brazil Coal Stock 21 Expenses 0 Availability High Mil Spend 2 Civ Spend 5
3:28:00 PM  (Reporting)  _IAE_ Brazil Supply Stock 3 Expenses 1 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Brazil Ammunition Stock 2 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Brazil Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Brazil Prestige Stock 318 Expenses 0 Availability Plentiful Mil Spend 36 Civ Spend 107
3:28:00 PM  (Reporting)  _IAE_ Brazil Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Brazil River Pool Stock 12 Expenses 0 Availability Average Mil Spend 1 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Brazil Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 22 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Brazil Conscripts Stock 157 Expenses 2 Availability Plentiful Mil Spend 35 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Brazil War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Brazil Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Brazil Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Brazil Diplomat Stock 20 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 7
3:28:00 PM  (Reporting)  _IAE_ Brazil Officers Stock 130 Expenses 0 Availability Plentiful Mil Spend 29 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Brazil Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Brazil Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Brazil Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Brazil Iron Stock 12 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 8
3:28:00 PM  (Reporting)  _IAE_ Brazil Minerals Stock 198 Expenses 0 Availability Plentiful Mil Spend 22 Civ Spend 68
3:28:00 PM  (Reporting)  _IAE_ Brazil Nitrates Stock 8 Expenses 0 Availability High Mil Spend 0 Civ Spend 4
3:28:00 PM  (Reporting)  _IAE_ Brazil Cereals Stock 207 Expenses 10 Availability Plentiful Mil Spend 0 Civ Spend 132
3:28:00 PM  (Reporting)  _IAE_ Brazil Rice Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Brazil Fish Stock 9 Expenses 3 Availability High Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Brazil Tropical Fruits Stock 6 Expenses 2 Availability Very High Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Brazil Cattle Stock 93 Expenses 3 Availability Plentiful Mil Spend 0 Civ Spend 62
3:28:00 PM  (Reporting)  _IAE_ Brazil Fruits Stock 8 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 3
3:28:00 PM  (Reporting)  _IAE_ Brazil Sugar Stock 30 Expenses 0 Availability Average Mil Spend 0 Civ Spend 14
3:28:00 PM  (Reporting)  _IAE_ Brazil Preserved Food Stock 10 Expenses 3 Availability Very High Mil Spend 0 Civ Spend 4
3:28:00 PM  (Reporting)  _IAE_ Brazil Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Brazil Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Brazil Cotton/Wool Stock 22 Expenses 0 Availability Average Mil Spend 0 Civ Spend 8
3:28:00 PM  (Reporting)  _IAE_ Brazil Tea Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Brazil Coffee Stock 25 Expenses 0 Availability Average Mil Spend 0 Civ Spend 12
3:28:00 PM  (Reporting)  _IAE_ Brazil Wood Stock 12 Expenses 0 Availability Average Mil Spend 0 Civ Spend 4
3:28:00 PM  (Reporting)  _IAE_ Brazil Dyes Stock 11 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 7
3:28:00 PM  (Reporting)  _IAE_ Brazil Tobacco Stock 5 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 4
3:28:00 PM  (Reporting)  _IAE_ Brazil Petroleum Stock 74 Expenses 1 Availability Plentiful Mil Spend 8 Civ Spend 25
3:28:00 PM  (Reporting)  _IAE_ Brazil Rum Stock 49 Expenses 0 Availability Average Mil Spend 0 Civ Spend 20
3:28:00 PM  (Reporting)  _IAE_ Brazil Wines Stock 11 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 5
3:28:00 PM  (Reporting)  _IAE_ Brazil Chemicals Stock 8 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 4
3:28:00 PM  (Reporting)  _IAE_ Brazil Manufactured Goods Stock 15 Expenses 3 Availability Average Mil Spend 1 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Brazil Textile Stock 4 Expenses 2 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Brazil Mechanical Parts Stock 8 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 4
3:28:00 PM  (Reporting)  _IAE_ Brazil Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Brazil Silk Stock 12 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 8
3:28:00 PM  (Reporting)  _IAE_ Brazil Opium Stock 18 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 11
3:28:00 PM  (Reporting)  _IAE_ Brazil Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Brazil Gold Stock 32 Expenses 5 Availability Plentiful Mil Spend 0 Civ Spend 18
3:28:00 PM  (Reporting)  _IAE_ Brazil Gems Stock 16 Expenses 3 Availability Plentiful Mil Spend 0 Civ Spend 9
3:28:00 PM  (Reporting)  _IAE_ Brazil Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Brazil Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 82 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  Ended BuildReplacements 5 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
3:28:00 PM  (Reporting)  _HAC_ Identify Resources Need Brazil 7 resources are needed 10 resources in surplus.
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 1 Textile
3:28:00 PM  (Reporting)  AddNewTrades Brazil Added 1 buy request of Textile in area Cheasapeake
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 4 Luxury Goods
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 2 Automobile
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 2 Aviation
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 2 Rice
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 2 Tea
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 2 Electrical Parts
3:28:00 PM  (Reporting)  _HAC_ Reduce Trade Brazil reducing buy transaction of  Wood in area North Germany down to 1 units bought, as country had too much stock in this good.
3:28:00 PM  (Reporting)  _HAC_ Delete Trade Brazil removing buy transaction of  Iron in area North Germany as country had too much of this good.
3:28:00 PM  (Reporting)  Ended HandleAdvancedCommerce 17 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000045 Brazil
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 3 Amount 17
3:28:00 PM  (Reporting)  Money Level 6 Amount 12227
3:28:00 PM  (Reporting)  Conscripts Level 6 Amount 157
3:28:00 PM  (Reporting)  _BNU_ Emergency build ON
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 25 ms
3:28:00 PM  (Reporting)  AI Process done in  182 ms
3:28:00 PM  (Reporting)  Processing  1000046 Chile
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on Chile AILevel 2 Kind: 2 Dormant YES Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase 7
3:28:00 PM  (Reporting)  Resources Levels Chile EcoBase 7 AtWar: no AtWarThreat: no At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability Plentiful Stock 496 Expected 14 Balance 4
3:28:00 PM  (Reporting)  Capital Availability Plentiful Stock 651 Expected 21 Balance -31
3:28:00 PM  (Reporting)  Steel Availability Very High Stock 7 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Coal Availability Very High Stock 7 Expected 3 Balance 0
3:28:00 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Prestige Availability Plentiful Stock 106 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 5 Balance 0
3:28:00 PM  (Reporting)  River Pool Availability High Stock 9 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Morale Availability Plentiful Stock 107 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability Plentiful Stock 63 Expected 4 Balance -1
3:28:00 PM  (Reporting)  Diplomat Availability Plentiful Stock 5 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Officers Availability Plentiful Stock 52 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Iron Availability High Stock 188 Expected 0 Balance 8
3:28:00 PM  (Reporting)  Minerals Availability Plentiful Stock 190 Expected 0 Balance 5
3:28:00 PM  (Reporting)  Nitrates Availability High Stock 199 Expected 0 Balance 5
3:28:00 PM  (Reporting)  Cereals Availability Average Stock 1 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Rice Availability Average Stock 1 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Fish Availability Average Stock 50 Expected 0 Balance 4
3:28:00 PM  (Reporting)  Cattle Availability Average Stock 5 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Fruits Availability Average Stock 17 Expected 0 Balance 4
3:28:00 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Preserved Food Availability Average Stock 1 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cotton/Wool Availability Average Stock 6 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Coffee Availability Average Stock 5 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Dyes Availability Average Stock 5 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Tobacco Availability Average Stock 3 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Wines Availability Average Stock 1 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Chemicals Availability Average Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Manufactured Goods Availability Average Stock 3 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Textile Availability Low Stock 3 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Gold Availability Low Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  _IAE_ Chile Global Military Usage: 40 %
3:28:00 PM  (Reporting)  _IAE_ Chile Money Stock 496 Expenses 5 Availability Plentiful Mil Spend 107 Civ Spend 107
3:28:00 PM  (Reporting)  _IAE_ Chile Capital Stock 651 Expenses 39 Availability Plentiful Mil Spend 43 Civ Spend 258
3:28:00 PM  (Reporting)  _IAE_ Chile Steel Stock 7 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Chile Coal Stock 7 Expenses 0 Availability Very High Mil Spend 1 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Chile Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Chile Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Chile Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Chile Prestige Stock 106 Expenses 0 Availability Plentiful Mil Spend 19 Civ Spend 28
3:28:00 PM  (Reporting)  _IAE_ Chile Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Chile River Pool Stock 9 Expenses 0 Availability High Mil Spend 1 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Chile Morale Stock 107 Expenses 0 Availability Plentiful Mil Spend 38 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Chile Conscripts Stock 63 Expenses 1 Availability Plentiful Mil Spend 22 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Chile War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Chile Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Chile Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Chile Diplomat Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Chile Officers Stock 52 Expenses 0 Availability Plentiful Mil Spend 19 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Chile Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Chile Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Chile Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Chile Iron Stock 188 Expenses 0 Availability High Mil Spend 0 Civ Spend 75
3:28:00 PM  (Reporting)  _IAE_ Chile Minerals Stock 190 Expenses 0 Availability Plentiful Mil Spend 35 Civ Spend 52
3:28:00 PM  (Reporting)  _IAE_ Chile Nitrates Stock 199 Expenses 0 Availability High Mil Spend 0 Civ Spend 79
3:28:00 PM  (Reporting)  _IAE_ Chile Cereals Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Chile Rice Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Chile Fish Stock 50 Expenses 0 Availability Average Mil Spend 0 Civ Spend 16
3:28:00 PM  (Reporting)  _IAE_ Chile Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Chile Cattle Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Chile Fruits Stock 17 Expenses 0 Availability Average Mil Spend 0 Civ Spend 6
3:28:00 PM  (Reporting)  _IAE_ Chile Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Chile Preserved Food Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Chile Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Chile Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Chile Cotton/Wool Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Chile Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Chile Coffee Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Chile Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Chile Dyes Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Chile Tobacco Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Chile Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Chile Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Chile Wines Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Chile Chemicals Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Chile Manufactured Goods Stock 3 Expenses 0 Availability Average Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Chile Textile Stock 3 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Chile Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Chile Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Chile Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Chile Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Chile Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Chile Gold Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Chile Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Chile Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Chile Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 52 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  Ended BuildReplacements 5 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
3:28:00 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Chile Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 1 Excise 1 Tariff 1 Census 0 Income 0 Maritime 1 Percentages: Corporate 4 % Excise 26 % Tariff 25 % Census 0 % Income 0 % Maritime 6 %
3:28:00 PM  (Reporting)  Ended HandleAdvancedFinances 4 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000046 Chile
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Proposing to 1000043 Argentina
3:28:00 PM  (Reporting)  Checking 4 Offer Defensive Treaty
3:28:00 PM  (Reporting)  Still checking 4 Offer Defensive Treaty
3:28:00 PM  (Reporting)  Item is a Various entry, chance -18
3:28:00 PM  (Reporting)  _HAD_ Send Treaty Chile failed sending Offer Defensive Treaty toward Argentina chance -18
3:28:00 PM  (Reporting)  Proposing to 1000050 Peru
3:28:00 PM  (Reporting)  Checking 23 Propose Mutual Supply
3:28:00 PM  (Reporting)  Still checking 23 Propose Mutual Supply
3:28:00 PM  (Reporting)  Item is a Various entry, chance -4
3:28:00 PM  (Reporting)  _HAD_ Send Treaty Chile failed sending Propose Mutual Supply toward Peru chance -4
3:28:00 PM  (Reporting)  Proposing to 1000044 Bolivia
3:28:00 PM  (Reporting)  Checking 17 Give Supply Right
3:28:00 PM  (Reporting)  Still checking 17 Give Supply Right
3:28:00 PM  (Reporting)  Item is a Various entry, chance -12
3:28:00 PM  (Reporting)  _HAD_ Send Treaty Chile failed sending Give Supply Right toward Bolivia chance -12
3:28:00 PM  (Reporting)  Proposing to 1000043 Argentina
3:28:00 PM  (Reporting)  Checking 17 Give Supply Right
3:28:00 PM  (Reporting)  Still checking 17 Give Supply Right
3:28:00 PM  (Reporting)  Item is a Various entry, chance -18
3:28:00 PM  (Reporting)  _HAD_ Send Treaty Chile failed sending Give Supply Right toward Argentina chance -18
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 12 ms
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 5 Amount 7
3:28:00 PM  (Reporting)  Money Level 6 Amount 496
3:28:00 PM  (Reporting)  Conscripts Level 6 Amount 63
3:28:00 PM  (Reporting)  _BNU_ Emergency build ON
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 19 ms
3:28:00 PM  (Reporting)  AI Process done in  130 ms
3:28:00 PM  (Reporting)  Processing  1000047 Colombia
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on Colombia AILevel 2 Kind: 2 Dormant YES Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase 7
3:28:00 PM  (Reporting)  Resources Levels Colombia EcoBase 7 AtWar: no AtWarThreat: no At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability Plentiful Stock 6323 Expected 14 Balance 127
3:28:00 PM  (Reporting)  Capital Availability Plentiful Stock 1975 Expected 21 Balance -92
3:28:00 PM  (Reporting)  Steel Availability Very High Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Coal Availability High Stock 5 Expected 3 Balance 0
3:28:00 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Prestige Availability Plentiful Stock 106 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 5 Balance 0
3:28:00 PM  (Reporting)  River Pool Availability Low Stock 3 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability Plentiful Stock 82 Expected 4 Balance -1
3:28:00 PM  (Reporting)  Diplomat Availability Plentiful Stock 3 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Officers Availability Plentiful Stock 51 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Minerals Availability Plentiful Stock 192 Expected 0 Balance 4
3:28:00 PM  (Reporting)  Cereals Availability Very High Stock 3 Expected 0 Balance -1
3:28:00 PM  (Reporting)  Fish Availability Plentiful Stock 22 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Tropical Fruits Availability Average Stock 20 Expected 0 Balance 3
3:28:00 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cotton/Wool Availability Average Stock 6 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Tea Availability Average Stock 20 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Coffee Availability Average Stock 34 Expected 0 Balance 10
3:28:00 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Dyes Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Tobacco Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Petroleum Availability Plentiful Stock 24 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Rum Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Wines Availability Very High Stock 3 Expected 0 Balance -1
3:28:00 PM  (Reporting)  Chemicals Availability Average Stock 7 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Manufactured Goods Availability Average Stock 3 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Textile Availability Low Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Mechanical Parts Availability Average Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Silk Availability Low Stock 44 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Opium Availability Low Stock 53 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Gold Availability Plentiful Stock 25 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Gems Availability Plentiful Stock 20 Expected 0 Balance -2
3:28:00 PM  (Reporting)  _IAE_ Colombia Global Military Usage: 45 %
3:28:00 PM  (Reporting)  _IAE_ Colombia Money Stock 6323 Expenses 1 Availability Plentiful Mil Spend 1551 Civ Spend 1264
3:28:00 PM  (Reporting)  _IAE_ Colombia Capital Stock 1975 Expenses 108 Availability Plentiful Mil Spend 148 Civ Spend 721
3:28:00 PM  (Reporting)  _IAE_ Colombia Steel Stock 5 Expenses 0 Availability Very High Mil Spend 1 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Colombia Coal Stock 5 Expenses 0 Availability High Mil Spend 1 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Colombia Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Colombia Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Colombia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Colombia Prestige Stock 106 Expenses 0 Availability Plentiful Mil Spend 21 Civ Spend 26
3:28:00 PM  (Reporting)  _IAE_ Colombia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Colombia River Pool Stock 3 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Colombia Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 40 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Colombia Conscripts Stock 82 Expenses 1 Availability Plentiful Mil Spend 33 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Colombia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Colombia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Colombia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Colombia Diplomat Stock 3 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Colombia Officers Stock 51 Expenses 0 Availability Plentiful Mil Spend 21 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Colombia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Colombia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Colombia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Colombia Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Colombia Minerals Stock 192 Expenses 0 Availability Plentiful Mil Spend 39 Civ Spend 48
3:28:00 PM  (Reporting)  _IAE_ Colombia Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Colombia Cereals Stock 3 Expenses 1 Availability Very High Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Colombia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Colombia Fish Stock 22 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 10
3:28:00 PM  (Reporting)  _IAE_ Colombia Tropical Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 6
3:28:00 PM  (Reporting)  _IAE_ Colombia Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Colombia Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Colombia Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Colombia Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Colombia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Colombia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Colombia Cotton/Wool Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Colombia Tea Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 6
3:28:00 PM  (Reporting)  _IAE_ Colombia Coffee Stock 34 Expenses 0 Availability Average Mil Spend 0 Civ Spend 11
3:28:00 PM  (Reporting)  _IAE_ Colombia Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Colombia Dyes Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Colombia Tobacco Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Colombia Petroleum Stock 24 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 6
3:28:00 PM  (Reporting)  _IAE_ Colombia Rum Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Colombia Wines Stock 3 Expenses 1 Availability Very High Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Colombia Chemicals Stock 7 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Colombia Manufactured Goods Stock 3 Expenses 0 Availability Average Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Colombia Textile Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Colombia Mechanical Parts Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Colombia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Colombia Silk Stock 44 Expenses 0 Availability Low Mil Spend 0 Civ Spend 8
3:28:00 PM  (Reporting)  _IAE_ Colombia Opium Stock 53 Expenses 0 Availability Low Mil Spend 0 Civ Spend 9
3:28:00 PM  (Reporting)  _IAE_ Colombia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Colombia Gold Stock 25 Expenses 3 Availability Plentiful Mil Spend 0 Civ Spend 11
3:28:00 PM  (Reporting)  _IAE_ Colombia Gems Stock 20 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 8
3:28:00 PM  (Reporting)  _IAE_ Colombia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Colombia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 33 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  Ended BuildReplacements 3 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000047 Colombia
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
3:28:00 PM  (Reporting)  IdentifyProductionStrucsBuild 
3:28:00 PM  (Reporting)  Ended HandleAdvancedStructures 9 ms
3:28:00 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 5 Amount 5
3:28:00 PM  (Reporting)  Money Level 6 Amount 6323
3:28:00 PM  (Reporting)  Conscripts Level 6 Amount 82
3:28:00 PM  (Reporting)  _BNU_ Emergency build ON
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 14 ms
3:28:00 PM  (Reporting)  AI Process done in  94 ms
3:28:00 PM  (Reporting)  Processing  1000048 Ecuador
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on Ecuador AILevel 2 Kind: 2 Dormant YES Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase 6
3:28:00 PM  (Reporting)  Resources Levels Ecuador EcoBase 6 AtWar: no AtWarThreat: no At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability Plentiful Stock 2028 Expected 12 Balance 57
3:28:00 PM  (Reporting)  Capital Availability Plentiful Stock 1459 Expected 18 Balance 5
3:28:00 PM  (Reporting)  Steel Availability High Stock 4 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Coal Availability Very High Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  River Pool Availability Low Stock 1 Expected 3 Balance 0
3:28:00 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability Plentiful Stock 107 Expected 3 Balance -1
3:28:00 PM  (Reporting)  Diplomat Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Minerals Availability Plentiful Stock 192 Expected 0 Balance 2
3:28:00 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Rice Availability Average Stock 6 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Fish Availability Average Stock 47 Expected 0 Balance 2
3:28:00 PM  (Reporting)  Cattle Availability Average Stock 7 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Sugar Availability Average Stock 23 Expected 0 Balance 2
3:28:00 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cotton/Wool Availability Average Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Coffee Availability Average Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Dyes Availability Average Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Tobacco Availability Average Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Petroleum Availability Plentiful Stock 18 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Rum Availability Average Stock 21 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Wines Availability Average Stock 3 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Manufactured Goods Availability Average Stock 2 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Textile Availability Low Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Opium Availability Low Stock 7 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Gold Availability Plentiful Stock 5 Expected 0 Balance -1
3:28:00 PM  (Reporting)  Gems Availability Plentiful Stock 11 Expected 0 Balance -1
3:28:00 PM  (Reporting)  _IAE_ Ecuador Global Military Usage: 40 %
3:28:00 PM  (Reporting)  _IAE_ Ecuador Money Stock 2028 Expenses 0 Availability Plentiful Mil Spend 444 Civ Spend 444
3:28:00 PM  (Reporting)  _IAE_ Ecuador Capital Stock 1459 Expenses 0 Availability Plentiful Mil Spend 105 Civ Spend 632
3:28:00 PM  (Reporting)  _IAE_ Ecuador Steel Stock 4 Expenses 0 Availability High Mil Spend 1 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Ecuador Coal Stock 5 Expenses 0 Availability Very High Mil Spend 1 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Ecuador Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ecuador Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ecuador Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ecuador Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ecuador Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ecuador River Pool Stock 1 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ecuador Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 36 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ecuador Conscripts Stock 107 Expenses 1 Availability Plentiful Mil Spend 38 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ecuador War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ecuador Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ecuador Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ecuador Diplomat Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Ecuador Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 6 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ecuador Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ecuador Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ecuador Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ecuador Iron Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ecuador Minerals Stock 192 Expenses 0 Availability Plentiful Mil Spend 35 Civ Spend 52
3:28:00 PM  (Reporting)  _IAE_ Ecuador Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ecuador Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
3:28:00 PM  (Reporting)  _IAE_ Ecuador Rice Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Ecuador Fish Stock 47 Expenses 0 Availability Average Mil Spend 0 Civ Spend 14
3:28:00 PM  (Reporting)  _IAE_ Ecuador Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ecuador Cattle Stock 7 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Ecuador Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Ecuador Sugar Stock 23 Expenses 0 Availability Average Mil Spend 0 Civ Spend 7
3:28:00 PM  (Reporting)  _IAE_ Ecuador Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Ecuador Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ecuador Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ecuador Cotton/Wool Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Ecuador Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ecuador Coffee Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Ecuador Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Ecuador Dyes Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Ecuador Tobacco Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Ecuador Petroleum Stock 18 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 5
3:28:00 PM  (Reporting)  _IAE_ Ecuador Rum Stock 21 Expenses 0 Availability Average Mil Spend 0 Civ Spend 6
3:28:00 PM  (Reporting)  _IAE_ Ecuador Wines Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Ecuador Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ecuador Manufactured Goods Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ecuador Textile Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Ecuador Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ecuador Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ecuador Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ecuador Opium Stock 7 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Ecuador Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ecuador Gold Stock 5 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Ecuador Gems Stock 11 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 5
3:28:00 PM  (Reporting)  _IAE_ Ecuador Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ecuador Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 34 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  Ended BuildReplacements 3 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000048 Ecuador
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 4 Amount 4
3:28:00 PM  (Reporting)  Money Level 6 Amount 2028
3:28:00 PM  (Reporting)  Conscripts Level 6 Amount 107
3:28:00 PM  (Reporting)  _BNU_ Emergency build ON
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 7 ms
3:28:00 PM  (Reporting)  AI Process done in  80 ms
3:28:00 PM  (Reporting)  Processing  1000049 Paraguay
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on Paraguay AILevel 2 Kind: 2 Dormant YES Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase 2
3:28:00 PM  (Reporting)  Resources Levels Paraguay EcoBase 2 AtWar: no AtWarThreat: no At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability Plentiful Stock 817 Expected 4 Balance 7
3:28:00 PM  (Reporting)  Capital Availability Plentiful Stock 838 Expected 6 Balance 5
3:28:00 PM  (Reporting)  Steel Availability Very Low Stock 0 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Prestige Availability Plentiful Stock 106 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Morale Availability Plentiful Stock 106 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability Plentiful Stock 103 Expected 1 Balance -1
3:28:00 PM  (Reporting)  Officers Availability Plentiful Stock 3 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cereals Availability Plentiful Stock 16 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cattle Availability Average Stock 55 Expected 0 Balance 1
3:28:00 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cotton/Wool Availability Average Stock 120 Expected 0 Balance 1
3:28:00 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Manufactured Goods Availability High Stock 2 Expected 1 Balance 0
3:28:00 PM  (Reporting)  _IAE_ Paraguay Global Military Usage: 55 %
3:28:00 PM  (Reporting)  _IAE_ Paraguay Money Stock 817 Expenses 1 Availability Plentiful Mil Spend 243 Civ Spend 133
3:28:00 PM  (Reporting)  _IAE_ Paraguay Capital Stock 838 Expenses 5 Availability Plentiful Mil Spend 83 Civ Spend 271
3:28:00 PM  (Reporting)  _IAE_ Paraguay Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Paraguay Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Paraguay Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Paraguay Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Paraguay Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Paraguay Prestige Stock 106 Expenses 0 Availability Plentiful Mil Spend 26 Civ Spend 21
3:28:00 PM  (Reporting)  _IAE_ Paraguay Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Paraguay River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Paraguay Morale Stock 106 Expenses 0 Availability Plentiful Mil Spend 52 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Paraguay Conscripts Stock 103 Expenses 1 Availability Plentiful Mil Spend 51 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Paraguay War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Paraguay Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Paraguay Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Paraguay Diplomat Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Paraguay Officers Stock 3 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Paraguay Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Paraguay Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Paraguay Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Paraguay Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Paraguay Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Paraguay Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Paraguay Cereals Stock 16 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 6
3:28:00 PM  (Reporting)  _IAE_ Paraguay Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Paraguay Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Paraguay Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Paraguay Cattle Stock 55 Expenses 0 Availability Average Mil Spend 0 Civ Spend 13
3:28:00 PM  (Reporting)  _IAE_ Paraguay Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Paraguay Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Paraguay Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Paraguay Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Paraguay Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Paraguay Cotton/Wool Stock 120 Expenses 0 Availability Average Mil Spend 0 Civ Spend 27
3:28:00 PM  (Reporting)  _IAE_ Paraguay Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Paraguay Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Paraguay Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Paraguay Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Paraguay Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Paraguay Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Paraguay Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Paraguay Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Paraguay Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Paraguay Manufactured Goods Stock 2 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Paraguay Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Paraguay Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Paraguay Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Paraguay Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Paraguay Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Paraguay Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Paraguay Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Paraguay Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Paraguay Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Paraguay Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 35 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  Ended BuildReplacements 5 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
3:28:00 PM  (Reporting)  _HAC_ Identify Resources Need Paraguay 3 resources are needed 12 resources in surplus.
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 1 Textile
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 1 Luxury Goods
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 1 Rum
3:28:00 PM  (Reporting)  Ended HandleAdvancedCommerce 9 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000049 Paraguay
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 6 Amount 0
3:28:00 PM  (Reporting)  Money Level 6 Amount 817
3:28:00 PM  (Reporting)  Conscripts Level 6 Amount 103
3:28:00 PM  (Reporting)  _BNU_ Emergency build ON
3:28:00 PM  (Reporting)  Problem This unit costs asset wich ARE NOT Money, Conscript, WSU/Steel
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 10 ms
3:28:00 PM  (Reporting)  AI Process done in  97 ms
3:28:00 PM  (Reporting)  Processing  1000050 Peru
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on Peru AILevel 2 Kind: 2 Dormant YES Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase 8
3:28:00 PM  (Reporting)  Resources Levels Peru EcoBase 8 AtWar: no AtWarThreat: no At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability Plentiful Stock 2932 Expected 16 Balance 56
3:28:00 PM  (Reporting)  Capital Availability Plentiful Stock 1562 Expected 24 Balance -99
3:28:00 PM  (Reporting)  Steel Availability Plentiful Stock 8 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Coal Availability High Stock 5 Expected 3 Balance 0
3:28:00 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Prestige Availability Plentiful Stock 106 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Rail Pool Availability Very Low Stock 1 Expected 6 Balance 0
3:28:00 PM  (Reporting)  River Pool Availability Average Stock 4 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability Plentiful Stock 123 Expected 4 Balance -1
3:28:00 PM  (Reporting)  Diplomat Availability Plentiful Stock 1 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Officers Availability Very High Stock 3 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Iron Availability High Stock 11 Expected 0 Balance 6
3:28:00 PM  (Reporting)  Minerals Availability Plentiful Stock 207 Expected 0 Balance -6
3:28:00 PM  (Reporting)  Nitrates Availability High Stock 198 Expected 0 Balance 8
3:28:00 PM  (Reporting)  Cereals Availability Average Stock 3 Expected 1 Balance -1
3:28:00 PM  (Reporting)  Rice Availability Average Stock 1 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Fish Availability Plentiful Stock 39 Expected 1 Balance 4
3:28:00 PM  (Reporting)  Tropical Fruits Availability Average Stock 7 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cattle Availability Average Stock 3 Expected 1 Balance -1
3:28:00 PM  (Reporting)  Fruits Availability Average Stock 7 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cotton/Wool Availability Average Stock 6 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Tea Availability Average Stock 12 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Coffee Availability Average Stock 7 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Dyes Availability Average Stock 5 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Tobacco Availability Average Stock 7 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Petroleum Availability Plentiful Stock 21 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Rum Availability Average Stock 27 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Wines Availability Average Stock 5 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Chemicals Availability Average Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Manufactured Goods Availability Average Stock 3 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Textile Availability Low Stock 5 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Mechanical Parts Availability Average Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Silk Availability Low Stock 12 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Opium Availability Low Stock 27 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Gold Availability Plentiful Stock 12 Expected 0 Balance 3
3:28:00 PM  (Reporting)  Gems Availability Plentiful Stock 8 Expected 0 Balance -1
3:28:00 PM  (Reporting)  _IAE_ Peru Global Military Usage: 45 %
3:28:00 PM  (Reporting)  _IAE_ Peru Money Stock 2932 Expenses 1 Availability Plentiful Mil Spend 719 Civ Spend 586
3:28:00 PM  (Reporting)  _IAE_ Peru Capital Stock 1562 Expenses 114 Availability Plentiful Mil Spend 113 Civ Spend 554
3:28:00 PM  (Reporting)  _IAE_ Peru Steel Stock 8 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Peru Coal Stock 5 Expenses 0 Availability High Mil Spend 1 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Peru Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Peru Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Peru Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Peru Prestige Stock 106 Expenses 0 Availability Plentiful Mil Spend 21 Civ Spend 26
3:28:00 PM  (Reporting)  _IAE_ Peru Rail Pool Stock 1 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Peru River Pool Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Peru Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 40 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Peru Conscripts Stock 123 Expenses 1 Availability Plentiful Mil Spend 50 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Peru War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Peru Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Peru Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Peru Diplomat Stock 1 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Peru Officers Stock 3 Expenses 0 Availability Very High Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Peru Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Peru Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Peru Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Peru Iron Stock 11 Expenses 0 Availability High Mil Spend 0 Civ Spend 5
3:28:00 PM  (Reporting)  _IAE_ Peru Minerals Stock 207 Expenses 10 Availability Plentiful Mil Spend 39 Civ Spend 48
3:28:00 PM  (Reporting)  _IAE_ Peru Nitrates Stock 198 Expenses 0 Availability High Mil Spend 0 Civ Spend 72
3:28:00 PM  (Reporting)  _IAE_ Peru Cereals Stock 3 Expenses 1 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Peru Rice Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Peru Fish Stock 39 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 20
3:28:00 PM  (Reporting)  _IAE_ Peru Tropical Fruits Stock 7 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Peru Cattle Stock 3 Expenses 1 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Peru Fruits Stock 7 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Peru Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Peru Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Peru Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Peru Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Peru Cotton/Wool Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Peru Tea Stock 12 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
3:28:00 PM  (Reporting)  _IAE_ Peru Coffee Stock 7 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Peru Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Peru Dyes Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Peru Tobacco Stock 7 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Peru Petroleum Stock 21 Expenses 0 Availability Plentiful Mil Spend 4 Civ Spend 5
3:28:00 PM  (Reporting)  _IAE_ Peru Rum Stock 27 Expenses 0 Availability Average Mil Spend 0 Civ Spend 8
3:28:00 PM  (Reporting)  _IAE_ Peru Wines Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Peru Chemicals Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Peru Manufactured Goods Stock 3 Expenses 0 Availability Average Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Peru Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Peru Mechanical Parts Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Peru Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Peru Silk Stock 12 Expenses 0 Availability Low Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Peru Opium Stock 27 Expenses 0 Availability Low Mil Spend 0 Civ Spend 5
3:28:00 PM  (Reporting)  _IAE_ Peru Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Peru Gold Stock 12 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 6
3:28:00 PM  (Reporting)  _IAE_ Peru Gems Stock 8 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 3
3:28:00 PM  (Reporting)  _IAE_ Peru Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Peru Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 53 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  Ended BuildReplacements 3 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
3:28:00 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Peru Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 1 Excise 1 Tariff 1 Census 0 Income 0 Maritime 1 Percentages: Corporate 2 % Excise 12 % Tariff 0 % Census 0 % Income 0 % Maritime 6 %
3:28:00 PM  (Reporting)  Ended HandleAdvancedFinances 3 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000050 Peru
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Proposing to 1000044 Bolivia
3:28:00 PM  (Reporting)  Checking 17 Give Supply Right
3:28:00 PM  (Reporting)  Still checking 17 Give Supply Right
3:28:00 PM  (Reporting)  Item is a Various entry, chance -12
3:28:00 PM  (Reporting)  _HAD_ Send Treaty Peru failed sending Give Supply Right toward Bolivia chance -12
3:28:00 PM  (Reporting)  Proposing to 1000047 Colombia
3:28:00 PM  (Reporting)  Checking 3 Promise Local Support
3:28:00 PM  (Reporting)  Proposing to 1000043 Argentina
3:28:00 PM  (Reporting)  Checking 0 Propose State Visit
3:28:00 PM  (Reporting)  Still checking 0 Propose State Visit
3:28:00 PM  (Reporting)  Item is a Various entry, chance 5
3:28:00 PM  (Reporting)  _HAD_ Send Treaty Peru failed sending Propose State Visit toward Argentina chance 5
3:28:00 PM  (Reporting)  Proposing to 1000048 Ecuador
3:28:00 PM  (Reporting)  Checking 17 Give Supply Right
3:28:00 PM  (Reporting)  Still checking 17 Give Supply Right
3:28:00 PM  (Reporting)  Item is a Various entry, chance -12
3:28:00 PM  (Reporting)  _HAD_ Send Treaty Peru failed sending Give Supply Right toward Ecuador chance -12
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 10 ms
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 6 Amount 8
3:28:00 PM  (Reporting)  Money Level 6 Amount 2932
3:28:00 PM  (Reporting)  Conscripts Level 6 Amount 123
3:28:00 PM  (Reporting)  _BNU_ Emergency build ON
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 15 ms
3:28:00 PM  (Reporting)  AI Process done in  122 ms
3:28:00 PM  (Reporting)  Processing  1000051 Uruguay
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on Uruguay AILevel 2 Kind: 2 Dormant NO Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
3:28:00 PM  (Reporting)  Theater: 424 Theater_Southern_Latin_America AggroCoeff from script: 100 OwnPow Land: 219 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 73 > 110
3:28:00 PM  (Reporting)  _FIT_ Ended AIInitTheaters 545 ms
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase 1
3:28:00 PM  (Reporting)  Resources Levels Uruguay EcoBase 1 AtWar: no AtWarThreat: no At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability Plentiful Stock 942 Expected 2 Balance 7
3:28:00 PM  (Reporting)  Capital Availability Plentiful Stock 1342 Expected 3 Balance -1
3:28:00 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 1 Balance 0
3:28:00 PM  (Reporting)  River Pool Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability Plentiful Stock 58 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Diplomat Availability Plentiful Stock 5 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cereals Availability Average Stock 173 Expected 0 Balance 4
3:28:00 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cattle Availability Average Stock 39 Expected 0 Balance 4
3:28:00 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  _IAE_ Uruguay Global Military Usage: 45 %
3:28:00 PM  (Reporting)  _IAE_ Uruguay Money Stock 942 Expenses 1 Availability Plentiful Mil Spend 230 Civ Spend 187
3:28:00 PM  (Reporting)  _IAE_ Uruguay Capital Stock 1342 Expenses 9 Availability Plentiful Mil Spend 108 Civ Spend 528
3:28:00 PM  (Reporting)  _IAE_ Uruguay Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Uruguay Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Uruguay Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Uruguay Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Uruguay Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Uruguay Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Uruguay Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Uruguay River Pool Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Uruguay Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 40 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Uruguay Conscripts Stock 58 Expenses 0 Availability Plentiful Mil Spend 23 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Uruguay War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Uruguay Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Uruguay Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Uruguay Diplomat Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Uruguay Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 6 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Uruguay Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Uruguay Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Uruguay Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Uruguay Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Uruguay Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Uruguay Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Uruguay Cereals Stock 173 Expenses 0 Availability Average Mil Spend 0 Civ Spend 48
3:28:00 PM  (Reporting)  _IAE_ Uruguay Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Uruguay Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Uruguay Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Uruguay Cattle Stock 39 Expenses 0 Availability Average Mil Spend 0 Civ Spend 11
3:28:00 PM  (Reporting)  _IAE_ Uruguay Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Uruguay Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Uruguay Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Uruguay Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Uruguay Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Uruguay Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Uruguay Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Uruguay Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Uruguay Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Uruguay Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Uruguay Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Uruguay Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Uruguay Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Uruguay Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Uruguay Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Uruguay Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Uruguay Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Uruguay Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Uruguay Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Uruguay Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Uruguay Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Uruguay Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Uruguay Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Uruguay Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Uruguay Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Uruguay Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 289 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Theater Prevalences Theater_Southern_Latin_America Ordered Value: 620
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 424 Theater_Southern_Latin_America (Land)
3:28:00 PM  (Reporting)  Making Land Theater Map: Theater_Southern_Latin_America Overall power(self): 219 Overall power (enemies): 0 Ratio: 5.00
3:28:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:28:00 PM  (Reporting)  Making Naval Values Map: 424 Southern Latin America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 424 Southern Latin America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Land Theaters Special Regions ***
3:28:00 PM  (Reporting)  Theater 424 Theater_Southern_Latin_America HQReg: 2025 Montevideo Max pick: Montevideo Max need: Rivera Max Val: Montevideo Naval Gathering: 2025 Montevideo
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Final Gather Region for  424 Southern Latin America : 2025 Montevideo
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Ended InitAndDumpData Uruguay 469 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  Ended BuildReplacements 6 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000051 Uruguay
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
3:28:00 PM  (Reporting)  IdentifyProductionStrucsBuild 
3:28:00 PM  (Reporting)  Ended HandleAdvancedStructures 154 ms
3:28:00 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 6 Amount 0
3:28:00 PM  (Reporting)  Money Level 6 Amount 942
3:28:00 PM  (Reporting)  Conscripts Level 6 Amount 58
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 11 ms
3:28:00 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
3:28:00 PM  (Reporting)  Ended ManageFleetsComposition 43 ms
3:28:00 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
3:28:00 PM  (Reporting)  _LFG_ 1010641 Montevideo, 2025 Montevideo, Pow:249, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:28:00 PM  (Reporting)  Ended LockFixedGroups 0 ms
3:28:00 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:28:00 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Theaters algorithms 424 Theater_Southern_Latin_America ***
3:28:00 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:28:00 PM  (Reporting)  Ended PrivilegedCombine 0 ms
3:28:00 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:28:00 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:28:00 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
3:28:00 PM  (Reporting)  Ended ReconAndRaids 6 ms
3:28:00 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:28:00 PM  (Reporting)  Ended SplitGroups 10 ms
3:28:00 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:28:00 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:28:00 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:28:00 PM  (Reporting)  Ended Damaged Units 0 ms
3:28:00 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:28:00 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:28:00 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:28:00 PM  (Reporting)  _CLD_ Leader (Split Segment IV) Fructuoso Rivera in Montevideo has been detached from group 1010624 Ejercito de Uruguay
3:28:00 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1061841 Fructuoso Rivera 2025 Montevideo toward 1010624 Ejercito de Uruguay, 2025 Montevideo, Pow:89, Count: 3(l 0/L 2/S 1)
3:28:00 PM  (Reporting)  Ended Check Leaders 17 ms
3:28:00 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:28:00 PM  (Reporting)  Ended Make Superior Group 0 ms
3:28:00 PM  (Reporting)  Start of AI Check for Land Resupply
3:28:00 PM  (Reporting)  Ended CheckForLandResupply 1 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:28:00 PM  (Reporting)  Ended KeepPosition 0 ms
3:28:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:28:00 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 424 Theater_Southern_Latin_America ***
3:28:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:28:00 PM  (Reporting)  Ended DistantGarrison 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 219 AllOppPowLand: 0 AllOwnPowNav: 0 AllOppPowNav 0
3:28:00 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Starting process on extended theater 424 Theater_Southern_Latin_America Owned armies (extended): 3 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:28:00 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:28:00 PM  (Reporting)  1023309 I. Divisin de Caballera (Pow.27)
3:28:00 PM  (Reporting)  1010624 Ejercito de Uruguay (Pow.130)
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Primary Region 2025 Montevideo Pick 100 has enough garrison (Value: 249) - evaluation skipped
3:28:00 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 31 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  ############ Starting ApplyAgenda:  Uruguay  ############
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_Southern_Latin_America (Ext:5.00 - Core:5.00 - Nav:0.20) ***
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:28:00 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:28:00 PM  (Reporting)  Ended Receive Arties
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:28:00 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:28:00 PM  (Reporting)  Ended Receive Supplies
3:28:00 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:28:00 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:28:00 PM  (Reporting)  Entering Collect Leaders (_COD_)
3:28:00 PM  (Reporting)  Ended Collect Leaders 0 ms
3:28:00 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
3:28:00 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
3:28:00 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:28:00 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_Southern_Latin_America (Ext:5.00 - Core:5.00 - Nav:0.20) ***
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1010624 Ejercito de Uruguay is doing nothing in Montevideo  Power: 130  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1023309 I. Divisin de Caballera is doing nothing in Montevideo  Power: 27  HealthPerc: 100
3:28:00 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:28:00 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:28:00 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
3:28:00 PM  (Reporting)  Ended PromoteLeaders 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  ApplyAgenda AutoMerge
3:28:00 PM  (Reporting)  AI Process done in  2100 ms
3:28:00 PM  (Reporting)  Processing  1000052 Venezuela
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on Venezuela AILevel 2 Kind: 2 Dormant YES Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase 4
3:28:00 PM  (Reporting)  Resources Levels Venezuela EcoBase 4 AtWar: no AtWarThreat: no At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability Plentiful Stock 2746 Expected 8 Balance 32
3:28:00 PM  (Reporting)  Capital Availability Plentiful Stock 1264 Expected 12 Balance 1
3:28:00 PM  (Reporting)  Steel Availability Plentiful Stock 4 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Coal Availability Very High Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Prestige Availability Plentiful Stock 106 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 3 Balance 0
3:28:00 PM  (Reporting)  River Pool Availability Low Stock 1 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability Plentiful Stock 104 Expected 2 Balance -1
3:28:00 PM  (Reporting)  Diplomat Availability Plentiful Stock 5 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Officers Availability Plentiful Stock 1 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Fish Availability Average Stock 56 Expected 0 Balance 1
3:28:00 PM  (Reporting)  Tropical Fruits Availability Average Stock 6 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Sugar Availability Average Stock 15 Expected 0 Balance 1
3:28:00 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Coffee Availability Average Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Wood Availability Average Stock 17 Expected 0 Balance 2
3:28:00 PM  (Reporting)  Tobacco Availability Average Stock 3 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Rum Availability Average Stock 1 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Wines Availability Average Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Manufactured Goods Availability High Stock 2 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Textile Availability Low Stock 6 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Gold Availability Low Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Gems Availability Plentiful Stock 5 Expected 0 Balance 0
3:28:00 PM  (Reporting)  _IAE_ Venezuela Global Military Usage: 50 %
3:28:00 PM  (Reporting)  _IAE_ Venezuela Money Stock 2746 Expenses 0 Availability Plentiful Mil Spend 746 Civ Spend 497
3:28:00 PM  (Reporting)  _IAE_ Venezuela Capital Stock 1264 Expenses 7 Availability Plentiful Mil Spend 113 Civ Spend 452
3:28:00 PM  (Reporting)  _IAE_ Venezuela Steel Stock 4 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Venezuela Coal Stock 5 Expenses 0 Availability Very High Mil Spend 1 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Venezuela Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Venezuela Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Venezuela Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Venezuela Prestige Stock 106 Expenses 0 Availability Plentiful Mil Spend 24 Civ Spend 24
3:28:00 PM  (Reporting)  _IAE_ Venezuela Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Venezuela River Pool Stock 1 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Venezuela Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 45 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Venezuela Conscripts Stock 104 Expenses 1 Availability Plentiful Mil Spend 46 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Venezuela War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Venezuela Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Venezuela Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Venezuela Diplomat Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Venezuela Officers Stock 1 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Venezuela Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Venezuela Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Venezuela Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Venezuela Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Venezuela Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Venezuela Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Venezuela Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Venezuela Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Venezuela Fish Stock 56 Expenses 0 Availability Average Mil Spend 0 Civ Spend 14
3:28:00 PM  (Reporting)  _IAE_ Venezuela Tropical Fruits Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Venezuela Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Venezuela Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Venezuela Sugar Stock 15 Expenses 0 Availability Average Mil Spend 0 Civ Spend 4
3:28:00 PM  (Reporting)  _IAE_ Venezuela Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Venezuela Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Venezuela Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Venezuela Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Venezuela Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Venezuela Coffee Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Venezuela Wood Stock 17 Expenses 0 Availability Average Mil Spend 0 Civ Spend 4
3:28:00 PM  (Reporting)  _IAE_ Venezuela Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Venezuela Tobacco Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Venezuela Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Venezuela Rum Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Venezuela Wines Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Venezuela Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Venezuela Manufactured Goods Stock 2 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Venezuela Textile Stock 6 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Venezuela Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Venezuela Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Venezuela Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Venezuela Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Venezuela Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Venezuela Gold Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Venezuela Gems Stock 5 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Venezuela Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Venezuela Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 42 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  Ended BuildReplacements 4 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000052 Venezuela
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 4 Amount 4
3:28:00 PM  (Reporting)  Money Level 6 Amount 2746
3:28:00 PM  (Reporting)  Conscripts Level 6 Amount 104
3:28:00 PM  (Reporting)  _BNU_ Emergency build ON
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 16 ms
3:28:00 PM  (Reporting)  AI Process done in  158 ms
3:28:00 PM  (Reporting)  Processing  1000053 Apache
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000053 Apache
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
3:28:00 PM  (Reporting)  Processing  1000054 Cherokee
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000054 Cherokee
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1009127 Cherokee in 1701 Big Bend is moving toward 1700 Texas Panhandle
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1009121 Indians in 1700 Texas Panhandle is moving toward 1701 Big Bend
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
3:28:00 PM  (Reporting)  Processing  1000055 Cree-Athabaska
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000055 Cree-Athabaska
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:28:00 PM  (Reporting)  Processing  1000056 Mexico
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on Mexico AILevel 2 Kind: 2 Dormant YES Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase 1
3:28:00 PM  (Reporting)  Resources Levels Mexico EcoBase 1 AtWar: no AtWarThreat: no At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability Plentiful Stock 2588 Expected 2 Balance 21
3:28:00 PM  (Reporting)  Capital Availability Plentiful Stock 1550 Expected 3 Balance -21
3:28:00 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Prestige Availability Plentiful Stock 1185 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 1 Balance 0
3:28:00 PM  (Reporting)  River Pool Availability Plentiful Stock 8 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability Plentiful Stock 48 Expected 0 Balance -3
3:28:00 PM  (Reporting)  Diplomat Availability Plentiful Stock 10 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Officers Availability Plentiful Stock 119 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Minerals Availability Plentiful Stock 137 Expected 0 Balance 2
3:28:00 PM  (Reporting)  Cereals Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Rice Availability Average Stock 1 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cattle Availability Plentiful Stock 31 Expected 0 Balance 1
3:28:00 PM  (Reporting)  Fruits Availability Average Stock 1 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Sugar Availability Average Stock 1 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Preserved Food Availability Average Stock 1 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cotton/Wool Availability Average Stock 115 Expected 0 Balance 1
3:28:00 PM  (Reporting)  Tea Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Petroleum Availability Plentiful Stock 19 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Rum Availability Plentiful Stock 5 Expected 0 Balance -1
3:28:00 PM  (Reporting)  Silk Availability Low Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Opium Availability Low Stock 1 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Gold Availability Plentiful Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Gems Availability Very High Stock 3 Expected 0 Balance -1
3:28:00 PM  (Reporting)  _IAE_ Mexico Global Military Usage: 45 %
3:28:00 PM  (Reporting)  _IAE_ Mexico Money Stock 2588 Expenses 3 Availability Plentiful Mil Spend 631 Civ Spend 514
3:28:00 PM  (Reporting)  _IAE_ Mexico Capital Stock 1550 Expenses 75 Availability Plentiful Mil Spend 119 Civ Spend 580
3:28:00 PM  (Reporting)  _IAE_ Mexico Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mexico Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Mexico Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mexico Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mexico Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mexico Prestige Stock 1185 Expenses 0 Availability Plentiful Mil Spend 240 Civ Spend 293
3:28:00 PM  (Reporting)  _IAE_ Mexico Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mexico River Pool Stock 8 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Mexico Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 40 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mexico Conscripts Stock 48 Expenses 3 Availability Plentiful Mil Spend 18 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mexico War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mexico Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mexico Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mexico Diplomat Stock 10 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Mexico Officers Stock 119 Expenses 0 Availability Plentiful Mil Spend 48 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mexico Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mexico Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mexico Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mexico Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Mexico Minerals Stock 137 Expenses 0 Availability Plentiful Mil Spend 28 Civ Spend 34
3:28:00 PM  (Reporting)  _IAE_ Mexico Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mexico Cereals Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Mexico Rice Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mexico Fish Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mexico Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mexico Cattle Stock 31 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 15
3:28:00 PM  (Reporting)  _IAE_ Mexico Fruits Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mexico Sugar Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mexico Preserved Food Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mexico Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mexico Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mexico Cotton/Wool Stock 115 Expenses 0 Availability Average Mil Spend 0 Civ Spend 32
3:28:00 PM  (Reporting)  _IAE_ Mexico Tea Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Mexico Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mexico Wood Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mexico Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mexico Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mexico Petroleum Stock 19 Expenses 0 Availability Plentiful Mil Spend 4 Civ Spend 5
3:28:00 PM  (Reporting)  _IAE_ Mexico Rum Stock 5 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Mexico Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mexico Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mexico Manufactured Goods Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mexico Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mexico Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mexico Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mexico Silk Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Mexico Opium Stock 1 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mexico Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mexico Gold Stock 4 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Mexico Gems Stock 3 Expenses 1 Availability Very High Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Mexico Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mexico Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 93 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  Ended BuildReplacements 4 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000056 Mexico
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 0 Amount 0
3:28:00 PM  (Reporting)  Money Level 6 Amount 2588
3:28:00 PM  (Reporting)  Conscripts Level 6 Amount 48
3:28:00 PM  (Reporting)  _BNU_ Emergency build ON
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 16 ms
3:28:00 PM  (Reporting)  AI Process done in  152 ms
3:28:00 PM  (Reporting)  Processing  1000057 Nez Perce
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000057 Nez Perce
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:28:00 PM  (Reporting)  Processing  1000058 Dakota
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000058 Dakota
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1009195 Sioux in 1720 Missouri Escarpment is moving toward 1721 Nakota
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1009185 Indians in 1720 Missouri Escarpment is moving toward 1722 Black Hills
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1009173 Indians in 1720 Missouri Escarpment is moving toward 1721 Nakota
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1009167 Indians in 1720 Missouri Escarpment is moving toward 1721 Nakota
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
3:28:00 PM  (Reporting)  Processing  1000059 Afghanistan
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000059 Afghanistan
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1057365 Column in 1013 Kandahar is moving toward 1018 Ghazni
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1011567 Farah Ordusu in 1013 Kandahar is moving toward 1018 Ghazni
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1014892 4. Cavalry Warband in 1015 Kabul is moving toward 1012 Balkh
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1011508 Merkezi Ordusu in 1015 Kabul is moving toward 1014 Bamyan
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1011432 Kuzey Ordusu in 1012 Balkh is moving toward 1016 Faizabad
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1018646 5. Regular Warband in 1012 Balkh is moving toward 1015 Kabul
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 3 ms
3:28:00 PM  (Reporting)  Processing  1000060 Bukhara
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000060 Bukhara
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1014879 Column in 925 Kuchka is moving toward 924 Merv
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1018639 Column in 930 Samarkand is moving toward 927 Kyzilkum
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
3:28:00 PM  (Reporting)  Processing  1000061 Khiva
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000061 Khiva
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1011661 Khiva Ordusu in 910 Agtau is moving toward 912 Alisuri
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:28:00 PM  (Reporting)  Processing  1000062 Kokand
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000062 Kokand
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1026862 Column in 933 Tashkent is moving toward 932 Kokand
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1038031 10. Levy in 932 Kokand is moving toward 935 Karyn
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1031832 8. Regular in 932 Kokand is moving toward 936 Bishkek
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1031836 9. Regular in 936 Bishkek is moving toward 937 Almaty
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 2 ms
3:28:00 PM  (Reporting)  Processing  1000063 Beroda
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000063 Beroda
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:28:00 PM  (Reporting)  Processing  1000064 Bhutan
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000064 Bhutan
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:28:00 PM  (Reporting)  Processing  1000065 Bikaner
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000065 Bikaner
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
3:28:00 PM  (Reporting)  Processing  1000066 Holkar-Sindhia
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000066 Holkar-Sindhia
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:28:00 PM  (Reporting)  Processing  1000067 Hyderabad
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000067 Hyderabad
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:28:00 PM  (Reporting)  Processing  1000068 Kalat
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000068 Kalat
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
3:28:00 PM  (Reporting)  Processing  1000069 Kashmir
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000069 Kashmir
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1014898 1st Inf. Bde in 1031 Gilgit is moving toward 1032 Srinagar
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
3:28:00 PM  (Reporting)  Processing  1000070 Nagpur
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000070 Nagpur
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:28:00 PM  (Reporting)  Processing  1000071 Nepal
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000071 Nepal
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:28:00 PM  (Reporting)  Processing  1000072 Rajputana
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000072 Rajputana
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 2 ms
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1032367 4th Inf. Bde in 1042 Udaipur is moving toward 1036 Patan
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1032344 1st Inf. Bde in 1042 Udaipur is moving toward 1037 Jodhpur
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1032340 Column in 1042 Udaipur is moving toward 1043 Jaipur
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1032352 Column in 1038 Jainalmer is moving toward 1037 Jodhpur
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 2 ms
3:28:00 PM  (Reporting)  Processing  1000073 Tibet
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000073 Tibet
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1058716 5. Cavalry in 1246 Lhassa is moving toward 1244 Himalaya
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1058712 4. Mixed in 1246 Lhassa is moving toward 1245 Tibet
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1038059 1. Regular in 1246 Lhassa is moving toward 1250 Kogudo
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1058708 3. Regular in 1246 Lhassa is moving toward 1245 Tibet
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 2 ms
3:28:00 PM  (Reporting)  Processing  1000074 Travancore
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000074 Travancore
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:28:00 PM  (Reporting)  Processing  1000075 Annam
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000075 Annam
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1011965 Giao Chau Jn in 1149 Hue is moving toward 1148 Tourane
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
3:28:00 PM  (Reporting)  Processing  1000076 Aceh
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000076 Aceh
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1012022 Acehan Army in 1380 Aceh is moving toward 1381 Medan
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:28:00 PM  (Reporting)  Processing  1000077 Banjarmasin
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000077 Banjarmasin
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:28:00 PM  (Reporting)  Processing  1000078 Brunei
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000078 Brunei
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:28:00 PM  (Reporting)  Processing  1000079 Bugis
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000079 Bugis
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
3:28:00 PM  (Reporting)  Processing  1000080 Burma
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000080 Burma
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1018983 4. Regular in 1113 Prome is moving toward 1114 Magwe
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1011942 Burmese Army in 1122 Toungoo is moving toward 1112 Pegu
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1018972 Column in 1119 Lashio is moving toward 1120 Kyaukse
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 2 ms
3:28:00 PM  (Reporting)  Processing  1000081 Cambodia
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000081 Cambodia
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:28:00 PM  (Reporting)  Processing  1000082 Johor
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000082 Johor
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1038051 2. Cavalry in 1158 Kuala Lumpur is moving toward 1159 Johore
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1014912 1. Levy in 1157 Kuantan is moving toward 1159 Johore
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:28:00 PM  (Reporting)  Processing  1000083 Luang Prabang
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000083 Luang Prabang
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1038047 1. Levy in 1142 Vientiane is moving toward 1143 Louangphrabang
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:28:00 PM  (Reporting)  Processing  1000084 Korea
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000084 Korea
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
3:28:00 PM  (Reporting)  Processing  1000085 Pontianak
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000085 Pontianak
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:28:00 PM  (Reporting)  Processing  1000086 Ryukyu
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000086 Ryukyu
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:28:00 PM  (Reporting)  Processing  1000087 Siak
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000087 Siak
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1026920 1. Cavalry in 1384 Siak is moving toward 1385 Jambi
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
3:28:00 PM  (Reporting)  Processing  1000088 Siam
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on Siam AILevel 2 Kind: 2 Dormant YES Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase -2
3:28:00 PM  (Reporting)  Resources Levels Siam EcoBase -2 AtWar: no AtWarThreat: no At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability Plentiful Stock 96 Expected -4 Balance 9
3:28:00 PM  (Reporting)  Capital Availability Plentiful Stock 948 Expected -6 Balance 9
3:28:00 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected -1 Balance 0
3:28:00 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Prestige Availability Plentiful Stock 102 Expected 0 Balance 0
3:28:00 PM  (Reporting)  River Pool Availability Plentiful Stock 5 Expected -1 Balance 0
3:28:00 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability Plentiful Stock 177 Expected -1 Balance -1
3:28:00 PM  (Reporting)  Diplomat Availability Plentiful Stock 5 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Officers Availability Plentiful Stock 29 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Fish Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected -1 Balance 0
3:28:00 PM  (Reporting)  _IAE_ Siam Global Military Usage: 40 %
3:28:00 PM  (Reporting)  _IAE_ Siam Money Stock 96 Expenses 0 Availability Plentiful Mil Spend 22 Civ Spend 22
3:28:00 PM  (Reporting)  _IAE_ Siam Capital Stock 948 Expenses 0 Availability Plentiful Mil Spend 69 Civ Spend 411
3:28:00 PM  (Reporting)  _IAE_ Siam Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Siam Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Siam Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Siam Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Siam Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Siam Prestige Stock 102 Expenses 0 Availability Plentiful Mil Spend 18 Civ Spend 28
3:28:00 PM  (Reporting)  _IAE_ Siam Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Siam River Pool Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Siam Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 36 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Siam Conscripts Stock 177 Expenses 1 Availability Plentiful Mil Spend 63 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Siam War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Siam Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Siam Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Siam Diplomat Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Siam Officers Stock 29 Expenses 0 Availability Plentiful Mil Spend 10 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Siam Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Siam Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Siam Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Siam Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Siam Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Siam Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Siam Cereals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Siam Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Siam Fish Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Siam Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Siam Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Siam Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Siam Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Siam Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Siam Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Siam Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Siam Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Siam Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Siam Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Siam Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Siam Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Siam Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Siam Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Siam Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Siam Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Siam Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Siam Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Siam Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Siam Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Siam Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Siam Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Siam Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Siam Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Siam Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Siam Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Siam Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Siam Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 56 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  Ended BuildReplacements 3 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000088 Siam
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 0 Amount 0
3:28:00 PM  (Reporting)  Money Level 3 Amount 96
3:28:00 PM  (Reporting)  Conscripts Level 6 Amount 177
3:28:00 PM  (Reporting)  _BNU_ Emergency build ON
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 20 ms
3:28:00 PM  (Reporting)  AI Process done in  113 ms
3:28:00 PM  (Reporting)  Processing  1000089 Sarawak
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000089 Sarawak
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1012017 Rajah of Sarawak in 1389 Kuching is moving toward 1390 Bintulu
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1018672 1. Cavalry in 1389 Kuching is moving toward 1390 Bintulu
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:28:00 PM  (Reporting)  Processing  1000090 Sulu
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000090 Sulu
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:28:00 PM  (Reporting)  Processing  1000091 Tonkin
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000091 Tonkin
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1011991 Heiqi Jn in 1150 Thanh Hoa is moving toward 1151 Hanoi
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1057379 Column in 1151 Hanoi is moving toward 1153 Caobang
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:28:00 PM  (Reporting)  Processing  1000092 Abu Dhabi
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000092 Abu Dhabi
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1022614 2. Regular in 834 Qatar is moving toward 835 Trucial
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1014871 1. Levy in 835 Trucial is moving toward 834 Qatar
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1038021 4. Regular in 835 Trucial is moving toward 834 Qatar
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
3:28:00 PM  (Reporting)  Processing  1000093 Ha'il
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000093 Ha'il
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
3:28:00 PM  (Reporting)  Processing  1000094 Hejaz
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000094 Hejaz
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:28:00 PM  (Reporting)  Processing  1000095 Nejd
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000095 Nejd
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1022610 4. Cavalry in 829 Huluf is moving toward 827 Riyadh
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1018624 2. Cavalry in 831 Rub is moving toward 826 Halaban
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1031817 5. Levy in 831 Rub is moving toward 830 Sharawrah
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1014867 1. Levy in 831 Rub is moving toward 826 Halaban
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
3:28:00 PM  (Reporting)  Processing  1000096 Oman
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on Oman AILevel 2 Kind: 2 Dormant YES Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase 0
3:28:00 PM  (Reporting)  Resources Levels Oman EcoBase 0 AtWar: no AtWarThreat: no At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability Plentiful Stock 1048 Expected 0 Balance 8
3:28:00 PM  (Reporting)  Capital Availability Plentiful Stock 898 Expected 0 Balance 8
3:28:00 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  River Pool Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability Plentiful Stock 46 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Diplomat Availability Plentiful Stock 5 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  _IAE_ Oman Global Military Usage: 75 %
3:28:00 PM  (Reporting)  _IAE_ Oman Money Stock 1048 Expenses 0 Availability Plentiful Mil Spend 426 Civ Spend 95
3:28:00 PM  (Reporting)  _IAE_ Oman Capital Stock 898 Expenses 0 Availability Plentiful Mil Spend 122 Civ Spend 162
3:28:00 PM  (Reporting)  _IAE_ Oman Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oman Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oman Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oman Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oman Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oman Prestige Stock -26 Expenses 0 Availability Very Low Mil Spend -26 Civ Spend -26
3:28:00 PM  (Reporting)  _IAE_ Oman Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oman River Pool Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oman Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oman Conscripts Stock 46 Expenses 0 Availability Plentiful Mil Spend 31 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oman War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oman Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oman Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oman Diplomat Stock 5 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oman Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 10 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oman Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oman Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oman Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oman Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Oman Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oman Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oman Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Oman Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oman Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oman Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oman Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oman Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oman Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oman Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oman Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oman Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oman Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oman Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oman Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oman Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oman Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oman Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oman Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oman Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oman Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oman Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oman Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oman Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oman Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oman Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oman Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oman Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oman Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oman Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oman Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oman Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oman Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 31 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  Ended BuildReplacements 3 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000096 Oman
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 0 Amount 0
3:28:00 PM  (Reporting)  Money Level 6 Amount 1048
3:28:00 PM  (Reporting)  Conscripts Level 6 Amount 46
3:28:00 PM  (Reporting)  _BNU_ Emergency build ON
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 8 ms
3:28:00 PM  (Reporting)  AI Process done in  76 ms
3:28:00 PM  (Reporting)  Processing  1000097 Persia
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on Persia AILevel 2 Kind: 2 Dormant YES Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase -5
3:28:00 PM  (Reporting)  Resources Levels Persia EcoBase -5 AtWar: no AtWarThreat: no At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability Plentiful Stock 67 Expected -10 Balance 1
3:28:00 PM  (Reporting)  Capital Availability Plentiful Stock 980 Expected -15 Balance 10
3:28:00 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Prestige Availability Plentiful Stock 844 Expected 0 Balance 0
3:28:00 PM  (Reporting)  River Pool Availability Plentiful Stock 3 Expected -2 Balance 0
3:28:00 PM  (Reporting)  Morale Availability Plentiful Stock 71 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability Plentiful Stock 169 Expected -2 Balance -5
3:28:00 PM  (Reporting)  Officers Availability Plentiful Stock 100 Expected 0 Balance -1
3:28:00 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cattle Availability Average Stock 1 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Fruits Availability Average Stock 1 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Sugar Availability Average Stock 1 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Preserved Food Availability Average Stock 1 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cotton/Wool Availability Average Stock 1 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Wood Availability Average Stock 1 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Dyes Availability Plentiful Stock 92 Expected 0 Balance 1
3:28:00 PM  (Reporting)  _IAE_ Persia Global Military Usage: 45 %
3:28:00 PM  (Reporting)  _IAE_ Persia Money Stock 67 Expenses 7 Availability Plentiful Mil Spend 15 Civ Spend 12
3:28:00 PM  (Reporting)  _IAE_ Persia Capital Stock 980 Expenses 0 Availability Plentiful Mil Spend 80 Civ Spend 390
3:28:00 PM  (Reporting)  _IAE_ Persia Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Persia Coal Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Persia Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Persia Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Persia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Persia Prestige Stock 844 Expenses 0 Availability Plentiful Mil Spend 171 Civ Spend 209
3:28:00 PM  (Reporting)  _IAE_ Persia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Persia River Pool Stock 3 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Persia Morale Stock 71 Expenses 0 Availability Plentiful Mil Spend 29 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Persia Conscripts Stock 169 Expenses 5 Availability Plentiful Mil Spend 66 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Persia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Persia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Persia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Persia Diplomat Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Persia Officers Stock 100 Expenses 1 Availability Plentiful Mil Spend 40 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Persia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Persia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Persia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Persia Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Persia Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Persia Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Persia Cereals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Persia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Persia Fish Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Persia Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Persia Cattle Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Persia Fruits Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Persia Sugar Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Persia Preserved Food Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Persia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Persia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Persia Cotton/Wool Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Persia Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Persia Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Persia Wood Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Persia Dyes Stock 92 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 45
3:28:00 PM  (Reporting)  _IAE_ Persia Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Persia Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Persia Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Persia Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Persia Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Persia Manufactured Goods Stock 0 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Persia Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Persia Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Persia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Persia Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Persia Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Persia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Persia Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Persia Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Persia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Persia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 71 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  Ended BuildReplacements 4 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
3:28:00 PM  (Reporting)  _HAC_ Identify Resources Need Persia 0 resources are needed 10 resources in surplus.
3:28:00 PM  (Reporting)  Ended HandleAdvancedCommerce 4 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000097 Persia
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 0 Amount 0
3:28:00 PM  (Reporting)  Money Level 2 Amount 67
3:28:00 PM  (Reporting)  Conscripts Level 6 Amount 169
3:28:00 PM  (Reporting)  _BNU_ Emergency build ON
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 17 ms
3:28:00 PM  (Reporting)  AI Process done in  151 ms
3:28:00 PM  (Reporting)  Processing  1000098 Yemen
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000098 Yemen
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1018628 2. Regular in 848 Hadramut is moving toward 842 Ghaydah
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1014875 1. Levy in 844 Sanaa is moving toward 848 Hadramut
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1021587 Column in 847 Aden is moving toward 846 Taiz
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1021583 3. Mixed in 847 Aden is moving toward 846 Taiz
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 2 ms
3:28:00 PM  (Reporting)  Processing  1000099 Abyssinia
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000099 Abyssinia
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1022561 Column in 619 Markos is moving toward 621 Ankober
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1026797 Column in 618 Tabor is moving toward 619 Markos
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1011032 Wollo Sefari in 618 Tabor is moving toward 613 Aksum
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1018576 Column in 614 Asmara is moving toward 613 Aksum
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 2 ms
3:28:00 PM  (Reporting)  Processing  1000100 Egypt
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on Egypt AILevel 2 Kind: 2 Dormant YES Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase 3
3:28:00 PM  (Reporting)  Resources Levels Egypt EcoBase 3 AtWar: no AtWarThreat: no At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability Plentiful Stock 120 Expected 6 Balance 4
3:28:00 PM  (Reporting)  Capital Availability Plentiful Stock 864 Expected 9 Balance 11
3:28:00 PM  (Reporting)  Steel Availability High Stock 2 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Prestige Availability Plentiful Stock 88 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  River Pool Availability Plentiful Stock 10 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability Plentiful Stock 134 Expected 2 Balance -2
3:28:00 PM  (Reporting)  Diplomat Availability Plentiful Stock 10 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Officers Availability Plentiful Stock 112 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cereals Availability Very High Stock 2 Expected 0 Balance -1
3:28:00 PM  (Reporting)  Cattle Availability Average Stock 1 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Fruits Availability Average Stock 1 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Preserved Food Availability Average Stock 1 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Coffee Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Wood Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Manufactured Goods Availability Very Low Stock 0 Expected 1 Balance -1
3:28:00 PM  (Reporting)  Textile Availability Low Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Gold Availability Low Stock 1 Expected 0 Balance 0
3:28:00 PM  (Reporting)  _IAE_ Egypt Global Military Usage: 45 %
3:28:00 PM  (Reporting)  _IAE_ Egypt Money Stock 120 Expenses 5 Availability Plentiful Mil Spend 28 Civ Spend 23
3:28:00 PM  (Reporting)  _IAE_ Egypt Capital Stock 864 Expenses 0 Availability Plentiful Mil Spend 70 Civ Spend 344
3:28:00 PM  (Reporting)  _IAE_ Egypt Steel Stock 2 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Egypt Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Egypt Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Egypt Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Egypt Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Egypt Prestige Stock 88 Expenses 0 Availability Plentiful Mil Spend 18 Civ Spend 22
3:28:00 PM  (Reporting)  _IAE_ Egypt Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Egypt River Pool Stock 10 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Egypt Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 40 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Egypt Conscripts Stock 134 Expenses 2 Availability Plentiful Mil Spend 53 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Egypt War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Egypt Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Egypt Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Egypt Diplomat Stock 10 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Egypt Officers Stock 112 Expenses 0 Availability Plentiful Mil Spend 45 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Egypt Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Egypt Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Egypt Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Egypt Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Egypt Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Egypt Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Egypt Cereals Stock 2 Expenses 1 Availability Very High Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Egypt Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Egypt Fish Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Egypt Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Egypt Cattle Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Egypt Fruits Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Egypt Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Egypt Preserved Food Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Egypt Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Egypt Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Egypt Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Egypt Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Egypt Coffee Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Egypt Wood Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Egypt Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Egypt Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Egypt Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Egypt Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Egypt Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Egypt Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Egypt Manufactured Goods Stock 0 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Egypt Textile Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Egypt Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Egypt Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Egypt Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Egypt Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Egypt Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Egypt Gold Stock 1 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Egypt Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Egypt Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Egypt Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 48 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  Ended BuildReplacements 5 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000100 Egypt
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 1 Amount 2
3:28:00 PM  (Reporting)  Money Level 3 Amount 120
3:28:00 PM  (Reporting)  Conscripts Level 6 Amount 134
3:28:00 PM  (Reporting)  _BNU_ Emergency build ON
3:28:00 PM  (Reporting)  _BNU Buying Unit Militia Brigade Family ID Militia Area Egypt
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 1 12 ms
3:28:00 PM  (Reporting)  AI Process done in  111 ms
3:28:00 PM  (Reporting)  Processing  1000101 Liberia
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on Liberia AILevel 2 Kind: 2 Dormant YES Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase -1
3:28:00 PM  (Reporting)  Resources Levels Liberia EcoBase -1 AtWar: no AtWarThreat: no At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability Plentiful Stock 1048 Expected -2 Balance 8
3:28:00 PM  (Reporting)  Capital Availability Plentiful Stock 898 Expected -3 Balance 8
3:28:00 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  River Pool Availability Plentiful Stock 1 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability Plentiful Stock 80 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Diplomat Availability Plentiful Stock 5 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  _IAE_ Liberia Global Military Usage: 75 %
3:28:00 PM  (Reporting)  _IAE_ Liberia Money Stock 1048 Expenses 0 Availability Plentiful Mil Spend 426 Civ Spend 95
3:28:00 PM  (Reporting)  _IAE_ Liberia Capital Stock 898 Expenses 0 Availability Plentiful Mil Spend 122 Civ Spend 162
3:28:00 PM  (Reporting)  _IAE_ Liberia Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Liberia Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Liberia Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Liberia Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Liberia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Liberia Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Liberia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Liberia River Pool Stock 1 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Liberia Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Liberia Conscripts Stock 80 Expenses 0 Availability Plentiful Mil Spend 54 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Liberia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Liberia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Liberia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Liberia Diplomat Stock 5 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Liberia Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 10 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Liberia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Liberia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Liberia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Liberia Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Liberia Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Liberia Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Liberia Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Liberia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Liberia Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Liberia Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Liberia Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Liberia Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Liberia Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Liberia Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Liberia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Liberia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Liberia Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Liberia Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Liberia Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Liberia Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Liberia Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Liberia Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Liberia Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Liberia Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Liberia Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Liberia Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Liberia Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Liberia Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Liberia Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Liberia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Liberia Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Liberia Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Liberia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Liberia Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Liberia Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Liberia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Liberia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 35 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  Ended BuildReplacements 3 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
3:28:00 PM  (Reporting)  _HAC_ Identify Resources Need Liberia 0 resources are needed 14 resources in surplus.
3:28:00 PM  (Reporting)  Ended HandleAdvancedCommerce 4 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000101 Liberia
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 6 Amount 0
3:28:00 PM  (Reporting)  Money Level 6 Amount 1048
3:28:00 PM  (Reporting)  Conscripts Level 6 Amount 80
3:28:00 PM  (Reporting)  _BNU_ Emergency build ON
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 8 ms
3:28:00 PM  (Reporting)  AI Process done in  90 ms
3:28:00 PM  (Reporting)  Processing  1000102 Morocco
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on Morocco AILevel 2 Kind: 2 Dormant YES Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase -1
3:28:00 PM  (Reporting)  Resources Levels Morocco EcoBase -1 AtWar: no AtWarThreat: no At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability Plentiful Stock 582 Expected -2 Balance 7
3:28:00 PM  (Reporting)  Capital Availability Plentiful Stock 1101 Expected -3 Balance 6
3:28:00 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Prestige Availability Plentiful Stock 86 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability Plentiful Stock 9 Expected 0 Balance -1
3:28:00 PM  (Reporting)  Diplomat Availability Plentiful Stock 10 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Dyes Availability Average Stock 21 Expected 0 Balance 2
3:28:00 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  _IAE_ Morocco Global Military Usage: 55 %
3:28:00 PM  (Reporting)  _IAE_ Morocco Money Stock 582 Expenses 1 Availability Plentiful Mil Spend 174 Civ Spend 95
3:28:00 PM  (Reporting)  _IAE_ Morocco Capital Stock 1101 Expenses 2 Availability Plentiful Mil Spend 109 Civ Spend 357
3:28:00 PM  (Reporting)  _IAE_ Morocco Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Morocco Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Morocco Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Morocco Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Morocco Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Morocco Prestige Stock 86 Expenses 0 Availability Plentiful Mil Spend 21 Civ Spend 17
3:28:00 PM  (Reporting)  _IAE_ Morocco Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Morocco River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Morocco Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 50 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Morocco Conscripts Stock 9 Expenses 1 Availability Plentiful Mil Spend 4 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Morocco War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Morocco Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Morocco Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Morocco Diplomat Stock 10 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Morocco Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 8 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Morocco Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Morocco Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Morocco Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Morocco Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Morocco Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Morocco Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Morocco Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Morocco Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Morocco Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Morocco Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Morocco Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Morocco Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Morocco Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Morocco Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Morocco Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Morocco Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Morocco Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Morocco Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Morocco Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Morocco Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Morocco Dyes Stock 21 Expenses 0 Availability Average Mil Spend 0 Civ Spend 5
3:28:00 PM  (Reporting)  _IAE_ Morocco Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Morocco Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Morocco Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Morocco Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Morocco Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Morocco Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Morocco Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Morocco Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Morocco Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Morocco Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Morocco Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Morocco Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Morocco Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Morocco Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Morocco Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Morocco Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 55 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  Ended BuildReplacements 5 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
3:28:00 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Morocco Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 2 Excise 2 Tariff 2 Census 1 Income 1 Maritime 1 Percentages: Corporate 8 % Excise 53 % Tariff 46 % Census 2 % Income 0 % Maritime 8 %
3:28:00 PM  (Reporting)  Ended HandleAdvancedFinances 2 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000102 Morocco
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Proposing to 1000029 Spain
3:28:00 PM  (Reporting)  Checking 32 Propose Mutual Passage
3:28:00 PM  (Reporting)  Still checking 32 Propose Mutual Passage
3:28:00 PM  (Reporting)  Item is a Various entry, chance -13
3:28:00 PM  (Reporting)  _HAD_ Send Treaty Morocco failed sending Propose Mutual Passage toward Spain chance -13
3:28:00 PM  (Reporting)  Proposing to 1000029 Spain
3:28:00 PM  (Reporting)  Checking 0 Propose State Visit
3:28:00 PM  (Reporting)  Still checking 0 Propose State Visit
3:28:00 PM  (Reporting)  Item is a Various entry, chance 2
3:28:00 PM  (Reporting)  _HAD_ Send Treaty Morocco failed sending Propose State Visit toward Spain chance 2
3:28:00 PM  (Reporting)  Proposing to 1000002 France
3:28:00 PM  (Reporting)  Checking 29 Request Passage Right
3:28:00 PM  (Reporting)  Still checking 29 Request Passage Right
3:28:00 PM  (Reporting)  Item is a Various entry, chance -11
3:28:00 PM  (Reporting)  _HAD_ Send Treaty Morocco failed sending Request Passage Right toward France chance -11
3:28:00 PM  (Reporting)  Proposing to 1000029 Spain
3:28:00 PM  (Reporting)  Checking 29 Request Passage Right
3:28:00 PM  (Reporting)  Still checking 29 Request Passage Right
3:28:00 PM  (Reporting)  Item is a Various entry, chance -11
3:28:00 PM  (Reporting)  _HAD_ Send Treaty Morocco failed sending Request Passage Right toward Spain chance -11
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 15 ms
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 0 Amount 0
3:28:00 PM  (Reporting)  Money Level 6 Amount 582
3:28:00 PM  (Reporting)  Conscripts Level 6 Amount 9
3:28:00 PM  (Reporting)  _BNU_ Emergency build ON
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 14 ms
3:28:00 PM  (Reporting)  AI Process done in  130 ms
3:28:00 PM  (Reporting)  Processing  1000103 Oranje
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on Oranje AILevel 2 Kind: 2 Dormant YES Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase 0
3:28:00 PM  (Reporting)  Resources Levels Oranje EcoBase 0 AtWar: no AtWarThreat: no At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability Plentiful Stock 942 Expected 0 Balance 7
3:28:00 PM  (Reporting)  Capital Availability Plentiful Stock 898 Expected 0 Balance 8
3:28:00 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Supply Availability Plentiful Stock 20 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Ammunition Availability Plentiful Stock 10 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Prestige Availability Plentiful Stock 1 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability Plentiful Stock 56 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Diplomat Availability Plentiful Stock 10 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  _IAE_ Oranje Global Military Usage: 45 %
3:28:00 PM  (Reporting)  _IAE_ Oranje Money Stock 942 Expenses 1 Availability Plentiful Mil Spend 230 Civ Spend 187
3:28:00 PM  (Reporting)  _IAE_ Oranje Capital Stock 898 Expenses 0 Availability Plentiful Mil Spend 73 Civ Spend 357
3:28:00 PM  (Reporting)  _IAE_ Oranje Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oranje Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Oranje Supply Stock 20 Expenses 0 Availability Plentiful Mil Spend 8 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oranje Ammunition Stock 10 Expenses 0 Availability Plentiful Mil Spend 4 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oranje Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oranje Prestige Stock 1 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oranje Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oranje River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oranje Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 40 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oranje Conscripts Stock 56 Expenses 0 Availability Plentiful Mil Spend 22 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oranje War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oranje Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oranje Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oranje Diplomat Stock 10 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Oranje Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 6 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oranje Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oranje Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oranje Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oranje Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Oranje Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Oranje Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oranje Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
3:28:00 PM  (Reporting)  _IAE_ Oranje Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oranje Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Oranje Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oranje Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Oranje Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Oranje Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Oranje Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Oranje Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oranje Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oranje Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Oranje Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oranje Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oranje Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Oranje Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oranje Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oranje Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oranje Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oranje Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oranje Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oranje Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oranje Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oranje Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oranje Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oranje Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oranje Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oranje Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oranje Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oranje Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oranje Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oranje Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 39 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  Ended BuildReplacements 4 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000103 Oranje
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 2 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
3:28:00 PM  (Reporting)  IdentifyProductionStrucsBuild 
3:28:00 PM  (Reporting)  Ended HandleAdvancedStructures 9 ms
3:28:00 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 6 Amount 0
3:28:00 PM  (Reporting)  Money Level 6 Amount 942
3:28:00 PM  (Reporting)  Conscripts Level 6 Amount 56
3:28:00 PM  (Reporting)  _BNU_ Emergency build ON
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 9 ms
3:28:00 PM  (Reporting)  AI Process done in  106 ms
3:28:00 PM  (Reporting)  Processing  1000104 South African Republic
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on South African Republic AILevel 2 Kind: 2 Dormant YES Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase 0
3:28:00 PM  (Reporting)  Resources Levels South African Republic EcoBase 0 AtWar: no AtWarThreat: no At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability Plentiful Stock 854 Expected 0 Balance 7
3:28:00 PM  (Reporting)  Capital Availability Plentiful Stock 898 Expected 0 Balance 8
3:28:00 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Supply Availability Plentiful Stock 20 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Ammunition Availability Plentiful Stock 10 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Prestige Availability Plentiful Stock 106 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability Plentiful Stock 7 Expected 0 Balance -1
3:28:00 PM  (Reporting)  Diplomat Availability Plentiful Stock 10 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  _IAE_ South African Republic Global Military Usage: 25 %
3:28:00 PM  (Reporting)  _IAE_ South African Republic Money Stock 854 Expenses 1 Availability Plentiful Mil Spend 116 Civ Spend 231
3:28:00 PM  (Reporting)  _IAE_ South African Republic Capital Stock 898 Expenses 0 Availability Plentiful Mil Spend 41 Civ Spend 487
3:28:00 PM  (Reporting)  _IAE_ South African Republic Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ South African Republic Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ South African Republic Supply Stock 20 Expenses 0 Availability Plentiful Mil Spend 4 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ South African Republic Ammunition Stock 10 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ South African Republic Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ South African Republic Prestige Stock 106 Expenses 0 Availability Plentiful Mil Spend 12 Civ Spend 36
3:28:00 PM  (Reporting)  _IAE_ South African Republic Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ South African Republic River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ South African Republic Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 22 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ South African Republic Conscripts Stock 7 Expenses 1 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ South African Republic War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ South African Republic Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ South African Republic Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ South African Republic Diplomat Stock 10 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 3
3:28:00 PM  (Reporting)  _IAE_ South African Republic Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 4 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ South African Republic Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ South African Republic Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ South African Republic Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ South African Republic Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ South African Republic Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ South African Republic Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ South African Republic Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 4
3:28:00 PM  (Reporting)  _IAE_ South African Republic Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ South African Republic Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ South African Republic Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ South African Republic Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ South African Republic Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ South African Republic Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ South African Republic Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ South African Republic Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ South African Republic Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ South African Republic Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ South African Republic Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ South African Republic Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ South African Republic Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ South African Republic Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ South African Republic Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ South African Republic Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ South African Republic Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ South African Republic Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ South African Republic Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ South African Republic Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ South African Republic Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ South African Republic Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ South African Republic Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ South African Republic Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ South African Republic Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ South African Republic Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ South African Republic Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ South African Republic Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ South African Republic Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ South African Republic Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 43 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  Ended BuildReplacements 5 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000104 South African Republic
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 2 ms
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 6 Amount 0
3:28:00 PM  (Reporting)  Money Level 6 Amount 854
3:28:00 PM  (Reporting)  Conscripts Level 6 Amount 7
3:28:00 PM  (Reporting)  _BNU_ Emergency build ON
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 14 ms
3:28:00 PM  (Reporting)  AI Process done in  105 ms
3:28:00 PM  (Reporting)  Processing  1000105 Tunisia
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000105 Tunisia
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1057300 4. Regular in 427 Gafsa is moving toward 426 Gabes
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1014791 Column in 426 Gabes is moving toward 427 Gafsa
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:28:00 PM  (Reporting)  Processing  1000106 Tripolitania
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000106 Tripolitania
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:28:00 PM  (Reporting)  Processing  1000107 Zanzibar
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000107 Zanzibar
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
3:28:00 PM  (Reporting)  Processing  1000108 Asante
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000108 Asante
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1044097 3. Levy in 528 Bassam is moving toward 530 Akouge
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1011191 Ashantese Army in 533 Kintampo is moving toward 530 Akouge
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
3:28:00 PM  (Reporting)  Processing  1000109 Baguirmi
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000109 Baguirmi
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1014826 2. Levy in 553 Mongo is moving toward 550 Abeche
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1014822 1. Regular in 551 Massenya is moving toward 550 Abeche
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1050558 4. Regular in 553 Mongo is moving toward 552 Timan
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1031770 3. Regular in 550 Abeche is moving toward 553 Mongo
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 2 ms
3:28:00 PM  (Reporting)  Processing  1000110 Baule
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000110 Baule
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1018559 1. Levy in 515 Bondouko is moving toward 534 Wa
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1026785 2. Regular in 515 Bondouko is moving toward 534 Wa
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1037952 4. Regular in 534 Wa is moving toward 515 Bondouko
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1031751 3. Regular in 534 Wa is moving toward 515 Bondouko
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
3:28:00 PM  (Reporting)  Processing  1000111 Bemba
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000111 Bemba
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:28:00 PM  (Reporting)  Processing  1000112 Benin
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000112 Benin
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1014814 1. Regular in 577 Warri is moving toward 575 Lagos
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1031766 3. Levy in 537 Cotonou is moving toward 575 Lagos
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:28:00 PM  (Reporting)  Processing  1000113 Bobangi
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000113 Bobangi
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1044109 3. Regular in 655 Nkuna is moving toward 653 Madingou
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1037994 2. Levy in 653 Madingou is moving toward 655 Nkuna
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1031774 1. Regular in 653 Madingou is moving toward 655 Nkuna
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:28:00 PM  (Reporting)  Processing  1000114 Buganda
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000114 Buganda
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1031787 1. Regular in 692 Lindi is moving toward 693 Masasi
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:28:00 PM  (Reporting)  Processing  1000115 Dahomey
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000115 Dahomey
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:28:00 PM  (Reporting)  Processing  1000116 Darfur
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000116 Darfur
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1022549 1. Cavalry in 571 Fasher is moving toward 608 Waw
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1037488 3. Levy in 572 Nuhud is moving toward 571 Fasher
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1050565 4. Regular in 571 Fasher is moving toward 608 Waw
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
3:28:00 PM  (Reporting)  Processing  1000117 Duala
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000117 Duala
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1040205 Supply Wagons in 597 Bafoussam is moving toward 599 Yaunde
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1018569 Column in 596 Duala is moving toward 597 Bafoussam
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1020288 Column in 597 Bafoussam is moving toward 595 Bamenda
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
3:28:00 PM  (Reporting)  Processing  1000118 Fezzan
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000118 Fezzan
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1031734 3. Camel in 460 Waddan is moving toward 459 Murzuq
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1014802 1. Camel in 462 Kufrah is moving toward 461 Jaghub
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1032878 4. Camel in 461 Jaghub is moving toward 460 Waddan
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
3:28:00 PM  (Reporting)  Processing  1000119 Gaza Nguni
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000119 Gaza Nguni
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1031795 Column in 729 Chaimite is moving toward 727 Massakesse
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1026831 Column in 729 Chaimite is moving toward 727 Massakesse
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1011213 Nguni Army in 727 Massakesse is moving toward 729 Chaimite
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1059134 Column in 729 Chaimite is moving toward 727 Massakesse
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
3:28:00 PM  (Reporting)  Processing  1000120 Herero
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000120 Herero
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1057358 4. Levy in 737 Kalahari is moving toward 743 Windhoek
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1057346 3. Regular in 743 Windhoek is moving toward 738 Tsumeb
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
3:28:00 PM  (Reporting)  Processing  1000121 Joola
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000121 Joola
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1014810 1. Levy in 517 Dioulasso is moving toward 516 Sikasso
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
3:28:00 PM  (Reporting)  Processing  1000122 Kazembe
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000122 Kazembe
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1014847 1. Levy in 710 Kabwe is moving toward 707 Kasempa
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:28:00 PM  (Reporting)  Processing  1000123 Lozi
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000123 Lozi
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1022589 2. Regular in 703 Mavinga is moving toward 708 Mongu
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1022581 1. Levy in 714 Zumbo is moving toward 713 Chipata
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1026819 3. Regular in 714 Zumbo is moving toward 719 Tete
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1044127 5. Regular in 713 Chipata is moving toward 719 Tete
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1031791 4. Regular in 708 Mongu is moving toward 709 Monze
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 2 ms
3:28:00 PM  (Reporting)  Processing  1000124 Luba
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000124 Luba
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1044113 3. Regular in 662 Munza is moving toward 661 Nyangwe
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1037998 2. Regular in 650 Basoko is moving toward 648 Kisangani
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1018595 1. Regular in 648 Kisangani is moving toward 650 Basoko
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 2 ms
3:28:00 PM  (Reporting)  Processing  1000125 Lunda
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000125 Lunda
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1026807 1. Levy in 706 Saurimo is moving toward 657 Kumbana
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:28:00 PM  (Reporting)  Processing  1000126 Madagascar
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000126 Madagascar
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1022603 4. Regular in 782 Toamasina is moving toward 781 Tolanaro
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1022599 3. Levy in 787 Suarez is moving toward 785 Hibo
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1018620 2. Regular in 784 Mahajanga is moving toward 780 Fianarantsoa
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1014863 1. Regular in 785 Hibo is moving toward 786 Antsirana
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 2 ms
3:28:00 PM  (Reporting)  Processing  1000127 Majerteyn
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000127 Majerteyn
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:28:00 PM  (Reporting)  Processing  1000128 Malinke
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000128 Malinke
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1044090 3. Regular in 505 Bamako is moving toward 503 Kita
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1031738 2. Regular in 503 Kita is moving toward 502 Nioro
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1050550 4. Regular in 506 Segu is moving toward 502 Nioro
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1014806 1. Regular in 506 Segu is moving toward 502 Nioro
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
3:28:00 PM  (Reporting)  Processing  1000129 Mossi
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000129 Mossi
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1031745 3. Fanatical Warband in 513 Sassandra is moving toward 529 Bouake
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1026781 2. Regular in 521 Say is moving toward 520 Wahiguya
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1037962 4. Levy Warband in 521 Say is moving toward 524 Niamey
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1037978 7. Levy in 521 Say is moving toward 524 Niamey
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1018563 1. Regular Warband in 521 Say is moving toward 522 Fada
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 2 ms
3:28:00 PM  (Reporting)  Processing  1000130 Nama
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000130 Nama
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1050623 1. Regular in 740 Angra is moving toward 2869 Namib
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1057350 2. Levy in 2869 Namib is moving toward 742 Nugouses
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1057354 3. Levy in 739 Walvis is moving toward 2869 Namib
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1057395 4. Regular in 742 Nugouses is moving toward 740 Angra
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 2 ms
3:28:00 PM  (Reporting)  Processing  1000131 Ndebele
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000131 Ndebele
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1038014 6. Regular in 735 Bulawayo is moving toward 734 Gweru
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1014859 1. Levy in 734 Gweru is moving toward 732 Harare
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1011224 Ndebele Army in 732 Harare is moving toward 734 Gweru
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1026846 3. Regular in 731 Hwange is moving toward 732 Harare
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 2 ms
3:28:00 PM  (Reporting)  Processing  1000132 Nyangwe
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000132 Nyangwe
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1038002 2. Levy in 649 Uuira is moving toward 680 Kigali
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
3:28:00 PM  (Reporting)  Processing  1000133 Nyamweze
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000133 Nyamweze
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1014855 1. Regular in 687 Morogoro is moving toward 690 Iringa
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1026811 2. Regular in 689 Ujiji is moving toward 690 Iringa
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1026815 3. Regular in 683 Arusha is moving toward 684 Tanga
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
3:28:00 PM  (Reporting)  Processing  1000134 Ovimbundu
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000134 Ovimbundu
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1044120 1. Levy in 704 Kubanda is moving toward 702 Kuito
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1057333 3. Regular in 702 Kuito is moving toward 700 Huambo
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:28:00 PM  (Reporting)  Processing  1000135 Sanussiyya
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000135 Sanussiyya
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:28:00 PM  (Reporting)  Processing  1000136 Shewa
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000136 Shewa
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1018588 Column in 620 Harer is moving toward 625 Asella
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:28:00 PM  (Reporting)  Processing  1000137 Shona
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000137 Shona
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1018603 1. Levy in 726 Mossurize is moving toward 733 Mutare
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1038010 3. Levy in 715 Sena is moving toward 726 Mossurize
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
3:28:00 PM  (Reporting)  Processing  1000138 Sokoto
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000138 Sokoto
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1031758 5. Levy in 583 Kano is moving toward 582 Bida
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1014830 1. Regular in 584 Abuja is moving toward 583 Kano
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1022557 2. Regular in 581 Sokoto is moving toward 525 Dosso
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1026793 4. Levy in 581 Sokoto is moving toward 580 Bussa
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1026789 3. Regular in 581 Sokoto is moving toward 583 Kano
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 2 ms
3:28:00 PM  (Reporting)  Processing  1000139 Lesotho
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000139 Lesotho
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1011235 Basuto Army in 767 Basuto is moving toward 765 Bisho
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
3:28:00 PM  (Reporting)  Processing  1000140 Teke
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000140 Teke
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1018599 1. Levy in 656 Kinshassa is moving toward 695 Mbanza
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
3:28:00 PM  (Reporting)  Processing  1000141 Tuareg
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000141 Tuareg
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1022545 4. Camel in 470 Walata is moving toward 469 Tishit
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1018544 2. Camel in 471 Taoudenni is moving toward 470 Walata
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1014798 1. Camel in 465 Murghayn is moving toward 471 Taoudenni
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1018548 3. Camel in 464 Dakhla is moving toward 465 Murghayn
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 2 ms
3:28:00 PM  (Reporting)  Processing  1000142 Trarza
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000142 Trarza
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:28:00 PM  (Reporting)  Processing  1000143 Tswana
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000143 Tswana
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1018607 1. Regular in 749 Gaborone is moving toward 747 Tshabong
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1026842 4. Regular in 749 Gaborone is moving toward 747 Tshabong
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:28:00 PM  (Reporting)  Processing  1000144 Tukulor
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000144 Tukulor
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1011257 Samory Army in 510 Ropolu is moving toward 508 Falaba
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1050554 4. Levy in 509 Kankan is moving toward 508 Falaba
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1018552 1. Regular in 500 Boffa is moving toward 501 Timbo
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:28:00 PM  (Reporting)  Processing  1000145 Ouaddi
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000145 Ouaddi
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1014818 1. Levy in 549 Faya is moving toward 548 Zouar
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1031762 2. Levy in 548 Zouar is moving toward 549 Faya
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:28:00 PM  (Reporting)  Processing  1000146 Wolof
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000146 Wolof
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:28:00 PM  (Reporting)  Processing  1000147 Xhosa
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000147 Xhosa
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
3:28:00 PM  (Reporting)  Processing  1000148 Yao
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000148 Yao
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1050581 2. Regular in 723 Milange is moving toward 716 Zomba
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1026823 1. Regular in 717 Mataka is moving toward 718 Ibo
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
3:28:00 PM  (Reporting)  Processing  1000149 Yeke
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000149 Yeke
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:28:00 PM  (Reporting)  Processing  1000150 Oyo Empire
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000150 Oyo Empire
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:28:00 PM  (Reporting)  Processing  1000151 Zulu Kingdom
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000151 Zulu Kingdom
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:28:00 PM  (Reporting)  _CTB_ CalcTribalBehavior 1010745 Inkosi yesiZulu in 776 Ulundi is moving toward 777 Swazi
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
3:28:00 PM  (Reporting)  Processing  1000152 Aborigine
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000152 Aborigine
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:28:00 PM  (Reporting)  Processing  1000153 Aotearoa
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000153 Aotearoa
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:28:00 PM  (Reporting)  Processing  1000154 Bali
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000154 Bali
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:28:00 PM  (Reporting)  Processing  1000155 Fiji
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000155 Fiji
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
3:28:00 PM  (Reporting)  Processing  1000156 Hawaii
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000156 Hawaii
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:28:00 PM  (Reporting)  Processing  1000157 Kanaky
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000157 Kanaky
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:28:00 PM  (Reporting)  Processing  1000158 Samoa
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000158 Samoa
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
3:28:00 PM  (Reporting)  Processing  1000159 Rebels
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on Rebels AILevel 2 Kind: 2 Dormant YES Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase 0
3:28:00 PM  (Reporting)  Resources Levels Rebels EcoBase 0 AtWar: no AtWarThreat: no At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability Plentiful Stock 1048 Expected 0 Balance 7
3:28:00 PM  (Reporting)  Capital Availability Plentiful Stock 902 Expected 0 Balance 8
3:28:00 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Supply Availability Plentiful Stock 20 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Ammunition Availability Plentiful Stock 10 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Prestige Availability Plentiful Stock 188 Expected 0 Balance 0
3:28:00 PM  (Reporting)  River Pool Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Morale Availability Plentiful Stock 102 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability Plentiful Stock 107 Expected 0 Balance -2
3:28:00 PM  (Reporting)  Diplomat Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cereals Availability Average Stock 8 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  _IAE_ Rebels Global Military Usage: 75 %
3:28:00 PM  (Reporting)  _IAE_ Rebels Money Stock 1048 Expenses 1 Availability Plentiful Mil Spend 425 Civ Spend 94
3:28:00 PM  (Reporting)  _IAE_ Rebels Capital Stock 902 Expenses 0 Availability Plentiful Mil Spend 122 Civ Spend 163
3:28:00 PM  (Reporting)  _IAE_ Rebels Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Rebels Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Rebels Supply Stock 20 Expenses 0 Availability Plentiful Mil Spend 14 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Rebels Ammunition Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Rebels Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Rebels Prestige Stock 188 Expenses 0 Availability Plentiful Mil Spend 63 Civ Spend 21
3:28:00 PM  (Reporting)  _IAE_ Rebels Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Rebels River Pool Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Rebels Morale Stock 102 Expenses 0 Availability Plentiful Mil Spend 69 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Rebels Conscripts Stock 107 Expenses 2 Availability Plentiful Mil Spend 70 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Rebels War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Rebels Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Rebels Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Rebels Diplomat Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Rebels Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 10 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Rebels Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Rebels Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Rebels Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Rebels Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Rebels Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Rebels Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Rebels Cereals Stock 8 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Rebels Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Rebels Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Rebels Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Rebels Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Rebels Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Rebels Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Rebels Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Rebels Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Rebels Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Rebels Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Rebels Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Rebels Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Rebels Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Rebels Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Rebels Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Rebels Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Rebels Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Rebels Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Rebels Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Rebels Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Rebels Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Rebels Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Rebels Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Rebels Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Rebels Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Rebels Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Rebels Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Rebels Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Rebels Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Rebels Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 228 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  Ended BuildReplacements 5 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000159 Rebels
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
3:28:00 PM  (Reporting)  IdentifyProductionStrucsBuild 
3:28:00 PM  (Reporting)  Ended HandleAdvancedStructures 134 ms
3:28:00 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 6 Amount 0
3:28:00 PM  (Reporting)  Money Level 6 Amount 1048
3:28:00 PM  (Reporting)  Conscripts Level 6 Amount 107
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 7 ms
3:28:00 PM  (Reporting)  AI Process done in  414 ms
3:28:00 PM  (Reporting)  Processing  1000160 Albania
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000160 Albania
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:28:00 PM  (Reporting)  Processing  1000161 Aldjazair
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000161 Aldjazair
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:28:00 PM  (Reporting)  Processing  1000162 Armenia
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000162 Armenia
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:28:00 PM  (Reporting)  Processing  1000163 Awadh
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000163 Awadh
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
3:28:00 PM  (Reporting)  Processing  1000164 Azande
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000164 Azande
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:28:00 PM  (Reporting)  Processing  1000165 Azerbaijan
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000165 Azerbaijan
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:28:00 PM  (Reporting)  Processing  1000166 Bastar
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000166 Bastar
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
3:28:00 PM  (Reporting)  Processing  1000167 Bohemia-Moravia
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on Bohemia-Moravia AILevel 2 Kind: 1 Dormant YES Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase 50
3:28:00 PM  (Reporting)  Resources Levels Bohemia-Moravia EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability Plentiful Stock 1148 Expected 100 Balance 8
3:28:00 PM  (Reporting)  Capital Availability Plentiful Stock 1148 Expected 150 Balance 8
3:28:00 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
3:28:00 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
3:28:00 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
3:28:00 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
3:28:00 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
3:28:00 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
3:28:00 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
3:28:00 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  _IAE_ Bohemia-Moravia Global Military Usage: 75 %
3:28:00 PM  (Reporting)  _IAE_ Bohemia-Moravia Money Stock 1148 Expenses 0 Availability Plentiful Mil Spend 467 Civ Spend 104
3:28:00 PM  (Reporting)  _IAE_ Bohemia-Moravia Capital Stock 1148 Expenses 0 Availability Plentiful Mil Spend 156 Civ Spend 207
3:28:00 PM  (Reporting)  _IAE_ Bohemia-Moravia Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bohemia-Moravia Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Bohemia-Moravia Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bohemia-Moravia Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bohemia-Moravia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bohemia-Moravia Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bohemia-Moravia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bohemia-Moravia River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bohemia-Moravia Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bohemia-Moravia Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bohemia-Moravia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bohemia-Moravia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bohemia-Moravia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bohemia-Moravia Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Bohemia-Moravia Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bohemia-Moravia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bohemia-Moravia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bohemia-Moravia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bohemia-Moravia Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Bohemia-Moravia Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bohemia-Moravia Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Bohemia-Moravia Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Bohemia-Moravia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bohemia-Moravia Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Bohemia-Moravia Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bohemia-Moravia Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Bohemia-Moravia Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Bohemia-Moravia Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bohemia-Moravia Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bohemia-Moravia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bohemia-Moravia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bohemia-Moravia Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Bohemia-Moravia Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bohemia-Moravia Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bohemia-Moravia Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Bohemia-Moravia Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bohemia-Moravia Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bohemia-Moravia Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bohemia-Moravia Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bohemia-Moravia Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bohemia-Moravia Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bohemia-Moravia Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Bohemia-Moravia Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bohemia-Moravia Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Bohemia-Moravia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bohemia-Moravia Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bohemia-Moravia Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bohemia-Moravia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bohemia-Moravia Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bohemia-Moravia Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bohemia-Moravia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bohemia-Moravia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 32 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  Ended BuildReplacements 3 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000167 Bohemia-Moravia
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
3:28:00 PM  (Reporting)  IdentifyProductionStrucsBuild 
3:28:00 PM  (Reporting)  Ended HandleAdvancedStructures 12 ms
3:28:00 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 6 Amount 5
3:28:00 PM  (Reporting)  Money Level 6 Amount 1148
3:28:00 PM  (Reporting)  Conscripts Level 6 Amount 56
3:28:00 PM  (Reporting)  _BNU_ Emergency build ON
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 6 ms
3:28:00 PM  (Reporting)  AI Process done in  90 ms
3:28:00 PM  (Reporting)  Processing  1000168 Bosnia-Herzegovina
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on Bosnia-Herzegovina AILevel 2 Kind: 1 Dormant YES Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase 50
3:28:00 PM  (Reporting)  Resources Levels Bosnia-Herzegovina EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability Plentiful Stock 1148 Expected 100 Balance 8
3:28:00 PM  (Reporting)  Capital Availability Plentiful Stock 1148 Expected 150 Balance 8
3:28:00 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
3:28:00 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
3:28:00 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
3:28:00 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
3:28:00 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
3:28:00 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
3:28:00 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
3:28:00 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Global Military Usage: 75 %
3:28:00 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Money Stock 1148 Expenses 0 Availability Plentiful Mil Spend 467 Civ Spend 104
3:28:00 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Capital Stock 1148 Expenses 0 Availability Plentiful Mil Spend 156 Civ Spend 207
3:28:00 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bosnia-Herzegovina River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bosnia-Herzegovina War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 33 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  Ended BuildReplacements 3 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000168 Bosnia-Herzegovina
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 6 Amount 5
3:28:00 PM  (Reporting)  Money Level 6 Amount 1148
3:28:00 PM  (Reporting)  Conscripts Level 6 Amount 56
3:28:00 PM  (Reporting)  _BNU_ Emergency build ON
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 6 ms
3:28:00 PM  (Reporting)  AI Process done in  84 ms
3:28:00 PM  (Reporting)  Processing  1000169 Bulgaria
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on Bulgaria AILevel 2 Kind: 1 Dormant YES Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase 50
3:28:00 PM  (Reporting)  Resources Levels Bulgaria EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability Plentiful Stock 1148 Expected 100 Balance 8
3:28:00 PM  (Reporting)  Capital Availability Plentiful Stock 1148 Expected 150 Balance 8
3:28:00 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
3:28:00 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
3:28:00 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
3:28:00 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
3:28:00 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
3:28:00 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
3:28:00 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
3:28:00 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  _IAE_ Bulgaria Global Military Usage: 75 %
3:28:00 PM  (Reporting)  _IAE_ Bulgaria Money Stock 1148 Expenses 0 Availability Plentiful Mil Spend 467 Civ Spend 104
3:28:00 PM  (Reporting)  _IAE_ Bulgaria Capital Stock 1148 Expenses 0 Availability Plentiful Mil Spend 156 Civ Spend 207
3:28:00 PM  (Reporting)  _IAE_ Bulgaria Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bulgaria Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Bulgaria Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bulgaria Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bulgaria Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bulgaria Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bulgaria Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bulgaria River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bulgaria Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bulgaria Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bulgaria War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bulgaria Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bulgaria Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bulgaria Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Bulgaria Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bulgaria Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bulgaria Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bulgaria Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bulgaria Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Bulgaria Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bulgaria Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Bulgaria Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Bulgaria Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bulgaria Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Bulgaria Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bulgaria Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Bulgaria Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Bulgaria Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bulgaria Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bulgaria Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bulgaria Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bulgaria Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Bulgaria Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bulgaria Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bulgaria Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Bulgaria Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bulgaria Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bulgaria Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bulgaria Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bulgaria Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bulgaria Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bulgaria Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Bulgaria Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bulgaria Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Bulgaria Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bulgaria Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bulgaria Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bulgaria Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bulgaria Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bulgaria Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bulgaria Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Bulgaria Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 39 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  Ended BuildReplacements 3 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
3:28:00 PM  (Reporting)  _HAC_ Identify Resources Need Bulgaria 22 resources are needed 3 resources in surplus.
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 10 Steel
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 5 Coal
3:28:00 PM  (Reporting)  AddNewTrades Bulgaria Added 5 buy request of Coal in area East Balkans
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 1 Manufactured Goods
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 7 Textile
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 4 Silk
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 2 Opium
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 8 Luxury Goods
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 4 Gold
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 4 Gems
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 3 Automobile
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 3 Aviation
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 2 Cereals
3:28:00 PM  (Reporting)  AddNewTrades Bulgaria Added 2 buy request of Cereals in area East Balkans
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 5 Rice
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 5 Fish
3:28:00 PM  (Reporting)  AddNewTrades Bulgaria Added 5 buy request of Fish in area South Balkans
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 5 Tropical Fruits
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 5 Cattle
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 4 Sugar
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 1 Preserved Food
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 1 Cotton/Wool
3:28:00 PM  (Reporting)  AddNewTrades Bulgaria Added 1 buy request of Cotton/Wool in area South Balkans
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 5 Tea
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 5 Coffee
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 3 Wood
3:28:00 PM  (Reporting)  Ended HandleAdvancedCommerce 57 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000169 Bulgaria
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 6 Amount 5
3:28:00 PM  (Reporting)  Money Level 6 Amount 1148
3:28:00 PM  (Reporting)  Conscripts Level 6 Amount 56
3:28:00 PM  (Reporting)  _BNU_ Emergency build ON
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 9 ms
3:28:00 PM  (Reporting)  AI Process done in  144 ms
3:28:00 PM  (Reporting)  Processing  1000170 California Republic
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on California Republic AILevel 2 Kind: 1 Dormant YES Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase 50
3:28:00 PM  (Reporting)  Resources Levels California Republic EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability Plentiful Stock 1148 Expected 100 Balance 8
3:28:00 PM  (Reporting)  Capital Availability Plentiful Stock 1148 Expected 150 Balance 8
3:28:00 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
3:28:00 PM  (Reporting)  Coal Availability Low Stock 10 Expected 20 Balance 0
3:28:00 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
3:28:00 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
3:28:00 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
3:28:00 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
3:28:00 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Fruits Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Cotton/Wool Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Manufactured Goods Availability Low Stock 5 Expected 15 Balance 0
3:28:00 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Mechanical Parts Availability Average Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  _IAE_ California Republic Global Military Usage: 75 %
3:28:00 PM  (Reporting)  _IAE_ California Republic Money Stock 1148 Expenses 0 Availability Plentiful Mil Spend 467 Civ Spend 104
3:28:00 PM  (Reporting)  _IAE_ California Republic Capital Stock 1148 Expenses 0 Availability Plentiful Mil Spend 156 Civ Spend 207
3:28:00 PM  (Reporting)  _IAE_ California Republic Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ California Republic Coal Stock 10 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ California Republic Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ California Republic Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ California Republic Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ California Republic Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ California Republic Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ California Republic River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ California Republic Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ California Republic Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ California Republic War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ California Republic Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ California Republic Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ California Republic Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ California Republic Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ California Republic Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ California Republic Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ California Republic Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ California Republic Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ California Republic Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ California Republic Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ California Republic Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ California Republic Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ California Republic Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ California Republic Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ California Republic Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ California Republic Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ California Republic Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ California Republic Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ California Republic Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ California Republic Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ California Republic Cotton/Wool Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ California Republic Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ California Republic Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ California Republic Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ California Republic Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ California Republic Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ California Republic Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ California Republic Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ California Republic Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ California Republic Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ California Republic Manufactured Goods Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ California Republic Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ California Republic Mechanical Parts Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ California Republic Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ California Republic Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ California Republic Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ California Republic Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ California Republic Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ California Republic Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ California Republic Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ California Republic Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 30 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  Ended BuildReplacements 3 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
3:28:00 PM  (Reporting)  Helper_AlterTaxes (_HAF_) California Republic Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 0 Excise 0 Tariff 0 Census 0 Income 0 Maritime 1 Percentages: Corporate 0 % Excise 0 % Tariff 0 % Census 0 % Income 0 % Maritime 6 %
3:28:00 PM  (Reporting)  Ended HandleAdvancedFinances 2 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000170 California Republic
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 6 Amount 5
3:28:00 PM  (Reporting)  Money Level 6 Amount 1148
3:28:00 PM  (Reporting)  Conscripts Level 6 Amount 56
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 6 ms
3:28:00 PM  (Reporting)  AI Process done in  73 ms
3:28:00 PM  (Reporting)  Processing  1000171 Catalonia
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on Catalonia AILevel 2 Kind: 1 Dormant YES Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase 50
3:28:00 PM  (Reporting)  Resources Levels Catalonia EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability Plentiful Stock 1148 Expected 100 Balance 8
3:28:00 PM  (Reporting)  Capital Availability Plentiful Stock 1148 Expected 150 Balance 8
3:28:00 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
3:28:00 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
3:28:00 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
3:28:00 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
3:28:00 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
3:28:00 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
3:28:00 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
3:28:00 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  _IAE_ Catalonia Global Military Usage: 75 %
3:28:00 PM  (Reporting)  _IAE_ Catalonia Money Stock 1148 Expenses 0 Availability Plentiful Mil Spend 467 Civ Spend 104
3:28:00 PM  (Reporting)  _IAE_ Catalonia Capital Stock 1148 Expenses 0 Availability Plentiful Mil Spend 156 Civ Spend 207
3:28:00 PM  (Reporting)  _IAE_ Catalonia Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Catalonia Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Catalonia Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Catalonia Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Catalonia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Catalonia Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Catalonia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Catalonia River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Catalonia Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Catalonia Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Catalonia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Catalonia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Catalonia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Catalonia Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Catalonia Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Catalonia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Catalonia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Catalonia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Catalonia Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Catalonia Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Catalonia Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Catalonia Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Catalonia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Catalonia Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Catalonia Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Catalonia Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Catalonia Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Catalonia Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Catalonia Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Catalonia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Catalonia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Catalonia Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Catalonia Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Catalonia Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Catalonia Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Catalonia Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Catalonia Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Catalonia Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Catalonia Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Catalonia Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Catalonia Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Catalonia Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Catalonia Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Catalonia Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Catalonia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Catalonia Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Catalonia Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Catalonia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Catalonia Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Catalonia Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Catalonia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Catalonia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 32 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  Ended BuildReplacements 4 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000171 Catalonia
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
3:28:00 PM  (Reporting)  IdentifyProductionStrucsBuild 
3:28:00 PM  (Reporting)  Ended HandleAdvancedStructures 10 ms
3:28:00 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 6 Amount 5
3:28:00 PM  (Reporting)  Money Level 6 Amount 1148
3:28:00 PM  (Reporting)  Conscripts Level 6 Amount 56
3:28:00 PM  (Reporting)  _BNU_ Emergency build ON
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 7 ms
3:28:00 PM  (Reporting)  AI Process done in  97 ms
3:28:00 PM  (Reporting)  Processing  1000172 Carlist Spain
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on Carlist Spain AILevel 2 Kind: 1 Dormant YES Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase 50
3:28:00 PM  (Reporting)  Resources Levels Carlist Spain EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability Plentiful Stock 1148 Expected 100 Balance 8
3:28:00 PM  (Reporting)  Capital Availability Plentiful Stock 1148 Expected 150 Balance 8
3:28:00 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
3:28:00 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
3:28:00 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
3:28:00 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
3:28:00 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
3:28:00 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
3:28:00 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
3:28:00 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  _IAE_ Carlist Spain Global Military Usage: 75 %
3:28:00 PM  (Reporting)  _IAE_ Carlist Spain Money Stock 1148 Expenses 0 Availability Plentiful Mil Spend 467 Civ Spend 104
3:28:00 PM  (Reporting)  _IAE_ Carlist Spain Capital Stock 1148 Expenses 0 Availability Plentiful Mil Spend 156 Civ Spend 207
3:28:00 PM  (Reporting)  _IAE_ Carlist Spain Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Carlist Spain Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Carlist Spain Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Carlist Spain Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Carlist Spain Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Carlist Spain Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Carlist Spain Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Carlist Spain River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Carlist Spain Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Carlist Spain Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Carlist Spain War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Carlist Spain Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Carlist Spain Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Carlist Spain Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Carlist Spain Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Carlist Spain Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Carlist Spain Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Carlist Spain Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Carlist Spain Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Carlist Spain Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Carlist Spain Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Carlist Spain Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Carlist Spain Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Carlist Spain Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Carlist Spain Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Carlist Spain Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Carlist Spain Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Carlist Spain Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Carlist Spain Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Carlist Spain Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Carlist Spain Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Carlist Spain Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Carlist Spain Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Carlist Spain Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Carlist Spain Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Carlist Spain Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Carlist Spain Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Carlist Spain Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Carlist Spain Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Carlist Spain Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Carlist Spain Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Carlist Spain Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Carlist Spain Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Carlist Spain Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Carlist Spain Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Carlist Spain Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Carlist Spain Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Carlist Spain Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Carlist Spain Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Carlist Spain Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Carlist Spain Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Carlist Spain Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 36 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  Ended BuildReplacements 3 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000172 Carlist Spain
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 6 Amount 5
3:28:00 PM  (Reporting)  Money Level 6 Amount 1148
3:28:00 PM  (Reporting)  Conscripts Level 6 Amount 56
3:28:00 PM  (Reporting)  _BNU_ Emergency build ON
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 7 ms
3:28:00 PM  (Reporting)  AI Process done in  91 ms
3:28:00 PM  (Reporting)  Processing  1000173 Croatia
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on Croatia AILevel 2 Kind: 1 Dormant YES Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase 50
3:28:00 PM  (Reporting)  Resources Levels Croatia EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability Plentiful Stock 1148 Expected 100 Balance 8
3:28:00 PM  (Reporting)  Capital Availability Plentiful Stock 1148 Expected 150 Balance 8
3:28:00 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
3:28:00 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
3:28:00 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
3:28:00 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
3:28:00 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
3:28:00 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
3:28:00 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
3:28:00 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  _IAE_ Croatia Global Military Usage: 75 %
3:28:00 PM  (Reporting)  _IAE_ Croatia Money Stock 1148 Expenses 0 Availability Plentiful Mil Spend 467 Civ Spend 104
3:28:00 PM  (Reporting)  _IAE_ Croatia Capital Stock 1148 Expenses 0 Availability Plentiful Mil Spend 156 Civ Spend 207
3:28:00 PM  (Reporting)  _IAE_ Croatia Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Croatia Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Croatia Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Croatia Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Croatia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Croatia Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Croatia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Croatia River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Croatia Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Croatia Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Croatia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Croatia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Croatia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Croatia Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Croatia Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Croatia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Croatia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Croatia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Croatia Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Croatia Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Croatia Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Croatia Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Croatia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Croatia Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Croatia Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Croatia Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Croatia Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Croatia Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Croatia Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Croatia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Croatia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Croatia Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Croatia Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Croatia Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Croatia Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Croatia Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Croatia Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Croatia Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Croatia Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Croatia Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Croatia Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Croatia Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Croatia Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Croatia Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Croatia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Croatia Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Croatia Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Croatia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Croatia Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Croatia Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Croatia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Croatia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 34 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  Ended BuildReplacements 4 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
3:28:00 PM  (Reporting)  _HAC_ Identify Resources Need Croatia 22 resources are needed 3 resources in surplus.
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 10 Steel
3:28:00 PM  (Reporting)  AddNewTrades Croatia Added 5 buy request of Steel in area North Italy
3:28:00 PM  (Reporting)  AddNewTrades Croatia Added 5 buy request of Steel in area North Austria
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 5 Coal
3:28:00 PM  (Reporting)  AddNewTrades Croatia Added 5 buy request of Coal in area North Austria
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 1 Manufactured Goods
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 7 Textile
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 4 Silk
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 2 Opium
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 8 Luxury Goods
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 4 Gold
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 4 Gems
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 3 Automobile
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 3 Aviation
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 2 Cereals
3:28:00 PM  (Reporting)  AddNewTrades Croatia Added 2 buy request of Cereals in area North Italy
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 5 Rice
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 5 Fish
3:28:00 PM  (Reporting)  AddNewTrades Croatia Added 5 buy request of Fish in area North Italy
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 5 Tropical Fruits
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 5 Cattle
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 4 Sugar
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 1 Preserved Food
3:28:00 PM  (Reporting)  AddNewTrades Croatia Added 1 buy request of Preserved Food in area North Italy
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 1 Cotton/Wool
3:28:00 PM  (Reporting)  AddNewTrades Croatia Added 1 buy request of Cotton/Wool in area North Austria
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 5 Tea
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 5 Coffee
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 3 Wood
3:28:00 PM  (Reporting)  AddNewTrades Croatia Added 3 buy request of Wood in area North Austria
3:28:00 PM  (Reporting)  Ended HandleAdvancedCommerce 50 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000173 Croatia
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 6 Amount 5
3:28:00 PM  (Reporting)  Money Level 6 Amount 1148
3:28:00 PM  (Reporting)  Conscripts Level 6 Amount 56
3:28:00 PM  (Reporting)  _BNU_ Emergency build ON
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
3:28:00 PM  (Reporting)  AI Process done in  134 ms
3:28:00 PM  (Reporting)  Processing  1000174 Cuba
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000174 Cuba
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:28:00 PM  (Reporting)  Processing  1000175 Cyprus
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on Cyprus AILevel 2 Kind: 2 Dormant YES Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase 0
3:28:00 PM  (Reporting)  Resources Levels Cyprus EcoBase 0 AtWar: no AtWarThreat: no At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability Plentiful Stock 1048 Expected 0 Balance 8
3:28:00 PM  (Reporting)  Capital Availability Plentiful Stock 898 Expected 0 Balance 8
3:28:00 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Supply Availability Plentiful Stock 20 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Ammunition Availability Plentiful Stock 10 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability Plentiful Stock 46 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Diplomat Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  _IAE_ Cyprus Global Military Usage: 75 %
3:28:00 PM  (Reporting)  _IAE_ Cyprus Money Stock 1048 Expenses 0 Availability Plentiful Mil Spend 426 Civ Spend 95
3:28:00 PM  (Reporting)  _IAE_ Cyprus Capital Stock 898 Expenses 0 Availability Plentiful Mil Spend 122 Civ Spend 162
3:28:00 PM  (Reporting)  _IAE_ Cyprus Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Cyprus Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Cyprus Supply Stock 20 Expenses 0 Availability Plentiful Mil Spend 14 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Cyprus Ammunition Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Cyprus Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Cyprus Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Cyprus Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Cyprus River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Cyprus Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Cyprus Conscripts Stock 46 Expenses 0 Availability Plentiful Mil Spend 31 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Cyprus War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Cyprus Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Cyprus Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Cyprus Diplomat Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Cyprus Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 10 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Cyprus Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Cyprus Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Cyprus Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Cyprus Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Cyprus Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Cyprus Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Cyprus Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Cyprus Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Cyprus Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Cyprus Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Cyprus Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Cyprus Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Cyprus Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Cyprus Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Cyprus Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Cyprus Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Cyprus Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Cyprus Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Cyprus Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Cyprus Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Cyprus Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Cyprus Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Cyprus Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Cyprus Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Cyprus Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Cyprus Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Cyprus Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Cyprus Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Cyprus Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Cyprus Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Cyprus Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Cyprus Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Cyprus Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Cyprus Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Cyprus Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Cyprus Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Cyprus Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 25 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  Ended BuildReplacements 3 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000175 Cyprus
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
3:28:00 PM  (Reporting)  IdentifyProductionStrucsBuild 
3:28:00 PM  (Reporting)  Ended HandleAdvancedStructures 4 ms
3:28:00 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 6 Amount 0
3:28:00 PM  (Reporting)  Money Level 6 Amount 1048
3:28:00 PM  (Reporting)  Conscripts Level 6 Amount 46
3:28:00 PM  (Reporting)  _BNU_ Emergency build ON
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 6 ms
3:28:00 PM  (Reporting)  AI Process done in  77 ms
3:28:00 PM  (Reporting)  Processing  1000176 Czechoslovakia
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on Czechoslovakia AILevel 2 Kind: 1 Dormant YES Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase 50
3:28:00 PM  (Reporting)  Resources Levels Czechoslovakia EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability Plentiful Stock 1148 Expected 100 Balance 8
3:28:00 PM  (Reporting)  Capital Availability Plentiful Stock 1148 Expected 150 Balance 8
3:28:00 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
3:28:00 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
3:28:00 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
3:28:00 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
3:28:00 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
3:28:00 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
3:28:00 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
3:28:00 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  _IAE_ Czechoslovakia Global Military Usage: 75 %
3:28:00 PM  (Reporting)  _IAE_ Czechoslovakia Money Stock 1148 Expenses 0 Availability Plentiful Mil Spend 467 Civ Spend 104
3:28:00 PM  (Reporting)  _IAE_ Czechoslovakia Capital Stock 1148 Expenses 0 Availability Plentiful Mil Spend 156 Civ Spend 207
3:28:00 PM  (Reporting)  _IAE_ Czechoslovakia Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Czechoslovakia Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Czechoslovakia Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Czechoslovakia Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Czechoslovakia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Czechoslovakia Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Czechoslovakia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Czechoslovakia River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Czechoslovakia Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Czechoslovakia Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Czechoslovakia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Czechoslovakia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Czechoslovakia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Czechoslovakia Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Czechoslovakia Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Czechoslovakia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Czechoslovakia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Czechoslovakia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Czechoslovakia Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Czechoslovakia Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Czechoslovakia Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Czechoslovakia Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Czechoslovakia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Czechoslovakia Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Czechoslovakia Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Czechoslovakia Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Czechoslovakia Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Czechoslovakia Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Czechoslovakia Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Czechoslovakia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Czechoslovakia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Czechoslovakia Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Czechoslovakia Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Czechoslovakia Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Czechoslovakia Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Czechoslovakia Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Czechoslovakia Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Czechoslovakia Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Czechoslovakia Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Czechoslovakia Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Czechoslovakia Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Czechoslovakia Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Czechoslovakia Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Czechoslovakia Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Czechoslovakia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Czechoslovakia Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Czechoslovakia Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Czechoslovakia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Czechoslovakia Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Czechoslovakia Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Czechoslovakia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Czechoslovakia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 30 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  Ended BuildReplacements 3 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000176 Czechoslovakia
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 6 Amount 5
3:28:00 PM  (Reporting)  Money Level 6 Amount 1148
3:28:00 PM  (Reporting)  Conscripts Level 6 Amount 56
3:28:00 PM  (Reporting)  _BNU_ Emergency build ON
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 5 ms
3:28:00 PM  (Reporting)  AI Process done in  79 ms
3:28:00 PM  (Reporting)  Processing  1000177 Deseret
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on Deseret AILevel 2 Kind: 2 Dormant YES Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase 0
3:28:00 PM  (Reporting)  Resources Levels Deseret EcoBase 0 AtWar: no AtWarThreat: no At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability Plentiful Stock 1048 Expected 0 Balance 8
3:28:00 PM  (Reporting)  Capital Availability Plentiful Stock 898 Expected 0 Balance 8
3:28:00 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Supply Availability Plentiful Stock 20 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Ammunition Availability Plentiful Stock 10 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability Plentiful Stock 46 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Diplomat Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  _IAE_ Deseret Global Military Usage: 75 %
3:28:00 PM  (Reporting)  _IAE_ Deseret Money Stock 1048 Expenses 0 Availability Plentiful Mil Spend 426 Civ Spend 95
3:28:00 PM  (Reporting)  _IAE_ Deseret Capital Stock 898 Expenses 0 Availability Plentiful Mil Spend 122 Civ Spend 162
3:28:00 PM  (Reporting)  _IAE_ Deseret Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Deseret Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Deseret Supply Stock 20 Expenses 0 Availability Plentiful Mil Spend 14 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Deseret Ammunition Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Deseret Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Deseret Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Deseret Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Deseret River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Deseret Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Deseret Conscripts Stock 46 Expenses 0 Availability Plentiful Mil Spend 31 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Deseret War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Deseret Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Deseret Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Deseret Diplomat Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Deseret Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 10 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Deseret Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Deseret Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Deseret Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Deseret Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Deseret Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Deseret Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Deseret Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Deseret Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Deseret Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Deseret Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Deseret Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Deseret Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Deseret Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Deseret Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Deseret Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Deseret Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Deseret Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Deseret Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Deseret Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Deseret Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Deseret Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Deseret Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Deseret Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Deseret Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Deseret Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Deseret Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Deseret Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Deseret Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Deseret Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Deseret Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Deseret Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Deseret Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Deseret Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Deseret Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Deseret Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Deseret Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Deseret Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 25 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  Ended BuildReplacements 3 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
3:28:00 PM  (Reporting)  _HAC_ Identify Resources Need Deseret 0 resources are needed 14 resources in surplus.
3:28:00 PM  (Reporting)  Ended HandleAdvancedCommerce 5 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000177 Deseret
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 6 Amount 0
3:28:00 PM  (Reporting)  Money Level 6 Amount 1048
3:28:00 PM  (Reporting)  Conscripts Level 6 Amount 46
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
3:28:00 PM  (Reporting)  AI Process done in  78 ms
3:28:00 PM  (Reporting)  Processing  1000178 Estonia
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on Estonia AILevel 2 Kind: 1 Dormant YES Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase 50
3:28:00 PM  (Reporting)  Resources Levels Estonia EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability Plentiful Stock 1148 Expected 100 Balance 8
3:28:00 PM  (Reporting)  Capital Availability Plentiful Stock 1148 Expected 150 Balance 8
3:28:00 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
3:28:00 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
3:28:00 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
3:28:00 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
3:28:00 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
3:28:00 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
3:28:00 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
3:28:00 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  _IAE_ Estonia Global Military Usage: 75 %
3:28:00 PM  (Reporting)  _IAE_ Estonia Money Stock 1148 Expenses 0 Availability Plentiful Mil Spend 467 Civ Spend 104
3:28:00 PM  (Reporting)  _IAE_ Estonia Capital Stock 1148 Expenses 0 Availability Plentiful Mil Spend 156 Civ Spend 207
3:28:00 PM  (Reporting)  _IAE_ Estonia Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Estonia Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Estonia Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Estonia Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Estonia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Estonia Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Estonia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Estonia River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Estonia Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Estonia Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Estonia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Estonia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Estonia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Estonia Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Estonia Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Estonia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Estonia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Estonia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Estonia Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Estonia Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Estonia Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Estonia Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Estonia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Estonia Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Estonia Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Estonia Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Estonia Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Estonia Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Estonia Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Estonia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Estonia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Estonia Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Estonia Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Estonia Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Estonia Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Estonia Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Estonia Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Estonia Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Estonia Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Estonia Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Estonia Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Estonia Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Estonia Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Estonia Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Estonia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Estonia Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Estonia Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Estonia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Estonia Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Estonia Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Estonia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Estonia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 26 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  Ended BuildReplacements 4 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
3:28:00 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Estonia Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 0 Excise 0 Tariff 0 Census 0 Income 0 Maritime 1 Percentages: Corporate 0 % Excise 0 % Tariff 0 % Census 0 % Income 0 % Maritime 6 %
3:28:00 PM  (Reporting)  Ended HandleAdvancedFinances 1 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000178 Estonia
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 6 Amount 5
3:28:00 PM  (Reporting)  Money Level 6 Amount 1148
3:28:00 PM  (Reporting)  Conscripts Level 6 Amount 56
3:28:00 PM  (Reporting)  _BNU_ Emergency build ON
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 6 ms
3:28:00 PM  (Reporting)  AI Process done in  72 ms
3:28:00 PM  (Reporting)  Processing  1000179 Finland
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on Finland AILevel 2 Kind: 1 Dormant YES Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase 50
3:28:00 PM  (Reporting)  Resources Levels Finland EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability Plentiful Stock 1148 Expected 100 Balance 8
3:28:00 PM  (Reporting)  Capital Availability Plentiful Stock 1148 Expected 150 Balance 8
3:28:00 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
3:28:00 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
3:28:00 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
3:28:00 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
3:28:00 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
3:28:00 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
3:28:00 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
3:28:00 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  _IAE_ Finland Global Military Usage: 75 %
3:28:00 PM  (Reporting)  _IAE_ Finland Money Stock 1148 Expenses 0 Availability Plentiful Mil Spend 467 Civ Spend 104
3:28:00 PM  (Reporting)  _IAE_ Finland Capital Stock 1148 Expenses 0 Availability Plentiful Mil Spend 156 Civ Spend 207
3:28:00 PM  (Reporting)  _IAE_ Finland Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Finland Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Finland Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Finland Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Finland Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Finland Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Finland Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Finland River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Finland Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Finland Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Finland War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Finland Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Finland Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Finland Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Finland Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Finland Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Finland Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Finland Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Finland Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Finland Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Finland Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Finland Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Finland Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Finland Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Finland Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Finland Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Finland Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Finland Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Finland Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Finland Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Finland Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Finland Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Finland Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Finland Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Finland Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Finland Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Finland Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Finland Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Finland Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Finland Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Finland Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Finland Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Finland Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Finland Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Finland Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Finland Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Finland Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Finland Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Finland Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Finland Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Finland Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Finland Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 28 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  Ended BuildReplacements 3 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000179 Finland
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
3:28:00 PM  (Reporting)  IdentifyProductionStrucsBuild 
3:28:00 PM  (Reporting)  Ended HandleAdvancedStructures 10 ms
3:28:00 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 6 Amount 5
3:28:00 PM  (Reporting)  Money Level 6 Amount 1148
3:28:00 PM  (Reporting)  Conscripts Level 6 Amount 56
3:28:00 PM  (Reporting)  _BNU_ Emergency build ON
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 6 ms
3:28:00 PM  (Reporting)  AI Process done in  75 ms
3:28:00 PM  (Reporting)  Processing  1000180 Flanders
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on Flanders AILevel 2 Kind: 1 Dormant YES Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase 50
3:28:00 PM  (Reporting)  Resources Levels Flanders EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability Plentiful Stock 1148 Expected 100 Balance 8
3:28:00 PM  (Reporting)  Capital Availability Plentiful Stock 1148 Expected 150 Balance 8
3:28:00 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
3:28:00 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
3:28:00 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
3:28:00 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
3:28:00 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
3:28:00 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
3:28:00 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
3:28:00 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  _IAE_ Flanders Global Military Usage: 75 %
3:28:00 PM  (Reporting)  _IAE_ Flanders Money Stock 1148 Expenses 0 Availability Plentiful Mil Spend 467 Civ Spend 104
3:28:00 PM  (Reporting)  _IAE_ Flanders Capital Stock 1148 Expenses 0 Availability Plentiful Mil Spend 156 Civ Spend 207
3:28:00 PM  (Reporting)  _IAE_ Flanders Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Flanders Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Flanders Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Flanders Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Flanders Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Flanders Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Flanders Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Flanders River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Flanders Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Flanders Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Flanders War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Flanders Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Flanders Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Flanders Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Flanders Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Flanders Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Flanders Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Flanders Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Flanders Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Flanders Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Flanders Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Flanders Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Flanders Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Flanders Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Flanders Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Flanders Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Flanders Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Flanders Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Flanders Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Flanders Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Flanders Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Flanders Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Flanders Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Flanders Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Flanders Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Flanders Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Flanders Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Flanders Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Flanders Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Flanders Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Flanders Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Flanders Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Flanders Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Flanders Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Flanders Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Flanders Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Flanders Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Flanders Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Flanders Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Flanders Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Flanders Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Flanders Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 27 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  Ended BuildReplacements 4 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000180 Flanders
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 6 Amount 5
3:28:00 PM  (Reporting)  Money Level 6 Amount 1148
3:28:00 PM  (Reporting)  Conscripts Level 6 Amount 56
3:28:00 PM  (Reporting)  _BNU_ Emergency build ON
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 5 ms
3:28:00 PM  (Reporting)  AI Process done in  76 ms
3:28:00 PM  (Reporting)  Processing  1000181 Georgia
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on Georgia AILevel 2 Kind: 1 Dormant YES Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase 50
3:28:00 PM  (Reporting)  Resources Levels Georgia EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability Plentiful Stock 1148 Expected 100 Balance 8
3:28:00 PM  (Reporting)  Capital Availability Plentiful Stock 1148 Expected 150 Balance 8
3:28:00 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
3:28:00 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
3:28:00 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
3:28:00 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
3:28:00 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
3:28:00 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
3:28:00 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
3:28:00 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  _IAE_ Georgia Global Military Usage: 75 %
3:28:00 PM  (Reporting)  _IAE_ Georgia Money Stock 1148 Expenses 0 Availability Plentiful Mil Spend 467 Civ Spend 104
3:28:00 PM  (Reporting)  _IAE_ Georgia Capital Stock 1148 Expenses 0 Availability Plentiful Mil Spend 156 Civ Spend 207
3:28:00 PM  (Reporting)  _IAE_ Georgia Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Georgia Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Georgia Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Georgia Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Georgia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Georgia Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Georgia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Georgia River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Georgia Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Georgia Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Georgia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Georgia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Georgia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Georgia Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Georgia Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Georgia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Georgia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Georgia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Georgia Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Georgia Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Georgia Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Georgia Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Georgia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Georgia Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Georgia Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Georgia Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Georgia Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Georgia Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Georgia Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Georgia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Georgia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Georgia Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Georgia Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Georgia Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Georgia Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Georgia Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Georgia Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Georgia Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Georgia Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Georgia Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Georgia Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Georgia Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Georgia Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Georgia Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Georgia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Georgia Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Georgia Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Georgia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Georgia Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Georgia Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Georgia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Georgia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 26 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  Ended BuildReplacements 3 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
3:28:00 PM  (Reporting)  _HAC_ Identify Resources Need Georgia 22 resources are needed 3 resources in surplus.
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 4 Steel
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 5 Coal
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 1 Manufactured Goods
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 7 Textile
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 4 Silk
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 2 Opium
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 8 Luxury Goods
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 4 Gold
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 4 Gems
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 3 Automobile
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 3 Aviation
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 2 Cereals
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 5 Rice
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 5 Fish
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 5 Tropical Fruits
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 5 Cattle
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 4 Sugar
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 1 Preserved Food
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 1 Cotton/Wool
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 5 Tea
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 5 Coffee
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 3 Wood
3:28:00 PM  (Reporting)  Ended HandleAdvancedCommerce 50 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000181 Georgia
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 2 ms
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 6 Amount 5
3:28:00 PM  (Reporting)  Money Level 6 Amount 1148
3:28:00 PM  (Reporting)  Conscripts Level 6 Amount 56
3:28:00 PM  (Reporting)  _BNU_ Emergency build ON
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
3:28:00 PM  (Reporting)  AI Process done in  121 ms
3:28:00 PM  (Reporting)  Processing  1000182 Hungary
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on Hungary AILevel 2 Kind: 1 Dormant YES Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase 50
3:28:00 PM  (Reporting)  Resources Levels Hungary EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability Plentiful Stock 1148 Expected 100 Balance 8
3:28:00 PM  (Reporting)  Capital Availability Plentiful Stock 1148 Expected 150 Balance 8
3:28:00 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
3:28:00 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
3:28:00 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
3:28:00 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
3:28:00 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
3:28:00 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Officers Availability Plentiful Stock 31 Expected 5 Balance 0
3:28:00 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
3:28:00 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  _IAE_ Hungary Global Military Usage: 75 %
3:28:00 PM  (Reporting)  _IAE_ Hungary Money Stock 1148 Expenses 0 Availability Plentiful Mil Spend 467 Civ Spend 104
3:28:00 PM  (Reporting)  _IAE_ Hungary Capital Stock 1148 Expenses 0 Availability Plentiful Mil Spend 156 Civ Spend 207
3:28:00 PM  (Reporting)  _IAE_ Hungary Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hungary Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Hungary Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hungary Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hungary Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hungary Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hungary Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hungary River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hungary Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hungary Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hungary War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hungary Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hungary Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hungary Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Hungary Officers Stock 31 Expenses 0 Availability Plentiful Mil Spend 21 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hungary Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hungary Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hungary Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hungary Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Hungary Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hungary Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Hungary Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Hungary Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hungary Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Hungary Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hungary Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Hungary Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Hungary Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hungary Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hungary Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hungary Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hungary Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Hungary Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hungary Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hungary Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Hungary Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hungary Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hungary Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hungary Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hungary Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hungary Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hungary Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Hungary Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hungary Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Hungary Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hungary Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hungary Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hungary Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hungary Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hungary Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hungary Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Hungary Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 35 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  Ended BuildReplacements 3 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
3:28:00 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Hungary Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 0 Excise 0 Tariff 0 Census 0 Income 0 Maritime 1 Percentages: Corporate 0 % Excise 0 % Tariff 0 % Census 0 % Income 0 % Maritime 6 %
3:28:00 PM  (Reporting)  Ended HandleAdvancedFinances 1 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000182 Hungary
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 6 Amount 5
3:28:00 PM  (Reporting)  Money Level 6 Amount 1148
3:28:00 PM  (Reporting)  Conscripts Level 6 Amount 56
3:28:00 PM  (Reporting)  _BNU_ Emergency build ON
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 5 ms
3:28:00 PM  (Reporting)  AI Process done in  83 ms
3:28:00 PM  (Reporting)  Processing  1000183 Iraq
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on Iraq AILevel 2 Kind: 2 Dormant YES Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase 0
3:28:00 PM  (Reporting)  Resources Levels Iraq EcoBase 0 AtWar: no AtWarThreat: no At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability Plentiful Stock 1048 Expected 0 Balance 8
3:28:00 PM  (Reporting)  Capital Availability Plentiful Stock 898 Expected 0 Balance 8
3:28:00 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Supply Availability Plentiful Stock 20 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Ammunition Availability Plentiful Stock 10 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability Plentiful Stock 46 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Diplomat Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  _IAE_ Iraq Global Military Usage: 75 %
3:28:00 PM  (Reporting)  _IAE_ Iraq Money Stock 1048 Expenses 0 Availability Plentiful Mil Spend 426 Civ Spend 95
3:28:00 PM  (Reporting)  _IAE_ Iraq Capital Stock 898 Expenses 0 Availability Plentiful Mil Spend 122 Civ Spend 162
3:28:00 PM  (Reporting)  _IAE_ Iraq Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Iraq Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Iraq Supply Stock 20 Expenses 0 Availability Plentiful Mil Spend 14 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Iraq Ammunition Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Iraq Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Iraq Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Iraq Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Iraq River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Iraq Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Iraq Conscripts Stock 46 Expenses 0 Availability Plentiful Mil Spend 31 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Iraq War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Iraq Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Iraq Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Iraq Diplomat Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Iraq Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 10 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Iraq Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Iraq Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Iraq Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Iraq Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Iraq Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Iraq Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Iraq Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Iraq Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Iraq Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Iraq Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Iraq Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Iraq Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Iraq Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Iraq Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Iraq Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Iraq Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Iraq Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Iraq Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Iraq Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Iraq Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Iraq Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Iraq Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Iraq Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Iraq Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Iraq Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Iraq Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Iraq Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Iraq Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Iraq Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Iraq Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Iraq Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Iraq Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Iraq Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Iraq Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Iraq Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Iraq Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Iraq Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 24 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  Ended BuildReplacements 3 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000183 Iraq
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
3:28:00 PM  (Reporting)  IdentifyProductionStrucsBuild 
3:28:00 PM  (Reporting)  Ended HandleAdvancedStructures 6 ms
3:28:00 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 6 Amount 0
3:28:00 PM  (Reporting)  Money Level 6 Amount 1048
3:28:00 PM  (Reporting)  Conscripts Level 6 Amount 46
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 5 ms
3:28:00 PM  (Reporting)  AI Process done in  74 ms
3:28:00 PM  (Reporting)  Processing  1000184 Ireland
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on Ireland AILevel 2 Kind: 1 Dormant YES Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase 50
3:28:00 PM  (Reporting)  Resources Levels Ireland EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability Plentiful Stock 1148 Expected 100 Balance 8
3:28:00 PM  (Reporting)  Capital Availability Plentiful Stock 1148 Expected 150 Balance 8
3:28:00 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
3:28:00 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
3:28:00 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
3:28:00 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
3:28:00 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
3:28:00 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
3:28:00 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Manufactured Goods Availability Low Stock 8 Expected 15 Balance 1
3:28:00 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  _IAE_ Ireland Global Military Usage: 75 %
3:28:00 PM  (Reporting)  _IAE_ Ireland Money Stock 1148 Expenses 0 Availability Plentiful Mil Spend 467 Civ Spend 104
3:28:00 PM  (Reporting)  _IAE_ Ireland Capital Stock 1148 Expenses 0 Availability Plentiful Mil Spend 156 Civ Spend 207
3:28:00 PM  (Reporting)  _IAE_ Ireland Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ireland Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Ireland Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ireland Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ireland Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ireland Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ireland Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ireland River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ireland Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ireland Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ireland War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ireland Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ireland Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ireland Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Ireland Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ireland Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ireland Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ireland Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ireland Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Ireland Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ireland Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Ireland Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Ireland Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ireland Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Ireland Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ireland Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Ireland Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Ireland Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ireland Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ireland Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ireland Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ireland Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Ireland Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ireland Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ireland Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Ireland Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ireland Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ireland Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ireland Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ireland Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ireland Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ireland Manufactured Goods Stock 8 Expenses 0 Availability Low Mil Spend 2 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ireland Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ireland Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Ireland Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ireland Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ireland Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ireland Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ireland Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ireland Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ireland Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ireland Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 25 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  Ended BuildReplacements 3 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000184 Ireland
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 6 Amount 5
3:28:00 PM  (Reporting)  Money Level 6 Amount 1148
3:28:00 PM  (Reporting)  Conscripts Level 6 Amount 56
3:28:00 PM  (Reporting)  _BNU_ Emergency build ON
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
3:28:00 PM  (Reporting)  AI Process done in  68 ms
3:28:00 PM  (Reporting)  Processing  1000185 Java
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000185 Java
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:28:00 PM  (Reporting)  Processing  1000186 Congo
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on Congo AILevel 2 Kind: 2 Dormant YES Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase 0
3:28:00 PM  (Reporting)  Resources Levels Congo EcoBase 0 AtWar: no AtWarThreat: no At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability Plentiful Stock 1048 Expected 0 Balance 8
3:28:00 PM  (Reporting)  Capital Availability Plentiful Stock 898 Expected 0 Balance 8
3:28:00 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Supply Availability Plentiful Stock 20 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Ammunition Availability Plentiful Stock 10 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability Plentiful Stock 46 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Diplomat Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  _IAE_ Congo Global Military Usage: 75 %
3:28:00 PM  (Reporting)  _IAE_ Congo Money Stock 1048 Expenses 0 Availability Plentiful Mil Spend 426 Civ Spend 95
3:28:00 PM  (Reporting)  _IAE_ Congo Capital Stock 898 Expenses 0 Availability Plentiful Mil Spend 122 Civ Spend 162
3:28:00 PM  (Reporting)  _IAE_ Congo Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Congo Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Congo Supply Stock 20 Expenses 0 Availability Plentiful Mil Spend 14 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Congo Ammunition Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Congo Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Congo Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Congo Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Congo River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Congo Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Congo Conscripts Stock 46 Expenses 0 Availability Plentiful Mil Spend 31 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Congo War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Congo Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Congo Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Congo Diplomat Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Congo Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 10 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Congo Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Congo Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Congo Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Congo Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Congo Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Congo Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Congo Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Congo Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Congo Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Congo Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Congo Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Congo Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Congo Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Congo Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Congo Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Congo Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Congo Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Congo Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Congo Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Congo Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Congo Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Congo Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Congo Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Congo Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Congo Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Congo Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Congo Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Congo Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Congo Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Congo Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Congo Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Congo Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Congo Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Congo Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Congo Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Congo Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Congo Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 22 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  Ended BuildReplacements 3 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
3:28:00 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Congo Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 0 Excise 0 Tariff 0 Census 0 Income 0 Maritime 1 Percentages: Corporate 0 % Excise 0 % Tariff 0 % Census 0 % Income 0 % Maritime 8 %
3:28:00 PM  (Reporting)  Ended HandleAdvancedFinances 1 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000186 Congo
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 6 Amount 0
3:28:00 PM  (Reporting)  Money Level 6 Amount 1048
3:28:00 PM  (Reporting)  Conscripts Level 6 Amount 46
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 5 ms
3:28:00 PM  (Reporting)  AI Process done in  72 ms
3:28:00 PM  (Reporting)  Processing  1000187 Lebanon
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on Lebanon AILevel 2 Kind: 2 Dormant NO Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
3:28:00 PM  (Reporting)  _FIT_ Ended AIInitTheaters 521 ms
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase 0
3:28:00 PM  (Reporting)  Resources Levels Lebanon EcoBase 0 AtWar: no AtWarThreat: no At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability Plentiful Stock 1048 Expected 0 Balance 8
3:28:00 PM  (Reporting)  Capital Availability Plentiful Stock 898 Expected 0 Balance 8
3:28:00 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Supply Availability Plentiful Stock 20 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Ammunition Availability Plentiful Stock 10 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability Plentiful Stock 46 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Diplomat Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  _IAE_ Lebanon Global Military Usage: 75 %
3:28:00 PM  (Reporting)  _IAE_ Lebanon Money Stock 1048 Expenses 0 Availability Plentiful Mil Spend 426 Civ Spend 95
3:28:00 PM  (Reporting)  _IAE_ Lebanon Capital Stock 898 Expenses 0 Availability Plentiful Mil Spend 122 Civ Spend 162
3:28:00 PM  (Reporting)  _IAE_ Lebanon Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lebanon Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lebanon Supply Stock 20 Expenses 0 Availability Plentiful Mil Spend 14 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lebanon Ammunition Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lebanon Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lebanon Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lebanon Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lebanon River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lebanon Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lebanon Conscripts Stock 46 Expenses 0 Availability Plentiful Mil Spend 31 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lebanon War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lebanon Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lebanon Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lebanon Diplomat Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lebanon Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 10 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lebanon Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lebanon Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lebanon Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lebanon Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Lebanon Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lebanon Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lebanon Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Lebanon Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lebanon Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lebanon Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lebanon Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lebanon Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lebanon Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lebanon Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lebanon Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lebanon Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lebanon Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lebanon Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lebanon Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lebanon Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lebanon Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lebanon Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lebanon Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lebanon Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lebanon Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lebanon Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lebanon Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lebanon Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lebanon Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lebanon Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lebanon Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lebanon Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lebanon Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lebanon Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lebanon Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lebanon Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lebanon Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 279 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Ended InitAndDumpData Lebanon 337 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  Ended BuildReplacements 5 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000187 Lebanon
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
3:28:00 PM  (Reporting)  IdentifyProductionStrucsBuild 
3:28:00 PM  (Reporting)  Ended HandleAdvancedStructures 120 ms
3:28:00 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 6 Amount 0
3:28:00 PM  (Reporting)  Money Level 6 Amount 1048
3:28:00 PM  (Reporting)  Conscripts Level 6 Amount 46
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 8 ms
3:28:00 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
3:28:00 PM  (Reporting)  Ended ManageFleetsComposition 5 ms
3:28:00 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
3:28:00 PM  (Reporting)  Ended LockFixedGroups 0 ms
3:28:00 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:28:00 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:28:00 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
3:28:00 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
3:28:00 PM  (Reporting)  AI Process done in  1582 ms
3:28:00 PM  (Reporting)  Processing  1000188 Lithuania
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on Lithuania AILevel 2 Kind: 1 Dormant YES Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase 50
3:28:00 PM  (Reporting)  Resources Levels Lithuania EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability Plentiful Stock 1148 Expected 100 Balance 8
3:28:00 PM  (Reporting)  Capital Availability Plentiful Stock 1148 Expected 150 Balance 8
3:28:00 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
3:28:00 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
3:28:00 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
3:28:00 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
3:28:00 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
3:28:00 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
3:28:00 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
3:28:00 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  _IAE_ Lithuania Global Military Usage: 75 %
3:28:00 PM  (Reporting)  _IAE_ Lithuania Money Stock 1148 Expenses 0 Availability Plentiful Mil Spend 467 Civ Spend 104
3:28:00 PM  (Reporting)  _IAE_ Lithuania Capital Stock 1148 Expenses 0 Availability Plentiful Mil Spend 156 Civ Spend 207
3:28:00 PM  (Reporting)  _IAE_ Lithuania Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lithuania Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Lithuania Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lithuania Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lithuania Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lithuania Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lithuania Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lithuania River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lithuania Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lithuania Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lithuania War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lithuania Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lithuania Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lithuania Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Lithuania Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lithuania Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lithuania Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lithuania Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lithuania Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Lithuania Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lithuania Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Lithuania Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Lithuania Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lithuania Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Lithuania Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lithuania Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Lithuania Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Lithuania Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lithuania Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lithuania Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lithuania Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lithuania Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Lithuania Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lithuania Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lithuania Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Lithuania Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lithuania Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lithuania Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lithuania Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lithuania Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lithuania Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lithuania Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Lithuania Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lithuania Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Lithuania Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lithuania Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lithuania Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lithuania Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lithuania Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lithuania Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lithuania Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lithuania Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 34 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  Ended BuildReplacements 4 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000188 Lithuania
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 6 Amount 5
3:28:00 PM  (Reporting)  Money Level 6 Amount 1148
3:28:00 PM  (Reporting)  Conscripts Level 6 Amount 56
3:28:00 PM  (Reporting)  _BNU_ Emergency build ON
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 6 ms
3:28:00 PM  (Reporting)  AI Process done in  146 ms
3:28:00 PM  (Reporting)  Processing  1000189 Latvia
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on Latvia AILevel 2 Kind: 1 Dormant NO Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
3:28:00 PM  (Reporting)  _FIT_ Ended AIInitTheaters 507 ms
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase 50
3:28:00 PM  (Reporting)  Resources Levels Latvia EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability Plentiful Stock 1148 Expected 100 Balance 8
3:28:00 PM  (Reporting)  Capital Availability Plentiful Stock 1148 Expected 150 Balance 8
3:28:00 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
3:28:00 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
3:28:00 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
3:28:00 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
3:28:00 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
3:28:00 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
3:28:00 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
3:28:00 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  _IAE_ Latvia Global Military Usage: 75 %
3:28:00 PM  (Reporting)  _IAE_ Latvia Money Stock 1148 Expenses 0 Availability Plentiful Mil Spend 467 Civ Spend 104
3:28:00 PM  (Reporting)  _IAE_ Latvia Capital Stock 1148 Expenses 0 Availability Plentiful Mil Spend 156 Civ Spend 207
3:28:00 PM  (Reporting)  _IAE_ Latvia Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Latvia Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Latvia Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Latvia Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Latvia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Latvia Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Latvia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Latvia River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Latvia Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Latvia Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Latvia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Latvia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Latvia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Latvia Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Latvia Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Latvia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Latvia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Latvia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Latvia Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Latvia Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Latvia Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Latvia Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Latvia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Latvia Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Latvia Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Latvia Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Latvia Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Latvia Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Latvia Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Latvia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Latvia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Latvia Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Latvia Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Latvia Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Latvia Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Latvia Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Latvia Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Latvia Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Latvia Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Latvia Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Latvia Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Latvia Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Latvia Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Latvia Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Latvia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Latvia Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Latvia Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Latvia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Latvia Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Latvia Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Latvia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Latvia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 277 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Ended InitAndDumpData Latvia 371 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  Ended BuildReplacements 7 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
3:28:00 PM  (Reporting)  _HAC_ Identify Resources Need Latvia 22 resources are needed 3 resources in surplus.
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 10 Steel
3:28:00 PM  (Reporting)  AddNewTrades Latvia Added 5 buy request of Steel in area Baltic Russia
3:28:00 PM  (Reporting)  AddNewTrades Latvia Added 5 buy request of Steel in area Baltic Russia
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 5 Coal
3:28:00 PM  (Reporting)  AddNewTrades Latvia Added 5 buy request of Coal in area Baltic Russia
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 1 Manufactured Goods
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 7 Textile
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 4 Silk
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 2 Opium
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 8 Luxury Goods
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 4 Gold
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 4 Gems
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 3 Automobile
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 3 Aviation
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 2 Cereals
3:28:00 PM  (Reporting)  AddNewTrades Latvia Added 2 buy request of Cereals in area Baltic Russia
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 5 Rice
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 5 Fish
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 5 Tropical Fruits
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 5 Cattle
3:28:00 PM  (Reporting)  AddNewTrades Latvia Added 5 buy request of Cattle in area Baltic Russia
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 4 Sugar
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 1 Preserved Food
3:28:00 PM  (Reporting)  AddNewTrades Latvia Added 1 buy request of Preserved Food in area Baltic Russia
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 1 Cotton/Wool
3:28:00 PM  (Reporting)  AddNewTrades Latvia Added 1 buy request of Cotton/Wool in area Baltic Russia
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 5 Tea
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 5 Coffee
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 3 Wood
3:28:00 PM  (Reporting)  AddNewTrades Latvia Added 3 buy request of Wood in area Baltic Russia
3:28:00 PM  (Reporting)  Ended HandleAdvancedCommerce 53 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000189 Latvia
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 6 Amount 5
3:28:00 PM  (Reporting)  Money Level 6 Amount 1148
3:28:00 PM  (Reporting)  Conscripts Level 6 Amount 56
3:28:00 PM  (Reporting)  _BNU_ Emergency build ON
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 7 ms
3:28:00 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
3:28:00 PM  (Reporting)  Ended ManageFleetsComposition 3 ms
3:28:00 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
3:28:00 PM  (Reporting)  Ended LockFixedGroups 0 ms
3:28:00 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:28:00 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:28:00 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
3:28:00 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
3:28:00 PM  (Reporting)  AI Process done in  1541 ms
3:28:00 PM  (Reporting)  Processing  1000190 Lanka
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000190 Lanka
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:28:00 PM  (Reporting)  Processing  1000191 Lombardy
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on Lombardy AILevel 2 Kind: 1 Dormant YES Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase 50
3:28:00 PM  (Reporting)  Resources Levels Lombardy EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability Plentiful Stock 1148 Expected 100 Balance 8
3:28:00 PM  (Reporting)  Capital Availability Plentiful Stock 1148 Expected 150 Balance 8
3:28:00 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
3:28:00 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
3:28:00 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
3:28:00 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
3:28:00 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
3:28:00 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
3:28:00 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
3:28:00 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  _IAE_ Lombardy Global Military Usage: 75 %
3:28:00 PM  (Reporting)  _IAE_ Lombardy Money Stock 1148 Expenses 0 Availability Plentiful Mil Spend 467 Civ Spend 104
3:28:00 PM  (Reporting)  _IAE_ Lombardy Capital Stock 1148 Expenses 0 Availability Plentiful Mil Spend 156 Civ Spend 207
3:28:00 PM  (Reporting)  _IAE_ Lombardy Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lombardy Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Lombardy Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lombardy Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lombardy Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lombardy Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lombardy Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lombardy River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lombardy Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lombardy Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lombardy War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lombardy Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lombardy Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lombardy Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Lombardy Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lombardy Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lombardy Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lombardy Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lombardy Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Lombardy Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lombardy Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Lombardy Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Lombardy Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lombardy Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Lombardy Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lombardy Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Lombardy Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Lombardy Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lombardy Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lombardy Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lombardy Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lombardy Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Lombardy Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lombardy Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lombardy Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Lombardy Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lombardy Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lombardy Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lombardy Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lombardy Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lombardy Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lombardy Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Lombardy Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lombardy Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Lombardy Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lombardy Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lombardy Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lombardy Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lombardy Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lombardy Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lombardy Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Lombardy Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 24 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  Ended BuildReplacements 5 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000191 Lombardy
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
3:28:00 PM  (Reporting)  IdentifyProductionStrucsBuild 
3:28:00 PM  (Reporting)  Ended HandleAdvancedStructures 9 ms
3:28:00 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 6 Amount 5
3:28:00 PM  (Reporting)  Money Level 6 Amount 1148
3:28:00 PM  (Reporting)  Conscripts Level 6 Amount 56
3:28:00 PM  (Reporting)  _BNU_ Emergency build ON
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
3:28:00 PM  (Reporting)  AI Process done in  141 ms
3:28:00 PM  (Reporting)  Processing  1000192 Mahdiyya
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on Mahdiyya AILevel 2 Kind: 2 Dormant YES Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase 0
3:28:00 PM  (Reporting)  Resources Levels Mahdiyya EcoBase 0 AtWar: no AtWarThreat: no At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability Plentiful Stock 1048 Expected 0 Balance 8
3:28:00 PM  (Reporting)  Capital Availability Plentiful Stock 898 Expected 0 Balance 8
3:28:00 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Supply Availability Plentiful Stock 20 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Ammunition Availability Plentiful Stock 10 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability Plentiful Stock 46 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Diplomat Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  _IAE_ Mahdiyya Global Military Usage: 75 %
3:28:00 PM  (Reporting)  _IAE_ Mahdiyya Money Stock 1048 Expenses 0 Availability Plentiful Mil Spend 426 Civ Spend 95
3:28:00 PM  (Reporting)  _IAE_ Mahdiyya Capital Stock 898 Expenses 0 Availability Plentiful Mil Spend 122 Civ Spend 162
3:28:00 PM  (Reporting)  _IAE_ Mahdiyya Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mahdiyya Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mahdiyya Supply Stock 20 Expenses 0 Availability Plentiful Mil Spend 14 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mahdiyya Ammunition Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mahdiyya Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mahdiyya Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mahdiyya Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mahdiyya River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mahdiyya Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mahdiyya Conscripts Stock 46 Expenses 0 Availability Plentiful Mil Spend 31 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mahdiyya War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mahdiyya Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mahdiyya Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mahdiyya Diplomat Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mahdiyya Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 10 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mahdiyya Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mahdiyya Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mahdiyya Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mahdiyya Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Mahdiyya Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mahdiyya Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mahdiyya Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Mahdiyya Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mahdiyya Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mahdiyya Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mahdiyya Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mahdiyya Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mahdiyya Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mahdiyya Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mahdiyya Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mahdiyya Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mahdiyya Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mahdiyya Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mahdiyya Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mahdiyya Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mahdiyya Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mahdiyya Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mahdiyya Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mahdiyya Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mahdiyya Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mahdiyya Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mahdiyya Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mahdiyya Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mahdiyya Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mahdiyya Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mahdiyya Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mahdiyya Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mahdiyya Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mahdiyya Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mahdiyya Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mahdiyya Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mahdiyya Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 25 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  Ended BuildReplacements 4 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000192 Mahdiyya
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 6 Amount 0
3:28:00 PM  (Reporting)  Money Level 6 Amount 1048
3:28:00 PM  (Reporting)  Conscripts Level 6 Amount 46
3:28:00 PM  (Reporting)  _BNU_ Emergency build ON
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 6 ms
3:28:00 PM  (Reporting)  AI Process done in  75 ms
3:28:00 PM  (Reporting)  Processing  1000193 Manchukuo
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on Manchukuo AILevel 2 Kind: 2 Dormant YES Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase 0
3:28:00 PM  (Reporting)  Resources Levels Manchukuo EcoBase 0 AtWar: no AtWarThreat: no At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability Plentiful Stock 1048 Expected 0 Balance 8
3:28:00 PM  (Reporting)  Capital Availability Plentiful Stock 898 Expected 0 Balance 8
3:28:00 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Supply Availability Plentiful Stock 20 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Ammunition Availability Plentiful Stock 10 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability Plentiful Stock 46 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Diplomat Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  _IAE_ Manchukuo Global Military Usage: 75 %
3:28:00 PM  (Reporting)  _IAE_ Manchukuo Money Stock 1048 Expenses 0 Availability Plentiful Mil Spend 426 Civ Spend 95
3:28:00 PM  (Reporting)  _IAE_ Manchukuo Capital Stock 898 Expenses 0 Availability Plentiful Mil Spend 122 Civ Spend 162
3:28:00 PM  (Reporting)  _IAE_ Manchukuo Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Manchukuo Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Manchukuo Supply Stock 20 Expenses 0 Availability Plentiful Mil Spend 14 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Manchukuo Ammunition Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Manchukuo Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Manchukuo Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Manchukuo Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Manchukuo River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Manchukuo Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Manchukuo Conscripts Stock 46 Expenses 0 Availability Plentiful Mil Spend 31 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Manchukuo War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Manchukuo Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Manchukuo Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Manchukuo Diplomat Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Manchukuo Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 10 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Manchukuo Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Manchukuo Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Manchukuo Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Manchukuo Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Manchukuo Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Manchukuo Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Manchukuo Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Manchukuo Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Manchukuo Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Manchukuo Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Manchukuo Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Manchukuo Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Manchukuo Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Manchukuo Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Manchukuo Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Manchukuo Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Manchukuo Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Manchukuo Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Manchukuo Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Manchukuo Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Manchukuo Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Manchukuo Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Manchukuo Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Manchukuo Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Manchukuo Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Manchukuo Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Manchukuo Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Manchukuo Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Manchukuo Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Manchukuo Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Manchukuo Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Manchukuo Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Manchukuo Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Manchukuo Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Manchukuo Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Manchukuo Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Manchukuo Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 22 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  Ended BuildReplacements 3 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
3:28:00 PM  (Reporting)  _HAC_ Identify Resources Need Manchukuo 0 resources are needed 14 resources in surplus.
3:28:00 PM  (Reporting)  Ended HandleAdvancedCommerce 4 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000193 Manchukuo
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 6 Amount 0
3:28:00 PM  (Reporting)  Money Level 6 Amount 1048
3:28:00 PM  (Reporting)  Conscripts Level 6 Amount 46
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 5 ms
3:28:00 PM  (Reporting)  AI Process done in  66 ms
3:28:00 PM  (Reporting)  Processing  1000194 Mecklenburg
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on Mecklenburg AILevel 2 Kind: 1 Dormant YES Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase 50
3:28:00 PM  (Reporting)  Resources Levels Mecklenburg EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability Plentiful Stock 1148 Expected 100 Balance 8
3:28:00 PM  (Reporting)  Capital Availability Plentiful Stock 1148 Expected 150 Balance 8
3:28:00 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
3:28:00 PM  (Reporting)  Coal Availability Low Stock 10 Expected 20 Balance 0
3:28:00 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
3:28:00 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
3:28:00 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
3:28:00 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
3:28:00 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
3:28:00 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  _IAE_ Mecklenburg Global Military Usage: 75 %
3:28:00 PM  (Reporting)  _IAE_ Mecklenburg Money Stock 1148 Expenses 0 Availability Plentiful Mil Spend 467 Civ Spend 104
3:28:00 PM  (Reporting)  _IAE_ Mecklenburg Capital Stock 1148 Expenses 0 Availability Plentiful Mil Spend 156 Civ Spend 207
3:28:00 PM  (Reporting)  _IAE_ Mecklenburg Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mecklenburg Coal Stock 10 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mecklenburg Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mecklenburg Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mecklenburg Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mecklenburg Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mecklenburg Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mecklenburg River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mecklenburg Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mecklenburg Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mecklenburg War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mecklenburg Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mecklenburg Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mecklenburg Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Mecklenburg Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mecklenburg Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mecklenburg Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mecklenburg Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mecklenburg Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Mecklenburg Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mecklenburg Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Mecklenburg Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Mecklenburg Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mecklenburg Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Mecklenburg Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mecklenburg Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Mecklenburg Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Mecklenburg Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mecklenburg Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mecklenburg Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mecklenburg Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mecklenburg Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Mecklenburg Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mecklenburg Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mecklenburg Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Mecklenburg Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mecklenburg Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mecklenburg Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mecklenburg Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mecklenburg Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mecklenburg Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mecklenburg Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Mecklenburg Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mecklenburg Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Mecklenburg Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mecklenburg Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mecklenburg Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mecklenburg Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mecklenburg Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mecklenburg Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mecklenburg Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mecklenburg Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 32 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  Ended BuildReplacements 3 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
3:28:00 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Mecklenburg Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 0 Excise 0 Tariff 0 Census 0 Income 0 Maritime 1 Percentages: Corporate 0 % Excise 0 % Tariff 0 % Census 0 % Income 0 % Maritime 6 %
3:28:00 PM  (Reporting)  Ended HandleAdvancedFinances 1 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000194 Mecklenburg
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 6 Amount 5
3:28:00 PM  (Reporting)  Money Level 6 Amount 1148
3:28:00 PM  (Reporting)  Conscripts Level 6 Amount 56
3:28:00 PM  (Reporting)  _BNU_ Emergency build ON
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 6 ms
3:28:00 PM  (Reporting)  AI Process done in  83 ms
3:28:00 PM  (Reporting)  Processing  1000195 Mongolia
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on Mongolia AILevel 2 Kind: 2 Dormant NO Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
3:28:00 PM  (Reporting)  _FIT_ Ended AIInitTheaters 538 ms
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase 0
3:28:00 PM  (Reporting)  Resources Levels Mongolia EcoBase 0 AtWar: no AtWarThreat: no At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability Plentiful Stock 1048 Expected 0 Balance 8
3:28:00 PM  (Reporting)  Capital Availability Plentiful Stock 898 Expected 0 Balance 8
3:28:00 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Supply Availability Plentiful Stock 20 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Ammunition Availability Plentiful Stock 10 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability Plentiful Stock 46 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Diplomat Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  _IAE_ Mongolia Global Military Usage: 75 %
3:28:00 PM  (Reporting)  _IAE_ Mongolia Money Stock 1048 Expenses 0 Availability Plentiful Mil Spend 426 Civ Spend 95
3:28:00 PM  (Reporting)  _IAE_ Mongolia Capital Stock 898 Expenses 0 Availability Plentiful Mil Spend 122 Civ Spend 162
3:28:00 PM  (Reporting)  _IAE_ Mongolia Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mongolia Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mongolia Supply Stock 20 Expenses 0 Availability Plentiful Mil Spend 14 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mongolia Ammunition Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mongolia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mongolia Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mongolia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mongolia River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mongolia Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mongolia Conscripts Stock 46 Expenses 0 Availability Plentiful Mil Spend 31 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mongolia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mongolia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mongolia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mongolia Diplomat Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mongolia Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 10 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mongolia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mongolia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mongolia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mongolia Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Mongolia Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mongolia Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mongolia Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Mongolia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mongolia Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mongolia Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mongolia Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mongolia Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mongolia Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mongolia Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mongolia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mongolia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mongolia Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mongolia Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mongolia Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mongolia Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mongolia Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mongolia Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mongolia Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mongolia Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mongolia Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mongolia Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mongolia Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mongolia Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mongolia Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mongolia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mongolia Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mongolia Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mongolia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mongolia Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mongolia Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mongolia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Mongolia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 273 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Ended InitAndDumpData Mongolia 333 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  Ended BuildReplacements 5 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000195 Mongolia
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
3:28:00 PM  (Reporting)  IdentifyProductionStrucsBuild 
3:28:00 PM  (Reporting)  Ended HandleAdvancedStructures 123 ms
3:28:00 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 6 Amount 0
3:28:00 PM  (Reporting)  Money Level 6 Amount 1048
3:28:00 PM  (Reporting)  Conscripts Level 6 Amount 46
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 6 ms
3:28:00 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
3:28:00 PM  (Reporting)  Ended ManageFleetsComposition 4 ms
3:28:00 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
3:28:00 PM  (Reporting)  Ended LockFixedGroups 0 ms
3:28:00 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:28:00 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:28:00 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
3:28:00 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
3:28:00 PM  (Reporting)  AI Process done in  1596 ms
3:28:00 PM  (Reporting)  Processing  1000196 Mysore
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000196 Mysore
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 2 ms
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 2 ms
3:28:00 PM  (Reporting)  Processing  1000197 Natal
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000197 Natal
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:28:00 PM  (Reporting)  Processing  1000198 Norway
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on Norway AILevel 2 Kind: 1 Dormant YES Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase 50
3:28:00 PM  (Reporting)  Resources Levels Norway EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability Plentiful Stock 1148 Expected 100 Balance 8
3:28:00 PM  (Reporting)  Capital Availability Plentiful Stock 1148 Expected 150 Balance 8
3:28:00 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
3:28:00 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
3:28:00 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
3:28:00 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
3:28:00 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
3:28:00 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
3:28:00 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
3:28:00 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  _IAE_ Norway Global Military Usage: 75 %
3:28:00 PM  (Reporting)  _IAE_ Norway Money Stock 1148 Expenses 0 Availability Plentiful Mil Spend 467 Civ Spend 104
3:28:00 PM  (Reporting)  _IAE_ Norway Capital Stock 1148 Expenses 0 Availability Plentiful Mil Spend 156 Civ Spend 207
3:28:00 PM  (Reporting)  _IAE_ Norway Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Norway Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Norway Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Norway Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Norway Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Norway Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Norway Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Norway River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Norway Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Norway Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Norway War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Norway Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Norway Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Norway Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Norway Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Norway Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Norway Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Norway Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Norway Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Norway Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Norway Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Norway Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Norway Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Norway Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Norway Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Norway Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Norway Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Norway Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Norway Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Norway Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Norway Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Norway Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Norway Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Norway Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Norway Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Norway Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Norway Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Norway Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Norway Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Norway Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Norway Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Norway Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Norway Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Norway Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Norway Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Norway Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Norway Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Norway Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Norway Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Norway Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Norway Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Norway Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 28 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  Ended BuildReplacements 3 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
3:28:00 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Norway Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 0 Excise 0 Tariff 0 Census 0 Income 0 Maritime 1 Percentages: Corporate 0 % Excise 0 % Tariff 0 % Census 0 % Income 0 % Maritime 6 %
3:28:00 PM  (Reporting)  Ended HandleAdvancedFinances 1 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000198 Norway
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 6 Amount 5
3:28:00 PM  (Reporting)  Money Level 6 Amount 1148
3:28:00 PM  (Reporting)  Conscripts Level 6 Amount 56
3:28:00 PM  (Reporting)  _BNU_ Emergency build ON
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
3:28:00 PM  (Reporting)  AI Process done in  141 ms
3:28:00 PM  (Reporting)  Processing  1000199 Oldenburg
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on Oldenburg AILevel 2 Kind: 1 Dormant YES Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase 50
3:28:00 PM  (Reporting)  Resources Levels Oldenburg EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability Plentiful Stock 1148 Expected 100 Balance 8
3:28:00 PM  (Reporting)  Capital Availability Plentiful Stock 1148 Expected 150 Balance 8
3:28:00 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
3:28:00 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
3:28:00 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
3:28:00 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
3:28:00 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
3:28:00 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
3:28:00 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
3:28:00 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  _IAE_ Oldenburg Global Military Usage: 75 %
3:28:00 PM  (Reporting)  _IAE_ Oldenburg Money Stock 1148 Expenses 0 Availability Plentiful Mil Spend 467 Civ Spend 104
3:28:00 PM  (Reporting)  _IAE_ Oldenburg Capital Stock 1148 Expenses 0 Availability Plentiful Mil Spend 156 Civ Spend 207
3:28:00 PM  (Reporting)  _IAE_ Oldenburg Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oldenburg Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Oldenburg Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oldenburg Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oldenburg Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oldenburg Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oldenburg Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oldenburg River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oldenburg Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oldenburg Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oldenburg War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oldenburg Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oldenburg Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oldenburg Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Oldenburg Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oldenburg Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oldenburg Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oldenburg Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oldenburg Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Oldenburg Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oldenburg Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Oldenburg Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Oldenburg Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oldenburg Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Oldenburg Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oldenburg Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Oldenburg Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Oldenburg Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oldenburg Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oldenburg Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oldenburg Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oldenburg Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Oldenburg Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oldenburg Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oldenburg Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Oldenburg Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oldenburg Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oldenburg Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oldenburg Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oldenburg Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oldenburg Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oldenburg Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Oldenburg Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oldenburg Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Oldenburg Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oldenburg Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oldenburg Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oldenburg Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oldenburg Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oldenburg Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oldenburg Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Oldenburg Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 27 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  Ended BuildReplacements 4 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000199 Oldenburg
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
3:28:00 PM  (Reporting)  IdentifyProductionStrucsBuild 
3:28:00 PM  (Reporting)  Ended HandleAdvancedStructures 10 ms
3:28:00 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 6 Amount 5
3:28:00 PM  (Reporting)  Money Level 6 Amount 1148
3:28:00 PM  (Reporting)  Conscripts Level 6 Amount 56
3:28:00 PM  (Reporting)  _BNU_ Emergency build ON
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 5 ms
3:28:00 PM  (Reporting)  AI Process done in  81 ms
3:28:00 PM  (Reporting)  Processing  1000200 Panama
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on Panama AILevel 2 Kind: 2 Dormant YES Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase 0
3:28:00 PM  (Reporting)  Resources Levels Panama EcoBase 0 AtWar: no AtWarThreat: no At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability Plentiful Stock 1048 Expected 0 Balance 8
3:28:00 PM  (Reporting)  Capital Availability Plentiful Stock 898 Expected 0 Balance 8
3:28:00 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Supply Availability Plentiful Stock 20 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Ammunition Availability Plentiful Stock 10 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability Plentiful Stock 46 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Diplomat Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  _IAE_ Panama Global Military Usage: 75 %
3:28:00 PM  (Reporting)  _IAE_ Panama Money Stock 1048 Expenses 0 Availability Plentiful Mil Spend 426 Civ Spend 95
3:28:00 PM  (Reporting)  _IAE_ Panama Capital Stock 898 Expenses 0 Availability Plentiful Mil Spend 122 Civ Spend 162
3:28:00 PM  (Reporting)  _IAE_ Panama Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Panama Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Panama Supply Stock 20 Expenses 0 Availability Plentiful Mil Spend 14 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Panama Ammunition Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Panama Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Panama Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Panama Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Panama River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Panama Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Panama Conscripts Stock 46 Expenses 0 Availability Plentiful Mil Spend 31 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Panama War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Panama Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Panama Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Panama Diplomat Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Panama Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 10 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Panama Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Panama Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Panama Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Panama Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Panama Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Panama Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Panama Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Panama Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Panama Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Panama Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Panama Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Panama Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Panama Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Panama Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Panama Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Panama Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Panama Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Panama Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Panama Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Panama Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Panama Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Panama Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Panama Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Panama Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Panama Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Panama Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Panama Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Panama Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Panama Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Panama Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Panama Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Panama Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Panama Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Panama Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Panama Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Panama Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Panama Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 25 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  Ended BuildReplacements 4 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000200 Panama
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 6 Amount 0
3:28:00 PM  (Reporting)  Money Level 6 Amount 1048
3:28:00 PM  (Reporting)  Conscripts Level 6 Amount 46
3:28:00 PM  (Reporting)  _BNU_ Emergency build ON
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 6 ms
3:28:00 PM  (Reporting)  AI Process done in  73 ms
3:28:00 PM  (Reporting)  Processing  1000201 Philippines
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on Philippines AILevel 2 Kind: 2 Dormant YES Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase 0
3:28:00 PM  (Reporting)  Resources Levels Philippines EcoBase 0 AtWar: no AtWarThreat: no At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability Plentiful Stock 1048 Expected 0 Balance 8
3:28:00 PM  (Reporting)  Capital Availability Plentiful Stock 898 Expected 0 Balance 8
3:28:00 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Supply Availability Plentiful Stock 20 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Ammunition Availability Plentiful Stock 10 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability Plentiful Stock 46 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Diplomat Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  _IAE_ Philippines Global Military Usage: 75 %
3:28:00 PM  (Reporting)  _IAE_ Philippines Money Stock 1048 Expenses 0 Availability Plentiful Mil Spend 426 Civ Spend 95
3:28:00 PM  (Reporting)  _IAE_ Philippines Capital Stock 898 Expenses 0 Availability Plentiful Mil Spend 122 Civ Spend 162
3:28:00 PM  (Reporting)  _IAE_ Philippines Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Philippines Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Philippines Supply Stock 20 Expenses 0 Availability Plentiful Mil Spend 14 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Philippines Ammunition Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Philippines Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Philippines Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Philippines Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Philippines River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Philippines Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Philippines Conscripts Stock 46 Expenses 0 Availability Plentiful Mil Spend 31 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Philippines War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Philippines Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Philippines Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Philippines Diplomat Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Philippines Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 10 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Philippines Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Philippines Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Philippines Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Philippines Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Philippines Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Philippines Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Philippines Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Philippines Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Philippines Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Philippines Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Philippines Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Philippines Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Philippines Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Philippines Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Philippines Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Philippines Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Philippines Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Philippines Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Philippines Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Philippines Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Philippines Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Philippines Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Philippines Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Philippines Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Philippines Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Philippines Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Philippines Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Philippines Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Philippines Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Philippines Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Philippines Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Philippines Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Philippines Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Philippines Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Philippines Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Philippines Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Philippines Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 23 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  Ended BuildReplacements 3 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
3:28:00 PM  (Reporting)  _HAC_ Identify Resources Need Philippines 0 resources are needed 14 resources in surplus.
3:28:00 PM  (Reporting)  Ended HandleAdvancedCommerce 4 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000201 Philippines
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 2 ms
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 6 Amount 0
3:28:00 PM  (Reporting)  Money Level 6 Amount 1048
3:28:00 PM  (Reporting)  Conscripts Level 6 Amount 46
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 5 ms
3:28:00 PM  (Reporting)  AI Process done in  70 ms
3:28:00 PM  (Reporting)  Processing  1000202 Poland
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on Poland AILevel 2 Kind: 1 Dormant YES Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase 50
3:28:00 PM  (Reporting)  Resources Levels Poland EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability Plentiful Stock 1148 Expected 100 Balance 8
3:28:00 PM  (Reporting)  Capital Availability Plentiful Stock 1148 Expected 150 Balance 8
3:28:00 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
3:28:00 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
3:28:00 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
3:28:00 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
3:28:00 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
3:28:00 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
3:28:00 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
3:28:00 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  _IAE_ Poland Global Military Usage: 75 %
3:28:00 PM  (Reporting)  _IAE_ Poland Money Stock 1148 Expenses 0 Availability Plentiful Mil Spend 467 Civ Spend 104
3:28:00 PM  (Reporting)  _IAE_ Poland Capital Stock 1148 Expenses 0 Availability Plentiful Mil Spend 156 Civ Spend 207
3:28:00 PM  (Reporting)  _IAE_ Poland Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Poland Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Poland Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Poland Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Poland Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Poland Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Poland Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Poland River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Poland Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Poland Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Poland War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Poland Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Poland Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Poland Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Poland Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Poland Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Poland Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Poland Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Poland Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Poland Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Poland Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Poland Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Poland Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Poland Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Poland Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Poland Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Poland Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Poland Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Poland Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Poland Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Poland Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Poland Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Poland Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Poland Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Poland Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Poland Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Poland Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Poland Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Poland Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Poland Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Poland Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Poland Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Poland Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Poland Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Poland Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Poland Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Poland Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Poland Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Poland Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Poland Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Poland Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Poland Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 44 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  Ended BuildReplacements 3 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
3:28:00 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Poland Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 0 Excise 0 Tariff 0 Census 0 Income 0 Maritime 1 Percentages: Corporate 0 % Excise 0 % Tariff 0 % Census 0 % Income 0 % Maritime 6 %
3:28:00 PM  (Reporting)  Ended HandleAdvancedFinances 1 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000202 Poland
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 6 Amount 5
3:28:00 PM  (Reporting)  Money Level 6 Amount 1148
3:28:00 PM  (Reporting)  Conscripts Level 6 Amount 56
3:28:00 PM  (Reporting)  _BNU_ Emergency build ON
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
3:28:00 PM  (Reporting)  AI Process done in  95 ms
3:28:00 PM  (Reporting)  Processing  1000203 Punjab
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000203 Punjab
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:28:00 PM  (Reporting)  Processing  1000204 Ruthenia
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on Ruthenia AILevel 2 Kind: 1 Dormant YES Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase 50
3:28:00 PM  (Reporting)  Resources Levels Ruthenia EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability Plentiful Stock 1148 Expected 100 Balance 8
3:28:00 PM  (Reporting)  Capital Availability Plentiful Stock 1148 Expected 150 Balance 8
3:28:00 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
3:28:00 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
3:28:00 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
3:28:00 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
3:28:00 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
3:28:00 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
3:28:00 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
3:28:00 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  _IAE_ Ruthenia Global Military Usage: 75 %
3:28:00 PM  (Reporting)  _IAE_ Ruthenia Money Stock 1148 Expenses 0 Availability Plentiful Mil Spend 467 Civ Spend 104
3:28:00 PM  (Reporting)  _IAE_ Ruthenia Capital Stock 1148 Expenses 0 Availability Plentiful Mil Spend 156 Civ Spend 207
3:28:00 PM  (Reporting)  _IAE_ Ruthenia Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ruthenia Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Ruthenia Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ruthenia Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ruthenia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ruthenia Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ruthenia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ruthenia River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ruthenia Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ruthenia Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ruthenia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ruthenia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ruthenia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ruthenia Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Ruthenia Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ruthenia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ruthenia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ruthenia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ruthenia Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Ruthenia Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ruthenia Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Ruthenia Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Ruthenia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ruthenia Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Ruthenia Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ruthenia Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Ruthenia Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Ruthenia Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ruthenia Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ruthenia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ruthenia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ruthenia Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Ruthenia Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ruthenia Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ruthenia Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Ruthenia Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ruthenia Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ruthenia Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ruthenia Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ruthenia Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ruthenia Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ruthenia Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Ruthenia Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ruthenia Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Ruthenia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ruthenia Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ruthenia Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ruthenia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ruthenia Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ruthenia Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ruthenia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ruthenia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 27 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  Ended BuildReplacements 3 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000204 Ruthenia
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 6 Amount 5
3:28:00 PM  (Reporting)  Money Level 6 Amount 1148
3:28:00 PM  (Reporting)  Conscripts Level 6 Amount 56
3:28:00 PM  (Reporting)  _BNU_ Emergency build ON
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 6 ms
3:28:00 PM  (Reporting)  AI Process done in  68 ms
3:28:00 PM  (Reporting)  Processing  1000205 Scandinavia
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on Scandinavia AILevel 2 Kind: 1 Dormant YES Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase 50
3:28:00 PM  (Reporting)  Resources Levels Scandinavia EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability Plentiful Stock 1148 Expected 100 Balance 8
3:28:00 PM  (Reporting)  Capital Availability Plentiful Stock 1148 Expected 150 Balance 8
3:28:00 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
3:28:00 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
3:28:00 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
3:28:00 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
3:28:00 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
3:28:00 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
3:28:00 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Manufactured Goods Availability Low Stock 5 Expected 15 Balance 0
3:28:00 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  _IAE_ Scandinavia Global Military Usage: 75 %
3:28:00 PM  (Reporting)  _IAE_ Scandinavia Money Stock 1148 Expenses 0 Availability Plentiful Mil Spend 467 Civ Spend 104
3:28:00 PM  (Reporting)  _IAE_ Scandinavia Capital Stock 1148 Expenses 0 Availability Plentiful Mil Spend 156 Civ Spend 207
3:28:00 PM  (Reporting)  _IAE_ Scandinavia Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Scandinavia Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Scandinavia Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Scandinavia Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Scandinavia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Scandinavia Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Scandinavia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Scandinavia River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Scandinavia Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Scandinavia Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Scandinavia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Scandinavia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Scandinavia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Scandinavia Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Scandinavia Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Scandinavia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Scandinavia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Scandinavia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Scandinavia Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Scandinavia Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Scandinavia Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Scandinavia Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Scandinavia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Scandinavia Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Scandinavia Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Scandinavia Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Scandinavia Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Scandinavia Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Scandinavia Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Scandinavia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Scandinavia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Scandinavia Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Scandinavia Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Scandinavia Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Scandinavia Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Scandinavia Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Scandinavia Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Scandinavia Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Scandinavia Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Scandinavia Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Scandinavia Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Scandinavia Manufactured Goods Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Scandinavia Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Scandinavia Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Scandinavia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Scandinavia Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Scandinavia Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Scandinavia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Scandinavia Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Scandinavia Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Scandinavia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Scandinavia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 29 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  Ended BuildReplacements 3 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
3:28:00 PM  (Reporting)  _HAC_ Identify Resources Need Scandinavia 22 resources are needed 4 resources in surplus.
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 10 Steel
3:28:00 PM  (Reporting)  AddNewTrades Scandinavia Added 5 buy request of Steel in area North Germany
3:28:00 PM  (Reporting)  AddNewTrades Scandinavia Added 5 buy request of Steel in area North Germany
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 5 Coal
3:28:00 PM  (Reporting)  AddNewTrades Scandinavia Added 5 buy request of Coal in area Scandinavia
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 3 Manufactured Goods
3:28:00 PM  (Reporting)  AddNewTrades Scandinavia Added 3 buy request of Manufactured Goods in area North Germany
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 7 Textile
3:28:00 PM  (Reporting)  AddNewTrades Scandinavia Added 5 buy request of Textile in area Scandinavia
3:28:00 PM  (Reporting)  AddNewTrades Scandinavia Added 2 buy request of Textile in area North Germany
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 4 Silk
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 2 Opium
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 5 Luxury Goods
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 4 Gold
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 4 Gems
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 3 Automobile
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 3 Aviation
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 2 Cereals
3:28:00 PM  (Reporting)  AddNewTrades Scandinavia Added 2 buy request of Cereals in area North Germany
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 5 Rice
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 5 Fish
3:28:00 PM  (Reporting)  AddNewTrades Scandinavia Added 5 buy request of Fish in area Scandinavia
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 5 Tropical Fruits
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 5 Cattle
3:28:00 PM  (Reporting)  AddNewTrades Scandinavia Added 5 buy request of Cattle in area Scandinavia
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 4 Sugar
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 1 Preserved Food
3:28:00 PM  (Reporting)  AddNewTrades Scandinavia Added 1 buy request of Preserved Food in area North Germany
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 1 Cotton/Wool
3:28:00 PM  (Reporting)  AddNewTrades Scandinavia Added 1 buy request of Cotton/Wool in area Scandinavia
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 5 Tea
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 5 Coffee
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 3 Wood
3:28:00 PM  (Reporting)  AddNewTrades Scandinavia Added 3 buy request of Wood in area Scandinavia
3:28:00 PM  (Reporting)  Ended HandleAdvancedCommerce 55 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000205 Scandinavia
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 6 Amount 5
3:28:00 PM  (Reporting)  Money Level 6 Amount 1148
3:28:00 PM  (Reporting)  Conscripts Level 6 Amount 56
3:28:00 PM  (Reporting)  _BNU_ Emergency build ON
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 6 ms
3:28:00 PM  (Reporting)  AI Process done in  124 ms
3:28:00 PM  (Reporting)  Processing  1000206 Schleswig
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on Schleswig AILevel 2 Kind: 1 Dormant YES Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase 50
3:28:00 PM  (Reporting)  Resources Levels Schleswig EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability Plentiful Stock 1148 Expected 100 Balance 8
3:28:00 PM  (Reporting)  Capital Availability Plentiful Stock 1148 Expected 150 Balance 8
3:28:00 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
3:28:00 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
3:28:00 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
3:28:00 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
3:28:00 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
3:28:00 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
3:28:00 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
3:28:00 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  _IAE_ Schleswig Global Military Usage: 75 %
3:28:00 PM  (Reporting)  _IAE_ Schleswig Money Stock 1148 Expenses 0 Availability Plentiful Mil Spend 467 Civ Spend 104
3:28:00 PM  (Reporting)  _IAE_ Schleswig Capital Stock 1148 Expenses 0 Availability Plentiful Mil Spend 156 Civ Spend 207
3:28:00 PM  (Reporting)  _IAE_ Schleswig Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Schleswig Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Schleswig Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Schleswig Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Schleswig Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Schleswig Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Schleswig Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Schleswig River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Schleswig Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Schleswig Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Schleswig War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Schleswig Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Schleswig Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Schleswig Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Schleswig Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Schleswig Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Schleswig Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Schleswig Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Schleswig Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Schleswig Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Schleswig Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Schleswig Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Schleswig Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Schleswig Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Schleswig Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Schleswig Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Schleswig Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Schleswig Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Schleswig Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Schleswig Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Schleswig Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Schleswig Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Schleswig Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Schleswig Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Schleswig Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Schleswig Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Schleswig Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Schleswig Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Schleswig Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Schleswig Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Schleswig Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Schleswig Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Schleswig Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Schleswig Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Schleswig Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Schleswig Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Schleswig Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Schleswig Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Schleswig Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Schleswig Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Schleswig Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Schleswig Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 26 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  Ended BuildReplacements 3 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
3:28:00 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Schleswig Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 0 Excise 0 Tariff 0 Census 0 Income 0 Maritime 1 Percentages: Corporate 0 % Excise 0 % Tariff 0 % Census 0 % Income 0 % Maritime 6 %
3:28:00 PM  (Reporting)  Ended HandleAdvancedFinances 1 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000206 Schleswig
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 6 Amount 5
3:28:00 PM  (Reporting)  Money Level 6 Amount 1148
3:28:00 PM  (Reporting)  Conscripts Level 6 Amount 56
3:28:00 PM  (Reporting)  _BNU_ Emergency build ON
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 6 ms
3:28:00 PM  (Reporting)  AI Process done in  72 ms
3:28:00 PM  (Reporting)  Processing  1000207 Scotland
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on Scotland AILevel 2 Kind: 1 Dormant YES Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase 50
3:28:00 PM  (Reporting)  Resources Levels Scotland EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability Plentiful Stock 1148 Expected 100 Balance 8
3:28:00 PM  (Reporting)  Capital Availability Plentiful Stock 1148 Expected 150 Balance 8
3:28:00 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
3:28:00 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
3:28:00 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
3:28:00 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
3:28:00 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
3:28:00 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
3:28:00 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
3:28:00 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  _IAE_ Scotland Global Military Usage: 75 %
3:28:00 PM  (Reporting)  _IAE_ Scotland Money Stock 1148 Expenses 0 Availability Plentiful Mil Spend 467 Civ Spend 104
3:28:00 PM  (Reporting)  _IAE_ Scotland Capital Stock 1148 Expenses 0 Availability Plentiful Mil Spend 156 Civ Spend 207
3:28:00 PM  (Reporting)  _IAE_ Scotland Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Scotland Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Scotland Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Scotland Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Scotland Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Scotland Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Scotland Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Scotland River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Scotland Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Scotland Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Scotland War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Scotland Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Scotland Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Scotland Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Scotland Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Scotland Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Scotland Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Scotland Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Scotland Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Scotland Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Scotland Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Scotland Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Scotland Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Scotland Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Scotland Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Scotland Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Scotland Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Scotland Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Scotland Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Scotland Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Scotland Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Scotland Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Scotland Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Scotland Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Scotland Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Scotland Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Scotland Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Scotland Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Scotland Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Scotland Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Scotland Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Scotland Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Scotland Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Scotland Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Scotland Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Scotland Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Scotland Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Scotland Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Scotland Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Scotland Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Scotland Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Scotland Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 29 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  Ended BuildReplacements 4 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000207 Scotland
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
3:28:00 PM  (Reporting)  IdentifyProductionStrucsBuild 
3:28:00 PM  (Reporting)  Ended HandleAdvancedStructures 11 ms
3:28:00 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 6 Amount 5
3:28:00 PM  (Reporting)  Money Level 6 Amount 1148
3:28:00 PM  (Reporting)  Conscripts Level 6 Amount 56
3:28:00 PM  (Reporting)  _BNU_ Emergency build ON
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
3:28:00 PM  (Reporting)  AI Process done in  83 ms
3:28:00 PM  (Reporting)  Processing  1000208 Shanxi
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on Shanxi AILevel 2 Kind: 2 Dormant YES Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase 0
3:28:00 PM  (Reporting)  Resources Levels Shanxi EcoBase 0 AtWar: no AtWarThreat: no At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability Plentiful Stock 1048 Expected 0 Balance 8
3:28:00 PM  (Reporting)  Capital Availability Plentiful Stock 898 Expected 0 Balance 8
3:28:00 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Supply Availability Plentiful Stock 20 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Ammunition Availability Plentiful Stock 10 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability Plentiful Stock 46 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Diplomat Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  _IAE_ Shanxi Global Military Usage: 75 %
3:28:00 PM  (Reporting)  _IAE_ Shanxi Money Stock 1048 Expenses 0 Availability Plentiful Mil Spend 426 Civ Spend 95
3:28:00 PM  (Reporting)  _IAE_ Shanxi Capital Stock 898 Expenses 0 Availability Plentiful Mil Spend 122 Civ Spend 162
3:28:00 PM  (Reporting)  _IAE_ Shanxi Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Shanxi Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Shanxi Supply Stock 20 Expenses 0 Availability Plentiful Mil Spend 14 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Shanxi Ammunition Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Shanxi Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Shanxi Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Shanxi Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Shanxi River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Shanxi Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Shanxi Conscripts Stock 46 Expenses 0 Availability Plentiful Mil Spend 31 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Shanxi War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Shanxi Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Shanxi Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Shanxi Diplomat Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Shanxi Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 10 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Shanxi Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Shanxi Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Shanxi Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Shanxi Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Shanxi Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Shanxi Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Shanxi Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Shanxi Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Shanxi Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Shanxi Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Shanxi Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Shanxi Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Shanxi Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Shanxi Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Shanxi Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Shanxi Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Shanxi Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Shanxi Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Shanxi Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Shanxi Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Shanxi Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Shanxi Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Shanxi Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Shanxi Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Shanxi Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Shanxi Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Shanxi Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Shanxi Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Shanxi Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Shanxi Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Shanxi Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Shanxi Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Shanxi Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Shanxi Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Shanxi Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Shanxi Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Shanxi Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 23 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  Ended BuildReplacements 3 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000208 Shanxi
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 6 Amount 0
3:28:00 PM  (Reporting)  Money Level 6 Amount 1048
3:28:00 PM  (Reporting)  Conscripts Level 6 Amount 46
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 6 ms
3:28:00 PM  (Reporting)  AI Process done in  71 ms
3:28:00 PM  (Reporting)  Processing  1000209 Sikkim
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000209 Sikkim
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:28:00 PM  (Reporting)  Processing  1000210 Sindh
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000210 Sindh
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:28:00 PM  (Reporting)  Processing  1000211 Slovenia
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on Slovenia AILevel 2 Kind: 1 Dormant YES Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase 50
3:28:00 PM  (Reporting)  Resources Levels Slovenia EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability Plentiful Stock 1148 Expected 100 Balance 8
3:28:00 PM  (Reporting)  Capital Availability Plentiful Stock 1148 Expected 150 Balance 8
3:28:00 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
3:28:00 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
3:28:00 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
3:28:00 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
3:28:00 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
3:28:00 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
3:28:00 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
3:28:00 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  _IAE_ Slovenia Global Military Usage: 75 %
3:28:00 PM  (Reporting)  _IAE_ Slovenia Money Stock 1148 Expenses 0 Availability Plentiful Mil Spend 467 Civ Spend 104
3:28:00 PM  (Reporting)  _IAE_ Slovenia Capital Stock 1148 Expenses 0 Availability Plentiful Mil Spend 156 Civ Spend 207
3:28:00 PM  (Reporting)  _IAE_ Slovenia Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Slovenia Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Slovenia Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Slovenia Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Slovenia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Slovenia Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Slovenia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Slovenia River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Slovenia Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Slovenia Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Slovenia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Slovenia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Slovenia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Slovenia Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Slovenia Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Slovenia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Slovenia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Slovenia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Slovenia Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Slovenia Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Slovenia Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Slovenia Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Slovenia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Slovenia Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Slovenia Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Slovenia Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Slovenia Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Slovenia Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Slovenia Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Slovenia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Slovenia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Slovenia Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Slovenia Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Slovenia Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Slovenia Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Slovenia Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Slovenia Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Slovenia Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Slovenia Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Slovenia Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Slovenia Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Slovenia Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Slovenia Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Slovenia Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Slovenia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Slovenia Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Slovenia Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Slovenia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Slovenia Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Slovenia Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Slovenia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Slovenia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 25 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  Ended BuildReplacements 3 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000211 Slovenia
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
3:28:00 PM  (Reporting)  IdentifyProductionStrucsBuild 
3:28:00 PM  (Reporting)  Ended HandleAdvancedStructures 12 ms
3:28:00 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 6 Amount 5
3:28:00 PM  (Reporting)  Money Level 6 Amount 1148
3:28:00 PM  (Reporting)  Conscripts Level 6 Amount 56
3:28:00 PM  (Reporting)  _BNU_ Emergency build ON
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 5 ms
3:28:00 PM  (Reporting)  AI Process done in  80 ms
3:28:00 PM  (Reporting)  Processing  1000212 Slovakia
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on Slovakia AILevel 2 Kind: 1 Dormant YES Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase 50
3:28:00 PM  (Reporting)  Resources Levels Slovakia EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability Plentiful Stock 1148 Expected 100 Balance 8
3:28:00 PM  (Reporting)  Capital Availability Plentiful Stock 1148 Expected 150 Balance 8
3:28:00 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
3:28:00 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
3:28:00 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
3:28:00 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
3:28:00 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
3:28:00 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
3:28:00 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
3:28:00 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  _IAE_ Slovakia Global Military Usage: 75 %
3:28:00 PM  (Reporting)  _IAE_ Slovakia Money Stock 1148 Expenses 0 Availability Plentiful Mil Spend 467 Civ Spend 104
3:28:00 PM  (Reporting)  _IAE_ Slovakia Capital Stock 1148 Expenses 0 Availability Plentiful Mil Spend 156 Civ Spend 207
3:28:00 PM  (Reporting)  _IAE_ Slovakia Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Slovakia Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Slovakia Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Slovakia Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Slovakia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Slovakia Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Slovakia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Slovakia River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Slovakia Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Slovakia Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Slovakia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Slovakia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Slovakia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Slovakia Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Slovakia Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Slovakia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Slovakia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Slovakia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Slovakia Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Slovakia Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Slovakia Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Slovakia Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Slovakia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Slovakia Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Slovakia Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Slovakia Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Slovakia Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Slovakia Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Slovakia Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Slovakia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Slovakia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Slovakia Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Slovakia Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Slovakia Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Slovakia Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Slovakia Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Slovakia Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Slovakia Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Slovakia Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Slovakia Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Slovakia Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Slovakia Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Slovakia Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Slovakia Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Slovakia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Slovakia Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Slovakia Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Slovakia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Slovakia Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Slovakia Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Slovakia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Slovakia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 30 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  Ended BuildReplacements 4 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000212 Slovakia
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 6 Amount 5
3:28:00 PM  (Reporting)  Money Level 6 Amount 1148
3:28:00 PM  (Reporting)  Conscripts Level 6 Amount 56
3:28:00 PM  (Reporting)  _BNU_ Emergency build ON
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
3:28:00 PM  (Reporting)  AI Process done in  75 ms
3:28:00 PM  (Reporting)  Processing  1000213 Syria
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on Syria AILevel 2 Kind: 2 Dormant YES Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase 0
3:28:00 PM  (Reporting)  Resources Levels Syria EcoBase 0 AtWar: no AtWarThreat: no At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability Plentiful Stock 1048 Expected 0 Balance 8
3:28:00 PM  (Reporting)  Capital Availability Plentiful Stock 898 Expected 0 Balance 8
3:28:00 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Supply Availability Plentiful Stock 20 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Ammunition Availability Plentiful Stock 10 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability Plentiful Stock 46 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Diplomat Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  _IAE_ Syria Global Military Usage: 75 %
3:28:00 PM  (Reporting)  _IAE_ Syria Money Stock 1048 Expenses 0 Availability Plentiful Mil Spend 426 Civ Spend 95
3:28:00 PM  (Reporting)  _IAE_ Syria Capital Stock 898 Expenses 0 Availability Plentiful Mil Spend 122 Civ Spend 162
3:28:00 PM  (Reporting)  _IAE_ Syria Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Syria Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Syria Supply Stock 20 Expenses 0 Availability Plentiful Mil Spend 14 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Syria Ammunition Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Syria Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Syria Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Syria Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Syria River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Syria Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Syria Conscripts Stock 46 Expenses 0 Availability Plentiful Mil Spend 31 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Syria War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Syria Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Syria Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Syria Diplomat Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Syria Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 10 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Syria Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Syria Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Syria Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Syria Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Syria Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Syria Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Syria Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Syria Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Syria Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Syria Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Syria Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Syria Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Syria Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Syria Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Syria Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Syria Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Syria Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Syria Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Syria Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Syria Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Syria Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Syria Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Syria Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Syria Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Syria Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Syria Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Syria Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Syria Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Syria Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Syria Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Syria Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Syria Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Syria Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Syria Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Syria Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Syria Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Syria Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 23 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  Ended BuildReplacements 3 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
3:28:00 PM  (Reporting)  _HAC_ Identify Resources Need Syria 0 resources are needed 14 resources in surplus.
3:28:00 PM  (Reporting)  Ended HandleAdvancedCommerce 3 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000213 Syria
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 6 Amount 0
3:28:00 PM  (Reporting)  Money Level 6 Amount 1048
3:28:00 PM  (Reporting)  Conscripts Level 6 Amount 46
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 5 ms
3:28:00 PM  (Reporting)  AI Process done in  73 ms
3:28:00 PM  (Reporting)  Processing  1000214 Tahiti
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000214 Tahiti
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
3:28:00 PM  (Reporting)  Processing  1000215 Taiping Heavenly Kingdom
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on Taiping Heavenly Kingdom AILevel 2 Kind: 2 Dormant NO Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
3:28:00 PM  (Reporting)  Theater: 406 Theater_China AggroCoeff from script: 200 OwnPow Land: 4 OppPow Land: 11958 OwnPow Nav : 0 OppPow Nav : 1969
3:28:00 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 133 > 167
3:28:00 PM  (Reporting)  _FIT_ Ended AIInitTheaters 720 ms
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase -1
3:28:00 PM  (Reporting)  Resources Levels Taiping Heavenly Kingdom EcoBase -1 AtWar: yes AtWarThreat: yes At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability High Stock 1553 Expected -2 Balance 8
3:28:00 PM  (Reporting)  Capital Availability Plentiful Stock 1465 Expected -3 Balance 10
3:28:00 PM  (Reporting)  Steel Availability High Stock 21 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Coal Availability High Stock 135 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Supply Availability High Stock 153 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Ammunition Availability High Stock 114 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Prestige Availability High Stock 51 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Morale Availability High Stock 76 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability High Stock 23 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Diplomat Availability High Stock 3 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Officers Availability High Stock 16 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Iron Availability High Stock 79 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Minerals Availability High Stock 77 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Nitrates Availability High Stock 15 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cereals Availability Very High Stock 2 Expected 0 Balance -1
3:28:00 PM  (Reporting)  Rice Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Fish Availability Average Stock 6 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cattle Availability Average Stock 53 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Fruits Availability Average Stock 35 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Sugar Availability Average Stock 9 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cotton/Wool Availability Average Stock 162 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Tea Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Coffee Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Wood Availability Average Stock 35 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Dyes Availability Average Stock 10 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Tobacco Availability Average Stock 24 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Wines Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Chemicals Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Manufactured Goods Availability High Stock 98 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Textile Availability Low Stock 5 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Mechanical Parts Availability Average Stock 1 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Silk Availability Low Stock 5 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Luxury Goods Availability Low Stock 5 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Gold Availability Low Stock 11 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Gems Availability Low Stock 10 Expected 0 Balance 0
3:28:00 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Global Military Usage: 75 %
3:28:00 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Money Stock 1553 Expenses 0 Availability High Mil Spend 455 Civ Spend 101
3:28:00 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Capital Stock 1465 Expenses 0 Availability Plentiful Mil Spend 198 Civ Spend 265
3:28:00 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Steel Stock 21 Expenses 0 Availability High Mil Spend 7 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Coal Stock 135 Expenses 0 Availability High Mil Spend 33 Civ Spend 11
3:28:00 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Supply Stock 153 Expenses 0 Availability High Mil Spend 74 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Ammunition Stock 114 Expenses 0 Availability High Mil Spend 56 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Prestige Stock 51 Expenses 0 Availability High Mil Spend 12 Civ Spend 4
3:28:00 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Morale Stock 76 Expenses 0 Availability High Mil Spend 37 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Conscripts Stock 23 Expenses 0 Availability High Mil Spend 11 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Diplomat Stock 3 Expenses 0 Availability High Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Officers Stock 16 Expenses 0 Availability High Mil Spend 8 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Iron Stock 79 Expenses 0 Availability High Mil Spend 0 Civ Spend 13
3:28:00 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Minerals Stock 77 Expenses 0 Availability High Mil Spend 19 Civ Spend 6
3:28:00 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Nitrates Stock 15 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Cereals Stock 2 Expenses 1 Availability Very High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Rice Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Fish Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Cattle Stock 53 Expenses 0 Availability Average Mil Spend 0 Civ Spend 6
3:28:00 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Fruits Stock 35 Expenses 0 Availability Average Mil Spend 0 Civ Spend 4
3:28:00 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Sugar Stock 9 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Cotton/Wool Stock 162 Expenses 0 Availability Average Mil Spend 0 Civ Spend 20
3:28:00 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Tea Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Coffee Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Wood Stock 35 Expenses 0 Availability Average Mil Spend 0 Civ Spend 4
3:28:00 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Dyes Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Tobacco Stock 24 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
3:28:00 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Wines Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Chemicals Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Manufactured Goods Stock 98 Expenses 0 Availability High Mil Spend 34 Civ Spend 5
3:28:00 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Mechanical Parts Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Silk Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Luxury Goods Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Gold Stock 11 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Gems Stock 10 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 392 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Theater Prevalences Theater_China Ordered Value: 4400
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Theater 406 Theater_China (Land)
3:28:00 PM  (Reporting)  Making Land Theater Map: Theater_China Overall power(self): 4 Overall power (enemies): 11958 Ratio: 0.20
3:28:00 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3275
3:28:00 PM  (Reporting)  Making Naval Values Map: 406 China LAND Overall power(self): 0 Overall power (enemies): 1969 Nav Ratio: 0.20
3:28:00 PM  (Reporting)  Commiting Naval Values Map: 406 China LAND Overall power(self): 0 Overall power (enemies): 1969 Nav Ratio: 0.20
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Land Theaters Special Regions ***
3:28:00 PM  (Reporting)  Theater 406 Theater_China HQReg: 1332 Hangzhou Max pick: Hangzhou Max need: Foshan Max Val: Hangzhou Naval Gathering: <None>
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Ended InitAndDumpData Taiping Heavenly Kingdom 746 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  Ended BuildReplacements 6 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000215 Taiping Heavenly Kingdom
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  Checking wars, we have 1 underway
3:28:00 PM  (Reporting)  In the war vs 1000010 China WS is -107 for us as viewing faction
3:28:00 PM  (Reporting)  AcceptChance 0 Rolled 35
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
3:28:00 PM  (Reporting)  IdentifyProductionStrucsBuild 
3:28:00 PM  (Reporting)  Ended HandleAdvancedStructures 194 ms
3:28:00 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 6 Amount 21
3:28:00 PM  (Reporting)  Money Level 6 Amount 1553
3:28:00 PM  (Reporting)  Conscripts Level 6 Amount 23
3:28:00 PM  (Reporting)  _BNU Buying Unit Raiders Family ID Raider no Area
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 1 36 ms
3:28:00 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
3:28:00 PM  (Reporting)  Ended ManageFleetsComposition 81 ms
3:28:00 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
3:28:00 PM  (Reporting)  Ended LockFixedGroups 0 ms
3:28:00 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:28:00 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Theaters algorithms 406 Theater_China ***
3:28:00 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:28:00 PM  (Reporting)  Ended PrivilegedCombine 1 ms
3:28:00 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:28:00 PM  (Reporting)  Ended DefendCapitalRegion 352 ms
3:28:00 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Agenda: Attack, Value: 12500, Region: 1300 Jiading
3:28:00 PM  (Reporting)  _RAR_ - Attack  1059154 4. Cavalry, 1301 Luzhou, Pow:0, Count: 1(l 0/L 1/S 0) will target region 1300 Jiading Region AI SelfValue 1
3:28:00 PM  (Reporting)  Ended ReconAndRaids 5 ms
3:28:00 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:28:00 PM  (Reporting)  Ended SplitGroups 5 ms
3:28:00 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:28:00 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:28:00 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:28:00 PM  (Reporting)  Ended Damaged Units 10 ms
3:28:00 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:28:00 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:28:00 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:28:00 PM  (Reporting)  Ended CheckBesieging 39 ms
3:28:00 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:28:00 PM  (Reporting)  _CLD_ Leader (Split Segment III) Li Xiucheng in Hangzhou has been detached from group 1054068 Feng Yunshan' Army
3:28:00 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1061078 Zhang Luoxing selected
3:28:00 PM  (Reporting)  _CLD_ Leader (Split Segment I) Zhang Lexing in Zhenyuan has been detached from group 1061077 Hong Xiuquan
3:28:00 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1061077 Hong Xiuquan selected
3:28:00 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 4 leaders to check
3:28:00 PM  (Reporting)  _CLD_ Idle Leader 1061843 Zhang Lexing in Zhenyuan merged into 1061077 Hong Xiuquan
3:28:00 PM  (Reporting)  _CLD_ Idle Leader 1061078 Zhang Luoxing in Luzhou merged into 1061078 Zhang Luoxing
3:28:00 PM  (Reporting)  _CLD_ Idle Leader 1061842 Li Xiucheng in Hangzhou merged into 1054068 Feng Yunshan' Army
3:28:00 PM  (Reporting)  _CLD_ Idle Leader 1061077 Hong Xiuquan in Zhenyuan merged into 1061077 Hong Xiuquan' Army
3:28:00 PM  (Reporting)  Ended Check Leaders 117 ms
3:28:00 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:28:00 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 406 China
3:28:00 PM  (Reporting)  Start of AI Check for Land Resupply
3:28:00 PM  (Reporting)  Ended CheckForLandResupply 10 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:28:00 PM  (Reporting)  Ended KeepPosition 0 ms
3:28:00 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:28:00 PM  (Reporting)  Ended ReinforceFront 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 406 Theater_China ***
3:28:00 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:28:00 PM  (Reporting)  Ended DistantGarrison 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 4 AllOppPowLand: 11958 AllOwnPowNav: 0 AllOppPowNav 1969
3:28:00 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  *** Starting process on extended theater 406 Theater_China Owned armies (extended): 2 Enemy armies: 66 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
3:28:00 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:28:00 PM  (Reporting)  1061077 Hong Xiuquan' Army (Pow.0)
3:28:00 PM  (Reporting)  1061078 Zhang Luoxing (Pow.0)
3:28:00 PM  (Reporting)  1059154 4. Cavalry (Pow.0)
3:28:00 PM  (Reporting)  1054068 Feng Yunshan' Army (Pow.3)
3:28:00 PM  (Reporting)  1061842 Li Xiucheng (Pow.0)
3:28:00 PM  (Reporting)  1061843 Zhang Lexing (Pow.0)
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Region 1333 Nanchang Pick 39 SelfVal 39 Need 1218  no group candidate found
3:28:00 PM  (Reporting)  Region 1191 Taibei Pick 4 SelfVal 4 Need 1080  no group candidate found
3:28:00 PM  (Reporting)  Region 1332 Hangzhou Pick 63 SelfVal 63 Need 1266  no group candidate found
3:28:00 PM  (Reporting)  Region 1278 Tianjin Pick 5 SelfVal 5 Need 1080  no group candidate found
3:28:00 PM  (Reporting)  Region 1246 Lhassa Pick 7 SelfVal 9 Need 1080  no group candidate found
3:28:00 PM  (Reporting)  Region 1358 Hengzhou Pick 31 SelfVal 31 Need 1080  no group candidate found
3:28:00 PM  (Reporting)  Region 1320 Ningguo Pick 31 SelfVal 31 Need 1176  no group candidate found
3:28:00 PM  (Reporting)  Region 1360 Canton Pick 11 SelfVal 11 Need 3491  no group candidate found
3:28:00 PM  (Reporting)  Region 1335 Changsha Pick 5 SelfVal 5 Need 1080  no group candidate found
3:28:00 PM  (Reporting)  Region 1303 Chongqing Pick 4 SelfVal 4 Need 2448  no group candidate found
3:28:00 PM  (Reporting)  Region 1318 Shanghai Pick 16 SelfVal 16 Need 676  no group candidate found
3:28:00 PM  (Reporting)  Region 1277 Baoding Pick 10 SelfVal 10 Need 1080  no group candidate found
3:28:00 PM  (Reporting)  Region 1334 Wuchang Pick 4 SelfVal 4 Need 1080  no group candidate found
3:28:00 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 220 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  ############ Starting ApplyAgenda:  Taiping Heavenly Kingdom  ############
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop I - post iteration missions
3:28:00 PM  (Reporting)  *** Theater:  Theater_China (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:28:00 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:28:00 PM  (Reporting)  Ended Receive Arties
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:28:00 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:28:00 PM  (Reporting)  Ended Receive Supplies
3:28:00 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:28:00 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:28:00 PM  (Reporting)  Entering Collect Leaders (_COD_)
3:28:00 PM  (Reporting)  Ended Collect Leaders 0 ms
3:28:00 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
3:28:00 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
3:28:00 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:28:00 PM  (Reporting)  _ATG_ 1061077 Hong Xiuquan' Army Zhenyuan Going against objective: 1357 Djian
3:28:00 PM  (Reporting)  _ATG_ 1061078 Zhang Luoxing Luzhou Going against objective: 1343 Baoqing
3:28:00 PM  (Reporting)  _ATG_ 1054068 Feng Yunshan' Army Hangzhou Going against objective: 1351 Jianchang
3:28:00 PM  (Reporting)  Ended AddTheaterGoal 3 ms
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  Loop II - agendas clean up and processing
3:28:00 PM  (Reporting)  *** Theater:  Theater_China (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1054068 Feng Yunshan' Army is doing nothing in Hangzhou  Power: 3  HealthPerc: 30
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  List of Agendas for 1059154 4. Cavalry, 1301 Luzhou, Pow:0, Count: 1(l 0/L 1/S 0)
3:28:00 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 12500, Region: 1300 Jiading
3:28:00 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 12500, Region: 1300 Jiading
3:28:00 PM  (Reporting)  1059154-4. Cavalry Power:0 Health:10% Luzhou>Jiading Mission:Attack Fitness:50% Need:502 Threat:372 GoalValue: 12500
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1061078 Zhang Luoxing is doing nothing in Luzhou  Power: 0  HealthPerc: 100
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  1061077 Hong Xiuquan' Army is doing nothing in Zhenyuan  Power: 0  HealthPerc: 100
3:28:00 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:28:00 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:28:00 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
3:28:00 PM  (Reporting)  Ended PromoteLeaders 0 ms
3:28:00 PM  (Reporting)   
3:28:00 PM  (Reporting)  ApplyAgenda AutoMerge
3:28:00 PM  (Reporting)  AI Process done in  3305 ms
3:28:00 PM  (Reporting)  Processing  1000216 Tasmania
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000216 Tasmania
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
3:28:00 PM  (Reporting)  Processing  1000217 Texas
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on Texas AILevel 2 Kind: 1 Dormant YES Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase 50
3:28:00 PM  (Reporting)  Resources Levels Texas EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability Plentiful Stock 1148 Expected 100 Balance 8
3:28:00 PM  (Reporting)  Capital Availability Plentiful Stock 1148 Expected 150 Balance 8
3:28:00 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
3:28:00 PM  (Reporting)  Coal Availability Low Stock 10 Expected 20 Balance 0
3:28:00 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
3:28:00 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
3:28:00 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
3:28:00 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
3:28:00 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Fruits Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Cotton/Wool Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Manufactured Goods Availability Low Stock 5 Expected 15 Balance 0
3:28:00 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Mechanical Parts Availability Average Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  _IAE_ Texas Global Military Usage: 75 %
3:28:00 PM  (Reporting)  _IAE_ Texas Money Stock 1148 Expenses 0 Availability Plentiful Mil Spend 467 Civ Spend 104
3:28:00 PM  (Reporting)  _IAE_ Texas Capital Stock 1148 Expenses 0 Availability Plentiful Mil Spend 156 Civ Spend 207
3:28:00 PM  (Reporting)  _IAE_ Texas Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Texas Coal Stock 10 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Texas Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Texas Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Texas Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Texas Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Texas Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Texas River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Texas Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Texas Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Texas War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Texas Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Texas Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Texas Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Texas Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Texas Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Texas Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Texas Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Texas Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Texas Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Texas Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Texas Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Texas Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Texas Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Texas Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Texas Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Texas Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Texas Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Texas Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Texas Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Texas Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Texas Cotton/Wool Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Texas Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Texas Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Texas Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Texas Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Texas Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Texas Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Texas Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Texas Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Texas Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Texas Manufactured Goods Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Texas Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Texas Mechanical Parts Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Texas Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Texas Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Texas Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Texas Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Texas Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Texas Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Texas Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Texas Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 25 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  Ended BuildReplacements 4 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
3:28:00 PM  (Reporting)  _HAC_ Identify Resources Need Texas 22 resources are needed 2 resources in surplus.
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 10 Steel
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 8 Coal
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 6 Manufactured Goods
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 7 Textile
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 4 Silk
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 2 Opium
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 8 Luxury Goods
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 4 Gold
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 4 Gems
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 3 Automobile
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 3 Aviation
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 5 Cereals
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 5 Rice
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 5 Fish
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 5 Tropical Fruits
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 5 Cattle
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 6 Fruits
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 4 Sugar
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 1 Preserved Food
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 8 Cotton/Wool
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 5 Tea
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 5 Coffee
3:28:00 PM  (Reporting)  Ended HandleAdvancedCommerce 53 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000217 Texas
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 6 Amount 5
3:28:00 PM  (Reporting)  Money Level 6 Amount 1148
3:28:00 PM  (Reporting)  Conscripts Level 6 Amount 56
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 5 ms
3:28:00 PM  (Reporting)  AI Process done in  187 ms
3:28:00 PM  (Reporting)  Processing  1000218 Tonga
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000218 Tonga
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
3:28:00 PM  (Reporting)  Processing  1000219 Ukraine
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on Ukraine AILevel 2 Kind: 1 Dormant YES Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase 50
3:28:00 PM  (Reporting)  Resources Levels Ukraine EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability Plentiful Stock 1148 Expected 100 Balance 8
3:28:00 PM  (Reporting)  Capital Availability Plentiful Stock 1148 Expected 150 Balance 8
3:28:00 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
3:28:00 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
3:28:00 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
3:28:00 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
3:28:00 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
3:28:00 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
3:28:00 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
3:28:00 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  _IAE_ Ukraine Global Military Usage: 75 %
3:28:00 PM  (Reporting)  _IAE_ Ukraine Money Stock 1148 Expenses 0 Availability Plentiful Mil Spend 467 Civ Spend 104
3:28:00 PM  (Reporting)  _IAE_ Ukraine Capital Stock 1148 Expenses 0 Availability Plentiful Mil Spend 156 Civ Spend 207
3:28:00 PM  (Reporting)  _IAE_ Ukraine Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ukraine Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Ukraine Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ukraine Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ukraine Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ukraine Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ukraine Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ukraine River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ukraine Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ukraine Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ukraine War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ukraine Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ukraine Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ukraine Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Ukraine Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ukraine Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ukraine Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ukraine Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ukraine Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Ukraine Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ukraine Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Ukraine Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Ukraine Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ukraine Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Ukraine Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ukraine Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Ukraine Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Ukraine Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ukraine Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ukraine Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ukraine Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ukraine Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Ukraine Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ukraine Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ukraine Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Ukraine Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ukraine Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ukraine Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ukraine Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ukraine Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ukraine Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ukraine Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Ukraine Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ukraine Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Ukraine Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ukraine Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ukraine Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ukraine Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ukraine Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ukraine Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ukraine Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Ukraine Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 38 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  Ended BuildReplacements 3 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000219 Ukraine
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
3:28:00 PM  (Reporting)  IdentifyProductionStrucsBuild 
3:28:00 PM  (Reporting)  Ended HandleAdvancedStructures 20 ms
3:28:00 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 6 Amount 5
3:28:00 PM  (Reporting)  Money Level 6 Amount 1148
3:28:00 PM  (Reporting)  Conscripts Level 6 Amount 56
3:28:00 PM  (Reporting)  _BNU_ Emergency build ON
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 6 ms
3:28:00 PM  (Reporting)  AI Process done in  103 ms
3:28:00 PM  (Reporting)  Processing  1000220 Republica de San Marco
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on Republica de San Marco AILevel 2 Kind: 1 Dormant YES Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase 50
3:28:00 PM  (Reporting)  Resources Levels Republica de San Marco EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability Plentiful Stock 1148 Expected 100 Balance 8
3:28:00 PM  (Reporting)  Capital Availability Plentiful Stock 1148 Expected 150 Balance 8
3:28:00 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
3:28:00 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
3:28:00 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
3:28:00 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
3:28:00 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
3:28:00 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
3:28:00 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
3:28:00 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  _IAE_ Republica de San Marco Global Military Usage: 75 %
3:28:00 PM  (Reporting)  _IAE_ Republica de San Marco Money Stock 1148 Expenses 0 Availability Plentiful Mil Spend 467 Civ Spend 104
3:28:00 PM  (Reporting)  _IAE_ Republica de San Marco Capital Stock 1148 Expenses 0 Availability Plentiful Mil Spend 156 Civ Spend 207
3:28:00 PM  (Reporting)  _IAE_ Republica de San Marco Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Republica de San Marco Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Republica de San Marco Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Republica de San Marco Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Republica de San Marco Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Republica de San Marco Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Republica de San Marco Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Republica de San Marco River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Republica de San Marco Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Republica de San Marco Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Republica de San Marco War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Republica de San Marco Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Republica de San Marco Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Republica de San Marco Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Republica de San Marco Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Republica de San Marco Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Republica de San Marco Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Republica de San Marco Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Republica de San Marco Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Republica de San Marco Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Republica de San Marco Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Republica de San Marco Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Republica de San Marco Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Republica de San Marco Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Republica de San Marco Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Republica de San Marco Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Republica de San Marco Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Republica de San Marco Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Republica de San Marco Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Republica de San Marco Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Republica de San Marco Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Republica de San Marco Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Republica de San Marco Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Republica de San Marco Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Republica de San Marco Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Republica de San Marco Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Republica de San Marco Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Republica de San Marco Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Republica de San Marco Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Republica de San Marco Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Republica de San Marco Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Republica de San Marco Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Republica de San Marco Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Republica de San Marco Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Republica de San Marco Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Republica de San Marco Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Republica de San Marco Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Republica de San Marco Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Republica de San Marco Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Republica de San Marco Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Republica de San Marco Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Republica de San Marco Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 26 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  Ended BuildReplacements 3 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000220 Republica de San Marco
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 6 Amount 5
3:28:00 PM  (Reporting)  Money Level 6 Amount 1148
3:28:00 PM  (Reporting)  Conscripts Level 6 Amount 56
3:28:00 PM  (Reporting)  _BNU_ Emergency build ON
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 5 ms
3:28:00 PM  (Reporting)  AI Process done in  67 ms
3:28:00 PM  (Reporting)  Processing  1000221 Wallonia
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on Wallonia AILevel 2 Kind: 1 Dormant YES Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase 50
3:28:00 PM  (Reporting)  Resources Levels Wallonia EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability Plentiful Stock 1148 Expected 100 Balance 8
3:28:00 PM  (Reporting)  Capital Availability Plentiful Stock 1148 Expected 150 Balance 8
3:28:00 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
3:28:00 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
3:28:00 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
3:28:00 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
3:28:00 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
3:28:00 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
3:28:00 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
3:28:00 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  _IAE_ Wallonia Global Military Usage: 75 %
3:28:00 PM  (Reporting)  _IAE_ Wallonia Money Stock 1148 Expenses 0 Availability Plentiful Mil Spend 467 Civ Spend 104
3:28:00 PM  (Reporting)  _IAE_ Wallonia Capital Stock 1148 Expenses 0 Availability Plentiful Mil Spend 156 Civ Spend 207
3:28:00 PM  (Reporting)  _IAE_ Wallonia Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wallonia Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Wallonia Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wallonia Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wallonia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wallonia Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wallonia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wallonia River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wallonia Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wallonia Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wallonia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wallonia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wallonia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wallonia Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Wallonia Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wallonia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wallonia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wallonia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wallonia Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Wallonia Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wallonia Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Wallonia Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Wallonia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wallonia Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Wallonia Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wallonia Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Wallonia Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Wallonia Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wallonia Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wallonia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wallonia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wallonia Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Wallonia Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wallonia Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wallonia Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Wallonia Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wallonia Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wallonia Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wallonia Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wallonia Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wallonia Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wallonia Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Wallonia Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wallonia Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Wallonia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wallonia Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wallonia Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wallonia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wallonia Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wallonia Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wallonia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Wallonia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 29 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  Ended BuildReplacements 4 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
3:28:00 PM  (Reporting)  _HAC_ Identify Resources Need Wallonia 22 resources are needed 3 resources in surplus.
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 4 Steel
3:28:00 PM  (Reporting)  AddNewTrades Wallonia Added 4 buy request of Steel in area North Germany
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 5 Coal
3:28:00 PM  (Reporting)  AddNewTrades Wallonia Added 5 buy request of Coal in area North Germany
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 1 Manufactured Goods
3:28:00 PM  (Reporting)  AddNewTrades Wallonia Added 1 buy request of Manufactured Goods in area North Germany
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 7 Textile
3:28:00 PM  (Reporting)  AddNewTrades Wallonia Added 5 buy request of Textile in area Low Countries
3:28:00 PM  (Reporting)  AddNewTrades Wallonia Added 2 buy request of Textile in area North Germany
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 4 Silk
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 2 Opium
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 8 Luxury Goods
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 4 Gold
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 4 Gems
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 3 Automobile
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 3 Aviation
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 2 Cereals
3:28:00 PM  (Reporting)  AddNewTrades Wallonia Added 2 buy request of Cereals in area Low Countries
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 5 Rice
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 5 Fish
3:28:00 PM  (Reporting)  AddNewTrades Wallonia Added 5 buy request of Fish in area North Germany
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 5 Tropical Fruits
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 5 Cattle
3:28:00 PM  (Reporting)  AddNewTrades Wallonia Added 5 buy request of Cattle in area Low Countries
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 4 Sugar
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 1 Preserved Food
3:28:00 PM  (Reporting)  AddNewTrades Wallonia Added 1 buy request of Preserved Food in area North Germany
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 1 Cotton/Wool
3:28:00 PM  (Reporting)  AddNewTrades Wallonia Added 1 buy request of Cotton/Wool in area North Germany
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 5 Tea
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 5 Coffee
3:28:00 PM  (Reporting)  _HAC_ Want to Buy 3 Wood
3:28:00 PM  (Reporting)  AddNewTrades Wallonia Added 3 buy request of Wood in area North Germany
3:28:00 PM  (Reporting)  Ended HandleAdvancedCommerce 50 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000221 Wallonia
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 6 Amount 5
3:28:00 PM  (Reporting)  Money Level 6 Amount 1148
3:28:00 PM  (Reporting)  Conscripts Level 6 Amount 56
3:28:00 PM  (Reporting)  _BNU_ Emergency build ON
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
3:28:00 PM  (Reporting)  AI Process done in  123 ms
3:28:00 PM  (Reporting)  Processing  1000222 Xinjiang
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000222 Xinjiang
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:28:00 PM  (Reporting)  Processing  1000223 Chan Santa Cruz
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on Chan Santa Cruz AILevel 2 Kind: 2 Dormant YES Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase 0
3:28:00 PM  (Reporting)  Resources Levels Chan Santa Cruz EcoBase 0 AtWar: no AtWarThreat: no At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability Plentiful Stock 1048 Expected 0 Balance 8
3:28:00 PM  (Reporting)  Capital Availability Plentiful Stock 898 Expected 0 Balance 8
3:28:00 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Supply Availability Plentiful Stock 20 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Ammunition Availability Plentiful Stock 10 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability Plentiful Stock 46 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Diplomat Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
3:28:00 PM  (Reporting)  _IAE_ Chan Santa Cruz Global Military Usage: 75 %
3:28:00 PM  (Reporting)  _IAE_ Chan Santa Cruz Money Stock 1048 Expenses 0 Availability Plentiful Mil Spend 426 Civ Spend 95
3:28:00 PM  (Reporting)  _IAE_ Chan Santa Cruz Capital Stock 898 Expenses 0 Availability Plentiful Mil Spend 122 Civ Spend 162
3:28:00 PM  (Reporting)  _IAE_ Chan Santa Cruz Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Chan Santa Cruz Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Chan Santa Cruz Supply Stock 20 Expenses 0 Availability Plentiful Mil Spend 14 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Chan Santa Cruz Ammunition Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Chan Santa Cruz Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Chan Santa Cruz Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Chan Santa Cruz Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Chan Santa Cruz River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Chan Santa Cruz Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Chan Santa Cruz Conscripts Stock 46 Expenses 0 Availability Plentiful Mil Spend 31 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Chan Santa Cruz War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Chan Santa Cruz Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Chan Santa Cruz Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Chan Santa Cruz Diplomat Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Chan Santa Cruz Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 10 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Chan Santa Cruz Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Chan Santa Cruz Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Chan Santa Cruz Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Chan Santa Cruz Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Chan Santa Cruz Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Chan Santa Cruz Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Chan Santa Cruz Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Chan Santa Cruz Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Chan Santa Cruz Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Chan Santa Cruz Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Chan Santa Cruz Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Chan Santa Cruz Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Chan Santa Cruz Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Chan Santa Cruz Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Chan Santa Cruz Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Chan Santa Cruz Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Chan Santa Cruz Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Chan Santa Cruz Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Chan Santa Cruz Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Chan Santa Cruz Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Chan Santa Cruz Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Chan Santa Cruz Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Chan Santa Cruz Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Chan Santa Cruz Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Chan Santa Cruz Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Chan Santa Cruz Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Chan Santa Cruz Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Chan Santa Cruz Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Chan Santa Cruz Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Chan Santa Cruz Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Chan Santa Cruz Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Chan Santa Cruz Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Chan Santa Cruz Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Chan Santa Cruz Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Chan Santa Cruz Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Chan Santa Cruz Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Chan Santa Cruz Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 21 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  Ended BuildReplacements 3 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000223 Chan Santa Cruz
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
3:28:00 PM  (Reporting)  IdentifyProductionStrucsBuild 
3:28:00 PM  (Reporting)  Ended HandleAdvancedStructures 5 ms
3:28:00 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 6 Amount 0
3:28:00 PM  (Reporting)  Money Level 6 Amount 1048
3:28:00 PM  (Reporting)  Conscripts Level 6 Amount 46
3:28:00 PM  (Reporting)  _BNU_ Emergency build ON
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
3:28:00 PM  (Reporting)  AI Process done in  69 ms
3:28:00 PM  (Reporting)  Processing  1000224 Yugoslavia
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on Yugoslavia AILevel 2 Kind: 1 Dormant YES Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase 50
3:28:00 PM  (Reporting)  Resources Levels Yugoslavia EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability Plentiful Stock 1148 Expected 100 Balance 8
3:28:00 PM  (Reporting)  Capital Availability Plentiful Stock 1148 Expected 150 Balance 8
3:28:00 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
3:28:00 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
3:28:00 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
3:28:00 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
3:28:00 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
3:28:00 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
3:28:00 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
3:28:00 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  _IAE_ Yugoslavia Global Military Usage: 75 %
3:28:00 PM  (Reporting)  _IAE_ Yugoslavia Money Stock 1148 Expenses 0 Availability Plentiful Mil Spend 467 Civ Spend 104
3:28:00 PM  (Reporting)  _IAE_ Yugoslavia Capital Stock 1148 Expenses 0 Availability Plentiful Mil Spend 156 Civ Spend 207
3:28:00 PM  (Reporting)  _IAE_ Yugoslavia Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Yugoslavia Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Yugoslavia Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Yugoslavia Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Yugoslavia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Yugoslavia Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Yugoslavia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Yugoslavia River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Yugoslavia Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Yugoslavia Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Yugoslavia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Yugoslavia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Yugoslavia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Yugoslavia Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Yugoslavia Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Yugoslavia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Yugoslavia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Yugoslavia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Yugoslavia Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Yugoslavia Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Yugoslavia Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Yugoslavia Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Yugoslavia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Yugoslavia Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Yugoslavia Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Yugoslavia Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Yugoslavia Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Yugoslavia Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Yugoslavia Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Yugoslavia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Yugoslavia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Yugoslavia Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Yugoslavia Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Yugoslavia Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Yugoslavia Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Yugoslavia Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Yugoslavia Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Yugoslavia Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Yugoslavia Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Yugoslavia Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Yugoslavia Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Yugoslavia Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
3:28:00 PM  (Reporting)  _IAE_ Yugoslavia Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Yugoslavia Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Yugoslavia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Yugoslavia Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Yugoslavia Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Yugoslavia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Yugoslavia Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Yugoslavia Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Yugoslavia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Yugoslavia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 32 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  Ended BuildReplacements 3 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000224 Yugoslavia
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 6 Amount 5
3:28:00 PM  (Reporting)  Money Level 6 Amount 1148
3:28:00 PM  (Reporting)  Conscripts Level 6 Amount 56
3:28:00 PM  (Reporting)  _BNU_ Emergency build ON
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 6 ms
3:28:00 PM  (Reporting)  AI Process done in  81 ms
3:28:00 PM  (Reporting)  Processing  1000225 Yunan
3:28:00 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000225 Yunan
3:28:00 PM  (Reporting)  Sending proposal: we can't
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
3:28:00 PM  (Reporting)  Processing  1015356 Confederate States of America
3:28:00 PM  (Reporting)  
3:28:00 PM  (Reporting)  *** Starting Process on Confederate States of America AILevel 2 Kind: 1 Dormant YES Turn: 106 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
3:28:00 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:28:00 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
3:28:00 PM  (Reporting)  EcoBase 50
3:28:00 PM  (Reporting)  Resources Levels Confederate States of America EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
3:28:00 PM  (Reporting)  Money Availability Plentiful Stock 832 Expected 100 Balance 8
3:28:00 PM  (Reporting)  Capital Availability Plentiful Stock 832 Expected 150 Balance 8
3:28:00 PM  (Reporting)  Steel Availability Very Low Stock 0 Expected 15 Balance 0
3:28:00 PM  (Reporting)  Coal Availability Very Low Stock 0 Expected 20 Balance 0
3:28:00 PM  (Reporting)  Supply Availability Very Low Stock 0 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Ammunition Availability Very Low Stock 0 Expected 1 Balance 0
3:28:00 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
3:28:00 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
3:28:00 PM  (Reporting)  Morale Availability Plentiful Stock 103 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Conscripts Availability Very Low Stock 0 Expected 25 Balance 0
3:28:00 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
3:28:00 PM  (Reporting)  Officers Availability Very Low Stock 0 Expected 5 Balance 0
3:28:00 PM  (Reporting)  Iron Availability High Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Minerals Availability Very Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Nitrates Availability High Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Cereals Availability Average Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Fish Availability Average Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Cattle Availability Average Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Fruits Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Preserved Food Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Cotton/Wool Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Wood Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Dyes Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Chemicals Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Manufactured Goods Availability Very Low Stock 0 Expected 15 Balance 0
3:28:00 PM  (Reporting)  Textile Availability Low Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Mechanical Parts Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
3:28:00 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
3:28:00 PM  (Reporting)  _IAE_ Confederate States of America Global Military Usage: 75 %
3:28:00 PM  (Reporting)  _IAE_ Confederate States of America Money Stock 832 Expenses 0 Availability Plentiful Mil Spend 338 Civ Spend 75
3:28:00 PM  (Reporting)  _IAE_ Confederate States of America Capital Stock 832 Expenses 0 Availability Plentiful Mil Spend 113 Civ Spend 150
3:28:00 PM  (Reporting)  _IAE_ Confederate States of America Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Confederate States of America Coal Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Confederate States of America Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Confederate States of America Ammunition Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Confederate States of America Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Confederate States of America Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Confederate States of America Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Confederate States of America River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Confederate States of America Morale Stock 103 Expenses 0 Availability Plentiful Mil Spend 70 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Confederate States of America Conscripts Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Confederate States of America War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Confederate States of America Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Confederate States of America Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Confederate States of America Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
3:28:00 PM  (Reporting)  _IAE_ Confederate States of America Officers Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Confederate States of America Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Confederate States of America Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Confederate States of America Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Confederate States of America Iron Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Confederate States of America Minerals Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Confederate States of America Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Confederate States of America Cereals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Confederate States of America Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Confederate States of America Fish Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Confederate States of America Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Confederate States of America Cattle Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Confederate States of America Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Confederate States of America Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Confederate States of America Preserved Food Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Confederate States of America Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Confederate States of America Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Confederate States of America Cotton/Wool Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Confederate States of America Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Confederate States of America Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Confederate States of America Wood Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Confederate States of America Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Confederate States of America Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Confederate States of America Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Confederate States of America Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Confederate States of America Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Confederate States of America Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Confederate States of America Manufactured Goods Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Confederate States of America Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Confederate States of America Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Confederate States of America Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Confederate States of America Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Confederate States of America Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Confederate States of America Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Confederate States of America Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Confederate States of America Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Confederate States of America Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  _IAE_ Confederate States of America Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
3:28:00 PM  (Reporting)  Ended InitializeAdvancedEconomics 70 ms
3:28:00 PM  (Reporting)  *** Faction-wide algorithms ***
3:28:00 PM  (Reporting)  Ended BuildReplacements 3 ms
3:28:00 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1015356 Confederate States of America
3:28:00 PM  (Reporting)  Sending proposal: *we can*
3:28:00 PM  (Reporting)  *** Checking new proposals ***
3:28:00 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:28:00 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:28:00 PM  (Reporting)  Steel Level 6 Amount 0
3:28:00 PM  (Reporting)  Money Level 6 Amount 832
3:28:00 PM  (Reporting)  Conscripts Level 6 Amount 0
3:28:00 PM  (Reporting)  Ended BuildNewUnits Bought: 0 13 ms
3:28:00 PM  (Reporting)  AI Process done in  124 ms
4:42:16 PM  (Reporting)  _HAC_ Reduce Trade United States of America reducing buy transaction of  Fruits in area Scandinavia down to 13 units bought, as country had too much stock in this good.
4:42:16 PM  (Reporting)  _HAC_ Reduce Trade United States of America reducing buy transaction of  Fruits in area Scandinavia down to 3 units bought, as country had too much stock in this good.
4:42:16 PM  (Reporting)  _HAC_ Delete Trade United States of America removing buy transaction of  Fruits in area South Balkans as country had too much of this good.
4:42:16 PM  (Reporting)  _HAC_ Delete Trade United States of America removing buy transaction of  Fruits in area Chile as country had too much of this good.
4:42:16 PM  (Reporting)  _HAC_ Delete Trade United States of America removing buy transaction of  Fruits in area Scandinavia as country had too much of this good.
5:04:07 PM  (Reporting)  Processing  1000001 Great Britain
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  *** Starting Process on Great Britain AILevel 2 Kind: 0 Dormant YES Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:04:07 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:04:07 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:04:07 PM  (Reporting)  EcoBase 332
5:04:07 PM  (Reporting)  Resources Levels Great Britain EcoBase 332 AtWar: no AtWarThreat: no At PeaceThreat: no
5:04:07 PM  (Reporting)  Money Availability Plentiful Stock 26676 Expected 664 Balance 476
5:04:07 PM  (Reporting)  Capital Availability Plentiful Stock 1953 Expected 996 Balance 832
5:04:07 PM  (Reporting)  Steel Availability Plentiful Stock 657 Expected 100 Balance 20
5:04:07 PM  (Reporting)  Coal Availability Plentiful Stock 528 Expected 133 Balance 4
5:04:07 PM  (Reporting)  Supply Availability Plentiful Stock 70 Expected 7 Balance 7
5:04:07 PM  (Reporting)  Ammunition Availability Plentiful Stock 66 Expected 7 Balance 1
5:04:07 PM  (Reporting)  Inflation Availability Plentiful Stock 1 Expected 0 Balance 0
5:04:07 PM  (Reporting)  Prestige Availability Plentiful Stock 8949 Expected 0 Balance 11
5:04:07 PM  (Reporting)  Rail Pool Availability Very Low Stock 139 Expected 249 Balance -70
5:04:07 PM  (Reporting)  River Pool Availability Average Stock 182 Expected 166 Balance 0
5:04:07 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
5:04:07 PM  (Reporting)  Conscripts Availability Average Stock 265 Expected 166 Balance -16
5:04:07 PM  (Reporting)  Diplomat Availability Plentiful Stock 38 Expected 0 Balance 0
5:04:07 PM  (Reporting)  Officers Availability Plentiful Stock 170 Expected 33 Balance -1
5:04:07 PM  (Reporting)  Iron Availability Plentiful Stock 97 Expected 17 Balance -8
5:04:07 PM  (Reporting)  Minerals Availability Plentiful Stock 670 Expected 17 Balance -50
5:04:07 PM  (Reporting)  Nitrates Availability Plentiful Stock 75 Expected 17 Balance -3
5:04:07 PM  (Reporting)  Cereals Availability High Stock 88 Expected 23 Balance -36
5:04:07 PM  (Reporting)  Rice Availability Low Stock 10 Expected 17 Balance -1
5:04:07 PM  (Reporting)  Fish Availability Plentiful Stock 108 Expected 23 Balance -23
5:04:07 PM  (Reporting)  Tropical Fruits Availability Average Stock 18 Expected 17 Balance -4
5:04:07 PM  (Reporting)  Cattle Availability Average Stock 73 Expected 23 Balance -29
5:04:07 PM  (Reporting)  Fruits Availability Average Stock 53 Expected 17 Balance -26
5:04:07 PM  (Reporting)  Sugar Availability High Stock 34 Expected 17 Balance -6
5:04:07 PM  (Reporting)  Preserved Food Availability Very High Stock 55 Expected 17 Balance -12
5:04:07 PM  (Reporting)  Cotton Availability High Stock 347 Expected 0 Balance 0
5:04:07 PM  (Reporting)  Wool Availability High Stock 275 Expected 0 Balance 0
5:04:07 PM  (Reporting)  Cotton/Wool Availability Plentiful Stock 569 Expected 17 Balance 2
5:04:07 PM  (Reporting)  Tea Availability High Stock 37 Expected 17 Balance -5
5:04:07 PM  (Reporting)  Coffee Availability Low Stock 30 Expected 17 Balance -13
5:04:07 PM  (Reporting)  Wood Availability Plentiful Stock 118 Expected 17 Balance -6
5:04:07 PM  (Reporting)  Dyes Availability Plentiful Stock 638 Expected 17 Balance 20
5:04:07 PM  (Reporting)  Tobacco Availability Low Stock 43 Expected 17 Balance -23
5:04:07 PM  (Reporting)  Rum Availability Low Stock 23 Expected 23 Balance -5
5:04:07 PM  (Reporting)  Wines Availability Very High Stock 85 Expected 23 Balance -13
5:04:07 PM  (Reporting)  Chemicals Availability High Stock 41 Expected 17 Balance -8
5:04:07 PM  (Reporting)  Manufactured Goods Availability High Stock 166 Expected 100 Balance 25
5:04:07 PM  (Reporting)  Textile Availability Plentiful Stock 102 Expected 23 Balance 4
5:04:07 PM  (Reporting)  Mechanical Parts Availability Plentiful Stock 617 Expected 17 Balance 21
5:04:07 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 17 Balance 0
5:04:07 PM  (Reporting)  Silk Availability Low Stock 11 Expected 17 Balance -1
5:04:07 PM  (Reporting)  Opium Availability Low Stock 11 Expected 17 Balance -1
5:04:07 PM  (Reporting)  Luxury Goods Availability Average Stock 40 Expected 23 Balance -6
5:04:07 PM  (Reporting)  Gold Availability Average Stock 31 Expected 17 Balance -7
5:04:07 PM  (Reporting)  Gems Availability Low Stock 10 Expected 17 Balance -2
5:04:07 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 17 Balance 0
5:04:07 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 17 Balance 0
5:04:07 PM  (Reporting)  _IAE_ Great Britain Global Military Usage: 25 %
5:04:07 PM  (Reporting)  _IAE_ Great Britain Money Stock 26676 Expenses 259 Availability Plentiful Mil Spend 3598 Civ Spend 7197
5:04:07 PM  (Reporting)  _IAE_ Great Britain Capital Stock 1953 Expenses 803 Availability Plentiful Mil Spend 70 Civ Spend 845
5:04:07 PM  (Reporting)  _IAE_ Great Britain Steel Stock 657 Expenses 9 Availability Plentiful Mil Spend 96 Civ Spend 155
5:04:07 PM  (Reporting)  _IAE_ Great Britain Coal Stock 528 Expenses 113 Availability Plentiful Mil Spend 47 Civ Spend 141
5:04:07 PM  (Reporting)  _IAE_ Great Britain Supply Stock 70 Expenses 18 Availability Plentiful Mil Spend 12 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Great Britain Ammunition Stock 66 Expenses 16 Availability Plentiful Mil Spend 11 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Great Britain Inflation Stock 1 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
5:04:07 PM  (Reporting)  _IAE_ Great Britain Prestige Stock 8949 Expenses 0 Availability Plentiful Mil Spend 1007 Civ Spend 3022
5:04:07 PM  (Reporting)  _IAE_ Great Britain Rail Pool Stock 139 Expenses 70 Availability Very Low Mil Spend 1 Civ Spend 3
5:04:07 PM  (Reporting)  _IAE_ Great Britain River Pool Stock 182 Expenses 0 Availability Average Mil Spend 11 Civ Spend 34
5:04:07 PM  (Reporting)  _IAE_ Great Britain Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 22 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Great Britain Conscripts Stock 265 Expenses 16 Availability Average Mil Spend 30 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Great Britain War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Great Britain Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Great Britain Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Great Britain Diplomat Stock 38 Expenses 0 Availability Plentiful Mil Spend 4 Civ Spend 13
5:04:07 PM  (Reporting)  _IAE_ Great Britain Officers Stock 170 Expenses 4 Availability Plentiful Mil Spend 37 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Great Britain Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Great Britain Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Great Britain Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Great Britain Iron Stock 97 Expenses 29 Availability Plentiful Mil Spend 0 Civ Spend 44
5:04:07 PM  (Reporting)  _IAE_ Great Britain Minerals Stock 670 Expenses 52 Availability Plentiful Mil Spend 67 Civ Spend 200
5:04:07 PM  (Reporting)  _IAE_ Great Britain Nitrates Stock 75 Expenses 6 Availability Plentiful Mil Spend 0 Civ Spend 46
5:04:07 PM  (Reporting)  _IAE_ Great Britain Cereals Stock 88 Expenses 66 Availability High Mil Spend 0 Civ Spend 2
5:04:07 PM  (Reporting)  _IAE_ Great Britain Rice Stock 10 Expenses 2 Availability Low Mil Spend 0 Civ Spend 2
5:04:07 PM  (Reporting)  _IAE_ Great Britain Fish Stock 108 Expenses 60 Availability Plentiful Mil Spend 0 Civ Spend 25
5:04:07 PM  (Reporting)  _IAE_ Great Britain Tropical Fruits Stock 18 Expenses 5 Availability Average Mil Spend 0 Civ Spend 4
5:04:07 PM  (Reporting)  _IAE_ Great Britain Cattle Stock 73 Expenses 44 Availability Average Mil Spend 0 Civ Spend 6
5:04:07 PM  (Reporting)  _IAE_ Great Britain Fruits Stock 53 Expenses 40 Availability Average Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Great Britain Sugar Stock 34 Expenses 15 Availability High Mil Spend 0 Civ Spend 8
5:04:07 PM  (Reporting)  _IAE_ Great Britain Preserved Food Stock 55 Expenses 12 Availability Very High Mil Spend 0 Civ Spend 22
5:04:07 PM  (Reporting)  _IAE_ Great Britain Cotton Stock 347 Expenses 0 Availability High Mil Spend 0 Civ Spend 170
5:04:07 PM  (Reporting)  _IAE_ Great Britain Wool Stock 275 Expenses 0 Availability High Mil Spend 0 Civ Spend 134
5:04:07 PM  (Reporting)  _IAE_ Great Britain Cotton/Wool Stock 569 Expenses 32 Availability Plentiful Mil Spend 0 Civ Spend 363
5:04:07 PM  (Reporting)  _IAE_ Great Britain Tea Stock 37 Expenses 15 Availability High Mil Spend 0 Civ Spend 10
5:04:07 PM  (Reporting)  _IAE_ Great Britain Coffee Stock 30 Expenses 14 Availability Low Mil Spend 0 Civ Spend 2
5:04:07 PM  (Reporting)  _IAE_ Great Britain Wood Stock 118 Expenses 46 Availability Plentiful Mil Spend 0 Civ Spend 46
5:04:07 PM  (Reporting)  _IAE_ Great Britain Dyes Stock 638 Expenses 32 Availability Plentiful Mil Spend 0 Civ Spend 416
5:04:07 PM  (Reporting)  _IAE_ Great Britain Tobacco Stock 43 Expenses 25 Availability Low Mil Spend 0 Civ Spend 2
5:04:07 PM  (Reporting)  _IAE_ Great Britain Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Great Britain Rum Stock 23 Expenses 7 Availability Low Mil Spend 0 Civ Spend 4
5:04:07 PM  (Reporting)  _IAE_ Great Britain Wines Stock 85 Expenses 20 Availability Very High Mil Spend 0 Civ Spend 35
5:04:07 PM  (Reporting)  _IAE_ Great Britain Chemicals Stock 41 Expenses 22 Availability High Mil Spend 0 Civ Spend 8
5:04:07 PM  (Reporting)  _IAE_ Great Britain Manufactured Goods Stock 166 Expenses 46 Availability High Mil Spend 15 Civ Spend 19
5:04:07 PM  (Reporting)  _IAE_ Great Britain Textile Stock 102 Expenses 31 Availability Plentiful Mil Spend 0 Civ Spend 50
5:04:07 PM  (Reporting)  _IAE_ Great Britain Mechanical Parts Stock 617 Expenses 29 Availability Plentiful Mil Spend 0 Civ Spend 404
5:04:07 PM  (Reporting)  _IAE_ Great Britain Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Great Britain Silk Stock 11 Expenses 2 Availability Low Mil Spend 0 Civ Spend 2
5:04:07 PM  (Reporting)  _IAE_ Great Britain Opium Stock 11 Expenses 3 Availability Low Mil Spend 0 Civ Spend 2
5:04:07 PM  (Reporting)  _IAE_ Great Britain Luxury Goods Stock 40 Expenses 18 Availability Average Mil Spend 0 Civ Spend 8
5:04:07 PM  (Reporting)  _IAE_ Great Britain Gold Stock 31 Expenses 13 Availability Average Mil Spend 0 Civ Spend 6
5:04:07 PM  (Reporting)  _IAE_ Great Britain Gems Stock 10 Expenses 3 Availability Low Mil Spend 0 Civ Spend 2
5:04:07 PM  (Reporting)  _IAE_ Great Britain Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Great Britain Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  Ended InitializeAdvancedEconomics 1021 ms
5:04:07 PM  (Reporting)    1049820 Simpson, J.' Force Agenda Kept Agenda: Gather to GHQ, Value: 5725, Region: 1111 Rangoon EndTurn 2508
5:04:07 PM  (Reporting)  *** Faction-wide algorithms ***
5:04:07 PM  (Reporting)  Ended BuildReplacements 32 ms
5:04:07 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
5:04:07 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Great Britain Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 2 Excise 2 Tariff 2 Census 1 Income 1 Maritime 1 Percentages: Corporate 9 % Excise 50 % Tariff 26 % Census 3 % Income 0 % Maritime 3 %
5:04:07 PM  (Reporting)  Ended HandleAdvancedFinances 5 ms
5:04:07 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
5:04:07 PM  (Reporting)  _HAC_ Deleting for dynamism Wines in South Italy Amount 5
5:04:07 PM  (Reporting)  _HAC_ Deleting for dynamism Coffee in Carribbean Amount 1
5:04:07 PM  (Reporting)  _HAC_ Deleting for dynamism Sugar in Central America Amount 1
5:04:07 PM  (Reporting)  _HAC_ Deleting for dynamism Tea in Japan Amount 5
5:04:07 PM  (Reporting)  _HAC_ Identify Resources Need Great Britain 16 resources are needed 2 resources in surplus.
5:04:07 PM  (Reporting)  _HAC_ Delete Trade Great Britain removing sell transaction of  Chemicals in area United Kingdom as country lacks in this good.
5:04:07 PM  (Reporting)  _HAC_ Want to Buy 13 Rice
5:04:07 PM  (Reporting)  AddNewTrades Great Britain Added 5 buy request of Rice in area Cheasapeake
5:04:07 PM  (Reporting)  AddNewTrades Great Britain Added 5 buy request of Rice in area Japan
5:04:07 PM  (Reporting)  AddNewTrades Great Britain Added 1 buy request of Rice in area Cheasapeake
5:04:07 PM  (Reporting)  _HAC_ Want to Buy 2 Tobacco
5:04:07 PM  (Reporting)  AddNewTrades Great Britain Added 2 buy request of Tobacco in area Carribbean
5:04:07 PM  (Reporting)  _HAC_ Want to Buy 24 Rum
5:04:07 PM  (Reporting)  _HAC_ Want to Buy 23 Silk
5:04:07 PM  (Reporting)  AddNewTrades Great Britain Added 4 buy request of Silk in area North China
5:04:07 PM  (Reporting)  _HAC_ Want to Buy 11 Opium
5:04:07 PM  (Reporting)  _HAC_ Want to Buy 22 Gems
5:04:07 PM  (Reporting)  _HAC_ Want to Buy 19 Automobile
5:04:07 PM  (Reporting)  _HAC_ Want to Buy 19 Aviation
5:04:07 PM  (Reporting)  _HAC_ Want to Buy 6 Tropical Fruits
5:04:07 PM  (Reporting)  AddNewTrades Great Britain Added 4 buy request of Tropical Fruits in area North Andes
5:04:07 PM  (Reporting)  _HAC_ Want to Buy 5 Cattle
5:04:07 PM  (Reporting)  AddNewTrades Great Britain Added 2 buy request of Cattle in area East Mexico
5:04:07 PM  (Reporting)  AddNewTrades Great Britain Added 3 buy request of Cattle in area Low Countries
5:04:07 PM  (Reporting)  _HAC_ Want to Buy 19 Electrical Parts
5:04:07 PM  (Reporting)  _HAC_ Want to Buy 34 Luxury Goods
5:04:07 PM  (Reporting)  _HAC_ Want to Buy 5 Gold
5:04:07 PM  (Reporting)  _HAC_ Want to Buy 3 Sugar
5:04:07 PM  (Reporting)  AddNewTrades Great Britain Added 1 buy request of Sugar in area Central America
5:04:07 PM  (Reporting)  _HAC_ Want to Buy 17 Tea
5:04:07 PM  (Reporting)  AddNewTrades Great Britain Added 5 buy request of Tea in area Japan
5:04:07 PM  (Reporting)  AddNewTrades Great Britain Added 3 buy request of Tea in area Japan
5:04:07 PM  (Reporting)  _HAC_ Want to Buy 17 Chemicals
5:04:07 PM  (Reporting)  AddNewTrades Great Britain Added 5 buy request of Chemicals in area North Germany
5:04:07 PM  (Reporting)  AddNewTrades Great Britain Added 5 buy request of Chemicals in area North Germany
5:04:07 PM  (Reporting)  AddNewTrades Great Britain Added 5 buy request of Chemicals in area North Germany
5:04:07 PM  (Reporting)  AddNewTrades Great Britain Added 2 buy request of Chemicals in area North Germany
5:04:07 PM  (Reporting)  _HAC_ Reduce Trade Great Britain reducing buy transaction of  Manufactured Goods in area Scandinavia down to 3 units bought, as country had too much stock in this good.
5:04:07 PM  (Reporting)  _HAC_ Delete Trade Great Britain removing buy transaction of  Wood in area Scandinavia as country had too much of this good.
5:04:07 PM  (Reporting)  _HAC_ Reduce Trade Great Britain reducing buy transaction of  Wood in area North Austria down to 13 units bought, as country had too much stock in this good.
5:04:07 PM  (Reporting)  South China Trade in 2212 Oceania Maritime Trade will be relocated 3 fleets found there
5:04:07 PM  (Reporting)  Western Indian Trade in 2215 South Pacific Maritime Trade will be relocated 3 fleets found there
5:04:07 PM  (Reporting)  Baltic Trade in 2206 Gulf of Guinea Maritime Trade will be relocated 1 fleets found there
5:04:07 PM  (Reporting)  American Trade in 2216 Eastern Pacific Maritime Trade will be relocated 3 fleets found there
5:04:07 PM  (Reporting)  South Pacific Trade in 2213 West Pacific Maritime Trade will be relocated 3 fleets found there
5:04:07 PM  (Reporting)  Africa Trade in 2214 Northern Asia Maritime Trade will be relocated 3 fleets found there
5:04:07 PM  (Reporting)  African Line in 2217 American Pacific Maritime Trade will be relocated 3 fleets found there
5:04:07 PM  (Reporting)  Sugar Trade in 2198 Western Europe Maritime Trade will be relocated 1 fleets found there
5:04:07 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy North Sea Maritime Trade interest 1
5:04:07 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Western Europe Maritime Trade interest 1
5:04:07 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Gulf of Guinea Maritime Trade interest 1
5:04:07 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Northern Asia Maritime Trade interest 1
5:04:07 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Bay of Bengale Maritime Trade interest 7
5:04:07 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy South China Sea Maritime Trade interest 5
5:04:07 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Eastern Pacific Maritime Trade interest 1
5:04:07 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy West Pacific Maritime Trade interest 1
5:04:07 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Oceania Maritime Trade interest 1
5:04:07 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy American Pacific Maritime Trade interest 1
5:04:07 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy South Pacific Maritime Trade interest 1
5:04:07 PM  (Reporting)  Redeploying Commerce Fleet for Great Britain 1012863 South China Trade in 2209 Bay of Bengale Maritime Trade Interest: 7
5:04:07 PM  (Reporting)  Redeploying Commerce Fleet for Great Britain 1012826 Western Indian Trade in 2210 South China Sea Maritime Trade Interest: 5
5:04:07 PM  (Reporting)  Redeploying Commerce Fleet for Great Britain 1012751 Baltic Trade in 2217 American Pacific Maritime Trade Interest: 1
5:04:07 PM  (Reporting)  Redeploying Commerce Fleet for Great Britain 1012917 American Trade in 2216 Eastern Pacific Maritime Trade Interest: 1
5:04:07 PM  (Reporting)  Redeploying Commerce Fleet for Great Britain 1012879 South Pacific Trade in 2215 South Pacific Maritime Trade Interest: 1
5:04:07 PM  (Reporting)  Redeploying Commerce Fleet for Great Britain 1012909 Africa Trade in 2214 Northern Asia Maritime Trade Interest: 1
5:04:07 PM  (Reporting)  Redeploying Commerce Fleet for Great Britain 1012818 African Line in 2213 West Pacific Maritime Trade Interest: 1
5:04:07 PM  (Reporting)  Redeploying Commerce Fleet for Great Britain 1012781 Sugar Trade in 2212 Oceania Maritime Trade Interest: 1
5:04:07 PM  (Reporting)  Ended HandleAdvancedCommerce 80 ms
5:04:07 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000001 Great Britain
5:04:07 PM  (Reporting)  Sending proposal: *we can*
5:04:07 PM  (Reporting)  *** Checking new proposals ***
5:04:07 PM  (Reporting)  Proposing to 1000185 Java
5:04:07 PM  (Reporting)  Checking 82 Degrade Relationship
5:04:07 PM  (Reporting)  Proposing to 1000224 Yugoslavia
5:04:07 PM  (Reporting)  Checking 43 Propose Commercial Agreement
5:04:07 PM  (Reporting)  Still checking 43 Propose Commercial Agreement
5:04:07 PM  (Reporting)  Item is a Various entry, chance 2
5:04:07 PM  (Reporting)  _HAD_ Send Treaty Great Britain failed sending Propose Commercial Agreement toward Yugoslavia chance 2
5:04:07 PM  (Reporting)  Proposing to 1000170 California Republic
5:04:07 PM  (Reporting)  Checking 40 Forge Casus-Belli
5:04:07 PM  (Reporting)  Proposing to 1000049 Paraguay
5:04:07 PM  (Reporting)  Checking 32 Propose Mutual Passage
5:04:07 PM  (Reporting)  Ended HandleAdvancedDiplomacy 9 ms
5:04:07 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:04:07 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:04:07 PM  (Reporting)  Steel Level 6 Amount 657
5:04:07 PM  (Reporting)  Money Level 6 Amount 26676
5:04:07 PM  (Reporting)  Conscripts Level 4 Amount 265
5:04:07 PM  (Reporting)  _BNU_ Emergency build ON
5:04:07 PM  (Reporting)  _BNU Buying Unit Mixed Expedition Brigade Family ID Line Infantry Area British Isles
5:04:07 PM  (Reporting)  Ended BuildNewUnits Bought: 1 165 ms
5:04:07 PM  (Reporting)  AI Process done in  1393 ms
5:04:07 PM  (Reporting)  Processing  1000002 France
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  *** Starting Process on France AILevel 2 Kind: 0 Dormant NO Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:04:07 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:04:07 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:04:07 PM  (Reporting)  Theater: 368 Theater_France AggroCoeff from script: 100 OwnPow Land: 14711 OppPow Land: 0 OwnPow Nav : 2485 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 34 > 53
5:04:07 PM  (Reporting)  Theater: 379 Theater_Maghreb AggroCoeff from script: 100 OwnPow Land: 811 OppPow Land: 489 OwnPow Nav : 344 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 1.41 1.54 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 25 > 38
5:04:07 PM  (Reporting)  Theater: 380 Theater_Mashrek AggroCoeff from script: 100 OwnPow Land: 60 OppPow Land: 140 OwnPow Nav : 62 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 0.36 0.75 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 7 > 20
5:04:07 PM  (Reporting)  Theater: 383 Theater_West_Africa AggroCoeff from script: 100 OwnPow Land: 492 OppPow Land: 36 OwnPow Nav : 556 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 86 > 111
5:04:07 PM  (Reporting)  Theater: 402 Theater_Indochina AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 1275 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 30 > 44
5:04:07 PM  (Reporting)  Theater: 408 Theater_South_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 1858 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 14 > 28
5:04:07 PM  (Reporting)  Theater: 421 Theater_Caribbean AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 741 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 14 > 29
5:04:07 PM  (Reporting)  Theater: 429 Theater_South_European_Seas AggroCoeff from script: 100 OwnPow Land: 8456 OppPow Land: 516 OwnPow Nav : 1654 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 37 > 153
5:04:07 PM  (Reporting)  Theater: 431 Theater_Central_American_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 813 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 24 > 90
5:04:07 PM  (Reporting)  Theater: 432 Theater_Southeastern_American_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 403 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 40 > 98
5:04:07 PM  (Reporting)  Theater: 434 Theater_Indian_Ocean AggroCoeff from script: 100 OwnPow Land: 70 OppPow Land: 115 OwnPow Nav : 625 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 0.52 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 92 > 252
5:04:07 PM  (Reporting)  Theater: 435 Theater_Western_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 1435 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 62 > 202
5:04:07 PM  (Reporting)  Theater: 436 Theater_Southern_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 2515 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 106 > 219
5:04:07 PM  (Reporting)  Theater: 438 Theater_Eastern_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 100 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 42 > 123
5:04:07 PM  (Reporting)  Theater: 439 Theater_North_Atlantic AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 556 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 25 > 63
5:04:07 PM  (Reporting)  Theater: 440 Theater_Northwestern_African_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 162 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 6 > 29
5:04:07 PM  (Reporting)  _FIT_ Ended AIInitTheaters 899 ms
5:04:07 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:04:07 PM  (Reporting)  EcoBase 391
5:04:07 PM  (Reporting)  Resources Levels France EcoBase 391 AtWar: no AtWarThreat: no At PeaceThreat: no
5:04:07 PM  (Reporting)  Money Availability Plentiful Stock 42901 Expected 782 Balance 572
5:04:07 PM  (Reporting)  Capital Availability Very High Stock 2987 Expected 1173 Balance 528
5:04:07 PM  (Reporting)  Steel Availability Plentiful Stock 757 Expected 117 Balance 40
5:04:07 PM  (Reporting)  Coal Availability Average Stock 183 Expected 156 Balance -25
5:04:07 PM  (Reporting)  Supply Availability Plentiful Stock 67 Expected 8 Balance 4
5:04:07 PM  (Reporting)  Ammunition Availability Plentiful Stock 79 Expected 8 Balance -4
5:04:07 PM  (Reporting)  Inflation Availability Plentiful Stock 1 Expected 0 Balance 0
5:04:07 PM  (Reporting)  Prestige Availability Plentiful Stock 5246 Expected 0 Balance 11
5:04:07 PM  (Reporting)  Rail Pool Availability Very Low Stock 116 Expected 293 Balance -59
5:04:07 PM  (Reporting)  River Pool Availability Very Low Stock 49 Expected 196 Balance 0
5:04:07 PM  (Reporting)  Morale Availability Plentiful Stock 103 Expected 0 Balance 0
5:04:07 PM  (Reporting)  Conscripts Availability High Stock 397 Expected 196 Balance -13
5:04:07 PM  (Reporting)  Diplomat Availability Plentiful Stock 35 Expected 0 Balance 0
5:04:07 PM  (Reporting)  Officers Availability Plentiful Stock 231 Expected 39 Balance 2
5:04:07 PM  (Reporting)  Iron Availability Plentiful Stock 421 Expected 20 Balance -2
5:04:07 PM  (Reporting)  Minerals Availability Plentiful Stock 699 Expected 20 Balance 6
5:04:07 PM  (Reporting)  Nitrates Availability Plentiful Stock 773 Expected 20 Balance 11
5:04:07 PM  (Reporting)  Cereals Availability Plentiful Stock 98 Expected 27 Balance -1
5:04:07 PM  (Reporting)  Rice Availability High Stock 35 Expected 20 Balance 4
5:04:07 PM  (Reporting)  Fish Availability Average Stock 83 Expected 27 Balance -29
5:04:07 PM  (Reporting)  Tropical Fruits Availability Average Stock 29 Expected 20 Balance -3
5:04:07 PM  (Reporting)  Cattle Availability Average Stock 81 Expected 27 Balance -32
5:04:07 PM  (Reporting)  Fruits Availability Plentiful Stock 89 Expected 20 Balance -16
5:04:07 PM  (Reporting)  Sugar Availability Average Stock 29 Expected 20 Balance -5
5:04:07 PM  (Reporting)  Preserved Food Availability Low Stock 52 Expected 20 Balance -26
5:04:07 PM  (Reporting)  Cotton Availability High Stock 46 Expected 0 Balance 0
5:04:07 PM  (Reporting)  Wool Availability High Stock 55 Expected 0 Balance 0
5:04:07 PM  (Reporting)  Cotton/Wool Availability Plentiful Stock 140 Expected 20 Balance 0
5:04:07 PM  (Reporting)  Tea Availability Low Stock 7 Expected 20 Balance -1
5:04:07 PM  (Reporting)  Coffee Availability High Stock 52 Expected 20 Balance -16
5:04:07 PM  (Reporting)  Wood Availability Plentiful Stock 87 Expected 20 Balance -13
5:04:07 PM  (Reporting)  Dyes Availability Plentiful Stock 125 Expected 20 Balance 2
5:04:07 PM  (Reporting)  Tobacco Availability Very High Stock 67 Expected 20 Balance -17
5:04:07 PM  (Reporting)  Rum Availability Average Stock 24 Expected 27 Balance 0
5:04:07 PM  (Reporting)  Wines Availability Plentiful Stock 123 Expected 27 Balance 25
5:04:07 PM  (Reporting)  Chemicals Availability Plentiful Stock 104 Expected 20 Balance 0
5:04:07 PM  (Reporting)  Manufactured Goods Availability Average Stock 133 Expected 117 Balance 7
5:04:07 PM  (Reporting)  Textile Availability Plentiful Stock 109 Expected 27 Balance -8
5:04:07 PM  (Reporting)  Mechanical Parts Availability Plentiful Stock 786 Expected 20 Balance -48
5:04:07 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 20 Balance 0
5:04:07 PM  (Reporting)  Silk Availability Average Stock 23 Expected 20 Balance -1
5:04:07 PM  (Reporting)  Opium Availability Low Stock 7 Expected 20 Balance -1
5:04:07 PM  (Reporting)  Luxury Goods Availability Average Stock 38 Expected 27 Balance 1
5:04:07 PM  (Reporting)  Gold Availability Very Low Stock 17 Expected 20 Balance -7
5:04:07 PM  (Reporting)  Gems Availability Low Stock 21 Expected 20 Balance -6
5:04:07 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 20 Balance 0
5:04:07 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 20 Balance 0
5:04:07 PM  (Reporting)  _IAE_ France Global Military Usage: 25 %
5:04:07 PM  (Reporting)  _IAE_ France Money Stock 42901 Expenses 130 Availability Plentiful Mil Spend 5813 Civ Spend 11625
5:04:07 PM  (Reporting)  _IAE_ France Capital Stock 2987 Expenses 806 Availability Very High Mil Spend 98 Civ Spend 1174
5:04:07 PM  (Reporting)  _IAE_ France Steel Stock 757 Expenses 0 Availability Plentiful Mil Spend 114 Civ Spend 183
5:04:07 PM  (Reporting)  _IAE_ France Coal Stock 183 Expenses 87 Availability Average Mil Spend 5 Civ Spend 16
5:04:07 PM  (Reporting)  _IAE_ France Supply Stock 67 Expenses 17 Availability Plentiful Mil Spend 12 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ France Ammunition Stock 79 Expenses 20 Availability Plentiful Mil Spend 13 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ France Inflation Stock 1 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
5:04:07 PM  (Reporting)  _IAE_ France Prestige Stock 5246 Expenses 0 Availability Plentiful Mil Spend 591 Civ Spend 1772
5:04:07 PM  (Reporting)  _IAE_ France Rail Pool Stock 116 Expenses 59 Availability Very Low Mil Spend 1 Civ Spend 2
5:04:07 PM  (Reporting)  _IAE_ France River Pool Stock 49 Expenses 0 Availability Very Low Mil Spend 1 Civ Spend 4
5:04:07 PM  (Reporting)  _IAE_ France Morale Stock 103 Expenses 0 Availability Plentiful Mil Spend 23 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ France Conscripts Stock 397 Expenses 13 Availability High Mil Spend 62 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ France War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ France Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ France Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ France Diplomat Stock 35 Expenses 0 Availability Plentiful Mil Spend 4 Civ Spend 12
5:04:07 PM  (Reporting)  _IAE_ France Officers Stock 231 Expenses 3 Availability Plentiful Mil Spend 52 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ France Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ France Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ France Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ France Iron Stock 421 Expenses 33 Availability Plentiful Mil Spend 0 Civ Spend 261
5:04:07 PM  (Reporting)  _IAE_ France Minerals Stock 699 Expenses 20 Availability Plentiful Mil Spend 77 Civ Spend 230
5:04:07 PM  (Reporting)  _IAE_ France Nitrates Stock 773 Expenses 5 Availability Plentiful Mil Spend 0 Civ Spend 522
5:04:07 PM  (Reporting)  _IAE_ France Cereals Stock 98 Expenses 59 Availability Plentiful Mil Spend 0 Civ Spend 26
5:04:07 PM  (Reporting)  _IAE_ France Rice Stock 35 Expenses 10 Availability High Mil Spend 0 Civ Spend 14
5:04:07 PM  (Reporting)  _IAE_ France Fish Stock 83 Expenses 50 Availability Average Mil Spend 0 Civ Spend 8
5:04:07 PM  (Reporting)  _IAE_ France Tropical Fruits Stock 29 Expenses 9 Availability Average Mil Spend 0 Civ Spend 8
5:04:07 PM  (Reporting)  _IAE_ France Cattle Stock 81 Expenses 49 Availability Average Mil Spend 0 Civ Spend 6
5:04:07 PM  (Reporting)  _IAE_ France Fruits Stock 89 Expenses 41 Availability Plentiful Mil Spend 0 Civ Spend 27
5:04:07 PM  (Reporting)  _IAE_ France Sugar Stock 29 Expenses 9 Availability Average Mil Spend 0 Civ Spend 7
5:04:07 PM  (Reporting)  _IAE_ France Preserved Food Stock 52 Expenses 26 Availability Low Mil Spend 0 Civ Spend 3
5:04:07 PM  (Reporting)  _IAE_ France Cotton Stock 46 Expenses 0 Availability High Mil Spend 0 Civ Spend 22
5:04:07 PM  (Reporting)  _IAE_ France Wool Stock 55 Expenses 0 Availability High Mil Spend 0 Civ Spend 27
5:04:07 PM  (Reporting)  _IAE_ France Cotton/Wool Stock 140 Expenses 23 Availability Plentiful Mil Spend 0 Civ Spend 79
5:04:07 PM  (Reporting)  _IAE_ France Tea Stock 7 Expenses 1 Availability Low Mil Spend 0 Civ Spend 2
5:04:07 PM  (Reporting)  _IAE_ France Coffee Stock 52 Expenses 16 Availability High Mil Spend 0 Civ Spend 14
5:04:07 PM  (Reporting)  _IAE_ France Wood Stock 87 Expenses 45 Availability Plentiful Mil Spend 0 Civ Spend 24
5:04:07 PM  (Reporting)  _IAE_ France Dyes Stock 125 Expenses 23 Availability Plentiful Mil Spend 0 Civ Spend 70
5:04:07 PM  (Reporting)  _IAE_ France Tobacco Stock 67 Expenses 20 Availability Very High Mil Spend 0 Civ Spend 23
5:04:07 PM  (Reporting)  _IAE_ France Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ France Rum Stock 24 Expenses 4 Availability Average Mil Spend 0 Civ Spend 8
5:04:07 PM  (Reporting)  _IAE_ France Wines Stock 123 Expenses 27 Availability Plentiful Mil Spend 0 Civ Spend 73
5:04:07 PM  (Reporting)  _IAE_ France Chemicals Stock 104 Expenses 12 Availability Plentiful Mil Spend 0 Civ Spend 62
5:04:07 PM  (Reporting)  _IAE_ France Manufactured Goods Stock 133 Expenses 48 Availability Average Mil Spend 8 Civ Spend 10
5:04:07 PM  (Reporting)  _IAE_ France Textile Stock 109 Expenses 38 Availability Plentiful Mil Spend 0 Civ Spend 45
5:04:07 PM  (Reporting)  _IAE_ France Mechanical Parts Stock 786 Expenses 55 Availability Plentiful Mil Spend 0 Civ Spend 477
5:04:07 PM  (Reporting)  _IAE_ France Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ France Silk Stock 23 Expenses 7 Availability Average Mil Spend 0 Civ Spend 6
5:04:07 PM  (Reporting)  _IAE_ France Opium Stock 7 Expenses 1 Availability Low Mil Spend 0 Civ Spend 2
5:04:07 PM  (Reporting)  _IAE_ France Luxury Goods Stock 38 Expenses 11 Availability Average Mil Spend 0 Civ Spend 10
5:04:07 PM  (Reporting)  _IAE_ France Gold Stock 17 Expenses 7 Availability Very Low Mil Spend 0 Civ Spend 1
5:04:07 PM  (Reporting)  _IAE_ France Gems Stock 21 Expenses 6 Availability Low Mil Spend 0 Civ Spend 3
5:04:07 PM  (Reporting)  _IAE_ France Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ France Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  Ended InitializeAdvancedEconomics 797 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Theater Prevalences Theater_West_Africa Ordered Value: 2000
5:04:07 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 1840
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Maghreb Ordered Value: 1773
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Indochina Ordered Value: 1500
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Caribbean Ordered Value: 700
5:04:07 PM  (Reporting)  Theater Prevalences Theater_South_Pacific Ordered Value: 300
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Mashrek Ordered Value: 300
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Northwestern_African_Seas Ordered Value: 100
5:04:07 PM  (Reporting)  Theater Prevalences Theater_North_Atlantic Ordered Value: 100
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Eastern_Pacific Ordered Value: 100
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Southern_Pacific Ordered Value: 100
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Western_Pacific Ordered Value: 100
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Indian_Ocean Ordered Value: 100
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Southeastern_American_Seas Ordered Value: 100
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Central_American_Seas Ordered Value: 100
5:04:07 PM  (Reporting)  Theater Prevalences Theater_South_European_Seas Ordered Value: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 383 Theater_West_Africa (Land)
5:04:07 PM  (Reporting)  Making Land Theater Map: Theater_West_Africa Overall power(self): 492 Overall power (enemies): 36 Ratio: 5.00
5:04:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  374
5:04:07 PM  (Reporting)  Making Naval Values Map: 383 West Africa LAND Overall power(self): 556 Overall power (enemies): 0 Nav Ratio: 5.00
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 368 Theater_France (Land)
5:04:07 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 14711 Overall power (enemies): 0 Ratio: 5.00
5:04:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:04:07 PM  (Reporting)  Making Naval Values Map: 368 France LAND Overall power(self): 2485 Overall power (enemies): 0 Nav Ratio: 5.00
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 379 Theater_Maghreb (Land)
5:04:07 PM  (Reporting)  Making Land Theater Map: Theater_Maghreb Overall power(self): 811 Overall power (enemies): 489 Ratio: 1.41
5:04:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  39
5:04:07 PM  (Reporting)  Making Naval Values Map: 379 Maghreb LAND Overall power(self): 344 Overall power (enemies): 0 Nav Ratio: 5.00
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 402 Theater_Indochina (Land)
5:04:07 PM  (Reporting)  Making Land Theater Map: Theater_Indochina Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:04:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2152
5:04:07 PM  (Reporting)  Making Naval Values Map: 402 Indochina LAND Overall power(self): 1275 Overall power (enemies): 0 Nav Ratio: 5.00
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 421 Theater_Caribbean (Land)
5:04:07 PM  (Reporting)  Making Land Theater Map: Theater_Caribbean Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:04:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:04:07 PM  (Reporting)  Making Naval Values Map: 421 Caribbean LAND Overall power(self): 741 Overall power (enemies): 0 Nav Ratio: 5.00
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 408 Theater_South_Pacific (Land)
5:04:07 PM  (Reporting)  Making Land Theater Map: Theater_South_Pacific Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:04:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  128
5:04:07 PM  (Reporting)  Making Naval Values Map: 408 South Pacific LAND Overall power(self): 1858 Overall power (enemies): 0 Nav Ratio: 5.00
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 380 Theater_Mashrek (Land)
5:04:07 PM  (Reporting)  Making Land Theater Map: Theater_Mashrek Overall power(self): 60 Overall power (enemies): 140 Ratio: 0.36
5:04:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  172
5:04:07 PM  (Reporting)  Making Naval Values Map: 380 Mashrek LAND Overall power(self): 62 Overall power (enemies): 0 Nav Ratio: 5.00
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 440 Theater_Northwestern_African_Seas (Nav)
5:04:07 PM  (Reporting)  Making Naval Values Map: 440 Northwestern African Seas NAV Overall power(self): 162 Overall power (enemies): 0 Nav Ratio: 5.00
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 439 Theater_North_Atlantic (Nav)
5:04:07 PM  (Reporting)  Making Naval Values Map: 439 North Atlantic NAV Overall power(self): 556 Overall power (enemies): 0 Nav Ratio: 5.00
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 438 Theater_Eastern_Pacific (Nav)
5:04:07 PM  (Reporting)  Making Naval Values Map: 438 Eastern Pacific NAV Overall power(self): 100 Overall power (enemies): 0 Nav Ratio: 5.00
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 436 Theater_Southern_Pacific (Nav)
5:04:07 PM  (Reporting)  Making Naval Values Map: 436 Southern Pacific NAV Overall power(self): 2515 Overall power (enemies): 0 Nav Ratio: 5.00
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 435 Theater_Western_Pacific (Nav)
5:04:07 PM  (Reporting)  Making Naval Values Map: 435 Western Pacific NAV Overall power(self): 1435 Overall power (enemies): 0 Nav Ratio: 5.00
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 434 Theater_Indian_Ocean (Nav)
5:04:07 PM  (Reporting)  Making Naval Values Map: 434 Indian Ocean NAV Overall power(self): 625 Overall power (enemies): 0 Nav Ratio: 5.00
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 432 Theater_Southeastern_American_Seas (Nav)
5:04:07 PM  (Reporting)  Making Naval Values Map: 432 Southeastern American Seas NAV Overall power(self): 403 Overall power (enemies): 0 Nav Ratio: 5.00
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 431 Theater_Central_American_Seas (Nav)
5:04:07 PM  (Reporting)  Making Naval Values Map: 431 Central American Seas NAV Overall power(self): 813 Overall power (enemies): 0 Nav Ratio: 5.00
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 429 Theater_South_European_Seas (Nav)
5:04:07 PM  (Reporting)  Making Naval Values Map: 429 South European Seas NAV Overall power(self): 1654 Overall power (enemies): 0 Nav Ratio: 5.00
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 383 West Africa LAND Overall power(self): 556 Overall power (enemies): 0 Nav Ratio: 5.00
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 368 France LAND Overall power(self): 2485 Overall power (enemies): 0 Nav Ratio: 5.00
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 379 Maghreb LAND Overall power(self): 344 Overall power (enemies): 0 Nav Ratio: 5.00
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 402 Indochina LAND Overall power(self): 1275 Overall power (enemies): 0 Nav Ratio: 5.00
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 421 Caribbean LAND Overall power(self): 741 Overall power (enemies): 0 Nav Ratio: 5.00
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 408 South Pacific LAND Overall power(self): 1858 Overall power (enemies): 0 Nav Ratio: 5.00
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 380 Mashrek LAND Overall power(self): 62 Overall power (enemies): 0 Nav Ratio: 5.00
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 440 Northwestern African Seas NAV Overall power(self): 162 Overall power (enemies): 0 Nav Ratio: 5.00
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 439 North Atlantic NAV Overall power(self): 556 Overall power (enemies): 0 Nav Ratio: 5.00
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 438 Eastern Pacific NAV Overall power(self): 100 Overall power (enemies): 0 Nav Ratio: 5.00
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 436 Southern Pacific NAV Overall power(self): 2515 Overall power (enemies): 0 Nav Ratio: 5.00
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 435 Western Pacific NAV Overall power(self): 1435 Overall power (enemies): 0 Nav Ratio: 5.00
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 434 Indian Ocean NAV Overall power(self): 625 Overall power (enemies): 0 Nav Ratio: 5.00
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 432 Southeastern American Seas NAV Overall power(self): 403 Overall power (enemies): 0 Nav Ratio: 5.00
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 431 Central American Seas NAV Overall power(self): 813 Overall power (enemies): 0 Nav Ratio: 5.00
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 429 South European Seas NAV Overall power(self): 1654 Overall power (enemies): 0 Nav Ratio: 5.00
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Land Theaters Special Regions ***
5:04:07 PM  (Reporting)  Theater 383 Theater_West_Africa HQReg: 492 Senegal Max pick: Senegal Max need: Segu Max Val: Senegal Naval Gathering: 492 Senegal
5:04:07 PM  (Reporting)  Theater 368 Theater_France HQReg: 73 Rhone Max pick: Rhone Max need: Bretagne Max Val: Rhone Naval Gathering: 78 Provence
5:04:07 PM  (Reporting)  Theater 379 Theater_Maghreb HQReg: 418 Algeria Max pick: Algeria Max need: Tangiers Max Val: Algeria Naval Gathering: 418 Algeria
5:04:07 PM  (Reporting)  Theater 402 Theater_Indochina HQReg: 1145 Saigon Max pick: Saigon Max need: Battambang Max Val: Saigon Naval Gathering: 1145 Saigon
5:04:07 PM  (Reporting)  Theater 421 Theater_Caribbean HQReg: 1851 Antilles Francaises Max pick: Antilles Francaises Max need: Antilles Francaises Max Val: Antilles Francaises Naval Gathering: 1851 Antilles Francaises
5:04:07 PM  (Reporting)  Theater 408 Theater_South_Pacific HQReg: 1481 Kanaky Max pick: Kanaky Max need: Sorong Max Val: Kanaky Naval Gathering: 1481 Kanaky
5:04:07 PM  (Reporting)  Theater 380 Theater_Mashrek HQReg: 429 Tripolitania Max pick: Tripolitania Max need: Sirt Max Val: Tripolitania Naval Gathering: <None>
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Final Gather Region for  383 West Africa : 492 Senegal
5:04:07 PM  (Reporting)  Final Gather Region for  368 France : 73 Rhone
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Ended InitAndDumpData France 1125 ms
5:04:07 PM  (Reporting)  *** Faction-wide algorithms ***
5:04:07 PM  (Reporting)  RPL Buying a replacement for FRA Supply Train
5:04:07 PM  (Reporting)  Ended BuildReplacements 18 ms
5:04:07 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
5:04:07 PM  (Reporting)  Helper_AlterTaxes (_HAF_) France Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 2 Excise 2 Tariff 2 Census 1 Income 1 Maritime 1 Percentages: Corporate 13 % Excise 56 % Tariff 30 % Census 4 % Income 0 % Maritime 5 %
5:04:07 PM  (Reporting)  Ended HandleAdvancedFinances 10 ms
5:04:07 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
5:04:07 PM  (Reporting)  _HAC_ Deleting for dynamism Tropical Fruits in Central America Amount 10
5:04:07 PM  (Reporting)  _HAC_ Deleting for dynamism Coal in United Kingdom Amount 5
5:04:07 PM  (Reporting)  _HAC_ Deleting for dynamism Rice in Low Countries Amount 11
5:04:07 PM  (Reporting)  _HAC_ Deleting for dynamism Sugar in South Brazil Amount 5
5:04:07 PM  (Reporting)  _HAC_ Identify Resources Need France 17 resources are needed 2 resources in surplus.
5:04:07 PM  (Reporting)  _HAC_ Reduce Trade France reducing sell transaction of  Preserved Food in area North France down to 12 units sold, as country lacks in this good.
5:04:07 PM  (Reporting)  _HAC_ Want to Buy 2 Coal
5:04:07 PM  (Reporting)  AddNewTrades France Added 2 buy request of Coal in area Low Countries
5:04:07 PM  (Reporting)  _HAC_ Want to Buy 22 Tea
5:04:07 PM  (Reporting)  _HAC_ Want to Buy 12 Opium
5:04:07 PM  (Reporting)  _HAC_ Want to Buy 17 Gold
5:04:07 PM  (Reporting)  AddNewTrades France Added 3 buy request of Gold in area South Andes
5:04:07 PM  (Reporting)  _HAC_ Want to Buy 13 Gems
5:04:07 PM  (Reporting)  _HAC_ Want to Buy 19 Automobile
5:04:07 PM  (Reporting)  _HAC_ Want to Buy 19 Aviation
5:04:07 PM  (Reporting)  _HAC_ Want to Buy 6 Fish
5:04:07 PM  (Reporting)  AddNewTrades France Added 5 buy request of Fish in area North Germany
5:04:07 PM  (Reporting)  AddNewTrades France Added 1 buy request of Fish in area North Germany
5:04:07 PM  (Reporting)  _HAC_ Want to Buy 16 Tropical Fruits
5:04:07 PM  (Reporting)  AddNewTrades France Added 5 buy request of Tropical Fruits in area Central America
5:04:07 PM  (Reporting)  AddNewTrades France Added 5 buy request of Tropical Fruits in area Central America
5:04:07 PM  (Reporting)  _HAC_ Want to Buy 10 Cattle
5:04:07 PM  (Reporting)  AddNewTrades France Added 5 buy request of Cattle in area La Plata
5:04:07 PM  (Reporting)  AddNewTrades France Added 5 buy request of Cattle in area South Germany
5:04:07 PM  (Reporting)  _HAC_ Want to Buy 4 Sugar
5:04:07 PM  (Reporting)  AddNewTrades France Added 4 buy request of Sugar in area South Brazil
5:04:07 PM  (Reporting)  _HAC_ Want to Buy 19 Rum
5:04:07 PM  (Reporting)  _HAC_ Want to Buy 19 Electrical Parts
5:04:07 PM  (Reporting)  _HAC_ Want to Buy 15 Silk
5:04:07 PM  (Reporting)  _HAC_ Want to Buy 30 Luxury Goods
5:04:07 PM  (Reporting)  _HAC_ Want to Buy 16 Rice
5:04:07 PM  (Reporting)  AddNewTrades France Added 5 buy request of Rice in area Cheasapeake
5:04:07 PM  (Reporting)  AddNewTrades France Added 5 buy request of Rice in area Low Countries
5:04:07 PM  (Reporting)  Sell surplus France Added 5 sell proposal of Minerals in area North France
5:04:07 PM  (Reporting)  Sell surplus France Added 3 sell proposal of Iron in area North France
5:04:07 PM  (Reporting)  Cie de Guine in 2214 Northern Asia Maritime Trade will be relocated 1 fleets found there
5:04:07 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy North Sea Maritime Trade interest 1117
5:04:07 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Western Europe Maritime Trade interest 698
5:04:07 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Baltic Maritime Trade interest 565
5:04:07 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Gulf of Guinea Maritime Trade interest 6
5:04:07 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Indian Ocean Maritime Trade interest 27
5:04:07 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Southern Africa Maritime Trade interest 3
5:04:07 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Northern Asia Maritime Trade interest 1
5:04:07 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Bay of Bengale Maritime Trade interest 6
5:04:07 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Eastern Pacific Maritime Trade interest 1
5:04:07 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy West Pacific Maritime Trade interest 4
5:04:07 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy East Indies Maritime Trade interest 4
5:04:07 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy North American Maritime Trade interest 6
5:04:07 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Latin America Maritime Trade interest 3
5:04:07 PM  (Reporting)  Redeploying Commerce Fleet for France 1012513 Cie de Guine in 2197 North Sea Maritime Trade Interest: 1117
5:04:07 PM  (Reporting)  Ended HandleAdvancedCommerce 48 ms
5:04:07 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000002 France
5:04:07 PM  (Reporting)  Sending proposal: *we can*
5:04:07 PM  (Reporting)  *** Checking new proposals ***
5:04:07 PM  (Reporting)  Proposing to 1000022 Moldavia
5:04:07 PM  (Reporting)  Checking 17 Give Supply Right
5:04:07 PM  (Reporting)  Proposing to 1000064 Bhutan
5:04:07 PM  (Reporting)  Checking 20 Request Supply Right
5:04:07 PM  (Reporting)  Proposing to 1000029 Spain
5:04:07 PM  (Reporting)  Checking 32 Propose Mutual Passage
5:04:07 PM  (Reporting)  Still checking 32 Propose Mutual Passage
5:04:07 PM  (Reporting)  Item is a Various entry, chance 0
5:04:07 PM  (Reporting)  _HAD_ Send Treaty France failed sending Propose Mutual Passage toward Spain chance 0
5:04:07 PM  (Reporting)  Proposing to 1000097 Persia
5:04:07 PM  (Reporting)  Checking 32 Propose Mutual Passage
5:04:07 PM  (Reporting)  Ended HandleAdvancedDiplomacy 12 ms
5:04:07 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
5:04:07 PM  (Reporting)  IdentifyProductionStrucsBuild Gold Field Worth:2854 // Pot still Worth:619 // Coffee Field Worth:481 // Tropical Fruits Farm Worth:471 // Sugar Field Worth:389 // Tobacco Field Worth:362 // Rice Paddies Worth:256 // Cattle Farm Worth:207 // Fishermen Port Worth:200 // Vineyard Worth:195 // Cotton Field Worth:158 // Wool Farm Worth:146 // Cereals Farm Worth:145 // Wood Logging Worth:126 // Fruits Worth:112 // 
5:04:07 PM  (Reporting)  _HAS_ France has initiated construction of a Pot still in region 789 Reunion
5:04:07 PM  (Reporting)  Ended HandleAdvancedStructures 427 ms
5:04:07 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 20 target region was 659 Kananga
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 13 Gunboat Diplomacy not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 110 target region was 443 Laghouat
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 25 target region was 75 Savoie
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 160 target region was 1149 Hue
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 155 target region was 78 Provence
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 10 target region was 576 Ibadan
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 3 Geographic Society Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 135 target region was 1137 Phnom Penh
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 5 Prospecting Expedition not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 20 target region was 469 Tishit
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 37 Take Over Customs not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 75 target region was 55 Midi
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 22 Colonial Merchants has 30 % to be played in 1141 Savannakhet
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played, chance failed
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 460 target region was 418 Algeria
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 22 Colonial Merchants has 75 % to be played in 498 Casamance
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants played.
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 1 Exploration Party not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 95 target region was 69 Alsace
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: There is no revolt in the region. . Success Chance was 275 target region was 1851 Antilles Francaises
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 55 target region was 58 Artois
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 140 target region was 1486 Tahiti
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 30 target region was 542 Agadez
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 110 target region was 445 Ghardaia
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 1 Exploration Party not played as return code is The decision   is not valid: Not enough elements with the correct attribute. . Success Chance was 160 target region was 528 Bassam
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 19 Local Chief - Cede Territory not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 285 target region was 1145 Saigon
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 5 Prospecting Expedition not played as return code is The decision   is not valid: Not enough elements with the correct attribute. . Success Chance was 140 target region was 1481 Kanaky
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 13 Gunboat Diplomacy not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 460 target region was 418 Algeria
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 3 Geographic Society Expedition not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 30 target region was 440 Draa
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 19 Local Chief - Cede Territory not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 20 target region was 550 Abeche
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 15 Local Chief - Bribing not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 55 target region was 58 Artois
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 20 target region was 648 Kisangani
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 8 Military Expedition: Pacify has 75 % to be played in 498 Casamance
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played, chance failed
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 460 target region was 418 Algeria
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 6 Military Expedition: Prosecute has 385 % to be played in 1895 Cayenne
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 6 Military Expedition: Prosecute played.
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: The colonial status of another nation is too high. . Success Chance was 40 target region was 1483 Fiji
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 5 Prospecting Expedition not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 100 target region was 1896 Pahora
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 30 target region was 502 Nioro
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 25 Improve Telegraph Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 120 target region was 537 Cotonou
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 120 target region was 419 Cheliff
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 130 target region was 416 Orania
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 6 Military Expedition: Prosecute not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 130 target region was 508 Falaba
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 3 Geographic Society Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 285 target region was 1145 Saigon
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 6 Military Expedition: Prosecute not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 40 target region was 531 Accra
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 120 target region was 537 Cotonou
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 180 target region was 788 Comoros
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 5 Prospecting Expedition not played as return code is The decision   is not valid: It is targeting an invalid area. . Success Chance was 55 target region was 52 Charente
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 55 target region was 52 Charente
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 17 Local Chief - Treaty not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 110 target region was 451 Insalah
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 4 Anthropological Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 65 target region was 50 Loire
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 13 Gunboat Diplomacy not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 1152 Sonla
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 447 Aaiun
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 535 Lome
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 40 target region was 509 Kankan
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 30 target region was 606 Ndele
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 1 Exploration Party not played as return code is The decision   is not valid: Not enough elements with the correct attribute. . Success Chance was 20 target region was 550 Abeche
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 13 Gunboat Diplomacy not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 270 target region was 492 Senegal
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 115 target region was 73 Rhone
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 120 target region was 473 Gao
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 3 Geographic Society Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 95 target region was 69 Alsace
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 5 Prospecting Expedition not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 120 target region was 604 Bangui
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 20 target region was 657 Kumbana
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 40 target region was 1148 Tourane
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 160 target region was 1149 Hue
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 13 Gunboat Diplomacy has 90 % to be played in 1144 Vinhlong
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 13 Gunboat Diplomacy played.
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 15 Local Chief - Bribing has 40 % to be played in 424 Bizerte
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 15 Local Chief - Bribing not played, chance failed
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 32 Declare Formal Colony not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 100 target region was 1896 Pahora
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 385 target region was 1895 Cayenne
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 1 Exploration Party not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 55 target region was 63 Limousin
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 526 Freetown
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 95 target region was 69 Alsace
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 26 Colonial School not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 80 target region was 1482 Vanuatu
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 2 Natural Society Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 135 target region was 1137 Phnom Penh
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 30 target region was 502 Nioro
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 13 Gunboat Diplomacy not played as return code is The decision   is not valid: You already have another decision with an attribute that must be unique within the region: . . Success Chance was 90 target region was 1144 Vinhlong
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 5 Prospecting Expedition not played as return code is The decision   is not valid: It is targeting an invalid area. . Success Chance was 320 target region was 61 Ile de France
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 37 Take Over Customs not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 45 target region was 500 Boffa
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 120 target region was 414 Tlemcen
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 30 target region was 511 Gbarnga
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 80 target region was 1482 Vanuatu
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 29 Immigrants to Colony not played as return code is The decision   is not valid: You must own the region. . Success Chance was 175 target region was 425 Tunisia
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 26 Colonial School not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 10 target region was 600 Bertoua
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 37 Take Over Customs not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 10 target region was 579 Biafra
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 1 Exploration Party not played as return code is The decision   is not valid: Not enough elements with the correct attribute. . Success Chance was 80 target region was 1146 Dongquai
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 497 Banjul
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 120 target region was 537 Cotonou
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 80 target region was 656 Kinshassa
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 25 Improve Telegraph Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1154 Langson
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 60 target region was 56 Picardie
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 13 Gunboat Diplomacy not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 110 target region was 449 Adrar
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 140 target region was 1481 Kanaky
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 20 target region was 521 Say
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 120 target region was 537 Cotonou
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 45 target region was 67 Franche Comte
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 14 Naval Demonstration not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 55 target region was 58 Artois
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 120 target region was 637 Gabon
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 4 Anthropological Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 70 target region was 65 Champagne
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 275 target region was 1851 Antilles Francaises
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 460 target region was 418 Algeria
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 40 target region was 514 Odienne
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 140 target region was 1481 Kanaky
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 29 Immigrants to Colony not played as return code is The decision   is not valid: You must own the region. . Success Chance was 30 target region was 440 Draa
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 15 Local Chief - Bribing not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 90 target region was 70 Lorraine
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 40 target region was 780 Fianarantsoa
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 1 Exploration Party not played as return code is The decision   is not valid: Not enough elements with the correct attribute. . Success Chance was 120 target region was 604 Bangui
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 5 Prospecting Expedition not played as return code is The decision   is not valid: It is targeting an invalid area. . Success Chance was 320 target region was 61 Ile de France
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 6 Military Expedition: Prosecute not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 10 target region was 532 Kumasi
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 110 target region was 452 Illizi
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 37 Take Over Customs not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 110 target region was 455 Tamanrasset
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 60 target region was 64 Auvergne
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 19 Local Chief - Cede Territory has 30 % to be played in 412 Agadir
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 19 Local Chief - Cede Territory played.
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 40 target region was 535 Lome
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 385 target region was 1895 Cayenne
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 513 Sassandra
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 140 target region was 1481 Kanaky
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 26 Colonial School not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 385 target region was 1895 Cayenne
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 21 Send Missionary has 40 % to be played in 786 Antsirana
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played, chance failed
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 5 Prospecting Expedition not played as return code is The decision   is not valid: Not enough elements with the correct attribute. . Success Chance was 120 target region was 537 Cotonou
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 13 Gunboat Diplomacy not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 160 target region was 783 Antananarivo
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1154 Langson
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 270 target region was 492 Senegal
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 120 target region was 422 Kabilyia
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 110 target region was 446 Erg
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 29 Immigrants to Colony has 460 % to be played in 418 Algeria
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 29 Immigrants to Colony played.
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 32 Declare Formal Colony not played as return code is The decision   is not valid: Your colonial status is too high. . Success Chance was 190 target region was 789 Reunion
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 30 target region was 505 Bamako
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 160 target region was 783 Antananarivo
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 2 Natural Society Expedition not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 110 target region was 448 Tindouf
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 20 target region was 517 Dioulasso
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 26 Colonial School not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 30 target region was 439 Ifni
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 31 Declare Protectorate not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 55 target region was 778 Ampanihy
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 5 Prospecting Expedition not played as return code is The decision   is not valid: Not enough elements with the correct attribute. . Success Chance was 30 target region was 502 Nioro
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 13 Gunboat Diplomacy not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 460 target region was 418 Algeria
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 5 Prospecting Expedition not played as return code is The decision   is not valid: Not enough elements with the correct attribute. . Success Chance was 80 target region was 1482 Vanuatu
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 110 target region was 448 Tindouf
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 19 Local Chief - Cede Territory not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 20 target region was 658 Nsheng
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 5 Prospecting Expedition not played as return code is The decision   is not valid: Not enough elements with the correct attribute. . Success Chance was 110 target region was 428 Biskra
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 385 target region was 1895 Cayenne
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 25 Improve Telegraph Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 160 target region was 528 Bassam
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 110 target region was 449 Adrar
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 13 Gunboat Diplomacy not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 130 target region was 416 Orania
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 15 Local Chief - Bribing has 40 % to be played in 1153 Caobang
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 15 Local Chief - Bribing not played, chance failed
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 140 target region was 1486 Tahiti
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 460 target region was 418 Algeria
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 26 Colonial School has 120 % to be played in 419 Cheliff
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 26 Colonial School played.
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 110 target region was 454 Guezzam
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 460 target region was 418 Algeria
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 5 Prospecting Expedition not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 110 target region was 444 Touggourt
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 320 target region was 61 Ile de France
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 26 Colonial School not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 30 target region was 653 Madingou
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 80 target region was 551 Massenya
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 15 Local Chief - Bribing not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 115 target region was 73 Rhone
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 50 target region was 59 Anjou
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 15 Local Chief - Bribing not played as return code is The decision   is not valid: You already have another decision with an attribute that must be unique within the region: . . Success Chance was 130 target region was 408 Rabat
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 15 Local Chief - Bribing not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 120 target region was 499 Bissau
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 26 Colonial School not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 30 target region was 640 Moanda
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 120 target region was 473 Gao
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 15 Local Chief - Bribing not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 30 target region was 1140 Salavan
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 120 target region was 524 Niamey
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 385 target region was 1895 Cayenne
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 110 target region was 450 Chenachene
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: There is no revolt in the region. . Success Chance was 270 target region was 492 Senegal
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 120 target region was 524 Niamey
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 17 Local Chief - Treaty not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 80 target region was 493 Dakar
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 55 target region was 778 Ampanihy
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 40 target region was 529 Bouake
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 26 Colonial School not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 1148 Tourane
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 15 Local Chief - Bribing not played as return code is The decision   is not valid: You already have another decision with an attribute that must be unique within the region: . . Success Chance was 135 target region was 1137 Phnom Penh
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 15 Local Chief - Bribing not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 140 target region was 1481 Kanaky
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 55 target region was 63 Limousin
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 385 target region was 1895 Cayenne
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 120 target region was 617 Djibuti
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 32 Declare Formal Colony not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 80 target region was 493 Dakar
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 4 Anthropological Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 285 target region was 1145 Saigon
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 180 target region was 788 Comoros
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 23 Colonial Trading Post has 80 % to be played in 1146 Dongquai
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post played.
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 596 Duala
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 37 Take Over Customs not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 80 target region was 551 Massenya
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 130 target region was 408 Rabat
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 40 target region was 1153 Caobang
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You already have another decision with an attribute that must be unique within the region: . . Success Chance was 385 target region was 1895 Cayenne
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 10 target region was 803 Palmyra
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 15 Local Chief - Bribing not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 80 target region was 51 Vendee
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 160 target region was 1149 Hue
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 130 target region was 408 Rabat
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 19 Local Chief - Cede Territory not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 45 target region was 62 Nivernais
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 37 Take Over Customs not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 80 target region was 1147 Pleiku
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 110 target region was 455 Tamanrasset
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 30 target region was 410 Safi
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 26 Colonial School not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 130 target region was 416 Orania
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 37 Take Over Customs not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 20 target region was 664 Bunkeya
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 37 Take Over Customs not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 60 target region was 77 Languedoc
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 120 target region was 422 Kabilyia
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 130 target region was 408 Rabat
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 40 target region was 510 Ropolu
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 813 Baghdad
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 30 target region was 516 Sikasso
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 30 target region was 516 Sikasso
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 275 target region was 1851 Antilles Francaises
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 120 target region was 499 Bissau
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 19 Local Chief - Cede Territory not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 513 Sassandra
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 120 target region was 414 Tlemcen
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 110 target region was 442 Atlas
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 270 target region was 492 Senegal
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 17 Local Chief - Treaty not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 285 target region was 1145 Saigon
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 80 target region was 551 Massenya
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 45 target region was 500 Boffa
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 40 target region was 512 Zwedru
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 5 Prospecting Expedition not played as return code is The decision   is not valid: Not enough elements with the correct attribute. . Success Chance was 160 target region was 1151 Hanoi
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 80 target region was 53 Aquitaine
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 40 target region was 1153 Caobang
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 320 target region was 61 Ile de France
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 3 Geographic Society Expedition not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 120 target region was 604 Bangui
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 40 target region was 529 Bouake
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 10 target region was 536 Tamale
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 19 Local Chief - Cede Territory not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 270 target region was 492 Senegal
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 20 target region was 520 Wahiguya
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 10 target region was 595 Bamenda
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 25 Improve Telegraph Network not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 110 target region was 444 Touggourt
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 30 target region was 411 Marrakech
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 3 Geographic Society Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 110 target region was 428 Biskra
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 12 Military Outpost has 110 % to be played in 428 Biskra
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost played.
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 20 target region was 522 Fada
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 45 target region was 415 Figuig
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 37 Take Over Customs not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 155 target region was 78 Provence
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 45 target region was 54 Bearn
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 135 target region was 1137 Phnom Penh
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 275 target region was 1851 Antilles Francaises
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 26 Colonial School not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 75 target region was 55 Midi
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 10 target region was 600 Bertoua
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 6 Military Expedition: Prosecute not played as return code is The decision   is not valid: It is targeting an invalid area. . Success Chance was 60 target region was 56 Picardie
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 120 target region was 499 Bissau
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 80 target region was 551 Massenya
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: This decision is restricted to a specific terrain. . Success Chance was 80 target region was 53 Aquitaine
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 120 target region was 524 Niamey
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 19 Local Chief - Cede Territory not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 10 target region was 579 Biafra
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 120 target region was 524 Niamey
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 6 Military Expedition: Prosecute not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 130 target region was 508 Falaba
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 120 target region was 419 Cheliff
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 6 Military Expedition: Prosecute has 80 % to be played in 493 Dakar
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 6 Military Expedition: Prosecute played.
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 21 Send Missionary has 90 % to be played in 1144 Vinhlong
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary played.
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 275 target region was 1851 Antilles Francaises
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 22 Colonial Merchants has 75 % to be played in 494 Podor
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants played.
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 285 target region was 1145 Saigon
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 30 target region was 504 Dinguiray
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 17 Local Chief - Treaty not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 155 target region was 78 Provence
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 120 target region was 537 Cotonou
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 30 target region was 543 Madama
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 30 target region was 544 Bilma
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 30 target region was 653 Madingou
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 110 target region was 448 Tindouf
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 30 target region was 472 Timbuktu
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 25 Improve Telegraph Network not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 110 target region was 441 Bechar
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 12 Military Outpost has 80 % to be played in 1147 Pleiku
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost played.
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 35 target region was 76 Basses Alpes
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 5 Prospecting Expedition not played as return code is The decision   is not valid: Not enough elements with the correct attribute. . Success Chance was 130 target region was 416 Orania
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 813 Baghdad
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 6 Military Expedition: Prosecute has 190 % to be played in 789 Reunion
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 6 Military Expedition: Prosecute played.
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 115 target region was 417 Chergui
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 270 target region was 492 Senegal
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 320 target region was 61 Ile de France
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 14 Naval Demonstration not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 275 target region was 1851 Antilles Francaises
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 813 Baghdad
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 32 Declare Formal Colony not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 10 target region was 804 Rutbah
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 22 Colonial Merchants has 30 % to be played in 413 Zagora
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played, chance failed
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 19 Local Chief - Cede Territory not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 110 target region was 445 Ghardaia
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 110 target region was 443 Laghouat
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 15 Local Chief - Bribing not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 110 target region was 444 Touggourt
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 30 target region was 639 Mayumba
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 80 target region was 656 Kinshassa
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 60 target region was 77 Languedoc
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 80 target region was 551 Massenya
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 110 target region was 448 Tindouf
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 32 Declare Formal Colony not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 120 target region was 414 Tlemcen
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 5 Prospecting Expedition not played as return code is The decision   is not valid: It is targeting an invalid area. . Success Chance was 155 target region was 78 Provence
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 19 Local Chief - Cede Territory not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 100 target region was 1896 Pahora
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 26 Colonial School not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 20 target region was 468 Maghana
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 30 target region was 505 Bamako
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 26 Colonial School not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 120 target region was 499 Bissau
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 17 Local Chief - Treaty not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 75 target region was 74 Dauphine
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 20 target region was 657 Kumbana
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 100 target region was 1896 Pahora
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 10 target region was 585 Makurdi
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 10 target region was 811 Basra
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 385 target region was 1895 Cayenne
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 26 Colonial School not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 110 target region was 428 Biskra
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 13 Gunboat Diplomacy not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 460 target region was 418 Algeria
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 55 target region was 52 Charente
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 190 target region was 789 Reunion
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 26 Colonial School not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 10 target region was 532 Kumasi
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 5 Prospecting Expedition not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 20 target region was 647 Mungbere
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 80 target region was 551 Massenya
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 5 Prospecting Expedition has 70 % to be played in 501 Timbo
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 5 Prospecting Expedition played.
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 1 Exploration Party not played as return code is The decision   is not valid: Not enough elements with the correct attribute. . Success Chance was 40 target region was 515 Bondouko
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 32 Declare Formal Colony not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 320 target region was 61 Ile de France
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 110 target region was 452 Illizi
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 26 Colonial School not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 140 target region was 1481 Kanaky
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 19 Local Chief - Cede Territory not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 30 target region was 406 Tangiers
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 30 target region was 643 Bangassaou
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 460 target region was 418 Algeria
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 5 Prospecting Expedition not played as return code is The decision   is not valid: Not enough elements with the correct attribute. . Success Chance was 160 target region was 528 Bassam
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 160 target region was 1151 Hanoi
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: There is no revolt in the region. . Success Chance was 120 target region was 423 Constantine
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 120 target region was 422 Kabilyia
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 37 Take Over Customs not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 35 target region was 76 Basses Alpes
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 90 target region was 70 Lorraine
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 3 Geographic Society Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 175 target region was 425 Tunisia
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 26 Colonial School has 115 % to be played in 420 Ouled Nail
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 26 Colonial School played.
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You must own the region. . Success Chance was 120 target region was 499 Bissau
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 120 target region was 617 Djibuti
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 30 target region was 542 Agadez
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 160 target region was 1149 Hue
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 426 Gabes
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 30 target region was 502 Nioro
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 1 Exploration Party not played as return code is The decision   is not valid: Not enough elements with the correct attribute. . Success Chance was 30 target region was 539 Arlit
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 140 target region was 1481 Kanaky
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 26 Colonial School not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 80 target region was 656 Kinshassa
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 80 target region was 656 Kinshassa
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 80 target region was 51 Vendee
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 26 Colonial School not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 80 target region was 519 Wagadugu
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 75 target region was 494 Podor
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 275 target region was 1851 Antilles Francaises
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 110 target region was 455 Tamanrasset
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 24 Improve Road Network has 75 % to be played in 496 Kayes
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network played.
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 14 Naval Demonstration has 285 % to be played in 1145 Saigon
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 14 Naval Demonstration played.
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 385 target region was 1895 Cayenne
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 110 target region was 454 Guezzam
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 37 Take Over Customs not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 110 target region was 443 Laghouat
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 30 target region was 639 Mayumba
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 26 Colonial School not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 140 target region was 1481 Kanaky
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: There is no revolt in the region. . Success Chance was 180 target region was 788 Comoros
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 110 target region was 444 Touggourt
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 26 Colonial School not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 320 target region was 61 Ile de France
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 110 target region was 449 Adrar
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 40 target region was 514 Odienne
5:04:07 PM  (Reporting)  Ended HandleRegionsDecisions 158 ms
5:04:07 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:04:07 PM  (Reporting)  Steel Level 6 Amount 755
5:04:07 PM  (Reporting)  Money Level 6 Amount 42894
5:04:07 PM  (Reporting)  Conscripts Level 6 Amount 393
5:04:07 PM  (Reporting)  _BNU Buying Unit Engineer Rgt Family ID Engineer Area France
5:04:07 PM  (Reporting)  Ended BuildNewUnits Bought: 1 85 ms
5:04:07 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:04:07 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1058578 2e Division de Frgate
5:04:07 PM  (Reporting)  _MFC_ Merging 1060359 4e Division de Frgate into 1052423 17e Division de Lgre
5:04:07 PM  (Reporting)  _MFC_ Merging 1052423 17. Flotte into 1052417 9e Escadre de Fluviale
5:04:07 PM  (Reporting)  _MFC_ Merging 1052417 17. Flotte into 1060360 23. Flotte
5:04:07 PM  (Reporting)  _MFC_ Merging 1060360 17. Flotte into 1053893 Flotte de Despointes, A.F.
5:04:07 PM  (Reporting)  _MFC_ New Fleet managed Ocean-going: 1053893 Flotte de Despointes, A.F. 5 Riverine: 1062204 17. Flotte 4
5:04:07 PM  (Reporting)  _MFC_ Merging 1056882 19e Division de Lgre into 1056180 12e Division de Frgate
5:04:07 PM  (Reporting)  _MFC_ Merging 1056180 19. Flotte into 1060358 Flotte de Charner, L.V.
5:04:07 PM  (Reporting)  _MFC_ New Fleet managed Ocean-going: 1060358 Flotte de Charner, L.V. 3 Riverine: 1062205 19. Flotte 3
5:04:07 PM  (Reporting)  _MFC_ Merging 1058592 16e Division de Lgre into 1053368 Flotte de Bruat, A.J.
5:04:07 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1053368 Flotte de Bruat, A.J.
5:04:07 PM  (Reporting)  _MFC_ Merging 1060363 3e Division de Transport into 1060352 14e Division de Lgre
5:04:07 PM  (Reporting)  _MFC_ Merging 1060352 23. Flotte into 1039955 11e Division de Frgate
5:04:07 PM  (Reporting)  _MFC_ Merging 1039955 23. Flotte into 1055066 3e Division de Ligne
5:04:07 PM  (Reporting)  _MFC_ Merging 1055066 23. Flotte into 1060362 21. Flotte
5:04:07 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1060362 21. Flotte
5:04:07 PM  (Reporting)  _MFC_ Merging 1053366 6e Division de Frgate into 1056184 12e Division de Lgre
5:04:07 PM  (Reporting)  _MFC_ Merging 1056184 6. Flotte into 1060364 8e Division de Frgate
5:04:07 PM  (Reporting)  _MFC_ Merging 1060364 6. Flotte into 1058594 5e Division de Ligne
5:04:07 PM  (Reporting)  _MFC_ Merging 1058594 6. Flotte into 1056732 20. Flotte
5:04:07 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1056732 6. Flotte
5:04:07 PM  (Reporting)  _MFC_ Merging 1060365 8e Division de Lgre into 1058593 11e Division de Lgre
5:04:07 PM  (Reporting)  _MFC_ Merging 1058593 8. Flotte into 1056734 9e Division de Frgate
5:04:07 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1056734 8. Flotte
5:04:07 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1058580 Cie de Guine
5:04:07 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1060353 Ligne Sud-Amricaine
5:04:07 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1055067 Cie Gnrale Maritime
5:04:07 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1056181 Cie Gnrale Transatlantique
5:04:07 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1060354 Cie du Pacifique
5:04:07 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1056183 Ligne d'Algrie
5:04:07 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1056723 Cargos du Levant
5:04:07 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1060355 Cie Gnrale Atlantique
5:04:07 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1060356 22. Flotte
5:04:07 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1060357 Cie des Antilles
5:04:07 PM  (Reporting)  _MFC_ Transport Fleet created (Segment I): 1062206 Force 2 units in region 51 Vendee from 1062204 17. Flotte
5:04:07 PM  (Reporting)  _MFC_ Transport Fleet created (Segment I): 1062207 Force 2 units in region 78 Provence from 1062205 19. Flotte
5:04:07 PM  (Reporting)  _MFC_ Transport Fleet created (Segment I): 1062208 Colonne 3 units in region 1145 Saigon from 1060362 21. Flotte
5:04:07 PM  (Reporting)  _MFC_ Transport Fleet created (Segment I): 1062209 Force 1 units in region 2215 South Pacific Maritime Trade from 1060356 22. Flotte
5:04:07 PM  (Reporting)  _MFC_ Transport Fleet created (Segment I): 1062210 10e Escadre de Fluviale 1 units in region 2275 Gulf of Valencia from 1058576 Flotte de Dupetit Thouars, A.A.
5:04:07 PM  (Reporting)  _MFC_ Transport Fleet created (Segment II): 1062211 9. Flotte 2 units in region 51 Vendee from 1053893 Flotte de Despointes, A.F.
5:04:07 PM  (Reporting)  _MFC_ Transport Fleet created (Segment II): 1062212 8e Escadre de Fluviale 1 units in region 51 Vendee from 1062204 17. Flotte
5:04:07 PM  (Reporting)  _MFC_ Transport Fleet created (Segment II): 1062213 4e Escadre de Fluviale 1 units in region 51 Vendee from 1062206 Force
5:04:07 PM  (Reporting)  _MFC_ Transport Fleet created (Segment II): 1062214 Flotte de Bouet-Willaumez, E. 2 units in region 493 Dakar from 1053368 Flotte de Bruat, A.J.
5:04:07 PM  (Reporting)  _MFC_ Transport Fleet created (Segment II): 1062215 12. Flotte 2 units in region 1145 Saigon from 1060362 21. Flotte
5:04:07 PM  (Reporting)  _MFC_ Transport Fleet created (Segment II): 1062216 20. Flotte 2 units in region 1145 Saigon from 1062208 Colonne
5:04:07 PM  (Reporting)  _MFC_ Transport Fleet created (Segment II): 1062217 23. Flotte 2 units in region 1481 Kanaky from 1056732 6. Flotte
5:04:07 PM  (Reporting)  _MFC_ Transport Fleet created (Segment II): 1062218 24. Flotte 2 units in region 1851 Antilles Francaises from 1056734 8. Flotte
5:04:07 PM  (Reporting)  Ended ManageFleetsComposition 1052 ms
5:04:07 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:04:07 PM  (Reporting)  _LFG_ 1003456 Garnison de Nouvelle-Caldonie, 1481 Kanaky, Pow:51, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:04:07 PM  (Reporting)  _LFG_ 1003459 Garnison de lAfrique Occidentale, 493 Dakar, Pow:24, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:04:07 PM  (Reporting)  _LFG_ 1003443 Forteresse d'Oran, 416 Orania, Pow:278, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:04:07 PM  (Reporting)  _LFG_ 1003430 Forteresse dAlger, 418 Algeria, Pow:281, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:04:07 PM  (Reporting)  _LFG_ 1003327 Forteresse de Toulon, 78 Provence, Pow:1109, Count: 8(l 0/L 2/S 6) is fixed (garrisoning)
5:04:07 PM  (Reporting)  _LFG_ 1003418 Garnison de Montpellier, 77 Languedoc, Pow:204, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:04:07 PM  (Reporting)  _LFG_ 1003406 Garnison de Toulouse, 55 Midi, Pow:204, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:04:07 PM  (Reporting)  _LFG_ 1003384 Forteresse de Brianon, 76 Basses Alpes, Pow:444, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:04:07 PM  (Reporting)  _LFG_ 1003311 Forteresse de Bordeaux, 53 Aquitaine, Pow:434, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:04:07 PM  (Reporting)  _LFG_ 1003368 Forteresse de Grenoble, 74 Dauphine, Pow:444, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:04:07 PM  (Reporting)  _LFG_ 1003424 Garnison de Clermond, 52 Charente, Pow:204, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:04:07 PM  (Reporting)  _LFG_ 1003400 Garnison de Clermond, 64 Auvergne, Pow:204, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:04:07 PM  (Reporting)  _LFG_ 1003412 Garnison de Angers, 59 Anjou, Pow:204, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:04:07 PM  (Reporting)  _LFG_ 1003295 Forteresse de Brest, 47 Bretagne, Pow:434, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:04:07 PM  (Reporting)  _LFG_ 1003185 Forteresse de Strassbourg, 69 Alsace, Pow:684, Count: 5(l 0/L 1/S 4) is fixed (garrisoning)
5:04:07 PM  (Reporting)  _LFG_ 1003143 Forteresse de Paris, 61 Ile de France, Pow:444, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:04:07 PM  (Reporting)  _LFG_ 1003159 Forteresse de Metz, 70 Lorraine, Pow:684, Count: 5(l 0/L 1/S 4) is fixed (garrisoning)
5:04:07 PM  (Reporting)  _LFG_ 1003279 Forteresse de Cherbourg, 48 Normandie, Pow:434, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:04:07 PM  (Reporting)  _LFG_ 1003243 Forteresse de Sedan, 68 Ardennes, Pow:923, Count: 7(l 0/L 1/S 6) is fixed (garrisoning)
5:04:07 PM  (Reporting)  _LFG_ 1003227 Forteresse de Soissons, 56 Picardie, Pow:444, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:04:07 PM  (Reporting)  _LFG_ 1003211 Forteresse de Lille, 57 Nord, Pow:434, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:04:07 PM  (Reporting)  Ended LockFixedGroups 3 ms
5:04:07 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:04:07 PM  (Reporting)  _SSU_ 1049019 1.Garrison Tripoli, 429 Tripolitania, Pow:40, Count: 1(l 0/L 1/S 0) qualify as static but is besieged, eval skipped.
5:04:07 PM  (Reporting)  _SSU_ 1061931 13e Escadron du Train, 69 Alsace, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:04:07 PM  (Reporting)  _SSU_ 1062219 14. Force, 70 Lorraine, Pow:145, Count: 3(l 0/L 3/S 0) created in region and locked (garrisoning)
5:04:07 PM  (Reporting)  Ended SplitStaticUnits 227 ms
5:04:07 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
5:04:07 PM  (Reporting)  Agenda: Garrison, Value: 35800, Region: 55 Midi
5:04:07 PM  (Reporting)  _DCR_ 1052299 Arme de Vaillant, J.B., 77 Languedoc, Pow:2544, Count: 14(l 3/L 9/S 2) will reinforce threatened border 55 Midi
5:04:07 PM  (Reporting)  Agenda: Garrison, Value: 50000, Region: 69 Alsace
5:04:07 PM  (Reporting)  _DCR_ 1002886 Arme du Rhin, 70 Lorraine, Pow:2063, Count: 17(l 3/L 7/S 7) will reinforce threatened border 69 Alsace
5:04:07 PM  (Reporting)  Agenda: Garrison, Value: 21100, Region: 77 Languedoc
5:04:07 PM  (Reporting)  _DCR_ 1052299 Arme de Vaillant, J.B., 77 Languedoc, Pow:2544, Count: 14(l 3/L 9/S 2) will reinforce threatened border 77 Languedoc
5:04:07 PM  (Reporting)  Agenda: Garrison, Value: 40900, Region: 70 Lorraine
5:04:07 PM  (Reporting)  _DCR_ 1002886 Arme du Rhin, 70 Lorraine, Pow:2063, Count: 17(l 3/L 7/S 7) will reinforce threatened border 70 Lorraine
5:04:07 PM  (Reporting)  Agenda: Garrison, Value: 11300, Region: 496 Kayes
5:04:07 PM  (Reporting)  _DCR_ 1003128 Garnison de Saint Louis, 496 Kayes, Pow:179, Count: 2(l 1/L 1/S 0) will reinforce threatened border 496 Kayes
5:04:07 PM  (Reporting)  Agenda: Garrison, Value: 13400, Region: 54 Bearn
5:04:07 PM  (Reporting)  _DCR_ 1052299 Arme de Vaillant, J.B., 77 Languedoc, Pow:2544, Count: 14(l 3/L 9/S 2) will reinforce threatened border 54 Bearn
5:04:07 PM  (Reporting)  Ended GarrisonBorders 769 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 383 West Africa
5:04:07 PM  (Reporting)  _PSR_ 383 West Africa 1003131 1er Brigade de Sngal is candidate for SR in 496 Kayes taken from 1003128 Garnison de Saint Louis
5:04:07 PM  (Reporting)  _PSR_ 383 West Africa 1031742 3. Regular is candidate for SR in 500 Boffa taken from 1061845 Colonne
5:04:07 PM  (Reporting)  _PSR_ 383 West Africa 1051244 16e Division de Lgre is candidate for SR in 493 Dakar taken from 1062214 Flotte de Bouet-Willaumez, E.
5:04:07 PM  (Reporting)  _PSR_ 383 West Africa 1011260 Samory Bodyguards is candidate for SR in 510 Ropolu taken from 1061846 Force de Samory
5:04:07 PM  (Reporting)  _PSR_ 383 West Africa 1027778 6e Division de Lgre is candidate for SR in 493 Dakar taken from 1053368 Flotte de Bruat, A.J.
5:04:07 PM  (Reporting)  _PSR_ 383 West Africa 1018553 1. Regular is candidate for SR in 500 Boffa taken from 1061845 Colonne
5:04:07 PM  (Reporting)  _PSR_ 383 West Africa 1011263 Regular Warband is candidate for SR in 510 Ropolu taken from 1061846 Force de Samory
5:04:07 PM  (Reporting)  _PSR_ 383 West Africa 1018556 2. Regular is candidate for SR in 510 Ropolu taken from 1061846 Force de Samory
5:04:07 PM  (Reporting)  Ended Prepare Strategic Redeployment 5 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 383 West Africa
5:04:07 PM  (Reporting)  Ended Execute Strategic Redeployment 132 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 368 France
5:04:07 PM  (Reporting)  _PSR_ 368 France 1002824 2e Corps d'Arme is candidate for SR in 77 Languedoc taken from 1052299 Arme de Vaillant, J.B.
5:04:07 PM  (Reporting)  _PSR_ 368 France 1002968 3e Corps d'Arme is candidate for SR in 77 Languedoc taken from 1052299 Arme de Vaillant, J.B.
5:04:07 PM  (Reporting)  _PSR_ 368 France 1002981 7e Corps d'Arme is candidate for SR in 70 Lorraine taken from 1052310 Arme de Harispe, J.I.
5:04:07 PM  (Reporting)  _PSR_ 368 France 1002891 5e Corps d'Arme is candidate for SR in 70 Lorraine taken from 1002886 Arme du Rhin
5:04:07 PM  (Reporting)  _PSR_ 368 France 1002905 6e Corps d'Arme is candidate for SR in 70 Lorraine taken from 1002886 Arme du Rhin
5:04:07 PM  (Reporting)  _PSR_ 368 France 1003059 1er Brigade de Fusiliers Marins is candidate for SR in 77 Languedoc taken from 1052299 Arme de Vaillant, J.B.
5:04:07 PM  (Reporting)  _PSR_ 368 France 1002838 4e Corps d'Arme is candidate for SR in 77 Languedoc taken from 1052299 Arme de Vaillant, J.B.
5:04:07 PM  (Reporting)  _PSR_ 368 France 1055815 3e Brigade d'Infanterie is candidate for SR in 63 Limousin taken from 1055814 3e Brigade d'Infanterie
5:04:07 PM  (Reporting)  _PSR_ 368 France 1002852 2e Division de Cavalerie is candidate for SR in 77 Languedoc taken from 1052299 Arme de Vaillant, J.B.
5:04:07 PM  (Reporting)  _PSR_ 368 France 1003116 3e Brigade d'Algrie is candidate for SR in 70 Lorraine taken from 1052310 Arme de Harispe, J.I.
5:04:07 PM  (Reporting)  Ended Prepare Strategic Redeployment 239 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 368 France
5:04:07 PM  (Reporting)  Ended Execute Strategic Redeployment 94 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 379 Maghreb
5:04:07 PM  (Reporting)  _PSR_ 379 Maghreb 1003072 1er Brigade d'Algrie is candidate for SR in 421 Annaba taken from 1039949 1er Brigade d'Algrie
5:04:07 PM  (Reporting)  _PSR_ 379 Maghreb 1060093 12e Escadron du Train is candidate for SR in 418 Algeria taken from 1060092 12e Escadron du Train
5:04:07 PM  (Reporting)  _PSR_ 379 Maghreb 1003087 2e Brigade Coloniale is candidate for SR in 418 Algeria taken from 1047135 Force de duc de Malakoff
5:04:07 PM  (Reporting)  _PSR_ 379 Maghreb 1003095 4e Brigade d'Algrie is candidate for SR in 420 Ouled Nail taken from 1048212 4e Brigade d'Algrie
5:04:07 PM  (Reporting)  _PSR_ 379 Maghreb 1020004 4e Brigade Coloniale is candidate for SR in 411 Marrakech taken from 1053910 4e Brigade Coloniale
5:04:07 PM  (Reporting)  Ended Prepare Strategic Redeployment 4 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 379 Maghreb
5:04:07 PM  (Reporting)  Ended Execute Strategic Redeployment 35 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 408 South Pacific
5:04:07 PM  (Reporting)  Ended Prepare Strategic Redeployment 2 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 380 Mashrek
5:04:07 PM  (Reporting)  Ended Prepare Strategic Redeployment 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Theaters algorithms 383 Theater_West_Africa ***
5:04:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:04:07 PM  (Reporting)  Ended PrivilegedCombine 10 ms
5:04:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:04:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:04:07 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
5:04:07 PM  (Reporting)  Ended ReconAndRaids 4 ms
5:04:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:04:07 PM  (Reporting)  Ended SplitGroups 9 ms
5:04:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:04:07 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:04:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:04:07 PM  (Reporting)  Ended Damaged Units 1 ms
5:04:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:04:07 PM  (Reporting)  Ended GarrisonObjectives 4 ms
5:04:07 PM  (Reporting)  Entering Repair Rail Network
5:04:07 PM  (Reporting)  Ended Repair Rail Network 0 ms
5:04:07 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:04:07 PM  (Reporting)  Ended Check Leaders 1 ms
5:04:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:04:07 PM  (Reporting)  Ended Make Superior Group 0 ms
5:04:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 383 West Africa
5:04:07 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 59 in South China Sea Maritime Trade
5:04:07 PM  (Reporting)  _AFA_ 1034947 2e Escadre de Fluviale has been given the mission Agenda: Resupply, Value: 10000, Region: 492 Senegal
5:04:07 PM  (Reporting)  _AFA_ 1053368 Flotte de Bruat, A.J. has been given the mission Agenda: Patrol Convoy Box, Value: 18000, Region: 2210 South China Sea Maritime Trade
5:04:07 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 42 in North Sea Maritime Trade
5:04:07 PM  (Reporting)  Ended AssignFleetsOperations 175 ms
5:04:07 PM  (Reporting)  Start of AI Check for Land Resupply
5:04:07 PM  (Reporting)  CheckForLandResupply Force de Samory will resupply, in region 496 Kayes
5:04:07 PM  (Reporting)  CheckForLandResupply Colonne will resupply, in region 496 Kayes
5:04:07 PM  (Reporting)  CheckForLandResupply Garnison de Saint Louis will resupply, in region 496 Kayes
5:04:07 PM  (Reporting)  Ended CheckForLandResupply 8 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:04:07 PM  (Reporting)  Ended KeepPosition 1 ms
5:04:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:04:07 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Theaters algorithms 368 Theater_France ***
5:04:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:04:07 PM  (Reporting)  Ended PrivilegedCombine 10 ms
5:04:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:04:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:04:07 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
5:04:07 PM  (Reporting)  _RAR_ - GatherForRecon 1060369 3e Brig. de Cav. dAlgrie, 70 Lorraine, Pow:59, Count: 1(l 0/L 1/S 0) will join in same region 1058589 1er Brigade de Chasseurs  Pied
5:04:07 PM  (Reporting)  Ended ReconAndRaids 22 ms
5:04:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:04:07 PM  (Reporting)  _SPG_ Large Force Segment 1062220 Force, 70 Lorraine, Pow:59, Count: 1(l 0/L 1/S 0) created
5:04:07 PM  (Reporting)  Ended SplitGroups 62 ms
5:04:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:04:07 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:04:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:04:07 PM  (Reporting)  Ended Damaged Units 8 ms
5:04:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:04:07 PM  (Reporting)  _GAO_ Step 1 1056375 4e Section Territoriale, 73 Rhone, Pow:47, Count: 1(l 0/L 1/S 0) is garrisoning region 73 Rhone SelfVal 797
5:04:07 PM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 73 Rhone
5:04:07 PM  (Reporting)  Ended GarrisonObjectives 4 ms
5:04:07 PM  (Reporting)  Entering Repair Rail Network
5:04:07 PM  (Reporting)  Ended Repair Rail Network 0 ms
5:04:07 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:04:07 PM  (Reporting)  _CLD_ Leader (Split Segment III) Jean-Baptiste Vaillant in Languedoc has been detached from group 1052299 Arme de Magnan, B.P.
5:04:07 PM  (Reporting)  _CLD_ Leader (Split Segment IV) Auguste Michel Etienne in Corse has been detached from group 1025046 Corps de Bosquet, P.F.
5:04:07 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1062222 Auguste Michel Etienne 80 Corse toward 1052299 Arme de Magnan, B.P., 77 Languedoc, Pow:2263, Count: 13(l 2/L 9/S 2) Relocating
5:04:07 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1062221 Jean-Baptiste Vaillant 77 Languedoc toward 1052299 Arme de Magnan, B.P., 77 Languedoc, Pow:2263, Count: 14(l 3/L 9/S 2)
5:04:07 PM  (Reporting)  Ended Check Leaders 291 ms
5:04:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:04:07 PM  (Reporting)  Ended Make Superior Group 1 ms
5:04:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 368 France
5:04:07 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 42 in North Sea Maritime Trade
5:04:07 PM  (Reporting)  _AFA_ 1058578 2e Division de Frgate has been given the mission Agenda: Patrol Convoy Box, Value: 13900, Region: 2197 North Sea Maritime Trade
5:04:07 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 38 in American Pacific Maritime Trade
5:04:07 PM  (Reporting)  _AFA_ 1058578 2e Division de Frgate has been given the mission Agenda: Patrol Convoy Box, Value: 13900, Region: 2217 American Pacific Maritime Trade
5:04:07 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 38 in Oceania Maritime Trade
5:04:07 PM  (Reporting)  _AFA_ 1058578 2e Division de Frgate has been given the mission Agenda: Naval Docking, Value: 1127, Region: 51 Vendee
5:04:07 PM  (Reporting)  _AFA_ 1062223 17e Division de Lgre has been given the mission Agenda: Patrol Convoy Box, Value: 11700, Region: 2212 Oceania Maritime Trade
5:04:07 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 30 in South China Sea Maritime Trade
5:04:07 PM  (Reporting)  _AFA_ 1062211 4e Division de Frgate has been given the mission Agenda: Patrol Convoy Box, Value: 9296, Region: 2210 South China Sea Maritime Trade
5:04:07 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 18 in North Sea Maritime Trade
5:04:07 PM  (Reporting)  _AFA_ 1062211 4e Division de Frgate has been given the mission Agenda: Naval Docking, Value: 915, Region: 52 Charente
5:04:07 PM  (Reporting)  _AFA_ 1062204 17. Flotte has been given the mission Agenda: Naval Docking, Value: 348, Region: 80 Corse
5:04:07 PM  (Reporting)  _AFA_ 1062212 8e Escadre de Fluviale has been given the mission Agenda: Naval Docking, Value: 348, Region: 80 Corse
5:04:07 PM  (Reporting)  _AFA_ 1062206 Force has been given the mission Agenda: Naval Docking, Value: 940, Region: 52 Charente
5:04:07 PM  (Reporting)  _AFA_ 1062213 4e Escadre de Fluviale has been given the mission Agenda: Naval Docking, Value: 940, Region: 52 Charente
5:04:07 PM  (Reporting)  _AFA_ 1053893 Flotte de Despointes, A.F. has been given the mission Agenda: Naval Docking, Value: 2856, Region: 80 Corse
5:04:07 PM  (Reporting)  _AFA_ 1062205 19. Flotte has been given the mission Agenda: Naval Docking, Value: 354, Region: 52 Charente
5:04:07 PM  (Reporting)  _AFA_ 1062207 Force has been given the mission Agenda: Naval Docking, Value: 228, Region: 52 Charente
5:04:07 PM  (Reporting)  _AFA_ 1060996 11e Escadre de Fluviale has been given the mission Agenda: Resupply, Value: 10000, Region: 78 Provence
5:04:07 PM  (Reporting)  _AFA_ 1062224 12e Division de Frgate has been given the mission Agenda: Patrol Convoy Box, Value: 14014, Region: 2197 North Sea Maritime Trade
5:04:07 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 18 in Oceania Maritime Trade
5:04:07 PM  (Reporting)  _AFA_ 1060358 Flotte de Charner, L.V. has been given the mission Agenda: Naval Docking, Value: 135, Region: 51 Vendee
5:04:07 PM  (Reporting)  Ended AssignFleetsOperations 793 ms
5:04:07 PM  (Reporting)  Start of AI Check for Land Resupply
5:04:07 PM  (Reporting)  Ended CheckForLandResupply 13 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:04:07 PM  (Reporting)  Ended KeepPosition 1 ms
5:04:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:04:07 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Theaters algorithms 379 Theater_Maghreb ***
5:04:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:04:07 PM  (Reporting)  Ended PrivilegedCombine 8 ms
5:04:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:04:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:04:07 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
5:04:07 PM  (Reporting)  Ended ReconAndRaids 2 ms
5:04:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:04:07 PM  (Reporting)  Ended SplitGroups 9 ms
5:04:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:04:07 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:04:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:04:07 PM  (Reporting)  Ended Damaged Units 0 ms
5:04:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:04:07 PM  (Reporting)  Ended GarrisonObjectives 1 ms
5:04:07 PM  (Reporting)  Entering Repair Rail Network
5:04:07 PM  (Reporting)  Ended Repair Rail Network 0 ms
5:04:07 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:04:07 PM  (Reporting)  Ended Check Leaders 0 ms
5:04:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:04:07 PM  (Reporting)  Ended Make Superior Group 377 ms
5:04:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 379 Maghreb
5:04:07 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 18 in Oceania Maritime Trade
5:04:07 PM  (Reporting)  _AFA_ 1055291 18e Division de Lgre has been given the mission Agenda: Resupply, Value: 12000, Region: 418 Algeria
5:04:07 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
5:04:07 PM  (Reporting)  Start of AI Check for Land Resupply
5:04:07 PM  (Reporting)  Ended CheckForLandResupply 8 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:04:07 PM  (Reporting)  Ended KeepPosition 0 ms
5:04:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:04:07 PM  (Reporting)  Ended ReinforceFront 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Theaters algorithms 402 Theater_Indochina ***
5:04:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 402 Indochina
5:04:07 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 18 in Oceania Maritime Trade
5:04:07 PM  (Reporting)  _AFA_ 1060362 21. Flotte has been given the mission Agenda: Naval Docking, Value: 1475, Region: 1145 Saigon
5:04:07 PM  (Reporting)  _AFA_ 1048383 7e Escadre de Fluviale has been given the mission Agenda: Resupply, Value: 10000, Region: 1145 Saigon
5:04:07 PM  (Reporting)  _AFA_ 1048383 7e Escadre de Fluviale has been given the mission Agenda: Naval Docking, Value: 95, Region: 1145 Saigon
5:04:07 PM  (Reporting)  _AFA_ 1062225 11e Division de Frgate has been given the mission Agenda: Patrol Convoy Box, Value: 9295, Region: 2212 Oceania Maritime Trade
5:04:07 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 16 in American Pacific Maritime Trade
5:04:07 PM  (Reporting)  _AFA_ 1062215 12. Flotte has been given the mission Agenda: Naval Docking, Value: 975, Region: 1145 Saigon
5:04:07 PM  (Reporting)  _AFA_ 1062216 20. Flotte has been given the mission Agenda: Naval Docking, Value: 3750, Region: 1145 Saigon
5:04:07 PM  (Reporting)  _AFA_ 1062208 Colonne has been given the mission Agenda: Naval Docking, Value: 975, Region: 1145 Saigon
5:04:07 PM  (Reporting)  Ended AssignFleetsOperations 62 ms
5:04:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:04:07 PM  (Reporting)  Ended ReinforceFront 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Theaters algorithms 421 Theater_Caribbean ***
5:04:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 421 Caribbean
5:04:07 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 16 in American Pacific Maritime Trade
5:04:07 PM  (Reporting)  _AFA_ 1062218 24. Flotte has been given the mission Agenda: Naval Docking, Value: 1875, Region: 1851 Antilles Francaises
5:04:07 PM  (Reporting)  _AFA_ 1056734 8. Flotte has been given the mission Agenda: Naval Docking, Value: 1175, Region: 1851 Antilles Francaises
5:04:07 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
5:04:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:04:07 PM  (Reporting)  Ended ReinforceFront 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Theaters algorithms 408 Theater_South_Pacific ***
5:04:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:04:07 PM  (Reporting)  Ended PrivilegedCombine 7 ms
5:04:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:04:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:04:07 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
5:04:07 PM  (Reporting)  Ended ReconAndRaids 2 ms
5:04:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:04:07 PM  (Reporting)  Ended SplitGroups 4 ms
5:04:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:04:07 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:04:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:04:07 PM  (Reporting)  Ended Damaged Units 0 ms
5:04:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:04:07 PM  (Reporting)  Ended GarrisonObjectives 1 ms
5:04:07 PM  (Reporting)  Entering Repair Rail Network
5:04:07 PM  (Reporting)  Ended Repair Rail Network 0 ms
5:04:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 408 South Pacific
5:04:07 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 16 in American Pacific Maritime Trade
5:04:07 PM  (Reporting)  _AFA_ 1056732 6. Flotte has been given the mission Agenda: Naval Docking, Value: 6400, Region: 1481 Kanaky
5:04:07 PM  (Reporting)  _AFA_ 1062226 8e Division de Frgate has been given the mission Agenda: Patrol Convoy Box, Value: 12727, Region: 2217 American Pacific Maritime Trade
5:04:07 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Mediterranean Maritime Trade
5:04:07 PM  (Reporting)  _AFA_ 1062217 23. Flotte has been given the mission Agenda: Naval Docking, Value: 975, Region: 1481 Kanaky
5:04:07 PM  (Reporting)  Ended AssignFleetsOperations 49 ms
5:04:07 PM  (Reporting)  Start of AI Check for Land Resupply
5:04:07 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:04:07 PM  (Reporting)  Ended KeepPosition 0 ms
5:04:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:04:07 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Theaters algorithms 380 Theater_Mashrek ***
5:04:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:04:07 PM  (Reporting)  Ended PrivilegedCombine 6 ms
5:04:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:04:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:04:07 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
5:04:07 PM  (Reporting)  Ended ReconAndRaids 2 ms
5:04:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:04:07 PM  (Reporting)  Ended SplitGroups 2 ms
5:04:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:04:07 PM  (Reporting)  _CBG_ 1039949 1er Brigade d'Algrie, 421 Annaba, Pow:125, Count: 1(l 0/L 1/S 0) Sent as relief in region 429 Tripolitania
5:04:07 PM  (Reporting)  _CBG_ 1049019 1.Garrison Tripoli, 429 Tripolitania, Pow:40, Count: 1(l 0/L 1/S 0) Will wait for help
5:04:07 PM  (Reporting)  Ended CheckBesiegedGroups 10 ms
5:04:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:04:07 PM  (Reporting)  Ended Damaged Units 0 ms
5:04:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:04:07 PM  (Reporting)  Ended GarrisonObjectives 1 ms
5:04:07 PM  (Reporting)  Entering Repair Rail Network
5:04:07 PM  (Reporting)  Ended Repair Rail Network 0 ms
5:04:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:04:07 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 380 Mashrek
5:04:07 PM  (Reporting)  Start of AI Check for Land Resupply
5:04:07 PM  (Reporting)  Ended CheckForLandResupply 2 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:04:07 PM  (Reporting)  1049019 1.Garrison Tripoli, 429 Tripolitania, Pow:40, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 5945, Region: 429 Tripolitania
5:04:07 PM  (Reporting)  Ended KeepPosition 1 ms
5:04:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:04:07 PM  (Reporting)  Ended ReinforceFront 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 383 Theater_West_Africa ***
5:04:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:04:07 PM  (Reporting)  Ended DistantGarrison 14 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 368 Theater_France ***
5:04:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:04:07 PM  (Reporting)  Ended DistantGarrison 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 379 Theater_Maghreb ***
5:04:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:04:07 PM  (Reporting)  Ended DistantGarrison 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 402 Theater_Indochina ***
5:04:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:04:07 PM  (Reporting)  Ended DistantGarrison 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 421 Theater_Caribbean ***
5:04:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:04:07 PM  (Reporting)  Ended DistantGarrison 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 408 Theater_South_Pacific ***
5:04:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:04:07 PM  (Reporting)  Ended DistantGarrison 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 380 Theater_Mashrek ***
5:04:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:04:07 PM  (Reporting)  Ended DistantGarrison 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 24600 AllOppPowLand: 1296 AllOwnPowNav: 15584 AllOppPowNav 0
5:04:07 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Starting process on extended theater 383 Theater_West_Africa Owned armies (extended): 4 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:04:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:04:07 PM  (Reporting)  1061846 Force de Samory (Pow.163)
5:04:07 PM  (Reporting)  1061845 Colonne (Pow.52)
5:04:07 PM  (Reporting)  1003128 Garnison de Saint Louis (Pow.179)
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Region 528 Bassam Pick 55 SelfVal 108 Need 216  no group candidate found
5:04:07 PM  (Reporting)  Secondary Region 492 Senegal Pick 100 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)  Region 531 Accra Pick 3 SelfVal 13 Need 216  no group candidate found
5:04:07 PM  (Reporting)  Region 537 Cotonou Pick 3 SelfVal 12 Need 216  no group candidate found
5:04:07 PM  (Reporting)  Secondary Region 497 Banjul Pick 4 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)  Region 535 Lome Pick 2 SelfVal 9 Need 216  no group candidate found
5:04:07 PM  (Reporting)  Secondary Region 493 Dakar Pick 4 has enough garrison (Value: 24) - evaluation skipped
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Starting process on extended theater 368 Theater_France Owned armies (extended): 45 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:04:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:04:07 PM  (Reporting)  1025046 Corps de Bosquet, P.F. (Pow.515)
5:04:07 PM  (Reporting)  1037400 4e Brig. de Cav. dAlgrie (Pow.59)
5:04:07 PM  (Reporting)  1043032 9e Brigade Coloniale (Pow.83)
5:04:07 PM  (Reporting)  1041151 11e Brigade Coloniale (Pow.83)
5:04:07 PM  (Reporting)  1035907 8e Brigade Coloniale (Pow.83)
5:04:07 PM  (Reporting)  1020367 5e Brigade Coloniale (Pow.83)
5:04:07 PM  (Reporting)  1045215 1er Brigade de Garde Nat. (Pow.86)
5:04:07 PM  (Reporting)  1052299 Arme de Vaillant, J.B. (Pow.2544)
5:04:07 PM  (Reporting)  1055814 3e Brigade d'Infanterie (Pow.137)
5:04:07 PM  (Reporting)  1056375 4e Section Territoriale (Pow.47)
5:04:07 PM  (Reporting)  1059601 2e Brigade de Garde Nat. (Pow.75)
5:04:07 PM  (Reporting)  1045719 3e Rgt. de Disciplinaire (Pow.7)
5:04:07 PM  (Reporting)  1061931 13e Escadron du Train (Pow.0)
5:04:07 PM  (Reporting)  1032372 1er Rgt. de Disciplinaire (Pow.7)
5:04:07 PM  (Reporting)  1053529 5e Rs. d'Art. de l'Arme (Pow.51)
5:04:07 PM  (Reporting)  1062219 14. Force (Pow.145)
5:04:07 PM  (Reporting)  1045772 1er Cie. Exploration (Pow.8)
5:04:07 PM  (Reporting)  1062220 3e Brig. de Cav. dAlgrie (Pow.59)
5:04:07 PM  (Reporting)  1044687 4e Brigade (Pow.71)
5:04:07 PM  (Reporting)  1039589 3e Brigade (Pow.78)
5:04:07 PM  (Reporting)  1038569 1er Brigade (Pow.78)
5:04:07 PM  (Reporting)  1024765 7e Brigade Coloniale (Pow.83)
5:04:07 PM  (Reporting)  1024403 6e Brigade Coloniale (Pow.83)
5:04:07 PM  (Reporting)  1058589 1er Brigade de Chasseurs  Pied (Pow.97)
5:04:07 PM  (Reporting)  1056739 10. Force (Pow.99)
5:04:07 PM  (Reporting)  1042632 2e Brigade de Fusiliers Marins (Pow.136)
5:04:07 PM  (Reporting)  1047791 1er Brigade d'Infanterie (Pow.137)
5:04:07 PM  (Reporting)  1052297 Force de Camou, J. (Pow.141)
5:04:07 PM  (Reporting)  1051633 Force de de Beaufort d'Hautpoul, C.M. (Pow.158)
5:04:07 PM  (Reporting)  1052310 Arme de Harispe, J.I. (Pow.1696)
5:04:07 PM  (Reporting)  1002886 Arme du Rhin (Pow.2063)
5:04:07 PM  (Reporting)  1054137 2e Brigade d'Infanterie (Pow.137)
5:04:07 PM  (Reporting)  1037492 2e Rgt. de Disciplinaire (Pow.7)
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Primary Region 57 Nord Pick 80 has enough garrison (Value: 434) - evaluation skipped
5:04:07 PM  (Reporting)  Primary Region 78 Provence Pick 79 has enough garrison (Value: 1109) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 76 Basses Alpes Pick 7 has enough garrison (Value: 444) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 77 Languedoc Pick 13 has enough garrison (Value: 2748) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 56 Picardie Pick 20 has enough garrison (Value: 444) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 55 Midi Pick 39 has enough garrison (Value: 2748) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 73 Rhone Pick 100 has enough garrison (Value: 47) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 65 Champagne Pick 35 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 74 Dauphine Pick 43 has enough garrison (Value: 444) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 64 Auvergne Pick 16 has enough garrison (Value: 204) - evaluation skipped
5:04:07 PM  (Reporting)  Primary Region 70 Lorraine Pick 81 has enough garrison (Value: 2892) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 48 Normandie Pick 33 has enough garrison (Value: 434) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 50 Loire Pick 16 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)  Primary Region 69 Alsace Pick 85 has enough garrison (Value: 2747) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 53 Aquitaine Pick 27 has enough garrison (Value: 434) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 47 Bretagne Pick 35 has enough garrison (Value: 434) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 66 Bourgogne Pick 19 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 58 Artois Pick 3 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 51 Vendee Pick 21 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 62 Nivernais Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 68 Ardennes Pick 13 has enough garrison (Value: 923) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 72 Meuse Pick 3 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 63 Limousin Pick 3 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 67 Franche Comte Pick 3 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 59 Anjou Pick 3 has enough garrison (Value: 204) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 52 Charente Pick 3 has enough garrison (Value: 204) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 60 Sologne Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Starting process on extended theater 379 Theater_Maghreb Owned armies (extended): 8 Enemy armies: 5 Land Ratio: 1.41 Land Core Ratio: 1.54  ***
5:04:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:04:07 PM  (Reporting)  1049019 1.Garrison Tripoli (Pow.40)
5:04:07 PM  (Reporting)  1048212 4e Brigade d'Algrie (Pow.66)
5:04:07 PM  (Reporting)  1060092 12e Escadron du Train (Pow.0)
5:04:07 PM  (Reporting)  1056879 5e Section Territoriale (Pow.47)
5:04:07 PM  (Reporting)  1047135 Force de duc de Malakoff (Pow.183)
5:04:07 PM  (Reporting)  1053910 4e Brigade Coloniale (Pow.83)
5:04:07 PM  (Reporting)  1039949 1er Brigade d'Algrie (Pow.125)
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Primary Region 418 Algeria Pick 100 has enough garrison (Value: 281) - evaluation skipped
5:04:07 PM  (Reporting)  CheckRegionForOperation 1049019 1.Garrison Tripoli, 429 Tripolitania, Pow:40, Count: 1(l 0/L 1/S 0) Fitness 65 PickVal 100 SelfVal 231 AINeed 49
5:04:07 PM  (Reporting)  Agenda: Defend, Value: 15015, Region: 429 Tripolitania
5:04:07 PM  (Reporting)  Secondary Region 416 Orania Pick 10 has enough garrison (Value: 278) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 411 Marrakech Pick 9 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 421 Annaba Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Starting process on extended theater 380 Theater_Mashrek Owned armies (extended): 1 Enemy armies: 5 Land Ratio: 0.36 Land Core Ratio: 0.75  ***
5:04:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:04:07 PM  (Reporting)  1049019 1.Garrison Tripoli (Pow.40)
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  CheckRegionForOperation 1049019 1.Garrison Tripoli, 429 Tripolitania, Pow:40, Count: 1(l 0/L 1/S 0) Fitness 65 PickVal 100 SelfVal 231 AINeed 49
5:04:07 PM  (Reporting)  Agenda: Defend, Value: 15015, Region: 429 Tripolitania
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Starting process on extended theater 434 Theater_Indian_Ocean Owned armies (extended): 0 Enemy armies: 2 Land Ratio: 0.52 Land Core Ratio: 0.20  ***
5:04:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Starting process on extended theater 429 Theater_South_European_Seas Owned armies (extended): 16 Enemy armies: 6 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:04:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:04:07 PM  (Reporting)  1049019 1.Garrison Tripoli (Pow.40)
5:04:07 PM  (Reporting)  1060092 12e Escadron du Train (Pow.0)
5:04:07 PM  (Reporting)  1056879 5e Section Territoriale (Pow.47)
5:04:07 PM  (Reporting)  1047135 Force de duc de Malakoff (Pow.183)
5:04:07 PM  (Reporting)  1039949 1er Brigade d'Algrie (Pow.125)
5:04:07 PM  (Reporting)  1025046 Corps de Bosquet, P.F. (Pow.515)
5:04:07 PM  (Reporting)  1037400 4e Brig. de Cav. dAlgrie (Pow.59)
5:04:07 PM  (Reporting)  1043032 9e Brigade Coloniale (Pow.83)
5:04:07 PM  (Reporting)  1041151 11e Brigade Coloniale (Pow.83)
5:04:07 PM  (Reporting)  1035907 8e Brigade Coloniale (Pow.83)
5:04:07 PM  (Reporting)  1020367 5e Brigade Coloniale (Pow.83)
5:04:07 PM  (Reporting)  1045215 1er Brigade de Garde Nat. (Pow.86)
5:04:07 PM  (Reporting)  1052299 Arme de Vaillant, J.B. (Pow.2544)
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  CheckRegionForOperation 1049019 1.Garrison Tripoli, 429 Tripolitania, Pow:40, Count: 1(l 0/L 1/S 0) Fitness 65 PickVal 100 SelfVal 231 AINeed 49
5:04:07 PM  (Reporting)  Agenda: Defend, Value: 15015, Region: 429 Tripolitania
5:04:07 PM  (Reporting)  Region 78 Provence Pick 79 SelfVal 444 Need 0  no group candidate found
5:04:07 PM  (Reporting)  Primary Region 418 Algeria Pick 100 has enough garrison (Value: 281) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 77 Languedoc Pick 13 has enough garrison (Value: 2748) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 416 Orania Pick 10 has enough garrison (Value: 278) - evaluation skipped
5:04:07 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 472 ms
5:04:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 439 North Atlantic
5:04:07 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Mediterranean Maritime Trade
5:04:07 PM  (Reporting)  _AFA_ 1052793 14e Division de Frgate has been given the mission Agenda: Naval Docking, Value: 688, Region: 1851 Antilles Francaises
5:04:07 PM  (Reporting)  Ended AssignFleetsOperations 207 ms
5:04:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 438 Eastern Pacific
5:04:07 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Mediterranean Maritime Trade
5:04:07 PM  (Reporting)  _AFA_ 1060357 Cie des Antilles has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2217 American Pacific Maritime Trade
5:04:07 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
5:04:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 436 Southern Pacific
5:04:07 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Mediterranean Maritime Trade
5:04:07 PM  (Reporting)  _AFA_ 1060356 10e Division de Lgre has been given the mission Agenda: Patrol Convoy Box, Value: 4800, Region: 2215 South Pacific Maritime Trade
5:04:07 PM  (Reporting)  _AFA_ 1062209 Cie Gnrale Mditerrane has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2215 South Pacific Maritime Trade
5:04:07 PM  (Reporting)  _AFA_ 1053902 7e Division de Frgate has been given the mission Agenda: Resupply, Value: 8800, Region: 1481 Kanaky
5:04:07 PM  (Reporting)  _AFA_ 1053902 7e Division de Frgate has been given the mission Agenda: Naval Docking, Value: 352, Region: 1481 Kanaky
5:04:07 PM  (Reporting)  _AFA_ 1060355 Cie Gnrale Atlantique has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2212 Oceania Maritime Trade
5:04:07 PM  (Reporting)  _AFA_ 1058595 16e Division de Frgate has been given the mission Agenda: Resupply, Value: 13580, Region: 1851 Antilles Francaises
5:04:07 PM  (Reporting)  _AFA_ 1058595 16e Division de Frgate has been given the mission Agenda: Naval Docking, Value: 568, Region: 1481 Kanaky
5:04:07 PM  (Reporting)  _AFA_ 1060374 5e Division de Lgre has been given the mission Agenda: Naval Docking, Value: 514, Region: 1481 Kanaky
5:04:07 PM  (Reporting)  Ended AssignFleetsOperations 453 ms
5:04:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 435 Western Pacific
5:04:07 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Mediterranean Maritime Trade
5:04:07 PM  (Reporting)  _AFA_ 1053367 4e Division de Lgre has been given the mission Agenda: Patrol Convoy Box, Value: 5248, Region: 2199 Mediterranean Maritime Trade
5:04:07 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 12 in La Plata Maritime Trade
5:04:07 PM  (Reporting)  _AFA_ 1053367 4e Division de Lgre has been given the mission Agenda: Naval Docking, Value: 668, Region: 1145 Saigon
5:04:07 PM  (Reporting)  _AFA_ 1056723 Cargos du Levant has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2210 South China Sea Maritime Trade
5:04:07 PM  (Reporting)  Ended AssignFleetsOperations 158 ms
5:04:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 434 Indian Ocean
5:04:07 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 12 in La Plata Maritime Trade
5:04:07 PM  (Reporting)  _AFA_ 1060367 3e Division de Lgre has been given the mission Agenda: Patrol Convoy Box, Value: 11270, Region: 2205 La Plata Maritime Trade
5:04:07 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 12 in Caribbean Maritime Trade
5:04:07 PM  (Reporting)  _AFA_ 1060367 3e Division de Lgre has been given the mission Agenda: Naval Docking, Value: 627, Region: 1145 Saigon
5:04:07 PM  (Reporting)  _AFA_ 1049298 1er Division de Lgre has been given the mission Agenda: Naval Docking, Value: 627, Region: 1145 Saigon
5:04:07 PM  (Reporting)  _AFA_ 1060361 15e Division de Lgre has been given the mission Agenda: Naval Docking, Value: 478, Region: 1145 Saigon
5:04:07 PM  (Reporting)  Ended AssignFleetsOperations 225 ms
5:04:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 432 Southeastern American Seas
5:04:07 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 12 in Caribbean Maritime Trade
5:04:07 PM  (Reporting)  _AFA_ 1056183 Ligne d'Algrie has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2205 La Plata Maritime Trade
5:04:07 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
5:04:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 431 Central American Seas
5:04:07 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 12 in Caribbean Maritime Trade
5:04:07 PM  (Reporting)  _AFA_ 1056181 Cie Gnrale Transatlantique has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2202 Gulf of Mexico Maritime Trade
5:04:07 PM  (Reporting)  _AFA_ 1060373 3e Division de Frgate has been given the mission Agenda: Patrol Convoy Box, Value: 8100, Region: 2203 Caribbean Maritime Trade
5:04:07 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 12 in Gulf of Mexico Maritime Trade
5:04:07 PM  (Reporting)  _AFA_ 1060373 3e Division de Frgate has been given the mission Agenda: Naval Docking, Value: 641, Region: 1851 Antilles Francaises
5:04:07 PM  (Reporting)  _AFA_ 1060354 Cie du Pacifique has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2203 Caribbean Maritime Trade
5:04:07 PM  (Reporting)  Ended AssignFleetsOperations 188 ms
5:04:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 429 South European Seas
5:04:07 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 12 in Gulf of Mexico Maritime Trade
5:04:07 PM  (Reporting)  _AFA_ 1055067 Cie Gnrale Maritime has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2200 Black Sea Maritime Trade
5:04:07 PM  (Reporting)  _AFA_ 1058576 Flotte de Dupetit Thouars, A.A. has been given the mission Agenda: Naval Docking, Value: 1929, Region: 48 Normandie
5:04:07 PM  (Reporting)  _AFA_ 1062210 10e Escadre de Fluviale has been given the mission Agenda: Resupply, Value: 29008, Region: 78 Provence
5:04:07 PM  (Reporting)  _AFA_ 1062210 10e Escadre de Fluviale has been given the mission Agenda: Naval Docking, Value: 2418, Region: 48 Normandie
5:04:07 PM  (Reporting)  _AFA_ 1060372 10e Division de Frgate has been given the mission Agenda: Patrol Convoy Box, Value: 8610, Region: 2202 Gulf of Mexico Maritime Trade
5:04:07 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 12 in Black Sea Maritime Trade
5:04:07 PM  (Reporting)  _AFA_ 1060372 10e Division de Frgate has been given the mission Agenda: Naval Docking, Value: 752, Region: 48 Normandie
5:04:07 PM  (Reporting)  _AFA_ 1060353 Ligne Sud-Amricaine has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2199 Mediterranean Maritime Trade
5:04:07 PM  (Reporting)  Ended AssignFleetsOperations 195 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  ############ Starting ApplyAgenda:  France  ############
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  *** Theater:  Theater_Northwestern_African_Seas ( NavRatio:5.00) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  *** Theater:  Theater_North_Atlantic ( NavRatio:5.00) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  *** Theater:  Theater_Eastern_Pacific ( NavRatio:5.00) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  *** Theater:  Theater_Southern_Pacific ( NavRatio:5.00) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  *** Theater:  Theater_Western_Pacific ( NavRatio:5.00) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  *** Theater:  Theater_Indian_Ocean ( NavRatio:5.00) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  *** Theater:  Theater_Southeastern_American_Seas ( NavRatio:5.00) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  *** Theater:  Theater_Central_American_Seas ( NavRatio:5.00) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  *** Theater:  Theater_South_European_Seas ( NavRatio:5.00) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_West_Africa (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:04:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:04:07 PM  (Reporting)  Ended Receive Arties
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:04:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:04:07 PM  (Reporting)  Ended Receive Supplies
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:04:07 PM  (Reporting)  _GTU_ Gathering Region 492 Senegal in theater 383 West Africa
5:04:07 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:04:07 PM  (Reporting)  End of AI Gather Units
5:04:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:04:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_France (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:04:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:04:07 PM  (Reporting)  Ended Receive Arties
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:04:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:04:07 PM  (Reporting)  Ended Receive Supplies
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:04:07 PM  (Reporting)  _GTU_ Gathering Region 73 Rhone in theater 368 France
5:04:07 PM  (Reporting)  _GTU_ 1025046 Corps de Bosquet, P.F., 80 Corse, Pow:515, Count: 7(l 2/L 1/S 4) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1037400 4e Brig. de Cav. dAlgrie, 78 Provence, Pow:59, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1043032 9e Brigade Coloniale, 78 Provence, Pow:83, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1041151 11e Brigade Coloniale, 78 Provence, Pow:83, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1035907 8e Brigade Coloniale, 78 Provence, Pow:83, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1020367 5e Brigade Coloniale, 78 Provence, Pow:83, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1045215 1er Brigade de Garde Nat., 78 Provence, Pow:86, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1055814 3e Brigade d'Infanterie, 63 Limousin, Pow:137, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1059601 2e Brigade de Garde Nat., 71 Vosges, Pow:75, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1045772 1er Cie. Exploration, 70 Lorraine, Pow:8, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1062220 3e Brig. de Cav. dAlgrie, 70 Lorraine, Pow:59, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1044687 4e Brigade, 70 Lorraine, Pow:71, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1039589 3e Brigade, 70 Lorraine, Pow:78, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1038569 1er Brigade, 70 Lorraine, Pow:78, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1024765 7e Brigade Coloniale, 70 Lorraine, Pow:83, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1024403 6e Brigade Coloniale, 70 Lorraine, Pow:83, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1058589 1er Brigade de Chasseurs  Pied, 70 Lorraine, Pow:97, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1056739 10. Force, 70 Lorraine, Pow:99, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1042632 2e Brigade de Fusiliers Marins, 70 Lorraine, Pow:136, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1047791 1er Brigade d'Infanterie, 70 Lorraine, Pow:137, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1052297 Force de Camou, J., 70 Lorraine, Pow:141, Count: 3(l 1/L 2/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1051633 Force de de Beaufort d'Hautpoul, C.M., 70 Lorraine, Pow:158, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1052310 Arme de Harispe, J.I., 70 Lorraine, Pow:1696, Count: 19(l 1/L 4/S 14) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1054137 2e Brigade d'Infanterie, 56 Picardie, Pow:137, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ Starting merge 24 at start
5:04:07 PM  (Reporting)  _GTU_ Finished merge 24 now
5:04:07 PM  (Reporting)  _GTU_ 1052310 Arme de Harispe, J.I., 70 Lorraine, Pow:1696, Count: 19(l 1/L 4/S 14) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1025046 Corps de Bosquet, P.F., 80 Corse, Pow:515, Count: 7(l 2/L 1/S 4) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1052297 Force de Camou, J., 70 Lorraine, Pow:141, Count: 3(l 1/L 2/S 0) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1037400 4e Brig. de Cav. dAlgrie, 78 Provence, Pow:59, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1059601 2e Brigade de Garde Nat., 71 Vosges, Pow:75, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1041151 11e Brigade Coloniale, 78 Provence, Pow:83, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1047791 1er Brigade d'Infanterie, 70 Lorraine, Pow:137, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1051633 Force de de Beaufort d'Hautpoul, C.M., 70 Lorraine, Pow:158, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1024765 7e Brigade Coloniale, 70 Lorraine, Pow:83, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1056739 10. Force, 70 Lorraine, Pow:99, Count: 2(l 0/L 2/S 0) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1058589 1er Brigade de Chasseurs  Pied, 70 Lorraine, Pow:97, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1039589 3e Brigade, 70 Lorraine, Pow:78, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1038569 1er Brigade, 70 Lorraine, Pow:78, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1044687 4e Brigade, 70 Lorraine, Pow:71, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1055814 3e Brigade d'Infanterie, 63 Limousin, Pow:137, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1020367 5e Brigade Coloniale, 78 Provence, Pow:83, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1043032 9e Brigade Coloniale, 78 Provence, Pow:83, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1062220 3e Brig. de Cav. dAlgrie, 70 Lorraine, Pow:59, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1024403 6e Brigade Coloniale, 70 Lorraine, Pow:83, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1054137 2e Brigade d'Infanterie, 56 Picardie, Pow:137, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1035907 8e Brigade Coloniale, 78 Provence, Pow:83, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1042632 2e Brigade de Fusiliers Marins, 70 Lorraine, Pow:136, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1045215 1er Brigade de Garde Nat., 78 Provence, Pow:86, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1045772 1er Cie. Exploration, 70 Lorraine, Pow:8, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  Ended AI Gather Units 127 ms
5:04:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:04:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Maghreb (Ext:1.41 - Core:1.54 - Nav:5.00) ***
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:04:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:04:07 PM  (Reporting)  Ended Receive Arties
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:04:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:04:07 PM  (Reporting)  Ended Receive Supplies
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:04:07 PM  (Reporting)  _GTU_ Gathering Region 418 Algeria in theater 379 Maghreb
5:04:07 PM  (Reporting)  _GTU_ 1053910 4e Brigade Coloniale, 411 Marrakech, Pow:83, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ Starting merge 1 at start
5:04:07 PM  (Reporting)  _GTU_ Finished merge 1 now
5:04:07 PM  (Reporting)  _GTU_ 1053910 4e Brigade Coloniale, 411 Marrakech, Pow:83, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  Ended AI Gather Units 5 ms
5:04:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:04:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Indochina (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Caribbean (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_South_Pacific (Ext:0.20 - Core:5.00 - Nav:5.00) ***
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:04:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:04:07 PM  (Reporting)  Ended Receive Arties
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:04:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:04:07 PM  (Reporting)  Ended Receive Supplies
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:04:07 PM  (Reporting)  _GTU_ Gathering Region 1481 Kanaky in theater 408 South Pacific
5:04:07 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:04:07 PM  (Reporting)  End of AI Gather Units
5:04:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:04:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Mashrek (Ext:0.36 - Core:0.75 - Nav:5.00) ***
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:04:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:04:07 PM  (Reporting)  Ended Receive Arties
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:04:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:04:07 PM  (Reporting)  Ended Receive Supplies
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:04:07 PM  (Reporting)  _GTU_ Gathering Region 429 Tripolitania in theater 380 Mashrek
5:04:07 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:04:07 PM  (Reporting)  End of AI Gather Units
5:04:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:04:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Northwestern_African_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_North_Atlantic (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Eastern_Pacific (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Southern_Pacific (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Western_Pacific (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Indian_Ocean (Ext:0.52 - Core:0.20 - Nav:5.00) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Southeastern_American_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Central_American_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_South_European_Seas (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:04:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:04:07 PM  (Reporting)  Ended Receive Arties
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:04:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:04:07 PM  (Reporting)  Ended Receive Supplies
5:04:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:04:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:04:07 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:04:07 PM  (Reporting)  Ended Collect Leaders 0 ms
5:04:07 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:04:07 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:04:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:04:07 PM  (Reporting)  _ATG_ 1062214 Flotte de Bouet-Willaumez, E. Dakar Going against objective: 528 Bassam
5:04:07 PM  (Reporting)  _ATG_ 1045719 3e Rgt. de Disciplinaire Full support Relocating to objective
5:04:07 PM  (Reporting)  _ATG_ 1045719 3e Rgt. de Disciplinaire Provence Going against objective: 78 Provence
5:04:07 PM  (Reporting)  _ATG_ 1037492 2e Rgt. de Disciplinaire Full support Relocating to objective
5:04:07 PM  (Reporting)  _ATG_ 1037492 2e Rgt. de Disciplinaire Lorraine Going against objective: 70 Lorraine
5:04:07 PM  (Reporting)  Ended AddTheaterGoal 12 ms
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_West_Africa (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1052793 14e Division de Frgate, 2327 Coast of Senegal, Pow:96, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 688, Region: 1851 Antilles Francaises
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 688, Region: 1851 Antilles Francaises
5:04:07 PM  (Reporting)  1052793-14e Division de Frgate Power:96 Health:100% Coast of Senegal>Antilles Francaises Mission:Naval Docking Fitness:86% Need:60 Threat:0 GoalValue: 688
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1034947 2e Escadre de Fluviale, 492 Senegal, Pow:0, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 492 Senegal
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 492 Senegal
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1053368 Flotte de Bruat, A.J., 493 Dakar, Pow:180, Count: 2(l 1/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 18000, Region: 2210 South China Sea Maritime Trade
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 18000, Region: 2210 South China Sea Maritime Trade
5:04:07 PM  (Reporting)  1053368-Flotte de Bruat, A.J. Power:180 Health:100% Dakar>South China Sea Maritime Trade Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 18000
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1062214 Flotte de Bouet-Willaumez, E. is doing nothing in Dakar  Power: 150  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1003128 Garnison de Saint Louis, 496 Kayes, Pow:179, Count: 2(l 1/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 11300, Region: 496 Kayes
5:04:07 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 496 Kayes
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 11300, Region: 496 Kayes
5:04:07 PM  (Reporting)  1003128-Garnison de Saint Louis Power:179 Health:100% Kayes>Kayes Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 11300
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1061845 Colonne, 500 Boffa, Pow:52, Count: 2(l 0/L 2/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 496 Kayes
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 496 Kayes
5:04:07 PM  (Reporting)  1061845-Colonne Power:52 Health:100% Boffa>Kayes Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1061846 Force de Samory, 510 Ropolu, Pow:163, Count: 4(l 1/L 3/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 496 Kayes
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 496 Kayes
5:04:07 PM  (Reporting)  1061846-Force de Samory Power:163 Health:100% Ropolu>Kayes Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_France (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1037492 2e Rgt. de Disciplinaire is doing nothing in Lorraine  Power: 7  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1054137 2e Brigade d'Infanterie is doing nothing in Picardie  Power: 137  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1058578 2e Division de Frgate, 48 Normandie, Pow:139, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 13900, Region: 2197 North Sea Maritime Trade
5:04:07 PM  (Reporting)  Agenda  2  : Agenda: Patrol Convoy Box, Value: 13900, Region: 2217 American Pacific Maritime Trade
5:04:07 PM  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 1127, Region: 51 Vendee
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 13900, Region: 2217 American Pacific Maritime Trade
5:04:07 PM  (Reporting)  1058578-2e Division de Frgate Power:139 Health:100% Normandie>American Pacific Maritime Trade Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 13900
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1002886 Arme du Rhin, 70 Lorraine, Pow:2063, Count: 17(l 3/L 7/S 7)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 50000, Region: 69 Alsace
5:04:07 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 40900, Region: 70 Lorraine
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 40900, Region: 70 Lorraine
5:04:07 PM  (Reporting)  1002886-Arme du Rhin Power:2063 Health:100% Lorraine>Lorraine Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 40900
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1052310 Arme de Harispe, J.I. is doing nothing in Lorraine  Power: 1696  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1051633 Force de de Beaufort d'Hautpoul, C.M. is doing nothing in Lorraine  Power: 158  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1052297 Force de Camou, J. is doing nothing in Lorraine  Power: 141  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1047791 1er Brigade d'Infanterie is doing nothing in Lorraine  Power: 137  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1042632 2e Brigade de Fusiliers Marins is doing nothing in Lorraine  Power: 136  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1056739 10. Force is doing nothing in Lorraine  Power: 99  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1058589 1er Brigade de Chasseurs  Pied is doing nothing in Lorraine  Power: 97  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1024403 6e Brigade Coloniale is doing nothing in Lorraine  Power: 83  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1024765 7e Brigade Coloniale is doing nothing in Lorraine  Power: 83  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1038569 1er Brigade is doing nothing in Lorraine  Power: 78  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1039589 3e Brigade is doing nothing in Lorraine  Power: 78  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1044687 4e Brigade is doing nothing in Lorraine  Power: 71  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1062220 3e Brig. de Cav. dAlgrie is doing nothing in Lorraine  Power: 59  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1045772 1er Cie. Exploration is doing nothing in Lorraine  Power: 8  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1062219-14. Force Power:145 Health:100% Lorraine>Lorraine Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1053529 5e Rs. d'Art. de l'Arme is doing nothing in Ile de France  Power: 51  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1032372 1er Rgt. de Disciplinaire is doing nothing in Ile de France  Power: 7  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1045719 3e Rgt. de Disciplinaire is doing nothing in Provence  Power: 7  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1059601 2e Brigade de Garde Nat. is doing nothing in Vosges  Power: 75  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1062204 9e Escadre de Fluviale, 51 Vendee, Pow:166, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 348, Region: 80 Corse
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 348, Region: 80 Corse
5:04:07 PM  (Reporting)  1062204-9e Escadre de Fluviale Power:166 Health:100% Vendee>Corse Mission:Naval Docking Fitness:12% Need:60 Threat:0 GoalValue: 348
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1062212 8e Escadre de Fluviale, 51 Vendee, Pow:166, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 348, Region: 80 Corse
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 348, Region: 80 Corse
5:04:07 PM  (Reporting)  1062212-8e Escadre de Fluviale Power:166 Health:100% Vendee>Corse Mission:Naval Docking Fitness:12% Need:60 Threat:0 GoalValue: 348
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1062223 17e Division de Lgre, 51 Vendee, Pow:117, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 11700, Region: 2212 Oceania Maritime Trade
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 11700, Region: 2212 Oceania Maritime Trade
5:04:07 PM  (Reporting)  1062223-17e Division de Lgre Power:117 Health:100% Vendee>Oceania Maritime Trade Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 11700
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1062211 4e Division de Frgate, 51 Vendee, Pow:112, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 9296, Region: 2210 South China Sea Maritime Trade
5:04:07 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 915, Region: 52 Charente
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 915, Region: 52 Charente
5:04:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1062211 4e Division de Frgate , destination,  is not in friendly water and the mission is not ignoring threats. 52 Charente
5:04:07 PM  (Reporting)  1062211-4e Division de Frgate Power:112 Health:100% Vendee>Charente Mission:Naval Docking Fitness:99% Need:0 Threat:0 GoalValue: 915
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1062206 3e Escadre de Fluviale, 51 Vendee, Pow:23, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 940, Region: 52 Charente
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 940, Region: 52 Charente
5:04:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1062206 3e Escadre de Fluviale , destination,  is not in friendly water and the mission is not ignoring threats. 52 Charente
5:04:07 PM  (Reporting)  1062206-3e Escadre de Fluviale Power:23 Health:100% Vendee>Charente Mission:Naval Docking Fitness:99% Need:0 Threat:0 GoalValue: 940
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1062213 4e Escadre de Fluviale, 51 Vendee, Pow:23, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 940, Region: 52 Charente
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 940, Region: 52 Charente
5:04:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1062213 4e Escadre de Fluviale , destination,  is not in friendly water and the mission is not ignoring threats. 52 Charente
5:04:07 PM  (Reporting)  1062213-4e Escadre de Fluviale Power:23 Health:100% Vendee>Charente Mission:Naval Docking Fitness:99% Need:0 Threat:0 GoalValue: 940
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1053893 Flotte de Despointes, A.F., 51 Vendee, Pow:410, Count: 3(l 1/L 2/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2856, Region: 80 Corse
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2856, Region: 80 Corse
5:04:07 PM  (Reporting)  1053893-Flotte de Despointes, A.F. Power:410 Health:100% Vendee>Corse Mission:Naval Docking Fitness:84% Need:60 Threat:0 GoalValue: 2856
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1056375 4e Section Territoriale, 73 Rhone, Pow:47, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 16250, Region: 73 Rhone
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 16250, Region: 73 Rhone
5:04:07 PM  (Reporting)  1056375-4e Section Territoriale Power:47 Health:100% Rhone>Rhone Mission:Garrison Fitness:65% Need:13 Threat:0 GoalValue: 16250
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1055814 3e Brigade d'Infanterie is doing nothing in Limousin  Power: 137  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1052299 Arme de Vaillant, J.B., 77 Languedoc, Pow:2544, Count: 15(l 4/L 9/S 2)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 35800, Region: 55 Midi
5:04:07 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 21100, Region: 77 Languedoc
5:04:07 PM  (Reporting)  Agenda  3  : Agenda: Garrison, Value: 13400, Region: 54 Bearn
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 21100, Region: 77 Languedoc
5:04:07 PM  (Reporting)  1052299-Arme de Vaillant, J.B. Power:2544 Health:100% Languedoc>Languedoc Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 21100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1062205 6e Escadre de Fluviale, 78 Provence, Pow:169, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 354, Region: 52 Charente
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 354, Region: 52 Charente
5:04:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1062205 6e Escadre de Fluviale , destination,  is not in friendly water and the mission is not ignoring threats. 52 Charente
5:04:07 PM  (Reporting)  1062205-6e Escadre de Fluviale Power:169 Health:100% Provence>Charente Mission:Naval Docking Fitness:12% Need:0 Threat:0 GoalValue: 354
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1062224 12e Division de Frgate, 78 Provence, Pow:143, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 14014, Region: 2197 North Sea Maritime Trade
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 14014, Region: 2197 North Sea Maritime Trade
5:04:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1062224 12e Division de Frgate , destination,  is not in friendly water and the mission is not ignoring threats. 2197 North Sea Maritime Trade
5:04:07 PM  (Reporting)  1062224-12e Division de Frgate Power:143 Health:100% Provence>North Sea Maritime Trade Mission:Patrol Convoy Box Fitness:98% Need:0 Threat:0 GoalValue: 14014
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1045215 1er Brigade de Garde Nat. is doing nothing in Provence  Power: 86  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1020367 5e Brigade Coloniale is doing nothing in Provence  Power: 83  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1035907 8e Brigade Coloniale is doing nothing in Provence  Power: 83  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1041151 11e Brigade Coloniale is doing nothing in Provence  Power: 83  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1043032 9e Brigade Coloniale is doing nothing in Provence  Power: 83  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1037400 4e Brig. de Cav. dAlgrie is doing nothing in Provence  Power: 59  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1062207 22. Flotte, 78 Provence, Pow:49, Count: 2(l 0/L 2/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 228, Region: 52 Charente
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 228, Region: 52 Charente
5:04:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1062207 22. Flotte , destination,  is not in friendly water and the mission is not ignoring threats. 52 Charente
5:04:07 PM  (Reporting)  1062207-22. Flotte Power:49 Health:100% Provence>Charente Mission:Naval Docking Fitness:12% Need:0 Threat:0 GoalValue: 228
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1060996 11e Escadre de Fluviale, 78 Provence, Pow:18, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 78 Provence
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 78 Provence
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1060358 Flotte de Charner, L.V., 78 Provence, Pow:137, Count: 2(l 1/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 135, Region: 51 Vendee
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 135, Region: 51 Vendee
5:04:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1060358 Flotte de Charner, L.V. , destination,  is not in friendly water and the mission is not ignoring threats. 51 Vendee
5:04:07 PM  (Reporting)  1060358-Flotte de Charner, L.V. Power:137 Health:100% Provence>Vendee Mission:Naval Docking Fitness:12% Need:60 Threat:0 GoalValue: 135
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1025046 Corps de Bosquet, P.F. is doing nothing in Corse  Power: 515  HealthPerc: 100
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Maghreb (Ext:1.41 - Core:1.54 - Nav:5.00) ***
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1060372 10e Division de Frgate, 2276 Coast of Algeria, Pow:105, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 8610, Region: 2202 Gulf of Mexico Maritime Trade
5:04:07 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 752, Region: 48 Normandie
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 8610, Region: 2202 Gulf of Mexico Maritime Trade
5:04:07 PM  (Reporting)  1060372-10e Division de Frgate Power:105 Health:100% Coast of Algeria>Gulf of Mexico Maritime Trade Mission:Patrol Convoy Box Fitness:82% Need:0 Threat:0 GoalValue: 8610
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1039949 1er Brigade d'Algrie, 421 Annaba, Pow:125, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 23100, Region: 429 Tripolitania
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 23100, Region: 429 Tripolitania
5:04:07 PM  (Reporting)  1039949-1er Brigade d'Algrie Power:125 Health:100% Annaba>Tripolitania Mission:Attack Fitness:50% Need:49 Threat:66 GoalValue: 23100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1053910 4e Brigade Coloniale is doing nothing in Marrakech  Power: 83  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1047135 Force de duc de Malakoff is doing nothing in Algeria  Power: 183  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1056879 5e Section Territoriale is doing nothing in Algeria  Power: 47  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1060092 12e Escadron du Train is doing nothing in Algeria  Power: 0  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1055291 18e Division de Lgre, 418 Algeria, Pow:60, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 12000, Region: 418 Algeria
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 12000, Region: 418 Algeria
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1048212 4e Brigade d'Algrie is doing nothing in Ouled Nail  Power: 66  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1053363 13e Division de Lgre is doing nothing in Coast of Agadir  Power: 0  HealthPerc: 100
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Indochina (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1053367 4e Division de Lgre, 2585 Coast of Annam, Pow:82, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5248, Region: 2199 Mediterranean Maritime Trade
5:04:07 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 668, Region: 1145 Saigon
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5248, Region: 2199 Mediterranean Maritime Trade
5:04:07 PM  (Reporting)  1053367-4e Division de Lgre Power:82 Health:100% Coast of Annam>Mediterranean Maritime Trade Mission:Patrol Convoy Box Fitness:64% Need:0 Threat:0 GoalValue: 5248
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1060362 3e Division de Ligne, 1145 Saigon, Pow:179, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1475, Region: 1145 Saigon
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1475, Region: 1145 Saigon
5:04:07 PM  (Reporting)  1060362-3e Division de Ligne Power:179 Health:100% Saigon>Saigon Mission:Naval Docking Fitness:100% Need:60 Threat:0 GoalValue: 1475
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1048383 7e Escadre de Fluviale, 1145 Saigon, Pow:1, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 1145 Saigon
5:04:07 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 95, Region: 1145 Saigon
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 1145 Saigon
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1062216 20. Flotte, 1145 Saigon, Pow:146, Count: 2(l 0/L 1/S 1)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 3750, Region: 1145 Saigon
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 3750, Region: 1145 Saigon
5:04:07 PM  (Reporting)  1062216-20. Flotte Power:146 Health:100% Saigon>Saigon Mission:Naval Docking Fitness:100% Need:60 Threat:0 GoalValue: 3750
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1062225 11e Division de Frgate, 1145 Saigon, Pow:143, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 9295, Region: 2212 Oceania Maritime Trade
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 9295, Region: 2212 Oceania Maritime Trade
5:04:07 PM  (Reporting)  1062225-11e Division de Frgate Power:143 Health:100% Saigon>Oceania Maritime Trade Mission:Patrol Convoy Box Fitness:65% Need:0 Threat:0 GoalValue: 9295
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1062208 7e Division de Lgre, 1145 Saigon, Pow:119, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 975, Region: 1145 Saigon
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 975, Region: 1145 Saigon
5:04:07 PM  (Reporting)  1062208-7e Division de Lgre Power:119 Health:100% Saigon>Saigon Mission:Naval Docking Fitness:100% Need:60 Threat:0 GoalValue: 975
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1062215 9e Division de Lgre, 1145 Saigon, Pow:119, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 975, Region: 1145 Saigon
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 975, Region: 1145 Saigon
5:04:07 PM  (Reporting)  1062215-9e Division de Lgre Power:119 Health:100% Saigon>Saigon Mission:Naval Docking Fitness:100% Need:60 Threat:0 GoalValue: 975
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Caribbean (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1060373 3e Division de Frgate, 2370 The Keys, Pow:81, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 8100, Region: 2203 Caribbean Maritime Trade
5:04:07 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 641, Region: 1851 Antilles Francaises
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 8100, Region: 2203 Caribbean Maritime Trade
5:04:07 PM  (Reporting)  1060373-3e Division de Frgate Power:81 Health:100% The Keys>Caribbean Maritime Trade Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 8100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1062218 21. Flotte, 1851 Antilles Francaises, Pow:226, Count: 2(l 0/L 2/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1875, Region: 1851 Antilles Francaises
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1875, Region: 1851 Antilles Francaises
5:04:07 PM  (Reporting)  1062218-21. Flotte Power:226 Health:100% Antilles Francaises>Antilles Francaises Mission:Naval Docking Fitness:100% Need:60 Threat:0 GoalValue: 1875
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1056734 9e Division de Frgate, 1851 Antilles Francaises, Pow:143, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1175, Region: 1851 Antilles Francaises
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1175, Region: 1851 Antilles Francaises
5:04:07 PM  (Reporting)  1056734-9e Division de Frgate Power:143 Health:100% Antilles Francaises>Antilles Francaises Mission:Naval Docking Fitness:100% Need:60 Threat:0 GoalValue: 1175
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_South_Pacific (Ext:0.20 - Core:5.00 - Nav:5.00) ***
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1056732 6. Flotte, 1481 Kanaky, Pow:770, Count: 6(l 0/L 6/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 6400, Region: 1481 Kanaky
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 6400, Region: 1481 Kanaky
5:04:07 PM  (Reporting)  1056732-6. Flotte Power:770 Health:100% Kanaky>Kanaky Mission:Naval Docking Fitness:100% Need:9 Threat:0 GoalValue: 6400
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1062226 8e Division de Frgate, 1481 Kanaky, Pow:143, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 12727, Region: 2217 American Pacific Maritime Trade
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 12727, Region: 2217 American Pacific Maritime Trade
5:04:07 PM  (Reporting)  1062226-8e Division de Frgate Power:143 Health:100% Kanaky>American Pacific Maritime Trade Mission:Patrol Convoy Box Fitness:89% Need:0 Threat:0 GoalValue: 12727
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1062217 12e Division de Lgre, 1481 Kanaky, Pow:119, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 975, Region: 1481 Kanaky
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 975, Region: 1481 Kanaky
5:04:07 PM  (Reporting)  1062217-12e Division de Lgre Power:119 Health:100% Kanaky>Kanaky Mission:Naval Docking Fitness:100% Need:9 Threat:0 GoalValue: 975
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1003456 Garnison de Nouvelle-Caldonie, 1481 Kanaky, Pow:51, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1481 Kanaky
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Mashrek (Ext:0.36 - Core:0.75 - Nav:5.00) ***
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1049019 1.Garrison Tripoli, 429 Tripolitania, Pow:40, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Wait for help, Value: 11550, Region: 429 Tripolitania
5:04:07 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 5945, Region: 429 Tripolitania
5:04:07 PM  (Reporting)  Agenda  3  : Agenda: Defend, Value: 15015, Region: 429 Tripolitania
5:04:07 PM  (Reporting)  Agenda  4  : Agenda: Defend, Value: 15015, Region: 429 Tripolitania
5:04:07 PM  (Reporting)  Agenda  5  : Agenda: Defend, Value: 15015, Region: 429 Tripolitania
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 15015, Region: 429 Tripolitania
5:04:07 PM  (Reporting)  1049019-1.Garrison Tripoli Power:40 Health:84% Tripolitania>Tripolitania Mission:Defend Fitness:65% Need:49 Threat:66 GoalValue: 15015
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Northwestern_African_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_North_Atlantic (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Eastern_Pacific (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1060357 Cie des Antilles, 2217 American Pacific Maritime Trade, Pow:19, Count: 1(l 0/L 0/S 1)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2217 American Pacific Maritime Trade
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2217 American Pacific Maritime Trade
5:04:07 PM  (Reporting)  1060357-Cie des Antilles Power:19 Health:100% American Pacific Maritime Trade>American Pacific Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Southern_Pacific (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1060356 10e Division de Lgre, 2215 South Pacific Maritime Trade, Pow:64, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 4800, Region: 2215 South Pacific Maritime Trade
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 4800, Region: 2215 South Pacific Maritime Trade
5:04:07 PM  (Reporting)  1060356-10e Division de Lgre Power:64 Health:100% South Pacific Maritime Trade>South Pacific Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 4800
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1062209 Cie Gnrale Mditerrane, 2215 South Pacific Maritime Trade, Pow:20, Count: 1(l 0/L 0/S 1)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2215 South Pacific Maritime Trade
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2215 South Pacific Maritime Trade
5:04:07 PM  (Reporting)  1062209-Cie Gnrale Mditerrane Power:20 Health:100% South Pacific Maritime Trade>South Pacific Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1053902 7e Division de Frgate, 2759 Gambier Islands, Pow:34, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 8800, Region: 1481 Kanaky
5:04:07 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 352, Region: 1481 Kanaky
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 8800, Region: 1481 Kanaky
5:04:07 PM  (Reporting)  1053902-7e Division de Frgate Power:34 Health:100% Gambier Islands>Kanaky Mission:Resupply Fitness:88% Need:9 Threat:0 GoalValue: 8800
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1060355 Cie Gnrale Atlantique, 2212 Oceania Maritime Trade, Pow:20, Count: 1(l 0/L 0/S 1)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2212 Oceania Maritime Trade
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2212 Oceania Maritime Trade
5:04:07 PM  (Reporting)  1060355-Cie Gnrale Atlantique Power:20 Health:100% Oceania Maritime Trade>Oceania Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1058595 16e Division de Frgate, 2666 Drake Strait, Pow:97, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 13580, Region: 1851 Antilles Francaises
5:04:07 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 568, Region: 1481 Kanaky
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 13580, Region: 1851 Antilles Francaises
5:04:07 PM  (Reporting)  1058595-16e Division de Frgate Power:97 Health:100% Drake Strait>Antilles Francaises Mission:Resupply Fitness:70% Need:60 Threat:0 GoalValue: 13580
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1060374 5e Division de Lgre, 2666 Drake Strait, Pow:88, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 514, Region: 1481 Kanaky
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 514, Region: 1481 Kanaky
5:04:07 PM  (Reporting)  1060374-5e Division de Lgre Power:88 Health:100% Drake Strait>Kanaky Mission:Naval Docking Fitness:71% Need:9 Threat:0 GoalValue: 514
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Western_Pacific (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1056723 Cargos du Levant, 2210 South China Sea Maritime Trade, Pow:26, Count: 1(l 0/L 0/S 1)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2210 South China Sea Maritime Trade
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2210 South China Sea Maritime Trade
5:04:07 PM  (Reporting)  1056723-Cargos du Levant Power:26 Health:100% South China Sea Maritime Trade>South China Sea Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Indian_Ocean (Ext:0.52 - Core:0.20 - Nav:5.00) ***
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1060367 3e Division de Lgre, 2539 Southwestern Indian Ocean, Pow:115, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 11270, Region: 2205 La Plata Maritime Trade
5:04:07 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 627, Region: 1145 Saigon
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 11270, Region: 2205 La Plata Maritime Trade
5:04:07 PM  (Reporting)  1060367-3e Division de Lgre Power:115 Health:100% Southwestern Indian Ocean>La Plata Maritime Trade Mission:Patrol Convoy Box Fitness:98% Need:0 Threat:0 GoalValue: 11270
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1049298 1er Division de Lgre, 2539 Southwestern Indian Ocean, Pow:114, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 627, Region: 1145 Saigon
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 627, Region: 1145 Saigon
5:04:07 PM  (Reporting)  1049298-1er Division de Lgre Power:114 Health:100% Southwestern Indian Ocean>Saigon Mission:Naval Docking Fitness:66% Need:60 Threat:0 GoalValue: 627
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1060361 15e Division de Lgre, 2539 Southwestern Indian Ocean, Pow:88, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 478, Region: 1145 Saigon
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 478, Region: 1145 Saigon
5:04:07 PM  (Reporting)  1060361-15e Division de Lgre Power:88 Health:100% Southwestern Indian Ocean>Saigon Mission:Naval Docking Fitness:66% Need:60 Threat:0 GoalValue: 478
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Southeastern_American_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1056183 Ligne d'Algrie, 2205 La Plata Maritime Trade, Pow:24, Count: 1(l 0/L 0/S 1)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2205 La Plata Maritime Trade
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2205 La Plata Maritime Trade
5:04:07 PM  (Reporting)  1056183-Ligne d'Algrie Power:24 Health:100% La Plata Maritime Trade>La Plata Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Central_American_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1056181 Cie Gnrale Transatlantique, 2202 Gulf of Mexico Maritime Trade, Pow:24, Count: 1(l 0/L 0/S 1)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2202 Gulf of Mexico Maritime Trade
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2202 Gulf of Mexico Maritime Trade
5:04:07 PM  (Reporting)  1056181-Cie Gnrale Transatlantique Power:24 Health:100% Gulf of Mexico Maritime Trade>Gulf of Mexico Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1060354 Cie du Pacifique, 2203 Caribbean Maritime Trade, Pow:24, Count: 1(l 0/L 0/S 1)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2203 Caribbean Maritime Trade
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2203 Caribbean Maritime Trade
5:04:07 PM  (Reporting)  1060354-Cie du Pacifique Power:24 Health:100% Caribbean Maritime Trade>Caribbean Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_South_European_Seas (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1055067 Cie Gnrale Maritime, 2200 Black Sea Maritime Trade, Pow:24, Count: 1(l 0/L 0/S 1)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2200 Black Sea Maritime Trade
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2200 Black Sea Maritime Trade
5:04:07 PM  (Reporting)  1055067-Cie Gnrale Maritime Power:24 Health:100% Black Sea Maritime Trade>Black Sea Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1058576 Flotte de Dupetit Thouars, A.A., 2275 Gulf of Valencia, Pow:152, Count: 5(l 4/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1929, Region: 48 Normandie
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1929, Region: 48 Normandie
5:04:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1058576 Flotte de Dupetit Thouars, A.A. , destination,  is not in friendly water and the mission is not ignoring threats. 48 Normandie
5:04:07 PM  (Reporting)  1058576-Flotte de Dupetit Thouars, A.A. Power:152 Health:100% Gulf of Valencia>Normandie Mission:Naval Docking Fitness:93% Need:0 Threat:0 GoalValue: 1929
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1062210 10e Escadre de Fluviale, 2275 Gulf of Valencia, Pow:148, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 29008, Region: 78 Provence
5:04:07 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 2418, Region: 48 Normandie
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 29008, Region: 78 Provence
5:04:07 PM  (Reporting)  1062210-10e Escadre de Fluviale Power:148 Health:100% Gulf of Valencia>Provence Mission:Resupply Fitness:98% Need:0 Threat:0 GoalValue: 29008
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1060353 Ligne Sud-Amricaine, 2199 Mediterranean Maritime Trade, Pow:22, Count: 1(l 0/L 0/S 1)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2199 Mediterranean Maritime Trade
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2199 Mediterranean Maritime Trade
5:04:07 PM  (Reporting)  1060353-Ligne Sud-Amricaine Power:22 Health:100% Mediterranean Maritime Trade>Mediterranean Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
5:04:07 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:04:07 PM  (Reporting)  _SSU_ 1049019 1.Garrison Tripoli, 429 Tripolitania, Pow:40, Count: 1(l 0/L 1/S 0) qualify as static but is besieged, eval skipped.
5:04:07 PM  (Reporting)  Ended SplitStaticUnits 1 ms
5:04:07 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:04:07 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  ApplyAgenda AutoMerge
5:04:07 PM  (Reporting)  1062206 3e Escadre de Fluviale will be merged into 1062213 4e Escadre de Fluviale in region Vendee
5:04:07 PM  (Reporting)  1062204 9e Escadre de Fluviale will be merged into 1062212 8e Escadre de Fluviale in region Vendee
5:04:07 PM  (Reporting)  1062212 24. Flotte will be merged into 1053893 Flotte de Despointes, A.F. in region Vendee
5:04:07 PM  (Reporting)  1062219 14. Force will be merged into 1052310 Arme de Harispe, J.I. in region Lorraine
5:04:07 PM  (Reporting)  1062205 6e Escadre de Fluviale will be merged into 1062207 19. Flotte in region Provence
5:04:07 PM  (Reporting)  1056879 5e Section Territoriale will be merged into 1047135 Force de duc de Malakoff in region Algeria
5:04:07 PM  (Reporting)  AI Process done in  11830 ms
5:04:07 PM  (Reporting)  Processing  1000003 Prussia
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  *** Starting Process on Prussia AILevel 2 Kind: 0 Dormant NO Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:04:07 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:04:07 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:04:07 PM  (Reporting)  0 unit there, but still added, as 365 Atlantic is adjacent to 427 North European Seas
5:04:07 PM  (Reporting)  0 unit there, but still added, as 366 British Isles is adjacent to 427 North European Seas
5:04:07 PM  (Reporting)  0 unit there, but still added, as 368 France is adjacent to 371 Low Countries
5:04:07 PM  (Reporting)  0 unit there, but still added, as 370 Alpes is adjacent to 372 Germany
5:04:07 PM  (Reporting)  0 unit there, but still added, as 373 Austria is adjacent to 372 Germany
5:04:07 PM  (Reporting)  0 unit there, but still added, as 374 Scandinavia is adjacent to 372 Germany
5:04:07 PM  (Reporting)  0 unit there, but still added, as 376 Poland is adjacent to 372 Germany
5:04:07 PM  (Reporting)  0 unit there, but still added, as 377 Russia is adjacent to 372 Germany
5:04:07 PM  (Reporting)  0 unit there, but still added, as 381 Sahara is adjacent to 383 West Africa
5:04:07 PM  (Reporting)  0 unit there, but still added, as 384 Nile is adjacent to 383 West Africa
5:04:07 PM  (Reporting)  0 unit there, but still added, as 385 Central Africa is adjacent to 383 West Africa
5:04:07 PM  (Reporting)  0 unit there, but still added, as 387 East Africa is adjacent to 388 Southwest Africa
5:04:07 PM  (Reporting)  0 unit there, but still added, as 389 South Africa is adjacent to 388 Southwest Africa
5:04:07 PM  (Reporting)  0 unit there, but still added, as 397 Eastern Siberia is adjacent to 435 Western Pacific
5:04:07 PM  (Reporting)  0 unit there, but still added, as 402 Indochina is adjacent to 435 Western Pacific
5:04:07 PM  (Reporting)  0 unit there, but still added, as 403 Southeast Asia is adjacent to 435 Western Pacific
5:04:07 PM  (Reporting)  0 unit there, but still added, as 404 Northeastern Asia is adjacent to 435 Western Pacific
5:04:07 PM  (Reporting)  0 unit there, but still added, as 405 Japan is adjacent to 435 Western Pacific
5:04:07 PM  (Reporting)  0 unit there, but still added, as 406 China is adjacent to 435 Western Pacific
5:04:07 PM  (Reporting)  0 unit there, but still added, as 408 South Pacific is adjacent to 435 Western Pacific
5:04:07 PM  (Reporting)  0 unit there, but still added, as 409 Australia is adjacent to 436 Southern Pacific
5:04:07 PM  (Reporting)  0 unit there, but still added, as 410 New Zealand is adjacent to 436 Southern Pacific
5:04:07 PM  (Reporting)  0 unit there, but still added, as 411 Pacific is adjacent to 435 Western Pacific
5:04:07 PM  (Reporting)  0 unit there, but still added, as 415 Eastern USA is adjacent to 431 Central American Seas
5:04:07 PM  (Reporting)  0 unit there, but still added, as 416 Central USA is adjacent to 431 Central American Seas
5:04:07 PM  (Reporting)  0 unit there, but still added, as 417 Southern USA is adjacent to 431 Central American Seas
5:04:07 PM  (Reporting)  0 unit there, but still added, as 419 Mexico is adjacent to 431 Central American Seas
5:04:07 PM  (Reporting)  0 unit there, but still added, as 420 Central America is adjacent to 431 Central American Seas
5:04:07 PM  (Reporting)  0 unit there, but still added, as 421 Caribbean is adjacent to 431 Central American Seas
5:04:07 PM  (Reporting)  0 unit there, but still added, as 422 Northern Latin America is adjacent to 431 Central American Seas
5:04:07 PM  (Reporting)  0 unit there, but still added, as 423 Andes is adjacent to 432 Southeastern American Seas
5:04:07 PM  (Reporting)  0 unit there, but still added, as 424 Southern Latin America is adjacent to 432 Southeastern American Seas
5:04:07 PM  (Reporting)  0 unit there, but still added, as 425 Brazil is adjacent to 432 Southeastern American Seas
5:04:07 PM  (Reporting)  0 unit there, but still added, as 428 European Seas is adjacent to 427 North European Seas
5:04:07 PM  (Reporting)  0 unit there, but still added, as 430 Northeastern American Seas is adjacent to 427 North European Seas
5:04:07 PM  (Reporting)  0 unit there, but still added, as 433 Southwestern African Seas is adjacent to 383 West Africa
5:04:07 PM  (Reporting)  0 unit there, but still added, as 434 Indian Ocean is adjacent to 388 Southwest Africa
5:04:07 PM  (Reporting)  0 unit there, but still added, as 438 Eastern Pacific is adjacent to 435 Western Pacific
5:04:07 PM  (Reporting)  0 unit there, but still added, as 439 North Atlantic is adjacent to 383 West Africa
5:04:07 PM  (Reporting)  0 unit there, but still added, as 440 Northwestern African Seas is adjacent to 432 Southeastern American Seas
5:04:07 PM  (Reporting)  Theater: 365 Theater_Atlantic AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 12 > 37
5:04:07 PM  (Reporting)  Theater: 366 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 10 OppPow Land: 0 OwnPow Nav : 41 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 23 > 34
5:04:07 PM  (Reporting)  Theater: 368 Theater_France AggroCoeff from script: 100 OwnPow Land: 98 OppPow Land: 0 OwnPow Nav : 41 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 34 > 53
5:04:07 PM  (Reporting)  Theater: 370 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 996 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 3 > 14
5:04:07 PM  (Reporting)  Theater: 371 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 4383 OppPow Land: 1084 OwnPow Nav : 0 OppPow Nav : 31
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 3.44 1.72 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 6 > 16
5:04:07 PM  (Reporting)  Theater: 372 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 12001 OppPow Land: 36 OwnPow Nav : 43 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 36 > 61
5:04:07 PM  (Reporting)  Theater: 373 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 3574 OppPow Land: 0 OwnPow Nav : 234 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 40 > 71
5:04:07 PM  (Reporting)  Theater: 374 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 385 OwnPow Nav : 0 OppPow Nav : 447
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 23 > 37
5:04:07 PM  (Reporting)  Theater: 376 Theater_Poland AggroCoeff from script: 100 OwnPow Land: 5431 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 13 > 37
5:04:07 PM  (Reporting)  Theater: 377 Theater_Russia AggroCoeff from script: 100 OwnPow Land: 1330 OppPow Land: 11 OwnPow Nav : 0 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 165 > 206
5:04:07 PM  (Reporting)  Theater: 381 Theater_Sahara AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 70 OwnPow Nav : 0 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 33 > 69
5:04:07 PM  (Reporting)  Theater: 383 Theater_West_Africa AggroCoeff from script: 100 OwnPow Land: 18 OppPow Land: 36 OwnPow Nav : 0 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 0.43 0.43 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 86 > 111
5:04:07 PM  (Reporting)  Theater: 384 Theater_Nile AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 196 OwnPow Nav : 0 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 27 > 46
5:04:07 PM  (Reporting)  Theater: 385 Theater_Central_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 50 > 86
5:04:07 PM  (Reporting)  Theater: 387 Theater_East_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 90 OwnPow Nav : 0 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 55 > 89
5:04:07 PM  (Reporting)  Theater: 388 Theater_Southwest_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 72 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 39 > 73
5:04:07 PM  (Reporting)  Theater: 389 Theater_South_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 72 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 34 > 52
5:04:07 PM  (Reporting)  Theater: 397 Theater_Eastern_Siberia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 32 > 59
5:04:07 PM  (Reporting)  Theater: 402 Theater_Indochina AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 30 > 44
5:04:07 PM  (Reporting)  Theater: 403 Theater_Southeast_Asia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 15 > 30
5:04:07 PM  (Reporting)  Theater: 404 Theater_Northeastern_Asia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 43 > 72
5:04:07 PM  (Reporting)  Theater: 405 Theater_Japan AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 21 > 34
5:04:07 PM  (Reporting)  Theater: 406 Theater_China AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 21 OwnPow Nav : 0 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 133 > 167
5:04:07 PM  (Reporting)  Theater: 407 Theater_Indonesia AggroCoeff from script: 100 OwnPow Land: 105 OppPow Land: 433 OwnPow Nav : 0 OppPow Nav : 223
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 0.21 0.21 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 36 > 54
5:04:07 PM  (Reporting)  Theater: 408 Theater_South_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 14 > 28
5:04:07 PM  (Reporting)  Theater: 409 Theater_Australia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 47 > 62
5:04:07 PM  (Reporting)  Theater: 410 Theater_New_Zealand AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 7 > 12
5:04:07 PM  (Reporting)  Theater: 411 Theater_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 9 > 33
5:04:07 PM  (Reporting)  Theater: 415 Theater_Eastern_USA AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 65 > 99
5:04:07 PM  (Reporting)  Theater: 416 Theater_Central_USA AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 96 > 140
5:04:07 PM  (Reporting)  Theater: 417 Theater_Southern_USA AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 41
5:04:07 PM  (Reporting)  Theater: 419 Theater_Mexico AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 49 > 67
5:04:07 PM  (Reporting)  Theater: 420 Theater_Central_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 19 > 29
5:04:07 PM  (Reporting)  Theater: 421 Theater_Caribbean AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 14 > 29
5:04:07 PM  (Reporting)  Theater: 422 Theater_Northern_Latin_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 42 > 63
5:04:07 PM  (Reporting)  Theater: 423 Theater_Andes AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 61 > 102
5:04:07 PM  (Reporting)  Theater: 424 Theater_Southern_Latin_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 73 > 110
5:04:07 PM  (Reporting)  Theater: 425 Theater_Brazil AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 98 > 136
5:04:07 PM  (Reporting)  Theater: 427 Theater_North_European_Seas AggroCoeff from script: 100 OwnPow Land: 4768 OppPow Land: 1469 OwnPow Nav : 463 OppPow Nav : 683
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 2.76 0.20 Ratio Nav/NavCore: 0.58 5.00 Reg Count: 43 > 138
5:04:07 PM  (Reporting)  Theater: 428 Theater_European_Seas AggroCoeff from script: 100 OwnPow Land: 10 OppPow Land: 0 OwnPow Nav : 153 OppPow Nav : 235
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.55 0.55 Reg Count: 16 > 54
5:04:07 PM  (Reporting)  Theater: 430 Theater_Northeastern_American_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 47 OppPow Nav : 211
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 30 > 82
5:04:07 PM  (Reporting)  Theater: 431 Theater_Central_American_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 13 OppPow Nav : 69
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 24 > 90
5:04:07 PM  (Reporting)  Theater: 432 Theater_Southeastern_American_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 90 OppPow Nav : 75
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 1.02 1.02 Reg Count: 40 > 98
5:04:07 PM  (Reporting)  Theater: 433 Theater_Southwestern_African_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 36 OwnPow Nav : 72 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 33 > 88
5:04:07 PM  (Reporting)  Theater: 434 Theater_Indian_Ocean AggroCoeff from script: 100 OwnPow Land: 105 OppPow Land: 548 OwnPow Nav : 85 OppPow Nav : 589
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 92 > 252
5:04:07 PM  (Reporting)  Theater: 435 Theater_Western_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 166 OppPow Nav : 366
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.39 0.39 Reg Count: 62 > 202
5:04:07 PM  (Reporting)  Theater: 436 Theater_Southern_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 70 OppPow Nav : 70
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.85 0.85 Reg Count: 106 > 219
5:04:07 PM  (Reporting)  Theater: 437 Theater_Central_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 119 OppPow Nav : 118
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.86 0.86 Reg Count: 32 > 70
5:04:07 PM  (Reporting)  Theater: 438 Theater_Eastern_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 118
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 42 > 123
5:04:07 PM  (Reporting)  Theater: 439 Theater_North_Atlantic AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 25 > 63
5:04:07 PM  (Reporting)  Theater: 440 Theater_Northwestern_African_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 6 > 29
5:04:07 PM  (Reporting)  _FIT_ Ended AIInitTheaters 2856 ms
5:04:07 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:04:07 PM  (Reporting)  EcoBase 358
5:04:07 PM  (Reporting)  Resources Levels Prussia EcoBase 358 AtWar: yes AtWarThreat: no At PeaceThreat: no
5:04:07 PM  (Reporting)  Money Availability Very High Stock 19190 Expected 716 Balance 461
5:04:07 PM  (Reporting)  Capital Availability Average Stock 1394 Expected 1074 Balance -31
5:04:07 PM  (Reporting)  Steel Availability Very High Stock 692 Expected 107 Balance 41
5:04:07 PM  (Reporting)  Coal Availability Very High Stock 754 Expected 143 Balance -106
5:04:07 PM  (Reporting)  Supply Availability Very High Stock 46 Expected 7 Balance 11
5:04:07 PM  (Reporting)  Ammunition Availability Very High Stock 36 Expected 7 Balance -2
5:04:07 PM  (Reporting)  Prestige Availability Very High Stock 2431 Expected 0 Balance 4
5:04:07 PM  (Reporting)  Rail Pool Availability Very Low Stock 127 Expected 268 Balance -65
5:04:07 PM  (Reporting)  River Pool Availability Very Low Stock 35 Expected 179 Balance 0
5:04:07 PM  (Reporting)  Morale Availability Very High Stock 114 Expected 0 Balance 0
5:04:07 PM  (Reporting)  Conscripts Availability High Stock 574 Expected 179 Balance -14
5:04:07 PM  (Reporting)  Diplomat Availability Very High Stock 8 Expected 0 Balance 0
5:04:07 PM  (Reporting)  Officers Availability Low Stock 44 Expected 36 Balance -2
5:04:07 PM  (Reporting)  Iron Availability Plentiful Stock 673 Expected 18 Balance 13
5:04:07 PM  (Reporting)  Minerals Availability Very High Stock 322 Expected 18 Balance -4
5:04:07 PM  (Reporting)  Nitrates Availability Plentiful Stock 304 Expected 18 Balance 6
5:04:07 PM  (Reporting)  Cereals Availability Plentiful Stock 185 Expected 25 Balance 16
5:04:07 PM  (Reporting)  Rice Availability Very Low Stock 3 Expected 18 Balance -1
5:04:07 PM  (Reporting)  Fish Availability Plentiful Stock 156 Expected 25 Balance 21
5:04:07 PM  (Reporting)  Tropical Fruits Availability Low Stock 11 Expected 18 Balance -3
5:04:07 PM  (Reporting)  Cattle Availability Plentiful Stock 130 Expected 25 Balance 7
5:04:07 PM  (Reporting)  Fruits Availability High Stock 41 Expected 18 Balance -3
5:04:07 PM  (Reporting)  Sugar Availability Very Low Stock 4 Expected 18 Balance -1
5:04:07 PM  (Reporting)  Preserved Food Availability Plentiful Stock 128 Expected 18 Balance -27
5:04:07 PM  (Reporting)  Cotton/Wool Availability Plentiful Stock 149 Expected 18 Balance 3
5:04:07 PM  (Reporting)  Tea Availability Very Low Stock 2 Expected 18 Balance -1
5:04:07 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 18 Balance 0
5:04:07 PM  (Reporting)  Wood Availability Plentiful Stock 319 Expected 18 Balance 14
5:04:07 PM  (Reporting)  Dyes Availability Plentiful Stock 713 Expected 18 Balance 18
5:04:07 PM  (Reporting)  Tobacco Availability Very Low Stock 14 Expected 18 Balance -8
5:04:07 PM  (Reporting)  Rum Availability Average Stock 1 Expected 25 Balance 0
5:04:07 PM  (Reporting)  Wines Availability Plentiful Stock 150 Expected 25 Balance 1
5:04:07 PM  (Reporting)  Chemicals Availability Plentiful Stock 678 Expected 18 Balance 12
5:04:07 PM  (Reporting)  Manufactured Goods Availability Average Stock 168 Expected 107 Balance 35
5:04:07 PM  (Reporting)  Textile Availability Plentiful Stock 101 Expected 25 Balance 4
5:04:07 PM  (Reporting)  Mechanical Parts Availability Plentiful Stock 695 Expected 18 Balance 47
5:04:07 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 18 Balance 0
5:04:07 PM  (Reporting)  Silk Availability Low Stock 1 Expected 18 Balance 0
5:04:07 PM  (Reporting)  Opium Availability Very Low Stock 2 Expected 18 Balance -1
5:04:07 PM  (Reporting)  Luxury Goods Availability Average Stock 23 Expected 25 Balance 0
5:04:07 PM  (Reporting)  Gold Availability Very Low Stock 7 Expected 18 Balance -3
5:04:07 PM  (Reporting)  Gems Availability Very Low Stock 5 Expected 18 Balance -3
5:04:07 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 18 Balance 0
5:04:07 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 18 Balance 0
5:04:07 PM  (Reporting)  _IAE_ Prussia Global Military Usage: 52 %
5:04:07 PM  (Reporting)  _IAE_ Prussia Money Stock 19190 Expenses 44 Availability Very High Mil Spend 4836 Civ Spend 2976
5:04:07 PM  (Reporting)  _IAE_ Prussia Capital Stock 1394 Expenses 507 Availability Average Mil Spend 45 Civ Spend 167
5:04:07 PM  (Reporting)  _IAE_ Prussia Steel Stock 692 Expenses 8 Availability Very High Mil Spend 190 Civ Spend 95
5:04:07 PM  (Reporting)  _IAE_ Prussia Coal Stock 754 Expenses 114 Availability Very High Mil Spend 122 Civ Spend 113
5:04:07 PM  (Reporting)  _IAE_ Prussia Supply Stock 46 Expenses 12 Availability Very High Mil Spend 16 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Prussia Ammunition Stock 36 Expenses 9 Availability Very High Mil Spend 11 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Prussia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Prussia Prestige Stock 2431 Expenses 0 Availability Very High Mil Spend 506 Civ Spend 467
5:04:07 PM  (Reporting)  _IAE_ Prussia Rail Pool Stock 127 Expenses 65 Availability Very Low Mil Spend 2 Civ Spend 1
5:04:07 PM  (Reporting)  _IAE_ Prussia River Pool Stock 35 Expenses 0 Availability Very Low Mil Spend 2 Civ Spend 2
5:04:07 PM  (Reporting)  _IAE_ Prussia Morale Stock 114 Expenses 0 Availability Very High Mil Spend 47 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Prussia Conscripts Stock 574 Expenses 14 Availability High Mil Spend 187 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Prussia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Prussia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Prussia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Prussia Diplomat Stock 8 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 1
5:04:07 PM  (Reporting)  _IAE_ Prussia Officers Stock 44 Expenses 2 Availability Low Mil Spend 7 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Prussia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Prussia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Prussia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Prussia Iron Stock 673 Expenses 29 Availability Plentiful Mil Spend 0 Civ Spend 281
5:04:07 PM  (Reporting)  _IAE_ Prussia Minerals Stock 322 Expenses 19 Availability Very High Mil Spend 63 Civ Spend 58
5:04:07 PM  (Reporting)  _IAE_ Prussia Nitrates Stock 304 Expenses 7 Availability Plentiful Mil Spend 0 Civ Spend 130
5:04:07 PM  (Reporting)  _IAE_ Prussia Cereals Stock 185 Expenses 23 Availability Plentiful Mil Spend 0 Civ Spend 73
5:04:07 PM  (Reporting)  _IAE_ Prussia Rice Stock 3 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Prussia Fish Stock 156 Expenses 25 Availability Plentiful Mil Spend 0 Civ Spend 61
5:04:07 PM  (Reporting)  _IAE_ Prussia Tropical Fruits Stock 11 Expenses 3 Availability Low Mil Spend 0 Civ Spend 1
5:04:07 PM  (Reporting)  _IAE_ Prussia Cattle Stock 130 Expenses 25 Availability Plentiful Mil Spend 0 Civ Spend 47
5:04:07 PM  (Reporting)  _IAE_ Prussia Fruits Stock 41 Expenses 20 Availability High Mil Spend 0 Civ Spend 6
5:04:07 PM  (Reporting)  _IAE_ Prussia Sugar Stock 4 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Prussia Preserved Food Stock 128 Expenses 27 Availability Plentiful Mil Spend 0 Civ Spend 38
5:04:07 PM  (Reporting)  _IAE_ Prussia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Prussia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Prussia Cotton/Wool Stock 149 Expenses 14 Availability Plentiful Mil Spend 0 Civ Spend 59
5:04:07 PM  (Reporting)  _IAE_ Prussia Tea Stock 2 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Prussia Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Prussia Wood Stock 319 Expenses 29 Availability Plentiful Mil Spend 0 Civ Spend 128
5:04:07 PM  (Reporting)  _IAE_ Prussia Dyes Stock 713 Expenses 14 Availability Plentiful Mil Spend 0 Civ Spend 306
5:04:07 PM  (Reporting)  _IAE_ Prussia Tobacco Stock 14 Expenses 8 Availability Very Low Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Prussia Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Prussia Rum Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Prussia Wines Stock 150 Expenses 15 Availability Plentiful Mil Spend 0 Civ Spend 59
5:04:07 PM  (Reporting)  _IAE_ Prussia Chemicals Stock 678 Expenses 6 Availability Plentiful Mil Spend 0 Civ Spend 293
5:04:07 PM  (Reporting)  _IAE_ Prussia Manufactured Goods Stock 168 Expenses 30 Availability Average Mil Spend 28 Civ Spend 11
5:04:07 PM  (Reporting)  _IAE_ Prussia Textile Stock 101 Expenses 23 Availability Plentiful Mil Spend 0 Civ Spend 35
5:04:07 PM  (Reporting)  _IAE_ Prussia Mechanical Parts Stock 695 Expenses 15 Availability Plentiful Mil Spend 0 Civ Spend 304
5:04:07 PM  (Reporting)  _IAE_ Prussia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Prussia Silk Stock 1 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Prussia Opium Stock 2 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Prussia Luxury Goods Stock 23 Expenses 10 Availability Average Mil Spend 0 Civ Spend 3
5:04:07 PM  (Reporting)  _IAE_ Prussia Gold Stock 7 Expenses 3 Availability Very Low Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Prussia Gems Stock 5 Expenses 3 Availability Very Low Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Prussia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Prussia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  Ended InitializeAdvancedEconomics 778 ms
5:04:07 PM  (Reporting)    1061721 15. Truppe Agenda Kept Agenda: Resupply, Value: 100000, Region: 108 Pfalz EndTurn 2509
5:04:07 PM  (Reporting)    1060860 FuA.Brig.Kdo. 4 Agenda Kept Agenda: Defend, Value: 32500, Region: 110 Ruhrgebiet EndTurn 2510
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Theater Prevalences Theater_West_Africa Ordered Value: 4200
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 3340
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Russia Ordered Value: 3240
5:04:07 PM  (Reporting)  Theater Prevalences Theater_China Ordered Value: 2500
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 2220
5:04:07 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 1840
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Japan Ordered Value: 1800
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1800
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 1629
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Eastern_USA Ordered Value: 1600
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Indonesia Ordered Value: 1500
5:04:07 PM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 1320
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Mexico Ordered Value: 1200
5:04:07 PM  (Reporting)  Theater Prevalences Theater_South_Africa Ordered Value: 1200
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Southwest_Africa Ordered Value: 1100
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Andes Ordered Value: 1000
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Central_USA Ordered Value: 1000
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Central_Africa Ordered Value: 1000
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Indochina Ordered Value: 900
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Southern_Latin_America Ordered Value: 800
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Central_America Ordered Value: 800
5:04:07 PM  (Reporting)  Theater Prevalences Theater_East_Africa Ordered Value: 800
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Brazil Ordered Value: 700
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Caribbean Ordered Value: 700
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Northeastern_Asia Ordered Value: 700
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Southern_USA Ordered Value: 600
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Southeast_Asia Ordered Value: 600
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Poland Ordered Value: 540
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Northern_Latin_America Ordered Value: 500
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Pacific Ordered Value: 500
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Sahara Ordered Value: 500
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Australia Ordered Value: 400
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Nile Ordered Value: 400
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 320
5:04:07 PM  (Reporting)  Theater Prevalences Theater_South_Pacific Ordered Value: 300
5:04:07 PM  (Reporting)  Theater Prevalences Theater_New_Zealand Ordered Value: 200
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Northwestern_African_Seas Ordered Value: 100
5:04:07 PM  (Reporting)  Theater Prevalences Theater_North_Atlantic Ordered Value: 100
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Eastern_Pacific Ordered Value: 100
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Central_Pacific Ordered Value: 100
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Southern_Pacific Ordered Value: 100
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Western_Pacific Ordered Value: 100
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Indian_Ocean Ordered Value: 100
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Southwestern_African_Seas Ordered Value: 100
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Southeastern_American_Seas Ordered Value: 100
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Central_American_Seas Ordered Value: 100
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Northeastern_American_Seas Ordered Value: 100
5:04:07 PM  (Reporting)  Theater Prevalences Theater_European_Seas Ordered Value: 100
5:04:07 PM  (Reporting)  Theater Prevalences Theater_North_European_Seas Ordered Value: 100
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Eastern_Siberia Ordered Value: 100
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Atlantic Ordered Value: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 383 Theater_West_Africa (Land)
5:04:07 PM  (Reporting)  Making Land Theater Map: Theater_West_Africa Overall power(self): 18 Overall power (enemies): 36 Ratio: 0.43
5:04:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  533
5:04:07 PM  (Reporting)  Making Naval Values Map: 383 West Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 372 Theater_Germany (Land)
5:04:07 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 12001 Overall power (enemies): 36 Ratio: 5.00
5:04:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2642
5:04:07 PM  (Reporting)  Making Naval Values Map: 372 Germany LAND Overall power(self): 43 Overall power (enemies): 0 Nav Ratio: 5.00
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 377 Theater_Russia (Land)
5:04:07 PM  (Reporting)  Making Land Theater Map: Theater_Russia Overall power(self): 1330 Overall power (enemies): 11 Ratio: 5.00
5:04:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:04:07 PM  (Reporting)  Making Naval Values Map: 377 Russia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 406 Theater_China (Land)
5:04:07 PM  (Reporting)  Making Land Theater Map: Theater_China Overall power(self): 0 Overall power (enemies): 21 Ratio: 0.20
5:04:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  80
5:04:07 PM  (Reporting)  Making Naval Values Map: 406 China LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 373 Theater_Austria (Land)
5:04:07 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 3574 Overall power (enemies): 0 Ratio: 5.00
5:04:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:04:07 PM  (Reporting)  Making Naval Values Map: 373 Austria LAND Overall power(self): 234 Overall power (enemies): 0 Nav Ratio: 5.00
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 368 Theater_France (Land)
5:04:07 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 98 Overall power (enemies): 0 Ratio: 5.00
5:04:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:04:07 PM  (Reporting)  Making Naval Values Map: 368 France LAND Overall power(self): 41 Overall power (enemies): 0 Nav Ratio: 5.00
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 405 Theater_Japan (Land)
5:04:07 PM  (Reporting)  Making Land Theater Map: Theater_Japan Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:04:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  168
5:04:07 PM  (Reporting)  Making Naval Values Map: 405 Japan LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 374 Theater_Scandinavia (Land)
5:04:07 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 0 Overall power (enemies): 385 Ratio: 0.20
5:04:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  352
5:04:07 PM  (Reporting)  Making Naval Values Map: 374 Scandinavia LAND Overall power(self): 0 Overall power (enemies): 447 Nav Ratio: 0.20
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 371 Theater_Low_Countries (Land)
5:04:07 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 4383 Overall power (enemies): 1084 Ratio: 3.44
5:04:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2746
5:04:07 PM  (Reporting)  Making Naval Values Map: 371 Low Countries LAND Overall power(self): 0 Overall power (enemies): 31 Nav Ratio: 0.20
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 415 Theater_Eastern_USA (Land)
5:04:07 PM  (Reporting)  Making Land Theater Map: Theater_Eastern_USA Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:04:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:04:07 PM  (Reporting)  Making Naval Values Map: 415 Eastern USA LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 407 Theater_Indonesia (Land)
5:04:07 PM  (Reporting)  Making Land Theater Map: Theater_Indonesia Overall power(self): 105 Overall power (enemies): 433 Ratio: 0.21
5:04:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  446
5:04:07 PM  (Reporting)  Making Naval Values Map: 407 Indonesia LAND Overall power(self): 0 Overall power (enemies): 223 Nav Ratio: 0.20
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 366 Theater_British_Isles (Land)
5:04:07 PM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 10 Overall power (enemies): 0 Ratio: 5.00
5:04:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:04:07 PM  (Reporting)  Making Naval Values Map: 366 British Isles LAND Overall power(self): 41 Overall power (enemies): 0 Nav Ratio: 5.00
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 419 Theater_Mexico (Land)
5:04:07 PM  (Reporting)  Making Land Theater Map: Theater_Mexico Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:04:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:04:07 PM  (Reporting)  Making Naval Values Map: 419 Mexico LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 389 Theater_South_Africa (Land)
5:04:07 PM  (Reporting)  Making Land Theater Map: Theater_South_Africa Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:04:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  136
5:04:07 PM  (Reporting)  Making Naval Values Map: 389 South Africa LAND Overall power(self): 72 Overall power (enemies): 0 Nav Ratio: 5.00
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 388 Theater_Southwest_Africa (Land)
5:04:07 PM  (Reporting)  Making Land Theater Map: Theater_Southwest_Africa Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:04:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1548
5:04:07 PM  (Reporting)  Making Naval Values Map: 388 Southwest Africa LAND Overall power(self): 72 Overall power (enemies): 0 Nav Ratio: 5.00
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 423 Theater_Andes (Land)
5:04:07 PM  (Reporting)  Making Land Theater Map: Theater_Andes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:04:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:04:07 PM  (Reporting)  Making Naval Values Map: 423 Andes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 416 Theater_Central_USA (Land)
5:04:07 PM  (Reporting)  Making Land Theater Map: Theater_Central_USA Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:04:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  472
5:04:07 PM  (Reporting)  Making Naval Values Map: 416 Central USA LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 385 Theater_Central_Africa (Land)
5:04:07 PM  (Reporting)  Making Land Theater Map: Theater_Central_Africa Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:04:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  600
5:04:07 PM  (Reporting)  Making Naval Values Map: 385 Central Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 402 Theater_Indochina (Land)
5:04:07 PM  (Reporting)  Making Land Theater Map: Theater_Indochina Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:04:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1208
5:04:07 PM  (Reporting)  Making Naval Values Map: 402 Indochina LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 424 Theater_Southern_Latin_America (Land)
5:04:07 PM  (Reporting)  Making Land Theater Map: Theater_Southern_Latin_America Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:04:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:04:07 PM  (Reporting)  Making Naval Values Map: 424 Southern Latin America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 420 Theater_Central_America (Land)
5:04:07 PM  (Reporting)  Making Land Theater Map: Theater_Central_America Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:04:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  40
5:04:07 PM  (Reporting)  Making Naval Values Map: 420 Central America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 387 Theater_East_Africa (Land)
5:04:07 PM  (Reporting)  Making Land Theater Map: Theater_East_Africa Overall power(self): 0 Overall power (enemies): 90 Ratio: 0.20
5:04:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1968
5:04:07 PM  (Reporting)  Making Naval Values Map: 387 East Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 425 Theater_Brazil (Land)
5:04:07 PM  (Reporting)  Making Land Theater Map: Theater_Brazil Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:04:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:04:07 PM  (Reporting)  Making Naval Values Map: 425 Brazil LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 421 Theater_Caribbean (Land)
5:04:07 PM  (Reporting)  Making Land Theater Map: Theater_Caribbean Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:04:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  8
5:04:07 PM  (Reporting)  Making Naval Values Map: 421 Caribbean LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 404 Theater_Northeastern_Asia (Land)
5:04:07 PM  (Reporting)  Making Land Theater Map: Theater_Northeastern_Asia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:04:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  664
5:04:07 PM  (Reporting)  Making Naval Values Map: 404 Northeastern Asia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 417 Theater_Southern_USA (Land)
5:04:07 PM  (Reporting)  Making Land Theater Map: Theater_Southern_USA Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:04:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  120
5:04:07 PM  (Reporting)  Making Naval Values Map: 417 Southern USA LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 403 Theater_Southeast_Asia (Land)
5:04:07 PM  (Reporting)  Making Land Theater Map: Theater_Southeast_Asia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:04:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  72
5:04:07 PM  (Reporting)  Making Naval Values Map: 403 Southeast Asia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 376 Theater_Poland (Land)
5:04:07 PM  (Reporting)  Making Land Theater Map: Theater_Poland Overall power(self): 5431 Overall power (enemies): 0 Ratio: 5.00
5:04:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:04:07 PM  (Reporting)  Making Naval Values Map: 376 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 422 Theater_Northern_Latin_America (Land)
5:04:07 PM  (Reporting)  Making Land Theater Map: Theater_Northern_Latin_America Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:04:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  24
5:04:07 PM  (Reporting)  Making Naval Values Map: 422 Northern Latin America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 411 Theater_Pacific (Land)
5:04:07 PM  (Reporting)  Making Land Theater Map: Theater_Pacific Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:04:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  8
5:04:07 PM  (Reporting)  Making Naval Values Map: 411 Pacific LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 381 Theater_Sahara (Land)
5:04:07 PM  (Reporting)  Making Land Theater Map: Theater_Sahara Overall power(self): 0 Overall power (enemies): 70 Ratio: 0.20
5:04:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  392
5:04:07 PM  (Reporting)  Making Naval Values Map: 381 Sahara LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 409 Theater_Australia (Land)
5:04:07 PM  (Reporting)  Making Land Theater Map: Theater_Australia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:04:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:04:07 PM  (Reporting)  Making Naval Values Map: 409 Australia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 384 Theater_Nile (Land)
5:04:07 PM  (Reporting)  Making Land Theater Map: Theater_Nile Overall power(self): 0 Overall power (enemies): 196 Ratio: 0.20
5:04:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  768
5:04:07 PM  (Reporting)  Making Naval Values Map: 384 Nile LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 370 Theater_Alpes (Land)
5:04:07 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 996 Overall power (enemies): 0 Ratio: 5.00
5:04:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:04:07 PM  (Reporting)  Making Naval Values Map: 370 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 408 Theater_South_Pacific (Land)
5:04:07 PM  (Reporting)  Making Land Theater Map: Theater_South_Pacific Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:04:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  96
5:04:07 PM  (Reporting)  Making Naval Values Map: 408 South Pacific LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 410 Theater_New_Zealand (Land)
5:04:07 PM  (Reporting)  Making Land Theater Map: Theater_New_Zealand Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:04:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:04:07 PM  (Reporting)  Making Naval Values Map: 410 New Zealand LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 440 Theater_Northwestern_African_Seas (Nav)
5:04:07 PM  (Reporting)  Making Naval Values Map: 440 Northwestern African Seas NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 439 Theater_North_Atlantic (Nav)
5:04:07 PM  (Reporting)  Making Naval Values Map: 439 North Atlantic NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 438 Theater_Eastern_Pacific (Nav)
5:04:07 PM  (Reporting)  Making Naval Values Map: 438 Eastern Pacific NAV Overall power(self): 0 Overall power (enemies): 118 Nav Ratio: 0.20
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 437 Theater_Central_Pacific (Nav)
5:04:07 PM  (Reporting)  Making Naval Values Map: 437 Central Pacific NAV Overall power(self): 119 Overall power (enemies): 118 Nav Ratio: 0.86
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 436 Theater_Southern_Pacific (Nav)
5:04:07 PM  (Reporting)  Making Naval Values Map: 436 Southern Pacific NAV Overall power(self): 70 Overall power (enemies): 70 Nav Ratio: 0.85
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 435 Theater_Western_Pacific (Nav)
5:04:07 PM  (Reporting)  Making Naval Values Map: 435 Western Pacific NAV Overall power(self): 166 Overall power (enemies): 366 Nav Ratio: 0.39
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 434 Theater_Indian_Ocean (Nav)
5:04:07 PM  (Reporting)  Making Naval Values Map: 434 Indian Ocean NAV Overall power(self): 85 Overall power (enemies): 589 Nav Ratio: 0.20
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 433 Theater_Southwestern_African_Seas (Nav)
5:04:07 PM  (Reporting)  Making Naval Values Map: 433 Southwestern African Seas NAV Overall power(self): 72 Overall power (enemies): 0 Nav Ratio: 5.00
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 432 Theater_Southeastern_American_Seas (Nav)
5:04:07 PM  (Reporting)  Making Naval Values Map: 432 Southeastern American Seas NAV Overall power(self): 90 Overall power (enemies): 75 Nav Ratio: 1.02
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 431 Theater_Central_American_Seas (Nav)
5:04:07 PM  (Reporting)  Making Naval Values Map: 431 Central American Seas NAV Overall power(self): 13 Overall power (enemies): 69 Nav Ratio: 0.20
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 430 Theater_Northeastern_American_Seas (Nav)
5:04:07 PM  (Reporting)  Making Naval Values Map: 430 Northeastern American Seas NAV Overall power(self): 47 Overall power (enemies): 211 Nav Ratio: 0.20
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 428 Theater_European_Seas (Nav)
5:04:07 PM  (Reporting)  Making Naval Values Map: 428 European Seas NAV Overall power(self): 153 Overall power (enemies): 235 Nav Ratio: 0.55
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 427 Theater_North_European_Seas (Nav)
5:04:07 PM  (Reporting)  Making Naval Values Map: 427 North European Seas NAV Overall power(self): 463 Overall power (enemies): 683 Nav Ratio: 0.58
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 397 Theater_Eastern_Siberia (Land)
5:04:07 PM  (Reporting)  Making Land Theater Map: Theater_Eastern_Siberia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:04:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  544
5:04:07 PM  (Reporting)  Making Naval Values Map: 397 Eastern Siberia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 365 Theater_Atlantic (Land)
5:04:07 PM  (Reporting)  Making Land Theater Map: Theater_Atlantic Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:04:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  80
5:04:07 PM  (Reporting)  Making Naval Values Map: 365 Atlantic LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 383 West Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 372 Germany LAND Overall power(self): 43 Overall power (enemies): 0 Nav Ratio: 5.00
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 377 Russia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 406 China LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 373 Austria LAND Overall power(self): 234 Overall power (enemies): 0 Nav Ratio: 5.00
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 368 France LAND Overall power(self): 41 Overall power (enemies): 0 Nav Ratio: 5.00
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 405 Japan LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 374 Scandinavia LAND Overall power(self): 0 Overall power (enemies): 447 Nav Ratio: 0.20
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 371 Low Countries LAND Overall power(self): 0 Overall power (enemies): 31 Nav Ratio: 0.20
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 415 Eastern USA LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 407 Indonesia LAND Overall power(self): 0 Overall power (enemies): 223 Nav Ratio: 0.20
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 366 British Isles LAND Overall power(self): 41 Overall power (enemies): 0 Nav Ratio: 5.00
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 419 Mexico LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 389 South Africa LAND Overall power(self): 72 Overall power (enemies): 0 Nav Ratio: 5.00
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 388 Southwest Africa LAND Overall power(self): 72 Overall power (enemies): 0 Nav Ratio: 5.00
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 423 Andes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 416 Central USA LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 385 Central Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 402 Indochina LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 424 Southern Latin America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 420 Central America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 387 East Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 425 Brazil LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 421 Caribbean LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 404 Northeastern Asia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 417 Southern USA LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 403 Southeast Asia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 376 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 422 Northern Latin America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 411 Pacific LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 381 Sahara LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 409 Australia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 384 Nile LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 370 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 408 South Pacific LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 410 New Zealand LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 440 Northwestern African Seas NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 439 North Atlantic NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 438 Eastern Pacific NAV Overall power(self): 0 Overall power (enemies): 118 Nav Ratio: 0.20
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 437 Central Pacific NAV Overall power(self): 119 Overall power (enemies): 118 Nav Ratio: 0.86
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 436 Southern Pacific NAV Overall power(self): 70 Overall power (enemies): 70 Nav Ratio: 0.85
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 435 Western Pacific NAV Overall power(self): 166 Overall power (enemies): 366 Nav Ratio: 0.39
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 434 Indian Ocean NAV Overall power(self): 85 Overall power (enemies): 589 Nav Ratio: 0.20
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 433 Southwestern African Seas NAV Overall power(self): 72 Overall power (enemies): 0 Nav Ratio: 5.00
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 432 Southeastern American Seas NAV Overall power(self): 90 Overall power (enemies): 75 Nav Ratio: 1.02
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 431 Central American Seas NAV Overall power(self): 13 Overall power (enemies): 69 Nav Ratio: 0.20
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 430 Northeastern American Seas NAV Overall power(self): 47 Overall power (enemies): 211 Nav Ratio: 0.20
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 428 European Seas NAV Overall power(self): 153 Overall power (enemies): 235 Nav Ratio: 0.55
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 427 North European Seas NAV Overall power(self): 463 Overall power (enemies): 683 Nav Ratio: 0.58
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 397 Eastern Siberia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 365 Atlantic LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Land Theaters Special Regions ***
5:04:07 PM  (Reporting)  Theater 383 Theater_West_Africa HQReg: 497 Banjul Max pick: Banjul Max need: Murzuq Max Val: Banjul Naval Gathering: <None>
5:04:07 PM  (Reporting)  Theater 372 Theater_Germany HQReg: 110 Ruhrgebiet Max pick: Ruhrgebiet Max need: Friesland Max Val: Brandenburg Naval Gathering: 138 Ostpreussen
5:04:07 PM  (Reporting)  Theater 377 Theater_Russia HQReg: 0 North Pole Max pick: North Pole Max need: Lappland Max Val: Masuren Naval Gathering: <None>
5:04:07 PM  (Reporting)  Theater 406 Theater_China HQReg: 1246 Lhassa Max pick: Lhassa Max need: Louangphrabang Max Val: Caobang Naval Gathering: <None>
5:04:07 PM  (Reporting)  Theater 373 Theater_Austria HQReg: 156 Kleinpolen Max pick: Kleinpolen Max need: Bayern Max Val: Sachsen Naval Gathering: 151 Istrien
5:04:07 PM  (Reporting)  Theater 368 Theater_France HQReg: 0 North Pole Max pick: North Pole Max need: Saarland Max Val: Pfalz Naval Gathering: <None>
5:04:07 PM  (Reporting)  Theater 405 Theater_Japan HQReg: 1190 Okinawa Max pick: Okinawa Max need: Kuriles Max Val: Okinawa Naval Gathering: <None>
5:04:07 PM  (Reporting)  Theater 374 Theater_Scandinavia HQReg: 120 Schleswig Max pick: Svealand Max need: Skane Max Val: Schleswig Naval Gathering: <None>
5:04:07 PM  (Reporting)  Theater 371 Theater_Low_Countries HQReg: 103 Zeeland Max pick: Zeeland Max need: Friesland Max Val: Rheinland Naval Gathering: 103 Zeeland
5:04:07 PM  (Reporting)  Theater 415 Theater_Eastern_USA HQReg: 0 North Pole Max pick: North Pole Max need: North Pole Max Val: North Pole Naval Gathering: <None>
5:04:07 PM  (Reporting)  Theater 407 Theater_Indonesia HQReg: 1380 Aceh Max pick: Aceh Max need: Aceh Max Val: Aceh Naval Gathering: <None>
5:04:07 PM  (Reporting)  Theater 366 Theater_British_Isles HQReg: 0 North Pole Max pick: North Pole Max need: North Pole Max Val: North Pole Naval Gathering: <None>
5:04:07 PM  (Reporting)  Theater 419 Theater_Mexico HQReg: 0 North Pole Max pick: North Pole Max need: Big Bend Max Val: Big Bend Naval Gathering: <None>
5:04:07 PM  (Reporting)  Theater 389 Theater_South_Africa HQReg: 735 Bulawayo Max pick: Bulawayo Max need: Monze Max Val: Angra Naval Gathering: <None>
5:04:07 PM  (Reporting)  Theater 388 Theater_Southwest_Africa HQReg: 696 Luanda Max pick: Luanda Max need: Cabinda Max Val: Luanda Naval Gathering: 740 Angra
5:04:07 PM  (Reporting)  Theater 423 Theater_Andes HQReg: 0 North Pole Max pick: North Pole Max need: North Pole Max Val: North Pole Naval Gathering: <None>
5:04:07 PM  (Reporting)  Theater 416 Theater_Central_USA HQReg: 1728 Northern Missouri Max pick: Northern Missouri Max need: Oklahoma Max Val: Northern Missouri Naval Gathering: <None>
5:04:07 PM  (Reporting)  Theater 385 Theater_Central_Africa HQReg: 596 Duala Max pick: Duala Max need: Timan Max Val: Duala Naval Gathering: <None>
5:04:07 PM  (Reporting)  Theater 402 Theater_Indochina HQReg: 1151 Hanoi Max pick: Hanoi Max need: Kampot Max Val: Hanoi Naval Gathering: <None>
5:04:07 PM  (Reporting)  Theater 424 Theater_Southern_Latin_America HQReg: 0 North Pole Max pick: North Pole Max need: North Pole Max Val: North Pole Naval Gathering: <None>
5:04:07 PM  (Reporting)  Theater 420 Theater_Central_America HQReg: 1831 Puerto Cabezas Max pick: Puerto Cabezas Max need: Puerto Cabezas Max Val: Puerto Cabezas Naval Gathering: <None>
5:04:07 PM  (Reporting)  Theater 387 Theater_East_Africa HQReg: 720 Cabo Delgado Max pick: Cabo Delgado Max need: Mungbere Max Val: Cabo Delgado Naval Gathering: <None>
5:04:07 PM  (Reporting)  Theater 425 Theater_Brazil HQReg: 0 North Pole Max pick: North Pole Max need: Esequibo Max Val: Esequibo Naval Gathering: <None>
5:04:07 PM  (Reporting)  Theater 421 Theater_Caribbean HQReg: 0 North Pole Max pick: North Pole Max need: Curacao Max Val: Curacao Naval Gathering: <None>
5:04:07 PM  (Reporting)  Theater 404 Theater_Northeastern_Asia HQReg: 1166 Seoul Max pick: Seoul Max need: Seoul Max Val: Seoul Naval Gathering: <None>
5:04:07 PM  (Reporting)  Theater 417 Theater_Southern_USA HQReg: 1702 Oklahoma Max pick: Oklahoma Max need: Texas Panhandle Max Val: Oklahoma Naval Gathering: <None>
5:04:07 PM  (Reporting)  Theater 403 Theater_Southeast_Asia HQReg: 1158 Kuala Lumpur Max pick: Kuala Lumpur Max need: Kota Bharu Max Val: Kuala Lumpur Naval Gathering: <None>
5:04:07 PM  (Reporting)  Theater 376 Theater_Poland HQReg: 233 Ostmark Max pick: Ostmark Max need: Oberschlesien Max Val: Oberschlesien Naval Gathering: <None>
5:04:07 PM  (Reporting)  Theater 422 Theater_Northern_Latin_America HQReg: 0 North Pole Max pick: North Pole Max need: Esequibo Max Val: Esequibo Naval Gathering: <None>
5:04:07 PM  (Reporting)  Theater 411 Theater_Pacific HQReg: 0 North Pole Max pick: North Pole Max need: Solomons Max Val: Solomons Naval Gathering: <None>
5:04:07 PM  (Reporting)  Theater 381 Theater_Sahara HQReg: 439 Ifni Max pick: Ifni Max need: Ifni Max Val: Ifni Naval Gathering: <None>
5:04:07 PM  (Reporting)  Theater 409 Theater_Australia HQReg: 0 North Pole Max pick: North Pole Max need: North Pole Max Val: North Pole Naval Gathering: <None>
5:04:07 PM  (Reporting)  Theater 384 Theater_Nile HQReg: 566 Khartum Max pick: Khartum Max need: Kufrah Max Val: Khartum Naval Gathering: <None>
5:04:07 PM  (Reporting)  Theater 370 Theater_Alpes HQReg: 0 North Pole Max pick: North Pole Max need: Baden Max Val: Wuertemberg Naval Gathering: <None>
5:04:07 PM  (Reporting)  Theater 408 Theater_South_Pacific HQReg: 0 North Pole Max pick: North Pole Max need: Sorong Max Val: Sorong Naval Gathering: <None>
5:04:07 PM  (Reporting)  Theater 410 Theater_New_Zealand HQReg: 0 North Pole Max pick: North Pole Max need: North Pole Max Val: North Pole Naval Gathering: <None>
5:04:07 PM  (Reporting)  Theater 397 Theater_Eastern_Siberia HQReg: 994 Pogobi Max pick: Pogobi Max need: Haishenwai Max Val: Pogobi Naval Gathering: <None>
5:04:07 PM  (Reporting)  Theater 365 Theater_Atlantic HQReg: 4 Iceland Max pick: Iceland Max need: Iceland Max Val: Iceland Naval Gathering: <None>
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Final Gather Region for  372 Germany : 140 Masuren
5:04:07 PM  (Reporting)  Final Gather Region for  373 Austria : 140 Masuren
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Ended InitAndDumpData Prussia 1490 ms
5:04:07 PM  (Reporting)  *** Faction-wide algorithms ***
5:04:07 PM  (Reporting)  RPL Buying a replacement for GER Light Coastal Ship
5:04:07 PM  (Reporting)  Ended BuildReplacements 16 ms
5:04:07 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
5:04:07 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Prussia Money level is 5 (0 = None, 6 = Plentiful) Levels: Corporate 3 Excise 3 Tariff 3 Census 1 Income 3 Maritime 2 Percentages: Corporate 19 % Excise 109 % Tariff 109 % Census 4 % Income 0 % Maritime 9 %
5:04:07 PM  (Reporting)  Ended HandleAdvancedFinances 37 ms
5:04:07 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
5:04:07 PM  (Reporting)  _HAC_ Deleting for dynamism Rum in North Andes Amount 6
5:04:07 PM  (Reporting)  _HAC_ Deleting for dynamism Gold in Cheasapeake Amount 5
5:04:07 PM  (Reporting)  _HAC_ Deleting for dynamism Coffee in Cheasapeake Amount 6
5:04:07 PM  (Reporting)  _HAC_ Identify Resources Need Prussia 15 resources are needed 6 resources in surplus.
5:04:07 PM  (Reporting)  _HAC_ Want to Buy 1 Sugar
5:04:07 PM  (Reporting)  AddNewTrades Prussia Added 1 buy request of Sugar in area Cheasapeake
5:04:07 PM  (Reporting)  _HAC_ Want to Buy 12 Tea
5:04:07 PM  (Reporting)  _HAC_ Want to Buy 1 Tobacco
5:04:07 PM  (Reporting)  AddNewTrades Prussia Added 1 buy request of Tobacco in area South Brazil
5:04:07 PM  (Reporting)  _HAC_ Want to Buy 8 Opium
5:04:07 PM  (Reporting)  _HAC_ Want to Buy 6 Gold
5:04:07 PM  (Reporting)  AddNewTrades Prussia Added 5 buy request of Gold in area Cheasapeake
5:04:07 PM  (Reporting)  AddNewTrades Prussia Added 1 buy request of Gold in area Cheasapeake
5:04:07 PM  (Reporting)  _HAC_ Want to Buy 2 Tropical Fruits
5:04:07 PM  (Reporting)  _HAC_ Want to Buy 2 Coffee
5:04:07 PM  (Reporting)  _HAC_ Want to Buy 2 Rum
5:04:07 PM  (Reporting)  AddNewTrades Prussia Added 2 buy request of Rum in area North Andes
5:04:07 PM  (Reporting)  Sell surplus Prussia Added 3 sell proposal of Minerals in area North Germany
5:04:07 PM  (Reporting)  Sell surplus Prussia Added 2 sell proposal of Nitrates in area North Germany
5:04:07 PM  (Reporting)  Sell surplus Prussia Added 4 sell proposal of Preserved Food in area North Germany
5:04:07 PM  (Reporting)  Sell surplus Prussia Added 4 sell proposal of Wood in area North Germany
5:04:07 PM  (Reporting)  Sell surplus Prussia Added 6 sell proposal of Dyes in area North Germany
5:04:07 PM  (Reporting)  Sell surplus Prussia Added 4 sell proposal of Chemicals in area North Germany
5:04:07 PM  (Reporting)  Ended HandleAdvancedCommerce 37 ms
5:04:07 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000003 Prussia
5:04:07 PM  (Reporting)  Sending proposal: *we can*
5:04:07 PM  (Reporting)  Checking wars, we have 2 underway
5:04:07 PM  (Reporting)  In the war vs 1000020 Netherlands WS is 85 waiting for loser to propose instead, skipping eval.
5:04:07 PM  (Reporting)  In the war vs 1000030 Sweden WS is 5 waiting for loser to propose instead, skipping eval.
5:04:07 PM  (Reporting)  *** Checking new proposals ***
5:04:07 PM  (Reporting)  Proposing to 1000035 Wrttemberg
5:04:07 PM  (Reporting)  Checking 40 Forge Casus-Belli
5:04:07 PM  (Reporting)  Still checking 40 Forge Casus-Belli
5:04:07 PM  (Reporting)  Item is a Various entry, chance 14
5:04:07 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Forge Casus-Belli toward Wrttemberg chance 14
5:04:07 PM  (Reporting)  Proposing to 1000021 Holstein
5:04:07 PM  (Reporting)  Checking 82 Degrade Relationship
5:04:07 PM  (Reporting)  Proposing to 1000018 Hesse-Darmstadt
5:04:07 PM  (Reporting)  Checking 3 Promise Local Support
5:04:07 PM  (Reporting)  Still checking 3 Promise Local Support
5:04:07 PM  (Reporting)  Item is a Various entry, chance 9
5:04:07 PM  (Reporting)  _HAD_ Send Treaty Prussia sent Promise Local Support toward Hesse-Darmstadt
5:04:07 PM  (Reporting)  Proposing to 1000018 Hesse-Darmstadt
5:04:07 PM  (Reporting)  Ended HandleAdvancedDiplomacy 21 ms
5:04:07 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:04:07 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:04:07 PM  (Reporting)  Steel Level 6 Amount 691
5:04:07 PM  (Reporting)  Money Level 6 Amount 19175
5:04:07 PM  (Reporting)  Conscripts Level 6 Amount 573
5:04:07 PM  (Reporting)  _BNU Buying Unit Field Artillery Regiment Family ID Light Artillery Area Germany
5:04:07 PM  (Reporting)  _BNU Buying Unit Frigate Squadron Family ID Light Warship no Area
5:04:07 PM  (Reporting)  Ended BuildNewUnits Bought: 2 122 ms
5:04:07 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:04:07 PM  (Reporting)  _MFC_ Merging 1061316 3. Flotte into 1061715 1. Fluss Flot.
5:04:07 PM  (Reporting)  _MFC_ New Fleet managed Ocean-going: 1061715 3. Flotte 2 Riverine: 1062227 1. Fluss Flot. 1
5:04:07 PM  (Reporting)  _MFC_ Merging 1061317 1. Transportdivision into 1061716 Kormoran
5:04:07 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1061716 7. Flotte
5:04:07 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015596 1. Aufklrungsgruppe
5:04:07 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1020602 Neptun Schiffwert Handel GMBH
5:04:07 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1034290 6. Flotte
5:04:07 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1043569 Hansa Handel GMBH
5:04:07 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1034789 Hapag Handel GMBH
5:04:07 PM  (Reporting)  _MFC_ Transport Fleet created (Segment II): 1062228 3. Transportdivision 1 units in region 122 Mecklenburg from 1061715 3. Flotte
5:04:07 PM  (Reporting)  _MFC_ Transport Fleet created (Segment II): 1062229 Kormoran 1 units in region 740 Angra from 1061716 7. Flotte
5:04:07 PM  (Reporting)  Ended ManageFleetsComposition 855 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating CallFleet (_CLF_)
5:04:07 PM  (Reporting)  Ended CallFleet 1 ms
5:04:07 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:04:07 PM  (Reporting)  _LFG_ 1005446 Besatzung Saarland, 107 Saarland, Pow:337, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:04:07 PM  (Reporting)  _LFG_ 1005398 Festung Breslau, 133 Oberschlesien, Pow:337, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:04:07 PM  (Reporting)  _LFG_ 1005414 Festung Kln, 106 Rheinland, Pow:577, Count: 5(l 0/L 1/S 4) is fixed (garrisoning)
5:04:07 PM  (Reporting)  _LFG_ 1005382 Festung Posen, 137 Posen, Pow:337, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:04:07 PM  (Reporting)  _LFG_ 1005324 Festung Berlin, 124 Brandenburg, Pow:577, Count: 5(l 0/L 1/S 4) is fixed (garrisoning)
5:04:07 PM  (Reporting)  _LFG_ 1005440 Besatzung Hamburg, 118 Hamburg, Pow:97, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:04:07 PM  (Reporting)  _LFG_ 1005350 Festung Danzig, 136 Westpreussen, Pow:327, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:04:07 PM  (Reporting)  _LFG_ 1005366 Festung Knigsberg, 138 Ostpreussen, Pow:327, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:04:07 PM  (Reporting)  Ended LockFixedGroups 2 ms
5:04:07 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:04:07 PM  (Reporting)  _SSU_ 1061943 Landwehr-Inspektion 9, 138 Ostpreussen, Pow:1, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
5:04:07 PM  (Reporting)  _SSU_ 1062230 Landwehr-Inspektion 6, 138 Ostpreussen, Pow:75, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
5:04:07 PM  (Reporting)  _SSU_ 1062231 I. Matrosen-Art.-Abt., 138 Ostpreussen, Pow:100, Count: 1(l 0/L 0/S 1) created in region and locked (garrisoning)
5:04:07 PM  (Reporting)  Ended SplitStaticUnits 12 ms
5:04:07 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
5:04:07 PM  (Reporting)  Agenda: Garrison, Value: 26700, Region: 107 Saarland
5:04:07 PM  (Reporting)  _DCR_ 1056206 Karl Armee, 106 Rheinland, Pow:1336, Count: 14(l 1/L 5/S 8) will reinforce threatened border 107 Saarland
5:04:07 PM  (Reporting)  Agenda: Garrison, Value: 50000, Region: 103 Zeeland
5:04:07 PM  (Reporting)  _DCR_ 1056206 Karl Armee, 106 Rheinland, Pow:1336, Count: 14(l 1/L 5/S 8) will reinforce threatened border 103 Zeeland
5:04:07 PM  (Reporting)  Agenda: Garrison, Value: 11100, Region: 140 Masuren
5:04:07 PM  (Reporting)  _DCR_ 1055099 von der Grben, K. Korps, 139 Kulmerland, Pow:949, Count: 14(l 3/L 2/S 9) will reinforce threatened border 140 Masuren
5:04:07 PM  (Reporting)  Agenda: Garrison, Value: 50000, Region: 106 Rheinland
5:04:07 PM  (Reporting)  _DCR_ 1056206 Karl Armee, 106 Rheinland, Pow:1336, Count: 14(l 1/L 5/S 8) will reinforce threatened border 106 Rheinland
5:04:07 PM  (Reporting)  Agenda: Garrison, Value: 13100, Region: 141 Weichsel
5:04:07 PM  (Reporting)  _DCR_ 1005267 von Pfuel, E.H. Armee, 141 Weichsel, Pow:1580, Count: 21(l 2/L 6/S 13) will reinforce threatened border 141 Weichsel
5:04:07 PM  (Reporting)  Agenda: Garrison, Value: 14800, Region: 125 Anhalt
5:04:07 PM  (Reporting)  _DCR_ 1056206 Karl Armee, 106 Rheinland, Pow:1336, Count: 14(l 1/L 5/S 8) will reinforce threatened border 125 Anhalt
5:04:07 PM  (Reporting)  Agenda: Garrison, Value: 13500, Region: 139 Kulmerland
5:04:07 PM  (Reporting)  _DCR_ 1005267 von Pfuel, E.H. Armee, 141 Weichsel, Pow:1580, Count: 21(l 2/L 6/S 13) will reinforce threatened border 139 Kulmerland
5:04:07 PM  (Reporting)  Agenda: Garrison, Value: 13200, Region: 233 Ostmark
5:04:07 PM  (Reporting)  _DCR_ 1005267 von Pfuel, E.H. Armee, 141 Weichsel, Pow:1580, Count: 21(l 2/L 6/S 13) will reinforce threatened border 233 Ostmark
5:04:07 PM  (Reporting)  Agenda: Garrison, Value: 16800, Region: 122 Mecklenburg
5:04:07 PM  (Reporting)  _DCR_ 1056206 Karl Armee, 106 Rheinland, Pow:1336, Count: 14(l 1/L 5/S 8) will reinforce threatened border 122 Mecklenburg
5:04:07 PM  (Reporting)  Agenda: Garrison, Value: 23300, Region: 118 Hamburg
5:04:07 PM  (Reporting)  _DCR_ 1056206 Karl Armee, 106 Rheinland, Pow:1336, Count: 14(l 1/L 5/S 8) will reinforce threatened border 118 Hamburg
5:04:07 PM  (Reporting)  Ended GarrisonBorders 950 ms
5:04:07 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
5:04:07 PM  (Reporting)  _ESR_ No theater can have a staging region.
5:04:07 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 2 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 383 West Africa
5:04:07 PM  (Reporting)  Ended Prepare Strategic Redeployment 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 372 Germany
5:04:07 PM  (Reporting)  _PSR_ 372 Germany 1041161 Train-Abteilung 17 is candidate for SR in 140 Masuren taken from 1050427 15. Truppe
5:04:07 PM  (Reporting)  _PSR_ 372 Germany 1046211 Fu.AR. 6 is candidate for SR in 106 Rheinland taken from 1056206 Karl Armee
5:04:07 PM  (Reporting)  _PSR_ 372 Germany 1043669 3. Exploration is candidate for SR in 140 Masuren taken from 1033932 6. Truppe
5:04:07 PM  (Reporting)  _PSR_ 372 Germany 1005110 PB. 5 und PB. 6 is candidate for SR in 141 Weichsel taken from 1005267 von Pfuel, E.H. Armee
5:04:07 PM  (Reporting)  _PSR_ 372 Germany 1005152 Garde-Korps is candidate for SR in 139 Kulmerland taken from 1055099 von der Grben, K. Korps
5:04:07 PM  (Reporting)  _PSR_ 372 Germany 1043672 8. Feld-Brigade is candidate for SR in 140 Masuren taken from 1043671 8. Feld-Brigade
5:04:07 PM  (Reporting)  _PSR_ 372 Germany 1033933 5. Feld-Brigade is candidate for SR in 140 Masuren taken from 1048215 5. Feld-Brigade
5:04:07 PM  (Reporting)  _PSR_ 372 Germany 1005285 VIII. Armee-Korps is candidate for SR in 141 Weichsel taken from 1005267 von Pfuel, E.H. Armee
5:04:07 PM  (Reporting)  _PSR_ 372 Germany 1024770 1. Exploration is candidate for SR in 140 Masuren taken from 1033932 6. Truppe
5:04:07 PM  (Reporting)  _PSR_ 372 Germany 1005236 Train-Abteilung 3 is candidate for SR in 139 Kulmerland taken from 1055099 von der Grben, K. Korps
5:04:07 PM  (Reporting)  Ended Prepare Strategic Redeployment 138 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 372 Germany
5:04:07 PM  (Reporting)  _STR_ Supply toward Stack SR 1005236 Train-Abteilung 3 from 139 Kulmerland to 140 Masuren 1061718 14. Truppe
5:04:07 PM  (Reporting)  Ended Execute Strategic Redeployment 152 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 373 Austria
5:04:07 PM  (Reporting)  _PSR_ 373 Austria 1033933 5. Feld-Brigade is candidate for SR in 140 Masuren taken from 1048215 5. Feld-Brigade
5:04:07 PM  (Reporting)  _PSR_ 373 Austria 1041156 6. Feld-Brigade is candidate for SR in 140 Masuren taken from 1061718 14. Truppe
5:04:07 PM  (Reporting)  _PSR_ 373 Austria 1031914 4. Feld-Brigade is candidate for SR in 140 Masuren taken from 1050427 15. Truppe
5:04:07 PM  (Reporting)  _PSR_ 373 Austria 1041161 Train-Abteilung 17 is candidate for SR in 140 Masuren taken from 1050427 15. Truppe
5:04:07 PM  (Reporting)  _PSR_ 373 Austria 1028547 2. Feld-Brigade is candidate for SR in 140 Masuren taken from 1044010 2. Feld-Brigade
5:04:07 PM  (Reporting)  _PSR_ 373 Austria 1024770 1. Exploration is candidate for SR in 140 Masuren taken from 1033932 6. Truppe
5:04:07 PM  (Reporting)  _PSR_ 373 Austria 1005319 Train-Abteilung 8 is candidate for SR in 140 Masuren taken from 1033932 6. Truppe
5:04:07 PM  (Reporting)  _PSR_ 373 Austria 1024072 1. Landwehr-Brigade is candidate for SR in 140 Masuren taken from 1052978 1. Landwehr-Brigade
5:04:07 PM  (Reporting)  _PSR_ 373 Austria 1045729 2. Landwehr-Brigade is candidate for SR in 140 Masuren taken from 1045728 2. Landwehr-Brigade
5:04:07 PM  (Reporting)  _PSR_ 373 Austria 1023712 1. Feld-Brigade is candidate for SR in 140 Masuren taken from 1033932 6. Truppe
5:04:07 PM  (Reporting)  Ended Prepare Strategic Redeployment 10 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 373 Austria
5:04:07 PM  (Reporting)  Ended Execute Strategic Redeployment 106 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 371 Low Countries
5:04:07 PM  (Reporting)  _PSR_ 371 Low Countries 1054143 Train-Abteilung 19 is candidate for SR in 105 Friesland taken from 1047660 Wilhelm Armee
5:04:07 PM  (Reporting)  _PSR_ 371 Low Countries 1005262 Train-Abteilung 6 is candidate for SR in 106 Rheinland taken from 1056206 Karl Armee
5:04:07 PM  (Reporting)  _PSR_ 371 Low Countries 1005130 IX. Armee-Korps is candidate for SR in 106 Rheinland taken from 1056206 Karl Armee
5:04:07 PM  (Reporting)  _PSR_ 371 Low Countries 1005231 Garde Train-Abteilung is candidate for SR in 106 Rheinland taken from 1061724 Garde Train-Abteilung
5:04:07 PM  (Reporting)  _PSR_ 371 Low Countries 1027337 1. Infanterie-Brigade is candidate for SR in 105 Friesland taken from 1052811 von Willisen, K.W. Korps
5:04:07 PM  (Reporting)  _PSR_ 371 Low Countries 1035434 2. Exploration is candidate for SR in 105 Friesland taken from 1047660 Wilhelm Armee
5:04:07 PM  (Reporting)  _PSR_ 371 Low Countries 1005061 II. Armee-Korps is candidate for SR in 106 Rheinland taken from 1056206 Karl Armee
5:04:07 PM  (Reporting)  _PSR_ 371 Low Countries 1005166 III. Armee-Korps is candidate for SR in 105 Friesland taken from 1047660 Wilhelm Armee
5:04:07 PM  (Reporting)  _PSR_ 371 Low Countries 1005179 IV. Armee-Korps is candidate for SR in 106 Rheinland taken from 1056206 Karl Armee
5:04:07 PM  (Reporting)  _PSR_ 371 Low Countries 1005249 VI. Armee-Korps is candidate for SR in 105 Friesland taken from 1052811 von Willisen, K.W. Korps
5:04:07 PM  (Reporting)  Ended Prepare Strategic Redeployment 96 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 371 Low Countries
5:04:07 PM  (Reporting)  Ended Execute Strategic Redeployment 119 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 407 Indonesia
5:04:07 PM  (Reporting)  Ended Prepare Strategic Redeployment 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Theaters algorithms 383 Theater_West_Africa ***
5:04:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:04:07 PM  (Reporting)  Ended PrivilegedCombine 9 ms
5:04:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:04:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:04:07 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
5:04:07 PM  (Reporting)  Ended ReconAndRaids 4 ms
5:04:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:04:07 PM  (Reporting)  Ended SplitGroups 8 ms
5:04:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:04:07 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:04:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:04:07 PM  (Reporting)  Ended Damaged Units 1 ms
5:04:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:04:07 PM  (Reporting)  Ended GarrisonObjectives 3 ms
5:04:07 PM  (Reporting)  Entering Repair Rail Network
5:04:07 PM  (Reporting)  Ended Repair Rail Network 0 ms
5:04:07 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:04:07 PM  (Reporting)  Ended CheckBesieging 24 ms
5:04:07 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:04:07 PM  (Reporting)  Ended Evacuate Force (_EVA_) 25 ms
5:04:07 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:04:07 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 25 ms
5:04:07 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:04:07 PM  (Reporting)  Ended Check Leaders 0 ms
5:04:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:04:07 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 383 West Africa
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:04:07 PM  (Reporting)  Ended Split Supports
5:04:07 PM  (Reporting)  Start of AI Check for Land Resupply
5:04:07 PM  (Reporting)  Ended CheckForLandResupply 5 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:04:07 PM  (Reporting)  1046778 Barth Expedition, 511 Gbarnga, Pow:14, Count: 2(l 1/L 1/S 0) Agenda: Keep Position, Value: 7100, Region: 511 Gbarnga
5:04:07 PM  (Reporting)  Ended KeepPosition 1 ms
5:04:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:04:07 PM  (Reporting)  Ended ReinforceFront 0 ms
5:04:07 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:04:07 PM  (Reporting)  Ended Concentrate Stacks 10 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Theaters algorithms 372 Theater_Germany ***
5:04:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:04:07 PM  (Reporting)  Ended PrivilegedCombine 10 ms
5:04:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:04:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:04:07 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
5:04:07 PM  (Reporting)  _RAR_ - GatherForRecon 1061719 4. Lw.-Kav.-Brigade, 140 Masuren, Pow:24, Count: 1(l 0/L 1/S 0) will join in same region 1061321 1. Lw.-Kav.-Brigade
5:04:07 PM  (Reporting)  Ended ReconAndRaids 17 ms
5:04:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:04:07 PM  (Reporting)  _SPG_ Large Force Segment 1062232 Truppe, 140 Masuren, Pow:33, Count: 1(l 0/L 1/S 0) created
5:04:07 PM  (Reporting)  Ended SplitGroups 62 ms
5:04:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:04:07 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:04:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:04:07 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1057757 Landwehr-Inspektion 8 in region Braunschweig will recover in region Sachsen % Health 100 % Cohesion 0
5:04:07 PM  (Reporting)  Ended Damaged Units 29 ms
5:04:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:04:07 PM  (Reporting)  Ended GarrisonObjectives 3 ms
5:04:07 PM  (Reporting)  Entering Repair Rail Network
5:04:07 PM  (Reporting)  Ended Repair Rail Network 0 ms
5:04:07 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:04:07 PM  (Reporting)  Ended CheckBesieging 11 ms
5:04:07 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:04:07 PM  (Reporting)  Ended Evacuate Force (_EVA_) 11 ms
5:04:07 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:04:07 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 13 ms
5:04:07 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:04:07 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1059676 Johann Otto Donner selected
5:04:07 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
5:04:07 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
5:04:07 PM  (Reporting)  _CLD_ Leader 1059676 Johann Otto Donner redeployed from Zeeland to theater Theater_Low_Countries  in region 103 Zeeland
5:04:07 PM  (Reporting)  Ended Check Leaders 30 ms
5:04:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:04:07 PM  (Reporting)  _MSG_ gathered 797 cbt pts, needing: 587
5:04:07 PM  (Reporting)  Agenda: Intercept (Master), Value: 16800, Region: 105 Friesland
5:04:07 PM  (Reporting)  _MSG_ - MASTER 1047660 Wilhelm Armee, 105 Friesland, Pow:797, Count: 14(l 1/L 3/S 10) will target (enemy) 1059585 Nepveu, C.' Corps Pow.: 797 vs. 42 mustered 0 other groups
5:04:07 PM  (Reporting)  Ended Make Superior Group 1148 ms
5:04:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 372 Germany
5:04:07 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 46 in South China Sea Maritime Trade
5:04:07 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 34 in South Pacific Maritime Trade
5:04:07 PM  (Reporting)  _AFA_ 1061937 2. Fluss Flot. has been given the mission Agenda: Resupply, Value: 10000, Region: 138 Ostpreussen
5:04:07 PM  (Reporting)  _AFA_ 1058273 4. Transportdivision has been given the mission Agenda: Resupply, Value: 10000, Region: 138 Ostpreussen
5:04:07 PM  (Reporting)  _AFA_ 1061715 3. Flotte has been given the mission Agenda: Naval Docking, Value: 2128, Region: 123 Vorpommern
5:04:07 PM  (Reporting)  _AFA_ 1062228 3. Transportdivision has been given the mission Agenda: Naval Docking, Value: 2128, Region: 123 Vorpommern
5:04:07 PM  (Reporting)  _AFA_ 1062227 1. Fluss Flot. has been given the mission Agenda: Naval Docking, Value: 1485, Region: 123 Vorpommern
5:04:07 PM  (Reporting)  Ended AssignFleetsOperations 196 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:04:07 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1061727 II. Matrosen-Art.-Abt. in 139 Kulmerland
5:04:07 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1061724 Garde Train-Abteilung in 106 Rheinland
5:04:07 PM  (Reporting)  Ended Split Supports
5:04:07 PM  (Reporting)  Start of AI Check for Land Resupply
5:04:07 PM  (Reporting)  Ended CheckForLandResupply 34 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:04:07 PM  (Reporting)  Ended KeepPosition 1 ms
5:04:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:04:07 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:04:07 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:04:07 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Theaters algorithms 377 Theater_Russia ***
5:04:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:04:07 PM  (Reporting)  Ended Make Superior Group 3 ms
5:04:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:04:07 PM  (Reporting)  Ended ReinforceFront 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Theaters algorithms 406 Theater_China ***
5:04:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:04:07 PM  (Reporting)  Ended ReinforceFront 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Theaters algorithms 373 Theater_Austria ***
5:04:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:04:07 PM  (Reporting)  Ended PrivilegedCombine 7 ms
5:04:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:04:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:04:07 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
5:04:07 PM  (Reporting)  Ended ReconAndRaids 2 ms
5:04:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:04:07 PM  (Reporting)  Ended SplitGroups 2 ms
5:04:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:04:07 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:04:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:04:07 PM  (Reporting)  Ended Damaged Units 0 ms
5:04:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:04:07 PM  (Reporting)  Ended GarrisonObjectives 1 ms
5:04:07 PM  (Reporting)  Entering Repair Rail Network
5:04:07 PM  (Reporting)  Ended Repair Rail Network 0 ms
5:04:07 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:04:07 PM  (Reporting)  Ended CheckBesieging 11 ms
5:04:07 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:04:07 PM  (Reporting)  Ended Evacuate Force (_EVA_) 12 ms
5:04:07 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:04:07 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 13 ms
5:04:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:04:07 PM  (Reporting)  Ended Make Superior Group 2 ms
5:04:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 373 Austria
5:04:07 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 46 in South China Sea Maritime Trade
5:04:07 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 34 in South Pacific Maritime Trade
5:04:07 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:04:07 PM  (Reporting)  Ended Split Supports
5:04:07 PM  (Reporting)  Start of AI Check for Land Resupply
5:04:07 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:04:07 PM  (Reporting)  Ended KeepPosition 0 ms
5:04:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:04:07 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:04:07 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:04:07 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Theaters algorithms 368 Theater_France ***
5:04:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:04:07 PM  (Reporting)  Ended Make Superior Group 2 ms
5:04:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:04:07 PM  (Reporting)  Ended ReinforceFront 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Theaters algorithms 405 Theater_Japan ***
5:04:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:04:07 PM  (Reporting)  Ended ReinforceFront 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Theaters algorithms 374 Theater_Scandinavia ***
5:04:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:04:07 PM  (Reporting)  Ended ReinforceFront 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Theaters algorithms 371 Theater_Low_Countries ***
5:04:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:04:07 PM  (Reporting)  Ended PrivilegedCombine 8 ms
5:04:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:04:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:04:07 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
5:04:07 PM  (Reporting)  Ended ReconAndRaids 1 ms
5:04:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:04:07 PM  (Reporting)  Ended SplitGroups 24 ms
5:04:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:04:07 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:04:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:04:07 PM  (Reporting)  Ended Damaged Units 3 ms
5:04:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:04:07 PM  (Reporting)  Ended GarrisonObjectives 1 ms
5:04:07 PM  (Reporting)  Entering Repair Rail Network
5:04:07 PM  (Reporting)  Ended Repair Rail Network 0 ms
5:04:07 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:04:07 PM  (Reporting)  _CBE_ Check Besieging, stand-alone assault step (1).
5:04:07 PM  (Reporting)  _CBE_ Cover/Besiege/Assault: 1047660 Wilhelm Armee in 105 Friesland PickVal: 5 SelfVal 51 Opp Power: 72
5:04:07 PM  (Reporting)  Ended CheckBesieging 3 ms
5:04:07 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:04:07 PM  (Reporting)  Ended Evacuate Force (_EVA_) 4 ms
5:04:07 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:04:07 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 4 ms
5:04:07 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:04:07 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1059676 Johann Otto Donner selected
5:04:07 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
5:04:07 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
5:04:07 PM  (Reporting)  _CLD_ Leader 1059676 Johann Otto Donner redeployed from Masuren to theater Theater_Germany  in region 140 Masuren
5:04:07 PM  (Reporting)  Ended Check Leaders 36 ms
5:04:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:04:07 PM  (Reporting)  Ended Make Superior Group 1181 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:04:07 PM  (Reporting)  Ended Split Supports
5:04:07 PM  (Reporting)  Start of AI Check for Land Resupply
5:04:07 PM  (Reporting)  Ended CheckForLandResupply 88 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:04:07 PM  (Reporting)  Ended KeepPosition 0 ms
5:04:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:04:07 PM  (Reporting)  Ended ReinforceFront 0 ms
5:04:07 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:04:07 PM  (Reporting)  Ended Concentrate Stacks 911 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Theaters algorithms 415 Theater_Eastern_USA ***
5:04:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:04:07 PM  (Reporting)  Ended ReinforceFront 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Theaters algorithms 407 Theater_Indonesia ***
5:04:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:04:07 PM  (Reporting)  Ended PrivilegedCombine 7 ms
5:04:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:04:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:04:07 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
5:04:07 PM  (Reporting)  Ended ReconAndRaids 3 ms
5:04:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:04:07 PM  (Reporting)  Ended SplitGroups 3 ms
5:04:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:04:07 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:04:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:04:07 PM  (Reporting)  Ended Damaged Units 0 ms
5:04:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:04:07 PM  (Reporting)  Ended GarrisonObjectives 2 ms
5:04:07 PM  (Reporting)  Entering Repair Rail Network
5:04:07 PM  (Reporting)  Ended Repair Rail Network 0 ms
5:04:07 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:04:07 PM  (Reporting)  Ended CheckBesieging 11 ms
5:04:07 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:04:07 PM  (Reporting)  Ended Evacuate Force (_EVA_) 12 ms
5:04:07 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:04:07 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 13 ms
5:04:07 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:04:07 PM  (Reporting)  _CLD_ Leader (Split Segment III) Karl Friedrich von Reyher in Soerabaya has been detached from group 1051657 Garde-Kavallerie-Division
5:04:07 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1062233 Karl Friedrich von Reyher 1408 Soerabaya toward 1051657 Garde-Kavallerie-Division, 1408 Soerabaya, Pow:56, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Ended Check Leaders 15 ms
5:04:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:04:07 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 407 Indonesia
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:04:07 PM  (Reporting)  Ended Split Supports
5:04:07 PM  (Reporting)  Start of AI Check for Land Resupply
5:04:07 PM  (Reporting)  Ended CheckForLandResupply 4 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:04:07 PM  (Reporting)  1051657 von Reyher, K.F. Armee, 1408 Soerabaya, Pow:78, Count: 2(l 1/L 1/S 0) Agenda: Keep Position, Value: 3140, Region: 1408 Soerabaya
5:04:07 PM  (Reporting)  Ended KeepPosition 1 ms
5:04:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:04:07 PM  (Reporting)  Ended ReinforceFront 0 ms
5:04:07 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:04:07 PM  (Reporting)  Ended Concentrate Stacks 10 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Theaters algorithms 366 Theater_British_Isles ***
5:04:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:04:07 PM  (Reporting)  Ended Make Superior Group 1 ms
5:04:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:04:07 PM  (Reporting)  Ended ReinforceFront 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Theaters algorithms 419 Theater_Mexico ***
5:04:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:04:07 PM  (Reporting)  Ended ReinforceFront 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Theaters algorithms 389 Theater_South_Africa ***
5:04:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:04:07 PM  (Reporting)  Ended ReinforceFront 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Theaters algorithms 388 Theater_Southwest_Africa ***
5:04:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 388 Southwest Africa
5:04:07 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 46 in South China Sea Maritime Trade
5:04:07 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 34 in South Pacific Maritime Trade
5:04:07 PM  (Reporting)  _AFA_ 1061716 7. Flotte has been given the mission Agenda: Naval Docking, Value: 2150, Region: 740 Angra
5:04:07 PM  (Reporting)  _AFA_ 1062229 Kormoran has been given the mission Agenda: Naval Docking, Value: 1000, Region: 740 Angra
5:04:07 PM  (Reporting)  Ended AssignFleetsOperations 5 ms
5:04:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:04:07 PM  (Reporting)  Ended ReinforceFront 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Theaters algorithms 423 Theater_Andes ***
5:04:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:04:07 PM  (Reporting)  Ended ReinforceFront 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Theaters algorithms 416 Theater_Central_USA ***
5:04:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:04:07 PM  (Reporting)  Ended ReinforceFront 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Theaters algorithms 385 Theater_Central_Africa ***
5:04:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:04:07 PM  (Reporting)  Ended ReinforceFront 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Theaters algorithms 402 Theater_Indochina ***
5:04:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:04:07 PM  (Reporting)  Ended ReinforceFront 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Theaters algorithms 424 Theater_Southern_Latin_America ***
5:04:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:04:07 PM  (Reporting)  Ended ReinforceFront 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Theaters algorithms 420 Theater_Central_America ***
5:04:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:04:07 PM  (Reporting)  Ended ReinforceFront 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Theaters algorithms 387 Theater_East_Africa ***
5:04:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:04:07 PM  (Reporting)  Ended ReinforceFront 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Theaters algorithms 425 Theater_Brazil ***
5:04:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:04:07 PM  (Reporting)  Ended ReinforceFront 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Theaters algorithms 421 Theater_Caribbean ***
5:04:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:04:07 PM  (Reporting)  Ended ReinforceFront 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Theaters algorithms 404 Theater_Northeastern_Asia ***
5:04:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:04:07 PM  (Reporting)  Ended ReinforceFront 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Theaters algorithms 417 Theater_Southern_USA ***
5:04:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:04:07 PM  (Reporting)  Ended ReinforceFront 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Theaters algorithms 403 Theater_Southeast_Asia ***
5:04:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:04:07 PM  (Reporting)  Ended ReinforceFront 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Theaters algorithms 376 Theater_Poland ***
5:04:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:04:07 PM  (Reporting)  Ended Make Superior Group 1 ms
5:04:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:04:07 PM  (Reporting)  Ended ReinforceFront 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Theaters algorithms 422 Theater_Northern_Latin_America ***
5:04:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:04:07 PM  (Reporting)  Ended ReinforceFront 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Theaters algorithms 411 Theater_Pacific ***
5:04:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:04:07 PM  (Reporting)  Ended ReinforceFront 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Theaters algorithms 381 Theater_Sahara ***
5:04:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:04:07 PM  (Reporting)  Ended ReinforceFront 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Theaters algorithms 409 Theater_Australia ***
5:04:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:04:07 PM  (Reporting)  Ended ReinforceFront 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Theaters algorithms 384 Theater_Nile ***
5:04:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:04:07 PM  (Reporting)  Ended ReinforceFront 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Theaters algorithms 370 Theater_Alpes ***
5:04:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:04:07 PM  (Reporting)  Ended Make Superior Group 1 ms
5:04:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:04:07 PM  (Reporting)  Ended ReinforceFront 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Theaters algorithms 408 Theater_South_Pacific ***
5:04:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:04:07 PM  (Reporting)  Ended ReinforceFront 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Theaters algorithms 410 Theater_New_Zealand ***
5:04:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:04:07 PM  (Reporting)  Ended ReinforceFront 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Theaters algorithms 397 Theater_Eastern_Siberia ***
5:04:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:04:07 PM  (Reporting)  Ended ReinforceFront 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Theaters algorithms 365 Theater_Atlantic ***
5:04:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:04:07 PM  (Reporting)  Ended ReinforceFront 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 383 Theater_West_Africa ***
5:04:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:04:07 PM  (Reporting)  Ended DistantGarrison 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 372 Theater_Germany ***
5:04:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:04:07 PM  (Reporting)  Ended DistantGarrison 187 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 377 Theater_Russia ***
5:04:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:04:07 PM  (Reporting)  Ended DistantGarrison 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 406 Theater_China ***
5:04:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:04:07 PM  (Reporting)  Ended DistantGarrison 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 373 Theater_Austria ***
5:04:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:04:07 PM  (Reporting)  Ended DistantGarrison 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 368 Theater_France ***
5:04:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:04:07 PM  (Reporting)  Ended DistantGarrison 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 405 Theater_Japan ***
5:04:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:04:07 PM  (Reporting)  Ended DistantGarrison 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 374 Theater_Scandinavia ***
5:04:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:04:07 PM  (Reporting)  Ended DistantGarrison 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 371 Theater_Low_Countries ***
5:04:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:04:07 PM  (Reporting)  Ended DistantGarrison 238 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 415 Theater_Eastern_USA ***
5:04:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:04:07 PM  (Reporting)  Ended DistantGarrison 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 407 Theater_Indonesia ***
5:04:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:04:07 PM  (Reporting)  Ended DistantGarrison 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 366 Theater_British_Isles ***
5:04:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:04:07 PM  (Reporting)  Ended DistantGarrison 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 419 Theater_Mexico ***
5:04:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:04:07 PM  (Reporting)  Ended DistantGarrison 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 389 Theater_South_Africa ***
5:04:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:04:07 PM  (Reporting)  Ended DistantGarrison 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 388 Theater_Southwest_Africa ***
5:04:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:04:07 PM  (Reporting)  Ended DistantGarrison 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 423 Theater_Andes ***
5:04:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:04:07 PM  (Reporting)  Ended DistantGarrison 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 416 Theater_Central_USA ***
5:04:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:04:07 PM  (Reporting)  Ended DistantGarrison 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 385 Theater_Central_Africa ***
5:04:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:04:07 PM  (Reporting)  Ended DistantGarrison 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 402 Theater_Indochina ***
5:04:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:04:07 PM  (Reporting)  Ended DistantGarrison 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 424 Theater_Southern_Latin_America ***
5:04:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:04:07 PM  (Reporting)  Ended DistantGarrison 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 420 Theater_Central_America ***
5:04:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:04:07 PM  (Reporting)  Ended DistantGarrison 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 387 Theater_East_Africa ***
5:04:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:04:07 PM  (Reporting)  Ended DistantGarrison 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 425 Theater_Brazil ***
5:04:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:04:07 PM  (Reporting)  Ended DistantGarrison 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 421 Theater_Caribbean ***
5:04:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:04:07 PM  (Reporting)  Ended DistantGarrison 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 404 Theater_Northeastern_Asia ***
5:04:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:04:07 PM  (Reporting)  Ended DistantGarrison 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 417 Theater_Southern_USA ***
5:04:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:04:07 PM  (Reporting)  Ended DistantGarrison 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 403 Theater_Southeast_Asia ***
5:04:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:04:07 PM  (Reporting)  Ended DistantGarrison 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 376 Theater_Poland ***
5:04:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:04:07 PM  (Reporting)  Ended DistantGarrison 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 422 Theater_Northern_Latin_America ***
5:04:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:04:07 PM  (Reporting)  Ended DistantGarrison 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 411 Theater_Pacific ***
5:04:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:04:07 PM  (Reporting)  Ended DistantGarrison 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 381 Theater_Sahara ***
5:04:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:04:07 PM  (Reporting)  Ended DistantGarrison 24 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 409 Theater_Australia ***
5:04:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:04:07 PM  (Reporting)  Ended DistantGarrison 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 384 Theater_Nile ***
5:04:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:04:07 PM  (Reporting)  Ended DistantGarrison 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 370 Theater_Alpes ***
5:04:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:04:07 PM  (Reporting)  Ended DistantGarrison 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 408 Theater_South_Pacific ***
5:04:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:04:07 PM  (Reporting)  Ended DistantGarrison 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 410 Theater_New_Zealand ***
5:04:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:04:07 PM  (Reporting)  Ended DistantGarrison 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 397 Theater_Eastern_Siberia ***
5:04:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:04:07 PM  (Reporting)  Ended DistantGarrison 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 365 Theater_Atlantic ***
5:04:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:04:07 PM  (Reporting)  Ended DistantGarrison 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 32829 AllOppPowLand: 4415 AllOwnPowNav: 1781 AllOppPowNav 3235
5:04:07 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Starting process on extended theater 383 Theater_West_Africa Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 0.43 Land Core Ratio: 0.43  ***
5:04:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:04:07 PM  (Reporting)  1046778 Barth Expedition (Pow.14)
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Region 531 Accra Pick 13 SelfVal 13 Need 508  no group candidate found
5:04:07 PM  (Reporting)  Region 537 Cotonou Pick 11 SelfVal 11 Need 508  no group candidate found
5:04:07 PM  (Reporting)  Region 535 Lome Pick 14 SelfVal 14 Need 508  no group candidate found
5:04:07 PM  (Reporting)  Region 466 Nouakchott Pick 5 SelfVal 5 Need 1080  no group candidate found
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Starting process on extended theater 372 Theater_Germany Owned armies (extended): 45 Enemy armies: 2 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:04:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:04:07 PM  (Reporting)  1061724 Garde Train-Abteilung (Pow.0)
5:04:07 PM  (Reporting)  1061721 13. Truppe (Pow.38)
5:04:07 PM  (Reporting)  1056206 Karl Armee (Pow.1336)
5:04:07 PM  (Reporting)  1052978 1. Landwehr-Brigade (Pow.42)
5:04:07 PM  (Reporting)  1062234 Train-Abteilung 18 (Pow.0)
5:04:07 PM  (Reporting)  1052811 von Willisen, K.W. Korps (Pow.880)
5:04:07 PM  (Reporting)  1047660 Wilhelm Armee (Pow.797)
5:04:07 PM  (Reporting)  1057757 Landwehr-Inspektion 8 (Pow.0)
5:04:07 PM  (Reporting)  1060521 Feldlazarett 1 (Pow.4)
5:04:07 PM  (Reporting)  1058270 Feldgendarmerie 5 (Pow.8)
5:04:07 PM  (Reporting)  1060098 SB. 5 und SB. 6 (Pow.10)
5:04:07 PM  (Reporting)  1005267 von Pfuel, E.H. Armee (Pow.1580)
5:04:07 PM  (Reporting)  1061727 II. Matrosen-Art.-Abt. (Pow.85)
5:04:07 PM  (Reporting)  1055099 von der Grben, K. Korps (Pow.949)
5:04:07 PM  (Reporting)  1053391 Lw.Bezirk.Kdo. 2 (Pow.19)
5:04:07 PM  (Reporting)  1060860 FuA.Brig.Kdo. 4 (Pow.36)
5:04:07 PM  (Reporting)  1060859 Landwehr-Inspektion 3 (Pow.77)
5:04:07 PM  (Reporting)  1055087 Landwehr-Inspektion 1 (Pow.88)
5:04:07 PM  (Reporting)  1059676 Johann Otto Donner (Pow.0)
5:04:07 PM  (Reporting)  1055819 4. Exploration (Pow.6)
5:04:07 PM  (Reporting)  1056888 11. Feld-Brigade (Pow.16)
5:04:07 PM  (Reporting)  1043671 8. Feld-Brigade (Pow.16)
5:04:07 PM  (Reporting)  1054142 4. Landwehr-Brigade (Pow.29)
5:04:07 PM  (Reporting)  1050681 12. Truppe (Pow.29)
5:04:07 PM  (Reporting)  1045728 2. Landwehr-Brigade (Pow.29)
5:04:07 PM  (Reporting)  1055297 10. Feld-Brigade (Pow.30)
5:04:07 PM  (Reporting)  1062232 1. Brigade (Pow.33)
5:04:07 PM  (Reporting)  1050427 15. Truppe (Pow.36)
5:04:07 PM  (Reporting)  1044010 2. Feld-Brigade (Pow.36)
5:04:07 PM  (Reporting)  1042173 7. Feld-Brigade (Pow.36)
5:04:07 PM  (Reporting)  1061321 19. Truppe (Pow.42)
5:04:07 PM  (Reporting)  1033932 20. Truppe (Pow.56)
5:04:07 PM  (Reporting)  1061718 14. Truppe (Pow.61)
5:04:07 PM  (Reporting)  1048215 5. Feld-Brigade (Pow.69)
5:04:07 PM  (Reporting)  1043574 3. Feld-Brigade (Pow.69)
5:04:07 PM  (Reporting)  1061943 Landwehr-Inspektion 9 (Pow.1)
5:04:07 PM  (Reporting)  1062230 Landwehr-Inspektion 6 (Pow.75)
5:04:07 PM  (Reporting)  1061729 Landwehr-Inspektion 5 (Pow.77)
5:04:07 PM  (Reporting)  1061728 Landwehr-Inspektion 2 (Pow.77)
5:04:07 PM  (Reporting)  1062231 I. Matrosen-Art.-Abt. (Pow.100)
5:04:07 PM  (Reporting)  1061717 Lw.Bezirk.Kdo. 1 (Pow.19)
5:04:07 PM  (Reporting)  1055822 Lw.Bezirk.Kdo. 3 (Pow.19)
5:04:07 PM  (Reporting)  1061334 Landwehr-Inspektion 7 (Pow.75)
5:04:07 PM  (Reporting)  1044700 Landwehr-Inspektion 4 (Pow.75)
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Secondary Region 107 Saarland Pick 8 has enough garrison (Value: 1673) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 133 Oberschlesien Pick 27 has enough garrison (Value: 337) - evaluation skipped
5:04:07 PM  (Reporting)  Primary Region 103 Zeeland Pick 100 has enough garrison (Value: 1336) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 126 Sachsen Pick 36 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)  Primary Region 106 Rheinland Pick 82 has enough garrison (Value: 1913) - evaluation skipped
5:04:07 PM  (Reporting)  CheckRegionForOperation 1061334 Landwehr-Inspektion 7, 138 Ostpreussen, Pow:75, Count: 1(l 0/L 1/S 0) Fitness 65 PickVal 100 SelfVal 821 AINeed 228
5:04:07 PM  (Reporting)  Agenda: Defend, Value: 32500, Region: 110 Ruhrgebiet
5:04:07 PM  (Reporting)  Mobilizing auxiliary group 1061717 Lw.Bezirk.Kdo. 1
5:04:07 PM  (Reporting)  Secondary Region 138 Ostpreussen Pick 42 has enough garrison (Value: 503) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 129 Wuertemberg Pick 15 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)  CheckRegionForOperation 1061334 Landwehr-Inspektion 7, 138 Ostpreussen, Pow:75, Count: 1(l 0/L 1/S 0) Fitness 65 PickVal 34 SelfVal 471 AINeed 108
5:04:07 PM  (Reporting)  Agenda: Defend, Value: 30615, Region: 130 Bayern
5:04:07 PM  (Reporting)  Mobilizing auxiliary group 1055822 Lw.Bezirk.Kdo. 3
5:04:07 PM  (Reporting)  Primary Region 124 Brandenburg Pick 58 has enough garrison (Value: 577) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 113 Hessen-Darmstadt Pick 32 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)  CheckRegionForOperation 1033932 20. Truppe, 140 Masuren, Pow:56, Count: 7(l 0/L 3/S 4) Fitness 93 PickVal 100 SelfVal 516 AINeed 60
5:04:07 PM  (Reporting)  Agenda: Defend, Value: 46500, Region: 156 Kleinpolen
5:04:07 PM  (Reporting)  Secondary Region 137 Posen Pick 25 has enough garrison (Value: 337) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 127 Hessen-Kassel Pick 11 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 146 Maehren Pick 36 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 143 Riesengebirge Pick 20 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 115 Baden Pick 8 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 131 Oberpfalz Pick 5 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 132 Niederschlesien Pick 26 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 136 Westpreussen Pick 12 has enough garrison (Value: 327) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 114 Franken Pick 7 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)  CheckRegionForOperation 1060860 FuA.Brig.Kdo. 4, 136 Westpreussen, Pow:36, Count: 1(l 0/L 0/S 1) Fitness 33 PickVal 15 SelfVal 388 AINeed 60
5:04:07 PM  (Reporting)  Agenda: Defend, Value: 12804, Region: 108 Pfalz
5:04:07 PM  (Reporting)  Secondary Region 142 Erzgebirge Pick 17 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 144 Boehmerwald Pick 12 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 128 Thueringen Pick 9 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 119 Holstein Pick 3 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 123 Vorpommern Pick 6 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 233 Ostmark Pick 32 has enough garrison (Value: 1580) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 149 Innviertel Pick 8 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 118 Hamburg Pick 6 has enough garrison (Value: 1433) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 148 Tirol Pick 7 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Starting process on extended theater 377 Theater_Russia Owned armies (extended): 18 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:04:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:04:07 PM  (Reporting)  1052978 1. Landwehr-Brigade (Pow.42)
5:04:07 PM  (Reporting)  1060859 Landwehr-Inspektion 3 (Pow.77)
5:04:07 PM  (Reporting)  1055087 Landwehr-Inspektion 1 (Pow.88)
5:04:07 PM  (Reporting)  1059676 Johann Otto Donner (Pow.0)
5:04:07 PM  (Reporting)  1055819 4. Exploration (Pow.6)
5:04:07 PM  (Reporting)  1056888 11. Feld-Brigade (Pow.16)
5:04:07 PM  (Reporting)  1043671 8. Feld-Brigade (Pow.16)
5:04:07 PM  (Reporting)  1054142 4. Landwehr-Brigade (Pow.29)
5:04:07 PM  (Reporting)  1050681 12. Truppe (Pow.29)
5:04:07 PM  (Reporting)  1045728 2. Landwehr-Brigade (Pow.29)
5:04:07 PM  (Reporting)  1055297 10. Feld-Brigade (Pow.30)
5:04:07 PM  (Reporting)  1062232 1. Brigade (Pow.33)
5:04:07 PM  (Reporting)  1050427 15. Truppe (Pow.36)
5:04:07 PM  (Reporting)  1044010 2. Feld-Brigade (Pow.36)
5:04:07 PM  (Reporting)  1042173 7. Feld-Brigade (Pow.36)
5:04:07 PM  (Reporting)  1061321 19. Truppe (Pow.42)
5:04:07 PM  (Reporting)  1033932 20. Truppe (Pow.56)
5:04:07 PM  (Reporting)  1061718 14. Truppe (Pow.61)
5:04:07 PM  (Reporting)  1048215 5. Feld-Brigade (Pow.69)
5:04:07 PM  (Reporting)  1043574 3. Feld-Brigade (Pow.69)
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Starting process on extended theater 373 Theater_Austria Owned armies (extended): 1 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:04:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Secondary Region 143 Riesengebirge Pick 20 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Starting process on extended theater 368 Theater_France Owned armies (extended): 1 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:04:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Region 108 Pfalz Pick 15 SelfVal 388 Need 60  no group candidate found
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Starting process on extended theater 371 Theater_Low_Countries Owned armies (extended): 6 Enemy armies: 9 Land Ratio: 3.44 Land Core Ratio: 1.72  ***
5:04:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:04:07 PM  (Reporting)  1061724 Garde Train-Abteilung (Pow.0)
5:04:07 PM  (Reporting)  1061721 13. Truppe (Pow.38)
5:04:07 PM  (Reporting)  1056206 Karl Armee (Pow.1336)
5:04:07 PM  (Reporting)  1062234 Train-Abteilung 18 (Pow.0)
5:04:07 PM  (Reporting)  1052811 von Willisen, K.W. Korps (Pow.880)
5:04:07 PM  (Reporting)  1047660 Wilhelm Armee (Pow.797)
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Primary Region 103 Zeeland Pick 100 has enough garrison (Value: 1336) - evaluation skipped
5:04:07 PM  (Reporting)  CheckRegionForOperation 1047660 Wilhelm Armee, 105 Friesland, Pow:797, Count: 14(l 1/L 3/S 10) Fitness 39 PickVal 100 SelfVal 821 AINeed 228
5:04:07 PM  (Reporting)  Agenda: Defend, Value: 19500, Region: 110 Ruhrgebiet
5:04:07 PM  (Reporting)  Region 106 Rheinland Pick 82 SelfVal 595 Need 0  no group candidate found
5:04:07 PM  (Reporting)  Secondary Region 107 Saarland Pick 8 has enough garrison (Value: 1673) - evaluation skipped
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Starting process on extended theater 407 Theater_Indonesia Owned armies (extended): 1 Enemy armies: 9 Land Ratio: 0.21 Land Core Ratio: 0.21  ***
5:04:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:04:07 PM  (Reporting)  1051657 von Reyher, K.F. Armee (Pow.78)
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Region 1380 Aceh Pick 18 SelfVal 18 Need 1048  no group candidate found
5:04:07 PM  (Reporting)  Region 1385 Jambi Pick 5 SelfVal 5 Need 1048  no group candidate found
5:04:07 PM  (Reporting)  Region 1406 Djakarta Pick 12 SelfVal 12 Need 344  no group candidate found
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Starting process on extended theater 366 Theater_British_Isles Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:04:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Starting process on extended theater 376 Theater_Poland Owned armies (extended): 23 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:04:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:04:07 PM  (Reporting)  1052978 1. Landwehr-Brigade (Pow.42)
5:04:07 PM  (Reporting)  1005267 von Pfuel, E.H. Armee (Pow.1580)
5:04:07 PM  (Reporting)  1061727 II. Matrosen-Art.-Abt. (Pow.85)
5:04:07 PM  (Reporting)  1055099 von der Grben, K. Korps (Pow.949)
5:04:07 PM  (Reporting)  1060859 Landwehr-Inspektion 3 (Pow.77)
5:04:07 PM  (Reporting)  1055087 Landwehr-Inspektion 1 (Pow.88)
5:04:07 PM  (Reporting)  1059676 Johann Otto Donner (Pow.0)
5:04:07 PM  (Reporting)  1055819 4. Exploration (Pow.6)
5:04:07 PM  (Reporting)  1056888 11. Feld-Brigade (Pow.16)
5:04:07 PM  (Reporting)  1043671 8. Feld-Brigade (Pow.16)
5:04:07 PM  (Reporting)  1054142 4. Landwehr-Brigade (Pow.29)
5:04:07 PM  (Reporting)  1050681 12. Truppe (Pow.29)
5:04:07 PM  (Reporting)  1045728 2. Landwehr-Brigade (Pow.29)
5:04:07 PM  (Reporting)  1055297 10. Feld-Brigade (Pow.30)
5:04:07 PM  (Reporting)  1062232 1. Brigade (Pow.33)
5:04:07 PM  (Reporting)  1050427 15. Truppe (Pow.36)
5:04:07 PM  (Reporting)  1044010 2. Feld-Brigade (Pow.36)
5:04:07 PM  (Reporting)  1042173 7. Feld-Brigade (Pow.36)
5:04:07 PM  (Reporting)  1061321 19. Truppe (Pow.42)
5:04:07 PM  (Reporting)  1033932 20. Truppe (Pow.56)
5:04:07 PM  (Reporting)  1061718 14. Truppe (Pow.61)
5:04:07 PM  (Reporting)  1048215 5. Feld-Brigade (Pow.69)
5:04:07 PM  (Reporting)  1043574 3. Feld-Brigade (Pow.69)
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  CheckRegionForOperation 1033932 20. Truppe, 140 Masuren, Pow:56, Count: 7(l 0/L 3/S 4) Fitness 93 PickVal 100 SelfVal 516 AINeed 60
5:04:07 PM  (Reporting)  Agenda: Defend, Value: 46500, Region: 156 Kleinpolen
5:04:07 PM  (Reporting)  Secondary Region 164 Bukowina Pick 4 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 133 Oberschlesien Pick 27 has enough garrison (Value: 337) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 137 Posen Pick 25 has enough garrison (Value: 337) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 233 Ostmark Pick 32 has enough garrison (Value: 1580) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 162 Ostgalizien Pick 3 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 161 Lemberg Pick 15 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Starting process on extended theater 370 Theater_Alpes Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:04:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Secondary Region 147 Sudtirol Pick 14 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Starting process on extended theater 434 Theater_Indian_Ocean Owned armies (extended): 1 Enemy armies: 11 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
5:04:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:04:07 PM  (Reporting)  1051657 von Reyher, K.F. Armee (Pow.78)
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Region 730 Maputo Pick 21 SelfVal 21 Need 1080  no group candidate found
5:04:07 PM  (Reporting)  Region 1406 Djakarta Pick 12 SelfVal 12 Need 344  no group candidate found
5:04:07 PM  (Reporting)  Region 722 Angoche Pick 21 SelfVal 21 Need 1080  no group candidate found
5:04:07 PM  (Reporting)  Region 724 Zambezia Pick 21 SelfVal 21 Need 1080  no group candidate found
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Starting process on extended theater 428 Theater_European_Seas Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:04:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Starting process on extended theater 427 Theater_North_European_Seas Owned armies (extended): 34 Enemy armies: 16 Land Ratio: 2.76 Land Core Ratio: 0.20  ***
5:04:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:04:07 PM  (Reporting)  1052978 1. Landwehr-Brigade (Pow.42)
5:04:07 PM  (Reporting)  1062234 Train-Abteilung 18 (Pow.0)
5:04:07 PM  (Reporting)  1052811 von Willisen, K.W. Korps (Pow.880)
5:04:07 PM  (Reporting)  1047660 Wilhelm Armee (Pow.797)
5:04:07 PM  (Reporting)  1053391 Lw.Bezirk.Kdo. 2 (Pow.19)
5:04:07 PM  (Reporting)  1060860 FuA.Brig.Kdo. 4 (Pow.36)
5:04:07 PM  (Reporting)  1060859 Landwehr-Inspektion 3 (Pow.77)
5:04:07 PM  (Reporting)  1055087 Landwehr-Inspektion 1 (Pow.88)
5:04:07 PM  (Reporting)  1059676 Johann Otto Donner (Pow.0)
5:04:07 PM  (Reporting)  1055819 4. Exploration (Pow.6)
5:04:07 PM  (Reporting)  1056888 11. Feld-Brigade (Pow.16)
5:04:07 PM  (Reporting)  1043671 8. Feld-Brigade (Pow.16)
5:04:07 PM  (Reporting)  1054142 4. Landwehr-Brigade (Pow.29)
5:04:07 PM  (Reporting)  1050681 12. Truppe (Pow.29)
5:04:07 PM  (Reporting)  1045728 2. Landwehr-Brigade (Pow.29)
5:04:07 PM  (Reporting)  1055297 10. Feld-Brigade (Pow.30)
5:04:07 PM  (Reporting)  1062232 1. Brigade (Pow.33)
5:04:07 PM  (Reporting)  1050427 15. Truppe (Pow.36)
5:04:07 PM  (Reporting)  1044010 2. Feld-Brigade (Pow.36)
5:04:07 PM  (Reporting)  1042173 7. Feld-Brigade (Pow.36)
5:04:07 PM  (Reporting)  1061321 19. Truppe (Pow.42)
5:04:07 PM  (Reporting)  1033932 20. Truppe (Pow.56)
5:04:07 PM  (Reporting)  1061718 14. Truppe (Pow.61)
5:04:07 PM  (Reporting)  1048215 5. Feld-Brigade (Pow.69)
5:04:07 PM  (Reporting)  1043574 3. Feld-Brigade (Pow.69)
5:04:07 PM  (Reporting)  1061943 Landwehr-Inspektion 9 (Pow.1)
5:04:07 PM  (Reporting)  1062230 Landwehr-Inspektion 6 (Pow.75)
5:04:07 PM  (Reporting)  1061729 Landwehr-Inspektion 5 (Pow.77)
5:04:07 PM  (Reporting)  1061728 Landwehr-Inspektion 2 (Pow.77)
5:04:07 PM  (Reporting)  1062231 I. Matrosen-Art.-Abt. (Pow.100)
5:04:07 PM  (Reporting)  1061717 Lw.Bezirk.Kdo. 1 (Pow.19)
5:04:07 PM  (Reporting)  1055822 Lw.Bezirk.Kdo. 3 (Pow.19)
5:04:07 PM  (Reporting)  1061334 Landwehr-Inspektion 7 (Pow.75)
5:04:07 PM  (Reporting)  1044700 Landwehr-Inspektion 4 (Pow.75)
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Primary Region 103 Zeeland Pick 100 has enough garrison (Value: 1336) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 138 Ostpreussen Pick 42 has enough garrison (Value: 503) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 118 Hamburg Pick 6 has enough garrison (Value: 1433) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 136 Westpreussen Pick 12 has enough garrison (Value: 327) - evaluation skipped
5:04:07 PM  (Reporting)  Region 187 Svealand Pick 10 SelfVal 10 Need 1080  no group candidate found
5:04:07 PM  (Reporting)  Region 183 Skane Pick 5 SelfVal 5 Need 1080  no group candidate found
5:04:07 PM  (Reporting)  Region 4 Iceland Pick 10 SelfVal 10 Need 1080  no group candidate found
5:04:07 PM  (Reporting)  Region 185 Vastergotland Pick 7 SelfVal 7 Need 1080  no group candidate found
5:04:07 PM  (Reporting)  Secondary Region 123 Vorpommern Pick 6 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)  Region 184 Smaland Pick 4 SelfVal 4 Need 1080  no group candidate found
5:04:07 PM  (Reporting)  Secondary Region 119 Holstein Pick 3 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 882 ms
5:04:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 437 Central Pacific
5:04:07 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 46 in South China Sea Maritime Trade
5:04:07 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 34 in South Pacific Maritime Trade
5:04:07 PM  (Reporting)  _AFA_ 1037858 5. Aufklrungsgruppe has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2216 Eastern Pacific Maritime Trade
5:04:07 PM  (Reporting)  _AFA_ 1059034 4. Aufklrungsgruppe has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2216 Eastern Pacific Maritime Trade
5:04:07 PM  (Reporting)  Ended AssignFleetsOperations 11 ms
5:04:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 436 Southern Pacific
5:04:07 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 46 in South China Sea Maritime Trade
5:04:07 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 34 in South Pacific Maritime Trade
5:04:07 PM  (Reporting)  _AFA_ 1034789 Hapag Handel GMBH has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2215 South Pacific Maritime Trade
5:04:07 PM  (Reporting)  Ended AssignFleetsOperations 7 ms
5:04:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 435 Western Pacific
5:04:07 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 46 in South China Sea Maritime Trade
5:04:07 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 34 in South Pacific Maritime Trade
5:04:07 PM  (Reporting)  _AFA_ 1043569 Hansa Handel GMBH has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2213 West Pacific Maritime Trade
5:04:07 PM  (Reporting)  _AFA_ 1034290 6. Flotte has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 2210 South China Sea Maritime Trade
5:04:07 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
5:04:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 432 Southeastern American Seas
5:04:07 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 46 in South China Sea Maritime Trade
5:04:07 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 34 in South Pacific Maritime Trade
5:04:07 PM  (Reporting)  _AFA_ 1020602 Neptun Schiffwert Handel GMBH has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2205 La Plata Maritime Trade
5:04:07 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
5:04:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 431 Central American Seas
5:04:07 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 46 in South China Sea Maritime Trade
5:04:07 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 34 in South Pacific Maritime Trade
5:04:07 PM  (Reporting)  _AFA_ 1013523 Merchant Fleet #2 has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2203 Caribbean Maritime Trade
5:04:07 PM  (Reporting)  Ended AssignFleetsOperations 6 ms
5:04:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 430 Northeastern American Seas
5:04:07 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 46 in South China Sea Maritime Trade
5:04:07 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 34 in South Pacific Maritime Trade
5:04:07 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
5:04:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 428 European Seas
5:04:07 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 46 in South China Sea Maritime Trade
5:04:07 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 34 in South Pacific Maritime Trade
5:04:07 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
5:04:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 427 North European Seas
5:04:07 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 46 in South China Sea Maritime Trade
5:04:07 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 34 in South Pacific Maritime Trade
5:04:07 PM  (Reporting)  _AFA_ 1015596 1. Aufklrungsgruppe has been given the mission Agenda: Patrol Convoy Box, Value: 8475, Region: 2197 North Sea Maritime Trade
5:04:07 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
5:04:07 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 383 West Africa
5:04:07 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:04:07 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 372 Germany
5:04:07 PM  (Reporting)  Ended CheckLocalOpportunities 20 ms
5:04:07 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 373 Austria
5:04:07 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:04:07 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 371 Low Countries
5:04:07 PM  (Reporting)  Ended CheckLocalOpportunities 372 ms
5:04:07 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 407 Indonesia
5:04:07 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  ############ Starting ApplyAgenda:  Prussia  ############
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  *** Theater:  Theater_Northwestern_African_Seas ( NavRatio:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  *** Theater:  Theater_North_Atlantic ( NavRatio:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  *** Theater:  Theater_Eastern_Pacific ( NavRatio:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  *** Theater:  Theater_Central_Pacific ( NavRatio:0.86) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  *** Theater:  Theater_Southern_Pacific ( NavRatio:0.85) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  *** Theater:  Theater_Western_Pacific ( NavRatio:0.39) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  *** Theater:  Theater_Indian_Ocean ( NavRatio:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  *** Theater:  Theater_Southwestern_African_Seas ( NavRatio:5.00) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  *** Theater:  Theater_Southeastern_American_Seas ( NavRatio:1.02) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  *** Theater:  Theater_Central_American_Seas ( NavRatio:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  *** Theater:  Theater_Northeastern_American_Seas ( NavRatio:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  *** Theater:  Theater_European_Seas ( NavRatio:0.55) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  *** Theater:  Theater_North_European_Seas ( NavRatio:0.58) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_West_Africa (Ext:0.43 - Core:0.43 - Nav:0.20) ***
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:04:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:04:07 PM  (Reporting)  Ended Receive Arties
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:04:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:04:07 PM  (Reporting)  Ended Receive Supplies
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:04:07 PM  (Reporting)  _GTU_ Gathering Region 497 Banjul in theater 383 West Africa
5:04:07 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:04:07 PM  (Reporting)  End of AI Gather Units
5:04:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:04:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:04:07 PM  (Reporting)  _RCA_ Arty 1061727 II. Matrosen-Art.-Abt., 139 Kulmerland, Pow:85, Count: 1(l 0/L 0/S 1) in reserve
5:04:07 PM  (Reporting)  _RCA_ Artilleries found:  1 in core Area
5:04:07 PM  (Reporting)  _RCA_ Artillery 1061727 II. Matrosen-Art.-Abt., 139 Kulmerland, Pow:85, Count: 1(l 0/L 0/S 1) relocating toward 1005267 von Pfuel, E.H. Armee, 141 Weichsel, Pow:1580, Count: 21(l 2/L 6/S 13)
5:04:07 PM  (Reporting)  Ended Receive Arties
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:04:07 PM  (Reporting)  _RCS_ Supply 1061724 Garde Train-Abteilung, 106 Rheinland, Pow:0, Count: 1(l 0/L 0/S 1)
5:04:07 PM  (Reporting)  _RCS_ Supplies found:  1 in core Area
5:04:07 PM  (Reporting)  _RCA_ Resupplying 1061724 Garde Train-Abteilung, 106 Rheinland, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1056206 Karl Armee, 106 Rheinland, Pow:1336, Count: 14(l 1/L 5/S 8)
5:04:07 PM  (Reporting)  Ended Receive Supplies
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:04:07 PM  (Reporting)  _GTU_ Gathering Region 140 Masuren in theater 372 Germany
5:04:07 PM  (Reporting)  _GTU_ 1053391 Lw.Bezirk.Kdo. 2, 136 Westpreussen, Pow:19, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1061729 Landwehr-Inspektion 5, 138 Ostpreussen, Pow:77, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1061728 Landwehr-Inspektion 2, 138 Ostpreussen, Pow:77, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1044700 Landwehr-Inspektion 4, 138 Ostpreussen, Pow:75, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ Starting merge 4 at start
5:04:07 PM  (Reporting)  _GTU_ Finished merge 2 now
5:04:07 PM  (Reporting)  _GTU_ 16. Truppe gathering toward primary region (short distance)
5:04:07 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 225, Region: 140 Masuren Gather to region: 140 Masuren
5:04:07 PM  (Reporting)  _GTU_ Lw.Bezirk.Kdo. 2 gathering toward primary region (short distance)
5:04:07 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 200, Region: 140 Masuren Gather to region: 140 Masuren
5:04:07 PM  (Reporting)  Ended AI Gather Units 76 ms
5:04:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:04:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Russia (Ext:5.00 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_China (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:04:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:04:07 PM  (Reporting)  Ended Receive Arties
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:04:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:04:07 PM  (Reporting)  Ended Receive Supplies
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:04:07 PM  (Reporting)  _GTU_ Gathering Region 140 Masuren in theater 373 Austria
5:04:07 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:04:07 PM  (Reporting)  End of AI Gather Units
5:04:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:04:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_France (Ext:5.00 - Core:0.20 - Nav:5.00) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Japan (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:3.44 - Core:1.72 - Nav:0.20) ***
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:04:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:04:07 PM  (Reporting)  Ended Receive Arties
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:04:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:04:07 PM  (Reporting)  Ended Receive Supplies
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:04:07 PM  (Reporting)  _GTU_ Gathering Region 103 Zeeland in theater 371 Low Countries
5:04:07 PM  (Reporting)  _GTU_ 1062234 Train-Abteilung 18, 105 Friesland, Pow:0, Count: 1(l 0/L 0/S 1) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1052811 von Willisen, K.W. Korps, 105 Friesland, Pow:880, Count: 10(l 2/L 5/S 3) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ Starting merge 2 at start
5:04:07 PM  (Reporting)  _GTU_ Finished merge 2 now
5:04:07 PM  (Reporting)  _GTU_ von Willisen, K.W. Korps gathering toward primary region (short distance)
5:04:07 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 225, Region: 103 Zeeland Gather to region: 103 Zeeland
5:04:07 PM  (Reporting)  _GTU_ Train-Abteilung 18 gathering toward primary region (short distance)
5:04:07 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 225, Region: 103 Zeeland Gather to region: 103 Zeeland
5:04:07 PM  (Reporting)  Ended AI Gather Units 6 ms
5:04:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:04:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Eastern_USA (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Indonesia (Ext:0.21 - Core:0.21 - Nav:0.20) ***
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:04:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:04:07 PM  (Reporting)  Ended Receive Arties
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:04:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:04:07 PM  (Reporting)  Ended Receive Supplies
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:04:07 PM  (Reporting)  _GTU_ Gathering Region 1380 Aceh in theater 407 Indonesia
5:04:07 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:04:07 PM  (Reporting)  End of AI Gather Units
5:04:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:04:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:5.00 - Core:0.20 - Nav:5.00) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Mexico (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_South_Africa (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Southwest_Africa (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Andes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Central_USA (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Central_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Indochina (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Southern_Latin_America (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Central_America (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_East_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Brazil (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Caribbean (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Northeastern_Asia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Southern_USA (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Southeast_Asia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Poland (Ext:5.00 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Northern_Latin_America (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Pacific (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Sahara (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Australia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Nile (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:5.00 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_South_Pacific (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_New_Zealand (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Northwestern_African_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_North_Atlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Eastern_Pacific (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Central_Pacific (Ext:0.20 - Core:0.20 - Nav:0.86) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Southern_Pacific (Ext:0.20 - Core:0.20 - Nav:0.85) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Western_Pacific (Ext:0.20 - Core:0.20 - Nav:0.39) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Indian_Ocean (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Southwestern_African_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Southeastern_American_Seas (Ext:0.20 - Core:0.20 - Nav:1.02) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Central_American_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Northeastern_American_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_European_Seas (Ext:5.00 - Core:5.00 - Nav:0.55) ***
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:04:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:04:07 PM  (Reporting)  Ended Receive Arties
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:04:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:04:07 PM  (Reporting)  Ended Receive Supplies
5:04:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:04:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_North_European_Seas (Ext:2.76 - Core:0.20 - Nav:0.58) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Eastern_Siberia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Atlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:04:07 PM  (Reporting)  Leader 1059676 Johann Otto Donner relocated to 138 Ostpreussen
5:04:07 PM  (Reporting)  Ended Collect Leaders 7 ms
5:04:07 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:04:07 PM  (Reporting)  _RWI__C 1057757 Landwehr-Inspektion 8, 121 Braunschweig, Pow:0, Count: 1(l 0/L 1/S 0) was targeting 126 Sachsen which is a neutral territory without enemy, aborting an agenda.
5:04:07 PM  (Reporting)  _RWI__C 1060860 FuA.Brig.Kdo. 4, 136 Westpreussen, Pow:36, Count: 1(l 0/L 0/S 1) was targeting 108 Pfalz which is a neutral territory without enemy, aborting an agenda.
5:04:07 PM  (Reporting)  _RWI__C 1033932 20. Truppe, 140 Masuren, Pow:56, Count: 7(l 0/L 3/S 4) was targeting 156 Kleinpolen which is a neutral territory without enemy, aborting an agenda.
5:04:07 PM  (Reporting)  _RWI__C 1033932 20. Truppe, 140 Masuren, Pow:56, Count: 7(l 0/L 3/S 4) was targeting 156 Kleinpolen which is a neutral territory without enemy, aborting an agenda.
5:04:07 PM  (Reporting)  _RWI__C 1061334 Landwehr-Inspektion 7, 138 Ostpreussen, Pow:75, Count: 1(l 0/L 1/S 0) was targeting 130 Bayern which is a neutral territory without enemy, aborting an agenda.
5:04:07 PM  (Reporting)  Ended RemoveWeakInterests 1 ms
5:04:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:04:07 PM  (Reporting)  _ATG_ 1057757 Landwehr-Inspektion 8 Braunschweig Going against objective: 124 Brandenburg
5:04:07 PM  (Reporting)  _ATG_ 1060098 SB. 5 und SB. 6 Full support Relocating to objective
5:04:07 PM  (Reporting)  _ATG_ 1060098 SB. 5 und SB. 6 Ostpreussen Going against objective: 138 Ostpreussen
5:04:07 PM  (Reporting)  _ATG_ 1060859 Landwehr-Inspektion 3 Masuren Going against objective: 124 Brandenburg
5:04:07 PM  (Reporting)  _ATG_ 1055087 Landwehr-Inspektion 1 Masuren Going against objective: 124 Brandenburg
5:04:07 PM  (Reporting)  Ended AddTheaterGoal 32 ms
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_West_Africa (Ext:0.43 - Core:0.43 - Nav:0.20) ***
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1046778 Barth Expedition, 511 Gbarnga, Pow:14, Count: 2(l 1/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 7100, Region: 511 Gbarnga
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 7100, Region: 511 Gbarnga
5:04:07 PM  (Reporting)  1046778-Barth Expedition Power:14 Health:100% Gbarnga>Gbarnga Mission:Keep Position Fitness:100% Need:60 Threat:0 GoalValue: 7100
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1044700 16. Truppe, 138 Ostpreussen, Pow:229, Count: 3(l 0/L 3/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 225, Region: 140 Masuren
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 225, Region: 140 Masuren
5:04:07 PM  (Reporting)  1044700-16. Truppe Power:229 Health:100% Ostpreussen>Masuren Mission:Gather to GHQ Fitness:90% Need:0 Threat:0 GoalValue: 225
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1061334 Landwehr-Inspektion 7, 138 Ostpreussen, Pow:75, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 32500, Region: 110 Ruhrgebiet
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 32500, Region: 110 Ruhrgebiet
5:04:07 PM  (Reporting)  1061334-Landwehr-Inspektion 7 Power:75 Health:100% Ostpreussen>Ruhrgebiet Mission:Defend Fitness:65% Need:228 Threat:169 GoalValue: 32500
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1055822 Lw.Bezirk.Kdo. 3, 138 Ostpreussen, Pow:19, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 61230, Region: 138 Ostpreussen
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 61230, Region: 138 Ostpreussen
5:04:07 PM  (Reporting)  1055822 Lw.Bezirk.Kdo. 3 Ostpreussen has been merged in  1061334 Landwehr-Inspektion 7
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1061717 Lw.Bezirk.Kdo. 1, 138 Ostpreussen, Pow:19, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 106730, Region: 138 Ostpreussen
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 106730, Region: 138 Ostpreussen
5:04:07 PM  (Reporting)  1061717 Lw.Bezirk.Kdo. 1 Ostpreussen has been merged in  1061334 17. Truppe
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1061937 2. Fluss Flot., 138 Ostpreussen, Pow:0, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 138 Ostpreussen
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 138 Ostpreussen
5:04:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1061937 2. Fluss Flot. , destination,  is not in friendly water and the mission is not ignoring threats. 138 Ostpreussen
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1062231-I. Matrosen-Art.-Abt. Power:100 Health:100% Ostpreussen>Ostpreussen Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1062230-Landwehr-Inspektion 6 Power:75 Health:100% Ostpreussen>Ostpreussen Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1043574 3. Feld-Brigade is doing nothing in Masuren  Power: 69  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1048215 5. Feld-Brigade is doing nothing in Masuren  Power: 69  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1061718 14. Truppe is doing nothing in Masuren  Power: 61  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1033932 20. Truppe is doing nothing in Masuren  Power: 56  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1061321 19. Truppe is doing nothing in Masuren  Power: 42  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1042173 7. Feld-Brigade is doing nothing in Masuren  Power: 36  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1044010 2. Feld-Brigade is doing nothing in Masuren  Power: 36  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1050427 15. Truppe is doing nothing in Masuren  Power: 36  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1062232 1. Brigade is doing nothing in Masuren  Power: 33  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1055297 10. Feld-Brigade is doing nothing in Masuren  Power: 30  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1045728 2. Landwehr-Brigade is doing nothing in Masuren  Power: 29  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1050681 12. Truppe is doing nothing in Masuren  Power: 29  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1054142 4. Landwehr-Brigade is doing nothing in Masuren  Power: 29  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1043671 8. Feld-Brigade is doing nothing in Masuren  Power: 16  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1056888 11. Feld-Brigade is doing nothing in Masuren  Power: 16  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1055819 4. Exploration is doing nothing in Masuren  Power: 6  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1059676 Johann Otto Donner is doing nothing in Ostpreussen  Power: 0  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1055087 Landwehr-Inspektion 1 is doing nothing in Masuren  Power: 88  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1060859 Landwehr-Inspektion 3 is doing nothing in Masuren  Power: 77  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1058273 4. Transportdivision, 138 Ostpreussen, Pow:5, Count: 1(l 0/L 0/S 1)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 138 Ostpreussen
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 138 Ostpreussen
5:04:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1058273 4. Transportdivision , destination,  is not in friendly water and the mission is not ignoring threats. 138 Ostpreussen
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1060860 FuA.Brig.Kdo. 4, 136 Westpreussen, Pow:36, Count: 1(l 0/L 0/S 1)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 32500, Region: 110 Ruhrgebiet
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 32500, Region: 110 Ruhrgebiet
5:04:07 PM  (Reporting)  1060860-FuA.Brig.Kdo. 4 Power:36 Health:100% Westpreussen>Ruhrgebiet Mission:Defend Fitness:65% Need:228 Threat:169 GoalValue: 32500
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1053391 Lw.Bezirk.Kdo. 2, 136 Westpreussen, Pow:19, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 200, Region: 140 Masuren
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 200, Region: 140 Masuren
5:04:07 PM  (Reporting)  1053391-Lw.Bezirk.Kdo. 2 Power:19 Health:100% Westpreussen>Masuren Mission:Gather to GHQ Fitness:80% Need:0 Threat:0 GoalValue: 200
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1061715 2. Transportdivision, 122 Mecklenburg, Pow:11, Count: 1(l 0/L 0/S 1)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2128, Region: 123 Vorpommern
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2128, Region: 123 Vorpommern
5:04:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1061715 2. Transportdivision , destination,  is not in friendly water and the mission is not ignoring threats. 123 Vorpommern
5:04:07 PM  (Reporting)  1061715-2. Transportdivision Power:11 Health:100% Mecklenburg>Vorpommern Mission:Naval Docking Fitness:99% Need:60 Threat:0 GoalValue: 2128
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1062228 3. Transportdivision, 122 Mecklenburg, Pow:9, Count: 1(l 0/L 0/S 1)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2128, Region: 123 Vorpommern
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2128, Region: 123 Vorpommern
5:04:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1062228 3. Transportdivision , destination,  is not in friendly water and the mission is not ignoring threats. 123 Vorpommern
5:04:07 PM  (Reporting)  1062228-3. Transportdivision Power:9 Health:100% Mecklenburg>Vorpommern Mission:Naval Docking Fitness:99% Need:60 Threat:0 GoalValue: 2128
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1062227 1. Fluss Flot., 122 Mecklenburg, Pow:4, Count: 1(l 0/L 0/S 1)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1485, Region: 123 Vorpommern
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1485, Region: 123 Vorpommern
5:04:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1062227 1. Fluss Flot. , destination,  is not in friendly water and the mission is not ignoring threats. 123 Vorpommern
5:04:07 PM  (Reporting)  1062227-1. Fluss Flot. Power:4 Health:100% Mecklenburg>Vorpommern Mission:Naval Docking Fitness:99% Need:60 Threat:0 GoalValue: 1485
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1055099 von der Grben, K. Korps, 139 Kulmerland, Pow:949, Count: 13(l 3/L 2/S 8)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 11100, Region: 140 Masuren
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 11100, Region: 140 Masuren
5:04:07 PM  (Reporting)  1055099-von der Grben, K. Korps Power:949 Health:100% Kulmerland>Masuren Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 11100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1005267 von Pfuel, E.H. Armee, 141 Weichsel, Pow:1663, Count: 22(l 2/L 6/S 14)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 13100, Region: 141 Weichsel
5:04:07 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 13500, Region: 139 Kulmerland
5:04:07 PM  (Reporting)  Agenda  3  : Agenda: Garrison, Value: 13200, Region: 233 Ostmark
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 13200, Region: 233 Ostmark
5:04:07 PM  (Reporting)  1005267-von Pfuel, E.H. Armee Power:1663 Health:100% Weichsel>Ostmark Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 13200
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1060098 SB. 5 und SB. 6 is doing nothing in Ostpreussen  Power: 10  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1058270 Feldgendarmerie 5 is doing nothing in Brandenburg  Power: 8  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1060521 Feldlazarett 1 is doing nothing in Brandenburg  Power: 4  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1057757 Landwehr-Inspektion 8 is doing nothing in Braunschweig  Power: 0  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1052978 1. Landwehr-Brigade is doing nothing in Masuren  Power: 42  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1056206 Karl Armee, 106 Rheinland, Pow:1336, Count: 15(l 1/L 5/S 9)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 26700, Region: 107 Saarland
5:04:07 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 50000, Region: 103 Zeeland
5:04:07 PM  (Reporting)  Agenda  3  : Agenda: Garrison, Value: 50000, Region: 106 Rheinland
5:04:07 PM  (Reporting)  Agenda  4  : Agenda: Garrison, Value: 14800, Region: 125 Anhalt
5:04:07 PM  (Reporting)  Agenda  5  : Agenda: Garrison, Value: 16800, Region: 122 Mecklenburg
5:04:07 PM  (Reporting)  Agenda  6  : Agenda: Garrison, Value: 23300, Region: 118 Hamburg
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 26700, Region: 107 Saarland
5:04:07 PM  (Reporting)  1056206-Karl Armee Power:1336 Health:100% Rheinland>Saarland Mission:Garrison Fitness:100% Need:0 Threat:4 GoalValue: 26700
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1061721 13. Truppe, 106 Rheinland, Pow:38, Count: 2(l 0/L 2/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 108 Pfalz
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 108 Pfalz
5:04:07 PM  (Reporting)  1061721-13. Truppe Power:38 Health:100% Rheinland>Pfalz Mission:Resupply Fitness:100% Need:60 Threat:4 GoalValue: 100000
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Russia (Ext:5.00 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_China (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_France (Ext:5.00 - Core:0.20 - Nav:5.00) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Japan (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:3.44 - Core:1.72 - Nav:0.20) ***
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1047660 Wilhelm Armee, 105 Friesland, Pow:797, Count: 14(l 1/L 3/S 10) Keeping only the Best Attack (is Assault) goal for 105 Friesland
5:04:07 PM  (Reporting)  List of Agendas for 1047660 Wilhelm Armee, 105 Friesland, Pow:797, Count: 14(l 1/L 3/S 10)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 10200, Region: 105 Friesland
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 10200, Region: 105 Friesland
5:04:07 PM  (Reporting)  1047660-Wilhelm Armee Power:797 Health:100% Friesland>Friesland Mission:Attack Fitness:100% Need:1084 Threat:483 GoalValue: 10200
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1052811 von Willisen, K.W. Korps, 105 Friesland, Pow:880, Count: 10(l 2/L 5/S 3)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 225, Region: 103 Zeeland
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 225, Region: 103 Zeeland
5:04:07 PM  (Reporting)  1052811-von Willisen, K.W. Korps Power:880 Health:100% Friesland>Zeeland Mission:Gather to GHQ Fitness:90% Need:0 Threat:474 GoalValue: 225
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1062234 Train-Abteilung 18, 105 Friesland, Pow:0, Count: 1(l 0/L 0/S 1)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 225, Region: 103 Zeeland
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 225, Region: 103 Zeeland
5:04:07 PM  (Reporting)  1062234-Train-Abteilung 18 Power:0 Health:100% Friesland>Zeeland Mission:Gather to GHQ Fitness:90% Need:0 Threat:474 GoalValue: 225
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Eastern_USA (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Indonesia (Ext:0.21 - Core:0.21 - Nav:0.20) ***
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1051657 von Reyher, K.F. Armee, 1408 Soerabaya, Pow:78, Count: 2(l 1/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 3140, Region: 1408 Soerabaya
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 3140, Region: 1408 Soerabaya
5:04:07 PM  (Reporting)  1051657-von Reyher, K.F. Armee Power:78 Health:58% Soerabaya>Soerabaya Mission:Keep Position Fitness:20% Need:286 Threat:212 GoalValue: 3140
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:5.00 - Core:0.20 - Nav:5.00) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Mexico (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_South_Africa (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1061716 1. Transportdivision, 740 Angra, Pow:11, Count: 1(l 0/L 0/S 1)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2150, Region: 740 Angra
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2150, Region: 740 Angra
5:04:07 PM  (Reporting)  1061716-1. Transportdivision Power:11 Health:100% Angra>Angra Mission:Naval Docking Fitness:100% Need:60 Threat:0 GoalValue: 2150
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1062229 Kormoran, 740 Angra, Pow:5, Count: 1(l 0/L 0/S 1)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1000, Region: 740 Angra
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1000, Region: 740 Angra
5:04:07 PM  (Reporting)  1062229-Kormoran Power:5 Health:100% Angra>Angra Mission:Naval Docking Fitness:100% Need:60 Threat:0 GoalValue: 1000
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Southwest_Africa (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Andes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Central_USA (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Central_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Indochina (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Southern_Latin_America (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Central_America (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_East_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Brazil (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Caribbean (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Northeastern_Asia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Southern_USA (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Southeast_Asia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Poland (Ext:5.00 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Northern_Latin_America (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Pacific (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Sahara (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Australia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Nile (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:5.00 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_South_Pacific (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_New_Zealand (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Northwestern_African_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_North_Atlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Eastern_Pacific (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Central_Pacific (Ext:0.20 - Core:0.20 - Nav:0.86) ***
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1037858 5. Aufklrungsgruppe, 2216 Eastern Pacific Maritime Trade, Pow:9, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2216 Eastern Pacific Maritime Trade
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2216 Eastern Pacific Maritime Trade
5:04:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1037858 5. Aufklrungsgruppe , destination,  is not in friendly water and the mission is not ignoring threats. 2216 Eastern Pacific Maritime Trade
5:04:07 PM  (Reporting)  1037858-5. Aufklrungsgruppe Power:9 Health:100% Eastern Pacific Maritime Trade>Eastern Pacific Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1059034 4. Aufklrungsgruppe, 2216 Eastern Pacific Maritime Trade, Pow:2, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2216 Eastern Pacific Maritime Trade
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2216 Eastern Pacific Maritime Trade
5:04:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1059034 4. Aufklrungsgruppe , destination,  is not in friendly water and the mission is not ignoring threats. 2216 Eastern Pacific Maritime Trade
5:04:07 PM  (Reporting)  1059034-4. Aufklrungsgruppe Power:2 Health:100% Eastern Pacific Maritime Trade>Eastern Pacific Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Southern_Pacific (Ext:0.20 - Core:0.20 - Nav:0.85) ***
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1034789 Hapag Handel GMBH, 2215 South Pacific Maritime Trade, Pow:23, Count: 1(l 0/L 0/S 1)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2215 South Pacific Maritime Trade
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2215 South Pacific Maritime Trade
5:04:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1034789 Hapag Handel GMBH , destination,  is not in friendly water and the mission is not ignoring threats. 2215 South Pacific Maritime Trade
5:04:07 PM  (Reporting)  1034789-Hapag Handel GMBH Power:23 Health:97% South Pacific Maritime Trade>South Pacific Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Western_Pacific (Ext:0.20 - Core:0.20 - Nav:0.39) ***
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1043569 Hansa Handel GMBH, 2213 West Pacific Maritime Trade, Pow:22, Count: 1(l 0/L 0/S 1)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2213 West Pacific Maritime Trade
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2213 West Pacific Maritime Trade
5:04:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1043569 Hansa Handel GMBH , destination,  is not in friendly water and the mission is not ignoring threats. 2213 West Pacific Maritime Trade
5:04:07 PM  (Reporting)  1043569-Hansa Handel GMBH Power:22 Health:92% West Pacific Maritime Trade>West Pacific Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1034290 6. Flotte, 2210 South China Sea Maritime Trade, Pow:53, Count: 2(l 0/L 1/S 1)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 2210 South China Sea Maritime Trade
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 2210 South China Sea Maritime Trade
5:04:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1034290 6. Flotte , destination,  is not in friendly water and the mission is not ignoring threats. 2210 South China Sea Maritime Trade
5:04:07 PM  (Reporting)  1034290-6. Flotte Power:53 Health:83% South China Sea Maritime Trade>South China Sea Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Indian_Ocean (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Southwestern_African_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Southeastern_American_Seas (Ext:0.20 - Core:0.20 - Nav:1.02) ***
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1020602 Neptun Schiffwert Handel GMBH, 2205 La Plata Maritime Trade, Pow:23, Count: 1(l 0/L 0/S 1)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2205 La Plata Maritime Trade
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2205 La Plata Maritime Trade
5:04:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1020602 Neptun Schiffwert Handel GMBH , destination,  is not in friendly water and the mission is not ignoring threats. 2205 La Plata Maritime Trade
5:04:07 PM  (Reporting)  1020602-Neptun Schiffwert Handel GMBH Power:23 Health:97% La Plata Maritime Trade>La Plata Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Central_American_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1013523 Merchant Fleet #2, 2203 Caribbean Maritime Trade, Pow:8, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2203 Caribbean Maritime Trade
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2203 Caribbean Maritime Trade
5:04:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013523 Merchant Fleet #2 , destination,  is not in friendly water and the mission is not ignoring threats. 2203 Caribbean Maritime Trade
5:04:07 PM  (Reporting)  1013523-Merchant Fleet #2 Power:8 Health:100% Caribbean Maritime Trade>Caribbean Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Northeastern_American_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_European_Seas (Ext:5.00 - Core:5.00 - Nav:0.55) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_North_European_Seas (Ext:2.76 - Core:0.20 - Nav:0.58) ***
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1015596 1. Aufklrungsgruppe, 2197 North Sea Maritime Trade, Pow:113, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 8475, Region: 2197 North Sea Maritime Trade
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 8475, Region: 2197 North Sea Maritime Trade
5:04:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015596 1. Aufklrungsgruppe , destination,  is not in friendly water and the mission is not ignoring threats. 2197 North Sea Maritime Trade
5:04:07 PM  (Reporting)  1015596-1. Aufklrungsgruppe Power:113 Health:100% North Sea Maritime Trade>North Sea Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 8475
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Eastern_Siberia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Atlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:04:07 PM  (Reporting)  _SSU_ 1062236 II. Matrosen-Art.-Abt., 141 Weichsel, Pow:85, Count: 1(l 0/L 0/S 1) created in region and locked (garrisoning)
5:04:07 PM  (Reporting)  _SSU_ 1062237 21. Truppe, 138 Ostpreussen, Pow:38, Count: 2(l 0/L 2/S 0) created in region and locked (garrisoning)
5:04:07 PM  (Reporting)  _SSU_ 1062238 22. Truppe, 138 Ostpreussen, Pow:152, Count: 2(l 0/L 2/S 0) created in region and locked (garrisoning)
5:04:07 PM  (Reporting)  Ended SplitStaticUnits 137 ms
5:04:07 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:04:07 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  ApplyAgenda AutoMerge
5:04:07 PM  (Reporting)  AI Process done in  20056 ms
5:04:07 PM  (Reporting)  Processing  1000004 Austria
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  *** Starting Process on Austria AILevel 2 Kind: 0 Dormant NO Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:04:07 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:04:07 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:04:07 PM  (Reporting)  0 unit there, but still added, as 365 Atlantic is adjacent to 427 North European Seas
5:04:07 PM  (Reporting)  0 unit there, but still added, as 366 British Isles is adjacent to 427 North European Seas
5:04:07 PM  (Reporting)  0 unit there, but still added, as 367 Spanish Peninsula is adjacent to 428 European Seas
5:04:07 PM  (Reporting)  0 unit there, but still added, as 368 France is adjacent to 369 Italy
5:04:07 PM  (Reporting)  0 unit there, but still added, as 370 Alpes is adjacent to 369 Italy
5:04:07 PM  (Reporting)  0 unit there, but still added, as 371 Low Countries is adjacent to 427 North European Seas
5:04:07 PM  (Reporting)  0 unit there, but still added, as 372 Germany is adjacent to 373 Austria
5:04:07 PM  (Reporting)  0 unit there, but still added, as 374 Scandinavia is adjacent to 427 North European Seas
5:04:07 PM  (Reporting)  0 unit there, but still added, as 376 Poland is adjacent to 373 Austria
5:04:07 PM  (Reporting)  0 unit there, but still added, as 377 Russia is adjacent to 375 Balkans
5:04:07 PM  (Reporting)  0 unit there, but still added, as 378 Mediterranean is adjacent to 375 Balkans
5:04:07 PM  (Reporting)  0 unit there, but still added, as 379 Maghreb is adjacent to 428 European Seas
5:04:07 PM  (Reporting)  0 unit there, but still added, as 385 Central Africa is adjacent to 388 Southwest Africa
5:04:07 PM  (Reporting)  0 unit there, but still added, as 387 East Africa is adjacent to 388 Southwest Africa
5:04:07 PM  (Reporting)  0 unit there, but still added, as 389 South Africa is adjacent to 388 Southwest Africa
5:04:07 PM  (Reporting)  0 unit there, but still added, as 392 Ottoman is adjacent to 375 Balkans
5:04:07 PM  (Reporting)  0 unit there, but still added, as 397 Eastern Siberia is adjacent to 435 Western Pacific
5:04:07 PM  (Reporting)  0 unit there, but still added, as 402 Indochina is adjacent to 435 Western Pacific
5:04:07 PM  (Reporting)  0 unit there, but still added, as 403 Southeast Asia is adjacent to 435 Western Pacific
5:04:07 PM  (Reporting)  0 unit there, but still added, as 404 Northeastern Asia is adjacent to 435 Western Pacific
5:04:07 PM  (Reporting)  0 unit there, but still added, as 405 Japan is adjacent to 435 Western Pacific
5:04:07 PM  (Reporting)  0 unit there, but still added, as 406 China is adjacent to 435 Western Pacific
5:04:07 PM  (Reporting)  0 unit there, but still added, as 407 Indonesia is adjacent to 435 Western Pacific
5:04:07 PM  (Reporting)  0 unit there, but still added, as 408 South Pacific is adjacent to 435 Western Pacific
5:04:07 PM  (Reporting)  0 unit there, but still added, as 409 Australia is adjacent to 436 Southern Pacific
5:04:07 PM  (Reporting)  0 unit there, but still added, as 410 New Zealand is adjacent to 436 Southern Pacific
5:04:07 PM  (Reporting)  0 unit there, but still added, as 411 Pacific is adjacent to 435 Western Pacific
5:04:07 PM  (Reporting)  0 unit there, but still added, as 412 Eastern Canada is adjacent to 430 Northeastern American Seas
5:04:07 PM  (Reporting)  0 unit there, but still added, as 415 Eastern USA is adjacent to 430 Northeastern American Seas
5:04:07 PM  (Reporting)  0 unit there, but still added, as 420 Central America is adjacent to 436 Southern Pacific
5:04:07 PM  (Reporting)  0 unit there, but still added, as 421 Caribbean is adjacent to 430 Northeastern American Seas
5:04:07 PM  (Reporting)  0 unit there, but still added, as 422 Northern Latin America is adjacent to 432 Southeastern American Seas
5:04:07 PM  (Reporting)  0 unit there, but still added, as 423 Andes is adjacent to 432 Southeastern American Seas
5:04:07 PM  (Reporting)  0 unit there, but still added, as 424 Southern Latin America is adjacent to 432 Southeastern American Seas
5:04:07 PM  (Reporting)  0 unit there, but still added, as 425 Brazil is adjacent to 432 Southeastern American Seas
5:04:07 PM  (Reporting)  0 unit there, but still added, as 429 South European Seas is adjacent to 369 Italy
5:04:07 PM  (Reporting)  0 unit there, but still added, as 431 Central American Seas is adjacent to 430 Northeastern American Seas
5:04:07 PM  (Reporting)  0 unit there, but still added, as 433 Southwestern African Seas is adjacent to 388 Southwest Africa
5:04:07 PM  (Reporting)  0 unit there, but still added, as 434 Indian Ocean is adjacent to 388 Southwest Africa
5:04:07 PM  (Reporting)  0 unit there, but still added, as 438 Eastern Pacific is adjacent to 435 Western Pacific
5:04:07 PM  (Reporting)  0 unit there, but still added, as 439 North Atlantic is adjacent to 427 North European Seas
5:04:07 PM  (Reporting)  0 unit there, but still added, as 440 Northwestern African Seas is adjacent to 428 European Seas
5:04:07 PM  (Reporting)  Theater: 365 Theater_Atlantic AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 12 > 37
5:04:07 PM  (Reporting)  Theater: 366 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 31 OppPow Land: 0 OwnPow Nav : 123 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 23 > 34
5:04:07 PM  (Reporting)  Theater: 367 Theater_Spanish_Peninsula AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 21 > 33
5:04:07 PM  (Reporting)  Theater: 368 Theater_France AggroCoeff from script: 100 OwnPow Land: 119 OppPow Land: 0 OwnPow Nav : 123 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 34 > 53
5:04:07 PM  (Reporting)  Theater: 369 Theater_Italy AggroCoeff from script: 100 OwnPow Land: 2547 OppPow Land: 0 OwnPow Nav : 623 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 17 > 36
5:04:07 PM  (Reporting)  Theater: 370 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 2620 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 3 > 14
5:04:07 PM  (Reporting)  Theater: 371 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 1461 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 6 > 16
5:04:07 PM  (Reporting)  Theater: 372 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 5550 OppPow Land: 0 OwnPow Nav : 14 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 36 > 61
5:04:07 PM  (Reporting)  Theater: 373 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 9500 OppPow Land: 102 OwnPow Nav : 716 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 40 > 71
5:04:07 PM  (Reporting)  Theater: 374 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 3 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 2.55 2.55 Reg Count: 23 > 37
5:04:07 PM  (Reporting)  Theater: 375 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 7680 OppPow Land: 2946 OwnPow Nav : 93 OppPow Nav : 32
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 2.22 1.17 Ratio Nav/NavCore: 2.47 0.20 Reg Count: 30 > 53
5:04:07 PM  (Reporting)  Theater: 376 Theater_Poland AggroCoeff from script: 100 OwnPow Land: 5858 OppPow Land: 442 OwnPow Nav : 0 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 13 > 37
5:04:07 PM  (Reporting)  Theater: 377 Theater_Russia AggroCoeff from script: 100 OwnPow Land: 6912 OppPow Land: 781 OwnPow Nav : 111 OppPow Nav : 132
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.71 0.71 Reg Count: 165 > 206
5:04:07 PM  (Reporting)  Theater: 378 Theater_Mediterranean AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 66 OwnPow Nav : 0 OppPow Nav : 125
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 5 > 17
5:04:07 PM  (Reporting)  Theater: 379 Theater_Maghreb AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 60 OwnPow Nav : 0 OppPow Nav : 125
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 25 > 38
5:04:07 PM  (Reporting)  Theater: 385 Theater_Central_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 50 > 86
5:04:07 PM  (Reporting)  Theater: 387 Theater_East_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 90 OwnPow Nav : 0 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 55 > 89
5:04:07 PM  (Reporting)  Theater: 388 Theater_Southwest_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 152 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 39 > 73
5:04:07 PM  (Reporting)  Theater: 389 Theater_South_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 152 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 34 > 52
5:04:07 PM  (Reporting)  Theater: 392 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 2607 OwnPow Nav : 0 OppPow Nav : 32
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 27 > 46
5:04:07 PM  (Reporting)  Theater: 397 Theater_Eastern_Siberia AggroCoeff from script: 100 OwnPow Land: 43 OppPow Land: 0 OwnPow Nav : 106 OppPow Nav : 60
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 1.50 5.00 Reg Count: 32 > 59
5:04:07 PM  (Reporting)  Theater: 402 Theater_Indochina AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 30 > 44
5:04:07 PM  (Reporting)  Theater: 403 Theater_Southeast_Asia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 15 > 30
5:04:07 PM  (Reporting)  Theater: 404 Theater_Northeastern_Asia AggroCoeff from script: 100 OwnPow Land: 43 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 43 > 72
5:04:07 PM  (Reporting)  Theater: 405 Theater_Japan AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 21 > 34
5:04:07 PM  (Reporting)  Theater: 406 Theater_China AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 21 OwnPow Nav : 0 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 133 > 167
5:04:07 PM  (Reporting)  Theater: 407 Theater_Indonesia AggroCoeff from script: 100 OwnPow Land: 35 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 36 > 54
5:04:07 PM  (Reporting)  Theater: 408 Theater_South_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 14 > 28
5:04:07 PM  (Reporting)  Theater: 409 Theater_Australia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 47 > 62
5:04:07 PM  (Reporting)  Theater: 410 Theater_New_Zealand AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 7 > 12
5:04:07 PM  (Reporting)  Theater: 411 Theater_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 9 > 33
5:04:07 PM  (Reporting)  Theater: 412 Theater_Eastern_Canada AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 40 > 67
5:04:07 PM  (Reporting)  Theater: 415 Theater_Eastern_USA AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 65 > 99
5:04:07 PM  (Reporting)  Theater: 420 Theater_Central_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 19 > 29
5:04:07 PM  (Reporting)  Theater: 421 Theater_Caribbean AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 14 > 29
5:04:07 PM  (Reporting)  Theater: 422 Theater_Northern_Latin_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 42 > 63
5:04:07 PM  (Reporting)  Theater: 423 Theater_Andes AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 61 > 102
5:04:07 PM  (Reporting)  Theater: 424 Theater_Southern_Latin_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 73 > 110
5:04:07 PM  (Reporting)  Theater: 425 Theater_Brazil AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 98 > 136
5:04:07 PM  (Reporting)  Theater: 427 Theater_North_European_Seas AggroCoeff from script: 100 OwnPow Land: 1864 OppPow Land: 0 OwnPow Nav : 970 OppPow Nav : 351
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 2.35 1.14 Reg Count: 43 > 138
5:04:07 PM  (Reporting)  Theater: 428 Theater_European_Seas AggroCoeff from script: 100 OwnPow Land: 31 OppPow Land: 0 OwnPow Nav : 577 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 16 > 54
5:04:07 PM  (Reporting)  Theater: 429 Theater_South_European_Seas AggroCoeff from script: 100 OwnPow Land: 1089 OppPow Land: 3451 OwnPow Nav : 817 OppPow Nav : 174
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 0.27 0.20 Ratio Nav/NavCore: 3.99 0.42 Reg Count: 37 > 153
5:04:07 PM  (Reporting)  Theater: 430 Theater_Northeastern_American_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 164 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 30 > 82
5:04:07 PM  (Reporting)  Theater: 431 Theater_Central_American_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 4 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 3.40 3.40 Reg Count: 24 > 90
5:04:07 PM  (Reporting)  Theater: 432 Theater_Southeastern_American_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 273 OppPow Nav : 5
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 40 > 98
5:04:07 PM  (Reporting)  Theater: 433 Theater_Southwestern_African_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 36 OwnPow Nav : 152 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 33 > 88
5:04:07 PM  (Reporting)  Theater: 434 Theater_Indian_Ocean AggroCoeff from script: 100 OwnPow Land: 35 OppPow Land: 260 OwnPow Nav : 28 OppPow Nav : 96
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.25 0.20 Reg Count: 92 > 252
5:04:07 PM  (Reporting)  Theater: 435 Theater_Western_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 530 OppPow Nav : 60
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 62 > 202
5:04:07 PM  (Reporting)  Theater: 436 Theater_Southern_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 118 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 106 > 219
5:04:07 PM  (Reporting)  Theater: 437 Theater_Central_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 548 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 32 > 70
5:04:07 PM  (Reporting)  Theater: 438 Theater_Eastern_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 309 OppPow Nav : 60
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 4.38 5.00 Reg Count: 42 > 123
5:04:07 PM  (Reporting)  Theater: 439 Theater_North_Atlantic AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 25 > 63
5:04:07 PM  (Reporting)  Theater: 440 Theater_Northwestern_African_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 6 > 29
5:04:07 PM  (Reporting)  _FIT_ Ended AIInitTheaters 3057 ms
5:04:07 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:04:07 PM  (Reporting)  EcoBase 340
5:04:07 PM  (Reporting)  Resources Levels Austria EcoBase 340 AtWar: yes AtWarThreat: no At PeaceThreat: no
5:04:07 PM  (Reporting)  Money Availability Very High Stock 21601 Expected 680 Balance 408
5:04:07 PM  (Reporting)  Capital Availability High Stock 1981 Expected 1020 Balance 157
5:04:07 PM  (Reporting)  Steel Availability Very High Stock 663 Expected 102 Balance 12
5:04:07 PM  (Reporting)  Coal Availability Very High Stock 609 Expected 136 Balance 18
5:04:07 PM  (Reporting)  Supply Availability Very High Stock 35 Expected 7 Balance -2
5:04:07 PM  (Reporting)  Ammunition Availability High Stock 24 Expected 7 Balance 0
5:04:07 PM  (Reporting)  Inflation Availability Plentiful Stock 1 Expected 0 Balance 0
5:04:07 PM  (Reporting)  Prestige Availability Very High Stock 3282 Expected 0 Balance 4
5:04:07 PM  (Reporting)  Rail Pool Availability Very Low Stock 95 Expected 255 Balance -48
5:04:07 PM  (Reporting)  River Pool Availability Very Low Stock 10 Expected 170 Balance 0
5:04:07 PM  (Reporting)  Morale Availability Very High Stock 111 Expected 0 Balance 0
5:04:07 PM  (Reporting)  Conscripts Availability Very High Stock 633 Expected 170 Balance -19
5:04:07 PM  (Reporting)  Diplomat Availability Very High Stock 16 Expected 0 Balance 0
5:04:07 PM  (Reporting)  Officers Availability Very High Stock 127 Expected 34 Balance -1
5:04:07 PM  (Reporting)  Iron Availability Plentiful Stock 677 Expected 17 Balance 7
5:04:07 PM  (Reporting)  Minerals Availability Very High Stock 681 Expected 17 Balance -39
5:04:07 PM  (Reporting)  Nitrates Availability Plentiful Stock 652 Expected 17 Balance 9
5:04:07 PM  (Reporting)  Cereals Availability Plentiful Stock 111 Expected 24 Balance 12
5:04:07 PM  (Reporting)  Rice Availability Low Stock 9 Expected 17 Balance -1
5:04:07 PM  (Reporting)  Fish Availability Very High Stock 84 Expected 24 Balance 0
5:04:07 PM  (Reporting)  Tropical Fruits Availability Average Stock 2 Expected 17 Balance 0
5:04:07 PM  (Reporting)  Cattle Availability Plentiful Stock 80 Expected 24 Balance 6
5:04:07 PM  (Reporting)  Fruits Availability Very High Stock 34 Expected 17 Balance 8
5:04:07 PM  (Reporting)  Sugar Availability Average Stock 1 Expected 17 Balance 0
5:04:07 PM  (Reporting)  Preserved Food Availability Low Stock 62 Expected 17 Balance -42
5:04:07 PM  (Reporting)  Cotton/Wool Availability Plentiful Stock 244 Expected 17 Balance 4
5:04:07 PM  (Reporting)  Tea Availability Average Stock 2 Expected 17 Balance 0
5:04:07 PM  (Reporting)  Coffee Availability Very Low Stock 6 Expected 17 Balance -2
5:04:07 PM  (Reporting)  Wood Availability Plentiful Stock 197 Expected 17 Balance 0
5:04:07 PM  (Reporting)  Dyes Availability Very High Stock 49 Expected 17 Balance -6
5:04:07 PM  (Reporting)  Tobacco Availability Average Stock 1 Expected 17 Balance 0
5:04:07 PM  (Reporting)  Rum Availability Very Low Stock 6 Expected 24 Balance -1
5:04:07 PM  (Reporting)  Wines Availability Very High Stock 83 Expected 24 Balance -20
5:04:07 PM  (Reporting)  Chemicals Availability Plentiful Stock 151 Expected 17 Balance -1
5:04:07 PM  (Reporting)  Manufactured Goods Availability Low Stock 119 Expected 102 Balance 4
5:04:07 PM  (Reporting)  Textile Availability Plentiful Stock 152 Expected 24 Balance -6
5:04:07 PM  (Reporting)  Mechanical Parts Availability Plentiful Stock 661 Expected 17 Balance 4
5:04:07 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 17 Balance 0
5:04:07 PM  (Reporting)  Silk Availability High Stock 31 Expected 17 Balance 4
5:04:07 PM  (Reporting)  Opium Availability Low Stock 3 Expected 17 Balance 0
5:04:07 PM  (Reporting)  Luxury Goods Availability Low Stock 17 Expected 24 Balance 1
5:04:07 PM  (Reporting)  Gold Availability Very Low Stock 7 Expected 17 Balance -2
5:04:07 PM  (Reporting)  Gems Availability Average Stock 15 Expected 17 Balance 0
5:04:07 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 17 Balance 0
5:04:07 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 17 Balance 0
5:04:07 PM  (Reporting)  _IAE_ Austria Global Military Usage: 27 %
5:04:07 PM  (Reporting)  _IAE_ Austria Money Stock 21601 Expenses 45 Availability Very High Mil Spend 2820 Civ Spend 5083
5:04:07 PM  (Reporting)  _IAE_ Austria Capital Stock 1981 Expenses 547 Availability High Mil Spend 53 Civ Spend 574
5:04:07 PM  (Reporting)  _IAE_ Austria Steel Stock 663 Expenses 2 Availability Very High Mil Spend 94 Civ Spend 136
5:04:07 PM  (Reporting)  _IAE_ Austria Coal Stock 609 Expenses 51 Availability Very High Mil Spend 61 Civ Spend 166
5:04:07 PM  (Reporting)  _IAE_ Austria Supply Stock 35 Expenses 9 Availability Very High Mil Spend 5 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Austria Ammunition Stock 24 Expenses 6 Availability High Mil Spend 3 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Austria Inflation Stock 1 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
5:04:07 PM  (Reporting)  _IAE_ Austria Prestige Stock 3282 Expenses 0 Availability Very High Mil Spend 355 Civ Spend 959
5:04:07 PM  (Reporting)  _IAE_ Austria Rail Pool Stock 95 Expenses 48 Availability Very Low Mil Spend 1 Civ Spend 2
5:04:07 PM  (Reporting)  _IAE_ Austria River Pool Stock 10 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 1
5:04:07 PM  (Reporting)  _IAE_ Austria Morale Stock 111 Expenses 0 Availability Very High Mil Spend 24 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Austria Conscripts Stock 633 Expenses 19 Availability Very High Mil Spend 131 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Austria War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Austria Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Austria Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Austria Diplomat Stock 16 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 5
5:04:07 PM  (Reporting)  _IAE_ Austria Officers Stock 127 Expenses 3 Availability Very High Mil Spend 27 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Austria Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Austria Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Austria Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Austria Iron Stock 677 Expenses 15 Availability Plentiful Mil Spend 0 Civ Spend 437
5:04:07 PM  (Reporting)  _IAE_ Austria Minerals Stock 681 Expenses 42 Availability Very High Mil Spend 67 Civ Spend 181
5:04:07 PM  (Reporting)  _IAE_ Austria Nitrates Stock 652 Expenses 3 Availability Plentiful Mil Spend 0 Civ Spend 429
5:04:07 PM  (Reporting)  _IAE_ Austria Cereals Stock 111 Expenses 33 Availability Plentiful Mil Spend 0 Civ Spend 55
5:04:07 PM  (Reporting)  _IAE_ Austria Rice Stock 9 Expenses 1 Availability Low Mil Spend 0 Civ Spend 2
5:04:07 PM  (Reporting)  _IAE_ Austria Fish Stock 84 Expenses 25 Availability Very High Mil Spend 0 Civ Spend 34
5:04:07 PM  (Reporting)  _IAE_ Austria Tropical Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:04:07 PM  (Reporting)  _IAE_ Austria Cattle Stock 80 Expenses 40 Availability Plentiful Mil Spend 0 Civ Spend 28
5:04:07 PM  (Reporting)  _IAE_ Austria Fruits Stock 34 Expenses 10 Availability Very High Mil Spend 0 Civ Spend 16
5:04:07 PM  (Reporting)  _IAE_ Austria Sugar Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Austria Preserved Food Stock 62 Expenses 42 Availability Low Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Austria Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Austria Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Austria Cotton/Wool Stock 244 Expenses 17 Availability Plentiful Mil Spend 0 Civ Spend 150
5:04:07 PM  (Reporting)  _IAE_ Austria Tea Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:04:07 PM  (Reporting)  _IAE_ Austria Coffee Stock 6 Expenses 2 Availability Very Low Mil Spend 0 Civ Spend 1
5:04:07 PM  (Reporting)  _IAE_ Austria Wood Stock 197 Expenses 31 Availability Plentiful Mil Spend 0 Civ Spend 109
5:04:07 PM  (Reporting)  _IAE_ Austria Dyes Stock 49 Expenses 17 Availability Very High Mil Spend 0 Civ Spend 17
5:04:07 PM  (Reporting)  _IAE_ Austria Tobacco Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Austria Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Austria Rum Stock 6 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 1
5:04:07 PM  (Reporting)  _IAE_ Austria Wines Stock 83 Expenses 24 Availability Very High Mil Spend 0 Civ Spend 28
5:04:07 PM  (Reporting)  _IAE_ Austria Chemicals Stock 151 Expenses 11 Availability Plentiful Mil Spend 0 Civ Spend 92
5:04:07 PM  (Reporting)  _IAE_ Austria Manufactured Goods Stock 119 Expenses 32 Availability Low Mil Spend 5 Civ Spend 6
5:04:07 PM  (Reporting)  _IAE_ Austria Textile Stock 152 Expenses 26 Availability Plentiful Mil Spend 0 Civ Spend 81
5:04:07 PM  (Reporting)  _IAE_ Austria Mechanical Parts Stock 661 Expenses 15 Availability Plentiful Mil Spend 0 Civ Spend 426
5:04:07 PM  (Reporting)  _IAE_ Austria Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Austria Silk Stock 31 Expenses 9 Availability High Mil Spend 0 Civ Spend 12
5:04:07 PM  (Reporting)  _IAE_ Austria Opium Stock 3 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
5:04:07 PM  (Reporting)  _IAE_ Austria Luxury Goods Stock 17 Expenses 3 Availability Low Mil Spend 0 Civ Spend 4
5:04:07 PM  (Reporting)  _IAE_ Austria Gold Stock 7 Expenses 2 Availability Very Low Mil Spend 0 Civ Spend 1
5:04:07 PM  (Reporting)  _IAE_ Austria Gems Stock 15 Expenses 4 Availability Average Mil Spend 0 Civ Spend 4
5:04:07 PM  (Reporting)  _IAE_ Austria Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Austria Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  Ended InitializeAdvancedEconomics 714 ms
5:04:07 PM  (Reporting)    1061341 6. Kavallerie-Brigade Agenda Kept Agenda: Attack, Value: 1540, Region: 215 Halkidiki EndTurn 2510
5:04:07 PM  (Reporting)    1061345 15. Truppe Agenda Kept Agenda: Attack, Value: 1540, Region: 215 Halkidiki EndTurn 2510
5:04:07 PM  (Reporting)    1015322 von Clam-Gallas, E. Korps Agenda Kept Agenda: Attack, Value: 1302, Region: 222 Ludogoria EndTurn 2509
5:04:07 PM  (Reporting)    1017608 Albrecht Korps Agenda Kept Agenda: Attack, Value: 1296, Region: 222 Ludogoria EndTurn 2510
5:04:07 PM  (Reporting)    1055301 von He, H.H. Armee Agenda Kept Agenda: Attack, Value: 3540, Region: 232 Constantinople EndTurn 2510
5:04:07 PM  (Reporting)    1059231 14. Exp. Bde. Agenda Kept Agenda: Resupply, Value: 100000, Region: 166 Slowakei EndTurn 2509
5:04:07 PM  (Reporting)    1061349 2. Jger-Brigade Agenda Kept Agenda: Resupply, Value: 100000, Region: 166 Slowakei EndTurn 2509
5:04:07 PM  (Reporting)    1061748 Traindivision 20 Agenda Kept Agenda: Resupply, Value: 100000, Region: 172 Banat EndTurn 2509
5:04:07 PM  (Reporting)    1001493 6. Exp. Bde. Agenda Kept Agenda: Defend, Value: 19024, Region: 204 Herzegovina EndTurn 2510
5:04:07 PM  (Reporting)    1015918 Karl Ferdinand Korps Agenda Kept Agenda: Garrison, Value: 12600, Region: 175 Transsilvanien EndTurn 2508
5:04:07 PM  (Reporting)    1061752 19. Armee Agenda Kept Agenda: Attack, Value: 2500, Region: 222 Ludogoria EndTurn 2508
5:04:07 PM  (Reporting)    1053541 15. Kreuzerdivision Agenda Kept Agenda: Hunt Convoy Fleet, Value: 9630, Region: 2196 Baltic Maritime Trade EndTurn 2508
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 4739
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 3340
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Russia Ordered Value: 3240
5:04:07 PM  (Reporting)  Theater Prevalences Theater_China Ordered Value: 2500
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 2220
5:04:07 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 1840
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Japan Ordered Value: 1800
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1800
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Italy Ordered Value: 1740
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 1700
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Eastern_USA Ordered Value: 1600
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Indonesia Ordered Value: 1340
5:04:07 PM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 1320
5:04:07 PM  (Reporting)  Theater Prevalences Theater_South_Africa Ordered Value: 1200
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 1120
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Southwest_Africa Ordered Value: 1100
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Andes Ordered Value: 1000
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Central_Africa Ordered Value: 1000
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Indochina Ordered Value: 900
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Southern_Latin_America Ordered Value: 800
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Central_America Ordered Value: 800
5:04:07 PM  (Reporting)  Theater Prevalences Theater_East_Africa Ordered Value: 800
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Brazil Ordered Value: 700
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Caribbean Ordered Value: 700
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 700
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Maghreb Ordered Value: 700
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Southeast_Asia Ordered Value: 600
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Poland Ordered Value: 540
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Northeastern_Asia Ordered Value: 520
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Northern_Latin_America Ordered Value: 500
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Eastern_Canada Ordered Value: 500
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Pacific Ordered Value: 500
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Australia Ordered Value: 400
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Mediterranean Ordered Value: 400
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 320
5:04:07 PM  (Reporting)  Theater Prevalences Theater_South_Pacific Ordered Value: 300
5:04:07 PM  (Reporting)  Theater Prevalences Theater_New_Zealand Ordered Value: 200
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Northwestern_African_Seas Ordered Value: 100
5:04:07 PM  (Reporting)  Theater Prevalences Theater_North_Atlantic Ordered Value: 100
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Eastern_Pacific Ordered Value: 100
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Central_Pacific Ordered Value: 100
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Southern_Pacific Ordered Value: 100
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Western_Pacific Ordered Value: 100
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Indian_Ocean Ordered Value: 100
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Southwestern_African_Seas Ordered Value: 100
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Southeastern_American_Seas Ordered Value: 100
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Central_American_Seas Ordered Value: 100
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Northeastern_American_Seas Ordered Value: 100
5:04:07 PM  (Reporting)  Theater Prevalences Theater_South_European_Seas Ordered Value: 100
5:04:07 PM  (Reporting)  Theater Prevalences Theater_European_Seas Ordered Value: 100
5:04:07 PM  (Reporting)  Theater Prevalences Theater_North_European_Seas Ordered Value: 100
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Eastern_Siberia Ordered Value: 100
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Atlantic Ordered Value: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 375 Theater_Balkans (Land)
5:04:07 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 7680 Overall power (enemies): 2946 Ratio: 2.22
5:04:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  281
5:04:07 PM  (Reporting)  Making Naval Values Map: 375 Balkans LAND Overall power(self): 93 Overall power (enemies): 32 Nav Ratio: 2.47
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 372 Theater_Germany (Land)
5:04:07 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 5550 Overall power (enemies): 0 Ratio: 5.00
5:04:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:04:07 PM  (Reporting)  Making Naval Values Map: 372 Germany LAND Overall power(self): 14 Overall power (enemies): 0 Nav Ratio: 5.00
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 377 Theater_Russia (Land)
5:04:07 PM  (Reporting)  Making Land Theater Map: Theater_Russia Overall power(self): 6912 Overall power (enemies): 781 Ratio: 5.00
5:04:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  70
5:04:07 PM  (Reporting)  Making Naval Values Map: 377 Russia LAND Overall power(self): 111 Overall power (enemies): 132 Nav Ratio: 0.71
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 406 Theater_China (Land)
5:04:07 PM  (Reporting)  Making Land Theater Map: Theater_China Overall power(self): 0 Overall power (enemies): 21 Ratio: 0.20
5:04:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  80
5:04:07 PM  (Reporting)  Making Naval Values Map: 406 China LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 373 Theater_Austria (Land)
5:04:07 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 9500 Overall power (enemies): 102 Ratio: 5.00
5:04:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  7
5:04:07 PM  (Reporting)  Making Naval Values Map: 373 Austria LAND Overall power(self): 716 Overall power (enemies): 0 Nav Ratio: 5.00
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 368 Theater_France (Land)
5:04:07 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 119 Overall power (enemies): 0 Ratio: 5.00
5:04:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:04:07 PM  (Reporting)  Making Naval Values Map: 368 France LAND Overall power(self): 123 Overall power (enemies): 0 Nav Ratio: 5.00
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 405 Theater_Japan (Land)
5:04:07 PM  (Reporting)  Making Land Theater Map: Theater_Japan Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:04:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  168
5:04:07 PM  (Reporting)  Making Naval Values Map: 405 Japan LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 374 Theater_Scandinavia (Land)
5:04:07 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:04:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:04:07 PM  (Reporting)  Making Naval Values Map: 374 Scandinavia LAND Overall power(self): 3 Overall power (enemies): 0 Nav Ratio: 2.55
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 369 Theater_Italy (Land)
5:04:07 PM  (Reporting)  Making Land Theater Map: Theater_Italy Overall power(self): 2547 Overall power (enemies): 0 Ratio: 5.00
5:04:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:04:07 PM  (Reporting)  Making Naval Values Map: 369 Italy LAND Overall power(self): 623 Overall power (enemies): 0 Nav Ratio: 5.00
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 367 Theater_Spanish_Peninsula (Land)
5:04:07 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:04:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:04:07 PM  (Reporting)  Making Naval Values Map: 367 Spanish Peninsula LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 415 Theater_Eastern_USA (Land)
5:04:07 PM  (Reporting)  Making Land Theater Map: Theater_Eastern_USA Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:04:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:04:07 PM  (Reporting)  Making Naval Values Map: 415 Eastern USA LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 407 Theater_Indonesia (Land)
5:04:07 PM  (Reporting)  Making Land Theater Map: Theater_Indonesia Overall power(self): 35 Overall power (enemies): 0 Ratio: 5.00
5:04:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  150
5:04:07 PM  (Reporting)  Making Naval Values Map: 407 Indonesia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 366 Theater_British_Isles (Land)
5:04:07 PM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 31 Overall power (enemies): 0 Ratio: 5.00
5:04:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:04:07 PM  (Reporting)  Making Naval Values Map: 366 British Isles LAND Overall power(self): 123 Overall power (enemies): 0 Nav Ratio: 5.00
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 389 Theater_South_Africa (Land)
5:04:07 PM  (Reporting)  Making Land Theater Map: Theater_South_Africa Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:04:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  136
5:04:07 PM  (Reporting)  Making Naval Values Map: 389 South Africa LAND Overall power(self): 152 Overall power (enemies): 0 Nav Ratio: 5.00
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 371 Theater_Low_Countries (Land)
5:04:07 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 1461 Overall power (enemies): 0 Ratio: 5.00
5:04:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:04:07 PM  (Reporting)  Making Naval Values Map: 371 Low Countries LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 388 Theater_Southwest_Africa (Land)
5:04:07 PM  (Reporting)  Making Land Theater Map: Theater_Southwest_Africa Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:04:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1476
5:04:07 PM  (Reporting)  Making Naval Values Map: 388 Southwest Africa LAND Overall power(self): 152 Overall power (enemies): 0 Nav Ratio: 5.00
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 423 Theater_Andes (Land)
5:04:07 PM  (Reporting)  Making Land Theater Map: Theater_Andes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:04:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:04:07 PM  (Reporting)  Making Naval Values Map: 423 Andes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 385 Theater_Central_Africa (Land)
5:04:07 PM  (Reporting)  Making Land Theater Map: Theater_Central_Africa Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:04:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  512
5:04:07 PM  (Reporting)  Making Naval Values Map: 385 Central Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 402 Theater_Indochina (Land)
5:04:07 PM  (Reporting)  Making Land Theater Map: Theater_Indochina Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:04:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1208
5:04:07 PM  (Reporting)  Making Naval Values Map: 402 Indochina LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 424 Theater_Southern_Latin_America (Land)
5:04:07 PM  (Reporting)  Making Land Theater Map: Theater_Southern_Latin_America Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:04:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:04:07 PM  (Reporting)  Making Naval Values Map: 424 Southern Latin America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 420 Theater_Central_America (Land)
5:04:07 PM  (Reporting)  Making Land Theater Map: Theater_Central_America Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:04:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  40
5:04:07 PM  (Reporting)  Making Naval Values Map: 420 Central America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 387 Theater_East_Africa (Land)
5:04:07 PM  (Reporting)  Making Land Theater Map: Theater_East_Africa Overall power(self): 0 Overall power (enemies): 90 Ratio: 0.20
5:04:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1928
5:04:07 PM  (Reporting)  Making Naval Values Map: 387 East Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 425 Theater_Brazil (Land)
5:04:07 PM  (Reporting)  Making Land Theater Map: Theater_Brazil Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:04:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:04:07 PM  (Reporting)  Making Naval Values Map: 425 Brazil LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 421 Theater_Caribbean (Land)
5:04:07 PM  (Reporting)  Making Land Theater Map: Theater_Caribbean Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:04:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:04:07 PM  (Reporting)  Making Naval Values Map: 421 Caribbean LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 392 Theater_Ottoman (Land)
5:04:07 PM  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 0 Overall power (enemies): 2607 Ratio: 0.20
5:04:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  320
5:04:07 PM  (Reporting)  Making Naval Values Map: 392 Ottoman LAND Overall power(self): 0 Overall power (enemies): 32 Nav Ratio: 0.20
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 379 Theater_Maghreb (Land)
5:04:07 PM  (Reporting)  Making Land Theater Map: Theater_Maghreb Overall power(self): 0 Overall power (enemies): 60 Ratio: 0.20
5:04:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1400
5:04:07 PM  (Reporting)  Making Naval Values Map: 379 Maghreb LAND Overall power(self): 0 Overall power (enemies): 125 Nav Ratio: 0.20
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 403 Theater_Southeast_Asia (Land)
5:04:07 PM  (Reporting)  Making Land Theater Map: Theater_Southeast_Asia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:04:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  104
5:04:07 PM  (Reporting)  Making Naval Values Map: 403 Southeast Asia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 376 Theater_Poland (Land)
5:04:07 PM  (Reporting)  Making Land Theater Map: Theater_Poland Overall power(self): 5858 Overall power (enemies): 442 Ratio: 5.00
5:04:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:04:07 PM  (Reporting)  Making Naval Values Map: 376 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 404 Theater_Northeastern_Asia (Land)
5:04:07 PM  (Reporting)  Making Land Theater Map: Theater_Northeastern_Asia Overall power(self): 43 Overall power (enemies): 0 Ratio: 5.00
5:04:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  133
5:04:07 PM  (Reporting)  Making Naval Values Map: 404 Northeastern Asia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 422 Theater_Northern_Latin_America (Land)
5:04:07 PM  (Reporting)  Making Land Theater Map: Theater_Northern_Latin_America Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:04:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  8
5:04:07 PM  (Reporting)  Making Naval Values Map: 422 Northern Latin America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 412 Theater_Eastern_Canada (Land)
5:04:07 PM  (Reporting)  Making Land Theater Map: Theater_Eastern_Canada Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:04:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:04:07 PM  (Reporting)  Making Naval Values Map: 412 Eastern Canada LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 411 Theater_Pacific (Land)
5:04:07 PM  (Reporting)  Making Land Theater Map: Theater_Pacific Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:04:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  8
5:04:07 PM  (Reporting)  Making Naval Values Map: 411 Pacific LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 409 Theater_Australia (Land)
5:04:07 PM  (Reporting)  Making Land Theater Map: Theater_Australia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:04:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:04:07 PM  (Reporting)  Making Naval Values Map: 409 Australia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 378 Theater_Mediterranean (Land)
5:04:07 PM  (Reporting)  Making Land Theater Map: Theater_Mediterranean Overall power(self): 0 Overall power (enemies): 66 Ratio: 0.20
5:04:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  24
5:04:07 PM  (Reporting)  Making Naval Values Map: 378 Mediterranean LAND Overall power(self): 0 Overall power (enemies): 125 Nav Ratio: 0.20
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 370 Theater_Alpes (Land)
5:04:07 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 2620 Overall power (enemies): 0 Ratio: 5.00
5:04:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:04:07 PM  (Reporting)  Making Naval Values Map: 370 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 408 Theater_South_Pacific (Land)
5:04:07 PM  (Reporting)  Making Land Theater Map: Theater_South_Pacific Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:04:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  96
5:04:07 PM  (Reporting)  Making Naval Values Map: 408 South Pacific LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 410 Theater_New_Zealand (Land)
5:04:07 PM  (Reporting)  Making Land Theater Map: Theater_New_Zealand Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:04:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:04:07 PM  (Reporting)  Making Naval Values Map: 410 New Zealand LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 440 Theater_Northwestern_African_Seas (Nav)
5:04:07 PM  (Reporting)  Making Naval Values Map: 440 Northwestern African Seas NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 439 Theater_North_Atlantic (Nav)
5:04:07 PM  (Reporting)  Making Naval Values Map: 439 North Atlantic NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 438 Theater_Eastern_Pacific (Nav)
5:04:07 PM  (Reporting)  Making Naval Values Map: 438 Eastern Pacific NAV Overall power(self): 309 Overall power (enemies): 60 Nav Ratio: 4.38
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 437 Theater_Central_Pacific (Nav)
5:04:07 PM  (Reporting)  Making Naval Values Map: 437 Central Pacific NAV Overall power(self): 548 Overall power (enemies): 0 Nav Ratio: 5.00
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 436 Theater_Southern_Pacific (Nav)
5:04:07 PM  (Reporting)  Making Naval Values Map: 436 Southern Pacific NAV Overall power(self): 118 Overall power (enemies): 0 Nav Ratio: 5.00
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 435 Theater_Western_Pacific (Nav)
5:04:07 PM  (Reporting)  Making Naval Values Map: 435 Western Pacific NAV Overall power(self): 530 Overall power (enemies): 60 Nav Ratio: 5.00
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 434 Theater_Indian_Ocean (Nav)
5:04:07 PM  (Reporting)  Making Naval Values Map: 434 Indian Ocean NAV Overall power(self): 28 Overall power (enemies): 96 Nav Ratio: 0.25
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 433 Theater_Southwestern_African_Seas (Nav)
5:04:07 PM  (Reporting)  Making Naval Values Map: 433 Southwestern African Seas NAV Overall power(self): 152 Overall power (enemies): 0 Nav Ratio: 5.00
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 432 Theater_Southeastern_American_Seas (Nav)
5:04:07 PM  (Reporting)  Making Naval Values Map: 432 Southeastern American Seas NAV Overall power(self): 273 Overall power (enemies): 5 Nav Ratio: 5.00
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 431 Theater_Central_American_Seas (Nav)
5:04:07 PM  (Reporting)  Making Naval Values Map: 431 Central American Seas NAV Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 3.40
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 430 Theater_Northeastern_American_Seas (Nav)
5:04:07 PM  (Reporting)  Making Naval Values Map: 430 Northeastern American Seas NAV Overall power(self): 164 Overall power (enemies): 0 Nav Ratio: 5.00
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 429 Theater_South_European_Seas (Nav)
5:04:07 PM  (Reporting)  Making Naval Values Map: 429 South European Seas NAV Overall power(self): 817 Overall power (enemies): 174 Nav Ratio: 3.99
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 428 Theater_European_Seas (Nav)
5:04:07 PM  (Reporting)  Making Naval Values Map: 428 European Seas NAV Overall power(self): 577 Overall power (enemies): 0 Nav Ratio: 5.00
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 427 Theater_North_European_Seas (Nav)
5:04:07 PM  (Reporting)  Making Naval Values Map: 427 North European Seas NAV Overall power(self): 970 Overall power (enemies): 351 Nav Ratio: 2.35
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 397 Theater_Eastern_Siberia (Land)
5:04:07 PM  (Reporting)  Making Land Theater Map: Theater_Eastern_Siberia Overall power(self): 43 Overall power (enemies): 0 Ratio: 5.00
5:04:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  142
5:04:07 PM  (Reporting)  Making Naval Values Map: 397 Eastern Siberia LAND Overall power(self): 106 Overall power (enemies): 60 Nav Ratio: 1.50
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 365 Theater_Atlantic (Land)
5:04:07 PM  (Reporting)  Making Land Theater Map: Theater_Atlantic Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:04:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  80
5:04:07 PM  (Reporting)  Making Naval Values Map: 365 Atlantic LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 375 Balkans LAND Overall power(self): 93 Overall power (enemies): 32 Nav Ratio: 2.47
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 372 Germany LAND Overall power(self): 14 Overall power (enemies): 0 Nav Ratio: 5.00
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 377 Russia LAND Overall power(self): 111 Overall power (enemies): 132 Nav Ratio: 0.71
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 406 China LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 373 Austria LAND Overall power(self): 716 Overall power (enemies): 0 Nav Ratio: 5.00
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 368 France LAND Overall power(self): 123 Overall power (enemies): 0 Nav Ratio: 5.00
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 405 Japan LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 374 Scandinavia LAND Overall power(self): 3 Overall power (enemies): 0 Nav Ratio: 2.55
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 369 Italy LAND Overall power(self): 623 Overall power (enemies): 0 Nav Ratio: 5.00
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 367 Spanish Peninsula LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 415 Eastern USA LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 407 Indonesia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 366 British Isles LAND Overall power(self): 123 Overall power (enemies): 0 Nav Ratio: 5.00
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 389 South Africa LAND Overall power(self): 152 Overall power (enemies): 0 Nav Ratio: 5.00
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 371 Low Countries LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 388 Southwest Africa LAND Overall power(self): 152 Overall power (enemies): 0 Nav Ratio: 5.00
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 423 Andes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 385 Central Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 402 Indochina LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 424 Southern Latin America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 420 Central America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 387 East Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 425 Brazil LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 421 Caribbean LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 392 Ottoman LAND Overall power(self): 0 Overall power (enemies): 32 Nav Ratio: 0.20
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 379 Maghreb LAND Overall power(self): 0 Overall power (enemies): 125 Nav Ratio: 0.20
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 403 Southeast Asia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 376 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 404 Northeastern Asia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 422 Northern Latin America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 412 Eastern Canada LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 411 Pacific LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 409 Australia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 378 Mediterranean LAND Overall power(self): 0 Overall power (enemies): 125 Nav Ratio: 0.20
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 370 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 408 South Pacific LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 410 New Zealand LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 440 Northwestern African Seas NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 439 North Atlantic NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 438 Eastern Pacific NAV Overall power(self): 309 Overall power (enemies): 60 Nav Ratio: 4.38
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 437 Central Pacific NAV Overall power(self): 548 Overall power (enemies): 0 Nav Ratio: 5.00
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 436 Southern Pacific NAV Overall power(self): 118 Overall power (enemies): 0 Nav Ratio: 5.00
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 435 Western Pacific NAV Overall power(self): 530 Overall power (enemies): 60 Nav Ratio: 5.00
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 434 Indian Ocean NAV Overall power(self): 28 Overall power (enemies): 96 Nav Ratio: 0.25
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 433 Southwestern African Seas NAV Overall power(self): 152 Overall power (enemies): 0 Nav Ratio: 5.00
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 432 Southeastern American Seas NAV Overall power(self): 273 Overall power (enemies): 5 Nav Ratio: 5.00
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 431 Central American Seas NAV Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 3.40
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 430 Northeastern American Seas NAV Overall power(self): 164 Overall power (enemies): 0 Nav Ratio: 5.00
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 429 South European Seas NAV Overall power(self): 817 Overall power (enemies): 174 Nav Ratio: 3.99
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 428 European Seas NAV Overall power(self): 577 Overall power (enemies): 0 Nav Ratio: 5.00
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 427 North European Seas NAV Overall power(self): 970 Overall power (enemies): 351 Nav Ratio: 2.35
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 397 Eastern Siberia LAND Overall power(self): 106 Overall power (enemies): 60 Nav Ratio: 1.50
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 365 Atlantic LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Land Theaters Special Regions ***
5:04:07 PM  (Reporting)  Theater 375 Theater_Balkans HQReg: 206 Zvornik Max pick: Herzegovina Max need: Constantinople Max Val: Dalmatien Naval Gathering: <None>
5:04:07 PM  (Reporting)  Theater 372 Theater_Germany HQReg: 126 Sachsen Max pick: Sachsen Max need: Rheinland Max Val: Kleinpolen Naval Gathering: 138 Ostpreussen
5:04:07 PM  (Reporting)  Theater 377 Theater_Russia HQReg: 126 Sachsen Max pick: Kars Max need: Trabzon Max Val: Kars Naval Gathering: <None>
5:04:07 PM  (Reporting)  Theater 406 Theater_China HQReg: 1246 Lhassa Max pick: Lhassa Max need: Louangphrabang Max Val: Caobang Naval Gathering: <None>
5:04:07 PM  (Reporting)  Theater 373 Theater_Austria HQReg: 176 Kreischgebiet Max pick: Kleinpolen Max need: Sachsen Max Val: Kleinpolen Naval Gathering: 151 Istrien
5:04:07 PM  (Reporting)  Theater 368 Theater_France HQReg: 0 North Pole Max pick: North Pole Max need: Saarland Max Val: Baden Naval Gathering: <None>
5:04:07 PM  (Reporting)  Theater 405 Theater_Japan HQReg: 1190 Okinawa Max pick: Okinawa Max need: Kuriles Max Val: Okinawa Naval Gathering: <None>
5:04:07 PM  (Reporting)  Theater 374 Theater_Scandinavia HQReg: 0 North Pole Max pick: North Pole Max need: North Pole Max Val: North Pole Naval Gathering: <None>
5:04:07 PM  (Reporting)  Theater 369 Theater_Italy HQReg: 84 Lombardia Max pick: Lombardia Max need: Sudtirol Max Val: Istrien Naval Gathering: 85 Venezia
5:04:07 PM  (Reporting)  Theater 367 Theater_Spanish_Peninsula HQReg: 0 North Pole Max pick: North Pole Max need: North Pole Max Val: North Pole Naval Gathering: <None>
5:04:07 PM  (Reporting)  Theater 415 Theater_Eastern_USA HQReg: 0 North Pole Max pick: North Pole Max need: North Pole Max Val: North Pole Naval Gathering: <None>
5:04:07 PM  (Reporting)  Theater 407 Theater_Indonesia HQReg: 1387 Palembang Max pick: Palembang Max need: Aceh Max Val: Palembang Naval Gathering: <None>
5:04:07 PM  (Reporting)  Theater 366 Theater_British_Isles HQReg: 0 North Pole Max pick: North Pole Max need: North Pole Max Val: North Pole Naval Gathering: <None>
5:04:07 PM  (Reporting)  Theater 389 Theater_South_Africa HQReg: 735 Bulawayo Max pick: Bulawayo Max need: Monze Max Val: Maputo Naval Gathering: <None>
5:04:07 PM  (Reporting)  Theater 371 Theater_Low_Countries HQReg: 0 North Pole Max pick: North Pole Max need: Rheinland Max Val: Rheinland Naval Gathering: 103 Zeeland
5:04:07 PM  (Reporting)  Theater 388 Theater_Southwest_Africa HQReg: 696 Luanda Max pick: Luanda Max need: Cabinda Max Val: Luanda Naval Gathering: 740 Angra
5:04:07 PM  (Reporting)  Theater 423 Theater_Andes HQReg: 0 North Pole Max pick: North Pole Max need: North Pole Max Val: North Pole Naval Gathering: <None>
5:04:07 PM  (Reporting)  Theater 385 Theater_Central_Africa HQReg: 596 Duala Max pick: Duala Max need: Bamenda Max Val: Duala Naval Gathering: <None>
5:04:07 PM  (Reporting)  Theater 402 Theater_Indochina HQReg: 1151 Hanoi Max pick: Hanoi Max need: Kampot Max Val: Hanoi Naval Gathering: <None>
5:04:07 PM  (Reporting)  Theater 424 Theater_Southern_Latin_America HQReg: 0 North Pole Max pick: North Pole Max need: North Pole Max Val: North Pole Naval Gathering: <None>
5:04:07 PM  (Reporting)  Theater 420 Theater_Central_America HQReg: 1831 Puerto Cabezas Max pick: Puerto Cabezas Max need: Puerto Cabezas Max Val: Puerto Cabezas Naval Gathering: <None>
5:04:07 PM  (Reporting)  Theater 387 Theater_East_Africa HQReg: 720 Cabo Delgado Max pick: Cabo Delgado Max need: Mungbere Max Val: Cabo Delgado Naval Gathering: <None>
5:04:07 PM  (Reporting)  Theater 425 Theater_Brazil HQReg: 0 North Pole Max pick: North Pole Max need: Esequibo Max Val: Esequibo Naval Gathering: <None>
5:04:07 PM  (Reporting)  Theater 421 Theater_Caribbean HQReg: 0 North Pole Max pick: North Pole Max need: North Pole Max Val: North Pole Naval Gathering: <None>
5:04:07 PM  (Reporting)  Theater 392 Theater_Ottoman HQReg: 206 Zvornik Max pick: Smyrna Max need: Constantinople Max Val: Constantinople Naval Gathering: <None>
5:04:07 PM  (Reporting)  Theater 379 Theater_Maghreb HQReg: 411 Marrakech Max pick: Marrakech Max need: Tangiers Max Val: Marrakech Naval Gathering: <None>
5:04:07 PM  (Reporting)  Theater 403 Theater_Southeast_Asia HQReg: 1156 Penang Max pick: Penang Max need: Kota Bharu Max Val: Penang Naval Gathering: <None>
5:04:07 PM  (Reporting)  Theater 376 Theater_Poland HQReg: 233 Ostmark Max pick: Ostmark Max need: Oberschlesien Max Val: Kleinpolen Naval Gathering: <None>
5:04:07 PM  (Reporting)  Theater 404 Theater_Northeastern_Asia HQReg: 1166 Seoul Max pick: Seoul Max need: Seoul Max Val: Seoul Naval Gathering: <None>
5:04:07 PM  (Reporting)  Theater 422 Theater_Northern_Latin_America HQReg: 0 North Pole Max pick: North Pole Max need: Esequibo Max Val: Esequibo Naval Gathering: <None>
5:04:07 PM  (Reporting)  Theater 412 Theater_Eastern_Canada HQReg: 0 North Pole Max pick: North Pole Max need: North Pole Max Val: North Pole Naval Gathering: <None>
5:04:07 PM  (Reporting)  Theater 411 Theater_Pacific HQReg: 0 North Pole Max pick: North Pole Max need: Solomons Max Val: Solomons Naval Gathering: <None>
5:04:07 PM  (Reporting)  Theater 409 Theater_Australia HQReg: 0 North Pole Max pick: North Pole Max need: North Pole Max Val: North Pole Naval Gathering: <None>
5:04:07 PM  (Reporting)  Theater 378 Theater_Mediterranean HQReg: 0 North Pole Max pick: North Pole Max need: Krita Max Val: Epiros Naval Gathering: <None>
5:04:07 PM  (Reporting)  Theater 370 Theater_Alpes HQReg: 0 North Pole Max pick: North Pole Max need: Baden Max Val: Lombardia Naval Gathering: <None>
5:04:07 PM  (Reporting)  Theater 408 Theater_South_Pacific HQReg: 0 North Pole Max pick: North Pole Max need: Sorong Max Val: Sorong Naval Gathering: <None>
5:04:07 PM  (Reporting)  Theater 410 Theater_New_Zealand HQReg: 0 North Pole Max pick: North Pole Max need: North Pole Max Val: North Pole Naval Gathering: <None>
5:04:07 PM  (Reporting)  Theater 397 Theater_Eastern_Siberia HQReg: 994 Pogobi Max pick: Pogobi Max need: Haishenwai Max Val: Pogobi Naval Gathering: <None>
5:04:07 PM  (Reporting)  Theater 365 Theater_Atlantic HQReg: 4 Iceland Max pick: Iceland Max need: Iceland Max Val: Iceland Naval Gathering: <None>
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Final Gather Region for  372 Germany : 115 Baden
5:04:07 PM  (Reporting)  Final Gather Region for  377 Russia : 204 Herzegovina
5:04:07 PM  (Reporting)  Final Gather Region for  373 Austria : 204 Herzegovina
5:04:07 PM  (Reporting)  Final Gather Region for  369 Italy : 204 Herzegovina
5:04:07 PM  (Reporting)  Final Gather Region for  407 Indonesia : 1151 Hanoi
5:04:07 PM  (Reporting)  Final Gather Region for  371 Low Countries : 115 Baden
5:04:07 PM  (Reporting)  Final Gather Region for  376 Poland : 204 Herzegovina
5:04:07 PM  (Reporting)  Final Gather Region for  397 Eastern Siberia : 1190 Okinawa
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Ended InitAndDumpData Austria 1375 ms
5:04:07 PM  (Reporting)  *** Faction-wide algorithms ***
5:04:07 PM  (Reporting)  RPL Buying a replacement for AUS Supply Train
5:04:07 PM  (Reporting)  Ended BuildReplacements 15 ms
5:04:07 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
5:04:07 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Austria Money level is 5 (0 = None, 6 = Plentiful) Levels: Corporate 3 Excise 3 Tariff 3 Census 1 Income 3 Maritime 2 Percentages: Corporate 13 % Excise 89 % Tariff 79 % Census 3 % Income 0 % Maritime 13 %
5:04:07 PM  (Reporting)  Ended HandleAdvancedFinances 30 ms
5:04:07 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
5:04:07 PM  (Reporting)  _HAC_ Deleting for dynamism Fish in South Balkans Amount 5
5:04:07 PM  (Reporting)  _HAC_ Deleting for dynamism Wines in North France Amount 18
5:04:07 PM  (Reporting)  _HAC_ Identify Resources Need Austria 16 resources are needed 1 resources in surplus.
5:04:07 PM  (Reporting)  _HAC_ Want to Buy 14 Coffee
5:04:07 PM  (Reporting)  _HAC_ Want to Buy 27 Rum
5:04:07 PM  (Reporting)  AddNewTrades Austria Added 5 buy request of Rum in area North Andes
5:04:07 PM  (Reporting)  _HAC_ Want to Buy 17 Gold
5:04:07 PM  (Reporting)  _HAC_ Want to Buy 14 Automobile
5:04:07 PM  (Reporting)  _HAC_ Want to Buy 14 Aviation
5:04:07 PM  (Reporting)  _HAC_ Want to Buy 7 Rice
5:04:07 PM  (Reporting)  _HAC_ Want to Buy 10 Opium
5:04:07 PM  (Reporting)  _HAC_ Want to Buy 33 Luxury Goods
5:04:07 PM  (Reporting)  _HAC_ Want to Buy 10 Ammunition
5:04:07 PM  (Reporting)  _HAC_ Want to Buy 21 Tropical Fruits
5:04:07 PM  (Reporting)  _HAC_ Want to Buy 19 Sugar
5:04:07 PM  (Reporting)  _HAC_ Want to Buy 21 Tea
5:04:07 PM  (Reporting)  _HAC_ Want to Buy 23 Tobacco
5:04:07 PM  (Reporting)  _HAC_ Want to Buy 14 Electrical Parts
5:04:07 PM  (Reporting)  _HAC_ Want to Buy 14 Gems
5:04:07 PM  (Reporting)  _HAC_ Want to Buy 9 Silk
5:04:07 PM  (Reporting)  Sell surplus Austria Added 1 sell proposal of Cotton/Wool in area North Austria
5:04:07 PM  (Reporting)  Ended HandleAdvancedCommerce 44 ms
5:04:07 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000004 Austria
5:04:07 PM  (Reporting)  Sending proposal: *we can*
5:04:07 PM  (Reporting)  Checking wars, we have 1 underway
5:04:07 PM  (Reporting)  In the war vs 1000009 Ottoman Empire WS is 10 waiting for loser to propose instead, skipping eval.
5:04:07 PM  (Reporting)  *** Checking new proposals ***
5:04:07 PM  (Reporting)  Proposing to 1000032 Tuscany
5:04:07 PM  (Reporting)  Checking 82 Degrade Relationship
5:04:07 PM  (Reporting)  Proposing to 1000012 Baden
5:04:07 PM  (Reporting)  Checking 3 Promise Local Support
5:04:07 PM  (Reporting)  Still checking 3 Promise Local Support
5:04:07 PM  (Reporting)  Item is a Various entry, chance 14
5:04:07 PM  (Reporting)  _HAD_ Send Treaty Austria failed sending Promise Local Support toward Baden chance 14
5:04:07 PM  (Reporting)  Proposing to 1000034 Wallachia
5:04:07 PM  (Reporting)  Checking 43 Propose Commercial Agreement
5:04:07 PM  (Reporting)  Still checking 43 Propose Commercial Agreement
5:04:07 PM  (Reporting)  Item is a Various entry, chance 0
5:04:07 PM  (Reporting)  _HAD_ Send Treaty Austria failed sending Propose Commercial Agreement toward Wallachia chance 0
5:04:07 PM  (Reporting)  Proposing to 1000006 Russia
5:04:07 PM  (Reporting)  Checking 0 Propose State Visit
5:04:07 PM  (Reporting)  Still checking 0 Propose State Visit
5:04:07 PM  (Reporting)  Item is a Various entry, chance 25
5:04:07 PM  (Reporting)  _HAD_ Send Treaty Austria failed sending Propose State Visit toward Russia chance 25
5:04:07 PM  (Reporting)  Ended HandleAdvancedDiplomacy 25 ms
5:04:07 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:04:07 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:04:07 PM  (Reporting)  Steel Level 5 Amount 663
5:04:07 PM  (Reporting)  Money Level 6 Amount 21594
5:04:07 PM  (Reporting)  Conscripts Level 5 Amount 628
5:04:07 PM  (Reporting)  _BNU Buying Unit Fortress Family ID Line Infantry no Area
5:04:07 PM  (Reporting)  Ended BuildNewUnits Bought: 1 130 ms
5:04:07 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:04:07 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1042654 von Bujacovich, A. Flotte
5:04:07 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1058609 12. Kreuzerdivision
5:04:07 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1060400 14. Kreuzerdivision
5:04:07 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1059940 3. Kreuzerdivision
5:04:07 PM  (Reporting)  _MFC_ Merging 1061336 Dahlerup, H.B. Flotte into 1061731 8. Flotte
5:04:07 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1061731 Dahlerup, H.B. Flotte
5:04:07 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1038486 4. Kreuzerdivision
5:04:07 PM  (Reporting)  _MFC_ Merging 1061337 7. Kreuzerdivision into 1061732 Adriatik Seehandel
5:04:07 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1061732 7. Flotte
5:04:07 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1061338 1. Flotte
5:04:07 PM  (Reporting)  _MFC_ Merging 1061730 6. Kreuzerdivision into 1061733 Osterreich Amerika
5:04:07 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1061733 6. Flotte
5:04:07 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1046579 5. Flotte
5:04:07 PM  (Reporting)  _MFC_ Transport Fleet created (Segment I): 1062239 Truppe 2 units in region 2198 Western Europe Maritime Trade from 1061731 Dahlerup, H.B. Flotte
5:04:07 PM  (Reporting)  _MFC_ Transport Fleet created (Segment I): 1062240 Truppe 1 units in region 2205 La Plata Maritime Trade from 1061732 7. Flotte
5:04:07 PM  (Reporting)  _MFC_ Transport Fleet created (Segment I): 1062241 Truppe 1 units in region 2215 South Pacific Maritime Trade from 1061733 6. Flotte
5:04:07 PM  (Reporting)  _MFC_ Transport Fleet created (Segment II): 1062242 1. Kreuzerdivision 1 units in region 85 Venezia from 1042654 von Bujacovich, A. Flotte
5:04:07 PM  (Reporting)  Ended ManageFleetsComposition 852 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating CallFleet (_CLF_)
5:04:07 PM  (Reporting)  Ended CallFleet 1 ms
5:04:07 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:04:07 PM  (Reporting)  _LFG_ 1001659 Festung Castelnuovo, 179 Illyrien, Pow:628, Count: 6(l 0/L 1/S 5) is fixed (garrisoning)
5:04:07 PM  (Reporting)  _LFG_ 1001648 Besatzung Dalmatia, 178 Dalmatien, Pow:188, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:04:07 PM  (Reporting)  _LFG_ 1001696 Festung Temesvarer, 172 Banat, Pow:92, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:04:07 PM  (Reporting)  _LFG_ 1001586 Festung Verona, 85 Venezia, Pow:687, Count: 6(l 0/L 1/S 5) is fixed (garrisoning)
5:04:07 PM  (Reporting)  _LFG_ 1001617 Festung Triest, 151 Istrien, Pow:628, Count: 6(l 0/L 1/S 5) is fixed (garrisoning)
5:04:07 PM  (Reporting)  _LFG_ 1001690 Festung Kronstadt, 176 Kreischgebiet, Pow:92, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:04:07 PM  (Reporting)  _LFG_ 1001570 Besatzung Wein, 153 Oesterreich, Pow:307, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:04:07 PM  (Reporting)  _LFG_ 1001538 Festung Olmtz, 146 Maehren, Pow:307, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:04:07 PM  (Reporting)  _LFG_ 1001506 Festung Theresienstadt, 142 Erzgebirge, Pow:307, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:04:07 PM  (Reporting)  _LFG_ 1001554 Festung Krakau, 156 Kleinpolen, Pow:307, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:04:07 PM  (Reporting)  _LFG_ 1001522 Festung Kniggrtz, 143 Riesengebirge, Pow:307, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:04:07 PM  (Reporting)  Ended LockFixedGroups 2 ms
5:04:07 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:04:07 PM  (Reporting)  _SSU_ 1061949 Traindivision 22, 145 Boehmen, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:04:07 PM  (Reporting)  Ended SplitStaticUnits 2 ms
5:04:07 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
5:04:07 PM  (Reporting)  Agenda: Garrison, Value: 50000, Region: 84 Lombardia
5:04:07 PM  (Reporting)  _DCR_ 1001236 2. Armee, 147 Sudtirol, Pow:1552, Count: 14(l 2/L 5/S 7) will reinforce threatened border 84 Lombardia
5:04:07 PM  (Reporting)  Agenda: Garrison, Value: 29900, Region: 176 Kreischgebiet
5:04:07 PM  (Reporting)  _DCR_ 1001333 3. Armee, 172 Banat, Pow:1333, Count: 16(l 2/L 6/S 8) will reinforce threatened border 176 Kreischgebiet
5:04:07 PM  (Reporting)  Agenda: Garrison, Value: 32000, Region: 147 Sudtirol
5:04:07 PM  (Reporting)  _DCR_ 1001236 2. Armee, 147 Sudtirol, Pow:1552, Count: 14(l 2/L 5/S 7) will reinforce threatened border 147 Sudtirol
5:04:07 PM  (Reporting)  Agenda: Garrison, Value: 17000, Region: 172 Banat
5:04:07 PM  (Reporting)  _DCR_ 1001333 3. Armee, 172 Banat, Pow:1333, Count: 16(l 2/L 6/S 8) will reinforce threatened border 172 Banat
5:04:07 PM  (Reporting)  Agenda: Garrison, Value: 13900, Region: 170 Batschka
5:04:07 PM  (Reporting)  _DCR_ 1001333 3. Armee, 172 Banat, Pow:1333, Count: 16(l 2/L 6/S 8) will reinforce threatened border 170 Batschka
5:04:07 PM  (Reporting)  Agenda: Garrison, Value: 15700, Region: 148 Tirol
5:04:07 PM  (Reporting)  _DCR_ 1001236 2. Armee, 147 Sudtirol, Pow:1552, Count: 14(l 2/L 5/S 7) will reinforce threatened border 148 Tirol
5:04:07 PM  (Reporting)  Agenda: Garrison, Value: 29300, Region: 85 Venezia
5:04:07 PM  (Reporting)  _DCR_ 1001236 2. Armee, 147 Sudtirol, Pow:1552, Count: 14(l 2/L 5/S 7) will reinforce threatened border 85 Venezia
5:04:07 PM  (Reporting)  Agenda: Garrison, Value: 27100, Region: 174 Siebenbuergen
5:04:07 PM  (Reporting)  _DCR_ 1001333 3. Armee, 172 Banat, Pow:1333, Count: 16(l 2/L 6/S 8) will reinforce threatened border 174 Siebenbuergen
5:04:07 PM  (Reporting)  Agenda: Garrison, Value: 12600, Region: 175 Transsilvanien
5:04:07 PM  (Reporting)  _DCR_ 1001333 3. Armee, 172 Banat, Pow:1333, Count: 16(l 2/L 6/S 8) will reinforce threatened border 175 Transsilvanien
5:04:07 PM  (Reporting)  Agenda: Garrison, Value: 14500, Region: 169 Slawonien
5:04:07 PM  (Reporting)  _DCR_ 1001333 3. Armee, 172 Banat, Pow:1333, Count: 16(l 2/L 6/S 8) will reinforce threatened border 169 Slawonien
5:04:07 PM  (Reporting)  Ended GarrisonBorders 1076 ms
5:04:07 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
5:04:07 PM  (Reporting)  _ESR_ 369 Theater_Italy 85 Venezia Staging Value: 217
5:04:07 PM  (Reporting)  _ESR_ 371 Theater_Low_Countries 103 Zeeland Staging Value: 155
5:04:07 PM  (Reporting)  _ESR_ 372 Theater_Germany 138 Ostpreussen Staging Value: 155
5:04:07 PM  (Reporting)  _ESR_ 373 Theater_Austria 151 Istrien Staging Value: 155
5:04:07 PM  (Reporting)  _ESR_ Amphibious Staging Region: 85 Venezia Preparing a Landing on: 211 Albania
5:04:07 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 3 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 375 Balkans
5:04:07 PM  (Reporting)  Ended Prepare Strategic Redeployment 11 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 372 Germany
5:04:07 PM  (Reporting)  _PSR_ 372 Germany 1038594 SB. 13 und SB. 14 is candidate for SR in 156 Kleinpolen taken from 1038593 SB. 13 und SB. 14
5:04:07 PM  (Reporting)  _PSR_ 372 Germany 1038591 PB. 7 und PB. 8 is candidate for SR in 156 Kleinpolen taken from 1038590 PB. 7 und PB. 8
5:04:07 PM  (Reporting)  Ended Prepare Strategic Redeployment 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 377 Russia
5:04:07 PM  (Reporting)  _PSR_ 377 Russia 1052430 5. Kavallerie-Brigade is candidate for SR in 204 Herzegovina taken from 1061348 5. Kavallerie-Brigade
5:04:07 PM  (Reporting)  Ended Prepare Strategic Redeployment 1 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 377 Russia
5:04:07 PM  (Reporting)  Ended Execute Strategic Redeployment 41 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 373 Austria
5:04:07 PM  (Reporting)  _PSR_ 373 Austria 1001409 Traindivision 10 is candidate for SR in 164 Bukowina taken from 1015918 Karl Ferdinand Korps
5:04:07 PM  (Reporting)  _PSR_ 373 Austria 1027349 1. Exploration is candidate for SR in 164 Bukowina taken from 1015918 Karl Ferdinand Korps
5:04:07 PM  (Reporting)  _PSR_ 373 Austria 1001295 5. Kavallerie-Division is candidate for SR in 147 Sudtirol taken from 1001236 2. Armee
5:04:07 PM  (Reporting)  _PSR_ 373 Austria 1001192 2. Kavallerie-Division is candidate for SR in 163 Karpaten taken from 1061743 Gyulay, F.J. Korps
5:04:07 PM  (Reporting)  _PSR_ 373 Austria 1001241 V. Armee-Korps is candidate for SR in 147 Sudtirol taken from 1001236 2. Armee
5:04:07 PM  (Reporting)  _PSR_ 373 Austria 1001212 SB. 1 und SB. 2 is candidate for SR in 164 Bukowina taken from 1015918 Karl Ferdinand Korps
5:04:07 PM  (Reporting)  _PSR_ 373 Austria 1001336 X. Armee-Korps is candidate for SR in 172 Banat taken from 1061350 16. Armee
5:04:07 PM  (Reporting)  _PSR_ 373 Austria 1001281 VIII. Armee-Korps is candidate for SR in 147 Sudtirol taken from 1001236 2. Armee
5:04:07 PM  (Reporting)  _PSR_ 373 Austria 1001144 II. Armee-Korps is candidate for SR in 164 Bukowina taken from 1015918 Karl Ferdinand Korps
5:04:07 PM  (Reporting)  _PSR_ 373 Austria 1001494 Preburg Freiwilligen-Korps is candidate for SR in 169 Slawonien taken from 1061745 17. Truppe
5:04:07 PM  (Reporting)  Ended Prepare Strategic Redeployment 106 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 373 Austria
5:04:07 PM  (Reporting)  _STR_ Supply toward Stack SR 1001409 Traindivision 10 from 164 Bukowina to 172 Banat 1001333 3. Armee
5:04:07 PM  (Reporting)  Ended Execute Strategic Redeployment 246 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 369 Italy
5:04:07 PM  (Reporting)  _PSR_ 369 Italy 1052430 5. Kavallerie-Brigade is candidate for SR in 204 Herzegovina taken from 1061348 5. Kavallerie-Brigade
5:04:07 PM  (Reporting)  Ended Prepare Strategic Redeployment 2 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 369 Italy
5:04:07 PM  (Reporting)  Ended Execute Strategic Redeployment 10 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 407 Indonesia
5:04:07 PM  (Reporting)  Ended Prepare Strategic Redeployment 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 371 Low Countries
5:04:07 PM  (Reporting)  Ended Prepare Strategic Redeployment 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 376 Poland
5:04:07 PM  (Reporting)  _PSR_ 376 Poland 1052430 5. Kavallerie-Brigade is candidate for SR in 204 Herzegovina taken from 1061348 5. Kavallerie-Brigade
5:04:07 PM  (Reporting)  _PSR_ 376 Poland 1038591 PB. 7 und PB. 8 is candidate for SR in 156 Kleinpolen taken from 1038590 PB. 7 und PB. 8
5:04:07 PM  (Reporting)  Ended Prepare Strategic Redeployment 1 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 376 Poland
5:04:07 PM  (Reporting)  Ended Execute Strategic Redeployment 26 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 397 Eastern Siberia
5:04:07 PM  (Reporting)  Ended Prepare Strategic Redeployment 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Theaters algorithms 375 Theater_Balkans ***
5:04:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:04:07 PM  (Reporting)  Ended PrivilegedCombine 8 ms
5:04:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:04:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:04:07 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
5:04:07 PM  (Reporting)  _RAR_ 1062243 1. Kavallerie-Brigade, 206 Zvornik, Pow:23, Count: 1(l 0/L 1/S 0) created in region
5:04:07 PM  (Reporting)  _RAR_ - GatherForRecon 1061751 3. Kavallerie-Brigade, 206 Zvornik, Pow:11, Count: 1(l 0/L 1/S 0) will join in same region 1062243 1. Kavallerie-Brigade
5:04:07 PM  (Reporting)  _RAR_ - GatherForRecon 1061749 4. Kavallerie-Brigade, 206 Zvornik, Pow:20, Count: 1(l 0/L 1/S 0) will join in same region 1061346 1. Jger-Brigade
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Agenda: Attack, Value: 12500, Region: 211 Albania
5:04:07 PM  (Reporting)  _RAR_ - Attack  1062243 19. Truppe, 206 Zvornik, Pow:32, Count: 2(l 0/L 2/S 0) will target region 211 Albania Region AI SelfValue 4
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Agenda: Attack, Value: 12500, Region: 211 Albania
5:04:07 PM  (Reporting)  _RAR_ - Attack  1061348 5. Kavallerie-Brigade, 204 Herzegovina, Pow:20, Count: 1(l 0/L 1/S 0) will target region 211 Albania Region AI SelfValue 4
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Agenda: Attack, Value: 12500, Region: 211 Albania
5:04:07 PM  (Reporting)  _RAR_ - Attack  1061346 21. Truppe, 206 Zvornik, Pow:74, Count: 2(l 0/L 2/S 0) will target region 211 Albania Region AI SelfValue 4
5:04:07 PM  (Reporting)  Ended ReconAndRaids 96 ms
5:04:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:04:07 PM  (Reporting)  _SPG_ Large Force Segment 1062244 Truppe, 206 Zvornik, Pow:67, Count: 1(l 0/L 1/S 0) created
5:04:07 PM  (Reporting)  _SPG_ Large Force Segment 1062245 Truppe, 206 Zvornik, Pow:61, Count: 1(l 0/L 1/S 0) created
5:04:07 PM  (Reporting)  Ended SplitGroups 151 ms
5:04:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:04:07 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:04:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:04:07 PM  (Reporting)  Ended Damaged Units 2 ms
5:04:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:04:07 PM  (Reporting)  Ended GarrisonObjectives 2 ms
5:04:07 PM  (Reporting)  Entering Repair Rail Network
5:04:07 PM  (Reporting)  Ended Repair Rail Network 0 ms
5:04:07 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:04:07 PM  (Reporting)  Ended CheckBesieging 9 ms
5:04:07 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:04:07 PM  (Reporting)  Ended Evacuate Force (_EVA_) 10 ms
5:04:07 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:04:07 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 11 ms
5:04:07 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:04:07 PM  (Reporting)  Ended Check Leaders 1 ms
5:04:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:04:07 PM  (Reporting)  _MSG_ II. Matrosen-Korps recruiting 1061750 35. Landsturm-Inft.-Brig. in Zvornik
5:04:07 PM  (Reporting)  _MSG_ II. Matrosen-Korps recruiting 1062244 Truppe in Zvornik
5:04:07 PM  (Reporting)  _MSG_ gathered 211 cbt pts, needing: 147
5:04:07 PM  (Reporting)  Agenda: Intercept (Master), Value: 33368, Region: 218 Bulgaria
5:04:07 PM  (Reporting)  _MSG_ - MASTER 1041635 II. Matrosen-Korps, 206 Zvornik, Pow:74, Count: 1(l 0/L 1/S 0) will target (enemy) 1008414 On Drdnc Redif Blge Pow.: 74 vs. 97 mustered 2 other groups
5:04:07 PM  (Reporting)  _MSG_ - SLAVE 1061750 35. Landsturm-Inft.-Brig., 206 Zvornik, Pow:70, Count: 1(l 0/L 1/S 0) in region Zvornik will target & merge (master) II. Matrosen-Korps
5:04:07 PM  (Reporting)  Agenda: Merge (slave), Value: 172000, Region: 206 Zvornik
5:04:07 PM  (Reporting)  _MSG_ - SLAVE 1062244 Truppe, 206 Zvornik, Pow:67, Count: 1(l 0/L 1/S 0) in region Zvornik will target & merge (master) II. Matrosen-Korps
5:04:07 PM  (Reporting)  Agenda: Merge (slave), Value: 172000, Region: 206 Zvornik
5:04:07 PM  (Reporting)  Ended Make Superior Group 945 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:04:07 PM  (Reporting)  Ended Split Supports
5:04:07 PM  (Reporting)  Start of AI Check for Land Resupply
5:04:07 PM  (Reporting)  Ended CheckForLandResupply 433 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:04:07 PM  (Reporting)  Ended KeepPosition 1 ms
5:04:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:04:07 PM  (Reporting)  Ended ReinforceFront 0 ms
5:04:07 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:04:07 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Theaters algorithms 372 Theater_Germany ***
5:04:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:04:07 PM  (Reporting)  Ended PrivilegedCombine 10 ms
5:04:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:04:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:04:07 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
5:04:07 PM  (Reporting)  Ended ReconAndRaids 3 ms
5:04:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:04:07 PM  (Reporting)  Ended SplitGroups 4 ms
5:04:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:04:07 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:04:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:04:07 PM  (Reporting)  Ended Damaged Units 0 ms
5:04:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:04:07 PM  (Reporting)  Ended GarrisonObjectives 2 ms
5:04:07 PM  (Reporting)  Entering Repair Rail Network
5:04:07 PM  (Reporting)  Ended Repair Rail Network 0 ms
5:04:07 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:04:07 PM  (Reporting)  Ended CheckBesieging 10 ms
5:04:07 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:04:07 PM  (Reporting)  Ended Evacuate Force (_EVA_) 11 ms
5:04:07 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:04:07 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 12 ms
5:04:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:04:07 PM  (Reporting)  Ended Make Superior Group 4 ms
5:04:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 372 Germany
5:04:07 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 14 in South Pacific Maritime Trade
5:04:07 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 32 in Mediterranean Maritime Trade
5:04:07 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:04:07 PM  (Reporting)  Ended Split Supports
5:04:07 PM  (Reporting)  Start of AI Check for Land Resupply
5:04:07 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:04:07 PM  (Reporting)  Ended KeepPosition 0 ms
5:04:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:04:07 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:04:07 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:04:07 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Theaters algorithms 377 Theater_Russia ***
5:04:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:04:07 PM  (Reporting)  Ended PrivilegedCombine 16 ms
5:04:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:04:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:04:07 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
5:04:07 PM  (Reporting)  Ended ReconAndRaids 8 ms
5:04:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:04:07 PM  (Reporting)  Ended SplitGroups 10 ms
5:04:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:04:07 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
5:04:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:04:07 PM  (Reporting)  Ended Damaged Units 1 ms
5:04:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:04:07 PM  (Reporting)  Ended GarrisonObjectives 8 ms
5:04:07 PM  (Reporting)  Entering Repair Rail Network
5:04:07 PM  (Reporting)  Ended Repair Rail Network 0 ms
5:04:07 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:04:07 PM  (Reporting)  Ended CheckBesieging 45 ms
5:04:07 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:04:07 PM  (Reporting)  Ended Evacuate Force (_EVA_) 47 ms
5:04:07 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:04:07 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 48 ms
5:04:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:04:07 PM  (Reporting)  Ended Make Superior Group 38 ms
5:04:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 377 Russia
5:04:07 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 14 in South Pacific Maritime Trade
5:04:07 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 32 in Mediterranean Maritime Trade
5:04:07 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:04:07 PM  (Reporting)  Ended Split Supports
5:04:07 PM  (Reporting)  Start of AI Check for Land Resupply
5:04:07 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:04:07 PM  (Reporting)  Ended KeepPosition 2 ms
5:04:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:04:07 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:04:07 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:04:07 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Theaters algorithms 406 Theater_China ***
5:04:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:04:07 PM  (Reporting)  Ended ReinforceFront 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Theaters algorithms 373 Theater_Austria ***
5:04:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:04:07 PM  (Reporting)  Ended PrivilegedCombine 9 ms
5:04:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:04:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:04:07 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
5:04:07 PM  (Reporting)  Ended ReconAndRaids 4 ms
5:04:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:04:07 PM  (Reporting)  _SPG_ Large Force Segment 1062246 Truppe, 163 Karpaten, Pow:270, Count: 2(l 0/L 2/S 0) created
5:04:07 PM  (Reporting)  _SPG_ Large Force Segment 1062247 Truppe, 163 Karpaten, Pow:186, Count: 1(l 0/L 1/S 0) created
5:04:07 PM  (Reporting)  _SPG_ Large Force Segment 1062248 Truppe, 166 Slowakei, Pow:38, Count: 1(l 0/L 1/S 0) created
5:04:07 PM  (Reporting)  Ended SplitGroups 613 ms
5:04:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:04:07 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:04:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:04:07 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1058614 Lst.Bezirk.Kdo. 3 in region Westungarn will recover in region Westungarn % Health 100 % Cohesion 50
5:04:07 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1035436 Bes.-Truppen zu Rayon I in region Ostungarn will recover in region Ostungarn % Health 100 % Cohesion 28
5:04:07 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1001493 Preburg Freiwilligen-Korps in region Slawonien will recover in region Slawonien % Health 100 % Cohesion 38
5:04:07 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1061432 9. Armee-Geschtz-Reserve in region Slawonien will recover in region Slawonien % Health 100 % Cohesion 46
5:04:07 PM  (Reporting)  Ended Damaged Units 11 ms
5:04:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:04:07 PM  (Reporting)  _GAO_ Step 1 1060534 Lst.Bezirk.Kdo. 4, 167 Ostungarn, Pow:16, Count: 1(l 0/L 1/S 0) is garrisoning region 167 Ostungarn SelfVal 401
5:04:07 PM  (Reporting)  Agenda: Garrison, Value: 13032, Region: 167 Ostungarn
5:04:07 PM  (Reporting)  _GAO_ Step 1 1035436 Bes.-Truppen zu Rayon I, 167 Ostungarn, Pow:24, Count: 1(l 0/L 1/S 0) is garrisoning region 167 Ostungarn SelfVal 401
5:04:07 PM  (Reporting)  Agenda: Garrison, Value: 13032, Region: 167 Ostungarn
5:04:07 PM  (Reporting)  _GAO_ Step 1 1058614 Lst.Bezirk.Kdo. 3, 168 Westungarn, Pow:12, Count: 1(l 0/L 1/S 0) is garrisoning region 168 Westungarn SelfVal 571
5:04:07 PM  (Reporting)  Agenda: Garrison, Value: 14500, Region: 168 Westungarn
5:04:07 PM  (Reporting)  _GAO_ Step 1 1060101 Bes.-Truppen zu Rayon II, 168 Westungarn, Pow:66, Count: 1(l 0/L 1/S 0) is garrisoning region 168 Westungarn SelfVal 571
5:04:07 PM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 168 Westungarn
5:04:07 PM  (Reporting)  _GAO_ Step 1 1058289 Lst.Bezirk.Kdo. 1, 145 Boehmen, Pow:16, Count: 1(l 0/L 1/S 0) is garrisoning region 145 Boehmen SelfVal 678
5:04:07 PM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 145 Boehmen
5:04:07 PM  (Reporting)  _GAO_ Step 1 1001458 Bhmen Freiwilligen-Korps, 145 Boehmen, Pow:39, Count: 1(l 0/L 1/S 0) is garrisoning region 145 Boehmen SelfVal 678
5:04:07 PM  (Reporting)  Agenda: Garrison, Value: 31250, Region: 145 Boehmen
5:04:07 PM  (Reporting)  _GAO_ Step 1 1061002 Lst.Bezirk.Kdo. 5, 161 Lemberg, Pow:16, Count: 1(l 0/L 1/S 0) is garrisoning region 161 Lemberg SelfVal 401
5:04:07 PM  (Reporting)  Agenda: Garrison, Value: 13032, Region: 161 Lemberg
5:04:07 PM  (Reporting)  Ended GarrisonObjectives 5 ms
5:04:07 PM  (Reporting)  Entering Repair Rail Network
5:04:07 PM  (Reporting)  Ended Repair Rail Network 0 ms
5:04:07 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:04:07 PM  (Reporting)  Ended CheckBesieging 11 ms
5:04:07 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:04:07 PM  (Reporting)  Ended Evacuate Force (_EVA_) 11 ms
5:04:07 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:04:07 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 11 ms
5:04:07 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:04:07 PM  (Reporting)  _CLD_ Leader (Split Segment IV) Ferencz Jzsef Gyulay in Karpaten has been detached from group 1061743 1. Kavallerie-Division
5:04:07 PM  (Reporting)  _CLD_ Leader (Split Segment III) Julius Frh. von Haynau in Banat has been detached from group 1001333 3. Armee
5:04:07 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1062253 Julius Frh. von Haynau 172 Banat toward 1062246 Truppe, 163 Karpaten, Pow:270, Count: 2(l 0/L 2/S 0) Relocating
5:04:07 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1062252 Ferencz Jzsef Gyulay 163 Karpaten toward 1062247 Truppe, 163 Karpaten, Pow:186, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Ended Check Leaders 173 ms
5:04:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:04:07 PM  (Reporting)  Ended Make Superior Group 30 ms
5:04:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 373 Austria
5:04:07 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 14 in South Pacific Maritime Trade
5:04:07 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 32 in Mediterranean Maritime Trade
5:04:07 PM  (Reporting)  _AFA_ 1058283 17. Kreuzerdivision has been given the mission Agenda: Resupply, Value: 11800, Region: 151 Istrien
5:04:07 PM  (Reporting)  _AFA_ 1058735 18. Kreuzerdivision has been given the mission Agenda: Resupply, Value: 10000, Region: 151 Istrien
5:04:07 PM  (Reporting)  _AFA_ 1055828 16. Kreuzerdivision has been given the mission Agenda: Resupply, Value: 11200, Region: 178 Dalmatien
5:04:07 PM  (Reporting)  Ended AssignFleetsOperations 13 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:04:07 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1061753 V/Ksten.AR. in 145 Boehmen
5:04:07 PM  (Reporting)  Ended Split Supports
5:04:07 PM  (Reporting)  Start of AI Check for Land Resupply
5:04:07 PM  (Reporting)  CheckForLandResupply Traindivision 20 will resupply, in region 169 Slawonien
5:04:07 PM  (Reporting)  Ended CheckForLandResupply 135 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:04:07 PM  (Reporting)  Ended KeepPosition 1 ms
5:04:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:04:07 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:04:07 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:04:07 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Theaters algorithms 368 Theater_France ***
5:04:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:04:07 PM  (Reporting)  Ended Make Superior Group 2 ms
5:04:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:04:07 PM  (Reporting)  Ended ReinforceFront 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Theaters algorithms 405 Theater_Japan ***
5:04:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:04:07 PM  (Reporting)  Ended ReinforceFront 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Theaters algorithms 374 Theater_Scandinavia ***
5:04:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 374 Scandinavia
5:04:07 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 14 in South Pacific Maritime Trade
5:04:07 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 32 in Mediterranean Maritime Trade
5:04:07 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
5:04:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:04:07 PM  (Reporting)  Ended ReinforceFront 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Theaters algorithms 369 Theater_Italy ***
5:04:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:04:07 PM  (Reporting)  Ended PrivilegedCombine 7 ms
5:04:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:04:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:04:07 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
5:04:07 PM  (Reporting)  Ended ReconAndRaids 2 ms
5:04:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:04:07 PM  (Reporting)  Ended SplitGroups 2 ms
5:04:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:04:07 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:04:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:04:07 PM  (Reporting)  Ended Damaged Units 0 ms
5:04:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:04:07 PM  (Reporting)  Ended GarrisonObjectives 1 ms
5:04:07 PM  (Reporting)  Entering Repair Rail Network
5:04:07 PM  (Reporting)  Ended Repair Rail Network 0 ms
5:04:07 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:04:07 PM  (Reporting)  Ended CheckBesieging 5 ms
5:04:07 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:04:07 PM  (Reporting)  Ended Evacuate Force (_EVA_) 5 ms
5:04:07 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:04:07 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 6 ms
5:04:07 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:04:07 PM  (Reporting)  Ended Check Leaders 0 ms
5:04:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:04:07 PM  (Reporting)  Ended Make Superior Group 1 ms
5:04:07 PM  (Reporting)  Entering AmpibiousStaging (_AMS_)
5:04:07 PM  (Reporting)  _AMS_ Staging region 85 Venezia  - Landing Region: 211 Albania Base AINeed (x1): 26
5:04:07 PM  (Reporting)  _AMS_ Already Gathered/ en route: 0 cbt pts Supply Elts: 0 Hvy Elts: 0
5:04:07 PM  (Reporting)  _AMS_ Transports points gathered: 0 and en route: 0
5:04:07 PM  (Reporting)  _AMS_ Transport pts in or going to staging: 0 Allowed Land strength: 0
5:04:07 PM  (Reporting)  _AMS_ Also Gathering: 0 additional cbt pts
5:04:07 PM  (Reporting)  Ended AmpibiousStaging 10 ms
5:04:07 PM  (Reporting)  Entering AmphibiousLaunching (_AML_)
5:04:07 PM  (Reporting)  _AML_ Staging region 85 Venezia  - Landing Region: 211 Albania Base AINeed (x1): 26 Gathered 0
5:04:07 PM  (Reporting)  _AML_ Transports points gathered: 0 and en route: 0
5:04:07 PM  (Reporting)  _AML_ Still gathering forces for operation, Strength in Staging Region: 0 but no transport capacity.
5:04:07 PM  (Reporting)  Ended AmphibiousLaunching 0 ms
5:04:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 369 Italy
5:04:07 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 14 in South Pacific Maritime Trade
5:04:07 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 32 in Mediterranean Maritime Trade
5:04:07 PM  (Reporting)  _AFA_ 1062242 1. Kreuzerdivision has been given the mission Agenda: Patrol Convoy Box, Value: 6916, Region: 2215 South Pacific Maritime Trade
5:04:07 PM  (Reporting)  _AFA_ 1062242 1. Kreuzerdivision has been given the mission Agenda: Hunt Convoy Fleet, Value: 13300, Region: 2199 Mediterranean Maritime Trade
5:04:07 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 24 in Mediterranean Maritime Trade
5:04:07 PM  (Reporting)  _NVS_ : Nav Supp 1062242 1. Kreuzerdivision chance: 20 failed.
5:04:07 PM  (Reporting)  _AFA_ 1062242 1. Kreuzerdivision has been given the mission Agenda: Naval Docking, Value: 1100, Region: 85 Venezia
5:04:07 PM  (Reporting)  _NVS_ : Nav Supp 1042654 von Bujacovich, A. Flotte chance: 40 failed.
5:04:07 PM  (Reporting)  _AFA_ 1042654 von Bujacovich, A. Flotte has been given the mission Agenda: Naval Docking, Value: 1550, Region: 85 Venezia
5:04:07 PM  (Reporting)  Ended AssignFleetsOperations 72 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:04:07 PM  (Reporting)  Ended Split Supports
5:04:07 PM  (Reporting)  Start of AI Check for Land Resupply
5:04:07 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:04:07 PM  (Reporting)  Ended KeepPosition 0 ms
5:04:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:04:07 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:04:07 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:04:07 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Theaters algorithms 367 Theater_Spanish_Peninsula ***
5:04:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:04:07 PM  (Reporting)  Ended ReinforceFront 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Theaters algorithms 415 Theater_Eastern_USA ***
5:04:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:04:07 PM  (Reporting)  Ended ReinforceFront 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Theaters algorithms 407 Theater_Indonesia ***
5:04:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:04:07 PM  (Reporting)  Ended PrivilegedCombine 10 ms
5:04:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:04:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:04:07 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
5:04:07 PM  (Reporting)  Ended ReconAndRaids 3 ms
5:04:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:04:07 PM  (Reporting)  Ended SplitGroups 4 ms
5:04:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:04:07 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:04:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:04:07 PM  (Reporting)  Ended Damaged Units 0 ms
5:04:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:04:07 PM  (Reporting)  Ended GarrisonObjectives 2 ms
5:04:07 PM  (Reporting)  Entering Repair Rail Network
5:04:07 PM  (Reporting)  Ended Repair Rail Network 0 ms
5:04:07 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:04:07 PM  (Reporting)  Ended CheckBesieging 11 ms
5:04:07 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:04:07 PM  (Reporting)  Ended Evacuate Force (_EVA_) 11 ms
5:04:07 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:04:07 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 12 ms
5:04:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:04:07 PM  (Reporting)  Ended Make Superior Group 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:04:07 PM  (Reporting)  Ended Split Supports
5:04:07 PM  (Reporting)  Start of AI Check for Land Resupply
5:04:07 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:04:07 PM  (Reporting)  Ended KeepPosition 0 ms
5:04:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:04:07 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:04:07 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:04:07 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Theaters algorithms 366 Theater_British_Isles ***
5:04:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:04:07 PM  (Reporting)  Ended Make Superior Group 1 ms
5:04:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:04:07 PM  (Reporting)  Ended ReinforceFront 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Theaters algorithms 389 Theater_South_Africa ***
5:04:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:04:07 PM  (Reporting)  Ended ReinforceFront 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Theaters algorithms 371 Theater_Low_Countries ***
5:04:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:04:07 PM  (Reporting)  Ended PrivilegedCombine 7 ms
5:04:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:04:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:04:07 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
5:04:07 PM  (Reporting)  Ended ReconAndRaids 1 ms
5:04:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:04:07 PM  (Reporting)  Ended SplitGroups 2 ms
5:04:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:04:07 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:04:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:04:07 PM  (Reporting)  Ended Damaged Units 0 ms
5:04:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:04:07 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:04:07 PM  (Reporting)  Entering Repair Rail Network
5:04:07 PM  (Reporting)  Ended Repair Rail Network 0 ms
5:04:07 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:04:07 PM  (Reporting)  Ended CheckBesieging 2 ms
5:04:07 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:04:07 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
5:04:07 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:04:07 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
5:04:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:04:07 PM  (Reporting)  Ended Make Superior Group 1 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:04:07 PM  (Reporting)  Ended Split Supports
5:04:07 PM  (Reporting)  Start of AI Check for Land Resupply
5:04:07 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:04:07 PM  (Reporting)  Ended KeepPosition 0 ms
5:04:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:04:07 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:04:07 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:04:07 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Theaters algorithms 388 Theater_Southwest_Africa ***
5:04:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 388 Southwest Africa
5:04:07 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 24 in Mediterranean Maritime Trade
5:04:07 PM  (Reporting)  _NVS_ : Nav Supp 1058609 12. Kreuzerdivision chance: 20 failed.
5:04:07 PM  (Reporting)  Ended AssignFleetsOperations 6 ms
5:04:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:04:07 PM  (Reporting)  Ended ReinforceFront 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Theaters algorithms 423 Theater_Andes ***
5:04:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:04:07 PM  (Reporting)  Ended ReinforceFront 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Theaters algorithms 385 Theater_Central_Africa ***
5:04:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:04:07 PM  (Reporting)  Ended ReinforceFront 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Theaters algorithms 402 Theater_Indochina ***
5:04:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:04:07 PM  (Reporting)  Ended ReinforceFront 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Theaters algorithms 424 Theater_Southern_Latin_America ***
5:04:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:04:07 PM  (Reporting)  Ended ReinforceFront 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Theaters algorithms 420 Theater_Central_America ***
5:04:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:04:07 PM  (Reporting)  Ended ReinforceFront 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Theaters algorithms 387 Theater_East_Africa ***
5:04:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:04:07 PM  (Reporting)  Ended ReinforceFront 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Theaters algorithms 425 Theater_Brazil ***
5:04:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:04:07 PM  (Reporting)  Ended ReinforceFront 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Theaters algorithms 421 Theater_Caribbean ***
5:04:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:04:07 PM  (Reporting)  Ended ReinforceFront 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Theaters algorithms 392 Theater_Ottoman ***
5:04:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:04:07 PM  (Reporting)  Ended ReinforceFront 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Theaters algorithms 379 Theater_Maghreb ***
5:04:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:04:07 PM  (Reporting)  Ended ReinforceFront 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Theaters algorithms 403 Theater_Southeast_Asia ***
5:04:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:04:07 PM  (Reporting)  Ended ReinforceFront 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Theaters algorithms 376 Theater_Poland ***
5:04:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:04:07 PM  (Reporting)  Ended PrivilegedCombine 10 ms
5:04:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:04:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:04:07 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
5:04:07 PM  (Reporting)  Ended ReconAndRaids 2 ms
5:04:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:04:07 PM  (Reporting)  Ended SplitGroups 2 ms
5:04:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:04:07 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:04:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:04:07 PM  (Reporting)  Ended Damaged Units 0 ms
5:04:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:04:07 PM  (Reporting)  Ended GarrisonObjectives 1 ms
5:04:07 PM  (Reporting)  Entering Repair Rail Network
5:04:07 PM  (Reporting)  Ended Repair Rail Network 0 ms
5:04:07 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:04:07 PM  (Reporting)  Ended CheckBesieging 4 ms
5:04:07 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:04:07 PM  (Reporting)  Ended Evacuate Force (_EVA_) 4 ms
5:04:07 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:04:07 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 4 ms
5:04:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:04:07 PM  (Reporting)  Ended Make Superior Group 36 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:04:07 PM  (Reporting)  Ended Split Supports
5:04:07 PM  (Reporting)  Start of AI Check for Land Resupply
5:04:07 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:04:07 PM  (Reporting)  Ended KeepPosition 0 ms
5:04:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:04:07 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:04:07 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:04:07 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Theaters algorithms 404 Theater_Northeastern_Asia ***
5:04:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:04:07 PM  (Reporting)  Ended Make Superior Group 0 ms
5:04:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:04:07 PM  (Reporting)  Ended ReinforceFront 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Theaters algorithms 422 Theater_Northern_Latin_America ***
5:04:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:04:07 PM  (Reporting)  Ended ReinforceFront 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Theaters algorithms 412 Theater_Eastern_Canada ***
5:04:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:04:07 PM  (Reporting)  Ended ReinforceFront 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Theaters algorithms 411 Theater_Pacific ***
5:04:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:04:07 PM  (Reporting)  Ended ReinforceFront 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Theaters algorithms 409 Theater_Australia ***
5:04:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:04:07 PM  (Reporting)  Ended ReinforceFront 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Theaters algorithms 378 Theater_Mediterranean ***
5:04:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:04:07 PM  (Reporting)  Ended ReinforceFront 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Theaters algorithms 370 Theater_Alpes ***
5:04:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:04:07 PM  (Reporting)  Ended Make Superior Group 1 ms
5:04:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:04:07 PM  (Reporting)  Ended ReinforceFront 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Theaters algorithms 408 Theater_South_Pacific ***
5:04:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:04:07 PM  (Reporting)  Ended ReinforceFront 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Theaters algorithms 410 Theater_New_Zealand ***
5:04:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:04:07 PM  (Reporting)  Ended ReinforceFront 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Theaters algorithms 397 Theater_Eastern_Siberia ***
5:04:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:04:07 PM  (Reporting)  Ended PrivilegedCombine 9 ms
5:04:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:04:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:04:07 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
5:04:07 PM  (Reporting)  Ended ReconAndRaids 3 ms
5:04:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:04:07 PM  (Reporting)  Ended SplitGroups 4 ms
5:04:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:04:07 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:04:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:04:07 PM  (Reporting)  Ended Damaged Units 0 ms
5:04:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:04:07 PM  (Reporting)  Ended GarrisonObjectives 1 ms
5:04:07 PM  (Reporting)  Entering Repair Rail Network
5:04:07 PM  (Reporting)  Ended Repair Rail Network 0 ms
5:04:07 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:04:07 PM  (Reporting)  Ended CheckBesieging 10 ms
5:04:07 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:04:07 PM  (Reporting)  Ended Evacuate Force (_EVA_) 10 ms
5:04:07 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:04:07 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 10 ms
5:04:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:04:07 PM  (Reporting)  Ended Make Superior Group 0 ms
5:04:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 397 Eastern Siberia
5:04:07 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 24 in Mediterranean Maritime Trade
5:04:07 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:04:07 PM  (Reporting)  Ended Split Supports
5:04:07 PM  (Reporting)  Start of AI Check for Land Resupply
5:04:07 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:04:07 PM  (Reporting)  Ended KeepPosition 0 ms
5:04:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:04:07 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:04:07 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:04:07 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Theaters algorithms 365 Theater_Atlantic ***
5:04:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:04:07 PM  (Reporting)  Ended ReinforceFront 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 375 Theater_Balkans ***
5:04:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:04:07 PM  (Reporting)  Agenda: Garrison, Value: 8176, Region: 204 Herzegovina
5:04:07 PM  (Reporting)  _DGA_ 1062255 Truppe, 209 Nish, Pow:38, Count: 1(l 0/L 1/S 0) will garrison region 204 Herzegovina
5:04:07 PM  (Reporting)  Ended DistantGarrison 266 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 372 Theater_Germany ***
5:04:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:04:07 PM  (Reporting)  Ended DistantGarrison 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 377 Theater_Russia ***
5:04:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:04:07 PM  (Reporting)  Ended DistantGarrison 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 406 Theater_China ***
5:04:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:04:07 PM  (Reporting)  Ended DistantGarrison 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 373 Theater_Austria ***
5:04:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:04:07 PM  (Reporting)  Ended DistantGarrison 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 368 Theater_France ***
5:04:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:04:07 PM  (Reporting)  Ended DistantGarrison 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 405 Theater_Japan ***
5:04:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:04:07 PM  (Reporting)  Ended DistantGarrison 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 374 Theater_Scandinavia ***
5:04:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:04:07 PM  (Reporting)  Ended DistantGarrison 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 369 Theater_Italy ***
5:04:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:04:07 PM  (Reporting)  Ended DistantGarrison 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 367 Theater_Spanish_Peninsula ***
5:04:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:04:07 PM  (Reporting)  Ended DistantGarrison 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 415 Theater_Eastern_USA ***
5:04:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:04:07 PM  (Reporting)  Ended DistantGarrison 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 407 Theater_Indonesia ***
5:04:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:04:07 PM  (Reporting)  Ended DistantGarrison 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 366 Theater_British_Isles ***
5:04:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:04:07 PM  (Reporting)  Ended DistantGarrison 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 389 Theater_South_Africa ***
5:04:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:04:07 PM  (Reporting)  Ended DistantGarrison 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 371 Theater_Low_Countries ***
5:04:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:04:07 PM  (Reporting)  Ended DistantGarrison 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 388 Theater_Southwest_Africa ***
5:04:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:04:07 PM  (Reporting)  Ended DistantGarrison 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 423 Theater_Andes ***
5:04:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:04:07 PM  (Reporting)  Ended DistantGarrison 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 385 Theater_Central_Africa ***
5:04:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:04:07 PM  (Reporting)  Ended DistantGarrison 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 402 Theater_Indochina ***
5:04:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:04:07 PM  (Reporting)  Ended DistantGarrison 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 424 Theater_Southern_Latin_America ***
5:04:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:04:07 PM  (Reporting)  Ended DistantGarrison 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 420 Theater_Central_America ***
5:04:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:04:07 PM  (Reporting)  Ended DistantGarrison 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 387 Theater_East_Africa ***
5:04:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:04:07 PM  (Reporting)  Ended DistantGarrison 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 425 Theater_Brazil ***
5:04:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:04:07 PM  (Reporting)  Ended DistantGarrison 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 421 Theater_Caribbean ***
5:04:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:04:07 PM  (Reporting)  Ended DistantGarrison 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 392 Theater_Ottoman ***
5:04:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:04:07 PM  (Reporting)  Ended DistantGarrison 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 379 Theater_Maghreb ***
5:04:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:04:07 PM  (Reporting)  Ended DistantGarrison 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 403 Theater_Southeast_Asia ***
5:04:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:04:07 PM  (Reporting)  Ended DistantGarrison 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 376 Theater_Poland ***
5:04:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:04:07 PM  (Reporting)  Ended DistantGarrison 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 404 Theater_Northeastern_Asia ***
5:04:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:04:07 PM  (Reporting)  Ended DistantGarrison 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 422 Theater_Northern_Latin_America ***
5:04:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:04:07 PM  (Reporting)  Ended DistantGarrison 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 412 Theater_Eastern_Canada ***
5:04:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:04:07 PM  (Reporting)  Ended DistantGarrison 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 411 Theater_Pacific ***
5:04:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:04:07 PM  (Reporting)  Ended DistantGarrison 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 409 Theater_Australia ***
5:04:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:04:07 PM  (Reporting)  Ended DistantGarrison 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 378 Theater_Mediterranean ***
5:04:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:04:07 PM  (Reporting)  Ended DistantGarrison 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 370 Theater_Alpes ***
5:04:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:04:07 PM  (Reporting)  Ended DistantGarrison 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 408 Theater_South_Pacific ***
5:04:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:04:07 PM  (Reporting)  Ended DistantGarrison 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 410 Theater_New_Zealand ***
5:04:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:04:07 PM  (Reporting)  Ended DistantGarrison 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 397 Theater_Eastern_Siberia ***
5:04:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:04:07 PM  (Reporting)  Ended DistantGarrison 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 365 Theater_Atlantic ***
5:04:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:04:07 PM  (Reporting)  Ended DistantGarrison 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 45418 AllOppPowLand: 10862 AllOwnPowNav: 6706 AllOppPowNav 1252
5:04:07 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Starting process on extended theater 375 Theater_Balkans Owned armies (extended): 37 Enemy armies: 30 Land Ratio: 2.22 Land Core Ratio: 1.17  ***
5:04:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:04:07 PM  (Reporting)  1027795 1. Brigade (Pow.26)
5:04:07 PM  (Reporting)  1061341 6. Kavallerie-Brigade (Pow.15)
5:04:07 PM  (Reporting)  1062255 Pester Freiwilligen-Korps (Pow.38)
5:04:07 PM  (Reporting)  1062254 Wien Freiwilligen-Korps (Pow.39)
5:04:07 PM  (Reporting)  1061345 15. Truppe (Pow.48)
5:04:07 PM  (Reporting)  1060389 11. Exp. Bde. (Pow.18)
5:04:07 PM  (Reporting)  1028143 5. Exp. Bde. (Pow.20)
5:04:07 PM  (Reporting)  1025486 3. Exp. Bde. (Pow.20)
5:04:07 PM  (Reporting)  1061346 4. Kavallerie-Brigade (Pow.23)
5:04:07 PM  (Reporting)  1058616 Pester Freiwilligen-Huszar (Pow.29)
5:04:07 PM  (Reporting)  1060390 12. Exp. Bde. (Pow.31)
5:04:07 PM  (Reporting)  1061351 10. Exp. Bde. (Pow.35)
5:04:07 PM  (Reporting)  1060391 4. Exp. Bde. (Pow.36)
5:04:07 PM  (Reporting)  1001462 Mhren Freiwilligen-Korps (Pow.39)
5:04:07 PM  (Reporting)  1001470 Tiroler Standschtzen-Korps (Pow.40)
5:04:07 PM  (Reporting)  1001474 Innsbruck Standschtzen-Korps (Pow.41)
5:04:07 PM  (Reporting)  1061750 35. Landsturm-Inft.-Brig. (Pow.70)
5:04:07 PM  (Reporting)  1041635 II. Matrosen-Korps (Pow.74)
5:04:07 PM  (Reporting)  1015322 von Clam-Gallas, E. Korps (Pow.267)
5:04:07 PM  (Reporting)  1062243 19. Truppe (Pow.32)
5:04:07 PM  (Reporting)  1062245 1. Jger-Brigade (Pow.61)
5:04:07 PM  (Reporting)  1062244 36. Landsturm-Inft.-Brig. (Pow.67)
5:04:07 PM  (Reporting)  1017608 Albrecht Korps (Pow.249)
5:04:07 PM  (Reporting)  1055301 von He, H.H. Armee (Pow.694)
5:04:07 PM  (Reporting)  1061348 5. Kavallerie-Brigade (Pow.20)
5:04:07 PM  (Reporting)  1059231 14. Exp. Bde. (Pow.29)
5:04:07 PM  (Reporting)  1061349 2. Jger-Brigade (Pow.46)
5:04:07 PM  (Reporting)  1061350 16. Armee (Pow.291)
5:04:07 PM  (Reporting)  1001333 3. Armee (Pow.1576)
5:04:07 PM  (Reporting)  1061432 9. Armee-Geschtz-Reserve (Pow.23)
5:04:07 PM  (Reporting)  1061748 Traindivision 20 (Pow.0)
5:04:07 PM  (Reporting)  1001493 Preburg Freiwilligen-Korps (Pow.8)
5:04:07 PM  (Reporting)  1061745 17. Truppe (Pow.47)
5:04:07 PM  (Reporting)  1062250 Truppe (Pow.28)
5:04:07 PM  (Reporting)  1062251 Truppe (Pow.36)
5:04:07 PM  (Reporting)  1062249 Truppe (Pow.43)
5:04:07 PM  (Reporting)  1015918 Karl Ferdinand Korps (Pow.410)
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Secondary Region 204 Herzegovina Pick 100 has enough garrison (Value: 38) - evaluation skipped
5:04:07 PM  (Reporting)  CheckRegionForOperation 1017608 Albrecht Korps, 206 Zvornik, Pow:249, Count: 3(l 1/L 1/S 1) Fitness 80 PickVal 3 SelfVal 9 AINeed 216
5:04:07 PM  (Reporting)  Agenda: Attack, Value: 720, Region: 224 Dobrudja
5:04:07 PM  (Reporting)  CheckRegionForOperation 1055301 von He, H.H. Armee, 206 Zvornik, Pow:694, Count: 17(l 1/L 13/S 3) Fitness 75 PickVal 25 SelfVal 40 AINeed 408
5:04:07 PM  (Reporting)  Agenda: Attack, Value: 3000, Region: 215 Halkidiki
5:04:07 PM  (Reporting)  Mobilizing auxiliary group 1062254 Wien Freiwilligen-Korps
5:04:07 PM  (Reporting)  Region 232 Constantinople Pick 38 SelfVal 55 Need 1355  no group candidate found
5:04:07 PM  (Reporting)  CheckRegionForOperation 1055301 von He, H.H. Armee, 206 Zvornik, Pow:694, Count: 17(l 1/L 13/S 3) Fitness 75 PickVal 17 SelfVal 30 AINeed 356
5:04:07 PM  (Reporting)  Agenda: Attack, Value: 2250, Region: 218 Bulgaria
5:04:07 PM  (Reporting)  Mobilizing auxiliary group 1062245 1. Jger-Brigade
5:04:07 PM  (Reporting)  Region 176 Kreischgebiet Pick 59 SelfVal 199 Need 0  no group candidate found
5:04:07 PM  (Reporting)  CheckRegionForOperation 1017608 Albrecht Korps, 206 Zvornik, Pow:249, Count: 3(l 1/L 1/S 1) Fitness 89 PickVal 7 SelfVal 16 AINeed 216
5:04:07 PM  (Reporting)  Agenda: Attack, Value: 1424, Region: 222 Ludogoria
5:04:07 PM  (Reporting)  Secondary Region 174 Siebenbuergen Pick 29 has enough garrison (Value: 1333) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 172 Banat Pick 21 has enough garrison (Value: 1425) - evaluation skipped
5:04:07 PM  (Reporting)  CheckRegionForOperation 1015322 von Clam-Gallas, E. Korps, 206 Zvornik, Pow:267, Count: 5(l 1/L 1/S 3) Fitness 85 PickVal 2 SelfVal 6 AINeed 216
5:04:07 PM  (Reporting)  Agenda: Attack, Value: 510, Region: 231 Gelibolu
5:04:07 PM  (Reporting)  Secondary Region 177 Kroatien Pick 3 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 178 Dalmatien Pick 32 has enough garrison (Value: 188) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 179 Illyrien Pick 13 has enough garrison (Value: 628) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 170 Batschka Pick 4 has enough garrison (Value: 1333) - evaluation skipped
5:04:07 PM  (Reporting)  CheckRegionForOperation 1055301 von He, H.H. Armee, 206 Zvornik, Pow:694, Count: 17(l 1/L 13/S 3) Fitness 80 PickVal 3 SelfVal 9 AINeed 773
5:04:07 PM  (Reporting)  Agenda: Attack, Value: 720, Region: 230 Andrianople
5:04:07 PM  (Reporting)  Secondary Region 203 Bosna Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 169 Slawonien Pick 5 has enough garrison (Value: 1333) - evaluation skipped
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Starting process on extended theater 372 Theater_Germany Owned armies (extended): 4 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:04:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:04:07 PM  (Reporting)  1019013 SB. 7 und SB. 8 (Pow.6)
5:04:07 PM  (Reporting)  1038593 SB. 13 und SB. 14 (Pow.6)
5:04:07 PM  (Reporting)  1038590 PB. 7 und PB. 8 (Pow.11)
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Secondary Region 131 Oberpfalz Pick 16 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 124 Brandenburg Pick 61 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 126 Sachsen Pick 100 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 233 Ostmark Pick 39 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 130 Bayern Pick 62 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 112 Nassau Pick 4 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 143 Riesengebirge Pick 16 has enough garrison (Value: 307) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 110 Ruhrgebiet Pick 34 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)  Primary Region 156 Kleinpolen Pick 100 has enough garrison (Value: 307) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 133 Oberschlesien Pick 45 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Starting process on extended theater 377 Theater_Russia Owned armies (extended): 0 Enemy armies: 10 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:04:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Region 372 Kars Pick 38 SelfVal 38 Need 494  no group candidate found
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Starting process on extended theater 373 Theater_Austria Owned armies (extended): 39 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:04:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:04:07 PM  (Reporting)  1061348 5. Kavallerie-Brigade (Pow.20)
5:04:07 PM  (Reporting)  1059231 14. Exp. Bde. (Pow.29)
5:04:07 PM  (Reporting)  1061349 2. Jger-Brigade (Pow.46)
5:04:07 PM  (Reporting)  1061350 16. Armee (Pow.291)
5:04:07 PM  (Reporting)  1001333 3. Armee (Pow.1576)
5:04:07 PM  (Reporting)  1061432 9. Armee-Geschtz-Reserve (Pow.23)
5:04:07 PM  (Reporting)  1061748 Traindivision 20 (Pow.0)
5:04:07 PM  (Reporting)  1001493 Preburg Freiwilligen-Korps (Pow.8)
5:04:07 PM  (Reporting)  1061745 17. Truppe (Pow.47)
5:04:07 PM  (Reporting)  1001236 2. Armee (Pow.1552)
5:04:07 PM  (Reporting)  1048934 III. Matrosen-Korps (Pow.63)
5:04:07 PM  (Reporting)  1060534 Lst.Bezirk.Kdo. 4 (Pow.16)
5:04:07 PM  (Reporting)  1035436 Bes.-Truppen zu Rayon I (Pow.24)
5:04:07 PM  (Reporting)  1058614 Lst.Bezirk.Kdo. 3 (Pow.12)
5:04:07 PM  (Reporting)  1060101 Bes.-Truppen zu Rayon II (Pow.66)
5:04:07 PM  (Reporting)  1057852 3. Prospektion Expedition (Pow.4)
5:04:07 PM  (Reporting)  1031064 Telegraphen-Abt. 1 (Pow.5)
5:04:07 PM  (Reporting)  1030431 1. Prospektion Expedition (Pow.6)
5:04:07 PM  (Reporting)  1022696 SB. 9 und SB. 10 (Pow.6)
5:04:07 PM  (Reporting)  1048927 Feldgendarme 1 (Pow.7)
5:04:07 PM  (Reporting)  1048393 PB. 9 und PB. 10 (Pow.10)
5:04:07 PM  (Reporting)  1062248 8. Exp. Bde. (Pow.38)
5:04:07 PM  (Reporting)  1039602 21. Truppe (Pow.82)
5:04:07 PM  (Reporting)  1001424 4. Armee (Pow.142)
5:04:07 PM  (Reporting)  1049511 13. Exp. Bde. (Pow.15)
5:04:07 PM  (Reporting)  1061354 Westgalizische Freiwilligen-Korps (Pow.39)
5:04:07 PM  (Reporting)  1015918 Karl Ferdinand Korps (Pow.410)
5:04:07 PM  (Reporting)  1061743 1. Kavallerie-Division (Pow.54)
5:04:07 PM  (Reporting)  1061752 3. Kavallerie-Division (Pow.59)
5:04:07 PM  (Reporting)  1062247 Gyulay, F.J. Korps (Pow.267)
5:04:07 PM  (Reporting)  1062246 von Haynau, J.J. Armee (Pow.379)
5:04:07 PM  (Reporting)  1061949 Traindivision 22 (Pow.0)
5:04:07 PM  (Reporting)  1061753 V/Ksten.AR. (Pow.92)
5:04:07 PM  (Reporting)  1029329 SB. 11 und SB. 12 (Pow.6)
5:04:07 PM  (Reporting)  1058289 Lst.Bezirk.Kdo. 1 (Pow.16)
5:04:07 PM  (Reporting)  1001458 Bhmen Freiwilligen-Korps (Pow.39)
5:04:07 PM  (Reporting)  1019013 SB. 7 und SB. 8 (Pow.6)
5:04:07 PM  (Reporting)  1038593 SB. 13 und SB. 14 (Pow.6)
5:04:07 PM  (Reporting)  1038590 PB. 7 und PB. 8 (Pow.11)
5:04:07 PM  (Reporting)  1061002 Lst.Bezirk.Kdo. 5 (Pow.16)
5:04:07 PM  (Reporting)  1054669 2. Prospektion Expedition (Pow.4)
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Primary Region 84 Lombardia Pick 100 has enough garrison (Value: 1552) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 145 Boehmen Pick 93 has enough garrison (Value: 55) - evaluation skipped
5:04:07 PM  (Reporting)  Primary Region 156 Kleinpolen Pick 100 has enough garrison (Value: 307) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 161 Lemberg Pick 47 has enough garrison (Value: 16) - evaluation skipped
5:04:07 PM  (Reporting)  Primary Region 151 Istrien Pick 90 has enough garrison (Value: 628) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 131 Oberpfalz Pick 16 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)  CheckRegionForOperation 1061752 3. Kavallerie-Division, 163 Karpaten, Pow:59, Count: 1(l 0/L 1/S 0) Fitness 101 PickVal 62 SelfVal 495 AINeed 60
5:04:07 PM  (Reporting)  Agenda: Defend, Value: 49995, Region: 130 Bayern
5:04:07 PM  (Reporting)  Secondary Region 158 Karpatenvorland Pick 23 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)  Primary Region 176 Kreischgebiet Pick 59 has enough garrison (Value: 1425) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 167 Ostungarn Pick 47 has enough garrison (Value: 40) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 174 Siebenbuergen Pick 29 has enough garrison (Value: 1333) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 164 Bukowina Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)  CheckRegionForOperation 1025486 3. Exp. Bde., 206 Zvornik, Pow:20, Count: 1(l 0/L 1/S 0) Fitness 100 PickVal 100 SelfVal 237 AINeed 22
5:04:07 PM  (Reporting)  Agenda: Defend, Value: 23700, Region: 204 Herzegovina
5:04:07 PM  (Reporting)  Secondary Region 147 Sudtirol Pick 21 has enough garrison (Value: 1552) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 179 Illyrien Pick 13 has enough garrison (Value: 628) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 178 Dalmatien Pick 32 has enough garrison (Value: 188) - evaluation skipped
5:04:07 PM  (Reporting)  CheckRegionForOperation 1061752 3. Kavallerie-Division, 163 Karpaten, Pow:59, Count: 1(l 0/L 1/S 0) Fitness 95 PickVal 64 SelfVal 505 AINeed 60
5:04:07 PM  (Reporting)  Agenda: Defend, Value: 47500, Region: 132 Niederschlesien
5:04:07 PM  (Reporting)  Secondary Region 129 Wuertemberg Pick 46 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 171 Karpatenbecken Pick 4 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)  CheckRegionForOperation 1061752 3. Kavallerie-Division, 163 Karpaten, Pow:59, Count: 1(l 0/L 1/S 0) Fitness 101 PickVal 100 SelfVal 708 AINeed 60
5:04:07 PM  (Reporting)  Agenda: Defend, Value: 50500, Region: 126 Sachsen
5:04:07 PM  (Reporting)  Secondary Region 146 Maehren Pick 32 has enough garrison (Value: 307) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 133 Oberschlesien Pick 45 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 143 Riesengebirge Pick 16 has enough garrison (Value: 307) - evaluation skipped
5:04:07 PM  (Reporting)  Primary Region 168 Westungarn Pick 75 has enough garrison (Value: 78) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 169 Slawonien Pick 5 has enough garrison (Value: 1333) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 85 Venezia Pick 43 has enough garrison (Value: 2239) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 172 Banat Pick 21 has enough garrison (Value: 1425) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 152 Krain Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 173 Grosswardein Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 144 Boehmerwald Pick 18 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 154 Steiermark Pick 5 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 142 Erzgebirge Pick 13 has enough garrison (Value: 307) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 149 Innviertel Pick 4 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 233 Ostmark Pick 39 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 2865 Obersteiermark Pick 3 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 155 Pressburg Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 170 Batschka Pick 4 has enough garrison (Value: 1333) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 148 Tirol Pick 3 has enough garrison (Value: 1552) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 166 Slowakei Pick 3 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 165 Ruthenien Pick 4 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 177 Kroatien Pick 3 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 163 Karpaten Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 157 Hultschiner Laendchen Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 86 Friuli Pick 3 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Starting process on extended theater 368 Theater_France Owned armies (extended): 1 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:04:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:04:07 PM  (Reporting)  1058292 Lst.Bezirk.Kdo. 2 (Pow.18)
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Secondary Region 108 Pfalz Pick 21 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 115 Baden Pick 25 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 107 Saarland Pick 10 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Starting process on extended theater 369 Theater_Italy Owned armies (extended): 4 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:04:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:04:07 PM  (Reporting)  1001236 2. Armee (Pow.1552)
5:04:07 PM  (Reporting)  1048934 III. Matrosen-Korps (Pow.63)
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Primary Region 84 Lombardia Pick 100 has enough garrison (Value: 1552) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 147 Sudtirol Pick 21 has enough garrison (Value: 1552) - evaluation skipped
5:04:07 PM  (Reporting)  Region 151 Istrien Pick 90 SelfVal 439 Need 0  no group candidate found
5:04:07 PM  (Reporting)  Secondary Region 85 Venezia Pick 43 has enough garrison (Value: 2239) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 86 Friuli Pick 3 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Starting process on extended theater 407 Theater_Indonesia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:04:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Region 1387 Palembang Pick 29 SelfVal 29 Need 216  no group candidate found
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Starting process on extended theater 366 Theater_British_Isles Owned armies (extended): 1 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:04:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:04:07 PM  (Reporting)  1058292 Lst.Bezirk.Kdo. 2 (Pow.18)
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Starting process on extended theater 371 Theater_Low_Countries Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:04:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Secondary Region 110 Ruhrgebiet Pick 34 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Starting process on extended theater 376 Theater_Poland Owned armies (extended): 3 Enemy armies: 3 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:04:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:04:07 PM  (Reporting)  1015918 Karl Ferdinand Korps (Pow.410)
5:04:07 PM  (Reporting)  1038593 SB. 13 und SB. 14 (Pow.6)
5:04:07 PM  (Reporting)  1038590 PB. 7 und PB. 8 (Pow.11)
5:04:07 PM  (Reporting)  1061002 Lst.Bezirk.Kdo. 5 (Pow.16)
5:04:07 PM  (Reporting)  1054669 2. Prospektion Expedition (Pow.4)
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Primary Region 156 Kleinpolen Pick 100 has enough garrison (Value: 307) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 233 Ostmark Pick 39 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 137 Posen Pick 32 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 161 Lemberg Pick 47 has enough garrison (Value: 16) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 133 Oberschlesien Pick 45 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Starting process on extended theater 404 Theater_Northeastern_Asia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:04:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Region 1166 Seoul Pick 83 SelfVal 83 Need 216  no group candidate found
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Starting process on extended theater 370 Theater_Alpes Owned armies (extended): 1 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:04:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:04:07 PM  (Reporting)  1001236 2. Armee (Pow.1552)
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Secondary Region 129 Wuertemberg Pick 46 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)  Primary Region 84 Lombardia Pick 100 has enough garrison (Value: 1552) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 115 Baden Pick 25 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 148 Tirol Pick 3 has enough garrison (Value: 1552) - evaluation skipped
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Starting process on extended theater 434 Theater_Indian_Ocean Owned armies (extended): 0 Enemy armies: 7 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
5:04:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Region 730 Maputo Pick 21 SelfVal 21 Need 1080  no group candidate found
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Starting process on extended theater 429 Theater_South_European_Seas Owned armies (extended): 4 Enemy armies: 42 Land Ratio: 0.27 Land Core Ratio: 0.20  ***
5:04:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Region 151 Istrien Pick 90 SelfVal 439 Need 0  no group candidate found
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Starting process on extended theater 428 Theater_European_Seas Owned armies (extended): 1 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:04:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:04:07 PM  (Reporting)  1058292 Lst.Bezirk.Kdo. 2 (Pow.18)
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Region 406 Tangiers Pick 7 SelfVal 9 Need 1080  no group candidate found
5:04:07 PM  (Reporting)  Region 408 Rabat Pick 11 SelfVal 13 Need 1080  no group candidate found
5:04:07 PM  (Reporting)  Region 410 Safi Pick 3 SelfVal 5 Need 1080  no group candidate found
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Starting process on extended theater 427 Theater_North_European_Seas Owned armies (extended): 1 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:04:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:04:07 PM  (Reporting)  1058292 Lst.Bezirk.Kdo. 2 (Pow.18)
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Secondary Region 138 Ostpreussen Pick 44 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 118 Hamburg Pick 13 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 122 Mecklenburg Pick 6 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 136 Westpreussen Pick 14 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Starting process on extended theater 397 Theater_Eastern_Siberia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:04:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Region 988 Primorie Pick 11 SelfVal 11 Need 216  no group candidate found
5:04:07 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 1198 ms
5:04:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 438 Eastern Pacific
5:04:07 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 24 in Mediterranean Maritime Trade
5:04:07 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
5:04:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 437 Central Pacific
5:04:07 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 24 in Mediterranean Maritime Trade
5:04:07 PM  (Reporting)  _AFA_ 1046579 5. Flotte has been given the mission Agenda: Patrol Convoy Box, Value: 12075, Region: 2216 Eastern Pacific Maritime Trade
5:04:07 PM  (Reporting)  _AFA_ 1018950 2. Kreuzerdivision has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2216 Eastern Pacific Maritime Trade
5:04:07 PM  (Reporting)  Ended AssignFleetsOperations 8 ms
5:04:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 436 Southern Pacific
5:04:07 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 24 in Mediterranean Maritime Trade
5:04:07 PM  (Reporting)  _AFA_ 1062241 Osterreich Amerika has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2215 South Pacific Maritime Trade
5:04:07 PM  (Reporting)  _AFA_ 1061733 6. Kreuzerdivision has been given the mission Agenda: Patrol Convoy Box, Value: 4200, Region: 2215 South Pacific Maritime Trade
5:04:07 PM  (Reporting)  Ended AssignFleetsOperations 9 ms
5:04:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 435 Western Pacific
5:04:07 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 24 in Mediterranean Maritime Trade
5:04:07 PM  (Reporting)  _AFA_ 1061338 8. Flotte has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 2214 Northern Asia Maritime Trade
5:04:07 PM  (Reporting)  Ended AssignFleetsOperations 5 ms
5:04:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 432 Southeastern American Seas
5:04:07 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 24 in Mediterranean Maritime Trade
5:04:07 PM  (Reporting)  _AFA_ 1062240 Adriatik Seehandel has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2205 La Plata Maritime Trade
5:04:07 PM  (Reporting)  _AFA_ 1061732 7. Kreuzerdivision has been given the mission Agenda: Patrol Convoy Box, Value: 6600, Region: 2205 La Plata Maritime Trade
5:04:07 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
5:04:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 431 Central American Seas
5:04:07 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 24 in Mediterranean Maritime Trade
5:04:07 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
5:04:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 430 Northeastern American Seas
5:04:07 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 24 in Mediterranean Maritime Trade
5:04:07 PM  (Reporting)  _AFA_ 1038486 4. Kreuzerdivision has been given the mission Agenda: Patrol Convoy Box, Value: 6450, Region: 2201 North American Maritime Trade
5:04:07 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
5:04:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 429 South European Seas
5:04:07 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 24 in Mediterranean Maritime Trade
5:04:07 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
5:04:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 428 European Seas
5:04:07 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 24 in Mediterranean Maritime Trade
5:04:07 PM  (Reporting)  _NVS_ : Nav Supp 1053541 15. Kreuzerdivision chance: 20 failed.
5:04:07 PM  (Reporting)  _AFA_ 1053541 15. Kreuzerdivision has been given the mission Agenda: Naval Docking, Value: 564, Region: 118 Hamburg
5:04:07 PM  (Reporting)  _AFA_ 1062239 9. Flotte has been given the mission Agenda: Patrol Convoy Box, Value: 8025, Region: 2198 Western Europe Maritime Trade
5:04:07 PM  (Reporting)  _AFA_ 1061731 Dahlerup, H.B. Flotte has been given the mission Agenda: Patrol Convoy Box, Value: 9225, Region: 2198 Western Europe Maritime Trade
5:04:07 PM  (Reporting)  Ended AssignFleetsOperations 59 ms
5:04:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 427 North European Seas
5:04:07 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 24 in Mediterranean Maritime Trade
5:04:07 PM  (Reporting)  _AFA_ 1060400 14. Kreuzerdivision has been given the mission Agenda: Patrol Convoy Box, Value: 4800, Region: 2196 Baltic Maritime Trade
5:04:07 PM  (Reporting)  _AFA_ 1059940 3. Kreuzerdivision has been given the mission Agenda: Patrol Convoy Box, Value: 5700, Region: 2197 North Sea Maritime Trade
5:04:07 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
5:04:07 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 375 Balkans
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 211 Albania
5:04:07 PM  (Reporting)  _CLO_ 1027795 1. Brigade, 210 Kosovo, Pow:26, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Agenda: Attack, Value: 2800, Region: 210 Kosovo
5:04:07 PM  (Reporting)  _CLO_ 1060389 11. Exp. Bde., 206 Zvornik, Pow:18, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Agenda: Attack, Value: 3450, Region: 210 Kosovo
5:04:07 PM  (Reporting)  _CLO_ 1028143 5. Exp. Bde., 206 Zvornik, Pow:20, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Agenda: Attack, Value: 2900, Region: 210 Kosovo
5:04:07 PM  (Reporting)  _CLO_ 1061346 4. Kavallerie-Brigade, 206 Zvornik, Pow:23, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 210 Kosovo
5:04:07 PM  (Reporting)  _CLO_ 1058616 Pester Freiwilligen-Huszar, 206 Zvornik, Pow:29, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 210 Kosovo
5:04:07 PM  (Reporting)  _CLO_ 1060390 12. Exp. Bde., 206 Zvornik, Pow:31, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 210 Kosovo
5:04:07 PM  (Reporting)  _CLO_ 1061351 10. Exp. Bde., 206 Zvornik, Pow:35, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 210 Kosovo
5:04:07 PM  (Reporting)  _CLO_ 1060391 4. Exp. Bde., 206 Zvornik, Pow:36, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 210 Kosovo
5:04:07 PM  (Reporting)  _CLO_ 1001462 Mhren Freiwilligen-Korps, 206 Zvornik, Pow:39, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 210 Kosovo
5:04:07 PM  (Reporting)  _CLO_ 1001470 Tiroler Standschtzen-Korps, 206 Zvornik, Pow:40, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 210 Kosovo
5:04:07 PM  (Reporting)  _CLO_ 1001474 Innsbruck Standschtzen-Korps, 206 Zvornik, Pow:41, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 210 Kosovo
5:04:07 PM  (Reporting)  _CLO_ 1062257 Truppe, 206 Zvornik, Pow:12, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 211 Albania
5:04:07 PM  (Reporting)  _CLO_ 1061348 5. Kavallerie-Brigade, 204 Herzegovina, Pow:20, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Ended CheckLocalOpportunities 40 ms
5:04:07 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 372 Germany
5:04:07 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:04:07 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 377 Russia
5:04:07 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:04:07 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 373 Austria
5:04:07 PM  (Reporting)  Ended CheckLocalOpportunities 126 ms
5:04:07 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 369 Italy
5:04:07 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:04:07 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 407 Indonesia
5:04:07 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:04:07 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 371 Low Countries
5:04:07 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:04:07 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 376 Poland
5:04:07 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:04:07 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 397 Eastern Siberia
5:04:07 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  ############ Starting ApplyAgenda:  Austria  ############
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  *** Theater:  Theater_Northwestern_African_Seas ( NavRatio:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  *** Theater:  Theater_North_Atlantic ( NavRatio:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  *** Theater:  Theater_Eastern_Pacific ( NavRatio:4.38) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  *** Theater:  Theater_Central_Pacific ( NavRatio:5.00) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  *** Theater:  Theater_Southern_Pacific ( NavRatio:5.00) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  *** Theater:  Theater_Western_Pacific ( NavRatio:5.00) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  *** Theater:  Theater_Indian_Ocean ( NavRatio:0.25) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  *** Theater:  Theater_Southwestern_African_Seas ( NavRatio:5.00) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  *** Theater:  Theater_Southeastern_American_Seas ( NavRatio:5.00) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  *** Theater:  Theater_Central_American_Seas ( NavRatio:3.40) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  *** Theater:  Theater_Northeastern_American_Seas ( NavRatio:5.00) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  *** Theater:  Theater_South_European_Seas ( NavRatio:3.99) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  *** Theater:  Theater_European_Seas ( NavRatio:5.00) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  *** Theater:  Theater_North_European_Seas ( NavRatio:2.35) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:2.22 - Core:1.17 - Nav:2.47) ***
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:04:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:04:07 PM  (Reporting)  Ended Receive Arties
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:04:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:04:07 PM  (Reporting)  Ended Receive Supplies
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:04:07 PM  (Reporting)  _GTU_ Gathering Region 206 Zvornik in theater 375 Balkans
5:04:07 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:04:07 PM  (Reporting)  End of AI Gather Units
5:04:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:04:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:04:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:04:07 PM  (Reporting)  Ended Receive Arties
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:04:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:04:07 PM  (Reporting)  Ended Receive Supplies
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:04:07 PM  (Reporting)  _GTU_ Gathering Region 115 Baden in theater 372 Germany
5:04:07 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:04:07 PM  (Reporting)  End of AI Gather Units
5:04:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:04:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Russia (Ext:5.00 - Core:5.00 - Nav:0.71) ***
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:04:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:04:07 PM  (Reporting)  Ended Receive Arties
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:04:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:04:07 PM  (Reporting)  Ended Receive Supplies
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:04:07 PM  (Reporting)  _GTU_ Gathering Region 204 Herzegovina in theater 377 Russia
5:04:07 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:04:07 PM  (Reporting)  End of AI Gather Units
5:04:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:04:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_China (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:04:07 PM  (Reporting)  _RCA_ Arty 1061753 V/Ksten.AR., 145 Boehmen, Pow:92, Count: 1(l 0/L 0/S 1) in reserve
5:04:07 PM  (Reporting)  _RCA_ Artilleries found:  1 in core Area
5:04:07 PM  (Reporting)  _RCA_ Artillery 1061753 V/Ksten.AR., 145 Boehmen, Pow:92, Count: 1(l 0/L 0/S 1) relocating toward 1058289 Lst.Bezirk.Kdo. 1, 145 Boehmen, Pow:16, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Ended Receive Arties
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:04:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:04:07 PM  (Reporting)  Ended Receive Supplies
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:04:07 PM  (Reporting)  _GTU_ Gathering Region 204 Herzegovina in theater 373 Austria
5:04:07 PM  (Reporting)  _GTU_ 1061350 16. Armee, 172 Banat, Pow:291, Count: 2(l 0/L 1/S 1) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1061745 17. Truppe, 169 Slawonien, Pow:47, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1048934 III. Matrosen-Korps, 152 Krain, Pow:63, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1062248 8. Exp. Bde., 166 Slowakei, Pow:38, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1039602 21. Truppe, 166 Slowakei, Pow:82, Count: 2(l 0/L 1/S 1) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1001424 4. Armee, 166 Slowakei, Pow:142, Count: 6(l 1/L 2/S 3) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1049511 13. Exp. Bde., 166 Slowakei, Pow:15, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1061354 Westgalizische Freiwilligen-Korps, 166 Slowakei, Pow:39, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1061743 1. Kavallerie-Division, 163 Karpaten, Pow:54, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1062247 Gyulay, F.J. Korps, 163 Karpaten, Pow:267, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1062246 von Haynau, J.J. Armee, 163 Karpaten, Pow:379, Count: 3(l 1/L 2/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ Starting merge 11 at start
5:04:07 PM  (Reporting)  _GTU_ Finished merge 10 now
5:04:07 PM  (Reporting)  _GTU_ 4. Armee gathering toward primary region (short distance)
5:04:07 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 175, Region: 204 Herzegovina Gather to region: 204 Herzegovina
5:04:07 PM  (Reporting)  _GTU_ von Haynau, J.J. Armee gathering toward primary region (short distance)
5:04:07 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 150, Region: 204 Herzegovina Gather to region: 204 Herzegovina
5:04:07 PM  (Reporting)  _GTU_ 16. Armee gathering toward primary region (short distance)
5:04:07 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 200, Region: 204 Herzegovina Gather to region: 204 Herzegovina
5:04:07 PM  (Reporting)  _GTU_ 1. Kavallerie-Division gathering toward primary region (short distance)
5:04:07 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 150, Region: 204 Herzegovina Gather to region: 204 Herzegovina
5:04:07 PM  (Reporting)  _GTU_ 21. Truppe gathering toward primary region (short distance)
5:04:07 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 175, Region: 204 Herzegovina Gather to region: 204 Herzegovina
5:04:07 PM  (Reporting)  _GTU_ 17. Truppe gathering toward primary region (short distance)
5:04:07 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 225, Region: 204 Herzegovina Gather to region: 204 Herzegovina
5:04:07 PM  (Reporting)  _GTU_ 8. Exp. Bde. gathering toward primary region (short distance)
5:04:07 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 175, Region: 204 Herzegovina Gather to region: 204 Herzegovina
5:04:07 PM  (Reporting)  _GTU_ Westgalizische Freiwilligen-Korps gathering toward primary region (short distance)
5:04:07 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 175, Region: 204 Herzegovina Gather to region: 204 Herzegovina
5:04:07 PM  (Reporting)  _GTU_ 13. Exp. Bde. gathering toward primary region (short distance)
5:04:07 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 175, Region: 204 Herzegovina Gather to region: 204 Herzegovina
5:04:07 PM  (Reporting)  _GTU_ III. Matrosen-Korps gathering toward primary region (short distance)
5:04:07 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 200, Region: 204 Herzegovina Gather to region: 204 Herzegovina
5:04:07 PM  (Reporting)  Ended AI Gather Units 251 ms
5:04:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:04:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_France (Ext:5.00 - Core:0.20 - Nav:5.00) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Japan (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:0.20 - Core:0.20 - Nav:2.55) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Italy (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:04:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:04:07 PM  (Reporting)  Ended Receive Arties
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:04:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:04:07 PM  (Reporting)  Ended Receive Supplies
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:04:07 PM  (Reporting)  _GTU_ Gathering Region 204 Herzegovina in theater 369 Italy
5:04:07 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:04:07 PM  (Reporting)  End of AI Gather Units
5:04:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:04:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Eastern_USA (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Indonesia (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:04:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:04:07 PM  (Reporting)  Ended Receive Arties
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:04:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:04:07 PM  (Reporting)  Ended Receive Supplies
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:04:07 PM  (Reporting)  _GTU_ Gathering Region 1151 Hanoi in theater 407 Indonesia
5:04:07 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:04:07 PM  (Reporting)  End of AI Gather Units
5:04:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:04:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:5.00 - Core:0.20 - Nav:5.00) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_South_Africa (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:04:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:04:07 PM  (Reporting)  Ended Receive Arties
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:04:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:04:07 PM  (Reporting)  Ended Receive Supplies
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:04:07 PM  (Reporting)  _GTU_ Gathering Region 115 Baden in theater 371 Low Countries
5:04:07 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:04:07 PM  (Reporting)  End of AI Gather Units
5:04:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:04:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Southwest_Africa (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Andes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Central_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Indochina (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Southern_Latin_America (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Central_America (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_East_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Brazil (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Caribbean (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Maghreb (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Southeast_Asia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Poland (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:04:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:04:07 PM  (Reporting)  Ended Receive Arties
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:04:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:04:07 PM  (Reporting)  Ended Receive Supplies
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:04:07 PM  (Reporting)  _GTU_ Gathering Region 204 Herzegovina in theater 376 Poland
5:04:07 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:04:07 PM  (Reporting)  End of AI Gather Units
5:04:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:04:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Northeastern_Asia (Ext:5.00 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Northern_Latin_America (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Eastern_Canada (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Pacific (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Australia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Mediterranean (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:5.00 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_South_Pacific (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_New_Zealand (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Northwestern_African_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_North_Atlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Eastern_Pacific (Ext:0.20 - Core:0.20 - Nav:4.38) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Central_Pacific (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Southern_Pacific (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Western_Pacific (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Indian_Ocean (Ext:0.20 - Core:0.20 - Nav:0.25) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Southwestern_African_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Southeastern_American_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Central_American_Seas (Ext:0.20 - Core:0.20 - Nav:3.40) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Northeastern_American_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_South_European_Seas (Ext:0.27 - Core:0.20 - Nav:3.99) ***
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:04:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:04:07 PM  (Reporting)  Ended Receive Arties
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:04:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:04:07 PM  (Reporting)  Ended Receive Supplies
5:04:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:04:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_European_Seas (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:04:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:04:07 PM  (Reporting)  Ended Receive Arties
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:04:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:04:07 PM  (Reporting)  Ended Receive Supplies
5:04:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:04:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_North_European_Seas (Ext:5.00 - Core:0.20 - Nav:2.35) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Eastern_Siberia (Ext:5.00 - Core:5.00 - Nav:1.50) ***
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:04:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:04:07 PM  (Reporting)  Ended Receive Arties
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:04:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:04:07 PM  (Reporting)  Ended Receive Supplies
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:04:07 PM  (Reporting)  _GTU_ Gathering Region 1190 Okinawa in theater 397 Eastern Siberia
5:04:07 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:04:07 PM  (Reporting)  End of AI Gather Units
5:04:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:04:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Atlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:04:07 PM  (Reporting)  Ended Collect Leaders 0 ms
5:04:07 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:04:07 PM  (Reporting)  _RWI__C 1061752 3. Kavallerie-Division, 163 Karpaten, Pow:59, Count: 1(l 0/L 1/S 0) was targeting 126 Sachsen which is a neutral territory without enemy, aborting an agenda.
5:04:07 PM  (Reporting)  _RWI__C 1061752 3. Kavallerie-Division, 163 Karpaten, Pow:59, Count: 1(l 0/L 1/S 0) was targeting 132 Niederschlesien which is a neutral territory without enemy, aborting an agenda.
5:04:07 PM  (Reporting)  _RWI__C 1061752 3. Kavallerie-Division, 163 Karpaten, Pow:59, Count: 1(l 0/L 1/S 0) was targeting 130 Bayern which is a neutral territory without enemy, aborting an agenda.
5:04:07 PM  (Reporting)  Ended RemoveWeakInterests 2 ms
5:04:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:04:07 PM  (Reporting)  _ATG_ 1029329 SB. 11 und SB. 12 Full support Relocating to objective
5:04:07 PM  (Reporting)  _ATG_ 1029329 SB. 11 und SB. 12 Kleinpolen Going against objective: 156 Kleinpolen
5:04:07 PM  (Reporting)  _ATG_ 1019013 SB. 7 und SB. 8 Full support Relocating to objective
5:04:07 PM  (Reporting)  _ATG_ 1019013 SB. 7 und SB. 8 Sachsen Going against objective: 126 Sachsen
5:04:07 PM  (Reporting)  _ATG_ 1038593 SB. 13 und SB. 14 Full support Relocating to objective
5:04:07 PM  (Reporting)  _ATG_ 1038593 SB. 13 und SB. 14 Oesterreich Going against objective: 153 Oesterreich
5:04:07 PM  (Reporting)  _ATG_ 1038590 PB. 7 und PB. 8 Full support Relocating to objective
5:04:07 PM  (Reporting)  _ATG_ 1038590 PB. 7 und PB. 8 Oesterreich Going against objective: 153 Oesterreich
5:04:07 PM  (Reporting)  _ATG_ 1054669 2. Prospektion Expedition Full support Relocating to objective
5:04:07 PM  (Reporting)  _ATG_ 1054669 2. Prospektion Expedition Oesterreich Going against objective: 153 Oesterreich
5:04:07 PM  (Reporting)  Ended AddTheaterGoal 33 ms
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:2.22 - Core:1.17 - Nav:2.47) ***
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1061349 2. Jger-Brigade, 205 Sava, Pow:46, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 166 Slowakei
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 166 Slowakei
5:04:07 PM  (Reporting)  1061349-2. Jger-Brigade Power:46 Health:100% Sava>Slowakei Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1059231 14. Exp. Bde., 205 Sava, Pow:29, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 166 Slowakei
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 166 Slowakei
5:04:07 PM  (Reporting)  1059231-14. Exp. Bde. Power:29 Health:100% Sava>Slowakei Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1061348 5. Kavallerie-Brigade, 204 Herzegovina, Pow:20, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 12500, Region: 211 Albania
5:04:07 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 211 Albania
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 12500, Region: 211 Albania
5:04:07 PM  (Reporting)  1061348-5. Kavallerie-Brigade Power:20 Health:100% Herzegovina>Albania Mission:Attack Fitness:50% Need:26 Threat:10 GoalValue: 12500
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1055301 von He, H.H. Armee, 206 Zvornik, Pow:694, Count: 17(l 1/L 13/S 3)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 3540, Region: 232 Constantinople
5:04:07 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 3000, Region: 215 Halkidiki
5:04:07 PM  (Reporting)  Agenda  3  : Agenda: Attack, Value: 2250, Region: 218 Bulgaria
5:04:07 PM  (Reporting)  Agenda  4  : Agenda: Attack, Value: 720, Region: 230 Andrianople
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 720, Region: 230 Andrianople
5:04:07 PM  (Reporting)  1055301-von He, H.H. Armee Power:694 Health:100% Zvornik>Andrianople Mission:Attack Fitness:80% Need:773 Threat:160 GoalValue: 720
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1017608 Albrecht Korps, 206 Zvornik, Pow:249, Count: 3(l 1/L 1/S 1)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 1296, Region: 222 Ludogoria
5:04:07 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 720, Region: 224 Dobrudja
5:04:07 PM  (Reporting)  Agenda  3  : Agenda: Attack, Value: 1424, Region: 222 Ludogoria
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 1296, Region: 222 Ludogoria
5:04:07 PM  (Reporting)  1017608-Albrecht Korps Power:249 Health:100% Zvornik>Ludogoria Mission:Attack Fitness:81% Need:216 Threat:160 GoalValue: 1296
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1062244 36. Landsturm-Inft.-Brig., 206 Zvornik, Pow:67, Count: 1(l 0/L 1/S 0) Keeping only Merge tw Master goal.
5:04:07 PM  (Reporting)  List of Agendas for 1062244 36. Landsturm-Inft.-Brig., 206 Zvornik, Pow:67, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 172000, Region: 206 Zvornik
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 172000, Region: 206 Zvornik
5:04:07 PM  (Reporting)  1062244 36. Landsturm-Inft.-Brig. Zvornik has been merged in  1041635 II. Matrosen-Korps
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1062245 1. Jger-Brigade, 206 Zvornik, Pow:61, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 4500, Region: 206 Zvornik
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 4500, Region: 206 Zvornik
5:04:07 PM  (Reporting)  1062245 1. Jger-Brigade Zvornik has been merged in  1055301 von He, H.H. Armee
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1062243 19. Truppe, 206 Zvornik, Pow:23, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 12500, Region: 211 Albania
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 12500, Region: 211 Albania
5:04:07 PM  (Reporting)  1062243-19. Truppe Power:23 Health:100% Zvornik>Albania Mission:Attack Fitness:50% Need:26 Threat:10 GoalValue: 12500
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1062257 Truppe, 206 Zvornik, Pow:12, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 210 Kosovo
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 210 Kosovo
5:04:07 PM  (Reporting)  1062257-Truppe Power:12 Health:100% Zvornik>Kosovo Mission:Attack Fitness:50% Need:24 Threat:18 GoalValue: 2500
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1015322 von Clam-Gallas, E. Korps, 206 Zvornik, Pow:267, Count: 5(l 1/L 1/S 3)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 1302, Region: 222 Ludogoria
5:04:07 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 510, Region: 231 Gelibolu
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 1302, Region: 222 Ludogoria
5:04:07 PM  (Reporting)  1015322-von Clam-Gallas, E. Korps Power:267 Health:100% Zvornik>Ludogoria Mission:Attack Fitness:93% Need:216 Threat:160 GoalValue: 1302
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1041635 23. Truppe, 206 Zvornik, Pow:130, Count: 2(l 0/L 2/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Intercept (Master), Value: 33368, Region: 218 Bulgaria
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Intercept (Master), Value: 33368, Region: 218 Bulgaria
5:04:07 PM  (Reporting)  1041635-23. Truppe Power:130 Health:100% Zvornik>Bulgaria Mission:Intercept (Master) On Drdnc Redif Blge Fitness:86% Need:356 Threat:128 GoalValue: 33368
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1061750 35. Landsturm-Inft.-Brig., 206 Zvornik, Pow:70, Count: 1(l 0/L 1/S 0) Keeping only Merge tw Master goal.
5:04:07 PM  (Reporting)  List of Agendas for 1061750 35. Landsturm-Inft.-Brig., 206 Zvornik, Pow:70, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 172000, Region: 206 Zvornik
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 172000, Region: 206 Zvornik
5:04:07 PM  (Reporting)  1061750 35. Landsturm-Inft.-Brig. Zvornik has been merged in  1041635 23. Truppe
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1001474 Innsbruck Standschtzen-Korps, 206 Zvornik, Pow:41, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 210 Kosovo
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 210 Kosovo
5:04:07 PM  (Reporting)  1001474-Innsbruck Standschtzen-Korps Power:41 Health:100% Zvornik>Kosovo Mission:Attack Fitness:50% Need:24 Threat:18 GoalValue: 2500
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1001470 Tiroler Standschtzen-Korps, 206 Zvornik, Pow:40, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 210 Kosovo
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 210 Kosovo
5:04:07 PM  (Reporting)  1001470-Tiroler Standschtzen-Korps Power:40 Health:100% Zvornik>Kosovo Mission:Attack Fitness:50% Need:24 Threat:18 GoalValue: 2500
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1001462 Mhren Freiwilligen-Korps, 206 Zvornik, Pow:39, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 210 Kosovo
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 210 Kosovo
5:04:07 PM  (Reporting)  1001462-Mhren Freiwilligen-Korps Power:39 Health:100% Zvornik>Kosovo Mission:Attack Fitness:50% Need:24 Threat:18 GoalValue: 2500
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1060391 4. Exp. Bde., 206 Zvornik, Pow:36, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 210 Kosovo
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 210 Kosovo
5:04:07 PM  (Reporting)  1060391-4. Exp. Bde. Power:36 Health:100% Zvornik>Kosovo Mission:Attack Fitness:50% Need:24 Threat:18 GoalValue: 2500
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1061351 10. Exp. Bde., 206 Zvornik, Pow:35, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 210 Kosovo
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 210 Kosovo
5:04:07 PM  (Reporting)  1061351-10. Exp. Bde. Power:35 Health:100% Zvornik>Kosovo Mission:Attack Fitness:50% Need:24 Threat:18 GoalValue: 2500
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1060390 12. Exp. Bde., 206 Zvornik, Pow:31, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 210 Kosovo
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 210 Kosovo
5:04:07 PM  (Reporting)  1060390-12. Exp. Bde. Power:31 Health:100% Zvornik>Kosovo Mission:Attack Fitness:50% Need:24 Threat:18 GoalValue: 2500
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1058616 Pester Freiwilligen-Huszar, 206 Zvornik, Pow:29, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 210 Kosovo
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 210 Kosovo
5:04:07 PM  (Reporting)  1058616-Pester Freiwilligen-Huszar Power:29 Health:100% Zvornik>Kosovo Mission:Attack Fitness:50% Need:24 Threat:18 GoalValue: 2500
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1061346 4. Kavallerie-Brigade, 206 Zvornik, Pow:23, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 12500, Region: 211 Albania
5:04:07 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2900, Region: 210 Kosovo
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 12500, Region: 211 Albania
5:04:07 PM  (Reporting)  1061346-4. Kavallerie-Brigade Power:23 Health:100% Zvornik>Albania Mission:Attack Fitness:50% Need:26 Threat:10 GoalValue: 12500
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1025486 3. Exp. Bde., 206 Zvornik, Pow:20, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 23700, Region: 204 Herzegovina
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 23700, Region: 204 Herzegovina
5:04:07 PM  (Reporting)  1025486-3. Exp. Bde. Power:20 Health:100% Zvornik>Herzegovina Mission:Defend Fitness:100% Need:22 Threat:0 GoalValue: 23700
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1028143 5. Exp. Bde., 206 Zvornik, Pow:20, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 3450, Region: 210 Kosovo
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 3450, Region: 210 Kosovo
5:04:07 PM  (Reporting)  1028143-5. Exp. Bde. Power:20 Health:100% Zvornik>Kosovo Mission:Attack Fitness:69% Need:24 Threat:18 GoalValue: 3450
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1060389 11. Exp. Bde., 206 Zvornik, Pow:18, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2800, Region: 210 Kosovo
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2800, Region: 210 Kosovo
5:04:07 PM  (Reporting)  1060389-11. Exp. Bde. Power:18 Health:100% Zvornik>Kosovo Mission:Attack Fitness:56% Need:24 Threat:18 GoalValue: 2800
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1061345 15. Truppe, 209 Nish, Pow:48, Count: 2(l 0/L 2/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 1540, Region: 215 Halkidiki
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 1540, Region: 215 Halkidiki
5:04:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1061345 15. Truppe unable to reach Halkidiki (can be too much threat along the path)
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1062254 Wien Freiwilligen-Korps, 209 Nish, Pow:39, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 6000, Region: 206 Zvornik
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 6000, Region: 206 Zvornik
5:04:07 PM  (Reporting)  1062254 Wien Freiwilligen-Korps Nish Health: 100 % will target  1055301 von He, H.H. Armee
5:04:07 PM  (Reporting)  1062254-Wien Freiwilligen-Korps Power:39 Health:100% Nish>Zvornik Mission:Merge (slave) Fitness:75% Need:60 Threat:11 GoalValue: 6000
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1062255 Pester Freiwilligen-Korps, 209 Nish, Pow:38, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 8176, Region: 204 Herzegovina
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 8176, Region: 204 Herzegovina
5:04:07 PM  (Reporting)  1062255-Pester Freiwilligen-Korps Power:38 Health:100% Nish>Herzegovina Mission:Garrison Fitness:69% Need:22 Threat:0 GoalValue: 8176
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1061341 6. Kavallerie-Brigade, 209 Nish, Pow:15, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 1540, Region: 215 Halkidiki
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 1540, Region: 215 Halkidiki
5:04:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1061341 6. Kavallerie-Brigade unable to reach Halkidiki (can be too much threat along the path)
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1055828 16. Kreuzerdivision, 178 Dalmatien, Pow:56, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 11200, Region: 178 Dalmatien
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 11200, Region: 178 Dalmatien
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1027795 1. Brigade, 210 Kosovo, Pow:26, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 211 Albania
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 211 Albania
5:04:07 PM  (Reporting)  1027795-1. Brigade Power:26 Health:100% Kosovo>Albania Mission:Attack Fitness:50% Need:26 Threat:10 GoalValue: 2500
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1019013 SB. 7 und SB. 8 is doing nothing in Sachsen  Power: 7  HealthPerc: 100
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Russia (Ext:5.00 - Core:5.00 - Nav:0.71) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_China (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1054669 2. Prospektion Expedition is doing nothing in Oesterreich  Power: 4  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1061002 Lst.Bezirk.Kdo. 5, 161 Lemberg, Pow:16, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 13032, Region: 161 Lemberg
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 13032, Region: 161 Lemberg
5:04:07 PM  (Reporting)  1061002-Lst.Bezirk.Kdo. 5 Power:16 Health:100% Lemberg>Lemberg Mission:Garrison Fitness:65% Need:44 Threat:0 GoalValue: 13032
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1038590 PB. 7 und PB. 8 is doing nothing in Oesterreich  Power: 11  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1038593 SB. 13 und SB. 14 is doing nothing in Oesterreich  Power: 6  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1001458 Bhmen Freiwilligen-Korps, 145 Boehmen, Pow:39, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 31250, Region: 145 Boehmen
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 31250, Region: 145 Boehmen
5:04:07 PM  (Reporting)  1001458-Bhmen Freiwilligen-Korps Power:39 Health:100% Boehmen>Boehmen Mission:Garrison Fitness:125% Need:5 Threat:0 GoalValue: 31250
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1058289 18. Truppe, 145 Boehmen, Pow:111, Count: 2(l 0/L 1/S 1)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 16250, Region: 145 Boehmen
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 16250, Region: 145 Boehmen
5:04:07 PM  (Reporting)  1058289-18. Truppe Power:111 Health:100% Boehmen>Boehmen Mission:Garrison Fitness:65% Need:5 Threat:0 GoalValue: 16250
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1029329 SB. 11 und SB. 12 is doing nothing in Kleinpolen  Power: 6  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1062246 von Haynau, J.J. Armee, 163 Karpaten, Pow:639, Count: 5(l 2/L 3/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 150, Region: 204 Herzegovina
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 150, Region: 204 Herzegovina
5:04:07 PM  (Reporting)  1062246-von Haynau, J.J. Armee Power:639 Health:100% Karpaten>Herzegovina Mission:Gather to GHQ Fitness:60% Need:22 Threat:0 GoalValue: 150
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1061752 3. Kavallerie-Division, 163 Karpaten, Pow:59, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 222 Ludogoria
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 222 Ludogoria
5:04:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1061752 3. Kavallerie-Division unable to reach Ludogoria (can be too much threat along the path)
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1061743 1. Kavallerie-Division, 163 Karpaten, Pow:54, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 150, Region: 204 Herzegovina
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 150, Region: 204 Herzegovina
5:04:07 PM  (Reporting)  1061743-1. Kavallerie-Division Power:54 Health:100% Karpaten>Herzegovina Mission:Gather to GHQ Fitness:60% Need:22 Threat:0 GoalValue: 150
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1015918 Karl Ferdinand Korps, 164 Bukowina, Pow:410, Count: 16(l 1/L 2/S 13)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 12600, Region: 175 Transsilvanien
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 12600, Region: 175 Transsilvanien
5:04:07 PM  (Reporting)  1015918-Karl Ferdinand Korps Power:410 Health:100% Bukowina>Transsilvanien Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 12600
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1061354 Westgalizische Freiwilligen-Korps, 166 Slowakei, Pow:39, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 175, Region: 204 Herzegovina
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 175, Region: 204 Herzegovina
5:04:07 PM  (Reporting)  1061354-Westgalizische Freiwilligen-Korps Power:39 Health:100% Slowakei>Herzegovina Mission:Gather to GHQ Fitness:70% Need:22 Threat:0 GoalValue: 175
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1049511 13. Exp. Bde., 166 Slowakei, Pow:15, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 175, Region: 204 Herzegovina
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 175, Region: 204 Herzegovina
5:04:07 PM  (Reporting)  1049511-13. Exp. Bde. Power:15 Health:100% Slowakei>Herzegovina Mission:Gather to GHQ Fitness:70% Need:22 Threat:0 GoalValue: 175
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1001424 4. Armee, 166 Slowakei, Pow:142, Count: 6(l 1/L 2/S 3)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 175, Region: 204 Herzegovina
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 175, Region: 204 Herzegovina
5:04:07 PM  (Reporting)  1001424-4. Armee Power:142 Health:100% Slowakei>Herzegovina Mission:Gather to GHQ Fitness:70% Need:22 Threat:0 GoalValue: 175
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1039602 21. Truppe, 166 Slowakei, Pow:82, Count: 2(l 0/L 1/S 1)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 175, Region: 204 Herzegovina
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 175, Region: 204 Herzegovina
5:04:07 PM  (Reporting)  1039602-21. Truppe Power:82 Health:100% Slowakei>Herzegovina Mission:Gather to GHQ Fitness:70% Need:22 Threat:0 GoalValue: 175
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1062248 8. Exp. Bde., 166 Slowakei, Pow:38, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 175, Region: 204 Herzegovina
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 175, Region: 204 Herzegovina
5:04:07 PM  (Reporting)  1062248-8. Exp. Bde. Power:38 Health:100% Slowakei>Herzegovina Mission:Gather to GHQ Fitness:70% Need:22 Threat:0 GoalValue: 175
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1048393 PB. 9 und PB. 10 is doing nothing in Oesterreich  Power: 10  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1048927 Feldgendarme 1 is doing nothing in Oesterreich  Power: 7  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1022696 SB. 9 und SB. 10 is doing nothing in Oesterreich  Power: 6  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1030431 1. Prospektion Expedition is doing nothing in Oesterreich  Power: 6  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1031064 Telegraphen-Abt. 1 is doing nothing in Oesterreich  Power: 5  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1057852 3. Prospektion Expedition is doing nothing in Oesterreich  Power: 4  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1060101 Bes.-Truppen zu Rayon II, 168 Westungarn, Pow:66, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 16250, Region: 168 Westungarn
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 16250, Region: 168 Westungarn
5:04:07 PM  (Reporting)  1060101-Bes.-Truppen zu Rayon II Power:66 Health:100% Westungarn>Westungarn Mission:Garrison Fitness:65% Need:0 Threat:0 GoalValue: 16250
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1058614 Lst.Bezirk.Kdo. 3, 168 Westungarn, Pow:12, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2500, Region: 168 Westungarn
5:04:07 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 14500, Region: 168 Westungarn
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 14500, Region: 168 Westungarn
5:04:07 PM  (Reporting)  1058614-Lst.Bezirk.Kdo. 3 Power:12 Health:100% Westungarn>Westungarn Mission:Garrison Fitness:58% Need:0 Threat:0 GoalValue: 14500
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1035436 Bes.-Truppen zu Rayon I, 167 Ostungarn, Pow:24, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 3600, Region: 167 Ostungarn
5:04:07 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 13032, Region: 167 Ostungarn
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 13032, Region: 167 Ostungarn
5:04:07 PM  (Reporting)  1035436-Bes.-Truppen zu Rayon I Power:24 Health:100% Ostungarn>Ostungarn Mission:Garrison Fitness:65% Need:20 Threat:0 GoalValue: 13032
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1060534 Lst.Bezirk.Kdo. 4, 167 Ostungarn, Pow:16, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 13032, Region: 167 Ostungarn
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 13032, Region: 167 Ostungarn
5:04:07 PM  (Reporting)  1060534-Lst.Bezirk.Kdo. 4 Power:16 Health:100% Ostungarn>Ostungarn Mission:Garrison Fitness:65% Need:20 Threat:0 GoalValue: 13032
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1048934 III. Matrosen-Korps, 152 Krain, Pow:63, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 200, Region: 204 Herzegovina
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 200, Region: 204 Herzegovina
5:04:07 PM  (Reporting)  1048934-III. Matrosen-Korps Power:63 Health:100% Krain>Herzegovina Mission:Gather to GHQ Fitness:80% Need:22 Threat:0 GoalValue: 200
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1001236 2. Armee, 147 Sudtirol, Pow:1552, Count: 14(l 2/L 5/S 7)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 50000, Region: 84 Lombardia
5:04:07 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 32000, Region: 147 Sudtirol
5:04:07 PM  (Reporting)  Agenda  3  : Agenda: Garrison, Value: 15700, Region: 148 Tirol
5:04:07 PM  (Reporting)  Agenda  4  : Agenda: Garrison, Value: 29300, Region: 85 Venezia
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 15700, Region: 148 Tirol
5:04:07 PM  (Reporting)  1001236-2. Armee Power:1552 Health:100% Sudtirol>Tirol Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 15700
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1062242 1. Kreuzerdivision, 85 Venezia, Pow:133, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 6916, Region: 2215 South Pacific Maritime Trade
5:04:07 PM  (Reporting)  Agenda  2  : Agenda: Hunt Convoy Fleet, Value: 13300, Region: 2199 Mediterranean Maritime Trade
5:04:07 PM  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 1100, Region: 85 Venezia
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 6916, Region: 2215 South Pacific Maritime Trade
5:04:07 PM  (Reporting)  1062242-1. Kreuzerdivision Power:133 Health:100% Venezia>South Pacific Maritime Trade Mission:Patrol Convoy Box Fitness:52% Need:0 Threat:0 GoalValue: 6916
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1058283 17. Kreuzerdivision, 151 Istrien, Pow:59, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 11800, Region: 151 Istrien
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 11800, Region: 151 Istrien
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1058735 18. Kreuzerdivision, 151 Istrien, Pow:43, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 151 Istrien
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 151 Istrien
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1061745 17. Truppe, 169 Slawonien, Pow:47, Count: 2(l 0/L 2/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 225, Region: 204 Herzegovina
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 225, Region: 204 Herzegovina
5:04:07 PM  (Reporting)  1061745-17. Truppe Power:47 Health:100% Slawonien>Herzegovina Mission:Gather to GHQ Fitness:90% Need:22 Threat:0 GoalValue: 225
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1001493 Preburg Freiwilligen-Korps, 169 Slawonien, Pow:8, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 19024, Region: 204 Herzegovina
5:04:07 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 3100, Region: 169 Slawonien
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 19024, Region: 204 Herzegovina
5:04:07 PM  (Reporting)  1001493-Preburg Freiwilligen-Korps Power:8 Health:100% Slawonien>Herzegovina Mission:Defend Fitness:82% Need:22 Threat:0 GoalValue: 19024
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1061748 Traindivision 20, 169 Slawonien, Pow:0, Count: 1(l 0/L 0/S 1)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 172 Banat
5:04:07 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 169 Slawonien
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 169 Slawonien
5:04:07 PM  (Reporting)  1061748-Traindivision 20 Power:0 Health:100% Slawonien>Slawonien Mission:Resupply Fitness:100% Need:0 Threat:1 GoalValue: 100000
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1061432 9. Armee-Geschtz-Reserve, 169 Slawonien, Pow:23, Count: 1(l 0/L 0/S 1)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2700, Region: 169 Slawonien
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 2700, Region: 169 Slawonien
5:04:07 PM  (Reporting)  1061432-9. Armee-Geschtz-Reserve Power:23 Health:100% Slawonien>Slawonien Mission:Recover Fitness:54% Need:0 Threat:1 GoalValue: 2700
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1001333 3. Armee, 172 Banat, Pow:1576, Count: 16(l 1/L 6/S 9)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 29900, Region: 176 Kreischgebiet
5:04:07 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 17000, Region: 172 Banat
5:04:07 PM  (Reporting)  Agenda  3  : Agenda: Garrison, Value: 13900, Region: 170 Batschka
5:04:07 PM  (Reporting)  Agenda  4  : Agenda: Garrison, Value: 27100, Region: 174 Siebenbuergen
5:04:07 PM  (Reporting)  Agenda  5  : Agenda: Garrison, Value: 12600, Region: 175 Transsilvanien
5:04:07 PM  (Reporting)  Agenda  6  : Agenda: Garrison, Value: 14500, Region: 169 Slawonien
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 29900, Region: 176 Kreischgebiet
5:04:07 PM  (Reporting)  1001333-3. Armee Power:1576 Health:100% Banat>Kreischgebiet Mission:Garrison Fitness:100% Need:0 Threat:1 GoalValue: 29900
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1061350 16. Armee, 172 Banat, Pow:291, Count: 2(l 0/L 1/S 1)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 200, Region: 204 Herzegovina
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 200, Region: 204 Herzegovina
5:04:07 PM  (Reporting)  1061350-16. Armee Power:291 Health:100% Banat>Herzegovina Mission:Gather to GHQ Fitness:80% Need:22 Threat:0 GoalValue: 200
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1042654 von Bujacovich, A. Flotte, 85 Venezia, Pow:187, Count: 2(l 1/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1550, Region: 85 Venezia
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1550, Region: 85 Venezia
5:04:07 PM  (Reporting)  1042654-von Bujacovich, A. Flotte Power:187 Health:100% Venezia>Venezia Mission:Naval Docking Fitness:100% Need:0 Threat:0 GoalValue: 1550
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_France (Ext:5.00 - Core:0.20 - Nav:5.00) ***
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1053541 15. Kreuzerdivision, 2263 The Channel, Pow:74, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 9630, Region: 2196 Baltic Maritime Trade
5:04:07 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 564, Region: 118 Hamburg
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 9630, Region: 2196 Baltic Maritime Trade
5:04:07 PM  (Reporting)  1053541-15. Kreuzerdivision Power:74 Health:100% The Channel>Baltic Maritime Trade Mission:Hunt Convoy Fleet Fitness:90% Need:0 Threat:0 GoalValue: 9630
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Japan (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:0.20 - Core:0.20 - Nav:2.55) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Italy (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Eastern_USA (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Indonesia (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:5.00 - Core:0.20 - Nav:5.00) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_South_Africa (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1058609 12. Kreuzerdivision is doing nothing in Angra  Power: 86  HealthPerc: 100
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Southwest_Africa (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Andes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Central_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Indochina (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Southern_Latin_America (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Central_America (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_East_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Brazil (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Caribbean (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Maghreb (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Southeast_Asia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Poland (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Northeastern_Asia (Ext:5.00 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Northern_Latin_America (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Eastern_Canada (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Pacific (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Australia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Mediterranean (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:5.00 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_South_Pacific (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_New_Zealand (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Northwestern_African_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_North_Atlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Eastern_Pacific (Ext:0.20 - Core:0.20 - Nav:4.38) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Central_Pacific (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1046579 5. Flotte, 2216 Eastern Pacific Maritime Trade, Pow:161, Count: 3(l 0/L 3/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 12075, Region: 2216 Eastern Pacific Maritime Trade
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 12075, Region: 2216 Eastern Pacific Maritime Trade
5:04:07 PM  (Reporting)  1046579-5. Flotte Power:161 Health:100% Eastern Pacific Maritime Trade>Eastern Pacific Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 12075
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1018950 2. Kreuzerdivision, 2216 Eastern Pacific Maritime Trade, Pow:2, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2216 Eastern Pacific Maritime Trade
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2216 Eastern Pacific Maritime Trade
5:04:07 PM  (Reporting)  1018950-2. Kreuzerdivision Power:2 Health:100% Eastern Pacific Maritime Trade>Eastern Pacific Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Southern_Pacific (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1062241 Osterreich Amerika, 2215 South Pacific Maritime Trade, Pow:12, Count: 1(l 0/L 0/S 1)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2215 South Pacific Maritime Trade
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2215 South Pacific Maritime Trade
5:04:07 PM  (Reporting)  1062241-Osterreich Amerika Power:12 Health:100% South Pacific Maritime Trade>South Pacific Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1061733 6. Kreuzerdivision, 2215 South Pacific Maritime Trade, Pow:56, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 4200, Region: 2215 South Pacific Maritime Trade
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 4200, Region: 2215 South Pacific Maritime Trade
5:04:07 PM  (Reporting)  1061733-6. Kreuzerdivision Power:56 Health:100% South Pacific Maritime Trade>South Pacific Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 4200
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Western_Pacific (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1061338 8. Flotte, 2214 Northern Asia Maritime Trade, Pow:81, Count: 2(l 0/L 2/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 2214 Northern Asia Maritime Trade
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 2214 Northern Asia Maritime Trade
5:04:07 PM  (Reporting)  1061338-8. Flotte Power:81 Health:100% Northern Asia Maritime Trade>Northern Asia Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Indian_Ocean (Ext:0.20 - Core:0.20 - Nav:0.25) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Southwestern_African_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Southeastern_American_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1062240 Adriatik Seehandel, 2205 La Plata Maritime Trade, Pow:20, Count: 1(l 0/L 0/S 1)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2205 La Plata Maritime Trade
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2205 La Plata Maritime Trade
5:04:07 PM  (Reporting)  1062240-Adriatik Seehandel Power:20 Health:100% La Plata Maritime Trade>La Plata Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1061732 7. Kreuzerdivision, 2205 La Plata Maritime Trade, Pow:88, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 6600, Region: 2205 La Plata Maritime Trade
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 6600, Region: 2205 La Plata Maritime Trade
5:04:07 PM  (Reporting)  1061732-7. Kreuzerdivision Power:88 Health:100% La Plata Maritime Trade>La Plata Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 6600
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Central_American_Seas (Ext:0.20 - Core:0.20 - Nav:3.40) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Northeastern_American_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1038486 4. Kreuzerdivision, 2201 North American Maritime Trade, Pow:86, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 6450, Region: 2201 North American Maritime Trade
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 6450, Region: 2201 North American Maritime Trade
5:04:07 PM  (Reporting)  1038486-4. Kreuzerdivision Power:86 Health:100% North American Maritime Trade>North American Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 6450
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_South_European_Seas (Ext:0.27 - Core:0.20 - Nav:3.99) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_European_Seas (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1062239 9. Flotte, 2198 Western Europe Maritime Trade, Pow:107, Count: 2(l 0/L 1/S 1)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 8025, Region: 2198 Western Europe Maritime Trade
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 8025, Region: 2198 Western Europe Maritime Trade
5:04:07 PM  (Reporting)  1062239-9. Flotte Power:107 Health:100% Western Europe Maritime Trade>Western Europe Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 8025
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1061731 Dahlerup, H.B. Flotte, 2198 Western Europe Maritime Trade, Pow:123, Count: 2(l 1/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 9225, Region: 2198 Western Europe Maritime Trade
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 9225, Region: 2198 Western Europe Maritime Trade
5:04:07 PM  (Reporting)  1061731-Dahlerup, H.B. Flotte Power:123 Health:100% Western Europe Maritime Trade>Western Europe Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 9225
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1058292 Lst.Bezirk.Kdo. 2 is doing nothing in Western Approaches  Power: 18  HealthPerc: 100
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_North_European_Seas (Ext:5.00 - Core:0.20 - Nav:2.35) ***
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1060400 14. Kreuzerdivision, 2196 Baltic Maritime Trade, Pow:64, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 4800, Region: 2196 Baltic Maritime Trade
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 4800, Region: 2196 Baltic Maritime Trade
5:04:07 PM  (Reporting)  1060400-14. Kreuzerdivision Power:64 Health:100% Baltic Maritime Trade>Baltic Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 4800
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1059940 3. Kreuzerdivision, 2197 North Sea Maritime Trade, Pow:76, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5700, Region: 2197 North Sea Maritime Trade
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5700, Region: 2197 North Sea Maritime Trade
5:04:07 PM  (Reporting)  1059940-3. Kreuzerdivision Power:76 Health:100% North Sea Maritime Trade>North Sea Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 5700
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Eastern_Siberia (Ext:5.00 - Core:5.00 - Nav:1.50) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Atlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:04:07 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:04:07 PM  (Reporting)  _SSU_ 1062259 V/Ksten.AR., 145 Boehmen, Pow:92, Count: 1(l 0/L 0/S 1) created in region and locked (garrisoning)
5:04:07 PM  (Reporting)  Ended SplitStaticUnits 4 ms
5:04:07 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:04:07 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  ApplyAgenda AutoMerge
5:04:07 PM  (Reporting)  AI Process done in  19822 ms
5:04:07 PM  (Reporting)  Processing  1000005 United States of America
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  *** Starting Process on United States of America AILevel 0 Kind: 0 Dormant NO Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:04:07 PM  (Reporting)  AI Process done in  79 ms
5:04:07 PM  (Reporting)  Processing  1000006 Russia
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  *** Starting Process on Russia AILevel 2 Kind: 0 Dormant NO Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:04:07 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:04:07 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:04:07 PM  (Reporting)  Theater: 369 Theater_Italy AggroCoeff from script: 100 OwnPow Land: 849 OppPow Land: 0 OwnPow Nav : 241 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 17 > 36
5:04:07 PM  (Reporting)  Theater: 374 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 9 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 23 > 37
5:04:07 PM  (Reporting)  Theater: 376 Theater_Poland AggroCoeff from script: 100 OwnPow Land: 10455 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 13 > 37
5:04:07 PM  (Reporting)  Theater: 377 Theater_Russia AggroCoeff from script: 100 OwnPow Land: 19405 OppPow Land: 124 OwnPow Nav : 333 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 165 > 206
5:04:07 PM  (Reporting)  Theater: 395 Theater_Western_Siberia AggroCoeff from script: 100 OwnPow Land: 256 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 20 > 35
5:04:07 PM  (Reporting)  Theater: 396 Theater_Central_Siberia AggroCoeff from script: 100 OwnPow Land: 322 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 42
5:04:07 PM  (Reporting)  Theater: 397 Theater_Eastern_Siberia AggroCoeff from script: 100 OwnPow Land: 130 OppPow Land: 0 OwnPow Nav : 318 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 32 > 59
5:04:07 PM  (Reporting)  Theater: 414 Theater_Northwestern_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 429 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 15 > 29
5:04:07 PM  (Reporting)  Theater: 428 Theater_European_Seas AggroCoeff from script: 100 OwnPow Land: 10 OppPow Land: 0 OwnPow Nav : 508 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 16 > 54
5:04:07 PM  (Reporting)  Theater: 429 Theater_South_European_Seas AggroCoeff from script: 100 OwnPow Land: 3268 OppPow Land: 804 OwnPow Nav : 575 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 3.45 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 37 > 153
5:04:07 PM  (Reporting)  Theater: 430 Theater_Northeastern_American_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 112 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 30 > 82
5:04:07 PM  (Reporting)  Theater: 432 Theater_Southeastern_American_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 336 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 40 > 98
5:04:07 PM  (Reporting)  Theater: 435 Theater_Western_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 1087 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 62 > 202
5:04:07 PM  (Reporting)  Theater: 437 Theater_Central_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 818 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 32 > 70
5:04:07 PM  (Reporting)  Theater: 438 Theater_Eastern_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 927 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 42 > 123
5:04:07 PM  (Reporting)  _FIT_ Ended AIInitTheaters 937 ms
5:04:07 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:04:07 PM  (Reporting)  EcoBase 235
5:04:07 PM  (Reporting)  Resources Levels Russia EcoBase 235 AtWar: no AtWarThreat: no At PeaceThreat: no
5:04:07 PM  (Reporting)  Money Availability Plentiful Stock 7178 Expected 470 Balance 40
5:04:07 PM  (Reporting)  Capital Availability Very High Stock 1512 Expected 705 Balance 91
5:04:07 PM  (Reporting)  Steel Availability Plentiful Stock 469 Expected 70 Balance 15
5:04:07 PM  (Reporting)  Coal Availability High Stock 197 Expected 94 Balance 0
5:04:07 PM  (Reporting)  Supply Availability Plentiful Stock 28 Expected 5 Balance -1
5:04:07 PM  (Reporting)  Ammunition Availability Plentiful Stock 21 Expected 5 Balance -2
5:04:07 PM  (Reporting)  Prestige Availability Plentiful Stock 5308 Expected 0 Balance 2
5:04:07 PM  (Reporting)  Rail Pool Availability Very Low Stock 28 Expected 176 Balance -14
5:04:07 PM  (Reporting)  River Pool Availability Low Stock 55 Expected 118 Balance 0
5:04:07 PM  (Reporting)  Morale Availability Plentiful Stock 115 Expected 0 Balance 0
5:04:07 PM  (Reporting)  Conscripts Availability Plentiful Stock 617 Expected 118 Balance -46
5:04:07 PM  (Reporting)  Diplomat Availability Plentiful Stock 20 Expected 0 Balance 0
5:04:07 PM  (Reporting)  Officers Availability Plentiful Stock 148 Expected 24 Balance -2
5:04:07 PM  (Reporting)  Iron Availability Plentiful Stock 189 Expected 12 Balance 3
5:04:07 PM  (Reporting)  Minerals Availability Plentiful Stock 449 Expected 12 Balance 12
5:04:07 PM  (Reporting)  Nitrates Availability Plentiful Stock 282 Expected 12 Balance 2
5:04:07 PM  (Reporting)  Cereals Availability Plentiful Stock 139 Expected 16 Balance 13
5:04:07 PM  (Reporting)  Rice Availability Average Stock 1 Expected 12 Balance 0
5:04:07 PM  (Reporting)  Fish Availability Plentiful Stock 96 Expected 16 Balance 7
5:04:07 PM  (Reporting)  Tropical Fruits Availability Average Stock 2 Expected 12 Balance 0
5:04:07 PM  (Reporting)  Cattle Availability Plentiful Stock 53 Expected 16 Balance 9
5:04:07 PM  (Reporting)  Fruits Availability Plentiful Stock 56 Expected 12 Balance 1
5:04:07 PM  (Reporting)  Sugar Availability Low Stock 8 Expected 12 Balance -2
5:04:07 PM  (Reporting)  Preserved Food Availability Plentiful Stock 92 Expected 12 Balance -20
5:04:07 PM  (Reporting)  Wool Availability High Stock 104 Expected 0 Balance 0
5:04:07 PM  (Reporting)  Cotton/Wool Availability Plentiful Stock 474 Expected 12 Balance -20
5:04:07 PM  (Reporting)  Tea Availability Low Stock 6 Expected 12 Balance 0
5:04:07 PM  (Reporting)  Coffee Availability Average Stock 16 Expected 12 Balance -2
5:04:07 PM  (Reporting)  Wood Availability Plentiful Stock 152 Expected 12 Balance 9
5:04:07 PM  (Reporting)  Dyes Availability Plentiful Stock 151 Expected 12 Balance 2
5:04:07 PM  (Reporting)  Tobacco Availability Low Stock 8 Expected 12 Balance -1
5:04:07 PM  (Reporting)  Rum Availability Low Stock 10 Expected 16 Balance -2
5:04:07 PM  (Reporting)  Wines Availability Very High Stock 63 Expected 16 Balance -9
5:04:07 PM  (Reporting)  Chemicals Availability Plentiful Stock 394 Expected 12 Balance 5
5:04:07 PM  (Reporting)  Manufactured Goods Availability High Stock 105 Expected 70 Balance 18
5:04:07 PM  (Reporting)  Textile Availability Very High Stock 52 Expected 16 Balance -1
5:04:07 PM  (Reporting)  Mechanical Parts Availability Plentiful Stock 429 Expected 12 Balance 1
5:04:07 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 12 Balance 0
5:04:07 PM  (Reporting)  Silk Availability Low Stock 2 Expected 12 Balance 0
5:04:07 PM  (Reporting)  Opium Availability Low Stock 2 Expected 12 Balance 0
5:04:07 PM  (Reporting)  Luxury Goods Availability Average Stock 14 Expected 16 Balance 2
5:04:07 PM  (Reporting)  Gold Availability Low Stock 2 Expected 12 Balance 0
5:04:07 PM  (Reporting)  Gems Availability Low Stock 2 Expected 12 Balance 0
5:04:07 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 12 Balance 0
5:04:07 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 12 Balance 0
5:04:07 PM  (Reporting)  _IAE_ Russia Global Military Usage: 25 %
5:04:07 PM  (Reporting)  _IAE_ Russia Money Stock 7178 Expenses 45 Availability Plentiful Mil Spend 966 Civ Spend 1931
5:04:07 PM  (Reporting)  _IAE_ Russia Capital Stock 1512 Expenses 286 Availability Very High Mil Spend 51 Civ Spend 610
5:04:07 PM  (Reporting)  _IAE_ Russia Steel Stock 469 Expenses 0 Availability Plentiful Mil Spend 70 Civ Spend 112
5:04:07 PM  (Reporting)  _IAE_ Russia Coal Stock 197 Expenses 31 Availability High Mil Spend 14 Civ Spend 40
5:04:07 PM  (Reporting)  _IAE_ Russia Supply Stock 28 Expenses 7 Availability Plentiful Mil Spend 5 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Russia Ammunition Stock 21 Expenses 5 Availability Plentiful Mil Spend 4 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Russia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Russia Prestige Stock 5308 Expenses 0 Availability Plentiful Mil Spend 597 Civ Spend 1792
5:04:07 PM  (Reporting)  _IAE_ Russia Rail Pool Stock 28 Expenses 14 Availability Very Low Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Russia River Pool Stock 55 Expenses 0 Availability Low Mil Spend 2 Civ Spend 7
5:04:07 PM  (Reporting)  _IAE_ Russia Morale Stock 115 Expenses 0 Availability Plentiful Mil Spend 26 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Russia Conscripts Stock 617 Expenses 46 Availability Plentiful Mil Spend 123 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Russia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Russia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Russia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Russia Diplomat Stock 20 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 7
5:04:07 PM  (Reporting)  _IAE_ Russia Officers Stock 148 Expenses 2 Availability Plentiful Mil Spend 32 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Russia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Russia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Russia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Russia Iron Stock 189 Expenses 12 Availability Plentiful Mil Spend 0 Civ Spend 120
5:04:07 PM  (Reporting)  _IAE_ Russia Minerals Stock 449 Expenses 6 Availability Plentiful Mil Spend 50 Civ Spend 152
5:04:07 PM  (Reporting)  _IAE_ Russia Nitrates Stock 282 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 190
5:04:07 PM  (Reporting)  _IAE_ Russia Cereals Stock 139 Expenses 16 Availability Plentiful Mil Spend 0 Civ Spend 87
5:04:07 PM  (Reporting)  _IAE_ Russia Rice Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Russia Fish Stock 96 Expenses 15 Availability Plentiful Mil Spend 0 Civ Spend 57
5:04:07 PM  (Reporting)  _IAE_ Russia Tropical Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:04:07 PM  (Reporting)  _IAE_ Russia Cattle Stock 53 Expenses 17 Availability Plentiful Mil Spend 0 Civ Spend 27
5:04:07 PM  (Reporting)  _IAE_ Russia Fruits Stock 56 Expenses 15 Availability Plentiful Mil Spend 0 Civ Spend 28
5:04:07 PM  (Reporting)  _IAE_ Russia Sugar Stock 8 Expenses 2 Availability Low Mil Spend 0 Civ Spend 2
5:04:07 PM  (Reporting)  _IAE_ Russia Preserved Food Stock 92 Expenses 20 Availability Plentiful Mil Spend 0 Civ Spend 42
5:04:07 PM  (Reporting)  _IAE_ Russia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Russia Wool Stock 104 Expenses 0 Availability High Mil Spend 0 Civ Spend 51
5:04:07 PM  (Reporting)  _IAE_ Russia Cotton/Wool Stock 474 Expenses 31 Availability Plentiful Mil Spend 0 Civ Spend 292
5:04:07 PM  (Reporting)  _IAE_ Russia Tea Stock 6 Expenses 1 Availability Low Mil Spend 0 Civ Spend 2
5:04:07 PM  (Reporting)  _IAE_ Russia Coffee Stock 16 Expenses 2 Availability Average Mil Spend 0 Civ Spend 4
5:04:07 PM  (Reporting)  _IAE_ Russia Wood Stock 152 Expenses 15 Availability Plentiful Mil Spend 0 Civ Spend 95
5:04:07 PM  (Reporting)  _IAE_ Russia Dyes Stock 151 Expenses 7 Availability Plentiful Mil Spend 0 Civ Spend 98
5:04:07 PM  (Reporting)  _IAE_ Russia Tobacco Stock 8 Expenses 1 Availability Low Mil Spend 0 Civ Spend 2
5:04:07 PM  (Reporting)  _IAE_ Russia Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Russia Rum Stock 10 Expenses 2 Availability Low Mil Spend 0 Civ Spend 2
5:04:07 PM  (Reporting)  _IAE_ Russia Wines Stock 63 Expenses 10 Availability Very High Mil Spend 0 Civ Spend 29
5:04:07 PM  (Reporting)  _IAE_ Russia Chemicals Stock 394 Expenses 3 Availability Plentiful Mil Spend 0 Civ Spend 266
5:04:07 PM  (Reporting)  _IAE_ Russia Manufactured Goods Stock 105 Expenses 15 Availability High Mil Spend 11 Civ Spend 14
5:04:07 PM  (Reporting)  _IAE_ Russia Textile Stock 52 Expenses 14 Availability Very High Mil Spend 0 Civ Spend 22
5:04:07 PM  (Reporting)  _IAE_ Russia Mechanical Parts Stock 429 Expenses 6 Availability Plentiful Mil Spend 0 Civ Spend 286
5:04:07 PM  (Reporting)  _IAE_ Russia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Russia Silk Stock 2 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
5:04:07 PM  (Reporting)  _IAE_ Russia Opium Stock 2 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
5:04:07 PM  (Reporting)  _IAE_ Russia Luxury Goods Stock 14 Expenses 2 Availability Average Mil Spend 0 Civ Spend 4
5:04:07 PM  (Reporting)  _IAE_ Russia Gold Stock 2 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
5:04:07 PM  (Reporting)  _IAE_ Russia Gems Stock 2 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
5:04:07 PM  (Reporting)  _IAE_ Russia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Russia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  Ended InitializeAdvancedEconomics 998 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Russia Ordered Value: 3240
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1800
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Italy Ordered Value: 1740
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Poland Ordered Value: 540
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Eastern_Pacific Ordered Value: 100
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Central_Pacific Ordered Value: 100
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Western_Pacific Ordered Value: 100
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Southeastern_American_Seas Ordered Value: 100
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Northeastern_American_Seas Ordered Value: 100
5:04:07 PM  (Reporting)  Theater Prevalences Theater_South_European_Seas Ordered Value: 100
5:04:07 PM  (Reporting)  Theater Prevalences Theater_European_Seas Ordered Value: 100
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Northwestern_America Ordered Value: 100
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Eastern_Siberia Ordered Value: 100
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Central_Siberia Ordered Value: 100
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Western_Siberia Ordered Value: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 377 Theater_Russia (Land)
5:04:07 PM  (Reporting)  Making Land Theater Map: Theater_Russia Overall power(self): 19405 Overall power (enemies): 124 Ratio: 5.00
5:04:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  53
5:04:07 PM  (Reporting)  Making Naval Values Map: 377 Russia LAND Overall power(self): 333 Overall power (enemies): 0 Nav Ratio: 5.00
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 374 Theater_Scandinavia (Land)
5:04:07 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:04:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:04:07 PM  (Reporting)  Making Naval Values Map: 374 Scandinavia LAND Overall power(self): 9 Overall power (enemies): 0 Nav Ratio: 5.00
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 369 Theater_Italy (Land)
5:04:07 PM  (Reporting)  Making Land Theater Map: Theater_Italy Overall power(self): 849 Overall power (enemies): 0 Ratio: 5.00
5:04:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:04:07 PM  (Reporting)  Making Naval Values Map: 369 Italy LAND Overall power(self): 241 Overall power (enemies): 0 Nav Ratio: 5.00
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 376 Theater_Poland (Land)
5:04:07 PM  (Reporting)  Making Land Theater Map: Theater_Poland Overall power(self): 10455 Overall power (enemies): 0 Ratio: 5.00
5:04:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:04:07 PM  (Reporting)  Making Naval Values Map: 376 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 438 Theater_Eastern_Pacific (Nav)
5:04:07 PM  (Reporting)  Making Naval Values Map: 438 Eastern Pacific NAV Overall power(self): 927 Overall power (enemies): 0 Nav Ratio: 5.00
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 437 Theater_Central_Pacific (Nav)
5:04:07 PM  (Reporting)  Making Naval Values Map: 437 Central Pacific NAV Overall power(self): 818 Overall power (enemies): 0 Nav Ratio: 5.00
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 435 Theater_Western_Pacific (Nav)
5:04:07 PM  (Reporting)  Making Naval Values Map: 435 Western Pacific NAV Overall power(self): 1087 Overall power (enemies): 0 Nav Ratio: 5.00
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 432 Theater_Southeastern_American_Seas (Nav)
5:04:07 PM  (Reporting)  Making Naval Values Map: 432 Southeastern American Seas NAV Overall power(self): 336 Overall power (enemies): 0 Nav Ratio: 5.00
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 430 Theater_Northeastern_American_Seas (Nav)
5:04:07 PM  (Reporting)  Making Naval Values Map: 430 Northeastern American Seas NAV Overall power(self): 112 Overall power (enemies): 0 Nav Ratio: 5.00
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 429 Theater_South_European_Seas (Nav)
5:04:07 PM  (Reporting)  Making Naval Values Map: 429 South European Seas NAV Overall power(self): 575 Overall power (enemies): 0 Nav Ratio: 5.00
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 428 Theater_European_Seas (Nav)
5:04:07 PM  (Reporting)  Making Naval Values Map: 428 European Seas NAV Overall power(self): 508 Overall power (enemies): 0 Nav Ratio: 5.00
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 414 Theater_Northwestern_America (Land)
5:04:07 PM  (Reporting)  Making Land Theater Map: Theater_Northwestern_America Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:04:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:04:07 PM  (Reporting)  Making Naval Values Map: 414 Northwestern America LAND Overall power(self): 429 Overall power (enemies): 0 Nav Ratio: 5.00
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 397 Theater_Eastern_Siberia (Land)
5:04:07 PM  (Reporting)  Making Land Theater Map: Theater_Eastern_Siberia Overall power(self): 130 Overall power (enemies): 0 Ratio: 5.00
5:04:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:04:07 PM  (Reporting)  Making Naval Values Map: 397 Eastern Siberia LAND Overall power(self): 318 Overall power (enemies): 0 Nav Ratio: 5.00
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 396 Theater_Central_Siberia (Land)
5:04:07 PM  (Reporting)  Making Land Theater Map: Theater_Central_Siberia Overall power(self): 322 Overall power (enemies): 0 Ratio: 5.00
5:04:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:04:07 PM  (Reporting)  Making Naval Values Map: 396 Central Siberia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 395 Theater_Western_Siberia (Land)
5:04:07 PM  (Reporting)  Making Land Theater Map: Theater_Western_Siberia Overall power(self): 256 Overall power (enemies): 0 Ratio: 5.00
5:04:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:04:07 PM  (Reporting)  Making Naval Values Map: 395 Western Siberia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 377 Russia LAND Overall power(self): 333 Overall power (enemies): 0 Nav Ratio: 5.00
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 374 Scandinavia LAND Overall power(self): 9 Overall power (enemies): 0 Nav Ratio: 5.00
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 369 Italy LAND Overall power(self): 241 Overall power (enemies): 0 Nav Ratio: 5.00
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 376 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 438 Eastern Pacific NAV Overall power(self): 927 Overall power (enemies): 0 Nav Ratio: 5.00
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 437 Central Pacific NAV Overall power(self): 818 Overall power (enemies): 0 Nav Ratio: 5.00
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 435 Western Pacific NAV Overall power(self): 1087 Overall power (enemies): 0 Nav Ratio: 5.00
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 432 Southeastern American Seas NAV Overall power(self): 336 Overall power (enemies): 0 Nav Ratio: 5.00
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 430 Northeastern American Seas NAV Overall power(self): 112 Overall power (enemies): 0 Nav Ratio: 5.00
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 429 South European Seas NAV Overall power(self): 575 Overall power (enemies): 0 Nav Ratio: 5.00
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 428 European Seas NAV Overall power(self): 508 Overall power (enemies): 0 Nav Ratio: 5.00
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 414 Northwestern America LAND Overall power(self): 429 Overall power (enemies): 0 Nav Ratio: 5.00
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 397 Eastern Siberia LAND Overall power(self): 318 Overall power (enemies): 0 Nav Ratio: 5.00
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 396 Central Siberia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 395 Western Siberia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Land Theaters Special Regions ***
5:04:07 PM  (Reporting)  Theater 377 Theater_Russia HQReg: 383 Uralsk Max pick: Moskva Max need: Emba Max Val: Moskva Naval Gathering: 331 Odessa
5:04:07 PM  (Reporting)  Theater 374 Theater_Scandinavia HQReg: 0 North Pole Max pick: North Pole Max need: Kittala Max Val: Kittala Naval Gathering: <None>
5:04:07 PM  (Reporting)  Theater 369 Theater_Italy HQReg: 0 North Pole Max pick: North Pole Max need: North Pole Max Val: North Pole Naval Gathering: <None>
5:04:07 PM  (Reporting)  Theater 376 Theater_Poland HQReg: 235 Mazowsze Max pick: Mazowsze Max need: Wielkopolska Max Val: Kiew Naval Gathering: <None>
5:04:07 PM  (Reporting)  Theater 414 Theater_Northwestern_America HQReg: 1571 Sitka Max pick: Sitka Max need: Unalaska Max Val: Sitka Naval Gathering: 1571 Sitka
5:04:07 PM  (Reporting)  Theater 397 Theater_Eastern_Siberia HQReg: 982 Haishenwai Max pick: Haishenwai Max need: Verkne-Angarsky Max Val: Haishenwai Naval Gathering: 1009 Kamtchatska
5:04:07 PM  (Reporting)  Theater 396 Theater_Central_Siberia HQReg: 974 Irkutsk Max pick: Irkutsk Max need: Verkne-Angarsky Max Val: Omsk Naval Gathering: <None>
5:04:07 PM  (Reporting)  Theater 395 Theater_Western_Siberia HQReg: 958 Omsk Max pick: Omsk Max need: Ob Max Val: Omsk Naval Gathering: <None>
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Final Gather Region for  377 Russia : 260 Kittala
5:04:07 PM  (Reporting)  Final Gather Region for  369 Italy : 0 North Pole
5:04:07 PM  (Reporting)  Final Gather Region for  376 Poland : 235 Mazowsze
5:04:07 PM  (Reporting)  Final Gather Region for  397 Eastern Siberia : 982 Haishenwai
5:04:07 PM  (Reporting)  Final Gather Region for  396 Central Siberia : 974 Irkutsk
5:04:07 PM  (Reporting)  Final Gather Region for  395 Western Siberia : 958 Omsk
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Ended InitAndDumpData Russia 1460 ms
5:04:07 PM  (Reporting)  *** Faction-wide algorithms ***
5:04:07 PM  (Reporting)  Ended BuildReplacements 29 ms
5:04:07 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
5:04:07 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Russia Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 2 Excise 2 Tariff 2 Census 1 Income 1 Maritime 1 Percentages: Corporate 11 % Excise 66 % Tariff 59 % Census 3 % Income 0 % Maritime 7 %
5:04:07 PM  (Reporting)  Ended HandleAdvancedFinances 7 ms
5:04:07 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
5:04:07 PM  (Reporting)  _HAC_ Identify Resources Need Russia 15 resources are needed 4 resources in surplus.
5:04:07 PM  (Reporting)  _HAC_ Want to Buy 15 Tea
5:04:07 PM  (Reporting)  AddNewTrades Russia Added 5 buy request of Tea in area Japan
5:04:07 PM  (Reporting)  AddNewTrades Russia Added 3 buy request of Tea in area Japan
5:04:07 PM  (Reporting)  _HAC_ Want to Buy 16 Tobacco
5:04:07 PM  (Reporting)  _HAC_ Want to Buy 15 Rum
5:04:07 PM  (Reporting)  _HAC_ Want to Buy 15 Silk
5:04:07 PM  (Reporting)  _HAC_ Want to Buy 8 Opium
5:04:07 PM  (Reporting)  _HAC_ Want to Buy 15 Gold
5:04:07 PM  (Reporting)  _HAC_ Want to Buy 15 Gems
5:04:07 PM  (Reporting)  _HAC_ Want to Buy 12 Automobile
5:04:07 PM  (Reporting)  _HAC_ Want to Buy 12 Aviation
5:04:07 PM  (Reporting)  _HAC_ Want to Buy 2 Rice
5:04:07 PM  (Reporting)  _HAC_ Want to Buy 17 Tropical Fruits
5:04:07 PM  (Reporting)  _HAC_ Want to Buy 12 Electrical Parts
5:04:07 PM  (Reporting)  _HAC_ Want to Buy 27 Luxury Goods
5:04:07 PM  (Reporting)  _HAC_ Want to Buy 8 Ammunition
5:04:07 PM  (Reporting)  _HAC_ Want to Buy 8 Wines
5:04:07 PM  (Reporting)  AddNewTrades Russia Added 5 buy request of Wines in area North France
5:04:07 PM  (Reporting)  AddNewTrades Russia Added 3 buy request of Wines in area North Germany
5:04:07 PM  (Reporting)  Sell surplus Russia Added 5 sell proposal of Manufactured Goods in area Baltic Russia
5:04:07 PM  (Reporting)  Sell surplus Russia Added 1 sell proposal of Nitrates in area Baltic Russia
5:04:07 PM  (Reporting)  Sell surplus Russia Added 2 sell proposal of Preserved Food in area Baltic Russia
5:04:07 PM  (Reporting)  Sell surplus Russia Added 1 sell proposal of Chemicals in area Baltic Russia
5:04:07 PM  (Reporting)  Tchernomorskii torgovlya Flot in 2205 La Plata Maritime Trade will be relocated 1 fleets found there
5:04:07 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy North Sea Maritime Trade interest 1
5:04:07 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Mediterranean Maritime Trade interest 344
5:04:07 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Baltic Maritime Trade interest 1
5:04:07 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Black Sea Maritime Trade interest 1
5:04:07 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Gulf of Guinea Maritime Trade interest 6
5:04:07 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Indian Ocean Maritime Trade interest 9
5:04:07 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Southern Africa Maritime Trade interest 3
5:04:07 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Bay of Bengale Maritime Trade interest 7
5:04:07 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy South China Sea Maritime Trade interest 6
5:04:07 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy West Pacific Maritime Trade interest 5
5:04:07 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy East Indies Maritime Trade interest 4
5:04:07 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Oceania Maritime Trade interest 6
5:04:07 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy American Pacific Maritime Trade interest 6
5:04:07 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy North American Maritime Trade interest 141
5:04:07 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Gulf of Mexico Maritime Trade interest 47
5:04:07 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Caribbean Maritime Trade interest 85
5:04:07 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy South Pacific Maritime Trade interest 273
5:04:07 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy La Plata Maritime Trade interest 1
5:04:07 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Latin America Maritime Trade interest 3
5:04:07 PM  (Reporting)  Redeploying Commerce Fleet for Russia 1013626 Tchernomorskii torgovlya Flot in 2199 Mediterranean Maritime Trade Interest: 344
5:04:07 PM  (Reporting)  Ended HandleAdvancedCommerce 67 ms
5:04:07 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000006 Russia
5:04:07 PM  (Reporting)  Sending proposal: *we can*
5:04:07 PM  (Reporting)  *** Checking new proposals ***
5:04:07 PM  (Reporting)  Proposing to 1000034 Wallachia
5:04:07 PM  (Reporting)  Checking 3 Promise Local Support
5:04:07 PM  (Reporting)  Still checking 3 Promise Local Support
5:04:07 PM  (Reporting)  Item is a Various entry, chance -5
5:04:07 PM  (Reporting)  _HAD_ Send Treaty Russia failed sending Promise Local Support toward Wallachia chance -5
5:04:07 PM  (Reporting)  Proposing to 1000009 Ottoman Empire
5:04:07 PM  (Reporting)  Checking 4 Offer Defensive Treaty
5:04:07 PM  (Reporting)  Still checking 4 Offer Defensive Treaty
5:04:07 PM  (Reporting)  Item is a Various entry, chance -16
5:04:07 PM  (Reporting)  _HAD_ Send Treaty Russia failed sending Offer Defensive Treaty toward Ottoman Empire chance -16
5:04:07 PM  (Reporting)  Proposing to 1000003 Prussia
5:04:07 PM  (Reporting)  Checking 4 Offer Defensive Treaty
5:04:07 PM  (Reporting)  Still checking 4 Offer Defensive Treaty
5:04:07 PM  (Reporting)  Item is a Various entry, chance -4
5:04:07 PM  (Reporting)  _HAD_ Send Treaty Russia failed sending Offer Defensive Treaty toward Prussia chance -4
5:04:07 PM  (Reporting)  Proposing to 1000097 Persia
5:04:07 PM  (Reporting)  Checking 3 Promise Local Support
5:04:07 PM  (Reporting)  Still checking 3 Promise Local Support
5:04:07 PM  (Reporting)  Item is a Various entry, chance -32
5:04:07 PM  (Reporting)  _HAD_ Send Treaty Russia failed sending Promise Local Support toward Persia chance -32
5:04:07 PM  (Reporting)  Ended HandleAdvancedDiplomacy 41 ms
5:04:07 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
5:04:07 PM  (Reporting)  IdentifyProductionStrucsBuild 
5:04:07 PM  (Reporting)  Ended HandleAdvancedStructures 403 ms
5:04:07 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:04:07 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:04:07 PM  (Reporting)  Steel Level 5 Amount 469
5:04:07 PM  (Reporting)  Money Level 6 Amount 7178
5:04:07 PM  (Reporting)  Conscripts Level 6 Amount 617
5:04:07 PM  (Reporting)  Ended BuildNewUnits Bought: 0 114 ms
5:04:07 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:04:07 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1058622 3-ya Brigady Transportni
5:04:07 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1056212 3rd River Sqd.
5:04:07 PM  (Reporting)  _MFC_ Merging 1058626 1. Frakt Skvadron into 1048777 1st River Sqd.
5:04:07 PM  (Reporting)  _MFC_ Merging 1048777 17. Fleet into 1053402 2e Division de Transport
5:04:07 PM  (Reporting)  _MFC_ New Fleet managed Ocean-going: 1053402 17. Fleet 2 Riverine: 1062261 1st River Sqd. 1
5:04:07 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1055723 5-ya Brigady Krejserov
5:04:07 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1060406 7-ya Brigady Krejserov
5:04:07 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1044613 6-ya Brigady Krejserov
5:04:07 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1049331 4-ya Brigady Krejserov
5:04:07 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1056766 3-ya Brigady Krejserov
5:04:07 PM  (Reporting)  _MFC_ Merging 1060868 Baltikskii torgovlya Flot into 1056213 Zavoyko, V.' Fleet
5:04:07 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1056213 Zavoyko, V.' Fleet
5:04:07 PM  (Reporting)  _MFC_ Merging 1037416 10-ya Brigady Lineyni Korablei into 1062260 Russian Force
5:04:07 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1062260 18. Fleet
5:04:07 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1041640 11-ya Brigady Krejserov
5:04:07 PM  (Reporting)  _MFC_ Merging 1060405 16. Fleet into 1050433 Shihmanov, Y.A.' Fleet
5:04:07 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1050433 Shihmanov, Y.A.' Fleet
5:04:07 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1051134 12. Fleet
5:04:07 PM  (Reporting)  _MFC_ Merging 1058620 Zapadniki torgovlya Flot into 1055701 3-ya Brigady Lineyni Korablei
5:04:07 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1055701 16. Fleet
5:04:07 PM  (Reporting)  _MFC_ Merging 1060404 Amyerikskovo torgovlya Flot into 1056210 Wrangel, F.' Fleet
5:04:07 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1056210 Wrangel, F.' Fleet
5:04:07 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1036303 9-ya Brigady Krejserov
5:04:07 PM  (Reporting)  _MFC_ Transport Fleet created (Segment I): 1062262 Russian Force 1 units in region 2198 Western Europe Maritime Trade from 1056213 Zavoyko, V.' Fleet
5:04:07 PM  (Reporting)  _MFC_ Transport Fleet created (Segment I): 1062263 Russian Force 1 units in region 2199 Mediterranean Maritime Trade from 1062260 18. Fleet
5:04:07 PM  (Reporting)  _MFC_ Transport Fleet created (Segment I): 1062264 Russian Force 1 units in region 2214 Northern Asia Maritime Trade from 1055701 16. Fleet
5:04:07 PM  (Reporting)  _MFC_ Transport Fleet created (Segment I): 1062265 Russian Force 1 units in region 2216 Eastern Pacific Maritime Trade from 1056210 Wrangel, F.' Fleet
5:04:07 PM  (Reporting)  _MFC_ Damaged Fleet created: 1062266 3-ya Brigady Zarezervirujte 1 units in region 2205 La Plata Maritime Trade from 1060407 15. Fleet
5:04:07 PM  (Reporting)  _MFC_ Transport Fleet created (Segment II): 1062267 1. Frakt Skvadron 1 units in region 332 Nikolaev from 1053402 17. Fleet
5:04:07 PM  (Reporting)  Ended ManageFleetsComposition 445 ms
5:04:07 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:04:07 PM  (Reporting)  _LFG_ 1007164 Erivanski Krepost, 371 Armianska, Pow:202, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:04:07 PM  (Reporting)  _LFG_ 1007153 Georgievski Krepost, 370 Giorgia, Pow:202, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:04:07 PM  (Reporting)  _LFG_ 1007137 Mikhaylovski Krepost, 366 Vladikavkaz, Pow:313, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:04:07 PM  (Reporting)  _LFG_ 1007105 Sevastopolski Krepost, 350 Sebastopol, Pow:313, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:04:07 PM  (Reporting)  _LFG_ 1007121 Novorossiiski Krepost, 353 Kuban, Pow:313, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:04:07 PM  (Reporting)  _LFG_ 1007083 Ochakovski Krepost, 331 Odessa, Pow:202, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:04:07 PM  (Reporting)  _LFG_ 1007197 Pogranichnaia Ohrana Khabarovski, 987 Ussuri, Pow:23, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:04:07 PM  (Reporting)  _LFG_ 1057500 1.Garrison Bn. Aralsk Fort, 913 Aralsk, Pow:6, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:04:07 PM  (Reporting)  _LFG_ 1007094 Pododlia Krepost, 243 Podolia, Pow:184, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:04:07 PM  (Reporting)  _LFG_ 1007206 Pogranichnaia Ohrana Primorskoi, 988 Primorie, Pow:23, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:04:07 PM  (Reporting)  _LFG_ 1007045 Kievski Krepost, 336 Kiew, Pow:202, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:04:07 PM  (Reporting)  _LFG_ 1007203 Pogranichnaia Ohrana Chilkaski, 998 Chilka, Pow:23, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:04:07 PM  (Reporting)  _LFG_ 1007018 Varshavski Krepost, 235 Mazowsze, Pow:294, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:04:07 PM  (Reporting)  _LFG_ 1007186 Orenburgski Krepost, 388 Orenburg, Pow:202, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:04:07 PM  (Reporting)  _LFG_ 1007056 Brest-Litovski Krepost, 240 Pripyat, Pow:184, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:04:07 PM  (Reporting)  _LFG_ 1007002 Novogerogievski Krepost, 236 Modlin, Pow:294, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:04:07 PM  (Reporting)  _LFG_ 1007212 Pogranichnaia Ohrana Kamtchatska, 1009 Kamtchatska, Pow:23, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:04:07 PM  (Reporting)  _LFG_ 1006954 Kovnoski Krepost, 246 Litauen, Pow:322, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:04:07 PM  (Reporting)  _LFG_ 1007034 Minski Krepost, 254 Minsk, Pow:202, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:04:07 PM  (Reporting)  _LFG_ 1007067 Moskovski Krepost, 301 Moskva, Pow:322, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:04:07 PM  (Reporting)  _LFG_ 1007175 Kazanski Krepost, 395 Kazan, Pow:202, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:04:07 PM  (Reporting)  _LFG_ 1006970 Ust-Dvinski Krepost, 250 Livonia, Pow:313, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:04:07 PM  (Reporting)  _LFG_ 1007209 Pogranichnaia Ohrana Okhotski, 1007 Okhotsk, Pow:23, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:04:07 PM  (Reporting)  _LFG_ 1006986 Revelski Krepost, 249 Estii, Pow:313, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:04:07 PM  (Reporting)  _LFG_ 1006890 Ivanogradski Krepost, 279 Narwa, Pow:193, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:04:07 PM  (Reporting)  _LFG_ 1006933 Kronshtadtski Krepost, 285 Petersburg, Pow:432, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:04:07 PM  (Reporting)  _LFG_ 1006874 Alandski Krepost, 271 Abo, Pow:313, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:04:07 PM  (Reporting)  _LFG_ 1006917 Vyborgski Krepost, 277 Viborg, Pow:313, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:04:07 PM  (Reporting)  _LFG_ 1006901 Sveaborgski Krepost, 274 Helsingors, Pow:313, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:04:07 PM  (Reporting)  Ended LockFixedGroups 4 ms
5:04:07 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:04:07 PM  (Reporting)  _SSU_ 1062268 35-ya Opolchenie Orkug, 369 Karabak, Pow:64, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
5:04:07 PM  (Reporting)  _SSU_ 1061955 66. Fortress, 350 Sebastopol, Pow:1, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
5:04:07 PM  (Reporting)  _SSU_ 1062269 51. Russian Force, 330 Bissarabya, Pow:154, Count: 2(l 0/L 2/S 0) created in region and locked (garrisoning)
5:04:07 PM  (Reporting)  _SSU_ 1062270 48-ya Opolchenie Orkug, 346 Kharkov, Pow:72, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
5:04:07 PM  (Reporting)  _SSU_ 1062271 51-ya Opolchenie Orkug, 316 Ryazan, Pow:72, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
5:04:07 PM  (Reporting)  _SSU_ 1062272 54. Russian Force, 246 Litauen, Pow:309, Count: 4(l 0/L 4/S 0) created in region and locked (garrisoning)
5:04:07 PM  (Reporting)  _SSU_ 1062273 30-ya Opolchenie Orkug, 246 Litauen, Pow:83, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
5:04:07 PM  (Reporting)  _SSU_ 1062274 60-ya Opolchenie Orkug, 285 Petersburg, Pow:72, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
5:04:07 PM  (Reporting)  Ended SplitStaticUnits 165 ms
5:04:07 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
5:04:07 PM  (Reporting)  Agenda: Garrison, Value: 20900, Region: 246 Litauen
5:04:07 PM  (Reporting)  _DCR_ 1020938 Paskevich, I.F.' Army, 252 Boudok, Pow:1143, Count: 22(l 2/L 5/S 15) will reinforce threatened border 246 Litauen
5:04:07 PM  (Reporting)  Agenda: Garrison, Value: 32800, Region: 371 Armianska
5:04:07 PM  (Reporting)  _DCR_ 1060421 2-i Armeiski Korpus, 371 Armianska, Pow:258, Count: 1(l 0/L 1/S 0) will reinforce threatened border 371 Armianska
5:04:07 PM  (Reporting)  Agenda: Garrison, Value: 11100, Region: 330 Bissarabya
5:04:07 PM  (Reporting)  _DCR_ 1030356 Menschikov, A.S.' Army, 243 Podolia, Pow:688, Count: 10(l 2/L 4/S 4) will reinforce threatened border 330 Bissarabya
5:04:07 PM  (Reporting)  Agenda: Garrison, Value: 26800, Region: 243 Podolia
5:04:07 PM  (Reporting)  _DCR_ 1030356 Menschikov, A.S.' Army, 243 Podolia, Pow:688, Count: 10(l 2/L 4/S 4) will reinforce threatened border 243 Podolia
5:04:07 PM  (Reporting)  Agenda: Garrison, Value: 11300, Region: 369 Karabak
5:04:07 PM  (Reporting)  _DCR_ 1006584 Nikolai I' Army, 369 Karabak, Pow:371, Count: 15(l 3/L 2/S 10) will reinforce threatened border 369 Karabak
5:04:07 PM  (Reporting)  Agenda: Garrison, Value: 27500, Region: 368 Baku
5:04:07 PM  (Reporting)  _DCR_ 1006584 Nikolai I' Army, 369 Karabak, Pow:371, Count: 15(l 3/L 2/S 10) will reinforce threatened border 368 Baku
5:04:07 PM  (Reporting)  Agenda: Garrison, Value: 11800, Region: 245 Memelland
5:04:07 PM  (Reporting)  _DCR_ 1020938 Paskevich, I.F.' Army, 252 Boudok, Pow:1143, Count: 22(l 2/L 5/S 15) will reinforce threatened border 245 Memelland
5:04:07 PM  (Reporting)  Ended GarrisonBorders 697 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 377 Russia
5:04:07 PM  (Reporting)  _PSR_ 377 Russia 1051974 Nikolai Krabbe is candidate for SR in 390 Orsk taken from 1049337 35. Russian Force
5:04:07 PM  (Reporting)  _PSR_ 377 Russia 1032947 1st Exploration is candidate for SR in 355 Maikop taken from 1043675 30. Russian Force
5:04:07 PM  (Reporting)  _PSR_ 377 Russia 1006454 2-i Armeiski Korpus is candidate for SR in 371 Armianska taken from 1060421 2-i Armeiski Korpus
5:04:07 PM  (Reporting)  _PSR_ 377 Russia 1059242 5-ya Opolchenie Brigada is candidate for SR in 325 Sarapol taken from 1059241 5-ya Opolchenie Brigada
5:04:07 PM  (Reporting)  _PSR_ 377 Russia 1040581 3-ya Opolchenie Brigada is candidate for SR in 351 Taganrog taken from 1040580 3-ya Opolchenie Brigada
5:04:07 PM  (Reporting)  _PSR_ 377 Russia 1042182 3rd Exploration is candidate for SR in 355 Maikop taken from 1043675 30. Russian Force
5:04:07 PM  (Reporting)  _PSR_ 377 Russia 1056387 51-ya Rezervnye Diviziya is candidate for SR in 285 Petersburg taken from 1056386 Soukhozanet, N.O.' Corps
5:04:07 PM  (Reporting)  _PSR_ 377 Russia 1006561 6-i Armeiski Korpus is candidate for SR in 330 Bissarabya taken from 1058632 6-i Armeiski Korpus
5:04:07 PM  (Reporting)  _PSR_ 377 Russia 1007351 Yevfimy Putyatin is candidate for SR in 369 Karabak taken from 1006584 Nikolai I' Army
5:04:07 PM  (Reporting)  _PSR_ 377 Russia 1041167 2nd Exploration is candidate for SR in 336 Kiew taken from 1037413 13. Russian Force
5:04:07 PM  (Reporting)  Ended Prepare Strategic Redeployment 146 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 369 Italy
5:04:07 PM  (Reporting)  Ended Prepare Strategic Redeployment 2 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 376 Poland
5:04:07 PM  (Reporting)  _PSR_ 376 Poland 1006262 Gvardii Korpus is candidate for SR in 244 Mozyr taken from 1053404 von Lders, A.N.' Corps
5:04:07 PM  (Reporting)  _PSR_ 376 Poland 1006872 Severo-Uralskogo IssledovateleI is candidate for SR in 252 Boudok taken from 1020938 Paskevich, I.F.' Army
5:04:07 PM  (Reporting)  _PSR_ 376 Poland 1047311 4-ya Pehotnoi Brigada is candidate for SR in 243 Podolia taken from 1030356 Menschikov, A.S.' Army
5:04:07 PM  (Reporting)  _PSR_ 376 Poland 1006787 4-ya ChmK. Kazach'ya Diviziya is candidate for SR in 336 Kiew taken from 1056231 4-ya ChmK. Kazach'ya Diviziya
5:04:07 PM  (Reporting)  _PSR_ 376 Poland 1041167 2nd Exploration is candidate for SR in 336 Kiew taken from 1037413 13. Russian Force
5:04:07 PM  (Reporting)  _PSR_ 376 Poland 1050022 10-ya Otdelnaya Art. Brigada is candidate for SR in 252 Boudok taken from 1020938 Paskevich, I.F.' Army
5:04:07 PM  (Reporting)  _PSR_ 376 Poland 1006443 2-ya Ulanski Diviziya is candidate for SR in 235 Mazowsze taken from 1052819 2-ya Ulanski Diviziya
5:04:07 PM  (Reporting)  _PSR_ 376 Poland 1006320 1-ya Osadni Art. Parki is candidate for SR in 252 Boudok taken from 1020938 Paskevich, I.F.' Army
5:04:07 PM  (Reporting)  _PSR_ 376 Poland 1006393 9-i Armeiski Korpus is candidate for SR in 243 Podolia taken from 1030356 Menschikov, A.S.' Army
5:04:07 PM  (Reporting)  _PSR_ 376 Poland 1006480 Pavel Dannenberg is candidate for SR in 243 Podolia taken from 1030356 Menschikov, A.S.' Army
5:04:07 PM  (Reporting)  Ended Prepare Strategic Redeployment 57 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 376 Poland
5:04:07 PM  (Reporting)  _STR_ Leader SR 1006480 Pavel Dannenberg from 243 Podolia to 252 Boudok
5:04:07 PM  (Reporting)  Ended Execute Strategic Redeployment 282 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 397 Eastern Siberia
5:04:07 PM  (Reporting)  _PSR_ 397 Eastern Siberia 1006865 Zbkl. Konnaya Brigada is candidate for SR in 984 Nerchinsk taken from 1006864 Zabaikalskoe Kazache Voisko
5:04:07 PM  (Reporting)  _PSR_ 397 Eastern Siberia 1007322 7-ya Brigady Krejserov is candidate for SR in 1009 Kamtchatska taken from 1060406 7-ya Brigady Krejserov
5:04:07 PM  (Reporting)  Ended Prepare Strategic Redeployment 1 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 397 Eastern Siberia
5:04:07 PM  (Reporting)  Ended Execute Strategic Redeployment 7 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 396 Central Siberia
5:04:07 PM  (Reporting)  _PSR_ 396 Central Siberia 1006860 Irkutskaya Konnaya Brigada is candidate for SR in 974 Irkutsk taken from 1006859 Irkutskoe Kazache Voisko
5:04:07 PM  (Reporting)  _PSR_ 396 Central Siberia 1006694 1-ya Sibirsk Lineynyi Brigada is candidate for SR in 958 Omsk taken from 1015944 1-ya Sibirsk Lineynyi Brigada
5:04:07 PM  (Reporting)  _PSR_ 396 Central Siberia 1006850 Ussuriiskaya Konnaya Brigada is candidate for SR in 974 Irkutsk taken from 1006849 Ussuriiskoe Kazache Voisko
5:04:07 PM  (Reporting)  Ended Prepare Strategic Redeployment 2 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 396 Central Siberia
5:04:07 PM  (Reporting)  Ended Execute Strategic Redeployment 14 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 395 Western Siberia
5:04:07 PM  (Reporting)  _PSR_ 395 Western Siberia 1006694 1-ya Sibirsk Lineynyi Brigada is candidate for SR in 958 Omsk taken from 1015944 1-ya Sibirsk Lineynyi Brigada
5:04:07 PM  (Reporting)  Ended Prepare Strategic Redeployment 1 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 395 Western Siberia
5:04:07 PM  (Reporting)  Ended Execute Strategic Redeployment 5 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Theaters algorithms 377 Theater_Russia ***
5:04:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:04:07 PM  (Reporting)  Ended PrivilegedCombine 22 ms
5:04:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:04:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:04:07 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
5:04:07 PM  (Reporting)  _RAR_ - GatherForRecon 1058634 2-ya Otdelnaya Kav. Brigada, 246 Litauen, Pow:20, Count: 1(l 0/L 1/S 0) will join in same region 1060422 3-ya Strelkovaya Brigada
5:04:07 PM  (Reporting)  _RAR_ - GatherForRecon 1060417 4-ya Strelkovaya Brigada, 365 Kutais, Pow:50, Count: 1(l 0/L 1/S 0) will join in same region 1048250 2-ya Strelkovaya Brigada
5:04:07 PM  (Reporting)  Ended ReconAndRaids 53 ms
5:04:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:04:07 PM  (Reporting)  _SPG_ Large Force Segment 1062275 Russian Force, 365 Kutais, Pow:50, Count: 1(l 0/L 1/S 0) created
5:04:07 PM  (Reporting)  _SPG_ Large Force Segment 1062276 Russian Force, 246 Litauen, Pow:50, Count: 1(l 0/L 1/S 0) created
5:04:07 PM  (Reporting)  Ended SplitGroups 260 ms
5:04:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:04:07 PM  (Reporting)  Ended CheckBesiegedGroups 4 ms
5:04:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:04:07 PM  (Reporting)  Ended Damaged Units 10 ms
5:04:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:04:07 PM  (Reporting)  _GAO_ Step 1 1060415 4-ya Opolchenie Brigada, 352 Rostov, Pow:34, Count: 1(l 0/L 1/S 0) is garrisoning region 352 Rostov SelfVal 363
5:04:07 PM  (Reporting)  Agenda: Garrison, Value: 13794, Region: 352 Rostov
5:04:07 PM  (Reporting)  _GAO_ Step 1 1050453 4-ya Kazach'ya Brigada, 383 Uralsk, Pow:55, Count: 1(l 0/L 1/S 0) is garrisoning region 383 Uralsk SelfVal 107
5:04:07 PM  (Reporting)  Agenda: Garrison, Value: 7329, Region: 383 Uralsk
5:04:07 PM  (Reporting)  _GAO_ Step 1 1045738 2-ya Pehotnoi Brigada, 312 Nijni Novgorod, Pow:70, Count: 1(l 0/L 1/S 0) is garrisoning region 312 Nijni Novgorod SelfVal 382
5:04:07 PM  (Reporting)  Agenda: Garrison, Value: 9550, Region: 312 Nijni Novgorod
5:04:07 PM  (Reporting)  _GAO_ Step 1 1060113 6-ya Opolchenie Brigada, 393 Iekaterinburg, Pow:29, Count: 1(l 0/L 1/S 0) is garrisoning region 393 Iekaterinburg SelfVal 159
5:04:07 PM  (Reporting)  Agenda: Garrison, Value: 4372, Region: 393 Iekaterinburg
5:04:07 PM  (Reporting)  Ended GarrisonObjectives 19 ms
5:04:07 PM  (Reporting)  Entering Repair Rail Network
5:04:07 PM  (Reporting)  Ended Repair Rail Network 0 ms
5:04:07 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:04:07 PM  (Reporting)  _CLD_ Leader (Split Segment III) Aleksandr II Romanov in Litauen has been detached from group 1055726 Krasnov, I.I.' Force
5:04:07 PM  (Reporting)  _CLD_ Leader (Split Segment III) Mikhail Vorontsov in Uralsk has been detached from group 1051667 69. Russian Force
5:04:07 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1062282 Mikhail Vorontsov 383 Uralsk toward 1051667 69. Russian Force, 383 Uralsk, Pow:81, Count: 2(l 0/L 1/S 1)
5:04:07 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1062281 Aleksandr II Romanov 246 Litauen toward 1055726 Krasnov, I.I.' Force, 246 Litauen, Pow:378, Count: 5(l 1/L 3/S 1)
5:04:07 PM  (Reporting)  Ended Check Leaders 80 ms
5:04:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:04:07 PM  (Reporting)  _MSG_ 3-ya Donskaya Kazach'ya Diviziya recruiting 1050453 4-ya Kazach'ya Brigada in Uralsk
5:04:07 PM  (Reporting)  _MSG_ gathered 133 cbt pts, needing: 197
5:04:07 PM  (Reporting)  _MSG_ 1050444 3-ya Donskaya Kazach'ya Diviziya abort its operation against 1051758 Column not enough forces gathered
5:04:07 PM  (Reporting)  Ended Make Superior Group 869 ms
5:04:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 377 Russia
5:04:07 PM  (Reporting)  _AFA_ 1058622 3-ya Brigady Transportni has been given the mission Agenda: Naval Docking, Value: 405, Region: 331 Odessa
5:04:07 PM  (Reporting)  _AFA_ 1057475 10-ya Brigady Krejserov has been given the mission Agenda: Resupply, Value: 13200, Region: 285 Petersburg
5:04:07 PM  (Reporting)  _AFA_ 1058741 13-ya Brigady Krejserov has been given the mission Agenda: Resupply, Value: 10000, Region: 285 Petersburg
5:04:07 PM  (Reporting)  _AFA_ 1060107 14-ya Brigady Krejserov has been given the mission Agenda: Resupply, Value: 10000, Region: 285 Petersburg
5:04:07 PM  (Reporting)  _AFA_ 1062261 1st River Sqd. has been given the mission Agenda: Naval Docking, Value: 655, Region: 351 Taganrog
5:04:07 PM  (Reporting)  _AFA_ 1062267 1. Frakt Skvadron has been given the mission Agenda: Naval Docking, Value: 1483, Region: 351 Taganrog
5:04:07 PM  (Reporting)  _AFA_ 1053402 17. Fleet has been given the mission Agenda: Naval Docking, Value: 2064, Region: 364 Poti
5:04:07 PM  (Reporting)  Ended AssignFleetsOperations 970 ms
5:04:07 PM  (Reporting)  Start of AI Check for Land Resupply
5:04:07 PM  (Reporting)  CheckForLandResupply 40. Russian Force will resupply, in region 285 Petersburg
5:04:07 PM  (Reporting)  CheckForLandResupply Aleksandr II' Army will resupply, in region 250 Livonia
5:04:07 PM  (Reporting)  Ended CheckForLandResupply 74 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:04:07 PM  (Reporting)  Ended KeepPosition 3 ms
5:04:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:04:07 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Theaters algorithms 374 Theater_Scandinavia ***
5:04:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 374 Scandinavia
5:04:07 PM  (Reporting)  _AFA_ 1055699 2nd River Sqd. has been given the mission Agenda: Resupply, Value: 10000, Region: 285 Petersburg
5:04:07 PM  (Reporting)  _AFA_ 1055699 2nd River Sqd. has been given the mission Agenda: Naval Docking, Value: 900, Region: 285 Petersburg
5:04:07 PM  (Reporting)  Ended AssignFleetsOperations 24 ms
5:04:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:04:07 PM  (Reporting)  Ended ReinforceFront 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Theaters algorithms 369 Theater_Italy ***
5:04:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:04:07 PM  (Reporting)  Ended PrivilegedCombine 11 ms
5:04:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:04:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:04:07 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
5:04:07 PM  (Reporting)  Ended ReconAndRaids 4 ms
5:04:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:04:07 PM  (Reporting)  Ended SplitGroups 5 ms
5:04:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:04:07 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:04:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:04:07 PM  (Reporting)  Ended Damaged Units 0 ms
5:04:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:04:07 PM  (Reporting)  Ended GarrisonObjectives 1 ms
5:04:07 PM  (Reporting)  Entering Repair Rail Network
5:04:07 PM  (Reporting)  Ended Repair Rail Network 0 ms
5:04:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:04:07 PM  (Reporting)  Ended Make Superior Group 1 ms
5:04:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 369 Italy
5:04:07 PM  (Reporting)  _AFA_ 1020932 1-ya Brigady Transportni has been given the mission Agenda: Resupply, Value: 10000, Region: 331 Odessa
5:04:07 PM  (Reporting)  _AFA_ 1020932 1-ya Brigady Transportni has been given the mission Agenda: Naval Docking, Value: 2150, Region: 331 Odessa
5:04:07 PM  (Reporting)  Ended AssignFleetsOperations 22 ms
5:04:07 PM  (Reporting)  Start of AI Check for Land Resupply
5:04:07 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:04:07 PM  (Reporting)  Ended KeepPosition 0 ms
5:04:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:04:07 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Theaters algorithms 376 Theater_Poland ***
5:04:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:04:07 PM  (Reporting)  Ended PrivilegedCombine 8 ms
5:04:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:04:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:04:07 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
5:04:07 PM  (Reporting)  Ended ReconAndRaids 6 ms
5:04:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:04:07 PM  (Reporting)  Ended SplitGroups 76 ms
5:04:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:04:07 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:04:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:04:07 PM  (Reporting)  Ended Damaged Units 3 ms
5:04:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:04:07 PM  (Reporting)  Ended GarrisonObjectives 3 ms
5:04:07 PM  (Reporting)  Entering Repair Rail Network
5:04:07 PM  (Reporting)  Ended Repair Rail Network 0 ms
5:04:07 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:04:07 PM  (Reporting)  _CLD_ Leader (Split Segment II) Pavel Dannenberg in Boudok has been detached from group 1045743 69. Russian Force
5:04:07 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1062291 Pavel Dannenberg 252 Boudok toward 1020938 Paskevich, I.F.' Army, 252 Boudok, Pow:1143, Count: 22(l 2/L 5/S 15)
5:04:07 PM  (Reporting)  Ended Check Leaders 91 ms
5:04:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:04:07 PM  (Reporting)  Ended Make Superior Group 1 ms
5:04:07 PM  (Reporting)  Start of AI Check for Land Resupply
5:04:07 PM  (Reporting)  CheckForLandResupply 20. Russian Force will resupply, in region 336 Kiew
5:04:07 PM  (Reporting)  CheckForLandResupply 69. Russian Force will resupply, in region 336 Kiew
5:04:07 PM  (Reporting)  Ended CheckForLandResupply 230 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:04:07 PM  (Reporting)  Ended KeepPosition 1 ms
5:04:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:04:07 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Theaters algorithms 414 Theater_Northwestern_America ***
5:04:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 414 Northwestern America
5:04:07 PM  (Reporting)  _AFA_ 1049331 4-ya Brigady Krejserov has been given the mission Agenda: Resupply, Value: 10752, Region: 1576 Kodiak
5:04:07 PM  (Reporting)  _AFA_ 1049331 4-ya Brigady Krejserov has been given the mission Agenda: Naval Docking, Value: 450, Region: 1575 Seward
5:04:07 PM  (Reporting)  _AFA_ 1044613 6-ya Brigady Krejserov has been given the mission Agenda: Resupply, Value: 15000, Region: 1572 Juneau
5:04:07 PM  (Reporting)  _AFA_ 1044613 6-ya Brigady Krejserov has been given the mission Agenda: Naval Docking, Value: 625, Region: 1572 Juneau
5:04:07 PM  (Reporting)  _AFA_ 1056766 3-ya Brigady Krejserov has been given the mission Agenda: Naval Docking, Value: 1050, Region: 1577 Dutch Harbor
5:04:07 PM  (Reporting)  Ended AssignFleetsOperations 33 ms
5:04:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:04:07 PM  (Reporting)  Ended ReinforceFront 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Theaters algorithms 397 Theater_Eastern_Siberia ***
5:04:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:04:07 PM  (Reporting)  Ended PrivilegedCombine 13 ms
5:04:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:04:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:04:07 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
5:04:07 PM  (Reporting)  Ended ReconAndRaids 5 ms
5:04:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:04:07 PM  (Reporting)  Ended SplitGroups 10 ms
5:04:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:04:07 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:04:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:04:07 PM  (Reporting)  Ended Damaged Units 1 ms
5:04:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:04:07 PM  (Reporting)  Ended GarrisonObjectives 3 ms
5:04:07 PM  (Reporting)  Entering Repair Rail Network
5:04:07 PM  (Reporting)  Ended Repair Rail Network 0 ms
5:04:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:04:07 PM  (Reporting)  Ended Make Superior Group 0 ms
5:04:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 397 Eastern Siberia
5:04:07 PM  (Reporting)  _AFA_ 1055723 5-ya Brigady Krejserov has been given the mission Agenda: Naval Docking, Value: 575, Region: 1009 Kamtchatska
5:04:07 PM  (Reporting)  _AFA_ 1060406 7-ya Brigady Krejserov has been given the mission Agenda: Naval Docking, Value: 874, Region: 1007 Okhotsk
5:04:07 PM  (Reporting)  Ended AssignFleetsOperations 42 ms
5:04:07 PM  (Reporting)  Start of AI Check for Land Resupply
5:04:07 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:04:07 PM  (Reporting)  Ended KeepPosition 1 ms
5:04:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:04:07 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Theaters algorithms 396 Theater_Central_Siberia ***
5:04:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:04:07 PM  (Reporting)  Ended PrivilegedCombine 11 ms
5:04:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:04:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:04:07 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
5:04:07 PM  (Reporting)  Ended ReconAndRaids 6 ms
5:04:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:04:07 PM  (Reporting)  Ended SplitGroups 9 ms
5:04:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:04:07 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:04:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:04:07 PM  (Reporting)  Ended Damaged Units 1 ms
5:04:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:04:07 PM  (Reporting)  _GAO_ Step 1 1006849 Ussuriiskoe Kazache Voisko, 974 Irkutsk, Pow:58, Count: 1(l 0/L 1/S 0) is garrisoning region 974 Irkutsk SelfVal 345
5:04:07 PM  (Reporting)  Agenda: Garrison, Value: 17077, Region: 974 Irkutsk
5:04:07 PM  (Reporting)  Ended GarrisonObjectives 4 ms
5:04:07 PM  (Reporting)  Entering Repair Rail Network
5:04:07 PM  (Reporting)  Ended Repair Rail Network 0 ms
5:04:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:04:07 PM  (Reporting)  Ended Make Superior Group 0 ms
5:04:07 PM  (Reporting)  Start of AI Check for Land Resupply
5:04:07 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:04:07 PM  (Reporting)  Ended KeepPosition 1 ms
5:04:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:04:07 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Theaters algorithms 395 Theater_Western_Siberia ***
5:04:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:04:07 PM  (Reporting)  Ended PrivilegedCombine 9 ms
5:04:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:04:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:04:07 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
5:04:07 PM  (Reporting)  Ended ReconAndRaids 4 ms
5:04:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:04:07 PM  (Reporting)  Ended SplitGroups 6 ms
5:04:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:04:07 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:04:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:04:07 PM  (Reporting)  Ended Damaged Units 0 ms
5:04:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:04:07 PM  (Reporting)  Ended GarrisonObjectives 2 ms
5:04:07 PM  (Reporting)  Entering Repair Rail Network
5:04:07 PM  (Reporting)  Ended Repair Rail Network 0 ms
5:04:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:04:07 PM  (Reporting)  Ended Make Superior Group 0 ms
5:04:07 PM  (Reporting)  Start of AI Check for Land Resupply
5:04:07 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:04:07 PM  (Reporting)  Ended KeepPosition 1 ms
5:04:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:04:07 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 377 Theater_Russia ***
5:04:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:04:07 PM  (Reporting)  Ended DistantGarrison 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 374 Theater_Scandinavia ***
5:04:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:04:07 PM  (Reporting)  Ended DistantGarrison 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 369 Theater_Italy ***
5:04:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:04:07 PM  (Reporting)  Ended DistantGarrison 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 376 Theater_Poland ***
5:04:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:04:07 PM  (Reporting)  Ended DistantGarrison 20 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 414 Theater_Northwestern_America ***
5:04:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:04:07 PM  (Reporting)  Ended DistantGarrison 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 397 Theater_Eastern_Siberia ***
5:04:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:04:07 PM  (Reporting)  Ended DistantGarrison 36 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 396 Theater_Central_Siberia ***
5:04:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:04:07 PM  (Reporting)  Ended DistantGarrison 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 395 Theater_Western_Siberia ***
5:04:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:04:07 PM  (Reporting)  Ended DistantGarrison 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 34695 AllOppPowLand: 928 AllOwnPowNav: 5693 AllOppPowNav 0
5:04:07 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Starting process on extended theater 377 Theater_Russia Owned armies (extended): 150 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:04:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:04:07 PM  (Reporting)  1048951 10-ya Brigada (Pow.28)
5:04:07 PM  (Reporting)  1060408 56-ya Opolchenie Orkug (Pow.72)
5:04:07 PM  (Reporting)  1055722 2-ya KavK. Kazach'ya Diviziya (Pow.76)
5:04:07 PM  (Reporting)  1058636 2-ya Morskoi Brigada (Pow.80)
5:04:07 PM  (Reporting)  1060421 2-i Armeiski Korpus (Pow.258)
5:04:07 PM  (Reporting)  1056905 3-ya Pehotnoi Brigada (Pow.62)
5:04:07 PM  (Reporting)  1062268 35-ya Opolchenie Orkug (Pow.64)
5:04:07 PM  (Reporting)  1058630 3-ya Brigada (Pow.33)
5:04:07 PM  (Reporting)  1037410 14. Russian Force (Pow.70)
5:04:07 PM  (Reporting)  1052828 21. Russian Force (Pow.75)
5:04:07 PM  (Reporting)  1006584 Nikolai I' Army (Pow.371)
5:04:07 PM  (Reporting)  1040140 43-ya Opolchenie Orkug (Pow.72)
5:04:07 PM  (Reporting)  1061436 65. Fortress (Pow.48)
5:04:07 PM  (Reporting)  1060434 58-ya Opolchenie Orkug (Pow.72)
5:04:07 PM  (Reporting)  1052821 2-ya ChmK. Kazach'ya Diviziya (Pow.75)
5:04:07 PM  (Reporting)  1054578 46-ya Opolchenie Orkug (Pow.83)
5:04:07 PM  (Reporting)  1055108 2-i Kavkazski Korpus (Pow.231)
5:04:07 PM  (Reporting)  1055715 Baryatinski, A.I.' Corps (Pow.447)
5:04:07 PM  (Reporting)  1062275 4-ya Strelkovaya Brigada (Pow.50)
5:04:07 PM  (Reporting)  1048250 2-ya Strelkovaya Brigada (Pow.50)
5:04:07 PM  (Reporting)  1051675 1-ya ChmK. Lineynyi Brigada (Pow.0)
5:04:07 PM  (Reporting)  1053944 1-i Kavkazski Korpus (Pow.233)
5:04:07 PM  (Reporting)  1031067 28. Russian Force (Pow.70)
5:04:07 PM  (Reporting)  1042024 32-ya Opolchenie Orkug (Pow.83)
5:04:07 PM  (Reporting)  1047315 6-ya Kazach'ya Brigada (Pow.47)
5:04:07 PM  (Reporting)  1044245 Sievers, V.' Corps (Pow.183)
5:04:07 PM  (Reporting)  1061955 66. Fortress (Pow.1)
5:04:07 PM  (Reporting)  1055834 61. Fortress (Pow.70)
5:04:07 PM  (Reporting)  1060435 57-ya Opolchenie Orkug (Pow.72)
5:04:07 PM  (Reporting)  1043675 68. Russian Force (Pow.26)
5:04:07 PM  (Reporting)  1058631 2-ya Opolchenie Brigada (Pow.42)
5:04:07 PM  (Reporting)  1022201 22. Russian Force (Pow.3)
5:04:07 PM  (Reporting)  1052824 5-ya Kavaleriskaya Diviziya (Pow.7)
5:04:07 PM  (Reporting)  1060436 63. Fortress (Pow.70)
5:04:07 PM  (Reporting)  1053939 5-ya Brigada (Pow.28)
5:04:07 PM  (Reporting)  1056767 55-ya Opolchenie Orkug (Pow.72)
5:04:07 PM  (Reporting)  1062269 70. Russian Force (Pow.154)
5:04:07 PM  (Reporting)  1055719 1-ya Donskaya Kazach'ya Diviziya (Pow.72)
5:04:07 PM  (Reporting)  1058632 6-i Armeiski Korpus (Pow.236)
5:04:07 PM  (Reporting)  1041018 Gorchakov, P.D.' Corps (Pow.273)
5:04:07 PM  (Reporting)  1051677 Gorchakov, M.D.' Corps (Pow.336)
5:04:07 PM  (Reporting)  1040580 3-ya Opolchenie Brigada (Pow.36)
5:04:07 PM  (Reporting)  1060541 12-ya Pontonnyi Brigada (Pow.13)
5:04:07 PM  (Reporting)  1060415 4-ya Opolchenie Brigada (Pow.34)
5:04:07 PM  (Reporting)  1056775 3-ya Kazach'ya Brigada (Pow.55)
5:04:07 PM  (Reporting)  1062289 Russian Force (Pow.19)
5:04:07 PM  (Reporting)  1062287 Russian Force (Pow.19)
5:04:07 PM  (Reporting)  1062286 Russian Force (Pow.19)
5:04:07 PM  (Reporting)  1062285 Russian Force (Pow.19)
5:04:07 PM  (Reporting)  1034460 15. Russian Force (Pow.33)
5:04:07 PM  (Reporting)  1030356 Menschikov, A.S.' Army (Pow.688)
5:04:07 PM  (Reporting)  1037409 Tobolskaya Konnaya Brigada (Pow.60)
5:04:07 PM  (Reporting)  1025084 29-ya Opolchenie Orkug (Pow.83)
5:04:07 PM  (Reporting)  1051265 53-ya Opolchenie Orkug (Pow.72)
5:04:07 PM  (Reporting)  1049911 45-ya Opolchenie Orkug (Pow.72)
5:04:07 PM  (Reporting)  1062270 48-ya Opolchenie Orkug (Pow.72)
5:04:07 PM  (Reporting)  1060437 25-ya Opolchenie Orkug (Pow.83)
5:04:07 PM  (Reporting)  1060410 34-ya Opolchenie Orkug (Pow.83)
5:04:07 PM  (Reporting)  1023721 38-ya Opolchenie Orkug (Pow.83)
5:04:07 PM  (Reporting)  1056393 59-ya Opolchenie Orkug (Pow.72)
5:04:07 PM  (Reporting)  1056231 4-ya ChmK. Kazach'ya Diviziya (Pow.78)
5:04:07 PM  (Reporting)  1026402 33. Russian Force (Pow.78)
5:04:07 PM  (Reporting)  1037413 13. Russian Force (Pow.22)
5:04:07 PM  (Reporting)  1055708 1-ya Strelkovaya Brigada (Pow.56)
5:04:07 PM  (Reporting)  1052349 2-ya Kirasirski Diviziya (Pow.78)
5:04:07 PM  (Reporting)  1051667 Vorontsov, M.S.' Army (Pow.129)
5:04:07 PM  (Reporting)  1050453 4-ya Kazach'ya Brigada (Pow.55)
5:04:07 PM  (Reporting)  1050444 3-ya Donskaya Kazach'ya Diviziya (Pow.78)
5:04:07 PM  (Reporting)  1058295 9-ya Lineynyi Brigada (Pow.30)
5:04:07 PM  (Reporting)  1056233 31-ya Opolchenie Orkug (Pow.83)
5:04:07 PM  (Reporting)  1049337 71. Russian Force (Pow.52)
5:04:07 PM  (Reporting)  1050436 11-ya Brigada (Pow.27)
5:04:07 PM  (Reporting)  1053404 von Lders, A.N.' Corps (Pow.500)
5:04:07 PM  (Reporting)  1052334 Evdokimov, N.' Force (Pow.26)
5:04:07 PM  (Reporting)  1050435 24-ya Opolchenie Orkug (Pow.83)
5:04:07 PM  (Reporting)  1062271 51-ya Opolchenie Orkug (Pow.72)
5:04:07 PM  (Reporting)  1060438 40-ya Opolchenie Orkug (Pow.83)
5:04:07 PM  (Reporting)  1060411 47-ya Opolchenie Orkug (Pow.72)
5:04:07 PM  (Reporting)  1054561 39-ya Opolchenie Orkug (Pow.83)
5:04:07 PM  (Reporting)  1049914 52-ya Opolchenie Orkug (Pow.72)
5:04:07 PM  (Reporting)  1045621 26-ya Opolchenie Orkug (Pow.83)
5:04:07 PM  (Reporting)  1048955 7-ya Lineynyi Brigada (Pow.16)
5:04:07 PM  (Reporting)  1033404 7-ya Brigada (Pow.28)
5:04:07 PM  (Reporting)  1052990 8-ya Lineynyi Brigada (Pow.31)
5:04:07 PM  (Reporting)  1037871 4-ya Brigada (Pow.33)
5:04:07 PM  (Reporting)  1051138 1-ya Lineynyi Brigada (Pow.36)
5:04:07 PM  (Reporting)  1052331 1-ya Opolchenie Brigada (Pow.42)
5:04:07 PM  (Reporting)  1042025 23. Russian Force (Pow.60)
5:04:07 PM  (Reporting)  1041022 2-ya Orenburgsk Lineynyi Brigada (Pow.72)
5:04:07 PM  (Reporting)  1044716 16. Russian Force (Pow.76)
5:04:07 PM  (Reporting)  1037869 18. Russian Force (Pow.78)
5:04:07 PM  (Reporting)  1006545 3-i Rezervnyi Kavaleriiski Korpus (Pow.78)
5:04:07 PM  (Reporting)  1062273 30-ya Opolchenie Orkug (Pow.83)
5:04:07 PM  (Reporting)  1039970 Andronikashvili, I.M.' Force (Pow.83)
5:04:07 PM  (Reporting)  1062272 37. Russian Force (Pow.309)
5:04:07 PM  (Reporting)  1062279 Russian Force (Pow.20)
5:04:07 PM  (Reporting)  1062278 Russian Force (Pow.20)
5:04:07 PM  (Reporting)  1060422 2-ya Otdelnaya Kav. Brigada (Pow.20)
5:04:07 PM  (Reporting)  1062280 Russian Force (Pow.24)
5:04:07 PM  (Reporting)  1062277 Russian Force (Pow.24)
5:04:07 PM  (Reporting)  1055107 36. Russian Force (Pow.39)
5:04:07 PM  (Reporting)  1049515 7-ya Kazach'ya Brigada (Pow.47)
5:04:07 PM  (Reporting)  1062276 3-ya Strelkovaya Brigada (Pow.50)
5:04:07 PM  (Reporting)  1051136 6-ya Kavaleriskaya Diviziya (Pow.68)
5:04:07 PM  (Reporting)  1031933 3-ya Morskoi Brigada (Pow.73)
5:04:07 PM  (Reporting)  1043589 1-ya Gruzinski Lineynyi Brigada (Pow.76)
5:04:07 PM  (Reporting)  1060413 36-ya Opolchenie Orkug (Pow.83)
5:04:07 PM  (Reporting)  1060440 42-ya Opolchenie Orkug (Pow.65)
5:04:07 PM  (Reporting)  1055726 Aleksandr II' Army (Pow.511)
5:04:07 PM  (Reporting)  1062290 Russian Force (Pow.19)
5:04:07 PM  (Reporting)  1062288 Russian Force (Pow.19)
5:04:07 PM  (Reporting)  1062283 Russian Force (Pow.19)
5:04:07 PM  (Reporting)  1062284 Russian Force (Pow.21)
5:04:07 PM  (Reporting)  1034974 17. Russian Force (Pow.35)
5:04:07 PM  (Reporting)  1060412 49-ya Opolchenie Orkug (Pow.65)
5:04:07 PM  (Reporting)  1055706 44-ya Opolchenie Orkug (Pow.65)
5:04:07 PM  (Reporting)  1034812 20. Russian Force (Pow.73)
5:04:07 PM  (Reporting)  1045743 54. Russian Force (Pow.104)
5:04:07 PM  (Reporting)  1020938 Paskevich, I.F.' Army (Pow.1143)
5:04:07 PM  (Reporting)  1042553 Berg, F.F.' Corps (Pow.188)
5:04:07 PM  (Reporting)  1060537 2-ya Brigada (Pow.28)
5:04:07 PM  (Reporting)  1061005 64. Fortress (Pow.70)
5:04:07 PM  (Reporting)  1053413 1-ya KavK. Lineynyi Brigada (Pow.74)
5:04:07 PM  (Reporting)  1053411 1-ya Sibirskaya Kazach'ya Diviziya (Pow.76)
5:04:07 PM  (Reporting)  1045738 2-ya Pehotnoi Brigada (Pow.70)
5:04:07 PM  (Reporting)  1028114 41. Russian Force (Pow.121)
5:04:07 PM  (Reporting)  1054564 3-ya Lineynyi Brigada (Pow.20)
5:04:07 PM  (Reporting)  1059617 1-ya Sapernyi Brigada (Pow.10)
5:04:07 PM  (Reporting)  1057859 27-ya Opolchenie Orkug (Pow.70)
5:04:07 PM  (Reporting)  1038503 50. Russian Force (Pow.76)
5:04:07 PM  (Reporting)  1058747 10-ya Lineynyi Brigada (Pow.30)
5:04:07 PM  (Reporting)  1059241 5-ya Opolchenie Brigada (Pow.29)
5:04:07 PM  (Reporting)  1056896 9-ya Otdelnaya Kav. Brigada (Pow.20)
5:04:07 PM  (Reporting)  1056770 5-ya Kazach'ya Brigada (Pow.47)
5:04:07 PM  (Reporting)  1062274 60-ya Opolchenie Orkug (Pow.72)
5:04:07 PM  (Reporting)  1056386 Soukhozanet, N.O.' Corps (Pow.114)
5:04:07 PM  (Reporting)  1046718 11-ya Pontonnyi Brigada (Pow.13)
5:04:07 PM  (Reporting)  1053547 3-ya Osadni Art. Parki (Pow.43)
5:04:07 PM  (Reporting)  1051671 19. Russian Force (Pow.51)
5:04:07 PM  (Reporting)  1052338 3-ya ChmK. Kazach'ya Diviziya (Pow.76)
5:04:07 PM  (Reporting)  1060113 6-ya Opolchenie Brigada (Pow.29)
5:04:07 PM  (Reporting)  1056220 1-ya Brigada (Pow.33)
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Primary Region 301 Moskva Pick 100 has enough garrison (Value: 322) - evaluation skipped
5:04:07 PM  (Reporting)  Primary Region 350 Sebastopol Pick 59 has enough garrison (Value: 314) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 312 Nijni Novgorod Pick 32 has enough garrison (Value: 70) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 352 Rostov Pick 30 has enough garrison (Value: 34) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 274 Helsingors Pick 24 has enough garrison (Value: 313) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 277 Viborg Pick 2 has enough garrison (Value: 313) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 371 Armianska Pick 27 has enough garrison (Value: 460) - evaluation skipped
5:04:07 PM  (Reporting)  Primary Region 331 Odessa Pick 76 has enough garrison (Value: 202) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 324 Tzaritsyn Pick 22 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)  Primary Region 336 Kiew Pick 82 has enough garrison (Value: 202) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 370 Giorgia Pick 43 has enough garrison (Value: 202) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 353 Kuban Pick 11 has enough garrison (Value: 313) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 355 Maikop Pick 7 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 254 Minsk Pick 23 has enough garrison (Value: 202) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 246 Litauen Pick 31 has enough garrison (Value: 1857) - evaluation skipped
5:04:07 PM  (Reporting)  Primary Region 250 Livonia Pick 52 has enough garrison (Value: 313) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 322 Saratov Pick 10 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 279 Narwa Pick 5 has enough garrison (Value: 193) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 386 Perm Pick 41 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)  Region 243 Podolia Pick 50 SelfVal 168 Need 0  no group candidate found
5:04:07 PM  (Reporting)  Secondary Region 363 Gruzniya Pick 10 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 297 Smolensk Pick 23 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 318 Voronej Pick 9 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 346 Kharkov Pick 13 has enough garrison (Value: 72) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 388 Orenburg Pick 8 has enough garrison (Value: 202) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 366 Vladikavkaz Pick 2 has enough garrison (Value: 313) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 315 Orel Pick 11 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 368 Baku Pick 11 has enough garrison (Value: 371) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 393 Iekaterinburg Pick 10 has enough garrison (Value: 29) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 356 Stavropol Pick 15 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 304 Bryansk Pick 8 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 395 Kazan Pick 14 has enough garrison (Value: 202) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 329 Astrakhan Pick 18 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 383 Uralsk Pick 8 has enough garrison (Value: 55) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 283 Novgorod Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 307 Vladimir Pick 7 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 252 Boudok Pick 10 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 333 Ekaterinoslav Pick 6 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 284 Tver Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 249 Estii Pick 8 has enough garrison (Value: 313) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 338 Chernigov Pick 8 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 236 Modlin Pick 13 has enough garrison (Value: 294) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 271 Abo Pick 7 has enough garrison (Value: 313) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 240 Pripyat Pick 14 has enough garrison (Value: 184) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 280 Pskov Pick 8 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 306 Tula Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Starting process on extended theater 369 Theater_Italy Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:04:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Starting process on extended theater 376 Theater_Poland Owned armies (extended): 60 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:04:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:04:07 PM  (Reporting)  1060436 63. Fortress (Pow.70)
5:04:07 PM  (Reporting)  1053939 5-ya Brigada (Pow.28)
5:04:07 PM  (Reporting)  1056767 55-ya Opolchenie Orkug (Pow.72)
5:04:07 PM  (Reporting)  1062269 70. Russian Force (Pow.154)
5:04:07 PM  (Reporting)  1055719 1-ya Donskaya Kazach'ya Diviziya (Pow.72)
5:04:07 PM  (Reporting)  1058632 6-i Armeiski Korpus (Pow.236)
5:04:07 PM  (Reporting)  1041018 Gorchakov, P.D.' Corps (Pow.273)
5:04:07 PM  (Reporting)  1051677 Gorchakov, M.D.' Corps (Pow.336)
5:04:07 PM  (Reporting)  1034460 15. Russian Force (Pow.33)
5:04:07 PM  (Reporting)  1030356 Menschikov, A.S.' Army (Pow.688)
5:04:07 PM  (Reporting)  1056393 59-ya Opolchenie Orkug (Pow.72)
5:04:07 PM  (Reporting)  1056231 4-ya ChmK. Kazach'ya Diviziya (Pow.78)
5:04:07 PM  (Reporting)  1026402 33. Russian Force (Pow.78)
5:04:07 PM  (Reporting)  1037413 13. Russian Force (Pow.22)
5:04:07 PM  (Reporting)  1055708 1-ya Strelkovaya Brigada (Pow.56)
5:04:07 PM  (Reporting)  1052349 2-ya Kirasirski Diviziya (Pow.78)
5:04:07 PM  (Reporting)  1050436 11-ya Brigada (Pow.27)
5:04:07 PM  (Reporting)  1053404 von Lders, A.N.' Corps (Pow.500)
5:04:07 PM  (Reporting)  1059235 62. Fortress (Pow.62)
5:04:07 PM  (Reporting)  1053957 1-ya Gv. Kavaleriskaya Diviziya (Pow.68)
5:04:07 PM  (Reporting)  1052819 2-ya Ulanski Diviziya (Pow.70)
5:04:07 PM  (Reporting)  1050435 24-ya Opolchenie Orkug (Pow.83)
5:04:07 PM  (Reporting)  1048955 7-ya Lineynyi Brigada (Pow.16)
5:04:07 PM  (Reporting)  1033404 7-ya Brigada (Pow.28)
5:04:07 PM  (Reporting)  1052990 8-ya Lineynyi Brigada (Pow.31)
5:04:07 PM  (Reporting)  1037871 4-ya Brigada (Pow.33)
5:04:07 PM  (Reporting)  1051138 1-ya Lineynyi Brigada (Pow.36)
5:04:07 PM  (Reporting)  1042025 23. Russian Force (Pow.60)
5:04:07 PM  (Reporting)  1041022 2-ya Orenburgsk Lineynyi Brigada (Pow.72)
5:04:07 PM  (Reporting)  1044716 16. Russian Force (Pow.76)
5:04:07 PM  (Reporting)  1037869 18. Russian Force (Pow.78)
5:04:07 PM  (Reporting)  1006545 3-i Rezervnyi Kavaleriiski Korpus (Pow.78)
5:04:07 PM  (Reporting)  1062273 30-ya Opolchenie Orkug (Pow.83)
5:04:07 PM  (Reporting)  1039970 Andronikashvili, I.M.' Force (Pow.83)
5:04:07 PM  (Reporting)  1062272 37. Russian Force (Pow.309)
5:04:07 PM  (Reporting)  1060422 2-ya Otdelnaya Kav. Brigada (Pow.20)
5:04:07 PM  (Reporting)  1055107 36. Russian Force (Pow.39)
5:04:07 PM  (Reporting)  1049515 7-ya Kazach'ya Brigada (Pow.47)
5:04:07 PM  (Reporting)  1062276 3-ya Strelkovaya Brigada (Pow.50)
5:04:07 PM  (Reporting)  1051136 6-ya Kavaleriskaya Diviziya (Pow.68)
5:04:07 PM  (Reporting)  1031933 3-ya Morskoi Brigada (Pow.73)
5:04:07 PM  (Reporting)  1043589 1-ya Gruzinski Lineynyi Brigada (Pow.76)
5:04:07 PM  (Reporting)  1060413 36-ya Opolchenie Orkug (Pow.83)
5:04:07 PM  (Reporting)  1060440 42-ya Opolchenie Orkug (Pow.65)
5:04:07 PM  (Reporting)  1055726 Aleksandr II' Army (Pow.511)
5:04:07 PM  (Reporting)  1034974 17. Russian Force (Pow.35)
5:04:07 PM  (Reporting)  1060412 49-ya Opolchenie Orkug (Pow.65)
5:04:07 PM  (Reporting)  1055706 44-ya Opolchenie Orkug (Pow.65)
5:04:07 PM  (Reporting)  1034812 20. Russian Force (Pow.73)
5:04:07 PM  (Reporting)  1045743 54. Russian Force (Pow.104)
5:04:07 PM  (Reporting)  1020938 Paskevich, I.F.' Army (Pow.1143)
5:04:07 PM  (Reporting)  1042553 Berg, F.F.' Corps (Pow.188)
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Primary Region 235 Mazowsze Pick 100 has enough garrison (Value: 294) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 240 Pripyat Pick 14 has enough garrison (Value: 184) - evaluation skipped
5:04:07 PM  (Reporting)  Region 336 Kiew Pick 82 SelfVal 589 Need 0  no group candidate found
5:04:07 PM  (Reporting)  Region 331 Odessa Pick 76 SelfVal 540 Need 0  no group candidate found
5:04:07 PM  (Reporting)  Primary Region 243 Podolia Pick 50 has enough garrison (Value: 872) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 234 Wielkopolska Pick 32 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 254 Minsk Pick 23 has enough garrison (Value: 202) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 236 Modlin Pick 13 has enough garrison (Value: 294) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 246 Litauen Pick 31 has enough garrison (Value: 1857) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 252 Boudok Pick 10 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Starting process on extended theater 429 Theater_South_European_Seas Owned armies (extended): 27 Enemy armies: 7 Land Ratio: 3.45 Land Core Ratio: 5.00  ***
5:04:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:04:07 PM  (Reporting)  1040140 43-ya Opolchenie Orkug (Pow.72)
5:04:07 PM  (Reporting)  1051675 1-ya ChmK. Lineynyi Brigada (Pow.0)
5:04:07 PM  (Reporting)  1053944 1-i Kavkazski Korpus (Pow.233)
5:04:07 PM  (Reporting)  1042024 32-ya Opolchenie Orkug (Pow.83)
5:04:07 PM  (Reporting)  1061955 66. Fortress (Pow.1)
5:04:07 PM  (Reporting)  1055834 61. Fortress (Pow.70)
5:04:07 PM  (Reporting)  1060435 57-ya Opolchenie Orkug (Pow.72)
5:04:07 PM  (Reporting)  1043675 68. Russian Force (Pow.26)
5:04:07 PM  (Reporting)  1058631 2-ya Opolchenie Brigada (Pow.42)
5:04:07 PM  (Reporting)  1022201 22. Russian Force (Pow.3)
5:04:07 PM  (Reporting)  1052824 5-ya Kavaleriskaya Diviziya (Pow.7)
5:04:07 PM  (Reporting)  1060436 63. Fortress (Pow.70)
5:04:07 PM  (Reporting)  1053939 5-ya Brigada (Pow.28)
5:04:07 PM  (Reporting)  1056767 55-ya Opolchenie Orkug (Pow.72)
5:04:07 PM  (Reporting)  1062269 70. Russian Force (Pow.154)
5:04:07 PM  (Reporting)  1055719 1-ya Donskaya Kazach'ya Diviziya (Pow.72)
5:04:07 PM  (Reporting)  1058632 6-i Armeiski Korpus (Pow.236)
5:04:07 PM  (Reporting)  1041018 Gorchakov, P.D.' Corps (Pow.273)
5:04:07 PM  (Reporting)  1051677 Gorchakov, M.D.' Corps (Pow.336)
5:04:07 PM  (Reporting)  1040580 3-ya Opolchenie Brigada (Pow.36)
5:04:07 PM  (Reporting)  1060541 12-ya Pontonnyi Brigada (Pow.13)
5:04:07 PM  (Reporting)  1060415 4-ya Opolchenie Brigada (Pow.34)
5:04:07 PM  (Reporting)  1056775 3-ya Kazach'ya Brigada (Pow.55)
5:04:07 PM  (Reporting)  1052331 1-ya Opolchenie Brigada (Pow.42)
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Region 331 Odessa Pick 76 SelfVal 540 Need 0  no group candidate found
5:04:07 PM  (Reporting)  Region 350 Sebastopol Pick 59 SelfVal 405 Need 0  no group candidate found
5:04:07 PM  (Reporting)  Secondary Region 352 Rostov Pick 30 has enough garrison (Value: 34) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 329 Astrakhan Pick 18 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 368 Baku Pick 11 has enough garrison (Value: 371) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 355 Maikop Pick 7 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 333 Ekaterinoslav Pick 6 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 353 Kuban Pick 11 has enough garrison (Value: 313) - evaluation skipped
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Starting process on extended theater 428 Theater_European_Seas Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:04:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Starting process on extended theater 397 Theater_Eastern_Siberia Owned armies (extended): 6 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:04:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:04:07 PM  (Reporting)  1006864 Zabaikalskoe Kazache Voisko (Pow.70)
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Secondary Region 1009 Kamtchatska Pick 71 has enough garrison (Value: 23) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 982 Haishenwai Pick 100 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 2862 Kolyma Pick 4 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 994 Pogobi Pick 4 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Starting process on extended theater 396 Theater_Central_Siberia Owned armies (extended): 3 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:04:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:04:07 PM  (Reporting)  1006849 Ussuriiskoe Kazache Voisko (Pow.58)
5:04:07 PM  (Reporting)  1006859 Irkutskoe Kazache Voisko (Pow.60)
5:04:07 PM  (Reporting)  1015944 1-ya Sibirsk Lineynyi Brigada (Pow.76)
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Secondary Region 974 Irkutsk Pick 100 has enough garrison (Value: 58) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 970 Krasnoiarsk Pick 46 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)  CheckRegionForOperation 1015944 1-ya Sibirsk Lineynyi Brigada, 958 Omsk, Pow:76, Count: 1(l 0/L 1/S 0) Fitness 50 PickVal 100 SelfVal 397 AINeed 60
5:04:07 PM  (Reporting)  Agenda: Defend, Value: 19850, Region: 958 Omsk
5:04:07 PM  (Reporting)  Secondary Region 967 Abakan Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 966 Tomsk Pick 6 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 978 Ulan Ude Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 979 Udinsky Pick 3 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Starting process on extended theater 395 Theater_Western_Siberia Owned armies (extended): 3 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:04:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:04:07 PM  (Reporting)  1049337 71. Russian Force (Pow.52)
5:04:07 PM  (Reporting)  1015944 1-ya Sibirsk Lineynyi Brigada (Pow.76)
5:04:07 PM  (Reporting)  1060113 6-ya Opolchenie Brigada (Pow.29)
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Secondary Region 958 Omsk Pick 100 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 954 Tobolsk Pick 39 has enough garrison (Value: 0) - evaluation skipped
5:04:07 PM  (Reporting)  Secondary Region 393 Iekaterinburg Pick 10 has enough garrison (Value: 29) - evaluation skipped
5:04:07 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 410 ms
5:04:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 438 Eastern Pacific
5:04:07 PM  (Reporting)  _AFA_ 1036303 9-ya Brigady Krejserov has been given the mission Agenda: Naval Docking, Value: 477, Region: 1009 Kamtchatska
5:04:07 PM  (Reporting)  Ended AssignFleetsOperations 45 ms
5:04:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 437 Central Pacific
5:04:07 PM  (Reporting)  _AFA_ 1055103 8-ya Brigady Lineyni Korablei has been given the mission Agenda: Naval Docking, Value: 874, Region: 1577 Dutch Harbor
5:04:07 PM  (Reporting)  _AFA_ 1062265 Amyerikskovo torgovlya Flot has been given the mission Agenda: Resupply, Value: 9200, Region: 1577 Dutch Harbor
5:04:07 PM  (Reporting)  _AFA_ 1062265 Amyerikskovo torgovlya Flot has been given the mission Agenda: Naval Docking, Value: 368, Region: 1577 Dutch Harbor
5:04:07 PM  (Reporting)  _AFA_ 1056210 Wrangel, F.' Fleet has been given the mission Agenda: Naval Docking, Value: 2604, Region: 1577 Dutch Harbor
5:04:07 PM  (Reporting)  Ended AssignFleetsOperations 241 ms
5:04:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 435 Western Pacific
5:04:07 PM  (Reporting)  _AFA_ 1062264 Zapadniki torgovlya Flot has been given the mission Agenda: Resupply, Value: 9300, Region: 1009 Kamtchatska
5:04:07 PM  (Reporting)  _AFA_ 1062264 Zapadniki torgovlya Flot has been given the mission Agenda: Naval Docking, Value: 372, Region: 1009 Kamtchatska
5:04:07 PM  (Reporting)  _AFA_ 1055701 3-ya Brigady Lineyni Korablei has been given the mission Agenda: Naval Docking, Value: 1247, Region: 1009 Kamtchatska
5:04:07 PM  (Reporting)  _AFA_ 1051134 12. Fleet has been given the mission Agenda: Naval Docking, Value: 779, Region: 1009 Kamtchatska
5:04:07 PM  (Reporting)  Ended AssignFleetsOperations 145 ms
5:04:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 432 Southeastern American Seas
5:04:07 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
5:04:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 430 Northeastern American Seas
5:04:07 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:04:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 429 South European Seas
5:04:07 PM  (Reporting)  _AFA_ 1062260 10-ya Brigady Lineyni Korablei has been given the mission Agenda: Naval Docking, Value: 903, Region: 332 Nikolaev
5:04:07 PM  (Reporting)  _AFA_ 1062263 Tchernomorskii torgovlya Flot has been given the mission Agenda: Resupply, Value: 8600, Region: 331 Odessa
5:04:07 PM  (Reporting)  _AFA_ 1062263 Tchernomorskii torgovlya Flot has been given the mission Agenda: Naval Docking, Value: 320, Region: 285 Petersburg
5:04:07 PM  (Reporting)  Ended AssignFleetsOperations 509 ms
5:04:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 428 European Seas
5:04:07 PM  (Reporting)  _AFA_ 1056213 Zavoyko, V.' Fleet has been given the mission Agenda: Naval Docking, Value: 1462, Region: 331 Odessa
5:04:07 PM  (Reporting)  _AFA_ 1062262 Baltikskii torgovlya Flot has been given the mission Agenda: Resupply, Value: 6800, Region: 331 Odessa
5:04:07 PM  (Reporting)  _AFA_ 1062262 Baltikskii torgovlya Flot has been given the mission Agenda: Naval Docking, Value: 272, Region: 331 Odessa
5:04:07 PM  (Reporting)  Ended AssignFleetsOperations 277 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  ############ Starting ApplyAgenda:  Russia  ############
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  *** Theater:  Theater_Eastern_Pacific ( NavRatio:5.00) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  *** Theater:  Theater_Central_Pacific ( NavRatio:5.00) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  *** Theater:  Theater_Western_Pacific ( NavRatio:5.00) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  *** Theater:  Theater_Southeastern_American_Seas ( NavRatio:5.00) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  *** Theater:  Theater_Northeastern_American_Seas ( NavRatio:5.00) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  *** Theater:  Theater_South_European_Seas ( NavRatio:5.00) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  *** Theater:  Theater_European_Seas ( NavRatio:5.00) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Russia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:04:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:04:07 PM  (Reporting)  Ended Receive Arties
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:04:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:04:07 PM  (Reporting)  Ended Receive Supplies
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:04:07 PM  (Reporting)  _GTU_ Gathering Region 260 Kittala in theater 377 Russia
5:04:07 PM  (Reporting)  _GTU_ 1048951 10-ya Brigada, 371 Armianska, Pow:28, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1060408 56-ya Opolchenie Orkug, 371 Armianska, Pow:72, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1055722 2-ya KavK. Kazach'ya Diviziya, 371 Armianska, Pow:76, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1058636 2-ya Morskoi Brigada, 371 Armianska, Pow:80, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1056905 3-ya Pehotnoi Brigada, 369 Karabak, Pow:62, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1058630 3-ya Brigada, 369 Karabak, Pow:33, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1037410 14. Russian Force, 369 Karabak, Pow:70, Count: 2(l 0/L 1/S 1) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1052828 21. Russian Force, 369 Karabak, Pow:75, Count: 2(l 0/L 1/S 1) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1040140 43-ya Opolchenie Orkug, 368 Baku, Pow:72, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1061436 65. Fortress, 370 Giorgia, Pow:48, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1060434 58-ya Opolchenie Orkug, 370 Giorgia, Pow:72, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1052821 2-ya ChmK. Kazach'ya Diviziya, 370 Giorgia, Pow:75, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1054578 46-ya Opolchenie Orkug, 370 Giorgia, Pow:83, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1055108 2-i Kavkazski Korpus, 370 Giorgia, Pow:231, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1055715 Baryatinski, A.I.' Corps, 370 Giorgia, Pow:447, Count: 4(l 2/L 2/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1062275 4-ya Strelkovaya Brigada, 365 Kutais, Pow:50, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1048250 2-ya Strelkovaya Brigada, 365 Kutais, Pow:50, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1053944 1-i Kavkazski Korpus, 364 Poti, Pow:233, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1031067 28. Russian Force, 363 Gruzniya, Pow:70, Count: 2(l 0/L 1/S 1) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1042024 32-ya Opolchenie Orkug, 360 Daghestan, Pow:83, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1047315 6-ya Kazach'ya Brigada, 362 Terek, Pow:47, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1044245 Sievers, V.' Corps, 359 Kalmuk, Pow:183, Count: 3(l 1/L 2/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1055834 61. Fortress, 350 Sebastopol, Pow:70, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1060435 57-ya Opolchenie Orkug, 350 Sebastopol, Pow:72, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1043675 68. Russian Force, 355 Maikop, Pow:26, Count: 3(l 0/L 3/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1058631 2-ya Opolchenie Brigada, 355 Maikop, Pow:42, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1060436 63. Fortress, 331 Odessa, Pow:70, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1053939 5-ya Brigada, 331 Odessa, Pow:28, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1056767 55-ya Opolchenie Orkug, 331 Odessa, Pow:72, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1055719 1-ya Donskaya Kazach'ya Diviziya, 330 Bissarabya, Pow:72, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1058632 6-i Armeiski Korpus, 330 Bissarabya, Pow:236, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1041018 Gorchakov, P.D.' Corps, 330 Bissarabya, Pow:273, Count: 4(l 1/L 1/S 2) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1051677 Gorchakov, M.D.' Corps, 330 Bissarabya, Pow:336, Count: 3(l 1/L 1/S 1) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1040580 3-ya Opolchenie Brigada, 351 Taganrog, Pow:36, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1056775 3-ya Kazach'ya Brigada, 352 Rostov, Pow:55, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1037409 Tobolskaya Konnaya Brigada, 354 Don, Pow:60, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1025084 29-ya Opolchenie Orkug, 344 Lugansk, Pow:83, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1051265 53-ya Opolchenie Orkug, 334 Yelisavetgrad, Pow:72, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1049911 45-ya Opolchenie Orkug, 343 Yujovka, Pow:72, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1060437 25-ya Opolchenie Orkug, 346 Kharkov, Pow:83, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1060410 34-ya Opolchenie Orkug, 346 Kharkov, Pow:83, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1023721 38-ya Opolchenie Orkug, 346 Kharkov, Pow:83, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1056393 59-ya Opolchenie Orkug, 336 Kiew, Pow:72, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1056231 4-ya ChmK. Kazach'ya Diviziya, 336 Kiew, Pow:78, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1026402 33. Russian Force, 246 Litauen, Pow:78, Count: 2(l 0/L 1/S 1) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1037413 13. Russian Force, 336 Kiew, Pow:22, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1055708 1-ya Strelkovaya Brigada, 336 Kiew, Pow:56, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1052349 2-ya Kirasirski Diviziya, 336 Kiew, Pow:78, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1051667 Vorontsov, M.S.' Army, 383 Uralsk, Pow:129, Count: 3(l 1/L 1/S 1) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1050444 3-ya Donskaya Kazach'ya Diviziya, 383 Uralsk, Pow:78, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1058295 9-ya Lineynyi Brigada, 338 Chernigov, Pow:30, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1056233 31-ya Opolchenie Orkug, 314 Kursk, Pow:83, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1049337 71. Russian Force, 390 Orsk, Pow:52, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1052334 Evdokimov, N.' Force, 303 Bylchov, Pow:26, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1050435 24-ya Opolchenie Orkug, 255 Mohilev, Pow:83, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1060438 40-ya Opolchenie Orkug, 316 Ryazan, Pow:83, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1060411 47-ya Opolchenie Orkug, 316 Ryazan, Pow:72, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1054561 39-ya Opolchenie Orkug, 316 Ryazan, Pow:83, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1049914 52-ya Opolchenie Orkug, 298 Kaluga, Pow:72, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1045621 26-ya Opolchenie Orkug, 258 Orsha, Pow:83, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1048955 7-ya Lineynyi Brigada, 246 Litauen, Pow:16, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1033404 7-ya Brigada, 246 Litauen, Pow:28, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1052990 8-ya Lineynyi Brigada, 246 Litauen, Pow:31, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1037871 4-ya Brigada, 246 Litauen, Pow:33, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1051138 1-ya Lineynyi Brigada, 246 Litauen, Pow:36, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1052331 1-ya Opolchenie Brigada, 351 Taganrog, Pow:42, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1042025 23. Russian Force, 246 Litauen, Pow:60, Count: 2(l 0/L 1/S 1) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1041022 2-ya Orenburgsk Lineynyi Brigada, 246 Litauen, Pow:72, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1044716 16. Russian Force, 246 Litauen, Pow:76, Count: 2(l 0/L 1/S 1) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1037869 18. Russian Force, 246 Litauen, Pow:78, Count: 2(l 0/L 1/S 1) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1006545 3-i Rezervnyi Kavaleriiski Korpus, 246 Litauen, Pow:78, Count: 2(l 0/L 1/S 1) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1039970 Andronikashvili, I.M.' Force, 246 Litauen, Pow:83, Count: 3(l 1/L 1/S 1) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1060422 2-ya Otdelnaya Kav. Brigada, 246 Litauen, Pow:20, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1055107 36. Russian Force, 246 Litauen, Pow:39, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1049515 7-ya Kazach'ya Brigada, 246 Litauen, Pow:47, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1062276 3-ya Strelkovaya Brigada, 246 Litauen, Pow:50, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1051136 6-ya Kavaleriskaya Diviziya, 246 Litauen, Pow:68, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1031933 3-ya Morskoi Brigada, 246 Litauen, Pow:73, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1043589 1-ya Gruzinski Lineynyi Brigada, 246 Litauen, Pow:76, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1042553 Berg, F.F.' Corps, 254 Minsk, Pow:188, Count: 4(l 1/L 3/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1060537 2-ya Brigada, 301 Moskva, Pow:28, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1061005 64. Fortress, 301 Moskva, Pow:70, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1053413 1-ya KavK. Lineynyi Brigada, 245 Memelland, Pow:74, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1053411 1-ya Sibirskaya Kazach'ya Diviziya, 395 Kazan, Pow:76, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1028114 41. Russian Force, 281 Polotsk, Pow:121, Count: 3(l 0/L 1/S 2) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1054564 3-ya Lineynyi Brigada, 247 Kurland, Pow:20, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1057859 27-ya Opolchenie Orkug, 250 Livonia, Pow:70, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1038503 50. Russian Force, 250 Livonia, Pow:76, Count: 2(l 0/L 1/S 1) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1058747 10-ya Lineynyi Brigada, 280 Pskov, Pow:30, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1059241 5-ya Opolchenie Brigada, 325 Sarapol, Pow:29, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1056896 9-ya Otdelnaya Kav. Brigada, 285 Petersburg, Pow:20, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1056770 5-ya Kazach'ya Brigada, 285 Petersburg, Pow:47, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1056386 Soukhozanet, N.O.' Corps, 285 Petersburg, Pow:114, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1051671 19. Russian Force, 271 Abo, Pow:51, Count: 3(l 0/L 1/S 2) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1052338 3-ya ChmK. Kazach'ya Diviziya, 274 Helsingors, Pow:76, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1056220 1-ya Brigada, 272 Tavastehus, Pow:33, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ Starting merge 96 at start
5:04:07 PM  (Reporting)  _GTU_ Finished merge 87 now
5:04:07 PM  (Reporting)  _GTU_ 1006545 3-i Rezervnyi Kavaleriiski Korpus, 246 Litauen, Pow:78, Count: 2(l 0/L 1/S 1) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1055715 Baryatinski, A.I.' Corps, 370 Giorgia, Pow:700, Count: 7(l 2/L 5/S 0) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1049914 52-ya Opolchenie Orkug, 298 Kaluga, Pow:72, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1023721 25. Russian Force, 346 Kharkov, Pow:248, Count: 3(l 0/L 3/S 0) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1039970 Andronikashvili, I.M.' Force, 246 Litauen, Pow:83, Count: 3(l 1/L 1/S 1) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1033404 7-ya Brigada, 246 Litauen, Pow:28, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1041018 Gorchakov, P.D.' Corps, 330 Bissarabya, Pow:273, Count: 4(l 1/L 1/S 2) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1060422 2-ya Otdelnaya Kav. Brigada, 246 Litauen, Pow:20, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1052828 21. Russian Force, 369 Karabak, Pow:75, Count: 2(l 0/L 1/S 1) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1056767 34. Russian Force, 331 Odessa, Pow:142, Count: 2(l 0/L 2/S 0) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1047315 6-ya Kazach'ya Brigada, 362 Terek, Pow:47, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1044245 Sievers, V.' Corps, 359 Kalmuk, Pow:183, Count: 3(l 1/L 2/S 0) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1055108 2-i Kavkazski Korpus, 370 Giorgia, Pow:231, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1037413 13. Russian Force, 336 Kiew, Pow:22, Count: 2(l 0/L 2/S 0) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1051667 Vorontsov, M.S.' Army, 383 Uralsk, Pow:129, Count: 3(l 1/L 1/S 1) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1042553 Berg, F.F.' Corps, 254 Minsk, Pow:188, Count: 4(l 1/L 3/S 0) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1028114 41. Russian Force, 281 Polotsk, Pow:121, Count: 3(l 0/L 1/S 2) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1060537 2-ya Brigada, 301 Moskva, Pow:28, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1055107 36. Russian Force, 246 Litauen, Pow:39, Count: 2(l 0/L 2/S 0) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1031067 28. Russian Force, 363 Gruzniya, Pow:70, Count: 2(l 0/L 1/S 1) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1037410 14. Russian Force, 369 Karabak, Pow:70, Count: 2(l 0/L 1/S 1) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1052334 Evdokimov, N.' Force, 303 Bylchov, Pow:26, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1051677 Gorchakov, M.D.' Corps, 330 Bissarabya, Pow:336, Count: 3(l 1/L 1/S 1) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1054564 3-ya Lineynyi Brigada, 247 Kurland, Pow:20, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1026402 33. Russian Force, 246 Litauen, Pow:78, Count: 2(l 0/L 1/S 1) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1049337 71. Russian Force, 390 Orsk, Pow:52, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1048951 10-ya Brigada, 371 Armianska, Pow:28, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1043675 68. Russian Force, 355 Maikop, Pow:26, Count: 3(l 0/L 3/S 0) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1052331 1-ya Opolchenie Brigada, 351 Taganrog, Pow:42, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1058632 6-i Armeiski Korpus, 330 Bissarabya, Pow:236, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1053413 1-ya KavK. Lineynyi Brigada, 245 Memelland, Pow:74, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1054561 39. Russian Force, 316 Ryazan, Pow:237, Count: 3(l 0/L 3/S 0) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1042025 23. Russian Force, 246 Litauen, Pow:60, Count: 2(l 0/L 1/S 1) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1050444 3-ya Donskaya Kazach'ya Diviziya, 383 Uralsk, Pow:78, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1061005 64. Fortress, 301 Moskva, Pow:70, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1037869 18. Russian Force, 246 Litauen, Pow:78, Count: 2(l 0/L 1/S 1) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1056233 31-ya Opolchenie Orkug, 314 Kursk, Pow:83, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1038503 50. Russian Force, 250 Livonia, Pow:76, Count: 2(l 0/L 1/S 1) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1050435 24-ya Opolchenie Orkug, 255 Mohilev, Pow:83, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1048955 7-ya Lineynyi Brigada, 246 Litauen, Pow:16, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1056231 4-ya ChmK. Kazach'ya Diviziya, 336 Kiew, Pow:78, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1044716 16. Russian Force, 246 Litauen, Pow:76, Count: 2(l 0/L 1/S 1) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1055719 1-ya Donskaya Kazach'ya Diviziya, 330 Bissarabya, Pow:72, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1058747 10-ya Lineynyi Brigada, 280 Pskov, Pow:30, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1051671 19. Russian Force, 271 Abo, Pow:51, Count: 3(l 0/L 1/S 2) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1056775 3-ya Kazach'ya Brigada, 352 Rostov, Pow:55, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1045621 26-ya Opolchenie Orkug, 258 Orsha, Pow:83, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1056896 9-ya Otdelnaya Kav. Brigada, 285 Petersburg, Pow:20, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1042024 32-ya Opolchenie Orkug, 360 Daghestan, Pow:83, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1056905 3-ya Pehotnoi Brigada, 369 Karabak, Pow:62, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1056386 Soukhozanet, N.O.' Corps, 285 Petersburg, Pow:114, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1052821 2-ya ChmK. Kazach'ya Diviziya, 370 Giorgia, Pow:75, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1037871 4-ya Brigada, 246 Litauen, Pow:33, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1056393 59-ya Opolchenie Orkug, 336 Kiew, Pow:72, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1056220 1-ya Brigada, 272 Tavastehus, Pow:33, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1060435 38. Russian Force, 350 Sebastopol, Pow:142, Count: 2(l 0/L 2/S 0) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1053944 1-i Kavkazski Korpus, 364 Poti, Pow:233, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1055722 2-ya KavK. Kazach'ya Diviziya, 371 Armianska, Pow:76, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1031933 3-ya Morskoi Brigada, 246 Litauen, Pow:73, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1040580 3-ya Opolchenie Brigada, 351 Taganrog, Pow:36, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1037409 Tobolskaya Konnaya Brigada, 354 Don, Pow:60, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1040140 43-ya Opolchenie Orkug, 368 Baku, Pow:72, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1053411 1-ya Sibirskaya Kazach'ya Diviziya, 395 Kazan, Pow:76, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1043589 1-ya Gruzinski Lineynyi Brigada, 246 Litauen, Pow:76, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1025084 29-ya Opolchenie Orkug, 344 Lugansk, Pow:83, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1049515 7-ya Kazach'ya Brigada, 246 Litauen, Pow:47, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1051136 6-ya Kavaleriskaya Diviziya, 246 Litauen, Pow:68, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1060408 56-ya Opolchenie Orkug, 371 Armianska, Pow:72, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1058630 3-ya Brigada, 369 Karabak, Pow:33, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1052349 2-ya Kirasirski Diviziya, 336 Kiew, Pow:78, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1058636 2-ya Morskoi Brigada, 371 Armianska, Pow:80, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1055708 1-ya Strelkovaya Brigada, 336 Kiew, Pow:56, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1049911 45-ya Opolchenie Orkug, 343 Yujovka, Pow:72, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1062276 3-ya Strelkovaya Brigada, 246 Litauen, Pow:50, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1057859 27-ya Opolchenie Orkug, 250 Livonia, Pow:70, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1052990 8-ya Lineynyi Brigada, 246 Litauen, Pow:31, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1059241 5-ya Opolchenie Brigada, 325 Sarapol, Pow:29, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1048250 2-ya Strelkovaya Brigada, 365 Kutais, Pow:50, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1052338 3-ya ChmK. Kazach'ya Diviziya, 274 Helsingors, Pow:76, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1056770 5-ya Kazach'ya Brigada, 285 Petersburg, Pow:47, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1062275 4-ya Strelkovaya Brigada, 365 Kutais, Pow:50, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1058631 2-ya Opolchenie Brigada, 355 Maikop, Pow:42, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1041022 2-ya Orenburgsk Lineynyi Brigada, 246 Litauen, Pow:72, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1053939 5-ya Brigada, 331 Odessa, Pow:28, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1051138 1-ya Lineynyi Brigada, 246 Litauen, Pow:36, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1058295 9-ya Lineynyi Brigada, 338 Chernigov, Pow:30, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1051265 53-ya Opolchenie Orkug, 334 Yelisavetgrad, Pow:72, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  Ended AI Gather Units 815 ms
5:04:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:04:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Italy (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:04:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:04:07 PM  (Reporting)  Ended Receive Arties
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:04:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:04:07 PM  (Reporting)  Ended Receive Supplies
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:04:07 PM  (Reporting)  _GTU_ Gathering Region 0 North Pole in theater 369 Italy
5:04:07 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:04:07 PM  (Reporting)  End of AI Gather Units
5:04:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:04:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Poland (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:04:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:04:07 PM  (Reporting)  Ended Receive Arties
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:04:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:04:07 PM  (Reporting)  Ended Receive Supplies
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:04:07 PM  (Reporting)  _GTU_ Gathering Region 235 Mazowsze in theater 376 Poland
5:04:07 PM  (Reporting)  _GTU_ 1034460 15. Russian Force, 243 Podolia, Pow:33, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1050436 11-ya Brigada, 244 Mozyr, Pow:27, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1053404 von Lders, A.N.' Corps, 244 Mozyr, Pow:500, Count: 3(l 1/L 1/S 1) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1060440 42-ya Opolchenie Orkug, 252 Boudok, Pow:65, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1034974 17. Russian Force, 252 Boudok, Pow:35, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1060412 49-ya Opolchenie Orkug, 252 Boudok, Pow:65, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ 1055706 44-ya Opolchenie Orkug, 252 Boudok, Pow:65, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ Starting merge 7 at start
5:04:07 PM  (Reporting)  _GTU_ Finished merge 5 now
5:04:07 PM  (Reporting)  _GTU_ 1053404 von Lders, A.N.' Corps, 244 Mozyr, Pow:500, Count: 3(l 1/L 1/S 1) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1034974 17. Russian Force, 252 Boudok, Pow:35, Count: 2(l 0/L 2/S 0) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1055706 40. Russian Force, 252 Boudok, Pow:194, Count: 3(l 0/L 3/S 0) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1034460 15. Russian Force, 243 Podolia, Pow:33, Count: 2(l 0/L 2/S 0) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  _GTU_ 1050436 11-ya Brigada, 244 Mozyr, Pow:27, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  Ended AI Gather Units 28 ms
5:04:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:04:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Eastern_Pacific (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Central_Pacific (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Western_Pacific (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Southeastern_American_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Northeastern_American_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_South_European_Seas (Ext:3.45 - Core:5.00 - Nav:5.00) ***
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:04:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:04:07 PM  (Reporting)  Ended Receive Arties
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:04:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:04:07 PM  (Reporting)  Ended Receive Supplies
5:04:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:04:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_European_Seas (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:04:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:04:07 PM  (Reporting)  Ended Receive Arties
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:04:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:04:07 PM  (Reporting)  Ended Receive Supplies
5:04:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:04:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Northwestern_America (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Eastern_Siberia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:04:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:04:07 PM  (Reporting)  Ended Receive Arties
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:04:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:04:07 PM  (Reporting)  Ended Receive Supplies
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:04:07 PM  (Reporting)  _GTU_ Gathering Region 982 Haishenwai in theater 397 Eastern Siberia
5:04:07 PM  (Reporting)  _GTU_ 1006864 Zabaikalskoe Kazache Voisko, 984 Nerchinsk, Pow:70, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:04:07 PM  (Reporting)  _GTU_ Starting merge 1 at start
5:04:07 PM  (Reporting)  _GTU_ Finished merge 1 now
5:04:07 PM  (Reporting)  _GTU_ 1006864 Zabaikalskoe Kazache Voisko, 984 Nerchinsk, Pow:70, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:04:07 PM  (Reporting)  Ended AI Gather Units 4 ms
5:04:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:04:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Central_Siberia (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:04:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:04:07 PM  (Reporting)  Ended Receive Arties
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:04:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:04:07 PM  (Reporting)  Ended Receive Supplies
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:04:07 PM  (Reporting)  _GTU_ Gathering Region 974 Irkutsk in theater 396 Central Siberia
5:04:07 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:04:07 PM  (Reporting)  End of AI Gather Units
5:04:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:04:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop I - post iteration missions
5:04:07 PM  (Reporting)  *** Theater:  Theater_Western_Siberia (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:04:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:04:07 PM  (Reporting)  Ended Receive Arties
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:04:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:04:07 PM  (Reporting)  Ended Receive Supplies
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:04:07 PM  (Reporting)  _GTU_ Gathering Region 958 Omsk in theater 395 Western Siberia
5:04:07 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:04:07 PM  (Reporting)  End of AI Gather Units
5:04:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:04:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:04:07 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:04:07 PM  (Reporting)  Ended Collect Leaders 1 ms
5:04:07 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:04:07 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:04:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:04:07 PM  (Reporting)  _ATG_ 1060408 56-ya Opolchenie Orkug Armianska Going against objective: 285 Petersburg
5:04:07 PM  (Reporting)  _ATG_ 1040140 43-ya Opolchenie Orkug Baku Going against objective: 301 Moskva
5:04:07 PM  (Reporting)  _ATG_ 1055715 Baryatinski, A.I.' Corps Giorgia Going against objective: 301 Moskva
5:04:07 PM  (Reporting)  _ATG_ 1042024 32-ya Opolchenie Orkug Daghestan Going against objective: 285 Petersburg
5:04:07 PM  (Reporting)  _ATG_ 1060435 38. Russian Force Sebastopol Going against objective: 285 Petersburg
5:04:07 PM  (Reporting)  _ATG_ 1056767 34. Russian Force Odessa Going against objective: 301 Moskva
5:04:07 PM  (Reporting)  _ATG_ 1060541 12-ya Pontonnyi Brigada Full support Relocating to objective
5:04:07 PM  (Reporting)  _ATG_ 1060541 12-ya Pontonnyi Brigada Petersburg Going against objective: 285 Petersburg
5:04:07 PM  (Reporting)  _ATG_ 1025084 29-ya Opolchenie Orkug Lugansk Going against objective: 350 Sebastopol
5:04:07 PM  (Reporting)  _ATG_ 1051265 53-ya Opolchenie Orkug Yelisavetgrad Going against objective: 285 Petersburg
5:04:07 PM  (Reporting)  _ATG_ 1049911 45-ya Opolchenie Orkug Yujovka Going against objective: 285 Petersburg
5:04:07 PM  (Reporting)  _ATG_ 1023721 25. Russian Force Kharkov Going against objective: 285 Petersburg
5:04:07 PM  (Reporting)  _ATG_ 1056393 59-ya Opolchenie Orkug Kiew Going against objective: 285 Petersburg
5:04:07 PM  (Reporting)  _ATG_ 1056233 31-ya Opolchenie Orkug Kursk Going against objective: 285 Petersburg
5:04:07 PM  (Reporting)  _ATG_ 1006864 Zabaikalskoe Kazache Voisko Nerchinsk Going against objective: 982 Haishenwai
5:04:07 PM  (Reporting)  _ATG_ 1059235 62. Fortress Mazowsze Going against objective: 331 Odessa
5:04:07 PM  (Reporting)  _ATG_ 1050435 24-ya Opolchenie Orkug Mohilev Going against objective: 285 Petersburg
5:04:07 PM  (Reporting)  _ATG_ 1054561 39. Russian Force Ryazan Going against objective: 285 Petersburg
5:04:07 PM  (Reporting)  _ATG_ 1049914 52-ya Opolchenie Orkug Kaluga Going against objective: 285 Petersburg
5:04:07 PM  (Reporting)  _ATG_ 1045621 26-ya Opolchenie Orkug Orsha Going against objective: 350 Sebastopol
5:04:07 PM  (Reporting)  _ATG_ 1055706 40. Russian Force Boudok Going against objective: 336 Kiew
5:04:07 PM  (Reporting)  _ATG_ 1061005 64. Fortress Moskva Going against objective: 285 Petersburg
5:04:07 PM  (Reporting)  _ATG_ 1059617 1-ya Sapernyi Brigada Full support Relocating to objective
5:04:07 PM  (Reporting)  _ATG_ 1059617 1-ya Sapernyi Brigada Moskva Going against objective: 301 Moskva
5:04:07 PM  (Reporting)  _ATG_ 1057859 27-ya Opolchenie Orkug Livonia Going against objective: 371 Armianska
5:04:07 PM  (Reporting)  _ATG_ 1046718 11-ya Pontonnyi Brigada Full support Relocating to objective
5:04:07 PM  (Reporting)  _ATG_ 1046718 11-ya Pontonnyi Brigada Kiew Going against objective: 336 Kiew
5:04:07 PM  (Reporting)  Ended AddTheaterGoal 85 ms
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Russia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1058622 3-ya Brigady Transportni, 264 Murmansk, Pow:4, Count: 1(l 0/L 0/S 1)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 405, Region: 331 Odessa
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 405, Region: 331 Odessa
5:04:07 PM  (Reporting)  1058622-3-ya Brigady Transportni Power:4 Health:100% Murmansk>Odessa Mission:Naval Docking Fitness:27% Need:0 Threat:0 GoalValue: 405
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1056220 1-ya Brigada is doing nothing in Tavastehus  Power: 33  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1060113 6-ya Opolchenie Brigada, 393 Iekaterinburg, Pow:29, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 4372, Region: 393 Iekaterinburg
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 4372, Region: 393 Iekaterinburg
5:04:07 PM  (Reporting)  1060113-6-ya Opolchenie Brigada Power:29 Health:100% Iekaterinburg>Iekaterinburg Mission:Garrison Fitness:55% Need:31 Threat:0 GoalValue: 4372
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1052338 3-ya ChmK. Kazach'ya Diviziya is doing nothing in Helsingors  Power: 76  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1051671 19. Russian Force is doing nothing in Abo  Power: 51  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1053547 3-ya Osadni Art. Parki is doing nothing in Petersburg  Power: 43  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1046718 11-ya Pontonnyi Brigada is doing nothing in Kiew  Power: 13  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1056386 Soukhozanet, N.O.' Corps is doing nothing in Petersburg  Power: 114  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1062274-60-ya Opolchenie Orkug Power:72 Health:100% Petersburg>Petersburg Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1056770 5-ya Kazach'ya Brigada is doing nothing in Petersburg  Power: 47  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1056896 9-ya Otdelnaya Kav. Brigada is doing nothing in Petersburg  Power: 20  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1057475 10-ya Brigady Krejserov, 285 Petersburg, Pow:66, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 13200, Region: 285 Petersburg
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 13200, Region: 285 Petersburg
5:04:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1057475 10-ya Brigady Krejserov , destination,  is not in friendly water and the mission is not ignoring threats. 285 Petersburg
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1058741 13-ya Brigady Krejserov, 285 Petersburg, Pow:41, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 285 Petersburg
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 285 Petersburg
5:04:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1058741 13-ya Brigady Krejserov , destination,  is not in friendly water and the mission is not ignoring threats. 285 Petersburg
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1056212 3rd River Sqd. is doing nothing in Petersburg  Power: 23  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1060107 14-ya Brigady Krejserov, 285 Petersburg, Pow:13, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 285 Petersburg
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 285 Petersburg
5:04:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1060107 14-ya Brigady Krejserov , destination,  is not in friendly water and the mission is not ignoring threats. 285 Petersburg
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1059241 5-ya Opolchenie Brigada is doing nothing in Sarapol  Power: 29  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1058747 10-ya Lineynyi Brigada is doing nothing in Pskov  Power: 30  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1038503 50. Russian Force is doing nothing in Livonia  Power: 76  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1057859 27-ya Opolchenie Orkug is doing nothing in Livonia  Power: 70  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1059617 1-ya Sapernyi Brigada is doing nothing in Moskva  Power: 10  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1054564 3-ya Lineynyi Brigada is doing nothing in Kurland  Power: 20  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1028114 41. Russian Force is doing nothing in Polotsk  Power: 121  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1045738 2-ya Pehotnoi Brigada, 312 Nijni Novgorod, Pow:70, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 9550, Region: 312 Nijni Novgorod
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 9550, Region: 312 Nijni Novgorod
5:04:07 PM  (Reporting)  1045738-2-ya Pehotnoi Brigada Power:70 Health:100% Nijni Novgorod>Nijni Novgorod Mission:Garrison Fitness:50% Need:0 Threat:0 GoalValue: 9550
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1053411 1-ya Sibirskaya Kazach'ya Diviziya is doing nothing in Kazan  Power: 76  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1053413 1-ya KavK. Lineynyi Brigada is doing nothing in Memelland  Power: 74  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1061005 64. Fortress is doing nothing in Moskva  Power: 70  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1060537 2-ya Brigada is doing nothing in Moskva  Power: 28  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1042553 Berg, F.F.' Corps is doing nothing in Minsk  Power: 188  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1055726 Aleksandr II' Army, 246 Litauen, Pow:511, Count: 6(l 2/L 3/S 1)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 250 Livonia
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 250 Livonia
5:04:07 PM  (Reporting)  1055726-Aleksandr II' Army Power:511 Health:100% Litauen>Livonia Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1060413 36-ya Opolchenie Orkug, 246 Litauen, Pow:83, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 285 Petersburg
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 285 Petersburg
5:04:07 PM  (Reporting)  1060413-36-ya Opolchenie Orkug Power:83 Health:100% Litauen>Petersburg Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1043589 1-ya Gruzinski Lineynyi Brigada is doing nothing in Litauen  Power: 76  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1031933 3-ya Morskoi Brigada is doing nothing in Litauen  Power: 73  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1051136 6-ya Kavaleriskaya Diviziya is doing nothing in Litauen  Power: 68  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1062276 3-ya Strelkovaya Brigada is doing nothing in Litauen  Power: 50  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1049515 7-ya Kazach'ya Brigada is doing nothing in Litauen  Power: 47  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1055107 36. Russian Force is doing nothing in Litauen  Power: 39  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1060422 2-ya Otdelnaya Kav. Brigada is doing nothing in Litauen  Power: 20  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1062272-37. Russian Force Power:309 Health:100% Litauen>Litauen Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1039970 Andronikashvili, I.M.' Force is doing nothing in Litauen  Power: 83  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1062273-30-ya Opolchenie Orkug Power:83 Health:100% Litauen>Litauen Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1006545 3-i Rezervnyi Kavaleriiski Korpus is doing nothing in Litauen  Power: 78  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1037869 18. Russian Force is doing nothing in Litauen  Power: 78  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1044716 16. Russian Force is doing nothing in Litauen  Power: 76  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1041022 2-ya Orenburgsk Lineynyi Brigada is doing nothing in Litauen  Power: 72  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1042025 23. Russian Force is doing nothing in Litauen  Power: 60  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1052331 1-ya Opolchenie Brigada is doing nothing in Taganrog  Power: 42  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1051138 1-ya Lineynyi Brigada is doing nothing in Litauen  Power: 36  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1037871 4-ya Brigada is doing nothing in Litauen  Power: 33  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1052990 8-ya Lineynyi Brigada is doing nothing in Litauen  Power: 31  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1033404 7-ya Brigada is doing nothing in Litauen  Power: 28  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1048955 7-ya Lineynyi Brigada is doing nothing in Litauen  Power: 16  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1045621 26-ya Opolchenie Orkug is doing nothing in Orsha  Power: 83  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1049914 52-ya Opolchenie Orkug is doing nothing in Kaluga  Power: 72  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1054561 39. Russian Force is doing nothing in Ryazan  Power: 237  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1062271-51-ya Opolchenie Orkug Power:72 Health:100% Ryazan>Ryazan Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1050435 24-ya Opolchenie Orkug is doing nothing in Mohilev  Power: 83  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1052334 Evdokimov, N.' Force is doing nothing in Bylchov  Power: 26  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1049337 71. Russian Force is doing nothing in Orsk  Power: 52  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1056233 31-ya Opolchenie Orkug is doing nothing in Kursk  Power: 83  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1058295 9-ya Lineynyi Brigada is doing nothing in Chernigov  Power: 30  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1050444 3-ya Donskaya Kazach'ya Diviziya is doing nothing in Uralsk  Power: 78  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1050453 4-ya Kazach'ya Brigada, 383 Uralsk, Pow:55, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 7329, Region: 383 Uralsk
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 7329, Region: 383 Uralsk
5:04:07 PM  (Reporting)  1050453-4-ya Kazach'ya Brigada Power:55 Health:100% Uralsk>Uralsk Mission:Garrison Fitness:137% Need:5 Threat:22 GoalValue: 7329
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1051667 Vorontsov, M.S.' Army is doing nothing in Uralsk  Power: 129  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1052349 2-ya Kirasirski Diviziya is doing nothing in Kiew  Power: 78  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1055708 1-ya Strelkovaya Brigada is doing nothing in Kiew  Power: 56  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1037413 13. Russian Force is doing nothing in Kiew  Power: 22  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1026402 33. Russian Force is doing nothing in Litauen  Power: 78  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1056231 4-ya ChmK. Kazach'ya Diviziya is doing nothing in Kiew  Power: 78  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1056393 59-ya Opolchenie Orkug is doing nothing in Kiew  Power: 72  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1023721 25. Russian Force is doing nothing in Kharkov  Power: 248  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1062270-48-ya Opolchenie Orkug Power:72 Health:100% Kharkov>Kharkov Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1049911 45-ya Opolchenie Orkug is doing nothing in Yujovka  Power: 72  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1051265 53-ya Opolchenie Orkug is doing nothing in Yelisavetgrad  Power: 72  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1025084 29-ya Opolchenie Orkug is doing nothing in Lugansk  Power: 83  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1037409 Tobolskaya Konnaya Brigada is doing nothing in Don  Power: 60  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1056775 3-ya Kazach'ya Brigada is doing nothing in Rostov  Power: 55  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1060415 4-ya Opolchenie Brigada, 352 Rostov, Pow:34, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 13794, Region: 352 Rostov
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 13794, Region: 352 Rostov
5:04:07 PM  (Reporting)  1060415-4-ya Opolchenie Brigada Power:34 Health:100% Rostov>Rostov Mission:Garrison Fitness:76% Need:26 Threat:0 GoalValue: 13794
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1060541 12-ya Pontonnyi Brigada is doing nothing in Petersburg  Power: 13  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1040580 3-ya Opolchenie Brigada is doing nothing in Taganrog  Power: 36  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1062261 1st River Sqd., 332 Nikolaev, Pow:25, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 655, Region: 351 Taganrog
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 655, Region: 351 Taganrog
5:04:07 PM  (Reporting)  1062261-1st River Sqd. Power:25 Health:100% Nikolaev>Taganrog Mission:Naval Docking Fitness:69% Need:60 Threat:0 GoalValue: 655
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1062267 1. Frakt Skvadron, 332 Nikolaev, Pow:9, Count: 1(l 0/L 0/S 1)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1483, Region: 351 Taganrog
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1483, Region: 351 Taganrog
5:04:07 PM  (Reporting)  1062267-1. Frakt Skvadron Power:9 Health:100% Nikolaev>Taganrog Mission:Naval Docking Fitness:69% Need:60 Threat:0 GoalValue: 1483
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1053402 2e Division de Transport, 332 Nikolaev, Pow:28, Count: 1(l 0/L 0/S 1)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2064, Region: 364 Poti
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2064, Region: 364 Poti
5:04:07 PM  (Reporting)  1053402-2e Division de Transport Power:28 Health:100% Nikolaev>Poti Mission:Naval Docking Fitness:96% Need:60 Threat:0 GoalValue: 2064
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1051677 Gorchakov, M.D.' Corps is doing nothing in Bissarabya  Power: 336  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1041018 Gorchakov, P.D.' Corps is doing nothing in Bissarabya  Power: 273  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1058632 6-i Armeiski Korpus is doing nothing in Bissarabya  Power: 236  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1055719 1-ya Donskaya Kazach'ya Diviziya is doing nothing in Bissarabya  Power: 72  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1062269-70. Russian Force Power:154 Health:100% Bissarabya>Bissarabya Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1056767 34. Russian Force is doing nothing in Odessa  Power: 142  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1053939 5-ya Brigada is doing nothing in Odessa  Power: 28  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1058631 2-ya Opolchenie Brigada is doing nothing in Maikop  Power: 42  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1043675 68. Russian Force is doing nothing in Maikop  Power: 26  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1060435 38. Russian Force is doing nothing in Sebastopol  Power: 142  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1044245 Sievers, V.' Corps is doing nothing in Kalmuk  Power: 183  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1047315 6-ya Kazach'ya Brigada is doing nothing in Terek  Power: 47  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1042024 32-ya Opolchenie Orkug is doing nothing in Daghestan  Power: 83  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1031067 28. Russian Force is doing nothing in Gruzniya  Power: 70  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1053944 1-i Kavkazski Korpus is doing nothing in Poti  Power: 233  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1048250 2-ya Strelkovaya Brigada is doing nothing in Kutais  Power: 50  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1062275 4-ya Strelkovaya Brigada is doing nothing in Kutais  Power: 50  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1055715 Baryatinski, A.I.' Corps is doing nothing in Giorgia  Power: 700  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1055108 2-i Kavkazski Korpus is doing nothing in Giorgia  Power: 231  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1052821 2-ya ChmK. Kazach'ya Diviziya is doing nothing in Giorgia  Power: 75  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1040140 43-ya Opolchenie Orkug is doing nothing in Baku  Power: 72  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1006584 Nikolai I' Army, 369 Karabak, Pow:371, Count: 15(l 3/L 2/S 10)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 11300, Region: 369 Karabak
5:04:07 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 27500, Region: 368 Baku
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 11300, Region: 369 Karabak
5:04:07 PM  (Reporting)  1006584-Nikolai I' Army Power:371 Health:100% Karabak>Karabak Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 11300
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1052828 21. Russian Force is doing nothing in Karabak  Power: 75  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1037410 14. Russian Force is doing nothing in Karabak  Power: 70  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1058630 3-ya Brigada is doing nothing in Karabak  Power: 33  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1062268-35-ya Opolchenie Orkug Power:64 Health:100% Karabak>Karabak Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1056905 3-ya Pehotnoi Brigada is doing nothing in Karabak  Power: 62  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1060421 2-i Armeiski Korpus, 371 Armianska, Pow:258, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 32800, Region: 371 Armianska
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 32800, Region: 371 Armianska
5:04:07 PM  (Reporting)  1060421-2-i Armeiski Korpus Power:258 Health:100% Armianska>Armianska Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 32800
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1058636 2-ya Morskoi Brigada is doing nothing in Armianska  Power: 80  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1055722 2-ya KavK. Kazach'ya Diviziya is doing nothing in Armianska  Power: 76  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1060408 56-ya Opolchenie Orkug is doing nothing in Armianska  Power: 72  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1048951 10-ya Brigada is doing nothing in Armianska  Power: 28  HealthPerc: 100
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1055699 2nd River Sqd., 200 Bodo, Pow:6, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 285 Petersburg
5:04:07 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 900, Region: 285 Petersburg
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 285 Petersburg
5:04:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1055699 2nd River Sqd. , destination,  is not in friendly water and the mission is not ignoring threats. 285 Petersburg
5:04:07 PM  (Reporting)  1055699-2nd River Sqd. Power:6 Health:39% Bodo>Petersburg Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 10000
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Italy (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1020932 1-ya Brigady Transportni, 85 Venezia, Pow:25, Count: 1(l 0/L 0/S 1)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 331 Odessa
5:04:07 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 2150, Region: 331 Odessa
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2150, Region: 331 Odessa
5:04:07 PM  (Reporting)  1020932-1-ya Brigady Transportni Power:25 Health:88% Venezia>Odessa Mission:Naval Docking Fitness:100% Need:0 Threat:0 GoalValue: 2150
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Poland (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1020938 Paskevich, I.F.' Army, 252 Boudok, Pow:1143, Count: 23(l 3/L 5/S 15)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 20900, Region: 246 Litauen
5:04:07 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 11800, Region: 245 Memelland
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 11800, Region: 245 Memelland
5:04:07 PM  (Reporting)  1020938-Paskevich, I.F.' Army Power:1143 Health:100% Boudok>Memelland Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 11800
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1045743 54. Russian Force, 252 Boudok, Pow:104, Count: 3(l 0/L 1/S 2)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 336 Kiew
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 336 Kiew
5:04:07 PM  (Reporting)  1045743-54. Russian Force Power:104 Health:100% Boudok>Kiew Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1034812 20. Russian Force, 252 Boudok, Pow:73, Count: 2(l 0/L 1/S 1)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 336 Kiew
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 336 Kiew
5:04:07 PM  (Reporting)  1034812-20. Russian Force Power:73 Health:100% Boudok>Kiew Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1055706 40. Russian Force is doing nothing in Boudok  Power: 194  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1034974 17. Russian Force is doing nothing in Boudok  Power: 35  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1052819 2-ya Ulanski Diviziya is doing nothing in Mazowsze  Power: 70  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1053957 1-ya Gv. Kavaleriskaya Diviziya is doing nothing in Mazowsze  Power: 68  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1059235 62. Fortress is doing nothing in Mazowsze  Power: 62  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1053404 von Lders, A.N.' Corps is doing nothing in Mozyr  Power: 500  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1050436 11-ya Brigada is doing nothing in Mozyr  Power: 27  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1030356 Menschikov, A.S.' Army, 243 Podolia, Pow:688, Count: 9(l 1/L 4/S 4)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 11100, Region: 330 Bissarabya
5:04:07 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 26800, Region: 243 Podolia
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 26800, Region: 243 Podolia
5:04:07 PM  (Reporting)  1030356-Menschikov, A.S.' Army Power:688 Health:100% Podolia>Podolia Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 26800
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1034460 15. Russian Force is doing nothing in Podolia  Power: 33  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Eastern_Pacific (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1049331 4-ya Brigady Krejserov, 1575 Seward, Pow:56, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10752, Region: 1576 Kodiak
5:04:07 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 450, Region: 1575 Seward
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10752, Region: 1576 Kodiak
5:04:07 PM  (Reporting)  1049331-4-ya Brigady Krejserov Power:56 Health:100% Seward>Kodiak Mission:Resupply Fitness:96% Need:60 Threat:0 GoalValue: 10752
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1044613 6-ya Brigady Krejserov, 1572 Juneau, Pow:75, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 15000, Region: 1572 Juneau
5:04:07 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 625, Region: 1572 Juneau
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 15000, Region: 1572 Juneau
5:04:07 PM  (Reporting)  1044613-6-ya Brigady Krejserov Power:75 Health:100% Juneau>Juneau Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 15000
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1056766 3-ya Brigady Krejserov, 1577 Dutch Harbor, Pow:128, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1050, Region: 1577 Dutch Harbor
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1050, Region: 1577 Dutch Harbor
5:04:07 PM  (Reporting)  1056766-3-ya Brigady Krejserov Power:128 Health:100% Dutch Harbor>Dutch Harbor Mission:Naval Docking Fitness:100% Need:60 Threat:0 GoalValue: 1050
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1060406 7-ya Brigady Krejserov, 1009 Kamtchatska, Pow:115, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 874, Region: 1007 Okhotsk
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 874, Region: 1007 Okhotsk
5:04:07 PM  (Reporting)  1060406-7-ya Brigady Krejserov Power:115 Health:100% Kamtchatska>Okhotsk Mission:Naval Docking Fitness:92% Need:37 Threat:0 GoalValue: 874
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1036303 9-ya Brigady Krejserov, 2217 American Pacific Maritime Trade, Pow:64, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 477, Region: 1009 Kamtchatska
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 477, Region: 1009 Kamtchatska
5:04:07 PM  (Reporting)  1036303-9-ya Brigady Krejserov Power:64 Health:100% American Pacific Maritime Trade>Kamtchatska Mission:Naval Docking Fitness:91% Need:37 Threat:0 GoalValue: 477
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1055103 8-ya Brigady Lineyni Korablei, 2742 North Pacific South, Pow:115, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 874, Region: 1577 Dutch Harbor
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 874, Region: 1577 Dutch Harbor
5:04:07 PM  (Reporting)  1055103-8-ya Brigady Lineyni Korablei Power:115 Health:99% North Pacific South>Dutch Harbor Mission:Naval Docking Fitness:92% Need:60 Threat:0 GoalValue: 874
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Central_Pacific (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1062265 Amyerikskovo torgovlya Flot, 2216 Eastern Pacific Maritime Trade, Pow:11, Count: 1(l 0/L 0/S 1)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 9200, Region: 1577 Dutch Harbor
5:04:07 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 368, Region: 1577 Dutch Harbor
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 9200, Region: 1577 Dutch Harbor
5:04:07 PM  (Reporting)  1062265-Amyerikskovo torgovlya Flot Power:11 Health:100% Eastern Pacific Maritime Trade>Dutch Harbor Mission:Resupply Fitness:92% Need:60 Threat:0 GoalValue: 9200
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1056210 Wrangel, F.' Fleet, 2216 Eastern Pacific Maritime Trade, Pow:373, Count: 5(l 2/L 3/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2604, Region: 1577 Dutch Harbor
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2604, Region: 1577 Dutch Harbor
5:04:07 PM  (Reporting)  1056210-Wrangel, F.' Fleet Power:373 Health:100% Eastern Pacific Maritime Trade>Dutch Harbor Mission:Naval Docking Fitness:84% Need:60 Threat:0 GoalValue: 2604
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Western_Pacific (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1055723 5-ya Brigady Krejserov, 1007 Okhotsk, Pow:77, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 575, Region: 1009 Kamtchatska
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 575, Region: 1009 Kamtchatska
5:04:07 PM  (Reporting)  1055723-5-ya Brigady Krejserov Power:77 Health:100% Okhotsk>Kamtchatska Mission:Naval Docking Fitness:92% Need:37 Threat:0 GoalValue: 575
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1062264 Zapadniki torgovlya Flot, 2214 Northern Asia Maritime Trade, Pow:10, Count: 1(l 0/L 0/S 1)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 9300, Region: 1009 Kamtchatska
5:04:07 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 372, Region: 1009 Kamtchatska
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 9300, Region: 1009 Kamtchatska
5:04:07 PM  (Reporting)  1062264-Zapadniki torgovlya Flot Power:10 Health:90% Northern Asia Maritime Trade>Kamtchatska Mission:Resupply Fitness:93% Need:37 Threat:0 GoalValue: 9300
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1055701 3-ya Brigady Lineyni Korablei, 2214 Northern Asia Maritime Trade, Pow:174, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1247, Region: 1009 Kamtchatska
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1247, Region: 1009 Kamtchatska
5:04:07 PM  (Reporting)  1055701-3-ya Brigady Lineyni Korablei Power:174 Health:100% Northern Asia Maritime Trade>Kamtchatska Mission:Naval Docking Fitness:86% Need:37 Threat:0 GoalValue: 1247
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1051134 12. Fleet, 2213 West Pacific Maritime Trade, Pow:124, Count: 2(l 0/L 2/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 779, Region: 1009 Kamtchatska
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 779, Region: 1009 Kamtchatska
5:04:07 PM  (Reporting)  1051134-12. Fleet Power:124 Health:100% West Pacific Maritime Trade>Kamtchatska Mission:Naval Docking Fitness:76% Need:37 Threat:0 GoalValue: 779
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Southeastern_American_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1062266 3-ya Brigady Zarezervirujte is doing nothing in La Plata Maritime Trade  Power: 5  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1050433 Shihmanov, Y.A.' Fleet is doing nothing in La Plata Maritime Trade  Power: 167  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1043058 11-ya Brigady Lineyni Korablei is doing nothing in La Plata Maritime Trade  Power: 14  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1058625 2-ya Brigady Krejserov is doing nothing in La Plata Maritime Trade  Power: 8  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1060407 2-ya Brigady Zarezervirujte is doing nothing in La Plata Maritime Trade  Power: 6  HealthPerc: 100
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Northeastern_American_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1041640 11-ya Brigady Krejserov is doing nothing in North American Maritime Trade  Power: 39  HealthPerc: 100
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_South_European_Seas (Ext:3.45 - Core:5.00 - Nav:5.00) ***
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1052824 5-ya Kavaleriskaya Diviziya is doing nothing in Western Black Sea  Power: 7  HealthPerc: 21
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1022201 22. Russian Force is doing nothing in Western Black Sea  Power: 3  HealthPerc: 18
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1051675 1-ya ChmK. Lineynyi Brigada is doing nothing in Black Sea  Power: 0  HealthPerc: 22
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1062260 10-ya Brigady Lineyni Korablei, 2199 Mediterranean Maritime Trade, Pow:126, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 903, Region: 332 Nikolaev
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 903, Region: 332 Nikolaev
5:04:07 PM  (Reporting)  1062260-10-ya Brigady Lineyni Korablei Power:126 Health:100% Mediterranean Maritime Trade>Nikolaev Mission:Naval Docking Fitness:86% Need:60 Threat:0 GoalValue: 903
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1062263 Tchernomorskii torgovlya Flot, 2199 Mediterranean Maritime Trade, Pow:11, Count: 1(l 0/L 0/S 1)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 8600, Region: 331 Odessa
5:04:07 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 320, Region: 285 Petersburg
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 8600, Region: 331 Odessa
5:04:07 PM  (Reporting)  1062263-Tchernomorskii torgovlya Flot Power:11 Health:100% Mediterranean Maritime Trade>Odessa Mission:Resupply Fitness:86% Need:0 Threat:0 GoalValue: 8600
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_European_Seas (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1056213 Zavoyko, V.' Fleet, 2198 Western Europe Maritime Trade, Pow:259, Count: 3(l 1/L 2/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1462, Region: 331 Odessa
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1462, Region: 331 Odessa
5:04:07 PM  (Reporting)  1056213-Zavoyko, V.' Fleet Power:259 Health:100% Western Europe Maritime Trade>Odessa Mission:Naval Docking Fitness:68% Need:0 Threat:0 GoalValue: 1462
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1062262 Baltikskii torgovlya Flot, 2198 Western Europe Maritime Trade, Pow:10, Count: 1(l 0/L 0/S 1)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 6800, Region: 331 Odessa
5:04:07 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 272, Region: 331 Odessa
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 6800, Region: 331 Odessa
5:04:07 PM  (Reporting)  1062262-Baltikskii torgovlya Flot Power:10 Health:94% Western Europe Maritime Trade>Odessa Mission:Resupply Fitness:68% Need:0 Threat:0 GoalValue: 6800
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Northwestern_America (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Eastern_Siberia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1006864 Zabaikalskoe Kazache Voisko is doing nothing in Nerchinsk  Power: 70  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Central_Siberia (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  1006859 Irkutskoe Kazache Voisko is doing nothing in Irkutsk  Power: 60  HealthPerc: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1006849 Ussuriiskoe Kazache Voisko, 974 Irkutsk, Pow:58, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 17077, Region: 974 Irkutsk
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 17077, Region: 974 Irkutsk
5:04:07 PM  (Reporting)  1006849-Ussuriiskoe Kazache Voisko Power:58 Health:100% Irkutsk>Irkutsk Mission:Garrison Fitness:99% Need:2 Threat:0 GoalValue: 17077
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  Loop II - agendas clean up and processing
5:04:07 PM  (Reporting)  *** Theater:  Theater_Western_Siberia (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  List of Agendas for 1015944 1-ya Sibirsk Lineynyi Brigada, 958 Omsk, Pow:76, Count: 1(l 0/L 1/S 0)
5:04:07 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 19850, Region: 958 Omsk
5:04:07 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 19850, Region: 958 Omsk
5:04:07 PM  (Reporting)  1015944-1-ya Sibirsk Lineynyi Brigada Power:76 Health:100% Omsk>Omsk Mission:Defend Fitness:50% Need:60 Threat:0 GoalValue: 19850
5:04:07 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:04:07 PM  (Reporting)  _SSU_ 1062292 42. Russian Force, 370 Giorgia, Pow:202, Count: 3(l 0/L 3/S 0) created in region and locked (garrisoning)
5:04:07 PM  (Reporting)  _SSU_ 1062293 61. Fortress, 350 Sebastopol, Pow:70, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
5:04:07 PM  (Reporting)  _SSU_ 1062294 63. Fortress, 331 Odessa, Pow:70, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
5:04:07 PM  (Reporting)  _SSU_ 1062295 44. Russian Force, 346 Kharkov, Pow:165, Count: 2(l 0/L 2/S 0) created in region and locked (garrisoning)
5:04:07 PM  (Reporting)  _SSU_ 1062296 46. Russian Force, 316 Ryazan, Pow:154, Count: 2(l 0/L 2/S 0) created in region and locked (garrisoning)
5:04:07 PM  (Reporting)  _SSU_ 1062297 47. Russian Force, 252 Boudok, Pow:129, Count: 2(l 0/L 2/S 0) created in region and locked (garrisoning)
5:04:07 PM  (Reporting)  Ended SplitStaticUnits 187 ms
5:04:07 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:04:07 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  ApplyAgenda AutoMerge
5:04:07 PM  (Reporting)  1062274 60-ya Opolchenie Orkug will be merged into 1056386 Soukhozanet, N.O.' Corps in region Petersburg
5:04:07 PM  (Reporting)  1062269 25. Russian Force will be merged into 1051677 Gorchakov, M.D.' Corps in region Bissarabya
5:04:07 PM  (Reporting)  1062268 35-ya Opolchenie Orkug will be merged into 1006584 Nikolai I' Army in region Karabak
5:04:07 PM  (Reporting)  1062292 42. Russian Force will be merged into 1055715 Baryatinski, A.I.' Corps in region Giorgia
5:04:07 PM  (Reporting)  AI Process done in  13319 ms
5:04:07 PM  (Reporting)  Processing  1000007 Japan
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  *** Starting Process on Japan AILevel 2 Kind: 0 Dormant YES Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:04:07 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:04:07 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:04:07 PM  (Reporting)  EcoBase 225
5:04:07 PM  (Reporting)  Resources Levels Japan EcoBase 225 AtWar: no AtWarThreat: no At PeaceThreat: no
5:04:07 PM  (Reporting)  Money Availability Plentiful Stock 7913 Expected 450 Balance 204
5:04:07 PM  (Reporting)  Capital Availability Very High Stock 2112 Expected 675 Balance -76
5:04:07 PM  (Reporting)  Steel Availability High Stock 132 Expected 68 Balance 2
5:04:07 PM  (Reporting)  Coal Availability Plentiful Stock 435 Expected 90 Balance 7
5:04:07 PM  (Reporting)  Supply Availability Plentiful Stock 26 Expected 4 Balance -4
5:04:07 PM  (Reporting)  Ammunition Availability Plentiful Stock 19 Expected 4 Balance -1
5:04:07 PM  (Reporting)  Prestige Availability Plentiful Stock 1922 Expected 0 Balance 0
5:04:07 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 169 Balance 0
5:04:07 PM  (Reporting)  River Pool Availability Very Low Stock 33 Expected 112 Balance 0
5:04:07 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
5:04:07 PM  (Reporting)  Conscripts Availability Very High Stock 304 Expected 112 Balance -7
5:04:07 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
5:04:07 PM  (Reporting)  Officers Availability Low Stock 17 Expected 22 Balance 0
5:04:07 PM  (Reporting)  Iron Availability Plentiful Stock 284 Expected 11 Balance 4
5:04:07 PM  (Reporting)  Minerals Availability Plentiful Stock 344 Expected 11 Balance 3
5:04:07 PM  (Reporting)  Nitrates Availability High Stock 288 Expected 11 Balance 2
5:04:07 PM  (Reporting)  Cereals Availability Plentiful Stock 190 Expected 16 Balance 7
5:04:07 PM  (Reporting)  Rice Availability Plentiful Stock 117 Expected 11 Balance 17
5:04:07 PM  (Reporting)  Fish Availability Plentiful Stock 112 Expected 16 Balance 14
5:04:07 PM  (Reporting)  Tropical Fruits Availability Low Stock 5 Expected 11 Balance -1
5:04:07 PM  (Reporting)  Cattle Availability Plentiful Stock 121 Expected 16 Balance 5
5:04:07 PM  (Reporting)  Fruits Availability Plentiful Stock 39 Expected 11 Balance 5
5:04:07 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 11 Balance 0
5:04:07 PM  (Reporting)  Preserved Food Availability Plentiful Stock 76 Expected 11 Balance -10
5:04:07 PM  (Reporting)  Cotton/Wool Availability Plentiful Stock 441 Expected 11 Balance 8
5:04:07 PM  (Reporting)  Tea Availability Average Stock 113 Expected 11 Balance 8
5:04:07 PM  (Reporting)  Coffee Availability Low Stock 8 Expected 11 Balance -1
5:04:07 PM  (Reporting)  Wood Availability Plentiful Stock 276 Expected 11 Balance 8
5:04:07 PM  (Reporting)  Dyes Availability Plentiful Stock 366 Expected 11 Balance 5
5:04:07 PM  (Reporting)  Tobacco Availability Very High Stock 36 Expected 11 Balance 1
5:04:07 PM  (Reporting)  Rum Availability Average Stock 2 Expected 16 Balance 0
5:04:07 PM  (Reporting)  Wines Availability Very High Stock 58 Expected 16 Balance -5
5:04:07 PM  (Reporting)  Chemicals Availability Plentiful Stock 60 Expected 11 Balance 0
5:04:07 PM  (Reporting)  Manufactured Goods Availability High Stock 102 Expected 68 Balance 7
5:04:07 PM  (Reporting)  Textile Availability Plentiful Stock 134 Expected 16 Balance 1
5:04:07 PM  (Reporting)  Mechanical Parts Availability Plentiful Stock 60 Expected 11 Balance 0
5:04:07 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 11 Balance 0
5:04:07 PM  (Reporting)  Silk Availability Average Stock 10 Expected 11 Balance 0
5:04:07 PM  (Reporting)  Opium Availability Low Stock 3 Expected 11 Balance 0
5:04:07 PM  (Reporting)  Luxury Goods Availability Low Stock 11 Expected 16 Balance -1
5:04:07 PM  (Reporting)  Gold Availability Very Low Stock 6 Expected 11 Balance -2
5:04:07 PM  (Reporting)  Gems Availability Low Stock 9 Expected 11 Balance -2
5:04:07 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 11 Balance 0
5:04:07 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 11 Balance 0
5:04:07 PM  (Reporting)  _IAE_ Japan Global Military Usage: 30 %
5:04:07 PM  (Reporting)  _IAE_ Japan Money Stock 7913 Expenses 7 Availability Plentiful Mil Spend 1297 Civ Spend 2018
5:04:07 PM  (Reporting)  _IAE_ Japan Capital Stock 2112 Expenses 253 Availability Very High Mil Spend 87 Civ Spend 816
5:04:07 PM  (Reporting)  _IAE_ Japan Steel Stock 132 Expenses 0 Availability High Mil Spend 17 Civ Spend 21
5:04:07 PM  (Reporting)  _IAE_ Japan Coal Stock 435 Expenses 3 Availability Plentiful Mil Spend 59 Civ Spend 137
5:04:07 PM  (Reporting)  _IAE_ Japan Supply Stock 26 Expenses 6 Availability Plentiful Mil Spend 5 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Japan Ammunition Stock 19 Expenses 5 Availability Plentiful Mil Spend 4 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Japan Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Japan Prestige Stock 1922 Expenses 0 Availability Plentiful Mil Spend 260 Civ Spend 606
5:04:07 PM  (Reporting)  _IAE_ Japan Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Japan River Pool Stock 33 Expenses 0 Availability Very Low Mil Spend 1 Civ Spend 2
5:04:07 PM  (Reporting)  _IAE_ Japan Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 27 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Japan Conscripts Stock 304 Expenses 7 Availability Very High Mil Spend 70 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Japan War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Japan Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Japan Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Japan Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 5
5:04:07 PM  (Reporting)  _IAE_ Japan Officers Stock 17 Expenses 0 Availability Low Mil Spend 2 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Japan Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Japan Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Japan Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Japan Iron Stock 284 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 179
5:04:07 PM  (Reporting)  _IAE_ Japan Minerals Stock 344 Expenses 1 Availability Plentiful Mil Spend 46 Civ Spend 108
5:04:07 PM  (Reporting)  _IAE_ Japan Nitrates Stock 288 Expenses 0 Availability High Mil Spend 0 Civ Spend 132
5:04:07 PM  (Reporting)  _IAE_ Japan Cereals Stock 190 Expenses 5 Availability Plentiful Mil Spend 0 Civ Spend 118
5:04:07 PM  (Reporting)  _IAE_ Japan Rice Stock 117 Expenses 5 Availability Plentiful Mil Spend 0 Civ Spend 76
5:04:07 PM  (Reporting)  _IAE_ Japan Fish Stock 112 Expenses 5 Availability Plentiful Mil Spend 0 Civ Spend 72
5:04:07 PM  (Reporting)  _IAE_ Japan Tropical Fruits Stock 5 Expenses 1 Availability Low Mil Spend 0 Civ Spend 1
5:04:07 PM  (Reporting)  _IAE_ Japan Cattle Stock 121 Expenses 5 Availability Plentiful Mil Spend 0 Civ Spend 74
5:04:07 PM  (Reporting)  _IAE_ Japan Fruits Stock 39 Expenses 5 Availability Plentiful Mil Spend 0 Civ Spend 22
5:04:07 PM  (Reporting)  _IAE_ Japan Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:04:07 PM  (Reporting)  _IAE_ Japan Preserved Food Stock 76 Expenses 10 Availability Plentiful Mil Spend 0 Civ Spend 38
5:04:07 PM  (Reporting)  _IAE_ Japan Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Japan Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Japan Cotton/Wool Stock 441 Expenses 3 Availability Plentiful Mil Spend 0 Civ Spend 279
5:04:07 PM  (Reporting)  _IAE_ Japan Tea Stock 113 Expenses 0 Availability Average Mil Spend 0 Civ Spend 41
5:04:07 PM  (Reporting)  _IAE_ Japan Coffee Stock 8 Expenses 1 Availability Low Mil Spend 0 Civ Spend 1
5:04:07 PM  (Reporting)  _IAE_ Japan Wood Stock 276 Expenses 6 Availability Plentiful Mil Spend 0 Civ Spend 173
5:04:07 PM  (Reporting)  _IAE_ Japan Dyes Stock 366 Expenses 3 Availability Plentiful Mil Spend 0 Civ Spend 230
5:04:07 PM  (Reporting)  _IAE_ Japan Tobacco Stock 36 Expenses 5 Availability Very High Mil Spend 0 Civ Spend 18
5:04:07 PM  (Reporting)  _IAE_ Japan Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Japan Rum Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:04:07 PM  (Reporting)  _IAE_ Japan Wines Stock 58 Expenses 5 Availability Very High Mil Spend 0 Civ Spend 29
5:04:07 PM  (Reporting)  _IAE_ Japan Chemicals Stock 60 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 37
5:04:07 PM  (Reporting)  _IAE_ Japan Manufactured Goods Stock 102 Expenses 5 Availability High Mil Spend 14 Civ Spend 14
5:04:07 PM  (Reporting)  _IAE_ Japan Textile Stock 134 Expenses 5 Availability Plentiful Mil Spend 0 Civ Spend 81
5:04:07 PM  (Reporting)  _IAE_ Japan Mechanical Parts Stock 60 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 37
5:04:07 PM  (Reporting)  _IAE_ Japan Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Japan Silk Stock 10 Expenses 2 Availability Average Mil Spend 0 Civ Spend 3
5:04:07 PM  (Reporting)  _IAE_ Japan Opium Stock 3 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
5:04:07 PM  (Reporting)  _IAE_ Japan Luxury Goods Stock 11 Expenses 3 Availability Low Mil Spend 0 Civ Spend 2
5:04:07 PM  (Reporting)  _IAE_ Japan Gold Stock 6 Expenses 2 Availability Very Low Mil Spend 0 Civ Spend 1
5:04:07 PM  (Reporting)  _IAE_ Japan Gems Stock 9 Expenses 2 Availability Low Mil Spend 0 Civ Spend 1
5:04:07 PM  (Reporting)  _IAE_ Japan Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Japan Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  Ended InitializeAdvancedEconomics 418 ms
5:04:07 PM  (Reporting)    1061770 Dai-5 Senkanshidan Agenda Kept Agenda: Patrol Convoy Box, Value: 7310, Region: 2197 North Sea Maritime Trade EndTurn 2509
5:04:07 PM  (Reporting)    1061769 Di 2 Jn Jinbu Agenda Kept Agenda: Patrol Convoy Box, Value: 4400, Region: 2197 North Sea Maritime Trade EndTurn 2509
5:04:07 PM  (Reporting)    1061758 Katsu' Fleet Agenda Kept Agenda: Patrol Convoy Box, Value: 7488, Region: 2197 North Sea Maritime Trade EndTurn 2509
5:04:07 PM  (Reporting)    1061755 Dai-1 Senkanshidan Agenda Kept Agenda: Patrol Convoy Box, Value: 3485, Region: 2197 North Sea Maritime Trade EndTurn 2509
5:04:07 PM  (Reporting)    1045246 Dai-2 Kempeitai Agenda Kept Agenda: Defend, Value: 46000, Region: 1188 Nagasaki EndTurn 2510
5:04:07 PM  (Reporting)  *** Faction-wide algorithms ***
5:04:07 PM  (Reporting)  Ended BuildReplacements 6 ms
5:04:07 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
5:04:07 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Japan Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 2 Excise 2 Tariff 2 Census 1 Income 1 Maritime 1 Percentages: Corporate 15 % Excise 86 % Tariff 82 % Census 4 % Income 0 % Maritime 6 %
5:04:07 PM  (Reporting)  Ended HandleAdvancedFinances 3 ms
5:04:07 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
5:04:07 PM  (Reporting)  _HAC_ Deleting for dynamism Ammunition in Cheasapeake Amount 8
5:04:07 PM  (Reporting)  _HAC_ Identify Resources Need Japan 12 resources are needed 6 resources in surplus.
5:04:07 PM  (Reporting)  _HAC_ Want to Buy 10 Tropical Fruits
5:04:07 PM  (Reporting)  _HAC_ Want to Buy 7 Opium
5:04:07 PM  (Reporting)  _HAC_ Want to Buy 21 Luxury Goods
5:04:07 PM  (Reporting)  _HAC_ Want to Buy 8 Gold
5:04:07 PM  (Reporting)  _HAC_ Want to Buy 11 Gems
5:04:07 PM  (Reporting)  _HAC_ Want to Buy 11 Automobile
5:04:07 PM  (Reporting)  _HAC_ Want to Buy 11 Aviation
5:04:07 PM  (Reporting)  _HAC_ Want to Buy 12 Sugar
5:04:07 PM  (Reporting)  AddNewTrades Japan Added 5 buy request of Sugar in area Cheasapeake
5:04:07 PM  (Reporting)  AddNewTrades Japan Added 3 buy request of Sugar in area Cheasapeake
5:04:07 PM  (Reporting)  _HAC_ Want to Buy 21 Rum
5:04:07 PM  (Reporting)  _HAC_ Want to Buy 11 Electrical Parts
5:04:07 PM  (Reporting)  _HAC_ Want to Buy 12 Silk
5:04:07 PM  (Reporting)  _HAC_ Want to Buy 8 Ammunition
5:04:07 PM  (Reporting)  AddNewTrades Japan Added 5 buy request of Ammunition in area Cheasapeake
5:04:07 PM  (Reporting)  AddNewTrades Japan Added 3 buy request of Ammunition in area Cheasapeake
5:04:07 PM  (Reporting)  _HAC_ Delete Trade Japan removing buy transaction of  Cattle in area Cheasapeake as country had too much of this good.
5:04:07 PM  (Reporting)  Sell surplus Japan Added 1 sell proposal of Nitrates in area Japan
5:04:07 PM  (Reporting)  Sell surplus Japan Added 1 sell proposal of Minerals in area Japan
5:04:07 PM  (Reporting)  Sell surplus Japan Added 1 sell proposal of Iron in area Japan
5:04:07 PM  (Reporting)  Sell surplus Japan Added 5 sell proposal of Cattle in area Japan
5:04:07 PM  (Reporting)  Sell surplus Japan Added 2 sell proposal of Wood in area Japan
5:04:07 PM  (Reporting)  Sell surplus Japan Added 1 sell proposal of Dyes in area Japan
5:04:07 PM  (Reporting)  Ended HandleAdvancedCommerce 36 ms
5:04:07 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000007 Japan
5:04:07 PM  (Reporting)  Sending proposal: *we can*
5:04:07 PM  (Reporting)  *** Checking new proposals ***
5:04:07 PM  (Reporting)  Proposing to 1000086 Ryukyu
5:04:07 PM  (Reporting)  Proposing to 1000010 China
5:04:07 PM  (Reporting)  Checking 20 Request Supply Right
5:04:07 PM  (Reporting)  Still checking 20 Request Supply Right
5:04:07 PM  (Reporting)  Item is a Various entry, chance -8
5:04:07 PM  (Reporting)  _HAD_ Send Treaty Japan failed sending Request Supply Right toward China chance -8
5:04:07 PM  (Reporting)  Proposing to 1000010 China
5:04:07 PM  (Reporting)  Checking 26 Give Passage Right
5:04:07 PM  (Reporting)  Still checking 26 Give Passage Right
5:04:07 PM  (Reporting)  Item is a Various entry, chance 0
5:04:07 PM  (Reporting)  _HAD_ Send Treaty Japan failed sending Give Passage Right toward China chance 0
5:04:07 PM  (Reporting)  Proposing to 1000086 Ryukyu
5:04:07 PM  (Reporting)  Ended HandleAdvancedDiplomacy 12 ms
5:04:07 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 110 target region was 1183 Kyoto
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 130 target region was 1170 Kuriles
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 60 target region was 1173 Sendai
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 120 target region was 1190 Okinawa
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 200 target region was 1191 Taibei
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 160 target region was 1199 Mukden
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 160 target region was 1199 Mukden
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 120 target region was 1190 Okinawa
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 200 target region was 1166 Seoul
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 40 target region was 1202 Jiamusi
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1193 Sanxing
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 65 target region was 1186 Matsuyama
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1202 Jiamusi
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 55 target region was 1179 Nagano
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 160 target region was 1199 Mukden
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 982 Haishenwai
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1484 Hawai
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 75 target region was 1178 Yokohama
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 75 target region was 1182 Osaka
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 50 target region was 1175 Fukushima
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1208 Chen
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You must own the region. . Success Chance was 200 target region was 1191 Taibei
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1206 Jinzhou
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 50 target region was 1171 Hokaido
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 1491 Gilbert
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 130 target region was 1170 Kuriles
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 45 target region was 1180 Toyama
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 1489 Marianas
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You must own the region. . Success Chance was 200 target region was 1166 Seoul
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 50 target region was 1162 Kimchaek
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You must own the region. . Success Chance was 120 target region was 1190 Okinawa
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 40 target region was 1197 Liaoyang
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1200 Jilin
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 200 target region was 1191 Taibei
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1491 Gilbert
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 200 target region was 1166 Seoul
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 1207 Liaoxi
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1205 Jirim
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 200 target region was 1166 Seoul
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 982 Haishenwai
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You must own the region. . Success Chance was 120 target region was 1190 Okinawa
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 200 target region was 1191 Taibei
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 65 target region was 1186 Matsuyama
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 60 target region was 1173 Sendai
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You must own the region. . Success Chance was 160 target region was 1199 Mukden
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You must own the region. . Success Chance was 50 target region was 1163 Yalu
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1201 Harbin
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 200 target region was 1191 Taibei
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1196 Lushun
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 995 Sakhalin
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 160 target region was 1199 Mukden
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 45 target region was 1172 Hakodate
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 80 target region was 1185 Hiroshima
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 55 target region was 1184 Kobe
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 200 target region was 1191 Taibei
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 60 target region was 1181 Nagoya
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You must own the region. . Success Chance was 50 target region was 1164 Pyongyang
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 130 target region was 1170 Kuriles
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 60 target region was 1173 Sendai
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: You must own the region. . Success Chance was 120 target region was 1190 Okinawa
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 40 target region was 1205 Jirim
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 75 target region was 1182 Osaka
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 120 target region was 1190 Okinawa
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You must own the region. . Success Chance was 50 target region was 1162 Kimchaek
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 200 target region was 1191 Taibei
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 100 target region was 1177 Edo
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1204 Heilongjiang
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: There is no revolt in the region. . Success Chance was 130 target region was 1170 Kuriles
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: This decision is restricted to a specific terrain. . Success Chance was 55 target region was 1187 Fukuoka
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1488 Carolinas
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 50 target region was 1168 Kwangju
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 130 target region was 1170 Kuriles
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1206 Jinzhou
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1484 Hawai
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 995 Sakhalin
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 80 target region was 1185 Hiroshima
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 45 target region was 1176 Niigata
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 75 target region was 1182 Osaka
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You must own the region. . Success Chance was 160 target region was 1199 Mukden
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 110 target region was 1183 Kyoto
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 1160 Singapore
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 50 target region was 1164 Pyongyang
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 60 target region was 1181 Nagoya
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: You must own the region. . Success Chance was 200 target region was 1166 Seoul
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 200 target region was 1191 Taibei
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1207 Liaoxi
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 200 target region was 1166 Seoul
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You must own the region. . Success Chance was 50 target region was 1165 Wonsan
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1200 Jilin
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 100 target region was 1177 Edo
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 130 target region was 1170 Kuriles
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 200 target region was 1166 Seoul
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You must own the region. . Success Chance was 50 target region was 1161 Chonglin
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 120 target region was 1190 Okinawa
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1203 Nenjiang
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 45 target region was 1172 Hakodate
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You must own the region. . Success Chance was 120 target region was 1190 Okinawa
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: There is no revolt in the region. . Success Chance was 120 target region was 1190 Okinawa
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 1198 Liadong
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You must own the region. . Success Chance was 50 target region was 1192 Tainan
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 110 target region was 1183 Kyoto
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 45 target region was 1172 Hakodate
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 120 target region was 1190 Okinawa
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1198 Liadong
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 50 target region was 1164 Pyongyang
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 1491 Gilbert
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 120 target region was 1190 Okinawa
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 200 target region was 1166 Seoul
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 1200 Jilin
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 160 target region was 1199 Mukden
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1204 Heilongjiang
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1489 Marianas
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 80 target region was 1188 Nagasaki
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 1484 Hawai
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 45 target region was 1176 Niigata
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1489 Marianas
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 75 target region was 1178 Yokohama
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 60 target region was 1173 Sendai
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 200 target region was 1166 Seoul
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 1205 Jirim
5:04:07 PM  (Reporting)  Ended HandleRegionsDecisions 72 ms
5:04:07 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:04:07 PM  (Reporting)  Steel Level 5 Amount 132
5:04:07 PM  (Reporting)  Money Level 6 Amount 7913
5:04:07 PM  (Reporting)  Conscripts Level 6 Amount 304
5:04:07 PM  (Reporting)  _BNU_ Emergency build ON
5:04:07 PM  (Reporting)  Ended BuildNewUnits Bought: 0 42 ms
5:04:07 PM  (Reporting)  AI Process done in  710 ms
5:04:07 PM  (Reporting)  Processing  1000008 Sardinia-Piedmont
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  *** Starting Process on Sardinia-Piedmont AILevel 2 Kind: 0 Dormant YES Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:04:07 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:04:07 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:04:07 PM  (Reporting)  EcoBase 163
5:04:07 PM  (Reporting)  Resources Levels Sardinia-Piedmont EcoBase 163 AtWar: no AtWarThreat: no At PeaceThreat: no
5:04:07 PM  (Reporting)  Money Availability Plentiful Stock 7283 Expected 326 Balance 49
5:04:07 PM  (Reporting)  Capital Availability Very High Stock 1253 Expected 489 Balance 6
5:04:07 PM  (Reporting)  Steel Availability Plentiful Stock 317 Expected 49 Balance 8
5:04:07 PM  (Reporting)  Coal Availability Low Stock 60 Expected 65 Balance -15
5:04:07 PM  (Reporting)  Supply Availability Plentiful Stock 23 Expected 3 Balance 1
5:04:07 PM  (Reporting)  Ammunition Availability Plentiful Stock 25 Expected 3 Balance 0
5:04:07 PM  (Reporting)  Prestige Availability Plentiful Stock 1527 Expected 0 Balance 2
5:04:07 PM  (Reporting)  Rail Pool Availability Very Low Stock 9 Expected 122 Balance -5
5:04:07 PM  (Reporting)  River Pool Availability Very Low Stock 8 Expected 82 Balance 0
5:04:07 PM  (Reporting)  Morale Availability Plentiful Stock 104 Expected 0 Balance 0
5:04:07 PM  (Reporting)  Conscripts Availability Low Stock 66 Expected 82 Balance -3
5:04:07 PM  (Reporting)  Diplomat Availability Plentiful Stock 19 Expected 0 Balance 0
5:04:07 PM  (Reporting)  Officers Availability Average Stock 15 Expected 16 Balance -1
5:04:07 PM  (Reporting)  Iron Availability Plentiful Stock 33 Expected 8 Balance -4
5:04:07 PM  (Reporting)  Minerals Availability Plentiful Stock 324 Expected 8 Balance 3
5:04:07 PM  (Reporting)  Nitrates Availability Plentiful Stock 248 Expected 8 Balance 3
5:04:07 PM  (Reporting)  Cereals Availability Plentiful Stock 73 Expected 11 Balance 10
5:04:07 PM  (Reporting)  Rice Availability Average Stock 1 Expected 8 Balance 0
5:04:07 PM  (Reporting)  Fish Availability Plentiful Stock 95 Expected 11 Balance 7
5:04:07 PM  (Reporting)  Tropical Fruits Availability Low Stock 7 Expected 8 Balance -2
5:04:07 PM  (Reporting)  Cattle Availability Very High Stock 38 Expected 11 Balance 0
5:04:07 PM  (Reporting)  Fruits Availability Very High Stock 24 Expected 8 Balance 0
5:04:07 PM  (Reporting)  Sugar Availability Average Stock 8 Expected 8 Balance -1
5:04:07 PM  (Reporting)  Preserved Food Availability Plentiful Stock 45 Expected 8 Balance -5
5:04:07 PM  (Reporting)  Cotton Availability High Stock 37 Expected 0 Balance 0
5:04:07 PM  (Reporting)  Cotton/Wool Availability Plentiful Stock 54 Expected 8 Balance 0
5:04:07 PM  (Reporting)  Tea Availability Average Stock 1 Expected 8 Balance 0
5:04:07 PM  (Reporting)  Coffee Availability Average Stock 3 Expected 8 Balance 0
5:04:07 PM  (Reporting)  Wood Availability Very High Stock 24 Expected 8 Balance -1
5:04:07 PM  (Reporting)  Dyes Availability Very High Stock 22 Expected 8 Balance -2
5:04:07 PM  (Reporting)  Tobacco Availability Average Stock 15 Expected 8 Balance -3
5:04:07 PM  (Reporting)  Rum Availability Average Stock 3 Expected 11 Balance 0
5:04:07 PM  (Reporting)  Wines Availability Average Stock 87 Expected 11 Balance 10
5:04:07 PM  (Reporting)  Chemicals Availability Plentiful Stock 56 Expected 8 Balance 0
5:04:07 PM  (Reporting)  Manufactured Goods Availability Average Stock 58 Expected 49 Balance 3
5:04:07 PM  (Reporting)  Textile Availability Very High Stock 28 Expected 11 Balance 0
5:04:07 PM  (Reporting)  Mechanical Parts Availability Plentiful Stock 39 Expected 8 Balance 0
5:04:07 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 8 Balance 0
5:04:07 PM  (Reporting)  Silk Availability Low Stock 1 Expected 8 Balance 0
5:04:07 PM  (Reporting)  Opium Availability Low Stock 4 Expected 8 Balance -1
5:04:07 PM  (Reporting)  Luxury Goods Availability Average Stock 15 Expected 11 Balance 0
5:04:07 PM  (Reporting)  Gold Availability Low Stock 3 Expected 8 Balance 0
5:04:07 PM  (Reporting)  Gems Availability Low Stock 1 Expected 8 Balance 0
5:04:07 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 8 Balance 0
5:04:07 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 8 Balance 0
5:04:07 PM  (Reporting)  _IAE_ Sardinia-Piedmont Global Military Usage: 70 %
5:04:07 PM  (Reporting)  _IAE_ Sardinia-Piedmont Money Stock 7283 Expenses 29 Availability Plentiful Mil Spend 2751 Civ Spend 786
5:04:07 PM  (Reporting)  _IAE_ Sardinia-Piedmont Capital Stock 1253 Expenses 120 Availability Very High Mil Spend 127 Civ Spend 218
5:04:07 PM  (Reporting)  _IAE_ Sardinia-Piedmont Steel Stock 317 Expenses 0 Availability Plentiful Mil Spend 131 Civ Spend 30
5:04:07 PM  (Reporting)  _IAE_ Sardinia-Piedmont Coal Stock 60 Expenses 17 Availability Low Mil Spend 4 Civ Spend 2
5:04:07 PM  (Reporting)  _IAE_ Sardinia-Piedmont Supply Stock 23 Expenses 6 Availability Plentiful Mil Spend 10 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Sardinia-Piedmont Ammunition Stock 25 Expenses 6 Availability Plentiful Mil Spend 12 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Sardinia-Piedmont Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Sardinia-Piedmont Prestige Stock 1527 Expenses 0 Availability Plentiful Mil Spend 481 Civ Spend 206
5:04:07 PM  (Reporting)  _IAE_ Sardinia-Piedmont Rail Pool Stock 9 Expenses 5 Availability Very Low Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Sardinia-Piedmont River Pool Stock 8 Expenses 0 Availability Very Low Mil Spend 1 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Sardinia-Piedmont Morale Stock 104 Expenses 0 Availability Plentiful Mil Spend 66 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Sardinia-Piedmont Conscripts Stock 66 Expenses 3 Availability Low Mil Spend 14 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Sardinia-Piedmont War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Sardinia-Piedmont Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Sardinia-Piedmont Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Sardinia-Piedmont Diplomat Stock 19 Expenses 0 Availability Plentiful Mil Spend 6 Civ Spend 3
5:04:07 PM  (Reporting)  _IAE_ Sardinia-Piedmont Officers Stock 15 Expenses 1 Availability Average Mil Spend 5 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Sardinia-Piedmont Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Sardinia-Piedmont Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Sardinia-Piedmont Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Sardinia-Piedmont Iron Stock 33 Expenses 8 Availability Plentiful Mil Spend 0 Civ Spend 6
5:04:07 PM  (Reporting)  _IAE_ Sardinia-Piedmont Minerals Stock 324 Expenses 5 Availability Plentiful Mil Spend 101 Civ Spend 43
5:04:07 PM  (Reporting)  _IAE_ Sardinia-Piedmont Nitrates Stock 248 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 67
5:04:07 PM  (Reporting)  _IAE_ Sardinia-Piedmont Cereals Stock 73 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 20
5:04:07 PM  (Reporting)  _IAE_ Sardinia-Piedmont Rice Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Sardinia-Piedmont Fish Stock 95 Expenses 4 Availability Plentiful Mil Spend 0 Civ Spend 26
5:04:07 PM  (Reporting)  _IAE_ Sardinia-Piedmont Tropical Fruits Stock 7 Expenses 2 Availability Low Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Sardinia-Piedmont Cattle Stock 38 Expenses 4 Availability Very High Mil Spend 0 Civ Spend 8
5:04:07 PM  (Reporting)  _IAE_ Sardinia-Piedmont Fruits Stock 24 Expenses 3 Availability Very High Mil Spend 0 Civ Spend 5
5:04:07 PM  (Reporting)  _IAE_ Sardinia-Piedmont Sugar Stock 8 Expenses 1 Availability Average Mil Spend 0 Civ Spend 1
5:04:07 PM  (Reporting)  _IAE_ Sardinia-Piedmont Preserved Food Stock 45 Expenses 5 Availability Plentiful Mil Spend 0 Civ Spend 10
5:04:07 PM  (Reporting)  _IAE_ Sardinia-Piedmont Cotton Stock 37 Expenses 0 Availability High Mil Spend 0 Civ Spend 7
5:04:07 PM  (Reporting)  _IAE_ Sardinia-Piedmont Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Sardinia-Piedmont Cotton/Wool Stock 54 Expenses 4 Availability Plentiful Mil Spend 0 Civ Spend 14
5:04:07 PM  (Reporting)  _IAE_ Sardinia-Piedmont Tea Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Sardinia-Piedmont Coffee Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:04:07 PM  (Reporting)  _IAE_ Sardinia-Piedmont Wood Stock 24 Expenses 8 Availability Very High Mil Spend 0 Civ Spend 4
5:04:07 PM  (Reporting)  _IAE_ Sardinia-Piedmont Dyes Stock 22 Expenses 4 Availability Very High Mil Spend 0 Civ Spend 4
5:04:07 PM  (Reporting)  _IAE_ Sardinia-Piedmont Tobacco Stock 15 Expenses 3 Availability Average Mil Spend 0 Civ Spend 2
5:04:07 PM  (Reporting)  _IAE_ Sardinia-Piedmont Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Sardinia-Piedmont Rum Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:04:07 PM  (Reporting)  _IAE_ Sardinia-Piedmont Wines Stock 87 Expenses 0 Availability Average Mil Spend 0 Civ Spend 14
5:04:07 PM  (Reporting)  _IAE_ Sardinia-Piedmont Chemicals Stock 56 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 15
5:04:07 PM  (Reporting)  _IAE_ Sardinia-Piedmont Manufactured Goods Stock 58 Expenses 9 Availability Average Mil Spend 12 Civ Spend 2
5:04:07 PM  (Reporting)  _IAE_ Sardinia-Piedmont Textile Stock 28 Expenses 7 Availability Very High Mil Spend 0 Civ Spend 5
5:04:07 PM  (Reporting)  _IAE_ Sardinia-Piedmont Mechanical Parts Stock 39 Expenses 3 Availability Plentiful Mil Spend 0 Civ Spend 10
5:04:07 PM  (Reporting)  _IAE_ Sardinia-Piedmont Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Sardinia-Piedmont Silk Stock 1 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Sardinia-Piedmont Opium Stock 4 Expenses 1 Availability Low Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Sardinia-Piedmont Luxury Goods Stock 15 Expenses 4 Availability Average Mil Spend 0 Civ Spend 2
5:04:07 PM  (Reporting)  _IAE_ Sardinia-Piedmont Gold Stock 3 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Sardinia-Piedmont Gems Stock 1 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Sardinia-Piedmont Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Sardinia-Piedmont Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  Ended InitializeAdvancedEconomics 730 ms
5:04:07 PM  (Reporting)    1048959 5 Divisione di Recce Agenda Kept Agenda: Patrol Convoy Box, Value: 9405, Region: 2216 Eastern Pacific Maritime Trade EndTurn 2508
5:04:07 PM  (Reporting)  *** Faction-wide algorithms ***
5:04:07 PM  (Reporting)  Ended BuildReplacements 6 ms
5:04:07 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
5:04:07 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Sardinia-Piedmont Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 2 Excise 2 Tariff 2 Census 1 Income 1 Maritime 1 Percentages: Corporate 11 % Excise 66 % Tariff 63 % Census 3 % Income 0 % Maritime 5 %
5:04:07 PM  (Reporting)  Ended HandleAdvancedFinances 4 ms
5:04:07 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
5:04:07 PM  (Reporting)  _HAC_ Identify Resources Need Sardinia-Piedmont 13 resources are needed 0 resources in surplus.
5:04:07 PM  (Reporting)  _HAC_ Want to Buy 1 Tropical Fruits
5:04:07 PM  (Reporting)  _HAC_ Want to Buy 11 Silk
5:04:07 PM  (Reporting)  _HAC_ Want to Buy 5 Opium
5:04:07 PM  (Reporting)  _HAC_ Want to Buy 5 Gold
5:04:07 PM  (Reporting)  _HAC_ Want to Buy 9 Gems
5:04:07 PM  (Reporting)  _HAC_ Want to Buy 8 Automobile
5:04:07 PM  (Reporting)  _HAC_ Want to Buy 7 Aviation
5:04:07 PM  (Reporting)  _HAC_ Want to Buy 6 Sugar
5:04:07 PM  (Reporting)  _HAC_ Want to Buy 12 Tea
5:04:07 PM  (Reporting)  _HAC_ Want to Buy 12 Coffee
5:04:07 PM  (Reporting)  _HAC_ Want to Buy 9 Rum
5:04:07 PM  (Reporting)  _HAC_ Want to Buy 8 Electrical Parts
5:04:07 PM  (Reporting)  _HAC_ Want to Buy 6 Luxury Goods
5:04:07 PM  (Reporting)  Ended HandleAdvancedCommerce 27 ms
5:04:07 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000008 Sardinia-Piedmont
5:04:07 PM  (Reporting)  Sending proposal: *we can*
5:04:07 PM  (Reporting)  *** Checking new proposals ***
5:04:07 PM  (Reporting)  Proposing to 1000025 Parma
5:04:07 PM  (Reporting)  Checking 32 Propose Mutual Passage
5:04:07 PM  (Reporting)  Still checking 32 Propose Mutual Passage
5:04:07 PM  (Reporting)  Item is a Various entry, chance 0
5:04:07 PM  (Reporting)  _HAD_ Send Treaty Sardinia-Piedmont failed sending Propose Mutual Passage toward Parma chance 0
5:04:07 PM  (Reporting)  Proposing to 1000004 Austria
5:04:07 PM  (Reporting)  Checking 29 Request Passage Right
5:04:07 PM  (Reporting)  Still checking 29 Request Passage Right
5:04:07 PM  (Reporting)  Item is a Various entry, chance 0
5:04:07 PM  (Reporting)  _HAD_ Send Treaty Sardinia-Piedmont failed sending Request Passage Right toward Austria chance 0
5:04:07 PM  (Reporting)  Proposing to 1000105 Tunisia
5:04:07 PM  (Reporting)  Checking 26 Give Passage Right
5:04:07 PM  (Reporting)  Proposing to 1000025 Parma
5:04:07 PM  (Reporting)  Checking 17 Give Supply Right
5:04:07 PM  (Reporting)  Still checking 17 Give Supply Right
5:04:07 PM  (Reporting)  Item is a Various entry, chance 0
5:04:07 PM  (Reporting)  _HAD_ Send Treaty Sardinia-Piedmont failed sending Give Supply Right toward Parma chance 0
5:04:07 PM  (Reporting)  Ended HandleAdvancedDiplomacy 12 ms
5:04:07 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 30 target region was 618 Tabor
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 800 Syria
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 55 target region was 75 Savoie
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 120 target region was 619 Markos
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 1 Exploration Party not played as return code is The decision   is not valid: Not enough elements with the correct attribute. . Success Chance was 30 target region was 615 Assab
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 10 target region was 799 Latakia
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: You must own the region. . Success Chance was 30 target region was 624 Awasa
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 120 target region was 619 Markos
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 275 target region was 82 Piemonte
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 50 target region was 96 Sardinia
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 3 Geographic Society Expedition not played as return code is The decision   is not valid: The colonial status of another nation is too high. . Success Chance was 10 target region was 802 Aleppo
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 21 Send Missionary has 30 % to be played in 432 Benghazi
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played, chance failed
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 275 target region was 82 Piemonte
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 120 target region was 634 Mogadishu
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 80 target region was 630 Berbera
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 30 target region was 614 Asmara
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 30 target region was 613 Aksum
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 55 target region was 75 Savoie
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 30 target region was 424 Bizerte
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 79 Alpes-Maritimes
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 30 target region was 424 Bizerte
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 30 target region was 612 Gonder
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 275 target region was 82 Piemonte
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 30 target region was 614 Asmara
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: You must own the region. . Success Chance was 30 target region was 613 Aksum
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 30 target region was 633 Ogaden
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 120 target region was 634 Mogadishu
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 10 target region was 798 Liban
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 120 target region was 429 Tripolitania
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 30 target region was 627 Negele
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 84 Lombardia
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 80 target region was 81 Liguria
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 275 target region was 82 Piemonte
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 120 target region was 619 Markos
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 1 Exploration Party not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 275 target region was 82 Piemonte
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 5 Prospecting Expedition not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 20 target region was 459 Murzuq
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 4 Anthropological Expedition has 120 % to be played in 429 Tripolitania
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 4 Anthropological Expedition played.
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 275 target region was 82 Piemonte
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 40 target region was 800 Syria
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 120 target region was 429 Tripolitania
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 13 Gunboat Diplomacy not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 120 target region was 429 Tripolitania
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 275 target region was 82 Piemonte
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 120 target region was 619 Markos
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 30 target region was 620 Harer
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 10 target region was 795 Sinai
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 80 target region was 462 Kufrah
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 30 target region was 624 Awasa
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 30 target region was 616 Awsa
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 30 target region was 636 Kismayu
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 120 target region was 425 Tunisia
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 30 target region was 631 Busaso
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 275 target region was 82 Piemonte
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 1 Exploration Party not played as return code is The decision   is not valid: Not enough elements with the correct attribute. . Success Chance was 30 target region was 427 Gafsa
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 120 target region was 429 Tripolitania
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 120 target region was 619 Markos
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 120 target region was 425 Tunisia
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 55 target region was 75 Savoie
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 120 target region was 425 Tunisia
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 30 target region was 612 Gonder
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 30 target region was 613 Aksum
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: You must own the region. . Success Chance was 30 target region was 426 Gabes
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 80 target region was 630 Berbera
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 80 target region was 81 Liguria
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 3 Geographic Society Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 30 target region was 612 Gonder
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 1 Exploration Party not played as return code is The decision   is not valid: The colonial status of another nation is too high. . Success Chance was 40 target region was 800 Syria
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 120 target region was 425 Tunisia
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 35 target region was 85 Venezia
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 80 target region was 462 Kufrah
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 120 target region was 634 Mogadishu
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 30 target region was 438 Amal
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 120 target region was 425 Tunisia
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 50 target region was 83 Alessandria
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 80 target region was 462 Kufrah
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 40 target region was 84 Lombardia
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 30 target region was 611 Matamma
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 80 target region was 630 Berbera
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 10 target region was 791 Aqaba
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 50 target region was 96 Sardinia
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 5 Prospecting Expedition not played as return code is The decision   is not valid: Not enough elements with the correct attribute. . Success Chance was 30 target region was 621 Ankober
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 50 target region was 96 Sardinia
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 30 target region was 615 Assab
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 20 target region was 461 Jaghub
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 50 target region was 96 Sardinia
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 120 target region was 609 Massawa
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 30 target region was 614 Asmara
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 30 target region was 614 Asmara
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 13 Gunboat Diplomacy not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 30 target region was 624 Awasa
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 30 target region was 623 Bonga
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 2867 La Spezia
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 30 target region was 427 Gafsa
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 50 target region was 96 Sardinia
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 3 Geographic Society Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 275 target region was 82 Piemonte
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 30 target region was 633 Ogaden
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 30 target region was 438 Amal
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 120 target region was 634 Mogadishu
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 120 target region was 619 Markos
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 275 target region was 82 Piemonte
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 120 target region was 619 Markos
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 55 target region was 75 Savoie
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 120 target region was 619 Markos
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 35 target region was 85 Venezia
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 13 Gunboat Diplomacy not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 20 target region was 461 Jaghub
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 80 target region was 462 Kufrah
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 50 target region was 96 Sardinia
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 30 target region was 622 Asosa
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 30 target region was 430 Misurata
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 1 Exploration Party not played as return code is The decision   is not valid: Not enough elements with the correct attribute. . Success Chance was 120 target region was 425 Tunisia
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 275 target region was 82 Piemonte
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 20 target region was 456 Ghat
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 20 target region was 457 Ghadamis
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 20 target region was 457 Ghadamis
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The target region must be a capital. . Success Chance was 80 target region was 81 Liguria
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 30 target region was 622 Asosa
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 120 target region was 429 Tripolitania
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 13 Gunboat Diplomacy not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 120 target region was 609 Massawa
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: You must own the region. . Success Chance was 30 target region was 426 Gabes
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 41 Propose Unification (Italy) not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 40 target region was 84 Lombardia
5:04:07 PM  (Reporting)  _HRD_ Simple Mode Decision 5 Prospecting Expedition not played as return code is The decision   is not valid: It is targeting an invalid area. . Success Chance was 50 target region was 96 Sardinia
5:04:07 PM  (Reporting)  Ended HandleRegionsDecisions 51 ms
5:04:07 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:04:07 PM  (Reporting)  Steel Level 6 Amount 317
5:04:07 PM  (Reporting)  Money Level 6 Amount 7283
5:04:07 PM  (Reporting)  Conscripts Level 6 Amount 66
5:04:07 PM  (Reporting)  _BNU_ Emergency build ON
5:04:07 PM  (Reporting)  Ended BuildNewUnits Bought: 0 64 ms
5:04:07 PM  (Reporting)  AI Process done in  942 ms
5:04:07 PM  (Reporting)  Processing  1000009 Ottoman Empire
5:04:07 PM  (Reporting)  
5:04:07 PM  (Reporting)  *** Starting Process on Ottoman Empire AILevel 2 Kind: 2 Dormant NO Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:04:07 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:04:07 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:04:07 PM  (Reporting)  Theater: 375 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 4212 OppPow Land: 4624 OwnPow Nav : 186 OppPow Nav : 62
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 0.77 1.39 Ratio Nav/NavCore: 2.55 5.00 Reg Count: 30 > 53
5:04:07 PM  (Reporting)  Theater: 376 Theater_Poland AggroCoeff from script: 100 OwnPow Land: 663 OppPow Land: 494 OwnPow Nav : 0 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 1.14 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 13 > 37
5:04:07 PM  (Reporting)  Theater: 377 Theater_Russia AggroCoeff from script: 100 OwnPow Land: 1072 OppPow Land: 0 OwnPow Nav : 198 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 165 > 206
5:04:07 PM  (Reporting)  Theater: 390 Theater_Near_East AggroCoeff from script: 100 OwnPow Land: 111 OppPow Land: 0 OwnPow Nav : 375 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 14 > 28
5:04:07 PM  (Reporting)  Theater: 391 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 400 OppPow Land: 525 OwnPow Nav : 141 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 0.65 0.66 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 47 > 65
5:04:07 PM  (Reporting)  Theater: 392 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 3567 OppPow Land: 0 OwnPow Nav : 159 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 27 > 46
5:04:07 PM  (Reporting)  Theater: 427 Theater_North_European_Seas AggroCoeff from script: 100 OwnPow Land: 1268 OppPow Land: 21 OwnPow Nav : 1555 OppPow Nav : 461
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 2.87 1.89 Reg Count: 43 > 138
5:04:07 PM  (Reporting)  Theater: 429 Theater_South_European_Seas AggroCoeff from script: 100 OwnPow Land: 6968 OppPow Land: 349 OwnPow Nav : 1454 OppPow Nav : 469
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 2.64 5.00 Reg Count: 37 > 153
5:04:07 PM  (Reporting)  Theater: 432 Theater_Southeastern_American_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 439 OppPow Nav : 112
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 3.33 2.53 Reg Count: 40 > 98
5:04:07 PM  (Reporting)  Theater: 434 Theater_Indian_Ocean AggroCoeff from script: 100 OwnPow Land: 1058 OppPow Land: 472 OwnPow Nav : 2679 OppPow Nav : 0
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 1.91 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 92 > 252
5:04:07 PM  (Reporting)  Theater: 435 Theater_Western_Pacific AggroCoeff from script: 100 OwnPow Land: 347 OppPow Land: 0 OwnPow Nav : 1202 OppPow Nav : 96
5:04:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 3.85 Reg Count: 62 > 202
5:04:07 PM  (Reporting)  _FIT_ Ended AIInitTheaters 1162 ms
5:04:07 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:04:07 PM  (Reporting)  EcoBase 4
5:04:07 PM  (Reporting)  Resources Levels Ottoman Empire EcoBase 4 AtWar: yes AtWarThreat: yes At PeaceThreat: no
5:04:07 PM  (Reporting)  Money Availability High Stock 100 Expected 8 Balance 60
5:04:07 PM  (Reporting)  Capital Availability Plentiful Stock 1516 Expected 12 Balance -21
5:04:07 PM  (Reporting)  Steel Availability High Stock 4 Expected 1 Balance 0
5:04:07 PM  (Reporting)  Coal Availability Very Low Stock 0 Expected 2 Balance -2
5:04:07 PM  (Reporting)  Supply Availability High Stock 2 Expected 0 Balance 0
5:04:07 PM  (Reporting)  Ammunition Availability High Stock 2 Expected 0 Balance 0
5:04:07 PM  (Reporting)  Prestige Availability High Stock 2881 Expected 0 Balance 0
5:04:07 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 3 Balance 0
5:04:07 PM  (Reporting)  River Pool Availability High Stock 41 Expected 2 Balance 0
5:04:07 PM  (Reporting)  Morale Availability High Stock 86 Expected 0 Balance 0
5:04:07 PM  (Reporting)  Conscripts Availability High Stock 299 Expected 2 Balance -17
5:04:07 PM  (Reporting)  Officers Availability High Stock 27 Expected 0 Balance -1
5:04:07 PM  (Reporting)  Iron Availability High Stock 8 Expected 0 Balance 0
5:04:07 PM  (Reporting)  Minerals Availability High Stock 6 Expected 0 Balance 0
5:04:07 PM  (Reporting)  Nitrates Availability High Stock 44 Expected 0 Balance 0
5:04:07 PM  (Reporting)  Cereals Availability Plentiful Stock 9 Expected 0 Balance -1
5:04:07 PM  (Reporting)  Rice Availability Average Stock 2 Expected 0 Balance 0
5:04:07 PM  (Reporting)  Fish Availability Plentiful Stock 5 Expected 0 Balance 0
5:04:07 PM  (Reporting)  Tropical Fruits Availability Very High Stock 2 Expected 0 Balance -1
5:04:07 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
5:04:07 PM  (Reporting)  Fruits Availability Average Stock 1 Expected 0 Balance 0
5:04:07 PM  (Reporting)  Sugar Availability Average Stock 1 Expected 0 Balance 0
5:04:07 PM  (Reporting)  Wool Availability High Stock 27 Expected 0 Balance 0
5:04:07 PM  (Reporting)  Cotton/Wool Availability Plentiful Stock 94 Expected 0 Balance 0
5:04:07 PM  (Reporting)  Tea Availability Plentiful Stock 2 Expected 0 Balance 0
5:04:07 PM  (Reporting)  Wood Availability Very Low Stock 1 Expected 0 Balance -1
5:04:07 PM  (Reporting)  Dyes Availability Plentiful Stock 106 Expected 0 Balance 2
5:04:07 PM  (Reporting)  Tobacco Availability Average Stock 2 Expected 0 Balance 0
5:04:07 PM  (Reporting)  Petroleum Availability High Stock 1 Expected 0 Balance 0
5:04:07 PM  (Reporting)  Rum Availability Very High Stock 3 Expected 0 Balance -2
5:04:07 PM  (Reporting)  Wines Availability Average Stock 2 Expected 0 Balance 0
5:04:07 PM  (Reporting)  Chemicals Availability Average Stock 1 Expected 0 Balance 0
5:04:07 PM  (Reporting)  Manufactured Goods Availability High Stock 3 Expected 1 Balance 4
5:04:07 PM  (Reporting)  Textile Availability Very High Stock 2 Expected 0 Balance -1
5:04:07 PM  (Reporting)  Luxury Goods Availability Low Stock 2 Expected 0 Balance 0
5:04:07 PM  (Reporting)  Gold Availability Low Stock 4 Expected 0 Balance 0
5:04:07 PM  (Reporting)  Gems Availability Plentiful Stock 7 Expected 0 Balance -2
5:04:07 PM  (Reporting)  _IAE_ Ottoman Empire Global Military Usage: 54 %
5:04:07 PM  (Reporting)  _IAE_ Ottoman Empire Money Stock 100 Expenses 10 Availability High Mil Spend 25 Civ Spend 14
5:04:07 PM  (Reporting)  _IAE_ Ottoman Empire Capital Stock 1516 Expenses 96 Availability Plentiful Mil Spend 137 Civ Spend 467
5:04:07 PM  (Reporting)  _IAE_ Ottoman Empire Steel Stock 4 Expenses 0 Availability High Mil Spend 1 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Ottoman Empire Coal Stock 0 Expenses 2 Availability Very Low Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Ottoman Empire Supply Stock 2 Expenses 0 Availability High Mil Spend 1 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Ottoman Empire Ammunition Stock 2 Expenses 0 Availability High Mil Spend 1 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Ottoman Empire Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Ottoman Empire Prestige Stock 2881 Expenses 0 Availability High Mil Spend 506 Civ Spend 431
5:04:07 PM  (Reporting)  _IAE_ Ottoman Empire Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Ottoman Empire River Pool Stock 41 Expenses 0 Availability High Mil Spend 7 Civ Spend 6
5:04:07 PM  (Reporting)  _IAE_ Ottoman Empire Morale Stock 86 Expenses 0 Availability High Mil Spend 30 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Ottoman Empire Conscripts Stock 299 Expenses 17 Availability High Mil Spend 96 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Ottoman Empire War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Ottoman Empire Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Ottoman Empire Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Ottoman Empire Diplomat Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Ottoman Empire Officers Stock 27 Expenses 1 Availability High Mil Spend 9 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Ottoman Empire Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Ottoman Empire Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Ottoman Empire Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Ottoman Empire Iron Stock 8 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
5:04:07 PM  (Reporting)  _IAE_ Ottoman Empire Minerals Stock 6 Expenses 0 Availability High Mil Spend 1 Civ Spend 1
5:04:07 PM  (Reporting)  _IAE_ Ottoman Empire Nitrates Stock 44 Expenses 0 Availability High Mil Spend 0 Civ Spend 13
5:04:07 PM  (Reporting)  _IAE_ Ottoman Empire Cereals Stock 9 Expenses 6 Availability Plentiful Mil Spend 0 Civ Spend 1
5:04:07 PM  (Reporting)  _IAE_ Ottoman Empire Rice Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Ottoman Empire Fish Stock 5 Expenses 4 Availability Plentiful Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Ottoman Empire Tropical Fruits Stock 2 Expenses 1 Availability Very High Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Ottoman Empire Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Ottoman Empire Fruits Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Ottoman Empire Sugar Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Ottoman Empire Preserved Food Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Ottoman Empire Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Ottoman Empire Wool Stock 27 Expenses 0 Availability High Mil Spend 0 Civ Spend 8
5:04:07 PM  (Reporting)  _IAE_ Ottoman Empire Cotton/Wool Stock 94 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 38
5:04:07 PM  (Reporting)  _IAE_ Ottoman Empire Tea Stock 2 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Ottoman Empire Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Ottoman Empire Wood Stock 1 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Ottoman Empire Dyes Stock 106 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 43
5:04:07 PM  (Reporting)  _IAE_ Ottoman Empire Tobacco Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Ottoman Empire Petroleum Stock 1 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Ottoman Empire Rum Stock 3 Expenses 2 Availability Very High Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Ottoman Empire Wines Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Ottoman Empire Chemicals Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Ottoman Empire Manufactured Goods Stock 3 Expenses 2 Availability High Mil Spend 1 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Ottoman Empire Textile Stock 2 Expenses 1 Availability Very High Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Ottoman Empire Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Ottoman Empire Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Ottoman Empire Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Ottoman Empire Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Ottoman Empire Luxury Goods Stock 2 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Ottoman Empire Gold Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Ottoman Empire Gems Stock 7 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 2
5:04:07 PM  (Reporting)  _IAE_ Ottoman Empire Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  _IAE_ Ottoman Empire Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:04:07 PM  (Reporting)  Ended InitializeAdvancedEconomics 729 ms
5:04:07 PM  (Reporting)    1044638 nc Filosu Agenda Kept Agenda: Patrol Convoy Box, Value: 8480, Region: 2199 Mediterranean Maritime Trade EndTurn 2509
5:04:07 PM  (Reporting)    1056796 Yedinci Firka Agenda Kept Agenda: Defend, Value: 17727, Region: 823 Medina EndTurn 2510
5:04:07 PM  (Reporting)    1061361 Mshavir Pasha' Fleet Agenda Kept Agenda: Hunt Convoy Fleet, Value: 7695, Region: 2215 South Pacific Maritime Trade EndTurn 2509
5:04:07 PM  (Reporting)    1061020 On Yedinci Redif Tugay Agenda Kept Agenda: Attack, Value: 2500, Region: 402 Krita EndTurn 2508
5:04:07 PM  (Reporting)    1059245 On nc Redif Tugay Agenda Kept Agenda: Attack, Value: 2500, Region: 402 Krita EndTurn 2508
5:04:07 PM  (Reporting)    1056399 Birinci Nazim Tugay Agenda Kept Agenda: Attack, Value: 2500, Region: 402 Krita EndTurn 2508
5:04:07 PM  (Reporting)    1059064 On Yedinci Redif Blge Agenda Kept Agenda: Attack, Value: 2500, Region: 402 Krita EndTurn 2508
5:04:07 PM  (Reporting)    1043601 On Ikinci Redif Blge Agenda Kept Agenda: Attack, Value: 2500, Region: 402 Krita EndTurn 2508
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 9100
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 3600
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Russia Ordered Value: 3240
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Poland Ordered Value: 2367
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 560
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Near_East Ordered Value: 240
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Western_Pacific Ordered Value: 100
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Indian_Ocean Ordered Value: 100
5:04:07 PM  (Reporting)  Theater Prevalences Theater_Southeastern_American_Seas Ordered Value: 100
5:04:07 PM  (Reporting)  Theater Prevalences Theater_South_European_Seas Ordered Value: 100
5:04:07 PM  (Reporting)  Theater Prevalences Theater_North_European_Seas Ordered Value: 100
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 375 Theater_Balkans (Land)
5:04:07 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 4212 Overall power (enemies): 4624 Ratio: 0.77
5:04:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  479
5:04:07 PM  (Reporting)  Making Naval Values Map: 375 Balkans LAND Overall power(self): 186 Overall power (enemies): 62 Nav Ratio: 2.55
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 391 Theater_Middle_East (Land)
5:04:07 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 400 Overall power (enemies): 525 Ratio: 0.65
5:04:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  381
5:04:07 PM  (Reporting)  Making Naval Values Map: 391 Middle East LAND Overall power(self): 141 Overall power (enemies): 0 Nav Ratio: 5.00
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 377 Theater_Russia (Land)
5:04:07 PM  (Reporting)  Making Land Theater Map: Theater_Russia Overall power(self): 1072 Overall power (enemies): 0 Ratio: 5.00
5:04:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  6555
5:04:07 PM  (Reporting)  Making Naval Values Map: 377 Russia LAND Overall power(self): 198 Overall power (enemies): 0 Nav Ratio: 5.00
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 376 Theater_Poland (Land)
5:04:07 PM  (Reporting)  Making Land Theater Map: Theater_Poland Overall power(self): 663 Overall power (enemies): 494 Ratio: 1.14
5:04:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  789
5:04:07 PM  (Reporting)  Making Naval Values Map: 376 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 392 Theater_Ottoman (Land)
5:04:07 PM  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 3567 Overall power (enemies): 0 Ratio: 5.00
5:04:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:04:07 PM  (Reporting)  Making Naval Values Map: 392 Ottoman LAND Overall power(self): 159 Overall power (enemies): 0 Nav Ratio: 5.00
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 390 Theater_Near_East (Land)
5:04:07 PM  (Reporting)  Making Land Theater Map: Theater_Near_East Overall power(self): 111 Overall power (enemies): 0 Ratio: 5.00
5:04:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:04:07 PM  (Reporting)  Making Naval Values Map: 390 Near East LAND Overall power(self): 375 Overall power (enemies): 0 Nav Ratio: 5.00
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 435 Theater_Western_Pacific (Nav)
5:04:07 PM  (Reporting)  Making Naval Values Map: 435 Western Pacific NAV Overall power(self): 1202 Overall power (enemies): 96 Nav Ratio: 5.00
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 434 Theater_Indian_Ocean (Nav)
5:04:07 PM  (Reporting)  Making Naval Values Map: 434 Indian Ocean NAV Overall power(self): 2679 Overall power (enemies): 0 Nav Ratio: 5.00
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 432 Theater_Southeastern_American_Seas (Nav)
5:04:07 PM  (Reporting)  Making Naval Values Map: 432 Southeastern American Seas NAV Overall power(self): 439 Overall power (enemies): 112 Nav Ratio: 3.33
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 429 Theater_South_European_Seas (Nav)
5:04:07 PM  (Reporting)  Making Naval Values Map: 429 South European Seas NAV Overall power(self): 1454 Overall power (enemies): 469 Nav Ratio: 2.64
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Theater 427 Theater_North_European_Seas (Nav)
5:04:07 PM  (Reporting)  Making Naval Values Map: 427 North European Seas NAV Overall power(self): 1555 Overall power (enemies): 461 Nav Ratio: 2.87
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 375 Balkans LAND Overall power(self): 186 Overall power (enemies): 62 Nav Ratio: 2.55
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 391 Middle East LAND Overall power(self): 141 Overall power (enemies): 0 Nav Ratio: 5.00
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 377 Russia LAND Overall power(self): 198 Overall power (enemies): 0 Nav Ratio: 5.00
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 376 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 392 Ottoman LAND Overall power(self): 159 Overall power (enemies): 0 Nav Ratio: 5.00
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 390 Near East LAND Overall power(self): 375 Overall power (enemies): 0 Nav Ratio: 5.00
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 435 Western Pacific NAV Overall power(self): 1202 Overall power (enemies): 96 Nav Ratio: 5.00
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 434 Indian Ocean NAV Overall power(self): 2679 Overall power (enemies): 0 Nav Ratio: 5.00
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 432 Southeastern American Seas NAV Overall power(self): 439 Overall power (enemies): 112 Nav Ratio: 3.33
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 429 South European Seas NAV Overall power(self): 1454 Overall power (enemies): 469 Nav Ratio: 2.64
5:04:07 PM  (Reporting)  Commiting Naval Values Map: 427 North European Seas NAV Overall power(self): 1555 Overall power (enemies): 461 Nav Ratio: 2.87
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Land Theaters Special Regions ***
5:04:07 PM  (Reporting)  Theater 375 Theater_Balkans HQReg: 218 Bulgaria Max pick: Constantinople Max need: Herzegovina Max Val: Constantinople Naval Gathering: 232 Constantinople
5:04:07 PM  (Reporting)  Theater 391 Theater_Middle_East HQReg: 823 Medina Max pick: Baghdad Max need: Huluf Max Val: Baghdad Naval Gathering: 813 Baghdad
5:04:07 PM  (Reporting)  Theater 377 Theater_Russia HQReg: 372 Kars Max pick: Moskva Max need: Wolyn Max Val: Kars Naval Gathering: 331 Odessa
5:04:07 PM  (Reporting)  Theater 376 Theater_Poland HQReg: 331 Odessa Max pick: Mazowsze Max need: Wolyn Max Val: Odessa Naval Gathering: <None>
5:04:07 PM  (Reporting)  Theater 392 Theater_Ottoman HQReg: 850 Smyrna Max pick: Smyrna Max need: Gelibolu Max Val: Constantinople Naval Gathering: 850 Smyrna
5:04:07 PM  (Reporting)  Theater 390 Theater_Near_East HQReg: 796 Judea Max pick: Judea Max need: Aqaba Max Val: Judea Naval Gathering: 798 Liban
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Final Gather Region for  377 Russia : 232 Constantinople
5:04:07 PM  (Reporting)  Final Gather Region for  392 Ottoman : 232 Constantinople
5:04:07 PM  (Reporting)  Final Gather Region for  390 Near East : 813 Baghdad
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Ended InitAndDumpData Ottoman Empire 1194 ms
5:04:07 PM  (Reporting)  *** Faction-wide algorithms ***
5:04:07 PM  (Reporting)  Ended BuildReplacements 9 ms
5:04:07 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
5:04:07 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Ottoman Empire Money level is 4 (0 = None, 6 = Plentiful) Levels: Corporate 3 Excise 3 Tariff 3 Census 3 Income 3 Maritime 3 Percentages: Corporate 13 % Excise 79 % Tariff 69 % Census 6 % Income 0 % Maritime 25 %
5:04:07 PM  (Reporting)  Ended HandleAdvancedFinances 19 ms
5:04:07 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000009 Ottoman Empire
5:04:07 PM  (Reporting)  Sending proposal: *we can*
5:04:07 PM  (Reporting)  Checking wars, we have 1 underway
5:04:07 PM  (Reporting)  In the war vs 1000004 Austria WS is -10 for us as viewing faction
5:04:07 PM  (Reporting)  AcceptChance 26 Rolled 42
5:04:07 PM  (Reporting)  *** Checking new proposals ***
5:04:07 PM  (Reporting)  Ended HandleAdvancedDiplomacy 2 ms
5:04:07 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:04:07 PM  (Reporting)  Steel Level 1 Amount 4
5:04:07 PM  (Reporting)  Money Level 3 Amount 100
5:04:07 PM  (Reporting)  Conscripts Level 6 Amount 299
5:04:07 PM  (Reporting)  Ended BuildNewUnits Bought: 0 48 ms
5:04:07 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:04:07 PM  (Reporting)  _MFC_ Merging 1061780 1st River Sqd. into 1061781 Birinci Tasima Filosu
5:04:07 PM  (Reporting)  _MFC_ New Fleet managed Ocean-going: 1061781 1. Fleet 1 Riverine: 1062298 1st River Sqd. 1
5:04:07 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1059057 Osman Pasha' Fleet
5:04:07 PM  (Reporting)  _MFC_ Merging 1056792 Dokuzuncu Filosu into 1061363 Drdnc Filosu
5:04:07 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1061363 2. Fleet
5:04:07 PM  (Reporting)  _MFC_ Merging 1060444 Sekicinci Filosu into 1061782 Mediterranean Trade
5:04:07 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1061782 3. Fleet
5:04:07 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1060443 Black Sea Trade
5:04:07 PM  (Reporting)  _MFC_ Transport Fleet created (Segment I): 1062299 Turkish Force 1 units in region 2197 North Sea Maritime Trade from 1061782 3. Fleet
5:04:07 PM  (Reporting)  Ended ManageFleetsComposition 345 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating CallFleet (_CLF_)
5:04:07 PM  (Reporting)  1061020 On Yedinci Redif Tugay, 850 Smyrna, Pow:29, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:04:07 PM  (Reporting)  1059245 On nc Redif Tugay, 850 Smyrna, Pow:29, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:04:07 PM  (Reporting)  1056399 Birinci Nazim Tugay, 850 Smyrna, Pow:36, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:04:07 PM  (Reporting)  1049367 Dokuzuncu Nazim Tugay, 215 Halkidiki, Pow:40, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:04:07 PM  (Reporting)  1061789 13. Agir Topu Alayi, 232 Constantinople, Pow:80, Count: 1(l 0/L 0/S 1) is calling fleet this turn.
5:04:07 PM  (Reporting)  1061790 19. Agir Topu Alayi, 232 Constantinople, Pow:110, Count: 1(l 0/L 0/S 1) is calling fleet this turn.
5:04:07 PM  (Reporting)  1056799 Abdi Pasha' Corps, 232 Constantinople, Pow:384, Count: 11(l 2/L 8/S 1) is calling fleet this turn.
5:04:07 PM  (Reporting)  1056916 1st MP Rgt, 232 Constantinople, Pow:8, Count: 1(l 0/L 0/S 1) is calling fleet this turn.
5:04:07 PM  (Reporting)  1059061 Be?inci Redif Tugay, 232 Constantinople, Pow:29, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:04:07 PM  (Reporting)  1056794 Yedinci Redif Tugay, 232 Constantinople, Pow:29, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:04:07 PM  (Reporting)  1053559 On Birinci Redif Tugay, 232 Constantinople, Pow:29, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:04:07 PM  (Reporting)  1053555 Sekicinci Redif Tugay, 232 Constantinople, Pow:29, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:04:07 PM  (Reporting)  1056258 Bosnali Tugayi, 232 Constantinople, Pow:37, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:04:07 PM  (Reporting)  1036913 2. Turkish Force, 232 Constantinople, Pow:63, Count: 4(l 0/L 1/S 3) is calling fleet this turn.
5:04:07 PM  (Reporting)  1055130 3. Turkish Force, 232 Constantinople, Pow:67, Count: 2(l 0/L 2/S 0) is calling fleet this turn.
5:04:07 PM  (Reporting)  1061783 Zarif Pasha' Corps, 232 Constantinople, Pow:534, Count: 6(l 1/L 5/S 0) is calling fleet this turn.
5:04:07 PM  (Reporting)  1056798 mar Pasha' Corps, 232 Constantinople, Pow:712, Count: 8(l 2/L 4/S 2) is calling fleet this turn.
5:04:07 PM  (Reporting)  1059972 Yedinci Nazim Tugay, 224 Dobrudja, Pow:37, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:04:07 PM  (Reporting)  1059060 Ikinci Redif Tugay, 224 Dobrudja, Pow:38, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:04:07 PM  (Reporting)  1055731 nc Nazim Tugay, 224 Dobrudja, Pow:42, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:04:07 PM  (Reporting)  1059973 4. Turkish Force, 224 Dobrudja, Pow:77, Count: 2(l 0/L 1/S 1) is calling fleet this turn.
5:04:07 PM  (Reporting)  Ended CallFleet 5 ms
5:04:07 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:04:07 PM  (Reporting)  _LFG_ 1008445 Basra Garnizon, 811 Basra, Pow:24, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:04:07 PM  (Reporting)  _LFG_ 1008451 Jerusalem Garnizon, 796 Judea, Pow:24, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:04:07 PM  (Reporting)  _LFG_ 1052458 1.Garrison Bn. Consulate, 429 Tripolitania, Pow:6, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:04:07 PM  (Reporting)  _LFG_ 1008442 Baghdad Garnizon, 813 Baghdad, Pow:24, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:04:07 PM  (Reporting)  _LFG_ 1008448 Damascus Garnizon, 800 Syria, Pow:24, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:04:07 PM  (Reporting)  _LFG_ 1008408 Beirut Garnizon, 798 Liban, Pow:97, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:04:07 PM  (Reporting)  _LFG_ 1008454 Aleppo Garnizon, 802 Aleppo, Pow:24, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:04:07 PM  (Reporting)  _LFG_ 1008331 Smyrna Mstahkem Mevki, 850 Smyrna, Pow:337, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:04:07 PM  (Reporting)  _LFG_ 1008283 Canakkale Mstahkem Mevki, 849 Canakkale, Pow:327, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:04:07 PM  (Reporting)  _LFG_ 1008267 Gelibolu Mstahkem Mevki, 231 Gelibolu, Pow:327, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:04:07 PM  (Reporting)  _LFG_ 1008374 Trabzon Mstahkem Mevki, 863 Trabzon, Pow:337, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:04:07 PM  (Reporting)  _LFG_ 1008251 Catalca Mstahkem Mevki, 232 Constantinople, Pow:327, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:04:07 PM  (Reporting)  _LFG_ 1008299 Edirne Mstahkem Mevki, 230 Andrianople, Pow:337, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:04:07 PM  (Reporting)  _LFG_ 1008358 Kars Mstahkem Mevki, 372 Kars, Pow:337, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:04:07 PM  (Reporting)  _LFG_ 1008315 Sinop Mstahkem Mevki, 862 Sinop, Pow:327, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:04:07 PM  (Reporting)  _LFG_ 1008414 Sofia Garnizon, 218 Bulgaria, Pow:97, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:04:07 PM  (Reporting)  Ended LockFixedGroups 3 ms
5:04:07 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:04:07 PM  (Reporting)  _SSU_ 1061965 Dokuzuncu Redif Tugay, 850 Smyrna, Pow:0, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
5:04:07 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:04:07 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
5:04:07 PM  (Reporting)  _ESR_ No theater can have a staging region.
5:04:07 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 375 Balkans
5:04:07 PM  (Reporting)  _PSR_ 375 Balkans 1008103 Drdnc Kolordu is candidate for SR in 232 Constantinople taken from 1056798 mar Pasha' Corps
5:04:07 PM  (Reporting)  _PSR_ 375 Balkans 1008074 nc Kolordu is candidate for SR in 232 Constantinople taken from 1056798 mar Pasha' Corps
5:04:07 PM  (Reporting)  _PSR_ 375 Balkans 1031939 Supply Wagons is candidate for SR in 232 Constantinople taken from 1036913 2. Turkish Force
5:04:07 PM  (Reporting)  _PSR_ 375 Balkans 1008060 Ikinci Svari Firka is candidate for SR in 224 Dobrudja taken from 1059973 4. Turkish Force
5:04:07 PM  (Reporting)  Ended Prepare Strategic Redeployment 40 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 375 Balkans
5:04:07 PM  (Reporting)  Ended Execute Strategic Redeployment 79 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 391 Middle East
5:04:07 PM  (Reporting)  _PSR_ 391 Middle East 1008040 Birinci Miktar Treni is candidate for SR in 809 Najaf taken from 1037437 Hseyin Avni Pasha' Force
5:04:07 PM  (Reporting)  _PSR_ 391 Middle East 1006623 Supply Wagons is candidate for SR in 809 Najaf taken from 1037437 Hseyin Avni Pasha' Force
5:04:07 PM  (Reporting)  Ended Prepare Strategic Redeployment 1 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 391 Middle East
5:04:07 PM  (Reporting)  Ended Execute Strategic Redeployment 21 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 377 Russia
5:04:07 PM  (Reporting)  _PSR_ 377 Russia 1008015 Birinci Kolordu is candidate for SR in 232 Constantinople taken from 1061783 Zarif Pasha' Corps
5:04:07 PM  (Reporting)  _PSR_ 377 Russia 1042668 Yedinci Redif Tugay is candidate for SR in 232 Constantinople taken from 1056794 Yedinci Redif Tugay
5:04:07 PM  (Reporting)  _PSR_ 377 Russia 1008204 nc Bashi-bazouk is candidate for SR in 232 Constantinople taken from 1055130 3. Turkish Force
5:04:07 PM  (Reporting)  _PSR_ 377 Russia 1008048 Ikinci Kolordu is candidate for SR in 331 Odessa taken from 1039980 Riza Pasha' Army
5:04:07 PM  (Reporting)  _PSR_ 377 Russia 1051880 Be?inci Redif Tugay is candidate for SR in 232 Constantinople taken from 1059061 Be?inci Redif Tugay
5:04:07 PM  (Reporting)  _PSR_ 377 Russia 1008207 Drdnc Bashi-bazouk is candidate for SR in 232 Constantinople taken from 1056799 Abdi Pasha' Corps
5:04:07 PM  (Reporting)  _PSR_ 377 Russia 1028174 Ikinci Nazim Tugay is candidate for SR in 232 Constantinople taken from 1056799 Abdi Pasha' Corps
5:04:07 PM  (Reporting)  _PSR_ 377 Russia 1008193 Ikinci Tugay is candidate for SR in 232 Constantinople taken from 1061783 Zarif Pasha' Corps
5:04:07 PM  (Reporting)  _PSR_ 377 Russia 1008200 Ikinci Bashi-bazouk is candidate for SR in 232 Constantinople taken from 1056799 Abdi Pasha' Corps
5:04:07 PM  (Reporting)  _PSR_ 377 Russia 1053556 Sekicinci Redif Tugay is candidate for SR in 232 Constantinople taken from 1053555 Sekicinci Redif Tugay
5:04:07 PM  (Reporting)  Ended Prepare Strategic Redeployment 36 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 377 Russia
5:04:07 PM  (Reporting)  Ended Execute Strategic Redeployment 97 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 376 Poland
5:04:07 PM  (Reporting)  _PSR_ 376 Poland 1008458 Mustafa Pasha is candidate for SR in 331 Odessa taken from 1039980 Riza Pasha' Army
5:04:07 PM  (Reporting)  _PSR_ 376 Poland 1008089 nc Svari Firka is candidate for SR in 243 Podolia taken from 1059979 nc Svari Firka
5:04:07 PM  (Reporting)  Ended Prepare Strategic Redeployment 3 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 392 Ottoman
5:04:07 PM  (Reporting)  _PSR_ 392 Ottoman 1008242 On Besinci Bashi-bazouk is candidate for SR in 232 Constantinople taken from 1056799 Abdi Pasha' Corps
5:04:07 PM  (Reporting)  _PSR_ 392 Ottoman 1008015 Birinci Kolordu is candidate for SR in 232 Constantinople taken from 1061783 Zarif Pasha' Corps
5:04:07 PM  (Reporting)  _PSR_ 392 Ottoman 1053560 On Birinci Redif Tugay is candidate for SR in 232 Constantinople taken from 1053559 On Birinci Redif Tugay
5:04:07 PM  (Reporting)  _PSR_ 392 Ottoman 1059246 On nc Redif Tugay is candidate for SR in 850 Smyrna taken from 1059245 On nc Redif Tugay
5:04:07 PM  (Reporting)  _PSR_ 392 Ottoman 1008197 Birinci Bashi-bazouk is candidate for SR in 232 Constantinople taken from 1056799 Abdi Pasha' Corps
5:04:07 PM  (Reporting)  _PSR_ 392 Ottoman 1008103 Drdnc Kolordu is candidate for SR in 232 Constantinople taken from 1056798 mar Pasha' Corps
5:04:07 PM  (Reporting)  _PSR_ 392 Ottoman 1031939 Supply Wagons is candidate for SR in 232 Constantinople taken from 1036913 2. Turkish Force
5:04:07 PM  (Reporting)  _PSR_ 392 Ottoman 1056400 Birinci Nazim Tugay is candidate for SR in 850 Smyrna taken from 1056399 Birinci Nazim Tugay
5:04:07 PM  (Reporting)  _PSR_ 392 Ottoman 1008118 3. ve 4. nc Taburu is candidate for SR in 232 Constantinople taken from 1036913 2. Turkish Force
5:04:07 PM  (Reporting)  _PSR_ 392 Ottoman 1008204 nc Bashi-bazouk is candidate for SR in 232 Constantinople taken from 1055130 3. Turkish Force
5:04:07 PM  (Reporting)  Ended Prepare Strategic Redeployment 30 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 392 Ottoman
5:04:07 PM  (Reporting)  Ended Execute Strategic Redeployment 135 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 390 Near East
5:04:07 PM  (Reporting)  _PSR_ 390 Near East 1040592 Sekicinci Nazim Tugay is candidate for SR in 796 Judea taken from 1044037 Sekicinci Nazim Tugay
5:04:07 PM  (Reporting)  _PSR_ 390 Near East 1015947 Drdnc Redif Tugay is candidate for SR in 813 Baghdad taken from 1054591 Drdnc Redif Tugay
5:04:07 PM  (Reporting)  _PSR_ 390 Near East 1036501 On Drdnc Redif Tugay is candidate for SR in 802 Aleppo taken from 1045114 On Drdnc Redif Tugay
5:04:07 PM  (Reporting)  Ended Prepare Strategic Redeployment 3 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 390 Near East
5:04:07 PM  (Reporting)  Ended Execute Strategic Redeployment 30 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  *** Theaters algorithms 375 Theater_Balkans ***
5:04:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:04:07 PM  (Reporting)  Ended PrivilegedCombine 5 ms
5:04:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:04:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:04:07 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
5:04:07 PM  (Reporting)  Ended ReconAndRaids 3 ms
5:04:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:04:07 PM  (Reporting)  Ended SplitGroups 34 ms
5:04:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:04:07 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:04:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:04:07 PM  (Reporting)  Ended Damaged Units 3 ms
5:04:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:04:07 PM  (Reporting)  _GAO_ Step 1 1049367 Dokuzuncu Nazim Tugay, 215 Halkidiki, Pow:40, Count: 1(l 0/L 1/S 0) is garrisoning region 215 Halkidiki SelfVal 436
5:04:07 PM  (Reporting)  Agenda: Garrison, Value: 42728, Region: 215 Halkidiki
5:04:07 PM  (Reporting)  _GAO_ Step 1 1059978 Sekicinci Bashi-bazouk, 222 Ludogoria, Pow:38, Count: 1(l 0/L 1/S 0) is garrisoning region 222 Ludogoria SelfVal 140
5:04:07 PM  (Reporting)  Agenda: Garrison, Value: 9100, Region: 222 Ludogoria
5:04:07 PM  (Reporting)  Ended GarrisonObjectives 4 ms
5:04:07 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:04:07 PM  (Reporting)  Ended CheckBesieging 9 ms
5:04:07 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:04:07 PM  (Reporting)  Ended Evacuate Force (_EVA_) 10 ms
5:04:07 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:04:07 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 373 ms
5:04:07 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:04:07 PM  (Reporting)  _CLD_ Leader (Split Segment II) Abdi Pasha in Constantinople has been detached from group 1056799 Kurshid Pasha' Corps
5:04:07 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1062300 Abdi Pasha 232 Constantinople toward 1056798 mar Pasha' Corps, 232 Constantinople, Pow:712, Count: 8(l 2/L 4/S 2)
5:04:07 PM  (Reporting)  Ended Check Leaders 110 ms
5:04:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:04:07 PM  (Reporting)  _MSG_ gathered 339 cbt pts, needing: 943
5:04:07 PM  (Reporting)  _MSG_ 1039980 Riza Pasha' Army abort its operation against 1015918 Karl Ferdinand Korps not enough forces gathered
5:04:07 PM  (Reporting)  Ended Make Superior Group 1720 ms
5:04:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 375 Balkans
5:04:07 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Mediterranean Maritime Trade
5:04:07 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 11 in South Pacific Maritime Trade
5:04:07 PM  (Reporting)  _AFA_ 1062298 1st River Sqd. has been given the mission Agenda: Naval Calling, Value: 1200, Region: 232 Constantinople
5:04:07 PM  (Reporting)  _AFA_ 1061781 1. Fleet has been given the mission Agenda: Naval Calling, Value: 2150, Region: 232 Constantinople
5:04:07 PM  (Reporting)  Ended AssignFleetsOperations 5 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:04:07 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1061790 19. Agir Topu Alayi in 232 Constantinople
5:04:07 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1061789 13. Agir Topu Alayi in 232 Constantinople
5:04:07 PM  (Reporting)  Ended Split Supports
5:04:07 PM  (Reporting)  Start of AI Check for Land Resupply
5:04:07 PM  (Reporting)  Ended CheckForLandResupply 187 ms
5:04:07 PM  (Reporting)   
5:04:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:04:07 PM  (Reporting)  Ended KeepPosition 0 ms
5:04:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:04:07 PM  (Reporting)  Ended ReinforceFront 0 ms
5:04:07 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:08:29 PM  (Reporting)  Ended Concentrate Stacks 7878 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  *** Theaters algorithms 391 Theater_Middle_East ***
5:08:29 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:08:29 PM  (Reporting)  Ended PrivilegedCombine 4 ms
5:08:29 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:08:29 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:08:29 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
5:08:29 PM  (Reporting)  Ended ReconAndRaids 2 ms
5:08:29 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:08:29 PM  (Reporting)  Ended SplitGroups 10 ms
5:08:29 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:08:29 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:08:29 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:08:29 PM  (Reporting)  Ended Damaged Units 0 ms
5:08:29 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:08:29 PM  (Reporting)  _GAO_ Step 1 1054591 Drdnc Redif Tugay, 813 Baghdad, Pow:40, Count: 1(l 0/L 1/S 0) is garrisoning region 813 Baghdad SelfVal 601
5:08:29 PM  (Reporting)  Agenda: Garrison, Value: 25000, Region: 813 Baghdad
5:08:29 PM  (Reporting)  Ended GarrisonObjectives 2 ms
5:08:29 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:08:29 PM  (Reporting)  Ended CheckBesieging 13 ms
5:08:29 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:08:29 PM  (Reporting)  Ended Evacuate Force (_EVA_) 15 ms
5:08:29 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:08:29 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 15 ms
5:08:29 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:08:29 PM  (Reporting)  _CLD_ Leader (Split Segment IV) Hseyin Avni Pasha in Najaf has been detached from group 1037437 6. Column
5:08:29 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1062301 Hseyin Avni Pasha 809 Najaf toward 1037437 6. Column, 809 Najaf, Pow:99, Count: 3(l 0/L 1/S 2)
5:08:29 PM  (Reporting)  Ended Check Leaders 17 ms
5:08:29 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:08:29 PM  (Reporting)  Ended Make Superior Group 0 ms
5:08:29 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 391 Middle East
5:08:29 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Mediterranean Maritime Trade
5:08:29 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 11 in South Pacific Maritime Trade
5:08:29 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:08:29 PM  (Reporting)  _SSP_ Created Supply Reserve:  1062302 Birinci Miktar Treni in 809 Najaf
5:08:29 PM  (Reporting)  Ended Split Supports
5:08:29 PM  (Reporting)  Start of AI Check for Land Resupply
5:08:29 PM  (Reporting)  Ended CheckForLandResupply 41 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:08:29 PM  (Reporting)  1056796 Yedinci Firka, 836 Dubai, Pow:80, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 5650, Region: 836 Dubai
5:08:29 PM  (Reporting)  1037437 Hseyin Avni Pasha' Force, 809 Najaf, Pow:147, Count: 3(l 1/L 1/S 1) Agenda: Keep Position, Value: 6400, Region: 809 Najaf
5:08:29 PM  (Reporting)  Ended KeepPosition 2 ms
5:08:29 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:08:29 PM  (Reporting)  Ended ReinforceFront 0 ms
5:08:29 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:08:29 PM  (Reporting)  Ended Concentrate Stacks 236 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  *** Theaters algorithms 377 Theater_Russia ***
5:08:29 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:08:29 PM  (Reporting)  Ended PrivilegedCombine 9 ms
5:08:29 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:08:29 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:08:29 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
5:08:29 PM  (Reporting)  Ended ReconAndRaids 6 ms
5:08:29 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:08:29 PM  (Reporting)  Ended SplitGroups 11 ms
5:08:29 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:08:29 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:08:29 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:08:29 PM  (Reporting)  Ended Damaged Units 1 ms
5:08:29 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:08:29 PM  (Reporting)  Ended GarrisonObjectives 7 ms
5:08:29 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:08:29 PM  (Reporting)  Ended CheckBesieging 44 ms
5:08:29 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:08:29 PM  (Reporting)  Ended Evacuate Force (_EVA_) 45 ms
5:08:29 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:08:29 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 47 ms
5:08:29 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:08:29 PM  (Reporting)  _CLD_ Leader (Split Segment III) Riza Pasha in Odessa has been detached from group 1039980 6. Turkish Army
5:08:29 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1062303 Riza Pasha 331 Odessa toward 1039980 6. Turkish Army, 331 Odessa, Pow:242, Count: 4(l 1/L 1/S 2)
5:08:29 PM  (Reporting)  Ended Check Leaders 49 ms
5:08:29 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:08:29 PM  (Reporting)  Ended Make Superior Group 6 ms
5:08:29 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 377 Russia
5:08:29 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Mediterranean Maritime Trade
5:08:29 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 11 in South Pacific Maritime Trade
5:08:29 PM  (Reporting)  _AFA_ 1059057 Osman Pasha' Fleet has been given the mission Agenda: Hunt Convoy Fleet, Value: 9576, Region: 2215 South Pacific Maritime Trade
5:08:29 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 11 in La Plata Maritime Trade
5:08:29 PM  (Reporting)  _NVS_ : Nav Supp 1059057 Osman Pasha' Fleet chance: 20 failed.
5:08:29 PM  (Reporting)  _AFA_ 1059057 Osman Pasha' Fleet has been given the mission Agenda: Naval Calling, Value: 787, Region: 224 Dobrudja
5:08:29 PM  (Reporting)  Ended AssignFleetsOperations 173 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:08:29 PM  (Reporting)  _SSP_ Created Supply Reserve:  1062304 Sekicinci Miktar Treni in 331 Odessa
5:08:29 PM  (Reporting)  Ended Split Supports
5:08:29 PM  (Reporting)  Start of AI Check for Land Resupply
5:08:29 PM  (Reporting)  Ended CheckForLandResupply 37 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:08:29 PM  (Reporting)  1052838 5. Turkish Force, 330 Bissarabya, Pow:34, Count: 2(l 0/L 1/S 1) Agenda: Keep Position, Value: 17750, Region: 330 Bissarabya
5:08:29 PM  (Reporting)  1039980 Riza Pasha' Army, 331 Odessa, Pow:339, Count: 4(l 2/L 1/S 1) Agenda: Keep Position, Value: 14450, Region: 331 Odessa
5:08:29 PM  (Reporting)  Ended KeepPosition 3 ms
5:08:29 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:08:29 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:08:29 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:08:29 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  *** Theaters algorithms 376 Theater_Poland ***
5:08:29 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:08:29 PM  (Reporting)  Ended PrivilegedCombine 2 ms
5:08:29 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:08:29 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:08:29 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
5:08:29 PM  (Reporting)  Ended ReconAndRaids 1 ms
5:08:29 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:08:29 PM  (Reporting)  Ended SplitGroups 2 ms
5:08:29 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:08:29 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:08:29 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:08:29 PM  (Reporting)  Ended Damaged Units 0 ms
5:08:29 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:08:29 PM  (Reporting)  Ended GarrisonObjectives 1 ms
5:08:29 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:08:29 PM  (Reporting)  Ended CheckBesieging 4 ms
5:08:29 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:08:29 PM  (Reporting)  Ended Evacuate Force (_EVA_) 5 ms
5:08:29 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:08:29 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 6 ms
5:08:29 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:08:29 PM  (Reporting)  _MSG_ gathered 339 cbt pts, needing: 943
5:08:29 PM  (Reporting)  _MSG_ 1039980 Riza Pasha' Army abort its operation against 1015918 Karl Ferdinand Korps not enough forces gathered
5:08:29 PM  (Reporting)  Ended Make Superior Group 190 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:08:29 PM  (Reporting)  Ended Split Supports
5:08:29 PM  (Reporting)  Start of AI Check for Land Resupply
5:08:29 PM  (Reporting)  Ended CheckForLandResupply 16 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:08:29 PM  (Reporting)  1059979 nc Svari Firka, 243 Podolia, Pow:82, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 33800, Region: 243 Podolia
5:08:29 PM  (Reporting)  Ended KeepPosition 1 ms
5:08:29 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:08:29 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:08:29 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:08:29 PM  (Reporting)  Ended Concentrate Stacks 55 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  *** Theaters algorithms 392 Theater_Ottoman ***
5:08:29 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:08:29 PM  (Reporting)  Ended PrivilegedCombine 3 ms
5:08:29 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:08:29 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:08:29 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
5:08:29 PM  (Reporting)  Ended ReconAndRaids 1 ms
5:08:29 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:08:29 PM  (Reporting)  Ended SplitGroups 12 ms
5:08:29 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:08:29 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:08:29 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:08:29 PM  (Reporting)  Ended Damaged Units 0 ms
5:08:29 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:08:29 PM  (Reporting)  _GAO_ Step 1 1042573 Altinci Nazim Tugay, 873 Erzurum, Pow:42, Count: 1(l 0/L 1/S 0) is garrisoning region 873 Erzurum SelfVal 198
5:08:29 PM  (Reporting)  Agenda: Garrison, Value: 8910, Region: 873 Erzurum
5:08:29 PM  (Reporting)  Ended GarrisonObjectives 1 ms
5:08:29 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:08:29 PM  (Reporting)  Ended CheckBesieging 7 ms
5:08:29 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:08:29 PM  (Reporting)  Ended Evacuate Force (_EVA_) 8 ms
5:08:29 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:08:29 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 8 ms
5:08:29 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:08:29 PM  (Reporting)  Ended Make Superior Group 0 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:08:29 PM  (Reporting)  Ended Split Supports
5:08:29 PM  (Reporting)  Start of AI Check for Land Resupply
5:08:29 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:08:29 PM  (Reporting)  Ended KeepPosition 0 ms
5:08:29 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:08:29 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:08:29 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:08:29 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  *** Theaters algorithms 390 Theater_Near_East ***
5:08:29 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:08:29 PM  (Reporting)  Ended PrivilegedCombine 3 ms
5:08:29 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:08:29 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:08:29 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
5:08:29 PM  (Reporting)  Ended ReconAndRaids 1 ms
5:08:29 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:08:29 PM  (Reporting)  Ended SplitGroups 4 ms
5:08:29 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:08:29 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:08:29 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:08:29 PM  (Reporting)  Ended Damaged Units 0 ms
5:08:29 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:08:29 PM  (Reporting)  _GAO_ Step 1 1044037 Sekicinci Nazim Tugay, 796 Judea, Pow:37, Count: 1(l 0/L 1/S 0) is garrisoning region 796 Judea SelfVal 375
5:08:29 PM  (Reporting)  Agenda: Garrison, Value: 9375, Region: 796 Judea
5:08:29 PM  (Reporting)  _GAO_ Step 1 1045114 On Drdnc Redif Tugay, 802 Aleppo, Pow:29, Count: 1(l 0/L 1/S 0) is garrisoning region 802 Aleppo SelfVal 49
5:08:29 PM  (Reporting)  Agenda: Garrison, Value: 2646, Region: 802 Aleppo
5:08:29 PM  (Reporting)  Ended GarrisonObjectives 1 ms
5:08:29 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:08:29 PM  (Reporting)  Ended CheckBesieging 4 ms
5:08:29 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:08:29 PM  (Reporting)  Ended Evacuate Force (_EVA_) 4 ms
5:08:29 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:08:29 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 4 ms
5:08:29 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:08:29 PM  (Reporting)  Ended Make Superior Group 0 ms
5:08:29 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 390 Near East
5:08:29 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Mediterranean Maritime Trade
5:08:29 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 11 in La Plata Maritime Trade
5:08:29 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:08:29 PM  (Reporting)  Ended Split Supports
5:08:29 PM  (Reporting)  Start of AI Check for Land Resupply
5:08:29 PM  (Reporting)  Ended CheckForLandResupply 12 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:08:29 PM  (Reporting)  Ended KeepPosition 0 ms
5:08:29 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:08:29 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:08:29 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:08:29 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 375 Theater_Balkans ***
5:08:29 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:08:29 PM  (Reporting)  Ended DistantGarrison 0 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 391 Theater_Middle_East ***
5:08:29 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:08:29 PM  (Reporting)  Ended DistantGarrison 64 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 377 Theater_Russia ***
5:08:29 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:08:29 PM  (Reporting)  Ended DistantGarrison 0 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 376 Theater_Poland ***
5:08:29 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:08:29 PM  (Reporting)  Ended DistantGarrison 0 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 392 Theater_Ottoman ***
5:08:29 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:08:29 PM  (Reporting)  Ended DistantGarrison 0 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 390 Theater_Near_East ***
5:08:29 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:08:29 PM  (Reporting)  Ended DistantGarrison 0 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 19666 AllOppPowLand: 6485 AllOwnPowNav: 8388 AllOppPowNav 1200
5:08:29 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  *** Starting process on extended theater 375 Theater_Balkans Owned armies (extended): 30 Enemy armies: 35 Land Ratio: 0.77 Land Core Ratio: 1.39  ***
5:08:29 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:08:29 PM  (Reporting)  1059064 On Yedinci Redif Blge (Pow.95)
5:08:29 PM  (Reporting)  1043601 On Ikinci Redif Blge (Pow.97)
5:08:29 PM  (Reporting)  1049367 Dokuzuncu Nazim Tugay (Pow.40)
5:08:29 PM  (Reporting)  1061789 13. Agir Topu Alayi (Pow.80)
5:08:29 PM  (Reporting)  1061790 19. Agir Topu Alayi (Pow.110)
5:08:29 PM  (Reporting)  1056799 Kurshid Pasha' Corps (Pow.381)
5:08:29 PM  (Reporting)  1056916 1st MP Rgt (Pow.8)
5:08:29 PM  (Reporting)  1059061 Be?inci Redif Tugay (Pow.29)
5:08:29 PM  (Reporting)  1056794 Yedinci Redif Tugay (Pow.29)
5:08:29 PM  (Reporting)  1053559 On Birinci Redif Tugay (Pow.29)
5:08:29 PM  (Reporting)  1053555 Sekicinci Redif Tugay (Pow.29)
5:08:29 PM  (Reporting)  1056258 Bosnali Tugayi (Pow.37)
5:08:29 PM  (Reporting)  1036913 2. Turkish Force (Pow.63)
5:08:29 PM  (Reporting)  1055130 3. Turkish Force (Pow.67)
5:08:29 PM  (Reporting)  1061783 Zarif Pasha' Corps (Pow.534)
5:08:29 PM  (Reporting)  1056798 mar Pasha' Corps (Pow.742)
5:08:29 PM  (Reporting)  1061366 Yedinci Redif Blge (Pow.84)
5:08:29 PM  (Reporting)  1053996 Onuncu Redif Blge (Pow.79)
5:08:29 PM  (Reporting)  1008347 Plevne Mstahkem Mevki (Pow.35)
5:08:29 PM  (Reporting)  1059978 Sekicinci Bashi-bazouk (Pow.38)
5:08:29 PM  (Reporting)  1059972 Yedinci Nazim Tugay (Pow.37)
5:08:29 PM  (Reporting)  1059060 Ikinci Redif Tugay (Pow.38)
5:08:29 PM  (Reporting)  1055731 nc Nazim Tugay (Pow.42)
5:08:29 PM  (Reporting)  1059973 4. Turkish Force (Pow.77)
5:08:29 PM  (Reporting)  1052838 5. Turkish Force (Pow.34)
5:08:29 PM  (Reporting)  1059979 nc Svari Firka (Pow.82)
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Primary Region 232 Constantinople Pick 100 has enough garrison (Value: 327) - evaluation skipped
5:08:29 PM  (Reporting)  Secondary Region 215 Halkidiki Pick 43 has enough garrison (Value: 40) - evaluation skipped
5:08:29 PM  (Reporting)  Secondary Region 230 Andrianople Pick 47 has enough garrison (Value: 337) - evaluation skipped
5:08:29 PM  (Reporting)  Secondary Region 218 Bulgaria Pick 57 has enough garrison (Value: 97) - evaluation skipped
5:08:29 PM  (Reporting)  CheckRegionForOperation 1039980 Riza Pasha' Army, 331 Odessa, Pow:339, Count: 4(l 2/L 1/S 1) Fitness 104 PickVal 84 SelfVal 93 AINeed 343
5:08:29 PM  (Reporting)  Agenda: Attack, Value: 9672, Region: 243 Podolia
5:08:29 PM  (Reporting)  Secondary Region 222 Ludogoria Pick 11 has enough garrison (Value: 38) - evaluation skipped
5:08:29 PM  (Reporting)  Secondary Region 849 Canakkale Pick 4 has enough garrison (Value: 327) - evaluation skipped
5:08:29 PM  (Reporting)  CheckRegionForOperation 1055731 nc Nazim Tugay, 224 Dobrudja, Pow:42, Count: 1(l 0/L 1/S 0) Fitness 73 PickVal 2 SelfVal 47 AINeed 60
5:08:29 PM  (Reporting)  Agenda: Defend, Value: 3431, Region: 220 Rumelia
5:08:29 PM  (Reporting)  Secondary Region 231 Gelibolu Pick 3 has enough garrison (Value: 327) - evaluation skipped
5:08:29 PM  (Reporting)  CheckRegionForOperation 1055731 nc Nazim Tugay, 224 Dobrudja, Pow:42, Count: 1(l 0/L 1/S 0) Fitness 94 PickVal 5 SelfVal 74 AINeed 60
5:08:29 PM  (Reporting)  Agenda: Defend, Value: 6956, Region: 224 Dobrudja
5:08:29 PM  (Reporting)  CheckRegionForOperation 1059973 4. Turkish Force, 224 Dobrudja, Pow:77, Count: 2(l 0/L 1/S 1) Fitness 50 PickVal 2 SelfVal 41 AINeed 60
5:08:29 PM  (Reporting)  Agenda: Defend, Value: 2050, Region: 211 Albania
5:08:29 PM  (Reporting)  Mobilizing auxiliary group 1059060 Ikinci Redif Tugay
5:08:29 PM  (Reporting)  CheckRegionForOperation 1055731 nc Nazim Tugay, 224 Dobrudja, Pow:42, Count: 1(l 0/L 1/S 0) Fitness 70 PickVal 2 SelfVal 44 AINeed 60
5:08:29 PM  (Reporting)  Agenda: Defend, Value: 3080, Region: 223 Varna
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  *** Starting process on extended theater 391 Theater_Middle_East Owned armies (extended): 6 Enemy armies: 9 Land Ratio: 0.65 Land Core Ratio: 0.66  ***
5:08:29 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:08:29 PM  (Reporting)  1008180 Trablus Ordusu (Pow.0)
5:08:29 PM  (Reporting)  1056796 Yedinci Firka (Pow.80)
5:08:29 PM  (Reporting)  1062302 Birinci Miktar Treni (Pow.0)
5:08:29 PM  (Reporting)  1037437 Hseyin Avni Pasha' Force (Pow.147)
5:08:29 PM  (Reporting)  1054591 Drdnc Redif Tugay (Pow.40)
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Primary Region 813 Baghdad Pick 100 has enough garrison (Value: 64) - evaluation skipped
5:08:29 PM  (Reporting)  CheckRegionForOperation 1037437 Hseyin Avni Pasha' Force, 809 Najaf, Pow:147, Count: 3(l 1/L 1/S 1) Fitness 94 PickVal 64 SelfVal 272 AINeed 167
5:08:29 PM  (Reporting)  Agenda: Defend, Value: 25568, Region: 823 Medina
5:08:29 PM  (Reporting)  Secondary Region 811 Basra Pick 47 has enough garrison (Value: 24) - evaluation skipped
5:08:29 PM  (Reporting)  Secondary Region 815 Kirkuk Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:08:29 PM  (Reporting)  Secondary Region 806 Mosul Pick 4 has enough garrison (Value: 0) - evaluation skipped
5:08:29 PM  (Reporting)  Secondary Region 824 Djeddah Pick 6 has enough garrison (Value: 0) - evaluation skipped
5:08:29 PM  (Reporting)  Secondary Region 833 Kuwait Pick 4 has enough garrison (Value: 0) - evaluation skipped
5:08:29 PM  (Reporting)  Secondary Region 825 Makkah Pick 3 has enough garrison (Value: 0) - evaluation skipped
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  *** Starting process on extended theater 377 Theater_Russia Owned armies (extended): 10 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:08:29 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:08:29 PM  (Reporting)  1042573 Altinci Nazim Tugay (Pow.42)
5:08:29 PM  (Reporting)  1059972 Yedinci Nazim Tugay (Pow.37)
5:08:29 PM  (Reporting)  1059060 Ikinci Redif Tugay (Pow.38)
5:08:29 PM  (Reporting)  1055731 nc Nazim Tugay (Pow.42)
5:08:29 PM  (Reporting)  1059973 4. Turkish Force (Pow.77)
5:08:29 PM  (Reporting)  1052838 5. Turkish Force (Pow.34)
5:08:29 PM  (Reporting)  1062304 Sekicinci Miktar Treni (Pow.0)
5:08:29 PM  (Reporting)  1039980 Riza Pasha' Army (Pow.339)
5:08:29 PM  (Reporting)  1059979 nc Svari Firka (Pow.82)
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Primary Region 372 Kars Pick 84 has enough garrison (Value: 337) - evaluation skipped
5:08:29 PM  (Reporting)  Region 328 Suzdal Pick 4 SelfVal 21 Need 216  no group candidate found
5:08:29 PM  (Reporting)  CheckRegionForOperation 1039980 Riza Pasha' Army, 331 Odessa, Pow:339, Count: 4(l 2/L 1/S 1) Fitness 75 PickVal 60 SelfVal 157 AINeed 216
5:08:29 PM  (Reporting)  Agenda: Attack, Value: 11775, Region: 350 Sebastopol
5:08:29 PM  (Reporting)  CheckRegionForOperation 1039980 Riza Pasha' Army, 331 Odessa, Pow:339, Count: 4(l 2/L 1/S 1) Fitness 71 PickVal 3 SelfVal 17 AINeed 216
5:08:29 PM  (Reporting)  Agenda: Attack, Value: 1207, Region: 305 Gomel
5:08:29 PM  (Reporting)  CheckRegionForOperation 1039980 Riza Pasha' Army, 331 Odessa, Pow:339, Count: 4(l 2/L 1/S 1) Fitness 70 PickVal 34 SelfVal 101 AINeed 216
5:08:29 PM  (Reporting)  Agenda: Attack, Value: 7070, Region: 324 Tzaritsyn
5:08:29 PM  (Reporting)  CheckRegionForOperation 1039980 Riza Pasha' Army, 331 Odessa, Pow:339, Count: 4(l 2/L 1/S 1) Fitness 61 PickVal 17 SelfVal 59 AINeed 216
5:08:29 PM  (Reporting)  Agenda: Attack, Value: 3599, Region: 363 Gruzniya
5:08:29 PM  (Reporting)  CheckRegionForOperation 1039980 Riza Pasha' Army, 331 Odessa, Pow:339, Count: 4(l 2/L 1/S 1) Fitness 56 PickVal 8 SelfVal 33 AINeed 216
5:08:29 PM  (Reporting)  Agenda: Attack, Value: 1848, Region: 298 Kaluga
5:08:29 PM  (Reporting)  CheckRegionForOperation 1039980 Riza Pasha' Army, 331 Odessa, Pow:339, Count: 4(l 2/L 1/S 1) Fitness 55 PickVal 100 SelfVal 230 AINeed 216
5:08:29 PM  (Reporting)  Agenda: Attack, Value: 12650, Region: 301 Moskva
5:08:29 PM  (Reporting)  Region 336 Kiew Pick 76 SelfVal 187 Need 216  no group candidate found
5:08:29 PM  (Reporting)  CheckRegionForOperation 1039980 Riza Pasha' Army, 331 Odessa, Pow:339, Count: 4(l 2/L 1/S 1) Fitness 79 PickVal 84 SelfVal 93 AINeed 343
5:08:29 PM  (Reporting)  Agenda: Attack, Value: 7347, Region: 243 Podolia
5:08:29 PM  (Reporting)  Region 353 Kuban Pick 14 SelfVal 53 Need 216  no group candidate found
5:08:29 PM  (Reporting)  Region 352 Rostov Pick 39 SelfVal 112 Need 216  no group candidate found
5:08:29 PM  (Reporting)  Region 304 Bryansk Pick 11 SelfVal 45 Need 216  no group candidate found
5:08:29 PM  (Reporting)  Region 246 Litauen Pick 51 SelfVal 138 Need 216  no group candidate found
5:08:29 PM  (Reporting)  Region 368 Baku Pick 19 SelfVal 65 Need 216  no group candidate found
5:08:29 PM  (Reporting)  Region 395 Kazan Pick 16 SelfVal 58 Need 216  no group candidate found
5:08:29 PM  (Reporting)  Region 346 Kharkov Pick 23 SelfVal 75 Need 216  no group candidate found
5:08:29 PM  (Reporting)  Region 250 Livonia Pick 54 SelfVal 144 Need 216  no group candidate found
5:08:29 PM  (Reporting)  Secondary Region 863 Trabzon Pick 19 has enough garrison (Value: 337) - evaluation skipped
5:08:29 PM  (Reporting)  Region 386 Perm Pick 59 SelfVal 154 Need 216  no group candidate found
5:08:29 PM  (Reporting)  Region 366 Vladikavkaz Pick 3 SelfVal 17 Need 216  no group candidate found
5:08:29 PM  (Reporting)  Region 271 Abo Pick 10 SelfVal 41 Need 216  no group candidate found
5:08:29 PM  (Reporting)  Region 307 Vladimir Pick 9 SelfVal 39 Need 216  no group candidate found
5:08:29 PM  (Reporting)  Region 393 Iekaterinburg Pick 19 SelfVal 66 Need 216  no group candidate found
5:08:29 PM  (Reporting)  Region 312 Nijni Novgorod Pick 51 SelfVal 139 Need 216  no group candidate found
5:08:29 PM  (Reporting)  Region 274 Helsingors Pick 43 SelfVal 121 Need 216  no group candidate found
5:08:29 PM  (Reporting)  Region 310 Galich Pick 4 SelfVal 21 Need 216  no group candidate found
5:08:29 PM  (Reporting)  Region 236 Modlin Pick 20 SelfVal 37 Need 216  no group candidate found
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  *** Starting process on extended theater 376 Theater_Poland Owned armies (extended): 3 Enemy armies: 3 Land Ratio: 1.14 Land Core Ratio: 5.00  ***
5:08:29 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:08:29 PM  (Reporting)  1052838 5. Turkish Force (Pow.34)
5:08:29 PM  (Reporting)  1062304 Sekicinci Miktar Treni (Pow.0)
5:08:29 PM  (Reporting)  1039980 Riza Pasha' Army (Pow.339)
5:08:29 PM  (Reporting)  1059979 nc Svari Firka (Pow.82)
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Secondary Region 331 Odessa Pick 43 has enough garrison (Value: 339) - evaluation skipped
5:08:29 PM  (Reporting)  Region 234 Wielkopolska Pick 47 SelfVal 70 Need 216  no group candidate found
5:08:29 PM  (Reporting)  Region 254 Minsk Pick 36 SelfVal 105 Need 216  no group candidate found
5:08:29 PM  (Reporting)  Region 252 Boudok Pick 13 SelfVal 26 Need 216  no group candidate found
5:08:29 PM  (Reporting)  Region 235 Mazowsze Pick 100 SelfVal 125 Need 216  no group candidate found
5:08:29 PM  (Reporting)  CheckRegionForOperation 1039980 Riza Pasha' Army, 331 Odessa, Pow:339, Count: 4(l 2/L 1/S 1) Fitness 74 PickVal 84 SelfVal 93 AINeed 343
5:08:29 PM  (Reporting)  Agenda: Attack, Value: 6882, Region: 243 Podolia
5:08:29 PM  (Reporting)  Region 240 Pripyat Pick 17 SelfVal 33 Need 216  no group candidate found
5:08:29 PM  (Reporting)  Region 246 Litauen Pick 51 SelfVal 138 Need 216  no group candidate found
5:08:29 PM  (Reporting)  Region 236 Modlin Pick 20 SelfVal 37 Need 216  no group candidate found
5:08:29 PM  (Reporting)  Region 237 Ostrowa Pick 5 SelfVal 13 Need 216  no group candidate found
5:08:29 PM  (Reporting)  Region 336 Kiew Pick 76 SelfVal 187 Need 216  no group candidate found
5:08:29 PM  (Reporting)  Region 244 Mozyr Pick 3 SelfVal 9 Need 216  no group candidate found
5:08:29 PM  (Reporting)  CheckRegionForOperation 1039980 Riza Pasha' Army, 331 Odessa, Pow:339, Count: 4(l 2/L 1/S 1) Fitness 63 PickVal 4 SelfVal 9 AINeed 343
5:08:29 PM  (Reporting)  Agenda: Attack, Value: 567, Region: 242 Wolyn
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  *** Starting process on extended theater 392 Theater_Ottoman Owned armies (extended): 29 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:08:29 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:08:29 PM  (Reporting)  1045114 On Drdnc Redif Tugay (Pow.29)
5:08:29 PM  (Reporting)  1047183 Onuncu Redif Tugay (Pow.29)
5:08:29 PM  (Reporting)  1061965 Dokuzuncu Redif Tugay (Pow.0)
5:08:29 PM  (Reporting)  1061020 On Yedinci Redif Tugay (Pow.29)
5:08:29 PM  (Reporting)  1059245 On nc Redif Tugay (Pow.29)
5:08:29 PM  (Reporting)  1056399 Birinci Nazim Tugay (Pow.36)
5:08:29 PM  (Reporting)  1059064 On Yedinci Redif Blge (Pow.95)
5:08:29 PM  (Reporting)  1043601 On Ikinci Redif Blge (Pow.97)
5:08:29 PM  (Reporting)  1042573 Altinci Nazim Tugay (Pow.42)
5:08:29 PM  (Reporting)  1061789 13. Agir Topu Alayi (Pow.80)
5:08:29 PM  (Reporting)  1061790 19. Agir Topu Alayi (Pow.110)
5:08:29 PM  (Reporting)  1056799 Kurshid Pasha' Corps (Pow.381)
5:08:29 PM  (Reporting)  1056916 1st MP Rgt (Pow.8)
5:08:29 PM  (Reporting)  1059061 Be?inci Redif Tugay (Pow.29)
5:08:29 PM  (Reporting)  1056794 Yedinci Redif Tugay (Pow.29)
5:08:29 PM  (Reporting)  1053559 On Birinci Redif Tugay (Pow.29)
5:08:29 PM  (Reporting)  1053555 Sekicinci Redif Tugay (Pow.29)
5:08:29 PM  (Reporting)  1056258 Bosnali Tugayi (Pow.37)
5:08:29 PM  (Reporting)  1036913 2. Turkish Force (Pow.63)
5:08:29 PM  (Reporting)  1055130 3. Turkish Force (Pow.67)
5:08:29 PM  (Reporting)  1061783 Zarif Pasha' Corps (Pow.534)
5:08:29 PM  (Reporting)  1056798 mar Pasha' Corps (Pow.742)
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Secondary Region 862 Sinop Pick 36 has enough garrison (Value: 327) - evaluation skipped
5:08:29 PM  (Reporting)  Primary Region 850 Smyrna Pick 100 has enough garrison (Value: 337) - evaluation skipped
5:08:29 PM  (Reporting)  Secondary Region 867 Kilikya Pick 7 has enough garrison (Value: 0) - evaluation skipped
5:08:29 PM  (Reporting)  Secondary Region 872 Diyarbakir Pick 5 has enough garrison (Value: 0) - evaluation skipped
5:08:29 PM  (Reporting)  Secondary Region 863 Trabzon Pick 19 has enough garrison (Value: 337) - evaluation skipped
5:08:29 PM  (Reporting)  Primary Region 232 Constantinople Pick 100 has enough garrison (Value: 327) - evaluation skipped
5:08:29 PM  (Reporting)  Secondary Region 873 Erzurum Pick 22 has enough garrison (Value: 42) - evaluation skipped
5:08:29 PM  (Reporting)  Secondary Region 802 Aleppo Pick 10 has enough garrison (Value: 53) - evaluation skipped
5:08:29 PM  (Reporting)  Region 372 Kars Pick 84 SelfVal 280 Need 0  no group candidate found
5:08:29 PM  (Reporting)  Secondary Region 806 Mosul Pick 4 has enough garrison (Value: 0) - evaluation skipped
5:08:29 PM  (Reporting)  Secondary Region 231 Gelibolu Pick 3 has enough garrison (Value: 327) - evaluation skipped
5:08:29 PM  (Reporting)  Secondary Region 860 Ankara Pick 8 has enough garrison (Value: 0) - evaluation skipped
5:08:29 PM  (Reporting)  Secondary Region 849 Canakkale Pick 4 has enough garrison (Value: 327) - evaluation skipped
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  *** Starting process on extended theater 390 Theater_Near_East Owned armies (extended): 6 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:08:29 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:08:29 PM  (Reporting)  1044037 Sekicinci Nazim Tugay (Pow.37)
5:08:29 PM  (Reporting)  1045114 On Drdnc Redif Tugay (Pow.29)
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Primary Region 796 Judea Pick 100 has enough garrison (Value: 61) - evaluation skipped
5:08:29 PM  (Reporting)  Secondary Region 800 Syria Pick 20 has enough garrison (Value: 24) - evaluation skipped
5:08:29 PM  (Reporting)  Secondary Region 802 Aleppo Pick 10 has enough garrison (Value: 53) - evaluation skipped
5:08:29 PM  (Reporting)  Secondary Region 867 Kilikya Pick 7 has enough garrison (Value: 0) - evaluation skipped
5:08:29 PM  (Reporting)  Secondary Region 872 Diyarbakir Pick 5 has enough garrison (Value: 0) - evaluation skipped
5:08:29 PM  (Reporting)  Secondary Region 806 Mosul Pick 4 has enough garrison (Value: 0) - evaluation skipped
5:08:29 PM  (Reporting)  Secondary Region 798 Liban Pick 3 has enough garrison (Value: 97) - evaluation skipped
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  *** Starting process on extended theater 435 Theater_Western_Pacific Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:08:29 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  *** Starting process on extended theater 434 Theater_Indian_Ocean Owned armies (extended): 5 Enemy armies: 6 Land Ratio: 1.91 Land Core Ratio: 0.20  ***
5:08:29 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:08:29 PM  (Reporting)  1008180 Trablus Ordusu (Pow.0)
5:08:29 PM  (Reporting)  1056796 Yedinci Firka (Pow.80)
5:08:29 PM  (Reporting)  1044037 Sekicinci Nazim Tugay (Pow.37)
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Secondary Region 811 Basra Pick 47 has enough garrison (Value: 24) - evaluation skipped
5:08:29 PM  (Reporting)  Primary Region 796 Judea Pick 100 has enough garrison (Value: 61) - evaluation skipped
5:08:29 PM  (Reporting)  Secondary Region 824 Djeddah Pick 6 has enough garrison (Value: 0) - evaluation skipped
5:08:29 PM  (Reporting)  Secondary Region 833 Kuwait Pick 4 has enough garrison (Value: 0) - evaluation skipped
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  *** Starting process on extended theater 429 Theater_South_European_Seas Owned armies (extended): 38 Enemy armies: 8 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:08:29 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:08:29 PM  (Reporting)  1044037 Sekicinci Nazim Tugay (Pow.37)
5:08:29 PM  (Reporting)  1061965 Dokuzuncu Redif Tugay (Pow.0)
5:08:29 PM  (Reporting)  1061020 On Yedinci Redif Tugay (Pow.29)
5:08:29 PM  (Reporting)  1059245 On nc Redif Tugay (Pow.29)
5:08:29 PM  (Reporting)  1056399 Birinci Nazim Tugay (Pow.36)
5:08:29 PM  (Reporting)  1059064 On Yedinci Redif Blge (Pow.95)
5:08:29 PM  (Reporting)  1043601 On Ikinci Redif Blge (Pow.97)
5:08:29 PM  (Reporting)  1049367 Dokuzuncu Nazim Tugay (Pow.40)
5:08:29 PM  (Reporting)  1061789 13. Agir Topu Alayi (Pow.80)
5:08:29 PM  (Reporting)  1061790 19. Agir Topu Alayi (Pow.110)
5:08:29 PM  (Reporting)  1056799 Kurshid Pasha' Corps (Pow.381)
5:08:29 PM  (Reporting)  1056916 1st MP Rgt (Pow.8)
5:08:29 PM  (Reporting)  1059061 Be?inci Redif Tugay (Pow.29)
5:08:29 PM  (Reporting)  1056794 Yedinci Redif Tugay (Pow.29)
5:08:29 PM  (Reporting)  1053559 On Birinci Redif Tugay (Pow.29)
5:08:29 PM  (Reporting)  1053555 Sekicinci Redif Tugay (Pow.29)
5:08:29 PM  (Reporting)  1056258 Bosnali Tugayi (Pow.37)
5:08:29 PM  (Reporting)  1036913 2. Turkish Force (Pow.63)
5:08:29 PM  (Reporting)  1055130 3. Turkish Force (Pow.67)
5:08:29 PM  (Reporting)  1061783 Zarif Pasha' Corps (Pow.534)
5:08:29 PM  (Reporting)  1056798 mar Pasha' Corps (Pow.742)
5:08:29 PM  (Reporting)  1061366 Yedinci Redif Blge (Pow.84)
5:08:29 PM  (Reporting)  1053996 Onuncu Redif Blge (Pow.79)
5:08:29 PM  (Reporting)  1059972 Yedinci Nazim Tugay (Pow.37)
5:08:29 PM  (Reporting)  1059060 Ikinci Redif Tugay (Pow.38)
5:08:29 PM  (Reporting)  1055731 nc Nazim Tugay (Pow.42)
5:08:29 PM  (Reporting)  1059973 4. Turkish Force (Pow.77)
5:08:29 PM  (Reporting)  1052838 5. Turkish Force (Pow.34)
5:08:29 PM  (Reporting)  1062304 Sekicinci Miktar Treni (Pow.0)
5:08:29 PM  (Reporting)  1039980 Riza Pasha' Army (Pow.339)
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Secondary Region 230 Andrianople Pick 47 has enough garrison (Value: 337) - evaluation skipped
5:08:29 PM  (Reporting)  Primary Region 796 Judea Pick 100 has enough garrison (Value: 61) - evaluation skipped
5:08:29 PM  (Reporting)  Primary Region 232 Constantinople Pick 100 has enough garrison (Value: 327) - evaluation skipped
5:08:29 PM  (Reporting)  Region 350 Sebastopol Pick 60 SelfVal 157 Need 216  no group candidate found
5:08:29 PM  (Reporting)  Secondary Region 862 Sinop Pick 36 has enough garrison (Value: 327) - evaluation skipped
5:08:29 PM  (Reporting)  Primary Region 850 Smyrna Pick 100 has enough garrison (Value: 337) - evaluation skipped
5:08:29 PM  (Reporting)  Region 352 Rostov Pick 39 SelfVal 112 Need 216  no group candidate found
5:08:29 PM  (Reporting)  Secondary Region 331 Odessa Pick 43 has enough garrison (Value: 339) - evaluation skipped
5:08:29 PM  (Reporting)  Secondary Region 215 Halkidiki Pick 43 has enough garrison (Value: 40) - evaluation skipped
5:08:29 PM  (Reporting)  Secondary Region 863 Trabzon Pick 19 has enough garrison (Value: 337) - evaluation skipped
5:08:29 PM  (Reporting)  Secondary Region 798 Liban Pick 3 has enough garrison (Value: 97) - evaluation skipped
5:08:29 PM  (Reporting)  Region 364 Poti Pick 4 SelfVal 27 Need 108  no group candidate found
5:08:29 PM  (Reporting)  Region 355 Maikop Pick 13 SelfVal 49 Need 216  no group candidate found
5:08:29 PM  (Reporting)  Region 368 Baku Pick 19 SelfVal 65 Need 216  no group candidate found
5:08:29 PM  (Reporting)  Region 353 Kuban Pick 14 SelfVal 53 Need 216  no group candidate found
5:08:29 PM  (Reporting)  Region 329 Astrakhan Pick 24 SelfVal 79 Need 216  no group candidate found
5:08:29 PM  (Reporting)  Secondary Region 867 Kilikya Pick 7 has enough garrison (Value: 0) - evaluation skipped
5:08:29 PM  (Reporting)  CheckRegionForOperation 1055731 nc Nazim Tugay, 224 Dobrudja, Pow:42, Count: 1(l 0/L 1/S 0) Fitness 89 PickVal 5 SelfVal 74 AINeed 60
5:08:29 PM  (Reporting)  Agenda: Defend, Value: 6586, Region: 224 Dobrudja
5:08:29 PM  (Reporting)  Secondary Region 849 Canakkale Pick 4 has enough garrison (Value: 327) - evaluation skipped
5:08:29 PM  (Reporting)  CheckRegionForOperation 1056799 Kurshid Pasha' Corps, 232 Constantinople, Pow:381, Count: 10(l 1/L 8/S 1) Fitness 65 PickVal 8 SelfVal 33 AINeed 216
5:08:29 PM  (Reporting)  Agenda: Attack, Value: 2145, Region: 333 Ekaterinoslav
5:08:29 PM  (Reporting)  Secondary Region 231 Gelibolu Pick 3 has enough garrison (Value: 327) - evaluation skipped
5:08:29 PM  (Reporting)  Region 351 Taganrog Pick 3 SelfVal 18 Need 216  no group candidate found
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  *** Starting process on extended theater 427 Theater_North_European_Seas Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:08:29 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Region 250 Livonia Pick 54 SelfVal 144 Need 216  no group candidate found
5:08:29 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 1291 ms
5:08:29 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 435 Western Pacific
5:08:29 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Mediterranean Maritime Trade
5:08:29 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 11 in La Plata Maritime Trade
5:08:29 PM  (Reporting)  _AFA_ 1032829 Birinci Filosu has been given the mission Agenda: Patrol Convoy Box, Value: 2444, Region: 2199 Mediterranean Maritime Trade
5:08:29 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 16 in Mediterranean Maritime Trade
5:08:29 PM  (Reporting)  _AFA_ 1032829 Birinci Filosu has been given the mission Agenda: Naval Superiority, Value: 2544, Region: 2614 Sakhalin Gulf
5:08:29 PM  (Reporting)  Ended AssignFleetsOperations 302 ms
5:08:29 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 434 Indian Ocean
5:08:29 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 16 in Mediterranean Maritime Trade
5:08:29 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 11 in La Plata Maritime Trade
5:08:29 PM  (Reporting)  _AFA_ 1044638 nc Filosu has been given the mission Agenda: Hunt Convoy Fleet, Value: 7221, Region: 2205 La Plata Maritime Trade
5:08:29 PM  (Reporting)  _AFA_ 1044638 nc Filosu has been given the mission Agenda: Naval Superiority, Value: 4004, Region: 2499 Amirantes Islands
5:08:29 PM  (Reporting)  _AFA_ 1044638 nc Filosu has been given the mission Agenda: Naval Docking, Value: 391, Region: 791 Aqaba
5:08:29 PM  (Reporting)  _AFA_ 1056249 Yedinci Filosu has been given the mission Agenda: Resupply, Value: 4600, Region: 811 Basra
5:08:29 PM  (Reporting)  _AFA_ 1056249 Yedinci Filosu has been given the mission Agenda: Naval Docking, Value: 192, Region: 791 Aqaba
5:08:29 PM  (Reporting)  Ended AssignFleetsOperations 385 ms
5:08:29 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 432 Southeastern American Seas
5:08:29 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 16 in Mediterranean Maritime Trade
5:08:29 PM  (Reporting)  _AFA_ 1042041 Besinci Filosu has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2205 La Plata Maritime Trade
5:08:29 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
5:08:29 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 429 South European Seas
5:08:29 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 16 in Mediterranean Maritime Trade
5:08:29 PM  (Reporting)  _AFA_ 1060443 Black Sea Trade has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2199 Mediterranean Maritime Trade
5:08:29 PM  (Reporting)  _AFA_ 1061361 Mshavir Pasha' Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 12000, Region: 2199 Mediterranean Maritime Trade
5:08:29 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in North Sea Maritime Trade
5:08:29 PM  (Reporting)  _NVS_ : Nav Supp 1061361 Mshavir Pasha' Fleet chance: 40 failed.
5:08:29 PM  (Reporting)  _AFA_ 1061361 Mshavir Pasha' Fleet has been given the mission Agenda: Naval Calling, Value: 880, Region: 232 Constantinople
5:08:29 PM  (Reporting)  Ended AssignFleetsOperations 47 ms
5:08:29 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 427 North European Seas
5:08:29 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in North Sea Maritime Trade
5:08:29 PM  (Reporting)  _AFA_ 1061363 2. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 8700, Region: 2196 Baltic Maritime Trade
5:08:29 PM  (Reporting)  _AFA_ 1062299 Mediterranean Trade has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2197 North Sea Maritime Trade
5:08:29 PM  (Reporting)  _AFA_ 1061782 Sekicinci Filosu has been given the mission Agenda: Patrol Convoy Box, Value: 4950, Region: 2197 North Sea Maritime Trade
5:08:29 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
5:08:29 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 375 Balkans
5:08:29 PM  (Reporting)  Ended CheckLocalOpportunities 18 ms
5:08:29 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 391 Middle East
5:08:29 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:08:29 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 377 Russia
5:08:29 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
5:08:29 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 376 Poland
5:08:29 PM  (Reporting)  Ended CheckLocalOpportunities 3 ms
5:08:29 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 392 Ottoman
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 402 Krita
5:08:29 PM  (Reporting)  _CLO_ 1047183 Onuncu Redif Tugay, 858 Burdur, Pow:29, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 402 Krita
5:08:29 PM  (Reporting)  _CLO_ 1061020 On Yedinci Redif Tugay, 850 Smyrna, Pow:29, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 402 Krita
5:08:29 PM  (Reporting)  _CLO_ 1059245 On nc Redif Tugay, 850 Smyrna, Pow:29, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 402 Krita
5:08:29 PM  (Reporting)  _CLO_ 1056399 Birinci Nazim Tugay, 850 Smyrna, Pow:36, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 402 Krita
5:08:29 PM  (Reporting)  _CLO_ 1059064 On Yedinci Redif Blge, 849 Canakkale, Pow:95, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 402 Krita
5:08:29 PM  (Reporting)  _CLO_ 1043601 On Ikinci Redif Blge, 849 Canakkale, Pow:97, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Ended CheckLocalOpportunities 11 ms
5:08:29 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 390 Near East
5:08:29 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  ############ Starting ApplyAgenda:  Ottoman Empire  ############
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Theater:  Theater_Western_Pacific ( NavRatio:5.00) ***
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Theater:  Theater_Indian_Ocean ( NavRatio:5.00) ***
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Theater:  Theater_Southeastern_American_Seas ( NavRatio:3.33) ***
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Theater:  Theater_South_European_Seas ( NavRatio:2.64) ***
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Theater:  Theater_North_European_Seas ( NavRatio:2.87) ***
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  Loop I - post iteration missions
5:08:29 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:0.77 - Core:1.39 - Nav:2.55) ***
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:08:29 PM  (Reporting)  _RCA_ Arty 1061790 19. Agir Topu Alayi, 232 Constantinople, Pow:110, Count: 1(l 0/L 0/S 1) in reserve
5:08:29 PM  (Reporting)  _RCA_ Arty 1061789 13. Agir Topu Alayi, 232 Constantinople, Pow:80, Count: 1(l 0/L 0/S 1) in reserve
5:08:29 PM  (Reporting)  _RCA_ Artilleries found:  2 in core Area
5:08:29 PM  (Reporting)  _RCA_ Artillery 1061790 19. Agir Topu Alayi, 232 Constantinople, Pow:110, Count: 1(l 0/L 0/S 1) relocating toward 1056799 Kurshid Pasha' Corps, 232 Constantinople, Pow:381, Count: 10(l 1/L 8/S 1)
5:08:29 PM  (Reporting)  _RCA_ Artillery 1061789 13. Agir Topu Alayi, 232 Constantinople, Pow:80, Count: 1(l 0/L 0/S 1) relocating toward 1056799 Kurshid Pasha' Corps, 232 Constantinople, Pow:518, Count: 11(l 1/L 8/S 2)
5:08:29 PM  (Reporting)  Ended Receive Arties
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:08:29 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:08:29 PM  (Reporting)  Ended Receive Supplies
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:08:29 PM  (Reporting)  _GTU_ Gathering Region 218 Bulgaria in theater 375 Balkans
5:08:29 PM  (Reporting)  _GTU_ 1056916 1st MP Rgt, 232 Constantinople, Pow:8, Count: 1(l 0/L 0/S 1) has no agenda for now, trying to gather
5:08:29 PM  (Reporting)  _GTU_ 1059061 Be?inci Redif Tugay, 232 Constantinople, Pow:29, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:08:29 PM  (Reporting)  _GTU_ 1056794 Yedinci Redif Tugay, 232 Constantinople, Pow:29, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:08:29 PM  (Reporting)  _GTU_ 1053559 On Birinci Redif Tugay, 232 Constantinople, Pow:29, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:08:29 PM  (Reporting)  _GTU_ 1053555 Sekicinci Redif Tugay, 232 Constantinople, Pow:29, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:08:29 PM  (Reporting)  _GTU_ 1056258 Bosnali Tugayi, 232 Constantinople, Pow:37, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:08:29 PM  (Reporting)  _GTU_ 1036913 2. Turkish Force, 232 Constantinople, Pow:63, Count: 4(l 0/L 1/S 3) has no agenda for now, trying to gather
5:08:29 PM  (Reporting)  _GTU_ 1055130 3. Turkish Force, 232 Constantinople, Pow:67, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
5:08:29 PM  (Reporting)  _GTU_ 1061783 Zarif Pasha' Corps, 232 Constantinople, Pow:534, Count: 6(l 1/L 5/S 0) has no agenda for now, trying to gather
5:08:29 PM  (Reporting)  _GTU_ 1056798 mar Pasha' Corps, 232 Constantinople, Pow:742, Count: 9(l 3/L 4/S 2) has no agenda for now, trying to gather
5:08:29 PM  (Reporting)  _GTU_ 1061366 Yedinci Redif Blge, 230 Andrianople, Pow:84, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:08:29 PM  (Reporting)  _GTU_ 1059972 Yedinci Nazim Tugay, 224 Dobrudja, Pow:37, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:08:29 PM  (Reporting)  _GTU_ Starting merge 12 at start
5:08:29 PM  (Reporting)  _GTU_ Finished merge 12 now
5:08:29 PM  (Reporting)  _GTU_ Zarif Pasha' Corps A transport fleet is heading toward the group, setting it to Wait for load
5:08:29 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 232 Constantinople
5:08:29 PM  (Reporting)  _GTU_ mar Pasha' Corps gathering toward primary region (short distance)
5:08:29 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 175, Region: 218 Bulgaria Gather to region: 218 Bulgaria
5:08:29 PM  (Reporting)  _GTU_ 3. Turkish Force A transport fleet is heading toward the group, setting it to Wait for load
5:08:29 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 232 Constantinople
5:08:29 PM  (Reporting)  _GTU_ On Birinci Redif Tugay A transport fleet is heading toward the group, setting it to Wait for load
5:08:29 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 232 Constantinople
5:08:29 PM  (Reporting)  _GTU_ Yedinci Redif Blge gathering toward primary region (short distance)
5:08:29 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 200, Region: 218 Bulgaria Gather to region: 218 Bulgaria
5:08:29 PM  (Reporting)  _GTU_ 2. Turkish Force A transport fleet is heading toward the group, setting it to Wait for load
5:08:29 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 232 Constantinople
5:08:29 PM  (Reporting)  _GTU_ Bosnali Tugayi A transport fleet is heading toward the group, setting it to Wait for load
5:08:29 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 232 Constantinople
5:08:29 PM  (Reporting)  _GTU_ Sekicinci Redif Tugay A transport fleet is heading toward the group, setting it to Wait for load
5:08:29 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 232 Constantinople
5:08:29 PM  (Reporting)  _GTU_ Yedinci Redif Tugay A transport fleet is heading toward the group, setting it to Wait for load
5:08:29 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 232 Constantinople
5:08:29 PM  (Reporting)  _GTU_ 1st MP Rgt A transport fleet is heading toward the group, setting it to Wait for load
5:08:29 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 232 Constantinople
5:08:29 PM  (Reporting)  _GTU_ Be?inci Redif Tugay A transport fleet is heading toward the group, setting it to Wait for load
5:08:29 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 232 Constantinople
5:08:29 PM  (Reporting)  _GTU_ Yedinci Nazim Tugay gathering toward primary region (short distance)
5:08:29 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 175, Region: 218 Bulgaria Gather to region: 218 Bulgaria
5:08:29 PM  (Reporting)  Ended AI Gather Units 77 ms
5:08:29 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:08:29 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  Loop I - post iteration missions
5:08:29 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.65 - Core:0.66 - Nav:5.00) ***
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:08:29 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:08:29 PM  (Reporting)  Ended Receive Arties
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:08:29 PM  (Reporting)  _RCS_ Supply 1062302 Birinci Miktar Treni, 809 Najaf, Pow:0, Count: 1(l 0/L 0/S 1)
5:08:29 PM  (Reporting)  _RCS_ Supplies found:  1 in core Area
5:08:29 PM  (Reporting)  _RCA_ Resupplying 1062302 Birinci Miktar Treni, 809 Najaf, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1054591 Drdnc Redif Tugay, 813 Baghdad, Pow:40, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Ended Receive Supplies
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:08:29 PM  (Reporting)  _GTU_ Gathering Region 823 Medina in theater 391 Middle East
5:08:29 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:08:29 PM  (Reporting)  End of AI Gather Units
5:08:29 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:08:29 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  Loop I - post iteration missions
5:08:29 PM  (Reporting)  *** Theater:  Theater_Russia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:08:29 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:08:29 PM  (Reporting)  Ended Receive Arties
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:08:29 PM  (Reporting)  _RCS_ Supply 1062304 Sekicinci Miktar Treni, 331 Odessa, Pow:0, Count: 1(l 0/L 0/S 1)
5:08:29 PM  (Reporting)  _RCS_ Supplies found:  1 in core Area
5:08:29 PM  (Reporting)  _RCA_ Resupplying 1062304 Sekicinci Miktar Treni, 331 Odessa, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1039980 Riza Pasha' Army, 331 Odessa, Pow:339, Count: 4(l 2/L 1/S 1)
5:08:29 PM  (Reporting)  Ended Receive Supplies
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:08:29 PM  (Reporting)  _GTU_ Gathering Region 232 Constantinople in theater 377 Russia
5:08:29 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:08:29 PM  (Reporting)  End of AI Gather Units
5:08:29 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:08:29 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  Loop I - post iteration missions
5:08:29 PM  (Reporting)  *** Theater:  Theater_Poland (Ext:1.14 - Core:5.00 - Nav:0.20) ***
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:08:29 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:08:29 PM  (Reporting)  Ended Receive Arties
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:08:29 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:08:29 PM  (Reporting)  Ended Receive Supplies
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:08:29 PM  (Reporting)  _GTU_ Gathering Region 331 Odessa in theater 376 Poland
5:08:29 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:08:29 PM  (Reporting)  End of AI Gather Units
5:08:29 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:08:29 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  Loop I - post iteration missions
5:08:29 PM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:08:29 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:08:29 PM  (Reporting)  Ended Receive Arties
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:08:29 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:08:29 PM  (Reporting)  Ended Receive Supplies
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:08:29 PM  (Reporting)  _GTU_ Gathering Region 232 Constantinople in theater 392 Ottoman
5:08:29 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:08:29 PM  (Reporting)  End of AI Gather Units
5:08:29 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:08:29 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  Loop I - post iteration missions
5:08:29 PM  (Reporting)  *** Theater:  Theater_Near_East (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:08:29 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:08:29 PM  (Reporting)  Ended Receive Arties
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:08:29 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:08:29 PM  (Reporting)  Ended Receive Supplies
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:08:29 PM  (Reporting)  _GTU_ Gathering Region 813 Baghdad in theater 390 Near East
5:08:29 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:08:29 PM  (Reporting)  End of AI Gather Units
5:08:29 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:08:29 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  Loop I - post iteration missions
5:08:29 PM  (Reporting)  *** Theater:  Theater_Western_Pacific (Ext:5.00 - Core:0.20 - Nav:5.00) ***
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  Loop I - post iteration missions
5:08:29 PM  (Reporting)  *** Theater:  Theater_Indian_Ocean (Ext:1.91 - Core:0.20 - Nav:5.00) ***
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  Loop I - post iteration missions
5:08:29 PM  (Reporting)  *** Theater:  Theater_Southeastern_American_Seas (Ext:0.20 - Core:0.20 - Nav:3.33) ***
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  Loop I - post iteration missions
5:08:29 PM  (Reporting)  *** Theater:  Theater_South_European_Seas (Ext:5.00 - Core:5.00 - Nav:2.64) ***
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:08:29 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:08:29 PM  (Reporting)  Ended Receive Arties
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:08:29 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:08:29 PM  (Reporting)  Ended Receive Supplies
5:08:29 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:08:29 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  Loop I - post iteration missions
5:08:29 PM  (Reporting)  *** Theater:  Theater_North_European_Seas (Ext:5.00 - Core:0.20 - Nav:2.87) ***
5:08:29 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:08:29 PM  (Reporting)  Ended Collect Leaders 0 ms
5:08:29 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:08:29 PM  (Reporting)  _RWI__C 1056799 Kurshid Pasha' Corps, 232 Constantinople, Pow:618, Count: 12(l 1/L 8/S 3) was targeting 333 Ekaterinoslav which is a neutral territory without enemy, aborting an agenda.
5:08:29 PM  (Reporting)  _RWI__C 1039980 Riza Pasha' Army, 331 Odessa, Pow:339, Count: 5(l 2/L 1/S 2) was targeting 363 Gruzniya which is a neutral territory without enemy, aborting an agenda.
5:08:29 PM  (Reporting)  _RWI__C 1039980 Riza Pasha' Army, 331 Odessa, Pow:339, Count: 5(l 2/L 1/S 2) was targeting 350 Sebastopol which is a neutral territory without enemy, aborting an agenda.
5:08:29 PM  (Reporting)  Ended RemoveWeakInterests 1 ms
5:08:29 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:08:29 PM  (Reporting)  _ATG_ 1008180 Trablus Ordusu Coast of Yemen Going against objective: 796 Judea
5:08:29 PM  (Reporting)  _ATG_ 1053996 Onuncu Redif Blge Gulf of Varna Going against objective: 230 Andrianople
5:08:29 PM  (Reporting)  _ATG_ 1008347 Plevne Mstahkem Mevki Bulgaria Going against objective: 232 Constantinople
5:08:29 PM  (Reporting)  Ended AddTheaterGoal 4 ms
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  Loop II - agendas clean up and processing
5:08:29 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:0.77 - Core:1.39 - Nav:2.55) ***
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1059973 4. Turkish Force, 224 Dobrudja, Pow:77, Count: 2(l 0/L 1/S 1)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 2050, Region: 211 Albania
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 2050, Region: 211 Albania
5:08:29 PM  (Reporting)  1059973-4. Turkish Force Power:77 Health:100% Dobrudja>Albania Mission:Defend Fitness:50% Need:60 Threat:24 GoalValue: 2050
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1055731 nc Nazim Tugay, 224 Dobrudja, Pow:42, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 3431, Region: 220 Rumelia
5:08:29 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 6956, Region: 224 Dobrudja
5:08:29 PM  (Reporting)  Agenda  3  : Agenda: Defend, Value: 3080, Region: 223 Varna
5:08:29 PM  (Reporting)  Agenda  4  : Agenda: Defend, Value: 6586, Region: 224 Dobrudja
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 6586, Region: 224 Dobrudja
5:08:29 PM  (Reporting)  1055731-nc Nazim Tugay Power:42 Health:100% Dobrudja>Dobrudja Mission:Defend Fitness:89% Need:60 Threat:39 GoalValue: 6586
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1059060 Ikinci Redif Tugay, 224 Dobrudja, Pow:38, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 4100, Region: 224 Dobrudja
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 4100, Region: 224 Dobrudja
5:08:29 PM  (Reporting)  1059060 Ikinci Redif Tugay Dobrudja has been merged in  1059973 4. Turkish Force
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1059972 Yedinci Nazim Tugay, 224 Dobrudja, Pow:37, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 175, Region: 218 Bulgaria
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 175, Region: 218 Bulgaria
5:08:29 PM  (Reporting)  1059972-Yedinci Nazim Tugay Power:37 Health:100% Dobrudja>Bulgaria Mission:Gather to GHQ Fitness:70% Need:2 Threat:73 GoalValue: 175
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  1059978 Sekicinci Bashi-bazouk, 222 Ludogoria, Pow:38, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 222 Ludogoria
5:08:29 PM  (Reporting)  List of Agendas for 1059978 Sekicinci Bashi-bazouk, 222 Ludogoria, Pow:38, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 9100, Region: 222 Ludogoria
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 9100, Region: 222 Ludogoria
5:08:29 PM  (Reporting)  1059978-Sekicinci Bashi-bazouk Power:38 Health:100% Ludogoria>Ludogoria Mission:Garrison Fitness:65% Need:22 Threat:26 GoalValue: 9100
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  1008347 Plevne Mstahkem Mevki is doing nothing in Bulgaria  Power: 35  HealthPerc: 100
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1061366 Yedinci Redif Blge, 230 Andrianople, Pow:84, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 200, Region: 218 Bulgaria
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 200, Region: 218 Bulgaria
5:08:29 PM  (Reporting)  1061366-Yedinci Redif Blge Power:84 Health:100% Andrianople>Bulgaria Mission:Gather to GHQ Fitness:80% Need:2 Threat:73 GoalValue: 200
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1056798 mar Pasha' Corps, 232 Constantinople, Pow:742, Count: 9(l 3/L 4/S 2)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 175, Region: 218 Bulgaria
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 175, Region: 218 Bulgaria
5:08:29 PM  (Reporting)  1056798-mar Pasha' Corps Power:742 Health:100% Constantinople>Bulgaria Mission:Gather to GHQ Fitness:70% Need:2 Threat:73 GoalValue: 175
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1061783 Zarif Pasha' Corps, 232 Constantinople, Pow:534, Count: 6(l 1/L 5/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 232 Constantinople
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 232 Constantinople
5:08:29 PM  (Reporting)  1061783-Zarif Pasha' Corps Power:534 Health:100% Constantinople>Constantinople Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1055130 3. Turkish Force, 232 Constantinople, Pow:67, Count: 2(l 0/L 2/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 232 Constantinople
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 232 Constantinople
5:08:29 PM  (Reporting)  1055130-3. Turkish Force Power:67 Health:100% Constantinople>Constantinople Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1036913 2. Turkish Force, 232 Constantinople, Pow:63, Count: 4(l 0/L 1/S 3)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 232 Constantinople
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 232 Constantinople
5:08:29 PM  (Reporting)  1036913-2. Turkish Force Power:63 Health:100% Constantinople>Constantinople Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1056258 Bosnali Tugayi, 232 Constantinople, Pow:37, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 232 Constantinople
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 232 Constantinople
5:08:29 PM  (Reporting)  1056258-Bosnali Tugayi Power:37 Health:100% Constantinople>Constantinople Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1053555 Sekicinci Redif Tugay, 232 Constantinople, Pow:29, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 232 Constantinople
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 232 Constantinople
5:08:29 PM  (Reporting)  1053555-Sekicinci Redif Tugay Power:29 Health:100% Constantinople>Constantinople Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1053559 On Birinci Redif Tugay, 232 Constantinople, Pow:29, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 232 Constantinople
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 232 Constantinople
5:08:29 PM  (Reporting)  1053559-On Birinci Redif Tugay Power:29 Health:100% Constantinople>Constantinople Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1056794 Yedinci Redif Tugay, 232 Constantinople, Pow:29, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 232 Constantinople
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 232 Constantinople
5:08:29 PM  (Reporting)  1056794-Yedinci Redif Tugay Power:29 Health:100% Constantinople>Constantinople Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1059061 Be?inci Redif Tugay, 232 Constantinople, Pow:29, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 232 Constantinople
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 232 Constantinople
5:08:29 PM  (Reporting)  1059061-Be?inci Redif Tugay Power:29 Health:100% Constantinople>Constantinople Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1056916 1st MP Rgt, 232 Constantinople, Pow:8, Count: 1(l 0/L 0/S 1)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 232 Constantinople
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 232 Constantinople
5:08:29 PM  (Reporting)  1056916-1st MP Rgt Power:8 Health:100% Constantinople>Constantinople Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1062298 1st River Sqd., 232 Constantinople, Pow:4, Count: 1(l 0/L 0/S 1)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Naval Calling, Value: 1200, Region: 232 Constantinople
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Naval Calling, Value: 1200, Region: 232 Constantinople
5:08:29 PM  (Reporting)  1062298-1st River Sqd. Power:4 Health:100% Constantinople>Constantinople Mission:Naval Calling Fitness:100% Need:0 Threat:0 GoalValue: 1200
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  1056799 Kurshid Pasha' Corps is doing nothing in Constantinople  Power: 618  HealthPerc: 100
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1061781 Birinci Tasima Filosu, 232 Constantinople, Pow:28, Count: 1(l 0/L 0/S 1)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Naval Calling, Value: 2150, Region: 232 Constantinople
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Naval Calling, Value: 2150, Region: 232 Constantinople
5:08:29 PM  (Reporting)  1061781-Birinci Tasima Filosu Power:28 Health:100% Constantinople>Constantinople Mission:Naval Calling Fitness:100% Need:0 Threat:0 GoalValue: 2150
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  1049367 Dokuzuncu Nazim Tugay, 215 Halkidiki, Pow:40, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 215 Halkidiki
5:08:29 PM  (Reporting)  List of Agendas for 1049367 Dokuzuncu Nazim Tugay, 215 Halkidiki, Pow:40, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 42728, Region: 215 Halkidiki
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 42728, Region: 215 Halkidiki
5:08:29 PM  (Reporting)  1049367-Dokuzuncu Nazim Tugay Power:40 Health:100% Halkidiki>Halkidiki Mission:Garrison Fitness:98% Need:20 Threat:11 GoalValue: 42728
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  Loop II - agendas clean up and processing
5:08:29 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.65 - Core:0.66 - Nav:5.00) ***
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1054591 6. Column, 813 Baghdad, Pow:40, Count: 2(l 0/L 1/S 1)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 25000, Region: 813 Baghdad
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 25000, Region: 813 Baghdad
5:08:29 PM  (Reporting)  1054591-6. Column Power:40 Health:100% Baghdad>Baghdad Mission:Garrison Fitness:50% Need:0 Threat:0 GoalValue: 25000
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1037437 Hseyin Avni Pasha' Force, 809 Najaf, Pow:147, Count: 3(l 1/L 1/S 1)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 6400, Region: 809 Najaf
5:08:29 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 25568, Region: 823 Medina
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 25568, Region: 823 Medina
5:08:29 PM  (Reporting)  1037437-Hseyin Avni Pasha' Force Power:147 Health:100% Najaf>Medina Mission:Defend Fitness:94% Need:167 Threat:124 GoalValue: 25568
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  1008445 Basra Garnizon, 811 Basra, Pow:24, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 811 Basra
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1056796 Yedinci Firka, 836 Dubai, Pow:80, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 17727, Region: 823 Medina
5:08:29 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 5650, Region: 836 Dubai
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 17727, Region: 823 Medina
5:08:29 PM  (Reporting)  1056796-Yedinci Firka Power:80 Health:100% Dubai>Medina Mission:Defend Fitness:57% Need:167 Threat:124 GoalValue: 17727
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  Loop II - agendas clean up and processing
5:08:29 PM  (Reporting)  *** Theater:  Theater_Russia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1059057 Osman Pasha' Fleet, 279 Narwa, Pow:126, Count: 2(l 1/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 9576, Region: 2215 South Pacific Maritime Trade
5:08:29 PM  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 787, Region: 224 Dobrudja
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 9576, Region: 2215 South Pacific Maritime Trade
5:08:29 PM  (Reporting)  1059057-Osman Pasha' Fleet Power:126 Health:100% Narwa>South Pacific Maritime Trade Mission:Hunt Convoy Fleet Fitness:76% Need:0 Threat:0 GoalValue: 9576
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1039980 Riza Pasha' Army, 331 Odessa, Pow:339, Count: 5(l 2/L 1/S 2)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 14450, Region: 331 Odessa
5:08:29 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 9672, Region: 243 Podolia
5:08:29 PM  (Reporting)  Agenda  3  : Agenda: Attack, Value: 1207, Region: 305 Gomel
5:08:29 PM  (Reporting)  Agenda  4  : Agenda: Attack, Value: 7070, Region: 324 Tzaritsyn
5:08:29 PM  (Reporting)  Agenda  5  : Agenda: Attack, Value: 1848, Region: 298 Kaluga
5:08:29 PM  (Reporting)  Agenda  6  : Agenda: Attack, Value: 12650, Region: 301 Moskva
5:08:29 PM  (Reporting)  Agenda  7  : Agenda: Attack, Value: 7347, Region: 243 Podolia
5:08:29 PM  (Reporting)  Agenda  8  : Agenda: Attack, Value: 6882, Region: 243 Podolia
5:08:29 PM  (Reporting)  Agenda  9  : Agenda: Attack, Value: 567, Region: 242 Wolyn
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 6882, Region: 243 Podolia
5:08:29 PM  (Reporting)  1039980-Riza Pasha' Army Power:339 Health:100% Odessa>Podolia Mission:Attack Fitness:74% Need:343 Threat:254 GoalValue: 6882
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1052838 5. Turkish Force, 330 Bissarabya, Pow:34, Count: 2(l 0/L 1/S 1)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 17750, Region: 330 Bissarabya
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 17750, Region: 330 Bissarabya
5:08:29 PM  (Reporting)  1052838-5. Turkish Force Power:34 Health:100% Bissarabya>Bissarabya Mission:Keep Position Fitness:100% Need:94 Threat:70 GoalValue: 17750
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  Loop II - agendas clean up and processing
5:08:29 PM  (Reporting)  *** Theater:  Theater_Poland (Ext:1.14 - Core:5.00 - Nav:0.20) ***
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1059979 nc Svari Firka, 243 Podolia, Pow:82, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 33800, Region: 243 Podolia
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 33800, Region: 243 Podolia
5:08:29 PM  (Reporting)  1059979-nc Svari Firka Power:82 Health:100% Podolia>Podolia Mission:Keep Position Fitness:100% Need:343 Threat:254 GoalValue: 33800
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  Loop II - agendas clean up and processing
5:08:29 PM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1042573 Altinci Nazim Tugay, 873 Erzurum, Pow:42, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 8910, Region: 873 Erzurum
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 8910, Region: 873 Erzurum
5:08:29 PM  (Reporting)  1042573-Altinci Nazim Tugay Power:42 Health:100% Erzurum>Erzurum Mission:Garrison Fitness:90% Need:18 Threat:0 GoalValue: 8910
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1043601 On Ikinci Redif Blge, 849 Canakkale, Pow:97, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 402 Krita
5:08:29 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 402 Krita
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 402 Krita
5:08:29 PM  (Reporting)  1043601-On Ikinci Redif Blge Power:97 Health:100% Canakkale>Krita Mission:Attack Fitness:50% Need:0 Threat:0 GoalValue: 2500
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1059064 On Yedinci Redif Blge, 849 Canakkale, Pow:95, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 402 Krita
5:08:29 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 402 Krita
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 402 Krita
5:08:29 PM  (Reporting)  1059064-On Yedinci Redif Blge Power:95 Health:100% Canakkale>Krita Mission:Attack Fitness:50% Need:0 Threat:0 GoalValue: 2500
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1056399 Birinci Nazim Tugay, 850 Smyrna, Pow:36, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 402 Krita
5:08:29 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 402 Krita
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 402 Krita
5:08:29 PM  (Reporting)  1056399-Birinci Nazim Tugay Power:36 Health:100% Smyrna>Krita Mission:Attack Fitness:50% Need:0 Threat:0 GoalValue: 2500
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1059245 On nc Redif Tugay, 850 Smyrna, Pow:29, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 402 Krita
5:08:29 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 402 Krita
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 402 Krita
5:08:29 PM  (Reporting)  1059245-On nc Redif Tugay Power:29 Health:100% Smyrna>Krita Mission:Attack Fitness:50% Need:0 Threat:0 GoalValue: 2500
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1061020 On Yedinci Redif Tugay, 850 Smyrna, Pow:29, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 402 Krita
5:08:29 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 402 Krita
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 402 Krita
5:08:29 PM  (Reporting)  1061020-On Yedinci Redif Tugay Power:29 Health:100% Smyrna>Krita Mission:Attack Fitness:50% Need:0 Threat:0 GoalValue: 2500
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1047183 Onuncu Redif Tugay, 858 Burdur, Pow:29, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 402 Krita
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 402 Krita
5:08:29 PM  (Reporting)  1047183-Onuncu Redif Tugay Power:29 Health:100% Burdur>Krita Mission:Attack Fitness:50% Need:0 Threat:0 GoalValue: 2500
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  Loop II - agendas clean up and processing
5:08:29 PM  (Reporting)  *** Theater:  Theater_Near_East (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1045114 On Drdnc Redif Tugay, 802 Aleppo, Pow:29, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 2646, Region: 802 Aleppo
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 2646, Region: 802 Aleppo
5:08:29 PM  (Reporting)  1045114-On Drdnc Redif Tugay Power:29 Health:100% Aleppo>Aleppo Mission:Garrison Fitness:108% Need:7 Threat:0 GoalValue: 2646
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1044037 Sekicinci Nazim Tugay, 796 Judea, Pow:37, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 9375, Region: 796 Judea
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 9375, Region: 796 Judea
5:08:29 PM  (Reporting)  1044037-Sekicinci Nazim Tugay Power:37 Health:100% Judea>Judea Mission:Garrison Fitness:50% Need:0 Threat:0 GoalValue: 9375
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  Loop II - agendas clean up and processing
5:08:29 PM  (Reporting)  *** Theater:  Theater_Western_Pacific (Ext:5.00 - Core:0.20 - Nav:5.00) ***
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1032829 Birinci Filosu, 2622 Kuriles Strait, Pow:52, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 2444, Region: 2199 Mediterranean Maritime Trade
5:08:29 PM  (Reporting)  Agenda  2  : Agenda: Naval Superiority, Value: 2544, Region: 2614 Sakhalin Gulf
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 2444, Region: 2199 Mediterranean Maritime Trade
5:08:29 PM  (Reporting)  1032829-Birinci Filosu Power:52 Health:100% Kuriles Strait>Mediterranean Maritime Trade Mission:Patrol Convoy Box Fitness:47% Need:0 Threat:0 GoalValue: 2444
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  Loop II - agendas clean up and processing
5:08:29 PM  (Reporting)  *** Theater:  Theater_Indian_Ocean (Ext:1.91 - Core:0.20 - Nav:5.00) ***
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  1008180 Trablus Ordusu is doing nothing in Coast of Yemen  Power: 0  HealthPerc: 20
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1044638 nc Filosu, 2504 Madagascar Basin, Pow:87, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 8480, Region: 2199 Mediterranean Maritime Trade
5:08:29 PM  (Reporting)  Agenda  2  : Agenda: Hunt Convoy Fleet, Value: 7221, Region: 2205 La Plata Maritime Trade
5:08:29 PM  (Reporting)  Agenda  3  : Agenda: Naval Superiority, Value: 4004, Region: 2499 Amirantes Islands
5:08:29 PM  (Reporting)  Agenda  4  : Agenda: Naval Docking, Value: 391, Region: 791 Aqaba
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 7221, Region: 2205 La Plata Maritime Trade
5:08:29 PM  (Reporting)  1044638-nc Filosu Power:87 Health:81% Madagascar Basin>La Plata Maritime Trade Mission:Hunt Convoy Fleet Fitness:83% Need:0 Threat:0 GoalValue: 7221
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1056249 Yedinci Filosu, 2543 Crozet Island, Pow:0, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 4600, Region: 811 Basra
5:08:29 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 192, Region: 791 Aqaba
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 4600, Region: 811 Basra
5:08:29 PM  (Reporting)  1056249-Yedinci Filosu Power:0 Health:81% Crozet Island>Basra Mission:Resupply Fitness:46% Need:36 Threat:0 GoalValue: 4600
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  Loop II - agendas clean up and processing
5:08:29 PM  (Reporting)  *** Theater:  Theater_Southeastern_American_Seas (Ext:0.20 - Core:0.20 - Nav:3.33) ***
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1042041 Besinci Filosu, 2205 La Plata Maritime Trade, Pow:4, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2205 La Plata Maritime Trade
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2205 La Plata Maritime Trade
5:08:29 PM  (Reporting)  1042041-Besinci Filosu Power:4 Health:19% La Plata Maritime Trade>La Plata Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  Loop II - agendas clean up and processing
5:08:29 PM  (Reporting)  *** Theater:  Theater_South_European_Seas (Ext:5.00 - Core:5.00 - Nav:2.64) ***
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  1053996 Onuncu Redif Blge is doing nothing in Gulf of Varna  Power: 79  HealthPerc: 100
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1060443 Black Sea Trade, 2199 Mediterranean Maritime Trade, Pow:17, Count: 1(l 0/L 0/S 1)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2199 Mediterranean Maritime Trade
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2199 Mediterranean Maritime Trade
5:08:29 PM  (Reporting)  1060443-Black Sea Trade Power:17 Health:100% Mediterranean Maritime Trade>Mediterranean Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1061361 Mshavir Pasha' Fleet, 2282 Gulf of Gabes, Pow:120, Count: 2(l 1/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 7695, Region: 2215 South Pacific Maritime Trade
5:08:29 PM  (Reporting)  Agenda  2  : Agenda: Patrol Convoy Box, Value: 12000, Region: 2199 Mediterranean Maritime Trade
5:08:29 PM  (Reporting)  Agenda  3  : Agenda: Naval Calling, Value: 880, Region: 232 Constantinople
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 12000, Region: 2199 Mediterranean Maritime Trade
5:08:29 PM  (Reporting)  1061361-Mshavir Pasha' Fleet Power:120 Health:100% Gulf of Gabes>Mediterranean Maritime Trade Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 12000
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  Loop II - agendas clean up and processing
5:08:29 PM  (Reporting)  *** Theater:  Theater_North_European_Seas (Ext:5.00 - Core:0.20 - Nav:2.87) ***
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1061363 2. Fleet, 2196 Baltic Maritime Trade, Pow:116, Count: 2(l 0/L 2/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 8700, Region: 2196 Baltic Maritime Trade
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 8700, Region: 2196 Baltic Maritime Trade
5:08:29 PM  (Reporting)  1061363-2. Fleet Power:116 Health:76% Baltic Maritime Trade>Baltic Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 8700
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1062299 Mediterranean Trade, 2197 North Sea Maritime Trade, Pow:20, Count: 1(l 0/L 0/S 1)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2197 North Sea Maritime Trade
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2197 North Sea Maritime Trade
5:08:29 PM  (Reporting)  1062299-Mediterranean Trade Power:20 Health:100% North Sea Maritime Trade>North Sea Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1061782 Sekicinci Filosu, 2197 North Sea Maritime Trade, Pow:66, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 4950, Region: 2197 North Sea Maritime Trade
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 4950, Region: 2197 North Sea Maritime Trade
5:08:29 PM  (Reporting)  1061782-Sekicinci Filosu Power:66 Health:100% North Sea Maritime Trade>North Sea Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 4950
5:08:29 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:08:29 PM  (Reporting)  _SSU_ 1062306 7. Turkish Force, 232 Constantinople, Pow:191, Count: 2(l 0/L 0/S 2) created in region and locked (garrisoning)
5:08:29 PM  (Reporting)  Ended SplitStaticUnits 47 ms
5:08:29 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:08:29 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  ApplyAgenda AutoMerge
5:08:29 PM  (Reporting)  AI Process done in  19278 ms
5:08:29 PM  (Reporting)  Processing  1000010 China
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Starting Process on China AILevel 2 Kind: 2 Dormant NO Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:08:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:08:29 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:08:29 PM  (Reporting)  Theater: 397 Theater_Eastern_Siberia AggroCoeff from script: 100 OwnPow Land: 846 OppPow Land: 0 OwnPow Nav : 424 OppPow Nav : 0
5:08:29 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 32 > 59
5:08:29 PM  (Reporting)  Theater: 404 Theater_Northeastern_Asia AggroCoeff from script: 100 OwnPow Land: 1775 OppPow Land: 0 OwnPow Nav : 1956 OppPow Nav : 0
5:08:29 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 43 > 72
5:08:29 PM  (Reporting)  Theater: 406 Theater_China AggroCoeff from script: 100 OwnPow Land: 18640 OppPow Land: 195 OwnPow Nav : 585 OppPow Nav : 0
5:08:29 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 133 > 167
5:08:29 PM  (Reporting)  Theater: 435 Theater_Western_Pacific AggroCoeff from script: 100 OwnPow Land: 10463 OppPow Land: 21 OwnPow Nav : 3387 OppPow Nav : 0
5:08:29 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 62 > 202
5:08:29 PM  (Reporting)  _FIT_ Ended AIInitTheaters 1009 ms
5:08:29 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:08:29 PM  (Reporting)  EcoBase 81
5:08:29 PM  (Reporting)  Resources Levels China EcoBase 81 AtWar: yes AtWarThreat: yes At PeaceThreat: no
5:08:29 PM  (Reporting)  Money Availability High Stock 5907 Expected 162 Balance 70
5:08:29 PM  (Reporting)  Capital Availability Plentiful Stock 1699 Expected 243 Balance 66
5:08:29 PM  (Reporting)  Steel Availability Very Low Stock 25 Expected 24 Balance 0
5:08:29 PM  (Reporting)  Coal Availability Low Stock 53 Expected 32 Balance 0
5:08:29 PM  (Reporting)  Supply Availability Very Low Stock 6 Expected 2 Balance -2
5:08:29 PM  (Reporting)  Ammunition Availability Very Low Stock 2 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Inflation Availability Plentiful Stock 1 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Prestige Availability High Stock 1548 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 61 Balance 0
5:08:29 PM  (Reporting)  River Pool Availability Very Low Stock 38 Expected 40 Balance 0
5:08:29 PM  (Reporting)  Morale Availability High Stock 85 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Conscripts Availability High Stock 840 Expected 40 Balance -58
5:08:29 PM  (Reporting)  Diplomat Availability High Stock 5 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Officers Availability High Stock 87 Expected 8 Balance 0
5:08:29 PM  (Reporting)  Iron Availability High Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Minerals Availability High Stock 26 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Nitrates Availability High Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Cereals Availability High Stock 25 Expected 6 Balance -11
5:08:29 PM  (Reporting)  Rice Availability High Stock 9 Expected 4 Balance -2
5:08:29 PM  (Reporting)  Fish Availability High Stock 14 Expected 6 Balance -4
5:08:29 PM  (Reporting)  Tropical Fruits Availability Average Stock 2 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Cattle Availability Very High Stock 28 Expected 6 Balance -9
5:08:29 PM  (Reporting)  Fruits Availability High Stock 18 Expected 4 Balance -6
5:08:29 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Preserved Food Availability Plentiful Stock 6 Expected 4 Balance 16
5:08:29 PM  (Reporting)  Cotton/Wool Availability Plentiful Stock 36 Expected 4 Balance -2
5:08:29 PM  (Reporting)  Tea Availability Average Stock 6 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Wood Availability High Stock 16 Expected 4 Balance -6
5:08:29 PM  (Reporting)  Dyes Availability High Stock 9 Expected 4 Balance -1
5:08:29 PM  (Reporting)  Tobacco Availability Average Stock 2 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Petroleum Availability High Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Rum Availability Average Stock 4 Expected 6 Balance 0
5:08:29 PM  (Reporting)  Wines Availability Average Stock 1 Expected 6 Balance 0
5:08:29 PM  (Reporting)  Chemicals Availability High Stock 10 Expected 4 Balance -1
5:08:29 PM  (Reporting)  Manufactured Goods Availability Very Low Stock 3 Expected 24 Balance 4
5:08:29 PM  (Reporting)  Textile Availability Very Low Stock 10 Expected 6 Balance -7
5:08:29 PM  (Reporting)  Mechanical Parts Availability Very High Stock 16 Expected 4 Balance -2
5:08:29 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Silk Availability Very High Stock 5 Expected 4 Balance 2
5:08:29 PM  (Reporting)  Opium Availability High Stock 9 Expected 4 Balance -2
5:08:29 PM  (Reporting)  Luxury Goods Availability Low Stock 4 Expected 6 Balance -1
5:08:29 PM  (Reporting)  Gold Availability Low Stock 4 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Gems Availability Average Stock 8 Expected 4 Balance -2
5:08:29 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  _IAE_ China Global Military Usage: 35 %
5:08:29 PM  (Reporting)  _IAE_ China Money Stock 5907 Expenses 31 Availability High Mil Spend 807 Civ Spend 999
5:08:29 PM  (Reporting)  _IAE_ China Capital Stock 1699 Expenses 92 Availability Plentiful Mil Spend 103 Civ Spend 768
5:08:29 PM  (Reporting)  _IAE_ China Steel Stock 25 Expenses 0 Availability Very Low Mil Spend 1 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ China Coal Stock 53 Expenses 2 Availability Low Mil Spend 3 Civ Spend 6
5:08:29 PM  (Reporting)  _IAE_ China Supply Stock 6 Expenses 2 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ China Ammunition Stock 2 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ China Inflation Stock 1 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ China Prestige Stock 1548 Expenses 0 Availability High Mil Spend 176 Civ Spend 327
5:08:29 PM  (Reporting)  _IAE_ China Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ China River Pool Stock 38 Expenses 0 Availability Very Low Mil Spend 1 Civ Spend 3
5:08:29 PM  (Reporting)  _IAE_ China Morale Stock 85 Expenses 0 Availability High Mil Spend 19 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ China Conscripts Stock 840 Expenses 58 Availability High Mil Spend 171 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ China War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ China Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ China Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ China Diplomat Stock 5 Expenses 0 Availability High Mil Spend 1 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ China Officers Stock 87 Expenses 0 Availability High Mil Spend 20 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ China Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ China Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ China Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ China Iron Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ China Minerals Stock 26 Expenses 0 Availability High Mil Spend 3 Civ Spend 6
5:08:29 PM  (Reporting)  _IAE_ China Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ China Cereals Stock 25 Expenses 11 Availability High Mil Spend 0 Civ Spend 4
5:08:29 PM  (Reporting)  _IAE_ China Rice Stock 9 Expenses 7 Availability High Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ China Fish Stock 14 Expenses 4 Availability High Mil Spend 0 Civ Spend 3
5:08:29 PM  (Reporting)  _IAE_ China Tropical Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ China Cattle Stock 28 Expenses 9 Availability Very High Mil Spend 0 Civ Spend 8
5:08:29 PM  (Reporting)  _IAE_ China Fruits Stock 18 Expenses 6 Availability High Mil Spend 0 Civ Spend 4
5:08:29 PM  (Reporting)  _IAE_ China Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ China Preserved Food Stock 6 Expenses 4 Availability Plentiful Mil Spend 0 Civ Spend 6
5:08:29 PM  (Reporting)  _IAE_ China Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ China Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ China Cotton/Wool Stock 36 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 20
5:08:29 PM  (Reporting)  _IAE_ China Tea Stock 6 Expenses 2 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ China Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ China Wood Stock 16 Expenses 6 Availability High Mil Spend 0 Civ Spend 3
5:08:29 PM  (Reporting)  _IAE_ China Dyes Stock 9 Expenses 1 Availability High Mil Spend 0 Civ Spend 3
5:08:29 PM  (Reporting)  _IAE_ China Tobacco Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ China Petroleum Stock 2 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ China Rum Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ China Wines Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ China Chemicals Stock 10 Expenses 1 Availability High Mil Spend 0 Civ Spend 4
5:08:29 PM  (Reporting)  _IAE_ China Manufactured Goods Stock 3 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ China Textile Stock 10 Expenses 7 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ China Mechanical Parts Stock 16 Expenses 2 Availability Very High Mil Spend 0 Civ Spend 6
5:08:29 PM  (Reporting)  _IAE_ China Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ China Silk Stock 5 Expenses 1 Availability Very High Mil Spend 0 Civ Spend 3
5:08:29 PM  (Reporting)  _IAE_ China Opium Stock 9 Expenses 2 Availability High Mil Spend 0 Civ Spend 3
5:08:29 PM  (Reporting)  _IAE_ China Luxury Goods Stock 4 Expenses 1 Availability Low Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ China Gold Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ China Gems Stock 8 Expenses 2 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ China Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ China Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  Ended InitializeAdvancedEconomics 645 ms
5:08:29 PM  (Reporting)    1060550 189. Levy Banner Agenda Kept Agenda: Attack, Value: 3250, Region: 1332 Hangzhou EndTurn 2508
5:08:29 PM  (Reporting)    1061380 30. Chinese Tribal Force Agenda Kept Agenda: Attack, Value: 2500, Region: 1332 Hangzhou EndTurn 2508
5:08:29 PM  (Reporting)    1048965 16. Chinese Tribal Force Agenda Kept Agenda: Attack, Value: 2500, Region: 1332 Hangzhou EndTurn 2508
5:08:29 PM  (Reporting)    1054165 14. Chinese Tribal Force Agenda Kept Agenda: Attack, Value: 2500, Region: 1332 Hangzhou EndTurn 2508
5:08:29 PM  (Reporting)    1060479 75. Levy Agenda Kept Agenda: Resupply, Value: 100000, Region: 1334 Wuchang EndTurn 2509
5:08:29 PM  (Reporting)    1059629 187. Cavalry Banner Agenda Kept Agenda: Resupply, Value: 100000, Region: 1334 Wuchang EndTurn 2509
5:08:29 PM  (Reporting)    1061398 74. Regular Agenda Kept Agenda: Defend, Value: 29250, Region: 1318 Shanghai EndTurn 2510
5:08:29 PM  (Reporting)    1057481 Xiang Rong' Army Agenda Kept Agenda: Attack, Value: 728, Region: 994 Pogobi EndTurn 2509
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Theater Prevalences Theater_China Ordered Value: 1800
5:08:29 PM  (Reporting)  Theater Prevalences Theater_Northeastern_Asia Ordered Value: 520
5:08:29 PM  (Reporting)  Theater Prevalences Theater_Western_Pacific Ordered Value: 100
5:08:29 PM  (Reporting)  Theater Prevalences Theater_Eastern_Siberia Ordered Value: 100
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Evaluating Theater 406 Theater_China (Land)
5:08:29 PM  (Reporting)  Making Land Theater Map: Theater_China Overall power(self): 18640 Overall power (enemies): 195 Ratio: 5.00
5:08:29 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  365
5:08:29 PM  (Reporting)  Making Naval Values Map: 406 China LAND Overall power(self): 585 Overall power (enemies): 0 Nav Ratio: 5.00
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Evaluating Theater 404 Theater_Northeastern_Asia (Land)
5:08:29 PM  (Reporting)  Making Land Theater Map: Theater_Northeastern_Asia Overall power(self): 1775 Overall power (enemies): 0 Ratio: 5.00
5:08:29 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:08:29 PM  (Reporting)  Making Naval Values Map: 404 Northeastern Asia LAND Overall power(self): 1956 Overall power (enemies): 0 Nav Ratio: 5.00
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Evaluating Theater 435 Theater_Western_Pacific (Nav)
5:08:29 PM  (Reporting)  Making Naval Values Map: 435 Western Pacific NAV Overall power(self): 3387 Overall power (enemies): 0 Nav Ratio: 5.00
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Evaluating Theater 397 Theater_Eastern_Siberia (Land)
5:08:29 PM  (Reporting)  Making Land Theater Map: Theater_Eastern_Siberia Overall power(self): 846 Overall power (enemies): 0 Ratio: 5.00
5:08:29 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  61
5:08:29 PM  (Reporting)  Making Naval Values Map: 397 Eastern Siberia LAND Overall power(self): 424 Overall power (enemies): 0 Nav Ratio: 5.00
5:08:29 PM  (Reporting)  Commiting Naval Values Map: 406 China LAND Overall power(self): 585 Overall power (enemies): 0 Nav Ratio: 5.00
5:08:29 PM  (Reporting)  Commiting Naval Values Map: 404 Northeastern Asia LAND Overall power(self): 1956 Overall power (enemies): 0 Nav Ratio: 5.00
5:08:29 PM  (Reporting)  Commiting Naval Values Map: 435 Western Pacific NAV Overall power(self): 3387 Overall power (enemies): 0 Nav Ratio: 5.00
5:08:29 PM  (Reporting)  Commiting Naval Values Map: 397 Eastern Siberia LAND Overall power(self): 424 Overall power (enemies): 0 Nav Ratio: 5.00
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  *** Land Theaters Special Regions ***
5:08:29 PM  (Reporting)  Theater 406 Theater_China HQReg: 1360 Canton Max pick: Canton Max need: Changsha Max Val: Canton Naval Gathering: 1318 Shanghai
5:08:29 PM  (Reporting)  Theater 404 Theater_Northeastern_Asia HQReg: 1199 Mukden Max pick: Mukden Max need: Birobidjan Max Val: Baoding Naval Gathering: 1169 Pusan
5:08:29 PM  (Reporting)  Theater 397 Theater_Eastern_Siberia HQReg: 994 Pogobi Max pick: Pogobi Max need: Pogobi Max Val: Chonglin Naval Gathering: 982 Haishenwai
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Final Gather Region for  406 China : 1360 Canton
5:08:29 PM  (Reporting)  Final Gather Region for  404 Northeastern Asia : 1199 Mukden
5:08:29 PM  (Reporting)  Final Gather Region for  397 Eastern Siberia : 994 Pogobi
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Ended InitAndDumpData China 968 ms
5:08:29 PM  (Reporting)  *** Faction-wide algorithms ***
5:08:29 PM  (Reporting)  RPL Buying a replacement for TCH Cavalry
5:08:29 PM  (Reporting)  Ended BuildReplacements 21 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000010 China
5:08:29 PM  (Reporting)  Sending proposal: *we can*
5:08:29 PM  (Reporting)  Checking wars, we have 1 underway
5:08:29 PM  (Reporting)  In the war vs 1000215 Taiping Heavenly Kingdom WS is 100 waiting for loser to propose instead, skipping eval.
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
5:08:29 PM  (Reporting)  IdentifyProductionStrucsBuild 
5:08:29 PM  (Reporting)  Ended HandleAdvancedStructures 274 ms
5:08:29 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 40 target region was 1244 Himalaya
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 40 target region was 1245 Tibet
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 25 target region was 1268 Balekungami
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 40 target region was 1326 Antu
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You must own the region. . Success Chance was 10 target region was 1143 Louangphrabang
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 60 target region was 1349 Fuzhou
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 80 target region was 1204 Heilongjiang
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 35 Declare Vassal not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 65 target region was 1228 Ulungur
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 55 target region was 1296 Xsian
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 55 target region was 1239 Takla Makan
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 22 Colonial Merchants has 85 % to be played in 1219 Tola
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played, chance failed
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 50 target region was 1238 Hotan
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 225 target region was 1231 Urumqi
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 60 target region was 1278 Tianjin
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 35 Declare Vassal not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 65 target region was 1334 Wuchang
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 55 target region was 1281 Quinqzu
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 35 Declare Vassal not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 230 target region was 1359 Hong Kong
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 15 target region was 982 Haishenwai
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 95 target region was 1253 Anxi
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 22 Colonial Merchants has 175 % to be played in 1237 Tarim
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants played.
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You must own the region. . Success Chance was 120 target region was 1158 Kuala Lumpur
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 65 target region was 1230 Dzungaria
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 300 target region was 1220 Ulaan Baator
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 35 target region was 1274 Hingyia
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 85 target region was 1222 Orkhon
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 85 target region was 1200 Jilin
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 70 target region was 1166 Seoul
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 85 target region was 1213 Shuntia
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 22 Colonial Merchants has 60 % to be played in 1168 Kwangju
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants played.
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 55 target region was 1301 Luzhou
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: The colonial status of another nation is too high. . Success Chance was 230 target region was 1359 Hong Kong
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 40 target region was 1244 Himalaya
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 25 target region was 1260 Mengzi
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 80 target region was 1193 Sanxing
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 50 target region was 1283 Qingdao
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 22 Colonial Merchants has 85 % to be played in 1191 Taibei
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants played.
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 65 target region was 1361 Shaozhou
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 185 target region was 1277 Baoding
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 85 target region was 1207 Liaoxi
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 95 target region was 1253 Anxi
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You must own the region. . Success Chance was 230 target region was 1359 Hong Kong
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 25 target region was 1260 Mengzi
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 65 target region was 1232 Aksu
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 70 target region was 1308 Kaifeng
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 60 target region was 1278 Tianjin
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 35 Declare Vassal not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 85 target region was 1215 Erenhot
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 40 target region was 1309 Henan
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 35 Declare Vassal not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 45 target region was 1317 Changzhou
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 35 Declare Vassal not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 230 target region was 1359 Hong Kong
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 25 target region was 1263 Yibin
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 90 target region was 1261 Kunming
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 230 target region was 1359 Hong Kong
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 35 Declare Vassal not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 60 target region was 1335 Changsha
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 50 target region was 1339 Guiyang
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 300 target region was 1220 Ulaan Baator
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 45 target region was 1346 Wenzhou
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 140 target region was 1360 Canton
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 90 target region was 1270 Yeke
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 95 target region was 1253 Anxi
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 80 target region was 1194 Ninguta
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 90 target region was 1201 Harbin
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 45 target region was 1316 Nantong
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 70 target region was 1308 Kaifeng
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 80 target region was 1151 Hanoi
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 45 target region was 1298 Baoning
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 185 target region was 1277 Baoding
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 50 target region was 1286 Weihui
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 50 target region was 1329 Shinan
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 35 Declare Vassal not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 55 target region was 1303 Chongqing
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 35 Declare Vassal not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 35 target region was 1323 Runing
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You must own the region. . Success Chance was 30 target region was 1153 Caobang
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 85 target region was 1215 Erenhot
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 50 target region was 1339 Guiyang
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 85 target region was 1195 Haixi
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 85 target region was 1216 Cherlen Gol
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 90 target region was 1261 Kunming
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 40 target region was 1326 Antu
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 65 target region was 1233 Kashgar
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 55 target region was 1239 Takla Makan
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 45 target region was 1240 Ngari
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 85 target region was 1207 Liaoxi
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You must own the region. . Success Chance was 175 target region was 1237 Tarim
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 60 target region was 1278 Tianjin
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 290 target region was 1199 Mukden
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 225 target region was 1231 Urumqi
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 40 target region was 1353 Tingzhou
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 40 target region was 1161 Chonglin
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 85 target region was 1221 Dalandzaggad
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 50 target region was 1286 Weihui
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 80 target region was 1203 Nenjiang
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 35 Declare Vassal not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 65 target region was 1232 Aksu
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 35 target region was 1347 Jinhua
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 85 target region was 1218 Saynshand
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 35 Declare Vassal not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 40 target region was 1160 Singapore
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 50 target region was 1276 Taiyuan
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 35 Declare Vassal not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 35 target region was 1275 Tumed
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 60 target region was 1167 Wonju
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 65 target region was 1232 Aksu
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 45 target region was 1304 Xuzhou
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 290 target region was 1199 Mukden
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 60 target region was 1167 Wonju
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 45 target region was 1316 Nantong
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 40 target region was 1294 Longchan
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 10 target region was 987 Ussuri
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 85 target region was 1213 Shuntia
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 50 target region was 1339 Guiyang
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 35 Declare Vassal not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 85 target region was 1207 Liaoxi
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 25 target region was 1257 Longing
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 25 target region was 1265 Yazhou
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 95 target region was 1253 Anxi
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 300 target region was 1220 Ulaan Baator
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 50 target region was 1345 Ningbo
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You must own the region. . Success Chance was 35 target region was 1150 Thanh Hoa
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 35 Declare Vassal not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 90 target region was 1270 Yeke
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 50 target region was 1299 Ghengdu
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 80 target region was 1223 Selenga
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 55 target region was 1293 Gongchang
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 85 target region was 1218 Saynshand
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 85 target region was 1211 Bayantumen
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You must own the region. . Success Chance was 230 target region was 1359 Hong Kong
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 35 Declare Vassal not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 80 target region was 1194 Ninguta
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 65 target region was 1252 Kumji
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 80 target region was 1217 Keroulen
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 95 target region was 1253 Anxi
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 85 target region was 1221 Dalandzaggad
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 45 target region was 1362 Yongzhou
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 85 target region was 1225 Khangai
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 45 target region was 1298 Baoning
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 45 target region was 1250 Kogudo
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 175 target region was 1237 Tarim
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 30 target region was 1159 Johore
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 90 target region was 1197 Liaoyang
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 35 Declare Vassal not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 45 target region was 1351 Jianchang
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 45 target region was 1284 Taian
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 40 target region was 1244 Himalaya
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 80 target region was 1223 Selenga
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 30 target region was 1321 Heifei
5:08:29 PM  (Reporting)  Ended HandleRegionsDecisions 166 ms
5:08:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:08:29 PM  (Reporting)  Steel Level 1 Amount 25
5:08:29 PM  (Reporting)  Money Level 6 Amount 5892
5:08:29 PM  (Reporting)  Conscripts Level 5 Amount 830
5:08:29 PM  (Reporting)  _BNU Buying Unit Cavalry Banner Family ID Cavalry no Area
5:08:29 PM  (Reporting)  Ended BuildNewUnits Bought: 1 61 ms
5:08:29 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:08:29 PM  (Reporting)  _MFC_ Merging 1060454 Di 2 Jn Jinbu into 1061791 Di 3 Jn Jinbu
5:08:29 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1061791 2. Fleet
5:08:29 PM  (Reporting)  _MFC_ Merging 1059067 Peng Yulin' Fleet into 1061794 3. Fleet
5:08:29 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1061794 Peng Yulin' Fleet
5:08:29 PM  (Reporting)  _MFC_ Merging 1061368 5. Fleet into 1061792 4. Fleet
5:08:29 PM  (Reporting)  _MFC_ Merging 1061792 4. Fleet into 1061795 3. Fleet
5:08:29 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1061795 3. Fleet
5:08:29 PM  (Reporting)  _MFC_ Transport Fleet created (Segment I): 1062307 Column 1 units in region 982 Haishenwai from 1061791 2. Fleet
5:08:29 PM  (Reporting)  _MFC_ Transport Fleet created (Segment I): 1062308 Column 3 units in region 1169 Pusan from 1061794 Peng Yulin' Fleet
5:08:29 PM  (Reporting)  _MFC_ Transport Fleet created (Segment I): 1062309 Chinese Force 12 units in region 1349 Fuzhou from 1061795 3. Fleet
5:08:29 PM  (Reporting)  _MFC_ Transport Fleet created (Segment I): 1062310 Chinese Force 3 units in region 2576 Strait of Makassar from 1061369 1. Fleet
5:08:29 PM  (Reporting)  _MFC_ Transport Fleet created (Segment I): 1062311 Chinese Force 2 units in region 2593 Coast of Philippines from 1061793 7. Fleet
5:08:29 PM  (Reporting)  _MFC_ Transport Fleet created (Segment II): 1062312 4. Fleet 8 units in region 1169 Pusan from 1061794 Peng Yulin' Fleet
5:08:29 PM  (Reporting)  _MFC_ Transport Fleet created (Segment II): 1062313 5. Fleet 2 units in region 1169 Pusan from 1062308 Column
5:08:29 PM  (Reporting)  _MFC_ Transport Fleet created (Segment II): 1062314 Di 10 Jn Jinbu 1 units in region 1349 Fuzhou from 1061795 3. Fleet
5:08:29 PM  (Reporting)  _MFC_ Transport Fleet created (Segment II): 1062315 8. Fleet 11 units in region 1349 Fuzhou from 1062309 Chinese Force
5:08:29 PM  (Reporting)  Ended ManageFleetsComposition 2871 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Evaluating CallFleet (_CLF_)
5:08:29 PM  (Reporting)  1047204 5. Chinese Tribal Force, 1370 Hainan, Pow:216, Count: 2(l 0/L 2/S 0) is calling fleet this turn.
5:08:29 PM  (Reporting)  1053009 12. Chinese Tribal Force, 1370 Hainan, Pow:311, Count: 2(l 0/L 2/S 0) is calling fleet this turn.
5:08:29 PM  (Reporting)  1059553 8. Chinese Tribal Force, 1360 Canton, Pow:130, Count: 3(l 0/L 3/S 0) is calling fleet this turn.
5:08:29 PM  (Reporting)  1061396 Her Chyun' Army, 1354 Chaozhou, Pow:3782, Count: 35(l 2/L 30/S 3) is calling fleet this turn.
5:08:29 PM  (Reporting)  1048965 16. Chinese Tribal Force, 1346 Wenzhou, Pow:250, Count: 2(l 0/L 2/S 0) is calling fleet this turn.
5:08:29 PM  (Reporting)  1058177 38. Chinese Tribal Force, 1318 Shanghai, Pow:51, Count: 2(l 0/L 2/S 0) is calling fleet this turn.
5:08:29 PM  (Reporting)  1057481 Xiang Rong' Army, 1318 Shanghai, Pow:769, Count: 12(l 3/L 9/S 0) is calling fleet this turn.
5:08:29 PM  (Reporting)  1061794 Peng Yulin' Fleet, 1169 Pusan, Pow:0, Count: 1(l 1/L 0/S 0) is calling fleet this turn.
5:08:29 PM  (Reporting)  1036931 Zhang YuLiang' Force, 982 Haishenwai, Pow:359, Count: 6(l 1/L 4/S 1) is calling fleet this turn.
5:08:29 PM  (Reporting)  1056286 15. Column, 982 Haishenwai, Pow:78, Count: 3(l 0/L 3/S 0) is calling fleet this turn.
5:08:29 PM  (Reporting)  1056831 172. Cavalry Banner, 982 Haishenwai, Pow:156, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:08:29 PM  (Reporting)  Ended CallFleet 10 ms
5:08:29 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:08:29 PM  (Reporting)  _LFG_ 1002421 Formosha Bao-Lei, 1192 Tainan, Pow:253, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:08:29 PM  (Reporting)  _LFG_ 1002407 Zhu-Jiang Bao-Lei, 1360 Canton, Pow:253, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:08:29 PM  (Reporting)  _LFG_ 1040666 Peasants Uprising, 1340 Anshun, Pow:41, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:08:29 PM  (Reporting)  _LFG_ 1040650 Peasants Uprising, 1339 Guiyang, Pow:41, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:08:29 PM  (Reporting)  _LFG_ 1056810 Peasant, 1320 Ningguo, Pow:41, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:08:29 PM  (Reporting)  _LFG_ 1029621 18. Chinese Force, 1278 Tianjin, Pow:359, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:08:29 PM  (Reporting)  Ended LockFixedGroups 2 ms
5:08:29 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:08:29 PM  (Reporting)  _SSU_ 1061969 192. Cavalry Banner, 1360 Canton, Pow:3, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
5:08:29 PM  (Reporting)  _SSU_ 1061024 190. Cavalry Banner, 1277 Baoding, Pow:42, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
5:08:29 PM  (Reporting)  _SSU_ 1061448 191. Levy Banner, 1199 Mukden, Pow:17, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
5:08:29 PM  (Reporting)  Ended SplitStaticUnits 2 ms
5:08:29 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
5:08:29 PM  (Reporting)  _ESR_ No theater can have a staging region.
5:08:29 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 406 China
5:08:29 PM  (Reporting)  _PSR_ 406 China 1002354 Xiang Di 2 Zhen is candidate for SR in 1354 Chaozhou taken from 1061396 Her Chyun' Army
5:08:29 PM  (Reporting)  _PSR_ 406 China 1002261 Lying Di 15 Zhen is candidate for SR in 1354 Chaozhou taken from 1061396 Her Chyun' Army
5:08:29 PM  (Reporting)  _PSR_ 406 China 1038179 122. Regular is candidate for SR in 1333 Nanchang taken from 1061377 He Guiqing' Army
5:08:29 PM  (Reporting)  _PSR_ 406 China 1001883 Lying Di 1 Zhen is candidate for SR in 1354 Chaozhou taken from 1061396 Her Chyun' Army
5:08:29 PM  (Reporting)  _PSR_ 406 China 1002062 Lying Di 8 Zhen is candidate for SR in 1354 Chaozhou taken from 1061396 Her Chyun' Army
5:08:29 PM  (Reporting)  _PSR_ 406 China 1032415 96. Cavalry Warband is candidate for SR in 1370 Hainan taken from 1047204 5. Chinese Tribal Force
5:08:29 PM  (Reporting)  _PSR_ 406 China 1042684 138. Cavalry is candidate for SR in 1301 Luzhou taken from 1042197 19. Chinese Tribal Force
5:08:29 PM  (Reporting)  _PSR_ 406 China 1030968 82. Regular is candidate for SR in 1333 Nanchang taken from 1061377 He Guiqing' Army
5:08:29 PM  (Reporting)  _PSR_ 406 China 1046729 155. Cavalry Banner is candidate for SR in 1346 Wenzhou taken from 1048965 16. Chinese Tribal Force
5:08:29 PM  (Reporting)  _PSR_ 406 China 1034485 110. Mixed is candidate for SR in 1303 Chongqing taken from 1060914 25. Chinese Tribal Force
5:08:29 PM  (Reporting)  Ended Prepare Strategic Redeployment 210 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 406 China
5:08:29 PM  (Reporting)  Ended Execute Strategic Redeployment 264 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 404 Northeastern Asia
5:08:29 PM  (Reporting)  _PSR_ 404 Northeastern Asia 1050708 166. Levy is candidate for SR in 1199 Mukden taken from 1061395 31. Column
5:08:29 PM  (Reporting)  _PSR_ 404 Northeastern Asia 1015056 Peng Yulin is candidate for SR in 1169 Pusan taken from 1061794 Peng Yulin' Fleet
5:08:29 PM  (Reporting)  _PSR_ 404 Northeastern Asia 1039130 126. Levy is candidate for SR in 1165 Wonsan taken from 1060917 126. Levy
5:08:29 PM  (Reporting)  _PSR_ 404 Northeastern Asia 1027380 6. Fanatical is candidate for SR in 1213 Shuntia taken from 1027379 6. Fanatical
5:08:29 PM  (Reporting)  _PSR_ 404 Northeastern Asia 1045263 149. Mixed is candidate for SR in 1166 Seoul taken from 1060484 24. Column
5:08:29 PM  (Reporting)  _PSR_ 404 Northeastern Asia 1035942 117. Levy is candidate for SR in 1199 Mukden taken from 1060485 Huang Esen' Force
5:08:29 PM  (Reporting)  _PSR_ 404 Northeastern Asia 1033426 102. Mixed is candidate for SR in 1200 Jilin taken from 1060916 102. Mixed
5:08:29 PM  (Reporting)  _PSR_ 404 Northeastern Asia 1048984 161. Cavalry is candidate for SR in 1277 Baoding taken from 1060903 26. Chinese Tribal Force
5:08:29 PM  (Reporting)  _PSR_ 404 Northeastern Asia 1048408 159. Cavalry Warband is candidate for SR in 1277 Baoding taken from 1060903 26. Chinese Tribal Force
5:08:29 PM  (Reporting)  _PSR_ 404 Northeastern Asia 1028945 24. Mixed is candidate for SR in 1166 Seoul taken from 1060484 24. Column
5:08:29 PM  (Reporting)  Ended Prepare Strategic Redeployment 17 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 404 Northeastern Asia
5:08:29 PM  (Reporting)  Ended Execute Strategic Redeployment 85 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 397 Eastern Siberia
5:08:29 PM  (Reporting)  _PSR_ 397 Eastern Siberia 1043228 143. Levy is candidate for SR in 982 Haishenwai taken from 1036931 Zhang YuLiang' Force
5:08:29 PM  (Reporting)  _PSR_ 397 Eastern Siberia 1026506 Supply Wagons is candidate for SR in 982 Haishenwai taken from 1036931 Zhang YuLiang' Force
5:08:29 PM  (Reporting)  _PSR_ 397 Eastern Siberia 1051898 172. Cavalry Banner is candidate for SR in 982 Haishenwai taken from 1056831 172. Cavalry Banner
5:08:29 PM  (Reporting)  _PSR_ 397 Eastern Siberia 1002190 Zhng Ln Qi is candidate for SR in 982 Haishenwai taken from 1036931 Zhang YuLiang' Force
5:08:29 PM  (Reporting)  _PSR_ 397 Eastern Siberia 1028953 26. Levy is candidate for SR in 982 Haishenwai taken from 1036931 Zhang YuLiang' Force
5:08:29 PM  (Reporting)  _PSR_ 397 Eastern Siberia 1042702 139. Mixed is candidate for SR in 982 Haishenwai taken from 1056286 15. Column
5:08:29 PM  (Reporting)  _PSR_ 397 Eastern Siberia 1002449 Di 2 Jn Jinbu is candidate for SR in 982 Haishenwai taken from 1061791 2. Fleet
5:08:29 PM  (Reporting)  _PSR_ 397 Eastern Siberia 1041679 136. Levy is candidate for SR in 982 Haishenwai taken from 1036931 Zhang YuLiang' Force
5:08:29 PM  (Reporting)  _PSR_ 397 Eastern Siberia 1032424 98. Levy is candidate for SR in 982 Haishenwai taken from 1056286 15. Column
5:08:29 PM  (Reporting)  _PSR_ 397 Eastern Siberia 1028961 28. Levy is candidate for SR in 982 Haishenwai taken from 1056286 15. Column
5:08:29 PM  (Reporting)  Ended Prepare Strategic Redeployment 9 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  *** Theaters algorithms 406 Theater_China ***
5:08:29 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:08:29 PM  (Reporting)  Ended PrivilegedCombine 30 ms
5:08:29 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:08:29 PM  (Reporting)  _DCR_ 1060903 26. Chinese Tribal Force, 1277 Baoding, Pow:142, Count: 3(l 0/L 3/S 0) will garrison capital
5:08:29 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:08:29 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
5:08:29 PM  (Reporting)  _RAR_ 1062316 106. Cavalry, 1367 Foshan, Pow:22, Count: 1(l 0/L 1/S 0) created in region
5:08:29 PM  (Reporting)  _RAR_ 1062317 94. Cavalry, 1349 Fuzhou, Pow:16, Count: 1(l 0/L 1/S 0) created in region
5:08:29 PM  (Reporting)  _RAR_ 1062318 105. Cavalry, 1349 Fuzhou, Pow:16, Count: 1(l 0/L 1/S 0) created in region
5:08:29 PM  (Reporting)  _RAR_ 1062319 48. Cavalry, 1342 Wujiang, Pow:21, Count: 1(l 0/L 1/S 0) created in region
5:08:29 PM  (Reporting)  _RAR_ 1062320 129. Cavalry, 1342 Wujiang, Pow:21, Count: 1(l 0/L 1/S 0) created in region
5:08:29 PM  (Reporting)  _RAR_ 1062321 141. Cavalry, 1342 Wujiang, Pow:21, Count: 1(l 0/L 1/S 0) created in region
5:08:29 PM  (Reporting)  _RAR_ 1062322 97. Cavalry, 1342 Wujiang, Pow:21, Count: 1(l 0/L 1/S 0) created in region
5:08:29 PM  (Reporting)  _RAR_ 1062323 22. Cavalry, 1338 Zhenyuan, Pow:23, Count: 1(l 0/L 1/S 0) created in region
5:08:29 PM  (Reporting)  _RAR_ 1062324 116. Cavalry Warband, 1338 Zhenyuan, Pow:28, Count: 1(l 0/L 1/S 0) created in region
5:08:29 PM  (Reporting)  _RAR_ 1062325 163. Cavalry, 1338 Zhenyuan, Pow:21, Count: 1(l 0/L 1/S 0) created in region
5:08:29 PM  (Reporting)  _RAR_ 1062326 42. Cavalry, 1338 Zhenyuan, Pow:22, Count: 1(l 0/L 1/S 0) created in region
5:08:29 PM  (Reporting)  _RAR_ 1062327 33. Cavalry, 1338 Zhenyuan, Pow:27, Count: 1(l 0/L 1/S 0) created in region
5:08:29 PM  (Reporting)  _RAR_ 1062328 184. Cavalry Warband, 1338 Zhenyuan, Pow:41, Count: 1(l 0/L 1/S 0) created in region
5:08:29 PM  (Reporting)  _RAR_ 1062329 Bandits, 1333 Nanchang, Pow:6, Count: 1(l 0/L 1/S 0) created in region
5:08:29 PM  (Reporting)  _RAR_ 1062330 52. Cavalry Warband, 1333 Nanchang, Pow:35, Count: 1(l 0/L 1/S 0) created in region
5:08:29 PM  (Reporting)  _RAR_ 1062331 50. Cavalry Warband, 1333 Nanchang, Pow:38, Count: 1(l 0/L 1/S 0) created in region
5:08:29 PM  (Reporting)  _RAR_ 1062332 38. Bandits, 1332 Hangzhou, Pow:4, Count: 1(l 0/L 1/S 0) created in region
5:08:29 PM  (Reporting)  _RAR_ 1062333 36. Raiders, 1332 Hangzhou, Pow:7, Count: 1(l 0/L 1/S 0) created in region
5:08:29 PM  (Reporting)  _RAR_ 1062334 130. Cavalry Warband, 1332 Hangzhou, Pow:44, Count: 1(l 0/L 1/S 0) created in region
5:08:29 PM  (Reporting)  _RAR_ 1062335 107. Cavalry, 1332 Hangzhou, Pow:17, Count: 1(l 0/L 1/S 0) created in region
5:08:29 PM  (Reporting)  _RAR_ 1062336 49. Cavalry, 1332 Hangzhou, Pow:17, Count: 1(l 0/L 1/S 0) created in region
5:08:29 PM  (Reporting)  _RAR_ 1062337 153. Cavalry, 1332 Hangzhou, Pow:18, Count: 1(l 0/L 1/S 0) created in region
5:08:29 PM  (Reporting)  _RAR_ 1062338 95. Cavalry, 1332 Hangzhou, Pow:19, Count: 1(l 0/L 1/S 0) created in region
5:08:29 PM  (Reporting)  _RAR_ 1062339 162. Cavalry, 1318 Shanghai, Pow:21, Count: 1(l 0/L 1/S 0) created in region
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Agenda: no goal, Value: 0, Region: 0 North Pole
5:08:29 PM  (Reporting)  _RAR_ - ReconHelper (Distant) 1062339 162. Cavalry, 1318 Shanghai, Pow:21, Count: 1(l 0/L 1/S 0) will target He Guiqing' Army in region Nanchang
5:08:29 PM  (Reporting)  _RAR_ - GatherForRaid 1062332 38. Bandits, 1332 Hangzhou, Pow:4, Count: 1(l 0/L 1/S 0) will join in same region 1062333 36. Raiders
5:08:29 PM  (Reporting)  _RAR_ - GatherForRecon 1062337 153. Cavalry, 1332 Hangzhou, Pow:18, Count: 1(l 0/L 1/S 0) will join in same region 1062338 95. Cavalry
5:08:29 PM  (Reporting)  _RAR_ - GatherForRecon 1062335 107. Cavalry, 1332 Hangzhou, Pow:17, Count: 1(l 0/L 1/S 0) will join in same region 1062336 49. Cavalry
5:08:29 PM  (Reporting)  _RAR_ - GatherForRecon 1061801 185. Cavalry Warband, 1332 Hangzhou, Pow:25, Count: 1(l 0/L 1/S 0) will join in same region 1062334 130. Cavalry Warband
5:08:29 PM  (Reporting)  _RAR_ - GatherForRecon 1062330 52. Cavalry Warband, 1333 Nanchang, Pow:35, Count: 1(l 0/L 1/S 0) will join in same region 1062331 50. Cavalry Warband
5:08:29 PM  (Reporting)  _RAR_ - GatherForRecon 1062327 33. Cavalry, 1338 Zhenyuan, Pow:27, Count: 1(l 0/L 1/S 0) will join in same region 1062328 184. Cavalry Warband
5:08:29 PM  (Reporting)  _RAR_ - GatherForRecon 1062325 163. Cavalry, 1338 Zhenyuan, Pow:21, Count: 1(l 0/L 1/S 0) will join in same region 1062326 42. Cavalry
5:08:29 PM  (Reporting)  _RAR_ - GatherForRecon 1062323 22. Cavalry, 1338 Zhenyuan, Pow:23, Count: 1(l 0/L 1/S 0) will join in same region 1062324 116. Cavalry Warband
5:08:29 PM  (Reporting)  _RAR_ - GatherForRecon 1062321 141. Cavalry, 1342 Wujiang, Pow:21, Count: 1(l 0/L 1/S 0) will join in same region 1062322 97. Cavalry
5:08:29 PM  (Reporting)  _RAR_ - GatherForRecon 1062319 48. Cavalry, 1342 Wujiang, Pow:21, Count: 1(l 0/L 1/S 0) will join in same region 1062320 129. Cavalry
5:08:29 PM  (Reporting)  _RAR_ - GatherForRecon 1062317 94. Cavalry, 1349 Fuzhou, Pow:16, Count: 1(l 0/L 1/S 0) will join in same region 1062318 105. Cavalry
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Agenda: Attack, Value: 12500, Region: 1335 Changsha
5:08:29 PM  (Reporting)  _RAR_ - Attack  1057248 4. Chinese Tribal Force, 1338 Zhenyuan, Pow:209, Count: 2(l 0/L 2/S 0) will target region 1335 Changsha Region AI SelfValue 72
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Agenda: Attack, Value: 12500, Region: 1335 Changsha
5:08:29 PM  (Reporting)  _RAR_ - Attack  1061800 34. Chinese Tribal Force, 1338 Zhenyuan, Pow:322, Count: 2(l 0/L 2/S 0) will target region 1335 Changsha Region AI SelfValue 72
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Agenda: Attack, Value: 12500, Region: 1335 Changsha
5:08:29 PM  (Reporting)  _RAR_ - Attack  1061798 33. Chinese Tribal Force, 1338 Zhenyuan, Pow:186, Count: 2(l 0/L 2/S 0) will target region 1335 Changsha Region AI SelfValue 72
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Agenda: Attack, Value: 12500, Region: 1335 Changsha
5:08:29 PM  (Reporting)  _RAR_ - Attack  1058162 17. Chinese Tribal Force, 1338 Zhenyuan, Pow:186, Count: 2(l 0/L 2/S 0) will target region 1335 Changsha Region AI SelfValue 72
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Agenda: Attack, Value: 12500, Region: 1335 Changsha
5:08:29 PM  (Reporting)  _RAR_ - Attack  1061378 21. Chinese Tribal Force, 1338 Zhenyuan, Pow:183, Count: 2(l 0/L 2/S 0) will target region 1335 Changsha Region AI SelfValue 72
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Agenda: Recon&Raid, Value: 25000, Region: 1335 Changsha
5:08:29 PM  (Reporting)  _RAR_ - Planify Recon 1062331 46. Chinese Tribal Force, 1333 Nanchang, Pow:73, Count: 2(l 0/L 2/S 0) will target region 1335 Changsha recon target being 1335 Changsha
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Agenda: Recon&Raid, Value: 25000, Region: 1335 Changsha
5:08:29 PM  (Reporting)  _RAR_ - Planify Raid 1062329 Bandits, 1333 Nanchang, Pow:6, Count: 1(l 0/L 1/S 0) will target region 1335 Changsha raid target being 1335 Changsha
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Agenda: Recon&Raid, Value: 25000, Region: 1337 Yongchun
5:08:29 PM  (Reporting)  _RAR_ - Planify Recon 1062328 47. Chinese Tribal Force, 1338 Zhenyuan, Pow:68, Count: 2(l 0/L 2/S 0) will target region 1337 Yongchun recon target being 1335 Changsha
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Agenda: Recon&Raid, Value: 25000, Region: 1337 Yongchun
5:08:29 PM  (Reporting)  _RAR_ - Planify Recon 1062326 42. Chinese Tribal Force, 1338 Zhenyuan, Pow:44, Count: 2(l 0/L 2/S 0) will target region 1337 Yongchun recon target being 1335 Changsha
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Agenda: Recon&Raid, Value: 25000, Region: 1337 Yongchun
5:08:29 PM  (Reporting)  _RAR_ - Planify Recon 1062324 49. Chinese Tribal Force, 1338 Zhenyuan, Pow:51, Count: 2(l 0/L 2/S 0) will target region 1337 Yongchun recon target being 1335 Changsha
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Agenda: Recon&Raid, Value: 25000, Region: 1358 Hengzhou
5:08:29 PM  (Reporting)  _RAR_ - Planify Recon 1062322 50. Chinese Tribal Force, 1342 Wujiang, Pow:42, Count: 2(l 0/L 2/S 0) will target region 1358 Hengzhou recon target being 1335 Changsha
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Agenda: Recon&Raid, Value: 25000, Region: 1341 Nanpang
5:08:29 PM  (Reporting)  _RAR_ - Planify Recon 1062320 48. Chinese Tribal Force, 1342 Wujiang, Pow:43, Count: 2(l 0/L 2/S 0) will target region 1341 Nanpang recon target being 1365 Nanning
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Agenda: Recon&Raid, Value: 25000, Region: 1341 Nanpang
5:08:29 PM  (Reporting)  _RAR_ - Planify Recon 1061806 32. Chinese Tribal Force, 1342 Wujiang, Pow:26, Count: 1(l 0/L 1/S 0) will target region 1341 Nanpang recon target being 1365 Nanning
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Agenda: Recon&Raid, Value: 25000, Region: 1341 Nanpang
5:08:29 PM  (Reporting)  _RAR_ - Planify Recon 1055855 178. Cavalry Banner, 1259 Gejiu, Pow:121, Count: 1(l 0/L 1/S 0) will target region 1341 Nanpang recon target being 1365 Nanning
5:08:29 PM  (Reporting)  Ended ReconAndRaids 1171 ms
5:08:29 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:08:29 PM  (Reporting)  Ended SplitGroups 1275 ms
5:08:29 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:08:29 PM  (Reporting)  _CBG_ 1061378 21. Chinese Tribal Force, 1338 Zhenyuan, Pow:183, Count: 2(l 0/L 2/S 0) Will break siege alone
5:08:29 PM  (Reporting)  _CBG_ 1058162 17. Chinese Tribal Force, 1338 Zhenyuan, Pow:186, Count: 2(l 0/L 2/S 0) Will break siege alone
5:08:29 PM  (Reporting)  _CBG_ 1061375 145. Regular, 1338 Zhenyuan, Pow:20, Count: 1(l 0/L 1/S 0) Will break siege alone
5:08:29 PM  (Reporting)  _CBG_ 1061383 22. Chinese Tribal Force, 1338 Zhenyuan, Pow:21, Count: 1(l 0/L 1/S 0) Will break siege alone
5:08:29 PM  (Reporting)  _CBG_ 1061796 27. Chinese Tribal Force, 1338 Zhenyuan, Pow:46, Count: 2(l 0/L 2/S 0) Will break siege alone
5:08:29 PM  (Reporting)  _CBG_ 1061400 Xiang Hung Qi, 1338 Zhenyuan, Pow:172, Count: 1(l 0/L 1/S 0) Will break siege alone
5:08:29 PM  (Reporting)  _CBG_ 1061798 33. Chinese Tribal Force, 1338 Zhenyuan, Pow:186, Count: 2(l 0/L 2/S 0) Will break siege alone
5:08:29 PM  (Reporting)  _CBG_ 1061800 34. Chinese Tribal Force, 1338 Zhenyuan, Pow:322, Count: 2(l 0/L 2/S 0) Will break siege alone
5:08:29 PM  (Reporting)  _CBG_ 1057248 4. Chinese Tribal Force, 1338 Zhenyuan, Pow:209, Count: 2(l 0/L 2/S 0) Will break siege alone
5:08:29 PM  (Reporting)  _CBG_ 1062324 49. Chinese Tribal Force, 1338 Zhenyuan, Pow:51, Count: 2(l 0/L 2/S 0) Will break siege alone
5:08:29 PM  (Reporting)  _CBG_ 1062326 42. Chinese Tribal Force, 1338 Zhenyuan, Pow:44, Count: 2(l 0/L 2/S 0) Will break siege alone
5:08:29 PM  (Reporting)  _CBG_ 1062328 47. Chinese Tribal Force, 1338 Zhenyuan, Pow:68, Count: 2(l 0/L 2/S 0) Will break siege alone
5:08:29 PM  (Reporting)  Ended CheckBesiegedGroups 6 ms
5:08:29 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:08:29 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1059544 92. Levy in region Shaoxing will recover in region Shaoxing % Health 100 % Cohesion 24
5:08:29 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1060550 189. Levy Banner in region Ganzhou will recover in region Ganzhou % Health 100 % Cohesion 28
5:08:29 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1061819 43. Levy Warband in region Foshan will recover in region Canton % Health 100 % Cohesion 27
5:08:29 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1060018 20. Chinese Tribal Force in region Zhanjiang will recover in region Hainan % Health 100 % Cohesion 46
5:08:29 PM  (Reporting)  Ended Damaged Units 144 ms
5:08:29 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:08:29 PM  (Reporting)  _GAO_ Step 1 1058177 38. Chinese Tribal Force, 1318 Shanghai, Pow:30, Count: 1(l 0/L 1/S 0) is garrisoning region 1318 Shanghai SelfVal 460
5:08:29 PM  (Reporting)  Agenda: Garrison, Value: 14950, Region: 1318 Shanghai
5:08:29 PM  (Reporting)  _GAO_ Step 2 1062340 Chinese Force, 1333 Nanchang, Pow:69, Count: 1(l 0/L 1/S 0) is garrisoning region 1333 Nanchang New PickVal 23
5:08:29 PM  (Reporting)  Agenda: Garrison, Value: 5525, Region: 1333 Nanchang
5:08:29 PM  (Reporting)  Ended GarrisonObjectives 163 ms
5:08:29 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:08:29 PM  (Reporting)  Ended CheckBesieging 39 ms
5:08:29 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:08:29 PM  (Reporting)  Ended Evacuate Force (_EVA_) 40 ms
5:08:29 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:08:29 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 44 ms
5:08:29 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:08:29 PM  (Reporting)  _CLD_ Leader (Split Segment IV) Zeng Guofan in Shanghai has been detached from group 1057481 Xiang Rong' Army
5:08:29 PM  (Reporting)  _CLD_ Leader (Split Segment III) He Guiqing in Nanchang has been detached from group 1061377 Jian-Ling Liu' Army
5:08:29 PM  (Reporting)  _CLD_ Leader (Split Segment III) Her Chyun in Chaozhou has been detached from group 1061396 Xu Youren' Army
5:08:29 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1062343 Her Chyun 1354 Chaozhou toward 1061396 Xu Youren' Army, 1354 Chaozhou, Pow:3714, Count: 34(l 1/L 30/S 3)
5:08:29 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1062342 He Guiqing 1333 Nanchang toward 1061377 Jian-Ling Liu' Army, 1333 Nanchang, Pow:1463, Count: 45(l 2/L 43/S 0)
5:08:29 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
5:08:29 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
5:08:29 PM  (Reporting)  _CLD_ Idle Leader 1062341 Zeng Guofan in Shanghai merged into 1057481 Xiang Rong' Army
5:08:29 PM  (Reporting)  Ended Check Leaders 726 ms
5:08:29 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:08:29 PM  (Reporting)  _MSG_ gathered 234 cbt pts, needing: 97
5:08:29 PM  (Reporting)  Agenda: Intercept (Master), Value: 18972, Region: 1343 Baoqing
5:08:29 PM  (Reporting)  _MSG_ - MASTER 1054034 Xiang Di 1 Zhen, 1339 Guiyang, Pow:234, Count: 1(l 0/L 1/S 0) will target (enemy) 1061857 Taiping Force Pow.: 234 vs. 51 mustered 0 other groups
5:08:29 PM  (Reporting)  _MSG_ gathered 231 cbt pts, needing: 82
5:08:29 PM  (Reporting)  Agenda: Intercept (Master), Value: 16560, Region: 1365 Nanning
5:08:29 PM  (Reporting)  _MSG_ - MASTER 1059552 29. Chinese Force, 1339 Guiyang, Pow:231, Count: 2(l 0/L 2/S 0) will target (enemy) 1061849 Taiping Force Pow.: 231 vs. 45 mustered 0 other groups
5:08:29 PM  (Reporting)  _MSG_ gathered 121 cbt pts, needing: 37
5:08:29 PM  (Reporting)  Agenda: Intercept (Master), Value: 8928, Region: 1340 Anshun
5:08:29 PM  (Reporting)  _MSG_ - MASTER 1055855 178. Cavalry Banner, 1259 Gejiu, Pow:121, Count: 1(l 0/L 1/S 0) will target (enemy) 1061864 7. Mixed Pow.: 121 vs. 24 mustered 0 other groups
5:08:29 PM  (Reporting)  _MSG_ gathered 12 cbt pts, needing: 55
5:08:29 PM  (Reporting)  _MSG_ 1060018 20. Chinese Tribal Force abort its operation against 1061871 9. Cavalry not enough forces gathered
5:08:29 PM  (Reporting)  _MSG_ gathered 250 cbt pts, needing: 62
5:08:29 PM  (Reporting)  Agenda: Intercept (Master), Value: 6256, Region: 1335 Changsha
5:08:29 PM  (Reporting)  _MSG_ - MASTER 1048965 16. Chinese Tribal Force, 1346 Wenzhou, Pow:250, Count: 2(l 0/L 2/S 0) will target (enemy) 1061995 1.Levy Changsha Pow.: 250 vs. 17 mustered 0 other groups
5:08:29 PM  (Reporting)  _MSG_ gathered 246 cbt pts, needing: 59
5:08:29 PM  (Reporting)  Agenda: Intercept (Master), Value: 5916, Region: 1335 Changsha
5:08:29 PM  (Reporting)  _MSG_ - MASTER 1051737 11. Chinese Force, 1303 Chongqing, Pow:246, Count: 2(l 0/L 2/S 0) will target (enemy) 1061853 2. Levy Pow.: 246 vs. 17 mustered 0 other groups
5:08:29 PM  (Reporting)  Ended Make Superior Group 2962 ms
5:08:29 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 406 China
5:08:29 PM  (Reporting)  _AFA_ 1032431 Di 11 Jn Jinbu has been given the mission Agenda: Resupply, Value: 10000, Region: 1278 Tianjin
5:08:29 PM  (Reporting)  _AFA_ 1061795 3. Fleet has been given the mission Agenda: Naval Superiority, Value: 3360, Region: 2594 Pearl River Estuary
5:08:29 PM  (Reporting)  _AFA_ 1061795 3. Fleet has been given the mission Agenda: Naval Calling, Value: 2464, Region: 1354 Chaozhou
5:08:29 PM  (Reporting)  _AFA_ 1062315 8. Fleet has been given the mission Agenda: Naval Calling, Value: 12760, Region: 1354 Chaozhou
5:08:29 PM  (Reporting)  _NVS_ : Nav Supp 1062314 Di 10 Jn Jinbu chance: 40 failed.
5:08:29 PM  (Reporting)  _AFA_ 1062314 Di 10 Jn Jinbu has been given the mission Agenda: Naval Calling, Value: 2464, Region: 1354 Chaozhou
5:08:29 PM  (Reporting)  _AFA_ 1062309 Chinese Force has been given the mission Agenda: Naval Superiority, Value: 3569, Region: 2602 Yellow Sea
5:08:29 PM  (Reporting)  _AFA_ 1062309 Chinese Force has been given the mission Agenda: Naval Calling, Value: 2420, Region: 1354 Chaozhou
5:08:29 PM  (Reporting)  Ended AssignFleetsOperations 202 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:08:29 PM  (Reporting)  Ended Split Supports
5:08:29 PM  (Reporting)  Start of AI Check for Land Resupply
5:08:29 PM  (Reporting)  CheckForLandResupply 20. Chinese Tribal Force will resupply, in region 1370 Hainan
5:08:29 PM  (Reporting)  CheckForLandResupply 178. Cavalry Banner will resupply, in region 1259 Gejiu
5:08:29 PM  (Reporting)  CheckForLandResupply Her Chyun' Army will resupply, in region 1361 Shaozhou
5:08:29 PM  (Reporting)  CheckForLandResupply 30. Chinese Tribal Force will resupply, in region 1361 Shaozhou
5:08:29 PM  (Reporting)  CheckForLandResupply 21. Chinese Tribal Force will resupply, in region 1334 Wuchang
5:08:29 PM  (Reporting)  CheckForLandResupply 27. Chinese Tribal Force will resupply, in region 1334 Wuchang
5:08:29 PM  (Reporting)  CheckForLandResupply 33. Chinese Tribal Force will resupply, in region 1334 Wuchang
5:08:29 PM  (Reporting)  CheckForLandResupply 16. Chinese Tribal Force will resupply, in region 1334 Wuchang
5:08:29 PM  (Reporting)  CheckForLandResupply 75. Levy will resupply, in region 1334 Wuchang
5:08:29 PM  (Reporting)  CheckForLandResupply Lying Di 13 Zhen will resupply, in region 1334 Wuchang
5:08:29 PM  (Reporting)  CheckForLandResupply 7. Chinese Force will resupply, in region 1334 Wuchang
5:08:29 PM  (Reporting)  CheckForLandResupply 92. Levy will resupply, in region 1344 Shaoxing
5:08:29 PM  (Reporting)  CheckForLandResupply 51. Chinese Tribal Force will resupply, in region 1361 Shaozhou
5:08:29 PM  (Reporting)  Ended CheckForLandResupply 1278 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:08:29 PM  (Reporting)  1057249 Lying Di 13 Zhen, 2161 Mouth of Yangze, Pow:199, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 9250, Region: 2161 Mouth of Yangze
5:08:29 PM  (Reporting)  1054035 7. Chinese Force, 2161 Mouth of Yangze, Pow:265, Count: 2(l 0/L 2/S 0) Agenda: Keep Position, Value: 9250, Region: 2161 Mouth of Yangze
5:08:29 PM  (Reporting)  Ended KeepPosition 4 ms
5:08:29 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:08:29 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:08:29 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:08:29 PM  (Reporting)  Ended Concentrate Stacks 3 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  *** Theaters algorithms 404 Theater_Northeastern_Asia ***
5:08:29 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:08:29 PM  (Reporting)  Ended PrivilegedCombine 23 ms
5:08:29 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:08:29 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:08:29 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
5:08:29 PM  (Reporting)  Ended ReconAndRaids 5 ms
5:08:29 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:08:29 PM  (Reporting)  Ended SplitGroups 15 ms
5:08:29 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:08:29 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:08:29 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:08:29 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1060917 126. Levy in region Wonsan will recover in region Wonsan % Health 100 % Cohesion 24
5:08:29 PM  (Reporting)  Ended Damaged Units 1 ms
5:08:29 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:08:29 PM  (Reporting)  _GAO_ Step 1 1061395 31. Column, 1199 Mukden, Pow:30, Count: 2(l 0/L 2/S 0) is garrisoning region 1199 Mukden SelfVal 305
5:08:29 PM  (Reporting)  Agenda: Garrison, Value: 15707, Region: 1199 Mukden
5:08:29 PM  (Reporting)  _GAO_ Step 1 1027379 6. Fanatical, 1213 Shuntia, Pow:38, Count: 1(l 0/L 1/S 0) is garrisoning region 1213 Shuntia SelfVal 51
5:08:29 PM  (Reporting)  Agenda: Garrison, Value: 1657, Region: 1213 Shuntia
5:08:29 PM  (Reporting)  Ended GarrisonObjectives 3 ms
5:08:29 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:08:29 PM  (Reporting)  Ended CheckBesieging 14 ms
5:08:29 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:08:29 PM  (Reporting)  Ended Evacuate Force (_EVA_) 14 ms
5:08:29 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:08:29 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 16 ms
5:08:29 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:08:29 PM  (Reporting)  _CLD_ Leader (Split Segment IV) Huang Esen in Mukden has been detached from group 1060485 117. Levy
5:08:29 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1061794 Peng Yulin' Fleet selected
5:08:29 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1061794 Peng Yulin 1169 Pusan toward 1062312 4. Fleet, 1169 Pusan, Pow:657, Count: 8(l 0/L 8/S 0)
5:08:29 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
5:08:29 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
5:08:29 PM  (Reporting)  _CLD_ Idle Leader 1062344 Huang Esen in Mukden merged into 1060485 117. Levy
5:08:29 PM  (Reporting)  Ended Check Leaders 103 ms
5:08:29 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:08:29 PM  (Reporting)  Ended Make Superior Group 0 ms
5:08:29 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 404 Northeastern Asia
5:08:29 PM  (Reporting)  _AFA_ 1062312 Peng Yulin' Fleet has been given the mission Agenda: Naval Superiority, Value: 37584, Region: 2600 Chemulpo Bay
5:08:29 PM  (Reporting)  _AFA_ 1062312 Peng Yulin' Fleet has been given the mission Agenda: Naval Calling, Value: 23265, Region: 982 Haishenwai
5:08:29 PM  (Reporting)  _NVS_ : Nav Supp 1062313 5. Fleet chance: 80 failed.
5:08:29 PM  (Reporting)  _AFA_ 1062313 5. Fleet has been given the mission Agenda: Naval Calling, Value: 4888, Region: 982 Haishenwai
5:08:29 PM  (Reporting)  _NVS_ : Nav Supp 1062308 Column chance: 40 failed.
5:08:29 PM  (Reporting)  _AFA_ 1062308 Column has been given the mission Agenda: Naval Calling, Value: 2585, Region: 982 Haishenwai
5:08:29 PM  (Reporting)  Ended AssignFleetsOperations 34 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:08:29 PM  (Reporting)  Ended Split Supports
5:08:29 PM  (Reporting)  Start of AI Check for Land Resupply
5:08:29 PM  (Reporting)  Ended CheckForLandResupply 18 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:08:29 PM  (Reporting)  Ended KeepPosition 0 ms
5:08:29 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:08:29 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:08:29 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:08:29 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  *** Theaters algorithms 397 Theater_Eastern_Siberia ***
5:08:29 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:08:29 PM  (Reporting)  Ended PrivilegedCombine 22 ms
5:08:29 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:08:29 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:08:29 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
5:08:29 PM  (Reporting)  Ended ReconAndRaids 12 ms
5:08:29 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:08:29 PM  (Reporting)  Ended SplitGroups 18 ms
5:08:29 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:08:29 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:08:29 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:08:29 PM  (Reporting)  Ended Damaged Units 1 ms
5:08:29 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:08:29 PM  (Reporting)  Ended GarrisonObjectives 2 ms
5:08:29 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:08:29 PM  (Reporting)  Ended CheckBesieging 10 ms
5:08:29 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:08:29 PM  (Reporting)  Ended Evacuate Force (_EVA_) 10 ms
5:08:29 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:08:29 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 12 ms
5:08:29 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:08:29 PM  (Reporting)  _CLD_ Leader (Split Segment IV) Zhang YuLiang in Haishenwai has been detached from group 1036931 52. Column
5:08:29 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1062345 Zhang YuLiang 982 Haishenwai toward 1036931 52. Column, 982 Haishenwai, Pow:288, Count: 5(l 0/L 4/S 1)
5:08:29 PM  (Reporting)  Ended Check Leaders 34 ms
5:08:29 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:08:29 PM  (Reporting)  Ended Make Superior Group 0 ms
5:08:29 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 397 Eastern Siberia
5:08:29 PM  (Reporting)  _NVS_ : Nav Supp 1061791 2. Fleet chance: 40 failed.
5:08:29 PM  (Reporting)  _AFA_ 1061791 2. Fleet has been given the mission Agenda: Naval Calling, Value: 3200, Region: 982 Haishenwai
5:08:29 PM  (Reporting)  _AFA_ 1062307 Column has been given the mission Agenda: Naval Superiority, Value: 4949, Region: 2609 Coast of Korea
5:08:29 PM  (Reporting)  _AFA_ 1062307 Column has been given the mission Agenda: Naval Calling, Value: 2950, Region: 982 Haishenwai
5:08:29 PM  (Reporting)  Ended AssignFleetsOperations 6 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:08:29 PM  (Reporting)  Ended Split Supports
5:08:29 PM  (Reporting)  Start of AI Check for Land Resupply
5:08:29 PM  (Reporting)  Ended CheckForLandResupply 34 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:08:29 PM  (Reporting)  Ended KeepPosition 0 ms
5:08:29 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:08:29 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:08:29 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:08:29 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 406 Theater_China ***
5:08:29 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:08:29 PM  (Reporting)  Agenda: Garrison, Value: 5297, Region: 1334 Wuchang
5:08:29 PM  (Reporting)  _DGA_ 1062347 Chinese Force, 1333 Nanchang, Pow:45, Count: 1(l 0/L 1/S 0) will garrison region 1334 Wuchang
5:08:29 PM  (Reporting)  Ended DistantGarrison 771 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 404 Theater_Northeastern_Asia ***
5:08:29 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:08:29 PM  (Reporting)  Ended DistantGarrison 0 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 397 Theater_Eastern_Siberia ***
5:08:29 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:08:29 PM  (Reporting)  Ended DistantGarrison 0 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 31724 AllOppPowLand: 216 AllOwnPowNav: 6352 AllOppPowNav 0
5:08:29 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  *** Starting process on extended theater 406 Theater_China Owned armies (extended): 78 Enemy armies: 9 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:08:29 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:08:29 PM  (Reporting)  1047204 5. Chinese Tribal Force (Pow.216)
5:08:29 PM  (Reporting)  1053009 12. Chinese Tribal Force (Pow.311)
5:08:29 PM  (Reporting)  1060018 20. Chinese Tribal Force (Pow.12)
5:08:29 PM  (Reporting)  1055855 178. Cavalry Banner (Pow.121)
5:08:29 PM  (Reporting)  1061969 192. Cavalry Banner (Pow.3)
5:08:29 PM  (Reporting)  1059553 8. Chinese Tribal Force (Pow.130)
5:08:29 PM  (Reporting)  1061396 Her Chyun' Army (Pow.3782)
5:08:29 PM  (Reporting)  1061819 43. Levy Warband (Pow.16)
5:08:29 PM  (Reporting)  1062316 106. Cavalry (Pow.22)
5:08:29 PM  (Reporting)  1061826 177. Regular Warband (Pow.77)
5:08:29 PM  (Reporting)  1060014 140. Regular Warband (Pow.78)
5:08:29 PM  (Reporting)  1060918 37. Levy (Pow.21)
5:08:29 PM  (Reporting)  1060550 189. Levy Banner (Pow.31)
5:08:29 PM  (Reporting)  1061827 40. Levy (Pow.16)
5:08:29 PM  (Reporting)  1061380 188. Regular (Pow.21)
5:08:29 PM  (Reporting)  1062318 28. Chinese Tribal Force (Pow.31)
5:08:29 PM  (Reporting)  1061806 32. Cavalry (Pow.26)
5:08:29 PM  (Reporting)  1062322 30. Chinese Tribal Force (Pow.42)
5:08:29 PM  (Reporting)  1062320 48. Chinese Tribal Force (Pow.43)
5:08:29 PM  (Reporting)  1059552 29. Chinese Force (Pow.231)
5:08:29 PM  (Reporting)  1054034 Xiang Di 1 Zhen (Pow.234)
5:08:29 PM  (Reporting)  1061375 145. Regular (Pow.20)
5:08:29 PM  (Reporting)  1061383 120. Mixed (Pow.21)
5:08:29 PM  (Reporting)  1062326 22. Chinese Tribal Force (Pow.44)
5:08:29 PM  (Reporting)  1061796 27. Chinese Tribal Force (Pow.46)
5:08:29 PM  (Reporting)  1062324 42. Chinese Tribal Force (Pow.51)
5:08:29 PM  (Reporting)  1062328 47. Chinese Tribal Force (Pow.68)
5:08:29 PM  (Reporting)  1061400 Xiang Hung Qi (Pow.172)
5:08:29 PM  (Reporting)  1061378 21. Chinese Tribal Force (Pow.183)
5:08:29 PM  (Reporting)  1061798 33. Chinese Tribal Force (Pow.186)
5:08:29 PM  (Reporting)  1058162 17. Chinese Tribal Force (Pow.186)
5:08:29 PM  (Reporting)  1061800 34. Chinese Tribal Force (Pow.322)
5:08:29 PM  (Reporting)  1048965 16. Chinese Tribal Force (Pow.250)
5:08:29 PM  (Reporting)  1057248 4. Chinese Tribal Force (Pow.209)
5:08:29 PM  (Reporting)  1061401 83. Levy (Pow.19)
5:08:29 PM  (Reporting)  1042197 19. Chinese Tribal Force (Pow.173)
5:08:29 PM  (Reporting)  1059546 Lying Di 10 Zhen (Pow.185)
5:08:29 PM  (Reporting)  1051195 Lying Di 3 Zhen (Pow.188)
5:08:29 PM  (Reporting)  1051199 Lying Di 9 Zhen (Pow.193)
5:08:29 PM  (Reporting)  1051197 Xiang Di 3 Zhen (Pow.218)
5:08:29 PM  (Reporting)  1051739 2. Chinese Force (Pow.252)
5:08:29 PM  (Reporting)  1062329 Bandits (Pow.6)
5:08:29 PM  (Reporting)  1062347 146. Levy Warband (Pow.45)
5:08:29 PM  (Reporting)  1062346 70. Levy Warband (Pow.54)
5:08:29 PM  (Reporting)  1062340 125. Regular Warband (Pow.69)
5:08:29 PM  (Reporting)  1062331 46. Chinese Tribal Force (Pow.73)
5:08:29 PM  (Reporting)  1061377 He Guiqing' Army (Pow.1353)
5:08:29 PM  (Reporting)  1060910 65. Regular (Pow.33)
5:08:29 PM  (Reporting)  1060914 25. Chinese Tribal Force (Pow.50)
5:08:29 PM  (Reporting)  1059536 156. Regular Warband (Pow.78)
5:08:29 PM  (Reporting)  1054165 14. Chinese Tribal Force (Pow.188)
5:08:29 PM  (Reporting)  1061828 119. Levy (Pow.17)
5:08:29 PM  (Reporting)  1061821 35. Chinese Tribal Force (Pow.41)
5:08:29 PM  (Reporting)  1061814 23. Chinese Tribal Force (Pow.115)
5:08:29 PM  (Reporting)  1060479 75. Levy (Pow.19)
5:08:29 PM  (Reporting)  1059629 187. Cavalry Banner (Pow.105)
5:08:29 PM  (Reporting)  1062333 36. Chinese Tribal Force (Pow.11)
5:08:29 PM  (Reporting)  1061398 74. Regular (Pow.19)
5:08:29 PM  (Reporting)  1062336 39. Chinese Tribal Force (Pow.34)
5:08:29 PM  (Reporting)  1062338 41. Chinese Tribal Force (Pow.36)
5:08:29 PM  (Reporting)  1062334 44. Chinese Tribal Force (Pow.69)
5:08:29 PM  (Reporting)  1062339 162. Cavalry (Pow.21)
5:08:29 PM  (Reporting)  1058177 76. Mixed (Pow.30)
5:08:29 PM  (Reporting)  1051737 11. Chinese Force (Pow.246)
5:08:29 PM  (Reporting)  1062341 Zeng Guofan (Pow.0)
5:08:29 PM  (Reporting)  1061397 Zuo Zongtang' Corps (Pow.84)
5:08:29 PM  (Reporting)  1057481 Xiang Rong' Army (Pow.769)
5:08:29 PM  (Reporting)  1057249 Lying Di 13 Zhen (Pow.199)
5:08:29 PM  (Reporting)  1054035 7. Chinese Force (Pow.265)
5:08:29 PM  (Reporting)  1059544 92. Levy (Pow.6)
5:08:29 PM  (Reporting)  1061024 190. Cavalry Banner (Pow.42)
5:08:29 PM  (Reporting)  1060903 26. Chinese Tribal Force (Pow.142)
5:08:29 PM  (Reporting)  1027379 6. Fanatical (Pow.38)
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Secondary Region 1334 Wuchang Pick 21 has enough garrison (Value: 45) - evaluation skipped
5:08:29 PM  (Reporting)  CheckRegionForOperation 1062346 70. Levy Warband, 1333 Nanchang, Pow:54, Count: 1(l 0/L 1/S 0) Fitness 67 PickVal 2 SelfVal 24 AINeed 60
5:08:29 PM  (Reporting)  Agenda: Defend, Value: 1608, Region: 1341 Nanpang
5:08:29 PM  (Reporting)  Mobilizing auxiliary group 1060910 65. Regular
5:08:29 PM  (Reporting)  Secondary Region 1213 Shuntia Pick 9 has enough garrison (Value: 38) - evaluation skipped
5:08:29 PM  (Reporting)  Primary Region 1360 Canton Pick 100 has enough garrison (Value: 256) - evaluation skipped
5:08:29 PM  (Reporting)  CheckRegionForOperation 1062346 70. Levy Warband, 1333 Nanchang, Pow:54, Count: 1(l 0/L 1/S 0) Fitness 85 PickVal 4 SelfVal 51 AINeed 60
5:08:29 PM  (Reporting)  Agenda: Defend, Value: 4335, Region: 1261 Kunming
5:08:29 PM  (Reporting)  Primary Region 1277 Baoding Pick 73 has enough garrison (Value: 184) - evaluation skipped
5:08:29 PM  (Reporting)  Secondary Region 1278 Tianjin Pick 44 has enough garrison (Value: 359) - evaluation skipped
5:08:29 PM  (Reporting)  CheckRegionForOperation 1060914 25. Chinese Tribal Force, 1303 Chongqing, Pow:50, Count: 2(l 0/L 2/S 0) Fitness 78 PickVal 17 SelfVal 184 AINeed 60
5:08:29 PM  (Reporting)  Agenda: Defend, Value: 14352, Region: 1303 Chongqing
5:08:29 PM  (Reporting)  Mobilizing auxiliary group 1061401 83. Levy
5:08:29 PM  (Reporting)  Secondary Region 1318 Shanghai Pick 50 has enough garrison (Value: 30) - evaluation skipped
5:08:29 PM  (Reporting)  Secondary Region 1333 Nanchang Pick 23 has enough garrison (Value: 69) - evaluation skipped
5:08:29 PM  (Reporting)  Secondary Region 1191 Taibei Pick 10 has enough garrison (Value: 0) - evaluation skipped
5:08:29 PM  (Reporting)  Secondary Region 1320 Ningguo Pick 23 has enough garrison (Value: 41) - evaluation skipped
5:08:29 PM  (Reporting)  Secondary Region 1308 Kaifeng Pick 5 has enough garrison (Value: 0) - evaluation skipped
5:08:29 PM  (Reporting)  CheckRegionForOperation 1059546 Lying Di 10 Zhen, 1301 Luzhou, Pow:185, Count: 1(l 0/L 1/S 0) Fitness 39 PickVal 2 SelfVal 36 AINeed 60
5:08:29 PM  (Reporting)  Agenda: Defend, Value: 1404, Region: 1259 Gejiu
5:08:29 PM  (Reporting)  Mobilizing auxiliary group 1059536 156. Regular Warband
5:08:29 PM  (Reporting)  Secondary Region 1314 Chenzhou Pick 3 has enough garrison (Value: 0) - evaluation skipped
5:08:29 PM  (Reporting)  Secondary Region 1340 Anshun Pick 8 has enough garrison (Value: 41) - evaluation skipped
5:08:29 PM  (Reporting)  Secondary Region 1192 Tainan Pick 6 has enough garrison (Value: 253) - evaluation skipped
5:08:29 PM  (Reporting)  Secondary Region 1349 Fuzhou Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:08:29 PM  (Reporting)  CheckRegionForOperation 1059553 8. Chinese Tribal Force, 1360 Canton, Pow:130, Count: 3(l 0/L 3/S 0) Fitness 75 PickVal 11 SelfVal 72 AINeed 135
5:08:29 PM  (Reporting)  Agenda: Defend, Value: 5400, Region: 1335 Changsha
5:08:29 PM  (Reporting)  Mobilizing auxiliary group 1061397 Zuo Zongtang' Corps
5:08:29 PM  (Reporting)  Secondary Region 1296 Xsian Pick 3 has enough garrison (Value: 0) - evaluation skipped
5:08:29 PM  (Reporting)  CheckRegionForOperation 1062346 70. Levy Warband, 1333 Nanchang, Pow:54, Count: 1(l 0/L 1/S 0) Fitness 94 PickVal 3 SelfVal 50 AINeed 60
5:08:29 PM  (Reporting)  Agenda: Defend, Value: 4700, Region: 1325 Huangzhu
5:08:29 PM  (Reporting)  CheckRegionForOperation 1051197 Xiang Di 3 Zhen, 1301 Luzhou, Pow:218, Count: 1(l 0/L 1/S 0) Fitness 39 PickVal 2 SelfVal 38 AINeed 60
5:08:29 PM  (Reporting)  Agenda: Defend, Value: 1482, Region: 1370 Hainan
5:08:29 PM  (Reporting)  Secondary Region 1313 Nanyang Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:08:29 PM  (Reporting)  CheckRegionForOperation 1062346 70. Levy Warband, 1333 Nanchang, Pow:54, Count: 1(l 0/L 1/S 0) Fitness 89 PickVal 2 SelfVal 42 AINeed 60
5:08:29 PM  (Reporting)  Agenda: Defend, Value: 3738, Region: 1361 Shaozhou
5:08:29 PM  (Reporting)  Secondary Region 1310 Tongzhou Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:08:29 PM  (Reporting)  CheckRegionForOperation 1061397 Zuo Zongtang' Corps, 1335 Changsha, Pow:84, Count: 2(l 1/L 1/S 0) Fitness 65 PickVal 2 SelfVal 27 AINeed 66
5:08:29 PM  (Reporting)  Agenda: Defend, Value: 1755, Region: 1358 Hengzhou
5:08:29 PM  (Reporting)  Mobilizing auxiliary group 1061827 40. Levy
5:08:29 PM  (Reporting)  CheckRegionForOperation 1062346 70. Levy Warband, 1333 Nanchang, Pow:54, Count: 1(l 0/L 1/S 0) Fitness 75 PickVal 3 SelfVal 54 AINeed 60
5:08:29 PM  (Reporting)  Agenda: Defend, Value: 4050, Region: 1355 Ganzhou
5:08:29 PM  (Reporting)  Mobilizing auxiliary group 1060918 37. Levy
5:08:29 PM  (Reporting)  CheckRegionForOperation 1062346 70. Levy Warband, 1333 Nanchang, Pow:54, Count: 1(l 0/L 1/S 0) Fitness 70 PickVal 2 SelfVal 34 AINeed 60
5:08:29 PM  (Reporting)  Agenda: Defend, Value: 2380, Region: 1301 Luzhou
5:08:29 PM  (Reporting)  Secondary Region 1283 Qingdao Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  *** Starting process on extended theater 404 Theater_Northeastern_Asia Owned armies (extended): 13 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:08:29 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:08:29 PM  (Reporting)  1060484 24. Column (Pow.73)
5:08:29 PM  (Reporting)  1060917 126. Levy (Pow.5)
5:08:29 PM  (Reporting)  1061024 190. Cavalry Banner (Pow.42)
5:08:29 PM  (Reporting)  1060903 26. Chinese Tribal Force (Pow.142)
5:08:29 PM  (Reporting)  1061448 191. Levy Banner (Pow.17)
5:08:29 PM  (Reporting)  1061395 31. Column (Pow.30)
5:08:29 PM  (Reporting)  1062344 Huang Esen (Pow.0)
5:08:29 PM  (Reporting)  1060485 Huang Esen' Force (Pow.34)
5:08:29 PM  (Reporting)  1036931 Zhang YuLiang' Force (Pow.359)
5:08:29 PM  (Reporting)  1027379 6. Fanatical (Pow.38)
5:08:29 PM  (Reporting)  1056286 15. Column (Pow.78)
5:08:29 PM  (Reporting)  1056831 172. Cavalry Banner (Pow.156)
5:08:29 PM  (Reporting)  1060916 102. Mixed (Pow.28)
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Secondary Region 1199 Mukden Pick 100 has enough garrison (Value: 47) - evaluation skipped
5:08:29 PM  (Reporting)  Region 1277 Baoding Pick 73 SelfVal 429 Need 0  no group candidate found
5:08:29 PM  (Reporting)  Secondary Region 1165 Wonsan Pick 3 has enough garrison (Value: 0) - evaluation skipped
5:08:29 PM  (Reporting)  Secondary Region 1213 Shuntia Pick 9 has enough garrison (Value: 38) - evaluation skipped
5:08:29 PM  (Reporting)  Secondary Region 1166 Seoul Pick 41 has enough garrison (Value: 0) - evaluation skipped
5:08:29 PM  (Reporting)  Secondary Region 1168 Kwangju Pick 3 has enough garrison (Value: 0) - evaluation skipped
5:08:29 PM  (Reporting)  Secondary Region 1278 Tianjin Pick 44 has enough garrison (Value: 359) - evaluation skipped
5:08:29 PM  (Reporting)  Secondary Region 982 Haishenwai Pick 8 has enough garrison (Value: 0) - evaluation skipped
5:08:29 PM  (Reporting)  Secondary Region 1169 Pusan Pick 6 has enough garrison (Value: 0) - evaluation skipped
5:08:29 PM  (Reporting)  Secondary Region 1167 Wonju Pick 3 has enough garrison (Value: 0) - evaluation skipped
5:08:29 PM  (Reporting)  CheckRegionForOperation 1056831 172. Cavalry Banner, 982 Haishenwai, Pow:156, Count: 1(l 0/L 1/S 0) Fitness 65 PickVal 7 SelfVal 7 AINeed 108
5:08:29 PM  (Reporting)  Agenda: Attack, Value: 455, Region: 992 Selemja
5:08:29 PM  (Reporting)  Mobilizing auxiliary group 1056286 15. Column
5:08:29 PM  (Reporting)  Secondary Region 987 Ussuri Pick 3 has enough garrison (Value: 0) - evaluation skipped
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  *** Starting process on extended theater 435 Theater_Western_Pacific Owned armies (extended): 32 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:08:29 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:08:29 PM  (Reporting)  1047204 5. Chinese Tribal Force (Pow.216)
5:08:29 PM  (Reporting)  1053009 12. Chinese Tribal Force (Pow.311)
5:08:29 PM  (Reporting)  1060018 20. Chinese Tribal Force (Pow.12)
5:08:29 PM  (Reporting)  1061969 192. Cavalry Banner (Pow.3)
5:08:29 PM  (Reporting)  1059553 8. Chinese Tribal Force (Pow.130)
5:08:29 PM  (Reporting)  1061396 Her Chyun' Army (Pow.3782)
5:08:29 PM  (Reporting)  1061380 188. Regular (Pow.21)
5:08:29 PM  (Reporting)  1062318 28. Chinese Tribal Force (Pow.31)
5:08:29 PM  (Reporting)  1048965 16. Chinese Tribal Force (Pow.250)
5:08:29 PM  (Reporting)  1061828 119. Levy (Pow.17)
5:08:29 PM  (Reporting)  1061821 35. Chinese Tribal Force (Pow.41)
5:08:29 PM  (Reporting)  1061814 23. Chinese Tribal Force (Pow.115)
5:08:29 PM  (Reporting)  1059629 187. Cavalry Banner (Pow.105)
5:08:29 PM  (Reporting)  1062333 36. Chinese Tribal Force (Pow.11)
5:08:29 PM  (Reporting)  1061398 74. Regular (Pow.19)
5:08:29 PM  (Reporting)  1062336 39. Chinese Tribal Force (Pow.34)
5:08:29 PM  (Reporting)  1062338 41. Chinese Tribal Force (Pow.36)
5:08:29 PM  (Reporting)  1062334 44. Chinese Tribal Force (Pow.69)
5:08:29 PM  (Reporting)  1062339 162. Cavalry (Pow.21)
5:08:29 PM  (Reporting)  1058177 76. Mixed (Pow.30)
5:08:29 PM  (Reporting)  1057481 Xiang Rong' Army (Pow.769)
5:08:29 PM  (Reporting)  1057249 Lying Di 13 Zhen (Pow.199)
5:08:29 PM  (Reporting)  1054035 7. Chinese Force (Pow.265)
5:08:29 PM  (Reporting)  1059544 92. Levy (Pow.6)
5:08:29 PM  (Reporting)  1060484 24. Column (Pow.73)
5:08:29 PM  (Reporting)  1060917 126. Levy (Pow.5)
5:08:29 PM  (Reporting)  1036931 Zhang YuLiang' Force (Pow.359)
5:08:29 PM  (Reporting)  1056286 15. Column (Pow.78)
5:08:29 PM  (Reporting)  1056831 172. Cavalry Banner (Pow.156)
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Primary Region 1360 Canton Pick 100 has enough garrison (Value: 256) - evaluation skipped
5:08:29 PM  (Reporting)  Secondary Region 1169 Pusan Pick 6 has enough garrison (Value: 0) - evaluation skipped
5:08:29 PM  (Reporting)  Secondary Region 1166 Seoul Pick 41 has enough garrison (Value: 0) - evaluation skipped
5:08:29 PM  (Reporting)  Secondary Region 982 Haishenwai Pick 8 has enough garrison (Value: 0) - evaluation skipped
5:08:29 PM  (Reporting)  Region 995 Sakhalin Pick 5 SelfVal 5 Need 108  no group candidate found
5:08:29 PM  (Reporting)  CheckRegionForOperation 1061398 74. Regular, 1332 Hangzhou, Pow:19, Count: 1(l 0/L 1/S 0) Fitness 65 PickVal 50 SelfVal 460 AINeed 30
5:08:29 PM  (Reporting)  Agenda: Defend, Value: 29900, Region: 1318 Shanghai
5:08:29 PM  (Reporting)  Secondary Region 1278 Tianjin Pick 44 has enough garrison (Value: 359) - evaluation skipped
5:08:29 PM  (Reporting)  Secondary Region 1192 Tainan Pick 6 has enough garrison (Value: 253) - evaluation skipped
5:08:29 PM  (Reporting)  Region 994 Pogobi Pick 13 SelfVal 13 Need 216  no group candidate found
5:08:29 PM  (Reporting)  Secondary Region 1165 Wonsan Pick 3 has enough garrison (Value: 0) - evaluation skipped
5:08:29 PM  (Reporting)  Secondary Region 1167 Wonju Pick 3 has enough garrison (Value: 0) - evaluation skipped
5:08:29 PM  (Reporting)  CheckRegionForOperation 1056831 172. Cavalry Banner, 982 Haishenwai, Pow:156, Count: 1(l 0/L 1/S 0) Fitness 65 PickVal 7 SelfVal 7 AINeed 108
5:08:29 PM  (Reporting)  Agenda: Attack, Value: 455, Region: 991 Udskoye
5:08:29 PM  (Reporting)  Secondary Region 1191 Taibei Pick 10 has enough garrison (Value: 0) - evaluation skipped
5:08:29 PM  (Reporting)  Secondary Region 988 Primorie Pick 6 has enough garrison (Value: 0) - evaluation skipped
5:08:29 PM  (Reporting)  Secondary Region 1168 Kwangju Pick 3 has enough garrison (Value: 0) - evaluation skipped
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  *** Starting process on extended theater 397 Theater_Eastern_Siberia Owned armies (extended): 3 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:08:29 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:08:29 PM  (Reporting)  1036931 Zhang YuLiang' Force (Pow.359)
5:08:29 PM  (Reporting)  1056286 15. Column (Pow.78)
5:08:29 PM  (Reporting)  1056831 172. Cavalry Banner (Pow.156)
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  CheckRegionForOperation 1056831 172. Cavalry Banner, 982 Haishenwai, Pow:156, Count: 1(l 0/L 1/S 0) Fitness 57 PickVal 9 SelfVal 9 AINeed 216
5:08:29 PM  (Reporting)  Agenda: Attack, Value: 513, Region: 996 Ulusammudan
5:08:29 PM  (Reporting)  Region 995 Sakhalin Pick 5 SelfVal 5 Need 108  no group candidate found
5:08:29 PM  (Reporting)  Secondary Region 988 Primorie Pick 6 has enough garrison (Value: 0) - evaluation skipped
5:08:29 PM  (Reporting)  Secondary Region 982 Haishenwai Pick 8 has enough garrison (Value: 0) - evaluation skipped
5:08:29 PM  (Reporting)  Region 994 Pogobi Pick 13 SelfVal 13 Need 216  no group candidate found
5:08:29 PM  (Reporting)  CheckRegionForOperation 1056286 15. Column, 982 Haishenwai, Pow:78, Count: 3(l 0/L 3/S 0) Fitness 63 PickVal 7 SelfVal 7 AINeed 108
5:08:29 PM  (Reporting)  Agenda: Attack, Value: 441, Region: 992 Selemja
5:08:29 PM  (Reporting)  CheckRegionForOperation 1056286 15. Column, 982 Haishenwai, Pow:78, Count: 3(l 0/L 3/S 0) Fitness 63 PickVal 7 SelfVal 7 AINeed 108
5:08:29 PM  (Reporting)  Agenda: Attack, Value: 441, Region: 991 Udskoye
5:08:29 PM  (Reporting)  Region 997 Stanovoy Pick 5 SelfVal 5 Need 216  no group candidate found
5:08:29 PM  (Reporting)  Secondary Region 987 Ussuri Pick 3 has enough garrison (Value: 0) - evaluation skipped
5:08:29 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 1488 ms
5:08:29 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 435 Western Pacific
5:08:29 PM  (Reporting)  _NVS_ : Nav Supp 1061367 Di 6 Jn Jinbu chance: 40 failed.
5:08:29 PM  (Reporting)  _AFA_ 1061367 Di 6 Jn Jinbu has been given the mission Agenda: Naval Calling, Value: 2162, Region: 982 Haishenwai
5:08:29 PM  (Reporting)  _AFA_ 1062311 7. Fleet has been given the mission Agenda: Naval Superiority, Value: 4040, Region: 2591 Manila Bay
5:08:29 PM  (Reporting)  _AFA_ 1062311 7. Fleet has been given the mission Agenda: Naval Docking, Value: 3510, Region: 1354 Chaozhou
5:08:29 PM  (Reporting)  _NVS_ : Nav Supp 1061793 Di 20 Jn Jinbu chance: 40 failed.
5:08:29 PM  (Reporting)  _AFA_ 1061793 Di 20 Jn Jinbu has been given the mission Agenda: Naval Docking, Value: 1794, Region: 1354 Chaozhou
5:08:29 PM  (Reporting)  _AFA_ 1061369 1. Fleet has been given the mission Agenda: Naval Superiority, Value: 8040, Region: 2577 Sea of Ceram
5:08:29 PM  (Reporting)  _AFA_ 1061369 1. Fleet has been given the mission Agenda: Naval Docking, Value: 4416, Region: 1354 Chaozhou
5:08:29 PM  (Reporting)  _AFA_ 1062310 4. Fleet has been given the mission Agenda: Naval Superiority, Value: 4228, Region: 2626 North Philippines Sea
5:08:29 PM  (Reporting)  _AFA_ 1062310 4. Fleet has been given the mission Agenda: Naval Docking, Value: 3312, Region: 1354 Chaozhou
5:08:29 PM  (Reporting)  Ended AssignFleetsOperations 513 ms
5:08:29 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 406 China
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 1365 Nanning
5:08:29 PM  (Reporting)  _CLO_ 1047204 5. Chinese Tribal Force, 1370 Hainan, Pow:216, Count: 2(l 0/L 2/S 0)
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 1365 Nanning
5:08:29 PM  (Reporting)  _CLO_ 1053009 12. Chinese Tribal Force, 1370 Hainan, Pow:311, Count: 2(l 0/L 2/S 0)
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 1335 Changsha
5:08:29 PM  (Reporting)  _CLO_ 1061826 177. Regular Warband, 1367 Foshan, Pow:77, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 1335 Changsha
5:08:29 PM  (Reporting)  _CLO_ 1060014 140. Regular Warband, 1361 Shaozhou, Pow:78, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 1365 Nanning
5:08:29 PM  (Reporting)  _CLO_ 1042197 19. Chinese Tribal Force, 1301 Luzhou, Pow:173, Count: 2(l 0/L 2/S 0)
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Agenda: Attack, Value: 2600, Region: 1365 Nanning
5:08:29 PM  (Reporting)  _CLO_ 1051195 Lying Di 3 Zhen, 1301 Luzhou, Pow:188, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Agenda: Attack, Value: 2600, Region: 1365 Nanning
5:08:29 PM  (Reporting)  _CLO_ 1051199 Lying Di 9 Zhen, 1301 Luzhou, Pow:193, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 1365 Nanning
5:08:29 PM  (Reporting)  _CLO_ 1051739 2. Chinese Force, 1301 Luzhou, Pow:252, Count: 2(l 0/L 2/S 0)
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 1335 Changsha
5:08:29 PM  (Reporting)  _CLO_ 1062331 46. Chinese Tribal Force, 1333 Nanchang, Pow:73, Count: 2(l 0/L 2/S 0)
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 1335 Changsha
5:08:29 PM  (Reporting)  _CLO_ 1062350 Chinese Force, 1333 Nanchang, Pow:82, Count: 3(l 0/L 3/S 0)
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 1335 Changsha
5:08:29 PM  (Reporting)  _CLO_ 1054165 14. Chinese Tribal Force, 1336 Changde, Pow:188, Count: 2(l 0/L 2/S 0)
5:08:29 PM  (Reporting)  Ended CheckLocalOpportunities 387 ms
5:08:29 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 404 Northeastern Asia
5:08:29 PM  (Reporting)  Ended CheckLocalOpportunities 3 ms
5:08:29 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 397 Eastern Siberia
5:08:29 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  ############ Starting ApplyAgenda:  China  ############
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Theater:  Theater_Western_Pacific ( NavRatio:5.00) ***
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  Loop I - post iteration missions
5:08:29 PM  (Reporting)  *** Theater:  Theater_China (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:08:29 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:08:29 PM  (Reporting)  Ended Receive Arties
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:08:29 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:08:29 PM  (Reporting)  Ended Receive Supplies
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:08:29 PM  (Reporting)  _GTU_ Gathering Region 1360 Canton in theater 406 China
5:08:29 PM  (Reporting)  _GTU_ 1062316 106. Cavalry, 1367 Foshan, Pow:22, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:08:29 PM  (Reporting)  _GTU_ 1061377 He Guiqing' Army, 1333 Nanchang, Pow:1264, Count: 41(l 3/L 38/S 0) has no agenda for now, trying to gather
5:08:29 PM  (Reporting)  _GTU_ 1061828 119. Levy, 1332 Hangzhou, Pow:17, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:08:29 PM  (Reporting)  _GTU_ 1061821 35. Chinese Tribal Force, 1332 Hangzhou, Pow:41, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
5:08:29 PM  (Reporting)  _GTU_ 1061814 23. Chinese Tribal Force, 1332 Hangzhou, Pow:115, Count: 4(l 0/L 4/S 0) has no agenda for now, trying to gather
5:08:29 PM  (Reporting)  _GTU_ 1062333 36. Chinese Tribal Force, 1332 Hangzhou, Pow:11, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
5:08:29 PM  (Reporting)  _GTU_ 1062336 39. Chinese Tribal Force, 1332 Hangzhou, Pow:34, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
5:08:29 PM  (Reporting)  _GTU_ 1062338 41. Chinese Tribal Force, 1332 Hangzhou, Pow:36, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
5:08:29 PM  (Reporting)  _GTU_ 1062334 44. Chinese Tribal Force, 1332 Hangzhou, Pow:69, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
5:08:29 PM  (Reporting)  _GTU_ Starting merge 9 at start
5:08:29 PM  (Reporting)  _GTU_ Finished merge 3 now
5:08:29 PM  (Reporting)  _GTU_ He Guiqing' Army gathering toward primary region (short distance)
5:08:29 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 175, Region: 1360 Canton Gather to region: 1360 Canton
5:08:29 PM  (Reporting)  _GTU_ 23. Chinese Tribal Force gathering toward primary region (short distance)
5:08:29 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 125, Region: 1360 Canton Gather to region: 1360 Canton
5:08:29 PM  (Reporting)  _GTU_ 106. Cavalry gathering toward primary region (short distance)
5:08:29 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 225, Region: 1360 Canton Gather to region: 1360 Canton
5:08:29 PM  (Reporting)  Ended AI Gather Units 194 ms
5:08:29 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:08:29 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  Loop I - post iteration missions
5:08:29 PM  (Reporting)  *** Theater:  Theater_Northeastern_Asia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:08:29 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:08:29 PM  (Reporting)  Ended Receive Arties
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:08:29 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:08:29 PM  (Reporting)  Ended Receive Supplies
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:08:29 PM  (Reporting)  _GTU_ Gathering Region 1199 Mukden in theater 404 Northeastern Asia
5:08:29 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:08:29 PM  (Reporting)  End of AI Gather Units
5:08:29 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:08:29 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  Loop I - post iteration missions
5:08:29 PM  (Reporting)  *** Theater:  Theater_Western_Pacific (Ext:5.00 - Core:0.20 - Nav:5.00) ***
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  Loop I - post iteration missions
5:08:29 PM  (Reporting)  *** Theater:  Theater_Eastern_Siberia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:08:29 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:08:29 PM  (Reporting)  Ended Receive Arties
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:08:29 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:08:29 PM  (Reporting)  Ended Receive Supplies
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:08:29 PM  (Reporting)  _GTU_ Gathering Region 994 Pogobi in theater 397 Eastern Siberia
5:08:29 PM  (Reporting)  _GTU_ 1036931 Zhang YuLiang' Force, 982 Haishenwai, Pow:359, Count: 6(l 1/L 4/S 1) has no agenda for now, trying to gather
5:08:29 PM  (Reporting)  _GTU_ Starting merge 1 at start
5:08:29 PM  (Reporting)  _GTU_ Finished merge 1 now
5:08:29 PM  (Reporting)  _GTU_ Zhang YuLiang' Force A transport fleet is heading toward the group, setting it to Wait for load
5:08:29 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 982 Haishenwai
5:08:29 PM  (Reporting)  Ended AI Gather Units 4 ms
5:08:29 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:08:29 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:08:29 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:08:29 PM  (Reporting)  Ended Collect Leaders 1 ms
5:08:29 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:08:29 PM  (Reporting)  Ended RemoveWeakInterests 1 ms
5:08:29 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:08:29 PM  (Reporting)  Ended AddTheaterGoal 3 ms
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  Loop II - agendas clean up and processing
5:08:29 PM  (Reporting)  *** Theater:  Theater_China (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  1060903-26. Chinese Tribal Force Power:142 Health:100% Baoding>Baoding Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1032431 Di 11 Jn Jinbu, 1278 Tianjin, Pow:0, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 1278 Tianjin
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 1278 Tianjin
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1059544 92. Levy, 1344 Shaoxing, Pow:6, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 3800, Region: 1344 Shaoxing
5:08:29 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 1344 Shaoxing
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1344 Shaoxing
5:08:29 PM  (Reporting)  1059544-92. Levy Power:6 Health:100% Shaoxing>Shaoxing Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1054035 7. Chinese Force, 2161 Mouth of Yangze, Pow:265, Count: 2(l 0/L 2/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 1334 Wuchang
5:08:29 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 9250, Region: 2161 Mouth of Yangze
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1334 Wuchang
5:08:29 PM  (Reporting)  1054035-7. Chinese Force Power:265 Health:100% Mouth of Yangze>Wuchang Mission:Resupply Fitness:100% Need:15 Threat:28 GoalValue: 100000
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1057249 Lying Di 13 Zhen, 2161 Mouth of Yangze, Pow:199, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 1334 Wuchang
5:08:29 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 9250, Region: 2161 Mouth of Yangze
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1334 Wuchang
5:08:29 PM  (Reporting)  1057249-Lying Di 13 Zhen Power:199 Health:100% Mouth of Yangze>Wuchang Mission:Resupply Fitness:100% Need:15 Threat:28 GoalValue: 100000
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1057481 Xiang Rong' Army, 1318 Shanghai, Pow:769, Count: 12(l 3/L 9/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 728, Region: 994 Pogobi
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 728, Region: 994 Pogobi
5:08:29 PM  (Reporting)  1057481-Xiang Rong' Army Power:769 Health:100% Shanghai>Pogobi Mission:Attack Fitness:56% Need:216 Threat:160 GoalValue: 728
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1061397 Zuo Zongtang' Corps, 1335 Changsha, Pow:84, Count: 2(l 1/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 10800, Region: 1360 Canton
5:08:29 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 1755, Region: 1358 Hengzhou
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 10800, Region: 1360 Canton
5:08:29 PM  (Reporting)  1061397 Zuo Zongtang' Corps Changsha Health: 100 % will target  1059553 8. Chinese Tribal Force
5:08:29 PM  (Reporting)  1061397-Zuo Zongtang' Corps Power:84 Health:100% Changsha>Canton Mission:Merge (slave) Fitness:75% Need:0 Threat:7 GoalValue: 10800
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1051737 11. Chinese Force, 1303 Chongqing, Pow:246, Count: 2(l 0/L 2/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Intercept (Master), Value: 5916, Region: 1335 Changsha
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Intercept (Master), Value: 5916, Region: 1335 Changsha
5:08:29 PM  (Reporting)  1051737-11. Chinese Force Power:246 Health:100% Chongqing>Changsha Mission:Intercept (Master) 2. Levy Fitness:87% Need:135 Threat:73 GoalValue: 5916
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1058177 76. Mixed, 1318 Shanghai, Pow:30, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 14950, Region: 1318 Shanghai
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 14950, Region: 1318 Shanghai
5:08:29 PM  (Reporting)  1058177-76. Mixed Power:30 Health:100% Shanghai>Shanghai Mission:Garrison Fitness:65% Need:30 Threat:0 GoalValue: 14950
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1062339 162. Cavalry, 1318 Shanghai, Pow:21, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 23400, Region: 1333 Nanchang
5:08:29 PM  (Reporting)  Agenda  2  : Agenda: no goal, Value: 0, Region: 0 North Pole
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 23400, Region: 1333 Nanchang
5:08:29 PM  (Reporting)  1062339 162. Cavalry Shanghai Health: 100 % will target  1061377 He Guiqing' Army
5:08:29 PM  (Reporting)  1062339-162. Cavalry Power:21 Health:100% Shanghai>Nanchang Mission:Merge (slave) Fitness:60% Need:0 Threat:28 GoalValue: 23400
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1062334 23. Chinese Tribal Force, 1332 Hangzhou, Pow:324, Count: 15(l 0/L 15/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 125, Region: 1360 Canton
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 125, Region: 1360 Canton
5:08:29 PM  (Reporting)  1062334-23. Chinese Tribal Force Power:324 Health:96% Hangzhou>Canton Mission:Gather to GHQ Fitness:50% Need:0 Threat:7 GoalValue: 125
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1061398 74. Regular, 1332 Hangzhou, Pow:19, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 29250, Region: 1318 Shanghai
5:08:29 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 29900, Region: 1318 Shanghai
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 29900, Region: 1318 Shanghai
5:08:29 PM  (Reporting)  1061398-74. Regular Power:19 Health:100% Hangzhou>Shanghai Mission:Defend Fitness:65% Need:30 Threat:0 GoalValue: 29900
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1059629 187. Cavalry Banner, 1332 Hangzhou, Pow:105, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 1334 Wuchang
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1334 Wuchang
5:08:29 PM  (Reporting)  1059629-187. Cavalry Banner Power:105 Health:100% Hangzhou>Wuchang Mission:Resupply Fitness:100% Need:15 Threat:28 GoalValue: 100000
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1060479 75. Levy, 1303 Chongqing, Pow:19, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 1334 Wuchang
5:08:29 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 1334 Wuchang
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1334 Wuchang
5:08:29 PM  (Reporting)  1060479-75. Levy Power:19 Health:100% Chongqing>Wuchang Mission:Resupply Fitness:100% Need:15 Threat:28 GoalValue: 100000
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1054165 14. Chinese Tribal Force, 1336 Changde, Pow:188, Count: 2(l 0/L 2/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 1332 Hangzhou
5:08:29 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 1335 Changsha
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 1335 Changsha
5:08:29 PM  (Reporting)  1054165-14. Chinese Tribal Force Power:188 Health:100% Changde>Changsha Mission:Attack Fitness:50% Need:135 Threat:73 GoalValue: 2500
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1059536 156. Regular Warband, 1303 Chongqing, Pow:78, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2808, Region: 1301 Luzhou
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2808, Region: 1301 Luzhou
5:08:29 PM  (Reporting)  1059536 156. Regular Warband Chongqing Health: 100 % will target  1059546 Lying Di 10 Zhen
5:08:29 PM  (Reporting)  1059536-156. Regular Warband Power:78 Health:100% Chongqing>Luzhou Mission:Merge (slave) Fitness:39% Need:60 Threat:13 GoalValue: 2808
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1060914 25. Chinese Tribal Force, 1303 Chongqing, Pow:50, Count: 2(l 0/L 2/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 14352, Region: 1303 Chongqing
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 14352, Region: 1303 Chongqing
5:08:29 PM  (Reporting)  1060914-25. Chinese Tribal Force Power:50 Health:100% Chongqing>Chongqing Mission:Defend Fitness:78% Need:60 Threat:4 GoalValue: 14352
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1060910 65. Regular, 1358 Hengzhou, Pow:33, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 3216, Region: 1333 Nanchang
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 3216, Region: 1333 Nanchang
5:08:29 PM  (Reporting)  1060910 65. Regular Hengzhou Health: 100 % will target  1062346 70. Levy Warband
5:08:29 PM  (Reporting)  1060910-65. Regular Power:33 Health:100% Hengzhou>Nanchang Mission:Merge (slave) Fitness:67% Need:0 Threat:28 GoalValue: 3216
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1061377 He Guiqing' Army, 1333 Nanchang, Pow:1264, Count: 41(l 3/L 38/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 175, Region: 1360 Canton
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 175, Region: 1360 Canton
5:08:29 PM  (Reporting)  1061377-He Guiqing' Army Power:1264 Health:100% Nanchang>Canton Mission:Gather to GHQ Fitness:70% Need:0 Threat:7 GoalValue: 175
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1062350 Chinese Force, 1333 Nanchang, Pow:82, Count: 3(l 0/L 3/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 1335 Changsha
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 1335 Changsha
5:08:29 PM  (Reporting)  1062350-Chinese Force Power:82 Health:100% Nanchang>Changsha Mission:Attack Fitness:50% Need:135 Threat:73 GoalValue: 2500
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1062331 46. Chinese Tribal Force, 1333 Nanchang, Pow:73, Count: 2(l 0/L 2/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Recon&Raid, Value: 25000, Region: 1335 Changsha
5:08:29 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 1335 Changsha
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Recon&Raid, Value: 25000, Region: 1335 Changsha
5:08:29 PM  (Reporting)  1062331-46. Chinese Tribal Force Power:73 Health:100% Nanchang>Changsha Mission:Recon&Raid Fitness:100% Need:135 Threat:73 GoalValue: 25000
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1062340 125. Regular Warband, 1333 Nanchang, Pow:69, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 5525, Region: 1333 Nanchang
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 5525, Region: 1333 Nanchang
5:08:29 PM  (Reporting)  1062340-125. Regular Warband Power:69 Health:100% Nanchang>Nanchang Mission:Garrison Fitness:65% Need:0 Threat:28 GoalValue: 5525
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1062346 70. Levy Warband, 1333 Nanchang, Pow:54, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 1608, Region: 1341 Nanpang
5:08:29 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 4335, Region: 1261 Kunming
5:08:29 PM  (Reporting)  Agenda  3  : Agenda: Defend, Value: 4700, Region: 1325 Huangzhu
5:08:29 PM  (Reporting)  Agenda  4  : Agenda: Defend, Value: 3738, Region: 1361 Shaozhou
5:08:29 PM  (Reporting)  Agenda  5  : Agenda: Defend, Value: 4050, Region: 1355 Ganzhou
5:08:29 PM  (Reporting)  Agenda  6  : Agenda: Defend, Value: 2380, Region: 1301 Luzhou
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 2380, Region: 1301 Luzhou
5:08:29 PM  (Reporting)  1062346-70. Levy Warband Power:54 Health:100% Nanchang>Luzhou Mission:Defend Fitness:70% Need:60 Threat:13 GoalValue: 2380
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1062347 146. Levy Warband, 1333 Nanchang, Pow:45, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 5297, Region: 1334 Wuchang
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 5297, Region: 1334 Wuchang
5:08:29 PM  (Reporting)  1062347-146. Levy Warband Power:45 Health:100% Nanchang>Wuchang Mission:Garrison Fitness:65% Need:15 Threat:28 GoalValue: 5297
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1062329 Bandits, 1333 Nanchang, Pow:6, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Recon&Raid, Value: 25000, Region: 1335 Changsha
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Recon&Raid, Value: 25000, Region: 1335 Changsha
5:08:29 PM  (Reporting)  1062329-Bandits Power:6 Health:100% Nanchang>Changsha Mission:Recon&Raid Fitness:100% Need:135 Threat:73 GoalValue: 25000
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1051739 2. Chinese Force, 1301 Luzhou, Pow:252, Count: 2(l 0/L 2/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 1365 Nanning
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 1365 Nanning
5:08:29 PM  (Reporting)  1051739-2. Chinese Force Power:252 Health:100% Luzhou>Nanning Mission:Attack Fitness:50% Need:70 Threat:52 GoalValue: 2500
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1051197 Xiang Di 3 Zhen, 1301 Luzhou, Pow:218, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 1482, Region: 1370 Hainan
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 1482, Region: 1370 Hainan
5:08:29 PM  (Reporting)  1051197-Xiang Di 3 Zhen Power:218 Health:100% Luzhou>Hainan Mission:Defend Fitness:39% Need:60 Threat:2 GoalValue: 1482
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1051199 Lying Di 9 Zhen, 1301 Luzhou, Pow:193, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2600, Region: 1365 Nanning
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2600, Region: 1365 Nanning
5:08:29 PM  (Reporting)  1051199-Lying Di 9 Zhen Power:193 Health:100% Luzhou>Nanning Mission:Attack Fitness:52% Need:70 Threat:52 GoalValue: 2600
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1051195 Lying Di 3 Zhen, 1301 Luzhou, Pow:188, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2600, Region: 1365 Nanning
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2600, Region: 1365 Nanning
5:08:29 PM  (Reporting)  1051195-Lying Di 3 Zhen Power:188 Health:100% Luzhou>Nanning Mission:Attack Fitness:52% Need:70 Threat:52 GoalValue: 2600
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1059546 Lying Di 10 Zhen, 1301 Luzhou, Pow:185, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 1404, Region: 1259 Gejiu
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 1404, Region: 1259 Gejiu
5:08:29 PM  (Reporting)  1059546-Lying Di 10 Zhen Power:185 Health:100% Luzhou>Gejiu Mission:Defend Fitness:39% Need:60 Threat:5 GoalValue: 1404
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1042197 19. Chinese Tribal Force, 1301 Luzhou, Pow:173, Count: 2(l 0/L 2/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 1365 Nanning
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 1365 Nanning
5:08:29 PM  (Reporting)  1042197-19. Chinese Tribal Force Power:173 Health:100% Luzhou>Nanning Mission:Attack Fitness:50% Need:70 Threat:52 GoalValue: 2500
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1061401 83. Levy, 1301 Luzhou, Pow:19, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 28704, Region: 1303 Chongqing
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 28704, Region: 1303 Chongqing
5:08:29 PM  (Reporting)  1061401 83. Levy Luzhou Health: 100 % will target  1060914 25. Chinese Tribal Force
5:08:29 PM  (Reporting)  1061401-83. Levy Power:19 Health:100% Luzhou>Chongqing Mission:Merge (slave) Fitness:78% Need:60 Threat:4 GoalValue: 28704
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1057248 4. Chinese Tribal Force, 1338 Zhenyuan, Pow:209, Count: 2(l 0/L 2/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 12500, Region: 1335 Changsha
5:08:29 PM  (Reporting)  Agenda  2  : Agenda: Break Siege, Value: 1100, Region: 1338 Zhenyuan
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 12500, Region: 1335 Changsha
5:08:29 PM  (Reporting)  1057248-4. Chinese Tribal Force Power:209 Health:100% Zhenyuan>Changsha Mission:Attack Fitness:50% Need:135 Threat:73 GoalValue: 12500
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1048965 16. Chinese Tribal Force, 1346 Wenzhou, Pow:250, Count: 2(l 0/L 2/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 1332 Hangzhou
5:08:29 PM  (Reporting)  Agenda  2  : Agenda: Intercept (Master), Value: 6256, Region: 1335 Changsha
5:08:29 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 1334 Wuchang
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1334 Wuchang
5:08:29 PM  (Reporting)  1048965-16. Chinese Tribal Force Power:250 Health:100% Wenzhou>Wuchang Mission:Resupply Fitness:100% Need:15 Threat:28 GoalValue: 100000
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1061800 34. Chinese Tribal Force, 1338 Zhenyuan, Pow:322, Count: 2(l 0/L 2/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 12500, Region: 1335 Changsha
5:08:29 PM  (Reporting)  Agenda  2  : Agenda: Break Siege, Value: 1100, Region: 1338 Zhenyuan
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 12500, Region: 1335 Changsha
5:08:29 PM  (Reporting)  1061800-34. Chinese Tribal Force Power:322 Health:99% Zhenyuan>Changsha Mission:Attack Fitness:50% Need:135 Threat:73 GoalValue: 12500
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1058162 17. Chinese Tribal Force, 1338 Zhenyuan, Pow:186, Count: 2(l 0/L 2/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 12500, Region: 1335 Changsha
5:08:29 PM  (Reporting)  Agenda  2  : Agenda: Break Siege, Value: 1100, Region: 1338 Zhenyuan
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 12500, Region: 1335 Changsha
5:08:29 PM  (Reporting)  1058162-17. Chinese Tribal Force Power:186 Health:100% Zhenyuan>Changsha Mission:Attack Fitness:50% Need:135 Threat:73 GoalValue: 12500
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1061798 33. Chinese Tribal Force, 1338 Zhenyuan, Pow:186, Count: 2(l 0/L 2/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 12500, Region: 1335 Changsha
5:08:29 PM  (Reporting)  Agenda  2  : Agenda: Break Siege, Value: 1100, Region: 1338 Zhenyuan
5:08:29 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 1334 Wuchang
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1334 Wuchang
5:08:29 PM  (Reporting)  1061798-33. Chinese Tribal Force Power:186 Health:100% Zhenyuan>Wuchang Mission:Resupply Fitness:100% Need:15 Threat:28 GoalValue: 100000
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1061378 21. Chinese Tribal Force, 1338 Zhenyuan, Pow:183, Count: 2(l 0/L 2/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 12500, Region: 1335 Changsha
5:08:29 PM  (Reporting)  Agenda  2  : Agenda: Break Siege, Value: 1100, Region: 1338 Zhenyuan
5:08:29 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 1334 Wuchang
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1334 Wuchang
5:08:29 PM  (Reporting)  1061378-21. Chinese Tribal Force Power:183 Health:100% Zhenyuan>Wuchang Mission:Resupply Fitness:100% Need:15 Threat:28 GoalValue: 100000
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1061400 Xiang Hung Qi, 1338 Zhenyuan, Pow:172, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Break Siege, Value: 1100, Region: 1338 Zhenyuan
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Break Siege, Value: 1100, Region: 1338 Zhenyuan
5:08:29 PM  (Reporting)  1061400-Xiang Hung Qi Power:172 Health:100% Zhenyuan>Zhenyuan Mission:Break Siege Fitness:50% Need:0 Threat:13 GoalValue: 1100
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1062328 47. Chinese Tribal Force, 1338 Zhenyuan, Pow:68, Count: 2(l 0/L 2/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Recon&Raid, Value: 25000, Region: 1337 Yongchun
5:08:29 PM  (Reporting)  Agenda  2  : Agenda: Break Siege, Value: 1100, Region: 1338 Zhenyuan
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Recon&Raid, Value: 25000, Region: 1337 Yongchun
5:08:29 PM  (Reporting)  1062328-47. Chinese Tribal Force Power:68 Health:100% Zhenyuan>Yongchun Mission:Recon&Raid Fitness:100% Need:68 Threat:50 GoalValue: 25000
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1062324 42. Chinese Tribal Force, 1338 Zhenyuan, Pow:51, Count: 2(l 0/L 2/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Recon&Raid, Value: 25000, Region: 1337 Yongchun
5:08:29 PM  (Reporting)  Agenda  2  : Agenda: Break Siege, Value: 1100, Region: 1338 Zhenyuan
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Recon&Raid, Value: 25000, Region: 1337 Yongchun
5:08:29 PM  (Reporting)  1062324-42. Chinese Tribal Force Power:51 Health:100% Zhenyuan>Yongchun Mission:Recon&Raid Fitness:100% Need:68 Threat:50 GoalValue: 25000
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1061796 27. Chinese Tribal Force, 1338 Zhenyuan, Pow:46, Count: 2(l 0/L 2/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Break Siege, Value: 1100, Region: 1338 Zhenyuan
5:08:29 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 1334 Wuchang
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1334 Wuchang
5:08:29 PM  (Reporting)  1061796-27. Chinese Tribal Force Power:46 Health:100% Zhenyuan>Wuchang Mission:Resupply Fitness:100% Need:15 Threat:28 GoalValue: 100000
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1062326 22. Chinese Tribal Force, 1338 Zhenyuan, Pow:44, Count: 2(l 0/L 2/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Recon&Raid, Value: 25000, Region: 1337 Yongchun
5:08:29 PM  (Reporting)  Agenda  2  : Agenda: Break Siege, Value: 1100, Region: 1338 Zhenyuan
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Recon&Raid, Value: 25000, Region: 1337 Yongchun
5:08:29 PM  (Reporting)  1062326-22. Chinese Tribal Force Power:44 Health:100% Zhenyuan>Yongchun Mission:Recon&Raid Fitness:100% Need:68 Threat:50 GoalValue: 25000
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1061383 120. Mixed, 1338 Zhenyuan, Pow:21, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Break Siege, Value: 1100, Region: 1338 Zhenyuan
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Break Siege, Value: 1100, Region: 1338 Zhenyuan
5:08:29 PM  (Reporting)  1061383-120. Mixed Power:21 Health:100% Zhenyuan>Zhenyuan Mission:Break Siege Fitness:50% Need:0 Threat:13 GoalValue: 1100
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1061375 145. Regular, 1338 Zhenyuan, Pow:20, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Break Siege, Value: 1100, Region: 1338 Zhenyuan
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Break Siege, Value: 1100, Region: 1338 Zhenyuan
5:08:29 PM  (Reporting)  1061375-145. Regular Power:20 Health:100% Zhenyuan>Zhenyuan Mission:Break Siege Fitness:50% Need:0 Threat:13 GoalValue: 1100
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1054034 Xiang Di 1 Zhen, 1339 Guiyang, Pow:234, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Intercept (Master), Value: 18972, Region: 1343 Baoqing
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Intercept (Master), Value: 18972, Region: 1343 Baoqing
5:08:29 PM  (Reporting)  1054034-Xiang Di 1 Zhen Power:234 Health:100% Guiyang>Baoqing Mission:Intercept (Master) 3. Regular Fitness:93% Need:96 Threat:71 GoalValue: 18972
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1059552 29. Chinese Force, 1339 Guiyang, Pow:231, Count: 2(l 0/L 2/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Intercept (Master), Value: 16560, Region: 1365 Nanning
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Intercept (Master), Value: 16560, Region: 1365 Nanning
5:08:29 PM  (Reporting)  1059552-29. Chinese Force Power:231 Health:99% Guiyang>Nanning Mission:Intercept (Master) 8. Regular Fitness:92% Need:70 Threat:52 GoalValue: 16560
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  1061795 Di 29 Jn Jinbu, 1349 Fuzhou, Pow:82, Count: 1(l 0/L 1/S 0) had a naval docking mission but no group is waiting anymore, setting to 0 the value 1354 Chaozhou
5:08:29 PM  (Reporting)  List of Agendas for 1061795 Di 29 Jn Jinbu, 1349 Fuzhou, Pow:82, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 3360, Region: 2594 Pearl River Estuary
5:08:29 PM  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 0, Region: 1354 Chaozhou
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 3360, Region: 2594 Pearl River Estuary
5:08:29 PM  (Reporting)  1061795-Di 29 Jn Jinbu Power:82 Health:100% Fuzhou>Pearl River Estuary Mission:Naval Superiority Fitness:80% Need:0 Threat:0 GoalValue: 3360
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1062320 38. Chinese Tribal Force, 1342 Wujiang, Pow:43, Count: 2(l 0/L 2/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Recon&Raid, Value: 25000, Region: 1341 Nanpang
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Recon&Raid, Value: 25000, Region: 1341 Nanpang
5:08:29 PM  (Reporting)  1062320-38. Chinese Tribal Force Power:43 Health:100% Wujiang>Nanpang Mission:Recon&Raid Fitness:100% Need:60 Threat:40 GoalValue: 25000
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1062322 30. Chinese Tribal Force, 1342 Wujiang, Pow:42, Count: 2(l 0/L 2/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Recon&Raid, Value: 25000, Region: 1358 Hengzhou
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Recon&Raid, Value: 25000, Region: 1358 Hengzhou
5:08:29 PM  (Reporting)  1062322-30. Chinese Tribal Force Power:42 Health:100% Wujiang>Hengzhou Mission:Recon&Raid Fitness:100% Need:66 Threat:49 GoalValue: 25000
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1061806 32. Cavalry, 1342 Wujiang, Pow:26, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Recon&Raid, Value: 25000, Region: 1341 Nanpang
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Recon&Raid, Value: 25000, Region: 1341 Nanpang
5:08:29 PM  (Reporting)  1061806-32. Cavalry Power:26 Health:100% Wujiang>Nanpang Mission:Recon&Raid Fitness:100% Need:60 Threat:40 GoalValue: 25000
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  1062315 8. Fleet, 1349 Fuzhou, Pow:109, Count: 11(l 0/L 1/S 10) had a naval docking mission but no group is waiting anymore, setting to 0 the value 1354 Chaozhou
5:08:29 PM  (Reporting)  1062315 8. Fleet is doing nothing in Fuzhou  Power: 109  HealthPerc: 100
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  1062314 Di 10 Jn Jinbu, 1349 Fuzhou, Pow:82, Count: 1(l 0/L 1/S 0) had a naval docking mission but no group is waiting anymore, setting to 0 the value 1354 Chaozhou
5:08:29 PM  (Reporting)  1062314 Di 10 Jn Jinbu is doing nothing in Fuzhou  Power: 82  HealthPerc: 100
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  1062309 Di 9 Jn Jinbu, 1349 Fuzhou, Pow:78, Count: 1(l 0/L 1/S 0) had a naval docking mission but no group is waiting anymore, setting to 0 the value 1354 Chaozhou
5:08:29 PM  (Reporting)  List of Agendas for 1062309 Di 9 Jn Jinbu, 1349 Fuzhou, Pow:78, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 3569, Region: 2602 Yellow Sea
5:08:29 PM  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 0, Region: 1354 Chaozhou
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 3569, Region: 2602 Yellow Sea
5:08:29 PM  (Reporting)  1062309-Di 9 Jn Jinbu Power:78 Health:100% Fuzhou>Yellow Sea Mission:Naval Superiority Fitness:86% Need:0 Threat:0 GoalValue: 3569
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1062318 28. Chinese Tribal Force, 1349 Fuzhou, Pow:31, Count: 2(l 0/L 2/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 1361 Shaozhou
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1361 Shaozhou
5:08:29 PM  (Reporting)  1062318-28. Chinese Tribal Force Power:31 Health:100% Fuzhou>Shaozhou Mission:Resupply Fitness:100% Need:60 Threat:10 GoalValue: 100000
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1061380 188. Regular, 1349 Fuzhou, Pow:21, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 1332 Hangzhou
5:08:29 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 1361 Shaozhou
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1361 Shaozhou
5:08:29 PM  (Reporting)  1061380-188. Regular Power:21 Health:100% Fuzhou>Shaozhou Mission:Resupply Fitness:100% Need:60 Threat:10 GoalValue: 100000
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1061827 40. Levy, 1358 Hengzhou, Pow:16, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 3510, Region: 1335 Changsha
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 3510, Region: 1335 Changsha
5:08:29 PM  (Reporting)  1061827 40. Levy Hengzhou Health: 100 % will target  1061397 Zuo Zongtang' Corps
5:08:29 PM  (Reporting)  1061827-40. Levy Power:16 Health:100% Hengzhou>Changsha Mission:Merge (slave) Fitness:65% Need:135 Threat:73 GoalValue: 3510
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1060550 189. Levy Banner, 1355 Ganzhou, Pow:31, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 3250, Region: 1332 Hangzhou
5:08:29 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 3600, Region: 1355 Ganzhou
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 3600, Region: 1355 Ganzhou
5:08:29 PM  (Reporting)  1060550-189. Levy Banner Power:31 Health:100% Ganzhou>Ganzhou Mission:Recover Fitness:72% Need:60 Threat:10 GoalValue: 3600
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1060918 37. Levy, 1363 Guilin, Pow:21, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 8100, Region: 1333 Nanchang
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 8100, Region: 1333 Nanchang
5:08:29 PM  (Reporting)  1060918 37. Levy Guilin Health: 100 % will target  1062346 70. Levy Warband
5:08:29 PM  (Reporting)  1060918-37. Levy Power:21 Health:100% Guilin>Nanchang Mission:Merge (slave) Fitness:75% Need:0 Threat:28 GoalValue: 8100
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1060014 140. Regular Warband, 1361 Shaozhou, Pow:78, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 1335 Changsha
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 1335 Changsha
5:08:29 PM  (Reporting)  1060014-140. Regular Warband Power:78 Health:100% Shaozhou>Changsha Mission:Attack Fitness:50% Need:135 Threat:73 GoalValue: 2500
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1061826 177. Regular Warband, 1367 Foshan, Pow:77, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 1335 Changsha
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 1335 Changsha
5:08:29 PM  (Reporting)  1061826-177. Regular Warband Power:77 Health:100% Foshan>Changsha Mission:Attack Fitness:50% Need:135 Threat:73 GoalValue: 2500
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1062316 106. Cavalry, 1367 Foshan, Pow:22, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 225, Region: 1360 Canton
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 225, Region: 1360 Canton
5:08:29 PM  (Reporting)  1062316-106. Cavalry Power:22 Health:100% Foshan>Canton Mission:Gather to GHQ Fitness:90% Need:0 Threat:7 GoalValue: 225
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1061819 43. Levy Warband, 1367 Foshan, Pow:16, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 3650, Region: 1360 Canton
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 3650, Region: 1360 Canton
5:08:29 PM  (Reporting)  1061819-43. Levy Warband Power:16 Health:100% Foshan>Canton Mission:Recover Fitness:73% Need:0 Threat:7 GoalValue: 3650
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1061396 Her Chyun' Army, 1354 Chaozhou, Pow:3782, Count: 35(l 2/L 30/S 3)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 1361 Shaozhou
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1361 Shaozhou
5:08:29 PM  (Reporting)  1061396-Her Chyun' Army Power:3782 Health:100% Chaozhou>Shaozhou Mission:Resupply Fitness:100% Need:60 Threat:10 GoalValue: 100000
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1059553 8. Chinese Tribal Force, 1360 Canton, Pow:130, Count: 3(l 0/L 3/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 5400, Region: 1335 Changsha
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 5400, Region: 1335 Changsha
5:08:29 PM  (Reporting)  1059553-8. Chinese Tribal Force Power:130 Health:100% Canton>Changsha Mission:Defend Fitness:75% Need:135 Threat:73 GoalValue: 5400
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1055855 178. Cavalry Banner, 1259 Gejiu, Pow:121, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Recon&Raid, Value: 25000, Region: 1341 Nanpang
5:08:29 PM  (Reporting)  Agenda  2  : Agenda: Intercept (Master), Value: 8928, Region: 1340 Anshun
5:08:29 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 1259 Gejiu
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1259 Gejiu
5:08:29 PM  (Reporting)  1055855-178. Cavalry Banner Power:121 Health:100% Gejiu>Gejiu Mission:Resupply Fitness:100% Need:60 Threat:5 GoalValue: 100000
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1060018 20. Chinese Tribal Force, 1369 Zhanjiang, Pow:12, Count: 3(l 0/L 2/S 1)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2700, Region: 1370 Hainan
5:08:29 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 1370 Hainan
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1370 Hainan
5:08:29 PM  (Reporting)  1060018-20. Chinese Tribal Force Power:12 Health:100% Zhanjiang>Hainan Mission:Resupply Fitness:100% Need:60 Threat:2 GoalValue: 100000
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1053009 12. Chinese Tribal Force, 1370 Hainan, Pow:311, Count: 2(l 0/L 2/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 1365 Nanning
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 1365 Nanning
5:08:29 PM  (Reporting)  1053009-12. Chinese Tribal Force Power:311 Health:100% Hainan>Nanning Mission:Attack Fitness:50% Need:70 Threat:52 GoalValue: 2500
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1047204 5. Chinese Tribal Force, 1370 Hainan, Pow:216, Count: 2(l 0/L 2/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 1365 Nanning
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 1365 Nanning
5:08:29 PM  (Reporting)  1047204-5. Chinese Tribal Force Power:216 Health:100% Hainan>Nanning Mission:Attack Fitness:50% Need:70 Threat:52 GoalValue: 2500
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  Loop II - agendas clean up and processing
5:08:29 PM  (Reporting)  *** Theater:  Theater_Northeastern_Asia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  1060916 102. Mixed is doing nothing in Jilin  Power: 28  HealthPerc: 100
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1061791 Di 2 Jn Jinbu, 982 Haishenwai, Pow:106, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Naval Calling, Value: 3200, Region: 982 Haishenwai
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Naval Calling, Value: 3200, Region: 982 Haishenwai
5:08:29 PM  (Reporting)  1061791-Di 2 Jn Jinbu Power:106 Health:100% Haishenwai>Haishenwai Mission:Naval Calling Fitness:100% Need:60 Threat:0 GoalValue: 3200
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1062307 Di 3 Jn Jinbu, 982 Haishenwai, Pow:99, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 4949, Region: 2609 Coast of Korea
5:08:29 PM  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 2950, Region: 982 Haishenwai
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 4949, Region: 2609 Coast of Korea
5:08:29 PM  (Reporting)  1062307-Di 3 Jn Jinbu Power:99 Health:100% Haishenwai>Coast of Korea Mission:Naval Superiority Fitness:98% Need:0 Threat:0 GoalValue: 4949
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1027379 6. Fanatical, 1213 Shuntia, Pow:38, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 1657, Region: 1213 Shuntia
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 1657, Region: 1213 Shuntia
5:08:29 PM  (Reporting)  1027379-6. Fanatical Power:38 Health:100% Shuntia>Shuntia Mission:Garrison Fitness:65% Need:22 Threat:0 GoalValue: 1657
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  1060485 Huang Esen' Force is doing nothing in Mukden  Power: 34  HealthPerc: 100
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1061395 31. Column, 1199 Mukden, Pow:30, Count: 2(l 0/L 2/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 15707, Region: 1199 Mukden
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 15707, Region: 1199 Mukden
5:08:29 PM  (Reporting)  1061395-31. Column Power:30 Health:100% Mukden>Mukden Mission:Garrison Fitness:103% Need:13 Threat:0 GoalValue: 15707
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1060917 126. Levy, 1165 Wonsan, Pow:5, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 3800, Region: 1165 Wonsan
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 3800, Region: 1165 Wonsan
5:08:29 PM  (Reporting)  1060917-126. Levy Power:5 Health:100% Wonsan>Wonsan Mission:Recover Fitness:76% Need:60 Threat:0 GoalValue: 3800
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  1060484 24. Column is doing nothing in Seoul  Power: 73  HealthPerc: 100
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1062312 Peng Yulin' Fleet, 1169 Pusan, Pow:782, Count: 9(l 1/L 8/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 37584, Region: 2600 Chemulpo Bay
5:08:29 PM  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 23265, Region: 982 Haishenwai
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Naval Calling, Value: 23265, Region: 982 Haishenwai
5:08:29 PM  (Reporting)  1062312-Peng Yulin' Fleet Power:782 Health:100% Pusan>Haishenwai Mission:Naval Calling Fitness:94% Need:60 Threat:0 GoalValue: 23265
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1062313 3. Fleet, 1169 Pusan, Pow:136, Count: 2(l 0/L 2/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Naval Calling, Value: 4888, Region: 982 Haishenwai
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Naval Calling, Value: 4888, Region: 982 Haishenwai
5:08:29 PM  (Reporting)  1062313-3. Fleet Power:136 Health:100% Pusan>Haishenwai Mission:Naval Calling Fitness:94% Need:60 Threat:0 GoalValue: 4888
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1062308 Di 16 Jn Jinbu, 1169 Pusan, Pow:77, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Naval Calling, Value: 2585, Region: 982 Haishenwai
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Naval Calling, Value: 2585, Region: 982 Haishenwai
5:08:29 PM  (Reporting)  1062308-Di 16 Jn Jinbu Power:77 Health:100% Pusan>Haishenwai Mission:Naval Calling Fitness:94% Need:60 Threat:0 GoalValue: 2585
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  Loop II - agendas clean up and processing
5:08:29 PM  (Reporting)  *** Theater:  Theater_Western_Pacific (Ext:5.00 - Core:0.20 - Nav:5.00) ***
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1061367 Di 6 Jn Jinbu, 2612 La Perouse Strait, Pow:46, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Naval Calling, Value: 2162, Region: 982 Haishenwai
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Naval Calling, Value: 2162, Region: 982 Haishenwai
5:08:29 PM  (Reporting)  1061367-Di 6 Jn Jinbu Power:46 Health:100% La Perouse Strait>Haishenwai Mission:Naval Calling Fitness:94% Need:60 Threat:0 GoalValue: 2162
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1062311 7. Fleet, 2593 Coast of Philippines, Pow:82, Count: 2(l 0/L 2/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 4040, Region: 2591 Manila Bay
5:08:29 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 3510, Region: 1354 Chaozhou
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 4040, Region: 2591 Manila Bay
5:08:29 PM  (Reporting)  1062311-7. Fleet Power:82 Health:100% Coast of Philippines>Manila Bay Mission:Naval Superiority Fitness:80% Need:0 Threat:0 GoalValue: 4040
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1061793 Di 20 Jn Jinbu, 2593 Coast of Philippines, Pow:51, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1794, Region: 1354 Chaozhou
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1794, Region: 1354 Chaozhou
5:08:29 PM  (Reporting)  1061793-Di 20 Jn Jinbu Power:51 Health:100% Coast of Philippines>Chaozhou Mission:Naval Docking Fitness:78% Need:60 Threat:0 GoalValue: 1794
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1061369 1. Fleet, 2576 Strait of Makassar, Pow:162, Count: 4(l 0/L 4/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 8040, Region: 2577 Sea of Ceram
5:08:29 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 4416, Region: 1354 Chaozhou
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 4416, Region: 1354 Chaozhou
5:08:29 PM  (Reporting)  1061369-1. Fleet Power:162 Health:100% Strait of Makassar>Chaozhou Mission:Naval Docking Fitness:48% Need:60 Threat:0 GoalValue: 4416
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1062310 4. Fleet, 2576 Strait of Makassar, Pow:117, Count: 3(l 0/L 3/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 4228, Region: 2626 North Philippines Sea
5:08:29 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 3312, Region: 1354 Chaozhou
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 4228, Region: 2626 North Philippines Sea
5:08:29 PM  (Reporting)  1062310-4. Fleet Power:117 Health:100% Strait of Makassar>North Philippines Sea Mission:Naval Superiority Fitness:56% Need:0 Threat:0 GoalValue: 4228
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  Loop II - agendas clean up and processing
5:08:29 PM  (Reporting)  *** Theater:  Theater_Eastern_Siberia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1056831 172. Cavalry Banner, 982 Haishenwai, Pow:156, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 455, Region: 992 Selemja
5:08:29 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 455, Region: 991 Udskoye
5:08:29 PM  (Reporting)  Agenda  3  : Agenda: Attack, Value: 513, Region: 996 Ulusammudan
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 455, Region: 992 Selemja
5:08:29 PM  (Reporting)  1056831-172. Cavalry Banner Power:156 Health:100% Haishenwai>Selemja Mission:Attack Fitness:65% Need:108 Threat:80 GoalValue: 455
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1056286 15. Column, 982 Haishenwai, Pow:78, Count: 3(l 0/L 3/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 910, Region: 982 Haishenwai
5:08:29 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 441, Region: 992 Selemja
5:08:29 PM  (Reporting)  Agenda  3  : Agenda: Attack, Value: 441, Region: 991 Udskoye
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 910, Region: 982 Haishenwai
5:08:29 PM  (Reporting)  1056286 15. Column Haishenwai has been merged in  1056831 172. Cavalry Banner
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1036931 Zhang YuLiang' Force, 982 Haishenwai, Pow:359, Count: 6(l 1/L 4/S 1)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 982 Haishenwai
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 982 Haishenwai
5:08:29 PM  (Reporting)  1036931-Zhang YuLiang' Force Power:359 Health:100% Haishenwai>Haishenwai Mission:Wait for embarkment Fitness:100% Need:60 Threat:0 GoalValue: 2500
5:08:29 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:08:29 PM  (Reporting)  Ended SplitStaticUnits 2 ms
5:08:29 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:08:29 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  ApplyAgenda AutoMerge
5:08:29 PM  (Reporting)  1060485 Huang Esen' Force will be merged into 1061395 31. Column in region Mukden
5:08:29 PM  (Reporting)  1062331 36. Chinese Tribal Force will be merged into 1062350 35. Chinese Tribal Force in region Nanchang
5:08:29 PM  (Reporting)  1062329 Bandits will be merged into 1062350 31. Chinese Tribal Force in region Nanchang
5:08:29 PM  (Reporting)  1062326 22. Chinese Tribal Force will be merged into 1062328 39. Chinese Tribal Force in region Zhenyuan
5:08:29 PM  (Reporting)  1062324 41. Chinese Tribal Force will be merged into 1062328 22. Chinese Tribal Force in region Zhenyuan
5:08:29 PM  (Reporting)  1061375 145. Regular will be merged into 1061383 120. Mixed in region Zhenyuan
5:08:29 PM  (Reporting)  1061806 32. Cavalry will be merged into 1062320 38. Chinese Tribal Force in region Wujiang
5:08:29 PM  (Reporting)  1061380 188. Regular will be merged into 1062318 28. Chinese Tribal Force in region Fuzhou
5:08:29 PM  (Reporting)  AI Process done in  18573 ms
5:08:29 PM  (Reporting)  Processing  1000011 Nobody
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000011 Nobody
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
5:08:29 PM  (Reporting)  Processing  1000012 Baden
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Starting Process on Baden AILevel 2 Kind: 1 Dormant YES Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:08:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:08:29 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:08:29 PM  (Reporting)  EcoBase 59
5:08:29 PM  (Reporting)  Resources Levels Baden EcoBase 59 AtWar: no AtWarThreat: no At PeaceThreat: no
5:08:29 PM  (Reporting)  Money Availability Plentiful Stock 1447 Expected 118 Balance 11
5:08:29 PM  (Reporting)  Capital Availability Plentiful Stock 1374 Expected 177 Balance 24
5:08:29 PM  (Reporting)  Steel Availability Very High Stock 48 Expected 18 Balance 0
5:08:29 PM  (Reporting)  Coal Availability Average Stock 36 Expected 24 Balance 0
5:08:29 PM  (Reporting)  Supply Availability High Stock 2 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Ammunition Availability High Stock 2 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Rail Pool Availability Very Low Stock 6 Expected 44 Balance 0
5:08:29 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 30 Balance 0
5:08:29 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Conscripts Availability Plentiful Stock 118 Expected 30 Balance 0
5:08:29 PM  (Reporting)  Diplomat Availability Plentiful Stock 9 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 6 Balance 0
5:08:29 PM  (Reporting)  Iron Availability High Stock 5 Expected 3 Balance 0
5:08:29 PM  (Reporting)  Minerals Availability Plentiful Stock 25 Expected 3 Balance 0
5:08:29 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 3 Balance 0
5:08:29 PM  (Reporting)  Cereals Availability Average Stock 34 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Rice Availability Average Stock 0 Expected 3 Balance 0
5:08:29 PM  (Reporting)  Fish Availability Average Stock 7 Expected 4 Balance -1
5:08:29 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 3 Balance 0
5:08:29 PM  (Reporting)  Cattle Availability Plentiful Stock 77 Expected 4 Balance 4
5:08:29 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 3 Balance 0
5:08:29 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 3 Balance 0
5:08:29 PM  (Reporting)  Preserved Food Availability Very High Stock 11 Expected 3 Balance -1
5:08:29 PM  (Reporting)  Cotton/Wool Availability Average Stock 30 Expected 3 Balance 0
5:08:29 PM  (Reporting)  Tea Availability Average Stock 3 Expected 3 Balance 0
5:08:29 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 3 Balance 0
5:08:29 PM  (Reporting)  Wood Availability Average Stock 100 Expected 3 Balance 6
5:08:29 PM  (Reporting)  Dyes Availability Average Stock 11 Expected 3 Balance 0
5:08:29 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 3 Balance 0
5:08:29 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Wines Availability Plentiful Stock 28 Expected 4 Balance -1
5:08:29 PM  (Reporting)  Chemicals Availability Average Stock 15 Expected 3 Balance 0
5:08:29 PM  (Reporting)  Manufactured Goods Availability Very High Stock 48 Expected 18 Balance 2
5:08:29 PM  (Reporting)  Textile Availability Low Stock 4 Expected 4 Balance -1
5:08:29 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 3 Balance 0
5:08:29 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 3 Balance 0
5:08:29 PM  (Reporting)  Silk Availability Low Stock 9 Expected 3 Balance 0
5:08:29 PM  (Reporting)  Opium Availability Low Stock 0 Expected 3 Balance 0
5:08:29 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Gold Availability Low Stock 0 Expected 3 Balance 0
5:08:29 PM  (Reporting)  Gems Availability Low Stock 0 Expected 3 Balance 0
5:08:29 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 3 Balance 0
5:08:29 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 3 Balance 0
5:08:29 PM  (Reporting)  _IAE_ Baden Global Military Usage: 50 %
5:08:29 PM  (Reporting)  _IAE_ Baden Money Stock 1447 Expenses 0 Availability Plentiful Mil Spend 392 Civ Spend 261
5:08:29 PM  (Reporting)  _IAE_ Baden Capital Stock 1374 Expenses 0 Availability Plentiful Mil Spend 125 Civ Spend 499
5:08:29 PM  (Reporting)  _IAE_ Baden Steel Stock 48 Expenses 0 Availability Very High Mil Spend 12 Civ Spend 7
5:08:29 PM  (Reporting)  _IAE_ Baden Coal Stock 36 Expenses 0 Availability Average Mil Spend 4 Civ Spend 4
5:08:29 PM  (Reporting)  _IAE_ Baden Supply Stock 2 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Baden Ammunition Stock 2 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Baden Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Baden Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Baden Rail Pool Stock 6 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Baden River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Baden Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 45 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Baden Conscripts Stock 118 Expenses 0 Availability Plentiful Mil Spend 53 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Baden War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Baden Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Baden Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Baden Diplomat Stock 9 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Baden Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 14 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Baden Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Baden Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Baden Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Baden Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Baden Minerals Stock 25 Expenses 0 Availability Plentiful Mil Spend 6 Civ Spend 6
5:08:29 PM  (Reporting)  _IAE_ Baden Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Baden Cereals Stock 34 Expenses 0 Availability Average Mil Spend 0 Civ Spend 8
5:08:29 PM  (Reporting)  _IAE_ Baden Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Baden Fish Stock 7 Expenses 1 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Baden Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Baden Cattle Stock 77 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 35
5:08:29 PM  (Reporting)  _IAE_ Baden Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 5
5:08:29 PM  (Reporting)  _IAE_ Baden Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Baden Preserved Food Stock 11 Expenses 1 Availability Very High Mil Spend 0 Civ Spend 4
5:08:29 PM  (Reporting)  _IAE_ Baden Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Baden Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Baden Cotton/Wool Stock 30 Expenses 0 Availability Average Mil Spend 0 Civ Spend 8
5:08:29 PM  (Reporting)  _IAE_ Baden Tea Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Baden Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Baden Wood Stock 100 Expenses 0 Availability Average Mil Spend 0 Civ Spend 26
5:08:29 PM  (Reporting)  _IAE_ Baden Dyes Stock 11 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
5:08:29 PM  (Reporting)  _IAE_ Baden Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Baden Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Baden Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Baden Wines Stock 28 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 12
5:08:29 PM  (Reporting)  _IAE_ Baden Chemicals Stock 15 Expenses 0 Availability Average Mil Spend 0 Civ Spend 4
5:08:29 PM  (Reporting)  _IAE_ Baden Manufactured Goods Stock 48 Expenses 1 Availability Very High Mil Spend 13 Civ Spend 6
5:08:29 PM  (Reporting)  _IAE_ Baden Textile Stock 4 Expenses 1 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Baden Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 5
5:08:29 PM  (Reporting)  _IAE_ Baden Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Baden Silk Stock 9 Expenses 0 Availability Low Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Baden Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Baden Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Baden Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Baden Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Baden Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Baden Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  Ended InitializeAdvancedEconomics 61 ms
5:08:29 PM  (Reporting)  *** Faction-wide algorithms ***
5:08:29 PM  (Reporting)  Ended BuildReplacements 4 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
5:08:29 PM  (Reporting)  _HAC_ Identify Resources Need Baden 18 resources are needed 10 resources in surplus.
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 2 Coal
5:08:29 PM  (Reporting)  AddNewTrades Baden Added 2 buy request of Coal in area North Germany
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 9 Textile
5:08:29 PM  (Reporting)  AddNewTrades Baden Added 5 buy request of Textile in area North Germany
5:08:29 PM  (Reporting)  AddNewTrades Baden Added 4 buy request of Textile in area North Germany
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 2 Silk
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 3 Opium
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 9 Luxury Goods
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 5 Gold
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 5 Gems
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 3 Automobile
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 3 Aviation
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 2 Supply
5:08:29 PM  (Reporting)  AddNewTrades Baden Added 2 buy request of Supply in area North France
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 4 Ammunition
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 5 Rice
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 8 Fish
5:08:29 PM  (Reporting)  AddNewTrades Baden Added 5 buy request of Fish in area North Germany
5:08:29 PM  (Reporting)  AddNewTrades Baden Added 3 buy request of Fish in area North Germany
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 5 Tropical Fruits
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 5 Sugar
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 4 Tea
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 5 Coffee
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 7 Tobacco
5:08:29 PM  (Reporting)  Ended HandleAdvancedCommerce 44 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000012 Baden
5:08:29 PM  (Reporting)  Sending proposal: *we can*
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
5:08:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:08:29 PM  (Reporting)  Steel Level 6 Amount 48
5:08:29 PM  (Reporting)  Money Level 6 Amount 1447
5:08:29 PM  (Reporting)  Conscripts Level 6 Amount 118
5:08:29 PM  (Reporting)  _BNU_ Emergency build ON
5:08:29 PM  (Reporting)  Ended BuildNewUnits Bought: 0 16 ms
5:08:29 PM  (Reporting)  AI Process done in  230 ms
5:08:29 PM  (Reporting)  Processing  1000013 Bavaria
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Starting Process on Bavaria AILevel 2 Kind: 1 Dormant YES Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:08:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:08:29 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:08:29 PM  (Reporting)  EcoBase 86
5:08:29 PM  (Reporting)  Resources Levels Bavaria EcoBase 86 AtWar: no AtWarThreat: no At PeaceThreat: no
5:08:29 PM  (Reporting)  Money Availability Plentiful Stock 2597 Expected 172 Balance 19
5:08:29 PM  (Reporting)  Capital Availability High Stock 418 Expected 258 Balance 56
5:08:29 PM  (Reporting)  Steel Availability Plentiful Stock 185 Expected 26 Balance 5
5:08:29 PM  (Reporting)  Coal Availability Low Stock 26 Expected 34 Balance -3
5:08:29 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 2 Balance -2
5:08:29 PM  (Reporting)  Ammunition Availability Average Stock 2 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Rail Pool Availability Very Low Stock 21 Expected 64 Balance -11
5:08:29 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 43 Balance 0
5:08:29 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Conscripts Availability Plentiful Stock 247 Expected 43 Balance -2
5:08:29 PM  (Reporting)  Diplomat Availability Plentiful Stock 10 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Officers Availability Plentiful Stock 62 Expected 9 Balance 0
5:08:29 PM  (Reporting)  Iron Availability Plentiful Stock 15 Expected 4 Balance 3
5:08:29 PM  (Reporting)  Minerals Availability Plentiful Stock 172 Expected 4 Balance 2
5:08:29 PM  (Reporting)  Nitrates Availability High Stock 194 Expected 4 Balance 4
5:08:29 PM  (Reporting)  Cereals Availability Very High Stock 21 Expected 6 Balance -6
5:08:29 PM  (Reporting)  Rice Availability Average Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Fish Availability High Stock 14 Expected 6 Balance -3
5:08:29 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Cattle Availability Very High Stock 18 Expected 6 Balance 2
5:08:29 PM  (Reporting)  Fruits Availability High Stock 3 Expected 4 Balance 1
5:08:29 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Preserved Food Availability Average Stock 11 Expected 4 Balance -4
5:08:29 PM  (Reporting)  Cotton/Wool Availability Plentiful Stock 187 Expected 4 Balance 4
5:08:29 PM  (Reporting)  Tea Availability Average Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Wood Availability Plentiful Stock 56 Expected 4 Balance 2
5:08:29 PM  (Reporting)  Dyes Availability Very High Stock 11 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Rum Availability Average Stock 0 Expected 6 Balance 0
5:08:29 PM  (Reporting)  Wines Availability High Stock 13 Expected 6 Balance -2
5:08:29 PM  (Reporting)  Chemicals Availability Plentiful Stock 22 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Manufactured Goods Availability Average Stock 32 Expected 26 Balance 2
5:08:29 PM  (Reporting)  Textile Availability Average Stock 7 Expected 6 Balance -2
5:08:29 PM  (Reporting)  Mechanical Parts Availability Plentiful Stock 202 Expected 4 Balance -1
5:08:29 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Silk Availability Low Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Opium Availability Low Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 6 Balance 0
5:08:29 PM  (Reporting)  Gold Availability Low Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Gems Availability Low Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  _IAE_ Bavaria Global Military Usage: 30 %
5:08:29 PM  (Reporting)  _IAE_ Bavaria Money Stock 2597 Expenses 2 Availability Plentiful Mil Spend 422 Civ Spend 656
5:08:29 PM  (Reporting)  _IAE_ Bavaria Capital Stock 418 Expenses 61 Availability High Mil Spend 14 Civ Spend 135
5:08:29 PM  (Reporting)  _IAE_ Bavaria Steel Stock 185 Expenses 2 Availability Plentiful Mil Spend 32 Civ Spend 41
5:08:29 PM  (Reporting)  _IAE_ Bavaria Coal Stock 26 Expenses 9 Availability Low Mil Spend 1 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Bavaria Supply Stock 10 Expenses 2 Availability Plentiful Mil Spend 2 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bavaria Ammunition Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bavaria Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bavaria Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bavaria Rail Pool Stock 21 Expenses 11 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bavaria River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bavaria Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 27 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bavaria Conscripts Stock 247 Expenses 2 Availability Plentiful Mil Spend 66 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bavaria War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bavaria Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bavaria Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bavaria Diplomat Stock 10 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 3
5:08:29 PM  (Reporting)  _IAE_ Bavaria Officers Stock 62 Expenses 0 Availability Plentiful Mil Spend 17 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bavaria Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bavaria Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bavaria Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bavaria Iron Stock 15 Expenses 4 Availability Plentiful Mil Spend 0 Civ Spend 7
5:08:29 PM  (Reporting)  _IAE_ Bavaria Minerals Stock 172 Expenses 3 Availability Plentiful Mil Spend 23 Civ Spend 53
5:08:29 PM  (Reporting)  _IAE_ Bavaria Nitrates Stock 194 Expenses 0 Availability High Mil Spend 0 Civ Spend 89
5:08:29 PM  (Reporting)  _IAE_ Bavaria Cereals Stock 21 Expenses 7 Availability Very High Mil Spend 0 Civ Spend 6
5:08:29 PM  (Reporting)  _IAE_ Bavaria Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bavaria Fish Stock 14 Expenses 4 Availability High Mil Spend 0 Civ Spend 4
5:08:29 PM  (Reporting)  _IAE_ Bavaria Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bavaria Cattle Stock 18 Expenses 4 Availability Very High Mil Spend 0 Civ Spend 8
5:08:29 PM  (Reporting)  _IAE_ Bavaria Fruits Stock 3 Expenses 1 Availability High Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Bavaria Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bavaria Preserved Food Stock 11 Expenses 4 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Bavaria Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bavaria Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bavaria Cotton/Wool Stock 187 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 118
5:08:29 PM  (Reporting)  _IAE_ Bavaria Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bavaria Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bavaria Wood Stock 56 Expenses 3 Availability Plentiful Mil Spend 0 Civ Spend 34
5:08:29 PM  (Reporting)  _IAE_ Bavaria Dyes Stock 11 Expenses 1 Availability Very High Mil Spend 0 Civ Spend 6
5:08:29 PM  (Reporting)  _IAE_ Bavaria Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bavaria Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bavaria Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bavaria Wines Stock 13 Expenses 2 Availability High Mil Spend 0 Civ Spend 4
5:08:29 PM  (Reporting)  _IAE_ Bavaria Chemicals Stock 22 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 13
5:08:29 PM  (Reporting)  _IAE_ Bavaria Manufactured Goods Stock 32 Expenses 4 Availability Average Mil Spend 3 Civ Spend 3
5:08:29 PM  (Reporting)  _IAE_ Bavaria Textile Stock 7 Expenses 3 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Bavaria Mechanical Parts Stock 202 Expenses 12 Availability Plentiful Mil Spend 0 Civ Spend 119
5:08:29 PM  (Reporting)  _IAE_ Bavaria Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bavaria Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bavaria Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bavaria Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bavaria Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bavaria Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bavaria Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bavaria Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  Ended InitializeAdvancedEconomics 65 ms
5:08:29 PM  (Reporting)  *** Faction-wide algorithms ***
5:08:29 PM  (Reporting)  Ended BuildReplacements 3 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
5:08:29 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Bavaria Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 2 Excise 2 Tariff 2 Census 1 Income 1 Maritime 1 Percentages: Corporate 11 % Excise 66 % Tariff 66 % Census 3 % Income 0 % Maritime 5 %
5:08:29 PM  (Reporting)  Ended HandleAdvancedFinances 3 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000013 Bavaria
5:08:29 PM  (Reporting)  Sending proposal: *we can*
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Proposing to 1000018 Hesse-Darmstadt
5:08:29 PM  (Reporting)  Checking 32 Propose Mutual Passage
5:08:29 PM  (Reporting)  Still checking 32 Propose Mutual Passage
5:08:29 PM  (Reporting)  Item is a Various entry, chance -13
5:08:29 PM  (Reporting)  _HAD_ Send Treaty Bavaria failed sending Propose Mutual Passage toward Hesse-Darmstadt chance -13
5:08:29 PM  (Reporting)  Proposing to 1000012 Baden
5:08:29 PM  (Reporting)  Checking 17 Give Supply Right
5:08:29 PM  (Reporting)  Still checking 17 Give Supply Right
5:08:29 PM  (Reporting)  Item is a Various entry, chance -21
5:08:29 PM  (Reporting)  _HAD_ Send Treaty Bavaria failed sending Give Supply Right toward Baden chance -21
5:08:29 PM  (Reporting)  Proposing to 1000035 Wrttemberg
5:08:29 PM  (Reporting)  Checking 32 Propose Mutual Passage
5:08:29 PM  (Reporting)  Still checking 32 Propose Mutual Passage
5:08:29 PM  (Reporting)  Item is a Various entry, chance -8
5:08:29 PM  (Reporting)  _HAD_ Send Treaty Bavaria failed sending Propose Mutual Passage toward Wrttemberg chance -8
5:08:29 PM  (Reporting)  Proposing to 1000027 Saxony
5:08:29 PM  (Reporting)  Checking 26 Give Passage Right
5:08:29 PM  (Reporting)  Still checking 26 Give Passage Right
5:08:29 PM  (Reporting)  Item is a Various entry, chance -12
5:08:29 PM  (Reporting)  _HAD_ Send Treaty Bavaria failed sending Give Passage Right toward Saxony chance -12
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 11 ms
5:08:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:08:29 PM  (Reporting)  Steel Level 6 Amount 185
5:08:29 PM  (Reporting)  Money Level 6 Amount 2597
5:08:29 PM  (Reporting)  Conscripts Level 6 Amount 247
5:08:29 PM  (Reporting)  _BNU_ Emergency build ON
5:08:29 PM  (Reporting)  Ended BuildNewUnits Bought: 0 14 ms
5:08:29 PM  (Reporting)  AI Process done in  133 ms
5:08:29 PM  (Reporting)  Processing  1000014 Belgium
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Starting Process on Belgium AILevel 2 Kind: 1 Dormant YES Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:08:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:08:29 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:08:29 PM  (Reporting)  EcoBase 126
5:08:29 PM  (Reporting)  Resources Levels Belgium EcoBase 126 AtWar: no AtWarThreat: no At PeaceThreat: no
5:08:29 PM  (Reporting)  Money Availability Plentiful Stock 12229 Expected 252 Balance 124
5:08:29 PM  (Reporting)  Capital Availability Very High Stock 1053 Expected 378 Balance 48
5:08:29 PM  (Reporting)  Steel Availability Plentiful Stock 257 Expected 38 Balance -9
5:08:29 PM  (Reporting)  Coal Availability Very High Stock 123 Expected 50 Balance 4
5:08:29 PM  (Reporting)  Supply Availability Plentiful Stock 26 Expected 3 Balance 0
5:08:29 PM  (Reporting)  Ammunition Availability Plentiful Stock 26 Expected 3 Balance 0
5:08:29 PM  (Reporting)  Prestige Availability Plentiful Stock 1336 Expected 0 Balance 2
5:08:29 PM  (Reporting)  Rail Pool Availability Very Low Stock 24 Expected 94 Balance -12
5:08:29 PM  (Reporting)  River Pool Availability Very Low Stock 13 Expected 63 Balance 0
5:08:29 PM  (Reporting)  Morale Availability Plentiful Stock 101 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Conscripts Availability Very High Stock 160 Expected 63 Balance -3
5:08:29 PM  (Reporting)  Diplomat Availability Plentiful Stock 10 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Officers Availability Plentiful Stock 61 Expected 13 Balance 0
5:08:29 PM  (Reporting)  Iron Availability Plentiful Stock 236 Expected 6 Balance 11
5:08:29 PM  (Reporting)  Minerals Availability Plentiful Stock 243 Expected 6 Balance 1
5:08:29 PM  (Reporting)  Nitrates Availability Plentiful Stock 250 Expected 6 Balance 5
5:08:29 PM  (Reporting)  Cereals Availability Plentiful Stock 50 Expected 9 Balance 6
5:08:29 PM  (Reporting)  Rice Availability Average Stock 1 Expected 6 Balance 0
5:08:29 PM  (Reporting)  Fish Availability Very High Stock 35 Expected 9 Balance -4
5:08:29 PM  (Reporting)  Tropical Fruits Availability Average Stock 2 Expected 6 Balance 0
5:08:29 PM  (Reporting)  Cattle Availability Plentiful Stock 77 Expected 9 Balance 6
5:08:29 PM  (Reporting)  Fruits Availability Very High Stock 20 Expected 6 Balance -3
5:08:29 PM  (Reporting)  Sugar Availability Plentiful Stock 39 Expected 6 Balance 2
5:08:29 PM  (Reporting)  Preserved Food Availability Plentiful Stock 42 Expected 6 Balance -5
5:08:29 PM  (Reporting)  Cotton/Wool Availability Plentiful Stock 42 Expected 6 Balance -4
5:08:29 PM  (Reporting)  Tea Availability Average Stock 1 Expected 6 Balance 0
5:08:29 PM  (Reporting)  Coffee Availability Low Stock 9 Expected 6 Balance -3
5:08:29 PM  (Reporting)  Wood Availability Plentiful Stock 49 Expected 6 Balance -1
5:08:29 PM  (Reporting)  Dyes Availability Very High Stock 21 Expected 6 Balance -6
5:08:29 PM  (Reporting)  Tobacco Availability Plentiful Stock 30 Expected 6 Balance -4
5:08:29 PM  (Reporting)  Rum Availability Plentiful Stock 50 Expected 9 Balance 1
5:08:29 PM  (Reporting)  Wines Availability Plentiful Stock 74 Expected 9 Balance -4
5:08:29 PM  (Reporting)  Chemicals Availability Plentiful Stock 46 Expected 6 Balance 0
5:08:29 PM  (Reporting)  Manufactured Goods Availability High Stock 75 Expected 38 Balance 5
5:08:29 PM  (Reporting)  Textile Availability Plentiful Stock 242 Expected 9 Balance 9
5:08:29 PM  (Reporting)  Mechanical Parts Availability Plentiful Stock 242 Expected 6 Balance 11
5:08:29 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 6 Balance 0
5:08:29 PM  (Reporting)  Silk Availability Low Stock 3 Expected 6 Balance 0
5:08:29 PM  (Reporting)  Opium Availability Low Stock 3 Expected 6 Balance 0
5:08:29 PM  (Reporting)  Luxury Goods Availability High Stock 18 Expected 9 Balance -3
5:08:29 PM  (Reporting)  Gold Availability Very Low Stock 6 Expected 6 Balance -2
5:08:29 PM  (Reporting)  Gems Availability Low Stock 2 Expected 6 Balance 0
5:08:29 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 6 Balance 0
5:08:29 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 6 Balance 0
5:08:29 PM  (Reporting)  _IAE_ Belgium Global Military Usage: 25 %
5:08:29 PM  (Reporting)  _IAE_ Belgium Money Stock 12229 Expenses 6 Availability Plentiful Mil Spend 1659 Civ Spend 3319
5:08:29 PM  (Reporting)  _IAE_ Belgium Capital Stock 1053 Expenses 0 Availability Very High Mil Spend 47 Civ Spend 563
5:08:29 PM  (Reporting)  _IAE_ Belgium Steel Stock 257 Expenses 13 Availability Plentiful Mil Spend 35 Civ Spend 57
5:08:29 PM  (Reporting)  _IAE_ Belgium Coal Stock 123 Expenses 1 Availability Very High Mil Spend 13 Civ Spend 39
5:08:29 PM  (Reporting)  _IAE_ Belgium Supply Stock 26 Expenses 6 Availability Plentiful Mil Spend 4 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Belgium Ammunition Stock 26 Expenses 6 Availability Plentiful Mil Spend 4 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Belgium Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Belgium Prestige Stock 1336 Expenses 0 Availability Plentiful Mil Spend 150 Civ Spend 451
5:08:29 PM  (Reporting)  _IAE_ Belgium Rail Pool Stock 24 Expenses 12 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Belgium River Pool Stock 13 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Belgium Morale Stock 101 Expenses 0 Availability Plentiful Mil Spend 23 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Belgium Conscripts Stock 160 Expenses 3 Availability Very High Mil Spend 31 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Belgium War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Belgium Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Belgium Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Belgium Diplomat Stock 10 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 3
5:08:29 PM  (Reporting)  _IAE_ Belgium Officers Stock 61 Expenses 0 Availability Plentiful Mil Spend 14 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Belgium Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Belgium Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Belgium Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Belgium Iron Stock 236 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 165
5:08:29 PM  (Reporting)  _IAE_ Belgium Minerals Stock 243 Expenses 0 Availability Plentiful Mil Spend 28 Civ Spend 82
5:08:29 PM  (Reporting)  _IAE_ Belgium Nitrates Stock 250 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 171
5:08:29 PM  (Reporting)  _IAE_ Belgium Cereals Stock 50 Expenses 5 Availability Plentiful Mil Spend 0 Civ Spend 32
5:08:29 PM  (Reporting)  _IAE_ Belgium Rice Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Belgium Fish Stock 35 Expenses 5 Availability Very High Mil Spend 0 Civ Spend 16
5:08:29 PM  (Reporting)  _IAE_ Belgium Tropical Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Belgium Cattle Stock 77 Expenses 5 Availability Plentiful Mil Spend 0 Civ Spend 51
5:08:29 PM  (Reporting)  _IAE_ Belgium Fruits Stock 20 Expenses 4 Availability Very High Mil Spend 0 Civ Spend 9
5:08:29 PM  (Reporting)  _IAE_ Belgium Sugar Stock 39 Expenses 3 Availability Plentiful Mil Spend 0 Civ Spend 25
5:08:29 PM  (Reporting)  _IAE_ Belgium Preserved Food Stock 42 Expenses 5 Availability Plentiful Mil Spend 0 Civ Spend 24
5:08:29 PM  (Reporting)  _IAE_ Belgium Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Belgium Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Belgium Cotton/Wool Stock 42 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 29
5:08:29 PM  (Reporting)  _IAE_ Belgium Tea Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Belgium Coffee Stock 9 Expenses 3 Availability Low Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Belgium Wood Stock 49 Expenses 3 Availability Plentiful Mil Spend 0 Civ Spend 33
5:08:29 PM  (Reporting)  _IAE_ Belgium Dyes Stock 21 Expenses 1 Availability Very High Mil Spend 0 Civ Spend 12
5:08:29 PM  (Reporting)  _IAE_ Belgium Tobacco Stock 30 Expenses 4 Availability Plentiful Mil Spend 0 Civ Spend 16
5:08:29 PM  (Reporting)  _IAE_ Belgium Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Belgium Rum Stock 50 Expenses 3 Availability Plentiful Mil Spend 0 Civ Spend 32
5:08:29 PM  (Reporting)  _IAE_ Belgium Wines Stock 74 Expenses 4 Availability Plentiful Mil Spend 0 Civ Spend 46
5:08:29 PM  (Reporting)  _IAE_ Belgium Chemicals Stock 46 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 31
5:08:29 PM  (Reporting)  _IAE_ Belgium Manufactured Goods Stock 75 Expenses 2 Availability High Mil Spend 9 Civ Spend 11
5:08:29 PM  (Reporting)  _IAE_ Belgium Textile Stock 242 Expenses 4 Availability Plentiful Mil Spend 0 Civ Spend 164
5:08:29 PM  (Reporting)  _IAE_ Belgium Mechanical Parts Stock 242 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 167
5:08:29 PM  (Reporting)  _IAE_ Belgium Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Belgium Silk Stock 3 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Belgium Opium Stock 3 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Belgium Luxury Goods Stock 18 Expenses 8 Availability High Mil Spend 0 Civ Spend 4
5:08:29 PM  (Reporting)  _IAE_ Belgium Gold Stock 6 Expenses 2 Availability Very Low Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Belgium Gems Stock 2 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Belgium Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Belgium Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  Ended InitializeAdvancedEconomics 101 ms
5:08:29 PM  (Reporting)  *** Faction-wide algorithms ***
5:08:29 PM  (Reporting)  Ended BuildReplacements 5 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000014 Belgium
5:08:29 PM  (Reporting)  Sending proposal: *we can*
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 2 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
5:08:29 PM  (Reporting)  IdentifyProductionStrucsBuild 
5:08:29 PM  (Reporting)  Ended HandleAdvancedStructures 49 ms
5:08:29 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 37 Take Over Customs not played as return code is The decision   is not valid: The owner of the region is not the right kind of nation. . Success Chance was 325 target region was 101 Wallonie
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 10 target region was 703 Mavinga
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 17 Local Chief - Treaty not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 736 Maswingo
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 735 Bulawayo
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 734 Gweru
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 325 target region was 101 Wallonie
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 325 target region was 101 Wallonie
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 65 target region was 102 Luxemburg
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 709 Monze
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 13 Gunboat Diplomacy not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 200 target region was 732 Harare
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 10 target region was 654 Cabinda
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 1 Exploration Party not played as return code is The decision   is not valid: Not enough elements with the correct attribute. . Success Chance was 50 target region was 665 Mussumba
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 707 Kasempa
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 663 Kasama
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 37 Take Over Customs not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 10 target region was 679 Mbarara
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 200 target region was 656 Kinshassa
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 650 Basoko
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 642 Gemena
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 5 Prospecting Expedition not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 651 Irebu
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 325 target region was 101 Wallonie
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 649 Uuira
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 200 target region was 732 Harare
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 38 Rail Concessions not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 661 Nyangwe
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 658 Nsheng
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 5 Prospecting Expedition not played as return code is The decision   is not valid: Not enough elements with the correct attribute. . Success Chance was 40 target region was 696 Luanda
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 648 Kisangani
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 3 Geographic Society Expedition not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 50 target region was 734 Gweru
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 3 Geographic Society Expedition not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 50 target region was 651 Irebu
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 200 target region was 656 Kinshassa
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 325 target region was 101 Wallonie
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 325 target region was 101 Wallonie
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 17 Local Chief - Treaty not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 200 target region was 656 Kinshassa
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 4 Anthropological Expedition not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 200 target region was 732 Harare
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 665 Mussumba
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 4 Anthropological Expedition not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 663 Kasama
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 38 Rail Concessions not played as return code is The decision   is not valid: The owner of the region is not the right kind of nation. . Success Chance was 325 target region was 101 Wallonie
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 200 target region was 656 Kinshassa
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 1 Exploration Party not played as return code is The decision   is not valid: Not enough elements with the correct attribute. . Success Chance was 50 target region was 665 Mussumba
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 734 Gweru
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 40 target region was 696 Luanda
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 5 Prospecting Expedition not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 647 Mungbere
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 200 target region was 656 Kinshassa
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 733 Mutare
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 665 Mussumba
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 17 Local Chief - Treaty not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 10 target region was 701 Ondjiva
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 709 Monze
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 200 target region was 656 Kinshassa
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 648 Kisangani
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 10 target region was 703 Mavinga
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 660 Lusambo
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 663 Kasama
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 660 Lusambo
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 17 Local Chief - Treaty has 40 % to be played in 696 Luanda
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 17 Local Chief - Treaty not played, chance failed
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 200 target region was 656 Kinshassa
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 642 Gemena
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 17 Local Chief - Treaty not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 642 Gemena
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 657 Kumbana
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 10 target region was 679 Mbarara
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 10 target region was 704 Kubanda
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 1 Exploration Party not played as return code is The decision   is not valid: Not enough elements with the correct attribute. . Success Chance was 200 target region was 656 Kinshassa
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 1 Exploration Party not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 65 target region was 102 Luxemburg
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 2 Natural Society Expedition not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 648 Kisangani
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 200 target region was 732 Harare
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 170 target region was 100 Vlaandern
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 646 Baramo
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 200 target region was 656 Kinshassa
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 664 Bunkeya
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 170 target region was 100 Vlaandern
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 170 target region was 100 Vlaandern
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 658 Nsheng
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 13 Gunboat Diplomacy not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 325 target region was 101 Wallonie
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 647 Mungbere
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 13 Gunboat Diplomacy not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 707 Kasempa
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 2 Natural Society Expedition not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 200 target region was 656 Kinshassa
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 649 Uuira
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 650 Basoko
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 13 Gunboat Diplomacy not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 647 Mungbere
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 3 Geographic Society Expedition not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 50 target region was 659 Kananga
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 200 target region was 656 Kinshassa
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 170 target region was 100 Vlaandern
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 170 target region was 100 Vlaandern
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 10 target region was 705 Malanje
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 37 Take Over Customs not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 709 Monze
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 733 Mutare
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 325 target region was 101 Wallonie
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 200 target region was 732 Harare
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 10 target region was 695 Mbanza
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 659 Kananga
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 200 target region was 656 Kinshassa
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 200 target region was 732 Harare
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 733 Mutare
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 648 Kisangani
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 647 Mungbere
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 734 Gweru
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 17 Local Chief - Treaty not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 648 Kisangani
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 37 Take Over Customs not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 200 target region was 656 Kinshassa
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 65 target region was 102 Luxemburg
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 325 target region was 101 Wallonie
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 10 target region was 706 Saurimo
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 170 target region was 100 Vlaandern
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: This decision is restricted to a specific terrain. . Success Chance was 170 target region was 100 Vlaandern
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 10 target region was 701 Ondjiva
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 2 Natural Society Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 325 target region was 101 Wallonie
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 661 Nyangwe
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 734 Gweru
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 708 Mongu
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 200 target region was 732 Harare
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 2 Natural Society Expedition not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 658 Nsheng
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 325 target region was 101 Wallonie
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 10 target region was 706 Saurimo
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 661 Nyangwe
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 5 Prospecting Expedition not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 200 target region was 732 Harare
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 170 target region was 100 Vlaandern
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 3 Geographic Society Expedition not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 200 target region was 732 Harare
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 17 Local Chief - Treaty not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 642 Gemena
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 325 target region was 101 Wallonie
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 325 target region was 101 Wallonie
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 200 target region was 656 Kinshassa
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 734 Gweru
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 17 Local Chief - Treaty not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 200 target region was 656 Kinshassa
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 17 Local Chief - Treaty not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 731 Hwange
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 40 target region was 680 Kigali
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 325 target region was 101 Wallonie
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 200 target region was 732 Harare
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 65 target region was 102 Luxemburg
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 200 target region was 656 Kinshassa
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 648 Kisangani
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 13 Gunboat Diplomacy not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 648 Kisangani
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 17 Local Chief - Treaty not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 661 Nyangwe
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 10 target region was 667 Masindi
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 40 target region was 678 Entebbe
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 4 Anthropological Expedition not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 200 target region was 732 Harare
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 713 Chipata
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 642 Gemena
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 659 Kananga
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 660 Lusambo
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 3 Geographic Society Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 325 target region was 101 Wallonie
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 200 target region was 656 Kinshassa
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 5 Prospecting Expedition not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 10 target region was 703 Mavinga
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 662 Munza
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 2 Natural Society Expedition not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 200 target region was 732 Harare
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 200 target region was 656 Kinshassa
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 10 target region was 704 Kubanda
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 325 target region was 101 Wallonie
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 13 Gunboat Diplomacy not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 200 target region was 656 Kinshassa
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 200 target region was 732 Harare
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 708 Mongu
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 325 target region was 101 Wallonie
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 325 target region was 101 Wallonie
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 325 target region was 101 Wallonie
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 3 Geographic Society Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 325 target region was 101 Wallonie
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 22 Colonial Merchants has 10 % to be played in 697 Cuanza
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played, chance failed
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 733 Mutare
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 650 Basoko
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 200 target region was 656 Kinshassa
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 200 target region was 656 Kinshassa
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 200 target region was 656 Kinshassa
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 735 Bulawayo
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 710 Kabwe
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 44 Drain Wetlands not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 711 Kazembe
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 13 Gunboat Diplomacy not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 325 target region was 101 Wallonie
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 710 Kabwe
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 661 Nyangwe
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 733 Mutare
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 650 Basoko
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 662 Munza
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 708 Mongu
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 4 Anthropological Expedition not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 40 target region was 678 Entebbe
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 200 target region was 732 Harare
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 651 Irebu
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 200 target region was 732 Harare
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 200 target region was 732 Harare
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 200 target region was 732 Harare
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 708 Mongu
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 17 Local Chief - Treaty not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 713 Chipata
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 5 Prospecting Expedition not played as return code is The decision   is not valid: Not enough elements with the correct attribute. . Success Chance was 10 target region was 697 Cuanza
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 5 Prospecting Expedition not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 649 Uuira
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 22 Colonial Merchants has 40 % to be played in 696 Luanda
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants played.
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 50 target region was 711 Kazembe
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 40 target region was 680 Kigali
5:08:29 PM  (Reporting)  Ended HandleRegionsDecisions 185 ms
5:08:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:08:29 PM  (Reporting)  Steel Level 6 Amount 257
5:08:29 PM  (Reporting)  Money Level 6 Amount 12229
5:08:29 PM  (Reporting)  Conscripts Level 6 Amount 160
5:08:29 PM  (Reporting)  _BNU_ Emergency build ON
5:08:29 PM  (Reporting)  _BNU Buying Unit Supply Wagons Family ID Supply Train no Area
5:08:29 PM  (Reporting)  Ended BuildNewUnits Bought: 1 29 ms
5:08:29 PM  (Reporting)  AI Process done in  415 ms
5:08:29 PM  (Reporting)  Processing  1000015 Denmark
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Starting Process on Denmark AILevel 2 Kind: 2 Dormant YES Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:08:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:08:29 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:08:29 PM  (Reporting)  EcoBase 24
5:08:29 PM  (Reporting)  Resources Levels Denmark EcoBase 24 AtWar: no AtWarThreat: no At PeaceThreat: no
5:08:29 PM  (Reporting)  Money Availability Very Low Stock 3 Expected 48 Balance 0
5:08:29 PM  (Reporting)  Capital Availability Plentiful Stock 586 Expected 72 Balance 21
5:08:29 PM  (Reporting)  Steel Availability Very High Stock 22 Expected 7 Balance 0
5:08:29 PM  (Reporting)  Coal Availability Low Stock 8 Expected 10 Balance -1
5:08:29 PM  (Reporting)  Supply Availability Plentiful Stock 18 Expected 0 Balance 3
5:08:29 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Prestige Availability Plentiful Stock 1151 Expected 0 Balance 3
5:08:29 PM  (Reporting)  Rail Pool Availability Very Low Stock 4 Expected 18 Balance -2
5:08:29 PM  (Reporting)  River Pool Availability Average Stock 15 Expected 12 Balance 0
5:08:29 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Conscripts Availability Plentiful Stock 60 Expected 12 Balance -1
5:08:29 PM  (Reporting)  Diplomat Availability Plentiful Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Officers Availability Plentiful Stock 51 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Iron Availability High Stock 0 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Minerals Availability Plentiful Stock 10 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Nitrates Availability High Stock 2 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Cereals Availability Average Stock 194 Expected 2 Balance 14
5:08:29 PM  (Reporting)  Rice Availability Average Stock 3 Expected 1 Balance -1
5:08:29 PM  (Reporting)  Fish Availability Plentiful Stock 184 Expected 2 Balance 10
5:08:29 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Cattle Availability Average Stock 57 Expected 2 Balance 6
5:08:29 PM  (Reporting)  Fruits Availability Average Stock 10 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Sugar Availability Average Stock 6 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Preserved Food Availability Average Stock 3 Expected 1 Balance -1
5:08:29 PM  (Reporting)  Cotton/Wool Availability Average Stock 7 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Tea Availability Average Stock 6 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Coffee Availability Average Stock 20 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Wood Availability Average Stock 10 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Dyes Availability Average Stock 11 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Tobacco Availability Plentiful Stock 5 Expected 1 Balance -1
5:08:29 PM  (Reporting)  Rum Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Wines Availability Average Stock 4 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Chemicals Availability Average Stock 10 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Manufactured Goods Availability Very High Stock 2 Expected 7 Balance 11
5:08:29 PM  (Reporting)  Textile Availability Plentiful Stock 95 Expected 2 Balance 6
5:08:29 PM  (Reporting)  Mechanical Parts Availability Average Stock 13 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Silk Availability Low Stock 0 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Opium Availability Low Stock 0 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Gold Availability Low Stock 0 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Gems Availability Low Stock 0 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 1 Balance 0
5:08:29 PM  (Reporting)  _IAE_ Denmark Global Military Usage: 50 %
5:08:29 PM  (Reporting)  _IAE_ Denmark Money Stock 3 Expenses 11 Availability Very Low Mil Spend -1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Denmark Capital Stock 586 Expenses 4 Availability Plentiful Mil Spend 53 Civ Spend 213
5:08:29 PM  (Reporting)  _IAE_ Denmark Steel Stock 22 Expenses 0 Availability Very High Mil Spend 6 Civ Spend 3
5:08:29 PM  (Reporting)  _IAE_ Denmark Coal Stock 8 Expenses 1 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Denmark Supply Stock 18 Expenses 4 Availability Plentiful Mil Spend 7 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Denmark Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Denmark Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Denmark Prestige Stock 1151 Expenses 0 Availability Plentiful Mil Spend 259 Civ Spend 259
5:08:29 PM  (Reporting)  _IAE_ Denmark Rail Pool Stock 4 Expenses 2 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Denmark River Pool Stock 15 Expenses 0 Availability Average Mil Spend 2 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Denmark Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 45 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Denmark Conscripts Stock 60 Expenses 1 Availability Plentiful Mil Spend 26 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Denmark War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Denmark Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Denmark Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Denmark Diplomat Stock 4 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Denmark Officers Stock 51 Expenses 0 Availability Plentiful Mil Spend 23 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Denmark Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Denmark Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Denmark Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Denmark Iron Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Denmark Minerals Stock 10 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Denmark Nitrates Stock 2 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Denmark Cereals Stock 194 Expenses 0 Availability Average Mil Spend 0 Civ Spend 50
5:08:29 PM  (Reporting)  _IAE_ Denmark Rice Stock 3 Expenses 1 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Denmark Fish Stock 184 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 84
5:08:29 PM  (Reporting)  _IAE_ Denmark Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Denmark Cattle Stock 57 Expenses 0 Availability Average Mil Spend 0 Civ Spend 15
5:08:29 PM  (Reporting)  _IAE_ Denmark Fruits Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Denmark Sugar Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Denmark Preserved Food Stock 3 Expenses 1 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Denmark Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Denmark Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Denmark Cotton/Wool Stock 7 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Denmark Tea Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Denmark Coffee Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 5
5:08:29 PM  (Reporting)  _IAE_ Denmark Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Denmark Dyes Stock 11 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
5:08:29 PM  (Reporting)  _IAE_ Denmark Tobacco Stock 5 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Denmark Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Denmark Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Denmark Wines Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Denmark Chemicals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Denmark Manufactured Goods Stock 2 Expenses 2 Availability Very High Mil Spend 1 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Denmark Textile Stock 95 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 44
5:08:29 PM  (Reporting)  _IAE_ Denmark Mechanical Parts Stock 13 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
5:08:29 PM  (Reporting)  _IAE_ Denmark Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Denmark Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Denmark Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Denmark Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Denmark Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Denmark Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Denmark Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Denmark Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  Ended InitializeAdvancedEconomics 81 ms
5:08:29 PM  (Reporting)  *** Faction-wide algorithms ***
5:08:29 PM  (Reporting)  Ended BuildReplacements 5 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000015 Denmark
5:08:29 PM  (Reporting)  Sending proposal: *we can*
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
5:08:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:08:29 PM  (Reporting)  Steel Level 6 Amount 22
5:08:29 PM  (Reporting)  Money Level 1 Amount 3
5:08:29 PM  (Reporting)  Conscripts Level 6 Amount 60
5:08:29 PM  (Reporting)  _BNU_ Emergency build ON
5:08:29 PM  (Reporting)  Ended BuildNewUnits Bought: 0 21 ms
5:08:29 PM  (Reporting)  AI Process done in  147 ms
5:08:29 PM  (Reporting)  Processing  1000016 Greece
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Starting Process on Greece AILevel 2 Kind: 2 Dormant YES Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:08:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:08:29 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:08:29 PM  (Reporting)  EcoBase 3
5:08:29 PM  (Reporting)  Resources Levels Greece EcoBase 3 AtWar: no AtWarThreat: no At PeaceThreat: no
5:08:29 PM  (Reporting)  Money Availability Plentiful Stock 963 Expected 6 Balance 6
5:08:29 PM  (Reporting)  Capital Availability Plentiful Stock 562 Expected 9 Balance -3
5:08:29 PM  (Reporting)  Steel Availability Plentiful Stock 4 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  River Pool Availability Average Stock 3 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Conscripts Availability Plentiful Stock 114 Expected 2 Balance -1
5:08:29 PM  (Reporting)  Diplomat Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Officers Availability Plentiful Stock 13 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Nitrates Availability High Stock 193 Expected 0 Balance 3
5:08:29 PM  (Reporting)  Cereals Availability Very High Stock 3 Expected 0 Balance -1
5:08:29 PM  (Reporting)  Rice Availability Average Stock 1 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Fish Availability Average Stock 59 Expected 0 Balance 2
5:08:29 PM  (Reporting)  Tropical Fruits Availability Average Stock 5 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Fruits Availability Average Stock 11 Expected 0 Balance 1
5:08:29 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cotton/Wool Availability Average Stock 161 Expected 0 Balance 3
5:08:29 PM  (Reporting)  Coffee Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Dyes Availability Average Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Tobacco Availability Average Stock 5 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Rum Availability Average Stock 3 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Wines Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Manufactured Goods Availability High Stock 2 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Textile Availability Low Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Luxury Goods Availability Low Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Gold Availability Low Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Gems Availability Low Stock 1 Expected 0 Balance 0
5:08:29 PM  (Reporting)  _IAE_ Greece Global Military Usage: 40 %
5:08:29 PM  (Reporting)  _IAE_ Greece Money Stock 963 Expenses 2 Availability Plentiful Mil Spend 208 Civ Spend 208
5:08:29 PM  (Reporting)  _IAE_ Greece Capital Stock 562 Expenses 13 Availability Plentiful Mil Spend 39 Civ Spend 237
5:08:29 PM  (Reporting)  _IAE_ Greece Steel Stock 4 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Greece Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Greece Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Greece Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Greece Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Greece Prestige Stock -1 Expenses 0 Availability Very Low Mil Spend -1 Civ Spend -1
5:08:29 PM  (Reporting)  _IAE_ Greece Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Greece River Pool Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Greece Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 36 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Greece Conscripts Stock 114 Expenses 1 Availability Plentiful Mil Spend 41 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Greece War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Greece Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Greece Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Greece Diplomat Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Greece Officers Stock 13 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Greece Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Greece Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Greece Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Greece Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Greece Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Greece Nitrates Stock 193 Expenses 0 Availability High Mil Spend 0 Civ Spend 76
5:08:29 PM  (Reporting)  _IAE_ Greece Cereals Stock 3 Expenses 1 Availability Very High Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Greece Rice Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Greece Fish Stock 59 Expenses 0 Availability Average Mil Spend 0 Civ Spend 18
5:08:29 PM  (Reporting)  _IAE_ Greece Tropical Fruits Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Greece Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Greece Fruits Stock 11 Expenses 0 Availability Average Mil Spend 0 Civ Spend 4
5:08:29 PM  (Reporting)  _IAE_ Greece Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Greece Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Greece Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Greece Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Greece Cotton/Wool Stock 161 Expenses 0 Availability Average Mil Spend 0 Civ Spend 49
5:08:29 PM  (Reporting)  _IAE_ Greece Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Greece Coffee Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Greece Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Greece Dyes Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Greece Tobacco Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Greece Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Greece Rum Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Greece Wines Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Greece Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Greece Manufactured Goods Stock 2 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Greece Textile Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Greece Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Greece Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Greece Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Greece Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Greece Luxury Goods Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Greece Gold Stock 2 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Greece Gems Stock 1 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Greece Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Greece Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  Ended InitializeAdvancedEconomics 66 ms
5:08:29 PM  (Reporting)  *** Faction-wide algorithms ***
5:08:29 PM  (Reporting)  Ended BuildReplacements 4 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
5:08:29 PM  (Reporting)  _HAC_ Identify Resources Need Greece 2 resources are needed 12 resources in surplus.
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 1 Silk
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 1 Tea
5:08:29 PM  (Reporting)  Sell surplus Greece Added 6 sell proposal of Cotton/Wool in area South Balkans
5:08:29 PM  (Reporting)  Ended HandleAdvancedCommerce 11 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000016 Greece
5:08:29 PM  (Reporting)  Sending proposal: *we can*
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
5:08:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:08:29 PM  (Reporting)  Steel Level 4 Amount 4
5:08:29 PM  (Reporting)  Money Level 6 Amount 963
5:08:29 PM  (Reporting)  Conscripts Level 6 Amount 114
5:08:29 PM  (Reporting)  _BNU_ Emergency build ON
5:08:29 PM  (Reporting)  Ended BuildNewUnits Bought: 0 22 ms
5:08:29 PM  (Reporting)  AI Process done in  145 ms
5:08:29 PM  (Reporting)  Processing  1000017 Hannover
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Starting Process on Hannover AILevel 2 Kind: 1 Dormant YES Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:08:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:08:29 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:08:29 PM  (Reporting)  EcoBase 77
5:08:29 PM  (Reporting)  Resources Levels Hannover EcoBase 77 AtWar: no AtWarThreat: no At PeaceThreat: no
5:08:29 PM  (Reporting)  Money Availability Plentiful Stock 1326 Expected 154 Balance 49
5:08:29 PM  (Reporting)  Capital Availability High Stock 425 Expected 231 Balance 28
5:08:29 PM  (Reporting)  Steel Availability Plentiful Stock 202 Expected 23 Balance -7
5:08:29 PM  (Reporting)  Coal Availability High Stock 47 Expected 31 Balance 3
5:08:29 PM  (Reporting)  Supply Availability Average Stock 6 Expected 2 Balance -2
5:08:29 PM  (Reporting)  Ammunition Availability Average Stock 4 Expected 2 Balance -1
5:08:29 PM  (Reporting)  Prestige Availability Plentiful Stock 111 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Rail Pool Availability Very Low Stock 13 Expected 58 Balance 0
5:08:29 PM  (Reporting)  River Pool Availability Very Low Stock 9 Expected 38 Balance 0
5:08:29 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Conscripts Availability High Stock 63 Expected 38 Balance -1
5:08:29 PM  (Reporting)  Diplomat Availability Plentiful Stock 10 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Officers Availability Plentiful Stock 29 Expected 8 Balance 0
5:08:29 PM  (Reporting)  Iron Availability Plentiful Stock 29 Expected 4 Balance -4
5:08:29 PM  (Reporting)  Minerals Availability Plentiful Stock 32 Expected 4 Balance -3
5:08:29 PM  (Reporting)  Nitrates Availability High Stock 20 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Cereals Availability Plentiful Stock 33 Expected 5 Balance -1
5:08:29 PM  (Reporting)  Rice Availability Average Stock 1 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Fish Availability Average Stock 43 Expected 5 Balance 8
5:08:29 PM  (Reporting)  Tropical Fruits Availability High Stock 9 Expected 4 Balance -1
5:08:29 PM  (Reporting)  Cattle Availability Plentiful Stock 53 Expected 5 Balance -1
5:08:29 PM  (Reporting)  Fruits Availability Plentiful Stock 33 Expected 4 Balance -1
5:08:29 PM  (Reporting)  Sugar Availability Average Stock 1 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Preserved Food Availability Plentiful Stock 22 Expected 4 Balance -2
5:08:29 PM  (Reporting)  Cotton/Wool Availability Average Stock 77 Expected 4 Balance 2
5:08:29 PM  (Reporting)  Tea Availability Average Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Coffee Availability Plentiful Stock 29 Expected 4 Balance -1
5:08:29 PM  (Reporting)  Wood Availability Very High Stock 14 Expected 4 Balance -1
5:08:29 PM  (Reporting)  Dyes Availability Average Stock 38 Expected 4 Balance 1
5:08:29 PM  (Reporting)  Tobacco Availability High Stock 9 Expected 4 Balance -2
5:08:29 PM  (Reporting)  Rum Availability Average Stock 0 Expected 5 Balance 0
5:08:29 PM  (Reporting)  Wines Availability Plentiful Stock 40 Expected 5 Balance -2
5:08:29 PM  (Reporting)  Chemicals Availability Average Stock 40 Expected 4 Balance 1
5:08:29 PM  (Reporting)  Manufactured Goods Availability Average Stock 28 Expected 23 Balance 4
5:08:29 PM  (Reporting)  Textile Availability Plentiful Stock 19 Expected 5 Balance 0
5:08:29 PM  (Reporting)  Mechanical Parts Availability Plentiful Stock 192 Expected 4 Balance 10
5:08:29 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Silk Availability Low Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Opium Availability Low Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Luxury Goods Availability Average Stock 10 Expected 5 Balance -3
5:08:29 PM  (Reporting)  Gold Availability Low Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Gems Availability Low Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  _IAE_ Hannover Global Military Usage: 45 %
5:08:29 PM  (Reporting)  _IAE_ Hannover Money Stock 1326 Expenses 1 Availability Plentiful Mil Spend 328 Civ Spend 267
5:08:29 PM  (Reporting)  _IAE_ Hannover Capital Stock 425 Expenses 47 Availability High Mil Spend 23 Civ Spend 112
5:08:29 PM  (Reporting)  _IAE_ Hannover Steel Stock 202 Expenses 12 Availability Plentiful Mil Spend 49 Civ Spend 32
5:08:29 PM  (Reporting)  _IAE_ Hannover Coal Stock 47 Expenses 7 Availability High Mil Spend 6 Civ Spend 7
5:08:29 PM  (Reporting)  _IAE_ Hannover Supply Stock 6 Expenses 2 Availability Average Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hannover Ammunition Stock 4 Expenses 1 Availability Average Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hannover Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hannover Prestige Stock 111 Expenses 0 Availability Plentiful Mil Spend 22 Civ Spend 28
5:08:29 PM  (Reporting)  _IAE_ Hannover Rail Pool Stock 13 Expenses 0 Availability Very Low Mil Spend 1 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Hannover River Pool Stock 9 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Hannover Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 40 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hannover Conscripts Stock 63 Expenses 1 Availability High Mil Spend 18 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hannover War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hannover Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hannover Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hannover Diplomat Stock 10 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Hannover Officers Stock 29 Expenses 0 Availability Plentiful Mil Spend 12 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hannover Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hannover Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hannover Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hannover Iron Stock 29 Expenses 4 Availability Plentiful Mil Spend 0 Civ Spend 12
5:08:29 PM  (Reporting)  _IAE_ Hannover Minerals Stock 32 Expenses 3 Availability Plentiful Mil Spend 6 Civ Spend 7
5:08:29 PM  (Reporting)  _IAE_ Hannover Nitrates Stock 20 Expenses 0 Availability High Mil Spend 0 Civ Spend 7
5:08:29 PM  (Reporting)  _IAE_ Hannover Cereals Stock 33 Expenses 4 Availability Plentiful Mil Spend 0 Civ Spend 14
5:08:29 PM  (Reporting)  _IAE_ Hannover Rice Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hannover Fish Stock 43 Expenses 0 Availability Average Mil Spend 0 Civ Spend 13
5:08:29 PM  (Reporting)  _IAE_ Hannover Tropical Fruits Stock 9 Expenses 1 Availability High Mil Spend 0 Civ Spend 3
5:08:29 PM  (Reporting)  _IAE_ Hannover Cattle Stock 53 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 25
5:08:29 PM  (Reporting)  _IAE_ Hannover Fruits Stock 33 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 15
5:08:29 PM  (Reporting)  _IAE_ Hannover Sugar Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hannover Preserved Food Stock 22 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 9
5:08:29 PM  (Reporting)  _IAE_ Hannover Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hannover Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hannover Cotton/Wool Stock 77 Expenses 0 Availability Average Mil Spend 0 Civ Spend 21
5:08:29 PM  (Reporting)  _IAE_ Hannover Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hannover Coffee Stock 29 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 14
5:08:29 PM  (Reporting)  _IAE_ Hannover Wood Stock 14 Expenses 2 Availability Very High Mil Spend 0 Civ Spend 6
5:08:29 PM  (Reporting)  _IAE_ Hannover Dyes Stock 38 Expenses 0 Availability Average Mil Spend 0 Civ Spend 10
5:08:29 PM  (Reporting)  _IAE_ Hannover Tobacco Stock 9 Expenses 2 Availability High Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Hannover Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hannover Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hannover Wines Stock 40 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 18
5:08:29 PM  (Reporting)  _IAE_ Hannover Chemicals Stock 40 Expenses 0 Availability Average Mil Spend 0 Civ Spend 11
5:08:29 PM  (Reporting)  _IAE_ Hannover Manufactured Goods Stock 28 Expenses 2 Availability Average Mil Spend 4 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Hannover Textile Stock 19 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 9
5:08:29 PM  (Reporting)  _IAE_ Hannover Mechanical Parts Stock 192 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 97
5:08:29 PM  (Reporting)  _IAE_ Hannover Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hannover Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hannover Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hannover Luxury Goods Stock 10 Expenses 3 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Hannover Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hannover Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hannover Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hannover Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  Ended InitializeAdvancedEconomics 95 ms
5:08:29 PM  (Reporting)  *** Faction-wide algorithms ***
5:08:29 PM  (Reporting)  Ended BuildReplacements 5 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
5:08:29 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Hannover Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 2 Excise 2 Tariff 2 Census 1 Income 1 Maritime 1 Percentages: Corporate 11 % Excise 66 % Tariff 66 % Census 3 % Income 0 % Maritime 5 %
5:08:29 PM  (Reporting)  Ended HandleAdvancedFinances 4 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000017 Hannover
5:08:29 PM  (Reporting)  Sending proposal: *we can*
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Proposing to 1000003 Prussia
5:08:29 PM  (Reporting)  Checking 32 Propose Mutual Passage
5:08:29 PM  (Reporting)  Still checking 32 Propose Mutual Passage
5:08:29 PM  (Reporting)  Item is a Various entry, chance 6
5:08:29 PM  (Reporting)  _HAD_ Send Treaty Hannover failed sending Propose Mutual Passage toward Prussia chance 6
5:08:29 PM  (Reporting)  Proposing to 1000018 Hesse-Darmstadt
5:08:29 PM  (Reporting)  Checking 23 Propose Mutual Supply
5:08:29 PM  (Reporting)  Still checking 23 Propose Mutual Supply
5:08:29 PM  (Reporting)  Item is a Various entry, chance -6
5:08:29 PM  (Reporting)  _HAD_ Send Treaty Hannover failed sending Propose Mutual Supply toward Hesse-Darmstadt chance -6
5:08:29 PM  (Reporting)  Proposing to 1000027 Saxony
5:08:29 PM  (Reporting)  Checking 26 Give Passage Right
5:08:29 PM  (Reporting)  Still checking 26 Give Passage Right
5:08:29 PM  (Reporting)  Item is a Various entry, chance -13
5:08:29 PM  (Reporting)  _HAD_ Send Treaty Hannover failed sending Give Passage Right toward Saxony chance -13
5:08:29 PM  (Reporting)  Proposing to 1000019 Hesse-Kassel
5:08:29 PM  (Reporting)  Checking 29 Request Passage Right
5:08:29 PM  (Reporting)  Still checking 29 Request Passage Right
5:08:29 PM  (Reporting)  Item is a Various entry, chance -7
5:08:29 PM  (Reporting)  _HAD_ Send Treaty Hannover failed sending Request Passage Right toward Hesse-Kassel chance -7
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 11 ms
5:08:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:08:29 PM  (Reporting)  Steel Level 6 Amount 202
5:08:29 PM  (Reporting)  Money Level 6 Amount 1326
5:08:29 PM  (Reporting)  Conscripts Level 6 Amount 63
5:08:29 PM  (Reporting)  _BNU_ Emergency build ON
5:08:29 PM  (Reporting)  Ended BuildNewUnits Bought: 0 38 ms
5:08:29 PM  (Reporting)  AI Process done in  194 ms
5:08:29 PM  (Reporting)  Processing  1000018 Hesse-Darmstadt
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Starting Process on Hesse-Darmstadt AILevel 2 Kind: 2 Dormant NO Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:08:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:08:29 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:08:29 PM  (Reporting)  Theater: 372 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 3871 OppPow Land: 0 OwnPow Nav : 14 OppPow Nav : 0
5:08:29 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 36 > 61
5:08:29 PM  (Reporting)  _FIT_ Ended AIInitTheaters 607 ms
5:08:29 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:08:29 PM  (Reporting)  EcoBase 8
5:08:29 PM  (Reporting)  Resources Levels Hesse-Darmstadt EcoBase 8 AtWar: no AtWarThreat: no At PeaceThreat: no
5:08:29 PM  (Reporting)  Money Availability Plentiful Stock 1202 Expected 16 Balance 9
5:08:29 PM  (Reporting)  Capital Availability Plentiful Stock 1478 Expected 24 Balance 5
5:08:29 PM  (Reporting)  Steel Availability Plentiful Stock 12 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Coal Availability High Stock 5 Expected 3 Balance 0
5:08:29 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Prestige Availability Plentiful Stock 107 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Rail Pool Availability Average Stock 6 Expected 6 Balance 0
5:08:29 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Conscripts Availability Plentiful Stock 119 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Diplomat Availability Plentiful Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Officers Availability Average Stock 1 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cereals Availability Average Stock 3 Expected 1 Balance -1
5:08:29 PM  (Reporting)  Fish Availability Average Stock 2 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Cattle Availability Plentiful Stock 115 Expected 1 Balance 4
5:08:29 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Preserved Food Availability Average Stock 1 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cotton/Wool Availability Average Stock 6 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Dyes Availability Average Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Rum Availability Average Stock 0 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Wines Availability Average Stock 0 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Manufactured Goods Availability Very High Stock 0 Expected 2 Balance 4
5:08:29 PM  (Reporting)  Textile Availability Low Stock 5 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Gems Availability Low Stock 3 Expected 0 Balance 0
5:08:29 PM  (Reporting)  _IAE_ Hesse-Darmstadt Global Military Usage: 50 %
5:08:29 PM  (Reporting)  _IAE_ Hesse-Darmstadt Money Stock 1202 Expenses 0 Availability Plentiful Mil Spend 326 Civ Spend 217
5:08:29 PM  (Reporting)  _IAE_ Hesse-Darmstadt Capital Stock 1478 Expenses 8 Availability Plentiful Mil Spend 132 Civ Spend 530
5:08:29 PM  (Reporting)  _IAE_ Hesse-Darmstadt Steel Stock 12 Expenses 0 Availability Plentiful Mil Spend 4 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Hesse-Darmstadt Coal Stock 5 Expenses 0 Availability High Mil Spend 1 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Hesse-Darmstadt Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hesse-Darmstadt Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hesse-Darmstadt Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hesse-Darmstadt Prestige Stock 107 Expenses 0 Availability Plentiful Mil Spend 24 Civ Spend 24
5:08:29 PM  (Reporting)  _IAE_ Hesse-Darmstadt Rail Pool Stock 6 Expenses 0 Availability Average Mil Spend 1 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Hesse-Darmstadt River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hesse-Darmstadt Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 45 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hesse-Darmstadt Conscripts Stock 119 Expenses 0 Availability Plentiful Mil Spend 54 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hesse-Darmstadt War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hesse-Darmstadt Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hesse-Darmstadt Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hesse-Darmstadt Diplomat Stock 4 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Hesse-Darmstadt Officers Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hesse-Darmstadt Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hesse-Darmstadt Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hesse-Darmstadt Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hesse-Darmstadt Iron Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hesse-Darmstadt Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hesse-Darmstadt Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hesse-Darmstadt Cereals Stock 3 Expenses 1 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hesse-Darmstadt Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hesse-Darmstadt Fish Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hesse-Darmstadt Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hesse-Darmstadt Cattle Stock 115 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 52
5:08:29 PM  (Reporting)  _IAE_ Hesse-Darmstadt Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hesse-Darmstadt Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hesse-Darmstadt Preserved Food Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hesse-Darmstadt Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hesse-Darmstadt Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hesse-Darmstadt Cotton/Wool Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Hesse-Darmstadt Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hesse-Darmstadt Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hesse-Darmstadt Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Hesse-Darmstadt Dyes Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Hesse-Darmstadt Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hesse-Darmstadt Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hesse-Darmstadt Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hesse-Darmstadt Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hesse-Darmstadt Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hesse-Darmstadt Manufactured Goods Stock 0 Expenses 0 Availability Very High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hesse-Darmstadt Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Hesse-Darmstadt Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hesse-Darmstadt Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hesse-Darmstadt Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hesse-Darmstadt Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hesse-Darmstadt Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hesse-Darmstadt Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hesse-Darmstadt Gems Stock 3 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hesse-Darmstadt Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hesse-Darmstadt Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  Ended InitializeAdvancedEconomics 362 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 3340
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Evaluating Theater 372 Theater_Germany (Land)
5:08:29 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 3871 Overall power (enemies): 0 Ratio: 5.00
5:08:29 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:08:29 PM  (Reporting)  Making Naval Values Map: 372 Germany LAND Overall power(self): 14 Overall power (enemies): 0 Nav Ratio: 5.00
5:08:29 PM  (Reporting)  Commiting Naval Values Map: 372 Germany LAND Overall power(self): 14 Overall power (enemies): 0 Nav Ratio: 5.00
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  *** Land Theaters Special Regions ***
5:08:29 PM  (Reporting)  Theater 372 Theater_Germany HQReg: 113 Hessen-Darmstadt Max pick: Hessen-Darmstadt Max need: Hessen-Darmstadt Max Val: Hessen-Darmstadt Naval Gathering: 138 Ostpreussen
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Final Gather Region for  372 Germany : 113 Hessen-Darmstadt
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Ended InitAndDumpData Hesse-Darmstadt 590 ms
5:08:29 PM  (Reporting)  *** Faction-wide algorithms ***
5:08:29 PM  (Reporting)  Ended BuildReplacements 5 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000018 Hesse-Darmstadt
5:08:29 PM  (Reporting)  Sending proposal: *we can*
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
5:08:29 PM  (Reporting)  IdentifyProductionStrucsBuild 
5:08:29 PM  (Reporting)  Ended HandleAdvancedStructures 166 ms
5:08:29 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:08:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:08:29 PM  (Reporting)  Steel Level 6 Amount 12
5:08:29 PM  (Reporting)  Money Level 6 Amount 1202
5:08:29 PM  (Reporting)  Conscripts Level 6 Amount 119
5:08:29 PM  (Reporting)  Ended BuildNewUnits Bought: 0 23 ms
5:08:29 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:08:29 PM  (Reporting)  Ended ManageFleetsComposition 23 ms
5:08:29 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:08:29 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:08:29 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:08:29 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  *** Theaters algorithms 372 Theater_Germany ***
5:08:29 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:08:29 PM  (Reporting)  Ended PrivilegedCombine 0 ms
5:08:29 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:08:29 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:08:29 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
5:08:29 PM  (Reporting)  Ended ReconAndRaids 10 ms
5:08:29 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:08:29 PM  (Reporting)  Ended SplitGroups 14 ms
5:08:29 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:08:29 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:08:29 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:08:29 PM  (Reporting)  Ended Damaged Units 0 ms
5:08:29 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:08:29 PM  (Reporting)  _GAO_ Step 1 1015013 41. Infanterie-Brigade, 113 Hessen-Darmstadt, Pow:70, Count: 1(l 0/L 1/S 0) is garrisoning region 113 Hessen-Darmstadt SelfVal 262
5:08:29 PM  (Reporting)  Agenda: Garrison, Value: 6550, Region: 113 Hessen-Darmstadt
5:08:29 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:08:29 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:08:29 PM  (Reporting)  Ended Check Leaders 0 ms
5:08:29 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:08:29 PM  (Reporting)  Ended Make Superior Group 4 ms
5:08:29 PM  (Reporting)  Start of AI Check for Land Resupply
5:08:29 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:08:29 PM  (Reporting)  Ended KeepPosition 0 ms
5:08:29 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:08:29 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 372 Theater_Germany ***
5:08:29 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:08:29 PM  (Reporting)  Ended DistantGarrison 0 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 3871 AllOppPowLand: 0 AllOwnPowNav: 14 AllOppPowNav 0
5:08:29 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  *** Starting process on extended theater 372 Theater_Germany Owned armies (extended): 3 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:08:29 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:08:29 PM  (Reporting)  1023694 Grhrzg. Hess.-Kav.-Brigade (Pow.29)
5:08:29 PM  (Reporting)  1015013 41. Infanterie-Brigade (Pow.70)
5:08:29 PM  (Reporting)  1009707 Grhrzg. Hessische Armee (Pow.165)
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Primary Region 113 Hessen-Darmstadt Pick 100 has enough garrison (Value: 70) - evaluation skipped
5:08:29 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 40 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  ############ Starting ApplyAgenda:  Hesse-Darmstadt  ############
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  Loop I - post iteration missions
5:08:29 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:08:29 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:08:29 PM  (Reporting)  Ended Receive Arties
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:08:29 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:08:29 PM  (Reporting)  Ended Receive Supplies
5:08:29 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:08:29 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:08:29 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:08:29 PM  (Reporting)  Ended Collect Leaders 0 ms
5:08:29 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:08:29 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:08:29 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:08:29 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  Loop II - agendas clean up and processing
5:08:29 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  1009707 Grhrzg. Hessische Armee is doing nothing in Hessen-Darmstadt  Power: 165  HealthPerc: 100
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1015013 41. Infanterie-Brigade, 113 Hessen-Darmstadt, Pow:70, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 6550, Region: 113 Hessen-Darmstadt
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 6550, Region: 113 Hessen-Darmstadt
5:08:29 PM  (Reporting)  1015013-41. Infanterie-Brigade Power:70 Health:100% Hessen-Darmstadt>Hessen-Darmstadt Mission:Garrison Fitness:50% Need:0 Threat:0 GoalValue: 6550
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  1023694 Grhrzg. Hess.-Kav.-Brigade is doing nothing in Hessen-Darmstadt  Power: 29  HealthPerc: 100
5:08:29 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:08:29 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:08:29 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:08:29 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  ApplyAgenda AutoMerge
5:08:29 PM  (Reporting)  AI Process done in  2333 ms
5:08:29 PM  (Reporting)  Processing  1000019 Hesse-Kassel
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Starting Process on Hesse-Kassel AILevel 2 Kind: 1 Dormant YES Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:08:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:08:29 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:08:29 PM  (Reporting)  EcoBase 57
5:08:29 PM  (Reporting)  Resources Levels Hesse-Kassel EcoBase 57 AtWar: no AtWarThreat: no At PeaceThreat: no
5:08:29 PM  (Reporting)  Money Availability Plentiful Stock 1180 Expected 114 Balance 8
5:08:29 PM  (Reporting)  Capital Availability Very High Stock 512 Expected 171 Balance -6
5:08:29 PM  (Reporting)  Steel Availability Very High Stock 43 Expected 17 Balance 0
5:08:29 PM  (Reporting)  Coal Availability Plentiful Stock 169 Expected 23 Balance 12
5:08:29 PM  (Reporting)  Supply Availability Plentiful Stock 5 Expected 1 Balance -1
5:08:29 PM  (Reporting)  Ammunition Availability Very High Stock 6 Expected 1 Balance -2
5:08:29 PM  (Reporting)  Rail Pool Availability Very Low Stock 4 Expected 43 Balance 0
5:08:29 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 28 Balance 0
5:08:29 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Conscripts Availability Plentiful Stock 100 Expected 28 Balance 0
5:08:29 PM  (Reporting)  Diplomat Availability Plentiful Stock 10 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 6 Balance 0
5:08:29 PM  (Reporting)  Iron Availability High Stock 0 Expected 3 Balance 0
5:08:29 PM  (Reporting)  Minerals Availability Plentiful Stock 17 Expected 3 Balance 0
5:08:29 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 3 Balance 0
5:08:29 PM  (Reporting)  Cereals Availability Plentiful Stock 19 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Rice Availability Average Stock 1 Expected 3 Balance 0
5:08:29 PM  (Reporting)  Fish Availability Average Stock 30 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 3 Balance 0
5:08:29 PM  (Reporting)  Cattle Availability Average Stock 32 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 3 Balance 0
5:08:29 PM  (Reporting)  Sugar Availability Average Stock 11 Expected 3 Balance 0
5:08:29 PM  (Reporting)  Preserved Food Availability Average Stock 11 Expected 3 Balance 0
5:08:29 PM  (Reporting)  Cotton/Wool Availability Average Stock 28 Expected 3 Balance 0
5:08:29 PM  (Reporting)  Tea Availability Average Stock 3 Expected 3 Balance 0
5:08:29 PM  (Reporting)  Coffee Availability Average Stock 13 Expected 3 Balance 0
5:08:29 PM  (Reporting)  Wood Availability Average Stock 16 Expected 3 Balance 0
5:08:29 PM  (Reporting)  Dyes Availability Average Stock 15 Expected 3 Balance 0
5:08:29 PM  (Reporting)  Tobacco Availability Average Stock 25 Expected 3 Balance 0
5:08:29 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Wines Availability Average Stock 17 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 3 Balance 0
5:08:29 PM  (Reporting)  Manufactured Goods Availability High Stock 26 Expected 17 Balance 5
5:08:29 PM  (Reporting)  Textile Availability Low Stock 30 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 3 Balance 0
5:08:29 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 3 Balance 0
5:08:29 PM  (Reporting)  Silk Availability Low Stock 0 Expected 3 Balance 0
5:08:29 PM  (Reporting)  Opium Availability Low Stock 0 Expected 3 Balance 0
5:08:29 PM  (Reporting)  Luxury Goods Availability Low Stock 2 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Gold Availability Low Stock 0 Expected 3 Balance 0
5:08:29 PM  (Reporting)  Gems Availability Low Stock 0 Expected 3 Balance 0
5:08:29 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 3 Balance 0
5:08:29 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 3 Balance 0
5:08:29 PM  (Reporting)  _IAE_ Hesse-Kassel Global Military Usage: 50 %
5:08:29 PM  (Reporting)  _IAE_ Hesse-Kassel Money Stock 1180 Expenses 0 Availability Plentiful Mil Spend 320 Civ Spend 213
5:08:29 PM  (Reporting)  _IAE_ Hesse-Kassel Capital Stock 512 Expenses 16 Availability Very High Mil Spend 39 Civ Spend 158
5:08:29 PM  (Reporting)  _IAE_ Hesse-Kassel Steel Stock 43 Expenses 0 Availability Very High Mil Spend 11 Civ Spend 6
5:08:29 PM  (Reporting)  _IAE_ Hesse-Kassel Coal Stock 169 Expenses 0 Availability Plentiful Mil Spend 40 Civ Spend 40
5:08:29 PM  (Reporting)  _IAE_ Hesse-Kassel Supply Stock 5 Expenses 1 Availability Plentiful Mil Spend 2 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hesse-Kassel Ammunition Stock 6 Expenses 2 Availability Very High Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hesse-Kassel Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hesse-Kassel Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hesse-Kassel Rail Pool Stock 4 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hesse-Kassel River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hesse-Kassel Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 45 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hesse-Kassel Conscripts Stock 100 Expenses 0 Availability Plentiful Mil Spend 45 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hesse-Kassel War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hesse-Kassel Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hesse-Kassel Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hesse-Kassel Diplomat Stock 10 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Hesse-Kassel Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 14 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hesse-Kassel Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hesse-Kassel Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hesse-Kassel Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hesse-Kassel Iron Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hesse-Kassel Minerals Stock 17 Expenses 0 Availability Plentiful Mil Spend 4 Civ Spend 4
5:08:29 PM  (Reporting)  _IAE_ Hesse-Kassel Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Hesse-Kassel Cereals Stock 19 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 8
5:08:29 PM  (Reporting)  _IAE_ Hesse-Kassel Rice Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hesse-Kassel Fish Stock 30 Expenses 0 Availability Average Mil Spend 0 Civ Spend 8
5:08:29 PM  (Reporting)  _IAE_ Hesse-Kassel Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hesse-Kassel Cattle Stock 32 Expenses 0 Availability Average Mil Spend 0 Civ Spend 8
5:08:29 PM  (Reporting)  _IAE_ Hesse-Kassel Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 5
5:08:29 PM  (Reporting)  _IAE_ Hesse-Kassel Sugar Stock 11 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
5:08:29 PM  (Reporting)  _IAE_ Hesse-Kassel Preserved Food Stock 11 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
5:08:29 PM  (Reporting)  _IAE_ Hesse-Kassel Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hesse-Kassel Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hesse-Kassel Cotton/Wool Stock 28 Expenses 0 Availability Average Mil Spend 0 Civ Spend 7
5:08:29 PM  (Reporting)  _IAE_ Hesse-Kassel Tea Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Hesse-Kassel Coffee Stock 13 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
5:08:29 PM  (Reporting)  _IAE_ Hesse-Kassel Wood Stock 16 Expenses 0 Availability Average Mil Spend 0 Civ Spend 4
5:08:29 PM  (Reporting)  _IAE_ Hesse-Kassel Dyes Stock 15 Expenses 0 Availability Average Mil Spend 0 Civ Spend 4
5:08:29 PM  (Reporting)  _IAE_ Hesse-Kassel Tobacco Stock 25 Expenses 0 Availability Average Mil Spend 0 Civ Spend 6
5:08:29 PM  (Reporting)  _IAE_ Hesse-Kassel Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hesse-Kassel Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hesse-Kassel Wines Stock 17 Expenses 0 Availability Average Mil Spend 0 Civ Spend 4
5:08:29 PM  (Reporting)  _IAE_ Hesse-Kassel Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Hesse-Kassel Manufactured Goods Stock 26 Expenses 0 Availability High Mil Spend 6 Civ Spend 3
5:08:29 PM  (Reporting)  _IAE_ Hesse-Kassel Textile Stock 30 Expenses 0 Availability Low Mil Spend 0 Civ Spend 5
5:08:29 PM  (Reporting)  _IAE_ Hesse-Kassel Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 5
5:08:29 PM  (Reporting)  _IAE_ Hesse-Kassel Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hesse-Kassel Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hesse-Kassel Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hesse-Kassel Luxury Goods Stock 2 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hesse-Kassel Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hesse-Kassel Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hesse-Kassel Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hesse-Kassel Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  Ended InitializeAdvancedEconomics 47 ms
5:08:29 PM  (Reporting)  *** Faction-wide algorithms ***
5:08:29 PM  (Reporting)  Ended BuildReplacements 3 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000019 Hesse-Kassel
5:08:29 PM  (Reporting)  Sending proposal: *we can*
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
5:08:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:08:29 PM  (Reporting)  Steel Level 6 Amount 43
5:08:29 PM  (Reporting)  Money Level 6 Amount 1180
5:08:29 PM  (Reporting)  Conscripts Level 6 Amount 100
5:08:29 PM  (Reporting)  _BNU_ Emergency build ON
5:08:29 PM  (Reporting)  Ended BuildNewUnits Bought: 0 11 ms
5:08:29 PM  (Reporting)  AI Process done in  162 ms
5:08:29 PM  (Reporting)  Processing  1000020 Netherlands
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Starting Process on Netherlands AILevel 2 Kind: 1 Dormant NO Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:08:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:08:29 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:08:29 PM  (Reporting)  Theater: 371 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 1623 OppPow Land: 3012 OwnPow Nav : 46 OppPow Nav : 0
5:08:29 PM  (Reporting)  Ratio Land/LandCore: 0.46 0.95 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 6 > 16
5:08:29 PM  (Reporting)  Theater: 407 Theater_Indonesia AggroCoeff from script: 100 OwnPow Land: 642 OppPow Land: 70 OwnPow Nav : 334 OppPow Nav : 0
5:08:29 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 36 > 54
5:08:29 PM  (Reporting)  Theater: 427 Theater_North_European_Seas AggroCoeff from script: 100 OwnPow Land: 1623 OppPow Land: 3008 OwnPow Nav : 354 OppPow Nav : 155
5:08:29 PM  (Reporting)  Ratio Land/LandCore: 0.46 0.20 Ratio Nav/NavCore: 1.94 0.39 Reg Count: 43 > 138
5:08:29 PM  (Reporting)  Theater: 428 Theater_European_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 352 OppPow Nav : 0
5:08:29 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 16 > 54
5:08:29 PM  (Reporting)  Theater: 430 Theater_Northeastern_American_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 316 OppPow Nav : 0
5:08:29 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 30 > 82
5:08:29 PM  (Reporting)  Theater: 431 Theater_Central_American_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 103 OppPow Nav : 9
5:08:29 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 24 > 90
5:08:29 PM  (Reporting)  Theater: 432 Theater_Southeastern_American_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 82 OppPow Nav : 23
5:08:29 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 3.03 3.03 Reg Count: 40 > 98
5:08:29 PM  (Reporting)  Theater: 435 Theater_Western_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 528 OppPow Nav : 79
5:08:29 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 62 > 202
5:08:29 PM  (Reporting)  Theater: 436 Theater_Southern_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 105 OppPow Nav : 23
5:08:29 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 3.88 3.88 Reg Count: 106 > 219
5:08:29 PM  (Reporting)  Theater: 437 Theater_Central_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 177 OppPow Nav : 12
5:08:29 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 32 > 70
5:08:29 PM  (Reporting)  _FIT_ Ended AIInitTheaters 890 ms
5:08:29 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:08:29 PM  (Reporting)  EcoBase 119
5:08:29 PM  (Reporting)  Resources Levels Netherlands EcoBase 119 AtWar: yes AtWarThreat: yes At PeaceThreat: no
5:08:29 PM  (Reporting)  Money Availability High Stock 5375 Expected 238 Balance 61
5:08:29 PM  (Reporting)  Capital Availability High Stock 584 Expected 357 Balance 71
5:08:29 PM  (Reporting)  Steel Availability High Stock 177 Expected 36 Balance 0
5:08:29 PM  (Reporting)  Coal Availability Low Stock 115 Expected 48 Balance -23
5:08:29 PM  (Reporting)  Supply Availability High Stock 26 Expected 2 Balance 1
5:08:29 PM  (Reporting)  Ammunition Availability High Stock 26 Expected 2 Balance 1
5:08:29 PM  (Reporting)  Prestige Availability High Stock 1506 Expected 0 Balance 2
5:08:29 PM  (Reporting)  Rail Pool Availability Very Low Stock 12 Expected 89 Balance -6
5:08:29 PM  (Reporting)  River Pool Availability Very Low Stock 38 Expected 60 Balance 0
5:08:29 PM  (Reporting)  Morale Availability High Stock 93 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Conscripts Availability Average Stock 141 Expected 60 Balance -2
5:08:29 PM  (Reporting)  Officers Availability Very Low Stock 13 Expected 12 Balance 0
5:08:29 PM  (Reporting)  Iron Availability Very Low Stock 4 Expected 6 Balance -7
5:08:29 PM  (Reporting)  Minerals Availability Average Stock 16 Expected 6 Balance -2
5:08:29 PM  (Reporting)  Nitrates Availability Plentiful Stock 120 Expected 6 Balance 0
5:08:29 PM  (Reporting)  Cereals Availability Average Stock 52 Expected 8 Balance 4
5:08:29 PM  (Reporting)  Rice Availability Plentiful Stock 42 Expected 6 Balance 0
5:08:29 PM  (Reporting)  Fish Availability Plentiful Stock 33 Expected 8 Balance -4
5:08:29 PM  (Reporting)  Tropical Fruits Availability Average Stock 1 Expected 6 Balance 0
5:08:29 PM  (Reporting)  Cattle Availability Plentiful Stock 50 Expected 8 Balance 4
5:08:29 PM  (Reporting)  Fruits Availability Very High Stock 21 Expected 6 Balance -4
5:08:29 PM  (Reporting)  Sugar Availability Average Stock 1 Expected 6 Balance 2
5:08:29 PM  (Reporting)  Preserved Food Availability Plentiful Stock 39 Expected 6 Balance -6
5:08:29 PM  (Reporting)  Wool Availability High Stock 3 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cotton/Wool Availability Plentiful Stock 59 Expected 6 Balance -3
5:08:29 PM  (Reporting)  Tea Availability Average Stock 1 Expected 6 Balance 0
5:08:29 PM  (Reporting)  Coffee Availability Very High Stock 25 Expected 6 Balance -4
5:08:29 PM  (Reporting)  Wood Availability Plentiful Stock 45 Expected 6 Balance -4
5:08:29 PM  (Reporting)  Dyes Availability Plentiful Stock 238 Expected 6 Balance 7
5:08:29 PM  (Reporting)  Tobacco Availability Very Low Stock 5 Expected 6 Balance -2
5:08:29 PM  (Reporting)  Rum Availability Average Stock 0 Expected 8 Balance 0
5:08:29 PM  (Reporting)  Wines Availability Plentiful Stock 50 Expected 8 Balance -2
5:08:29 PM  (Reporting)  Chemicals Availability Plentiful Stock 88 Expected 6 Balance 2
5:08:29 PM  (Reporting)  Manufactured Goods Availability Average Stock 73 Expected 36 Balance 13
5:08:29 PM  (Reporting)  Textile Availability Very High Stock 20 Expected 8 Balance 0
5:08:29 PM  (Reporting)  Mechanical Parts Availability Plentiful Stock 235 Expected 6 Balance 9
5:08:29 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 6 Balance 0
5:08:29 PM  (Reporting)  Silk Availability Average Stock 9 Expected 6 Balance 0
5:08:29 PM  (Reporting)  Opium Availability Low Stock 1 Expected 6 Balance 0
5:08:29 PM  (Reporting)  Luxury Goods Availability Low Stock 1 Expected 8 Balance 0
5:08:29 PM  (Reporting)  Gold Availability Low Stock 4 Expected 6 Balance -1
5:08:29 PM  (Reporting)  Gems Availability Low Stock 1 Expected 6 Balance 0
5:08:29 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 6 Balance 0
5:08:29 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 6 Balance 0
5:08:29 PM  (Reporting)  _IAE_ Netherlands Global Military Usage: 75 %
5:08:29 PM  (Reporting)  _IAE_ Netherlands Money Stock 5375 Expenses 32 Availability High Mil Spend 1571 Civ Spend 349
5:08:29 PM  (Reporting)  _IAE_ Netherlands Capital Stock 584 Expenses 130 Availability High Mil Spend 48 Civ Spend 64
5:08:29 PM  (Reporting)  _IAE_ Netherlands Steel Stock 177 Expenses 2 Availability High Mil Spend 56 Civ Spend 10
5:08:29 PM  (Reporting)  _IAE_ Netherlands Coal Stock 115 Expenses 25 Availability Low Mil Spend 10 Civ Spend 3
5:08:29 PM  (Reporting)  _IAE_ Netherlands Supply Stock 26 Expenses 6 Availability High Mil Spend 10 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Netherlands Ammunition Stock 26 Expenses 6 Availability High Mil Spend 10 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Netherlands Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Netherlands Prestige Stock 1506 Expenses 0 Availability High Mil Spend 368 Civ Spend 122
5:08:29 PM  (Reporting)  _IAE_ Netherlands Rail Pool Stock 12 Expenses 6 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Netherlands River Pool Stock 38 Expenses 0 Availability Very Low Mil Spend 3 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Netherlands Morale Stock 93 Expenses 0 Availability High Mil Spend 45 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Netherlands Conscripts Stock 141 Expenses 2 Availability Average Mil Spend 52 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Netherlands War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Netherlands Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Netherlands Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Netherlands Diplomat Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Netherlands Officers Stock 13 Expenses 0 Availability Very Low Mil Spend 2 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Netherlands Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Netherlands Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Netherlands Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Netherlands Iron Stock 4 Expenses 8 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Netherlands Minerals Stock 16 Expenses 3 Availability Average Mil Spend 2 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Netherlands Nitrates Stock 120 Expenses 3 Availability Plentiful Mil Spend 0 Civ Spend 26
5:08:29 PM  (Reporting)  _IAE_ Netherlands Cereals Stock 52 Expenses 0 Availability Average Mil Spend 0 Civ Spend 7
5:08:29 PM  (Reporting)  _IAE_ Netherlands Rice Stock 42 Expenses 8 Availability Plentiful Mil Spend 0 Civ Spend 8
5:08:29 PM  (Reporting)  _IAE_ Netherlands Fish Stock 33 Expenses 5 Availability Plentiful Mil Spend 0 Civ Spend 6
5:08:29 PM  (Reporting)  _IAE_ Netherlands Tropical Fruits Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Netherlands Cattle Stock 50 Expenses 5 Availability Plentiful Mil Spend 0 Civ Spend 10
5:08:29 PM  (Reporting)  _IAE_ Netherlands Fruits Stock 21 Expenses 5 Availability Very High Mil Spend 0 Civ Spend 3
5:08:29 PM  (Reporting)  _IAE_ Netherlands Sugar Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Netherlands Preserved Food Stock 39 Expenses 6 Availability Plentiful Mil Spend 0 Civ Spend 7
5:08:29 PM  (Reporting)  _IAE_ Netherlands Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Netherlands Wool Stock 3 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Netherlands Cotton/Wool Stock 59 Expenses 5 Availability Plentiful Mil Spend 0 Civ Spend 12
5:08:29 PM  (Reporting)  _IAE_ Netherlands Tea Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Netherlands Coffee Stock 25 Expenses 4 Availability Very High Mil Spend 0 Civ Spend 4
5:08:29 PM  (Reporting)  _IAE_ Netherlands Wood Stock 45 Expenses 7 Availability Plentiful Mil Spend 0 Civ Spend 8
5:08:29 PM  (Reporting)  _IAE_ Netherlands Dyes Stock 238 Expenses 5 Availability Plentiful Mil Spend 0 Civ Spend 53
5:08:29 PM  (Reporting)  _IAE_ Netherlands Tobacco Stock 5 Expenses 2 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Netherlands Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Netherlands Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Netherlands Wines Stock 50 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 10
5:08:29 PM  (Reporting)  _IAE_ Netherlands Chemicals Stock 88 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 20
5:08:29 PM  (Reporting)  _IAE_ Netherlands Manufactured Goods Stock 73 Expenses 3 Availability Average Mil Spend 20 Civ Spend 3
5:08:29 PM  (Reporting)  _IAE_ Netherlands Textile Stock 20 Expenses 11 Availability Very High Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Netherlands Mechanical Parts Stock 235 Expenses 3 Availability Plentiful Mil Spend 0 Civ Spend 53
5:08:29 PM  (Reporting)  _IAE_ Netherlands Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Netherlands Silk Stock 9 Expenses 3 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Netherlands Opium Stock 1 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Netherlands Luxury Goods Stock 1 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Netherlands Gold Stock 4 Expenses 1 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Netherlands Gems Stock 1 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Netherlands Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Netherlands Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  Ended InitializeAdvancedEconomics 686 ms
5:08:29 PM  (Reporting)    1057811 de Stuers, F.V.' Expedition Agenda Kept Agenda: Prep. Amphibious, Value: 4000, Region: 1406 Djakarta EndTurn 2515
5:08:29 PM  (Reporting)    1061406 4e Fregat Eskadron Agenda Kept Agenda: Resupply, Value: 4700, Region: 1406 Djakarta EndTurn 2509
5:08:29 PM  (Reporting)    1053472 1e Vervoer Eskardon Agenda Kept Agenda: Prep. Amphibious, Value: 4171, Region: 1406 Djakarta EndTurn 2517
5:08:29 PM  (Reporting)    1061834 2e Korvet Eskadron Agenda Kept Agenda: Patrol Convoy Box, Value: 13192, Region: 2215 South Pacific Maritime Trade EndTurn 2509
5:08:29 PM  (Reporting)    1060923 8e Korvet Eskadron Agenda Kept Agenda: Patrol Convoy Box, Value: 11000, Region: 2196 Baltic Maritime Trade EndTurn 2508
5:08:29 PM  (Reporting)    1058688 6e Korvet Eskadron Agenda Kept Agenda: Resupply, Value: 9400, Region: 104 Holland EndTurn 2509
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 4000
5:08:29 PM  (Reporting)  Theater Prevalences Theater_Indonesia Ordered Value: 1340
5:08:29 PM  (Reporting)  Theater Prevalences Theater_Central_Pacific Ordered Value: 100
5:08:29 PM  (Reporting)  Theater Prevalences Theater_Southern_Pacific Ordered Value: 100
5:08:29 PM  (Reporting)  Theater Prevalences Theater_Western_Pacific Ordered Value: 100
5:08:29 PM  (Reporting)  Theater Prevalences Theater_Southeastern_American_Seas Ordered Value: 100
5:08:29 PM  (Reporting)  Theater Prevalences Theater_Central_American_Seas Ordered Value: 100
5:08:29 PM  (Reporting)  Theater Prevalences Theater_Northeastern_American_Seas Ordered Value: 100
5:08:29 PM  (Reporting)  Theater Prevalences Theater_European_Seas Ordered Value: 100
5:08:29 PM  (Reporting)  Theater Prevalences Theater_North_European_Seas Ordered Value: 100
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Evaluating Theater 371 Theater_Low_Countries (Land)
5:08:29 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 1623 Overall power (enemies): 3012 Ratio: 0.46
5:08:29 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  24236
5:08:29 PM  (Reporting)  Making Naval Values Map: 371 Low Countries LAND Overall power(self): 46 Overall power (enemies): 0 Nav Ratio: 5.00
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Evaluating Theater 407 Theater_Indonesia (Land)
5:08:29 PM  (Reporting)  Making Land Theater Map: Theater_Indonesia Overall power(self): 642 Overall power (enemies): 70 Ratio: 5.00
5:08:29 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  812
5:08:29 PM  (Reporting)  Making Naval Values Map: 407 Indonesia LAND Overall power(self): 334 Overall power (enemies): 0 Nav Ratio: 5.00
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Evaluating Theater 437 Theater_Central_Pacific (Nav)
5:08:29 PM  (Reporting)  Making Naval Values Map: 437 Central Pacific NAV Overall power(self): 177 Overall power (enemies): 12 Nav Ratio: 5.00
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Evaluating Theater 436 Theater_Southern_Pacific (Nav)
5:08:29 PM  (Reporting)  Making Naval Values Map: 436 Southern Pacific NAV Overall power(self): 105 Overall power (enemies): 23 Nav Ratio: 3.88
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Evaluating Theater 435 Theater_Western_Pacific (Nav)
5:08:29 PM  (Reporting)  Making Naval Values Map: 435 Western Pacific NAV Overall power(self): 528 Overall power (enemies): 79 Nav Ratio: 5.00
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Evaluating Theater 432 Theater_Southeastern_American_Seas (Nav)
5:08:29 PM  (Reporting)  Making Naval Values Map: 432 Southeastern American Seas NAV Overall power(self): 82 Overall power (enemies): 23 Nav Ratio: 3.03
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Evaluating Theater 431 Theater_Central_American_Seas (Nav)
5:08:29 PM  (Reporting)  Making Naval Values Map: 431 Central American Seas NAV Overall power(self): 103 Overall power (enemies): 9 Nav Ratio: 5.00
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Evaluating Theater 430 Theater_Northeastern_American_Seas (Nav)
5:08:29 PM  (Reporting)  Making Naval Values Map: 430 Northeastern American Seas NAV Overall power(self): 316 Overall power (enemies): 0 Nav Ratio: 5.00
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Evaluating Theater 428 Theater_European_Seas (Nav)
5:08:29 PM  (Reporting)  Making Naval Values Map: 428 European Seas NAV Overall power(self): 352 Overall power (enemies): 0 Nav Ratio: 5.00
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Evaluating Theater 427 Theater_North_European_Seas (Nav)
5:08:29 PM  (Reporting)  Making Naval Values Map: 427 North European Seas NAV Overall power(self): 354 Overall power (enemies): 155 Nav Ratio: 1.94
5:08:29 PM  (Reporting)  Commiting Naval Values Map: 371 Low Countries LAND Overall power(self): 46 Overall power (enemies): 0 Nav Ratio: 5.00
5:08:29 PM  (Reporting)  Commiting Naval Values Map: 407 Indonesia LAND Overall power(self): 334 Overall power (enemies): 0 Nav Ratio: 5.00
5:08:29 PM  (Reporting)  Commiting Naval Values Map: 437 Central Pacific NAV Overall power(self): 177 Overall power (enemies): 12 Nav Ratio: 5.00
5:08:29 PM  (Reporting)  Commiting Naval Values Map: 436 Southern Pacific NAV Overall power(self): 105 Overall power (enemies): 23 Nav Ratio: 3.88
5:08:29 PM  (Reporting)  Commiting Naval Values Map: 435 Western Pacific NAV Overall power(self): 528 Overall power (enemies): 79 Nav Ratio: 5.00
5:08:29 PM  (Reporting)  Commiting Naval Values Map: 432 Southeastern American Seas NAV Overall power(self): 82 Overall power (enemies): 23 Nav Ratio: 3.03
5:08:29 PM  (Reporting)  Commiting Naval Values Map: 431 Central American Seas NAV Overall power(self): 103 Overall power (enemies): 9 Nav Ratio: 5.00
5:08:29 PM  (Reporting)  Commiting Naval Values Map: 430 Northeastern American Seas NAV Overall power(self): 316 Overall power (enemies): 0 Nav Ratio: 5.00
5:08:29 PM  (Reporting)  Commiting Naval Values Map: 428 European Seas NAV Overall power(self): 352 Overall power (enemies): 0 Nav Ratio: 5.00
5:08:29 PM  (Reporting)  Commiting Naval Values Map: 427 North European Seas NAV Overall power(self): 354 Overall power (enemies): 155 Nav Ratio: 1.94
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  *** Land Theaters Special Regions ***
5:08:29 PM  (Reporting)  Theater 371 Theater_Low_Countries HQReg: 104 Holland Max pick: Friesland Max need: Zeeland Max Val: Friesland Naval Gathering: 104 Holland
5:08:29 PM  (Reporting)  Theater 407 Theater_Indonesia HQReg: 1406 Djakarta Max pick: Djakarta Max need: Aceh Max Val: Djakarta Naval Gathering: 1406 Djakarta
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Final Gather Region for  407 Indonesia : 1406 Djakarta
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Ended InitAndDumpData Netherlands 913 ms
5:08:29 PM  (Reporting)  *** Faction-wide algorithms ***
5:08:29 PM  (Reporting)  Ended BuildReplacements 9 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
5:08:29 PM  (Reporting)  _HAC_ Deleting for dynamism Fruits in Cheasapeake Amount 4
5:08:29 PM  (Reporting)  _HAC_ Deleting for dynamism Coffee in Cheasapeake Amount 4
5:08:29 PM  (Reporting)  _HAC_ Identify Resources Need Netherlands 15 resources are needed 6 resources in surplus.
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 7 Iron
5:08:29 PM  (Reporting)  AddNewTrades Netherlands Added 5 buy request of Iron in area North Austria
5:08:29 PM  (Reporting)  AddNewTrades Netherlands Added 2 buy request of Iron in area Baltic Russia
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 2 Tobacco
5:08:29 PM  (Reporting)  AddNewTrades Netherlands Added 2 buy request of Tobacco in area Cheasapeake
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 1 Automobile
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 1 Aviation
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 3 Minerals
5:08:29 PM  (Reporting)  AddNewTrades Netherlands Added 3 buy request of Minerals in area North France
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 3 Opium
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 2 Luxury Goods
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 1 Gems
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 6 Tropical Fruits
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 6 Sugar
5:08:29 PM  (Reporting)  AddNewTrades Netherlands Added 5 buy request of Sugar in area Cheasapeake
5:08:29 PM  (Reporting)  AddNewTrades Netherlands Added 1 buy request of Sugar in area Cheasapeake
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 1 Tea
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 3 Fruits
5:08:29 PM  (Reporting)  AddNewTrades Netherlands Added 3 buy request of Fruits in area Cheasapeake
5:08:29 PM  (Reporting)  _HAC_ Delete Trade Netherlands removing buy transaction of  Preserved Food in area Low Countries as country had too much of this good.
5:08:29 PM  (Reporting)  Sell surplus Netherlands Added 6 sell proposal of Mechanical Parts in area Low Countries
5:08:29 PM  (Reporting)  V.O.C. Cie in 104 Holland will be relocated 1 fleets found there
5:08:29 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy North Sea Maritime Trade interest 1
5:08:29 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Mediterranean Maritime Trade interest 294
5:08:29 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Black Sea Maritime Trade interest 97
5:08:29 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Gulf of Guinea Maritime Trade interest 6
5:08:29 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Indian Ocean Maritime Trade interest 23
5:08:29 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Southern Africa Maritime Trade interest 3
5:08:29 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Northern Asia Maritime Trade interest 9
5:08:29 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Bay of Bengale Maritime Trade interest 7
5:08:29 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy South China Sea Maritime Trade interest 6
5:08:29 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Eastern Pacific Maritime Trade interest 2
5:08:29 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy West Pacific Maritime Trade interest 3
5:08:29 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Oceania Maritime Trade interest 6
5:08:29 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy American Pacific Maritime Trade interest 6
5:08:29 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Gulf of Mexico Maritime Trade interest 38
5:08:29 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Caribbean Maritime Trade interest 91
5:08:29 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy La Plata Maritime Trade interest 297
5:08:29 PM  (Reporting)  MTB Redeployment This MTB is considered for fleet redeploy Latin America Maritime Trade interest 3
5:08:29 PM  (Reporting)  Redeploying Commerce Fleet for Netherlands 1013201 V.O.C. Cie in 2205 La Plata Maritime Trade Interest: 297
5:08:29 PM  (Reporting)  Ended HandleAdvancedCommerce 57 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000020 Netherlands
5:08:29 PM  (Reporting)  Sending proposal: *we can*
5:08:29 PM  (Reporting)  Checking wars, we have 1 underway
5:08:29 PM  (Reporting)  In the war vs 1000003 Prussia WS is -85 for us as viewing faction
5:08:29 PM  (Reporting)  AcceptChance 206 Rolled 31
5:08:29 PM  (Reporting)  We propose peace as loser
5:08:29 PM  (Reporting)  Proposing colony 787 Surinam WS Cost 52 remains -33
5:08:29 PM  (Reporting)  Proposing reparations total value 4
5:08:29 PM  (Reporting)  Proposing reparations total value 8
5:08:29 PM  (Reporting)  Proposing reparations total value 12
5:08:29 PM  (Reporting)  Proposing reparations total value 15
5:08:29 PM  (Reporting)  Proposing reparations total value 19
5:08:29 PM  (Reporting)  Proposing reparations total value 21
5:08:29 PM  (Reporting)  Proposing reparations total value 24
5:08:29 PM  (Reporting)  Proposing reparations total value 26
5:08:29 PM  (Reporting)  Proposing reparations total value 29
5:08:29 PM  (Reporting)  Proposing reparations total value 31
5:08:29 PM  (Reporting)  Proposing reparations total value 33
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 30 ms
5:08:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:08:29 PM  (Reporting)  Steel Level 6 Amount 177
5:08:29 PM  (Reporting)  Money Level 6 Amount 5375
5:08:29 PM  (Reporting)  Conscripts Level 6 Amount 141
5:08:29 PM  (Reporting)  _BNU_ Emergency build ON
5:08:29 PM  (Reporting)  Ended BuildNewUnits Bought: 0 36 ms
5:08:29 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:08:29 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1060023 Enslie, J.' Fleet
5:08:29 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1045675 3e Lijn Eskadron
5:08:29 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1056293 Atlantic Line
5:08:29 PM  (Reporting)  _MFC_ Merging 1061402 Coops, H.H.T.' Fleet into 1061829 7. Fleet
5:08:29 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1061829 Coops, H.H.T.' Fleet
5:08:29 PM  (Reporting)  _MFC_ Merging 1061403 1e Fregat Eskadron into 1061830 9. Fleet
5:08:29 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1061830 7. Fleet
5:08:29 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1062357 Dutch Force
5:08:29 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1057256 2e Fregat Eskadron
5:08:29 PM  (Reporting)  _MFC_ Merging 1061404 4e Korvet Eskadron into 1061831 10. Fleet
5:08:29 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1061831 9. Fleet
5:08:29 PM  (Reporting)  _MFC_ Merging 1061405 3e Korvet Eskadron into 1061832 Westindishe Line
5:08:29 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1061832 10. Fleet
5:08:29 PM  (Reporting)  _MFC_ Transport Fleet created (Segment I): 1062358 Dutch Force 2 units in region 2198 Western Europe Maritime Trade from 1061829 Coops, H.H.T.' Fleet
5:08:29 PM  (Reporting)  _MFC_ Transport Fleet created (Segment I): 1062359 Dutch Force 2 units in region 2201 North American Maritime Trade from 1061830 7. Fleet
5:08:29 PM  (Reporting)  _MFC_ Transport Fleet created (Segment I): 1062360 Dutch Force 2 units in region 2211 East Indies Maritime Trade from 1061831 9. Fleet
5:08:29 PM  (Reporting)  _MFC_ Transport Fleet created (Segment I): 1062361 Dutch Force 1 units in region 2215 South Pacific Maritime Trade from 1061832 10. Fleet
5:08:29 PM  (Reporting)  _MFC_ Transport Fleet created (Segment II): 1062362 2e Vervoer Eskardon 1 units in region 104 Holland from 1060023 Enslie, J.' Fleet
5:08:29 PM  (Reporting)  Ended ManageFleetsComposition 339 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Evaluating CallFleet (_CLF_)
5:08:29 PM  (Reporting)  Ended CallFleet 0 ms
5:08:29 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:08:29 PM  (Reporting)  _LFG_ 1005593 Garnizoen van Soerabaya, 1408 Soerabaya, Pow:24, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:08:29 PM  (Reporting)  _LFG_ 1061079 7. Column, 1408 Soerabaya, Pow:25, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
5:08:29 PM  (Reporting)  _LFG_ 1005599 Garnizoen van Batavia, 1406 Djakarta, Pow:24, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:08:29 PM  (Reporting)  _LFG_ 1061489 1.Garrison Groningen Depot, 105 Friesland, Pow:20, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:08:29 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:08:29 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:08:29 PM  (Reporting)  _SSU_ 1062363 Landweer van Holland, 104 Holland, Pow:87, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
5:08:29 PM  (Reporting)  Ended SplitStaticUnits 25 ms
5:08:29 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
5:08:29 PM  (Reporting)  _ESR_ No theater can have a staging region.
5:08:29 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 2 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 371 Low Countries
5:08:29 PM  (Reporting)  _PSR_ 371 Low Countries 1033998 5e Aanbod Trein is candidate for SR in 104 Holland taken from 1059581 Prins Willem Frederik' Army
5:08:29 PM  (Reporting)  _PSR_ 371 Low Countries 1005142 Supply Wagons is candidate for SR in 104 Holland taken from 1039169 Supply Wagons
5:08:29 PM  (Reporting)  _PSR_ 371 Low Countries 1005509 1e Aanbod Trein is candidate for SR in 104 Holland taken from 1059581 Prins Willem Frederik' Army
5:08:29 PM  (Reporting)  _PSR_ 371 Low Countries 1005487 Cornelis Albert de Brauw is candidate for SR in 104 Holland taken from 1059581 Prins Willem Frederik' Army
5:08:29 PM  (Reporting)  Ended Prepare Strategic Redeployment 8 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 371 Low Countries
5:08:29 PM  (Reporting)  Ended Execute Strategic Redeployment 65 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 407 Indonesia
5:08:29 PM  (Reporting)  _PSR_ 407 Indonesia 1005537 3e Expeditionaire Troepen is candidate for SR in 1406 Djakarta taken from 1056845 3e Expeditionaire Troepen
5:08:29 PM  (Reporting)  _PSR_ 407 Indonesia 1024826 4e Aanbod Trein is candidate for SR in 1406 Djakarta taken from 1057811 de Stuers, F.V.' Expedition
5:08:29 PM  (Reporting)  _PSR_ 407 Indonesia 1028178 5e Expeditionaire Troepen is candidate for SR in 1406 Djakarta taken from 1060927 5e Expeditionaire Troepen
5:08:29 PM  (Reporting)  _PSR_ 407 Indonesia 1005525 2e Aanbod Trein is candidate for SR in 1406 Djakarta taken from 1058190 van Saksen-Weimar, K.B.' Expedition
5:08:29 PM  (Reporting)  _PSR_ 407 Indonesia 1005533 1e Expeditionaire Troepen is candidate for SR in 1407 Bandung taken from 1057812 1e Expeditionaire Troepen
5:08:29 PM  (Reporting)  _PSR_ 407 Indonesia 1031959 6e Expeditionaire Troepen is candidate for SR in 1406 Djakarta taken from 1060029 6e Expeditionaire Troepen
5:08:29 PM  (Reporting)  _PSR_ 407 Indonesia 1005638 3e Lijn Eskadron is candidate for SR in 1406 Djakarta taken from 1045675 3e Lijn Eskadron
5:08:29 PM  (Reporting)  _PSR_ 407 Indonesia 1005541 3e Aanbod Trein is candidate for SR in 1406 Djakarta taken from 1057811 de Stuers, F.V.' Expedition
5:08:29 PM  (Reporting)  _PSR_ 407 Indonesia 1005521 4e Expeditionaire Troepen is candidate for SR in 1407 Bandung taken from 1060926 4e Expeditionaire Troepen
5:08:29 PM  (Reporting)  _PSR_ 407 Indonesia 1005517 2e Expeditionaire Troepen is candidate for SR in 1407 Bandung taken from 1061835 2e Expeditionaire Troepen
5:08:29 PM  (Reporting)  Ended Prepare Strategic Redeployment 15 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Evaluating Execute Strategic Redeployment (_STR_) 407 Indonesia
5:08:29 PM  (Reporting)  Ended Execute Strategic Redeployment 92 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  *** Theaters algorithms 371 Theater_Low_Countries ***
5:08:29 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:08:29 PM  (Reporting)  Ended PrivilegedCombine 1 ms
5:08:29 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:08:29 PM  (Reporting)  _DCR_ 1062363 Landweer van Holland, 104 Holland, Pow:87, Count: 1(l 0/L 1/S 0) will garrison capital
5:08:29 PM  (Reporting)  Agenda: Garrison, Value: 10000, Region: 104 Holland
5:08:29 PM  (Reporting)  _DCR_ 1059581 Prins Willem Frederik' Army, 104 Holland, Pow:286, Count: 9(l 2/L 2/S 5) will reinforce threatened capital 104 Holland
5:08:29 PM  (Reporting)  Ended DefendCapitalRegion 4 ms
5:08:29 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:08:29 PM  (Reporting)  Ended SplitGroups 5 ms
5:08:29 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:08:29 PM  (Reporting)  _CBG_ 1059585 Nepveu, C.' Corps, 105 Friesland, Pow:42, Count: 2(l 1/L 1/S 0) Will wait for help
5:08:29 PM  (Reporting)  Ended CheckBesiegedGroups 377 ms
5:08:29 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:08:29 PM  (Reporting)  Ended Damaged Units 1 ms
5:08:29 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:08:29 PM  (Reporting)  Ended GarrisonObjectives 1 ms
5:08:29 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:08:29 PM  (Reporting)  Ended CheckBesieging 2 ms
5:08:29 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:08:29 PM  (Reporting)  _EVA_ 1060924 Actief Kust Artillerie Bataljon, 104 Holland, Pow:117, Count: 1(l 0/L 0/S 1)  Loading Chance: 50
5:08:29 PM  (Reporting)  _EVA_ 1058691 2e Vesting Artillerie Bataljon, 104 Holland, Pow:126, Count: 1(l 0/L 0/S 1)  Loading Chance: 50
5:08:29 PM  (Reporting)  _EVA_ 1060030 3e Vesting Artillerie Bataljon, 104 Holland, Pow:126, Count: 1(l 0/L 0/S 1)  Loading Chance: 50
5:08:29 PM  (Reporting)  _EVA_ 1059581 Prins Willem Frederik' Army, 104 Holland, Pow:286, Count: 9(l 2/L 2/S 5)  Loading Chance: 50
5:08:29 PM  (Reporting)  _EVA_ 1060494 1e Vesting Artillerie Bataljon, 104 Holland, Pow:126, Count: 1(l 0/L 0/S 1)  Loading Chance: 50
5:08:29 PM  (Reporting)  _EVA_ 1e Vesting Artillerie Bataljon trying transportation (no further message if not possible)
5:08:29 PM  (Reporting)  _EVA_ 1061407 Reserve Kust Artillerie Bataljon, 104 Holland, Pow:117, Count: 1(l 0/L 0/S 1)  Loading Chance: 50
5:08:29 PM  (Reporting)  _EVA_ 1039169 Supply Wagons, 104 Holland, Pow:0, Count: 1(l 0/L 0/S 1)  Loading Chance: 50
5:08:29 PM  (Reporting)  _EVA_ Supply Wagons trying transportation (no further message if not possible)
5:08:29 PM  (Reporting)  _EVA_ 1062363 Landweer van Holland, 104 Holland, Pow:87, Count: 1(l 0/L 1/S 0)  Loading Chance: 50
5:08:29 PM  (Reporting)  _EVA_ Landweer van Holland trying transportation (no further message if not possible)
5:08:29 PM  (Reporting)  _EVA_ 1045274 6th Art. Rgt, 104 Holland, Pow:58, Count: 1(l 0/L 0/S 1)  Loading Chance: 50
5:08:29 PM  (Reporting)  _EVA_ 6th Art. Rgt trying transportation (no further message if not possible)
5:08:29 PM  (Reporting)  _EVA_ 1061042 5e Co. Prospectie, 104 Holland, Pow:3, Count: 1(l 0/L 0/S 1)  Loading Chance: 50
5:08:29 PM  (Reporting)  _EVA_ 5e Co. Prospectie trying transportation (no further message if not possible)
5:08:29 PM  (Reporting)  _EVA_ 1041189 3e Co. Prospectie, 104 Holland, Pow:7, Count: 1(l 0/L 0/S 1)  Loading Chance: 50
5:08:29 PM  (Reporting)  _EVA_ 1060568 2e Co. Prospectie, 104 Holland, Pow:5, Count: 1(l 0/L 0/S 1)  Loading Chance: 50
5:08:29 PM  (Reporting)  _EVA_ 1033436 1e Co. Prospectie, 104 Holland, Pow:7, Count: 1(l 0/L 0/S 1)  Loading Chance: 50
5:08:29 PM  (Reporting)  _EVA_ 1e Co. Prospectie trying transportation (no further message if not possible)
5:08:29 PM  (Reporting)  Ended Evacuate Force (_EVA_) 135 ms
5:08:29 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:08:29 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 135 ms
5:08:29 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:08:29 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1060023 Enslie, J.' Fleet selected
5:08:29 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
5:08:29 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
5:08:29 PM  (Reporting)  _CLD_ Idle Leader 1060023 James Enslie in Holland merged into 1062362 2e Vervoer Eskardon
5:08:29 PM  (Reporting)  Ended Check Leaders 32 ms
5:08:29 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:08:29 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 371 Low Countries
5:08:29 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 371 Low Countries
5:08:29 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 28 in Baltic Maritime Trade
5:08:29 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 36 in South China Sea Maritime Trade
5:08:29 PM  (Reporting)  _NVS_ : Nav Supp 1062362 Enslie, J.' Fleet chance: -30 failed.
5:08:29 PM  (Reporting)  Ended AssignFleetsOperations 10 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:08:29 PM  (Reporting)  Ended Split Supports
5:08:29 PM  (Reporting)  Start of AI Check for Land Resupply
5:08:29 PM  (Reporting)  Ended CheckForLandResupply 3 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:08:29 PM  (Reporting)  1059581 Prins Willem Frederik' Army, 104 Holland, Pow:286, Count: 9(l 2/L 2/S 5) Agenda: Keep Position, Value: 23582, Region: 104 Holland
5:08:29 PM  (Reporting)  Ended KeepPosition 1 ms
5:08:29 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:08:29 PM  (Reporting)  Ended ReinforceFront 0 ms
5:08:29 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:08:29 PM  (Reporting)  Ended Concentrate Stacks 1322 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  *** Theaters algorithms 407 Theater_Indonesia ***
5:08:29 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:08:29 PM  (Reporting)  Ended PrivilegedCombine 2 ms
5:08:29 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:08:29 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:08:29 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:08:29 PM  (Reporting)  Ended SplitGroups 6 ms
5:08:29 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:08:29 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:08:29 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:08:29 PM  (Reporting)  Ended Damaged Units 1 ms
5:08:29 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:08:29 PM  (Reporting)  _GAO_ Step 1 1056845 3e Expeditionaire Troepen, 1406 Djakarta, Pow:66, Count: 1(l 0/L 1/S 0) is garrisoning region 1406 Djakarta SelfVal 815
5:08:29 PM  (Reporting)  Agenda: Garrison, Value: 7500, Region: 1406 Djakarta
5:08:29 PM  (Reporting)  Ended GarrisonObjectives 1 ms
5:08:29 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:08:29 PM  (Reporting)  Ended CheckBesieging 12 ms
5:08:29 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:08:29 PM  (Reporting)  Ended Evacuate Force (_EVA_) 12 ms
5:08:29 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:08:29 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 12 ms
5:08:29 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:08:29 PM  (Reporting)  Ended Check Leaders 0 ms
5:08:29 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:08:29 PM  (Reporting)  _MSG_ 5e Expeditionaire Troepen recruiting 1056845 3e Expeditionaire Troepen in Djakarta
5:08:29 PM  (Reporting)  _MSG_ 5e Expeditionaire Troepen recruiting 1060029 6e Expeditionaire Troepen in Djakarta
5:08:29 PM  (Reporting)  _MSG_ gathered 195 cbt pts, needing: 136
5:08:29 PM  (Reporting)  Agenda: Intercept (Master), Value: 26832, Region: 1408 Soerabaya
5:08:29 PM  (Reporting)  _MSG_ - MASTER 1060927 5e Expeditionaire Troepen, 1406 Djakarta, Pow:67, Count: 1(l 0/L 1/S 0) will target (enemy) 1051657 von Reyher, K.F. Armee Pow.: 67 vs. 78 mustered 2 other groups
5:08:29 PM  (Reporting)  _MSG_ - SLAVE 1056845 3e Expeditionaire Troepen, 1406 Djakarta, Pow:66, Count: 1(l 0/L 1/S 0) in region Djakarta will target & merge (master) 5e Expeditionaire Troepen
5:08:29 PM  (Reporting)  Agenda: Merge (slave), Value: 172000, Region: 1406 Djakarta
5:08:29 PM  (Reporting)  _MSG_ - SLAVE 1060029 6e Expeditionaire Troepen, 1406 Djakarta, Pow:62, Count: 1(l 0/L 1/S 0) in region Djakarta will target & merge (master) 5e Expeditionaire Troepen
5:08:29 PM  (Reporting)  Agenda: Merge (slave), Value: 172000, Region: 1406 Djakarta
5:08:29 PM  (Reporting)  Ended Make Superior Group 50 ms
5:08:29 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 407 Indonesia
5:08:29 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 28 in Baltic Maritime Trade
5:08:29 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 36 in South China Sea Maritime Trade
5:08:29 PM  (Reporting)  _AFA_ 1045675 3e Lijn Eskadron has been given the mission Agenda: Patrol Convoy Box, Value: 7392, Region: 2196 Baltic Maritime Trade
5:08:29 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 21 in South Pacific Maritime Trade
5:08:29 PM  (Reporting)  _NVS_ : Nav Supp 1045675 3e Lijn Eskadron chance: 0 failed.
5:08:29 PM  (Reporting)  _AFA_ 1045675 3e Lijn Eskadron has been given the mission Agenda: Naval Docking, Value: 1064, Region: 1401 Sulawesi
5:08:29 PM  (Reporting)  _AFA_ 1053472 1e Vervoer Eskardon has been given the mission Agenda: Naval Docking, Value: 1634, Region: 1401 Sulawesi
5:08:29 PM  (Reporting)  Ended AssignFleetsOperations 319 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:08:29 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1057811 de Stuers, F.V.' Expedition in 1406 Djakarta
5:08:29 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1058190 van Saksen-Weimar, K.B.' Expedition in 1406 Djakarta
5:08:29 PM  (Reporting)  Ended Split Supports
5:08:29 PM  (Reporting)  Start of AI Check for Land Resupply
5:08:29 PM  (Reporting)  CheckForLandResupply 4e Expeditionaire Troepen will resupply, in region 1407 Bandung
5:08:29 PM  (Reporting)  Ended CheckForLandResupply 2 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:08:29 PM  (Reporting)  Ended KeepPosition 0 ms
5:08:29 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:08:29 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:08:29 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:08:29 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 371 Theater_Low_Countries ***
5:08:29 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:08:29 PM  (Reporting)  Ended DistantGarrison 214 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 407 Theater_Indonesia ***
5:08:29 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:08:29 PM  (Reporting)  Ended DistantGarrison 22 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 3888 AllOppPowLand: 6090 AllOwnPowNav: 2397 AllOppPowNav 301
5:08:29 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  *** Starting process on extended theater 371 Theater_Low_Countries Owned armies (extended): 10 Enemy armies: 6 Land Ratio: 0.46 Land Core Ratio: 0.95  ***
5:08:29 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:08:29 PM  (Reporting)  1039169 Supply Wagons (Pow.0)
5:08:29 PM  (Reporting)  1061042 5e Co. Prospectie (Pow.3)
5:08:29 PM  (Reporting)  1060568 2e Co. Prospectie (Pow.5)
5:08:29 PM  (Reporting)  1041189 3e Co. Prospectie (Pow.7)
5:08:29 PM  (Reporting)  1033436 1e Co. Prospectie (Pow.7)
5:08:29 PM  (Reporting)  1045274 6th Art. Rgt (Pow.58)
5:08:29 PM  (Reporting)  1062363 Landweer van Holland (Pow.87)
5:08:29 PM  (Reporting)  1060030 3e Vesting Artillerie Bataljon (Pow.126)
5:08:29 PM  (Reporting)  1058691 2e Vesting Artillerie Bataljon (Pow.126)
5:08:29 PM  (Reporting)  1061407 Reserve Kust Artillerie Bataljon (Pow.117)
5:08:29 PM  (Reporting)  1060924 Actief Kust Artillerie Bataljon (Pow.117)
5:08:29 PM  (Reporting)  1060494 1e Vesting Artillerie Bataljon (Pow.126)
5:08:29 PM  (Reporting)  1059581 Prins Willem Frederik' Army (Pow.286)
5:08:29 PM  (Reporting)  1060023 James Enslie (Pow.0)
5:08:29 PM  (Reporting)  1059585 Nepveu, C.' Corps (Pow.42)
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Region 105 Friesland Pick 100 SelfVal 1423 Need 2114  no group candidate found
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  *** Starting process on extended theater 407 Theater_Indonesia Owned armies (extended): 9 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:08:29 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:08:29 PM  (Reporting)  1060926 4e Expeditionaire Troepen (Pow.55)
5:08:29 PM  (Reporting)  1057812 1e Expeditionaire Troepen (Pow.61)
5:08:29 PM  (Reporting)  1061835 2e Expeditionaire Troepen (Pow.66)
5:08:29 PM  (Reporting)  1056845 3e Expeditionaire Troepen (Pow.66)
5:08:29 PM  (Reporting)  1060927 5e Expeditionaire Troepen (Pow.67)
5:08:29 PM  (Reporting)  1060029 6e Expeditionaire Troepen (Pow.62)
5:08:29 PM  (Reporting)  1058190 van Saksen-Weimar, K.B.' Expedition (Pow.0)
5:08:29 PM  (Reporting)  1057811 de Stuers, F.V.' Expedition (Pow.13)
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Secondary Region 1408 Soerabaya Pick 40 has enough garrison (Value: 49) - evaluation skipped
5:08:29 PM  (Reporting)  Region 1380 Aceh Pick 26 SelfVal 189 Need 216  no group candidate found
5:08:29 PM  (Reporting)  Primary Region 1406 Djakarta Pick 100 has enough garrison (Value: 90) - evaluation skipped
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  *** Starting process on extended theater 427 Theater_North_European_Seas Owned armies (extended): 10 Enemy armies: 32 Land Ratio: 0.46 Land Core Ratio: 0.20  ***
5:08:29 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:08:29 PM  (Reporting)  1039169 Supply Wagons (Pow.0)
5:08:29 PM  (Reporting)  1061042 5e Co. Prospectie (Pow.3)
5:08:29 PM  (Reporting)  1060568 2e Co. Prospectie (Pow.5)
5:08:29 PM  (Reporting)  1041189 3e Co. Prospectie (Pow.7)
5:08:29 PM  (Reporting)  1033436 1e Co. Prospectie (Pow.7)
5:08:29 PM  (Reporting)  1045274 6th Art. Rgt (Pow.58)
5:08:29 PM  (Reporting)  1062363 Landweer van Holland (Pow.87)
5:08:29 PM  (Reporting)  1060030 3e Vesting Artillerie Bataljon (Pow.126)
5:08:29 PM  (Reporting)  1058691 2e Vesting Artillerie Bataljon (Pow.126)
5:08:29 PM  (Reporting)  1061407 Reserve Kust Artillerie Bataljon (Pow.117)
5:08:29 PM  (Reporting)  1060924 Actief Kust Artillerie Bataljon (Pow.117)
5:08:29 PM  (Reporting)  1060494 1e Vesting Artillerie Bataljon (Pow.126)
5:08:29 PM  (Reporting)  1059581 Prins Willem Frederik' Army (Pow.286)
5:08:29 PM  (Reporting)  1059585 Nepveu, C.' Corps (Pow.42)
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Region 105 Friesland Pick 100 SelfVal 1423 Need 2114  no group candidate found
5:08:29 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 164 ms
5:08:29 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 437 Central Pacific
5:08:29 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 21 in South Pacific Maritime Trade
5:08:29 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 36 in South China Sea Maritime Trade
5:08:29 PM  (Reporting)  _NVS_ : Nav Supp 1061834 2e Korvet Eskadron chance: 20 failed.
5:08:29 PM  (Reporting)  _AFA_ 1061834 2e Korvet Eskadron has been given the mission Agenda: Naval Docking, Value: 621, Region: 1400 Makassar
5:08:29 PM  (Reporting)  Ended AssignFleetsOperations 231 ms
5:08:29 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 436 Southern Pacific
5:08:29 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 21 in South Pacific Maritime Trade
5:08:29 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 36 in South China Sea Maritime Trade
5:08:29 PM  (Reporting)  _AFA_ 1061406 4e Fregat Eskadron has been given the mission Agenda: Resupply, Value: 4400, Region: 1406 Djakarta
5:08:29 PM  (Reporting)  _AFA_ 1061406 4e Fregat Eskadron has been given the mission Agenda: Naval Docking, Value: 176, Region: 1406 Djakarta
5:08:29 PM  (Reporting)  _AFA_ 1062361 Westindishe Line has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2215 South Pacific Maritime Trade
5:08:29 PM  (Reporting)  _AFA_ 1061832 3e Korvet Eskadron has been given the mission Agenda: Patrol Convoy Box, Value: 3825, Region: 2215 South Pacific Maritime Trade
5:08:29 PM  (Reporting)  Ended AssignFleetsOperations 360 ms
5:08:29 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 435 Western Pacific
5:08:29 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 21 in South Pacific Maritime Trade
5:08:29 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 36 in South China Sea Maritime Trade
5:08:29 PM  (Reporting)  _AFA_ 1057256 2e Fregat Eskadron has been given the mission Agenda: Patrol Convoy Box, Value: 7425, Region: 2210 South China Sea Maritime Trade
5:08:29 PM  (Reporting)  _AFA_ 1061831 4e Korvet Eskadron has been given the mission Agenda: Patrol Convoy Box, Value: 9525, Region: 2211 East Indies Maritime Trade
5:08:29 PM  (Reporting)  _AFA_ 1062360 10. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 7800, Region: 2211 East Indies Maritime Trade
5:08:29 PM  (Reporting)  Ended AssignFleetsOperations 5 ms
5:08:29 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 432 Southeastern American Seas
5:08:29 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 21 in South Pacific Maritime Trade
5:08:29 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 36 in South China Sea Maritime Trade
5:08:29 PM  (Reporting)  _AFA_ 1055176 1e Lijn Eskadron has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2205 La Plata Maritime Trade
5:08:29 PM  (Reporting)  _AFA_ 1062357 V.O.C. Cie has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2205 La Plata Maritime Trade
5:08:29 PM  (Reporting)  Ended AssignFleetsOperations 7 ms
5:08:29 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 431 Central American Seas
5:08:29 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 21 in South Pacific Maritime Trade
5:08:29 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 36 in South China Sea Maritime Trade
5:08:29 PM  (Reporting)  _AFA_ 1038985 3e Fregat Eskadron has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2203 Caribbean Maritime Trade
5:08:29 PM  (Reporting)  _AFA_ 1050504 5e Korvet Eskadron has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2203 Caribbean Maritime Trade
5:08:29 PM  (Reporting)  Ended AssignFleetsOperations 6 ms
5:08:29 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 430 Northeastern American Seas
5:08:29 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 21 in South Pacific Maritime Trade
5:08:29 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 36 in South China Sea Maritime Trade
5:08:29 PM  (Reporting)  _AFA_ 1062359 7. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 2201 North American Maritime Trade
5:08:29 PM  (Reporting)  _AFA_ 1061830 1e Fregat Eskadron has been given the mission Agenda: Patrol Convoy Box, Value: 9225, Region: 2201 North American Maritime Trade
5:08:29 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
5:08:29 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 428 European Seas
5:08:29 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 21 in South Pacific Maritime Trade
5:08:29 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 36 in South China Sea Maritime Trade
5:08:29 PM  (Reporting)  _AFA_ 1062358 9. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 2198 Western Europe Maritime Trade
5:08:29 PM  (Reporting)  _AFA_ 1061829 Coops, H.H.T.' Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 2198 Western Europe Maritime Trade
5:08:29 PM  (Reporting)  _NVS_ : Nav Supp 1060923 8e Korvet Eskadron chance: 20 failed.
5:08:29 PM  (Reporting)  _AFA_ 1060923 8e Korvet Eskadron has been given the mission Agenda: Naval Docking, Value: 480, Region: 104 Holland
5:08:29 PM  (Reporting)  Ended AssignFleetsOperations 211 ms
5:08:29 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 427 North European Seas
5:08:29 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 21 in South Pacific Maritime Trade
5:08:29 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 36 in South China Sea Maritime Trade
5:08:29 PM  (Reporting)  _AFA_ 1056293 Atlantic Line has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2196 Baltic Maritime Trade
5:08:29 PM  (Reporting)  _AFA_ 1058688 6e Korvet Eskadron has been given the mission Agenda: Resupply, Value: 9800, Region: 104 Holland
5:08:29 PM  (Reporting)  Ended AssignFleetsOperations 237 ms
5:08:29 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 371 Low Countries
5:08:29 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:08:29 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 407 Indonesia
5:08:29 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  ############ Starting ApplyAgenda:  Netherlands  ############
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Theater:  Theater_Central_Pacific ( NavRatio:5.00) ***
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Theater:  Theater_Southern_Pacific ( NavRatio:3.88) ***
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Theater:  Theater_Western_Pacific ( NavRatio:5.00) ***
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Theater:  Theater_Southeastern_American_Seas ( NavRatio:3.03) ***
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Theater:  Theater_Central_American_Seas ( NavRatio:5.00) ***
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Theater:  Theater_Northeastern_American_Seas ( NavRatio:5.00) ***
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Theater:  Theater_European_Seas ( NavRatio:5.00) ***
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Theater:  Theater_North_European_Seas ( NavRatio:1.94) ***
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  Loop I - post iteration missions
5:08:29 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:0.46 - Core:0.95 - Nav:5.00) ***
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:08:29 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:08:29 PM  (Reporting)  Ended Receive Arties
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:08:29 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:08:29 PM  (Reporting)  Ended Receive Supplies
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:08:29 PM  (Reporting)  _GTU_ Gathering Region 104 Holland in theater 371 Low Countries
5:08:29 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:08:29 PM  (Reporting)  End of AI Gather Units
5:08:29 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:08:29 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  Loop I - post iteration missions
5:08:29 PM  (Reporting)  *** Theater:  Theater_Indonesia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:08:29 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:08:29 PM  (Reporting)  Ended Receive Arties
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:08:29 PM  (Reporting)  _RCS_ Supply 1057811 de Stuers, F.V.' Expedition, 1406 Djakarta, Pow:13, Count: 5(l 1/L 1/S 3)
5:08:29 PM  (Reporting)  _RCS_ Supply 1058190 van Saksen-Weimar, K.B.' Expedition, 1406 Djakarta, Pow:0, Count: 2(l 1/L 0/S 1)
5:08:29 PM  (Reporting)  _RCS_ Supplies found:  2 in core Area
5:08:29 PM  (Reporting)  _RCA_ Resupplying 1058190 van Saksen-Weimar, K.B.' Expedition, 1406 Djakarta, Pow:0, Count: 2(l 1/L 0/S 1) relocating toward 1057811 de Stuers, F.V.' Expedition, 1406 Djakarta, Pow:13, Count: 5(l 1/L 1/S 3)
5:08:29 PM  (Reporting)  _RCA_ Resupplying 1057811 van Saksen-Weimar, K.B.' Expedition, 1406 Djakarta, Pow:12, Count: 7(l 2/L 1/S 4) relocating toward 1056845 3e Expeditionaire Troepen, 1406 Djakarta, Pow:66, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Ended Receive Supplies
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:08:29 PM  (Reporting)  _GTU_ Gathering Region 1406 Djakarta in theater 407 Indonesia
5:08:29 PM  (Reporting)  _GTU_ 1057812 1e Expeditionaire Troepen, 1407 Bandung, Pow:61, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:08:29 PM  (Reporting)  _GTU_ 1061835 2e Expeditionaire Troepen, 1407 Bandung, Pow:66, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:08:29 PM  (Reporting)  _GTU_ Starting merge 2 at start
5:08:29 PM  (Reporting)  _GTU_ Finished merge 2 now
5:08:29 PM  (Reporting)  _GTU_ 2e Expeditionaire Troepen gathering toward primary region (short distance)
5:08:29 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 250, Region: 1406 Djakarta Gather to region: 1406 Djakarta
5:08:29 PM  (Reporting)  _GTU_ 1e Expeditionaire Troepen gathering toward primary region (short distance)
5:08:29 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 250, Region: 1406 Djakarta Gather to region: 1406 Djakarta
5:08:29 PM  (Reporting)  _GTU_ Agenda: Attack, Value: 945, Region: 1380 Aceh Going against objective: 1380 Aceh
5:08:29 PM  (Reporting)  Ended AI Gather Units 10 ms
5:08:29 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:08:29 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  Loop I - post iteration missions
5:08:29 PM  (Reporting)  *** Theater:  Theater_Central_Pacific (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  Loop I - post iteration missions
5:08:29 PM  (Reporting)  *** Theater:  Theater_Southern_Pacific (Ext:0.20 - Core:0.20 - Nav:3.88) ***
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  Loop I - post iteration missions
5:08:29 PM  (Reporting)  *** Theater:  Theater_Western_Pacific (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  Loop I - post iteration missions
5:08:29 PM  (Reporting)  *** Theater:  Theater_Southeastern_American_Seas (Ext:0.20 - Core:0.20 - Nav:3.03) ***
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  Loop I - post iteration missions
5:08:29 PM  (Reporting)  *** Theater:  Theater_Central_American_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  Loop I - post iteration missions
5:08:29 PM  (Reporting)  *** Theater:  Theater_Northeastern_American_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  Loop I - post iteration missions
5:08:29 PM  (Reporting)  *** Theater:  Theater_European_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  Loop I - post iteration missions
5:08:29 PM  (Reporting)  *** Theater:  Theater_North_European_Seas (Ext:0.46 - Core:0.20 - Nav:1.94) ***
5:08:29 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:08:29 PM  (Reporting)  Ended Collect Leaders 0 ms
5:08:29 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:08:29 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:08:29 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:08:29 PM  (Reporting)  Ended AddTheaterGoal 2 ms
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  Loop II - agendas clean up and processing
5:08:29 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:0.46 - Core:0.95 - Nav:5.00) ***
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1059585 Nepveu, C.' Corps, 105 Friesland, Pow:42, Count: 2(l 1/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Wait for help, Value: 25000, Region: 105 Friesland
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Wait for help, Value: 25000, Region: 105 Friesland
5:08:29 PM  (Reporting)  1059585-Nepveu, C.' Corps Power:42 Health:100% Friesland>Friesland Mission:Wait for help Fitness:100% Need:2114 Threat:1612 GoalValue: 25000
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  1061489 1.Garrison Groningen Depot, 105 Friesland, Pow:20, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 105 Friesland
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1059581 Prins Willem Frederik' Army, 104 Holland, Pow:286, Count: 9(l 2/L 2/S 5)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 10000, Region: 104 Holland
5:08:29 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 23582, Region: 104 Holland
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 23582, Region: 104 Holland
5:08:29 PM  (Reporting)  1059581-Prins Willem Frederik' Army Power:286 Health:100% Holland>Holland Mission:Keep Position Fitness:26% Need:701 Threat:860 GoalValue: 23582
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  1062362 Enslie, J.' Fleet is doing nothing in Holland  Power: 13  HealthPerc: 100
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  1060494 1e Vesting Artillerie Bataljon is doing nothing in Holland  Power: 126  HealthPerc: 100
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  1060924 Actief Kust Artillerie Bataljon is doing nothing in Holland  Power: 117  HealthPerc: 100
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  1061407 Reserve Kust Artillerie Bataljon is doing nothing in Holland  Power: 117  HealthPerc: 100
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  1058691 2e Vesting Artillerie Bataljon is doing nothing in Holland  Power: 126  HealthPerc: 100
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  1060030 3e Vesting Artillerie Bataljon is doing nothing in Holland  Power: 126  HealthPerc: 100
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  1062363-Landweer van Holland Power:87 Health:100% Holland>Holland Mission:Garrison Fitness:100% Need:701 Threat:860 GoalValue: 100000
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  1045274 6th Art. Rgt is doing nothing in Holland  Power: 58  HealthPerc: 100
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  1033436 1e Co. Prospectie is doing nothing in Holland  Power: 7  HealthPerc: 100
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  1041189 3e Co. Prospectie is doing nothing in Holland  Power: 7  HealthPerc: 100
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  1060568 2e Co. Prospectie is doing nothing in Holland  Power: 5  HealthPerc: 100
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  1061042 5e Co. Prospectie is doing nothing in Holland  Power: 3  HealthPerc: 100
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  1039169 Supply Wagons is doing nothing in Holland  Power: 0  HealthPerc: 100
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  Loop II - agendas clean up and processing
5:08:29 PM  (Reporting)  *** Theater:  Theater_Indonesia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1045675 3e Lijn Eskadron, 1406 Djakarta, Pow:168, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7392, Region: 2196 Baltic Maritime Trade
5:08:29 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 1064, Region: 1401 Sulawesi
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7392, Region: 2196 Baltic Maritime Trade
5:08:29 PM  (Reporting)  1045675-3e Lijn Eskadron Power:168 Health:100% Djakarta>Baltic Maritime Trade Mission:Patrol Convoy Box Fitness:44% Need:0 Threat:0 GoalValue: 7392
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1053472 1e Vervoer Eskardon, 1406 Djakarta, Pow:28, Count: 1(l 0/L 0/S 1)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1634, Region: 1401 Sulawesi
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1634, Region: 1401 Sulawesi
5:08:29 PM  (Reporting)  1053472-1e Vervoer Eskardon Power:28 Health:100% Djakarta>Sulawesi Mission:Naval Docking Fitness:76% Need:60 Threat:0 GoalValue: 1634
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1057811 van Saksen-Weimar, K.B.' Expedition, 1406 Djakarta, Pow:12, Count: 7(l 2/L 1/S 4)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 945, Region: 1380 Aceh
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 945, Region: 1380 Aceh
5:08:29 PM  (Reporting)  1057811-van Saksen-Weimar, K.B.' Expedition Power:12 Health:100% Djakarta>Aceh Mission:Attack Fitness:10% Need:216 Threat:160 GoalValue: 945
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  1060029 6e Expeditionaire Troepen, 1406 Djakarta, Pow:62, Count: 1(l 0/L 1/S 0) Keeping only Merge tw Master goal.
5:08:29 PM  (Reporting)  List of Agendas for 1060029 6e Expeditionaire Troepen, 1406 Djakarta, Pow:62, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 172000, Region: 1406 Djakarta
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 172000, Region: 1406 Djakarta
5:08:29 PM  (Reporting)  1060029 6e Expeditionaire Troepen Djakarta has been merged in  1060927 5e Expeditionaire Troepen
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1060927 8. Column, 1406 Djakarta, Pow:114, Count: 2(l 0/L 2/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Intercept (Master), Value: 26832, Region: 1408 Soerabaya
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Intercept (Master), Value: 26832, Region: 1408 Soerabaya
5:08:29 PM  (Reporting)  1060927-8. Column Power:114 Health:100% Djakarta>Soerabaya Mission:Intercept (Master) Garde-Kavallerie-Division Fitness:86% Need:27 Threat:56 GoalValue: 26832
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  1056845 3e Expeditionaire Troepen, 1406 Djakarta, Pow:66, Count: 1(l 0/L 1/S 0) Keeping only Merge tw Master goal.
5:08:29 PM  (Reporting)  List of Agendas for 1056845 3e Expeditionaire Troepen, 1406 Djakarta, Pow:66, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 172000, Region: 1406 Djakarta
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 172000, Region: 1406 Djakarta
5:08:29 PM  (Reporting)  1056845 3e Expeditionaire Troepen Djakarta has been merged in  1060927 8. Column
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1061835 2e Expeditionaire Troepen, 1407 Bandung, Pow:66, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 250, Region: 1406 Djakarta
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 250, Region: 1406 Djakarta
5:08:29 PM  (Reporting)  1061835-2e Expeditionaire Troepen Power:66 Health:100% Bandung>Djakarta Mission:Gather to GHQ Fitness:100% Need:0 Threat:32 GoalValue: 250
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1057812 1e Expeditionaire Troepen, 1407 Bandung, Pow:61, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 250, Region: 1406 Djakarta
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 250, Region: 1406 Djakarta
5:08:29 PM  (Reporting)  1057812-1e Expeditionaire Troepen Power:61 Health:82% Bandung>Djakarta Mission:Gather to GHQ Fitness:100% Need:0 Threat:32 GoalValue: 250
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1060926 4e Expeditionaire Troepen, 1407 Bandung, Pow:55, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 1407 Bandung
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1407 Bandung
5:08:29 PM  (Reporting)  1060926-4e Expeditionaire Troepen Power:55 Health:100% Bandung>Bandung Mission:Resupply Fitness:100% Need:60 Threat:32 GoalValue: 100000
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  Loop II - agendas clean up and processing
5:08:29 PM  (Reporting)  *** Theater:  Theater_Central_Pacific (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1061834 2e Korvet Eskadron, 2740 North Pacific East, Pow:107, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 13192, Region: 2215 South Pacific Maritime Trade
5:08:29 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 621, Region: 1400 Makassar
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 13192, Region: 2215 South Pacific Maritime Trade
5:08:29 PM  (Reporting)  1061834-2e Korvet Eskadron Power:107 Health:100% North Pacific East>South Pacific Maritime Trade Mission:Patrol Convoy Box Fitness:97% Need:0 Threat:0 GoalValue: 13192
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  Loop II - agendas clean up and processing
5:08:29 PM  (Reporting)  *** Theater:  Theater_Southern_Pacific (Ext:0.20 - Core:0.20 - Nav:3.88) ***
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1061406 4e Fregat Eskadron, 2215 South Pacific Maritime Trade, Pow:0, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 4700, Region: 1406 Djakarta
5:08:29 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 4400, Region: 1406 Djakarta
5:08:29 PM  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 176, Region: 1406 Djakarta
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 4400, Region: 1406 Djakarta
5:08:29 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1061406 4e Fregat Eskadron , destination,  is not in friendly water and the mission is not ignoring threats. 1406 Djakarta
5:08:29 PM  (Reporting)  1061406-4e Fregat Eskadron Power:0 Health:100% South Pacific Maritime Trade>Djakarta Mission:Resupply Fitness:44% Need:0 Threat:32 GoalValue: 4400
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1062361 Westindishe Line, 2215 South Pacific Maritime Trade, Pow:16, Count: 1(l 0/L 0/S 1)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2215 South Pacific Maritime Trade
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2215 South Pacific Maritime Trade
5:08:29 PM  (Reporting)  1062361-Westindishe Line Power:16 Health:100% South Pacific Maritime Trade>South Pacific Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1061832 3e Korvet Eskadron, 2215 South Pacific Maritime Trade, Pow:51, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3825, Region: 2215 South Pacific Maritime Trade
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3825, Region: 2215 South Pacific Maritime Trade
5:08:29 PM  (Reporting)  1061832-3e Korvet Eskadron Power:51 Health:100% South Pacific Maritime Trade>South Pacific Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3825
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  Loop II - agendas clean up and processing
5:08:29 PM  (Reporting)  *** Theater:  Theater_Western_Pacific (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1057256 2e Fregat Eskadron, 2210 South China Sea Maritime Trade, Pow:99, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7425, Region: 2210 South China Sea Maritime Trade
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7425, Region: 2210 South China Sea Maritime Trade
5:08:29 PM  (Reporting)  1057256-2e Fregat Eskadron Power:99 Health:100% South China Sea Maritime Trade>South China Sea Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7425
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1061831 4e Korvet Eskadron, 2211 East Indies Maritime Trade, Pow:127, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 9525, Region: 2211 East Indies Maritime Trade
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 9525, Region: 2211 East Indies Maritime Trade
5:08:29 PM  (Reporting)  1061831-4e Korvet Eskadron Power:127 Health:100% East Indies Maritime Trade>East Indies Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 9525
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1062360 10. Fleet, 2211 East Indies Maritime Trade, Pow:104, Count: 2(l 0/L 1/S 1)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7800, Region: 2211 East Indies Maritime Trade
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7800, Region: 2211 East Indies Maritime Trade
5:08:29 PM  (Reporting)  1062360-10. Fleet Power:104 Health:100% East Indies Maritime Trade>East Indies Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7800
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  Loop II - agendas clean up and processing
5:08:29 PM  (Reporting)  *** Theater:  Theater_Southeastern_American_Seas (Ext:0.20 - Core:0.20 - Nav:3.03) ***
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1055176 1e Lijn Eskadron, 2205 La Plata Maritime Trade, Pow:47, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2205 La Plata Maritime Trade
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2205 La Plata Maritime Trade
5:08:29 PM  (Reporting)  1055176-1e Lijn Eskadron Power:47 Health:100% La Plata Maritime Trade>La Plata Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1062357 V.O.C. Cie, 2205 La Plata Maritime Trade, Pow:20, Count: 1(l 0/L 0/S 1)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2205 La Plata Maritime Trade
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2205 La Plata Maritime Trade
5:08:29 PM  (Reporting)  1062357-V.O.C. Cie Power:20 Health:100% La Plata Maritime Trade>La Plata Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  Loop II - agendas clean up and processing
5:08:29 PM  (Reporting)  *** Theater:  Theater_Central_American_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1038985 3e Fregat Eskadron, 2203 Caribbean Maritime Trade, Pow:35, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2203 Caribbean Maritime Trade
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2203 Caribbean Maritime Trade
5:08:29 PM  (Reporting)  1038985-3e Fregat Eskadron Power:35 Health:100% Caribbean Maritime Trade>Caribbean Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1050504 5e Korvet Eskadron, 2203 Caribbean Maritime Trade, Pow:27, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2203 Caribbean Maritime Trade
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2203 Caribbean Maritime Trade
5:08:29 PM  (Reporting)  1050504-5e Korvet Eskadron Power:27 Health:100% Caribbean Maritime Trade>Caribbean Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  Loop II - agendas clean up and processing
5:08:29 PM  (Reporting)  *** Theater:  Theater_Northeastern_American_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1062359 7. Fleet, 2201 North American Maritime Trade, Pow:78, Count: 2(l 0/L 1/S 1)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 2201 North American Maritime Trade
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 2201 North American Maritime Trade
5:08:29 PM  (Reporting)  1062359-7. Fleet Power:78 Health:97% North American Maritime Trade>North American Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1061830 1e Fregat Eskadron, 2201 North American Maritime Trade, Pow:123, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 9225, Region: 2201 North American Maritime Trade
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 9225, Region: 2201 North American Maritime Trade
5:08:29 PM  (Reporting)  1061830-1e Fregat Eskadron Power:123 Health:100% North American Maritime Trade>North American Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 9225
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  Loop II - agendas clean up and processing
5:08:29 PM  (Reporting)  *** Theater:  Theater_European_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1062358 9. Fleet, 2198 Western Europe Maritime Trade, Pow:91, Count: 2(l 0/L 1/S 1)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 2198 Western Europe Maritime Trade
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 2198 Western Europe Maritime Trade
5:08:29 PM  (Reporting)  1062358-9. Fleet Power:91 Health:100% Western Europe Maritime Trade>Western Europe Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1061829 Coops, H.H.T.' Fleet, 2198 Western Europe Maritime Trade, Pow:82, Count: 2(l 1/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 2198 Western Europe Maritime Trade
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 2198 Western Europe Maritime Trade
5:08:29 PM  (Reporting)  1061829-Coops, H.H.T.' Fleet Power:82 Health:100% Western Europe Maritime Trade>Western Europe Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1060923 8e Korvet Eskadron, 2261 La Chapelle Bank, Pow:62, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 11000, Region: 2196 Baltic Maritime Trade
5:08:29 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 480, Region: 104 Holland
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 11000, Region: 2196 Baltic Maritime Trade
5:08:29 PM  (Reporting)  1060923-8e Korvet Eskadron Power:62 Health:100% La Chapelle Bank>Baltic Maritime Trade Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 11000
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  Loop II - agendas clean up and processing
5:08:29 PM  (Reporting)  *** Theater:  Theater_North_European_Seas (Ext:0.46 - Core:0.20 - Nav:1.94) ***
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1056293 Atlantic Line, 2196 Baltic Maritime Trade, Pow:20, Count: 1(l 0/L 0/S 1)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2196 Baltic Maritime Trade
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2196 Baltic Maritime Trade
5:08:29 PM  (Reporting)  1056293-Atlantic Line Power:20 Health:100% Baltic Maritime Trade>Baltic Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1058688 6e Korvet Eskadron, 2197 North Sea Maritime Trade, Pow:17, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 9400, Region: 104 Holland
5:08:29 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 9800, Region: 104 Holland
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 9800, Region: 104 Holland
5:08:29 PM  (Reporting)  1058688-6e Korvet Eskadron Power:17 Health:100% North Sea Maritime Trade>Holland Mission:Resupply Fitness:98% Need:701 Threat:860 GoalValue: 9800
5:08:29 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:08:29 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:08:29 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:08:29 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  ApplyAgenda AutoMerge
5:08:29 PM  (Reporting)  1062363 Landweer van Holland will be merged into 1059581 Prins Willem Frederik' Army in region Holland
5:08:29 PM  (Reporting)  AI Process done in  7938 ms
5:08:29 PM  (Reporting)  Processing  1000021 Holstein
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Starting Process on Holstein AILevel 2 Kind: 2 Dormant YES Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:08:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:08:29 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:08:29 PM  (Reporting)  EcoBase 5
5:08:29 PM  (Reporting)  Resources Levels Holstein EcoBase 5 AtWar: no AtWarThreat: no At PeaceThreat: no
5:08:29 PM  (Reporting)  Money Availability Plentiful Stock 1088 Expected 10 Balance 8
5:08:29 PM  (Reporting)  Capital Availability Plentiful Stock 755 Expected 15 Balance 4
5:08:29 PM  (Reporting)  Steel Availability Very High Stock 6 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Coal Availability Very High Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Prestige Availability Plentiful Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Rail Pool Availability Average Stock 5 Expected 4 Balance 0
5:08:29 PM  (Reporting)  River Pool Availability Very High Stock 6 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Morale Availability Plentiful Stock 104 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Conscripts Availability Plentiful Stock 104 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Diplomat Availability Plentiful Stock 5 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cereals Availability Average Stock 1 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Rice Availability Very High Stock 3 Expected 0 Balance -1
5:08:29 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cattle Availability Average Stock 6 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Tea Availability Average Stock 1 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Coffee Availability Average Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Tobacco Availability Average Stock 6 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Manufactured Goods Availability Average Stock 2 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Textile Availability Low Stock 5 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Luxury Goods Availability Low Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  _IAE_ Holstein Global Military Usage: 75 %
5:08:29 PM  (Reporting)  _IAE_ Holstein Money Stock 1088 Expenses 0 Availability Plentiful Mil Spend 442 Civ Spend 98
5:08:29 PM  (Reporting)  _IAE_ Holstein Capital Stock 755 Expenses 0 Availability Plentiful Mil Spend 103 Civ Spend 137
5:08:29 PM  (Reporting)  _IAE_ Holstein Steel Stock 6 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Holstein Coal Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Holstein Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Holstein Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Holstein Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Holstein Prestige Stock 4 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Holstein Rail Pool Stock 5 Expenses 0 Availability Average Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Holstein River Pool Stock 6 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Holstein Morale Stock 104 Expenses 0 Availability Plentiful Mil Spend 70 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Holstein Conscripts Stock 104 Expenses 0 Availability Plentiful Mil Spend 70 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Holstein War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Holstein Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Holstein Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Holstein Diplomat Stock 5 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Holstein Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 10 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Holstein Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Holstein Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Holstein Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Holstein Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Holstein Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Holstein Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Holstein Cereals Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Holstein Rice Stock 3 Expenses 1 Availability Very High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Holstein Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Holstein Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Holstein Cattle Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Holstein Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Holstein Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Holstein Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Holstein Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Holstein Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Holstein Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Holstein Tea Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Holstein Coffee Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Holstein Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Holstein Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Holstein Tobacco Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Holstein Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Holstein Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Holstein Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Holstein Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Holstein Manufactured Goods Stock 2 Expenses 0 Availability Average Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Holstein Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Holstein Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Holstein Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Holstein Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Holstein Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Holstein Luxury Goods Stock 2 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Holstein Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Holstein Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Holstein Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Holstein Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  Ended InitializeAdvancedEconomics 62 ms
5:08:29 PM  (Reporting)  *** Faction-wide algorithms ***
5:08:29 PM  (Reporting)  Ended BuildReplacements 6 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
5:08:29 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Holstein Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 0 Excise 1 Tariff 1 Census 0 Income 0 Maritime 1 Percentages: Corporate 0 % Excise 18 % Tariff 5 % Census 0 % Income 0 % Maritime 6 %
5:08:29 PM  (Reporting)  Ended HandleAdvancedFinances 3 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000021 Holstein
5:08:29 PM  (Reporting)  Sending proposal: *we can*
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Proposing to 1000003 Prussia
5:08:29 PM  (Reporting)  Checking 3 Promise Local Support
5:08:29 PM  (Reporting)  Still checking 3 Promise Local Support
5:08:29 PM  (Reporting)  Item is a Various entry, chance -6
5:08:29 PM  (Reporting)  _HAD_ Send Treaty Holstein failed sending Promise Local Support toward Prussia chance -6
5:08:29 PM  (Reporting)  Proposing to 1000030 Sweden
5:08:29 PM  (Reporting)  Checking 4 Offer Defensive Treaty
5:08:29 PM  (Reporting)  Still checking 4 Offer Defensive Treaty
5:08:29 PM  (Reporting)  Item is a Various entry, chance -14
5:08:29 PM  (Reporting)  _HAD_ Send Treaty Holstein failed sending Offer Defensive Treaty toward Sweden chance -14
5:08:29 PM  (Reporting)  Proposing to 1000030 Sweden
5:08:29 PM  (Reporting)  Checking 40 Forge Casus-Belli
5:08:29 PM  (Reporting)  Proposing to 1000027 Saxony
5:08:29 PM  (Reporting)  Checking 29 Request Passage Right
5:08:29 PM  (Reporting)  Still checking 29 Request Passage Right
5:08:29 PM  (Reporting)  Item is a Various entry, chance -5
5:08:29 PM  (Reporting)  _HAD_ Send Treaty Holstein failed sending Request Passage Right toward Saxony chance -5
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 10 ms
5:08:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:08:29 PM  (Reporting)  Steel Level 3 Amount 6
5:08:29 PM  (Reporting)  Money Level 6 Amount 1088
5:08:29 PM  (Reporting)  Conscripts Level 6 Amount 104
5:08:29 PM  (Reporting)  _BNU_ Emergency build ON
5:08:29 PM  (Reporting)  Ended BuildNewUnits Bought: 0 10 ms
5:08:29 PM  (Reporting)  AI Process done in  197 ms
5:08:29 PM  (Reporting)  Processing  1000022 Moldavia
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Starting Process on Moldavia AILevel 2 Kind: 2 Dormant YES Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:08:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:08:29 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:08:29 PM  (Reporting)  EcoBase 1
5:08:29 PM  (Reporting)  Resources Levels Moldavia EcoBase 1 AtWar: no AtWarThreat: no At PeaceThreat: no
5:08:29 PM  (Reporting)  Money Availability Plentiful Stock 1026 Expected 2 Balance 8
5:08:29 PM  (Reporting)  Capital Availability Plentiful Stock 904 Expected 3 Balance 8
5:08:29 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Conscripts Availability Plentiful Stock 81 Expected 0 Balance -1
5:08:29 PM  (Reporting)  Officers Availability Plentiful Stock 13 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cereals Availability Average Stock 74 Expected 0 Balance 1
5:08:29 PM  (Reporting)  Fish Availability Average Stock 6 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  _IAE_ Moldavia Global Military Usage: 35 %
5:08:29 PM  (Reporting)  _IAE_ Moldavia Money Stock 1026 Expenses 0 Availability Plentiful Mil Spend 195 Civ Spend 241
5:08:29 PM  (Reporting)  _IAE_ Moldavia Capital Stock 904 Expenses 0 Availability Plentiful Mil Spend 57 Civ Spend 425
5:08:29 PM  (Reporting)  _IAE_ Moldavia Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Moldavia Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Moldavia Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Moldavia Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Moldavia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Moldavia Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Moldavia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Moldavia River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Moldavia Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 32 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Moldavia Conscripts Stock 81 Expenses 1 Availability Plentiful Mil Spend 25 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Moldavia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Moldavia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Moldavia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Moldavia Diplomat Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Moldavia Officers Stock 13 Expenses 0 Availability Plentiful Mil Spend 4 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Moldavia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Moldavia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Moldavia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Moldavia Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Moldavia Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Moldavia Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Moldavia Cereals Stock 74 Expenses 0 Availability Average Mil Spend 0 Civ Spend 24
5:08:29 PM  (Reporting)  _IAE_ Moldavia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Moldavia Fish Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Moldavia Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Moldavia Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Moldavia Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Moldavia Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Moldavia Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Moldavia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Moldavia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Moldavia Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Moldavia Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Moldavia Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Moldavia Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Moldavia Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Moldavia Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Moldavia Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Moldavia Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Moldavia Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Moldavia Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Moldavia Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Moldavia Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Moldavia Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Moldavia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Moldavia Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Moldavia Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Moldavia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Moldavia Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Moldavia Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Moldavia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Moldavia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  Ended InitializeAdvancedEconomics 48 ms
5:08:29 PM  (Reporting)  *** Faction-wide algorithms ***
5:08:29 PM  (Reporting)  Ended BuildReplacements 3 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000022 Moldavia
5:08:29 PM  (Reporting)  Sending proposal: *we can*
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
5:08:29 PM  (Reporting)  IdentifyProductionStrucsBuild 
5:08:29 PM  (Reporting)  Ended HandleAdvancedStructures 18 ms
5:08:29 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:08:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:08:29 PM  (Reporting)  Steel Level 0 Amount 0
5:08:29 PM  (Reporting)  Money Level 6 Amount 1026
5:08:29 PM  (Reporting)  Conscripts Level 6 Amount 81
5:08:29 PM  (Reporting)  _BNU_ Emergency build ON
5:08:29 PM  (Reporting)  Ended BuildNewUnits Bought: 0 10 ms
5:08:29 PM  (Reporting)  AI Process done in  115 ms
5:08:29 PM  (Reporting)  Processing  1000023 Montenegro
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Starting Process on Montenegro AILevel 2 Kind: 2 Dormant YES Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:08:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:08:29 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:08:29 PM  (Reporting)  EcoBase -1
5:08:29 PM  (Reporting)  Resources Levels Montenegro EcoBase -1 AtWar: no AtWarThreat: no At PeaceThreat: no
5:08:29 PM  (Reporting)  Money Availability Plentiful Stock 1056 Expected -2 Balance 8
5:08:29 PM  (Reporting)  Capital Availability Plentiful Stock 948 Expected -3 Balance 8
5:08:29 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Conscripts Availability Plentiful Stock 69 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Diplomat Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  _IAE_ Montenegro Global Military Usage: 30 %
5:08:29 PM  (Reporting)  _IAE_ Montenegro Money Stock 1056 Expenses 0 Availability Plentiful Mil Spend 172 Civ Spend 267
5:08:29 PM  (Reporting)  _IAE_ Montenegro Capital Stock 948 Expenses 0 Availability Plentiful Mil Spend 51 Civ Spend 480
5:08:29 PM  (Reporting)  _IAE_ Montenegro Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Montenegro Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Montenegro Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Montenegro Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Montenegro Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Montenegro Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Montenegro Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Montenegro River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Montenegro Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 27 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Montenegro Conscripts Stock 69 Expenses 0 Availability Plentiful Mil Spend 19 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Montenegro War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Montenegro Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Montenegro Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Montenegro Diplomat Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Montenegro Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 4 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Montenegro Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Montenegro Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Montenegro Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Montenegro Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Montenegro Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Montenegro Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Montenegro Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 4
5:08:29 PM  (Reporting)  _IAE_ Montenegro Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Montenegro Fish Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Montenegro Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Montenegro Cattle Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Montenegro Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Montenegro Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Montenegro Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Montenegro Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Montenegro Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Montenegro Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Montenegro Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Montenegro Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Montenegro Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Montenegro Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Montenegro Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Montenegro Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Montenegro Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Montenegro Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Montenegro Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Montenegro Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Montenegro Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Montenegro Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Montenegro Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Montenegro Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Montenegro Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Montenegro Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Montenegro Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Montenegro Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Montenegro Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Montenegro Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  Ended InitializeAdvancedEconomics 46 ms
5:08:29 PM  (Reporting)  *** Faction-wide algorithms ***
5:08:29 PM  (Reporting)  Ended BuildReplacements 3 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000023 Montenegro
5:08:29 PM  (Reporting)  Sending proposal: *we can*
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
5:08:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:08:29 PM  (Reporting)  Steel Level 6 Amount 0
5:08:29 PM  (Reporting)  Money Level 6 Amount 1056
5:08:29 PM  (Reporting)  Conscripts Level 6 Amount 69
5:08:29 PM  (Reporting)  _BNU_ Emergency build ON
5:08:29 PM  (Reporting)  Ended BuildNewUnits Bought: 0 15 ms
5:08:29 PM  (Reporting)  AI Process done in  99 ms
5:08:29 PM  (Reporting)  Processing  1000024 Papal States
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Starting Process on Papal States AILevel 2 Kind: 2 Dormant YES Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:08:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:08:29 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:08:29 PM  (Reporting)  EcoBase 13
5:08:29 PM  (Reporting)  Resources Levels Papal States EcoBase 13 AtWar: no AtWarThreat: no At PeaceThreat: no
5:08:29 PM  (Reporting)  Money Availability Plentiful Stock 1258 Expected 26 Balance 15
5:08:29 PM  (Reporting)  Capital Availability Plentiful Stock 1398 Expected 39 Balance 23
5:08:29 PM  (Reporting)  Steel Availability Very High Stock 12 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Coal Availability High Stock 9 Expected 5 Balance 0
5:08:29 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Prestige Availability Plentiful Stock 107 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 10 Balance 0
5:08:29 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 6 Balance 0
5:08:29 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Conscripts Availability Plentiful Stock 154 Expected 6 Balance 0
5:08:29 PM  (Reporting)  Diplomat Availability Plentiful Stock 3 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Officers Availability Plentiful Stock 51 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Iron Availability High Stock 4 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Minerals Availability Plentiful Stock 6 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Nitrates Availability High Stock 0 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Cereals Availability Plentiful Stock 7 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Rice Availability Average Stock 1 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Fish Availability Average Stock 0 Expected 1 Balance 2
5:08:29 PM  (Reporting)  Tropical Fruits Availability Average Stock 2 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Cattle Availability Plentiful Stock 3 Expected 1 Balance 3
5:08:29 PM  (Reporting)  Fruits Availability Average Stock 3 Expected 1 Balance -1
5:08:29 PM  (Reporting)  Sugar Availability Average Stock 4 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Preserved Food Availability Average Stock 1 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Cotton/Wool Availability Average Stock 10 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Tea Availability Average Stock 0 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Coffee Availability Average Stock 2 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Wood Availability Average Stock 3 Expected 1 Balance -1
5:08:29 PM  (Reporting)  Dyes Availability Average Stock 5 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Tobacco Availability Average Stock 2 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Rum Availability Average Stock 2 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Wines Availability Plentiful Stock 16 Expected 1 Balance 1
5:08:29 PM  (Reporting)  Chemicals Availability Average Stock 4 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Manufactured Goods Availability Low Stock 4 Expected 4 Balance -1
5:08:29 PM  (Reporting)  Textile Availability Plentiful Stock 25 Expected 1 Balance -2
5:08:29 PM  (Reporting)  Mechanical Parts Availability Average Stock 9 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Silk Availability Low Stock 0 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Opium Availability Low Stock 0 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Luxury Goods Availability Plentiful Stock 7 Expected 1 Balance -1
5:08:29 PM  (Reporting)  Gold Availability Low Stock 3 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Gems Availability Low Stock 2 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 1 Balance 0
5:08:29 PM  (Reporting)  _IAE_ Papal States Global Military Usage: 30 %
5:08:29 PM  (Reporting)  _IAE_ Papal States Money Stock 1258 Expenses 0 Availability Plentiful Mil Spend 205 Civ Spend 319
5:08:29 PM  (Reporting)  _IAE_ Papal States Capital Stock 1398 Expenses 15 Availability Plentiful Mil Spend 75 Civ Spend 703
5:08:29 PM  (Reporting)  _IAE_ Papal States Steel Stock 12 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Papal States Coal Stock 9 Expenses 0 Availability High Mil Spend 1 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Papal States Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Papal States Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Papal States Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Papal States Prestige Stock 107 Expenses 0 Availability Plentiful Mil Spend 14 Civ Spend 34
5:08:29 PM  (Reporting)  _IAE_ Papal States Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Papal States River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Papal States Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 27 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Papal States Conscripts Stock 154 Expenses 0 Availability Plentiful Mil Spend 42 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Papal States War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Papal States Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Papal States Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Papal States Diplomat Stock 3 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Papal States Officers Stock 51 Expenses 0 Availability Plentiful Mil Spend 14 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Papal States Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Papal States Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Papal States Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Papal States Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Papal States Minerals Stock 6 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Papal States Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Papal States Cereals Stock 7 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 3
5:08:29 PM  (Reporting)  _IAE_ Papal States Rice Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Papal States Fish Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Papal States Tropical Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Papal States Cattle Stock 3 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Papal States Fruits Stock 3 Expenses 1 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Papal States Sugar Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Papal States Preserved Food Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Papal States Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Papal States Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Papal States Cotton/Wool Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 4
5:08:29 PM  (Reporting)  _IAE_ Papal States Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Papal States Coffee Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Papal States Wood Stock 3 Expenses 1 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Papal States Dyes Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Papal States Tobacco Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Papal States Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Papal States Rum Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Papal States Wines Stock 16 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 10
5:08:29 PM  (Reporting)  _IAE_ Papal States Chemicals Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Papal States Manufactured Goods Stock 4 Expenses 1 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Papal States Textile Stock 25 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 14
5:08:29 PM  (Reporting)  _IAE_ Papal States Mechanical Parts Stock 9 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
5:08:29 PM  (Reporting)  _IAE_ Papal States Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Papal States Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Papal States Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Papal States Luxury Goods Stock 7 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 4
5:08:29 PM  (Reporting)  _IAE_ Papal States Gold Stock 3 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Papal States Gems Stock 2 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Papal States Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Papal States Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  Ended InitializeAdvancedEconomics 43 ms
5:08:29 PM  (Reporting)  *** Faction-wide algorithms ***
5:08:29 PM  (Reporting)  Ended BuildReplacements 4 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
5:08:29 PM  (Reporting)  _HAC_ Deleting for dynamism Wood in South Germany Amount 1
5:08:29 PM  (Reporting)  _HAC_ Deleting for dynamism Fruits in Cheasapeake Amount 1
5:08:29 PM  (Reporting)  _HAC_ Identify Resources Need Papal States 10 resources are needed 9 resources in surplus.
5:08:29 PM  (Reporting)  _HAC_ Delete Trade Papal States removing sell transaction of  Fish in area South Italy as country lacks in this good.
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 1 Silk
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 1 Opium
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 1 Automobile
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 1 Aviation
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 1 Tropical Fruits
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 1 Fruits
5:08:29 PM  (Reporting)  AddNewTrades Papal States Added 1 buy request of Fruits in area Cheasapeake
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 1 Tea
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 1 Wood
5:08:29 PM  (Reporting)  AddNewTrades Papal States Added 1 buy request of Wood in area North Austria
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 1 Rum
5:08:29 PM  (Reporting)  _HAC_ Delete Trade Papal States removing buy transaction of  Textile in area Cheasapeake as country had too much of this good.
5:08:29 PM  (Reporting)  Ended HandleAdvancedCommerce 25 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000024 Papal States
5:08:29 PM  (Reporting)  Sending proposal: *we can*
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
5:08:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:08:29 PM  (Reporting)  Steel Level 4 Amount 12
5:08:29 PM  (Reporting)  Money Level 6 Amount 1258
5:08:29 PM  (Reporting)  Conscripts Level 6 Amount 154
5:08:29 PM  (Reporting)  _BNU_ Emergency build ON
5:08:29 PM  (Reporting)  Ended BuildNewUnits Bought: 0 10 ms
5:08:29 PM  (Reporting)  AI Process done in  117 ms
5:08:29 PM  (Reporting)  Processing  1000025 Parma
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Starting Process on Parma AILevel 2 Kind: 1 Dormant YES Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:08:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:08:29 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:08:29 PM  (Reporting)  EcoBase 55
5:08:29 PM  (Reporting)  Resources Levels Parma EcoBase 55 AtWar: no AtWarThreat: no At PeaceThreat: no
5:08:29 PM  (Reporting)  Money Availability Plentiful Stock 1061 Expected 110 Balance 8
5:08:29 PM  (Reporting)  Capital Availability Very High Stock 489 Expected 165 Balance 1
5:08:29 PM  (Reporting)  Steel Availability Average Stock 16 Expected 16 Balance 0
5:08:29 PM  (Reporting)  Coal Availability Average Stock 19 Expected 22 Balance 1
5:08:29 PM  (Reporting)  Supply Availability Very High Stock 4 Expected 1 Balance -1
5:08:29 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance -1
5:08:29 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 41 Balance 0
5:08:29 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 28 Balance 0
5:08:29 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Conscripts Availability Plentiful Stock 101 Expected 28 Balance 0
5:08:29 PM  (Reporting)  Diplomat Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Officers Availability Very High Stock 15 Expected 6 Balance 0
5:08:29 PM  (Reporting)  Iron Availability High Stock 135 Expected 3 Balance 3
5:08:29 PM  (Reporting)  Minerals Availability Very High Stock 7 Expected 3 Balance 0
5:08:29 PM  (Reporting)  Nitrates Availability High Stock 0 Expected 3 Balance 0
5:08:29 PM  (Reporting)  Cereals Availability Average Stock 8 Expected 4 Balance 3
5:08:29 PM  (Reporting)  Rice Availability Average Stock 0 Expected 3 Balance 0
5:08:29 PM  (Reporting)  Fish Availability Average Stock 13 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 3 Balance 0
5:08:29 PM  (Reporting)  Cattle Availability Average Stock 12 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Fruits Availability Average Stock 11 Expected 3 Balance 1
5:08:29 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 3 Balance 0
5:08:29 PM  (Reporting)  Preserved Food Availability Average Stock 7 Expected 3 Balance 0
5:08:29 PM  (Reporting)  Cotton/Wool Availability Average Stock 13 Expected 3 Balance 1
5:08:29 PM  (Reporting)  Tea Availability Average Stock 0 Expected 3 Balance 0
5:08:29 PM  (Reporting)  Coffee Availability Average Stock 2 Expected 3 Balance 0
5:08:29 PM  (Reporting)  Wood Availability Average Stock 4 Expected 3 Balance 0
5:08:29 PM  (Reporting)  Dyes Availability Average Stock 4 Expected 3 Balance 0
5:08:29 PM  (Reporting)  Tobacco Availability Average Stock 4 Expected 3 Balance 0
5:08:29 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Chemicals Availability Average Stock 0 Expected 3 Balance 0
5:08:29 PM  (Reporting)  Manufactured Goods Availability Average Stock 13 Expected 16 Balance 1
5:08:29 PM  (Reporting)  Textile Availability Low Stock 12 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Mechanical Parts Availability Average Stock 4 Expected 3 Balance 1
5:08:29 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 3 Balance 0
5:08:29 PM  (Reporting)  Silk Availability Low Stock 0 Expected 3 Balance 0
5:08:29 PM  (Reporting)  Opium Availability Low Stock 0 Expected 3 Balance 0
5:08:29 PM  (Reporting)  Luxury Goods Availability Low Stock 4 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Gold Availability Low Stock 4 Expected 3 Balance 0
5:08:29 PM  (Reporting)  Gems Availability Low Stock 0 Expected 3 Balance 0
5:08:29 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 3 Balance 0
5:08:29 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 3 Balance 0
5:08:29 PM  (Reporting)  _IAE_ Parma Global Military Usage: 30 %
5:08:29 PM  (Reporting)  _IAE_ Parma Money Stock 1061 Expenses 0 Availability Plentiful Mil Spend 172 Civ Spend 268
5:08:29 PM  (Reporting)  _IAE_ Parma Capital Stock 489 Expenses 7 Availability Very High Mil Spend 23 Civ Spend 216
5:08:29 PM  (Reporting)  _IAE_ Parma Steel Stock 16 Expenses 0 Availability Average Mil Spend 2 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Parma Coal Stock 19 Expenses 0 Availability Average Mil Spend 2 Civ Spend 4
5:08:29 PM  (Reporting)  _IAE_ Parma Supply Stock 4 Expenses 1 Availability Very High Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Parma Ammunition Stock 5 Expenses 1 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Parma Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Parma Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Parma Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Parma River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Parma Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 27 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Parma Conscripts Stock 101 Expenses 0 Availability Plentiful Mil Spend 27 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Parma War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Parma Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Parma Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Parma Diplomat Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Parma Officers Stock 15 Expenses 0 Availability Very High Mil Spend 4 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Parma Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Parma Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Parma Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Parma Iron Stock 135 Expenses 0 Availability High Mil Spend 0 Civ Spend 62
5:08:29 PM  (Reporting)  _IAE_ Parma Minerals Stock 7 Expenses 0 Availability Very High Mil Spend 1 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Parma Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Parma Cereals Stock 8 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
5:08:29 PM  (Reporting)  _IAE_ Parma Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Parma Fish Stock 13 Expenses 0 Availability Average Mil Spend 0 Civ Spend 4
5:08:29 PM  (Reporting)  _IAE_ Parma Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Parma Cattle Stock 12 Expenses 0 Availability Average Mil Spend 0 Civ Spend 4
5:08:29 PM  (Reporting)  _IAE_ Parma Fruits Stock 11 Expenses 0 Availability Average Mil Spend 0 Civ Spend 4
5:08:29 PM  (Reporting)  _IAE_ Parma Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Parma Preserved Food Stock 7 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
5:08:29 PM  (Reporting)  _IAE_ Parma Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Parma Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Parma Cotton/Wool Stock 13 Expenses 0 Availability Average Mil Spend 0 Civ Spend 4
5:08:29 PM  (Reporting)  _IAE_ Parma Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Parma Coffee Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Parma Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Parma Dyes Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Parma Tobacco Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Parma Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Parma Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Parma Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Parma Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Parma Manufactured Goods Stock 13 Expenses 0 Availability Average Mil Spend 1 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Parma Textile Stock 12 Expenses 0 Availability Low Mil Spend 0 Civ Spend 3
5:08:29 PM  (Reporting)  _IAE_ Parma Mechanical Parts Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Parma Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Parma Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Parma Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Parma Luxury Goods Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Parma Gold Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Parma Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Parma Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Parma Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  Ended InitializeAdvancedEconomics 33 ms
5:08:29 PM  (Reporting)  *** Faction-wide algorithms ***
5:08:29 PM  (Reporting)  Ended BuildReplacements 3 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
5:08:29 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Parma Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 1 Excise 1 Tariff 1 Census 0 Income 0 Maritime 1 Percentages: Corporate 4 % Excise 26 % Tariff 23 % Census 0 % Income 0 % Maritime 7 %
5:08:29 PM  (Reporting)  Ended HandleAdvancedFinances 3 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000025 Parma
5:08:29 PM  (Reporting)  Sending proposal: *we can*
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Proposing to 1000032 Tuscany
5:08:29 PM  (Reporting)  Checking 32 Propose Mutual Passage
5:08:29 PM  (Reporting)  Still checking 32 Propose Mutual Passage
5:08:29 PM  (Reporting)  Item is a Various entry, chance -7
5:08:29 PM  (Reporting)  _HAD_ Send Treaty Parma failed sending Propose Mutual Passage toward Tuscany chance -7
5:08:29 PM  (Reporting)  Proposing to 1000024 Papal States
5:08:29 PM  (Reporting)  Checking 20 Request Supply Right
5:08:29 PM  (Reporting)  Still checking 20 Request Supply Right
5:08:29 PM  (Reporting)  Item is a Various entry, chance -7
5:08:29 PM  (Reporting)  _HAD_ Send Treaty Parma failed sending Request Supply Right toward Papal States chance -7
5:08:29 PM  (Reporting)  Proposing to 1000024 Papal States
5:08:29 PM  (Reporting)  Checking 32 Propose Mutual Passage
5:08:29 PM  (Reporting)  Still checking 32 Propose Mutual Passage
5:08:29 PM  (Reporting)  Item is a Various entry, chance -7
5:08:29 PM  (Reporting)  _HAD_ Send Treaty Parma failed sending Propose Mutual Passage toward Papal States chance -7
5:08:29 PM  (Reporting)  Proposing to 1000031 Swiss Confederation
5:08:29 PM  (Reporting)  Checking 32 Propose Mutual Passage
5:08:29 PM  (Reporting)  Still checking 32 Propose Mutual Passage
5:08:29 PM  (Reporting)  Item is a Various entry, chance -7
5:08:29 PM  (Reporting)  _HAD_ Send Treaty Parma failed sending Propose Mutual Passage toward Swiss Confederation chance -7
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 9 ms
5:08:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:08:29 PM  (Reporting)  Steel Level 6 Amount 16
5:08:29 PM  (Reporting)  Money Level 6 Amount 1061
5:08:29 PM  (Reporting)  Conscripts Level 6 Amount 101
5:08:29 PM  (Reporting)  _BNU_ Emergency build ON
5:08:29 PM  (Reporting)  Ended BuildNewUnits Bought: 0 6 ms
5:08:29 PM  (Reporting)  AI Process done in  88 ms
5:08:29 PM  (Reporting)  Processing  1000026 Portugal
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Starting Process on Portugal AILevel 2 Kind: 1 Dormant YES Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:08:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:08:29 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:08:29 PM  (Reporting)  EcoBase 70
5:08:29 PM  (Reporting)  Resources Levels Portugal EcoBase 70 AtWar: no AtWarThreat: no At PeaceThreat: no
5:08:29 PM  (Reporting)  Money Availability Plentiful Stock 1327 Expected 140 Balance 50
5:08:29 PM  (Reporting)  Capital Availability Very High Stock 440 Expected 210 Balance 79
5:08:29 PM  (Reporting)  Steel Availability High Stock 47 Expected 21 Balance 0
5:08:29 PM  (Reporting)  Coal Availability High Stock 47 Expected 28 Balance 1
5:08:29 PM  (Reporting)  Supply Availability Very High Stock 6 Expected 1 Balance -2
5:08:29 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance -1
5:08:29 PM  (Reporting)  Prestige Availability Plentiful Stock 1362 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 52 Balance 0
5:08:29 PM  (Reporting)  River Pool Availability Low Stock 24 Expected 35 Balance 0
5:08:29 PM  (Reporting)  Morale Availability Plentiful Stock 104 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Conscripts Availability Very High Stock 82 Expected 35 Balance -2
5:08:29 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Officers Availability Plentiful Stock 35 Expected 7 Balance 0
5:08:29 PM  (Reporting)  Iron Availability Very High Stock 12 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Minerals Availability Plentiful Stock 19 Expected 4 Balance 1
5:08:29 PM  (Reporting)  Nitrates Availability High Stock 20 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Cereals Availability Plentiful Stock 33 Expected 5 Balance -7
5:08:29 PM  (Reporting)  Rice Availability Very Low Stock 4 Expected 4 Balance -2
5:08:29 PM  (Reporting)  Fish Availability Plentiful Stock 69 Expected 5 Balance -11
5:08:29 PM  (Reporting)  Tropical Fruits Availability High Stock 10 Expected 4 Balance -3
5:08:29 PM  (Reporting)  Cattle Availability Plentiful Stock 86 Expected 5 Balance -13
5:08:29 PM  (Reporting)  Fruits Availability Plentiful Stock 22 Expected 4 Balance -4
5:08:29 PM  (Reporting)  Sugar Availability Average Stock 1 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Preserved Food Availability Plentiful Stock 5 Expected 4 Balance 41
5:08:29 PM  (Reporting)  Cotton/Wool Availability Plentiful Stock 200 Expected 4 Balance -8
5:08:29 PM  (Reporting)  Tea Availability Very Low Stock 3 Expected 4 Balance -1
5:08:29 PM  (Reporting)  Coffee Availability Average Stock 6 Expected 4 Balance -1
5:08:29 PM  (Reporting)  Wood Availability Average Stock 10 Expected 4 Balance 1
5:08:29 PM  (Reporting)  Dyes Availability Average Stock 19 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Tobacco Availability Very High Stock 15 Expected 4 Balance -1
5:08:29 PM  (Reporting)  Rum Availability Average Stock 0 Expected 5 Balance 0
5:08:29 PM  (Reporting)  Wines Availability Plentiful Stock 77 Expected 5 Balance 3
5:08:29 PM  (Reporting)  Chemicals Availability Average Stock 14 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Manufactured Goods Availability High Stock 36 Expected 21 Balance 8
5:08:29 PM  (Reporting)  Textile Availability Plentiful Stock 22 Expected 5 Balance -4
5:08:29 PM  (Reporting)  Mechanical Parts Availability Average Stock 58 Expected 4 Balance 1
5:08:29 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Silk Availability Very High Stock 11 Expected 4 Balance -1
5:08:29 PM  (Reporting)  Opium Availability Low Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Luxury Goods Availability Plentiful Stock 45 Expected 5 Balance 2
5:08:29 PM  (Reporting)  Gold Availability Low Stock 1 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Gems Availability Low Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  _IAE_ Portugal Global Military Usage: 25 %
5:08:29 PM  (Reporting)  _IAE_ Portugal Money Stock 1327 Expenses 8 Availability Plentiful Mil Spend 182 Civ Spend 363
5:08:29 PM  (Reporting)  _IAE_ Portugal Capital Stock 440 Expenses 14 Availability Very High Mil Spend 19 Civ Spend 223
5:08:29 PM  (Reporting)  _IAE_ Portugal Steel Stock 47 Expenses 0 Availability High Mil Spend 5 Civ Spend 8
5:08:29 PM  (Reporting)  _IAE_ Portugal Coal Stock 47 Expenses 1 Availability High Mil Spend 4 Civ Spend 11
5:08:29 PM  (Reporting)  _IAE_ Portugal Supply Stock 6 Expenses 2 Availability Very High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Portugal Ammunition Stock 5 Expenses 1 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Portugal Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Portugal Prestige Stock 1362 Expenses 0 Availability Plentiful Mil Spend 153 Civ Spend 460
5:08:29 PM  (Reporting)  _IAE_ Portugal Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Portugal River Pool Stock 24 Expenses 0 Availability Low Mil Spend 1 Civ Spend 3
5:08:29 PM  (Reporting)  _IAE_ Portugal Morale Stock 104 Expenses 0 Availability Plentiful Mil Spend 24 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Portugal Conscripts Stock 82 Expenses 2 Availability Very High Mil Spend 16 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Portugal War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Portugal Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Portugal Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Portugal Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 5
5:08:29 PM  (Reporting)  _IAE_ Portugal Officers Stock 35 Expenses 0 Availability Plentiful Mil Spend 8 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Portugal Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Portugal Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Portugal Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Portugal Iron Stock 12 Expenses 1 Availability Very High Mil Spend 0 Civ Spend 7
5:08:29 PM  (Reporting)  _IAE_ Portugal Minerals Stock 19 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 6
5:08:29 PM  (Reporting)  _IAE_ Portugal Nitrates Stock 20 Expenses 0 Availability High Mil Spend 0 Civ Spend 10
5:08:29 PM  (Reporting)  _IAE_ Portugal Cereals Stock 33 Expenses 8 Availability Plentiful Mil Spend 0 Civ Spend 15
5:08:29 PM  (Reporting)  _IAE_ Portugal Rice Stock 4 Expenses 3 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Portugal Fish Stock 69 Expenses 16 Availability Plentiful Mil Spend 0 Civ Spend 32
5:08:29 PM  (Reporting)  _IAE_ Portugal Tropical Fruits Stock 10 Expenses 3 Availability High Mil Spend 0 Civ Spend 3
5:08:29 PM  (Reporting)  _IAE_ Portugal Cattle Stock 86 Expenses 17 Availability Plentiful Mil Spend 0 Civ Spend 43
5:08:29 PM  (Reporting)  _IAE_ Portugal Fruits Stock 22 Expenses 5 Availability Plentiful Mil Spend 0 Civ Spend 10
5:08:29 PM  (Reporting)  _IAE_ Portugal Sugar Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Portugal Preserved Food Stock 5 Expenses 4 Availability Plentiful Mil Spend 0 Civ Spend 5
5:08:29 PM  (Reporting)  _IAE_ Portugal Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Portugal Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Portugal Cotton/Wool Stock 200 Expenses 10 Availability Plentiful Mil Spend 0 Civ Spend 125
5:08:29 PM  (Reporting)  _IAE_ Portugal Tea Stock 3 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Portugal Coffee Stock 6 Expenses 1 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Portugal Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 4
5:08:29 PM  (Reporting)  _IAE_ Portugal Dyes Stock 19 Expenses 0 Availability Average Mil Spend 0 Civ Spend 8
5:08:29 PM  (Reporting)  _IAE_ Portugal Tobacco Stock 15 Expenses 1 Availability Very High Mil Spend 0 Civ Spend 8
5:08:29 PM  (Reporting)  _IAE_ Portugal Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Portugal Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Portugal Wines Stock 77 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 52
5:08:29 PM  (Reporting)  _IAE_ Portugal Chemicals Stock 14 Expenses 0 Availability Average Mil Spend 0 Civ Spend 5
5:08:29 PM  (Reporting)  _IAE_ Portugal Manufactured Goods Stock 36 Expenses 2 Availability High Mil Spend 4 Civ Spend 6
5:08:29 PM  (Reporting)  _IAE_ Portugal Textile Stock 22 Expenses 4 Availability Plentiful Mil Spend 0 Civ Spend 10
5:08:29 PM  (Reporting)  _IAE_ Portugal Mechanical Parts Stock 58 Expenses 0 Availability Average Mil Spend 0 Civ Spend 22
5:08:29 PM  (Reporting)  _IAE_ Portugal Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Portugal Silk Stock 11 Expenses 1 Availability Very High Mil Spend 0 Civ Spend 6
5:08:29 PM  (Reporting)  _IAE_ Portugal Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Portugal Luxury Goods Stock 45 Expenses 3 Availability Plentiful Mil Spend 0 Civ Spend 29
5:08:29 PM  (Reporting)  _IAE_ Portugal Gold Stock 1 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Portugal Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Portugal Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Portugal Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  Ended InitializeAdvancedEconomics 153 ms
5:08:29 PM  (Reporting)  *** Faction-wide algorithms ***
5:08:29 PM  (Reporting)  Ended BuildReplacements 5 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000026 Portugal
5:08:29 PM  (Reporting)  Sending proposal: *we can*
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
5:08:29 PM  (Reporting)  IdentifyProductionStrucsBuild 
5:08:29 PM  (Reporting)  Ended HandleAdvancedStructures 76 ms
5:08:29 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 10 target region was 470 Walata
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 60 target region was 727 Massakesse
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 1 Exploration Party not played as return code is The decision   is not valid: Not enough elements with the correct attribute. . Success Chance was 60 target region was 726 Mossurize
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 260 target region was 27 Ribatejo
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 60 target region was 714 Zumbo
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 260 target region was 2123 Cabo Verde
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 13 Gunboat Diplomacy not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 60 target region was 715 Sena
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 13 Gunboat Diplomacy not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 260 target region was 730 Maputo
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 80 target region was 722 Angoche
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 3 Geographic Society Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 260 target region was 2123 Cabo Verde
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 26 Colonial School not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 75 target region was 725 Sofala
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 15 Local Chief - Bribing not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 85 target region was 720 Cabo Delgado
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 80 target region was 656 Kinshassa
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 60 target region was 701 Ondjiva
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 32 Declare Formal Colony not played as return code is The decision   is not valid: Your colonial status is too high. . Success Chance was 150 target region was 1415 Timor Leste
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 13 Gunboat Diplomacy not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 260 target region was 27 Ribatejo
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 6 Military Expedition: Prosecute has 265 % to be played in 499 Bissau
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 6 Military Expedition: Prosecute played.
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 80 target region was 699 Mocamedes
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 15 Local Chief - Bribing not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 75 target region was 725 Sofala
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 150 target region was 1415 Timor Leste
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 6 Military Expedition: Prosecute not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 60 target region was 706 Saurimo
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 80 target region was 2864 Douro
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 17 Local Chief - Treaty not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 60 target region was 700 Huambo
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 260 target region was 2123 Cabo Verde
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 60 target region was 717 Mataka
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 6 Military Expedition: Prosecute not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 60 target region was 702 Kuito
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 20 target region was 662 Munza
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 80 target region was 656 Kinshassa
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 260 target region was 2123 Cabo Verde
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: You already have another decision with an attribute that must be unique within the region: . . Success Chance was 265 target region was 696 Luanda
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 32 Declare Formal Colony not played as return code is The decision   is not valid: Your average colonial penetration in the area is too low. . Success Chance was 265 target region was 696 Luanda
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 75 target region was 698 Benguela
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 60 target region was 700 Huambo
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 260 target region was 27 Ribatejo
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 150 target region was 1415 Timor Leste
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 260 target region was 2123 Cabo Verde
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 85 target region was 718 Ibo
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 10 target region was 467 Shingit
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 26 Colonial School not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 260 target region was 730 Maputo
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 2 Natural Society Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 260 target region was 730 Maputo
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 85 target region was 718 Ibo
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 70 target region was 728 Inhambane
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 60 target region was 721 Nampula
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 15 Local Chief - Bribing not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 150 target region was 1415 Timor Leste
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 25 Improve Telegraph Network not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 260 target region was 27 Ribatejo
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 260 target region was 2123 Cabo Verde
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 80 target region was 2864 Douro
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 17 Local Chief - Treaty not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 40 target region was 712 Lilongwe
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 32 Declare Formal Colony not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 60 target region was 701 Ondjiva
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 75 target region was 725 Sofala
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 17 Local Chief - Treaty not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 80 target region was 699 Mocamedes
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 6 Military Expedition: Prosecute not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 60 target region was 714 Zumbo
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 80 target region was 656 Kinshassa
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 75 target region was 698 Benguela
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 60 target region was 723 Milange
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 10 target region was 468 Maghana
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 80 target region was 656 Kinshassa
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 315 target region was 1053 Goa
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 8 Military Expedition: Pacify has 315 % to be played in 1053 Goa
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify played.
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 60 target region was 702 Kuito
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 17 Local Chief - Treaty has 60 % to be played in 695 Mbanza
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 17 Local Chief - Treaty not played, chance failed
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 19 Local Chief - Cede Territory not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 80 target region was 656 Kinshassa
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 6 Military Expedition: Prosecute not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 80 target region was 699 Mocamedes
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 260 target region was 730 Maputo
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 19 Local Chief - Cede Territory not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 265 target region was 696 Luanda
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 4 Anthropological Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 260 target region was 730 Maputo
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 60 target region was 695 Mbanza
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 85 target region was 718 Ibo
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 60 target region was 695 Mbanza
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: There is no revolt in the region. . Success Chance was 150 target region was 1415 Timor Leste
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 60 target region was 729 Chaimite
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 22 Colonial Merchants not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 80 target region was 2864 Douro
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 32 Declare Formal Colony has 265 % to be played in 499 Bissau
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 32 Declare Formal Colony played.
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 60 target region was 723 Milange
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 75 target region was 698 Benguela
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 15 Local Chief - Bribing not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 85 target region was 720 Cabo Delgado
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 60 target region was 723 Milange
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 260 target region was 730 Maputo
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 260 target region was 730 Maputo
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 25 Improve Telegraph Network has 85 % to be played in 720 Cabo Delgado
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 25 Improve Telegraph Network played.
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 315 target region was 1053 Goa
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 17 Local Chief - Treaty not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 315 target region was 1053 Goa
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 60 target region was 704 Kubanda
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 260 target region was 2123 Cabo Verde
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 15 target region was 2125 Acores
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 80 target region was 2864 Douro
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 75 target region was 725 Sofala
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 45 target region was 28 Algarve
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 60 target region was 706 Saurimo
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 19 Local Chief - Cede Territory not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 85 target region was 720 Cabo Delgado
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 315 target region was 1053 Goa
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 265 target region was 499 Bissau
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 20 target region was 664 Bunkeya
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 80 target region was 2864 Douro
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 17 Local Chief - Treaty not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 265 target region was 696 Luanda
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 60 target region was 704 Kubanda
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 60 target region was 705 Malanje
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 60 target region was 700 Huambo
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 265 target region was 696 Luanda
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 20 target region was 664 Bunkeya
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 26 Colonial School not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 260 target region was 730 Maputo
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 60 target region was 654 Cabinda
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 15 Local Chief - Bribing not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 260 target region was 730 Maputo
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 15 Local Chief - Bribing not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 80 target region was 722 Angoche
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 3 Geographic Society Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 260 target region was 2123 Cabo Verde
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 4 Anthropological Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 260 target region was 730 Maputo
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 8 Military Expedition: Pacify has 265 % to be played in 499 Bissau
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 8 Military Expedition: Pacify played.
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 150 target region was 1415 Timor Leste
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 260 target region was 27 Ribatejo
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 60 target region was 727 Massakesse
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 60 target region was 719 Tete
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 2 Natural Society Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 60 target region was 723 Milange
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 21 Send Missionary not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 75 target region was 697 Cuanza
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 80 target region was 656 Kinshassa
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 315 target region was 1053 Goa
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Simple Mode: Decision 6 Military Expedition: Prosecute has 260 % to be played in 2123 Cabo Verde
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 6 Military Expedition: Prosecute played.
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 85 target region was 718 Ibo
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 2 Natural Society Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 260 target region was 2123 Cabo Verde
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 80 target region was 722 Angoche
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 26 Colonial School not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 80 target region was 722 Angoche
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: There is no revolt in the region. . Success Chance was 260 target region was 2123 Cabo Verde
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 315 target region was 1053 Goa
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 19 Local Chief - Cede Territory not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 265 target region was 696 Luanda
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 4 Anthropological Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 265 target region was 696 Luanda
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 1 Exploration Party not played as return code is The decision   is not valid: Not enough elements with the correct attribute. . Success Chance was 60 target region was 700 Huambo
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 60 target region was 695 Mbanza
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 1 Exploration Party not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 260 target region was 27 Ribatejo
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 315 target region was 1053 Goa
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 315 target region was 1053 Goa
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 265 target region was 499 Bissau
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 31 Declare Protectorate not played as return code is The decision   is not valid: Your colonial status is too high. . Success Chance was 265 target region was 499 Bissau
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 2 Natural Society Expedition not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 20 target region was 659 Kananga
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 260 target region was 2123 Cabo Verde
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 85 target region was 720 Cabo Delgado
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 20 target region was 649 Uuira
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 60 target region was 701 Ondjiva
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 260 target region was 27 Ribatejo
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 60 target region was 715 Sena
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 26 Colonial School not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 20 target region was 657 Kumbana
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: There is no revolt in the region. . Success Chance was 265 target region was 696 Luanda
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 60 target region was 703 Mavinga
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: You must own the region. . Success Chance was 60 target region was 695 Mbanza
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 10 Military Expedition: Retaliate not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 60 target region was 701 Ondjiva
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 80 target region was 724 Zambezia
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 260 target region was 2123 Cabo Verde
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 14 Naval Demonstration not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 260 target region was 2123 Cabo Verde
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 17 Local Chief - Treaty not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 60 target region was 721 Nampula
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 75 target region was 698 Benguela
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 85 target region was 720 Cabo Delgado
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 80 target region was 699 Mocamedes
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 260 target region was 730 Maputo
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 260 target region was 27 Ribatejo
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 80 target region was 2864 Douro
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 3 Geographic Society Expedition not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 20 target region was 651 Irebu
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 260 target region was 2123 Cabo Verde
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 4 Anthropological Expedition not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 60 target region was 654 Cabinda
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 60 target region was 695 Mbanza
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 31 Declare Protectorate not played as return code is The decision   is not valid: Your colonial status is too high. . Success Chance was 260 target region was 2123 Cabo Verde
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 15 Local Chief - Bribing not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 260 target region was 27 Ribatejo
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 265 target region was 696 Luanda
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: You don't have another decision with the needed attribute: . . Success Chance was 260 target region was 730 Maputo
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 265 target region was 696 Luanda
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 12 Military Outpost not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 150 target region was 1415 Timor Leste
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 20 target region was 661 Nyangwe
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 13 Gunboat Diplomacy not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 60 target region was 700 Huambo
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 42 Improve Road Network not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 60 target region was 717 Mataka
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: It is targeting a blocked or unexplored region. . Success Chance was 10 target region was 467 Shingit
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 36 Declare Stake not played as return code is The decision   is not valid: The target region must be a colonial capital. . Success Chance was 80 target region was 2864 Douro
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 23 Colonial Trading Post not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 15 target region was 2125 Acores
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 24 Improve Road Network not played as return code is The decision   is not valid: Your transport level is not within the limits of the decision. . Success Chance was 315 target region was 1053 Goa
5:08:29 PM  (Reporting)  _HRD_ Simple Mode Decision 17 Local Chief - Treaty not played as return code is The decision   is not valid: Your colonial penetration is not within the limits of the decision. . Success Chance was 265 target region was 499 Bissau
5:08:29 PM  (Reporting)  Ended HandleRegionsDecisions 234 ms
5:08:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:08:29 PM  (Reporting)  Steel Level 6 Amount 47
5:08:29 PM  (Reporting)  Money Level 6 Amount 1327
5:08:29 PM  (Reporting)  Conscripts Level 6 Amount 82
5:08:29 PM  (Reporting)  _BNU_ Emergency build ON
5:08:29 PM  (Reporting)  Ended BuildNewUnits Bought: 0 23 ms
5:08:29 PM  (Reporting)  AI Process done in  524 ms
5:08:29 PM  (Reporting)  Processing  1000027 Saxony
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Starting Process on Saxony AILevel 2 Kind: 2 Dormant YES Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:08:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:08:29 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:08:29 PM  (Reporting)  EcoBase 16
5:08:29 PM  (Reporting)  Resources Levels Saxony EcoBase 16 AtWar: no AtWarThreat: no At PeaceThreat: no
5:08:29 PM  (Reporting)  Money Availability Plentiful Stock 1328 Expected 32 Balance 12
5:08:29 PM  (Reporting)  Capital Availability Plentiful Stock 1302 Expected 48 Balance -32
5:08:29 PM  (Reporting)  Steel Availability Plentiful Stock 202 Expected 5 Balance -4
5:08:29 PM  (Reporting)  Coal Availability Plentiful Stock 180 Expected 6 Balance 19
5:08:29 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Prestige Availability Plentiful Stock 59 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Rail Pool Availability Low Stock 7 Expected 12 Balance 0
5:08:29 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 8 Balance 0
5:08:29 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Conscripts Availability Very High Stock 26 Expected 8 Balance -1
5:08:29 PM  (Reporting)  Diplomat Availability Plentiful Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Officers Availability Average Stock 3 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Iron Availability Plentiful Stock 40 Expected 1 Balance 1
5:08:29 PM  (Reporting)  Minerals Availability Plentiful Stock 192 Expected 1 Balance 2
5:08:29 PM  (Reporting)  Nitrates Availability High Stock 8 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Cereals Availability Plentiful Stock 7 Expected 1 Balance -1
5:08:29 PM  (Reporting)  Rice Availability Average Stock 0 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Fish Availability Plentiful Stock 11 Expected 1 Balance -1
5:08:29 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Cattle Availability Very High Stock 4 Expected 1 Balance -1
5:08:29 PM  (Reporting)  Fruits Availability Average Stock 3 Expected 1 Balance -1
5:08:29 PM  (Reporting)  Sugar Availability Average Stock 5 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Preserved Food Availability Average Stock 3 Expected 1 Balance -1
5:08:29 PM  (Reporting)  Cotton/Wool Availability Average Stock 8 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Tea Availability Average Stock 2 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Coffee Availability Average Stock 2 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Wood Availability Plentiful Stock 7 Expected 1 Balance -1
5:08:29 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Tobacco Availability Average Stock 2 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Rum Availability Average Stock 0 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Wines Availability Plentiful Stock 6 Expected 1 Balance -1
5:08:29 PM  (Reporting)  Chemicals Availability Average Stock 8 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 29 Expected 5 Balance 5
5:08:29 PM  (Reporting)  Textile Availability Plentiful Stock 11 Expected 1 Balance -2
5:08:29 PM  (Reporting)  Mechanical Parts Availability Very Low Stock 1 Expected 1 Balance -1
5:08:29 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Silk Availability Low Stock 0 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Opium Availability Low Stock 0 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Gold Availability Low Stock 0 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Gems Availability Low Stock 0 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 1 Balance 0
5:08:29 PM  (Reporting)  _IAE_ Saxony Global Military Usage: 50 %
5:08:29 PM  (Reporting)  _IAE_ Saxony Money Stock 1328 Expenses 1 Availability Plentiful Mil Spend 360 Civ Spend 240
5:08:29 PM  (Reporting)  _IAE_ Saxony Capital Stock 1302 Expenses 132 Availability Plentiful Mil Spend 101 Civ Spend 404
5:08:29 PM  (Reporting)  _IAE_ Saxony Steel Stock 202 Expenses 10 Availability Plentiful Mil Spend 56 Civ Spend 30
5:08:29 PM  (Reporting)  _IAE_ Saxony Coal Stock 180 Expenses 10 Availability Plentiful Mil Spend 40 Civ Spend 40
5:08:29 PM  (Reporting)  _IAE_ Saxony Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Saxony Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Saxony Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Saxony Prestige Stock 59 Expenses 0 Availability Plentiful Mil Spend 13 Civ Spend 13
5:08:29 PM  (Reporting)  _IAE_ Saxony Rail Pool Stock 7 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Saxony River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Saxony Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 45 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Saxony Conscripts Stock 26 Expenses 1 Availability Very High Mil Spend 10 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Saxony War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Saxony Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Saxony Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Saxony Diplomat Stock 4 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Saxony Officers Stock 3 Expenses 0 Availability Average Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Saxony Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Saxony Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Saxony Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Saxony Iron Stock 40 Expenses 10 Availability Plentiful Mil Spend 0 Civ Spend 12
5:08:29 PM  (Reporting)  _IAE_ Saxony Minerals Stock 192 Expenses 6 Availability Plentiful Mil Spend 42 Civ Spend 42
5:08:29 PM  (Reporting)  _IAE_ Saxony Nitrates Stock 8 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Saxony Cereals Stock 7 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Saxony Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Saxony Fish Stock 11 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 4
5:08:29 PM  (Reporting)  _IAE_ Saxony Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Saxony Cattle Stock 4 Expenses 1 Availability Very High Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Saxony Fruits Stock 3 Expenses 1 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Saxony Sugar Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Saxony Preserved Food Stock 3 Expenses 1 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Saxony Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Saxony Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Saxony Cotton/Wool Stock 8 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Saxony Tea Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Saxony Coffee Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Saxony Wood Stock 7 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Saxony Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Saxony Tobacco Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Saxony Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Saxony Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Saxony Wines Stock 6 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Saxony Chemicals Stock 8 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Saxony Manufactured Goods Stock 29 Expenses 1 Availability Plentiful Mil Spend 9 Civ Spend 4
5:08:29 PM  (Reporting)  _IAE_ Saxony Textile Stock 11 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 4
5:08:29 PM  (Reporting)  _IAE_ Saxony Mechanical Parts Stock 1 Expenses 2 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Saxony Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Saxony Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Saxony Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Saxony Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Saxony Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Saxony Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Saxony Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Saxony Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  Ended InitializeAdvancedEconomics 61 ms
5:08:29 PM  (Reporting)  *** Faction-wide algorithms ***
5:08:29 PM  (Reporting)  Ended BuildReplacements 4 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000027 Saxony
5:08:29 PM  (Reporting)  Sending proposal: *we can*
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
5:08:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:08:29 PM  (Reporting)  Steel Level 6 Amount 202
5:08:29 PM  (Reporting)  Money Level 6 Amount 1328
5:08:29 PM  (Reporting)  Conscripts Level 6 Amount 26
5:08:29 PM  (Reporting)  _BNU_ Emergency build ON
5:08:29 PM  (Reporting)  Ended BuildNewUnits Bought: 0 18 ms
5:08:29 PM  (Reporting)  AI Process done in  125 ms
5:08:29 PM  (Reporting)  Processing  1000028 Serbia
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Starting Process on Serbia AILevel 2 Kind: 2 Dormant YES Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:08:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:08:29 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:08:29 PM  (Reporting)  EcoBase 0
5:08:29 PM  (Reporting)  Resources Levels Serbia EcoBase 0 AtWar: no AtWarThreat: no At PeaceThreat: no
5:08:29 PM  (Reporting)  Money Availability Plentiful Stock 919 Expected 0 Balance 7
5:08:29 PM  (Reporting)  Capital Availability Plentiful Stock 906 Expected 0 Balance 8
5:08:29 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Conscripts Availability Plentiful Stock 68 Expected 0 Balance -1
5:08:29 PM  (Reporting)  Diplomat Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Officers Availability Plentiful Stock 13 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  _IAE_ Serbia Global Military Usage: 30 %
5:08:29 PM  (Reporting)  _IAE_ Serbia Money Stock 919 Expenses 1 Availability Plentiful Mil Spend 149 Civ Spend 232
5:08:29 PM  (Reporting)  _IAE_ Serbia Capital Stock 906 Expenses 0 Availability Plentiful Mil Spend 49 Civ Spend 459
5:08:29 PM  (Reporting)  _IAE_ Serbia Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Serbia Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Serbia Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Serbia Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Serbia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Serbia Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Serbia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Serbia River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Serbia Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 27 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Serbia Conscripts Stock 68 Expenses 1 Availability Plentiful Mil Spend 18 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Serbia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Serbia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Serbia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Serbia Diplomat Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Serbia Officers Stock 13 Expenses 0 Availability Plentiful Mil Spend 4 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Serbia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Serbia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Serbia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Serbia Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Serbia Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Serbia Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Serbia Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 4
5:08:29 PM  (Reporting)  _IAE_ Serbia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Serbia Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Serbia Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Serbia Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Serbia Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Serbia Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Serbia Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Serbia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Serbia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Serbia Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Serbia Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Serbia Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Serbia Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Serbia Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Serbia Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Serbia Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Serbia Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Serbia Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Serbia Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Serbia Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Serbia Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Serbia Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Serbia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Serbia Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Serbia Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Serbia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Serbia Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Serbia Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Serbia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Serbia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  Ended InitializeAdvancedEconomics 56 ms
5:08:29 PM  (Reporting)  *** Faction-wide algorithms ***
5:08:29 PM  (Reporting)  Ended BuildReplacements 4 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
5:08:29 PM  (Reporting)  _HAC_ Identify Resources Need Serbia 0 resources are needed 14 resources in surplus.
5:08:29 PM  (Reporting)  Ended HandleAdvancedCommerce 3 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000028 Serbia
5:08:29 PM  (Reporting)  Sending proposal: *we can*
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
5:08:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:08:29 PM  (Reporting)  Steel Level 0 Amount 0
5:08:29 PM  (Reporting)  Money Level 6 Amount 919
5:08:29 PM  (Reporting)  Conscripts Level 6 Amount 68
5:08:29 PM  (Reporting)  _BNU_ Emergency build ON
5:08:29 PM  (Reporting)  Ended BuildNewUnits Bought: 0 12 ms
5:08:29 PM  (Reporting)  AI Process done in  114 ms
5:08:29 PM  (Reporting)  Processing  1000029 Spain
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Starting Process on Spain AILevel 2 Kind: 1 Dormant YES Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:08:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:08:29 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:08:29 PM  (Reporting)  EcoBase 170
5:08:29 PM  (Reporting)  Resources Levels Spain EcoBase 170 AtWar: no AtWarThreat: no At PeaceThreat: no
5:08:29 PM  (Reporting)  Money Availability Plentiful Stock 1813 Expected 340 Balance 64
5:08:29 PM  (Reporting)  Capital Availability Very High Stock 1453 Expected 510 Balance 207
5:08:29 PM  (Reporting)  Steel Availability Plentiful Stock 289 Expected 51 Balance 3
5:08:29 PM  (Reporting)  Coal Availability Average Stock 100 Expected 68 Balance -1
5:08:29 PM  (Reporting)  Supply Availability Plentiful Stock 19 Expected 3 Balance -4
5:08:29 PM  (Reporting)  Ammunition Availability Plentiful Stock 18 Expected 3 Balance -2
5:08:29 PM  (Reporting)  Prestige Availability Plentiful Stock 2451 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Rail Pool Availability Very Low Stock 23 Expected 128 Balance -11
5:08:29 PM  (Reporting)  River Pool Availability Low Stock 40 Expected 85 Balance 0
5:08:29 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Conscripts Availability Plentiful Stock 374 Expected 85 Balance -10
5:08:29 PM  (Reporting)  Diplomat Availability Plentiful Stock 34 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Officers Availability Plentiful Stock 104 Expected 17 Balance -1
5:08:29 PM  (Reporting)  Iron Availability Plentiful Stock 127 Expected 8 Balance 0
5:08:29 PM  (Reporting)  Minerals Availability Plentiful Stock 337 Expected 8 Balance 3
5:08:29 PM  (Reporting)  Nitrates Availability High Stock 112 Expected 8 Balance 2
5:08:29 PM  (Reporting)  Cereals Availability Plentiful Stock 213 Expected 12 Balance 12
5:08:29 PM  (Reporting)  Rice Availability Average Stock 13 Expected 8 Balance -4
5:08:29 PM  (Reporting)  Fish Availability Plentiful Stock 106 Expected 12 Balance 13
5:08:29 PM  (Reporting)  Tropical Fruits Availability Average Stock 2 Expected 8 Balance 1
5:08:29 PM  (Reporting)  Cattle Availability Very High Stock 38 Expected 12 Balance -3
5:08:29 PM  (Reporting)  Fruits Availability Plentiful Stock 55 Expected 8 Balance 3
5:08:29 PM  (Reporting)  Sugar Availability High Stock 2 Expected 8 Balance 6
5:08:29 PM  (Reporting)  Preserved Food Availability Low Stock 29 Expected 8 Balance -17
5:08:29 PM  (Reporting)  Wool Availability High Stock 13 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cotton/Wool Availability Plentiful Stock 334 Expected 8 Balance 7
5:08:29 PM  (Reporting)  Tea Availability Average Stock 0 Expected 8 Balance 0
5:08:29 PM  (Reporting)  Coffee Availability Very Low Stock 6 Expected 8 Balance -2
5:08:29 PM  (Reporting)  Wood Availability Plentiful Stock 158 Expected 8 Balance 8
5:08:29 PM  (Reporting)  Dyes Availability Plentiful Stock 76 Expected 8 Balance 2
5:08:29 PM  (Reporting)  Tobacco Availability Low Stock 19 Expected 8 Balance -8
5:08:29 PM  (Reporting)  Rum Availability Low Stock 8 Expected 12 Balance -1
5:08:29 PM  (Reporting)  Wines Availability Plentiful Stock 104 Expected 12 Balance -2
5:08:29 PM  (Reporting)  Chemicals Availability Plentiful Stock 130 Expected 8 Balance 2
5:08:29 PM  (Reporting)  Manufactured Goods Availability Average Stock 63 Expected 51 Balance 2
5:08:29 PM  (Reporting)  Textile Availability Plentiful Stock 49 Expected 12 Balance 0
5:08:29 PM  (Reporting)  Mechanical Parts Availability Plentiful Stock 193 Expected 8 Balance 2
5:08:29 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 8 Balance 0
5:08:29 PM  (Reporting)  Silk Availability Low Stock 3 Expected 8 Balance 0
5:08:29 PM  (Reporting)  Opium Availability Low Stock 3 Expected 8 Balance 0
5:08:29 PM  (Reporting)  Luxury Goods Availability Low Stock 9 Expected 12 Balance -1
5:08:29 PM  (Reporting)  Gold Availability Low Stock 3 Expected 8 Balance 0
5:08:29 PM  (Reporting)  Gems Availability Low Stock 3 Expected 8 Balance 0
5:08:29 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 8 Balance 0
5:08:29 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 8 Balance 0
5:08:29 PM  (Reporting)  _IAE_ Spain Global Military Usage: 25 %
5:08:29 PM  (Reporting)  _IAE_ Spain Money Stock 1813 Expenses 20 Availability Plentiful Mil Spend 246 Civ Spend 493
5:08:29 PM  (Reporting)  _IAE_ Spain Capital Stock 1453 Expenses 136 Availability Very High Mil Spend 57 Civ Spend 682
5:08:29 PM  (Reporting)  _IAE_ Spain Steel Stock 289 Expenses 0 Availability Plentiful Mil Spend 42 Civ Spend 69
5:08:29 PM  (Reporting)  _IAE_ Spain Coal Stock 100 Expenses 13 Availability Average Mil Spend 6 Civ Spend 16
5:08:29 PM  (Reporting)  _IAE_ Spain Supply Stock 19 Expenses 5 Availability Plentiful Mil Spend 3 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Spain Ammunition Stock 18 Expenses 4 Availability Plentiful Mil Spend 3 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Spain Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Spain Prestige Stock 2451 Expenses 0 Availability Plentiful Mil Spend 276 Civ Spend 827
5:08:29 PM  (Reporting)  _IAE_ Spain Rail Pool Stock 23 Expenses 11 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Spain River Pool Stock 40 Expenses 0 Availability Low Mil Spend 2 Civ Spend 5
5:08:29 PM  (Reporting)  _IAE_ Spain Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 22 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Spain Conscripts Stock 374 Expenses 10 Availability Plentiful Mil Spend 81 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Spain War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Spain Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Spain Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Spain Diplomat Stock 34 Expenses 0 Availability Plentiful Mil Spend 4 Civ Spend 12
5:08:29 PM  (Reporting)  _IAE_ Spain Officers Stock 104 Expenses 1 Availability Plentiful Mil Spend 23 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Spain Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Spain Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Spain Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Spain Iron Stock 127 Expenses 4 Availability Plentiful Mil Spend 0 Civ Spend 83
5:08:29 PM  (Reporting)  _IAE_ Spain Minerals Stock 337 Expenses 1 Availability Plentiful Mil Spend 38 Civ Spend 114
5:08:29 PM  (Reporting)  _IAE_ Spain Nitrates Stock 112 Expenses 0 Availability High Mil Spend 0 Civ Spend 55
5:08:29 PM  (Reporting)  _IAE_ Spain Cereals Stock 213 Expenses 10 Availability Plentiful Mil Spend 0 Civ Spend 141
5:08:29 PM  (Reporting)  _IAE_ Spain Rice Stock 13 Expenses 4 Availability Average Mil Spend 0 Civ Spend 3
5:08:29 PM  (Reporting)  _IAE_ Spain Fish Stock 106 Expenses 11 Availability Plentiful Mil Spend 0 Civ Spend 68
5:08:29 PM  (Reporting)  _IAE_ Spain Tropical Fruits Stock 2 Expenses 1 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Spain Cattle Stock 38 Expenses 11 Availability Very High Mil Spend 0 Civ Spend 16
5:08:29 PM  (Reporting)  _IAE_ Spain Fruits Stock 55 Expenses 11 Availability Plentiful Mil Spend 0 Civ Spend 30
5:08:29 PM  (Reporting)  _IAE_ Spain Sugar Stock 2 Expenses 1 Availability High Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Spain Preserved Food Stock 29 Expenses 17 Availability Low Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Spain Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Spain Wool Stock 13 Expenses 0 Availability High Mil Spend 0 Civ Spend 6
5:08:29 PM  (Reporting)  _IAE_ Spain Cotton/Wool Stock 334 Expenses 4 Availability Plentiful Mil Spend 0 Civ Spend 225
5:08:29 PM  (Reporting)  _IAE_ Spain Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Spain Coffee Stock 6 Expenses 2 Availability Very Low Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Spain Wood Stock 158 Expenses 9 Availability Plentiful Mil Spend 0 Civ Spend 104
5:08:29 PM  (Reporting)  _IAE_ Spain Dyes Stock 76 Expenses 4 Availability Plentiful Mil Spend 0 Civ Spend 50
5:08:29 PM  (Reporting)  _IAE_ Spain Tobacco Stock 19 Expenses 9 Availability Low Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Spain Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Spain Rum Stock 8 Expenses 1 Availability Low Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Spain Wines Stock 104 Expenses 8 Availability Plentiful Mil Spend 0 Civ Spend 64
5:08:29 PM  (Reporting)  _IAE_ Spain Chemicals Stock 130 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 87
5:08:29 PM  (Reporting)  _IAE_ Spain Manufactured Goods Stock 63 Expenses 17 Availability Average Mil Spend 4 Civ Spend 5
5:08:29 PM  (Reporting)  _IAE_ Spain Textile Stock 49 Expenses 7 Availability Plentiful Mil Spend 0 Civ Spend 28
5:08:29 PM  (Reporting)  _IAE_ Spain Mechanical Parts Stock 193 Expenses 3 Availability Plentiful Mil Spend 0 Civ Spend 129
5:08:29 PM  (Reporting)  _IAE_ Spain Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Spain Silk Stock 3 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Spain Opium Stock 3 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Spain Luxury Goods Stock 9 Expenses 3 Availability Low Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Spain Gold Stock 3 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Spain Gems Stock 3 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Spain Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Spain Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  Ended InitializeAdvancedEconomics 186 ms
5:08:29 PM  (Reporting)  *** Faction-wide algorithms ***
5:08:29 PM  (Reporting)  Ended BuildReplacements 7 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
5:08:29 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Spain Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 2 Excise 2 Tariff 2 Census 1 Income 1 Maritime 1 Percentages: Corporate 7 % Excise 53 % Tariff 46 % Census 2 % Income 0 % Maritime 7 %
5:08:29 PM  (Reporting)  Ended HandleAdvancedFinances 3 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000029 Spain
5:08:29 PM  (Reporting)  Sending proposal: *we can*
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Proposing to 1000221 Wallonia
5:08:29 PM  (Reporting)  Checking 82 Degrade Relationship
5:08:29 PM  (Reporting)  Proposing to 1000130 Nama
5:08:29 PM  (Reporting)  Checking 7 Declare  War
5:08:29 PM  (Reporting)  Proposing to 1000040 Haiti
5:08:29 PM  (Reporting)  Checking 43 Propose Commercial Agreement
5:08:29 PM  (Reporting)  Still checking 43 Propose Commercial Agreement
5:08:29 PM  (Reporting)  Item is a Various entry, chance -2
5:08:29 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Propose Commercial Agreement toward Haiti chance -2
5:08:29 PM  (Reporting)  Proposing to 1000108 Asante
5:08:29 PM  (Reporting)  Checking 40 Forge Casus-Belli
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 41 ms
5:08:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:08:29 PM  (Reporting)  Steel Level 6 Amount 289
5:08:29 PM  (Reporting)  Money Level 6 Amount 1813
5:08:29 PM  (Reporting)  Conscripts Level 6 Amount 374
5:08:29 PM  (Reporting)  _BNU_ Emergency build ON
5:08:29 PM  (Reporting)  _BNU Buying Unit Marine Brigade Family ID Line Infantry Area Spanish Peninsula
5:08:29 PM  (Reporting)  Ended BuildNewUnits Bought: 1 45 ms
5:08:29 PM  (Reporting)  AI Process done in  366 ms
5:08:29 PM  (Reporting)  Processing  1000030 Sweden
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Starting Process on Sweden AILevel 2 Kind: 1 Dormant NO Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:08:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:08:29 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:08:29 PM  (Reporting)  Theater: 374 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 577 OppPow Land: 0 OwnPow Nav : 670 OppPow Nav : 0
5:08:29 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 23 > 37
5:08:29 PM  (Reporting)  Theater: 377 Theater_Russia AggroCoeff from script: 100 OwnPow Land: 16 OppPow Land: 887 OwnPow Nav : 0 OppPow Nav : 0
5:08:29 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 165 > 206
5:08:29 PM  (Reporting)  Theater: 432 Theater_Southeastern_American_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 30 OppPow Nav : 23
5:08:29 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 1.11 1.11 Reg Count: 40 > 98
5:08:29 PM  (Reporting)  Theater: 435 Theater_Western_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 21 OppPow Nav : 79
5:08:29 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.23 0.23 Reg Count: 62 > 202
5:08:29 PM  (Reporting)  Theater: 436 Theater_Southern_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 23
5:08:29 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 106 > 219
5:08:29 PM  (Reporting)  Theater: 437 Theater_Central_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 12
5:08:29 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 32 > 70
5:08:29 PM  (Reporting)  Theater: 438 Theater_Eastern_Pacific AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:08:29 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 42 > 123
5:08:29 PM  (Reporting)  _FIT_ Ended AIInitTheaters 834 ms
5:08:29 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:08:29 PM  (Reporting)  EcoBase 90
5:08:29 PM  (Reporting)  Resources Levels Sweden EcoBase 90 AtWar: yes AtWarThreat: yes At PeaceThreat: no
5:08:29 PM  (Reporting)  Money Availability High Stock 1020 Expected 180 Balance 94
5:08:29 PM  (Reporting)  Capital Availability Plentiful Stock 1311 Expected 270 Balance -40
5:08:29 PM  (Reporting)  Steel Availability High Stock 195 Expected 27 Balance 10
5:08:29 PM  (Reporting)  Coal Availability High Stock 144 Expected 36 Balance 3
5:08:29 PM  (Reporting)  Supply Availability High Stock 17 Expected 2 Balance 2
5:08:29 PM  (Reporting)  Ammunition Availability High Stock 29 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Prestige Availability High Stock 165 Expected 0 Balance 1
5:08:29 PM  (Reporting)  Rail Pool Availability Very Low Stock 8 Expected 68 Balance 0
5:08:29 PM  (Reporting)  River Pool Availability Very Low Stock 29 Expected 45 Balance 0
5:08:29 PM  (Reporting)  Morale Availability High Stock 38 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Conscripts Availability Very Low Stock 12 Expected 45 Balance -1
5:08:29 PM  (Reporting)  Diplomat Availability High Stock 10 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Officers Availability Very Low Stock 2 Expected 9 Balance 0
5:08:29 PM  (Reporting)  Iron Availability Plentiful Stock 197 Expected 4 Balance 3
5:08:29 PM  (Reporting)  Minerals Availability High Stock 173 Expected 4 Balance -2
5:08:29 PM  (Reporting)  Nitrates Availability Plentiful Stock 169 Expected 4 Balance 1
5:08:29 PM  (Reporting)  Cereals Availability Plentiful Stock 194 Expected 6 Balance 9
5:08:29 PM  (Reporting)  Rice Availability Average Stock 8 Expected 4 Balance -2
5:08:29 PM  (Reporting)  Fish Availability Plentiful Stock 188 Expected 6 Balance 4
5:08:29 PM  (Reporting)  Tropical Fruits Availability Average Stock 1 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Cattle Availability Plentiful Stock 150 Expected 6 Balance 7
5:08:29 PM  (Reporting)  Fruits Availability Average Stock 0 Expected 4 Balance 12
5:08:29 PM  (Reporting)  Sugar Availability Average Stock 4 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Preserved Food Availability Plentiful Stock 145 Expected 4 Balance -2
5:08:29 PM  (Reporting)  Cotton/Wool Availability Plentiful Stock 201 Expected 4 Balance -3
5:08:29 PM  (Reporting)  Tea Availability Average Stock 1 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Coffee Availability Average Stock 2 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Wood Availability Plentiful Stock 183 Expected 4 Balance 8
5:08:29 PM  (Reporting)  Dyes Availability Plentiful Stock 195 Expected 4 Balance 2
5:08:29 PM  (Reporting)  Tobacco Availability Average Stock 1 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Petroleum Availability High Stock 44 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Rum Availability Average Stock 1 Expected 6 Balance 0
5:08:29 PM  (Reporting)  Wines Availability Plentiful Stock 35 Expected 6 Balance -2
5:08:29 PM  (Reporting)  Chemicals Availability Plentiful Stock 199 Expected 4 Balance 3
5:08:29 PM  (Reporting)  Manufactured Goods Availability High Stock 107 Expected 27 Balance 10
5:08:29 PM  (Reporting)  Textile Availability Plentiful Stock 110 Expected 6 Balance 3
5:08:29 PM  (Reporting)  Mechanical Parts Availability Plentiful Stock 226 Expected 4 Balance -7
5:08:29 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Silk Availability Low Stock 1 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Opium Availability Low Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Luxury Goods Availability Plentiful Stock 28 Expected 6 Balance 2
5:08:29 PM  (Reporting)  Gold Availability Low Stock 1 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Gems Availability Very Low Stock 5 Expected 4 Balance -2
5:08:29 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  _IAE_ Sweden Global Military Usage: 75 %
5:08:29 PM  (Reporting)  _IAE_ Sweden Money Stock 1020 Expenses 16 Availability High Mil Spend 307 Civ Spend 68
5:08:29 PM  (Reporting)  _IAE_ Sweden Capital Stock 1311 Expenses 109 Availability Plentiful Mil Spend 160 Civ Spend 213
5:08:29 PM  (Reporting)  _IAE_ Sweden Steel Stock 195 Expenses 0 Availability High Mil Spend 63 Civ Spend 11
5:08:29 PM  (Reporting)  _IAE_ Sweden Coal Stock 144 Expenses 14 Availability High Mil Spend 32 Civ Spend 11
5:08:29 PM  (Reporting)  _IAE_ Sweden Supply Stock 17 Expenses 4 Availability High Mil Spend 7 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Sweden Ammunition Stock 29 Expenses 7 Availability High Mil Spend 10 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Sweden Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Sweden Prestige Stock 165 Expenses 0 Availability High Mil Spend 40 Civ Spend 13
5:08:29 PM  (Reporting)  _IAE_ Sweden Rail Pool Stock 8 Expenses 0 Availability Very Low Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Sweden River Pool Stock 29 Expenses 0 Availability Very Low Mil Spend 2 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Sweden Morale Stock 38 Expenses 0 Availability High Mil Spend 19 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Sweden Conscripts Stock 12 Expenses 1 Availability Very Low Mil Spend 2 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Sweden War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Sweden Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Sweden Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Sweden Diplomat Stock 10 Expenses 0 Availability High Mil Spend 2 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Sweden Officers Stock 2 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Sweden Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Sweden Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Sweden Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Sweden Iron Stock 197 Expenses 6 Availability Plentiful Mil Spend 0 Civ Spend 43
5:08:29 PM  (Reporting)  _IAE_ Sweden Minerals Stock 173 Expenses 5 Availability High Mil Spend 41 Civ Spend 14
5:08:29 PM  (Reporting)  _IAE_ Sweden Nitrates Stock 169 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 38
5:08:29 PM  (Reporting)  _IAE_ Sweden Cereals Stock 194 Expenses 3 Availability Plentiful Mil Spend 0 Civ Spend 44
5:08:29 PM  (Reporting)  _IAE_ Sweden Rice Stock 8 Expenses 2 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Sweden Fish Stock 188 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 42
5:08:29 PM  (Reporting)  _IAE_ Sweden Tropical Fruits Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Sweden Cattle Stock 150 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 34
5:08:29 PM  (Reporting)  _IAE_ Sweden Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Sweden Sugar Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Sweden Preserved Food Stock 145 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 32
5:08:29 PM  (Reporting)  _IAE_ Sweden Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Sweden Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Sweden Cotton/Wool Stock 201 Expenses 12 Availability Plentiful Mil Spend 0 Civ Spend 42
5:08:29 PM  (Reporting)  _IAE_ Sweden Tea Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Sweden Coffee Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Sweden Wood Stock 183 Expenses 7 Availability Plentiful Mil Spend 0 Civ Spend 40
5:08:29 PM  (Reporting)  _IAE_ Sweden Dyes Stock 195 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 44
5:08:29 PM  (Reporting)  _IAE_ Sweden Tobacco Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Sweden Petroleum Stock 44 Expenses 0 Availability High Mil Spend 11 Civ Spend 4
5:08:29 PM  (Reporting)  _IAE_ Sweden Rum Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Sweden Wines Stock 35 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 7
5:08:29 PM  (Reporting)  _IAE_ Sweden Chemicals Stock 199 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 45
5:08:29 PM  (Reporting)  _IAE_ Sweden Manufactured Goods Stock 107 Expenses 6 Availability High Mil Spend 36 Civ Spend 5
5:08:29 PM  (Reporting)  _IAE_ Sweden Textile Stock 110 Expenses 5 Availability Plentiful Mil Spend 0 Civ Spend 24
5:08:29 PM  (Reporting)  _IAE_ Sweden Mechanical Parts Stock 226 Expenses 13 Availability Plentiful Mil Spend 0 Civ Spend 47
5:08:29 PM  (Reporting)  _IAE_ Sweden Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Sweden Silk Stock 1 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Sweden Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Sweden Luxury Goods Stock 28 Expenses 3 Availability Plentiful Mil Spend 0 Civ Spend 6
5:08:29 PM  (Reporting)  _IAE_ Sweden Gold Stock 1 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Sweden Gems Stock 5 Expenses 2 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Sweden Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Sweden Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  Ended InitializeAdvancedEconomics 441 ms
5:08:29 PM  (Reporting)    1061839 2nd Inf. Bde Agenda Kept Agenda: Attack, Value: 2500, Region: 140 Masuren EndTurn 2508
5:08:29 PM  (Reporting)    1061412 4th Res. Bde Agenda Kept Agenda: Resupply, Value: 100000, Region: 187 Svealand EndTurn 2509
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Theater Prevalences Theater_Russia Ordered Value: 4400
5:08:29 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1520
5:08:29 PM  (Reporting)  Theater Prevalences Theater_Eastern_Pacific Ordered Value: 100
5:08:29 PM  (Reporting)  Theater Prevalences Theater_Central_Pacific Ordered Value: 100
5:08:29 PM  (Reporting)  Theater Prevalences Theater_Southern_Pacific Ordered Value: 100
5:08:29 PM  (Reporting)  Theater Prevalences Theater_Western_Pacific Ordered Value: 100
5:08:29 PM  (Reporting)  Theater Prevalences Theater_Southeastern_American_Seas Ordered Value: 100
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Evaluating Theater 377 Theater_Russia (Land)
5:08:29 PM  (Reporting)  Making Land Theater Map: Theater_Russia Overall power(self): 16 Overall power (enemies): 887 Ratio: 0.20
5:08:29 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  36576
5:08:29 PM  (Reporting)  Making Naval Values Map: 377 Russia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Evaluating Theater 374 Theater_Scandinavia (Land)
5:08:29 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 577 Overall power (enemies): 0 Ratio: 5.00
5:08:29 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:08:29 PM  (Reporting)  Making Naval Values Map: 374 Scandinavia LAND Overall power(self): 670 Overall power (enemies): 0 Nav Ratio: 5.00
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Evaluating Theater 438 Theater_Eastern_Pacific (Nav)
5:08:29 PM  (Reporting)  Making Naval Values Map: 438 Eastern Pacific NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Evaluating Theater 437 Theater_Central_Pacific (Nav)
5:08:29 PM  (Reporting)  Making Naval Values Map: 437 Central Pacific NAV Overall power(self): 0 Overall power (enemies): 12 Nav Ratio: 0.20
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Evaluating Theater 436 Theater_Southern_Pacific (Nav)
5:08:29 PM  (Reporting)  Making Naval Values Map: 436 Southern Pacific NAV Overall power(self): 0 Overall power (enemies): 23 Nav Ratio: 0.20
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Evaluating Theater 435 Theater_Western_Pacific (Nav)
5:08:29 PM  (Reporting)  Making Naval Values Map: 435 Western Pacific NAV Overall power(self): 21 Overall power (enemies): 79 Nav Ratio: 0.23
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Evaluating Theater 432 Theater_Southeastern_American_Seas (Nav)
5:08:29 PM  (Reporting)  Making Naval Values Map: 432 Southeastern American Seas NAV Overall power(self): 30 Overall power (enemies): 23 Nav Ratio: 1.11
5:08:29 PM  (Reporting)  Commiting Naval Values Map: 377 Russia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:08:29 PM  (Reporting)  Commiting Naval Values Map: 374 Scandinavia LAND Overall power(self): 670 Overall power (enemies): 0 Nav Ratio: 5.00
5:08:29 PM  (Reporting)  Commiting Naval Values Map: 438 Eastern Pacific NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:08:29 PM  (Reporting)  Commiting Naval Values Map: 437 Central Pacific NAV Overall power(self): 0 Overall power (enemies): 12 Nav Ratio: 0.20
5:08:29 PM  (Reporting)  Commiting Naval Values Map: 436 Southern Pacific NAV Overall power(self): 0 Overall power (enemies): 23 Nav Ratio: 0.20
5:08:29 PM  (Reporting)  Commiting Naval Values Map: 435 Western Pacific NAV Overall power(self): 21 Overall power (enemies): 79 Nav Ratio: 0.23
5:08:29 PM  (Reporting)  Commiting Naval Values Map: 432 Southeastern American Seas NAV Overall power(self): 30 Overall power (enemies): 23 Nav Ratio: 1.11
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  *** Land Theaters Special Regions ***
5:08:29 PM  (Reporting)  Theater 377 Theater_Russia HQReg: 187 Svealand Max pick: Moskva Max need: Memelland Max Val: Moskva Naval Gathering: 331 Odessa
5:08:29 PM  (Reporting)  Theater 374 Theater_Scandinavia HQReg: 187 Svealand Max pick: Svealand Max need: Skane Max Val: Svealand Naval Gathering: 185 Vastergotland
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Final Gather Region for  374 Scandinavia : 301 Moskva
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Ended InitAndDumpData Sweden 803 ms
5:08:29 PM  (Reporting)  *** Faction-wide algorithms ***
5:08:29 PM  (Reporting)  Ended BuildReplacements 5 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000030 Sweden
5:08:29 PM  (Reporting)  Sending proposal: *we can*
5:08:29 PM  (Reporting)  Checking wars, we have 1 underway
5:08:29 PM  (Reporting)  In the war vs 1000003 Prussia WS is -5 for us as viewing faction
5:08:29 PM  (Reporting)  AcceptChance 13 Rolled 93
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 2 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
5:08:29 PM  (Reporting)  IdentifyProductionStrucsBuild 
5:08:29 PM  (Reporting)  Ended HandleAdvancedStructures 189 ms
5:08:29 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:08:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:08:29 PM  (Reporting)  Steel Level 6 Amount 195
5:08:29 PM  (Reporting)  Money Level 6 Amount 1020
5:08:29 PM  (Reporting)  Conscripts Level 2 Amount 12
5:08:29 PM  (Reporting)  Ended BuildNewUnits Bought: 0 22 ms
5:08:29 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:08:29 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1043118 1. Fregatt Skvadron
5:08:29 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1055182 Ulner, C.H.' Fleet
5:08:29 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1041570 4. Korvett Skvadron
5:08:29 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1057815 Baltic Trade
5:08:29 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1057814 NordSee Shipping
5:08:29 PM  (Reporting)  Ended ManageFleetsComposition 261 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Evaluating CallFleet (_CLF_)
5:08:29 PM  (Reporting)  Ended CallFleet 0 ms
5:08:29 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:08:29 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:08:29 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:08:29 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:08:29 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
5:08:29 PM  (Reporting)  _ESR_ No theater can have a staging region.
5:08:29 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 377 Russia
5:08:29 PM  (Reporting)  Ended Prepare Strategic Redeployment 2 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Evaluating Prepare Strategic Redeployment (_PSR_) 374 Scandinavia
5:08:29 PM  (Reporting)  _PSR_ 374 Scandinavia 1055203 1. Armfrdelningen is candidate for SR in 185 Vastergotland taken from 1060032 Peyron, G.A.' Corps
5:08:29 PM  (Reporting)  _PSR_ 374 Scandinavia 1048890 3rd Res. Bde is candidate for SR in 187 Svealand taken from 1057820 3. Swedish Force
5:08:29 PM  (Reporting)  _PSR_ 374 Scandinavia 1055214 1. Kavalleriuppdelning is candidate for SR in 187 Svealand taken from 1060498 Karl' Corps
5:08:29 PM  (Reporting)  _PSR_ 374 Scandinavia 1048882 1st Res. Bde is candidate for SR in 187 Svealand taken from 1057820 3. Swedish Force
5:08:29 PM  (Reporting)  _PSR_ 374 Scandinavia 1055221 1st Inf. Bde is candidate for SR in 183 Skane taken from 1055220 1st Inf. Bde
5:08:29 PM  (Reporting)  _PSR_ 374 Scandinavia 1007971 5. Korvett Skvadron is candidate for SR in 187 Svealand taken from 1055182 Ulner, C.H.' Fleet
5:08:29 PM  (Reporting)  _PSR_ 374 Scandinavia 1048897 2nd Inf. Bde is candidate for SR in 192 Norrland taken from 1061839 2nd Inf. Bde
5:08:29 PM  (Reporting)  _PSR_ 374 Scandinavia 1055210 2nd Res. Bde is candidate for SR in 185 Vastergotland taken from 1060929 2nd Res. Bde
5:08:29 PM  (Reporting)  _PSR_ 374 Scandinavia 1007950 4. Korvett Skvadron is candidate for SR in 194 Ostlandet taken from 1041570 4. Korvett Skvadron
5:08:29 PM  (Reporting)  _PSR_ 374 Scandinavia 1007926 1. Fregatt Skvadron is candidate for SR in 185 Vastergotland taken from 1043118 1. Fregatt Skvadron
5:08:29 PM  (Reporting)  Ended Prepare Strategic Redeployment 19 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  *** Theaters algorithms 377 Theater_Russia ***
5:08:29 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:08:29 PM  (Reporting)  Ended PrivilegedCombine 2 ms
5:08:29 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:08:29 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:08:29 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:08:29 PM  (Reporting)  Ended SplitGroups 0 ms
5:08:29 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:08:29 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:08:29 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:08:29 PM  (Reporting)  Ended Damaged Units 0 ms
5:08:29 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:08:29 PM  (Reporting)  Ended GarrisonObjectives 2 ms
5:08:29 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:08:29 PM  (Reporting)  Ended CheckBesieging 45 ms
5:08:29 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:08:29 PM  (Reporting)  Ended Evacuate Force (_EVA_) 45 ms
5:08:29 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:08:29 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 46 ms
5:08:29 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:08:29 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 377 Russia
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:08:29 PM  (Reporting)  Ended Split Supports
5:08:29 PM  (Reporting)  Start of AI Check for Land Resupply
5:08:29 PM  (Reporting)  Ended CheckForLandResupply 354 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:08:29 PM  (Reporting)  1061412 4th Res. Bde, 260 Kittala, Pow:9, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 1740, Region: 260 Kittala
5:08:29 PM  (Reporting)  Ended KeepPosition 1 ms
5:08:29 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:08:29 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:08:29 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:08:29 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  *** Theaters algorithms 374 Theater_Scandinavia ***
5:08:29 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:08:29 PM  (Reporting)  Ended PrivilegedCombine 1 ms
5:08:29 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:08:29 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:08:29 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:08:29 PM  (Reporting)  _SPG_ Large Force Segment 1062364 Swedish Force, 187 Svealand, Pow:32, Count: 1(l 0/L 1/S 0) created
5:08:29 PM  (Reporting)  Ended SplitGroups 29 ms
5:08:29 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:08:29 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:08:29 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:08:29 PM  (Reporting)  Ended Damaged Units 1 ms
5:08:29 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:08:29 PM  (Reporting)  _GAO_ Step 1 1055220 1st Inf. Bde, 183 Skane, Pow:36, Count: 1(l 0/L 1/S 0) is garrisoning region 183 Skane SelfVal 589
5:08:29 PM  (Reporting)  Agenda: Garrison, Value: 19250, Region: 183 Skane
5:08:29 PM  (Reporting)  _GAO_ Step 1 1060929 2nd Res. Bde, 185 Vastergotland, Pow:29, Count: 1(l 0/L 1/S 0) is garrisoning region 185 Vastergotland SelfVal 646
5:08:29 PM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 185 Vastergotland
5:08:29 PM  (Reporting)  _GAO_ Step 1 1057820 3. Swedish Force, 187 Svealand, Pow:32, Count: 1(l 0/L 1/S 0) is garrisoning region 187 Svealand SelfVal 812
5:08:29 PM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 187 Svealand
5:08:29 PM  (Reporting)  _GAO_ Step 1 1061839 2nd Inf. Bde, 192 Norrland, Pow:33, Count: 1(l 0/L 1/S 0) is garrisoning region 192 Norrland SelfVal 272
5:08:29 PM  (Reporting)  Agenda: Garrison, Value: 9520, Region: 192 Norrland
5:08:29 PM  (Reporting)  Ended GarrisonObjectives 2 ms
5:08:29 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:08:29 PM  (Reporting)  Ended CheckBesieging 8 ms
5:08:29 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:08:29 PM  (Reporting)  Ended Evacuate Force (_EVA_) 8 ms
5:08:29 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:08:29 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 8 ms
5:08:29 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:08:29 PM  (Reporting)  Ended Check Leaders 0 ms
5:08:29 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:08:29 PM  (Reporting)  Ended Make Superior Group 0 ms
5:08:29 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 374 Scandinavia
5:08:29 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 41 in South China Sea Maritime Trade
5:08:29 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 36 in South China Sea Maritime Trade
5:08:29 PM  (Reporting)  _NVS_ : Nav Supp 1041570 4. Korvett Skvadron chance: 0 failed.
5:08:29 PM  (Reporting)  _AFA_ 1041570 4. Korvett Skvadron has been given the mission Agenda: Naval Docking, Value: 936, Region: 184 Smaland
5:08:29 PM  (Reporting)  _AFA_ 1062365 1. Korvett Skvadron has been given the mission Agenda: Patrol Convoy Box, Value: 6864, Region: 2210 South China Sea Maritime Trade
5:08:29 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 38 in La Plata Maritime Trade
5:08:29 PM  (Reporting)  _NVS_ : Nav Supp 1055182 Ulner, C.H.' Fleet chance: 0 failed.
5:08:29 PM  (Reporting)  _AFA_ 1055182 Ulner, C.H.' Fleet has been given the mission Agenda: Naval Docking, Value: 1116, Region: 194 Ostlandet
5:08:29 PM  (Reporting)  _AFA_ 1061045 1. Frakt Skvadron has been given the mission Agenda: Resupply, Value: 10000, Region: 187 Svealand
5:08:29 PM  (Reporting)  _AFA_ 1061476 3. Frakt Skvadron has been given the mission Agenda: Resupply, Value: 10000, Region: 187 Svealand
5:08:29 PM  (Reporting)  _NVS_ : Nav Supp 1043118 1. Fregatt Skvadron chance: 0 failed.
5:08:29 PM  (Reporting)  _AFA_ 1043118 1. Fregatt Skvadron has been given the mission Agenda: Naval Docking, Value: 950, Region: 197 Norge
5:08:29 PM  (Reporting)  _AFA_ 1061055 2. Frakt Skvadron has been given the mission Agenda: Resupply, Value: 10000, Region: 185 Vastergotland
5:08:29 PM  (Reporting)  Ended AssignFleetsOperations 297 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:08:29 PM  (Reporting)  Ended Split Supports
5:08:29 PM  (Reporting)  Start of AI Check for Land Resupply
5:08:29 PM  (Reporting)  Ended CheckForLandResupply 13 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:08:29 PM  (Reporting)  Ended KeepPosition 0 ms
5:08:29 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:08:29 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:08:29 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:08:29 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 377 Theater_Russia ***
5:08:29 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:08:29 PM  (Reporting)  Ended DistantGarrison 0 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 374 Theater_Scandinavia ***
5:08:29 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:08:29 PM  (Reporting)  Ended DistantGarrison 0 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 593 AllOppPowLand: 887 AllOwnPowNav: 721 AllOppPowNav 137
5:08:29 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  *** Starting process on extended theater 377 Theater_Russia Owned armies (extended): 1 Enemy armies: 18 Land Ratio: 0.20 Land Core Ratio: 5.00  ***
5:08:29 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:08:29 PM  (Reporting)  1061412 4th Res. Bde (Pow.9)
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Region 307 Vladimir Pick 9 SelfVal 39 Need 1080  no group candidate found
5:08:29 PM  (Reporting)  Region 350 Sebastopol Pick 60 SelfVal 157 Need 1080  no group candidate found
5:08:29 PM  (Reporting)  Region 301 Moskva Pick 100 SelfVal 230 Need 1080  no group candidate found
5:08:29 PM  (Reporting)  Region 303 Bylchov Pick 3 SelfVal 19 Need 1080  no group candidate found
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  *** Starting process on extended theater 374 Theater_Scandinavia Owned armies (extended): 8 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:08:29 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:08:29 PM  (Reporting)  1055220 1st Inf. Bde (Pow.36)
5:08:29 PM  (Reporting)  1060929 2nd Res. Bde (Pow.29)
5:08:29 PM  (Reporting)  1060032 Peyron, G.A.' Corps (Pow.113)
5:08:29 PM  (Reporting)  1062364 1st Res. Bde (Pow.32)
5:08:29 PM  (Reporting)  1057820 3rd Res. Bde (Pow.32)
5:08:29 PM  (Reporting)  1060498 Karl' Corps (Pow.86)
5:08:29 PM  (Reporting)  1061839 2nd Inf. Bde (Pow.33)
5:08:29 PM  (Reporting)  1061412 4th Res. Bde (Pow.9)
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Secondary Region 187 Svealand Pick 100 has enough garrison (Value: 32) - evaluation skipped
5:08:29 PM  (Reporting)  Secondary Region 185 Vastergotland Pick 74 has enough garrison (Value: 29) - evaluation skipped
5:08:29 PM  (Reporting)  Secondary Region 189 Gastrikland Pick 21 has enough garrison (Value: 0) - evaluation skipped
5:08:29 PM  (Reporting)  Secondary Region 183 Skane Pick 65 has enough garrison (Value: 36) - evaluation skipped
5:08:29 PM  (Reporting)  Secondary Region 192 Norrland Pick 24 has enough garrison (Value: 33) - evaluation skipped
5:08:29 PM  (Reporting)  Secondary Region 184 Smaland Pick 32 has enough garrison (Value: 0) - evaluation skipped
5:08:29 PM  (Reporting)  Secondary Region 194 Ostlandet Pick 9 has enough garrison (Value: 0) - evaluation skipped
5:08:29 PM  (Reporting)  Secondary Region 186 Narke Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:08:29 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 111 ms
5:08:29 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 435 Western Pacific
5:08:29 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 38 in La Plata Maritime Trade
5:08:29 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 36 in South China Sea Maritime Trade
5:08:29 PM  (Reporting)  _AFA_ 1019940 6. Korvett Skvadron has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2214 Northern Asia Maritime Trade
5:08:29 PM  (Reporting)  _AFA_ 1057814 NordSee Shipping has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2210 South China Sea Maritime Trade
5:08:29 PM  (Reporting)  _AFA_ 1026736 7. Korvett Skvadron has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2210 South China Sea Maritime Trade
5:08:29 PM  (Reporting)  Ended AssignFleetsOperations 8 ms
5:08:29 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 432 Southeastern American Seas
5:08:29 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 38 in La Plata Maritime Trade
5:08:29 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 36 in South China Sea Maritime Trade
5:08:29 PM  (Reporting)  _AFA_ 1057815 Baltic Trade has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2205 La Plata Maritime Trade
5:08:29 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:08:29 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 377 Russia
5:08:29 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:08:29 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 374 Scandinavia
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 141 Weichsel
5:08:29 PM  (Reporting)  _CLO_ 1055220 1st Inf. Bde, 183 Skane, Pow:36, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 136 Westpreussen
5:08:29 PM  (Reporting)  _CLO_ 1060929 2nd Res. Bde, 185 Vastergotland, Pow:29, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 136 Westpreussen
5:08:29 PM  (Reporting)  _CLO_ 1062366 Swedish Force, 185 Vastergotland, Pow:74, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 140 Masuren
5:08:29 PM  (Reporting)  _CLO_ 1062364 1st Res. Bde, 187 Svealand, Pow:32, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 140 Masuren
5:08:29 PM  (Reporting)  _CLO_ 1057820 3rd Res. Bde, 187 Svealand, Pow:32, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Ended CheckLocalOpportunities 27 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  ############ Starting ApplyAgenda:  Sweden  ############
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Theater:  Theater_Eastern_Pacific ( NavRatio:0.20) ***
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Theater:  Theater_Central_Pacific ( NavRatio:0.20) ***
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Theater:  Theater_Southern_Pacific ( NavRatio:0.20) ***
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Theater:  Theater_Western_Pacific ( NavRatio:0.23) ***
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Theater:  Theater_Southeastern_American_Seas ( NavRatio:1.11) ***
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  Loop I - post iteration missions
5:08:29 PM  (Reporting)  *** Theater:  Theater_Russia (Ext:0.20 - Core:5.00 - Nav:0.20) ***
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:08:29 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:08:29 PM  (Reporting)  Ended Receive Arties
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:08:29 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:08:29 PM  (Reporting)  Ended Receive Supplies
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:08:29 PM  (Reporting)  _GTU_ Gathering Region 187 Svealand in theater 377 Russia
5:08:29 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:08:29 PM  (Reporting)  End of AI Gather Units
5:08:29 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:08:29 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  Loop I - post iteration missions
5:08:29 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:08:29 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:08:29 PM  (Reporting)  Ended Receive Arties
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:08:29 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:08:29 PM  (Reporting)  Ended Receive Supplies
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:08:29 PM  (Reporting)  _GTU_ Gathering Region 301 Moskva in theater 374 Scandinavia
5:08:29 PM  (Reporting)  _GTU_ 1060498 Karl' Corps, 187 Svealand, Pow:86, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
5:08:29 PM  (Reporting)  _GTU_ Starting merge 1 at start
5:08:29 PM  (Reporting)  _GTU_ Finished merge 1 now
5:08:29 PM  (Reporting)  _GTU_ 1060498 Karl' Corps, 187 Svealand, Pow:86, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
5:08:29 PM  (Reporting)  Ended AI Gather Units 13 ms
5:08:29 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:08:29 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  Loop I - post iteration missions
5:08:29 PM  (Reporting)  *** Theater:  Theater_Eastern_Pacific (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  Loop I - post iteration missions
5:08:29 PM  (Reporting)  *** Theater:  Theater_Central_Pacific (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  Loop I - post iteration missions
5:08:29 PM  (Reporting)  *** Theater:  Theater_Southern_Pacific (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  Loop I - post iteration missions
5:08:29 PM  (Reporting)  *** Theater:  Theater_Western_Pacific (Ext:0.20 - Core:0.20 - Nav:0.23) ***
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  Loop I - post iteration missions
5:08:29 PM  (Reporting)  *** Theater:  Theater_Southeastern_American_Seas (Ext:0.20 - Core:0.20 - Nav:1.11) ***
5:08:29 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:08:29 PM  (Reporting)  Leader 1060032 Peyron, G.A.' Corps relocated to 187 Svealand
5:08:29 PM  (Reporting)  Ended Collect Leaders 5 ms
5:08:29 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:08:29 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:08:29 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:08:29 PM  (Reporting)  Ended AddTheaterGoal 3 ms
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  Loop II - agendas clean up and processing
5:08:29 PM  (Reporting)  *** Theater:  Theater_Russia (Ext:0.20 - Core:5.00 - Nav:0.20) ***
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1061412 4th Res. Bde, 260 Kittala, Pow:9, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 187 Svealand
5:08:29 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 1740, Region: 260 Kittala
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 187 Svealand
5:08:29 PM  (Reporting)  1061412-4th Res. Bde Power:9 Health:100% Kittala>Svealand Mission:Resupply Fitness:100% Need:28 Threat:0 GoalValue: 100000
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  Loop II - agendas clean up and processing
5:08:29 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1061839 2nd Inf. Bde, 192 Norrland, Pow:33, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 140 Masuren
5:08:29 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 9520, Region: 192 Norrland
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 9520, Region: 192 Norrland
5:08:29 PM  (Reporting)  1061839-2nd Inf. Bde Power:33 Health:100% Norrland>Norrland Mission:Garrison Fitness:70% Need:27 Threat:0 GoalValue: 9520
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  1060498 Karl' Corps is doing nothing in Svealand  Power: 86  HealthPerc: 100
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1062365 1. Korvett Skvadron, 187 Svealand, Pow:78, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 6864, Region: 2210 South China Sea Maritime Trade
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 6864, Region: 2210 South China Sea Maritime Trade
5:08:29 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1062365 1. Korvett Skvadron , destination,  is not in friendly water and the mission is not ignoring threats. 2210 South China Sea Maritime Trade
5:08:29 PM  (Reporting)  1062365-1. Korvett Skvadron Power:78 Health:100% Svealand>South China Sea Maritime Trade Mission:Patrol Convoy Box Fitness:88% Need:0 Threat:0 GoalValue: 6864
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1057820 3rd Res. Bde, 187 Svealand, Pow:32, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 16250, Region: 187 Svealand
5:08:29 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 140 Masuren
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 16250, Region: 187 Svealand
5:08:29 PM  (Reporting)  1057820-3rd Res. Bde Power:32 Health:100% Svealand>Svealand Mission:Garrison Fitness:65% Need:28 Threat:0 GoalValue: 16250
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1062364 1st Res. Bde, 187 Svealand, Pow:32, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 140 Masuren
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 140 Masuren
5:08:29 PM  (Reporting)  1062364-1st Res. Bde Power:32 Health:100% Svealand>Masuren Mission:Attack Fitness:50% Need:0 Threat:0 GoalValue: 2500
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1041570 4. Korvett Skvadron, 194 Ostlandet, Pow:117, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 936, Region: 184 Smaland
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 936, Region: 184 Smaland
5:08:29 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1041570 4. Korvett Skvadron , destination,  is not in friendly water and the mission is not ignoring threats. 184 Smaland
5:08:29 PM  (Reporting)  1041570-4. Korvett Skvadron Power:117 Health:100% Ostlandet>Smaland Mission:Naval Docking Fitness:96% Need:60 Threat:0 GoalValue: 936
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1055182 Ulner, C.H.' Fleet, 187 Svealand, Pow:142, Count: 2(l 1/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1116, Region: 194 Ostlandet
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1116, Region: 194 Ostlandet
5:08:29 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1055182 Ulner, C.H.' Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 194 Ostlandet
5:08:29 PM  (Reporting)  1055182-Ulner, C.H.' Fleet Power:142 Health:100% Svealand>Ostlandet Mission:Naval Docking Fitness:95% Need:60 Threat:0 GoalValue: 1116
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1061045 1. Frakt Skvadron, 187 Svealand, Pow:0, Count: 1(l 0/L 0/S 1)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 187 Svealand
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 187 Svealand
5:08:29 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1061045 1. Frakt Skvadron , destination,  is not in friendly water and the mission is not ignoring threats. 187 Svealand
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1061476 3. Frakt Skvadron, 187 Svealand, Pow:0, Count: 1(l 0/L 0/S 1)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 187 Svealand
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 187 Svealand
5:08:29 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1061476 3. Frakt Skvadron , destination,  is not in friendly water and the mission is not ignoring threats. 187 Svealand
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1043118 1. Fregatt Skvadron, 185 Vastergotland, Pow:122, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 950, Region: 197 Norge
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 950, Region: 197 Norge
5:08:29 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1043118 1. Fregatt Skvadron , destination,  is not in friendly water and the mission is not ignoring threats. 197 Norge
5:08:29 PM  (Reporting)  1043118-1. Fregatt Skvadron Power:122 Health:100% Vastergotland>Norge Mission:Naval Docking Fitness:95% Need:60 Threat:0 GoalValue: 950
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1061055 2. Frakt Skvadron, 185 Vastergotland, Pow:0, Count: 1(l 0/L 0/S 1)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 185 Vastergotland
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 185 Vastergotland
5:08:29 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1061055 2. Frakt Skvadron , destination,  is not in friendly water and the mission is not ignoring threats. 185 Vastergotland
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  1060032 Peyron, G.A.' Corps is doing nothing in Svealand  Power: 0  HealthPerc: 100
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1062366 Swedish Force, 185 Vastergotland, Pow:74, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 136 Westpreussen
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 136 Westpreussen
5:08:29 PM  (Reporting)  1062366-Swedish Force Power:74 Health:100% Vastergotland>Westpreussen Mission:Attack Fitness:50% Need:0 Threat:0 GoalValue: 2500
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1060929 2nd Res. Bde, 185 Vastergotland, Pow:29, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 16250, Region: 185 Vastergotland
5:08:29 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 136 Westpreussen
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 16250, Region: 185 Vastergotland
5:08:29 PM  (Reporting)  1060929-2nd Res. Bde Power:29 Health:100% Vastergotland>Vastergotland Mission:Garrison Fitness:65% Need:31 Threat:0 GoalValue: 16250
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1055220 1st Inf. Bde, 183 Skane, Pow:36, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 19250, Region: 183 Skane
5:08:29 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 141 Weichsel
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 19250, Region: 183 Skane
5:08:29 PM  (Reporting)  1055220-1st Inf. Bde Power:36 Health:100% Skane>Skane Mission:Garrison Fitness:77% Need:24 Threat:0 GoalValue: 19250
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  Loop II - agendas clean up and processing
5:08:29 PM  (Reporting)  *** Theater:  Theater_Eastern_Pacific (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  1017638 3. Fregatt Skvadron is doing nothing in American Pacific Maritime Trade  Power: 0  HealthPerc: 100
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  Loop II - agendas clean up and processing
5:08:29 PM  (Reporting)  *** Theater:  Theater_Central_Pacific (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  1021257 3. Korvett Skvadron is doing nothing in Eastern Pacific Maritime Trade  Power: 0  HealthPerc: 100
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  Loop II - agendas clean up and processing
5:08:29 PM  (Reporting)  *** Theater:  Theater_Southern_Pacific (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  1017639 2. Skvadron is doing nothing in South Pacific Maritime Trade  Power: 0  HealthPerc: 100
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  1019287 1. Skvadron is doing nothing in South Pacific Maritime Trade  Power: 0  HealthPerc: 100
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  1019641 3. Skvadron is doing nothing in South Pacific Maritime Trade  Power: 0  HealthPerc: 100
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  1028128 2. Korvett Skvadron is doing nothing in South Pacific Maritime Trade  Power: 0  HealthPerc: 100
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  1030383 4. Skvadron is doing nothing in South Pacific Maritime Trade  Power: 0  HealthPerc: 100
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  Loop II - agendas clean up and processing
5:08:29 PM  (Reporting)  *** Theater:  Theater_Western_Pacific (Ext:0.20 - Core:0.20 - Nav:0.23) ***
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1019940 6. Korvett Skvadron, 2214 Northern Asia Maritime Trade, Pow:0, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2214 Northern Asia Maritime Trade
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2214 Northern Asia Maritime Trade
5:08:29 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1019940 6. Korvett Skvadron , destination,  is not in friendly water and the mission is not ignoring threats. 2214 Northern Asia Maritime Trade
5:08:29 PM  (Reporting)  1019940-6. Korvett Skvadron Power:0 Health:100% Northern Asia Maritime Trade>Northern Asia Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1057814 NordSee Shipping, 2210 South China Sea Maritime Trade, Pow:14, Count: 1(l 0/L 0/S 1)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2210 South China Sea Maritime Trade
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2210 South China Sea Maritime Trade
5:08:29 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1057814 NordSee Shipping , destination,  is not in friendly water and the mission is not ignoring threats. 2210 South China Sea Maritime Trade
5:08:29 PM  (Reporting)  1057814-NordSee Shipping Power:14 Health:88% South China Sea Maritime Trade>South China Sea Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1026736 7. Korvett Skvadron, 2210 South China Sea Maritime Trade, Pow:0, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2210 South China Sea Maritime Trade
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2210 South China Sea Maritime Trade
5:08:29 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1026736 7. Korvett Skvadron , destination,  is not in friendly water and the mission is not ignoring threats. 2210 South China Sea Maritime Trade
5:08:29 PM  (Reporting)  1026736-7. Korvett Skvadron Power:0 Health:100% South China Sea Maritime Trade>South China Sea Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  Loop II - agendas clean up and processing
5:08:29 PM  (Reporting)  *** Theater:  Theater_Southeastern_American_Seas (Ext:0.20 - Core:0.20 - Nav:1.11) ***
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1057815 Baltic Trade, 2205 La Plata Maritime Trade, Pow:20, Count: 1(l 0/L 0/S 1)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2205 La Plata Maritime Trade
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2205 La Plata Maritime Trade
5:08:29 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1057815 Baltic Trade , destination,  is not in friendly water and the mission is not ignoring threats. 2205 La Plata Maritime Trade
5:08:29 PM  (Reporting)  1057815-Baltic Trade Power:20 Health:100% La Plata Maritime Trade>La Plata Maritime Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
5:08:29 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:08:29 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:08:29 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:08:29 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  ApplyAgenda AutoMerge
5:08:29 PM  (Reporting)  AI Process done in  4368 ms
5:08:29 PM  (Reporting)  Processing  1000031 Swiss Confederation
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Starting Process on Swiss Confederation AILevel 2 Kind: 2 Dormant YES Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:08:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:08:29 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:08:29 PM  (Reporting)  EcoBase 28
5:08:29 PM  (Reporting)  Resources Levels Swiss Confederation EcoBase 28 AtWar: no AtWarThreat: no At PeaceThreat: no
5:08:29 PM  (Reporting)  Money Availability Plentiful Stock 1669 Expected 56 Balance 12
5:08:29 PM  (Reporting)  Capital Availability Very High Stock 102 Expected 84 Balance 45
5:08:29 PM  (Reporting)  Steel Availability Average Stock 8 Expected 8 Balance 0
5:08:29 PM  (Reporting)  Coal Availability Very Low Stock 4 Expected 11 Balance -2
5:08:29 PM  (Reporting)  Supply Availability High Stock 2 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Ammunition Availability High Stock 2 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Inflation Availability Plentiful Stock 5 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Rail Pool Availability Very Low Stock 13 Expected 21 Balance -6
5:08:29 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 14 Balance 0
5:08:29 PM  (Reporting)  Morale Availability Plentiful Stock 109 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Conscripts Availability Plentiful Stock 160 Expected 14 Balance -2
5:08:29 PM  (Reporting)  Diplomat Availability Plentiful Stock 5 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Officers Availability Plentiful Stock 38 Expected 3 Balance 0
5:08:29 PM  (Reporting)  Iron Availability High Stock 188 Expected 1 Balance 7
5:08:29 PM  (Reporting)  Minerals Availability Very High Stock 3 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Nitrates Availability High Stock 0 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Cereals Availability Low Stock 4 Expected 2 Balance -2
5:08:29 PM  (Reporting)  Rice Availability Average Stock 0 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Fish Availability Very High Stock 7 Expected 2 Balance -1
5:08:29 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Cattle Availability Plentiful Stock 47 Expected 2 Balance 6
5:08:29 PM  (Reporting)  Fruits Availability Average Stock 0 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Preserved Food Availability Plentiful Stock 12 Expected 1 Balance -3
5:08:29 PM  (Reporting)  Cotton/Wool Availability Plentiful Stock 8 Expected 1 Balance -1
5:08:29 PM  (Reporting)  Tea Availability Average Stock 0 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Wood Availability Average Stock 3 Expected 1 Balance -1
5:08:29 PM  (Reporting)  Dyes Availability Plentiful Stock 1 Expected 1 Balance 2
5:08:29 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Rum Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Wines Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Chemicals Availability Average Stock 0 Expected 1 Balance 5
5:08:29 PM  (Reporting)  Manufactured Goods Availability Average Stock 3 Expected 8 Balance 3
5:08:29 PM  (Reporting)  Textile Availability Average Stock 4 Expected 2 Balance -1
5:08:29 PM  (Reporting)  Mechanical Parts Availability Plentiful Stock 143 Expected 1 Balance 15
5:08:29 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Silk Availability Low Stock 0 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Opium Availability Low Stock 0 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 2 Balance 6
5:08:29 PM  (Reporting)  Gold Availability Low Stock 0 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Gems Availability Low Stock 0 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 1 Balance 0
5:08:29 PM  (Reporting)  _IAE_ Swiss Confederation Global Military Usage: 50 %
5:08:29 PM  (Reporting)  _IAE_ Swiss Confederation Money Stock 1669 Expenses 2 Availability Plentiful Mil Spend 452 Civ Spend 301
5:08:29 PM  (Reporting)  _IAE_ Swiss Confederation Capital Stock 102 Expenses 0 Availability Very High Mil Spend 10 Civ Spend 40
5:08:29 PM  (Reporting)  _IAE_ Swiss Confederation Steel Stock 8 Expenses 0 Availability Average Mil Spend 1 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Swiss Confederation Coal Stock 4 Expenses 2 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Swiss Confederation Supply Stock 2 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Swiss Confederation Ammunition Stock 2 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Swiss Confederation Inflation Stock 5 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Swiss Confederation Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Swiss Confederation Rail Pool Stock 13 Expenses 6 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Swiss Confederation River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Swiss Confederation Morale Stock 109 Expenses 0 Availability Plentiful Mil Spend 49 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Swiss Confederation Conscripts Stock 160 Expenses 2 Availability Plentiful Mil Spend 70 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Swiss Confederation War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Swiss Confederation Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Swiss Confederation Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Swiss Confederation Diplomat Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Swiss Confederation Officers Stock 38 Expenses 0 Availability Plentiful Mil Spend 17 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Swiss Confederation Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Swiss Confederation Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Swiss Confederation Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Swiss Confederation Iron Stock 188 Expenses 0 Availability High Mil Spend 0 Civ Spend 62
5:08:29 PM  (Reporting)  _IAE_ Swiss Confederation Minerals Stock 3 Expenses 0 Availability Very High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Swiss Confederation Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Swiss Confederation Cereals Stock 4 Expenses 2 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Swiss Confederation Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Swiss Confederation Fish Stock 7 Expenses 1 Availability Very High Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Swiss Confederation Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Swiss Confederation Cattle Stock 47 Expenses 3 Availability Plentiful Mil Spend 0 Civ Spend 21
5:08:29 PM  (Reporting)  _IAE_ Swiss Confederation Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Swiss Confederation Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Swiss Confederation Preserved Food Stock 12 Expenses 3 Availability Plentiful Mil Spend 0 Civ Spend 4
5:08:29 PM  (Reporting)  _IAE_ Swiss Confederation Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Swiss Confederation Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Swiss Confederation Cotton/Wool Stock 8 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 3
5:08:29 PM  (Reporting)  _IAE_ Swiss Confederation Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Swiss Confederation Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Swiss Confederation Wood Stock 3 Expenses 1 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Swiss Confederation Dyes Stock 1 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Swiss Confederation Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Swiss Confederation Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Swiss Confederation Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Swiss Confederation Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Swiss Confederation Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Swiss Confederation Manufactured Goods Stock 3 Expenses 2 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Swiss Confederation Textile Stock 4 Expenses 1 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Swiss Confederation Mechanical Parts Stock 143 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 67
5:08:29 PM  (Reporting)  _IAE_ Swiss Confederation Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Swiss Confederation Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Swiss Confederation Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Swiss Confederation Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Swiss Confederation Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Swiss Confederation Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Swiss Confederation Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Swiss Confederation Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  Ended InitializeAdvancedEconomics 54 ms
5:08:29 PM  (Reporting)  *** Faction-wide algorithms ***
5:08:29 PM  (Reporting)  Ended BuildReplacements 3 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000031 Swiss Confederation
5:08:29 PM  (Reporting)  Sending proposal: *we can*
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
5:08:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:08:29 PM  (Reporting)  Steel Level 3 Amount 8
5:08:29 PM  (Reporting)  Money Level 6 Amount 1669
5:08:29 PM  (Reporting)  Conscripts Level 6 Amount 160
5:08:29 PM  (Reporting)  _BNU_ Emergency build ON
5:08:29 PM  (Reporting)  Ended BuildNewUnits Bought: 0 12 ms
5:08:29 PM  (Reporting)  AI Process done in  183 ms
5:08:29 PM  (Reporting)  Processing  1000032 Tuscany
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Starting Process on Tuscany AILevel 2 Kind: 2 Dormant YES Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:08:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:08:29 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:08:29 PM  (Reporting)  EcoBase 10
5:08:29 PM  (Reporting)  Resources Levels Tuscany EcoBase 10 AtWar: no AtWarThreat: no At PeaceThreat: no
5:08:29 PM  (Reporting)  Money Availability Plentiful Stock 1093 Expected 20 Balance 8
5:08:29 PM  (Reporting)  Capital Availability Plentiful Stock 897 Expected 30 Balance 0
5:08:29 PM  (Reporting)  Steel Availability High Stock 6 Expected 3 Balance 0
5:08:29 PM  (Reporting)  Coal Availability High Stock 9 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Rail Pool Availability Low Stock 5 Expected 8 Balance 0
5:08:29 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 5 Balance 0
5:08:29 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Conscripts Availability Plentiful Stock 125 Expected 5 Balance 0
5:08:29 PM  (Reporting)  Diplomat Availability Plentiful Stock 10 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Officers Availability Plentiful Stock 51 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cereals Availability Plentiful Stock 186 Expected 1 Balance 3
5:08:29 PM  (Reporting)  Fish Availability Average Stock 17 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Cattle Availability Average Stock 9 Expected 1 Balance 3
5:08:29 PM  (Reporting)  Fruits Availability Average Stock 7 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Sugar Availability Average Stock 7 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cotton/Wool Availability Average Stock 6 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Coffee Availability Average Stock 5 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Dyes Availability Average Stock 5 Expected 0 Balance 2
5:08:29 PM  (Reporting)  Tobacco Availability Average Stock 6 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Rum Availability Average Stock 0 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Wines Availability Average Stock 53 Expected 1 Balance 6
5:08:29 PM  (Reporting)  Manufactured Goods Availability Very Low Stock 0 Expected 3 Balance 0
5:08:29 PM  (Reporting)  Textile Availability Low Stock 5 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Luxury Goods Availability Low Stock 2 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Gold Availability Low Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  _IAE_ Tuscany Global Military Usage: 45 %
5:08:29 PM  (Reporting)  _IAE_ Tuscany Money Stock 1093 Expenses 0 Availability Plentiful Mil Spend 266 Civ Spend 217
5:08:29 PM  (Reporting)  _IAE_ Tuscany Capital Stock 897 Expenses 10 Availability Plentiful Mil Spend 72 Civ Spend 351
5:08:29 PM  (Reporting)  _IAE_ Tuscany Steel Stock 6 Expenses 0 Availability High Mil Spend 1 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Tuscany Coal Stock 9 Expenses 0 Availability High Mil Spend 1 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Tuscany Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Tuscany Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Tuscany Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Tuscany Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Tuscany Rail Pool Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Tuscany River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Tuscany Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 40 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Tuscany Conscripts Stock 125 Expenses 0 Availability Plentiful Mil Spend 50 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Tuscany War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Tuscany Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Tuscany Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Tuscany Diplomat Stock 10 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Tuscany Officers Stock 51 Expenses 0 Availability Plentiful Mil Spend 21 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Tuscany Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Tuscany Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Tuscany Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Tuscany Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Tuscany Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Tuscany Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Tuscany Cereals Stock 186 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 92
5:08:29 PM  (Reporting)  _IAE_ Tuscany Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Tuscany Fish Stock 17 Expenses 0 Availability Average Mil Spend 0 Civ Spend 4
5:08:29 PM  (Reporting)  _IAE_ Tuscany Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Tuscany Cattle Stock 9 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
5:08:29 PM  (Reporting)  _IAE_ Tuscany Fruits Stock 7 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Tuscany Sugar Stock 7 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Tuscany Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Tuscany Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Tuscany Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Tuscany Cotton/Wool Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Tuscany Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Tuscany Coffee Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Tuscany Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Tuscany Dyes Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Tuscany Tobacco Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Tuscany Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Tuscany Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Tuscany Wines Stock 53 Expenses 0 Availability Average Mil Spend 0 Civ Spend 15
5:08:29 PM  (Reporting)  _IAE_ Tuscany Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Tuscany Manufactured Goods Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Tuscany Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Tuscany Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Tuscany Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Tuscany Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Tuscany Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Tuscany Luxury Goods Stock 2 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Tuscany Gold Stock 2 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Tuscany Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Tuscany Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Tuscany Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  Ended InitializeAdvancedEconomics 36 ms
5:08:29 PM  (Reporting)  *** Faction-wide algorithms ***
5:08:29 PM  (Reporting)  Ended BuildReplacements 4 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
5:08:29 PM  (Reporting)  _HAC_ Identify Resources Need Tuscany 10 resources are needed 6 resources in surplus.
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 2 Manufactured Goods
5:08:29 PM  (Reporting)  AddNewTrades Tuscany Added 2 buy request of Manufactured Goods in area Baltic Russia
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 1 Silk
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 1 Opium
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 1 Luxury Goods
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 1 Gems
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 1 Automobile
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 1 Aviation
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 1 Rice
5:08:29 PM  (Reporting)  AddNewTrades Tuscany Added 1 buy request of Rice in area Cheasapeake
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 1 Tropical Fruits
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 1 Tea
5:08:29 PM  (Reporting)  Ended HandleAdvancedCommerce 26 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000032 Tuscany
5:08:29 PM  (Reporting)  Sending proposal: *we can*
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
5:08:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:08:29 PM  (Reporting)  Steel Level 5 Amount 6
5:08:29 PM  (Reporting)  Money Level 6 Amount 1093
5:08:29 PM  (Reporting)  Conscripts Level 6 Amount 125
5:08:29 PM  (Reporting)  _BNU_ Emergency build ON
5:08:29 PM  (Reporting)  Ended BuildNewUnits Bought: 0 9 ms
5:08:29 PM  (Reporting)  AI Process done in  111 ms
5:08:29 PM  (Reporting)  Processing  1000033 Two Sicilies
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Starting Process on Two Sicilies AILevel 2 Kind: 2 Dormant YES Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:08:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:08:29 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:08:29 PM  (Reporting)  EcoBase 23
5:08:29 PM  (Reporting)  Resources Levels Two Sicilies EcoBase 23 AtWar: no AtWarThreat: no At PeaceThreat: no
5:08:29 PM  (Reporting)  Money Availability Plentiful Stock 492 Expected 46 Balance 3
5:08:29 PM  (Reporting)  Capital Availability High Stock 43 Expected 69 Balance 21
5:08:29 PM  (Reporting)  Steel Availability Very High Stock 23 Expected 7 Balance 0
5:08:29 PM  (Reporting)  Coal Availability Low Stock 5 Expected 9 Balance -1
5:08:29 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Inflation Availability Plentiful Stock 1 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Prestige Availability Plentiful Stock 107 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 17 Balance 0
5:08:29 PM  (Reporting)  River Pool Availability Low Stock 8 Expected 12 Balance 0
5:08:29 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Conscripts Availability Plentiful Stock 167 Expected 12 Balance -2
5:08:29 PM  (Reporting)  Diplomat Availability Plentiful Stock 1 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Officers Availability Plentiful Stock 112 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Iron Availability High Stock 4 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Minerals Availability Plentiful Stock 109 Expected 1 Balance 1
5:08:29 PM  (Reporting)  Nitrates Availability High Stock 99 Expected 1 Balance 1
5:08:29 PM  (Reporting)  Cereals Availability Plentiful Stock 14 Expected 2 Balance -2
5:08:29 PM  (Reporting)  Rice Availability Average Stock 0 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Fish Availability Plentiful Stock 76 Expected 2 Balance -11
5:08:29 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Cattle Availability Very Low Stock 2 Expected 2 Balance -1
5:08:29 PM  (Reporting)  Fruits Availability Average Stock 0 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Preserved Food Availability Average Stock 1 Expected 1 Balance 18
5:08:29 PM  (Reporting)  Cotton/Wool Availability Plentiful Stock 202 Expected 1 Balance -8
5:08:29 PM  (Reporting)  Tea Availability Average Stock 0 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Wood Availability Average Stock 0 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Dyes Availability Average Stock 4 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Tobacco Availability Average Stock 1 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Rum Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Wines Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Chemicals Availability Average Stock 8 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Manufactured Goods Availability Very Low Stock 2 Expected 7 Balance 0
5:08:29 PM  (Reporting)  Textile Availability Low Stock 1 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Mechanical Parts Availability Average Stock 5 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Silk Availability Low Stock 0 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Opium Availability Low Stock 0 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Gold Availability Low Stock 1 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Gems Availability Low Stock 0 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 1 Balance 0
5:08:29 PM  (Reporting)  _IAE_ Two Sicilies Global Military Usage: 35 %
5:08:29 PM  (Reporting)  _IAE_ Two Sicilies Money Stock 492 Expenses 7 Availability Plentiful Mil Spend 92 Civ Spend 114
5:08:29 PM  (Reporting)  _IAE_ Two Sicilies Capital Stock 43 Expenses 31 Availability High Mil Spend 0 Civ Spend 3
5:08:29 PM  (Reporting)  _IAE_ Two Sicilies Steel Stock 23 Expenses 0 Availability Very High Mil Spend 4 Civ Spend 4
5:08:29 PM  (Reporting)  _IAE_ Two Sicilies Coal Stock 5 Expenses 1 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Two Sicilies Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Two Sicilies Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Two Sicilies Inflation Stock 1 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Two Sicilies Prestige Stock 107 Expenses 0 Availability Plentiful Mil Spend 17 Civ Spend 31
5:08:29 PM  (Reporting)  _IAE_ Two Sicilies Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Two Sicilies River Pool Stock 8 Expenses 0 Availability Low Mil Spend 1 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Two Sicilies Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 32 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Two Sicilies Conscripts Stock 167 Expenses 2 Availability Plentiful Mil Spend 52 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Two Sicilies War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Two Sicilies Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Two Sicilies Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Two Sicilies Diplomat Stock 1 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Two Sicilies Officers Stock 112 Expenses 0 Availability Plentiful Mil Spend 35 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Two Sicilies Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Two Sicilies Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Two Sicilies Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Two Sicilies Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Two Sicilies Minerals Stock 109 Expenses 0 Availability Plentiful Mil Spend 17 Civ Spend 32
5:08:29 PM  (Reporting)  _IAE_ Two Sicilies Nitrates Stock 99 Expenses 0 Availability High Mil Spend 0 Civ Spend 42
5:08:29 PM  (Reporting)  _IAE_ Two Sicilies Cereals Stock 14 Expenses 6 Availability Plentiful Mil Spend 0 Civ Spend 4
5:08:29 PM  (Reporting)  _IAE_ Two Sicilies Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Two Sicilies Fish Stock 76 Expenses 17 Availability Plentiful Mil Spend 0 Civ Spend 32
5:08:29 PM  (Reporting)  _IAE_ Two Sicilies Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Two Sicilies Cattle Stock 2 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Two Sicilies Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Two Sicilies Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Two Sicilies Preserved Food Stock 1 Expenses 1 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Two Sicilies Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Two Sicilies Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Two Sicilies Cotton/Wool Stock 202 Expenses 10 Availability Plentiful Mil Spend 0 Civ Spend 110
5:08:29 PM  (Reporting)  _IAE_ Two Sicilies Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Two Sicilies Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Two Sicilies Wood Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Two Sicilies Dyes Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Two Sicilies Tobacco Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Two Sicilies Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Two Sicilies Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Two Sicilies Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Two Sicilies Chemicals Stock 8 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
5:08:29 PM  (Reporting)  _IAE_ Two Sicilies Manufactured Goods Stock 2 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Two Sicilies Textile Stock 1 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Two Sicilies Mechanical Parts Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Two Sicilies Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Two Sicilies Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Two Sicilies Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Two Sicilies Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Two Sicilies Gold Stock 1 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Two Sicilies Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Two Sicilies Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Two Sicilies Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  Ended InitializeAdvancedEconomics 68 ms
5:08:29 PM  (Reporting)  *** Faction-wide algorithms ***
5:08:29 PM  (Reporting)  Ended BuildReplacements 5 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
5:08:29 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Two Sicilies Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 2 Excise 2 Tariff 2 Census 1 Income 1 Maritime 1 Percentages: Corporate 6 % Excise 46 % Tariff 40 % Census 2 % Income 0 % Maritime 8 %
5:08:29 PM  (Reporting)  Ended HandleAdvancedFinances 2 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000033 Two Sicilies
5:08:29 PM  (Reporting)  Sending proposal: *we can*
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Proposing to 1000009 Ottoman Empire
5:08:29 PM  (Reporting)  Checking 23 Propose Mutual Supply
5:08:29 PM  (Reporting)  Still checking 23 Propose Mutual Supply
5:08:29 PM  (Reporting)  Item is a Various entry, chance -4
5:08:29 PM  (Reporting)  _HAD_ Send Treaty Two Sicilies failed sending Propose Mutual Supply toward Ottoman Empire chance -4
5:08:29 PM  (Reporting)  Proposing to 1000023 Montenegro
5:08:29 PM  (Reporting)  Checking 20 Request Supply Right
5:08:29 PM  (Reporting)  Still checking 20 Request Supply Right
5:08:29 PM  (Reporting)  Item is a Various entry, chance -7
5:08:29 PM  (Reporting)  _HAD_ Send Treaty Two Sicilies failed sending Request Supply Right toward Montenegro chance -7
5:08:29 PM  (Reporting)  Proposing to 1000002 France
5:08:29 PM  (Reporting)  Checking 29 Request Passage Right
5:08:29 PM  (Reporting)  Still checking 29 Request Passage Right
5:08:29 PM  (Reporting)  Item is a Various entry, chance -5
5:08:29 PM  (Reporting)  _HAD_ Send Treaty Two Sicilies failed sending Request Passage Right toward France chance -5
5:08:29 PM  (Reporting)  Proposing to 1000024 Papal States
5:08:29 PM  (Reporting)  Checking 23 Propose Mutual Supply
5:08:29 PM  (Reporting)  Still checking 23 Propose Mutual Supply
5:08:29 PM  (Reporting)  Item is a Various entry, chance 0
5:08:29 PM  (Reporting)  _HAD_ Send Treaty Two Sicilies failed sending Propose Mutual Supply toward Papal States chance 0
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 8 ms
5:08:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:08:29 PM  (Reporting)  Steel Level 5 Amount 23
5:08:29 PM  (Reporting)  Money Level 6 Amount 492
5:08:29 PM  (Reporting)  Conscripts Level 6 Amount 167
5:08:29 PM  (Reporting)  _BNU_ Emergency build ON
5:08:29 PM  (Reporting)  Ended BuildNewUnits Bought: 0 19 ms
5:08:29 PM  (Reporting)  AI Process done in  145 ms
5:08:29 PM  (Reporting)  Processing  1000034 Wallachia
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Starting Process on Wallachia AILevel 2 Kind: 2 Dormant NO Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:08:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:08:29 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:08:29 PM  (Reporting)  Theater: 375 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 256 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:08:29 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 30 > 53
5:08:29 PM  (Reporting)  _FIT_ Ended AIInitTheaters 547 ms
5:08:29 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:08:29 PM  (Reporting)  EcoBase 2
5:08:29 PM  (Reporting)  Resources Levels Wallachia EcoBase 2 AtWar: no AtWarThreat: no At PeaceThreat: no
5:08:29 PM  (Reporting)  Money Availability Plentiful Stock 954 Expected 4 Balance 8
5:08:29 PM  (Reporting)  Capital Availability Plentiful Stock 1031 Expected 6 Balance 3
5:08:29 PM  (Reporting)  Steel Availability Plentiful Stock 4 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Coal Availability Plentiful Stock 20 Expected 1 Balance 2
5:08:29 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Prestige Availability Plentiful Stock 107 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Conscripts Availability Plentiful Stock 104 Expected 1 Balance -1
5:08:29 PM  (Reporting)  Officers Availability Plentiful Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cereals Availability Average Stock 122 Expected 0 Balance 2
5:08:29 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Manufactured Goods Availability High Stock 2 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Textile Availability Low Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  _IAE_ Wallachia Global Military Usage: 35 %
5:08:29 PM  (Reporting)  _IAE_ Wallachia Money Stock 954 Expenses 0 Availability Plentiful Mil Spend 181 Civ Spend 224
5:08:29 PM  (Reporting)  _IAE_ Wallachia Capital Stock 1031 Expenses 5 Availability Plentiful Mil Spend 65 Civ Spend 480
5:08:29 PM  (Reporting)  _IAE_ Wallachia Steel Stock 4 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Wallachia Coal Stock 20 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 6
5:08:29 PM  (Reporting)  _IAE_ Wallachia Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wallachia Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wallachia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wallachia Prestige Stock 107 Expenses 0 Availability Plentiful Mil Spend 17 Civ Spend 31
5:08:29 PM  (Reporting)  _IAE_ Wallachia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wallachia River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wallachia Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 32 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wallachia Conscripts Stock 104 Expenses 1 Availability Plentiful Mil Spend 33 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wallachia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wallachia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wallachia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wallachia Diplomat Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wallachia Officers Stock 4 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wallachia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wallachia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wallachia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wallachia Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Wallachia Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Wallachia Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wallachia Cereals Stock 122 Expenses 0 Availability Average Mil Spend 0 Civ Spend 40
5:08:29 PM  (Reporting)  _IAE_ Wallachia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wallachia Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Wallachia Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wallachia Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Wallachia Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Wallachia Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Wallachia Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Wallachia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wallachia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wallachia Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Wallachia Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wallachia Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wallachia Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Wallachia Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wallachia Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wallachia Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wallachia Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wallachia Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wallachia Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wallachia Manufactured Goods Stock 2 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wallachia Textile Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Wallachia Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wallachia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wallachia Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wallachia Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wallachia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wallachia Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wallachia Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wallachia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wallachia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  Ended InitializeAdvancedEconomics 305 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2100
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Evaluating Theater 375 Theater_Balkans (Land)
5:08:29 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 256 Overall power (enemies): 0 Ratio: 5.00
5:08:29 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:08:29 PM  (Reporting)  Making Naval Values Map: 375 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:08:29 PM  (Reporting)  Commiting Naval Values Map: 375 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  *** Land Theaters Special Regions ***
5:08:29 PM  (Reporting)  Theater 375 Theater_Balkans HQReg: 226 Wallachia Max pick: Wallachia Max need: Drobeta Max Val: Wallachia Naval Gathering: <None>
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Final Gather Region for  375 Balkans : 226 Wallachia
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Ended InitAndDumpData Wallachia 487 ms
5:08:29 PM  (Reporting)  *** Faction-wide algorithms ***
5:08:29 PM  (Reporting)  Ended BuildReplacements 4 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000034 Wallachia
5:08:29 PM  (Reporting)  Sending proposal: *we can*
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
5:08:29 PM  (Reporting)  IdentifyProductionStrucsBuild 
5:08:29 PM  (Reporting)  Ended HandleAdvancedStructures 131 ms
5:08:29 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:08:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:08:29 PM  (Reporting)  Steel Level 4 Amount 4
5:08:29 PM  (Reporting)  Money Level 6 Amount 954
5:08:29 PM  (Reporting)  Conscripts Level 6 Amount 104
5:08:29 PM  (Reporting)  Ended BuildNewUnits Bought: 0 20 ms
5:08:29 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:08:29 PM  (Reporting)  Ended ManageFleetsComposition 19 ms
5:08:29 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:08:29 PM  (Reporting)  _LFG_ 1009348 Fortificatii din Bucuresti, 226 Wallachia, Pow:150, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:08:29 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:08:29 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:08:29 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  *** Theaters algorithms 375 Theater_Balkans ***
5:08:29 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:08:29 PM  (Reporting)  Ended PrivilegedCombine 0 ms
5:08:29 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:08:29 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:08:29 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
5:08:29 PM  (Reporting)  Ended ReconAndRaids 6 ms
5:08:29 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:08:29 PM  (Reporting)  Ended SplitGroups 10 ms
5:08:29 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:08:29 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:08:29 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:08:29 PM  (Reporting)  Ended Damaged Units 0 ms
5:08:29 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:08:29 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:08:29 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:08:29 PM  (Reporting)  Ended Check Leaders 0 ms
5:08:29 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:08:29 PM  (Reporting)  Ended Make Superior Group 1 ms
5:08:29 PM  (Reporting)  Start of AI Check for Land Resupply
5:08:29 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:08:29 PM  (Reporting)  Ended KeepPosition 0 ms
5:08:29 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:08:29 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 375 Theater_Balkans ***
5:08:29 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:08:29 PM  (Reporting)  Ended DistantGarrison 0 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 256 AllOppPowLand: 0 AllOwnPowNav: 0 AllOppPowNav 0
5:08:29 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  *** Starting process on extended theater 375 Theater_Balkans Owned armies (extended): 3 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:08:29 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:08:29 PM  (Reporting)  1023700 Brigada 2 Calarsi (Pow.24)
5:08:29 PM  (Reporting)  1009287 Armata Tarii Romanesti (Pow.165)
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Primary Region 226 Wallachia Pick 100 has enough garrison (Value: 150) - evaluation skipped
5:08:29 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 41 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  ############ Starting ApplyAgenda:  Wallachia  ############
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  Loop I - post iteration missions
5:08:29 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:08:29 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:08:29 PM  (Reporting)  Ended Receive Arties
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:08:29 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:08:29 PM  (Reporting)  Ended Receive Supplies
5:08:29 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:08:29 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:08:29 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:08:29 PM  (Reporting)  Ended Collect Leaders 0 ms
5:08:29 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:08:29 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:08:29 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:08:29 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  Loop II - agendas clean up and processing
5:08:29 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  1009287 Armata Tarii Romanesti is doing nothing in Wallachia  Power: 165  HealthPerc: 100
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  1023700 Brigada 2 Calarsi is doing nothing in Wallachia  Power: 24  HealthPerc: 100
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:08:29 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:08:29 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:08:29 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  ApplyAgenda AutoMerge
5:08:29 PM  (Reporting)  AI Process done in  2090 ms
5:08:29 PM  (Reporting)  Processing  1000035 Wrttemberg
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Starting Process on Wrttemberg AILevel 2 Kind: 2 Dormant YES Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:08:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:08:29 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:08:29 PM  (Reporting)  EcoBase 10
5:08:29 PM  (Reporting)  Resources Levels Wrttemberg EcoBase 10 AtWar: no AtWarThreat: no At PeaceThreat: no
5:08:29 PM  (Reporting)  Money Availability Plentiful Stock 1514 Expected 20 Balance 12
5:08:29 PM  (Reporting)  Capital Availability Plentiful Stock 302 Expected 30 Balance 27
5:08:29 PM  (Reporting)  Steel Availability High Stock 5 Expected 3 Balance 0
5:08:29 PM  (Reporting)  Coal Availability High Stock 7 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Rail Pool Availability Low Stock 6 Expected 8 Balance 0
5:08:29 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 5 Balance 0
5:08:29 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Conscripts Availability Plentiful Stock 118 Expected 5 Balance -1
5:08:29 PM  (Reporting)  Diplomat Availability Plentiful Stock 5 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Iron Availability High Stock 20 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Minerals Availability Plentiful Stock 1 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cereals Availability Plentiful Stock 172 Expected 1 Balance 5
5:08:29 PM  (Reporting)  Fish Availability Average Stock 3 Expected 1 Balance -1
5:08:29 PM  (Reporting)  Cattle Availability Plentiful Stock 142 Expected 1 Balance 5
5:08:29 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Preserved Food Availability Plentiful Stock 41 Expected 0 Balance -1
5:08:29 PM  (Reporting)  Cotton/Wool Availability Average Stock 10 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Wood Availability Average Stock 3 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Dyes Availability Average Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Rum Availability Average Stock 0 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Wines Availability Average Stock 3 Expected 1 Balance -1
5:08:29 PM  (Reporting)  Chemicals Availability Average Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Manufactured Goods Availability High Stock 6 Expected 3 Balance -1
5:08:29 PM  (Reporting)  Textile Availability Very Low Stock 1 Expected 1 Balance -1
5:08:29 PM  (Reporting)  Mechanical Parts Availability Average Stock 195 Expected 0 Balance 15
5:08:29 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 1 Balance 0
5:08:29 PM  (Reporting)  _IAE_ Wrttemberg Global Military Usage: 50 %
5:08:29 PM  (Reporting)  _IAE_ Wrttemberg Money Stock 1514 Expenses 0 Availability Plentiful Mil Spend 410 Civ Spend 274
5:08:29 PM  (Reporting)  _IAE_ Wrttemberg Capital Stock 302 Expenses 0 Availability Plentiful Mil Spend 28 Civ Spend 114
5:08:29 PM  (Reporting)  _IAE_ Wrttemberg Steel Stock 5 Expenses 0 Availability High Mil Spend 1 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Wrttemberg Coal Stock 7 Expenses 0 Availability High Mil Spend 1 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Wrttemberg Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wrttemberg Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wrttemberg Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wrttemberg Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wrttemberg Rail Pool Stock 6 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wrttemberg River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wrttemberg Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 45 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wrttemberg Conscripts Stock 118 Expenses 1 Availability Plentiful Mil Spend 52 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wrttemberg War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wrttemberg Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wrttemberg Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wrttemberg Diplomat Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Wrttemberg Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wrttemberg Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wrttemberg Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wrttemberg Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wrttemberg Iron Stock 20 Expenses 0 Availability High Mil Spend 0 Civ Spend 6
5:08:29 PM  (Reporting)  _IAE_ Wrttemberg Minerals Stock 1 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wrttemberg Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wrttemberg Cereals Stock 172 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 78
5:08:29 PM  (Reporting)  _IAE_ Wrttemberg Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wrttemberg Fish Stock 3 Expenses 1 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wrttemberg Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wrttemberg Cattle Stock 142 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 64
5:08:29 PM  (Reporting)  _IAE_ Wrttemberg Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wrttemberg Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wrttemberg Preserved Food Stock 41 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 18
5:08:29 PM  (Reporting)  _IAE_ Wrttemberg Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wrttemberg Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wrttemberg Cotton/Wool Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Wrttemberg Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wrttemberg Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wrttemberg Wood Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Wrttemberg Dyes Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Wrttemberg Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wrttemberg Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wrttemberg Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wrttemberg Wines Stock 3 Expenses 1 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wrttemberg Chemicals Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Wrttemberg Manufactured Goods Stock 6 Expenses 1 Availability High Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wrttemberg Textile Stock 1 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wrttemberg Mechanical Parts Stock 195 Expenses 0 Availability Average Mil Spend 0 Civ Spend 50
5:08:29 PM  (Reporting)  _IAE_ Wrttemberg Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wrttemberg Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wrttemberg Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wrttemberg Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wrttemberg Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wrttemberg Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wrttemberg Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wrttemberg Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  Ended InitializeAdvancedEconomics 49 ms
5:08:29 PM  (Reporting)  *** Faction-wide algorithms ***
5:08:29 PM  (Reporting)  Ended BuildReplacements 4 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000035 Wrttemberg
5:08:29 PM  (Reporting)  Sending proposal: *we can*
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 2 ms
5:08:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:08:29 PM  (Reporting)  Steel Level 3 Amount 5
5:08:29 PM  (Reporting)  Money Level 6 Amount 1514
5:08:29 PM  (Reporting)  Conscripts Level 6 Amount 118
5:08:29 PM  (Reporting)  _BNU_ Emergency build ON
5:08:29 PM  (Reporting)  Ended BuildNewUnits Bought: 0 14 ms
5:08:29 PM  (Reporting)  AI Process done in  175 ms
5:08:29 PM  (Reporting)  Processing  1000036 Costa Rica
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Starting Process on Costa Rica AILevel 2 Kind: 2 Dormant YES Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:08:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:08:29 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:08:29 PM  (Reporting)  EcoBase 3
5:08:29 PM  (Reporting)  Resources Levels Costa Rica EcoBase 3 AtWar: no AtWarThreat: no At PeaceThreat: no
5:08:29 PM  (Reporting)  Money Availability Plentiful Stock 1776 Expected 6 Balance 32
5:08:29 PM  (Reporting)  Capital Availability Plentiful Stock 1516 Expected 9 Balance -79
5:08:29 PM  (Reporting)  Steel Availability Plentiful Stock 5 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  River Pool Availability Low Stock 1 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Conscripts Availability Plentiful Stock 46 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Diplomat Availability Plentiful Stock 10 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Rice Availability Average Stock 7 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Fish Availability Average Stock 43 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Tropical Fruits Availability Average Stock 35 Expected 0 Balance 6
5:08:29 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Tea Availability Average Stock 3 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Coffee Availability Average Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Tobacco Availability Average Stock 3 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Petroleum Availability Plentiful Stock 9 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Wines Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Manufactured Goods Availability High Stock 2 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Silk Availability Low Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Opium Availability Low Stock 9 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Luxury Goods Availability Low Stock 5 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Gold Availability Low Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Gems Availability Plentiful Stock 5 Expected 0 Balance -1
5:08:29 PM  (Reporting)  _IAE_ Costa Rica Global Military Usage: 60 %
5:08:29 PM  (Reporting)  _IAE_ Costa Rica Money Stock 1776 Expenses 0 Availability Plentiful Mil Spend 581 Civ Spend 258
5:08:29 PM  (Reporting)  _IAE_ Costa Rica Capital Stock 1516 Expenses 87 Availability Plentiful Mil Spend 150 Civ Spend 400
5:08:29 PM  (Reporting)  _IAE_ Costa Rica Steel Stock 5 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Costa Rica Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Costa Rica Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Costa Rica Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Costa Rica Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Costa Rica Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Costa Rica Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Costa Rica River Pool Stock 1 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Costa Rica Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 54 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Costa Rica Conscripts Stock 46 Expenses 0 Availability Plentiful Mil Spend 25 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Costa Rica War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Costa Rica Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Costa Rica Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Costa Rica Diplomat Stock 10 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Costa Rica Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 8 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Costa Rica Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Costa Rica Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Costa Rica Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Costa Rica Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Costa Rica Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Costa Rica Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Costa Rica Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Costa Rica Rice Stock 7 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Costa Rica Fish Stock 43 Expenses 0 Availability Average Mil Spend 0 Civ Spend 9
5:08:29 PM  (Reporting)  _IAE_ Costa Rica Tropical Fruits Stock 35 Expenses 0 Availability Average Mil Spend 0 Civ Spend 8
5:08:29 PM  (Reporting)  _IAE_ Costa Rica Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Costa Rica Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Costa Rica Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Costa Rica Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Costa Rica Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Costa Rica Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Costa Rica Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Costa Rica Tea Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Costa Rica Coffee Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Costa Rica Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Costa Rica Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Costa Rica Tobacco Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Costa Rica Petroleum Stock 9 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Costa Rica Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Costa Rica Wines Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Costa Rica Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Costa Rica Manufactured Goods Stock 2 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Costa Rica Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Costa Rica Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Costa Rica Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Costa Rica Silk Stock 2 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Costa Rica Opium Stock 9 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Costa Rica Luxury Goods Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Costa Rica Gold Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Costa Rica Gems Stock 5 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Costa Rica Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Costa Rica Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  Ended InitializeAdvancedEconomics 34 ms
5:08:29 PM  (Reporting)  *** Faction-wide algorithms ***
5:08:29 PM  (Reporting)  Ended BuildReplacements 3 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
5:08:29 PM  (Reporting)  _HAC_ Identify Resources Need Costa Rica 1 resources are needed 14 resources in surplus.
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 1 Rum
5:08:29 PM  (Reporting)  Ended HandleAdvancedCommerce 6 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000036 Costa Rica
5:08:29 PM  (Reporting)  Sending proposal: *we can*
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
5:08:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:08:29 PM  (Reporting)  Steel Level 6 Amount 5
5:08:29 PM  (Reporting)  Money Level 6 Amount 1776
5:08:29 PM  (Reporting)  Conscripts Level 6 Amount 46
5:08:29 PM  (Reporting)  _BNU_ Emergency build ON
5:08:29 PM  (Reporting)  Ended BuildNewUnits Bought: 0 7 ms
5:08:29 PM  (Reporting)  AI Process done in  84 ms
5:08:29 PM  (Reporting)  Processing  1000037 Dominican Republic
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Starting Process on Dominican Republic AILevel 2 Kind: 2 Dormant YES Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:08:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:08:29 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:08:29 PM  (Reporting)  EcoBase 2
5:08:29 PM  (Reporting)  Resources Levels Dominican Republic EcoBase 2 AtWar: no AtWarThreat: no At PeaceThreat: no
5:08:29 PM  (Reporting)  Money Availability Plentiful Stock 1392 Expected 4 Balance 32
5:08:29 PM  (Reporting)  Capital Availability Plentiful Stock 1477 Expected 6 Balance -10
5:08:29 PM  (Reporting)  Steel Availability Very Low Stock 0 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  River Pool Availability Average Stock 1 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Conscripts Availability Plentiful Stock 80 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Diplomat Availability Plentiful Stock 5 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Rice Availability Average Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Tropical Fruits Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Sugar Availability Average Stock 6 Expected 0 Balance 4
5:08:29 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Tobacco Availability Average Stock 9 Expected 0 Balance 2
5:08:29 PM  (Reporting)  Petroleum Availability Plentiful Stock 5 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Rum Availability Average Stock 1 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Wines Availability Average Stock 5 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Manufactured Goods Availability High Stock 2 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Textile Availability Low Stock 7 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Silk Availability Low Stock 18 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Opium Availability Low Stock 12 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Gold Availability Low Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Gems Availability Plentiful Stock 8 Expected 0 Balance -1
5:08:29 PM  (Reporting)  _IAE_ Dominican Republic Global Military Usage: 40 %
5:08:29 PM  (Reporting)  _IAE_ Dominican Republic Money Stock 1392 Expenses 0 Availability Plentiful Mil Spend 304 Civ Spend 304
5:08:29 PM  (Reporting)  _IAE_ Dominican Republic Capital Stock 1477 Expenses 18 Availability Plentiful Mil Spend 105 Civ Spend 628
5:08:29 PM  (Reporting)  _IAE_ Dominican Republic Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Dominican Republic Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Dominican Republic Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Dominican Republic Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Dominican Republic Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Dominican Republic Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Dominican Republic Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Dominican Republic River Pool Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Dominican Republic Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 36 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Dominican Republic Conscripts Stock 80 Expenses 0 Availability Plentiful Mil Spend 29 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Dominican Republic War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Dominican Republic Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Dominican Republic Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Dominican Republic Diplomat Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Dominican Republic Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 6 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Dominican Republic Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Dominican Republic Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Dominican Republic Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Dominican Republic Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Dominican Republic Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Dominican Republic Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Dominican Republic Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
5:08:29 PM  (Reporting)  _IAE_ Dominican Republic Rice Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Dominican Republic Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Dominican Republic Tropical Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Dominican Republic Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Dominican Republic Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Dominican Republic Sugar Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Dominican Republic Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Dominican Republic Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Dominican Republic Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Dominican Republic Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Dominican Republic Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Dominican Republic Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Dominican Republic Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Dominican Republic Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Dominican Republic Tobacco Stock 9 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
5:08:29 PM  (Reporting)  _IAE_ Dominican Republic Petroleum Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Dominican Republic Rum Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Dominican Republic Wines Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Dominican Republic Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Dominican Republic Manufactured Goods Stock 2 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Dominican Republic Textile Stock 7 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Dominican Republic Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Dominican Republic Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Dominican Republic Silk Stock 18 Expenses 0 Availability Low Mil Spend 0 Civ Spend 4
5:08:29 PM  (Reporting)  _IAE_ Dominican Republic Opium Stock 12 Expenses 0 Availability Low Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Dominican Republic Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Dominican Republic Gold Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Dominican Republic Gems Stock 8 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 4
5:08:29 PM  (Reporting)  _IAE_ Dominican Republic Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Dominican Republic Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  Ended InitializeAdvancedEconomics 34 ms
5:08:29 PM  (Reporting)  *** Faction-wide algorithms ***
5:08:29 PM  (Reporting)  Ended BuildReplacements 3 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
5:08:29 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Dominican Republic Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 2 Excise 2 Tariff 2 Census 1 Income 1 Maritime 1 Percentages: Corporate 5 % Excise 30 % Tariff 0 % Census 1 % Income 0 % Maritime 7 %
5:08:29 PM  (Reporting)  Ended HandleAdvancedFinances 2 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000037 Dominican Republic
5:08:29 PM  (Reporting)  Sending proposal: *we can*
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Proposing to 1000040 Haiti
5:08:29 PM  (Reporting)  Checking 43 Propose Commercial Agreement
5:08:29 PM  (Reporting)  Still checking 43 Propose Commercial Agreement
5:08:29 PM  (Reporting)  Item is a Various entry, chance 2
5:08:29 PM  (Reporting)  _HAD_ Send Treaty Dominican Republic failed sending Propose Commercial Agreement toward Haiti chance 2
5:08:29 PM  (Reporting)  Proposing to 1000001 Great Britain
5:08:29 PM  (Reporting)  Checking 3 Promise Local Support
5:08:29 PM  (Reporting)  Still checking 3 Promise Local Support
5:08:29 PM  (Reporting)  Item is a Various entry, chance -7
5:08:29 PM  (Reporting)  _HAD_ Send Treaty Dominican Republic failed sending Promise Local Support toward Great Britain chance -7
5:08:29 PM  (Reporting)  Proposing to 1000029 Spain
5:08:29 PM  (Reporting)  Checking 4 Offer Defensive Treaty
5:08:29 PM  (Reporting)  Still checking 4 Offer Defensive Treaty
5:08:29 PM  (Reporting)  Item is a Various entry, chance -18
5:08:29 PM  (Reporting)  _HAD_ Send Treaty Dominican Republic failed sending Offer Defensive Treaty toward Spain chance -18
5:08:29 PM  (Reporting)  Proposing to 1000029 Spain
5:08:29 PM  (Reporting)  Checking 43 Propose Commercial Agreement
5:08:29 PM  (Reporting)  Still checking 43 Propose Commercial Agreement
5:08:29 PM  (Reporting)  Item is a Various entry, chance -4
5:08:29 PM  (Reporting)  _HAD_ Send Treaty Dominican Republic failed sending Propose Commercial Agreement toward Spain chance -4
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 9 ms
5:08:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:08:29 PM  (Reporting)  Steel Level 6 Amount 0
5:08:29 PM  (Reporting)  Money Level 6 Amount 1392
5:08:29 PM  (Reporting)  Conscripts Level 6 Amount 80
5:08:29 PM  (Reporting)  _BNU_ Emergency build ON
5:08:29 PM  (Reporting)  Ended BuildNewUnits Bought: 0 11 ms
5:08:29 PM  (Reporting)  AI Process done in  97 ms
5:08:29 PM  (Reporting)  Processing  1000038 El Salvador
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Starting Process on El Salvador AILevel 2 Kind: 2 Dormant YES Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:08:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:08:29 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:08:29 PM  (Reporting)  EcoBase 2
5:08:29 PM  (Reporting)  Resources Levels El Salvador EcoBase 2 AtWar: no AtWarThreat: no At PeaceThreat: no
5:08:29 PM  (Reporting)  Money Availability Plentiful Stock 1705 Expected 4 Balance 32
5:08:29 PM  (Reporting)  Capital Availability Plentiful Stock 1502 Expected 6 Balance -73
5:08:29 PM  (Reporting)  Steel Availability Very Low Stock 0 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Conscripts Availability Plentiful Stock 78 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Diplomat Availability Plentiful Stock 10 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Rice Availability Average Stock 5 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Petroleum Availability Plentiful Stock 9 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Rum Availability Average Stock 9 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Wines Availability Average Stock 6 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Manufactured Goods Availability High Stock 2 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Textile Availability Low Stock 6 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Gold Availability Low Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Gems Availability Plentiful Stock 10 Expected 0 Balance -1
5:08:29 PM  (Reporting)  _IAE_ El Salvador Global Military Usage: 50 %
5:08:29 PM  (Reporting)  _IAE_ El Salvador Money Stock 1705 Expenses 0 Availability Plentiful Mil Spend 465 Civ Spend 310
5:08:29 PM  (Reporting)  _IAE_ El Salvador Capital Stock 1502 Expenses 81 Availability Plentiful Mil Spend 125 Civ Spend 498
5:08:29 PM  (Reporting)  _IAE_ El Salvador Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ El Salvador Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ El Salvador Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ El Salvador Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ El Salvador Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ El Salvador Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ El Salvador Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ El Salvador River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ El Salvador Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 45 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ El Salvador Conscripts Stock 78 Expenses 0 Availability Plentiful Mil Spend 35 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ El Salvador War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ El Salvador Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ El Salvador Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ El Salvador Diplomat Stock 10 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ El Salvador Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ El Salvador Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ El Salvador Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ El Salvador Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ El Salvador Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ El Salvador Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ El Salvador Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ El Salvador Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ El Salvador Rice Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ El Salvador Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ El Salvador Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ El Salvador Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ El Salvador Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ El Salvador Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ El Salvador Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ El Salvador Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ El Salvador Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ El Salvador Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ El Salvador Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ El Salvador Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ El Salvador Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ El Salvador Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ El Salvador Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ El Salvador Petroleum Stock 9 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ El Salvador Rum Stock 9 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ El Salvador Wines Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ El Salvador Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ El Salvador Manufactured Goods Stock 2 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ El Salvador Textile Stock 6 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ El Salvador Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ El Salvador Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ El Salvador Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ El Salvador Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ El Salvador Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ El Salvador Gold Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ El Salvador Gems Stock 10 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 4
5:08:29 PM  (Reporting)  _IAE_ El Salvador Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ El Salvador Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  Ended InitializeAdvancedEconomics 29 ms
5:08:29 PM  (Reporting)  *** Faction-wide algorithms ***
5:08:29 PM  (Reporting)  Ended BuildReplacements 3 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000038 El Salvador
5:08:29 PM  (Reporting)  Sending proposal: *we can*
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
5:08:29 PM  (Reporting)  IdentifyProductionStrucsBuild 
5:08:29 PM  (Reporting)  Ended HandleAdvancedStructures 6 ms
5:08:29 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:08:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:08:29 PM  (Reporting)  Steel Level 0 Amount 0
5:08:29 PM  (Reporting)  Money Level 6 Amount 1705
5:08:29 PM  (Reporting)  Conscripts Level 6 Amount 78
5:08:29 PM  (Reporting)  _BNU_ Emergency build ON
5:08:29 PM  (Reporting)  Ended BuildNewUnits Bought: 0 9 ms
5:08:29 PM  (Reporting)  AI Process done in  80 ms
5:08:29 PM  (Reporting)  Processing  1000039 Guatemala
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Starting Process on Guatemala AILevel 2 Kind: 2 Dormant YES Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:08:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:08:29 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:08:29 PM  (Reporting)  EcoBase 2
5:08:29 PM  (Reporting)  Resources Levels Guatemala EcoBase 2 AtWar: no AtWarThreat: no At PeaceThreat: no
5:08:29 PM  (Reporting)  Money Availability Plentiful Stock 1693 Expected 4 Balance 56
5:08:29 PM  (Reporting)  Capital Availability Plentiful Stock 1481 Expected 6 Balance -1
5:08:29 PM  (Reporting)  Steel Availability Plentiful Stock 4 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  River Pool Availability Average Stock 1 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Conscripts Availability Plentiful Stock 106 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Diplomat Availability Plentiful Stock 10 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Rice Availability Average Stock 13 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Tropical Fruits Availability Average Stock 22 Expected 0 Balance 2
5:08:29 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Tobacco Availability Average Stock 1 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Petroleum Availability Plentiful Stock 14 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Rum Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Wines Availability Average Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Manufactured Goods Availability High Stock 2 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Textile Availability Low Stock 5 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Silk Availability Low Stock 8 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Opium Availability Low Stock 18 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Gold Availability Low Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Gems Availability Plentiful Stock 16 Expected 0 Balance -2
5:08:29 PM  (Reporting)  _IAE_ Guatemala Global Military Usage: 70 %
5:08:29 PM  (Reporting)  _IAE_ Guatemala Money Stock 1693 Expenses 0 Availability Plentiful Mil Spend 651 Civ Spend 186
5:08:29 PM  (Reporting)  _IAE_ Guatemala Capital Stock 1481 Expenses 9 Availability Plentiful Mil Spend 186 Civ Spend 318
5:08:29 PM  (Reporting)  _IAE_ Guatemala Steel Stock 4 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Guatemala Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Guatemala Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Guatemala Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Guatemala Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Guatemala Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Guatemala Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Guatemala River Pool Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Guatemala Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 63 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Guatemala Conscripts Stock 106 Expenses 0 Availability Plentiful Mil Spend 66 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Guatemala War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Guatemala Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Guatemala Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Guatemala Diplomat Stock 10 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Guatemala Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 10 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Guatemala Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Guatemala Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Guatemala Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Guatemala Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Guatemala Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Guatemala Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Guatemala Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Guatemala Rice Stock 13 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Guatemala Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Guatemala Tropical Fruits Stock 22 Expenses 0 Availability Average Mil Spend 0 Civ Spend 4
5:08:29 PM  (Reporting)  _IAE_ Guatemala Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Guatemala Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Guatemala Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Guatemala Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Guatemala Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Guatemala Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Guatemala Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Guatemala Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Guatemala Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Guatemala Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Guatemala Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Guatemala Tobacco Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Guatemala Petroleum Stock 14 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Guatemala Rum Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Guatemala Wines Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Guatemala Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Guatemala Manufactured Goods Stock 2 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Guatemala Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Guatemala Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Guatemala Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Guatemala Silk Stock 8 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Guatemala Opium Stock 18 Expenses 0 Availability Low Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Guatemala Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Guatemala Gold Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Guatemala Gems Stock 16 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 4
5:08:29 PM  (Reporting)  _IAE_ Guatemala Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Guatemala Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  Ended InitializeAdvancedEconomics 34 ms
5:08:29 PM  (Reporting)  *** Faction-wide algorithms ***
5:08:29 PM  (Reporting)  Ended BuildReplacements 3 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000039 Guatemala
5:08:29 PM  (Reporting)  Sending proposal: *we can*
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
5:08:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:08:29 PM  (Reporting)  Steel Level 6 Amount 4
5:08:29 PM  (Reporting)  Money Level 6 Amount 1693
5:08:29 PM  (Reporting)  Conscripts Level 6 Amount 106
5:08:29 PM  (Reporting)  _BNU_ Emergency build ON
5:08:29 PM  (Reporting)  Ended BuildNewUnits Bought: 0 8 ms
5:08:29 PM  (Reporting)  AI Process done in  84 ms
5:08:29 PM  (Reporting)  Processing  1000040 Haiti
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Starting Process on Haiti AILevel 2 Kind: 2 Dormant YES Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:08:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:08:29 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:08:29 PM  (Reporting)  EcoBase 2
5:08:29 PM  (Reporting)  Resources Levels Haiti EcoBase 2 AtWar: no AtWarThreat: no At PeaceThreat: no
5:08:29 PM  (Reporting)  Money Availability Plentiful Stock 1056 Expected 4 Balance 8
5:08:29 PM  (Reporting)  Capital Availability Plentiful Stock 1448 Expected 6 Balance 2
5:08:29 PM  (Reporting)  Steel Availability Very Low Stock 0 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  River Pool Availability Average Stock 1 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Conscripts Availability Plentiful Stock 78 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Diplomat Availability Plentiful Stock 10 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Sugar Availability Average Stock 5 Expected 0 Balance 1
5:08:29 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Coffee Availability Average Stock 12 Expected 0 Balance 1
5:08:29 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Tobacco Availability Average Stock 6 Expected 0 Balance 1
5:08:29 PM  (Reporting)  Manufactured Goods Availability High Stock 2 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Textile Availability Low Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Opium Availability Low Stock 6 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Gold Availability Low Stock 3 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Gems Availability Low Stock 3 Expected 0 Balance 0
5:08:29 PM  (Reporting)  _IAE_ Haiti Global Military Usage: 70 %
5:08:29 PM  (Reporting)  _IAE_ Haiti Money Stock 1056 Expenses 0 Availability Plentiful Mil Spend 401 Civ Spend 114
5:08:29 PM  (Reporting)  _IAE_ Haiti Capital Stock 1448 Expenses 6 Availability Plentiful Mil Spend 182 Civ Spend 312
5:08:29 PM  (Reporting)  _IAE_ Haiti Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Haiti Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Haiti Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Haiti Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Haiti Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Haiti Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Haiti Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Haiti River Pool Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Haiti Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 63 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Haiti Conscripts Stock 78 Expenses 0 Availability Plentiful Mil Spend 49 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Haiti War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Haiti Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Haiti Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Haiti Diplomat Stock 10 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Haiti Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 10 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Haiti Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Haiti Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Haiti Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Haiti Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Haiti Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Haiti Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Haiti Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Haiti Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Haiti Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Haiti Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Haiti Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Haiti Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Haiti Sugar Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Haiti Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Haiti Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Haiti Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Haiti Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Haiti Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Haiti Coffee Stock 12 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Haiti Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Haiti Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Haiti Tobacco Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Haiti Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Haiti Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Haiti Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Haiti Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Haiti Manufactured Goods Stock 2 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Haiti Textile Stock 2 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Haiti Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Haiti Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Haiti Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Haiti Opium Stock 6 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Haiti Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Haiti Gold Stock 3 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Haiti Gems Stock 3 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Haiti Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Haiti Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  Ended InitializeAdvancedEconomics 34 ms
5:08:29 PM  (Reporting)  *** Faction-wide algorithms ***
5:08:29 PM  (Reporting)  Ended BuildReplacements 3 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
5:08:29 PM  (Reporting)  _HAC_ Identify Resources Need Haiti 1 resources are needed 14 resources in surplus.
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 1 Luxury Goods
5:08:29 PM  (Reporting)  Ended HandleAdvancedCommerce 8 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000040 Haiti
5:08:29 PM  (Reporting)  Sending proposal: *we can*
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
5:08:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:08:29 PM  (Reporting)  Steel Level 6 Amount 0
5:08:29 PM  (Reporting)  Money Level 6 Amount 1056
5:08:29 PM  (Reporting)  Conscripts Level 6 Amount 78
5:08:29 PM  (Reporting)  _BNU_ Emergency build ON
5:08:29 PM  (Reporting)  Ended BuildNewUnits Bought: 0 10 ms
5:08:29 PM  (Reporting)  AI Process done in  89 ms
5:08:29 PM  (Reporting)  Processing  1000041 Honduras
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Starting Process on Honduras AILevel 2 Kind: 2 Dormant YES Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:08:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:08:29 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:08:29 PM  (Reporting)  EcoBase 3
5:08:29 PM  (Reporting)  Resources Levels Honduras EcoBase 3 AtWar: no AtWarThreat: no At PeaceThreat: no
5:08:29 PM  (Reporting)  Money Availability Plentiful Stock 1056 Expected 6 Balance 8
5:08:29 PM  (Reporting)  Capital Availability Plentiful Stock 1477 Expected 9 Balance 4
5:08:29 PM  (Reporting)  Steel Availability Plentiful Stock 4 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Conscripts Availability Plentiful Stock 70 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Diplomat Availability Plentiful Stock 10 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cereals Availability Average Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Tropical Fruits Availability Average Stock 5 Expected 0 Balance 1
5:08:29 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Coffee Availability Average Stock 5 Expected 0 Balance 1
5:08:29 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Tobacco Availability Average Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Rum Availability Average Stock 3 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Manufactured Goods Availability High Stock 2 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Textile Availability Low Stock 6 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Gold Availability Low Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  _IAE_ Honduras Global Military Usage: 25 %
5:08:29 PM  (Reporting)  _IAE_ Honduras Money Stock 1056 Expenses 0 Availability Plentiful Mil Spend 143 Civ Spend 286
5:08:29 PM  (Reporting)  _IAE_ Honduras Capital Stock 1477 Expenses 4 Availability Plentiful Mil Spend 66 Civ Spend 797
5:08:29 PM  (Reporting)  _IAE_ Honduras Steel Stock 4 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Honduras Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Honduras Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Honduras Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Honduras Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Honduras Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Honduras Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Honduras River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Honduras Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 22 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Honduras Conscripts Stock 70 Expenses 0 Availability Plentiful Mil Spend 16 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Honduras War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Honduras Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Honduras Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Honduras Diplomat Stock 10 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 3
5:08:29 PM  (Reporting)  _IAE_ Honduras Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 4 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Honduras Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Honduras Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Honduras Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Honduras Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Honduras Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Honduras Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Honduras Cereals Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Honduras Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Honduras Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Honduras Tropical Fruits Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Honduras Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Honduras Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Honduras Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Honduras Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Honduras Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Honduras Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Honduras Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Honduras Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Honduras Coffee Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Honduras Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Honduras Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Honduras Tobacco Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Honduras Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Honduras Rum Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Honduras Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Honduras Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Honduras Manufactured Goods Stock 2 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Honduras Textile Stock 6 Expenses 0 Availability Low Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Honduras Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Honduras Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Honduras Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Honduras Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Honduras Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Honduras Gold Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Honduras Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Honduras Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Honduras Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  Ended InitializeAdvancedEconomics 32 ms
5:08:29 PM  (Reporting)  *** Faction-wide algorithms ***
5:08:29 PM  (Reporting)  Ended BuildReplacements 4 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
5:08:29 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Honduras Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 2 Excise 2 Tariff 2 Census 1 Income 1 Maritime 1 Percentages: Corporate 5 % Excise 13 % Tariff 13 % Census 1 % Income 0 % Maritime 9 %
5:08:29 PM  (Reporting)  Ended HandleAdvancedFinances 3 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000041 Honduras
5:08:29 PM  (Reporting)  Sending proposal: *we can*
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Proposing to 1000038 El Salvador
5:08:29 PM  (Reporting)  Checking 29 Request Passage Right
5:08:29 PM  (Reporting)  Still checking 29 Request Passage Right
5:08:29 PM  (Reporting)  Item is a Various entry, chance -5
5:08:29 PM  (Reporting)  _HAD_ Send Treaty Honduras failed sending Request Passage Right toward El Salvador chance -5
5:08:29 PM  (Reporting)  Proposing to 1000039 Guatemala
5:08:29 PM  (Reporting)  Checking 17 Give Supply Right
5:08:29 PM  (Reporting)  Still checking 17 Give Supply Right
5:08:29 PM  (Reporting)  Item is a Various entry, chance -12
5:08:29 PM  (Reporting)  _HAD_ Send Treaty Honduras failed sending Give Supply Right toward Guatemala chance -12
5:08:29 PM  (Reporting)  Proposing to 1000001 Great Britain
5:08:29 PM  (Reporting)  Checking 23 Propose Mutual Supply
5:08:29 PM  (Reporting)  Still checking 23 Propose Mutual Supply
5:08:29 PM  (Reporting)  Item is a Various entry, chance -9
5:08:29 PM  (Reporting)  _HAD_ Send Treaty Honduras failed sending Propose Mutual Supply toward Great Britain chance -9
5:08:29 PM  (Reporting)  Proposing to 1000001 Great Britain
5:08:29 PM  (Reporting)  Checking 23 Propose Mutual Supply
5:08:29 PM  (Reporting)  Still checking 23 Propose Mutual Supply
5:08:29 PM  (Reporting)  Item is a Various entry, chance -9
5:08:29 PM  (Reporting)  _HAD_ Send Treaty Honduras failed sending Propose Mutual Supply toward Great Britain chance -9
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 10 ms
5:08:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:08:29 PM  (Reporting)  Steel Level 6 Amount 4
5:08:29 PM  (Reporting)  Money Level 6 Amount 1056
5:08:29 PM  (Reporting)  Conscripts Level 6 Amount 70
5:08:29 PM  (Reporting)  _BNU_ Emergency build ON
5:08:29 PM  (Reporting)  Ended BuildNewUnits Bought: 0 8 ms
5:08:29 PM  (Reporting)  AI Process done in  95 ms
5:08:29 PM  (Reporting)  Processing  1000042 Nicaragua
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Starting Process on Nicaragua AILevel 2 Kind: 2 Dormant NO Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:08:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:08:29 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:08:29 PM  (Reporting)  Theater: 420 Theater_Central_America AggroCoeff from script: 100 OwnPow Land: 219 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:08:29 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 19 > 29
5:08:29 PM  (Reporting)  _FIT_ Ended AIInitTheaters 536 ms
5:08:29 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:08:29 PM  (Reporting)  EcoBase 4
5:08:29 PM  (Reporting)  Resources Levels Nicaragua EcoBase 4 AtWar: no AtWarThreat: no At PeaceThreat: no
5:08:29 PM  (Reporting)  Money Availability Plentiful Stock 2188 Expected 8 Balance 56
5:08:29 PM  (Reporting)  Capital Availability Plentiful Stock 1461 Expected 12 Balance -7
5:08:29 PM  (Reporting)  Steel Availability Plentiful Stock 4 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Coal Availability Very High Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 3 Balance 0
5:08:29 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Conscripts Availability Plentiful Stock 45 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Diplomat Availability Plentiful Stock 10 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Minerals Availability Plentiful Stock 54 Expected 0 Balance 2
5:08:29 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Rice Availability Average Stock 7 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Tropical Fruits Availability Average Stock 21 Expected 0 Balance 2
5:08:29 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Sugar Availability Average Stock 18 Expected 0 Balance 2
5:08:29 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Coffee Availability Average Stock 1 Expected 0 Balance 4
5:08:29 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Tobacco Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Petroleum Availability Plentiful Stock 8 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Rum Availability Average Stock 8 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Wines Availability Average Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Manufactured Goods Availability High Stock 2 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Textile Availability Low Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Silk Availability Low Stock 9 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Opium Availability Low Stock 12 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Gold Availability Low Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Gems Availability Plentiful Stock 18 Expected 0 Balance -2
5:08:29 PM  (Reporting)  _IAE_ Nicaragua Global Military Usage: 30 %
5:08:29 PM  (Reporting)  _IAE_ Nicaragua Money Stock 2188 Expenses 0 Availability Plentiful Mil Spend 359 Civ Spend 558
5:08:29 PM  (Reporting)  _IAE_ Nicaragua Capital Stock 1461 Expenses 15 Availability Plentiful Mil Spend 78 Civ Spend 727
5:08:29 PM  (Reporting)  _IAE_ Nicaragua Steel Stock 4 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Nicaragua Coal Stock 5 Expenses 0 Availability Very High Mil Spend 1 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Nicaragua Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Nicaragua Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Nicaragua Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Nicaragua Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Nicaragua Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Nicaragua River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Nicaragua Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 27 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Nicaragua Conscripts Stock 45 Expenses 0 Availability Plentiful Mil Spend 12 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Nicaragua War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Nicaragua Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Nicaragua Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Nicaragua Diplomat Stock 10 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 3
5:08:29 PM  (Reporting)  _IAE_ Nicaragua Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 4 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Nicaragua Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Nicaragua Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Nicaragua Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Nicaragua Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Nicaragua Minerals Stock 54 Expenses 0 Availability Plentiful Mil Spend 8 Civ Spend 18
5:08:29 PM  (Reporting)  _IAE_ Nicaragua Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Nicaragua Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 4
5:08:29 PM  (Reporting)  _IAE_ Nicaragua Rice Stock 7 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
5:08:29 PM  (Reporting)  _IAE_ Nicaragua Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Nicaragua Tropical Fruits Stock 21 Expenses 0 Availability Average Mil Spend 0 Civ Spend 8
5:08:29 PM  (Reporting)  _IAE_ Nicaragua Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Nicaragua Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Nicaragua Sugar Stock 18 Expenses 0 Availability Average Mil Spend 0 Civ Spend 7
5:08:29 PM  (Reporting)  _IAE_ Nicaragua Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Nicaragua Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Nicaragua Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Nicaragua Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Nicaragua Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Nicaragua Coffee Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Nicaragua Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Nicaragua Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Nicaragua Tobacco Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Nicaragua Petroleum Stock 8 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Nicaragua Rum Stock 8 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
5:08:29 PM  (Reporting)  _IAE_ Nicaragua Wines Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Nicaragua Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Nicaragua Manufactured Goods Stock 2 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Nicaragua Textile Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Nicaragua Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Nicaragua Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Nicaragua Silk Stock 9 Expenses 0 Availability Low Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Nicaragua Opium Stock 12 Expenses 0 Availability Low Mil Spend 0 Civ Spend 3
5:08:29 PM  (Reporting)  _IAE_ Nicaragua Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Nicaragua Gold Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Nicaragua Gems Stock 18 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 10
5:08:29 PM  (Reporting)  _IAE_ Nicaragua Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Nicaragua Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  Ended InitializeAdvancedEconomics 481 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Theater Prevalences Theater_Central_America Ordered Value: 820
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Evaluating Theater 420 Theater_Central_America (Land)
5:08:29 PM  (Reporting)  Making Land Theater Map: Theater_Central_America Overall power(self): 219 Overall power (enemies): 0 Ratio: 5.00
5:08:29 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:08:29 PM  (Reporting)  Making Naval Values Map: 420 Central America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:08:29 PM  (Reporting)  Commiting Naval Values Map: 420 Central America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  *** Land Theaters Special Regions ***
5:08:29 PM  (Reporting)  Theater 420 Theater_Central_America HQReg: 1833 Managua Max pick: Managua Max need: Puerto Cabezas Max Val: Managua Naval Gathering: <None>
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Final Gather Region for  420 Central America : 1833 Managua
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Ended InitAndDumpData Nicaragua 676 ms
5:08:29 PM  (Reporting)  *** Faction-wide algorithms ***
5:08:29 PM  (Reporting)  Ended BuildReplacements 8 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000042 Nicaragua
5:08:29 PM  (Reporting)  Sending proposal: *we can*
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
5:08:29 PM  (Reporting)  IdentifyProductionStrucsBuild 
5:08:29 PM  (Reporting)  Ended HandleAdvancedStructures 205 ms
5:08:29 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:08:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:08:29 PM  (Reporting)  Steel Level 6 Amount 4
5:08:29 PM  (Reporting)  Money Level 6 Amount 2188
5:08:29 PM  (Reporting)  Conscripts Level 6 Amount 45
5:08:29 PM  (Reporting)  Ended BuildNewUnits Bought: 0 10 ms
5:08:29 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:08:29 PM  (Reporting)  Ended ManageFleetsComposition 15 ms
5:08:29 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:08:29 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:08:29 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:08:29 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  *** Theaters algorithms 420 Theater_Central_America ***
5:08:29 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:08:29 PM  (Reporting)  Ended PrivilegedCombine 0 ms
5:08:29 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:08:29 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:08:29 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
5:08:29 PM  (Reporting)  Ended ReconAndRaids 5 ms
5:08:29 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:08:29 PM  (Reporting)  Ended SplitGroups 11 ms
5:08:29 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:08:29 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:08:29 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:08:29 PM  (Reporting)  Ended Damaged Units 0 ms
5:08:29 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:08:29 PM  (Reporting)  _GAO_ Step 1 1023703 II. Divisin, 1833 Managua, Pow:42, Count: 1(l 0/L 1/S 0) is garrisoning region 1833 Managua SelfVal 174
5:08:29 PM  (Reporting)  Agenda: Garrison, Value: 2958, Region: 1833 Managua
5:08:29 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:08:29 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:08:29 PM  (Reporting)  Ended Check Leaders 0 ms
5:08:29 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:08:29 PM  (Reporting)  Ended Make Superior Group 0 ms
5:08:29 PM  (Reporting)  Start of AI Check for Land Resupply
5:08:29 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:08:29 PM  (Reporting)  Ended KeepPosition 0 ms
5:08:29 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:08:29 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 420 Theater_Central_America ***
5:08:29 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:08:29 PM  (Reporting)  Ended DistantGarrison 0 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 219 AllOppPowLand: 0 AllOwnPowNav: 0 AllOppPowNav 0
5:08:29 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  *** Starting process on extended theater 420 Theater_Central_America Owned armies (extended): 3 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:08:29 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:08:29 PM  (Reporting)  1023702 I. Divisin de Caballera (Pow.27)
5:08:29 PM  (Reporting)  1023703 II. Divisin (Pow.42)
5:08:29 PM  (Reporting)  1010480 Ejercito de Nicaragua (Pow.61)
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Secondary Region 1833 Managua Pick 100 has enough garrison (Value: 42) - evaluation skipped
5:08:29 PM  (Reporting)  Secondary Region 1832 Corinto Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:08:29 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 31 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  ############ Starting ApplyAgenda:  Nicaragua  ############
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  Loop I - post iteration missions
5:08:29 PM  (Reporting)  *** Theater:  Theater_Central_America (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:08:29 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:08:29 PM  (Reporting)  Ended Receive Arties
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:08:29 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:08:29 PM  (Reporting)  Ended Receive Supplies
5:08:29 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:08:29 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:08:29 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:08:29 PM  (Reporting)  Ended Collect Leaders 0 ms
5:08:29 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:08:29 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:08:29 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:08:29 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  Loop II - agendas clean up and processing
5:08:29 PM  (Reporting)  *** Theater:  Theater_Central_America (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  1010480 Ejercito de Nicaragua is doing nothing in Managua  Power: 61  HealthPerc: 100
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1023703 II. Divisin, 1833 Managua, Pow:42, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 2958, Region: 1833 Managua
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 2958, Region: 1833 Managua
5:08:29 PM  (Reporting)  1023703-II. Divisin Power:42 Health:100% Managua>Managua Mission:Garrison Fitness:34% Need:18 Threat:0 GoalValue: 2958
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  1023702 I. Divisin de Caballera is doing nothing in Managua  Power: 27  HealthPerc: 100
5:08:29 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:08:29 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:08:29 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:08:29 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  ApplyAgenda AutoMerge
5:08:29 PM  (Reporting)  AI Process done in  2316 ms
5:08:29 PM  (Reporting)  Processing  1000043 Argentina
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Starting Process on Argentina AILevel 2 Kind: 2 Dormant YES Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:08:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:08:29 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:08:29 PM  (Reporting)  EcoBase 18
5:08:29 PM  (Reporting)  Resources Levels Argentina EcoBase 18 AtWar: no AtWarThreat: no At PeaceThreat: no
5:08:29 PM  (Reporting)  Money Availability Plentiful Stock 1051 Expected 36 Balance 9
5:08:29 PM  (Reporting)  Capital Availability Plentiful Stock 718 Expected 54 Balance -46
5:08:29 PM  (Reporting)  Steel Availability Plentiful Stock 19 Expected 5 Balance 0
5:08:29 PM  (Reporting)  Coal Availability Average Stock 10 Expected 7 Balance -1
5:08:29 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Prestige Availability Plentiful Stock 115 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 14 Balance 0
5:08:29 PM  (Reporting)  River Pool Availability Average Stock 10 Expected 9 Balance 0
5:08:29 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Conscripts Availability Plentiful Stock 83 Expected 9 Balance -2
5:08:29 PM  (Reporting)  Diplomat Availability Plentiful Stock 10 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Officers Availability Low Stock 1 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Iron Availability Plentiful Stock 28 Expected 1 Balance 1
5:08:29 PM  (Reporting)  Minerals Availability Plentiful Stock 158 Expected 1 Balance 1
5:08:29 PM  (Reporting)  Nitrates Availability High Stock 0 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Cereals Availability Plentiful Stock 205 Expected 1 Balance -2
5:08:29 PM  (Reporting)  Rice Availability Average Stock 0 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Fish Availability Plentiful Stock 68 Expected 1 Balance 3
5:08:29 PM  (Reporting)  Tropical Fruits Availability Average Stock 6 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Cattle Availability Plentiful Stock 173 Expected 1 Balance 15
5:08:29 PM  (Reporting)  Fruits Availability Average Stock 6 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Sugar Availability Average Stock 6 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Preserved Food Availability Plentiful Stock 79 Expected 1 Balance -3
5:08:29 PM  (Reporting)  Cotton/Wool Availability Average Stock 10 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Tea Availability Average Stock 0 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Coffee Availability Average Stock 9 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Wood Availability Average Stock 10 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Dyes Availability Average Stock 7 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Tobacco Availability Average Stock 7 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Rum Availability Average Stock 4 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Wines Availability Average Stock 15 Expected 1 Balance 2
5:08:29 PM  (Reporting)  Chemicals Availability Average Stock 8 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 25 Expected 5 Balance 1
5:08:29 PM  (Reporting)  Textile Availability Low Stock 5 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Mechanical Parts Availability Average Stock 12 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Silk Availability Low Stock 0 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Opium Availability Low Stock 2 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Gold Availability Low Stock 4 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Gems Availability Low Stock 2 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 1 Balance 0
5:08:29 PM  (Reporting)  _IAE_ Argentina Global Military Usage: 25 %
5:08:29 PM  (Reporting)  _IAE_ Argentina Money Stock 1051 Expenses 2 Availability Plentiful Mil Spend 142 Civ Spend 284
5:08:29 PM  (Reporting)  _IAE_ Argentina Capital Stock 718 Expenses 60 Availability Plentiful Mil Spend 29 Civ Spend 343
5:08:29 PM  (Reporting)  _IAE_ Argentina Steel Stock 19 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 4
5:08:29 PM  (Reporting)  _IAE_ Argentina Coal Stock 10 Expenses 1 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Argentina Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Argentina Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Argentina Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Argentina Prestige Stock 115 Expenses 0 Availability Plentiful Mil Spend 13 Civ Spend 39
5:08:29 PM  (Reporting)  _IAE_ Argentina Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Argentina River Pool Stock 10 Expenses 0 Availability Average Mil Spend 1 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Argentina Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 22 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Argentina Conscripts Stock 83 Expenses 2 Availability Plentiful Mil Spend 18 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Argentina War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Argentina Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Argentina Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Argentina Diplomat Stock 10 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 3
5:08:29 PM  (Reporting)  _IAE_ Argentina Officers Stock 1 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Argentina Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Argentina Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Argentina Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Argentina Iron Stock 28 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 18
5:08:29 PM  (Reporting)  _IAE_ Argentina Minerals Stock 158 Expenses 0 Availability Plentiful Mil Spend 18 Civ Spend 53
5:08:29 PM  (Reporting)  _IAE_ Argentina Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Argentina Cereals Stock 205 Expenses 10 Availability Plentiful Mil Spend 0 Civ Spend 131
5:08:29 PM  (Reporting)  _IAE_ Argentina Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Argentina Fish Stock 68 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 46
5:08:29 PM  (Reporting)  _IAE_ Argentina Tropical Fruits Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Argentina Cattle Stock 173 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 121
5:08:29 PM  (Reporting)  _IAE_ Argentina Fruits Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Argentina Sugar Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Argentina Preserved Food Stock 79 Expenses 3 Availability Plentiful Mil Spend 0 Civ Spend 51
5:08:29 PM  (Reporting)  _IAE_ Argentina Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Argentina Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Argentina Cotton/Wool Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 4
5:08:29 PM  (Reporting)  _IAE_ Argentina Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Argentina Coffee Stock 9 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
5:08:29 PM  (Reporting)  _IAE_ Argentina Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 4
5:08:29 PM  (Reporting)  _IAE_ Argentina Dyes Stock 7 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
5:08:29 PM  (Reporting)  _IAE_ Argentina Tobacco Stock 7 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
5:08:29 PM  (Reporting)  _IAE_ Argentina Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Argentina Rum Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Argentina Wines Stock 15 Expenses 0 Availability Average Mil Spend 0 Civ Spend 6
5:08:29 PM  (Reporting)  _IAE_ Argentina Chemicals Stock 8 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
5:08:29 PM  (Reporting)  _IAE_ Argentina Manufactured Goods Stock 25 Expenses 1 Availability Plentiful Mil Spend 4 Civ Spend 5
5:08:29 PM  (Reporting)  _IAE_ Argentina Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Argentina Mechanical Parts Stock 12 Expenses 0 Availability Average Mil Spend 0 Civ Spend 4
5:08:29 PM  (Reporting)  _IAE_ Argentina Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Argentina Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Argentina Opium Stock 2 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Argentina Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Argentina Gold Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Argentina Gems Stock 2 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Argentina Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Argentina Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  Ended InitializeAdvancedEconomics 51 ms
5:08:29 PM  (Reporting)  *** Faction-wide algorithms ***
5:08:29 PM  (Reporting)  Ended BuildReplacements 3 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000043 Argentina
5:08:29 PM  (Reporting)  Sending proposal: *we can*
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
5:08:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:08:29 PM  (Reporting)  Steel Level 6 Amount 19
5:08:29 PM  (Reporting)  Money Level 6 Amount 1051
5:08:29 PM  (Reporting)  Conscripts Level 6 Amount 83
5:08:29 PM  (Reporting)  _BNU_ Emergency build ON
5:08:29 PM  (Reporting)  Ended BuildNewUnits Bought: 0 15 ms
5:08:29 PM  (Reporting)  AI Process done in  203 ms
5:08:29 PM  (Reporting)  Processing  1000044 Bolivia
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Starting Process on Bolivia AILevel 2 Kind: 2 Dormant YES Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:08:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:08:29 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:08:29 PM  (Reporting)  EcoBase 7
5:08:29 PM  (Reporting)  Resources Levels Bolivia EcoBase 7 AtWar: no AtWarThreat: no At PeaceThreat: no
5:08:29 PM  (Reporting)  Money Availability Plentiful Stock 1330 Expected 14 Balance 8
5:08:29 PM  (Reporting)  Capital Availability Plentiful Stock 1381 Expected 21 Balance -10
5:08:29 PM  (Reporting)  Steel Availability Very Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Coal Availability High Stock 5 Expected 3 Balance 0
5:08:29 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Prestige Availability Plentiful Stock 107 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 5 Balance 0
5:08:29 PM  (Reporting)  River Pool Availability Very Low Stock 1 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Conscripts Availability Plentiful Stock 83 Expected 4 Balance -1
5:08:29 PM  (Reporting)  Diplomat Availability Plentiful Stock 5 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Officers Availability Plentiful Stock 8 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Iron Availability High Stock 193 Expected 0 Balance 4
5:08:29 PM  (Reporting)  Minerals Availability Plentiful Stock 198 Expected 0 Balance 1
5:08:29 PM  (Reporting)  Nitrates Availability High Stock 124 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Tropical Fruits Availability Average Stock 5 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cattle Availability Average Stock 197 Expected 0 Balance 3
5:08:29 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cotton/Wool Availability Average Stock 6 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Coffee Availability Average Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Tobacco Availability Average Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Manufactured Goods Availability Average Stock 2 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Opium Availability Low Stock 7 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Gold Availability Low Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Gems Availability Low Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  _IAE_ Bolivia Global Military Usage: 40 %
5:08:29 PM  (Reporting)  _IAE_ Bolivia Money Stock 1330 Expenses 0 Availability Plentiful Mil Spend 288 Civ Spend 288
5:08:29 PM  (Reporting)  _IAE_ Bolivia Capital Stock 1381 Expenses 18 Availability Plentiful Mil Spend 98 Civ Spend 587
5:08:29 PM  (Reporting)  _IAE_ Bolivia Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bolivia Coal Stock 5 Expenses 0 Availability High Mil Spend 1 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Bolivia Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bolivia Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bolivia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bolivia Prestige Stock 107 Expenses 0 Availability Plentiful Mil Spend 19 Civ Spend 29
5:08:29 PM  (Reporting)  _IAE_ Bolivia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bolivia River Pool Stock 1 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bolivia Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 36 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bolivia Conscripts Stock 83 Expenses 1 Availability Plentiful Mil Spend 30 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bolivia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bolivia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bolivia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bolivia Diplomat Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Bolivia Officers Stock 8 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bolivia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bolivia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bolivia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bolivia Iron Stock 193 Expenses 0 Availability High Mil Spend 0 Civ Spend 76
5:08:29 PM  (Reporting)  _IAE_ Bolivia Minerals Stock 198 Expenses 0 Availability Plentiful Mil Spend 36 Civ Spend 53
5:08:29 PM  (Reporting)  _IAE_ Bolivia Nitrates Stock 124 Expenses 0 Availability High Mil Spend 0 Civ Spend 49
5:08:29 PM  (Reporting)  _IAE_ Bolivia Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
5:08:29 PM  (Reporting)  _IAE_ Bolivia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bolivia Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Bolivia Tropical Fruits Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Bolivia Cattle Stock 197 Expenses 0 Availability Average Mil Spend 0 Civ Spend 59
5:08:29 PM  (Reporting)  _IAE_ Bolivia Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Bolivia Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Bolivia Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Bolivia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bolivia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bolivia Cotton/Wool Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Bolivia Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bolivia Coffee Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Bolivia Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Bolivia Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bolivia Tobacco Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Bolivia Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bolivia Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bolivia Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bolivia Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bolivia Manufactured Goods Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bolivia Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bolivia Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bolivia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bolivia Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bolivia Opium Stock 7 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Bolivia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bolivia Gold Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Bolivia Gems Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Bolivia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bolivia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  Ended InitializeAdvancedEconomics 35 ms
5:08:29 PM  (Reporting)  *** Faction-wide algorithms ***
5:08:29 PM  (Reporting)  Ended BuildReplacements 3 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
5:08:29 PM  (Reporting)  _HAC_ Identify Resources Need Bolivia 9 resources are needed 14 resources in surplus.
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 1 Steel
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 1 Manufactured Goods
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 1 Textile
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 1 Silk
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 1 Luxury Goods
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 1 Automobile
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 1 Aviation
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 1 Rice
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 1 Tea
5:08:29 PM  (Reporting)  Ended HandleAdvancedCommerce 18 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000044 Bolivia
5:08:29 PM  (Reporting)  Sending proposal: *we can*
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
5:08:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:08:29 PM  (Reporting)  Steel Level 0 Amount 0
5:08:29 PM  (Reporting)  Money Level 6 Amount 1330
5:08:29 PM  (Reporting)  Conscripts Level 6 Amount 83
5:08:29 PM  (Reporting)  _BNU_ Emergency build ON
5:08:29 PM  (Reporting)  Ended BuildNewUnits Bought: 0 12 ms
5:08:29 PM  (Reporting)  AI Process done in  105 ms
5:08:29 PM  (Reporting)  Processing  1000045 Brazil
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Starting Process on Brazil AILevel 2 Kind: 2 Dormant YES Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:08:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:08:29 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:08:29 PM  (Reporting)  EcoBase 26
5:08:29 PM  (Reporting)  Resources Levels Brazil EcoBase 26 AtWar: no AtWarThreat: no At PeaceThreat: no
5:08:29 PM  (Reporting)  Money Availability Plentiful Stock 12414 Expected 52 Balance 210
5:08:29 PM  (Reporting)  Capital Availability Plentiful Stock 4284 Expected 78 Balance -475
5:08:29 PM  (Reporting)  Steel Availability High Stock 17 Expected 8 Balance 0
5:08:29 PM  (Reporting)  Coal Availability High Stock 22 Expected 10 Balance -1
5:08:29 PM  (Reporting)  Supply Availability Average Stock 3 Expected 1 Balance -1
5:08:29 PM  (Reporting)  Ammunition Availability Average Stock 3 Expected 1 Balance -1
5:08:29 PM  (Reporting)  Prestige Availability Plentiful Stock 321 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 20 Balance 0
5:08:29 PM  (Reporting)  River Pool Availability Average Stock 12 Expected 13 Balance 0
5:08:29 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Conscripts Availability Plentiful Stock 162 Expected 13 Balance -2
5:08:29 PM  (Reporting)  Diplomat Availability Plentiful Stock 20 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Officers Availability Plentiful Stock 131 Expected 3 Balance 0
5:08:29 PM  (Reporting)  Iron Availability Plentiful Stock 11 Expected 1 Balance -1
5:08:29 PM  (Reporting)  Minerals Availability Plentiful Stock 202 Expected 1 Balance -10
5:08:29 PM  (Reporting)  Nitrates Availability High Stock 8 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Cereals Availability Average Stock 192 Expected 2 Balance 11
5:08:29 PM  (Reporting)  Rice Availability Average Stock 1 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Fish Availability High Stock 8 Expected 2 Balance -3
5:08:29 PM  (Reporting)  Tropical Fruits Availability Average Stock 4 Expected 1 Balance -2
5:08:29 PM  (Reporting)  Cattle Availability Plentiful Stock 95 Expected 2 Balance 2
5:08:29 PM  (Reporting)  Fruits Availability Plentiful Stock 8 Expected 1 Balance -2
5:08:29 PM  (Reporting)  Sugar Availability Average Stock 32 Expected 1 Balance 15
5:08:29 PM  (Reporting)  Preserved Food Availability Average Stock 6 Expected 1 Balance -4
5:08:29 PM  (Reporting)  Cotton/Wool Availability Average Stock 22 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Tea Availability Average Stock 2 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Coffee Availability Average Stock 25 Expected 1 Balance 15
5:08:29 PM  (Reporting)  Wood Availability Average Stock 13 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Dyes Availability Plentiful Stock 10 Expected 1 Balance -1
5:08:29 PM  (Reporting)  Tobacco Availability Plentiful Stock 5 Expected 1 Balance 5
5:08:29 PM  (Reporting)  Petroleum Availability Plentiful Stock 58 Expected 0 Balance -1
5:08:29 PM  (Reporting)  Rum Availability Average Stock 49 Expected 2 Balance 8
5:08:29 PM  (Reporting)  Wines Availability Plentiful Stock 11 Expected 2 Balance -2
5:08:29 PM  (Reporting)  Chemicals Availability Plentiful Stock 7 Expected 1 Balance -1
5:08:29 PM  (Reporting)  Manufactured Goods Availability Average Stock 15 Expected 8 Balance -3
5:08:29 PM  (Reporting)  Textile Availability Very High Stock 7 Expected 2 Balance -1
5:08:29 PM  (Reporting)  Mechanical Parts Availability Plentiful Stock 7 Expected 1 Balance -1
5:08:29 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Silk Availability Plentiful Stock 11 Expected 1 Balance -1
5:08:29 PM  (Reporting)  Opium Availability Plentiful Stock 17 Expected 1 Balance -1
5:08:29 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Gold Availability Plentiful Stock 28 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Gems Availability Plentiful Stock 32 Expected 1 Balance -2
5:08:29 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 1 Balance 0
5:08:29 PM  (Reporting)  _IAE_ Brazil Global Military Usage: 25 %
5:08:29 PM  (Reporting)  _IAE_ Brazil Money Stock 12414 Expenses 9 Availability Plentiful Mil Spend 1689 Civ Spend 3378
5:08:29 PM  (Reporting)  _IAE_ Brazil Capital Stock 4284 Expenses 500 Availability Plentiful Mil Spend 162 Civ Spend 1942
5:08:29 PM  (Reporting)  _IAE_ Brazil Steel Stock 17 Expenses 0 Availability High Mil Spend 2 Civ Spend 3
5:08:29 PM  (Reporting)  _IAE_ Brazil Coal Stock 22 Expenses 0 Availability High Mil Spend 2 Civ Spend 5
5:08:29 PM  (Reporting)  _IAE_ Brazil Supply Stock 3 Expenses 1 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Brazil Ammunition Stock 3 Expenses 1 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Brazil Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Brazil Prestige Stock 321 Expenses 0 Availability Plentiful Mil Spend 36 Civ Spend 108
5:08:29 PM  (Reporting)  _IAE_ Brazil Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Brazil River Pool Stock 12 Expenses 0 Availability Average Mil Spend 1 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Brazil Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 22 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Brazil Conscripts Stock 162 Expenses 2 Availability Plentiful Mil Spend 36 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Brazil War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Brazil Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Brazil Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Brazil Diplomat Stock 20 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 7
5:08:29 PM  (Reporting)  _IAE_ Brazil Officers Stock 131 Expenses 0 Availability Plentiful Mil Spend 30 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Brazil Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Brazil Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Brazil Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Brazil Iron Stock 11 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 8
5:08:29 PM  (Reporting)  _IAE_ Brazil Minerals Stock 202 Expenses 10 Availability Plentiful Mil Spend 21 Civ Spend 63
5:08:29 PM  (Reporting)  _IAE_ Brazil Nitrates Stock 8 Expenses 0 Availability High Mil Spend 0 Civ Spend 4
5:08:29 PM  (Reporting)  _IAE_ Brazil Cereals Stock 192 Expenses 0 Availability Average Mil Spend 0 Civ Spend 74
5:08:29 PM  (Reporting)  _IAE_ Brazil Rice Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Brazil Fish Stock 8 Expenses 3 Availability High Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Brazil Tropical Fruits Stock 4 Expenses 2 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Brazil Cattle Stock 95 Expenses 3 Availability Plentiful Mil Spend 0 Civ Spend 63
5:08:29 PM  (Reporting)  _IAE_ Brazil Fruits Stock 8 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 3
5:08:29 PM  (Reporting)  _IAE_ Brazil Sugar Stock 32 Expenses 0 Availability Average Mil Spend 0 Civ Spend 15
5:08:29 PM  (Reporting)  _IAE_ Brazil Preserved Food Stock 6 Expenses 3 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Brazil Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Brazil Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Brazil Cotton/Wool Stock 22 Expenses 0 Availability Average Mil Spend 0 Civ Spend 8
5:08:29 PM  (Reporting)  _IAE_ Brazil Tea Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Brazil Coffee Stock 25 Expenses 0 Availability Average Mil Spend 0 Civ Spend 12
5:08:29 PM  (Reporting)  _IAE_ Brazil Wood Stock 13 Expenses 0 Availability Average Mil Spend 0 Civ Spend 4
5:08:29 PM  (Reporting)  _IAE_ Brazil Dyes Stock 10 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 6
5:08:29 PM  (Reporting)  _IAE_ Brazil Tobacco Stock 5 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 3
5:08:29 PM  (Reporting)  _IAE_ Brazil Petroleum Stock 58 Expenses 1 Availability Plentiful Mil Spend 6 Civ Spend 19
5:08:29 PM  (Reporting)  _IAE_ Brazil Rum Stock 49 Expenses 0 Availability Average Mil Spend 0 Civ Spend 20
5:08:29 PM  (Reporting)  _IAE_ Brazil Wines Stock 11 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 5
5:08:29 PM  (Reporting)  _IAE_ Brazil Chemicals Stock 7 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 4
5:08:29 PM  (Reporting)  _IAE_ Brazil Manufactured Goods Stock 15 Expenses 3 Availability Average Mil Spend 1 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Brazil Textile Stock 7 Expenses 1 Availability Very High Mil Spend 0 Civ Spend 4
5:08:29 PM  (Reporting)  _IAE_ Brazil Mechanical Parts Stock 7 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 4
5:08:29 PM  (Reporting)  _IAE_ Brazil Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Brazil Silk Stock 11 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 7
5:08:29 PM  (Reporting)  _IAE_ Brazil Opium Stock 17 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 10
5:08:29 PM  (Reporting)  _IAE_ Brazil Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Brazil Gold Stock 28 Expenses 4 Availability Plentiful Mil Spend 0 Civ Spend 16
5:08:29 PM  (Reporting)  _IAE_ Brazil Gems Stock 32 Expenses 5 Availability Plentiful Mil Spend 0 Civ Spend 17
5:08:29 PM  (Reporting)  _IAE_ Brazil Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Brazil Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  Ended InitializeAdvancedEconomics 81 ms
5:08:29 PM  (Reporting)  *** Faction-wide algorithms ***
5:08:29 PM  (Reporting)  Ended BuildReplacements 3 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
5:08:29 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Brazil Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 2 Excise 2 Tariff 2 Census 1 Income 1 Maritime 1 Percentages: Corporate 8 % Excise 36 % Tariff 10 % Census 2 % Income 0 % Maritime 6 %
5:08:29 PM  (Reporting)  Ended HandleAdvancedFinances 4 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000045 Brazil
5:08:29 PM  (Reporting)  Sending proposal: *we can*
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Proposing to 1000056 Mexico
5:08:29 PM  (Reporting)  Checking 3 Promise Local Support
5:08:29 PM  (Reporting)  Proposing to 1000069 Kashmir
5:08:29 PM  (Reporting)  Checking 82 Degrade Relationship
5:08:29 PM  (Reporting)  Proposing to 1000175 Cyprus
5:08:29 PM  (Reporting)  Checking 20 Request Supply Right
5:08:29 PM  (Reporting)  Still checking 20 Request Supply Right
5:08:29 PM  (Reporting)  Item is a Various entry, chance -7
5:08:29 PM  (Reporting)  _HAD_ Send Treaty Brazil failed sending Request Supply Right toward Cyprus chance -7
5:08:29 PM  (Reporting)  Proposing to 1000179 Finland
5:08:29 PM  (Reporting)  Checking 29 Request Passage Right
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 18 ms
5:08:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:08:29 PM  (Reporting)  Steel Level 3 Amount 17
5:08:29 PM  (Reporting)  Money Level 6 Amount 12414
5:08:29 PM  (Reporting)  Conscripts Level 6 Amount 162
5:08:29 PM  (Reporting)  _BNU_ Emergency build ON
5:08:29 PM  (Reporting)  Ended BuildNewUnits Bought: 0 21 ms
5:08:29 PM  (Reporting)  AI Process done in  167 ms
5:08:29 PM  (Reporting)  Processing  1000046 Chile
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Starting Process on Chile AILevel 2 Kind: 2 Dormant YES Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:08:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:08:29 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:08:29 PM  (Reporting)  EcoBase 7
5:08:29 PM  (Reporting)  Resources Levels Chile EcoBase 7 AtWar: no AtWarThreat: no At PeaceThreat: no
5:08:29 PM  (Reporting)  Money Availability Plentiful Stock 500 Expected 14 Balance 4
5:08:29 PM  (Reporting)  Capital Availability Plentiful Stock 682 Expected 21 Balance -31
5:08:29 PM  (Reporting)  Steel Availability Very High Stock 7 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Coal Availability Very High Stock 7 Expected 3 Balance 0
5:08:29 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Prestige Availability Plentiful Stock 107 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 5 Balance 0
5:08:29 PM  (Reporting)  River Pool Availability High Stock 9 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Morale Availability Plentiful Stock 107 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Conscripts Availability Plentiful Stock 63 Expected 4 Balance -1
5:08:29 PM  (Reporting)  Diplomat Availability Plentiful Stock 5 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Officers Availability Plentiful Stock 52 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Iron Availability High Stock 176 Expected 0 Balance 8
5:08:29 PM  (Reporting)  Minerals Availability Plentiful Stock 192 Expected 0 Balance 5
5:08:29 PM  (Reporting)  Nitrates Availability Plentiful Stock 204 Expected 0 Balance -5
5:08:29 PM  (Reporting)  Cereals Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Rice Availability Average Stock 1 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Fish Availability Average Stock 54 Expected 0 Balance 4
5:08:29 PM  (Reporting)  Cattle Availability Average Stock 5 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Fruits Availability Average Stock 12 Expected 0 Balance 4
5:08:29 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Preserved Food Availability Average Stock 1 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cotton/Wool Availability Average Stock 6 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Coffee Availability Average Stock 5 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Dyes Availability Average Stock 5 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Tobacco Availability Average Stock 3 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Wines Availability Average Stock 1 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Chemicals Availability Average Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Manufactured Goods Availability Average Stock 3 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Textile Availability Low Stock 3 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Gold Availability Low Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  _IAE_ Chile Global Military Usage: 40 %
5:08:29 PM  (Reporting)  _IAE_ Chile Money Stock 500 Expenses 5 Availability Plentiful Mil Spend 107 Civ Spend 107
5:08:29 PM  (Reporting)  _IAE_ Chile Capital Stock 682 Expenses 39 Availability Plentiful Mil Spend 45 Civ Spend 271
5:08:29 PM  (Reporting)  _IAE_ Chile Steel Stock 7 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Chile Coal Stock 7 Expenses 0 Availability Very High Mil Spend 1 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Chile Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Chile Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Chile Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Chile Prestige Stock 107 Expenses 0 Availability Plentiful Mil Spend 19 Civ Spend 29
5:08:29 PM  (Reporting)  _IAE_ Chile Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Chile River Pool Stock 9 Expenses 0 Availability High Mil Spend 1 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Chile Morale Stock 107 Expenses 0 Availability Plentiful Mil Spend 38 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Chile Conscripts Stock 63 Expenses 1 Availability Plentiful Mil Spend 22 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Chile War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Chile Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Chile Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Chile Diplomat Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Chile Officers Stock 52 Expenses 0 Availability Plentiful Mil Spend 19 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Chile Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Chile Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Chile Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Chile Iron Stock 176 Expenses 0 Availability High Mil Spend 0 Civ Spend 70
5:08:29 PM  (Reporting)  _IAE_ Chile Minerals Stock 192 Expenses 0 Availability Plentiful Mil Spend 35 Civ Spend 52
5:08:29 PM  (Reporting)  _IAE_ Chile Nitrates Stock 204 Expenses 10 Availability Plentiful Mil Spend 0 Civ Spend 104
5:08:29 PM  (Reporting)  _IAE_ Chile Cereals Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Chile Rice Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Chile Fish Stock 54 Expenses 0 Availability Average Mil Spend 0 Civ Spend 17
5:08:29 PM  (Reporting)  _IAE_ Chile Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Chile Cattle Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Chile Fruits Stock 12 Expenses 0 Availability Average Mil Spend 0 Civ Spend 4
5:08:29 PM  (Reporting)  _IAE_ Chile Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Chile Preserved Food Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Chile Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Chile Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Chile Cotton/Wool Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Chile Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Chile Coffee Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Chile Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Chile Dyes Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Chile Tobacco Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Chile Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Chile Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Chile Wines Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Chile Chemicals Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Chile Manufactured Goods Stock 3 Expenses 0 Availability Average Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Chile Textile Stock 3 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Chile Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Chile Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Chile Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Chile Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Chile Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Chile Gold Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Chile Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Chile Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Chile Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  Ended InitializeAdvancedEconomics 52 ms
5:08:29 PM  (Reporting)  *** Faction-wide algorithms ***
5:08:29 PM  (Reporting)  Ended BuildReplacements 4 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000046 Chile
5:08:29 PM  (Reporting)  Sending proposal: *we can*
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
5:08:29 PM  (Reporting)  IdentifyProductionStrucsBuild 
5:08:29 PM  (Reporting)  Ended HandleAdvancedStructures 14 ms
5:08:29 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:08:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:08:29 PM  (Reporting)  Steel Level 5 Amount 7
5:08:29 PM  (Reporting)  Money Level 6 Amount 500
5:08:29 PM  (Reporting)  Conscripts Level 6 Amount 63
5:08:29 PM  (Reporting)  _BNU_ Emergency build ON
5:08:29 PM  (Reporting)  Ended BuildNewUnits Bought: 0 22 ms
5:08:29 PM  (Reporting)  AI Process done in  129 ms
5:08:29 PM  (Reporting)  Processing  1000047 Colombia
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Starting Process on Colombia AILevel 2 Kind: 2 Dormant YES Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:08:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:08:29 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:08:29 PM  (Reporting)  EcoBase 7
5:08:29 PM  (Reporting)  Resources Levels Colombia EcoBase 7 AtWar: no AtWarThreat: no At PeaceThreat: no
5:08:29 PM  (Reporting)  Money Availability Plentiful Stock 6450 Expected 14 Balance 127
5:08:29 PM  (Reporting)  Capital Availability Plentiful Stock 1980 Expected 21 Balance -91
5:08:29 PM  (Reporting)  Steel Availability Very High Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Coal Availability High Stock 5 Expected 3 Balance 0
5:08:29 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Prestige Availability Plentiful Stock 107 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 5 Balance 0
5:08:29 PM  (Reporting)  River Pool Availability Average Stock 4 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Conscripts Availability Plentiful Stock 83 Expected 4 Balance -1
5:08:29 PM  (Reporting)  Diplomat Availability Plentiful Stock 3 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Officers Availability Plentiful Stock 51 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Minerals Availability Plentiful Stock 196 Expected 0 Balance 4
5:08:29 PM  (Reporting)  Cereals Availability Very High Stock 3 Expected 0 Balance -1
5:08:29 PM  (Reporting)  Fish Availability Plentiful Stock 22 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Tropical Fruits Availability Average Stock 21 Expected 0 Balance 3
5:08:29 PM  (Reporting)  Cattle Availability Very High Stock 3 Expected 0 Balance -1
5:08:29 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cotton/Wool Availability Average Stock 6 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Tea Availability Average Stock 20 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Coffee Availability Average Stock 29 Expected 0 Balance 10
5:08:29 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Dyes Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Tobacco Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Petroleum Availability Plentiful Stock 24 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Rum Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Wines Availability Very High Stock 3 Expected 0 Balance -1
5:08:29 PM  (Reporting)  Chemicals Availability Average Stock 7 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Manufactured Goods Availability High Stock 4 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Textile Availability Low Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Mechanical Parts Availability Average Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Silk Availability Low Stock 44 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Opium Availability Low Stock 53 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Gold Availability Plentiful Stock 24 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Gems Availability Plentiful Stock 20 Expected 0 Balance -2
5:08:29 PM  (Reporting)  _IAE_ Colombia Global Military Usage: 45 %
5:08:29 PM  (Reporting)  _IAE_ Colombia Money Stock 6450 Expenses 1 Availability Plentiful Mil Spend 1582 Civ Spend 1289
5:08:29 PM  (Reporting)  _IAE_ Colombia Capital Stock 1980 Expenses 108 Availability Plentiful Mil Spend 148 Civ Spend 723
5:08:29 PM  (Reporting)  _IAE_ Colombia Steel Stock 5 Expenses 0 Availability Very High Mil Spend 1 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Colombia Coal Stock 5 Expenses 0 Availability High Mil Spend 1 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Colombia Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Colombia Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Colombia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Colombia Prestige Stock 107 Expenses 0 Availability Plentiful Mil Spend 22 Civ Spend 26
5:08:29 PM  (Reporting)  _IAE_ Colombia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Colombia River Pool Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Colombia Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 40 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Colombia Conscripts Stock 83 Expenses 1 Availability Plentiful Mil Spend 33 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Colombia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Colombia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Colombia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Colombia Diplomat Stock 3 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Colombia Officers Stock 51 Expenses 0 Availability Plentiful Mil Spend 21 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Colombia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Colombia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Colombia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Colombia Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Colombia Minerals Stock 196 Expenses 0 Availability Plentiful Mil Spend 40 Civ Spend 49
5:08:29 PM  (Reporting)  _IAE_ Colombia Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Colombia Cereals Stock 3 Expenses 1 Availability Very High Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Colombia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Colombia Fish Stock 22 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 10
5:08:29 PM  (Reporting)  _IAE_ Colombia Tropical Fruits Stock 21 Expenses 0 Availability Average Mil Spend 0 Civ Spend 6
5:08:29 PM  (Reporting)  _IAE_ Colombia Cattle Stock 3 Expenses 1 Availability Very High Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Colombia Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Colombia Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Colombia Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Colombia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Colombia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Colombia Cotton/Wool Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Colombia Tea Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 6
5:08:29 PM  (Reporting)  _IAE_ Colombia Coffee Stock 29 Expenses 0 Availability Average Mil Spend 0 Civ Spend 9
5:08:29 PM  (Reporting)  _IAE_ Colombia Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Colombia Dyes Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Colombia Tobacco Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Colombia Petroleum Stock 24 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 6
5:08:29 PM  (Reporting)  _IAE_ Colombia Rum Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Colombia Wines Stock 3 Expenses 1 Availability Very High Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Colombia Chemicals Stock 7 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Colombia Manufactured Goods Stock 4 Expenses 0 Availability High Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Colombia Textile Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Colombia Mechanical Parts Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Colombia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Colombia Silk Stock 44 Expenses 0 Availability Low Mil Spend 0 Civ Spend 8
5:08:29 PM  (Reporting)  _IAE_ Colombia Opium Stock 53 Expenses 0 Availability Low Mil Spend 0 Civ Spend 9
5:08:29 PM  (Reporting)  _IAE_ Colombia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Colombia Gold Stock 24 Expenses 3 Availability Plentiful Mil Spend 0 Civ Spend 10
5:08:29 PM  (Reporting)  _IAE_ Colombia Gems Stock 20 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 8
5:08:29 PM  (Reporting)  _IAE_ Colombia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Colombia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  Ended InitializeAdvancedEconomics 43 ms
5:08:29 PM  (Reporting)  *** Faction-wide algorithms ***
5:08:29 PM  (Reporting)  Ended BuildReplacements 4 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000047 Colombia
5:08:29 PM  (Reporting)  Sending proposal: *we can*
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
5:08:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:08:29 PM  (Reporting)  Steel Level 5 Amount 5
5:08:29 PM  (Reporting)  Money Level 6 Amount 6450
5:08:29 PM  (Reporting)  Conscripts Level 6 Amount 83
5:08:29 PM  (Reporting)  _BNU_ Emergency build ON
5:08:29 PM  (Reporting)  Ended BuildNewUnits Bought: 0 14 ms
5:08:29 PM  (Reporting)  AI Process done in  100 ms
5:08:29 PM  (Reporting)  Processing  1000048 Ecuador
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Starting Process on Ecuador AILevel 2 Kind: 2 Dormant YES Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:08:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:08:29 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:08:29 PM  (Reporting)  EcoBase 6
5:08:29 PM  (Reporting)  Resources Levels Ecuador EcoBase 6 AtWar: no AtWarThreat: no At PeaceThreat: no
5:08:29 PM  (Reporting)  Money Availability Plentiful Stock 2085 Expected 12 Balance 33
5:08:29 PM  (Reporting)  Capital Availability Plentiful Stock 1477 Expected 18 Balance 5
5:08:29 PM  (Reporting)  Steel Availability High Stock 4 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Coal Availability Very High Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  River Pool Availability Low Stock 1 Expected 3 Balance 0
5:08:29 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Conscripts Availability Plentiful Stock 107 Expected 3 Balance -1
5:08:29 PM  (Reporting)  Diplomat Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Minerals Availability Plentiful Stock 194 Expected 0 Balance 2
5:08:29 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Rice Availability Average Stock 6 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Fish Availability Average Stock 49 Expected 0 Balance 2
5:08:29 PM  (Reporting)  Cattle Availability Average Stock 7 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Sugar Availability Average Stock 24 Expected 0 Balance 2
5:08:29 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cotton/Wool Availability Average Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Coffee Availability Average Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Dyes Availability Average Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Tobacco Availability Average Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Petroleum Availability Plentiful Stock 18 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Rum Availability Average Stock 21 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Wines Availability Average Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Manufactured Goods Availability Average Stock 2 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Textile Availability Low Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Opium Availability Low Stock 7 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Gold Availability Low Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Gems Availability Plentiful Stock 10 Expected 0 Balance -1
5:08:29 PM  (Reporting)  _IAE_ Ecuador Global Military Usage: 40 %
5:08:29 PM  (Reporting)  _IAE_ Ecuador Money Stock 2085 Expenses 0 Availability Plentiful Mil Spend 454 Civ Spend 454
5:08:29 PM  (Reporting)  _IAE_ Ecuador Capital Stock 1477 Expenses 0 Availability Plentiful Mil Spend 107 Civ Spend 640
5:08:29 PM  (Reporting)  _IAE_ Ecuador Steel Stock 4 Expenses 0 Availability High Mil Spend 1 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Ecuador Coal Stock 5 Expenses 0 Availability Very High Mil Spend 1 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Ecuador Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ecuador Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ecuador Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ecuador Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ecuador Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ecuador River Pool Stock 1 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ecuador Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 36 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ecuador Conscripts Stock 107 Expenses 1 Availability Plentiful Mil Spend 38 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ecuador War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ecuador Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ecuador Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ecuador Diplomat Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Ecuador Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 6 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ecuador Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ecuador Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ecuador Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ecuador Iron Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ecuador Minerals Stock 194 Expenses 0 Availability Plentiful Mil Spend 35 Civ Spend 53
5:08:29 PM  (Reporting)  _IAE_ Ecuador Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ecuador Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
5:08:29 PM  (Reporting)  _IAE_ Ecuador Rice Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Ecuador Fish Stock 49 Expenses 0 Availability Average Mil Spend 0 Civ Spend 15
5:08:29 PM  (Reporting)  _IAE_ Ecuador Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ecuador Cattle Stock 7 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Ecuador Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Ecuador Sugar Stock 24 Expenses 0 Availability Average Mil Spend 0 Civ Spend 7
5:08:29 PM  (Reporting)  _IAE_ Ecuador Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Ecuador Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ecuador Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ecuador Cotton/Wool Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Ecuador Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ecuador Coffee Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Ecuador Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Ecuador Dyes Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Ecuador Tobacco Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Ecuador Petroleum Stock 18 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 5
5:08:29 PM  (Reporting)  _IAE_ Ecuador Rum Stock 21 Expenses 0 Availability Average Mil Spend 0 Civ Spend 6
5:08:29 PM  (Reporting)  _IAE_ Ecuador Wines Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Ecuador Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ecuador Manufactured Goods Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ecuador Textile Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Ecuador Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ecuador Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ecuador Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ecuador Opium Stock 7 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Ecuador Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ecuador Gold Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Ecuador Gems Stock 10 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 5
5:08:29 PM  (Reporting)  _IAE_ Ecuador Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ecuador Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  Ended InitializeAdvancedEconomics 36 ms
5:08:29 PM  (Reporting)  *** Faction-wide algorithms ***
5:08:29 PM  (Reporting)  Ended BuildReplacements 4 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
5:08:29 PM  (Reporting)  _HAC_ Identify Resources Need Ecuador 6 resources are needed 18 resources in surplus.
5:08:29 PM  (Reporting)  _HAC_ Reduce Trade Ecuador reducing sell transaction of  Tropical Fruits in area North Andes down to 3 units sold, as country lacks in this good.
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 1 Silk
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 1 Luxury Goods
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 1 Automobile
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 1 Aviation
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 1 Tea
5:08:29 PM  (Reporting)  Ended HandleAdvancedCommerce 15 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000048 Ecuador
5:08:29 PM  (Reporting)  Sending proposal: *we can*
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 2 ms
5:08:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:08:29 PM  (Reporting)  Steel Level 4 Amount 4
5:08:29 PM  (Reporting)  Money Level 6 Amount 2085
5:08:29 PM  (Reporting)  Conscripts Level 6 Amount 107
5:08:29 PM  (Reporting)  _BNU_ Emergency build ON
5:08:29 PM  (Reporting)  Ended BuildNewUnits Bought: 0 8 ms
5:08:29 PM  (Reporting)  AI Process done in  104 ms
5:08:29 PM  (Reporting)  Processing  1000049 Paraguay
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Starting Process on Paraguay AILevel 2 Kind: 2 Dormant YES Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:08:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:08:29 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:08:29 PM  (Reporting)  EcoBase 2
5:08:29 PM  (Reporting)  Resources Levels Paraguay EcoBase 2 AtWar: no AtWarThreat: no At PeaceThreat: no
5:08:29 PM  (Reporting)  Money Availability Plentiful Stock 800 Expected 4 Balance 7
5:08:29 PM  (Reporting)  Capital Availability Plentiful Stock 848 Expected 6 Balance 5
5:08:29 PM  (Reporting)  Steel Availability Very Low Stock 0 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Prestige Availability Plentiful Stock 107 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Morale Availability Plentiful Stock 106 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Conscripts Availability Plentiful Stock 54 Expected 1 Balance -1
5:08:29 PM  (Reporting)  Officers Availability Plentiful Stock 1 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cereals Availability Plentiful Stock 15 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cattle Availability Average Stock 55 Expected 0 Balance 1
5:08:29 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cotton/Wool Availability Average Stock 121 Expected 0 Balance 1
5:08:29 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Manufactured Goods Availability High Stock 2 Expected 1 Balance 0
5:08:29 PM  (Reporting)  _IAE_ Paraguay Global Military Usage: 55 %
5:08:29 PM  (Reporting)  _IAE_ Paraguay Money Stock 800 Expenses 1 Availability Plentiful Mil Spend 238 Civ Spend 130
5:08:29 PM  (Reporting)  _IAE_ Paraguay Capital Stock 848 Expenses 5 Availability Plentiful Mil Spend 84 Civ Spend 274
5:08:29 PM  (Reporting)  _IAE_ Paraguay Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Paraguay Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Paraguay Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Paraguay Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Paraguay Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Paraguay Prestige Stock 107 Expenses 0 Availability Plentiful Mil Spend 26 Civ Spend 22
5:08:29 PM  (Reporting)  _IAE_ Paraguay Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Paraguay River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Paraguay Morale Stock 106 Expenses 0 Availability Plentiful Mil Spend 52 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Paraguay Conscripts Stock 54 Expenses 1 Availability Plentiful Mil Spend 26 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Paraguay War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Paraguay Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Paraguay Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Paraguay Diplomat Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Paraguay Officers Stock 1 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Paraguay Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Paraguay Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Paraguay Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Paraguay Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Paraguay Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Paraguay Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Paraguay Cereals Stock 15 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 6
5:08:29 PM  (Reporting)  _IAE_ Paraguay Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Paraguay Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Paraguay Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Paraguay Cattle Stock 55 Expenses 0 Availability Average Mil Spend 0 Civ Spend 13
5:08:29 PM  (Reporting)  _IAE_ Paraguay Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Paraguay Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Paraguay Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Paraguay Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Paraguay Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Paraguay Cotton/Wool Stock 121 Expenses 0 Availability Average Mil Spend 0 Civ Spend 27
5:08:29 PM  (Reporting)  _IAE_ Paraguay Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Paraguay Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Paraguay Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Paraguay Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Paraguay Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Paraguay Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Paraguay Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Paraguay Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Paraguay Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Paraguay Manufactured Goods Stock 2 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Paraguay Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Paraguay Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Paraguay Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Paraguay Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Paraguay Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Paraguay Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Paraguay Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Paraguay Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Paraguay Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Paraguay Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  Ended InitializeAdvancedEconomics 34 ms
5:08:29 PM  (Reporting)  *** Faction-wide algorithms ***
5:08:29 PM  (Reporting)  Ended BuildReplacements 3 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
5:08:29 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Paraguay Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 2 Excise 2 Tariff 2 Census 1 Income 1 Maritime 1 Percentages: Corporate 6 % Excise 46 % Tariff 40 % Census 2 % Income 0 % Maritime 8 %
5:08:29 PM  (Reporting)  Ended HandleAdvancedFinances 1 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000049 Paraguay
5:08:29 PM  (Reporting)  Sending proposal: *we can*
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:08:29 PM  (Reporting)  Steel Level 6 Amount 0
5:08:29 PM  (Reporting)  Money Level 6 Amount 800
5:08:29 PM  (Reporting)  Conscripts Level 6 Amount 54
5:08:29 PM  (Reporting)  _BNU_ Emergency build ON
5:08:29 PM  (Reporting)  Ended BuildNewUnits Bought: 0 9 ms
5:08:29 PM  (Reporting)  AI Process done in  85 ms
5:08:29 PM  (Reporting)  Processing  1000050 Peru
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Starting Process on Peru AILevel 2 Kind: 2 Dormant NO Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:08:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:08:29 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:08:29 PM  (Reporting)  Theater: 423 Theater_Andes AggroCoeff from script: 100 OwnPow Land: 264 OppPow Land: 0 OwnPow Nav : 172 OppPow Nav : 0
5:08:29 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 61 > 102
5:08:29 PM  (Reporting)  _FIT_ Ended AIInitTheaters 582 ms
5:08:29 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:08:29 PM  (Reporting)  EcoBase 8
5:08:29 PM  (Reporting)  Resources Levels Peru EcoBase 8 AtWar: no AtWarThreat: no At PeaceThreat: no
5:08:29 PM  (Reporting)  Money Availability Plentiful Stock 2988 Expected 16 Balance 56
5:08:29 PM  (Reporting)  Capital Availability Plentiful Stock 1593 Expected 24 Balance -94
5:08:29 PM  (Reporting)  Steel Availability Plentiful Stock 8 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Coal Availability High Stock 5 Expected 3 Balance 0
5:08:29 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Prestige Availability Plentiful Stock 107 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Rail Pool Availability Very Low Stock 1 Expected 6 Balance 0
5:08:29 PM  (Reporting)  River Pool Availability Average Stock 5 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Conscripts Availability Plentiful Stock 123 Expected 4 Balance -1
5:08:29 PM  (Reporting)  Diplomat Availability Plentiful Stock 1 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Officers Availability Very High Stock 3 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Iron Availability High Stock 6 Expected 0 Balance 6
5:08:29 PM  (Reporting)  Minerals Availability Plentiful Stock 201 Expected 0 Balance -10
5:08:29 PM  (Reporting)  Nitrates Availability Plentiful Stock 206 Expected 0 Balance -2
5:08:29 PM  (Reporting)  Cereals Availability Average Stock 3 Expected 1 Balance -1
5:08:29 PM  (Reporting)  Rice Availability Average Stock 1 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Fish Availability Plentiful Stock 43 Expected 1 Balance 4
5:08:29 PM  (Reporting)  Tropical Fruits Availability Average Stock 7 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cattle Availability Average Stock 3 Expected 1 Balance -1
5:08:29 PM  (Reporting)  Fruits Availability Average Stock 7 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cotton/Wool Availability Average Stock 6 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Tea Availability Average Stock 12 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Coffee Availability Average Stock 7 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Dyes Availability Average Stock 5 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Tobacco Availability Average Stock 7 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Petroleum Availability Plentiful Stock 21 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Rum Availability Average Stock 21 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Wines Availability Average Stock 5 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Chemicals Availability Average Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Manufactured Goods Availability Average Stock 3 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Textile Availability Low Stock 5 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Mechanical Parts Availability Average Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Silk Availability Low Stock 12 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Opium Availability Low Stock 27 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Gold Availability Plentiful Stock 12 Expected 0 Balance 3
5:08:29 PM  (Reporting)  Gems Availability Plentiful Stock 10 Expected 0 Balance -1
5:08:29 PM  (Reporting)  _IAE_ Peru Global Military Usage: 45 %
5:08:29 PM  (Reporting)  _IAE_ Peru Money Stock 2988 Expenses 1 Availability Plentiful Mil Spend 733 Civ Spend 597
5:08:29 PM  (Reporting)  _IAE_ Peru Capital Stock 1593 Expenses 108 Availability Plentiful Mil Spend 116 Civ Spend 569
5:08:29 PM  (Reporting)  _IAE_ Peru Steel Stock 8 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Peru Coal Stock 5 Expenses 0 Availability High Mil Spend 1 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Peru Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Peru Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Peru Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Peru Prestige Stock 107 Expenses 0 Availability Plentiful Mil Spend 22 Civ Spend 26
5:08:29 PM  (Reporting)  _IAE_ Peru Rail Pool Stock 1 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Peru River Pool Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Peru Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 40 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Peru Conscripts Stock 123 Expenses 1 Availability Plentiful Mil Spend 50 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Peru War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Peru Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Peru Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Peru Diplomat Stock 1 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Peru Officers Stock 3 Expenses 0 Availability Very High Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Peru Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Peru Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Peru Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Peru Iron Stock 6 Expenses 0 Availability High Mil Spend 0 Civ Spend 3
5:08:29 PM  (Reporting)  _IAE_ Peru Minerals Stock 201 Expenses 10 Availability Plentiful Mil Spend 38 Civ Spend 46
5:08:29 PM  (Reporting)  _IAE_ Peru Nitrates Stock 206 Expenses 10 Availability Plentiful Mil Spend 0 Civ Spend 97
5:08:29 PM  (Reporting)  _IAE_ Peru Cereals Stock 3 Expenses 1 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Peru Rice Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Peru Fish Stock 43 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 22
5:08:29 PM  (Reporting)  _IAE_ Peru Tropical Fruits Stock 7 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Peru Cattle Stock 3 Expenses 1 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Peru Fruits Stock 7 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Peru Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Peru Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Peru Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Peru Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Peru Cotton/Wool Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Peru Tea Stock 12 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
5:08:29 PM  (Reporting)  _IAE_ Peru Coffee Stock 7 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Peru Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Peru Dyes Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Peru Tobacco Stock 7 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Peru Petroleum Stock 21 Expenses 0 Availability Plentiful Mil Spend 4 Civ Spend 5
5:08:29 PM  (Reporting)  _IAE_ Peru Rum Stock 21 Expenses 0 Availability Average Mil Spend 0 Civ Spend 6
5:08:29 PM  (Reporting)  _IAE_ Peru Wines Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Peru Chemicals Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Peru Manufactured Goods Stock 3 Expenses 0 Availability Average Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Peru Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Peru Mechanical Parts Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Peru Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Peru Silk Stock 12 Expenses 0 Availability Low Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Peru Opium Stock 27 Expenses 0 Availability Low Mil Spend 0 Civ Spend 5
5:08:29 PM  (Reporting)  _IAE_ Peru Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Peru Gold Stock 12 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 6
5:08:29 PM  (Reporting)  _IAE_ Peru Gems Stock 10 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 4
5:08:29 PM  (Reporting)  _IAE_ Peru Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Peru Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  Ended InitializeAdvancedEconomics 408 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Theater Prevalences Theater_Andes Ordered Value: 740
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Evaluating Theater 423 Theater_Andes (Land)
5:08:29 PM  (Reporting)  Making Land Theater Map: Theater_Andes Overall power(self): 264 Overall power (enemies): 0 Ratio: 5.00
5:08:29 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:08:29 PM  (Reporting)  Making Naval Values Map: 423 Andes LAND Overall power(self): 172 Overall power (enemies): 0 Nav Ratio: 5.00
5:08:29 PM  (Reporting)  Commiting Naval Values Map: 423 Andes LAND Overall power(self): 172 Overall power (enemies): 0 Nav Ratio: 5.00
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  *** Land Theaters Special Regions ***
5:08:29 PM  (Reporting)  Theater 423 Theater_Andes HQReg: 1913 Lima Max pick: Lima Max need: Iquitos Max Val: Lima Naval Gathering: 1913 Lima
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Final Gather Region for  423 Andes : 1913 Lima
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Ended InitAndDumpData Peru 599 ms
5:08:29 PM  (Reporting)  *** Faction-wide algorithms ***
5:08:29 PM  (Reporting)  Ended BuildReplacements 4 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000050 Peru
5:08:29 PM  (Reporting)  Sending proposal: *we can*
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 2 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
5:08:29 PM  (Reporting)  IdentifyProductionStrucsBuild 
5:08:29 PM  (Reporting)  Ended HandleAdvancedStructures 200 ms
5:08:29 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:08:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:08:29 PM  (Reporting)  Steel Level 6 Amount 8
5:08:29 PM  (Reporting)  Money Level 6 Amount 2988
5:08:29 PM  (Reporting)  Conscripts Level 6 Amount 123
5:08:29 PM  (Reporting)  Ended BuildNewUnits Bought: 0 18 ms
5:08:29 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:08:29 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1010537 Armada de Peru
5:08:29 PM  (Reporting)  Ended ManageFleetsComposition 41 ms
5:08:29 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:08:29 PM  (Reporting)  _LFG_ 1010533 Guarnicin de Cuzco, 1917 Cuzco, Pow:42, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:08:29 PM  (Reporting)  _LFG_ 1010519 Fortificaciones de Lima, 1913 Lima, Pow:249, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:08:29 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:08:29 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:08:29 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  *** Theaters algorithms 423 Theater_Andes ***
5:08:29 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:08:29 PM  (Reporting)  Ended PrivilegedCombine 0 ms
5:08:29 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:08:29 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:08:29 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
5:08:29 PM  (Reporting)  Ended ReconAndRaids 6 ms
5:08:29 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:08:29 PM  (Reporting)  Ended SplitGroups 11 ms
5:08:29 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:08:29 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:08:29 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:08:29 PM  (Reporting)  Ended Damaged Units 0 ms
5:08:29 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:08:29 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:08:29 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:08:29 PM  (Reporting)  Ended Check Leaders 0 ms
5:08:29 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:08:29 PM  (Reporting)  Ended Make Superior Group 0 ms
5:08:29 PM  (Reporting)  Start of AI Check for Land Resupply
5:08:29 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:08:29 PM  (Reporting)  Ended KeepPosition 0 ms
5:08:29 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:08:29 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 423 Theater_Andes ***
5:08:29 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:08:29 PM  (Reporting)  Ended DistantGarrison 0 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 264 AllOppPowLand: 0 AllOwnPowNav: 172 AllOppPowNav 0
5:08:29 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  *** Starting process on extended theater 423 Theater_Andes Owned armies (extended): 4 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:08:29 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:08:29 PM  (Reporting)  1023308 I. Divisin de Caballera (Pow.27)
5:08:29 PM  (Reporting)  1010499 Ejercito de Peru (Pow.163)
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Primary Region 1913 Lima Pick 100 has enough garrison (Value: 249) - evaluation skipped
5:08:29 PM  (Reporting)  Secondary Region 1917 Cuzco Pick 5 has enough garrison (Value: 42) - evaluation skipped
5:08:29 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 35 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  ############ Starting ApplyAgenda:  Peru  ############
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  Loop I - post iteration missions
5:08:29 PM  (Reporting)  *** Theater:  Theater_Andes (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:08:29 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:08:29 PM  (Reporting)  Ended Receive Arties
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:08:29 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:08:29 PM  (Reporting)  Ended Receive Supplies
5:08:29 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:08:29 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:08:29 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:08:29 PM  (Reporting)  Ended Collect Leaders 0 ms
5:08:29 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:08:29 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:08:29 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:08:29 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  Loop II - agendas clean up and processing
5:08:29 PM  (Reporting)  *** Theater:  Theater_Andes (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  1010499 Ejercito de Peru is doing nothing in Lima  Power: 163  HealthPerc: 100
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  1010537 Armada de Peru is doing nothing in Lima  Power: 128  HealthPerc: 100
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  1023308 I. Divisin de Caballera is doing nothing in Lima  Power: 27  HealthPerc: 100
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:08:29 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:08:29 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:08:29 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  ApplyAgenda AutoMerge
5:08:29 PM  (Reporting)  AI Process done in  2282 ms
5:08:29 PM  (Reporting)  Processing  1000051 Uruguay
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Starting Process on Uruguay AILevel 2 Kind: 2 Dormant YES Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:08:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:08:29 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:08:29 PM  (Reporting)  EcoBase 1
5:08:29 PM  (Reporting)  Resources Levels Uruguay EcoBase 1 AtWar: no AtWarThreat: no At PeaceThreat: no
5:08:29 PM  (Reporting)  Money Availability Plentiful Stock 949 Expected 2 Balance 7
5:08:29 PM  (Reporting)  Capital Availability Plentiful Stock 1341 Expected 3 Balance 8
5:08:29 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 1 Balance 0
5:08:29 PM  (Reporting)  River Pool Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Conscripts Availability Plentiful Stock 58 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Diplomat Availability Plentiful Stock 5 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cereals Availability Average Stock 177 Expected 0 Balance 4
5:08:29 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cattle Availability Average Stock 43 Expected 0 Balance 4
5:08:29 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  _IAE_ Uruguay Global Military Usage: 45 %
5:08:29 PM  (Reporting)  _IAE_ Uruguay Money Stock 949 Expenses 1 Availability Plentiful Mil Spend 231 Civ Spend 188
5:08:29 PM  (Reporting)  _IAE_ Uruguay Capital Stock 1341 Expenses 0 Availability Plentiful Mil Spend 109 Civ Spend 532
5:08:29 PM  (Reporting)  _IAE_ Uruguay Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Uruguay Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Uruguay Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Uruguay Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Uruguay Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Uruguay Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Uruguay Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Uruguay River Pool Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Uruguay Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 40 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Uruguay Conscripts Stock 58 Expenses 0 Availability Plentiful Mil Spend 23 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Uruguay War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Uruguay Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Uruguay Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Uruguay Diplomat Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Uruguay Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 6 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Uruguay Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Uruguay Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Uruguay Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Uruguay Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Uruguay Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Uruguay Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Uruguay Cereals Stock 177 Expenses 0 Availability Average Mil Spend 0 Civ Spend 50
5:08:29 PM  (Reporting)  _IAE_ Uruguay Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Uruguay Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Uruguay Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Uruguay Cattle Stock 43 Expenses 0 Availability Average Mil Spend 0 Civ Spend 12
5:08:29 PM  (Reporting)  _IAE_ Uruguay Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Uruguay Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Uruguay Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Uruguay Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Uruguay Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Uruguay Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Uruguay Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Uruguay Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Uruguay Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Uruguay Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Uruguay Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Uruguay Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Uruguay Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Uruguay Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Uruguay Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Uruguay Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Uruguay Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Uruguay Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Uruguay Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Uruguay Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Uruguay Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Uruguay Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Uruguay Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Uruguay Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Uruguay Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Uruguay Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  Ended InitializeAdvancedEconomics 35 ms
5:08:29 PM  (Reporting)  *** Faction-wide algorithms ***
5:08:29 PM  (Reporting)  Ended BuildReplacements 3 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000051 Uruguay
5:08:29 PM  (Reporting)  Sending proposal: *we can*
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
5:08:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:08:29 PM  (Reporting)  Steel Level 6 Amount 0
5:08:29 PM  (Reporting)  Money Level 6 Amount 949
5:08:29 PM  (Reporting)  Conscripts Level 6 Amount 58
5:08:29 PM  (Reporting)  _BNU_ Emergency build ON
5:08:29 PM  (Reporting)  Ended BuildNewUnits Bought: 0 7 ms
5:08:29 PM  (Reporting)  AI Process done in  148 ms
5:08:29 PM  (Reporting)  Processing  1000052 Venezuela
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Starting Process on Venezuela AILevel 2 Kind: 2 Dormant YES Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:08:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:08:29 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:08:29 PM  (Reporting)  EcoBase 4
5:08:29 PM  (Reporting)  Resources Levels Venezuela EcoBase 4 AtWar: no AtWarThreat: no At PeaceThreat: no
5:08:29 PM  (Reporting)  Money Availability Plentiful Stock 2778 Expected 8 Balance 32
5:08:29 PM  (Reporting)  Capital Availability Plentiful Stock 1275 Expected 12 Balance 1
5:08:29 PM  (Reporting)  Steel Availability Plentiful Stock 4 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Coal Availability Very High Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Prestige Availability Plentiful Stock 107 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 3 Balance 0
5:08:29 PM  (Reporting)  River Pool Availability Low Stock 1 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Conscripts Availability Plentiful Stock 104 Expected 2 Balance -1
5:08:29 PM  (Reporting)  Diplomat Availability Plentiful Stock 5 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Officers Availability Plentiful Stock 1 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Fish Availability Average Stock 57 Expected 0 Balance 1
5:08:29 PM  (Reporting)  Tropical Fruits Availability Average Stock 6 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Sugar Availability Average Stock 16 Expected 0 Balance 1
5:08:29 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Coffee Availability Average Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Wood Availability Average Stock 14 Expected 0 Balance 2
5:08:29 PM  (Reporting)  Tobacco Availability Average Stock 3 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Rum Availability Average Stock 1 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Wines Availability Average Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Manufactured Goods Availability High Stock 2 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Textile Availability Low Stock 6 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Gold Availability Low Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Gems Availability Plentiful Stock 5 Expected 0 Balance 0
5:08:29 PM  (Reporting)  _IAE_ Venezuela Global Military Usage: 50 %
5:08:29 PM  (Reporting)  _IAE_ Venezuela Money Stock 2778 Expenses 0 Availability Plentiful Mil Spend 754 Civ Spend 503
5:08:29 PM  (Reporting)  _IAE_ Venezuela Capital Stock 1275 Expenses 7 Availability Plentiful Mil Spend 114 Civ Spend 456
5:08:29 PM  (Reporting)  _IAE_ Venezuela Steel Stock 4 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Venezuela Coal Stock 5 Expenses 0 Availability Very High Mil Spend 1 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Venezuela Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Venezuela Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Venezuela Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Venezuela Prestige Stock 107 Expenses 0 Availability Plentiful Mil Spend 24 Civ Spend 24
5:08:29 PM  (Reporting)  _IAE_ Venezuela Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Venezuela River Pool Stock 1 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Venezuela Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 45 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Venezuela Conscripts Stock 104 Expenses 1 Availability Plentiful Mil Spend 46 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Venezuela War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Venezuela Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Venezuela Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Venezuela Diplomat Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Venezuela Officers Stock 1 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Venezuela Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Venezuela Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Venezuela Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Venezuela Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Venezuela Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Venezuela Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Venezuela Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Venezuela Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Venezuela Fish Stock 57 Expenses 0 Availability Average Mil Spend 0 Civ Spend 14
5:08:29 PM  (Reporting)  _IAE_ Venezuela Tropical Fruits Stock 6 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Venezuela Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Venezuela Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Venezuela Sugar Stock 16 Expenses 0 Availability Average Mil Spend 0 Civ Spend 4
5:08:29 PM  (Reporting)  _IAE_ Venezuela Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Venezuela Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Venezuela Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Venezuela Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Venezuela Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Venezuela Coffee Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Venezuela Wood Stock 14 Expenses 0 Availability Average Mil Spend 0 Civ Spend 4
5:08:29 PM  (Reporting)  _IAE_ Venezuela Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Venezuela Tobacco Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Venezuela Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Venezuela Rum Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Venezuela Wines Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Venezuela Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Venezuela Manufactured Goods Stock 2 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Venezuela Textile Stock 6 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Venezuela Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Venezuela Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Venezuela Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Venezuela Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Venezuela Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Venezuela Gold Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Venezuela Gems Stock 5 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Venezuela Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Venezuela Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  Ended InitializeAdvancedEconomics 39 ms
5:08:29 PM  (Reporting)  *** Faction-wide algorithms ***
5:08:29 PM  (Reporting)  Ended BuildReplacements 4 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
5:08:29 PM  (Reporting)  _HAC_ Identify Resources Need Venezuela 4 resources are needed 14 resources in surplus.
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 1 Silk
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 1 Luxury Goods
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 1 Rice
5:08:29 PM  (Reporting)  AddNewTrades Venezuela Added 1 buy request of Rice in area Cheasapeake
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 1 Tea
5:08:29 PM  (Reporting)  Ended HandleAdvancedCommerce 12 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000052 Venezuela
5:08:29 PM  (Reporting)  Sending proposal: *we can*
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
5:08:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:08:29 PM  (Reporting)  Steel Level 4 Amount 4
5:08:29 PM  (Reporting)  Money Level 6 Amount 2778
5:08:29 PM  (Reporting)  Conscripts Level 6 Amount 104
5:08:29 PM  (Reporting)  _BNU_ Emergency build ON
5:08:29 PM  (Reporting)  Ended BuildNewUnits Bought: 0 15 ms
5:08:29 PM  (Reporting)  AI Process done in  110 ms
5:08:29 PM  (Reporting)  Processing  1000053 Apache
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000053 Apache
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
5:08:29 PM  (Reporting)  Processing  1000054 Cherokee
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000054 Cherokee
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1009121 Indians in 1701 Big Bend is moving toward 1700 Texas Panhandle
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
5:08:29 PM  (Reporting)  Processing  1000055 Cree-Athabaska
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000055 Cree-Athabaska
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
5:08:29 PM  (Reporting)  Processing  1000056 Mexico
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Starting Process on Mexico AILevel 2 Kind: 2 Dormant YES Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:08:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:08:29 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:08:29 PM  (Reporting)  EcoBase 1
5:08:29 PM  (Reporting)  Resources Levels Mexico EcoBase 1 AtWar: no AtWarThreat: no At PeaceThreat: no
5:08:29 PM  (Reporting)  Money Availability Plentiful Stock 2609 Expected 2 Balance 45
5:08:29 PM  (Reporting)  Capital Availability Plentiful Stock 1526 Expected 3 Balance -22
5:08:29 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Prestige Availability Plentiful Stock 1195 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 1 Balance 0
5:08:29 PM  (Reporting)  River Pool Availability Plentiful Stock 8 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Conscripts Availability Plentiful Stock 57 Expected 0 Balance -3
5:08:29 PM  (Reporting)  Diplomat Availability Plentiful Stock 10 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Officers Availability Plentiful Stock 120 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Minerals Availability Plentiful Stock 139 Expected 0 Balance 2
5:08:29 PM  (Reporting)  Cereals Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Rice Availability Average Stock 1 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cattle Availability Plentiful Stock 32 Expected 0 Balance 1
5:08:29 PM  (Reporting)  Fruits Availability Average Stock 1 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Sugar Availability Average Stock 1 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Preserved Food Availability Average Stock 1 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cotton/Wool Availability Average Stock 116 Expected 0 Balance 1
5:08:29 PM  (Reporting)  Tea Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Petroleum Availability Plentiful Stock 19 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Rum Availability Plentiful Stock 4 Expected 0 Balance -1
5:08:29 PM  (Reporting)  Silk Availability Low Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Opium Availability Low Stock 1 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Gold Availability Plentiful Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Gems Availability Plentiful Stock 7 Expected 0 Balance -2
5:08:29 PM  (Reporting)  _IAE_ Mexico Global Military Usage: 45 %
5:08:29 PM  (Reporting)  _IAE_ Mexico Money Stock 2609 Expenses 3 Availability Plentiful Mil Spend 639 Civ Spend 520
5:08:29 PM  (Reporting)  _IAE_ Mexico Capital Stock 1526 Expenses 75 Availability Plentiful Mil Spend 117 Civ Spend 570
5:08:29 PM  (Reporting)  _IAE_ Mexico Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mexico Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Mexico Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mexico Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mexico Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mexico Prestige Stock 1195 Expenses 0 Availability Plentiful Mil Spend 242 Civ Spend 296
5:08:29 PM  (Reporting)  _IAE_ Mexico Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mexico River Pool Stock 8 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Mexico Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 40 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mexico Conscripts Stock 57 Expenses 3 Availability Plentiful Mil Spend 22 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mexico War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mexico Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mexico Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mexico Diplomat Stock 10 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Mexico Officers Stock 120 Expenses 0 Availability Plentiful Mil Spend 49 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mexico Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mexico Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mexico Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mexico Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Mexico Minerals Stock 139 Expenses 0 Availability Plentiful Mil Spend 28 Civ Spend 35
5:08:29 PM  (Reporting)  _IAE_ Mexico Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mexico Cereals Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Mexico Rice Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mexico Fish Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mexico Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mexico Cattle Stock 32 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 15
5:08:29 PM  (Reporting)  _IAE_ Mexico Fruits Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mexico Sugar Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mexico Preserved Food Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mexico Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mexico Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mexico Cotton/Wool Stock 116 Expenses 0 Availability Average Mil Spend 0 Civ Spend 32
5:08:29 PM  (Reporting)  _IAE_ Mexico Tea Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Mexico Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mexico Wood Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mexico Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mexico Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mexico Petroleum Stock 19 Expenses 0 Availability Plentiful Mil Spend 4 Civ Spend 5
5:08:29 PM  (Reporting)  _IAE_ Mexico Rum Stock 4 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Mexico Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mexico Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mexico Manufactured Goods Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mexico Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mexico Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mexico Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mexico Silk Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Mexico Opium Stock 1 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mexico Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mexico Gold Stock 4 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Mexico Gems Stock 7 Expenses 2 Availability Plentiful Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Mexico Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mexico Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  Ended InitializeAdvancedEconomics 98 ms
5:08:29 PM  (Reporting)  *** Faction-wide algorithms ***
5:08:29 PM  (Reporting)  Ended BuildReplacements 4 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
5:08:29 PM  (Reporting)  _HAC_ Identify Resources Need Mexico 0 resources are needed 14 resources in surplus.
5:08:29 PM  (Reporting)  Sell surplus Mexico Added 6 sell proposal of Cattle in area East Mexico
5:08:29 PM  (Reporting)  Ended HandleAdvancedCommerce 7 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000056 Mexico
5:08:29 PM  (Reporting)  Sending proposal: *we can*
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
5:08:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:08:29 PM  (Reporting)  Steel Level 0 Amount 0
5:08:29 PM  (Reporting)  Money Level 6 Amount 2609
5:08:29 PM  (Reporting)  Conscripts Level 6 Amount 57
5:08:29 PM  (Reporting)  _BNU_ Emergency build ON
5:08:29 PM  (Reporting)  Ended BuildNewUnits Bought: 0 17 ms
5:08:29 PM  (Reporting)  AI Process done in  173 ms
5:08:29 PM  (Reporting)  Processing  1000057 Nez Perce
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000057 Nez Perce
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
5:08:29 PM  (Reporting)  Processing  1000058 Dakota
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000058 Dakota
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1009195 Sioux in 1720 Missouri Escarpment is moving toward 1723 Lakota
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1009191 Sioux in 1720 Missouri Escarpment is moving toward 1721 Nakota
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1009185 Indians in 1720 Missouri Escarpment is moving toward 1723 Lakota
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1009179 Indians in 1720 Missouri Escarpment is moving toward 1722 Black Hills
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1009173 Indians in 1720 Missouri Escarpment is moving toward 1722 Black Hills
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1009167 Indians in 1720 Missouri Escarpment is moving toward 1723 Lakota
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 2 ms
5:08:29 PM  (Reporting)  Processing  1000059 Afghanistan
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000059 Afghanistan
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1011567 Farah Ordusu in 1013 Kandahar is moving toward 1018 Ghazni
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1057365 Column in 1018 Ghazni is moving toward 1013 Kandahar
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1018646 5. Regular Warband in 1016 Faizabad is moving toward 1015 Kabul
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1011508 Merkezi Ordusu in 1015 Kabul is moving toward 1012 Balkh
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1014892 4. Cavalry Warband in 1014 Bamyan is moving toward 1018 Ghazni
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1011432 Kuzey Ordusu in 1012 Balkh is moving toward 1011 Herat
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
5:08:29 PM  (Reporting)  Processing  1000060 Bukhara
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000060 Bukhara
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1022618 7. Levy in 924 Merv is moving toward 927 Kyzilkum
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1018632 4. Regular in 924 Merv is moving toward 925 Kuchka
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1014879 Column in 924 Merv is moving toward 922 Ashgabat
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1018639 Column in 927 Kyzilkum is moving toward 928 Bokhara
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
5:08:29 PM  (Reporting)  Processing  1000061 Khiva
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000061 Khiva
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
5:08:29 PM  (Reporting)  Processing  1000062 Kokand
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000062 Kokand
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1031832 8. Regular in 932 Kokand is moving toward 931 Kulab
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1038031 10. Levy in 932 Kokand is moving toward 931 Kulab
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1011791 Kokand Ordusu in 932 Kokand is moving toward 931 Kulab
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1026862 Column in 933 Tashkent is moving toward 934 Shymkent
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1031836 9. Regular in 932 Kokand is moving toward 936 Bishkek
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
5:08:29 PM  (Reporting)  Processing  1000063 Beroda
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000063 Beroda
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
5:08:29 PM  (Reporting)  Processing  1000064 Bhutan
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000064 Bhutan
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
5:08:29 PM  (Reporting)  Processing  1000065 Bikaner
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000065 Bikaner
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
5:08:29 PM  (Reporting)  Processing  1000066 Holkar-Sindhia
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000066 Holkar-Sindhia
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
5:08:29 PM  (Reporting)  Processing  1000067 Hyderabad
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000067 Hyderabad
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
5:08:29 PM  (Reporting)  Processing  1000068 Kalat
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000068 Kalat
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
5:08:29 PM  (Reporting)  Processing  1000069 Kashmir
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000069 Kashmir
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1031847 2nd Inf. Bde in 1030 Chitral is moving toward 1032 Srinagar
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1014898 1st Inf. Bde in 1031 Gilgit is moving toward 1030 Chitral
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
5:08:29 PM  (Reporting)  Processing  1000070 Nagpur
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000070 Nagpur
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
5:08:29 PM  (Reporting)  Processing  1000071 Nepal
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000071 Nepal
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
5:08:29 PM  (Reporting)  Processing  1000072 Rajputana
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000072 Rajputana
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1032344 1st Inf. Bde in 1042 Udaipur is moving toward 1036 Patan
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1032340 Column in 1042 Udaipur is moving toward 1036 Patan
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1032352 Column in 1038 Jainalmer is moving toward 1039 Bahawalpur
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
5:08:29 PM  (Reporting)  Processing  1000073 Tibet
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000073 Tibet
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1058716 5. Cavalry in 1246 Lhassa is moving toward 1243 Shigatse
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1058712 4. Mixed in 1246 Lhassa is moving toward 1250 Kogudo
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1058708 3. Regular in 1246 Lhassa is moving toward 1243 Shigatse
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1038059 1. Regular in 1246 Lhassa is moving toward 1245 Tibet
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 2 ms
5:08:29 PM  (Reporting)  Processing  1000074 Travancore
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000074 Travancore
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
5:08:29 PM  (Reporting)  Processing  1000075 Annam
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000075 Annam
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1011965 Giao Chau Jn in 1148 Tourane is moving toward 1147 Pleiku
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1016489 Column in 1148 Tourane is moving toward 1149 Hue
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
5:08:29 PM  (Reporting)  Processing  1000076 Aceh
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000076 Aceh
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1012050 Acehan Guerrila in 1382 Sibolga is moving toward 1380 Aceh
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1022641 2. Regular in 1380 Aceh is moving toward 1382 Sibolga
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1012022 Acehan Army in 1380 Aceh is moving toward 1382 Sibolga
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
5:08:29 PM  (Reporting)  Processing  1000077 Banjarmasin
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000077 Banjarmasin
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
5:08:29 PM  (Reporting)  Processing  1000078 Brunei
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000078 Brunei
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
5:08:29 PM  (Reporting)  Processing  1000079 Bugis
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000079 Bugis
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
5:08:29 PM  (Reporting)  Processing  1000080 Burma
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000080 Burma
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1011942 Burmese Army in 1112 Pegu is moving toward 1123 Moulmein
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1018983 4. Regular in 1113 Prome is moving toward 1112 Pegu
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1018972 Column in 1119 Lashio is moving toward 1117 Myitkyina
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1024122 Supply Wagons in 1118 Putao is moving toward 1115 Haka
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 2 ms
5:08:29 PM  (Reporting)  Processing  1000081 Cambodia
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000081 Cambodia
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1011956 Kampuchea Jn in 1137 Phnom Penh is moving toward 1139 Stoeng Treng
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
5:08:29 PM  (Reporting)  Processing  1000082 Johor
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000082 Johor
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1038051 2. Cavalry in 1157 Kuantan is moving toward 1158 Kuala Lumpur
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1014912 1. Levy in 1158 Kuala Lumpur is moving toward 1159 Johore
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1038055 3. Regular in 1158 Kuala Lumpur is moving toward 1157 Kuantan
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
5:08:29 PM  (Reporting)  Processing  1000083 Luang Prabang
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000083 Luang Prabang
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1038047 1. Levy in 1142 Vientiane is moving toward 1141 Savannakhet
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
5:08:29 PM  (Reporting)  Processing  1000084 Korea
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000084 Korea
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1011872 Korean Banner in 1166 Seoul is moving toward 1169 Pusan
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1014916 Column in 1166 Seoul is moving toward 1167 Wonju
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
5:08:29 PM  (Reporting)  Processing  1000085 Pontianak
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000085 Pontianak
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
5:08:29 PM  (Reporting)  Processing  1000086 Ryukyu
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000086 Ryukyu
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
5:08:29 PM  (Reporting)  Processing  1000087 Siak
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000087 Siak
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1026920 1. Cavalry in 1385 Jambi is moving toward 1384 Siak
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
5:08:29 PM  (Reporting)  Processing  1000088 Siam
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Starting Process on Siam AILevel 2 Kind: 2 Dormant YES Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:08:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:08:29 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:08:29 PM  (Reporting)  EcoBase -2
5:08:29 PM  (Reporting)  Resources Levels Siam EcoBase -2 AtWar: no AtWarThreat: no At PeaceThreat: no
5:08:29 PM  (Reporting)  Money Availability Plentiful Stock 105 Expected -4 Balance 9
5:08:29 PM  (Reporting)  Capital Availability Plentiful Stock 957 Expected -6 Balance 9
5:08:29 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected -1 Balance 0
5:08:29 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Prestige Availability Plentiful Stock 103 Expected 0 Balance 0
5:08:29 PM  (Reporting)  River Pool Availability Plentiful Stock 5 Expected -1 Balance 0
5:08:29 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Conscripts Availability Plentiful Stock 186 Expected -1 Balance -1
5:08:29 PM  (Reporting)  Diplomat Availability Plentiful Stock 5 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Officers Availability Plentiful Stock 29 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Fish Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected -1 Balance 0
5:08:29 PM  (Reporting)  _IAE_ Siam Global Military Usage: 40 %
5:08:29 PM  (Reporting)  _IAE_ Siam Money Stock 105 Expenses 0 Availability Plentiful Mil Spend 24 Civ Spend 24
5:08:29 PM  (Reporting)  _IAE_ Siam Capital Stock 957 Expenses 0 Availability Plentiful Mil Spend 69 Civ Spend 415
5:08:29 PM  (Reporting)  _IAE_ Siam Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Siam Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Siam Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Siam Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Siam Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Siam Prestige Stock 103 Expenses 0 Availability Plentiful Mil Spend 19 Civ Spend 28
5:08:29 PM  (Reporting)  _IAE_ Siam Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Siam River Pool Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Siam Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 36 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Siam Conscripts Stock 186 Expenses 1 Availability Plentiful Mil Spend 66 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Siam War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Siam Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Siam Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Siam Diplomat Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Siam Officers Stock 29 Expenses 0 Availability Plentiful Mil Spend 10 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Siam Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Siam Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Siam Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Siam Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Siam Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Siam Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Siam Cereals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Siam Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Siam Fish Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Siam Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Siam Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Siam Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Siam Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Siam Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Siam Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Siam Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Siam Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Siam Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Siam Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Siam Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Siam Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Siam Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Siam Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Siam Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Siam Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Siam Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Siam Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Siam Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Siam Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Siam Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Siam Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Siam Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Siam Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Siam Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Siam Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Siam Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Siam Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  Ended InitializeAdvancedEconomics 56 ms
5:08:29 PM  (Reporting)  *** Faction-wide algorithms ***
5:08:29 PM  (Reporting)  Ended BuildReplacements 4 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
5:08:29 PM  (Reporting)  _HAC_ Identify Resources Need Siam 0 resources are needed 13 resources in surplus.
5:08:29 PM  (Reporting)  Ended HandleAdvancedCommerce 3 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000088 Siam
5:08:29 PM  (Reporting)  Sending proposal: *we can*
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
5:08:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:08:29 PM  (Reporting)  Steel Level 0 Amount 0
5:08:29 PM  (Reporting)  Money Level 3 Amount 105
5:08:29 PM  (Reporting)  Conscripts Level 6 Amount 186
5:08:29 PM  (Reporting)  _BNU_ Emergency build ON
5:08:29 PM  (Reporting)  _BNU Buying Unit Levy Family ID Line Infantry no Area
5:08:29 PM  (Reporting)  Ended BuildNewUnits Bought: 1 22 ms
5:08:29 PM  (Reporting)  AI Process done in  124 ms
5:08:29 PM  (Reporting)  Processing  1000089 Sarawak
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000089 Sarawak
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1018672 1. Cavalry in 1389 Kuching is moving toward 1390 Bintulu
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1012017 Rajah of Sarawak in 1390 Bintulu is moving toward 1389 Kuching
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
5:08:29 PM  (Reporting)  Processing  1000090 Sulu
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000090 Sulu
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
5:08:29 PM  (Reporting)  Processing  1000091 Tonkin
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000091 Tonkin
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
5:08:29 PM  (Reporting)  Processing  1000092 Abu Dhabi
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000092 Abu Dhabi
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1022614 2. Regular in 835 Trucial is moving toward 836 Dubai
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1014871 1. Levy in 834 Qatar is moving toward 835 Trucial
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1031821 3. Mixed in 834 Qatar is moving toward 835 Trucial
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1038021 4. Regular in 834 Qatar is moving toward 835 Trucial
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
5:08:29 PM  (Reporting)  Processing  1000093 Ha'il
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000093 Ha'il
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
5:08:29 PM  (Reporting)  Processing  1000094 Hejaz
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000094 Hejaz
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
5:08:29 PM  (Reporting)  Processing  1000095 Nejd
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000095 Nejd
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1014867 1. Levy in 826 Halaban is moving toward 832 Abha
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1018624 2. Cavalry in 826 Halaban is moving toward 832 Abha
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1022610 4. Cavalry in 827 Riyadh is moving toward 829 Huluf
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
5:08:29 PM  (Reporting)  Processing  1000096 Oman
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Starting Process on Oman AILevel 2 Kind: 2 Dormant YES Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:08:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:08:29 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:08:29 PM  (Reporting)  EcoBase 0
5:08:29 PM  (Reporting)  Resources Levels Oman EcoBase 0 AtWar: no AtWarThreat: no At PeaceThreat: no
5:08:29 PM  (Reporting)  Money Availability Plentiful Stock 1056 Expected 0 Balance 8
5:08:29 PM  (Reporting)  Capital Availability Plentiful Stock 906 Expected 0 Balance 8
5:08:29 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  River Pool Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Conscripts Availability Plentiful Stock 46 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Diplomat Availability Plentiful Stock 5 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  _IAE_ Oman Global Military Usage: 75 %
5:08:29 PM  (Reporting)  _IAE_ Oman Money Stock 1056 Expenses 0 Availability Plentiful Mil Spend 429 Civ Spend 95
5:08:29 PM  (Reporting)  _IAE_ Oman Capital Stock 906 Expenses 0 Availability Plentiful Mil Spend 123 Civ Spend 164
5:08:29 PM  (Reporting)  _IAE_ Oman Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oman Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oman Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oman Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oman Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oman Prestige Stock -26 Expenses 0 Availability Very Low Mil Spend -26 Civ Spend -26
5:08:29 PM  (Reporting)  _IAE_ Oman Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oman River Pool Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oman Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oman Conscripts Stock 46 Expenses 0 Availability Plentiful Mil Spend 31 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oman War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oman Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oman Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oman Diplomat Stock 5 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oman Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 10 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oman Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oman Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oman Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oman Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Oman Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oman Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oman Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Oman Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oman Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oman Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oman Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oman Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oman Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oman Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oman Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oman Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oman Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oman Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oman Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oman Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oman Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oman Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oman Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oman Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oman Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oman Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oman Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oman Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oman Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oman Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oman Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oman Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oman Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oman Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oman Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oman Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oman Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  Ended InitializeAdvancedEconomics 39 ms
5:08:29 PM  (Reporting)  *** Faction-wide algorithms ***
5:08:29 PM  (Reporting)  Ended BuildReplacements 4 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
5:08:29 PM  (Reporting)  _HAC_ Identify Resources Need Oman 0 resources are needed 14 resources in surplus.
5:08:29 PM  (Reporting)  Ended HandleAdvancedCommerce 5 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000096 Oman
5:08:29 PM  (Reporting)  Sending proposal: *we can*
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
5:08:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:08:29 PM  (Reporting)  Steel Level 0 Amount 0
5:08:29 PM  (Reporting)  Money Level 6 Amount 1056
5:08:29 PM  (Reporting)  Conscripts Level 6 Amount 46
5:08:29 PM  (Reporting)  _BNU_ Emergency build ON
5:08:29 PM  (Reporting)  Ended BuildNewUnits Bought: 0 9 ms
5:08:29 PM  (Reporting)  AI Process done in  99 ms
5:08:29 PM  (Reporting)  Processing  1000097 Persia
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Starting Process on Persia AILevel 2 Kind: 2 Dormant YES Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:08:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:08:29 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:08:29 PM  (Reporting)  EcoBase -5
5:08:29 PM  (Reporting)  Resources Levels Persia EcoBase -5 AtWar: no AtWarThreat: no At PeaceThreat: no
5:08:29 PM  (Reporting)  Money Availability Plentiful Stock 68 Expected -10 Balance 1
5:08:29 PM  (Reporting)  Capital Availability Plentiful Stock 988 Expected -15 Balance 10
5:08:29 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Prestige Availability Plentiful Stock 853 Expected 0 Balance 0
5:08:29 PM  (Reporting)  River Pool Availability Plentiful Stock 3 Expected -2 Balance 0
5:08:29 PM  (Reporting)  Morale Availability Plentiful Stock 72 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Conscripts Availability Plentiful Stock 177 Expected -2 Balance -5
5:08:29 PM  (Reporting)  Officers Availability Plentiful Stock 102 Expected 0 Balance -1
5:08:29 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cattle Availability Average Stock 1 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Fruits Availability Average Stock 1 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Sugar Availability Average Stock 1 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Preserved Food Availability Average Stock 1 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cotton/Wool Availability Average Stock 1 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Wood Availability Average Stock 1 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Dyes Availability Plentiful Stock 93 Expected 0 Balance 1
5:08:29 PM  (Reporting)  _IAE_ Persia Global Military Usage: 45 %
5:08:29 PM  (Reporting)  _IAE_ Persia Money Stock 68 Expenses 7 Availability Plentiful Mil Spend 15 Civ Spend 12
5:08:29 PM  (Reporting)  _IAE_ Persia Capital Stock 988 Expenses 0 Availability Plentiful Mil Spend 80 Civ Spend 393
5:08:29 PM  (Reporting)  _IAE_ Persia Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Persia Coal Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Persia Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Persia Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Persia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Persia Prestige Stock 853 Expenses 0 Availability Plentiful Mil Spend 173 Civ Spend 211
5:08:29 PM  (Reporting)  _IAE_ Persia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Persia River Pool Stock 3 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Persia Morale Stock 72 Expenses 0 Availability Plentiful Mil Spend 29 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Persia Conscripts Stock 177 Expenses 5 Availability Plentiful Mil Spend 69 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Persia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Persia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Persia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Persia Diplomat Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Persia Officers Stock 102 Expenses 1 Availability Plentiful Mil Spend 41 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Persia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Persia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Persia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Persia Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Persia Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Persia Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Persia Cereals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Persia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Persia Fish Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Persia Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Persia Cattle Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Persia Fruits Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Persia Sugar Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Persia Preserved Food Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Persia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Persia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Persia Cotton/Wool Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Persia Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Persia Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Persia Wood Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Persia Dyes Stock 93 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 46
5:08:29 PM  (Reporting)  _IAE_ Persia Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Persia Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Persia Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Persia Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Persia Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Persia Manufactured Goods Stock 0 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Persia Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Persia Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Persia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Persia Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Persia Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Persia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Persia Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Persia Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Persia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Persia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  Ended InitializeAdvancedEconomics 66 ms
5:08:29 PM  (Reporting)  *** Faction-wide algorithms ***
5:08:29 PM  (Reporting)  Ended BuildReplacements 6 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
5:08:29 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Persia Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 1 Excise 1 Tariff 1 Census 0 Income 0 Maritime 1 Percentages: Corporate 4 % Excise 26 % Tariff 23 % Census 0 % Income 0 % Maritime 8 %
5:08:29 PM  (Reporting)  Ended HandleAdvancedFinances 3 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000097 Persia
5:08:29 PM  (Reporting)  Sending proposal: *we can*
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
5:08:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:08:29 PM  (Reporting)  Steel Level 0 Amount 0
5:08:29 PM  (Reporting)  Money Level 2 Amount 68
5:08:29 PM  (Reporting)  Conscripts Level 6 Amount 177
5:08:29 PM  (Reporting)  _BNU_ Emergency build ON
5:08:29 PM  (Reporting)  Ended BuildNewUnits Bought: 0 21 ms
5:08:29 PM  (Reporting)  AI Process done in  141 ms
5:08:29 PM  (Reporting)  Processing  1000098 Yemen
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000098 Yemen
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1021583 3. Mixed in 846 Taiz is moving toward 848 Hadramut
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1021587 Column in 846 Taiz is moving toward 844 Sanaa
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1031825 Column in 843 Mukalla is moving toward 842 Ghaydah
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1014875 1. Levy in 848 Hadramut is moving toward 847 Aden
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1018628 2. Regular in 842 Ghaydah is moving toward 843 Mukalla
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
5:08:29 PM  (Reporting)  Processing  1000099 Abyssinia
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000099 Abyssinia
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1026797 Column in 619 Markos is moving toward 621 Ankober
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1022561 Column in 619 Markos is moving toward 618 Tabor
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1011032 Wollo Sefari in 618 Tabor is moving toward 613 Aksum
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1010851 Addis Abeba Sefari in 615 Assab is moving toward 609 Massawa
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1018576 Column in 614 Asmara is moving toward 616 Awsa
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 2 ms
5:08:29 PM  (Reporting)  Processing  1000100 Egypt
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Starting Process on Egypt AILevel 2 Kind: 2 Dormant YES Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:08:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:08:29 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:08:29 PM  (Reporting)  EcoBase 3
5:08:29 PM  (Reporting)  Resources Levels Egypt EcoBase 3 AtWar: no AtWarThreat: no At PeaceThreat: no
5:08:29 PM  (Reporting)  Money Availability Plentiful Stock 76 Expected 6 Balance 4
5:08:29 PM  (Reporting)  Capital Availability Plentiful Stock 869 Expected 9 Balance 15
5:08:29 PM  (Reporting)  Steel Availability High Stock 2 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Prestige Availability Plentiful Stock 89 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  River Pool Availability Plentiful Stock 10 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Conscripts Availability Plentiful Stock 38 Expected 2 Balance -2
5:08:29 PM  (Reporting)  Diplomat Availability Plentiful Stock 10 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Officers Availability Plentiful Stock 109 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cereals Availability Very High Stock 2 Expected 0 Balance -1
5:08:29 PM  (Reporting)  Cattle Availability Average Stock 1 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Fruits Availability Average Stock 1 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Preserved Food Availability Average Stock 1 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Coffee Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Wood Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Tobacco Availability Very Low Stock 1 Expected 0 Balance -1
5:08:29 PM  (Reporting)  Manufactured Goods Availability Very Low Stock 0 Expected 1 Balance -1
5:08:29 PM  (Reporting)  Textile Availability Low Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Gold Availability Low Stock 1 Expected 0 Balance 0
5:08:29 PM  (Reporting)  _IAE_ Egypt Global Military Usage: 45 %
5:08:29 PM  (Reporting)  _IAE_ Egypt Money Stock 76 Expenses 5 Availability Plentiful Mil Spend 18 Civ Spend 15
5:08:29 PM  (Reporting)  _IAE_ Egypt Capital Stock 869 Expenses 0 Availability Plentiful Mil Spend 71 Civ Spend 347
5:08:29 PM  (Reporting)  _IAE_ Egypt Steel Stock 2 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Egypt Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Egypt Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Egypt Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Egypt Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Egypt Prestige Stock 89 Expenses 0 Availability Plentiful Mil Spend 18 Civ Spend 22
5:08:29 PM  (Reporting)  _IAE_ Egypt Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Egypt River Pool Stock 10 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Egypt Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 40 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Egypt Conscripts Stock 38 Expenses 2 Availability Plentiful Mil Spend 14 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Egypt War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Egypt Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Egypt Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Egypt Diplomat Stock 10 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Egypt Officers Stock 109 Expenses 0 Availability Plentiful Mil Spend 44 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Egypt Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Egypt Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Egypt Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Egypt Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Egypt Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Egypt Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Egypt Cereals Stock 2 Expenses 1 Availability Very High Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Egypt Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Egypt Fish Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Egypt Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Egypt Cattle Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Egypt Fruits Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Egypt Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Egypt Preserved Food Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Egypt Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Egypt Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Egypt Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Egypt Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Egypt Coffee Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Egypt Wood Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Egypt Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Egypt Tobacco Stock 1 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Egypt Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Egypt Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Egypt Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Egypt Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Egypt Manufactured Goods Stock 0 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Egypt Textile Stock 4 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Egypt Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Egypt Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Egypt Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Egypt Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Egypt Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Egypt Gold Stock 1 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Egypt Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Egypt Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Egypt Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  Ended InitializeAdvancedEconomics 48 ms
5:08:29 PM  (Reporting)  *** Faction-wide algorithms ***
5:08:29 PM  (Reporting)  Ended BuildReplacements 5 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
5:08:29 PM  (Reporting)  _HAC_ Identify Resources Need Egypt 7 resources are needed 6 resources in surplus.
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 1 Manufactured Goods
5:08:29 PM  (Reporting)  AddNewTrades Egypt Added 1 buy request of Manufactured Goods in area Baltic Russia
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 1 Silk
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 1 Luxury Goods
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 1 Gems
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 1 Rice
5:08:29 PM  (Reporting)  AddNewTrades Egypt Added 1 buy request of Rice in area Cheasapeake
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 1 Tropical Fruits
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 1 Tea
5:08:29 PM  (Reporting)  Ended HandleAdvancedCommerce 18 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000100 Egypt
5:08:29 PM  (Reporting)  Sending proposal: *we can*
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:08:29 PM  (Reporting)  Steel Level 1 Amount 2
5:08:29 PM  (Reporting)  Money Level 2 Amount 76
5:08:29 PM  (Reporting)  Conscripts Level 6 Amount 38
5:08:29 PM  (Reporting)  _BNU_ Emergency build ON
5:08:29 PM  (Reporting)  Ended BuildNewUnits Bought: 0 12 ms
5:08:29 PM  (Reporting)  AI Process done in  124 ms
5:08:29 PM  (Reporting)  Processing  1000101 Liberia
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Starting Process on Liberia AILevel 2 Kind: 2 Dormant YES Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:08:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:08:29 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:08:29 PM  (Reporting)  EcoBase -1
5:08:29 PM  (Reporting)  Resources Levels Liberia EcoBase -1 AtWar: no AtWarThreat: no At PeaceThreat: no
5:08:29 PM  (Reporting)  Money Availability Plentiful Stock 1056 Expected -2 Balance 8
5:08:29 PM  (Reporting)  Capital Availability Plentiful Stock 906 Expected -3 Balance 8
5:08:29 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  River Pool Availability Plentiful Stock 1 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Conscripts Availability Plentiful Stock 80 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Diplomat Availability Plentiful Stock 5 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  _IAE_ Liberia Global Military Usage: 75 %
5:08:29 PM  (Reporting)  _IAE_ Liberia Money Stock 1056 Expenses 0 Availability Plentiful Mil Spend 429 Civ Spend 95
5:08:29 PM  (Reporting)  _IAE_ Liberia Capital Stock 906 Expenses 0 Availability Plentiful Mil Spend 123 Civ Spend 164
5:08:29 PM  (Reporting)  _IAE_ Liberia Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Liberia Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Liberia Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Liberia Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Liberia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Liberia Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Liberia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Liberia River Pool Stock 1 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Liberia Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Liberia Conscripts Stock 80 Expenses 0 Availability Plentiful Mil Spend 54 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Liberia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Liberia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Liberia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Liberia Diplomat Stock 5 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Liberia Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 10 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Liberia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Liberia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Liberia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Liberia Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Liberia Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Liberia Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Liberia Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Liberia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Liberia Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Liberia Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Liberia Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Liberia Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Liberia Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Liberia Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Liberia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Liberia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Liberia Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Liberia Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Liberia Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Liberia Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Liberia Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Liberia Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Liberia Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Liberia Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Liberia Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Liberia Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Liberia Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Liberia Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Liberia Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Liberia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Liberia Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Liberia Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Liberia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Liberia Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Liberia Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Liberia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Liberia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  Ended InitializeAdvancedEconomics 28 ms
5:08:29 PM  (Reporting)  *** Faction-wide algorithms ***
5:08:29 PM  (Reporting)  Ended BuildReplacements 4 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
5:08:29 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Liberia Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 1 Excise 1 Tariff 1 Census 0 Income 0 Maritime 1 Percentages: Corporate 1 % Excise 13 % Tariff 10 % Census 0 % Income 0 % Maritime 10 %
5:08:29 PM  (Reporting)  Ended HandleAdvancedFinances 2 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000101 Liberia
5:08:29 PM  (Reporting)  Sending proposal: *we can*
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Proposing to 1000003 Prussia
5:08:29 PM  (Reporting)  Checking 3 Promise Local Support
5:08:29 PM  (Reporting)  Still checking 3 Promise Local Support
5:08:29 PM  (Reporting)  Item is a Various entry, chance -6
5:08:29 PM  (Reporting)  _HAD_ Send Treaty Liberia failed sending Promise Local Support toward Prussia chance -6
5:08:29 PM  (Reporting)  Proposing to 1000110 Baule
5:08:29 PM  (Reporting)  Checking 0 Propose State Visit
5:08:29 PM  (Reporting)  Proposing to 1000003 Prussia
5:08:29 PM  (Reporting)  Checking 0 Propose State Visit
5:08:29 PM  (Reporting)  Still checking 0 Propose State Visit
5:08:29 PM  (Reporting)  Item is a Various entry, chance 6
5:08:29 PM  (Reporting)  _HAD_ Send Treaty Liberia failed sending Propose State Visit toward Prussia chance 6
5:08:29 PM  (Reporting)  Proposing to 1000001 Great Britain
5:08:29 PM  (Reporting)  Checking 43 Propose Commercial Agreement
5:08:29 PM  (Reporting)  Still checking 43 Propose Commercial Agreement
5:08:29 PM  (Reporting)  Item is a Various entry, chance 1
5:08:29 PM  (Reporting)  _HAD_ Send Treaty Liberia failed sending Propose Commercial Agreement toward Great Britain chance 1
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 10 ms
5:08:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:08:29 PM  (Reporting)  Steel Level 6 Amount 0
5:08:29 PM  (Reporting)  Money Level 6 Amount 1056
5:08:29 PM  (Reporting)  Conscripts Level 6 Amount 80
5:08:29 PM  (Reporting)  _BNU_ Emergency build ON
5:08:29 PM  (Reporting)  Ended BuildNewUnits Bought: 0 9 ms
5:08:29 PM  (Reporting)  AI Process done in  93 ms
5:08:29 PM  (Reporting)  Processing  1000102 Morocco
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Starting Process on Morocco AILevel 2 Kind: 2 Dormant YES Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:08:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:08:29 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:08:29 PM  (Reporting)  EcoBase -1
5:08:29 PM  (Reporting)  Resources Levels Morocco EcoBase -1 AtWar: no AtWarThreat: no At PeaceThreat: no
5:08:29 PM  (Reporting)  Money Availability Plentiful Stock 589 Expected -2 Balance 7
5:08:29 PM  (Reporting)  Capital Availability Plentiful Stock 1111 Expected -3 Balance 6
5:08:29 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Supply Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Ammunition Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Prestige Availability Plentiful Stock 87 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Conscripts Availability Plentiful Stock 9 Expected 0 Balance -1
5:08:29 PM  (Reporting)  Diplomat Availability Plentiful Stock 10 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Dyes Availability Average Stock 21 Expected 0 Balance 2
5:08:29 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  _IAE_ Morocco Global Military Usage: 55 %
5:08:29 PM  (Reporting)  _IAE_ Morocco Money Stock 589 Expenses 1 Availability Plentiful Mil Spend 176 Civ Spend 96
5:08:29 PM  (Reporting)  _IAE_ Morocco Capital Stock 1111 Expenses 2 Availability Plentiful Mil Spend 110 Civ Spend 360
5:08:29 PM  (Reporting)  _IAE_ Morocco Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Morocco Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Morocco Supply Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Morocco Ammunition Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Morocco Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Morocco Prestige Stock 87 Expenses 0 Availability Plentiful Mil Spend 21 Civ Spend 18
5:08:29 PM  (Reporting)  _IAE_ Morocco Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Morocco River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Morocco Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 50 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Morocco Conscripts Stock 9 Expenses 1 Availability Plentiful Mil Spend 4 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Morocco War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Morocco Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Morocco Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Morocco Diplomat Stock 10 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Morocco Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 8 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Morocco Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Morocco Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Morocco Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Morocco Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Morocco Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Morocco Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Morocco Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Morocco Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Morocco Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Morocco Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Morocco Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Morocco Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Morocco Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Morocco Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Morocco Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Morocco Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Morocco Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Morocco Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Morocco Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Morocco Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Morocco Dyes Stock 21 Expenses 0 Availability Average Mil Spend 0 Civ Spend 5
5:08:29 PM  (Reporting)  _IAE_ Morocco Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Morocco Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Morocco Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Morocco Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Morocco Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Morocco Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Morocco Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Morocco Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Morocco Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Morocco Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Morocco Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Morocco Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Morocco Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Morocco Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Morocco Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Morocco Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  Ended InitializeAdvancedEconomics 44 ms
5:08:29 PM  (Reporting)  *** Faction-wide algorithms ***
5:08:29 PM  (Reporting)  Ended BuildReplacements 3 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000102 Morocco
5:08:29 PM  (Reporting)  Sending proposal: *we can*
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
5:08:29 PM  (Reporting)  IdentifyProductionStrucsBuild 
5:08:29 PM  (Reporting)  Ended HandleAdvancedStructures 8 ms
5:08:29 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:08:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:08:29 PM  (Reporting)  Steel Level 0 Amount 0
5:08:29 PM  (Reporting)  Money Level 6 Amount 589
5:08:29 PM  (Reporting)  Conscripts Level 6 Amount 9
5:08:29 PM  (Reporting)  _BNU_ Emergency build ON
5:08:29 PM  (Reporting)  Ended BuildNewUnits Bought: 0 15 ms
5:08:29 PM  (Reporting)  AI Process done in  106 ms
5:08:29 PM  (Reporting)  Processing  1000103 Oranje
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Starting Process on Oranje AILevel 2 Kind: 2 Dormant YES Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:08:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:08:29 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:08:29 PM  (Reporting)  EcoBase 0
5:08:29 PM  (Reporting)  Resources Levels Oranje EcoBase 0 AtWar: no AtWarThreat: no At PeaceThreat: no
5:08:29 PM  (Reporting)  Money Availability Plentiful Stock 949 Expected 0 Balance 7
5:08:29 PM  (Reporting)  Capital Availability Plentiful Stock 906 Expected 0 Balance 8
5:08:29 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Supply Availability Plentiful Stock 20 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Ammunition Availability Plentiful Stock 10 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Prestige Availability Plentiful Stock 1 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Conscripts Availability Plentiful Stock 56 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Diplomat Availability Plentiful Stock 10 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  _IAE_ Oranje Global Military Usage: 45 %
5:08:29 PM  (Reporting)  _IAE_ Oranje Money Stock 949 Expenses 1 Availability Plentiful Mil Spend 231 Civ Spend 188
5:08:29 PM  (Reporting)  _IAE_ Oranje Capital Stock 906 Expenses 0 Availability Plentiful Mil Spend 74 Civ Spend 360
5:08:29 PM  (Reporting)  _IAE_ Oranje Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oranje Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Oranje Supply Stock 20 Expenses 0 Availability Plentiful Mil Spend 8 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oranje Ammunition Stock 10 Expenses 0 Availability Plentiful Mil Spend 4 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oranje Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oranje Prestige Stock 1 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oranje Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oranje River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oranje Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 40 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oranje Conscripts Stock 56 Expenses 0 Availability Plentiful Mil Spend 22 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oranje War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oranje Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oranje Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oranje Diplomat Stock 10 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Oranje Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 6 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oranje Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oranje Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oranje Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oranje Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Oranje Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Oranje Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oranje Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 3
5:08:29 PM  (Reporting)  _IAE_ Oranje Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oranje Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Oranje Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oranje Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Oranje Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Oranje Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Oranje Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Oranje Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oranje Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oranje Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Oranje Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oranje Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oranje Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Oranje Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oranje Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oranje Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oranje Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oranje Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oranje Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oranje Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oranje Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oranje Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oranje Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oranje Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oranje Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oranje Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oranje Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oranje Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oranje Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oranje Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  Ended InitializeAdvancedEconomics 30 ms
5:08:29 PM  (Reporting)  *** Faction-wide algorithms ***
5:08:29 PM  (Reporting)  Ended BuildReplacements 4 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000103 Oranje
5:08:29 PM  (Reporting)  Sending proposal: *we can*
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:08:29 PM  (Reporting)  Steel Level 6 Amount 0
5:08:29 PM  (Reporting)  Money Level 6 Amount 949
5:08:29 PM  (Reporting)  Conscripts Level 6 Amount 56
5:08:29 PM  (Reporting)  _BNU_ Emergency build ON
5:08:29 PM  (Reporting)  Ended BuildNewUnits Bought: 0 8 ms
5:08:29 PM  (Reporting)  AI Process done in  136 ms
5:08:29 PM  (Reporting)  Processing  1000104 South African Republic
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Starting Process on South African Republic AILevel 2 Kind: 2 Dormant YES Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:08:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:08:29 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:08:29 PM  (Reporting)  EcoBase 0
5:08:29 PM  (Reporting)  Resources Levels South African Republic EcoBase 0 AtWar: no AtWarThreat: no At PeaceThreat: no
5:08:29 PM  (Reporting)  Money Availability Plentiful Stock 861 Expected 0 Balance 7
5:08:29 PM  (Reporting)  Capital Availability Plentiful Stock 906 Expected 0 Balance 8
5:08:29 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Supply Availability Plentiful Stock 20 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Ammunition Availability Plentiful Stock 10 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Prestige Availability Plentiful Stock 107 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Conscripts Availability Plentiful Stock 7 Expected 0 Balance -1
5:08:29 PM  (Reporting)  Diplomat Availability Plentiful Stock 10 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  _IAE_ South African Republic Global Military Usage: 25 %
5:08:29 PM  (Reporting)  _IAE_ South African Republic Money Stock 861 Expenses 1 Availability Plentiful Mil Spend 117 Civ Spend 233
5:08:29 PM  (Reporting)  _IAE_ South African Republic Capital Stock 906 Expenses 0 Availability Plentiful Mil Spend 41 Civ Spend 491
5:08:29 PM  (Reporting)  _IAE_ South African Republic Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ South African Republic Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ South African Republic Supply Stock 20 Expenses 0 Availability Plentiful Mil Spend 4 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ South African Republic Ammunition Stock 10 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ South African Republic Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ South African Republic Prestige Stock 107 Expenses 0 Availability Plentiful Mil Spend 12 Civ Spend 36
5:08:29 PM  (Reporting)  _IAE_ South African Republic Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ South African Republic River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ South African Republic Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 22 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ South African Republic Conscripts Stock 7 Expenses 1 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ South African Republic War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ South African Republic Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ South African Republic Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ South African Republic Diplomat Stock 10 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 3
5:08:29 PM  (Reporting)  _IAE_ South African Republic Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 4 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ South African Republic Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ South African Republic Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ South African Republic Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ South African Republic Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ South African Republic Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ South African Republic Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ South African Republic Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 4
5:08:29 PM  (Reporting)  _IAE_ South African Republic Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ South African Republic Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ South African Republic Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ South African Republic Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ South African Republic Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ South African Republic Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ South African Republic Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ South African Republic Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ South African Republic Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ South African Republic Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ South African Republic Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ South African Republic Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ South African Republic Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ South African Republic Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ South African Republic Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ South African Republic Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ South African Republic Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ South African Republic Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ South African Republic Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ South African Republic Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ South African Republic Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ South African Republic Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ South African Republic Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ South African Republic Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ South African Republic Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ South African Republic Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ South African Republic Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ South African Republic Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ South African Republic Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ South African Republic Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  Ended InitializeAdvancedEconomics 34 ms
5:08:29 PM  (Reporting)  *** Faction-wide algorithms ***
5:08:29 PM  (Reporting)  Ended BuildReplacements 3 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
5:08:29 PM  (Reporting)  _HAC_ Identify Resources Need South African Republic 0 resources are needed 14 resources in surplus.
5:08:29 PM  (Reporting)  Ended HandleAdvancedCommerce 4 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000104 South African Republic
5:08:29 PM  (Reporting)  Sending proposal: *we can*
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
5:08:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:08:29 PM  (Reporting)  Steel Level 6 Amount 0
5:08:29 PM  (Reporting)  Money Level 6 Amount 861
5:08:29 PM  (Reporting)  Conscripts Level 6 Amount 7
5:08:29 PM  (Reporting)  _BNU_ Emergency build ON
5:08:29 PM  (Reporting)  Ended BuildNewUnits Bought: 0 12 ms
5:08:29 PM  (Reporting)  AI Process done in  113 ms
5:08:29 PM  (Reporting)  Processing  1000105 Tunisia
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000105 Tunisia
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1014791 Column in 427 Gafsa is moving toward 426 Gabes
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1057300 4. Regular in 426 Gabes is moving toward 427 Gafsa
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1010681 Tunus Ordusu in 425 Tunisia is moving toward 427 Gafsa
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
5:08:29 PM  (Reporting)  Processing  1000106 Tripolitania
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000106 Tripolitania
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
5:08:29 PM  (Reporting)  Processing  1000107 Zanzibar
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000107 Zanzibar
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
5:08:29 PM  (Reporting)  Processing  1000108 Asante
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000108 Asante
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1044097 3. Levy in 528 Bassam is moving toward 531 Accra
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1011191 Ashantese Army in 533 Kintampo is moving toward 531 Accra
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
5:08:29 PM  (Reporting)  Processing  1000109 Baguirmi
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000109 Baguirmi
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1050558 4. Regular in 551 Massenya is moving toward 553 Mongo
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1014826 2. Levy in 553 Mongo is moving toward 551 Massenya
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1031770 3. Regular in 551 Massenya is moving toward 553 Mongo
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1014822 1. Regular in 550 Abeche is moving toward 553 Mongo
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 2 ms
5:08:29 PM  (Reporting)  Processing  1000110 Baule
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000110 Baule
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1037952 4. Regular in 536 Tamale is moving toward 534 Wa
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1031751 3. Regular in 515 Bondouko is moving toward 534 Wa
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1018559 1. Levy in 534 Wa is moving toward 515 Bondouko
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1026785 2. Regular in 534 Wa is moving toward 536 Tamale
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
5:08:29 PM  (Reporting)  Processing  1000111 Bemba
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000111 Bemba
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
5:08:29 PM  (Reporting)  Processing  1000112 Benin
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000112 Benin
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1044105 5. Levy in 537 Cotonou is moving toward 575 Lagos
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1014814 1. Regular in 575 Lagos is moving toward 577 Warri
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1022553 2. Regular in 538 Abomey is moving toward 576 Ibadan
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
5:08:29 PM  (Reporting)  Processing  1000113 Bobangi
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000113 Bobangi
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1037994 2. Levy in 652 Djambala is moving toward 655 Nkuna
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1031774 1. Regular in 655 Nkuna is moving toward 653 Madingou
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1044109 3. Regular in 653 Madingou is moving toward 652 Djambala
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
5:08:29 PM  (Reporting)  Processing  1000114 Buganda
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000114 Buganda
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1031787 1. Regular in 693 Masasi is moving toward 691 Kilwa
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
5:08:29 PM  (Reporting)  Processing  1000115 Dahomey
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000115 Dahomey
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1011202 Dahomey Army in 518 Sokode is moving toward 535 Lome
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
5:08:29 PM  (Reporting)  Processing  1000116 Darfur
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000116 Darfur
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1050565 4. Regular in 571 Fasher is moving toward 572 Nuhud
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1022549 1. Cavalry in 571 Fasher is moving toward 572 Nuhud
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1037488 3. Levy in 572 Nuhud is moving toward 571 Fasher
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
5:08:29 PM  (Reporting)  Processing  1000117 Duala
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000117 Duala
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1018569 Column in 596 Duala is moving toward 595 Bamenda
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1040205 Supply Wagons in 597 Bafoussam is moving toward 595 Bamenda
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
5:08:29 PM  (Reporting)  Processing  1000118 Fezzan
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000118 Fezzan
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1031734 3. Camel in 459 Murzuq is moving toward 462 Kufrah
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1014802 1. Camel in 461 Jaghub is moving toward 462 Kufrah
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1032878 4. Camel in 460 Waddan is moving toward 461 Jaghub
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1022541 2. Camel in 457 Ghadamis is moving toward 458 Sabha
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
5:08:29 PM  (Reporting)  Processing  1000119 Gaza Nguni
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000119 Gaza Nguni
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1026831 Column in 729 Chaimite is moving toward 727 Massakesse
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1059134 Column in 729 Chaimite is moving toward 728 Inhambane
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1011213 Nguni Army in 727 Massakesse is moving toward 725 Sofala
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
5:08:29 PM  (Reporting)  Processing  1000120 Herero
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000120 Herero
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1057358 4. Levy in 743 Windhoek is moving toward 744 Otjinene
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1057346 3. Regular in 738 Tsumeb is moving toward 701 Ondjiva
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
5:08:29 PM  (Reporting)  Processing  1000121 Joola
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000121 Joola
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1014810 1. Levy in 516 Sikasso is moving toward 517 Dioulasso
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
5:08:29 PM  (Reporting)  Processing  1000122 Kazembe
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000122 Kazembe
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1014847 1. Levy in 664 Bunkeya is moving toward 663 Kasama
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
5:08:29 PM  (Reporting)  Processing  1000123 Lozi
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000123 Lozi
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1031791 4. Regular in 709 Monze is moving toward 745 Hinvanti
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1026819 3. Regular in 719 Tete is moving toward 713 Chipata
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1022589 2. Regular in 708 Mongu is moving toward 745 Hinvanti
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1022581 1. Levy in 713 Chipata is moving toward 719 Tete
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1044127 5. Regular in 713 Chipata is moving toward 714 Zumbo
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
5:08:29 PM  (Reporting)  Processing  1000124 Luba
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000124 Luba
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1044113 3. Regular in 662 Munza is moving toward 661 Nyangwe
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1018595 1. Regular in 661 Nyangwe is moving toward 662 Munza
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1037998 2. Regular in 648 Kisangani is moving toward 661 Nyangwe
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
5:08:29 PM  (Reporting)  Processing  1000125 Lunda
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000125 Lunda
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1026807 1. Levy in 657 Kumbana is moving toward 659 Kananga
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
5:08:29 PM  (Reporting)  Processing  1000126 Madagascar
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000126 Madagascar
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1018620 2. Regular in 780 Fianarantsoa is moving toward 783 Antananarivo
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1022603 4. Regular in 782 Toamasina is moving toward 783 Antananarivo
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1014863 1. Regular in 785 Hibo is moving toward 784 Mahajanga
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1022599 3. Levy in 787 Suarez is moving toward 786 Antsirana
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 2 ms
5:08:29 PM  (Reporting)  Processing  1000127 Majerteyn
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000127 Majerteyn
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
5:08:29 PM  (Reporting)  Processing  1000128 Malinke
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000128 Malinke
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1044090 3. Regular in 504 Dinguiray is moving toward 505 Bamako
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1031738 2. Regular in 502 Nioro is moving toward 506 Segu
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1014806 1. Regular in 502 Nioro is moving toward 506 Segu
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1050550 4. Regular in 502 Nioro is moving toward 503 Kita
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
5:08:29 PM  (Reporting)  Processing  1000129 Mossi
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000129 Mossi
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1031745 3. Fanatical Warband in 513 Sassandra is moving toward 529 Bouake
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1018563 1. Regular Warband in 522 Fada is moving toward 521 Say
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1026781 2. Regular in 520 Wahiguya is moving toward 522 Fada
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1037978 7. Levy in 524 Niamey is moving toward 522 Fada
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1037962 4. Levy Warband in 524 Niamey is moving toward 522 Fada
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
5:08:29 PM  (Reporting)  Processing  1000130 Nama
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000130 Nama
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1057395 4. Regular in 740 Angra is moving toward 742 Nugouses
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1057350 2. Levy in 742 Nugouses is moving toward 740 Angra
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1057354 3. Levy in 2869 Namib is moving toward 740 Angra
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1050623 1. Regular in 2869 Namib is moving toward 740 Angra
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
5:08:29 PM  (Reporting)  Processing  1000131 Ndebele
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000131 Ndebele
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1022585 2. Regular in 734 Gweru is moving toward 732 Harare
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1038014 6. Regular in 734 Gweru is moving toward 731 Hwange
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1014859 1. Levy in 734 Gweru is moving toward 732 Harare
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1011224 Ndebele Army in 734 Gweru is moving toward 731 Hwange
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1026846 3. Regular in 732 Harare is moving toward 731 Hwange
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
5:08:29 PM  (Reporting)  Processing  1000132 Nyangwe
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000132 Nyangwe
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1022577 1. Regular in 680 Kigali is moving toward 649 Uuira
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
5:08:29 PM  (Reporting)  Processing  1000133 Nyamweze
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000133 Nyamweze
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1026811 2. Regular in 689 Ujiji is moving toward 690 Iringa
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1026815 3. Regular in 687 Morogoro is moving toward 690 Iringa
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
5:08:29 PM  (Reporting)  Processing  1000134 Ovimbundu
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000134 Ovimbundu
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1044120 1. Levy in 705 Malanje is moving toward 702 Kuito
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1057333 3. Regular in 702 Kuito is moving toward 697 Cuanza
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
5:08:29 PM  (Reporting)  Processing  1000135 Sanussiyya
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000135 Sanussiyya
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
5:08:29 PM  (Reporting)  Processing  1000136 Shewa
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000136 Shewa
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1036440 Column in 627 Negele is moving toward 624 Awasa
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1018588 Column in 625 Asella is moving toward 627 Negele
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1036432 Column in 623 Bonga is moving toward 627 Negele
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1053507 Column in 620 Harer is moving toward 625 Asella
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
5:08:29 PM  (Reporting)  Processing  1000137 Shona
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000137 Shona
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1026827 2. Regular in 733 Mutare is moving toward 736 Maswingo
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1018603 1. Levy in 715 Sena is moving toward 726 Mossurize
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
5:08:29 PM  (Reporting)  Processing  1000138 Sokoto
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000138 Sokoto
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1026793 4. Levy in 581 Sokoto is moving toward 580 Bussa
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1031758 5. Levy in 583 Kano is moving toward 584 Abuja
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1026789 3. Regular in 583 Kano is moving toward 581 Sokoto
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1014830 1. Regular in 582 Bida is moving toward 584 Abuja
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1022557 2. Regular in 525 Dosso is moving toward 580 Bussa
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 2 ms
5:08:29 PM  (Reporting)  Processing  1000139 Lesotho
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000139 Lesotho
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1011235 Basuto Army in 767 Basuto is moving toward 765 Bisho
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
5:08:29 PM  (Reporting)  Processing  1000140 Teke
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000140 Teke
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1018599 1. Levy in 695 Mbanza is moving toward 656 Kinshassa
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
5:08:29 PM  (Reporting)  Processing  1000141 Tuareg
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000141 Tuareg
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1022545 4. Camel in 469 Tishit is moving toward 467 Shingit
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1014798 1. Camel in 471 Taoudenni is moving toward 470 Walata
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1018544 2. Camel in 470 Walata is moving toward 472 Timbuktu
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1018548 3. Camel in 465 Murghayn is moving toward 470 Walata
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 2 ms
5:08:29 PM  (Reporting)  Processing  1000142 Trarza
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000142 Trarza
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
5:08:29 PM  (Reporting)  Processing  1000143 Tswana
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000143 Tswana
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1026842 4. Regular in 747 Tshabong is moving toward 746 Nokaneng
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1018607 1. Regular in 749 Gaborone is moving toward 748 Dithakong
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
5:08:29 PM  (Reporting)  Processing  1000144 Tukulor
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000144 Tukulor
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
5:08:29 PM  (Reporting)  Processing  1000145 Ouaddi
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000145 Ouaddi
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1031762 2. Levy in 549 Faya is moving toward 548 Zouar
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1014818 1. Levy in 548 Zouar is moving toward 546 Mao
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
5:08:29 PM  (Reporting)  Processing  1000146 Wolof
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000146 Wolof
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
5:08:29 PM  (Reporting)  Processing  1000147 Xhosa
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000147 Xhosa
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
5:08:29 PM  (Reporting)  Processing  1000148 Yao
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000148 Yao
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1050581 2. Regular in 716 Zomba is moving toward 717 Mataka
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1026823 1. Regular in 716 Zomba is moving toward 723 Milange
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
5:08:29 PM  (Reporting)  Processing  1000149 Yeke
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000149 Yeke
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
5:08:29 PM  (Reporting)  Processing  1000150 Oyo Empire
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000150 Oyo Empire
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
5:08:29 PM  (Reporting)  Processing  1000151 Zulu Kingdom
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000151 Zulu Kingdom
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  _CTB_ CalcTribalBehavior 1010745 Inkosi yesiZulu in 776 Ulundi is moving toward 777 Swazi
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
5:08:29 PM  (Reporting)  Processing  1000152 Aborigine
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000152 Aborigine
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
5:08:29 PM  (Reporting)  Processing  1000153 Aotearoa
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000153 Aotearoa
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
5:08:29 PM  (Reporting)  Processing  1000154 Bali
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000154 Bali
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
5:08:29 PM  (Reporting)  Processing  1000155 Fiji
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000155 Fiji
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
5:08:29 PM  (Reporting)  Processing  1000156 Hawaii
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000156 Hawaii
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
5:08:29 PM  (Reporting)  Processing  1000157 Kanaky
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000157 Kanaky
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
5:08:29 PM  (Reporting)  Processing  1000158 Samoa
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000158 Samoa
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
5:08:29 PM  (Reporting)  Processing  1000159 Rebels
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Starting Process on Rebels AILevel 2 Kind: 2 Dormant YES Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:08:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:08:29 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:08:29 PM  (Reporting)  EcoBase 0
5:08:29 PM  (Reporting)  Resources Levels Rebels EcoBase 0 AtWar: no AtWarThreat: no At PeaceThreat: no
5:08:29 PM  (Reporting)  Money Availability Plentiful Stock 1056 Expected 0 Balance 7
5:08:29 PM  (Reporting)  Capital Availability Plentiful Stock 910 Expected 0 Balance 8
5:08:29 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Supply Availability Plentiful Stock 20 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Ammunition Availability Plentiful Stock 10 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Prestige Availability Plentiful Stock 189 Expected 0 Balance 0
5:08:29 PM  (Reporting)  River Pool Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Morale Availability Plentiful Stock 102 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Conscripts Availability Plentiful Stock 105 Expected 0 Balance -2
5:08:29 PM  (Reporting)  Diplomat Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cereals Availability Average Stock 8 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  _IAE_ Rebels Global Military Usage: 75 %
5:08:29 PM  (Reporting)  _IAE_ Rebels Money Stock 1056 Expenses 1 Availability Plentiful Mil Spend 428 Civ Spend 95
5:08:29 PM  (Reporting)  _IAE_ Rebels Capital Stock 910 Expenses 0 Availability Plentiful Mil Spend 123 Civ Spend 165
5:08:29 PM  (Reporting)  _IAE_ Rebels Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Rebels Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Rebels Supply Stock 20 Expenses 0 Availability Plentiful Mil Spend 14 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Rebels Ammunition Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Rebels Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Rebels Prestige Stock 189 Expenses 0 Availability Plentiful Mil Spend 64 Civ Spend 21
5:08:29 PM  (Reporting)  _IAE_ Rebels Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Rebels River Pool Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Rebels Morale Stock 102 Expenses 0 Availability Plentiful Mil Spend 69 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Rebels Conscripts Stock 105 Expenses 2 Availability Plentiful Mil Spend 69 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Rebels War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Rebels Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Rebels Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Rebels Diplomat Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Rebels Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 10 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Rebels Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Rebels Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Rebels Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Rebels Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Rebels Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Rebels Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Rebels Cereals Stock 8 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Rebels Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Rebels Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Rebels Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Rebels Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Rebels Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Rebels Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Rebels Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Rebels Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Rebels Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Rebels Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Rebels Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Rebels Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Rebels Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Rebels Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Rebels Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Rebels Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Rebels Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Rebels Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Rebels Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Rebels Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Rebels Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Rebels Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Rebels Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Rebels Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Rebels Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Rebels Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Rebels Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Rebels Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Rebels Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Rebels Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  Ended InitializeAdvancedEconomics 215 ms
5:08:29 PM  (Reporting)  *** Faction-wide algorithms ***
5:08:29 PM  (Reporting)  Ended BuildReplacements 3 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000159 Rebels
5:08:29 PM  (Reporting)  Sending proposal: *we can*
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:08:29 PM  (Reporting)  Steel Level 6 Amount 0
5:08:29 PM  (Reporting)  Money Level 6 Amount 1056
5:08:29 PM  (Reporting)  Conscripts Level 6 Amount 105
5:08:29 PM  (Reporting)  Ended BuildNewUnits Bought: 0 5 ms
5:08:29 PM  (Reporting)  AI Process done in  261 ms
5:08:29 PM  (Reporting)  Processing  1000160 Albania
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000160 Albania
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
5:08:29 PM  (Reporting)  Processing  1000161 Aldjazair
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000161 Aldjazair
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
5:08:29 PM  (Reporting)  Processing  1000162 Armenia
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000162 Armenia
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
5:08:29 PM  (Reporting)  Processing  1000163 Awadh
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000163 Awadh
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
5:08:29 PM  (Reporting)  Processing  1000164 Azande
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000164 Azande
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
5:08:29 PM  (Reporting)  Processing  1000165 Azerbaijan
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000165 Azerbaijan
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
5:08:29 PM  (Reporting)  Processing  1000166 Bastar
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000166 Bastar
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
5:08:29 PM  (Reporting)  Processing  1000167 Bohemia-Moravia
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Starting Process on Bohemia-Moravia AILevel 2 Kind: 1 Dormant YES Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:08:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:08:29 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:08:29 PM  (Reporting)  EcoBase 50
5:08:29 PM  (Reporting)  Resources Levels Bohemia-Moravia EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
5:08:29 PM  (Reporting)  Money Availability Plentiful Stock 1156 Expected 100 Balance 8
5:08:29 PM  (Reporting)  Capital Availability Plentiful Stock 1156 Expected 150 Balance 8
5:08:29 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
5:08:29 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
5:08:29 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
5:08:29 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
5:08:29 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
5:08:29 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
5:08:29 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
5:08:29 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  _IAE_ Bohemia-Moravia Global Military Usage: 75 %
5:08:29 PM  (Reporting)  _IAE_ Bohemia-Moravia Money Stock 1156 Expenses 0 Availability Plentiful Mil Spend 470 Civ Spend 104
5:08:29 PM  (Reporting)  _IAE_ Bohemia-Moravia Capital Stock 1156 Expenses 0 Availability Plentiful Mil Spend 157 Civ Spend 209
5:08:29 PM  (Reporting)  _IAE_ Bohemia-Moravia Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bohemia-Moravia Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Bohemia-Moravia Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bohemia-Moravia Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bohemia-Moravia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bohemia-Moravia Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bohemia-Moravia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bohemia-Moravia River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bohemia-Moravia Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bohemia-Moravia Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bohemia-Moravia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bohemia-Moravia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bohemia-Moravia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bohemia-Moravia Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Bohemia-Moravia Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bohemia-Moravia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bohemia-Moravia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bohemia-Moravia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bohemia-Moravia Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Bohemia-Moravia Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bohemia-Moravia Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Bohemia-Moravia Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Bohemia-Moravia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bohemia-Moravia Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Bohemia-Moravia Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bohemia-Moravia Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Bohemia-Moravia Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Bohemia-Moravia Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bohemia-Moravia Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bohemia-Moravia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bohemia-Moravia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bohemia-Moravia Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Bohemia-Moravia Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bohemia-Moravia Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bohemia-Moravia Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Bohemia-Moravia Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bohemia-Moravia Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bohemia-Moravia Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bohemia-Moravia Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bohemia-Moravia Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bohemia-Moravia Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bohemia-Moravia Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Bohemia-Moravia Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bohemia-Moravia Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Bohemia-Moravia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bohemia-Moravia Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bohemia-Moravia Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bohemia-Moravia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bohemia-Moravia Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bohemia-Moravia Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bohemia-Moravia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bohemia-Moravia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  Ended InitializeAdvancedEconomics 27 ms
5:08:29 PM  (Reporting)  *** Faction-wide algorithms ***
5:08:29 PM  (Reporting)  Ended BuildReplacements 3 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000167 Bohemia-Moravia
5:08:29 PM  (Reporting)  Sending proposal: *we can*
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:08:29 PM  (Reporting)  Steel Level 6 Amount 5
5:08:29 PM  (Reporting)  Money Level 6 Amount 1156
5:08:29 PM  (Reporting)  Conscripts Level 6 Amount 56
5:08:29 PM  (Reporting)  _BNU_ Emergency build ON
5:08:29 PM  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
5:08:29 PM  (Reporting)  AI Process done in  69 ms
5:08:29 PM  (Reporting)  Processing  1000168 Bosnia-Herzegovina
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Starting Process on Bosnia-Herzegovina AILevel 2 Kind: 1 Dormant YES Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:08:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:08:29 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:08:29 PM  (Reporting)  EcoBase 50
5:08:29 PM  (Reporting)  Resources Levels Bosnia-Herzegovina EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
5:08:29 PM  (Reporting)  Money Availability Plentiful Stock 1156 Expected 100 Balance 8
5:08:29 PM  (Reporting)  Capital Availability Plentiful Stock 1156 Expected 150 Balance 8
5:08:29 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
5:08:29 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
5:08:29 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
5:08:29 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
5:08:29 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
5:08:29 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
5:08:29 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
5:08:29 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Global Military Usage: 75 %
5:08:29 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Money Stock 1156 Expenses 0 Availability Plentiful Mil Spend 470 Civ Spend 104
5:08:29 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Capital Stock 1156 Expenses 0 Availability Plentiful Mil Spend 157 Civ Spend 209
5:08:29 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bosnia-Herzegovina River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bosnia-Herzegovina War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bosnia-Herzegovina Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  Ended InitializeAdvancedEconomics 29 ms
5:08:29 PM  (Reporting)  *** Faction-wide algorithms ***
5:08:29 PM  (Reporting)  Ended BuildReplacements 3 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
5:08:29 PM  (Reporting)  _HAC_ Identify Resources Need Bosnia-Herzegovina 22 resources are needed 3 resources in surplus.
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 4 Steel
5:08:29 PM  (Reporting)  AddNewTrades Bosnia-Herzegovina Added 4 buy request of Steel in area North Italy
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 5 Coal
5:08:29 PM  (Reporting)  AddNewTrades Bosnia-Herzegovina Added 5 buy request of Coal in area East Balkans
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 1 Manufactured Goods
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 7 Textile
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 4 Silk
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 2 Opium
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 8 Luxury Goods
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 4 Gold
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 4 Gems
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 3 Automobile
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 3 Aviation
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 2 Cereals
5:08:29 PM  (Reporting)  AddNewTrades Bosnia-Herzegovina Added 2 buy request of Cereals in area East Balkans
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 5 Rice
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 5 Fish
5:08:29 PM  (Reporting)  AddNewTrades Bosnia-Herzegovina Added 5 buy request of Fish in area South Balkans
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 5 Tropical Fruits
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 5 Cattle
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 4 Sugar
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 1 Preserved Food
5:08:29 PM  (Reporting)  AddNewTrades Bosnia-Herzegovina Added 1 buy request of Preserved Food in area North Italy
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 1 Cotton/Wool
5:08:29 PM  (Reporting)  AddNewTrades Bosnia-Herzegovina Added 1 buy request of Cotton/Wool in area South Balkans
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 5 Tea
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 5 Coffee
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 3 Wood
5:08:29 PM  (Reporting)  Ended HandleAdvancedCommerce 60 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000168 Bosnia-Herzegovina
5:08:29 PM  (Reporting)  Sending proposal: *we can*
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:08:29 PM  (Reporting)  Steel Level 6 Amount 5
5:08:29 PM  (Reporting)  Money Level 6 Amount 1156
5:08:29 PM  (Reporting)  Conscripts Level 6 Amount 56
5:08:29 PM  (Reporting)  _BNU_ Emergency build ON
5:08:29 PM  (Reporting)  Ended BuildNewUnits Bought: 0 5 ms
5:08:29 PM  (Reporting)  AI Process done in  131 ms
5:08:29 PM  (Reporting)  Processing  1000169 Bulgaria
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Starting Process on Bulgaria AILevel 2 Kind: 1 Dormant YES Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:08:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:08:29 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:08:29 PM  (Reporting)  EcoBase 50
5:08:29 PM  (Reporting)  Resources Levels Bulgaria EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
5:08:29 PM  (Reporting)  Money Availability Plentiful Stock 1156 Expected 100 Balance 8
5:08:29 PM  (Reporting)  Capital Availability Plentiful Stock 1156 Expected 150 Balance 8
5:08:29 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
5:08:29 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
5:08:29 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
5:08:29 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
5:08:29 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
5:08:29 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
5:08:29 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
5:08:29 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  _IAE_ Bulgaria Global Military Usage: 75 %
5:08:29 PM  (Reporting)  _IAE_ Bulgaria Money Stock 1156 Expenses 0 Availability Plentiful Mil Spend 470 Civ Spend 104
5:08:29 PM  (Reporting)  _IAE_ Bulgaria Capital Stock 1156 Expenses 0 Availability Plentiful Mil Spend 157 Civ Spend 209
5:08:29 PM  (Reporting)  _IAE_ Bulgaria Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bulgaria Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Bulgaria Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bulgaria Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bulgaria Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bulgaria Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bulgaria Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bulgaria River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bulgaria Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bulgaria Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bulgaria War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bulgaria Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bulgaria Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bulgaria Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Bulgaria Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bulgaria Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bulgaria Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bulgaria Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bulgaria Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Bulgaria Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bulgaria Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Bulgaria Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Bulgaria Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bulgaria Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Bulgaria Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bulgaria Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Bulgaria Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Bulgaria Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bulgaria Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bulgaria Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bulgaria Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bulgaria Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Bulgaria Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bulgaria Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bulgaria Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Bulgaria Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bulgaria Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bulgaria Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bulgaria Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bulgaria Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bulgaria Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bulgaria Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Bulgaria Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bulgaria Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Bulgaria Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bulgaria Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bulgaria Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bulgaria Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bulgaria Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bulgaria Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bulgaria Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Bulgaria Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  Ended InitializeAdvancedEconomics 52 ms
5:08:29 PM  (Reporting)  *** Faction-wide algorithms ***
5:08:29 PM  (Reporting)  Ended BuildReplacements 4 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
5:08:29 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Bulgaria Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 0 Excise 0 Tariff 0 Census 0 Income 0 Maritime 1 Percentages: Corporate 0 % Excise 0 % Tariff 0 % Census 0 % Income 0 % Maritime 6 %
5:08:29 PM  (Reporting)  Ended HandleAdvancedFinances 1 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000169 Bulgaria
5:08:29 PM  (Reporting)  Sending proposal: *we can*
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:08:29 PM  (Reporting)  Steel Level 6 Amount 5
5:08:29 PM  (Reporting)  Money Level 6 Amount 1156
5:08:29 PM  (Reporting)  Conscripts Level 6 Amount 56
5:08:29 PM  (Reporting)  _BNU_ Emergency build ON
5:08:29 PM  (Reporting)  Ended BuildNewUnits Bought: 0 10 ms
5:08:29 PM  (Reporting)  AI Process done in  116 ms
5:08:29 PM  (Reporting)  Processing  1000170 California Republic
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Starting Process on California Republic AILevel 2 Kind: 1 Dormant YES Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:08:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:08:29 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:08:29 PM  (Reporting)  EcoBase 50
5:08:29 PM  (Reporting)  Resources Levels California Republic EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
5:08:29 PM  (Reporting)  Money Availability Plentiful Stock 1156 Expected 100 Balance 8
5:08:29 PM  (Reporting)  Capital Availability Plentiful Stock 1156 Expected 150 Balance 8
5:08:29 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
5:08:29 PM  (Reporting)  Coal Availability Low Stock 10 Expected 20 Balance 0
5:08:29 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
5:08:29 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
5:08:29 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
5:08:29 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
5:08:29 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Fruits Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Cotton/Wool Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Manufactured Goods Availability Low Stock 5 Expected 15 Balance 0
5:08:29 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Mechanical Parts Availability Average Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  _IAE_ California Republic Global Military Usage: 75 %
5:08:29 PM  (Reporting)  _IAE_ California Republic Money Stock 1156 Expenses 0 Availability Plentiful Mil Spend 470 Civ Spend 104
5:08:29 PM  (Reporting)  _IAE_ California Republic Capital Stock 1156 Expenses 0 Availability Plentiful Mil Spend 157 Civ Spend 209
5:08:29 PM  (Reporting)  _IAE_ California Republic Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ California Republic Coal Stock 10 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ California Republic Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ California Republic Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ California Republic Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ California Republic Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ California Republic Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ California Republic River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ California Republic Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ California Republic Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ California Republic War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ California Republic Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ California Republic Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ California Republic Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ California Republic Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ California Republic Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ California Republic Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ California Republic Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ California Republic Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ California Republic Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ California Republic Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ California Republic Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ California Republic Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ California Republic Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ California Republic Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ California Republic Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ California Republic Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ California Republic Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ California Republic Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ California Republic Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ California Republic Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ California Republic Cotton/Wool Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ California Republic Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ California Republic Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ California Republic Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ California Republic Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ California Republic Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ California Republic Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ California Republic Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ California Republic Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ California Republic Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ California Republic Manufactured Goods Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ California Republic Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ California Republic Mechanical Parts Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ California Republic Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ California Republic Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ California Republic Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ California Republic Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ California Republic Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ California Republic Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ California Republic Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ California Republic Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  Ended InitializeAdvancedEconomics 29 ms
5:08:29 PM  (Reporting)  *** Faction-wide algorithms ***
5:08:29 PM  (Reporting)  Ended BuildReplacements 3 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000170 California Republic
5:08:29 PM  (Reporting)  Sending proposal: *we can*
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
5:08:29 PM  (Reporting)  IdentifyProductionStrucsBuild 
5:08:29 PM  (Reporting)  Ended HandleAdvancedStructures 6 ms
5:08:29 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:08:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:08:29 PM  (Reporting)  Steel Level 6 Amount 5
5:08:29 PM  (Reporting)  Money Level 6 Amount 1156
5:08:29 PM  (Reporting)  Conscripts Level 6 Amount 56
5:08:29 PM  (Reporting)  Ended BuildNewUnits Bought: 0 6 ms
5:08:29 PM  (Reporting)  AI Process done in  78 ms
5:08:29 PM  (Reporting)  Processing  1000171 Catalonia
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Starting Process on Catalonia AILevel 2 Kind: 1 Dormant YES Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:08:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:08:29 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:08:29 PM  (Reporting)  EcoBase 50
5:08:29 PM  (Reporting)  Resources Levels Catalonia EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
5:08:29 PM  (Reporting)  Money Availability Plentiful Stock 1156 Expected 100 Balance 8
5:08:29 PM  (Reporting)  Capital Availability Plentiful Stock 1156 Expected 150 Balance 8
5:08:29 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
5:08:29 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
5:08:29 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
5:08:29 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
5:08:29 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
5:08:29 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
5:08:29 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
5:08:29 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  _IAE_ Catalonia Global Military Usage: 75 %
5:08:29 PM  (Reporting)  _IAE_ Catalonia Money Stock 1156 Expenses 0 Availability Plentiful Mil Spend 470 Civ Spend 104
5:08:29 PM  (Reporting)  _IAE_ Catalonia Capital Stock 1156 Expenses 0 Availability Plentiful Mil Spend 157 Civ Spend 209
5:08:29 PM  (Reporting)  _IAE_ Catalonia Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Catalonia Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Catalonia Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Catalonia Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Catalonia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Catalonia Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Catalonia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Catalonia River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Catalonia Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Catalonia Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Catalonia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Catalonia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Catalonia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Catalonia Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Catalonia Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Catalonia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Catalonia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Catalonia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Catalonia Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Catalonia Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Catalonia Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Catalonia Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Catalonia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Catalonia Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Catalonia Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Catalonia Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Catalonia Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Catalonia Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Catalonia Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Catalonia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Catalonia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Catalonia Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Catalonia Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Catalonia Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Catalonia Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Catalonia Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Catalonia Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Catalonia Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Catalonia Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Catalonia Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Catalonia Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Catalonia Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Catalonia Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Catalonia Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Catalonia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Catalonia Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Catalonia Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Catalonia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Catalonia Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Catalonia Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Catalonia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Catalonia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  Ended InitializeAdvancedEconomics 27 ms
5:08:29 PM  (Reporting)  *** Faction-wide algorithms ***
5:08:29 PM  (Reporting)  Ended BuildReplacements 3 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000171 Catalonia
5:08:29 PM  (Reporting)  Sending proposal: *we can*
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:08:29 PM  (Reporting)  Steel Level 6 Amount 5
5:08:29 PM  (Reporting)  Money Level 6 Amount 1156
5:08:29 PM  (Reporting)  Conscripts Level 6 Amount 56
5:08:29 PM  (Reporting)  _BNU_ Emergency build ON
5:08:29 PM  (Reporting)  Ended BuildNewUnits Bought: 0 5 ms
5:08:29 PM  (Reporting)  AI Process done in  72 ms
5:08:29 PM  (Reporting)  Processing  1000172 Carlist Spain
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Starting Process on Carlist Spain AILevel 2 Kind: 1 Dormant YES Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:08:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:08:29 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:08:29 PM  (Reporting)  EcoBase 50
5:08:29 PM  (Reporting)  Resources Levels Carlist Spain EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
5:08:29 PM  (Reporting)  Money Availability Plentiful Stock 1156 Expected 100 Balance 8
5:08:29 PM  (Reporting)  Capital Availability Plentiful Stock 1156 Expected 150 Balance 8
5:08:29 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
5:08:29 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
5:08:29 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
5:08:29 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
5:08:29 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
5:08:29 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
5:08:29 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
5:08:29 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  _IAE_ Carlist Spain Global Military Usage: 75 %
5:08:29 PM  (Reporting)  _IAE_ Carlist Spain Money Stock 1156 Expenses 0 Availability Plentiful Mil Spend 470 Civ Spend 104
5:08:29 PM  (Reporting)  _IAE_ Carlist Spain Capital Stock 1156 Expenses 0 Availability Plentiful Mil Spend 157 Civ Spend 209
5:08:29 PM  (Reporting)  _IAE_ Carlist Spain Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Carlist Spain Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Carlist Spain Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Carlist Spain Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Carlist Spain Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Carlist Spain Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Carlist Spain Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Carlist Spain River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Carlist Spain Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Carlist Spain Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Carlist Spain War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Carlist Spain Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Carlist Spain Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Carlist Spain Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Carlist Spain Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Carlist Spain Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Carlist Spain Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Carlist Spain Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Carlist Spain Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Carlist Spain Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Carlist Spain Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Carlist Spain Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Carlist Spain Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Carlist Spain Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Carlist Spain Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Carlist Spain Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Carlist Spain Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Carlist Spain Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Carlist Spain Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Carlist Spain Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Carlist Spain Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Carlist Spain Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Carlist Spain Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Carlist Spain Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Carlist Spain Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Carlist Spain Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Carlist Spain Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Carlist Spain Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Carlist Spain Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Carlist Spain Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Carlist Spain Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Carlist Spain Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Carlist Spain Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Carlist Spain Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Carlist Spain Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Carlist Spain Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Carlist Spain Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Carlist Spain Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Carlist Spain Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Carlist Spain Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Carlist Spain Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Carlist Spain Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  Ended InitializeAdvancedEconomics 29 ms
5:08:29 PM  (Reporting)  *** Faction-wide algorithms ***
5:08:29 PM  (Reporting)  Ended BuildReplacements 4 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
5:08:29 PM  (Reporting)  _HAC_ Identify Resources Need Carlist Spain 22 resources are needed 3 resources in surplus.
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 10 Steel
5:08:29 PM  (Reporting)  AddNewTrades Carlist Spain Added 5 buy request of Steel in area South Spain
5:08:29 PM  (Reporting)  AddNewTrades Carlist Spain Added 5 buy request of Steel in area South Spain
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 5 Coal
5:08:29 PM  (Reporting)  AddNewTrades Carlist Spain Added 5 buy request of Coal in area North Spain
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 1 Manufactured Goods
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 7 Textile
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 4 Silk
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 2 Opium
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 8 Luxury Goods
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 4 Gold
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 4 Gems
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 3 Automobile
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 3 Aviation
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 2 Cereals
5:08:29 PM  (Reporting)  AddNewTrades Carlist Spain Added 2 buy request of Cereals in area South Spain
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 5 Rice
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 1 Fish
5:08:29 PM  (Reporting)  AddNewTrades Carlist Spain Added 1 buy request of Fish in area South Spain
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 5 Tropical Fruits
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 5 Cattle
5:08:29 PM  (Reporting)  AddNewTrades Carlist Spain Added 5 buy request of Cattle in area North Spain
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 4 Sugar
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 1 Preserved Food
5:08:29 PM  (Reporting)  AddNewTrades Carlist Spain Added 1 buy request of Preserved Food in area South Spain
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 1 Cotton/Wool
5:08:29 PM  (Reporting)  AddNewTrades Carlist Spain Added 1 buy request of Cotton/Wool in area South Spain
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 5 Tea
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 5 Coffee
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 3 Wood
5:08:29 PM  (Reporting)  AddNewTrades Carlist Spain Added 3 buy request of Wood in area South Spain
5:08:29 PM  (Reporting)  Ended HandleAdvancedCommerce 45 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000172 Carlist Spain
5:08:29 PM  (Reporting)  Sending proposal: *we can*
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
5:08:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:08:29 PM  (Reporting)  Steel Level 6 Amount 5
5:08:29 PM  (Reporting)  Money Level 6 Amount 1156
5:08:29 PM  (Reporting)  Conscripts Level 6 Amount 56
5:08:29 PM  (Reporting)  _BNU_ Emergency build ON
5:08:29 PM  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
5:08:29 PM  (Reporting)  AI Process done in  146 ms
5:08:29 PM  (Reporting)  Processing  1000173 Croatia
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Starting Process on Croatia AILevel 2 Kind: 1 Dormant YES Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:08:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:08:29 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:08:29 PM  (Reporting)  EcoBase 50
5:08:29 PM  (Reporting)  Resources Levels Croatia EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
5:08:29 PM  (Reporting)  Money Availability Plentiful Stock 1156 Expected 100 Balance 8
5:08:29 PM  (Reporting)  Capital Availability Plentiful Stock 1156 Expected 150 Balance 8
5:08:29 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
5:08:29 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
5:08:29 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
5:08:29 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
5:08:29 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
5:08:29 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
5:08:29 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
5:08:29 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  _IAE_ Croatia Global Military Usage: 75 %
5:08:29 PM  (Reporting)  _IAE_ Croatia Money Stock 1156 Expenses 0 Availability Plentiful Mil Spend 470 Civ Spend 104
5:08:29 PM  (Reporting)  _IAE_ Croatia Capital Stock 1156 Expenses 0 Availability Plentiful Mil Spend 157 Civ Spend 209
5:08:29 PM  (Reporting)  _IAE_ Croatia Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Croatia Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Croatia Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Croatia Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Croatia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Croatia Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Croatia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Croatia River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Croatia Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Croatia Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Croatia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Croatia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Croatia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Croatia Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Croatia Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Croatia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Croatia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Croatia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Croatia Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Croatia Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Croatia Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Croatia Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Croatia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Croatia Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Croatia Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Croatia Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Croatia Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Croatia Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Croatia Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Croatia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Croatia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Croatia Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Croatia Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Croatia Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Croatia Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Croatia Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Croatia Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Croatia Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Croatia Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Croatia Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Croatia Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Croatia Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Croatia Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Croatia Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Croatia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Croatia Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Croatia Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Croatia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Croatia Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Croatia Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Croatia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Croatia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  Ended InitializeAdvancedEconomics 51 ms
5:08:29 PM  (Reporting)  *** Faction-wide algorithms ***
5:08:29 PM  (Reporting)  Ended BuildReplacements 3 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
5:08:29 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Croatia Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 0 Excise 0 Tariff 0 Census 0 Income 0 Maritime 1 Percentages: Corporate 0 % Excise 0 % Tariff 0 % Census 0 % Income 0 % Maritime 6 %
5:08:29 PM  (Reporting)  Ended HandleAdvancedFinances 1 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000173 Croatia
5:08:29 PM  (Reporting)  Sending proposal: *we can*
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:08:29 PM  (Reporting)  Steel Level 6 Amount 5
5:08:29 PM  (Reporting)  Money Level 6 Amount 1156
5:08:29 PM  (Reporting)  Conscripts Level 6 Amount 56
5:08:29 PM  (Reporting)  _BNU_ Emergency build ON
5:08:29 PM  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
5:08:29 PM  (Reporting)  AI Process done in  110 ms
5:08:29 PM  (Reporting)  Processing  1000174 Cuba
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000174 Cuba
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
5:08:29 PM  (Reporting)  Processing  1000175 Cyprus
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Starting Process on Cyprus AILevel 2 Kind: 2 Dormant YES Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:08:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:08:29 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:08:29 PM  (Reporting)  EcoBase 0
5:08:29 PM  (Reporting)  Resources Levels Cyprus EcoBase 0 AtWar: no AtWarThreat: no At PeaceThreat: no
5:08:29 PM  (Reporting)  Money Availability Plentiful Stock 1056 Expected 0 Balance 8
5:08:29 PM  (Reporting)  Capital Availability Plentiful Stock 906 Expected 0 Balance 8
5:08:29 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Supply Availability Plentiful Stock 20 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Ammunition Availability Plentiful Stock 10 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Conscripts Availability Plentiful Stock 46 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Diplomat Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  _IAE_ Cyprus Global Military Usage: 75 %
5:08:29 PM  (Reporting)  _IAE_ Cyprus Money Stock 1056 Expenses 0 Availability Plentiful Mil Spend 429 Civ Spend 95
5:08:29 PM  (Reporting)  _IAE_ Cyprus Capital Stock 906 Expenses 0 Availability Plentiful Mil Spend 123 Civ Spend 164
5:08:29 PM  (Reporting)  _IAE_ Cyprus Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Cyprus Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Cyprus Supply Stock 20 Expenses 0 Availability Plentiful Mil Spend 14 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Cyprus Ammunition Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Cyprus Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Cyprus Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Cyprus Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Cyprus River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Cyprus Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Cyprus Conscripts Stock 46 Expenses 0 Availability Plentiful Mil Spend 31 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Cyprus War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Cyprus Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Cyprus Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Cyprus Diplomat Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Cyprus Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 10 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Cyprus Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Cyprus Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Cyprus Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Cyprus Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Cyprus Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Cyprus Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Cyprus Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Cyprus Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Cyprus Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Cyprus Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Cyprus Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Cyprus Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Cyprus Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Cyprus Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Cyprus Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Cyprus Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Cyprus Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Cyprus Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Cyprus Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Cyprus Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Cyprus Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Cyprus Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Cyprus Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Cyprus Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Cyprus Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Cyprus Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Cyprus Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Cyprus Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Cyprus Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Cyprus Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Cyprus Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Cyprus Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Cyprus Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Cyprus Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Cyprus Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Cyprus Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Cyprus Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  Ended InitializeAdvancedEconomics 19 ms
5:08:29 PM  (Reporting)  *** Faction-wide algorithms ***
5:08:29 PM  (Reporting)  Ended BuildReplacements 4 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000175 Cyprus
5:08:29 PM  (Reporting)  Sending proposal: *we can*
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:08:29 PM  (Reporting)  Steel Level 6 Amount 0
5:08:29 PM  (Reporting)  Money Level 6 Amount 1056
5:08:29 PM  (Reporting)  Conscripts Level 6 Amount 46
5:08:29 PM  (Reporting)  _BNU_ Emergency build ON
5:08:29 PM  (Reporting)  Ended BuildNewUnits Bought: 0 6 ms
5:08:29 PM  (Reporting)  AI Process done in  72 ms
5:08:29 PM  (Reporting)  Processing  1000176 Czechoslovakia
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Starting Process on Czechoslovakia AILevel 2 Kind: 1 Dormant NO Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:08:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:08:29 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:08:29 PM  (Reporting)  _FIT_ Ended AIInitTheaters 496 ms
5:08:29 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:08:29 PM  (Reporting)  EcoBase 50
5:08:29 PM  (Reporting)  Resources Levels Czechoslovakia EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
5:08:29 PM  (Reporting)  Money Availability Plentiful Stock 1156 Expected 100 Balance 8
5:08:29 PM  (Reporting)  Capital Availability Plentiful Stock 1156 Expected 150 Balance 8
5:08:29 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
5:08:29 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
5:08:29 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
5:08:29 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
5:08:29 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
5:08:29 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
5:08:29 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
5:08:29 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  _IAE_ Czechoslovakia Global Military Usage: 75 %
5:08:29 PM  (Reporting)  _IAE_ Czechoslovakia Money Stock 1156 Expenses 0 Availability Plentiful Mil Spend 470 Civ Spend 104
5:08:29 PM  (Reporting)  _IAE_ Czechoslovakia Capital Stock 1156 Expenses 0 Availability Plentiful Mil Spend 157 Civ Spend 209
5:08:29 PM  (Reporting)  _IAE_ Czechoslovakia Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Czechoslovakia Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Czechoslovakia Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Czechoslovakia Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Czechoslovakia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Czechoslovakia Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Czechoslovakia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Czechoslovakia River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Czechoslovakia Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Czechoslovakia Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Czechoslovakia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Czechoslovakia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Czechoslovakia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Czechoslovakia Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Czechoslovakia Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Czechoslovakia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Czechoslovakia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Czechoslovakia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Czechoslovakia Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Czechoslovakia Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Czechoslovakia Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Czechoslovakia Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Czechoslovakia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Czechoslovakia Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Czechoslovakia Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Czechoslovakia Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Czechoslovakia Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Czechoslovakia Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Czechoslovakia Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Czechoslovakia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Czechoslovakia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Czechoslovakia Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Czechoslovakia Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Czechoslovakia Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Czechoslovakia Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Czechoslovakia Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Czechoslovakia Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Czechoslovakia Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Czechoslovakia Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Czechoslovakia Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Czechoslovakia Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Czechoslovakia Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Czechoslovakia Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Czechoslovakia Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Czechoslovakia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Czechoslovakia Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Czechoslovakia Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Czechoslovakia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Czechoslovakia Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Czechoslovakia Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Czechoslovakia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Czechoslovakia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  Ended InitializeAdvancedEconomics 301 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Ended InitAndDumpData Czechoslovakia 368 ms
5:08:29 PM  (Reporting)  *** Faction-wide algorithms ***
5:08:29 PM  (Reporting)  Ended BuildReplacements 5 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
5:08:29 PM  (Reporting)  _HAC_ Identify Resources Need Czechoslovakia 22 resources are needed 3 resources in surplus.
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 10 Steel
5:08:29 PM  (Reporting)  AddNewTrades Czechoslovakia Added 5 buy request of Steel in area North Germany
5:08:29 PM  (Reporting)  AddNewTrades Czechoslovakia Added 5 buy request of Steel in area North Germany
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 5 Coal
5:08:29 PM  (Reporting)  AddNewTrades Czechoslovakia Added 5 buy request of Coal in area North Germany
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 1 Manufactured Goods
5:08:29 PM  (Reporting)  AddNewTrades Czechoslovakia Added 1 buy request of Manufactured Goods in area North Germany
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 7 Textile
5:08:29 PM  (Reporting)  AddNewTrades Czechoslovakia Added 5 buy request of Textile in area North Germany
5:08:29 PM  (Reporting)  AddNewTrades Czechoslovakia Added 1 buy request of Textile in area South Germany
5:08:29 PM  (Reporting)  AddNewTrades Czechoslovakia Added 1 buy request of Textile in area North Germany
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 4 Silk
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 2 Opium
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 8 Luxury Goods
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 4 Gold
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 4 Gems
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 3 Automobile
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 3 Aviation
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 2 Cereals
5:08:29 PM  (Reporting)  AddNewTrades Czechoslovakia Added 2 buy request of Cereals in area South Germany
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 5 Rice
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 5 Fish
5:08:29 PM  (Reporting)  AddNewTrades Czechoslovakia Added 5 buy request of Fish in area North Germany
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 5 Tropical Fruits
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 5 Cattle
5:08:29 PM  (Reporting)  AddNewTrades Czechoslovakia Added 5 buy request of Cattle in area South Germany
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 4 Sugar
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 1 Preserved Food
5:08:29 PM  (Reporting)  AddNewTrades Czechoslovakia Added 1 buy request of Preserved Food in area North Austria
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 1 Cotton/Wool
5:08:29 PM  (Reporting)  AddNewTrades Czechoslovakia Added 1 buy request of Cotton/Wool in area North Germany
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 5 Tea
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 5 Coffee
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 3 Wood
5:08:29 PM  (Reporting)  AddNewTrades Czechoslovakia Added 3 buy request of Wood in area North Germany
5:08:29 PM  (Reporting)  Ended HandleAdvancedCommerce 57 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000176 Czechoslovakia
5:08:29 PM  (Reporting)  Sending proposal: *we can*
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:08:29 PM  (Reporting)  Steel Level 6 Amount 5
5:08:29 PM  (Reporting)  Money Level 6 Amount 1156
5:08:29 PM  (Reporting)  Conscripts Level 6 Amount 56
5:08:29 PM  (Reporting)  _BNU_ Emergency build ON
5:08:29 PM  (Reporting)  Ended BuildNewUnits Bought: 0 6 ms
5:08:29 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:08:29 PM  (Reporting)  Ended ManageFleetsComposition 3 ms
5:08:29 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:08:29 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:08:29 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:08:29 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:08:29 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:08:29 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
5:08:29 PM  (Reporting)  AI Process done in  1588 ms
5:08:29 PM  (Reporting)  Processing  1000177 Deseret
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Starting Process on Deseret AILevel 2 Kind: 2 Dormant YES Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:08:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:08:29 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:08:29 PM  (Reporting)  EcoBase 0
5:08:29 PM  (Reporting)  Resources Levels Deseret EcoBase 0 AtWar: no AtWarThreat: no At PeaceThreat: no
5:08:29 PM  (Reporting)  Money Availability Plentiful Stock 1056 Expected 0 Balance 8
5:08:29 PM  (Reporting)  Capital Availability Plentiful Stock 906 Expected 0 Balance 8
5:08:29 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Supply Availability Plentiful Stock 20 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Ammunition Availability Plentiful Stock 10 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Conscripts Availability Plentiful Stock 46 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Diplomat Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  _IAE_ Deseret Global Military Usage: 75 %
5:08:29 PM  (Reporting)  _IAE_ Deseret Money Stock 1056 Expenses 0 Availability Plentiful Mil Spend 429 Civ Spend 95
5:08:29 PM  (Reporting)  _IAE_ Deseret Capital Stock 906 Expenses 0 Availability Plentiful Mil Spend 123 Civ Spend 164
5:08:29 PM  (Reporting)  _IAE_ Deseret Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Deseret Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Deseret Supply Stock 20 Expenses 0 Availability Plentiful Mil Spend 14 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Deseret Ammunition Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Deseret Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Deseret Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Deseret Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Deseret River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Deseret Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Deseret Conscripts Stock 46 Expenses 0 Availability Plentiful Mil Spend 31 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Deseret War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Deseret Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Deseret Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Deseret Diplomat Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Deseret Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 10 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Deseret Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Deseret Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Deseret Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Deseret Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Deseret Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Deseret Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Deseret Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Deseret Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Deseret Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Deseret Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Deseret Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Deseret Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Deseret Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Deseret Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Deseret Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Deseret Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Deseret Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Deseret Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Deseret Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Deseret Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Deseret Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Deseret Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Deseret Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Deseret Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Deseret Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Deseret Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Deseret Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Deseret Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Deseret Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Deseret Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Deseret Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Deseret Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Deseret Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Deseret Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Deseret Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Deseret Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Deseret Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  Ended InitializeAdvancedEconomics 24 ms
5:08:29 PM  (Reporting)  *** Faction-wide algorithms ***
5:08:29 PM  (Reporting)  Ended BuildReplacements 4 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
5:08:29 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Deseret Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 0 Excise 0 Tariff 0 Census 0 Income 0 Maritime 1 Percentages: Corporate 0 % Excise 0 % Tariff 0 % Census 0 % Income 0 % Maritime 8 %
5:08:29 PM  (Reporting)  Ended HandleAdvancedFinances 2 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000177 Deseret
5:08:29 PM  (Reporting)  Sending proposal: *we can*
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:08:29 PM  (Reporting)  Steel Level 6 Amount 0
5:08:29 PM  (Reporting)  Money Level 6 Amount 1056
5:08:29 PM  (Reporting)  Conscripts Level 6 Amount 46
5:08:29 PM  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
5:08:29 PM  (Reporting)  AI Process done in  137 ms
5:08:29 PM  (Reporting)  Processing  1000178 Estonia
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Starting Process on Estonia AILevel 2 Kind: 1 Dormant YES Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:08:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:08:29 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:08:29 PM  (Reporting)  EcoBase 50
5:08:29 PM  (Reporting)  Resources Levels Estonia EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
5:08:29 PM  (Reporting)  Money Availability Plentiful Stock 1156 Expected 100 Balance 8
5:08:29 PM  (Reporting)  Capital Availability Plentiful Stock 1156 Expected 150 Balance 8
5:08:29 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
5:08:29 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
5:08:29 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
5:08:29 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
5:08:29 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
5:08:29 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
5:08:29 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
5:08:29 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  _IAE_ Estonia Global Military Usage: 75 %
5:08:29 PM  (Reporting)  _IAE_ Estonia Money Stock 1156 Expenses 0 Availability Plentiful Mil Spend 470 Civ Spend 104
5:08:29 PM  (Reporting)  _IAE_ Estonia Capital Stock 1156 Expenses 0 Availability Plentiful Mil Spend 157 Civ Spend 209
5:08:29 PM  (Reporting)  _IAE_ Estonia Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Estonia Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Estonia Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Estonia Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Estonia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Estonia Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Estonia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Estonia River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Estonia Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Estonia Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Estonia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Estonia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Estonia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Estonia Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Estonia Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Estonia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Estonia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Estonia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Estonia Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Estonia Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Estonia Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Estonia Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Estonia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Estonia Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Estonia Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Estonia Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Estonia Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Estonia Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Estonia Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Estonia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Estonia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Estonia Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Estonia Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Estonia Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Estonia Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Estonia Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Estonia Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Estonia Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Estonia Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Estonia Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Estonia Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Estonia Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Estonia Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Estonia Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Estonia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Estonia Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Estonia Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Estonia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Estonia Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Estonia Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Estonia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Estonia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  Ended InitializeAdvancedEconomics 28 ms
5:08:29 PM  (Reporting)  *** Faction-wide algorithms ***
5:08:29 PM  (Reporting)  Ended BuildReplacements 4 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000178 Estonia
5:08:29 PM  (Reporting)  Sending proposal: *we can*
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 2 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
5:08:29 PM  (Reporting)  IdentifyProductionStrucsBuild 
5:08:29 PM  (Reporting)  Ended HandleAdvancedStructures 9 ms
5:08:29 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:08:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:08:29 PM  (Reporting)  Steel Level 6 Amount 5
5:08:29 PM  (Reporting)  Money Level 6 Amount 1156
5:08:29 PM  (Reporting)  Conscripts Level 6 Amount 56
5:08:29 PM  (Reporting)  _BNU_ Emergency build ON
5:08:29 PM  (Reporting)  Ended BuildNewUnits Bought: 0 5 ms
5:08:29 PM  (Reporting)  AI Process done in  85 ms
5:08:29 PM  (Reporting)  Processing  1000179 Finland
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Starting Process on Finland AILevel 2 Kind: 1 Dormant YES Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:08:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:08:29 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:08:29 PM  (Reporting)  EcoBase 50
5:08:29 PM  (Reporting)  Resources Levels Finland EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
5:08:29 PM  (Reporting)  Money Availability Plentiful Stock 1156 Expected 100 Balance 8
5:08:29 PM  (Reporting)  Capital Availability Plentiful Stock 1156 Expected 150 Balance 8
5:08:29 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
5:08:29 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
5:08:29 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
5:08:29 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
5:08:29 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
5:08:29 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
5:08:29 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
5:08:29 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  _IAE_ Finland Global Military Usage: 75 %
5:08:29 PM  (Reporting)  _IAE_ Finland Money Stock 1156 Expenses 0 Availability Plentiful Mil Spend 470 Civ Spend 104
5:08:29 PM  (Reporting)  _IAE_ Finland Capital Stock 1156 Expenses 0 Availability Plentiful Mil Spend 157 Civ Spend 209
5:08:29 PM  (Reporting)  _IAE_ Finland Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Finland Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Finland Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Finland Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Finland Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Finland Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Finland Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Finland River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Finland Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Finland Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Finland War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Finland Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Finland Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Finland Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Finland Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Finland Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Finland Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Finland Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Finland Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Finland Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Finland Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Finland Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Finland Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Finland Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Finland Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Finland Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Finland Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Finland Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Finland Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Finland Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Finland Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Finland Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Finland Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Finland Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Finland Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Finland Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Finland Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Finland Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Finland Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Finland Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Finland Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Finland Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Finland Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Finland Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Finland Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Finland Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Finland Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Finland Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Finland Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Finland Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Finland Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Finland Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  Ended InitializeAdvancedEconomics 30 ms
5:08:29 PM  (Reporting)  *** Faction-wide algorithms ***
5:08:29 PM  (Reporting)  Ended BuildReplacements 3 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000179 Finland
5:08:29 PM  (Reporting)  Sending proposal: *we can*
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:08:29 PM  (Reporting)  Steel Level 6 Amount 5
5:08:29 PM  (Reporting)  Money Level 6 Amount 1156
5:08:29 PM  (Reporting)  Conscripts Level 6 Amount 56
5:08:29 PM  (Reporting)  _BNU_ Emergency build ON
5:08:29 PM  (Reporting)  Ended BuildNewUnits Bought: 0 6 ms
5:08:29 PM  (Reporting)  AI Process done in  74 ms
5:08:29 PM  (Reporting)  Processing  1000180 Flanders
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Starting Process on Flanders AILevel 2 Kind: 1 Dormant YES Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:08:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:08:29 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:08:29 PM  (Reporting)  EcoBase 50
5:08:29 PM  (Reporting)  Resources Levels Flanders EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
5:08:29 PM  (Reporting)  Money Availability Plentiful Stock 1156 Expected 100 Balance 8
5:08:29 PM  (Reporting)  Capital Availability Plentiful Stock 1156 Expected 150 Balance 8
5:08:29 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
5:08:29 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
5:08:29 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
5:08:29 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
5:08:29 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
5:08:29 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
5:08:29 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
5:08:29 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  _IAE_ Flanders Global Military Usage: 75 %
5:08:29 PM  (Reporting)  _IAE_ Flanders Money Stock 1156 Expenses 0 Availability Plentiful Mil Spend 470 Civ Spend 104
5:08:29 PM  (Reporting)  _IAE_ Flanders Capital Stock 1156 Expenses 0 Availability Plentiful Mil Spend 157 Civ Spend 209
5:08:29 PM  (Reporting)  _IAE_ Flanders Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Flanders Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Flanders Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Flanders Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Flanders Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Flanders Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Flanders Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Flanders River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Flanders Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Flanders Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Flanders War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Flanders Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Flanders Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Flanders Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Flanders Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Flanders Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Flanders Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Flanders Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Flanders Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Flanders Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Flanders Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Flanders Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Flanders Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Flanders Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Flanders Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Flanders Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Flanders Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Flanders Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Flanders Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Flanders Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Flanders Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Flanders Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Flanders Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Flanders Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Flanders Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Flanders Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Flanders Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Flanders Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Flanders Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Flanders Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Flanders Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Flanders Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Flanders Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Flanders Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Flanders Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Flanders Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Flanders Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Flanders Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Flanders Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Flanders Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Flanders Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Flanders Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  Ended InitializeAdvancedEconomics 31 ms
5:08:29 PM  (Reporting)  *** Faction-wide algorithms ***
5:08:29 PM  (Reporting)  Ended BuildReplacements 3 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
5:08:29 PM  (Reporting)  _HAC_ Identify Resources Need Flanders 22 resources are needed 3 resources in surplus.
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 4 Steel
5:08:29 PM  (Reporting)  AddNewTrades Flanders Added 4 buy request of Steel in area North Germany
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 5 Coal
5:08:29 PM  (Reporting)  AddNewTrades Flanders Added 5 buy request of Coal in area North Germany
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 1 Manufactured Goods
5:08:29 PM  (Reporting)  AddNewTrades Flanders Added 1 buy request of Manufactured Goods in area North Germany
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 7 Textile
5:08:29 PM  (Reporting)  AddNewTrades Flanders Added 5 buy request of Textile in area Low Countries
5:08:29 PM  (Reporting)  AddNewTrades Flanders Added 2 buy request of Textile in area Low Countries
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 4 Silk
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 2 Opium
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 8 Luxury Goods
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 4 Gold
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 4 Gems
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 3 Automobile
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 3 Aviation
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 2 Cereals
5:08:29 PM  (Reporting)  AddNewTrades Flanders Added 2 buy request of Cereals in area North Germany
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 5 Rice
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 5 Fish
5:08:29 PM  (Reporting)  AddNewTrades Flanders Added 5 buy request of Fish in area North Germany
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 5 Tropical Fruits
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 5 Cattle
5:08:29 PM  (Reporting)  AddNewTrades Flanders Added 5 buy request of Cattle in area North Germany
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 4 Sugar
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 1 Preserved Food
5:08:29 PM  (Reporting)  AddNewTrades Flanders Added 1 buy request of Preserved Food in area North Germany
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 1 Cotton/Wool
5:08:29 PM  (Reporting)  AddNewTrades Flanders Added 1 buy request of Cotton/Wool in area Low Countries
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 5 Tea
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 5 Coffee
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 3 Wood
5:08:29 PM  (Reporting)  AddNewTrades Flanders Added 3 buy request of Wood in area North Germany
5:08:29 PM  (Reporting)  Ended HandleAdvancedCommerce 79 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000180 Flanders
5:08:29 PM  (Reporting)  Sending proposal: *we can*
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:08:29 PM  (Reporting)  Steel Level 6 Amount 5
5:08:29 PM  (Reporting)  Money Level 6 Amount 1156
5:08:29 PM  (Reporting)  Conscripts Level 6 Amount 56
5:08:29 PM  (Reporting)  _BNU_ Emergency build ON
5:08:29 PM  (Reporting)  Ended BuildNewUnits Bought: 0 5 ms
5:08:29 PM  (Reporting)  AI Process done in  152 ms
5:08:29 PM  (Reporting)  Processing  1000181 Georgia
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Starting Process on Georgia AILevel 2 Kind: 1 Dormant YES Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:08:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:08:29 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:08:29 PM  (Reporting)  EcoBase 50
5:08:29 PM  (Reporting)  Resources Levels Georgia EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
5:08:29 PM  (Reporting)  Money Availability Plentiful Stock 1156 Expected 100 Balance 8
5:08:29 PM  (Reporting)  Capital Availability Plentiful Stock 1156 Expected 150 Balance 8
5:08:29 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
5:08:29 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
5:08:29 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
5:08:29 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
5:08:29 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
5:08:29 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
5:08:29 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
5:08:29 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  _IAE_ Georgia Global Military Usage: 75 %
5:08:29 PM  (Reporting)  _IAE_ Georgia Money Stock 1156 Expenses 0 Availability Plentiful Mil Spend 470 Civ Spend 104
5:08:29 PM  (Reporting)  _IAE_ Georgia Capital Stock 1156 Expenses 0 Availability Plentiful Mil Spend 157 Civ Spend 209
5:08:29 PM  (Reporting)  _IAE_ Georgia Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Georgia Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Georgia Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Georgia Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Georgia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Georgia Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Georgia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Georgia River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Georgia Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Georgia Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Georgia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Georgia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Georgia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Georgia Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Georgia Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Georgia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Georgia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Georgia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Georgia Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Georgia Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Georgia Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Georgia Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Georgia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Georgia Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Georgia Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Georgia Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Georgia Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Georgia Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Georgia Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Georgia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Georgia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Georgia Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Georgia Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Georgia Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Georgia Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Georgia Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Georgia Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Georgia Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Georgia Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Georgia Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Georgia Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Georgia Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Georgia Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Georgia Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Georgia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Georgia Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Georgia Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Georgia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Georgia Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Georgia Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Georgia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Georgia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  Ended InitializeAdvancedEconomics 30 ms
5:08:29 PM  (Reporting)  *** Faction-wide algorithms ***
5:08:29 PM  (Reporting)  Ended BuildReplacements 3 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
5:08:29 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Georgia Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 0 Excise 0 Tariff 0 Census 0 Income 0 Maritime 1 Percentages: Corporate 0 % Excise 0 % Tariff 0 % Census 0 % Income 0 % Maritime 6 %
5:08:29 PM  (Reporting)  Ended HandleAdvancedFinances 1 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000181 Georgia
5:08:29 PM  (Reporting)  Sending proposal: *we can*
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
5:08:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:08:29 PM  (Reporting)  Steel Level 6 Amount 5
5:08:29 PM  (Reporting)  Money Level 6 Amount 1156
5:08:29 PM  (Reporting)  Conscripts Level 6 Amount 56
5:08:29 PM  (Reporting)  _BNU_ Emergency build ON
5:08:29 PM  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
5:08:29 PM  (Reporting)  AI Process done in  80 ms
5:08:29 PM  (Reporting)  Processing  1000182 Hungary
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Starting Process on Hungary AILevel 2 Kind: 1 Dormant YES Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:08:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:08:29 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:08:29 PM  (Reporting)  EcoBase 50
5:08:29 PM  (Reporting)  Resources Levels Hungary EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
5:08:29 PM  (Reporting)  Money Availability Plentiful Stock 1156 Expected 100 Balance 8
5:08:29 PM  (Reporting)  Capital Availability Plentiful Stock 1156 Expected 150 Balance 8
5:08:29 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
5:08:29 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
5:08:29 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
5:08:29 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
5:08:29 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
5:08:29 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Officers Availability Plentiful Stock 31 Expected 5 Balance 0
5:08:29 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
5:08:29 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  _IAE_ Hungary Global Military Usage: 75 %
5:08:29 PM  (Reporting)  _IAE_ Hungary Money Stock 1156 Expenses 0 Availability Plentiful Mil Spend 470 Civ Spend 104
5:08:29 PM  (Reporting)  _IAE_ Hungary Capital Stock 1156 Expenses 0 Availability Plentiful Mil Spend 157 Civ Spend 209
5:08:29 PM  (Reporting)  _IAE_ Hungary Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hungary Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Hungary Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hungary Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hungary Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hungary Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hungary Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hungary River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hungary Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hungary Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hungary War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hungary Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hungary Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hungary Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Hungary Officers Stock 31 Expenses 0 Availability Plentiful Mil Spend 21 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hungary Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hungary Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hungary Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hungary Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Hungary Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hungary Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Hungary Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Hungary Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hungary Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Hungary Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hungary Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Hungary Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Hungary Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hungary Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hungary Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hungary Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hungary Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Hungary Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hungary Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hungary Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Hungary Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hungary Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hungary Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hungary Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hungary Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hungary Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hungary Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Hungary Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hungary Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Hungary Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hungary Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hungary Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hungary Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hungary Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hungary Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hungary Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Hungary Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  Ended InitializeAdvancedEconomics 38 ms
5:08:29 PM  (Reporting)  *** Faction-wide algorithms ***
5:08:29 PM  (Reporting)  Ended BuildReplacements 4 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000182 Hungary
5:08:29 PM  (Reporting)  Sending proposal: *we can*
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 2 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
5:08:29 PM  (Reporting)  IdentifyProductionStrucsBuild 
5:08:29 PM  (Reporting)  Ended HandleAdvancedStructures 17 ms
5:08:29 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:08:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:08:29 PM  (Reporting)  Steel Level 6 Amount 5
5:08:29 PM  (Reporting)  Money Level 6 Amount 1156
5:08:29 PM  (Reporting)  Conscripts Level 6 Amount 56
5:08:29 PM  (Reporting)  _BNU_ Emergency build ON
5:08:29 PM  (Reporting)  Ended BuildNewUnits Bought: 0 6 ms
5:08:29 PM  (Reporting)  AI Process done in  99 ms
5:08:29 PM  (Reporting)  Processing  1000183 Iraq
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Starting Process on Iraq AILevel 2 Kind: 2 Dormant YES Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:08:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:08:29 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:08:29 PM  (Reporting)  EcoBase 0
5:08:29 PM  (Reporting)  Resources Levels Iraq EcoBase 0 AtWar: no AtWarThreat: no At PeaceThreat: no
5:08:29 PM  (Reporting)  Money Availability Plentiful Stock 1056 Expected 0 Balance 8
5:08:29 PM  (Reporting)  Capital Availability Plentiful Stock 906 Expected 0 Balance 8
5:08:29 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Supply Availability Plentiful Stock 20 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Ammunition Availability Plentiful Stock 10 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Conscripts Availability Plentiful Stock 46 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Diplomat Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  _IAE_ Iraq Global Military Usage: 75 %
5:08:29 PM  (Reporting)  _IAE_ Iraq Money Stock 1056 Expenses 0 Availability Plentiful Mil Spend 429 Civ Spend 95
5:08:29 PM  (Reporting)  _IAE_ Iraq Capital Stock 906 Expenses 0 Availability Plentiful Mil Spend 123 Civ Spend 164
5:08:29 PM  (Reporting)  _IAE_ Iraq Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Iraq Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Iraq Supply Stock 20 Expenses 0 Availability Plentiful Mil Spend 14 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Iraq Ammunition Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Iraq Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Iraq Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Iraq Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Iraq River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Iraq Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Iraq Conscripts Stock 46 Expenses 0 Availability Plentiful Mil Spend 31 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Iraq War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Iraq Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Iraq Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Iraq Diplomat Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Iraq Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 10 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Iraq Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Iraq Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Iraq Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Iraq Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Iraq Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Iraq Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Iraq Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Iraq Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Iraq Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Iraq Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Iraq Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Iraq Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Iraq Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Iraq Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Iraq Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Iraq Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Iraq Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Iraq Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Iraq Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Iraq Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Iraq Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Iraq Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Iraq Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Iraq Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Iraq Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Iraq Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Iraq Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Iraq Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Iraq Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Iraq Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Iraq Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Iraq Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Iraq Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Iraq Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Iraq Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Iraq Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Iraq Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  Ended InitializeAdvancedEconomics 24 ms
5:08:29 PM  (Reporting)  *** Faction-wide algorithms ***
5:08:29 PM  (Reporting)  Ended BuildReplacements 4 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000183 Iraq
5:08:29 PM  (Reporting)  Sending proposal: *we can*
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
5:08:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:08:29 PM  (Reporting)  Steel Level 6 Amount 0
5:08:29 PM  (Reporting)  Money Level 6 Amount 1056
5:08:29 PM  (Reporting)  Conscripts Level 6 Amount 46
5:08:29 PM  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
5:08:29 PM  (Reporting)  AI Process done in  69 ms
5:08:29 PM  (Reporting)  Processing  1000184 Ireland
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Starting Process on Ireland AILevel 2 Kind: 1 Dormant YES Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:08:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:08:29 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:08:29 PM  (Reporting)  EcoBase 50
5:08:29 PM  (Reporting)  Resources Levels Ireland EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
5:08:29 PM  (Reporting)  Money Availability Plentiful Stock 1156 Expected 100 Balance 8
5:08:29 PM  (Reporting)  Capital Availability Plentiful Stock 1156 Expected 150 Balance 8
5:08:29 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
5:08:29 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
5:08:29 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
5:08:29 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
5:08:29 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
5:08:29 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
5:08:29 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Manufactured Goods Availability Low Stock 9 Expected 15 Balance 1
5:08:29 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  _IAE_ Ireland Global Military Usage: 75 %
5:08:29 PM  (Reporting)  _IAE_ Ireland Money Stock 1156 Expenses 0 Availability Plentiful Mil Spend 470 Civ Spend 104
5:08:29 PM  (Reporting)  _IAE_ Ireland Capital Stock 1156 Expenses 0 Availability Plentiful Mil Spend 157 Civ Spend 209
5:08:29 PM  (Reporting)  _IAE_ Ireland Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ireland Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Ireland Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ireland Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ireland Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ireland Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ireland Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ireland River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ireland Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ireland Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ireland War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ireland Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ireland Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ireland Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Ireland Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ireland Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ireland Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ireland Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ireland Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Ireland Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ireland Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Ireland Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Ireland Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ireland Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Ireland Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ireland Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Ireland Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Ireland Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ireland Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ireland Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ireland Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ireland Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Ireland Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ireland Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ireland Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Ireland Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ireland Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ireland Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ireland Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ireland Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ireland Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ireland Manufactured Goods Stock 9 Expenses 0 Availability Low Mil Spend 2 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ireland Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ireland Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Ireland Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ireland Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ireland Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ireland Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ireland Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ireland Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ireland Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ireland Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  Ended InitializeAdvancedEconomics 28 ms
5:08:29 PM  (Reporting)  *** Faction-wide algorithms ***
5:08:29 PM  (Reporting)  Ended BuildReplacements 3 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
5:08:29 PM  (Reporting)  _HAC_ Identify Resources Need Ireland 22 resources are needed 3 resources in surplus.
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 10 Steel
5:08:29 PM  (Reporting)  AddNewTrades Ireland Added 5 buy request of Steel in area United Kingdom
5:08:29 PM  (Reporting)  AddNewTrades Ireland Added 5 buy request of Steel in area United Kingdom
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 5 Coal
5:08:29 PM  (Reporting)  AddNewTrades Ireland Added 5 buy request of Coal in area United Kingdom
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 5 Manufactured Goods
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 7 Textile
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 4 Silk
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 2 Opium
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 8 Luxury Goods
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 4 Gold
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 4 Gems
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 3 Automobile
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 3 Aviation
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 2 Cereals
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 5 Rice
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 5 Fish
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 5 Tropical Fruits
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 5 Cattle
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 4 Sugar
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 1 Preserved Food
5:08:29 PM  (Reporting)  AddNewTrades Ireland Added 1 buy request of Preserved Food in area United Kingdom
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 1 Cotton/Wool
5:08:29 PM  (Reporting)  AddNewTrades Ireland Added 1 buy request of Cotton/Wool in area United Kingdom
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 5 Tea
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 5 Coffee
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 3 Wood
5:08:29 PM  (Reporting)  Ended HandleAdvancedCommerce 54 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000184 Ireland
5:08:29 PM  (Reporting)  Sending proposal: *we can*
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:08:29 PM  (Reporting)  Steel Level 6 Amount 5
5:08:29 PM  (Reporting)  Money Level 6 Amount 1156
5:08:29 PM  (Reporting)  Conscripts Level 6 Amount 56
5:08:29 PM  (Reporting)  _BNU_ Emergency build ON
5:08:29 PM  (Reporting)  Ended BuildNewUnits Bought: 0 5 ms
5:08:29 PM  (Reporting)  AI Process done in  144 ms
5:08:29 PM  (Reporting)  Processing  1000185 Java
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000185 Java
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
5:08:29 PM  (Reporting)  Processing  1000186 Congo
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Starting Process on Congo AILevel 2 Kind: 2 Dormant NO Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:08:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:08:29 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:08:29 PM  (Reporting)  _FIT_ Ended AIInitTheaters 498 ms
5:08:29 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:08:29 PM  (Reporting)  EcoBase 0
5:08:29 PM  (Reporting)  Resources Levels Congo EcoBase 0 AtWar: no AtWarThreat: no At PeaceThreat: no
5:08:29 PM  (Reporting)  Money Availability Plentiful Stock 1056 Expected 0 Balance 8
5:08:29 PM  (Reporting)  Capital Availability Plentiful Stock 906 Expected 0 Balance 8
5:08:29 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Supply Availability Plentiful Stock 20 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Ammunition Availability Plentiful Stock 10 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Conscripts Availability Plentiful Stock 46 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Diplomat Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  _IAE_ Congo Global Military Usage: 75 %
5:08:29 PM  (Reporting)  _IAE_ Congo Money Stock 1056 Expenses 0 Availability Plentiful Mil Spend 429 Civ Spend 95
5:08:29 PM  (Reporting)  _IAE_ Congo Capital Stock 906 Expenses 0 Availability Plentiful Mil Spend 123 Civ Spend 164
5:08:29 PM  (Reporting)  _IAE_ Congo Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Congo Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Congo Supply Stock 20 Expenses 0 Availability Plentiful Mil Spend 14 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Congo Ammunition Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Congo Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Congo Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Congo Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Congo River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Congo Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Congo Conscripts Stock 46 Expenses 0 Availability Plentiful Mil Spend 31 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Congo War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Congo Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Congo Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Congo Diplomat Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Congo Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 10 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Congo Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Congo Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Congo Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Congo Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Congo Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Congo Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Congo Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Congo Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Congo Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Congo Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Congo Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Congo Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Congo Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Congo Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Congo Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Congo Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Congo Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Congo Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Congo Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Congo Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Congo Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Congo Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Congo Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Congo Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Congo Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Congo Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Congo Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Congo Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Congo Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Congo Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Congo Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Congo Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Congo Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Congo Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Congo Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Congo Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Congo Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  Ended InitializeAdvancedEconomics 274 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Ended InitAndDumpData Congo 330 ms
5:08:29 PM  (Reporting)  *** Faction-wide algorithms ***
5:08:29 PM  (Reporting)  Ended BuildReplacements 7 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000186 Congo
5:08:29 PM  (Reporting)  Sending proposal: *we can*
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
5:08:29 PM  (Reporting)  IdentifyProductionStrucsBuild 
5:08:29 PM  (Reporting)  Ended HandleAdvancedStructures 135 ms
5:08:29 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:08:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:08:29 PM  (Reporting)  Steel Level 6 Amount 0
5:08:29 PM  (Reporting)  Money Level 6 Amount 1056
5:08:29 PM  (Reporting)  Conscripts Level 6 Amount 46
5:08:29 PM  (Reporting)  Ended BuildNewUnits Bought: 0 6 ms
5:08:29 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:08:29 PM  (Reporting)  Ended ManageFleetsComposition 4 ms
5:08:29 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:08:29 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:08:29 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:08:29 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:08:29 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:08:29 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
5:08:29 PM  (Reporting)  AI Process done in  1631 ms
5:08:29 PM  (Reporting)  Processing  1000187 Lebanon
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Starting Process on Lebanon AILevel 2 Kind: 2 Dormant YES Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:08:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:08:29 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:08:29 PM  (Reporting)  EcoBase 0
5:08:29 PM  (Reporting)  Resources Levels Lebanon EcoBase 0 AtWar: no AtWarThreat: no At PeaceThreat: no
5:08:29 PM  (Reporting)  Money Availability Plentiful Stock 1056 Expected 0 Balance 8
5:08:29 PM  (Reporting)  Capital Availability Plentiful Stock 906 Expected 0 Balance 8
5:08:29 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Supply Availability Plentiful Stock 20 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Ammunition Availability Plentiful Stock 10 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Conscripts Availability Plentiful Stock 46 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Diplomat Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  _IAE_ Lebanon Global Military Usage: 75 %
5:08:29 PM  (Reporting)  _IAE_ Lebanon Money Stock 1056 Expenses 0 Availability Plentiful Mil Spend 429 Civ Spend 95
5:08:29 PM  (Reporting)  _IAE_ Lebanon Capital Stock 906 Expenses 0 Availability Plentiful Mil Spend 123 Civ Spend 164
5:08:29 PM  (Reporting)  _IAE_ Lebanon Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lebanon Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lebanon Supply Stock 20 Expenses 0 Availability Plentiful Mil Spend 14 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lebanon Ammunition Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lebanon Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lebanon Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lebanon Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lebanon River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lebanon Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lebanon Conscripts Stock 46 Expenses 0 Availability Plentiful Mil Spend 31 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lebanon War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lebanon Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lebanon Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lebanon Diplomat Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lebanon Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 10 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lebanon Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lebanon Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lebanon Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lebanon Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Lebanon Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lebanon Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lebanon Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Lebanon Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lebanon Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lebanon Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lebanon Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lebanon Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lebanon Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lebanon Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lebanon Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lebanon Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lebanon Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lebanon Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lebanon Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lebanon Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lebanon Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lebanon Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lebanon Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lebanon Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lebanon Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lebanon Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lebanon Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lebanon Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lebanon Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lebanon Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lebanon Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lebanon Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lebanon Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lebanon Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lebanon Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lebanon Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lebanon Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  Ended InitializeAdvancedEconomics 24 ms
5:08:29 PM  (Reporting)  *** Faction-wide algorithms ***
5:08:29 PM  (Reporting)  Ended BuildReplacements 3 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000187 Lebanon
5:08:29 PM  (Reporting)  Sending proposal: *we can*
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:08:29 PM  (Reporting)  Steel Level 6 Amount 0
5:08:29 PM  (Reporting)  Money Level 6 Amount 1056
5:08:29 PM  (Reporting)  Conscripts Level 6 Amount 46
5:08:29 PM  (Reporting)  Ended BuildNewUnits Bought: 0 3 ms
5:08:29 PM  (Reporting)  AI Process done in  134 ms
5:08:29 PM  (Reporting)  Processing  1000188 Lithuania
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Starting Process on Lithuania AILevel 2 Kind: 1 Dormant NO Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:08:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:08:29 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:08:29 PM  (Reporting)  _FIT_ Ended AIInitTheaters 544 ms
5:08:29 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:08:29 PM  (Reporting)  EcoBase 50
5:08:29 PM  (Reporting)  Resources Levels Lithuania EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
5:08:29 PM  (Reporting)  Money Availability Plentiful Stock 1156 Expected 100 Balance 8
5:08:29 PM  (Reporting)  Capital Availability Plentiful Stock 1156 Expected 150 Balance 8
5:08:29 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
5:08:29 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
5:08:29 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
5:08:29 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
5:08:29 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
5:08:29 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
5:08:29 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
5:08:29 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  _IAE_ Lithuania Global Military Usage: 75 %
5:08:29 PM  (Reporting)  _IAE_ Lithuania Money Stock 1156 Expenses 0 Availability Plentiful Mil Spend 470 Civ Spend 104
5:08:29 PM  (Reporting)  _IAE_ Lithuania Capital Stock 1156 Expenses 0 Availability Plentiful Mil Spend 157 Civ Spend 209
5:08:29 PM  (Reporting)  _IAE_ Lithuania Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lithuania Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Lithuania Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lithuania Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lithuania Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lithuania Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lithuania Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lithuania River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lithuania Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lithuania Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lithuania War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lithuania Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lithuania Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lithuania Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Lithuania Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lithuania Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lithuania Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lithuania Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lithuania Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Lithuania Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lithuania Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Lithuania Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Lithuania Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lithuania Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Lithuania Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lithuania Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Lithuania Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Lithuania Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lithuania Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lithuania Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lithuania Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lithuania Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Lithuania Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lithuania Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lithuania Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Lithuania Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lithuania Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lithuania Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lithuania Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lithuania Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lithuania Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lithuania Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Lithuania Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lithuania Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Lithuania Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lithuania Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lithuania Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lithuania Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lithuania Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lithuania Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lithuania Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lithuania Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  Ended InitializeAdvancedEconomics 278 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Ended InitAndDumpData Lithuania 362 ms
5:08:29 PM  (Reporting)  *** Faction-wide algorithms ***
5:08:29 PM  (Reporting)  Ended BuildReplacements 3 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
5:08:29 PM  (Reporting)  _HAC_ Identify Resources Need Lithuania 22 resources are needed 3 resources in surplus.
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 4 Steel
5:08:29 PM  (Reporting)  AddNewTrades Lithuania Added 4 buy request of Steel in area Baltic Russia
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 5 Coal
5:08:29 PM  (Reporting)  AddNewTrades Lithuania Added 5 buy request of Coal in area Baltic Russia
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 1 Manufactured Goods
5:08:29 PM  (Reporting)  AddNewTrades Lithuania Added 1 buy request of Manufactured Goods in area Baltic Russia
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 7 Textile
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 4 Silk
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 2 Opium
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 8 Luxury Goods
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 4 Gold
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 4 Gems
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 3 Automobile
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 3 Aviation
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 2 Cereals
5:08:29 PM  (Reporting)  AddNewTrades Lithuania Added 2 buy request of Cereals in area Baltic Russia
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 5 Rice
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 5 Fish
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 5 Tropical Fruits
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 5 Cattle
5:08:29 PM  (Reporting)  AddNewTrades Lithuania Added 5 buy request of Cattle in area Baltic Russia
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 4 Sugar
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 1 Preserved Food
5:08:29 PM  (Reporting)  AddNewTrades Lithuania Added 1 buy request of Preserved Food in area Baltic Russia
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 1 Cotton/Wool
5:08:29 PM  (Reporting)  AddNewTrades Lithuania Added 1 buy request of Cotton/Wool in area Baltic Russia
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 5 Tea
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 5 Coffee
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 3 Wood
5:08:29 PM  (Reporting)  AddNewTrades Lithuania Added 3 buy request of Wood in area Baltic Russia
5:08:29 PM  (Reporting)  Ended HandleAdvancedCommerce 57 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000188 Lithuania
5:08:29 PM  (Reporting)  Sending proposal: *we can*
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:08:29 PM  (Reporting)  Steel Level 6 Amount 5
5:08:29 PM  (Reporting)  Money Level 6 Amount 1156
5:08:29 PM  (Reporting)  Conscripts Level 6 Amount 56
5:08:29 PM  (Reporting)  _BNU_ Emergency build ON
5:08:29 PM  (Reporting)  Ended BuildNewUnits Bought: 0 6 ms
5:08:29 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:08:29 PM  (Reporting)  Ended ManageFleetsComposition 4 ms
5:08:29 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:08:29 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:08:29 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:08:29 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:08:29 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:08:29 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
5:08:29 PM  (Reporting)  AI Process done in  1621 ms
5:08:29 PM  (Reporting)  Processing  1000189 Latvia
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Starting Process on Latvia AILevel 2 Kind: 1 Dormant YES Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:08:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:08:29 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:08:29 PM  (Reporting)  EcoBase 50
5:08:29 PM  (Reporting)  Resources Levels Latvia EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
5:08:29 PM  (Reporting)  Money Availability Plentiful Stock 1156 Expected 100 Balance 8
5:08:29 PM  (Reporting)  Capital Availability Plentiful Stock 1156 Expected 150 Balance 8
5:08:29 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
5:08:29 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
5:08:29 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
5:08:29 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
5:08:29 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
5:08:29 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
5:08:29 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
5:08:29 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  _IAE_ Latvia Global Military Usage: 75 %
5:08:29 PM  (Reporting)  _IAE_ Latvia Money Stock 1156 Expenses 0 Availability Plentiful Mil Spend 470 Civ Spend 104
5:08:29 PM  (Reporting)  _IAE_ Latvia Capital Stock 1156 Expenses 0 Availability Plentiful Mil Spend 157 Civ Spend 209
5:08:29 PM  (Reporting)  _IAE_ Latvia Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Latvia Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Latvia Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Latvia Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Latvia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Latvia Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Latvia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Latvia River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Latvia Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Latvia Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Latvia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Latvia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Latvia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Latvia Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Latvia Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Latvia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Latvia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Latvia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Latvia Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Latvia Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Latvia Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Latvia Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Latvia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Latvia Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Latvia Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Latvia Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Latvia Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Latvia Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Latvia Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Latvia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Latvia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Latvia Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Latvia Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Latvia Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Latvia Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Latvia Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Latvia Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Latvia Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Latvia Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Latvia Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Latvia Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Latvia Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Latvia Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Latvia Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Latvia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Latvia Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Latvia Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Latvia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Latvia Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Latvia Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Latvia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Latvia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  Ended InitializeAdvancedEconomics 29 ms
5:08:29 PM  (Reporting)  *** Faction-wide algorithms ***
5:08:29 PM  (Reporting)  Ended BuildReplacements 3 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
5:08:29 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Latvia Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 0 Excise 0 Tariff 0 Census 0 Income 0 Maritime 1 Percentages: Corporate 0 % Excise 0 % Tariff 0 % Census 0 % Income 0 % Maritime 6 %
5:08:29 PM  (Reporting)  Ended HandleAdvancedFinances 2 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000189 Latvia
5:08:29 PM  (Reporting)  Sending proposal: *we can*
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:08:29 PM  (Reporting)  Steel Level 6 Amount 5
5:08:29 PM  (Reporting)  Money Level 6 Amount 1156
5:08:29 PM  (Reporting)  Conscripts Level 6 Amount 56
5:08:29 PM  (Reporting)  _BNU_ Emergency build ON
5:08:29 PM  (Reporting)  Ended BuildNewUnits Bought: 0 6 ms
5:08:29 PM  (Reporting)  AI Process done in  158 ms
5:08:29 PM  (Reporting)  Processing  1000190 Lanka
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000190 Lanka
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
5:08:29 PM  (Reporting)  Processing  1000191 Lombardy
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Starting Process on Lombardy AILevel 2 Kind: 1 Dormant YES Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:08:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:08:29 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:08:29 PM  (Reporting)  EcoBase 50
5:08:29 PM  (Reporting)  Resources Levels Lombardy EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
5:08:29 PM  (Reporting)  Money Availability Plentiful Stock 1156 Expected 100 Balance 8
5:08:29 PM  (Reporting)  Capital Availability Plentiful Stock 1156 Expected 150 Balance 8
5:08:29 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
5:08:29 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
5:08:29 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
5:08:29 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
5:08:29 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
5:08:29 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
5:08:29 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
5:08:29 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  _IAE_ Lombardy Global Military Usage: 75 %
5:08:29 PM  (Reporting)  _IAE_ Lombardy Money Stock 1156 Expenses 0 Availability Plentiful Mil Spend 470 Civ Spend 104
5:08:29 PM  (Reporting)  _IAE_ Lombardy Capital Stock 1156 Expenses 0 Availability Plentiful Mil Spend 157 Civ Spend 209
5:08:29 PM  (Reporting)  _IAE_ Lombardy Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lombardy Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Lombardy Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lombardy Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lombardy Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lombardy Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lombardy Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lombardy River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lombardy Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lombardy Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lombardy War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lombardy Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lombardy Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lombardy Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Lombardy Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lombardy Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lombardy Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lombardy Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lombardy Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Lombardy Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lombardy Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Lombardy Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Lombardy Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lombardy Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Lombardy Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lombardy Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Lombardy Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Lombardy Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lombardy Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lombardy Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lombardy Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lombardy Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Lombardy Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lombardy Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lombardy Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Lombardy Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lombardy Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lombardy Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lombardy Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lombardy Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lombardy Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lombardy Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Lombardy Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lombardy Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Lombardy Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lombardy Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lombardy Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lombardy Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lombardy Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lombardy Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lombardy Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Lombardy Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  Ended InitializeAdvancedEconomics 28 ms
5:08:29 PM  (Reporting)  *** Faction-wide algorithms ***
5:08:29 PM  (Reporting)  Ended BuildReplacements 3 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000191 Lombardy
5:08:29 PM  (Reporting)  Sending proposal: *we can*
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:08:29 PM  (Reporting)  Steel Level 6 Amount 5
5:08:29 PM  (Reporting)  Money Level 6 Amount 1156
5:08:29 PM  (Reporting)  Conscripts Level 6 Amount 56
5:08:29 PM  (Reporting)  _BNU_ Emergency build ON
5:08:29 PM  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
5:08:29 PM  (Reporting)  AI Process done in  71 ms
5:08:29 PM  (Reporting)  Processing  1000192 Mahdiyya
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Starting Process on Mahdiyya AILevel 2 Kind: 2 Dormant YES Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:08:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:08:29 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:08:29 PM  (Reporting)  EcoBase 0
5:08:29 PM  (Reporting)  Resources Levels Mahdiyya EcoBase 0 AtWar: no AtWarThreat: no At PeaceThreat: no
5:08:29 PM  (Reporting)  Money Availability Plentiful Stock 1056 Expected 0 Balance 8
5:08:29 PM  (Reporting)  Capital Availability Plentiful Stock 906 Expected 0 Balance 8
5:08:29 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Supply Availability Plentiful Stock 20 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Ammunition Availability Plentiful Stock 10 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Conscripts Availability Plentiful Stock 46 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Diplomat Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  _IAE_ Mahdiyya Global Military Usage: 75 %
5:08:29 PM  (Reporting)  _IAE_ Mahdiyya Money Stock 1056 Expenses 0 Availability Plentiful Mil Spend 429 Civ Spend 95
5:08:29 PM  (Reporting)  _IAE_ Mahdiyya Capital Stock 906 Expenses 0 Availability Plentiful Mil Spend 123 Civ Spend 164
5:08:29 PM  (Reporting)  _IAE_ Mahdiyya Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mahdiyya Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mahdiyya Supply Stock 20 Expenses 0 Availability Plentiful Mil Spend 14 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mahdiyya Ammunition Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mahdiyya Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mahdiyya Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mahdiyya Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mahdiyya River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mahdiyya Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mahdiyya Conscripts Stock 46 Expenses 0 Availability Plentiful Mil Spend 31 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mahdiyya War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mahdiyya Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mahdiyya Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mahdiyya Diplomat Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mahdiyya Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 10 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mahdiyya Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mahdiyya Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mahdiyya Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mahdiyya Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Mahdiyya Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mahdiyya Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mahdiyya Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Mahdiyya Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mahdiyya Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mahdiyya Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mahdiyya Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mahdiyya Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mahdiyya Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mahdiyya Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mahdiyya Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mahdiyya Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mahdiyya Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mahdiyya Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mahdiyya Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mahdiyya Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mahdiyya Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mahdiyya Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mahdiyya Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mahdiyya Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mahdiyya Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mahdiyya Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mahdiyya Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mahdiyya Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mahdiyya Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mahdiyya Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mahdiyya Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mahdiyya Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mahdiyya Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mahdiyya Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mahdiyya Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mahdiyya Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mahdiyya Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  Ended InitializeAdvancedEconomics 29 ms
5:08:29 PM  (Reporting)  *** Faction-wide algorithms ***
5:08:29 PM  (Reporting)  Ended BuildReplacements 3 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
5:08:29 PM  (Reporting)  _HAC_ Identify Resources Need Mahdiyya 0 resources are needed 14 resources in surplus.
5:08:29 PM  (Reporting)  Ended HandleAdvancedCommerce 3 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000192 Mahdiyya
5:08:29 PM  (Reporting)  Sending proposal: *we can*
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:08:29 PM  (Reporting)  Steel Level 6 Amount 0
5:08:29 PM  (Reporting)  Money Level 6 Amount 1056
5:08:29 PM  (Reporting)  Conscripts Level 6 Amount 46
5:08:29 PM  (Reporting)  _BNU_ Emergency build ON
5:08:29 PM  (Reporting)  Ended BuildNewUnits Bought: 0 7 ms
5:08:29 PM  (Reporting)  AI Process done in  116 ms
5:08:29 PM  (Reporting)  Processing  1000193 Manchukuo
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Starting Process on Manchukuo AILevel 2 Kind: 2 Dormant YES Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:08:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:08:29 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:08:29 PM  (Reporting)  EcoBase 0
5:08:29 PM  (Reporting)  Resources Levels Manchukuo EcoBase 0 AtWar: no AtWarThreat: no At PeaceThreat: no
5:08:29 PM  (Reporting)  Money Availability Plentiful Stock 1056 Expected 0 Balance 8
5:08:29 PM  (Reporting)  Capital Availability Plentiful Stock 906 Expected 0 Balance 8
5:08:29 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Supply Availability Plentiful Stock 20 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Ammunition Availability Plentiful Stock 10 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Conscripts Availability Plentiful Stock 46 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Diplomat Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  _IAE_ Manchukuo Global Military Usage: 75 %
5:08:29 PM  (Reporting)  _IAE_ Manchukuo Money Stock 1056 Expenses 0 Availability Plentiful Mil Spend 429 Civ Spend 95
5:08:29 PM  (Reporting)  _IAE_ Manchukuo Capital Stock 906 Expenses 0 Availability Plentiful Mil Spend 123 Civ Spend 164
5:08:29 PM  (Reporting)  _IAE_ Manchukuo Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Manchukuo Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Manchukuo Supply Stock 20 Expenses 0 Availability Plentiful Mil Spend 14 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Manchukuo Ammunition Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Manchukuo Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Manchukuo Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Manchukuo Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Manchukuo River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Manchukuo Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Manchukuo Conscripts Stock 46 Expenses 0 Availability Plentiful Mil Spend 31 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Manchukuo War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Manchukuo Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Manchukuo Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Manchukuo Diplomat Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Manchukuo Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 10 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Manchukuo Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Manchukuo Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Manchukuo Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Manchukuo Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Manchukuo Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Manchukuo Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Manchukuo Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Manchukuo Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Manchukuo Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Manchukuo Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Manchukuo Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Manchukuo Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Manchukuo Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Manchukuo Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Manchukuo Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Manchukuo Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Manchukuo Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Manchukuo Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Manchukuo Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Manchukuo Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Manchukuo Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Manchukuo Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Manchukuo Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Manchukuo Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Manchukuo Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Manchukuo Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Manchukuo Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Manchukuo Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Manchukuo Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Manchukuo Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Manchukuo Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Manchukuo Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Manchukuo Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Manchukuo Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Manchukuo Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Manchukuo Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Manchukuo Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  Ended InitializeAdvancedEconomics 30 ms
5:08:29 PM  (Reporting)  *** Faction-wide algorithms ***
5:08:29 PM  (Reporting)  Ended BuildReplacements 3 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
5:08:29 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Manchukuo Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 0 Excise 0 Tariff 0 Census 0 Income 0 Maritime 1 Percentages: Corporate 0 % Excise 0 % Tariff 0 % Census 0 % Income 0 % Maritime 8 %
5:08:29 PM  (Reporting)  Ended HandleAdvancedFinances 1 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000193 Manchukuo
5:08:29 PM  (Reporting)  Sending proposal: *we can*
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 2 ms
5:08:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:08:29 PM  (Reporting)  Steel Level 6 Amount 0
5:08:29 PM  (Reporting)  Money Level 6 Amount 1056
5:08:29 PM  (Reporting)  Conscripts Level 6 Amount 46
5:08:29 PM  (Reporting)  Ended BuildNewUnits Bought: 0 5 ms
5:08:29 PM  (Reporting)  AI Process done in  76 ms
5:08:29 PM  (Reporting)  Processing  1000194 Mecklenburg
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Starting Process on Mecklenburg AILevel 2 Kind: 1 Dormant YES Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:08:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:08:29 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:08:29 PM  (Reporting)  EcoBase 50
5:08:29 PM  (Reporting)  Resources Levels Mecklenburg EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
5:08:29 PM  (Reporting)  Money Availability Plentiful Stock 1156 Expected 100 Balance 8
5:08:29 PM  (Reporting)  Capital Availability Plentiful Stock 1156 Expected 150 Balance 8
5:08:29 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
5:08:29 PM  (Reporting)  Coal Availability Low Stock 10 Expected 20 Balance 0
5:08:29 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
5:08:29 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
5:08:29 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
5:08:29 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
5:08:29 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
5:08:29 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  _IAE_ Mecklenburg Global Military Usage: 75 %
5:08:29 PM  (Reporting)  _IAE_ Mecklenburg Money Stock 1156 Expenses 0 Availability Plentiful Mil Spend 470 Civ Spend 104
5:08:29 PM  (Reporting)  _IAE_ Mecklenburg Capital Stock 1156 Expenses 0 Availability Plentiful Mil Spend 157 Civ Spend 209
5:08:29 PM  (Reporting)  _IAE_ Mecklenburg Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mecklenburg Coal Stock 10 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mecklenburg Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mecklenburg Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mecklenburg Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mecklenburg Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mecklenburg Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mecklenburg River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mecklenburg Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mecklenburg Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mecklenburg War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mecklenburg Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mecklenburg Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mecklenburg Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Mecklenburg Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mecklenburg Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mecklenburg Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mecklenburg Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mecklenburg Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Mecklenburg Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mecklenburg Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Mecklenburg Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Mecklenburg Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mecklenburg Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Mecklenburg Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mecklenburg Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Mecklenburg Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Mecklenburg Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mecklenburg Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mecklenburg Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mecklenburg Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mecklenburg Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Mecklenburg Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mecklenburg Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mecklenburg Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Mecklenburg Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mecklenburg Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mecklenburg Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mecklenburg Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mecklenburg Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mecklenburg Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mecklenburg Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Mecklenburg Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mecklenburg Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Mecklenburg Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mecklenburg Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mecklenburg Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mecklenburg Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mecklenburg Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mecklenburg Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mecklenburg Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mecklenburg Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  Ended InitializeAdvancedEconomics 38 ms
5:08:29 PM  (Reporting)  *** Faction-wide algorithms ***
5:08:29 PM  (Reporting)  Ended BuildReplacements 4 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000194 Mecklenburg
5:08:29 PM  (Reporting)  Sending proposal: *we can*
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
5:08:29 PM  (Reporting)  IdentifyProductionStrucsBuild 
5:08:29 PM  (Reporting)  Ended HandleAdvancedStructures 12 ms
5:08:29 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:08:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:08:29 PM  (Reporting)  Steel Level 6 Amount 5
5:08:29 PM  (Reporting)  Money Level 6 Amount 1156
5:08:29 PM  (Reporting)  Conscripts Level 6 Amount 56
5:08:29 PM  (Reporting)  _BNU_ Emergency build ON
5:08:29 PM  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
5:08:29 PM  (Reporting)  AI Process done in  100 ms
5:08:29 PM  (Reporting)  Processing  1000195 Mongolia
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Starting Process on Mongolia AILevel 2 Kind: 2 Dormant YES Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:08:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:08:29 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:08:29 PM  (Reporting)  EcoBase 0
5:08:29 PM  (Reporting)  Resources Levels Mongolia EcoBase 0 AtWar: no AtWarThreat: no At PeaceThreat: no
5:08:29 PM  (Reporting)  Money Availability Plentiful Stock 1056 Expected 0 Balance 8
5:08:29 PM  (Reporting)  Capital Availability Plentiful Stock 906 Expected 0 Balance 8
5:08:29 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Supply Availability Plentiful Stock 20 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Ammunition Availability Plentiful Stock 10 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Conscripts Availability Plentiful Stock 46 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Diplomat Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  _IAE_ Mongolia Global Military Usage: 75 %
5:08:29 PM  (Reporting)  _IAE_ Mongolia Money Stock 1056 Expenses 0 Availability Plentiful Mil Spend 429 Civ Spend 95
5:08:29 PM  (Reporting)  _IAE_ Mongolia Capital Stock 906 Expenses 0 Availability Plentiful Mil Spend 123 Civ Spend 164
5:08:29 PM  (Reporting)  _IAE_ Mongolia Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mongolia Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mongolia Supply Stock 20 Expenses 0 Availability Plentiful Mil Spend 14 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mongolia Ammunition Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mongolia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mongolia Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mongolia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mongolia River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mongolia Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mongolia Conscripts Stock 46 Expenses 0 Availability Plentiful Mil Spend 31 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mongolia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mongolia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mongolia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mongolia Diplomat Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mongolia Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 10 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mongolia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mongolia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mongolia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mongolia Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Mongolia Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mongolia Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mongolia Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Mongolia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mongolia Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mongolia Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mongolia Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mongolia Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mongolia Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mongolia Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mongolia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mongolia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mongolia Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mongolia Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mongolia Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mongolia Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mongolia Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mongolia Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mongolia Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mongolia Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mongolia Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mongolia Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mongolia Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mongolia Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mongolia Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mongolia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mongolia Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mongolia Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mongolia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mongolia Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mongolia Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mongolia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Mongolia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  Ended InitializeAdvancedEconomics 30 ms
5:08:29 PM  (Reporting)  *** Faction-wide algorithms ***
5:08:29 PM  (Reporting)  Ended BuildReplacements 4 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000195 Mongolia
5:08:29 PM  (Reporting)  Sending proposal: *we can*
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:08:29 PM  (Reporting)  Steel Level 6 Amount 0
5:08:29 PM  (Reporting)  Money Level 6 Amount 1056
5:08:29 PM  (Reporting)  Conscripts Level 6 Amount 46
5:08:29 PM  (Reporting)  Ended BuildNewUnits Bought: 0 5 ms
5:08:29 PM  (Reporting)  AI Process done in  79 ms
5:08:29 PM  (Reporting)  Processing  1000196 Mysore
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000196 Mysore
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
5:08:29 PM  (Reporting)  Processing  1000197 Natal
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000197 Natal
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
5:08:29 PM  (Reporting)  Processing  1000198 Norway
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Starting Process on Norway AILevel 2 Kind: 1 Dormant YES Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:08:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:08:29 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:08:29 PM  (Reporting)  EcoBase 50
5:08:29 PM  (Reporting)  Resources Levels Norway EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
5:08:29 PM  (Reporting)  Money Availability Plentiful Stock 1156 Expected 100 Balance 8
5:08:29 PM  (Reporting)  Capital Availability Plentiful Stock 1156 Expected 150 Balance 8
5:08:29 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
5:08:29 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
5:08:29 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
5:08:29 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
5:08:29 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
5:08:29 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
5:08:29 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
5:08:29 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  _IAE_ Norway Global Military Usage: 75 %
5:08:29 PM  (Reporting)  _IAE_ Norway Money Stock 1156 Expenses 0 Availability Plentiful Mil Spend 470 Civ Spend 104
5:08:29 PM  (Reporting)  _IAE_ Norway Capital Stock 1156 Expenses 0 Availability Plentiful Mil Spend 157 Civ Spend 209
5:08:29 PM  (Reporting)  _IAE_ Norway Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Norway Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Norway Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Norway Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Norway Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Norway Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Norway Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Norway River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Norway Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Norway Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Norway War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Norway Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Norway Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Norway Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Norway Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Norway Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Norway Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Norway Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Norway Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Norway Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Norway Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Norway Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Norway Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Norway Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Norway Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Norway Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Norway Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Norway Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Norway Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Norway Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Norway Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Norway Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Norway Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Norway Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Norway Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Norway Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Norway Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Norway Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Norway Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Norway Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Norway Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Norway Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Norway Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Norway Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Norway Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Norway Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Norway Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Norway Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Norway Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Norway Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Norway Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Norway Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  Ended InitializeAdvancedEconomics 29 ms
5:08:29 PM  (Reporting)  *** Faction-wide algorithms ***
5:08:29 PM  (Reporting)  Ended BuildReplacements 4 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000198 Norway
5:08:29 PM  (Reporting)  Sending proposal: *we can*
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 2 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
5:08:29 PM  (Reporting)  IdentifyProductionStrucsBuild 
5:08:29 PM  (Reporting)  Ended HandleAdvancedStructures 11 ms
5:08:29 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:08:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:08:29 PM  (Reporting)  Steel Level 6 Amount 5
5:08:29 PM  (Reporting)  Money Level 6 Amount 1156
5:08:29 PM  (Reporting)  Conscripts Level 6 Amount 56
5:08:29 PM  (Reporting)  _BNU_ Emergency build ON
5:08:29 PM  (Reporting)  Ended BuildNewUnits Bought: 0 6 ms
5:08:29 PM  (Reporting)  AI Process done in  91 ms
5:08:29 PM  (Reporting)  Processing  1000199 Oldenburg
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Starting Process on Oldenburg AILevel 2 Kind: 1 Dormant YES Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:08:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:08:29 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:08:29 PM  (Reporting)  EcoBase 50
5:08:29 PM  (Reporting)  Resources Levels Oldenburg EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
5:08:29 PM  (Reporting)  Money Availability Plentiful Stock 1156 Expected 100 Balance 8
5:08:29 PM  (Reporting)  Capital Availability Plentiful Stock 1156 Expected 150 Balance 8
5:08:29 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
5:08:29 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
5:08:29 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
5:08:29 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
5:08:29 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
5:08:29 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
5:08:29 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
5:08:29 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  _IAE_ Oldenburg Global Military Usage: 75 %
5:08:29 PM  (Reporting)  _IAE_ Oldenburg Money Stock 1156 Expenses 0 Availability Plentiful Mil Spend 470 Civ Spend 104
5:08:29 PM  (Reporting)  _IAE_ Oldenburg Capital Stock 1156 Expenses 0 Availability Plentiful Mil Spend 157 Civ Spend 209
5:08:29 PM  (Reporting)  _IAE_ Oldenburg Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oldenburg Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Oldenburg Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oldenburg Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oldenburg Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oldenburg Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oldenburg Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oldenburg River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oldenburg Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oldenburg Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oldenburg War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oldenburg Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oldenburg Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oldenburg Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Oldenburg Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oldenburg Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oldenburg Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oldenburg Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oldenburg Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Oldenburg Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oldenburg Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Oldenburg Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Oldenburg Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oldenburg Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Oldenburg Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oldenburg Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Oldenburg Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Oldenburg Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oldenburg Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oldenburg Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oldenburg Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oldenburg Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Oldenburg Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oldenburg Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oldenburg Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Oldenburg Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oldenburg Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oldenburg Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oldenburg Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oldenburg Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oldenburg Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oldenburg Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Oldenburg Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oldenburg Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Oldenburg Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oldenburg Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oldenburg Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oldenburg Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oldenburg Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oldenburg Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oldenburg Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Oldenburg Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  Ended InitializeAdvancedEconomics 31 ms
5:08:29 PM  (Reporting)  *** Faction-wide algorithms ***
5:08:29 PM  (Reporting)  Ended BuildReplacements 3 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000199 Oldenburg
5:08:29 PM  (Reporting)  Sending proposal: *we can*
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:08:29 PM  (Reporting)  Steel Level 6 Amount 5
5:08:29 PM  (Reporting)  Money Level 6 Amount 1156
5:08:29 PM  (Reporting)  Conscripts Level 6 Amount 56
5:08:29 PM  (Reporting)  _BNU_ Emergency build ON
5:08:29 PM  (Reporting)  Ended BuildNewUnits Bought: 0 5 ms
5:08:29 PM  (Reporting)  AI Process done in  82 ms
5:08:29 PM  (Reporting)  Processing  1000200 Panama
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Starting Process on Panama AILevel 2 Kind: 2 Dormant YES Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:08:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:08:29 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:08:29 PM  (Reporting)  EcoBase 0
5:08:29 PM  (Reporting)  Resources Levels Panama EcoBase 0 AtWar: no AtWarThreat: no At PeaceThreat: no
5:08:29 PM  (Reporting)  Money Availability Plentiful Stock 1056 Expected 0 Balance 8
5:08:29 PM  (Reporting)  Capital Availability Plentiful Stock 906 Expected 0 Balance 8
5:08:29 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Supply Availability Plentiful Stock 20 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Ammunition Availability Plentiful Stock 10 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Conscripts Availability Plentiful Stock 46 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Diplomat Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  _IAE_ Panama Global Military Usage: 75 %
5:08:29 PM  (Reporting)  _IAE_ Panama Money Stock 1056 Expenses 0 Availability Plentiful Mil Spend 429 Civ Spend 95
5:08:29 PM  (Reporting)  _IAE_ Panama Capital Stock 906 Expenses 0 Availability Plentiful Mil Spend 123 Civ Spend 164
5:08:29 PM  (Reporting)  _IAE_ Panama Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Panama Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Panama Supply Stock 20 Expenses 0 Availability Plentiful Mil Spend 14 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Panama Ammunition Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Panama Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Panama Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Panama Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Panama River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Panama Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Panama Conscripts Stock 46 Expenses 0 Availability Plentiful Mil Spend 31 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Panama War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Panama Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Panama Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Panama Diplomat Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Panama Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 10 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Panama Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Panama Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Panama Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Panama Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Panama Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Panama Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Panama Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Panama Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Panama Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Panama Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Panama Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Panama Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Panama Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Panama Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Panama Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Panama Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Panama Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Panama Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Panama Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Panama Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Panama Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Panama Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Panama Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Panama Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Panama Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Panama Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Panama Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Panama Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Panama Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Panama Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Panama Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Panama Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Panama Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Panama Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Panama Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Panama Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Panama Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  Ended InitializeAdvancedEconomics 21 ms
5:08:29 PM  (Reporting)  *** Faction-wide algorithms ***
5:08:29 PM  (Reporting)  Ended BuildReplacements 4 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
5:08:29 PM  (Reporting)  _HAC_ Identify Resources Need Panama 0 resources are needed 14 resources in surplus.
5:08:29 PM  (Reporting)  Ended HandleAdvancedCommerce 3 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000200 Panama
5:08:29 PM  (Reporting)  Sending proposal: *we can*
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
5:08:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:08:29 PM  (Reporting)  Steel Level 6 Amount 0
5:08:29 PM  (Reporting)  Money Level 6 Amount 1056
5:08:29 PM  (Reporting)  Conscripts Level 6 Amount 46
5:08:29 PM  (Reporting)  _BNU_ Emergency build ON
5:08:29 PM  (Reporting)  Ended BuildNewUnits Bought: 0 5 ms
5:08:29 PM  (Reporting)  AI Process done in  70 ms
5:08:29 PM  (Reporting)  Processing  1000201 Philippines
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Starting Process on Philippines AILevel 2 Kind: 2 Dormant YES Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:08:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:08:29 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:08:29 PM  (Reporting)  EcoBase 0
5:08:29 PM  (Reporting)  Resources Levels Philippines EcoBase 0 AtWar: no AtWarThreat: no At PeaceThreat: no
5:08:29 PM  (Reporting)  Money Availability Plentiful Stock 1056 Expected 0 Balance 8
5:08:29 PM  (Reporting)  Capital Availability Plentiful Stock 906 Expected 0 Balance 8
5:08:29 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Supply Availability Plentiful Stock 20 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Ammunition Availability Plentiful Stock 10 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Conscripts Availability Plentiful Stock 46 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Diplomat Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  _IAE_ Philippines Global Military Usage: 75 %
5:08:29 PM  (Reporting)  _IAE_ Philippines Money Stock 1056 Expenses 0 Availability Plentiful Mil Spend 429 Civ Spend 95
5:08:29 PM  (Reporting)  _IAE_ Philippines Capital Stock 906 Expenses 0 Availability Plentiful Mil Spend 123 Civ Spend 164
5:08:29 PM  (Reporting)  _IAE_ Philippines Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Philippines Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Philippines Supply Stock 20 Expenses 0 Availability Plentiful Mil Spend 14 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Philippines Ammunition Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Philippines Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Philippines Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Philippines Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Philippines River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Philippines Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Philippines Conscripts Stock 46 Expenses 0 Availability Plentiful Mil Spend 31 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Philippines War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Philippines Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Philippines Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Philippines Diplomat Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Philippines Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 10 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Philippines Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Philippines Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Philippines Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Philippines Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Philippines Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Philippines Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Philippines Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Philippines Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Philippines Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Philippines Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Philippines Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Philippines Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Philippines Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Philippines Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Philippines Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Philippines Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Philippines Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Philippines Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Philippines Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Philippines Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Philippines Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Philippines Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Philippines Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Philippines Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Philippines Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Philippines Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Philippines Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Philippines Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Philippines Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Philippines Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Philippines Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Philippines Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Philippines Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Philippines Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Philippines Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Philippines Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Philippines Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  Ended InitializeAdvancedEconomics 28 ms
5:08:29 PM  (Reporting)  *** Faction-wide algorithms ***
5:08:29 PM  (Reporting)  Ended BuildReplacements 3 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
5:08:29 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Philippines Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 0 Excise 0 Tariff 0 Census 0 Income 0 Maritime 1 Percentages: Corporate 0 % Excise 0 % Tariff 0 % Census 0 % Income 0 % Maritime 8 %
5:08:29 PM  (Reporting)  Ended HandleAdvancedFinances 2 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000201 Philippines
5:08:29 PM  (Reporting)  Sending proposal: *we can*
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:08:29 PM  (Reporting)  Steel Level 6 Amount 0
5:08:29 PM  (Reporting)  Money Level 6 Amount 1056
5:08:29 PM  (Reporting)  Conscripts Level 6 Amount 46
5:08:29 PM  (Reporting)  Ended BuildNewUnits Bought: 0 5 ms
5:08:29 PM  (Reporting)  AI Process done in  73 ms
5:08:29 PM  (Reporting)  Processing  1000202 Poland
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Starting Process on Poland AILevel 2 Kind: 1 Dormant YES Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:08:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:08:29 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:08:29 PM  (Reporting)  EcoBase 50
5:08:29 PM  (Reporting)  Resources Levels Poland EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
5:08:29 PM  (Reporting)  Money Availability Plentiful Stock 1156 Expected 100 Balance 8
5:08:29 PM  (Reporting)  Capital Availability Plentiful Stock 1156 Expected 150 Balance 8
5:08:29 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
5:08:29 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
5:08:29 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
5:08:29 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
5:08:29 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
5:08:29 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
5:08:29 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
5:08:29 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  _IAE_ Poland Global Military Usage: 75 %
5:08:29 PM  (Reporting)  _IAE_ Poland Money Stock 1156 Expenses 0 Availability Plentiful Mil Spend 470 Civ Spend 104
5:08:29 PM  (Reporting)  _IAE_ Poland Capital Stock 1156 Expenses 0 Availability Plentiful Mil Spend 157 Civ Spend 209
5:08:29 PM  (Reporting)  _IAE_ Poland Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Poland Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Poland Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Poland Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Poland Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Poland Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Poland Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Poland River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Poland Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Poland Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Poland War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Poland Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Poland Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Poland Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Poland Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Poland Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Poland Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Poland Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Poland Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Poland Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Poland Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Poland Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Poland Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Poland Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Poland Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Poland Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Poland Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Poland Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Poland Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Poland Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Poland Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Poland Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Poland Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Poland Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Poland Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Poland Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Poland Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Poland Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Poland Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Poland Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Poland Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Poland Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Poland Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Poland Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Poland Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Poland Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Poland Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Poland Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Poland Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Poland Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Poland Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Poland Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  Ended InitializeAdvancedEconomics 42 ms
5:08:29 PM  (Reporting)  *** Faction-wide algorithms ***
5:08:29 PM  (Reporting)  Ended BuildReplacements 4 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000202 Poland
5:08:29 PM  (Reporting)  Sending proposal: *we can*
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
5:08:29 PM  (Reporting)  IdentifyProductionStrucsBuild 
5:08:29 PM  (Reporting)  Ended HandleAdvancedStructures 19 ms
5:08:29 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:08:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:08:29 PM  (Reporting)  Steel Level 6 Amount 5
5:08:29 PM  (Reporting)  Money Level 6 Amount 1156
5:08:29 PM  (Reporting)  Conscripts Level 6 Amount 56
5:08:29 PM  (Reporting)  _BNU_ Emergency build ON
5:08:29 PM  (Reporting)  Ended BuildNewUnits Bought: 0 5 ms
5:08:29 PM  (Reporting)  AI Process done in  111 ms
5:08:29 PM  (Reporting)  Processing  1000203 Punjab
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000203 Punjab
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
5:08:29 PM  (Reporting)  Processing  1000204 Ruthenia
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Starting Process on Ruthenia AILevel 2 Kind: 1 Dormant YES Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:08:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:08:29 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:08:29 PM  (Reporting)  EcoBase 50
5:08:29 PM  (Reporting)  Resources Levels Ruthenia EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
5:08:29 PM  (Reporting)  Money Availability Plentiful Stock 1156 Expected 100 Balance 8
5:08:29 PM  (Reporting)  Capital Availability Plentiful Stock 1156 Expected 150 Balance 8
5:08:29 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
5:08:29 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
5:08:29 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
5:08:29 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
5:08:29 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
5:08:29 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
5:08:29 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
5:08:29 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  _IAE_ Ruthenia Global Military Usage: 75 %
5:08:29 PM  (Reporting)  _IAE_ Ruthenia Money Stock 1156 Expenses 0 Availability Plentiful Mil Spend 470 Civ Spend 104
5:08:29 PM  (Reporting)  _IAE_ Ruthenia Capital Stock 1156 Expenses 0 Availability Plentiful Mil Spend 157 Civ Spend 209
5:08:29 PM  (Reporting)  _IAE_ Ruthenia Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ruthenia Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Ruthenia Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ruthenia Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ruthenia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ruthenia Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ruthenia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ruthenia River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ruthenia Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ruthenia Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ruthenia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ruthenia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ruthenia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ruthenia Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Ruthenia Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ruthenia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ruthenia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ruthenia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ruthenia Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Ruthenia Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ruthenia Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Ruthenia Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Ruthenia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ruthenia Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Ruthenia Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ruthenia Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Ruthenia Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Ruthenia Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ruthenia Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ruthenia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ruthenia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ruthenia Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Ruthenia Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ruthenia Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ruthenia Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Ruthenia Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ruthenia Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ruthenia Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ruthenia Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ruthenia Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ruthenia Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ruthenia Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Ruthenia Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ruthenia Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Ruthenia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ruthenia Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ruthenia Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ruthenia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ruthenia Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ruthenia Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ruthenia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ruthenia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  Ended InitializeAdvancedEconomics 33 ms
5:08:29 PM  (Reporting)  *** Faction-wide algorithms ***
5:08:29 PM  (Reporting)  Ended BuildReplacements 4 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
5:08:29 PM  (Reporting)  _HAC_ Identify Resources Need Ruthenia 22 resources are needed 3 resources in surplus.
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 10 Steel
5:08:29 PM  (Reporting)  AddNewTrades Ruthenia Added 5 buy request of Steel in area North Austria
5:08:29 PM  (Reporting)  AddNewTrades Ruthenia Added 5 buy request of Steel in area North Austria
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 5 Coal
5:08:29 PM  (Reporting)  AddNewTrades Ruthenia Added 5 buy request of Coal in area North Austria
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 1 Manufactured Goods
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 7 Textile
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 4 Silk
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 2 Opium
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 8 Luxury Goods
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 4 Gold
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 4 Gems
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 3 Automobile
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 3 Aviation
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 2 Cereals
5:08:29 PM  (Reporting)  AddNewTrades Ruthenia Added 2 buy request of Cereals in area North Italy
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 5 Rice
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 5 Fish
5:08:29 PM  (Reporting)  AddNewTrades Ruthenia Added 5 buy request of Fish in area North Italy
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 5 Tropical Fruits
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 5 Cattle
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 4 Sugar
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 1 Preserved Food
5:08:29 PM  (Reporting)  AddNewTrades Ruthenia Added 1 buy request of Preserved Food in area North Italy
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 1 Cotton/Wool
5:08:29 PM  (Reporting)  AddNewTrades Ruthenia Added 1 buy request of Cotton/Wool in area North Austria
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 5 Tea
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 5 Coffee
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 3 Wood
5:08:29 PM  (Reporting)  AddNewTrades Ruthenia Added 3 buy request of Wood in area North Austria
5:08:29 PM  (Reporting)  Ended HandleAdvancedCommerce 52 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000204 Ruthenia
5:08:29 PM  (Reporting)  Sending proposal: *we can*
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:08:29 PM  (Reporting)  Steel Level 6 Amount 5
5:08:29 PM  (Reporting)  Money Level 6 Amount 1156
5:08:29 PM  (Reporting)  Conscripts Level 6 Amount 56
5:08:29 PM  (Reporting)  _BNU_ Emergency build ON
5:08:29 PM  (Reporting)  Ended BuildNewUnits Bought: 0 5 ms
5:08:29 PM  (Reporting)  AI Process done in  135 ms
5:08:29 PM  (Reporting)  Processing  1000205 Scandinavia
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Starting Process on Scandinavia AILevel 2 Kind: 1 Dormant YES Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:08:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:08:29 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:08:29 PM  (Reporting)  EcoBase 50
5:08:29 PM  (Reporting)  Resources Levels Scandinavia EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
5:08:29 PM  (Reporting)  Money Availability Plentiful Stock 1156 Expected 100 Balance 8
5:08:29 PM  (Reporting)  Capital Availability Plentiful Stock 1156 Expected 150 Balance 8
5:08:29 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
5:08:29 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
5:08:29 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
5:08:29 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
5:08:29 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
5:08:29 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
5:08:29 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Manufactured Goods Availability Low Stock 5 Expected 15 Balance 1
5:08:29 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  _IAE_ Scandinavia Global Military Usage: 75 %
5:08:29 PM  (Reporting)  _IAE_ Scandinavia Money Stock 1156 Expenses 0 Availability Plentiful Mil Spend 470 Civ Spend 104
5:08:29 PM  (Reporting)  _IAE_ Scandinavia Capital Stock 1156 Expenses 0 Availability Plentiful Mil Spend 157 Civ Spend 209
5:08:29 PM  (Reporting)  _IAE_ Scandinavia Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Scandinavia Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Scandinavia Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Scandinavia Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Scandinavia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Scandinavia Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Scandinavia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Scandinavia River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Scandinavia Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Scandinavia Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Scandinavia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Scandinavia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Scandinavia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Scandinavia Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Scandinavia Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Scandinavia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Scandinavia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Scandinavia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Scandinavia Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Scandinavia Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Scandinavia Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Scandinavia Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Scandinavia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Scandinavia Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Scandinavia Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Scandinavia Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Scandinavia Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Scandinavia Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Scandinavia Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Scandinavia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Scandinavia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Scandinavia Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Scandinavia Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Scandinavia Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Scandinavia Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Scandinavia Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Scandinavia Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Scandinavia Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Scandinavia Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Scandinavia Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Scandinavia Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Scandinavia Manufactured Goods Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Scandinavia Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Scandinavia Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Scandinavia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Scandinavia Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Scandinavia Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Scandinavia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Scandinavia Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Scandinavia Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Scandinavia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Scandinavia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  Ended InitializeAdvancedEconomics 29 ms
5:08:29 PM  (Reporting)  *** Faction-wide algorithms ***
5:08:29 PM  (Reporting)  Ended BuildReplacements 3 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
5:08:29 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Scandinavia Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 0 Excise 0 Tariff 0 Census 0 Income 0 Maritime 1 Percentages: Corporate 0 % Excise 0 % Tariff 0 % Census 0 % Income 0 % Maritime 6 %
5:08:29 PM  (Reporting)  Ended HandleAdvancedFinances 1 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000205 Scandinavia
5:08:29 PM  (Reporting)  Sending proposal: *we can*
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:08:29 PM  (Reporting)  Steel Level 6 Amount 5
5:08:29 PM  (Reporting)  Money Level 6 Amount 1156
5:08:29 PM  (Reporting)  Conscripts Level 6 Amount 56
5:08:29 PM  (Reporting)  _BNU_ Emergency build ON
5:08:29 PM  (Reporting)  Ended BuildNewUnits Bought: 0 5 ms
5:08:29 PM  (Reporting)  AI Process done in  78 ms
5:08:29 PM  (Reporting)  Processing  1000206 Schleswig
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Starting Process on Schleswig AILevel 2 Kind: 1 Dormant YES Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:08:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:08:29 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:08:29 PM  (Reporting)  EcoBase 50
5:08:29 PM  (Reporting)  Resources Levels Schleswig EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
5:08:29 PM  (Reporting)  Money Availability Plentiful Stock 1156 Expected 100 Balance 8
5:08:29 PM  (Reporting)  Capital Availability Plentiful Stock 1156 Expected 150 Balance 8
5:08:29 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
5:08:29 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
5:08:29 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
5:08:29 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
5:08:29 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
5:08:29 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
5:08:29 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
5:08:29 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  _IAE_ Schleswig Global Military Usage: 75 %
5:08:29 PM  (Reporting)  _IAE_ Schleswig Money Stock 1156 Expenses 0 Availability Plentiful Mil Spend 470 Civ Spend 104
5:08:29 PM  (Reporting)  _IAE_ Schleswig Capital Stock 1156 Expenses 0 Availability Plentiful Mil Spend 157 Civ Spend 209
5:08:29 PM  (Reporting)  _IAE_ Schleswig Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Schleswig Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Schleswig Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Schleswig Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Schleswig Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Schleswig Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Schleswig Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Schleswig River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Schleswig Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Schleswig Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Schleswig War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Schleswig Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Schleswig Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Schleswig Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Schleswig Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Schleswig Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Schleswig Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Schleswig Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Schleswig Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Schleswig Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Schleswig Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Schleswig Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Schleswig Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Schleswig Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Schleswig Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Schleswig Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Schleswig Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Schleswig Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Schleswig Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Schleswig Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Schleswig Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Schleswig Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Schleswig Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Schleswig Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Schleswig Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Schleswig Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Schleswig Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Schleswig Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Schleswig Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Schleswig Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Schleswig Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Schleswig Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Schleswig Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Schleswig Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Schleswig Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Schleswig Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Schleswig Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Schleswig Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Schleswig Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Schleswig Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Schleswig Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Schleswig Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  Ended InitializeAdvancedEconomics 25 ms
5:08:29 PM  (Reporting)  *** Faction-wide algorithms ***
5:08:29 PM  (Reporting)  Ended BuildReplacements 3 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000206 Schleswig
5:08:29 PM  (Reporting)  Sending proposal: *we can*
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedStructures (_HAS_)
5:08:29 PM  (Reporting)  IdentifyProductionStrucsBuild 
5:08:29 PM  (Reporting)  Ended HandleAdvancedStructures 9 ms
5:08:29 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:08:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:08:29 PM  (Reporting)  Steel Level 6 Amount 5
5:08:29 PM  (Reporting)  Money Level 6 Amount 1156
5:08:29 PM  (Reporting)  Conscripts Level 6 Amount 56
5:08:29 PM  (Reporting)  _BNU_ Emergency build ON
5:08:29 PM  (Reporting)  Ended BuildNewUnits Bought: 0 6 ms
5:08:29 PM  (Reporting)  AI Process done in  77 ms
5:08:29 PM  (Reporting)  Processing  1000207 Scotland
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Starting Process on Scotland AILevel 2 Kind: 1 Dormant YES Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:08:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:08:29 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:08:29 PM  (Reporting)  EcoBase 50
5:08:29 PM  (Reporting)  Resources Levels Scotland EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
5:08:29 PM  (Reporting)  Money Availability Plentiful Stock 1156 Expected 100 Balance 8
5:08:29 PM  (Reporting)  Capital Availability Plentiful Stock 1156 Expected 150 Balance 8
5:08:29 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
5:08:29 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
5:08:29 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
5:08:29 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
5:08:29 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
5:08:29 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
5:08:29 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
5:08:29 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  _IAE_ Scotland Global Military Usage: 75 %
5:08:29 PM  (Reporting)  _IAE_ Scotland Money Stock 1156 Expenses 0 Availability Plentiful Mil Spend 470 Civ Spend 104
5:08:29 PM  (Reporting)  _IAE_ Scotland Capital Stock 1156 Expenses 0 Availability Plentiful Mil Spend 157 Civ Spend 209
5:08:29 PM  (Reporting)  _IAE_ Scotland Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Scotland Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Scotland Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Scotland Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Scotland Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Scotland Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Scotland Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Scotland River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Scotland Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Scotland Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Scotland War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Scotland Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Scotland Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Scotland Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Scotland Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Scotland Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Scotland Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Scotland Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Scotland Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Scotland Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Scotland Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Scotland Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Scotland Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Scotland Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Scotland Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Scotland Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Scotland Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Scotland Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Scotland Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Scotland Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Scotland Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Scotland Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Scotland Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Scotland Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Scotland Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Scotland Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Scotland Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Scotland Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Scotland Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Scotland Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Scotland Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Scotland Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Scotland Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Scotland Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Scotland Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Scotland Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Scotland Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Scotland Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Scotland Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Scotland Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Scotland Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Scotland Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  Ended InitializeAdvancedEconomics 26 ms
5:08:29 PM  (Reporting)  *** Faction-wide algorithms ***
5:08:29 PM  (Reporting)  Ended BuildReplacements 4 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000207 Scotland
5:08:29 PM  (Reporting)  Sending proposal: *we can*
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
5:08:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:08:29 PM  (Reporting)  Steel Level 6 Amount 5
5:08:29 PM  (Reporting)  Money Level 6 Amount 1156
5:08:29 PM  (Reporting)  Conscripts Level 6 Amount 56
5:08:29 PM  (Reporting)  _BNU_ Emergency build ON
5:08:29 PM  (Reporting)  Ended BuildNewUnits Bought: 0 6 ms
5:08:29 PM  (Reporting)  AI Process done in  73 ms
5:08:29 PM  (Reporting)  Processing  1000208 Shanxi
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Starting Process on Shanxi AILevel 2 Kind: 2 Dormant YES Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:08:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:08:29 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:08:29 PM  (Reporting)  EcoBase 0
5:08:29 PM  (Reporting)  Resources Levels Shanxi EcoBase 0 AtWar: no AtWarThreat: no At PeaceThreat: no
5:08:29 PM  (Reporting)  Money Availability Plentiful Stock 1056 Expected 0 Balance 8
5:08:29 PM  (Reporting)  Capital Availability Plentiful Stock 906 Expected 0 Balance 8
5:08:29 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Supply Availability Plentiful Stock 20 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Ammunition Availability Plentiful Stock 10 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Conscripts Availability Plentiful Stock 46 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Diplomat Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  _IAE_ Shanxi Global Military Usage: 75 %
5:08:29 PM  (Reporting)  _IAE_ Shanxi Money Stock 1056 Expenses 0 Availability Plentiful Mil Spend 429 Civ Spend 95
5:08:29 PM  (Reporting)  _IAE_ Shanxi Capital Stock 906 Expenses 0 Availability Plentiful Mil Spend 123 Civ Spend 164
5:08:29 PM  (Reporting)  _IAE_ Shanxi Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Shanxi Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Shanxi Supply Stock 20 Expenses 0 Availability Plentiful Mil Spend 14 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Shanxi Ammunition Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Shanxi Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Shanxi Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Shanxi Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Shanxi River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Shanxi Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Shanxi Conscripts Stock 46 Expenses 0 Availability Plentiful Mil Spend 31 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Shanxi War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Shanxi Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Shanxi Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Shanxi Diplomat Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Shanxi Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 10 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Shanxi Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Shanxi Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Shanxi Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Shanxi Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Shanxi Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Shanxi Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Shanxi Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Shanxi Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Shanxi Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Shanxi Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Shanxi Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Shanxi Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Shanxi Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Shanxi Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Shanxi Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Shanxi Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Shanxi Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Shanxi Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Shanxi Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Shanxi Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Shanxi Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Shanxi Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Shanxi Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Shanxi Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Shanxi Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Shanxi Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Shanxi Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Shanxi Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Shanxi Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Shanxi Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Shanxi Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Shanxi Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Shanxi Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Shanxi Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Shanxi Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Shanxi Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Shanxi Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  Ended InitializeAdvancedEconomics 19 ms
5:08:29 PM  (Reporting)  *** Faction-wide algorithms ***
5:08:29 PM  (Reporting)  Ended BuildReplacements 4 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
5:08:29 PM  (Reporting)  _HAC_ Identify Resources Need Shanxi 0 resources are needed 14 resources in surplus.
5:08:29 PM  (Reporting)  Ended HandleAdvancedCommerce 4 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000208 Shanxi
5:08:29 PM  (Reporting)  Sending proposal: *we can*
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:08:29 PM  (Reporting)  Steel Level 6 Amount 0
5:08:29 PM  (Reporting)  Money Level 6 Amount 1056
5:08:29 PM  (Reporting)  Conscripts Level 6 Amount 46
5:08:29 PM  (Reporting)  Ended BuildNewUnits Bought: 0 5 ms
5:08:29 PM  (Reporting)  AI Process done in  68 ms
5:08:29 PM  (Reporting)  Processing  1000209 Sikkim
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000209 Sikkim
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
5:08:29 PM  (Reporting)  Processing  1000210 Sindh
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000210 Sindh
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
5:08:29 PM  (Reporting)  Processing  1000211 Slovenia
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Starting Process on Slovenia AILevel 2 Kind: 1 Dormant YES Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:08:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:08:29 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:08:29 PM  (Reporting)  EcoBase 50
5:08:29 PM  (Reporting)  Resources Levels Slovenia EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
5:08:29 PM  (Reporting)  Money Availability Plentiful Stock 1156 Expected 100 Balance 8
5:08:29 PM  (Reporting)  Capital Availability Plentiful Stock 1156 Expected 150 Balance 8
5:08:29 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
5:08:29 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
5:08:29 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
5:08:29 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
5:08:29 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
5:08:29 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
5:08:29 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
5:08:29 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  _IAE_ Slovenia Global Military Usage: 75 %
5:08:29 PM  (Reporting)  _IAE_ Slovenia Money Stock 1156 Expenses 0 Availability Plentiful Mil Spend 470 Civ Spend 104
5:08:29 PM  (Reporting)  _IAE_ Slovenia Capital Stock 1156 Expenses 0 Availability Plentiful Mil Spend 157 Civ Spend 209
5:08:29 PM  (Reporting)  _IAE_ Slovenia Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Slovenia Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Slovenia Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Slovenia Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Slovenia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Slovenia Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Slovenia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Slovenia River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Slovenia Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Slovenia Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Slovenia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Slovenia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Slovenia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Slovenia Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Slovenia Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Slovenia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Slovenia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Slovenia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Slovenia Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Slovenia Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Slovenia Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Slovenia Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Slovenia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Slovenia Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Slovenia Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Slovenia Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Slovenia Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Slovenia Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Slovenia Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Slovenia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Slovenia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Slovenia Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Slovenia Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Slovenia Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Slovenia Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Slovenia Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Slovenia Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Slovenia Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Slovenia Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Slovenia Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Slovenia Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Slovenia Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Slovenia Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Slovenia Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Slovenia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Slovenia Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Slovenia Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Slovenia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Slovenia Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Slovenia Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Slovenia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Slovenia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  Ended InitializeAdvancedEconomics 29 ms
5:08:29 PM  (Reporting)  *** Faction-wide algorithms ***
5:08:29 PM  (Reporting)  Ended BuildReplacements 3 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000211 Slovenia
5:08:29 PM  (Reporting)  Sending proposal: *we can*
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:08:29 PM  (Reporting)  Steel Level 6 Amount 5
5:08:29 PM  (Reporting)  Money Level 6 Amount 1156
5:08:29 PM  (Reporting)  Conscripts Level 6 Amount 56
5:08:29 PM  (Reporting)  _BNU_ Emergency build ON
5:08:29 PM  (Reporting)  Ended BuildNewUnits Bought: 0 6 ms
5:08:29 PM  (Reporting)  AI Process done in  78 ms
5:08:29 PM  (Reporting)  Processing  1000212 Slovakia
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Starting Process on Slovakia AILevel 2 Kind: 1 Dormant NO Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:08:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:08:29 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:08:29 PM  (Reporting)  _FIT_ Ended AIInitTheaters 509 ms
5:08:29 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:08:29 PM  (Reporting)  EcoBase 50
5:08:29 PM  (Reporting)  Resources Levels Slovakia EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
5:08:29 PM  (Reporting)  Money Availability Plentiful Stock 1156 Expected 100 Balance 8
5:08:29 PM  (Reporting)  Capital Availability Plentiful Stock 1156 Expected 150 Balance 8
5:08:29 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
5:08:29 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
5:08:29 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
5:08:29 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
5:08:29 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
5:08:29 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
5:08:29 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
5:08:29 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  _IAE_ Slovakia Global Military Usage: 75 %
5:08:29 PM  (Reporting)  _IAE_ Slovakia Money Stock 1156 Expenses 0 Availability Plentiful Mil Spend 470 Civ Spend 104
5:08:29 PM  (Reporting)  _IAE_ Slovakia Capital Stock 1156 Expenses 0 Availability Plentiful Mil Spend 157 Civ Spend 209
5:08:29 PM  (Reporting)  _IAE_ Slovakia Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Slovakia Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Slovakia Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Slovakia Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Slovakia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Slovakia Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Slovakia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Slovakia River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Slovakia Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Slovakia Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Slovakia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Slovakia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Slovakia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Slovakia Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Slovakia Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Slovakia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Slovakia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Slovakia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Slovakia Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Slovakia Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Slovakia Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Slovakia Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Slovakia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Slovakia Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Slovakia Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Slovakia Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Slovakia Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Slovakia Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Slovakia Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Slovakia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Slovakia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Slovakia Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Slovakia Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Slovakia Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Slovakia Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Slovakia Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Slovakia Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Slovakia Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Slovakia Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Slovakia Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Slovakia Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Slovakia Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Slovakia Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Slovakia Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Slovakia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Slovakia Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Slovakia Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Slovakia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Slovakia Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Slovakia Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Slovakia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Slovakia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  Ended InitializeAdvancedEconomics 269 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Ended InitAndDumpData Slovakia 327 ms
5:08:29 PM  (Reporting)  *** Faction-wide algorithms ***
5:08:29 PM  (Reporting)  Ended BuildReplacements 4 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
5:08:29 PM  (Reporting)  _HAC_ Identify Resources Need Slovakia 22 resources are needed 3 resources in surplus.
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 10 Steel
5:08:29 PM  (Reporting)  AddNewTrades Slovakia Added 5 buy request of Steel in area North Germany
5:08:29 PM  (Reporting)  AddNewTrades Slovakia Added 5 buy request of Steel in area South Germany
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 5 Coal
5:08:29 PM  (Reporting)  AddNewTrades Slovakia Added 5 buy request of Coal in area North Germany
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 1 Manufactured Goods
5:08:29 PM  (Reporting)  AddNewTrades Slovakia Added 1 buy request of Manufactured Goods in area South Germany
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 7 Textile
5:08:29 PM  (Reporting)  AddNewTrades Slovakia Added 5 buy request of Textile in area North Germany
5:08:29 PM  (Reporting)  AddNewTrades Slovakia Added 2 buy request of Textile in area North Germany
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 4 Silk
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 2 Opium
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 8 Luxury Goods
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 4 Gold
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 4 Gems
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 3 Automobile
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 3 Aviation
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 2 Cereals
5:08:29 PM  (Reporting)  AddNewTrades Slovakia Added 2 buy request of Cereals in area North Italy
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 5 Rice
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 5 Fish
5:08:29 PM  (Reporting)  AddNewTrades Slovakia Added 5 buy request of Fish in area North Germany
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 5 Tropical Fruits
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 5 Cattle
5:08:29 PM  (Reporting)  AddNewTrades Slovakia Added 5 buy request of Cattle in area South Germany
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 4 Sugar
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 1 Preserved Food
5:08:29 PM  (Reporting)  AddNewTrades Slovakia Added 1 buy request of Preserved Food in area North Germany
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 1 Cotton/Wool
5:08:29 PM  (Reporting)  AddNewTrades Slovakia Added 1 buy request of Cotton/Wool in area North Austria
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 5 Tea
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 5 Coffee
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 3 Wood
5:08:29 PM  (Reporting)  AddNewTrades Slovakia Added 3 buy request of Wood in area North Austria
5:08:29 PM  (Reporting)  Ended HandleAdvancedCommerce 63 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000212 Slovakia
5:08:29 PM  (Reporting)  Sending proposal: *we can*
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:08:29 PM  (Reporting)  Steel Level 6 Amount 5
5:08:29 PM  (Reporting)  Money Level 6 Amount 1156
5:08:29 PM  (Reporting)  Conscripts Level 6 Amount 56
5:08:29 PM  (Reporting)  _BNU_ Emergency build ON
5:08:29 PM  (Reporting)  Ended BuildNewUnits Bought: 0 6 ms
5:08:29 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:08:29 PM  (Reporting)  Ended ManageFleetsComposition 4 ms
5:08:29 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:08:29 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:08:29 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:08:29 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:08:29 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:08:29 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
5:08:29 PM  (Reporting)  AI Process done in  1554 ms
5:08:29 PM  (Reporting)  Processing  1000213 Syria
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Starting Process on Syria AILevel 2 Kind: 2 Dormant YES Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:08:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:08:29 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:08:29 PM  (Reporting)  EcoBase 0
5:08:29 PM  (Reporting)  Resources Levels Syria EcoBase 0 AtWar: no AtWarThreat: no At PeaceThreat: no
5:08:29 PM  (Reporting)  Money Availability Plentiful Stock 1056 Expected 0 Balance 8
5:08:29 PM  (Reporting)  Capital Availability Plentiful Stock 906 Expected 0 Balance 8
5:08:29 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Supply Availability Plentiful Stock 20 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Ammunition Availability Plentiful Stock 10 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Conscripts Availability Plentiful Stock 46 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Diplomat Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  _IAE_ Syria Global Military Usage: 75 %
5:08:29 PM  (Reporting)  _IAE_ Syria Money Stock 1056 Expenses 0 Availability Plentiful Mil Spend 429 Civ Spend 95
5:08:29 PM  (Reporting)  _IAE_ Syria Capital Stock 906 Expenses 0 Availability Plentiful Mil Spend 123 Civ Spend 164
5:08:29 PM  (Reporting)  _IAE_ Syria Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Syria Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Syria Supply Stock 20 Expenses 0 Availability Plentiful Mil Spend 14 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Syria Ammunition Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Syria Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Syria Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Syria Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Syria River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Syria Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Syria Conscripts Stock 46 Expenses 0 Availability Plentiful Mil Spend 31 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Syria War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Syria Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Syria Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Syria Diplomat Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Syria Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 10 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Syria Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Syria Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Syria Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Syria Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Syria Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Syria Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Syria Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Syria Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Syria Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Syria Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Syria Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Syria Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Syria Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Syria Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Syria Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Syria Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Syria Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Syria Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Syria Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Syria Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Syria Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Syria Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Syria Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Syria Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Syria Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Syria Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Syria Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Syria Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Syria Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Syria Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Syria Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Syria Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Syria Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Syria Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Syria Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Syria Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Syria Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  Ended InitializeAdvancedEconomics 22 ms
5:08:29 PM  (Reporting)  *** Faction-wide algorithms ***
5:08:29 PM  (Reporting)  Ended BuildReplacements 3 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
5:08:29 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Syria Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 0 Excise 0 Tariff 0 Census 0 Income 0 Maritime 1 Percentages: Corporate 0 % Excise 0 % Tariff 0 % Census 0 % Income 0 % Maritime 8 %
5:08:29 PM  (Reporting)  Ended HandleAdvancedFinances 2 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000213 Syria
5:08:29 PM  (Reporting)  Sending proposal: *we can*
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:08:29 PM  (Reporting)  Steel Level 6 Amount 0
5:08:29 PM  (Reporting)  Money Level 6 Amount 1056
5:08:29 PM  (Reporting)  Conscripts Level 6 Amount 46
5:08:29 PM  (Reporting)  Ended BuildNewUnits Bought: 0 5 ms
5:08:29 PM  (Reporting)  AI Process done in  139 ms
5:08:29 PM  (Reporting)  Processing  1000214 Tahiti
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000214 Tahiti
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
5:08:29 PM  (Reporting)  Processing  1000215 Taiping Heavenly Kingdom
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Starting Process on Taiping Heavenly Kingdom AILevel 2 Kind: 2 Dormant NO Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:08:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:08:29 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:08:29 PM  (Reporting)  Theater: 406 Theater_China AggroCoeff from script: 200 OwnPow Land: 259 OppPow Land: 12692 OwnPow Nav : 0 OppPow Nav : 390
5:08:29 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 133 > 167
5:08:29 PM  (Reporting)  _FIT_ Ended AIInitTheaters 715 ms
5:08:29 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:08:29 PM  (Reporting)  EcoBase 2
5:08:29 PM  (Reporting)  Resources Levels Taiping Heavenly Kingdom EcoBase 2 AtWar: yes AtWarThreat: yes At PeaceThreat: no
5:08:29 PM  (Reporting)  Money Availability High Stock 1549 Expected 4 Balance 10
5:08:29 PM  (Reporting)  Capital Availability Plentiful Stock 1475 Expected 6 Balance 22
5:08:29 PM  (Reporting)  Steel Availability High Stock 21 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Coal Availability High Stock 135 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Supply Availability High Stock 153 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Ammunition Availability High Stock 114 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Prestige Availability High Stock 58 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Morale Availability High Stock 75 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Conscripts Availability High Stock 16 Expected 1 Balance -1
5:08:29 PM  (Reporting)  Diplomat Availability High Stock 3 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Officers Availability High Stock 16 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Iron Availability High Stock 79 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Minerals Availability High Stock 77 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Nitrates Availability High Stock 15 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cereals Availability Very Low Stock 1 Expected 0 Balance -1
5:08:29 PM  (Reporting)  Rice Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Fish Availability Plentiful Stock 6 Expected 0 Balance -1
5:08:29 PM  (Reporting)  Cattle Availability Plentiful Stock 53 Expected 0 Balance -1
5:08:29 PM  (Reporting)  Fruits Availability Plentiful Stock 35 Expected 0 Balance -1
5:08:29 PM  (Reporting)  Sugar Availability Average Stock 9 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cotton/Wool Availability Average Stock 162 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Tea Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Coffee Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Wood Availability Average Stock 35 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Dyes Availability Average Stock 10 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Tobacco Availability Plentiful Stock 24 Expected 0 Balance -1
5:08:29 PM  (Reporting)  Wines Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Chemicals Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Manufactured Goods Availability High Stock 98 Expected 1 Balance -1
5:08:29 PM  (Reporting)  Textile Availability Low Stock 5 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Mechanical Parts Availability Average Stock 1 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Silk Availability Low Stock 5 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Luxury Goods Availability Low Stock 5 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Gold Availability Low Stock 11 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Gems Availability Low Stock 10 Expected 0 Balance 0
5:08:29 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Global Military Usage: 75 %
5:08:29 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Money Stock 1549 Expenses 0 Availability High Mil Spend 454 Civ Spend 101
5:08:29 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Capital Stock 1475 Expenses 0 Availability Plentiful Mil Spend 201 Civ Spend 267
5:08:29 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Steel Stock 21 Expenses 0 Availability High Mil Spend 7 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Coal Stock 135 Expenses 0 Availability High Mil Spend 33 Civ Spend 11
5:08:29 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Supply Stock 153 Expenses 0 Availability High Mil Spend 74 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Ammunition Stock 114 Expenses 0 Availability High Mil Spend 56 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Prestige Stock 58 Expenses 0 Availability High Mil Spend 14 Civ Spend 5
5:08:29 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Morale Stock 75 Expenses 0 Availability High Mil Spend 37 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Conscripts Stock 16 Expenses 1 Availability High Mil Spend 8 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Diplomat Stock 3 Expenses 0 Availability High Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Officers Stock 16 Expenses 0 Availability High Mil Spend 8 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Iron Stock 79 Expenses 0 Availability High Mil Spend 0 Civ Spend 13
5:08:29 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Minerals Stock 77 Expenses 0 Availability High Mil Spend 19 Civ Spend 6
5:08:29 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Nitrates Stock 15 Expenses 0 Availability High Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Cereals Stock 1 Expenses 1 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Rice Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Fish Stock 6 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Cattle Stock 53 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 12
5:08:29 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Fruits Stock 35 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 8
5:08:29 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Sugar Stock 9 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Cotton/Wool Stock 162 Expenses 0 Availability Average Mil Spend 0 Civ Spend 20
5:08:29 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Tea Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Coffee Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Wood Stock 35 Expenses 0 Availability Average Mil Spend 0 Civ Spend 4
5:08:29 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Dyes Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Tobacco Stock 24 Expenses 1 Availability Plentiful Mil Spend 0 Civ Spend 5
5:08:29 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Wines Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Chemicals Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Manufactured Goods Stock 98 Expenses 1 Availability High Mil Spend 33 Civ Spend 5
5:08:29 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Mechanical Parts Stock 1 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Silk Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Luxury Goods Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Gold Stock 11 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Gems Stock 10 Expenses 0 Availability Low Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Taiping Heavenly Kingdom Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  Ended InitializeAdvancedEconomics 465 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Theater Prevalences Theater_China Ordered Value: 4400
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Evaluating Theater 406 Theater_China (Land)
5:08:29 PM  (Reporting)  Making Land Theater Map: Theater_China Overall power(self): 259 Overall power (enemies): 12692 Ratio: 0.20
5:08:29 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  12349
5:08:29 PM  (Reporting)  Making Naval Values Map: 406 China LAND Overall power(self): 0 Overall power (enemies): 390 Nav Ratio: 0.20
5:08:29 PM  (Reporting)  Commiting Naval Values Map: 406 China LAND Overall power(self): 0 Overall power (enemies): 390 Nav Ratio: 0.20
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  *** Land Theaters Special Regions ***
5:08:29 PM  (Reporting)  Theater 406 Theater_China HQReg: 1335 Changsha Max pick: Changsha Max need: Guiyang Max Val: Changsha Naval Gathering: <None>
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Ended InitAndDumpData Taiping Heavenly Kingdom 813 ms
5:08:29 PM  (Reporting)  *** Faction-wide algorithms ***
5:08:29 PM  (Reporting)  Ended BuildReplacements 6 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000215 Taiping Heavenly Kingdom
5:08:29 PM  (Reporting)  Sending proposal: *we can*
5:08:29 PM  (Reporting)  Checking wars, we have 1 underway
5:08:29 PM  (Reporting)  In the war vs 1000010 China WS is -100 for us as viewing faction
5:08:29 PM  (Reporting)  AcceptChance 0 Rolled 65
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
5:08:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:08:29 PM  (Reporting)  Steel Level 5 Amount 21
5:08:29 PM  (Reporting)  Money Level 6 Amount 1549
5:08:29 PM  (Reporting)  Conscripts Level 4 Amount 16
5:08:29 PM  (Reporting)  _BNU Buying Unit Bandits Family ID Raider no Area
5:08:29 PM  (Reporting)  Ended BuildNewUnits Bought: 1 38 ms
5:08:29 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:08:29 PM  (Reporting)  Ended ManageFleetsComposition 79 ms
5:08:29 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:08:29 PM  (Reporting)  _LFG_ 1061995 1.Levy Changsha, 1335 Changsha, Pow:17, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:08:29 PM  (Reporting)  _LFG_ 1061993 Chen Yucheng, 1335 Changsha, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
5:08:29 PM  (Reporting)  _LFG_ 1061992 Li Xiucheng, 1335 Changsha, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
5:08:29 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:08:29 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:08:29 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  *** Theaters algorithms 406 Theater_China ***
5:08:29 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:08:29 PM  (Reporting)  Ended PrivilegedCombine 1 ms
5:08:29 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:08:29 PM  (Reporting)  Agenda: Garrison, Value: 10200, Region: 1363 Guilin
5:08:29 PM  (Reporting)  _DCR_ 1061857 Taiping Force, 1343 Baoqing, Pow:51, Count: 2(l 0/L 2/S 0) will reinforce threatened capital 1363 Guilin
5:08:29 PM  (Reporting)  Ended DefendCapitalRegion 331 ms
5:08:29 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Agenda: Attack, Value: 12500, Region: 1263 Yibin
5:08:29 PM  (Reporting)  _RAR_ - Attack  1059154 4. Cavalry, 1340 Anshun, Pow:1, Count: 1(l 0/L 1/S 0) will target region 1263 Yibin Region AI SelfValue 1
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Agenda: Attack, Value: 12500, Region: 1368 Kuangsi
5:08:29 PM  (Reporting)  _RAR_ - Attack  1061871 9. Cavalry, 1366 Beihai, Pow:21, Count: 1(l 0/L 1/S 0) will target region 1368 Kuangsi Region AI SelfValue 1
5:08:29 PM  (Reporting)  Ended ReconAndRaids 12 ms
5:08:29 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:08:29 PM  (Reporting)  Ended SplitGroups 13 ms
5:08:29 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:08:29 PM  (Reporting)  _CBG_ 1061875 10. Regular, 1335 Changsha, Pow:14, Count: 1(l 0/L 1/S 0) Will wait for help
5:08:29 PM  (Reporting)  _CBG_ 1061853 2. Levy, 1335 Changsha, Pow:17, Count: 1(l 0/L 1/S 0) Will wait for help
5:08:29 PM  (Reporting)  Ended CheckBesiegedGroups 31 ms
5:08:29 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:08:29 PM  (Reporting)  Ended Damaged Units 17 ms
5:08:29 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:08:29 PM  (Reporting)  Ended GarrisonObjectives 1 ms
5:08:29 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:08:29 PM  (Reporting)  Ended CheckBesieging 37 ms
5:08:29 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:08:29 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1061994 Feng Yunshan selected
5:08:29 PM  (Reporting)  _CLD_ Leader (Split Segment I) Zhang Lexing in Zhenyuan has been detached from group 1061077 Hong Xiuquan
5:08:29 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1061077 Hong Xiuquan selected
5:08:29 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1061078 Zhang Luoxing selected
5:08:29 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 4 leaders to check
5:08:29 PM  (Reporting)  _CLD_ Idle Leader 1061078 Zhang Luoxing in Anshun merged into 1061864 7. Mixed
5:08:29 PM  (Reporting)  _CLD_ Idle Leader 1062367 Zhang Lexing in Zhenyuan merged into 1061077 Hong Xiuquan
5:08:29 PM  (Reporting)  _CLD_ Idle Leader 1061994 Feng Yunshan in Changsha merged into 1061853 2. Levy
5:08:29 PM  (Reporting)  _CLD_ Idle Leader 1061077 Hong Xiuquan in Zhenyuan merged into 1061077 Hong Xiuquan' Army
5:08:29 PM  (Reporting)  Ended Check Leaders 99 ms
5:08:29 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:08:29 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 406 China
5:08:29 PM  (Reporting)  Start of AI Check for Land Resupply
5:08:29 PM  (Reporting)  CheckForLandResupply 9. Cavalry will resupply, in region 1366 Beihai
5:08:29 PM  (Reporting)  CheckForLandResupply Taiping Force will resupply, in region 1365 Nanning
5:08:29 PM  (Reporting)  CheckForLandResupply Feng Yunshan' Army will resupply, in region 1335 Changsha
5:08:29 PM  (Reporting)  Ended CheckForLandResupply 23 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:08:29 PM  (Reporting)  Ended KeepPosition 0 ms
5:08:29 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:08:29 PM  (Reporting)  Ended ReinforceFront 0 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 406 Theater_China ***
5:08:29 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:08:29 PM  (Reporting)  Ended DistantGarrison 34 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 259 AllOppPowLand: 12692 AllOwnPowNav: 0 AllOppPowNav 390
5:08:29 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  *** Starting process on extended theater 406 Theater_China Owned armies (extended): 8 Enemy armies: 69 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
5:08:29 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:08:29 PM  (Reporting)  1061871 9. Cavalry (Pow.21)
5:08:29 PM  (Reporting)  1061849 Taiping Force (Pow.45)
5:08:29 PM  (Reporting)  1059154 4. Cavalry (Pow.1)
5:08:29 PM  (Reporting)  1061078 Zhang Luoxing (Pow.0)
5:08:29 PM  (Reporting)  1061864 Zhang Luoxing' Army (Pow.27)
5:08:29 PM  (Reporting)  1061857 Taiping Force (Pow.51)
5:08:29 PM  (Reporting)  1061077 Hong Xiuquan' Army (Pow.0)
5:08:29 PM  (Reporting)  1061875 10. Regular (Pow.14)
5:08:29 PM  (Reporting)  1061853 Feng Yunshan' Army (Pow.19)
5:08:29 PM  (Reporting)  1061994 Feng Yunshan (Pow.0)
5:08:29 PM  (Reporting)  1062367 Zhang Lexing (Pow.0)
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Region 1335 Changsha Pick 100 SelfVal 736 Need 1525  no group candidate found
5:08:29 PM  (Reporting)  Region 1365 Nanning Pick 15 SelfVal 262 Need 289  no group candidate found
5:08:29 PM  (Reporting)  Region 1366 Beihai Pick 4 SelfVal 96 Need 339  no group candidate found
5:08:29 PM  (Reporting)  Region 1358 Hengzhou Pick 3 SelfVal 45 Need 618  no group candidate found
5:08:29 PM  (Reporting)  Region 1333 Nanchang Pick 4 SelfVal 59 Need 2234  no group candidate found
5:08:29 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 108 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  ############ Starting ApplyAgenda:  Taiping Heavenly Kingdom  ############
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  Loop I - post iteration missions
5:08:29 PM  (Reporting)  *** Theater:  Theater_China (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:08:29 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:08:29 PM  (Reporting)  Ended Receive Arties
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:08:29 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:08:29 PM  (Reporting)  Ended Receive Supplies
5:08:29 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:08:29 PM  (Reporting)  _GTG_ 1061992 Li Xiucheng, 1335 Changsha, Pow:0, Count: 1(l 1/L 0/S 0) is garrisoning 1335 Changsha and will absorb 1061993 Chen Yucheng
5:08:29 PM  (Reporting)  _GTG_ 1061992 Li Xiucheng' Army, 1335 Changsha, Pow:0, Count: 2(l 2/L 0/S 0) is garrisoning 1335 Changsha and will absorb 1061995 1.Levy Changsha
5:08:29 PM  (Reporting)  Ended GatherGarrisons 14 ms
5:08:29 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:08:29 PM  (Reporting)  Ended Collect Leaders 0 ms
5:08:29 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:08:29 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:08:29 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:08:29 PM  (Reporting)  _ATG_ 1061864 Zhang Luoxing' Army Anshun Going against objective: 1334 Wuchang
5:08:29 PM  (Reporting)  _ATG_ 1061077 Hong Xiuquan' Army Zhenyuan Going against objective: 1357 Djian
5:08:29 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  Loop II - agendas clean up and processing
5:08:29 PM  (Reporting)  *** Theater:  Theater_China (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  1061992 Li Xiucheng' Army, 1335 Changsha, Pow:19, Count: 3(l 2/L 1/S 0) Keeping only the Garrison goal for 1335 Changsha
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1061853 Feng Yunshan' Army, 1335 Changsha, Pow:19, Count: 2(l 1/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Wait for help, Value: 25000, Region: 1335 Changsha
5:08:29 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 1335 Changsha
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1335 Changsha
5:08:29 PM  (Reporting)  1061853-Feng Yunshan' Army Power:19 Health:100% Changsha>Changsha Mission:Resupply Fitness:100% Need:1525 Threat:1165 GoalValue: 100000
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1061875 10. Regular, 1335 Changsha, Pow:14, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Wait for help, Value: 25000, Region: 1335 Changsha
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Wait for help, Value: 25000, Region: 1335 Changsha
5:08:29 PM  (Reporting)  1061875-10. Regular Power:14 Health:65% Changsha>Changsha Mission:Wait for help Fitness:100% Need:1525 Threat:1165 GoalValue: 25000
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  1061077 Hong Xiuquan' Army is doing nothing in Zhenyuan  Power: 0  HealthPerc: 100
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1061857 Taiping Force, 1343 Baoqing, Pow:51, Count: 2(l 0/L 2/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 10200, Region: 1363 Guilin
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 10200, Region: 1363 Guilin
5:08:29 PM  (Reporting)  1061857-Taiping Force Power:51 Health:100% Baoqing>Guilin Mission:Garrison Fitness:100% Need:477 Threat:391 GoalValue: 10200
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  1061864 Zhang Luoxing' Army is doing nothing in Anshun  Power: 27  HealthPerc: 100
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1059154 4. Cavalry, 1340 Anshun, Pow:1, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 12500, Region: 1263 Yibin
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 12500, Region: 1263 Yibin
5:08:29 PM  (Reporting)  1059154-4. Cavalry Power:1 Health:20% Anshun>Yibin Mission:Attack Fitness:50% Need:1076 Threat:797 GoalValue: 12500
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1061849 Taiping Force, 1365 Nanning, Pow:45, Count: 2(l 0/L 2/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 1365 Nanning
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1365 Nanning
5:08:29 PM  (Reporting)  1061849-Taiping Force Power:45 Health:100% Nanning>Nanning Mission:Resupply Fitness:100% Need:289 Threat:214 GoalValue: 100000
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  List of Agendas for 1061871 9. Cavalry, 1366 Beihai, Pow:21, Count: 1(l 0/L 1/S 0)
5:08:29 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 12500, Region: 1368 Kuangsi
5:08:29 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 1366 Beihai
5:08:29 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1366 Beihai
5:08:29 PM  (Reporting)  1061871-9. Cavalry Power:21 Health:100% Beihai>Beihai Mission:Resupply Fitness:100% Need:339 Threat:251 GoalValue: 100000
5:08:29 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:08:29 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:08:29 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:08:29 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  ApplyAgenda AutoMerge
5:08:29 PM  (Reporting)  1061875 10. Regular will be merged into 1061853 Feng Yunshan' Army in region Changsha
5:08:29 PM  (Reporting)  AI Process done in  3211 ms
5:08:29 PM  (Reporting)  Processing  1000216 Tasmania
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000216 Tasmania
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
5:08:29 PM  (Reporting)  Processing  1000217 Texas
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Starting Process on Texas AILevel 2 Kind: 1 Dormant YES Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:08:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:08:29 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:08:29 PM  (Reporting)  EcoBase 50
5:08:29 PM  (Reporting)  Resources Levels Texas EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
5:08:29 PM  (Reporting)  Money Availability Plentiful Stock 1156 Expected 100 Balance 8
5:08:29 PM  (Reporting)  Capital Availability Plentiful Stock 1156 Expected 150 Balance 8
5:08:29 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
5:08:29 PM  (Reporting)  Coal Availability Low Stock 10 Expected 20 Balance 0
5:08:29 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
5:08:29 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
5:08:29 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
5:08:29 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
5:08:29 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Fruits Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Cotton/Wool Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Manufactured Goods Availability Low Stock 5 Expected 15 Balance 0
5:08:29 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Mechanical Parts Availability Average Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  _IAE_ Texas Global Military Usage: 75 %
5:08:29 PM  (Reporting)  _IAE_ Texas Money Stock 1156 Expenses 0 Availability Plentiful Mil Spend 470 Civ Spend 104
5:08:29 PM  (Reporting)  _IAE_ Texas Capital Stock 1156 Expenses 0 Availability Plentiful Mil Spend 157 Civ Spend 209
5:08:29 PM  (Reporting)  _IAE_ Texas Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Texas Coal Stock 10 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Texas Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Texas Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Texas Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Texas Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Texas Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Texas River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Texas Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Texas Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Texas War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Texas Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Texas Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Texas Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Texas Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Texas Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Texas Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Texas Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Texas Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Texas Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Texas Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Texas Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Texas Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Texas Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Texas Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Texas Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Texas Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Texas Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Texas Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Texas Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Texas Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Texas Cotton/Wool Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Texas Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Texas Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Texas Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Texas Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Texas Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Texas Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Texas Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Texas Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Texas Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Texas Manufactured Goods Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Texas Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Texas Mechanical Parts Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Texas Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Texas Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Texas Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Texas Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Texas Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Texas Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Texas Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Texas Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  Ended InitializeAdvancedEconomics 31 ms
5:08:29 PM  (Reporting)  *** Faction-wide algorithms ***
5:08:29 PM  (Reporting)  Ended BuildReplacements 3 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
5:08:29 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Texas Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 0 Excise 0 Tariff 0 Census 0 Income 0 Maritime 1 Percentages: Corporate 0 % Excise 0 % Tariff 0 % Census 0 % Income 0 % Maritime 6 %
5:08:29 PM  (Reporting)  Ended HandleAdvancedFinances 1 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000217 Texas
5:08:29 PM  (Reporting)  Sending proposal: *we can*
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:08:29 PM  (Reporting)  Steel Level 6 Amount 5
5:08:29 PM  (Reporting)  Money Level 6 Amount 1156
5:08:29 PM  (Reporting)  Conscripts Level 6 Amount 56
5:08:29 PM  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
5:08:29 PM  (Reporting)  AI Process done in  150 ms
5:08:29 PM  (Reporting)  Processing  1000218 Tonga
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000218 Tonga
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 1 ms
5:08:29 PM  (Reporting)  Processing  1000219 Ukraine
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Starting Process on Ukraine AILevel 2 Kind: 1 Dormant YES Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:08:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:08:29 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:08:29 PM  (Reporting)  EcoBase 50
5:08:29 PM  (Reporting)  Resources Levels Ukraine EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
5:08:29 PM  (Reporting)  Money Availability Plentiful Stock 1156 Expected 100 Balance 8
5:08:29 PM  (Reporting)  Capital Availability Plentiful Stock 1156 Expected 150 Balance 8
5:08:29 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
5:08:29 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
5:08:29 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
5:08:29 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
5:08:29 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
5:08:29 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
5:08:29 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
5:08:29 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  _IAE_ Ukraine Global Military Usage: 75 %
5:08:29 PM  (Reporting)  _IAE_ Ukraine Money Stock 1156 Expenses 0 Availability Plentiful Mil Spend 470 Civ Spend 104
5:08:29 PM  (Reporting)  _IAE_ Ukraine Capital Stock 1156 Expenses 0 Availability Plentiful Mil Spend 157 Civ Spend 209
5:08:29 PM  (Reporting)  _IAE_ Ukraine Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ukraine Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Ukraine Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ukraine Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ukraine Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ukraine Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ukraine Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ukraine River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ukraine Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ukraine Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ukraine War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ukraine Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ukraine Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ukraine Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Ukraine Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ukraine Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ukraine Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ukraine Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ukraine Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Ukraine Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ukraine Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Ukraine Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Ukraine Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ukraine Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Ukraine Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ukraine Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Ukraine Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Ukraine Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ukraine Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ukraine Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ukraine Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ukraine Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Ukraine Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ukraine Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ukraine Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Ukraine Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ukraine Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ukraine Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ukraine Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ukraine Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ukraine Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ukraine Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Ukraine Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ukraine Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Ukraine Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ukraine Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ukraine Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ukraine Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ukraine Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ukraine Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ukraine Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Ukraine Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  Ended InitializeAdvancedEconomics 39 ms
5:08:29 PM  (Reporting)  *** Faction-wide algorithms ***
5:08:29 PM  (Reporting)  Ended BuildReplacements 3 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000219 Ukraine
5:08:29 PM  (Reporting)  Sending proposal: *we can*
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:08:29 PM  (Reporting)  Steel Level 6 Amount 5
5:08:29 PM  (Reporting)  Money Level 6 Amount 1156
5:08:29 PM  (Reporting)  Conscripts Level 6 Amount 56
5:08:29 PM  (Reporting)  _BNU_ Emergency build ON
5:08:29 PM  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
5:08:29 PM  (Reporting)  AI Process done in  86 ms
5:08:29 PM  (Reporting)  Processing  1000220 Republica de San Marco
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Starting Process on Republica de San Marco AILevel 2 Kind: 1 Dormant YES Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:08:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:08:29 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:08:29 PM  (Reporting)  EcoBase 50
5:08:29 PM  (Reporting)  Resources Levels Republica de San Marco EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
5:08:29 PM  (Reporting)  Money Availability Plentiful Stock 1156 Expected 100 Balance 8
5:08:29 PM  (Reporting)  Capital Availability Plentiful Stock 1156 Expected 150 Balance 8
5:08:29 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
5:08:29 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
5:08:29 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
5:08:29 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
5:08:29 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
5:08:29 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
5:08:29 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
5:08:29 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  _IAE_ Republica de San Marco Global Military Usage: 75 %
5:08:29 PM  (Reporting)  _IAE_ Republica de San Marco Money Stock 1156 Expenses 0 Availability Plentiful Mil Spend 470 Civ Spend 104
5:08:29 PM  (Reporting)  _IAE_ Republica de San Marco Capital Stock 1156 Expenses 0 Availability Plentiful Mil Spend 157 Civ Spend 209
5:08:29 PM  (Reporting)  _IAE_ Republica de San Marco Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Republica de San Marco Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Republica de San Marco Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Republica de San Marco Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Republica de San Marco Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Republica de San Marco Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Republica de San Marco Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Republica de San Marco River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Republica de San Marco Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Republica de San Marco Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Republica de San Marco War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Republica de San Marco Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Republica de San Marco Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Republica de San Marco Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Republica de San Marco Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Republica de San Marco Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Republica de San Marco Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Republica de San Marco Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Republica de San Marco Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Republica de San Marco Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Republica de San Marco Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Republica de San Marco Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Republica de San Marco Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Republica de San Marco Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Republica de San Marco Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Republica de San Marco Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Republica de San Marco Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Republica de San Marco Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Republica de San Marco Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Republica de San Marco Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Republica de San Marco Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Republica de San Marco Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Republica de San Marco Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Republica de San Marco Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Republica de San Marco Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Republica de San Marco Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Republica de San Marco Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Republica de San Marco Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Republica de San Marco Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Republica de San Marco Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Republica de San Marco Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Republica de San Marco Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Republica de San Marco Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Republica de San Marco Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Republica de San Marco Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Republica de San Marco Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Republica de San Marco Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Republica de San Marco Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Republica de San Marco Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Republica de San Marco Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Republica de San Marco Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Republica de San Marco Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  Ended InitializeAdvancedEconomics 25 ms
5:08:29 PM  (Reporting)  *** Faction-wide algorithms ***
5:08:29 PM  (Reporting)  Ended BuildReplacements 4 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
5:08:29 PM  (Reporting)  _HAC_ Identify Resources Need Republica de San Marco 22 resources are needed 3 resources in surplus.
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 10 Steel
5:08:29 PM  (Reporting)  AddNewTrades Republica de San Marco Added 5 buy request of Steel in area North Austria
5:08:29 PM  (Reporting)  AddNewTrades Republica de San Marco Added 5 buy request of Steel in area South Germany
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 5 Coal
5:08:29 PM  (Reporting)  AddNewTrades Republica de San Marco Added 5 buy request of Coal in area North Austria
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 1 Manufactured Goods
5:08:29 PM  (Reporting)  AddNewTrades Republica de San Marco Added 1 buy request of Manufactured Goods in area South Germany
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 7 Textile
5:08:29 PM  (Reporting)  AddNewTrades Republica de San Marco Added 1 buy request of Textile in area South Germany
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 4 Silk
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 2 Opium
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 8 Luxury Goods
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 4 Gold
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 4 Gems
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 3 Automobile
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 3 Aviation
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 2 Cereals
5:08:29 PM  (Reporting)  AddNewTrades Republica de San Marco Added 2 buy request of Cereals in area South Germany
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 5 Rice
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 5 Fish
5:08:29 PM  (Reporting)  AddNewTrades Republica de San Marco Added 5 buy request of Fish in area North Italy
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 5 Tropical Fruits
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 5 Cattle
5:08:29 PM  (Reporting)  AddNewTrades Republica de San Marco Added 5 buy request of Cattle in area South Germany
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 4 Sugar
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 1 Preserved Food
5:08:29 PM  (Reporting)  AddNewTrades Republica de San Marco Added 1 buy request of Preserved Food in area South Germany
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 1 Cotton/Wool
5:08:29 PM  (Reporting)  AddNewTrades Republica de San Marco Added 1 buy request of Cotton/Wool in area South Italy
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 5 Tea
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 5 Coffee
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 3 Wood
5:08:29 PM  (Reporting)  AddNewTrades Republica de San Marco Added 3 buy request of Wood in area South Germany
5:08:29 PM  (Reporting)  Ended HandleAdvancedCommerce 47 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000220 Republica de San Marco
5:08:29 PM  (Reporting)  Sending proposal: *we can*
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:08:29 PM  (Reporting)  Steel Level 6 Amount 5
5:08:29 PM  (Reporting)  Money Level 6 Amount 1156
5:08:29 PM  (Reporting)  Conscripts Level 6 Amount 56
5:08:29 PM  (Reporting)  _BNU_ Emergency build ON
5:08:29 PM  (Reporting)  Ended BuildNewUnits Bought: 0 5 ms
5:08:29 PM  (Reporting)  AI Process done in  120 ms
5:08:29 PM  (Reporting)  Processing  1000221 Wallonia
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Starting Process on Wallonia AILevel 2 Kind: 1 Dormant YES Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:08:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:08:29 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:08:29 PM  (Reporting)  EcoBase 50
5:08:29 PM  (Reporting)  Resources Levels Wallonia EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
5:08:29 PM  (Reporting)  Money Availability Plentiful Stock 1156 Expected 100 Balance 8
5:08:29 PM  (Reporting)  Capital Availability Plentiful Stock 1156 Expected 150 Balance 8
5:08:29 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
5:08:29 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
5:08:29 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
5:08:29 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
5:08:29 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
5:08:29 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
5:08:29 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
5:08:29 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  _IAE_ Wallonia Global Military Usage: 75 %
5:08:29 PM  (Reporting)  _IAE_ Wallonia Money Stock 1156 Expenses 0 Availability Plentiful Mil Spend 470 Civ Spend 104
5:08:29 PM  (Reporting)  _IAE_ Wallonia Capital Stock 1156 Expenses 0 Availability Plentiful Mil Spend 157 Civ Spend 209
5:08:29 PM  (Reporting)  _IAE_ Wallonia Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wallonia Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Wallonia Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wallonia Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wallonia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wallonia Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wallonia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wallonia River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wallonia Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wallonia Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wallonia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wallonia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wallonia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wallonia Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Wallonia Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wallonia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wallonia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wallonia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wallonia Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Wallonia Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wallonia Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Wallonia Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Wallonia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wallonia Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Wallonia Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wallonia Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Wallonia Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Wallonia Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wallonia Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wallonia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wallonia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wallonia Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Wallonia Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wallonia Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wallonia Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Wallonia Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wallonia Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wallonia Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wallonia Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wallonia Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wallonia Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wallonia Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Wallonia Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wallonia Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Wallonia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wallonia Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wallonia Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wallonia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wallonia Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wallonia Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wallonia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Wallonia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  Ended InitializeAdvancedEconomics 32 ms
5:08:29 PM  (Reporting)  *** Faction-wide algorithms ***
5:08:29 PM  (Reporting)  Ended BuildReplacements 3 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedFinances (_HAF_)
5:08:29 PM  (Reporting)  Helper_AlterTaxes (_HAF_) Wallonia Money level is 6 (0 = None, 6 = Plentiful) Levels: Corporate 0 Excise 0 Tariff 0 Census 0 Income 0 Maritime 1 Percentages: Corporate 0 % Excise 0 % Tariff 0 % Census 0 % Income 0 % Maritime 6 %
5:08:29 PM  (Reporting)  Ended HandleAdvancedFinances 1 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000221 Wallonia
5:08:29 PM  (Reporting)  Sending proposal: *we can*
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
5:08:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:08:29 PM  (Reporting)  Steel Level 6 Amount 5
5:08:29 PM  (Reporting)  Money Level 6 Amount 1156
5:08:29 PM  (Reporting)  Conscripts Level 6 Amount 56
5:08:29 PM  (Reporting)  _BNU_ Emergency build ON
5:08:29 PM  (Reporting)  Ended BuildNewUnits Bought: 0 5 ms
5:08:29 PM  (Reporting)  AI Process done in  83 ms
5:08:29 PM  (Reporting)  Processing  1000222 Xinjiang
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000222 Xinjiang
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
5:08:29 PM  (Reporting)  Processing  1000223 Chan Santa Cruz
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Starting Process on Chan Santa Cruz AILevel 2 Kind: 2 Dormant YES Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:08:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:08:29 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:08:29 PM  (Reporting)  EcoBase 0
5:08:29 PM  (Reporting)  Resources Levels Chan Santa Cruz EcoBase 0 AtWar: no AtWarThreat: no At PeaceThreat: no
5:08:29 PM  (Reporting)  Money Availability Plentiful Stock 1056 Expected 0 Balance 8
5:08:29 PM  (Reporting)  Capital Availability Plentiful Stock 906 Expected 0 Balance 8
5:08:29 PM  (Reporting)  Coal Availability Plentiful Stock 5 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Supply Availability Plentiful Stock 20 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Ammunition Availability Plentiful Stock 10 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Conscripts Availability Plentiful Stock 46 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Diplomat Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Officers Availability Plentiful Stock 15 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Iron Availability High Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Minerals Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cereals Availability Average Stock 10 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Fish Availability Average Stock 5 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cattle Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Fruits Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Sugar Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Preserved Food Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Cotton/Wool Availability Average Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Wood Availability Average Stock 4 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Manufactured Goods Availability Plentiful Stock 2 Expected 0 Balance 0
5:08:29 PM  (Reporting)  _IAE_ Chan Santa Cruz Global Military Usage: 75 %
5:08:29 PM  (Reporting)  _IAE_ Chan Santa Cruz Money Stock 1056 Expenses 0 Availability Plentiful Mil Spend 429 Civ Spend 95
5:08:29 PM  (Reporting)  _IAE_ Chan Santa Cruz Capital Stock 906 Expenses 0 Availability Plentiful Mil Spend 123 Civ Spend 164
5:08:29 PM  (Reporting)  _IAE_ Chan Santa Cruz Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Chan Santa Cruz Coal Stock 5 Expenses 0 Availability Plentiful Mil Spend 2 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Chan Santa Cruz Supply Stock 20 Expenses 0 Availability Plentiful Mil Spend 14 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Chan Santa Cruz Ammunition Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Chan Santa Cruz Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Chan Santa Cruz Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Chan Santa Cruz Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Chan Santa Cruz River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Chan Santa Cruz Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Chan Santa Cruz Conscripts Stock 46 Expenses 0 Availability Plentiful Mil Spend 31 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Chan Santa Cruz War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Chan Santa Cruz Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Chan Santa Cruz Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Chan Santa Cruz Diplomat Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Chan Santa Cruz Officers Stock 15 Expenses 0 Availability Plentiful Mil Spend 10 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Chan Santa Cruz Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Chan Santa Cruz Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Chan Santa Cruz Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Chan Santa Cruz Iron Stock 4 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Chan Santa Cruz Minerals Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Chan Santa Cruz Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Chan Santa Cruz Cereals Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Chan Santa Cruz Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Chan Santa Cruz Fish Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Chan Santa Cruz Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Chan Santa Cruz Cattle Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Chan Santa Cruz Fruits Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Chan Santa Cruz Sugar Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Chan Santa Cruz Preserved Food Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Chan Santa Cruz Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Chan Santa Cruz Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Chan Santa Cruz Cotton/Wool Stock 2 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Chan Santa Cruz Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Chan Santa Cruz Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Chan Santa Cruz Wood Stock 4 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Chan Santa Cruz Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Chan Santa Cruz Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Chan Santa Cruz Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Chan Santa Cruz Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Chan Santa Cruz Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Chan Santa Cruz Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Chan Santa Cruz Manufactured Goods Stock 2 Expenses 0 Availability Plentiful Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Chan Santa Cruz Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Chan Santa Cruz Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Chan Santa Cruz Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Chan Santa Cruz Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Chan Santa Cruz Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Chan Santa Cruz Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Chan Santa Cruz Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Chan Santa Cruz Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Chan Santa Cruz Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Chan Santa Cruz Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  Ended InitializeAdvancedEconomics 23 ms
5:08:29 PM  (Reporting)  *** Faction-wide algorithms ***
5:08:29 PM  (Reporting)  Ended BuildReplacements 4 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000223 Chan Santa Cruz
5:08:29 PM  (Reporting)  Sending proposal: *we can*
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:08:29 PM  (Reporting)  Steel Level 6 Amount 0
5:08:29 PM  (Reporting)  Money Level 6 Amount 1056
5:08:29 PM  (Reporting)  Conscripts Level 6 Amount 46
5:08:29 PM  (Reporting)  _BNU_ Emergency build ON
5:08:29 PM  (Reporting)  Ended BuildNewUnits Bought: 0 5 ms
5:08:29 PM  (Reporting)  AI Process done in  71 ms
5:08:29 PM  (Reporting)  Processing  1000224 Yugoslavia
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Starting Process on Yugoslavia AILevel 2 Kind: 1 Dormant NO Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:08:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:08:29 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:08:29 PM  (Reporting)  _FIT_ Ended AIInitTheaters 527 ms
5:08:29 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:08:29 PM  (Reporting)  EcoBase 50
5:08:29 PM  (Reporting)  Resources Levels Yugoslavia EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
5:08:29 PM  (Reporting)  Money Availability Plentiful Stock 1156 Expected 100 Balance 8
5:08:29 PM  (Reporting)  Capital Availability Plentiful Stock 1156 Expected 150 Balance 8
5:08:29 PM  (Reporting)  Steel Availability Low Stock 5 Expected 15 Balance 0
5:08:29 PM  (Reporting)  Coal Availability Average Stock 20 Expected 20 Balance 0
5:08:29 PM  (Reporting)  Supply Availability Plentiful Stock 10 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Ammunition Availability Plentiful Stock 5 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
5:08:29 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
5:08:29 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Conscripts Availability High Stock 56 Expected 25 Balance 0
5:08:29 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Officers Availability Plentiful Stock 30 Expected 5 Balance 0
5:08:29 PM  (Reporting)  Iron Availability High Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Minerals Availability Very High Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Nitrates Availability High Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Cereals Availability Average Stock 20 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Fish Availability Average Stock 10 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Cattle Availability Average Stock 10 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Fruits Availability Average Stock 20 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Preserved Food Availability Average Stock 5 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Cotton/Wool Availability Average Stock 20 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Wood Availability Average Stock 10 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Dyes Availability Average Stock 3 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Chemicals Availability Average Stock 3 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Manufactured Goods Availability Average Stock 20 Expected 15 Balance 0
5:08:29 PM  (Reporting)  Textile Availability Low Stock 5 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Mechanical Parts Availability Average Stock 20 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  _IAE_ Yugoslavia Global Military Usage: 75 %
5:08:29 PM  (Reporting)  _IAE_ Yugoslavia Money Stock 1156 Expenses 0 Availability Plentiful Mil Spend 470 Civ Spend 104
5:08:29 PM  (Reporting)  _IAE_ Yugoslavia Capital Stock 1156 Expenses 0 Availability Plentiful Mil Spend 157 Civ Spend 209
5:08:29 PM  (Reporting)  _IAE_ Yugoslavia Steel Stock 5 Expenses 0 Availability Low Mil Spend 1 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Yugoslavia Coal Stock 20 Expenses 0 Availability Average Mil Spend 4 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Yugoslavia Supply Stock 10 Expenses 0 Availability Plentiful Mil Spend 7 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Yugoslavia Ammunition Stock 5 Expenses 0 Availability Plentiful Mil Spend 3 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Yugoslavia Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Yugoslavia Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Yugoslavia Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Yugoslavia River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Yugoslavia Morale Stock 100 Expenses 0 Availability Plentiful Mil Spend 68 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Yugoslavia Conscripts Stock 56 Expenses 0 Availability High Mil Spend 27 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Yugoslavia War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Yugoslavia Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Yugoslavia Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Yugoslavia Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Yugoslavia Officers Stock 30 Expenses 0 Availability Plentiful Mil Spend 20 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Yugoslavia Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Yugoslavia Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Yugoslavia Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Yugoslavia Iron Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Yugoslavia Minerals Stock 5 Expenses 0 Availability Very High Mil Spend 2 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Yugoslavia Nitrates Stock 5 Expenses 0 Availability High Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Yugoslavia Cereals Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Yugoslavia Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Yugoslavia Fish Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Yugoslavia Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Yugoslavia Cattle Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Yugoslavia Fruits Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Yugoslavia Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Yugoslavia Preserved Food Stock 5 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Yugoslavia Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Yugoslavia Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Yugoslavia Cotton/Wool Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Yugoslavia Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Yugoslavia Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Yugoslavia Wood Stock 10 Expenses 0 Availability Average Mil Spend 0 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Yugoslavia Dyes Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Yugoslavia Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Yugoslavia Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Yugoslavia Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Yugoslavia Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Yugoslavia Chemicals Stock 3 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Yugoslavia Manufactured Goods Stock 20 Expenses 0 Availability Average Mil Spend 5 Civ Spend 1
5:08:29 PM  (Reporting)  _IAE_ Yugoslavia Textile Stock 5 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Yugoslavia Mechanical Parts Stock 20 Expenses 0 Availability Average Mil Spend 0 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Yugoslavia Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Yugoslavia Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Yugoslavia Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Yugoslavia Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Yugoslavia Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Yugoslavia Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Yugoslavia Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Yugoslavia Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  Ended InitializeAdvancedEconomics 266 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Ended InitAndDumpData Yugoslavia 327 ms
5:08:29 PM  (Reporting)  *** Faction-wide algorithms ***
5:08:29 PM  (Reporting)  Ended BuildReplacements 5 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
5:08:29 PM  (Reporting)  _HAC_ Identify Resources Need Yugoslavia 22 resources are needed 3 resources in surplus.
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 10 Steel
5:08:29 PM  (Reporting)  AddNewTrades Yugoslavia Added 5 buy request of Steel in area North Italy
5:08:29 PM  (Reporting)  AddNewTrades Yugoslavia Added 5 buy request of Steel in area North Italy
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 5 Coal
5:08:29 PM  (Reporting)  AddNewTrades Yugoslavia Added 5 buy request of Coal in area East Balkans
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 1 Manufactured Goods
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 7 Textile
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 4 Silk
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 2 Opium
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 8 Luxury Goods
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 4 Gold
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 4 Gems
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 3 Automobile
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 3 Aviation
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 2 Cereals
5:08:29 PM  (Reporting)  AddNewTrades Yugoslavia Added 2 buy request of Cereals in area East Balkans
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 5 Rice
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 5 Fish
5:08:29 PM  (Reporting)  AddNewTrades Yugoslavia Added 5 buy request of Fish in area South Balkans
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 5 Tropical Fruits
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 5 Cattle
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 4 Sugar
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 1 Preserved Food
5:08:29 PM  (Reporting)  AddNewTrades Yugoslavia Added 1 buy request of Preserved Food in area North Italy
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 1 Cotton/Wool
5:08:29 PM  (Reporting)  AddNewTrades Yugoslavia Added 1 buy request of Cotton/Wool in area South Balkans
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 5 Tea
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 5 Coffee
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 3 Wood
5:08:29 PM  (Reporting)  Ended HandleAdvancedCommerce 58 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000224 Yugoslavia
5:08:29 PM  (Reporting)  Sending proposal: *we can*
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:08:29 PM  (Reporting)  Steel Level 6 Amount 5
5:08:29 PM  (Reporting)  Money Level 6 Amount 1156
5:08:29 PM  (Reporting)  Conscripts Level 6 Amount 56
5:08:29 PM  (Reporting)  _BNU_ Emergency build ON
5:08:29 PM  (Reporting)  Ended BuildNewUnits Bought: 0 7 ms
5:08:29 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:08:29 PM  (Reporting)  Ended ManageFleetsComposition 5 ms
5:08:29 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:08:29 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:08:29 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:08:29 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:08:29 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:08:29 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
5:08:29 PM  (Reporting)  AI Process done in  1589 ms
5:08:29 PM  (Reporting)  Processing  1000225 Yunan
5:08:29 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000225 Yunan
5:08:29 PM  (Reporting)  Sending proposal: we can't
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:08:29 PM  (Reporting)  Ended CalcTribalBehavior 2 ms
5:08:29 PM  (Reporting)  Processing  1015356 Confederate States of America
5:08:29 PM  (Reporting)  
5:08:29 PM  (Reporting)  *** Starting Process on Confederate States of America AILevel 2 Kind: 1 Dormant NO Turn: 107 C:\Users\Xmas2014\Documents\My Games\Pride of Nations\VGN\Saves\TDay\TDay.hst ***
5:08:29 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:08:29 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:08:29 PM  (Reporting)  _FIT_ Ended AIInitTheaters 515 ms
5:08:29 PM  (Reporting)  Entering InitializeAdvancedEconomics (_IAE_)
5:08:29 PM  (Reporting)  EcoBase 50
5:08:29 PM  (Reporting)  Resources Levels Confederate States of America EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
5:08:29 PM  (Reporting)  Money Availability Plentiful Stock 840 Expected 100 Balance 8
5:08:29 PM  (Reporting)  Capital Availability Plentiful Stock 840 Expected 150 Balance 8
5:08:29 PM  (Reporting)  Steel Availability Very Low Stock 0 Expected 15 Balance 0
5:08:29 PM  (Reporting)  Coal Availability Very Low Stock 0 Expected 20 Balance 0
5:08:29 PM  (Reporting)  Supply Availability Very Low Stock 0 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Ammunition Availability Very Low Stock 0 Expected 1 Balance 0
5:08:29 PM  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 38 Balance 0
5:08:29 PM  (Reporting)  River Pool Availability Very Low Stock 0 Expected 25 Balance 0
5:08:29 PM  (Reporting)  Morale Availability Plentiful Stock 103 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Conscripts Availability Very Low Stock 0 Expected 25 Balance 0
5:08:29 PM  (Reporting)  Diplomat Availability Plentiful Stock 15 Expected 0 Balance 0
5:08:29 PM  (Reporting)  Officers Availability Very Low Stock 0 Expected 5 Balance 0
5:08:29 PM  (Reporting)  Iron Availability High Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Minerals Availability Very Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Nitrates Availability High Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Cereals Availability Average Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Rice Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Fish Availability Average Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Tropical Fruits Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Cattle Availability Average Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Fruits Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Sugar Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Preserved Food Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Cotton/Wool Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Tea Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Coffee Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Wood Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Dyes Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Tobacco Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Rum Availability Average Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Wines Availability Average Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Chemicals Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Manufactured Goods Availability Very Low Stock 0 Expected 15 Balance 0
5:08:29 PM  (Reporting)  Textile Availability Low Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Mechanical Parts Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Electrical Parts Availability Average Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Silk Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Opium Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Luxury Goods Availability Low Stock 0 Expected 4 Balance 0
5:08:29 PM  (Reporting)  Gold Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Gems Availability Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Automobile Availability Very Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  Aviation Availability Very Low Stock 0 Expected 2 Balance 0
5:08:29 PM  (Reporting)  _IAE_ Confederate States of America Global Military Usage: 75 %
5:08:29 PM  (Reporting)  _IAE_ Confederate States of America Money Stock 840 Expenses 0 Availability Plentiful Mil Spend 342 Civ Spend 76
5:08:29 PM  (Reporting)  _IAE_ Confederate States of America Capital Stock 840 Expenses 0 Availability Plentiful Mil Spend 114 Civ Spend 152
5:08:29 PM  (Reporting)  _IAE_ Confederate States of America Steel Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Confederate States of America Coal Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Confederate States of America Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Confederate States of America Ammunition Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Confederate States of America Inflation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Confederate States of America Prestige Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Confederate States of America Rail Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Confederate States of America River Pool Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Confederate States of America Morale Stock 103 Expenses 0 Availability Plentiful Mil Spend 70 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Confederate States of America Conscripts Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Confederate States of America War Supply Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Confederate States of America Foreign Entry Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Confederate States of America Rare Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Confederate States of America Diplomat Stock 15 Expenses 0 Availability Plentiful Mil Spend 5 Civ Spend 2
5:08:29 PM  (Reporting)  _IAE_ Confederate States of America Officers Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Confederate States of America Engagements Points Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Confederate States of America Day Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Confederate States of America Rubber Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Confederate States of America Iron Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Confederate States of America Minerals Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Confederate States of America Nitrates Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Confederate States of America Cereals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Confederate States of America Rice Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Confederate States of America Fish Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Confederate States of America Tropical Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Confederate States of America Cattle Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Confederate States of America Fruits Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Confederate States of America Sugar Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Confederate States of America Preserved Food Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Confederate States of America Cotton Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Confederate States of America Wool Stock 0 Expenses 0 Availability High Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Confederate States of America Cotton/Wool Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Confederate States of America Tea Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Confederate States of America Coffee Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Confederate States of America Wood Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Confederate States of America Dyes Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Confederate States of America Tobacco Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Confederate States of America Petroleum Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Confederate States of America Rum Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Confederate States of America Wines Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Confederate States of America Chemicals Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Confederate States of America Manufactured Goods Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Confederate States of America Textile Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Confederate States of America Mechanical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Confederate States of America Electrical Parts Stock 0 Expenses 0 Availability Average Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Confederate States of America Silk Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Confederate States of America Opium Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Confederate States of America Luxury Goods Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Confederate States of America Gold Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Confederate States of America Gems Stock 0 Expenses 0 Availability Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Confederate States of America Automobile Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  _IAE_ Confederate States of America Aviation Stock 0 Expenses 0 Availability Very Low Mil Spend 0 Civ Spend 0
5:08:29 PM  (Reporting)  Ended InitializeAdvancedEconomics 302 ms
5:08:29 PM  (Reporting)   
5:08:29 PM  (Reporting)  Ended InitAndDumpData Confederate States of America 369 ms
5:08:29 PM  (Reporting)  *** Faction-wide algorithms ***
5:08:29 PM  (Reporting)  Ended BuildReplacements 4 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedCommerce (_HAC_)
5:08:29 PM  (Reporting)  _HAC_ Identify Resources Need Confederate States of America 23 resources are needed 0 resources in surplus.
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 12 Steel
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 12 Coal
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 2 Supply
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 3 Ammunition
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 5 Minerals
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 8 Manufactured Goods
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 9 Textile
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 4 Silk
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 2 Opium
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 8 Luxury Goods
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 4 Gold
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 4 Gems
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 3 Automobile
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 3 Aviation
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 9 Cereals
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 5 Rice
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 9 Fish
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 5 Tropical Fruits
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 9 Cattle
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 6 Fruits
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 4 Sugar
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 3 Preserved Food
5:08:29 PM  (Reporting)  _HAC_ Want to Buy 8 Cotton/Wool
5:08:29 PM  (Reporting)  Ended HandleAdvancedCommerce 59 ms
5:08:29 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1015356 Confederate States of America
5:08:29 PM  (Reporting)  Sending proposal: *we can*
5:08:29 PM  (Reporting)  *** Checking new proposals ***
5:08:29 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
5:08:29 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:08:29 PM  (Reporting)  Steel Level 6 Amount 0
5:08:29 PM  (Reporting)  Money Level 6 Amount 840
5:08:29 PM  (Reporting)  Conscripts Level 6 Amount 0
5:08:29 PM  (Reporting)  Ended BuildNewUnits Bought: 0 16 ms
5:08:29 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:08:29 PM  (Reporting)  Ended ManageFleetsComposition 4 ms
5:08:29 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:08:29 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:08:29 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:08:29 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:08:29 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:08:29 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
5:08:29 PM  (Reporting)  AI Process done in  1719 ms
5:12:51 PM  --- End of Log ---                                
